Elyon | AIR : Ascent Infinite Realm (New MMO from Bluehole)

Bluehole announced today they are making a new AAA MMO called AIR : Ascent Infinite Realm.

This mmo is being made by Hyung-Jun Kim (creator of Aion) and the old Aion team. They left NCsoft and moved to BHS. (No word if NCsoft will sue again...lol j/k)

AIR is a sort of like Aion . It will be a PVPVE, Realm vs Realm game, and Guild vs Guild. But it will be open world. The theme will be Steampunk, with Airships, mecha, guns. That go with Magic, dragons, flying wings, Fantasy.

The story is similar to Aion as well. Planet is destroyed and people survive now in floating cities in the skies. Players will enter AIR seeking to conquer the skies and whatever is left of the land for survival.

There will be different kinds of PVP

PVP via gound
PVP via Air

This all happens in real time, and in the real world.

Open World Housing, Farming, and building

Just like in Archeage, Air will feature open world building.

World Wide Release

For those that don't know Kakao bought a percentage of BHS awhile ago. Because of this they will be the world wide publishers of AIR.

Today, Kakao Games has announced that it will be publishing the new MMORPG Ascent: Infinite Realm, or A:IR, in Western territories. This upcoming MMORPG for PC is being developed by Bluehole, a leading South Korean studio known for the highly successful Tera and their recent blockbuster hit PlayerUnknown’s Battlegrounds.

A:IR was unveiled during today’s G-Star Bluehole media showcase in Busan, South Korea. The media briefing showcased A:IR’s open world―marrying a steampunk setting with high fantasy magical elements―as well as the Realm vs Realm (RvR) aerial combat feature that pits all kinds of fantastical ships against one another. A:IR will be playable at the Bluehole booth (A04) during the G-Star exhibition, held at the Busan Exhibition & Convention Center (BEXCO).

Kakao Games expects to prepare a first Beta test for Ascent: Infinite Realm in the first half of 2018. Initially, Kakao Games intends to localize the game in English, German, and French.

Minsung Kim, CEO of Kakao Games Europe, said: “All of us at Kakao Games are very proud to be able to work with the remarkable talent at Bluehole and bring their new AAA MMORPG to Western audiences. We are confident that we can localize their creative vision effectively and help make A:IR into a massive global success.”

About Ascent: Infinite Realm (A:IR)

Ascent: Infinite Realm takes place in a high fantasy steampunk world where machines and magic rule and everyone is dependent on flight to explore, travel, and conquer. In search of a new home, adventurers take to the skies using a wide selection of airships, vehicles, and flying mounts to traverse A:IR’s open, highly vertical world.

Realm vs Realm Combat

Vehicles and mounts in A:IR serve more than just the purpose of transportation; they will also provide adventurers with the ultimate battle experience: A:IR’s Realm vs Realm PvP mode. In RvR, factions fight for fame and glory, taking turns to lead offensive and defensive efforts using all kinds of fantastical flying vehicles. Players can also join the fight from the ground with mechs and the use of anti-air artillery to fight airborne threats―or initiate ground based aerial attacks depending on the map and strategy. Various strategic weapons such as cannons, mines and attack buffs are at each faction’s disposal to tip the balance in their favour. The combination of ground-based and aerial combat makes each fight strategically challenging and dynamic.

Keeping it Personalized

Most of A:IR’s content is highly customizable, allowing players to tailor detailed aspects of their play experience and unleash their creativity. An airship, for instance, can have its type, appearance, color, and performance modified. Players can even create their own quests, alter their hunting grounds, and change the difficulty when battling monsters in dungeons or hunting areas.

Key Features

• Explore a beautifully designed high fantasy steampunk world

• Discover a fusion of classic MMORPG elements with multi-dimensional gameplay encompassing both land and sky

According to the Korean site the world of A:IR is called "하스". Translated in English would mean Harth I think.

According to the Lore :

"The home of all life that existed, and the place where humanity lived. However, Harth was destroyed by the desire of human beings—and those who survived the great catastrophe moved to the islands floating on Harth."

Man, TERA seems like a lifetime ago... as long as this game doesn't get the TERA treatment I'd be willing to play.

Tried to get info WOW-BFA, canceled sub 2 months after starting. Never went back to FF14 after playing daily with an active sub for 2 years. Think the last time I had fun playing an MMO was BDO, until I exploded 2 Ogre rings D: nvr4get!!!

Each class will be able to play two different fighting styles, through a system that changes your skills freely at all times. It's called Tactic Shift.

New Pet system

Two different housing systems. One is called the "Carebear Housing" or "My Housing" (Private-Instanced for and exclusive to every Player), and the other are the Housing Areas scattered throughout Harth (Open World Housing).