Revive Orb is a consumable that spawns a circling orb vortex, which takes a consistent 10 seconds and returns the player to 50% health at their current location. The applied effect Revive Sickness does not affect health or movement but prevents leaving combat for 60 seconds. When defeated, if you have an orb in inventory, you will receive a UI option to "Consume a Revive Orb" alongside the usual "Return to Waypoint" option.

With the September 20th, 2016 update, the previous effect, Revive sickness, was replaced by Revive Sickness. The ghostly caretaker was replaced by a circling vortex, and the option to consume the item was added alongside the usual return-to-waypoint UI option that appears upon defeat.