Pirates of the Caribbean Online is a free to play MMORPG by Disney following the adventures of Capt. Jack sparrow so it closley ties in with the movie. But one thing is important to know if your planning on playing this game. Pirates of the Caribbean is meant for the younger aged like 10-13rs old and since the system requirements are very low

dont expect too much on visuals. But it also means anyone can play the game. There is also a subscription plan if you want to remove the screen ads and gain access to stronger weapons you have to pay $4.95 for the first month and $9.95 per month thereafter

Game play begins by selecting the gender and look of your pirate. There are no racial choices or classes. Name selection involves using a pirate name generator that gives you names like Jade Callehawk (my wife's moniker) or John Blackdeck. Alternately, you can submit your own name for approval, but this causes a slight delay before you can play. Later on when you get a ship, you'll see the same naming rules apply.

You fittingly began your life as a pirate in jail. None other than Cap'n Jack Sparrow will help you break out and give you the hook up with a connection to get a sword. From there, you'll transport to the starting area where you'll go through a pretty nice tutorial. You'll learn the arts of sword fighting, hone your skills on fighting with a gun, gain insight on how to use voodoo magic, and even practice commanding a ship. The game does a good job of providing on-screen illustrations to accompany the instructions you'll receive.

While your first instinct may be to turn combat into a mouse-click spam marathon, it's actually a little deeper than that. The first basic special combat move you learn involves clicking once to start the attack and then clicking once again in the apex of the back swing to perform the special move. It took me a while to get down the timing for this little maneuver because I had to battle my assumption that the best way to fight was to constantly click the mouse until everything died

Once you've gotten the basics, you're ready to live the pirate's life to the fullest. On land, this involves conducting a series of quests, most of the kill x sphincter beetles variety. The enemies range from undead to henchmen of the East India Trading Company. All die without blood and gore, so it's very young person safe. At sea, you can fight with other ships. This is the area of the game that best lends itself to multiplayer, as one player navigates the ship while others attack the opponents.

Levels in Pirates Online are labeled as notoriety. The more monsters you slay, the more notorious you become. It fits the lore just fine. New levels of notoriety come with new combat skills, but the treadmill really slows down over level 10.

If you're tired of fighting, you can always join in some friendly games of cards. I didn't play around with this diversion, so I cannot honestly say how fun it is. If nothing else, it serves as a break in the action or a good way to kill a small amount of time on short playing sessions.