Re: [stella] Are 7800 demos legal???

>> Actually, would copying the encryption key be moot anyway? It was my
>> understanding that the key was based on the rest of the image, so it
>> would vary for each game, and copying it would do you no good. Or did
>> the dev sys have a more universal key, or some way around that?
>It's my understanding that the key is generated from the (top?) 4K of the
>final game image, and that the console checks the key against this 4k rom
>block. So if you take a working 4k block/key pair and then simply JMP away,
>you've beaten it...at the expense of wasting 4k of your rom space.
>
>Anyone verify this?
Actually, hearing it stated that way, I believe you're right. That rings
a big bell...
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