Log for #openttdcoop.stable on 7th June 2014:Times are UTCToggle Colours

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00:27:11 <coopserver> <Mazth> well hellow
00:27:18 <coopserver> <Niko> hi
00:27:47 <coopserver> <Mazth> how s it coming along?
00:27:57 <coopserver> <Niko> great
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00:28:40 <coopserver> <Mazth> hovercat!
00:29:32 <coopserver> <Mazth> good to hear
00:29:39 <coopserver> <Niko> :D
00:29:48 <coopserver> <Mazth> I see you re making a nice bit of money
00:37:42 <coopserver> <Mazth> I m going with the water slide tracks :P
00:37:53 <coopserver> <Niko> :)
00:38:11 <coopserver> <Mazth> the ducks are out so am replacing them now :P
00:38:17 <coopserver> <Mazth> too bad they are quite slow
00:38:32 <coopserver> <Mazth> but it think they will ook awesome
00:38:50 <coopserver> <Mazth> look*
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01:22:03 <coopserver> <Central Europe> !help
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04:00:29 <coopserver> <Bluefabrik> hellow yellow
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08:12:50 <coopserver> <V453000> moo
08:12:55 <coopserver> <happy tran sport> hi v
08:13:08 <coopserver> <happy tran sport> how things
08:13:13 <coopserver> <V453000> not bad
08:13:15 <coopserver> <V453000> making iron ore mine
08:13:25 <coopserver> <happy tran sport> nice
08:14:17 <coopserver> <V453000> monorail fast is really bad with 3 tile trains by the way :P
08:19:52 <coopserver> <happy tran sport> ar i see now
08:21:18 <coopserver> <V453000> rail fast is great if you want fast trains with TL3
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08:21:48 <coopserver> <happy tran sport> yep true
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08:22:08 <coopserver> <happy tran sport> hi Muel
08:22:11 <coopserver> <V453000> moo
08:22:12 <coopserver> <Muel> hi
08:23:02 <coopserver> <happy tran sport> how things Muel
08:23:25 <coopserver> <Muel> fine and you ?
08:23:29 <coopserver> <happy tran sport> good
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09:35:29 <coopserver> <happy tran sport> hi Mazth
09:35:34 <coopserver> <happy tran sport> how things
09:35:35 <coopserver> <Mazth> hi
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09:36:01 <coopserver> <Mazth> doing fine =)
09:36:04 <coopserver> <happy tran sport> hi thepower12
09:36:06 <coopserver> <Mazth> enjoying che ducks ^^
09:36:19 <coopserver> <thepower12> hi
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10:01:31 <coopserver> <happy tran sport> hi RTM
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10:16:23 <coopserver> <happy tran sport> hi Bencze
10:16:29 <coopserver> <Bencze> hi!
10:29:20 <V453000> hy
10:29:30 <coopserver> <Mazth> hellow
10:29:41 <coopserver> <Mazth> why did they made firs so bad?
10:29:46 <V453000> here be iron ore mine (: https://dl.dropboxusercontent.com/u/20419525/YETI/3-A-x4.png10:29:52 <V453000> idk, what do you mean in particular?
