A Diablo 15 Year Anniversary Website is now online, marking this recent milestone for Blizzard's action/RPG. This offers an overview of the game, a Diablo timeline, an extended retrospective, developer interviews, and more. As noted on Blizzplanet, the interview with Jay Wilson offers an optimistic outlook on the state of Diablo III development: "We are almost done with Diablo III, and thatís a fitting celebration of the 15th year anniversary for Diablo. So, we are getting it to you as soon as we can."

Actually, the FACTS are that in the US 60%+ have broadband access. 37% of those that do not said "not interested", 26% said "too expensive" and 18% said "no computer". These numbers are 2 years old, the numbers with broadband will have only increased in that time.

By simple deduction, the majority of gamers do have broadband internet. Quite frankly, if you dont have internet access, you probably don't play many games, particularly modern ones and your lack of purchase won't be missed. The world has moved on, industries with it. We don't care if you can't play game "X" 25% of the year due to lack of stable internet.

That ignores several factors like reliability, travel and so on but let's put it aside. None of that is a good reason for requiring internet access for games with components obviously intended for offline play. My internet connection shouldn't be their anti-piracy tool. I don't mind them putting in a check to make sure I've paid for my copy, I mind my experience being interrupted because of it. I have no problem with gated multiplayer, that just makes sense. Gated singleplayer is fucking dumb.