[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated.[LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.

3

x

The Collapse of Battle Line (SB)

Number: 115

Rarity: Common

Card Type: Nexus

Color: Blue

Cost: 4

Reduction: SS

Gems: 1

Card text:

0LV1

4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

Card Type: Spell (11 cards)

2

x

Blitz (SB)

Number: 143

Rarity: Common

Card Type: Spell

Color: Blue

Cost: 4

Reduction: SS

Card text:

[Main]: (Your Main Phase) During this turn, each time a spirit you control with Crush attacks, gain 1 core in your Trash.[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2

x

Build Up (SB)

Number: 141

Rarity: Common

Card Type: Spell

Color: Blue

Cost: 3

Reduction: SS

Card text:

[Main]:[Flash]: (Flash Step)(Your Main Phase) Target spirit is treated as one LV higher, if it has any, until end of turn.

2

x

Magic Drill (AoD)

Number: 146

Rarity: Common

Card Type: Spell

Color: Blue

Cost: 3

Reduction: SS

Card text:

[Main]: (Your Main Phase) Move cards from the top of your opponent's Deck to their Trash equal to the number of cards in your opponents hand.[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

2

x

Magic Hammer (SB)

Number: 144

Rarity: Common

Card Type: Spell

Color: Blue

Cost: 4

Reduction: SS

Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

3

x

Strong Draw (SD02)

Number: 17

Rarity: Uncommon

Card Type: Spell

Color: Blue

Cost: 3

Reduction: SS

Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.Flash: Target spirit gains BP+3000 until end of turn.

Card Type: Spirit (42 cards)

3

x

Block-Golem (DotA)

Number: 116

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier

Cost: 3

Reduction: SS

Gems: 1

Card text:

1LV13000

4LV25000

[LV1][LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more than 4 cards can be moved due to this effect.

3

x

Bronze-Golem (AoD)

Number: 100

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier

Cost: 3

Reduction: SS

Gems: 1

Card text:

1LV13000

2LV24000

4LV36000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

3

x

Rock-Golem (SB)

Number: 80

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier

Cost: 3

Reduction: SS

Gems: 1

Card text:

1LV13000

2LV24000

4LV37000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

3

x

Stone-Statue (SB)

Number: 73

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier

Cost: 1

Reduction: S

Gems: 1

Card text:

1LV12000

4LV24000

[LV1][LV2] (When Summoned) Move the top card of your opponent's Deck to their Trash.

3

x

The Assassin Weaseve (SD02)

Number: 6

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Beast Head

Cost: 0

Gems: 1

Card text:

When Destroyed (Lv. 2): Choose a Nexus Card from your Trash; you can now set this Nexus on the Field without paying its Core Cost.

2

x

The BeastPrince Bahamunt (SD02)

Number: 11

Rarity: Uncommon

Card Type: Spirit

Color: Blue

Spirit Type: Beast Head/Soldier

Cost: 6

Reduction: SSSS

Gems: 1

Card text:

TRIBUTE SUMMON: 3+ Core Cost —> Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. When Summoned (Lv. 1-2-3): Look at your opponent's hand and choose one Spell Card; that card must now be discarded. During Your Attack Phase (Lv. 2-3): Your opponent cannot use the effects of any Spell Cards that are the same Gem Color(s) as the Spell Cards currently in his/her Trash.

3

x

The Berserk Troll (SB)

Number: 78

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Creator

Cost: 2

Reduction: SS

Gems: 1

Card text:

1LV13000

4LV26000

2

x

The BlastingGiant Douglas (DotA)

Number: 121

Rarity: Master Rare

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 5

Reduction: SS

Gems: 1

Card text:

1LV15000

4LV26000

5LV37000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, destroy target spirit your opponent controls with a cost of 3 or less.

1

x

The GiantEmperor Alexander (BS07)

Number: x28

Rarity: X Rare

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit/Soldier

Cost: 6

Reduction: SSS

Gems: 1

Card text:

When This Spirit Attacks (Lv. 1-2): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. When This Spirit Attacks (Lv. 2): Destroy an opposing Spirit with a Core Cost of 4 or less; your opponent must now discard a number of cards from his/her deck equal to the Core Cost of the destroyed Spirit.

2

x

The GiantHero Titus (SB)

Number: X12

Rarity: X Rare

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit Soldier

Cost: 8

Reduction: SSSS

Gems: 1

Card text:

1LV16000

4LV29000

[LV1][LV2] (When Summoned) Move the top 10 cards of your opponent's Deck to their Trash.[LV2] (During Your Battle Phase) Each time this spirit defeats a spirit, move the top 10 cards of your opponent's Deck to their Trash.

