Divinity: Dragon Commander Imperial Edition

You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory. Your secret weapons: your tactical insights, your leadership skills and your ability to turn yourself into a dragon. Dragon Commander is not just any strategy game - it seamlessly blends real-time strategy gameplay with turn-based campaigning, role-playing an ascending emperor and controlling a formidable dragon.

You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory. Your secret weapons: your tactical insights, your leadership skills and your ability to turn yourself into a dragon. Dragon Commander is not just any strategy game - it seamlessly blends real-time strategy gameplay with turn-based campaigning, role-playing an ascending emperor and controlling a formidable dragon.

Quite a lot of new features in our latest Divinity: Dragon Commander patch.

The new battle report system gives you detailed stats on your performance in combat, and the gifting system now allows you to gift units, resources and buildings to your allies, making multiplayer campaigns that more interesting.

We’ve also added a global chat system, improved the turn-based AI and added a bunch of community requests.

Here’s a list with the most important changes:

Added Global chat

Added battle result window with extensive combat stats and graphs

Gifting of units/resources/buildings

AI fixes for better expansion

Turn left/right with keyboard

Faster connection for UPNP devices

Fixes to population defecting

Fixed exploit for cards on strategy map

Allow enable/disable of golden dragon

Rebalanced difficulty

Added new cursors

Performance improvement in multiplayer with AI opponents

Allowed remapping of keyboard shortcuts for building units/buildings andusing skills

Note: The preview branch is meant as a beta-version of upcoming patches. It is not as stable as the default live branch.

How to activate the preview branch:

go to your library in steam, right click on Divinity: Dragon Commander and select properties.

You will see a tab BETAS on the top.

Select it and enter the following code in the private betas section: W7QQVNWzQ8X8QRd6

You should now have a "Preview" option in the dropdown list.

Select it and wait for a moment as steam syncs to the Preview branch.

** If the preview does not appear in the list, or your game is not being updated, please restart steam completely by exiting steam and logging in again. ** If you want to change back to the normal version, simply repeat the steps above but select "NONE" instead of "preview" in the dropdown list

Update :Patch 1.0.40 has moved from preview version to live version and should now be available to everyone.

See information below for the patch changelist.

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Previous Update (preview version 1.0.40) :

Hi everyone.

We are very busy adjusting the game according to community feedback. Fixing major issues is top priority of course, but adjusting the gameplay to our community's needs is almost equally important.

Therefor, we have set up a preview version of the upcoming patch 1.0.40 online on a beta branch. We already mentioned that you could contact us to become a dragon tester and are very greatful towards the people that signed up.

We believe more people would like to try our preview though, so the details to try out the patch can be found at the bottom of this announcement.

Patch 1.0.40 contains the following changes:

Major change: Return to lobby after game

Major change: performance on raven for dualcore systems

Icon distance multiplier available in options menu

Several achievement fixes

Transporters did not pick-up units when in kamikaze mode

You can not create combat units anymore when you have retreated

Charming back a unit is now possible

Mines should explode once fuse is lit

Close chatlog when ending combat

Remove speed from immobile units

Fix for units remaining after surrender

Protect while cloaked fixed

All bombardment should be on the ground

Kamikaze Friendly Fire fixed

Air turret got a reveal button

Fix for kamikaze transport targetting air units

Show aura skills correctly in loadout screen

Restealth after transitioning to/from beetle

Unit selection sounds when boxselecting

Expanded description for battleship order imp fighter

Fix for flares not stopping vertical bullets

Beetles can be slowed down & speed tooltip update

Custom campaign level pool fixed

AI Fixes when loading the game (difficulty)

Tooltip info in dragon loadout

Drop down has been disabled for teams in custom campaign

Several graphics settings don't require a restart when altering them

Cam returns back to original position after going over a mountain

Several AI improvements (in combat and strategy phase)

Dialog fix (swapped 2 nodes for Oberon)

Several UI updates

Note: The preview branch is meant as a beta-version of upcoming patches. It is not as stable as the default live branch.

