Fallout 4 DLC revealed

Bethesda has announced 3 DLC packs for Fallout 4. Only one of them seems to involve some kind of a story, other two simply add new items and creatures.

As described on Bethesda's website:

Automatron, $9.99
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!
Wasteland Workshop, $4.99
With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixi tube lighting, letter kits, taxidermy and more!

Far Harbor, $24.99
A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.

More to come they say, and that's why they are increasing the price of the Season Pass up to $49.99.
Creation Kit is also on it's way.

More to come they say, and that's why they are increasing the price of the Season Pass up to $49.99.
Creation Kit is also on it's way.

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Bethesda said:

And more important, that this is only the beginning. We have plans for more. More than $60 worth of new Fallout adventures and features throughout 2016.

Given the expanded DLC plan, the price of the season pass will increase from the current $29.99 to $49.99 USD (£24.99 to £39.99 GBP; $49.95 to $79.95 AUD) on March 1, 2016. However, if you already purchased the season pass for $29.99, nothing changes - you still get everything at no additional cost— the full $60 offering of add-on content for the original price of $29.99. In addition, if you didn’t buy the season pass yet, there is still time: anyone who buys the Season Pass for $29.99 before March 1st will get all $60 worth of content. This is our way of saying thanks to all our loyal fans who have believed in us and supported us over the years.

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Oh, for fuck's sake. Time to see if they're just dragging this out like EA does with The Sims.

After reading the description of the Far Harbor DLC, and I'm already expecting the storytelling issues that we saw with The Pitt and Point Lookout. I also don't care about the premise with the Children of Atom and the Synths. It would be more accurate to say that I hate that they've brought them back for the DLC. So here's one of my predictions: Like with the former two DLC, Bethesda will try to have complex storytelling, but it probably will stumble and falter leaving so, so much to be desired. And if we're limited to four dialogue options at once again, then it truly is lost.

Ugh, again with Bethesda's obsession with the dog (on the Far Harbor advert) and other gimmicks... The other DLC adverts will probably feature him, also.

Should I be laughing at this, because I am laughing at this. The first DLC is already a mod so I guess when they said they would be looking to players for DLC ideas what they meant was we would be selling you our version of mods you already use.

Nah you've got to be kidding me now. Delaying the Construction Kit so that you pump out mod like content and put a price tag on it. Far Harbor looks, nice I guess. At least it's a more substantial DLC then the rest. But I doubt the price tag.

Nah you've got to be kidding me now. Delaying the Construction Kit so that you pump out mod like content and put a price tag on it. Far Harbor looks, nice I guess. At least it's a more substantial DLC then the rest. But I doubt the price tag.

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That price in totally inflated to justify people buying a season pass.

They're not sticking with the classic formula of having only three to four decent expansions each filled with content, after all. They're heading right back to Oblivion and the current industry standard and going with selling eight to ten tiny DLC packs.

This is basically Bethesda unlearning everything they've learned in supporting their fan community and deciding that the EA route is the best one because, hey ho, it makes more money.

Even being crap at making Fallout, Bethesda have remained one of the better game companies in the industry, and it looks like they've decided that going downhill would be the best past. Dammit, Bethesda Softworks. RIP, yet another video game company succumbing to the siren song of greed.

Horse Armour and Hearthfire came back with a vengeance, I see.
And one of the most beloved and highly regarded characters from Fallout 3 apparently comes back, the Mechanist.
That's 40$ of the most underwhelming shite I've ever seen. And delaying the Creation Kit just so they can sell their own cut content might actually be a new low for them.
Wow.
And I guarantee that Far Harbor will just be a sad, sad rip-off of The Shadow over Innsmouth, just because they had way too little Lovecraft in the base game.

Hmm, I don't really think these sound like the Skyrim DLC much. The first two are more in line with Oblivion's tiny mod-like DLC.

Far Harbor sounds like Point Lookout meets The Pitt, which to be fair were the best of the Fallout 3 DLC at least.

The prices of these are outrageous though. Weren't all the New Vegas DLC about $10 when they came out? Automatron definitely doesn't sound like it's worth the same price as those, and Far Harbor's price just sounds outrageous unless it's more of a legitimately massive expansion pack than a traditional DLC (which I doubt).

I dunno I mean Far Harbor's description says something about synths so it sounds like it kinda might to some extent? I'm not bitter enough to judge before having played it at least, but yeah I'm not optimistic.

Also the "mechanist" mention in the Automatron description sounds like that one might tie into that dumb superhero quest from Fallout 3 somehow.

I dunno I mean Far Harbor's description says something about synths so it sounds like it kinda might to some extent? I'm not bitter enough to judge before having played it at least, but yeah I'm not optimistic.

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Nah, you're able to play the DLC whenever you want to (because otherwise it would have consequences, and we can't have those in Bethesda-land), so the synths there are likely not in direct connection with the Institute anymore (ok, you still fight synths even when you destroy the Institute, so whatever...).
100 quid on there being Lovecraftian human/synth hybrids in Far Harbor.