None queued. it seems to only happen when I click on create all from the main screen. eg if making inks from pigments and I make 100 Inks it then makes it all stop while maki9ng each ink but it moves fine in between each ink. When I have queued say 20 glyphs and hit process it does not seem to happen. I will investigate further tonight and let you know.

LS,
When I am making Glyphs or making inks with GW everything in WOW just stops for the duration of each item. Then item still gets made without any delay. The mouse stops and I cant move or anything but the item is being m,ade for those few seconds.

yay. thank you. that confirms that the order is being subverted in some fashion. i can't help but notice in each pick that the frame levels are crossing a 64 level boundry. in the first, it's 64. in the second, it's 128. first off, i wonder why the frame levels would change. for me, my root window is typically like level 10 or something.

second, i'm wondering if there's an internal system to rearrange frame levels if they start to climb too high. i know there's some kind of limit to the SetFrameLevel function where nothing over 128 will work unless you do it multiple times (as tho a frame can only climb 128 levels per call).

i'll have to post at the official forums to see if there's something going on...

what mods do you use? going purely by the GnomeWorksFrame, can you give me a sense of where the frame level starts (like what # when you first open gw) and then how/when it seems to climb up? maybe i should add a # somewhere to indicate this on the main frame...

The last update seemed to be causing many screen freezes (+1min) and lua errors; the game even crashed. It happened a lot to the point where I had to disable LSW. The errors seemed to be pointing to LSW and a stack overflow. Hopefully someone else can confirm this and post the error for you.

If I can ask for a request, can you make the scanning process manual? Maybe a scan button. I don't really need my data to updated that often, so If I can scan when it's convenient for me rather than having the tool scan at random would be less annoying. ( created ticket #314 )

and it worked, right? but before that, had you scanned your leatherworking on your alt? i ask because after a trade scan, gw does a full inventory rescan to account for potentially new recipes and inventory items. if you had opened lw and it didn't do a good scan, that's a deeper problem than the inventory scan failure.