Updates

You can now purchase additional rewards by increasing the amount of your pledge! We'll send you a survey after the campaign and check which add-ons you want.

"Bergsons in Action" Game Poster

The heroes in this game are all members of a family, the Bergsons, each with their unique abilities. While adventuring with any of them in the various environments in the lands of Morta, you will witness their emotions and struggles to help one another in order to return peace to their land.

John and Mary

The father and mother, John and Mary, are the foundation of the family. He is a warrior, she supports him with her infinite love. They currently have four children, with the fifth on the way. Being a guardian family, raising their kids to be physically fit and courageous has been a top priority. Mary, being a mother, is always looking after the family members and provides full support for them in their house.

Light Attack: John can be quite quick with the sword.

Heavy Attack: He can also be quite strong and hit hard.

Shield: John is famous for the way he handles his ancestral shield.

Mark

Mark is the eldest son. No one knows how he got so interested in foreign martial arts. He finds the ultimate joy in fighting with his bare hands, not even uncle Ben can convince him to carry weapons.

Punch: Mark loves the simplicity of breaking skulls with his fists.

Kick: Some foes need to feel the gentle touch of the foot.

Shout: Mark can also stun his enemies.

Linda

The daughter, Linda, is quite passionate about arts. Sometimes she feels that the single way to express herself is through her violin. When the days are rough, she turns to the art of the bow.

Shoot Arrows: The artistic touch is necessary when her hands are pulling on the strings.

Charged Shot: This way she pierces some foes.

Push Back: Some space is needed for the best results with the bow.

Kevin

The younger son. Obsessed with the glowing plant Grandpa has helped him grow since he was three. The family believes that his quick feet are inherited from his grandpa, too. He thinks the plant is magical, he just might be right!

Dagger Attack: Kevin enjoys the swishing sound of the dagger more than anything.

Throw Dagger: He throws his dagger when the foes are out of reach.

Roll: To the corrupted creatures, he might as well be able to disappear.

Lucy

Lucy has one wish: to grow up and become a mage. Her favorite moments are when she secretly learns the ancient arts of magic from Grandma Margaret. Mary has always resisted learning the craft, but Lucy is making Grandma proud.

Magical Missile: Look what I learned from Grandma!

Explosive Bomb: See me clap ... now burn!

Fire Curse: Lucy was prohibited from playing with matches, but John and Mary aren’t quite aware of this move!

Uncle Ben and Joey

Hammer: No one expects the hammer to be heavy by looking at Joey handling it.

Smash: Joey's special amusement park move!

Rage: Anger makes him faster and stronger.

Equipment

The various items that Uncle Ben crafts can be used by the family members, mostly as weapons and gear they can use in their adventures outside the house. The Bergsons will have new abilities when they use these items.

Uncle Ben's workshop can be upgraded in a similar way to how skill trees work, which will open new crafting options for family members. This adds persistent progression to the game and is part of the RPG influences of the game experience.

Grandma Margaret

Every adventure into the lands lets you experience procedurally generated levels with various enemies and collectible items that add new abilities to your hero. Collecting useful resources from the levels and taking them back to the house will let Grandma Margaret and Uncle Ben create useful items and gear that can then be used by family members as part of the persistent progression system in the game.

While there exists a specific story arc in the game, you see various procedural narrative events and have the option to follow those events and experience your own unique story. This is the narrative-based roguelike part of Children of Morta.

Level generation is fully procedural in this game, you will never play the exact same level twice (well, for the math geeks out there, actually this might be possible, but the probability is extremely low!)

Narrative-based Roguelike

Narrative meets Roguelike in Children of Morta. You will experience permadeath and travel through new procedurally generated levels and content with each playthrough, but there exists a single story overarching the game. This story is filled with surprises, mysteries and emotions and will be narrated with the game events, quests, environments, and most importantly, by the interactions between the Bergsons.

Procedural narrative events blend within the main game story and provide you with options to explore this rich world as you wish. Different players playing Children of Morta will have different experiences while following the same main story.

