tag:forum.world.st,2006:forum-113713Nabble - SqueakLand2020-06-07T00:56:38ZDiscussion forum for education-oriented Squeak users.tag:forum.world.st,2006:post-5110430Squeak Oversight Board 20202020-01-21T12:59:58Z2020-01-21T12:59:58ZRon Teitelbaum
<div dir="ltr"><div class="gmail_default" style="font-size:small"><div class="gmail_default">Hello Squeakland,</div><div class="gmail_default"><br></div><div class="gmail_default">There are a number of very high level people that were on our voters list last year but whose email is now bouncing back. Please let me know your new email address and I can add you back to the voter rolls. Thank you for participating in our elections!</div><div class="gmail_default"><br></div><div class="gmail_default">Thanks!</div><div class="gmail_default"><br></div><div class="gmail_default">All the best,</div><div class="gmail_default"><br></div><div class="gmail_default">Ron Teitelbaum</div></div></div>
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tag:forum.world.st,2006:post-5110395Time To VOTE!2020-01-20T17:46:36Z2020-01-20T17:46:36ZRon Teitelbaum
<div dir="ltr">YOUR VOTE MATTERS!<br><br>It is time to vote! We have 7 candidates for 7 board positions but your voting is still really important to show support for your board! Please take the time to look for the ballot in your email. You might find that it is in your spam folder. Don&#39;t just move it but mark the email as NOT SPAM. <div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">The email comes from </div><div class="gmail_default" style=""><h3 class="gmail-iw" style="overflow:hidden;white-space:nowrap;font-weight:inherit;margin:inherit;text-overflow:ellipsis;font-family:Roboto,RobotoDraft,Helvetica,Arial,sans-serif;letter-spacing:0.3px;color:rgb(95,99,104);line-height:20px"><span class="gmail-qu" tabindex="-1" style="outline:none"><span name="Ron Teitelbaum (CIVS poll supervisor)" class="gmail-gD" style="color:rgb(32,33,36);font-weight:bold;display:inline;vertical-align:top;letter-spacing:0.2px;line-height:20px"><font size="4">Ron Teitelbaum (CIVS poll supervisor)</font></span></span></h3><div><span class="gmail-qu" tabindex="-1" style="outline:none"><span name="Ron Teitelbaum (CIVS poll supervisor)" class="gmail-gD" style="color:rgb(32,33,36);font-size:0.875rem;display:inline;vertical-align:top;letter-spacing:0.2px;line-height:20px">It has the subject: </span></span></div><div><span class="gmail-qu" tabindex="-1" style="outline:none"><span name="Ron Teitelbaum (CIVS poll supervisor)" class="gmail-gD" style="color:rgb(32,33,36);display:inline;vertical-align:top;letter-spacing:0.2px;line-height:20px"><font size="4"><b><span style="font-family:&quot;Google Sans&quot;,Roboto,RobotoDraft,Helvetica,Arial,sans-serif;font-variant-ligatures:no-contextual;letter-spacing:normal">Poll: Squeak Oversight Board 2020</span> </b></font></span></span></div><div><span style="color:rgb(32,33,36);font-size:0.875rem;letter-spacing:0.2px">and it was sent on:</span></div><div><span style="color:rgb(32,33,36);letter-spacing:0.2px"><b style=""><font size="4">1/20/2020. </font></b></span><br></div><div><span style="color:rgb(32,33,36);letter-spacing:0.2px"><b style=""><font size="4"><br></font></b></span></div>Some of you may have received multiple emails. There was an email that was preventing the emails from going out to everyone. You only need to vote once and the system will only allow you to vote one time. <br><br>If you have any questions or can not find your ballot please let me know. I can send it to you again. <br><br>The voting goes on for 2 weeks to make sure everyone has time to vote. The election will end on Tuesday 4th of February 2020 4 PM (21.00 UTC)<br><br>Please don&#39;t wait until the last minute to vote do it now while it is on the top of your email! <br><br>Thank you everyone for your participation! We have a great community and terrific candidates for the Squeak Oversight Board!<br><br>All the best,<br><br>Ron Teitelbaum </div></div>
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tag:forum.world.st,2006:post-5109545Squeak Oversight Board Election 20202020-01-06T11:14:59Z2020-01-06T11:14:59ZRon Teitelbaum
<div dir="ltr"><div class="gmail_default" style=""><pre style=""><font face="arial, sans-serif" style="color:rgb(0,0,0)">Hi All,
It&#39;s that time again. Time to raise your voices and elect your leaders! Can you believe it&#39;s been a year already?
It&#39;s a time for you to stand up, help your community and volunteer to serve!
Squeak wants you!
Every year we elect the SOB (Squeak Oversight Board) consisting of seven members from our community. The current board members are:
<span style="white-space:normal">1. Bert Freudenberg</span><br style="white-space:normal"><span style="white-space:normal">2. Craig Latta</span><br style="white-space:normal"><span style="white-space:normal">3. Tim Rowledge</span><br style="white-space:normal"><span style="white-space:normal">4. David T. Lewis</span><br style="white-space:normal"><span style="white-space:normal">5. Marcel Taeumel</span><br style="white-space:normal"><span style="white-space:normal">6. Chris Muller</span><br style="white-space:normal"><span style="white-space:normal">7. Ben Coman</span>
For more info on the board please see:
<a href="https://squeakboard.wordpress.com/our-mission/" style="" target="_top" rel="nofollow" link="external">https://squeakboard.wordpress.com/our-mission/</a>
Everything about the election, including schedule and more, can be tracked here:
<a href="http://wiki.squeak.org/squeak/6636" style="" target="_top" rel="nofollow" link="external">http://wiki.squeak.org/squeak/6636</a>
<span style="white-space:normal">Now until Monday 20th of January 3 PM (20.00 UTC): Nominations of SOB members and campaigning!</span>
Candidates should nominate themselves and start their campaign on the squeak-dev mailing list. Or if you nominate someone else, make sure that person really wants to run. :) I will not put anyone on the candidate list until that person makes it known on squeak-dev that he/she intends to run.
During this period, the candidates should ideally present themselves on squeak-dev, unless they have already done so, and the community can ask questions.
I encourage you to reach out to potential candidates, people that are active in the community and represent your views, and ask them to run. Some people will not run without encouragement. Also, I know that some people wait to the last minute to run for the board to see if others will run but please consider getting this year off to a faster start and just jump right in!</font><font face="arial, sans-serif"><br></font></pre><pre style=""><span style="font-family:arial,sans-serif">The schedule and process are as follows:</span></pre><pre style=""><font face="arial, sans-serif">Now until Monday 20th of January 3 PM (20.00 UTC): Nominations of SOB members and campaigning!<br>Monday 20th of January 2020 3 PM (20.00 UTC): Candidate list is finalized.<br>Monday 20th of January 2020 4 PM (21.00 UTC): Online election starts.<br>Tuesday 4th of February 2020 4 PM (23.00 UTC): Online election ends.<br>Results will be announced immediately after the election ends.</font><font face="arial, sans-serif" style="color:rgb(0,0,0)"><br></font></pre><pre style=""><font face="arial, sans-serif" style="color:rgb(0,0,0)">The voting period is two week long and ballots are sent out via email.
And how do you end up on the voter list? See below. :)
IMPORTANT: New voters will NOT be added once the election is started. You MUST try to get on the voter list before the 20st of January 2020 or you will NOT be able to vote. If your Email has changed please try to make sure it is changed on the list of voters before the election starts.
--------------------------
If you were invited to vote last year you are already on the voter list, no worries! If you are a new Squeaker and wish to vote you should do ONE of the following:
* Get a &quot;known&quot; Squeaker to vouch for you. If a known Squeaker sends an email to voters (at) <a href="http://squeak.org" target="_top" rel="nofollow" link="external">squeak.org</a> giving me a name and email for you, then I will add you.
* Send an email to voters at <a href="http://squeak.org" target="_top" rel="nofollow" link="external">squeak.org</a> yourself (and CC to squeak-dev if you like) with information/arguments showing me that you are indeed serious about voting and that you are indeed a Squeaker.
When the voting period starts all voters will receive an email with instructions and a link to the voting website.
If there are any further questions, just reply *in this thread* and I will closely track it - or send email to voters (at) <a href="http://squeak.org" target="_top" rel="nofollow" link="external">squeak.org</a> which points to me.
...so let&#39;s get on with it!