10:30:08 <coopserver> <Mazth> growth of industries seem to be quite limited
10:30:42 <coopserver> <Bencze> they grow when you support them dont they
10:30:58 <coopserver> <Mazth> hard to generate a lot of cargo without adding a lot of primaries which usually costs more space which is valuable in multiplayer
10:31:05 <happy> nice iron mine v
10:31:15 <coopserver> <Mazth> yes but only to 4x the base production
10:31:19 <V453000> well yeah you reach the limit rather quickly which is boring, but I dislike the main system more, it is just a mess of random industries, some are ultimately useful like oil wells, some are useless like farms
10:31:25 <V453000> thanks happy
10:31:29 <happy> np
10:31:37 <coopserver> <Bencze> i ac tually like it, easier to plan not just drop huige stations everywhere tbh
10:31:47 <V453000> mazth2: motivating players to connect more primaries isnt a terrible idea to some extent
10:31:55 <coopserver> <Bencze> and these chains arent all that bad with the bonuses :)
10:32:27 <coopserver> <Bencze> i am actually having traffic problem...:)
10:33:51 <coopserver> <Bencze> but it is messy in MP, unless you're first couple people to do it :) need bigger maps for this kinda thing i think
10:34:49 <V453000> "need bigger maps" means the newgrf is bad
10:35:02 <V453000> because having bigger maps is not affordable cpu-wise
10:35:21 <V453000> but you are right, you need more space with FIRS
10:35:29 <coopserver> <Mazth> it kinda forces to use the oil chain which is a lack of options and I don't like that esp since there are so many chains already
10:36:08 <V453000> that is because 1. industries cluster -> different kinds spread over the map more ... 2. you need many types OR you have to stick with the overpowered cargoes like oil/ steel related
10:36:31 <V453000> just systematically broken Mazth, causes useless cargoes
10:36:33 <V453000> same as most train se ts
10:36:37 <V453000> tons of useless trains
10:37:02 <V453000> which is exactly why YETI has a scheme as it does
10:37:08 <V453000> because system is the firstmost important thing
10:38:05 <coopserver> <Mazth> indeed, it is fun to have loads of industries but the system and balance behind it needs to be solid
10:38:35 <V453000> I come to question also the amount of industries, I think firs has a bit too many :)
10:38:57 <coopserver> <Mazth> yh kinda but it gives options and that is nice
10:39:00 <coopserver> <Bencze> well at least there's a system :) seemed kinda chaotic at first but it's actually cooler than the default
10:39:16 <coopserver> <Bencze> its my first time using this or any indudstry mod tbh
10:39:34 <coopserver> <Bencze> so i dont know others, maybe theres better, but this is definitely interesting
10:39:47 <coopserver> <Mazth> I ve only played with the openttd+/original and this one
10:40:12 <coopserver> <Bencze> yes some lack of resources is a problem i'd like to have some stone but what can you do. :)
10:40:16 <coopserver> <Mazth> I don t think we have others a lot
10:40:35 <coopserver> <Mazth> go on a prospecting spree?:P
10:40:38 <V453000> the problem is that after a short while you discover that everything else than oil/steel is pointless to transport Bencze
10:41:04 <V453000> which basically quickly starts to mean that original industries give you more choice
10:41:25 <coopserver> <Bencze> i dont know, i transport a load of all kinds of crap.
10:41:42 <coopserver> <Bencze> you dont mean money wise is it?
10:41:43 <coopserver> <Mazth> I rly focussed on farms this time but it did force me into the steels
10:42:10 <coopserver> <Bencze> i use some farms and forests because its what i had plenty (3/3)
10:42:42 <V453000> ofc not money wise, system wise
10:42:50 <V453000> cargoes which can create supplies for their own are way superior
10:43:01 <V453000> simply everybody who knows firs, uses those
10:43:16 <coopserver> <Mazth> or are stubborn like me :P
10:43:26 <coopserver> <Mazth> and then complain :P
10:44:00 <coopserver> <Mazth> there are some options to get say farm supplies elsewhere but they only come into play lategame
10:45:08 <coopserver> <Bencze> well as long as theres cargo on the map theres something to do i guess. i build kinda messy always a lot of room for improvement so i guess i dont bore so easy. :P
10:45:33 <coopserver> <Bencze> get bored
10:45:55 <coopserver> <Mazth> I ll prosect 10 quarries hope you get some near
10:46:10 <coopserver> <Bencze> i got some money no worries
10:46:36 <coopserver> <Bencze> ah, i cant can i
10:46:50 <coopserver> <Mazth> they appear on a random place
11:06:28 <coopserver> <Mazth> I think I ll just go pax in the following firs games :P
11:07:19 <coopserver> <Bencze> hehe.. i have 1 passanger line because when i started there wasnt a lot to do.. :p
11:08:01 <V453000> btw pax is the most profittable of all firs cargoes
11:08:07 <V453000> funnily enough
11:09:24 <V453000> the logic is also cute there ... if we consider passengers : cargo +- balanced profit-wise in the original industries (which it more or less is), FIRS reduces payment of cargo and adds hotels to produce more passengers
11:09:36 <V453000> surprise, pax makes stupidly high profit :)
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11:10:34 <coopserver> <Mazth> they did nerf the hotels (spotted that in change log)
11:10:44 <coopserver> <V453000> yes a little bit
11:10:46 <coopserver> <V453000> logic stays
11:10:55 <coopserver> <Mazth> indeed
11:11:19 <coopserver> <Mazth> I just can t make myself let the ducks eat all the ppl
11:11:19 <coopserver> <V453000> but profit is just early game, that is almost ignorable
11:11:35 <coopserver> <V453000> the problem is that later, industries dont grow anymore because you reach max production within a few years
11:11:49 <coopserver> <V453000> it would be nicer if industries still grew ad infinitum, just slowly
11:12:04 <coopserver> <Mazth> yh i d opt in for that
11:12:05 <coopserver> <V453000> e.g. well supplied industry in 1920 produces less than well supplied industry in 2100
11:12:30 <coopserver> <V453000> the solution again is yeti =D
11:12:45 <coopserver> <Mazth> haha
11:12:47 <coopserver> <V453000> and yeah ducks are awesome (:
11:12:57 <coopserver> <Mazth> yeti smashes all!
