These three levels are dated April 1996. Map01 has an Incan theme; ordinarily a map with 500+ baddies would be fun, but the design is dismal, straight out of 1994. The layout is often impressively large-scale, but it's technically incompetent, and I got bored with it quickly. Map02 starts off with a tedious sewer section that, again, smacks of 1994; Map03 is a sort-of decent cyberdemon arena, but it's too little, too late.