Fallout 3 Discussion

As most fans of this old franchise already may know, Bethesda is currently developing this game. Bethesda are the same people that made the Oblivion game. Not much information has been revealed, however finally after a long waiting... the teaser trailer is out!

By the looks of it, looks promising and I can hardly wait. This post will be edited later in the future as soon as new information comes out!

They have been using that line since the first game that came out 1997, I believe its in fact MGS that took it from their or just some coincidence. Either way its all good ^^

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I had forgotten about those openings. It's been a very long time since I've played Fallout 1 and 2. Actually, I never beat 1, but I did beat 2, mainly because I bought 2 first. Hmm... now, where did I put those games...?

Thank you! It looks and sounds so much like Fallout. I was taken back in time watching that trailer. The music was perfect, and gave the feeling of the original. And then that line "War, war never changes..." was just fantastic.

If you have never played Fallout 1 and 2, you must find them in some bargain outlet, or on-line somewhere, and then play them. They're good games, and they should give you the background behind some of the tech and enemies that might be in Fallout 3, although that info will probably be mentioned in-game anyway.

You can buy Fallout 1, 2, and Tactics on a single DVD for $19.99. I saw it when I was at Fry's Electronics - Link

Anyways, the teaser looks rather promising. I kind of wish the opening song was from a different group than the Ink Spots, not that I dislike them, I just feel it needs more variety. I loved Maybe by the Ink Spots and A Kiss to Build a Dream On by Lois Armstrong from 1 and 2. Perhaps it was just for the teaser though.

The teaser seemed to capture the mood well, and I like the power armor. Hopefully Bethesda does a good job on the rest.

I had forgotten about those openings. It's been a very long time since I've played Fallout 1 and 2. Actually, I never beat 1, but I did beat 2, mainly because I bought 2 first. Hmm... now, where did I put those games...?

Thank you! It looks and sounds so much like Fallout. I was taken back in time watching that trailer. The music was perfect, and gave the feeling of the original. And then that line "War, war never changes..." was just fantastic.

If you have never played Fallout 1 and 2, you must find them in some bargain outlet, or on-line somewhere, and then play them. They're good games, and they should give you the background behind some of the tech and enemies that might be in Fallout 3, although that info will probably be mentioned in-game anyway.

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Yeah, the old games are a good source. Also added a Fallout wiki link for those who love their information.

Anyways, the teaser looks rather promising. I kind of wish the opening song was from a different group than the Ink Spots, not that I dislike them, I just feel it needs more variety. I loved Maybe by the Ink Spots and A Kiss to Build a Dream On by Lois Armstrong from 1 and 2. Perhaps it was just for the teaser though.

The teaser seemed to capture the mood well, and I like the power armor. Hopefully Bethesda does a good job on the rest.

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They better, otherwise ppls will be sending nuts like the Jericho-fans XD

Wow much appreciation ahha i cant wait for this game..you know they might think of makin a mmo on the fallout series?

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Wikipedia said:

Fallout MMOG

On November 30, 2006, Interplay has filed a Form 8-K filing to the SEC regarding a potential Fallout massively multiplayer online game. The Form 8-K contained a prospectus stating that Interplay will be issuing common stock on Euronext to raise capital for developing a Fallout MMOG. The report stated that the production and launch processes will require an estimated US$75 million in capital. The report also stated that production may start as early as January 2007 and the game may launch as early as July 2010.

In April 2007, SEC filings were made showing the purchase of the IP for the Fallout MMO to Fallout 3 developer Bethesda for $5.75 million USD. While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO, provided that development begins within 24 months of the date of the agreement (April 4, 2007), and that Interplay must secure $30 million within that time frame or forfeit its rights to license. Interplay must furthermore launch the MMOG within 4 years of the beginning of development, and pay Bethesda 12 percent of sales and subscription fees for the use of the IP

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I hardly see it happen to be honest, Interplay are right now selling parts of the company... they are freaking broke man.

btw who was your favorite character? my favorite charatcer was lenny i think that was his name

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Of the npc you could team up, I liked Lenny... however Cassidy somehow was more my style. And Sulik, you just gotta love him. Grampy Bone yay XDD

