- The shields use ShaderMixer-based shaders by default, so the material appears grey in the DS preview and you need to render to see it. And ShaderMixer shaders don't work in Reality. But there are several designs for each shield in non-ShaderMixer versions available here at ShareCG too.

- Mainly intended for people who use non-Genesis figures in DS4 (I know there are some of you out there!), although the original Genesis base figure is supported by Smart+, and the Genesis 2 Female should be in the next Smart+ update (my Genesis base parameters aren't quite right for her).