Feng the Accursed 10 man heroic - 2 heal?

Hey champions!
So I just checked Feng the accursed heroic's hp out in 10-man, it seems to be roughly 200mil, I was also told that he has a 7 minute enrage timer.
Now that would translate to a raid DPS of about 500k, or roughly 80k per person, I know for a fact that our raiders don't pull those numbers on a fight like feng, yet people rank this fight as easier than Garalon (or in some cases, on par) Well we've killed Garalon, but this dps check seems out of this world in comparison.

Seems like you're forgetting about tank dps. with 2 tanks pulling around 50k dps (easy to achieve) you can easily get away with around 65-70k dps easily. Whilst 3 healing, even more so if ur healers put out some dps too. You'll find the hardest part of the fight to be the aoe healing dmg + killing the adds spawned by the shields. But even then thats not too difficult.

You 3 heal it. Maximize your dps on the adds by having everyone as far away from the shield as possible and also grouped up. Slow / knock-back adds and AoE them. Also you can control where the shield goes as he throws it in front of himself every time. Killed it last night 3 healing on about the 6th pull, very easy fight.

Seems like you're forgetting about tank dps. with 2 tanks pulling around 50k dps (easy to achieve) you can easily get away with around 65-70k dps easily. Whilst 3 healing, even more so if ur healers put out some dps too. You'll find the hardest part of the fight to be the aoe healing dmg + killing the adds spawned by the shields. But even then thats not too difficult.

Well 500/6 = 83,3 (Granted tanks might do more dps nowdays than half a DPS, but still that would leave us with 75K DPS atleast)

I don't know, maybe i'm overthinking this, but the enrage felt rather tight compared to his HP...

remember if your tank is good he can do a hell of a lot of damage with the spell reflect thingy. 100k+ dps
(havent done feng on HC, but i know this is true of normal and cant see why it wouldnt be true for HC too)

You can do it either way. Just depends on how good your healers are and if you have the raid cds to consistently mitigate damage in between barriers.

2 healing it will definitely make the fight shorter and by extension potentially easier to heal if you can skip any additional arcane velocity, add phase, epicenter, or draw flames. Ultimately without knowing more about your raid's performance it would be a tough one to say which is best for you.

We used 3 healers for our first kill but did it with 2 healers last week simply because we did not have 3 healers online.
I believe enrage is longer than 7 minutes as said before, but even if it is 7 min it is fine. I pulled 82k as a tank on nullification duty, tank dps is really high on this fight.

Edit: Looking at 10 man normal it looks like the enrage is 10 minutes, not sure if it is the same enrage in heroic.

We started this boss last night and are two healing it monk and pally. More dps = less time in each phase. First phase we get out with only 3 velocities. (Although i guess 3 healing wouldn't matter). Then shield phase we get out in 4 shields, which means we only have to dps 2 sets of adds and with our aoe challenged group we need all the dps we can get.

try three healing it, if you hit enrage or can't get adds down, 2 heal it, it will vary group by group.

Hello lads!
Thanks for the help, and aye we noticed the enrage isn't 7 minutes.
We only gave it a few pulls until we realized with our current raid setup we didn't have the AoE for the shield phase, so we'll be coming back tomorrow to kick his ass.
Thanks for the help!