well i've got quite some inedit ones, since you like, i can repay be uploading some here only :3

---"Masonry type rig Poker (google-translated this, plz correct)" --> Poker Chip Holder?---the actual spanish title is "Albañilería de aparejo tipo poker" now the troublesome words here are albañilería (which means brick building, or any building that's built with bricks) and aparejo (which means the way you order the bricks in any brick building, it's like the name of the category, so the word itself doesn't mean anything) and I was saying with this title, that the "aparejo" on the "albañilería" (both used methaphoricaly) depicted was the "poker" type (which is not an actual name of any existing "aparejo")

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If pink elephants could fly, they'd surely have an answer.Ingame: Calia/Tomasito/Segismund/La Pepa(Unactive user, will show up in forums from time to time though)

Sat Sep 17, 2011 12:46 pm

Mayuru

extended rech

Joined: Mon Dec 07, 2009 3:10 pmPosts: 1264Location: Danbooru

Re: Graphic art

Hmm I could post some fractals sometime but there's a crapload >:

I'll dig out a handfull of my favourites~

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o says (15:58):*I've been tempted to ban a few people in the past simply because I found them annoying."Reason for ban: Because I can't punch you in the face."

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Sat Sep 17, 2011 2:46 pm

Vent

Champion

Joined: Mon Oct 25, 2010 11:57 pmPosts: 188

Re: Graphic art

Zdzislaw Beksinski.

Last edited by Vent on Sat Feb 18, 2012 12:27 pm, edited 1 time in total.

Wed Oct 12, 2011 3:28 pm

iter

Rookie

Joined: Sun Oct 16, 2011 11:56 pmPosts: 18

Re: Graphic art

I'm working on a short pso animation project. This is one of the earlier renders of an lk38 I was working on (about 100k polys); I just finished modeling it today and the final render is burning. It's about 120k poly now (finished) although, I hadn't started the handle yet in this render:

Accidently imported an obj of the mid-section and welded a bunch of vertices; there shouldn't be any triangulation at all; fixed now.

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