GMS v.160 – Black Heaven: First Chapter (2015-03-09)

Get ready for the first chapter of the Black Heaven saga!

Learn more about Orchid and Lotus, and join the Resistance to help the Maple Alliance in their battle against the Black Wings. Select from the Battle Mage, Wild Hunter and Mechanic classes, which will be updated with new looks and new skills. And don’t forget to celebrate the new season with Easter and spring events. All of this and more is coming your way withBlack Heaven: First Chapter!

Black Heaven

Introducing the first chapter of Black Heaven, all-new content featuring updated graphics and new gameplay mechanics, including avoiding treacherous obstacles as you escape a threat, deciphering a difficult entry password to gain access to a heavily-guarded base where an ally is being held, and other intricate puzzle-solving. Black Heaven tells the story of an epic struggle between the Maple Alliance and the Black Wings, and delves into the previously unknown story of Orchid and Lotus. The content is split up into multiple Acts, which are unlocked as you progress through each one.
The Battle Mage, Wild Hunter and Mechanic classes are getting a new look and some new skills! Create a Resistance character, choosing from new hair and face styles for each gender. Battle Mages have had their skills updated to reflect their ability to fight using Black Magic. Make a contract with a dark spirit to summon a little Reaper, who will attack with you. Collect enough Souls and Death itself will appear and assail multiple enemies!
Wild Hunters’ skills have been updated, giving you more ways to fight alongside your Jaguar. You can use turrets while riding the Jaguar and, when fighting, your Jaguar can use skills of its own! You also can manage all of your captured Jaguars and swap them out at will.

Resistance Revamped – Battle Mage

Mechanics have been simplified, making them easier to play by reducing the number of mech types to two-Humanoid mode for hunting and Tank mode for bossing. The mech designs also have been updated. Use new skills such as Heavy Salvo Plus, which fires all of your Humanoid Mech ammo at once, scattering your enemies.
The snow is melting, the birds are chirping and animals and humans alike are shedding their winter coats: That means it’s time for Easter and spring events! Collect Easter Eggs to earn a daily Moon Bunny costume, or help the Mad Bunny and be rewarded with items such as chairs, potions and more! Complete daily quests in the Rainbow Event to collect seven different crayons and earn Rainbow equips. Last but not least, Maple Leaf High will be making a comeback!

Resistance Revamped – Wild Hunter

Wild Hunters’ skills have been updated, giving you more ways to fight alongside your Jaguar. You can use turrets while riding the Jaguar and, when fighting, your Jaguar can use skills of its own! You also can manage all of your captured Jaguars and swap them out at will.

Resistance Revamped – Mechanic

Mechanics have been simplified, making them easier to play by reducing the number of mech types to two-Humanoid mode for hunting and Tank mode for bossing. The mech designs also have been updated. Use new skills such as Heavy Salvo Plus, which fires all of your Humanoid Mech ammo at once, scattering your enemies.

Events

The snow is melting, the birds are chirping and animals and humans alike are shedding their winter coats: That means it’s time for Easter and spring events! Collect Easter Eggs to earn a daily Moon Bunny costume, or help the Mad Bunny and be rewarded with items such as chairs, potions and more! Complete daily quests in the Rainbow Event to collect seven different crayons and earn Rainbow equips. Last but not least, Maple Leaf High will be making a comeback!

The content is split up into multiple Acts, which are unlocked as you progress through them.

Act 1: Secrets in the Wings and Act 2: To War, Lumiere are available now.

Subsequent Acts will be released later.

The enemies in Black Heaven scale to your character’s level.

This content is best viewed at resolution of 1024×768 or better.

This content features solo instanced gameplay, and you cannot enter in a party.

Gameplay

Accept the quest ‘[Black Heaven] For Maple World’ from the Black Heaven notifier on the left side of the game window to move to the Conference Room of the Alliance.

Click on the Black Heaven icon above NPC Moco’s head to access the Black Heaven map and click on ‘Act 1’ to begin.

Help the Cygnus Knights’ look for their missing informant, and discover critical information about the evil the Black Wings are planning.

When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.

You can also access the content from the Dimensional Mirror in major towns.

When you complete Act 1, Act 2 will begin automatically.

Rewards:

EXP and Honor EXP appropriate to your level will be given during the gameplay.

You can obtain the Hanging with Neinheart Chair when you clear Act 2. To do this, complete the quest ‘[Black Heaven] Memories with Neinheart’ from the Black Heaven notifier on the left side of the game window.

