Bedste Showcase / Best Showcase
Winner: Lost Tracks, The Animation Workshop
This years the best showcase goes to a team who created a game with a deep empathetic story and stunning visuals. Starting as a student project this game shows great potential
from a new, but talented team. They show strength in taking the design decisions with respect for both gameplay, art, and story. The jury emphasizes how sound, visuals, and story goes hand in hand, unfolding the game
and indulging the player on a poetic journey. With just 30 minutes of gameplay, this games lets the player feel, think and explore a unique story that lingers even after the game is completed.
This years best showcase goes to: LOST TRACKS

Bedste Visuelle Design / Best Visual design
Winner: Inside, Playdead
Games have the ability to transport us to other places and experience things otherwise impossible. The winner of the award for “Best Visual Design” does just that. Every single frame is carefully crafted and composed to build a fantastic world filled with atmosphere, wonder and adventure. A quantum leap in design and execution over the previous game from the studio, the winning game takes a measured approach to visuals, and uses it's limited palette of elements, colors and effects in a conscious and elegant way. Everything is meticulously planned and produced with a craftsmanship second to none. It is very simply the definition of style and attention to detail

Bedste Undervisningsspil: Educational award
Winner: Fuzzy House
Learning and education comes in all shapes and sizes; as well as all ages. For smaller children, the goal of education is not always about knowledge, but about the ability to explore and discover.
Fuzzy House succeeds tremendously well in delivering exactly this purpose wrapped in a warm, curios and Fuzzy experience. Congratulations to the Fuzzy House team for making such an entertaining and wonderful
product.

Bedste lyddesign / Best sound design
Winner: Inside, Playdead
The award for best audio design goes to a game that not only comprises a technically impressively high standard, where every minute detail is carefully crafted, and nothing left to chance, but also to a game where the audio design is solidly integrated into the overall game design. At no point throughout the game does the soundtrack let go of its firm grip of the player, and the gaming experience feels like one long continuous, non-repeating, well orchestrated and highly dynamic composition. It’s a game that sets new standards for game audio.

Årets Tekniske Bedrift / Technical achievement
Winner: Hitman , IO Interactive
The award for best technical achievement goes to a game that unquestionably positions itself alongside the greatest in the industry. The team behind demonstrates what can be achieved when you - without compromises - invest in and refine in-house tech. From audio, to UI, to physics, to AI – every minute detail in every small sub-system is perfected, so the pistons in this finely tuned engine can help pave the way for international success. Furthermore, the team leads the way and dares to bank on new long-term publishing methods in an elusive market and manages to captivate an enthralled audience with episodic content and live events.
The feat of making these intricate mechanisms play together in a well-orchestrated symphony removes any doubt who should be the winner of this years best technical achievement award.

Årets Kunstneriske Bedrift / Artistic Achievement
Winner: Inside, Playdead
The award for Artistic Achievement goes to a team that insists on creating art. With elegant controls, the player is driven into a breathtaking world with ever-changing gameplay. The color palette, animations and always perfectly framed character, catches the player from the first minute and keeps the player breathless throughout the whole experience. Especially the visuals and sounds lets the player feel the terrifying and wonderful world.
The award for Artistic Achievement goes to Playdead’s INSIDE

Bedste Spildesign / Game Design:
Winner: Hitman, IO Interactive
The award for Best Game Design goes to a Danish developer, who's proven they can master the difficult task of designing a whole and very detailed game experience.
At a glance, their latest creation may not seem that different from their previous one... however once you dive into it, it becomes clear how much has actually changed. Not just in
terms of the game design itself, but also the way they chose to deliver the experience.

Årets Spil / Game of the year
Winner: Inside, Playdead
Choosing the Danish Game of the Year is always a challenge - it is a privilege to be a part of the games industry in a country where this challenge holds true year after year.
The nominees are three excellent - albeit very different - games.
This year’s winner comes from a stellar team that somehow managed to outdo themselves
yet again. Delivering a game that is the whole package - stunning visuals, fluid design, and an intense experience, the likes of which are few and far between. This game not only
manages to live up to its hype - but to surpass it by miles. And the winner is…INSIDE