For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!

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2009 was a long year in the development of TA:ESC, but we made significant strides in improving gameplay and balance, added new units and features, and also grew the community. We started the year wrapping up the 1.x Betas and after a long delay worked our way through the Beta 3.x series. With Beta 4.0, we’re finally nearing the end of major Arm and Core development and can begin in earnest for 2010 the addition of the Talon race.

No doubt over the next month or two we’ll need to make some modifications (and possibly add a few units) to Beta 4.x, but overall we’re quite pleased with how things have progressed and hope y'all are as well. We we're hoping to release all of our planned units with 4.x, but a couple of last minute problems surfaced and we'd rather wait and get the last batch right (even for a beta release) before releasing. Regardless there are, of course, a multitude of tweaks and fixes listed below, but the major features for 4.0 include the new fully automatic teleporting gates, the Arm Olympus, as well as the inclusion of all new floating hover-plants which along with classic hover-plants can now be built by the commander again.

2010 is here at last so don’t hesitate to download and get those games started ASAP. As always, don’t be shy about posting your thoughts as well as feedback!