Family Culture

The Bergsons have their unique family culture. The elder members play an important role, especially grandma Margaret, who talks about the ancient stories and prophecies about the magical Mountain and their family heritage. Each of them has their own individual style and preferences, but their family bonds and their trust in each other are unheard of for those who do not live in the land of Morta.

You will learn about their culture as you play the game and become part of their adventures. Who knows, you will very well internalize this culture in your real life! Although beware that some of their rituals are not to be tried at home!

Mount Morta

To the villagers and people living on the outskirts of Mount Morta, the mountain is everything. Full of history, legends and magic; a symbol and source of life, health and prosperity.

Mount Morta’s diverse environments host many creatures and forms of life: the Caeldippo caves to the west, where the goblins live, Postigala forest in the east and the Masks Temple right in the center of the mountain, all filled with mysteries and wonders waiting to be explored.

But its once beautiful and high peaks are now turned into dark and hostile areas filled with corrupted creatures.

Caeldippo Caves

Masks Temple

Postigala Forest

Mountain Gods and Divine Relics

Clawious - Hellworm

Skelsol - Blood Bat

Boomer Goblin - Spika

More enemy sketches:

Boss Fights

The bosses are gatekeepers in Mount Morta which have been corrupted. They will block your way and trying to pass them will lead you into an epic Boss Fight!

You will encounter many bosses in the lands of Morta, meet two of them here:

Risks and challenges

Schedule risk is probably the most serious for most game projects. Working on new areas usually has this risk due to unknown factors that might show up during the development. In order to mitigate this risk, we have already finished a long pre-production phase where we tried to develop a vertical slice of the game so that we minimize the unknown factors in development. We know very well that risk factors never turn to zero and we are certain to communicate with the community openly about any possible issues that might delay our development plans.

Another risk for Children of Morta is the novelty risk. The game is novel in blending story telling within a roguelike genre. We are looking forward to let the player experience a specific story arc while seeing random narrative events and procedural content for the gameplay and levels. We have worked on numerous prototypes already and so far we believe that we have been able to tackle this risk very well. We still need external feedback to make sure everything is in place.

Financial risk threatens small teams, in our case we have already spent our own money on this project and will make sure we release this game that we have all been dreaming of for quite some time. The community support will help us add all the great features to this game and spend enough time to polish every aspect of it and deliver the final game with the level of quality we are aiming.

Kickstarter is not a store.

Pledge US$ 15 or more
About US$ 15

FRIEND

● THE GAME
A DRM-free digital copy of Children of Morta or one Steam key (PC / Mac / Linux)
● INSTRUCTION BOOKLET
Digital game instruction booklet covering the game, the story and introducing you to the Bergsons and their heritage.
● + ALL PREVIOUS REWARDS!

Kickstarter is not a store.

Pledge US$ 20 or more
About US$ 20

RELATIVE

● EXCLUSIVE DIVINE RELICS
A set of Divine Relics that can be used in game for KS backers exclusively.
● MOUNT MORTA MAP WITH NOTES
Digital Mount Morta map with all the details about locations. Covering the current chaotic state and revealing some of its history.
● Game can be redeemed on console if we reach the stretch goals.
● + ALL PREVIOUS REWARDS!

Kickstarter is not a store.

Pledge US$ 25 or more
About US$ 25

BEST FRIEND

● PRIVATE EARLY ACCESS
You will get early access to the game once it is available for trying by the backers. We are looking forward to tweak the game from all the valuable feedback from the backers.
● CREDITS
Your name will be shown in the game credits.
● + ALL PREVIOUS REWARDS!

Kickstarter is not a store.

Pledge US$ 45 or more
About US$ 45

GUARDIAN

● EXCLUSIVE PLAYABLE CHARACTER
A close friend of the family visits them and is playable exclusively with this reward. This character has its own unique features and abilities.
● ART BOOK
Digital Game Art Book including the concept art, inspirations, art process, animation sprites and pixel art used in the game. See all the unreleased designs and artwork.
● ORIGINAL SOUNDTRACK
Digital Game Soundtrack that will let you remain in the game atmosphere even when not playing the game.
● + ALL PREVIOUS REWARDS!

Kickstarter is not a store.

