I'm pretty happy with how I have the belly set on mine. Not the biggest, but I don't run into too many issues with the hips creating a shelf, or a large number of jagged edges. Until the Creation Kit comes out, I'm satisfied with the shape. I'm mostly looking for mods to alter outfits, or enhance the textures of skin and clothes.

If I haven't mentioned it already, several of the outfits in my previous pictures were from one mod, 2pac's CBBE Skimpy Armor and Clothing Replacer, found at loverslab.com in the forums. It's a work in progress, so he's adding more outfits to the mod regularly (I think he's updated it twice this week).

>>13710I used the Tuck slider in the Belly section and the Groin slider in the Butt section in order to get more lower girth on the belly, but at more extreme sizes I get that sorta wedge shape on the underbelly. Reminds me of the underside of a ship.

>>13698True; no need to bash your head on something that's going to get more fine tooling capabilities once the GECK is released. My v5 is my standard go to until then.

I'm having more trouble with the top part of the belly, as it tends to create a plateau if I make it too large. Hopefully the CK will allow the modder to remedy this, but, to be honest, I don't have high hopes for CBBE to improve on the shape of overly huge pregnant belly shapes in the future.

I found that as well, but what kept me going back to the commonwealth was having the base naked female body be 250% ish preg but only when they were naked so it became a hunt for large number of female raiders in one spot so I could essentialy have a pregger orgy.

Did you do a batch build in the BodySlider program? You'll want to make sure to uncheck the alternate meshes that you don't want in the game (Vault Suit 1 or 2, BoS 1 or 2, etc)

It looks like in your picture that the nude/underwear model is a much slimmer one than what you set your armor to be. Either changing the naked model mesh to match the armor size (easily done by using BatchBuild) or you can set and wear specific undergarments that will have a different mesh to fit the armor.

Commonwealth Shorts (screenshot is a sample, my boob shape always clips on the bottom, but meh). Author also made a few more outfit sets too, so give his profile a look see.hxxp://www.nexusmods.com/fallout4/mods/7898/?

I did not think it was, and now I'm trying to figure out where I was when I read that there are different settings for the armor based on whether or not you are wearing clothes. My armors fit fine when my character is naked.

These leaded kneecapper boxing gloves don't have the best in damage, but a round of VATS punches can both disarm and cripple multiple limbs. Nothing's funnier than a disarmed and noodle legged Legendary Raider :P

there's some tutorials scattered around the nexus and loverlabs but i didn't see anyone putting a tutorial so i'll give you a quick run though.

1. go to outfit studio2. go to file and load reference body3. morph the base body but do not over morph ie pointy stomach or pointy boobs4. right click the reference and export the body to obj 5. go to slider tab and click new slider and name it so you can remember which one it is 6. find the new slider and click the pencil next to it it the slider should turn purple 7. go to slider tab and click import slider from obj 8. find the obj body you saved earlier and click okay9. zero all sliders and click the pencil to exit the purple slider mode10. if im not forgetting anything the body should morph into the body you made with the other sliders with only the one.(optional) if you have presets that you made in bodyslide already you can use them by going to sliders tab and clicking slider preset

Step 3 morph the body until you are satisfied ( you also load presets in load preset under sliders)Step 4 dupe the reference body ( should make a identical body from the ref the name of the body should be white ) forgot to mention that

Step 7 at this point the slider goes to 100% and you should see your body morph (you should delete the white named body after you save it or finish morphing so you can see changes to the reference body)Step 8 click the pencil to exit edit mode ( dont worry the slider still works its set back to 0 still have slider data) step 9 morph the body again but with your new slider for more preggy goodness ( also dupe the reference when you finish morphing )step 10 click export nif and save it where you can find it ( export nif means it only save the white named body not the reference whoops)

If I'm not mistaken, about the only thing you can mod in FO4 right now is models/textures, still no scripts or animations. If you have Skyrim, I would recommend starting with that, and learning how to use Mod Organizer. That way you can play with immersive mods like Beeing Female, Soulgem Oven, and Egg Factory right away, and know how to set it up for when that stuff comes to FO4.

I'm new to the whole Bodyslide mod, can anyone explain which CBBE body I need to use in Bodyslide if I want to modify a specific body like the Sole Survivor or Piper? I'm annoyed that other characters in the Commonwealth are running around with the same skin…and horrified when characters like Mama Murphy have them.

>>27829belly is from fallout 4 devourment mod. 12 different sizes of bellies and they are all pretty nice. body is using bodyslide sliders that i added. no way i can make a body this large using vanilla sliders.

Voodoo magic but seriously I save the bodies i make in outfit studio, export them as OBJ files, and then I import the OBJ files into new sliders that i added. That way I have one slider that makes the body but still can use presets to change it even more.

Still a bit bare bones at the moment, but it's functionable. You get one quest to track down the baby daddy once you're pregnant, and another to give birth at a wasteland doctor once you hit 9 months.

The only size customization is a variable called FPFP_Global_Power that you set via the Four-Play Control Panel between 1 and 10, but you can console 'set FPFP_Global_power to x', where x is as big as want. To make it stick, you have to change another Family Planning feature in the Control Panel and save your customizations.

Peeking at the mod growth script, the Boob Melon and BigButt sliders increase by half the Global Power variable as well. The residual breast and booty growth also seem permanent after you give birth, so repeated pregnancies will probably leave a character extremely and permanently voluptuous. Steam can keep it's achievements; I have my own atm ;D

Frameworks named Four Play, Four Lei or whatever earlier, for anyone thats slow, just follow the instructions for whatever parts of it you want and enjoy, stress testing has shown it doesnt have many issues with most other mods, minus load order issues.

There are animated morphs for vag and cocks, but they seem to get broken by certain mods, some of which are not even involved with morphs in general, so its rather weird, but if you use the morph mods for said items and they dont work, or work only sometimes, check your other mods, even the ones that dont do any morphing of there own, including extras left over from a past install.