In Part I of their interview, Jeremy and WildStar Source talk about the difficulties of creating scalable, open-world content, some of WildStar's unmentioned classes, class customization, and more!

Today, in Part II of their interview, Jeremy and the team get more philosophical as they give hints on the Dominion, give theories on PvP, crafting, and combat, as well as talking about some of the tech behind the world-building of WildStar.