Month: June 2016

For this update, we have a Q&A video with the developers. Luke, Mike, and Matt answer design and programming questions, while Chris and Victor talk art. Thank you for the great topics; hearing from you improves these updates immensely. Our next video probably won’t be until after the demo release, but we will keep track of questions,… read more

Hello everyone! Development We’ve been spending a lot of time lately prototyping different facets of the game — robots, weapons, items, upgrades, and other level elements. Our objective is to get all the basic building blocks in place so we can see how they interact, and we can start working on levels built around specific… read more