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More by Tad Williams

Tad Williams New York Times best-selling Tad Williams' groundbreaking epic fantasy saga of Osten Ard begins an exciting new cycle! Volume one of The Last King of Osten Ard.

Enter the epic fantasy world that inspired a generation of modern fantasy writers, including George R. R. Martin, Patrick Rothfuss, and Christopher Paolini. The Witchwood Crown begins Tad Williams' next masterpiece, bringing together the best of character-driven fantasy, action-packed high adventure, and monumental worldbuilding.

Osten Ard is at a critical turning point once again. Ancient enemies, long silent, are preparing to reclaim lands that were once theirs....

Explore more of Osten Ard in Tad Williams' landmark original trilogy - Memory, Sorrow, and Thorn - and the new stand-alone novel The Last King of Osten Ard!

Tad Williams Surrounded by secrecy, it is home to the wildest dreams and darkest nightmares. Incredible amounts of money have been lavished on it. The best minds of two generations have labored to build it. And somehow, bit by bit, it is claiming the Earth's most valuable resource - its children.

Tad Williams A year ago, the March Kingdoms were at peace, and the Eddon family held the throne. Now the family has been shattered. King Olin Eddon is a prisoner in a faraway land, and Olin’s heir Kendrick is dead – slain by treachery and dark, bloody magic.

With their father and brother taken from them, the royal twins Barrick and Briony have done their best to hold the kingdom together, but now Barrick has been captured in a failed war against the immortal Twilight People and Briony has been forced to flee.

Behind the Shadowline, Prince Barrick is lost and spellbound in the land of the fairies. While Princess Briony, in her flight from the castle, finds both allies and deadly enemies in the unexpected places far from the land of her birth.

During their desperate journeys the twins discover that even a land’s rulers may know little of its true history, and that both families and nations can hide dark secrets.

Tad Williams Bobby Dollar is an angel - a real one. He knows a lot about sin, and not just in his professional capacity as an advocate for souls caught between Heaven and Hell. Bobby’s wrestling with a few deadly sins of his own - pride, anger, even lust.

But his problems aren’t all his fault. Bobby can’t entirely trust his heavenly superiors, and he’s not too sure about any of his fellow earthbound angels either, especially the new kid that Heaven has dropped into their midst, a trainee angel who asks too many questions. And he sure as hell doesn’t trust the achingly gorgeous Countess of Cold Hands, a mysterious she-demon who seems to be the only one willing to tell him the truth.

When the souls of the recently departed start disappearing, catching both Heaven and Hell by surprise, things get bad very quickly for Bobby D. End-of-the-world bad. Beast of Revelations bad. Caught between the angry forces of Hell, the dangerous strategies of his own side, and a monstrous undead avenger that wants to rip his head off and suck out his soul, Bobby’s going to need all the friends he can get - in Heaven, on Earth, or anywhere else he can find them.

You’ve never met an angel like Bobby Dollar. And you’ve never read anything like The Dirty Streets of Heaven.

Brace yourself - the afterlife is weirder than you ever believed.

Tad Williams introduced listeners to the incredible fantasy world of Osten Ard in his internationally best-selling series Memory, Sorrow, and Thorn. The trilogy inspired a generation of modern fantasy writers, including George R. R. Martin, Patrick Rothfuss, and Christopher Paolini, and defined Tad Williams as one of the most important fantasy writers of our time.

Book two: Stone of Farewell

It is a time of darkness, dread, and ultimate testing for the realm of Osten Ard, for the wild magic and terrifying minions of the undead Sithi ruler, Ineluki the Storm King, are spreading their seemingly undefeatable evil across the kingdom.

With the very land blighted by the power of Ineluki's wrath, the tattered remnants of a once-proud human army flee in search of a last sanctuary and rallying point - the Stone of Farewell, a place shrouded in mystery and ancient sorrow.

And even as Prince Josua seeks to rally his scattered forces, Simon and the surviving members of the League of the Scroll are desperately struggling to discover the truth behind an almost-forgotten legend, which will take them from the fallen citadels of humans to the secret heartland of the Sithi - where near-immortals must at last decide whether to ally with the race of men in a final war against those of their own blood.

Tad Williams I've been told to go to Hell more times than I can count. But this time I'm actually going. My name's Bobby Dollar, sometimes known as Doloriel, and of course, Hell isn't a great place for someone like me - I'm an angel. They don't like my kind down there, not even the slightly fallen variety. But they have my girlfriend, who happens to be a beautiful demon named Casimira, Countess of Cold Hands. Why does an angel have a demon girlfriend? Well, certainly not because it helps my career.

