- Addition of 300 grids in Evil mode where the numbers of cells ranging from 0 to 8, and where a half-circle is 1
- Improved visibility of the cursor during the game
- Fixed a bug when passing the last gate level

Crush - Set within a 3D world, players use the game's unique crush mechanic to "crush" the environment and transform it into a more simplified 2D platformer. Once flattened, players utilize the 2D space to move to new areas to solve otherwise impossible challenges, and unlock secret items that were previously unobtainable in the 3D environment