Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Legion. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Additional information about the expansion can be found below.

October 3

Hotfixes

Classes

Mage

Splitting Ice should now cause Glacial Spike to damage the secondary target for 80% of the damage dealt to the primary target, as intended.

Monk

Stagger now delays 40% of damage taken (was 35%), and now quickly fades after leaving combat.

Shaman

(Restoration) The Artifact trait Tidal Pools will now correctly heal all areas when multiple Tidal Pools are active at once.

Warlock

Shadowflame's damage over time can now critically strike.

Warrior

Shield Slam now generates 20 Rage (was 10).

Ignore Pain’s maximum absorption has been reduced by 33%.

Inspiring Presence no longer stacks on players who have multiple Warriors present.

Dungeons and Raids

(All dungeon and raid hotfixes will take effect with realm restarts in each region.)

Black Rook Hold

Mythic Keystone target time increased to 38 minutes (was 35 minutes).

Eye of Azshara

Mythic Keystone target time decreased to 35 minutes (was 36 minutes).

Maw of Souls

Mythic Keystone target time decreased to 24 minutes (was 25 minutes).

Neltharion’s Lair

Mythic Keystone target time decreased to 33 minutes (was 35 minutes).

Emerald Nightmare

Vantus Runes can now be used in Mythic Emerald Nightmare.

Il’gynoth

On Mythic difficulty, Il’gynoth’s health has been increased by 200%, but loses one-third of that value each time the Eye of Il’gynoth is defeated.

On Mythic difficulty, each Nightmare Explosion now deals 20% more damage to the Eye of Il’gynoth.

Developers’ Notes: A common strategy for Mythic Il’gynoth involved using raid compositions that focus on maximizing burst damage to complete the encounter in a single phase. This approach removes huge portions of the encounter and can overly favor a specific set of classes and specializations, causing negative social pressures in groups that have yet to reach this encounter. These changes ensure that raid groups must enter Il’gynoth’s core twice in order to complete the encounter on Mythic difficulty, but offset that change by speeding up the process of destroying the Eye to shorten the overall length of the encounter.

Professions

Enchanting

Crafted items that upgrade to epic quality should now disenchant into Leylight Shards or Chaos Crystals.

PvP

Shaman Totems will no longer take unintended extra damage from players.

Quests

Players are now able to turn in "Ritual Ruination" to Calydus in Dreadscar Rift if they don’t take the portal out of the scenario.

September 30

Hotfixes

Legion Companion App

Fixed a bug in iOS 10 that caused notification badge numbers to not clear.

The Login button now goes to your character list when possible.

The Account Selection button starts a new login with Battle.net.

The World Quest icon now shows additional info when using a filter.

Fixed a bug that sometimes made it appear that a 100%+ mission failed.

Classes

Warlock

Unstable Affliction's dispel kickback damage is now capped at 50% of the Warlock's maximum health, but can still critically strike.

Destruction Warlocks that are stuck on the final Artifact acquisition quest "Ritual Ruination" should now find it easier to get through all obstacles. Any Warlock that has the Artifact, but is stuck on a quest objective, can return to Dalaran to get full credit for the quest.

Class Halls

New work orders for Seals of Broken Fate will now have a shipment duration of 5 seconds.

Dungeons and Raids

Assault on Violet Hold

The final encounters in Heroic and Mythic Violet Hold should now be properly reflected in your Statistics page upon completion.

Darkheart Thicket

(Mythic difficulty) Oakheart should no longer reset once awoken.

Emerald Nightmare

Xavius

Dead players should no longer become stuck if they release their spirit during the teleport to The Emerald Dream after defeating Xavius.

Fish that are instantly caught from the Black Barracuda Angling trait are now selected from fishing pools, rather than open water fishing.

Herbalism

The droprate for seeds has been reduced to 2.5% for all herbs, except Felwort, which remains at a 25% chance to loot a seed.

PvP

Ashran

All methods of turning in Artifact Fragments should now correctly reward honor at a rate of 1 honor for every 2 Artifact Fragments.

The Rated PvP gear weekly bonus rewards are now based on the player's PvP Rating for 2v2, 3v3, and Rated Battlegrounds.

Developers’ Notes: Currently, rated PvP is always rewarding item level 840 gear, regardless of rating. That is not our intent. We want to correct this as quickly as possible, but don’t want to inadvertently punish players who have already collected their weekly bonus chests. This fix will be implemented with the next weekly realm maintenance (A.M. PDT on Tuesday, October 4 for North American realms).

(Work in progress) Addressed multiple issues with the World Quest "Electrosnack" regarding tapping and some cosmetic elements.

Players who would have otherwise died to falling damage in the Withered Army Training scenario should now be reduced to 1 hp. First Arcanist Thalyssra will now port you back to the front of the ruins.

World Quests completed with a Combat Ally will once more correctly award experience to the Follower.

September 28

Hotfixes

Classes

The ground mount speed bonus from Broken Isles Pathfinder now stacks with the passive class bonuses On a Pale Horse and Heart of Crusader.

Death Knight

Multiple Unholy Death Knights with the Armies of the Damned artifact trait can now have their Death, Pestilence, and Famine debuffs applied at the time.

Monk

Soothing Mist is no longer interrupted by Spirit Tether.

(Brewmaster) Set bonuses for the Battlewrap of the Hurricane’s Eye (Tier 18) have been adjusted:

2 pieces: Increases the chance for your Gift of the Ox to summon a Healing Sphere by 2% (was 5%).

4-pieces: Every time you gather a Healing Sphere, the remaining cooldowns of your Ironskin Brew and Purifying Brew are reduced by 1 second (was 5 seconds).

Rogue

Shadow Dance should now be useable and should not be cancelled when the Rogue is affected by an enemy Hunter's Flare.

Shaman

Lava Beam damage increased by 23%.

(Restoration) The artifact trait Tidal Pools will now correctly heal all areas when multiple Tidal Pools are active at once.

Warlock

Seed of Corruption will now properly detonate and spread if the target dies while still affected.

Fixed a bug that sometimes caused Agony to not stack or generate Soul Shards.

(Demonology) The Artifact ability Thal'kiel's Consumption will no longer sometimes fail to do damage because the target moves out of range.

