Night at the Museum 3 (2014)

ASSISTANT ART DIRECTOR

White House Down (2013)

SET DESIGNER

AKIRA

SET DESIGNER: Hero Motorbike Design Development

Production Designer: Martin Whist.

Man of Steel (2013)

SET DESIGNER

Production Designer: Alex McDowell Director: Zack Snyder

PORTFOLIO

PORTFOLIO

SKYSCRAPER (2018)

A frame from the trailer showing the Skyscraper which Stevo concept designed under the creative direction of the visionary Production Designer, Jim Bissel. Ground level 'tail' roof design by Ray Garrioch.

A frame from the movie showing the relative size of the tower.

Early design development options by Stevo.

Lighting study by Stevo.

Final tower design and illustration by Stevo. This image defined the daytime 'look' of the tower for the VFX team.

Final tower design and illustration by Stevo.

Final tower design and illustration by Stevo. This image defined the night time 'look' of the tower for the VFX team.

Close up of the top of the tower.

Photo of Stevo in the completed Skyscraper Penthouse set, taken by Director, Rawson Thurber.

The design was a complex challenge requiring a combined interior / exterior vehicle set, including navigation consoles and actuators to operate the doors.

Stevo's schedule for fabricating the flying car. Stevo had just three months to both design and art direct the fabrication of the vehicle, in collaboration with a highly skilled team from the Construction, Sculpting, Paint, SPFX, Setdec and Props departments.

Frames from the completed Netflix series.

MAZE RUNNER: DEATH CURE (2018)

POWER RANGERS (2017)

WKD Lab concept illustration by Stevo

Movie clip of the Cavern and Spaceship Morphosphere, both Concept Designed by Stevo.

Production Designer Andrew Menzies envisioned exciting new organic forms for the Power Rangers movie. For the spaceship interior, he and Art Director Margot Ready had the idea for a 'Morphosphere' of doorways inside the spaceship.

Doorway Concept Design by Stevo.

Stevo's Morphosphere Doorway and Staircase Set, constructed on a greenscreen stage. Set Designer, Siri Hermanski developed the design information for construction from timber, steel and foam.

The complete animated Morphosphere, designed by Stevo to animate like a Rubic's cube of interlocking rotating circles.

ONLY HUMAN

DOVEKEEPERS

Dovekeepers - VFX 3D Set Up, Coordination and Illustration by Stevo

Dovekeepers - Location Concept Illustration by Stevo

PREVIOUS EXPERIENCE

PREVIOUS EXPERIENCE

Illustration, Animation and Art Direction

Stevo was Founder and Art Director of his own successful Illustration and Animation studio for over 10 years, working for award winning architects including Santiago Calatrava, Renzo Piano, Norman Foster, Nicholas Grimshaw and Will Alsop.

Stevo and his team worked on many high profile projects including 'The Shard of Glass' (London's tallest building), BBC Broadcasting House, Battersea Power Station Redevelopment, A Proposal for the Tallest Tower in Riyadh.

Architectural Design

Stevo worked at two of the world's leading architects, Norman Foster Architects and Will Alsop Architects. Will Alsop was one of the pioneers of organic form in architecture, and where Stevo worked on the competitions design team.

EDUCATION

Stevo Bedford studied architecture at two of the world's leading architecture schools, the Bartlett School of Architecture (part of University College London), and the Architectural Association, in London, where he won the Maeda Competition Gold Prize. Stevo also completed a course in Art Direction at Pinewood Studios.