Performance

Complex Scenes

Perfect handling of complex scenes (a lot of parts, enormous polygon count) is a speciality of UNIGINE - both by runtime engine and in the
toolset:

CAD data

3D scanner output

Photogrammetry data

The engine detects the number of CPU cores available and distributes the
load among all of them, thanks to an efficient multi-threaded design. As a result, the engine is capable of handling hundreds of thousands of dynamic objects on-screen simultaneously.

Scalability

UNIGINE utilizes all hardware resources available in the most
efficient way; it is scalable from integrated GPUs to top-tier multi-channel PCs.

UNIGINE supports up to the past five generations of GPUs with performance optimizations in the renderer for various vendors. There is also support for both consumer-level and professional GPUs (Quadro and FireGL series).

Our UNIGINE-powered GPU benchmarks are considered one of the best applications available to utilize all GPU.

Fast Data Import

UNIGINE 2 beats other technologies with it is lighting fast loading of complex 3D data, 5-8 times faster.

This enables faster creative iterations over the content, resulting in better quality of the project.