Comments

Comment by Falcore

This apparently scales with your characters level and is rumored to be effected by +healing gear. Not too bad of a talent if you ask me.

Comment by d3v1lish

The total amount that this heals for your level is:

50 + ((L - 1) * 15)

Where L is your level.

Comment by Leah0509

I would hope this racial will scale with level because at level 70 50 health wont mean anything. heck at level 40 50 health is barely anything.

Comment by Ordo

Heal = (level*15) + 35 + (SP or AP)

At level 80, it heals for 1235 total health (247 every 3 seconds over 15 seconds). Modified by spellpower or attack power (whichever is higher) with a 100% coefficient.

Comment by bambam

Ok so it's a heal, and it's a racial ability. This has led me to the following questions/speculations:

Does bonus healing for equipment affect it, so a draenei caster gets his +healing on this too?

If a priest/shaman/paladin gets countered on a healing spell, does it lock this as well? Related to that, can a shadowform draenei use his/her racial heal still?

Comment by sladextekno

Note: The school of this spell is Holy, so you will not be able to cast it in Shadowform.

Comment by Darkanion734

I'm pretty sure on the friggin' Blizzard's screen shot of Spellsteal this is the EXACT buff stolen... so yes.

Comment by Kagema

Alternately:

Amount healed = Level * 15 + 35

Exactly the same formula, just simplified. Overcomplication ftl.

Comment by Benegesserit

This will provide mages with their first and likely only healing spell.

Comment by FuLL4290

This is a great ability for Paladins. It is the only HoT Draenei Paladins have and it might be the only one they will ever get. It is very helpful, if you haven't tried it out already. It cost no mana and the 3 minute cooldown goes by so fast, that sometimes you won't even notice.

Comment by thantik

More information on Gift of the Naruu:

It gets 100% bonus from healing gear. So if you have +1000 healing , it will tick for around 400, doing about 2k heal over 15 seconds.

It doesn't cost any mana. - It CAN be dispelled. It can be counterspelled (which is a GREAT use for alliance shaman if they wanna use it JUST for it to get counterspelled/kicked as it interrupts a HOLY tree...which will be the only thing interrupted as a shaman)

Comment by PrimEviL

Maybe so, but it's a nice kick in a instance, because you can use it in every situation you're going out of mana.

Comment by durenas

It doesn't suck if you have nothing else and when you're CCing something(frost nova) it's a great way to recover health in a jiffy.

Comment by Lunie

To all those who say it sucks, and is only good against tricking mages etc... We're not all PvPers, I find this decent for PvE.

Comment by Lavina

Gift of the Naaru does not trigger "casting". It can be used to extend mana regeneration through Spirit while healing.

Comment by swirlyeyes

i don't see why you guys should complain about this, it costs no mana, and it gives classes traditionally without healing capability to contribute, it saves food and bandages while soloing, it eases aggro off the other healers in parties.

if it 'sucks' that much then don't use it, simple.

Comment by cnelson1990

awesome for mainly warriors and hunters (me), who don't come with any heals and now have a way to keep themselves alive. long cooldown though :(

Comment by Tehsteve

Long CD? Try being a dwarf. I know it's the same time, but losing a heal is a lot less important than not being able to cleanse yourself, especially if you're a rogue stuck with some bastard DoT that's stopping you from re-stealthing or even VANISHING.Also, this spell is probably most useful for mages, as they have +damage/healing gear which this "spell" (for lack of a better word) benefits from. They too have no normal means with which to heal themselves, other than cracking open a bottle of evian and taking a bite out of a bloomer. They also tend to have less health than hunters and Warriors, making this more efficient for their health on a pure percentage base.Anyone else get the feeling that this is meant to mirror the Forsaken's "Cannibalise ability"? Another way to lower down-time for none healers?

Comment by Raptorg

does this spell gain benefit from talents such as the Shaman's Purification(increases effect of all healing spells by 10%)?

Comment by DreaneixTauren

Me and my WoW obsessed buds have figured this to be generally the best racial skill over all. A heal for Hunters and Warriors is automatic number 1. You can either, heal yourself and save the healers some mana, or if you are a healer, again, save some mana. Or possibly best yet, the Warrior can heal the Priest while the priest sets itself or the Warrior up with PW:S

Comment by super80sgeek

At level 70, 1085 healed, I don't know if it is every 3 seconds or the whole time. Either way, this is one of the best Racials in the whole game. Especially for Warriors, Mages, and Hunters that do not have heal spells like the rest of the Draenei classes.

