When working with a Ray trace Rendering Engine such as V-Ray, there are certain core…fundamentals of Ray tracing technology that we--or more specifically our work--…will benefit from understanding.…The five videos in this chapter will help us understand some critical rendering…concepts as they apply to the V-Ray renderer.…Specifically, we will be looking at Image Sampling, Subdivisions,…the DMC Sampler, and Color Mapping.…In this particular video, we're going to focus for a few minutes on the first…concept on our list, which is of, course, Image Sampling.…

The natural question to start with, of course, would be, what is Image Sampling?…Well, when we talk about the Image Sampling process, we are really talking about…the Ray trace Rendering process itself.…That is, the process of constructing a final rendered 2D image from the…information collected out of our authored 3D environment.…Now in order to collect all of the relevant information found in our…environment, that is, geometric shapes, material types, the light and shadow…

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3/8/2012

This course introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools, such as irradiance mapping, fur and hair textures and shaders, and stereoscopic 3D rendering. The course covers critical concepts such as creating basic materials, image sampling, color mapping, subdivs, and lighting, as well as the Render Elements, RT, and physical rendering workflows in V-Ray. Exercise files are included with the course.