Procrastination. I hate it. I also know it. Years back when I was freelancing, I didn’t know how to fill my day, or worse yet, had tasks that were too unwieldy, I just put it off until there was no more time left.

In other roles, some of the environments meant that you should spend longer on some things than you should. Making PowerPoint decks for a 2 hour meeting for example, or creating countless wireframes with little understanding of the purpose.

Well now, I don’t care about that stuff. I just do. It can rub people up the wrong way, and that’s ok, because at least something is being done.

There are levels though, and I’m moving more into the uncomfortable. Saying no, but suggesting alternatives. Delivering work in photos and paragraphs, not lengthly documents of words that few will read.

There are some surprising results. When publishing, I’m reminded of keeping to the right tone of voice. The funny thing is, that I seem to be learning what that is with every post I make, ultimately not needing anyone to check before I publish.

It reminds me of this quote from my favourite film composer:

“If somebody tells you that there is a rule, break it… It’s the only way to move things forward” - Hans Zimmer.

I’m on a mission to make every minute of my working life count. Procrastination is not my ally.

One from me! This week, I attended one of the Official Design Sprint European Tour events: A one-day workshop with Jake Knapp and Berlin-based design agency AJ&Smart in Copenhagen. My aim was to top-up my…

Another one from me! TL:DR; Design Sprints aren’t a one-size fits all process and that’s a good thing. I don’t want to be mediocre at a lot of things. I want to specialise and improve. You might too. If recent history…

I too, can’t count how many times I’ve met with someone on my team asking me to “just check” a particular feature, like the UX of something, or check that it’s got good usability. Luck then that part of a designers role is to communicate (and educate) about their own profession. Essential reading.