I am using many mods, may the modding community be as nice for New Vegas, because as you can see it can make one hell of a difference for the better. I am using a 2GB landscape texture replacement pack with which I also made sure to include getting all the extra bells and whistles for. Another texture pack for clothing, armor and such, a high res texture mod for keeping the same looking high res weapons in 1st person mode as in 3rd person mode. I am also running highly modified falloutprefs.ini and fallout.ini files for extending draw distances, fine tuning details and increasing the amount of stuff that can be seen on the screen. Finally (I believe lol) I am running a lighting mod for changing the weather, getting rid of the horrible yellow hue/tinge that the game seems to have and adding cool and realistic looking, well, lighting effects. As you can see, it has turned out to be freakin awesome, very happy with the end result :-D [Edit: Also www.tweakguides.com provides some good information and incite on modifying the INI files]

Awesome man! I just got back into FO3 GoTY and am running FOMM with some mods. Haven't done FOOK2 yet, and I have a 600MB landscape mod...could you maybe PM me some info on the mods you're using and where you got em from? Do you have any CTD issues? That's my biggest fight right now...I'm running lightly modded .ini's, not pushing too hard till I get the damn game stable! Great screenies though!

I pretty much just mixed and matched stuff from this site here --> http://amito.freehostia.com/Fallout/FO-mods02.htm , all his links go to my fav modding site www.falloutnexus.com. You can pretty much adjust to taste (I implore experimenting yourself, is the best way to learn ), but alas run too many and without a load of vram you can possibly slow the game a little or a lot.

A little experiment, since I seem to have a rock solid FO3 game, I'm gonna try and mod the INI files, pushing the settings as much as I can until the game will even refuse to load a savegame for the sake of seeing what this engine can do, and how much different overall it can look This is it so far with it taking a little while longer to load, not really stuttering yet and starting to venture into a realm of unexplored settings...

A little experiment, since I seem to have a rock solid FO3 game, I'm gonna try and mod the INI files, pushing the settings as much as I can until the game will even refuse to load a savegame for the sake of seeing what this engine can do, and how much different overall it can look This is it so far with it taking a little while longer to load, not really stuttering yet and starting to venture into a realm of unexplored settings...

ROFL. If only lol. Chernobyl produced some weird looking creatures though, granted nothing like super mutants. Dust settles, and radiation is not visible. Also like the creator of one of the mods I'm using said, I refuse to believe that after 200 years, there ain't at least some greenery back in the world.

ROFL. If only lol. Chernobyl produced some weird looking creatures though, granted nothing like super mutants. Dust settles, and radiation is not visible. Also like the creator of one of the mods I'm using said, I refuse to believe that after 200 years, there ain't at least some greenery back in the world.

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Off topic: Could you provide a link to said weird creatures? I love weird stuff.