Session 2: “SCENE BUILDING#1″

Martin Huisman covered user interface aspects on the node network in this session, and he covered step by step scene building. During this session a scene was built from scratch using a World-Machine 2 based heightfield.

Level: The level was aimed at intermediate to advanced users.

It demonstrated how to understand the rules which apply to the node network and how to make the best use of them, as well as how to avoid common mistakes!

Session 3: CLOUDS TUTORIAL”

1 – How to go from the default skies and clouds to some realistic looking cumulus clouds
2 – How to make a monster cumulonimbus clouds and make it look real! (The last part is the hard part, but I will tell you all the tricks)
3 – if time permits: The secret sauce for amazing sunsets!

Session 4: “SCENE BUILDING #2″

Martin Huisman continued his tuition on the user interface aspects on the node network in this session.