You can not really compare an original xbox to the state of the 360 but the thing that unites them all (or at least should do) is that there needs to be a way to detect that someone is doing something that is not within the agreement for live... owing to the methods used detection is/was fairly easy for the original xbox (hacked kernels and the like) while the 360 is decidedly harder (we bypass the authentication at a drive level which is the only level at which it is checked) or we would all be banned.

Again nobody knows the exact methods of banning but we strongly suspect it has to do with bad copies of games; why good dumping/sources are suggested along with checking.

The other side of it is nobody has had the information on just running copied originals (why would you when an original xbox is so easy to mod and better for original xbox games) and given it is a feature of some 360s to run games why would anyone get banned for it when doing it on the level?

You can not really compare an original xbox to the state of the 360 but the thing that unites them all (or at least should do) is that there needs to be a way to detect that someone is doing something that is not within the agreement for live... owing to the methods used detection is/was fairly easy for the original xbox (hacked kernels and the like) while the 360 is decidedly harder (we bypass the authentication at a drive level which is the only level at which it is checked) or we would all be banned.

Again nobody knows the exact methods of banning but we strongly suspect it has to do with bad copies of games; why good dumping/sources are suggested along with checking.

The other side of it is nobody has had the information on just running copied originals (why would you when an original xbox is so easy to mod and better for original xbox games) and given it is a feature of some 360s to run games why would anyone get banned for it when doing it on the level?

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Well, to answer your question why someone would play a backup of an xbox 1 game. It could be any number of reasons really.
In my case it's a matter of space. Or better yet, a lack of.
It's already too cluttered around my tv as it is, with cables and such. Another xbox would only make it worse.

Also, some people might not have an original xbox and don't feel like spending extra cash on one just to play 1 or 2 games. But I understand what you're saying and it probably would be a whole lot easier to just set up the original xbox.

But to get back on topic, what you said is indeed true. There's probably not a single 360 out there that has solely played xbox original copies which makes it hard to tell if any has gotten banned because of that.
However, maybe some people here may have played numerous xbox original copies on their 360 without getting banned. This might be nice to know.
And perhaps someone has some other info on how stealth and safe xbox original backups (that have been made "360 compatible") are.

I'm not quite sure how the bans were done in the days of the original xbox but wasn't there any kind of stealth protection?
Really just worried about the backups that have been made compatible with the 360, as it makes them larger to fit a DL DVD. Why this is, I just don't know.

Seems to me it changes the ISO, making it larger thus changing it. As far as I've heard, changing any ISO and playing that will result in a ban.
But apparently the ISO gets patched as well, not sure how this is done either.

Anyway, I'll just go back to my dark thoughts about XBL bans. If anyone has any light to shed on this matter, it would be much appreciated.

And thank you FAST, for your informative and elaborate reply and explanation.

I'm not quite sure how the bans were done in the days of the original xbox but wasn't there any kind of stealth protection?

Original xbox used a hacked bios, easy to detect, live picked it up and ban. That's why chips and softmods could be switched on and off. They also paired up the hdd, first drive you went on live with got matched to the box, change hdd after that and go on live=ban. Nothing to do with the games on the original xbox.

QUOTE(The_Hulkster @ Aug 31 2009, 05:14 PM) Really just worried about the backups that have been made compatible with the 360, as it makes them larger to fit a DL DVD. Why this is, I just don't know.
Seems to me it changes the ISO, making it larger thus changing it. As far as I've heard, changing any ISO and playing that will result in a ban.
But apparently the ISO gets patched as well, not sure how this is done either.

Click to expand...

It's not changing it, it's putting back what was missing. All xbox games are dvd9 (just like the 360), just the majority were small enough to fit dvd5. Original xbox didn't have a need for the discs to be 1:1, you just pulled the game data off the disc, made your iso and burnt it (or stuck on the hdd), no need for it to match the original. Of course doing this lost all the stuff you need for it to run on ixtreme (ss, padding etc), rebuilding them just attempts to put it all back.

If you use a kreon drive or a flashed 360 drive to rip an original xbox game with xbox backup creator, you'll end up with a dual layer sized image, as that's what the games originally are. A lot of the 360 compatible games you see about will have been ripped like this as it's just easier than messing around rebuilding old images.