Fortnite: the Success Is Blazing on iOS, Already 25 Million Dollars Garnered

The Fortnite phenomenon game achieves a record start on iOS. In the space of 20 days, the game generated $ 25 million, more than a million a day. In the United States, he is in front of Candy Crush, Clash of Clans and Pokemon Go.

Article updated on 23/04/2018 – According to the latest figures from Sensor Tower, the iOS version of Fortnite has reported no less than 25 million dollars to his studio, Epic Games, since the launch of the game on April 1st. That means the players spent over a million dollars a day, epic …

The tidal wave Fortnite is confirmed. Available on most platforms (PC, PS4, XBox One, iOS and soon Android, the Royal Battle style video game – which is inspired by another juggernaut, PlayerUnknown’s Battlegrounds – makes a record start on iOS. Games at the origin of the game would have raked in $ 15 million gross in just 10 days (Apple recovers 30% of revenue).

In the United States, the game generated $ 6.4 million in seven days, more than Candy Crush (6.4 million), Clash of Clans (4.1 million) or PokemonGo (2.7 million). A remarkable performance, but logical as the craze is important. This number is expected to grow as new followers join the universe. The upcoming arrival of the Android version should also reinforce these performances.

Remember that Fortnite is free and that unlike other titles, free to play is not at all binding. Understand that it is possible to play without going through the box. The phenomenon is even felt by the competition, the action of Activision Blizzard studio (Call of Duty) has increased from $ 78 in early March to $ 65 on April 9, a decrease of about 17%. Fortnite tops the list of downloads in more than 47 countries.