Flatline wrote on May 21, 2012, 15:48:I've put hours into the game and can count the number of real "fights" that were mildly interesting on one hand. I'm waiting for the fun to start. The only two reasons why I kept playing was that A: The plot never really "pauses" and it encourages you to keep playing and B: The loot drops turn you into a f*cking Skinner rat hitting the bar to get a food pellet. I actually feel kind of dirty after playing D3. I haven't had fun, I haven't been particularly entertained, but I kept playing it anyway.

Normal mode (level 1-30ish) is hold-your-hand-and-enjoy-the-story mode. You need to get at least to Nightmare for any sort of challenge, and it keeps upping the ante by the same degree for Hell and Inferno. There comes a point where the boss fights are easy peasy compared to random elite/champ encounters with combinations of special abilities that will require more effort than clicking and holding until they die. Come away from a fight with a group of Vortex/Plagueds or Jailer/Desecrator/Vampirics or Shielding/Invulnerable Minions/Molten/Arcane Enchanteds and tell me that wasn't at least "mildly interesting."

But if you don't find playing through the same game several times with the same character to get to the really rewarding parts, hunting for random loot, etc. particularly enjoyable, maybe classic ARPGs aren't for you.