I think I remember you posting on one of the trooper threads, I’m way too lazy to look it up. So there’s no point in going through the ordeal of explaining it again here. I would refer you to those threads if you want to discuss this

I think I remember you posting on one of the trooper threads, I’m way too lazy to look it up. So there’s no point in going through the ordeal of explaining it again here. I would refer you to those threads if you want to discuss this

Ewok hunt is pretty much dead (or at least for me) , blast, strike and extraction have reinforcements and arcade... well, it’s arcade

Thank you.

Arcade, Ewok hunt, pah...

The comment stands:

Infantry only game mode

@skincarver I am also lazy. And I don’t care enough to see what you have to say. I’m commenting on a thread from an EA representative about no vehicles. If you want a mode with the 4 basic classes only that’s fine, if you gather a majority of the community’s support and the developers listen. I feel like the reinforcements are so close to being a basic trooper that it is basically the same gameplay. The Wookiee and flametrooper differ slightly from the troopers because of the way in which their guns cause damage but the death trooper and supe battle droid are quite similar to troopers.

I'd like to see a Ground-Phase only weekend. Try that out sometime. If it's a success, then maybe consider adding the CS interiors to strike as they play almost identical to that. Maybe also limit to 1 hero on the ground each side. Call it a Battlefront Classic weekend. I'd really love to just have a normal conquest mode on the ground. Think about it!

Why not remove the Heroes & Infiltrators & Aerials ???
Vehicles & Starfighters do not impact the game NEARLY as much as those 3 groups do. In fact, I would wager the NT-242 has more influence than an AT-ST.

Just as Jenga said. Some of us only consider the base 4 classes as infantry. It’s a much debated thing, many disagree with this. We ask for a mode with only those 4 classes, troopers vs ewoks on a single map obviously doesn’t qualify and is not what we are looking for

It seems hard to understand that those so-called trooper only modes(blast etc.) Are totally different rom GA. GA is objective based mode that moves from point a to point b. Blast is played at same area with random spawns on that area. Just cant understand why not to give bigger infantry mode? Is it so important to get hero spamming in progress early in the game? Those who kick a.. with troopers and are on top of board are toughest players.

I think I remember you posting on one of the trooper threads, I’m way too lazy to look it up. So there’s no point in going through the ordeal of explaining it again here. I would refer you to those threads if you want to discuss this

Ewok hunt is pretty much dead (or at least for me) , blast, strike and extraction have reinforcements and arcade... well, it’s arcade

Thank you.

Arcade, Ewok hunt, pah...

The comment stands:

Infantry only game mode

@skincarver I am also lazy. And I don’t care enough to see what you have to say. I’m commenting on a thread from an EA representative about no vehicles. If you want a mode with the 4 basic classes only that’s fine, if you gather a majority of the community’s support and the developers listen. I feel like the reinforcements are so close to being a basic trooper that it is basically the same gameplay. The Wookiee and flametrooper differ slightly from the troopers because of the way in which their guns cause damage but the death trooper and supe battle droid are quite similar to troopers.

Because the health difference between reinforcements and normal classes is not important, right? Or the fact that all Enforcers have a default ability that heals them. The people that want infantry only, want just a "fair" playground with no tiered units with "unfair" advantages in a large-scale mode with objective gameplay. The closest thing is Strike, which has the same maps it had on release, still has reinforcements and uses small cropped versions of the maps with 1 or 2 objectives.

Strike / Blast are so limited in scope .. the play area sizes are smaller than the old BF2015 arcade 'Survival' & 'Battle' maps, it's ridiculous. Heads up battles on Hoth (BF2015) had two sets of caves, mountains, and terrain galore. BF2017 Strike on Hoth is sooooo tiny, it'd fit inside one of the Hoth caves of BF2015. And you're supposed to play Objectives in that small a venue??

Trooper-only or not, Strike & Blast are just too congested and confined for my liking. Granted, I hated getting sniped by my son's cycle rifle on Hoth BF2015, but that was about the only thing I loathed about that format.

Guns were equal (in that you had your pick of the same weaponry).
Footing was equal (unless one opted not to take a jetpack, but that was a choice one made). No one had excessive mobility the others did not.
Health was equal. Regenerative skills were equal (not accounting for the bacta packs).
All in all, a fair fight. Skill mattered. Strategy mattered. And in the online Walker Assaults, teamwork mattered.

BF2017 has killed all that for the uber elites that need over-powered heroes (including aerials & infiltrators) complete with obsessive mobility, health, and power. On smaller maps. With more congestion.

As I mentioned in another thread, of late 72% of my deaths were accounted by light-sabre wielding overlords. (94% if include aerials & infiltrators & NT-242 Snipes). Rather than "git gud", I'd rather resolve the real world problem of poor game design. If I gave up attempting to play GA Objectives, I might die a whole lot less, but that's not the point, is it?

Please remove heroes as well, at least for such short GA event. Some of my friends who self-proclaimed GA dominators, when I invite them to play private blast matches, they don’t even make it top 4. Basically, they specialized into farming BP points as officer class as quick as possible, get a hero and them complete 150 kills in most GA matches, however in infantry only modes like Blast or extraction, they lack Enough skill to dominate, same for HvV, threy never make it 1st place. They excel as killing infantry troops as Heroes or villains in GA. Dissappointing. We need a GA or CS of pure infantry units with or without reinforcements, whatever floats your boat!

Please remove heroes as well, at least for such short GA event. Some of my friends who self-proclaimed GA dominators, when I invite them to play private blast matches, they don’t even make it top 4. Basically, they specialized into farming BP points as officer class as quick as possible, get a hero and them complete 150 kills in most GA matches, however in infantry only modes like Blast or extraction, they lack Enough skill to dominate, same for HvV, threy never make it 1st place. They excel as killing infantry troops as Heroes or villains in GA. Dissappointing. We need a GA or CS of pure infantry units with or without reinforcements, whatever floats your boat!

That’s probably most of the guys here. Everyone loves that Officer cheese to the hero first 😂😂. But it’s viable strategy they’ll say, just the easy way out 🤷🏻‍♂️

If we got rid of Heroes, a majority of my deaths would likely be to the NT-242s, vanguards, and aerials of the opposition. Not to their Officers... did you seriously suggest Officers would rule the day---or were you just talking about BPs?