Forgotten Bunkers provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players.
Please note that the supplement is stat free and can be used in any WWII or modern game.
The supplement consists of four sample bunkers:
each... [click here for more]

Operation Iron Sky provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players.
Please note that the supplement is stat free and can be used in any WWII or modern game.
The supplement consists of maps and plans of BD-6 Airport - a... [click here for more]

Operation: GOLDRUSH provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players.Please note that the supplement is stat free and can be used in any WWII or modern game.The supplement consists of maps and plans of region and town... [click here for more]

Skirmish maps provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players.
Please note that the supplement is stat free and can be used in any WWII or modern game.
The supplement consists of 8 skirmish maps such as e.g.: ... [click here for more]

Temple of the New World Order provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players.
Please note that the supplement is stat free and can be used in any WWII or modern game.
The supplement consists of maps and plans of Temple... [click here for more]

Discover a mystery of UDT-68 submarine base - a secret facility located on a remote island at Barents sea .
If you would like to know:
Why Nazis have decided to build the submarine base there?
What secrets are buried beneath old stone circle located on an island?
What treat to our civilization could be awaken there?
UDT-68 submarine base provides an excellent... [click here for more]

That was it. There is no going back. No return. Nothing. Parker had refused to listen to Anson's warnings, and now I'm all alone. Waiting. Watching. Wondering if Parker-- or whatever Parker had become-- would find me. Part of me wishes she would find me. That part kinda scares the hell out of me. A haunting and sad track that will feel right at home in the background complimenting your darker... [click here for more]

This is the first package of over 40 top views of humaniod characters from archers to townfolk to fighters and mages. each in high detail and color.
Pick the one you want to make and print to the size, standard is 1 inch for medium creature such as humans elves or dwarf.
second pack will be of monsters including dragons ... [click here for more]

This special bundle product contains the following titles.Module 100: The Night SearcherRegular price: $1.49 Bundle price: $0.49 Format: Watermarked PDF Module 100: The Night Searcher
The first module in the 10th Millennium game line. This module includes deck plans, descriptions, robots, and pre-generated, ready to play characters!!!!
The Night Searcher... [click here for more]

10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars.
Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human... [click here for more]

An Essential Guide for Players
When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it.
The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,... [click here for more]

The ideas presented in this book attempt to be both mundane and fantastic at the same time— plausability is the key.
It is in the details that the horror lies, because it is in the credibility of the details that the fantastic can rise and stand.
This, then, is a book of details, most mundane, some fantastic. They have but one purpose—that of bringing Lovecraft's horror home to us... [click here for more]

Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?... [click here for more]

inclosed are 100 single page files of Coats of Arms i have collected over the years,
includes a licence to use the artwork in any publication as long as we get credit with each piece of art and in the credit section of the publication
also a copy of the publication in sold format
some are historical and a few wimsical.
used in my game to add flavor by displaying the artwork on a knight... [click here for more]

A Gift From Shamash By Pete Nash On the edge of the solar system, among the far-flung debris of the Kuiper Belt, the UNCC Nergal is sent to intercept the DVC Fukunusubi, a reclamation vessel that has stopped responding to communications and is on a collision trajectory with Earth. The crew of the Nergal have less than 90 hours to change the Fukunusubi’s course while, at the same time, discovering... [click here for more]

Praise Kane the First of Us, Praise the Guilds.
Sunrise on Triton. Matins.
Your team has been assembled by Father Francisco of Special Circumstances. The Guild Council has ordered a live team to investigate the loss of contact with the Guildship Tannhäuser. No one has dared attack a Guild Stepship in centuries. Special Circumstances are taking no chances. You go in, you establish... [click here for more]

A Modern Military Adventure for Basic Roleplaying
A Chinese nuclear submarine bearing a dozen missiles,each with a nuclear warhead, reported a major mechanical malfunction and would return to port. The ship is late. World governments receive a broadcast from the captain of the lost submarine, demanding that Japan, Taiwan, and South Korea surrender to the Peoples Republic of China by midnight --... [click here for more]

A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham.
The details of Mayan architecture, culture, epigraphy,... [click here for more]

