[TSUCHIGUMO'S SECRET]Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2

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Iruka Umino (WW)

Card Number: WWN-1235

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 2

Healthy Stats: 3/2

Injured Stats: 2/1

Card text:

Leaf | Chunin | Male | Mental Power: 1

[STRATEGIC PLACEMENT]Valid: When this Ninja is put in play, draw 1 card.When you deploy a Lightning Ninja, if this Ninja card is in your Discard Pile, you can pay 1 Lightning. In that case, move this Ninja card to your hand.

"Go get 'em"

2

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Killer Bee (WW)

Card Number: WWN-1237

Rarity: Uncommon

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Fang

Hand Cost: 1

Entrance Cost: 4

Healthy Stats: 7/2

Injured Stats: 9/0

Card text:

Cloud | Male | Tailed Beast Form

[DA EIGHTH][Attacker | Mission] 0 : Move 1 card from your Discard Pile to your Chakra area. If you have 8 or more Chakra, when this Ninja wins any Battle Reward during this turn, you win 1 Battle Reward.

[SUCCESSORS TO THE WILL OF FIRE]When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

[CLONE]Non-UniqueWhen this Ninja is put in play, you can search your Deck for 1 Ninja card with "Uzumaki" in its name, reveal it, and move it to your hand. Shuffle your deck afterwards.

"Spill it! Who are you?"

2

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Rock Lee (TP1)

Card Number: TP1N-571

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Taijutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 1/0

Card text:

Leaf | Genin | Male | GROWTH

[LOOPY FIST]Valid: During the Mission Phase, you can flip a coin. If it's heads, double the Printed Combat value (Healthy and Injured) of this NInja during this turn. If it's tails, the Printed Combat value (Healthy and Injured) of this Ninja becomes 0 during this turn.

"Here I cooooooome!!"

1

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The 4th Hokage (HA)

Card Number: HAN-1590

Rarity: Super Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Oil

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 5/3

Injured Stats: 6/4

Card text:

Leaf | Satoosa | Male | Mental Power: 2

[TRUE LEADER]FlashpointWhen this Ninja is put in play, all of your Ninjas get +2/+2 during this turn. Additionally, when any of your Teams wins an Outstanding Victory during this turn, you win 1 Battle Reward.

"This is all going to be over for one of us in an instant!"

1

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The 4th Raikage (KS)

Card Number: KSN-1459

Rarity: Super Rare

Card Type: Ninja

Symbol: Lightning / Water / Wind

Combat Attribute: Taijutsu

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 9/1

Injured Stats: 7/0

Card text:

Cloud | Satoosa | Male | Name: A

[THE LIGHTNING SHADOW][EOJ] 2 : If this Ninja is in a Team by itself, it gets +5/+0 and the Support of every opposing Ninja becomes 0 during this turn. Then, draw 1 card.

"Enough with this nonsense!!"

Section: Jutsu Cards (11 cards)

1

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Enhanced Shuriken (AvW)

Card Number: AWJ-966

Rarity: Common

Card Type: Jutsu

Symbol: Wind

Jutsu Cost: Wind or 2

Card text:

Effect: The user gets +2/+2 and the following effect during this turn: "Valid: Jutsu cards used by this Ninja cannot be negated."

Target: 1 Ninja opposing the userEffect: The target cannot use Jutsus during this turn. If the target has 2 or more Symbols, injure it.

"Naruto, is something wrong?"

1

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Reverse Tetragram Sealing Jutsu (AvW)

Card Number: AWJ-969

Rarity: Super Rare

Card Type: Jutsu

Symbol: Wind

Jutsu Cost: Wind Wind

Card text:

This Jutsu cannot be negated.Requirements: Entrance cost of 5 or moreEffect: Remove the user from the game, then remove any number of your opponent's Ninjas from the game whose total Entrance cost is equal to or less than the user's.Expert [Danzo]: Draw 2 cards.

Effect: Draw 2 cards. Then, move 1 card from your hand to your Chakra area.Effect: During your Mission Phase, if this card is in your Chakra area, you can remove it from game. In that case, place 1 Growth coin on a "Sand" or "Leaf" Ninja.

"Garra…" "Naruto…"

2

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Monster Research (TGS)

Card Number: TGSM-740

Rarity: Rare

Card Type: Mission

Symbol: Water / Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: Reveal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

1

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The Cloud Council (KS)

Card Number: KSM-899

Rarity: Super Rare

Card Type: Mission

Symbol: Lightning / Water / Wind

Hand Cost: 1

Entrance Cost: 3

Card text:

Effect: Apply 1 of the following effects:1) Place a +1/+1 coin on each of your Ninjas.2) Reveal the top 5 cards of your Deck. You can move 1 Ninja card among those cards to your hand, then shuffle the rest into your Deck.3) Draw 2 cards.

"Let's go!"

Section: Reinforcement Deck (4 cards)

1

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Killer Bee (Version 2) (HA)

Card Number: HAN-1589

Rarity: Super Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Fang

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 7/0

Injured Stats: 9/0

Card text:

Cloud | Male | Name: Killer Bee | Tailed Beast Form | REINFORCEMENT

[STRENGTH OF BEASTS]Sacrifice: Killer Bee[EOJ] 0: Move the Head Ninja of the opposing Team to the top of its owner's Deck.

[ASCENDED]Sacrifice: Naruto Uzumaki + Entrance cost 3 or moreSenjustuValid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

[SIX TAILS][Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.Valid: When this Ninja is put in play, discard all other Ninjas.Valid: At the end of each turn, heal this Ninja.