PlayStation 2 - 10 Year Lifecycle?

Share.

By Apache

What kind of PC did you have 10 years ago? Do you still use it? Could it run anything out today? The idea of a console system having that kind of lifecycle is a bit baffling to me. Here's an excerpt from Sony about just that from the GDC:

10-Year Plan Enhances Market Potential House highlighted the importance of sustaining platforms lifecycles, showing how the 10-year plan for PlayStation¿ has forever altered expectations for platform longevity, and outlining the company's plans to mirror this strategy with PlayStation 2. Now in just its third year, sales of PlayStation 2 are already 38 percent ahead of the original PlayStation for the same time period. Such an unprecedented hardware adoption rate provides positive implications for PlayStation 2 sales: the company anticipates more than 60 percent of PlayStation 2 sales are still to come. House also emphasized the company's commitment to investing in future technologies that expand the capabilities of PlayStation 2, pointing to the EyeToy USB camera and its revolutionary motion-tracking technology. American Idol favorite William Hung joined Sony Computer Entertainment America on-stage to provide the audience with a demonstration of the first dancing game to utilize the technology, EyeToy: Groove, scheduled for release in April.

I'm sorry, but in 10 years I'd want to get a little more out of my console than jaggy PS2 graphics. Read the full release in the comments...