Engadget RSS Feedhttps://www.engadget.com/tag/Netherrealm-Studios/rss.xml
https://www.blogsmithmedia.com/www.engadget.com/media/feedlogo.gif?cachebust=trueEngadget RSS Feedhttps://www.engadget.com/tag/Netherrealm-Studios/rss.xml
en-usEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronicsCopyright 2018 AOL Inc. The contents of this feed are available for non-commercial use only.https://www.engadget.com/2016/01/20/mortal-kombat-xl-trailer/https://www.engadget.com/2016/01/20/mortal-kombat-xl-trailer/https://www.engadget.com/2016/01/20/mortal-kombat-xl-trailer/#comments

NetherRealm's found a new way to milk its beloved creation Mortal Kombat X. Today, the studio revealed a version of the title dubbed Mortal Kombat XL, which includes the main game and all downloadable content that's been available for it since launch -- namely, skin packs and characters such as The Texas Chainsaw Massacre's Leatherface.

Yes, this Conan O'Brien "Clueless Gamer" bit features Mortal Kombat X (which, by the by, Ermac was just confirmed for). More importantly, we now know that sportsballer-of-few-words Marshawn Lynch likes to play Toad in Mario Kart, while Rob Gronkowski is all about the Bowser. For several reasons that shouldn't need elaboration, this video is possibly NSFW.

After making his debut as a hidden character in the original Mortal Kombat, Reptile went on to appear in many subsequent series entries, boasting a moveset that revolves around his ability to spit acid and draw in his opponents with magnetic projectiles. Hopefully, you won't need to trigger a secret match-up to see him this time around.

Mortal Kombat X will launch for the PlayStation 4, PS3, Xbox One, Xbox 360, and PC platforms on April 14.

Have you ever found yourself playing NetherRealm's Injustice: Gods Among Us and thought, "You know, I like Superman and all, but what if he was actually John Cena?" Alternatively, perhaps you've looked at Dwayne "The Rock" Johnson and wondered, "What if this guy were an actual, literal rock-man?" Well, you might want to check your brain for transmitting devices, because NetherRealm and Phosphor Games have made your thoughts reality with WWE Immortals, which is now available on iOS and Android devices.

Revealed just last month, WWE Immortals transforms various WWE superstars into warriors, mages, ninjas, knights and monsters, then pits them in touch-based battles with each other. The game is free to play and features support cards to bolster your fighting rosters' power. There's also a story about a magical lamp and alternate dimensions, but really, this is a game about men and women who get paid to fake-punch each other being transformed into mythical warriors. Plot is not going to be its strong suit.

He's a stoic monk in a murderous hat and she's the buxom princess of a demonic alternate reality, but there's one thing they can both agree on: That four-armed guy at the end of this trailer is a real jerk for crashing their unveiling.

Kung Lao will once again fight the good, deadly fight in Mortal Kombat X, according to Finnish gaming magazine Pelaaja. Mortal Kombat fan site TestYourMight has translated some of the relevant article, revealing Kung Lao's three fighting forms: Tempest, Buzz Saw and Hat Trick.

According to TestYourMight's translation, the Tempest form focuses on whirling spin attacks, while Buzz Saw utilizes Lao's razor-lined hat. Hat Trick sounds similar in that it focuses on the Mortal Kombat series' most deadly fashion accessory, but also allows players to send out and call back the hat at will, making it a trickster/trapper-oriented fighting style.

It should also be noted that, what with MKX taking place well after the events of 2011's Mortal Kombat, our monk friend has definitely aged a bit, and is no longer the spry youth you see above. Unfortunately, creator Ed Boon is being more than coy about giving us an extended look at his aged mug. When asked if Kung Lao would get a proper trailer, Boon tweeted a picture of an old sprite pasted onto a moving wagon. Get it? 'Cause it's a trailer.

Well, there's only one answer to this problem. We'll just have to ... *ahem* FINNISH HIM.

In a demo video for the next installment of Mortal Kombat, series staple Scorpion is moments from being decimated by the fatality of D'Vorah – an insect-like woman joining the roster. In her final move, she summons a swarm of flesh eating bugs.

They eat two holes into Scorpion before setting on his head. The flesh disappears quickly – his skin eaten away first, inner flesh and then the muscle closest to the bone. In the end, all that remains is his skull and his jawbone hangs off to the left, like a door on a rusty hinge. Adding insult to fatal injury, Scorpion's skull rolls away and D'Vorah crushes it with the heel of her boot.

