Camera options

In Photoview 360, we can adjust the camera and…the computer just like we could in the real world.…We can adjust the focal length of the camera,…the depth of field and the type of lens.…Let's take a look at the cameras we have in the scene here.…And by the way I'm opening up 4.2 Assembly.…And say look at camera one. Right click on it and say Edit Camera.…Now you can see this is a view we're looking…at right now currently, and if I come down here,…we've already covered how to position the camera, but if we come…down a little further, we can see what our depth of field is.…

Now depth of field is interesting, because in this case here you…can see it's actually slightly behind the focal point of the camera.…So we probably want to adjust that to get the depth of…field kind of right in the center of what we're looking at.…The first thing there is what type of lens do we want to be using.…Right now we're using a 50 millimeter standard lens, but I…can also choose any of these other lenses here which are standard…

Resume Transcript Auto-Scroll

Author

Released

10/29/2013

How do you present a technical design in a way that everyone can understand? Try PhotoView 360, which makes it possible to create photorealistic renderings and animations with SOLIDWORKS Professional and Premium editions. In this course, Gabriel Corbett shows you how to transform a SOLIDWORKS model into a fully rendered animation. Learn how to apply materials and textures (including transparency and reflectivity) to parts and assemblies, set up the environment with cameras and lights, and render a final realistic image. The last chapter shows how to animate your scene and output the final video to share with your coworkers or clients.