Stardock announces that Sins of a Solar Empire: Rebellion is smashing all the company's previous sales records. They offer some details on this, including some praise for the impact of sales on Steam, clearly putting the rivalry over once having owned the competing Impulse service in the rearview:

The company has sold more than 100,000 copies digitally to date of Rebellion

The company’s internal projections factored in a large “cannibalization” percentage of its own direct sales through its web site and sales from its former digital distribution platform Impulse (now owned and operated by GameStop.)

Sale stats showed that Steam sales did NOT cannibalize those sales

Steam sales instead replaced what Stardock has usually seen via sell-in at retail

And that is in my experience that the user’s pc is inadequate to handle those larger maps and long drawn out games.

Congratulations for you. Your experience means jack shit to the hundreds of individuals who have echoes these issues in the dozens of threads started in the Stardock forums about this issue. Ironclad (I got it right lest you try being a diversionary douche again) has even acknowledged the goddamn issue themselves!.

You're continuing harping on peoples' hardware only proves your ignorance (which is obviously willful at this point) about the actual issue. The highest end hardware in the world does not make a difference if the engine itself is bottlenecked by only being able to use one core of your cpu, which has been pointed out several times but you refuse to listen.

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.” - Mahatma Gandhi