What will be the art design of our new pokemon?

CyzirVisheen

just some chick

I hate you all! Why the hell didn't you vote for Soy's!?!? His was the best, for Christ sake [/blatant favoritism]!!! You're lucky I'm honest about this, or I'd use my super mini-mod powers to change things....

Joking aside, it's the moment of truth here. We need to decide whose art will be used for the pokemon. Keep in mind that these are sketches, not sprites. The spriting process will be much more difficult, so I need talented spriters to volunteer for the daunting task of transforming the winner. I may try myself, but I'm just learning how to use Photoshop....

Here are the top two pictures. There will still only be two days of voting, but for obvious reasons, you'll only get one vote. Get to it.

I'm not gonna say that Cyzir's looks more like a Pokemon...what I will say is that it simply looks cooler, and more plausible as a mixed sweeper IMO. How would that grasshopper use Ice Beam? I couldn't imagine that as the sprite to be used.

JSC's design doesn't have any problems that I can see. It looks like a Pokemon, and a far more original one that 'Angry-Blizzard-Aliens-Ninjask' up the top there. Close Combat and Megahorn could easily be performed by those spiky foreclaws, and with wings like that Blizzard. Ice Shell is obvious: It's an insect, it's exoskeleton is made of ice.

My favourite thing about JSC's design is that it would move differently to any other Pokemon we have right now. It has a great, unique body/leg design. ...and we still need a Grasshopper Pokemon.

CAP Leader

I voted for Cyzir's design. Very good merge of both bug and ice. Both concepts come screaming out of the design. I think the nuances and detail will be more workable in a sprite than most people think. The single picture posted in this thread really doesn't do justice to the all the design studies Cyzir did in the thread over in Smeargle's Studio. This picture is good, but the rest of the design was really fleshed out over there. Cyzir, I think your rendering technique could use a little polish, but your design skills are superb. We should not vote on the best rendering, but rather focus on the best design. Cyzir gets my vote on that account.

I think JSC's design is fantastic as well. It meshes perfectly with her rendering. Both are very lyrical and elegant. Not a lot of wasted detail or gaudy line work. A few basic design concepts, accented with a few clever flourishes. The scarf/wing is completely brilliant! JSC did it understated enough that it doesn't overpower the drawing, but you notice it nonetheless. It's almost like a little secret that the viewer discovers on their own. But, of course, everyone discovers it... so it's not so secret after all. That dichotomy is just wonderful. Stuff like that is so hard to pull off in any art medium. JSC did it great here.

Also Cooper, I can offer you my spriting services if you still need them. I have a few years of experience under my belt and would be more than happy to bring the winner to life in pixelized splendor. Also, the tool of the trade is paint, not Photoshop. At least for me anyway...

If you want some proof of skill, I can divulge all that in a PM if you need it.

Public Relations

I voted for Cyzir's design. Very good merge of both bug and ice. Both concepts come screaming out of the design. I think the nuances and detail will be more workable in a sprite than most people think. The single picture posted in this thread really doesn't do justice to the all the design studies Cyzir did in the thread over in Smeargle's Studio. This picture is good, but the rest of the design was really fleshed out over there. Cyzir, I think your rendering technique could use a little polish, but your design skills are superb. We should not vote on the best rendering, but rather focus on the best design. Cyzir gets my vote on that account.

I think JSC's design is fantastic as well. It meshes perfectly with her rendering. Both are very lyrical and elegant. Not a lot of wasted detail or gaudy line work. A few basic design concepts, accented with a few clever flourishes. The scarf/wing is completely brilliant! JSC did it understated enough that it doesn't overpower the drawing, but you notice it nonetheless. It's almost like a little secret that the viewer discovers on their own. But, of course, everyone discovers it... so it's not so secret after all. That dichotomy is just wonderful. Stuff like that is so hard to pull off in any art medium. JSC did it great here.

I'd be happy to see either of these win.

Click to expand...

Exactly this. I've been voting for these two the whole way through, so either one, I feel, is good.

jsc's drawing is really great, but as I've said in the past, as great as it looks, its looks too much like a basic grasshopper. On top of that, I can't really see it having a diverse movepool. I don't see Megahorn or Close Combat coming from it, two moves which I'd really want on it.

Cyzir's, on the other hand is going to be somewhat of an ice variant of Heracross. It definitely looks Close Combat compatible, as well as Megahorn.

I was also thinking if we could invent an ice version of Flare Blitz for this fellow. That'd be interesting.

Meh, Soy's lost. It was cooler than both of these put together. Oh well, I don't know how the idiot who said that JSC's thing could use Megahorn with its fucking foreclaws(note the HORN part) came to that conclusion. We're not Nintendo. We don't need to churn out little kid images when we're attempting to make something. Cyzir's design is pretty cool(I hate the mouth though), and yeah, I can see it running a lot of nice moves. Its also got all those spikes(at least they're long and pointy, so symbolically you could treat them as horns) which I suppose could act as an Ice Shell.

Cooper : I ran some tests on cyzir's image and I shrunk it to fit into an 80 * 80 pixel space and this is what I got

Don't look so cool anymore huh

however jcs's when shrunk to the same size looks much better even though it still looks worse than before

To those that say that cyzir's is just as complicated as tyranitar's is mistaken its a thousand times more complicated. belive me I have looked at that thing up close and it has a ton more pixels than tyranitar. I have sprited tyranitar before and its not easy but its not this complex.

Jsc's however is much more easy to sprite being how it is simple enough to sprite. Due to the fact that it has less colors less complex borders and a more sprite able shape.

I think people need to stop thinking oooh closecombat and megahorn and think if we are really serious about something like this then we need to take into acount thefact that to implement this we need a sprite and to get a sprite it needs moar simplicity.