The Goblin Project 3089 22

I have been messing around lately and been making a story line based on human race being destroyed. With this the Goblins have broke off of the orcish hordes and started to battle for territory.

I have currently done most of the building work.I have returned the sappers and zeppelins back to their race as well as their sounds.

Many things I have to do yet, in the future

Implement new UIImplement spell graphic changes. Blizzard being firestorm or something different as well as other changes regarding spells.Changing the unit graphics (currently cranking wyrmsun for graphics)Finding a new castle(currently re worked version of fortress)Finding appropriate towers

It is a fun project. If anyone is interested let me know.I would make it more prominent stand alone but than you wouldn't be able to play with others.

That would be a very cool idea igog, might take you up with that. I haven't gotten that far but will keep you updated.

Just tell me when you are ready!We could also put the new guys in the mix: @BJayLandmaker to make us some maps and AI!If we could provide a full new campaign with a new race, new maps, improved AI and and a great story that would be awesome!

That would be a very cool idea igog, might take you up with that. I haven't gotten that far but will keep you updated.

Just tell me when you are ready!We could also put the new guys in the mix: @BJayLandmaker to make us some maps and AI!If we could provide a full new campaign with a new race, new maps, improved AI and and a great story that would be awesome!

Interesting :-)

Well, if i find the time then i'm in the game. I have an idea for creating campaign maps. I did that in the past.

A campaign is about moving forward through the land, right? I like to give the players that feeling. How do you ask? Let me tell you an example. Lets say you are on the southeast of a map and after playing it you end in the northwest of the map. You attacked the enemy base in the northwest and finished the map. Then you start on the next map. What do you see? Some of the terrain from the ending of the last map is now your start area of the new map. That part of the terrain was copied exactly to the next mission. In this way you get the feeling of moving through the land. Finding some familiar terrain from the last mission as your start location in the next mission. The maps have sort of a connection. I like that idea. What do you think?