These pictures were taken from the tower of Our Savior's Church in Copenhagen. See: http://en.wikipedia.org/wiki/Church_of_Our_Saviour,_Copenhagen Especially interesting because the highest part of the spiral stairway leading up is on the outside of the tower.

I also thought of a different technique for shooting the shots that look straight down the street as I was finishing this shoot that I'll have to try next time. It basically breaks down to a bunch of arcs from one side of the street to the other, keeping focused on one end of the road or block as you do so, rather than the method that I used here of disconnected straight paths up both sidewalks and back as well as straight up and down the middle of the road.
It seems like it might provide a more reliable navigation experience as well. Trying to move around in this version is pretty awful as far as the photos are concerned. Free navigation is pretty fun in pointcloud mode, though, especially, as you say, in the Direct3D viewer.

Thanks, Jim, I appreciate it. =) This is one of my favourites too.
I'm waiting for the day when this will automatically link with my 'Orbital Propulsion...' and 'Obligatory Hydrant...' synths (or when the Bing Streetside car drives by and its 3D scanner information is combined with my synth's pointcloud). I do find that focusing on one object at a time leads to far better point clouds but sometimes I just want to see an idea of what everything would look like linked together. It can't hurt to try a big synth, right?
There are a fair few photos which didn't synth in which I've left included in this version of the synth, as learning what does or doesn't work is often more valuable and interesting to me than having only 100% synthy versions listed publicly. That's just me, though.

Wow ! I might be to old to say this, or do they still say this? "Cool....really, really cool".
In the Direct 3d viewer, alot of the street scenes really stand out beautifully in the point cloud. Nice work !
This one is a keeper for me.

This was an attempt to "fix" a previous synth of the same lava tube by taking some more photos of area I thought was the weekest. Although it shows up as "100% Synthy", It looks like I didn't get enough overlap in a few places, so the point cloud is broken into several chunks. To get the entire tube to show up in overhead mode, I'll probably have to wait a few months until the snow melts, then go back and rephotograph the outside parts of the tube.
I'll probably erase this synth in a few days, but the first one I did, highlighted and geotagged, is still up with the rest of my synths.

That is too cool! Switch to overhead view (hit T for the shortcut) and you can see the structure of the whole tube. I'm impressed! It's kind of hard to navigate though, would you mind adding some highlights? While you're at it a geocode would let people find this on the map.

This isn't the champion but I know there are only a few that are larger. We don't really want to call attention to very large synths because they're going to be very slow for the average user. I only did this as a test to see if I could get 4 floors to connect. I got three which is pretty good!

So, Ken, is this the reigning champion for most images in a synth?
Most points in the primary pointcloud?
Most points cumulatively from the entire synth?
It would be interesting to have some sort of Top 100 biggest synths somewhere. I know that's really not the primary or even ideal use case for Photosynth but I know that plenty of us would find it interesting.

This is amazing, Ken! I agree, finding your way between rooms isn't seamless, but with the highlights it is very easy to view the whole synth. I should make one every year to document the progress on the house.