This is a girl who love eating tomato. There is some nervous in her lovely because she afraids some others will snatch her tomato. Tt's funny and lovely girl. I want expression this feeling by my works.

geron

08-30-2004, 05:49 PM

very nice work :thumbsup: why don't you use this image for thumbnail?

graffb

08-30-2004, 07:35 PM

Woah!
Awsome!

Mysterious X

08-30-2004, 07:48 PM

i like the pic..it's nice funny and the look on her face is real...but take a look at her ear again..it seems a bit too big for a girl in her age right ?...keep it up :thumbsup:

but her ear looks odd, really big and out of place; her hands are realy strange, the fingers are too long and the maps make them look old [the bumps are too strong and the colors doesn't match wit the ones on her face] and for last the tomato, it doesn't look like a tomato, it's not red or wet enough.

her expression is really good, it's really easy to see what she's thinking

great work =]

Frank-Interactive

08-30-2004, 08:44 PM

wow, excellent work :thumbsup:

Frank

HenningK

08-30-2004, 08:53 PM

Fantastic. I think the textures on the hands are correct for a baby, but make her face wetter around the tomato and make the tomato look more recognizable. If it wasn't in the title of your post, I would have guessed the object she's eating is a piece of raw meat.
Did you work trying to match a photograph?
-henning

Dr. Ira Kane

08-30-2004, 09:35 PM

Awesome, that looks really good, however i think there's sth with the fingers they look more like from old human than a child, and that wet tomato look would definately help here a lot !
Anyway great work.

cobra-x

08-30-2004, 09:50 PM

This looks better than your thumbnail. I like it very much. :thumbsup:
Cool texture on the shirt!

Z1K0B4

08-30-2004, 09:56 PM

Delightful!

Yes the ear has problems.

The sweater is photoshopped?

love the expression.

love to see a wireframe.

AndyH

08-30-2004, 10:09 PM

Great work!
The hands and the sweater are especially good.
I have an irrational dislike of (unprocessed) tomatoes though, so the image makes me feel a bit uneasy :scream:

SebastianPatric

08-30-2004, 10:37 PM

While I agree that the ear is too far back, I believe that the hands are spot on. Children do have wrinkly little hands (as if there whas too much skin on them). I really love this piece. Congratulations.

S-m-i-l-e

08-31-2004, 12:12 AM

Lovely work :) Her face expression is really something... * Don't know if you used (in case you did!) a photo as a ref... although the ear doesn't look "in place" and the tomato doesn't look quite "redish"... it could b like that... don't know... only you can give some answers... anyway... I like it :thumbsup:

JRBRAZ

08-31-2004, 12:25 AM

Very good. Could you post the wires?

The hands are amazing, but ears need more work.

WHH

08-31-2004, 02:06 AM

very nice, I like it

dcmoutinho

08-31-2004, 03:16 AM

fantastic, congratulation:applause:

yinsong

08-31-2004, 04:46 AM

good work!
I would like to use a new theme to present my design. But I don't how. And I wonder who can help me.

DanielVFX

08-31-2004, 08:51 AM

Awsome!
The hands is my favorite part

jody

08-31-2004, 09:11 AM

funny girl! u did a good job!
keep on~~!:applause:

phoenix

08-31-2004, 09:16 AM

very cute work ...

Hexodam

08-31-2004, 09:22 AM

and I'll say it again, China has some of the most talanted 3d artists in the world

The cloths, eyes and skin rock ! Great work. Avery nice subject also. Nice to have something difrent. Just a little C+C, rather small things. but the bumps on the back of the chare or what ever it is.. thoughs could be easaly modeled, and look much better. With that kind of light in the sean I would think the little bit of shadow from the rimb of the hat would be a little less sharp.

Thumbs up !

superlayer

08-31-2004, 10:26 AM

Very nice polywork and great and original piece.
The hands are a bit scary though and maybe they are too pointy?
Also the ear seems to be positioned a tad too far back on her head.
However these small issues will in no way endanger your frontpage.

Congrats.

Btw. Where are you from in China?

andy_maxman

08-31-2004, 10:28 AM

There is some nervous in her lovely because she afraids some others will snatch her tomato. Tt's funny and lovely girl. I want expression this feeling by my works.
that attitude is definetely coming through. great texturing.
cheers!!
andy

mistica

08-31-2004, 10:32 AM

hi HWX great job! I like the little girls expression and i also like the hands....you did a wounderful job:)

G-Prime

08-31-2004, 10:35 AM

That's one healthy baby

ray-f

08-31-2004, 10:41 AM

that's one of the best works/ideas i've ever seen..

Proteo

08-31-2004, 10:41 AM

goood wooooorkkk!!:bounce:

Profane

08-31-2004, 11:01 AM

I am speechless....this work is outstanding,stunning render,flawless!

