Dead Island Blueprint/Mod Guide

GAME: Dead Island
By: Kenneth Stubbs (OmegaMustard)
If you want to use this on your website or such, email me and ask first.
This Document is copyrighted by me.
The Dead Island Blueprint/Mod Guide is Copyright (C)
Sept. 13, 2011 Kenneth Stubbs
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For an interactive version of this guide you can copy and paste the
following link.
http://www.cheatmasters.com/blog/2011/09/14/dead-island-blueprint-mod-guide/
*If you are looking for an blueprint in particular, just search the word*
*Does Contain Spoilers, so SPOILER ALERT!*
*Still working on some of the specifics for the mods but this is what
I have so far*
Contents
--------
I. The Blueprints/Mods
A. Barbed Wire Mod
B. Deathstalker Mod
B1. Detox Gun Mod
C. Detox Rifle Mod
C1. Detox Shotgun Mod
D. Deo-Bomb Blueprint
E. Glazed Mod
F. Heavy Mod
G. High Voltage Mod
G1.Impact Mod
H. Lightning Mod
I. Magic Wand Mod
J. Meat Bait
K. Molotov Blueprint
L. Nail'd Mod
M. Nuts & Bolts Mod
M1. Old Smoky Mod
N. Paralyzing Strike Mod
O. Phoenix Mod
P. Piranha Mod
Q. Pistol Ammo
R. Pride Gun Mod
R1. Pride Rifle Mod
S. Pride Shotgun Mod
T. Razor Mod
U. Rifle Ammo
V. Ripper Mod
W. Saw Disc Axe Mod
X. Shark Mod
Y. Shock Mod
Z. Shock Gun Mod
AA. Shock Rifle Mod
AB. Short Circuit Mod
AC. Shotgun Ammo
AD. Sticky Bomb Mod
AE. Striker Gun Mod
AF. Striker Rifle Mod
AG. Striker Shotgun Mod
AH. Tesla Mod
AI. Torch Mod
AJ. Toxic Mod
AK. Venom Mod
AL. Weighted Mod
II. Developer's Craft Mods
III. 1.3 Patch Blueprints
IV. Closing Statements/Contact
I. The Blueprints/Mods
----------------------
A. Barbed Wire Mod
- Here is a simple way to use the barbed wire as an
addition to various tpes of clubs. Thanks to that
easy procedure you'll be able to seriously mutilate
any unlucky chap wounded with such a weapon.
Found: Near a work bench in the super market of Morseby.
Stats: Bleed 1x
Critical Chance 4%
Base Item: Baseball bats
Batons
Maces
Cudgel
Materials: Barbed Wire x2
Cost: $200
B. Deathstalker Mod
-
Found: Reward for completing Substance of Matter Quest
http://www.youtube.com/watch?v=Cz3B-xqHjXo
Stats: Poison x4
Critical Chance 6%
Base Item: Sickle, Machete, Axe
Two-Handed Axe, Knife, Cleaver
Tanto, Wakizashi, Katana
Double Blade, Reaper, The Machete
Zed,s Demise, Viking of the South, Master Chef
Bushmaster, Banisher, Eviscerator
Assassin's Greed
Materials: Oleander x3
Detergent x3
Floater Meat x2
Soap x2
Flexible Hose x2
Stingray Tail
Cost: $1000
B1. Detox Gun Mod
-
Found: Reward for completing Insect Repellent Quest
http://www.youtube.com/watch?v=vZEkBxuXgac
Stats:
Base Item: Pistol
Heavy Pistol
McCall's 9mm
Materials: Oleander x2
Metal Scrap x2
Detergent x2
Flexible Hose
Cost: $600
C. Detox Rifle Mod
- A highly poisonous plan and a couple of other ingrediants will
turn your rifle into the modern equivelent of a bow that fires
poisoned arrows. Follow my instructions for a very effective
weapon.
Found: Received for completing Show Must Go On side quest.
Stats:
Base Item: Burst Rifle
Auto Rifle
Single Shot Rifle
Defender of the Motherland
Materials: Oleander x2
Metal Scrap x2
Detergent x2
Flexible Hose
Cost: $1200
C1. Detox Shotgun Mod
-
Found: At the bottom of a damaged staircase in the building that has
fallen down the cliff during the Where Is My Pineapple quest.
Stats: Poison x1
Critical Chance 1%
Base Item: Shotgun
Short Shotgun
Crowd Pleaser
Materials: Oleander x2
Metal Scrap x2
Detergent x2
Flexible Hose
Cost: $1200
D. Deo-Bomb Blueprint
- Combine together couple of deodorants in the way I described and
you will have in your hands a homemade bomb. Just make sure man
that the deodorant bottles are not empty!
