During Fab13, the international Fab Lab conference held in Santiago de Chile in August 2017, we organized a Fashion Show, demonstrating
the applications of digital technologies in haute couture and wearables, the local designers and the ones from the Fab Lab Network that are researching and creating around the subject.
The Fashion Show was celebrating the 4th annual Digital Fashion and Wearables Showcase, and it was organized in collaboration with Protein Lab of UTEM.
In Santiago de Chile there were few initiatives of designing digitally for fashion and the integration of electronics on the garments.
Fab Textiles, traced the few designers and labs that are promoting this field, Claudio Paredes with Utem Proteinlab and Open Textiles of Fab Lab Santiago.
International designers from the Fashion School of Veritas of Costa Rica, Fab Textiles of Barcelona, Fab Lab Kamp-Lintfort, Textile Lab Amsterdam, Aachen University and others were showcased.
Applications from 3D printed fashion, 3D printing on Fabrics, Haptic Vibrational feedback and light emitting garments were some of the projects one could see at the Show.
Probably this was the first initiative in Chile, open to a wide public that for the first time was exposed to a different imaginary for the prominent future of fashion technology.

The 4th edition of Fab Textiles Showcase featured our new mannequin. Together with Fab Lab Santiago and Protein Lab UTEM we fabricated 8mannequins to showcase new designs of fashion tech. The design was made by Ignacio Aradena Flores, during his internship with Fab textiles at Fab Lab Santiago

This year we worked with CNC milled boards of 9mm with spacers in between and rods holding the pieces. The result was a mannequin that plays with the transparency as you move around.

We celebrated Fab13 with a Challenge on Fashion and Assistive Technology to recognize the ways society embraces digital fabrication in the most intimate way. Technology gets closer, it becomes an extension of our body to assist and augment our abilities, to gather and process our data. How can society adapt and benefit from the democratic access to knowledge and skills found in Fab Labs, to improve the life of people? How does the industry of fashion transform with digital distributed production and communities?

The participants of Fab13 were called to demonstrate the power of creation through visionary prototypes and innovative concepts. During the conference days makers, inventors, thinkers, and innovators had access to the Super Fab Lab in order to develop their projects, ideas and technologies to prescribe the impact of wearables, digital fashion, and assistive technology, through digital fabrication and global collaborations.

All projects were presented on Saturday at the main stage of Fab13Festival and the winning teams received great prizes by Shapeways and Fab Foundation.

Check the 3 winning teams and the rest of the entries here:

1st winner:

Fab Shake is a wearable glove that counts the times you give a handshake with somebody and gives a visual feedback with a LED stripe! It encourages people to socialize in a fun way and was made out of Fab13 printed textile

TEAM: Luciana Asinari, Santi Fuentemilla, Andreas Kopp, Xavi

2nd winner

Coralia is a laser cut dress with a 3D printed necklace using generative design using Grasshopper and Rhinoceros. The pattern of the dress is inspired by radiolaria minerals.

This year the team FabTextiles (Fab Lab Barcelona) of Anastasia Pistofidou and Clara Davis participated to the Maker Faire Barcelona 2017.

Maybe you are wondering what is a MakerFaire ? A Maker Faire is a world event gathering makers : creators, innovative craftsmans, inventors and engineers. This Maker Movement is about using technology, creating new ways to produce together, learning how to do it yourself for changing our industry. The first Maker Faire was established by Dale Dougherty, one of the creators of Make Magazine, in San Mateo, California, in 2006. The goal is to introduce to the people the latest inventions and innovations, to teach them how to do it themselves with workshops, to discuss with them about different topics and to allow makers to meet each other and share their knowledge.

FabTextiles showed but also shared. On their booth, they revealed to the public The secrets of bioplastic and gave the opportunity to learn how to do it yourself by distributing the recipe used for the Bioplastic Collection. Anastasia Pistofidou animated the discussion about embedding digital and Bio Technology in Fashion and Clara Davis gave two workshops : learn how to fold a stone paper origami hat and create your own jewelry with the bioplastic collection waste.