All the best,
Ron Teitelbaum</font></pre></div></div>
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tag:forum.world.st,2006:post-5093935Re: Squeak Oversight Board Election 20192019-01-21T15:38:14Z2019-01-21T15:38:14ZRon Teitelbaum
<div dir="ltr"><div class="gmail_default" style="font-size:small">Hi All,</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">We have great candidates!</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">It is time to vote BUT</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">Some of you have received ballots. Some have not. We are trying to get some advice on the best way to fix the issue with the polling software. I&#39;ll keep you posted. If you did receive a ballot please feel free to vote. You may receive another ballot but if you voted you can just ignore it. The software will not let you vote twice. If not consider it a reminder :). If for some reason we need to create the ballot again I&#39;ll let you know. </div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">Thank you for your understanding!</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">All the best,</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">Ron Teitelbaum </div></div>
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tag:forum.world.st,2006:post-5093682Re: [squeak-dev] Squeak Oversight Board Election 20192019-01-16T21:09:14Z2019-01-16T21:09:14ZRon Teitelbaum
<div dir="ltr"><div class="gmail_default" style="font-size:small">Hi All,</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">Thank you, everyone, for stepping up to run for the Board. I&#39;d like to stress that having 7 candidates for seven seats is no reason to hold back. I&#39;d like to encourage you to run if you have been thinking about it and please do continue to encourage others to run. Everyone that volunteers to run is already a very important part of our community! Volunteering to help is the important part! </div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">Thanks!</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">All the best,</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">Ron Teitelbaum </div></div><br><div class="gmail_quote"><div dir="ltr">On Wed, Jan 16, 2019 at 8:21 PM Chris Muller &lt;<a href="/user/SendEmail.jtp?type=node&node=5093682&i=0" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt; wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">I would like to serve on the 2019 board. This year I intend to<br>
upgrade the old SqueakMap server to a GraphQL service hosted on a<br>
modern Squeak image. GraphQL is a protocol standard for interacting<br>
with object models in a very powerful way.<br>
<br>
Over the years this community has been a great example of how groups<br>
can make better decisions than individuals. Again and again, I&#39;ve<br>
witnessed it manage to find and assemble the best integration of ideas<br>
distributed in our minds into a best-balanced solution. IMO, these<br>
deliberations and our processes are why Squeak 5.2 has become the best<br>
Dynabook it could be so far. So far... :)<br>
<br>
I&#39;m excited about the implications of GraphQL and its potential to<br>
greatly elevate access to Squeak, and Squeak-based apps, on devices<br>
and interface-styles users are comfortable with. If elected, the<br>
opportunity to interact with Craig and the other board members will be<br>
invaluable for guidance, advice and ideas.<br>
<br>
A good year, beginning now!<br>
<br>
<br>
- Chris<br>
<br>
On Wed, Jan 16, 2019 at 12:09 PM Ron Teitelbaum &lt;<a href="/user/SendEmail.jtp?type=node&node=5093682&i=1" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt; wrote:<br>
&gt;<br>
&gt; Hello All,<br>
&gt;<br>
&gt; Another reminder that we are running out of time. If you are considering stepping up and running for the Squeak Oversight Board now is the time. Please announce your candidacy now. Voting will start next week! We have 6 candidates for 7 board seats.<br>
&gt;<br>
&gt; Craig Latta<br>
&gt; Tim Rowledge<br>
&gt; Marcel Taeumel<br>
&gt; Bert Freudenberg<br>
&gt; David T. Lewis<br>
&gt; Ben Coman<br>
&gt;<br>
&gt; As a reminder when you vote you will select the candidates by placing them the order you want them ranking them first to last and placing None of the below above candidates you don&#39;t want to see elected. None of the below has never been elected and this is a great group of candidates so I don&#39;t expect that to be an issue. If we don&#39;t get 7 elected board members we will seat the highest odd number which means that if we stay with 6 candidates only 5 will get elected.<br>
&gt;<br>
&gt; Please reach out to people you would like to see on the Board and get them to run.<br>
&gt;<br>
&gt; Thanks!<br>
&gt;<br>
&gt; All the best,<br>
&gt;<br>
&gt; Ron Teitelbaum<br>
&gt;<br>
&gt;<br>
&gt; On Tue, Jan 15, 2019 at 12:08 PM Ron Teitelbaum &lt;<a href="/user/SendEmail.jtp?type=node&node=5093682&i=2" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt; wrote:<br>
&gt;&gt;<br>
&gt;&gt; HI all,<br>
&gt;&gt;<br>
&gt;&gt; Thank you all for stepping up to run for the board.<br>
&gt;&gt;<br>
&gt;&gt; We now have 6 candidates for 7 board seats. (in the order of announcement)<br>
&gt;&gt;<br>
&gt;&gt; Craig Latta<br>
&gt;&gt; Tim Rowledge<br>
&gt;&gt; Marcel Taeumel<br>
&gt;&gt; Bert Freudenberg<br>
&gt;&gt; David T. Lewis<br>
&gt;&gt; Ben Coman<br>
&gt;&gt;<br>
&gt;&gt; Squeak still needs you. You can help by running for the board or by getting someone you know that is active in the Squeak community to run! Now is the time to reach out and get others to run!<br>
&gt;&gt;<br>
&gt;&gt; Don&#39;t forget to vote! The ballots will be coming out next week. When you see the ballot please vote right away! Don&#39;t leave it for later. You will have 2 weeks to vote so that we don&#39;t miss anyone but please look for the email and vote as quickly as possible. If you are not on the voter list now is the time to register. Let me know and I&#39;ll add you to the list. Also if you have a new email address let me know so we can fix it before voting starts.<br>
&gt;&gt;<br>
&gt;&gt; All the best,<br>
&gt;&gt;<br>
&gt;&gt; Ron Teitelbaum<br>
&gt;&gt;<br>
&gt;&gt;<br>
&gt;&gt; On Tue, Jan 15, 2019 at 10:23 AM Ben Coman &lt;<a href="/user/SendEmail.jtp?type=node&node=5093682&i=3" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt; wrote:<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; On Thu, 10 Jan 2019 at 00:24, Ron Teitelbaum &lt;<a href="/user/SendEmail.jtp?type=node&node=5093682&i=4" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt; wrote:<br>
&gt;&gt;&gt;&gt;<br>
&gt;&gt;&gt;&gt; Hi All,<br>
&gt;&gt;&gt;&gt;<br>
&gt;&gt;&gt;&gt; It&#39;s that time again.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; After years of watching, this year I signed up to vote for the first time!<br>
&gt;&gt;&gt; A personal development program I&#39;m involved in made me realize I&#39;ve been keeping myself on the sidelines<br>
&gt;&gt;&gt; since the election normally takes care of itself - but my complacency disconnects me from my community.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; So I signed up. I would encourage anyone else lurking to also do so. It really didn&#39;t hurt.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; And then someone encouraged me to nominate.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; My first thought was &quot;no, I&#39;m more involved with Pharo&quot;.<br>
&gt;&gt;&gt; Then after consideration I realized who I am is someone concerned with the continuation of Squeak<br>
&gt;&gt;&gt; and with a foot in both camps I may have something of value to offer the Squeak community.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; While the two dialects are diverging significantly at the UI level, my interests lie<br>
&gt;&gt;&gt; at the lower levels where there doesn&#39;t &quot;necessarily&quot; need to a lot of differences.<br>
&gt;&gt;&gt; Notwithstanding opposing design decisions, the natural enemy is isolation.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; So should the Squeak community see value in it, I would:<br>
&gt;&gt;&gt; * quantify the low level Squeak/Pharo differences referenced against Pharo&#39;s headless build<br>
&gt;&gt;&gt; * promote low level homogenization of dialects (and I&#39;ll be glad to learn something new from any dissent around design decisions)<br>
&gt;&gt;&gt; * promote a headless version of Squeak to run on the same minheadless VM that Pharo is targetting<br>
&gt;&gt;&gt; * work to reduce dialect specific IFDEFS in the vm code<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; I offer my candidacy for the 2019 Squeak Oversight Board on that platform.<br>
&gt;&gt;&gt; If you see the possibility of that benefiting Squeak, please let your opinion<br>
&gt;&gt;&gt; be known by voting, particularly if you&#39;ve not voted before.<br>
&gt;&gt;&gt;<br>
&gt;&gt;&gt; cheers -ben<br>
&gt;<br>
&gt;<br>
<br>
</blockquote></div>
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tag:forum.world.st,2006:post-5087753Where to discuss strategies and tools for a comeback of Smalltalk using Scratch as entrance2018-10-26T04:44:35Z2018-10-26T04:44:35ZbernhardHoefner
Hello Group. I like to discuss about the subject and have also some ideas.
<br/>But I want to ask first for the proper list within the forum. I heard that
<br/>there is a discussion ongoing and want to participate.
<br/><br/>I will send this question to Squeak and Pharo usegroup and to the
<br/>Phratch-developer. I assume that there is a common discussion about the
<br/>subject. Hopefully there is no need to open on each platform an individual
<br/>thread.
<br/><br/>Regards, Bernhard
<br/><br/><br/><br/>--
<br/>Sent from: <a href="http://forum.world.st/SqueakLand-f113713.html" target="_top" rel="nofollow" link="external">http://forum.world.st/SqueakLand-f113713.html</a><br/>_______________________________________________
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tag:forum.world.st,2006:post-5073679TimeLapse/How-To Slider (short video demo)2018-04-12T14:09:57Z2018-04-12T14:09:57ZJeremy L.
<div dir="ltr"><a href="https://www.youtube.com/watch?v=LWthhkw6j1c" target="_top" rel="nofollow" link="external">https://www.youtube.com/watch?v=LWthhkw6j1c</a><br><br>One of the things that the original Etoys team made clear was that they didn&#39;t want high quality graphics to discourage users from making their own. The idea was make them serviceable for the demo, but also make them &#39;bad&#39; enough so anyone seeing it for the first time would have the feeling of &quot;I can do better than that&quot;. <div><br></div><div>Personally, I think going the opposite direction for graphics than the code (i.e. the codebase of etoys/smalltalk is ridiculously overwhelmingly &#39;good&#39; compared to what I can code, for instance) doesn&#39;t make any sense when thinking about total consistency. </div><div><br></div><div>Something like this could help improve people&#39;s ability to think about drawing. In this case, the scene is 1 point perspective and created using nothing but &#39;polygon&#39; and &#39;circle&#39; objects along with setting their fill and border properties such that they work together to create a solid image. </div><div><br></div><div>Basically, the slider takes it&#39;s own value then then sets everything in the world on one side of that value to SHOW and everything else on the other side to HIDE. </div><div><br></div><div>It has further use; being able to &#39;dig down&#39; into things really far down in the drawing becomes difficult as you mix shapes...this slider can help quickly find a way to access a partially covered up shape to edit, or even add new shapes in between others.</div><div><br></div><div><br></div></div>
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tag:forum.world.st,2006:post-5073152Etoys Club update video2018-04-08T00:02:21Z2018-04-08T00:02:21ZJeremy L.
