Tuesday, 24 January 2017

All in one guide to take any Unity games into multiplayer. This is the easiest way to understand and use multiplayer

Intermediate Level, – 4 hours, 43lectures

Average rating 4.0/5 (4.0 (29 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)

Course requirements:

basic programming knowledge is recommended but not needed

Course description:

Do you want to create online worlds like MineCraft or Clash of Clans? Do you feel like you cannot do it because multiplayer is hard to program?

Well, you were right until today. I have looked through dozens of ways to make a multiplayer game, and i came up with the easiest way to make it happen.

This course contains all you need to easily turn any Unity games into online multiplayer platforms. This course will drive you step by step on taking a shooter robots game and turn it into an online multiplayer Free For All game.

The process is fun and it feels great to accomplish such a difficult task.

Join the community now

MULTIPLAYER MADE EASY

Unity Multiplayer is the easiest way to create real time, networked games for Unity. It’s fast to implement and highly customizable. Unity-provided servers ensure that your players can find and play with each other.

EASY TO IMPLEMENT

Unity Multiplayer uses the component workflow you already know so you can implement and prototype networked features quickly.

FLEXIBLE

Low level APIs grant you access to the core of the Unity Multiplayer’s framework, so you can optimize your game for a networked environment, however you want to.

Unity Multiplayer is available to all Unity customers for development purposes at no additional charge.It is totally free to create professional multiplayer games

HANDS ON PROJECT

This course drives you step by step on how to turn a 3D shooter game into a multiplayer game where 2 to 16 players can play simultaneously controlling robots shooting fireballs at eachother, in a fun environment like MineCraft style.

MEGA BONUS

By joining this course, you automatically get for FREE all the project files, the source codes, the graphic files, 3d animations, models, and you also get the published iPhone app and Android it. Life is good!

Full details
Turn any Unity games into multiplayer games
know how to synchronize players
create a network
host clients
create server clients
launch magic firebolts with different colors
free for all matches

“Exactly what I was looking for as I started to head into the Multiplayer aspect of Unity3D.
It is definitely perfect for beginners and intermediate users who have not worked on Multiplayer yet.
All the lectures are made in a step-by-step way and were easy to follow.
In case you were wondering, I have found that it takes about three times of the indicated lesson time to complete the lesson. What I mean is, if the lesson says it is 1 minute long, it will take you about 3 minutes to listen to and implement the mentioned code. Just FYI.” (Albin Didic)

“It’s great!” (Mark Amante)

About Instructor:

Yohann Taieb

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation