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Though I wonder - if a Juggernaut is force choking an enemy and I kill it, does it recharge its shields or only after the enemy dies?

The Juggernaut recharges its shields as it's killing the enemy, which is why the Juggernaut is nearly unkillable when it's choking something. Killing the enemy that the Juggernaut is choking only cuts off the recharging process, but depending on how long it's been choking the enemy beforehand its shields should've fully regenerated by then as long as the Juggernaut isn't taking heavy enemy fire.

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On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

The Juggernaut recharges its shields as it's killing the enemy, which is why the Juggernaut is nearly unkillable when it's choking something. Killing the enemy that the Juggernaut is choking only cuts off the recharging process, but depending on how long it's been choking the enemy beforehand its shields should've fully regenerated by then as long as the Juggernaut isn't taking heavy enemy fire.

Noted, thanks. Was kinda feeling guilty about hammering the mooks you were choking last night - thought I was screwing your recharge.

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~Speaking my mind, even when it costs me~One must forgive one's enemies, but not before they are hanged.Heinrich Heine.

I was wondering if banshee can insta kill juggernaut geth xD I mean I just love to block banshees with choking :P its standing next to me trying to harm me but all the time its choke choke shields full... banshee doesnt do any dmg... I guess jager is way to big for banshe to pick up and kill :P

but its good becouse jager can take few hard enemies on himself choke them... while other teammates can do dmg to them in the meantime... yet they could be a litle bit faster XD

anyway no matter how many new chars, weps they give... without new game modes its wont last long... its a year already and nothing new here ;/ they could at least try to add Chat ingame or in lobby ><

maybe I will play here and there once in a while but wont make me stick to much with it

Yeah, but if you didn't have random packs, it wouldn't be possible to string people along to keep playing. I mean, I'm coming up to one year of ME3, and I still play quite a fair bit; about 4 or so hours a week, usually for the weekend challenges.

Consumables, yo. Those are usually the real money magnets in F2P stores anyway.

Consumables, yo. Those are usually the real money magnets in F2P stores anyway.

True, though I'd also note that if you're skilled enough, you can do Silver and Bronze without needing to use consumables.

Also, this week's Operation is Operation Impact. Goal is to extract as any Reckoning Character, from any difficulty. Given that everyone received a Gift Pack, this will be pretty easy. Here's to my next N7 weapon.

Hope the weekend challenges keep on coming.

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~Speaking my mind, even when it costs me~One must forgive one's enemies, but not before they are hanged.Heinrich Heine.

That's basically the Juggernaut's job though. If they're not running to you to take care of the bosses then they're doing it wrong.

I personally didn't put any points on the Geth Turret. It's nice on the Geth Engineer, but I realize that the Geth Juggernaut is best when it has the maximum amount of shields and health. I specced mine 6/6/0/6/6 with Hex Shield dealing damage and size increase, and Siege Pulse specced for damage reduction and 4 shots same as you. I can thus focus on staying mobile and relying on my ELECTRIC FORCE CHOKE to replenish my shields.

I found the Hex shield useless despite trying to find some way to work with it. Just like the Paladin's shield I can't find much use for it. Granted it can stop long range attacks but because your so slow it doesn't take long for the enemy to close the distance.

What I do is 0/6/6/6/6 all to health.

The healing Geth turret repairs my shields and when I do the heavy melee attack I found that I survived a lot longer in battle. With the 4x damage reduction every hit the banshee does to me only takes out about ~1/4 of my shields but with the Geth turret and melee working together it instantly goes back up. Even when there's two banshees plus several other guys so long as the turret is up it allows me to keep on fighting as well as long range fights.

I found the Hex shield useless despite trying to find some way to work with it. Just like the Paladin's shield I can't find much use for it. Granted it can stop long range attacks but because your so slow it doesn't take long for the enemy to close the distance.

I find Hex Shield quite useful personally. If I'm out in the open, say on a hack objective in Firebase London or Vancouver and I need to make sure that pesky Ravager doesn't disturb my personal Duel with a Banshee I set up a shield so that those Ravager shots don't hit me, and also anytime I'm under fire and need some reprieve. Unlike the Paladin Omni-Shield the Hex Shield doesn't limit your mobility nor prevents you from using your weapon, so you can use the Hex Shield as soft cover that you can peek out and shoot behind from. Also, Hex Shield's evolution that makes it shock anything that tries to pass through it turns it into a makeshift blocking wall that stops most enemies dead in their tracks for a few seconds. It certainly proved useful when I was trying to solo Silver.

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On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

In any case, whenever I join a lobby and I get the feeling that the team is crappy I go immediately for the Juggernaught as I've gotten used to it that I literally am able to carry a team through.

With a Particle Rifle and the Reegar shotgun I never die. My team was so bad that I had a medal for 20+ revives....that's how bad it was but we still extracted because even after everyone was dead I was able to take the mooks down easily. When my health got low my turret would provide that last minute boost plus the melee healing.

Though I can't argue against the Hex shield but it's just not me.

And since your using the Hex Shield you must've seen some issues with scions. I swear their shots are able to penetrate the shield I'm not sure if it's intentional or a bug.

If it weren't for a sudden errand that got me kicked off the lobby I would've continued the Platinum farming. The next one had more lag and less competent teammates ;-;

Quote:

And since your using the Hex Shield you must've seen some issues with scions. I swear their shots are able to penetrate the shield I'm not sure if it's intentional or a bug.

Hex Shield is reliable, though sometimes shots from Scions and Primes go through, while other times they're blocked just fine. I notice said bug more when I'm off-host though, yet the shield is fine when hosting.

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On Sickness: "Like someone filled my journal with junk data and then set it to defragment and gave me the lowest priority possible."

Did some gold runs last night. I really don't get my people say the baseline Human Engineer is weak, given that you can crowd control and tech burst; was playing with a Krolord, so I kept firing incenerate at targets and let him set off Biotic Hammer explosions.
HIKARI NI NAREEEE!!!!!

I decided to spec my engies this time round for Neural Shock, which was useful as we were versing Reapers and Cerberus. Let me drop targets and pump my Hurricane into them.

So, I survived my first ever Platinum Reapers run. It was worth it - got 140k credits. Hell yes. Had enough saved up that I bought two Reserve Packs. As for my rares...

Bad News: I got Batarian Sentinel, N7 Destroyer and Volus Engineer. ALL OF WHICH I HAVE. ALL OF WHICH ARE MAXED OUT.

Good news: I got the Lancer Assault Rifle.

I'm in love. It's my new favorite gun. Recoil is manageable, and not as bad as the Harrier, and it's really accurate when firing from cover. Good ROF, nice sound, nice damage, especially when I walk the fire into an enemy's head. I promoted my Soldiers and gave the Lancer a spin in my N7 Destroyer on Bronze. It was GLORIOUS.

Not the best of weapons for someone who wants or needs to use powers alot, but for a weapons-oriented class this is freakin' awesome.