Would like to say sorry for how inactive the server has been!! I know the server has been pretty dead lately, and I apoligies for it. This is a typical thing for a server with a small player base during the school time. Most people, including myself, tend to be more busy during the school year. I promise you that development of the server has still been going on, dispite nothing noticable. I have been doing some background stuff whenever I have the chance, including updating plugins and tweaking them to better fit the needs of the server. Development will continue at a faster pace very soon, as I will be looking into balancing out my schedule a bit better to include more time to work on the server. I would like to thank all for your patience, and I hope everyone is doing great in school so that we see you often on the server when it is done!

With that said, we are still looking for more builders for the server. If you feel you have what it takes to be apart of our build team to help the development process of the server, please create a build in the creative world on Eden, and than submit an application for builder located under the "Apply" tab right here on the website. You do not need to be a professional builder to apply. We will, however, be looking for talented builders who have an attention to detail and that we feel could really bring out the creativity on the server.

We are hoping to open Dragonsnest shortly. Crazyfruit is currently busy with (you guessed it) school, and will be back to working on the server immediately. From what I last heard from him, Dragonsnest is VERY close to being done, and we are looking forward to it opening soon!

I would like to announce that the economy is finally open for testing. I would like everyone to keep in mind that we are still working on it, but members are able to use it. The basic commands for handling money are /balance, which will tell you how much you currently have on you, while /pay <playername> <amount> sends money to another player. More stuff to allow you to fully work with your money will be added soon. I do plan to add a way for players to place money in the bank, as well as some other features which may include losing money on death. More information on that will come soon.

For those who want to earn money, I have added a quest plugin that I will be utilizing to allow players to earn money while they are on. Currently there is only 4 quest, 3 of which can only be done once, while the other is allowed to be redone multiple times after cooldowns from previous completions of it. I will be tweaking this quest to be a bit more balance with what I am going for with the economy. Pretty much I want players to dish out more money than their earning. Yes, this seems harsh, but I want to keep the players interest and having an OP economy will not do us any justice. With that said, the commands for the quest stuff is as follows...

/q help -- Help page to see all quest commands (duh)

/q questlist or /q ql -- Shows available quest to you.

/q info <quest number> -- Shows more info on quest.

/q give -- Gives any random quest to you that is available for you.

/q give <quest number> -- Gives you a quest that you specify you want to do.

/q turnin -- Turns in quest (some quest auto turns in itself).

/q questbook or /q qb -- Shows current quest you have active.

/q drop <quest number> -- Drops the quest you specify.

These are all the basic commands for quest. You may also allow others to participate in a quest you have via the /q party command, but I will not fully go into that right now. I will say that you can have up to 5 players participating in one quest. If I am not mistaken, I believe groups take a cut of rewards for a quest (meaning each of you don't get the full amount). If you have any questions about that, feel free to ask.

Last thing about the economy. Players can now make chest shops!!!! That's right guys, if you want to make a shop, you now can. All shops will be player runned. The only shops that will be handled by the server, are shops for permissions, cosmetics, and some other stuff that I will not be getting into. These features will be added in the near feature, as well as more tweaks to the economy. Hope you guys enjoy the new features that will be coming! I have been going crazy finding updated plugins to handle money, hence the long wait for it to fully be integrated (I don't like using essentials economy for those who know what that is). Report any issues you are experiencing with the server if any!

So for those who haven't noticed, I have been hard at work with the economy since last week. I promised I would work on it, and stuck by my promise. I am practically done with setting the economy up. Mainly, I just have to come up with the best ways for members to earn money, as well as tweak things here and there. As far as the economy goes, money will mainly be earned via 'quest'. Players will be able to accept and finish quest in order to gain money. Also, I will be setting up votifier so members can vote for the server and earn money and/or items in game for it.

As for shops...Pretty much all shops will be runned by the members! I feel Admin shops make balancing the economy too complicated. Making player made shops will allow me to better balance the economy. I will have shops made and handled by the server, but these shops will mainly be used for buying things such as cosmetic stuff and permissions. Anyway who reads this may be thinking, "so these will be donation items?" No. As far as ArchForge Eden goes, I don't want to make donations an aspect to the community. I rather people donate because they want to, than to donate because they get something for it....even if this means I won't get donations at all. I run this server because I enjoy it, not because I want to gain money from it.

