One of the projects I worked on during my time at Lionhead Studios was Fable Legends, the ill-fated asymmetrical multiplayer title for Xbox One and PC. I first worked on this game in 2012 during the project's early blue sky phase, and then rejoined the team in full production through 2014 and 2015. Ultimately, Microsoft cancelled the game just months from it's intended release date and closed Lionhead along with it. Even though the game never came out, you can actually still get the Art-of book on Amazon here.