If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.

some of you might have seen how i've been posting questions left and right because i couldn't get my pixel fonts crisp for a looooong time. well i feel very relieved now cause i realized that the trick was not to put mc's within mc's. maybe this was obvious to begin with, but i didnt know this.

so for those of you with the same problem try NOT to use pixel fonts in a movieclip and then putting that mc into another movieclip, instead place the mc containing the pixelfont directly on the main stage.

i know it sounds a bit weird and has nothing to do with any of the guidelines regarding pixel fonts. all i'm saying is that it made the difference for me and it's worth a try if someone is going by all the guidelines and still their pixel fonts are blurry.

ok, one thing that does make a difference:
if there are other elements in the same movieclip as the pixel fonts, those elements should also be placed on whole numbers, otherwise the position of the mc may be determined by elements not on whole pixels... not sure i'm making myself clear...

YES

Originally posted by kemie ok, one thing that does make a difference:
if there are other elements in the same movieclip as the pixel fonts, those elements should also be placed on whole numbers, otherwise the position of the mc may be determined by elements not on whole pixels... not sure i'm making myself clear...

..you are right!! you managed to explain it in a more sensible way but that is exactly what it is, and as a newbie to flash and pixel fonts, how would one know that any object, not just the textfield within a mc should be on integer pixels? They should put this point in their oh so famous guidlines to pixel fonts.

Originally posted by kemie ok, one thing that does make a difference:
if there are other elements in the same movieclip as the pixel fonts, those elements should also be placed on whole numbers, otherwise the position of the mc may be determined by elements not on whole pixels... not sure i'm making myself clear...

ok Kemie you are almost right with what you are saying, but its the object in your movie clip that is the furthest to the top left - as this is the object that will dictate the MCs position on the main stage,

I have tried to explain this a number of times but people dont seem to understand.

if you have a big rectange in your movie clip thats on -10.9 and some pixel font in the middle thats on 15.0 when you put this MC on the stage at .0 in effect your MC is at .9 because thats what the object to the top left of the MC is placed at.