Hosting millions of player on just a few PlayerUnknown's Battlegrounds servers will soon be too much, thus, to improve stability, PUBG Corp chose to move players from the different regions of the world on dedicated servers for those specific regions.

PUBG Corporation's quest for network stability actually began by implementing a ping-based matchmaking system. This is where region-locked servers come in, and in a post to the PUBG Steam Community today, the developers explain what that means for players. The new region lock function is said to "improve network issues" and "help with linguistic barriers". "These servers will be rendered invisible to players residing in other regions".

After playing for some time and having fun and view of the new skins on the test Servers, the changes have arrived on the live ones. At first, PUBG's new server set up will only be available in a limited test. Triumph is a random weekly crate that can only be opened with real-money keys and Raider is a type of non-random loot box that doesn't require a key to unlock.

These skins are found in two crates (Triumph, and Raider), both of which were added alongside the patch.