Hotfixes: March 13, 2019

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes

March 13, 2019

Allied Races

Players attempting to complete the Mag'har and Zandalari Troll Allied Race unlocks at the same time are now able to speak to Oculeth in the Great Seal.

Kul Tiran Druids and Shamans are now able to complete quests in Northshire Abbey.

Fixed an issue that caused the stun component of Kul Tirans’ Haymaker to ignore diminishing returns and effects that reduce the duration of stuns.

Zandalari Troll Mages now benefit from Embrace of Paku.

Classes

Corrected issues with balance updates from Tides of Vengeance that were missing from this week’s update, including a Marksmanship Hunter damage increase and changes to the Equipoise and Replicating Shadows Azerite Traits.

Dungeons and Raids

Fixed issues with this week’s update that caused several bosses in previous expansion content to behave in unexpected ways.

Fixed an issue with items such as Monel-Hardened Shield that caused them to be unequippable.

Fixed a bug that caused Incandescent Sliver to have too little Mastery, and fixed an issue preventing the sliver from working as intended near an ally in the outdoor world.

Heart of Azeroth

Shaman

Roiling Storm will no longer grant you Stormbringer while out of combat and can no longer trigger Stormbringer in less than 20-second intervals. It will now grant you Stormbringer as soon as you enter combat.

Developers’ notes: Our intention is for this trait to provide the same combat effectiveness, but to avoid putting a spell visual on your screen everywhere you go.

Professions

Jewelcrafting

On “Atal’Dazar: Not All That Glitters…”, Alliance players should now be able to go to Atal'Dazar and collect an Eye of Dazar on non-Mythic Keystone difficulties.

Engineering

Fixed a bug preventing players from looting a Miniaturized Power Core if they have killed P4-N73R4 or Sabertron prior to completing the Tools of the Trade questline.

Quests

Fixed a bug preventing players from being able to click on the console to complete "Bonds of Thunder".

Flynn Fairwind should again drunkenly move along as expected during "Lovesick and Lost".

Fixed an issue where players who abandoned "Homeward Bound" could have difficulty re-accepting it. An Image of Mimiron just outside Ulduar now also offers the quest.

Players can no longer access "Paid in Blood" while in the pre-wound version of Silithus.

Fixed a bug preventing players from targeting Ritssyn while "Rebuilding the Council".

System

Fixed an issue causing lag for players using some Azerite Traits during some raid encounters.

World Quests

Players doing “Wet Work” will no longer be able to receive the Infiltrating buff from NPCs if they are in combat.

Horde players can no longer take control of Krag'wa the Huge and attack Alliance players in Nazmir.

“Saving Xibala” is now visible on the Zuldazar map.

Found some missing Trolls that were left behind during Rally the Rastari after "No Troll Left Behind" was completed. They were returned to the rally.

Hotfixes

March 12, 2019

Dungeons and Raids

Battle of Dazar’alor

Lady Jaina Proudmoore

Jaina’s health reduced by 5% on all difficulties.

Jaina’s Tide Elemental health reduced by 35% on Mythic difficulty.

Jaina’s Chilling Touch damage reduced by 10% on Mythic difficulty.

Textures and Animations

Fixed several visual issues such as missing targeting reticles and Hunters’ Barrage, which again has its intended visual.

System

Applied updates to improve realm performance, which are rolling out over a period of a few hours. No downtime is expected. We continue to monitor latency as these updates are applied.

Developers’ notes: While iterating on itemization feedback, we discovered that the Buster Cannon’s effect had been tuned low. This should make it more competitive with other ranged weapons at similar item levels. Should you wish to restore a deleted Twin-Pipe Buster Cannon, please use our Item Restoration website: https://battle.net/support/restoration

Player versus Player

Many guard posts and flight points are now more well-guarded.

Death Knight

Unholy

Resolved an issue that caused Virulent Plague to incorrectly interrupt the enemy's eating and drinking after the initial cast of Outbreak.

Hotfixes

February 26, 2019

Dungeons and Raids

Battle of Dazar’alor

Stormwall Blockade

Soul of the Tidepriest/Tidepriestess now waits 15 seconds before casting their empowerment spells on Normal difficulty (was 5 seconds).

