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Spent almost a day to recreate something like this.. thought up a python
spiralling algo, auto creating connecting cylinders, but I'm not clever
enough to get it as cool as this..
my cylinders keep intersecting and not fitting nicely like these ones..
I'm looking at some fractal function, am I right?
Anyhow, anybody who has more info than "extruded curves" please step forward ;-)
I would love to hear if this is possible in blender with the standard modifiers..
This looks like an import or a clever python script to me..