Thank you very much for the nice feedback! Really happy you like the visuals, audio, animations and game length :) I definitely agree the gameplay mechanics are really simple but glad that didn't make it less enjoyable.

Thanks a lot for taking the time to write this review! I'm very happy with the score you gave the game :)

I'm especially happy that you liked the graphics and even the music (it's the first time I did a soundtrack for a game). Writing is something I'm still learning and trying to get better at as English is not my native language so it can be a challenge at times. I mostly agree with your criticism, the ending wasn't the best though I already have a lot of ideas for a "sequel" that might reference to what happened in this game ;) I didn't want to make this first game unnecessarily long, I wanted to keep it as close to the original in terms of story and length.

One thing that I found weird in your review is how you say it's like a Game Boy game, which is correct but you also mention how it's like a Nintendo 64 and NES game in other places which is less fitting I think.

I'm not sure myself about things like QTE or combat in this type of game, it's more like a point & click adventure game that were popular back in the day. I'll sure make other type of games in the future that do include combat and other things ;)

The possible sequel will be longer and more like a full game but I'll see what I do for the pricing. I mostly want people to have fun so I love making free games but of course if I want to make game development more than just a hobby I have to think about funding more :)

Thanks a lot! I'm glad you liked the style and my absurd sense of humor :)

Yeah, that part was a bit confusing, the "man browsing a bookshelf" on the painting was the clue but the problem is that you got the hint before knowing what you needed it for... I felt like the pizza part was easy though I could've been a bit more clear by letting the player say if maybe they can order one somehow though that might be too obvious.

I'm really glad you liked that tune :D It's my first time making the soundtrack of a complete game!Hmmm... maybe? :O

Thanks a lot for playing and making a video! It was a lot of fun to watch :)

You're definitely right about that, I shouldn't expect people to read the controls on this page, haha. I'll sure keep that in mind for my next game ;) One thing I'm considering for the sequel is to go widescreen, maybe use the GBA's resolution (240x160) instead of Game Boy (160x144) so I have more room for text from left to right + 3 lines of text without covering too much of the gameplay. Thanks for the feedback!

This wouldn't work as I want to have one control scheme that work for all (I don't want people to have to go into the options menu to pick between 2). Your idea is also not compatible with people that want to use WASD on an AZERTY keyboard (ZQSD). Space could possible be used as the A button, I'm just not sure what the B button should be then... Maybe Ctrl or Alt?