I don't know, most artists that try and be current and upto date by coping new artist kinda flop
The successful keep to their own unique sound and while not the exactly the same, the music and sound is unique to them like it was years ago..so not sure I agree with ya there.

Its like hearing an artist you've listed to in the 90s come out with something in 2019, trying to be current, but cannot help but sound exactly the same as decades ago.
You know those artists. Their music eventually becomes niche.

These arguments only hold up if accompanied by proof that DMCV is "a PS2/PS3 version with a fresh coat of paint" or "feels like an outdated DMC 1 / 3 / 4". You've made a lot of statements but not presented much reasoning.

Listen, why not take a mulligan on this thread, think about your case for why DMCV feels outdated, maybe make some notes, and come back with an opening post that has more than two lines of critique in it?
We could have an actual discussion that doesn't involve getting dunked on for your thread premise and argumentation. It'd be great!

Member

Low-tier thread with a low-tier opinion from OP (no offense). These kind of threads remind me of my days lurking QQers and their shitpost threads. Outdated is a lazy complaint. Either you don't understand the philosophy behind the controls of hack and slash or you just haven't played enough hack and slash. Either way, you are entitled to your opinion and I'm entitled to mine.

Member

its not a proper reboot or remake of the franchise. if they want to remake games like that. then remake the games from the first. don't start at the second. make sure they all have the same exact things that make them what they are

You are entitled to your own opinion, but outdated or uneventful compared to what exactly? I played the demo on the Xbox one X actually and I can’t think of too many, if any action games (maybe Bayonetta 2?)from this generation that have a better or deeper combat engine than DMC5 and I played a lot of action games.

Vincit qui se vincit

its not a proper reboot or remake of the franchise. if they want to remake games like that. then remake the games from the first. don't start at the second. make sure they all have the same exact things that make them what they are

You do realize that they did completely remake the first Resident Evil right? It was on Gamecube and recently was ported to modern consoles alongside RE0. Ever since that day people wanted a remake of Resident Evil 2 and now they released one. They never started at the second.

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In a world where shallow as shit combat exists in pretty much all current action games ala Assassin's Creed, God of War, Darksiders, Batman, etc - we are now bashing the one game that actually has depth, requires practice, allows creative improvisation, and takes flat out skill to master. If anything, DMC is coming back to show these other games how actual gameplay is done.

Member

its not a proper reboot or remake of the franchise. if they want to remake games like that. then remake the games from the first. don't start at the second. make sure they all have the same exact things that make them what they are

I see what you are saying, but RE1 already received 2 remakes. One on GameCube and an enhanced version of that Remake on PS4 and Xbox One. I don’t think RE1 needs yet another remake. Also, wasn’t RE Remake changed around somewhat from the original as well? Maybe not to the extent of RE2 Remake, but there were differences if I remember correctly.

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You do realize that they did completely remake the first Resident Evil right? It was on Gamecube and recently was ported to modern consoles alongside RE0. Ever since that day people wanted a remake of Resident Evil 2 and now they released one. They never started at the second.

Resident Evil (GameCube) and Resident Evil Zero released in 2002/2003. Resident Evil 4 (the "modern" game) didn't release until two years later in 2005. The game, for its time, was still the "modern" Resident Evil gameplay.

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I wanted ps2 style dmc an that’s what I got, the game plays how I assumed it would. I wasn’t a god of war fan so I wasn’t a fan of the huge change but I respect it. I feel not all series need big changes also dmc has been gone a while, if or when we get a dmc 6 then I could expect change but I want that dragon’s dogma 2.

I wish this was the case, most of the time bands that try to sound "hip and recent" became absolute shit. I listen to them because of their original music, not because of what currently "in".
In general, I feel like you have no actual criticism of the game, so you just throw you thoughts into this thread, that's why you actually don't reply to anyone. with anything concrete. In any case, if you think that DMC combat is outdated, provide us with the examples of games that are not outdated. Hint: people might laugh at you.

