Hey, WindowsVistaLover5570 here, and I have been playing since Chex Quest 3. I have been porting the original to Windows, and I will give you the link to the first beta when it is complete. It is pretty buggy, but I will give it to anyone who will help edit the Chex Quest IWAD. If you want it, just request it. Anyways, I have been playing lately and I like the first one.I am hapy to help anyone new since I have always had help when I first join. Anyways, I have been playing lately. I just dont know how to represent myself.

Actually, no. You must be thinking about Chex Quest 3. Chex Quest 3 runs through ZDoom and this runs through GZDoom. The original ran through DOS. The only ways to get it in Windows is to either:1. Run it through a Doom source port.or2. Run it through DOSBox.Either way, the screen is too big, and the display is ugly.This, with the help of a small group, will fix the display, and the final release will combine every single Chex Quest into unofficial Chex Quest 4.

I think he's trying to run the original chex.exe on modern windows. That must be it, cause the original chex.wad IWAD works fine on any source port.

No. It is in beta 8 and it runs in GZDoom. I also don't want people to have to download the entire Chex Quest zip, which is about 20 something megs. I still am waiting for someone to fix the bug with the graphics so they display right. As of now, the bug is still not fixed.

We really need to stop having the same conversation in multiple topics. Again, resolution has nothing to do with the WAD file. It has to do with the source port engine, which in this case is GZDoom.

I have a feeling I know what your talking about, and its not a bug. Its an unintended side-effect of running a game that was originally 4:3 in a 16:9 resolution. I believe GZDoom should have an option somewhere to mitigate it. At the very least, run in minimal HUD mode. If you have further issues, post a screenshot and a lengthy explanation with what exactly is wrong and I will try to help you out.

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Shh! I'm taking a break from reality.

John 3:16For God so loved the world, that he gave his only son, that whoever believes in him shall not perish, but have eternal life!

Boom, Chocolate Doom, and G/ZDoom all support widescreen resolutions, there is no need to make your own port for that. Making your own port from scratch is a lot of work, it's up to you, but perhaps consider contributing to an existing port instead?

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