I've got little to no experience with untwinked play, so unlike on bnet - I actually have to save gems and runes and jewels because I'll never know when I might need them...

On that note, anyone have basic rules of thumb to follow? I have a million chips and flaws that I'm not sure if I should cube up, or if I should be keeping at all, the same with jewels. Runes aren't an issue too much, though.

Most people only keep Standard, Flawless, and cube to perfect. Some don't even bother with standard gems.

In terms of runes, lots of people pick up every one, and a few keep only Ral + or Sol+.

Jewels are generally kept for crafting, or if they have good mods (Resist all, FHR, Lower Reqs, ED). I keep all jewels - I find they accumulate slower than crafting runes/pgems, especially when I hell-forge rush. I only keep standard gems or higher, and all runes.

Remember you need chippies and flawed gems a lot if you want to cube up your runes. Personally, I always keep my chipped and flawed gems for that purpose since it takes a lot of them to get perfect gems and you get stuck with tons of thuls/amns after a few countess runs unless you have some chipped topaz/amethyst to get to the higher runes (very nice to get some hels for unsocketing etc.)

Remember you need chippies and flawed gems a lot if you want to cube up your runes. Personally, I always keep my chipped and flawed gems for that purpose since it takes a lot of them to get perfect gems and you get stuck with tons of thuls/amns after a few countess runs unless you have some chipped topaz/amethyst to get to the higher runes (very nice to get some hels for unsocketing etc.)

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QFT.

I recently ran through better than 50 chipped topaz cubing Thuls to Amns for a trafe in the SPTF. I still ended up short of what I needed. Generally, I think it's better to wait to cube stuff up until you need it. I do make an exception for flawless-> pgems, since I know that I'm not going to need many (if any? we'll see) for cubing runes, and I do want pgems for charm rerolling.

What I do is pick up a bunch of gems as I quest through A1/A2 normal. Once a higher grade starts to drop regularly, I mule the lower grade gems into my "imperfect gems" stash. Repeat until you're only picking up flawless gems, and cube those to perfect.

I keep about 10-15 chippies at any given moment (in an atma stash) for cubing runes and such, as well as ~5 flawed. Everything else I cube up. In the early game (before you get the cube) I sometimes vendor chippies to make room in my stash, as I hate constantly fighting to find room for things (or having to keep things I want to mule off on the ground in town).

Runes, I keep ~10 El, Eld, and Tir. The rest I cube up to Nef. After that I generally keep everything as is, unless I need a particular rune, and I will occasionally cube higher runes to garner more crafting or oft-used runes.

Jewels I keep usable items in a socketing stash, and junk jewels in a crafting stash.

After I'm certain that my untwinked characters no longer have a need for chippies (e.g. I won't need them to cube-spawn a cruel elite weapon); I like to use them to reroll junky magic wands/scepters/staves. Each reroll has a very good chance of turning a worthless item into 35K vendor gold.

After I'm certain that my untwinked characters no longer have a need for chippies (e.g. I won't need them to cube-spawn a cruel elite weapon); I like to use them to reroll junky magic wands/scepters/staves. Each reroll has a very good chance of turning a worthless item into 35K vendor gold.

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IW, please forgive my newbie question here, but aren't the prefixes "Warrior's" or "Massive" the best %ED modifiers you can get with the chip recipe?

IW, please forgive my newbie question here, but aren't the prefixes "Warrior's" or "Massive" the best %ED modifiers you can get with the chip recipe?

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No, it depends on the weapon type. Or more accurately, it's ilvl (which is 25 after a chip reroll.) I have scored multiple elite cruels with chippie rerolls, for example hydra bows and war pikes, each with two sockets. However, a thresher can only spawn Ferocious IIRC. There's a link explaining this but I don't have it handy, sorry.