Magic, BtH: 9%, EFFECT (Spell damage of the Ice element is boosted to 110% Base, 110% Random, and 110% stat damage [+10%/+10%/+10%], Spell damage of the Water element is boosted to 107.5% Base, 107.5% Random, and 107.5% stat damage [+7.5%/+7.5%/+7.5%], NOTE: If using Divine Magic, these boosts are not applied).Special casts one of three spells: (Diamond Dust: 280 MP for Guardians, 300 MP for Adventurers. 6 hits of 14-39 with 155% stats and +21 BtH), (Chilling Bite: 260 MP. 1 hit of 750%/675%/730% with +9 BtH. 15% chance of freezing), (Ice Missile: 240 MP. 2 hits of 400%/360%/385% with +17 BtH), Has a regeneration of 50 MP if you lack the MP to cast these spells. This Weapon stack with metamagic

[Thanks to: Kalanyr]

Frostvale Town

Guardian Slaying Bells

85

4-30

120,000

Magic, DESC [For whom does the bell toll? These bells-- the weapon of the ancient Frost Elf warlord Ni'Kolas the Red-- toll a death knell for your foe! (Guardian Only)]

Quest The Slaying Bells of Ni'Kolas the Red

chill ripper

86

7 - 28

28,500

Melee, estimate medium damage: 70 range ice + 10% bonus to hits

Frostvale Town

Ultimate Destroyer

87

8-30

38,800

Melee, estimate medium damage: 57 range water/ice + 40% bonus to hits

Guardian Tower

Master Silari Bardiche

88

8-30

110,000

Melee, BTH: 8%, SPECIAL (Hits: 3, Element: Ice, Attack Type: magic, Damage: 225% Base and 225% Random per hit, BTH: +25 per hit, Rate: 15%). This polearm has been used by the warrior class of the Silari Drakel for centuries

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Quest Volu's Pride

the golden eye

10

4 - 14

1,500

Melee, Bonus To Hit: 5%

Yulgar

Mutant King Stick

10

2-15

1,000

Magic, DESC (This mutant tree serves as a weapon-- but by touching it you may become a giant mutant king yourself!!)

Quest The Shaper And The Beast

Altered Dragonblade

12

5-15

727

"Melee, BTH: 3%, SPECIAL [None], TRIGGER On Monster Category ""Dragon"" [the Blade deals 115% Base, Random, and Stats damage], TRIGGER On Monster Category ""Dragonkind"" (which includes categories ""Drakel"", ""Velociraider"", and ""Lizard"") [the Blade deals 107.5% Base, Random, and Stats damage. If the monster is also of Monster Category ""Dragon"", this is not applied], EFFECT [When a monster of Monster Category ""Dragon"" or ""Dragonkind"" is hit by the Blade: If the monster has already been Mutated, the Blade's Element is the same as the monster's Base Element. Otherwise, the monster must make a Save Roll: The monster makes a Save Roll. It gets a bonus equal to [ItsLevel/10] + [ItsEnd/5] + [ItsLUK/20]. It must roll higher than 55 + [YourLUK/20], plus 10 if the monster is Category ""Dragon"". If it succeeds, nothing happens. If the monster fails the Save, it becomes Mutated. The monster's Element Modifiers are exchanged: Fire <-> Ice, Water <-> Energy, Wind <-> Ice, Light <-> Darkness, Frozen monsters and monsters immune to Scrambling/Randomising are immune to this effect), DESC (The metal and even dragonbane poison in this dragonblade has been mutated by forces within the No Man's Land. Mulb the Dwelf of Granemor took what remained and forged it back into a usable weapon. Its powers have been mutated as well]

Melee, This strange-looking weapons is actually an allien creature from the world of Protus! Touch it to change it into something else. Each form has different combat values

Quest The Protector

Germinating Eevolu Z

17

6-23

800 Tokens

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Melee, This special blades seeks the weakness of any enemy that attacks with the earth element, and also does bonus damage to golem type creatures

Quest Earth Orb mission at Temple Of Hope (The Devourer Quest)

cursed scythe

25

1 - 21

1,000

Melee, BTH: -15%

Quest VampireSlayer Class, Yulgar

gemblade

25

4 - 16

800

Magic, with laser of each element, estimate medium damage: 48 magic all elements

Yulgar

Morphed Dragonblade

27

6-17

2,172

"Melee, BTH: 5%, SPECIAL [None], TRIGGER On Monster Category ""Dragon"" [the Blade deals 115% Base, Random, and Stats damage], On Monster Category ""Dragonkind"" (which includes categories ""Drakel"", ""Velociraider"", and ""Lizard"") [the Blade deals 107.5% Base, Random, and Stats damage. If the monster is also of Monster Category ""Dragon"", this is not applied], EFFECT [When a monster of Monster Category ""Dragon"" or ""Dragonkind"" is hit by the Blade: If the monster has already been Mutated, the Blade's Element is the same as the monster's Base Element. Otherwise, the monster must make a Save Roll: The monster makes a Save Roll. It gets a bonus equal to [ItsLevel/10] + [ItsEnd/5] + [ItsLUK/20]. It must roll higher than 62 + [YourLUK/20], plus 10 if the monster is Category ""Dragon"". If it succeeds, nothing happens.* If the monster fails the Save, it becomes Mutated. The monster's Element Modifiers are exchanged: Fire <-> Ice, Water <-> Energy, Wind <-> Ice, Light <-> Darkness, Frozen monsters and monsters immune to Scrambling/Randomising are immune to this effect], DESC (The metal and even dragonbane poison in this dragonblade has been mutated by forces within the No Man's Land. Mulb the Dwelf of Granemor took what remained and forged it back into a usable weapon. Its powers have been mutated as well)

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Quest Volu's Pride

vorpal edge

30

6 - 20

10,000

Melee, estimate medium damage: 55,5 range earth

Yulgar

axe of kralos

30

5 - 17

2,000

Melee, which upon meeting another minotaur in battle gains 3 base and 8 random damage and becomes wind weapon

Magic, This special blades seeks the weakness of any enemy that attacks with the earth element, and also does bonus damage to worm type creatures

Quest Earth Orb mission at Temple Of Hope (The Devourer Quest)

Germinating Eevolu

48

6-23

14,000

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Quest Volu's Pride

Earth Mage Staff

50

6-24

1,500

Magic, estimate medium damage: 30 magic earth + 30% bonus to hits

Yulgar

Beast Trainer's Whip

50

6-28

5,000

Range

Quest Beast Master Class

Protector Rod

50

7-28

6000 tokens

Melee, This strange-looking weapons is actually an allien creature from the world of Protus! Touch it to change it into something else. Each form has different combat values

Magic, DESC (This mutant tree serves as a weapon-- but by touching it you may become a giant mutant king yourself!!)

Quest The Shaper And The Beast

Evolved Dragonblade

52

6-19

12,121

"Melee, BTH: 7%, SPECIAL [None], TRIGGER On Monster Category ""Dragon"" [the Blade deals 115% Base, Random, and Stats damage], TRIGGER On Monster Category ""Dragonkind"" (which includes categories ""Drakel"", ""Velociraider"", and ""Lizard"") [the Blade deals 107.5% Base, Random, and Stats damage. If the monster is also of Monster Category ""Dragon"", this is not applied], EFFECT [When a monster of Monster Category ""Dragon"" or ""Dragonkind"" is hit by the Blade: If the monster has already been Mutated, the Blade's Element is the same as the monster's Base Element. Otherwise, the monster must make a Save Roll: The monster makes a Save Roll. It gets a bonus equal to [ItsLevel/10] + [ItsEnd/5] + [ItsLUK/20]. It must roll higher than 72 + [YourLUK/20], plus 10 if the monster is Category ""Dragon"". If it succeeds, nothing happens.If the monster fails the Save, it becomes Mutated. The monster's Element Modifiers are exchanged: Fire <-> Ice, Water <-> Energy, Wind <-> Ice, Light <-> Darkness, Frozen monsters and monsters immune to Scrambling/Randomising are immune to this effect], DESC (The metal and even dragonbane poison in this dragonblade has been mutated by forces within the No Man's Land. Mulb the Dwelf of Granemor took what remained and forged it back into a usable weapon. Its powers have been mutated as well)

Magic, DESC (This mutant tree serves as a weapon-- but by touching it you may become a giant mutant king yourself!! This one is almost as powerful as the level 90 version)

Quest The Shaper And The Beast

Growing Eevolu

68

7-27

39,000

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Magic, DESC (This mutant tree serves as a weapon-- but by touching it you may become a giant mutant king yourself!!)

Quest The Shaper And The Beast

Iron Edge

72

6-27

21,000

Melee, This special blades seeks the weakness of any enemy that attacks with the earth element, and also does bonus damage to golem type creatures

Quest Earth Orb mission at Temple Of Hope (The Devourer Quest)

Deformed Dragonblade

72

8-23

52,525

"Melee, BTH: 8%, SPECIAL [None], TRIGGER On Monster Category ""Dragon"" [the Blade deals 115% Base, Random, and Stats damage], TRIGGER On Monster Category ""Dragonkind"" (which includes categories ""Drakel"", ""Velociraider"", and ""Lizard"") [the Blade deals 107.5% Base, Random, and Stats damage. If the monster is also of Monster Category ""Dragon"", this is not applied], EFFECT [When a monster of Monster Category ""Dragon"" or ""Dragonkind"" is hit by the Blade: If the monster has already been Mutated, the Blade's Element is the same as the monster's Base Element. Otherwise, the monster must make a Save Roll: The monster makes a Save Roll. It gets a bonus equal to [ItsLevel/10] + [ItsEnd/5] + [ItsLUK/20]. It must roll higher than 81 + [YourLUK/20], plus 10 if the monster is Category ""Dragon"". If it succeeds, nothing happens.If the monster fails the Save, it becomes Mutated. The monster's Element Modifiers are exchanged: Fire <-> Ice, Water <-> Energy, Wind <-> Ice, Light <-> Darkness, Frozen monsters and monsters immune to Scrambling/Randomising are immune to this effect], DESC (The metal and even dragonbane poison in this dragonblade has been mutated by forces within the No Man's Land. Mulb the Dwelf of Granemor took what remained and forged it back into a usable weapon. Its powers have been mutated as well)

"Melee, BTH: 8%, SPECIAL [None], TRIGGER On Monster Category ""Dragon"" [the Blade deals 115% Base, Random, and Stats damage], TRIGGER On Monster Category ""Dragonkind"" (which includes categories ""Drakel"", ""Velociraider"", and ""Lizard"") [the Blade deals 107.5% Base, Random, and Stats damage. If the monster is also of Monster Category ""Dragon"", this is not applied], EFFECT [When a monster of Monster Category ""Dragon"" or ""Dragonkind"" is hit by the Blade: If the monster has already been Mutated, the Blade's Element is the same as the monster's Base Element. Otherwise, the monster must make a Save Roll: The monster makes a Save Roll. It gets a bonus equal to [ItsLevel/10] + [ItsEnd/5] + [ItsLUK/20]. It must roll higher than 85 + [YourLUK/20], plus 10 if the monster is Category ""Dragon"". If it succeeds, nothing happens..If the monster fails the Save, it becomes Mutated. The monster's Element Modifiers are exchanged: Fire <-> Ice, Water <-> Energy, Wind <-> Ice, Light <-> Darkness, Frozen monsters and monsters immune to Scrambling/Randomising are immune to this effect], DESC (The metal and even dragonbane poison in this dragonblade has been mutated by forces within the No Man's Land. Mulb the Dwelf of Granemor took what remained and forged it back into a usable weapon. Its powers have been mutated as well. This Guardian version is almost as strong as the level 92 weapon!)

