History VideoGame / DaytonaUSA

* NoobBridge: The third and final turn of the Beginner course in all games is a sharp turn that mandates powersliding through it to complete without losing a lot of speed. Unfortunately, new players of the original are not likely aware of how to powerslide and usually end up eating wall; the end result is that an overwhelming majority of players [[TimedMission run out of time]] before finishing the required laps because they slam into the wall ''every time''. ''Daytona USA 2'' alleviates this a little by showing a powersliding tutorial during the AttractMode.

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* NoobBridge: The third and final turn of the Beginner course in all games is a sharp turn that mandates powersliding through it to complete without losing a lot of speed. Unfortunately, new players of the original are not likely aware of how to powerslide and usually end up eating wall; the end result is that an overwhelming majority of players [[TimedMission run out of time]] before finishing the required laps because they slam into the wall ''every time''. ''Daytona USA 2'' alleviates this a little by showing a powersliding tutorial during the AttractMode.AttractMode, as well as providing a "Beginner" car that can negotiate most corners without drifting as long as the driver keeps their speed in check.

* '''''Daytona Championship USA'' (2017):''' Originally advertised as the second real sequel to ''Daytona USA'', featuring three new tracks as well as remastered versions of the three tracks from the first game. Ultimately another graphically-enhanced port of the original game, with the three "new" tracks being re-skinned and mirrored versions of the original three (one of which is a recreation of the real-life Daytona International Speedway). Also included are a 47" LED HD screen and embedded camera for each cabinet, and a display that "broadcasts" multiplayer races.

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* '''''Daytona Championship USA'' (2017):''' Originally advertised as the second real sequel to ''Daytona USA'', featuring three new tracks as well as remastered versions of the three tracks from the first game. Ultimately The game is ultimately another graphically-enhanced port UpdatedRerelease of the original game, with the three "new" tracks being re-skinned and mirrored versions of the original three (one of which is a recreation of the real-life Daytona International Speedway). Also included are a 47" LED HD screen and embedded camera for each cabinet, and a display that "broadcasts" multiplayer races.races, but removes the 4-way gear shift in place of an up/down type.

''Daytona USA'' is a successful 3D DrivingGame series created by Toshihiro Nagoshi and Creator/{{Sega}}'s [=AM2=] department and initially released in arcades in 1993 in Japan and 1994 for the rest of the world. The first game, probably the most well known of the franchise, found great popularity in the arcades, for its simple yet realistic controls, NASCAR-like stock cars and up to eight multiplayer arcade cabinets. The original stands as the most successful arcade game in Sega's history.

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''Daytona USA'' is a successful 3D DrivingGame series created by Toshihiro Nagoshi and Creator/{{Sega}}'s [=AM2=] department and initially released in arcades in 1993 in Japan and 1994 for the rest of the world. The first game, probably the most well known of the franchise, found great popularity in the arcades, for its simple yet realistic controls, controls (the arcade cabinets were fairly unique in that they were among the few to actually have a clutch pedal for gear shifting), NASCAR-like stock cars and up to eight multiplayer arcade cabinets. The original stands as the most successful arcade game in Sega's history.

Reason: I remember, every time I went to the arcade with an older friend of mine in my late teens, he actually insisted that I play Daytona because of this, to get me used to real car driving.

* '''''Daytona USA Deluxe'' (1997):''' The Windows PC version of ''Daytona USA CCE''. [[http://www.youtube.com/watch?v=-qrlv3SrNCs Had a course unique to this version.]]

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* '''''Daytona USA Deluxe'' (1997):''' The Windows PC version of ''Daytona USA CCE''. CCE'', which added the ability to race courses at different times of the day, and [[http://www.youtube.com/watch?v=-qrlv3SrNCs Had had a course unique to this version.]]

* '''''Daytona USA 2001'' (2001):''' A revised edition for the UsefulNotes/SegaDreamcast. Had all the courses from ''Daytona USA CCE'', with three new ones, improved graphics, remixed music, and online play. It's developed by the same developer of ''VideoGame/TokyoXtremeRacer'' games.

