This is a place in the middle of a war. The Luna family are at war with the local Sabbat vampires and the Lycans. Humans are slaves to the other races. We are still looking for players.

The Camarilla Clans-(the Luna family group of vampires)

Malkavians- The malkavians (or malks as other vampires call them) are vampires that couldn't handle the change. They are considered they crazy ones.

Powers: They have insight no other vampire has.

Disadvantage: They have mad fits where they fall into a frothing, gibbering fit.

Nosferatu- Nosferatu are bald and have claws. All their teeth are pointed instead of just the canines like with other vampires. They can not go out in the sunlight.

Powers: Can talk to and control animals, They have superhuman strength and can cloak themselves in shadows.

Disadvantage: Can't go out in the sunlight. Have a monsterous appearance.

Toreador- The toreador are the artistic vampires. They tend to be the artists and musicians. This is the type of vampire Damian is.

Powers: They have telepathic and extra-sensory powers. They can mesmerize others and control the minds of others. They can learn magic as long as they have the spell book for it.

Disadvantage: They become raptured with anything they think is beautiful and will stare at it for hours.

Tremere- The tremere are the wizards of the vampire world. They are the thinkers, scientists and doctors.

Powers: They have telepathic and extra sensory powers. Can mesmerize others and control others minds. Can learn magic as long as they have the spell book.

Disadvantage: May be to loyal to their leaders at times.

Ventrue are the leaders. The princes and businessmen of the vampire world. This is the type of vampire Sasha and Julian are.

Powers: Can mezmerize and control the minds of others. Can heal quickly and regrow dismembered limbs. Can manipulate others' emotions, becoming the victims' dream lover or most terrifying nightmare.

Disadvantage: They have rare tastes. They can only drink the blood of the type of person they fed on when they were turned. (I.E. blood haired blue eyes, or gypsy, or mexican, etc)

The sabbat clans-(the vampires at war with the luna family)Brujah- Brujah started the war wit the Luna family when they didn't want to obey Julian's laws. They want to take the throne from Julian. They are the troublemakers of the vampires. Bikers, mobsters, gang members etc.

disadvantage: Go into frenzies often. This is called blood rage. This could be considered good and bad. They won't be affected by pain, but they can't use weapons either. Only able to use their hands and feet.

Assamite- These are the ones who make sure the Sabbat laws are obeyed and punish the ones who disobey them.

Powers: Superhuman speed. Can cloak themselves in shadows so they can't be seen.

Weakness: Addicted to blood of other vampires and will do anything to get the blood they crave.

Lasomba- These are the leaders of the sabbat vampires. They are loyal and aggresive.

Powers: Can manipulate the darkness. (shadow magic) Can mesmerize others and control others' minds. have superhuman strength.

Disadvantage: Can not be seen in mirrors or appear in photographs or on film. This makes it easy to detect them as vampires.

Tzimisce- This clan is truly evil. Vlad Tepes was from this clan. These are the mages of the sabbat.

Powers:Can talk to and control animals. Have telepathic and extra sensory powers. Can transform the shape and composition of bodies, theirs and others. (flesh crafting)

Disadvantage: When they sleep they must surround themselves with at least two handfuls of earth from their homeland because of their craving for stability and permanence.

Panders- This is the newest of the vampire clans and little is known about them including their powers and weaknesses.

(do to little info in the books on this group I will allow anyone choosing to be this type of vampire to make up their own powers and weaknesses.

Serpents of the light- These are the followers of set.

Powers: Can cloak themselves in shadows, Can manipulate others' emotions, becoming their victims dream lovers or worst nightmares. Can learn magic as long as they have the spell book. Can talk to and control serpents. (these vampires might be a problem for Urban if he comes across any since he has a serpent side to him.)

Disadvantage: Susceptible to light,

Independent Clan-

Gangrel- Gangrel are animalistic in nature and take on the traits of the animals they can transform into. With their ability to shapeshift they have been used to spy on the Lycans. This is what type of vanmpire Lucian is.

Powers: Can talk to animals and control them. Can summon any animal in the surrounding area. Can shapeshift. Can heal quickly and regrow dismembered limbs. They have superhuman speed and can cloak themselves in shadows.

Disadvantage: They develop animal features such as catlike eyes, fur, or bat like snouts and ears.

