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The Morning After: Tuesday, September 26th 2017

World of Warcraft PTR 3.0.8 Patch notes

While the PTR isn't up and active yet, we're very likely to see it within the next couple of days given the information that Ghostcrawler has been handing out lately, or even later today. The full patch notes have seemingly already leaked, so we have them for you here as well. It seems that we're getting patch 3.0.8, not 3.0.4 like we've all been saying. Not a big deal in the end, but interesting nonetheless.

Reading through these notes, keep in mind that they're probably not complete and we'll see updates to them when the PTR itself goes live. The test realm always has quite a few undocumented changes as well to keep an eye out for. Again, when we know more, we'll let you know.

Edit: Updated to reflect the official patch notes.

General

Players may now create death knights on any realm once they reach level 55.

Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.

Racial restrictions on mounts have now been lifted. Night elves on mechanostriders? Tauren on raptors? You're not seeing things.

Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.

A new mailbox is now available at the Crows Tavern in the Dalaran Sewers.

We have added over 60 new graveyards to Kalimdor and the Eastern Kingdoms.

The run speed in spirit form has been increased by 50%. Night Elves in Wisp form will now move at 75% speed.

Achievements

The Loremaster of Kalimdor Achievement has had its quest amount reduced.

The Winds of the North has had its requirements changed. This achievement is now earned by getting Exalted with the Alliance Vanguard or Horde Expedition.

PvP

Arenas

All rage and runic power are set to 0 when an Arena begins and the preparation period is over.

Battlegrounds

Lake Wintergrasp

Wintergrasp Commendations can now also be purchased for the low low price of 9 Wintergrasp Marks of Honor. Players can visit their respective Wintergrasp vendors and put those Marks of Honor to use!

Elementals should now always despawn when the battle begins.

Wintergrasp now extends further south so that more revenants can be reached.

There are now three ranks in Wintergrasp: Recruit, Corporal, and First Lieutenant.

Players will be eligible for participation rewards after two honorable kills.

Players will receive increased honor with increased rank.

Players will receive additional Marks of Honor at Corporal or higher rank.

Rune Strike: Damage decreased from 200% to 150% but threat increased to 150% from 100%.

Shadow of Death: The duration has been changed from 45 seconds to 25 seconds.

Unholy Blight had had its cost reduced from 60 to 40 runic power.

Wandering Plague will now properly reset after being cast.

Vampiric Blood: In addition to its current effects, also adds 20% health temporarily.

Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded

Druids

Feral Attack Power: All weapons now have the potential to grant feral attack power based on their dps (as compared to the best superior-quality weapons available at level 60). Players will see their existing feral weapons grant roughly the same attack power as they did before (+/- 2 or so), but many new weapons will be options for the feral druid. Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information.

Remove Curse and Abolish Poison can now be used in Moonkin form.

Genesis: Now works with Tranquility and Hurricane.

Growl: Range increased to 30 yards.

King of the Jungle - The Bear effect is now physical, and thus cannot be dispelled.

Nature's Grace - Now also effects Revive.

Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its previous effects.

Protector of the Pack: No longer changes value based on party size.

Savage Roar: The buff now persists outside of Cat Form but only provides its benefits while in Cat Form.

Starfall will now be cancelled by any shapeshifting.

Survival of the Fittest: This talent now grants 22/44/66% bonus armor in Bear Form and Dire Bear Form in addition to all of its previous effects.

Swipe: Swipe (Cat) has now been added at level 71, dealing 260% weapon damage, costs 50 energy with no cooldown. All talents affecting the Bear Form version affect the Cat Form one as well.

Wild Growth now has a 6 second cooldown.

Hunters

All Hunter abilities pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.

Aspect of the Wild - This aspect is now raid-wide.

Call of the Wild: The benefit from this pet talent now applies to only the Hunter and their own pet.

Improved Tracking(Survival): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.

Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.

Kindred Spirits: This talent now grants only 3/6/9/12/15% pet damage.

The coefficient of Rake (Cat) and Scorpid Venom (Scorpid) has been lowered.

Readiness: No longer resets the cooldown on Bestial Wrath.

Steady Shot: Now gains 10% of attack power as damage instead of 20%.

Serpent's Swiftness: This talent now grants only 2/4/6/8/10% bonus attack speed to pet. The hunter attack speed bonus is unchanged.

Unleashed Fury: This talent now grants only 3/6/9/12/15% pet damage.

Viper Sting: Now drains a percentage of maximum mana.

Volley: The damage has been reduced on all ranks by approximately 30% (including attack power scaling).

Mages

Arcane Blast: This ability has been significantly changed. Arcane Blast now increases the damage of the next Arcane spell by 15%. However, using Arcane Blast itself does not consume the charge itself. Each time you cast Arcane Blast, the damage of Arcane spells is increased by 15% and the mana cost of Arcane Blast is increased by 200%. This effect stacks up to 3 times and lasts 10 seconds or until any Arcane damage spell except Arcane Blast is cast.

Arcane Flows: Now also reduces the cooldown of Evocation by 1m/2m.

Elemental Precision: Renamed to Precision and now works on all spells.

Evocation: Cooldown reduced to 4 min.

Improved Blizzard: The snaring effect has been reduced to 20/40/50%.

Slow Fall is now castable on others.

