In June, Appcelerator surveyed 2,700 mobile developers and published the results in a report that we covered. The June report showed that developers prefer to develop for iOS, but that they had a more positive long-term outlook on Android; fast forward three months, and Android has widened its lead in long-term outlook. Further, developers see Android as being more capable, more open, and offering better support for multiple devices.

After running June's report, Appcelerator wanted to get a better look at the "why" behind the results as well as a more in-depth look at how developers view a wider range of devices. Enter the Q4 report: among the more general findings, Android's long-term outlook has risen, while iOS's has dropped - from 54% to 58.6% for Android, and 40.4% to 34.9% for iOS.

Looking at the "why," developers believe Android is better positioned to expand to more devices. Let's take a quick look at how developers view the market for particular devices.

Devices

Smartphones

Given that the gap in long-term outlook has grown to 23.7%, it's surprising to see that developer interest in each platform today has barely changed. June showed 90% of developers interested in iOS and 81% interested in Android, and for the Q4 report, both edged up 1% (to 91% and 82%, respectively).

Tablets

Amazingly, tablet interest for the iPad and Android remained unchanged since June. Then again, we have yet to see any major changes in the market thus far - the iPad is still king, and there are no real Android contenders on the market yet. That said, despite Android tablets being a few months off, interest is higher (at 62%) than iPad interest was before its launch (58%). webOS and BlackBerry tablet interest is a meager 16% for Q4.

Appcelerator and IDC (International Data Corporation) suggest that high phone interest translates to high tablet interest, which makes sense and looks to be supported by the numbers.

To quote Scott Ellison, VP of Mobile & Wireless for IDC: "Television needs new and more effective ways to create immersive experiences, engage audiences with advertisers, integrate social networks, and drive viewership of original broadcasts." The findings suggest that developers believe Google TV is well poised to accomplish those goals.

What That Means

The end result: the majority (72%) of developers believe Android is better positioned "to power a large number and variety of connected devices in the future," versus 25% for iOS.

Other Info

Fragmentation

We've actually discussed fragmentation in Android and iOS twice before, and pointed out that in terms of raw numbers, iOS is technically more fragmented (I say technically because our fragmentation numbers include minor iOS updates). Then again, an iOS app will run on any version of the OS, but most Android apps won't run on 1.5/1.6. It seems developers are well aware of this, as only 11% of developers view Android as the least fragmented (ouch), while iOS checks in at 74%.

Other numbers

Wow: we really get our asses handed to us on Market and Hardware, don't we? iOS is overwhelmingly rated as having a bigger, better market in every way, and is better rated in terms of Hardware too.

However, developers rate Android as a more capable, open platform, albeit nearly 1/3 as secure as iOS.

And specific aspects of long-term outlook? Split - Apple manages a win in hardware distribution and near-term, but Android is seen as a better fit for more devices and thus has a better long-term outlook.

Native Applications (vs. Mobile Web)

Here's one that's not such a shocker: 80% of developers say their users prefer an app to simply using mobile web. Go figure. What is interesting is what features are ranked as most important. The top five:

Native UI (91%)

Local database (81%)

Push notifications (74%)

Internet connectivity (72%)

Geo-location (69%)

Also interesting: Facebook and Twitter integration ranked at 6 and 8 at 65% and 60% - meaning the majority of developers see social integration as being seriously important. For iOS, in-app payment ranked at 49% - a substantial selling point for developers, apparently. It seems it would be a good idea for Google to implement something similar in Android.

Conclusion

The report suggests to me that the tides are really starting to turn in favor of Android (then again, as I've said before, even if Apple doesn't top some charts they're still not going to be hurting). However, it seems like Google needs to make some serious refinements to Android before it can really shine.

In particular, the issues of fragmentation and the market both need to be addressed. Having roughly one in four users on Android 1.5 and 1.6 is unacceptable, especially given how long 2.1 (and now, 2.2) have been available. Similarly, the nearly uncontrolled, poorly organized market seems to be a major turn-off for developers. Then again, both issues stem from the openness of the system and Google's hands-off approach - both traits which developers believe give Android the long-term edge.

The Q4 report was based on a survey of 2,363 developers, and was conducted by Appcelerator and IDC on September 14-16. Note: the developers surveyed were users of Appcelerator's proprietary Titanium app-development software.

