Item Type

Effect

Vulneraries (傷薬 Kizu-gusuri) are Hit Pointrestoring items that appear in all bar one of the Fire Emblem games in the series. In the majority of the Fire Emblem games, they heal 10 hit points.

Not much information is given with relation to their origins, only in the manner that they are used. Vulneraries are described as medical solutions that are contained within flasks. In different instances, characters have spoken about either rubbing the solution on a wound or simply drinking its contents. Due to this, it is unclear how the vulneraries are supposed to be used, whether they can be used either way, or if it varies by the game.

The amount of uses the vulneraries have also varies from game to game. Normally possessing only 3 uses in the majority of the games, this is tweaked in Radiant Dawn, where they have 8. This is possibly due to the increased difficulty of several stages in the game, where the risk of character deaths is exponentially increased.

Vulneraries can be purchased in most of the Fire Emblem games at any Vendor, with their prices varying from game to game. Many enemies in the games also carry vulneraries for the purpose of healing themselves; with the services of a Thief(or any promotions therein), they can be stolen from enemy units.

In The Sacred Stones, there is an unused vulnerary that has 60 uses, and two others that look like musical notes (One red, one bluish-green) that have 60 uses as well, but have no use, as they cannot heal. It is unknown as to why these two are shaped like musical notes.