*I'm needing someone to help me to correct my grammar on some english texts that I want to post here telling about the game history and some texts in the game trailer that I need to correct. I'm sorry about my bad english...But I'm trying to do my best for that you can understand me and the game history.

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I created a new game and in this game I'm telling the story from a main character of Rise of Dragon Souls. The story happens before of the RODS's story and take place in a dungeon located in a Dark Knight Fortress. (Arkhan is a Dark Knight, if you don't remember this fact).

You control Halbert Halfgrand that is a Despherian Templar Knight, or also known like a Holy Knight.
He is captured and imprisoned in this place without know why they keep him alive without give him answers.

But he manages to escape the prison and discover that the Fortress is being attacked for another force, someone send a lot of strange mercenaries to put an end in your life, and some strange magic creatures that are following you in the shadows.

The game will give you a little feeling of what will be the battle system of Rise of Dragon Souls, I made this game, characters, sceneries and graphics in just 22 days and hope that you can give me some feedback.

Dude, I highly recommend moving all those videos to their own page. It makes the page slow to load on crappy internet (such as the Aussie one I use, for example) and just clutters up the description.

You can make pages and give them their own titles and they'll appear in the bar where images and blog appear.

Also, how about actually telling us something about the story in general? A summary would be nice. ^.^

@shayoko and treos - you have no idea just how many games have taken longer than that to be crafted. Hell, look at Blackmoon Prophecy - more than 5 years I believe, and yet last year it was finally completed and met with a lot of approval (and a bit of feedback~) and now there's a sequel being made to it. I've seen games take over 10 years to be made, and yet they were. For a one-man-team game (or even for a larger one) 2 years ain't much time sunk in.

author=chanaLooking great! Reminds me of one of the most wonderful games I played: Diver's Down.

Thanks Chana!

author=BlightwoodWow this looks really promising, subbed.Hope you have a download soon.

Thanks Blightwood, unfortunately I not had much time for the project and target a good quality for it. But I will do my best to make it soon enough and your waiting time will be compensated.

author=RodrigoAijoWow, had not seen the new sprites in the game.Are incredible guy. The details, the movement ... Note 10.

Thanks Rodrigo!

author=shayokothis game will never see a demo let alone be completed lol

Why you talk that? I'm giving so hard to do the game, I'm not have a motive to not launch a demo for the players to have a little feeling of the game.

author=treosi might try this...if it ever gets released (little over 2.5 years of development and counting)

The game is not the same of the two years ago, nether I am the same... I'm just using the same page, but the game and the engine changes since I begin the project. It is a one man ambitious project and one man without much time to the project... I'm doing what I can, because no one that want to play it help me to pay my bills... unfortunately... but I will finish this work someday.

author=DyhaltoLots of projects take years to complete, bud. It's just the way the free-to-play scene goes.

You're right Dyhalto. But I'm planning to sell the game on steam when it gets done, but before that I will prepare a demo that all people of the community can test and helps me to correct bugs and annoying problems with the gameplay.

I'm not easily impressed but I looked through the images/videos and I'm honestly completely blown away, like damn. Haha I haven't subscribed to a game in like two years but I'll definitely be following this! I pray it's still being worked on! Let me know if you need any help with grammar or translation.