Labels

Friday, 11 May 2018

Saturn Emulation 101: Part 1 - What Emulation is All About

EMULATOR

noun em·u·la·tor \ ˈem-yə-ˌlā-tər \

1 : one that emulates

2 : hardware or software that permits programs written
for one computer to be run on another computer

[Source: Merriam-Webster]

Aside from piracy, emulation has to be one of the most
hotly debated topics among gamers. Most swear by their original consoles,
disparaging emulators as the inferior choice, only suited for people who don’t
really care about games and take the easy, dirty way to play them. I’ve seen
all kinds of arguments throughout the years, ranging from “emulators are always
full of glitches” (they’re not), to “they add input lag” (only half-true,
depends on setup), and the last resort of someone who’s out of arguments, the
“it doesn’t feel the same”.

If you’ve been following my content for the Yard, by
now you know I’m an enthusiast for everything related to emulation. Having said
that, I’m not an apologist for it. I think good things stand for themselves and
don’t need anyone praising them and trying to convert the masses, so that is
definitely not what this article will be about. I’m not going to try to
convince anyone to leave their consoles gathering dust (as if you can’t use
both).

Instead, this article is aimed at anyone who’s already
into emulators and wants to know more about the Saturn scene in particular, or
those who are curious but have yet to dip their toes in this gigantic pool and
are looking for some guidance to get started.

What is an
emulator?

The basic definition is in the dictionary entry that
started this article, but to expand on that a bit, it’s basically a
program/software (please don’t call it “app”) that allows code (i.e., games)
from one system to run on another. It’s not just between computers, a console
can emulate another, like in the prolific Xbox (the original), Wii and PSP
scenes, where the most popular use for a modded/hacked console, after playing
pirated games, was to emulate older systems like the SNES or Mega Drive.

Chances are you’ve actually played on emulators, even
if you didn’t realize it at the time. Compilations like the Sega Mega Drive
Ultimate Collection and downloadable games like those on the Nintendo eShop or
the PlayStation Store, all run on emulators. And just because they’re
“official” doesn’t mean they’re any better than fan made ones. Actually 9 times
out of 10 they’re worse, simply because the big companies don’t care much about
accuracy as long as the differences aren’t overly noticeable for the average
consumer, while emulation fans can – and will – obsess over minute things that
no average mortal can spot. Look into technical analyses of the SNES mini, for
example, and how it stacks up to hardcore emulators like Higan to see what I
mean.

(Virtual-On running at 4K in YabaSanshiro)

This is just one of the reasons why it’s so
disheartening to see some very antiquated notions about emulators still
cropping up in [the current year]. I’ve been writing articles and making videos
about this subject for some time and while the general response has been
positive, I’ve seen some unfortunate comments from people who seem to have some
kind of irrational hate against these harmless pieces of software.

It’s sad to see that the old idea that emulators are,
and will always be, plagued with bugs and glitches is still alive and well.
This probably stems from the fact that several emulators gain widespread appeal
while still at an early stage. People who have never tried one go into them
expecting a perfect 1:1 experience and are left severely disappointed when
their favourite game is a mess. Others just want a plug and play solution, to
select the game and press play much like with the original hardware, and don’t
take the time to properly configure the emulator.

This is particularly prevalent with the Saturn since,
for the longest time, the only emulators available were either painfully hard
to set up and operate, suffered from poor compatibility, or both.

Rest assured that this is not the case anymore. Don’t
listen to the naysayers, Saturn emulation has never been better or more on par with
other, more established consoles. This is not to say it’s a walk in the park
either, so let me try to help you decide whether this is worth your time or
not.

(Sega Rally running in widescreen in SSF - HUD is stretched but the actual game is being rendered in16:9)

Is emulation
right for me?

If you:

want an original experience (playing
on real hardware)

aren’t technically savvy or patient
enough to spend anything from 10 minutesup to an hour setting everything up for the first time and looking up
solutions for any potential problem you may encounter

don’t have the appropriate hardware
(powerful enough computer, PC gamepad, connection to the TV in case you don’t like
sitting at your desk)

just want to play games the easiest
and quickest way

...this is probably not for you.

On the other hand if you want to:

bring together all your
gaming needs on a single platform

play backups without modding
your console/getting a pseudo saturn/ode

mess with the look of your
games in ways that are impractical/impossible to do on original hardware, like
using shaders to simulate different screen types, increasing the internal resolution
to get a high definition look, or using emulator-exclusive widescreen hacks

use ease-of-life features like save
states, fast forward or rewind

easily capture
footage/screenshots without a capture device

have the best picture quality
without investing in solutions like the xrgbmini/ossc

...then this is definitely what you’ve been looking
for!

I want in! What next?There are three main Saturn emulators that you can use. In the following articles we'll go in-depth into each one, telling their history, weighing their pros and cons and offering some help setting them up for the first time.

We all love a bargain... I remember when I first started collecting for the Saturn as a "Retro Gamer" (as opposed to a curre...

Celebrating 11 years of existence...and 7 years of excellence

Welcome to The Saturn Junkyard, a shrine to Sega's sadly departed console, for all lovers of retro gaming. A place where you can come and relive the glory days of the nineties and find out about the Saturn as a console: We'll take a sideways look at it's games, it's peripherals, it's history, it's marketing, plus shine the occasional spotlight on console modding and the homebrew scene. We make no claims to being authoritative, and everything we discuss will come with a heavy dose of personal opinion and subjectivity. But hopefully we'll raise a smile or two along the way!