Having created the account so recently, I'd honestly advise just deleting/remaking it. You can delete the account from the Options screen.

If you recreate it, you will get your 15 starting shrooms again, and 10 for confirmation, just as if you were a brand new player. It would be well worth the lost day of progress to get back those 25 shrooms.

if anyone here wants to do smaller donations for shrooms ill take em on my bank char Coraths bank/storage and ill sell and buy shrooms for the guild.. on top of doing the work ill double the donations before i sell the cbd (if i got enough cash.. got 5.4 mil atm)

If you're interested in donating towards a mass purchase of shrooms for the guild - as you're right, our last purchase is going to run out before we're 50 fortress and 100% everything - then please feel free to donate to Shroom Drive.

I ask that we use this one because there are still a lot of items left on it from the last short fundraising run.

2) Then go validate-verify your e-mail to get the extra mushrooms (as a new user).

3) In the next step, go to Hall Of Fame and type there this: /extramushrooms # (in # type the number of mushrooms).

4) Then go to your old account, in Hall of Fame and in the search bar type: /transfer_mushrooms;from_Ajax;to_Bob (e.x. Ajax is the new account u made and Bob the old one). Like this, all the mushrooms are transfered to the old account :)

Just under 3 hours to go for prepping for the war I will be starting at 11.00 AM GMT that 6 EST (or 3AM if you are a west coast hippy with flowers in your hair - ah those were the days, Free Love, Free Milk at school, Free Nelson Mandela, ...)

It seems that we're out of shrooms!
I think we should add another guild battle day on thursday, since we should have extra gold floating around. The battles are really something to look forward to over the daily grind of clicking tavern quests.

It can be a nonmandatory battle starting at 11:00 EST. Most players generally log in at least twice a day, so I don't see participation as a problem.

Here is an update: One of our lead programers has been ill for some time and has to stay in bed. Therefore, a release date of the guild dungeons in September cannot be guaranteed and a release date in October is more likely.

fyi, we have 2 waiting to become members and are currently at 47 members. those two will take us to 49 and the max guild size is set at 50. this means we really only have 1 slot left if someone is playing at wants to get on the list, barring attrition of course!

we do still have a person in the second guild that could likely log on and give leadership to a more active player if we need to start looking into that.

The problem is that there's no guarantee when the next sale will occur (we just had one). We can't wait a month for a sale, so if we have two people in limbo, we'll just have to proceed with buying something.

from what i read in the link i posted in the previous s&f thread, your computer is sending multiple commands for each click. so when you fight a dungeon mob, later it sends the command again, if it hasn't been an hour then it blows a shroom. the same things happens with quests & arena. this is also why multiple chat entries show up.

i do not see how this could be on their side, it would have to be client side from what i have seen.

zev has it bad too, some of his chat was dupicating from friday on sunday.

normally you cannot go into the dungeon screen while on guard duty but perhaps if you could it would allow you to press that button initiating that command. so the way they keep you from doing that is to just not show the button. in effect, whatever causes your issues allows you to press that button that you normally wouldn't even be able to see.

You can't. A lot of players have requested the ability to view past clan fights in their suggestions forum, and from what I've seen the response is that they don't want to store the fights on their server because it would take up too much room.

So I have been busy with work (RL) recently and have found that I have not had enough time to spend all of my tavern time. I have been working in game nonstop so at least I am not idle.

My question is to see if anyone is dedicated to this game enough that they would spend my Tavern time for me and share the account. Until a later day once work slows down (RL) I could be able to manage it on my own again.

sorry, we should be fine though. all but 14 of our have prepped already and none of theirs have. the guild is "cuddle bunnies", we fought them last week but no one entered the results. i do remember that it was close though!

if you log out before the fight, when you log back & click on the guild tab it will show the fight and then the end screen with the results, how much xp and honor we gained. if you are logged in then the fight will play itself and when you return all you will see is the end screen when you go into guild.

if you are logged in, there does seem to be some instances where you won't see anything so i have found it is best to log out before the fight starts and log back in when i have time to watch it!

One of the reasons I like choosing them is because we can win even without me prepping. I'll be caving/spelunking on Saturday, so unless I can get back to a computer in time to prep (possibly but not likely), I won't be available.

As an aside, I think I've decided that I'm going to stop using the Epic mount and go 30% mount + beers from now on. I realize this is less efficient for normal players, but might be more efficient for me given that I am constantly losing shrooms - it causes me to be stuck with the 30% mount for a week or two between 50% mounts, as my progress in saving up to 25 keeps taking 2 steps forward and 1 step back.

Anyone else think this is a good idea? It seems like it to me, as this way I could spend the shrooms as soon as I get them and reduce my chances of losing any.

Aye, what sebidach said, though nobody seems to know the actual cause behind it. I don't have Flash issues with anything but S&F, and when I ask about it on their forums the suggestions range from advising that I get a new router to "you've definitely been hacked!"

This might be purely coincidental, but it seems that once i got the dragon mount my mushroom income dropped pretty drastically; i can't actually remember getting one since i got the new mount, and i used to get them all the time when i had the raptor. anyone else experience anything similar?

I experienced that feeling, which is why I mentioned a reduced chance of drops way up in this thread. But that theory was shot down by others. I just have a hard time thinking I can go this long without a drop just by chance.

