Assassin's Creed 2: Engine detailed

The developers of Assassin's Creed 2 are using the Anvil Engine (formally known as Scimitar) to get even better graphics than in the first part. PC Games Hardware delivers the first details.

Assassin's Creed 2: First pictures (7) [Source: view picture gallery]

In an interview with our sister magazine PC Games the Producer of Assassin's Creed 2, Sebastien Puel, is talking about the game and reveals several details about the Anvil Engine which is used for the highly anticipated action game. Puel for example said that the Anvil Engine now offers new features that will be used in Assassin's Creed 2.

Sebastien Puel: ”The Assassin's Creed game engine - Anvil - got some awesome new technical features that let us create a world with an even better visual treatment and a wider variety of gameplay with more opportunity for the player. We have many new technicalities we added in the engine that affects the graphics in the game and improves the overall visual treatment:

• Night and day cycle • New load distance for more detailed open-world environment from greater distances • The same internal vegetation technology used in Far Cry 2 • Several rendering improvements to support improved lighting, reflection and more special effects. • New cloth system used extensively for characters

We have new technicalities that enhance the gameplay and give us the opportunity to create more mission variety and through more unique scenarios:

Background: Assassin's Creed 2Assassin's creed 2 is scheduled for release in late 2009 and is developed for PC, PS3 and Xbox 360 by Ubisoft Montreal. Ubisoft says that Assassin's Creed 2 is the result of two years of intense development. The gamers plays the young nobleman Ezio Auditore de Firenze who has to deal with the intrigues of rivaling families in Italy during the Renaissance.

"new technical features that let us create a world with an even better visual treatment and a wider variety of gameplay with more opportunity for the player" this means to render these things real time need more cpu and gpu horse power so we need to upgrade but the interesting thing is pathetic console still got enough juice to render same thing ? seriously i dont get this........could someone plz explain this crap