Read our easy to follow Skill Development Guide to make this leader of rogue assassins feared on the battlefield.

Level 1: Cross Slash lvl 1

Level 2: Power Strike lvl 1

Level 3: Cross Slash lvl 2

Level 4: Power Strike lvl 2

Level 5: Cross Slash lvl 3

Level 6: Scorpion Sting lvl 1

Level 7: Cross Slash lvl 4 (maxed)

Level 8: Power Strike lvl 3

Level 9: Scorpion Sting lvl 2

Level 10: Power Strike lvl 4 (maxed)

Level 11: One Hit One Kill lvl 1

Level 12: Scorpion Sting lvl 3 (maxed)

Level 13: One Hit One Kill lvl 2

Level 14: One Hit One Kill lvl 3

Level 15 (maxed): One Hit One Kill lvl 4 (maxed)

Skill Combinations For PVP, Strategy

Attacking Strategy I (level 5 & below)

Use Power Strike to get beside the enemy Hero.

Use Cross Slash.

Finish enemy Hero with Normal Attacks.

Power Strike > Cross Slash > Normal Attacks

Attacking Strategy II (level 6 & above)

Use Power Strike to get beside the enemy Hero.

Use Cross Slash.

Use Scorpion Sting.

Finish enemy Hero with Normal Attacks.

Power Strike > Cross Slash > Normal Attacks

Recommended Items

Boots of Haste

Squire's Patience

Face Breaker

The Wings of Paradise

Jade Axe

Akhan Saber

Divinity Sword

Iron Claymore

Watcher's Whisper

Blessed Bracers

Boots of Haste are cheap and can be bought at the start of the match, the extra speed they provide will get you around the map faster and run down enemy Heroes.

Squire's Patience can be bought at the start of the match and gives a slight damage and HP boost that will give you a slight edge over enemy Heroes that don't buy items at the start.

Face Breakers will give you a damage boost.

The Wings of Paradise provide an attack speed boost which means even more damage.

Jade Axe is available as an upgrade to Face Breaker, it will help you pierce the enemy's defence so you can hit harder.

Akhan Saber will help you gain some HP every time you attack. It will help you stay out longer and need to return to the Life Well less often. It also gives you an advantage over other players without life steal attacks.

Divinity Sword is available as an upgrade to the Akhan Saber, it gives you more Life Steal than Akhan Saber and also provides a nice chance to stun the enemy. Combining the Stun from the Divinity Sword with the Attack Speed of The Wings of Paradise, you'll be stunning enemy Heroes very often giving you a large advantage in any fight as stunned enemies cannot heal, move or attack.

Iron Claymore will give you a large damage boost and combined with the attack speed of the Wings Of Paradise means you'll be doing lots of damage, fast.

Watcher's Whisper are available as an upgrade to the Wings Of Paradise, it gives an even faster attack speed and provides a chance of slowing the enemy.

Blessed Bracers are available as an upgrade to the Iron Claymore, it provides a slight damage increase and gives you some extra HP.

With this item combination of speed, damage boosts, life steal, stunning and slowing attacks, Savaer will bring down enemy players in seconds. This item combination is also ideal against towers and hordes of enemy soldiers.

Item Purchase Strategy

Buy 1 Boots of Haste before match starts.

Buy 1 Squire's Patience before match starts.

Buy 1 Face Breaker.

Buy 1 Face Breaker.

Upgrade 2 Face Breakers to 1 Jade Axe.

Buy 1 The Wings of Paradise.

Buy 1 Akhan Saber.

Upgrade 1 Akhan Saber to Divinity Sword.

Buy 1 Iron Claymore.

Upgrade 1 The Wings of Paradise to Watcher's Whisper.

Upgrade 1 Iron Claymore to Blessed Bracers.

We have found this strategy to be the most effective as it maintains a balance of attack speed, damage, life steal, stuns and slows while maximising the limited gold that is available.

At step 8, many Heroes will be able to solo Gjuha Of The Cold Team and have enough HP left to immediately go on the attack without heading back to the Life Well to heal. Killing Gjuha gives every player on your team 300 gold and gives you a HP, MP and Attack boost for 2 minutes.

10 comments:

Yup! We've tried using the boots, they really do help movement speed a lot. They're great for running down enemy Heroes and getting back to the fight quickly.

I have a high attack speed and damage fetish tho', so I generally skip the boots for the assassin as his power strike is usually sufficient to help me close with the enemy Hero. But I can see how the boots could be really useful! =)

I've created a post that include's your tip on the boots in the link below!

Hi mctui, we tried maxing Savaer's passive first to test how often his passive actually hits and how effective it can be. Even with The Wings of Paradise to boost his attack speed (as we thought higher lvl passive + more hits=more chance to be "marked") we felt that One Hit One Kill marked the enemy Hero rather late into a 1 v 1 fight or sometimes not at all. In some 2 v 1 fights the enemy was dead before he could be marked.

We like to max Cross Slash at level 7, with 2 points in Power Strike and 1 in Scorpion Sting. Assuming the 2 points from Power Strike are moved to the passive you'll do an extra 70 damage from the passive when you use Cross Slash. But you'll lose the 110 damage from Power Strike.

If you move 1 point from Power Strike to the passive you will gain 40 damage from the passive when you use Cross Slash and the damage for Power Strike stays the same if you use it after the enemy has been marked(if you use it before mark you'll lose 40 damage which evens out the 40 damage gained from Cross Slash + Passive). Using the Passive forces you to use Power Strike after the mark comes in effect which we feel might be counterproductive.

With the long range of Power Strike that outdistances many enemies' skills and Normal Attacks, we often use it to close with the enemy Hero. If used as a closing skill the passive doesn't have a chance to add damage to Power Strike. If not used as a closing skill, using Power Strike can be quite risky. It takes awhile to activate as Savaer pauses for a moment before jumping into the air. During the whole animation enemies can still target and attack Savaer, although you'll get an extra 130 damage from the passive(assuming you max Power Strike and Passive), the damage that you take while activating the skill in our experience tends to be more than that.

The heal from the Ultimate + Passive is really nice, however in our tests it was really difficult to mark anyone.

The slow from Passive is rather little (10% if I'm not mistaken) which still allows the enemy to run back to a friendly tower or Hero.

What skill combination do you normally use? We're always looking to try new strategies!