Wow much appreciation ahha i cant wait for this game..you know they might think of makin a mmo on the fallout series?

btw who was your favorite character? my favorite charatcer was lenny i think that was his name

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I didn't really like how Lenny would always want to do you up the butt every time you talked to him... oh wait... nevermind. Lenny was a mutant, right? Okay, I didn't like the male "romantic interest".XD He was disturbing, although it was funny seeing his sister's reaction after you choose him.XP

What was her name... Miriam? Maria? I don't remember, but I do remember ACTUALLY keeping her alive throughout the entire game. It took alot of reloads, but I did it anyway. I think I ended up giving her one of the best Power Suits just to ensure her survival.

I liked the Robo-Dog. That was cool. A heavily-armored dog that would attack on command.XD The regular dogs always died too quickly. Lol. It's still funny that they allowed dogs to join your party in the first place.

I don't think I ever used the Claw too much though. I was probably planning on going through the game with the Claw, but I probably lost interest before I could do so.

I didn't like using the mutants though. They had awesome chain-guns and plasma weapons, but their armor just sucked. They would always get murdered in the final stage when that huge firefight is going on.

I also remember the end bios for some of the characters, mainly for the guy who makes drugs. His bio was pretty funny. Also, wasn't his VA the same guy who now voices Shino and that river spirit from Spirited Away?

Anyway, they must keep this game rated M or 18+.XD It would just lose its atmosphere if they didn't keep all of the stuff that adds to the game. Since it seems like it's going to be in 3D, that should make for more interesting encounters, like the encounters with the mob boss' wife and daughter.

I liked the Robo-Dog. That was cool. A heavily-armored dog that would attack on command.XD The regular dogs always died too quickly. Lol. It's still funny that they allowed dogs to join your party in the first place.

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Fully combat-custom robotdog named K9! > all.

Seriously I loved that freaking dog, imagine to have one of those....
*deep happy nerdy sigh*

That's exactly who I'm talking about. I just forgot his name, if he had one.

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His name is Vault Boy, FFLN

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I would like to add boys and girls that Fallout had been ranked 6th in a top 10 list of the Ten Most Influential RPGs of Our Time

As another co-project of Black Isle Studios and Interplay, Fallout marks a rather bold step in the world of RPGs. To this day, it is honored throughout the gaming community as a truly unique role-playing experience. With an engaging sci-fi backdrop and straightforward character creation system, it didn't take too long for Fallout to claim its rightful place in the industry. One of its main traits was using the so-called SPECIAL character creation system - as most of you probably know, the "SPECIAL" stands for Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck, all of which represent attributes that are essential to the whole experience. Fallout 2 was released one year after the original, receiving rave reviews - even though the game's mechanics remained the same.

Vault Boy... is that his actual name or a fanmade name? It's been years since I've been on a Fallout board or topic.

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The unofficial name, I guess. Anyways...

THIS JUST IN!

NMA said:

The July issue of Game Informer, which has Fallout 3 as the cover story, hits shelves on June 18th; subscribers receive their issues a few days earlier. Sallokin on the NeoGAF forums claims to be in possession of this issue, and has been relaying information he says is from the magazine.
The article is based on an hour long demo GI was given. I'll list the high points

- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.

- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.

- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older and take tests to determine the initial layout of your skills and traits.

- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.

- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.

- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.

- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.

- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.

- Karma system returns

[. . .]

It doesn't say anything specifically about party members, but there's a section that talks about how integral NPC's are to the game, and that a lot of the progress in the game will be made via quests.

EDIT. A little caption under a screen shot says you'll be able to hire henchmen to help you out but this is definitely not a party based game. Also Bethesda confirms that there'll be a dog in the game.

[. . .]

As a matter of fact they do. The game does not scale like oblivion, so if you enter a high level area expect to be promptly murdered.

Also, I just read a little caption.

Level cap is 20.

Definite ending to the game, but there are 9 - 12 possible endings.

[. . .]

It is XP based. Most of your XP comes from quests.
Keep in mind that there is no confirmation on this information, it may be entirely false.