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Search Key Words

This is for better searching because the hive doesn't search by map name, or use the key words section to find maps. Trust me, i didn't do this to be stupid.
I talked to Rall� about it.. It works on word ratio.
Just Close the tab and read on lol

This is a Fully Custom Original Footies Map
Custom Hero Footies game-play mostly follows the basic styling of a Footmen Frenzy map. After Player votes has chosen the game options, each player begins with a building that spawns footmen. They then may select a Custom hero to go along side their army. In teams of 1-6, players fight for dominance of the Game arena by improving their units and heros with upgrades and items. To win the game the objective is implied, destroy all your enemies bases!

This game has the best Insane AI anyone has ever seen
I made my AI actually have 3 different levels of difficulty..
All AI get the first Hero for free. That is 1 perk they all get, they get to keep that starting 1900 gold, but you are a human.. that shouldn't be a huge problem to over come...

Easy Comps - Is quite easy to beat.. they have to pay for everything, the only perk they get is not having to pay the first 1900 gold to buy a hero. They have to pay for the upgrades for units, upgrading towers etc..

Normal Comps - These play pretty well, and have fair micro. They dont have to pay for unit upgrades they are all timed. So the main perk this level gets is starting 1900 gold and free unit up's (but they do still pay for teching and everything else)

Insane Comps - These play very very well, and have good micro. They dont have to pay for unit upgrades they are all timed. So the main perk this insane AI gets is the starting 1900 gold and free unit attack/defense up's (but they do still pay for teching and everything else)
The difference between Insane and Normal is that Insane is just overall much better and more aggressive. They upgrade towers earlier. They buy items earlier, And they use their gold better especially in late game they buy game ending things like pengs and Nukes and Alter of gods etc.. They are also more on top of things when it comes to saving themselves from being base killed.
One more thing Insane AI get is extra gold for killing a unit. Like WC3 Ladder Insane Comps Get double the gold per run to gold mines. My AI get an extra 10-20 gold per unit killed. (Early game this helps them but Late game this doesn't matter as much.)

Credits:
Loading Screen made by - Vexslasher
Special thanks to Nestharus for new code system
Custom Icons Used Made By:
KelThuzad for speedy boots icon
-BerZeKeR- for battle xp icon

Game Options
At the beginning of the game Player 1 has alot of command options in F9 that can be chosen READ THEM.- Game Type
� Normal (Standard game-play, 4 teams of 3)
� Top vs Bottom (2 teams of 6)
� Early full mass
� Super Sudden Death
� Start with or without Base Protection
� All Random Skills Mode
� Capture the Flag Mode
� Footies TD Mode
� All Sheep Hero Mode- Initial Teching
� Off (Teching is disabled until 5 mins of game)

�Features:

-

Saving code to track your Win's and unlock perks and secrets in game. (doesn't make imba) Now also tracks Total Hero/Unit killed stats.

Balanced gameplay: almost every unit, hero, and ability has been rebalanced.

When player leaves game, units remain to micro (Also) full control over left-players gold (See Commands)

A nice AFK command system to give full shared (-test afk)

LOTS of secret single player Debug codes to make game-play faster/easier for playing or debugging (in F9)

Special** Unit Battle XP to lvl up unit in battle and unit Rankings

9 New Secret Heros to unlock with wins code!

Super fast load time, and very clean triggers with no leaks for smooth game play

For more information on version changes, credits and other stuff see Map Info(F9) in-game or site.

