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Screen Size: The 3DS XL has a top screen that measures in at 4.88 inches, and a bottom screen which measures in at 4.18 inches. Both screens are 90% larger than the original 3DS model.

Battery Life: The 3DS XL has an improved battery lasting up to 6.5 hours when playing 3DS games, and upwards of 10 hours while playing original DS games.

DS Games Will Be Playable at 1:1 - For those of you that own a 3DS, you may be aware of the blur factor that occurs on some games for the current 3DS model, specifically the DSi enhanced games (B/W etc). With the 3DS XL, those games will now be played at a 1:1 ratio, which would look similar to how Black and White would look on a DSi. This is perhaps the best feature of the 3DS XL. Keep in mind there will still be a large black box around the screen, however it will be a better alternative to the current way of playing DS games on a 3DS with their native resolution (hold down select when starting the game.)

JP and EU models of the 3DS do not include a charger. NA versions will.

Where the "intelligence" of TRAINERS is put to the test!

Ugh, take Star Fox 64 3D off of the must buy list lol. It is not a "must" buy. It is more like a "if you can find it cheap in a bargain bin and you don't already have it on N64 or Wii yet" buy. I bought it at launch and it was a complete waste of my time and money.

The white 3DS XL is what I'll be getting. Don't like the others much.

So many good games are coming out! Paper Mario and Professor Layton are what I'm most looking forward to. Not sure about New Super Mario Bros. 2 though. The trailer wasn't that impressive to me, though I did think the amount of coins you can get is ridiculous. Seriously, why even have a life count anymore. If you are getting 100 coins that easily it might as well be infinite...

Already launching a new 3DS? I have no reason to buy it, the improvements don't justify the price tag if you already have a 3DS, especially considering the lackluster game list that comes with the 3DS.

So I played the Kingdom Hearts 3D demo. It basically reaffirmed everything I thought about the game.

It looks great and plays unclunky compared to 358/2 which was just terrible.

But at the same time soooo many gimmicks in the gameplay. It seemed you could more or less ignore them (flowmotion/spirit links specifically) but they just seemed both like easy mode attacks. It could just be that the enemies are super weak as it was a demo, but flowmotion seemed like it was invincible to attacks, or at least very hard for an enemy to hit if not using a special attack for knocking you out of it.

Combat outside of those things seemed fine, but if the game requires you to use it a lot, that's a bummer. The command deck system seemed interesting, though.

じゃまた！

I don't like the sound of the new 3DS model -- I already find the 3DS, which is a bit bulkier than the DS Lite, ever so slightly oversized. The bigger screens are nice for some, I guess, but I can't see myself being able to play comfortably with it, and my hands aren't that small. When it's retailed in Australia I might see if I can find a demo model to test how it plays, but at this point I'm probably not gonna get one unless my 3DS breaks from hardcore Animal Crossing play or something. None of the features are particularly alluring. I own a charge pad for my 3DS anyway, and the battery life improvement is marginal; the increased size is problematic for me. That's about it as far as major changes go. :/

I am always tired. Don't bother me.

@Xaqwais:Yeah I agree that everything seemed rather easy. Didn't make things harder by adding cura into the mix in the command deck.

I think that there is a smoother flow of combat thanks to how it is set up, however one thing I noticed is that I never really got to appreciate half of the commands because by the time I used them, all the enemies in the area would be KOed. I'm hoping that there'll be some good difficulty levels to play this on so that combat isn't THAT easy. I mean, I didn't even have a hard time against any of the bosses in previous games on proud mode with the exception of mysterious figure (and I was doing it under-leveled to, mind you.

Flowmotion was a bit of a nice touch and when certain points in battle occurred it seemed more like action commands from KHII, which was actually refreshing.

I don't understand why Nintendo's trying to make "XL" versions of their game systems. They did it with the DSi too, and when I tried to play one of those I was very uncomfortable with its size in every way (including the screens). I'm fine with my normal 3DS.

I don't understand why Nintendo's trying to make "XL" versions of their game systems. They did it with the DSi too, and when I tried to play one of those I was very uncomfortable with its size in every way (including the screens). I'm fine with my normal 3DS.

The DSi XL did really well in sales and reviews. The larger size appeals to people with larger hands who feel uncomfortable after periods of time on a smaller device. 3DS games will also look better on this device because of the bigger screen.

I don't see why they should stop if their products are doing well. This device will appeal to the people that do not already own a 3DS and want to buy one. Many people held off at the start due to the lack of games, and this gives them a reason to buy them.

If anything you should be happy this is being released. The more units sold could mean more titles from developers. Just look at the vita. It's selling horribly and doesn't have a good line of exclusive games. The majority of them are console ports.

I'm the Best. You're a Towel.

The DSi XL did really well in sales and reviews. The larger size appeals to people with larger hands who feel uncomfortable after periods of time on a smaller device. 3DS games will also look better on this device because of the bigger screen.

I don't see why they should stop if their products are doing well. This device will appeal to the people that do not already own a 3DS and want to buy one. Many people held off at the start due to the lack of games, and this gives them a reason to buy them.

If anything you should be happy this is being released. The more units sold could mean more titles from developers. Just look at the vita. It's selling horribly and doesn't have a good line of exclusive games. The majority of them are console ports.

Yeah, I played the KH demo also and agree with what others have said. It's shaping up to be a fantastic, great-looking game with a lot of depth. Problem is, a lot of that depth looks like it won't need to be used unless there's some really brutal enemies/difficulty levels in store for us. And for the record, although it doesn't serve any gameplay purpose whatsoever, did anybody do what I did and spend like an hour running around the first area with Flowmotion because it makes you feel like such a badass?

Actually, I'm pretty impressed with the way Nintendo made such a massive stereoscopic display, though, if there is one thing the 3DS needs, it's more RAM. Having around 512 MB will probably let you run as many apps as you want at once. :D The GPU and CPU were already pretty good IMO.

Not sure how legitimate this test was but: RESULTS: [Reference: I can press the left shift key and the printscreen key with the same hand simultaneously]
Your hands are larger than 82.5% of all men in the nation and 0.380 inches larger than the average male hand length.
Your hands are larger than 37.5% of all men in the nation and 0.050 inches smaller than the average male hand width.
And I think that a person who complains about the size of the 3DS is either suffering from a medical disorder or just trying to find something to complain about

3DS games will also look better on this device because of the bigger screen.

I think that the 3DS games and videos look great when considering the smooth movement and impressive 3D effects. However, the closer you look at something like RE Revelations, the more graphical flaws you see (as with many other games and consoles) which means making the screen larger could potentially backfire for the purpose you specified