11:13:03 <coopserver> <Mazth> whroar
11:13:10*** Mark has joined #openttdcoop.stable11:13:11*** Webster sets mode: +o Mark11:13:19 <coopserver> <V453000> well it wont entirely smash original industries, those are good
11:13:41 <coopserver> <Mazth> and here I thought you were creating a truly violent monster
11:13:42 <coopserver> <V453000> just a tiny smash-poke
11:13:42 <Mark> V453000: love the yeti industries :)
11:13:49 <Mark> especially the plants
11:13:49 <V453000> (: hi Mark
11:13:51 <V453000> thanks
11:14:07 <coopserver> <Mazth> the texture on the farm is a bit meager tho ;)
11:14:09 <Mark> machine factory is awesome
11:14:12 <V453000> secondaries look more awesome now because they are quite final
11:14:19 <V453000> primaries will have yetis in far future
11:14:29 <V453000> yeah Grain is just very roughly sketched there Mazth :D
11:14:34 <coopserver> <Mazth> ah k
11:14:38 <happy> hi mark how thingds
11:15:15 <Mark> wondering what they will look like in-game
11:15:17 <Mark> hi happy
11:15:19 <Mark> im good
11:15:22 <Mark> how are you
11:15:31 <coopserver> <happy tran sport> good
11:15:44 <V453000> exactly the same way as they look in the pictures Mark
11:15:51 <V453000> it is 1:1 and in the correct colour scheme
11:16:17 <V453000> I dont make previews to attract anyone with something which isnt going to be there :P
11:16:27 <V453000> if I just take photoshop and put this into screenshot, that is how it will look
11:17:17 <Mark> right
11:17:20 <Mark> nice :)
11:17:29 <V453000> :)
11:17:33 <Mark> where does the uranium mine and power plant fit in the scheme?
11:17:56 <V453000> uranium mine -> uranium -> power plant -> batteries -> machinery factory
11:18:14 <V453000> Uranium could be Coal but Uranium is newer :D
11:18:39 <coopserver> <Mazth> and gives an exuse for crazy visuals
11:18:44 <V453000> https://dev.openttdcoop.org/attachments/download/6099/YETIscheme03-01.png11:18:52 <V453000> and that :-D
11:19:15 <V453000> plus duke NUTem needs a place to live with his Balls of Steel
11:19:20 <coopserver> <Mazth> totally liking the tophat addition =) btw
11:19:26 <V453000> :)
11:19:37 <coopserver> <Mazth> fashoooon ^^
11:19:53 <coopserver> <V453000> itz fabulous
11:19:57 <coopserver> <V453000> you cant do anything about it
11:20:41 <coopserver> <V453000> nice wetnetwork Mazth (:
11:21:03 <coopserver> <Mazth> splash splash
11:21:35 <coopserver> <Mazth> it is okay; finally getting some capacity problems
11:21:49 <V453000> a few more industries and I have everything at least basically done :)
11:22:19 <V453000> well plus clay pit, that looks shit
11:23:06 <coopserver> <Mazth> nice so then you can code and we ll have an alpha in two months :P
11:23:13 <coopserver> <V453000> at most :)
11:23:16 <coopserver> <V453000> probably sooner
11:23:20 <coopserver> <Mazth> for reelz?
11:23:23 <coopserver> <Mazth> cool
11:23:26 <coopserver> <V453000> yes?