Sea Storm's cast time has been increased to 4 seconds on Normal difficulty (was 2.5 seconds).

Developers’ notes: We’ve identified that Bonded Souls has been providing too much healing in an arena environment when multiple members of a team equip the trait.

Druid

Restoration

Focused Growth now reduces the mana cost of Lifebloom by 8% (was 20%).

Focused Growth now increases the healing of Lifebloom by 8% per stack (was 20%).

Developers’ notes: As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.

Paladin

Retribution

Fixed an issue where Hammer of Reckoning could cause Avenging Wrath and Crusade to have a shorter duration than intended.

Developers’ notes: We’ve taken a careful look at healer mana during longer PvP engagements in both Arenas and battlegrounds, and the changes above are intended to address several concerns. In PvP, we want mana to feel like a more critical resource, and we want mana efficiency to be an important part of PvP healing. At the beginning of Battle for Azeroth, mana regeneration from all healer specs was reduced by 15-30% (depending on the class), and after reviewing the current state of the game, we feel like further reductions are necessary to both healer specs and a few hybrid specs.

Druid

Restoration

Nourish mana cost increased by 30%.

Rogue

Assassination

Neurotoxin now increases the cooldown of affected spells by 1 second (was 3 seconds).

Neurotoxin now has a 45 second cooldown (was 25 seconds).

Neurotoxin now has a 3 second duration (was 10 seconds).

Developers note: Unfortunately, we are unable to fix several technical issues with this spell at this time. We’re working on a fix for it that we hope to include in 8.1.5.

Hotfixes

February 12, 2019

Dungeons and Raids

Corrected an issue preventing the Keystone Master achievement from being properly awarded.

Court of Stars

Fixed a bug that prevented completion of the achievement Dropping Some Eaves while the World Quest “Court of Stars: Wraith in the Machine” is up.

Battle of Dazar’alor

Jadefire Masters

Visual distinctions have been added to the Multisided Strike clones in Heroic and Mythic difficulties.

Event

High Overlord Saurfang heard a rumor that someone has a Love is in the Air surprise for him, and will risk coming out of hiding to receive it.

Items

The movement speed reduction from Everchill Anchor is now correctly treated as a Snare effect, and can now be dispelled as a Magic effect.

Heavy Cannons no longer kill the Souls spawned by Reaping before they are active.

Player versus Player

Items

The absorb provided by Diamond-Laced Refracting Prism is now cleared at the start of an Arena or Battleground and is considered a Magic effect for dispels.

Bwonsamdi’s Bargain can no longer prevent death while participating in Arenas or Rated Battlegrounds.

Paladin

Protection

Light of the Protector and Hand of the Protector’s healing reduced by 40% when engaged in combat with enemy players.

Mana regeneration reduced by 30% when engaged in combat with enemy players.

Developers’ notes: With the launch of Tides of Vengeance, the additional healing granted by Hand of the Protector was changed to be based on the target’s missing health, rather than the Paladin’s missing health. While healing is a core element of Protection Paladin survivability, this has proven to be more effective in PvP than intended. Protection Paladins should feel like they can survive high amounts of damage, and heal their teammates in a pinch, but not provide consistent and sustained healing to their teammates throughout a match.

World

Guards who go hard at players in War Mode have been added to Terrace of the Devoted and Tortoka Refuge.

Hotfixes

February 1, 2019

Classes

Warlock

Demonic Gateway should no longer change your camera facing after being cast on a boat, and the visuals will now play correctly when being cast on a boat.

Dungeons and Raids

Darkshore

Fixed a bug that was preventing some players from Bonus Rolling on the Darkshore World Boss.

Developers’ notes: This issue was quite challenging to solve, and we’d like to thank players who reported occurrences of it to Blizzard Customer Support.

Battle of Dazar’alor

Lady Jaina Proudmoore

Adjusted Ice Shard and Grasp of Frost so that Jaina will cast while moving and be easier to maneuver around the field.

Fixed a bug where the Ice Shard debuff on Heroic and Mythic difficulties was not increasing in damage as stated in the tooltip.

Fixed a bug where players were unintentionally gaining additional stacks of Chilling Touch on Mythic difficulty.