You can obtain the Ace of the Alliance medal when you clear Act 2. To do this, complete the quest ‘[Black Heaven] Ace of the Alliance’ from the Black Heaven notifier on the left side of the game window.

Resistance Revamps

NEW – Secret Assembly: Moves you to the secret assembly area for Resistance’s summons. There is a cooldown of 1800 seconds.

1st Job:

Triple Blow: At Max Level the Damage has been increased from 155% to 170%, Max Enemies Hit has been increased from 5 to 8.

Combat Teleport: At Max Level the Horizontal range has been increased from 170 to 210 and Vertical range has been increased from 275 to 290.

NEW – Hasty Aura: Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Will be cancelled if you use another type of aura. Also, permanently increases your Speed, Max Speed, Jump, Attack Speed, and Avoidability.

NEW – Condemnation: Make a pact with a dark spirit using a black magic book. The dark spirit follows you around and when you collect a certain amount of souls, they will reveal themselves to deal a wide-range attack. Its attack will ignore attack reflection and has Attack Power proportional to its level. Can be toggled On/Off.

Quad Blow: At Max Level the Damage has been increased from 165% to 220% and Max Enemies Hit has been decreased from 8 to 5.

Dark Chain: At Max Level the Damage has been increased from 410% to 600% and Knock Down Duration has been increased from 6 sec to 8 sec.

NEW – Draining Aura: Releases a red aura from your body to return damage dealt to enemies by your party members back the their HP. You cannot recover more than 10% of each character’s Max HP at once, but all party members within the aura range will be affected by the HP recovery. Use it once more or another aura to deactivate. Also grants a permanent skill to use enemy’s soul to recover some of your Max HP.

Staff Mastery: At Max Level the Magic Attack has been increased from +10 to +30 and Critical Hit Rate has been decreased from +40% to +20%.

Ordinary Conversion: At Max Level the Max HP has been increased from +100% to +150%.

Quintuple Blow: At Max Level the Damage has been increased from 180% to 235% and Max Monsters Hit has been decreased from 8 to 6.

Battle Burst: At Max Level the MP cost has been increased from 23 to 25, Damage has been increased from 565% to 900%, and Passive Effect: Dark Chain’s Damage has been increased from +30% to +50%.

CHANGED – Blue Aura: Releases a blue aura from your body to increase nearby party members’ Resistance to Abnormal Statuses and Damage Absorption. Use it once more or another kind of aura to remove your current aura. Also permanently increases your Abnormal Status Resistance, all Elemental Resistance, Defense, and Damage Absorption.

CHANGED – Dark Shock: Use Teleport to attack with black lightning between your start and end location, marking hit enemies with a Darkness Emblem. Learn Dark Shock to get Darkness Emblem on Dark Chain and Battle Burst too, and the emblems on those skills will not be used up. Required Skill: Combat Teleport Lv. 5. Can be toggled On/Off.

Battle Mastery: At Max Level the Damage has been decreased from 30% to 20%.

Power Stance: At Max Level the Knock-back Resist Chance from 90% to 100%.

NEW – Grim Contract II: Further enhances your pact with the dark spirit. Further enhances the skill Condemnation.

4th Job:

Finishing Blow: At Max Level the Damage has been increased from 280% to 330% and Max Enemies Hit has been decreased from 8 to 6.

Dark Genesis: At Max Level the MP Cost has been decreased from 400 to 200, Damage has been decreased from 1075% to 520%, Number of Attacks has increased from 2 to 8, and Passive Effect: +60% damage on Dark Chain and Battle Burst.

NEW – Dark Aura: Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again or using another aura. Permanently increases your Magic Attack Power.

NEW – Weakening Aura: Releases an ominous aura from your body to reduce your enemies’ Defense. Use it once more or another aura to remove your current aura. Weakening Aura has some delay before actually applying, but they will continue to work even if the aura deactivates.

NEW – Secret Assembly: Moves you to the secret assembly area for Resistance’s summons. There is a cooldown of 1800 seconds.

1st Job:

NEW – Double Shot: Fires two arrows at high speed. Jaguar artillery can be used to attack multiple enemies while riding the Jaguar with reduced Attack Power and range.

NEW – Double Jump: Allows you to double jump. Changes to triple jump when riding a Jaguar.

CHANGED – Jaguar Rider: Summon a well-tamed Jaguar to ride. Speed and Power Stance changes are increased while riding. Use Summon Jaguar or a Jaguar Skill to get off the Jaguar and walk alongside it.

