YouTube native app been a pain in the ass for long time since YouTube updated their site with full HTML5 and H.264 video. So, it doesn't matter for me.

As for WiFi Plus Cellular, it's funny all this long I couldn't got any GSM signal from my bedroom but I still able to receive and send iMessage over WiFi. Even when I turn Airplane Mode On and turn WiFi on, I still receive and send iMessage just fine… So, the last sentence is a bit confusing at some poiint.Reply

I don't understand the last sentence either. Do you mean in the iOS 6 beta, iMessage sends data over cellular by default? Because I know in iOS 5 it will try using the Wi-Fi even when it's not working.

Brian, is there any way to see Wi-Fi connection signal in dBmW without jailbreaking?

There's no way to show dBm for WiFi signal without using jailbreaking at some point. However you can do it for cellular pretty easily (field test, force quit out).

There are ways to show WiFi signal in dBm (last I checked) that involved editing a file in your iOS backups, then restoring that. I've used that vector in the past to preserve this setting for so long.

As for the iPhone 4 - both the 3GS and 4 basebands have been stuck/not updated for some time now, so network performance should be where they were as of last update. The 4S continues to see updates that impact network stability/handover/performance.

I'm still confused about iMessage preferring cellular data, even when connected to Wi-Fi. I changed the DNS for my Wi-Fi network to something erroneous and it failed to send a message. Maybe I'm missing something. A lot of people seem to have problems with this at public hotspots, which the new Wi-Fi Plus Cellular feature would alleviate.

About the iPhone 4 on iOS 6. I'm worried about app loading times, responsiveness, and things of that nature. I'm hoping it won't be like iOS 4 was for the iPhone 3G. I haven't been able to find much information on the performance, though.Reply

Hmm, it's possible this has changed, however last I investigated it, iMessage clearly only uses cellular, even when attached to WiFi. Eg during this investigation: http://www.anandtech.com/show/4956/apple-ios-5-rev... I literally could not intercept any APNS until I disabled cellular data entirely. That was back in iOS 5.0 days.

Of course, if cellular data is bad, it falls back onto WiFi nicely.

I've been playing with iOS 6 on my iPhone 4 and 3GS, subjectively it doesn't seem as though there are any performance regressions. That seems to be something that can change at any moment, however.

In my experience, there's still a massive number of videos on YouTube that aren't supported in the HTML5 player (even with both h.264 and WebM!), which is pretty surprising, after so long. Even videos without ads or anything like that, it still seems that there's just arbitrary random videos that aren't supported.

As for a Google-developed YouTube app... if it's anything like their other apps, it's going to be a half-assed web wrapper. I can't wait to see what sort of basic functionality *cough*push*cough* takes them months and months to actually implement fully.Reply

Did you even read the article? The YouTube app that's been around for years was built and maintained by Apple (not Google).

The Gmail app is little more than a wrapper around the mobile website (it's not like Google has tried to keep it secret or anything), and it was only around a month ago when Google finally decided to support Notification Center, and included text with the push notifications (so you don't get merely a sound and a badge).

Are you confusing iOS with Android? Because it sounds like you are...Reply

We've shown in the past that iMessage preferentially selects cellular data for all messages (to mitigate MITM with SSL / all APNs vulnerable to this vector) unless you completely disable cellular. The point I'm trying to make is that in a WiFi+Cellular connected situation, cellular is preferentially selected for all APNS traffic on the iPhone. That's my only point. I'm betting that this API is now being extended to other applications as well.

I'm not sure about you guy's opinion, but frankly I think this is great. Google can more actively manage the YouTube app they bring to the appstore, and hopefully they will bring it up to date with the web app....iOS YouTube app got almost no love from apple.

This way it will be up to date, and HOPEFULLY give us options on what quality video to watch, especially over 3G or crappy Wi-FiReply

Yea, I think this isn't a loss in any way, saves us from the app opening when clicking a youtube link. Now we need Google to do a proper app or fix the mobile site though, at the moment it's pretty useless with it's two quality settings being 'highest possible' (which takes ages to load on a slower connection) and 'so shitty it might as well be audio only'...Reply

I don't even use that app... I use the web version because it's better. Also for people who want the youtube icon back as a shortcut app on their home screen just use safari to do so.

ALSO ALSO... iOS 6 can be downloaded by non developers and installed through iTunes by Restoring your iOS to the stock version and selecting set up as new device, getting all the way to your homescreen on startup on your iDevice, agreeing to iTunes terms, signing in... yadiyada.... and installing an ispw beta file you can search for in the internet by clicking the check for update button while holding shift on your keyboard, and selecting the iOS 6 beta .ispw you downloaded. Afterwards you can do ota updates from your device.Reply

I may be wrong, but iOS is not like Android where apps can send data from one app to another. Camera app or Photo app would not be able to invoke Google's Youtube app to upload - they would have to call Youtube's API and do the upload themselves.Reply