NEW CONTENT: The Haunting at the Marsh-House

Ive finally completed the Marsh house.[spoiler]You need to start with as few nightmares as possible, because you will get lots. Also use nightmare suppressing items. Resting always give 1 or 2 points in nightmare.The house has multiple areas(servant quarters, bigsly room, upstairs, and gardens.You probably need Hedonist 10 and Melancholic at 5 or 6 for some tests.Under all circumstances ignore look outside the window, dinner,go to bed until forced, lunch or gathering cards you are on a tight timetable. You are here to gather clues and solve a mistery and not dalliance.You should focus on special actions (aka clues).You probably should ignore the garden and concentrate on the house.Try to visit each area each day. You need to find enough clues to discover a second cellar and its inhabitant contained in it. Start to investigate the maid from bigsly room and then you will get a sound and some clues about the mushrooms.In here you will find the Hedonist and Melancholic tests.You should probably not being able to finish if you don't succeed in those tests. In the final day the last clues at least for me where in servants quarters. Also try to click on the clues you find. If you finish the clues in a room move to the next.At the end you have 3 choices give the house to the baronet , baronet nephew or keep to your self. The baronet and his nephew gives rewards that you can buy for 62.5 echo at bazaar(useful for connections I believe) and keep to yourself gives access to a secluded dwelling like townhouse that you can only buy at Christmas. I believe that the address allows to ignore city of vices series cards. [/spoiler]That was my fresh experience with the Haunting at Marsh House. If you have any questions please ask when Im fresh.

---Having played through the story a second time, I appreciate it much more. While it does, unfortunately, punish proactively solving the mystery, if you do come forewarned, you can access most if not all of the content; and failure actually feels like failure (so you feel good about eventually succeeding) but doesn't require rebuying the ES for a second run.