Hey, When I attack to or from Judea it shows the terts name as ludea. Is that a typo or am I being dumb?

in moment i whas ,almost belive that i made mistake and that i write on map iudea.Thanks god,everything is ok-Iudaea is latin name for roman provinces,and Judaea is english translation.Its look that you are dumb,but these is yours words.

Hey, When I attack to or from Judea it shows the terts name as ludea. Is that a typo or am I being dumb?

in moment i whas ,almost belive that i made mistake and that i write on map iudea.Thanks god,everything is ok-Iudaea is latin name for roman provinces,and Judaea is english translation.Its look that you are dumb,but these is yours words.

Wait QWERT, now I feel really dumb... It's written as both ludea and Judea on the map though. It's supposed to be like that?

Yeah, I figured it out finally. But I had to blow up the map. It's that little line that runs along the coast in the water, it touches the bottom of the l and smudges it a bit. My moniter doesn't help with it either.

I've played two games on this map and have high regard for the graphics and style. Also the bonuses system is cool. I have some serious misgivings, though, about some of the borders:

(a) The navies seem to play no real part in 2-player games. They are connected only to one territory and apparently start neutral (do they really? maybe it was just a fluke in my 2 games). So one doesn't bother about them and they just hang there.

(b) For similar reasons, I never got around to doing anything with the Rome inset. It's just too much trouble and not worth it.

One more thing: the convention by which province names written outside the provinces themselves is not very convenient. One gets used to it but it doesn't quite feel right.

I've played two games on this map and have high regard for the graphics and style. Also the bonuses system is cool. I have some serious misgivings, though, about some of the borders:

(a) The navies seem to play no real part in 2-player games. They are connected only to one territory and apparently start neutral (do they really? maybe it was just a fluke in my 2 games). So one doesn't bother about them and they just hang there.

(b) For similar reasons, I never got around to doing anything with the Rome inset. It's just too much trouble and not worth it.

One more thing: the convention by which province names written outside the provinces themselves is not very convenient. One gets used to it but it doesn't quite feel right.

Overall though, nice map. There is huge potential here.

Ships and Rome is not worth in 1v1 players.All territory who gives bonuses start neutralYou can take ship and dont be afraid that someon from other ship can attack(just follow attack routes)These last i dont quit understand.

I've played two games on this map and have high regard for the graphics and style. Also the bonuses system is cool. I have some serious misgivings, though, about some of the borders:

(a) The navies seem to play no real part in 2-player games. They are connected only to one territory and apparently start neutral (do they really? maybe it was just a fluke in my 2 games). So one doesn't bother about them and they just hang there.

(b) For similar reasons, I never got around to doing anything with the Rome inset. It's just too much trouble and not worth it.

One more thing: the convention by which province names written outside the provinces themselves is not very convenient. One gets used to it but it doesn't quite feel right.

Overall though, nice map. There is huge potential here.

Ships and Rome is not worth in 1v1 players.All territory who gives bonuses start neutralYou can take ship and dont be afraid that someon from other ship can attack(just follow attack routes)These last i dont quit understand.

Okay, I'll try some multi gams to see if the ships and Rome pan out there.

But with ships I think it makes more sense to have them connected to different continents - after all, this is one of the manifest purposes of having a navy: attacking other pieces of landmass, right?

yea maybe in new age,in roman era fleets use for cover some importan sea regions,and will be very imposibile that fleet from mauretania attack fleet in egypt(month and month of rowing). In year when Trajanus whas emperor,seas whas quit peace place(well except pirates)

qwert wrote:yea maybe in new age,in roman era fleets use for cover some importan sea regions,and will be very imposibile that fleet from mauretania attack fleet in egypt(month and month of rowing). In year when Trajanus whas emperor,seas whas quit peace place(well except pirates)

Nevertheless, the First Punic War saw a lot of naval action. Based on this, I think that it makes ample sense to have Africa Proconsularis connected to Sicily via the sea. Similar arguments can be made for other areas.

qwert wrote:yea maybe in new age,in roman era fleets use for cover some importan sea regions,and will be very imposibile that fleet from mauretania attack fleet in egypt(month and month of rowing). In year when Trajanus whas emperor,seas whas quit peace place(well except pirates)

Nevertheless, the First Punic War saw a lot of naval action. Based on this, I think that it makes ample sense to have Africa Proconsularis connected to Sicily via the sea. Similar arguments can be made for other areas.

