You'd probably be better off using the Megaera strat, as it is the most optimal way to spend Havoc charges for increasing single target damage.

I would agree with you, if I would actually damage the Dino spirit with my spells. You use that "megaera-strat" to extend immolate as much as possible because you get the most embers out of it. On the Dino spirit though, there won't be any immolate ticking that can be extended with fel flame. The copied spells only serve the purpose of knocking back the spirit.
So the best thing to do is to cleave your normal single target rotation with enough time inbetween the copied spells, so it gets knocked back every time. Do NOT copy a Chaos Bolt, as it knocks back only once.

IF I was better off using the Megaera strat on Horridon and the spirit, that would imply that using fel flame to extend immolate in a single target scenario is always the best thing to do.

So, Over the weekend, i used simcraft to sim my character. I ended up with values of haste = 2.34 mastery =2.24 crit= 2.19. (Which is against what askmrrobot tells me to use). But basically these numbers are essentially so close as to be the same. So if they are that close to each other, should i be looking at the flat percentages? for instance, i could redo my stats, and lose 5% of crit in exchange for 15% of mastery, should i do that, or is that 5% of crit pretty much the equivilent of 15% mastery? I tried playing with my stats this weekend and ran an LFR and didnt see a lot of difference in my dps, so i may have answered my own question, but this just seems odd.

I would agree with you, if I would actually damage the Dino spirit with my spells. You use that "megaera-strat" to extend immolate as much as possible because you get the most embers out of it. On the Dino spirit though, there won't be any immolate ticking that can be extended with fel flame. The copied spells only serve the purpose of knocking back the spirit.
So the best thing to do is to cleave your normal single target rotation with enough time inbetween the copied spells, so it gets knocked back every time. Do NOT copy a Chaos Bolt, as it knocks back only once.

IF I was better off using the Megaera strat on Horridon and the spirit, that would imply that using fel flame to extend immolate in a single target scenario is always the best thing to do.

AFAIK the dino spirit can be dotted.

I may be wrong though, I haven't been in on that fight in like 3-4 weeks since I don't need any gear from it.

---------- Post added 2013-04-29 at 08:11 AM ----------

Originally Posted by Tmbryant91

So for GoSup I should reforge like this?

Hit Cap -> Then reforge the most useless state (crit/hit that pushes me over) into haste or mastery (whichever isn't on the gear).

If you're going pure single target, you should go haste if you have RPPM trinkets, or haste/crit if you don't.

If you're going pure single target, you should go haste if you have RPPM trinkets, or haste/crit if you don't.

Is the influence of haste on RPPM trinkets so big that it can impact stats weights ?
I'm sure you already did a simulation on Simcraft along the lines of "how much uptime I gain by having 5% more haste"

I may be wrong though, I haven't been in on that fight in like 3-4 weeks since I don't need any gear from it.[COLOR="red"]

I just went through combatlogs and never saw any actual damage done to the spirit. Therefore I concluded, that the spells don't really hit the spirit and don't generate emberbits either, especially immolate without any critting dot-ticks.

Anyway.. using havoc on the spirit in the final phase is worth it, as it saves you a lot of time. You save 75% of the otherwise necessary CoE-casts.

Curious on how others handle shadowburn during execute phases to maximize damage (single target). I usually just spam them, unless I see that my CD's are going to be up then I try to conserve them for the CD. Any suggestions?? Some may have better approaches. Sometimes I feel like I use them too fast, but not sure.

Curious on how others handle shadowburn during execute phases to maximize damage (single target). I usually just spam them, unless I see that my CD's are going to be up then I try to conserve them for the CD. Any suggestions?? Some may have better approaches. Sometimes I feel like I use them too fast, but not sure.

Treat shadowburn the same way you treat chaos bolt: make sure you don't cap on embers, but otherwise wait until you have procs stacked to dump them. Just spamming unbuffed shadowburns as soon as the target hits 20% isn't how to maximize your DPS.

Is the influence of haste on RPPM trinkets so big that it can impact stats weights ?
I'm sure you already did a simulation on Simcraft along the lines of "how much uptime I gain by having 5% more haste"

Haste vs Crit is so close that RPPM is alone enough to make haste just a tiny bit better. :P

I haven't tried any sims of 1 RPPM trinket though. I'll do that as soon as I can.

As always, a general rule is general. If simc is telling you crit/mastery is better then it probably is.

---------- Post added 2013-04-29 at 11:04 AM ----------

Originally Posted by Wyand1337

I just went through combatlogs and never saw any actual damage done to the spirit. Therefore I concluded, that the spells don't really hit the spirit and don't generate emberbits either, especially immolate without any critting dot-ticks.

Anyway.. using havoc on the spirit in the final phase is worth it, as it saves you a lot of time. You save 75% of the otherwise necessary CoE-casts.

95% sure that the combat log just doesn't report Dino damage. I know for a fact that keeping RoF up on both boss + dino gives me way more embers than just on boss.

---------- Post added 2013-04-29 at 11:05 AM ----------

Originally Posted by Gremory1

Treat shadowburn the same way you treat chaos bolt: make sure you don't cap on embers, but otherwise wait until you have procs stacked to dump them. Just spamming unbuffed shadowburns as soon as the target hits 20% isn't how to maximize your DPS.

This is exactly correct.

However, you should aim to cast as many shadowburns with your strongest procs up. This may mean you don't blow all your embers on your BotH proc, and instead wait for if BoTH+Wush is up, or even just the last 2 stacks fo Wush.

Last night i was in an LFR doing twin consorts and i noticed something really odd.

I was doing standard destro-ish things, and noticed that for some reason my embers were filling at an amazing rate. So i started chaos bolting, and got a good 10 of them off in a row before it decided to finally ran down. This fight has only 2 targets, and i wasnt even immolating both of them, just RoF. anyone else had this happen during this fight? was it one of the statue buffs?

Last night i was in an LFR doing twin consorts and i noticed something really odd.

I was doing standard destro-ish things, and noticed that for some reason my embers were filling at an amazing rate. So i started chaos bolting, and got a good 10 of them off in a row before it decided to finally ran down. This fight has only 2 targets, and i wasnt even immolating both of them, just RoF. anyone else had this happen during this fight? was it one of the statue buffs?

Did you fel-flame ever? All I can think of is that you managed to find another bug that they supposedly fixed, where you could get a ghost immolate. 10 chaos bolts is like 18-25 seconds of Immo, which seems possible if there was a ghost immolate ticking.

No, i definately didnt fel flame, the only 'ghost' immolate i could think of, and im not really sure when in the fight it was, is if i immolated the first sister, and we were in the second phase, when she fades away and your on the second sister.