I have updated my suggestion here >>>link<<< with an example that should more readily show the flaw that caused my suggestion. The example I added is at the end of my post. I adjusted the color and text size to allow it to stand out more.

I have updated my suggestion here >>>link<<< with an example that should more readily show the flaw that caused my suggestion. The example I added is at the end of my post. I adjusted the color and text size to allow it to stand out more.

Yes, the suggestion you said we have already seen, and your suggestion is exist in theory.
But we think if you join PVP, you need some varity kind of soldiers to defend others. You said is footman to footman. And if you use other soldier to footman, you will find another situation.
We need each player use their wisdom to deploy before battle start. It is the important thing in COG battle. Thanks.

1) As mentioned the before the grinding is horrible. Once all the level quest are finished it takes forever to gain the experience to advance to the next level

2) Turn off multi-player functions. Personally I'm not interested in the alliance and attack portions of the game. I have been attacked a number of time and always when I am not logged in. Is there even a way to defend your self. When I log in I always find I have been attacked and defeated so I lose resources. What happens if I am logged out for a long time will I lose all my resources?

I am considering deleting my account because of these issues. At the beginning the game was interesting and fun but once you reach higher levels it just drags and has become boring.

suggestion

less treasure chest and instead may be instead 1 20% reserve troop boost each floor so we don't have to wait for our troops

ability to specialize reserve troops to a certain extent, most of us dont like using unit 3/5 to tank, units 1 and 6 is best and most cost efficient. If you can't do that then at least allow us a favorable status of depending on how many unit we unlocked, for example I have up to unit 7, so I have 7 favorable status which gives 10% increase recruit speed. I can put a max of 5 on 1 unit. Since I usually lose unit 1 & 6, this would be very helpful.

allow units that are meditating to defend or reserve troops to defend. Since most of us dont level our reserve heros, they aren't much of a defense but its better than just having your population defending which players 10 level can defeat if there are not heros. Also most of us meditate before we go to sleep and as stated, we can't defend while meditating.

1) As mentioned the before the grinding is horrible. Once all the level quest are finished it takes forever to gain the experience to advance to the next level

2) Turn off multi-player functions. Personally I'm not interested in the alliance and attack portions of the game. I have been attacked a number of time and always when I am not logged in. Is there even a way to defend your self. When I log in I always find I have been attacked and defeated so I lose resources. What happens if I am logged out for a long time will I lose all my resources?

I am considering deleting my account because of these issues. At the beginning the game was interesting and fun but once you reach higher levels it just drags and has become boring.

Hi, we are design a lot of new features such as multi-player and any other things. In the future, you will find more interesting in COG. And each week we will push some new functions for every one to experience. Have a good time again in COG. I think we will do it best for every player.