Magic, This special blades seeks the weakness of any enemy that attacks with the earth element, and also does bonus damage to worm type creatures

Quest Earth Orb mission at Temple Of Hope (The Devourer Quest)

Established Eevolu

88

7-29

105,000

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Quest Volu's Pride

Mutant King Club

90

5-29

80,000

Magic, DESC (This mutant tree serves as a weapon-- but by touching it you may become a giant mutant king yourself!!)

Quest The Shaper And The Beast

Mutant Dragonblade

92

9-26

222,929

"Melee, BTH: 9%, SPECIAL [None], TRIGGER On Monster Category ""Dragon"" [the Blade deals 115% Base, Random, and Stats damage], TRIGGER On Monster Category ""Dragonkind"" (which includes categories ""Drakel"", ""Velociraider"", and ""Lizard"") [the Blade deals 107.5% Base, Random, and Stats damage. If the monster is also of Monster Category ""Dragon"", this is not applied], EFFECT [When a monster of Monster Category ""Dragon"" or ""Dragonkind"" is hit by the Blade: If the monster has already been Mutated, the Blade's Element is the same as the monster's Base Element. Otherwise, the monster must make a Save Roll: The monster makes a Save Roll. It gets a bonus equal to [ItsLevel/10] + [ItsEnd/5] + [ItsLUK/20]. It must roll higher than 90 + [YourLUK/20], plus 10 if the monster is Category ""Dragon"". If it succeeds, nothing happens.If the monster fails the Save, it becomes Mutated. The monster's Element Modifiers are exchanged: Fire <-> Ice, Water <-> Energy, Wind <-> Ice, Light <-> Darkness, Frozen monsters and monsters immune to Scrambling/Randomising are immune to this effect], DESC (The metal and even dragonbane poison in this dragonblade has been mutated by forces within the No Man's Land. Mulb the Dwelf of Granemor took what remained and forged it back into a usable weapon. Its powers have been mutated as well)

Melee, DESC [A seedling dagger with potential for evolution. It is naturally found, yet highly rare. Some say with enough care and luck it may blossom into a weapon of true power. It is naturally both a Melee and Magic weapon: click it to switch]

Quest Volu's Pride

FIRE

Item's Name

Level

Damage

Price

Item's Information

How To Get

fire blade

0

2-12

99

Melee, BTH: 4%

Yulgar

Fire Throwing Knives

5

2-7

75

Range, 2 hits, Bonus To Hit: 5%

Robina

Liberty Lantern

5

3-10

300

Melee, DESC (The Torch of Liberty-- at your disposal to trounce the unworthy!!)

Melee, BTH: 2%, SPECIAL [Hits: 2, Element: Fire, Type: Magic, Damage: 72.5% Base and Random per hit, BTH: +5%, Stats: No, Rate: 18%], DESC [A special blade forged for Sheila as a gift and presented by her brother Cyrus, the Dracomancer Lord. It can summon the ghostly Dragons of the Four Paths for a special attack!]

Range, BTH: 2%, SPECIAL (Hits: 3, Element: Fire, Attack Type: Magic, Damage: 50% Base and Random per hit, BTH: +2, Stats: No, Rate: 30%), Special Effect (Demonic Pact - If all 3 hits of the special connect, it boosts the Base, Random and Stat damage of itself and your opponent by 10% per special. Caps out at 2 boosts), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! You can strike a pact with this weapon that increases your weapon's damage… but in return increases your opponents!)

Melee, has a chance of turning you into like MetalFace himself, with deadly multiple attacks and great fire, earth and melee defense

Quest Raid on MetalFace Lair

Modern Chrono Blade

15

4-15

800

Melee, BTH: 2%, SPECIAL (Hits: 2, Element: Fire, Attack Type: Ranged, Damage: 62.5% Base and Random per hit, BTH: +15 per hit, Rate: 26%), Special Effect (If both hits of the special connect, there is a 45% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

[Thanks to: Reyn Roadstorm, ShadySwipe, brotherbeast, Aelthai]

Quest Paxia Under Siege

Nibbling Fangsword

15

3-16

750

Magic, DESC [This weapon is a copy of Fangsword, the favored blade of GraceFang the Dracopyre. Bonus damage vs. werewolves and vampires!]

Quest NightReign

Old Missile Toe

15

4-15

650

Range, DESC [Kringle's Helves really toed the line when they took this gift far too literally!]

Quest Frostvale 2008 part 2

Silari Electron Blaster

16

3-11

800

Range, BTH: 5%, SPECIAL (Hits: 2, Element: Fire, Attack Type: Ranged, Damage: 60% Base and 60% Random per hit, BTH: +5 per hit, Rate: 100%). Frowned upon by the Silari elders, the blaster has become necessary in modern warfare

Range, BTH: 4%, SPECIAL (Hits: 3, Element: Fire, Attack Type: Magic, Damage: 70% Base and Random per hit, BTH: +7, Stats: No, Rate: 28%), Special Effect (Demonic Pact - If all 3 hits of the special connect, it boosts the Base, Random and Stat damage of itself and your opponent by 10% per special. Caps out at 3 boosts).DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! You can strike a pact with this weapon that increases your weapon's damage… but in return increases your opponents! [Guardian Only[)

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Shadowsfoe Pyracepter

25

5-17

2,000

"Melee, BTH: 5, EFFECT (This weapon has four modes. Click the handle to cycle between modes), MODE Human Scepter (Element: Fire, EFFECT: Lesser Element Seeking [Light, Fire only] against monster categories ""Vamp"" and/or ""Were"", If your current race is Human, the weapon deals 107.5% Base, Random, and Stats damage), MODE Lycan Claw (Element: Light, EFFECT: If your current race is Werewolf AND you're fighting a ""Vamp""-category monster, you deal 115% Base, Random, and Stats damage. If your current race is Werewolf OR you're fighting a ""Vamp""-category monster [but not both], you deal 107.5% Base, Random, and Stats damage), MODE Vamp Blade (Element: Fire, EFFECT: If your current race is Vampire AND you're fighting a ""Were""-category monster, you deal 115% Base, Random, and Stats damage. If your current race is Vampire OR you're fighting a ""Were""-category monster (but not both), you deal 107.5% Base, Random, and Stats damage), MODE Werepyre Axe (Element: Light, EFFECT : Lesser Element Seeking (Light, Fire only) against monster categories ""Vamp"" and/or ""Were"", If your current race is Werepyre, the weapon deals 107.5% Base, Random, and Stats damage), DESC (Forged by Yulgar, Artix and E, the Pyracepter can shift between 3 different forms, each of which has a bonus against either vampires, werewolves or werepyres based upon your own subrace)

Melee, SPECIAL [Hits: 2, Element: Fire, Type: Magic, Damage: 82.5% Base and Random per hit, BTH: +15%, Stats: No, Rate: 16%], DESC [A special blade forged for Sheila as a gift and presented by her brother Cyrus, the Dracomancer Lord. It can summon the ghostly Dragons of the Four Paths for a special attack!]

Magic, An axe forged in dragon's fire, extremely large and heavy. This axe can transform you into an even more powerful form of the Dragon King for your level, up to level 90 Dragon King form

Quest Dragons

Liberty Flame

45

7-21

8,400

Melee, DESC (The Torch of Liberty-- at your disposal to trounce the unworthy!!)

Yulgar (4th July 2008 Items)

Fairy Floss Lance

45

6-23

6,000

Ranged, DESC [Straight from the Big Top, this cotton candy is delicious -- and so sweet it hurts!]

Quest Cysero... Return

Silari Proton Blaster

46

5-18

5,000

Range, BTH: 7%, SPECIAL (Hits: 2, Element: Fire, Attack Type: Ranged, Damage: 80% Base and Random per hit, BTH: +8 per hit, Rate: 100%). Frowned upon by the Silari elders, the blaster has become necessary in modern warfare

[Thanks to: Reyn Roadstorm, ssjgoku5, tempestofnight, SLC]

Quest The Fall of Augerthorne (The Devourer Quest part 12)

Ogre Pounder

47

7-22

14,000

Melee, SPECIAL [Hits: 2, Element: Fire, Type: Melee, Damage: 125% Base and Random per hit, BTH: +25%, Stats: No, Rate: 22%], DESC [A hammer made with one of the foundation blocks of a ruined castle in No Man's Land]

[Thanks to: Astral, JMill, Lord Barrius]

Quest The Mutant King

Flame Hatchet

48

6-18

3,000

Melee, estimate medium damage: 30,5 melee fire

Yulgar

Buccaneer Pistol

48

5-24

11,200

Range

Quest Pirate Class

Cajun Spiced Drumchuks

48

5-22

9,000

Range, Drumchuks are both tasty and good for you. They also hurt quite a bit when you accidentally hit yourself on the head with them, so remember: practice, practice, practice

Quest Autumnival 2007

Fiery DrakeTongue

48

6-23

14,000

Melee, BTH: 7%, SPECIAL [Hits: 2, Element: Fire, Type: Magic, Damage: 160% Base and Random per hit, BTH: +29%, Stats: No, Rate: 14%], DESC [A special blade forged for Sheila as a gift and presented by her brother Cyrus, the Dracomancer Lord. It can summon the ghostly Dragons of the Four Paths for a special attack!]

[Thanks to: Astral, The Stig, ssjgoku5, Aelthai]

Quest Vartai Secrets

BlaZing DrakeTongue

48

6-26

2250 Tokens

Melee, SPECIAL [Hits: 2, Element: Fire, Type: Magic, Damage: 215% Base and Random per hit, BTH: +38%, Stats: No, Rate: 12%], DESC [A special blade forged for Sheila as a gift and presented by her brother Cyrus, the Dracomancer Lord. It can summon the ghostly Dragons of the Four Paths for a special attack! This one is as strong as the level 65 version!]

