The overpass is owned by the city, but they have this great delusion that people should walk on street level even though there's plenty of traffic as well as a very busy bus loop. Both Translink and the mall wants it but since it's city property, they can't do anything about it.

TA had so much potential. The idea behind the plot is so interesting, the actual art, animation and story boarding all looked fantastic, yet the whole thing was ruined with the most irrational editing and story telling.

Edit: the soundtrack was amazing too, making it that much more of a disappointment.

let's be real, HotS was Blizzard's desperate attempt at taking a piece of the MOBA pie, despite the fact that there are 2 big names in LoL and Dota2. It's hard to compete when there are already 2 top dogs in the scene.

From what I read, HGC's business model was simply unsustainable. Blizzard was financially responsible for everything from player salaries to tournaments. It's impossible to survive when you lack 3rd party sponsorship. In the end I think Blizzard has no real direction and they were just chasing the latest trend by throwing money at it.

I don't think anyone is shocked they pulled the plug, but it's worrying at how sudden this came down. Remember, making great games is no longer their first priority. It's all about corporate profits and quarterly financial reports for the shareholders. Just look at Diablo immortal.