<div dir="ltr"><div>If ticking sounds bother you abnormally more than normal people, then please turn down your sound before checking out the demonstration video because that&#39;s the only sound it makes (right now at this time, at least...)</div><div><br></div><div><a href="https://www.youtube.com/watch?v=v17MH0f-Z0k&amp;feature=youtu.be" target="_top" rel="nofollow" link="external">https://www.youtube.com/watch?v=v17MH0f-Z0k&amp;feature=youtu.be</a><br></div><div><br></div><div><br></div>Still working on this project. Because I&#39;m such a stickler for completeness and making sure the project doesn&#39;t feel half-hearted, it&#39;s taking a lot longer than maybe it normally would. This video shows the current state of affairs. <div><br></div><div>The missing text on the &#39;army dude walking around&#39; screen happened after saving the project and right before I made this video. I don&#39;t know why it occurs and saving seems to break any page on the text-box book that it is open to. Is anyone aware of this happening to anyone else?</div><div><br></div><div>It contains scripts to occur on opening the page and is a book inside of a book and talks to another book. I&quot;m not sure that&#39;s how books were intended to be used, but I&#39;m totally doing that.</div></div>
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tag:forum.world.st,2006:post-5072669Just a quick thing2018-04-03T12:47:33Z2018-04-03T12:47:33ZJeremy L.
<div dir="ltr">A couple of friends of mine were kicking around an idea of a &#39;space golf&#39; game and to encourage them to follow through, I kicked together this super quick demo.<div><br></div><div><a href="https://youtu.be/NMuJszOORqo" target="_top" rel="nofollow" link="external">https://youtu.be/NMuJszOORqo</a><br></div><div><br></div><div>LIkely this will also end up in Etoys Club.</div><div><br></div><div>It creates a starfield by copying a prototype and basically the &#39;stars&#39; will loop using built in Etoys commands like Wrap under the movement category. The playfield is in a book, so I can hide the edges of it where wrap isn&#39;t &#39;pretty&#39;. Then for hte planets, I set it up so that if you click them, they memorize their &#39;home&#39; location to reset the level and they don&#39;t wrap. They all respond to an event called &#39;ScrollSpace&#39; which is broadcast by the &#39;player&#39;s&#39; sphere in the center of the screen. </div><div><br></div><div>Basically, the planets are free to move forever inside of the playfield but the stars repeat, giving the impression that space and these stars go on forever, but as you can see at the bottom of the screen, there&#39;s only a limited number of stars in the playfield.</div><div><br></div></div>
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tag:forum.world.st,2006:post-5072340Etoys Club Update2018-04-01T03:40:55Z2018-04-01T03:40:55ZJeremy L.
<div dir="ltr">Hey, been working on consolidating a lot of demos I&#39;ve been building the past 6 months into the final presentation. I had already built a &#39;framework&#39; to put them in, but found out that I should build from the middle outward rather than the outward in, when it comes to presentation aspects and having something that&#39;s lean and loads/saves quickly (before I completely restarted what you see this afternoon, it took about 45 minutes to save a 12 MB file and reload to edit again...if you&#39;r elike me and worried something could crash at any moment and save frequently as a result, this is no good!)...<div><br></div><div>This also allowed me to really get to brass tacks about how to organize and set the feel of the project (which, if anyone is familiar with PC98 games, this stuff might feel familiar as that&#39;s how this project is largely being treated to really &#39;show off&#39; what Etoys is good at rather than reminding people it can&#39;t make God of War III). </div><div><br></div><div>Here&#39;s a couple of screenshots to check out or you can just grab the project that works on vanilla etoys 5. There&#39;s about 4 or 5 more demos to include and the first page will actually be the &#39;game&#39; you use to explore the demos in a zelda-like map and RPG-like character interactions (there&#39;s a reason this format was chosen: the story is about a computer user who goes &#39;back to low-fidelia&#39;, fed up with modern computer normacy, such as DLC, data tracking, etc...they remember the castle in low-fidelia being super cool but for some reason the castle is locked, and so they go look for answers to get into it, but end up finding locals don&#39;t care or don&#39;t even notice the castle is closed because they&#39;re all super into doing cool stuff with Etoys...then in the final revelation, the &#39;game&#39; kicks the &#39;player&#39; back out to the default etoys home screen, except the car talks directly to the player, telling them the castle was always unlocked; you just had to right click it to explore it and that really, etoys is their castle and kingdom and world to build in any way they see fit and that the denizens of lowfidelia didn&#39;t care about the castle because they were busy making their own; the blacksmith makes tools because that&#39;s his thing he likes doing, the magician was interested in strange graphical tricks, and that there was no one making games because there&#39;s more to computing than games once you start taking control of them, etc. etc.)</div><div><br></div><div>So that&#39;s the direction that&#39;s solidifying and things are coming together quite fast now that I&#39;ve experienced (hopefully) most of the roadblocks of doing a larger scale project in Etoys. It&#39;s been quite a learning experience and despite some of the setbacks, Etoys does let you rebound and salvage things very quickly...again, everything you see was literally built today in about 8 hours, which included &#39;fixing&#39; literally every script that came into it (for some reason Etoys wouldn&#39;t always properly duplicate relationships when a Playfield with variety of things into this project via dropping it into a project thumbnail), and the main screen graphics, formatting of the previously made demos is included in that time. I thought it would be days to get this far starting over, but nope...just a couple of hours. It taught me that at any point in time, whatever I&#39;m working on should be considered a &#39;sketch&#39; of the final product until I decide it works right; just like drawing, a good piece has a lot of &#39;crumpled paper&#39; you normally don&#39;t see, all of the things tried before settling on the final picture; Etoys definitely works this way at least for me.</div><div><br></div><div>Anyway, here&#39;s screenshots and the project for people who like them.</div><div><a href="https://drive.google.com/file/d/1wS4dM4myEN0KEV8xVQHG0bZMWJpZTq2M/view?usp=sharing" target="_top" rel="nofollow" link="external">https://drive.google.com/file/d/1wS4dM4myEN0KEV8xVQHG0bZMWJpZTq2M/view?usp=sharing</a> &lt;--project (around 4MB)<br></div><div><br></div><div><a href="https://imgur.com/a/fWWaK" target="_top" rel="nofollow" link="external">https://imgur.com/a/fWWaK</a> &lt;-- screenshots<br></div><div><br></div><div>Thanks for checking it out and comments/ critique/issues welcome. </div><div><br></div></div>
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tag:forum.world.st,2006:post-5067639Question about Audio Buffer/Timing2018-02-21T16:44:21Z2018-02-21T16:44:21ZJeremy L.
<div dir="ltr">Hi, I made a quick audio sequencer test in Etoys and found that there&#39;s a hidden &#39;timer&#39; that limits the responsiveness of new sounds that go into the playback buffer (terminology isn&#39;t accurate, but hopefully it makes sense to people). <div><br></div><div>I found the sound buffer setting, but was wondering if there&#39;s something else that limits how fast new sounds get added to the playback stream? I read somewhere (old-man-aphasia here) that some code was added to prevent overloading the buffer so surely there&#39;s a snippet of code I could add to a project to reverse this, if it&#39;s what is causing the delay?</div><div><br></div><div>Thanks for any help finding the solution. </div></div>
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tag:forum.world.st,2006:post-5070201Ran out of space while loading?2018-03-11T03:29:46Z2018-03-11T03:29:46ZJeremy L.
<div dir="ltr">Okay, so I probably should have taken care of this &#39;bug&#39; before it became an issue. I know how to fix it, but was in lazy mode. <div><br></div><div>Basically, I have a ton of copied images that are stored in memory so this project is 45MB in size (the fix involves saving the original reference only and then all of the objects that have the copies revert their images to dots on closing the project or page of the book they are in and then using that reference on load to restore their graphic). When loading it errors out with disk space low error, meaning I cannot open it up anymore, but it saved just fine. </div><div><br></div><div>Is there a way to get this project open by expanding memory temporarily for the VM?</div><div><br></div><div>I promise to fix the problem as soon as I get back in there! And don&#39;t worry, I do have an earlier copy that does open that I can work with, it&#39;s just that this one, I spent a bit of time in with the page in question making some assets and wouldn&#39;t mind not losing them...plus if I run into this problem in the future, I can solve it again. </div><div><br></div><div>Thanks for any help.</div><div><br></div><div>Here&#39;s the project in question if someone also just wants to hack it to load properly or needs to see it if they have some magical smalltalk tools that will auto-fix it. I&#39;m not aware of such things, so if you do anything, please document it! :)</div><div><br></div><div>​<br><div class="gmail_chip gmail_drive_chip" style="width:396px;height:18px;max-height:18px;background-color:#f5f5f5;padding:5px;color:#222;font-family:arial;font-style:normal;font-weight:bold;font-size:13px;border:1px solid #ddd;line-height:1"><a href="https://drive.google.com/file/d/1uEv4NKIW-AdxzoQJ3XhXchtQSCKZXrXf/view?usp=drive_web" target="_blank" style="display:inline-block;overflow:hidden;text-overflow:ellipsis;white-space:nowrap;text-decoration:none;padding:1px 0px;border:none;width:100%" rel="nofollow" link="external"><img style="vertical-align: bottom; border: none;" src="https://drive-thirdparty.googleusercontent.com/16/type/application/x-zip"> <span dir="ltr" style="color:#15c;text-decoration:none;vertical-align:bottom">---step 05.015.pr</span></a></div>​​​<br></div></div>
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tag:forum.world.st,2006:post-5069788Animating Sinewave Distortion on Any Image2018-03-07T21:22:59Z2018-03-07T21:22:59ZJeremy L.
