It's not that easy to sell a slightly better toolset all over again, since a ton of people will just stay on the old version, especially on the PC where all the mods have already made Minecraft a hundred times better than anything MS can cook up.

Cooking from scratch can actually get stupid expensive. I've made relatively simple dishes that easily end up with a food cost rivaling the price of a meal at a restaurant. I use a simple salsa recipe (roma tomato, green onion, garlic, salt, lime juice, cilantro, hot sauce) that costs significantly more than simply buying a jar of Pace.

It would be interesting to see what a Minecraft would look like with heaps of money thrown at it. As a concept, I like it. As a perpetually unfinished and ugly product without objective, I have no interest in actually playing it.

No developer or publisher on the planet gives a shit whether somebody finds their game offensive, all they want is for people to buy it. It's only an issue with the ESRB, and they aren't to the point of saddling a title with "AO for crude humor, drug reference and gross protagonist misogyny".

A rant on some bleeding heart's blog isn't going to override market forces.

News media has an obligation to accurately report content and provide context. The Fourth Estate is critical to functional democracy. Knowing whether The Sims 4 is good or not without playing it oneself? Not so much.

In that way, it perfectly fits "gamergate," which in the grand scheme, is extremely trivial, but matters to the people it matters to (duh.)

I don't know to whom it matters. I'm as hardcore a "gamer" as any and I really could not care less about ANY of this shit. I've always known reviews could only be taken with a grain of salt, and somebody somewhere has always found video games offensive. Maybe so many people are talking about it because games have been shit lately and they're all as bored as I am.

Beamer wrote on Sep 8, 2014, 14:09:It will never, ever happen. Because there are only two things to write about in games:1) PR. 99% of news comes directly from the studios themselves. There isn't much reporting to do here2) Editorials, including reviews. Still, not much room to do anything here, either

I don't get why you think there's any difference at all between movies and video games as far as journalism. People enter into journalism because a) they like to write and b) they have a passion about something. That's why magazines like Knitting Monthly exist.

Having a good time playing with Helf. Got my Dual Shock 4 going and throw the game up on The Big Screen. Performance on my middling system is sluggish but not awful. Had one crash during ~10 hours, not noticing any real bugs either. Biggest issue is the default difficulty is waaayyyyyyyyyyyyyyyyyyy too easy.

I'd not played for a couple months waiting for 2.1.0, but after this shit, I'm completely done with D3. Having a game that doesn't "begin" until level 70 is monumentally fucking stupid, the worst of a laundry list of horrible design decisions carried over from fucking MMO Design 101.

SlimRam wrote on Sep 4, 2014, 10:07:I'm not quite sure I understand the strategy for this? By Crytek's own proclamation they lose money every time they released their titles to PC due to piracy. So, is it really such a wise idea to release a game that is in such demand that they could possibly lose maybe two to three hundred in sales to piracy off of this title versus the 40 to 50 copies sold legitimately?

They are/were under the impression PC sales cannibalized console sales. This isn't an issue with a game that was released, only to consoles, months ago. The cost of porting to PC is largely negligible depending on the engine, especially to a dev studio with a lot of experience in PC games. So virtually any sales will help at this point.

From a management standpoint, they can only be trying to salvage whatever they can from Ryse. It was a catastrophic failure into which they dumped a lot of money, and nobody wants to just COMPLETELY write off such an investment.

Cutter wrote on Sep 2, 2014, 16:19:“We should do away with the absolutely specious notion that everybody has to earn a living. It is a fact today that one in ten thousand of us can make a technological breakthrough capable of supporting all the rest. The youth of today are absolutely right in recognizing this nonsense of earning a living. We keep inventing jobs because of this false idea that everybody has to be employed at some kind of drudgery because, according to Malthusian Darwinian theory he must justify his right to exist. So we have inspectors of inspectors and people making instruments for inspectors to inspect inspectors. The true business of people should be to go back to school and think about whatever it was they were thinking about before somebody came along and told them they had to earn a living.”