Okay..now that I have gotten some event writing under my belt, I have a few questions:

Well..only one really.

When do events fire off during the turn?

You have:

NO CHECK ROUND CHECK EARLY START TURN (NO LATE START TURN CHECK LATE OPEN TURN CHECK CLOSE TURN CHECK AFTER AI INIT CHECK GAME STARTUP ALWAYS EARLY OPEN TURN CHECK

Some of these are obvious to me. NO CHECK is for cards or to be used as subroutines for other events to fire. GAME STARTUP ALWAYS is probably before the first player starts his turn, such events are usually initial settings.

The rest are a mystery to me.

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What's the sense of sending $2 million missiles to hit a $10 tent that's empty?