Re: US PTR Testing - Valithria Dreamwalker

Originally Posted by fishface

ah, that does make it more balanced for other healing classes

I can't tell whether you're being sarcastic or not, but no it totally doesn't. Let me give you an example:

Let's say we have 5 regular dps specs. One of them can pump 10k dps on a single target while others can do hardly 5k. Then blizzard decides that this certain 10k spec is not good enough and decides to give them an ability that doubles their dps. Now one spec can do 20k and others 5k. For this one encounter, blizzard decides that the former 10k dps spec can't use their imba ability, just to make things less imbalanced. So, one spec does 10k while 4 other specs do 5k. Do you see the problem here?

Re: US PTR Testing - Valithria Dreamwalker

Originally Posted by Illitti

Beacon or not, paladins will be very op in this encounter. Maybe it'll open blizzards eyes how ridiculously op they are...

Well I think Val isn't the only thing you have to heal. Seems your healers will have to juggle healing the raid and Val. Two of the adds have AOE abilities so I imagine it's not just about having the highest potential single target HPS.

Re: US PTR Testing - Valithria Dreamwalker

Just wondering about something I saw in the video - what are the portals that keep spawning? I didn't see anything on the ability page about them and am curious as to their purpose/where they go/etc...

Re: US PTR Testing - Valithria Dreamwalker

Originally Posted by Pokchop

Well I think Val isn't the only thing you have to heal. Seems your healers will have to juggle healing the raid and Val. Two of the adds have AOE abilities so I imagine it's not just about having the highest potential single target HPS.

But the fact is, encounter is over when you've healed the boss to full, so of course top end guilds will stack those who can do the job best. This is paladins.

Re: US PTR Testing - Valithria Dreamwalker

and the part where you cant cast any spell on her that requires the target to be part of your raid group/party

Originally Posted by treston323

you said DKs would be better.. which obviously isn't the case

i concede, my wording was a little off, but the fact remains that enh shamans do not own the fight... my guild does him on heroic 10man with 1 mage spellstealing the buff... and 2 in 25man norm... we dont even have an enh shaman =\

Re: US PTR Testing - Valithria Dreamwalker

On the PTR, we cast GS on her quite successfully, however, she herself has an effect such that GS can only be cast upon her once every 60 seconds.

Paladin stacking will not happen for this encounter. The raid takes a reasonably high amount of AoE damage, such that AoE healing abilites are pretty necessary to heal them. Druids can go through to Dream State, pick up the buffs, and get amazingly powerful HOTs to put on both raid and Dragon. The fight has a soft enrage timer in that the adds spawn faster and faster until it is a race to get all the adds tanked/killed/interrupted.If they don't, the raid members begin to die. The only healer I could potentially being left out is a Disc Priest - although we did take one to our attempts, in the end I believe we decided Holy was likely a "better" spec.

Re: US PTR Testing - Valithria Dreamwalker

The only healer I could potentially being left out is a Disc Priest - although we did take one to our attempts, in the end I believe we decided Holy was likely a "better" spec.

Except that shamans will be doing exactly the same as druids, only with half the output... Especially if healers are supposed to move between the clouds. I love seeing encounters that involve coordination and moving, but hate to realize other healers have so much better tools for those things.

Re: US PTR Testing - Valithria Dreamwalker

Originally Posted by Illitti

I can't tell whether you're being sarcastic or not, but no it totally doesn't. Let me give you an example:

Let's say we have 5 regular dps specs. One of them can pump 10k dps on a single target while others can do hardly 5k. Then blizzard decides that this certain 10k spec is not good enough and decides to give them an ability that doubles their dps. Now one spec can do 20k and others 5k. For this one encounter, blizzard decides that the former 10k dps spec can't use their imba ability, just to make things less imbalanced. So, one spec does 10k while 4 other specs do 5k. Do you see the problem here?

No, I don't see the problem here. Seeing as the 10K dps in your example will be in your raid group thus making your job easier and your raid's chances of success that much higher.

Re: US PTR Testing - Valithria Dreamwalker

You know what might be interesting for this boss. Imagine, just a few tanks like 2-3 and the rest healers. Pop heroism/bloodlust at the start of the fight and zerg heal that boss like crazy! And it will be uber if pallies can use LoH for this fight. If it takes 7ish minutes to down this boss with a standard raid comp, like using around 6 healers. Then using just 2-3 tanks and no dps, you might be able to finish this fight in like a minute or two if your tanks don't get overwhelmed. Not saying most guilds would have enough healers to actually do it like that lol.

If Goku's power level increases at the same rate till the end of DBGT as it does till the end of the Frieza saga, as a SS4 Goku would have a PL of roughly 939 Quinoctogintillion. For reference that is a 260 digit number. A PL of 14,600 is required to destroy an earth sized planet. There are about 2 nonillion earths worth of mass in the universe. That means SS4 Goku can destroy the universe about 32 Octosexagintillion times over. There's a reason they made Goku a god at the end of GT.

Re: US PTR Testing - Valithria Dreamwalker

Originally Posted by Aluana

and the part where you cant cast any spell on her that requires the target to be part of your raid group/party

i concede, my wording was a little off, but the fact remains that enh shamans do not own the fight... my guild does him on heroic 10man with 1 mage spellstealing the buff... and 2 in 25man norm... we dont even have an enh shaman =\

I forgot that because your 10 man doesn't use a certain class that makes said class not useful at all, your logic is flawless. The fact remains, if there is a Shaman in your raid, Enhancement, Ele, or Resto. They should be purging his buff regardless if there are mages present of not, the objective of any class with abilities like that in such an encounter where there is a ton of damage being tossed around is to reduce said damage, even if that means restricting dps for classes that are already ridiculous (ie mages). As a resto shaman I find myself shocking Vezaxxs Searing Flames, purging Jaraxxus and doing whatever I'd normally do in PvP to minimize damage taken. It's called common sense.