HOT CHICK

sophomore project(Digipen)

May 2011 - Dec 2011

Summary:

Hot Chick is a wacky 2D puzzle platformer featuring a hot-tempered chick out to save his girlfriend, punish the evil-doers and bomb everthing to oblivion!!
It also is a reimagining of our freshman project which we loved so dearly.

Roles:

Producer of a team of 3 programmers (exclusive of 2 guest artists who did the background). Gameplay and physics programmer.

Tasks:

Designed and wrote the physics system as well as much of the game play.

Designed and implemented a particle system for the cartoony explosion effect.

Largely involved in the level design of the game.

Designed the main character, drawing and animating it in Flash, as well as other art assets.

Video:

about me

I have built graphics engines from ground up using DirectX, and have also done various other aspects of a game, such as physics and gameplay. In my free time, I take monstrous delight in making flash games/prototypes, where I create my own art (and occasionally sound) assets.