1.0.2 Patch Notes

How does rarity interact with the damage over time effects? Will my increased rarity apply to something that dies from the poison cloud of poison arrow, or from the DOT stack of viper strike, and not on hit?

*sigh* No improvements to address desync or Cyclone, which is essentially broken to the point myself and many others have abandoned their Cyclone characters. I'd rather see a patch that fixes the game's serious issues rather than adding new features...

*sigh* No improvements to address desync or Cyclone, which is essentially broken to the point myself and many others have abandoned their Cyclone characters. I'd rather see a patch that fixes the game's serious issues rather than adding new features...