how to make a ladder?

how to make a ladder?

how do you make a ladder i've read the thing on it on this website under advanced stuff but i dont know where to get the brushes to make them. i dont have it and i have all the things i need in the textures box and under game configurations as well. please help me. I also need to know how to make a door that can open and close, for the ladder can i just go Ctrl+T and clikc on func_ladder? to make it climbable?

What's climbable is the func_ladder entity, which is invisible. Since you probably want your ladder to be visible, you need a brush behind to give you the look of a ladder.

So make one brush (a normal ladder is about 8 units deep, and 64 units wide). Copy the first brush and paste it right in front of the first one. Make one brush func_ladder, and apply a ladder texture to the second brush.

If you want a ladder that's climbable from both sides, make 2 func_ladders, and place the regular brush in between.

This is a bit different from what the tutorial says, but it works just fine.

superjers ladder has the extra ting that players can't pass trough it but you can shoot and trow grenades trough it nothing else .

also you just need the textures to make the ladder download zhlt.wad from here and add it in your "hammer - tools - option - textures"

what you need for a simple ladder is 1) a climby part and 2) a solid part

1 : make a thin brush (object rectangle whatever you call it)
apply the AAAtrigger texture on it (from zhtl.wad)
press Ctrl + T and select func_ladder from the list
this is invisible
2: solid / visible part
make another brush, put a ladder texture on it,
put it exactly behind the Climby part ( so they are touching )
make it as thin as your ladder would be in real life

now for superjers ladder (the best one)
1 make the climby part just like before with aaatigger texture

2 make a brush and apply a ladder texture , now press ctrl + T and select "Func_illusionary" this will make it non-solid but visible

3 make one last brush and put the "Clip" texture on it ( also from zhlt.wad ) place this one behind the visible part

any brush that has "clip" texture on it is:
invisible
stops players like a normal wall
lest you shoot/ trow grenades trough it like it was air

thats about it ( this is a really long detailed explanation )

Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!