(Destruction) The Artifact ability Dimensional Rift will no longer spawn portals that are out of range to do damage to your target.

Class Halls

Pet Charm missions now provide Pet Charms for both the main reward and the bonus reward.

Dungeons and Raids

Players should receive bonus roll opportunities more reliably if they are eligible for them.

The Emerald Nightmare

Xavius

Immunities can no longer remove Darkening Soul or Blackening Soul. Dispelling either effect with an Imp's Singe Magic will give the owning Warlock +25 Nightmare Corruption.

Items

Cloak of Fel Flames now correctly reduce magic damage taken by 15 % when immolation aura is active.

Shard of the Exodar no longer causes Drums of Fury to unaffected by Exhaustion/Sated effects.

Ancient Mana Gems and Ancient Mana Crystals now stack to 5.

Loot-a-rang should no longer break hostile players' stealth.

NPCs

Players can now get credit and be able to bonus roll for world bosses if they are up to 200 yards away when it dies.

A number of questgivers’ pets are no longer critter-type creatures.

Quests

During “Leyhollow Infestation”, players now only drop the rock when taking damage or attacking, not when entering combat, and player speed is only reduced by 50% when carrying a rock (was 75% reduced speed).

Fixed a rare bug that could cause Guardian Druids to not obtain credit for killing Arch-Desecrator Malithar during "When Dreams Become Nightmares".

Tomes of the Tranquil Mind obtained from "In the Blink of an Eye" are now Bind-on-pickup.

September 26

Hotfixes

Classes

Developer’s Notes: After carefully considering the constructive feedback we’ve received over the weekend, we’ve made some revisions to this week’s tuning. The class changes listed in this hotfix update, as well as those from the previous update will be applied during weekly maintenance in each region. Note that several changes from the previous update have been altered or removed, which is indicated by a strikethrough in the notes below.

Demon Hunter

Havoc

Bloodlet (Talent) now deals 150% of initial Throw Glaive damage.

Mage

Arcane

Quickening (Talent)’s maximum stacks are now 50, and it will not refresh its duration once at 50 stacks.

Developers’ Notes: Given the damage increase to Mind Sear, Mind Flay, and Mind Spike, this still results in an overall increase to the value of the talent.

Voidform stacks no longer increase while Dispersion is active.

Developers’ Notes: We would prefer that Surrender to Madness not be as dominant as it is, and that it can’t be extended for quite so long. However, addressing this further would require significant changes to the spec beyond what we want to do in a tuning pass at this time. We will look for an opportunity to take a more comprehensive look at this issue in a future patch.

Shaman

Queen Ascendant (Artifact trait) is no longer consumed when a queued healing spell is immediately triggered.

Warlock

Fixed a bug that prevented Rain of Fire from always doing all 8 ticks of damage on PvE and PvP targets.

Warrior

Arms

Tactician proc rate increased by 15%.

Hamstring no longer procs Tactician.

Exploit the Weakness (Artifact Trait) bonus reduced to 4% per point.

NPCs

Suramar NPCs should no longer remove a player’s stealth at the start of their Arcane Investigation casting.

Interacting with Nomi should now take priority when his area is crowded.

Professions

Engineering: The Reaves version of the Failure Detection Pylon should now work properly.

Developers’ Notes: As we discussed last week, we’ve been gathering a massive amount of data based on how each spec has been performing in this first week of raids and Mythic Keystone dungeons, so that we can make a number of tuning changes with next week’s realm maintenance. The overall goal of these changes is to buff up some underperforming specs while also reining in a couple of over-performers, without dramatically changing anyone’s playstyle or causing them to feel as though the spec they chose to focus on became the “wrong choice.”

All of these class changes will be applied during the next scheduled weekly maintenance period in each region. Note that there are also a number of PvP-specific changes, which are noted separately below.

Death Knight

Frost

Remorseless Winter damage increased by 50%.

Obliterate damage increased by 19%.

Frost Strike damage increased by 12%.

Howling Blast damage increased by 10%.

Frostscythe (Talent) damage increased by 13%.

Frozen Pulse (Talent) damage increased by 11%.

Breath of Sindragosa (Talent) damage increased by 17%.

Demon Hunter

Havoc

Throw Glaive damage reduced by 30%.

Fel Mastery (Talent) damage bonus to Fel Rush reduced to 30%.

Bloodlet (Talent) now deals 100% of initial Throw Glaive damage.

Fury of the Illidari (Artifact Ability) damage reduced by 20%.

Note: See below for for additional PvP tuning adjustments to Fury of the Illidari.

Note: Gearing heavily for Mastery was allowing Vengeance Demon Hunters to reach excessively high levels of Physical damage reduction. We’re reducing the top-end potential of this effect somewhat, and bringing up the baseline. This should also cause the value of Mastery to be more in line with other stats.

Druid

Moonfire (non-Feral) damage increased by 10%.

Balance

Sunfire damage increased by 10%.

Starfall damage increased by 10%.

Lunar Strike damage increased by 5%.

Solar Wrath damage increased by 5%.

Mage

Arcane

Mastery effects increased by 20%.

Arcane Missiles damage increased by 9%.

Arcane Blast damage increased by 10%.

Frost

Frostbolt damage increased by 8%.

Ice Lance damage increased by 13%.

Flurry damage increased by 38%.

Blizzard damage increased by 36%, and mana cost reduced by 50%.

Splitting Ice (Talent) now causes 80% of normal damage (up from 50%).

Ice Nova (Talent) damage increased by 13%.

Ray of Frost (Talent) damage increased by 28%.

Glacial Spike (Talent) damage increased by 15%.

Hunter

Barrage (non-Survival) damage reduced by 20%.

Beast Mastery

Bestial Wrath damage bonus increased to 25%.

Survival

Flanking Strike damage increased by 62%.

Monk

Mistweaver

Spinning Crane Kick (Mistweaver) damage reduced by 25%.

Paladin

Retribution

Templar’s Verdict damage increased by 10%.

Divine Storm damage increased by 20%.

Crusader Strike (Retribution) damage increased by 13%.

Blade of Justice damage increased by 13%.

Judgment (Retribution) damage increased by 13%.

Zeal (Talent) damage increased by 13%.

