The linear and cubic ones look right as far as I can tell. I took advanced algebra last year, but I do not recall how all of those functions are formatted (at least, not simply off the top of my head). It is odd though how I do not see at least the quadratic function (f(x) = x²) is not there though. Perhaps that one was forgotten.

It is odd though how I do not see at least the quadratic function (f(x) = x²) is not there though. Perhaps that one was forgotten.

Like I said any function f with 0<f<1 and f(0)=0 , f(1)=1 will work so f(x)=power(x,n) will work for any real value of n>0.

The x²(3-2x) and the cosinus ones have 0.5 as a symmetrical center, so they make the interpolation of several points very smooth.In the last version of VolFX I've been working on, you can have a custom function to interpolate values. You can f.e. enter a sinus like function that will oscillate several times while sliding from the first to the last value.

I'm for sub-menus of the contextual menu with a list of interpolation types (a sub-menu for "Interpolate Effect" and another one for "interpolate Vol Col").The last used type would be marked as "(current)" in the list and remembered by the interpolation shortcuts (Ctrl+K and Ctrl+J).

It would be nice to use interpolation also in the param editor (press shift to interpolate values between two clicks) but that's another story.

well, as rewbs has pointed out before, there are probably dozens of desired interpolation algorithms, pattern transformations etc. that could be added, so it would probably better to go with some kind of scripting system or formula evaluation instead of adding yet another context menu with 100 types of interpolation.

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