I am GMing a game for the first time and we are 2 sessions in. We are playing D6 star wars, and its tending to be comic, which is great. There are 5 players, which manageable but quite busy. They are ...

I'm DMing a Warcraft-themed campaign using the World of Warcraft Role-playing Game books and some Dungeons and Dragons 3.5 books. The players are interested in crafting their own equipement, but it ...

Is there a way I could have the entire group roll initiative, add up their score, and do the same for the monsters. adding or subtracting to the amount of rolls depending on the number of creatures ...

My DM is a beginner, she does not know the basics very well. I am playing a game where I am inside a camp with creatures that can give you almost any food that you want (We're doing this game off of a ...

Just getting some extra damage, and just missing, seem pretty boring. A lot of people like to spruce things up by having critical hits and natural-1 fumbles result in a roll on a special table, which ...

We ran into this situation where a creature was behind a large rock in a cave and had full cover. My bard knowing the creature was behind the rock wanted to use Vicious Mockery against the creature. ...

I recently saw a post on Reddit describing some home-brew rules for gestalt characters in 5e. It seemed interesting so I looked up the original 3.5e gestalt character rules (which can be found here ...

For a new campaign, I'm considering removing the Weapon Finesse (WF) prerequisite of BAB +1. I'd like clerics, monks and especially rogues to have access to it at first level. I'm trying to suss out ...

I have a good handle on 4e monster creation, but there is one particular role missing for me that the current monsters don't satisfy, and I need assistance making sure it works well.
I want a monster ...

So, this is supposed to be simple.
I wanted to turn the Seeker into the Arcane Archer class since the Arcane Archer is something that most people in my group wanted to play as and there's no REAL way ...

Our DM allows a point buy of ability 16, with a cost of 12. The total cost is still at 27.
I feel this is harmful for balance, because a +1 on your main ability allows reaching a stat of 20 by level ...

I do not believe there are any 5e rules for this, so this is as much asking for potential houserules as anything else. If there is an official rule somewhere, by all means, please point it out.
Let's ...

I'm interested in whether it is possible to play certain (monstruous) humanoids from MM without adding their racial HD, whist at the same time preserving balance. What exactly would I need to do to ...

A group that I'm playing in has just met for the first time to start working out setting, characters, and a theme for the game. It was a fun meeting, and I have high hopes for the campaign.
However, ...

This spell from page 104 the Dungeons and Dragons, 3rd Edition supplement Book of Vile Darkness--even more than the spell consume likeness--makes my head hurt. I'd just let it go and find a different ...

I'll preface by saying I'm not sure if this question belongs here. The asking help page indicates it's borderline acceptable, so I'll just post this here and see how it goes.
A slight problem we've ...

My players recently requested some way of adding physical appearance and attractiveness to an upcoming campaign in which it's reasonably relevant. I want to accommodate that, but without just adding a ...

Normally a cleric would gain +1 to attack bonus, +1 to fort save, +1 to will save, +1 1st-level spell per day and +1d8 hit points (+CON) when he reached level 2. I've always found this mechanic kind ...

This is a follow up to this question after reading the rules I realized they don't quite fit all of my use cases, so being a novice GM, I'm hoping the community can help me come up with some advanced ...

This is a follow up to this question after reading the rules I realized they don't quite fit all of my use cases, so being a novice GM, I'm hoping the community can help me come up with some advanced ...

I am very new to 4e, trying to wrap my head around it, and to be honest I find it a lot less structured, oddly enough, than 3.5. Because each class is compartmentalized, with little overlap, I find it ...

I haven't found the section in the DFRPG Your Story Core Rule book that specifically talks about if a Spell could fully replace Skills. Can anybody point me to the specific section in the book that ...