lol what a pathetic roadmap. The slower they release content, the better Diabotical will fare. Items such as balancing, game optimization, item/weapon skins, matchmaking improvements, should not be highlights on a roadmap. Those should be defaults during an early access.

If we talk relatives, Quake is easily the most famous and known arena shooter, far more known than Xenotic, Reflex, Warsow, Unreal Tournament and whatnot. Of course it's not big compared to many other games but that's the not the point, the point is that it barely survives because it is at least a bit known.

Quake3 when it came out was one of the few online FPS available and one of the most played FPS before CS, TF etc. took over, so yeah Quake3 has been the most popular quake as opposed to the other Quake games which came after Q3 at a time when many other FPS were popular.

Name me 1 arena shooter apart from quake that has more than 100 online players on a monthly average.

The only 2 are Quakelive and Quake Champions.

Everybody on here was mega excited about Reflex and the game was a complete flop.

Apart from people on this site, barely anyone has heard about Diabotical so far and I don't see anything in the game that will make it any more popular than the many other arena shooters which came about and died.

Your guesses are now facts?
A factual statement would go like this: "Out of ~1 million players who tried QC, the game currently has about 2k players on avarage, after being handed out for free to everyone, before tournaments with $1mill prizepool."

Diabotical will bring something that people wanted for a long time: good old gameplay, modern features and tools to help newcomers enjoy and improve. It's as if they cared about their (future) customers, the excact opposite of id.

They have to, because their business model is going to be based on champions.

The change on the wording of what the champions pack gets you implies that it will be non-purchasable in the future. Therefore the idea is to charge noobs for each character.

For example, QC desperately needs is medium and big sized maps. It should have twice or thrice more at this point. But that doesn't directly pay the bills, so instead of hiring mappers lets hire character animators instead.

Lastly, lol @ people thinking Diabotical will matter in the slightest bit. It's another Warsow in the making.