Initial Reaction: WHY?! Why do they stubbornly cling to delegating the titling of their games to a random word generator?

The second thing to assault me?
Hint: More gay.

The incredible faggotry of the game's boxart is most closely echoed by the jittery tracings of a favorite JAPanimé character tucked lovingly into the cover of a highschool binder. Despite my best hopes it managed to limp wrist it into the game itself in the form of both an opening animation and stills accompanying typed dialogue. Luckily both are easily skipped.

Now rather than built up needless suspense and pull the 180° everyone is expecting, I'll dispense with the bullshit by stating simply that this latest iteration continues to provide everything I've grown to love about this severely malnurished genre AND MORE. It's a damn decent excuse to waste the money on a DS.
Ready for a monocle popping surprise?
I said almost the exact same bullshit about the last one.

The gameplay? Fuck you, read my last review and splash in a little more pink keep up in step with the rapid inflation of the gay around here.
Secret fuck you directed at BDR for pulling a VAG and pussying out leaving, that cumdumpster of a turd burgling homo. It was much cooler and simutaneously ingored when I did the exact same thing.
I keed, I keed.

There was much emphasis in trailers on using the DS stylus in such riveting sequences as chipping at onscreen ice to make available stairs for the main character. Honestly, that happens only a few times and the stylus is almost exclusively limited to tracing Jew-ey stars of GAY-vid (FUCK YOU INC) in order to seal away and end the many entertaining boss battles.

Of course the plot is still as gay as a cel- shaded Paul "Uncle Arthur" Lynde gangbang, complete with Matrix pan slow-mo money shots, but that's expected. In fact, it is bordering on a kitsch that really can't be emulated because there is such an ardent sincerity to the way the game tries to present this piss-poor plot. What I DIDN'T expect was for the art style to match this time around.

Now seeing as my list of concrete grievances are so few I'll substitute them with imaginary ones such as firm belief, substantiated by nothing so firm as even looking, that this style of game exists no where outside of the portable system. I'll narrow it further, outside a NINTENDO portable system. Fucking PSP, dragging it's ass. That and they all smack of side projects produced only to exploit specific branding, sales that seem to startle everyone associated with these projects and lastly a desire to punk me, personally.

This is confirmed by an interview in Dave Halverson's fucking nutty magazine, Play.

Question: We switched to a different art style because..

Koji 'Iga' Igarashi wrote:

Simply because of Ms. (Ayami) Kojima's schedule. Aside from that, my think (is that) the target audience of the DS overlaps with the GBA. So, we made the decision to go with an anime style, because we wanted to also get younger audiences.

Jesusfuck, not only couldn't they be bothered to trouble their in-house artist to, ya know, work, they now consider the target demographics of my favorite genre limited tp 7-9 year olds and...me.

In short: It's a really good game that ratchets everything up a notch or ten. Sadly this was an indiscriminate lavishing as this includes all the queer. Anyways, fucking buy it already.