I appreciate you making the same loop back to the starting save point twice before you realized it was the starting save point.

I suppose it would be too much to hope that no one spoils you on this area? A lot of the fun of this area is figuring out how to get through it for oneself. But I bet there's already five YouTube comments telling you exactly what to do/where to go. :V

tirakai wrote: ↑raocow unlocking a shortcut then returning the long way around multiple times is just painful.

raocow doing things the hardest way possible (especially when the right way is blatantly obvious while his way is obscure and/or very difficult in comparison) is basically his gimmick at this point as infuriating as it can be at times.

yeah as far as i can tell you have to do some bs jump to even get over there which is bad design considering you can only get there after the countdown starts & hiding stuff way off to the side in a place it looks like you can't reach, while you're under time crunch, that looks like you need to hit a switch to get to (i think the blocks are actually for the way back, not to get there in the first place), is just... stupid
i missed the item myself & it is a pretty useful one to have unfortunately, i don't think you can go back to the ravine to get it without refighting irisu to reset the bosses again, though

Parama wrote: ↑
yeah as far as i can tell you have to do some bs jump to even get over there which is bad design considering you can only get there after the countdown starts & hiding stuff way off to the side in a place it looks like you can't reach, while you're under time crunch, that looks like you need to hit a switch to get to (i think the blocks are actually for the way back, not to get there in the first place), is just... stupid
i missed the item myself & it is a pretty useful one to have unfortunately, i don't think you can go back to the ravine to get it without refighting irisu to reset the bosses again, though

No. You can go back and get it anytime. Using the speed buff you can even make the jump out of the escape sequence but it's pretty tricky.

MarthX wrote: ↑
No. You can go back and get it anytime. Using the speed buff you can even make the jump out of the escape sequence but it's pretty tricky.

I heard that the jump was only completable on the maximum difficulty outside of escape because they make the winds stronger, but I guess raocow is gonna have to go buy a speed boost from Cicini if he wants it? I think it even counts as a different buff than "Speed Up" which some of Ribbon's boosts can give you, though those might stop working once you leave the boost's area of effect.

EDIT: Shrink apparently also boosts Speed by 30%, but I don't know if that'll actually make it harder to land due to smaller player collision box.

(And you would need to know stuff like quickdrop into double jump/bunnystrike in the air or quickdrop into airdash at the ground to be able to air dash again in the air. You could also turn on the hammerroll 1.08 option, go 1 screen to the right of saya bossfight and hammerroll against a certain block+jump to zip into the itemlocation)

there is a room to the left but it's more of a way back to the start from deeper in the level than anything
god bless raocow for not going all the way down to the bottom of the hub room and thus having to do the entire red passage on low health
i would suggest going through all three remaining passages tomorrow & continuing after that until you hit a proper save, there's not much left after the four-color gate except the boss

The purple path pseudo-lasers are actually a series of slow-moving spherical projectiles shooting out in a constant stream. You can erase them by shooting them with charged magic shots, which was the one thing you never bothered trying. =P I don't know if it works with all magic colors, but it works with yellow at the very least, and I seem to recall red and purple also working, though not as well.

Kilgamayan wrote: ↑
The purple path pseudo-lasers are actually a series of slow-moving spherical projectiles shooting out in a constant stream. You can erase them by shooting them with charged magic shots, which was the one thing you never bothered trying. =P

That's an interesting mechanic I don't feel they introduced well enough. Maybe if they only made one specific bullet type that worked like that so that people just know on reaction "these are what these bullets do", like how bubble and explosion bullets in touhou aren't hurtboxes for the entirety of their graphic.

Kilgamayan wrote: ↑
The purple path pseudo-lasers are actually a series of slow-moving spherical projectiles shooting out in a constant stream. You can erase them by shooting them with charged magic shots, which was the one thing you never bothered trying. =P

That's an interesting mechanic I don't feel they introduced well enough. Maybe if they only made one specific bullet type that worked like that so that people just know on reaction "these are what these bullets do", like how bubble and explosion bullets in touhou aren't hurtboxes for the entirety of their graphic.

To be fair, that mechanic was already part of Noah 3, and the Halloween fights, per Discord.