Not only do I side with Qwert on this, but I hardly think it's practical to revise the map now. This is the kind of stuff that should have been (if it wasn't) discussed when the map was being made. Transforming the map, and re-writing the XML hardly sounds practical, especially since so many people are playing it. But everyone is encouraged to help with the map discussions in the Map Foundry! I hope this doesn't sound condescending, cauze I'm not trying to sound that way.

qwert wrote:yea maybe in new age,in roman era fleets use for cover some importan sea regions,and will be very imposibile that fleet from mauretania attack fleet in egypt(month and month of rowing). In year when Trajanus whas emperor,seas whas quit peace place(well except pirates)

Nevertheless, the First Punic War saw a lot of naval action. Based on this, I think that it makes ample sense to have Africa Proconsularis connected to Sicily via the sea. Similar arguments can be made for other areas.

Not only do I side with Qwert on this, but I hardly think it's practical to revise the map now. This is the kind of stuff that should have been (if it wasn't) discussed when the map was being made. Transforming the map, and re-writing the XML hardly sounds practical, especially since so many people are playing it. But everyone is encouraged to help with the map discussions in the Map Foundry! I hope this doesn't sound condescending, cauze I'm not trying to sound that way.

Okay, I understand that this is late in the day. However, the whole idea of Beta is to figure out problems in gameplay, right? (By the way the argument "especially since so many people are playing it." is irrelevant since those people, including me, are playing with the knowledge that the gameplay may change in the middle..).

I think the map is nice the way it is but large parts of it go wasted in 2- or 3- player games and I think it might be better to fix it.

Okay, I understand that this is late in the day. However, the whole idea of Beta is to figure out problems in gameplay, right? (By the way the argument "especially since so many people are playing it." is irrelevant since those people, including me, are playing with the knowledge that the gameplay may change in the middle..).

I think the map is nice the way it is but large parts of it go wasted in 2- or 3- player games and I think it might be better to fix it.

MAp is in beta stage, and if you think that gameplay of these map is not good,then you must explane why i must connect Africa proconsularis with Sicilia,and what will geyt with that in gameplay.Your Argument abouth Punic wars is for RUbben Casar map(he create map who story is Roma -Cartage wars).When i want to find any wars in years when Trajanus whas emperor i have big troubles to find any significant war (except with dacia),and for seas i dont find nothing.For now you are first who think that gameplay can be better,so i waiting yours solution for better gameplay,still i think that gameplay is very good balanced and that nobody have any advantage,even if you play first.

Okay, I understand that this is late in the day. However, the whole idea of Beta is to figure out problems in gameplay, right? (By the way the argument "especially since so many people are playing it." is irrelevant since those people, including me, are playing with the knowledge that the gameplay may change in the middle..).

I think the map is nice the way it is but large parts of it go wasted in 2- or 3- player games and I think it might be better to fix it.

MAp is in beta stage, and if you think that gameplay of these map is not good,then you must explane why i must connect Africa proconsularis with Sicilia,and what will geyt with that in gameplay.Your Argument abouth Punic wars is for RUbben Casar map(he create map who story is Roma -Cartage wars).When i want to find any wars in years when Trajanus whas emperor i have big troubles to find any significant war (except with dacia),and for seas i dont find nothing.For now you are first who think that gameplay can be better,so i waiting yours solution for better gameplay,still i think that gameplay is very good balanced and that nobody have any advantage,even if you play first.

Hey,

My argument is not about advantage, it's about parts of the map hanging about uselessly. The balance is actually very good, kudos to you there.

The solution I offered is to add links between the navies and continents. The Punic War example was to show that such links make historical sense.

As for Trajan, he waged wars agains the Dacians and the Parthians. But I presume that the map has links between area that *could* be attacked given contemporary military technology, not between areas actually engaged in warfare uring Trajan's reign - because in the latter case you'd have almost no links at all..

I love having a map named completely after me. It makes me feel special. Though I am curious as to the copyright issues about the name, seeing as it is the same as a computer game: http://pc.ign.com/objects/142/14221596.html

I did have to spend a few minutes figuring out the legend before I played, but I have no suggestions as to how to improve it.