IntoTheMango

08-31-2004, 11:09 AM

LOL this work is great! 9'/10

Sqwall

08-31-2004, 11:16 AM

Very, very good. Especialy the hands and the teared tomato.

DaddyMack

08-31-2004, 11:47 AM

Hah! that's wicked

I like the optional extras, the tomato on her forehead, the fuzz on the jumper. cool work:thumbsup:

HWX

08-31-2004, 12:51 PM

thank you all for your advices, thank you!!

hope so that can exchange some experiences with all friends loving 3D.

Wilson-3d

08-31-2004, 01:18 PM

Wow. Looks great. I love the definition around the fingers and back of the hand.

SergioSantos

08-31-2004, 01:48 PM

very nice work!

how do you make the hair and the cloths?

rainless

08-31-2004, 02:21 PM

It's looking fantastic.

I have not read the whole thread, maybe somebody said it before, but I think the tomato could be just a bit more red. Just my personal opinion.

in your sofa

08-31-2004, 02:50 PM

nice!!!:thumbsup:

xjgd4321

08-31-2004, 03:02 PM

what impressive modeling !:thumbsup:

ddv

08-31-2004, 03:09 PM

say nothing but :thumbsup: :thumbsup:

HapZungLam

08-31-2004, 03:30 PM

no way. This is no way that is 3D. Come on, How do you make it?

linda

08-31-2004, 03:34 PM

This carachter is so great absolutley first class work!

Robato

08-31-2004, 03:50 PM

I agree about the ear placement being off....but I would like to add that the shadows are too black for that lighting.

safout

08-31-2004, 04:24 PM

very good i like it very much ....but the ear is littel big... :applause: :applause: :applause:

bulzae

08-31-2004, 05:32 PM

she looks so cute
brilliant work

pearl3d

08-31-2004, 06:43 PM

cool work

congratulations

Alz1968

08-31-2004, 07:39 PM

The texture detailing on the woolen surface is amazing.did you had real reference image or it was from imagination? if it was from imagination then this image is one of the most realistic imagery i have so far witnessed its just too good.
for hair wht u used and on the woolen surface there is a thin fibre comming out from back wht kind of fur technique you applied in 3d studio max.

MarkSnoswell

09-01-2004, 12:07 AM

Congradulations Hwx. Very nice -- so nice that I am inspired to take time from my very busy schedule and give you some feedback for improving your work even further.

The texturing and lighting are what really make this image work. However there are a nubmer of ways you can dramatically improve it:

You need to become famillar with three things - sub surface scattering, image probe lighting (HDRI and preferably Spherical Harmonics) and correct gamma control in the rendering process. Here are a list of observations in no particular order:

Note the skin of the hand looks old for a baby (although the texturing is excellent). This is due to the absence of sub surface scattering. One of the things sub surface scattering will do is smooth out bump detail. You will also get a lot of red cast in the shadow areas between the fingers.

The ear and the inside of the nostrils will alse benefit a lot from sub surface scattering -- they should have a very red cast from light scattering through the skin.

Note the bump detail showing the the right cheek in glancing light -- this bump detail would not be seen with sub surface scattering which would make the skin look much younger and smoother.

The deeper shadows are desaturated -- this is a very common problem with 3D rendering and comes mostly from poor tone mapping and gamma control within the rendering process. You need to have real lights with correct gamma responses and correct gamma curves for all your textures to correct this problem. Unfortunatly this level of control is neither easy or well supported in most software (we are relasing a set of mental ray shaders for free that includes an exposure map control for max materials).
In short you should use gamma to darken shadow areas as this will preserve saturation.

Deep shadow areas again -- aspecially inside the left cuff and the neck line -- sub surface scattering would cast a lot of scattered light in these areas -- scattered light comming through the clothing and skin.

First bounce colour casting -- It looks like you do have ambient occlusion going here. Addition of first bounce GI will add quite a bit of missing light to the deeper shadow areas.

HDRI lighting probe -- You would get a significant improvement by doing diffuse lighting with a HDRI probe (we are beta testing the mental ray shader set that includes spherical harmonics for doing HDRI diffuse lighting in an optimal way -- these will be released as shareware real soon). This will add a subtle level of real life complexity to the image.

Uh -- got to get back to running everything now.

again - a really great image that could be improved out of sight with even more attention to lighting and shading. You should enter this image for EXPOS'E 3 -- www.ballisticpublishing.com/bsw (http://www.ballisticpublishing.com/bsw)

Wiro

09-01-2004, 12:41 AM

I haven't read the other replies yet but I just wanted to say I love this picture. I laughed out loud when I saw it in the moderator queue and immediately had to validate it! Great work

Wiro

kappa

09-01-2004, 03:02 AM

Awesome image.

