Due to the nature of this being our first release, I would like to apologise beforehand if there is anything not up to standards.
Feel free to give feedbacks, suggestion or concerns on either our facebook page, SlideDB forum or contact us at support@littlewispgame.com

I would highly recommend you to download and try out the free version first to be sure that it's running smoothly for you device.

If you like what you seen so far, consider supporting us by purchasing the pro version of the game.

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First of all 84 MB for what is billed as a casual play anywhere game seems a little excessive. Aside from the download file size the game plays smoothly and the graphics look great on my Note 3. I think my larger than average fingers made game play kind of hard as I was always seeming to cover up Little Wisp all the time and when it came time to tap on a rock or swipe a log I couldn't decide whether to take my finger off Little wisp and tap or swipe or just let him hit it and try to tap or swipe. Maybe a game play tips video to go along with the introductory video would be in order? Overall I liked it.

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Jan 28, 2014

I couldn't agree more that 84 MB is really large for a causal app game.
Currently we were able to reduce the game down to ~62MB, however, we are still looking at ways to reduce it down further before releasing the next patch (It's really hard considering all the art asset we have in our game, not to mention it's going to get even bigger in future version with the new pets.)

The Triangle under the Little Wisp is suppose to be an area where u can trace with your finger rather than covering Little Wisp Completely. Thought, we understand that it is not very clear and are looking for ways to distinguish it.

The game support multi-touch so you can also drag Little Wisp with one finger while breaking rocks with another.

*note* - This update changes the game's manifest file. For those who are unable to update, try uninstall the game and re-install again. Feel free to contact us here or email us at support@littlewispgame.com if you run into any problems.

*New Major Update*
This update introduce a new shard system.
Player will be able to earn shards by playing endless mode as well as conquest mode.
Shards can be used to unlock pet power, purchase wisp power as well as many other items available in the future updates.

Current update added 4 new powerup for Kiide(pet). Players can unlock all powerups, however, Kiide can only equip 1 powerup at a time.

Full changelog below:
New
1. Added Shard System
2. Added combo + 1 for tapping on the bird.
3. Added particle trail for little wisp
4. Added more games Menu.

Changes
1. Conquest mode have been change from 20 levels to 15 levels (highest level reached counter had been reset)
2. Spider Web in cave stage now web player instead of dealing damage. If webbed player
(liitle wisp) reached the bottom of the screen, the web will break and player take damage.
3. Increase Health damage when out of path.
4. Fireball range reduced by 10%
5. Removed asking user to login to facebook after play complete a level.
6. Other misc changes

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New
1. (Lite) Lite version user can now watch a short 15 sec video to gain an extra life (cap at max of 9)
2. Added Leaderboard System
3. Added Easy, Normal, Hard Difficulty for conquest mode.
4. Added Data Sync – Now users can sync their data across multiply devices / Lite -> pro Version

Changes
1. Level Rebalance for both Endless Mode and conquest mode*
*We will have a continuously balance changes across the next few versions.

Fixes
1. Fixed Death counter not counting on EndlessMode
2. Fixed a bug which cause little wisp stuck on the bottom left game screen.
3. Many many more bug fixes which I lost count.

*Note: To IOS users who are using high-end IOS devices such as Iphone5. We notice there's a problem causing the game to run at a double speed. We had already work on a fix and are waiting for the new update to be approved.

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Changes
1. (Lite) Players will now gain 1 Play Token per 5 minutes instead of 30 minutes.
2. New Level Balance for Endless Mode and Conquest Mode
3. Closed Leaderboard system for further optimisations.