[Event-Related]
-The following two areas are now open for exploration:
The Grand Palace of Hu'Xzoi
The Garden of Ru'Hmet
-Several new Chains of Promathia area quests have been added.
-A special new Ballista area has been added.
-New sets of low-level equipment have been added to the list of armor that can be stored by certain NPCs located around Vana'diel. After trading a full set (4-5 pieces) of armor, a player will receive a "claim slip." This claim slip and a small fee are required when having a set of armor returned.
Please note:
1. Signatures on checked armor will be lost.
2. High-quality and refurbished armor cannot be stored.
-The clamming mini-game on Purgonorgo Isle has been expanded. The new features include:
1. A larger bucket offered to those who can fill the original bucket to the brim without going over its weight limit.
2. A larger variety of items that can be dug from the sand.
3. Less waiting time required to re-clam the same points.
-New items are available for harvesting/mining in the following areas:
1. West Sarutabaruta
2. Newton Movalpolos
3. Giddeus
-A new key item that will automatically inform players whether they have access to the Marble Bridge Tavern is now available (a message will appear upon entry into Upper Jeuno).
-A new key item that will automatically inform players if a volunteer is needed for the "Community Service" quest is now available.
-Under certain conditions, Tarnotik (located in Oldton Movalpolos) will now accept snow lilies as payment for teleportation to Mine Shaft #2716.
-The number of items accepted by Yurim in the Tavnazian quest "In the Name of Science," as well as the types of rewards granted in exchange, have been increased.
-Several new varieties of fish are now being accepted by Zaldon in the "Inside the Belly" quest.
[Battle-Related]
-The amount of EXP required for leveling up after lv.51, and the amount of EXP lost when KO'd after level 25, has been greatly reduced.
Please note that at the time of the version update, if your character has more EXP than the new amount required, your EXP total will be adjusted to 1 point less than the amount needed for level up.
Example:
Player status before the version update -> Level=51 EXP=8100
Amount needed for level up (before update) = 10000
Amount needed for level up (after adjustment) = 8000
Player status after the version update -> Level=51 EXP=7999
Please visit http://www.playonline.com/ff11us/index.shtml for further details on changes to the EXP system.
-Several new types of ENM quests have been added. In addition, many of the existing quests have also been adjusted. Some of these adjustments include allowing larger parties and/or alliances to enter the battlefields (however, depending on the size of the parties, there may be a cut in the amount of EXP received when completing the quest).
Area Battle Name Restrictions
Boneyard Gully Like the Wind 15 minutes/Lv.75/3 members recommended
Shell We Dance? 30 minutes/Lv.75/12 members recommended
Totentanz 30 minutes/Lv.75/18 members recommended
Mine Shaft #2716 Pulling the Strings 15 minutes/Lv.60/Solo battle
Automaton Assault 15 minutes/Lv.60/3 members recommended
/All members must be of same race
Monarch Linn Fire in the Sky 15 minutes/Lv.40/3 members recommended
Bugard in the Clouds 15 minutes/Lv.50/3 members recommended
Beloved of the Atlantes 30 minutes/Lv.50/6 members recommended
The recommended number of party members for all existing ENM battles has been set at 6, with the maximum alliance size being 18.
-New notorious monsters have been added to the Chains of Promathia areas.
-The bard song Army's Paeon V (Lv. 65) has been added.
[Item-Related]
-New mannequin poses have been introduced. After obtaining a mannequin and a certain key item, Mhauran goldsmith Fyi Chalmwoh will change the pose of your simulacrum upon request. Available poses are as follows:
1. /sit
2. /salute (Windurst/San d'Oria/Bastok)
3. /hurray
4. Special race-specific poses
-Select guilds are now offering new key items available for purchase with guild points.
-Adjustments and additions have been made to the types of items requested in exchange for guild points.
-The Alchemists' Guild will now accept poison baghnakhs +1 in exchange for guild points.
-Several new fishing rods have been introduced.
-New relic-type equipment has been added.
-Numerous other types of items are also now available.
-New synthesis and desynthesis recipes have been added.
-The graphics displayed when a Galka equips the following shields have been changed:
Marine Shield
Shell Shield
Turtle Shield
Turtle Shield +1
Genbu's Shield
-A new synthesis recipe for black ink has been introduced. In conjunction with this addition, the item's buying price has also been adjusted.
-The following item names have been changed:
Ashigaru Gorget -> Agile Gorget
Mana Ring -> Mystical Ring
Mana Ring +1 -> Mystical Ring +1
[System-Related]
-The Handle Name screen that would appear during login has been removed. In its place, a simple confirmation message has been introduced.
-Group Messages can now be viewed while logged in to FINAL FANTASY XI. However, players must return to PlayOnline to respond to them.
-Several unused buttons within the Friend List menu, as well as the "Busy" and "Away Mess." options under Online Status, have been removed.
-In conjunction with the removal of the corresponding button, a player's "Privacy Level" will now automatically be set to level 2 (all players on your Friend List).
-The "Accept" button originally used during Friend List registration has been removed. The current options are "Accept & Add" and "Decline."
-Also, when "Accept & Add" is selected by the invitee, both players will be automatically registered on each other's Friend List.
-"/busy" has been removed from the Auto-Translate feature.
-A confirmation message will now appear when purchasing goods from another player's bazaar.
Example: Purchase 3 sleepshrooms for 570 gil?
[The following adjustments have been made to the fishing system:]
-Fishing locations in the following areas have been adjusted:
1. Beaucedine Glacier
2. Sauromugue Champaign
3. Ferries between Mhaura and Selbina
-The more "tired" a player becomes after repeated fishing, the longer it will now take to recast his or her line.
-Players will be "tired" for a short period of time after being raised.
-New BGM is now played when battling it out with a bite.
-New types of salt and freshwater fish, as well as rare "legendary" fish, have been added.
-When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple).

