Open-Beta by The Division 2 with many improvements

On the basis of the feedback from the Private-Beta of "The Division 2" many improvements were made to the ball starting open beta.

Ubisoft Massive has enjoyed the feedback from Private-Beta, to improve the Open-Beta of "The Division 2". The studio has set up a list of optimizations and requirements. Under another, you need a better server stability and performance routines. Also scrapped in balancing, the developer also notes that it is at the open-beta on only some product. Therefore, up to the full version, further improvements are required. Changes made

Fortschritt out of the Private Beta may not be taken over in the Open Beta. The Open-Beta closes on the PC, the Xbox One and the PlayStation 4 from 1 to 5 March 2019. The Preload starts at February 10, 2019, around 10 hours. "The Division 2" will be available on March 15, 2019 for the PC, Xbox One and PlayStation 4.

New Additions

Opened Viewpoint Museum mission

Capital Ruins now available in Skirmish.

Chem Launcher skill now available

Raised the Level Cap from 7 to 8.

Character progression in the Private Beta is not carried over to the Open Beta.

Balance Changes

Recoil and accuracy statistics tweaked on several weapons

The RPM of semi-automatic weapons have been increased. been reduced overall.

Fixed Lucky shot talent to make sure it doesn't matter on every pellet or shotgun.

Mission

Crafting

Bug Fixes and Improvements

Technical Fixed an issue where having V-sync off the frame rate to 60.

FIXED – Fixed a bug display window from Windowed to Full screen would give a DELTA-03 error message.

FIXED – Fixed a bug where the player would get a DELTA error message if rapidly navigating through the menu at the Quartermaster right after logging in to the base of operation or fast traveling there. [FIXED-Fixedabugwherethegamewouldtemporarily

IMPROVED – Further optimizations to the Living World simulation system.

FIXED – Fixed a crash that would happen when a bird plays a damage animation near a player. Gameplay

FIXED – Fixed an issue with Airburst Grenades sometimes damaging the player on the server before the client reached its destination.

FIXED – Fixed an issue with Airburst Grenades sometimes damaging the player through cover.

FIXED – No longer need to tap Examine twice in order to examine loot drops.

FIXED – Fixed an issue where on call status did not persist across sessions. FIXED – Players will no longer get stuck in Odessa's room if they join a session with a player who is watching a cut scene with Odessa.

FIXED – Fixed a bug where the Revive button would reset indefinitely when

FIXED – Fixed an issue where a player reviving a plot-important NPC would get stuck in the revive animation.

FIXED – Fixed an issue where a character would shoot with an invisible weapon right after being pushed off a mounted weapon.

FIXED – Fixed an issue where sliding down a long ladder could teleport the player back to the top.

Skills

FIXED – Fixed an issue where the player would have a gunshot when a skill was thrown from outside their view.

FIXED – The Chem Launcher no longer displays two cooldowns.

IMPROVED – Skills with A quick deployment feature can no longer be deployed while aiming down sights with a weapon.

Crafting

FIXED – Fixed an issue where the Crafting Station would return to its initial status when relogging. – Experiencing a crash or disconnect during the first fight in the game will no longer lock you out of the Base of Operation.

FIXED – Fixed and issue where the "check on the community members" prompt during the MLK Library mission would not appear after killing all the enemies and opening the door. We love our community and we would never abandon them.

FIXED – Fixed an issue in the Department of Justice where the player would not be able to open the garage if enemy NPCs were killed while outside the mission area.

FIXED – Fixed an issue where Kelso would not enter a certain room and trigger an important voice over

FIXED – Fixed various places where the player could be stuck, just behind one of the EMP Jammers.

FIXED – Fixed certain props in

IMPROVED – If playing the Invaded mission, there is now a respawn available in case you outside the actual mission area.

World

FIXED – Fixed an issue

FIXED – Fixed weird doors.

FIXED – Fixed weird doors.

FIXED – Fixed weird doors.

FIXED – F ixed an issue in the Empire Autumn Hotel where the GPS tracker would lead the player the wrong way.

FIXED – Fixed an issue where the Demolition Site Control Point would not complete after opening the locked door.

FIXED – Fixed an issue where some NPCs would be temporarily in the control point at "Defend the Control Point".

FIXED – Fixed an issue where the "Voice over voice" would play repeatedly.

FIXED – Fixed an issue where the player could get stuck in a wall when climbing down a corner near Alexander Hamilton PI NW.

FIXED – Fixed an issue with some staff missing barks and voice overs.

IMPROVED – Fixed several places where props would get in the way of the player, like blocking a through.

IMPROVED – Fixed an issue where certain props in the Base of Operations were colliding. 1965900 7] IMPROVED – Resource nodes now show up on the map when you zoom in on it.

NPC

FIXED – Fixed and issue where a Rusher NPC would remain in a closet during the "Reach the Roof" objective during the Grand Washington Hotel mission

FIXED – Fixed various issues with enemy NPC flying drones not displaying the correct effects when the disrupted status effect was active.

FIXED – Fixed an issue with enemy NPCs not reacting to a non-active target damaging them in co-op.

FIXED – Fixed a rare issue where NPCs would not target the player correctly in high cover.

FIXED – Fixed issue with the Black Tusk Rusher's targeting laser not appearing at certain distances away from the player.

FIXED – Fixed an issue where Named Tank NPCs would sometimes not shoot the player if they were too far away. 19659007] FIXED – Fixed issue wher The Black Tusk Controller would sometimes face the wrong direction when repairing his Mini Tank.

FIXED – Fixed an issue which was causing the Hyenas Sniper's Laser Dazzler effects from not being visible to the player.

Audio [19659013] FIXED – Fixed an issue where the player would lose all sound except ambient sounds after having been idle for five minutes.

FIXED – Fixed an issue where players would lose sound for 10 seconds while in a party if th ey switched to their secondary weapon and started to shoot.

IMPROVED – Improved and issue where the game would lose sound during normal gameplay. The final fix is ​​planned for launch

IMPROVED – Improved an issue where the guns would no longer make sounds.

Character

FIXED – An Agent will not perform an animation when interacting with certain crates. ] FIXED – Fixed-clipping issues for gear and visible seams and tears in the character models

Skirmish

FIXED – Fixed and issue where FIXED – Fixed an issue in the Stadium map where a player could be stuck behind a trash behind arrows.

FIXED – Fixed an issue where a voice over line would not play during the start of a Skirmish match.

FIXED – Fixed an issue where the camera would be placed behind the player when transitioning from the loading screen to the map select screen. ] FIXED – Fixe an issue where the "Rogue Agent nearby" line would play during the Map Voting Screen.