Loads spring to mind... but recently, trying to find obscure things in Nautilus!!

So you mods have titles now????

Oh and your signature.. well I am lazy and untidy by nature, so that really rings true!! If I sort everything then I don't have to waste time hunting through piles of stuff to find what I want!!! Next project... categorising Stewarts CD collection He has stacks of em mostly for work and can never finds what he wants!!

HugsTig

_________________________
A bounce a day keeps the doctor away!!Playing Sims2, Sherlock, Phantom of VeniceReading Storm Breaking

My personal fave was in Faust - where there is a bad coding error in a bthroom. You are supposed to open a drawer - but nothing happens. That is because the open drawer part is actually over on an adjacent wall. So you click to the right of the visible drawer and it opens but over on the wall. Hit this one by accident as I was clicking in a near state of insanity after 2 days of being stuck.

#2 pixel moment: I love Black Dahlia and have played it twice already. But there is a couple of places that you can't advance unless you hit all the hot spots. I was pulling hair for over a day the first time trying to trigger the advance to the next level. I think it was a curtain I hadn't moved or something that nebulous.

A pixel hunt is when you have to click on every single pixel on the screen hoping to find the exact one to pick up an object or use an object on. If you have no trouble seeing an object, but can't seem to find the right spot to click on to pick it up, that's a pixel hunt. It's also a pixel hunt if you can't see the object, but know it's there.

The worst pixel hunt I can recall was looking for a snake scale in the grass in GK1. I think there was something else in that same grass that I also had trouble finding.

Oh, Jenny, that snake scale in GK1 gets my vote, too. I had to ask for help to know there was even something to LOOK for, much less find it.

I think some of the bippies in Anachronox were tough, too, although I'm not sure that is exactly a "pixel hunt." Finding the special "power-up bugs" was a pixel hunt, without a doubt. Had to get a WT to find some of those tiny things.

_________________________
When the only tool you have is a hammer, every problem begins to resemble a nail.

The Faust bathroom in Chapter 4 wasn't actually a pixel hunt or a bug. It was really another of the very difficult puzzles in the game, worthy of inclusion in Chapter 2, which was dang near impossible to play thru without hints or walkthru. The clue was the mirror and the positioning of reflections if my memory serves.

I had to visit hints to get past this one. What made it all the more difficult was the general theme of pixel hunting that pervaded the entire game and detracted from my enjoyment of it. The player was setup to expect just another pixel hunt here, which camouflaged the recognition that lateral thinking could solve the puzzle.

Would say the Mystery of the Nautilus. But while not much of a pixel hunt, did anyone else have problems getting off the pendulum in GKII? Clicked too low and kept getting, don't have time for that now. Took a couple of tries before wasn't too low or high.