Tuesday, 16 January 2018

Version 0.1.98 Goals

Sorry again that this latest release is a little buggy. I should have all of the new sex mechanics & engine work finished by Wednesday, so the next release will be a lot more polished. ^^

As to the goals for 0.1.98, I'm going to be finishing off this sex work, and then moving on to the combat update, which will be the very last of the big engine changes. For the preview version on Friday, I anticipate having all the new sex mechanics/engine work finished, as well as (finally) having the new orgasm content added. I really can't apologise enough for how long that's taking me to implement! x_x

For the week after this one, which will be the week of the full release, I'll be fixing bugs, implementing the new combat system, and writing in some content for Nyan. :3

Goals for 0.1.98:

- Finish engine support for multiple-partner sex scenes & implement the final improvements to the sex system (lust & stamina in sex).
- Improve orgasm dialogue, and add in position-specific orgasm scenes with body-part recognition. (This will be things such as knotting, orifice modifiers, fluid modifiers, etc.)
- Add in missing content related to addictive fluids, and start writing in descriptions for different TF types during sex (such as tongue length influencing oral descriptions, grabbing horns, using multiple tails, etc.). This will be something that I'll continue to work on through the course of the game's development, as there are a huge number of TFs to take into account when writing descriptions for sex scenes.
- Implement combat & stats improvements.
- Add quest & content for Nyan (which was the winner of a poll I did on Patreon).

64 comments:

Personally I find the linear costs of enchanting just fine, but some schools of thought would suggest that putting more effects on a single item should be more expensive than enchanting those same effects on multiple items. This would make enchanting yourself über-gear when clothing enchantment comes around more rewarding, since it would be a longer term project to get it just how you want it.

Question:

You mentioned at the weekend that you’re getting ready to label the game a beta; I haven’t looked through the code that much, but enough to see that you haven’t yet partitioned your data files out from your code. Surely that should come before beta status?

I don’t mean increasing costs across the board; what I mean is that, presently, enchanting a single potion with 3 “Breasts +3” effects costs exactly the same essence as enchanting 3 separate potions with one “Breasts +3” effect each. Given that you would also need less base items to enchant, it’s currently better in every way to make a long list of all the TFs you want, save up your essence and make just the one super-potion. Some people would expect these super-potions with a ton of effects to be more expensive than simple potions with only the one effect. I believe Candi mentions that Brax’s “All-in-one wolf-girl” potion was a really expensive one.

Also, of course the economy is going to get rebalanced; presently it’s quite broken (which is typical of RPG-type games), there are a ton of sources and very few sinks. This is better than the reverse, of course, but it’s still cause to look for ways to increase player expenditures.

That’s probably wise. You’re doing a fantastic job so far, but I don’t think you’re ready to call it a beta yet. Typically, that would come after all your systems are in place, and there are so many things that we’ve talked about that aren’t there yet. I would suggest that separating data from code really can’t be done too soon, though.

For some reason witht the latest public download it will import my character but all the stats isn't transfering for some reason. Instead I'm getting the name Player and instead of 50 and so on stats I get 10 6 10 stats.

It's been brought up to an extent already. But the actual dialogue that different characters use during sex scenes needs to change more based on the character who you're currently having sex with, instead of using the same generic dialogue every time they use the same action. The dialogue an NPC uses during a sex scene also serves as a representation of that characters personality, so by reusing the same generic dialogue your presenting these NPC's as having nearly the same personality.

Not really. At least I don't think.If you have certain personality traits or fetishes flagged, you can alter their text for that. It already exists somewhat for sadistic characters(Who say something special if they're dominant and take your virginity iirc). It'd be nice to see something for the others.

It shouldn't take priority what with all the stuff she's got on her plate rn, but it's a nice thing to keep in mind imo.

To clarify, I'm referring to every generic sex action in the game where a character is communicating with another character and not just the "dirty talk" action specifically itself. One example of that which I notice in game is when a character decides to threaten another character by growling at them which is considered a non-verbal form of communication, which generally any form of communication at all shows a characters personality which also extends to if they are insulting your character and what they choose to say when they are insulting you also.

Another way to look at that is if you told someone a joke, you could figure out that persons personality by if they responded by laughing, stayed silent, smiling, frowning, threatened you or any other response they used to communicate with you.

So in short, I'm complaining about generic sex actions that characters undertake in which there's some form of communication built into the generic actions description of how they interact with the other character that the character doesn't have any control over selecting how they communicate with them and it's unnecessary for that character to communicate with them in that way.

To an extent yes, an NPCs' manner of speech does need to match up with the selected pace and the situation, but at the same time their manner of speech also needs to represent that characters personality.

