The Bartle Test of Gamer Psychology

The Bartle Test classifies players of multiplayer online games (including MUDs and MMORPGs) into categories based on Bartle's taxonomy of player types. Each player type (Socialiser, Explorer, Achiever and Killer) is defined by the gaming elements which they find most enjoyable.

Are you more comfortable, as a player in an online game:

Talking with friends in a tavernOut hunting orcs by yourself for experience?

Which do you enjoy more in quests?

Getting involved in the storylineGetting the rewards at the end

Would you rather be:

Popular?Wealthy?

Which do you enjoy more in an online game?

Getting the latest gossipGetting a new item

Which would you rather have, as a player in an online game?

A private channel, over which you and your friends can communicateYour own house, worth millions of gold coins

Which would you enjoy more as an online game player?

Running your own tavern?Making your own maps of the world, then selling them

What's more important in an online game to you?

The number of peopleThe number of areas to explore

What's more important to you?

The quality of roleplaying in an online gameThe uniqueness of the features, and game mechanic

You're a player in an online game, and you want to fight a really tough dragon. How would you approach this problem?

Get a big group of players to kill it.Try a variety of weapons and magic against it, until you find its weakness.

You're a player in an online game, and about to go into an unknown dungeon. You have your choice of one more person for your party. Do you bring:

A bard, who's a good friend of yours and who's great for entertaining you and your friendsA wizard, to identify the items that you find there?

Someone has PK'ed you (killed you in player vs. player combat). Do you want to:

Find out why, and try to convince them not to do it againPlot your revenge?

Which is more exciting?

A well-roleplayed scenarioA deadly battle

Which would you enjoy more?

Winning a duel with another playerGetting accepted by a clan (a group of other players)

What's worse:

To be without powerTo be without friends?

Would you rather:

Hear what someone has to sayShow them the sharp blade of your axe?

In an online game, a new area opens up. Which do you look forward to more?

Exploring the new area, and finding out its historyBeing the first to get the new equipment from the area

In an online game, would you rather be known as:

Someone who can run from any two points in the world, and really knows their way aroundThe person with the best, most unique equipment in the game?

Would you rather:

Become a hero faster than your friendsKnow more secrets than your friends?

Do you tend to:

Know things no one else doesHave items no one else does?

Which would you rather do:

Solve a riddle no one else has solvedGetting to a certain experience level faster than anyone else?

In an online game, would rather join a clan of:

ScholarsAssassins?

Would you rather win:

A trivia contestAn arena battle?

If you're alone in an area, do you think:

It's safe to exploreYou'll have to look elsewhere for prey?

You learn that another player is planning your demise. Do you:

Go to an area your opponent is unfamiliar with and prepare thereAttack them before he attacks you?

You meet a new player. Do you think of them as:

Someone who can appreciate your knowledge of the gameAs potential prey?

In an online game, would you rather:

Have a sword twice as powerful as any other in the gameBe the most feared person in the game?

In an online game, would you be more prone to brag about:

How many other players you've killedYour equipment?

Would you rather have:

A spell to damage other playersA spell that increases the rate at which you gain experience points?

Would you rather receive as a quest reward:

Experience pointsA wand with 3 charges of a spell that lets you control other players, against their will?