[Thanks to: Astral, ssjgoku5, Aelthai]

Quest Vartai Secrets

Loco's Favor

48

6-21

14,000

Magic, DESC [This wand can invoke the power of Loco to imbue your spells with an upredictable energy! (Guardian Only)]

Range, BTH: 6%, SPECIAL (Hits: 3, Element: Fire, Attack Type: Magic, Damage: 120% Base and Random per hit, BTH: +19, Stats: No, Rate: 25%), Special Effect (Demonic Pact - If all 3 hits of the special connect, it boosts the Base, Random and Stat damage of itself and your opponent by 10% per special. Caps out at 4 boosts), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! You can strike a pact with this weapon that increases your weapon's damage… but in return increases your opponents!)

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Shadowkiller Pyracepter

50

6-21

12,000

"Melee, BTH: 7, EFFECT (This weapon has four modes. Click the handle to cycle between modes), MODE Human Scepter (Element: Fire, EFFECT: Lesser Element Seeking [Light, Fire only] against monster categories ""Vamp"" and/or ""Were"", If your current race is Human, the weapon deals 107.5% Base, Random, and Stats damage), MODE Lycan Claw (Element: Light, EFFECT: If your current race is Werewolf AND you're fighting a ""Vamp""-category monster, you deal 115% Base, Random, and Stats damage. If your current race is Werewolf OR you're fighting a ""Vamp""-category monster [but not both], you deal 107.5% Base, Random, and Stats damage), MODE Vamp Blade (Element: Fire, EFFECT: If your current race is Vampire AND you're fighting a ""Were""-category monster, you deal 115% Base, Random, and Stats damage. If your current race is Vampire OR you're fighting a ""Were""-category monster (but not both), you deal 107.5% Base, Random, and Stats damage), MODE Werepyre Axe (Element: Light, EFFECT : Lesser Element Seeking (Light, Fire only) against monster categories ""Vamp"" and/or ""Were"", If your current race is Werepyre, the weapon deals 107.5% Base, Random, and Stats damage), DESC (Forged by Yulgar, Artix and E, the Pyracepter can shift between 3 different forms, each of which has a bonus against either vampires, werewolves or werepyres based upon your own subrace)

Melee, has a chance of turning you into like MetalFace himself, with deadly multiple attacks and great fire, earth and melee defense

Quest Raid on MetalFace Lair

Postmodern Chrono Blade Z

60

6-26

2000 Tokens

Melee, DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

Quest Paxia Under Siege

Missile Toe

60

6-25

30,000

Range, DESC [Kringle's Helves really toed the line when they took this gift far too literally!]

Quest Frostvale 2008 part 2

Candy Floss Lance

60

6-25

30,000

Ranged, DESC [Straight from the Big Top, this cotton candy is delicious -- and so sweet it hurts!]

Melee, BTH: 7%, SPECIAL (Hits: 2, Element: Fire, Attack Type: Ranged, Damage: 170% Base and Random per hit, BTH: +26 per hit, Rate: 21%), Special Effect (If both hits of the special connect, there is a 75% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect! [Guardian Only])

Melee, SPECIAL [Hits: 2, Element: Fire, Type: Magic, Damage: 215% Base and Random per hit, BTH: +38%, Stats: No, Rate: 12%], DESC [A special blade forged for Sheila as a gift and presented by her brother Cyrus, the Dracomancer Lord. It can summon the ghostly Dragons of the Four Paths for a special attack!]

Range, BTH: 8%, SPECIAL (Hits: 3, Element: Fire, Attack Type: Magic, Damage: 145% Base and Random per hit, BTH: +28, Stats: No, Rate: 22%), Special Effect (Demonic Pact - If all 3 hits of the special connect, it boosts the Base, Random and Stat damage of itself and your opponent by 10% per special. Caps out at 5 boosts), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! You can strike a pact with this weapon that increases your weapon's damage… but in return increases your opponents!)

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Shadowslayer Pyracepter

70

6-24

66,000

"Melee, BTH: 8, EFFECT (This weapon has four modes. Click the handle to cycle between modes), MODE Human Scepter (Element: Fire, EFFECT: Lesser Element Seeking [Light, Fire only] against monster categories ""Vamp"" and/or ""Were"", If your current race is Human, the weapon deals 107.5% Base, Random, and Stats damage), MODE Lycan Claw (Element: Light, EFFECT: If your current race is Werewolf AND you're fighting a ""Vamp""-category monster, you deal 115% Base, Random, and Stats damage. If your current race is Werewolf OR you're fighting a ""Vamp""-category monster [but not both], you deal 107.5% Base, Random, and Stats damage), MODE Vamp Blade (Element: Fire, EFFECT: If your current race is Vampire AND you're fighting a ""Were""-category monster, you deal 115% Base, Random, and Stats damage. If your current race is Vampire OR you're fighting a ""Were""-category monster (but not both), you deal 107.5% Base, Random, and Stats damage), MODE Werepyre Axe (Element: Light, EFFECT : Lesser Element Seeking (Light, Fire only) against monster categories ""Vamp"" and/or ""Were"", If your current race is Werepyre, the weapon deals 107.5% Base, Random, and Stats damage), DESC (Forged by Yulgar, Artix and E, the Pyracepter can shift between 3 different forms, each of which has a bonus against either vampires, werewolves or werepyres based upon your own subrace)

Melee, BTH: 8%, SPECIAL [Hits: 2, Element: Fire, Type: Magic, Damage: 375% Base and Random per hit, BTH: +44%, Stats: No, Rate: 10%], DESC [A special blade forged for Sheila as a gift and presented by her brother Cyrus, the Dracomancer Lord. It can summon the ghostly Dragons of the Four Paths for a special attack!]

Range, BTH: 10%, SPECIAL (Hits: 3, Element: Fire, Attack Type: Magic, Damage: 250% Base and Random per hit, BTH: +35, Stats: No, Rate: 18%), Special Effect (Demonic Pact - If all 3 hits of the special connect, it boosts the Base, Random and Stat damage of itself and your opponent by 10% per special. Caps out at 6 boosts), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! You can strike a pact with this weapon that increases your weapon's damage… but in return increases your opponents!)

Ranged, DESC [Straight from the Big Top, this cotton candy is delicious -- and so sweet it hurts!]

Quest Cysero... Return

WATER

Item's Name

Level

Damage

Price

Item's Information

How To Get

Water Baloon Launcher

4

3-11

150

Range, Bonus To Hit: 0%

Robina

water drop mace

5

2-13

125

Magic, BTH:5%

Warlic

fishhook blade

5

1 - 11

100

Melee, BTH: 0%

Frogzard Hunter Shop

Casting Rod Z

5

5-21

565 Tokens

Ranged, DESC [Not the most intimidating weapon, but its powerful special is definitely a prize catch! This weapon's special is more powerful than the Level 40 Casting Rod]

Quest MogBusters! Part 3

Treevolu Prime Z

5

5-21

565 Tokens

Melee, DESC [Holding strong in the soils of the Grogh Swamplands for millenia, this former Reevolu dagger has blossomed into a mighty plant. It has lost its ability to multiply in place for unending growth. Like its previous forms, this is both Melee and Magic]

Melee, BtH: +0, Special Rate: 20%, If you're level 44 or lower the special is 3 Hits of Ranged Water each of 60% Base & Random (+0 BtH), If you're Level 45-69 the special is 3 Hits of Ranged Water each of 120% Base & Random (+0 BtH), If you're level 70+ the special is 3 Hits of Ranged Water each of 180% Base & Random (+0 BtH), Special Does NOT get Stat Bonuses, The total special BtH is 5

Ranged, DESC [Not the most intimidating weapon, but its powerful special is definitely a prize catch!]

Quest MogBusters! Part 3

Treevolu Pinnacle Z

40

6-25

1655 Tokens

Melee, DESC [Holding strong in the soils of the Grogh Swamplands for millenia, this former Reevolu dagger has blossomed into a mighty plant. It has lost its ability to multiply in place for unending growth. Like its previous forms, this is both Melee and Magic]

Melee, BtH: +3, Special Rate: 25%, If you're level 44 or lower the special is 3 Hits of Ranged Water each of 60% Base & Random (+0 BtH), If you're Level 45-69 the special is 3 Hits of Ranged Water each of 120% Base & Random (+0 BtH), if you're level 70+ the special is 3 Hits of Ranged Water each of 180% Base & Random (+0 BtH). Special Does NOT get Stat Bonuses, The total special BtH is 8

Melee, DESC [Holding strong in the soils of the Grogh Swamplands for millenia, this former Reevolu dagger has blossomed into a mighty plant. It has lost its ability to multiply in place for unending growth. Like its previous forms, this is both Melee and Magic]

Melee, BtH: +5, Special Rate: 25%, If you're level 44 or lower the special is 3 Hits of Ranged Water each of 60% Base & Random (+0 BtH), If you're Level 45-69 the special is 3 Hits of Ranged Water each of 120% Base & Random (+0 BtH), If you're level 70+ the special is 3 Hits of Ranged Water each of 180% Base & Random (+0 BtH). Special Does NOT get Stat Bonuses. The total special BtH is 10

Melee, DESC [Holding strong in the soils of the Grogh Swamplands for millenia, this former Reevolu dagger has blossomed into a mighty plant. It has lost its ability to multiply in place for unending growth. Like its previous forms, this is both Melee and Magic]

Magic, DESC [This lesser relic maintains the lost honor of the Kindred within its find blade. The intelligence within the weapon helps guide its wielder to deliver the best strike against any foe]

Quest The Kindred Set

Treevolu Crown Z

109

8-34

13415 Tokens

Melee, DESC [Holding strong in the soils of the Grogh Swamplands for millenia, this former Reevolu dagger has blossomed into a mighty plant. It has lost its ability to multiply in place for unending growth. Like its previous forms, this is both Melee and Magic]

Magic, DESC [The lost honor of the ancient Kindred are manifest in the expert craftmanship of this elegant relic. This refined, intelligent weapon guides its wielder to deliver the best strike against any foe]

Quest The Kindred Set

Quindent

125

8-34

740,000

Range, DESC [Captain Munch's powerful weapon!]

Quest The Official Talk Like A Pirate Day 2009

ENERGY

Item's Name

Level

Damage

Price

Item's Information

How To Get

energy blade

0

2 - 12

75

Melee, BTH: 2%

Yulgar

Winged Lightning Leader Z

0

5-20

475 Tokens

Magic, DESC [This copy of Aelthai's Lightning was made specifically for you! As powerful as the Level 35 staff!]

Quest Aelthai's Lightning

Sword of Truth Z

0

5-21

500 Tokens

Melee, DESC [This a copy of a legendary sword from another world! Richard Cypher, the Seeker, gave you a drawing of his wepon when you left his home of Westland and returned to Lore, which Yulgar has used to forge these strong weapons!]