Aside from this stuff, I will be working on making the server a tad bit harder without actually raising the difficulty level. I will do this by add a plugin that will random generate a sort of 'mini boss' mob at any time, that will drop rare loot with the price of being harder to kill. Along with this, I am looking into added custom bosses that I will customize, that players can face for a challenge, as well as to gain a much higher reward. These bosses will only be found in specific spots across the map that I will set up, and will respawn at given times. More info on that soon.

With all this said, I believe crazy's server, Dragonsnest, is close to releasing soon!! Once that is open, we plan to do a bit of mass advertising to attract more members to our great community. Until than, we will be hard at work to supply you guys with a fun and friendly community that you can always rely on!

From me and the ArchForge Staff, we want to wish everyone a Merry Christmas!!! We hope everyone get's everything they ask for from Santa! Most importantly, enjoy you time with your family and friends for the holiday. I know I will, along with stuffing my face in food ;)

This post is not just about us saying Merry Christmas however. I did mention the other day that I did in fact have some news for you guys. No, it's not about new features that will be added to the current server. I aim to work on that throughout the week however. I have been working on the server though. More along the lines of background things. Anyway, let's get back to the point.

I like to officially announce that there will be a "merge" between mine, and crazyfruit13's server! Eventhough crazy has left the community not even a week ago, despite my feelings towards it at first, me and him have been discussing a possible partnership between our servers. Just the other day, we came to an agreement and have decided that a merge between us would be beneficial to us, as well as expanding our resources for our members.

Here is a quick FAQ for those with questions:

Will we still be called ArchForge?

Yes we will! The community as a whole will be called ArchForge. The servers will have an individual name to identify them however. The current server will be called ArchForge Eden (old members will remember this name of my server from before), while crazy's server will be referred to as ArchForge Dragonsnest.

Will anything change with the current server?

Not much will change with my server. The biggest change with the server is that me and crazy will be linking our servers into what many know as a hub setup. Players will first arrive in a "hub" world where they can use a portal to go into either server (we will be working on direct ways into the servers too). Other than that, my server will function as is, while crazy will focus on an RPG/PvP server.

Will staff, as well as other things, be connected between the servers?

For the most part, no. Me and crazy want each server to still retain their individuality in the case this were to not work out and we separate. We want to still be able to function in our own ways and only collaborating in certain aspects. We will be sharing a website and possibly see about sharing a ban list, but other than that, each server will be able to strive individually.

Will ranks transfer between servers?

Yet again, no they will not. The main rank that will transfer over is Member rank since we will both use the auto rank system Enjin offers. Other than that, we want to make sure each server is able to function individually.

Will ArchForge still function the same as it is now?

Me and crazy, from what it seems, have very similar ideas when it comes to server running....with few exceptions of course. Our main goal is supplying a reliable server where members can always return back too. Along with that, we run servers because we enjoy it and want to keep it fun. Sharing the server with you guys and seeing you enjoy it is what we do this for. With that said, I can say that ArchForge will most definitely function close to the same it is now with some exceptions.

If you guys have any other questions, feel free to talk to me or Crazy. Expect the merge to happen hopefully within the next week. I already begun setting up the servers in the background for the hub setup. As long as everything goes smoothly, we should be operational shortly as one community!

Yet again, Merry Christmas!!! We hope to see you guys coming back as we improve this community and help it grow!!

I have finally got around to getting a domain name for the community! The domain name will be archforgegaming,com. If you use that domain, it will direct you to this site, however, it currently isn't working properly due to Enjin requires you have their advance plan. I do plan to get that plan in the near future due to something that is coming up that we will need. For those who use the domain, you can now use the following:

mc.archforgegaming.com -- This will connect you to the Minecraft server.

ts3.archforgegaming,com -- This will connect you to Teamspeak.

You can obviously use the IP still if you wish, but I figured having a domain would be easier for those who don't feel like memorizing the IP in the case of having to re-add the server.

On a side note, I will have some VERY important news coming up within the coming days! I am sure you guys will be very excited to hear about it.....at least I hope you all will!