MKoD - D Programming Language

Point Windows' to the D Compiler's location

Adding the DMD's location to the
Windows' "PATH" environment variable.

Since Windows searches for executables in the following pattern, we want to setup
item "d" so that the D compiler can be found no matter where we're at within
Windows' filing system trying to compile a D program:

a. The Current / Local Directory that the search started at

b. The Windows\System32 (WinNT\System32 on NT/Win2000) Directory

c. The Windows (WinNT on NT/Win2000) Directory

d. Then it follows the "PATH" environment variable

e. And if not found at this point a "File not found" appears.

1. Click on the [Start] menu button (normally it's green),
and from there click on the [Control Panel] menu item

2. From the [Control Panel] click on the [System] selection, but you
may need to first switch into classic mode. Of course, if you'd rather not do that,
click on [Performance and Maintenance] and then click on the [System] item.

3. Within [System] select the [Advance] tab, and then click on
the [Environment Variables] button.

4. From the [Environment Variables] dialog-box, scroll through the items in the
[System variables] list-box until the "Path" entry is found. Then click once on
the "Path" entry to select it, lastly click on the [Edit] button.

5a. Once the [Edit System variable] dialog-box opens up, click on the [variable value]
edit-box, then place your cursor on the very end of the current contents.

5b. Then add in D's current drive and path for the compiler, which normally is
"C:\dmd\bin", and also, add the Digital Mars C++ compiler / linker path as well, which
normally at "C:\dm\bin". Once that's done, click on [Ok] button, and exit out of the
[Environment Variables], [System], and [Control Panel] windows.