11:23:45 <coopserver> <V453000> 0.0.1 soemtime in July is entirely within bounds of reality
11:23:54 <coopserver> <V453000> me doesnt make Alpha :)
11:23:56 <coopserver> <V453000> 0.0.1
11:24:04 <coopserver> <Mazth> ^^ fain
11:24:15 <coopserver> <Mazth> first version it is then
11:33:09 <V453000> Mark: https://dl.dropboxusercontent.com/u/20419525/preview1.png aaaaand zoom https://dl.dropboxusercontent.com/u/20419525/preview2.png11:33:20 <V453000> this is how it looks in game :) needs some more contrast tho
11:34:18 <happy> looks grate v
11:34:30 <V453000> :)
11:35:20 <V453000> enywey, I got to go :) cya
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11:35:45 <happy> ther look so call can not wate to play it
11:35:48 <happy> bb v
11:42:54 * mazth2 slaps Ammler around a bit with a large trout
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12:07:58 <coopserver> <Bluefabrik> hello! im laggin big time
12:08:10 <coopserver> <Mazth> I noticed :P took a long time to enter
12:08:14 <coopserver> <Mazth> maybe it is just the big map?
12:08:16 <coopserver> <Bencze> hey
12:08:18 <coopserver> <Mazth> it is getting kinda full
12:08:48 <coopserver> <Bluefabrik> i dont like playin with all this lag!
12:09:22 <coopserver> <Mazth> I actually upgraded my cpu for thisgame :P
12:09:27 <coopserver> <Mazth> just zoom in a lot :P
12:09:29 <coopserver> <Bluefabrik> haha
12:09:40 <coopserver> <Mazth> pathfinding is very cpu intensive
12:09:44 <coopserver> <Bencze> oh, is that local cpu? lag when zooming out?
12:09:58 <coopserver> <Bluefabrik> no he is full of that
12:10:26 <coopserver> <Bencze> i simply cant zoom out in these mp games.. probably way more vehicles i ever made in sp :)
12:10:59 <coopserver> <Mazth> I don t know the specifics, I just get more lag when zooming out
12:11:27 <coopserver> <Mazth> maybe it is getting all the pos from the vehicles that is intensive
12:11:47 <coopserver> <Bluefabrik> i play on a laptop, so i have it set only to zoom out 2x and in normal
12:11:47 <coopserver> <Mazth> don t know what is being calculated client/serverside
12:12:09 <coopserver> <Bencze> oh right thats a setting, lemme see..
12:12:58 <coopserver> <Bencze> cool this is way better i dont accidentally zoom out too much
12:13:12 <coopserver> <Bluefabrik> yea, if you are in a laptop, is the best
12:13:26 <coopserver> <Bencze> desktop but apparently not powerful enough for openttd :P
12:13:36 <coopserver> <Bencze> had 8x zoom but can only handle 4 well
12:13:54 <coopserver> <Mazth> 2014 pc brought down by a 1994 game :P
12:14:03 <coopserver> <Bluefabrik> HAHA
12:14:19 <coopserver> <Bluefabrik> brb
12:14:20 <coopserver> <Bencze> eh 2011 or 12 pc but the fact remains :)
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12:20:46 <coopserver> <Mazth> lol so many quarries :P
12:20:58 <coopserver> <Bencze> sorry! none around here ofc. :P
12:21:08 <coopserver> <Mazth> you should flatten out some land for it
12:21:21 <coopserver> <Bencze> oh
12:21:22 <coopserver> <Mazth> you don t have a lot of chance/room for them to spawn
12:21:40 <coopserver> <Bencze> i see. i never used prospect before. will try thanks
12:22:04 <coopserver> <Mazth> they need flat land and some room around it
12:22:32 <coopserver> <Mazth> you can test with a secondary in a remote place to get the idea about how much
12:22:55 <coopserver> <Mazth> you can put them down yourself
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12:29:43 <coopserver> <Player> !name Kondi
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12:30:12 <coopserver> <happy tran sport> hi Kondi
12:31:43 <coopserver> <Bencze> huh, wondering about what kind of people stay in hotels, got this one that consumes 700k liters of alcohol each month
12:31:58 <coopserver> <Mazth> hahaha
12:32:11 <coopserver> <Bencze> real party place huh
12:32:13 <coopserver> <Mazth> that is a lot of alcohol poisoning :P
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14:45:43 <coopserver> <Mazth> benze what is it thqat you need sand for btw?