Blade of Wrath (Talent) damage increased by 13%.

Priest

Holy

Holy Nova damage reduced by 16%.

Shadow

Mind Sear damage and Insanity generation increased by 50%.

Voidform stacks no longer increase while Dispersion and Void Torrent are active.

Note: These abilities prevent Insanity drain from increasing while active, which effectively reduces the Insanity drain for the entire remainder the current Voidform. This was proving to be too powerful, so we’re now making sure that the damage bonus and Insanity drain from Voidform remain in sync.

The benefit of Mass Hysteria (Artifact Trait) is now capped at 100%.

Note: We want it to be rewarding when you’re able to maintain Surrender to Madness for an extremely long time, but the amount of damage this trait was contributing in those circumstances was excessive.

Fixed a bug that gave offhand special attacks a 100% chance to activate Windfury while Doom Winds was active.

Windfury activation chance increased to 20%.

Note: We’re fixing a bug that added multiple extra Windfury procs to each activation of Doom Winds, but adding some Windfury procs back by increasing the baseline activation chance. This should also improve Maelstrom generation outside of Doom Winds.

Restoration

Chain Lightning (Restoration) damage increased by 23%.

Warlock

Affliction

Drain Life damage increased by 10%

Drain Soul damage increased by 10%

Corruption damage increased by 10%

Agony damage increased by 5%

Unstable Affliction damage increased by 15%

Seed of Corruption damage increased by 15%

Siphon Life (Talent) damage increased by 10%

Haunt (Talent) damage increased by 15%

Phantom Singularity (Talent) damage increased by 15%

Demonology

Hand of Gul’dan impact damage increased by 20%

Demonwrath damage increased by 15%

Shadowbolt damage increased by 10%

Doom damage increased by 10%

Wild Imps damage increased by 10%

Dreadstalker attack power increased by 10%

Felguard attack power increased by 10%

Doomguard (Demonology)’s Doom Bolt damage increased by 18%

Demonbolt (Talent) damage increased by 10%

Implosion (Talent) damage increased by 15%

Shadowflame (Talent) damage increased by 10%

Darkglare (Talent) damage increased by 10%

Destruction

Chaos Bolt damage increased by 11%

Incinerate damage increased by 11%

Immolate damage increased by 11%

Conflagrate damage increased by 11%

Rain of Fire damage increased by 11%, and cast time removed

Cataclysm (Talent) damage increased by 11%

Channel Demonfire (Talent) damage increased by 11%

Warrior

Arms

Exploit the Weakness (Artifact Trait) bonus reduced to 3% per point.

Focused Rage (Talent) damage bonus reduced to 30%.

Fury

Rampage damage increased by 12%.

Bloodthirst damage increased by 12%.

Raging Blow damage increased by 5%.

Furious Slash damage increased by 5%.

Execute (Fury) damage increased by 5%.

Protection

Vengeance (Talent) Rage cost reduction reduced to 35%.

Intercept Rage generation reduced to 10.

Shield Slam Rage generation reduced to 10.

PvP

Developers’ Notes: While many of the above changes are beneficial for PvP, some specs need additional tuning for PvP situations. Some of the PvP- specific changes we’re making are intended to counteract the above, while others are simply intended to help overall PvP balance.

Battlegrounds

Tank-specialized characters no longer take additional damage while carrying a flag.

Death Knight

Blood

Consumption (Artifact Ability)’s healing is no longer reduced in PvP.

Death Strike now factors in 50% of recent damage taken from players when determining it’s healing amount (previously, it ignored damage taken from players).

Demon Hunter

Havoc

Fury of the Illidari (Artifact Ability) damage is now reduced by 10% in PvP (up from a 30% reduction).

Vengeance

Soul Cleave’s heal is no longer reduced in PvP.

Druid

Restoration

Lifebloom’s bloom effect increased by 50% in PvP.

Critical Strike stat reduced by 50%.

Haste stat increased by 50%.

Guardian

Frenzied Regeneration now factors in 50% of recent damage taken from players when determining it’s healing amount (previously, it ignored damage taken from players).

Hunter

Survival

Mongoose Fury now increases the damage of Mongoose Bite by 35% per stack in PvP (up from 25% per stack).

Beast Mastery

Agility stat reduced by 10%.

Mage

Frost

Frostbolt now reduces movement speed by 50%.

Frostbolt damage is now increased by 10% in PvP (down from 20%).

Fire

World in Flames (Honor Talent)’s reduction to Flamestrike’s cast time reduced to 2 seconds.

Strike of the Windlord (Artifact Ability) damage is now reduced by 30% in PvP (up from 50%).

Agility stat increased by 12%.

Paladin

Retribution

Strength stat reduced by 5%.

Protection

Light of the Protector and Hand of the Protector healing is now reduced by 15% in PvP (up from 50%).

Priest

Discipline

Atonement healing is now increased by 15% in PvP (down from 25%).

Holy

Apotheosis can no longer be dispelled.

Rogue

Outlaw

Control is King (Honor Talent) duration reduced to 3 seconds.

Between the Eyes’ damage bonus on Critical Strikes reduced to 100% in PvP (down from 200%).

Subtlety

Eviscerate now deals 15% less damage in PvP.

Nightblade now deals 15% less damage in PvP.

Warrior

Arms

Echo Slam (Honor Talent) damage reduced to 5% of the target’s total health.

Fury

Bloodthirst’s heal is no longer reduced in PvP.

Protection

Ignore Pain’s maximum absorb amount is no longer reduced in PvP. (Note: the effect of each Ignore Pain is still reduced by 20% in PvP)

Honor System

The Honor system reward Glory of the Melee now rewards 500 Artifact Power (was 150).

World PvP

Warden Tower World Quests now grant 150 honor (was 300).

Warden Tower World Quests now appear three times per day, and each quest is available for 24 hours.

Class Halls

Druids with the Evergreen perk should no longer have their planted soils reset after entering an Arena match.

The Soul Reapers tooltip for the Shadow Heresy talent is no longer incorrect.

Dungeons and Raids

Emerald Nightmare

Fixed a bug where players would fall to their death when jumping into the Rift of Aln while mounted.

Warlocks will now be able to target their Soul Effigies when fighting Il'gynoth inside the heart chamber.

