Originally Posted by GhanBuriGhan
Your reply just confirms my point though - what sold you on PE were factors entirely outside of the actual pitch.

I disagree.
My impressions were very similar to Dhruin´s as stated here

Originally Posted by Dhruin
Pretty much everything I need to know short of direct spoilers. I have a rough feel for the likely size of the areas, the world map, the way you transition to maps, a rough idea of a typical combat encounter, the sort of quests I will encounter, the quality of the quests and the writing, how much emphasis is placed on multiple solutions and paths, what dialogue will feel like, how characters are developed, the balance of combat, exploration and dialogue and more.

and this stuff certainly did not stem solely from factors outside the pitch. The base for this info was there pretty much from day 1 and it was only reinforced by the wealth of further updates.
The pedigree certainly had a lot of influence in this case, but that´s because they´ve came with a pitch to which it was highly relevant. They did not announce, say, a flight simulator.