Player versus Player

Sinister Gladiator Azerite items upgraded by a Battleborn Sigil or Warlord's Trophy now have the correct amount of stamina.

Resolved an issue that prevented the Insignia family of PvP trinkets (such as Sinister Gladiator's Insignia) from being activated by heals.

Hotfixes

January 30, 2019

Dungeons and Raids

Battle of Dazar’alor

Stormwall Blockade

The interval between spawns of Energized Storms has been reduced by 25% on all non-Mythic difficulties.

Developers’ notes: This reverts one of the changes made yesterday. In combination with the health reduction to Laminaria and the Energized Storm, this additional change excessively reduced the difficulty of what was meant to be a challenging encounter deep in Battle of Dazar’alor, so we’re rolling it back. All other changes from yesterday remain.

Items

Heart of Azeroth

Fixed a bug that caused Bonded Souls to target pets. It will now only select the nearest friendly player while it is active.

Monk

Fury of Xuen can now stack up to 100 times (was 67).

Developers’ notes: In a hotfix made yesterday, the per-stack percentage went from 1.5 to 1%. We want the total chance to still be able to stack up to 100%.

World

Sylvanas has dispatched additional Horde guard support near the Banshee's Wail and Warfront staging areas of the Port of Zandalar. The scamps with scrolls that were previously found in the Warfront area have been relocated to other parts of the Grand Bazaar.

Fixed a bug at some Guard Posts that caused NPC guards to ignore nearby players who need killin’.

Hotfixes

January 29, 2019

Classes

Death Knight

Unholy

Death Coil damage increased by 20%.

Druid

Restoration

Efflorescence healing increased by 15%.

Lifebloom and Wild Growth cost reduced by 7%.

Hunter

Marksmanship

All damage and pet damage increased by 3%.

Developers’ note: Marksmanship damage has been a bit too low when not using Unerring Vision. With the reduction to Unerring Vision’s effectiveness, this increase brings Marksmanship up to a more appropriate overall level.

Warlock

Demonology

Fixed an issue where demons from the Nether Portal talent would sometimes not correctly spawn when spending Soul Shards.

Fixed an issue where Elusive Brawler was not being correctly removed when dodging Ice Shard.

Jaina will now finish casting Orb of Frost or Glacial Ray before activating Ice Block if she detects Heroism or Bloodlust effects.

Frozen Solid can no longer be broken with stun breaks (Icebound Fortitude, Blink).

Jaina's berserk timer has been adjusted to 15 minutes in non-Mythic difficulties. It is 12 minutes in Mythic difficulty.

King Rastakahn

Fixed a bug that caused some players to see no loot in the Treasure of the Zandalari.

Temple of Sethraliss

Fixed an issue with Reaping that caused Static-charged Dervish to incorrectly summon many, many, MANY Lost Souls.

Hoodoo Hexxers now continue to cast Rain Of Toads as long as they are alive.

Items

The wrapper quest for Assaults can no longer award Azerite Armor Caches.

Developers’ notes: We'd like Assaults to remain a lucrative source of equipment for characters who have recently hit level 120, but this wasn’t a good source for Azerite gear, as players will want to obtain newer Azerite gear with 5 powers.

Fixed an issue that prevented the Crest of Pa'ku from being activated by Healing spells.

Fixed a bug where some on-use Battle of Dazar'alor trinkets were not properly triggering the on-use cooldowns of other trinkets.

Shadowtome can now be upgraded by Ensorcelled Tarots.

Heart of Azeroth

Developers’ notes: Based on data observed since Tides of Vengeance launched, we have several tuning changes for Azerite traits. The goal of these changes is to improve the usability of some class traits, as well as rein in the power of some of the newer traits in a way that still preserves their core coolness. Additionally, some Azerite traits changed value dramatically with changes to specs in Tides of Vengeance, so we’re taking this opportunity to rebalance those traits as the Mythic Raid opens.

The healing absorption from Sinister Gladiator's Maledict will no longer stack. New spell absorption effects will overwrite older applications, even if they are more powerful. Initial damage has been reduced by 33%.

The achievement Can I Get a Hek Hek Hek Yeah? now requires all members of the raid click on the Mysterious Trashpile before the fight starts to receive Jani's Favor, and then complete the existing criteria for the achievement.

