works on pc only not 360 but if u got a rgh or a jtag u can convert the mod to dlc on xbox 360 i really like this mod it is really alsome i like the textures and the time that the author took his/her time to make this mod for skyrim

for people not bein able to install the mod.. im quite sure this one is on the Nexus community as well...and nexus has an installer wich works thesame as Curse for WoW..only it doesnt support skyrim here wich i find very weird..i wonder why curse still promotes skyrim... when most the mods have washlists of comments saying "i cant get it to work"

google Nexus skyrim this website is the Mod heaven can get seperate files like here or install it via the mod manager hope this been helpfullno offence against curse by any way cus i love the support for WoW addons.. but for skyrim it just doesnt work.

i have one problem moste of the items are invisible is it any other way than overwrite the the data folder to make it work cant figer out howe to overwrite it. this is the onle mod that dont crash the game that i have problem whit plese help me.

Its a pretty decent weapon mod. You have a few of the weapons that actually look good, but alot of them are just retextured crap. No offence dude but ive had to cut out and delete all of the armor and roughly 75% of the weapons that you've made. Right now as im posting this im in the process of taking the few that i do like (about 15 weapons) and changing the textures/ 1st persons over to my BaneOfLife directory.

Also a friendly tip, when you have a weapon with "Ebony" in its name, actually do your players a favor and change the weapon material in the editor note, that is more important than you think. Its what controls how strong a weapon is upgraded when you take it to the grindstone. So basically your "Ebony Daishi" among other weapons will not be as strong as the vanilla ebony weapons when upgraded.

Don't get me wrong dude im not bashing you it's more constructive criticism than anything. I havn't actually tried to load it ingame yet since im still working on it, but i doubt ill actually have an issue with it. Like i said before its a good mod, just next time you come out with something, try to actually customize a weapon, make it something totally new that most people havnt seen before like the Bel'zaar; that is my favorite and the reason i downloaded the mod. Anyone can retexture steel and daedric weapons, it takes skill to actually make a completely new weapon from nothing.

This mod is basically a request pack. All those re-textures and lower tier materials were done upon request. I took the liberty of compiling all my "request works". Also, this mod dates back in the 2nd week of Skyrim's release and accumulated updated items along the way.

The Ebony Daishi should be in ebony class but the default Skyrim akaviri blade was iron material. I'm glad you took the liberty of modding it yourself.

Most armor/weapons here are ports from the Oblivion game.

Ah! The Bel'zaar. You have good taste sir. I made that one entirely using vanilla skyrim objects along with the Ebony Kama, Auric Bow, Naginata, and several others I can't remember.

It's great that you know your stuff and that you are able to modify/take the things you like in this mod.

This mod needed some update but I have not got the time to do so. I'm sorry for that.

okey, i didnt wanna replace the data folder since i had other mods, so i just put all the files in there and it finds then in data files, i can also buy/take the items in game, but they are invisible, i can use them, but i cannot see them? help?