Exercise files

If you are a premium member of the lynda.com Online Training Library, youhave access to the entire sets of exercise files used throughout this course.These are located in the Exercise Files folder, which, as you cansee here, has, for our convenience sake, been placed on the desktop.You can, of course, feel free to placethis folder and its files anywhere you like.There are start scenes to go along with most of the movies inthis course, these residing in subfolders located inside the 3ds Max Project folder.

Each subfolder being named according to its corresponding chapter.It isn't, of course, in any way essential that you make use ofthese files in order to follow along with and benefit from this course.You can quite easily make use of your own scene files, should you want or need to.If you are a monthly or annual subscriber to lynda.com,you don't have access to the exercise files themselves, butagain, you will be able to quite happily work throughthis course using 3ds Max scene files of your own.

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Author

Released

3/31/2014

The Cloth system in 3ds Max allows you to create realistic garments and fabrics, from T-shirts to tablecloths. This course, from author Joel Bradley, provides a deep dive into cloth simulation in 3ds Max, giving you the information you need to tackle your own project. Joel examines the effect of scale on cloth behavior, the impact different mesh subdivision types can make on your model, and the function and options behind the Cloth modifier, the heart of the Cloth system. He also shows how to set up and control behaviors like bend and curve, U and V Stretch, Density, Thickness, and Friction. Plus, discover how to work with groups and constraints and create effects like wet cloth and tearable cloth.

This course was created and produced by Joel Bradley. We are honored to host this content in our library.