NOTE: Almost everything you'll need to get started is in
the intermediate/ and basic/ subdirectories
Here you'll find:
- basic: beginners to LPC should start here.
- intermediate: information about more complex stuff and things.
- advanced: this was never available, but the directory
was left in place as a legacy reminder of a promise
not kept. Honestly, by the time you finish and understand
the "intermediate" section, you'll be able to figure out
on your own anything that would have gone into "advanced".
- efun: This is the list and documentation of the game functions
provided by the driver. Because they are in the driver, and
not in the file library, they are called "external functions",
or efuns. These compose the heart of what the mud can do.
- applies: similar to efuns, these are external to the lib.
- concepts: basic descriptions of key concepts in design and function
of LP mud on MudOS.
- constructs: overviews of some elements of data and flow control.
- types: descriptions of basic, special, and complex data types. The
basic and intermediate sections handle this in a more
detailed manner.
- etc: the rest.