Create soldiers, bounty hunters, engineers, doctors, traders, and starship captains in this sourcebook for the What's O.L.D. is N.E.W. roleplaying game system.
With over 60 careers, 7 species, and... More > a wide selection of skills, traits, and exploits, this book walks you through the character creation process. Select your character's early careers using the life-path system to create erudite Android medics, reckless Human smugglers, mighty Ogron marines, young Venetian star knights, or ambidextrous Felan burglars.
Will your character be a scientific genius, an expert with the laser sword, or a daredevil pilot? A notorious assassin, a wily con artist, or a detective in the far future? Only you can decide!
Requires the use of a What's OLD is NEW core rulebook.< Less

GEAR UP FOR ACTION!
This manual includes a wide variety of weapons, armor, equipment, drugs, cybernetics, vehicles, and more for characters in the What's O.L.D. is N.E.W. roleplaying game system... More > along with rules for upgrading and customizing gear.
From subspace beacons, to gravbelts, to handlheld scanners; from sonic pistols to laser swords; from kevlar vests to powered armor; the equipment you choose us an important decision. And with more exotic weaponry, such as the Galactic Yards PBW28 Electro Halberd or the MicroCo JO40 Stingfury Tachyon Autopistol, you'll be sure to find something to suit your character's style.
Additional requisitions and organizations rules allow you to equip your characters from your naval ship's armoury or your secret spy quartermaster.
This book requires the use of a What's O.L.D. is N.E.W. core rulebook.< Less

RUN A SCI-FI EPIC!
This manual contains the core rules of the What's O.L.D. is N.E.W. roleplaying game system, designed for a futuristic campaign.
While other books tell you how to create a... More > character or build a universe, this book tells you how to play the game. With rules for attribute checks, countdowns, luck, combat, injury & death, objects, and the environment, inside you'll find all the rules you need to adjudicate any task your characters might attempt.
This book is fully compatible with all W.O.I.N. supplements, and is a What's O.L.D. is N.E.W. core rulebook.
This is a WOIN Core Rulebook. It does not include character creation or equipment, which are found in other WOIN books.< Less

This essential manual for sci-fi themed What's OLD is NEW games introduces a range of new alien races, universal exploits, and advanced rules for your WOIN game.
11 new races, nearly 30 new... More > universal exploits, and expanded rules for aging, making the most of your REPUTATION score, and more, make this an essential handbook.
Requires the use of a What's OLD is NEW core rulebook.< Less

Build a starship. Brew a potion. Explore a dungeon. Create a universe. Give your wizard a spaceship.
This starter kit introduces you to the What’s O.L.D. is N.E.W. game system, which is a set... More > of game rules which powers the roleplaying games O.L.D. (a game of medieval fantasy), N.E.W. (a game of futuristic science fiction), and N.O.W. (a game of explosive contemporary action). These three games are all fully compatible, and are designed to be played either as standalone roleplaying games or mixed and matched to create different combinations.
The starter kit contains a very stripped-down, simple expression of the core rules found in the full game(s).
Six iconic pregenerated characters, a short introductory adventure, and an introduction to the basic rules provides you with enough to run a complete adventure and start creating your own!< Less

BUILD A SCIENCE-FICTION SETTING!
This manual for the What's O.L.D. is N.E.W. roleplaying game system guides you though the process of designing a far-future game setting. With detailed rules for... More > the creation of star systems, planets, civilizations, races, careers, monsters, and more, along with discussion on genre, theme, and technology, any GM should be able to create their own universe!
Also included are guidelines on running a sci-fi roleplaying game, creating campaigns and adventures, and ideas for exciting premises, exotic locations, and interesting events!
Finally, you'll also find an example description of the Sol solar system some 200 years into the future, a small selection of aliens and foes, and an introductory encounter to help your PCs get their first starship.
This book requires the use of a What's O.L.D. is N.E.W. core rulebook.< Less

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