On August 26th, 2003 TRON 2.0 was released for sale in North America, a video game published by Buena Vista Interactive (now simply known as Disney Games) and developed by Monolith Productions for the PC. Today is the 10th Anniversary of that release.

To mark the occasion, Kain-Xavier has publicly announced a plugin he's been working on for Blender, which will allow you to make your own models for TRON 2.0.

Up until now, you would have to use very old versions of the Max and Maya modelling programs, which cost money and/or are hard to obtain because of their age. (The model plugins that came with the TRON 2.0 editing tools, will only work on those older versions of Max and Maya.)

The Blender plugin isn't ready for release just yet, but it's gotten to the point where it's almost completely functional. So it shouldn't be too much longer. Congratulations to Kain-Xavier on his accomplishment. :)

There was something else I had planned for today, but unfortunately it's not ready to show yet. :( Can you guess what it is? Maybe within the next couple of weeks . . .

TRON 2.0: Killer App Mod v1.1a- Download this "killer app" that adds many new features to, and fixes problems with, the PC version of the TRON 2.0 game! Adds 16:9 and 16:10 widescreen support, and Français/Deutsch/Italiano/Español language support to the previously English only Unofficial v1.042 Patch. Also fixes broken Multiplayer on both the CD/DVD and Steam versions of TRON 2.0.

TRON 2.0 Mac OSX 10.4 Patch- Download this new installer to help fix the problem where the game won't install on OSX 10.4 (Tiger), or won't accept your serial number (CD key). Go HERE for a workaround that allows the game to run on OSX 10.5 (Leopard) or later.