I was looking around the Gamespot website trying to look for some new, upcoming games that would be worth playing, when all of the sudden, a pop-up for SOTC came up. I said to myself, "eh, what the hell..." and decided to take a look. I was shocked and amazed at the artistic size and scope of the game. I had been dreaming of a game in which you could explore the countryside with no interuptions since Legacy of Kain: Soul Reaver. Except of course when you fight the Colossi. I read the preview and discovered that the game was made by the same people who made "ICO." Now, don't flame me, but when ICO first came out, I thought it looked pretty stupid...I'm not the kind of guy who likes "escort missions" where you have to "protect" someone. But since seeing SOTC, I have been giving some thought of playing Ico, but I don't know if it will just lower my expectations. Should I play ICO?

Ico is the greatest and most important videogame of our generation IMO. Don't be put off by what you've seen of Ico so far. Buy the game and play it the whole way through and you'll understand what I'm talking about
It's a beautiful game with a dark undercurrent. Many things aren't fully explained in the storyline because I think it's open to player interpretation. Give it a go and I'm sure you'll be surprised in many different ways

"ICO" is the shizzle in my nizzle.....okay maybe that didn't sound quite right, but who cares!

This game is much more than an "escort mission" as you put it. Never before have I cared so much for the characters in a videogame. You really WANT to protect this girl, because she is your only hope for getting out. Likewise, you are HER only hope. You help each other.

It's what makes the game so challenging. Figuring out all the complex puzzles, while at the same time, keeping Yorda safe from those pesky Shadow Demons. And she can prove quite helpful anyway. From subtly pointing out things that need to be done, to defeating hordes of enemies at the Idol Doors. It's all in overall experience of this awesome game.

I've got a question, iF there is nobody in the land in SoTC than wont it get a little bit quiet. Agro who turns out to be our horse is the only person to keep us company. SO won't the game get a little lonely . I mean i would except the fact that if the colossi destroyed your fello homies and the people but i think atleast there should have been someone who u can ask questions or something.

It looks like the main temple itself will speak to you. Otherwise I have a feeling that you really are alone in the game. It seems to be the feeling the developers are going for. It's just you and the horse, no support otherwise. Maybe the girl will speak at the end, but I dunno...given Ico's conclusion, I have a feeling it won't be as simple as a slay-the-giants-and-kiss-the-girl kind of ending.

Hard to know if we'll see the other people who the hero lives with in his village/town/castle. Much of Ico's prologue was only told in the instruction booklet, though we did get to see some town elders and warriors taking Ico away to the tombs in the game's intro. Although there's been a video released this week for SotC titled "intro", I wonder if there's more to it than simply the young man riding to the temple with the girl's body. I mean it's pretty long and nicely rendered, but I wish we'd get more backstory IN the game, not just in the manual.