-
Fixed ttt_credits_award_repeat not working as intended, rewarding a
credit for every kill after X% innocents dead was reached, instead of
only when another X percent had died. So now if the percentage is set to
25% and repeated awards is enabled, traitors will get rewarded at 25%,
50% and 75% dead.

- Traitor credit balance: traitors now rewarded
1 credit after killing 35% of the innocents (was 50%), and another
credit at 70% killed.