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Re: Thanqol Learns 2 Draw: Every Step Is The First

Originally Posted by Tiki Snakes

Ah, but her choice appalled your other two fragments, perhaps?

Yeah. Jayden mourns the loss of the ideal and Charger is irked at the change of aesthetics, which is exactly why the concept is amusing for Mask. Jayden's ascendant right now, though, and is concerned at being saddled with the complexity of this heel-face turn.

Last edited by Thanqol; 2012-08-30 at 08:45 AM.

Any magic/science distinguishable from science/magic is insufficiently advanced.

Re: Thanqol Learns 2 Draw: Every Step Is The First

Originally Posted by Thanqol

Yeah. Jayden mourns the loss of the ideal and Charger is irked at the change of aesthetics, which is exactly why the concept is amusing for Mask. Jayden's ascendant right now, though, and is concerned at being saddled with the complexity of this heel-face turn.

Mask makes an unconvincing Heel.
(Though the Luchador twist on it provides an interesting comparison, given that both Rudos and Technicos are quite honorable in comparison to the American lot, respecting the rules of wager matches and the whole mask ettiquette thing. Almost more like Paragon vs Renegade than Good Vs Evil, I guess?)

Re: Thanqol Learns 2 Draw: Every Step Is The First

Day 474: Aboleth

A new challenge begins.

I've got my old 3.0 edition of the Monster Manual, and I'm going to go through it cover-to-cover and draw every critter in there at least once. This challenge is designed to get me familiar with drawing strange and inhuman creatures, broaden my range, and get me used to new tricks and techniques I wouldn't learn through my usual spheres.

This is not going to be a one monster a day challenge. I reserve the right to spend as long on each critter as I need.

So, day one: The Aboleth! I've had an idea for a campaign involving an Aboleth in my head for a million years.

The monster, old and blind, was washed up on a rocky reef outside a small fishing village. Half-suffocated by the unnatural air, the Aboleth began to go insane, calling out in psychic dreams and mournful whale-song to the village.

Over time, the village began to be shaped by the old monster's will. The Aboleth had never encountered humanity before, and began possessing townsfolk from it's rocky prison, exploring the society of it's lessers out of agonising boredom. In a curious case of stockholm syndrome, the Aboleth actually started to like the humans - and even fell in love with one boy in particular. Unfortunately it doesn't know how to, or understand the idea of, possessing a specific person. So it just grabs whatever mind it can and then begins stalking, reading poetry to, singing alien whale-music at and generally trying to flirt with the boy it loves.

The Aboleth is now almost so insane that it's barely aware of it's desiccated body on the rocks any more, trying haphazardly and earnestly to fit in to the town despite having to possess random townsfolk and being an alien monster. The townsfolk think it's some kind of ghost or spirit. The Aboleth stares with blind eyes into a brass mirror it desperately clutches and imagines it is a pretty human, with long hair to comb and lungs that can breathe air.

Re: Thanqol Learns 2 Draw: Every Step Is The First

That poor hideous aberration from the abyssal reaches of the Earth...
I'm sad now.

Oh, the philosophical questions such an event would bring to the minds of those adventurers who encounter it.
Should they slay the creature and end its suffering? Or grant it human form so that it can spend its final days amongst those it has come to love?

Re: Thanqol Learns 2 Draw: Every Step Is The First

Originally Posted by Elemental

That poor hideous aberration from the abyssal reaches of the Earth...
I'm sad now.

Oh, the philosophical questions such an event would bring to the minds of those adventurers who encounter it.
Should they slay the creature and end its suffering? Or grant it human form so that it can spend its final days amongst those it has come to love?

Re: Thanqol Learns 2 Draw: Every Step Is The First

Originally Posted by Thanqol

I was feeling braindead so I just sketched what I saw.

I've been looking closely at a lot of anime styles recently, and from a lot of angles. A huge part of it is the movement; motion lets you get away with a lot of things that don't particularly work in a still shot.

I don't particularly like the anime facial style, truth be told. The faces of the characters manage to consistently be the least interesting parts of their designs. I feel like that's a bit of a waste.

Hmm, there's a challenge for myself... Draw a bunch of anime characters with distinctive and significantly different facial structures

Good luck. You'll note anime has certain stock faces and stick to them; identifiable, repeatable and abstractable. Try to nail those benchmarks and you're golden.

You'll find there is a reason most anime characters are impossible to differentiate when you take off the hair, though.

Not the most common argument, but one that I know pops up occasionally.
Did you win by reminding said ancient undying monster that it's more practical to possess an army tank or attack helicopter?

No, but we should have!
Damn it hindsight!

Originally Posted by Thanqol

Hm. I might have an idea.

