An open world, voxel-based, sandbox game blending the best
elements of FPS, Survival Horror, RPG and Tower Defense style games. "Seven Days
to Die" looks to carve out its own space giving gamers what they really want
with a unique combination of combat, crafting, exploration, and character
growth. It's not just Survival Horror anymore its "Survival
Horde."

I pre-ordered this the day it was announced and am very much looking forward to playing it but that was a disappointing movie - they really should have shown off some of the building and crafting side of the game.