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SMOD:Opposing Force is a mod for Half-Life 2,that has all graphic,bullet time,destruction system,atmosphere features from SMOD and Half-Life:Opposing Force.It means,that you will feel all the coolest things.You will use your old weapons,you will fight will old enemies,you will meet you old friends,

This was not worth releasing, not by any stretch of the imagination. I can see you just learned how to animate, but the proper course of action is not to release a "mod" right away. Work on your skills, and learn how animations work in-game. You have weapon animations wildly swinging across the screen constantly, which easily could have been fixed by adding additional idle animations with act_idle to help lower the percentage chance of long idles playing. There are a number of hideous vertex weighting errors on your NPC replacements as well.

You also didn't seem to take note that most of the default HL1/Opfor weapons do not have faces on the sides that aren't normally visible. In fact, you seem to be showcasing it.

I would take this mod down, it's embarrassing.

JonnyQuattro says

1

Aug 8th, 2011
0 people agree0 people don't

Sorry, I'm on duty Mr.Freeman.

The ladders don't work.
The animations are not great.
The maps are decompiled HL1:Source maps with added entities and re-compiled without some proper lighting.

You are going in the wrong direction.
Try not to release without properly making an actual demo to show.
This is an ALPHA practically a LEAK version since there is almost no playable content its just a mash up of maps and NPC's rigged with different models. I don't mean properly rigged either.

HL:S material has to be illegal content since there is no way valve would approve of this. Get rid of it.