This week we’re looking at storytelling in games, from the heavy hitters like Mass Effect 2 and Uncharted 2 and upcoming Heavy Rain to the main meat of the show, Star Trek Online.

What were the best episodes of Star Trek about? Did the messages about social issues in the show make it as great as it was in a way that isn’t needed as much any more, what made up a good story and how would that transfer to a series of quests?