Ursoc no longer causes players to stand up (and interrupt their eating/drinking) when he respawns.

The Arcway

Enemy Forces will remain in The Arcway after players have defeated Advisor Vandros.

Tome of Hex: Spider should now only drop for Shaman when defeating Nal'tira.

Maw of Souls

Players should no longer become stuck inside the cages they’re placed in after defeating Ymiron.

Items

Damage from Potion of the Old War and Potion of Deadly Grace reduced by 33%.

Developers’ Notes: Previously, we significantly buffed the damage of these potions, but then discovered some bugs that were significantly reducing their effective damage. Now that those bugs have been fixed, their damage contribution is much too high. They should still feel very rewarding to use, but we’re bringing them back down to Earth a little.

Fixed a bug that was causing Balance Druids to sometimes engage enemies from unintended great distances with damaging trinket procs.

The Grove Darkener's Treads should now switch from Intellect to Agility based on your spec.

Professions

It should now be possible to reach skill 800 in Blacksmithing.

Cooking

Rank 1 of Hearty Feast should now reward one feast instead of five. Subsequent ranks reward a cost reduction, rather than additional food.

Demon Hunters should now get appropriate stats from feasts and other similar sources of buffs.

Quests

In the Withered Army Training scenario, it should be less likely for Leystalker Dro to be hiding somewhere that he wouldn't normally be encountered by clearing the room.

A new Archaeology Quests aura is now displayed while you’re on an Archaeology quest in your current zone.

Developers’ Notes: This is to make sure you’re aware of how many days you have left to complete a large Archaeology project before it expires. We’re investigating ways to provide this in the quest tracker and quest log.

Aodh Witherpetal will no longer become stuck during “DANGER: Aodh Witherpetal”.

September 21

Hotfixes

Companion App

Version 1.0.2 is now available. Updates include:

Artifact XP World Quests now show a single icon on the map.

Fixed an occasional error while collecting the first ready troop.

Champions below level 110 now show level instead of item level on the mission results panel.

Times now display the top two units in most places (example: hours and minutes instead of just hours).

Fixed an issue where a previously-collected troop would appear to be ready for pickup.

Classes

Druid

(Guardian) The Embrace the Nightmare artifact trait now properly grants crowd control immunity while Rage of the Sleeper is active.

Ironfur can no longer be dispelled.

Mage

Flurry no longer causes enemies to attack you until the missile lands and deals damage.

Monk

(Windwalker) The artifact trait Tornado Kicks should now benefit from Mastery: Combo Strikes.

Paladin

Devotion Aura should correctly be canceled upon changing specializations or talents

Rogue

Death from Above should now correctly deal its initial AOE damage to all nearby targets, regardless of the direction faced.

(Assassination) Fixed a bug that was causing Poison Knives to deal very little damage to targets beyond the first.

(Subtlety) Soothing Darkness will now only heal the player once per second while Shadow Dance is active.

Priest

(Shadow) Casting Void Eruption with less than 7 seconds of Lingering Insanity no longer causes Void Form to immediately drop.

Fade and Surrender to Madness can no longer be used while silenced or pacified.

Warlock

Unstable Affliction's silence backlash can no longer be grounded and reflected.

Class Halls

Warlocks can now run through the portal to their Class Hall to be successfully teleported to their Class Hall.

Mage Class Hall NPCs will now be present as intended during the completion events for "Into the Oculus".

Dungeons

Maw of Souls

Fixed an issue where disconnected players could become stuck in Kvaldir Cages.

Items

Items gained from the Druid Class Hall Evergreen perk are now soulbound.

Gnomish Gearworks and Goblin Workshop items are now restricted to use in Warlords of Draenor zones.

The Starlight Beacon should now more reliably trigger its 15-second cooldown.

Fixed a bug where Potion of the Old War was not triggering as often as intended.

Professions

Basilisks that appear when mining an ore node or creature will only drop additional ore for miners with at least 75 skill.

The archaeology quest “Echoes of My Ancestors” should no longer propagate credit to other group members.

The Mark of the Hidden Satyr enchant should no longer reset your auto-attack swing timer when it activates.

Cooking

The recipes that Nomi teaches you are no longer unique.

Nomi will now also check your bank to see if you have any Silver Mackerel for him to burn.

PvP

Fixed a bug that caused some Elite PvP gear to be awarded at ratings that were too low.

The primary stat on all templates has been decreased by about 10%.

Discipline Priests now deal 15% less damage in PvP, and all other healing specs now deal 25% less damage in PvP

Developers’ Notes: Since all healing specs have had their Intellect increased (detailed below) to increase their healing, we’ve lowered the amount of damage they do against players to 25% (from 15%). Discipline priests are intended to do more damage than other healers and so their damage done is only decreased by 15%.

Pets and guardians now take 75% reduced AoE damage in PvP (was 50%).

Tanks now take 25% more damage from other players.

The stamina of each tank spec has been increased slightly in PvP instances (battlegrounds, arenas, and Ashran).

Players who race in or around the Watch Tower Assault: Nightwatcher's Perch during the "Ley Race" quest are no longer flagged for PvP.

Players who backfill into an Ashran that is closing down because there are not enough players will not receive the Recreant debuff once the Ashran closes.

Prestige 4 players will now properly receive The Honorable title when reaching honor level 50.

Demon Hunter

Agility reduced by 10% in PvP.

Druid

(Restoration) Intellect increased by 15%.

Hunter

Survival Tactics is no longer activated by Play Dead or Wake Up.

Monk

(Mistweaver) Intellect increased by 5%.

Effuse and Enveloping Mist can now properly be cast while moving through Soothing Mist, when specialized in both Mist Wrap and Ancient Mistweaver Arts.

Paladin

(Holy) Intellect increased by 5%.

Priest

(Discipline) Intellect increased by 5%.

(Holy) Intellect increased by 5%.

Rogue

(Subtlety) Stamina reduced by 10%, Agility reduced by 15%.

(Assassination) Agility reduced by 30%.

(Outlaw) Agility reduced by 10 %.

Shaman

(Restoration) Intellect increased by 5%.

