Galactic Progress* is a game focused around technological expansion. This game is an online game, in which every player begins their civilization on a random planet, in a random solar system. The player must fund research and improve technology, allowing them to explore the galaxy and prosper. Resources can be mined from planets and their moons, allowing players to always have the ability to gain resources. If you are able to make contact with other players, alliances can be formed, but so can enemies.

I quite like "Unbound".It's suitably obtuse for the space 4X genre, yet has a double meaning, both of which are applicable to your game;'released from the shackles of ignorance/home planet/solar system', and'released into a universe without bounds'.

I quite like "Unbound".It's suitably obtuse for the space 4X genre, yet has a double meaning, both of which are applicable to your game;'released from the shackles of ignorance/home planet/solar system', and'released into a universe without bounds'.

How fast do you guys think the game should run? One year per minute? 1/2 per minute? I want the game to run fairly quickly as I want gameplay to be somewhat quick so there aren't such large gaps between scientific discoveries and other events.

It probably depends how much happens per year, right?To decide, try to quantify it.EX : (estimated how many years in a game)/(desired time)or maybe : (how much changes in a year)/(how much you want to change in a minute of gameplay)

The planets look nice all around, but that texture really needs some work no offense! Its just too pixely and it doesn't really show anything other than pixely stuff! I like the white ring around the planet though, it gives it a little extra appeal!

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