Contents

Plot

Shortly after the events of Paradox, Fleet Captain Micheal Conrad is in a holding cell at the rebel base. He is approached by a commander who offers him freedom in exchange for access to Star Base's computer core, an offer which Conrad agrees to. From there, Conrad is taken to a training room, and then to the Star Base. However, the Sol III sector (where the Star Base is located) is protected by a defense grid coordinated by several control stations on the edge of the Star system, so the raiding party heads to take out the grid.

Once the grid is down, the group returns to Sol III and docks with the Star Base to begin their invasion, however upon reaching the computer core the group is ambushed by the Base Commander, who utilizes the station's defense grid to kill Micheal's comrades. Micheal then engages in combat with the Base Commander, and defeats him. However, when the Computer Core datachip is removed, the Base begins self-destructing. Micheal escapes to the Hangar, where he steals a fighter and flies away from the exploding base. As he flees to the far corners of the Sol System, the rebellion celebrates the destruction of the Empire....

Gameplay

The gameplay of Redemption is unique to the Paradox series, being a FPS as opposed to an Arcade shooter. Redemption's gameplay is, according to Metroidfan01, based on Metroid Prime, and to an extent, Halo.