I was pretty sure all the roofs are made of black tiles when you actually get on the same level of elevation as them. I know thats the case for the police station in muldraugh, anyway. Had to lay down an extra 300 wooden flooring pieces because the roof had no texture, just solid black tiles.

The only disadvantage would be in real life, you would probably still get sick even if you did this with a hazmat suit and full face resperater. It's really unsanitary.
examples of bodies I've buried instead of burnt
previous survivors that I made bad choices with and got killed
that random zombie that walked up to my base carrying a fully repaired M249 and 3 extra belt mags, one of them half reloaded.
I tried to bury one of those guys who left a "bury me if you can" note on an annotated map for something to do, but his house was in the exact middle of the block I was Shepparding the dead ones to.

My performance is GOD AWFUL this patch, game stutters every 1-4 seconds for about, 8 seconds, I tried changing my settings around, here's what I found.
FPS framelock: I used to have this set to uncapped, but ever since this recent patch I get significantly better frames with this set to 244 instead.
That new UI frame limiter thing: Atleast an extra 8 frames a second when I turn this off.
It should be noted that my graphics card is an intel hd 4000 series, it has something like a little over 2 or 300 Megs of memory, which is obviously really terrible so I always have to run the game with compressed textures and 1x texture pack, now, you can blame my graphics card for having the processing power of a starchy vegetable on my lag all you want, it would even be a valid accusation to make, but my framerate literally got sliced in half from always over 30 unless a super big scary horde of dead heads is on my ass to always under 20 when I'm standing alone in an interior and somewhere between 5 and 13 when zombies start following me, and since the patch seems to be optimization based, thought I'd chip in one last time before I go out and buy a new computer made with modern parts.

Come on man, it's been 2 years, what have ya got to show us? I know you guys are busy with vehicles and especially multiplayer but what's the word on the new animations, how much progress is there, could it make it for a 2018 release?!?!?!?!?!

So, people with organized still have to press the transfer all button in order to get the extra storage space that the trait permits on car containers, I've seen this reported multiple times by other users and myself for like a lot of versions guys. Also, when I read mechanics for beginners, it didn't help at all. Everything was still a .6 of an xp. I saw that get reported awhile back too n I thought for surely it was fixed by now.

If you find a park ranger vehicle, a cop car, or a dasher elite in the really nice area near courtman medical, those cars are always almost 100% intact for almost every single part, with none of them being less than 60%. Also, based on the settings they chose for car spawns, I think this is intended.

NullPointerException everytime I go anywhere near down the back alley of courtman medical, there's some kinda fire going on down there and as soon as I drive to close to it that's when it happens. Maybe it's a one off, I'll go start some fires near running cars and see what happens.