What do Halo and Gears really have in common, other than being shooters? One is a very horizontal game (Gears) and the other is a fairly vertical game. You make Gears any more like Halo in gameplay and it isn't Gears. You make Halo any more like Gears and it loses many of its gameplay strengths.

Sounds like NowGamer just trying to bolster their obvious choice of favorite for next gen (since it will have an "X" on it, most likely) by hyping with two popular titles, excusing it with a random Twitter post.

Exactly. Seems developers aren't capable of unique ideas anymore, so they just slap together something that seems to be a trend. Instead of coming up with their own unique ideas, they're just trying to combine two things which wouldn't work too well together to cash out easily.

Journey - third person puzzle game. Uncharted - third person explore/shoot 'em up. Heavy Rain - this gens version of the point and click adventure game. The Last Of Us - another third person game with an AI partner.

All great games but nothing new, just spruced up versions of games from the past. Not too sure about Beyond and Unfinished Swan.

Uncharted might have exciting, spectacular set-peices but it's still a third person game with bells on. Journey might have drop in/out co-op but it's still a third person puzzle game.

I love how small a percentage of N4G Commentors read articles prior to commenting on them.

1) The Gears and Halo similarity is in regards to scale and genre. In regards to gameplay Gears and Halo hold massive differentiations. 2) This is by no means a confirmation of the unannounced games genre as this particular quote was taken from an "Internet sleuth".

I understand Halo but what did Gears do, it pretty much had things that were done before like the over the shoulder gameplay from RE4 or even had things which during it's development at the time other games like Uncharted which was in development longer then Gears. already had the same ideas.

Gears was still a huge success that further put gaming in the spotlight and became a staple/household name.

All games have ideas from others it doesn't mean they're bad or shouldn't be recognized. There were games before Uncharted that that did the same thing too. That arguement could be applied to almost any game.

Just because someting is shown off and released first dosen't mean anything

As I said Uncharted was in development longer, Nolan North since he had played the character since 2005 when they brought him in to do the motion capturing, then they would of had to start planning it before they got to that development stage.

They started Uncharted under the codename "Big" straight after Jak 3 was finished and went gold. So that would of been October/November 2004

Uncharted was in development for longer and didn't release untill later because ND had to do the motion capturing which apparently took nearly a year to complete and thats just the mo cap.

@SephirothX21

What...when did I say they that. Please don't make crap up to try and start an argument.