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Hecarim Ability (LoL): Devastating Charge

Devastating Charge Hecarim

E

Cooldown: 24
/ 22
/ 20
/ 18
/ 16

Cost: 60

Hecarim ignores unit collision and gains bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over the course of 3 seconds. His next attack knocks the target 250-450 units back (based on how far he has traveled) and deals a minimum of 40 / 75 / 110 / 145 / 180 (+0.5 per bonus attack damage) and a maximum of 80 / 150 / 220 / 290 / 360 (+1.0 per bonus attack damage) additional physical damage based on the distance he has travelled since activating the ability.