Sortie Generation Rate (SGR) is an important metric for air dominance. Lockheed Martin must demonstrate that the Air System can fly the sorties during an allotted time and deliver the capability to the war fighter. Aircraft turnaround time- the time between when the aircraft touches down, refuels, rearms, and completes inspections in order to release the aircraft, to aircraft wheels up - plays an important role in achieving the SGR requirement.

Contemporary aerospace programmes often suffer from large cost overruns, delivery delays and inferior product quality. This is caused in part by poor predictive quality of the early design phase processes with regards to the operational environment of a product. This paper develops the idea of a generic operational simulation that can help designers to rigorously analyse and test their early product concepts. The simulation focusses on civil Unmanned Air Vehicle products and missions to keep the scope of work tractable.