The complexity of the change depends on what engine you're using. The team isn't working on iOS any more. This is a custom one so there are no helpers available so it would take some time just to assess whether a change can be made and then if a new OS has released you have to update compatibility with that. John Tillers game all run in one engine so it is always in active development so its a slightly different example but I understand your point. Also the submission process takes a number of days once its been through the test cycle so its a lot of work above the actual coding time so I think its pretty unlikely unfortunately.