I finally got it working... AWESOME! the trout seem willing to bite and the current is realistic ( that strech of water thats narrow with fast current and loads of logs is hard to navigate) the only thing is that, I have never heard of schooling trout.... but I don't have much experience in trout fishing.

It looks like that was the only must-have file missing, but a couple other helpful ones were missing. I'm uploading the main zip file again now. It also has updates for the boat windows that were corrupt in the last update, and a sound effect for when you take a screenshot.

And yes, you can go boating on the river. I kept that in for this one. When I get a little meadow stream into the game that won't be an option, and once I get boat and motor damage in the game you might find high speed boating on this first river (it's called Dream River by the way) a bit risky. But fun. Since running aground, even into the dam at full speed, doesn't hurt you yet, you can get away with some stunts. In fact you can hit the dam and 70 miles per hour and scrape up and over it and get back on the throttle on the other side. In a future update perhaps a firey explosion is in order for those who try that.

I just did some test fishing on a new install with the update in place and things worked well. About a quarter mile upriver of the shop you'll find two boulders on the right shore - a red one and white one. That's been a pretty good spot for me in April, especially with worms. I just tried an August trip and got a couple there on spinners, tried up in the canyon for a bit with no luck, then motored to the waterfall. The water just below the falls is moving pretty fast and you probably won't find a lot of fish there most of the time, but in the first big pool around the bend I found a ton of trout feeding. I was throwing small in-line spinners and broke off a 20+ rainbow there. I caught a bunch of smaller ones and eventually landed a 20 incher. There are bigger ones out there.

A stretch I like because it reminds me of some water I used to fish is in the left channel. Just upriver of the canyon the river splits around a large island. The right side (facing upstream) is easier boating, but the left side has a lot of big boulders, some moderate current, and some nice holes.

O.K. just explored the whole river, some areas of land are transparent so you can see through them but thats the only glitch I found.

EDIT: include the explosion in a update without talking about it, that ought to give some people a surprise About how long does it take to create a new fish? wouldn't mind a nice brownie here and there

TIP: to cross the river, walk upstream until you reach the part just before the poole that is shallow, fast, and narrow waters that has a island in the middle, you can just walk across to the island, then cross from that to the other side.

The transparent land is a real mystery - Oh - did you by chance walk off the edge of the map? Right now there's no limit and if you go beyond the edge you'll see into the landscape. That will go away when there are limits to your motion.

Trout do school in lakes, but in rivers it's more accurate to say they can congregate in certain prime areas. For instance, if conditions are right for the fish to be in deep pools, any single pool could have dozens or (in a fair sized river) hundreds of trout, while a shallow riffle or rapid might not have a single fish.

If you can't switch between walking and fishing (use the S key as a shortcut) it's probably because you're not close enough to the water. You need to either be standing on land just inches higher than the water, or close enough that the tip of your rod reaches over the water. Also be aware that the game automatically closes your reel in mid cast if the lure flies over land, so if you try to cast along the shoreline you're standing on the lure will probably stop right away. I can change that in the future.

When you edit the water level the game automatically switches the water effects off to speed things up. You can go into options and change the water effects higher again.

There's also a new option for refraction but not reflection. It looks better than "off" but runs about 20% faster than having both reflections and refrations on. The text overlaps the button for that option - another little thing I need to fix...