Earlier this year, Cult of Mac cited a study from Distimo stating that developers with a hope of cracking the Top 10 paid apps needed to be making in the region of $47,000 per day.

Well, after a strong year for mobile, that number has been revised slightly.

According to Distimo’s 2013 Year in Review report, global revenue for the 200 highest grossing apps in the App Store stand at more than $18 million — a figure which breaks down to around $90,000 average for the top apps.

The report suggests that the “freemium” business model, whereby apps are free but in-app purchases can be made, make up the largest revenue share of the App Store.

“While the Freemium revenue share was at 77 percent in January, it grew to 92 percent in November based on globally aggregated data for the Apple App Store,” Distimo analyst Christel Schoger writes. “The other business models, paid apps without in-app purchases and paid apps with in-app purchases, made each only 4 percent of the revenue in November 2013.”

The top 10 countries in terms of mobile app revenue, across both the App Store and Google Play are:

About the author

Luke Dormehl is a UK-based journalist and author, with a background working in documentary film for Channel 4 and the BBC. He is the author of The Formula: How Algorithms Solve All Our Problems, And Create More and The Apple Revolution, both published by Penguin/Random House. His tech writing has also appeared in Wired, Fast Company, Techmeme, and other publications. He'd like you a lot if you followed him on Twitter.

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