(1500th post) Battle Report

On December 27 2009 07:05 538 wrote: Do you think I should do anything special for my 1500th post? (celebrating the arrival of the reeeeboo)

On December 27 2009 07:14 Grobyc wrote:Play a PvP and proxy the robo fac in his base, then walk it straight to his mineral line and kill all his probes. Then post replay and battle report with pics.

Grobyc is right. I should not be selfish when getting my reaver icon, rather I should deliver the reaver to other players too! Right into their base. After all, that is what this holiday season is all about: giving and receiving, sharing what we have.

I ventured out amongst the D players of ICCUP and lost 2-3 PvPs trying to inbase-proxy robo reaver-rush opponents - I'm only a D+ player myself after all - but after switching to Andromeda from HBR, I ended up succeeding! Experimentally picture-heavy battle-report below.

The map is Andromeda, we spawn cross positions, him in white, I'm in orange. We can see the first deviation at scouting already, as since i plan on making a proxy robotics facility in his base I send out a probe right after pylon, while he only scouts after gateway.

I scout cross-map and find him at first try, because I'm awesome. While it's pretty much impossible to sneak behind the base unnoticed on Andromeda, I trust that I might avoid his D level awareness, or trick him with the second scouting probe I send out just on time, as you can see on the minimap below:

special agent Proberto in action

Hoping he would presume it's my first scouting probe (that he scouted entering his base, because he sent out back a probe to see what is it up to), I circle his base with my second scout:

Upon realizing how behind I am due to my double scout (and how bored I am), I decide to harass his probes, an action I usually dont have the apm/multitasking for.

Victory! I would feel like Bisu now if I didnt supply-block myself in the process.

In his nerdrage he starts chasing my probe with overwhelming forces, but to no avail, it's heading back home already satisfied.

Shortly after killing his scout in my base, I place down the proxy:

As I have protected my base from further scouting (which is indeed en route apparently), I opt for placing the Robotics Support Bay in my main, it will be hopefully too late anyway by the time he could get an observer all across the map.

In the meantime, after he denied my zealot scouting of his base, Proberto decides to threaten the safety of the entire operation by taking a peek into the enemy base, just to see his robotics warping in: no invisible units incoming yet in this game, Idra must not be too happy. Thankfully warping buildings have a smaller line of sight than probes, and Proberto's cover remains intact.My proxy is fully up and producing the first reaver already, and he clearly has no idea about it:

In the meantime I move out with my forces, planning to cause some distraction at his front door while my reaver crawls into his base. (D level multitasking from my opponent is crucial to the success of my plan.)

so close, yet so far from being scouted.

I pleasantly notice he went observatory/observer first, which, while providing ample defense against "imbalanced shit", is a total waste in this situation. My distraction turns out perfectly

as my reaver finishes warping in from aiur, and crawls the tedious yards towards the probeline.

You can get a clear view of the entire situation with the picture below (click for full resolution):

My valiant reaver clears out 15 probes from the probeline until they finally get pulled,

but just when I was expecting the dragoon reinforcements streaming in to rid the base of this robotic slaughterer of probes, an unlikely challenger appears, taunting my protoss worm to a duel to the death:

Oh well. I'll just get an other one, I have the strange feeling he still doesnt know about my proxy, but presumes an abandoned reaver-drop. Either way, losing 15 probes this early on in the game can easily turn out to be a crippling blow, so he rushes his forces to my entrance to try and deal some damage. (Maybe assuming a timing window due to my very early reaver "drop", which there isnt.)Sadly - for him - I'm more than ready for his attack with a huge positional advantage

and at the same time my second reaver finishes and follows the exact path of the first: crawling up to the probeline unnoticed (this time the distraction is his own attack up my ramp), and taking out an other 15 probes.

Failing to break my ramp, all his chances in this game vanish just as those blue clouds of dust and wasted psyonic energy in his base, and he types out with 17 supply versus my 57.

On December 28 2009 07:42 Salv wrote:Having made battle report blogs myself, I am impressed with the work you put into this.

Going through a replay taking SS

Opening each one via PS

Cutting & saving each image

Uploading each image

Writing the blog and inserting pictures

This a lot of work even if you do a poor job cropping the pictures [or don't crop at all]. Very nice, good read as well.

Yes, I've had some troubles cropping images, the most annoying thing was that most of the action took place at the very bottom of the map, so I kinda had to have the HUD reaching into some pictures. (keep in mind that at the bottom of a map the sides of the hud reach higher than the bottom of the action:-p)I believe though that were I didnt even try to crop at all, it usually served some purpose, either just adding some atmosphere to the battle report (as if watching a replay? dunno), or containing extra information, like unit selection/information or the minimap.

On December 28 2009 07:34 micronesia wrote:Agree with Snet. Not only was it an entertaining game, and not only did you follow through on someone's suggestion, but you presented it in a very effective way. Kudos.