THE TRUCE ENDS IN:

This powerful potion may take your opponents life force and give it to you. Remember it is cursed though, so things may not turn out as expected... Limited Use. Only one healing item can be equipped to your pet!

Value 3/3: This weapon absolutely shines for beginning battlers right now, well under 50k after the Spooky Food Contest giveaway and it's likely to stay under 50k for a while. It's power is superb, and the price is right.

Tactical 6/6: This weapon deals 20 points of unblockable damage. Plus a few extra physical icons for icing on the metaphorical cake. I don't think I have to explain why unblockable damage is tactically valuable.

It also heals you for 20, which is a respectable amount at any low level.

What's the total difference? This puts you not 20, but 40hp ahead of your opponent.

Let's crunch some numbers:At an average 14.65 icons, a honey potion at the 85 boost does around 37 damage. At an average 18 icons, an anagram sword with the 55 boost does an average of 36 damage. A ghostkerbomb at the 35 boost does a similar amount of damage. That means while your STR boost is low, this weapon can put you ahead farther than an unbuyable bomb, a 10M Hidden Tower sword, or even a 7M hidden tower bomb.

Yes, it's only once-per-battle, but the HP differential here is great.

Other 1/1: I'm very hesitant to give any weapon a 10. But this one becoming cheap promises to be a game-changer for new battlers. I don't think it's any stretch to say that this is the definitive weapon for beginning battlers (low strength boost, low budget). If you're just starting out, this weapon could be better than a multi-million weapon and it's buyable for only a few thousand NP. This weapon puts you ahead by 40hp and the damage is does is unblockable. Some might say that's not worth ...

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Value 3/3: This weapon absolutely shines for beginning battlers right now, well under 50k after the Spooky Food Contest giveaway and it's likely to stay under 50k for a while. It's power is superb, and the price is right.

Tactical 6/6: This weapon deals 20 points of unblockable damage. Plus a few extra physical icons for icing on the metaphorical cake. I don't think I have to explain why unblockable damage is tactically valuable.

It also heals you for 20, which is a respectable amount at any low level.

What's the total difference? This puts you not 20, but 40hp ahead of your opponent.

Let's crunch some numbers:At an average 14.65 icons, a honey potion at the 85 boost does around 37 damage. At an average 18 icons, an anagram sword with the 55 boost does an average of 36 damage. A ghostkerbomb at the 35 boost does a similar amount of damage. That means while your STR boost is low, this weapon can put you ahead farther than an unbuyable bomb, a 10M Hidden Tower sword, or even a 7M hidden tower bomb.

Yes, it's only once-per-battle, but the HP differential here is great.

Other 1/1: I'm very hesitant to give any weapon a 10. But this one becoming cheap promises to be a game-changer for new battlers. I don't think it's any stretch to say that this is the definitive weapon for beginning battlers (low strength boost, low budget). If you're just starting out, this weapon could be better than a multi-million weapon and it's buyable for only a few thousand NP. This weapon puts you ahead by 40hp and the damage is does is unblockable. Some might say that's not worth much when there are relatively affordable healers out there for 300k that put you back up by 60hp. However, even those healers cost around 300k. If your strength boost is low, you'd get more bang for your buck by putting those NP into training your strength and endurance at the training school. Once you have higher stats you'll need to think about whether it's worth keeping around a healer that doesn't heal you very much just to be able to deal unblockable damage. And it probably won't be worth it. But while you're a beginner, you should own one of these.

full disclosure: Many neo-millionaires invested heavily in Spooky Food Contest prizes. I bought a few things, but put less than 100k into this weapon. Even if it quintuples in value it will not make me rich. It won't even make me more profit than a good day in food club. So I have no real interest in seeing this weapon's value rise. Honestly, I hope it stays cheap so new battlers can use it while they're getting into the dome.

Price/Power (2/5)I am no fan of the niche use of this item, while this is a great noobinator item I just never saw the point of spending the huge price for such a tiny effect.... I mean the Everlasting Crystal Apple offers this level of heal multiuse (without the drain mind) for a pretty major premium. However, since the eating contest lowered the cost of this dramatically it has became much more useful then the Lesser Healing Scroll as a healer at this level by far. *Edit* The prices have since started to rise again dramatically.

Countermeasures (4/5)Not only does this item heal, but it also drains down the opponent. That alone should show you how useful this can be compared to the Lesser Healing Scroll.

Power: 5/5Thanks to the current event you can get this at the shop wiz for under 10k putting it into the ballpark of Lesser Healing Scroll and the likes which is simply incredible for a drainer. A 20HP drain is simply amazing in low-HP battles as it can essentially guarantee you a win. Even though you'll quickly outgrow this if you do train, this is totally worth getting for the cheap price it currently carries with the next real upgrade being the far more expensive Greater Healing Scroll or Helm of Recovery.

Counters: 3/3Here goes the great thing about draining: there's nothing your opponent can do about it besides healing themselves.

Uniqueness: 1/1This is the only item that actually drains HP from your opponent besides the far more expensive Crisp Blue Tunic which - unlike Cursed Elixir - also has various restrictions to make the drain work.

