Masteries

Offense:
21

Defense:
1

Utility:
8

Introduction

This is a very odd Sion build. Once the build finishes, you will be virtually unkillable.

Runes

For runes, i like to take the armor pen marks, because they make it so that it is harder to counter you by going tank. I take the flat armor seals, for early game durability, and i take the ability power per level glyph's, because it makes my stun and my sheild better. The cooldown reduction seals (flat or per level) work also, but the problem is that you will be running out of mana a lot. i like to bring the armor pen quints, but if you want to substitute them for crit chance quints, thats ok. If you bring the crit chance quints, there is a slight item change which i will explain later.

Masteries

For masteries, i go 21/1/8 I do this ,because it is useful to be able to kill people really fast from offence, and also important to take mana, and mana regen in utility, because if you want to use your stun a lot, then you will need mana for it. i be sure to bring the crit damage, lifesteal, and all the armor pen i can get so that i can kill armor, regen my health through attacking, and crit really hard.

Items

The aim of the items in this build is to get 100 crit chance, attack really fast, and do a lot of damage with your attacks. If you choose to bring crit quints, then you should not get an atmas impaler, because it will not give you any crit, because you already have 100 crit. Instead, I would get another bloodthirster, for increased lifesteal and damage.

Skill Sequence

I focus my enrage first, because it gives me a lot of damage, and gets me more health over time. It is the core ability in my skill build. I focus my sheild second, because i only use the stun to chase my enemies, not at all for damage.

Summoner Spells

I bring ignite and ghost with this build. Ghost will be necessary for chasing and running away. Cleanse is also important, so that you can not get killed by massive CC. If you want to jungle with this, then you should bring smite over either cleanse or ghost.

Creeping / Jungling

This build can jungle if you want it to. If you want to jungle, bring ghost and smite. Follow the same skill order and item order as you would normally with this build. Start with the wraiths, then the wolves, then the small golems. If you feel comfortable then, you can take blue, and then gank somewhere.

Summary

The reason that this build works, is because you get massive damage, health, and attack super fast. You also have a lot of lifesteal, so the only way to kill you is the CC you down. This is why you bring cleanse, so that CC is not an option

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!