PrismSlime wrote:i like how everyone complains that the game's too easy, then continues to complain when a difficult to manage slime comes along. a corral upgrade to minimize their effects would be nice, but nothing to absolutely stop them. otherwise they may as well be pinks.

That's what I said, it doesn't completely contain them, but lowers the chance

Also I never complain this is the first time I have, and even then I don't care that much

Hello!Just wanted to report some bugs and tell that I love the Ruins, I knew I would want to live there! Give me a tent so I could stay here >.<

So cozy, peaceful, and sunny when it's day, and charming and creepy at night.

I love to make the first steps toward Ruins - do you know why? Because of those gentle notes at the beginning of the Ruins soundtrack.That puzzle door - easy to solve but great anyway ^^ I like how they look.

...and how they sound! - They sing as slimes sing in the trailer! <3 <3 <3

I think that's great that those quantum slimes and angry hungry hunter largos are less controllable now - you are in a dilemma of brinning quantums to the ranch and risking or leaving them in the Ruins. Completely agree with reverting hungry hunter largos to their feral form - you must now take more care of your slimes.

PrismSlime wrote:quantums are too unstable for this world. finding false terrain everywhere :( also phase lemons are a lot harder to work with than i thought! really gonna need that new expansion to keep up with them...

Good luck.

clmurphy74 wrote:Finding phase lemons a bit hard...also how do we grow/harvest them?!?

So far I've only found the treasure pods in the new area. :|

Just Shoot ANY fruit into a phasing lemon tree WITH lemons on it that are ripe. The lemons will fall off and become vacable, BUT you will lose the fruit that goes into them. You can plant them like any other tree, but u hafta sadurfice a fruit to get a fruit. So only do it when the price is high.