14:46:54 <coopserver> <Mazth> or stone that is
14:47:25 <coopserver> <Bencze> hm
14:47:41 <coopserver> <Bencze> yep for Lime Kiln, short on farm supplies
14:47:54 <coopserver> <Bencze> need to boost 6 industries :)
14:48:16 <coopserver> <Bencze> i have a machine shop as well but also only gets gasoline from 1 source no metal so low output
14:48:37 <coopserver> <Bencze> so i guess i need either stone or metal
14:48:46 <coopserver> <Mazth> hmm yh
14:49:13 <coopserver> <Bencze> metal is a bit trickier altho i did spend all these yers to make space maybe i get a quarry at some point :p
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14:51:38 <coopserver> <Bencze> what i should really do instead go cook some lunch its looong overdue...
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15:57:14*** Maraxus has joined #openttdcoop.stable15:57:14*** ChanServ sets mode: +o Maraxus15:57:53 <coopserver> <happy tran sport> hey Mazth wich hotel n doo u whont to stay at
15:58:41 <coopserver> <Mazth> hahaha
15:59:05 <coopserver> <happy tran sport> chek my sign hotel pick your pick
15:59:23 <coopserver> <happy tran sport> k welcume
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16:46:15 <coopserver> <Mazth> bencze can u forward the money to the pink company?
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16:49:33 <coopserver> <Bencze> oh dude, i thought of that but i managed to get not one quarry but 3 now :)
16:49:58 <coopserver> <Mazth> whut u have 3?
16:50:03 <coopserver> <Bencze> quarry
16:50:08 <coopserver> <Mazth> nice!
16:50:12 <coopserver> <Bencze> \
16:50:22 <coopserver> <Bencze> yep the terraforming payed off i guess, lol
16:51:12 <coopserver> <Bencze> suddenly making 280 farm supplies instead of 50-75, great
16:51:55 <coopserver> <Mazth> stone haulers inc is still going to drop some more stone over there :P
16:52:28 <coopserver> <Bencze> thanks but shouldnt have bothered all that time with it, im ok with some challenge :) appreciate it though
16:52:39 <coopserver> *** happy tran sport has left the game (Leaving)
16:53:28 <coopserver> <Mazth> just a fun side project :P
16:54:37 <coopserver> <Bencze> these chains are a bit difficult sometimes but rewarding. gonna feed 2 more forests, output gonna boom...
16:55:01*** happy has left #openttdcoop.stable16:58:14 <coopserver> <Mazth> maglev so fast but no capacity :P
16:58:52 <coopserver> <Bencze> in single player i always used classic rail... always restarted the game before getting far so i dont really know much..:)
16:59:09 <coopserver> <Bencze> i figure because of speed these carry a lot still tho
16:59:57 <coopserver> <Mazth> it is hard to benefit fully from the speed as they accelerate very poorly
17:00:38 <coopserver> <Mazth> nice to have a high top speed but if they hardly ever reach it
17:00:57 <coopserver> <Bencze> eh, they do a lot
17:02:37 <coopserver> <Bencze> seems ok to me as long as i try to keep the bad curves down as much as possible
17:02:47 <coopserver> <Mazth> yh that is very important too
17:03:05 <coopserver> <Mazth> like always :P
17:03:13 <coopserver> <Bencze> yeh i guess :)
17:06:16 <coopserver> *** Mazth has joined company #4
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18:48:25 <coopserver> *** Cameron has started a new company #12
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19:18:17 <coopserver> <Player> !name Kondi
19:18:17 <coopserver> *** Player has changed his/her name to Kondi
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19:18:37 <happy> ! date
19:18:38 <coopserver> Nov 12 2113
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19:34:40 <coopserver> <Muel> hi
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20:45:05 <coopserver> <Garogolun> Hello
20:53:16 <coopserver> <Bencze> lo
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21:45:29 <coopserver> <Mazth> wtf kondi =)
21:45:46 <coopserver> <Mazth> where are you going with that tunnel :P
21:46:39 <coopserver> <Mazth> haha lulz
22:15:10 <coopserver> <Mazth> hey kondi are you broke for going over the water?