She's being held hostage by one of the nastiest, most powerful demons in all of the netherworld - Eligor, Grand Duke of Hell. He already hates me, and he'd like nothing better than to get his hands on me and rip my immortal soul right out of my borrowed but oh-so-mortal body. But wait, it gets better! Not only do I have to sneak into Hell, make my way across thousands of miles of terror and suffering to reach Pan-demonium, capital of the fiery depths, but then I have to steal Caz right out from under Eligor's burning eyes and smuggle her out again, past demon soldiers, hellhounds, and all the murderous creatures imprisoned there for eternity.

And even if I somehow manage to escape Hell, I'm also being stalked by an undead psychopath named Smyler who's been following me for weeks. Oh, and did I mention that he can't be killed? So if I somehow survive Hell, elude the Grand Duke and all his hideous minions, and make it back to the real world, I'll still be the most hunted soul in Creation. But at least I'll have Caz. Gotta have something to look forward to, right? So just pour me that damn drink, will you? I've got somewhere to go.

Tad Williams A war fueled by the dark powers of sorcery is about to engulf the peaceful land of Osten Ard - for Prester John, the High King, slayer of the dread dragon Shurakai, lies dying. And with his death, an ancient evil will at last be unleashed, as the Storm King, undead ruler of the elvishlike Siti, seeks to regain his lost realm through a pact with one of human royal blood. Then, driven by spell-inspired jealousy and hate, prince will fight prince, while around them the very land begins to die.

Only a small scattered group, the League of the Scroll, recognizes the true danger awaiting Osten Ard. And to Simon - a castle scullion unknowingly apprenticed to a member of this League - will go the task of spearheading the quest for the solution to a riddle of long-lost swords of power...and a quest that will see him fleeing and facing enemies straight out of a legend maker's worst nighmares!

Tad Williams Tad Williams introduced listeners to the incredible fantasy world of Osten Ard in his internationally best-selling series Memory, Sorrow, and Thorn. The trilogy inspired a generation of modern fantasy writers, including George R. R. Martin, Patrick Rothfuss, and Christopher Paolini and defined Tad Williams as one of the most important fantasy writers of our time.

Book 3: To Green Angel Tower

The evil minions of the undead Sithi Storm King are beginning their final preparations for the kingdom-shattering culmination of their dark sorceries, drawing King Elias ever deeper into their nightmarish, spell-spun world.

As the Storm King's power grows and the boundaries of time begin to blur, the loyal allies of Prince Josua struggle to rally their forces at the Stone of Farewell. There, too, Simon and the surviving members of the League of the Scroll have gathered for a desperate attempt to unravel mysteries from the forgotten past.

For if the League can reclaim these age-old secrets of magic long-buried beneath the dusts of time, they may be able to reveal to Josua and his army the only means of striking down the unslayable foe.

After the landmark Memory, Sorrow, and Thorn trilogy, the epic saga of Osten Ard continues with the brand-new novel The Heart of What Was Lost. Then don't miss the upcoming trilogy The Last King of Osten Ard, beginning with The Witchwood Crown!

Tad Williams Otherland. In many ways it is humankind's most stunning achievement: a private, multidimensional universe built over two generations by the greatest minds of the 21st century. But this most exclusive of places is also one of the world's best kept secrets, created and controlled by an organization made up of the world's most powerful and ruthless individuals, a private cartel known - to those who know of their existence at all - as The Grail Brotherhood. Though their purpose in creating Otherland is still a mystery, it may not remain so for long. For they have exacted a terrible price from humanity in the process, and even their highly organized global conspiracy cannot hide the nature of their crimes forever. And now a small band of adventurers has penetrated the veil of secrecy that prevents the uninitiated from entering Otherland.

But having broken into the amazing worlds within worlds that make up this universe, they are trapped, unable to escape back to their own flesh-and-blood bodies in the real world. And as dangers and circumstances split their party into small, widely scattered groups, their only hope of reuniting lies in returning again and again to the River that flows - in one form or another - through all the worlds. But the odds seem to be completely against them as they - and the one outsider with whom they might join forces - become hopelessly lost in realms where an Ice Age tribe's fears can only be quenched in blood - where insects are as large and deadly as dinosaurs - where they are caught in the war between a man made of straw and one made of tin - where cartoon ads take on a life of their own - where humans strive to survive in the aftermath of an alien invasion - and where one among their party is actually The Grail Brotherhood's most terrifying weapon - a sociopathic killer who has never failed and whose current mission is to make certain that not even one member of this little invasion force lives long enough to reveal the truth about Otherland to the people of Earth.