I comepletetely understand where you are coming from. DMC didnt evolve like many other games did. But look at it from this perspective: DmC was an experiment that disappointed many DMC fans, who never wanted such change, and in that Sense DMC5 delivers. So while you and some might wish for an evolution many others wish for it to be what we didn't get since DMC4 11 years ago.

Member

yh it looks outdated , like DMC 3 just with good graphics and effects. but gameplay , same old. jump slash shoot repeat. and graphics only look good in narrow streets, when you can look at more wider area it looks so bad rly
2019 graphics?

Member

After people saying Resident Evil 1/2/3 fixed cameras angles feel "outdated" i couldn't care less about peoples opinion to be honest. Some people like old mechanics. If people say DMC combat system feels outdated that's a sign that i will enjoy it. Weird, huh

Member

its not a proper reboot or remake of the franchise. if they want to remake games like that. then remake the games from the first. don't start at the second. make sure they all have the same exact things that make them what they are

"its not a proper reboot or remake of the franchise. if they want to remake games like that. then remake the games from the first. don't start at the second." Huh? What does that actually have to do with the remake of 2 though? OH for it to be a real remake, it must start with 1?

Member

After people saying Resident Evil 1/2/3 fixed cameras angles feel "outdated" i couldn't care less about peoples opinion to be honest. Some people like old mechanics. If people say DMC combat system feels outdated that's a sign that i will enjoy it. Weird, huh

People already have their expectations with such already established games. So is not wise to touch the core elements of these established games just because some people "need to be impressed by something else". Maybe the game is not for you (anymore).

I thought you were comparing the combat to something like blood born. But that's like comparing Gran Turismo to Need for Speed, you're playing for two different styles. Games like DMC and Beyonetta are fast pace hack 'n' slash games whose combat focus on style over skill (but it does take skill to master). It's a cool factor, being more about spectacle and fun over being deep and intricate. It's not outdated, just not what you're looking for.

Member

Ok.
So you want RPG-lite mechanics and seamless exploration in DMC or what? Don't get me wrong, Gow was a great game but not everything needs to be the same. I've been waiting for a game like DMC V all gen long. Go play something else if this is not for you but stop being petty about it on the internet. It makes you look bad.

Member

Outdated compared to what? I haven't played the demo, so I have no opinion, but "outdated" is about the emptiest complaint someone can level against a game, right up there with "uninspired" and "problematic".

It's like whenever Gordon Ramsay critiques some food as being "bland". It's the most generic criticism there is.

As someone who didn't play the demo (there's no demo on PC...) isn't the combat basically an evolution of DMC4's? It looked like it from the footage I've seen so far. And that's not a bad thing in my mind. I am particularly interested in how V will feel to play, seeing that he is this "summoner" archetype.

Nier Automata has a cool world and story structure. The combat is about as trivial and button mashy as it gets.

NiOh has nice combat, but it's repetitive as hell and the combat strategy for each enemy is very similar. Ninja gaiden craps all over this game same devs).

Bloodborne is a faster souls. Again, it's not much of a character action game, but a good game nonetheless.

Bayonetta 2 is a carbon copy of 1. In fact I probably liked 1 more due to the novelty effect.

God of War is an embarrassment to anyone who played the GoW series for the combat. To me this was clearly evident when you get the blades, they just made the game go from a walking simulator to an action game.

Now as to your point. DMC5 is indeed an evolution of the genre rather than a revolution. The emphasis is on new weapons, mechanics, and playstyles. They wanted to keep the core the same and build on it. Dante looks nearly identical, but with crazier weapons. Nero has the breaker system, which is very innovative, lots of risk/reward and planning required. And V, this is completely new and innovative, where you control different beasts. Each character offers a vastly different playstyle. So for most people, there is plenty of novelty and innovation.

As for the demo, it was extremely limited. Maybe it's not that DMC5 is bad, maybe it's just a bad demo. It seems to me many people want their games more cinematic, and as a result, games like GoW with the stupid camera placement butchered the combat system. The majority of DMC games who appreciate the game for the combat system, want to keep it very similar. Why try to break a successful formula?

My suggestion is wait to see high level play before you (personally) get the game. If you care more about cinema or walking simulators, this may not be your cup of tea.