Messages - Shanor

Balance: Reduced the attack range on sentinels and made them slightly slower and weaker.

Is this really necessary? I mean, yes, sentinels are tough, but totally beatable. In fact, it will be really nice if devs boost resists or increase count of some threats (most important - weak and fast melee ones) because some missions way too easy.

Sentinels are biggest threat in the game in my opinion. They too often stands in big almost empty room, on side where i cannot detect\see them, far from reach of the scanner, but they clearly see my crew.

Seems like there is a little issue with custom portraits - if you import same portrait twice for different deadnauts and then assign different one, in game for all 5 deadnauts will be assigned two or three different portraits. If you reimport portrait again - everything fine.