(2014-12-27, 07:46)pgjensen Wrote: Thanks, I got the webserver to work now! I am having issues getting the JSONRPC server working, though. It says it was started successfully but I can't get anything connected. I have esenabled=true and esallinterfaces=true in the guisettings.xml file. Any thoughts?

I managed to get this working. After doing a netstat -l on the box I saw that port 9090 was tied to ip6-localhost. I had to explicitly connect to ip6-localhost:9090 in order to connect to JSONRPC. This means that the esallinterfaces=true wasn't working. I then removed the default="true" from that in the guisettings.xml to look like:

(2014-12-28, 23:13)Skank Wrote: What are the benefits for this headless xbmc?
So in future we'll have a client and server version of kodi?

Is this planned for kodi 14 or 15?

That is what we are working on here yes, my goal is mostly to have the possibility to turn gui rendering on/off. So less about making a pure server edition of kodi but more about having the possibility to run it without GUI.

Sadly I haven't had much time during christmas to work on it but I will take a look at the display issues on Linux. I welcome any help on windows though as I will note develop it for windows (as I simply don't' use it ).

(2014-12-29, 01:36)topfs2 Wrote: Sadly I haven't had much time during christmas to work on it but I will take a look at the display issues on Linux. I welcome any help on windows though as I will note develop it for windows (as I simply don't' use it ).

would love to help but only know basic c# and vb.net so wouldn't be able to do much, my wrapper however is a good workaround for now it works great.

I have been using a patched xbmc for years to manage a central repository on a headless Linux box. It was buggy, but workable. In contrast, this Helix build compiled "out of the box" and hasn't crashed once. Thanks for putting it together!

(2014-12-29, 01:24)pgjensen Wrote: Anyone having issues with Textures13.db not getting populated after adding media? The textures and dds files get created fine, but the db doesn't get updated with thumbnail info.

Very interesting. Will look into it. I bet that GUI spawns the texture creation and caching, which feels like it should handle without GUI.

i've rebuilt a docker based on the individual dependencies listed on the compile for linux instructions in the wiki.

apart from an issue with libcec that ended up with me disabling libcec in configure and setting a prefix to opt/kodi-server it's a standard compile on ubuntu 14.04 built out to a deb with checkinstall.

(2014-12-29, 01:24)pgjensen Wrote: Anyone having issues with Textures13.db not getting populated after adding media? The textures and dds files get created fine, but the db doesn't get updated with thumbnail info.

Very interesting. Will look into it. I bet that GUI spawns the texture creation and caching, which feels like it should handle without GUI.

(2014-12-29, 01:24)pgjensen Wrote: Anyone having issues with Textures13.db not getting populated after adding media? The textures and dds files get created fine, but the db doesn't get updated with thumbnail info.

Very interesting. Will look into it. I bet that GUI spawns the texture creation and caching, which feels like it should handle without GUI.

Were you able to reproduce by chance?

i checked my builds and it was the same for me, incidentally the same with main git patched with 5071.patch.

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