So, if every rough pace action has the character growling at you, does that also mean that every character you run into also prefers to threaten people by growling at them instead of using any other form of communication?

Just a couple of questions regarding future content.1: Is there any plans on adding races that aren't humanoid? Stuff like Lamias, Driders, Merfolk, Centers, etc. Or is the plan to only use races with a more human-like body style?2: My other question was whether or not there was any plans to make the game work on mobile at some point in the future?

Sorry if either of these questions have been asked before and just wanted to add that I love your game and to keep up the good work. :)

Not sure if the game will go mobile, it's the difference in the coding since the game is made in Java. Granted I didn't study far enough to know what it actually took to patch Java over to Android. ...though maybe Innoxia could clarify whether it will be planned or not, it'd be cool to do so since the Puffin web-browser has a simulated keypad in leau of the Android's.

Also, with the non-Humanoid, even if Innoxia doesn't go along with that, there was mention of the game having a modding plug to be added eventually, to there's a good chance you can see creatures like Centaurs and Merfolk, maybe.

Are you still rebalancing the lust gains between patches? After importing my world into 1.97.1, it feels like whenever my character uses a vagina as a dominant participant, lust gains are very high for me but very small for the partner (comparable to ones they get when they suck the player character off, for example).

Slimes will be a race in Submission, so they'll be added sometime soon. They're going to work a little differently to other races, as 'slime' will be a body material modifier, so any race with the 'slime' body material will be classed as a slime. (e.g. A cat-girl with the 'slime' body material will be a slime cat-girl.) :3

-The main weapon (big stone) does 16.something damage, while the secondary does 24.something. Not sure if it's intended (as the main has more advantages) or something bugged.-Anal tease is broken. When I use it* it just reads ">anal tease" and that's all.

*tested on Vicky. From the looks of her fetishes and her wild/animal features, I was expecting to get bitched or something like that (I mean being mounted, or doggystyled). Instead she goes missionary and goes for my pussy everytime, while offering me her ass (spreading her cheeks).Tried using anal tease thinking there was another position, but it doesn't works

What damage type are the stones? Depending on their damage type they might be getting a bonus of some sorts from your characters stats that only applies to the secondary weapon but not the first causing it to deal more damage.

No, the feathers just cause more damage. A feather deals one step more damage than the same level stone, just with higher variability. There are, however, no legendary feathers, so a max level feather and a max level stone have the same damage.

Also, the anal tease action during a sex scene isn’t supposed to make someone anal you, it just transfers lubricant. The lack of text is definitely a bug, though.

Still love this game (just spent literally 6-7 hours just running through it again for the fifth time lolololol) but I was wondering-- is there a way to piercing your slaves to add piercing accessories to them? The only other thing I've noticed is sometimes I want to put the breeder collar on my slaves, but can't because of, well, their slave collar. I was wondering if there's a way to enslave them through another accessory after combat and then allow for neck accessories? Again, mostly plot-free changes, more perhaps mechanics? But otherwise, seriously, love this game, and I've played it through a thousand times, and am probably going to draw all my slaves (and my character) soon lol

A bit of an odd bug. I was the submissive partner having sex with a hermaphrodite character. I was eating her pussy when she put her cock in my mouth. At this point, I was both eating her pussy and sucking her cosk at the same time... somehow.

BUG -- My character has breast and a penis, but when I drank a potion of girl-cum it said it gave me a slightly moist pussy. I checked my character screen and it seemed to do nothing. The only thing I can assume is that it is altering something in the background so that if the character gains a vagina then it will be slightly moist. I believe modifiers aren't supposed to work on a part you currently don't have.

When clothing modification comes around, rather than having feminine and masculine versions of clothes being two different items, have just the one item and let the player use the arcane to cause them to shift into a different style. Obviously this wouldn’t apply to all items, dresses and skirts being the first to come to mind, but many items could quite easily be adjusted to fit the opposite gender with only minor changes. Given that the arcane causes clothing to resize itself naturally, some cases might even happen spontaneously. The difference between a lot of men’s and women’s trousers is mostly in fit, isn’t it?

When storing clothing worn before sex, store displacement state also and restore that afterwards along with clothing worn. With the addition of the leather jacket, which is as likely to be worn open as closed, this is more important than ever. You might need to account for things like the player displacing an NPC’s clothing before starting sex, of course. Maybe after restoring clothing, NPCs should replace clothing if doing so would cover genitals, nipples, or underwear?

Possible BUG -- I grew a pair of angel wings and they were apparently naturally beach-blonde instead of white. I went to Kate's shop to change their color to black, but when I checked my character description it says that the feathers are white. Not sure if this means that I can only change the skin of my wings or if the feathers just aren't the right color.

