I guess i have should have been more specific. I was trying to change the color of the scope crosshair. Check out these images: From Mob Enforcer: http://ca.geocities.com/jlar_mods@rogers.com/cross_black.jpg From CJ/Nolf2: http://ca.geocities.com/jlar_mods@rogers.com/cross_yellow.jpg I am trying to ...

Greetings, I was trying to edit the crosshair that is used for the scope (e.g Sniper Scope) but couldn't locate the texture/sprite or .txt file anywhere. This directory has all of the "overlay textures" but the crosshair texture isn't there: game / interface / hud / sprtex (dtx) game / interface / h...

Sounds like you got quite a score there SparedLife! Some one should come up with a "Sims" mod where you get to edit / skin / modify SparedLife! :D I played & finished "Marine Sharpshooter II" & i must say i was very suprised at how great of a game it was. You have certain expectations when you play ...

Very good job, I love the Vodka Hey URA (make sure to save some vodka for me ;) ) the model itself is from Mob Enforcer, i can only take credit for the skin. Unfortunately my modeling skills aren't on the same level as yours! :D Kudo's to you "Johnny LaRue" !!! CANADA , what can i say? Your praise ...

Thanks! I was going to do her next (sounds kinky I know) LOL I guess i'm lucky then that i had a chance to do her first! :grin: Alot of the animations are slight variations of cate looking around & putting her hand on her hip. The Parachute animation is hilarious though. It's still too bad that you...

In the spirit of Spawn's post about Isako's Cineract animations: http://www.spawnsite.net/forum//index.php?...st=0entry5047 I put together a similar list for our beloved Cate. These animations were all tested with the hero.ltb. The hero_casual.ltb should work with most of the animations but the he...

hmmm.... interesting ;) I had never known of or used the variable commands in my levels. I relied heavily on triggers. I would usually have locked triggers that would be unlocked by a certain event , & than in turn it would send its commands. I also used the "activation count" property in triggers t...