Found: Complete side quest, Tell Me Where It Hurts given by Mick Fler
at the Lighthouse.
http://www.youtube.com/watch?v=D3SstNk58vo
Stats: Damage 5000
Base Item: N/A
Materials: Deodorant x2
Duct Tape
Cost: $50
E. Glazed Mod
- The idea is straight like the piece of stick you'll wrap the rag
around. Add some glue and most importantly - broke glass. A guy
hit with that thing will bleed like a slaughtered piglet. Just be
careful not to cut yourself with the glass shards when you're
gluing them to the rag...
Found: In Act 2, after completing the Uninvited Guests quest. Found
on the bed in Alicia Jacobs house.
http://www.youtube.com/watch?v=y-O_2yOVX0A
Stats: Bleed x2
Critical Chance 4%
Base Item: 1 handed blunt weapons.
Baseball bats
Batons
Materials: Glue x2
Rag x2
Cost: $400
F. Heavy Mod
- Adds more force to your weapon meaning you will knock most zombies
to the ground while striking them.
Found: Complete the Two Hearts Side Quest.
Stats: Critical Chance 4%
Base Item: Hammers
Maul
Pickaxe
Crowbar
Hanbo
Materials: Weight Plate
Gears
Clamp x2
Cost: $400
G. High Voltage Mod
- As my papa used to say - the only thing better than a battery are
two batteries. And two batteries fastened to a solid blade
should give quite a shock to any living corpse. Tried and
tested!
Found: Found in the pump station in Moresby City.
Stats: Electric x2
Critical Chance 4%
Base Item: Machete
Two-Handed Axe
Sickle
Axe
Wakizashi
Katana
Tanto
Cane Knife
Materials: Duct Tape x2
Wire x2
Battery x3
Electronic Scrap x2
Cost: $400
G1. Impact Mod
- Have you ever prepared escalopes? Did you happen to pound
the meat with an electrocution hammer? You will have a
chance now, provided you manage to put together such a tool
in the way I described in the instruction below. It works!
Found: Received from Howard Craigson for completing Last Chance
On The Wall.
Stats: Electric x1
Critical Chance 4%
Base Item: Hammers
Batons
Baseball bats
Maces
Cudgel
Morning Stars
Materials: Duct Tape x2
Wire x2
Battery x2
Cost: $200
H. Lightning Mod
- An upgrade of the Impact Mod. Adds more shock damage.
Found: Recieved from Vang Chi for completing Heroes and Villians
quest.
Stats: Electric x2
Critical Chance 4%
Base Item: Hammers
Batons
Baseball bats
Maces
Morning Stars
Materials: Duct Tape x2
Wire x2
Battery x3
Electronic Scrap x2
Cost: $400
I. Magic Wand Mod
- I'm a wizard! I figured out how to make a real magic (oh fine!,
electric) wand that will knock those fuckers down with a single
swat. Try to do everything as described in the instruction and
- if you don't electrify yourself - you'll topple the enemies
like a freakin' sorcerer.
Found: Obtained from the Mayor's Office after arriving back at City
Hall from the sewers. Once it is overrun by zombies.
Stats: Electric x3
Critical Chance 4%
Base Item: Police Baton, Metal Baton
Heavy Baton, Sledgehammer
Construction Hammer, Maul
Pickaxe, Crowbar, Cudgel
Morning Star, Flanged Mace
Heavy Morning Star, Exotic Mace
Kanabo, Metal Kanabo
Gabriel's Sledgehammer, Pick of Destiny
Materials: Duct Tape x3
Wire x3
Large Battery x2
Phone x2
Electronic Scrap x2
Cost: $600
J. Meat Bait
- Okay, now I know this sounds disgusting, but hear me out.
A jar filled with flesh can be used to bait the walking
dead. Throw it hard and when it shatters the undead will
gather around it like vultures over a rotting carcass.
Found: Received from Antonio Margarette after finishing the
Drop By Drop quest.
http://www.youtube.com/watch?v=r_7KBqbFXbI - Part 1
http://www.youtube.com/watch?v=buaoItVL1dA - Part 2
Stats: N/A
Base Item: N/A
Materials: Meat x3
Duct Tape
Cost: $50
K. Molotov Blueprint
- When thrown, burns up zombies in the area where it hits.
Found: Found in the Royal Palm Resort Hotel Building. You will
receive a quest from a guard to restart computers. It is
to the right of the Thug in the first room you go into.
Stats: N/A
Base Item: N/A
Materials: Alcohol x2
Rag
Cost: $50
L. Nail'd Mod
- Thanks to a couple of nails you'll turn any kind of wooden
club into a deadly mace. Just follow the instructions below
and you will have a chance to put holes in many human flesh
mongars.
