Description

The Grand Minimus was originally the title of the sole king of the Teensies. However, after Admiral Razorbeard locked the Grand Minimus up in a small cage with three other Teensies presumably of relation to the King (such as friends, advisors, relatives, etc.; their relation is never given) in the Woods of Light, the Teensies eventually came to forget which one of them was the King. In fact, not even the King himself could remember.

All of the Minimus wear refined green robes, and at least one has a tall crown on his head. As seen in Rayman Revolution, the Grand Minimus have a talkative personality and enjoy gossiping about recent news. Also, it is seen in Rayman 3 that the Minimus have a taste for disco, and enjoy the company of a disco ball and many other disco-loving subjects in their chamber, dancing day and night.

In Rayman 2, it is soon confirmed that the Grand Minimus are the guardians of the Hall of Doors, assigned by Polokus himself after being created for that purpose. They are wise and powerful, though they seldom show it. Similar to Ly the Fairy, at least one member of the Grand Minimus is capable of creating Silver Lums. One is used by the Grand Minimus in Rayman 2, while a second is additionally used in Rayman Revolution. As may be seen in Rayman 3, the Grand Minimus also have the responsibility of guarding the Heart of the World, which resides in their throne room.

The Grand Minimus make their debut appearance in Rayman 2, when Rayman destroys the cage at the end of the Woods of Light. Rayman hopes to ask them as to the whereabouts of Ly the Fairy, but is unsuccessful as the Minimus is distracted by the fact that they are unable to agree on who the real king is. After repeatedly grabbing the single crown from each other's head and declaring to be king, Rayman gets frustrated and interrupts their clammor. Intimidated and worrisome as to Ly's bad news, the Teensies hush immediately and hesitantly back away. The last Teensie standing forward is quickly handed the crown.

The king then gives Rayman the bad news about Ly, but explains that Ly is being held nearby in the Fairy Glade. If Rayman has already collected five Yellow Lums, he will have collected enough energy to revitalize the king's magic powers. However, if Rayman is missing just one Lum, the king will send Rayman back to get the rest.

Magic restored, the king gives Rayman a good-bye speech before creating a Silver Lum. The Silver Lum drops down into a nearby abyss and explodes into a giant Spiral Door. Rayman leaps into the door and leaves the Teensies.

In Rayman Revolution, three Grand Minimus attend to the three Teensie Circles, and another three attend to the three Magic Wells. The one who attends to the Circle in Rainbow Creek is referred to a “the King of the Teensies” by the in-game instructions which appear when the player presses the Select button on the PlayStation 2 controller.

Two Grand Minimus participate in the races and battles of Rayman M as one of the five initial playable characters. Being that Teensies are considerably short, the two Teensies race by carrying one on top of the other. The manual for the GameCube and Xbox versions of Rayman Arena, the North American localisation of Rayman M, offers the following description of the Grand Minimus:

Profession: Part-Time Kings.

Likes: Acrobatics, occupying the throne, and important speeches to the masses. Dislikes: Not occupying the throne, coming in second, and each other's opposing ideas.

Leading the Teensie peoples as the caretaker of the Heart of the World, the Grand Minimus is the greatest little king of them all. Or kings, that is. Recent reports claim that no less than four Teensies squabble over rights to don the Minimus crown. Now, the evil Hoodlums are threatening to seize the Heart of the World – will the real Grand Minimus please stand up?

Oh, Grand Minimus! Keeper king of the Teensy kinder... how's it tickling?! Still confusing the livid dead with your crazy chit-chat...!'I am the King! No, it's me!' Have you let slip the silly secrets that lead to tricky treasures...

The Grand Minimus is a major character in Rayman Origins. He makes his first appearance during the cinematic introduction of the game, taking a nap with his friends Rayman, Globox, the Goth Teensy and the Bubble Dreamer, and making grumbling noises while sleeping on Globox's back. The noises of the group annoy their neighbours, the Livid Dead, and they lock them in cages at the Snoring Tree. Weirdly, after that the Grand Minimus is not seen, and is replaced by a regular Green Teensy, becoming an unlockable character who is unlocked once 70 Electoons have been collected.

The Grand Minimus is one of the unlockable costumes for the Teensies that can be purchased in the shop. He costs 1,500 gems.

Trivia

Of all the characters in Rayman 2, the Grand Minimus underwent the greatest voice change between the PlayStation version of Rayman 2 and Rayman Revolution. In the PlayStation version, they sound like wise old men, while in Revolution, they have high-pitched, squeaky voices.

Rayman 2's Grand Minimus theme song includes ceaseless murmurs by the Teensies, subtly indicating the talkative personality further explored in Rayman Revolution. These sounds are not present in the Nintendo 64 version of the track due to audio limitations.

Rayman 3's Grand Minimus theme song reflects the music style of the American 1960s.