Login

- PCs now have a chance of wounding their target. A wounded target will slowly bleed a small percentage of their hit points over time while in combat. Leaving combat for a few seconds will allow a wounded player to automatically bind the wound.

Wounding is tied strongly to dexterity and +hit, and characters who focus on accuracy over damage will inflict stronger wounds more reliably. It is more difficult to wound a target with a high constitution. For more info, see 'help wounding'.

- Decree of guilt now increases the paladin's alignment with each target successfully smote.

- Free movement has been improved. (It now allows the player to perform non-attack actions while impaired.)