Day 432: Inking Month

Okay, this sketching has gone on way too long and I'm gonna forcefully wean myself off it. New rule is no sketches for a month (excepting pen and paper days); pictures have to be inked, painted or coloured in some way. Let's see if I can get some new techniques and efficiency.

Today's was a partial experiment in line width. Some interesting things learned but nothing to write home about yet. There were some other layers and an attempt at greyscale colouring to this but they didn't work out so I'm just showing the inkline.

I've got my old 3.0 edition of the Monster Manual, and I'm going to go through it cover-to-cover and draw every critter in there at least once. This challenge is designed to get me familiar with drawing strange and inhuman creatures, broaden my range, and get me used to new tricks and techniques I wouldn't learn through my usual spheres.

This is not going to be a one monster a day challenge. I reserve the right to spend as long on each critter as I need.

So, day one: The Aboleth! I've had an idea for a campaign involving an Aboleth in my head for a million years.

The monster, old and blind, was washed up on a rocky reef outside a small fishing village. Half-suffocated by the unnatural air, the Aboleth began to go insane, calling out in psychic dreams and mournful whale-song to the village.

Over time, the village began to be shaped by the old monster's will. The Aboleth had never encountered humanity before, and began possessing townsfolk from it's rocky prison, exploring the society of it's lessers out of agonising boredom. In a curious case of stockholm syndrome, the Aboleth actually started to like the humans - and even fell in love with one boy in particular. Unfortunately it doesn't know how to, or understand the idea of, possessing a specific person. So it just grabs whatever mind it can and then begins stalking, reading poetry to, singing alien whale-music at and generally trying to flirt with the boy it loves.

The Aboleth is now almost so insane that it's barely aware of it's desiccated body on the rocks any more, trying haphazardly and earnestly to fit in to the town despite having to possess random townsfolk and being an alien monster. The townsfolk think it's some kind of ghost or spirit. The Aboleth stares with blind eyes into a brass mirror it desperately clutches and imagines it is a pretty human, with long hair to comb and lungs that can breathe air.

****, man. That's dark.
The picture is well done, but it looks like the kind of thing I'd expect from
A video game, where instead I accounting or structure the whole grit end just bends sideways. Or like a bad CGI movie.

Originally Posted by Anarion

No, we're not debating the meaning of life here. You shouldn't ask the question nor seek the answer from us. Go build it by doing things. Gather evidence.

Re: Thanqol Learns 2 Draw: Every Step Is The First

Originally Posted by SiuiS

****, man. That's dark.
The picture is well done, but it looks like the kind of thing I'd expect from
A video game, where instead I accounting or structure the whole grit end just bends sideways. Or like a bad CGI movie.

Uh, thanks? I don't quite see what your complaint is or how to fix it.

Day 475: Achaierai

Wow, here's an obscure one.

An Achaieri is a weird-ass fat chicken devil who wanders around in Hell farting up awful smelling black clouds. They're stupid and ugly and get eaten all the time by the real devils. I don't know if anyone ever used them or if they even made it into 3.5.

Re: Thanqol Learns 2 Draw: Every Step Is The First

Uh, thanks? I don't quite see what your complaint is or how to fix it.

You bent a skull where there at no joints and it looks like a rubber toy.

Day 475: Achaierai

Wow, here's an obscure one.

An Achaieri is a weird-ass fat chicken devil who wanders around in Hell farting up awful smelling black clouds. They're stupid and ugly and get eaten all the time by the real devils. I don't know if anyone ever used them or if they even made it into 3.5.

Re: Thanqol Learns 2 Draw: Every Step Is The First

Day 477: Allip

Sorry for the slight blur.

An Allip is a headless ghost of someone who goes crazy and offs themselves, and is essentially a free-floating ball of crazy that makes others go crazy. Notable for having, in that very 3.0 way, 1d4 points of permanent wisdom drain per hit, meaning that getting touched three times by one can turn your cleric or druid into a very expensive Warrior chassis.

Re: Thanqol Learns 2 Draw: Every Step Is The First

Day 478: Animated Object

Next on our Monster Manual Expedition, the Animated Object.

The most memorable animated object I used... that'd have to be the communication artifact wielded by a senior Silver Ladder mage named Riechstag in my Perfect Arrow tabletop. Whenever he wanted to speak to someone he'd put on a magical gauntlet in his study and start writing on a piece of paper. Elsewhere, all the pens, rulers, staplers and other bits of office equipment on the target's desk would arrange themselves into the form of an arm, which would then start writing out Riechstag's message.

It was intended to be a creepy, high-magic form of communication from a paranoid old Master. It worked; Riechstag was one of my favourite NPCs in that game.

Picturewise, this was a bit of a rough experiment. At least one thing paid off so that's good to know.