Thursday, March 30, 2017

Thursday, March 23, 2017

I drew this little map the other day during a session of Hill Cantons where during the sack of a minor city state by an army of aggrieved war bears the party ran down the city's recently deposed Czernobog/demon worshiping ruler along with a cadre of his fanatical warriors (dressed in absurd bronze and black iron harness, horned helmets and fur topped boots) in the ritual caves beneath the city. The party was blasted with a fireball, and had terrible luck with initiative, but eventually stabbed, choked and hacked the wizard king to death without losing a member (though there were some rolls on the unforgiving death and dismemberment table).

Here's the map...

or if one likes a more classic feel...

This is Ironspire Island - a mysterious outcropping less then two miles long (hexes seem useless to me here - but hey, tradition) in the balmy seas off the Feral Shore. It has not been explored as despite its interesting features, including the mysterious iron spires on its Eastern hill, the island is infested with zombies in the swarming hundreds - maybe even thousands. A mystery of the Hill Cantons that I hope this map will encourage its players and Gm to explore.

Tuesday, March 21, 2017

So
there's this thing where people post hex maps up on Google Plus and
then others come along and fill in various Hexes to create a complex hex
map. Of late Save vs. Total Party Kill has put together a nice little
script that prepares these hex collections for display and use in a nice
online format. The other night I ended up drawing this hex map below
for kicks and posted it. Apparently it didn't inspire, so I ended up
filling in most of the hexes and creating the "Gongburg Solitudes" a
Fallen Empire sort of small region.

Gongburg and Environs

"The Gongburg Solitudes are are forsaken hinterland somewhere West of the Capital, South of the Pine Hells and East of the Black Shoals. Forgotten by men a place between others along the decaying Imperial Highway, the Solitudes are officially ungoverned and without significant military force or even patrols. Given their own forgotten and moribund condition, the Solitudes are a fine place to hide from revenge or justice, but like most abandoned baronies of the Empire they are haunted by their past, and secretly rich in once discarded wealth. Marble and wool could make the Solitudes a productive demesne, if they were governed by men and women of sense and vision - something utterly lacking in these fallen times."