Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Upgradable by Aghanim's Scepter.

Aghanim Upgrade: Causes Spirit Lance to bounce on nearby enemies.

Nearby illusions will mimic the cast animation.

LANCE DAMAGE:100 / 150 / 200 / 250

SLOW DURATION:3.25

MOVEMENT SLOW:-10% / -20% / -30% / -40%

ILLUSION DURATION:2 / 4 / 6 / 8

ILLUSION DAMAGE:20%

ILLUSION DAMAGE TAKEN:400%

SCEPTER BOUNCE RADIUS:400

SCEPTER BOUNCES:5

CAST POINT0.3s

7

125 / 130 / 135 / 140

Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.

DoppelgangerW

ABILITY:Point Target

Phantom Lancer briefly vanishes from the battlefield. After 1.0 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 600% damage and deals 20% damage.

DISPEL TYPE: Basic Dispel

This ability can be used to dodge projectiles, and dispell debuffs.

Trees near a reappearing unit will be destroyed.

Phantom Lancer and his allies can see which illusion is the 100% damage illusion.

TARGET AREA SIZE:325

ILLUSION GATHER RANGE:900

REAPPEAR DELAY:1.0

DOPPELGANGER DURATION:8.0

ILLUSION DURATION EXTENSION:2.0

CAST POINT0.1s

25 / 20 / 15 / 10

50

Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light.

Phantom RushE

ABILITY:No Target, Toggle

When targetting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost upon reaching the target. Phantom Lancer's illusions also have this ability.

If the attack order is cancelled, the movement speed bonus is lost.

Rush movement speed is 800.

MIN RUSH DISTANCE:250

MAX RUSH DISTANCE:600 / 700 / 800 / 900

BONUS AGILITY:6 / 14 / 22 / 30

16 / 12 / 8 / 4

Azwraith knows that on the field of battle, speed can mean everything.

Juxtapose

ABILITY:Passive

Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Illusions created by Juxtapose will attack the target that the ability was triggered upon.

MAX ILLUSIONS:6 / 8 / 10

HERO TRIGGER CHANCE:40% / 45% / 50%

ILLUSION TRIGGER CHANCE:8%

ILLUSION DAMAGE:16%

ILLUSION DAMAGE TAKEN:500%

Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...

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