Found: Given to you by Simanoi after saving him in the prologue.
Stats: Bleed X1
Critical Chance 4%
Base Item: Baseball bats
Stick
Tonfa
Cudgel
Kanabo
Hanbo
Blunt Speaker
Bouncer's pal
Materials: Nails x2
Cost: $200
M. Nuts & Bolts Mod
- Adds huge bolts to the end of your blunt weapon for huge damage.
Found: Received from Anne Snider after completing the Toy Story quest
http://www.youtube.com/watch?v=cr9K873bCxs
Stats: Bleed x1
Critical Chance 4%
Base Item: Police Baton
Metal Baseball Bat
Metal Baton
Heavy Baton
Materials: Bolts x2
Cost: $200
M1. Old Smoky Mod
-
Found: Recieved from Nick after completing Spy Game side quest.
http://www.youtube.com/watch?v=-MsgIqqCxrE
Stats: Shock x4
Critical Chance 6%
Base Item: Machete
the Machete
Bushmaster
Materials: Duct Tape x3
Wire x3
LP4000 Battery
Magnet x2
Belt x2
Blade x2
Cost: $1000
N. Paralyzing Strike Mod
- Okay if you want a weapon that will make the fucker wounded with
it puke his guts out follow the instructions in my notes. The
assembly shouldn't be too difficult provided you gather the right
components. Good luck!
Found: Recieved from Jack after completing Picture of Bliss
sidequest.
http://www.youtube.com/watch?v=WXaJzwqH8wc
Stats: Poison x1
Critical Chance 4%
Base Item: Sickle, Machete, Axe, Two-Handed Axe
Knife, Cleaver, Tanto, Wakizashi
Katana, Double Blade, Reaper, The Machete
Zed's Demise, Viking of the South, Master Chef
Bushmaster, Banisher, Eviscerator, Assassin's Greed
Materials: Oleander x2
Detergent x2
Cost: $200
O. Phoenix Mod
-
Found: Found in Act III, after killing Avram. It is next to the
boat.
http://www.youtube.com/watch?v=foSle0s7m0A
Stats: Fire x2
Critical Chance 6%
Base Item: Big Splitting Axe
Big Universal Axe
Fire Axe
Viking of the South
Materials: Barbed Wire
Wire x2
Large Battery x2
Steel Rod x2
Belt
Duct Tape x3
Flares
Cost: $1000
P. Piranha Mod
- I designed (and was even able to test in action) a clever tool
to exterminate these monsters plaguing our beautiful island.
Well it will require collection several special elements to
be combined into a one deadly whole that - provided you are
strong enough - will allow you to survive the darkest hour.
Found: Recieved after completing The Third Head of Cerberus quest.
http://youtu.be/qGkQ5ksV3Ik
Stats: Critical Chance 4%
Base Item: Sledgehammer
Construction Hammer
Maul
Pickaxe
Gabriel's Sledgehammer
Pick of Destiny
Materials: Weight Plate
Gears
Blade
Clamp x2
Cost: $600
Q. Pistol Ammo
- Below I wrote down a relatively easy way to create pistol ammo.
It really requires little effort and the effect is more than
worth it.
Found: Found inside the Police Station. After you go up the first
set of stairs. Take a right and break into the room with
the Thug in it. Found on the left of the workbench.
http://www.youtube.com/watch?v=i98c6vsf8K0
Stats: +10 Pistol Ammo
Base Item: N/A
Materials: Metal Scrap x2
Detergent
Cost: $250
R. Pride Gun Mod
- Follow my method and you can turn your gun into something
even more explosive. Just try not to make any mistakes
while putting it together, as it may be the last mistake
you ever make.
Found: Reward after completing Matter of Justice quest.
http://www.youtube.com/watch?v=kh4vEKsWb5o
Stats: Shock x1
Critical Chance 2%
Base Item: Pistol
Heavy Pistol
McCall's 9mm
Materials: Deodorant x2
Metal Scrap x2
Wire x2
Gas for Lighter x2
Cost: $1200
R1. Pride Rifle Mod
-
Found: Found in a mountain Jungle Muggers hideout in the Jungle
Stats: Shock x1
Critical Chance 1%
Base Item: Single Shot Rifle
Burst Rifle
Auto Rifle
Defender of The Motherland
Materials: Deodorant x2
Metal Scrap x2
Wire x2
Gas for Lighter x2
Cost: $2400
S. Pride Shotgun Mod
-
Found: Found inside a wooden cart in the City Hall inner
courtyard, after you return from the Supermarket
and the place has been overrun by zombies.