Comment by SireosS

this ability is very useful for all the classes who cant heal like warriors and hunters unfortunately its for an alliance race so horde lovers like me cant use it T_T

Comment by DELPylon

The casting time really takes the juice out of it in PvP though, especially since it isn't affected by anti spell pushback talents for healing. Whilst being damaged you're better off doing something else, because by the time you've finished casting it you'll have lost more HP than it grants.

Casting it before entering combat (if you can see or "ambush" your enemy) works though. You might lose 3 out of 5 ticks for simply not being wounded yet but it's a smidgeon of extra HP.

Comment by frosteyez

GotN gets about 20% of your bonus healing per tick.

Comment by metalbunny

Other abilities or items does not affect it. For my priest this one racial has proven a lifesaver in many low-mana situations. Combined with Beacon of Hope, this makes Draenei priests able to continue healing for a lot longer than any other priest in the game.

Comment by souldier

It's actually not the exact same formula.

Amount Healed = 15(Level - 1) + 50

If you want to be technical.

Comment by rebel9884

My only problem with this spell is the fact that it is NOT affected by Nature's Swiftness (http://www.wowhead.com/?spell=17116). Granted, it might seem a bit OP, but more times than not in raid healing, as i do, it seems to go to waste alot since its easier for me to cast LHW or spam CH. Only time i ever think of casting is if im oom and want to keep someone up to save a wipe or to throw on MT to help his/her healers but since we never have those issues, it is forgotten.

If it were an instant cast, from NS, it would come more in handy for raids. Most times for me taking the time to cast this HoT is time away from CH or LHW which is more efficient for raid healing. A priest will easily beat me to the heal with renew so i don't even bother.

If i were MT/OT healing i can see its necessity.

Comment by trimont

Best racial ever. It is better than a potion untill about lvl 50 and even beyound lvl 50 it is like half a potion if youre without any spell or heal bonusses. If youre a healer, this is sweel, as you mostly have 1500 healextra in mid-end instances and that means 2500 dmg healed without any mana spend, thats a potion. combining it with a healthstone and a potion would regenerate about 7500 health which is mostly 90% a healer has. The AoE silence and manadrain of the BEs is only in PvP usefull or in normal farming because most mobs and bosses are immune to it.

Comment by Cross88

I've found this ability doesn't really scale well the higher in level you get. After my warrior passed level 60 and began getting a ton of stamina from his new Outland gear, this ability healed me for less than 10% of my health.

It's still nice to have, but I'm no longer able to use it between fights in place of food.

Comment by Eeolya

It's a spell that takes 100% of you bonus healing or damage. So it's actually one of the spells that scales the best. It was intended for Shamans not for other classes. The other classes added to Draenei are just there to give you different options and are not ment to be life changing.

Comment by Skelic

NOTE: The draenei racial trait Gift of the Naaru now heals 20% of the target's health over 15 seconds, rather than a scaling value.

Facts: - The amount of healing raised per level is 15. Always. (changed)- The healing per tick raised per level is 3. Always. (changed)- No longer scaled with Attack Power/Spell Power.- No longer a cast, but has been made an instant spell.- No longer dispellable.- Can heal ridiculously high amounts with haste stacked.- Can use to other friendly targets and self (light blue levitating crown will not float ontop of your target, but always atop the caster).- Affected by Dampen Magic/Amplify Magic.- Doesn't share global cooldowns.- Tics can crit.- While this racial no longer scales with spell power or attack power, it still scales with crit, haste, and buffs/debuffs.- Hotfixed at some point to only heal a very limited amount on NPCs with large health pools.

Tips:- Draenei mages can make good use of this using their spell Ice Block after casting GotN (and Lifeblood, if herbalist).- It is smart for draenei priests to create a macro which casts Renew and GotN, as they do not share cooldowns and can save a tough situation.- Warlocks can use this ability to stay fit during Life Taps (if a tough situation arises, make a macro which consumes a Healthstone, a potion, casts GotN and fears your target)- For maximum healing with other classes, use GotN and bandage yourself while the racial healing effect takes place.

Comment by Darkfire

Just as brickshot pointed out with Ice Block.

You can use this to a great advantage as a mage, if your low on health you should cast Gift of the Naaru before you Ice Block, That way you can heal over time while being immune to everything.

