Night's Watch.Stealth. After Benjen Stark is killed, all players must shuffle their dead piles back into their decks.

1

x

Castle Black (WotN)

Number: 15

Rarity: F

Type: Location

House: Neutral

Gold Cost: 2

Traits: The North

Card text:

Response: After you play a Night's Watch character from your hand, reduce the cost of the next Night's Watch character you play this phase by 1

3

x

Dark Prophecy (KotStorm)

Number: 37

Rarity: F

Type: Event

House: Baratheon

Card text:

House Baratheon only. Response: After you win dominance or after you win a Power challenge, reveal the top 5 cards of an opponent's deck, discard 1 of the cards, and put the rest on the top of the deck in any order.

3

x

Defenders of the North War (AKitN)

Number: 93

Rarity: F

Type: Character

House: Neutral

STR: 8

Claim Value: 0

Gold Cost: 7

Traits: Night's Watch. Army.

Income/Initiative: 0

Card text:

Deadly. No attachments except Weapon. Reduce the cost to play Defenders of the North by 1 for each The North agenda you are running.

2

x

First Ranger (TbC)

Number: 95

Rarity: F

Type: Attachment

House: Neutral

Gold Cost: 1

Traits: Title.

Card text:

Unique character only.Attached character gains the Night's Watch trait.Response: After you win a challenge in which attached character participated, stand all other Night's Watch characters.

1

x

Flea Bottom (TGM)

Number: 39

Rarity: F

Type: Location

House: Neutral

Gold Cost: 0

Traits: King's Landing.

Card text:

No attachments.Marshalling: Kneel Flea Bottom to lower the cost of the next character you play this phase by 2. That character comes into play knelt.

Card designed by 2004 A Game of Thrones World Champion Greg Atkinson.

1

x

Ghost (Core)

Number: 137

Rarity: S

Type: Character

STR: 3

Gold Cost: 3

Challenge Icons: [military]

Card text:

Creature. Direwolf.Stealth. Jon Snow is immune to events. Response: Kneel Ghost to save a Night's Watch character from being killed or discarded from play.

Response: After you win a power challenge by 4 or more total STR, choose a non-unique character controlled by the losing opponent. Take control of that character. Limit 1 per phase.

2

x

Stannis Baratheon (Core)

Number: 72

Rarity: B

Type: Character

House: Baratheon

STR: 3

Gold Cost: 4

Challenge Icons: [military] [power]

Card text:

Lord.Renown. While Stannis Baratheon is attacking and the defending player controls no Lord characters, that player cannot declare defenders.(Noble)

2

x

Stannis's Cavalry (KotStorm)

Number: 16

Rarity: F

Type: Character

House: Baratheon

STR: 4

Gold Cost: 4

Traits: Army.

Challenge Icons: [military] [power]

Card text:

Deadly. No attachments.While there is at least 1 Night's Watch character in play, Stannis's Cavalry gains renown.

And yellow, so much yellow, yellow banners with a red device, whose arms were those?

3

x

Steward of the Watch (AKitN)

Number: 94

Rarity: F

Type: Character

House: Neutral

STR: 2

Claim Value: 0

Gold Cost: 2

Traits: Night's Watch.

Income/Initiative: 0

Card text:

No attachments. Response: After you play Steward of the Watch from your hand, each opponent must choose and discard 1 card from his or her hand.

1

x

Stonesnake (BtW)

Number: 33

Rarity: F

Type: Character

House: Neutral

STR: 2

Gold Cost: 2

Traits: Night's Watch

Card text:

No attachments. Stealth. Stonesnake can declare stealth on characters with stealth.

Stonesnake moved as fast as his namesake, leaping down on the wildlings in a rain of pebbles.

1

x

Street of Silk (LotR)

Number: 40

Rarity: F

Type: Location

House: Neutral

Gold Cost: 0

Traits: King's Landing.

Card text:

Limit 1 per deck.After you play Street of Silk, choose and discard one of your locations from play (cannot be saved).Marshalling: Kneel Street of Silk to lower the cost of the next unique character you play this phase by 2.

1

x

Street of Steel (LoW)

Number: 45

Rarity: F

Type: Location

House: Neutral

Gold Cost: 0

Traits: King's Landing.

Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

3

x

The Laughing Storm (GotC)

Number: 5

Rarity: F

Type: Character

House: Baratheon

STR: 3

Gold Cost: 3

Traits: Knight.

Challenge Icons: [military] [power]

Card text:

House Baratheon only. Deadly.While The Laughing Storm is standing, cards cannot be discarded from your hand.

"Ha ha ha! Ha ha ha ha ha!"

1

x

The Nightfort (AHM)

Number: 66

Rarity: F

Type: Location

House: Baratheon

Gold Cost: 1

Traits: The North.

Card text:

Challenges: Kneel The Nightfort to choose a Knight or Night's Watch character. Until the end of the phase, that character gains melee.

"His Grace has taken the Nightfort for his seat." - Davos Seaworth

3

x

The Roseroad (KotStorm)

Number: 44

Rarity: F

Type: Location

House: Neutral

Gold Cost: 0

Traits: Westeros.

