you’ll learn how to harness the power of FumeFX to create realistic large scale smoke plumes. You’ll also get an in-depth overview of many of FumeFX’s features and capabilities and learn some tips on dealing with high resolution, CPU intensive simulations. This is a fantastic project for both new and experienced FumeFX users, and those interested in getting more believability out of their simulations.

One of the most powerful plugins available for 3D Studio Max, Sitni Sati’s FumeFX is a fluid dynamic based simulation system used for the creation of ultra realistic smoke and fire effects for use in feature films, video game cinematics or anywhere else that requires believable computer generated fire or smoke.