GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946

“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.”

Franklin D. Roosevelt November 10, 1941

At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them apart from the rest of humanity. With these powers man took to the air without mechanical aid, explored the depths of the sea without life support, and touched the rim of space.

To others, Talents seemed godlike in their power. Only the Talents themselves, pushed to the front lines of every battle, knew the truth — that these newfound powers seemed pointless in the face of death.

That their power set them apart from family, friends and enemies.

That it made them more, and yet somehow less.

These fears, like the power that feeds them, are godlike in their scope.

“The world is richly super [yet] delightfully bleak and war-torn…. Look, up in the sky — and take cover.” —Kenneth Hite, Out of the Box

A GAME LIKE NO OTHER

GODLIKE is a role-playing game in which the players take the roles of superhuman Talents fighting in World War II.

No bright spandex, no pulp machismo. In the grimmest conflict in history, ordinary men and women emerge who have the Talents their times demand — but who are still as vulnerable, and ultimately as expendable, as the ordinary troops in the foxholes.

The core book includes everything you need to play in a wartime setting ripe with intrigue and combat.

“An excellent game with many roleplaying opportunities and chances to be real heroes.” —Jody Harkavy, About.com

GODLIKE features an intensively researched alternate history, the depth of setting and character for which award-winning author Dennis Detwiller (Delta Green) is famous, an innovative rules set by Greg Stolze (Unknown Armies), and a complete "D20" rules conversion by Mike Mearls.

“Slick production values, and a simple and clever system with an eye toward punching through tanks and German machine gun nests, make this a great superhero game.” —Mark Finn, RevolutionSF

REVISED EDITION

This new edition of GODLIKE includes corrections and revisions throughout the book based directly on the feedback of gamers over the years since GODLIKE first appeared.

It also includes a new appendix with further rules options adapted from GODLIKE sourcebooks and campaign books by Dennis Detwiller, Allan Goodall and Shane Ivey: squad combat rules, bombardments, minefields, the One-Roll Patrol generator, new powers and more.

Up for review this week is “Godlike,” a role-playing game designed by Pagan Publishing and released by Arc Dream Publishing. The short version of that Godlike is a super heroes’ game set in the Second World War. It is not a four-color depiction [...]

This is actually the third ORE game that I have purchased (the first two being Wild Talents and Nemesis). The system is an interesting take on rolling dice, and I like its uniqueness, and efficiency. The background is well written, and provides a lot [...]

The first edition of GODLIKE was the first One Roll Enjine game I ever purchaced. When I heard about a second edition of course I jumped on it! A sleek and simple gaming engine running one of the most original superhero backgrounds imaginable; this [...]

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