Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.

Mega Man RPG Prototype ( Last Updated 2017/04/23 )

What is the Mega Man RPG Prototype?

After a freak accident Dr. Light and Mega Man find themselves digitized, separated from Dr. Cossack, and trapped in a prototype battle simulator! The two heroes are forced to fight for their lives as they search for their friend and a way back to the real world! Challenge powered-up copies of past robots to battle and download their data to become stronger and escape from the system!

Mega Man The Mega Man RPG Prototype is an ongoing fangame project with the goal of creating a progress-saving, no-download, no-install, cross-platform, browser-based Mega Man RPG (or what some would call a PBBG) that combines the addictive collection and battle mechanics of the Pokémon series with the beloved robots and special weapons of the classic Mega Man series. Fight your way through more than fifty different robot masters in a turn-based battle system reminiscent of both play-by-post forum games and early 8-bit role-playing games.

Proto Man This project is a labour of love and a massive work-in-progress, but you can always play the game online by clicking the link in the menu above. Play through the demo missions or create a new account to gain access to the full game with save functionality, 40 unique battle fields, over 1000 dynamically generated missions, 3 playable characters, 38 unlockable robots, 92 abilities, and tons of fun new features and little extras. Additional information about the development of the game can be found on the About, Credits, and Database pages, and discussions about the game can be found on the Community pages. If you have any feedback or questions about the project please contact me for more information.