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A lot of movie people think that. Roger Ebert, pretty much THE movie critic, was a staunch believer in video games not being true art. I think Christian Bale also gave a condescending response to video games.

Yeah, but seeing as he wrote Medal of Honor it's just more odd. Lucas was involved in games and thinks the same way as those guys, but I don't think any of them were as deeply involved in one as Spielberg. Why even bother? Paycheck?

^Man, that is so crazy to me. I saw that story developing on Twitter and /r/speedrun. To quote a member there:

We aren't 100% sure [why it's hidden there]]. Before this, we knew of 7 in DK Isles and then 1 in each of the other main levels (7 more) except for Aztec which has a 2nd. So other than DK Isles and Aztec, no level had 2 coins so this comes as a bit of a surprise. There are some ideas floating around that this extra RC brings our total banana coins count to 999 but that's merely conjecture and hoping for a simple answer. We surmise that the coin was originally intended to be there and the tall grass textures were added later in development and it was forgotten about. We've confirmed that none of the strategy guides we have access to make mention of it.

DarkZero, post: 1620605, member: 34654 wrote:I didn't know it was even possible to have a secret like that hidden for so long in plain sight, I kinda figured the modern day's tools and data-mining could expose anything that could possibly exist

For the record, the person who found it was Isotarge, who only found it because he was doing some flag collecting in an emulator in Fungi Forest, and when he warped to the dirt patch object, it took him to the hidden rainbow coin instead of the one by the beanstalk.

Members of the community (Pretty much entirely Isotarge, but others have assisted with his efforts) have made tools which can analyse the areas of the game. That being said, the game is incredibly large, and there are several several objects in each map.

Also take into account that what we see is this. The list on the right shows the objects (Model 2) in the map. There are nearly 500 of them, and it's quite a long process to go through all of them (and baring in mind there are also over 200 maps in the game. Some of them with around 50 objects, some of them with over 400)

The script which shows this data also has several other parts to it that are being worked on. Flags, Enemy Data, assigning a map code to every flag etc.

On top of the cheats given by Cheato and Bottles to be entered in Treasure Trove Cove's sandcastle in Banjo-Kazooie, there are numerous codes (possibly for debug purposes) that are never mentioned nor hinted at in game, but can be used at any time. They can offer infinite items, infinite air while swimming, teach you moves, open levels and note doors, remove obstacles in Grunty's Lair, and do other things. However, entering two in a row will prompt a warning from Grunty that further cheating will lead to your save data being erased; entering a third cheat will result in her following through on her threat. The next time you restart, you'll find the save file you were playing on has been wiped clean.