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Word of Telltale's narrative slant on Marvel's Guardians of the Galaxy first surfaced amid last year's voice actors' strike, and was later confirmed at December's Game Awards. In January, US videogame retailer GameStop seemingly unveiled the game's plot and momentarily touted April 25 as its launch date. Telltale has now confirmed Guardians of the Galaxy will kick off its episodic run one week earlier on April 18, 2017. In the wake of an epic battle, the Guardians discover an artifact of unspeak

Palit Microsystems, mostly known for its custom graphics cards, has just announced two new SSD product lines. The Palit UV-S series uses the low cost triple level cell (TLC) NAND flash, while the GF-S series is "designed to perform for the gamers," and uses multi-level cell (MLC), offering better performance overall. As for the gamer-focused GF-S Series, the three drives here are largely similar apart from the storage capacities. The 120GB model has a max sequential read speed at 560 MB/s, but a

In its closing moments, Andromeda made me feel the way I felt when I finished Mass Effect 1 for the first time. Mass Effect 1 was where you met Garrus, but Mass Effect 2 is where he picked up a cool scar and became your best friend. If Mass Effect 1 is defined by invention and Mass Effect 2 by reinvention, then Mass Effect 3's job was to consolidate everything that came before it into a coherent whole. It inherits Mass Effect 1's sense of scale but applies greater craft to the creation of a smal

Which Resident Evil game is best? Through reinvention after reinvention, Resident Evil games may not always be great, but they’ve always been fascinating, curious objects. Problem is, no-one really wanted a Resident Evil game to be about those things, so I understand the criticism Resi 6 got. Resident Evil ZeroDeveloped: Capcom Published: Capcom2002 (PC, 2016)James: Resi Zero was actually my first Resident Evil game. It’s one of the truest remasters out there, and one of the best survival horror

We’re introduced to Ezio Auditore da Firenze, the historical protagonist of Assassin’s Creed 2, the moment he’s born. When designing Assassin’s Creed 2, Ubisoft Montreal first looked at reviews of the original to determine which areas needed to be improved. Work began on Assassin’s Creed 2 in early 2008 and, thanks to the tireless efforts of 300+ developers, it was released in November 2009. It was really tight.”Given this merciless schedule, it’s remarkable how well Assassin’s Creed 2 turned ou