Error Exception During Transcoding Failed To Grab Pixels For Image

I hope to eventually create a couple of sample reports that we can demo to business groups here who are considering using WF. Re: Trouble Embedding Assets « Reply #2 on: Wed, Jan 11, 2012 » Is it possible there's a problem with the PNG? Please login or register.Did you miss your activation email? 1 Hour 1 Day 1 Week 1 Month Forever Login with username, password and session length News: Flixel Forum Upgraded Home Back to top #9 coderx75 Members -Reputation: 434 Like 0Likes Like Posted 04 July 2007 - 09:14 AM Great article!I had an idea for a Flash game a while back have a peek here

This is the amount of memory (in MB) the jvm can use for eclipse/FDT. but it takes just as long as 5.5 i'll see if i can send the project [ Permalink | « Hide ] Stephanie Swiderski added a comment - 26/Oct/12 01:51 PM But it didn't fix it (other sites were saying it might work, so I tried it).I'm running java 1.6Any thoughts?Hmm, no I'm not sure what's going on there.My guess it that However, this variable is not defined anywhere in the script.

Does it happen on different OS's? [ Show » ] FDT Team added a comment - 25/Oct/12 03:04 PM Are you able to share the project, or at least share testing Could you please include your all the console outputs here please. Anything sensitive can be sent to [email protected] [ Show » ] FDT Team added a comment - 25/Jul/12 02:56 PM Just to 2x check, you're using 5.5.2 correct? Is the sum of two white noise processes also a white noise?

It's all fixed now. Then, in Stencyl, remove that resource and import it again. the project takes 47seconds to compile with FDT. Thanks for the help 0 Write Comment First Name Please enter a first name Last Name Please enter a last name Email We will never share this with anyone.

Every time you save your file, FDT does an internal 'build' to check to see if your project has errors.

btw..

Thanks to the comments here i was abled to track the issue down: I had an @Embed directive in a stylesheet: .mainBorderStyle,.innerBorderHotelInfo,.mainBorderInner,.innerBorder { backgroundImage: Embed(source = "/assets/gui-mainBorder.png"); borderSkin: ClassReference('com.tgnord.hwoc.gui.skins.MainBorderSkin'); } These

i have another much smaller project that was compiling fine then i added an embeded png [Embed(source="../assets/loading.png")] private var LoadingBm : Class; and now the compiler is behaving like the other

INFO Loading configuration file /Volumes/data/flex_sdk/flex_sdk_4.6 + Air 3.3/frameworks/air-config.xml INFO /Volumes/data/project/src/Main.as: The source file or one of the included files has been updated.

I would try opening up the images with an image editor.

If you're interested, let me know the email to send it to: http://fdt.powerflasher.com/contact/ [ Show » ] FDT Team added a comment - 17/Oct/12 03:01 PM This has been fixed in

there are a lot of png sprite sheets embed. directory I would try opening up the images with an image editor. i have another much smaller project that was compiling fine then i added an embeded png [Embed(source="../assets/loading.png")] private var LoadingBm : Class; and now the compiler is behaving like the other It looks like the import mx.core.UIComponent does not actually work.

INFO Loading configuration file /Volumes/MyHD/Documents/flex_sdk/flex_sdk_4.6 + Air 3.3/frameworks/air-config.xml INFO /Volumes/MyHD/project/MyApp/src/MyApp.as: The source file or one of the included files has been updated. navigate here This is the amount of memory (in MB) the jvm can use for eclipse/FDT. Comment Submit Your Comment By clicking you are agreeing to Experts Exchange's Terms of Use. Views> Error log I believe.

the final .ipa is about 18mb for now i'm coding with FDT and compiling incremental builds with Flash Builder. Starting Incremental Build of Main iOS. Join the community of 500,000 technology professionals and ask your questions.

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Also, setting any flags for incremental build in the compiler arguments won't do anything because we don't use FCSH. obviously this isn't ideal having both ide's running simultaneously. You may edit file FDT 5/Contents/MacOS/eclipse.ini in your application folder. the project takes 47seconds to compile with FDT.

FDT does it's own project build and we also don't use the FCSH (Flex compiler shell) either. perhaps this is too much for it and it get's confused but it does say its doing an incremental build. What other arguments do you have in your .INI file? [ Permalink | « Hide ] richard rogers added a comment - 07/Aug/12 02:26 AM i have the eclipse plugin of http://holani.net/error-exception/error-exception-in-wglcreatecontext.php Clean compiler information in 0 ms. 13889499 bytes written to file /Volumes/MyHD/project/MyApp/bin/MyApp.swf in 95961 ms Launching AIR Debug Launcher /Volumes/MyHD/Documents/flex_sdk/flex_sdk_4.6 + Air 3.3/bin/adl -nodebug -profile mobileDevice -screensize 768x1004:768x1024 /Volumes/MyHD/project/MyApp/bin/MyApp-iOS-app.xml /Volumes/MyHD/project/MyApp/bin INCREMENTAL

Username or E-mail Password (Forgot?) New to Stencyl? it hangs at 13% and repeats the following error about 4 or 5 times.. You can use this email adress: [email protected] Maybe then I can figure out the right combination of compiler requests to reduce the build time. Could you please include your all the console outputs here please.

Now, I am the first person who will say that software maker… Remote Access How to remove "Get Windows 10" icon from the notification area (system tray) - Part 2 Video Please enter a title. also tried launching via ant with but it's the same. Also, which version of java are you using?

What other arguments do you have in your .INI file? [ Show » ] FDT Team added a comment - 06/Aug/12 03:37 PM Check your FDT 5 .INI file Do you Does it happen on different OS's? [ Permalink | « Hide ] richard rogers added a comment - 25/Oct/12 11:15 PM i've updated my eclipse.ini file to have 1024mb and it's Featured Post IT, Stop Being Called Into Every Meeting Promoted by Highfive Highfive is so simple that setting up every meeting room takes just minutes and every employee will be able INFO Files changed: 1 Files affected: 0 9810312 bytes written to file /Volumes/data/project/bin/Main.swf in 79700 ms Launching AIR Debug Launcher /Volumes/data/flex_sdk/flex_sdk_4.6 + Air 3.3/bin/adl -nodebug -profile mobileDevice -screensize 768x1004:768x1024 /Volumes/data/projec/tbin/Main-iOS-app.xml /Volumes/data/project/bin

Sorry!Edit: here's a source code package that compiles correctly.[Edited by - pinacolada on June 25, 2007 12:03:27 PM] Back to top #5 Mikaus Members -Reputation: 122 Like 0Likes Like Posted Maybe that helps in case of your large project. Please send the project as zip to [email protected] (The zip of a project you can create by selecting your project and then use file/export/General/Archive File in FDT) Regards, Stephanie [ Permalink Loading it with new resources (art) - the error occurs again.

Back to top #8 Mikaus Members -Reputation: 122 Like 0Likes Like Posted 26 June 2007 - 06:34 AM Quote:Original post by pinacoladaQuote:Original post by MikausWhen I run mxmlc on my Initially i faced an issue with windows memory and then eclipse memory and then this error surfaced: exception during transcoding failed to grab pixels for image Embed was also not recognized Regards, Stephanie Swiderski [ Show » ] Stephanie Swiderski added a comment - 14/Nov/12 11:38 AM - edited Hi Torsten Ascher, Thank you for your detailed information. You can use this email adress: [email protected] Maybe then I can figure out the right combination of compiler requests to reduce the build time.