Honestly if I could just choose stage music without super hacky stage objects I'd already be fine with just that.

Introducing music from other franchises gets kinda problematic after a certain point because it's all done in their respective game's soundfont, even when they had to introduce new music to cover certain gaps. But if every character could get I dunno, one song to every style each that'd be amazing.

A surprise announcement from today's Nintendo Direct, the Game Boy classic, Link's Awakening, is getting an HD makeover!
Here's what Nintendo says about the game:
Gotta be real, this is a game I didn't think Nintendo would be coming back to, ever. But I'm glad they are. It's really good from what I've heard, so I'll keep on the lookout for it!

Oh my GOD FINALLY.
SLOPES! PLAYABLE LUIGI! I have been waiting TOO LONG for this! And it's got a lot of new themes too, so it looks like they've got a lot more surprises for Mario Maker up their sleeves. 3D World being the biggest surprise here thus far, I guess they're pulling off what they did for the NSMBU theme by making everything 2D?
Still I cannot WAIT for this game, it's literally everything I've been asking for!

okay but what if ultimate, while not having trophy models in the game, just went back to the original smash 64 style of using descriptions for the characters, with said character’s own in game model being used in would be (now was) a trophy

it’s definitely not as time consuming, yet it’s still true to what smash has done before

spirits could also be handled in a similar manner; just, y’know, not being 3d models like the playable characters