It was a tight one for me between him and "Me Myself & Me Again". The deciding factor was that Sketcheth's actually had not only styling that suggested technology, but it had actual "hi-tech" parts (the glowy bits). The rendering and craftsmanship are slightly better as well. Me, Myself etc. put up a good fight though. With a few perspective fixes and more obvious "high-techness", he (she?) could have easily had it.

Third one for sketcheth. It has a nice style, the design is great, and the colours are nicely chosen. I am in awe that somebody of this age group can have this level of technique and stylize in such a way that it works cohesively; maybe even jealous. It really motivated me to begin to study metal in order to draw it better than I did.

Looking at this, I think I overdid it with my design and it turned out absolutely ridiculous while sketcheth managed to keep things simpler and retain the high-tech feeling. My only critique is that the weapon could have been drawn so it emits the high-tech feeling clearer but hey, I could not have done better than what is shown.

Amaranth; as a note it wasn't the rendering that hurt your piece, it was the proportions. Think about weight, proportions (look at disney cartoons, for real. Put all the characters of an animated movie together, and look at how distinct each one's proportions are to eachother.) The rendering is not bad, but if your design isn't good than no amount of rendering will change that.

Great entries, everybody. Some really nice work. Such diversity in the designs, too! That's what's really neat. Loads of creativity, I hope everyone participates in the next one as well. Comments all around!

Lewis: Really liked the color scheme you were running with for this piece, and I think you had a cool design in the works, but I really think you just need to show more of it. Cool design, though.

pokepetter: Kudos to you for doing the mount, and for finishing your piece so quickly! I wish I had that sort of drive... I think it may have benefited you to leave the knight off his mount, just so you can see more of the knight design, because in this piece, the mount comes across as more of the focus. Also, try to stay away from using small brushes and hatching, it ends up making the metal plating not look like metal plates in the end. Keep working on your forms. Keep it up!

zelda_geek:The hair coming out of the top of the helmet is definitely something I wanted to keep in my piece but just didn't see it working, I like how you used it though. The armor's chock full of great shapes. I especially like the shoulder armor and especially the seams, having them fit together so perfectly works really well, I think...I wish you'd have added a weapon!

iambanana: Hight tech, definitely. Knight, also definitely. A really solid design with a great sword...my only real critique is kind of a technical one. Try to differentiate between the different materials in the armor and clothing by painting it differently, for instance, stronger highlights on the armor and such because it's more reflective. Nice work my friend.

Auncerang, man...it's really just a cool look for a knight, all...creepy and stuff. Just a little too fuzzy overall for my taste. Great vibe though, I would love to see a little bit more of the design clarified...

The Amaranth: Lovely rendering job, first off. I really want to like the glowing, and the reoccurring crosses are awesome...the rendering looks great. I think the proportion just kind of holds it back...it's just a little too top-heavy. Still, really cool work...
Me,Myself & Me Again: I really like the sheer bulk of this guy...he's not just a knight he's half tank. Really cool concept, lots of nice shames. That single slot visor is so simple...but it really works with the boxy-ness of the rest of this. I feel like it could be pushed a little further in the high tech aspect. Nice work, man.

ijacobs9: Nice work, I think you've got a great idea as far as the high tech look goes...very tron reminiscent to me, haha. I think that unfortunately you lost some of the knight-ness by not giving him a helmet...to me at least, that's a big part of a knight's look.

graywolff: Neat design, you've got tons of cool shapes and design elements going, they're just a little unclear in parts, just adding a little bit of tone to show the form and everything could really help push your design a bit more. Having the little exhaust pipe thingy is a fantastic touch. Nice work.

WillT: I really like how you gave a lot of traditional knight armor and gave it a modern look. I also think having a mace/club, rather than a sword and adding the rosary are excellent touches. It's cool to see the sort of religious ties kept up in a lot of these pieces...crosses just make for a great motif...the perspective is just a bit off, but I think the design and everything is very well rendered. While I think teh shapes on the armor say a lot about it being modern, I think it could be just a little more high techy in the end. Still, great work.

Original Doive: Once again, great use of the cross motif...I really like what you did with the visor, kind of a weeping look...unique. Solid design, looks great!

Vibhas Virwani: Yours stuck out at me from the beginning. I think having so much of the light blue as reflected light as well as in the glow and everything kind of weakens the piece overall, but it still is a very high tech design...capes are awesome.

OmertA: I like your piece a lot just for the fact that the knight seems like he's got some definite weight to him and he seems pretty tough because of that. While I don't know why he might have wires coming out of his sword-like thingy, I still like them. Cool look, you definitely took a different direction then most, which is awesome.

Ultimately, it came down to WillT and Vibhas...and I think I have to go with Vibhas. I think he best combined the knightliness with the high tech look. Great job everybody.