It sounds potentially good, but as a fellow start-up indie developer I'd suggest making the game a top down 2D game as what I saw in the concept footage looked way too awkward in its 3D form, however a top-down angle would be much more natural looking. If you plan on hiring another programmer for the game design once it moves to its Alpha phase of you might be able to pull off the 3D design, but it'll be very difficult and time-consuming for just one person to develop a high quality 3D game. However the premise of the game sounds very intriguing!

It sounds potentially good, but as a fellow start-up indie developer I'd suggest making the game a top down 2D game as what I saw in the concept footage looked way too awkward in its 3D form, however a top-down angle would be much more natural looking. If you plan on hiring another programmer for the game design once it moves to its Alpha phase of you might be able to pull off the 3D design, but it'll be very difficult and time-consuming for just one person to develop a high quality 3D game. However the premise of the game sounds very intriguing!

Thanks for your input. after reading this I started messing around with constraints of the camera to keep a more top down angle and your right it looks much more crisp and helps to avoid the clipping problems like in this video https://www.youtube.com/watch?v=oq24LWgpn7g I will post a video with the new camera settings on Monday I would love your input on the changes when I post the new video. If there is anything else you see could be improved upon or any other ideas I would love to hear them.