Forward Positions

The Forward Position is any area that is significantly forward from the
Invaders' Spawns that can be used as an ad-hoc staging area from which
to make an offensive push. Invaders pushing the Objectives can fall back
to the Forward Position for safety. The Forward Position can be
designed to discourage Defenders from pursuing the Invaders lest they
abandon and risk losing their Objective. Forward Positions offer a
forward spawning zone through the use of Bro Spawning, a forward area in
the battle field to recharge their shields in and re-evaluate the
battle field conditions from, and a forward staging area from which to
await reinforcements.

When a Forward Position is successfully controlled by the Invaders, it
permits them to repeatedly push against an Objective time and again,
without giving the Defenders an opportunity to recover their defensive
posture. When the Defenders take back a Forward Position by killing both
members of the Team that held it, then the Invading Team must start
over again from their spawn, and the Defenders receive time to
reorganize for the next offensive push.

Bro Spawning is a fundamental Game Element. It's value is found in its
use close to the Objective where the Team can reassert its presence upon
the Objective before the Defenders can reestablish their defensive
posture. This makes the value of controlling the Forward Position
proportional to the time saved not having to trek from the Initial
Spawns back to the Forward Position. The amount of time is proportional
to the distance, and to a degree the amount of cover, from the Initial
Spawns.

For example, Breakpoint Bravo Invaders only travel two dozen steps from
spawn to the last cliff before descending upon the Objective. Two dozen
steps is not worth trying to protect yourself at the cliff edge to Bro
Spawn your Battle Buddy for; more aggressive tactics can be used and the
Battle Buddy can spawn back and walk with little loss of time - if any.
On the other hand, Boneyard Alpha Invaders save 60 steps to the safety
under the ship, making Bro Spawning anywhere from that point on of very
great value.

Summary

The Forward Position is essentially an ad-hoc staging area near the Defenders' strong hold.

Controlling the Forward Position allows the Invader to maintain pressure upon the Defenders.

Bro Spawning is an essential Game Element that is best used in the
Forward Position with value proportional to the distance and the lack of
cover back to the Initial Spawns.