Quote:Marble: Perhaps a large group of Ashlaiz with a few Anthonea and Aftiks? The Aftiks would probably have to stay at the back and act more as translators and mediators between the two races but they will be able to put up a fight if they need to.

Quote:[I'm just shipping Basalt x Lucrum.]

Oh. Ok. That's fine with me Co-player, I won't stop you then.

Quote:[But I don't know, maybe I'll ship ErisXHades. I mean, she has this whole turn stuff into dogs sthick, and Hades probably loves that. Maybe Eris will l go over to Hades' place and turn his entire house into dogs while he's sleeping. Hades wakes up to a soft, confused yelping, finding himself covered in mutts and terriers. As he is trying to dig himself out of the dog-pile, he spots a cute yellow lamprador trotting his way. He manages to free one arm, just enough to caress her while her luminous face closes in on his. He- er, maybe I should stop there.]

﻿﻿

Yes, maybe you should stop right there. That was the worst thing I've read all week, and I've read Midnight Sins. A book about one man and jaywalking at midnight.

Plus, Hades already has a wife. Even if she's gone missing.

And then he went looking for her and never came back!

After that Mors took the throne of the Underworld. I'm not saying Mors kidnapped both of them to take power but...

Mors likely kidnapped both of them to take power! I don't understand why Mors had to kidnap the smartest out of the 3 "leaders" of the greeks. Why not take Poseidon? Or Zeus? Both of them are- are- are-

Absolutely wonderful leaders. I stand by them the whole way. Or at least I stand by Poseidon seeing as Zeus has taken the fall.

Athena is physically unable to make rude comments about any of the leaders.

Gag me with a knife because it's horrible.

Quote:>Marble: Inform Basalt of the shopkeeper you met lately who designs weapons as a hobby. They might not be a good soldier, but they would make for a grand weapons contractor to use for this mission.
>Marble Charisma Check: They even seem your type, my child.

Quote:[But seriously Athena nobody actually likes Eris that much over here. Some of their japes are vaguely amusing, I guess? But they're just too dangerous for anything other than vague jokes about romance.]

Right. No one likes Eris that way. I can't think of a single person. What about you Helios?

No...not at all Athena.

Quote:[Though could you please make sure Eris is where she's supposed to be and then lets go ahead and get back to saving the universe.]

Co-player, I constantly watch over Eris! I should be allowed to leave her alone for a few days. Just look co-player, I have been interrupted about twice in this game by Eris and we only just left planet 1! I want to be able to play without having to check up on her every time something weird and slightly related to her happens. Do you know how many weird things are related to her. A whole lot! I'm barely going to be able to play if I keep checking on her, and I don't want to bring her here because she's going to pester me to play, or start backseat gaming. I am the one playing Fortuna and I refuse to have anyone else get in my way!

Athena, I know you don't need Eris, but if something happened to Eris while you weren't looking... I'm not sure if I really want to ask. I know you aren't fragile (Eris however, is), but could you cope?
Eris isn't always there mentally, but you are. Eris is rarely responsible, but you are. Eris can't protect herself properly, but you can.
The choices you've made Athena are ones I have great respect for, and I will honor this one.

>Ask for an up to date Starmap Tablet
>Enough wires and scrap for the rest of the ship's currently noted upgrades/repairs
(and/or)
>Charisma Check: Ask for a fully fueled Cupid or Eros Ship

I think it's a bad idea to get ships at this point. Only the Mercury can make it to the center of the universe safely.

The two ships could always split up and reconvene later at a pre-agreed location. Having two ships would likely be a good idea simply because we might have crew members we wish to recruit that could give us a huge advantage, like Big BOssB did.

Thus, if it's not pushing it too much - I mean, how much do Cupid/Eros ships cost anyway? Is Basalt gonna wanna pay that much? - I'll second what Ian asked for.

(01-15-2016, 03:26 AM)Apo11o Wrote: The two ships could always split up and reconvene later at a pre-agreed location. Having two ships would likely be a good idea simply because we might have crew members we wish to recruit that could give us a huge advantage, like Big BOssB did.

