Darksiders 2 Side Quests Guide – Walkthrough

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Darksiders 2 Side Quests Guide – Walkthrough

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It isn’t easy being Death. You’re ugly as sin, people do their best to avoid you, and you have all kinds of murderous monsters trying to give you a taste of your own medicine.

It’s understandable that you might want to stop by the roadside and smell the flowers every now and then, or perhaps do favors for people. Here’s a guide to the optional side-quests included in Darksiders 2.

Darksiders 2 Sidequests

The Lost SoulLocation: The Eternal Throne; Tri-StoneReward: XP and GiltRecommended Level: None
You receive this quest when you talk to Nathaniel after the fight with the corrupted angels. He asks you to take a scroll to the Eternal Throne.

Once there, give it to the Chancellor (you’ll receive another side quest: ‘The Chancellor’s Quarry’), then go talk to Muria at the Tri-Stone. (Muria will give you the ‘Spark of Life’ side quest when you do this)

The Chancellor’s QuarryLocation: Soul Arbiter’s MazeReward: PillagerRecommended Level: 20+
After completing Nathaniel’s quest you’ll be given the Chancellor’s side quest. You are required to traverse the perilous Soul Arbiter’s Maze.

Do so and you’ll be faced with the mighty Soul Arbiter himself. Defeat him and claim his crown. Take the crown to the Chancellor to complete the mission.

For a guide on the Maze itself, click here.

Shaman’s CraftLocation: The Forge Lands (Various Areas)Reward: Grim TalismanRecommended Level: None
Muria gives you two side quests. The first of these is when you first speak with her at Tri-Stone. ‘Shaman’s Craft’ has various objectives that you can fulfill as you the Forge Lands. Here’s how to do them:

Speak with Karn outside of the Cauldron to advance the quest.
Kill the Stalker inside the Cauldron as part of the primary walkthrough. You’ll obtain the Stalker’s Bone.

Speak with Karn as you leave the Cauldron to advance the quest.
Kill Stingers as you travel through the Fjord on your way to the Drenchfort. You’ll obtain Mordant Dew.

Speak with Karn outside of The Lost Temple to advance the quest. Kill Construct Sentinels as you explore the area. You’ll obtain a Carven Stone.

Return to Muria and trade in your materials to receive the Grim Talisman—an excellent item that helps Death to quickly build Reaper Energy.

Spark of LifeLocation: The ScarReward: XP and GiltRecommended Level: 15-20
The second side quest you receive from Muria, you get this when you finish Nathaniel’s side quest. She asks you to explore a dungeon called the Scar, found just south of the Charred Pass. Defeat the Boss ‘Ghorn’ and you’re set.

Light of the FallenLocation: EarthReward: SunderRecommended Level: None
When you get to good old Earth, you’re asked to help the angel Uriel, and her Hellguards repel an invasion. Afterwards, she asks you to go around the city and euthanize 10 Hellguard warriors being held in torturous traps throughout the city.

You need to explore city anyway as part of the main quest, so might as well keep an eye out for the poor shmucks. Simply kill the ten angels then report back to Uriel.

The Maker WarriorLocation: Tri-StoneReward: More QuestsRecommended Level: 3-5
At Tri-Stone is a Maker named Thane, who you can challenge to a fight. If you defeat him, he’ll offer you 4 more side quests where you’ll be hunting some of the biggest baddies out there.

Thane will be a pain in the neck until you’ve progressed to at least the first dungeon, but becomes laughably easy by the time you’ve finished Drenchfort.

Find and Kill GorewoodLocation: The Weeping CragReward: Gorewood MaulRecommended Level: 10-15
The first quest Thane gives you after you beat him. Gorewood is an a massive earth golem with a bad attitude. He lives in the Weeping Crag; you’ll find him in the vale beyond the Stalker’s den.

You will have to go fast and nimble on this guy, as his attacks do a ton of damage but are slow. For a detailed walkthrough, refer to our guide.

