I’ve been developing games in my spare time for 12 years, and doing it well for at least 2! I would consider myself a game design formalist and am always looking for ways to create interesting and fresh designs. I release all my games for free, so please try one out! My current ongoing project is Lawyer Guy: Defender of Justice.

Tower of Solomon is a free couch multiplayer tower-climbing game for 2-4 players. Build blocks to climb the tower, and try to outlast the other players. If you die, you turn into a screaming skull, so don’t do that. You can also find the game on my itch.io page.

Sweet Dreams is the second demo area for Lawyer Guy: Defender of Justice, an action-platformer set to be released sometime. This article contains a detailed analysis of a number of game design topics relevant to this level, such as enemy design, tutorialisation, emergent gameplay, and one very infamous bug.

The North Side is the first test area for Lawyer Guy: Defender of Justice, an action-platformer set to be released sometime. I started developing Lawyer Guy in around 2008 as a joke, abandoned it for around 6 years, then started working on it again in late 2014. This article is about the design and implementation of The North Side – being the first playable area, it took quite a lot of work.