Summary

Only 1 army slot for a unit that can attack over-the-wall.(must be close)

Fair hit points,

No bonus damages.

Has a slightly higher range than Crossbow and Flame towers.

Offensive Strategy

Should be used in bunch to skirmish over the walls at the end of the game.

Also can be used to rush the keep in bunch.

Good with Attack-Defence Boost. (Richard-Hermann)

Defensive Strategy

Not the best Guard house choice as they have low health.

Best used on walls

Try to place them on the most unexpected areas of the castle in bunch so they cannot be picked by mamluks and LB's very easily and so they prove their worth by taking down trebs at the later stages of the game or even kill the skirmishing chierosiphones.