As a follow up to Family Showdown channel’s list i have created my own Top 10 list of favourite board games mechanisms. I have listed a few games for every mechanism that i think represent it the best (of course, of those i have actually played). Btw, i have not consulted any official list of mechanisms when doing this Top 10. So i have came up with some on my own 🙂

10. Set Collection

One of the first mechanisms you learn when starting playing modern board games (and even some traditional card games). This is also often an additional mechanism in a board game. Like in Ticket to Ride where you have to collect sets of cards of a same color to be able to build tracks. In Tokaido you collect painting cards to create a beautiful panorama (and get lots of points by doing that). There are also small games, which are all about set collection, like Jaipur or Coloretto.

9. Dice Allocation

Not just rolling of dice, but allocation their results to various actions. This feels a bit like worker placement, but in this case results on the dice matter and changes the outcome. My favorite in this genre is my most played game – Zooloretto: The Dice Game. This is essentially “i divide – you choose” type of game. When you roll the dice and select how to spread them among the trucks. And then your opponent chooses whether to take some dice or roll more. In The Voyages of Marco Polo you place dice with their values on the spots to get the according number of resources. Dice Town also allows you to select how to use your “hand” of dice. And Nations: The Dice game lets you combine a few dice into a single value to purchase a card.

As i often play games with two (live or on BGA/Yucata sites), even when a game is meant for larger count of players, i’ve decided to share a list of my best games meant for larger number of players which can be played with two. Most often i play with two because of a faster gameplay. Because when playing on the Internet it already takes very long as you take a turn or few per day. So this way you are not forgetting what you were going to do in the game, your turns come faster. Also, some games, in my opinion, have too much chaos and luck when playing with larger count of players.

10.Firenze

I often play this game with three. But it is also much fun with two. There is still plenty of space for competition with a fewer count of players. Also, when you only have one opponent you can have some long-term strategies without fearing, that someone will grab the card you need or take the spot you want on a tower.

9. The Palaces of Carrara

Same as with Firenze, this game is well enough with 3 players, but when you play with two there is a wider strategic space. Also the game lasts a bit longer and you manage to build more buildings, while when playing with three the game often ends unexpectedly.

8. Voluspa

The game is interesting enough with 3 players as well, because you can always have a better turn while two others fight with each other. But this game is very simple and fast, so in general i tend to want to play it with only two. Then it gives a feeling like you are playing chess or a similar game.

Occasionally i try out some new game. Live with my friends or colleagues or at one of the sites i’ve mentioned (Yucata, Boardgamearena). One time i just want something new. The other time i decide to try a game which i heard about on the Dice Tower channel or somewhere else.

I will describe in short my impressions about games which i tried out in the recent 2-3 months.

Nations: The Dice Game. I haven’t played the Nations game. I saw good ratings of this version from the Dice Tower team. And when this game appeared on Yucata site i hurried up to try it. And.. it seemed too primitive and short to me. Although its shortness has to be its merit, but i want a bit more from a game than 4+ rolls of dice (yeah yeah, there is an option to re-roll if you doesn’t like the results). Also it seemed that selection of new cards, which you could acquire to acquire more dice, was limited and not interesting. You get the same thing, just in a bigger amount, so you could buy more of the same thing (dice). This game lacks diversity. I’m still trying to play it (and win 🙂 ) to see something i didn’t see yet. But i rate it 6 out of 10 so far.

Seasons. The game i wanted to try for a long time. It looks beautiful. Chunky, nice dice with symbols-resources, pretty art on the cards. The game is interesting, but it didn’t impress me that much. I’ve mostly played it with 2 players (on the Boardgamearena site), because playing it with more players creates too much chaos and it is hard to plan or strategize. A lot depends on dice in this game and on who is picking the needed resources first. The thing that by the end of a game some players were able to pull such combinations, so it completely out weighed the results in their favor, also contributed to a bit of weaker rating of this game. It looks like i didn’t like the game, because i lost so many times 🙂 Partially true. But i didn’t like that there could be such leaps of points in the game. However the game is really peculiar, interesting and unique. I really liked the start of the game, when players in turn are picking cards (“drafting”) and put them aside for the first, second and third turn. The game is demanding to think through your strategy very well from a very first minute. My rating 7/10.