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Sword of the Stars 1 - another attempt at multiplayer

So, last year 5 of us started a game of SotS. It was a fairly laid back, slow moving affair. But sadly, (and probably inevitably) the game came to a halt when one of the players had to pull out (birth of baby is a good excuse though!).

Now that the evenings are starting to draw in, I fancy having another go at playing a long game of SotS over the course of several months. Anybody interested?

Ideally, I'd like five players again, all as unique races.
Aim to play around 1 hour per week, UK time evenings.
Somewhere around 100 stars, and default-ish settings. As I was enjoying the glacial pace of the last game. Sure, we may never play the game to completion, but the fun is in the journey.

I think Heliocentric and Karandraz are interested (two of the players from the previous game) are interested in giving it another shot. So might only have two places to fill :)

Edit: Random assignment? That might be interesting although I find the Zuul some what frustrating.

Well, I'm hoping everybody would be happy with random assignment. I myself haven't really played the game enough to get a good feel for the strengths and weaknesses of different races. But I did find Helio's frustration playing as the humans a lot of fun (partly it was his own fault, and partly it was bad luck, ending up bottled up in a galatic dead end and having to wage war on the Liir to get out).

Zuul require effort but are not that frustrating. You are the Lord of your own destiny. By click dragging you can plan routes a few jumps ahead easily, u suggest using notes.

Okay, I can deal with random.

Originally Posted by riadsala

(partly it was his own fault

You always insisted that but I don't think you saw quite how screwed I was. Depending on peace with the liir would have been like letting a hiver keep gates on you worlds, I was quickly 5th in all of the rankings despite pouring my entire economy into research.

I could have sat on my HQ and bio boomed but that would be mega dull for 50 turns which would take 2 real life months :p

You always insisted that but I don't think you saw quite how screwed I was. Depending on peace with the liir would have been like letting a hiver keep gates on you worlds.

I could have sat on my HQ and bio boomed but that would be mega dull for 50 turns which would take 2 real life months :p

I'm sure an inbetween strategy would of worked... at least using the element of surprise... try and get some ships out past Sorb before he realised your situation, etc. Instead, you warned him a lot and he effectively crippled his empire trying to keep you contained.

Shame we didn't get to play another 50 turns, as I tihnk that the Liir were close to falling, allowing you to escape

I assume we'd be assigning randomly outside the game to avoid people being given the same race.

Zuul are the race who rush across the map consuming all the habbitable worlds in their path. Before overwhelming people with wave after wave of low tech ships. They require a little more micromanagement than most races though.

One compromise option would be to each nominate one race we didn't want to play and choose randomly from the remainder. Mainly I'm suggesting this because this is intended to be slow game and it not be fun if everyone hates the race they get.

I only want the game to not be overly bloated in scale. People with slower transit(Hivers, early Tarka, Zuul bores) will forget what they were doing. It's fine for the likes of humans and crows who can zip about with modular fleets.