Your rules will be evaluated for the followingSimplicity: How easy they are to pick up, guideline is less than 10 minutes from reading to playable comprehensionRuggedness: How 'loophole' proof the rules are, and how they integrate into Crimson Skies. If Bombers drop like flies, well the rules need work, same if Bombers require swarms of fighters to knock out of the sky.Playability: How the rules integrate into playtime in game. Rules that significantly slow the play of the game are frowned upon.Structure: Seperate from Simplicity, how well written the rules are. This is a minor concern on first submissions as we can fix that with re-writes.

Your rules will then be playtested further, and if they meet with consensus from the Playtesters, will be adopted as the Bomber rules for the CMR.

Benefit: Get your name in the CMR credits and become a part of Crimson Skies History (We will add a character to the Universe with your name, should you so choose)