Comparing the game's visuals to those of Watch Dogs and Star Wars 1313, Dark Souls 2 is said to look "effortlessly ready for the next generation of consoles", coming "tantalisingly close" to hyper-realism.

The game's director Tomohiro Shibuya said that the concept of time was key to the game and that the addition of vehicles would help make it stand out from its predecessors.

"We want to constantly think of something new that hasn't been tried before, so that's where that idea [of the chariot] came up," Shibuya explained.

"Being in a ship or boat is definitely something we are considering but being able to control one is not in the works."