Tuesday, October 26, 2010

It was James's birthday not long ago, and for once I had it all figured out: the restaurant, my outfit, his present... I had everything but wrapping paper!I found a pad of craft paper laying around at work and I had roughly 30 minutes to come up with something worthy of the occasion. Easy, right?So I began drawing - a dinosaur, a car, a snake, an egg - and then I thought "what if I write down the names of these things?". That's when the game was born. I filled the page with whatever went through my mind, and wrote the descriptions. James would have to match every name to a corresponding picture before he could open his present.And it really worked! It was so much fun to watch him do this (and to get totally bogged down at "bomb"), more fun than seeing him open the actual gift!

Anyway, this reminded me that often external limitations allow for true creative freedom, and that constraints should be embraced and trusted.

ABOUT ME

I'm a Bulgarian-born, Canadian-raised artist, currently working as a Character Art Director at Pixar. I've contributed to Toy Story 3, Newt, Day and Night, La Luna, Monsters University and now something new.
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Copyright Daniela Strijleva 2007-2012.