It's really too bad I never got to putting my scores in. Here they are just for reference ( I know they won't count toward the contest scores):
All of these scores are just based on what people have written before me, mostly the good and the bad.

fawfulfan, can I get a few comments about your Night's level for the Year of NiGHTS page?

Certainly. I'll put it here.
The level was meant to combine two rare level elements: NiGHTS and DCZ Textures. There is a pretty long walking stretch before the Mare, and a custom sky texture (which is actually an image of the skyline of Sydney, Australia). Certain stretches of the mare, however, were cramped, and some others were bland. The general consensus of the SRB2 Community was that, while certain elements of the level were cool, the design was too poor to really have fun. It was also a tad too easy to get points. Additionally, there was an End Level Sign--highly unusual for a NiGHTS course.

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Aw, man! I forgot all about this! I've been moving to my new house, and I'm still waiting for us to get a new computer since the one we have is outdated and doesn't even have what is necessary to work! Oh well, I'll just keep waiting until that new computer comes. That's all I can do. Sorry for the lack of my comments on your levels this time around, folks! I might still be around long enough to do NovDec08, but we'll see.

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Visual Basic is the language of people who want to create stuff out of nothing and then point that stuff to nothing so that nothing gets done.
Java... well, it can make Coffee objects at a rate of order n, but I don't drink coffee... Eclipse ftw!

A nice SA style level, but it's a little hard. Also have a bug in first checkpoint. When you jump to the other side of the falling platform, and when you die and not get the next checkpoint, if you are Sonic, you have to restart the game because you can not reach the other side of the platforms.

Red Desert: 10/10

Yay, a classic STH3 level. Nothing more to say. Not very difficult, very detailed = Awesome!

Snowpoint Land: 6/10

Not very detailed, it's very simple, but it's very playable. A little unbalanced the amount of Crawlas.

Dimension Special Stage: 8/10

Yeah, it's a very very good model for a special stage. And accompanied with that music... yeah... But you take off two points because:

1. The stage is very simple. Only one texture? And no decoration.
2. A super stage to get a: Green Emerald?! WTF? Make a Soc to get the Master Emerald, etc...

Guys what is the problem with this level? A devastated city by Perfect Chaos... and Super Sonic flying into it... epic awesome... The two points I taked off:

1. Very labyrintical. Where is the exit to pass this skyscraper? And the stage should not end at the base of eggman. Try to make a... Chaos figure in the center of stage? Or something like that.
2. 500 seconds to pass the stage?! It isn't so long! And: DON'T-PUT-"Welcome to Skyline Paradise"-AT-THE-BEGINNING-OF-THE-STAGE, seems that SEGA put that thing to present the stage. And in a devastated city? NO!