Main (top) Pum June 17 1992

Here is an explanation of the mysterious fields of the Main Pum.
This Pum holds the values of lots of defaults and some other info.
The number in the first column is the Arexx field Id number.
Vertices the number of vertices
Vectors the number of Vectors
Links the number of links (internal icons)
Names (counts name icons... unused!)
Modes (inoperable)
Models the number of saved Model vectors
(use PumTop rexx command to get to these)
#1 Working Time The "SMPTE time" dimension of the work screen
#2 Dflt Vert X Default value for X
#3 Dflt Vert Y Default value for Y
#4 Dflt Vert Z Default value for Z
#5 Dflt Vert R Default value for R
#6 Dflt Vert M Default value for M
#7 R & M Clamp value Clamp value for Radius and Mass
#8 Dflt KeyFrms Default Number of frames at Key Frame creation

The Radius and Mass defaults also react with the "Distance to
Mass and Radius" raw mouse pen. They multiply the distance
between mouse points by some constant and themselves to give the
final radius and mass. This number is "clamped " to the clamp value.
To get an idea of the scale of these numbers, remember that the
origin mark is a hypercube 1x1x1x1x1x1.
"Option 1" can be set to 1 to turn on a data reduction scheme for
saving .vee files: in scheme #1, "Z" is forced to 0 and "M" is
forced to be the same as "R", thus providing a 1/3 savings in
vertice-heavy .vee files (since z and M aren't that popular).