Here's an unpopular opinion that I hold: KotOR I was rather overrated. For a work that was set in a rather unexplored era, it was highly unambitious in terms of writing and art direction. And Revan's dialogue choices were incredibly uninspiring, whereas the Exile at least got some decent dialogue.

And it's more that Kreia is an embittered individual than the game portraying her opinions as the gospel truth. And I say that as an unapologetic KotOR II/Obsidian fanboy.

But most people who mention KOTOR2 talk about how it is better then the original. Maybe it is just on fan sites, 'casual fans' like KOTOR but 'hardcore fans', like KOTOR2 better. Why do people like KOTOR2 more? I don't know, maybe cause it tries to be philosophical and 'deep', or maybe because it is 'dark'.

I find it a boring game that rips off the OT, and tires to sound deeper then it is.

Also on of the biggest 'Revan is awesome' people is Keria from KOTOR 2, so that's where it started.

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KotOR II is the first EU work that dared question the basic understanding we have of the force, maybe that wasn't epic enough for you.

Also KotOR is FAR more like the OT than KotOR II has ever been, it's the uniqueness of the story itself that makes it interesting.

Kreia started the legend that was Revan and other characters bigged him up to, just like any modern day war hero, doesn't make any of it true, Revan is definitely one of the most over-rated characters I've ever seen.

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Maybe if it wasn't a boring game with characters who spend the game trying to sound wise and come off as weird.

Seriously if a Rodian with a human fetish can "Tell your not do fighting by your stance" then the game needs to look at it self.

Maybe if the game had decent pacing and the first and last planets had more to do then kill things and solve one mystery, that gets very dull in replays, the game may have interested me. But it's a game not a book. The game didn't question anything, 'if you take away the force then a force user is normal', duuu, if you took away Supermans powers he would be normal too. If I wanted normal I would look at real life. Deconstructions rarely work as they writer intended because you need their point of view for it to work.

Also the story is the same as KOTOR, go to these planet to find (or if your evil kill) these Jedi Masters, as a posed to maps the big difference, and then save the galaxy. THe main difference is the obstacles on the planets to over come and the general execution. I feel KOTOR 2 lack the same sense of, for lack of a better term, threat. There was only one attempt to kill me on my ship, which varied depending upon my alignment, I didn't see the enemie agents that often, Malak tried twice, Korriban was full of Sith, Cerka was working with the Sith (to some extent) and Manaan had a lot of Sith as well. KOTOR 2 had, too many enemy factions, so the main threat, either one of the Darths who I spent most of the fighting would have done, got obscured by the others.

Also Keria makes Revan out to be some kind of God, with omnipotent power. The last game showed him as a good, if ruthless, General. But the way Keria talked about him you would think he planed out everything. Revan is over rated and a lot of that comes from, I would have said 90% before the novel, KOTOR 2.

So KOTOR is more like OT then KOTOR 2? How is the jedi order looking in KOTOR? They are battered but still fighting, in KOTOR 2 they are wiped out, just like OT, also the robes and look of the Ravager came stright from the movies, like they did not think any thing changed.

KotOR II is the first EU work that dared question the basic understanding we have of the force, maybe that wasn't epic enough for you.

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Yes because traitor goes so far as to boldly claim that the force should be destroyed outright and that life is better lived without it.

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Uh, that doesn't really matter, because that's not the point you made. You stated Kotor 2 was the first material to make us question the basic understanding of the Force, and that statement is false due to Traitor. Therefore, how far off the rails it went from the original understanding is irrelevant. You're still wrong.

Here's an unpopular opinion: I liked that Karen Traviss chose to focus more on the Mandalorians. She certainly wasn't the best writer and I don't like everything she did, but at least they got some spotlight.

Here's an unpopular opinion that I hold: KotOR I was rather overrated. For a work that was set in a rather unexplored era, it was highly unambitious in terms of writing and art direction. And Revan's dialogue choices were incredibly uninspiring, whereas the Exile at least got some decent dialogue.

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I went through a period where I thought KotOR was the pinnacle of practically everything. I got better.

Seriously if a Rodian with a human fetish can "Tell your not do fighting by your stance" then the game needs to look at it self.

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what

Maybe if the game had decent pacing and the first and last planets had more to do then kill things and solve one mystery, that gets very dull in replays, the game may have interested me. But it's a game not a book.

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Last planet doesn't count because Obsidian wasn't done programming it when it came out. I love KOTOR 2 but MY GOD the first three major areas bore me to tears. For me the game doesn't really start until you get to Atris's secret base, but that's like ten hours in so it's a real pain to get into the mood to replay it.

So KOTOR is more like OT then KOTOR 2? How is the jedi order looking in KOTOR? They are battered but still fighting, in KOTOR 2 they are wiped out, just like OT, also the robes and look of the Ravager came stright from the movies, like they did not think any thing changed.

Seriously if a Rodian with a human fetish can "Tell your not do fighting by your stance" then the game needs to look at it self.

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what 1

Maybe if the game had decent pacing and the first and last planets had more to do then kill things and solve one mystery, that gets very dull in replays, the game may have interested me. But it's a game not a book.

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Last planet doesn't count because Obsidian wasn't done programming it when it came out. I love KOTOR 2 but MY GOD the first three major areas bore me to tears. For me the game doesn't really start until you get to Atris's secret base, but that's like ten hours in so it's a real pain to get into the mood to replay it. 2

So KOTOR is more like OT then KOTOR 2? How is the jedi order looking in KOTOR? They are battered but still fighting, in KOTOR 2 they are wiped out, just like OT, also the robes and look of the Ravager came stright from the movies, like they did not think any thing changed.

Well, KOTOR 2 was a lot darker because at the time it was obviously meant as the ESB of the KOTOR Trilogy that never was.

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1. There is a Rodian shop keeper on Nar Shadda that talks about how your 'stance' tells her you are a fighter but not finished. She implies that she got in trouble for 'something' involving humans, so make of that what you will.

2. The last planet does count. From what I have been able to find, Obsidian weren't going to change any thing on the Surface of the Planet. It still would have just been those storm beasts and the remote part, meaning if you didn't kill all of them your in trouble. I don't mind Telos but I created two saves, one light-one dark, on the Harbinger just so I could skip the first planet.

3. The PT are still movies. unfortunately

You can consider TOR the third part of KOTOR. The jedi story in that is not a bad way to finish the trilogy.

You can consider TOR the third part of KOTOR. The jedi story in that is not a bad way to finish the trilogy.

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Well, in the sense that a sequel set 300 years after TESB, in which Han's rescued from carbonite by a group of strangers he's never met, with those guys going on to defeat the Emperor while Han, himself, is killed off by another group of strangers he's never met wouldn't be bad way to finish the Star Wars trilogy.... sure.

You can consider TOR the third part of KOTOR. The jedi story in that is not a bad way to finish the trilogy.

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Well, in the sense that a sequel set 300 years after TESB, in which Han's rescued from carbonite by a group of strangers he's never met, with those guys going on to defeat the Emperor while Han, himself, is killed off by another group of strangers he's never met wouldn't be bad way to finish the Star Wars trilogy.... sure.

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Nice summary, Uli.

And of course now they're trying to inject some Shadows of the Empire-type stuff (an inferior variety, I might add) into the whole shebang.

You can consider TOR the third part of KOTOR. The jedi story in that is not a bad way to finish the trilogy.

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Well, in the sense that a sequel set 300 years after TESB, in which Han's rescued from carbonite by a group of strangers he's never met, with those guys going on to defeat the Emperor while Han, himself, is killed off by another group of strangers he's never met wouldn't be bad way to finish the Star Wars trilogy.... sure.