A big part of my design process involves testing out and having a play with people. When I have experimented with body-based interaction it is necessary to test the interactive systems on a scale of 1:1. To set up for this, is time consuming. I was lucky to use a photo studio at Khio, so…

It was a milestone in my project to have a working system that captures the body’s silhouette in real-time. I had a lot of fun testing out images, adjusting the projection size, and seeing how people reacted to it, specially when it was displayed 1:1. First tests of myself in front of the screen: And…

To create the interactive system for Stardust I needed a tool that would allow me to track people in real time, and then project back the particle system I would create (the stars) on people’s bodies. I had a go at Processing before (for my AR Hockey project) but after discussing it with my tutors,…

Before posting Stardust in its final form, I want to delve into the process a bit more. The previous post showed full-scale screen tests of how the interactive system in Stardust works (at least the core). These screen-tests were done to figure out what type of visual language was best to communicate enchantment and magic.…

The term minimalism is also used to describe a trend in design and architecture where in the subject is reduced to its necessary elements. Minimalist design has been highly influenced by Japanese traditional design and architecture. In addition, the work of De Stijl artists is a major source of reference for this kind of work.