I do believe the game is rather strict about splitting up. Remember when we lost Hermes? And even if it is possible, splitting up makes little sense from a tactical viewpoint.(Latta, why can't the Mercury come with the Cupid? Is that planet that dangerous? Are you sending us there to die?)

(01-15-2016, 03:45 AM)Fellow Wrote: I do believe the game is rather strict about splitting up. Remember when we lost Hermes? And even if it is possible, splitting up makes little sense from a tactical viewpoint.(Latta, why can't the Mercury come with the Cupid? Is that planet that dangerous? Are you sending us there to die?)

Yeah, we might not have their POV, but we can always meet up again, like we did with Geko and Prometheus did with Captain Hermes.

Athena's controlling Latta, and she obviously knows what we're doing, so I'm sure she can come up with something - even if it's something completely ridiculous like "I am a fucking coffee cup and I am going to literally throw myself into the centre of the universe for adventure, who's with me. The Mercury is literally indestructible after all lol"
Therefore, getting the extra ship and opening up additional party 'slots' while we can do it for free seems pretty wise to me.

(It's really nice to not have to worry about pages anymore because now I can help discussions along / answer questions and not have to worry about giant gaps.)

Two ships can totally split up and then recon back together, but if you're not with the other ship there's a high chance a ton of stuff could happen to the ship such as it getting delayed, stalled in the middle of space, stolen, looted, accidentally lands on a planet of lava, ect ect.

Basically the moment those ships split up the other ship (the one you're not watching and the one that isn't "with the crew") will just get fortuna rolls the whole time. Worst part is you won't see these rolls as they aren't happening to you and your "crew."

Buuuuuut there is something really cool. This isn't a one player game of Fortuna.

(01-15-2016, 03:26 AM)Apo11o Wrote: The two ships could always split up and reconvene later at a pre-agreed location. Having two ships would likely be a good idea simply because we might have crew members we wish to recruit that could give us a huge advantage, like Big BOssB did.

I do believe the game is rather strict about splitting up. Remember when we lost Hermes? And even if it is possible, splitting up makes little sense from a tactical viewpoint.(Latta, why can't the Mercury come with the Cupid? Is that planet that dangerous? Are you sending us there to die?)

But remember when we lost Captain Hermes?
Hermes was forced to stay in the same place, but Captain Hermes was heading to the same destination while we went on a Detour to the Underworld.
And even if we lose those characters, they don't die. They live.
Not everyone reaches Fortuna, and as we learn from what Cobalt says at the very start of Game One, most crews end up giving up along the way and they pay pretty good.

We could get numerous guaranteed ships.
Also it seems near common knowledge that The Mercury is indestructible, so it may actually be sensible logic.

(01-15-2016, 04:20 AM)Apo11o Wrote: "I am a fucking coffee cup and I am going to literally throw myself into the centre of the universe for adventure, who's with me. The Mercury is literally indestructible after all lol"

Forgot to mention, but Latta has other traits that would actually make it pretty easy to get other people to go along with her.

(01-15-2016, 04:56 AM)Gimeurcookie Wrote: Buuuuuut there is something really cool. This isn't a one player game of Fortuna.

This is a two player game.

When you put it like that, I cannot resist going for a second ship.

Cupid and Eros though, hmm. I guess Cupid is a small ship and we shouldn't ask for something huge. And Cupid and Hermes get along so if we were to do a two ship run sometime we'd have compatible AI's.

Still though, are we sure we want the ship of a love god?

(01-15-2016, 05:41 AM)LoverIan Wrote: Also it seems near common knowledge that The Mercury is indestructible, so it may actually be sensible logic.

My reasoning was that the Cupid crew would object because the Mercury crew could come with them, but didn't. If they weren't getting the short end of the stick, the Mercury would be headed towards their planet too, no?

