Thanks Nova, that's EXACTLY it! Caught With Your Pants Down...gotta tell you that this random encounter is definitely a tough challenge!! ...getting close to 60 hours with the game. Loving every minute of it!!

No, this is bloody unfair!!!! 8 veteran indians versus no-armor, dagger only 6 men? I have enjoyed this game so far, but this is just bloody unfair. As if the game said -" yeah, you feel alright, nobody dying, poisoned, have enough food? catch this, die motherf.." If I could I would want my money back!!! This is unfair!

Thank you very much for your sympathy. I think I have managed my group pretty fairly until this point, but this encounter just left a very stale taste in my mouth. I have played Dark Souls for 100 plus hours, so I'm not a whining ♥♥♥♥♥ about difficulty, but that game did not feel as unfairly punishing as these random encounters in EC. As if there wasnt even mechanism in it which would prevent you from total disaster, eg. disastrous battle everyone half dead, and then half of your medicine is stolen next night. Also I feel as if the random POI-s are rather punishing then rewarding exploration. I did not encounter many where half of my followers did not lose some morale (I have tried many different choice paths with realoadin) even though I tried to chose similar traits for my party in the beginning. This game is very unbalanced. Its a shame as the idea and in general the feel/look/combat mechanics are good IMHO.

It's a small production and it has some open world features, so it's no surprise that not erverything is balanced. But this event still sucks.

First I underestimated the big impact of some old school rpg start decisions and the big impact afterwards. In Jagged Alliance it's not such a big problem to start with a non optimal party.Then I restarted with a better skilled leader, a better assembeld expedition and made better promotions. It made a huge difference, more then I expected.

I steel feel it unbalanced only because of the randomness. I was fairing pretty good, then in one battle where my 2 soldiers, 2 scouts, 1 hunter 1 doctor was decimated (even though I won the battle ) by 8 veteran / sergeant, I had 5 seriously injured party member after the battle, it was only luck that I picked a doctor (so now I have 3 in the party) when transferring to the other continent, I would be one party member less now... I dont mind difficulties, but when its pretty much random that I get totally decimated then I tend to be angry. I'm an exploration-type gamer, and this game is just punishing this. Sorry for the outburst, just had to get it out.

I'd like to apologize. It was out of pure fury, I retract my wish.I'm pretty much used to "dont give a fig" developers. I just enjoyed this game for a while, even recommended it to friends, and it was total let down that it turned into a suckfest. Mea culpa mea maxima culpa.

What difficulty were you playing on? The event in question is pretty much meant to screw you over, as a central part of the game experience is the triage system, and before the difficulty balance patch we were seeing that most players seemed to very rarely get anyone injured.

Furthermore, we put a lot of work into making sure all but the last couple of battles won't end the game if you lose them, and Conquistador being too easy is a bit like Amnesia not being scary.

That said, I almost always won that battle when I tested it on Insane difficulty, though I did tend to take heavy losses in the process.