Comentários

Comentado por luizcsilva

Comentários

Comentado por EverGuardian

"The Warlords of Draenor Cinematic was merely a setback! With the aid of Gul'dan, Mannoroth will have his vengeance!"

Comentado por Stabhorn

Let us review Mannoroth's plight, shall we?

Firstly, he was defeated at the Well of Eternity, cast back into the Nether.

Then, he was killed by Grom in Ashenvale, Gorehowl thrust into his chest.

Next, we went back in time and beat him up during the War of the Ancients.

Then, he was killed by Grom on Alternate Draenor, with Gorehowl instead thrust into his skull.

Now, we shall get to kill him yet again in Hellfire Citadel.

Comentado por don1010220

He's alot smaller and thats a lil dissapointing I mean look at Magtheridon he was a HUGE Pit Lord Litterally took the entire room up when fighting him. And Look at Mannoroth you know the HUGE Pit Lord Thrall and Grommash fought to free the Horde, The Pit Lord that enslaved all of the Orcs. You know the 100 FEET TALL PIT LORD! Not some Hogger sized Pit Lord....sorry I'm ranting first time i fought him last night and I was completely Dissapointed.

Comentado por majordomo

Does anybody know if wearing Presas de Mannoroth around this guy causes him to say anything unique?

Comentado por Kanariya

Mannoroth not only has an awesome skeletal reformation animation like Sapphiron, but he also regains his flesh during the fight. Small detail, but quite epic.

Comentado por AliceInAcidland

DKs are very useful in this fight for positioning adds. Grip an Infernal out of melee range and use Garra de Sanguinávido on it. You'll be surprised at how much less damage people will take.

To some, our adventurer's actions may sound like poetry to the ears, to some it's borderline creepy. But as a bonus story, what if I told you on the first visit to Blackwing Descent, our favorite adventurer bared an eerie grin throughout the raid...because inside the trusty backpack lied two heads that failed to make it to the capital all these years...

Comentado por frexima

Comentado por Slapperfish

Comentado por Alahuakbar

Fun fact. If you use the Will of Northrend toy on mannoroth (especially in mythic or when doing the achievement) and happen to get the Vrykul costume, it makes your circle for the Mark of Doom spell cast by his Doom Lord adds noticeably bigger. It also makes your circle for his Gaze of Mannoroth spell larger as well, most likely due to the fact that the Vrykul model used for this toy has a bigger hitbox than the normal player races or costumes do. Depending on when you get the costume it can be a blessing or a curse, since it could allow more people to soak you during Gaze, but it could also require you to move farther if you are targeted by Mark of Doom. So you may want to think about this if you're on Mythic Progress and macro this toy. I ended up keeping it in my CD macro during progression and of the 150+ pulls it took to down him, it never ended up being that much of an issue in my personal experience (I'm a hunter though, so keep that in consideration as well if you don't have many movement CDs).

Relacionado

[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]

Overview
– Players initially face a set of Fel Iron Summoners that call servants of the Legion into Draenor. After their defeat, Gul'dan resurrects Mannoroth. When Mannoroth reaches 65% and 30% health, Gul'dan overcharges the Fel Spires to further empower the pit lord.

Tanks
– During the initial phase, only Doom Lords need to be tanked.Once Mannoroth is resurrected be prepared for[Glaive Combo].When Mannoroth is at full strength, avoid the [Fel Hellstorm].After Gul'dan fully empowers Mannoroth, avoid damage from the [Empowered Fel Hellstorm].

Perscrutador Vil
– Mannoroth unleashes consecutive blasts in quick succession, dealing damage and knocking back enemies hit with Felseeker. The first inflicts 58 in a small radius, then 68 in a medium radius, and finally 97 Fire damage within a large radius of the area.

Perscrutador Vil
– Mannoroth unleashes consecutive blasts in quick succession, dealing damage and knocking back enemies hit with Felseeker. The first inflicts 58 in a small radius, then 68 in a medium radius, and finally 97 Fire damage within a large radius of the area.

Ira de Gul'dan
– Wrath of Gul'dan causes Gripping Shadows on the nearest ally every 1 sec. Each player hit by Gripping Shadows reduces the stack of Wrath of Gul'dan.

Olhar de Mannoroth Potencializado
– Empowered Mannoroth's Gaze horrifies the target for 4 sec, inflicting 155 Shadow damage to enemies within 8 yards, splitting damage to all players when removed and creating a pool of Gazing Shadows whose size is based on the number of enemies that split the Empowered Mannoroth's Gaze.

Perscrutador Vil Potencializado
– Mannoroth unleashes consecutive blasts in quick succession. The first inflicts 58 in a small radius of the area, then 66 in a medium radius, and finally 97 Fire damage within a large radius. The Empowered Felseeker inflicts additional damage to all enemies based on the distance from the point of impact.

Ira de Gul'dan
– Wrath of Gul'dan causes Gripping Shadows on the nearest ally every 1 sec. Each player hit by Gripping Shadows reduces the stack of Wrath of Gul'dan.