[/ QUOTE ]well I had a choice of dropping my 11k or dropping the 100 peices of leather since the BOS is now so screwed up, could not send the 11k to the bank and still had 18 charges on the BOS, being I'm getting 20k per 1000 pieces of leather the math was not to hard to do.

They were changed, they're not 'messed up'. Many theories abound. Some are to prevent/cut back on script farming, some are to repopulate banks and towns, whatever. Either way, it's more of a return to the old UO and while it's going to be an adjustment, I think I'll be ok with it soon. BoS are now as many have said--to send an artifact to the bank when you get it, not for being able to camp one spot for hours on end and hog farm areas etc...whether they intended that or were just trying to slow down script farmers, who cares...I think it's a great way to encourage player interaction again! There are a few pretty good threads going in UHall about it, both for and against the change, if you can stomach U.Hall...

how is this to come about, I'm farming my gold in Destard, pack is full, cannot use the BOS now so I go to the bank to drop my gold, recall there, see you, drop my gold off, recall back to dungaon, is that what you mean by [...I think it's a great way to encourage player interaction again!] that I will see you at the bank but rush back to my farming gold. Where is the player interaction there?

All this did was stop scritpers from using BOS when farming gold, they just do like the rest of us do now, recall out and bank. Only they do it while watching TV or a movie where the rest of us are glued to the PC.

Please, pardon me for assuming that in actually seeing someone else at a bank or other location you might actually stop a moment to interact and greet them...Thoughtless of me, I'm afraid...My humblest apologies. *curtsies*

I forget that many people who play now haven't been around for that long and came about after the Age of Items which beget the Time of Goldfarming...I'll try to keep that forefront in my mind for a while.

I forgot to address the gauntlet comment...I said nothing about the gauntlet...what does that have to do with Bags of Sending?...You can't send gold from there either... BoS and the gauntlet have nothing to do with each other so I'm a bit confused as to why to even bring this up.

no I am sorry, it just that I been playing for so long, normally at least 4 hours a day, every day since 99, so when I am in the zone [gold farming] I do not stop to chat with most people, they lucky to even see me as I try to pick banks that are out of the way, long before the BOS came out. When BOS came, it let me farm even more, and sending leather, bones, etc. to the bank, that was a god send for me, it allowed me to remain in the zone. Now I am forced to adjust to not using the BOS once more. Reminds me of the way they neft we tamers so long ago, used to hunt with two WW on LS, but had to adjust to one.

This morning, I cut/skin the kills, tossing the leather out so when I was done farming the normal 20-30k I try to get every morning, I stable the WW and ran back gathering the leather I had toss, recalling to the bank to drop it off so I could pass it on to our tailor later.

So I am a little pissed at the change in the BOS and it seems you are caught in the fallout from my angry, again I'm sorry if this felt I was after you.

"Why was the Bag of Sending nerfed?"
The short answer is, to curb inflation. The longer answer involves some metaphors, so bear with me a moment.

UO's economy was designed on the "faucet/sink" model. Imagine a faucet that pours gold into the world. Now imagine various drains - "gold sinks" - that the gold flows away into. The goal of the system is for the level of gold in the world to remain approximately even, and that's done by adjusting the rate of the flow in and the size of the drains out.

In UO, the "faucets" are the various NPCs that give players gold - monsters you can loot, escorts or quests that give gold as a reward, etc. The drains are any NPC or system that takes gold away from players - the insurance system is a big one, as are player vendor fees. (Player-to-player trades are NOT sinks - moving the gold around within the world doesn't change the overall amount of money in it.)

The Bags of Sending were increasing the rate of flow of gold from monster loot - that faucet was pretty much cranked as wide as it would go. This has been overwhelming the drains and increasing the amount of money in the world, which lowers the actual value of gold - this is what economists mean by "inflation." Changing the Bags of Sending to make farming for gold less profitable will slow down that flow and hopefully slow down the rate of inflation - which will raise prices in the short run but lower them substantially in the long run, as the drains pull money out of the world and the actual value of gold goes up.

Now, MMO economics are far from an exact science, and the system will no doubt require further tweaking, but this is a step in the right direction.

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you know you could have turn off the BOS to sending gold and still allow us to use them in our normaly daily uses, such as sending leather and bones to the bank, you just about killed the leather gathering people here with that alone, so why not just fix it so "NO GOLD" can be sent? But allow us to use it when farming leather, bones etc..

One of the best places to farm bones is in Ilsh, but now we have to recall out when we reach our weight limit due to the fact the bones cannot be sent with the BOS due to the limit of weight vers amount of bones etc.. Plus the walk back to the area sure sucks now.

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Something I saw and reply to on UO HALL. I also sent in feedback on this to.

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