Ravnos-The ravnos are pranksters and thieves

Powers:Can talk to and summon animals, is resistent to damage, and chimerstry

disadvantage: Each clan member has a specific area of thievery and deception they are especially interested in and will practice it every change they get.

Lycan Tribes- (werewolf version of the vampire clans)

Black Furies- These werewolves protect women from abusive situations. They also discover and defend lost sacred ground. The war started with the Luna family when the Luna's built on one of the werewolves sacred grounds.

Bone Gnawers- This is the type of werewolf Black Claw is. These werewolves are deserters of other clans. The rat finks and hoods of the werewolves.

Children of Gaia- This is the type of werewolf Moonpaw is. These werewolves protect children from abuse. They also work on bringing the werewolf tribes together and try to get them to work together as one group.

Fianna- These are the fighters. They follow the old lore of the werewolves. Some werewolves from this tribe roam Europe and try to keep trouble from starting.

Get of Fenris- These werewolves believe that the weak should be killed so the werewolf clans could get stronger. They are the extreme survivalists. They protect the innocent. They believe the only good way to die is to die fighting.

Glass Walker- These werewolves hold influence throughout the world. They are the werewolves with the most money. They want urban renewal. They are into cybernetics and actively enhance their bodies. They are also computer hackers.

Red Talons- These werewolves tend to protect the forests and animals. The Luna twins earned this groups respect when they protected a pack of wolves (regular wolves) from a hunter. These are te naturalists of the werewolf world.

Shadow Lords- These werewolves associate with mages and vampires. This tribe is in league with the Sabbat vampires. they are the executioners and the mystics.

Silent Striders- These werewolves don't like the fact that the population of vampires is growing. They will wander from place to place seeking wisdom. They are messengers, thieves, and spies. Doing whatever brings in te most money for them.

Silver Fangs- This tribe fights among themselves and are trying to renew their tribe.

Stargazers- These werewolves gather lore from the past and safeguard it. They seek to extend their wisdom. These are the thinkers of the werewolves. Always seeking knowledge.

Uktenu- These werewolves are concerned about keeping the old ways alive. They tend to practice the ways of the native americans and their religion. These are more spirtual in their practices.

Wendigo- This is another tribe that practices native american ways. these are more warrior types then the ones above.

Below is your sign up form. Just copy/paste it here and fill it out. You don't have to be a master or slave, you can be a normal player but that's for the ones who's characters are a master or slave

Like i said in the above post, I accept all race of characters. So you can make a family of monster hunters or paladins. I don't want this to just be vampire werewolf kind of thing. I think other races will make it more interesting

Name: Lucas StarbornAge: 24Sex: MaleRace: Human/CelestialOrientation: HeterosexualPowers: Turn Undead (can destroy weak undead [zombies, skeletons, weak ghosts] with a word), Aura of Courage (never suffers negative effects of morale), Holy Aura (has a visible holy glow around him. Makes good aligned characters more likely to trust him, but has the opposite effect on evil beings)Disadvantage: Not good in a straight out match of strength or swordsmanship; has trouble against "normal" foes due to his heavy reliance on his celestial gifts.Bio: Born the son of a human woman and an angel, it was known from the time of his birth that Lucas would likely be chosen as a candidate to join the Paladins. As soon as he was old enough to write his name, his training began, rigorously preparing him for a life of combating darkness in all its forms. At the age of fifteen, having completed his training, Lucas chose to become a servant of Ashter the Morningblade, the god of life and prosperity. Serving Asther, Lucas swore to hunt those who served death and its ilk wherever they may hide. Since then, he has battled every sort of undead imaginable, from lowly zombies, to might liches, but never has he faced a foe on the scale of warfare. Hearing the rumors of a gathering of two clans of vampires, Lucas set out to slay them, hoping that their quarrels with one another would weaken them sufficiently for him to deal the deathblow to whichever side was victorious.Equipment: Being a Paladin, Lucas only carries melee weapons, with the exception of some vials of holy water. His weapon of choice is a long sword made of silver with the name of Ashter engraved upon both sides. Lucas wears full plate armor, and usually carries a large shield in his off hand. He also knows how to tend basic wounds, and usually carries a bit of medicine and some bandages with him.