Comment by Marat

Nature's Swiftness is both Druid and Shaman spells in this case were talking about Shaman, Maybe double check next time you post

....... Check the next time YOU post. Gift Of The Naaru is a HOLY spell Nature Swiftness only makes NATURE spells instant cast so it wouldn't work becuase Holy Is nowhere near Nature (as i can see) Unless they change it in future patche to nature so your comment would look cool and my comment wold look Stupid.....(which i highly Doubted (sp?) )

Comment by chriz2fer

I should imagine GotN compliments well with Mend Pet for hunters. You can throw on both of these HoTs before a rough encounter where your pet is needing to tank for a bit. While I wouldn't trade Shadowmeld for this on a PVP server, I'd definitely consider going Draenei on a PVE server for this, especially considering the recent spirit change in 2.4 that (accidentally?) nerfed mana regen significantly. A 0 mana heal would be quite welcome.

Comment by hoosemenzatta

This ability at low levels almost completely fills your health bar unless you have already begun stacking stamina of course. Which consequently makes its value diminish over time, when you cant buff it with healing bonus. The pvp damage absorption trinkets also prevent cast time from being lost, popping this skill with that can benefit you in most cases. I also feel its worth noting that unless your a warrior 1085 HP is a decent chunk of health for a freebie HoT. This with second wind however and you may just have a good chance as both are about 10% in most cases. Not built for shamans btw, its universal in its value and dependency.

Edit: The little light over the head will always be only on the caster rather than the receiver. Or so i have observed.

Comment by Hongi

Just like the Blood Elf racials, this scales poorly with level, although it is nice to spend more divine shield time hitting and not burning precious retri mana. Let's hope bliz don't smack it with their nerfing stick and give it a mana/rage cost.

Comment by turkesh

Who gets the threat from this heal? The caster (like renew) or the target (like prayer of mending)? I'm guessing it is probably the caster, but if per chance it *is* the target it could have significant strategic value. IE: re-establishing aggro on the tank after a reset.

Comment by Fawful

I'm surprised it wasn't mentioned earlier, but if your a draenei holy priest like I am, you can cast renew on your target immediately after casting gift of naaru, so they do in fact stack. Prayer of mending, coupled with gift of naaru and renew can be very handy for boss fights, especially to buy you some time in between direct heals.

Comment by Fawful

I'm surprised it wasn't mentioned earlier, but if your a draenei holy priest like I am, you can use renewimmediately after casting gift of the naaru, and they do in fact stack. Prayer of mending, coupled with renew, and gift of the naaru can be very handy in boss fights, especially for buying time between other direct heals.

Comment by hi7man

take note the potential of this spell in WotLK

since spellpower will be one stat for both healers and casters

this spell will be 2x as efficient as it is now

Comment by karbonii

From Kalgan on the WotLK BETA Forums-9/6/08

Draenei- Gift of the Naaru: now scales based on the higher of either the caster's Attack Power or Spell Power

Nice :)

Comment by Eoxedge

With WOTLK this abilies power to heal will scale with both attack power and spell power one of the many chnages coming to racials

Comment by Wren

Even as a warrior without +healing gear, its a nice heal to throw down after a fear bomb + bandage. every last bit helps.

Comment by Toastie

Patch 3.0.2 makes this ability viable to all Draenei as the healing is increased by Attack Power or Spell Power (whichever is highest). The fact that it does suffer from pushback is another significant boost as a lifesaving tool.

Comment by xvim

What is the % of AP it takes scales by?

Comment by xvim

I only have a level 28 Draenei, and even then in pretty bad gear. From what I saw, though, the AP scaleing seems to be about 1.1 heal per AP (rounding down). Also this bases off of the AP when you cast it. Therefore if a DK were to cast it under the effects of Abomination's Might and Horn of Winter he/she would gain full benefit even if they were to wear off before GotN.

Comment by Illiridan

For a holy paldin this is a great spell.With the fact that they dont have any HoT,it can help them a lot if used when needed.Also witha good gear it it can do about 600 per sec rising to an total of about 3000.

Comment by Caboosie

would this skill be good with a DK?

Comment by airtonix

To all those who say

why do you care?

Comment by alphamoose

Some info:

-Heals for 1235 at level 80.

-Scales with 100% of your healing and (I think!) 110% of attack power

-This ability no longer loses casting time from taking damage, but it still subject to spell interrupts.

-Counts as the Holy school of magic for the purpose of counterspells.

-Can be removed by offensive dispells.

Comment by princeandrew01

With the advent of the racial being changed slightly its considerably better than before.

1. Doesn't lose casting time (can be interrupted and silences holy school which pretty much screws up holy paladins lol)

2. Scales with ap now, basically choose whichever stat is higher (ap/spell power). I also believe that it take 100% of the ap. On live right now with about 3800 ap and with each tick it heals for about 1000

I still think its a very weak racial on a whole, in pve it can be really helpful if you just need a heal (if your dps) or if you need to not trigger the 5 second mana rule (for healers). But due to it being casting and 3 min cooldown, its just not that affective at all. One thing they should do is just remove the cast time at least it would not suck as bad.

As for pvp it can be good if you need the heal but still not worth it if you got people beating on you (especially rogues or warriors who will kick / pummel you).

Comment by Himuro

anyone mind spreading some light on this for me, cause i sure can't figure out why..

i was wondering why my shaman at 70 with no talents in any tree heals for around 2845 with 1599AP but when i go and put on 1004 worth of spell power it heals me for 3028.

i really don't know much about coefficient of spells, but if this gains 100% from your highest figure.. either AP or SP wouldn't my heal be greater from the AP cause its 600more then my spell power?

so if someone could spread some light on this.. why SP is a higher heal.

real reason behind the question is cause im interested in making a mage and i can't stand humans.. i am one why play one.

2k sp mage could maybe tick for almost 4k.. a lot of mages go for some decent haste.. 1sec cast HoT then ice block and you're set.

Comment by Death087

I saw many posts here saying it scales with Level...but doesn't the tooltip state that it scales off AP? :-/

Comment by Syladind

As a lowbie level 6 Paladin, This ticks for 41. Seems a bit high, took on four mobs easily because of this heal.

Comment by Zaan3

gon be changed in 3.1, making it instant cast

in some ways, can be comparable to a racial Renew, or maybe a more powerful, racial version of Lifeblood (which doesn't require bein an alchemist)

Comment by Derren

Gift of the Naaru is now a instant cast HoT and i noticed it doesnt have any dispel type, so its not dispellable anymore! Also affected from dampen magic or amplify magic.

Comment by Milktog

Can this spell be cast in shadow form as of 3.1? Thanks

Comment by ikko

i use it only when there is something to dispell it, just to burn enemys mana on dispell (And saving better buffs)

Comment by Skadja

Miktog, I wrote this macro to deal with the issue of casting it in shadowform:

Left-click to cast Gift (no gcd), and Dispersion at the same time, in one click.Right-click to cast Dispersion alone.

Same cooldown (unglyphed), and allows healing while dispersed. But because you must manually reenter Shadowform, you give up a little bit of mana for that dispersion - in exchange for the healing. By using this macro and remembering to reenter Shadowform while you're dispersed (and taking 90% less damage), you can heal through the Dispersion without spending even a moment without shadowform's defensive advantages. I like the flexibility to either take all the mana or get some mana and some healing.

Right-click if you're mounted (as Gift will dismount you but Dispersion won't) or need the mana but not the health. If Dispersion is on cooldown from right-clicking this, you can still hit Gift later by left-clicking. Dispersion won't go off (since it's on CD), but Gift still will.

Got the idea from my little brother, a mage who has it tied to Iceblock.

Comment by Limoncello

1235 healed at level 80. 247 every 3 sec for 15 sec. Not much, but it saves you a bandage or two over the days.

Comment by Khazgrim

As a level 58 Blood spec DK this already heals for 2190. Can't wait to see the figures at higher levels.

Comment by grezgorz

Draenei Mages with herbalism can make a macro: GotN + Lifeblood + Iceblock. Pop this when your health is near 0. Instant immunity for 10 seconds and a full heal!

Comment by Gurolac

Hey, here is a macro I've made with my priest, its really useful in combat.

I call it "The emergency button" :P

/target player/cast Gift of the naaru/cast Renew/targetlasttarget

You can also skip the /target player command if you want to cast these to someone else rather yourselfor skip /targetlasttarget command if you think you're gonna continue casting spells on you or you can just add a different spell instead of Renew, such as Power Word: Shield or whatever, since Gift of the Naaru doesn't share a global cooldown.

Mixing a HoT like Renew with Gift of Naaru provides a strong HoT for 15 sec.