How to activate the preview branch:

go to your library in steam, right click on Divinity: Dragon Commander and select properties.

You will see a tab BETAS on the top. Select it and enter the following code in the private betas section: W7QQVNWzQ8X8QRd6

You should now have a "Preview" option in the dropdown list. Select it and wait for a moment as steam syncs to the Preview branch.If the preview does not appear in the list, or your game is not being updated, please restart steam completely by exiting steam and logging in again.

If you want to change back to the normal version, simply repeat the steps above but select "NONE" instead of "preview" in the dropdown list

- custom campaign now has advanced game options- custom campaign on Planet Earth should no longer crash- custom campaign strategy maps are different from multiplayer maps on the same level (neutral units)- custom campaign savegames fixed- saving & loading of advanced game options fixed in custom campaign- "it's impossible commander" audio spam and related FPS drop fixed- UPNP fix should stop people from getting stuck on black screen when clicking multiplayer- Fix for difficulty level not being taken correctly from game options without restarting game or loading savegame

The roll out of this update was slowed down because of the farfetching impact of a new feature we added that lets you change the game rules in the custom story campaign. This caused some complications but they are now fixed. By playing with these options you can literally turn Dragon Commander into a another game and we encourage you to experiment with all the settings. Also, let us know which ones you prefer. If enough of you concur on specific settings, we might turn them into a game mode.

It's worth pointing out that the story situations you encounter in this mode are completely randomized and are drawn from a larger pool of situations, We've also added different scenarios for you to play on. It's the perfect way to explore different choices and experience their consequences. In custom story campaign mode you can immediately select which princess you marry first, skipping the beginning of the game.

We are currently working on a larger update which contains a number of other improvements and also further boosts the AI's, taking into account the suggestions you've been making. We expect this update to be out in the not to distant future i.e. it's actually ready but we still need to test it.

If you are interested in helping us out with testing the updates, please send a mail to supportdc@larian.com with "DragonTester" in the subject line. We'll then send you a code with which you can access the updates once they are available.

We're still fixing a few things in the promised new custom story campaign mode, so we can't launch it today yet. Most likely it'll be tomorrow. Nonetheless, there were a few things that needed fixing, so we launched a new version today with the following changes:

We just released a new update which does a number of fixes and also introduces a more challenging "hard"' mode. In "hard' the strategy map unit layout and map layouts are a bit different now and the AI will also try harder to destroy you. For full effect, you need to restart the game in "hard' as changing modes during the story campaign will not affect the current strategy map.

Tomorrow we're planning on releasing an update that adds customization of the custom story campaign game rules (like in multiplayer) as well as a number of new battle scenarios for the custom story maps.

- Fixes for users having problems starting the game because of unsupported resolutions- Fix for the game crashing when pressing the continue button in the main menu- The continue button will only load campaign savegames - Sorting of savegames is correct now- Several fixes to achievements- Hard difficulty is a bit harder now- The strategy maps will scale according to difficulty setting- Several fixes for users experiencing NAT punchthrough failures- Better detection of recommended graphic settings + added warning when setting the graphic settings too high for your system specs

You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory. Your secret weapons: your tactical insights, your leadership skills and your ability to turn yourself into a dragon. Dragon Commander is not just any strategy game - it seamlessly blends real-time strategy gameplay with turn-based campaigning, role-playing an ascending emperor and controlling a formidable dragon.

Divinity: Dragon Commander is Now Available for Pre-Purchase on Steam! Pre-purchase now and get immediate access to the Divinity: Dragon Commander Beta and a free upgrade to the Imperial Edition! Additionally, if you own Divinity II: Developer's Cut on Steam, you'll receive 10% off!

You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory. Your secret weapons: your tactical insights, your leadership skills and your ability to turn yourself into a dragon. Dragon Commander is not just any strategy game - it seamlessly blends real-time strategy gameplay with turn-based campaigning, role-playing an ascending emperor and controlling a formidable dragon.