Masteries

Offense:
1

Defense:
8

Utility:
21

Introduction

Hecarim is an overpowered pony with an insane movemnt speed that can easily catch any champion from any part of the map. I'm a very experienced player and that's why i like trolling my opponents.

Runes

Most of the times you will get Marks fo Attack Damage but if the top laner is too squishy you should get Armor Pen Marks instead (While playing draft mode, if not, always get the listed Runes). If the Top Laner is an AP you can replace 4 marks of Scaling MR for 4 marks of MR.

Creeping / Jungling

Always use Devastating Charge after finishing with a bunch of monsters in jungle so you can get faster to another. Hecarim is a very fast Jungler and can get even higher level than the enemy Top Laner. Never do "Smiteless" with Hecarim because you will always loose time. If you go to Red use smite right after it spawn and kill it, then go to wraiths and Wolves. After you finish all of this you Smite would be ready again for killing Blue.

Team Work

When ganking always do from behind, turret dive if necessary. When ganking Mid never do from the Brush, gank from the sides and push them toward you allied champion. On late game you should always get in running with Devastating Charge, ult behind the AD Carry or Mid and push them toward your team. If you die, use: Revive, Devastating Charge, Ghost, Shurelyas, Ghostblade, Homeguard, Mercurial Scimitar and AVENGE LIKE A BOSS!