Legion Commander

Legion Commander is a melee Strength hero that is dependent on gaining attack damage depending on the skill level from her ultimate Duel.

Roles: Carry- Durable

Legion Commander Strategies

Lore

They came without warning. Within the city walls of Stonehall there came a rumble and a terrible sound, and from blackness unknown came a force of beasts numbering beyond count, wielding flame and foul sorcery, slaying and snatching mothers and sons to dark purpose. Of once-mighty Stonehall's military strength only the Bronze Legion, led by the indomitable Commander Tresdin, was near enough to answer the call of battle. They rode into their city, fighting through bloodstained alleyways and burning markets, cutting their way through the monstrous throng to the source of the sudden invasion: an ethereal rift within the city square, and at its precipice thundered their dreaded champion.

Enwrapped in a corrosive shimmer, the leader of the abyssal horde swung its massive blade, cleaving a legionnaire in two as his flesh began to spoil. Tresdin lifted her blood-stained sword and settled her sights on the beast. It turned, smiling at her through a maze of teeth. Heedless of the battle raging around them, they charged one another.

Deflecting blow after blow, the pair danced their deadly duel as the Bronze Legion met its end around them. Tresdin leapt forward as her foe swung its sword to meet her. The odds turned. The attack smashed into Tresdin suddenly, a brutal thrust from the side, but even as her balance slipped she rallied her strength for another stroke. Blade scraped on blade, beyond the hilt to the gnarled paw below, carving it in two in a fearsome spray of sparks and blood. The vile audience looked on in astonishment as she pressed the attack, driving her blade through her foe's flesh into the stampeding heart within. With a scream that split the clouds above, the beast erupted in a torrent of gore and anguish. The stygian portal wavered, the power sustaining the chasm beyond vanishing as suddenly as it had appeared. The remaining invaders fell quickly to Stonehall steel.

Though victorious, the survivors saw little to celebrate: the city lay in ruins, and survivors were few. Fires continued to spread. Unfurling her banners of war, Tresdin gathered what allies she could. Her anger smoldered as she pledged brutal vengeance upon the forces of the abyss, and damned be any who would dare stand in her way.

Abilities

Overwhelming Odds

Hotkey:

Q

Ability:

Target Point

Damage:

50/100/150/200

Affects:

Enemy Units

Damage Per Unit:

14/16/18/20

Damage Type:

Magical

Illusion Damage:

25%

Radius:

315

Bonus Damage (Creeps):

3%

Duration:

7

Bonus Damage (Heroes):

9%

Cooldown:

18

Mana:

100

Turns the enemies numbers against them, dealing damage and granting you bonus movement speed per unit. Deals bonus damage to illusions and summoned units as a percent of their current health.

The archers of Stonehall are ready at Tresdin's command.

Press The Attack

Hotkey:

W

Ability:

Target Unit

Duration:

5

Affects:

Allied Units

Bonus Attack Speed:

60/80/100/120

Range:

800

HP Regen:

30/40/50/60

Cooldown:

16/15/14/13

Mana:

80/90/100/110

Removes debuffs and disables from the target friendly unit, and grants bonus attack speed and health regen for a short time.

The rallying horn of the Bronze Legion is able to inspire any heart.

Moment of Courage

Hotkey:

E

Ability:

Passive

Chance:

16%/18%/20%/22%

Damage Type:

Physical

Lifesteal:

20%/40%/60%/80%

Cooldown:

1.20

Mana:

N/A

When attacked, Legion Commander has a chance to immediately attack again with bonus lifesteal.

Tresdin knows that an enemy's most vulnerable moment often follows their fiercest stroke.

Duel

Hotkey:

R

Ability:

Target Unit

Duration:

4.00/4.75/5.50

Affects:

Enemy Heroes

Bonus Damage:

10/14/18

Range:

150

Cooldown:

50

Mana:

75

Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items or abilities. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.

To face a soldier of Stonehall in single combat is a challenge few can resist.