June 2, 2011, 8:53 am
Steve Forde, Adobe product manager for After Effects, shares a tip for object removal using the Warp Stabilizer options for Synthesize Edges as a pseudo content-aware fill in After Effects.

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May 24, 2019, 5:54 am
Join Sound Devices as they present the new Scorpio premium portable mixer-recorder! You will be taken through the layout, key features and workflow as Sound Devices showcases the most powerful product they have ever designed.

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May 24, 2019, 5:54 am
The Morning Watch is a recurring feature that highlights a handful of noteworthy videos from around the web. They could be video essays, fanmade productions, featurettes, short films, hilarious sketches, or just anything that has to do with our favorite movies and TV shows.

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May 24, 2019, 5:54 am
Whatever you think of Jar Jar Binks – the fully computer-generated Gungan played by Ahmed Best and crafted by ILM for The Phantom Menace – he was a game-changer in visual effects. It was, essentially, the first main CG character in a feature film, one brought to life by Best performing on set with the other actors and via motion capture.

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May 23, 2019, 12:26 pm
In 2016, Matt Aitken explained the work of Weta Digital on INDEPENDENCE DAY: RESURGENCE. He then worked on AVENGERS: INFINITY WAR. He speaks to us today about his work on AVENGERS: ENDGAME with Sidney Kombo-Kintombo (Animation Supervisor) and Gerardo Aguilera (FX Supervisor).

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May 23, 2019, 12:26 pm
Does the new object removal tool in DaVinci Resolve 16 live up to expectations, and is it anything like Adobe’s Content Aware Fill? Lewis McGregor with PremiumBeat took at look at it (still in beta) and got mixed results. You be the judge.

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May 23, 2019, 8:19 am
At NAB this year on the Avid blog sound designer Will Files presented a 28 minute tutorial in which he went through in detail on how he built the sound of the creature Venom in the film of the same name.

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May 23, 2019, 8:19 am
You might have heard or read over the years about the very fun Phantom Menace factoid that salt was used to make the waterfalls seen spilling out underneath the city of Theed. And…it’s of course true; salt was filmed by ILM for waterfall elements and then composited along with Theed building and landscape miniatures and CG and matte painted elements to form the final shots.

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May 22, 2019, 4:55 am
Planning shots out before you shoot them for real is not a new concept, and it also wasn’t necessarily new around the time George Lucas set out to make Star Wars: Episode I – The Phantom Menace (which is currently celebrating its 20th anniversary), but utilizing then-new digital tools to help craft video animatics was a large part of making the film, and lay the groundwork for a whole-hearted adoption of previs on the subsequent prequels and other films, even spawning a number of individual previs companies itself.