4. Because of the mm system, you will at worst, see only 3 tier8 tanks, can be a problem yes but still only 3 while facing tier7 is not much of a problem because many tier7 show no improvement over tier6 top guns.

5. Because of the mm system, you will still occasionally get to fight (club) -2 tier, tier4 seals and yes, clubbing seals is really fun, a dirty kind of fun, but fun.

6. Playing tier6 makes better sense over tier5 because tier5 no longer sees -2 tier and the tanks are pretty sh** tbh vs tier6 and tier7.

8. At tier6, though it contains many lethal unicorns and experienced players, overall the expectations from teammates is low so raging is not much of an issue since you really didn't expect much from teammates anyway.

9. There is a great carry potential at tier6 and the tanks tend to have enough firepower to get the job done including enough 2 key pen when needed.

10. At tier6 you can either choose to make some decent credits or simply break even with a quota of limited gold ammo usage per battle.

12. Clan wars. Not sure if tier6 is still offered anymore but was really fun and I still participate on occasion clan training invites Vs other clans at tier6, great fun. Liberal use of the 2 key with bragging rights on the table, good fun.

All in all, I think for those reasons and maybe some I've missed, makes tier6 a really great tier for enjoying yourself in this game as much as one can hope.

Also at tier VI the tanks have evolved enough to have roles with their own strengths and weaknesses and things like view range still mater. Go too low in the tiers and they are all armoured go-karts zipping about with the gun on auto fire and go too high and you can be spotted from the enemy spawn circle almost and focus fired to the garage in seconds after you are spotted.

Drive 15m back behind a bush, you have confused 99% of players you face.

Snap shot trading will win you like 80% of fights, even against tanks with better alpha and armour because players at that level are so easy to bait into missing. It honestly feels like when you pretend to throw a ball for a dog and they go running off towards where ball would have gone.

That's all nice and cool, but Tier 6 is garbage until they nerf T-34-85M (RoF) and VK 30.01 P (Turret is too strong hull down and won't be penned unless at point blank range). Also Type 64, O-I, KV-2, etc.......i'll pass. I'm grinding the E8 and just finished E2 eliting, and it's really painful to play against mentioned tanks

Tier 6 was funny before the drop of KV-1s from tier 6 to 5, before hellcat nerf, before replacement of T-50-2 with MT25, before aparition of tier 10 arty. Tier 5 is fun,because you can meet noobs and unicums together, many tanks have chance to beat other tanks . Only problem on tier 5 is O-I exp, after last buff

Tier 6 was funny before the drop of KV-1s from tier 6 to 5, before hellcat nerf, before replacement of T-50-2 with MT25, before aparition of tier 10 arty. Tier 5 is fun,because you can meet noobs and unicums together, many tanks have chance to beat other tanks . Only problem on tier 5 is O-I exp, after last buff

Not really. O-I can be penned frontally by almost every tier 6 med gold round. If you buy a premium med, you can afford a couple of APCR to deal with it. Or you can easily outplay it.

About O-I exp, it is easyer to kill now than before: it has no more the 105mm gun, so it can't 2 shot tanks anymore, the tall miniturret cupola is just 75mm, as the mail turret one, the back has been nerfed to 70mm and every TD with more than 125mm pen can simply pen the UFP and the gun mantlet.

On topic, I agree with the OP. Tier 6 is one of the more enjoyable tier, almost no frustration and lots of intresting and iconic tanks are there. A real fun tier.

Not really. O-I can be penned frontally by almost every tier 6 med gold round. If you buy a premium med, you can afford a couple of APCR to deal with it. Or you can easily outplay it.

About O-I exp, it is easyer to kill now than before: it has no more the 105mm gun, so it can't 2 shot tanks anymore, the tall miniturret cupola is just 75mm, as the mail turret one, the back has been nerfed to 70mm and every TD with more than 125mm pen can simply pen the UFP and the gun mantlet.

On topic, I agree with the OP. Tier 6 is one of the more enjoyable tier, almost no frustration and lots of intresting and iconic tanks are there. A real fun tier.

the frontal turret armour from O-I exp was buffed. Before last patch was easy xp for my churchill 3, using stabdard ammo, now, i need premium ammo.