If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Combinations as in specific effects, or just powered up? Rainy Day and Thunder, Sunny Day and Solar Beam, Weather Ball and weather conditions/ weather inducing attacks, along with Fusion Flare and Fusion Bolt (I think, the entries on both of the moves say this: The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt. *Fusion Flare* The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame. *Fusion Bolt*)

I like these ideas, especially Hankka's, and the different ways to use Strength. I do want some different Surf mechs, I feel like it's the same old same old, so a mix up in mechs this time around would be nice, like the one-way ledges that Bolt suggested. Cut would be better if it had more base power and effects, not to OP, but enough to have a Pokemon on my team that knows it and Rock Smash, especially if they're not HMs and they're used later in the game than they are now, even if they're gotten early, used early, and used continually from then. Fly needs something new, a new element. I'm not wanting to walk around in the clouds, but having they Pokemon that knows Fly's animation and seeing them flying at super high speeds and then seeing them land, along with BW's in-game Keldeo event at Moor of Iciruss with the Three Musketeers animation for going into Pokeballs, I think the game play could be a ton more exciting just with little things. Dive RSE mechs, fosho. Dig, I think, also needs an animation, but not underground digging, but the Four Musketeers event I said earlier.

Whoa, Yveltal, what's up? Haven't talked in a while.
Considering how they're *probably* gonna do RSEmakes this gen, you could get your wish.

hey man
and if they do make RSEmakes i will be happy no doubt
i could see them bringing hidden bases back

I think for a new evolution method they can make it so when a Pokemon reaches a certain amount of required Ev's it will evolve. Like say one evolution might require 100 Attack ev's. Not to mention this will give those Ev training items more use.

I think for a new evolution method they can make it so when a Pokemon reaches a certain amount of required Ev's it will evolve. Like say one evolution might require 100 Attack ev's. Not to mention this will give those Ev training items more use.

yes but they could have done this since gen II
i like the idea kinda like the way the hitmons evolved but they could have done it already

I think for a new evolution method they can make it so when a Pokemon reaches a certain amount of required Ev's it will evolve. Like say one evolution might require 100 Attack ev's. Not to mention this will give those Ev training items more use.

I think using EVs is a bad idea though, since it's hidden unless you're aware of what you're doing and counting. Despite the fact that they've certainly moved more into the public light, I'm sure there are still a lot of younger players and new players alike that have no idea. So their Pokemon would evolving and they'd have no idea why.

I think using EVs is a bad idea though, since it's hidden unless you're aware of what you're doing and counting. Despite the fact that they've certainly moved more into the public light, I'm sure there are still a lot of younger players and new players alike that have no idea. So their Pokemon would evolving and they'd have no idea why.

I think using EVs is a bad idea though, since it's hidden unless you're aware of what you're doing and counting. Despite the fact that they've certainly moved more into the public light, I'm sure there are still a lot of younger players and new players alike that have no idea. So their Pokemon would evolving and they'd have no idea why.

Agreed and even some of the older players don't know how to properly EV train, so it may be difficult for some.

I sure don't know how to IV/EV train, but that doesn't stop my Pokemon from being bosses. But I say no to the EV training, unless we're getting a fighting duo/trio, which isn't gonna happen. What would they be, Sockeon, Champeon and Kickeon? But on a different note, let's get this back on track with the moves and stuff, I liked that conversation. Here's the quote:

Originally Posted by Maya The Awesome

Combinations as in specific effects, or just powered up? Rainy Day and Thunder, Sunny Day and Solar Beam, Weather Ball and weather conditions/ weather inducing attacks, along with Fusion Flare and Fusion Bolt (I think, the entries on both of the moves say this: The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt. *Fusion Flare* The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame. *Fusion Bolt*)

I like these ideas, especially Hankka's, and the different ways to use Strength. I do want some different Surf mechs, I feel like it's the same old same old, so a mix up in mechs this time around would be nice, like the one-way ledges that Bolt suggested. Cut would be better if it had more base power and effects, not to OP, but enough to have a Pokemon on my team that knows it and Rock Smash, especially if they're not HMs and they're used later in the game than they are now, even if they're gotten early, used early, and used continually from then. Fly needs something new, a new element. I'm not wanting to walk around in the clouds, but having they Pokemon that knows Fly's animation and seeing them flying at super high speeds and then seeing them land, along with BW's in-game Keldeo event at Moor of Iciruss with the Three Musketeers animation for going into Pokeballs, I think the game play could be a ton more exciting just with little things. Dive RSE mechs, fosho. Dig, I think, also needs an animation, but not underground digging, but the Four Musketeers event I said earlier.

Whoa, Yveltal, what's up? Haven't talked in a while.
Considering how they're *probably* gonna do RSEmakes this gen, you could get your wish.

I sure don't know how to IV/EV train, but that doesn't stop my Pokemon from being bosses. But I say no to the EV training, unless we're getting a fighting duo/trio, which isn't gonna happen. What would they be, Sockeon, Champeon and Kickeon? But on a different note, let's get this back on track with the moves and stuff, I liked that conversation. Here's the quote:

you can't IV train it is done through breeding IVs are like genes
and i also would like HMs to be used in different ways
also something i want is that you do not have to go to a move deleter every time you want to remove an HM move
i wish when i level up i wouldn't have to worry about deleting a move i need

i know but it was already used as an evolution mechanic
and oh i see i didn't understand

They never used set Ev amount as an evolution method before. Tyouge's evolution's does not have to do with a set Ev amount.

Originally Posted by Hydrohs

I think using EVs is a bad idea though, since it's hidden unless you're aware of what you're doing and counting. Despite the fact that they've certainly moved more into the public light, I'm sure there are still a lot of younger players and new players alike that have no idea. So their Pokemon would evolving and they'd have no idea why.

True but they could always make a way for players to tell how much or at least get a general idea of a Pokemon's current Ev's like they do for happiness. Speaking of which happiness is also hidden and there really is no distinct way of knowing a Pokemon must evolve through happiness unless you look it up online.

They never used Ev's as an evolution method before. Tyouge's evolution's does not have to do with Ev's

True but they could always make a way for players to tell how much or at least get a general idea of a Pokemon's current Ev's like they do for happiness. Speaking of which happiness is also hidden and there really is no distinct way of knowing a Pokemon must evolve through happiness unless you look it up online.

well you have to EV train to get the correct stats to evolve into the correct hitmon you want
does anyone else think that you should be able to delete HM moves without going to the move deleter

No they didn't. Tyroge evolves based on what its Attack and Defense stat are when it reaches level 20, two perfectly clear and available values. They can be influenced by EVs, but you don't need to know what your EVs are or know anything about them to know which Pokemon your Tyrogue will evolve into.

Originally Posted by cascadethewarrior

True but they could always make a way for players to tell how much or at least get a general idea of a Pokemon's current Ev's like they do for happiness. Speaking of which happiness is also hidden and there really is no distinct way of knowing a Pokemon must evolve through happiness unless you look it up online.

Happiness is explained a lot through the game, and there have always been methods of telling what stage of Happiness you were at. Just no the specific numeric value. They certainly could start doing the same for EVs, but I personally like that EVs and IVs have remained as hidden values.

Originally Posted by Yveltal96

does anyone else think that you should be able to delete HM moves without going to the move deleter