Quests

Abandoning “Cry Thunder!” will now cause Vethir to despawn, and will remove the player from the mount. Players can voluntarily exit the vehicle at any point, which will teleport them to the ground if they're very high.

Fixed a bug that could cause Illidan Stormrage to prevent the “Ravencrest’s Legacy” scenario from continuing.

Players will no longer be immediately teleported after accepting “Last Stand of the Moon Guard”, and must speak to Thalrenus Rivertree to be teleported to Meredil.

All spirits in Tel'Anor should now grant credit towards “Paying Respects”.

The Heart of the Overlord item is now non-unique, so players can acquire it again if they disconnect in the middle of the "Heart of the Dreadscar" scenario.

Characters who perform a faction change will no longer lose completion progress on the quest "The Aegis of Aggramar".

Faction emissaries should now be more easy to select when turning in their quests.

UI

Fixed an issue that caused the Adventure Guide to display incorrect loot for Emerald Nightmare.

September 16

Hotfixes

Classes

(Hotfix in testing; to be applied with next weekly maintenance) Most abilities used by Tank specializations have had their damage reduced by 10%. Abilities which are shared with other specializations remain unchanged for those other specializations.

Demon Hunter

Fury of the Illidari will now correctly continue to do damage if your character is crowd controlled.

(Hotfix in testing; to be applied with next weekly maintenance) Fel Barrage proc rate changed to be consistent, regardless of target count.

Developers’ Notes: Havoc burst AoE damage has proved to be too strong, and Fel Barrage was the most prominent source of that. It should shine in multi-target situations because it does AoE damage; it doesn't need to also proc more often in those situations.

Druid

(Guardian) Ursoc’s Endurance will correctly allow Ironfur to persist for its extended duration.

Monk

(Hotfix in testing; to be applied with next weekly maintenance) Strike of the Wind Lord now deals reduced damage to secondary targets.

Developers’ Notes:Windwalker burst AoE damage was a bit too strong, and Strike of the Wind Lord is the biggest source of that. We want it to remain strong for single target, but not as strong with its secondary damage.

Paladin

Devotion Aura should no longer drop off of the Paladin using it if the Paladin moves too quickly.

(Hotfix in testing; to be applied with next weekly maintenance) Light of the Protector and Hand of the Protector now heals for 30% of missing health (down from 35%).

(Hotfix in testing; to be applied with next weekly maintenance) Scatter the Shadows (Protection Paladin artifact trait) now increases the healing of Light of the Protector by 6/12/18% (down from 10/20/30%).

Developers’ Notes: Protection Paladin self-healing was buffed substantially near the end of beta, based on concerns that it was too weak, but those concerns have proved unfounded. We're bringing it back down to its intended level.

Priest

Shadow Mania will no longer continue to generate insanity after you unlearn the talent.

Shaman

The bonus Ghost Wolf speed from Rehgar’s Bodyguard ability should persist through entering combat, though it will not apply when entering Ghost Wolf while in combat.

Warlock

Destruction Warlocks that are stuck on the final Artifact acquisition quest "Ritual Ruination" should now find it easier to get through all obstacles. Any warlocks that already have the Artifact, but are stuck on a quest objective, should return to Dalaran to get full credit for the quest.

Pleasure through Pain will now properly reduce the cooldown of Shadow Bolt while the Succubus is affected by Glyph of Shivarra.

Class Halls

Fixed a bug that was preventing some players from being granted all of the follower missions that were intended for their followers’ ilevels.

Fixed an issue where very rarely, players would not be able to acquire Champions on certain characters.

Hunters who have researched the Eagle Ally perk and have since changed to no longer have that perk will no longer be teleported to unusable flight points when using the Flight Master's Whistle.

The rewards from Twisting Nether Demon Hunter Class hall trait have been improved.

Dungeons

Assault on Violet Hold

Blood-Princess Thel'ena's Essence of the Blood Princess now increases pet and guardian damage done by 100%.

Darkheart Thicket

Fixed an issue that was causing Dresaron to sometimes fly away.

Throne of Thunder

Fixed an issue where Megaera could reset when players attempted to solo the encounter.

Items

Legion foods and drinks should now restore twice as much health and mana.

The damage output of Potion of Deadly Grace and Potion of the Old War has been increased by 100%.

PvP

Several followers have had the effectiveness of their abilities reduced against players.

Fixed an issue where PvP World Quests would occasionally reward items that were more powerful than intended for low Honor rank players.

Demon Hunter

Fury of the Illidari now deals 30% less damage to players

Quests

You can now summon Dread Captain Thedon for the World Quest “Dread End” if you kill Serpentrix before interacting with the Ghostly Brazier.

September 15

Hotfixes

Classes

Druid

The Restoration Druid artifact trait Power of the Archdruid will now correctly always spread Regrowth to additional targets when you cast Regrowth instead of sometimes spreading Rejuvenation.

Monk

Soothing Mist cast from the Monk’s Jade Serpent Statue should cancel on targets farther than 60 yards from the statue.

Developers’ Notes: In fights where movement speed is important, Draenor cloak enchants (which reward run speed) were outperforming the best Legion cloak enchants (which do not). To protect enchanters from having to farm Draenor materials, we've reduced the run speed bonus on Draenor cloak enchants to 2%. We feel that cloak enchants aren’t the ideal place for run speed enhancements, and we will continue to look at interesting run speed options as the expansion continues.

PvP

PvP World Quests should have rewards restored for Prestiged players.

Hired Underbelly Guards should be much less likely to leave you.

Warrior

Pain Train now provides a Battle Cry to all nearby allies that increases critical strike by 30%.

Quests

The Lightning Rod cannot be used on the same mob multiple times during the World Quest “Electrosnack”.

"Shallow Graves" should now appear at all times for players on the quest "A Grisly Task".

Guardian Druids should no longer be prevented from completing "When Dreams Become Nightmares" when looting the Claws of Ursoc.

Fixed a bug that caused some players on "Cry Thunder!" to be forced to get their dragon killed to be able to dismount.

On “Shrine of the Truthguard”, players who navigate to Dalaran by using their Dalaran Hearthstone, regular Hearthstone, or by getting ported, will receive the “Return to Dalaran” objective and become able to turn in the quest to Lord Maxwell Tyrosus.