Find and Kill BheithirLocation: The NookReward: Bheithir’s TalonsRecommended Level: 15-20
The second quest after you’ve beaten Thane, this time it’s a giant magma phoenix named Bheithir that you need to slay. You’ll find him flying around in the basement area of the Nook.

Deathgrip over to the basement’s broken walkway, and Bheithir will land and combat you. There’s little room to maneuver, so use Teleport Slash to zip past Bheither and strike from behind.

Unleash Reaper Form to ensure this great fiend’s demise. For more details refer to our boss guide.

Find and Kill AchidnaLocation: The PyschameronReward: Achidna’s FangsRecommended Level: 15-20
The third quest after Thane, Achidna is a monstrous spider that Death must combat at the end of the Psychameron.

This is a mandatory battle and part of the main adventure, so you end up completing this side quest during the course of Death’s main quest.

Find and Kill the Deposed KingLocation: Lair of the Deposed KingReward: Scepter of the Deposed KingRecommended Level: 20+
The last one you need to kill; Argul is a towering skeletal warrior who resides deep within the bowels of the Lair of the Deposed King. Though you are able to explore this side dungeon early in the game in the Kingdom of the Dead, attempting to do so at such a low level is an exercise in futility.

The Hammer’s ForgeLocation: The Shattered ForgeReward: XP and GiltRecommended Level: 8-12
You can do this quest after you’ve finished the Drenchfort and restored the Maker Forge. You’ll need the Deathgrip though, so there’s no point in attempting it until you have it.

Once deathgrip equipped, go to the Shattered Forge and face the side dungeon. You’ll find Valus’ lost hammer, Splinter-Bone in it. Return it to Alya for many goodies.

The Book of the DeadLocation: Various AreasReward: Access to four treasure-filled Death TombsRecommended Level: None
Search high and low for the lost pages of the Book of the Dead. Every ten pages you collect completes a chapter. Return each chapter to Vulgrim and he’ll give you special keys that open the Death Tombs found in each of the realms.

Every tomb boasts its own spread of precious valuables. Check out our Book of the Dead Pages Guide for the locations of the pages and the contents of the Tombs.

Sticks and StonesLocation: Various AreasReward: GuillotineRecommended Level: None
Speak with an immobile construct named Blackroot during your first trip through the Fjord. The friendly construct will bestow a side quest upon you that involves the collection of special gemstones called Stonebites, which are hidden all around the realms.

Blackroot empowers Death’s pistol, Redemption, with the power to draw in the energy of these special stones. Shoot all seventy Stonebites to acquire their energy, and then return to Blackroot to receive a mighty pair of scythes in reward.

Wandering StoneLocation: The Forge Lands (Various Areas)Reward: XP and GiltRecommended Level: 5+
Another stuck construct to help out this time. Clear the Drenchfort to restore the Maker’s Forge and obtain the Maker’s Key, and then swim to the end of the Fjord’s harbor and use the Maker’s Key to awaken the slumbering construct, Oran. The Giant being asks you to retrieve him his lost limbs.

Ride around the Forge Lands in search of Oran’s missing limbs. Approach each one and press the Action button to awaken it and send the limb hopping or crawling back to Oran. Return to Oran after awakening all four limbs, and the newly-repaired construct will hand you a unique talisman in thanks.

Oran’s missing limbs are located in:

The Fjord, along the path to the Drenchfort.

The Shadow Gorge, just beyond the watchtower gate.

Baneswood, just before you reach the Charred Pass.

The Scar, just outside the dungeon’s entrance.

Lost RelicsLocation: Various AreasReward: Abyssal GauntletsRecommended Level: None
You’ll find him in the Kingdom of the Dead, Ostegoth the humble merchant, asks him to seek out a number of precious Relics that have been scattered throughout the realms.

Find and return all thirty of these lost baubles to Ostegoth, and the savvy trader will reward you with a unique prize of remarkable craftsmanship.