If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You will have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

Re: General Exalted Discussion IV: Roll Join Debate

@AThousandWords I realize you've got a thing going on, but one of the things I really like about the internet is I don't have to decipher handwriting or weird formatting. Could you at least do transcripts?

Personally, I'd set it as
Sweet Dreams are made of these (fae)
Who am I to disagree? (lunars, due to wyld taint and the fact that they do tend to fight the fae anyway)
I traveled the world and the Seven Seas (Solars: I've always viewed them as free ranging whether because they're looking for something or fleeing something)
Everybody's looking for something (Dragonbloods spend so much of their time scavenging and hunting the others and the like)
Some of them want to use you (Sids: their plot role is the chessmaster/man behind the man, gold faction trying to use the illuminated and bronze trying to use the immaculates)
Some of them want to be used by you (Alchemical's relationship with the state)
Some of them want to abuse you (infernals)
Some of them want to be abused (abyssals)

Re: General Exalted Discussion IV: Roll Join Debate

Fair enough. But as you view it as a convenience issue, I trust you see why I'll do the same and probably not be reading/responding to further picture posts.

Lunars needed to fit and are primarily defined by their relationship with/antagonism to the wyld. I chose that line for them because of their contrarian nature. "Who am I to disagree" doesn't preclude disagreement, it if anything always struck me as prelude to "this is who I am to argue" looking at the follow up lines. Taken out of context, yeah, it doesn't fit. But if you look at it as part of the larger chorus... it still probably doesn't fit except in my warped mind, but oh well.

Re: General Exalted Discussion IV: Roll Join Debate

Ohmygod SIDT is here!

I like golentan's version, but I'd swap solars and lunars - lunars fit the nomad and wanderer in my head, and if we go with "who am I to disagree" meaning "by the way, I'm disagreeing with you", then "I'm the chosen of the Unconquered Sun" is a pretty good answer to the question.

Re: General Exalted Discussion IV: Roll Join Debate

So, regarding our RotSE game...

Last night we tried to stop the Lotus Massacre, but 98 of the Sidereals were killed. Also, the Sun got kidnapped from heaven, on the same day, presumably by agents of the Ebon Dragon, who was directly possessing the Scarlet Empress. We found her when we entered the heart of the Realm Defense Grid. We then of course tried to punch her in the face. Apparently Ebby wasn't counting on my ability to take out half his health levels in one turn, and so following that, he fled. Our Twilight had a bunch of countermagics prepped to stop him, but since he can only let loose one spell a round, and Ebby got two...

That was one heck of a Calibration.

Oh, and apparently the Infernals were not just good enough to carry out the Lotus Massacre with efficiency the module could never have predicted, but without requiring any of their Defilers, since we've been informed that they're all in the Labyrinth with the Essence 6+ Fiend who BMS'ed our Twilight, learning his custom-made time-dilation spell.

Re: General Exalted Discussion IV: Roll Join Debate

Okay, remember how nobody knows what the Adamant caste Alchies are supposed to represent? Well, I have three theories:

The Adamants represent Autochthon and the Alchemicals. Hence why they are made of the same material as Autobot's brain.

The Adamants represent the timeline, gaining new powers from specific, important events (For example, they got their neuralyzer animae from the Sids wiping themselves off the map). This means they are both a living textbook of Creation's history and a prediction for its future.

The Adamants represent technology, artifacts etc. Eventually one of them will figure this out and go technopath on a bunch of stuff.

Most of these are cool ideas. Cool ideas I'd like to see in action sometime.

Originally Posted by The-Mage-King;

Hydrogen Dioxide! It kills more people than ANYTHING ELSE! Billions are CHRONICALLY ADDICTED to it!

INCLUDING BABIES! THINK OF THE BABIES!

Currently not doing any Let's Plays or AARs or anything, on account of being a lazy git. I'll get around to it eventually. Really.

Re: General Exalted Discussion IV: Roll Join Debate

Originally Posted by Cyborg Mage

Okay, remember how nobody knows what the Adamant caste Alchies are supposed to represent?

Wait what?

Alchemical castes are based around the magical materials. There are six magical materials in Autochthon. When Autochthon decided to sleep, he handed the Adamant caste to the Divine Ministers to serve as an internal police on Autochthonia, specifically other Alchemicals.

Re: General Exalted Discussion IV: Roll Join Debate

The Alchemicals are just prototypes built from magical materials. The reason that Orichalcum Castes resemble Solars is because they're made out of Orichalcum, which is directly associated with Ignis Divine, whereas Solars are, well, also directly associated with Ignis Divine. They're two points of data that correlate via a third point, not directly with each other.

If Auto was making prototypes to directly represent future Exalted, then he wouldn't have made a Soulsteel Caste. There's no way he could've foreseen Abyssals.

The martial artist never need suffer lip again. The martial artist draws back his hand, glowing with green light, and then slaps a bitch. At the moment of impact, glowing green Old Realm characters saying "Oh SNAP!" appear in mid-air around the target. Charm may enhance any unarmed strike, making it hit automatically, breaking even perfect defenses. No counterattacks me be used in response to this attack. This attacks damage is set to 1 bashing damage in Step 10. After being struck by this Charm, the target may take no action for (martial artist's Essence) ticks as he reels from being served.

The martial artist never need suffer lip again. The martial artist draws back his hand, glowing with green light, and then slaps a bitch. At the moment of impact, glowing green Old Realm characters saying "Oh SNAP!" appear in mid-air around the target. Charm may enhance any unarmed strike, making it hit automatically, breaking even perfect defenses. No counterattacks me be used in response to this attack. This attacks damage is set to 1 bashing damage in Step 10. After being struck by this Charm, the target may take no action for (martial artist's Essence) ticks as he reels from being served.

My thoughts; huh, a gansta' style. That's in- oh god. Why are you messing with perfect defenses. Now your charm has to go to the same place that Zeal and the like are.

He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune

The martial artist never need suffer lip again. The martial artist draws back his hand, glowing with green light, and then slaps a bitch. At the moment of impact, glowing green Old Realm characters saying "Oh SNAP!" appear in mid-air around the target. Charm may enhance any unarmed strike, making it hit automatically, breaking even perfect defenses. No counterattacks me be used in response to this attack. This attacks damage is set to 1 bashing damage in Step 10. After being struck by this Charm, the target may take no action for (martial artist's Essence) ticks as he reels from being served.

The martial artist never need suffer lip again. The martial artist draws back his hand, glowing with green light, and then slaps a bitch. At the moment of impact, glowing green Old Realm characters saying "Oh SNAP!" appear in mid-air around the target. Charm may enhance any unarmed strike, making it hit automatically, breaking even perfect defenses. No counterattacks me be used in response to this attack. This attacks damage is set to 1 bashing damage in Step 10. After being struck by this Charm, the target may take no action for (martial artist's Essence) ticks as he reels from being served.

Considering all the stuff you can attach to an unarmed strike with MA (especially with Combo-OK in there), this is a really abusable Charm. Seriously, don't go on the "beats perfect defenses" ladder. That is a ladder that leads only to frustration and sadness.

Considering all the stuff you can attach to an unarmed strike with MA (especially with Combo-OK in there), this is a really abusable Charm. Seriously, don't go on the "beats perfect defenses" ladder. That is a ladder that leads only to frustration and sadness.

This is a joke that will never be expanded and was built off a placeholder for HBC style.
wit' my style.