You enter the crystal caves, make your way through the fiery tunnels, prismatic bugs and even the red giant lizardmen wearing prismatic bug shells as their armor! You push your luck through the caves, its challenge proving to increase with each encounters, and eventually reach the very lair of these crazy scary lizardfolks.

The place is great and the caged captive gives you a Predator vibe off these monsters - and then you meet their boss, THE hunter himself....... and he's -exactly- like the other ones you fought along the way.

Suggestion 1:

Can we please have the Braxat Hunter epic boss bigger? I am not asking to make it stronger or have a different AI / toolkit of abilities. I am simply suggesting that it should have its model increased by perhaps 2 or 3, so that it really lives up to the hype and vibe this cave provides.

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Premise 2:

You go to Demonreach's foggy woods and face the angriest vegetables you'll ever see. There are tiny pygmy guys, angry doggos, and even tiny pygmys riding doggos!.. The tanky buggers swarm you, and you go through waves and waves of these guys until you reach their temple and meet up with their leader.... and he's a tiny pygmy riding a doggo with the exact same look as the dozens of tiny pygmies riding doggos you've fought before.

Suggestion 2:

Can we please have the Vegepygmy Chief epic boss made bigger? I am not asking to make it stronger or have a different AI / toolkit of abilities. I am simply suggesting that it should have its model increased by perhaps 3 to 4 times its current size so that it finally look like a proper epic boss. (Déjà vu!)