Swords & Wizardry Quick Start

The Swords & Wizardry Quick Start book will get you started in a fantastic world of adventure and danger using the Swords & Wizardry Core Rules. The Quick Start is meant for first level play and is a fantastic way to introduce someone new to roleplaying or the "old school way" of playing fantasy roleplaying games. It contains everything you need to play:

Character creation

Play and combat rules

Game Referee Guidance

A complete adventure - The Dungeon of Akban

Swords & Wizardry is a fantasy role-playing game, an approximate re-creation of the Gygax-Arneson original fantasy role-playing game and its several supplements as written in 1974.

NOTE: This Quick Start is written for an older version of Swords & Wizardry and there might be a few small differences between the later Frog Gods version of S&W Complete. The game is still good for a quick start to learning S&W or old school gaming, and hopefully GMs will find the differences easy to resolve.

The quick-start dungeon was an enjoyable introduction, but there were a few inconsistencies between the rules in this S&W quick start guide and the S&W core rules. This lead to some confusion during character creation. [...]

Super way to get (back) into RPGs. Simple, quick and plenty of opportunity for improvisation and actual role playing. "The best thing about this game is that there's more than one way to solve the puzzles" - this from a pre-adolescent veteran [...]

The detail is ideal, a quick read has your players ready in a hurry.
The example dungeon has enough detail to keep a complete newbie DM on track (which i am...) while having enough gaps left to fill that i can see as my improv improves, the game will [...]

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