<div dir="ltr">Attached is a simple project which you can play with to create sinewave distortions on any image. <div><br></div><div>A flap contains more info and more than just the pulled out values will make significant changes to the effect. While it&#39;s not ideal to use this inside of a project, it is perfectly suitable for creating some pre-rendered animation frames to use later that end up using infinitely less CPU and and memory (since nothing is calculated in realtime if it&#39;s just playing back an animation). </div><div><br></div><div>However, even as unoptimized as it is, it still runs at 15-30 FPS as it is now on an intel Atom dual core ate 1.2Ghz (which effectively means it&#39;s running at 600mhz on a RISC processor and no GPU assistance from what I understand of the VM). </div><div><br></div><div>After all these years, this effect is still cool to look at and fun to apply to various kinds of graphics to achieve interesting results when combined. </div><div><br></div><div>For fun, you can change the MAKE SCANLINES script to make vertical slices and change the demo script to affect Y origin instead of X origin.</div><div><br></div><div>Or if you&#39;re just lazy, rotate the entire holder playfield sideways and that works too. :p</div><div><br></div><div>Enjoy...this will be included along with samples of where this is useful and how fast it runs after rendered (instead of running real time as a prototype) in Etoys Club 1 to be coming out...um...when I can finish it! :)</div><div><br></div><div>​<br><div class="gmail_chip gmail_drive_chip" style="width:396px;height:18px;max-height:18px;background-color:#f5f5f5;padding:5px;color:#222;font-family:arial;font-style:normal;font-weight:bold;font-size:13px;border:1px solid #ddd;line-height:1"><a href="https://drive.google.com/file/d/1RFxllpBQnaxwyTcPl4fc2n4j4_5zgL7f/view?usp=drive_web" target="_blank" style="display:inline-block;overflow:hidden;text-overflow:ellipsis;white-space:nowrap;text-decoration:none;padding:1px 0px;border:none;width:100%" rel="nofollow" link="external"><img style="vertical-align: bottom; border: none;" src="https://drive-thirdparty.googleusercontent.com/16/type/application/x-zip"> <span dir="ltr" style="color:#15c;text-decoration:none;vertical-align:bottom">RASTER FX 01.003.pr</span></a></div>​<br></div></div>
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tag:forum.world.st,2006:post-5069324Text Justification?2018-03-04T16:16:32Z2018-03-04T16:16:32ZJeremy L.
<div dir="ltr">Word-wrap is on by default, but I haven&#39;t found a way to set justification to ragged left or justified. Are these in here or do they require loading up new classes/methods? </div>
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tag:forum.world.st,2006:post-50692412D Retro Gaming Core2018-03-04T00:22:58Z2018-03-04T00:22:58ZJeremy L.
<div dir="ltr">Part of the Etoys Club project is centered around bridging Etoys aesthetic to a more contemporary/mainstream audience.<div><br></div><div>Here&#39;s a tiny project that is part of that work. </div><div><br></div><div>It should be self explanatory what it is and does.</div><div><br></div><div><a href="https://drive.google.com/file/d/12u6oWFpQFZmJXKjtyHF8M8NmCOWn7XXR/view?usp=sharing" target="_top" rel="nofollow" link="external">https://drive.google.com/file/d/12u6oWFpQFZmJXKjtyHF8M8NmCOWn7XXR/view?usp=sharing</a><br></div><div><br></div><div>Short description: 8 way overhead character movement tied to keyboard keys, mappable to whatever you want, included fully editable animation system as well. Playfield handles graphics updates and &#39;RunGame&#39; handles timing for everything within the project for simplicity and syncing all the objects you might use.</div><div><br></div><div><br></div><div><br></div></div>
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tag:forum.world.st,2006:post-5068445Found Bug But Not Sure How to Proceed To Fix2018-02-28T20:34:55Z2018-02-28T20:34:55ZJeremy L.
<div dir="ltr">Hi, while working on a project needing precise alignment of sketches/bitmaps and rectangles using playfield &#39;use gridding&#39;, it seems that there&#39;s a difference of detected origin.<div><br></div><div>Here&#39;s a screenshot with magnifier showing the discrepency. </div><div>
<span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:small;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline"><a href="https://imgur.com/a/tcaRu" target="_top" rel="nofollow" link="external">https://imgur.com/a/tcaRu</a></span>
<br></div><div><br></div><div>I&#39;m quite certain this bug is the one that causes bad redrawing, especially when showing a cursor move when &#39;indicate cursor&#39; is activated in a playfield.</div><div><br></div><div>If I correct this bug inside of a project, will it load into an image where it has not been fixed and be fixed?</div><div><br></div><div>I haven&#39;t actually fixed the bug yet, but didn&#39;t want to waste time on it if the fix will not travel with the project. </div><div><br></div><div>Thanks in advance for any input.</div></div>
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tag:forum.world.st,2006:post-5065721Retro Aesthetic In 'Vanilla Etoys' Tutorial2018-02-05T01:25:53Z2018-02-05T01:25:53ZJeremy L.
<div dir="ltr">Hi, I hope someone can give this tutorial a test run and see if it works for them. It is intended to be both a primer on what etoys is about when it comes to making your own tools to make the thing you want to make as well as give insights and instruction on achieving the specific goal of the tutorial which is how to get retro-aesthetic out of Etoys using nothing but Etoys. It seems like a &#39;lot of steps&#39; but since it&#39;s intended for the absolute Etoys novice it covers more than just what it takes to create the effect/final look. <div><br></div><div>The zip file contains over 200 screenshots with titles that put them in the correct order as well as tells you what the actions and purpose of that step and accompanying shot are for. After each element is introduced the first time, it is no longer shown in &#39;long form&#39; (i.e. the first time a playfield menu item is mentioned, it is shown through multiple screenshots, the 2nd time it is assumed the reader remembered how to find that menu etc.) <br><br>If anyone runs through this tutorial has any ideas, concerns or it didn&#39;t work for them or they have suggestions on making it a little more enjoyable or novice-friendly, please chime in. <br><br>The zip file is on google drive and is around 5MB and includes the actual project I constructed while taking all of the screenshots. I will turn this into a proper web-based page and maybe even put it into an Etoys Book as well if there is interest so that one can flip through the book inside Etoys while trying it out.</div><div><br></div><div>Thanks, all!<br><br>Jeremy<br><br>Download the tutorial here: <a href="https://drive.google.com/file/d/1R0PNrKP2qa-lA73KTMnW3tSk3ZFv4An_/view?usp=sharing" target="_top" rel="nofollow" link="external">https://drive.google.com/file/d/1R0PNrKP2qa-lA73KTMnW3tSk3ZFv4An_/view?usp=sharing</a></div></div>
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tag:forum.world.st,2006:post-5065983The Squeak Oversight Board 20182018-02-06T17:09:04Z2018-02-06T17:09:04ZRon Teitelbaum
<div dir="ltr"><div>Hello everyone,</div><div><br></div><div>I&#39;m pleased to announce your Squeak Oversight Board for 2018! Thank you to everyone that ran for the board!</div><div><br></div><div>Your 2018 Squeak Oversight Board members are<br></div><div><br></div>1. Bert Freudenberg<div>2. Eliot Miranda<br>3. Tim Rowledge<br>4. David T. Lewis<br>5. Marcel Taeumel<br>6. Craig Latta</div><div>7. Nicolas Cellier</div><div><br></div><div>Full results are available here: <a href="http://wiki.squeak.org/squeak/6590" target="_top" rel="nofollow" link="external">http://wiki.squeak.org/squeak/6590</a> </div><div><br></div><div>If you want to vote in the election next year please feel free to contact us anytime to get your name on the list.</div><div><br></div><div>All the best,</div><div><br></div><div>Ron Teitelbaum</div><div><br></div></div>
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tag:forum.world.st,2006:post-5064759Possible Bug?2018-01-26T15:49:31Z2018-01-26T15:49:31ZJeremy L.
<div dir="ltr">I haven&#39;t investigated it into the Etoys source, but I found this bizarre bug, likely appearing due to a number being turned into an integer when it&#39;s odd, but I cannot figure out why it would be called at all...<div><br></div><div>Included is a project that demonstrates this bug. I looked at the individual pieces and they aren&#39;t &#39;personally&#39; responsible, but when working as a unit, they then exhibit the bug.</div><div><br></div><div>​<br><div class="gmail_chip gmail_drive_chip" style="width:396px;height:18px;max-height:18px;background-color:#f5f5f5;padding:5px;color:#222;font-family:arial;font-style:normal;font-weight:bold;font-size:13px;border:1px solid #ddd;line-height:1"><a href="https://drive.google.com/file/d/1nefep7r-gSbJ5xyLGKbWUU54ozFlzNid/view?usp=drive_web" target="_blank" style="display:inline-block;overflow:hidden;text-overflow:ellipsis;white-space:nowrap;text-decoration:none;padding:1px 0px;border:none;width:100%" rel="nofollow" link="external"><img style="vertical-align: bottom; border: none;" src="https://drive-thirdparty.googleusercontent.com/16/type/application/x-zip"> <span dir="ltr" style="color:#15c;text-decoration:none;vertical-align:bottom">custom window demos.013.pr</span></a></div>​<br></div><div><br></div><div>Basically what seems to cause it is resizing nested playfields via script. R​​esizing with morphic handles works fine, but when sending an Etoys &#39;LENGTH&#39; change, somewhere along the line, things go wrong. Again, my guess is that some number is getting changed into an integer from a floating point, and thus getting rounded up, which would shift it up when it&#39;s not a floating point number any longer. However, this doesn&#39;t explain why it doesn&#39;t have the same symptom when changing WIDTH.</div><div><br></div><div>Thanks for any insight into dealing with this. I&#39;m not exactly sure where to begin looking within the Etoys Source to make things work as expected since there&#39;s likely 30 reasons (read: random object methods) why this might occur and only for vertical change/LENGTH change.</div><div><br></div><div><br></div><div><br></div><div><br></div></div>
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tag:forum.world.st,2006:post-5063865Project Announcement: EmoSTEP2018-01-22T17:49:17Z2018-01-22T17:49:17ZJeremy L.