WWE is partnering with Warner Bros. Interactive Entertainment and Mortal Kombat developer NetherRealm Studios to create a new spin on the wrestling company's brand of brawling, WWE Immortals. The game will launch on iOS and Android devices for free next year, and will feature "epic Superstar battles in a fantastically re-imagined WWE world." In this case, we're hoping "Hell in a Cell" is taken more literally by the Mortal Kombat developer.

While no other details are known about WWE Immortals, NetherRealm will handle the development in conjunction with Phosphor Game Studios. Phosphor is the developer behind first-person survival shooter Nether and The Dark Meadow, a creepy mobile adventure game. WWE has found ways to capitalize on its wrestling roster in the mobile space this year, as the company launched trading card battler WWE SuperCard in August, reaching 1.5 million downloads in its first week.

Look, we get it. You're thinking about picking up Mortal Kombat X next year, but there's a problem. You missed the last Mortal Kombat, and you're worried that Mortal Kombat X's plot will leave you totally lost. But never fear, lapsed virtual pugilists, because DC Comics has announced that it will publish a prequel comic series.

The new series "will serve as a prequel to the game and will feature many favorite characters and the next generation of Kombatants," according to DC, and will be written by Shawn Kittelsen with illustrations by Dexter Soy and cover art courtesy of Ivan Reis.

The series is set to debut in January 2015, at which point we can finally learn why that Scorpion guy is so crabby.

Quan Chi is a master manipulator, able to use his demonic powers to open portals or summon beasts in battle in Mortal Kombat X. In a new trailer from NetherRealm, we get a first look at the baddie's trio of variant powers and a quick glimpse at his gruesomely awesome fatality.

If there's been a murder-shaped hole in your heart since the heady days of Ultimate Mortal Kombat 3, your bloodlust may soon be sated. Series co-creator Ed Boon revealed at Gamescom this week that a lost Fatality type from earlier Mortal Kombat games is due to make a grand return in Mortal Kombat X.

"For those who are familiar with Mortal Kombat, we first had the Fatality and we added a Babality. We had the Friendship moves, Brutality moves and all of these crazy things over the years," Boon told IGN. "We are going to be reinstating an 'Ality' from a previous game into Mortal Kombat X. And I can't wait to be able to talk about it but at the moment I can't."

Of the candidates, Brutalities are the most likely to return. Boon previously stated that a Brutality system was planned for 2011's Mortal Kombat, but the team at NetherRealm lacked the time to finish the feature before the game shipped.

That juicy explosion of a crushed skull in Mortal Kombat X is actually the sound of a watermelon splattering on a layer of plastic in NetherRealm's foley studio. The remaining bone snaps, cranium hits and squishy organ sounds are mostly made with various fruits and vegetables, Warner Bros Marketing Games Manager Brian Goodman told Joystiq at Gamescom.

Mortal Kombat X is an exceedingly gruesome game, done in a way that makes it clear that NetherRealm knows how ridiculous it's being at all times. The art team stressed to accurately portray the sub-dermal anatomy of each character, Goodman said – and then Scorpion rips a hole though Sub-Zero's torso until his heart dangles in the middle of his gaping chest cavity. Ridiculous.

The next time you pick up a melon at the store, try picturing it as Raiden's melon. Yum.

The cybernetically charged Kano is the latest combatant to be revealed for Mortal Kombat X, courtesy of a brand new trailer. As creative director Ed Boon explains, Kano's three fighting styles are the slice-and-dicing Cutthroat, the Cybernetic style complete with eye laser, and finally the more close-quarters, counter-based Commando. Helpfully, the three fighting styles are denoted by the color of Kano's glowing cybernetic heart - the things they can do with cybernetic hearts these days.

Mortal Kombat series creator Ed Boon had a special treat for fans at this year's EVO event; the return of Raiden in Mortal Kombat X. According to an interview between Boon and IGN, the infamous thunder god will be screaming gibberish at his opponents in three distinct styles, tentatively being called "Displacer," "Storm Lord" and "Thunder God" respectively.

Displacer style will focus heavily on teleportation, while Thunder God will empower Raiden's electrocution moveset. Storm Lord will help players control large portions of the stage, as it allows Raiden to set lightning ball traps which hang in the air and form a stream of lightning once two of them have been placed.

You can see Raiden in action by checking out the trailer above, where he and Kotal Khan stare each other down before Raiden offers up this gem of a burn: "Thunder blots out the sun." Which isn't ... uh ... correct. Well, no one ever said he was the smartest god.

