Warhammer Fantasy Roleplay Fourth Edition Rulebook

Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.

Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.

The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

Can anybody point me to a site for the currently collected errata on this product?

Michael MDecember 23, 2018 6:16 pm UTC

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Errata is due out in early January, from the sound of it.

November 20, 2018 4:13 am UTC

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Did email Cubicle 7 and they indicated Europe Release around November 14 and Rest world and US was Dec 12th for print release.

Matt SNovember 20, 2018 11:34 am UTC

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Yeah, they posted that all over social media about 10 days ago

November 20, 2018 2:17 pm UTC

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Matt S thank you for all the information you have provided. I look forward to getting my hands on the 3 books pre-ordered from local store around the 12th Dec. AS I have said before probably my favorite version.

David NNovember 13, 2018 5:38 pm UTC

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Has anyone stateside received their physical copy?

Matt SNovember 13, 2018 10:49 pm UTC

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Yes, I have seen a few people report that they have had their copies arrive.

Giulio TNovember 06, 2018 11:33 am UTC

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Purchased PDF and physical copy.
The book is gorgeous, but the art, even if depict the WarHammer world, seems bland and generic. The book if choked full of drawings... they just are not inspiring.
Run of the mill fantasy stuff. That is a pity.
Character generation: Elf, again, got a lot of stats bonuses. The books promises that all races are equalised by other factors: I.e. famous Fate points and resolution.
That feels cheap.
I'm not a fan in smashing characters to make use their fate points. I never did it with 1st edition, and I'll not do it now.
The XP given by accepting dice fate, during creation, are a brilliant idea, but seems not really balanced. In the end, you can end up with some crap slave, instead of a noble, for what, a +5%?
Again, not worth it.
Careers: I like all careers have 4 levels, but the way they are presented, with those symbols, just make nonsense. Other than that, there is something lacking about description and drawings that is not very evocative....See more />
I'll add some other thoughts later. Perhaps

Luke RNovember 10, 2018 9:44 pm UTC

I really appreciate this review. Its the only one that actually talks about the game itself.

Dave SNovember 14, 2018 7:42 pm UTC

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The symbols make perfect sense to me, black crosses can be upgraded first level, bronze hammers second level, silver skull third level and gold shield 4th level

Nicholas MNovember 22, 2018 8:00 pm UTC

The different symbols are to differentiate the levels for folks who happen to be colorblind - an early preview just had crosses on all four levels with just the colors to show what level is what. I'm digging the book quite a bit, and can't wait to get my hardback in december!
(Note: I got my PDF through the Bits & Mortar program by pre-paying at my FLGS, so it doesn't show me as a purchaser here on DTRPG.)

Rory HDecember 14, 2018 1:51 am UTC

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Some valid points here - although I feel the setting won't really come 'alive' until we start seeing what they do with adventures and campaigns. I felt the same with the 1st edition in some ways, until The Enemy Within campaign kicked into gear.

That said, things like using symbols can sometimes might just take a bit of getting used to, and are fine in the long term. I agree that they could have put more emphasis on giving more XP bonuses in character generation, as ultimately they could act as a greater balance against things like Elves' stats (which have a very slim chance of being rolled randomly as a character race).

On the whole, however, I think I actually prefer the 2nd edition's approach towards streamlining the game rules, rather than the slightly more crunchy 4th edition rules. I'm not really sure I want to have each skill listed as it's own percentile scores, for example, rather than simply having everything based on the one gridline of stats as previous. I've yet to really...See more play the game though, to be honest. Maybe I'd change my mind if I did.

Giulio TJanuary 01, 2019 10:47 am UTC

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Just put "1st", "2nd", "3rd", "4th", in the box to tell the player the career level you need to buy that increase.
This is not rocket science.
I have strong feel that they tried to make the book more "warhammery", but ended up looking cheap along be not intuitive.
Is not deal breaking, but I need an effort to remember what symbol is what.

For the drawings: I've have the 1st vs 2nd vs 4th edition nooks side by side, and hands down, the 1st edition set the mood of the campaign starting from the cover.
Those "rough", black and white drawings have something so powerful, somehow disturbing, that you look at those and think: damn I need to play this game now!

November 03, 2018 11:01 pm UTC

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Thank you.

November 03, 2018 7:02 pm UTC

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Any ETA on when the physical copies will hit game stores US? I am thinking mid November?

