Together with Thierry Coduys we set up that 3 dimensional spatialization through IanniX software, that we exported on the iPad and adapted for a 3D use. That way we could adjust every sound inside the immersive space.

We imagined a methodology for writing in 3 dimensions, so that Charles de Meaux could express the spatialization of all the sounds (using perspective drawings on sheets of layer). We could then convert them into mathematical models in IanniX.