What
is a Logo?

Half-Life allows one to "spray" a personal logo or "tag"
on any handy surface within a map. You can choose your logo in the
same configuration window where you choose the name, model and colors
that will be used by your player in the game.

Half-Life provides a standard set of logos, but it's easy to create
your own if you have a graphics editing program. And, unlike models,
there is no need to manually distribute your logo to your opponents
-- the game will take care of that automatically.

Logos
are a form of decal, the same graphic entity that Half-Life uses
for blood, bullet holes, and much more. Your logo must be a 64x64
greyscale image, with 8-bit depth, in .BMP format, similar to the
image at left. The one shown here is the JPEG version of my own
tag. When you save the file in the directory:

Half-Life\logos

it will become one of the choices available to you.

Creating a Personal Logo

I normally use Jasc
Paint Shop Pro to create my logos; it works great. Here are
the general steps that you would follow.

Use File:New to create a new image. When prompted,
enter the height and width as 64 pixels, the background color
as Black, and the image type as "Greyscale (8-bit)".

Enlarge the image 5 or 6 times for easier editing.

Use
any image editing tools to produce your greyscale logo. The image
at right was done in a few seconds using the PSP "Picture
Tube" feature.