Just following up here, regarding the "one core" issue that made the rounds yesterday. There's been an update to that WCCFTech story with some further clarification from our chief software architect, Chris Tector. Here's the quote:

"Forza Motorsport 7 is not limited to running on one core. There seems to have been a miscommunication along the way. Forza Motorsport 7 uses as many cores as are available on whatever system it runs on, whether that is a 4- to 16-core PC or the 7 cores available on Xbox One.”

Just following up here, regarding the "one core" issue that made the rounds yesterday. There's been an update to that WCCFTech story with some further clarification from our chief software architect, Chris Tector.

That is a great relief, if the final game does indeed use all cores like FH3 does (aka ''Threaded Optimization'' option). There's no logical reason for this not to be the case, yet I'm still a bit skeptical...Thanks for the clarification.

EDIT: Also, I got to wonder, why don't you confirm that demo is a different build that the full game, where the issue isn't prevalent. IF that is the case ofcourse, if not then you should do the same as you did with Horizon 3 to fix it.

Just following up here, regarding the "one core" issue that made the rounds yesterday. There's been an update to that WCCFTech story with some further clarification from our chief software architect, Chris Tector. Here's the quote:

"Forza Motorsport 7 is not limited to running on one core. There seems to have been a miscommunication along the way. Forza Motorsport 7 uses as many cores as are available on whatever system it runs on, whether that is a 4- to 16-core PC or the 7 cores available on Xbox One.”

Thanks,Brian

Ha ha ha, what a PR blunder of note!

From people's experience of the demo, it doesn't seem to use that many cores. This implies that the retail version is different. Why not just say that? Why not just say that it is an issue that affects the demo only?

EDIT:

From the wcctech article:

Quote:

We would have been very surprised otherwise, as mentioned in the original story below. Still, if that is the case then the game is presently not running as intended after all, at least on PC, because the stuttering issues and uneven core balance are easily verifiable during the demo.

If it does utilize more than one core it should run very smooth on my pc at 1080p.

i7 4770kGTX 78016GB ram

Game stutters like crazy. Regardless of the settings. Pretty much unplayable. However on my Xbox one the game runs very smooth. Which is funny because the Xbox has half the procks sing and GPU power of the PC. Core 0 stuck at 100% the rest at 15 to 30%.

I've decided to check how's things, and apparently this single core thing kicks in after i did the benchmark, and it remains throughout the menu, but in racing it actually runs just fine. I don't remember if the single core thing happened in racing back when i posted this thread.After the benchmark

Just following up here, regarding the "one core" issue that made the rounds yesterday. There's been an update to that WCCFTech story with some further clarification from our chief software architect, Chris Tector. Here's the quote:

"Forza Motorsport 7 is not limited to running on one core. There seems to have been a miscommunication along the way. Forza Motorsport 7 uses as many cores as are available on whatever system it runs on, whether that is a 4- to 16-core PC or the 7 cores available on Xbox One.”

Thanks,Brian

Hi Brian, that update does not help the situation. This has been an issue with Forza on PC since the beginning. This was not fully fixed in Apex, but was fixed in FH3. There needs to be collaboration with the Playground Games team to get the stuttering issue resolved for FM7. This is extremely important. Forza has always been known for its quality frame rate and frame pacing on console. This stuttering on PC is not quality... it's garbage. PC is a superior platform and these optimization issues are unacceptable.

Just following up here, regarding the "one core" issue that made the rounds yesterday. There's been an update to that WCCFTech story with some further clarification from our chief software architect, Chris Tector. Here's the quote:

"Forza Motorsport 7 is not limited to running on one core. There seems to have been a miscommunication along the way. Forza Motorsport 7 uses as many cores as are available on whatever system it runs on, whether that is a 4- to 16-core PC or the 7 cores available on Xbox One.”

Thanks,Brian

But this Chris guy is arguing semantics and not fixing the issue. To clarify, the issue is HOW these cores are being used. CPU usage is not optimized as Horizon 3 was. I would like more clarity regarding this issue. It's hard to trust in Turn 10 after so many disappointments on the PC platform. So I remain skeptical until the issue is fixed. We would like Turn 10 to share with us the following info:

- Is the demo based in the final build of the game?- Will we encounter the same CPU performance issues in a couple of days when the final version of the game is released?- If the final version of the game has the same issues, are they going to take action and fix them?- If so, how long would it take?

I've decided to check how's things, and apparently this single core thing kicks in after i did the benchmark, and it remains throughout the menu, but in racing it actually runs just fine. I don't remember if the single core thing happened in racing back when i posted this thread.After the benchmark

I do not have a Highend PC by any means, but it is above average I guess:AMD 5350 @ 4ghz16 G or DDR3R9 290XEVO 850 SSD3840x2160

Other than some slight stutters in the menus, the demo runs flawlessly while racing. I think the secret to that is Game Mode is disabled and the DVR is turned off. Those were the tricks we used in Horizon 3 and I turned them off before I even tried the demo.

I had slight stutter a couple of times when I tried the demo with old drivers, but when I updated to the latest Nvidia drivers, the demo ran completely perfect. Apex has always run flawlessly for me and so has Horizon 3 since they were released. I agree there is definitely a problem with these games somewhere, but I'm really curious as to why I have been fairly lucky running these games for the most part.

Running a 6700k with a gtx 1080. Playing on a 1080p Screen with 144hz. Imo everything works fine. The game runs completely smooth in the menues and while on every track. Forza 7 requires to have the creators update. There are still people out there, who don't have this installed! I do not use the gaming mode though.

more or less smooth with stutter and Drops under braking and collision - ingame menu is stuttering like i havent seen before. Semms i Need a new pc .. will bring it to the garbage after i have finished enjoying pcars 2 on Ultra 2k @~140 FPS stutter free !