Card text:

Limited.+1 Income.

1

x

The Shadow Tower (TWH)

Number: 75

Rarity: F

Type: Location

House: Neutral

STR: 0

Claim Value: 0

Gold Cost: 1

Traits: The North.

Income/Initiative: 0

Card text:

Challenges: Kneel The Shadow Tower to add 2 to your total STR during any challenge in which you control at least 1 participating Night's Watch character.

3

x

Val (RotO)

Number: 117

Rarity: F

Type: Character

House: Neutral

STR: 1

Claim Value: 0

Gold Cost: 2

Traits: Wildling.

Challenge Icons: [intrigue] [power]

Income/Initiative: 0

Card text:

Any Phase: Reveal and draw the top card of your deck. Play that card as your next response or action, if able. Otherwise, discard it.

3

x

Yoren's Task (BtW)

Number: 35

Rarity: F

Type: Event

House: Neutral

Card text:

Any Phase: Discard 1 Night's Watch character from play to search your deck for 1 different Night's Watch character, reveal it, and add it to your hand. Then, shuffle your deck.

Section: Plot Deck (13 cards)

1

x

A Song of Summer (ASoSm)

Number: 20

Rarity: F

Type: Plot

Claim Value: 1

Gold Cost: 5

Income/Initiative: / 5

Card text:

While it is Summer, your characters get +1 STR.

1

x

At the Gates (GotC)

Number: 20

Rarity: F

Type: Plot

House: Neutral

Traits: City.

Card text:

When revealed, if you have no City plot cards in your used pile, search your deck fro a Maester character of printed cost 3 or lower, and put it into play. Then, shuffle your deck.

1

x

Breaking and Entering (LotR)

Number: 51

Rarity: F

Type: Plot

House: Neutral

Traits: Intrigue Gambit.

Card text:

Any attachment or location card that would be discarded from any player's hand as part of the claim of an [Intrigue] challenge may be put into play by the winner of the challenge, under his or her control.

1

x

Forgotten Plans (KotStorm)

Number: 50

Rarity: F

Type: Plot

House: Neutral

Traits: Intrigue Gambit.

Card text:

Treat all plots with a name other than Forgotten Plans as if their text box were blank during every phase except the plot phase.

1

x

House Baratheon (Core)

Number: H1

Rarity: F

Type: House

House: Baratheon

Card text:

Round Sequence:

Plot

Draw

Marshalling

Challenge

Dominance

Stand

Taxation

1

x

Marched to the Wall (LoW)

Number: 49

Rarity: F

Type: Plot

House: Neutral

Claim Value: 1

Income/Initiative: +4/0

Card text:

When revealed, each player chooses and discards 1 of his or her characters from play (cannot be saved).

1

x

Men of Pride (tHoBaW)

Number: 99

Rarity: F

Type: Plot

House: Neutral

Claim Value: 2

Income/Initiative: 4 / 0

Card text:

Non-unique characters lose all keywords.

1

x

Retaliation! (ASoSilen)

Number: 80

Rarity: F

Type: Plot

House: Neutral

Card text:

If you win initiative, you must choose an opponent as the first player.

1

x

The Builders (ASitD)

Number: 59

Rarity: F

Type: Agenda

House: Neutral

STR: 0

Claim Value: 0

Gold Cost: 0

Traits: 0

Income/Initiative: 0

Card text:

The North You may run any number of The North agendas. You need 2 additional power to win the game.Night's Watch characters you control gain a Power icon.

1

x

The Rangers (WotN)

Number: 19

Rarity: F

Type: Agenda

House: Neutral

Traits: The North

Card text:

You may run any number of The North agendas. You need 2 additional power to win the game. Night's Watch characters you control gain a icon.

1

x

The Stewards (AKitN)

Number: 99

Rarity: F

Type: Agenda

House: Neutral

STR: 0

Claim Value: 0

Gold Cost: 0

Traits: The North

Income/Initiative: 0

Card text:

You may run any number of The North agendas. You need 2 additional power to win the game. Night's Watch characters you control gain an Intrigue icon.

1

x

Twist of Fate (APS)

Number: 119

Rarity: F

Type: Plot

House: Neutral

Card text:

When a player wins a challenge against you as the attacker, he or she may choose to use the claim effect of any challenge type instead of the normal claim effect. This text box cannot be blanked.

1

x

Valar Morghulis (Core)

Number: 201

Rarity: S

Type: Plot

Claim Value: 0

Gold Cost: 2

Income/Initiative: 0

Card text:

Limit 1 per plot deck. When revealed, kill all characters in play.

Deck Statistics

Distribution by House

-

10

14 %

Baratheon

19

26 %

Baratheon/Stark

3

4 %

Neutral

41

56 %

Distribution by Rarity

B

5

7 %

F

60

82 %

S

5

7 %

T

3

4 %

Distribution by Type

Agenda

3

4 %

Attachment

2

3 %

Character

33

45 %

Event

8

11 %

House

1

1 %

Location

17

23 %

Plot

9

12 %

Rating

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