Valewalker Farodin should now properly tell his story during the quest "Fragments of Disaster."

In Maw of Souls, Ymiron’s Broken Blade now drops on Normal, Heroic, and Mythic difficulties for Warriors who have completed "Champions of Skyhold".

Hunters are now able to complete "Delicate Enchantments" by using the "I'm ready" chat option after leaving the quest objective area.

On-death effects should no longer behave unusually when the player reaches 1 HP during “Withered Army Training”.

Services

Performing a faction transfer on a character who has completed an Artifact Acquisition quest, but not yet turned it in, will no longer destroy the artifact when the quest is removed from players' logs. Players may then re-accept the Artifact quest after the transfer has completed and will receive full credit for the quest.

September 14

Hotfixes

Classes

Hunter

Hati will now reset appearance to the default blue wolf form the first time summoned.

Developers’ Notes: Due to a bug, some hunters had Hati transform with the Essence Swapper into appearances that are unintended. A fix has been made for this to prevent future issues, but to get rid of any unintended appearances that players may already have, Hati’s appearance will be reverted to the default blue wolf when first summoned, and should retain any appearance changes thereafter. The Essence Swapper will continue to allow you to change Hati’s appearance to match that of your currently active hunter pet.

Paladin

Judgment's damage on secondary targets should correctly match its damage on the primary target.

Priest

Clarity of Will's maximum shield size will be correctly increased by Versatility.

Shaman

(Enhancement) Feral Lunge will no longer threaten enemies when cast. Feral Lunge now only causes threat when it lands and deals damage.

Class Halls

The amount of follower experience granted by missions has been increased.

Lower-level followers should have access to more missions, even when the player has very high level followers active.

Players who failed to be rewarded Hymdall during the resolution of the quest "Jorhuttam" are properly granted him as a follower after entering their class hall.

Dungeons

Players should no longer be able to apply for Premade Group Finder parties for Arcway or Court of Stars if they have not gained access to those dungeons.

Eye of Azsharah

For the quest “Cleansing the Dreamway”, Rarefied Water should now drop from every boss. Other enemies no longer drop the item for the quest.

Items

Level 110 legendary rings and amulets, which all previously had no sockets, should now have 1 Prismatic socket per item.

NPCs

Blingtron 6000 should no longer transport some players underneath the world.

Professions

The alchemy spell Transmute: Fish to Gems should now take Cursed Queenfish, not Ghostly Queenfish.

Quests

Operation Murloc Freedom now only rewards Timeworn Artifacts while the World Quest is active.

The Nightbourne Loupe for the quest "A Personal Touch" is now carried by both male and female nightborne.

The quest object "The Black Tome" for the quest "The Black Tome" now spawns in a location that is accessible without having to jump onto the altar.

On “Cry Thunder!”, players can no longer interact with Vethir to start the bombing run if they’re in a raid group.

Elothir should consistently offer "Reading the Leaves" and "Given to Corruption" when a player is eligible for the quests.

Adjustments to spawn rate and credit for the Fishing World Quest “Buoy Fishing” have been made to streamline the quest.

Zones

Players should no longer experience phasing issues when re-visiting Dalaran over Karazhan for the Legion pre-launch quests.

September 13

Hotfixes

Classes

Druid

Shifting into Bear Form will no longer freeze resource decay for non-Guardian druids.

Hunter

Barrage range will now correctly match the range of the Hunter’s other abilities.

Developers’ Notes: During the recent updates to Barrage, we discovered it extended approximately 2 yards beyond the range of autoshot and other abilities. We’re changing it to more closely match.

Paladin

Hammer of the Righteous will no longer show its impact visual on dead targets.

Rogue

Ghostly Strike debuff application and removal are now correctly posted to the combat log.

Warlock

Soul Shards now regenerate to 3, while out of combat (up from 1).

Developers' Notes: As discussed in last week’s Developer Q&A, warlocks (and Demonology especially) needed to go through several spellcasts in order to generate the Soul Shards required to cast the spells needed for them to operate at peak efficiency. In outdoor gameplay and against packs of enemies in dungeons, this often meant that combat was ending just as the warlock was getting warmed up. Allowing warlocks to begin combat with 3 Soul Shards instead of 1 should let them bring more of their arsenal to bear in shorter encounters.

Warrior

Mannoroth's Bloodletting Manacles now heals the warrior based on base Rage spent, rather than actual rage spent, to account for Rage cost reduction effects.

(Arms) Colossus Smash's cooldown reduced to 30s.

Developers' Notes: The cooldown on Colossus Smash serves as bad luck protection against long streaks of Tactician not activating. At 45 seconds, the worst case scenario of actually waiting for the full cooldown to elapse was a rare occurrence that was particularly noticeable (and frustrating) when it happened. At 30 seconds, the majority of the time Colossus Smash will still reset before its cooldown elapses, but those unlucky streaks should feel a little better.

(Arms) Focused Rage's damage bonus reduced to 40% per stack.

Dungeons

Luck of the Draw now properly increases pet and guardian damage.

Assault on Violet Hold

Sael'orn will no long aggro players immediately when she spawns.

Fel Prison will no longer target healers in Heroic and Mythic difficulty.

(Hotfix work in progress) Emissary bags from completing World Quests now contain equippable items for your class.

The Derelict Skyhorn Kite now has a 15 minute cooldown.

NPCs

The Imperial Arcanist and the Imperial Spellbreaker that spawn in front of Lothrius Mooncaller’s room in Suramar – The Athenaeum no longer drop loot or grant experience when killed by the Moonfall Manafiend summoned by a player or by Lothrius Mooncaller.

Regular creatures at Warden Towers should spawn more rapidly when attacked by many players.

Brimstone Destroyers in Azsuna can no longer be enslaved.

Professions

Mother's Skinning Knife is now only usable by players who know Skinning.

Several Alchemy quests which required Heroic Dungeon kills can now be completed in Mythic.

Engineering

Players should no longer be able to skill up Engineering in Legion by making Gearspring Parts. It should now be slightly easier to skill up to 800 by making goggles or Trigger.

The Arcanic Compressor is now multi-drop and can be looted several engineers in a group for completion of “Revamping the Recoil”.

PvP

Several followers have had the effectiveness of their abilities reduced against players.

