Nate Ming wrote:Oh, how nice of you, Team Ninja. How did you know that I wanted a Limited Edition for Ninja Gaiden 3, so I have another cartoonishly huge box to throw into my closet and even more stuff to decorate my desk with?

Or maybe Team Ninja just wanted to give more to fans than a cruel and hilarious-looking multiplayer mode, as the Ninja Gaiden 3 Limited Edition comes with quite a bit more than just the now-standard artbook and soundtrack combination.

Pick up the Limited Edition and you'll get a copy of the game for your (HD) system of choice, an official soundtrack, the Unmask artbook, a figurine showcasing Ryu dueling with the freaky Regent of the Mask, and a code for the Dead or Alive 5 demo with four available characters.

Not too shabby! What do you think? Are you going to be picking up the LE so you have some extra goodies before diving headlong into Ryu's newest, morality-driven tale of bloody ninja revenge?

Fully funded by gamers on Kickstarter last year, the first significant console not built by Microsoft, Sony or Nintendo was shipped to more than 46,000 backers March 28 (it hits retailers like Amazon, Target and Best Buy in June).

The cube-shaped device also is notable as the first gaming platform powered by Google’s open-sourced Android software, which drives a majority of the world’s smartphones and tablets, and is essentially aimed at boosting the profile of independent gamemakers by giving that community a popular new device on which to distribute its creations.

Ouya already has its fans, with more than 63,000 supporters raising $8.5 million; its founders were seeking just $950,000. It also has more than 539 developers submitting new titles like Visorman and the follow up from “Words With Friends” creator Paul Bettner to Ouya’s digital store, key to keeping the console humming along.

But the little cube is also being eyed as another platform for video anywhere it’s placed, which will provide Hollywood with yet another outlet for its content. Ouya’s founders are negotiating app deals with streaming services like Netflix, Hulu, Amazon and YouTube. It already has deals with TuneIn and media center software maker XBMC, along with streaming videogame service OnLive.

The company plans to release a new Ouya each year, taking a page from the mobile phone market as a way to take advantage of faster processors and other tech developments. Games will be easily transferred to each device, eliminating upgrade headaches.

The games will be mediocre at best. They will require a ton of dowloadable content to fully complete the story. And the worst part, they'll sell a shitload of them and make a ton of money.... justifying their every step in the process.

Princess Leia wrote:If money is all that you love, then that's what you'll receive!

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The games will be mediocre at best. They will require a ton of dowloadable content to fully complete the story. And the worst part, they'll sell a shitload of them and make a ton of money.... justifying their every step in the process.

Princess Leia wrote:If money is all that you love, then that's what you'll receive!

What's even worse is, judging by all their latest performances, it'll be buggy as hell, always be online and have to use their shitty Origin.

It's a collosal clusterfuck - for them.

When's the last time a film tie in came out with the film that was actually good? They couldn't even do Star Trek right, universally reviewed as shit.

The games will be mediocre at best. They will require a ton of dowloadable content to fully complete the story. And the worst part, they'll sell a shitload of them and make a ton of money.... justifying their every step in the process.

Princess Leia wrote:If money is all that you love, then that's what you'll receive!

What's even worse is, judging by all their latest performances, it'll be buggy as hell, always be online and have to use their shitty Origin.

It's a collosal clusterfuck - for them.

When's the last time a film tie in came out with the film that was actually good? They couldn't even do Star Trek right, universally reviewed as shit.

Graeme McMillan wrote:It's not just in movies and television projects that Star Wars is getting a makeover following Disney's buyout of Lucasfilm; the video game side of things is undergoing an upgrade too, with EA aiming to give the franchise the same kind of treatment that livened up the console life of a certain Caped Crusader.

"The most important thing for me is that we take the Star Wars license and come up with games where peoples' jaws drop," EA's Patrick Soderlund told gaming site Polygon. "We need to do with this what [Arkham Asylum] did for the Batman license."

For those unfamiliar with the reference, describing the 2009 Arkham Asylum as "critically acclaimed" would be an understatement; applauded not only for its gameplay, but also its writing and voice acting, the game received numerous awards and accolades, being named one of the games of the year by multiple outlets including Time, Wired, The A.V. Club and many others.

Pushing Star Wars gaming to this level doesn't mean an abandonment of everything that went before, however. Soderlund said that EA "didn't toss anything out" when it came to development work done on earlier games, including the never-released Star Wars: 1313 and Star Wars: First Assault, adding "We're looking at the old games. We have access to everything that was done during the LucasArts era. But we do want to take our own stance."

Star Wars: Battlefront, EA's first game under the new agreement, is "going to take awhile" to get to release, according to Soderlund. But it sounds like it might be worth the wait.

