Complete Streets Game

Explore TCAT’s new Complete Streets Game!

The Complete Streets Game is a capacity-building workshop tool thatenables participants to play with re-arrangingand rebuilding their neighbourhood streets and to visualize what the opportunities and options canbe. The game is a fun, interactive exercise that helps groups understand the size andscale of different modes of transportation and work collaboratively to re-imagine a local street as a complete street. The game’s easy accessibility equalizes public space and allows everyoneto have a chance to design a street without having tomeasure or draw.

Over the past five years, the Complete Streets Game has been used across Canada by non-profit groups, business improvement associations, schools and public health and planning staff to collaboratively re-imagine streets in a fun, accessible and interactive way. Its success as an engagement tool has led us to develop Version 2.0, a more durable edition with magnetic street sections that have been expanded and updated to match the most current transportation standards.

Each game contains a set of graphic magnets that represent different componentsof streets (e.g. bike lanes, sidewalks, bus lanes, vehicular travel lanes, trees, benches,etc.), drawn to scale. Four to six players work together to arrange and re-arrange the magnets and build consensus as to their ideal street crosssection.

A limited number of copies are available! Games can be ordered below (note that you will be directed to the Pay Pal account of our parent organization, the Clean Air Partnership). Games can be shipped, or you can come by our Toronto office and pick them up in person.