Matt SNovember 03, 2018 8:34 pm UTC

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Not yet. December is far more likely though given that shipments to pre-order customers haven't completed yet.

November 03, 2018 7:02 pm UTC

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Any ETA on when the physical copies will hit game stores US? I am thinking mid November?

Frank TOctober 31, 2018 7:50 pm UTC

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Just got email from Cubicle 7. My order is screwed up (on their end) and if I'm lucky, I will get my book sent out by Nov. 2. This really is too much. :(

October 29, 2018 6:03 pm UTC

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What about a decent preview?

October 28, 2018 4:54 pm UTC

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Not that it matters, but my favorite version Warhammer so far is this one 4th. I enjoy the advantage system along with doubles count as critical hits. Also like the character advancement system. Look forward to getting physical copies. Have them preordered from local store. Know the owner. You also have allot of source material from 2nd that cane be converted.

John AOctober 27, 2018 3:37 pm UTC

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Is there any chance of a printer-friendly character sheet? The heavy border and off-white background looks good on screen, but is a bit much to print out.
John

Matt SOctober 27, 2018 5:42 pm UTC

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Character sheets, pregens, and a free adventure, will be showing up on the Cubicle 7 site shortly after the physical copies of the limited edition of the core rules ship

John AOctober 28, 2018 9:45 am UTC

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Doesn't really answer the question about whether printer-friendly character sheets will be included, but thanks, I guess.
John

Mark HOctober 28, 2018 6:44 pm UTC

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You can't please/help some people!

John AOctober 28, 2018 9:05 pm UTC

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No, you're right. I apologise for not being psychic.

Eric WOctober 31, 2018 5:13 pm UTC

I mean you didn't *really* answer. He's asking for printer-friendly - the one coming may not be printer-friendly. Most likely it's the same as the one in the book (which I do not own - just checking out the game to see if it's something I'd be into).

stefan JOctober 20, 2018 8:51 am UTC

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Great map at the start of the book - but there's no way to see how far apart stuff is? How much is a cm/inch whatever?

Matt SOctober 20, 2018 10:49 am UTC

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Not all maps are to scale

stefan JOctober 20, 2018 11:58 am UTC

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Yes, well I know that (?), but I still need to know, preferably without having to use old version maps or from other games. There are pretty much information on travelling speeds but no way to know how far apart towns and such are.

Alexandre LOctober 24, 2018 3:44 pm UTC

No Scale on maps? I'm speechless, really, as one's capacity to measure distances overland (or overwater) is one of the main purposes of maps. Its one of its essential elements...

Giulio TOctober 25, 2018 7:23 am UTC

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It's fantasy. Just make some numbers up... or use on older map.
But yes, would be nice to have a new edition, covering all aspects.

Nathaniel BOctober 25, 2018 11:50 am UTC

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Not bothering with a scale is just lazy.

Neil WOctober 16, 2018 2:42 pm UTC

Anyone know when the timeline is set? The preview map looks totally different to 1st & 2nd Ed versions.

Matt SOctober 16, 2018 2:59 pm UTC

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IIRC the in-game current year is 2511 IC and Emperor Karl-Franz I has been on the throne for almost a decade. The map is pretty much the same. It might be the art style throwing you off, IDK

WFRP 4th edition is kind of like an OSR game. Yes, it doesn't use those mechanics but the spirit of ye olden days is there. The system is reminisent of the first and second edition but weirdly different in a way that you really need to learn all of the [...]

The good: Cudos to C7 for going back to the original setting from 1st ed and for the great artwork.
The bad: An overly complicated and poorly explained edition of WFRP. I wish 4th ed could have been a modern take on Warhammer Fantasy Roleplay th [...]

I've played WFRP 1st, 2nd and a little bit 3rd editions before this one and 4th is by far the best, the most complete, the most lore coherent, the most sophisticated (with optional levels of complexity) and the most fun of them all. I like DnD m [...]

I've never read or played a Warhammer Fantasy product before. Warhammer's world feels more "sociological" than many fantasy games': it's clearly a society with its own features, functions, and classes with wide gaps in wealth and statu [...]

As with other Cubicle 7 products, the layout and general presentation are top notch and it's pretty well written and easy to follow. The rules are very much based on WFRP 1st edition, rather than 3rd or 2nd. We all expected that the experimental 3rd ed [...]

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