It's because you are spanning the entire view
in your rect make you need to subtract the height and width of the tab
and nav bar
take a look at this example
- (void)viewDidLoad {
[super viewDidLoad];
CGFloat viewheight = self.view.frame.size.height;
CGFloat navBarHeight =
self.navigationController.navigationBar.frame.size.height;
CGFloat tabBarHeight = self.tabBarController.tabB

OleDbCommand doesn't support named parameters. The only matter is
their orders.
From OleDbCommand.Parameters property
The OLE DB .NET Provider does not support named parameters for
passing
parameters...
Therefore, the order in which OleDbParameter objects are added to
the
OleDbParameterCollection must directly correspond to the position of
the question mark placeholder for the para

Alright, I was able to find a solution on my own, since the problem
was rather in the logic and not in the LibGdx API. In case somebody
else has the same issue in the future, I'll provide the solution here.
At first I followed Angel-Angel's tip and started to move the camera
instead of the map/world. Second, the main problem was the fact, that
I used the screen coordinates of my mouse/finger for