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Hi all,
I'm glad to say that the clean and empty neighborhood templates I've been working on for years (since 2015!) are finally finished and ready to be uploaded officially... and here they are ready to be downloaded officially.
Anyway, please re-download the neighborhood templates if you had dowloaded the previous versions.

About Use
Basically, these neighborhood templates can be used if you want to make-over the houses/neighborhoods. Rather than making-over the original lots directly, I'd recommend you to use my templates. In this way, you can ensure that your made-over lots are completely free and safe from Sim References. Otherwise, leftover trash files might be transferred with your uploaded lots.

However, you can also use these neighborhood templates to create clean custom neighborhoods with no Townies/NPCs or if you want to play in EA's neighborhoods, but without the playables. Maybe you also want to re-create EA's neighborhoods, in combination with marka93's Beginning Hoods.

These neighborhood templates have been created using Numenor's AnyGameStarter in an empty environment, so, there are absolutely NO sims at the beginning.

Unlike the uploads in the CFF section, I also made non-default neighborhood templates. These are basically cleaned and emptied neighborhood templates, but they were given a new ID number, so they can be used alongside the original neighborhood templates.

The default neighborhood templates REPLACE the original neighborhoods, so, if you install those, you will lose Maxis sims.
However, if you prefer to KEEP the original neighborhoods with their sims. Then, you want the non-default version, which is just a copy of the original neighborhood, but without sims.

I decided to also include bonus versions, such as vacation destinations/universities being main hoods... or main hoods being shopping districts, etc.
You might have to change lot zonings in some neighborhoods (for instance, secret lots), but I guess they'd play well as main hoods.
You'll need Mootilda's Fix Subhood Selection mod in order to use the bonus neighborhoods.

Whatever you decide to do with these neighborhood templates, you're free to do so! Feel free to upload made-over EA neighborhoods using my templates as a blueprint. This is why, I made them. LOL!

About Development
After doing Clean And Empty Stealth Hood Templates, I decided to also clean and empty the other EA neighborhoods. I know this isn't something brand-new, SaraMK over at MATY already did this back in 2006. But it turned out that the neighborhood templates over there still contain sim data and still aren't "empty", since we didn't know about neighborhood corruption back in those days; we thought, using the cheat "deleteallcharacters" would be a safe thing to do.

However, Mootilda found out that this cheat corrupts the neighborhood. Of course, we now know that there's a way to delete sims using the Deleted 2 Method, but even if, there STILL are junk references left, so it's not guaranteed to be 100% safe. Instead, she found a MUCH safer way to delete all characters from a neighborhood without even having to delete any sims. The trick is to create a new, fully empty neighborhood and transfer all of the lots over. She wrote a tutorial for that, which can be read here.

This solves the issue with the sims... but there's still something left inside the lots which needs to be removed as well; as the sims leave Sim References behind. Although the sims are no longer there... and although all of the furnitures have been removed, the sim references are still there. Mootilda and I did lots of research on this. We first thought the sim references are stored in the furnitures, but this has turned out to be wrong. Actually, you can keep the furniture, it's the leftover Sim Relationships, Wants and Fears, etc that somehow get lost into the lot files and corrupt the neighborhood; not the kept furnitures.

But then, she passed away in 2014, leaving me alone with this mystery. I was only 15 years old back then, which is why, it took me a while to figure out the truth behind the Sim References. BUT I discovered a way to remove them in the end and uploaded the first cleaned-up versions here I couldn't have achieved this without your help, Mootilda! I wish I could upload this with you, since it was OUR research.
Rest in Peace, Mootilda! I can't thank you enough for making this possible. Thank you! Thank you! THANK YOU!

I gave instructions on how to remove sim references in some threads, such as in this one
However, joandsarah77 wrote a proper tutorial on how to clean a lot from sim references, which can be read here. Thank you, joandsarah77!

So, I used Mootilda's tutorial to delete all characters from the neighborhood, but before that, I deleted all sim references from the lots. Method on how to do this is described by joandsarah77 in the link above. In this way, I was able to clean and empty the neighborhoods properly, so it's like no sim has ever lived in the neighborhood.
In the future, I'd like to write a tutorial about how to safely clean and empty a neighborhood, so, you can do this for any custom neighborhoods you want.

About Installation
I actually intended to create a long list with all the neighborhoods and their corresponding paths, but then, I realized that it would be too confusing.
This is why, I also split the neighborhoods into individual posts, so, it is also easier to download the neighborhood templates you really need for your game, according to your EPs.

The downloads are in the comments, so...
Click on each expansion pack that you have installed to download the templates and it will re-direct you to the download post. Instructions on how to install those are also included in these posts as well. Like the stealth hood templates, you don't need all EPs for one neighborhood template. Only the corresponding EP which the neighborhood came with.