DaedalusX64 SVN r602 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 SVN Changelog:r600[+] Small speed up in DList processing (Corn)[~] Fixed daedalus profiler to profile Ucodes properly (Corn)[~] Fixed missing preview msg in classic GUI (Corn)[+] ScreenShots will be saved in ms0:/PICTURE for release and default dir for debug build[~] Fixed issue that caused gui selection not be saved in preferences.ini[~] Small clean ups, made a couple of funcs debug only, etc[!] Corrected regression that messed up the penguins in M64[~} Corrected regression that caused analog stick to stop working (thx KingPepper for reporting)[!] Optimized intraFontGetID, uses about 70% less cpu (gui feels smoother now)[~} Corrected overlapping text when psp is charging in bat info[+] Changed how button polling in GUI is done, now is only done in one place instead of zillion times everywhere ( note : gui buttons now will be only checked 16.5 times/sec too) (Corn/Salvy)r601-r602[!] Fix compiling issue from 601[!] Fixed bug in 1/2 cycle for BlendModes[~] optimized LookupBlendState