Return to form this one. Really enjoyed the campaign and it seemed to take the refined features from RE 5 and 6 and use them in a setting/atmosphere more akin to 4. Gave you just enough ammo to get the job done but not enough to make you comfortable at any time. Proper survival horror. Raid mode seems like a decent addition too, quite deep from the little bit I've played. Great game IMO.
9/10

Not a bad little platformer with a darkly humorous setting and some neat puzzles. A bit too much traipsing all over the levels and some obscure "try every item with everything" sections bring it down a bit. Had no real urge to play it with all the characters.

It's like the developers knew they had a perfect game, so conspired to taint it as much as they could. Ridiculous, borderline offensive, story, that feels like it was written by an obnoxious sixth-former; an obtrusive interface that kills immersion and forces you to wade through menus; some very frustrating check-pointing, ludicrously irritating characters and dire boss sections.

And yet, there was barely a moment when I wasn't enjoying myself. There is content galore, the spontaneous gameplay scenarios are endless and unpredictable; who knew combining pirates, mercenaries and a tropical islands worth of wildlife would throw up such hilarious encounters? Most importantly though, it plays really well, the shooting is great, you are able to negotiate the environment with ease, the take-downs are super satisfying, and there is a heap of stuff to unlock. The island is packed full of places to explore; the tombs are more satisfying than the Tomb Raider reboot, and poking around usually reveals something interesting, or at least rewards you with a nice view.

I completed on about 75% and there is still an outpost to take down, and a load of side-quests, hunting missions, assassinations etc.

So yeah, up there with the best console games of this generation, for me. Bring on The Last Of Us.

I don't remember buying this so it must have been a PS+ download. Anyway, a half decent game which I enjoyed playing. What was going on story wise I've no idea as I started the game months ago and decided to complete it today before my +sub runs out.

Got a new PS+ code ready to go but I'm not going to activate it until something comes up that I want to try playing and I've completed some of the back log

+ Really cool art style
+ Great atmosphere
+ Nice soundtrack
+ Tricky puzzles, but on the whole not too difficult. I only got stuck a couple of times

- It lets you progrss up to a point without needing to complete every puzzle, but you do need to do every puzzle to complete the game, which led to a lot of back-tracking at the end for me, which kind of killed the momentum a bit.

9/10 - One of the best games I've played this year. About the right length too at 4 hours.

A good game overall but parts of it felt quite padded. The gunplay is better than other entries in the series but at the cost of RPG elements. The characters are well realized though and despite lacking urgency ("sure, I'll go search a distant star system for your sister...even though the reapers are looking in my window) the story is good...that ending though. Yikes.

DarkSpaceDS wrote:
@Reacher I'm not gonna waste my money just to get stuck on a big boss. Maybe when its on sale.

@Gunzberg Its not the fact that its possible to do but the fact its there. I just don't like things like that in otherwise decent games. So many great games ruined by just a bad part which ruins the entire game.

Edited by DarkSpaceDS at 15:28:03 09-06-2013

I'd definitely recommend picking it up on sale. I've put about 3-4 hours into Gunslinger so far and only spent about 10 minutes on boss battles (only 5 mins of which were spent on the Gatling gun boss). They really don't spoil an excellent game.

Late to the party on this, and after about 30 hours of varying quality I'm done. Really liked the final act, not just for how the story develops and the missions themselves, but also the location of West Elizabeth with its forest and snowy mountainous areas. The game took its sweet time getting there but it was worth it. I'd already known about what happens at the end, but the post-end bit took me by surprise and was very nicely done.

I've got loads of complaints about the story, the characters you come across and the repetitive nature of most of the missions, as well as the clunky controls, but I'm sure that's all been done to death. The game does a hell of a lot right, not least the fantastic world, its wildlife and all the sidequests / mini-games - many of the Stranger tasks were more memorable than the main missions, imo, and treasure-hunting in particular was fantastic. I'll definitely miss the world, think I'll polish off some of the challenges before riding off into the sunset and putting it to bed - although it won't quite be the same without you-know-who.

Looking forward to trying Undead Nightmare, too - I've always felt the whole zombie outbreak shtick would work really well in this setting.

I'm going to steer clear of anything that could spoil this, but I played through this in numerous sittings totalling around 16 hours, and it was magnificent from start to finish.

Varied gameplay, lots of tension, great combat and stealth, brilliant (and believable) characterisations, in fact everything from scripting to sound was perfect.

Not since Heavy Rain have I played a game that got under my skin, and affected me emotionally as much as TLOU (though this is a far different beast to Heavy Rain).

It's a very mature game (but not in an overt way) that's not trying to do anything other than tell a good story, and allow you to have as much 'fun' as possible. (it's a gritty game, and is nerve-racking in places, but it still knows it is a game and doesn't try to stop you enjoying the ride).

Also, the multiplayer is very well implemented and is great fun.

4v4 maps which takes the game settings, factions and crafting and lets you duke it out for supremacy - lots of fun to be had. Teamwork is key though!!

This has definitely become my game of the generation, and is worth more than a mere 10/10 in my eyes

Just finished Telltale's The Walking Dead after giving it a wide berth because I'm tight-fisted when it comes to money. Ho-ly crap! What a game. Other 'moral choice' games can learn a lot from this. I was totally hooked, had me blubbering like a 4 year old at bedtime towards the end.