ProjectUngas digitala berättande i Norrköping

Digitalisering och mångfald inom utbildning. A pilot project encouriging newcommer pupil's digital storytelling. Our aim was to investigate how teachers could gain more value out of digital tools in- and outside of the classroom, re-designing material together, and testing it out.

SUGGESTIONS FOR FURTHER DEVELOPMENT: We hope to see more development projects aimed at sustainable and meaningful digitization in education, as a way to meet the school's needs for cost-effective and resource-efficient development (of materials and activities) in connection with digitization, but also to include students needs when shaping education activities with technology. Therefore we see a need for more opportunities where different actors collaborate and that technology already implemented in the school is analyzed with the purpose of shaping the more general functions of it towards meaningful activities in the classroom.

It has been concluded that learning processes with digital media is an area that needs further exploration. During many years the partners in the Visualization center C consortium has been activating a diverse target group in the science center, in projects and in the media pedagogical programs. This background enabled the partners to come together on the topics of the future of education, media, diversity and digital storytelling. Focusing on supporting teachers and those who include young kids with immigrant background in learning the language, and soon entering the Swedish education system.

This project aims to develop participating kid's and teacher's ability to handle different types of storytelling formats with digital tools they already have in the classroom. The results will be competence development, applied research in digital education, documentation fo case studies where common digital tools can facilitate active learning, language learning through methods designed to include digital tools.

Simple apps available for free but used differently and combined with analog material can make digital practice meaningful, creative and more sustainable.

Writing, reading, creating image, sound and animations in order to practice both language and explore topics in class.

Results, reflections and findings from the activities with the kids and teachers will be used by LiU-master students and NVAB in creating a summary exhibition. Although we do not yet know exaclty what approach or perspecitve will be highlighted in the exhibition, the topic will be somewhere around what it means to be a storyteller today, the kid's learning experience and include elements that help provoce discussion and reflection. What is an active digital learner? How could digital tools be part of increasing equal education for all kids?

Digital education, and the challenges in education today will be central topics explored through a collaborative process with all the stakeholders.