Well. The game crashed when i sett anti aliasing on more than 8x CSAA, So I stick to 8x CSAA as the "highest" setting. And It looks like the game crashes when sync is on. Odd, I can swear I have had all settings on max before. (Because of -dxlevel 90 maybe?) Here is a screenshot of the settings. Ever odder, I can run the game without lag with these setting :D
And it looks like the survivors have got their eyes back :D The annoying this is that every time I start gmod with -dxlevel 90, all settings it reseted, So I guess I need to make a config for that? :(
Thanks anyway almighty aVoN McKay. :)

Why do you reply to things which are months old and got fixed ages ago?

[list][*]Fortress Forever is a sourcemod. Every sourcemod can be mounted. Just games sold on Steam must be present in that file (btw: That file does not exist anymore). This has already been answered in this thread. Even the OP says that.[*]Mounting GMod in GMod got fixed ages ago. And not a "timeparadox". Fucking dumb meme-reply[*]Why do I reply to a troll-post?[/list]

[LIST][*]Hardware Specs[*]DirectX Mode[*]Used version of gm_mount2[*]Is really everything installed correctly? (Addons/Left 4 Dead and Addons/Left 4 Dead 2must be present).[*]Tried gm_mount without any other addons installed (but the one of gm_mount2)?[*]Tried on clean gmod?[/LIST]Edited:

I can't understand, why this happens to you. I just had this one time because steam somehow has "uninstalled" my game (doh). So I just had to start it one more time and it was present and selectable in the menu again.

mount2 version 1.0.40
Yes, I installed them correctly, there's both addons\Left 4 Dead and addons\Left 4 Dead 2 folders and I opened these games (I PLAY them)
I tried to clean my gmod, then I installed mount2 (and no other addons) and still crashes when I try to spawn Bill's model

Hello,
I need some help with mounting Orange Box GCFs to Garry's Mod Dedicated Server.
I used HLDS Update Tool to get the SRCDS binaries but I don't want to download other game content using the same tool as I own Orange Box GCFs on my primary computer and copied them to the server computer.

Let's say I want to mount these two to the dedicated server:
E:\GCFs\team fortress 2 content.gcf
E:\GCFs\episode two content.gcf

Hello,
I need some help with mounting Orange Box GCFs to Garry's Mod Dedicated Server.
I used HLDS Update Tool to get the SRCDS binaries but I don't want to download other game content using the same tool as I own Orange Box GCFs on my primary computer and copied them to the server computer.

Let's say I want to mount these two to the dedicated server:
E:\GCFs\team fortress 2 content.gcf
E:\GCFs\episode two content.gcf

How do I do that using gm_mount2?

Thank you.

Unpack them to a folder so it looks like
<The Folder>/episodic/

Make episodic available under <srcds>/orangebox/ so the path there is <srcds>/orangebox/episodic/ (Use e.g. symbolic links or copy it in directly)

Ok, I'm trying to get this to work on my dedicated, but thanks to aVoN's Engrish, it was a little hard to understand. From what I gather, I'm supposed to create a folder entitled left4dead2 inside my orangebox folder aside my garrysmod and other such folders. Then inside it I'm supposed to place the gameinfo.txt taken from the actual game (Left 4 Dead 2). But this isn't working. It works fully on my client but getting it to work on my server remains enigmatic.

I assume, you installed left4dead to
/scrds_l4d/
and gmod to
/scrds_gmod/

The gamefolder (the folder, which contains the gameinfo.txt) of GMod is then in
/scrds_gmod/orangebox/garrysmod

and the gamefolder (the folder, which contains the gameinfo.txt) of L4D is then in
/scrds_l4d/left4dead/left4dead

Copy (or link it with Link Shell Extension as symbolic link) to
/scrds_gmod/orangebox/left4dead

so the following path is valid

/scrds_gmod/orangebox/left4dead/gameinfo.txt

Code:

If you now have Left 4 Dead 1/2 or any other non-default-sourceengine game installed,
make sure you implement it's "game-folder" which contains the "gameinfo.txt"
to <srcds>/orangebox. Example. Let's assume you have an L4D server
/<left4dead>
/left4dead###### This is the folder which has to be available in <srcds>/orangebox/
gameinfo.txt
...
/left4dead_german
...
Then either copy or link it (with e.g. symbolic links - For NTFS, you can use this program http://schinagl.priv.at/nt/hardlinks...kshellext.html)
to the orangebox-folder, so it looks like this
/<scrds>
/hl2mp
gameinfo.txt
...
/cstrike
gameinfo.txt
...
/orangebox
/left4dead/###### The game has to be added here
gameinfo.txt
...
/episodic
gameinfo.txt
...
/garrysmod
gameinfo.txt
...
...
...

That's what this paragraph was saying. I also marked the important folders in the readme and bolded them in this post.

Don't use Hard Links, you better use Symbolic Links. They are generally safer.
Client installation should be sufficient too. You only need to make the folder of l4d which contains the gameinfo.txt available in the orangebox folder and mount2 is doing the remaining stuff.

It may just be me failing epicly, but i copied the l4d/l4d2 folders to gmod and the dedicate server console says they are mounted
yet i cannot spawn any of the content from either game.
I probably missed something stupidly simple somewhere, but its late so il try again tommorow.

Don't use Hard Links, you better use Symbolic Links. They are generally safer.
Client installation should be sufficient too. You only need to make the folder of l4d which contains the gameinfo.txt available in the orangebox folder and mount2 is doing the remaining stuff.