Monthly Archives: May 2016

I really enjoyed this piece by Ian Williams over at Giant Bomb about how Total War: Warhammer fits into the business plans of world-creators Games Workshop. What I especially like about it is how Williams contextualizes the kind of rubber-band relationship that Games Workshop … Continue reading →

Here’s a TappedOut link to a Magic deck that I made for the Shadows Over Innistrad Game Day. It’s called “Butt Company“, and it’s a fun little brew that I came up with when I decided that I didn’t want to buy very … Continue reading →

Damian Sommer has made this strange little machine called Nite Fite. In the tradition of the evolution simulator, Nite Fite gives us four little mages (?) who live in bubbles and constantly swing maces at each other. The ones who die inherit traits … Continue reading →

These are some real freewheeling thoughts about Doctor Sleep. Doctor Sleep is one of those weird books that probably shouldn’t exist. It’s a sequel to The Shining, the source novel of the loved Kubrick film, and it came out nearly forty years after … Continue reading →

The Call of Duty Infinite Warfare trailer was released today. Here are five thoughts about it. 1. The Call of Duty franchise, once it inched away from World War II, has been bathed in paranoia. It’s all Tom Clancy styled nonsense, but it all … Continue reading →