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v3rgEz writes “After the ACLU’s Christopher Soghoian highlighted NSA programs listed on LinkedIn, Jason Gulledge filed a request for details about the program — and turned up lucky. The NSA released 7 pages of database descriptions of its ANCHORY program, an open-source intelligence data gathering effort. The NSA’s FOIA office said it would pony up more, but only if Gulledge could prove he was requesting the documents as part of a news gathering (more…)

Andrew Smith writes “The UK taxman (HM Revenue & Customs) is reportedly using a stolen list of bank details to pursue wealthy individuals with off-shore accounts. The list was stolen by an employee of HSBC, and gave details of the bank’s customers with money in Swiss accounts. The bank employee fled to France, and the authorities there passed the details on to the UK tax collection agency.”

E3 kicked off today, and Microsoft took advantage of its early keynote presentation to show off a ton of new games and features for the Xbox 360. The biggest news for the very near future is that they’re releasing a smaller, revamped version of the console, with immediate availability. It’s black, it comes with a 250GB HDD and built-in 802.11n Wi-Fi support, and it’s priced at $299. Microsoft also put a release date on Kinect, the motion control scheme (more…)

Ubisoft has dropped a few shadowy details about their upcoming Assassin’s Creed: Brotherhood, following on the heels of the launch of a new teaser site for Ubisoft’s next iteration of their action-stealth franchise.

Barence writes “Microsoft is planning to make Windows 8 a 128-bit operating system, according to details leaked from the software giant’s Research department. The discovery came to light after Microsoft Research employee Robert Morgan carelessly left details of his work on the social-networking site LinkedIn. His page read: ‘Working in high-security department for research and development involving strategic planning for medium and long-term projects. (more…)

eldavojohn writes “OnLive is a new cloud gaming service that is in beta testing. While it might sound like nothing more than corporate buzzwords creeping over into the gaming world, a new video reveals how the CEO claims his service will work. Perlman explains OnLive’s solution to the video game compression problem and talks about the ’80 ms latency budget.’ It’s pretty interesting to listen to him figure out this budget and where the “costs” come (more…)