Lol. Barely even a level in itself, and the lasers are pretty annoying until you learn some tricks for them. I guess the lasers being forced in Unreal and skippable on lower settings (I think, maybe it's not optional on hard either?) is kind of interesting for being one of few difficulty changes that isn't combat related.

I was totally unaware that the beam section is mandatory on Unreal difficulty!A transition map, very short but those beams made it memorable enough: like everyone else I guess, the first time I saw them I wasn't sure of their effect and I died on them The "teleportation chamber" (last screenshot) was reused in ONP's Prisoned, by the way.

Nali: Magic or Telekinesis

Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.