Torment the Weak: Now works with Arcane Blast and does bonus damage against targets afflicted with any type of slow (such as the combat slow from Thunder Clap).

Paladins

Avenging Wrath: Divine Shield, Divine Protection, and Hand of Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.

Divine Protection: The penalty has been removed.

Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.

Hand of Reckoning(NEW): Available on trainers at level 16. It's a 30 yard range taunt that causes Holy damage.

Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.

Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.

Storm, Earth and Fire: This talent has been moved up in the tree, and it's talent points have been reduced to 3 down from 5. Wind Shock is also included in the range increase (with Earth Shock). The damage bonus to Flame Shock has been increased, up from 10/20/30/40/50 to 20/40/60.

Unrelenting Storm: point cost reduced to 3, down from 5. Now does 4/8/12%

Warlocks

Drain Mana: Now drains a percentage of maximum mana.

Emberstorm: Now works with Conflagrate.

Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.

Warriors

Bloodthirst: Charges have been decreased to 3, but the effect has been raised to 1% per charge.

Bloodsurge: Now has a chance to trigger from any hit with Heroic Strike, Bloodthirst, or Whirlwind.

Titan's Grip: The hit chance penalty has been removed.

Taunt: Range increased to 30 yards.

Professions

Alchemy

All flasks no longer require an alchemy lab to create.

Blacksmithing

Reduced the spell power on the Titansteel Guardian to bring it in line with its item level.

Increased the material requirements to make high level frost resistance gear created with blacksmithing.

Engineering

Engineers may now be able to properly engineer Centrifuge Constructs.

Inscription

Glyph of Death Strike has also been reduced by 50% to 1% healing per 5 Runic Power.

Glyph of Deterrence: Now -10 seconds instead of -20.

Glyph of Holy Light now affects friendly targets in a larger radius.

Glyph of Horn of Winter now increases the duration by 60 sec.

Leatherworking

Iceborne Belt pattern skill up range has been increased to the correct range.

Mining

Weakened Giants and Iron Rune Sentinels can now be correctly mined.

Skinning

Increased the critical strike rating granted by ranks 5 and 6 of Master of Anatomy.

Carrion Fleshstrippers are now skinnable.

Quests

The quest, "Scare the Guano Out of Them!" now only requires 10 Darkclaw Guano, down from 15. Also, only the character that scared the bat, or their party, may now loot the guano.

Shoveltusk Meat obtained during the quest, "Shoveltusk Soup Again?" is now correctly flagged as a quest item with no sell price.

During the quest, "Scalped!", you can no longer use Ahunae's Knife to scalp kills that you aren't tapped to.

The path followed by the Har'koa's Kitten during the quest, "I Sense a Disturbance" has been improved.

Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs should no longer attempt to attack their opposite faction counterparts unless the character controlling them is first attacked.

Westguard Sergeant and Winterhoof Brave demoralizing shouts will now only affect the Winterskorn vrykul and worgs at Skorn.

Various fixes to the Queen Angerboda event during the quest, "The Slumbering King".

The daily quest, "Shoot 'Em Up" now only requires 15 Jotunheim Proto-Drakes to be shot down, down from 20. As well, the harpoon now only costs 5 energy to shoot, down from 10.

Dungeons and Raids

The Obsidian Sanctum: Players will now be affected by Twilight Residue when they leave the Twilight Realm. Twilight Residue grants immunity to Fire and Shadow damage for a few seconds.

Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible.

Reduced the stats on the Savage Cobalt Slicer to match the weapon's level.

Some low-level rogue pvp gloves were accidentally omitted from the patch 3.0.3 update. This has been rectified.

Some neglected creatures in Icecrown have found the contents of their pockets.

Totem of Hex now correctly grants 165 spell power to Chain Lightning and Lightning Bolt, up from 85.

The white Polar Bear mount is now the proper (larger) size.

World Environment

Incapacitating Shout now has an 8 second duration.

Conquered Soul of the Blighcallers are no longer AE immune.

Corrected a raid emote in Violet Hold to display the proper creature name.

Corrected a redundant aura tooltip for Locust Swarm in Naxxramas.

Several creatures in the Construct Quarter of Naxxramas did not have Heroic values for hit points and damage.

Storm Peaks, Grom'arsh Crash Site - Peon Gakra is now an innkeeper and the zeppelin hull, an inn.

Bug Fixes

Death Knight: Corpse Explosion: Fixed a bug where how much Runic Power the Death Knight had was affecting the damage done, and also increased the damage substantially.

Druid: Savage Fury - Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction. Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.

Fixed a bug with a Wild Mustard plant that was under the ground in Dalaran.

Paladin: Repentance: Avenger's Shield no longer breaks Repentance, but unfortunately, Seal of Vengeance and Corruption damage will break it again. This will be corrected in a future patch.

Paladin: Shield of Righteousness now properly shares a cooldown for both ranks.

Priest: Mind Flay - Fixed a bug with targeting where you would not deal damage if not facing the target while channeling.

Shaman: Elemental Shields was reducing flat physical damage, not a percentage. Now properly reduced by a percentage.

Shaman: Lava Lash - Fixed a bug which allowed you to use the ability even if you had a shield in offhand. Now requires a 1hand axe, fist or dagger to be able to be used.

Shaman: Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.

The Wintergrasp Aura should now properly update in all instances, transferring the buff when the zone control changes.