The 3rd edition for the Digital Fashion and Wearables was exhibited during Fab12 Conference in Shenzhen and counted with the participation of many diverse and versatile projects. Our mission is to showcase projects that demonstrate digital fabrication applications in education, research and entrepreneurship that are transforming the fashion industry and innovating its technologies creatively.Extended material catalogues from Fab textiles, OpenTextiles and Fab Lab Ilform part of the parallel research being conducted in the fab labs. The material catalogue is one of the most important steps when investigating and is part of the textile lab inventory. All the research conducted is being gathered and documented in the forms of tangible material catalogues that can pass from generation to generation of investigators that explore the possibilities of each technique and material and empower parallel developments.Two projects developed during Madeat.eu residencies under the mentorship, technical support and guidance of the Fabtextiles captured the attention of the public for the artistic applications in the field of performative arts that wearables are bringing to the textile and fashion industry. Elastica a wearable suit developed by Cristian Rizzuti controls sound by the dancing. The artist proposes new mediums for creation for the performers to extend and augment their body using it as an instrument that harmonically brings sound and movement together. Batuque developed by Ricardo O’ Nascimento, inspired from the Afro-Brazilian faith Candomblé, creates a creature like ceremonial atmosphere that moves with the rhythm of the sound.Products that emerge and can be produced in small series prove the ability of the Fab Labs to favor new talented designers, generate new markets and empower circular economy models. Taska Bag is one of them, having fabricated more than 100 versions in a distributed manufacturing to eliminate long distance shipping, to use locally sourced materials anywhere and gives the customer a change for easy customization. Maquinar.iois a project of Fab Lab Santiago that works with local designers and has an online shop with innovative products made in Chile.Beyond conventional materials goes the research conducted by IAAC students on the seminar Skin2. The seminar seeks to answer through prototypes and speculative design what will the human of the future be like by augmenting the self and extending the body. Working with bioplastics and kombucha supplemented through embedded electronics a crucial task for the students was to think about futuristic applications and implications of a second skin.

Parametric computational design for fashion and education show us how digital tools can be used for designing systems for generative products. Hatori, by FabTextilesis a parametric origami hat that can be modified according to the aesthetics of the user and laser cut in different materials. Noumena‘s workshop Imprimida shows us 3D printed applications of computational design, physical computing and digital fabrication during an eight day workshop.3D printing is an important player for the industry focus, opening the possibilities of new aesthetics, new materials and concepts for fashion. We already see lots of brands having implemented 3D printing in their products which proves again that the fashion industry goes ahead when putting new technologies in the chain production. Our featuring artist, Troy Nachtigall presented his creations on 3D printing with a highlight on his 3D printed colorful shoes, Veronica Betancur presented a 3D printed garment printed entirely in flexible PLA with the printers of her University in Colombia as her final thesis project after her 6 month internship at fabtextiles lab in Fab Lab Barcelona

The exhibition was presented during Fab13 festival and was supported by SIDA, Shenzhen Industrial Design Profession Association

+CALL FOR PROJECTS+

Digital Fashion and Wearables Exhibition

Fab11_Boston invites you to submit your proposal for the Digital Fashion and Wearables Exhibition that will take place during theFab Festival, from August 8 and 9 in the cities of Boston, Cambridge and Somerville.

Creators working in digital couture, wearables, performative arts, 3D printed fashion and soft architectures are invited to participate in this year´s Fab Textiles Showcase. The exhibition traces and marks the current scene of textile creation,wearable interactions, fashion and soft architecture inside the fab lab environment.Making Impact at one of the largest industries and reinventing from our everyday clothing to our wearable enhancements.

Selected proposals will have the opportunity to showcase their pieces during the Digital Fashion and Wearables Exhibition.

