For Excel users:
I don’t really use google sheets so I downloaded it as an Excel File and I was surprised that most of the code worked as intended for Fortification planning.

The only codes that don’t work in Excel is the Player Level Finish, the XP to Level Finish and all columns of the Base Information.
The only thing I was interested in was the Player Level Finish to know what level I will be after the event. So I simply edited P4 (hidden column) and only used the basic lookup function (the same code which is used in the old Fort Planner). Works perfectly fine for Excel now

Shoot i totally forgot that we discussed changing it back to Excel functionality. I’m 99% sure that with changing the greater than and less than short hand sheet functions over to standard Excel code it will work in both scenarios (both in sheets and excel) so i will make that change for the next release for sure!

So it looks like we have the following items to implement. Let me know if there is anything else burning before fort event:

Add Rider Construction %

Excel formulas instead of G-sheets for multi platform use

“End of Event” rows indicators which will allow for points/level to be calculated but not add to speedup count for the last building being constructed in that level sequence (aka if you are leveling from 40-50, it will count points from 40-50 but only speedups from 40-49)

Flag system update including user inputs for all castle building levels. Use input conditions to more accurately determine leveling ability rather than just level. This will help people who are behind on their castle leveling, or those waiting on eggs.

That is my priority list for a release later this week/a few days before fort event goes live. First 3 are easily do-able, the 4th one will take quite a bit of additional work but i’m hopefully as i’ve developed a skeleton structure for it already.

Thanks for feedback. If you want to help test out excel functionality (and QC the other changes) let me know and i will PM you a download link this weekend for the new version once its up to my standards

I hear through the grapevine that there are level 60 towers coming out, I hope either Amoeba or another source update their tower information sheets before the event. As SOON as they do, i will take the time out of my work schedule to get the planner updated for you all

I am running into the exact same questions from multiple levels of users on the planner that the manual entry of the builder hut max level is not a good idea. i’ve already implemented another method of doing this which is more user intuitive and will be released at the same time as the tower upgrades above.