22:15:36 <coopserver> *** Mazth has joined company #4
22:15:54 <coopserver> <Mazth> there you go dude
22:19:57*** happy has joined #openttdcoop.stable22:19:58 <coopserver> <Bencze> :)
22:20:07 <happy> !date
22:20:07 <coopserver> Mar 16 2127
22:20:11 <coopserver> <Mazth> hehe
22:20:27 <coopserver> <Mazth> this pax line from kondi is brilliant
22:20:38 <coopserver> *** Game paused (connecting clients)
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22:20:48 <coopserver> <Mazth> a wild station appears!
22:20:50 <coopserver> <Bencze> hehe, probably not the most realistic financial wise :P
22:21:07 <coopserver> <Mazth> I tf'ed the water for him
22:21:20 <coopserver> <Bencze> however going broke while building it, reminded me of our newest metro line
22:21:39 <coopserver> <Mazth> lol we have one too :P
22:22:00 <coopserver> <Mazth> cost just kept being added but they were too far invested to cancel
22:22:26 <coopserver> <Bencze> plan was accepted in 90s, costed about 2b euro in the end
22:22:34 <coopserver> <Bencze> got finished last year :P
22:22:45 <coopserver> <Mazth> when you raise the land on one point the bridges cost millions because of autoslope :P
22:22:54 <coopserver> <happy tran sport> hi all
22:22:55 <coopserver> <Mazth> wow where was that?
22:22:58 <coopserver> <Mazth> hii happy
22:22:59 <coopserver> <Bencze> budapest
22:23:02 <coopserver> <Bencze> hey
22:23:12 <coopserver> <happy tran sport> how things going
22:23:15 <coopserver> <Mazth> here in amsterdam they are still building
22:23:24 <coopserver> <Bencze> good luck :)
22:25:09 <coopserver> <Mazth> 6 years delay due (now) in 2017, almost one billion from the county/government; that was supposed to be 300m
22:25:53 <coopserver> <Mazth> well we ll see how it end up :P
22:25:55 <coopserver> <Bencze> seems like these projects are almost impossible to do properly
22:26:19 <coopserver> <Bencze> at some point we had a major hold up, i am not sure how it started but the 200 or so subcontractors started suing each other for delays :P
22:26:33 <coopserver> <Bencze> legal nightmare huh
22:26:51 <coopserver> <Mazth> to go underground in such an extablished city with a large history of buildings and rebuildings is very very tricky
22:27:02 <coopserver> <Mazth> pfft that sounds even worse
22:28:17 <coopserver> <Mazth> here the delays are almost totally covered by the government and or county but for noncompletion the county needs to repay the given subsidies of 1b
22:29:14 <coopserver> <Mazth> and that is money they don t have so they almost spent 600m extra to get the job done leaving little money for other important stuff in the county itself :S
22:29:32 <coopserver> <Mazth> it is just crazy politics and overinvestment
22:29:35 <coopserver> <Bencze> yep
22:30:19 <coopserver> <Mazth> this pax line however will pay for itself...I reckon the trains will make 100k -250k a year
22:30:56 <coopserver> <Mazth> that is 33m for tfing that needs to be payed back to me so he ll make money in 2160 :P
22:31:11 <coopserver> <Bencze> that grocery store really got in the way huh
22:31:24 <coopserver> <Mazth> hehe
22:31:32 <coopserver> <Mazth> see bad planning, just like real life
22:32:27 <coopserver> <Mazth> tunnel lenght 139
22:32:29 <coopserver> <Bencze> maybe it works like that
22:32:45 <coopserver> <Mazth> it should work
22:33:49 <coopserver> <Mazth> you could do a signalless network to get higher density of trains but that is like very advanced stuff
22:34:06 <coopserver> <Mazth> or just work with a signal gap of 139
22:34:30 <coopserver> <Bencze> i'd just put some breaks i guess...
22:34:55 <coopserver> <Bencze> but im not advanced.. :p
22:35:33 <coopserver> <Mazth> the station does not have a lot of coverage so it could just work like this as it will not generate a lot of pax
22:36:06 <coopserver> <Mazth> yh some breaks will do too ^^
22:36:44 <coopserver> <Mazth> it is interesting too see where it will go ^^
22:36:59 <coopserver> <Mazth> wow a lot of new mines
22:37:41 <coopserver> <Mazth> I am getting such a crazy amount of stations
22:43:13 <coopserver> *** Kondi has left the game (Leaving)
22:43:50 <coopserver> <Mazth> awh man he did not finish
22:44:19 <coopserver> <Bencze> bah
22:44:45 <coopserver> <Mazth> did u prospect some primaries?
