Senior Product Manager Tom Barclay shows you the major improvements in Flash Professional CC, which has been completely rearchitected to be faster and more reliable. He'll also demonstrate exciting new features like HD video export, a new code edtitor, live drawing and coloring, and enhanced HTML publishing.

Overview: Work faster than ever before with a 64-bit architecture, a new streamlined user interface, and more connected tools. Create HTML content and export high-definition video and audio. Share work directly from within the application.

Get a basic overview of Flash Professional, the tool for web designers, web developers, and animation artists to create mobile applications, games, and character animation. Presented by Justin Seeley. Learn more from full courses at lynda.com.

Learn how to easily convert your Adobe Flash technology–based ads to HTML5 using the Adobe Flash Professional Toolkit for CreateJS. Also join the discussion about upcoming trends and standards in online advertising.Cory Hudson, creative director at AOL, will walk through several real-world examples to demonstrate:• How to use the Toolkit for CreateJS for digital advertising• Selecting the appropriate workflow for your team• Steps for converting entire ads versus converting only library assets• Working directly with EaselJS• How to make HTML5 ads work within specifications geared toward devices running Adobe Flash Player • Tips and tricks that will help you in your day-to-day work

Sr. Product Manager Tom Barclay gives you the first look at the next generation of Adobe Flash Professional, codenamed Hellcat. Its 64-bit architecture makes it faster and more reliable than ever before. Tom also shows you the updated user interface which has been streamlined for better efficiency.

Flash Professional CS6 projects are now compatible with AIR native extensions with the advent of AIR 3.2. In this movie, you'll learn about AIR native extensions, and where to find examples and documentation.

Discover how to deploy AIR applications from within Flash Professional CS6 as "captive runtimes." Captive runtime allows developers to bundle the AIR framework into an AIR application, creating a self-contained entity that eliminates third-party dependency.

Leverage a new extension (available separately) to create interactive HTML5 content by building on core animation and drawing capabilities in Flash Professional. Export as JavaScript to target the CreateJS open source framework.

In this video, you'll get a sneak peak on an exciting HTML5 exporting feature that the Adobe Flash Professional team has been working on. The Toolkit for CreateJS can help smooth the transition from ActionScript development to the JavaScript world.

Learn how you can simplify the creation of immersive experiences that are presented consistently across desktops, smartphones, tablets, and televisions with Adobe Flash Professional CS5.5. Target the latest mobile platforms including Android, BlackBerry, and iOS. Efficiently create content that targets multiple devices, copy and paste layers, and easily adapt artwork for various sizes. Plus use more than 20 new code snippets, including ones optimized for mobile and application development.

Discover specific workflow enhancements available in Adobe Flash Professional CS5.5. This session steps through the process of deploying Flash Professional content on mobile platforms, including Android, BlackBerry, and iOS.

See Adobe Flash Professional developers and designers demonstrate how code and visual assets can be shared and updated across documents to target multiple screens, with ActionScript set up so that the right code is compiled for specific devices. Developers and designers working together in harmony? Yes, it's possible.

Explore what's new for designers and animators in Adobe Flash Professional CS5.5 with Chris Georgenes. He'll take you through the process of creating a short animation while demonstrating techniques the experts use to achieve a fast and efficient workflow.

In this tutorial, Paul Trani demonstrates some of the exciting new features in Flash Professional CS5.5, including resizing content, symbol rasterization, enhanced layer control, shared libraries for multiscreen projects, enhanced code snippet handling, and even publishing directly to Android devices.

In this tutorial, Paul Trani shows you how Flash Professional CS5.5 enables you to easily scale contents of a file when you resize the stage. This is a great capability for anything from banners to mobile projects in which you need to target different dimensions.

Ever wanted even more control when using the Bone tool? In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to pin the tail of inverse kinematics (IK) bones to the stage while posing an armature. Pinning support enables you to isolate armatures for more precise control when posing.

Flash Professional CS5.5 has some great enhancements to speed up any project’s workflow. To illustrate these new features, Paul Trani takes you through a workflow from creating a new document, to using the enhanced code snippets panel and the ever more valuable Project panel, to ultimately publishing your project to multiple formats and devices.

Maintaining a consistent look and feel between projects can be a tedious process. That has changed with Flash Professional CS5.5 shared libraries. Paul Trani highlights this time-saving feature, which enables you to easily update assets across multiple FLAs.

Mobile devices can have a hard time processing complex vector graphics. With Flash Professional CS5.5 you now have the ability to export complex vector graphics as an easier-to-process bitmap while still retaining the graphic in vector format in Flash Pro. Paul Trani takes you through this process and shows you how to cache vector graphics as bitmap images.

With new phones and tablets appearing almost daily, how can you keep up with all the different screen sizes while maintaining an efficient workflow? In this tutorial, Paul Trani demonstrates how to use Flash Professional CS5.5 to efficiently target multiple screens using the Project panel, enhanced code snippets, and new publish settings.