<div dir="ltr"><div>Currently, there&#39;s a resurgence of appreciation for the aesthetic of old computer hardware. The popularity of such &#39;fantasy consoles&#39; like Pico8, TIC 80 and Pixel Vision 8 are following the long-lasting wave of retro-computing which has only gained momentum since the introduction of the first popular &#39;retro emulator&#39;, NESticle in 1995, an emulator that mimicked Nintendo&#39;s original flagship games console from 1984. I don&#39;t foresee this aesthetic going away any time soon and it is quite inviting for kids and adults who want to try their hand at making something on the computer but don&#39;t want to be bogged down with the current generation&#39;s level of complexity. Even the basic low-resolution graphics inherent to these old systems invite the most novice of artists because there&#39;s no expectation that anything will look &#39;polished&#39; in the way that modern 3D games and applications look. By their very nature is a concrete limit as well as a &#39;challenge&#39; to make just a few pixels resemble an idea. Combine this with these graphics and sounds requiring imagination to be &#39;complete&#39; by anyone else who looks at it, it becomes quite an interesting medium to explore even for people who&#39;ve gone through thousands of hours of graphics and audio instruction and training; the possibility of someone without this experience producing something that stands up to the work of a professional is much higher than in high-resolution, high-definition settings. </div><div><br></div><div>My project involves a complete makeover of Etoys so that it retains functionality of Etoys/Smalltalk at it&#39;s core, a system that is itself already inviting, with the inviting nature of low-definition visuals and audio. Using the already-made classes such as OLPCVirtualDisplay and FMSound, the idea is to follow the concept of projects like Pico8 as a &#39;fantasy console&#39; and make a &#39;fantasy computer&#39; running a &#39;fantasy OS&#39;, which at this point is dubbed EmoSTEP. It also is highly dependent on having some good demonstrations how to think about this version of Etoys and minor additions/changes to some of the tools so that everything marries together in a cohesive feel. </div><div><br></div><div>I myself am not a programmer by trade, I&#39;m actually in the middle of a career change from electronics technician/grunt to graphic design (I am in my last year of school), so a lot of the things I&#39;ve been doing programatically have been very slow as I&#39;m learning how to implement these ideas as I go. And you know what that means:</div><div><br></div><div>The purpose of this project is not to supplant or replace Etoys at all or even be considered part of the &#39;main Etoys goals&#39;, but to provide an alternative entrypoint for those interested who cannot see beyond the initial look of Etoys what it&#39;s capable of. In fact, one of the main goals I have is to keep projects made in this hack completely Etoys compatible so that a project made in EmoStep loads like any other Etoys project into the official Etoys release (and of course, later, Squeak).</div><div><br></div><div>Aspects/applets that are intended to be included are as follows:<br><br>Low Color Depth (I need to hack the 8bit palette maker to not simply produce 248 shades of gray and 7 &#39;regular colors&#39; but be a true approximation of a full 16bit/32bit depth color range but executed with fewer colors to select from...)</div><div><br></div><div>Pixel-Art Oriented PaintBox (currently, the GSoC Paintbox edit and built in Paintbox are only capable of really bad high res/low color art work. What is needed are special brushes for &#39;lighten/darken&#39;, pattern/stipple brushes etc. See GRAFX2 application for an idea of tools that need to be implemented)</div><div><br></div><div>FM Sound Composer (restructuring the old Squeak code that allows editing and creating of FM instruments/sounds and musical compositions and accessing the creations via Etoys viewer flaps)</div><div><br></div><div>Demosdemosdemosdemos (lots of cool little &#39;applet&#39; projects that demonstrate commonly sought-after effects and basic game-engine operations)</div><div><br></div><div>Faux &quot;This Is An Emulated Machine&quot; Aesthetic (rather than making it seem as if it&#39;s just a programming language, take the approach interface-wise that mimics *some* aspects of 90&#39;s computers, such as startup/shutdown screens, reconfiguring windows themes with a theme editor, icon makers, etc.) </div><div><br></div><div>I hope other people are interested in this project. I feel that much of Smalltalk/Etoys lack of traction in these days where terms like &#39;retro&#39; and &#39;livecoding&#39; are all the rage fall directly on aesthetic and approach to the system and that&#39;s really what, ultimately, is the aim of the project; introduce more people to the world and especially the history of smalltalk. </div><div><br></div><div>The name EmoSTEP itself is a bit of satire on the negative effects of Steve Jobs short sightedness to sellsellsell has obscure the real purpose of the work he and his team cannibalized for the Lisa, Macintosh and NextStep computer lines. Namely, it made it easier for &#39;scribes&#39; to pump out one-size-fits-all style programs which mostly don&#39;t fit anyone rather than the real goal of the Smalltalk team which was to make it so that people could build their own software when they need/want it by borrowing from the works of such scribes without restrictions. EmoSTEP is short for &quot;Etoys Morphic OS SmallTalk Experimental Programming&quot; or something of that nature. I came close to just calling it AmigoSTEP, but truth be told, the name isn&#39;t solid just yet, so if anything, maybe someone&#39;s got some clever puns to throw out at me. <br><br>Anyway, here&#39;s a pile of screenshots for some work towards this project, both in Etoys and the edited image with the low-fi graphics already operational at a pixel-density level (the color depth issue noted above is still on the to-do list).</div><div><br></div><div>I&#39;d love comments, critiques, insights, flames, etc. and welcome any assistance and guidance from people that understand the underlying smalltalk much better than I. I kind of regard it as a minor miracle I&#39;ve been able to do as much as I have thus far, a true testament to the language and it&#39;s immediacy of the environment, something I hope to turn up to 11 with this project.</div><div><br></div><div>Thanks for reading this long message!</div><div><br></div><div>various random images from work on this project in no particular order of importance--&gt; <a href="https://imgur.com/a/0PT4B" target="_top" rel="nofollow" link="external">https://imgur.com/a/0PT4B</a><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div></div>
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tag:forum.world.st,2006:post-5063857Squeak Oversight Board 2018 - Time to vote!!2018-01-22T15:14:56Z2018-01-22T15:14:56ZRon Teitelbaum
<div dir="ltr">Hi all,<div><br></div><div>It is time to vote. Please go to your email client and look for an email:</div><div><br></div><div>Poll: The Squeak Oversight Board 2018</div><div><br></div><div>from: Ron Teitelbaum (CIVS poll supervisor) &lt;<a href="/user/SendEmail.jtp?type=node&node=5063857&i=0" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;</div><div><br></div><div>The VOTER EMAIL could be in your SPAM or JUNK folder please look there!</div><div><br></div><div>Take the time now to go find your ballot and vote!</div><div><br></div>Description of poll: It&#39;s that time again. Time to VOTE for the Squeak Oversight Board. Please take the time to vote!!! The 7 highest ranked odd number of candidates from the list will comprise the Squeak Oversight Board starting from the end of the voting period until the next Board is elected. Remember that your vote is considered as a ranking of all candidates. Voting for &quot;None of the Below&quot; allows you to vote for the people you want most without having to vote for candidates that you do not prefer. Candidates that get fewer votes than &quot;None of the Below&quot; ARE NOT elected to the board. In the case that &quot;None of the Below&quot; is chosen above the 7 candidates needed, the board will have fewer than 7 members for the year. If you don&#39;t have a preference between two candidates rank the users with the same rank. Ranking &quot;None of the Below&quot; above other members indicates your desire to vote against the remaining candidates. Select a lower rank than &quot;None of the Below&quot; too! vote against them. Please contact <a href="/user/SendEmail.jtp?type=node&node=5063857&i=1" target="_top" rel="nofollow" link="external">[hidden email]</a> if you have any questions or for more information. Your question and answer will be posted to squeak-dev. For more information and details, see the official 2018 elections page at <a href="http://wiki.squeak.org/squeak/6590" target="_top" rel="nofollow" link="external">http://wiki.squeak.org/squeak/6590</a> There are some great candidates. Please VOTE!!<div><br></div><div>All the best,</div><div><br></div><div>Ron Teitelbaum</div></div>
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tag:forum.world.st,2006:post-5062937Fwd: Squeak Oversight Board Election 20182018-01-12T09:45:18Z2018-01-12T09:45:18ZRon Teitelbaum
