评论来自 Vorbis

评论来自 tartur

looks like the drill that is used on the tunnels of the subway..nice thought blizz...hard boss tho

评论来自 FenrirTheHunter

This guy is BRUTALLY INSANE! in Heroic mode. Go to my cata guide to see the fight

评论来自 FenrirTheHunter

TotalBiscuit couldn't handle it.

Go figure

评论来自 IbFeeshin

Don't fight this if you're worgen, you'll get ring worms.

评论来自 Korinai

This fight is essentially two alternating phases. I personally call them the "Up Phase" and the "Down Phase". In the Up Phase, he'll do a couple of things. "Dampening Wave" is entirely a healer ability. The group will take a small about of damage and get a stacking debuff that absorbs 15k healing. This stacks up to 20 times, and if you don't dispell it... well, you have fun with that. The good news is that one dispell will get rid of the entire stack of debuffs. "Crystal Barrage" is similar to Archavon shards and deals about 15k every second and spawn a lot of adds. The adds will hit your tank for damage that is pretty much un-tankable. If you don't move out of the AoE, you will probably die. If you don't AoE the adds down fast enough, everyone in your group including your tank will probably die.

Eventually the boss will burrow underground and you'll enter the down phase. The down phase is simple in writing, but not so simple when you do it. During the down phase, the boss will meander around and frequently come above ground for a few seconds causing a dust cloud and then burrow underground again. If you get hit by the boss while he is doing this, you are dead. While moving around avoiding the boss, you'll have to deal with several tiny adds. You want to AoE these down, but it can be hard at times because everyone is moving all over the place. Use frontal cone abilities or any AoEs you can use while moving really. Cone of Cold, Typhoon, Blood Boil, etc. After the boss goes back into the up phase, the fight becomes rinse and repeat.

评论来自 Olren

Bless the Maker and all His Works; Bless the coming and going of Him; May His passing cleanse the world.

评论来自 Olren

I really love how people downrate comments they dont unrestand

评论来自 BaronYiffington

NORMAL MODE:

Healer spam fight, basically.

While above ground, DPS and tank should simply spank the hell out of him. The boss will occasionally vast "Dampening Wave" which will place a debuff on all party members that absorbs heals. However, casting one dispell will remove ALL stacks of the debuff, so that is all that needs to be done.

The boss will also cast a spell that throws shards of crystal at a random party member, that member should move out of the shards.

After some time, the boss will burrow underground.

While underground, the boss will randomly pick a place to pop up from underground. This area will have an "earthquake" effect, and everyone needs to avoid these patches of earthquake or take big damage.

While the boss is underground, small adds will also spawn. These should be AoE'd down quickly.

The boss will return above ground, and simply repeat.

评论来自 AgentPanda

- PROFIT.

评论来自 Blackthorne

We just did this on heroic, here's how we did it.

We stood near tank. When crystals spawn, get out because they'll hit everyone (only tank stays). When they've "matured" into purple crystals, AOE them quick. They'll die instantly.

When he goes underground, move around in a group and kill the spawning adds while on the move.

评论来自 Rilgon

评论来自 Brasso

评论来自 Collypso

Heroic Mode: Tank this boss at the other side of the room he spawns in so that when he goes underground you can book it across the room and not have to worry much about the dolphin jump killing you.

He'll cast Dampening Wave periodically that puts a debuff on everyone that absorbs a large amount of healing, it is dispellable by magic so the whole party should try to avoid damage so the healer can keep up with dispelling and healing only the tank. It lasts around 5s so you can just wait it out if a dps really needs a heal.

He's sure to cast his Crystal Barrage on a random party member which deals most of their life in damage so move out of it. The crystals will mature into purple crystals and fly to the closest target (or the target they were targeting I guess), they have very little health, my party used a hunter's multi-shot combined with a boomkin's typhoon.

Be sure to kill the shale spiders that come out during the underground phase as they will happily stick to anything and kill it quick.

评论来自 Benegesserit

I disagree. I'm clearly a bigger Dune fan.

评论来自 Benegesserit

Either all other bosses need to be buffed to his level or him nerfed. This boss is way out of scale compared to the other heroic 5 bosses from all the other Cata dungeons.

评论来自 Toastytoes

Personally one of my favorite movies, and I have to say, I agree with this. Hai'Shulud was cool and all, but his model was just...wrong. Sure, he was a worm, and sure, the whole quest was a Dune reference, but at the same time, saying that Hai'Shulud is as close as you'll get to the sandworms of Dune is like saying the same of Serfex.

