Neptune Updates

We have been working on Neptune a bit in the last few weeks. The Kernel now supports native Win32-complaint bitmap resources. Thus we can create images in any image program and create a simple resource script to compile into the kernel for it to work [smile]

I really like this current setup as it allows the kernel to work with resources without needing to load anything from disk. And do to it using a VGA DLL, the kernel itself doesnt do anything at all with hardware so it follows a microkernel design.

With regards to the colors; they do look alot like XPs. What can I say, I like how they look [grin] but if anyone does have any suggestions please feel free to share!