I dunno. No one reads all of these comments anyway. But I'm just disappointed with Ahearn's style. Does seem a bit jaded. But I spose you have to be when you're writing for the "hardcore" crowd. I like to think I am, I've been avidly playing games for a long time...

...and I think I'm sick of reviews skipping over how "fun" a game is by instead knocking it down points for "anti-aliasing" issues and "the character models aren't as good as they could be." And who are you to say that it doesn't capture what it feels like to do parkour? Unless that's part of your resume you don't seem qualified to make such assertions. I've heard from lots of parkour-ers that it's damn accurate. And the sound was fantastic, most every other review I've read has stated that. Granted, an 8 on sound is decent, but I'm loving the soundtrack, ambience, and sound effects.

Maybe I'm just jaded. This was one of the few demos that has captivated me in some time. Played it for hours.

I think this is probably a fair review. I was so hooked by the demo and I'm still really looking foreward to playing it, but the scores are all pretty good. The score that brought it down was the 5 for lasting appeal, and you can't do anything about a short campaign. I won't be buying it, but I think it will certainly be a great rental.

First off, eat my ass. Secondly, I love IGN for their coverage of games, news, boards, and guides. Lately though, their reviews just seem more and more off the mark. Unlike the fanboy that you probably are, I don't have to love every aspect of something to enjoy it (i.e. Xbox360, IGN, etc...). So go ahead and pull your nose out of IGN's ass.

While there are improvements that can be made in a sequal (open world) what was on offer here is still something entirely new, challanging, fun and oh so pretty.

My biggest gripe is the cutscenes, I don't mind the change of art style so much but they are just badly animated. While the in-game animations like the blonde Celeste from your training mission/demo are the best I've ever seen...why not use in-engine cutscenes when it looks that good?

"Lasting Appeal
After beating the super-short campaign mode there really isn’t much to do unless you’re into shaving seconds off of your trial times."

Ha ha, I'm getting it because I like "Shaving seconds" off of my time trial times. It's a game about parkour. Which means, your supposed to use your environment as effectively as possible. In this cause, that means speed. SO WHY THE HELL WOULDN'T TIME TRIALS LAST?!

seriously, I bet the UK review got a higher score just because they know what the game is based on!

I agree, they should have used the in game engine for cutscenes atleast. I understand that the rendered quality from the commercial would be more costly for all the cutscenes, but the in game engine atleast is far better than the Flash/vector style the used instead. It would be find for unlockable back story bits, but seeing as the game uses this whole seamless movement concept, story cutscenes that look exactly like the game would only add to that effect. instead the effectively pull you out of the game.

Having seen some of the other reviews posted online, so I'd have to say that Nate is on the fringe of the reviews on this game. Other editors have stated that It's rather impressive as to how they are able to find alternate routes to their goal. Maybe Nate just isn't a creative thinker....

Why do alot of these companies hype these games and then when time comes for a review they just give an average score. They should know how the game is coming along from when they hyped up the games. The demo to me was great. I would give it an 8.5 based on the demo. I will still pick this up.

@locos85
Ign didn't actually hype mirrors edge very much, they had previews every now and then but they focus more on the games they are sure will be good, like when gow2 was coming out they had played it and knew it was awesome so they made a ton of previews and articles for it

Totally a renter. Would buy it if it were longer or had a multiplayer race mode rather than just time trials. Nate's statements about the game are really similar what I've read from other reviews and almost word for word the same as the gametrailers.com review.

Why do alot of these companies hype these games and then when time comes for a review they just give an average score. They should know how the game is coming along from when they hyped up the games. The demo to me was great. I would give it an 8.5 based on the demo. I will still pick this up.
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Because that's how they keep us coming back to the site. They obviously do know when a game's gonna suck but even if it does they'll spend months writing, 'Wow this game is going to be amazing, keep checking back for updates'. There's also the fact that honest previewers wouldn't get quite as many exclusives or hands on sessions of unfinished games. The bottom line is that you should never ever ever trust any opinion given in a preview.

This game really reminds me of the way IGN did the force unleashed. hype the crap out of it, give it a bunch of previews where they seem unable to find any of the problems they do in the review, and give a score in the 7 range.

