Blaze (Passive)

Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.

Sear (Q)

Cooldown: 8/7.5/7/6.5/6

Cost: 50

Range: 1050

Brand launches a ball of fire forward that deals 80/110/140/170/200(+0.55) magic damage.Blaze: If the target is ablaze, Sear will stun the target for 1.5 seconds.

Pillar of Flame (W)

Cooldown: 10/9.5/9/8.5/8

Cost: 60/70/80/90/100

Range: 900

After a short delay, Brand creates a Pillar of Flame at a location, dealing 75/120/165/210/255(+0.6) magic damage to enemies.Blaze: Units that are ablaze take an additional 25% damage from Pillar of Flame.

Conflagration (E)

Cooldown: 10/9/8/7/6

Cost: 70/75/80/85/90

Range: 625

Brand conjures a powerful blast at his target, dealing 70/95/120/145/170(+0.45) magic damage.Blaze: If the target is ablaze, Conflagration spreads to nearby enemies.

Pyroclasm (R)

Cooldown: 105/90/75

Cost: 100

Range: 750

Brand unleashes a devastating torrent of fire, dealing magic damage each time it bounces up to 5 bounces. Bounces prioritize stacking Blaze to max on Champions.Blaze: If the target is ablaze, Pyroclasm will briefly slow the target by t%.