Fixed an issue causing some PvP World Quests to have invalid rewards for Honor level 50 players.

Flickering Shadows will no longer activate if the Rogue is capturing a point in Domination maps such as Arathi Basin.

The time between Wintergrasp and Tol Barad battles has been increased to 1 hour.

Skirmish victories now award 100 honor (was 50).

The first random battleground win of the day now rewards a Soldier's Splendor (250 Artifact Power).

Quests

In the Warrior Class Campaign Ulduar Scenario, the door after Brood Queen Morvaniss should now always open when you kill her.

On the World Quest “Ley Race”, ley line nodes should now spawn more quickly as you go.

Death Knights should no longer become stuck on “Steeds of the Damned”.

Druids should no longer be stuck on “Gathering the Dreamweavers”.

Players that manage to find themselves in the "Champions of Elune" scenario without a vehicle will now be teleported out after 30 seconds.

Bind on Equip items have been removed as possible rewards from World Quests.

Developers’ Notes: As a player’s own item level increases, the quality of many World Quest item rewards rises as well. However, when these items can circulate throughout the economy, they can overshadow other sources of loot, and crafted items especially. World Quests should feel rewarding, but we want that to be because of a direct value to your character.

The Warden Tower World Quests are now on 6 hour rotations (was 3 hours).

Withered in the Withered Army Training scenario should now be able to throw rocks from point blank range. Ow!

September 8

Hotfixes

Classes

(In progress) Players should no longer be stopped abruptly when executing uncontrolled movement spells such as Roll, Fel Rush, and Flying Serpent Kick.

Fel Vomit from the Smashspite the Hateful encounter in Black Rook Hold will no longer persist after the encounter is defeated.

Items

The secondary stats on Legion gems have been significantly decreased.

Developers’ notes: Gems are not in the same place as they were in previous expansions. They’re a bit too powerful, and this was not intended. Sockets are still quite valuable and will continue to be so, but we need to reduce the difference between an item having a socket vs. not having a socket.

Mass Prospecting should now return the same amount of gems as normal Prospecting.

Quests

Players can now complete "WANTED: Shara Felbreath" after leaving combat and returning.

Enemies should now have lower health and damage in Chapter 3 of the Warrior Class Hall scenario.

A marker on your map should now appear for the objective of the Stormheim quest “The Trials Continue”.

Marksman hunters who left Niskara without talking to Vereesa can speak to her at Krassus' Landing to complete the "Rescue Mission" quest.

The Mage Order Campaign quest "What Is Going On Here" objectives should now complete reliably.

Suramar

Blackhawk's Bulwark PvP Captains should respawn more quickly.

Fel Cannons in Felsoul Hold should respawn more quickly.

The World Quest map marker for Starstalker Point Alliance has been moved to its accurate location.

During “Ghostship”, players can no longer use the Valarjar Harpoon to damage other players or player controlled NPCs.

September 7

Hotfixes

Classes

Hunter

Barrage now fires in a tighter cone, and its visual has been improved to better show its area of effect.

Developers’ Notes-- Barrage fulfills a fantasy of a wild spray of shots in a large area. Of course, that can be dangerous, and often Hunters accidentally pull additional enemies with Barrage, especially in Legion dungeons. We saw this as a failure on our part to convey what it actually does. This hotfix should allow Hunters to get a feel for the shape and size of it and build a reliable expectation of what will happen when they cast Barrage. No change was made to Barrage’s damage. We hope that this helps Hunters and their groupmates to have a more pleasant dungeon experience.

Rogue

Outlaw Rogues with Curse of the Dreadblades ability active will no longer take the backlash damage if Saber Slash strikes a second time.

Shaman

The Enhancement Shaman Stormflurry Artifact Trait will now properly interact with the Ascendance talent and the Windstrike ability.

Warrior

The Fury Warrior Artifact Trait Odyn's Champion has had its chance to activate doubled, but its effectiveness has been lowered. The tooltip will be incorrect until a future patch.

Class Halls

The Vault Ticket (Rogue) is now a daily reset instead of weekly reset. This may not take effect until next Tuesday if you have already looted the Vault this week.

The "Deadlier Warglaives" quest (Demon Hunter) will now only consume a single Obliterum.

Dungeons

Maw of Souls

Helya: Decreased the frequency of Helya's Taint of the Sea during the Breached Vessel phase.

Helya: Altered the visual of Corrupted Bellow in order to perform better on lower-end machines.

Developers’ Notes: The two toys above (combined, or in conjunction with other things such as Emerald Winds) were too effective and diminished the value of utility and world-navigation tools that are core to certain classes and professions.

Touch of the Void: the tentacles summoned by this trinket no longer scale past level 100.

Demon Hunter Fel Rush speed is reduced when cast in the air while carrying a battleground flag.

Quests

The Druid quest “Focusing the Energies” will no longer consume all Blood of Sargeras in your inventory.

Artifact

Players who log out during “The Heart of the Dreadscar” should be able to proceed with the quest when they log back in.

For “The New Blood”, players can now loot an additional Tome of Blighted Implements to fulfill the requirement to do so if they already have the Tome of Blighted Implements in their inventory.

Fleet Admiral Tethys is now available in the Hall of Shadows to turn in "The Dreadblades", even when Fleet Admiral Tethys is in Stormheim.

Warriors who enter the scenario for "The Hunter of Heroes" will now properly advance the quest if they walk into Tideskorn rather than take Aerylia’s ride.

Tyrosus will now be waiting in Dalaran correctly for Holy Paladins returning to turn in "The Silver Hand".

Azsuna

Players should more reliably receive credit during the quest "Back From The Dead".

Highmountain

The Legion has it out for Malfurion in the War of the Ancients quest “Huln’s War – Reinforcements”. They are now sending three times as many wrathguards to stop him from summoning dryad reinforcements.

Stormheim

Players are now able to turn in "Blood and Gold" at Yotnar, who is visible after completing the later trials in the quest chain.

The Ancient Tideskorn Blade for the quest "To Honor the Fallen" should now drop 100% of the time from Kvaldir vrykul in Helmouth Shallows.

Suramar

Players leading a Withered army after turning in “Feed Thalyssra” should be able to access a chest that was previously inaccessible.