Stats: Shock x1
Critical Chance 1%
Base Item: Shotgun
Short Shotgun
Crowd Pleaser
Materials: Deodorant x2
Metal Scrap x2
Wire x2
Gas for Lighter x2
Cost: $2400
T. Razor Mod
- Adds a bit of damage to your blunt objects.
Found: In Act III, in the Bunker in the Jungle.
http://www.youtube.com/watch?v=2WAIQXxovD0
Stats: Bleed x3
Critical Chance 4%
Base Item: Baseball Bats
Batons
Kanabos
Tonfa
Hanbo
Home Run
Blunt Speaker
Materials: Blade x2
Bolts x3
Metal Scrap x2
Cost: $600
U. Rifle Ammo
- I would like to share the knowledge I gained years ago
and that unfortunately may have vital application under
the current circumstances. The notes you will fine below
will allow you to create rifle rounds. I'm aware that you
probably won't find much of it on the island but still...
Found: Received for completing Little Prince side quest.
http://www.youtube.com/watch?v=pDa7CaY6t7E
Stats: N/A
Base Item: N/A
Materials: Metal Scrap x2
Detergent
Cost: $750
V. Ripper Mod
- Puts a saw blade at the end of a baseball bat.
Found: Obtained with a code in the Special Edition of the game.
Stats: Bleed x1
Critical Chance 4%
Base Item: Baseball bat
Home run
Blunt speaker
Bouncer's pal
Materials: Duct Tape x2
Wire x2
Belt
Large Battery
Circular Blade
Metal Scrap x2
Cost: $100
W. Saw Disc Axe Mod
- Follow my instructions carefully. I know it may sound
complicated, but in the end you'll be rewarded with a
vicious weapon that will allow ou to slaughter the undead
like helpless cattle.
Found: Recieved from Paul for completing Second Aid quest.
Stats: Bleed x4
Critical Chance 6%
Base Item: Baseball Bat
Big Baseball Bat
Kanabo
Hanbo
Home Run
Blunt Speaker
Materials: Circular Blade
Bolts x2
Steel Rod
Clamp x2
Cost: $1000
X. Shark Mod
- The thing I managed to compile is a dream of every
homegrown designer with killer inclinations (or rather
every murderer with an affinity to DIY). As God is my
witness, I wished you didn't have to use that toy but
it's out of my hands... Using it will turn those
bastards into bloody corpses.
Found: Received for completing Death Wish side quest.
http://www.youtube.com/watch?v=aUYahPJd8GA
Stats: Critical Chance 6%
Base Item: Sledgehammer
Construction Hammer
Maul
Gabriel's Sledgehammer
Materials: Weight Plate
Gears
Metal Scrap x2
Clamp x2
Blade x3
Cost: $1000
Y. Shock Mod
- I found that a piece of blade and some electricity is enough to
stun one half-dead son of a bitch. All you have to do is use
insulating tape to stick a battery and some wires to a shiv
and... voila! - we've got a fancy toy.
Found: Received from Sinamoi for completing Black Hawk Down quest.
http://www.youtube.com/watch?v=-QWKOBmsdt0
Stats: Shock x1
Critical Chance 4%
Base Item: Sickle, Machete, Axe
Two-Handed Axe, Wakizashi
Katana, Tanto
Cane Knife, Sugar Cane Knife
Exotic Cane Knife, Zed's Demise
The Machete, Viking of the South
Bushmaster, Banisher, Eviscerator
Materials: Duct Tape x2
Wire x2
Battery x2
Cost: $200
Z. Shock Gun Mod
- A gun that will stupify every prick out there, when you test its
improved effect on them. It will literally strike him... with
electricity. The recipe below is, all in all, pretty simple -
check it out yourself and give it a try.
Found: Found near a workbench in the sewers of Morseby near where
you turn the water off after escorting Joseph.
Stats: Electric x1
Critical Chance 2%
Base Item: Pistol
McCall's 9mm
Heavy Pistol
Materials: Battery x2
Metal Scrap x2
Magnet x2
Cost: $600
AA. Shock Rifle Mod
- I made something up that I don't have a name for yet...
maybe an electric rifle? I don't know about that... But
getting to the point - a weapon modified this way is
capable of electrocuting in addition to dealing the
usually damage. I strongly advise to make use of it if
you want to deal with the zombie plague more effectively.
Found: Received for completing the Power Slaves quest.
Stats: Electric x1
Critical Chance 1%
Base Item: Auto Rifle
Single Shot Rifle
Burst Rifle
Defender of the Motherland
Materials: Battery x2
Metal Scrap x2
Magnet x2
Cost: $1200
AB. Short Circuit Mod
- A high dose of electricity running through a well-sharponed
piece of metal is - as it turns out - a fucking good way
to give those dumb fucks a serious reason for epileptic
dance routines. Follow the instructions below and you won't
regret it...
