hey if you marry one of your housecarl's do they continue to wear the home clothes at wherever the player wants them to live, also are you working on making it so that they only change out of their armor once they stop following you?

@polosc I'm sorry I can't help you with those error messages. If you want to look at the script I created, it should be available in the .bsa file. There are various tools available for download that let you extract info from a .bsa file.

Thanks again for the detailed instructions and the screen shot - I have no idea why but I get the following error message when i click on the properties tab - "Errors encountered while attempting to reload script" when I click 'OK' it take me to another screen which is totally blank. When I load Skyrim.esm and SHARPE Housecarls.esp into the Creation Kit I am also creating a new .esp file, to be my active file. I am doing this because you instructed me to not make SHARPE Housecarls my active file. Any suggestions on what I am doing wrong?

@polosc: I'm not aware of any protection on the script. However, you don't need to modify the script to change the outfit. You can just change the parameters of my script instead. To do so, load both Skyrim.esm and SHARPE Housecarls.esp into the Creation Kit (do NOT make the Housecarls.esp active, though). Then find the Housecarl you want to change the clothes for, select the ActorChangeOutfitsAtLocation script and modify the InsideOutfit parameter. I've posted a screenshot here: http://dl.dropbox.com/u/170850/Games/Skyrim/mods/SHARPE/Housecarls%20change%20outfit.jpg

@stormwlf555: the trick is to set the correct Outfit for the actor. I did this by attaching a script to each housecarl that implements the onLocationChange() event and then calls setOutfit() (part of the ActorBase Script). You'll have to add a parameter to your script to tell it which outfit to use.

@Markntosh: I'm looking into this. I want to make the outfit configurable by the player as well, through dialogue options.

is it possible to know how to change there indoor cloths. i married lydia and she has a store aswell so like her to be in merchant cloths when inside is there anyway to do this (lydia currently defaults to fine cloths) any help would be appreciated and thumbs up.

Is it possible you could extend this to all the followers? I'm currently playing an Orc and have the Steel-Heart girl from one of the strongholds following me, but she doesn't fall under this mod since she isn't a housecarl.

@mteigers: The mod works by setting the default "outfit" of the housecarl, which is the stuff they are given by the game to avoid walking around in their underwear. From what I can tell from the documentation, this should be separate from their inventory (which is why it doesn't show up when you trade with them). I use a small trick to force the housecarl to reevaluate what gear to equip when leaving the house (adding and removing an iron dagger), similar to what happens when you trade with them to equip them with better gear.

The script I use is just a few lines and as far as I can tell, there's nothing there that would cause equipment to disappear from their inventory.

This is great! I hate seeing my housecarls (especially Lydia) sit around in full armor. It seems so silly that they would wear 100 pounds of gear all day. It always bothered me but now I dont have to worry about it anymore. Now I can focus on my other soul crushing issues!

@Herko - i've tried disabling all my other mods - but the equipment still behaves wierdly. Besides - the fine clothes doesn't show up in the invnentory if i ask to trade with her - only if i use the "Showinventory" console command. Anyhow - i'll most definately make a new character soon as i'm gonna do a playthrough/Walkthrough - and i'll see if the problem persists. In any case -- thank you for your help, and if the mod still continues to struggle with me, i'll contact you on this messageboard further.

@DehAwesomeGuyImbahWithCheeze Sorry to hear you continue to have problems. Do you use any mods that make the "hidden" equipment of people behave like normal items? Because by using my mod, the fine clothes should not appear in Lydia's inventory at all, just like her default armor and weapons.

Perhaps you can resolve the issue by reinstalling my mod, bringing Lydia outside the house (where she should put on her normal outfit), then saving and then removing my mod again.

Herko, again - i have disabled it in any way possible - i even checked the data folder. There is no trace of the mod - yet she insists on constantly wearing the fine armour - even though i've used the "Unequipitem" command. She just regains the clothes. I've allso tried killing her and resurrect her - so that she would loose her inventory, but no. When i use the "Showinventory" command, it shows that she's carrying the Fine clothes and boots, but underneath it says "BAD EDITOR ID". I don't know what that means, but i want the fine clothes to be gone. Also - it's not only inside she uses the clothes - it's literally everywhere. Thank you for your help.

@DehAwesomeGuyImbahWithCheeze: the mod sets a default outfit inside and outside the house. If the Ancient Nord armor is better than the default armor, she should start to wear this outside the house. To completely disable the mod, make sure it is deselected in Data Files in the Skyrim launcher screen. Just unsubscribing should do this, but it will leave the mod file in place, so perhaps it got activated again by accident.@Kurziden: it might well conflict with mods that remove default inventory, as this mod works by explicitly setting the default outfit of the housecarls. It should be compatible with mods that remove weapons (such as the hunting bow), as this mod only affects armor. Please note that the default outfit does not actually appear in the inventory.@Mighty Lou: I have not seen this happen to my Lydia. The things this mod does should not affect the actual inventory of the housecarls at all.

Thanks for the comments (and the ratings), glad you're all enjoying the mod :)

@Premium Sirloin: I've been trying to find a way to have housecarls, spouses and followers equip whatever clothes the player has given them, but it doesn't seem feasible without breaking other stuff. It should be possible to give spouses a default "nice clothes" outfit to wear around the house, though.

I like the concept behind this mod. However, ever since I have loaded it, the armor that I give to Lydia has been disappearing from her inventory when she changes back into her house clothes. Bug with this mod, or something else?

Ehm, i'm just wondering - I deleted the mod since i like the Ancient Nord Armour, but even so - she still insist on wearing the Fine Clothes. I tried re-equipping the Nord Armour, but the next time she enters the house she still have the Fine Clothes. I can't even remove them with "Unequipitem 'target' 'ID'". Is there some way i can solve that crap?

Nice, idea, I'll give it a try. Now, if only there was a way to give my wife a wardrobe upgrade from those peasant rags she insists on wearing around Solitude. I feel like we should have a trailer, not Proudspire.