Contrary to popular belief, Flash can publish apps for iOS devices such as the iPhone, iPod, and iPad. In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to create and publish an app for the iPad that uses the accelerometer and saves images to the camera roll.

Flash Pro and Flash Builder have always worked well together, and now they even have a unified Project file format. In this tutorial, Paul Trani shows that changes made in Flash Builder appear in the enhanced Project panel in Flash Professional CS5.5, and vice versa.

Flash Professional has long been a friend to designers, but it can be hard to figure out where to begin. In this tutorial, Paul Trani shows you how you can use Photoshop in conjunction with Flash Pro to create a design, add animation to it, and even publish a Flash project complete with interactivity, all in less than 10 minutes.

If you’re a web designer looking for a better understanding of Flash Professional, then this is the place to start. Using some basic graphics, Paul Trani shows you the fundamentals of programming in ActionScript in the context of a real-world project that is optimized for the web.

In this tutorial, Paul Trani takes you through the enhanced code snippets panel in Flash Professional CS5.5. With great new capabilities for those new to ActionScript, this enhanced panel helps you quickly understand and use code snippets as well as save your own custom code snippets for future use.

Using the Bone tool in Flash Professional to link objects together, you can easily make and control advanced animations, such as a character running or a chain with movable links that falls with natural grace. Watch as Paul Trani tackles that case in particular in this tutorial.

In this video, Doug opens up a new topic for developers working in Flash Professional CS5. He defines what object-oriented programming means, and explains the role that classes play in an object’s behavior.

Get helpful guidelines, tips, and tricks for making your content accessible using Adobe Flash Professional authoring tools. Learn how designers and developers deliver interactive experiences and accessible video using Adobe tools and techniques.

Come learn how to use FlexUnit 4 with Adobe Flash Professional CS5 and take advantage of unit and integration testing to help you write higher quality code. If you are a Flash ActionScript developer who spends a significant amount of time in Flash Professional and have concerns about your code quality and stability, then you will want to learn about FlexUnit 4.

Join artist and interactive designer, Erik Natzke, for a showcase of his creative work. He'll share insights on how he fuses creativity and technology while working with Adobe Flash Professional and other tools.

Learn about all the new features and workflows in Flash Professional CS5, including a new text engine, the code snippets panel, XML-based FLA's, Adobe Flash Builder integration, Spring for Bones, video improvements, deco drawing tools, and the ability to publish mobile devices.

Over the course of this series, instructor Paul Trani will show you how to build an Adobe Flash professional CS5 project from the ground up. In this episode, you’ll learn how to set up your first Flash file--and your workspace--for maximum efficiency.

Join trainer Paul Trani as he shows off new features in Flash Professional CS5's Actionscript editor. Features like custom class code hinting and code completion, as well as automatic writing of the import statement for libraries will help streamline your workflow.

In this episode, trainer Paul Trani shows off one of his favorite features in Flash Professional CS5: Actionscript Code Snippets. He'll show you how to use and modify existing snippets to quickly add functionality to your project, as well as creating and saving your own snippets for later use.

Whether you work as an individual or in a collaborative group setting, trainer Paul Trani will show how you can enhance your workflow by saving your Flash Professional CS5 project to an uncompressed .xfl document.

In this episode, trainer Paul Trani will show you how you can start developing for mobile devices using the very powerful Device Central CS5 as well as taking advantage of device specific capabilities like the accelerometer and gestures available in Flash Professional CS5.

Learn the Top 3 Features of Flash Professional CS5. Includes the Flash Text Engine, new Text Layout Panels, iPhone App Development, streamlined workflow with FXG support and the ability to import between the Flash tools, Photoshop and Illustrator. (We know that sounds like more than 3)

Come learn about the latest developments in cross-product coding workflows between Flash Builder 4 and Flash Professional. See the new coding improvements in Flash Professional and hear about the team's plans for making development easier in the future.

See how the integration between After Effects and Flash Professional opens up new creative options that enable advanced interactivity, contextual advertising, and more. Learn how to turn After Effects keyframes and markers into cue points and more.

Join Lee Brimelow as he discusses in depth some of the expressive design and animation features of Flash CS4 Professional that give designers and developers amazing new capabilities to create compelling web experiences.

Join Michael Ninness as he explores the integration between InDesign CS4, a best-in-class layout tool for print media, and Flash CS4 Professional, the tool of choice for creating and delivering interactive content.

Join Andrew Kirkpatrick as he shows us how to build accessible content in Flash CS4 Professional. Hear product experts explain how to use best practices and techniques to help you build accessible video players, user interfaces, and more.

Join Paul Trani as he shows us how to take the graphics you create in Photoshop CS4 or Illustrator CS4 into Flash CS4 Professional in order to quickly and easily bring them to life with compelling animation.