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Nanoha card: What? No protection from damage? She's as much a tank as a bombardment mage. And Vigilance goes with her character too. Lastly, I find it weird that I can kill her with a Shock, Glacial Ray, Lava Spike, Bogadan Hammer...

You know, being all magical and all that, shouldn't the girls have the ability to tap mana to gain +0/1 or +1/+0 to boost defense? If you have extra mana around, they should be allowed to do it. :P

Hell, if you're going to make cards like that, people should make the whole set. Equipment cards for RH and Bardiche and the gang... Starlight Breaker and Phalanx Shift as instant, direct damage cards... Sonic Form and Exceed Mode enchantment cards...

I'm dreaming about it too. In fact I'm talking to a friend about what characters would be what! XD
Although he thinks Fate is far more powerful and Nanoha needs some fixing. We do think Hayate would be a white along with Reinforce... Shamal is blue, Zafiria is green, Vita is red, and Signum is black. xD

Nanoha-themed magic cards, huh? There's not enough material to make a set, but it's certainly possible to make a large number of cards.

As for the cards already posted, Nanoha herself is a Timmy-type card that'll see minimal use in tournament play. Fate on the other hand is much more Spike and with its brutal efficiency will see tournament play everywhere, until it gets hated and then it might be out depending on the card pool at the time.

If only that was a real card... XD
Although Fate and Nanoha would kill each other in a fight.

Quote:

Originally Posted by CrazyPerson

You know, being all magical and all that, shouldn't the girls have the ability to tap mana to gain +0/1 or +1/+0 to boost defense? If you have extra mana around, they should be allowed to do it. :P

Hell, if you're going to make cards like that, people should make the whole set. Equipment cards for RH and Bardiche and the gang... Starlight Breaker and Phalanx Shift as instant, direct damage cards... Sonic Form and Exceed Mode enchantment cards...

Nanoha-themed magic cards, huh? There's not enough material to make a set, but it's certainly possible to make a large number of cards.

As for the cards already posted, Nanoha herself is a Timmy-type card that'll see minimal use in tournament play. Fate on the other hand is much more Spike and with its brutal efficiency will see tournament play everywhere, until it gets hated and then it might be out depending on the card pool at the time.

Quote:

Originally Posted by An Hero in Disguise

Fate's extremely broken for converted mana cost of 4. Nanoha's almost alright, one or two more W in mana cost and she's playable

Quote:

Originally Posted by An Hero in Disguise

I remember seeing more MGLN magic cards, but it'd be hard to look for them now.

P.S. Oh, Fate's ablities also reminded me of reanimating Dragon Tyrant with Anger in the graveyard. Double Strike FTW. I'm still pissed with the ban of Entomb

For a second I was wondering whether a) where the hell am I again? b) whether this was going stop (runs off to GenDisc)