So, on the actual subject of raiding, I'm kinda thinkin about transferring my main toon to another server. I've been raiding with a pretty good group of people on tichondrious, and I think we might actually try out some of the mythic raiding content soon. I reaaaaally don't want to leave RoS, but with the way mythic works, it'll probably have to be done. If anyone wants to add me, my battletag is tenebris#1602, or my realid is zreboul@gmail.com (I think. havent dealt with realid in forever).

Tenebris wrote:So, on the actual subject of raiding, I'm kinda thinkin about transferring my main toon to another server. I've been raiding with a pretty good group of people on tichondrious, and I think we might actually try out some of the mythic raiding content soon. I reaaaaally don't want to leave RoS, but with the way mythic works, it'll probably have to be done. If anyone wants to add me, my battletag is tenebris#1602, or my realid is zreboul@gmail.com (I think. havent dealt with realid in forever).

Bel wrote:There are alliance guilds on Tich? My rogue is horde on Tich and it seems even more imbalanced towards horde than FT.

yeah the horde way outnumber the alliance there from what i've seen.

Timos wrote:

Tenebris wrote:So, on the actual subject of raiding, I'm kinda thinkin about transferring my main toon to another server. I've been raiding with a pretty good group of people on tichondrious, and I think we might actually try out some of the mythic raiding content soon. I reaaaaally don't want to leave RoS, but with the way mythic works, it'll probably have to be done. If anyone wants to add me, my battletag is tenebris#1602, or my realid is zreboul@gmail.com (I think. havent dealt with realid in forever).

Do you have to be on the same server to do mythic raids?

I dont think so for 5 man mythics, but i definitely think it applies to the 20 man raids

heh, i know it sounds kinda crappy but I do enjoy some of the more difficult content in the game. the people on Tichondrious really aren't hardcore about it. They're very similar to RoS in fact, except they actually have active members. Upon thinking about that, maybe they're nothing like RoS.

Git: there are 4 difficulties for raids now, mostly to make them more accessible for everyone.

Raid Finder: effectively retard mode. 25 players. There as an intro to raiding and for people to see lore who are too bad to do the real raids--it is almost impossible to wipe. They're usually split into a few different bosses at a time, not the entire raid at once. Raid Finder usually unlocks after the raid has been released for around 2-4 weeks. Instead of building the raid, you just queue up for it using the Dungeon Finder. Usually a split of 2 tanks/5 healers/rest dps. Gear dropped is ilvl 835. (Heroic dungeons drop 825 gear).Normal Mode: 10 to 30 players. Bosses have mechanics that can actually kill people, but average players should be able to tackle majority of the raid on its release. Drops ilvl 850 gear.Heroic Mode: 10-30 players. A transition between Normal Mode and Mythic (hard mode). Bosses a little less unforgiving, but very few new added mechanics. ilvl 865 gear.Mythic Mode: 20 players only. These are the old Heroic modes. It's only 20 players and no split raid sizes to make the fights easier to balance. New mechanics, unforgiving, the works. ilvl 880 gear.

Inbetween raids, there's also Mythic dungeons. Kinda the same idea: 5 mans with extra mechanics over the old heroic modes. They've also made a Diablo 3 greater-rift system for mythic dungeons called Mythic+, the higher the difficulty, the more hp/damage mobs get, and they can also get fun new mechanics like every trash mob enrages at 30% hp, or lava pillars randomly erupt under your feet. The gear scales based on the level of the mythic+