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Warm-Up: Technical Box (20 mins)

Description

25x30. All players have a ball. Push them to get as many touches as possible. I usually have them work at a high intensity for 90 seconds and then rest for 30 seconds. For example: How many touches can you get? I don't like this as it is open ended. I prefer to tell them, "Get 100 touches" in 90 seconds so that their is a clear goal. Having them take a touch and then a step is vital.

We want to make sure that each player can now perform: Scissors, Drag back / Magic Turn and another of your choosing.

Progressions

Take ____ amount of touches, and then:

- Toe taps

- Foundations

- Turn and Explode

Coaching Points

Good contact with the ball

Knees bent a little / low center of gravity

Accelerate after turning

Use the weak foot

Head up

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Activity 1: Chelsea 1v1's (15 mins)

Description

Set up 2 cones 5 yards apart (4 times). Players must face eachother, in pairs, and are not allowed to step onto the other side of the cone line. Only movement along their side of the cones is allowed. Red starts with the ball, they must use moves and turns to get away from the defender. A point is awarded is Red can dribble and touch one of the two cones without Blue being able to touch them. Switch roles.

Coaching Points

Confidence in ability

Change speed and direction frequently

Use body language to deceive opponent

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Activity 2: 1v1 Barcelona (20 mins)

Competitive Cauldron -- 1v1 (to 2v2 if we have time)

This is a scalable high-pressure game that can be adjusted to present many different challenges to players, forcing them to continuously find new soccer solutions on the fly.

Fours games of 1v1 are played simultaneously, one in each section. Players try to score as many times as possible in 1 minute. Score by dribbling over the end line. Notice how the red cones goals are split in two by a yellow cone. We expect that a defender can only block 1 side of the goal. In Example 'A' you see a player beat his defender in front. This awards 1 goal. If a player can beat a defender behind (Example 'B') they are awarded 2 points.

After each 1-minute game, players rotate so that each one is facing a new opponent. Each player play 4 games, thus playing each opponent from the other team once. After a quick water break, players return to play 2v2 to 4 goals, with two playing areas combine to form 1 larger space. 2 games of 2v2 are played side by side. Play 2-minute games before switching teams.

Key Points

Adjust speed of dribble

High quality skill moves to beat defender

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.