Introduction:
Keeper is a little proggie for the GBA that allows you to keep notes. You can
use it to record phone numbers, email addresses, appointments, etc.

I have designed Keeper to use as little space as possible, so you have plenty
of room for other games/apps. I suggest using it with pogoshell so that it
will use the smallest possible space in SRAM as well. If anyone cares as much
about space as I do than send me an email and I can send you a version without
the splash screen and intro text. (That should reduce Keepers size by a couple
kilobytes)

How to Play:
Keeper is pretty self explanatory, just hold down the left shoulder button for
help, but for those of you who always read the readme file before you mess with
something here is a tip.
1. Press select to open the Save/Load Menu
2. Press right on the Diretion pad once so that LOAD is selected
3. Press A (make sure that slot 0 is selected) to erase the screen and start
fresh
You can't save to slot 0, and loading from it will always erase the main screen

Keys:
This is all in Keeper's self-contained help system but here it is anyway.

Main screen
D/Pad Move character selection cursor (keyboard, bottom window)
B Change Case
A Write the selected character to the selected spot in the top window
L Help, displays a list of the accepted input and functions
Select Save/Load menu
Start Exit to boot menu
R+D/Pad Select a place to write to in the top window
R+A Move to the beginning of the next line (Enter, Return)

Save/Load screen
Up/Down Select save slot
Left/Right Select an action
A Perform the selected action
Save Saves the current text to the selected slot
(You cannot save to slot 0)
Load Loads text from the selected slot
(Loading from slot 0 always erases all text)
Rename Rename the save slots
Back Exit to main screen
B Exit to main screen

Rename save slot screen:
All controls are the same except that
Select = Save save slot names
Start = has no function