'Sweet Dreams' is a dramatic contemporary allegory in a sugar coating, will premier at the 2019 Sundance Film Festival in the New Frontier section.

"Our appetite is destructive. An age of cognitive dissonance: never more conscious of our impact, never more conspicuous in our consumption. A time of sustainability and plastic-wrapped bananas, of food banks and gold-plated burgers. The land of plenty is here"

Nick Pittom worked with producers 'Marshmallow Laser Feast' as Lead Developer of the project.

More to be revealed soon, and you can check out the latest updates on the twitter HERE

Fire Panda LTD is an award winning VR + AR development studio creating exciting and innovative interactive Content and Experiences. We have 5 years experience in the field, and are proud to work with some of the most talented people in the industry .

We are experienced in VR + AR Storytelling, building experiences that immerse viewers in new, exciting worlds. We can also work with your studio or agency to create content, so get in touch if you have an exciting project you'd like us to help out with.

In the meantime, scroll down and check out some of the things we've been working on.

DIE FERNWEH OPER

Working with Daniel Ernst on his new Fantastic Diorama

Fire Panda has been working with VR artist Daniel Ernst on his 'Shoebox Diorama' series, working to rig characters as well as clean and integrate the body and facial mocap animation.

The Lions are the most established and coveted awards for the creative and marketing communications industry. Winning at the Festival puts you among the world’s elite. Our trophies are recognised globally as the ultimate achievement in creativity and we know that winning work from the festival "gives 54% higher ROI than non-creatively awarded work".

Check out the 'Making Of' blog that Nick wrote for Oculus on their blog. There's some great insights into the making of Dispatch for those who are interested in VR Storytelling and also technical information for other developers.

Dispatch, an episodic story told in four parts, follows a small-town police dispatcher named Ted (Martin Starr) on the worst night of his life. What begins as a domestic violence call quickly cascades into a host of attacks across town, and the local police are struggling to keep up. Every new call sheds light on Ted's inner torments and pushes him closer toward danger.

Police dispatchers are trained to see with sound. Every door slam, tire screech, and piercing scream paints a picture in their minds. The visual world of Dispatch unfolds inside Ted's imagination as he wades through the soundscape, advising terrified callers and listening for clues. Ted yearns to be at the scene of the crime, to be given the chance to really help someone.

He's about get what he wished for.

Dispatch is a storytelling experience told entirely in realtime VR. Itwill soon be released on Oculus GearVR and Oculus Rift.

We're working with Drum to create venue and Out Of Home interactive experiences.

Drum is an award winning independent digital agency. Since launch in 2006 we have been in the business of planning, creating and delivering compelling digital and video for businesses and partner agencies.

Fire Panda worked with IRIS, rigging characters for animation and integration into the game as well as creating the avatar and hand implementation for the motion control systems introduced with the Oculus Rift Touch controllers.

Technolust is a fully realized cyberpunk dystopia, presented as an interactive visual novel.

We created an event demo for OSSIC to showcase their 3D audio headphones, using the Vive to allow users to move and throw 3D audio sources around them.

"OSSIC X is the world’s first 3D audio headphone that instantly calibrates to the listener, increasing the sense of auditory space, and acoustically recreating the way you hear the world everyday."

Colosse: A Story in Virtual Reality

Award winning VR experience

Fire Panda's Nick Pittom worked with an amazingly talented team of artists to create a unique Storytelling experience.

The project was entered into the Oculus Mobile VRJam, where it won 'Gold' in the Experience catagory.

'COLOSSE' is a real-time VR storytelling experience, with a stylized, character-focused visual narrative. The viewer's gaze - the things they pay most attention to - will direct the experience around them, giving them a subtle control over events as they unfold. We've set out to create a visually powerful, art-driven style, that will immerse the viewer in a highly stylized environment. The project was conceived by Produce Joseph Chen as a way to bring the powerful 2D art style of Kevin Dart into a VR experience.

Decay Theory is a Storytelling Experience for VR. We follow SuRei, a young girl, who lives on a spaceship, alone except for FeiMa, an ancient traveller, grandmother-figure and enormous bio-mechanical horror. Their journey is to explore the galaxy, seeking out human civilisation, lost in a cataclysm.

While SuRei hopes to find life and adventure among the stars, she will find the greatest mysteries - and dangers - lie in her own past. The experience will explore themes of family, fate, love, loss and how difficult decisions make us the people that we are.

Viewers take the role of an unassuming spaceship drone who must rescue SuRei and save the ship from a mysterious threat.

The project is currently in development.

PROJECT

APOLLO 11 - VR Experience

Landing on the moon was one of the greatest achievements mankind has ever embarked on and now it’s time for you to step into Neil Armstrong’s shoes and experience what it was like to live through this historic event.

Immersive VR Education are producing an experience based upon the historic 1969 moon landing, and Fire Panda are helping them bring it to life. You take the place of Neil Armstrong as the Apollo 11 crew rocket into space and land on the surface of our closest celestial neighbour.

The experience uses official NASA archive footage, audio and data to recreate the events for viewers to experience first hand.

For more information on the Apollo 11 VR Experience and Immersive VR Education, visit their website below:

RCSI Medical Training Sim is designed for medical professionals and trainees. Experience and simulate a traumatic scenario following a road traffic accident and make critical decisions for your patient. You have a patient’s life in your hands and time is running out. It’s up to you to save his life. This app includes an alternative fully educational and didactic mode allowing those without medical training to learn from this experience in an immersive environment.

Created by Royal College of Surgeons in Ireland, and developed by Fire Panda in conjunction with Immersive VR Education.

This has now been released on GearVR for free. Go to the CONCEPTS in the Home app to download it.

WHO?

Fire Panda is a growing studio. If you are interested in working with us, drop us a mail.

NICK PITTOM

DIRECTOR, FIRE PANDA LTD

Before jumping into VR Nick worked for a decade as an Animator, Director and Editor with a diverse range of clients in Film, TV, Games and Marketing. In 2012 Nick wrote and directed his first short film, 'PROTO', which he also edited and produced many of the VFX for.

He set up Fire Panda to explore exciting new areas of VR storytelling, games and interactive projects.