After the corrosion of the United Nation's funding base, and its subsequent peacemaking failures
in Africa and Central Asia, the only organization
capable of handling world-class affairs was a large law and accounting conglomerate called
Anderson. Aided by fortuitous circumstances (the Pacific War) and many governments' refusal
to deal with the UN, this corporation transformed itself into
the world's most reliable diplomacy and negotiation company. The ultimate neutral third
party, Protocol handles disputes between countries, corporations and other entities in a
professional and timely manner. It has an impecable reputation as incorruptible, aloof
and completely amoral, thereby affording its clients the luxury of international law without
the unpleasant burdens of human rights. Protocol is financed by a small fee collected from the
signatories
of the Protocol Convention and by a negotiation fee for each successful round of arbitration.
However, it does not
intervene in situations where negotiations have broken down, nor does it have any peacekeeping
responsibilities. The only weapon that Protocol can utilize to punish nations which flaunt
its verdicts is legal and informational isolation. Protocol maintains the world's highest-ranked
Legal Great Mind, Moebius, which has the reputed capability of reaching a just verdict or compromise
using any Civil, Common Law, or Confucian Code.

+++Heard the one about Protocol having snatched a truce from the
disaster of the Pacific War? What nonsense - Protocol was at that
time staffed mostly by North Americans, and their sympathy for
China was limited to say the least. Only when Protocol discovered
that the Chinese were planning to nuke Los Angeles (where Protocol
was based) did they make a desperate gamble. That's how North China
remained unoccupied despite having lost the War+++[Endocephalon]+++

BENEFITS
Since Protocol is the only respected and recognized international
authority with any sort of retributive power, its citizen-employees
are treated with caution wherever they go, even when the 'natives'
are unfriendly (such as in Japan). [Rule: players joining Protocol
receive a +1 Influence Special, but must also make routine Management
or Bureaucracy skill rolls for every official mission]