So yes, I find that Corborus is closer to Shai'Hulud than his counterparts. Well-played, chaps.

评论来自 IceSanctuary

Just finished this on Heroic after a few wipes. What we ended up doing:

Above Ground Phase: Spread out. Dispel Dampening Wave. When he shoots the pink crystals, move quickly out of it. We used two ranged dps (mage & lock) to kill the floating purple adds before they could get to anyone. They have very little health, assigning two dpsers to do this probably isn't necessary.

Kevin Bacon/Tremors (Below Ground) Phase: Avoiding the rumbling ground is priority one. I tried my best to keep all the rockspider adds on me (the tank) and dps kept them from hurting people w/ stuns/slows/snares. They were either dead or on me by the time he reemerged.

Rinse, repeat.

Personal note: The fight feels very hectic when you first attempt it because everything he does deals incredible amounts of damage. The vast majority of the damage is avoidable so after a few attempts you'll likely be killing this guy with no hiccups.

评论来自 Benegesserit

Ok well the first boss in Heroic SFK could also tie with this guy.

评论来自 Korinai

I get the reference, it's from Dune. The reason you're down rated is because it has nothing to do with this boss fight.

评论来自 Matsumi

The crystal adds that spawn are level 88, higher than the boss.

评论来自 sidelsky18

Guide for Heroic Corborus (Stonecore)(Note: All values are from the perspective of a cloth caster)

Fight Breakdown:

The fight will start with a burn phase of about 30 seconds. During this phase Corborus will use an ability that launches waves of red crystal shards at a player. For this reason, it is best to spread out. The shards deal about 8k damage per second, so running out of the AoE as soon as possible is necessary.

About 2 seconds after the waves of shards stop, 8-10 Crystal Shards with about 10k health each will spawn where the crystals were. These adds will move towards the closest player and explode, each dealing 20k damage and applying a debuff that increases all damage taken by 25% for 15 seconds. The damage and debuff stack, therefore it is recommended to assign someone to AoE the adds as soon as they spawn.

In addition during this phase (one), Corborus will use Dampening Wave often which will deal damage to everyone and absorb up to 15k healing for 6 seconds. This effect also stacks.

After phase one, Corborus will burrow for approximately 1 minute, becoming untargetable. During this time, he will create a line of dust clouds every 10-12 seconds on top of a random player and jump out of the ground 4-5 seconds later. This effect deals 200k damage if caught in it, and can only be survived using an immunity or damage decreasing effect (such as or ). It is easiest to stay somewhat spread out as clumping will increase the chance of someone getting caught in the damage. In addition to jumping out of the ground, Corborus will summon many adds (about 1 every second or two) with about 10k hp each. These can be AoEd down easily, but if they are allowed to build up they can deal some serious damage as they deal 500-750 damage per hit.

The fight continues back and forth between phases until Corborus is dead.

评论来自 felemeria

Am I the first to point out the reference to Lost?http://lostpedia.wikia.com/wiki/CerberusCorborus sounds alot like cerberus.Also the "Down phase" (phase two) is alot like when the smoke monster aka man in black is in smokie form. =)

评论来自 kaze950

Because Lost invented Cerberus...

Not everything is a reference to popular culture. This name is likely just a combination of "core" and "bore"

评论来自 felemeria

评论来自 felemeria

The Cerberus in Lost is the smoke monster. This boss sounds just like it and the way it turns to smoke is very reminiscent of how the show is. We know that Cerberus was not invented by Lost. Please know what you're talking about before posting.

评论来自 Olren

and u were prolly downrated prolly because your comment has nothing to do with my comment

评论来自 Lococard

Heroic Tip: When he casts the AoE shards, AoE that space straight away to kill the bombs he spawns.

评论来自 Moktlar

the Twilight Hammer's own Tunnel Boring Machine! (TBM)

评论来自 Dwarfageddon

only if your group sucks at interrupting

评论来自 Raol

Tough fight indeed. If you don't feel like fighting him on any particular day you can just hug the left wall and skip him completely!

My guild and I were going for the Rotten to the Core achievement and were pressed for time, so we just ran right by him!

评论来自 Cainite

- move out of shards (think Archavon)

Wait, you actually moved from Archavon's shards? :o

评论来自 Lolseeker

Probably a reference to Ceberus, the giant worm that devours souls in Hell.

Since this guy is a worm... And stonecore is below the ground...

We get it Blizz!

评论来自 grifthefirst

This is in fact the very same tapeworm that nearly killed 50 cent.