Alright, I heard of these new low lvl armor sets that can be traded to certain NPCs for a claim slip, but does anyone know who they are, where they are, or what armor sets you can trade them? I've heard of the Artifact Armor NPC trader guys, but do they now accept low lvl armor also? Sorry, just curious.

Saw one in pash marshes so if u go there one is in the middle towards outpost!!!

____________________________

Elvaan Male On Pheonix Server Jobs: Main: 75nin/37war All jobs: 75nin,75blm,75rng,75brd,67war,62thf,43whm,38rdm,37drk,24mnk,20drg,16blu,13bst,13pld,9smn,5cor,1sam,1pup Feel Free to send gil. . . ^^ I am willing to help any and all people who send me a tell!

Has anyone come across the new harvesting items? I tried last night but everyone and their cousin Goober was competiting for spots... I miss the 'good ole days' when I was the only one harvesting in Giddeus for hours. ;)

I was actually playing, when suddenly all searches and auction house went crashing to the ground. Got booted and error: Could not connect to lobby server. Nice fix and update SE! One more day like this and I'd rather go back to something like Diablo2 or some other old one than deal with this crap..

Don't blame SE for that one, blame the 12 years old kids that are downloading DDoS programs cause they are mad at FFXI cause they probably got caugh using bots and such and now they are trying to "get back to SE" making search options lag (or just plain fail) and sometimes, on very rare occasion (like the time you got a lot of 999), it makes the server crash.

Cant wait until they pinpoint those little jerks and put the police and FBI on them. Inspector every week checking on your computer sux a lot =p

Except-- they do nothing about botters either. It's all a big conspiracy. And once again, nearly a week after the update, and I think exactly a week since the emergency "fix," more DDoS problems.

My friend plays many mmorpg's and has never had a problem with WoW. It's a decent game IMO too. When they do have a problem there's never an error to make you think your connection is screwed. They admit their mistakes and correct them immediately.

After working on four characters for longer than I can remember, it's sad to say that if this problem isn't fixed within the next month, I'll be quitting FFXI.

its not that i had to re install ff11 besides im on ps2 and i got road runner (yes i feel special) just a problem with the download before. lots of people have had to do the same thing as me. and im at 40% now i hope i get done before 11 pm est...

The Hard Drive froze causing me to have to reinstall FFXI. Thie is rediculous. Word of advice. If your on PS2 don't bother with the update until like 3 days from now. My Download completed, but the installation DID NOT. If if boots you off, or freezes during this time, your screwed. Somebody mentioned a CD distribution Idea for updates. It's the least they could do i say.

Its amazing how when the system goes down, all of you start to ***** and complain like a 2yr old. This game is like friggin heroin to you guys, get over it and find something else to do while the system is down. "We have to kill the babysitter!" - The Cable Guy.

