Upon dying, Kog'Maw starts a chain reaction in his body which allows him to move faster for 4 seconds and detonate at the end of the duration, dealing 100 + (25 x level) true damage to surrounding enemies.

Ability

Description

Rank Up

Caustic Spittle

(Passive): Permanently increases Kog'Maw's attack speed.

Attack Speed Bonus: 10 / 15 / 20 / 25 / 30%

(Active): Kog'Maw launches a corrosive projectile at a single target which deals magic damage and reduces its armor and magic resist for 4 seconds.

Cost: 60 mana

Range: 625

Cooldown: 8 seconds

Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.7 per ability power)

Armor and Magic Resist Reduction: 5 / 10 / 15 / 20 / 25

Bio-Arcane Barrage

(Active): For 8 seconds, Kog'Maw's autoattacks gain range and deal additional magic damage which is equal to a percentage of the target's max health. The damage caps at 100 against minions and monsters.

(Active): Kog'Maw launches a projectile in a line in front of him which deals magic damage to all enemies it passes through and leaves a trail for 4 seconds which slows enemies who stand on it.

Cost: 80 / 90 / 100 / 110 / 120 mana

Range: 1,100

Cooldown: 12 seconds

Magic Damage: 60 / 110 / 160 / 210 / 260 / (+0.7 per ability power)

Slow: 28 / 36 / 44 / 52 / 60%

Living Artillery

(Active): Kog'Maw launches a living artillery shell to a target location at a great distance which falls after a 0.6 second delay, dealing magic damage to all enemies hit and revealing them for 4 seconds. It deals 2.5 times as much base damage to champions.

Each subsequent Living Artillery in the next 6 seconds after a cast will cost 40 additional mana, capping at 200 per cast.

I found out how much I love playing this cute little bugger last free week and bought him right away. Now he's my main champ that I go to when I want to play for a serious win. His laning just feels so strong as long as you get a decent support. AP is also really fun but I still need to work on it more.Topics of discussion :

AD vs AP

Kog has been really powerful in both roles in recent pro tourneys. Already got a few small nerfs, more incoming?

What kind of support works best with Kog?

I've seen some pros rush a Zeal first before IE/BT since he has so much damage early/mid game already. Opinions on this?

Kog is an amazing champ, but quite easily counterable in both the AD and the AP roles. Anti-poke comp (soraka support + alistar jungle is the ultimate anti-poke), in the AD role one thing you have to bear in mind is he has no escapes, no innate tankiness and when his Bio-arcane Barrage isn't active, his range is extremely short. Anti-carry champions such as Irelia can quite easily take out kog'maw in teamfights, or at least down his DPS with a Randuin's or Frozen Heart.

The only incoming nerf to Kog'Maw I can think of would be the AP ratio on his ultimate, but I honestly don't think so because he is extremely hard to play AP as he is easy to shut down and not really super powerful until he has his Rylai's at which point he will be godmode.

Kog works best as AD, he's got the strongest endgame of any carry right now, which in a way is pretty nice balancing since he's also the most viable carry who also has no escapes. Makes sense that he would have higher damage than the flashing peeps.

Supports that are good at keeping him safe are best, Alistar for instance, since he has that cc and can also heal.

I dunno, Zeal has it's benefits, I guess it would really depend on who you fight in lane how viable it would be.

I gotta agree with Lorx. Endgame AD Kog is a huge force to be reckoned with, plus having the long range AP poke adds a lot. The killer is stacking damage with Madred's, totaling 10% of whatever the enemy's max health is as magic damage, on top of your AD damage you normally do. Tanks shred, squishies disintegrate, etc. etc. etc.

I much prefer to play AP Kog'Maw to AD, although AD is much better for actually carrying teams. He does require a very babysitting type support when being played AD, one with a lot of sustain and protection, because he's seriously lacking in that throughout the laning phase. My views on him have heavily improved since I first played him .

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