CASE STUDY: 3D Visuals

Architectural Visualisations for Planning Application

'THE AVENUE'

An already impressive Bungalow in a sought after area, we were very lucky to be approached by our client to produce some 3D Visualisations for a complete re-structure of the property. Architect led, with a heavy influence from a knowledgable client, the concept was to literally raise the roof off this project and turn this bungalow into an impressive 2 storey, glazed family home that would not look out of place on an episode of 'Grand Designs' The Architect provided a suite of existing and proposed plans and elevations as part of the planning submission.

'...an impressive 2 storey, glazed family home that would not look out of place on an episode of 'Grand Designs.

Richard Wearn, Senior Design Director

The purpose of the 3D Visualisations was not only to support the planning application but to allow our client to visualise their dream home and make informed descisions throughout the design process by being able to visualise the finished product. We are please to say that at the time of wirting this, the planning application has been approved and we cant wait to see the finished build.

The Process

For a brief overview of how we arrived at our finished rendered views, please see below as we guide you through our process

Tools used

We used a mixture of tools to allow us to achieve great results that matched the clients expectations and within their budget. The tools used included: Autocad 2018, Trimble Sketchup Pro and Lumion 6.5 (non Pro)

Redraw in AutoCAD

The Architects plans were provided to us in printed, hand drawn format. We used a scale rule to translate and redraw these accurately in AutoCAD (2D) Although this may seem like an unecessary step, we determined that it would greatly reduce the build time of the 3D model.

3D Model in Sketchup

We imported the 2D CAD plans into Sketchup to provide a reference and quick way of accurately modelling the project. By aligning the 2D plans correctly in the model space we were able to trace the geometry for the purpose of extrusion. We were able to toggle them on and off through use of layers

Lumion: Assign Materials

The modle was exported from Sketchup and imported into Lumion. The frst step here was to then start assigning materials. Here we had the option to use Lumions in-built library of materials or create our own. The materials from Sketchup also carry through although Lumion does not support the option to edit imported materials.

Lumion: Build the Landscape

Lumion has an in-built library of components to help build the Landscape. Library items include things like Trees, grass, plants, people, lighting and many more. This step takes a fair bit of time but helps to build the scene and make it look more realistic.

Lumion: Set up the scenes

Once happy with the model in Lumion, enuring the Landscaping and materials are looking good (this process can be quite lengthy) we are now ready to set up the camera shots for our rendered scenes. At this stage we assigned various sun settings and filters to get the desired output. (see the finished renders below..)

COMPLETED RENDERS

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