Other abilities will always inflict Full Break when used (barring immunities). For example, Auron's Banishing BladeOverdrive will inflict Full Break if the button input sequence is successful, while Wakka'sStatus Reels Overdrive can cause the effect on one or all enemies when two or three Down symbols, respectively, are matched. Several enemy abilities can also cause the effects of Full Break.

Full Break is a support special ability that enables the user to deal physical damage (1.6x) to a single enemy and reduce its ATK, DEF, MAG and SPR stats by 30%. It lasts three turns and costs 14 MP. Although some monsters (in particular, bosses) have resistance to certain types of Break but not others, Full Break counts as four separate 30% break debuffs being applied, and the parameter reduction to which the enemy is not resistant will be successfully applied. It is also has a stronger effect than those of the separate Breaks: Power Break, Armor Break, Magic Break and Mental Break (all of which reduce enemy parameters by 15%).