Working with preset content in Max is all about learning to work with the {{maxword|name=pattr}} object. This object manages connections to your on-screen UI objects, maintains a set of preset "slots" to select, and interacts with other objects for the storage and communication of the preset data. Perhaps the best way to learn about the {{maxword|name=pattr}} object is to review a set of videos created by Gregory Taylor that maps it all out:

The Pattr Object

Working with preset content in Max is all about learning to work with the pattr object. This object manages connections to your on-screen UI objects, maintains a set of preset "slots" to select, and interacts with other objects for the storage and communication of the preset data. Perhaps the best way to learn about the pattr object is to review a set of videos created by Gregory Taylor that maps it all out: