Jerykk wrote on Aug 13, 2012, 23:47:So... yeah. FO3's locales weren't written with any sort of logical coherence or any real sense of history. It's like Bethesda's writers tried to come up with unique ideas and failed to actually flesh them out. Compare this to FNV, where every location has a real sense of history and relevance to the lore. Also, the locales actually make sense.

Fallout 3 is more like a circus with rides and attractions, weird neat shit to see. Some people really like that. I liked it for a while. It's nowhere near as good as an immersive roleplaying world for me, but some people have different priorities.

Morrowind and Skyrim were much better, so one hopes they are swinging back around.