Appcelerator/IDC Official Press Release:

DEVELOPERS SEE STRATEGIC ADVANTAGE IN USING GOOGLE ANDROID OVER APPLE IOS LONG-TERM

MOUNTAIN VIEW, CALIF. and FRAMINGHAM, MASS. – September 27, 2010 – Appcelerator®, the leading platform for rapidly developing native mobile, desktop, and iPad applications using web technologies, and International Data Corporation (IDC), today announced results from a joint Appcelerator-IDC survey of nearly 2,400 app developers around the world. The survey reveals developer plans to build applications for various mobile and tablet platforms, as well as their preferences for popular mobile APIs. Appcelerator also announced that it has entered into a partnership with industry-leading analyst firm IDC to deepen the level and quality of research conducted in Appcelerator’s quarterly reports.

Taken September 14-16, the Appcelerator-IDC Q4 Mobile Developer Report shows that Appcelerator Titanium developers favor Android over iOS in TVs and other embedded devices. The survey also provides fresh insight into the emerging “war of the Mobile Web 2.0 SDKs” between popular social, advertising, commerce, media, and other web-based APIs that are now shaping the mobile application landscape. This report is posted on: http://bit.ly/appcelerator_idc_q4_mobile_developer_report.

Google’s Strategic Lead Lies beyond Phones

In a similar survey taken this past June, Appcelerator found that while Apple leads in iPhone/iPad interest, developers favor Android in the long-term. In its latest survey, Appcelerator and IDC dug deeper into the reasons behind this claim to uncover Android’s strategic advantage. Below are key findings:

- 72% of developers say Android “is best positioned to power a large number and variety of connected devices in the future”, compared to 25% for iOS. As a result, 59% of developers now favor Android’s long-term outlook, vs. 35% for iOS. This gap has widened 10 points since the June survey.

- However, Apple iOS continues to dominate in all categories relating to market/revenue opportunity and current devices. iPhone continues to lead overall developer sentiment with 91% saying they are “very interested” in developing for the device compared to 82% for Android phones.

- Developers show enthusiasm for connected TVs, with 44% saying they are ‘very interested’ in developing for Google TV vs. 40% for Apple iTV. Explained Scott Ellison, VP Mobile & Wireless, IDC, "Apps are poised to help remake the television viewing experience just as they have remade the mobile experience. Television needs new and more effective ways to create immersive experiences, engage audiences with advertisers, integrate social networks, and drive viewership of original broadcasts" he added. "The television players who most effectively integrate app developers into their connected TV strategies are poised to potentially remake the television experience as we know it".

- Android tablets are poised for developer lift-off: At 62% expressing strong interest, Android has similar enthusiasm to the iPad at an analogous point in time (last January pegged iPad at 58%). This is great news for Android tablet device OEMs. On the other end, new research shows webOS and Blackberry tablets currently have little interest from developers (16% for both), indicating HP, RIM, and other tablet platform challengers need to generate significant developer enthusiasm well in advance of upcoming launches.

- Fragmentation remains a key concern for Google, with 74% of developer respondents describing iOS as "least fragmented" but only 11% describing Android as such.

Results of First-ever Mobile Web 2.0 Developer Research

With over 4,000 applications now powered by Appcelerator Titanium - one of the most extensive mobile APIs on the market – developers are making significant use of third-party social, commerce, advertising, messaging, media, and analytic APIs. Below are top-line findings that reveal battles going on behind-the-scenes between these popular developer plug-ins (% of respondents say they currently use or will soon use the following APIs in a mobile application):

- Social: Facebook slightly leading Twitter 65% to 60%, with Foursquare trailing at 22%. Appcelerator’s direct experience shows Facebook having a key strategic advantage in its popularity as a primary identity system for mobile applications.

- Commerce: iOS in-app purchasing and PayPal payments are also locked 49% to 48% in a head-to-head battle for mobile commerce leadership. Of note, PayPal is nearly as popular as Google Checkout (33%) and Amazon (18%) combined. PayPal also leads iOS in developer popularity in Europe and Asia.

- Media: Use of the camera (58%) far exceeds use of popular photo sharing services flickr (21%) and Twitpic (19%). Stronger interest in using the camera for barcode scanning (31%) and augmented reality (41%) shows developers have bigger plans for mobile phones than simple photo sharing.

- Analytics: Application analytics (54%) is currently the most popular form of analytics, however there is strong interest in transaction (42%) and geo-analytics (35%) as location and commerce take center stage in mobile.

The Future of Apps: Native Apps Lead Mobile Web

Four out of five developers say their users prefer native applications to mobile websites because of user experience expectations. When ranking features needed for their apps, developers prioritize native features as most important (% of developers using or planning to use feature):

1) Native user interface (91%)

2) Local database (81%)

3) Push notifications (74%)

4) Web services/Internet connectivity (72%)

5) Geo-location (69%)

6) Facebook integration (65%)

7) Google maps (62%)

8) Twitter integration (60%)

1) Camera support (58%)

2) Filesystem (56%)

3) Application analytics (54%)

4) iAd (52%)

5) Audio/Video playback (50%)

6) iOS in-app payments (49%)

7) PayPal payments (48%)

Top consumer app categories include: social networking, entertainment, utility, games, and lifestyle applications. Top business applications include: productivity, document management, sales force automation, messaging/communications, and a 3-way tie between finance, retail, and healthcare vertical applications. Note that most of these scenarios rely on Internet connectivity and the native device capabilities listed above.

