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PixelJunk 4am Dances onto PSN in May

Q-Games’ stellar looking Move powered music tool PixelJunk 4am is set to release on the PlayStation Network on 15th May. It’ll launch alongside a free application allowing you to tune into other players’ live performances.

The final game will feature five songs comprising four different tracks: drums, bass, rhythm and synth. Each of these tracks will have four different looping samples and four one-shots for you to select. In total there will be 160 samples for you to incorporate into your own mixes.

On top of that, the game will allow you to apply effects to the samples (reverb, EQ, chorus and more) using gestures with the Move controller. You’ll be able to apply four effects to each audio track, allowing you to reshape the samples as you see fit. You'll even be able to record your motions into a loop, allowing you to, for example, create custom filter effects that give the sounds an even more unique flavour. If you’re not drooling yet – this game isn’t for you.

PixelJunk 4am includes support for two PlayStation Move controllers, allowing you to mix in co-op or dual-wield. The game can also be used as a visualiser for any of the music you have stored on your PS3’s hard-drive.

A PlayStation Plus beta is set to launch in early May, and will run for two weeks. While the actual application itself will be limited to Move owning members, the Viewer will be open to all subscribers, with live scheduled performances from the likes of Baiyon planned.

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User Comments (3)

Sounds cool. I remember pouring hours into the Music series on Ps1 n Ps2 so hopefully this will be similar. I haven't come across anything to do with this game before, this article is the first Ive read lol Ill have to look into this game more, the Move implementation sounds intriguing