�Commands

All Commands

Host only aka Admin Commands:-No Unit XP (Disables all Unit XP and Rank level gaining)-AI (When playing with Computers this will make them 'Mass at Dawn' and get heroes and upgrades etc.)-Mix Races (After -AI is typed this will make random races)-Reset Repick or -RR (This will reset the repick command to give players another chance at getting a custom hero, if they don't want a stock abilities hero.) *only works twice*-Rocks (Adds the middle Rock guys in the starting of the game.)-No SG (Turns off the Win Stats Gold given to players with Stats Code.*type within first 110 secs of game*)-6vs6 (Makes game top 6 vs bottom 6 players)-Vote (Takes player tally for 3v3's or 6v6)-Mass (Calls for a vote once more if the vote wasn't Early Mass)-No Pet Owner (Win Stats wont become pet owner)-Trap Pet (Traps pet in team base for first 8 mins of game)-No Mind Rape (Removes Mind Rape ability from the game)-No WW (Removes WindWalk ability from the game)-No Base Protection or -NBP (Removes base shield protection)-SSD (Supper Sudden Death mode, sets Hero xp rate 300%)-ARS (All Random Skills Mode, all heros will have random skills given)-CTF (Calls a Vote on "Capture the Flag" Mode)-FTD (Calls a Vote on "Footies TD" Mode)-CRT (Calls a Vote on "Clone Random Team" Mode)-SFX off (Turns off killing sounds eg. "Double Kill!")-Pool Off (Turns off sharing gold so players cant pool)

�Commands for All:-Full Share (Will allow you to give FULL shared units to the allies u already have shared units checked for in F11.)-Gold 'color' (When a team player has Left the game this command will give you that 'left' players gold. ex. "-gold blue")-Kill 'color' (When a team player has Left the game and u don't want his units, this command will kill all his units. ex. "-kill blue")-Repick (Will allow you to get a different Hero Once, drop items first.)-MS (Tells you your Heros Movement Speed)-Zoom 1k-2.5k (Zooms your camera out or in, exp. -zoom 2000)-Stats (shows all players winning stats, a way to rank who's pr0!)-SS ('Show Stats' shows a list of players total wins, also total saved Hero and Unit kills)-Avg (Show Stats averages of HK's and UK's per win for all players with a code)-Test afk (does a 3 min test on your team mates, if ones afk you get their gold and full control)-PK ('Player Kills' shows a list of players total Hero/Unit kills)-Clear (clears your screen of text)-No TK (No Team Kill, when typed doesnt let your allies attack your units until you leave game.)-Team AI (When Comps are on ur team this gives you control)-Time (Shows you total game time)-Sheep (If 4 ppl with above 15 wins type this at game start it becomes sheep mode)-Music (Shows Player the Music Menu *requires 25 wins*)

Screen-shots

The full overview of the map. (More may be coming soon.)

All the spells as far as 3.4b

Key points

Highlights

* If you're a footies fan im 100% sure you'll have fun and love this
* Added short Save Code, for saving Winning Stats Records
* More balanced than most footies even though its custom
* Lots of commands for customizable and enhanced game-play
* Read F9 to learn a LOT more (This game has a lot of new stuff never before done)
* Check Custom Hero Footies - Home page for more info

------------------------------------------------------------------------
Here is the past 2 versions of condensed change logs (also in F9 In-game):
(More past versions of change-logs can be seen on the CHF site/forum)***Visit The site/forum www.Tinyurl.com/CHFooties and become a member of the community***

