games

It took me a very long time to rediscover game design and programming, but now that I’m here it feels an awful lot like this is where I wanted to be all along. I cut my teeth on the works of Ron Gilbert and the Coles and filled notebooks with visions of would-be-quests, but GW BASIC rattled my 8 year old brain and sent me spinning. Twenty-odd years later I’m nights at the keyboard building my first serious game with a friend I’ve known since grade-school, strangely certain that everything between was that long, last breath you take before you dive.