NEW – Summon Jaguar: Summon a Jaguar to fight by your side. Your Jaguar will target enemies you attack and absorb some of the damage dealt as HP. The recovered HP cannot be more than 10% of your maximum HP. You can command the Jaguar to use the [Jaguar Skill] and the Jaguar can be ridden using the mount skill.

CHANGED – Swipe (formerly 4th job skill): [Jaguar Skill] Swipes at multiple enemies with a consecutive attacks. Part of the damage dealt with Swipe is returned as HP. Recovery cannot be more than 20% of the character’s Max HP.

Resistance Auto Crank: At max level the Accuracy has been decreased from +400% to +10% and Crossbow skill Attack Range Jump +20 and Speed +40 have been added.

NEW – Nature’s Wrath: Unleashes wild rage.

NEW – Jaguar Management: Managed captured Jaguars. You can reach the Jaguar Habitat through Black Jack in the Secret Square. Your stats are increased by capturing special Jaguars. Snow White and Onyx Jaguars stats do not stack.

2nd Job:

CHANGED – Triple Shot: Fires three arrows at high speed. Jaguar artillery can be used to attack multiple enemies while riding the Jaguar with reduced Attack Power and range. Double Shot Lv. 10 or higher. Level 10 required to learn ‘Enduring Fire’.

Crossbow Mastery: At Max Level the Accuracy +120 has been removed and replaced with Damage +10%.

Soul Arrow: Crossbow: At Max Level the Attack has been decreased from +40 for 300 sec to +20 for 300 sec.

Call of the Wild: At Max Level the MP Cost has increased from 19 to 40, Damage Taken has been decreased from -20% to -15%, Additional Avoidability Chance has decreased from 20% to 15%, and Max MP has decreased +20% to +15%.

Crossbow Booster: At Max Level the Duration has increased from 200 sec to 300 sec.

3rd Job:

Enduring Fire: At Max Level the MP Cost has been increased from 29 to 40, Damage has been decreased from 310% to 270%, and Number of Attacks: 5 has been added.

Sonic Roar: At Max Level the MP Cost has been decreased from 80 to 40 and Damage has been decreased from 265% to 220% + 1% per level. Chance to Stun 100% has been removed. Maximum Level: 180, Chance for Another Bite Debuff: 60% and Cooldown: 4 sec have been added.

White Heat Rush: At Max Level the MP Cost has been increased from 18 to 21 and Damage has been increased from 233% to 1200%.

Hunting Assistant: At Max Level the MP Cost has been decreased 80 to 64, Duration has been increased from 4 sec to 28 sec, and Damage has been decreased from 220% to 150%.

Feline Berserk: At Max Level the Attack Power has been decreased from 40% to 30% and Passive Effect: Max HP has been decreased from +80% to +50%.

Flurry: At Max Level the Dexterity has been increased from +30 to +40 and Dodge Chance has been increased from 30% to 40%.

NEW – Jaguar Link: Receive help from tamed Jaguars. Stats increased based on total number of captured Jaguars. Additionally, Attack Power is increased permanently.

Backstep: At Max Level the Passive Effect: Damage Taken has been increased from -10% to -20%

4th Job:

Wild Arrow Blast: At Max Level the MP Cost has increased from 10 to 13 and Damage per arrow has been increased from 300% to 320%. Speed during casting: 140 and Boss Damage: 10% have been added.

NEW – Drill Salvo: Borrow the Resistance’s technology to set up a unit that fires against giant drills.

Wild Instinct: Dodge Chance: 10% and Resistance to all elemental effects permanently increased by 10% have been removed. DEF +50% has been added.

Advanced Final Attack: Accuracy: 10% has been removed.

NEW – Natural Force: You feel the power of nature protecting your body.

Hyper Skills:

NEW – Exploding Arrows: Calls on the essence of the Resistance. Can only be used when mounted on a Jaguar. Once a Jaguar is summoned, it is replaced with Jaguar Rampage and shared the cooldown.

Silent Rampage: At Max Level the Duration has been decreased from 180 sec to 60 sec, Damage has been increased from +10% to +40%, and Final Attack Chance has been increased from 90% to 100%. Passive Effect: Abnormal Status Resistance: +20% has been removed and Cooldown of 150 sec added.

NEW – Secret Assembly: Moves you to the secret assembly area for Resistance’s summons. There is a cooldown of 1800 seconds.