A bit of a lore question. Humans are meant to be the least populous race, but why? Anyone who wanted to and has the money could buy a Human TF potion (people with Transformer fetishes often want to make you Human). There is no social pressure making humans need to TF to other races (eg sexually less appealing, unable to get good jobs, etc). Based on what we are presented with, I see no reason why Humans would not be as numerous as the other common races in Dominion. Perhaps the Human lore book explains this, but I have not had that drop yet (I only ever get the Squirrel and Cow ones as well as the quest-related Harpy one, never the others)!

There also seems to be a bit of a lore-mechanics disconnect with Corruption. It is about how 'dirty minded' you are, with 5 being the mark between completely Pure and merely Vanilla. A virgin could start the game Pure, then become a complete slut who sleeps with 16 people a day and still be at 0 corruption and be considered Pure. Perhaps certain events should be innately corruptive no matter what fetishes you have (eg losing a virginity, having sex while your aura is already full, having sex while still stretched from a previous encounter, etc)?

Well, one thing that springs to mind is that the only way to be human is to have no TFs whatsoever. Even a single animal part makes you a partial morph. So (human)x(morph) is going to give mostly morph children if each part has a 50/50 chance of coming from either parent. This isn’t considering Mendelian inheritance, of course, which would give a 75/25 chance if it applies. Considered over many generations, you might need to suppose that human genes are dominant to have a decent chance of there being any humans at all.

I also remember reading somewhere about how it’s self-perpetuating; humans are likely to buy TF potions to become morphs so they don’t stand out so much.

Also, I feel like this is a real where Humans have a slight stigma against them (probably not true, but whatever). That or the prior pure Humans there were either more interested/accepting with customizing themselves, or that being a pure vanilla Human was too much of a redundant taste that it was dropped as hard as an over-spammed meme.

More likely then anything, it's some sort of blend of Mater of Puppets and my comments on this topic...

I will expand upon that aspect of the game's lore as I continue to add content, but the basic gist of it is that humans are pressured (mostly by demons) into transforming themselves. It's common knowledge in the game's world that Lilith & (most of) the Lilin hate humans, so human citizens feel pressured into transforming themselves in order to avoid persecution from demons.

This will play a large part in the main story, and I'll most likely write in all the relevant lore for this when I add Lyssieth (Lilaya's mother) into the game. :3

I will also work on balancing corruption increases as I continue developing the game. ^^

Question: what will "the world of Submission" be like? Because I assume that that name is there for a reason, no?Idea: when one uses the "Selfie" topic, there is no numeric description of how large one's balls are (if available) or how much cum they produce. Yes, there is a description like "four massive balls....." "They produce a monstrous amount......", but we can't actually tell that in inches. Is it, say, ten, fifteen, twenty? Or 1500, 3500, 5000 mL of cum? Because one's imagination can be quite wild when it comes to *those* measurements.

Submission is basically something like an underground sewer network beneath Dominion, so it's populated by the more criminal elements of the city or specific racial morphs that are more at home in a sewer system than they would be above ground in the open, things like gators, bats, rodents, and also imps since imps are apparently a fairly violent type of demon.

For the second idea, that's a good point that ball size is only using an arbitrary measurement system at the moment, although it does list your characters overall cum production in ml if you look at the "Body Stats" section underneath the "Stats" section of your phone.

Well, a lot of things aren’t explicitly quantified. Ass and hip size, for example. And even those things that are based on actual measurement aren’t typically quoted explicitly, such as hair. The only things in the long-form description that give numbers are height, and cock size. Maybe it would be better if more things had explicit numbers listed, maybe it wouldn’t, but it’s not like ball size is some kind of anomaly to not have numbers.

I've encountered some rather buggy NPC behavior. Playing as a female character wearing a chastity belt, and during submissive sex scenes the NPCs are extremely reluctant to initiate anal sex. They usually just do some foreplay in the starting position; then transition to the Kneeling position and just stay there, not really doing anything but occasional anal fingering until they get off and end the scene. It even happened once in the Witch's Chapel 'offer ass' scene, where the witch wouldn't do anything but fingering to my character.

I often have situations like that, even without a chastity belt. Demons seem to be the worst offenders, as they have so many sexual orifices that they get confused. Other NPCs may spend every turn putting fingers in or taking them out like they are doing the Hokey Pokey, but never getting down to actual sex.

Another good example is Amber. The scene with her is all about her fucking you, but she only does it about 50% of the time in my experience, the rest of the time you just sit there looking back as she masturbates behind you. On the other hand, the new scene with Vicki has never bombed in my experience. She always gets straight down to business.