Hi I posted this on the review page and these are my thoughts on the ign review "I think this game may seem a little strange to the american reviewer as the game lacks the usual bald space marine **** eroticsm that most american games usually contain ,and is not a sequel so will not sell well ,the developers should have called it mirrors edge 2 for an instantly better review ,any how i personally would rather play something trying to be a bit different like a videogame "run lola run"than play the umpteenth rehash of aliens played out entirely in a grey monochrome and with the added bonus of homophobic/racist multiplayer modes ,peace ,miike" I would also like to point out that yes this is a bit of a xenophobic view point, but get over it you know it's true that most games seem to be targeted to the 18/25 year old male violence obsessed demographic ,while not wholly american as we have the same type of people in europe ,I personally believe that games that veer away from the norm to be the best way for gaming to gain acceptance in the mainstream media ,and for it to avert another 1982 style crash by appealing to a wider audience ,I pesonally am very bored with the current trend of fetishising war that most developers seem to think we as gamer hanker for ,I think that ea should be applauded for their brave desicion to try something new ,peace ,miike

The game got a lot of positive hype because it LOOKED like it would be really interesting, and there was a lot of ambition behind the project. But we all know that good intentions and good art design don't always equal a good game. Some games look better then they actually turn out to be, when you're just watching someone else play the best 10 minutes of it.

And this is a 7.3 we're talking about here... you can often spot a complete turd of a game from miles away, but the difference between a 7.3 and a 9.5 is almost impossible to discern until you actually play it.

Meanwhile, if a game DID look bad and IGN called it out as such, people would complain about them bashing it without playing it. Pre-release coverage is all about the benefit of the doubt.

Actually youre partly right Mahesuan. You shouldnt take someones opinion as an indicator if a games good or bad. its an opinion. BUT you should also take in to account their opinion as well because itll give you a clue as to how the game will turn out. Sure they loved the game YET those were based off short play times and demoes. it was not an indication that the game was going to be awesome overall. Who knows maybe the games sucks on the 2nd half of the game they didnt play. plus notice a lot of what he says entails that the game gets tedious and linear. how can you base your score 8.5 (I know it isnt you who said that but i dono who did lol) off of a demo when the game is around 6 hours. who knows. you might think the same thing. AND AND AND you should read a preview to see how the gameplay is, graphics, controls, etc etc. thats what a preview is. it doesnt and shouldnt give you an indication of its final score. it does tell you if a game will suck (anything below a 6) or not (anything above a 6). haha peace

This reviewer clearly has some sort of bias, first with the bizarre unrelated esurance comment, then with the overstated opinion about making the game "open-world." This was never the intent of the game's creators and in fact they stated their personal preference of linear games in the HL2 vein.

"And the fact that we could've gone open world, we could've made a game that felt very open, but we went for a more linear story, and we went for a more level-based game -- and the reason for that was that we wanted to pack as much action in as we could.
As soon as we'd have gone open world, I think that would've watered it down. So I think that was one learning, in the fact that a lot of people think, nowadays, that open world's the way to go, and it's the next-gen thing -- I don't think I believe it is.
It's clearly right for some games, absolutely, but you can actually get a lot more in, at times, in more of a level-based [game]. "
http://www.gamasutra.com/view/feature/3843/the_philosophy_of_faith_a_.php?page=3

i played that god awful piece of trash devilmaycry 2 and i remember at the time the reviews where not that unfavourable in most of the official mags, only edge and a couple others mentioned that it was utter tripe ,and i think history will look back and feel the same about devilmaycry 4 ,but from what i have seen of mirrors edge it seems perfectly entertaining ,the joke about calling it no 2 was in reference to the reviews of things like "gears of war 2" "halo3" and resistance 2 (which i have yet to play but looks boring )which seem to get great reviews but seem to come out after a year of the original being released and are usually nothing more than expansion packs flogged to idiots at full price ,

Darth Mike Amen brother totally agree with you funny how something like gers of war 2 gets 9.5 and I dont think gears is even that good of a game. They gave GTAIV a perfect 10 and they brought nothing new to the table same old repeatative missions for like the last 4 games. Hats off for Dice bringing something new to the table and hoping to see it continue.

This is a definite must buy for me. I downloaded the demo on XBL and literally played through it 10 times. I enjoyed it that much. I think the linear structure is a good choice because it causes the running to flow in a way it couldn't in a truly open world game. I am so happy that EA is opening up their sizable pocketbooks to bankroll some truly original products.

I still find it funny how original concepts always get knocked but stale games like GTA IV get perfect scores. Something's not right when that happens. I will still get this game tomorrow but I know many people will refrain from playing this game because of the 7.4 score.