Quality LP model.
Followed this in the game WIP forum and like how it turned out.

yangmiemie

11 November 2003, 01:59 AM

nice :bounce:

valu

11 November 2003, 02:06 AM

Congratulations !!!

Thatīs a wonderful job out there with the low polyes.

I loved the action poses !!!!

Two thumbs up !!!!

yangmiemie

11 November 2003, 02:11 AM

nice :bounce:

Mythic

11 November 2003, 03:33 AM

good job man,its so awesome, can we know how much poly in this char?,

keep the good work man:applause: :thumbsup:

Strang

11 November 2003, 04:36 AM

did a great job...

-Strang

surrealgfx

11 November 2003, 04:37 AM

Great low poly work. great character style and poses my only crit is that her heel looks a little washed out color wise, a little too bright. but other than that super stuff there. great job man keep up the good work.....:buttrock:

Keiyentai

11 November 2003, 07:30 AM

Ibuki RULES!. Amazing Detail for such low poly too :D

darnel25

11 November 2003, 07:31 AM

Really nice work! I'm definitely impressed.

lowpolymatt

11 November 2003, 08:06 AM

nice work! It's nice to see some low poly stuff in here!

GFX-Arts

11 November 2003, 10:58 AM

great work :thumbsup:

Diablo1000000

11 November 2003, 11:21 AM

Wow! This is great, especially considering the low number of polys.

I'm a HUGE SFighter fan, and can really imagine selecting her through the game and kicking ass in an arcade!

Nice job! :thumbsup:

T x

charithmax

11 November 2003, 11:27 AM

greta work man! i love it!

Keiyentai

11 November 2003, 11:48 AM

:bounce: BUMP! Front Page man!

Shaykai

11 November 2003, 03:09 PM

hell yeah, frontpage all the way :)

Shaykai

shoey

11 November 2003, 03:29 PM

Nice job on the mesh and textures. The model looks really clean and well thought out and the textures make the model look alot higher res than it is. The poses are great too. good job all round:thumbsup:

Njen

11 November 2003, 03:34 PM

Nice finger and facial details.
I like it a lot!
How big are your texture maps? And would you care to post an image of them?

Cheers!

Nuro

11 November 2003, 03:42 PM

yesss very good

you have modeling Skills
nice Style
:eek: :bounce:

Lou

11 November 2003, 08:57 PM

hey thanks guys, great to see some other Ibuki\SF fans!

7Hour, heres a closeup of the face
http://pratt.edu/~lferina/ibuki/ibuki8.jpg

Njen, here are the textures maps. I left some room in there to put in her throwing knives sometime in the future. i would like to model another SF character and do a short animation if i ever get enough motivation.
http://pratt.edu/~lferina/ibuki/face.jpg
http://pratt.edu/~lferina/ibuki/body.jpg

Njen

11 November 2003, 09:01 PM

Very cool texture maps. Some great shading there!
Thanks!

Keiyentai

11 November 2003, 09:11 PM

Awesome man. Maybe make it her vs Iori from King of Fighters. That would rule. Or Maybe AKuma :buttrock: :buttrock:

Ti-Ki

11 November 2003, 09:20 PM

Looks great !

But there are some 5 vertex polygons on the legs... I'm not a expert but... In a game models you must have maximum 4 vertex polys... i'm right ? :shrug:

But if i am... i think it's a too big mistake compared to your overall skill... I think i confused a line on the texture of her trousers and a edge :blush:

Lou

11 November 2003, 09:52 PM

Keiyentai, Iori is definitely an awesome character. possibly....

Ti Ki, im not exactly sure what you mean, though i think youre talking about the quads (4 vertex polygons). It never mattered in game engines that ive used to have more than 4. In any case, it wouldnt be a problem to just select all the edges and make them visible, so they would all be 3 vertex polygons (tris). Hope i understood you correctly.

Naseem

11 November 2003, 11:37 PM

rock on dude!!! nice work

Bimo

11 November 2003, 11:59 PM

damnn, i like both your model and texture, awesome work:surprised

7hour

11 November 2003, 12:11 AM

great textures maps man , :bounce:

elnady

11 November 2003, 01:31 AM

Nice work i like it:thumbsup:

Bimo

11 November 2003, 06:01 AM

awesome low poly character, damn:eek:

cgmeeyeeh

11 November 2003, 07:16 AM

very nice!! especially the pose!!!:thumbsup:

Sqwall

11 November 2003, 07:53 AM

I love it. I am a Street Fighter fan too. Nice textures. :p

DaKrunch

11 November 2003, 09:21 AM

awesome!
very clean mesh, and detailed texturing

looks very well physiqued too!

no crit just a huge :thumbsup:

Neil

11 November 2003, 10:11 PM

Originally posted by Lou
Keiyentai, Iori is definitely an awesome character. possibly....

Ti Ki, im not exactly sure what you mean, though i think youre talking about the quads (4 vertex polygons). It never mattered in game engines that ive used to have more than 4. In any case, it wouldnt be a problem to just select all the edges and make them visible, so they would all be 3 vertex polygons (tris). Hope i understood you correctly.

It's just a guideline for clear meshes. Not a rule. Doesn't really matter... all tris in the end anyway.

Ti-Ki

11 November 2003, 10:45 PM

Originally posted by Neil
It's just a guideline for clear meshes. Not a rule. Doesn't really matter... all tris in the end anyway.
Ok. :wavey:
I always thought that you must use ONLY 4 vertex polygons maximum... :shrug: :blush:

ceql

11 November 2003, 10:59 PM

Great work! :applause:

mmm whenever I see a good Low poly model I always wish that there was a customisable 3D fighting game for PC... sort of like Mugen, but with importable 3d characters instead of sprites... :drool: :drool: (/me goes off on a tangent)

ahbeng

11 November 2003, 11:30 PM

:buttrock:

sabaman

11 November 2003, 11:14 AM

ohhhh, how could ive missed this, great work man, i tried this low poly ish myself and it is one tuff cookie,...

-=[RoX]=-

11 November 2003, 11:29 AM

wooooow
it's amazing.

:applause:

greets
RoX

DangerUs

06 June 2004, 07:54 AM

Thats Great! very good use of polys
I actually have a ibuki WIP as well
http://cgtalk.com/showthread.php?t=150964
check it out =p not quite as low as yours i think mine came to about under 3500 tris.. great work !

JOSICH

06 June 2004, 08:26 AM

Good work man. I like it. :thumbsup:

xjgd4321

06 June 2004, 10:52 AM

:bounce: successful job !
wonderful technology of low poly

@lias

06 June 2004, 12:19 PM

waowwwwwwwwww

low poly master

ranjan

06 June 2004, 09:29 PM

nice work man

cycom

06 June 2004, 02:25 AM

Great work! Now this is what we called a clean low poly model.

BrettHolton

06 June 2004, 12:55 PM

Thats a bloody nice low-poly char man, i can't do low poly i don't have the dicipline to not use my cut tab =)

AveOfSpades

07 July 2004, 06:08 AM

I like:scream:

excelent low-poly:thumbsup:

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