Hello. I'm after my first Small World game, and when we played, immortality seemed like something really, really powerful. We've concluded that it probably means that it works only once per turn (i. e. every time the first conquest of said race does not bring casualties), but now that I look at it, it seems to work all the time. Does it, or am I trippin'? It looks really, really powerful with, say, Iron Dwarves (and their silver hammers). Are you sure it's counterable?

Hello. I'm after my first Small World game, and when we played, immortality seemed like something really, really powerful. We've concluded that it probably means that it works only once per turn (i. e. every time the first conquest of said race does not bring casualties), but now that I look at it, it seems to work all the time. Does it, or am I trippin'? It looks really, really powerful with, say, Iron Dwarves (and their silver hammers). Are you sure it's counterable?

It is. It's the same power as the Elves'. It can seem powerful but don't forget that it doesn't protect you from agressive powers like Commando which make you lose a lot of regions, immortal or not. Sure it works better with some races, but still, it's no bonus VPs, no superior strength...

Like blaxnlion said, the power works every turn. Part of the beauty of this game is that you have to figure out strategies to battle some of the better combinations. If you see someone with Immortal, you might want to target them and prevent them from holding too much land...so that even though they have tokens in their hand, it's hard to get any coins.

Eeeeexactly. Part of the problem with the Elves is that you actually struggle to generate coins. You don't lose troops, so you never really have to decline, but you actually really struggle to get enough VP to win. Unless people don't attack you, you have 2-4 regions, which will generate anywhere from 2-8 coins a turn (generally speaking). 8 coins per turn is rarely enough to win a game.
Same deal with immortal. You don't have an 'accelerator' kind of coin growth. You have a limited number of elf-like tokens that often struggle to generate enough coins, even though they can be an absolute menace.