BTW this is flash team i just tried it out and liked it. I just want to know what you thought of the changesBreloom @ ToxicOrbAbility: Poison HealEv's: 252 Attack 252 Speed 4 HPNature: Adamant-Spore-FocusPunch-SubstituteSeedBombThis guy is really just ment to sleep something and then kill then with thoes 2 moves after making a sub...It can 2hko a tornadus with focus punch.

Scizor @ LeftoversAbility: TechnicianEv's: 252 Attack 252 HP 4 SpeedNature: Adamant-SwordsDance-BulletPunch-BugBite-SuperPower After Scizor has set up 1 or 2 swords dances it can pretty much OHKO anything with bulletpunch and bug bite. Also for becuase with no Speed Ev's he is slow im not sure weather to give him 252 in Speed or HP just make some suggestions.

Darmanitan @ ChoiceScarfAbility: SheerForceEv's: 252 Attack 252 Speed 4 DefNature: Jolly-FirePunch-RockSlide-U-TurnSuperPowerWell i wasn't really sure about this guy, only one thing. Its ability is SheerForce, so i was wonder in the description of the ability it says FlareBlitz doesn't get a boost from SheerForce because its secondary effect is something...So could you jsut comment on weather im right about this or not, please.

Deoxys[Speed] @ LifeOrbAbility: PressureEv's: 252 Speed 252 Sp.Attack 4 HPNature: Modest-Psychic-ThunderBolt-IceBeam-FocusBlastThis Deoxys set has perfect coverage. Nothing reists all of its moves. BoltBeam combo is only resisted by Magnezone and that is weak to FocusBlast.

BronZong @ LeftoversAbility: LevitateEv's: 252 HP 80 Defence 84 Attack 92 Sp.Defence Nature: Sassy-EarthQuake-HiddenPower[Ice]-GyroBall-ToxicI accutually swept half of a team with this guy. I got this guy team down to 3 Full HP pokes and he got me down to Bronzong and GyroBall OHKO'd the rest of his team lol.

Salamence @ LeftoversAbility: IntimidateEv's: 252 HP 200 Sp.Defence 58 DefenceNature: Careful-DragonDance-Roost-BrickBreak-DragonClawThis Salamence i made myself. I gave it so it has 270 Sp.Defenec 210 Defence plus with IntimIdate if there Psysical then it makes up for that. Its main purpose is to come in on Psysical Attackers and set up DragonDances. After It has set up 2 it can OHKO Jellicents and stuff. BrickBreak is just really for steel Types that resist its main Stab move. But if you've got somrthing better tell me.

I think you should put the HP Evs back into speed for scizor because it allows you to outspeed magnezone which can otherwise trap and KO with HP fire.

Because you are sticking a Choice scarf on darmanitian anyways and there's now no need to outrun adamant garchomp (not that you'd be able to kill it with this anyways...) you could go with adamant for more power. Flare Blitz does in fact get the boost, so I suggest that over fire punch, as fire punch misses some serious KOs.

Breloom's Hp should be edited for 12 EVs to have maximum toxic orb healing per turn.

The Deoxys is fine, but I'd suggest maybe naive instead of modest, or rash so you could use superpower over focus blast. A + Speed nature allows you to outspeed some scarfters and shell smashers, notably cloyster. I personally find 70 accuracy shaky, and superpower can kill tyranitar who can otherwise trap and kill with pursuit.

I haven't seen a bronzong in a while and don't really have anything to say for it.

because this salemence is a defensive sweeper, I actually think dragonite would be better in this position with multiscale.

The only other issue I see with this team is a large weakness to heatran. Which of your members could beat it one on one?