THE SHOWCASE

This selection of young and skilful creators that combine fashion design, technology and wearables. Different materials, crazy ideas and unique processes are realised. Sensor driven textiles, digital couture and interactive performance come into our everyday life. Architects, fashion designers, engineers and programmers in multidisciplinary synergies reinvent and establish new ways in approaching fashion, wearables, materiality and local customised production. The showcase tries to cover this rich and creative landscape with a selection of creators all over around the world that use digital technologies for Fashion, Wearables and Performative Arts.

The showcase came up as an idea to compile this tendency in fashion and present garments that come from different contexts. Brands based in Barcelona, such as Jorge & Esther, start ups that are doing hardware development inside the fab lab, such as FirstV1sion, work of students in local Fashion Schools, IED, ESDI and international creators based in other Fab Labs, such as WAAG Society in Amsterdam, Fac Lab in Paris, artists like Afroditi Psarra during their artistic residency at EASTN that work with e-textiles and performance.

FAB TEXTILES questions the way fashion industry and education have transformed our life in prototypical and excessively accelerated manner. Inside a triggering and innovative environment, the fab lab sets the ground for experimentation on new materials and processes through a technological prism that addresses innovation and entrepreneurship. New ways of manufacture are carried out, combining traditional methods and new digital tools. Under this context, you can navigate between integrating some sensors on a wristband or making a four meter long tessellated dress with wood.

The last two years inside IAAC FAB LAB BARCELONA, through projects, workshops, collaborations and curiosity, various techniques have been applied for a research in the evolution of the way we create, produce and consume our clothing. This applied research is about integrating technological advances into the textile industry and education for an evolution for the future economy. Where does out body stop, where does space begin, how can we augment our body and how we can redefine what is the border being architecture and human. Can we imagine the same product being produced in a distributed manufactured way, inside a Fab Lab , taking different form according to local materials and consumer needs? How is the paradigm of fast fashion changing into a more conscious, custom and experimental way? What are the additive values and where does innovation flourish and expand?

Cecilia Raspanti @ Fab Lab Amsterdam

Cecilia during her residency – internship at Fab Lab Amsterdam has created a collection inspired by the complexity and beauty of the forms of nature. “Natural forms, patterns, surfaces and processes that create what surround us. But even more important, because we are talking about digital fabrication, the limits and the boundaries of each machine are really what guided my project, as they are different than the ones i normally encounter as fashion and textiles designer.”

Cecilia’s work opens a dialog of design thinking where material, laser cutting and pattern co exist, one setting the parameters for the other.

Parametrica Digi Fab School @ Romania

Diana Ditrenau leads together with young Romanian experts, designers, developers or architects, Parametrica, digi fab school. Experimental-workshops created by the school present projects like Exoskeleton Dress(designer Andrei Moldoveanu) and Hands Off Skirt (designer Diana Giurea) where architecture mixes with fashion and digital tools from other disciplines serve for fashion design.

Lume @ Barcelona

Elizabeth & Luis Fraguada

Lüme is an electronically infused clothing collection which integrates dynamic, user customisable elements driven wirelessly from a common mobile phone. The design and engineering of the collection is focused on the integration of electronics in such a way that they could be easily removed or embedded when desired, thus creating pieces that are easy to wash and care for. The initial objective for the collection was to create a series of garments that could adapt to the users daily life, changing in color depending on the event, location, mood, or even just to match another garment or accessory. The garments also can respond to sound, if the user pleases to select this option within the phone application. The laser cut piece within each garment can also be customised, to another pattern (other than damask pattern), such as polka dots, flowers, lines, etc. The entire mini collection when the electronics are not utilised, are simple black everyday garments, giving the wearer multi-use garments, for multiple looks. A true blend of fashion and technology.

Soft Articulations @EASTN

Afroditi Psarra

Soft^Articulations is a project inspired by retrofuturism and the idea of creating a soft exoskeleton that translates muscle articulations into sound. The project proposes the creation of wearable system that using handmade bend sensors on various muscle joints wishes to explore the dipole relation between the actions of relax and tense both physically and sonically. The output of the work will conclude in an interactive sound performance. The suit is inspired by the work of pioneer contemporary dance choreographer Martha Graham and her piece Lamentation, which features a stretch cylinder garment.

