Welcome to Krynn, home of the Dragonlance setting!

What is Dragonlance?

According to Dragonlance author Margaret Weis, “Dragonlance is a story of love and friendship set against a backdrop of war.”

Dragonlance takes place on the shared world of Krynn, part of the Dungeons & Dragons multiverse. It is best known for being an epic high fantasy novel series set in the world of Krynn and popularized by Margaret Weis and Tracy Hickman’s Chronicles and Legends series. Several other authors have also contributed to the setting, creating well over 100 novels. Dragonlance has also had several tabletop RPG books, including the D&D 3.5 sourcebooks by Margaret Weis Productions.

The World of Krynn

The world of Krynn dates back to the Advanced Dungeons & Dragons 1st edition rules, first appearing in the DL series of modules. It continued as a game setting through the Advanced Dungeons and Dragons 2nd edition and Fifth Age products, which used the SAGA system. Margaret Weis Productions (formerly Sovereign Press) gained the license for several years to produce Dragonlance gaming products for the Dungeons & Dragons ver. 3.5 gaming system.

On the world of Krynn, the gods of Good and Evil war eternally, joined in battle by mortals and Krynn’s true children – the dragons. Wizards take the Test of High Sorcery, a rite of passage that leads to greater power. Knights of Solamnia quest for honor and serve as defenders against the forces of darkness. Heroes are found in ordinary people who fight for their homes and loved ones. As Dragonarmies seek to conquer the continent of Ansalon, there remains one hope – the fabled dragonlance.

Step into the Nexus

The Dragonlance Nexus serves as an unofficial fan site, complete with news, a product list, the Nexus’ D&D and Pathfinder rules, Lexicon wiki, podcast, and a section celebrating fandom. We are a site made “by the fans, for the fans.”

Grab your hoopaks, and step into the Nexus. The portal to adventure awaits!

Comments are closed.

Memorable Quotes

Kaz wondered where the kender was. The brave little creature had a tendency to forget that he could be captured or killed…