--Change teiring system to be more customizable with units (also change delay of new building-unit production in triggs)
--fix AI to work with new teching system
--shrink starting item spots so items cant be stolen at game start
--lower item septer wave ssd time from 600 to 420
--owl creep not be able to be used until half way through mass
--buff bat creep giving 4 sec shield and move speed+
--multishot nerf and fix tool tip whatever its set too theres an extra arrow
--make same hotkey for divine ability and altar divine
--up newts cost to 400 and lower armor by 16
--Interchange. - It saids Y but real hotkey is T
--Wizzard, this creeps fog skill CD should be reduced, and add spell shield
--buff nuke towers reveal from 180 to 60 secs
--33% spell reduction for wizzards and shammy and Godzila
--Buff Doom guard ulti lvl3 DISPEL 200-> 450
--Buff Doom guard ulti lvl3 stomp
--Buff Doom guard ulti lvl3 RoF
--buff lvl6 summon stone birds abolish magic from 300 to 600
--nerf alter of the gods cd 360 to 600 (wont work becuz its retarded, so used nuke mana cost trick for time limit)
--change tank ssd-cd time from 1000 to 900 and from 4 to 3 min cd
--new net item to be 1 counter to d-shield 150 gold, 10 sec hold on heros, 15 on units (only works on invuln)
--Scepter of Intel make 1 sec
--Buff Ring of J33BUS to give spell immunity
--increase recall amulet price 250 to 275
--Staff of Saving price from 1000 to 750
--Added back the 'Pengs of the Gods' changed to 'Heros'
--new wave item for later game cost 3500 does 1200 damage, long ssd delay
--ring of protection : 500 -> 325
--firehand gauntlet : 1900 -> 1500
--shield of the god : added 100 hp bonus (used in recipe is the reason for the price)
--staff of teleportaion : 650 -> 350
--Forbidden power : buffed it up to be a bit better than gaining another hero level (stats wise)
--staff of the magisters : 6000 -> 5500
--change taverns up because of adding new win heros
--nuke price from 9500 to 8500
--remove hotkey F from shop changing button
--fix tooltips on both bolts in item area also add range for fire bolt
--fix up hotkeys (all similar ones, like all fire bolts, all divines, all reveals, dispels, coil...)
--fix avatar tooltip lvl 2 (*Cant fix, this is a problem with the obj data compression, its not a major deal)
---(idk how)add bladestorm sound when some1 casts the spell
--reduce cast time on heroes like old blood and Buff the hero but make it give more gold for deaths(also added vamp speed)
--angel of doom can walk through the force field ulti ability, every naga races, Penguin too.(wasnt ground type, amphibious)
--fixed force field blue text tooltips cd's and mana costs
--building time of tot increased to 60sec
--TOT reveal make limited mana 175 mana at 8k is 40+ casts at once
--make hotkey for firebolt for TOT same as Frost tower
--give tooltips to old bloods speed ability
---(idk if this can be done) make multishot miss on extra arrows with evade
--vary slightly balance some mana uses on various spells
--balance storm bolts mana per lvl
--balance death coils mana per lvl
--buff Staff of Silence item lower price from 150 to 75 and lower re-stock time
--buff frost armor
--buff night terror 15k with stomp and add bash to summons
--transquality fix tooltips and buff lvl3
--buff holy light lvl6 to 1500
--make turtle have enough mana for clone right when baught also the clone have enough right away
--make clone turtle move faster and have longer range on eating units
--buff later lvls immolation
--buff explosion lvl 2 shorted cd time
--buff brilliance aura all lvls
--Nerf xmute CD times from +15 each lvl to +20
--nerf ww cd and mana cost per lvl and move speed slightly
--lower cd on death pact and let it also target enemy units
--buff dark flame
--buff mana siphon
--buff life drain
--buff interchange to work on vulnerable and invuln, and at lvl5-6 also work on spell immune, also increase range a bit at each lvl
--drunken haze + BoF buffed
--tinker rocket ability buff
--nerf Carrion Swarm mana costs and lvl6 by 25 damage
--nerf shockwave mana costs
--rebalance chain lighting mana costs and lvl 5 damage
--change mana cost on forked lighting lower for lvl5-6
--buff war stomp damage per lvl
--buff starfall lvl3
--buff thunderstorm lvl1-3 also does more damage to buildings than starfall now
--balance acid mana costs
--buff Banish - lvl6 close to NO CD
--buff Serpent ward - 4 or 5 wards and more duration time. also balance all lvl mana costs
--quilbeast - buffed at every level
--hawk - buff lv6 hawk
--buff lvl6 soul burn
--buff raging strom lvl5 by 2, lvl6 by 8
--add tome of retraining to repick hero powers learning order 500 gold
--Multi-Shot Tower upgrade
--buff demolishers and add splash for unit kills (allowed them to hurt ally units again but can be attacked, even with -no tk on)
--lower cd on panda ulti and mana cost
--buff lizzard with better move speed and added ww but added 50 gold cost
--buff lvl4+ spawns from tinker factory
--buff lvl1 explosion
--buff HP on orc tech t4 and t5
--For -FTD Change spawn time option to 10sec, 15sec, 20sec.
--ftd Buff some late lvl creeps attack and hp
--change yamato cannons cd times at lvl 1 and 2 and maybe 3
--Militia armor is now unarmored type (which wont affect much vs any tech units)
--undead t1 gives less gold from killing
--night elf race gets some magic resistance t2=5% t3=10% t4=20% t5=20%
--buff damage on all races at t4 by 10ish and t5 by 16ish
--buff t2 orc and t2 undead base attack
--Changed F9 command lists also made a Game Modes tab and freed up some space in Admin commands tab
--fix -kill color command so it cant be used before first mass (after 5 mins it works)
--the -kill [color] doesnt remove flag, pet, or stores in other modes
--fix rod of envy from draining life a sec after the sleep/stun affect is gone
--focus pot - fix the cd on having more than 2 in hero
--fix ulti claws glitch recipe to not give 2 ulti claws when having more than 3 claws of+20
--fix MR not allowing the use of some spells to be casted sometimes while under the affect
--fix when buying upgrades and things before crt beginds
--make so no units can go in the hero abiity picking areas
--fix so stun-stomp spells can work seporatly when together
--make a command to find the pet (type -pet)
--nerf donation add cd time per lvl and change lvl3 from 14 to 12 gold per unit
--fix buying items from shops while in skills place (u can still do it but it wont glitch to your favor, if f's u over, dont do it)
--fix from glitching with mind rape to finish a recipe and drop the new item from the MR'd hero
--command for ppl to vote to remove ww, divine and golems at once
--limit the voting system amount of votes for each mode to 2
--added -test items debug code
--fix 10 digit invaild codes
--cap wins for now
--Improved AI overall a insane amount, and Made AI Comp-Insane much smarter/better
--change so the % chance at getting a secret hero by random is less (on repick)
--Added 7 new heros, undead Bond, ghost, fire mage, Soundwaves, Moon runner, Cou, stooge.
=AI just know they are pretty much human now