And stop complaining about SE messing up. Nobody is perfect. I write software for a living, and by no means is it always a fool proof guarantee that your program will always work right off the bat. It takes lots of work and updates, its called human error. Sheeesh...

heh, i tried for lik 4 hours last night b4 i finally sed ***** it and went to bed, got up this morning and go the update on the first try :)

oh yah, and on the comments about the update ******** up right in the middle, even though it errors out, you still retain the files that you have already downloaded. so next time u connect to finish the update, you dont have to download ALL the files again :) just thought that i'd point that out.

[quote][/quote]-When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple). Don't we already have this?

For those who don't know Final Fantasys history, Back in the late 80's when FF was being made, Square wasn't doing so well to the point of them contemplating going under. FF was going to be thier last game hence FINAL Fantasy. Then FF came out, big hit, Square kept on living and kept making more instalments of their saving grace.

because when they made the original final fantasy, it was done by a team of designers who were pretty much gonna go bankrupt if the game failed. it was their last ditch effort at making it, hence their "final fantasy". and look where it's at today.

because when they made the original final fantasy, it was done by a team of designers who were pretty much gonna go bankrupt if the game failed. it was their last ditch effort at making it, hence their "final fantasy". and look where it's at today.

at least that's what i heard

thats true. I read that in a Gamepro Magazine right before FFXI was released. They used all assets to produce Final Fantasy and it worked.

This is BS ... Now everyone and their mother is going to try and harvest ... Before I would harvest in WSab and Giddeus and maybe have 2 other people trying to harvest, which wasn't too bad. All I have to say is they better have upped the number of harvesting points and also the time between them generating is less ... **** YOU SE

Ok I know everyone has been mouning about this update but why the **** can't i still get on, I'v been trying since yesterday afternoone >_<. You think they would have differant download time for each server or somthin to make the whole updating thing a bit smoother! I'm a bit depressed at the moment Grrrrrrr! just think after this update wont be long till we get another one like this : (

-A confirmation message will now appear when purchasing goods from another player's bazaar. Example: Purchase 3 sleepshrooms for 570 gil?

ALL RIGHT! that ought to stop some scammers! (as well as the noobs who refuse to believe that its not you can't stack price in bazaar..)

Quote:

[The following adjustments have been made to the fishing system:] -Fishing locations in the following areas have been adjusted: 1. Beaucedine Glacier 2. Sauromugue Champaign 3. Ferries between Mhaura and Selbina

-The more "tired" a player becomes after repeated fishing, the longer it will now take to recast his or her line.

All i need to say is this is useless. By far the worst update to this day. The other updates, people had some trouble connecting, but nothing as vast as not being able to play for 2 days, cause you get more error codes than Download files. To me this is just rediculous. I love this game, but if this is gonna happen every 2 months when they update, then they better start charging me less for the week that i can't play the game. This Update began at 1pm EST, and its now 11:30EST, and i can't even get past the "Preparing Update" screen without error. SE you have lots of angry people, maybe it's time to do something about it? Oh thats right...they don't listen.

p.s. i got the post about RL issues too, thats why last night I did my Homework, and some other stuff, but technically eveybody pays for the game. It's like Cable TV, if your Cable goes out, you don't just assume they are going to fix it, you call and get it done. I'm done.

I tried login in at 5:30pm after work last night, and stayed up till 1:30am, no update. i would get all the way to the install and get kicked. this is a bunch of crap! SE needs more servers or something to handle the size and server demand of these big updates, or, send us all a darn CD with the update on it. that would cut down on congestion a bunch, and those that dont get the CD can still update through the server, without getting kicked evry 20 seconds

I am a patient man. I am happy to wait in line for downloading the update, because I know there are many many otehrs out there trying to download it roughly at the same time. I understand the network limitations, and that it wasn't designed to handle this peak traffic.

But what really burns me, is the connection dropping during the middle of the download process. This should not happen, if the network equipment and software is up to snuff.

Whether the result of the DDoS attacks, or poor planning on SE's part, should not matter to the customer. That should be transparent.

SE should change the download system to have users connect to different servers for the sole purpose of downloading the update. And have backups, and mirrors for those servers. Those servers should be designed for peak usage.

All I can say to SE is, with your campaign to gain new players (lowering price of PC version), retain existing players (adding new content and fixing problems), and regaining lost players (welcome home to Vanadiel) you are shooting yourself in the foot, when the first update involved in these various campaigns, goes so poorly. Why not wait until the DDoS attacks have been resolved, before releasing an update that is a pain in the best of circumstances.