Discuss anything and everything related to the Transformers Live Action Films franchise, which are directed by Michael Bay. Transformers 3 is scheduled to be released on July 1st, 2011. Check out our Live Action Film section here.

Motto:"Tell my tale to those who ask. Tell it truly; the ill deeds along with the good, and let me be judged accordingly. The rest ... is silence."

Weapon: Twin Shock-Concussion Missiles

Hey guys,

I've written about 1/2 of my review of the "event" so far. I haven't gotten to writing about the incredible scenes that we saw at the theatre. I'm falling asleep writing this since I only got about 4 hours of sleep last night and have been up since 7 this morning (Eastern). I have a long day of traveling tomorrow and will have plenty of time to finish writing my review then. I'm going to get some sleep tonight and promise that there'll be a review up on the site within 24 hours. New York kicked my ass. It's been a blast but I'm beat!

I asked, "Why is Optimus Prime a long nose Peter-built model rather than the classic flat-nose version?" Bay responded explaining that the flat-nose version would not allow Prime to realistically transform into the 28-foot tall robot they were looking for. The classic look gave Prime a height of only 23 feet, while the longer nose gives Prime more to work with when transforming. This height difference was a factor in keeping Megatron and Prime in the proper scale to each other.

Damn, if I'd known Bay wanted a TALL Optimus I would've sent him MY design! Its based on a Peterbilt VERY close to the movie's, (MINUS the flames!) and is surprisingly faithful to G1 OP. I actually went to a Peterbilt yard with my measuring tape, did the numbers, and mine came out at 36 feet, give or take about 2 feet.

Motto:"Tell my tale to those who ask. Tell it truly; the ill deeds along with the good, and let me be judged accordingly. The rest ... is silence."

Weapon: Twin Shock-Concussion Missiles

Burn wrote:

Alpha Strike wrote:a movie's largest critics now singing its praises? Damn this is gotta be one hell of a movie to induce that sort of transformation.

You're suprised by the change of heart?

Of course it's ironic that people who condemned the movie based on un-finished material now seem to be praising it based on the opinions of others who have only seen a small sampling.

It wasn't a small sampling. It was about 25 minutes of film. 4 different scenes. Sure, there's a lot that we haven't seen but what I did see was absolutely incredible. I still think there were better ways to do the robot modes but what I saw tonight was mind blowing. I get it now. Now I understand what they were trying to tell us when they said "you need to wait until you see this in person, see a Transformer transform."

Good to know you've been swayed for the most part. Maybe it'll get a few others to rethink whether or not they'll see it. Regardless I'm glad you're not posting this till morning. Gives me a chance to sleep before reading a long review.

Seibertron wrote:Now I understand what they were trying to tell us when they said "you need to wait until you see this in person, see a Transformer transform."

That's what I was saying ... don't judge until you see it. Though you were at least open minded about things Ryan, I just hope some of those who are firmly against the movie will at least be swayed enough to CONSIDER checking it out and who knows, hopefully fully supporting it.

This sounds sweet. I, like many others had my reservations about the bot designs but gave up a long time ago hoping for a G1 accurate movie. I've just gone with this crazy roller coaster ride of a process and prayed every step of the way that Bay could put his skills to best use (some would say he has no skill, but I digress).

Anyway, looks like the PMA has paid off looking at the preview reviews I can't wait to read yours Ryan.

Seibertron wrote:Now I understand what they were trying to tell us when they said "you need to wait until you see this in person, see a Transformer transform."

That's what I was saying ... don't judge until you see it. Though you were at least open minded about things Ryan, I just hope some of those who are firmly against the movie will at least be swayed enough to CONSIDER checking it out and who knows, hopefully fully supporting it.

I'd like to think they'd be swayed, but I doubt it. No matter how many people say it looks good you'll always have the haters.

And darn you needing sleep, Seibs . Now I gotta what til tomorrow evening when I wake up to read your review.

"Consider the knowledge dropped."From ToplessRobot.com:• "Watching Transformers: Revenge of the Fallen is marginally better than sh***ing your pants, but it takes a lot longer." Very well put.

Michael Bay also stated that it takes them something like 38 hours to render 1 frame of the film with the robots in it.

38 hours for 1 frame? There's either very few frames with robots in it or else Bay needs to get moving quickly if he wants to make deadline.

I'm thinking that has to be a misprint. I don't care if you have a million poly model it's not going to take that long to render a single frame. 38 minutes? Yeah that's understandable.

38 hours doesn't sound too unreasonable when you consider how much detail is involved. Plus something like this will most likely require several different types of renders for one frame alone (not sure if that's taken into account).

Michael Bay also stated that it takes them something like 38 hours to render 1 frame of the film with the robots in it.

38 hours for 1 frame? There's either very few frames with robots in it or else Bay needs to get moving quickly if he wants to make deadline.

I'm thinking that has to be a misprint. I don't care if you have a million poly model it's not going to take that long to render a single frame. 38 minutes? Yeah that's understandable.

I don't think he meant actual hours here...I'm suspecting he meant man-hours. Basically, the hours will depend on how many people are working on the movie. If one person works for 2 hours, you get two man-hours. If TEN people work for 2 hours you get 20 man-hours...a lot more work done in a very little amount of time. That's where the high price tag for this movie comes in: you have to pay hundreds of uber-geek computer geniuses for thousands of hours of work over the course of 9 months to polish the movie effects.