Effect

Inflicts Earth property Magic Damage to all enemies toward the targeted location. It has a chance of striping enemies from their weapon, headgear, armor, shield and accessory.

Level

Base Damage (MATK)

Hits Inflicted

Distance

Area of Effect

Chance of Effect

Cast Time (Fix + Var)

SP Cost

1

2,100%

5

7

15x5

6%

(2 + 2)s

70

2

2,200%

6

8

15x6

14%

(2 + 3)s

78

3

2,300%

7

9

15x7

24%

(2 + 4)s

86

4

2,400%

8

10

15x8

36%

(2 + 5)s

94

5

2,500%

9

11

15x9

50%

(2 + 6)s

102

Damage (MATK) = [Base_Damage × (BaseLv ÷ 100)]%

Notes

The hits inflicted by this skill do not affect total damage. They only affect its divisibility, which is rounded down.

This skill can only travel directly North, South, East, or West from the caster's current position relative to where the casting "circle" is on the ground. Beware of Knock Back attacks from enemies and position lag with this skill, as they make it possible to launch this skill in the wrong direction.

Radius does not increase the distance that this skill travels, only how far away the caster can target the ground and still activate the skill.

Enemies are only hit if they are in the caster's line of sight.

Obstacles and walls along the path this skill travels will stop the skill.