The Animal Crossing universe (どうぶつの森, Animal Forest) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the popular Animal Crossing series of colorful life-simulation games for recent Nintendo systems. The series received limited representation in the Smash Bros. games up until the inclusion of the main human villager as a playable character in Super Smash Bros. for Nintendo 3DS and Wii U.

Contents

Franchise description

April 2001 saw the Japanese-exclusive release of a game called Animal Forest (どうぶつの森, Dōbutsu no Mori) for the Nintendo 64. It is life-simulation software classified by Nintendo as a "communication game". Eight months later in December, an enhanced version called Dōbutsu no Mori Plus (Animal Forest Plus) was released in Japan on GameCube. Nintendo of America decided to translate it for a Western release, and in undergoing the immense translation job of the game's text, the American version was also given a lot of new content. This further-enhanced version was titled Animal Crossing and it was a breakout hit with American audiences and critics in December 2002, and Nintendo of Japan was impressed enough by the new version that it was translated back into Japanese, with even more new content added on along the way, and released for essentially the third time in that country (as Dōbutsu no Mori e-Plus).

Animal Crossing, like its eventual two sequels for the Nintendo DS (Animal Crossing: Wild World) and Wii (Animal Crossing: City Folk), is an open-ended social simulator game where the player is a villager who moves to a randomly generated woodland town that he or she provides the name to, and the town is inhabited by all manner of anthropomorphic, cartoony animals. There is minimal plot; the player's general goals include taking part in all sorts of activities such as planting, collecting fish and insects, shopping, running errands for townspeople, and decorating and furnishing the player's personal house. The most tangible overall goal is to pay off the mortgage of your house (with currency called "Bells") as it gets routinely expanded in size by prominent businessman and real-estate agent Tom Nook, a raccoon who is one of the more recognizable characters in the series.

List of games in Animal Crossing

Animal Crossing (2001, Nintendo 64/GameCube)

Animal Crossing: Wild World (2005, Nintendo DS)

Animal Crossing: City Folk (2008, Nintendo Wii)

Animal Crossing: New Leaf (2012, Nintendo 3DS)

Animal Crossing: amiibo Festival (2015, Nintendo Wii U)

Animal Crossing: Happy Home Designer (2015, Nintendo 3DS)

In Super Smash Bros. Melee

The Animal Crossing franchise was anonymously introduced to Western gamers through Super Smash Bros. Melee, a full year before Animal Crossing's actual release, but not as an established universe.

Full Trophy List

The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one of Animal Crossing's staple characters.

In Super Smash Bros. Brawl

Animal Crossing is recognized as its own universe by Super Smash Bros. Brawl, but there are no playable characters to hail from it.

Stage

Smashville: This stage is essentially a woodland town in the style of towns generated by Animal Crossing games in general and given a name undoubtedly appropriate to a Smash Bros. game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with several characters standing and walking around in the background of the lower platform. In homage to the Animal Crossing tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night looking dark. If the stage is played at 8:00 Saturday night, a concert-style performance by K.K. Slider will be playing in the background while the brawl is on.

Item

Pitfall: In all three Animal Crossing games to date (Called Pitfall Seed in Animal Crossing: Wild World), villagers would occasionally dig a trap called the Pitfall with a shovel. If they took the Pitfall and buried it, neighbors that walked over that part of the ground would fall into a hole and be temporarily trapped. This item has the same effect in Brawl, and translates to the Smash Bros. universe as a combination of Donkey Kong's Headbutt attack and the Motion-sensor Bomb from Melee.

Assist Trophy

Mr. Resetti: Seems to be the Assist Trophy parallel to the Poké Ball's Goldeen. He lectures the players endlessly, much like his role in the Animal Crossing series, but otherwise has no effect on the battle whatsoever (aside from blowing up occasionally and covering about half the screen).

Music

Title (Animal Crossing) - A complete redoing of the title screen music from the DS title Animal Crossing: Wild World. It is used on the Smashville stage.

Go K.K. Rider! - A rocking remix of the song of the same name from both Animal Crossing titles. It is used on the Smashville stage.

2:00 a.m. - A remix of the song of the same name from the original Animal Crossing. It is used on the Smashville stage.

Town Hall and Tom Nook's Store - A medley of both the Town Hall background music as well as the music that plays in any of the variations of Tom Nooks store, both from both Animal Crossing titles. It is used on the Smashville stage.

The Roost - A soothing remix of the music track heard in The Roost in Animal Crossing: Wild World. It is used on the Smashville stage.

K.K. Cruisin' - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.

K.K. Condor - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.

K.K. Western - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.

K.K. Gumbo - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.

Rockin' K.K. - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.

DJ K.K. - One of K.K. Slider's songs taken directly from the Animal Crossing games, it only plays during one of his Saturday night concerts on the Smashville stage.

