probably wrong game version I'd guess. This requires 1.24b or higher to play. Alternatively the path is too long. wc3 only recognizes up to 255 string length I think. If the name of your programs/wc3 folder/maps/MFOmap is longer it won't show up.

As a sidenote: the PE concept presented here got another update, some areas were changed according to feedback. Panthers are back, but they're regularely buildable in the Panzerjäger Command. They require the Panzer IV upgrade and Marder III upgrade aswell as both buildings.
The Panzer IV long barrel upgrade is also connected to building the Panzerjger Command.

Campaigns are independent from skirmish for the most part.and since most pe vehicles were buffed the Campaigns become easier. So, no worries. Just like the Usa campaign is playable after the numerous changes from 1.00 to 2.700.

One has a top mg and can camouflage, has better sight and is a call in for mp only, the other has better hitpoints and an overall better gun and no mg. So, which one is better? Idk. The question is pretty pointless tbh. But I guess you already know that yourself...

Oh and about the Bloodelf workers: the icon is sort of hardcoded to the race, so if I change the human peasant to another icon the normal human workers will also have this idle picture. The only alternative would be to use a "neutral" icon for them, like a pickaxe for example. Idk if that's better though.

The Bloodmage is intended to be the same as in TFT. I'm preparing a hero update for Human, but I try to avoid changing existing stuff as much as possible. At least for now.

Thing is that there was no patch for a couple of years for CoH at all, and it's pretty clear that the current 2.700 isn't really to be considered as balanced. That's why EF steps into the direction to overtake the patching process for vCoH.