Coming to PSN this Week: Braid

This Thursday November 12, Braid descends upon the PlayStation Network. And that means I’m one happy camper. On sheer style alone, Braid is worth shelling out $14.99 in my opinion. But thankfully, it also happens to have some stellar gameplay that revolves around a time-reversing mechanic, which will keep you on your toes as you solve Braid’s numerous puzzles.

Don’t trust me? I connected with Joel DeYoung (you heard from him last week) from Hothead Games via PlayStation Eye, and he takes us through the ins and outs of Braid for PSN. And yes, there’s plenty of in-game HD footage to give you an idea of what you’ll get on Thursday.

I played this on 360 a while back, and the game is excellent. I highly recommend it. It actually feels more at home on the PS3, what with games like Flower and Flow being appreciated, and not the typical FPS.

I never beat it on the 360, so I’ll probably give it a second dip here.

One of the most critically acclaimed XBL games. I’ve been dying for this, Castle Crashers and even Geometry Wars but Super Stardust fills that void just fine.

I can’t wait for Braid, it’s apparently quite an experience. Unfortunately I don’t have PSN funds and I’ve spent too much this fall on games so I don’t know how I’m going to get my hands on Braid *Angry Face*

I felt the same way for a while, especially the notion that we get all the leftovers (I’m talking to you Star Ocean, “sellouts”), but developers will not be any more persuaded to put games like these on the PS3 if no one buys them based on the notion that the game came out on 360 first.

In other words, developers will not be taught a lesson, rather, the lesson they will learn is “well no one buys them on PS3, so why bother?”

a 2d game should be no more than 10 buks..IMO..and if it is to be a 2d game it should have PLENTY of features…including remote play with the PSP and MULTIPLAYER ..like BIONIC COMMANDO REARMED (GREAT CLASSIC 2D GAME). No FEATURES NO BUY..SORRY. besides im sure this game will be on sale VERY SOON. :p

If you think they only look at sales as a whole and not take into consideration the release date of the title, then you are wrong. They would know why sales are poor (if they happen to be)and they have plenty of feedback from customers or potential customers just like this blog. What about all the multi-system owners out there that already bought it on 360, but WOULD have bought it for the PS3 if it came out the same time?

If your theory was correct then we would not be getting Lost Planet 2 and other devs wouldn’t have stayed away from releasing their titles around MW2…becuase of timing.

They WANT to release games on both systems because it increases their profit margin…as shown by this port. With the PS3 increasing their user base, that only makes it more tempting for devs on future offerings.

I think it is great we are getting this game, I will most likely wait for a sale however. I also think we should be getting a demo….just like the other systems it is out for.

Coming to my 360 last year at a discounted price…. THIS GAME. Remote play would have sold it for me at $10. $15 you are just as high as you were when this game was first released. I loved Braid but it wasn’t worth $15

Too bad your opinion differs from most people. The game should either be at a lower price or have added extras. If you wanted people to pay full price for the game without extras then you should’ve released it on the PSN at the same time that it came out on the XBLA.

No extras = no buy. I’d rather save my money for better PSN games.

Speaking of which…When is Spelunker, Blood Bath & Beyond, and Explodemon coming to NA? I haven’t even heard about Explodemon lately and have only seen 1 trailer for it.

No. Absolutely not. In what world does the price for this game make sense? When it first came out more than a damn YEAR AGO, I read an interview with the guy who made it, and even he had wanted it to be less expensive. Now 18 months later, you expect me to pay full price, with NO new content? No.

Sorry; on XBLA, it might be worth it, but THIS is PSN. $15 here gets you a game like Burnout: Paradise. Hell, for less than that you can get PixelJunk Eden or Bionic Commando: ReArmed. PixelJunk Shooter is also right around the corner.

You guys are living fantasies. Drop the price, add new content, and THEN I’ll consider it. Until then, you can tell your story walking.

Game looks really fun. And don’t let the whiners get to you guys, I’m sure the game will be worth every penny. I don’t really game on my PC and don’t have a 360, so I’m just happy that it was made available in the first place at all. Can’t wait until Thursday!

Yeah I was excited for this game but having it later at the same price just seems like a bad move. If you guys were looking to get some hype around this it should be $9.99, then you’ll get some positive word of mouth but otherwise you’re going to lose more than you’ll gain backing and releasing the game at $14.99.

I bought this for $15 when it came out for Mac OS X and beat it, but I’m going to buy it again for $15 on PSN. (I sold my Mac registration code to someone else and deleted the game.) It’s a DAMN good game.

It’s kind of like how Portal messed with space, Braid messes with time. You’ll need to consider puzzles in very different ways.

I think you are preaching to the choir. I get this, but it is certainly not a good enough message to avoid a great game to teach developers to release games on your system, because not ALL developers are looking at this forum and figuring that a large percentage of folks are not buying games out of some sort of loyalty for their system of choice.

I own all three systems, but I have yet to buy Star Ocean on 360 because I feel that Squenix Sold out, but I’m pretty sure that Squenix does not associate the lack of “some sales” with disgruntled fans. In fact, they are still bringing it to PS3, just late in the game, and I might avoid it there too because of the “Too late”.

So I get it, but I don’t think the notion of “not getting it because you didn’t bring it out initially” is enough to suade a company from bringing a game to a system.

The game will release in Europe and in Asia (outside of Japan). We don\’t have release dates for Europe yet unfortunately, as the game is still in submission with Sony Europe and that process is taking longer than expected. Stay tuned.