Monthly Archives: August 2012

With that, that should be the last of the stuff from Disgaea week that I’m going to bother to go over. My friend brought up a good point about doing some better value planning and studying before leaping into constructing … Continue reading →

Impossibly large breasts? Check. Mangled hands? Check. Hastily drawn clothing (and frills)? Check. All kidding aside, I think Luna’s a really fun design to draw, and that’s not just because she has almost no clothes on. She’s simply a character … Continue reading →

Well, not really. Kind of messing around with Xsplit today, so I was streaming while drawing this, which usually makes my drawings ten times crappier. Speaking of videos and junk, my art has been featured in Xie’s latest Persona 4 … Continue reading →

And this ends kemonomimi week. I apologize for it being pretty lackluster since I was mashing on other projects this week. Makoto is interesting to draw because you always want to get that particular angle that best exemplifies her assets, … Continue reading →