I won't claim to have in-depth, intricate knowledge on Mortal Kombat X - the demo I played only featured six characters and three stages - but I can confidently say that short of a few changes, the game should feel very familiar to fans of Mortal Kombat 9.

The biggest change I was shown offers characters a trio of styles to choose from before battle. After selecting Sub-Zero, for instance, players can opt for a defensive style, a style focused on crafting weapons from ice and a third style centered around the character's classic ice clone move. Taking a page from the Injustice: Gods Among Us playbook, Mortal Kombat X also features interactive backgrounds, though instead of focusing purely on damage, these elements are more useful for positioning. An example would be Scorpion leaping from the back of a dozing sabertoothed cat to land behind his opponent, or swinging from a frozen tree branch to extend his jumping range.

We're expecting to hear "Get over here!" a lot in Mortal Kombat X when it launches in 2015 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC. Be sure to catch a glimpse of the game in action courtesy of a gameplay trailer shown off during Sony's E3 2014 press conference.
]]>
e3e3-2014microsoftmortal-kombatmortal-kombat-xnetherrealm-studiospcplaystationps3ps4scorpionseen-at-e3seen@seen@e3warner-broswarner-bros-interactive-entertainmentwbiexboxxbox-oneWed, 11 Jun 2014 13:30:00 -040011|20910655https://www.joystiq.com/2014/06/11/see-the-fists-and-bones-and-blood-fly-in-mortal-kombat-x/https://www.joystiq.com/2014/06/11/see-the-fists-and-bones-and-blood-fly-in-mortal-kombat-x/https://www.joystiq.com/2014/06/11/see-the-fists-and-bones-and-blood-fly-in-mortal-kombat-x/#comments

Courtesy Sony's E3 conference, we have our second look at Mortal Kombat X, though unlike the announcement trailer, this vignette is chock full of new fighters, brutal special attacks and the copious gore fans have come to expect from NetherRealm's flagship series.

An official teaser for Mortal Kombat X landed on YouTube this morning, which raised as many questions as it answered. Yes, a new installment in the ultra-violent series from Netherrealm Studios is on track for release sometime in 2015. Yes, it's headed to the PlayStation 4, PS3, Xbox One, 360 and PC. And yes, that's Wiz Khalifa bringing his quick-witted lyrics to the original sound track. But what can we say about the game itself? Some of the teaser video almost has an in-game feel to it, with plausible graphics, fantastical moves (including the use of weapons from the environment) and hints of gruesome Sniper Elite-style forensic sequences -- but it's probably all just conceptual at this point. In any case, have a gander for yourself, and be advised that the video isn't for youngsters. But hey, after nine MK titles, you probably guessed that already.

NetherRealm Studios creative director Ed Boon has been offering innocuous images seemingly suggesting a new Mortal Kombat game on the horizon for quite a while now, but with yesterday's appearance of a leaked promotional poster, the franchise co-creator has grown much less coy.

The poster that appeared on Reddit features a mangled human spine, the familiar dragon's head logo of the Mortal Kombat series, and the phrase "Who's Next?" Though his earlier attempts at teasing fans were far more obscure - this photo of a car's bumper would be dull coming from anyone but Boon - Boon embraced the poster, borrowing that monochrome dragon's head for use as his Twitter icon and replacing his account's header image with that "Who's Next?" slogan.

Following a host of questions from fans, Boon has apparently given up on his attempts to tease his Twitter followers. "I don't suppose there's anything I can do to make you think we still MIGHT be announcing Injustice 2 in #five days is there.....?" Boon later asked no one in particular.

Assuming there is a new Mortal Kombat in the works, it seems quite likely that we'll hear all about it at the upcoming E3 conference, though Boon may spill the beans a bit early. That "MKX" bumper photograph was part of a slow countdown Boon had been updating on Twitter that is slated to hit zero on June 2. We'll keep a close eye on NetherRealm Studios, and report back on anything that might emerge.

For a mobile adaptation of a hit fighting game, the iOS version of Injustice: Gods Among Us has always lacked one crucial component: multiplayer combat. Now, one year after the game's debut, that flaw has been amended.

Keep in mind, this multiplayer addition isn't quite what you'd expect from a one-on-one fighter. Instead of real-time combat, Injustice players will send teams of their favorite Heroes and Villains to battle other people in the form of AI-controlled opponents. The winner of the match is awarded Multiplayer Points which are then tallied at the end of each "Weekly Leaderboard Season." The players with the highest point totals will then be awarded "tiered rewards," though neither Warner Bros. nor developer Netherrealm Studios has revealed what those rewards might be.