Fixed a bug that prevented some players from receiving the achievement The Hidden Dragon on Normal difficulty.

Fixed an issue that sometimes caused Arcane Torrent to remain available when changing factions.

Items

Emissary armor, weapon caches, and rewards from faction assaults now reward the item by loot specialization. These were previously rewarded by class.

Player versus Player

Sinister Gladiator’s Safeguard’s shield now has a duration of 6 seconds (was 10 seconds), and can now be dispelled.

Dread/Sinister Gladiator’s Emblem now has a duration of 20 seconds (was 15 seconds).

Sinister Gladiator Maledict’s heal absorption can now be dispelled.

Xalziax’s Veiled Eye’s shield can now be dispelled.

Developers’ note: With the start of Battle for Azeroth Season 2, we introduced two new trinkets that are acquired via PvP, Sinister Gladiator’s Maledict and Sinister Gladiator’s Safeguard. In agreement with feedback we’ve been receiving, we’ve made a few changes to these items so that they provide more of an opportunity for counterplay when encountering enemy teams using these trinkets. We’ll continue to keep an eye on the strength of these trinkets as the season progresses.

Professions

Season 2 crafted Engineering goggles should now refund Tidalcores or Breath of Bwonsamdi and Expulsom when scrapped.

Quests

Fixed an issue where Alliance players who had faction transferred to Horde could not see Nathanos in Dalaran to accept "The Warchief Beckons".

Nazgrim is once again available in Grommash Hold in Orgrimmar for Horde players on the questing experience to unlock Pandaria.

World Quests

Faction Assault World Quests now properly give credit for the Weekly Quest "The World Awaits".

Pets should now summon and path correctly on Airships during Faction Assaults.

Hotfixes

January 22, 2019

Dungeons and Raids

Fortified and Bolster will no longer increase the health of the Reaping ghosts.

Potions that grant the player Invisibility (such as Demitri's Draught of Deception) now place a 5-minute cooldown on all other potion types (was 10 minutes). The shared cooldown time for invisibility potions remains 10 minutes.

Fixed a bug that prevented Tome of Town Portal from being properly affected by Seafarer’s Hearth.

Player versus Player

Every portion of Azerite powers that scale with item level have been reduced by 50% in PvP.

Developers’ notes: With the advent of new five-ring Azerite armor in Season 2, we’re mindful of the increased potential for stacking and combining traits. Over the course of BfA we’ve also made adjustments to individual Azerite traits, but that creates uncertainty and unpredictability, where unless you’ve followed all our hotfixes you don’t know exactly how a given trait will change when you enter PvP. This aims to replace that uncertainty with a straightforward rule. This change also overwrites all previous reductions to Azerite Traits in PvP that occurred during Season 1, as they will all now have their reduction set to 50% effectiveness. Non-scaling and non-stacking effects are unaffected by this adjustment.

Resolved an issue that caused Sinister Gladiator's Maledict to not strike enemy players who have moved out of line of sight after the initial activation of the trinket.

Quests

Players on "The Lord Admiral's Lament" while on the Saurfang questline should now be able to see Isabella.

“Quartermaster's Bounty”, in which you turn in 10 Quartermaster's Coins to get a Battleborn Sigil, is now a weekly repeatable quest.

Hotfixes

January 10, 2019

Island Expeditions

Developers’ notes: Following up on recent community feedback that we requested, a number of quality-of-life concerns led us to changes that we intend to address many frustrating combat experiences with certain Island ecologies.

Azerite-themed enemies

Enemies now prefer not to use Resonant Burst, Resonant Shield, and Volatile Geyser when a nearby enemy has recently used the ability.

Reduced the number of Resonant Focus orbs created per cast of Resonant Burst to 2 orbs (was 4).

Removed the Knockback component of Resonant Backlash (triggered from Resonant Shield) on Normal and Heroic difficulties.

Reduced the Knockback magnitude of Resonant Focus orbs on Normal and Heroic difficulties.

Volatile Eruption's disorient effect (triggered from Volatile Geyser) has been reduced to 1 second on Normal and Heroic difficulties, and reduced to 2 seconds on Mythic difficulty (was 3 seconds).