Quest Legend Of The Seeker

energy flail

5

5 - 14

150

Melee, BTH: 2%

Yulgar

Zale Broadsword

6

3-12

250

Melee, DESC [Infused with a magical ion cloud, the Zale is a powerful blade that has a chance to paralyze most enemies with its special attack]

Melee, BTH: 2%, SPECIAL (Hits: 3, Element: Energy, Attack Type: Magic, Damage: 50% Base and 50% Random per hit, BTH: +15 per hit, Rate: 25%). This polearm has been used by the warrior class of the Silari Drakel for centuries

Range, BTH: 3%, SPECIAL (Hits: 2, Element: Energy, Attack Type: Ranged, Damage: 50% Base and Random per hit, Stats: 50% per hit, BTH: +6, Stats BtH: No., Rate: 100%), SPECIAL EFFECT (If both hits of the special connect, there is a 20% chance it will reduce an opponent's attributes (stats) by 4 each. This can happen to an oppoenent up to 2 times)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Monster Chopper

20

4-16

2,500

Melee, DESC [The short but heavy blade used by Wjero to hack werewolves and vampires into little bits. Switch between melee and magic by clicking the crossguard]

Quest Ancient Rivalry

Sword of Truth

20

5-19

2,500

Melee, DESC [This a copy of a legendary sword from another world! Richard Cypher, the Seeker, gave you a drawing of his wepon when you left his home of Westland and returned to Lore, which Yulgar has used to forge these strong weapons!]

"Melee, BTH: 3%, TRIGGER (Trigger: Monster category ""Leprechaun"" with Effect: 120% Base, Random, and Stat damage. Applies to player attacks and the Special), SPECIAL (Hits: 3, Type: Magic, Element: Energy, Damage: 68% Base and Random each, Stats: No, BTH: -4% each, Rate: 24%), DESC (The ancient Shelayleigh weapon is a mace that was forged to do battle with the Leprechauns. This is the weapon that kept the Leprechauns hidden away on the other side of the rainbow for centuries! Does 20% more damage to Leprechauns)

Melee, These claws can actually paralyze your opponent during their special attack

Quest The Network Strikes (The Devourer Quest Part 7)

Jingle Bells

40

4-18

9,000

Magic, These aren't your Grandmother's Jingle Bells! Does bonus damage to minions of the Nightmare Queen

Frostvale 2007 Quest Part 2

Nerf Ruiner

40

5-18

3,900

Range, This gun fires darts that only hurt monsters! How strange…, BTH: 5%, SPECIAL (Hits: 2, Element: Energy, Attack Type: Ranged, Damage: 75% Base and Random per hit, Stats: 75% per hit, BTH: +8, Stats BtH: No., Rate: 100%), SPECIAL EFFECT (If both hits of the special connect, there is a 20% chance it will reduce and opponent's attributes (stats) by 4 each. This can happen to an oppoenent up to 3 times.)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Dad's Wand

40

6-21

10,000

Magic, DESC [This magic wand will cast a special spell for you! From Wizards of Waverly Place: The Movie!]

Quest Wizards Of Waverly Place

Sword of Truth

40

6-23

10,000

Melee, DESC [This a copy of a legendary sword from another world! Richard Cypher, the Seeker, gave you a drawing of his wepon when you left his home of Westland and returned to Lore, which Yulgar has used to forge these strong weapons!]

"Melee, BTH: 5%, TRIGGER (Trigger: Monster category ""Leprechaun"" with Effect: 120% Base, Random, and Stat damage. Applies to player attacks and the Special), SPECIAL (Hits: 3, Type: Magic, Element: Energy, Damage: 108% Base and Random each, Stats: No, BTH: +4% each, Rate: 20%), DESC (The ancient Shelayleigh weapon is a mace that was forged to do battle with the Leprechauns. This is the weapon that kept the Leprechauns hidden away on the other side of the rainbow for centuries! Does 20% more damage to Leprechauns)

Melee, DESC [The short but heavy blade used by Wjero to hack werewolves and vampires into little bits. Switch between melee and magic by clicking the crossguard. This one is almost as powerful as the level 70 version]

Quest Ancient Rivalry

Zale Broadsword Z

50

6-26

2375 Tokens

Melee, DESC [Infused with a magical ion cloud, the Zale is a powerful blade that has a chance to paralyze most enemies with its special attack]

Range, This gun fires darts that only hurt monsters! How strange…, BTH: 7%, SPECIAL (Hits: 2, Element: Energy, Attack Type: Ranged, Damage: 90% Base and Random per hit, Stats: 90% per hit, BTH: +12, Stats BtH: No., Rate: 100%), SPECIAL EFFECT (If both hits of the special connect, there is a 22% chance it will reduce and opponent's attributes (stats) by 4 each. This can happen to an opponent up to 4 times)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Sword of Truth

60

6-25

30,000

Melee, DESC [This a copy of a legendary sword from another world! Richard Cypher, the Seeker, gave you a drawing of his wepon when you left his home of Westland and returned to Lore, which Yulgar has used to forge these strong weapons!]

Quest Legend Of The Seeker

Expert Silari Bardiche

62

6-25

30,000

Melee, BTH: 6%, SPECIAL (Hits: 3, Element: Energy, Attack Type: Magic, Damage: 125% Base and 125% Random per hit, BTH: +22 per hit, Rate: 19%). This polearm has been used by the warrior class of the Silari Drakel for centuries (Guardian only)

"Melee,BTH: 8%, TRIGGER (Trigger: Monster category ""Leprechaun"" with Effect: 120% Base, Random, and Stat damage. Applies to player attacks and the Special.), SPECIAL (Hits: 3, Type: Magic, Element: Energy, Damage: 128% Base and Random each, Stats: No, BTH: +12% each, Rate: 16%), DESC (The ancient Shelayleigh weapon is a mace that was forged to do battle with the Leprechauns. This is the weapon that kept the Leprechauns hidden away on the other side of the rainbow for centuries! Does 20% more damage to Leprechauns)

[Thanks to: In Media Res, Hagen, Reyn Roadstorm]

"

Quest Blarney War 2008

Zale Broadsword

66

6-26

30,000

Melee, DESC [Infused with a magical ion cloud, the Zale is a powerful blade that has a chance to paralyze most enemies with its special attack]

Quest The Zale Sword

Winged Lightning Stroke Z

66

7-28

4825 Tokens

Magic, DESC [This copy of Aelthai's Lightning was made specifically for you! As powerful as the Level 78 staff!]

Melee, These claws can actually paralyze your opponent during their special attack

Quest The Network Strikes (The Devourer Quest Part 7)

Nerf DiZpatcher

70

7-27

3500 Tokens

Range, This gun fires darts that only hurt monsters! How strange…, BTH: 9%, SPECIAL (Hits: 2, Element: Energy, Attack Type: Ranged, Damage: 130% Base and Random per hit, Stats: 130% per hit, BTH: +18, Stats BtH: No., Rate: 100%), SPECIAL EFFECT (If both hits of the special connect, there is a 26% chance it will reduce and opponent's attributes (stats) by 4 each. This can happen to an oppoenent up to 5 times.)

Range, This gun fires darts that only hurt monsters! How strange…, BTH: 9%, SPECIAL (Hits: 2, Element: Energy, Attack Type: Ranged, Damage: 130% Base and Random per hit, Stats: 130% per hit, BTH: +18, Stats BtH: No., Rate: 100%), SPECIAL EFFECT (If both hits of the special connect, there is a 24% chance it will reduce and opponent's attributes (stats) by 4 each. This can happen to an oppoenent up to 6 times)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Sword of Truth

80

7-29

80,000

Melee, DESC [This a copy of a legendary sword from another world! Richard Cypher, the Seeker, gave you a drawing of his wepon when you left his home of Westland and returned to Lore, which Yulgar has used to forge these strong weapons!]

Magic, BtH: 8%, EFFECT (Spell damage of the Energy element is boosted to 110% Base, 110% Random, and 110% stat damage [+10%/+10%/+10%], Spell damage of all other elements is boosted to 105% Base, 105% Random, and 105% stat damage [+5%/+5%/+5%], NOTE: if using Divine Magic, these boosts are not applied), Special casts one of three spells: (Chain Lightning: 265 MP for Guardians, 275 MP for Adventurers. Casts MegaShock), (Shocking Burst: 240 MP. 1 hit of 680%/625%/690% with +9 BtH. 20% chance of paralysis), (Ball Lightning: 220 MP. 2 hits of 340%/310%/340% with +17 BtH), Has a regeneration of 45 MP if you lack the MP to cast these spells. This Weapon stack with metamagic

[Thanks to: Kalanyr]

Warlic

Ironwood Shelayleigh

85

7-27

34,000

"Melee, BTH: 12%, TRIGGER (Trigger: Monster category ""Leprechaun"" with Effect: 120% Base, Random, and Stat damage. Applies to player attacks and the Special), SPECIAL (Hits: 3, Type: Magic, Element: Energy, Damage: 238% Base and Random each, Stats: No, BTH: +24% each, Rate: 12%), DESC (The ancient Shelayleigh weapon is a mace that was forged to do battle with the Leprechauns. This is the weapon that kept the Leprechauns hidden away on the other side of the rainbow for centuries! Does 20% more damage to Leprechauns)

Melee, DESC [The short but heavy blade used by Wjero to hack werewolves and vampires into little bits. Switch between melee and magic by clicking the crossguard]

Quest Ancient Rivalry

Salvation Bow

92

14-52

110,000

Range

Quest Weapons Of Salvation (The Devourer Quest part 3)

UNDER Gun

95

9-27

140,000

Range

Quest Drakel Madness

Winged Lightning Streak

95

7-30

150,000

Magic, DESC [This copy of Aelthai's Lightning was made specifically for you!]

Quest Aelthai's Lightning

Sword of Truth

100

8-32

170,000

Melee, DESC [This a copy of a legendary sword from another world! Richard Cypher, the Seeker, gave you a drawing of his wepon when you left his home of Westland and returned to Lore, which Yulgar has used to forge these strong weapons!]

Quest Legend Of The Seeker

Zale Broadsword

106

8-32

200,000

Melee, DESC [Infused with a magical ion cloud, the Zale is a powerful blade that has a chance to paralyze most enemies with its special attack]

Melee, can change into darkness weapon by clicking at the blade, and vice versa

Quest Orb of Creation (Part of Devourer Quest part 6)

Gold Ebil Scythe

10

3-12

560

Magic, BTH: 2, SPECIAL (Hits: 3, Type: Magic, Element: Light, Damage: 60% Base and Random each, Stats: No, BTH: +10 each, Effect: Each hit of the Special costs 2 Gold [6 Gold total], Rate: 25%), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one uses a tiny bit of your gold to power its extra-strong special attack!)