Tad Williams Mountain of Black Glass is the third volume of Tad Williams's highly acclaimed four-book series, Otherland. A truly unique reading experience combining elements of science fiction, fantasy, and techno-thriller, it is a rich epic tale in which virtual reality could prove the key to a whole new universe of possibilities for the entire human race - or become the exclusive domain of the rich and the ruthless as they seek a technological pathway to immortality.

Tad Williams Where does an angel go when he’s been to Hell and back?

Renegade angel Bobby Dollar does not have an easy afterlife. After surviving the myriad gruesome dangers Hell oh-so-kindly offered him, Bobby has returned empty-handed – his demon girlfriend Casmira, the Countess of Cold Hands, is still in the clutches of Eligor, Grand Duke of Hell. Some hell of a rescue.

Forced to admit his failure, Bobby ends up back at his job as an angel advocate. That is, until Walter, an old angel friend whom Bobby never thought he’d see again, shows up at the local bar. The last time he saw Walter was in Hell, when Walter had tried to warn him about one of Bobby’s angel superiors. But now Walter can’t remember anything, and Bobby doesn’t know whom to trust.

Turns out that there’s corruption hidden within the higher ranks of Heaven and Hell, but the only proof Bobby has is a single feather. Before he knows it, he’s in the High Hall of Heavenly Judgement – no longer a bastion for the moral high ground, if it ever was, but instead just another rigged system – on trial for his immortal soul…

Sleeping Late on Judgement Day is the third installment of Tad Williams’ urban fantasy Bobby Dollar series!

Tad Williams A group of adventurers searching for a cure for comatose children find themselves trapped in a sequence of virtual worlds, the only opponents of a conspiracy of the rich to live forever in a dream. Now, they are forced to make an uneasy alliance with their only surviving former enemy against his treacherous sidekick Johnny Wulgaru, a serial killer with a chance to play God forever.

Few science fiction sagas have achieved the level of critical acclaim - and best-selling popularity - as Tad Williams' Otherland novels. A brilliant blend of science fiction, fantasy, and technothriller, it is a rich, multilayered epic of future possibilities.

Tad Williams Thousands of years ago, the gods fought and fell in the deeps beneath what is now Southmarch Castle, then were banished into eternal sleep. Now at least one of them is stirring again, dreaming of vengeance against humankind.

Southmarch haunts the dreams of men as well as gods. Royal twins Barrick and Briony Eddon, the heirs of Southmarch’s ruling family, are hurrying back home as well: Barrick now carries the heritage of the immortal Qar inside him, and Briony has a small army at her back and a fiery determination to recover her father’s throne and revenge herself on the usurpers.

The cruel and powerful southern ruler known as the Autarch of Xis wants the power of the gods for his own - a power he can only gain if he conquers Southmarch.

And nobody knows what the Qar want, only that the mysterious fairy-folk are prepared to die for it - or to kill every living thing in Southmarch Castle and in all the lands around.

It will come to an apocalyptic conclusion on Midsummer Night, when the spirits of the haunted past and the desperate struggles of the present come together in one great final battle. Many will die. Many more will be transformed out of all recognition, and the world will be forever changed.

Douglas Cohen (editor), John Joseph Adams (editor), Orson Scott Card, Jane Yolen, Seanan McGuire, Jonathan Maberry, Simon R. Green & Tad Williams When L. Frank Baum introduced Dorothy and friends to the American public in 1900, The Wonderful Wizard of Oz became an instant, best-selling hit. Today the whimsical tale remains a cultural phenomenon that continues to spawn wildly popular books, movies, and musicals. Now, editors John Joseph Adams and Douglas Cohen have brought together leading fantasy writers such as Orson Scott Card and Jane Yolen to create the ultimate anthology for Oz fans.

Stories include:
Frank Baum's son has the real experiences that his father later fictionalized in Orson Scott Card's "Off to See the Emperor".
Seanan McGuire's "Emeralds to Emeralds, Dust to Dust" finds Dorothy grown up, bitter, and still living in Oz. And she has a murder to solve – assuming Ozma will stop interfering with her life long enough to let her do her job.
In "Blown Away", Jane Yolen asks: What if Toto was dead and stuffed, Ozma was a circus freak, and everything you thought you knew as Oz was really right here in Kansas?
"The Cobbler of Oz" by Jonathan Maberry explores a Winged Monkey with wings too small to let her fly. Her only chance to change that rests with the Silver Slippers.
Tad Williams's futuristic "The Boy Detective of Oz", in which Orlando investigates the corrupt Oz simulation of the Otherland network.
Dorothy and friends plotting to escape a mental hospital in Robin Wasserman's unsettling "One Flew Over the Rainbow".
An adventurous girl, drawn to China's revolutionary protests of 1919, discovering another dimension in Ken Liu's fanciful "The Veiled Shanghai".
Some stories are dystopian…Some are dreamlike…All are undeniably Oz.