Kvaldir enemies

Greatly reduced the magnitude of the two visibility-impacting effects (Fetid Mist, Eerie Fog) triggered from the Kvaldir invasion.

Surge of Power can now cause up to an additional 2 Lightning Bolt overloads against enemy players (was 3 additional overloads).

Hotfixes

January 9, 2019

Dungeons and Raids

Raid group size no longer affects the drop rates of Mythic-only mounts.

Nighthold

Resolved an issue that caused Skorpyron's Broken Shard to not apply correctly to those standing behind it.

Shrine of the Storm

Lord Stormsong’s Mind Rend impact damage significantly reduced.

Vol'zith the Whisperer’s health reduced by 10%.

Island Expeditions

Lootable Seafarer's Dubloons can once again spawn on the ground in Island Expeditions.

Items

Armor items purchasable for Titan Residuum from Thaumatuge Vashreen are now refundable.

Heart of Azeroth

Mage

Quick Thinking will now correctly activate when casting Frozen Orb, or when casting Blizzard with Freezing Rain, and will no longer sometimes incorrectly activate multiple times on a single spell cast.

Shaman

Fixed an issue which caused Primal Primer to misbehave when used by multiple players against the same target.

Player versus Player

Isle of Conquest

Fixed a bug causing Generals to take too much damage from the Glaive Thrower vehicle

The Gates of Hell Wing no longer requires a minimum number of players on Raid Finder difficulty.

Uldir

G'Huun

Malignant Growth can no longer be spell reflected.

G'huun's health reduced by 5% on all difficulties.

Items

Mistletoe now requires the Feast of Winter Veil and is cleared from players’ bags after the holiday ends.

Developers’ note: We like fun holiday buffs adding flavor to the game and we don’t want to prevent them from being used in raids and dungeons. We also don’t like unusable items taking up inventory space the rest of the year. We expect to make future holiday buff items follow the same pattern.

Player versus Player

Fixed an issue that allowed players to drop the Temple of Kotmogu orbs by using specific mounts.

Resolved an issue that caused Call to Arms to not count battleground victories at level 120.

Secret Supply Chests are now lootable once per factional assault.

Druid

Restoration

Nourish (PvP Talent) and Mark of the Wild (PvP Talent) are now properly affected by Astral Influence.

Guardian Spirit should no longer activate from damage that cannot kill the target (such as a Brewmaster’s Stagger).

Dungeons

The reputation and questing requirements to enter the Siege of Boralus and Kings’ Rest dungeons have been removed.

The Battle for Azeroth Dungeons weekly event should now display the proper rewards.

Temple of Sethraliss

The visuals for Galvazzt’s Galvanize beam should now be more responsive.

Player versus Player

The PvP quest “Against Overwhelming Odds” can no longer be completed while in a raid.

Developers’ Note: The intent of this quest is to incite aggression amongst players on the under represented faction throughout war mode. Allowing it to be completed in a raid focused too much of that aggression in one place in one large group. This change spreads the fight out into more parts of the world.

The weekly PvP Call to Arms quests can no longer be completed while in a raid, and do not count kills on players below level 120 or with the Honorless Target debuff active.

Resolved an issue that prevented players from earning the non-seasonal Challenger, Duelist, Rival, and Gladiator titles from Battle for Azeroth: Season 1 rank achievements.

Isle of Conquest

Siege Vehicles and Bombs no longer deal damage to enemy commanders.

Death Knight

Unholy

Fixed an issue that caused Last Surprise (Azerite Trait) to deal less damage than intended when engaged in combat with enemy players.

Druid

Fixed a bug that caused Lively Spirit (Azerite Trait) to grant less Intellect than intended when engaged in combat with enemy players.

Restoration

Fixed an issue that caused Early Spring to consume additional mana when casting Wild Growth.

Hunter

Survival

Fixed an issue that caused Latent Poison (Azerite Trait) to deal less damage than intended when engaged in combat with enemy players.

Mage

Arcane

Time Anomaly will now correctly grant Arcane Charges when it activates.

Scouting maps that teach flight paths to your alts have returned to the Honorbound and 7th Legion vendors.

