Blizzard has posted a number of updates related to the Legion beta: upcoming raid testing, more Demon Invasion testing, increased drops on Sang de Sargeras, and an adjustment to order hall quests that required the now-Mythic Court of Stars and Arcway dungeons.\r\r\r\rLegion Raid Testing\rAfter a hiatius, Legion Raid Testing has returned on June 17th and 20th. Please visit the Legion Dungeon Journal for the latest information and loot.\r\r\rOn Friday, June 17, and Monday, June 20, we will continue our Legion raid testing.\r\rRemember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. Mythic, of course, requires 20 and does not scale.\r\rFriday, June 17\r\rElerethe Ranfarouche - Mythic Emerald Nightmare\r13:30 PDT (16:30 EDT, 22:30 CEST)\r\rDragons of Nightmare - Mythic Emerald Nightmare\r15:00 PDT (18:00 EDT, 00:00 CEST)\r\rMonday, June 20\r\rKrosus - Mythic Nighthold\r13:30 PDT (16:30 EDT, 22:30 CEST)\r\rGrand botaniste Tel'arn - Mythic Nighthold\r15:00 PDT (18:00 EDT, 00:00 CEST)\r\rAs always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.\r\rQ: How do I get into the raid zone?\r\rA: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)\r\rQ: What character should I use to test the raid?\r\rA: Whichever you prefer. We will be scaling players' effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.\r\rQ: How long does testing last?\r\rA: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.\r\r\rDemon Invasion Testing\rDemon Invasion testing is returning on June 16th and 17th. Players will fight waves of demons in low-level areas, earning ilvl 685 armor, ilvl 700 weapons, and Éclat de Néants along the way. Learn more in our Guide to the Legion Prelaunch Event and Invasions.\r\r\rWith thanks to all testers who participated in our demon invasion Beta test last week, we're going to have another.\r\rOn Thursday, June 16, starting at 10:00 a.m. PDT, we will activate a demon invasion realm in the Legion Beta. This Beta realm will be dedicated to testing the pre-expansion demon invasion event with as many testers as possible for approximately 24 hours, and we expect to remove the realm after 24 hours have elapsed.\r\rWe ask that all Beta testers please join us in focusing testing on the demon invasion realm when it is available. Other Beta realms will not be available during this 24-hour test.\r\rPlease direct your pre-Legion event feedback to the Beta General Discussion forum, and please direct any feedback you have about other Legion subjects to the appropriate dedicated subforum.\r\rThank you very much! We\u2019ll see you at the defense of Azeroth!\r\r\rSang de Sargeras\rSang de Sargeras is an important crafting item in Legion; it's currently used for 189 Legion Recipes including items like Harnais lige-acier and Gâchette. In our Legion Summit Interview, we asked why this item was BoP. Here was the reply given to Elvine:\r\rQ: In Warlords, materials were very abundant where as in Legion the materials feel very scarce. Is that the intention? On top of that how will effect players, for example raiding players who have double crafting, in this case Blood of Sargeras used to be BoE and now they are BoP, so people who have double crafting professions the only way they are going to get is through World Quests and fishing.\r\rA: The number one thing you are seeing is that we are involving World Quests system from the top down. And so world quests are a place where we have massive tuning to do on. How often do they pop, how many rewards are available for them and that has to be balanced against how often do you see the same one, and that's a different thing that we haven't had to deal with professions before. Normally we could just pick all the nodes or pick all the places that are going to drop profession reagents and just tune it and know, okay, we know how many times you can do this based on the re-pop rate and its a much easier tuning knob to turn. \r\rWith world quests it's completely different because the content is integrated into the world and we only have a limited number of world quests in each zone that can drop certain things and we can't just say lets just make that world quest pop up 5 times more often because that completely destroys the concept with world quests system, which is that is should feel random, it should feel that every time you do it you get something fresh and something different. So I think what you are seeing there is a tuning value that we still have to-you know that's the whole concept of beta. But it is different from what we had before and what players have been used to but I think that's something that we knew was going to happen. That just means we have a little bit more tuning to do before it gets to a place that feels right.\r\rToday the following blue post was made:\r\rHi friends - I just wanted to chime in that in the next beta build you should see more Blood of Sargeras dropping from non-tradeskill sources (dungeons, in particular).\r\r\rSuramar Dungeon Followup\rA few days ago, it was announced that The Arcway and Court of Stars would become Mythic-only dungeons. As some order hall campaign quests required these dungeons, those quests will be readjusted.\r\rSo are warriors still going to have their class quests need these dungeons. If so, this seems poorly thought out. Mythic groups usually have Ilvl requirements, and seeing as the gating of the class quest will prevent us from having the third relic slot it will put us behind a little. Honestly I'd rather that the normal dungeons open up at an early rep, and where the quests need you to do something it requires heroic\/mythic instance to complete and those modes be tied to higher difficulty.\rClass Order campaign quests that currently send players into Suramar dungeons are being changed to target different dungeons - that should be visible in the next build.\r

Commentaires

Commentaire de lankybrit

on 2016-06-15T15:45:45-05:00

On Blood of Sageras. That's fine. But dual gatherers are still SOL.

