Hey - I would have sent this to you as a PM, but for some reason I couldn't figure out how to do that lol (probably operator error XD). I used this guide on my guild website located (here). I didn't make any changes other than to some of the colors and added some divider lines; I hope that's okay. (i.e., I didn't make any changes to CONTENT--only some minor formatting changes.) I don't think it will show up to anyone except those registered and approved on the website (though it is a new site, so the kinks are still being worked out). If you have an enjin acct (or want to make one) you can feel free to register with my guild (HAZMAT-OPS) to check out the thread and see if it's to your liking/approval.

I also included at the bottom a link to the original page as well as your name (and a link to your member page) so you are appropriately cited/credited. If you want to check it out please let me know through my guild website (http://hazmat-dread-ops.enjin.com/home). Thanks for your awesome thread!

I decided to give this game another try, and I've taken this opportunity to update the thread for HK-51, in addition to a few other changes. Besides the fact that HK-51 gains a (very small) critical bonus for artifice where no other class can, it really doesn't matter much. He's just a nice (if very small) bonus for every class.

However, I was wrong about him giving +2 critical for artifice and cybertech as that was changed, so I wanted to make sure I updated the thread accordingly so as to not give misinformation.

Not much was added overall, and I am not sure if I will be posting here again (or if it will be needed). I just thought I'd let you guys know. I hope this guide continues to be useful to everyone.

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The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.