Demonic Inquisition Tomb of Sargeras Strategy Guide

This guide provides tips and strategies for defeating the Demonic Inquisition encounter on Normal Difficulty. Changes to the fight for Looking for Raid, Heroic and Mythic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.

Demonic Inquisition is a single phase encounter which requires excellent raid coordination to deal with mechanics originating from two bosses simultaneously, most of which revolve around the gaining of Tormento and removing it at the correct time. The two bosses share a health pool.

Demonic Inquisition can be accessed after defeating Goroth in the Tomb of Sargeras Raid; available June 20th on Normal / Heroic, difficulty, June 27th on Mythic, July 11th on LFR.

Mythic Demonic Inquisition World Firsts

Loot

Loot starts at 885 on LFR, 900 on Normal, 915 on Heroic, and 930 on Mythic.

Quick Tips

Damage Dealers – when at full to collect Remnants of Hope from Belac's cage and alleviate .Avoid attacking Atrigan and Belac during and respectively, so you don't incur additional .

Healers – when at full to collect Remnants of Hope from Belac's cage and alleviate .Stagger dispelling so as not to inflict the raid to too many instances of at once.

Tanks – when at full to collect Remnants of Hope from Belac's cage and alleviate .Coordinate with the other tank so only one has to at a time.Avoid attacking Atrigan and Belac during and respectively, so you don't incur additional .

Abilities

You will gain Tormento via the bosses abilities, some of the abilities are avoidable, some of them are not.

The Tormento is shown through the alternative power bar that, by default, appears at the bottom of the screen. If you allow the bar to completely fill to 100 Tormento, you will gain a debuff called Tormento insoportable.

Tormento insoportable will make you deal 20% less damage, reduce your hit chance by 90%, reduce the healing you do by 25%, and increase all the damage you take by 90%.

The only way to remove Tormento is by using the Confesar extra action button. This will teleport you inside a new room and drop you down where you will fight a Alma atormentada. This add will melee whoever has threat, and will occasionally cast Erupción atormentada, which will spew out bolts which deal damage to anyone within 3 yards of their impact zone.

All players receive an Extra Action Button.Use this to enter the Soul Cage to remove your Tormento.

The Extra Action Button can be used again to exit the Soul Cage only once your Tormento has been completely removed.

Players need to avoid these bolts whilst simultaneously dealing damage to the add. As the add takes damage, it will spawn Remnant of Hope orbs.

Running over an orb will absorb it and remove 35 Tormento from the player.

Once you reach 0 Tormento, you can reuse the extra action button to return to the main encounter area.

Players cannot remain inside the Confesarion cage for too long, as you’ll be taking ever increasing ticking damage from the Corrupción de alma debuff which is being periodically applied to all players within the cage.

Bosses

Atrigan

Atrigan needs to be tanked and will generate a high amount of Tormento for the tank through his passive, Guadaña de hueso which causes each of his melee attacks to apply 2 Tormento.

Atrigan will also cast Barrido de guadaña at the tank. This frontal cleave deals a large amount of damage and applies 20 Tormento to anyone struck. The tank should face Atrigan away from the raid at all times to make sure that they are the only player hit.

After a short cast, Atrigan will deal damage and apply Tormento to nearby players every second.

If any player attacks Atrigan during Sierra de huesos, they will gain a substantial amount of Tormento. This includes applications of debuffs as well as cleave abilities, however pre-existing dots will not generate Tormento for that player.

All DPS should swap to Belac during Sierra de huesos, whilst the tank needs to move Atrigan away from Belac before Sierra de huesos begins to ensure that passive cleave doesn’t occur.

During Sierra de huesos, Atrigan’s movement speed is reduced by 75% allowing the tank to kite him.

Atrigan should be dragged away from Belac around the sides of the room, to make sure that raid positioning isn’t too disrupted.

Once the Sierra de huesos is over, Atrigan should once again be placed next to Belac to allow extra DPS through cleave abilities.

Belac

Belac does not need to be tanked and cannot be moved during the encounter. Instead of melee attacking, he will instead frequently cast Punzadas de culpabilidad.

This is an interruptible cast which will deal a large burst of damage to players.

To ensure that each Punzadas de culpabilidad is interrupted, you will need to assign 3 players to interrupt on a rotation.

Do Note: You’ll need to assign backup interrupts for when the assigned players Confesar to drop their Tormento, as they will be out of range of Belac.

Belac is responsible for generating most of the Tormento that is applied to the raid. One of the ways he does this is through his Ráfaga atormentadora. This will deal a moderate amount of shadow damage to the raid and apply 4 Tormento to all players. This is unavoidable and healers may want to use healing cooldowns to counteract the burst of damage done to the raid.

Players afflicted with Angustia resonante must beaway from other players before they are dispelled.Belac will also apply Angustia resonante to multiple non-tank players simultaneously.

Ensure that all players leave the Confesarion cage together to avoid anyone being left behind.

Looking For Raid Difficulty

Aside from abilities dealing less damage on Looking For Raid difficulty in comparison to Normal difficulty, there are no listed mechanical changes on Looking For Raid difficulty in comparison to Normal Difficulty.

Heroic Difficulty

Aside from abilities dealing more damage in comparison to Normal Difficulty, there is one additional mechanic per boss that has been added to the Demonic Inquisition encounter on Heroic Difficulty.

Atrigan gains the Púas calcificadas ability which sends a barrage of spikes towards a player, knocking them up and dealing damage to them.

The player targeted by this ability should position themselves so that the Púas calcificadas hits as few players as possible.

Everyone must keep an eye on their boss timers and be aware of what direction Artigan is facing when this is cast, so they can avoid the knockup.

Belac gains the Oscuridad asfixiante ability which places a purple zone around a few random ranged players. This purple zone deals ticking damage and applies 10 Tormento every second whilst also reducing the movement speed of anyone inside by 50%.

Oscuridad asfixiante does not have a cast time and the zones are immediately placed onto players. Therefore ranged players must be prespread for this ability, preferably around the edges of the room to keep the encounter area clear.

However, you must not stand at the entrance of the room, as players leaving the Confesarion cage will always re-enter the main encounter room by the door and you do not want them to land straight into a Oscuridad asfixiante zone.

This makes AoE slows a vital tool to be utilised in keeping the adds close to one another for the best cleave possible.

The fixated players should also try and have the adds run in the same direction, by kiting them in a predetermined direction.

It is also important that the raid sends in “torment-dropping” groups frequently. This is to avoid a situation where a large portion of your raid needs to drop Tormento at the same time. If this does happen, the raid will have to deal a large amount of adds all at once, which could cause a large amount of chaos when coupled with the other mechanics in the fight.

About the Author

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Comentarios

Comentario de dakhran

The Inquistion! What a show!The Inquistion! Here we go!We know you're wishing, that we'd go away,But the Inquistion's here and it's here to stay!

Comentario de Wingmann

Nobody expects the demonic inquisition!

Comentario de desperado558

There's no mention of this ability in the dungeon guide or any other guide I can find online, but the ability Tormento desenfrenado seems to start casting around 8-8.5 minutes in to the encounter (perhaps it is triggered by other means, it just happened around here for the pug i was in) on Atrigan. Seems to be some form of enrage.

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