4 things the Vita needs to succeed

Along with many other eager gamers, as February 2012 approached I began absorbing every snippet of info about the Playstation Vita I could find. I read and re-read previews and press releases, and it all looked so good; this would be the console that proved the critics and doubters wrong, that the handheld market is still viable, and that not everyone is satisfied with just an iPhone and Angry Birds on the bus to work. I own a Vita, and it is an excellent piece of technology - it is comfortable to hold, is clearly powerful, has a myriad of innovative control inputs…the list goes on. Kotaku called it "the most powerful and physically capable gaming handheld ever made." So why isn't it a success?
(Industry, PS Vita)

PS2 Classics just aren't feasible. The Vita has nowhere near the amount of power needed to emulate PS2 games. I could see it being done by streaming through Gaikai, or through more HD Collections because those are completely recoded to run perfectly on the Vita. But that's about all.

Wait what? Someone correct me if I'm wrong but the Vita has plenty of power for that. It has games that are on the PS3 (Down-scaled) but way above PS2 power. It's even getting PS2 games but they have to be upscaled so they don't look like crap on it.

Did you not bother reading what I wrote? Emulation is completely different than re-coding a game specifically to work with the Vita. Those PS2 games that are coming to the Vita are being completely re-coded for the Vita, they aren't using emulation, and they aren't simply being "upscaled". Emulation takes an enormous amount of power compared to the original console. The PS3 can obviously do it, but not without it's fair share of performance issues and bugs. The Vita is very powerful for a handheld, yes, but it does not have anywhere near the necessary power to emulate a PS2. I really don't think you understand how emulation works.

At first I thought that was do to the game being bundled with the Vita. While that is the case some what in the US, it's not overseas. The game is bundled, but overseas, it comes with a downloadable copy. So, the sells are higher than we think.

I'm happy it's selling well, that means we can expect more titles from Ubisoft in the future.

how about for those that own the 3g model and data plan add texting app. vita already has a phone number assigned to it with a data plan. how about expanding the app store. let the community develop and sell their apps to download to vita

It might not need this to suceed but what I really want is the price of psp games to drop. Technically they are last gen titles but some are 20 or 30 bucks. I think they should be 15 max for now. Also, more psp games need to come to the store.

Great libraries take time, just look at the PS3. It's a beast now. I'd rather have quality titles to choose from instead of them throwing out a bunch of shovelware. You know those quick titles to make a quick buck on and I'm sure you don't want that.

1. If Sony's not gonna do a core system price cut at least INCLUDE an 8GB card on every core system and standard game bundle. This eliminates the hidden cost train of thought and satiates the need for a moderately sized card.. and make such bundle available on all countries.

2. Just give it a STEADY and CONTINUOUS support even if much slower than its direct competition. I think Sony isn't in a good position to pour out much budget and resources JUST for the VITA. It's not doing great on the other departments of the company.

well how about starting with in depth customization.. this is a big problem i've had with my consoles... in the beginning the ps3 had a ton of customization with the install linux thing, and the psp was fully customizable with CFW.. why not bring the customization aspects from the PSP(with cfw) to the vita? I love customization.. also the fact that they keep on creating ports and these games aren't true vita exclusives.. dont make a game i can play on the ps3, i want a unique title .. like say they make Tekken tag 2 for ps vita, don't use the same look or stages and dont just port everything over.. make a tekken FOR the vita.. not just a port. thats all

I think it needs to have cheaper memory cards or a price cut on the console itself. Sony can't afford to do both. Other than that is just needs some big name franchises. It's already got AC, which was a step in the right direction, and CoD, which was a massive failure. GTA, MGS, and Monster Hunter would help a bunch, as long as they are executed well.