Found: Obtained for completing Judgement Day side quest.
City of Moresby
http://www.youtube.com/watch?v=L0pPAeOFs4w
Stats: Electric x3
Critical Chance 4%
Base Item: Knives
Machetes
Axes
Swords
Sickles
Materials: Duct Tape x3
Wire x3
Large Battery x2
Magnet x2
Electronic Scrap x2
Cost: $600
AC. Shotgun Ammo
- Manufacture your own shotgun ammo using the guidelines I provide.
It's simple, and under the current circumstances, undoubtedly
necessary.
Found: Found in the Police Station in the Records room. Top shelf
in the middle of the room. You can only enter this file room
after getting the side quest to go back to the police station
after saving Jin. After you find Tim's file on one of the
desks, a zombie will run out of the room near where the
blueprint is.
http://www.youtube.com/watch?v=QivCrjDm8LA
Stats: N/A
Base Item: N/A
Materials: Metal Scrap x2
Detergent
Cost: $500
AD. Sticky Bomb Mod
- A knife you will be able to throw at one of those crazy fuckers
and an explosive attached to it is almost everything you need
to get a sticky-grenade. Make a couple of these toys following
the instructions and then just remember to aim well. I hope
you'll have your luck with you.
Found: Received from Antonio Margarette after completing Drowned
Hope side quest. City of Morseby
http://www.youtube.com/watch?v=BG0w5F4sfpM
Stats: Explosion x2
Base Item: Kitchen Knife
Homemade Knife
Knife
Wicked Knife
Diving Knife
Military Knife
Assassin's Greed
Materials: Detergent
Wire
Duct Tape
Wrist Watch
Cost: $50
AE. Striker Gun Mod
- The instruction below turns a handgun into a small
flame-thrower... or something of the like. In any
case, if you put enough effort into creating it you'll
be able to set fire to the marauders you meet. Good
luck!
Found: Found in the Supermarket in the back room after killing
the punks. Found on a stack of wooden crates.
Stats: Fire x1
Critical Chance 1%
Base Item: Pistol
Heavy Pistol
McCall's 9mm
Materials: Gas for Lighter x2
Metal Scrap x2
Glue x2
Detergent x2
Cost: $600
AF. Striker Rifle Mod
- Adds Fire damage to your bullets.
Found: Found in the Armory of the Prison.
http://www.youtube.com/watch?v=DGvB2ct59Zc
Stats: Fire x1
Critical Chance 1%
Base Item: Auto Rifle
Single Shot Rifle
Burst Rifle
Defender of the Motherland
Materials: Gas for Lighter x2
Metal Scrap x2
Glue x2
Detergent x2
Cost: $1200
AG. Striker Shotgun Mod
- Adds Fire damage to your bullets.
Found: Give Sam a Medium Med Kit in the bunker east of the River
Village in the Jungle.
http://www.youtube.com/watch?v=smFhTUzmnuc
Stats: Fire x1
Critical Chance 1%
Base Item: Shotgun
Short Shotgun
Crowd Pleaser
Materials: Gas for Lighter x2
Metal Scrap x2
Glue x2
Detergent x2
Cost: $1200
AH. Tesla Mod
- Do you happen to have a useless phone on your? If not, get
one, a sledgehammer (and some other things) and assemble
them all together. The weapon you'll get will literally
toss your enemies into the air. If only you had enough
steam in these hands of yours to make a meaningful swing
with it...
Found: In the Generator room of the Laboratory in Act III
Stats: Shock x4
Critical Chance 6%
Base Item: Sledgehammer
Construction Hammer
Maul
Gabriel's Sledgehammer
Materials: Duct Tape x3
Wire x3
Large Battery x2
Phone x2
Engine parts x1
Cost: $1000
AI. Torch Mod
- Do you know how a torch works? Below you'll find a simple way to
make one. If you get a good strike in on one of those bloodthirsty
madmen, he'll light up like a Roman candle. Plus, it's always
an additional source of light for the darkest hour...
Found: Received from James Stein for completing Counsel of Despair.
http://www.youtube.com/watch?v=2YuUonS8oC4
Stats: Fire x1
Critical Chance 4%
Base Item: Big Baseball Bat, Baseball Bat
Metal Baseball Bat, Stick
Wooden Baton, Tonfa
Cudgel, Exotic Mace
Kanabo, Metal Kanabo
Blunt Speaker, Home Run
Metal Baton, Heavy Baton
Police Baton, Bouncer's Pal
Materials: Rag x2
Glue x2
Gas For Lighter x2
Cost: $400
AJ. Toxic Mod
- Try and use the flesh of those exploding poor things
accordiing to the given recipe (you will need to obtain
several more things, which should not cause you a bit
deal of a trouble) and you will get a venomous weapon
that will make sending all these half-dead wretches to
their graves all that easier.
