Character Animation Blog

Menu

Tag Archives: dialogue animation

It is the end of week 6 and I’ve just gone a head and submitted my first pass of blocking for my one character dialogue shot. This pass can also be called the “story” pass because its main goal is to just get the essential key poses and breakdowns in. It is important to make sure that the idea and the acting beats are selling the story correctly. It was a busy week and posing a complex rig like Bishop takes time. There is quite a steep learning curve to this assignment because we have now added the face to the character. Not only are we making sure all the body mechanics are spot on but we have to start thinking about proper facial expressions, eye darts and everything else that goes on with a characters face.

For this pass, we were told not to worry too much about the actual lip-sync but to just get the general facial expressions down for the main beats of the dialogue. Given that this is such a big step up in difficulty, this assignment is going to progress much slower as we are given 8 whole weeks to work on it so we get a lot of extra time in the blocking stage. Next week, I’ll be addressing all my mentor”s notes and moving into a second pass of blocking where I will add more breakdowns and really try to solidify the poses more, as well as more lip-sync.