L.A. Noire Nearly Defies the Laws of Blu-Ray Space

May 5, 2011 Written by Jonathan Leack

Judging solely by the previews and information readily available for L.A. Noire prior to its release, it’s easy to point at the title and call it a technological evolution for the gaming industry. The believable animations, quantity of detailed characters, and high-quality rendition of 1947 Los Angeles was enough to spark strong interest from Hideo Kojima among others. However, as a direct result of these qualities, the title will be absolutely massive.

Jeronimo Barrera of Rockstar Games is the first to say that the game is pushing boundaries. During a small chat with Kotaku, Barrera and stated the following:

To tell the story and make the game we wanted to make, we knew that it was going to take an entire single layer Blu-ray disc and three Xbox discs.

We’ve seen other games nearly fill up a 25GB layer of Blu-ray, including gaming phenomena such Uncharted 2: Among Thieves and Metal Gear Solid 4. What these games share in common is that they’re all stellar titles which are regarded as the best of the best. Will Team Bondi and Rockstar be able to keep this trend going when L.A. Noire releases on May 17th? We’ll just have to wait a few more days and see for ourselves.