The Next Step?

Ok so i broke down after years and started to learn OpenGL. Ive read The red book, most of NeHe's Guides and Pangea's new book.

Anyone have some good next step books that focus on the game dev side of OpenGL? Or a next step OpenGL book? Maybe even a OpenGL based Mac Game book? Basicly what should i order next? Oh and yes ive been programming stuff already but im always looking for new things to learn while i work. Thanks guys!

JustinFic Wrote:I rather like the OpenGL SuperBible. "OpenGL Game Programming" has some good tidbits in it too. It's more of a read-the-good-parts-at-Borders-then-put-it-back book.

Which is a good strategy in general, by the way. Much cheaper.

I agree about the book -- though I will confess I purchased it. I got a lot from it -- even though I knew basically everything in it from the Red Book and the web, it was nice to read over well written explanations of why things are the way they are.