White House's video game violence montage sparks anger

Also present for the meeting were Melissa Henson, a mother who is active with the Parents Television Council, and retired Army Lt. Col. Dave Grossman, who has written about violent video games.

"We must have a meaningful conversation about mental health issues and other possible cultural and societal contributors to violent behavior, such as violence in video games", she wrote. Those in attendance representing the gaming industry defended the content seen in the montage by pointing out that the games on display are rated M for Mature, and aren't meant for children.

For now, existing researchtells a complicated story about violent video games. And also video games. "We have to protect & build our steel and aluminium Industries while at the same time showing great flexibility and cooperation toward those that are real friends and treat us fairly on both trade and the military", the President tweeted - saying he was "looking forward" to the White House meeting.

In 2013, after the shooting at Sandy Hook elementary school in Newtown, Conn., Vice President Joe Biden held three days of wide-ranging talks on gun violence prevention, including a meeting with video game industry executives.

According to Polygon, the meeting itself opened with an 88-second supercut of overtly violent scenes from various games, including snippets from the controversial "No Russian" mission from Call of Duty: Modern Warfare 2. The video-game industry itself, meanwhile, has trumpeted academic research that shows no link between the two.

Ms. Henson's assessment of the almost hour-long meeting was that it was "vigorous" but "respectful".

"We discussed the numerous scientific studies establishing that there is no connection between video games and violence, First Amendment protection of video games, and how our industry's rating system effectively helps parents make informed entertainment choices", a statement from the Entertainment Software Association said Thursday after the meeting.

One solution could be stronger warning labels about the graphic violence in video games, Bozell said, comparing the product to restrictions on liquor, tobacco, and pornography.

A study published on Monday by The Trade Partnership, an independent economic consulting group, found that about 33,500 steel jobs would be gained from the tariffs.

EU President Donald Tusk on Wednesday warned Trump that "trade wars are bad and easy to lose", directly rebuffing the USA leader's claim last week they were "good and easy to win". Trump seems to feel there is some sort of correlation between the violence in games and the mental instability of would-be mass murderers and put together the meeting to address these issues.

'It's hard to believe that, at least for a percentage of children, maybe it's a small percentage, that this doesn't have a negative impact on their thought process, ' Trump said in his meetings with lawmakers.

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