Alongside the multiplayer mode, this update also adds additional gold characters, new missions, and increases each character's level cap. Those playing Injustice on Android devices won't entirely be left out, but will be waiting until sometime in May to receive this new content.

Nintendo is generally a risk-averse company, but with its most recent Pokémon entries it proves that when the normally predictable gaming giant decides to switch things up, it does so in spectacular fashion. Not content to merely increase the number of Pokémon yet again, Nintendo added proper, full-featured online gameplay to Pokémon X and Y alongside gorgeous, colorful 3D graphics. The basic "gotta catch 'em all" gameplay formula still underlies X and Y, but for the first time since the original generation of Pokémon games, catching a Pikachu in the tall grass is complemented by a feeling of modernity and aesthetics superior to anything the franchise has ever seen.

While Nintendo will likely have a very hard time topping the success of X and Y with their inevitable sequels, that's less a knock against the company and more high praise of just how hard Nintendo pushed itself for the franchise's 3DS debut. Whether you're old hat at tossing Pokéballs or just want to add a new vice to your life, Pokémon X and Y are phenomenal games that obsolete everything the series has spawned previously.
]]>
3dsbest-of-the-rest-2013housemarqueiosipadjoystiq-best-of-2013macmicrosoftmobilenetherrealm-studiosnintendopcplaystationplaystation-vitapokemon-x-yps3ps4vitawii-uxboxxbox-oneThu, 02 Jan 2014 20:30:00 -050011|20797683https://www.joystiq.com/2013/11/16/mortal-kombat-producer-hector-sanchez-leaves-netherrealm-studios/https://www.joystiq.com/2013/11/16/mortal-kombat-producer-hector-sanchez-leaves-netherrealm-studios/https://www.joystiq.com/2013/11/16/mortal-kombat-producer-hector-sanchez-leaves-netherrealm-studios/#comments

"It's been an absolutely AMAZING experience," Hanchez wrote on Twitter. Though details concerning his next move were not offered, Sanchez's final day at the studio was yesterday. Whatever his future plans are, it sounds like he'll be free to pursue them shortly.

Injustice dev NetherRealm released its free-to-play companion sidekick app for Batman: Arkham Origins, and it's available now as a free download on the App Store. The iOS brawler precedes the game proper coming to PS3, Xbox 360, PC, and Wii U next week.

I suited up for a brief go this morning on my iPhone 5, and the app looks to be a mobile adaptation of the combat, albeit in one-on-one scenarios. The controls are simple enough: You tap to punch, put three taps together quickly to pull of a combo, and hold two fingers down to block. There are QTE-like swipes that appear as you put together moves, and you can switch combat stances as you deal with successive goons. Progress along and you can upgrade Batman's skills and stances, as well as unlock Batsuits, some of which are exclusive to the mobile game.

The App Store blurb also notes "cross-platform unlocks" to tempt those planning to reunite with the Dark Knight next week. On that note, check out Arkham Origins' TV commercial after the break for some full-on, hardcore Bruce Wayne staring.
]]>
batman-arkham-originsiosipadiphonemobilenetherrealm-studiosrelease-datewarner-broswarner-bros-interactivewbieThu, 17 Oct 2013 10:30:00 -040011|20747831https://www.joystiq.com/2013/10/13/batman-arkham-origins-mobile-game-for-ios-android-revealed/https://www.joystiq.com/2013/10/13/batman-arkham-origins-mobile-game-for-ios-android-revealed/https://www.joystiq.com/2013/10/13/batman-arkham-origins-mobile-game-for-ios-android-revealed/#comments

Fisticuff enthusiast NetherRealm Studios is developing a free-to-play adaption of the upcoming Batman: Arkham Origins for release on iOS during the "console game launch window," Warner Bros. announced in a press release yesterday. An Android version will surface later on "in the holiday timeframe."

The mobile version will stage fights between Batman and "a number of DC Comics' most deadly assassins" within Gotham City. Besting bad guys will reward players with a "number of unique Batsuits" as well as "in-game currency and rewards." Those who register both the mobile and console versions with a Warner Bros. ID account will also gain access to exclusive content.

Fans of teenage melodrama and superheroes punching each other incessantly will be happy to know that a Green Arrow skin inspired by the CW television series Arrow is now available for Injustice: Gods Among Us. The skin was previously exclusive to WB newsletter subscribers, but is now available to all for free.
]]>
injustice-gods-among-usmicrosoftnetherrealm-studiosplaystationps3xboxFri, 11 Oct 2013 12:30:00 -040011|20743290