Yea, Qwazukee; I can’t think of anything that was decrypted and posted within the post, that’s not why I don’t like it. It’s not really fun for anyone not involved with the decryption because we can’t watch the game, proposals become even more work as you have to take another step in reading them; it creates an ‘us vs. them’ mentality which I really didn’t like (because really only one person can win the game, not an entire faciton, and since people were, theoretically, supposed to switch around in the dynasties, faction loyalty seems…dumb…

"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed."