Halo 2 Multiplayer Map Pack Walkthrough & Strategy Guide

Published: Jan 8, 2005

Multiplayer

TERMINAL

The Sniper Rifle is vital in a long open level such as this one. Be sure to pick it up quickly to ensure that your
team has the long range edge.

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This spot is the best for defending the Blue Flag. It sits inside this section and can be guarded by the turret from any incoming
vehicles. Sitting in the back with a Sniper Rifle allows you to look to the right and see clear down the train tracks, or to the left
and see the green path below.

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The walkway above the train tracks provides more than just a safe way to cross over them. If you knock out the windows and crouch, you
can see a lot of the field, making this an ideal sniping position.

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Jumping up from the rock next to it, you can sit atop this light post. If you have a Sniper Rifle or Battle Rifle, you'll be
set to shoot out anything that passes below you.

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The Rocket Launcher is hidden in the back corner of the garage in the garage attendant's booth. Pick it up to have some defense
against the Wraith and Ghosts coming your way.

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The Plasma Sword and the overshield upgrade sit atop the tracks. The only problem is, the tracks have trains actively driving aross them. Most people
will only travel on to the tracks to get these items or during Crazy King and Oddball games. From the window indicated here, you
can jump to the tracks and pick up the sword without risking your life much. If you do decide to venture on to the rails, stay
in on the center platforms. Trains only run on one side at a time. If you take a small step away from them, you can stay in the middle of the
tracks without getting hit.