Recommended Posts

Hello once again people, I apologize for some much spam and stuff on the forums about my MD3loader but after weeks of coding i have it working nearly 100%, multiple surfaces, animation, loading the md3 file, loading a TGA texture, but im still having one small this step
I have the tga loaded but how do i get the texcoords from the md3 loader which i have stored in a vector to the vertex shader and fragment shader to finally complete my md3 loader

Here is my whole project
http://gitorious.org/md3simpleloader

But here is my fragment shader, vertex shader, here is my game asset cpp and game asset header and just my Md3loader.cpp