My main reason for choosing the ship of a love god is that I theorize one of those two ships has a Hybrid machine commonly built into them. My theory is that it could make things even easier.
We could also opt for The Persephone to see what it's like and start The Hunt for Hades owo

The last bit is a valid point, but I'm sure we can phrase it so that nobody thinks they're getting the short end of any stick,

Can we all just drop any sort of Eris talk? As far as I can tell all we're accomplishing is annoying Athena which, while not terrible, isn't exactly going to help us in the long run since friendship=power. As for ships we should get I'm gonna suggest Poseidon just because I expect it to have cool water powers and a segment exploring an ocean might be neat.

Ships are available in different sizes/classes sometimes. The only issue I'd have with a Poseidon is that the ship may mind warp. They all seem to come with their bonuses, but at this rate we may as well ask for a Hecate

(01-15-2016, 06:20 PM)LoverIan Wrote: Ships are available in different sizes/classes sometimes. The only issue I'd have with a Poseidon is that the ship may mind warp. They all seem to come with their bonuses, but at this rate we may as well ask for a Hecate

Hades ships hold 10 people, a storage hold large enough for other ships and an oil refinery at their minimum, and they are presumably smaller than Zeus and Poseidon ships. I'm not sure why a Poseidon ship would mind warp though.

[Athena could you delegate watching Eris to an Athena V2 or later unit? And I don't know your relationship with your mother Metis as well, but is there any chance she would consider babysitting Eris for a little while? Perhaps she can curtail Eris' behavior a bit and instill the importance of respecting other people's current existence?]

Quote:> Basalt, dear, if you happen to have any spare Scrap Metal or Wires on hand, I'm certain that they would be much appreciated on our end. This poor excuse of a ship is falling apart in so many ways.

Quote:[Athena: Maybe you should go take a short break to build a few babysitter AIs so you can spend longer times in the future not watching eris.

In the meantime, maybe nike or another of your friends can be the guest coplayer. I'm sure one planet without your expert guidance won't result in too much losing.]

But co-player this is a 5 planet game in which one of those is the center of the universe and the other is Fortuna! I will likely never be able to play this game ever again for the rest of my life, and don't give me "But we'll have you next game" promises! I'm not here to tie down the rest of your game co-player, and thus even though you might tell me you want me next game, I'm not going to treat that as a promise. You might want some new AI and I don't want you to feel like you must stick to me because of some silly "promise".

That does mean I refuse to keep leaving though. This is my one chance to play this game. I don't cross over to the new universe so the chance of me playing this again is slim to none. I've been waiting my whole life for this chance and any friends I have are going to need to wait. Eris has a whole planet to herself. One she can edit and bend to her very will. All on the planet, from the sentient ruling species, to the deadly beasts, even the very grass on the planet cannot harm Eris. She has a whole planet to interact with! Normally the punishment for gods killing gods is death or the tutorial, her punishment is barely a slap to the hand compared to those things.

I sort of wish I could be punished by getting a whole planet to myself. I had to buy my own planet.

I know it's so unfair sometimes. We're gods but we don't get worshipers, or land, or temples. Not one goat will be burned in offering to us. Being a god is nothing like it is in the stories. Eris gets the closest thing to true godly worship. Frankly everyone is a little jealous about the whole situation. Anyway, like I said, you are over reacting. Just because you heard something strange on a radio doesn't mean something is wrong with Eris. In fact if we heard something normal on the radio then I would start worrying, but if you're so worried about her being bored then I'll go grab a yarn ball and put it in my inventory. That should entertain her.

Quote:> A ton of post that calls for more shipping

Spoiler :

Quote:Can we all just drop any sort of Eris talk? As far as I can tell all we're accomplishing is annoying Athena which, while not terrible, isn't exactly going to help us in the long run since friendship=power.

Quote:Actually, since Athena is pretty clearly infatuated with Eris, I think it might behoove us to help her out.

Helios, aren't you going to open that box?

Oh. Well it's nothing important. The player is just speaking to themselves.

How strange. I suppose I don't need to see it then.

Wait a moment, co-player, what are you getting another ship for? Did we need a ship? It doesn't seem like it'd be useful at all in this session.