Found: Found in the Church during Act III. City of Morseby.
http://www.youtube.com/watch?v=HuIOHje9Zpo
Stats: Poison x3
Critical Chance 4%
Base Item: Sickle, Machete, Axe
Two-handed axe, knife, cleaver
Tanto, Wakizashi, Katana
Double Blade, Reaper, Tijuana Machete
Zed's Demise, Viking of the South, Master Chef
Bushmaster, Banisher
Eviscerator, Assassin's Greed
Materials: Oleander x3
Detergent x3
Suicider Meat x2
Lemon Juice x2
Flexible Hose x2
Cost: $600
AK. Venom Mod
-
Found: Found in the sewers in City of Morseby, next to a workbench.
Stats: Poison x2
Critical Strike 4%
Base Item: Sickle, Machete, Axe
Two-Handed axe, Knife, Cleaver
Tanto, Wakizashi, Katana
Double Blade, Reaper, The Machete
Zed's Demise, Viking of the South, Master Chef
Bushmaster, Banisher, Eviscerator
Assassin's Greed
Materials: Oleander x2
Detergent x2
Algae x2
Flexible Hose x2
Cost: $400
AL. Weighted Mod
-
Found: Travel early on to the most South-Eastern point of the Resort
at Bunker 06.
http://www.youtube.com/watch?v=iigoOZsGRKs
Stats: Critical Chance 4%
Base Item: Hammers
Maul
Pickaxe
Crowbar
Hanbo
Materials: Weight Plate
Clamp x2
Cost: $200
II. Developer's Craft Mods
--------------------------
Throughout the game you will find colored skulls. Once you find the
skull, you have to take it to its drop point to unlock the following
Mods. Credit and Props to EpicGamerWorld for his great videos on the
locations of the skulls.
*Note* Skulls do not show up in your inventory. You must remember
which ones you've picked up.
Skulls do NOT carry over through multiple playthroughs.
Developer's No. 1 Craft
- electro body.
Found: The Orange Skull
http://www.youtube.com/watch?v=JQtPygqpEo0
Stats: Electric x1
Critical Chance 1%
Materials: Diamonds 5x
Battery
Cost: $10,000
Developer's No. 2 Craft
- this is cr33zz revange for endless crunch!
Found: The Green Skull
http://www.youtube.com/watch?v=RRw_qvFAlx0
Stats: Electric x1
Critical Chance 25%
Materials: Diamonds 5x
Battery
Cost: $10,000
Developer's No. 3 Craft
- plaguebearer!
Found: The Blue Skull
http://youtu.be/imDChukzZ2w
Stats: Electric x1
Critical Chance 1%
Materials: Diamonds 5x
oleander
Cost: $10,000
Developer's No. 4 Craft
- just mindblowing craft by simon!
Found: The Purple Skull
http://youtu.be/HXVOpuB4jXU
Stats: Electric x1
Critical Chance 1%
Materials: Diamonds 5x
Battery
Cost: $10,000
Developer's No. 666 Craft
- beware the power of glova
Found: The Brown Skull
http://youtu.be/B8Bd9xQnvIg
Stats: Shock x1
Critical Chance 1%
Materials: Diamonds 5x
Cost: $10,000
III. 1.3 Patch Blueprints
-------------------------
Video of all locations - thanks to monssavmik
http://www.youtube.com/watch?v=uHCBmk3php8
Special Thanks to homsarrunner3 for the Patch Blueprints
1. Assassin's Poison Mod
- Brass Knuckles, a couple blades and poison thorns - that is my
answer to the urgent demand born within the couple last days. Put
all of them together according to the description below and don't
hesitate to use it when you come across a living dead. You have
to be quick and determined - leave the rest to my super brass
knuckles...
Found: On the beach at the Resort, inside the southernmost beach
bar, on the counter.
Stats: Critical Chance +4%
Poison 3x
Base item: Spiked Brass Knuckles
Badass Brass Knuckles
Brutal Brass Knuckles
Materials: Blade x4
Bleach x3
Bolts x4
Flexible Hose x2
Lemon Juice x2
Metal Scrap x2
Oleander x3
Suicider Meat x2
Cost: $600
2. Bleed Bomb Mod
- In a domestic environment I devised a recipe for a simple but at
the same time deadly dangerous bomb that while exploding showers
everyone around with a rain of makeshift metal bullets.
