tron Blue, Rat Collector and 5 Color Gifts. Out of the three I see 5 Color Gifts as the deck with the most potential to shake the metagame up. Despite its poor performance at the invitational I wouldn't count it out yet simply because of its raw power and versatility.

Appropriately named ´´The Answer´´ deck it has an answer for pretty much any deck out there that it can tutor for with the deck’s namesake Gifts Ungiven

It’s a lot to take in at first glance; at least it was for me when I read the original decklist from the French Regionals. I traded the blue bringer for the black one because the deck has so many one-ofs. The Blue Bringer’s free ´´Counsel of the Soratami

ion in the Sideboard. Playing this deck you can only pray for a quick start to hopefully get off a Gifts before they assemble the Tron. If you do, the four cards you want to fetch are: Witness, Persecute

being easily found with sensei's diving top I would say your chances against Tooth game 1 are 35/65. Sideboarding is also a pain against tooth since it has so many tools at its disposal. It can bring in Heartbeat of Spring

This matchup is considerably better but will still be a battle at 50/50 game 1. Just hold back all your threats and develop your mana. Either wait for the blue mage to tap out or play Gifts at the end of his turn while you hold a card that will disrupt him like Persecute

This matchup is very favorable for you at around 60/40 and even better after the board. You have an answer for everything they have. Don't be too concerned about any LD it might be packing as your mana acceleration will overcome it. Cranial Extraction

, and Explosives which also dispatches those Beacon tokens with ease. Also take note that if you block any creature equipped with Jitte and sac your Elder before damage goes on the stack the Jitte won't receive the counters. If you get down a Bringer or Meloku you have a very good shot of taking game 1. Games 2 and 3 you bring in more utility in the form of Ghostly Prison

This matchup is 50/50 game 1. If you stall out long enough with elder and oracle to crack an explosives or play Wrath, you’re in good shape. Be careful of Hokori as if that resolves you can only hope for a terror off the top to stay alive. After the board you get a lot of help and the matchup improves to about 60/40.