评论来自 Kiione

I just ran this heroic as a shadow priest and it BLEW! This boss summons these stupid crystal adds (as you have all doubtless read) that have to be AoE'd down right away and sadly, I was the only one with an AoE attack in my group.

Well, shadow priests cant target the crystals until after they have matured because of the dynamic of the spell, and obviously once they mature and you are standing still because this is a channeled spell, they are almost instantly right in your face and exploding you to death.

Preemptive AoE is really the only way to get those crystals down in time! :(

Oh, and Cerberus is the three headed hound that guards the gates to Hades. Not a worm.

评论来自 Crumpy

It's actually possible to kill this guy before he burrows a second time; it's a matter of a time limit rather than a particular health amount which causes his second burrowing. Get a Bloodlust in there and who knows what could happen.

评论来自 Urythmic

You should avoid getting hit by the Rock Borer adds at all costs. Their Rock Bore hits you with a very nasty stacking bleed effect.

On normal it's not so bad, but on heroic it does 4K damage every 3 seconds for 15 seconds, for a total of 20K, and it stacks up to 10 times. If it stacks up, you'll be taking 40K damage per tick and your healer will quickly run out of mana trying to keep you alive.

评论来自 B3y0nd

I don't understand Dampening Wave, it says the debuff stacks up to 20 times, but it only has a 6 sec duration and he casts it like once every 20 secs? It will never stack more than once?

评论来自 poko610

Don't stand in dust or crystals and dispel Dampening Wave. Other than that, it's a basic tank 'n spank.

评论来自 redraevyn

(Heroic)Don't despair if you don't have ranged for the crystal shards. Tonight we found that you have a short window between the Crystal Barrage completion and the crystals actually targeting someone.

Enable enemy nameplates.

When Crystal Barrage starts, have your tank and melee stand as close as possible without being hit by the AoE.

As soon as the nameplates pop, hit your burst AoE (Swipe/Hammer of the Righteous/Fan of Knives/Shockwave/etc).

?

Profit.

In our case only two people (Paladin and Feral Druid) responding quickly were plenty to drop the crystals before they had a chance to target/harm anyone, and it really trivialized Crystal Barrage and thus Corborus.

评论来自 Crumpy

Although this is obvious now, people weren't as well geared at the time of that post xD Now it's quite frequent to down him before his 2nd burrow.

评论来自 DayMar

Crystals can be downed with a decently geared AoE, I did it with mage and druid (on two different ocasions). Also worth mentioning is, that if you are a paladin, throw consecration when he casts crystals on you. While it is usually not enough, it does help (it also works on all similar abilities, just dont risk running back in or don't ever wait in the barrage).

Oh and he bores trough the Stone Core, that why he is called CorBorus (Thanks to yogscast team for the awesome joke and many good tactics videos).

评论来自 stevebat

*Cough* Ozruk *Cough*

评论来自 Nobbel

评论来自 Draas

Very easy to solo on normal difficulty as a prot warr with il of 350, mostly wearing JP gear and rep epics. Took me about 6 mins with average dps of 6k. Health wasn't a problem since he doesn't hit hard, and when the adds spawn victory rush will keep you up easily.

评论来自 dlavene

how much justice point do you get from it at normal and heroic?

评论来自 vaderas

Affliction warlocks: If you're like me, you'll have got out of the habit of using Rain of Fire very often, preferring Seed of Corruption. If you try and SoC the crystals on heroic Corborus, you'll probably die.

Use Rain of Fire - it's built for this. As soon as his crystal barrage finishes, start casting Rain of Fire on the area. Even with bad RoF damage as affliction, the low HP of the crystals still result in them generally dying before going anywhere - they hang around before picking a target.

评论来自 RogueDante

(Heroic)For groups with no AoE or very bad luck just got done running it with a pure melee group.

As a rogue you can use the old sarth trick to help the group get past him.

Group stays back, rogue aggs and vanishes, group runs for tunnel.

评论来自 seahen

Requires 530 mining on heroic. I'm glad I saved my old gloves with 附魔手套 - 采集 applied, but the drops weren't worth the trip to the bank to get them.

评论来自 Matokeagle

I have a question. I have tried to mine this boss and the 3rd boss in here, I have maxed mining and a pair of gloves with on it and for some reason it does not let me mine it. Has anyone else noticed this since 4.2 went live?

评论来自 ninutzu

its cool

评论来自 kgurnhill

It seems that he doesn't apply dampening wave fast enough for it to stack! :)Unless, every single time i've run this place i just got lucky? :)

评论来自 Crevan

If you want to try soloing Corborus on heroic difficulty, your biggest problem will be the 水晶弹幕 and the small 水晶碎片 that spawn from it. There's a lot of shards, they explode for a lot of (nature) damage, and each explosion increases your damage taken by 25%. The shards have about 7k-9k health, so they can die pretty fast, but ideally you'd want to be far away from them when that happens.

