Share this:

Here’s something rather natty. Some clever sort has created a thing called Daggerfall Tools for Unity. They describe it as “a code asset which acts as a bridge between Daggerfall’s binary data files and Unity3D.”

What this essentially seems to mean is that if you own a copy of Daggerfall – which Bethesda offer as a free download, bless ’em – you can use Daggerfall Tools to import all manner of assets and content into Unity projects and then tinker as you like.

Share this:

Bethesda have announced that their second Elder Scrolls game, Daggerfall, is now freeware. The classic RPG is notable for its enormity – being large and ambitious even by standards of the later games, even if it’s visually clunky today. You can pick it up here, and it’s under 150mb. You’ll also need DOSBox to get it working, as it’s quite literally that old. This announcement – made to celebrate fifteen years of the series – means that the first two Elder Scrolls games are both now free to play. You can pick up Arena at the same location.

Share this:

I’d be lying if I said we had started RPS for any other reason than funding secret cabal designed to rule the world by manipulating heads of state and undermining morality across the globe. Part of that plan would involve procuring a suitable headquarters where our sinister agents could be trained, briefed and deployed on complex espionage missions. We’ve got Castle Bran in mind, but apparently the electrics are out and the roof needs some work. It’s going to take us 15,000 years to save up enough money.

In the meantime I guess we could satisfy our castle-owning lusts by downloading the free stuff that Betheseda are knocking out for Oblivion next week. Yep, the Fighter’s Stronghold will be free for one week from tomorrow. If you’re a goblin-swatter you’ll be able to set up virtual residence in this beauty and marvel at the knights who patrol its grounds for you.

All this property porn does make me wonder how many people actually actually bought into the life and lordship aspect of Oblivion. I have to admit that it appeals to me at some absurdly geeky level, but I can’t see myself ever actually putting aside the time to “hire a taxidermist to craft lifelike trophies for your great hall”, as much I want to see what that entails. It’s a similar kind of impulse to the secret HQ in City Of Heroes, I suppose, and I never did get around to that, either. Perhaps since it’s free I’ll take a look this time – that taxidery talk intrigues me. I wonder if you can have a stuffed ghost?

Share this:

[Quinns is RPS’ roving reporter. Sometimes he roves closer to home. That is, the local department store. And then he starts thinking. Then he mails us frenetically. And we post it, as it keeps him away from us with his youthful vigour and knives.]

I think games may be screwing us up more than we think. Hear me out here.

So I was out buying a breadknife recently, and I was standing there in front of this big ol’ wall of knives. And there were all kinds of them, from the department store’s own classy brand, to sci-fi looking ones with ugly transparant handles, to the top-of-the-range how-the-Hell-can-a-piece-of-metal-cost-that-much Global Knives.

Now I don’t usually buy domestic stuff like this. I’m your regular “Hey, if I eat these instant noodles straight from the kettle I can save myself from doing washing up!” class of bachelor, so I’ll admit to not knowing the standard procedure for picking out a breadknife. But what ended up going through my head was this:

“I should by the best breadknife available. It’ll minimise the time I have to spend cooking, and it’ll save me from wasting money on an inferior knife should I decide I want to upgrade it at a later point.”