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[AAR] Tactical Tuesday 06/03/2012 - Come Snow, Sleet or Storm

Today 22 fine comrades braved a gamut of weather conditions to achieve glory in the following missions:

Ivory Hunt

Grand Theft Aero

Roundabout

Cholo

Ivory Hunt was a surprise success - despite the mission being set to expert difficulty, a hastily assembled ambush managed to quickly dispatch the opposing force in pouring rain.

Heavy fog in Grand Theft Aero necessitated a slow-but-steady approach, which worked in our favour. Both Hueys were secured and at least one barracks destroyed.

Roundabout was a long meat grinder which somehow resulted in a pyrrhic victory - a series of fortifications were cleared but only three men made it to the final village, where two fell and the last was without legs.

Cholo was a night assault but rain prevented the attackers from seeing anything. An excessive number of police officers (2:1 ratio was not maintained :|) managed to execute all the gang members without a single loss. What a shame.

Remember, Folk Sundays are also nights for excellent organised missions with a slightly different crowd.

Excellent session.
I got totally lost at the start of Ivory Hunt,missed the ambush,wound up behind the convoy, but got shot before i could do any damage!
Grand Theft Aero was really good again,the fog was very atmospheric.I was ftl and after some confusion as to who was in charge we completed the objectives with no losses to our fire team, if i remember correctly.
Roundabout.After last weeks clusterf#ck of an attempt at this mission,we very almost aced this one!
Our squad lead quazi bit a bullet attacking the checkpoint so i took over.Excellent commanding by joe(i think)got us very near to the end point.A stubborn sniper and an absoloute maniac Russian rpg guy took a heavy toll.I was on my way to kill him when i think the sniper got me.(15 kills,not bad work!)
Love this mission,very good,a classic.Want to play it again soon!
Missed cholo as work called.
Any recommendations on fraps or better alternatives?Thinking of videoing our games as i have a beasty p.c now!

Yeah, I use fraps. I might start recording missions when I'm at the events. I've got a dream of cutting together many peoples viewpoints of the missions to get a decent feel for what's going on, but there are issues with sending big videos across the net, unless a few fraps/afterburner owners are willing to get handbrake and convert it to a tiny file for editing?

Originally Posted by The Innocent

You, sir, are awesome.

I spew words about Videogames, SEO and general geekery at Jaketucker.com

That is a bit too harsh. Being called russian. I got lost after we went down to lake , and once I realized where I should be , I went to your location. But I got arrow in the knee and fell off the cliff.

That is a bit too harsh. Being called russian. I got lost after we went down to lake , and once I realized where I should be , I went to your location. But I got arrow in the knee and fell off the cliff.

[AAR] Folk [Sun] 11 March 2012

I think now, looking back, we did not fight the enemy; we fought ourselves. The enemy was in us. The session is over for me now, but it will always be there, for the rest of my days. As I'm sure Elias will be, fighting with -- wait, what? Actually, the part about fighting ourselves is absolutely correct. We shot each other in the face for most of the session, and it felt great. Even if my abiding memory of the night is of walking out of a door, insta-dying and hearing "Fuck you, Americans!" over VON, and then finding out my killer was that civilian I had thoughtfully left to go about his business.

:argh: Wolfenswan!

Thank you to all the comrades who made it along tonight: our playercount was at or above 20 for most of the session. I hope you enjoyed the focus on adversarials tonight - we'll revert to a slightly more balanced set of missions next week, but I'd be very keen to hear your thoughts on making adversarials a larger part of the Folk experience.

In Cordonbleufor I was surprised to see myself taking some initiative and moving ahead of where we were held up, only to flank 2-3 enemies and kill them with my trusty Scorpion pew-pew.

Fodder was freaky, being stuck in a tank with tunnelvision and Unaco screaming directions. Overall it went well thanks to Unaco's directions and Harakka's shooting. I had no idea what was going on most of the time.

Swept was pretty short for me. I was waiting to kill someone with my RPG only to realise the enemy had flanked us. They took us completely by surprise and I died pretty quickly...

In the Take down, we protected Col. Aziz by adequately simulating the AI, as we were dressed in civy clothes. I was walking around the mosque and saw 2-3 Bluefor. I made my way towards them, it was pretty nerve-wracking wondering if they would shoot me or not. I passed by some guy taking cover at a corner of a building, walked on for some meters and then turned around and shot him in the back. To my delight, his friend came out to see what happened, so I shot him in the back as well. I then proceeded to walk around the building and I almost jumped for joy when I saw their medic healing them. I shot him in the back as well. I hope one of those guys was Iceraiser. I continued towards the mosque, where I found a wounded Bluefor and having tasted the honey of shooting someone in the back, I got too tempted and careless. I executed him but there must have been another one around, as I quickly died after that.

Overall I really enjoyed the focus on adversarials last night. I think it should be a more regular thing. Coop is nice but there is nothing like shooting people in the back!

[AAR] Folk [Sun] 18 March 2012

Thanks to all the comrades who came along (we were again around the 20 mark), and apologies for the issues with script bugs - we've been lucky for a long time, and perhaps tonight karma was redressing the balance. Still, we died a lot, and that's the main thing.