I wish everybody could pick berries/vegetables once the trees/plants are found by the foragers. It seems odd that you'd need a skill for that, maybe foragers could get more berries, with their skilled gathering abilities.

soiacc wrote:I wish everybody could pick berries/vegetables once the trees/plants are found by the foragers. It seems odd that you'd need a skill for that, maybe foragers could get more berries, with their skilled gathering abilities.

Jeebus..I appreciate people putting time and thought into their characters, but maybe we should have a description length limit. Nobody has time to read a page and a half description or wants to have that much spam just because you dared to look at someone.

The only problem that I can see with private space is it could get out of hand. I like the idea of the automated shantytown they had in Atonement, only you'd change the descriptions to be more fitting with the Middle Earth theme. It allowed for everyone who could afford it to be able to have a spot. They could be a group of small cottages/huts. If I remember, each one was two rooms, if you failed to pay rent you were locked out and forced to pay it off if you wanted to get back in. One bedroom, one main room. It could be owned by the town and each unit rented by the players with simple locks and keys, maybe each could have a simple hearth with a smoke hole in the roof. It's not as if there's a lack of wood and this would allow for families to roleplay properly.

MrDvAnt wrote:Jeebus..I appreciate people putting time and thought into their characters, but maybe we should have a description length limit. Nobody has time to read a page and a half description or wants to have that much spam just because you dared to look at someone.

MrDvAnt wrote:Jeebus..I appreciate people putting time and thought into their characters, but maybe we should have a description length limit. Nobody has time to read a page and a half description or wants to have that much spam just because you dared to look at someone.

Brevity is the soul of wit.

All I can say is never play a MUSH!

I don't. I don't have the patience for paragraph narrative emotes and all the rp combat that no one wants to lose.

MrDvAnt wrote:Jeebus..I appreciate people putting time and thought into their characters, but maybe we should have a description length limit. Nobody has time to read a page and a half description or wants to have that much spam just because you dared to look at someone.

Brevity is the soul of wit.

All I can say is never play a MUSH!

I don't. I don't have the patience for paragraph narrative emotes and all the rp combat that no one wants to lose.