Strain Tactics

Bullet Time system! / Unit buffs and tweaks! / UI Tweaks

Bullet TimeThe pause button has now been replaced with what we hope is an even more robust system to enjoy the game... at a more forgiving pace, or just to enjoy the slowmo ballet :) [For aesthetic reasons, unit voices are not slowed. If it helps, think of it as neural sync or something c: ]

[Spacebar] still works to toggle between 0% speed(Tactical Pause) and the previously selected value. If the previous selected value is 0%, then we will bring you to your 2nd previous value on [spacebar].

General fixes-Molar intestine no longer gives passive hp, but still gives hp on consumption (ugh)-All units get a boost to Detection Speed during overwatch, normally they go at 3 updates/sec, during overwatch it becomes ~6 updates/sec.