Sunday, November 29, 2009

Here's a magazine spread I put together for an ad agency named 'Team Detroit'. Team Detroit is responsible for most of Ford's advertising campaigns. Sync is Ford'snew voice-activated command system that are in most of their vehicles. The whole connection between the driver and Sync is represented by these little robots who vary from sports, weather and traffic, music commands, turn by turn, etc. The concept was created by Adam Hull, a great art director over at Team Detroit who was great to work with on this project. I'm pretty pleased by the way it came out, it's also pretty cool that this is going to be featured in Sports Illustrated...so look for it!

The robot was designed by a company called 'Psyop'.

The environment and actual Sync voice wave was designed and put together by me in Photoshop with a little work in Adobe Illustrator.

Wednesday, November 4, 2009

Here's a rough clip of the final animation for this...this thing has evolved ALOT...and I'm starting to get sick of it. But nonetheless, I keep wanting to improve on it and make it as cool as I can and I've also been listening to other people's critiques of it as well (some have been pretty on point and good though).

So check out this version...everything done by me;Maya, After Effects, and sound.

Monday, November 2, 2009

Hey! It's been a while since I posted but check this one out. This is the first draft I'm doing for this organization called Artserve. Motion Graphics done by me in After Effects, audio and sound design by a great score and music composing company called Ozone! www.Ozonesound.com

Wednesday, July 22, 2009

This is is something I'm putting together for a sample, It's only about 45 seconds long right now but I'm still adding imagery and ideas to it. It's done in a motion graphics program called 'After Effects'.

Friday, July 17, 2009

This was something I did for a t-shirt design for a local church. Not only was I happy to do it (for it's meaning) but it was nice to switch up mediums and get from 3D for awhile. I was also pretty happy with the composition. Hope you like!

Thursday, June 25, 2009

Had to break away from my Ringmaster project to do some real work. This thing is called a 'flood pump' and is used to pump out flood water out of different areas when needed, like in situations that happened in New Orleans (Hurricane Katrina). The client wanted to show the inside of the pump, so they wanted me to do an exact replica of their 'showpiece pump'. The top pic is the actual pump and below it is what I did. All of it was built,lighted and rendered in the 3D software MAYA.

Monday, June 1, 2009

This is a concept I'm working on for a character called 'Ringmaster'. It's an idea that I just came up with about this ghoulish, evil, half-dead side show owner who goes from town to town terrorizing people with his side show freaks. I know it's kind of dark, and I don't know if it's because of the kind of mood I'm in these days, but...He's Modeled, textured,and painted in Zbrush, but eventually I'm going render him in Maya and do some post work in Photoshop. I also kinda sketched a little comp so you can see where I'm going with this guy. Stay tuned and thanks for looking!

Monday, May 18, 2009

This is a new creature I'm working on in Zbrush. I didn't know exactly where I was going with this character, because originally 'she' was going to be a male humanoid of some kind. However, as I started modeling it I thought it be kind of weird and strange to put some 'breasts' on him...so now he's a her. Stay tuned to how this one's gonna turn out.

Monday, April 27, 2009

This is a character from one of my favorite horror movies called "Hellraiser". His name was Pinhead (for obvious reasons) and I always thought he was a uniquely bizarre character when it came to bad guys! You should rent the movie tonight if you haven't seen it.This is a 'digital sculpt' totally done by me in Zbrush. I'm not totally done with it yet but was pretty excited with how it was coming along.

Thursday, April 16, 2009

Here's an anatomy study of a very 'ripped' arm. It was done in a 3D app called 'Zbrush'.Very nice and very intuitive piece of software for artists when it comes modeling figures and such. I love the program. You're gonna see more of these from me so stay tuned.

Thursday, April 2, 2009

Here's a quick little comp I did for a friend of mine who builds sets for stage plays. Him and I have done a lot of these in the past 4 or 5 years and they're actually kinda fun to do. I'm not sure exactly what the play is about but I know most of the scenes take place in this living room area.

Thursday, March 26, 2009

This is an illustration/comp of an event that takes place every year in Detroit where everyone who comes to the party has to dress in white...hence the name "The White Party". This year it's gonna take place on top a building structure right across the street from the Detroit Opera House and not that far from Comerica Park...that should be interesting.

Wednesday, March 11, 2009

This is a new CGI project I'm beginning. I'm working out the shapes and composition right now as you can see. I'm excited about this one because I'm gonna use a new 3D program for the final render...Vue 7 infinite. It's a 'digital environment' software that not only gives you ultra-realistic renders but let's you animate your environment as well...Yessssirrr!

Monday, February 23, 2009

These are a couple of floor illustrations for a sports bar that will be opening in downtown Detroit this spring. The name of it will be '44', representing not only the owner's old number...former NBA player Derrick Coleman (who asked me to do these), but all the great athletes who wore that number.

Friday, February 13, 2009

Well after many revisions this is what I came up with for this project...I tried to stay true to the earlier color study I did. I love color schemes when you put warm colors against cool, the palette hits you right away when you see it and it immediately contrasts background to foreground.

Thursday, February 12, 2009

This is a CGI interior project I've started...doesn't look like much now, but once I'm totally done with the modeling, start applying textures, lighting, color-it'll look like a spot you wouldn't mind staying at for awhile.

About Me

I'm an Illustrator and CGI Artist living in Detroit Michigan. I've been in the commercial art industry for 10 years professionally but have been drawing all my life. I'm always looking to expand my skill set in other mediums and through this blog I hope to take you along with me on that journey.