Below is a list of various articles, Interviews, Q&A Sessions, Dev Notes, and a number of different Developer Comments as well as community commentary on various things related to Entropia Universe over the years. The goal here is primarily to preserve a bit of Entropia Universe’s history as much of that is being torn down over time as older websites disappear, get taken over by new management and urls change, etc. I will try to add internet archive links to each article as articles are added (when possible) to this list so that copies of the articles are available in the Internet Archives ‘way back machine’ in case the original articles get moved, deleted, etc.

June 5, 2011 Apology to the Community by Mr Nukem Quayjay for allowing a list posted on The Patriot’s website to be publicly viewable.Internet Archive Link
Notes: The Black and Red List were originally created by the NBK group of societies and one of the leaders of the NBK gave the lists to Nukem to use, who then put it on his own society’s website. I believe that one of the lists was a list of avatars that NBK leadership had created as a ‘Kill on Sight’ list and that the other list was a list of avatars to not trade with for various reasons such as accusations of scamming, hurting the feelings of NBK leaders in various ways, etc. I believe that both lists and any list created based off of those lists were used to harass, control, and intimidate people in Entropia Universe in multiple ways, which might be seen as a violation of either the terms of use or eula. I believe that the ‘kill on sight’ lists were not just used to create weapon targets on PVP zones, but were also used in non-PVP zones to create targets for mob-training. It is unknown if these or any similar lists exist today since most such lists are kept on password protected society forums, etc. However, it is likely that such lists that are used to harass and abuse members of the community do still exist today in various forms. It is sad that such cyberbullying exists. We, as a community should do something to stop this type of ongoing problem. Mindark as the developer of Entropia Universe, should also do something to stop this cyberbullying that is happening on their servers, especially since it is part of Mindark’s mission to ensure that “Both Planet Partners and the participants on the planets should always feel safe in their endeavors in Entropia Universe.”

June 16, 2010 Comment by Marco on PlanetcalypsoforumInternet Archive Link
Notes: Infamous Quote from Marco Behrmann, “Understandably there are some questions raised due to the annual report. Unfortunately I cannot comment on the FPC part – yet. What I can say is that the future for FPC and Planet Calypso is looking brighter than ever.” This was an extremely ironic quote since FPC was history not long after this quote was made.

November 14, 2009 Posting on PlanetCalypsoForum by Justin from MindarkInternet Archive Link
Notes: This posting was a promise from Justin at Mindark that Mindark was aware of issues with booths that happened when version update 10 occurred and that Mindark was working on relocating them to pre version 9.4 positions. This posting also stated “There will be an upgrade to the booths in the near future.” The relocation did not work well since most buildings in game were turned around from where they were prior to version 10, and some were put in to awful positions where some estates were not even able to be viewed since the ground level was above the estates in the basements of some apartment buildings. The promised “upgrade” never happened… The “upgrade” wasn’t really an upgrade… it was an offer to “buy” an upgrade in item count on estates, and those that did buy in to that upgrade, which cost something like 2k ped did not see their estates upgraded for many months, if at all. If they would have increased item slot numbers freely, it would have been far more of an upgrade that seems to have been promised in Justin’s post.

January 30, 2009 Posting by Marco on PlanetCalypsoForumInternet Archive Link
Notes: This posting from Marco at Mindark indicates that First Planet Company (FPC) did not plan to open up a Planet Calypso Forum run by FPC as Mindark believed that the forum should be handled by the community itself. This is interesting because planetcalypsoforum.com was originally created as a copy of the database of the forum that originally existed at entropiaforum.com when FPC/Mindark did intend to buy the database and forum from the individual in the community that currently runs both Entropiaforum and Planetcalypsoforum. Apparently that sale deal never went through since that individual appears to still own the forums today in 2014.

2008 Q&A with Marco BehrmannInternet Archive Link
Notes: Mentions Beer and Fishing being added to Entropia… Also, ironically mentions that Marco hates Grinding x amount of mobs for rewards type missions. At a later date after that Q&A that exact type of mission/quest system is implemented in game on a massive scale.

CRD chief executive David Liu predicted that the virtual worlds will generate approximately 10,000 jobs in the mainland.
“An important aspect for this project is also the positive effects on our environment that we foresee,” Liu said. “People will actually be able to work from home inside Entropia Universe, as many people do today, even from rural areas, thereby decreasing the amount of pollution generated by travel.”

So how many players are actually playing Entropia Universe? According to Marco, there are 625,000 registered accounts for EU at Mindark, which is not a number to take lightly. Couple that with an average payment of $23 per month for active players, and you have quite a large chunk of change.

Marco Behrmann, of Entropia Universe, is planning to set up a private island inside SL to use it as a vehicle of advertising of his own MMORPG. The boundaries are beginning to get thinner and thinner.

2005 Q&A with Marco Behrmann by Richard Cox on mmorpg.comInternet Archive Link
Note: Famous Quote from Marco Behrmann, ” We are very reluctant to change the stats for any item in the virtual universe, as such measures would bring instability to the ingame market, which is just plain bad. We are a business and our main priority is to have pleased customers for the long haul. Anything else is just plain stupid.”

6-a: Ventures into space will come in 2005. We hope to bring real time space ship combat with robot ships and other space living entities. Asteroid mining will also be a part of it. I envision a major star ship with a crew of 100 people all manning various functions of the ship, like engineering, guns, torpedos, strategic command, shields, power distribution, hull repairs, etc, allwoing for major epic battles in the sky.

These were big ideas for back then. Some of that vision has come to life now that space exists and ships with multiple crew members can pilot them, even if the crew does not contain 100 avatars simultaneously logged in on motherships yet.

http://www.playmmo.com/forum/showthread.php?t=8005 – 2005 Z&A Session Q 38 – Auctions & Systems downInternet Archive Link
Notes: Dead Link Now. However, Internet Archive Link works. This was a discussion about how that auction clock was tied to the real clock, even when the server was down, but that Mindark was talking about setting the auction timer to be linked to server uptime instead.

http://www.playmmo.com/forum/showthread.php?t=8266 – 2005 Q&A Session: Q- 41 – Rare armor Sets and Missing partsInternet Archive Link
Notes: Dead Link now. However, Internet Archive Link is active. This was a Forum Posting by Marco Behrmann that states, “Various items are more common at various times. All items can be found in PE, at any time,” in response to a question about rare items being able to be looted.

Benny Iggland, chairman of the supervisory board of MindArk AB says in a comment: “MindArk is prepared to sue Microsoft and the other companies for damages caused by their action. Proceedings from this process, which will certainly reach a substantial number of millions of United States Dollars, will be placed in the virtual universe of Project Entropia as a number of gigantic treasures that anyone entering the Universe of Project Entropia may find and grab.“