Gameplay Trailer of 5E-Powered Solasta: Crown of the Magister Video Game

The folks making the 5th Edition powered Solasta: Crown of the Magister video game have released a gameplay trailer, and boy does it looks good. They launch their Kickstarter tomorrow, Tuesday 3rd September.

I chatted to the developers about the game a couple of weeks ago. I'll update this post with the Kickstarter link when it launches.

I'm definitely seeing what they mean by 'verticality' - look at the positions of the four characters in the screenshot below.

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Explorer

Camera is a hot topic even among the team, so don't worry we're hearing your feedback on it. As for Thunderwave:

RANGE/AREA: Self (15 ft )A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw.

Someone arrest this phony! Anyway, jokes aside we're not trying to be "inspired" by 5e. Unless there are limitations due to the fact that we're a video game (example: Longbow range, no one wants to be sniped from 20 screens away), we're trying to stick to what's available in the SRD. So bless should give you +hit, otherwise that means something's bugged.

Object interaction / Weapon swapping is more early implementation, so we're not committed in leaving it as free action.

Explorer

Aaaaand I was wrong. I just re-read a couple of other threads and yes, the common agreement is that you can indeed aim your cube where you want. I was under the impression that a range of "self" meant you had no control over the direction or anything.

Well, that was fun

Explorer

Aaaaand I was wrong. I just re-read a couple of other threads and yes, the common agreement is that you can indeed aim your cube where you want. I was under the impression that a range of "self" meant you had no control over the direction or anything.

This is probably too much to ask for, but any idea about getting the Demo to run on Linux with SteamPlay? I downloaded it but it hangs on a black screen with a cursor (which I can move). Particular Wine libraries I might need? I'm running Ubuntu 18.04 on a machine with an NVIDIA RTX 2070 card and plenty of RAM, etc. Haven't done a whole lot of gaming with SteamPlay, but Skyrim SE runs well, FWIW. (It's totally fine if the answer is "I have absolutely no idea")

Explorer

Out of curiosity, how difficult is it to write a program for Linux compared to Windows based? 80% of laptop and PCs still run windows, so I’m sure every game producers has to at some point balance that, development cost for other platforms...I’m just curious what that looks like to justify another platform development.

Cyclone Ranger

It shows a lot of care and a decent amount of depth. Pretty easy to figure out and play. I like the combat layout of options, powers, stuff like that. They have a good system for seeing what actions you have and how to use them. The fights really felt spot on.

It's alphaness shows in a camera that fights me the fury of a thousand orc fighters. I just can't get it to give me the angle/zoom/motion I want or in some cases need to move or select or target. Moving the camera while exploring is especially more limited than a person should want, at least as far as I can figure out the controls. Also, there are maybe a few bugs in executing commands (when I tried to cast burning hands it went off without giving me an option to aim it.....or I misclicked due to a UI lag? Hard to say). Both of these might be from the machine I'm running on, so mileage may vary, I guess.

Adventurer

This time I got into the first orc camp, and could not get the camera to show me where I was at all. Clearly I don't understand how to use it. I really want to back this, but if you can end up not being able to see where you are, no chance.

Explorer

Hello folks! Many of you told us that your experience playing with the camera in the Demo was... less than stellar. Well, worry no more! We're coming out with an update to the Demo, with more camera options and a few fixes. How do I access the New Version for the Demo? As we don't want break...

Entropic Good

I had a repeat of the flaming hands just going off in the direction the mage was facing when I selected the spell from the list, but I also had it work properly. The failure nuked my cleric and lead to a TPK though Had a similar problem when I tried to use the scroll of fireball, it went off when I confirmed I wanted to use the item.