There is no maintainer for this port.Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.orgPort Added:14 Apr 2005 20:22:51Also Listed In:linuxLicense: not specified in port

Based on the popular Quake3 modification, "True Combat", TC:E provides
a realistic combat simulator set against the backdrop of modern urban
warfare. The player can expect thrilling shootouts, an emphasis on
tactical team play, engaging close quarter fighting and some of the
best weapons of modern warfare. Being accessible to both veteran
players and those new to the world of tactical simulators is only one
of TC:E's many strengths. Map authors can customize weapon load outs,
skins, objectives and even the voice chats for each of their maps.
Key features:
* A full game completely free for download
* Mission-based online multiplayer game
* Soft player class system (assault, recon, sniper)
* Rounds with skill-based "Armament Availability System"
* Voice Communication System designed in collaboration with real
SWAT Members
* Iron sight aiming system with ACOG and reflex sights
* Still in development: mission system - future versions will
integrate various objectives into the game
WWW: http://www.truecombat.com/intro.php

- Replace Mk/bsd.linux-apps.mk and Mk/bsd.linux-rpm.mk with
Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling. In the very rare cases
that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling. Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
default versions framework.

For ports maintained by ports@FreeBSD.org, remove names and/or
e-mail addresses from the pkg-descr file that could reasonably
be mistaken for maintainer contact information in order to avoid
confusion on the part of users looking for support. As a pleasant
side effect this also avoids confusion and/or frustration for people
who are no longer maintaining those ports.

- Update Enemy Territory from 2.60 to 2.60b. This fixes two security
holes.
- Switch from X11BASE to LOCALBASE.
- Switch to $MASTER_SITE_IDSOFTWARE as only download source. This
should hopefully provide a more reliable download mirror list.
- Replace RESTRICTED with NO_CDROM, since the license actually allows
packages to be built and offered for download.
- Switch mods from X11BASE to LOCALBASE (linux-enemyterritory-*) and bump
their PORTREVISION.
PR: ports/98160
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)

Mega-patch to cleanup the ports infrastructure regarding our linux bits:
- USE_LINUX now implies NO_FILTER_SHLIBS=yes. It also doesn't use FreeBSD
tools to strip binaries anymore, so it's not neccesary anymore to override
STRIP and STRIP_CMD.
- USE_LINUX_PREFIX implies NO_MTREE now.
- In the USE_LINUX case, USE_XLIB now depends upon the linux X11 libraries
instead upon the native FreeBSD libraries.
- The variable LINUX_BASE_PORT contains a string which is suitable as an
item in *_DEPENDS, so if a port BATCH_DEPENDS or FETCH_DEPENDS upon the
default (or overriden) linux base, ${LINUX_BASE_PORT} should be used
instead of a hardcoded reference.
- Change all ports to comply to the "new world order".
- The Ports Collection now allows to override the default linux_base port.
Specify e.g. OVERRIDE_LINUX_BASE_PORT=rh-9 in /etc/make.conf to use
${PORTSDIR}/emulators/linux_base-rh-9 (the logic is to use

Based on the popular Quake3 modification, "True Combat", TC:E provides
a realistic combat simulator set against the backdrop of modern urban
warfare. The player can expect thrilling shootouts, an emphasis on
tactical team play, engaging close quarter fighting and some of the
best weapons of modern warfare. Being accessible to both veteran
players and those new to the world of tactical simulators is only one
of TC:E's many strengths. Map authors can customize weapon load outs,
skins, objectives and even the voice chats for each of their maps.
Key features:
* A full game completely free for download
* Mission-based online multiplayer game
* Soft player class system (assault, recon, sniper)
* Rounds with skill-based "Armament Availability System"
* Voice Communication System designed in collaboration with real
SWAT Members
* Iron sight aiming system with ACOG and reflex sights
* Still in development: mission system - future versions will
integrate various objectives into the game
PR: ports/79223
Submitted by: myself
Approved by: adamw (mentor)