The Howl blog

Dec 15 2017
—
File selection improvements

In this post we examine some performance enhancements that just landed in Howl’s
master branch, greatly improving the performance of the recursive file selection
commands (tl;dr: by a factor of between 30x and 32x). These will be a part of
the next 0.6 release. We also mention some other new stuff such as the new
activities module.

May 31 2016
—
Howl 0.4 released!

We are very happy to announce the release of Howl 0.4 - a
major milestone in the march towards 1.0! Highlights of this release are below
and the full changelog since 0.3 is included at the bottom of this blog post.

New editing engine

May 26 2016
—
Introducing Aullar, the new editing engine

Starting with the 0.4 release, Howl ships with a new, custom-written editing
engine. Code named “Aullar”, the new editing engine replaces the previously used
engine Scintilla . In this post we’ll have a look at the new editing engine
and what it brings to the table, some history and the rationale for introducing
it.

(As the post became quite long, you might want to skip to the section on
Aullar if you’re primarily interested in reading about the new
things).