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[RELEASED] [u1][ut]Falcon Outpost

[RELEASED] [u1][ut]Falcon Outpost

Posted: 20 Aug 2013, 05:06

by Doublez-Down

Developer: Doublez-DownStatus: RELEASEDSynopsis: The Skaarj have taken over a human outpost located near the desert region of Na Pali. Your name is Lieutenant Stevens. As part of an elite squad, your job is to infiltrate the base and complete four objectives in the order of your choice, (well for the most part).Features: Assault style, objective-based, non-linear (hopefully) gameplay. A medium-sized single release that I dug up from my archives and polished up while Teridax was working on his portions of The Fifth VortexLatest News: RELEASED

A BIG THANKS TO THE PLAYTESTERS.

I made two download links, one with all files (nearly 18MB) and one with just the maps (includes extro) and system file. If you already have RainFX.utx from UT and the original unreal music files, then you'll only need to download from the first link. If you need all the files, then use the second link (there are no compatibility issues between the two links, as the map files are the same).

Re: [u1][ut]Falcon Outpost

Re: [u1][ut]Falcon Outpost

I think you mean Mazon, and yes it was the influence for those big columns.

Re: [u1][ut]Falcon Outpost

Posted: 20 Aug 2013, 14:25

by AndryxaXP

yes! for sure! Mazon - mixed up, hah! I probably mixed up

Re: [u1][ut]Falcon Outpost

Posted: 20 Aug 2013, 17:31

by SteadZ

Whoah.... where did this come from?Nice work DD, hope to see this released soon too .......SZ.......

Re: [u1][ut]Falcon Outpost

Posted: 21 Aug 2013, 02:00

by TheIronKnuckle

You're awesome. I like it how you come out of nowhere with your maps, rather than making a thread and sitting on it for 7+ years Pleasant surprise. Hopefully you don't suddenly turn perfectionist during the playtesting. It's been known to happen!

Also, the AS-Mazon influence is obvious, but did you do a direct geometry rip?

Re: [u1][ut]Falcon Outpost

Posted: 21 Aug 2013, 03:35

by Doublez-Down

TheIronKnuckle wrote:Also, the AS-Mazon influence is obvious, but did you do a direct geometry rip?

No, it's just a square turned on an angle with four more squares on top. And this should be released as soon as I (or someone else) can figure out an issue I'm having with a custom sound.

Re: [u1][ut]Falcon Outpost

Posted: 22 Aug 2013, 01:13

by Doublez-Down

Okay it's 99.5% done, just a couple of minor issues when running in UT.

I could use some more playtesting though, so let me know if you're interested.

Re: [u1][ut]Falcon Outpost

Posted: 22 Aug 2013, 16:50

by Doublez-Down

Thanks to those that responded to my playtesting requests.

Re: [u1][ut]Falcon Outpost

Posted: 25 Aug 2013, 20:23

by diamond

Completing objectives in random order - I like this, it brings more coop value as I understand.

Re: [RELEASED] [u1][ut]Falcon Outpost

Posted: 26 Aug 2013, 04:15

by Doublez-Down

Map has been released. OP has been updated with download links, thanks again to all the playtesters.

Re: [RELEASED] [u1][ut]Falcon Outpost

Posted: 26 Aug 2013, 17:16

by SteadZ

hooooooray!

Shame I can't download this until next week though because of my stupid internet .......SZ.......

Re: [RELEASED] [u1][ut]Falcon Outpost

Posted: 26 Aug 2013, 19:46

by AndryxaXP

Liked the architecture of Skaarj outpost - Doublez Nice work! Steadz, what with the Internet?

Re: [RELEASED] [u1][ut]Falcon Outpost

Posted: 27 Aug 2013, 14:56

by Mister_Prophet

Awesome DD Sorry I couldn't help with the beta testing this time.

Re: [RELEASED] [u1][ut]Falcon Outpost

Posted: 27 Aug 2013, 16:27

by Doublez-Down

Mister_Prophet wrote:Awesome DD Sorry I couldn't help with the beta testing this time.

Thanks Proph - I'd still be interested in your opinion/review whenever you get a chance.