There's a Cevat Yerli
Q&A on IGN talking with the Crytek CEO about a variety of topics. One
interesting bit, as pointed out by
Gamasutra
(thanks Mike Martinez), is his elaboration on his previous assertions about the impact of
PC piracy on sales of Crysis, as his guestimates at piracy rations are pretty
darned steep:

The other critique outside Crytek was the fact that the PC
industry is really, at the moment, I would say the most intensely pirated market
ever. It's crazy how the ratio between sales to piracy is probably 1 to 15 to 1
to 20 right now. For one sale there are 15 to 20 pirates and pirate versions,
and that's a big shame for the PC industry. I hope with Warhead I hope we
improve the situation, but at the same time it may have an impact on [our] PC
exclusivity in the future.

@CavemanI do believe there are people who pirate a game and had the game been not available to pirate, they would have bought it. That's a lost sale. I don't think that's harmless to the developer/publisher. However the recent trend has been to blame pc piracy and exaggerate and make up numbers when your game does not do as well in sales as you had hoped. I think the piracy leading to the decline of pc gaming is greatly exaggerated. I think cevat is overstating his case to a great extent. The factors that Jerykk has mentioned should be understood.