Next up, do you want to win a $100 Amazon eGift Card and more? Well you’re in luck! Today we’re announcing the start of a 1-month long Stage Builder competition for Yeah Jam Fury! (And anyone can participate for free thanks to the demo!)

We dubbed it: Ms. Carrot’s Stage Builder Rage Builder Contest!

From now until March 16th, 2018, we’ll be accepting your custom stages exported from the fully unlocked stage builder temporarily available in both the commercial and demo versions of the game. This is the perfect opportunity to exercise your game design skills and prove you’re the #1 stage architect for Yeah Jam Fury in the world!

We’ll be judging for 3 categories, with one winner for each:

Artistic / YEAH LEAGUE (How cool of a picture did you make)

Athletic / JAM LEAGUE (How twitchy is it)

Puzzle / FURY LEAGUE (How stumpy is it)

Winners in each category will receive all of the following:

$100 Amazon eGift Card

A Steam download key for Yeah Jam Fury: U, Me, Everybody!

Digital downloads of the YJF 2012 and YJFUME Albums

A high resolution poster of a real mango! (or equivalent digital image of a mango for non-US residents)

Comments (2)

The level editor is so limited, there's nothing interesting in using it. In a level editor, you either need to be able to express yourself artistically or create something interesting that it wasn't exactly intended for; not just rearrange blocks to get something that, if you try really hard might be as good as the developers made it, you need to be able to go far beyond that. People making the most beautiful levels, calculators, rpg's and first person shooters in Little Big Planet. Giant robots in Mario Maker, or just something as simple as levels that finish itself by holding down one button.
You don't have to be as big as the AAA ones, but at least have some small toolset so that builders can impress someone one way or the other, otherwise what's the point?

I'm sorry to hear that! I hope you'll reconsider entering the contest, since there's really nothing to lose (it's free!). While we aren't Mario Maker, we've seen stages from a massive Danganronpa logo, to a Line Rider-esque finger-twitch transformation fest. I urge you to give it a shot, but if not hopefully our next project will be more your speed ;)