$99 Ouya game console delayed until late June

The retail launch of the Kickstarter-funded Ouya game console has been pushed back slightly to compensate for controller design woes.

If you weren't one of the early backers of Ouya's $100 Android game console, you'll have to wait a little bit longer to get one.

Ouya has delayed the retail launch of the console from June 4 to June 25. CEO Julie Uhrman told Joystiq that Ouya was pushing the launch date back to meet high anticipated demand at retail. The three-week delay, she said, would allow the company to "create more units and, basically, have more units on store shelves in June."

The company is also making a small tweak to the Ouya game controller, Joystiq reports, addressing complaints that the buttons could get stuck underneath the controller's faceplate. Controllers are now shipping with larger button holes to Kickstarter backers. (Backers who's already received their Ouyas will have to contact customer service to resolve the issue.)

Ouya made a splash last year when it raised over $8.5 million from backers on Kickstarter. The company promises a library of Android-based games, all with some type of free-to-play element, along with the ability to sideload other apps. Unlike traditional consoles, Ouya doesn't require game makers to buy expensive development kits, and anyone could theoretically create software for the device.

Early reviews of Ouya's Kickstarter edition have been mixed, however, withEngadget and The Verge bemoaning the unpolished software and lack of quality games. Ouya has said the current software is in a "preview period," and that the company is fine-tuning the experience before the retail launch.

Other upcoming products, such as Nvidia's Project Shield and GameStick, are also trying to cash in on Android gaming, but the former hasn't announced a firm launch date for its handheld console, and the latter recently delayed its launch for Kickstarter backers to early June. The Android gaming invasion, it seems, isn't quite ready yet.