they are better than every other weapon type by miles, they have more bullets, fire faster, load faster, make you run like a rabid crack-addicted greyhound and the most accurate ones can out-snipe sniper rifles. Why even bother with anything else?

Shotguns are useless outside of thirty feet

Snipers are useless, period. You CAN do well with a sniper, but against a room full of even halfway competent SMG users, it's highly unlikely.

ARs are basically slower more accurate SMGs, but still take at least 3 hits to kill and SMGs get higher rate of fire anyway, and the MSMC and PDW have no issues at long range. ARs are generally limited to 30 round magazines, the PDW has 50 BULLETS TO START WITH. WHAT?!

LMGs are so heavy and slow you will never survive the onslaught of Super Meth-head Gun users long enough to make your 100 round magazine matter.

Any idiot can pick up an SMG and rock a room with it, why bother playing a game that caters to skill-less play?

Try playing hardcore with a smg, i'll bet you you will end negative (unless your playing that Highjacked). This is exactly why I started playing hardcore. Fed up with people running around and spraying to whatever moves with their SMG

But won't you agree with me there isnt really any advantage from playing with a SMG in any given hardcore mode? It only takes 2/3 bullets to kill a guy (so reloading between killing is hardly necessary), close combats are more about reactions and accuracy than about fire rate and SMG's are in disadvantage with long range maps.

skill-less play? Your the one without skills if your complaining about SMGs. Skilled players will tell you they arent as good as you think. Try leveling up the SCAR or AN-94. I can own SMG users easily with these guns.

no they are as good and thats the problem there are better weapons but SMGs are easiest to use specially with silencer and laser or rapid and laser. so most people will naturally use the easiest weapons to use even though they are not good.

Just because a weapon is easy to use doesn't mean it's a good weapon. I play FFA and almost everyone in the lobbies run SMGs and I can beat them with any Naked assault rifle. Going for Gold challenges with the assault rifles 150 kills no perks or attachments and you learn how to use them properly.

It's not a matter of if the gun is better or not it's are you using it properly and how it was inteded to beat out the other weapons.

I would put the Scar-H on this list but it isn't that good for long range which AR need to be. Scar-H does great at mid-range. But for what, SMG's are great at close and mid range. So even if you use the Scar-H you already putting yourself at a disadvantage.

All of the ARs are good... except for the SMR and fal... I feel like the game is locking ym controller when i try to use those (the gun fires one bullet then freezes regardless of how much i pull the dam trigger causing me to not fire 2-3 bullets and result in me death

Ive said it once and I will say it again. The CoD community is full of players who pay far too much attention to what their enemy is doing/using and not nearly enough on what they are using/should be doing.

SCAR - High damage, lot of recoil, average accuracy without attachments

FAL &amp; SMR - Lethal - high damage, very accurate and little recoil

M8A1 - Same a SWAT, unreliable.

AN-94 - Tied with SCAR for top spot, high damage, accurate, manageable recoil.

M27 - Awful. Accurate, no recoil, but you can't kill 2 enemies with one clip.

In hardcore however, they all ****. I've moved to HC now, seeing a lot less SMGs thankfully and when I do I can out manoeuvre them and take them down easily with any AR. Even on hijacked they work well, you just need to know where to go and where to avoid.

Even in core, if you know the maps and use good tactics you can keep SMG users at ARms length (see what I did there?). I love taking down scorpion wielding people tearing around with 2/3 good SMR hits.

Ummm if you are accurate you will not have problems taking down multiples. As a matter of fact a dude a couple days ago made a vid of himself using one of my M27 classes in Core and he raped everything with it.

The obvious reason a person wouldn't use an SMG is because they can't win across the map. Anyone who thinks they can is obviously wrong. Sorry if the game offers more flanking points, but you have to earn your kills now if you want to long range camp.

If you’re in a match that lags or you’re suffering from the so called "lag comp" issue (which btw is most of my games) you quickly learn that in order to win a gun fight you need the fastest shooting weapon possible and position yourself for CQC. Since the first 4 or 5 bullets don’t register, you have to make the most of the situation and adapt. This is why you see so many SMG’s.

The only caveat to the KSG is that it fires dat slug, not a burst. If the connections are iffy its NOT a good choice. If the connections are good and your aim is on point its insanely good.

As for the other two, they are only really useable in HC tbh. I would go so far as to say the M1216 is pretty good in HC, so long as you keep in mind the rechamber after 4 shots and reload whenever you get the chance if you haven't rechambered. Land all 4 bursts and you'll be surprised at the reach that gun has.

SMG's?????? who needs them....the B23R pistol can snipe you clear across any map........you can tell what ever "DEV" came up with a weapons abilities was obviously standing outside the back door of Treyarchs office smoking a joint....totally dropped the ball with weapons characteristics....pistol outshooting an assault rifle at long distances is so stupid!!!!

Remember the Raffika? It's the same pistol just a different skin and less ammo.

All they need to do to the pistols is nerf the damage a little bit. Make them do 40 damage instead of 55 cause it's a bit crazy that you can get the first two shots off of a submachine gun and still lose the fight.