In the Primordial Frontier campaign, we have two parties, a low level party that started at level 1 and a high level party that started at level 10. The level 10 party has its own ship, the Yuletide, with Saoirse as the captain and a crew that supports most of the stations. It is a highly customized ship to their particular combat style. This entry describes its functions in terms of the Sentient Skies ship combat rules:

Stations

Pilot: 1 action, make a Wisdom (Piloting) or Dexterity (Piloting) check to move the ship at:

DC 6 for half speed OR a 90-degree pivot

DC 12 for full speed OR half speed and a single 90-degree turn OR a 180-degree pivot

DC 18 for full speed and a single 90-degree turn OR half speed and two 90-degree turns.

Failure on any limits the ship to half speed OR a single 90-degree pivot, whichever is most similar to what you were attempting to do.
If you exceed the DC of your check by 6 or more, you can take another Cockpit action as a bonus action.
Until your next turn, no Piloting checks for this vessel can be made.

Evasive Maneuvers: 1 action, +1 to ship AC until your next turn. Does not stack.

Launch Boarders: 1 action, make a Ship Weapon Attack. Range 120/240 ft. in the in the front, left, or right cone. On a hit, creatures in the Launch Area make DC 14 Dexterity (Acrobatics) or Strength (Athletics) checks to land on the target. Checks are made at disadvantage for ships with no stations with half or no cover. On a miss or a failed check, the launched creature falls.

Crew stationed here can make ranged or spell attacks normally, it also serves as traversal to the Launch Area and can be occupied by temporary siege engines if desired (such as B4-R31’s emplacement mode).

Board: 1 action, make a Dexterity (Acrobatics) check to swing onto a nearby ship. The DC is 8 + 1 for each 5 feet to the other ship.

If all of this looked like mumbo-jumbo, it’s probably because you don’t have Sentient Skies, where in addition to story hooks, NPCs, creatures, spells, and class archetypes for an alien invasion campaign I provide a system for ship combat that uses these stats.