Golem Gates has been released on Steam in Early Access! Play full featured multiplayer and co-op with all of the game's Glyphs, then receive additional content and the single player campaign when the game fully releases on March 28th!

We've announced Golem Gates will be available on Steam Early Access December 7th! Click here for the Steam store page. The Early Access release includes most of the game's multiplayer, including local and online competitive matches and the Survival mode. The full release is also announced as March 2...

We're proud to announce our second game, the unique RTS/CCG blend Golem Gates! Players collect spell, unit and building cards (called Glyphs) and strategically weave them into a deck to use in fast-paced battles with streamlined control and resource management to keep the focus on the action. The pl...

If there's a crash at the end of the log file (Documents\My Games\Revolution Ace\ShmupGame\Logs\Launch.log) then you can post it and we can try to look at it, but the game is a few years old now and we're working on another game now so I can't guarantee we can do anything about it.

The air units aren't shadowed because most of the light sources are actually to the side (otherwise things look too flat and you don't get enough depth perception) so if we did real shadows they'd mostly be cast offscreen or at least offset enough to not help. Perhaps there might have been a way to ...

There must be some communication issue between the game and the driver, or some unique way the game engine sets/uses CSAA that prevents it from working. Sorry, there's probably not a lot I can do to get it working - the Unreal Engine handles that stuff and I don't know it at a level that would enabl...

Hmm... it's possible your PC just doesn't like trying to re-initialize it all right then and there. If you go to: Documents\My Games\Revolution Ace\ShmupGame\Config While the game is NOT running, edit ShmupSystemSettings.ini and under MaxMultiSamples try setting it manually. The possible values that...