Ri3D 1.0 Boulder Launcher Tutorial and CAD

The video and attached CAD is a tutorial for Ri3D 1.0’s 2016 Boulder Launcher. There are a few missing details, namely the hardware and backing. There are also a few minor differences, most significantly that we used “Mini-Cims” but the CAD shows regular CIMs motors. I’ll update the models as I have time available but they should be good enough to assist with your design and prototyping as is.

The design is fairly modular and you should be able to adjust it as needed.

The only custom parts in our shooter are the long hex shafts and standoffs which we cut to length and the “U Channel” sheet metal backing which the ball rolls against. All other parts are available through AndyMark.

Please enjoy and feel free to comment on the video if you have any questions.