I have very exciting news: Penguin will publish my book The Curve in 2013. Regular readers will know that I believe that the Internet has transformed the way we make games. Successful games companies give their products...

I have started doing a new exercise with many of my consulting clients. I call it “three little words”.
The idea is to find the three words that encapsulate the “feel” of your game. It’s not quite the...

To explore this idea, I wrote a novellette of 13,000 words called Mind Games. It's a detective thriller set in London, with a surprising amount about games. It's available right now on Amazon as Kindle book. I'd...

This is a guest post by freelance narrative designer, Tom Jubert. Nicholas argued recently that ‘games are not stories‘. As much as he’s obviously after a sound-bite the TV chaps will lap up, he justifies a slightly...

5th day of April in the year of our Lord 1716. Forty-five days out of Bristol and my life changed forever. Our merchant brigantine was today captured by the pirate sloop Adventurer’s Revenge. I fear I may...

About

Gamesbrief is a blog about the business of games. We look behind the headlines to tell you not just what is happening to games, but why it matters to your business. From Activision to Zynga, we analyse the companies who are making waves in the games industry and the new platforms, like Facebook, iPhone and Unity, that are changing the market.

Testimonials

“Nicholas is experienced from both the business and the creative side. A rare beast that can talk to both parts of an organisation like Channel 4.”Dan Heaf, BBC Worldwide, ex-4iP