Well its more or less -ar but if you do it right you can pick once, then get a free -repick. If you get a normal hero with stock abilities (because there are a few) Then you can endlessly -repick until you again have a customizable hero. The game auto resets repick once after about 1 min, Then if you are in red's spot you can type -RR twice to reset repick 2 times, so i mean u can repick enough to where you should be happy at some point..

Lol I had all that because when i first made that system i didnt have it set up to auto let you -repick endlessly if you got a normal hero so i made the -rr thing so people didnt get stuck with a non-custom hero. It's not really an issue anymore but i just left it in for the hell of it.

ok i played the game again with -ai and i fatal errored. i am glad this issue is being addressed after looking through the comments.

putting the ai issue aside, i would suggest taking out heroes with set abilities. For instance, i repicked and got sai (a doombringer model with 4 abilties). A hero with set abilities is not going to work in CUSTOM hero footies.

next, the unit battle exp is great, is it possible to implement it into heroes as well? like level 1: captain, level 2: commander, level 3: general etc. and the bonus would be like 500gold/higher hp and damage/all units gain 20hp? once the hero dies, he will start as a captain again.

generally a map well done and i await to see this map becomes a single player-friendly map

lol nah all taverns are the same with random except tavern 4 which has a 100% chance at custom option and normal random, tavern 4 is soon going to have more options also. Perks for having high win codes entered, Its not going to be imba or op or anything just something cool as a hidden thing for people to unlock

I have a problem:
After playing the game about ten minutes an error occurred and closed warcraft!?
I was in single player playing with mountain king with the following spells:Cleave,Shock wave,Frost aura and Star fall. Hope that solves something

When you play with computers you have to be in Red slot and type -ai
Then all the AI triggers turn on and start working.

