2:40 I was like, "Why would a knee injury make me be a city guard? Is that some sort of law, whoever shall injury their knee are unworthy of being awesome adventures?"
And then I realized...
*facepalm*

ok, I have been playing with this mod for awhile and I have to say I think I am just gonna get another combat mod because my god that mod honestly makes a lot of fighting ungodly difficult and a lot of times there is nothing you can do about it. I know it sounds like I am just not good at the game but listen, guys, it doesn't matter how good you are it literally just turns the game into the runaway and hope to god that you get a good enough blow so they die first. for example, if there are more than two enemies you are pretty much fucked most times in the game. I will say the one good thing about it is that it does feel really good when you when a battle because it is SO HARD but sometimes it might as well be impossible because a lot of times it can make a lot of the moments into insta death moments also it can make entire sections impossible with enemies who are designs usually to be cannon fodder so they poor in a lot of them, well this mod makes it where they can make it where one of those enemies can usually kill you in about three hits make it not very fun just frustrating because it makes you feel ridiculously weak. so all in all this is not done very well I honestly hate it in most cases when game or mod, in this case, says it is more "realistic" or hard when all you do is make the player as weak as a leaf and make the enemies have ridiculous amounts of health. So I have to say don't get this mod it is not fun it is just frustrating.

Btw I know this is an unpopular opinion cuz most people like it but I just have to say don't completely discredit me I played almost 80 hours with this mod installed and I feel like I have experienced everything with it and I just think that it just makes a lot of fights unfair and just straight up not fun a lot of times but I will say that the one thing that kept me going was some of the awesome moments when because you do more dmg you could get some really badass moments when you killed an enemy and it also kept me on my feet and really worried about enemies but some the unfair moments were just overwhelming for me

I appreciate that the modder must have put a large amount of time into this, but if every engagement ends in a decapitation, the realism of the fight is gone and immersion is lost. You're decapitating with blunt weapons! I want a tweak to combat for sure, but I won't be using this for that sole reason, unfortunately.

I used this for a long time in Special Edition. Went to mod up Oldrim for a more dark-fantasy experience and found that a lot of the recommended overhauls just felt off. Requiem didn't feel natural, NPCs still rush in and start hacking at each other randomly but they hit harder and non-stop. Combat Evolved is pretty much blocking simulator. Ultimate Combat was okay, but I felt the stagger effects, timed block, and power attack changes were too much and too persistent (pretty much 24/7 screen shake). Never had any of these major issues with Wildcat on Special Edition, so I guess I'll return to it for my Oldrim modding =)

i have this on special edition and the settings are much less intuitive without SKSE. a fucking wolf broke my spine by biting me a couple of times and nothing in the settings will let me change that. it's horrid.

Bows make this mod nearly unplayable, especially if you have an "NPC AI Overhaul" mid active. It's soo hard to the point where you see an archer 20 feet away and you already know it's too late. At first in early game it's fun and challenging, but in mid to late game it just gets frustrating. I mean being a lvl 60 and getting 2 shotted is absolutely redundantly annoying.

Speaking of this author, why hasn't they covered their newest thing, Summermyst? It's basically the newer-version Wintermyst but looking at his page apparently he's getting discouraged at the lack of coverage and people going straight to Wintermyst still for patches and cus it had some balance issues still.

I know it is a stupid question but this applies to enemies and me right?
Because when i install that kind of mods or perk over haul mods feels like it only applies to me :\
Maybe i do something wrong :P

Downloaded the mod,
started new campaign on adept,
met 2 bandits,
got 1 shotted,
went there again,
blocked,
got staggered,
next hit,
dead,
tried again,
got staggered again,
dead.
After about 10 tries I gave upo and reduced the settings greatly and removed the stagger. With out of the box settings this game is 10 times as hard as dark souls even on adept. Literelly each and every puny littel bandit oneshots you. still kinda fun to play ^^

This mod is dope for a sneak playthrough. It makes the tension a lot higher when you know that barging into a bandit camp will get you killed, and that you wanna do whatever you can to void getting caught.

Excellent men! It would be great to actually see a comparation in terms of traits and gameplay, between them, as the main feature of wildcat is suposed to be performance. If you would do so, be sure to recommend to disable the locational damage feature in Deadly Combat, as it's buged and it's a save bloater, as said here: http://steamcommunity.com/app/72850/discussions/0/523890681422555089/
and explained here: https://www.reddit.com/r/skyrimmods/comments/3yqp40/broken_combat_mods_duel_deadly_combat_action/
Maybe there is some updated info but i haven't researched yet.

I really love this combat mod.
Really lightweight as mentioned by brodual.
I like to use if with combat-enhanced and Revenge of the Enemies.
If you do use it, I highly recommend that you disable the random staggering at certain health intervals. Nothing more annoying than play strategically, keeping your guard up and WHAM! You stagger for no reason and get knocked down to half health.

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