Among the Mars-inspired games this year, M:ASoC far and away is the most attractive of the bunch. Also, I played Terraforming Mars at SaltCON earlier in the month and I didn't find the art or graphic art attractive at all and while it's mechanically a good game, I didn't feel as absorbed in the narrative. I'm buying cards and moving cubes, but I never felt threatened, never felt any urgency...we simply created oceans, raised the temperature, etc.

Since its arrival two months ago, and even with a two-week suspension of games due to work, I've enjoyed more than a dozen plays of M:ASoC.

Among the Mars-inspired games this year, M:ASoC far and away is the most attractive of the bunch. Also, I played Terraforming Mars at SaltCON earlier in the month and I didn't find the art or graphic art attractive at all and while it's mechanically a good game, I didn't feel as absorbed in the narrative. I'm buying cards and moving cubes, but I never felt threatened, never felt any urgency...we simply created oceans, raised the temperature, etc.

Since its arrival two months ago, and even with a two-week suspension of games due to work, I've enjoyed more than a dozen plays of M:ASoC.