The Animal Crossing series has been given a lot of new content, not least of which is a playable character in the form of the Villager.

Character

Villager: The playable character from Animal Crossing, Villager, appears as a new starter character in the game, taking his design from the cover of Animal Crossing: City Folk. The Villager uses various tools from the Animal Crossing series, such as a shovel and umbrella, to assist him in battle. Villager's Standard Special Move, Pocket, allows him to catch various ranged attacks and items to store for later use. His Side Special Move, Lloid Rocket, allows Villager to either shoot Lloid as a rocket, or ride him as an effective horizontal recovery. His Up Special Move is Balloon Trip, which allows Villager to fly around with balloons. Timber is his Down Special Move, which is a three-stage move. First he plants a seed, then waters it which forms a giant tree, and then chops it down with an axe which acts as a falling projectile dealing massive knockback. The Villager's Final Smash, the Dream Home, involves Tom Nook and his nephews, Timmy and Tommy, trapping the opponent in a house being built, which then blows up. All eight of his costumes are based off of other possible appearances from Animal Crossing: City Folk, four of which are female.

Isabelle: The assistant from Animal Crossing: New Leaf throws random fruit out onto the stage heal players, not just the summoner.

Items

Pitfall: A returning item from Brawl, that can bury and meteor smash opponents when hit.

Beehive: If thrown at an opponent, a horde of bees starts attacking that opponent. Otherwise, it attacks the thrower if it hits the ground.

Stages

3DS Version

Tortimer Island: A stage based off a location of the same name in Animal Crossing: New Leaf. The layout changes every time the game loads it. Fruit can fall off trees to act as healing items for the fighters, and a large shark has been shown to act as a stage element.

Wii U Version

Town and City: A stage, similar in appearance to Smashville. The main platform travels to a town and the city from Animal Crossing: City Folk. During each stop, a background platform with various villagers watching will hover behind the main stage.

Music

Title (Animal Crossing): Taken directly from Brawl, and used on Smashville.

Go K.K. Rider!: Taken directly from Brawl, and used on Smashville.

2:00 a.m.: Taken directly from Brawl, and used on Smashville.

Town Hall and Tom Nook's Store: Taken directly from Brawl, and used on Smashville.

The Roost (Animal Crossing: Wild World): Previously known as The Roost, this track was taken directly from Brawl, and used on Smashville.

Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World): This piece is a combination of two tracks: the city plaza music from Animal Crossing: City Folk and the title theme from Animal Crossing: Wild World and City Folk. This song is played on Town and City.

Outdoors at 7 p.m. (Sunny) / Main Street: This mellow arrangement begins with the song from New Leaf that plays in the main town area between 7pm and 8pm in clear or cloudy weather, then transitions to the song that plays on the town's Main Street once it has developed enough. This song is played on Town and City.

Kapp'n's Song: This piece is a remix of the songs Kapp'n would sing to the player when ferrying them to and from Tortimer Island in Animal Crossing: New Leaf. This song is the alternate music for the Tortimer Island stage in the 3DS version and also plays on Town and City in the Wii U version.

Tortimer Island Medley: This track is a combination of two music pieces from Animal Crossing: New Leaf: the music that plays on the main island, and the music that plays during an island tour in the daytime. This track plays on the Tortimer Island stage in 3DS version and on Smashville in the Wii U version.

Tour: This is a combination of two songs from New Leaf: the Island Tour theme, which plays on most of the minigame tours accessible from Tortimer Island, and the Hide-and-Seek Theme, which plays during the Hide-and-Seek Tour as well as when playing hide-and-seek with the animals in town. In the middle of the song, "Look What I Found"-jingle that plays when catching a wildlife in New Leaf can be heard all over in the second portion of Island Tour's music segment. This song is played on Town and City.

Bubblegum K.K.: This track is an arrangement of a song that was added to K.K. Slider's repertoire in Animal Crossing: New Leaf. This song is played on Town and City.

K.K. Slider's Performance: In addition to the tracks listed above, if a battle is held on Smashville or Town and City on Saturday between 8:00pm and midnight, K.K. Slider will be present, as he was on Smashville in Brawl. He will randomly perform one of the following tracks, all shared with Brawl:

K.K. Cruisin'

K.K. Western

K.K. Gumbo

Rockin' K.K.

DJ K.K.

K.K. Condor

Victory! Animal Crossing Series: This track is a remix of the first few notes of the original Animal Crossing theme.

Items

Games with elements in or from the Super Smash Bros. series

Animal Crossing

Animal Crossing: Wild World

In Super Smash Bros. Brawl, there is an Animal Crossing stage titled Smashville, that seems to draw heavily from Wild World as opposed to the original game. The stage is simple, its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both Animal Crossing and Wild World, K.K. Slider, also known as Totakeke, will appear on the stage a 8:00 PM on Saturdays.