Island Flotsam will now correctly change to Dented Coins when a Horde character changes to Alliance.

Dented Coins will now correctly change to Island Flotsam when an Alliance character swaps to Horde.

Heart of Azeroth

Fixed a bug that caused damage effects such as Laser Matrix and Ricocheting Inflatable Pyrosaw to target enemies that were crowd-controlled.

Good Karma no longer incorrectly increases Touch of Karma's absorption.

Healing from Glimmer of Light is now correctly modified by Mastery: Lightbringer.

Echoing Blades’ Fan of Knives explosion now always critically hits. Its base damage has been reduced by 75%.

Developers’ note: This change allows the trait to scale with the talent Master Assassin in a more reasonable way. The total reduction of the Echo comes out to around 50%, with some variance depending on your Critical Strike chance.

Missions

Fixed a bug that caused Treasure Map missions to expire in 8 hours. They now expire in 72 hours.

Developers’ note: This won’t affect missions that are currently in a player’s mission list, only newly-created missions.

Professions

Reverted yesterday's change to require Profession skill for using high iLvl crafted items.

A number of recipes have been adjusted so that the expulsom required by the recipe matches the amount of explusom returned when you scrapped the crafted item.

Player versus Player

Fixed a bug that caused players who have earned seasonal Gladiator achievements in Legion: Season 5 and Battle for Azeroth: Season 1 to not earn the Gladiator achievement.

Death Knight

Unholy

Fixed an issue that caused the Zombie summoned by Reanimation (PvP Talent) to have more health than 5.

Fixed a bug that caused Necrotic Strike's initial damage to not be increased by Mastery: Dreadblade.

Fixed a bug that could cause Necrotic Strike to apply too large of a healing absorb against non-player targets.

Fixed a bug that caused the heal generated by Life and Death (PvP Talent) to be a critical heal.

Fixed a bug that caused the heal of Life and Death to be larger than 10% of a heal cast on a target with your Festering Wound.

Paladin

Holy

Cleanse the Weak will no longer incorrectly cause Cleanse to go on cooldown when it removes effects from friendly targets.

Resolved an issue that caused Power Word: Shield's value to be lower than intended when engaged in combat with enemy players.

Power Word: Shield absorbs an additional 10% when engaged in combat with enemy players.

Developers’ note: Shadow Priests’ Power Word: Shield was unaffected by the above and is unchanged.

Shadow

Fixed a bug that caused Greater Fade to be removed by Shadowy Apparitions.

Rogue

Fixed a bug that caused Vanish to end before the normal duration when taking damage and harmful effects.

Assassination, Subtlety

Fixed a bug that caused Subterfuge to not be applied when attacking during Vanish.

World Quests

Captured Zandalari no longer knockback NPCs during “Azerite Mining”.

Fixed an issue where Fozruk can sometimes fail to grant you World Quest credit.

Fixed a bug that could remove a player from their manasaber mount on “Ley Race”.

Hotfixes

December 11, 2018

Classes

Hunter

Beast Mastery

Fixed a bug with Spirit Mend that caused it to heal for less than intended.

Dungeons and Raids

Uldir

Zul, Reborn

Zul's health has been reduced by 5% on Mythic difficulty.

Developers’ note: Tides of Vengeance removed the Subtlety Rogue passive Shuriken Combo, which was a core part of many guilds’ strategy on this fight. We’re reducing Zul’s health to avoid the update increasing the difficulty of the fight for guilds that were relying on Shuriken Combo.

Items

Heart of Azeroth

Synaptic Spark Capacitor damage decreased 32%.

Professions

Fixed a bug that allowed some Battle For Azeroth crafted gear to be worn by player characters who no longer had the crafting skill to create it.

Cooking

Battle for Azeroth flasks and feasts now increase the primary stat for tanks (was Stamina).

Cooks can now learn and serve new Stamina foods.

Player versus Player

Rogue

Snake Eyes (Azerite Trait) is reduced by 30% when engaged in combat with enemy players.

Shaman

Pack Spirit (Azerite Trait) is reduced by 80% when engaged in combat with enemy players (was a 50% reduction).

The following Azerite Traits are reduced to 50% effectiveness when engaged in combat with enemy players: