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About This File

UPDATE: 14 FEB 2015 Ver.3.7 BETA 6
* Please read below intro for what's new.
I snuck away for a minute to get you this update! Gotta get back to this Valentine's stuff - take care!
The insurgent army has made a first-strike surprise attack to take the capitol. Our base must quickly mobilize and stop it. But, first, we must go
through the town next door and deploy a bridge to head north. This town will involve urban warfare where sending your tanks just rolling in will prove
a tragic mistake. You will need to use your troops along with armor to conduct a street-by-street sweep towards the north of town and cross over before
the armored wave arrives to the capitol.
They always said that our army base was not strategically suited for the northern province and we relied on the National Army to secure it. However,
under the circumstances, today, we are the last line of defense for the capitol and must repel the sudden wave while we prepare for a join-operation in
OBJ 2. The insurgents picked up on our preparation and decided to hit us fast.
Basically you will need to:
* Get your tank ready at the motor pool (you can chose to start already at roll out if you want).
* Roll out and stay in formation until you arrive in town.
* Take control of the op and clear the town of insurgents.
* Move your support unit and get that bridge deployed as soon as possible.
* Cross-over an engage the enemy invasion.
* Get your supply LOGPAC to a tailgate resupply at rally point Sierra.
NOTES ON THIS RELEASE///////
Reminder: If you are using the modified 2D driver view from this scenario, there is an updated one here with the center periscope now a rectangle,
instead of having those slanted sides.
* Made skies blue and time about 1100 HR since SB3's lighting is so nice now.
SWEET BONUS: Frame rates just went up quite nicely! :)
* Adjusted enemy armor movements (made them react a little bit smarter).
* Moved the engineering/maintenance rally point ROMEO to south of town so they don't take fire from north's armor.
NOTE: Now Biber is south - you need to order/drive it to the bridge laying point.
* Moved HA 3 and 4's town arrival point more south, more away from fire.
* Added some chaos in the capitol from rioting and the population uprising.
* Made that second Biber in the motor pool (stealable) in case you need it.
* Cleaned up and updated the mission brifing to make it current to OBJ 1.
For the next release:
Someone has volunteered to help me with enhancing the terrain. This will allow for a nice OBJ 2 design. I'll fill you in soon!
I hope to:
* Add some randomness with many enemy activities to make things play differently each time.
* Make an interesting and realistic dilema on taking on the enmy.
* Make actual use of the supply convoy with our joint-forces in the scenario.
* Get the National Army to show up at the scene with its armor forces to prepare for OBJ 2.
I hope you enjoy!
Marino (1-DRAGON)