About Us

The Entertainment Arts and Engineering Master Games Studio (EAE:MGS) is a truly unique academic experience. We’ve brought together a diverse faculty with expertise in every facet of game development, and consulted with top industry professionals to create a one-of-a-kind learning experience in game development.

Students enrolled in the Master of Entertainment Arts and Engineering degree program (MEAE) are typically interested in careers in interactive entertainment, and our curriculum is built with this goal in mind. Not only do we offer students a world-class education from a leading research university, but we also offer the opportunity to develop and enhance a professional game portfolio through our “studio simulation” projects courses.

The EAE:MGS is designed in a cohort model where students remain together throughout the entire two years of the program (fall and spring semesters only). Students apply to one of four possible tracks (Game Arts, Game Engineering, Game Production, or Technical Art) and will take a series of courses focused on their specialty. In addition, they will also take a series of classes with students from other tracks including game design, rapid prototyping, pre-production, and final projects. Each track also has a concentrated set of electives to choose from.