Really handy on emergency moments when a rogue is after your kidneys, isn't it? :D

Comment by Clubseven

As of I believe 3.1 this spell is instant cast. Also, for you paladins out there this spell chooses the HIGHER of your two attributes (between SP and AP) and adds that amount to the TOTAL heal, not each tick. I've seen people in-game talking about it incorrectly, so I thought I'd clarify here. I am a Draenei Paladin and my AP is higher. I'm lvl 78, so my GotN heals about 1160 each time I use it. I have 749 AP unbuffed. So, 1909 / 5 (1 tick every 3 secs for 15 secs) = 381. This is around what I see every time I use it, and I use it just about every time CD is up. Keeps this in mind.

Also, if you use SP / +heal... It adds to the TOTAL still, not the ticks!

Comment by Moburu

Hands down best racial in the game IMO. As a level 80 resto shaman it heals for about 1000 a tic. I combine this with Lifeblood for an over 50% heal.

Comment by YASINADIN

in cataclysm ptr it heals my bm hunter, 1100k every 2.5 ,it can also chance to crit , when crit it heals per tick1650. total 6 tics in 15 sec.

total 6.6k-10k heal in 15 sec its like %25 hp regen in 15 sec if you have 33-35k health...

very nice ability against other racial abilities .

Comment by Derren

since patch 4.0.1 this racial now crits! :D

Comment by flcl92

Is AP from a tank's Vengeance applied? Anyone know a precise formula? I'm trying to decide whether or not a race change is worth it for another healing CD on top of Enraged Regen.

Comment by JamaicanSmiles

According to Wowwiki;"The draenei racial trait Gift of the Naaru now heals 20% of the target's health over 15 seconds, rather than a scaling value."This is as of 4.0.6.

Comment by Cattlehunter

While this racial no longer scales with spell power or attack power, it still scales with crit, haste, and buffs/debuffs.

So, for example, I am a holy paladin. I have for +10% passive healing. By default, my Gift of the Naaru will be healing for 22% of the target's health, rather than the usual 20%.

Add to that for +9%, Glyph of Blessed Life for +5%, and for +6%, and if the guys over at elitistjerks.com are right, then that makes:20% base heal * (10% from spec + 5% seal of insight) * 6% from divinity * 9% from conviction = 26,5742%

That's pretty nice. Now add haste! We get +1 tick at 10% haste, +2 ticks at 30% haste and +3 ticks at 50% haste. Now, at 26,5742% healed in total for 5 ticks - that's 5,31484% per tick, which means we get that much extra per tick. So, 10% haste: 31,88904% 30% haste: 37,20388% 50% haste: 42,51872%

If you're feeling crazy you can then throw in further modifiers like Avenging Wrath and bonus healing on the tank from talents like , Vampiric Blood, or even Guardian Spirit to get really high percentage modifiers. Of course, it also still scales with the health of your target, so if that warrior just used Last Stand then the power of your Gift of the Naaru is also increased by 30%.

So while the tooltip may just tell you 20%, after considering all the modifiers it adds up to a whole lot more than that. The most I've observed a single cast of this racial heal so far, for myself, was 128k (that's 8533 hps!) in a raid a few days ago, and that was during some perfectly normal tank healing during yours average healing intensive phase, without staging it. I'm sure you could reach much higher values (without encounter-specific buffs) if you really tried.

It's definitely up there together with Arcane Torrent as the best PvE healer racial of its faction.

Other classes may not get as much out of this as paladins, non-healers in particular, but imagine if you have 5 draenei in your 25 man raid. Even if all they reach is the 10% or 30% haste caps, that's still 24-28% of the tank's health per member every 3 minutes, which is huge amounts of free healing. Or they could cast it on themselves, which is still helpful.

Comment by 7Jorge7

does a warrior's affect this spell?

Comment by Kanariya

It was recently hotfixed to only heal a very limited amount on npcs with large health pools, presumably in order to prevent it from playing a massive role in fights like Dreamwalker.

Comment by dasheep

Anyone know if this heal is increased through the warrior's talent ?

Comment by dasheep

Gift of the Naruu

Comment by Derren

now that this heal 20% total health: does it still crits?

Comment by Filipse

For warriors not yet qualifying for Enraged Regeneration this is effective since the warrior class ingeneral lacks healing, this also stacks with the normal Enraged Regeneration providing a 50% health-regeneration over aprox 15 seconds.

Comment by nessie23

If I'm about to die as a Frost Mage, I like to cast this and then Ice Block and heal as I'm in there for 10 seconds.