Afternoon Update - December 6th 2013

It’s been a long three weeks and while we had to shift gears a bit on a few items (especially me, as our forum Founders can attest), it was a very productive Sprint. The engineers went through a huge block of scheduled code reviews and that took up a bit of time. The reviews come up mostly peachy keen but they did take away some time from actual coding. Still, it was more than worthwhile and as always, it means <cue music from the Six Million Dollar Man> we can rebuild our code, better, faster and stronger! ☺ Besides the usual suspects, we did have some bonus items too! The full update can be found on our website here. And away we go:

Begin work on “kill spam” for January’s opening of IT. Completed - continues next sprint.

Completed Valkyrie combat animations. Completed.

Complete Animation editor weapon targeting test case. Completed.

Create new intro video for future website use. First pass completed.

Continued armor concepting. Completed.

Second pass Valkyrie textures. Miss - Refocused on new website art.

New art work for future website use. Completed.

Test vfx for January playtest. Miss.

Re-skin St’rm to new rig. Completed.

Create new renders of races/classes for future website use. Completed.

Begin work on high res Luchorpan model. Completed.

Second pass environment for January playtest. Completed.

Website design work and oversight. Completed.

Prep first survey for all Founders. Note: We tested the survey system this week with our IT testers and it worked fine. FYI, the IT folks that didn’t respond to this survey, you need to do so. Responding to surveys is part of being an IT tester. Decided not to do this based on feedback on forums.

Second pass archery vision doc. Miss - Pushed back to focus on new tiers based on founder feedback.

Comments

Where to start. Unfortunately I have not been keeping up with the developers story line. I am having problems understanding a progression. from a three way conflict between a post catastrophe Arthurian, Viking and Elven realm from what I have seen lately. Why do we have an undead class like Banshee as a character class. It seems to be a product of a singular horrible event rather than a legitimate common story line for a class development. Why do we now have Kzinti or whatever the big cats are. Is Larry Niven one of the developers? I was excited about the game on onset but perhaps the developers need to take their Lithium so they can stay focused and avoid making this a Pokemon unchained.

Geez, I hate being a tech dummy! I don't understand what most of this update means. But, I'm excited reading it! I can't believe it's December. Momentum is picking up and before you know it, we'll be playing the beta (I mean us goobs that aren't the IT test types that know the difference between a server reference structure and a weapon targeting implementation:)

I feel like the little kid that sees Santa in the mall for the first time and is in awe because all the kids are lined up, but I don't have the slightest idea what's going on. Thanks for the update :)

Your talking about a test survey you did with the IT tester and you say we have to fill it as part of our job as IT tester, but where is that survey. I havent seen any notification on the forum and i did not receive any e-mail either. I've got IT and would like to participate, but cant find it. I'm not usually very active on forum, so i may have miss something.