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My shinies are not for trade or cloning.
Shinies are not listed in order, for example the last shiny on the banner is not always the latest shiny I've obtained.
Banner 1 made by Light Venusaur, thanks ^_^

Drapion, while not weak, isn't super powerful. Life Orb will increase the damage output mainly on non-critical hits. Also, Rock Slide or something over Cross Poison. You already have STAB in the form of Night Slash and Poison is a pretty poor attacking type and Drapion isn't exactly short on options. Rock Slide gets great coverage with Earthquake. You also have Fire Fang and the other Elemental Fangs, X-Scissor and Aqua Tail. Fire Fang and X-Scissor in particular cover what Cross Poison covers and more.

Don't judge me or my life choices unless you know and understand the reasons behind them.

Pretty straight forward. You'll only need Shards for Ice Punch. The rest of his moves can be learnt from TMs. Poison Jab is used for STAB since it's reasonably strong and because Gunk Shot's accuracy is like Focus Blast's accuracy (AKA crap). The rest of its moves get good type coverage overall, although they're rather weak in terms of base power. Other options include Fire Punch and ThunderPunch as well as Rock Slide.

If you don't mind breeding, here's another set that's probably better:

Shadow Sneak and Curse are both obtained as Egg moves from the Banette or Dusknoir evolution lines as well as from Spiritomb. With Curse, Muk gets stronger and stronger the more you use it and the low base power of his unSTABed moves becomes less of an issue. Not only that, its Defense gets patched up somewhat. Shadow Sneak's priority also bypasses Muk's low speed too.

Don't judge me or my life choices unless you know and understand the reasons behind them.

Aerodactyl IV rate

Hello I'm new here and wanted to get the opinion of the Serebii community. I've been breeding my Aerodactyl to get good IV's. Now I'd liked people who can give their opinion about the IV of this Aerodactyl:

Pretty straight forward. You'll only need Shards for Ice Punch. The rest of his moves can be learnt from TMs. Poison Jab is used for STAB since it's reasonably strong and because Gunk Shot's accuracy is like Focus Blast's accuracy (AKA crap). The rest of its moves get good type coverage overall, although they're rather weak in terms of base power. Other options include Fire Punch and ThunderPunch as well as Rock Slide.

Ah, this is a much better set than the one I had in mind! Thank you! My original idea involved three moves that needed shards.

This is for my rain team to take care of Electric and Water pokemon (and Grass?).I don't know if I should use Signal Beam but I don't know what I can use instead.

The idea is to switch in on a electric attack and use hidden power (or come in after one of my pokemon faints ).
I'm going to use this in game and at the PWT so I thought I could use my new lightningrod raichu.

This is for my rain team to take care of Electric and Water pokemon (and Grass?).I don't know if I should use Signal Beam but I don't know what I can use instead.

The idea is to switch in on a electric attack and use hidden power (or come in after one of my pokemon faints ).
I'm going to use this in game and at the PWT so I thought I could use my new lightningrod raichu.

(P.S. does anyone have a mantine move set?)

Ground+Fighting share a lot of coverage. Use Hidden Power [Ice] instead. If you're really worried about Electric types then use Gastrodon or something.

This to try and take advantage of your amazing Special Defence. Surf and Air Slash are STAB. Amnesia raises Spdef even further or you could get extra coverage with Ice Beam. Roost for some nice recovery.
God this pokemon really needs to be able to learn Calm Mind.

Hello I'm new here and wanted to get the opinion of the Serebii community. I've been breeding my Aerodactyl to get good IV's. Now I'd liked people who can give their opinion about the IV of this Aerodactyl: