Screens

Summary

Telltale games is credited with single-handedly pulling the point and click adventure genre back into the limelight, and The Walking Dead is arguably its crowning achievement to date. With this collection, players get all three seasons in one box.

The game is based on the cult-favourite comic The Walking Dead - which has also been made into a hit TV show - and drops you into the aftermath of a zombie uprising. Despite the ever-present threat of the titular walking dead, however, it's often the humans that you have to be most afraid of.

What's important is that the story is constantly surprising. You find yourself second guessing characters and taking sides. You make decisions that might come back and bite you on the arse like a zombie chasing you up a ladder. Nothing is clear cut, just like both the TV Show and comics that brought the series its fame.

The game is pegged as a point and click adventure, but you'll have a better idea of how it works if you think more of Heavy Rain than Broken Sword. Players must talk to other characters and explore the world to find ways to survive in this cruel, zombie-riddled place.

In Season One you play as Lee Everett, an unfamiliar character in this world gone to hell. You start in the back of a police car where the driver opens up enough to tell you that he doesn't believe you're a criminal. Of course, from this slow start... well, you know everything's going to start going wrong.

Season Two picks up the story of Clementine, an ordinary child searching for safety. Many months have passed since the events of the first season, but she's still all too human in a world of monsters.

As The Walking Dead: A New Frontier (AKA season three) begins, we bear witness to new playable character Javier and his family say goodbye to his father. It's a tender moment, but it's just before the titular dead are about to start walking and... well, it goes badly. While we get a glimpse into the early days of this world in which zombies roam the Earth, the action takes us to more familiar environments as things progress. We witness a world in a state of ongoing collapse. Pockets of civilisation emerge, but can the humans who live there be trusted?