I'm currently using the DX bow and just picked up the CON bow. I don't want to lose that much of my primary stat, but sheesh...I get a wider damage range, but the average damage increases by about ~200 with the CON bow. I'd also gain 30,000 HP - 30% more HP - but I'll be weaker against other Scouts!

The additional luck bring me from 32.7% to 42.5%. I'm still sporting the top pair, but it's tempting...

Also, I'm well above my armor limit, but it's clearly helping. I got that item by test fighting a dungeon boss who was 8 levels higher. I won. I really didn't mean to beat him this early, rather to see how close I'd get.

I'll start the auction of all the stuff on Shroom Drive as soon as I get home from work.

If anyone wishes to donate to the S&F Shroom Drive and I do not have space on the Shroom Drive character, please feel free to send it to any of my other characters - BUT MAKE SURE YOU LABEL THE TRADE ACCORDINGLY PLEASE. I'll create a new character if I need to for storage as well.

It's time for big donations so we can afford the push to finish our guild bonuses! :D

"You can get 50 levels by buying, and 50 levels by dungeon victories (automatically). If I understood correctly, the number of levels gained by dungeon raids does not effect the costs of the 50 other levels. "

the server restarted a few minutes ago. i read on the forum that you can see your game version in the bottom right corner of you the game window, i sure as hell can't find it! anyone know where that is?

should we ask everyone to donate 1k gold today. we can't start the guild dungeon until our guild battle is over and probably the 1.5 hour cooldown timer finishes, but we could do it late tonight/tomorrow morning if we get the gold?

Let's keep an eye on the forums to hear from the initial wave of guild fighters to see if there's any surprise we should know about before we run headlong into the first dungeon fight (which will take a couple of days anyway). I don't expect the increased stats to affect future stat costs, but we don't want to be dumb about it.

upgrades as soon as possible is important, the more we can upgrade our EXP, the faster we can grow, which means the sooner everyone can donate an increased amount of gold, which means the sooner we can reach the necessary gold amount for each individual dungeon

106k for +1 to EXP and GOLD right now; using upgrades, that's 14.3k. All we lack is the shrooms. Otherwise, upgrades are far more worthwhile. (especially since you have the potential to lose a dungeon fight.)

Yes, we can pick off a single dungeon while we wait for the shrooms. Once we have the shrooms, it's a solid push for bonuses. Since we have a fight today, and we'll have one tomorrow, we can round out Sunday by taking on the first dungeon.

i think that we should be able to sell the cbd on shroom drive for 2.5 per million if we have any buyers from s&f wanting to buy the cb monies. at that rate we need 40 million for the $100 dollar purchase to finish out our shroom needs once and for all.

we have over ten million in there now and will end up with a few million more after this auction.

short of someone being extremely generous, this is our best bet so please donate what you can as you can for our shroom needs!

it looks like we will be using my paypal to gather the various funds, if anyone else wants to donate usd through paypal please message me for my address! it is the same one as on my profile here though.

place a note in the transaction though to let me know who is donating please, unless of course you choose to remain anonymous.

Also, there's apparently a bug with displaying the cost to go into a guild dungeon...what you see isn't what you get. According to the forums, "You'll have to do the math before and after to find out how much you paid to get into the dungeon."

There is also a problem with the displayed price being wrong. To determine the actual cost per dungeon, guilds are going to have to do the math themselves for before and after they declare the guild dungeon.

need some input. Recently I got a rare bow that I thought was friggin awesome, it was certainly an improvement over my old bow: 70-170 damage, 450 luck. now i just got a new bow that does 78-180, improving my damage by about 2k minimum and 4k max, and gives 172 dex. Tough decision as dex costs almost triple the gold that luck does. with the old bow my crit chance is 43.87%, the new bow lowers it to 22.64%. any suggestions?

What is the damage range? You can figure in luck with your average damage and find out which is better overall.

i.e. if your luck gets you a 44% crit chance, multiply that bow's damage range by 1.44; if it gets you a 23% crit chance, multiply the bow's damage range by 1.23, and if the two are close then consider that DX has the dual purpose of also reducing damage from other scouts.

I'd take whichever gives you the higher average damage, figuring in criticals.

thanks to ob & ranger we should be finished soon with all of our shroom needs. i sent out a game mail but wanted to state here as well...do not donate any more shrooms or they may just sit on our guild account. we could still use lots of gold though and with our upgraded bonuses we should all be making tons of gold! ; )

"Lots" is an understatement. We're going to need boat loads of the shiny metal stuff.

Keep in mind that an 84% gold bonus means you're getting 84% more gold than you would otherwise get. Don't forget to donate a portion of it back to the guild so we can max out those stats. Once we've done that, we only have to focus on guild dungeons.

That's not likely a glitch on your side. I noticed that the two people who confirmed it to show 50 in your image were both officers. If you recall, the GD cost glitch didn't affect officers. There's a chance this is a similar issue that's exempt for officers.

The devs might have been playing with the new features, but I wouldn't worry about it. You might want to check the game's forums to see if anyone else sees the same thing.

Yeah, when I posted a thread about it, around 4 others popped up at the same time. Looks like every guild on S&F is having these problems. (except they say it's really capping at this incorrect number, and they cannot take in new members.)

We'll reach the target goal tomorrow and do the fight on Wednesday. We're only short 40k gold, which isn't much when you consider our 102% gold bonus. All of us who are over level 65 can easily donate four figures of gold per day.

Remember to keep the donations coming. Freed can't do this on his own.