SIGGRAPH talk on UNIGINE rendering techniques

We are willing to share unique and successful experience we gained over the years of UNIGINE engine development. We've accumulated it in a SIGGRAPH talk about a flexible combined (forward and deferred) renderer available on a broad range of platforms, from mobile devices to high-end PCs: "UNIGINE Engine Render: Flexible Cross-API Technologies" (Los Angeles Convention Center, West Hall B).