Afroditi works with e-textiles and performative arts not only for the development of her own projects, but also transmitting all the knowledge of making inside the context of open source culture and sharing creative commons.

Illusination

Emma Melin @IED

Illusination is a collection based on the relationship between shadow and light, the mysticism of the Arab culture and its complex geometrical patterns. How the light is shining through this patterns on the mosques and creates a reflexion of shadow as a distorted replication of form.The form of silhouette and cuts are extracted from the geometrical structure of the Arab patterns and also the drapy loose expression of Arab clothing.Colours come from the colourful Arab mosaic. Fabrics are mostly silk, a combination of flowy silk and shantung as a contrast to create complexity.

Emma Melin, during her studies at IED fashion school she discovered the Fab Lab Barcelona and the possibility of creating patterns on textiles by designing with illustrator and sending directly to the laser cutter.During her tesis presentation she made a collection that showed her designs form the first day she got introduced to this new technology until the moment she became an expert and dominated the tool.

WISP

Marina Pujadas Carmen Aguilar

Wisp is traditionally defined as a floating ball of light. .The dress transforms at night. Light patterns are projected outward as its wearer turns into a beautiful and abstract light. At night, directional LEDs are worn on the legs generating an aura of organic geometry in permanent transformation alerting passerby’s of her presence as well as lighting the way through the dark. Light visualises and amplifies all movements transforming the space, creating confusion between light/shadow as well as fabric/space.

Marina Castan- Gerard Rubio

The Wearable Fashion Orchestra is a live show that merges fashion and technology to establish an intimate interaction between the wearable/instrument and the dancer/performer, a textile orchestra that creates a musical composition through a contemporary dance choreography, a fashion collection that becomes a synesthetic experience.Each garment is connected with a WiFi mesh to a computer where sounds are generated in realtime..

Blink Blink @ Milan

Mery Glez Alex Reche

Blink Blink is a T-shirt for performers that work with sound. Blink Blink reacts to the music and animates LED stripes to augment DJ performances.

Firstv1sion @ WAYRA

First V1sion is developing a new broadcasting system allowing the players’ point of view to be shown in sports such as basketball, football, tennis,athletics and many more. A jersey with embedded electronics that gives the value of integration in wearable technology that is imperceptible to the player.The system is compiled of a HD camera, zero delay transmitter, a flexible circuit board) in a well ventilated, soft, but safe material. FirstV1sion is part of the 10 finalists of Intel Make it wearable competition and is currently transmitting Euroleague games.

Fab Textiles showcase took place on 2-8 July 2014 at Fab10, the 10th international conference of the FabLabs, hosted in Barcelona by Fab Lab Bcn.The showcase wants to expand and cover the Fab Labs of the global network.

All the conventional mannequins where a kind contribution of the Superior School of Art and Design,La Llotja, by Roser Vallès.

A great thanks to all the people involved to make this exhibition happen>

RIG is a digitally processed and fabricated mannequin designed for ¨Fab-Textiles Showcase¨ during the Fab10 international conference in Barcelona.

The design for RIG is an exploration into the creative potential of mannequins as tools for exhibiting and work with. RIG is a manifestation on how tools should be rethought, redesigned, and reimagined. As one walks around the waffle structure, the perspective of three-dimensionality makes the volume of the RIG appear and disappear. From the side, the physical representation of the human body is defined, yet as the visitor moves towards the front of the mannequin, the body slowly disappears, allowing the clothing to properly showcase itself.

For the digital design process, the software 123d Make was used to generate the waffle structure, where you can find all the files. Each section of the mannequin required a different waffle density depending on the structural requirements and resolution of detail required. These varying strategies were applied to the right arm, the left arm, the torso and the base and then compiled into Rhino to adjust the overlapping conditions. In total, 15 mannequins were produced with each RIG consisting of 184 unique pieces lasercut out of 3mm MDF.