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* '''''Daytona USA 2001'' (2001):''' A revised edition for the UsefulNotes/SegaDreamcast. Had all The game also included the courses from ''Daytona USA CCE'', with three new ones, improved graphics, remixed music, and online play. It's developed by the same developer of ''VideoGame/TokyoXtremeRacer'' games.

* '''''Daytona USA'' (2011):''' A remake for UsefulNotes/XboxLiveArcade and [[UsefulNotes/PlayStation3 PlayStation Network]], featuring the graphical updates from ''Sega Racing Classic'', both the original music and a new arranged version of the soundtrack, plus online multiplayer, challenge trials, a "Survival" mode (drive as far as you can, earning time bonuses for drifting), and a karaoke mode (drive through one loop of the music, with the lyrics appearing on the screen).* '''''Daytona Championship USA'' (2017):''' The second real sequel to ''Daytona USA'' and the revival of the series. It features three new tracks (one of which is a recreation of the real-life Daytona International Speedway), plus remastered versions of the three tracks from the first game. Also included are a 47" LED HD screen and embedded camera for each cabinet, and a display that "broadcasts" multiplayer races.

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* '''''Daytona USA'' (2011):''' A remake port for UsefulNotes/XboxLiveArcade and [[UsefulNotes/PlayStation3 PlayStation Network]], featuring the graphical updates from ''Sega Racing Classic'', both the original music and a new arranged version of the soundtrack, plus online multiplayer, challenge trials, a "Survival" mode (drive as far as you can, earning time bonuses for drifting), and a karaoke mode (drive through one loop of the music, with the lyrics appearing on the screen).* '''''Daytona Championship USA'' (2017):''' The Originally advertised as the second real sequel to ''Daytona USA'' and the revival of the series. It features USA'', featuring three new tracks as well as remastered versions of the three tracks from the first game. Ultimately another graphically-enhanced port of the original game, with the three "new" tracks being re-skinned and mirrored versions of the original three (one of which is a recreation of the real-life Daytona International Speedway), plus remastered versions of the three tracks from the first game.Speedway). Also included are a 47" LED HD screen and embedded camera for each cabinet, and a display that "broadcasts" multiplayer races.

* LicensedGame: The game's title name was already owned by International Speedway Corporation and the game is obviously based on NASCAR, more specifically races held on Daytona. Ironically, the actual Daytona International Speedway doesn't appear until the third installment.

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* LicensedGame: The game's title name was already owned by International Speedway Corporation and the game is obviously based on NASCAR, more specifically races held on Daytona. Ironically, the actual Daytona International Speedway doesn't appear until the third installment.''Championship USA''.

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* ShoutOut: Lakeside Castle from ''Championship USA'' is based on the Lakeside course from ''VideoGame/Sega Rally 3''.

Reason: I'm pretty sure at this point we're aware "Daytona Championship USA" is not a proper third game, but another enhanced port of the original.

* '''''Daytona USA'' (2011):''' A remake for XboxLiveArcade and [[UsefulNotes/PlayStation3 PlayStation Network]], featuring the graphical updates from ''Sega Racing Classic'', both the original music and a new arranged version of the soundtrack, plus online multiplayer, challenge trials, a "Survival" mode (drive as far as you can, earning time bonuses for drifting), and a karaoke mode (drive through one loop of the music, with the lyrics appearing on the screen).

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* '''''Daytona USA'' (2011):''' A remake for XboxLiveArcade UsefulNotes/XboxLiveArcade and [[UsefulNotes/PlayStation3 PlayStation Network]], featuring the graphical updates from ''Sega Racing Classic'', both the original music and a new arranged version of the soundtrack, plus online multiplayer, challenge trials, a "Survival" mode (drive as far as you can, earning time bonuses for drifting), and a karaoke mode (drive through one loop of the music, with the lyrics appearing on the screen).

