Burning Rage: While the magma mephit is staggered it deals an additional d6 fire damage with each attack.Fiery Aura: At the beginning of the magma mephit's turn, every enemy engaged with the mephit suffers 3 fire damage. If the mephit is staggered, this increases to 6 fire damage.Flight: Magma mephits really don't fly very well; they can hover alright, but would rather move on the good, solid ground where they leave a reassuring trail of burning footprints behind them (this helps remind them how to get back home again, as otherwise they tend to forget).Resist Fire 16+

Nastier SpecialsCooling Magma Turns Solid: Targets hit with magma spit also become stuck (save ends).World's Smallest Volcano: When the magma mephit dies, all enemies engaged with the mephit suffer 10 fire damage and, if they do not move during their next turn, they suffer an additional 10 fire damage.