There is a crash with computers but NOT users, No idea why..
I have been troubleshooting this crash problem for quite a long time and i am 100% sure it is not triggers, i have gotten that far and also i have trouble shoot-ed it down to being ability settings.
(reason i know its not triggers is because i removed ALL triggers except the 1 spawn trigger making footies appear, (and it doesn't leak memory) So i know it still crashes without any triggers.

Its an issue i believe with memory locations with abilities, it seems to happen most with starfall.
It didnt happen in v2.8 but 2.9 and up it started. I looked through my change logs for that and found nothing it could be while testing it.. i have no idea what ability is making the problem. It drives me nuts enough that i am in the process with the help of Vex of redoing the whole ability obj data all from scratch.

One way or another it will be fixed in time..
I made a very strong AI system and i want ppl to be able to use it..
Would even be fun to use with users on line maybe.

Click to expand...

like i said up above i think re-dueing all the ability data will fix it so im in the process of doing that for nexy big version, its gonna take me some time to redue all that work, 2.8 is stable though with computers

This is one of the best games on bnet!! this sh1t trumps DotA!
Anyone that rates this map bad or doesn't like it probably should just uninstall wc3 and re-evaluate their life.
You saved my wc experience with this game Bond keep up the good work! =D
5/5

When you play with computers you have to be in Red slot and type -ai
Then all the AI triggers turn on and start working.

There is a crash with computers but NOT users, No idea why..
I have been troubleshooting this crash problem for quite a long time and i am 100% sure it is not triggers, i have gotten that far and also i have trouble shoot-ed it down to being ability settings.
(reason i know its not triggers is because i removed ALL triggers except the 1 spawn trigger making footies appear, (and it doesn't leak memory) So i know it still crashes without any triggers.

Its an issue i believe with memory locations with abilities, it seems to happen most with starfall.
It didnt happen in v2.8 but 2.9 and up it started. I looked through my change logs for that and found nothing it could be while testing it.. i have no idea what ability is making the problem. It drives me nuts enough that i am in the process with the help of Vex of redoing the whole ability obj data all from scratch.

One way or another it will be fixed in time..
I made a very strong AI system and i want ppl to be able to use it..
Would even be fun to use with users on line maybe.

Click to expand...

like i said up above i think re-dueing all the ability data will fix it so im in the process of doing that for next big version, its gonna take me some time to redue all that work, 2.8 is stable though with computers

some people online have found very good ability combinations. i get owned many a time. I guess what i thought was clever (healing wave, Thorns aura, vampuric aura and transmute: basically Unit buffing) was a bad idea. though, my teammates do love me for picking those abilities since it helps them..lol

some people online have found very good ability combinations. i get owned many a time. I guess what i thought was clever (healing wave, Thorns aura, vampuric aura and transmute: basically Unit buffing) was a bad idea. though, my teammates do love me for picking those abilities since it helps them..lol

Click to expand...

Team Play is key to win game! Remember that!
If you are powerful care about weak ones, maybe next time someone do same for you! You don't want be bad person!

i have played quite a few times and have not gotten the items you say the custom heroes come with. in fact, I had a team mate who left right away after he didn't spawn with any items, saying that we stole them from him.

Also:

Is the secret hero the mountain giant? I randomly picked a hero and got a mountain giant with: Blink, Reincarnation, Thorns+ devotion Aura and hardened carapace. he had a lot of HP and 400+ attack(but very slow attack speed)

He was very helpful to my team but I failed to get that much money due to my support capabilities.

Funny thing: my base was destroyed but i was able to see it to the end due to reincarnation... it was so fun!

EDIT:
Crash Bug:

Game 1: computer vs me(1vs1)
crashes after 25 minutes have passed I clicked on learning a level 4 ability...then it crashed

Game 2: Computer vs me(1vs1)
Crashes after 10 minutes have passed I clicked on upgrading troops

Game 3:
3 computers vs 2 computers+me
crashes after 20 minutes have passed I did forked lightening right before it crashed.