Eclipse - Leona raises her shield to gain Armor and Magic Resistance. When the duration first ends, if there are nearby enemies she will deal magic damage to them and prolong the duration of the effect.

Leona raises her shield to gain 30/40/50/60/70 bonus Armor and Magic Resistance for 3 seconds. When the effect ends, she deals 60/110/160/210/260 (+0.4) magic damage to nearby enemies and prolongs the effect for a bonus 3 seconds if any enemies are struck.

Cost

60 Mana

Range

450

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Zenith Blade - Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.

Leona projects a solar image of her sword, which deals 60/100/140/180/220 (+0.4) magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.

Cost

60 Mana

Range

875

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Solar Flare - Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.

After a brief delay, Leona calls down a beam of solar energy to deal 150/250/350 (+0.8) magic damage and slow enemies by 80% for 1.5 seconds. Enemies in the center of the effect are stunned instead of slowed.