One of the things that struck me as cool were the fight scenes. Just the way the swordwork plays out as well as adding the extra stuff like bashing the guy in the face after he blocked a hit on him. I’m hoping that the actual fighting ends up like this, but also that I have some control over it. I mean, if it was some kind of standard, “OK, hit attack once and he slashes down, then hit it again and he twirls around, and if I hit it again he punches the guys face in,” I’d be a little dissaponted.

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Even in the case of ladders, when simple hand-over-hand coordination is required, only one in four zombies will succeed.