The Witcher website has a
new trailer showing
off the setting of The Witcher 3: The Wild Hunt, CD Projekt RED's
action/RPG sequel. Word is: "From the murky reaches of No Manís Land to the
harsh climate of the Skellige Islands, to the vibrant metropolitan of the north,
Novigrad--behold, the gritty and diverse universe of The Witcher 3: Wild Hunt."
A high-end look at the game's graphics can be found in another new clip on
Gamersyde (thanks
DSOGaming) where there's a clip with uncompressed graphics that's a 1.3 GB
download.

Creston wrote on Aug 14, 2014, 10:54:Please don't pull a Ubisoft and the final game looks only half as good as this...

It does look too good to be true, what's the budget for this game anyway?

Depends on the site you're looking at, but anywhere between 20-40m. The Witcher 2 was around ~10-15m if I remember right, USD of course. Though there's a blurb on CB that Witcher3 has only cost ~7m in expenses so far.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

Since this is the last witcher game, perhaps they could make some serious bucks by making a complete Trilogy HD pack.

As in, completely Redo (graphics/fix bugs/whatevs) Witcher 1 and Witcher 2 on that latest Witcher 3 engine, but keep in the mechanics, gameplay (with the gameplay they could add an "enhanced" optional mode that perhaps mimic combat of the latest one), all of that of those originals. so they play as they "were" just all spiffed up with the latest fanciness of the new one.

harlock wrote on Aug 14, 2014, 13:14:i think you mean the "full combat rebalance mod", which actually makes it play much more arcade like and less realistic

You're right, it's not actually realistic at all. I couldn't think of the name of the mod anymore, and I was too lazy to google it.

its more fun tho - more like a responsive video game style

Yeah it makes it a lot more responsive. I liked the combat better with it, but the mod did other things that annoyed me (biggest thing was taking away XP for monster kills) so I never actually played the whole game through with it.

The fights in W1 were kind of fun, but I must admit my favorite aspect was all the sex.

Witcher 2 sits unfinished on my desktop. I put an hour or two into it every few weeks but there always seems to be something more current setting next to it. Doesn't help that Dark Souls 2 keeps pulling me back in.

I'm sure I'll have time between now and launch, but there are a LOT Of promising games between now and then as well, and other games I want to finish before their sequels hit as well, like Far Cry 3 which I'm 80% of the way done with.

harlock wrote on Aug 14, 2014, 13:14:i think you mean the "full combat rebalance mod", which actually makes it play much more arcade like and less realistic

You're right, it's not actually realistic at all. I couldn't think of the name of the mod anymore, and I was too lazy to google it.

its more fun tho - more like a responsive video game style

Yeah it makes it a lot more responsive. I liked the combat better with it, but the mod did other things that annoyed me (biggest thing was taking away XP for monster kills) so I never actually played the whole game through with it.

Leper wrote on Aug 14, 2014, 11:26:I liked the first two, but they had their annoyances. Things like the inventory system was cumbersome and the steps required to drink a potion. Also, I didn't really care for the combat in the second one as it felt too realistic or something. These are games after all and the primary gameplay should be fun. The first Witcher's combat was fun even if it was a little odd. I'm sure this will be great for a lot of reasons, but I really hope they worked on these other things.

You are probably the only person in the world who prefers Witcher 1's combat over Witcher 2's combat.

Anyway, they've based the combat in 3 off of the "realistic combat" mod that one of their devs made for 2, so if you're hoping it would go back in the direction of the combat in 1, I'm going to have to disappoint you.

i think you mean the "full combat rebalance mod", which actually makes it play much more arcade like and less realistic

Leper wrote on Aug 14, 2014, 11:26:I liked the first two, but they had their annoyances. Things like the inventory system was cumbersome and the steps required to drink a potion. Also, I didn't really care for the combat in the second one as it felt too realistic or something. These are games after all and the primary gameplay should be fun. The first Witcher's combat was fun even if it was a little odd. I'm sure this will be great for a lot of reasons, but I really hope they worked on these other things.

You are probably the only person in the world who prefers Witcher 1's combat over Witcher 2's combat.

Honestly... I was one as well. Didn't hate 2's however, just preferred 1's and also agree with the UI has always been a bit clunky using potions etc in combat. To me I do everything I can not to ever need to use them because of the disruption, so imo there is a design win to be had there if they could figure that out.

I wonder how well this will run on solid systems (not absolute top of line).

I liked the concept of W1's combat, with different situational styles... the only real problem was the QTE implementation of it. Even after modding and patches, the combat in W2 never really clicked with me... and it felt like I was fighting against controlling Geralt more than I was fighting the monsters.

.

Somewhere between QTE/canned animations and rolling around all over the place to dodge hits... there must be an answer.

Leper wrote on Aug 14, 2014, 11:26:I liked the first two, but they had their annoyances. Things like the inventory system was cumbersome and the steps required to drink a potion. Also, I didn't really care for the combat in the second one as it felt too realistic or something. These are games after all and the primary gameplay should be fun. The first Witcher's combat was fun even if it was a little odd. I'm sure this will be great for a lot of reasons, but I really hope they worked on these other things.

You are probably the only person in the world who prefers Witcher 1's combat over Witcher 2's combat.

Anyway, they've based the combat in 3 off of the "realistic combat" mod that one of their devs made for 2, so if you're hoping it would go back in the direction of the combat in 1, I'm going to have to disappoint you.