The blue you have for the water is too bright for me so maybe darken it.Also you have a red route line over "Havana" so it's hard to read.A few of your borders are darker and thicker than the others, like the one between San Diego and Baja Cali, Nuevo Arizona and Las Cruces. I think you should make all your borders the same.

- Took out the cracked rock legend area to make the print easier to read- Changed a couple of borders (need input on them) Two I did with different colors, tow others I did with a black outline. Need to know which would be better to do.- Changed the boldness of Las Cruces and Michigan to normal italics- Put a white background on the Islamic States Flag and the Republican Flag in the ledgend- Outlined the map inset- Toned down the water a bit

Things I'm working on:

- Going to make some little bridges to represent the attack routes - which will be implemented hopefully in the next couple of revisions.

Need input on the borders.

Last edited by isaiah40 on Sat Sep 12, 2009 12:30 am, edited 1 time in total.

sinctheassasin wrote:Maybe you could have a secret society nation or sumthin.

It would also be cool as a feature to have a special gameplay tidbit of a small, maybe four territory area (possibly swine flu quarentine) where people can go in, but cat come out? I'm not sure, but it seems a pandemic of sorts would cause all of this ruckus in the first place, no?

As good as the idea is sinc, I think the map already has enough going on as it stands. I also don't want it it leaning too heavily towards US Apocolapse then it wouldn't really be a unique map. As it is now, I believe it is an unique map with unique gameplay (all capitals can bombard each other while needing to hold all the capitals to win).

I really think you need to work on teh small version. There is a TON of stuff going on here. Right now you are 800x600. If you keep it at that size and then scale down to the small, the small would be 630x473. And it would look like this.

But here are some issues with the small:

1) The army circles and 88's don't scale down. You need to make sure they are still the same size and have room2) Teh territory font and names still needs to be readable3) Some borders might now be harder to see.

Just wanted to make sure you were aware and did not spend a bunch of time working on a map when you might have to start over when the small map is started.

Also, I understand that the flags and symbols are being used to represent the bonus regions but it is very hard to follow and confusing. I ran into the same issue with Great lakes. The solution was to pick general colors for each group and then have the flag in the background with a slightly lowered opacity.

I really think you need to work on the small version. There is a TON of stuff going on here. Right now you are 800x600. If you keep it at that size and then scale down to the small, the small would be 630x473. And it would look like this.

But here are some issues with the small:

1) The army circles and 88's don't scale down. You need to make sure they are still the same size and have room2) The territory font and names still needs to be readable3) Some borders might now be harder to see.

Just wanted to make sure you were aware and did not spend a bunch of time working on a map when you might have to start over when the small map is started.

Also, I understand that the flags and symbols are being used to represent the bonus regions but it is very hard to follow and confusing. I ran into the same issue with Great lakes. The solution was to pick general colors for each group and then have the flag in the background with a slightly lowered opacity.

WM

Thank you WM! I took a look at Great Lakes and I see what you mean. Question though. Did you do a color overlay on the flag or the other way around? Looking at it it looks like you put the flag over the colored background then increased the opacity. I guess it's time to play again

Concerning doing the small map, yes I was thinking about having to start doing last night. So hopefully my next post I'll have both versions up.

Also the army circles, I gather I have to physically put them on the small version? I gather that is what you mean by they have to be the same size (just making sure I'm thinking on the same page)?

soundman wrote:I like the black borders better than the color ones. But I noticed that for some reason the top points of the capitals are black... Are they suppose to be like that?

isaiah40 wrote:Thank you WM! I took a look at Great Lakes and I see what you mean. Question though. Did you do a color overlay on the flag or the other way around? Looking at it it looks like you put the flag over the colored background then increased the opacity. I guess it's time to play again

Concerning doing the small map, yes I was thinking about having to start doing last night. So hopefully my next post I'll have both versions up.

Also the army circles, I gather I have to physically put them on the small version? I gather that is what you mean by they have to be the same size (just making sure I'm thinking on the same page)?

NP.

1) In Great lakes I had my territory/bonus region shape. I used a layer mask in the shape of the region to hide the outside edges of the flag. I put the flag layer on top of another colored layer below. The lower layer was the same shape as the flag mask but I added an inner glow for my color. Then I lowered the opacity to make the flag drop off into the background but still be noticeable if a player studies the map.

2) For army circle you will need the basic same size. I now always use 20x20 (for large and small). This big issue will be where you have smaller terts and possible borders would get covered up when you make the small version.

Changes made for this revision are:- Took out the flag backgrounds- Used softer, pastel type colors to be easier on the eyes- Deleted the small map inset- Changed the attack route symbol to be easier to see- Increased the font size from 10 to 11(Can read the territories on the small map)- Put a black border around all bonuses- Bonus names are color coded to map colors- Made the special game play instructions stand out so they are easier to read- Renamed map from Fractured America 2050 to just Fractured America (easier to remember)- Removed the shadow that was on the tops of the stars- Realigned a couple of borders that had gaps in them- Finally did a small map

Things to do:Only one thing right now, and that is to put larger army circles on the small map so you can read the numbers better.

Small changes here!- Changed background colors for Democratic Socialists and Quebec to better tell them apart from the other bonuses.- Made SC and Jacksonville easier to tell that they are next to each other.