Quick Question...

Ok, for my game I am currently working on, I was planning on doing my own collisions thru help from other people, but I've had a whooole lot of problems with this and I'd really pay off to just use a physics engine for everything. This would also allow
for extra things in my levels to make the game have a bit more flair.

Well the only problem is that in my game, for each level, it has a display texture, and a collision texture. Using per-pixel collision detection, I get the collisions. The question I have is could I somehow still use this setup in the farseer engine? If they
is something I could do kinda like it, I would love to hear about it. Please help.