India in ETW?

India in ETW?

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Posts: 604

Mar 6 09 3:17 PM

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Due to the useless idiot currently sitting on my desk not having a good enough graphics card to run ETW, i am left until next week until i am able to play ETW.
But i cannot wait any longer to find out about my beloved India.

1. What factions are playable or have lands in India?

2. Can i see some screenshots of native Indian (not native american) units, eg marathas.

3. What are they like in battle, is there a noticable difference in their AI than the european factions?

4. Is the tech tree any good? What are their technological restricions like?

5. Are there any famous Indian historical characters or fantasy things

6. Do they speak Indian on the battlefield and campaign map, or in a stereotypical Indian accent?

1. maratha is the only Indian faction playable.
2.-
3.havent played them enough to give an opinion.
4.same as above.
5. you should get famous Gentlemen,when you build some schools,coleges etc.
6.on the battlefield as far as im aware they are speaking Indian. its definitely not English.
hope it helps a bit.

I can't answer all of these, but I think you would be well served to do a little looking around for yourself ( at least at the faction list, christ! )...
however, from what I've seen I can answer a few of these. Keep in mind I haven't got my copy yet, just going off my knowledge from the forums and
screenies.

1. Marathas Confederacy are playable and have lands in India. Mughals are not playable at the moment but will probably be modded in when the tools are
released. I'm not sure if Portugal/England have holdings there at the start but I suspect that they do not.

2. There are screenshots of this game everywhere. Look at the IGN review, for example.

3. I have heard that Marathas are quite powerful in battle, one AAR I have read has him conquering India and Persia all the way out to the Ottomans, as well as
taking Portugal and winning the long version of the campaign in 30 turns. ELEPHANTS!

4. They have a fantastic tech tree, and by spamming schools and gentlemen across India you can near max out the tech tree except for Navy.. also form that AAR.

5. No idea, but I doubt it.

6. No idea, but probably.

Hope that helps, search the forums for a Marathas AAR by AviramG for more info..

1) Marathas are playable and hold 2 regions initially. The Mughal are not playable and hold a number of regions in the north. A small faction called Mysore
(Not playable) hold a single region. Portugal holds a small region, and the United Provinces hold the island to the South.

2) Don't have any, sorry.

3) Not really played them long enough to judge.

4) It's the same as all the other factions, I believe.

5) No idea, but I don't know much about India.

6) They do speak Indian - at least they appear too. Not speaking Indian myself, I can't say if it's accurate or not :)

Well Marathas were the first faction I played and I now control the whole continant, i reckon I have quite a good perspective on them:

1) As its already been said, only Marathas playable on the mainland, they hold the provinces of Bijapur and Carnatica, the Dutch start out with the island
province of Ceylon.
Mysore is between the Marathas' provinces and Portugal has the port of Goa, the Mughals control all the other provinces in the theater, except the very
edge which is Persian. (also marathas start out at war with the mughals and with a couple of good armies on the border so its possible to take at least two
mughal provinces very quickley)

2) sorry don't have any photos, they look awesome though

3)Marathas are pretty good, if you have the SF edition, Ghoorkas are availablein Kashmire once you get it from the Mughals, plus there's elephants which
are very handy!

4) tech tree is the same for all factions, but every time I've played so far i end up with a different combination of techs, no restrictions for being a
native faction, i was able to take out Portugal's province pretty quickly

5) I don't know too much about Indian history, but the starting leader/government as well as generals and agents have been historically correct in the
other factions i think so i assume its the same here

6) All the major factions speak their own language! So when your ordering your units around, they speak in their native language

kit wrote:
Well Marathas were the first faction I played and I now control the whole continant, i reckon I have quite a good perspective on them:

1) As its already been said, only Marathas playable on the mainland, they hold the provinces of Bijapur and Carnatica, the Dutch start out with the island
province of Ceylon.
Mysore is between the Marathas' provinces and Portugal has the port of Goa, the Mughals control all the other provinces in the theater, except the very
edge which is Persian. (also marathas start out at war with the mughals and with a couple of good armies on the border so its possible to take at least two
mughal provinces very quickley)

2) sorry don't have any photos, they look awesome though

3)Marathas are pretty good, if you have the SF edition, Ghoorkas are availablein Kashmire once you get it from the Mughals, plus there's elephants which
are very handy!

4) tech tree is the same for all factions, but every time I've played so far i end up with a different combination of techs, no restrictions for being a
native faction, i was able to take out Portugal's province pretty quickly

5) I don't know too much about Indian history, but the starting leader/government as well as generals and agents have been historically correct in the
other factions i think so i assume its the same here

6) All the major factions speak their own language! So when your ordering your units around, they speak in their native language