Its shareholders have pulled rank after years of being disappointed with the company's performance. Nobody knows how this will pan out, but Capcom has a wealth of well-loved characters and game series, many of which have been sitting on the shelf for years seemingly without Capcom having any interest in putting them to use. It wouldn't surprise me if other companies see potential in those IP's and acquire them. Nintendo formally acquiring Megaman seems pretty natural. The idea that Sony or Microsoft could buy out big series like Resident Evil and Street Fighter to make them console exclusives is a possibility.

Its shareholders have pulled rank after years of being disappointed with the company's performance. Nobody knows how this will pan out, but Capcom has a wealth of well-loved characters and game series, many of which have been sitting on the shelf for years seemingly without Capcom having any interest in putting them to use. It wouldn't surprise me if other companies see potential in those IP's and acquire them. Nintendo formally acquiring Megaman seems pretty natural. The idea that Sony or Microsoft could buy out big series like Resident Evil and Street Fighter to make them console exclusives is a possibility.

Disney might buy them and create their own video game system.Bionic Commando and Ghosts 'n Goblins

TheButcher wrote:Disney might buy them and create their own video game system.

It wouldn't surprise me if Disney got in the console business. They've already got one foot in with this Disney Infinity stuff, which all my friends' kids love. Now that they've got Star Wars, they could make all Star Wars games system exclusives for their console. They're in a pretty good position to get a fair share of the market, probably better than Nintendo these days.

Fievel wrote:It's by the same people that made the two Walking Dead games, so they've got my money.

Really? I would have thought with such a hot property (GoT), getting some of the talent for the show on board, etc that they would have done a better job of the graphics, which look 10 years old to me. Then again, I only play one game at this point in my life, and Call of Duty has some ass kicking graphics, so maybe I'm just a bit spoiled?

so sorry wrote:Then again, I only play one game at this point in my life, and Call of Duty has some ass kicking graphics, so maybe I'm just a bit spoiled?

Yes you are. I remember the days when a cactus looked like this

How true!!

The Walking Dead games look like they tried for more of a cartoon or motion comic approach. This game looks like they tried for more realistic characters to fit the actors' likeness. I think that is what makes it look bad/outdated. I couldn't stand the Walking Dead graphics for a while when I played it, but then I got so lost in the story that I didn't even notice/care. I hope this game has the same effect.

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Godzilla, the King of the Monsters, first appeared in 1954. Scientists studied Godzilla and found that they could harness energy from the monster. Called “G-Energy,” this seemingly endless source of power was used to better the lives of all mankind. 60 years later, just when mankind’s memory of the beast faded, Godzilla appeared again. Godzilla destroyed at will, all in search of more G-Energy. Such irony, the same G-Energy which was used to better the people’s lives, also caused Godzilla to awaken. Can the G-Force, mankind’s last hope, stop Godzilla? What fait awaits Godzilla once he has consumed all of the G-Energy, and grown to his full potential?

Bash your way through over 20 stages of mayhem. Explore Mission Mode, Diorama Mode, and King of Monsters Mode! Collect G-Energy in each stage to Power-Up your Godzilla up to 100 Meters tall! Your offensive and defensive prowess will increase with your size.

Godzilla will be available on the PlayStation 3 and PlayStation 4 Game Systems in Summer 2015!

Sophie Kleeman wrote:Director Oliver Stone shook his fist at all those darned Pokémon Go players today, calling the game “a new level of invasion” and warning that it could lead us down a slippery slope to totalitarianism.

The diatribe, which occurred at Comic-Con during a panel discussion for Stone’s new film Snowden, is vaguely reminiscent of conversations with an older, slightly batty uncle. “It’s not funny,” Stone said, according to the Los Angeles Times. He then asserted that the game is simply the latest form of “surveillance capitalism.” Oh, Oliver.

“You’ll see a new form of frankly a robot society,” he continued. “It’s what they call totalitarianism.”

To be fair, the comments didn’t come entirely out of left field—Snowden, after all, is a film about surveillance and the creeping power and presence of shadowy government bodies. But the level of 1984-like paranoia here is quite impressive.

Then again, the NSA reportedly banned Furbies back when they came out, so perhaps Stone got confused and thinks it’s 1999.

Ghosts‘N Goblins™MobileReturn to the days of yesteryear in this famously difficult action-platformer. As Sir Arthur, you must battle against demons and undead in order to rescue the princess Prin-Prin.

Ghouls’N Ghosts™ MobileBetter, bigger and more beloved, this legendary side scrolling platformer pick up where Ghost ‘n Goblins ends.

Wolf of the Battlefield: Commando Mobile Armed with a sub-machine gun and a limited supply hand grenades, players battle through legions of enemy troops in this classic vertical scrolling shooter.