lament

Lament interweaves site-specific found objects, animation, poetry and music to explore a personal narrative of loss, longing and belonging in the Welsh borderlands.

“My earliest memories involve looking west across the border toward the Welsh hills and constructing an imaginary geography. Now I am able to look eastwards and examine this childhood landscape from a new perspective and in doing so re-evaluate my place within it.”

Animation and macro photography is used to examine found objects (eg lichen, flora, animal remains etc) while cinematic compositing techniques visually reintroduce these objects back into the wider landscape and thereby re- contextualise them.

The film is a result of 12 months intensive exploration and deep mapping of the border area: Artist Sean Vicary and musician Ceri-Rhys Matthews have collaborated to combine spoken word and elements of traditional music to achieve a dynamic synergy between sound and image. The oral source material is taken from sections of the 7th Century Welsh poem cycle, Canu Heledd. These poems deal with the fall of the Brythonic Kingdom of Pengwern, in what is now Shropshire, and these particular verses describe the silence and desolation of Prince Cynddylan’s home after his death.

“I’m interested in how place and language combine to inform our perception of self and how this affects our wider relationships. ‘Lament’ draws on my own subjective experience of landscape, specifically the Wales/Shropshire border where I grew up.

It was the death of my Father that prompted a return to my childhood home and a re-evaluation of those surroundings…

‘Lament’ is an attempt to represent and navigate this liminal landscape, half remembered upon waking, where dreams, memories and the physical collide.”

Through a composite of oral, visual and technological innovation, Vicary has created a platform for topographical experimentation and improvisation that combines with sensitive autobiographical references.

Sections of ‘Lament’ are also available to view on a mobile platform using ‘augmented reality’ software, which through its integration of GPS positioning and user controlled field of view allows access to selective audio-visual
material in the landscape.

This site-specific process of ‘re-compositing’ the objects back into the landscape allows the viewer to physically interact with the artwork whilst simultaneously raising questions about process and perception.