Commentaire de Divinetrust

on 2016-06-15T16:08:28-05:00

Why can't they just utilize BOA more. I get it if they don't want them to be on the AH or something, but I can only play one toon at a time so why should it matter which one gets a crafting item when I run a dungeon or gather my mats. \r\rIt was one thing in WoD when spirits were bop since the actual craft mats are buyable and mailable to my crafters so I was able to use up spare spirits on my alts easily enough. It's not so much that my main won't get enough especially if they are boosting the drops in instances, but what am I gonna bother to do with the spares my alts get I only need so many crafters so my alts end up taking gathering professions.

Commentaire de p00pyjoel

on 2016-06-15T16:47:50-05:00

Blood of Sargeras really needs to be BoA. This is getting a bit silly to be honest.

Commentaire de GordonBuchat

on 2016-06-15T18:22:37-05:00

It almost seems as though they didn't really think about people with dual crafting and dual gathering profs, and instead they just assumed people would have one crafting and one gathering prof.\r\rThe problem is that in WoD, their approach to gathering profs via the mine and herb garden made gathering profs essentially redundant. So lots of people dropped their gathering prof and went with dual crafting. I know I have very few toons with a gathering prof, as I switched most of them to dual crafting.\r\rNow with Legion, the pendulum is swinging completely to the other side, with gathering profs almost being essential, due to Blood of Sargeras being BoP.\r\rThey really need to take a look at how that sort of change from one expansion to the next is just whipsawing the players and the resulting negative impact it will have. \r\rYet their responses, both in that interview above and in the announced changes to the beta, shows that they still see this as a tuning problem, but it isn't - they are still essentially ignoring dual crafters and dual gatherers. While some tuning can help the former, the latter still remain screwed with Blood of Sargeras being BoP.\r\rWhy they just don't do the obvious and make it BoA instead, since that can significantly address the problem for all types of prof selections, is really becoming quite baffling.

Commentaire de Humby13

on 2016-06-15T18:46:20-05:00

Altaholics like myself would appreciate Blood to be BOA. I play all my 11 toons as a main not just a single one so that would make sense. Doubt it will happen though as i think i am in the minority and dont complain loud enough.

Commentaire de Rankkor

on 2016-06-15T19:24:23-05:00

Altaholics like myself would appreciate Blood to be BOA. I play all my 11 toons as a main not just a single one so that would make sense. Doubt it will happen though as i think i am in the minority and dont complain loud enough.\r\rChances are its gonna be BoA on later patches. I remember when Savage Blood and Primal Spirits were BoP.

Commentaire de hotaru251

on 2016-06-15T20:54:07-05:00

Altaholics like myself would appreciate Blood to be BOA. I play all my 11 toons as a main not just a single one so that would make sense. Doubt it will happen though as i think i am in the minority and dont complain loud enough.\r\rChances are its gonna be BoA on later patches. I remember when Savage Blood and Primal Spirits were BoP.\r\rarent primal spirits BoP still?\rbloods werent mass farmable (limit of 1 per 4hours tops) so it wasnt an issue really.\rbut like spirit of harmony and stuff were literally wasted on dual gathering toons...why should your hard earned mats be un-usable? imho its not right :\/

Commentaire de Tuckletuts

on 2016-06-15T22:02:04-05:00

Love how they don't really answer the question regarding why Blood is still BoP. They skate around it and instead talk about the world quest system. I knew they'd spin the questions to suit themselves again. \r\rBoP is a horrible way to run it. Dual gatherers will have more blood than they could ever use, and dual crafters once again get very very little. Even with Bloods dropping from dungeons and world quests, they won't be getting enough to craft things very often (just look at WoD Bloods with their 6-per-day limit). Why not just make them BoA - solves the problem of farmers selling them, and it means that characters with dual crafting don't get completely screwed. \r\rThe worst part is they brought this on themselves. With the vast number of mats you got from your garrisons and making gathering useless in WoD many players dropped their gathering profession. Now those players, or those who used to rely on alts to farm materials (like myself who has several alts with dual gathering) are being told "Sorry, you'll want a gathering profession if you want to craft anything at a fast rate". I'm still disappointed that Inscription will be virtually useless (oh yay, 1000 versatility against 1 boss a week). Maybe I'll just drop that and pick up Herbalism. \r\rThe ONLY saving grace, is that (from what I've seen) most recipes will only require a few Bloods to craft (2-5) the 805 blues. That said, upgrading those items may increase the cost significantly.

Commentaire de Godstompa

on 2016-06-15T22:34:21-05:00

Absolutely should be BoA. People would feel they have to unlearn one profession to pair something with a gathering profession so the bloods aren't worthless. This is ridiculous for dual gatherers.

