LunchTimeWaster: Thomas Was Alone

Thomas Was Alone is an ultra minimalist puzzle platformer: part Head Over Heels, part Braid. It was created in less than 24 hours by Mike Bithell, a designer at Blitz Games. It's endlessly inventive and does an incredible job of stretching simple mechanics to their natural conclusion. It feels as inventive as any game I've played this year, yet features the most simple, barely functional aesthetic imaginable.

Thomas Was Alone feels like gaming stripped back to the barest essentials, and it's testament to the quality on display that it remains incredible fun.