Zones

Added a new graveyard at the top of Thorim's Peak in Stormheim.

September 1

Hotfixes

Classes

Death Knight

Anti-Magic Barrier should no longer grant more than the intended bonus when combined with other effects that increase health.

Vampiric Blood should no longer grant more than the intended bonus when combined with other effects that increase health.

Mage

Ignite spreading will no longer incorrectly remove other Mages' Ignite.

Monk

Fortifying Brew should no longer grant more than the intended bonus when combined with other effects that increase health.

Shaman

Enhancement Shamans should no longer be prevented from using instant Healing Surge while moving.

Warrior

Commanding Shout should no longer grant more than the intended bonus when combined with other effects that increase health.

Items

The tooltip for Tome of the Clear Mind now correctly states a maximum player level of 109 for its use.

Skaggldrynk should now properly share a cooldown with other combat potions.

NPCs

Tarben <Jarl of Tideskorn Harbor> should now cast his Jarl’s Command fear spell a bit less often.

In Darkbrul Arena, Stonefist Brawler’s stun attack should now be removable by effects that remove stuns.

Professions

Reaves Module: Snack Distribution Mode no longer requires feasts.

PvP

Experience earned from gaining Honor has been reduced by approximately 50%.

Developer’s note: We want battlegrounds and skirmishes to be a worthwhile and rewarding activity while leveling, but that should not be the most efficient method for gaining XP. While we've decreased the experience from PvP, it is still more efficient than it was in previous expansions.

Quests

Fixed an issue where faction transfers would interfere with Death Knight's ability to complete the Class Hall quest "The Firstborn Rises".

Fixed a bug causing players who died during the sequence of Dalaran's teleportion would get stuck in Deadwind Pass.

Paladins should now be able to progress with their Class Hall Campaigns after completing the quest "The Scion's Legacy", by speaking with Lord Maxwell Tyrosus.

Teensy Weensy Fae Dragons should now appear more frequently during the quest “Teensy Weenies!”.

Artifact

Rogue player should no longer sometimes experience issues using their Smoke Bomb during "The Unseen Blade".

Players should no longer be erroneously placed in a phase in Deadwind Pass that makes them unable to complete quests in the area, including "Following the Curse."

Hunters completing to quest to obtain their second or third artifact should no longer receive the quest "Hunter to Hunter" after turn-in.

The points of interest for the Warrior quest “Legacy of the Icebreaker" are now displaying correctly and the stage objectives update appropriately.

Azsuna

Daglop should no longer disengage with the player, allowing “Minion! Kill Them!” to be completed normally.

During "The Right Weapon for the Job", shipwrecked captives in the Shipwreck Arena clubhouse should no longer glow as if they’re viable targets for the quest.

Players who leave the area and return during the “The Scythe of Souls” should be able to complete the quest.

Players entering the Nor'danil Wellspring in Azsuna should no longer be incorrectly queued to enter the Withered Scenario in Suramar.

Players should no longer fail to loot several quest objects in the Nar’thalas Academy during quests such as "Study Hall: Combat Research" and “Dressing with Class”.

Highmountain

The bungee rope attached to the player should no longer disappear during the quest “Going Down, Going Up”.

Mayla Highmountain should no longer leave combat and reset the Wrath of Dargrul boss fight during “The Underking”.

On “Murlocs: The Next Generation” and “Oh, the Clawdacity!”, Murky’s abilities no longer affect other players in PvP. Gurrullrurlll mrrrgrglru ruluulll.

Stormheim

"Waking the Shieldmaiden" now has a correctly-placed location dot on the map.

Val’sharah

Fixed a number of issues with the "Defend The Temple" Bonus Objective in Val'sharah.

UI

Obelisk of the Void should appear in the Dungeon Journal for all ranged damage dealers and healers.

Zones

Orgrimmar, Stormwind, and previously invasion-affected areas should once again be unified for single realms.

Developer’s note: On RP servers, we’re setting sharding and cross-realm zoning back to how things were working before the Burning Legion invaded. This had been changed for stability during pre-launch events and invasions.

August 30

Hotfixes

Classes

Rogue

Corrected an issue that prevented Assassination Rogues from queuing for Legion dungeons even after obtaining their Artifact.

Items

Rhonin's Assaulting Armwraps will now activate only once per cast of Arcane Missiles. Proc rate and buff duration have been adjusted to compensate.

Sephuz's Secret should now be activated by Grimoire: Felguard's Axe Toss.

Quests

Legion players who had begun the post-Broken Shore event quests, but not completed them, should now be eligible to receive “In the Blink of an Eye”.

Artifact

The Living Flames summoned by Felsoul Crushers now give appropriate levels of experience during "The Hunt".

Players should now properly receive credit for traveling to the Emerald Dreamway during "Cleansing the Mother Tree" when using the Dreamwalk ability.

Stormweaver Ingrida should no longer sometimes evade during "Stolen Thunder".

Highmountain

The Weapon Racks on Torok's Bluff can now be interacted with after their first use during the Bonus Objective "Vengeance for the Stonedark".

Credit for enemies defeated during the quest "Huln's War - Reinforcements" should now be shared among all nearby players.

Stormheim

Dread-Rider Malwick should respawn more readily, allowing for completion of “Assault and Battery”.

Players who are ready to turn in the quest “The Splintered Fleet” can now always see Dread-Rider Cullen. If she has just flown away, she will re-appear within a few minutes.

Players who abandon the quest “Dances with Ravenbears” should no longer retain the quest ability bar.

“Greymane’s Gambit” now reliably credits the player for completing the scenario.

“The Splintered Fleet” now reliably credits the player for completing the scenario.

The Skyfire Propeller should no longer become untouchable during “Signal Boost”.

Val’sharah

Pollous the Fetid is now always roaming around Dreadroot in Val’sharah and defeatable, allowing “Purging the River” to be completed.

Players who are in a group and arrive late for the final kill in “The Fate of Val’sharah” should receive credit and be able to proceed.

Fixed a number of issues with the "Defend The Temple" Bonus Objective in Val'sharah.

Zones

Players can now rest and bind their hearthstone in the Forsaken Foothold and Skyfire Triage Camp areas in Stormheim.