<div dir="ltr"><div class="gmail_quote"><br><div dir="ltr">Hi All,<div><br></div><div>Thank you to everyone that has served on the Squeak Oversight Board in the past and for all of you that are running to serve this year. </div><div><br></div><div>We currently have 7 candidates for 7 seats. </div><span class=""><div><br></div>Marcel Taeumel<br>Bert Freudenberg<br>Tim Rowledge<br>Eliot Miranda<br>Jecel Assumpcao Jr.<br>David T. Lewis<br></span>Craig Latta<div><br></div><div>Please don&#39;t let this keep you from entering the race. Consider running yourself or I would encourage you to continue to find others and encourage them to run for the board! </div><div><br></div><div>We love having more than 7 candidates!</div><div><br></div><div>Now a little about voting. If you are not on the voter list now is the time to get on it. If you are part of this community, even if you just read the list and use Squeak, you too can vote. Send me a letter telling me why you want to vote, or get a Squeaker to contact me and I&#39;ll add you. Also if your email has changed or if you didn&#39;t get a ballot last year please let me know.</div><div><br></div><div>You can reach me at <a href="/user/SendEmail.jtp?type=node&node=5062937&i=0" target="_top" rel="nofollow" link="external">[hidden email]</a> or send me a direct email. </div><span class=""><div><br></div><div>All the best,</div><div><br></div><div>Ron Teitelbaum </div></span><div><div class="h5"><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Jan 10, 2018 at 4:21 PM, Craig Latta <span dir="ltr">&lt;<a href="/user/SendEmail.jtp?type=node&node=5062937&i=1" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;</span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br>
Hi all--<br>
<br>
I&#39;d like to serve on the Squeak Oversight Board again this year.<br>
<br>
I&#39;m encouraged by livecoding experiments I&#39;ve done combining Bert&#39;s<br>
SqueakJS with several web frameworks (see <a href="http://thiscontext.com" rel="nofollow" target="_blank" link="external">thiscontext.com</a>), and would<br>
like to push that further with other interested folks. I think such<br>
efforts are useful for navigating and crossing into the development<br>
worlds around us, discovering new application areas for us. I&#39;m also<br>
excited by the 2018 interests of the other candidates, and would love to<br>
join them.<br>
<br>
<br>
thanks,<br>
Craig<br>
<br>
<br>
<br>
</blockquote></div><br></div></div></div></div>
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tag:forum.world.st,2006:post-4963370Re: squeakland Digest, Vol 139, Issue 12017-08-22T07:46:38Z2017-08-22T07:46:38ZAdriana Gewerc
<div dir="ltr">great¡¡¡¡¡</div><div class="gmail_extra"><br clear="all"><div><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div><b>Adriana Gewerc Barujel<br></b> Twitter: @dogewerc<br></div><div><span>Coordinadora Grupo de Investigación Stellae <a href="http://stellae.usc.es" target="_blank" rel="nofollow" link="external">http://stellae.usc.es </a></span><br><a href="https://www.researchgate.net/profile/Adriana_Barujel/info" target="_blank" rel="nofollow" link="external">https://www.researchgate.net/profile/Adriana_Barujel/info</a><br></div><div><img alt=""></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div>
<br><div class="gmail_quote">2017-08-22 14:00 GMT+02:00 <span dir="ltr">&lt;<a href="/user/SendEmail.jtp?type=node&node=4963370&i=0" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;</span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Send squeakland mailing list submissions to<br>
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1. Mailing list test (Bert Freudenberg)<br>
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<br>
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<br>
Message: 1<br>
Date: Mon, 21 Aug 2017 15:45:59 +0200<br>
From: Bert Freudenberg &lt;<a href="/user/SendEmail.jtp?type=node&node=4963370&i=4" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;<br>
To: <a href="/user/SendEmail.jtp?type=node&node=4963370&i=5" target="_top" rel="nofollow" link="external">[hidden email]</a><br>
Subject: [squeakland] Mailing list test<br>
Message-ID:<br>
&lt;<a href="/user/SendEmail.jtp?type=node&node=4963370&i=6" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;<br>
Content-Type: text/plain; charset=&quot;utf-8&quot;<br>
<br>
If you receive this, the Squeakland mailing list is working again.<br>
<br>
Thank you, Tim!<br>
<br>
- Bert -<br>
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tag:forum.world.st,2006:post-4963108Mailing list test2017-08-21T08:44:23Z2017-08-21T08:44:23ZBert Freudenberg
<div dir="ltr"><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:#000000">If you receive this, the Squeakland mailing list is working again.</div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:#000000"><br></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:#000000">Thank you, Tim!</div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:#000000"><br></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:#000000"><div>- Bert -</div><div><br></div></div></div>
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tag:forum.world.st,2006:post-4933618Re: squeakland Digest, Vol 138, Issue 22017-02-09T06:11:53Z2017-02-09T06:11:53ZAdriana Gewerc
<div dir="auto">Hello everyone!!!!!</div><div class="gmail_extra"><br><div class="gmail_quote">El 9 feb. 2017 1:00 PM, &lt;<a href="/user/SendEmail.jtp?type=node&node=4933618&i=0" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt; escribió:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Send squeakland mailing list submissions to<br>
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1. Re: Test email (Vicki S)<br>
<br>
<br>
------------------------------<wbr>------------------------------<wbr>----------<br>
<br>
Message: 1<br>
Date: Thu, 9 Feb 2017 01:31:53 +0000<br>
From: Vicki S &lt;<a href="/user/SendEmail.jtp?type=node&node=4933618&i=4" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;<br>
To: &quot;<a href="/user/SendEmail.jtp?type=node&node=4933618&i=5" target="_top" rel="nofollow" link="external">[hidden email]</a>&quot;<br>
&lt;<a href="/user/SendEmail.jtp?type=node&node=4933618&i=6" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;<br>
Subject: Re: [squeakland] Test email<br>
Message-ID:<br>
&lt;<a href="/user/SendEmail.jtp?type=node&node=4933618&i=7" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;<br>
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Content-Type: text/plain; charset=&quot;utf-8&quot;<br>
<br>
Thank you Squeak devs! :)<br>
<br>
On 17-02-07 01:06 PM, Ron Teitelbaum wrote:<br>
Got it!<br>
<br>
Ron<br>
<br>
On Tue, Feb 7, 2017 at 10:32 AM Tobias Pape &lt;&lt;mailto:<a href="/user/SendEmail.jtp?type=node&node=4933618&i=8" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;<a href="/user/SendEmail.jtp?type=node&node=4933618&i=9" target="_top" rel="nofollow" link="external">[hidden email]</a>&lt;mailto:<a href="/user/SendEmail.jtp?type=node&node=4933618&i=10" target="_top" rel="nofollow" link="external">[hidden email]</a>&gt;&gt; wrote:<br>
Hi there<br>
<br>
this is a test mail for Squeakland, verifying it works on the Squeak infrastructure now.<br>
<br>
Best regards<br>
-Tobias<br>
<br>
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tag:forum.world.st,2006:post-4933398Test email2017-02-07T09:29:40Z2017-02-07T09:29:40ZTobias Pape
Hi there
<br/><br/>this is a test mail for Squeakland, verifying it works on the Squeak infrastructure now.
<br/><br/>Best regards
<br/>&nbsp; &nbsp; &nbsp; &nbsp; -Tobias
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tag:forum.world.st,2006:post-4928985Volunteer/Work?2017-01-06T15:02:13Z2017-01-06T15:03:46ZJeremy L.
Hi, I'm currently a graphic design student with some web design courses thrown in. &nbsp;I was reading an old thread where someone was questioning why Scratch was so much more popular than eToys and a lot of the comments by the gurus and community lead me to believe that, based on the changes since that thread to now, that eToys is still somewhat confusing, and seems to remain largely ignored as a result. &nbsp;Even myself, who's not a professional programmer, but I did take every programing class I could in jr. and high school, found eToys (and to some extent SmallTalk) difficult to grasp. &nbsp;Granted, I'm not the intended young student &nbsp;that eToys is ultimately aimed at, but I noticed that even educators using eToys expressed concerns about ease of learning, elements of aesthetics which are either confusing or just not attractive, and most importantly the aspect of language and it still being required to really understand eToys. &nbsp;
<br/><br/>I have been essentially lurking around, poking sticks and prodding etoys and smalltalk alternatively, though recently I decided to just stick with eToys as it's more-or-less close to what would want to do with the workspace on a squeak image anyway and it's technically still smalltalk. &nbsp;
<br/><br/>What I wanted to do was try to find a way to assist/work with the team to help solve some of these problems. &nbsp;I have some ideas on the presentation front (again, I'm not much use in the technical side, I understand programming enough to use it for my own purposes, but in terms of systems programming, I'm afraid all I could do is prototype ideas in eToys for someone to figure out how/what to do with it, but I'm still learning!) but again, my forte is in visual communication and graphic design, and just based on some of the group's discussions, it seems that there's also other who believe some interface adjustments could move eToys from obscure curiosity to something more like what Hypercard was in terms of widespread education use (and of course, personal, entertainment and business use).
<br/><br/>At any rate, I sent a private message through the squeakland form, but thought I'd post here, too. &nbsp;I know I'm not smart enough to hang around the guru's creating the systems of the future and programming environments that will replace smalltalk/squeak and such, but I see a definite area in which I could be of use to the eToys team on the development side.
<br/><br/>Looking forward to responses and hopefully being able to assist in making eToys something that more effectively can teach users on it's own how to use it through it's presentation.
<br/><br/>Thanks, all and much appreciation to all the work that's gone into the smalltalk and eToys systems. &nbsp;These really opened my eyes to what computers should be and what computer literacy really will mean in the near future.
