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As much I'd love to make a wishlist of titles I would like to see on a N64 Mini, here's a more pragmatic approach for what we can realistically expect.

First up, (most) Rare games are out. This is going to be the biggest blow because of how iconic they were to the system, but the bottom line is that Nintendo do not have the rights to these games anymore and judging by the SNES Mini's line-up they won't be making a deal with Microsoft anytime soon. Nintendo DO have the rights to Donkey Kong, but Rare own Dixie and Kiddy Kong, which is why the SNES Mini has the first Donkey Kong Country but not 2 or 3.

Another glaring omission from the SNES mini line-up were the Super Star Wars games, these were made available for the Wii Virtual Console but I presume that the Disney buyout has messed up the ownership rights and that probably means no Factor 5 / LucasArts games for the N64 Mini. So no Star Wars: Episode I - Battle for Naboo, Star Wars: Episode I - Racer, Star Wars: Rogue Squadron or Star Wars: Shadows of the Empire.

Next up, we should probably elimate the first-party games which don't function without certain peripherals. So that's no Pokémon Stadium or Pokémon Stadium 2 (transfer pak) and no Hey You, Pikachu! (voice recognition unit). Also, in a similar vein, I suspect they will only want to include one of the Mario Party games, my guess would be Mario Party 2, as this is the only one which has been made available on Virtual Console.

In fact, if you look at the list of N64 games that have been made available for the Virtual Console, it only totals 26 games. At the end of the day, I imagine that Nintendo will just pick 20 (maybe 21) from this list. The only big first-party release that is missing from this list is Pilotwings 64. However, considering that the original Pilotwing was omitted from the SNES Mini's line-up, despite having a VC ROM available, I'm guessing that it's not going to show up on the N64 Mini either.