Tobias Alexander

Franke

Introducing Tob

Harbour Air, Vancouver, Canada

Welcome to the home of Tob. My areas of interest and expertise include computer
graphics in general, real-time global illumination and augmented reality.
I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on,
publications I have been involved in and a casually maintained
log to keep it all together. If you have any questions or comments
regarding my publications, source code or other things, feel free to contact me at:

@thefranke

@thefranke

Everyone adds #DXR to their engine to make reflections more realistic and BMW sprays their cars with Vantablack. Can't wait for the complaints on new racing games: "This game is horrible, the car shaders are all broken! 0/10" youtube.com/watch?v=IkAK7I…