Tag Index / Showing 1 - 5 of 5 results for “AR”

With Techonomy 2017 about to begin, Program Director Simone Ross surveys our panoply of topics and themes, from the "new hegemonist" net giants, to AI and jobs, AR & VR, the future of construction, the future of food, rising waters, global health and tech, etc. etc. We are ambitious, eclectic, and global-minded, and this year's conference displays it brightly, and proudly. More

Too many people around the world lack access to affordable surgery. About 143 million additional procedures are needed each year in low- and middle-income countries to prevent unnecessary death and disability, according to a 2015 study. Yet new devices, AR and VR platforms, data analytics tools, and even AI-powered robots are slowly changing the game. More

Techonomy's five most-viewed stories included reports about our historic conversation with Mark Zuckerberg, a research psychologist's analysis of why so many White Americans support Trump, a trenchant set of predictions about VR and AR, and two of our many articles on healthcare. One explains why Singapore is becoming a digital health hub, and the other examines the rich potential of data. More

Few technologies have raced through the hype cycle in such a short time as Virtual, Augmented and Mixed Reality. All three make digital information not just interactive, but immersive. We look at various approaches, but conclude that VR, AR and MR will likely trigger a fundamental shift in our relationship with technology. More

In under a week, Pokémon Go has taken over phones - and lives - everywhere. As the world scrambles to catch Doduos and Bulbasaurs, our program director gives the game a try on the streets of New York City. It may be buggy, and it's certainly distracting, but could Pokémon Go be ushering in a new era of mass consumption for augmented reality? And just why, exactly, has the nostalgia-driven remake of a Gameboy classic taken over the mobile world? More