I recently made a game for the web called Skwerm, a survivability game with an interesting twist (literally). Players control a worm in order to avoid flying objects. The longer you survive, the more points you get. Also, many different powerups will spawn that you can hover over to activate; however, they aren't all beneficial.

You should increase the difficulty quickly. I played for about 1 minute and difficulty didn't change. For such a type of game, I think a beginner should be able to play at max 30 seconds until he dies.

rouncer
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2014-01-30T07:06:04Z —
#3

games great.

woodelv
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2014-02-06T18:03:31Z —
#4

Nice game man! I agree with wakka though that there should be some dimensional difficulty. I'm jealous of your skill

onemars
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2014-03-11T20:37:06Z —
#5

Great. Note: the game doesn't clear the background when clicking on game over.