Cursed Elixir is an interesting weapon to say the least. This once per battle weapon will inflict 20 points of direct damage to the opponent while also healing the user 20HP, a mechanism typically known as "draining". In addition, this weapon will inflict 0.3 to 3 Physical icons.

Obviously, the sprinkling of Physical icons is not Cursed Elixir's selling point. This weapon command a price between 500k to 1M for its ability to drain 20 hitpoints.

By no means is Cursed Elixir an item for pets of all sizes. For general use, pets with more than 50-60 or so hitpoints will not find Cursed Elixir useful. The exception to this rule of thumb would be the L97 format; I will elaborate on L97 usage later in this review.

The 20 HP heal that Cursed Elixir offers is not particularly strong, but the fact that this weapon's drain results in a 40HP swing makes it quite desirable for some players. First time battlers will be better off using cheaper, more traditional healer options like Lesser Healing Scroll, Blue Scorchstone, and Greater Healing Scroll, but experienced users starting out on a new account will sometimes pick up a Cursed Elixir for general use while their pets are still small.

In the 2-Player arena, Cursed Elixir is quite deadly. In League 4, where the typical builds are 33/35/55 and 57/20/35, a 40HP swing can be incredibly powerful. Inexperienced battlers will easily fall victim to Cursed Elixir. Unfortunately, this weapon is oftentimes banned from play in 2-Player tournaments, a testament to its power in low-league battling.

In the L97 format, Cursed Elixir is one of the three elite healers in the...

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Cursed Elixir is an interesting weapon to say the least. This once per battle weapon will inflict 20 points of direct damage to the opponent while also healing the user 20HP, a mechanism typically known as "draining". In addition, this weapon will inflict 0.3 to 3 Physical icons.

Obviously, the sprinkling of Physical icons is not Cursed Elixir's selling point. This weapon command a price between 500k to 1M for its ability to drain 20 hitpoints.

By no means is Cursed Elixir an item for pets of all sizes. For general use, pets with more than 50-60 or so hitpoints will not find Cursed Elixir useful. The exception to this rule of thumb would be the L97 format; I will elaborate on L97 usage later in this review.

The 20 HP heal that Cursed Elixir offers is not particularly strong, but the fact that this weapon's drain results in a 40HP swing makes it quite desirable for some players. First time battlers will be better off using cheaper, more traditional healer options like Lesser Healing Scroll, Blue Scorchstone, and Greater Healing Scroll, but experienced users starting out on a new account will sometimes pick up a Cursed Elixir for general use while their pets are still small.

In the 2-Player arena, Cursed Elixir is quite deadly. In League 4, where the typical builds are 33/35/55 and 57/20/35, a 40HP swing can be incredibly powerful. Inexperienced battlers will easily fall victim to Cursed Elixir. Unfortunately, this weapon is oftentimes banned from play in 2-Player tournaments, a testament to its power in low-league battling.

In the L97 format, Cursed Elixir is one of the three elite healers in the format, the other two are Leaded Elemental Vial and Short Sleeved Yellow Tunic. LEV and SSYT are the best options for general use; no L97 battler could get away with using Cursed Elixir alone. Cursed Elixir is most useful in this format when used as a sidekick alongside one of the two mentioned healers.

L97-style battles feature low damage output with 97/20/35 League 5 build. Since damage capabilities are limited, players will sometimes let their hitpoints drop below 30, 20, even 10 hitpoints remaining in an effort to maximize their heal from Leaded Elemental Vial or Short Sleeved Yellow Tunic. Because of this fact, Cursed Elixir can make for the perfect surprise attack, offering a huge burst of direct damage that no shield will block.

A word of warning, however. Cursed Elixir in the L97 format is very risky. A Cursed Elixir must land a finishing blow on the opponent. If Cursed Elixir does not finish the opponent, the opponent can simply heal up, and the user will be toast. If the opposition chooses to heal before a Cursed Elixir is tossed, then the user will also be hopeless. Timing with Cursed Elixir is key in the L97 format, and it is easier said than done. Cursed Elixir attacks are high risk, high reward; use them sparingly.

Overall, Cursed Elixir is a useful weapon with a clear-cut niche in the Battledome. It's not for every pet, but it can really shine in a few areas.

Overview:A favorite among "noobinators", the Cursed Elixir is quickly outgrown, but really shines in low-HP battling.

The Good: If your pet is 50hp and lower, this weapon is disastrous when used against you. Recovering from this plus something like Ghostkerbomb would be unlikely. The only counter against this is to over-heal with a Bronze/Red/Blue/Green Scorchstone or use a Cursed Elixir at the same time as the other person using it, effectively cancelling them out.

The Bad: The Cursed Elixir is very easily outgrown. For the price, you can snag a Green Scorchstone or a Rejuvenating Jar of Brains with np left over. Both of these options would be more helpful as the HP of your pets and your opponents continues to rise.

The Ugly Truth: For low-hp battles, this really has a niche as a noob-killer. Unfortunately, it doesn't really have much of a place outside of that. However, as long as you understand when and how the Cursed Elixir should be used, you'll dominate in low-HP battles.