Crystal Dynamics brings together some of the talented development team members from various backgrounds who worked on TOMB RAIDER. The discussion will dive deep into their roles, responsibilities, and perspectives on recreating Lara Croft. Moderated by Susan Arendt from the Escapist, an audience Q&A will follow the panel. PANELISTS: Susan Arendt [Editor-in-Chief, The Escapist], Kam

What’s the “Right” way to create a transgender character for a video game, and how do you make games more welcoming for transgender gamers? Our panel of transgender game designers and journalists will discuss and debate how Trans characters should be presented in games, and how the gaming industry and community can better address issues

What’s it like out there for transgender people in the gaming industry? Join our panel of industry personnel as they share coming out stories, job retention expectations, and their experiences of working while Trans. Learn a bit about what to expect when you’re working WITH someone who is Trans as well. PANELISTS: Charles Battersby [Writer,

This panel is all about curing chemicals- plastics, resins, urethane rubbers, plasters, and silicones. Anything that cures. We’re going to take you through the basics. If you are a super noob or slightly more experienced to advanced you’ll fit in here. Cosplay and costuming has gotten pretty crazy in the last few years and curing

An Interview with the Composers Inon Zur, Jack Wall, Jason Graves, Kevin Riepl, and Greg Edmonson at PAX East 2013. You may have heard the works of each accomplished composer in these games: Inon Zur (PRINCE OF PERSIA, FALLOUT 3, DRAGON AGE 1&2) Jack Wall (CALL OF DUTY: BLACK OPS II, MASS EFFECT 1&2) Jason