If you're running a x64 server you first need 32bit compatability libs, on debian stable that would be the package "ia32-libs" on ubuntu / debian-testing "libc6-i386" should be enough.

1. Cod4We will install the server in a public directory in oder to use different users for different servers.
Since we need all files owned by root I run as root from now on

Start of with creating a a directory "cod4-linux-server" in /usr/local/games

Code:

mkdir /usr/local/games/cod4-linux-server

Now you need to upload all the cod4 media files, you need the main, miles and zone folder from your installation.Copy them into the newly created folder on the server, this will take some time 6.3GB don't upload in a second.

1) The files from a CoD4 CD or a installed CoD have to be copiedto the server. (The files from main folder and zones)

merlin1991 wrote:

Now you need to upload all the cod4 media files, you need the main, miles and zone folder from your installation.Copy them into the newly created folder on the server, this will take some time 6.3GB don't upload in a second.

Just saying

As for #3, the server is protected in a sense already, that if you set no rcon password rcon is disabled.

Now you need to upload all the cod4 media files, you need the main, miles and zone folder from your installation.Copy them into the newly created folder on the server, this will take some time 6.3GB don't upload in a second.

Just saying

As for #3, the server is protected in a sense already, that if you set no rcon password rcon is disabled.[/quote]

I think there are COD4 file in .zip or tar.gz so u only download it with SSH command and extract it.