Robot Rock/ Al-Naafiysh
Paper Planes/Eric B. is President
Strange enough/Theme from Shaft
Just to get a Rep/Shook Ones
Poison
Poison/Intergalactic
Disco Inferno/Last night a DJ saved my life
Megamix 2
Technologic/Cars
Around the World/Bust a move
Jack of Spades/Short Circuit
Hella good/television rules the nation
Beats/Big Beat
Tutti Frutti/Beats
Bustin Loose/Bust a move
Ice Ice Baby/Straight Up
Lookin at me/Hey mama
Day n nite/Boom boom pow
Shout/Six days
Last Night a DJ/Word Up
Fix up look sharp/Genesis
Disturbia Disco Inferno
How ya like me now/I like to move it
Change clothes/All eyez on me
Excuse me miss/Give it to me
Izzo(HOVA)/I want you back
Hollaback Girl/Give it to me
Zulu Nation Throwdown/Get down
All DJ Shadow mixes
All Born To Rock mixes

If anyone's interested in completing this list, you're welcome, I'm done for now. 14 songs this far with more rewinds on hard than on expert was more than I expected!_________________

I noticed X has about 1617 notes, and H has 1553 IIRC. At hard you get rewinds after 50 notes, rather than expert's 60, this makes for 31 rewinds at hard vs. 26 (27 with squeezing) at Expert.

This probably goes for several songs, quite interesting...

I also noticed you get rewinds every 40 notes on medium, and every 30(!) notes on easy, but notes are much less frequent here.

i was wondering if this situation would come up in this game.. Maybe play around w/ auto play and see what songs might score higher on hard than expert.

Pulled 1.46M on Groundhog X, could have pulled another Rewind at the end before the last notes, but didn't realize that was the end. Definitely 1.5M possible, and probably close to 1.6 or 1.7 with pathing.

Edit: 1.6M (1,602,310) on Expert, 20 Rewinds, 5 Euphorias. Average Multiplier of 4.46 (Downtime at the beginning of the song probably kills it).

It looks like Hard can potentially surpass Expert with correct pathing. I held on to Rewinds through the "talky" sections, as not a lot of points were gathered there, leading to many less rewinds than possible. Need another shot at Hard, activated Euphoria a couple times that led right into a Rewind, so I held onto it.

Overall, a lower Avg Mult (.9 less) but nearly .2M higher from my first to second run of Hard. 2M is likely attainable out of Hard, and 1.9M for Expert. Anyone else have anything else?_________________

In the effects sections, turning the effects dial not only doubles your multiplier (to a max of 8x), but also gives you points. It seems that the points accumulate faster if you move the knob more rapidly in fact, so I usually turn the knob like crazy whenever possible! This is true even if you are in a euphoria or rewind section - even though the multiplier won't go past 8x, you will gain points for moving the knob.

Also, don't forget that you rack up points whenever the crossfade is not in the center, even if there aren't any notes.

So basically, my strategy is to keep an 8x multiplier as much as possible. Use rewinds soon, but not necessarily immediately (depending on total number of notes).

The complexities of the scoring system mean that an 'optimal' path will probably be very difficult to figure out, even with published charts. I imagine that scores will continue to rise, even on Easy and Medium, for a long time before a ceiling is reached._________________

In the effects sections, turning the effects dial not only doubles your multiplier (to a max of 8x), but also gives you points. It seems that the points accumulate faster if you move the knob more rapidly in fact, so I usually turn the knob like crazy whenever possible! This is true even if you are in a euphoria or rewind section - even though the multiplier won't go past 8x, you will gain points for moving the knob.

Also, don't forget that you rack up points whenever the crossfade is not in the center, even if there aren't any notes.

So basically, my strategy is to keep an 8x multiplier as much as possible. Use rewinds soon, but not necessarily immediately (depending on total number of notes).

The complexities of the scoring system mean that an 'optimal' path will probably be very difficult to figure out, even with published charts. I imagine that scores will continue to rise, even on Easy and Medium, for a long time before a ceiling is reached.

the only real pathing you need to know is rewind as soon you get one and use euphoria so as to not eat into the next time you get a rewind and try to wait to use it in sections with less knob. if you divide the total notecount of a song by 60 (or 50 on hard) you can fins the ideal number of rewinds available in a song as well as how much of a buffer you have.

say a song has 340 notes total (or actions rather), ideally you could rewind 5 times and you have 40 notes of buffer for your combo to build after getting a rewind.