Tag: 11bit »

When I first saw that teaser trailer for 11bit Studios' This War of Mine, I wasn't entirely sure what to make of it. Now that I've had a little hands-on time with the game (it was the PC version as the iOS build isn't showable yet, but I've been told it's pretty much 1-to-1) I have a much better idea of what to expect - and it wasn't this.

I don't mean that in a bad way, though. Far from it, in fact. From what I've seen and played, This War of Mine is a bit more like a micromanaging sim during the day - in which you'll be issuing commands for searching for supplies and crafting items to the unfortunate souls forced to hole-up in a dilapidated building - and a kind of 2D stealth game at night - in which you'll want to carefully sneak through (hopefully) abandoned buildings as your chosen survivor scavenges for supplies. It's very, very bleak. It's also very, very interesting. There's no shortage of tough calls to make when it comes to divvying up supplies, especially once you start to gather more and more survivors.

This War Of Mine will be out later this year. No price has been announced yet, but it definitely has the look and feel of a premium release.

If you have played the first version of this game, Anomaly Warzone Earth you know that besides it's fantastic graphics it offered original gameplay dubbed a reverse-tower defense. While there is a light story, the focus is on the great gameplay.

While there is just a light storyline, it continues in this sequel that once you finish the first game, the war is not over. It has moved from Tokyo, the scene of the first game, to Korea. In this sequel, everything has been taken to the next level, especially the graphics. Pawel gives a few details.

"We have made slight changes to the interface. In the game there are a lot of visual improvements. Lens flare, particle effects, dynamic lighting. With the first Anomaly we were unable to do these things due to [hardware] limitations. Now with the iPads we are able to implement [these features]."

Changes in Anomaly Warzone Korea include a new vehicle, new powers, and new enemies to battle. The biggest change though are new gameplay modes. In the first version the gameplay was similar from level to level. Korea includes modes that require special strategies.

Anomaly Warzone Korea will be out before Christmas this year, if at all possible. Developed by 11Bit Studios from Poland, and published by Chillingo. Hit the jump for more screens from the game.