Tad Williams New York Times-best-selling Tad Williams' groundbreaking epic fantasy saga of Osten Ard begins an exciting new cycle. A perfect beginning for new listeners!

The perfect introduction to the epic fantasy world of Osten Ard, The Heart of What Was Lost is Tad Williams' follow-up to his internationally best-selling landmark trilogy. Osten Ard inspired a generation of modern fantasy writers, including George R. R. Martin, Patrick Rothfuss, and Christopher Paolini and defined Tad Williams as one of the most important fantasy writers of our time.

A Novel of Osten Ard

At the end of Memory, Sorrow, and Thorn, Ineluki the Storm King, an undead spirit of horrifying demonic power, came within moments of stopping time itself and obliterating humankind. He was defeated by a coalition of mortal men and women joined by his own deathless descendants, the Sithi.

In the wake of the Storm King's fall, Ineluki's loyal minions, the Norns, dark cousins to the Sithi, choose to flee the lands of men and retreat north to Nakkiga, their ancient citadel within the hollow heart of the mountain called Stormspike. But as the defeated Norns make their way to this last haven, the mortal Rimmersman Duke Isgrimnur leads an army in pursuit, determined to end the Norns' attacks and defeat their ageless Queen Utuk'ku for all time.

Two southern soldiers, Porto and Endri, joined the mortal army to help achieve this ambitious goal - though as they venture farther and farther into the frozen north, braving the fierce resistance and deadly magics of the retreating Norns, they cannot help but wonder what they are doing so very far from home. Meanwhile the Norns must now confront the prospect of extinction at the hands of Isgrimnur and his mortal army.

Viyeki, a leader of the Norns' military engineers, the Order of Builders, desperately seeks a way to help his people reach their mountain - and then stave off the destruction of their race. For the two armies will finally clash in a battle to be remembered as the Siege of Nakkiga - a battle so strange and deadly, so wracked with dark enchantment, that it threatens to destroy not just one side but quite possibly all.

Trapped inside the mountain as the mortals batter at Nakkiga's gates, Viyeki the Builder will discover disturbing secrets about his own people, mysteries both present and past, represented by the priceless gem known as The Heart of What Was Lost.

Tad Williams For generations the misty Shadowline has marked the boundary between the lands of men and the lost northern lands that are the lair of their inhuman enemies, the ageless Qar. But now that boundary line is moving outward, threatening to engulf the northernmost land in which humans still live - the kingdom of Southmarch.

For centuries, the Eddon family has ruled in ancient, forbidding Southmarch Castle, guarding the border against the Qar's return, but now this powerful royal line has been dealt a devastating blow. The monarch, King Olin, is being held captive in a distant land, and it falls to his inexperienced heirs to lead their people in a time of growing danger and dread.

It is on the two youngest Eddons that the heaviest burdens fall. The twins Barrick and Briony, who in such evil times have only each other, may lose even that bond as darkness closes over them. As the Qar’s power reaches out across their land, will Southmarch Castle, the only home they’ve ever known, become in fact what it has long been called - Shadowmarch?

Tad Williams Southmarch Castle is about to be caught between two implacable enemies, the ancient, immortal Qar and the insane god-king, the Autarch of Xis. Meanwhile, its two young defenders, the king’s children Princess Briony and Prince Barrick, are both trapped far away from home and fighting for their lives.

Barrick is lost behind the Shadowline, facing all the terrible dangers and mysteries of that magical twilight land. Briony is alone in a treacherous foreign court, struggling to survive with no weapon left to her but her wits. And in the midst of all this, something unbelievable is awakening underneath Southmarch, something powerful and terrible that the world has not seen for thousands of years.

In this third volume Barrick and Briony, along with Qinnitan - the Autarch’s desperate, escaped slave - a loyal soldier named Ferras Vansen, and a tiny handful of other folk, ordinary and extraordinary, must find a way to save their world, or else witness the rise of a terrible new age - an age of unending darkness.