How To Train Your Dragon 3

Boss Baby - Coming Soon

Puss In Boots 2 - Coming Soon

Trolls

I was priviledged to serve as the Modeling Supervisor on Trolls and here is some work ranging from character and environment visual development. Characters were sculpted in Zbrush and later prepared in Maya for production. It was also a great honor working with the amazing Kendal Cronkhite, the Production Designer, and Tim Lamb, who served as the Art Director and primary Character Designer for Trolls.

How To Train Your Dragon 2

Rise of the Guardians

Kung Fu Panda 2

How To Train Your Dragon

This was my first production with DreamWorks and I most of my time was spent modeling big Environments. Everything modeled in Maya and rendered with Mental Ray.

Trolls - Character VisDev

Before Trolls was released on November 4th of 2016, there was an earlier version of the movie which consisted of a much different look. Here is some development of those characters.

Young Yoda

Just some Zbrush fun trying to realize a younger Yoda. Didn't quite finish it, but liked where it was heading.

CreatureBox Dragon

I love CreatureBox and wanted to try and realize one of their designs. Sculpted in Zbrush - Rendered in Maya using Mental Ray - Comped in Photoshop.

Ariel

When your 4 year old daughter asks you to make Ariel, you make ariel.

Anniversary

An anniversary sculpt I did of my wife and I.

Shrek Concept

Just a little fun exploring a fresh idea for Shrek. I was thinking a handsomer version. Zbrush for the sculpt and render - Photoshop for the comp.

Girl

Female character head study based on an image I found on Pinterest. Software used - Zbrush.

Naomi

A fun sculpt of my oldest daughter Naomi. She most definitely is a super kid!