Is there any cordova plugin that provides both APIs or any other way of enabling framework?

I have also tried to use google lib for it: https://www.gstatic.com/cv/js/sender/v1/cast_sender.js?loadCastFramework=1 but it requires navigator.Presentation to be accessible and it doesn't exist on WebView (also couldn't find any cordova plugin that provides navigator.Presentation).

I am using phonegap-plugin-push on Cordova and some app users get push notifications every ~30 seconds. The problem is when their device is OFFLINE and they go online say 1 hour later, they are suddenly flooded with 120 push messages at once, crashing and freezing the app.

I have a webapp using Faye for push notifications. I've packaged that web app inside a cordova android app and runs fine, and I'm using Faye.js client to listen for notifications.

The problem is that, when the application is not running in the background, notificatons are not being listened.

I've used intents in the past (a very long time ago) for an Android native app to listen for notifications but I don't know which is the "Cordova" way to do this. I would also like this to be compatible with iOS.

Is there a way to setup different android launch mode for each plugin inside ionic cordova main app? Like my app config.xml has android:launchmode as "SingleInstance" and uses plugin which require launch mode to be "SingleTask".

I have been recently working on an Ionic 3 based Cordova Android application and have been researching from last few days on the below issue, any help would be highly appreciated:

My app opens another 3rd party installed app via inAppBrowser.create(url, '_system') successfully, and once I complete the activities on that app, it calls my app back via ionic-native-deeplinks plugin.

At first invocation, deeplink relaunches my app again instead of resuming my already running app instance and creates multiple instances of my app. However, all the later invocations work fine, it comes back to my app without relaunching/restarting the app.

This issue is only happening in Android 9, it is working fine in lower Android versions. Also, reading through multiple blogs, I saw that most people suggest to set

<preference name="AndroidLaunchMode" value="singleInstance" />

I tried that and it works, the deeplinks works fine on the first attempt without creating a new instance and relaunching the app. However, setting this launch mode for my app causes other issues, so I do not want to use this.

Is there any way I could set just ionic-native-deeplink plugin's launch mode to "singleInstance" or is there any other way I could go about solving this or understanding this issue.

Let me know if you need more details like code snippet, package versions, etc. to help understand better.

I was using Chrome browser in macOS - Catalina and I tried to cast my screen from my MacBook Pro to chromecast device. It was working at first time. When I quit and reopen the Chrome browser again, I don't see the cast option in Chrome browser. I have enabled screen recording for Chrome in privacy setting in system settings as well. Does anyone know the reason for it?

HDMI limit is 768KHZ + more. Why the audio limited to 48khz and make it unusable for high quality audio streaming. Why google wasted a device. They could have sold millions of these if they could make it to output 192khz in hdmi. i could buy de-embeddr to coaxial output to a DAC.

What chip or electronics used in that chromecast ultra?

Anyone in google work in chromecast product answer this question? Where is the bottleneck here?

Even though the adTagUrl that we pass returns a creative with different renditions, different video quality, CAF receiver (Google SDK) shows very bad quality of the video. I would expect it to use the best quality rendition of the ad and show that one.
Can someone please explain, why is it behaving this way, and what can I do to improve it?

I'm trying to implement the old google-cast-remote-display-sdk and succeeded in embedding it in an application.

Even if I'm able to connect to the ChromeCast device I can't open a remote display channel. I followed all the steps specified in GCKRemoteDisplayChannel.h. But as the app waits on the GCKRemoteDisplayChannelDelegate's (void)remoteDisplayChannelDidConnect: (GCKRemoteDisplayChannel *)channel to be called it is never called thus I'm not able to begin the session.

I know that the library is deprecated and I don't expect to get support.
All I want to know is if it's still possible to use it or if the receiver will never allow me to create a remote display session.
I have seen recent applications and they are probably using it.

For one of the functions of the application I need to periodically monitor the progress of the video being played on Chromecast every 30 seconds. I can do this with the following code within an Activity:

My question is how can I track the video playback progress on the Chromecast if the app is in the background? Where should I put the code above? Could it be in a Service that I should start when the stream session starts? Any type of Broadcast Receiver that the SDK broadcasts events to?