Unity School/Missile/Projectile System

This is a .unitypackage file which contains 2 demo scenes, 5 basic prefabs for projectiles (Missiles, Particle Missiles, 2 kinds of lasers, and Fish) and 2 advanced projectiles which can explode into other projectiles (a recursive missile, and a missile that bursts into particle missiles and finally lasers).

These projectiles home in on a transform object of your choosing, and can easily be fired from a object of your choosing. It's very easy to integrate this into your products.

-FEATURES-o) Easy "Missile Launcher" script integration. Fire any number of missile with just a line of code: