Abilities

(Auto Attacks)

Throws bo-shuriken, metal spikes, at a high travel speed. Spikes leave a light trail in the air to show where they came from. Lower attack speeds she will use a full throw animation, higher attack speeds result in a "flick" with a cut animation.

Guardian from the Shadows

*Shadow Dweller: Each time Khiari uses an ability, she will immediately stealth for 1.5 seconds or until her next basic attack or ability use, and dodges all basic attacks and non-AoE abilities for the first 0.3 seconds.

Ki Flow: Khiari's supportive abilities, if targeting an ally, will also apply to herself at reduced effectiveness as stated in the ability.

Venom Scatter

RANGE: 400

COST: 50 energy

COOLDOWN: 10 / 9 / 8 / 7 / 6

Passive: Each spike thrown is dipped in a custom made poison, and auto attacks made will cause the target to take additional magical damage over 4 seconds. Repeated attacks will only refresh this duration.

Magic Damage per Second: 3 / 6 / 9 / 12 / 15 (+ 10% AP)

Total Magic Damage Over Time: 12 / 24 / 36 / 48 / 60 (+ 40% AP)

Active: Khiari throws an arc of 5 spikes with just a touch of extra poison, in a 60º cone in front of her. These spikes prioritize enemy champions, each spike will only hit one enemy, and each enemy will only be hit by one spike.

Physical Damage Per Dart: 25 / 35 / 45 / 55 / 65 (+ 120% AD)

Magic Damage per Second: 6 / 12 / 18 / 24 / 30 (+ 15% AP)

Total Magic Damage Over 4 sec: 24 / 48 / 72 / 96 / 120 (+ 60% AP)

Urgency Mark

RANGE: 650

COST: 60 energy

COOLDOWN: 12 / 11 / 10 / 9 / 8

Active: Khiari frees target allied champion's body and mind, granting them increased movement, attack speed, attack damage and ability power for 3 seconds. Khiari shares the same movement bonus, but no attack speed or damage. If Khiari uses the Mark on herself, she will gain the full benefits.

Bonus Flat Movement Speed: 10 / 15 / 20 / 25 / 30

Bonus Attack Speed: 10% / 15% / 20% / 25% / 30%

Bonus AD/AP: 7 / 14 / 21 / 28 / 35

Blooming Mark

RANGE: 650

COST: 60 Energy

COOLDOWN: 13 / 12 / 11 / 10 / 9

Active – On ally cast: Target allied champion is healed and gains a damage shield for 5 seconds. Khiari shares each at reduced effectiveness. If Khiari uses the Mark on herself, she only gains the primary effect.

Target Heal: 20 / 40 / 60 / 80 / 100 (+ 50% AP)

Target Shield: 15 / 30 / 45 / 60 / 75 (+ 50% AP)

Shared Heal: 10 / 20 / 30 / 40 / 50 (+ 25% AP)

Shared Shield: 10 / 20 / 30 / 40 / 50 (+ 25% AP)

Active – On enemy cast: Marks target enemy champion, dealing damage over time, reducing their movement speed by 25% and their damage dealt by 15% for 3 seconds.

Magic Damage Over Time: 60 / 105 / 150 / 195 / 240 (+ 50% AP)

Destiny Mark

RANGE: 1750

COOLDOWN: 165 / 135 / 105

Active: Target enemy champion's fate is sealed, and Khiari begins to track her victim. After channeling her ki, Khiari teleports behind the target and strikes a lethal blow. If Destiny Mark kills the target, it is replaced by Destiny's Hand for the next 8 seconds.

Active: Fate sets its gaze on another enemy champion, guiding Khiari to her victim. After channeling her ki, Khiari teleports behind the target and strikes a lethal blow. If Destiny's Hand kills the target, it can be recast within the next 8 seconds.
If Destiny's Hand remains unused within 8 seconds, it reverts to Destiny Mark and begins the cooldown.

Background

Background to come!

Character Concept

An attempt at making a support character that uses energy. Energy seems to be fitting of the ninjas in general, so that's what her concept became! In particular, a ninja who's practiced in several techniques not commonly known to others, or created new permutations of old ones.