Magic, BTH: 0%, SPECIAL (Hits: 2, Element: Light, Attack Type: Magic, Damage Per Hit: 75%/50% [Total of 150%/100%], Stats: No, BTH: +15%, Rate: 15%, Effect: [There is a 25% of it healing your HP by 20% and MP by 25% of the damage done after each of the hits on the special. There is a 50% of it healing your HP by 20% of 75% and MP by 30% of 75% of the damage done if both hits connect]), TRIGGER (Monster Category: Undead or Zombie, Effect: +15% base and random, +6% BtH)

[Thanks to: Astral, TheKholdOne, Vendetta, dna cupcake]

Quest Golden Set (Part of Alnaphar Quest)

Golden Wing

11

3-13

750

Melee, BTH: 4%, SPECIAL (Hits: 3, Element: Light, Attack Type: Ranged, Damage: 45% Base and Random each, Stats: No, BTH: +5% each, Rate: 30%), DESC (A weapon considered cursed by the Brilhado who serve the Devourer, this is actually a blessed sword of great power against dark forces of destruction)

Melee, BTH: 2%, SPECIAL (Hits: 2, Element: Light, Type: Ranged, Damage: 63% Base and Random per hit, BTH: +6%, Stats: No, Rate: 28%, Effect (Every turn the weapon is used the boost to the base damage, random damage and stats becomes greater. The boost equals to: [1+ NumberofTurns *0.015]% and is capped at 10 turns), DESC (Forged from a metal brought to our time from the future, this axe's blades myteriously becomes sharper the longer it is used in a single battle!)

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire! As powerful as the Level 45 Bright Beam Lance]

Quest The WARPFORCE Launches

Bright Beam Staff Z

12

6-21

660 Tokens

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana! As powerful as the Level 45 Bright Beam Staff]

Quest The WARPFORCE Launches

Bright Beam Sword Z

12

6-23

660 Tokens

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own! As powerful as the Level 45 Bright Beam Sword]

Melee, BTH: 1%, SPECIAL (Hits: 2, Element: Light, Attack Type: Ranged, Damage: 55% Base and Random per hit, BTH: +10 per hit, Rate: 26%), Special Effect (If both hits of the special connect, there is a 50% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

[Thanks to: Reyn Roadstorm, ShadySwipe, Aelthai]

Quest Paxia Under Siege

Staff of Astradex

18

4-16

700

Magic, BTH: 4%, SPECIAL (Hits: 3, Element: Light, Attack Type: Magic, Damage: 75% Base and Random + 75% Base and Random + See below, BTH: +15%, Rate: 24%, Stats: No, Note: The third hit of the special will either attempt to paralyze your enemy or do a hit of 75% Base and Random. The paralyzation attempt will occur 9% of the time. If successful, Paralyzation will last 1 turn), TRIGGER (Monster Types: ghost, mummy, undead, vampire, zombie, Effect: Base and Random damage are increased to 120% of normal)

Magic, BTH: 4, SPECIAL (Hits: 3, Type: Magic, Element: Light, Damage: 70% Base and Random each, Stats: No, BTH: +16 each, Effect: Each hit of the Special costs 6 Gold [18 Gold total], Rate: 23%), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one uses a tiny bit of your gold to power its extra-strong special attack! [Guardian Only])

Melee, DESC (The Torch of Liberty-- at your disposal to trounce the unworthy!!)

Yulgar (4th July 2008 Items)

Beam Lance

25

4-18

1,250

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire!]

Quest The WARPFORCE Launches

Beam Staff

25

4-16

1,250

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana!]

Quest The WARPFORCE Launches

Beam Sword

25

4-18

1,250

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own!]

Quest The WARPFORCE Launches

Lunar Nemesis Z

26

6-23

1025 Tokens

Range, DESC [A gift from the victims-- er, citizens-- of Victimia! This weapon is more powerful than the Guardian Lunar Vigilante!]

Quest Ancient Rivalry

Flaxen Wing

29

5-18

2,400

Melee, BTH: 5%, SPECIAL (Hits: 3, Element: Light, Attack Type: Ranged, Damage: 70% Base and Random each, Stats: No, BTH: +10% each, Rate: 28%), DESC (A weapon considered cursed by the Brilhado who serve the Devourer, this is actually a blessed sword of great power against dark forces of destruction)

Magic, Powered by magical griffin eggs, this staff's devastating attacks are no yolk!

Quest Grenwog Festival 2008

Axe Tempore

32

5-16

3,200

Melee, BTH: 4%, SPECIAL (Hits: 2, Element: Light, Type: Ranged, Damage: 84.75% Base and Random per hit, BTH: +18%, Stats: No, Rate: 25%, Effect (Every turn the weapon is used the boost to the base damage, random damage and stats becomes greater. The boost equals to: [1+ NumberofTurns *0.015]% and is capped at 10 turns), DESC (Forged from a metal brought to our time from the future, this axe's blades myteriously becomes sharper the longer it is used in a single battle! [Guardian Only])

Magic, BTH: 3%, SPECIAL (Hits: 2, Element: Light, Attack Type: Magic, Damage Per Hit: 150%/125% [Total of 300%/250%], Stats: No, BTH: +25%, Rate: 13%, Effect 1 [There is a 25% of it healing your HP by 20% and MP by 25% of the damage done after each of the hits on the special], Effect 2 [There is a 50% of it healing your HP by 20% of 75% and MP by 30% of 75% of the damage done if both hits connect]), TRIGGER (Monster Category: Undead or Zombie, Effect: +15% base and random, +6% BtH)

Melee, DESC [Commemorating 6 years of AQ! Click on the blade to change from melee to magic damage and back! (Guardian Only)]

Guardian Tower

Guardian Bright Beam Lance

40

6-23

7,000

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire! As powerful as the Level 45 Bright Beam Lance (Guardian Only)]

Quest The WARPFORCE Launches

Guardian Bright Beam Staff

40

6-21

7,000

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana! As powerful as the Level 45 Bright Beam Staff (Guardian Only)]

Quest The WARPFORCE Launches

Guardian Bright Beam Sword

40

6-23

7,000

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own! As powerful as the Level 45 Bright Beam Sword (Guardian Only)]

Melee, BTH: 6%, SPECIAL (Hits: 2, Element: Light, Type: Ranged, Damage: 180% Base and Random per hit, BTH: +36%, Stats: No, Rate: 20%), Effect (Every turn the weapon is used the boost to the base damage, random damage and stats becomes greater. The boost equals to: [1+ NumberofTurns *0.015]% and is capped at 10 turns), DESC (Forged from a metal brought to our time from the future, this axe's blades myteriously becomes sharper the longer it is used in a single battle!)

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire!]

Quest The WARPFORCE Launches

Bright Beam Staff

45

6-21

8,000

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana!]

Quest The WARPFORCE Launches

Bright Beam Sword

45

6-23

8,000

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own!]

Quest The WARPFORCE Launches

Gleaming Beam Lance Z

49

6-26

2175 Tokens

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire! As powerful as the Level 65 Gleaming Beam Lance]

Quest The WARPFORCE Launches

Gleaming Beam Staff Z

49

6-24

2175 Tokens

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana! As powerful as the Level 65 Gleaming Beam Staff]

Quest The WARPFORCE Launches

Gleaming Beam Sword Z

49

6-26

2175 Tokens

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own! As powerful as the Level 65 Gleaming Beam Sword]

Magic, BTH: 6, SPECIAL (Hits: 3, Type: Magic, Element: Light, Damage: 133% Base and Random each, Stats: No, BTH: +34 each, Effect: Each hit of the Special costs 12 Gold [36 Gold total], Rate: 20%), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one uses a tiny bit of your gold to power its extra-strong special attack!)

Melee, BTH: 6%, SPECIAL (Hits: 2, Element: Light, Type: Ranged, Damage: 170% Base and Random per hit, BTH: +34%, Stats: No, Rate: 20%, Effect (Every turn the weapon is used the boost to the base damage, random damage and stats becomes greater. The boost equals to: [1+ NumberofTurns *0.015]% and is capped at 10 turns), DESC (Forged from a metal brought to our time from the future, this axe's blades myteriously becomes sharper the longer it is used in a single battle! [Guardian Only])

Magic, BTH: 6%, SPECIAL (Hits: 2, Element: Light, Attack Type: Ranged, Damage: 162.5% Base and Random per hit, BTH: +26 per hit, Rate: 19%), Special Effect (If both hits of the special connect, the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is from the distant past, and is therefore colored black and white. Chrono Blades have a chance to stop your enemy in time for one turn if both hits of its powerful special attack connect!)

[Thanks to: Reyn Roadstorm, brotherbeast, Aelthai]

Quest Paxia Under Siege

Platinum Edge

60

6-25

30,000

Melee, DESC [Commemorating 6 years of AQ! Click on the blade to change from melee to magic damage and back! (Guardian Only)]

Magic, BTH: 6%, SPECIAL (Hits: 2, Element: Light, Attack Type: Magic, damage Per Hit: 212.5%/187.5% [Total of 425%/375%], Stats: No, BTH: +35%, Rate: 11%, Effect 1 [There is a 25% of it healing your HP by 20% and MP by 25% of the damage done after each of the hits on the special], Effect 2 [There is a 50% of it healing your HP by 30% of 75% and MP by 40% of 75% of the damage done if both hits connect]), TRIGGER (Monster Category: Undead or Zombie, Effect: +15% base and random, +6% BtH)

Magic, BTH: 6%, SPECIAL (Hits: 2, Element: Light, Attack Type: Ranged, Damage: 155% Base and Random per hit, BTH: +23, Rate: 21%), Special Effect (If both hits of the special connect, there is an 80% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is from the distant past, and is therefore colored black and white. Chrono Blades have a chance to stop your enemy in time for one turn if both hits of its powerful special attack connect! [Guardian Only])

[Thanks to: Reyn Roadstorm, brotherbeast, Aelthai]

Quest Paxia Under Siege

Liberty Beacon

65

7-25

54,000

Melee, DESC (The Torch of Liberty-- at your disposal to trounce the unworthy!!)

Yulgar (4th July 2008 Items)

Gleaming Beam Lance

65

6-26

25,000

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire!]

Quest The WARPFORCE Launches

Gleaming Beam Staff

65

6-24

25,000

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana!]

Quest The WARPFORCE Launches

Gleaming Beam Sword

65

6-26

25,000

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own!]

Magic, BTH: 5%, SPECIAL (Hits: 4, Element: Light, Attack Type: Magic, Damage: 100%/100%/0 per hit, BTH: 10, Rate: 25%, Note: When the special occurs, the player also regenerates a small, variable amount of MP as well)

[Thanks to: Reyn Roadstorm, Richie Riz, Teuvi, Astral]

Quest Wizard Games

Aurous Wing

70

7-27

70,000

Melee, BTH: 10%, SPECIAL (Hits: 3, Element: Light, Attack Type: Ranged, Damage: 135% Base and Random each, Stats: No, BTH: +35% each, Rate: 23%), DESC (A weapon considered cursed by the Brilhado who serve the Devourer, this is actually a blessed sword of great power against dark forces of destruction)

[Thanks to: Reyn Roadstorm, ssjgoku5, Bahamut966]

Quest The Devourer part 13: The Rise Of Omega

Covetous Ebil Scythe

70

7-27

48,000

Magic, BTH: 8, SPECIAL (Hits: 3, Type: Magic, Element: Light, Damage: 170% Base and Random each, Stats: No, BTH: +40 each, Effect: Each hit of the Special costs 20 Gold [60 Gold total], Rate: 17%), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one uses a tiny bit of your gold to power its extra-strong special attack!)

