Added a message key for trigger_flagonly_multiple
The entity prints the message when an objective is capture. Adding [n] in the message prints the name of the player that captured the objective.

Added etj_drawConnectionIssues. Disables the "Connection interrupted" text and image.
This is mainly for people with constantly high pings (e.g. from Australia)

Added spawnflag 512 for trigger_multiple
Multiple players are able to trigger the same trigger_multiple at the same time

Multiple bugfixes

Players can no longer callvote map <current map>

/callvote map mapname matches partial map names

token collection mode:
Admins can define locations for easy, medium and hard tokens that can be collected by players. Once you've collected all of them, the total time it took to collect them is printed.

Improved /records

Added highlighting for @tags@

etj_noclipScale now supports decimal values and is limited to values between 1-20