About

About

I started my career in 2001 working as a graphic designer/modeller in the advertising business.4 years later I started work in the game industry where I learnt the ropes, I did everything from UIdesign to prop and environment work before reaching my ultimate goal to become a character artist.

In 2009 began work as a freelance Senior Character Artist for advertising, video games, toy and film companies in 2011 I moved to Cambridge UK to work with Ninja Theory which was a great honour to be part a truly inspiring team where I could grow creatively, During my time there I contributed to 4 titles and became Lead Character Artist in 2013.