Everything can be done in one's own garage or workshop. Watch
out for shrapnel
Found: On the Resort's beach east of the Lighthouse. On the sand
next to a yellow and white striped chair next to the yellow
life guard truck, by a wooden fence and a black surfboard
with red flames.
Stats: Unknown
Base item: None
Materials: Bolts x2
Clamp
Metal Scrap x2
Nails x2
Cost: $100
3. Bloody Mary Mod
- Considering the circumstances we found ourselves in we have to
cope with whatever we can. Thus I decided to devise the most
effective weapon I could make from the parts I had handy. The
result of my efforts is a metal club wrapped into a barb wire
and a couple other gadgets so thoughtfully that every poor
bastard that finds himself on the business end is literally
jarateing blood. Details below.
Found: In the laboratory, on a toilet in the restroom.
Stats: Unknown
Base item: Heavy Batons
Metal Batons
Police Batons
Materials: Duct Tape x3
Electronic Scrap x2
Glue x2
Large Battery x2
Phone x2
Rag x2
Wire x3
Cost: $1000
4. Bluntly Shocked Mod
- This is a truly epic version of the electric club. It crushes,
squashes, wounds and, on top of that, causes convulsions. It's
simply a magic club like the ones you see in some fantasy movies,
only real. Necessity is the mother of invention, right?
Found: Unknown
Stats: Unknown
Base item: Heavy Morning Stars
Materials: Barbed Wire x2
Duct Tape x3
Electronic Scrap x2
Large Battery x2
LP4000 Battery
Magnet x2
Wire x3
Cost: $1000
5. Bodily Harm Mod (formerly Police Brutality Mod)
- Provided you manage to combine everything as shown in the
instruction you will receive a homemade electric club, which
provides a better model when compared to its commercial version,
as it comes equipped with additional features. First you need to
find a piece of wooden rod and then follow the description below.
Good luck!
Found: Near the Geo Pharm Laboratory, in the warehouse you enter
during the side quest "Power Slaves" to get a fuse.
Stats: Unknown
Base item: Tonfas
Materials: Clamp x2
Duct Tape x3
Electronic Scrap x2
Large Battery x2
Nails x2
Phone x2
Wire x3
Cost: $600
6. Devastating Home Run Mod
- A baseball bat with a hint of blades and barb wire is a simple
and cost-effective way to increase the chances of survival in a
battle against the living dead. Just because their bodies are
rotten doesn't mean they cannot bleed, right? And when treated
with a bat such as this they will BLEED. Rest assured.
Found: In the Geo Pharm Laboratory, on a desk next to a workbench
behind Will.
Stats: Unknown
Base item: Metal Baseball Bats
Materials: Barbed Wire x2
Blade x2
Bolts x3
Metal Scrap x2
Cost: $600
7. Heavy Duty Mod
- Do you know what a kanabo is? It's a goddamn heavy piece of
metal club straight from Japan. In the hands of a strong enough
person it makes for a truly destructive weapon. Now imagine such
a club with blades and a strong electronic charge added to it.
The effects? Total annihilation. Check it for yourself.
Found: In a store in the City called "AGDAT", on the floor in
front of the counter. You will come to this store to
scavenge for parts in the side quest "Radio Ga Ga".
Stats: Unknown
Base item: Metal Kanabos
Materials: Blade x2
Bolts x3
Duct Tape x3
Electronic Scrap x3
Large Battery x2
LP4000 Battery
Metal Scrap x2
Wire x3
Cost: $1500
8. Hot Rod Mod
- The instruction below will allow you to heat up the blade of a
machete to a temperature so high you will be able to cut through
the flesh of the walking dead like butter. I advise to be
cautious while using - it can cause serious burns.
Found: In the City, on a table next to the fence entrance to the
Police Station.
Stats: Unknown
Base item: Machetes
Tijuana Machetes
Materials: Belt
Duct Tape x2
Large Battery x3
LP4000 Battery
Wire x2
Cost: $1000
9. Juggernaut Gauntlets Mod
- I figured out how to upgrade the brass knuckles to make every
user of the toy a KO expert. I assure you I made one of those
for myself and tested it in real-life environment. Let the fact
that I lived to write down this manual be proof of the weapon's
efficiency.
Found: In a Market in the City, under a table in an alley next to
the exterior wall.
Stats: Unknown
Base item: Exotic Brass Knuckles
Materials: Belt x2
Duct Tape x3
LP4000 Battery x2
Phone x2
Wire x3
Cost: $600
10. Justice Mod
- You surely have access to a hammer. It just takes some looking
around and playing MacGyver to change the simplest tool into a
makeshift weapon capable of crushing and knocking down the
largest thugs you come across. In other words - the dream of
every handyman.
Found: In the Jungle map, in Sam's bunker west of the River
Village, on the top floor of the bunker, next to Sam.