<br/><br/>Just for fun and to formally say 'hi' to everyone, here's a small 'fishbowl' type project (You just watch it and that's it, sorry!) I put together playing around with some visual ideas and abstract representations of concepts. &nbsp;
<br/><br/><a href="https://drive.google.com/open?id=0B-Q-FJiLsxYQRnpLNkthSU43NHc" target="_top" rel="nofollow" link="external">https://drive.google.com/open?id=0B-Q-FJiLsxYQRnpLNkthSU43NHc</a>
tag:forum.world.st,2006:post-4870872Squeak Oversight Board Election 20162016-01-12T08:44:42Z2016-01-12T08:44:42ZRon Teitelbaum
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</o:shapelayout></xml><![endif]--><div class=WordSection1><p class=MsoPlainText>Hi All,<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>It's that time again.&nbsp; Time to raise your voices and elect your leaders!<o:p></o:p></p><p class=MsoPlainText>It's a time for you to stand up, help your community and volunteer to serve!<o:p></o:p></p><p class=MsoPlainText>Squeak wants you! <o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>Every year we elect the SOB (Squeak Oversight Board) consisting of seven members from our community. The current board members are:<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>1. Bert Freudenberg<o:p></o:p></p><p class=MsoPlainText>2. Eliot Miranda<o:p></o:p></p><p class=MsoPlainText>3. Tim Rowledge<o:p></o:p></p><p class=MsoPlainText>4. Frank Shearar<o:p></o:p></p><p class=MsoPlainText>5. Craig Latta<o:p></o:p></p><p class=MsoPlainText>6. Chris Muller<o:p></o:p></p><p class=MsoPlainText>7. David T. Lewis<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>For more info on the board please see:<o:p></o:p></p><p class=MsoPlainText><a href="https://squeakboard.wordpress.com/our-mission/" target="_top" rel="nofollow" link="external">https://squeakboard.wordpress.com/our-mission/</a>&nbsp;&nbsp;&nbsp; <o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>Everything about the election, including schedule and more, can be <o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>tracked here:<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://wiki.squeak.org/squeak/6346" target="_top" rel="nofollow" link="external">http://wiki.squeak.org/squeak/6346</a>&nbsp;&nbsp;&nbsp;&nbsp; <o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>Now until Monday 1st of February 3PM (20.00 UTC): Nominations of SOB members and campaigning!<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>Candidates should nominate themselves and start their campaign on the squeak-dev mailing list. Or if you nominate someone else, make sure that person really wants to run. :) I will not put anyone on the candidate list until that person makes it known on squeak-dev that he/she intends to run.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>During this period, the candidates should ideally present themselves on squeak-dev, unless they have already done so, and the community can ask questions.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>I encourage you to reach out to potential candidates, people that are active in the community and represent your views, and ask them to run.&nbsp; Some people will not run without encouragement.&nbsp; Also I know that some people wait to the last minute to run for the board to see if others will run but please consider getting this year off to a faster start and just jump right in!<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>*** Now until Monday 1st of February 3PM (20.00 UTC): Nominations of SOB members and campaigning!<o:p></o:p></p><p class=MsoPlainText>*** Monday 1st of February 2015 3PM (20.00 UTC): Candidate list is finalized.<o:p></o:p></p><p class=MsoPlainText>*** Monday 1st of February 2015 4PM (21.00 UTC): Online election starts.<o:p></o:p></p><p class=MsoPlainText>*** Tuesday 9th of February 2015 6PM (23.00 UTC): Online election ends.<o:p></o:p></p><p class=MsoPlainText>*** Results will be announced immediately when the election ends.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>The voting period is one week long and ballots are sent out via email.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>And how do you end up on the voter list? See below. :)<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>IMPORTANT: New voters will NOT be added once the election is started.&nbsp;&nbsp; You<o:p></o:p></p><p class=MsoPlainText>MUST try to get on the voter list before the 1st of February 2014 or you will NOT be able to vote.&nbsp; If your Email has changed please make sure it is changed on the list of voters before the election starts. <o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>--------------------------<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>If you were invited to vote last year you are already on the voter list, no worries! If you are a new Squeaker and wish to vote do ONE of the following:<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Get a &quot;known&quot; Squeaker to vouch for you. If a known Squeaker sends an email to voters (at) squeak.org giving me name and email for you, then I will add you.<o:p></o:p></p><p class=MsoPlainText>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; * Send an email to voters at squeak.org yourself (and CC to squeak-dev if you like) with information/arguments showing me that you are indeed serious about voting and that you are indeed a Squeaker.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>When the voting period starts all voters will receive an email with instructions and a link to the voting website.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>If there are any further questions, just reply *in this thread* and I will closely track it - or send email to voters (at) squeak.org which points to me.<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>...so let's get on with it!<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>All the best,<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoPlainText>Ron Teitelbaum<o:p></o:p></p><p class=MsoPlainText><o:p>&nbsp;</o:p></p><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal><o:p>&nbsp;</o:p></p></div><br />_______________________________________________
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tag:forum.world.st,2006:post-4846664finalizing Tidepool alpha list2015-08-28T09:14:42Z2015-08-28T09:14:42ZTimothy Falconer-2
<span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">Hi all,</span><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">The next version of Tidepool, our multiplayer programmable game world for kids, is releasing next week.</span><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">We're finalizing our alpha invite list.&nbsp; If you want to try Tidepool for free,&nbsp;</span><a href="http://playtidepool.com/signup" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);" rel="nofollow" link="external">signup</a><span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">&nbsp;before September 1st to reserve your spot and become a "trailblazer".&nbsp;&nbsp;</span><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">You'll earn a badge that's visible in game, and you'll get special perks when the game releases.&nbsp; You can also reserve your username.</span><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><a href="http://playtidepool.com/signup" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);" rel="nofollow" link="external">http://playtidepool.com/signup</a><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><br style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);"><span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">Starting Tuesday, you'll need to contribute to October's Kickstarter to get early access, so&nbsp;</span><a href="http://playtidepool.com/signup" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);" rel="nofollow" link="external">signup</a><span style="font-family: Verdana, Helvetica, sans-serif; line-height: 15.5999994277954px; widows: 1; background-color: rgb(252, 252, 252);">&nbsp;now.</span><div><div style="widows: 1;"><font face="Verdana, Helvetica, sans-serif"><span style="line-height: 15px; background-color: rgb(252, 252, 252);"><br></span></font></div><div style="widows: 1;"><font face="Verdana, Helvetica, sans-serif"><span style="line-height: 15px; background-color: rgb(252, 252, 252);">Take care,&nbsp;</span></font></div><div style="widows: 1;"><font face="Verdana, Helvetica, sans-serif"><span style="line-height: 15px; background-color: rgb(252, 252, 252);">Tim</span></font></div><br><div apple-content-edited="true">
<span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-size: 12px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><div><div><span class="Apple-style-span" style=" "><span class="Apple-style-span" style="font-size: 12px; "><div>--</div><div>Timothy Falconer</div><div><a href="http://playTidepool.com" target="_top" rel="nofollow" link="external">http://playTidepool.com</a></div><div>+ 1 610 797 3100 x33</div></span></span></div></div></div></span></div></span></div></span>Skype: teefal<div><br><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div>Twitter: <a href="http://twitter.com/teefal" target="_top" rel="nofollow" link="external">http://twitter.com/teefal</a> &nbsp;&nbsp;</div><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">LinkedIn: <a href="http://linkedin.com/in/teefal" target="_top" rel="nofollow" link="external">http://linkedin.com/in/teefal</a></div></span></div></span></span></div></span>
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tag:forum.world.st,2006:post-4843055Tidepool news2015-08-15T07:13:41Z2015-08-15T07:13:41ZTimothy Falconer-2
<meta http-equiv="Content-Type" content="text/html charset=windows-1252"><meta http-equiv="Content-Type" content="text/html charset=windows-1252"><meta http-equiv="Content-Type" content="text/html charset=windows-1252"><meta http-equiv="Content-Type" content="text/html charset=windows-1252"><meta http-equiv="Content-Type" content="text/html charset=windows-1252"><meta http-equiv="Content-Type" content="text/html charset=windows-1252"><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">Hi everyone,</span></font></div><div><span style="line-height: 26px; font-family: 'Fjord One', serif; font-size: x-large;"><br></span></div><div><span style="line-height: 26px; font-family: 'Fjord One', serif; font-size: x-large;">I’ve been making great progress on Tidepool, our programmable game world for kids, though haven’t talked much about it this summer. &nbsp;Yesterday I resumed my development log, with daily details and screenshots for those interested. &nbsp;The programming interface is really coming along.</span></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;"><br></span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">blog: <a href="http://playtidepool.com/news/" target="_top" rel="nofollow" link="external">http://playtidepool.com/news/</a></span></font></div><div><span style="line-height: 26px; font-family: 'Fjord One', serif; font-size: x-large;">rss: <a href="http://playtidepool.com/news/feed/" target="_top" rel="nofollow" link="external">http://playtidepool.com/news/feed/</a></span></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;"><br></span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">We’ve also picked some solid release dates. &nbsp;For too long, I’ve treated Tidepool as a pet project with “when it’s done” aspirations. &nbsp;From here on, I’ll timebox each release as I would with a client.</span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;"><br></span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">So, mark your calendar … beta release on December 1st … official “gold” release on March 20th. &nbsp;These dates will not change.</span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;"><br></span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">We’re planning a release party on March 20th with an equinox bonfire in our backyard, so if you’re able to make it out for the weekend, we’ll make room for you. &nbsp;One way or another, my twenty-one months of work will be done, so come celebrate or commiserate.</span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;"><br></span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">Take care,</span></font></div><div><font face="Fjord One, serif" size="5"><span style="line-height: 26px;">Tim</span></font></div><div><br></div><div apple-content-edited="true">
