geometrian

Off-Center Map ProjectionsA small GPU-accelerated demonstration of the equirectangular projection. The program distorts this map projection to show what it would look like if it were centered somewhere else.

Field IntersectionsVisualizing the intersection of r2 falloff fields (such as gravity and electrostatic fields) can be difficult, especially when the strengths can be of either sign. This project is a simple GPU visualizer of a field. It can simulate a variable number of fields of different strengths at different 2D positions. The combined field strength is represented as 3D height. Prints detailed usage instructions when run.

Hyperbola BarIf you take a bar and rotate it through an angle at a distance, it passes through a plane in a hyperbola. This perhaps surprising fact is demonstrated here.

CreateA tiny metagame written for the Global Game Jam 2014. It is the third, and only completed, of the three concept games I made.

3D Projective Tic Tac ToeA variant of tic tac toe developed by my friend and myself while we were supposed to be paying attention in Complex Analysis. I wrote it up into a small two-player game.

Basic KaleidoscopeI like pyglet rotations for sprites. This demonstrates a simple kaleidoscope. And it is helping me get familiar with basic pyglet patterns.

Henons AttractorPygame window that shows a cool green lantern like picture using math. The equation is from "http://www.stsci.edu/~lbradley/seminar/attractors.html." They call it Henon's Attractor.

Border PatternThis code generates a border for a standard letter size document. I only coded one pattern. The pattern was obtained from "The Border Workbook." The pattern is coded is the ninja star. The PIL library is imported for this code.

The ZoninRunA clone of the QIX (Taito 1981), with variations and multiplayer modes.