I've been busy UV'ing the rotors the last 2-3 days, and finally got all the pieces unwrapped, minus the bolts. Just going to slap a shader on those. Think I'll move onto the tail rotors next.

I also rigged up the rotors, cause I plan on doing a little animation with it. It's not very exciting, but I figure I should post something being this is in the WIP section. With the rig though, I'll be able to bend the blades for a resting position, and during takeoff and flight. As well as have the rotors speed up and slow down. It's simple, but it gets the job done.

So I've got everything UV'ed now, and I'm working on getting my environment and lighting set up before I start texturing.

This is what I've come up with. I'm trying to keep it as simple as possible, and I saw something similar to it on google that I thought looked pretty good, so I'm going to go this route. Hopefully I can get to texturing in the next couple days.

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