Melee, BTH: 12%, SPECIAL (Hits: 3, Element: Light, Attack Type: Ranged, Damage: 200% Base and Random each, Stats: No, BTH: +38% each, Rate: 22%), DESC (A weapon considered cursed by the Brilhado who serve the Devourer, this is actually a blessed sword of great power against dark forces of destruction)

[Thanks to: Reyn Roadstorm, ssjgoku5, Bahamut966]

Quest The Devourer part 13: The Rise Of Omega

Frankenglaive

75

7-28

60,000

Melee, DESC [In his works, Dr. Frankenspine discovered that a normal scalpel just wouldn't cut it with the undead…]

Quest Mogloween 2009

Greataxe Tempore

78

8-24

95,000

Melee, SPECIAL (Hits: 2, Element: Light, Type: Ranged, Damage: 280% Base and Random per hit, BTH: +41%, Stats: No, Rate: 17%, Effect (Every turn the weapon is used the boost to the base damage, random damage and stats becomes greater. The boost equals to: [1+ NumberofTurns *0.015]% and is capped at 10 turns), DESC (Forged from a metal brought to our time from the future, this axe's blades myteriously becomes sharper the longer it is used in a single battle!)

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire! (Guardian Only)]

Quest The WARPFORCE Launches

Guardian Radiant Beam Staff

85

7-27

120,000

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana! (Guardian Only)]

Quest The WARPFORCE Launches

Guardian Radiant Beam Sword

85

7-29

120,000

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own! (Guardian Only)]

Magic, BTH: 10, SPECIAL (Hits: 3, Type: Magic, Element: Light, Damage: 300% Base and Random each, Stats: No, BTH: +48 each, Effect: Each hit of the Special costs 33 Gold [99 Gold total], Rate: 13%), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one uses a tiny bit of your gold to power its extra-strong special attack!)

Magic, BTH: 9%, SPECIAL (Hits: 2, Element: Light, Attack Type: Magic, Damage Per Hit: 400%/400% [Total of 800%/800%], Stats: No, BTH: +45%, Rate: 8%, Effect 1[There is a 25% of it healing your HP by 20% and MP by 25% of the damage done after each of the hits on the special], Effec 2 [There is a 50% of it healing your HP by 30% of 75% and MP by 40% of 75% of the damage done if both hits connect]), TRIGGER (Monster Category: Undead or Zombie, Effect: +15% base and random, +6% BtH)

[Thanks to: Astral, TheKholdOne, Vendetta, dna cupcake]

Quest Golden Set (Part of Alnaphar Quest)

Auric Wing

92

8-29

200,000

Melee, BTH: 12%, SPECIAL (Hits: 3, Element: Light, Attack Type: Ranged, Damage: 235% Base and Random each, Stats: No, BTH: +40% each, Rate: 20%), DESC (A weapon considered cursed by the Brilhado who serve the Devourer, this is actually a blessed sword of great power against dark forces of destruction)

Melee, DESC [Commemorating 6 years of AQ! Click on the blade to change from melee to magic damage and back! (Guardian Only)]

Guardian Tower

Frankenglaive

100

8-32

170,000

Melee, DESC [In his works, Dr. Frankenspine discovered that a normal scalpel just wouldn't cut it with the undead…]

Quest Mogloween 2009

Brilliant Beam Lance

105

8-32

200,000

Range, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can deal extra damage on its special… but can also backfire!]

Quest The WARPFORCE Launches

Brilliant Beam Staff

105

8-30

200,000

Magic, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! It can convert the bioelectrical energy of your foe to Mana!]

Quest The WARPFORCE Launches

Brilliant Beam Sword

105

8-32

200,000

Melee, DESC [A copy of a weapon from Omnus, Queen Pra'Mithia and the WarpForce commissioned this weapon to aid those who are fighting the Network on Lore! Can heal you with your foe's bioelectrical energy, or power its special with your own!]

Magic, In the highlands of Dwarfhold live the Alp Orly people. They use large horns to send simple messages over great distances, and sometimes as weapons…

Quest Autumnival 2007

Tee Boffer

15

4-17

850

Melee, BTH: 5%, SPECIAL (Hits: 3, Element: Wind, Attack Type: Melee, Damage: 40% Base and Random per hit, Stats: No., BTH: +7, Rate: 28), SPECIAL EFFECT (If all 3 hits of the special connect, it reduces opponent's attributes (stats) by 4 each. This can happen to an opponent up to 2 times)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Scargiver Z

15

6-23

760 Tokens

"Melee, DESC [The wicked blade of mean old Captain Briggs, a pirate who spent 5 years trapped in an ancient ""bubble city"" under the Great Sea]"

Quest Fate Of Captain Briggs

Whammer

18

6-21

800

Melee, BTH: 0%, SPECIAL: None

[Thanks to: geopetal, master of the gates, Sledge Hammer]

Quest Strange Portal Part 3, Quest Mount Thrall (Fall of Hope part)

Bone Cruncher Mace

20

6-18

200

Melee, estimate medium damage: 36 range earth

Hunt those Orcs quest at events

Jingle Bells

20

3-13

1,500

Magic, These aren't your Grandmother's Jingle Bells! Does bonus damage to minions of the Nightmare Queen

Frostvale 2007 Quest Part 2

Bladehenge

20

5-18

1,800

"Magic, BTH: 3%, SPECIAL (Heals the player twice. Each time, you heal HP equal to 16-51.5 plus 275% Stat Bonus*. Each healing has the 10% chance of quadruple healing. *Stat Bonus to healing is YourEND/8. This works the same way stat damage, and adds additional random healing as the player's END increases. Rate: 10%), TRIGGER (Trigger: Monster category ""Drakel"" with Effect: Monsters receive -7.5% BTH, Trigger: Monster category ""Leprechaun"" with Effect: Normal player attacks deal 115% Base, Random, and Stat damage. Stat Bonus to BTH is unaffected), DESC (you'd think a Green Weapon would be Earth. This mean Green Weapon reverse all expectations being a wind weapon, that triggers on Drakel and Leprechauns and has a rare special that heals you instead of harming your enemy)

[Thanks to: In Media Res, ssjgoku5, noamba, Frayzer]

"

Quest Blarney War 2008, Blarney War 2009

Guardian Bladehenge

20

6-19

4,000

"Magic, BTH: 5%, SPECIAL (Heals the player twice. Each time, you heal HP equal to 16-51.5 plus 275% Stat Bonus*. Each healing has the 10% chance of quadruple healing. *Stat Bonus to healing is YourEND/8. This works the same way stat damage, and adds additional random healing as the player's END increases. Rate: 10%), TRIGGER (Trigger: Monster category ""Drakel"" with Effect: Monsters receive -7.5% BTH, Trigger: Monster category ""Leprechaun"" with Effect: Normal player attacks deal 115% Base, Random, and Stat damage. Stat Bonus to BTH is unaffected.), DESC (you'd think a Green Weapon would be Earth. This mean Green Weapon reverse all expectations being a wind weapon, that triggers on Drakel and Leprechauns and has a rare special that heals you instead of harming your enemy)

Melee, In the highlands of Dwarfhold live the Alp Orly people. They use large horns to send simple messages over great distances, and sometimes as weapons…

Quest Autumnival 2007

Soft Boffer

35

5-21

4,300

Melee, Thou shalt nerf the dreaded monsters into oblivion! Or at the very least, give them a dreaded foam-induced headache, BTH: 7%, SPECIAL (Hits: 3, Element: Wind, Attack Type: Melee, Damage: 67.7% Base and Random per hit, Stats: No., BTH: +14, Rate: 26%), SPECIAL EFFECT (If all 3 hits of the special connect, it reduces opponent's attributes (stats) by 4 each. This can happen to an opponent up to 3 times)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Chrono Blade of the Present Age

35

5-18

3,300

Melee, BTH: 5%, SPECIAL (Hits: 2, Element: Wind, Attack Type: Ranged, Damage: 100% Base and Random per hit, BTH: +15 per hit, Rate: 24%), Special Effect (If both hits of the special connect, there is a 55% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

"Magic, BTH: 5%, SPECIAL (Heals the player twice. Each time, you heal HP equal to 26-79 plus 365% Stat Bonus*. Each healing has the 10% chance of quadruple healing. *Stat Bonus to healing is YourEND/8. This works the same way stat damage, and adds additional random healing as the player's END increases. Rate: 9%), TRIGGER (Trigger: Monster category ""Drakel"" with Effect: Monsters receive -7.5% BTH, Trigger: Monster category ""Leprechaun"" with Effect: Normal player attacks deal 115% Base, Random, and Stat damage. Stat Bonus to BTH is unaffected), DESC (you'd think a Green Weapon would be Earth. This mean Green Weapon reverse all expectations being a wind weapon, that triggers on Drakel and Leprechauns and has a rare special that heals you instead of harming your enemy)

Magic, In the highlands of Dwarfhold live the Alp Orly people. They use large horns to send simple messages over great distances, and sometimes as weapons…

Quest Autumnival 2007

Wooden Boffer

55

6-23

34,000

Melee, Thou shalt nerf the dreaded monsters into oblivion! Or at the very least, give them a dreaded foam-induced headache, BTH: 9%, SPECIAL (Hits: 3, Element: Wind, Attack Type: Melee, Damage: 100% Base and Random per hit, Stats: No., BTH: +21, Rate: 24%), SPECIAL EFFECT (If all 3 hits of the special connect, it reduces opponent's attributes (stats) by 4 each. This can happen to an opponent up to 4 times.)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Nightstalker Crossbow Z

55

6-26

3015 Tokens

Range, DESC [Choose to fire Sun or Silver-enhanced bolts for an SP cost instead of its normal bolts to do bonus damage to Vampires or Werewolves!]

