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The only thing I want for Zen balance-wise is to not have to waste my time throwing the Orb of Harmony back on players who use status reset abilities like Wraith, Fade and Rewind

It's a bunch of fucking busywork and I hate it every time I have to re-focus my targets

I agree on this there's no reason to lose a buff because you used a cleanse ability. "Oh no I'm in trouble - thank goodness I can use my single defensive skill and relieve myself of these troublesome heals."

Tbh the tire is such a weird thing in every direction I don't wanna touch it. It's bullshit that it does 600 compared to Pulse, but it's real easy to lose or waste and like Tracer a lot of junks will blow it to secure one good kill.

Edit: omg but I came to post I just had 2 fun as balls games on route 66. On defense my brother wants to play Reaper so I go Zen, and really get my ass handed to me by their Pharah on the first check. Point B our Ham switches to Orisa and we hold it down, making them fight for every inch and I start gettin' some real work done, but I have terrible ult usage.

Final point, we do an awesome job holding them and I pull off some stuff I'm really proud of, but they're like 10 meters from the end and when I die I switch to Tracer, come outta' spawn like a mad dog and one or two-clip everything in sight. Turn around, blink back to spawn, switch to Zen. Held 'em off for another minute, switched back in overtime, ended up 7 and 0 on Tracer for the game.

I'd like to see what would happen if they switched that up. Sym and Torb get ult charge for the damage their turrets deal, but I don't get ult charge from being the one guy on a team otherwise filled with fucking snipers that goes in and kills it?

That's what we in the biz call a raw deal.

Edit: and y'know what I especially like it for Bob because it would give him a frickin' downside. He doesn't have any, beyond a player's ability to tell him to jump off a cliff. Otherwise half or all the enemy team immediately turn to handle him, he pulls major abilities like hack and sleep dart, he dishes out mad O.G. Molten Core damage and he can take a point all by his lonesome!

A lovely downside to that would be knowing that you probably just gave Hanzo his dragons.

I'd like to see what would happen if they switched that up. Sym and Torb get ult charge for the damage their turrets deal, but I don't get ult charge from being the one guy on a team otherwise filled with fucking snipers that goes in and kills it?

That's what we in the biz call a raw deal.

Edit: and y'know what I especially like it for Bob because it would give him a frickin' downside. He doesn't have any, beyond a player's ability to tell him to jump off a cliff. Otherwise half or all the enemy team immediately turn to handle him, he pulls major abilities like hack and sleep dart, he dishes out mad O.G. Molten Core damage and he can take a point all by his lonesome!

A lovely downside to that would be knowing that you probably just gave Hanzo his dragons.

I know it used to for most of the game's life, but I could have super ultra sworn that they changed that in one of the patches from the last few months to make it consistent with other temporary shields (so none of them give ult). But for the life of me I can't find it posted or listed anywhere. Maybe I just dreamed it all...

I got another legendary last night ... reinhardt! I didn't really care so much about his event skin although I love the halberd I guess? Kind of a cool weapon for him. I'm out of free arcade boxes though and I want tracer so I am ready to grind it out. I will have that jaunty hat! I am at about 2800 coins so I should be able to just buy it before the event ends though.

Also missing Hanzo, but ... meh. I"m also downloading apex legends though, but after watching some streams I don't think it's exactly my kind of game so I think it won't impact my thriving overwatch lifestyle. Although Anthem might for a bit.

Of course, I had to try out the skin, so I had a rein vs rein match where we ultimately lost but it was really fun. I had a great highlight where I slammed 3 people, charge killed two and fire-striked a zen to death. HE had POTG from later on where I slammed FOUR squishies and was charging in to glory, only to be slammed and murdered by him hiding around the corner. I am 100% positive they knew my hammer was up, read that I was about to use it and let me charge into the trap. He/she/they also had a golden hammer so ... yeah. Well deserved win for them. I still don't quite grok how to push with rein, but he's fun in those moments where it clicks.

Also, I am still murder on Orisa. 4 gold medals, most of my elims were 100% kills on aggressive squishies who keep thinking I won't point my gun at their head close range. We lost, but only because I can only carry so far (I am really aggressively average). You guys see what I'm doing here? SHOOT THEM IN THE HEAD. Also: shield. You might have noticed I have placed a shield here for your protection.

I know it used to for most of the game's life, but I could have super ultra sworn that they changed that in one of the patches from the last few months to make it consistent with other temporary shields (so none of them give ult). But for the life of me I can't find it posted or listed anywhere. Maybe I just dreamed it all...

Same - and while I'll still burn through a SB on someone who was low-health before Lucio dropped the beat just to try to kill them before they get healed up, I swear I'm like consciously ignoring SB'd targets in favor of those who missed it lately just because of the ult charge - like I remember looking at my ult charge and seeing it not move as I damaged someone.

...but Brutal tends to know their shit and Google agrees. I just don't know what to believe.

I'm not a fan of the Battle Royale genre, but someone begged me to try Apex Legends because they swore, "It's Fortnite with Overwatch characters/mechanics!"