Pledge US$ 65 or more
About US$ 65

MAGE

● PHYSICAL INSTRUCTION BOOKLET
Physical printed game booklet covering the game, the story and introducing you to the Bergsons and their heritage.
● EXCLUSIVE MEDIA PACKAGE
Special backer only game wallpapers, avatars and gifs.
● ADDITIONAL GAME COPY
Additional DRM-free digital copy of Children of Morta or a Steam key!
● + ALL PREVIOUS REWARDS!

Kickstarter is not a store.

Pledge US$ 129 or more
About US$ 129

WRITER

● DESIGN A DIVINE RELIC
Divine Relics give the player unique abilities when found in the level. You get to design a cool Divine Relic.
● WRITE YOUR LORE FICTION
Imagine a part of the game world lore, write it and we will include it in the secret rooms which reveal the lore. You can help and shape the fantastical and mysterious world of Mount Morta.
● ADDITIONAL GAME COPY
Additional DRM-free digital copy of Children of Morta or Steam key! (Total 3 Games)
● PHYSICAL INSTRUCTION BOOKLET
Physics printed game booklet covering the game, the story and introducing you to the Bergsons and their heritage.
● + ALL PREVIOUS DIGITAL REWARDS!

Kickstarter is not a store.

Pledge US$ 149 or more
About US$ 149

ARTIST

● SPECIAL PRINTED ART BOOK
Physical game art book including the concept art, inspirations, art process, animation sprites and pixel art used in the game. See all the unreleased designs and artwork.
● DESIGN A DIVINE RELIC
Design one Divine Relic and specify its unique gameplay features.
● WRITE YOUR LORE FICTION
Imagine a part of the game world lore, write it and we will include it in the secret rooms which reveal the lore. You can help and shape the fantastical and mysterious world of Mount Morta.
● PHYSICAL INSTRUCTION BOOKLET
Physical printed game booklet covering the game, the story and introducing you to the Bergsons and their heritage.
● + ALL PREVIOUS DIGITAL REWARDS!

Kickstarter is not a store.

Pledge US$ 249 or more
About US$ 249

BERGSON

● YOU AND BERGSONS PHOTO
Our artist will create a pixel art version of you and place it next to the Bergsons in a digital family picture. Send us your picture and we will send you a prestigious family picture of the Bergsons and you.
● + ALL REWARDS IN ARTIST TIER!

Kickstarter is not a store.

Pledge US$ 499 or more
About US$ 499

COMPOSER

● PHYSICAL LIMITED EDITION ARCHIVAL VINYL
An exclusive single track, a love theme for Gabriel and Margaret's everlasting romance, will be recorded for you on an old-school and sexy Vinyl for the ultimate music experience. Note that this track is exclusive and it is not shipped with the game OST.

Kickstarter is not a store.

Pledge US$ 999 or more
About US$ 999

BOSS

● DESIGN A MONSTER
You get to work with our game designers and design one of the main monsters of the game. Our artists will work with you to come up with the look and feel and animations for this creature. You design it, you can as well help us with its name.
● + ALL REWARDS IN ARTIST TIER!

Kickstarter is not a store.

Pledge US$ 2,500 or more
About US$ 2,500

DEMIGOD

● YOUR STATUE IN GAME
Your statue will be created and added to the game with your name in the lands of Morta. The statue will have a mysterious backstory that describes the reason for the creation of the statue and how it plays a role in the game world.
● + ALL REWARDS IN ARTIST TIER!

Kickstarter is not a store.

Pledge US$ 5,000 or more
About US$ 5,000

MORTA GOD

● DESIGN A PLAYABLE CHARACTER
You get to design a special playable character that will join the Bergsons in their quest to fight the evil. Design includes the gameplay related abilities and upgrades and also the look and feel. You will collaborate directly with our game designers and artists to come up with this unique new playable character.
● YOUR STATUE IN GAME
Your statue will be created and added to the game with your name in the lands of Morta. The statue will have a mysterious backstory that describes the reason for the creation of the statue and how it plays a role in the game world.
● SEVEN ADDITIONAL GAME COPIES
Seven additional DRM-free digital copies of Children of Morta or Steam keys! (Total 10 Games)
● + ALL REWARDS IN ARTIST TIER!