Commentaire de AKPlayer

on 2016-06-16T02:35:49-05:00

I have to agree this is getting very stupid and BLIZZ needs to wake up please. BoS should be bind to account BoA. PERIOD. \r\rPlayers have been encouraged to play different styles they like the most. NOW you are going to force people to change (Like in Garrisons you had to get Building X, Y and Z) how they play the game they enjoy in order to be able to competitive. My two characters are one is dual crafting (ENCH\/TAILOR) and one is dual gathering (HERB\/MINE) and to be frank I don't want to relevel either of them. On top of it you are sort of screwed as ENCH or TAILOR without a gathering skill.

Commentaire de Garnth

on 2016-06-16T03:48:29-05:00

I have each profession maxed on various chars and few more fresh chars which don't have professions picked yet. Few chars already have either dual-craft or dual-gathering. If Blood will be BoP it would mean I'll have to pick professions which are in the end completely useless to me.\r\rPersonally I consider it so poor design that it crosses to BUG realm and if it remains BoP I'm prepared to start reporting it as BUG.\rBoA would be solution which would make most sense - it keeps main Blizz intent and removes drawbacks

Commentaire de Firebyrd

on 2016-06-16T04:34:04-05:00

I pray they change the BoS issue. BoA would be fine. I had dropped gathering on most of my toons long before WoD because, really, why on earth would you need more than one of each gathering profession? Even if I farmed a lot (I usually buy mats I need), there's no benefit to having more than one character who can herb\/mine\/skin per server. There are benefits to having more than one of certain professions, though (alchemy and engineering specializations, being able to make more darkmoon cards from scribes, etc). \r\rI literally can't change up my system now. I have characters with recipes that are unobtainable now. If I were to drop those professions, those recipes would be gone forever. It's bad enough that we have to level up to 110 before we can fully craft on alts. This blood thing makes things even worse. It makes me wonder if I'll even bother to do professions other than to continue to sell to the crafted transmog market with old stuff.

Commentaire de Kinjar26

Commentaire de Iceymilkey

They simply didn't asnwer the question.\r\rTypical.\r\rBlizzard is doing the same thing for quite a few years now and the thing is: YOU GONNA PLAY THE WAY WE'D LIKE YOU TO PLAY AND YOU GONNA LIKE IT!

Commentaire de Bananamoon

on 2016-06-16T10:02:57-05:00

Blizz, you're really dissapointing me, and I'm pretty sure that when you keep those bloods BoP, I'm going to cancel my subscription. I don't know what YOU do all day, but I have to work 8 hours a day, and drive 2 hours to go to work and get back home. if I can recall, there's 24hours a day and I'd like my 8 hours sleep. I DON'T HAVE TIME TO FARM YOUR STUPID BLOODS.

I'm a goblin, and only a goblin. I don't have time to raid, don't have time to do dungeons, don't have time to do quests all day every day, and I'm certainly not interested in spending my very short free time in farming !@#$ to actually craft something. I want to craft stuff, because I like that, actually I LOVE it. And you guys are taking away that 1 single thing I love most in WoW.On top of that, I only have each gathering profession once (cause y'know, I can only farm on 1 char at a time...), and so many of my alts don't have a gathering profession (ench\/tail). Let alone the stupidity of the Alchemy transmute with Herbalism combo. What's the use in that?As many (really, MANY), has mentioned before, make it BoA, everybody happy. Stop ignoring the question answer it already!

Commentaire de edjitsu

on 2016-06-16T10:16:04-05:00

I propose making the reagent bank shared across all your same factions characters on a realm.

Commentaire de kalivathorn

on 2016-06-16T12:23:26-05:00

As many others have already said, it should be BoA not BoP!

Commentaire de AKPlayer

on 2016-06-16T12:28:25-05:00

As many (really, MANY), has mentioned before, make it BoP, everybody happy.\rBananamoon I think you meant to say make it BoA?\r\rI'd say that @edjitsu idea is a good one, but not likely to make it anytime soon. (Your own shared reagent rank by Realm)\r\rThen need to make this BoA out the gate on day one. \r\rLocking it down on purpose to prevent AH escalation makes sense, but shafting players that might have certain skills on ONE character forced to do collection\/gathering of BoS on just that character makes NO SENSE. My main is my Tailor and able to make my gear, but my ALT makes my rings\/trinkets. I don't want to run my ALT around non-stop to get BoS for my MAIN. I want to get BoS using my main and use on my respective crafting ALT.\r\rIncreasing the DROP RATE via various methods is only a PARTIAL FIX.

Commentaire de aircanada64

on 2016-06-16T12:37:47-05:00

Other games fix this simply by making all gathering professions available to every toon. I thought with the mine and herb garden that they were WoW's answer to that system, but alas here we are reverting back and screwing players over. Either make mining, herbing, and skinning baseline for all toons or make the bloods BoA. Anything else screws over your players.

Commentaire de Grabovsky

on 2016-06-16T13:47:29-05:00

I dont know why blizz keeps making these crafting mats BoP. This is not the way we want to play the game. If the AH worked differently, then yes, BoP mats would be fine, but the AH really does suck for crafted items.