1st Job:

Humanoid Mech (Formerly – Mech: Prototype): At Max Level the Max HP and Max MP has been increased from +500 to +1500, Attack has been increased from +20 to +40, and DEF has been increased from +200 to +300.

Gatling Gun: At Max Level the MP Cost has been decreased from 14 to 10.

ME-07 Drillhands: At Max Level the MP Cost has been decreased from 35 to 31, Damage has been decreased from 260% to 150%, and Max Enemies Hit has been decreased from 15 to 10.

Rocket Booster (Moved from 2nd Job): At Max Level the Damage has been increased from 200% to 300%.

NEW – Homing Beacon: Launches a Homing Beacon to attack multiple enemies. The beacon is programmed to chase the targeted enemy. Required Skill: Humanoid Mech Lv. 10. Homing Beacon can be used while using another skill.

Mechanic Mastery: Minimum Critical Damage: +10% added.

NEW – Robo Launcher RM7: Places a fixed artillery piece, the RM7. RM7 hits the enemy by firing the multiple blasts straight forward. RM7 self-destructs when it runs out of power.

3rd Job:

NEW – Tank Mech: Summons and mounts Tank Mech. Can multi-target with a Homing Beacon on Tank Mech. Can get on/off the mount by pressing the skill key. Press the skill key while mounted on Humanoid Mech to Convert to Tank Mech. Required Skill: Humanoid Mech Lv. 10.

NEW – Heavy Salvo: Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons. Required Skill: Humanoid Mech Lv. 1.

NEW – Support Unit: H-EX: Summons H-EX, a stationary, multi-functional support robot. H-EX uses a special shockwave to reduce your enemy’s DEF and recover allied HP. Also increases all Elemental and Abnormal Status Resistances.

Punch Launcher: At Max Level the Damage has been decreased from 350% to 200% and Number of Attacks has been decreased from 4 to 1. Stun Duration: 4 sec has been removed and Enemies Hit: 10 to knock back enemies has been added.

NEW – Heavy Salvo Plus: Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons. Required Skill: Humanoid Mech Lv. 1. Key-down skill.

Extreme Mech: At Max Level the Attack has been increased from +40 to +55, Defense has been decreased from +1000 to +600, and Max HP and Max MP have been increased from +1200 to +2100.

Additional Updates

Maple Talk is a new addition to regular communication in the chat window, and it integrates elements of your buddy list. It will allow you to have a custom group chat there outside of the existing chat filters.

Expand your regular chat window and click the arrow on the top right of the windo to choose between regular chat or Maple Talk.

A chat group will be named after the character who created it.

When inviting an Account Buddy, if that buddy is online then the online character’s name will be displayed in the room. If they are not online, then the name of their highest level character will be displayed to the chat group.

Up to 6 people, including yourself, can hold a conversation at the same time in a Maple Talk chat group.

Maple Talk rooms utilize the Account Buddy system. The chat group will be maintained if you connect to it with another character on the same account.

The toggle button at the upper right side of the chat window can be used to show/hide the Maple Talk tab, and the last selected room will be maintained even if the Maple Talk tab is hidden.

The characters in the chat will be displayed at the top of the chat window of the selected Maple Talk group.

If you switch from a Maple Talk group to Regular Chat but don’t leave the Maple Talk group (ex. switching from a group’s room to All or Guild chat), then the Maple Talk room’s text will be hidden until you enter that room again.

When a new message arrive while the Maple Talk tab is visible, that room will be moved to the highest location and it will start blinking.

Maple Talk cannot be used in Cross World Areas like Star Planet and Cross World Party Quests. It also cannot be used in the Cash Shop.

You can part of up to 100 Maple Talk rooms.

Open your key settings and assign the “To Talk” button as a shortcut to set up a new room.

Open your key settings and assign the “Check New Talk” button as a shortcut to move you to the newly arrived message.

Drop rates have been increased for Master Craftsman’s Cubes and Meister’s Cubes. These cubes will now drop much more frequently from a wide variety of popular bosses so you can get Cubes much more easily than before.

Rank-up rates have been increased for all craftable and purchasable Cubes. Now your chance of ranking up to Epic, Unique and Legendary is higher than ever before.

The number of channels has been reduced to improve matchmaking.Mayhem! Typing Defense

Changes have been made to the format of the mini-game.

Now each of the 3 players will have their own HP during the game and they attack the opponent’s HP.

Players will start with 100 HP each.

Each player is placed on either a red, blue, or yellow platform and monsters will appear with word bubbles of the same color as the platforms.

When a monster with a specific color word bubble is defeated, the player on the same color platform loses HP. However, the player will not lose HP if they can defeat their own monster.

For example, if a player on the red platform defeats a yellow word bubble monster, then the player on the yellow platform will lose HP. But if a player on the red platform defeats a red word bubble monster, then the player on the red platform will not lose HP.

Players are eliminated when their HP drops to 0.

Players who are eliminated can leave the game by pressing the exit button at the center of the screen.

The game ends when 2 players are eliminated.

Star Monsteropoly

The number of monsters trained and in possession will be displayed in the UI.

You can hover over each of the monster spaces to check on the monster’s Attack Power, Enhancement cost, and activated special effects through the detailed information window.

New effects have been added to the random effect spaces on the corner of the game board. The space may still grant all previous effects.

Switch one opponent’s monster with one of your monsters.

You can select one of your opponent’s tamed monster to have it’s enhancement level reduced.

You can select one of your opponent’s tamed monsters to be released.

You can select one monster to have it’s Attack Power doubled for five amount of turns.

You can select one monster to enhance for free.

100 HP from each of the 1st and 2nd placed players will be given to the 3rd placed player.

One random monster from the 1st placed player will be given to the 3rd placed player.

Monster spaces with special effects have been added. Different effects will display when the player who tamed the monster lands on the space, when another player lands on the space, or when it is tamed.

You cannot enhance or charm monsters on special spaces.

Pipsqueak Hilla: When you are the owner and you land on Hilla, you will recover 200 HP. When other players land on her, she will mark areas of the board red. After 3 turns, she will deal 200 HP damage to players in the red areas.

Arkarium: When you are the owner and you land on Arkarium, he will deal 100 HP damage to everyone except you.

Pipsqueak Von Leon : When you are the owner and you land on Von Leon, you can choose what space to move to on your next turn. When other players land on Von Leon, his Aerial Prison effect will imprison them for one turn.

Magnus: When you are the owner and you land on Magnus, he will mark areas of the board purple. If any other player lands on the purple space, they will lose three turns and the space will turn green.

Petit Luminous: When you are the owner and someone else lands on Luminous, you will gain 100 HP.

Petit Phantom: When you are the owner, the cost of all game actions such as Taming, Seducing, and Enhancing, will be reduced by 10%.

Star One Card

The penalty against users who are idle during the Star One Card Mini-game has been increased.

Users who have not done anything for 3 turns in Star One Card will not receive a reward, and they will also be penalized during game matching.

1 vs 100 Rock-Paper-Scissors

Current participants of the 1 vs 100 Rock-Paper-Scissors event will now have a speech bubble above their head.

You can use the speech bubble indicator to determine who has survived the current round and who has been eliminated.

Black Heaven Events

During the event period, accept the quest ‘[A Game of Destiny] Temporal Wormhole’ by clicking on the Temporal Wormhole in the Event Hall.

After completing the initial quest, click on the Temporal Wormhole to enter a random map with a quest to complete in that map.

Upon completing the quest, you must answer a question to move on to the next map and quest.

Selecting the correct answer will move you to the next stage.

Selecting an incorrect answer will move you out of the wormhole.

You can only enter the wormhole once per day.

Complete 8 quests in succession to complete the event.

You get EXP for completing each quest.

Once you complete 8 quests you can complete the final quest ‘[A Game of Destiny] Better Late Than Never’ though the star event notifier on the left hand side of the screen to receive an additional reward.

Talk to Maple Admin in the Event Hall to accept the quest ‘[Easter Events] Easter Basket’.

Collect 100 Tree Branches and 100 Squishy Liquids, and turn them in to Maple Admin to receive your Easter Basket!

You can complete each quest once per character.

Look out for Red, Yellow, and Green Eggy Pop monsters spawning in 10-minute intervals in select maps. They have a chance to drop a Golden Egg which can be turned into Mad Bunny for a random amount of EXP or traded to a shop NPC for some mesos.

Rewards:

Easter Charm: Allows you to keep your EXP when you die. Can only be used once. Untradeable. 90 day duration. One-of-a-kind item.

Restorative items

Mad Bunny’s Easter Egg: Untradeable. 90 day duration. Open to receive a random item such as:

Royal Adventure Suit – Req. Lv. 80, All stats +10, MaxHP +100, Magic Attack +1, Weapon Defense/Magic Defense +155, Number of upgrades available: 10, Unhammered, Can be moved within an account one time (untradeable after being moved).

During the event period, enter Star Planet and accept the quest ‘[Event] Star Planet Expert in Training’ through the star event notifier on the left side of the game window.

Each day during the event period there is a different quest to complete.

Each quest must be completed on the day it is received, or it will be failed.

Completing each daily quest awards a combination of Reward Points and either a 2x EXP Time Ticket or Special Medal of Honor.

Completing the quest on March 24 awards Reward Points and the Floppy’s Apprentice medal.

If you complete all daily quests during the event period, you can complete the quest ‘[Event] Expert Level Rewards’ through the star event notifier on the left side of the game window to receive additional rewards.

The Expert Level rewards are only redeemable until April 4.

Rewards:

3/18

150 Reward Points

2x EXP Time Ticket: Use to exchange an EXP coupon that you obtained on Star Planet for a coupon with doubled duration. Untradeable, 7 day duration.

3/19

100 Reward Points

Special Medal of Honor: Untradeable

3/20

150 Reward Points

2x EXP Time Ticket

3/21

150 Reward Points

2x EXP Time Ticket

3/22

150 Reward Points

Special Medal of Honor: Untradeable

3/23

100 Reward Points

2x EXP Time Ticket

3/24

200 Reward Points

Floppy’s Apprentice: Medal. 30 day duration. Untradeable. Does not appear in the Medal list so it cannot be reissued.

Expert Level Rewards

Mini-game Master: Medal. 30 day duration. Untradeable. Does not appear in the Medal list so it cannot be reissued.

During Saturday and Sundays within the event period and time slots listed above, you will receive 2x the Star points and Reward Points when completing a game of Star Monsteropoly or Mayhem! Typing Defense.

Accept the quest ‘[Rainbow] Wednesday Mission’ from the star notifier on the left side of the game window or from Cassandra in the Event Hall.

A unique mission will be given each day. Complete the mission of the day to receive different colors of crayons (7 total), Rainbow Magic buff x3, and a Rainbow Box.

Accept the quest ‘Rainbow Drawing’ from the star notifier on the left side of the game window or from Cassandra in the Event Hall. This quest will give you a Rainbow Drawing that you will need to color using the crayons obtained from the daily missions.

A unique mission will be given each day. Complete the mission of the day and to receive different colors of crayons (7 total), and some buffs. Collect the 7 different crayons and complete the rainbow picture for a reward.Rewards:

For a limited time, you will be able to transfer most cash items between your characters within the same world!
Some of the amazing things you can do in this event include:

Sharing a Hyper Teleport Rock.

Easily move cash cover items between characters.

Move your old beloved pets to a new character.

Trading the cash items between your characters is easy! All you will need to do is follow these simple steps:

Enter the Cash Shop.

Move an eligible item you would like to move into your Cash Inventory.

Right-click the item.

Click the TRANSFER button.

Select the recipient of the item from the drop down.

Click the ‘OK’ button.

That’s all! The selected item will now appear on the other character’s Cash Inventory the next time you login to that character. All jobs will be able to transfer between each other but please note that Explorers will not have the option to transfer to another Explorer because they already share their Cash Inventory.
There will be a few restrictions on the type of items that can be transferred:

Slasher (60-100)

Chains of Hell
Changed – Description (Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range. –> Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. You will be invincible during and for 3 seconds after the attack, and this skill can be used while other skills are being used. Stationary monsters must be in range.)
Changed – Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr% –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr%\nCooldown: #cooltime sec)
New – cooltime (45) (65-level)

Power Unity
Changed – Level readout (Energy Cost: #forceCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can only be used when the energy is draining after #ca full charge#. For #time sec, the exclusive buff that increases Min Critical Damage and Max Damage by #x will be activated. Able to stack up to 3 times.\nCooldown: #cooltime sec –> Energy Cost: #forceCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can only be used when the energy is draining after #ca full charge#. For #time sec, increases Min Critical Damage and Max Damage by #x. Able to stack up to 4 times.\nCooldown: #cooltime sec)
Changed – forceCon (2500 –> 1500) (2500 –> 1500)
Changed – cooltime (20 –> 10) (20 –> 10)
New – Animation (effect)

Power Unity
Changed – Level readout (Energy Cost: #forceCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can only be used when the energy is draining after #ca full charge#. For #time sec, the exclusive buff that increases Min Critical Damage and Max Damage by #x will be activated. Able to stack up to 3 times.\nCooldown: #cooltime sec –> Energy Cost: #forceCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can only be used when the energy is draining after #ca full charge#. For #time sec, increases Min Critical Damage and Max Damage by #x. Able to stack up to 4 times.\nCooldown: #cooltime sec)
Changed – forceCon (2500 –> 1500) (2500 –> 1500)
Changed – cooltime (20 –> 10) (20 –> 10)
New – Animation (number)

Thunder Breaker (IV)

Typhoon
New – Animation (effect)

Glory of the Guardians
New – Animation (affected)

Deep Rising
New – Animation (screen)

Thunderbolt
New – Animation (effect)

Mercedes (II)

Rising Rush
Changed – Description (Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air. –> Pushes back multiple enemies in front of you and launches them into the air. Other skills can be combined with this one for additional damage. Press the down arrow key to launch the enemy in place instead of pushing them back.)

Mercedes (III)

Stunning Strikes
Changed – Description (Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned. Any enemies who are already stunned will receive additional damage. Can be used in the air and linked with Rising Rush, Unicorn Spike, Spikes Royale, or Lightning Edge. –> Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned. Any enemies who are already stunned will take additional damage. Can be used in the air and linked with Rising Rush, Unicorn Spike, Spikes Royale, Lightning Edge, or Wrath of Enlil.)
Changed – damage (240 –> 260) (140+5*level –> 160+5*level)

Leap Tornado
Changed – Description (Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump. Can be linked with Gust Dive or Spikes Royale. –> Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump. Can be linked with Gust Dive.)
Changed – damage (215 –> 235) (135+4*level –> 155+4*level)

Unicorn Spike
Changed – Description (Summons a sacred unicorn to blast through enemies and weaken them for a short time. Weakened enemies will take more damage from your party members. Can be linked with Rising Rush, Stunning Strikes, Spikes Royale, or Lightning Edge. –> Summons a sacred unicorn to blast through enemies and weaken them for a short time. Weakened enemies will take more damage from your party members. Can be linked with Rising Rush, Stunning Strikes, Spikes Royale, Lightning Edge, or Wrath of Enlil.)

Gust Dive
Changed – Description (Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump. Can be linked with Rising Rush, Stunning Strikes, Leaf Tornado, Unicorn Spike, Spikes Royale, or Lightning Edge. –> Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump. Can be linked with Rising Rush, Stunning Strikes, Leaf Tornado, Unicorn Spike, Spikes Royale, Lightning Edge, or Wrath of Enlil.)

Spikes Royale
Changed – Description (Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leaf Tornado will increase permanently. The skill can be used in the air and linked with Leaf Tornado or Gust Dive. Cooldown will decrease by 1 sec if you use a link skill.\nRequired Skill; #cLeaf Tornado Lv. 10# –> Jump into the air while raining down legendary spears that deal damage to multiple enemies. Decreases enemy DEF, and makes all attacks critical hits. Also increases damage of Leaf Tornado. The skill can be linked with Leaf Tornado or Gust Dive. Cooldown reduced by 1 sec when a Link skill is used.\nRequired Skill; #cLeaf Tornado Lv. 10# )
Changed – Delay (jShot – 840 ms –> jShot – 870 ms)

Demon Slayer (II)

Chaos Lock
Changed – Description (Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys. –> Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys, and also in the air.)
Changed – Delay (demonTrace – 810 ms –> demonTrace – 600 ms)

Demon Slayer (IV)

Demon Cry
Changed – Description (Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase. –> Instantaneously releases hidden energy to threaten multiple enemies nearby and deals a large amount of damage. The targeted enemy will have their Defense, Attack Power, and Accuracy reduced and your EXP and item drop rate will increase. #cAlso grants a buff that increases Force consumption by 30 for 15 seconds. You can stack up to 4 times if you use the skill again before the buff disappears.)
New – Animation (effect)

Combat Teleport
Changed – Name (Teleport –> Combat Teleport)
Changed – Description (Allows you to teleport a set distance to other locations on the same map using the arrow keys. –> An improved teleport, to allow better use in close-range combat. Allows you to teleport a set distance to other locations on the same map using the arrow keys. Can be used while jumping.)
Changed – Level readout (MP Cost: #mpCon, Teleport to the left and right by #x, and up and down by #y –> MP Cost: #mpCon, Horizontal range: #x, Vertical range: #y)
Changed – x (170 –> 210) (135+7*level –> 170+8*level)
Changed – y (275 –> 290) (250+5*level –> 250+8*level)

New Skill

New – Name (Condemnation)
New – Description (Make a pact with a dark spirit using a black magic book. The dark spirit follows you around and when you collect a certain amount of souls, they will reveal themselves to deal a wide-range attack. Its attack will ignore attack reflection and has Attack Power proportional to its level.\nCan be toggled #cOn/Off#.)
New – Level readout (After taking out #x enemies, deals damage to #mobCount enemies at the next attack. Damage: #w + #z% per your level, Number of Attacks: #attackCount. Your level affects only up to Lv. 180. If you attack a boss #y times, it will count as taking out 1 enemy. Once activated, it won’t activate again until after #time sec. )
New – Max level (180)
New – Info (type = 50)
New – damage (365) (185+level)
New – time (9) (9)
New – x (10) (10)
New – mobCount (7) (7)
New – attackCount (7) (7)
New – y (2) (2)
New – w (185) (185)
New – z (1) (1)
New – Animation (hit.0)
New – Animation (hit.1)
New – Animation (hit.2)
New – Animation (hit.3)
New – Image (icon)
New – Image (iconDisabled)
New – Image (iconMouseOver)
New – Animation (number)
New – Animation (summon.attack1)
New – Animation (summon.die)
New – Animation (summon.move)
New – Animation (summon.move1)
New – Animation (summon.move2)
New – Animation (summon.move3)
New – Animation (summon.stand)
New – Animation (summon.stand1)
New – Animation (summon.stand2)
New – Animation (summon.stand3)
New – Animation (summon.summoned)

New Skill

New – Name (Draining Aura)
New – Description (Releases a red aura from your body to return damage dealt to enemies by your party members back to their HP. You cannot recover more than 10% of each character’s Max HP at once, but all party members within the aura range will be affected by the HP recovery. Use it once more or another aura to deactivate. Also grants a permanent skill to use enemy’s soul to recover some of your Max HP.)
New – Level readout (MP Cost per sec: #mpCon, #x% of damage dealt by party member recovers to your HP.\nCooldown: #cooltime sec\n[Passive Effect: HP recovery every 4 sec: #hp, Max HP recovery every time you eliminate an enemy: #killRecoveryR%])
New – Max level (20)
New – Hitbox (450%)
New – Info (type = 15, massSpell = 1)
New – mpCon (28) (20+2*roundUp(level/5))
New – x (10) (5+roundDown(level/4))
New – hp (1000) (200+40*level)
New – killRecoveryR (3) (3)
New – cooltime (3) (3)
New – Animation (affected)
New – Animation (affected0)
New – Animation (effect)
New – Image (icon)
New – Image (iconDisabled)
New – Image (iconMouseOver)

New Skill

New – Name (Blue Aura – Dispel Magic)
New – Description (Adds Clear Status to blue Aura, which removes Abnormal Status of party members once in a while.)
New – Level readout (Clears Status on party member every #time sec.)
New – Max level (1)
New – Info (type = 50)
New – Required level (189)
New – time (5) (5)
New – Image (icon)
New – Image (iconDisabled)
New – Image (iconMouseOver)

Perfect Armor
Changed – Description (Your Mech has been upgraded with two new abilities. \nThey can be #ctoggled on/off# by using the skill key.\nRequired Skill: #cMech: Protoype Lv. 10# –> Your Mech has been upgraded with two new abilities. \nThey can be #ctoggled on/off# by using the skill key.\nRequired Skill: #cHumanoid Mech Lv. 10#)

Angelic Burster (IV)

Supreme Supernova
Changed – Description (Borrows Eskalade’s power to summon the colossal power of the cosmos. –> Eskalade’s power channels the forces of the universe, blocking damage from enemy’s attack reflection.)
New – Animation (effect)
New – Animation (special)
New – Animation (tile)

Post navigation

Your email address will not be published. Required fields are marked *

Comment

Name *

Email *

One thought on “GMS v.160 – Black Heaven: First Chapter (2015-03-09)”

JayQueSeptember 20, 2015 at 3:10 PM

Resistance Revamped- Battle Mage content has a mixed up with mechanic.

Search for:

Ayumilove Greetings

Welcome to ayumilove.net! Leave a comment on the article if you spot mistakes or would like to share some info not shown here or notify if guide is outdated or missing something! Please consider whitelisting ads here to support this website! You can also support me via Patreon too. Click here to contact me via e-mail.