* {{Crossover}}: Hornet appears alongside its AM-2 brethren in ''VideoGame/FightersMegamix'', and as {{DLC}} in ''VideoGame/RidgeRacer'' for the [=PlayStation=] Vita. It also shows up in ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing Transformed]]'' as the default form of hidden character AGES, complete with crew chief.

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* {{Crossover}}: Hornet appears alongside its AM-2 [=AM2=] brethren in ''VideoGame/FightersMegamix'', and as {{DLC}} in ''VideoGame/RidgeRacer'' for the [=PlayStation=] Vita. It also shows up in ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing Transformed]]'' as the default form of hidden character AGES, complete with crew chief.

* SoundtrackDissonance: Keeping in the spirit of the first game, Mitsuyoshi versions of 2's soundtrack exist. They can even be raced to. [[http://www.youtube.com/watch?v=zOilrTNmzX0 All]] [[http://www.youtube.com/watch?v=MRIQK4FEGkc three]] [[http://www.youtube.com/watch?v=wFJPw_RM960 songs]]. Now try racing seriously with him singing in such a goofy way.

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* SoundtrackDissonance: Keeping in the spirit of the first game, Mitsuyoshi versions of 2's soundtrack exist. They exist, and all three can even be raced to. [[http://www.youtube.com/watch?v=zOilrTNmzX0 All]] [[http://www.youtube.com/watch?v=MRIQK4FEGkc three]] [[http://www.youtube.com/watch?v=wFJPw_RM960 songs]].to. Now try racing seriously with him singing in such a goofy way.

Reason: Removing dead links for Soundtrack Dissonance. They should be available in the Awesome Music section.

* AllThereInTheManual: AllThereInTheManual:** The names of USA 2's drivers are in-game, but aren't too obvious to spot. Thanks to USA 2's official soundtrack, their names are clearly heard: [[EasyModeMockery Johnny]], [[JackOfAllStats Noel]], [[HardModePerks Mitch]], and [[GuestFighter Tom Brown]].Brown]].** Likewise, the courses are only referred to by difficulty level in the arcades, but they have official names. Three-Seven Speedway, Dinosaur Canyon, and Seaside Street Galaxy are the courses from the first game; Astro Waterfall Speedway[[note]]replaced by SEGA International Speedway in ''Power Edition''[[/note]], Joypolis 2020 Amusement Park, and Virtua City are the courses from the sequel.

* NoNameGiven: The courses in the original game and its sequel are only referred to by their difficulty level. ''Championship Circuit Edition'' eventually gave names to the original courses: Three Seven Speedway, Dinosaur Canyon, and Seaside Street Galaxy.

** Players can make the Jeffry statue in Seaside Street Galaxy do a handstand with a press of a button.** The slot machine in Three Seven Speedway can be stopped. If a players gets 777, they earn bonus time.** There is an extra piece of music players to listen to in place of the default BGM for the Beginner course known as "Pounding Pavement." In order to access it, either the fourth VR button (arcade) or the Z button (Saturn) must be held at the "Gentleman start your engines!" screen after the track has been selected.

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** Players can make the Jeffry statue in Seaside Street Galaxy do a handstand with a press of a button.spin by pressing the start button. If you drive in reverse, the statue will be standing on its hands.** The slot machine in Three Seven Speedway can be stopped.stopped with the start button. If a players gets 777, they earn bonus time.** There is an extra piece of music players to listen to in place of In the default BGM for the Beginner course known as "Pounding Pavement." In order to access it, either the fourth original game and its Saturn and HD remakes, if you hold down a specific VR button (arcade) or on the Z button (Saturn) must be held at the "Gentleman "Gentlemen, start your engines!" screen after engines" screen, then you can play different music on the track has been selected.course. The red button gives you the beginner course theme, The King of Speed; the blue button is the advanced course theme, Let's Go Away; the yellow button is the expert course theme, Sky High; and the green button is a secret song known as Pounding Pavement. On the Saturn version, these buttons are A, X, Y, and Z respectively.

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