Heroes of the Storm PTR Patch Notes – April 16, 2018

Blizzard Entertainment
2018-4-16

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until April 23. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.

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New Hero: Deckard

An avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary’s greatest heroes, guiding them through peril time and again. When Deckard speaks, it’s wise to stay awhile and listen.

Trait

Fortitude of the Faithful

When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.

Basic Abilities

Healing Potion (Q)

Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230.

Limit 5 active Potions.

Horadric Cube (W)

Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.

Scroll of Sealing (E)

Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.

Heroic Abilities

Stay Awhile and Listen (R)

After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.

Enemies can only be put to Sleep once per cast, and Sleep’s effects end instantly if they take damage.

Lorenado (R)

Vector Targeting.

Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it.

Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown.

Talents

Level 1

Agile Dismount (Trait)

Cooldown reduction increased from 5 to 7 seconds.

Level 13

Double Jump (Trait)

No longer increases Cyber Agility’s cooldown.

Level 20

The Dragon Becomes Me (R)

Additional Functionality:

Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.

Developer Comment: We’re making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike’s cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we’re keeping that functionality, but we’re now adding it to his Level 20 Storm Talent version of the Heroic. We’re also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.

Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind.

Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself.

Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown.

Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy.

Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck.