I keep forgetting you have four maps and am like, "Why does he get heaps of stuff and I only ever find one?"

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Scratching your head, you take a long look at a treasure map of Aetherius, trying to figure out where to go.It has a big red 'X' in the middle of 'the Western Celidon'.You are getting closer to the treasure!

Well. They are really meant to be fun more then a money making venture.

Sure, but the gold is a worthless reward, really. I waited two weeks to get something I can get normally in half an hour of stabbing up Skegdald or Iaat.

And when I speak about worth, I'm not talking about "hey I can sell this for big bucks on the promo market" I mean something I can actually make some sort of use of. Even a gimmicky promo item, a familiar, or similar, is worth something in that context. The gold is just a drop of water in the ocean and the number of times I've got it now has had me neglecting my map out of not wanting to spend an half an hour to an hour looking for 7k gold.

[edit] In other words, I'm not really looking to dig up a smelter thing or a veil or something. I want curiosities. Interesting little things of novelty value. The deathmask was the thing that stood out for me amidst the digs I've had so far, because it was just that.

It is important to remember with the treasure map, as with all tiered credit rewards, that they are bonus rewards on top of credit purchases. Purchasing 100 credits to get a map piece does not mean the map piece cost you 100. In fact, it means it was free!

If the cost came from purchasing them on the promotions market... well, we can't really control the resale price. If the resale price means that a complete map isn't worth the rewards, then players are pricing them too high.

In addition to all of that, we also have to balance the reward with the fact that the maps are permanent items. Lesser value rewards temper the fact that high value items can also be found. If we remove the low value items, we also need to take out high value items to keep the same average reward value.

I'm sorry, but while it's true that it's a value-add, it's a value-add to a three-hundred-dollar purchase, so I mean, sure, I am not bemoaning the familiars, or tonics. They all have specialist value that while they may or may apply or appeal to me, they still fulfill that criteria of "neat vanity gimmick things" Gold, however, has no real such value.

My personal suggestion would be to replace the gold with title tokens/ethereal things/whatever your "common" promo item of the moment is. I don't think that's unreasonable.

In addition to all of that, we also have to balance the reward with the fact that the maps are permanent items. Lesser value rewards temper the fact that high value items can also be found. If we remove the low value items, we also need to take out high value items to keep the same average reward value.

We're not asking for you to remove the low value items; we're asking you to switch them up. Because right now, low value items = no value items because we have a million of them. It's been a year--I don't need four deathskull masks.

In addition to all of that, we also have to balance the reward with the fact that the maps are permanent items. Lesser value rewards temper the fact that high value items can also be found. If we remove the low value items, we also need to take out high value items to keep the same average reward value.

We're not asking for you to remove the low value items; we're asking you to switch them up. Because right now, low value items = no value items because we have a million of them. It's been a year--I don't need four deathskull masks.

I never got the impression that they were intended to be 'profitable'. I've really enjoyed my treasure map, and I treat it like a more interesting christmas stocking. It's one of the more unique rewards that they've had for credit purchases / wheel spins.

However, I am against one time items being necessary for gameplay so would be entirely against revamping the treasure map rewards with new content. I don't want someone to be continuously rewarded for an investment that they made a year ago, unless that item is available for new players to purchase as well. I consider the current rewards on the borderline of overly generous, because you -are- earning rewards that no one joining the game later has access to.

The real key here though is that no one made you buy four of them. It should not be surprising to you that you've burned through the content and no longer find it beneficial. If you bought four ink pouches, you'd have more ink than you could store in short order as well. This would not give you grounds to complain that ink pouches should give toadstool.

As you tentatively open the small box, it bursts into brilliant golden light that blinds you completely. As your vision slowly clears, a weak, quavering voice says, "I may be gone, Wyll, but you shall take a piece of me with you..."You have been granted 2053 gold sovereigns, a tattered map of the Aoash Forest and 25 Credits.

That'll do, pigley. That'll do.

You say, "Oh crap."You say, "My bottle is empty."Jeremy raises an eyebrow questioningly.Jeremy slaps you on the cheek.