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But for some reason, at night-time, the museum doesn't display the messages, even though it should. When the player runs into the event, it doesn't display the message or send them down; it just doesn't do anything. Nothing at all. The player passes the event and that's it.

What is wrong with the event? Did I misunderstand something?

Oh, and the other two pages are standard door events, but with this Conditional Switch turned on (left-hand side conditions):

Quote:

s:PBDayNight.isDay?(pbGetTimeNow) Is ON during the day (i.e. between 6am and 8pm), and OFF if it is not (i.e. during the night).

The page order. The page with the condition must be the last one. The RPG Maker XP checks the pages with conditions backward (first is the last page) and when the event match the conditions the page runs. If you have a page with no condition, this page is ran when checked in RPG Maker XP. If none page match the conditions nothing is ran.

When I says "runs" I mean activates by it trigger condition (Action Button, Player Touch, Autorun, etc...).

The page order. The page with the condition must be the last one. The RPG Maker XP checks the pages with conditions backward (first is the last page) and when the event match the conditions the page runs. If you have a page with no condition, this page is ran when checked in RPG Maker XP. If none page match the conditions nothing is ran.

When I says "runs" I mean activates by it trigger condition (Action Button, Player Touch, Autorun, etc...).

But all pages have conditions. The default door pages (page two and three) are the daytime switch, and the "museum is closed" page (page one) verifies if it's nighttime. That covers 6am-8pm and then 8pm-6am again.

But all pages have conditions. The default door pages (page two and three) are the daytime switch, and the "museum is closed" page (page one) verifies if it's nighttime. That covers 6am-8pm and then 8pm-6am again.

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