The Mythic West
ACES HIGH is a mythical, western role-playing game where Davey Crockett exists along side The Man With No Name. The relationship, however, may be an uneasy one.
Violence is an everyday occurrence on the frontier of Civilization. Dust swirls around a crimson sun, reminding every one of their possible success, telling them of their mortality. Settlers make a grab for... [click here for more]

Welcome to New Mexico 1875! Land of Enchantment
Aces High: New Mexico, Dark Days in the Land of Enchantment, is a companion book for Chaosium‘s Aces High BRP supplement. Aces High: New Mexico is split into two sections; the first section is concerned with historical, geographical and societal issues that will allow the Master to explore... [click here for more]

Memories of a Past Better Left Forgotten…"Discover the secret history of the earliest days of the war: a tale of murder, greed, and deceit, where forbidden knowledge is more highly prized than a man’s life (or his sanity); the quest for an ancient artefact of immense power; the race against the occult forces of the German High Command and even against time itself…”... [click here for more]

The Achtung! Cthulhu GM Screen PDF provides both front facing artwork and GM facing pages of tables. Designed for use with the customisable portrait format US Letter size GM screen you will receive PDF's of Achtung! Cthulhu rules summaries and useful tables for both Call of Cthulhu and Savage Worlds systems with both printer friendly (no background) and full colour versions. ... [click here for more]

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.
Discover the secret history of the war beyond Western Europe: a land of great antiquity, steeped in legend; a fiery cauldron of political and occult intrigue where the heat is as much your enemy as any man with a gun; and a formidable wilderness... [click here for more]

HORROR STALKS THE STEPPES!
Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.
Discover the secret history of the war in Russia: a vast land under the thumb of a brutal regime; a downtrodden yet determined population who have seen many horrors, not all of them of man’s... [click here for more]

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.
Discover the secret history of the war beyond Europe: tales of heroic struggles in the Far East and the Pacific Islands; the re-emergence of archaic evils deep within an ancient land; the terrors of jungle warfare, where humans are not the only... [click here for more]

What Lurks Beneath The Waves?This is the Revised edition brought up to date for use with the Achtung! Cthulhu Investigator's and Keeper's Guides
Achtung! Cthulhu brings you a wartime CALL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!... [click here for more]

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. Evil Never Dies... It Evolves Discover the secret history of the war that may (or may not) have happened: a time of strangely enhanced soldiers, more machine than man; a twisted future-past of occult and technological development and... [click here for more]

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's.
Discover the secret history of World War Two: stories of amazing heroism, in which stalwart... [click here for more]

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure!
Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow... [click here for more]

THIS WAY MADNESS LIES...Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!
Kontamination is a standalone adventure for both hardened Achtung! Cthulhu veterans and newcomers alike, set in late 1944... [click here for more]

The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two... [click here for more]

No wartime Keeper or GM should be without these form-fillable secret documents, orders and telegrams for both Allied and Axis forces. Includes seven types of Allied and Third Reich telegrams as well as generic Top Secret, Black Sun, Nachtwolfe, Section M, Majestic and Third Reich documents.
Bring your adventures to thrilling life today!
Originally designed for: Achtung! Cthulhu -... [click here for more]

"Winner of two 2015 Silver ENnie awards for Best Monster/Adversary and Best Cover."
Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.
Discover the mightiest terrors of the Mythos: the Great Old Ones, the Outer Gods, and their foul servitors and cultists; the spells... [click here for more]

Wartime roleplaying……with tentacles!
Achtung! Cthulhu brings you a two-fisted wartime CALL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!
Three Kings is the first in a series of standalone adventure supplements... [click here for more]

Wartime roleplaying…with tentacles!PLEASE NOTE THIS IS THE REVISED & UPDATE VERSION OF THREE KINGS WHICH REQUIRES THE ACHTUNG! CTHULHU KEEPERS & INVESTIGATOR'S GUIDEIF YOU DO NOT OWN THESE YOU CAN PURCHASE THE STAND ALONE VERSIONS OF THREE KINGS FOR CALL OF CTHULHU OR SAVAGE WORLDS
Achtung! Cthulhu brings you a two-fisted... [click here for more]