Tried it for half an hour before I got bored. Seems like the Overwatchish abilities barely come into play and it's 95% identical to Fortnite.

Not identical to Fortnite by any means, but yeah it is a Battle Royale game first. In particular, anyone being able to use the same guns and equipment is a core principle of that genre. Overwatch on the other hand is a game that was designed around every character having incredibly powerful abilities, with guns specialized around their kit. I remember first playing this game and being blown away by how crazy strong all the abilities were compared to TF2. Like, a character that can fly almost forever? A walking turret that can kill anybody near-instantly? Massive shields that block all damage? It's all busted as hell. But it works because everybody is designed to counter somebody else's OP shit.

It has its pros and cons - one of the things I got sort of burnt out on in Overwatch is just how hard the counters are. Team comp is absolutely everything, to an extent you didn't see quite as much in TF2. So if you're stuck on a team with an incorrect comp against your opponents, you're not going to have a fun game.

what i like is that there are really multiple counters to each person. Team getting disrupted by a bastion? Try sombra, tracer, junk, or our own bastion!
About the only thing i'm really missing right now are more healer choices.

They need to expand the avoid list. That will at least punish throwers and toxic players by making them unable to queue in a reasonable time, and would let reasonable players play together.

I've wanted something to point out the pieces of shit who leave games and not be teamed up with them. Unless Blizzard is willing to count that as gameplay sabotage (which to me is 100% accurate), I get so sick of such a light slap on the wrist in terms of just denying normal xp. At this point the silver portraits probably don't care about xp and they'd probably just buy loot boxes instead so if they leave they don't care.

They need to expand the avoid list. That will at least punish throwers and toxic players by making them unable to queue in a reasonable time, and would let reasonable players play together.

I've wanted something to point out the pieces of shit who leave games and not be teamed up with them. Unless Blizzard is willing to count that as gameplay sabotage (which to me is 100% accurate), I get so sick of such a light slap on the wrist in terms of just denying normal xp. At this point the silver portraits probably don't care about xp and they'd probably just buy loot boxes instead so if they leave they don't care.

Exactly. The toxic people (throwers, leavers, etc.) will get either long queue times or stuck with each other (which would be good). It's an actual punishment, which is how you create disincentives.

At this point, I think Blizzard wants to do the bare minimum to be seen as doing something, but without doing enough to actually affect behavior and avoid blowback from toxic players.

Also, to the genji in my last game, if you're at 10 health and 4 v 1, pop dragonblade and die instantly, it's not a good ult. Don't fight it, don't flame other people for asking you wtf you're doing. Just accept you fucked up and learn from it.

I thought with all the stupid updates and that bullshit Bastion buff GOATS was supposed to be hindered, but it's been a near mirror GOATS going on in these first two maps, so I'm done, I'll check in on Houston tomorrow and that's it.

I thought with all the stupid updates and that bullshit Bastion buff GOATS was supposed to be hindered, but it's been a near mirror GOATS going on in these first two maps, so I'm done, I'll check in on Houston tomorrow and that's it.

Everyone's been predicting that even if a new meta is now viable, teams will still start out running goats. Teams have been practicing it for months and have gotten super sophisticated at it, new comps won't immediately be able to overcome that.

A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.

I'm not a fan of the Battle Royale genre, but someone begged me to try Apex Legends because they swore, "It's Fortnite with Overwatch characters/mechanics!"

Tried it for half an hour before I got bored. Seems like the Overwatchish abilities barely come into play and it's 95% identical to Fortnite.

I played 3 or 4 rounds and uninstalled. I like the characters, like the shooting, but it turns out I hate the battle royale format. Alternately boring and frustrating. Yet another game format that might work for me if I were at all social online or any of my real life friends actually gamed.

Should get the tracer skin tonight. Will probably just be okay not having the Hanzo skin. I love hanzo, but that skin is very meh to me and I only really want it for completeness.

I thought with all the stupid updates and that bullshit Bastion buff GOATS was supposed to be hindered, but it's been a near mirror GOATS going on in these first two maps, so I'm done, I'll check in on Houston tomorrow and that's it.

There was no chance Bastion was ever going to be a common component of any OWL team, even with his buffs. He'll get pulled out for surprise cheese/stall comps and that's it. He's just way too easy to counter by a properly prepared and coordinated team.

I thought with all the stupid updates and that bullshit Bastion buff GOATS was supposed to be hindered, but it's been a near mirror GOATS going on in these first two maps, so I'm done, I'll check in on Houston tomorrow and that's it.

There was no chance Bastion was ever going to be a common component of any OWL team, even with his buffs. He'll get pulled out for surprise cheese/stall comps and that's it. He's just way too easy to counter by a properly prepared and coordinated team.

Case in point - NYXL just tried to run a Bastion/Orisa trap on the first point of Route 66 defense, and Boston went triple dive tank and destroyed it immediately. Bastion's great for pub stomping and that's about it.

Its also just that when owl teams are in doubt, the answer is typically to go mirror comp. Figuring out the best possible counter comp is tough when you only have moments to do it, safer to just mirror whatever shit they're doing to you.

A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.