Vita's Gravity Rush Getting DLC... and a Sequel?

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The game's Creative Director sounds-off on Twitter.

By Colin Moriarty

Gravity Rush (known as Gravity Daze in Japan) is easily one of the most-anticipated PlayStation Vita titles. Hailing from Sony's prolific first-party Japan Studio, Gravity Rush just came out in Japan on February 9th. And while we don't know quite when the game will be making it to the west (it was originally rumored to be a launch title), we can probably expect it Stateside and in Europe sometime in the Spring.

The game's Creative Director, Keiichiro Toyama, is perhaps best-known for creating, directing and writing the 1999 smash-hit survival horror game Silent Hill, as well as directing and writing the Siren series. However, with Gravity Rush, he's gone in a bit of a new direction and gamers want to know more about his new game.

And now, we know more. According to Andriasang, Toyama had some interesting things to say about Gravity Rush on his Japanese language Twitter account.

One interesting tidbit he talked about was DLC. Gravity Rush is set to get paid DLC, though when, for how much, and for what content remains to be seen. Andriasang notes that he says that he "hopes to make it so that the pricing isn't too high."

He also spoke to one of his Twitter followers who asked him about a sequel to Gravity Rush. His fan specifically asked what choice he'd make if Sony told him he could either make an all-new game or a Gravity Rush sequel. Andriasang reports that "Toyama responded that he'd really like to continue the game with the same staff."

Prepare yourself for a new perspective in Gravity Rush. Manipulate gravity to help you move around each open world, shifting your perspective and the action to complete dozens of missions spanning several worlds.