1

x

The GiantKnight Aldous (AoD)

Number: 101

Rarity: Master Rare

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit Soldier

Cost: 5

Reduction: SSS

Gems: 1

Card text:

1LV15000

4LV27000

[LV1][LV2] (Permanent) Nexuses you control cannot be destroyed by your opponent's effects.[LV2] (When Attacks) Move 2 cards from the top of your opponent's Deck to their Trash for each nexus you control. No more then 6 cards can be moved due to this effect.

1

x

The GodMadeSoldier Orichalcum-Golem (BS08)

Number: x34

Rarity: X Rare

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier/Soldier

Cost: 7

Reduction: SSSS

Gems: 1

Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field. When This Spirit Attacks (Lv. 2-3): ASSAULT (2) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

1

x

The HugeBeastLord Behedoth (AoD)

Number: X18

Rarity: X Rare

Card Type: Spirit

Color: Blue

Spirit Type: Beast Head Soldier

Cost: 9

Reduction: SSSSS

Gems: 2

Card text:

1LV15000

4LV28000

6LV310000

[Any LV] Tribute: A cost of 6 or more ? Your Trash[LV1][LV2][LV3] (When Summoned) Destroy spirits your opponent controls equal to the number of different color Spell cards in your opponents Trash.[LV3] (When Battles) Your opponent cannot play any spell cards until End of Battle Step of this battle.

1

x

The MobileFortress Castle-Golem (AoD)

Number: X16

Rarity: X Rare

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier

Cost: 8

Reduction: SSSS

Gems: 1

Card text:

1LV16000

6LV212000

[LV1][LV2] (When Summoned) Move the top 5 cards of your opponent's Deck to their Trash for each nexus you control . No more than 15 cards can be move due to this effect.[LV2] (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to the number of blue Gems on cards you control.

3

x

The Pikeman Jeffrey (SB)

Number: 72

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 1

Gems: 1

Card text:

1LV12000

4LV25000

3

x

The RhinoMousquetair Grhinos (SD02)

Number: 8

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Beast Head

Cost: 3

Reduction: SS

Gems: 1

Card text:

When This Spirit Attacks (Lv. 1-2): Destroy an opposing Spirit with a Core Cost of 1 or less. When This Spirit Attacks (Lv. 2): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

1

x

The RoaringSwordsmaster Lowen (SD02)

Number: 10

Rarity: Master Rare

Card Type: Spirit

Color: Blue

Spirit Type: Beast Head/Soldier

Cost: 6

Reduction: SS

Gems: 1

Card text:

When Summoned (Lv. 1-2-3): Destroy one opposing Spirit each with a Core Cost of 0, 1, 2, 3, and 4. When This Spirit Attacks (Lv. 2-3): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit. During Your Attack Phase (Lv. 3): All your Spirits with the Special Sapphire Ability ASSAULT gain +3000BP.

3

x

The Soldier Gustav (AoD)

Number: 60

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Artificial Soldier

Cost: 1

Reduction: S

Gems: 1

Card text:

1LV12000

3LV24000

6LV36000

3

x

The Two-Sword Ambrose (AoD)

Number: 63

Rarity: Common

Card Type: Spirit

Color: Blue

Spirit Type: Fighting Spirit

Cost: 2

Reduction: S

Gems: 1

Card text:

1LV12000

3LV23000

4LV35000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, this spirit gets +1000BP for each of those cards until end of turn.

Deck Statistics

Distribution by Card Type

Nexus

5

9 %

Spell

11

19 %

Spirit

42

72 %

Distribution by Color

Blue

58

100 %

Distribution by Cost

-

3

5 %

1

9

16 %

2

6

10 %

3

21

36 %

4

7

12 %

5

3

5 %

6

4

7 %

7

1

2 %

8

3

5 %

9

1

2 %

Distribution by Gems

-

11

19 %

1

46

79 %

2

1

2 %

Distribution by Rarity

Common

41

71 %

Master Rare

4

7 %

Uncommon

7

12 %

X Rare

6

10 %

Distribution by Reduction

-

6

10 %

S

9

16 %

SS

34

59 %

SSS

2

3 %

SSSS

6

10 %

SSSSS

1

2 %

Distribution by Spirit Type

-

16

28 %

Artificial Soldier

16

28 %

Artificial Soldier/Soldier

1

2 %

Beast Head

6

10 %

Beast Head Soldier

1

2 %

Beast Head/Soldier

3

5 %

Creator

3

5 %

Fighting Spirit

8

14 %

Fighting Spirit Soldier

3

5 %

Fighting Spirit/Soldier

1

2 %

Rating

Current score for this Deck, based on 1 vote:

3.00

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