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I am very boring and conservative compared to the grander imaginations on display above, but give me an ARPG that combines the driving sense of purpose that comes from Din's Curse with the flash and polish of Diablo 3. I could be playing that for a very long time.

Baldur's Gate/2 with IWD2. The original Bhaalspawn saga in beautiful, beautiful 3.5E. There was actually a fan project to do that but it got dropped.

Metro 2033 with STALKER. I am thinking keep the game in the metro, but make it mostly freeroam. Would be awesome and realistically quite doable, I think between Metro 2033 and 2034 they have enough tunnels to connect most major stations already.

I am very boring and conservative compared to the grander imaginations on display above, but give me an ARPG that combines the driving sense of purpose that comes from Din's Curse with the flash and polish of Diablo 3. I could be playing that for a very long time.

I'd agree with this, although I'd probably make it more like Depths of Peril than Din's Curse. It's weird that by far the most exciting ideas in diablolikes are in Soldak's games, but these ideas are completely ignored by everyone else in the genre.

I'd agree with this, although I'd probably make it more like Depths of Peril than Din's Curse. It's weird that by far the most exciting ideas in diablolikes are in Soldak's games, but these ideas are completely ignored by everyone else in the genre.

how about Diablo 2 x Fallout 2? the combat, leveling, loot of D2 mixed with the story, perks, conversation trees and setting of Fallout 2.