* Teleport works differently. Press and hold to 'expand' the teleport distance. Use stick to choose teleport direction (up or down the screen). Release button to teleport. NB. The steering of your dot is frozen while holding fire!

* All achievements are implemented.

* Player scores can no longer go below zero.

* Players can no longer win the match by getting to the goal in 2nd place. (If a player needs two points to win, but only scores one point, that point is not added to their score).

* P or spacebar can be used to toggle pause. Arrow keys and return can be used to interact with pause menu.

* Players can make their dots Boop on the score screen.

* Proportions on score screen are better for matches with not many players.

* Cosmetic changes and optimisation for 'about to win' player trail decoration.

Chalo Chalo is a racing game that doesn't focus on speed, but on tactical choices and outsmarting your friends. You compete locally with three to eight players at the same time on the same screen.

A unique landscape is generated for each race. During the countdown you make a plan, taking into account the terrain, your opponents and the power pickups.

With a special power, or just a simple nudge, you can send an opponent off track, sometimes with fatal consequences. But when the others are closing in, be sure you can pull it off without harming your own position.

Tomasz is best known for creating the anarchistic propaganda cartoon George Ought to Help
and its sequels. He also makes electronic music under the Mormo alias and created sound
effects for Sparpweed's game ibb & obb.