WORMS 3D ARTICLES

February 25, 2008 - They're vicious, malicious and armed to the teeth. Their hatred for each other has never been explained, but it appears deep-seated and never ending. For over twenty years they have sought out new and more creative ways to send each other shuffling off the mortal coil while gamers have sat back and laughed. They are the annelid anti-heroes of Worms, and this is their story.

May 18, 2004 - Amidst a sea of technologically advanced shovel-ware and software popularized based purely on theme, a few franchises still cling to the past and prioritize good old-fashioned pick-up-and-love-it fun over everything else. The Worms series, which encapsulates a number of well-received multiplayer titles across a wide range of consoles, falls into the latter group. A simple premise mixes with a spectacular amount of gameplay options for an end experience that is intuitive, filled with strategic elements and extraordinarily satisfying.

January 15, 2004 - Acclaim Entertainment, Inc. announced today that it has entered into a publishing agreement with Team 17 to bring the developer's Worms 3D stateside. The game is the latest in the popular, long-running series of turn-based invertibrate warfare titles.

May 23, 2003 - Walking by the SEGA booth, one would undoubtedly see the likes of Sonic and the 2K4 sports games with their massive booths and displays. But tucked away in a small alcove, we found a lonely Worms 3D demo, and decided to give the game a little hands-on time.
Worms 3D plays remarkably similar to the old 2D Worms games. Players scan the map for an opponent, or use the one-minute time limit to move their worm to a more strategic, and perhaps safer location. The most noticeable and notable change in gameplay is the move to 3D environments. Though your job is still to aim, gauge your power, and shoot, the 3D levels make navigation a bit more difficult. The sloping, uneven ground can sometimes be difficult to analyze, but after a few minutes of playtime and adjustment, the controls do feel more natural.

May 13, 2003 - The Worms games are the defining example of simple, addictive, pick-up-and-play gameplay. The concept is simple: In a turn-based fashion, gamers are to aim a reticule by adjusting strength and trajectory with the primary goal of blowing the opponent into the water. Previous Worms games took place on a 2D plane, but as is the case with almost every 2D game remake, a move to 3D was inevitable.

April 25, 2003 - Sega Europe and Team 17 announced today that Worms 3D will be
developed and published for the Sony PlayStation 2, Nintendo GameCube,
Microsoft Xbox, and Windows operating systems in winter of 2003. This is the first
European title signing for Sega since its restructuring as a software-only
publisher. The former Worms 3 can be published by the company in North America as well and was mentioned as such in the official press release.