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Originally posted by Amjoco

Originally posted by 4bsolute

Originally posted by Suzie_Ford

The last beta event presented an even better portrait of Guild Wars 2 than in the previous ones. Find out why we think so in our latest Guild Wars 2 column before leaving us your thoughts in the comments.

First off the main difference in the last Beta was that the number of players was increased, by a lot! I can’t give a number but I saw players everywhere, and it was awesome. Due to the high number of players running around, I got to really experience one of the game’s features in full force. We’ve all heard and read about Dynamic Events. Some of us have gotten the chance to actually see them in action. The dynamic events are designed so that as more players participate in the event, or leave the event, its difficulty changes accordingly. This means enemies have more health and more abilities to use. But I saw something I hadn’t seen previousl: the AI on enemies got better.

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*yawn* Feels like Warhammer I played it, game is not that great. Nice writing though.

First, WAR could had been a great game. It had implemented features that many other developers imitated for their mmos. It was just stuck with the wrong people. Had they waited couple more months and you would be still playing it now.

Second, if you dont like GW2, ill give you this:

a. you are playing EVE online and i salute you.

b. you are waiting for WoW 2099 "earth odyssey" and you better wake up.

c. you just woke up and forgot to eat your breakfast.

I can even give you that you may be playing other mmo and having fun, its ok. Not only the game itself makes a gamer play. Friends and community matters also. I can have fun playing with my friends a crappy game or i can find myself alone playing the best mmo ever and be bored with it.

But saying GW2 is "not that great" *yawn*??? omg....what are you playing then?

Dont tell me its the "bouncing boobs TERA??

A person's opinion is their opinion, if they like Tera more there's nothing wrong with that. I took his response to be toward Mr. North, who no one can argue that he is not painting this game to be the best thing ever.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

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Originally posted by 4bsolute

Originally posted by Suzie_Ford

The last beta event presented an even better portrait of Guild Wars 2 than in the previous ones. Find out why we think so in our latest Guild Wars 2 column before leaving us your thoughts in the comments.

First off the main difference in the last Beta was that the number of players was increased, by a lot! I can’t give a number but I saw players everywhere, and it was awesome. Due to the high number of players running around, I got to really experience one of the game’s features in full force. We’ve all heard and read about Dynamic Events. Some of us have gotten the chance to actually see them in action. The dynamic events are designed so that as more players participate in the event, or leave the event, its difficulty changes accordingly. This means enemies have more health and more abilities to use. But I saw something I hadn’t seen previousl: the AI on enemies got better.

That would mean the previous ones were a desaster! Everywhere I look, other people who played GW2 mirror my experience: Over 50% are not pleased what they got served in the First Open-Beta WE.

Over 50%! Can you imagine who much that is? Inconceivable!

Are you able to provide something quantifiable to your 50% theory? My experience was quite different. I saw FAR LESS complaints about GW2 beta weekend than a beta event, or sometimes even a launch event, for almost every other MMO out there.

I, for one, enjoyed the beta weekend and felt that the game was already pretty solid. It does take some mental adjustment for us vets of MMOs becuase it playes differently but it was fun. I had to get out of the habit of tracking down the quest givers becuase you don't need too (though you still can) as an example of my need for some thought change with GW2.

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I was in the beta event and REALLY enjoyed myself... ALOT! It doesn't play really like any MMO that I have ever played before. It's even different from the original Guild Wars. That for me is a huge plus. I'm tired of playing WoW over and over again. I also loved that the game world felt huge and alive. There was an actual reason to explore the world. I haven't had that feeling since the original EverQuest. I also loved how helpful people were. Just amazing. I can't even remember when the last time was that I've even seen that. The game all in all was just a fun game to play. I really had fun.

On a side note, who did the artwork for this article? It makes me think of the old school first edition Dungeons & Dragons game (AD&D). Pretty classy! I like that alot. It added flair to the article.

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Indeed, anyone who took part in the Fire Shaman fight on a large scale can tell you how tough it ould be. Part of it was the natural bottleneck it took place in, part of it was the extra spawns, but damn. That was gloriously hard, and at level 4!

GW2 has gotten scuh good reaction from both press and customers, calling it anything else is just desperate slander. Ignore it.

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Its a great game, and I wonder how many pre-purchase they have already. But the lack of communication is not that exciting, and knowing when the next beta weekend and release time frame would have been better. Meanwhile lots of new games out, and people will get commited elsewhere.

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I understand that excitement from gw fans but cmon it is Warhammer clone! Every aspect in this game is screaming--Warhammer! I can bet that Mighty EA is behind that, they just want to push Warhammer idea in to mmorpg

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Originally posted by palulalula

I understand that excitement from gw fans but cmon it is Warhammer clone! Every aspect in this game is screaming--Warhammer! I can bet that Mighty EA is behind that, they just want to push Warhammer idea in to mmorpg

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Originally posted by palulalula

I understand that excitement from gw fans but cmon it is Warhammer clone! Every aspect in this game is screaming--Warhammer! I can bet that Mighty EA is behind that, they just want to push Warhammer idea in to mmorpg

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Originally posted by palulalula

I understand that excitement from gw fans but cmon it is Warhammer clone! Every aspect in this game is screaming--Warhammer! I can bet that Mighty EA is behind that, they just want to push Warhammer idea in to mmorpg

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Originally posted by Purgatus

Indeed, anyone who took part in the Fire Shaman fight on a large scale can tell you how tough it ould be. Part of it was the natural bottleneck it took place in, part of it was the extra spawns, but damn. That was gloriously hard, and at level 4!

GW2 has gotten scuh good reaction from both press and customers, calling it anything else is just desperate slander. Ignore it.

For me, that was one of the first events that really showed what this game could do (and how intense the combat could be). The sense of community and desire to finally kill that jerk was palpable.

We were going to use his cave as a short cut to where we were trying to go, we didn't know about the event, but it just further illustrated that even what in other MMOs would be a mundane auto-run turned into a massive and memorable event that completely distracted us from our original goal for a long time (it took an army of us multiple tries to finally take down him and his friends), and in the best way possible.

It was also the first beta I've been in for well over a decade in which ALL of the public chat related to GW2, rather than the normal constant comparisons between various games. It's very telling that not once did anyone even mention another game. Recently in that Tera beta, there was more conversation about GW2 than Tera, so it was just nice to see everyone so engrossed in it.

The fact that GW2 nailed the social aspect is a huge bonus as well. The process of joining up with and assisting other players is so organic and well done that we had a few people each on our friends list even though it was only a weekend event.

All around brilliant game.

I have yet to hear one intelligent negative comment about it, and there's a good reason for that.

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I've heard people cry about GW2 because the trailers were "misleading" and they were expecting DMC combat

the crowds are really overhyping themselves on this one. hopefully the game doesn't disappear as fast as your typical WoW killer mmo

the one advantage GW2 has is that they're actually experimenting with the formula, where every previous big budget MMO (poorly) emulated the formula while forcefully shoving in gimmicks (combo systems, winged flight, good/evil quest choices)

"no wait everyone! our game really is different and unique!"

the mmosheep herd fall for it everytime, then act surprised when they realize how mediocre the core game really is