If you are a death knight, a good way to deal with this is to drop 枯萎凋零 on the spot where the shards will spawn and spread the diseases from the boss onto them. After that, just move out of their range and they'll die soon enough. However, you will have DnD available only for every second wave of shards, but you can generally survive the whole lot with 反魔法护罩 up - you will take some damage, but not enough to kill you, and you'll avoid the debuff as well.

Took me about 5 minutes to kill it, with 393 average item level. I'm pretty sure it can be done with worse gear, but it won't be easy.

评论来自 Heimdallen

By Raol (452 – 1·3) on 2010/12/21 (Patch 4.0.3) Out of Date | Report Tough fight indeed. If you don't feel like fighting him on any particular day you can just hug the left wall and skip him completely!

This info, provided by Raol as we can see, was really the only information I could find about how to skip this guy, as I'm just trying to get to the end as fast as possible and kill High Priestess Azil for a relatively easy chance for a Chaos Orb. I want to get around every boss in the dungeon until the end. So, I took Raol's advice, and I hugged the wall all the way until I couldn't go anymore, I was at the edge of the cliff looking down into the dragon boss area. And no, you can't jump, invisible force field in place prevents that.

So I could see on my map where I had to go in order to get past Corborus, the one exit out of his room, and it appeared to be blocked off by a large pile of boulders! I walked back and forth several times looking for some secret nook or cranny that would get me through, but nothing. There is simply no way. So, I gave up, and previously by hugging the left wall as suggested, I never aggro'd any npcs. So I started killing the npcs at the end where the boss looked like he should be, hoping that would spawn him. Nope. Finally went back to the damn start and started killing mobs, and as I killed my way down the hallway, I encountered good 'ol Millhouse Manastorm, and each encounter with him he'd break off the fight when his health got low and retreat further back in to fight you again 2 or 3 more times, until the last time, when finally killing him or chasing him off causes that damned rock wall to fall, opening the door to get out of that room!

And spawns Corborus, too, so careful where you stand. So yeah, I wanted to try and save everyone like me who wasted 30 minutes trying to find how the hell to get out of that first room by just hugging the left wall and moving forward. The really important part left out was that you have to fight Manastorm to get the pathway opened. Shouldn't have to worry about any mobs that don't come with him specifically, it's just him that controls the event. But it's a pretty crucial piece of information to know when trying to skip this boss.

I'm not slamming the original poster. For all I know, when it was originally written, that rock wall obstacle wasn't in place. But it is now, and once the wall blows up and Corborus appears, you can safely walk around him and skip him, as the rest of the bosses as well. You don't have to kill another single mob until the last boss from that point on if you don't want to. Enjoy.

评论来自 emzyyx

If you have tried to sneak past the mobs and failed, you need to clear the mobs in order for corborus to come out and play :)

克伯鲁斯

指南

相关

[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]

水晶弹幕
– Corborus channels a barrage of crystals on the location of a random enemy player, inflicting 829 to 931 Physical damage in a 5 yard radius around the location every 0.5 second for 4 sec.

!2,4In Heroic difficulty, the Crystal Barrage also summons a Crystal Shard every 0.5 second within the area.

水晶碎片
– These small shards of crystal have very low health. If a crystal shard ever reaches a player, they will explode and inflict 5655 to 6345 Nature damage and increase damage taken by 25% on all enemies within 5 yards for 15 sec.

抑制波
– Corborus unleases a wave of energy, inflicting 902 to 998 Shadow damage to all enemies within 60 yards. The energy wave also inflicts each enemy with a heal absorption effect that will prevent 1520 healing on the target for 6 sec.

潜地
– After some time has passed, Corborus will burrow into the ground and become unattackable. While Corborus is underground, Rock Borers will periodically emerge from the ground at the location of a random player and begin to attack.Corborus will also violently erupt out of the ground and resubmerge four times with a Thrashing Charge. After the fourth Thrashing Charge, Corborus emerges out of the ground and resumes normal combat.

凶猛冲击
– Before Corborus erupts out of the ground with a Thrashing Charge, the ground where he erupts will be disturbed. Corborus then leaps out of the ground and quickly dives back underground. Any player caught in the path of this movement is dealt 23562 to 26437 Physical damage and knocked back.

岩孔虫
– Rock Borers have low health. If not killed quickly, they will inflict Rock Bore on their current target.