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[QUOTE="LOOT, post: 1591792, member: 21459"]It's much more bullet hell than Binding of Isaac, but I'd say you don't need as much luck and more about positioning [/QUOTE]

Honestly you could go thru issac all the way to ???/The Lamb with very few items if you know the attack patterns of the enemies and the like. Luck definitely plays a factor but your skill makes all the difference in the world.

Source: Beaten all bosses on all characters in normal mode, and most of the hard mode ones as well outside of a few Hush and Mega Satan runs.

"whether you have or have no wealth, the system might fail you, but don't fail yourself" - GET BETTER - dan le sac Vs Scroobius Pip

Working on Darkest Dungeon and debating which of the other games I got from GoG's summer sale to start. DD was initially very fun, but I'm getting a "our numbers are bigger now, so you lose" feel from the level 3+ missions. Hopefully I'm just doing something wrong.

I was also amazed and disappointed to discover that the laptop I'm stuck with until August is somehow unable to run Oxenfree above 20 FPS even at minimum settings 1024x768.

Got This War of Mine during the Steam sale, which somewhat doesn't suck for a change, aside from the whole you need to approve every 7 cent trade on an app debacle. Really enjoying the game, though I'm not sure if I'll end up being dragged down by all the whining about not wanting to kill and steal from people who keep trying to kill and steal from me.

It was fun for an hour or two, but it didn't seem like the strategy went any deeper than "connect everything to everything multiple times." Also had a bunch of issues with really arbitrary station volumes, glitched cargo types, and trains driving backwards.

Finally beat FTL after three years and 143 failed attempts. Victory laps ensued.

Started up Civ III again and I'm hoping it'll last me for these last few days of being stuck on my laptop. Wouldn't be surprised if this it's my 144th game of this as well, but it's still fun if you keep the difficulty low enough that AI defenders don't take 30 units to kill.