Exodus RPG Adventure #12: Ace of SpadesOnce again, the call to adventure comes to Vegas via a Poker Tournament. The Big Bordello Casino is hosting a poker tournament, and the high stakes and prizes attract the attentions of people from across the wasteland. Dare you take a chance at the poker tournament, or find other avenues of adventure in the City of Sin? Ace of Spades is an Exodus OPS campaign scenario for 4 to 6 characters of 2nd to 4th level, and can be easily adapted to any other Post-Apocalyptic setting.

Exodus Post Apocalyptic RPG Wasteland Adventure #14: TremorsThe town of Cripple Creek (DS 3) is suffering from small quakes or tremors. Sheriff Bruno O'Malley is looking for a stout group of wastelanders to go and investigate the disturbances, which he believes are from the old mines of the Nevada Mountains that overshadow the town. Tremors is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to 5th level, and can be easily adapted to any other Post-Apocalyptic setting.

Exodus Wasteland Adventure #11: Station XThe Steel Disciples and Techno Reapers are constructing a short-wave communication network. However, their territories are 800 miles apart with the Mutant Army, Tribal Nation, and Vegas Mafia in-between. They are looking for a few good men to aid in the construction and protection of these radio towers within their territories, as well as a few extra guards on the envoys that seek treaties with neighboring factions. Station X is an Exodus campaign scenario for 4 to 6 character of 3rd to 5th level.This scenario has been updated from the original to reflex the new Experience system used in the Exodus OPS campaign. OPS players that have already played this scenario, cannot re-play it, or gain any benefits from the changes within.

Exodus Wasteland Adventure #13: Children of the SandThrough the Southwest wasteland, children have been disappearing from settlements. Many believe that the Mutant Army or Slavers are behind the disappearance, but one man believes different and is looking to hire a group of wasteland adventurers to explore his theory. Dare you have the guts to undertake the mission of the missing Children? Children of the Sand is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to 5th level and can be easily adapted to other post-apocalyptic settings.

Hidden AlliancesA merchant in Alamogordo needs help! His daughter was captured by Tribals in a caravan raid, and he'll pay top dollar to get her back. Brave the depths of Tribal territory and face off against fierce foes - will you cut a deal or will you go in guns blazing? Hidden Alliances is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 3rd to 5th level and can easily be adapt to any post apocalyptic setting.

Exodus Post Apocalyptic RPG Adventure 16: FutureMaxJustice. Justice is a hard word in the Wasteland. Before the war it was easier. Build a massive underground supermax prison, and send the worst criminals and dissidents there to rot. Of course it was the prison of the future, so they had to power it with the best stuff around. Now the RAD levels are fluctuating wildly. Someone better figure out what is going on, before there's glow from Big Water to Alamogordo. FutureMax is an Exodus OPS campaign scenario for 4 to 6 characters of 3rd to 5th level and can be easily adapted to any other post-apocalyptic setting.

The Glow of DeathThe martial arts are well practiced by the xenophobic Chi. They have turned their bodies into living weapons through rigorous discipline and training. But for some, there is an even higher state. For some, there is a power that can only be achieved by supreme dedication to the art. A student's master is dead, and that death demands vengeance. Will the student achieve the awesome power that is the Glow? Or will he fall in disgrace? The Glow of Death is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 4th to 6th level and can be easily adapted to any post apocalyptic setting.

Wasteland Adventure #18: Run to the HillsA call to duty by the Steel Disciples is issued for freelanced rangers to explore the Utah Mountains for dangers and sites of interest. Interested parties are to report to the Steel Disciple operational base at Wendover on the pre-Exodus border of Nevada and Utah. Do you have what it takes to undertake an expedition into the mountainous wasteland of Utah? This adventure contains military-based large scale combats and may be difficult for low level characters. Run to the Hills is an Exodus OPS campaign scenario for 4 to 6 characters of 5th to 7th level and can easily be adapted to other Post-Apocalyptic settings.

Exodus Wasteland Adventure #19: RetributionCriminals of all kinds have been turning up dead. Most of the slayings are centered around Phoenix, a region notorious for NEMO involvement. Some would count this a blessing, but the Desert Rangers want it stopped, as the indiscriminate killings have offed informants and risked provoking gangland violence. The suspect is an Ex-desert ranger, and it’s your job to track him down and bring him in dead or alive. Retribution is an Exodus OPS campaign scenario for 4 to 6 characters of 5th to 7th level and can easily be converted to other Post-Apocalyptic game settings.

Exodus Wasteland Adventure #20: Voice from the BayA whisper. The barest of squeals beneath the ever-present static of the radios drew their attention. Now, the far-ranging eyes of Alamogordo have settled on the Rock in San Francisco. Are you prepared to sneak beneath the clutches of the Chi Dynasty to investigate a mysterious transmission from an ancient prison? Voices from the Bay is an Exodus OPS campaign scenario for 4 to 6 characters of 4th to 6th level.

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