Category Archive: Research

MIDI.CITI. is an audiovisual software that maps visual cityscape to audio parameters. Elements within the city control complexity of audio loop lines and granular synthesis parameters. As the music develops, the city becomes… Continue reading →

The Fisherman: Last Will on Human Sentimentsis a perspective-driven audiovisual narrative in the medium of virtual reality (VR). The aim of this design is to provide an immersive environment for self-reflection, emotional exploration,… Continue reading →

Stria and Brain is a neurological visual representation of John Chowning’s Stria (1977). I recorded my brain waves using EEG while listening to the masterpiece. Then I used those brain signals to map… Continue reading →

Music and Evolution: from Grunts to Songs is an abstract narrative game. You begin as an ape 6 Billion years ago. Exploring an abstract space called the White Womb, you interact with other… Continue reading →

Sequentris is a musical sequencer game, inspired by Tetris. There are three sequencers you can generate, melody, bass, and beats. You can generate melodies and bass in any pitch on the piano. For… Continue reading →

SoundBulb is a sound visualizer program that takes microphone input in realtime. The filament of the lightbulb represents the time-domain of the realtime signal, and the rings flying around the bulb represent the… Continue reading →

Evolutionary History of Music Kunwoo Kim – Music and Evolution 05/10/2011 Human evolution has been relatively rapid since the first breakoff from the apes 6 million years ago. Preparation for crossing the… Continue reading →