THIS is TI:R.
Car chases. Attack dogs. C4-charges. Hostages, bombs, guns, exploding tires and all that with a thousand bugs and glitches gone since our release in 2013.
We're bringing it back for good - and FUN we shall deliver...

Our campaign didn't work out due to our lack of experience with these things. So, we contacted experts and cancelled it, and then designed a fresh one on IndieGogo. We've written up our experiences in a KS-Postmortem, so if you're running a Mod or an Indie game and planning to launch a crowdfunding campaign, you might want to take ten to read it & avoid making the mistakes we made!

In other news, we've worked a lot on our game art over the past weeks, and we're in the process of balancing our maps - after all, we DO have a working alpha on our NA server now.

Here's a reel showcasing some of our alpha footage that hasn't been part of the campaign video; we're also working on another one illustrating gameplay on our "Innercity" map, recorded less than a week ago.

If you're interested in joining the alpha testing, please leave us a comment under this article and we'll give you access to everything.

The next big thing for us to work on are the TI cars.

We want to wish all of you a good start into the month of December, and if you have any questions regarding our crowdfunding experiences, please don't hesitate to ask!