About

I love party games, but often the rules are over complicated, the game takes too long, and it’s hard for someone to jump in or out of the game.

So, I set out to design a simple card game that could be extremely fun, very easy to play, and make me and my friends laugh our asses off.

One day I started thinking about all those funny sex positions we’ve all heard over the years or read on urban dictionary (like Rusty Trombone, Angry Dragon, Donkey Punch, Dirty Sanchez etc) and I started thinking how to come up with new ones...and thus the Rusty Trombone Card Game was born.

Rusty Trombone Cards

Gameplay is simple.

Whoever owns the game gets to pick who draws cards first. The person drawing the cards picks up 5 cards from the deck, out of those 5 cards you select two cards that form a new "scenario".

Now it’s up to everyone else to write down what they think it means and turn your answer in to the person to the right of the dealer.

That person has to read out all of the answers and the dealer chooses which one they like the best!

The first person to win 10 hands or last to pass out wins the game. But in reality, I know most of you will just play until you’re done or make up your own rules and we’d love to hear about it!

Some of the “house rules” we’ve seen so far.

"Players pick" The dealer knows one card but can't decide on the other card and lets the players vote on which to use.

"Play Five" The dealer choose all five cards and the players had to find an answer that incorporated all of them

“WTF Factor” Drawing a blank and just go with the most outrageous thing you can think of just to see the reaction

Shipping:Please note that shipping is not included with any other the reward tiers so please add the additional $5 (or $15 per game shop six pack) to your pledge if you need shipping. The reason it's done like this is I want to give everyone the option of local pick up, if I put shipping in with the tier I can't remove the charge if you pick up locally.

Risks and challenges

The risks are pretty low. I've already reached out to several manufactures to get pricing and shipping so if we hit the goal, we're good to go. I know the goal is a little high, but I've tried to take everything into consideration, shipping costs, customs, domestic delivery, Kickstarter Fees, basically everything that ends up getting other projects delayed.

The only real risks are if there are any sort of shipping delays that might happen. It's my first game, I've read up on everything and I know of the delays and tried to plan for them, but you never know. Don't worry, if I hit the goal, you'll get the game.