Contents

TCG Rulings

Mentions in Other Rulings

OCG Rulings

After the effect of "Calming Magic" has resolved, players cannot Special Summon monsters and cannot choose to activate effects which Special Summon monsters.[1]

When "Giant Germ" is destroyed by battle, you inflict damage to the opponent, but you cannot Special Summon additional copies of "Giant Germ" from your Deck.[1]

Previously Official Rulings

These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11]

Last Turn: If a player's Life Points are reduced to zero during the special Battle Phase of "Last Turn", or afterwards during the normal course of the turn, then that player loses. Example: "Giant Germ" is Special Summoned by the turn player and is destroyed as a result of battle, and the opponent had 500 or fewer Life Points when activating "Last Turn".

Prohibition: If ... "Giant Germ" is on the field when declared by "Prohibition", when it is destroyed by battle and sent to the Graveyard its effect activates, but the Special Summoned ... "Giant Germ" "cannot be used", so their effects will not be applied when they are destroyed by battle and sent to the Graveyard.

References

↑ 1.01.1Konami FAQ: Please explain whether or not a player can activate an effect which Special Summons a monster while the effect of "Calming Magic" is being applied.