Quest NightReign VS GraceFang

Guardian Tentei Katana

58

6-25

30,000

Melee, DESC [Forged by Tentei, last of his bloodline, this blade gains power against beings not of Creation (Guardian Only)]

Magic, These aren't your Grandmother's Jingle Bells! Does bonus damage to minions of the Nightmare Queen

Frostvale 2007 Quest Part 2

Opportune Bladehenge

60

6-22

25,000

"Magic, BTH: 7%, SPECIAL (Heals the player twice. Each time, you heal HP equal to 38-110.5 plus 452.5% Stat Bonus*. Each healing has the 10% chance of quadruple healing. *Stat Bonus to healing is YourEND/8. This works the same way stat damage, and adds additional random healing as the player's END increases. Rate: 8%), TRIGGER (Trigger: Monster category ""Drakel"" with Effect: Monsters receive -7.5% BTH, Trigger: Monster category ""Leprechaun"" with Effect: Normal player attacks deal 115% Base, Random, and Stat damage. Stat Bonus to BTH is unaffected), DESC (you'd think a Green Weapon would be Earth. This mean Green Weapon reverse all expectations being a wind weapon, that triggers on Drakel and Leprechauns and has a rare special that heals you instead of harming your enemy)

[Thanks to: In Media Res, ssjgoku5, Frayzer]

"

Quest Blarney War 2008, Blarney War 2009

Postmodern Chrono Blade Z

60

6-26

2000 Tokens

Melee, BTH: 7%, SPECIAL (Hits: 2, Element: Fire, Attack Type: Ranged, Damage: 180% Base and Random per hit, BTH: +26 per hit, Rate: 19%), Special Effect (If both hits of the special connect, there is a 85% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

Melee, Thou shalt nerf the dreaded monsters into oblivion! Or at the very least, give them a dreaded foam-induced headache (Z version), BTH: 11%, SPECIAL (Hits: 3, Element: Wind, Attack Type: Melee, Damage: 166.7% Base and Random per hit, Stats: No., BTH: +28, Rate: 20%), SPECIAL EFFECT (If all 3 hits of the special connect, it reduces opponent's attributes (stats) by 4 each. This can happen to an opponent up to 5 times.)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Pop-Out Gun

65

6-25

25,000

Ranged, DESC [This gun is loaded with pure mischief! This contraption looks like a toy, but those springs can fire a deadly surprise!]

Quest The God Must Be Loco

Guardian Slaying Bells

65

4-28

25,000

Magic, DESC [For whom does the bell toll? These bells-- the weapon of the ancient Frost Elf warlord Ni'Kolas the Red-- toll a death knell for your foe! (Guardian Only)]

Quest The Slaying Bells of Ni'Kolas the Red

Face Hammer of Shattering

66

6-28

30,000

Melee, DESC [Blumble's giant hammer is very, very unwieldy, and very capable of smashing.]

"Magic, BTH: 9%, SPECIAL (Heals the player twice. Each time, you heal HP equal to 54-146 plus 540% Stat Bonus*. Each healing has the 10% chance of quadruple healing. *Stat Bonus to healing is YourEND/8. This works the same way stat damage, and adds additional random healing as the player's END increases. Rate: 6%), TRIGGER (Trigger: Monster category ""Drakel"" with Effect: Monsters receive -7.5% BTH, Trigger: Monster category ""Leprechaun"" with Effect: Normal player attacks deal 115% Base, Random, and Stat damage. Stat Bonus to BTH is unaffected), DESC (you'd think a Green Weapon would be Earth. This mean Green Weapon reverse all expectations being a wind weapon, that triggers on Drakel and Leprechauns and has a rare special that heals you instead of harming your enemy)

[Thanks to: In Media Res, ssjgoku5, Frayzer]

"

Quest Blarney War 2008, Blarney War 2009

Steel-Core Boffer

75

7-27

76,000

Melee, Thou shalt nerf the dreaded monsters into oblivion! Or at the very least, give them a dreaded foam-induced headache, BTH: 11%, SPECIAL (Hits: 3, Element: Wind, Attack Type: Melee, Damage: 166.7% Base and Random per hit, Stats: No., BTH: +28, Rate: 20%), SPECIAL EFFECT (If all 3 hits of the special connect, it reduces opponent's attributes (stats) by 4 each. This can happen to an opponent up to 6 times)

[Thanks to: Reyn Roadstorm]

Quest The NerfLord of Order

Pavana

75

8-30

550,000

Range, DESC [The ultimate spear of the wind, taken from the cloud city at the end of the Bridge to the Sky!]

Quest Sky Bridge

Guardian Scargiver

76

7-28

62,000

"Melee, DESC [The wicked blade of mean old Captain Briggs, a pirate who spent 5 years trapped in an ancient ""bubble city"" under the Great Sea (Guardian Only)]"

Magic, In the highlands of Dwarfhold live the Alp Orly people. They use large horns to send simple messages over great distances, and sometimes as weapons…

Quest Autumnival 2007

Postmodern Chrono Blade

85

7-28

120,000

Melee, BTH: 9%, SPECIAL (Hits: 2, Element: Wind, Attack Type: Ranged, Damage: 292.5% Base and Random per hit, BTH: +30 per hit, Rate: 16%), Special Effect (If both hits of the special connect, there is a 95% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is a more colorful version of the Old Chrono Blade. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

"Magic, BTH: 10%, SPECIAL (Hits: 3, Element: Wind, Type: Magic, Damage: 220% Base and Random per hit, BTH: +43%, Stats: No, Rate: 13%), Effect (If at least 1 of the 3 hits of the special connects, the monster makes a Save roll with a bonus equal to (MonsterLevel / 10) + (MonsterCHA / 5) + (MonsterLUK / 20). If it is less than 61 + (YourLevel / 5) + (YourLUK / 20), the monster is paralized for 1 turn and ""hits"" itself for an amount of 100 HP. Otherwise, it resists the paralizing. The effect will not work on Wind element monsters and on monsters that cannot be paralized), DESC (Enchanted by the magical voice of Maurinelle! This version of the blade has a chance to paralyze your enemy with Maurinelle's voice and cause it to hurt itself!)

"Magic, BTH: 11%, SPECIAL (Heals the player twice. Each time, you heal HP equal to 68-185.5 plus 627.5% Stat Bonus*. Each healing has the 10% chance of quadruple healing. *Stat Bonus to healing is YourEND/8. This works the same way stat damage, and adds additional random healing as the player's END increases. Rate: 5%), TRIGGER (Trigger: Monster category ""Drakel"" with Effect: Monsters receive -7.5% BTH, Trigger: Monster category ""Leprechaun"" with Effect: Normal player attacks deal 115% Base, Random, and Stat damage. Stat Bonus to BTH is unaffected), DESC (you'd think a Green Weapon would be Earth. This mean Green Weapon reverse all expectations being a wind weapon, that triggers on Drakel and Leprechauns and has a rare special that heals you instead of harming your enemy)

Range, DESC [The ultimate spear of the wind, taken from the cloud city at the end of the Bridge to the Sky!]

Quest Sky Bridge

Nightstalker Great Crossbow

90

7-29

100,000

Range, DESC [Choose to fire Sun or Silver-enhanced bolts for an SP cost instead of its normal bolts to do bonus damage to Vampires or Werewolves!]

Quest NightReign VS GraceFang

Scargiver

90

7-30

110,000

"Melee, DESC [The wicked blade of mean old Captain Briggs, a pirate who spent 5 years trapped in an ancient ""bubble city"" under the Great Sea]"

Quest Fate Of Captain Briggs

Razorscale

91

6-30

60,000

Melee

Quest Dragons Gone Wild 2007

Tentei Razor

92

7-29

130,000

Melee, DESC [Forged by Tentei, last of his bloodline, this blade gains power against beings not of Creation]

Quest The Bloodline

Salvation Bow

100

16-60

150,000

Range

Quest Weapons Of Salvation (The Devourer Quest part 3)

Scargiver

105

8-32

200,000

"Melee, DESC [The wicked blade of mean old Captain Briggs, a pirate who spent 5 years trapped in an ancient ""bubble city"" under the Great Sea]"

Quest Fate Of Captain Briggs

Slaying Bells

105

5-33

200,000

Magic, DESC [For whom does the bell toll? These bells-- the weapon of the ancient Frost Elf warlord Ni'Kolas the Red-- toll a death knell for your foe!]

Quest The Slaying Bells of Ni'Kolas the Red

DARK

Item's Name

Level

Damage

Price

Item's Information

How To Get

darkhammer

0

3 - 15

100

Range, BTH: -5

Robina

Menace Eater

0

6-23

400 Tokens

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special!]

Quest Showdown With Terror

skull sword

1

3 - 11

200

Melee, BTH: 10%

Warlic, Yulgar

Book Of Death

5

4-16

400

Magic, estimate medium damage: 10 melee dark

Warlic

Corrupted Blessed Battleaxe Z

6

5-22

575 Tokens

Melee, DESC [Twisted by War, this is a truly evil version of Artix the Paladin's axe]

Range, Drumchuks are both tasty and good for you. They also hurt quite a bit when you accidentally hit yourself on the head with them, so remember: practice, practice, practice

Quest Autumnival 2007

Eight Bosses Staff

9

3-12

400

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses]

Range, BTH: 3%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 45% Base and Random per hit, BTH: +5, Stats: No., Rate: 30%), Special Effect (Each hit of the special heals the player by half as much damage as it deals), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This weapon's special heals you on each hit, based on how much you hurt your enemy!)

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Dark Ebil Scythe

10

3-12

750

Magic, BTH: 4%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 45% Base and Random per hit, BTH: +5, Stats: No, Rate: 30%), Special Effect (Darkness corruption, Multiplies an opponent's Darkness modifier by 100.75% or 99.25% if the Darkness modifier is negative. Caps at 4 times. Darkness monsters are immune to this effect),DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy!)

Quest Orb of Creation (Part of Devourer Quest part 6) OR at Edress Point

Ninja Star

12

2-7

500

Ranged

Quest Pirate vs Ninja

Shiver Sai

12

3-11

600

Magic, DESC [This Ninja weapon's magic can strike fear into the heart of your enemy, possibly paralyzing them with terror!]

Quest Pirate vs Ninja 2

Spreading Reevolu

12

4-16

650

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Quest Volu's Pride

Tarsal Barb Z

12

6-21

685 Tokens

Magic, DESC [This evil-looking blade can poison your enemies with its dark power! As powerful as the Tarsal Barb!]

Quest The Dark Clouds (The Devourer Quest Part 6), Quest The Network Strikes (The Devourer Quest Part 7)

Corrupted Pure Battleaxe

19

4-17

2,000

Melee, DESC [Twisted by War, this is a truly evil version of Artix the Paladin's axe]

Quest The Destroyer - Part 2

evil battleaxe

20

5 - 19

5,000

Melee, estimate medium damage: 14 magic dark

Yulgar

darkthorn

20

4-16

300

Melee, BTH: 7%

Yulgar, Adder Shop at Isle d'Orlens

Staff of Nihilus

20

4-20

1,000

Magic, estimate medium damage: 48 magic dark good accuracy

Guardian Tower

Disorder Flux Flail

20

1-19

3,000

Melee, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Disorder Flux Staff

20

0-18

2,700

Magic, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Disorder Flux Glaive

20

0-18

2,850

Range, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Anxiety Eater

20

4-18

2,750

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special!]

