Drawing Object in MX - Page 2

The code:

Flash setup:

- first I made a basic movie, with two input variables (called myX and myY),
I have a background grid to help you see where the object is positioned. And
finally one button that contains the code. That's all, nothing more nothing
less

The syntax:

the explanation:

with the 'createEmptyMovieClip' method I'm making a new instance called "triangle"
that will be used as a container for the drawing I'm about to script.

Then I address the Triangle- instance and I :
- define the lineStyle with which I 'll draw (thickness = 5, color of the line,
and 100% transparency value)
- using the 'MoveTo' method I indicate where the cursor goes to start drawing.
Just imagine yourself drawing and the steps you take. It's that intuitive. I
made my example dynamic. The values you enter for myX and myY are used to draw
everything when you hit the button.
- and finally the 'lineTo' method draws a line to the coordinates you pass.
I need 3 lines to create a triangle, so I use the method 3 times. Just look
at the coordinates and the grid that I drew behind it, and things will be clear
straight away.

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