OLIVER & SPIKE: DIMENSION JUMPERS

Tønsberg (Norway) – January 30, 2012 – Since
May 2010, Rock Pocket Games has been working on developing
Oliver&Spike: Dimension Jumpers, an episodic adventure and
problem solving game, which will be available for PC, Mac and
Console. Additionally, there will be mini-games available for your
android and apple devices.

“We are trying to create a unique experience for the
players, which is not only linked to one platform or one
media,” says Natascha Röösli from Rock Pocket
Games.

“It’s also important to us, that there is a
focus on creative problem solving, thinking outside the box and
that there are several different options available to drive the
story along.”

The team is currently finishing up work for a limited, playable
prototype of a show-case episode, to be shown in San Francisco in
March for both GDC and Game Connection.

“The characters and the world are very important. We are
spending a lot of time fleshing them out and creating concept art
through our talented art team,” says Natascha. “We
share our progress and workflow on our
Oliver&Spike Development Blo
g with everyone who is interested in
following”.

THE GAMEPLAY – WHAT’S SPECIAL

Problem solving and storytelling are lifted to a whole new level
as you have to think outside of the box and use your unique
dimension jumper abilities to advance through the storyline and
overcome obstacles. Not only will you have the option to switch to
another version (dimension) of the current area you are in, with
different physical laws, you also have the power to switch to and
explore completely different universes (cluster).

“There is not only one world but several to discover and
several of those locations, again, have different layers and
alternate dimensions with different rules. Switching from your
normal familiar dimension might end up in a Jell-O version of the
same environment, enabling you to get around an enemy or obstacle
you couldn’t have gotten around in the “normal”
location”, says Ivan Moen.

The unique Dimension Jumper backdrop however is not the only
interesting detail on your journey to help Oliver discover his
past, his future and everything linked to his destiny. Exploring
the worlds or meeting the interesting characters inhabiting those
worlds is going to be a treat for itself but Rock Pocket Games has
additional ideas for the actual gameplay:

“We know that parents like to play with their kids, IF
they have time. That’s the reason we are playing with the
idea to have the option to play both, Oliver and Spike,
alternatively, by switching between the two yourself or to enlist
the help of a friend or family member if you do not want to play
alone. We have to see if this is something that will work both
technically and gameplay wise. Hopefully we will be able to recruit
the help of interested testers during further development and get
feedback on our ideas,” Natascha explains.

Take these engaging gameplay features and imagine a puzzle and
adventure game with unique graphics and quirky characters and you
have: Oliver&Spike: Dimension Jumpers.

Last but certainly not least: Rock Pocket Games will release
exclusive Comic panels to get you involved and familiar with Oliver
and Spike before you meet them in the actual game. Episode
one of the comic will be available on the first of February 2012 on
the
Oliver&Spike Development Blog.

ABOUT ROCK POCKET GAMES

Rock Pocket Games is an independent game development studio,
which started creating games in 2008 and is situated in
Tønsberg, Norway. Not only has the company developed very
successful iPhone games such as the App of the Week game “The
Package”, their portfolio also includes a wide range of
different game genres such as Children Games, Platform Games,
Casual Family Games, FPS games, as well as Interactive Songbooks.
Rock Pocket Games develops for PC/Mac, iOS, Android, Consoles and
browser.

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