Panic on Wall Street players are divided into Managers and Investors. Managers offer for sale shares of societies they are in charge of for as much as possible. Investors attempt to acquire them for as little as possible in order to get the best return possible. After two minutes of negotiation, a roll of the dice brings (sometimes drastic) changes to the economy, with major consequences for the balance sheet of each player. After five rounds of play (5 months), the manager and the investor who have accumulated the most money are each declared victors, the undisputed Masters of Commerce.

Here we go again Asmodee Editions gives you a chance to play as a Pro in the field of the stock market without any real money lose now play against your friend and see if you can make more money then them to gain those bragging rights.

In Dragon Delta, you want to move your pawn over a system of bridge-like planks to the other side of the board. An easy task! Or at least it would be if everyone were working together, but alas you’re not. Instead you’re all working on your own right next to one another, each convinced that your way is best.

In game terms, players simultaneously select one card from a set of five actions that’s available to each player. The actions allow players to place plank foundations, place planks, move their pawns, cancel other players’ actions, or remove planks or foundation stones. As can be expected for a design with simultaneous action selection, the game is rather chaotic.

The 2012 edition of the game includes a double-sided game board not present in earlier editions.

Any game that gives you a chance to mess with the other players as openly as this one does I want it Asmodee Editions has so many games I want to play check them out and see for yourself.

Are you ready to take-on your discovery mission to the archipelago? Each player takes on the role of an explorer and their team, mandated by a European nation to discover, colonize and profit from the archipelagos. These missions are supposed to happen diplomatically, by answering the needs of the local population as much as the regular demands from the continent. You’ll have to respect the archipelago and its natives as otherwise, they’ll begin to revolt and that might end up with a war for independence. That’s not taking into account that among you a separatist and a pacifist might be hidden, who will both tip the scales toward revolt or peace, respectively! Archipelago combines exploration, resource management, optimization, cooperation, strategy, negotiation, corruption, commerce, suspicion, alliances and betrayals, even a hint of investigation!

The spirits of nature are in danger! Can you help? By making use of your bluffing and tactical skills, carefully move the game tile while trying to determine the identity of your opponent’s creatures. •A variant to the game play for 3 and 4 players, without the addition of any pieces. •Superb illustrations. •A cunning game appreciated by players of all ages. The box contains: 36 tiles and the game rule book.

JFK’s assassination, the 1st step on the moon, the last crusade… Can you put all these events correctly on the timeline? Each player is dealt the same number of cards. At the start of the game, a card is drawn at random from the stack and is placed at the center of the table with the date showing. This is the starting point for a timeline that will be gradually completed by the players. The first player then chooses one of his cards and places it before or after the card on the initial map. The player’s card is then turned over to show the date of the historical event. If it is correct, it stays in place. Otherwise, the card is discarded and the player must draw another to replace it. The more cards in the timeline, the harder it is not to make a mistake! The first player with no cards left wins.

In City of Horror, you’re playing a group of humans faced with a zombie invasion. The struggle against the dead is important, but your own survival is vital! To win, you’ll have to make alliances but also betray your companions. A game is played over 4 turns. Each turn represents one hour of time before reinforcements arrive. These turns are played out similarly: zombies arrive, players move one of their characters and then each location is resolved (power and attack). At the end of the 4 turns of play, the player with the most victory points (characters, food and antidote) wins the game. But be careful: to get into the helicopter, the players will have to make sure each of their living characters has been vaccinated. The box contains: 7 site tiles; 3 road tiles and a water tower area; 1 water tower; 21 character cards; 21 character tokens; 1 woman with baby character token; 40 zombie tokens; 30 colored bases; 36 movement cards; 40 action cards; 20 invasion cards; 6 explosion markers; 1 starting player marker; 12 food tokens; 16 antidotes; 1 zombie leader marker; 3 caches to be used when parties to less than 6 players; and 6 markers to indicate the color of the player.

Ten Sherlock Holmes adventures in which you are the hero! You are a member of the Baker Street Irregulars working to solve mysteries before the Master! You are either investigating the mysteries as an individual, or trying to win against up to 8 other investigators. The curse of the mummy, the murders of the Thames, the mysteries of London, the stolen paintings… strange cases of the most famous detective ever: Sherlock Holmes! Equipped with a copy of the Times, a map of London, a directory and more importantly – your logic, you will roam the streets of London trying to solve the most heinous crimes. Will you visit the crime scene? Meet Inspector Lestrade? The decision is in your hands and each clue that you follow will bring you a step closer to the truth. Unravel the string of intrigue, answer a series of questions and compare your score to that of Sherlock Holmes. Can you beat the Master?

You are the Baker Street Kids in this game of intrigue, flair, bluff and mischief. Players must uncover the time, place, the culprit of the kidnapping of Henry Morton Stanley, as well as the stolen object from his room. At the start of the game play, each player receives 4 pieces of evidence, while trying to keep your clues secret from the other Baker Street Kids, you try to uncover what they know. Over three phases, players will try to solve the puzzle. The games ends when one player is successful. The box contains: Game board, 1 notebook, 32 clue cards, 36 deduction cards, 28 Sherlock Holmes business cards, and 4 verdict folders.