As you might imagine, this opens the door for a whole lot of amazing possibilities.To start off with, the focus right now is to port the original PC DOS game SWOS 96/97 to Win32. As you can see in the video, the start is very promising and the game works about 65%-70%.

Feel free to comment, post ideas, discuss, ask questions... or just celebrate what is the best news for SWOS hungry people since god knows when!

This is awesome, not only for making offline tournaments easier (not being dependent on old machines with 2 gameports anymore)!How will P2P gaming work?

Nailed it, bomb! We could even use the neoware CA2 machines with XP on them instead of Win98. 2x USB port, using adapters... no more calibration.As p2p has been added to the Dos version (latest SWOS++) already via IPX, for the port it will use straight UDP. From what Zlatko says, that's possible.

I was able to do a test yesterday and what shall I say: Awesome achievement - biggest respect to Zlatko once again for this amazing work.

At the moment it is only possible to play in a small window but the general PC SWOS gameplay just feels right at first glance. However, it is necessary to test this version full-screen on a crt monitor. One of the most important aspects for me is, that the game runs in the typical "PC SWOS speed". But from what I tested with the smaller window, I have no doubts that this will be easily achieved.

As already mentioned above: SWOS 2020 will be an awesome improvement for offline tournaments as the calibration problems are still one of the biggest issues with regards to the schedules.