Android: Netrunner - Chrome City

Android: Netrunner - Chrome City

This is an expansion and cannot be played alone!

Game Description

From the publisher:

Lopez is part of a fast-growing community in Chrome City and across the West Coast. They call themselves chromeheads, and they wear their implants as fashion accessories.

Function breeds fashion in Chrome City, the third Data Pack in the SanSan Cycle for Android: Netrunner! Sixty new cards (three copies each of twenty individual cards) introduce players to the northern SanSan borough of Chrome City. Here, among the sketchy chop shops planted in the shadow of Haas-Bioroid's genetics division, a growing community of chromeheads have begun to transform cybernetics into fashion statements.

If the surgery's good, the latest cybernetics don't just make you trendy; they also make you smarter, stronger, and more resilient. But a bad chopper's just as likely to cause you irreparable brain damage as outfit you for the runways. Accordingly, Chrome City and its cybernetic hardware introduce a volatile mixture of risks and rewards, many of which are centered around protecting or damaging the Runner's brain.

Ticket to Ride: Rails & Sails

Ticket to Ride: Rails & Sails takes the familiar gameplay of Ticket to Ride and expands it across the globe — which means that you'll be moving across water, of course, and that's where the sails come in.

Ticket to Ride: Rails & Sails puts a few twists on the TtR formula, starting with split card decks of trains and ships (with all of the wild cards going in the train deck). Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from whichever deck you like. (Shuffle the card types separately to form new decks when needed.)

Similarly, players choose their own mix of train and ship tokens at the start of the game. To claim a train route (rectangular spaces), you must play train cards (or wilds) and cover those spaces with train tokens, and to claim a ship route (oval spaces), you must play ship cards (or wilds) and cover those spaces with ship tokens. Ship cards depict one or two ships on them, and when you play a double-ship card, you can cover one or two ship spaces. You can take an action during play to swap train tokens for ships (or vice versa), and you lose one point for each token you swap.

Hero Realms: Character Pack – Thief

Play Hero Realms as a Thief! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.