Read Me

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Title : Danzig for DOOM ][ Deathmatch
Filename : danzig12.wad
Author : B. Vannatta
Email Address : vannatta@bobcat.ent.ohiou.edu
Misc. Author Info : Author of most levels in igor9.wad and danzig11.wad.
Description : Danzig12.wad is a fairly small level for intense
three- or four-player DOOM ][ Deathmatch. Supports
various modes of play (see below) and monsters (use
respawn).
Additional Credits to : id Software...
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* Play Information *
Map # : Map12
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : YES
Difficulty Settings : Implemented for various modes of play (SEE BELOW)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : ---
Known Bugs : please report any to vannatta@bobcat.ent.ohiou.edu
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You MAY distribute this PWAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
You may do whatever you want with this file, as long as you distribute
your modified file under a name OTHER than "danzig".
* Where to get this PWAD *
FTP sites: wcarchive.cdrom.com
* Important Notes *
Danzig12 is a fairly small level designed to provide for intense
three- or four-player Deathmatches. I've included support for various modes
of play as follows:
1. Original Deathmatch rules ("I'm Too Young To Die" and "Hey, Not
Too Rough" support this)
2. Deathmatch 2.0 rules ("Hurt Me Plenty" supports this)
3. What I call "Expert" mode ("Ultraviolent" and "Nightmare" support
this)
Original Deathmatch and Deathmatch 2.0 are basically the same setup with
minor variations in ammo/health placement. Expert mode has very little
health and ammo, but DOES include every weapon in the level (including
the BFG). Use Expert mode if you want access to the more powerful weapons.
I've also included monster support - monsters are placed
strategically to add spice to the game. Usually players don't need this in
a three- or four-player game, but sometimes a two-person game can get a
little slow. Either way you like it, BE SURE TO INCLUDE THE RESPAWN OPTION
WHEN USING MONSTERS in your Deathmatches.
Also note that this level does NOT involve a cooperative exit.
Pushing the exit button will lower one of the platforms supporting the rocket
launcher; the exit is in a small alcove behind there. Make sure you're ready
to leave when you hit the exit button.
Please take a walk through this level before you actually use it in
Deathmatch. While danzig12 is extremely straightforward, it's always nice to
get a feel for a new level before you begin. I'm open to any comments/
suggestions you may have, so please send me email!
Finally, if anyone uses this pwad who plays over a LAN (with three
or four people), please make an LMP file and send it to me! I've rarely had
the chance to see more than two people in this level, and would like to
see the action. Thanks for using Danzig!