John Carmack be damned. Quality videogame storytelling exists, and itís not secondary to the action. The narrative weaknesses of Carmackís own RAGE game may have stirred me into writing this piece up, but Iíve been feeling an urge lately to expose one of the most powerful counterexamples to Carmackís arguments. Hereís an author who has no professional connection to the game or writing industries, yet has managed to elegantly merge the two mediums together over and over again for three years. He does it as a hobby, for free, as a member of the Fallout modding community. Ladies and gentlemen, I present to you one of PC gamingís best-kept secrets: Puce Moose.

Beelzebud wrote on Nov 15, 2011, 12:12:Rage was definitely the most disappointing game in recent memory. The sad thing is that id has shown no indications that they really care.

They've actually taken the tactic on twitter of feigning ignorance of people having widespread problems.

I'm sure working on rockets in your hobby shop is fun, but when you charge $60.00 dollars for a game, you owe it to the customers to get it working properly. Stop blaming drivers, and other companies, and do your job...