Stats: Unknown
Base item: Heavy Hammer
Materials: Battery x3
Clamp x2
Duct Tape x2
Metal Scrap x2
Wire x2
Gears
Weight Plate
Cost: $600
11. Medieval Mod
- By following my guildlines you will make your kanabo not only
able to crush skulls but also gut the veins out, literally. I'm
not kidding, you'll hit any guy with this and he will be
spilling blood as if shot with a shotgun.
Found: In Stan's apartment during the side quest "Grasp All,
Lose All", on a side table in the bedroom.
Stats: Unknown
Base item: Kanabos
Materials: Barbed Wire x2
Duct Tape x3
Electronic Scrap x2
Large Battery x2
Nails x2
Phone x3
Wire x3
Cost: $1000
12. Pick-and-Ohm Mod (formerly Pick-ah-choo Mod)
- In short - the description in front of you will teach you how to
improve a regular pickaxe and change it into a tool of
destruction. Attach batteries here, put some additional weight
there - you'll find the details below. Simple, smart and deadly.
Found: In the City, in Mugambe's apartment during the side quest
"In Cold Blood".
Stats: Critical Chance x8%
Impact x3
Base item: Pickaxes
Materials: Battery x3
Clamp x2
Duct Tape x2
Gears
Metal Scrap x2
Weight Plate
Wire x2
Cost: $600
13. Rending Claws Mod (formerly Wolverine Claws Mod)
- Regular brass knuckles may not suffice to handle someone who
doesn't feel a thing and the only thing they want is to eat your
face. One needs something more. The inspiration for my upgraded
brass knuckles was a certain superhero - after mounting a couple
sizeable blades you will level the battlefield when you're
confronted with one of those freaks. I can only wish you luck,
friend.
Found: In the Silver Bungalows section of the Resort, on a table
near Danny's bungalow during the side quest "Too Much Sugar".
Stats: Unknown
Base item: Badass Brass Knuckles
Brutal Brass Knuckles
Spiked Brass Knuckles
Materials: Blade x4
Bolts x4
Metal Scrap x2
Cost: $600
14. Shocking Crowbar Mod (formerly Gordon's Revenge Mod)
- What will result from the combination of a sturdy crowbar,
weight plates, and electricity? Follow the instructions below
and you will have a chance to see for yourself. There's not much
effort you'll need to put into this and the effect you get will
be a blast, I swear.
Found: In Matutero's hut in the River Village in the Jungle.
Stats: Unknown
Base item: Crowbars
Materials: Belt x2
Bolts x2
Duct Tape x3
Large Battery x3
Phone x2
Weight Plate x2
Wire x3
Cost: $1000
15. Shocking Sledge Mod
- A large, double-handed hammer itself is quite a weapon against
the plague of those salivating tramps. If you add some load to
it, throw in a couple gimmicks and run an electric charge
through the head your enemies will launch on impact as if from
a catapult.
Found: In the Jungle, in the bunker near the Ghost Town.
Stats: Unknown
Base item: Mauls
Materials: Battery x3
Clamp x2
Duct Tape x2
Gears
Metal Scrap x2
Weight Plate
Wire x2
Cost: $600
16. Shredder Mod
- Below I described how to turn a regular baseball bat into a
small, handy sawmill. You put together various sharp junk and
tools then combine them to maximize the destructive force of
such a club. The unfortunate punk hit with something like that
will bleed out before he hits the ground.
Found: In the Laboratory Bungalows, on the roof of one of the
bungalows.
Stats: Unknown
Base item: Baseball Bats
Big Baseball Bats
Materials: Bolts x2
Circular Blade
Clamp x2
Glue x2
Metal Scrap x2
Rag x2
Steel Rod
Cost: $1000
16. Taser Mod
- An electric stun weapon that shoots electrodes generating high
voltage with low intensity electric current. A hit with the
electrodes results in strong pain and disruption of the nervous
system and in consequence a complete temporary stunning of the
victim.
Found: Unknown
Stats: Unknown
Base item: None
Materials: LP4000 Battery
Cost: $200
IV. Closing Statements
-------------------------
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View all my guides at
http://www.gamefaqs.com/features/recognition/54124.html?type=1
Special Thanks to homsarrunner3 for the DLC Blueprints
Special Thanks for the Videos
ClaytonKillz - http://www.youtube.com/user/ClaytonKillz
EpicGamerWorld - http://www.youtube.com/user/EpicGamerWorld
MahaloVideoGames - http://www.youtube.com/user/MahaloVideoGames#p/l
monssavmik - http://www.youtube.com/user/monssavmik?feature=watch
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My Xbox360 Gamertag is OmegaMustard
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