EDIT: Please note that this RP is no longer locked, so if you wish to join, do so (scrubs)

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RAVENA YEAR: 51,766, 2 weeks after System-Su'th first contact

SYSTEM SPACE ASSETS PARTICIPATING:3x Type-71 Battlecruisers-Appearance and Dimensions: 5 miles long (8.02 km), rather blocky warships with four large 'wings' on the back carrying their large main engines. They taper down towards the bow in steps, and are covered in purple-grey pain that affords limited passive stealth.-Capabilities: Type-71s are high acceleration, long range warships that also carry battleship firepower, sacrificing armor to do so. They specialize in long range combat with FTL missiles as well as normal naval guns and missiles. They also carry a compliment of 320 fighters, 2 dropships, and numerous tactical transports. This enables them to perform limited ground engagement operations. During combat, they are capable of jamming and interdicting enemies to heavily reduce their combat effectiveness.[You must be registered and logged in to see this link.]

SYSTEM GROUND ASSETS PARTICIPATING:1x Hunter Unit, Unit 6-108001/1-Appearance and Dimensions: 7 feet (2.1 m) tall, somewhat bulky humanoid, covered in matte dark grey paint.-Capabilities: Hunter units are controlled by a quantum AI skilled in multiple advanced hand to hand combat protocols, tactics, and use of just about any weaponry it runs accross. Sensory wise, it has electromagnetic and gravimetric field sensors, hyperspectral vision, and sensitive audio and olfactory sensors. Its electromagnetic drivers allow it to move extremely fast (max run speed 60 mph) and it can punch through concrete blocks fairly easily and lift several tons. For protection, it has 15 megajoule shielding (requires an autocannon to break) as well as some armor, which can withstand some small arms fire. It carries a cloaking device system which couples with the shield and chemical and sonic systems to hide it from visible, infrared, and ultraviolet vision as well as hearing and smell. The paint is able to change colors for camouflage and absorbs radiation for some passive stealth. It carries onboard mini missiles and arm laser, as well as external coilgun sniper rifle and 6 thermonuclear grenades.[You must be registered and logged in to see this link.]

Last edited by Canis_dirus on Wed Aug 31, 2016 3:25 pm; edited 4 times in total

[You must be registered and logged in to see this link.] and Darkel: Because it is totally unreasonable to assume that beings from another galaxy would drop the comma like we do for neatness and to avoid unnecessary confusion for a number that is rather well known....

I was thinking, and I want your thought on this, to make the gas electromagnetic of some sort that makes radars or sensors rather difficult but it won't affect any circuit. (Not like what an EMP does... more like making the devices not accurate)

[You must be registered and logged in to see this link.] wrote:At first, it is only two shocks of EMPes, then the lethal weaponry unloads itself, nuclear weapons very alike as the chemicals Su'ak witness against it's ship. The planet was ready to lose 1/20 of it's mass before such explosion if not for being modest.

[You must be registered and logged in to see this link.] wrote:leaving a single living being (or synthetic) alive (on). 200 Km2 lost in fire, becoming latter a grey graveyard.

Shadow, do you understand that if you are detonating enough nuclear weapons to destroy 200 square kilometers, and said nukes are placed around the edge of the combat arena to keep us in, then the blast from said nukes would kill both of our combatants?

Also, if you are blowing up 1/20th of the mass of the planet, then you will destroy more than 200 square kilometers and we both still die.

Last, the nuclear grenade is enough to destroy a modern day Humvee. It at least is powerful enough to drop and energy shielding and most likely would completely obliterate Leviathan.

If you think that, you don't understand the power of explosives. The only reason you would survive is due to your shield.

Perhaps you should draw a map of the arena, since your post is also confusing as to where we are in relation to each other.For reference I was about 100 feet away when the grenade went off and then I kept running to the forest edge

The moment you reached the forest edge, you are doom as it is. The dome would raise and the place would set to "fire"

That is exactly what i said, Leviathan survived due to it's shield and the rest of the stuff.

I don't need to give many details of the distance of the arena as you were specific that you pass through the arena limits and reached (or continued) to the forest's / Jungle's regions. (Treeline)

Summarize, Leviathan isn't dead, your Hunter unit reached the end of trial center mass, reached the treeline or further more, the dome was set up and Hunter's side is rather bombarded by Leviathan's traps.

[You must be registered and logged in to see this link.] wrote:so call "vessels" became a false attempt of a joke as the System tactical support have never made notice of the supposedly ships sent towards the Planet to witness the fight. At the end, every missile or beam moves pass through the vessels making no damage at all and passing right through it until, a lucky bull-eye attack destroys an small probe that was faking the vessel's communications, heat and sensors arrays. A giant holographic facade, if the System would have tracked the communications of the ships, they would have known it was a set up.

Alright, this is a pretty blatant asspull. You should've said a lot earlier that they were holographic decoys if you were planning on doing that. In addition, a hologram of a ship might visibly look like a ship, but it wouldn't fool the RADAR, TADAR, and gravimetric sensors that the battlecruisers all have and are constantly using since they have to navigate around in addition using them to sense the Su'th vessels in the first place.

In order for that to work you need to successfully simulate the following for the THREE ships you said you sent:-gravimetric signature-specific and somewhat unique emission signature from your engines-thermal signature-Radar (and variants) signature-comm and sensor signatures outgoing from your ship

You might be able to simulate most of these, including the gravimetric signature, which you didn't even mention. But you won't be able to resolve the fact that your ships are giant holograms, so things like radar will go right through them, and it will make everyone else suspicious. Each one of the returns from each of those signatures must be pretty much spot on, otherwise your ship will be identified as fake.

And yes you should've mentioned it if you were going to pull stuff like this, same with the traps and dome, because I might've had a chance to detect them, especially with you supposedly fake ships. It also makes it look a lot less suspicious when you try do whip out something like this.

And no, I would have say that there was any kind of trap but most of them were set at the inside of the forest, which we say before, the forest disables the radars of your ships thanks to its density. (or something alike) So no way to find out with radars, only by activating them.

Cither do not emit heat if they lower their power energy, which they mostly do if they are doing an operation, or, trying to pass unnoticed.

[You must be registered and logged in to see this link.]: Hey! Oh no, well, at least I am not. Just trying to make a point.