Unfortunately, despite some redeeming qualities, Agent Under Fire ultimately feels like yet another attempt to slap a lucrative license onto derivative gameplay in an attempt to fatten the bottom line.

Is there a videogame series in history thats gone through more incarnations than Capcoms Street Fighter? I really dont think so. Like ice cream purveyor Baskin-Robbins, Capcoms motto seems to be "31 flavors" when it comes to their most famous franchise.

Virtua Fighter 4 is the latest in the series evolution, and it is the deepest, most beautiful and most balanced of the series, and maybe of the entire 3D fighting genre. The game focuses on one-on-one martial arts matches achieving victory by knocking the opponent out cold or out of the ring.

Patience is a virtue. A disappearing virtue soon to be extinct, but a virtue nonetheless. In this age of instant gratification and sensory overload, its easy to see why the King's Field series has been so consistently overlooked and underappreciated. The gaming industry has been chronically ill-suited to promote the appreciation of subtle, atmospheric titles.

Resident Evil for GameCube is a perfect example of creative impotence masked behind an engaging sense of style. Its not a bad game. Or, I should say, the cumulative experience it offers isnt bad. As a slick remake of a popular classic, it has its virtues. Gameplay, however, isn't one of them.

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