This is semi-related, but I get quite frustrated at "I've never had anything good drop ever fuck this game!" types (like the big /r/Diablo discussion on the topic yesterday).

It seems people think that if there aren't set items and legendaries exploding out of tree stumps then they're forever cursed to having no gold. I've had two set items drop and was never able to sell either, because they had horrible rolls and the AH was flooded with cheap, better items. On the other hand I've sold perfectly solid (but not spectacular) rare shoulders and a rare fist weapon for around 3 million each. I probably would have vendored them had I not looked up a spreadsheet to see what the max rolls for each item slot were to get a feel of what items were at least halfway decent.

A few things need to change for "guaranteed" loot dropping. Going from Act 3 to Act 4 should carry over your stacks, or all Act 4 bosses on Inferno should drop at least one rare. All bosses in Normal-Hell should drop rares Inferno Acts 1 to 3 are fine now where 4 NV gets you 1. For the Legendary chasers Inferno Diablo should have an elevated chance to drop a level 50+ legendary, maybe 5% or 10%.

Crafting definitely needs to be made less of a gamble system especially with how many changes have been implemented regarding loot drops. A seeding system using gems with combinations so that using a red and purple gem will get you a Str/Vit item based on what gems are used to seed.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

Worldie wrote:So uhm. I got to Ghom, killed Ghom. Packs till there weren't excessively hard and could kill most of them without dieing.

Then went outside the fortress and got raped. Am I again in need of even more resist? I'm running 1300 resist and 8500 armor with buff now >.<

1300 resist? Where? I just checked your character sheet and you had 450 ares. BTW 450 ares before warcry is about right.

I think you've made a few common mistakes with your gearing and skills.

[*]Rend isn't doing much for you, your better off using frenzy with sidearm for your single target damage and then revenge for your AOE. The more mobs you can revenge the better. I'd swap rend for ignore pain.

[*]Running with 2 1h's isn't bringing to much to the table. You hit with each weapon sequentially/in turn, in effect the second weapon is simply a stat stick if the dps on both is similar. An better alternative for you would be to get a shield with a lot of stats on, something like 150+str, 12+ Life%, 9+ crit chance.

[*]Your weapons are poor, yes they have LoH on but you're already running with revenge and rend and still dying, so clearly the LoH isn't doing much for you, you REALLY want a weapon with a socket, crit damage is a hugh DPS increase, a socket with a 70% crit damage gem in would do you a world of good.

[*]You try to get all the stats you need on every piece of gear, this is generally a bad idea when you're on a low budget since you'll just get pieces of gear with a very little of every stat. A better way to approach gearing is to target certain stats on certain items, as a guide I'd suggest:

@Winkle, i've changed big part of my gear after that post, before that I was running 1300 phis resist and 800ish all resist buffed. I've swapped for a more HP/DPS oriented setup.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

I swap out the necklace, gloves, bracers and a ring for crit chance/damage when I need more DPS, I also have a second Hallowed weapon to retain the set piece so I can dual wield for a DPS bump in farm content. I have a "better" helm with a socket, more vit and more AR, but less armor so it is a wash, but this was 500K so I wanted to mess with block for a bit.

I'm still not sold on LoH for Barbarians when compared to Monks, it just isn't strong enough unless you can get around 2K LoH.

Also the replacement boots for Sage's Seekers are so much worse. No run speed by default.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

Damn Diablo was intense. I had to go for heavy LoH to survive the hits from the clone.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

I got my Barbarian to level 60 today. I've now cleared Act 1 using a WW build with around 200k spent on gear (20 minutes of sniping on imminently ending auctions did a world of good), along with a belt and a weapon I found on my WD. It almost feels like cheating.

I think I'll get stomped in Act 2 though, given that I have really low resistances.

I bought a Sever to see what it does. It auto-crits killing blows for up to 3 million damage. This works with Life Steal abilities and gear stat. The largest heal I have received from a KB was about 42K health with 5.8% life steal.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

So after finishing Inferno on my Barb I'm now up with my wizard.After having a relatively easy time till Obsessor, I've died a stupid amount of times in the two towers, and Cyadea pretty much raped me for 20 minutes until I actually gave up.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

You'd probably want to swap out Glass Cannon for something else if you're having survivability issues. I'd also try to get some Crit/Crit Damage items. Preferably a weapon with a socket and sink some gold into making the best crit damage gem you have. Also Archon with the Arcane Destruction rune can get some nasty crits when used after gearing up.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.

Mediocre stat rolls (for that item) but higher DPS than any other Int Sky Splitters on the (EU, SC, Gold) AH. Can't decide whether to sell it or keep it; it's a 10k DPS upgrade for my WD but I'd quite like Zunimassa's chest and head pieces.

So uhm I'm at Diablo. How does a ranged class kill diablo? He damages me too much with his aoe and teleporting and meleeing me, my lifesteal is not enough to heal up.

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

2) He only teleports to you if you get too close to the edges of the platform (including the inner edges, if you see what I mean). Stick to the middle bits of the platform and he doesn't teleport. The same is true in phase 2.

Generally, I kept my distance as much as possible and slowly wittled him down. Treat his various ranged attacks as one-shot mechanics (which they might or might not be, depending on your HP/resistances) because there's no need to eat them.

But his circular aoe (the one where he shoots fireballs all around him) seembs to hit me anyway even if i avoid the graphic...

So you say, just pop the idra near him and slowly kite him around while avoiding edges?

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

It is avoidable, but it can clip you when you think you're safe (presumably because of lag and the effect being bigger than the graphic). Obviously it's easier to avoid the further away from him you are.

When I killed him on my WD I spent most of the fight with him not even on my screen. At that sort of distance his ranged attacks are avoidable (I won't say "easily" avoidable because they still got me when I was careless).

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

So uhm, how do Witch doctors roll nowadays? Is it possible to do a pet-focused build now with the recent buffs to pets?

theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.

Worldie wrote:So uhm, how do Witch doctors roll nowadays? Is it possible to do a pet-focused build now with the recent buffs to pets?

God yea, and it is glorious. Use the pet focused passives and get a decent chunk of Resistance and Armor, but not enough as a pure melee would. Zombie Dogs and Gargantuan will survive a really long time while you stay back and nuke things with Acid Rain and Fire Bomb. Was doing Act 2 Inferno with the meeting with the Emperor that spawns dozens of snakes, all my pets lived through the wave inside the throne room, something they couldn't even do on Nightmare pre-1.04.

We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.