Quest Showdown With Terror

Dismay Eater

20

5-20

2,750

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special! (Guardian Only)]

Melee, BTH: 5%, SPECIAL (Hits: 2, Element: Magic, Attack Type: Darkness, Damage: 75%/75%/0 per hit, BTH: +15% per hit, Rate: 25%), EFFECT: Graverot (If both hits of the special connect, will reduce a monster's STR and END each by 5 up to 2 times. Doesn't work on Darkness element monsters or monsters in the Undead and Zombie categories)

[Thanks to: Reyn Roadstorm, In Media Res]

Quest Attack On Granemor (Part 11 of Devourer Quest)

Pallid Ebil Scythe

25

5-18

2,100

Range, BTH: 5%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 60% Base and Random per hit, BTH: +11, Rate: 28%), Special Effect (Each hit of the special heals the player by half as much damage as it deals), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This weapon's special heals you on each hit, based on how much you hurt your enemy! [Guardian Only])

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Obsidian Ebil Scythe

25

5-17

2,500

Magic, BTH: 6%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 60% Base and Random per hit, BTH: +11, Stats: No, Rate: 28%), Special Effect (Darkness corruption, Multiplies an opponent's Darkness modifier by 101.5% or 98.5% if the Darkness modifier is negative. Caps at 4 times. Darkness monsters are immune to this effect),DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy! [Guardian Only])

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses]

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Quest The Exodus Attack (The Devourer Quest part 5), Quest The Dark Clouds (The Devourer Quest Part 6)

Ninja Star

32

3-12

1,500

Ranged

Quest Pirate vs Ninja

Expanding Reevolu

32

5-20

3,100

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Magic, BTH: 4%, SPECIAL (Hits: 2, Element: Darkness, Attack Type: Ranged, Damage: 90% Base and Random, BTH: +17, Rate: 24%), Special Effect (If both hits of the special connect, there is a 60% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is from the distant past, and is therefore colored black and white. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

Melee, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Turmoil Flux Staff

40

1-22

11,000

Magic, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Turmoil Flux Glaive

40

1-22

12,000

Range, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Fear Eater

40

7-27

1125 Tokens

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special!]

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses (Guardian Only)]

Melee, BTH: 8%, SPECIAL (Hits: 2, Element: Magic, Attack Type: Darkness, Damage: 150%/150%/0 per hit, BTH: +20% per hit, Rate: 22%), EFFECT: Graverot (If both hits of the special connect, will reduce a monster's STR and END each by 5 up to 4 times. Doesn't work on Darkness element monsters or monsters in the Undead and Zombie categories)

[Thanks to: Reyn Roadstorm, In Media Res]

Quest Attack On Granemor (Part 11 of Devourer Quest)

Ghastly Ebil Scythe

50

6-23

17,000

Range, BTH: 7%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 110% Base and Random per hit, BTH: +28, Rate: 25%), Special Effect (Each hit of the special heals the player by half as much damage as it deals), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This weapon's special heals you on each hit, based on how much you hurt your enemy!)

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Necrotic Ebil Scythe

50

6-22

18,000

Magic, BTH: 8%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 110% Base and Random per hit, BTH: +28, Stats: No, Rate: 25%), Special Effect (Darkness corruption, Multiplies an opponent's Darkness modifier by 102.25% or 97.75% if the Darkness modifier is negative. Caps at 4 times. Darkness monsters are immune to this effect), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy!)

Melee, DESC [The axe of Balthor the Slaxe, guard of the Darkness Lord's Obelisk. Almost as powerful as the level 70 Dark Jathor]

Quest Molgur's Quest

Multiplying Reevolu

52

6-24

12,500

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Quest Volu's Pride

Absolix Polearm

54

6-24

12,800

Range, DESC [The massive polearm of Absolix the Uncreated]

Quest Absolix Challenged

Dread Staff of Nihilus

55

6-26

3,000

Magic, estimate medium damage: 64 magic dark good accuracy

Guardian Tower

Slithering Longbow

55

5-22

5,400

Range

Quest Beast Master Class

Corrupted Consecrated Battleaxe

55

6-24

13,000

Melee, DESC [Twisted by War, this is a truly evil version of Artix the Paladin's axe]

Magic, BTH: 6%, SPECIAL (Hits: 2, Element: Darkness, Attack Type: Ranged, Damage: 162.5% Base and Random per hit, BTH: +26 per hit, Rate: 19%), Special Effect (If both hits of the special connect, there is a 90% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is from the distant past, and is therefore colored black and white. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

[Thanks to: Reyn Roadstorm, brotherbeast, Aelthai]

Quest Paxia Under Siege

Bedlam Flux Flail

60

3-27

40,000

Melee, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Bedlam Flux Staff

60

2-26

36,000

Magic, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Bedlam Flux Glaive

60

2-26

38,000

Range, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses]

Range, BTH: 9%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 130% Base and Random per hit, BTH: +35, Rate: 22%), Special Effect (Each hit of the special heals the player by half as much damage as it deals), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This weapon's special heals you on each hit, based on how much you hurt your enemy!)

[Thanks to: ssjgoku5, flyingkidjoe, Reyn Roadstorm]

Quest Zorbak's Hideout: Zorbak's Ebil Mistake!

Abyssal Ebil Scythe

70

7-26

65,000

Magic, BTH: 10%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 130% Base and Random per hit, BTH: +35, Stats: No, Rate: 22%), Special Effect (Darkness corruption, Multiplies an opponent's Darkness modifier by 103% or 97% if the Darkness modifier is negative. Caps at 4 times. Darkness monsters are immune to this effect), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy!)

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special! (Guardian Only)]

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Quest Volu's Pride

Guardian Corrupted Hallowed Battleaxe

73

7-28

61,000

Melee, DESC [Twisted by War, this is a truly evil version of Artix the Paladin's axe (Guardian Only)]

Melee, BTH: 11%, SPECIAL (Hits: 2, Element: Magic, Attack Type: Darkness, Damage: 250%/250%/0 per hit, BTH: +30% per hit, Rate: 20%), EFFECT: Graverot (If both hits of the special connect, will reduce a monster's STR and END each by 5 up to 6 times. Doesn't work on Darkness element monsters or monsters in the Undead and Zombie categories)

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special!]

Melee, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Anarchy Flux Staff

80

3-30

80,000

Magic, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Anarchy Flux Glaive

80

3-30

85,000

Range, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Exodus Axe

82

7-28

70,000

Melee

Quest The Dark Clouds (The Devourer Quest Part 6), Quest The Network Strikes (The Devourer Quest Part 7)

Magic, BTH: 10%, SPECIAL (Hits: 2, Element: Darkness, Attack Type: Ranged, Damage: 262.5% Base and Random per hit, BTH: +30 per hit, Rate: 15%), Special Effect (If both hits of the special connect, there is a 90% chance the weapon will attempt to paralyze your opponent for 1 round), DESC (This Chrono Blade is from the distant past, and is therefore colored black and white. Chrono Blades have a chance to stop your enemy in time from one turn if both hits of its powerful special attack connect!)

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special!]

Quest Showdown With Terror

Guardian Eight Leaders Staff

89

7-30

105,000

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses (Guardian Only)]

Quest The Exodus Attack (The Devourer Quest part 5), Quest The Dark Clouds (The Devourer Quest Part 6), Quest The Network Strikes (The Devourer Quest Part 7)

Dragon King's Axe

90

7-30

125,000

Magic, An axe forged in dragon's fire, extremely large and heavy

Quest Dragons

Necropolis Fleshrender

90

7-28

95,000

Melee, BTH: 13%, SPECIAL (Hits: 2, Element: Magic, Attack Type: Darkness, Damage: 350%/350%/0 per hit, BTH: +35% per hit, Rate: 18%), EFFECT: Graverot (If both hits of the special connect, will reduce a monster's STR and END each by 5 up to 8 times. Doesn't work on Darkness element monsters or monsters in the Undead and Zombie categories)

[Thanks to: Reyn Roadstorm, In Media Res]

Quest Attack On Granemor (Part 11 of Devourer Quest)

Calvarian Ebil Scythe

90

8-29

150,000

Range, BTH: 11%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 230% Base and Random per hit, BTH: +42, Rate: 18%), Special Effect (Each hit of the special heals the player by half as much damage as it deals), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This weapon's special heals you on each hit, based on how much you hurt your enemy!)

[Thanks to: ssjgoku5

flyingkidjoe

wolverine558

jonfun8

Ronin Darkwalker

" Reyn Roadstorm]"""

Stygian Ebil Scythe

90

8-28

160,000

Magic, BTH: 13%, SPECIAL (Hits: 3, Element: Darkness, Attack Type: Magic, Damage: 230% Base and Random per hit, BTH: +42, Stats: No, Rate: 18%), Special Effect (Darkness corruption, Multiplies an opponent's Darkness modifier by 103.75% or 96.25% if the Darkness modifier is negative. Caps at 4 times. Darkness monsters are immune to this effect), DESC (Created by Zorbak, this weapon has its own mind and was too much for him to handle! This one can put a Doom curse on your enemy!)

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Magic, DESC [This Ninja weapon's magic can strike fear into the heart of your enemy, possibly paralyzing them with terror!]

Quest Pirate vs Ninja 2

Chaos Flux Flail

100

5-35

180,000

Melee, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Chaos Flux Staff

100

4-34

170,000

Magic, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Chaos Flux Glaive

100

4-34

175,000

Range, DESC (This chaotic weapon hits your enemy for a random element, but has a chance to seek the enemy's weakest element-- unless you are aligned to Unity, in which case it will seek the enemy's strength!)

Quest The Final Battle (part of The Devourer Quest part 15)

Grim Eater

102

8-34

192,500

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special! (Guardian Only)]

Quest Showdown With Terror

Eight Lords Staff

109

8-33

250,000

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses]

Quest Absolix Attack - The Past Repeats

Corrupted Holy Battleaxe

109

8-33

340,000

Melee, DESC [Twisted by War, this is a truly evil version of Artix the Paladin's axe (Guardian Only)]

Range, DESC [This skeletal beam cannon is the next big hit in sustainability! It can be reloaded with the bones of your fallen foes]

Quest Mogloween 2009

Generating Reevolu

112

8-33

310,000

Melee, DESC [An Eevolu dagger which has been allowed to grow in the darkest soils of the Grogh Swamplands, the Reevolu has more powerful multiplying ability. Like the Eevolu, it is also both Melee and Magic. Legend tells this is not its final form]

Quest Volu's Pride

Terror Eater

113

9-37

7450 Tokens

Melee, DESC [This mighty blade has the ability to consume your enemy's Fear and heal you! Click the blade to change it between Melee and Magic, and click the hilt to activate the Fear Consumption power on the special!]

Quest Showdown With Terror

Eight Powers Staff

129

8-35

1,000,000

Magic, DESC [Every battle, this staff imbues itself with the power of one of Absolix's eight legendary cloned army commanders: Scrapyard, Sepulchure, Malinius, Slugwrath, Epheel, Narvizz, Akriloth or Shadowscythe Alien. Each form has its own bonuses]