Where XXX is "DDS" for working with .DDS files, "WIC" for working with WIC-supported bitmap image formats such as .BMP, .JPG, .PNG, etc. or "TGA" for working with Targa Truvision files. Note that .TGA is supported by legacy D3DX and by DirectXTex, but not by WICTextureLoader or DirectXTK.

Note

There is another version of the Texconv sample with the DirectXTex library that uses DirectXMath with DXGI 1.2 support available on the Windows SDK Samples Code Gallery. It can be built using either Visual Studio 2012 or VS 2010 with the new Windows SDK. There is also a Windows Store app (a.k.a. Metro style app) version of the DDSTextureLoader there as well. The Windows SDK Samples Code Gallery version of DirectXTex can be made to run on Windows Vista and WIndows 7 by adding _WIN32_WINNT=0x0600 to the Preprocessor Definitions.

Update: DirectXTex is now hosted on CodePlex and GitHub. The latest version of the library, documentation, notes on future work, release history, and other information is now available there.