This space engine is based on the engine developed by Jason M. "Chuckles"
Skiles and Donald J. "Euler" Bindner. It was originally released on 21
July 1992, and was maintained by Chuckles until September 1993.
The engine was ported to MUX in December 1996 by Cameron K. Smith. Cameron
then re-wrote the framework, and ported the Chuckles mechanics onto the new
framework, to give himself a place to start. Since then he has been updating
the mechanics piece by piece, and adding new features.
In September 1997 Mark P. Cooke joined the continuing development effort.
The space engine is Copyright (c) 1997, 1998, Cameron K. Smith
with portions Copyright (c) 1997, 1998, Mark P. Cooke
with portions Copyright (c) 1993, Jason M. Skiles
Thank you to those who helped alpha test the 0.8 release, and reported
bugs along the way -- lockjaw, foxpaws, BiZaRRo, Farrell, and Renner. And
special thanks to QeS, who convinced me that this was a worthwhile project. :)
We would also like to thank the users and contributors to the mailing lists
for their bug reports, patches and continued feature suggestions.