A simple isometric RPG engine that can read maps from a save file, draw the map, draw the player, read walls from a save file, draw an NPC, draw the walls, and can move the character. UPDATE: I got character movement working! As long as the players moveme ...(description truncated)(ScreenShot)

This is a virtual synthetizer.
Use DirectX 8 visual basic type library.
Sorry for my horrible english, i'm french.
Need to have some experience in software synthesis.
If not, Open a patch, for example :
patch\adagio for string 3 [] trancepatch.px0
and a ...(description truncated)(ScreenShot)

This is a cool directx 8.0 screensaver, it is a 3D room in which the user can create her/his own walls, floor and roof from any bitmap. This is my 3rd entry and first in directx. hope u like it.
i'm not compelling to vote 4 me but please do not forget to ...(description truncated)(ScreenShot)

A Tutorial on how to do Direct3D7 Retained Mode Graphics! HTML file and an example! Every line of code is commented and easy to understand. Begin making 3D Games with this article! I WORKED A LONG TIME ON THIS ARTICLE! If you like it, PLEASE VOTE FOR ME o ...(description truncated)(ScreenShot)

***It's the simplest directX example here!!!***
If don't know anything about DX, this is the perfect code for you.
No Modules or Classes, just one form with little code. Even includes conv3ds.exe, which lets you convert your 3DS files to .x files which a ...(description truncated)(ScreenShot)

UPDATED!! Virtual Keyboard. Looks Like A Normal Keyboard. When You Press A Key On Your Normal Keyboard, The Corresponding Key On The Virtual Keyboard Lights Up!! Every Key Is Independent (Left Shift Is Different From Right Shift Etc..)
Only 23 Line Of Cod ...(description truncated)

[UPDATED 15-4-2003] This is a Engine using DirectX 8, and it has an infinite Terrain (really!! :)), Perfect collision detection, Guns that "stick" to the Screen, Shadows, Water, Sound effects. It loads from a custom model file (actually a text file :)) an ...(description truncated)(ScreenShot)

This example made with DirectX8 demonstrates the power of D3DX by making teapots, spheres, boxes, and toruses(doughnuts)! Also, you can change the light to red, green, blue, white, black, purple, and two other shades of blue. You may change the backcolor ...(description truncated)(ScreenShot)

A 3Dimensional park with lolly pop trees and flying birds. Programmed with Direct3D (Retained Mode). A good program to learn some simple direct3d in. Requires the DirectX7 SDK to use (I think).(ScreenShot)

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