Defines an inclusive distance interval, in meters, that determines when an
object, such as a
primitive,
is rendered
based on the distance, in meters, from the camera to the GlobeOverlay.
This is different from DistanceDisplayCondition because it
is based on the camera's distance to a specified GlobeOverlay, rather than the camera's
distance to the object that uses this display condition.
Display Conditions topic

DistanceToGlobeOverlayDisplayCondition

Initializes a distance display condition with the GlobeOverlay and the inclusive distance interval
[minimumDistance, maximumDistance]. When this
display condition is assigned to an object, such as a
primitive,
the object is only
rendered
when the distance, in meters, from the camera to the GlobeOverlay is within the interval.

Parameters:

globeOverlay - The globe overlay associated with this instance.

minimumDistance - The minimum distance, in meters, of the inclusive distance interval.

maximumDistance - The maximum distance, in meters, of the inclusive distance interval.
Use Double.MaxValue to ignore checking the maximum distance.

Throws:

system.ArgumentOutOfRangeException - minimumDistance and maximumDistance
must be greater than or equal to zero.
Display Conditions topic

Method Detail

finalize

Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
A subclass overrides the finalize method to dispose of
system resources or to perform other cleanup.

The general contract of finalize is that it is invoked
if and when the Java™ virtual
machine has determined that there is no longer any
means by which this object can be accessed by any thread that has
not yet died, except as a result of an action taken by the
finalization of some other object or class which is ready to be
finalized. The finalize method may take any action, including
making this object available again to other threads; the usual purpose
of finalize, however, is to perform cleanup actions before
the object is irrevocably discarded. For example, the finalize method
for an object that represents an input/output connection might perform
explicit I/O transactions to break the connection before the object is
permanently discarded.

The finalize method of class Object performs no
special action; it simply returns normally. Subclasses of
Object may override this definition.

The Java programming language does not guarantee which thread will
invoke the finalize method for any given object. It is
guaranteed, however, that the thread that invokes finalize will not
be holding any user-visible synchronization locks when finalize is
invoked. If an uncaught exception is thrown by the finalize method,
the exception is ignored and finalization of that object terminates.

After the finalize method has been invoked for an object, no
further action is taken until the Java virtual machine has again
determined that there is no longer any means by which this object can
be accessed by any thread that has not yet died, including possible
actions by other objects or classes which are ready to be finalized,
at which point the object may be discarded.

The finalize method is never invoked more than once by a Java
virtual machine for any given object.

Any exception thrown by the finalize method causes
the finalization of this object to be halted, but is otherwise
ignored.