The best shot of any game for me is to anticipate a fast moving scout and take them out, it both removes a threat, and allows our teams scouts to operate on the front line easier. It's not easy to do, and is not good for damage totals, but is good for the team and very rewarding when I can pull it off.

As for close range, are we to passively sit there and await the garage? No chance! Only the other day myself in the AMX13 F3 and a M44 combined to both ram, and surprise an elc 90 that was spotting us (v, close in a hollow) and destroy him, what larks!

That was to expect, buffing gunhandling but lowering alpha damage had to result in this bullcrap. Now arties have it easier to hit scouts and do lots of damage, kill crew and make them useless when stuned but they do almost no damage to heavies. I don't know what WG expected but i would say they expected nothing morons usually just react to errors but can't forsee them.