Author: Trent Fingland

I have been comfortably Agnostic for years, but my departure from Christianity hasn't erased the experience of having practiced it. I couldn't deny the influence my time within the church has had on me, and wouldn't; to do so would be to deny a fundamental piece of myself. From this perspective, I can't help but wonder if Western developers are doing themselves, gamers, and culture as a whole a disservice by continually minimizing and ignoring the role of religion in Western society.

Now that E3 is a few weeks cold, I'd like to write a little about my personal game of the show, and the man behind it, Vander Caballero, who is inextricable from his pet project. I didn't go into the convention thinking about winners and losers, but Minority Inc.'s Papo & Yo was a definite winner for me, one that has stayed on my mind continuously since the show's end.

For the final leg of my E3 adventures, I made my way back to the Square-Enix booth to watch a guided demo of the new Tomb Raider. Some have brought up issues with this new presentation of Lara Croft, where she is shown as vulnerable and inexperienced, but I think this is quite a different thing than games like Metroid: Other M and The Third Birthday.

And so the second day of E3 begins! I had some scheduled events to hit up with fellow GameCritic Brandon Bales that day, so I tried to keep things light until it was time to hit up the Bethesda demonstrations.

My first year of E3 had a slow start. Not knowing how early I should get there to pick up my press pass, I found myself in the L.A. Convention Center at 8 o'clock. The process of getting my badge took three minutes at the most, so I had about four hours to kill before the main show floors were open to the media.

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