22:45:06 <coopserver> <Bencze> not since a while
22:45:17 <coopserver> <Bencze> iron and scrapmetal before you logged on that was some time ago
22:45:30 <coopserver> <Mazth> ahh k
22:54:38 <coopserver> *** Game paused (connecting clients)
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22:54:44 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:54:44 <coopserver> *** Player has started a new company #13
22:54:44 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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22:56:39 <coopserver> <Player> wat
22:56:49 <coopserver> <Player> It's been so long since I've played this
22:57:02 <coopserver> <Mazth> you need to set a name for yourself
22:57:05 <coopserver> <Mazth> first
22:57:15 <coopserver> <Mazth> use !name NAME
22:57:28 <coopserver> <Player> !name Rythoka
22:57:28 <coopserver> *** Player has changed his/her name to Rythoka
22:57:38 <coopserver> <Mazth> ok now you can start a comp
22:57:42 <coopserver> <Mazth> welcome back
22:57:51 <coopserver> *** Rythoka has started a new company #13
22:57:54 <coopserver> <Rythoka> aight cool
22:58:09 <coopserver> <Mazth> it is kinda full already, kinda late in the game
22:58:17 <coopserver> <Rythoka> yeah I noticed lol
22:58:25 <coopserver> <Mazth> just see where you can fit in some stuff
22:58:55 <coopserver> <Mazth> wow that 47k town
22:59:19 <coopserver> <Mazth> 10% transported :S
22:59:25 <coopserver> <Rythoka> lol
22:59:39 <coopserver> <Mazth> makes me sad...all those waiting ppl
23:00:11 <coopserver> <happy tran sport> hi Rythoka welcume to the game
23:00:17 <coopserver> <Rythoka> hey
23:00:20 <coopserver> <Mazth> I just returned myself
23:00:38 <coopserver> <Mazth> we can be noob together =)
23:00:43 <coopserver> <Rythoka> lol yady
23:01:32 <coopserver> <Rythoka> wait what
23:01:37 <coopserver> <Mazth> ??
23:01:40 <coopserver> <Rythoka> are there no road vehicles?
23:01:46 <coopserver> <Mazth> you can have 10
23:01:51 <coopserver> <Mazth> I believe
23:01:56 <coopserver> <Bencze> yup
23:02:05 <coopserver> <Bencze> i know coz i used all 10 of them when i started :)P
23:02:10 <coopserver> <Mazth> some nice trams!
23:02:32 <coopserver> <Rythoka> when I open the new vehicle list in the road vehicle depo there's nothing
23:02:51 <coopserver> <Mazth> we are too far into the future no more road vehicles
23:02:56 <coopserver> <Rythoka> oh lol
23:03:00 <coopserver> <Mazth> that is too oldskool
23:03:07 <coopserver> <Mazth> the future has trams :P
23:03:11 <coopserver> <Rythoka> pfft, cars
23:03:13 <coopserver> <Mazth> hold the roads button
23:03:22 <coopserver> <Mazth> there you ll see trams
23:09:20 <coopserver> <Rythoka> !rules
23:09:20 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable23:23:20 <coopserver> *** Mazth has joined spectators
23:29:06 <coopserver> <happy tran sport> Rythoka: if u doo farm spplies to that farm u will get mor
23:29:49 <coopserver> <Rythoka> Where do I get the farm supplies though?
23:31:09 <coopserver> <happy tran sport> from machime shop
23:32:13 <coopserver> <happy tran sport> or sabie lime kiln
23:34:48 <coopserver> *** Rythoka has left the game (general timeout)
23:38:00*** Brumi has quit IRC23:44:34 <coopserver> <Garogolun> Okay, I've played enough for today ;p
23:44:47 <coopserver> <Bencze> :)
23:45:03 <coopserver> <Garogolun> Later!
23:45:06 <coopserver> <happy tran sport> bb
23:45:10 <coopserver> <Bencze> bb
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