I'm going to have to disagree with everyone on the hands though.
I think they don't look realistic at all. Not for a baby.
A baby's hand are wrinkly yes. But fat wrinkles, not like a 90yr old woman.
The wrinkles on those hands look aged, old, weathered.

See
http://homepage.ntlworld.com/philipg/xdrew7.jpg
and
http://www.fotosearch.com/comp/BDX/BDX140/bxp29587.jpg

HWX

09-01-2004, 04:03 AM

Very nice polywork and great and original piece.
The hands are a bit scary though and maybe they are too pointy?
Also the ear seems to be positioned a tad too far back on her head.
However these small issues will in no way endanger your frontpage.

Congrats.

Btw. Where are you from in China?

I come from Guangzhou .and hope make friends with you.

dafonz

09-01-2004, 05:05 AM

that is very beautiful, very lifelike. the mesh for the face seems a bit too dense IMO but thats just nitpicking. great job!

HWX

09-01-2004, 05:23 AM

Dear Mark Snoswell:

So thank you for giving me these precious advises and encouragement using you valuable time. I read your advices carefully for several times and will modify the works later.

Any more, would you mind to explain further about the using of gamma curves、gamma control in the rendering process？ Thanks a lot!

That is an awesome image. I think you have captured what you were trying to achieve.

Ali Imran Zaidi

09-01-2004, 06:11 PM

:thumbsup: Nice Work, I love to see this job,
:thumbsup: Woolen texture is nice and wrinkly fingers are good,
:) Ear is little bit of sizing problem but the placement is fine,
:) I feel tomato is much look like tomato its need some shape adjustment the colour is acceptable.:thumbsup:

SorinLupu

09-01-2004, 07:35 PM

Great job HWX!
Look very nice.Keep going to make nice works. http://cgtalk.com/images/smilies/thumbsup.gif

danielkenobi

09-01-2004, 07:54 PM

This is one of the best modeling that I have ever seen. Could you post some of the proces that involve to make this image so we can learn a little bit about your work pipe line, Did you use only polymodeling? or are there any curves with a surface modifier??

Keep the good work:buttrock:

Black Jesus

09-01-2004, 08:16 PM

to me it seems like the shadow on her cheek is too sharp. the lighting overall is very soft, but then you have the hard defined shadow on her face... and that just doesn't look right to me.

other than that, the ear... but lots of people have mentioned that already.

great work though.

Paul F Diaz

09-01-2004, 09:58 PM

Really great work here! I love the expression. Congratulations!

DKMNZ

09-01-2004, 10:27 PM

cool, some of the best chubby fingers out.

MarkSnoswell

09-02-2004, 12:11 AM

Dear Mark Snoswell:

So thank you for giving me these precious advises and encouragement using you valuable time. I read your advices carefully for several times and will modify the works later.

Any more, would you mind to explain further about the using of gamma curves、gamma control in the rendering process？ Thanks a lot!

Best wishes,

HWXQuickly: you should have individual exposure control on every texture and light (image based lights). Using gamma to lighten and darken textures rather than simple multipliers.

Unfortunatly most 3D systems only provide global gamma control for reading bitmaps and rendering output.

I don't have tiem to go into the theory here but it takes a lot of attention to technical processing details to hold onto (and cotrol) saturation in lowlights.

This is a girl who love eating tomato. There is some nervous in her lovely because she afraids some others will snatch her tomato. Tt's funny and lovely girl. I want expression this feeling by my works.

HWX

09-02-2004, 11:47 PM

This is one of the best modeling that I have ever seen. Could you post some of the proces that involve to make this image so we can learn a little bit about your work pipe line, Did you use only polymodeling? or are there any curves with a surface modifier??

Keep the good work

only polymodeling . I like it

Tvaren

09-03-2004, 12:19 AM

Black Jesus: That shadow on the cheek is the only thing that convinced me it wasn't a photograph - the wireframe is nothing without those textures.

This is one of the most amazing models I've ever seen, and easily the most photorealistic.

amol_patya

09-04-2004, 06:48 AM

Hi ,

a cool work.Clean mesh. As rightly said by the other people on the forum , the hands and ear need more to be worked on. The innocence is rightly shown on the face.

How did you make the hair? Have you used shag hair?
Glowing brown hair have come out very well.

Thanks. Al the best.

linfeng

09-04-2004, 09:49 AM

hi HWX great job! I like the little girls expression and i also like the hands....you did a wounderful job:) That's one healthy baby

a cool work.Clean mesh. As rightly said by the other people on the forum , the hands and ear need more to be worked on. The innocence is rightly shown on the face.

How did you make the hair? Have you used shag hair?
Glowing brown hair have come out very well.

Thanks. Al the best.

I used shag hair. :)

ploink34

09-06-2004, 12:54 AM

This image is simply incredible. I see everyones point about the ear, but this slight imperfection, makes it feel a little less manufactured. What sort of shader did you use on the sweater?
Keep up the great work.