Y, N or P only. Set to Y if pixels can be set as transparent independently of the palette (e.g. there is a mask layer). Set to P for palette-based transparency, used if transparency is based on certain colours in the palette being transparent.

HasHitmap = N

Is hitmap data stored?

Y or N only. Set to Y if the image stores which pixels count as a hit and which do not (a bounding rectangle counts as a Y)

Metadata = Title

Does the format have any metadata tags?

None or list of supported tags

Subtilesets = Y

Can more tilesets be placed inside this tileset?

Y or N only (used for categories, do not use other values)

Compressed = Y

Can tiles be compressed inside the tileset?

Y or N only (used for categories, do not use other values.) Use N if the whole tileset is compressed (e.g. it is inside a compressed archive file), as this refers to the tiles only.

Hidden = Y

Can data be hidden between tiles without affecting them? (usually only possible with tilesets storing both tile offsets and sizes)

Y or N only (used for categories, do not use other values)

Games = {{Game|GameName}} {{Game|GameName}}

Name of all games that use this format

Any wiki page name, as a parameter to the Game template

Default values are shown if the parameter is omitted, so do not use any parameters unless the value is known (most of the defaults say "unknown")