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Finished Zplugins: Tiny Tools

Tiny Tools consists of 5 small zplugins, each one expanding upon an existing Zbrush function.

Render RegionWhat:Renders multiple 192*192 render tiles. Why:The default Cursor Selective Render ( CTRL/CMD + R ) does not always render a large enough area, therefore requiring repeated Cursor Selective Renders. Render Region is useful when test rendering small to medium sized areas of a document.How:Press the Render Region button to access the interface. Press for more help. Use the shortcut, Shift + R, to render the area under the cursor.

Max DocWhat:Maximizes the Document Window or switches between the current and a user defined User Interface. Why:The default Maximize Document View button removes any undocked palettes and interface items. Loading a UI configuration is then needed to return to the previous UI.How:Press the Max Doc button to maximize the document view, press again to restore the user interface. Shift + press the Max Doc button to access the settings. Press for more help.

Fit DocWhat:Adjusts the zoom factor to fit the current document in the Document Window.Why:For viewing the entire document on screen. Handy when working with large documents. How:Press Fit Doc once to fit both document axes into the Document Window. Press again to fit the smallest document axis into the Document Window. Shift + Press for help.

Subdivision SwitchWhat:Quick access to 2 subdivision levels.Why:When making global changes to a model it is good practice to edit at a low subdivision level and view the results at a higher subdivision level. A single button to change the subdivision levels makes it easier.How:With a subdivided PolyMesh tool simply press the Subdivision Switch button to switch between subdivision levels. Shift + press the Subdivision Switch button to change settings. Press for more help.

Axis ShortcutsWhat:Symmetry axis and Deformation axis shortcuts.Why:At high monitor resolutions the deformation axis switches can be difficult to press, especially when Zbrushing long into the night.How:Hover the cursor over a deformation slider and press the X, Y and Z shortcut keys to toggle a deformation axis. When the cursor is not over a deformation slider the shortcuts act as normal and toggle the symmetry axes. Shift + press one of the 3 Axis Shortcut buttons to open the interface. Press for more help.

How to install:Download the compressed TinyTools.zip file from below and unzip into the Zstartup/Zplugs folder. If you do not have a Zplugs folder then create one. Make sure you unzip the file with its folders intact.

Next time you start Zbrush you will find 7 buttons in the Zplugin > TV tools > Tiny Tools subpalette. These can moved around the Zbrush interface like other buttons and their positions stored in the User Interface Configuration (CTRL/CMD + SHIFT + I).

Hope you enjoy.

I would like thank Marcus_Civis for helping me with the Shift + press functionality, it is a great way to cut down on interface clutter. Thanks, I would never have figured it out without you. Also a special thanks to Chadtheartist for catching a few features (bugs) and Mac testing the zplugins.

Excellent work! These really are going to come in handy. I haven't been the biggest fan of recent Zscripts (they just didn't seem to help me much at all) but these certainly will, especially the render region.