<span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-size: 12px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><div><div><span class="Apple-style-span" style=" "><span class="Apple-style-span" style="font-size: 12px; "><div>--</div><div>Timothy Falconer</div><div>Waveplace Foundation</div><div><a href="http://waveplace.org" target="_top" rel="nofollow" link="external">http://waveplace.org</a></div><div>+ 1 610 797 3100 x33</div></span></span></div></div></div></span></div></span></div></span>Skype: teefal<div><br><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; "><div>Twitter: <a href="http://twitter.com/teefal" target="_top" rel="nofollow" link="external">http://twitter.com/teefal</a> &nbsp;&nbsp;</div><div style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">LinkedIn: <a href="http://linkedin.com/in/teefal" target="_top" rel="nofollow" link="external">http://linkedin.com/in/teefal</a></div></span></div></span></span></div></span></div><br />_______________________________________________
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tag:forum.world.st,2006:post-4834383[ANN] make 4th grade courseware this summer2015-06-27T07:13:03Z2015-06-27T07:13:03ZTimothy Falconer-2
<div dir="ltr"><p style="font-size:17.6000003814697px;color:rgb(0,0,0);font-family:&#39;Fjord One&#39;,serif;line-height:26.3999996185303px">For years, I&#39;ve endeavored to create a courseware library that showcases the deep-learning possibilities of tools such as Squeak Etoys and Scratch. We made progress using Etoys as the platform, but never quite finished. Now I’d like to try again with <a href="http://playtidepool.com/" target="_blank" style="font-weight:bold;text-decoration:none" rel="nofollow" link="external">Tidepool</a>.</p><p style="font-size:17.6000003814697px;color:rgb(0,0,0);font-family:&#39;Fjord One&#39;,serif;line-height:26.3999996185303px">I’m hoping to find educators who can help us create 8 to 24 units this summer. We have a fund for stipends, which will be shared by the authors. All courseware will be Creative Commons. Tidepool itself is free.</p><p style="font-size:17.6000003814697px;color:rgb(0,0,0);font-family:&#39;Fjord One&#39;,serif;line-height:26.3999996185303px">Contact me here if interested: <a href="http://PlayTidepool.com/contact/" target="_top" rel="nofollow" link="external">http://PlayTidepool.com/contact/</a></p><p style="font-size:17.6000003814697px;color:rgb(0,0,0);font-family:&#39;Fjord One&#39;,serif;line-height:26.3999996185303px">More details here: <a href="http://playtidepool.com/news/2015/06/27/ann-make-4th-grade-courseware-this-summer/" target="_top" rel="nofollow" link="external">http://playtidepool.com/news/2015/06/27/ann-make-4th-grade-courseware-this-summer/</a></p><p style="font-size:17.6000003814697px;color:rgb(0,0,0);font-family:&#39;Fjord One&#39;,serif;line-height:26.3999996185303px">Take care,</p><p style="font-size:17.6000003814697px;color:rgb(0,0,0);font-family:&#39;Fjord One&#39;,serif;line-height:26.3999996185303px">Tim</p></div>
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tag:forum.world.st,2006:post-4828131Tidepool, a programmable game world for kids2015-05-22T12:08:31Z2015-05-22T12:08:31ZTimothy Falconer-2
<div dir="ltr"><p style="font-size:12.8000001907349px">Hi everyone,</p><p style="font-size:12.8000001907349px">We just released the second alpha version of Tidepool, our own attempt to make something new from what we learned over the years from Etoys, Scratch, Logo, and Sugar.<br></p><p style="font-size:12.8000001907349px">To see Tidepool in action, or to get notified when we open things up to more testers, go here:<br></p><p style="font-size:12.8000001907349px"><a href="http://playtidepool.com/servlet/alpha" target="_blank" rel="nofollow" link="external">http://playtidepool.com/servlet/alpha</a><br></p><p style="font-size:12.8000001907349px">If you’re interested in joining the discussion as I design a new programming model for kids, chime in on TIGSource:</p><p style="font-size:12.8000001907349px"><a href="http://forums.tigsource.com/index.php?topic=45992" target="_blank" rel="nofollow" link="external">http://forums.tigsource.com/index.php?topic=45992</a></p><p style="font-size:12.8000001907349px">Also, if any of you are attending ISTE in Philadelphia this June, I’d love to say hi! Feel free to email or call me anytime.<br></p><p style="font-size:12.8000001907349px">Take care,<br>Tim</p><p style="font-size:12.8000001907349px">--</p><p style="font-size:12.8000001907349px">Timothy Falconer<br>Waveplace Foundation<br><a href="http://waveplace.org/" target="_blank" rel="nofollow" link="external">http://waveplace.org</a><br>&lt;a href=&quot;tel:%2B%201%20610%20797%203100%20x33&quot; value=&quot;+16107973100&quot; target=&quot;_blank&quot;&gt;+ 1 610 797 3100 x33</a><br>Skype: teefal</p><p style="font-size:12.8000001907349px">Twitter: <a href="http://twitter.com/teefal" target="_blank" rel="nofollow" link="external">http://twitter.com/teefal</a> <br>LinkedIn: <a href="http://linkedin.com/in/teefal" target="_blank" rel="nofollow" link="external">http://linkedin.com/in/teefal</a></p></div>
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tag:forum.world.st,2006:post-4815813from: John Voiklis2015-03-28T17:23:44Z2015-03-28T17:23:44ZJOHN VOIKLIS
Hey squeakland
<br/><br/><a href="http://weightlossaboutyou.com/grow.php?hole=xwh6fa8t7p6bsrp" target="_top" rel="nofollow" link="external">http://weightlossaboutyou.com/grow.php?hole=xwh6fa8t7p6bsrp</a><br/><br/><br/><br/><br/><br/>John Voiklis
<br/><br/>Sent from my iPhone
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tag:forum.world.st,2006:post-4804522Re: [squeak-dev] Squeak Oversight Board 2015 Elections2015-02-08T13:37:51Z2015-02-08T13:37:51ZDavid T. Lewis
On Wed, Feb 04, 2015 at 11:46:11PM -0500, Ron Teitelbaum wrote:
<br/>&gt; Hi All,
<br/>&gt;
<br/>&gt; It's that time again. &nbsp;Time to raise your voices and elect your leaders!
<br/>&gt; It's a time for you to stand up, help your community and volunteer to serve!
<br/>&gt; Squeak wants you!
<br/>&gt;
<br/><br/>I am running for a position on the board again this year.
<br/><br/>I see 2015 as a very important year for Squeak. We are moving to an
<br/>advanced 64-bit image and VM, and at the same time we are seeing the
<br/>amazing run-anywhere portability of the SqueakJS VM that can host all
<br/>the images of the last 15 years on any computer with a modern web browser.
<br/>This range of capability, performance, and portability is unmatched by
<br/>anything else I know of in the world of computing. Our challenge as a
<br/>community is to keep all of these things working and easily accessible
<br/>to people all around the world, running all sorts of computers, everyone
<br/>from young kids in schools to people pursuing advanced computer science
<br/>research.
<br/><br/>I participate in Squeak as a hobby programmer, and I value things like
<br/>FunSqueak, Scratch, and Etoys that make computing fun and accessible to
<br/>all. I see Squeak as much more than technology, it is a human-focused
<br/>system that needs insight and vision in order to thrive and grow. We
<br/>really need to bring women into the community. And we need to do a better
<br/>job of connecting with Squeak users and contributors around the world,
<br/>especially in places where English language is not a first language.
<br/><br/>Dave
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tag:forum.world.st,2006:post-4803831Squeak Oversight Board 2015 Elections2015-02-04T23:54:29Z2015-02-04T23:54:29ZRon Teitelbaum-2
<br/>Hi All,
<br/><br/>It's that time again. &nbsp;Time to raise your voices and elect your leaders!
<br/>It's a time for you to stand up, help your community and volunteer to serve!
<br/>Squeak wants you!
<br/><br/>Every year we elect the SOB (Squeak Oversight Board) consisting of seven
<br/>members from our community. The current board members are:
<br/><br/>1. Bert Freudenberg
<br/>2. Eliot Miranda
<br/>3. Tim Rowledge
<br/>4. Frank Shearar
<br/>5. Craig Latta
<br/>6. Chris Muller
<br/>7. David T. Lewis
<br/><br/>For more info on the board please see:
<br/><a href="https://squeakboard.wordpress.com/our-mission/" target="_top" rel="nofollow" link="external">https://squeakboard.wordpress.com/our-mission/</a>&nbsp; &nbsp;
<br/><br/>Everything about the election, including schedule and more, can be
<br/><br/>tracked here:
<br/><br/>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<a href="http://wiki.squeak.org/squeak/6200" target="_top" rel="nofollow" link="external">http://wiki.squeak.org/squeak/6200</a>&nbsp; &nbsp; &nbsp;
<br/><br/><br/>Now until Monday 16th of February 3PM (20.00 UTC): Nominations of SOB
<br/>members and campaigning!
<br/><br/>Candidates should nominate themselves and start their campaign on the
<br/>squeak-dev mailing list. Or if you nominate someone else, make sure that
<br/>person really wants to run. :) I will not put anyone on the candidate list
<br/>until that person makes it known on squeak-dev that he/she intends to run.
<br/><br/>During this period, the candidates should ideally present themselves on
<br/>squeak-dev, unless they have already done so, and the community can ask
<br/>questions.
<br/><br/>I encourage you to reach out to potential candidates, people that are active
<br/>in the community and represent your views, and ask them to run. &nbsp;Some people
<br/>will not run without encouragement. &nbsp;Also I know that some people wait to
<br/>the last minute to run for the board to see if others will run but please
<br/>consider getting this year off to a faster start and just jump right in!
<br/><br/>*** Now until Monday 16th of February 3PM (20.00 UTC): Nominations of SOB
<br/>members and campaigning!
<br/>*** Monday 16th of February 2015 3PM (20.00 UTC): Candidate list is
<br/>finalized.
<br/>*** Monday 16th of February 2015 4PM (21.00 UTC): Online election starts.
<br/>*** Tuesday 24th of February 2015 6PM (23.00 UTC): Online election ends.
<br/>*** Results will be announced immediately when the election ends.
<br/><br/>The voting period is one week long and ballots are sent out via email.
<br/><br/>And how do you end up on the voter list? See below. :)
<br/><br/>IMPORTANT: New voters will NOT be added once the election is started. &nbsp; You
<br/>MUST try to get on the voter list before the 16th of February 2014 or you
<br/>will NOT be able to vote. &nbsp;If your Email has changed please make sure it is
<br/>changed on the list of voters before the election starts.
<br/><br/>--------------------------
<br/><br/>If you were invited to vote last year you are already on the voter list, no
<br/>worries! If you are a new Squeaker and wish to vote do ONE of the following:
<br/><br/>&nbsp; &nbsp; &nbsp; * Get a &quot;known&quot; Squeaker to vouch for you. If a known Squeaker sends
<br/>an email to voters (at) squeak.org giving me name and email for you, then I
<br/>will add you.
<br/>&nbsp; &nbsp; &nbsp; * Send an email to voters at squeak.org yourself (and CC to squeak-dev
<br/>if you like) with information/arguments showing me that you are indeed
<br/>serious about voting and that you are indeed a Squeaker.
<br/><br/>When the voting period starts all voters will receive an email with
<br/>instructions and a link to the voting website.
<br/><br/>If there are any further questions, just reply *in this thread* and I will
<br/>closely track it - or send email to voters (at) squeak.org which points to
<br/>me.
<br/><br/>...so let's get on with it!
<br/><br/>All the best,
<br/><br/>Ron Teitelbaum
<br/><br/><br/><br/><br/><br/><br/><br/>_______________________________________________
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