Comments:

While this was pretty predictable (and not worth a week's wait), I do like the fact that Boss is good enough to do this for Chaz; fixing up a ship and giving him enough credits to set off on his own is a pretty awesome going away gift.

This part is admittedly inspired by how a player starts out in the classic space-trading game Elite (or its free remake, Oolite) - You, an enterprising young Jameson, start your journey with nothing more than an old military-grade ship and 100 credits. That's what I wanted to get across in this ending - It's not an ending for Chaz, it's just the start of his real adventures. :D