Finally, when asked about their thoughts on recent announcements from Oracle and Apple on their enthusiasm for either platform, developers responded:

- 93% say Oracle's lawsuit has little or no impact on enthusiasm for Android

- 83% of developers say Apple's easing iOS development restrictions has little or no impact on already high levels of enthusiasm for iOS

About Appcelerator

Appcelerator is the leading platform for rapidly developing native mobile, desktop, tablet, and other multi-screen applications using web technologies. The company’s flagship offering, Appcelerator Titanium, is the only open source platform to enable native cross-platform development, from a single codebase, at web development speed. Appcelerator’s customers can leverage their existing skills and open, industry standard technologies to create and commercialize mobile, desktop, and Web apps from a single platform, decreasing time-to-market and development costs, increasing customer adoption and revenues, and enjoying greater flexibility and control. For more information, please visit www.appcelerator.com.

About IDC

International Data Corporation (IDC) is the premier global provider of market intelligence, advisory services, and events for the information technology, telecommunications, and consumer technology markets. IDC helps IT professionals, business executives, and the investment community to make fact-based decisions on technology purchases and business strategy. More than 1,000 IDC analysts provide global, regional, and local expertise on technology and industry opportunities and trends in over 110 countries. For more than 46 years, IDC has provided strategic insights to help our clients achieve their key business objectives. IDC is a subsidiary of IDG, the world's leading technology media, research, and events company. You can learn more about IDC by visiting www.idc.comhttp://www.idc.com.

Appcelerator is a registered trademark of Appcelerator Inc. Appcelerator Titanium is a trademark of Appcelerator Inc.

International Data Corporation and IDC are registered trademarks of International Data Group, Inc.

All other trademarks and copyrights are the property of their respective owners

Comments

It should be noted that neither your title nor the body of your article indicate that Appcelerator's survey only polled developers who use Appcelerator's Titanium cross-platform development product.

As such, this survey does not by any means represent a cross-section of the mobile development community, but rather a small and potentially strongly biased subset.

A previous study in July by AppStore HQ of every published iPhone, iPad and Android developer currently in the Apple App Store or Android Market demonstrated that there is only a tiny percentage of developers engaged writing software for both Android and iOS:

Considering a vastly larger percentage of iOS developers use Apple's Xcode IDE and do not develop cross-platform, Appcelerator's results are by no means definitive of the sentiments of mobile developers and verge on useless if attempting to extrapolate the results to the wider market.

The fact that iOS developer income is 50x greater ($1 billion) than Android Marketplace dev income ($21 million) demonstrates a vast gulf in the profitability of each platform, a fact not at all reflected in the survey results. Note that the Android Marketplace launched only 3 months after the iOS App Store.

-Mart

http://web.me.com/mart_hill Martin Hill

It should be noted that Appcelerator's survey only polled developers who use Appcelerator's Titanium cross-platform development product.

As such, this survey does not by any means represent a cross-section of the mobile development community, but rather a small and potentially strongly biased subset.

A previous study in July by AppStore HQ of every published iPhone, iPad and Android developer currently in the Apple App Store or Android Market demonstrated that there is only a tiny percentage of developers engaged writing software for both Android and iOS:

Considering a vastly larger percentage of iOS developers use Apple's Xcode IDE and do not develop cross-platform, Appcelerator's results are by no means definitive of the sentiments of mobile developers and verge on useless if attempting to extrapolate the results to the wider market.

The fact that iOS developer income is 50x greater ($1 billion) than Android Marketplace dev income ($21 million) demonstrates a vast gulf in the profitability of each platform, a fact not at all reflected in the survey results. Note that the Android Marketplace launched only 3 months after the iOS App Store.

-Mart

Aaron Gingrich

A valid point (that the survey was conducted on Appcelerator developers) that I definitely should not have failed to mention - I'll update it shortly to point that out.

As for saying that iOS developer income is 50x greater, any chance you could source that?

Thanks again, Mart, I appreciate it!

http://web.me.com/mart_hill Martin Hill

No problems Aaron,

Appcelerator's survey subjects are part of a small minority of developers who are using the Appcelerator Titanium cross-platform development tools which are used in 4,000 iOS apps, which amounts to only 2% of the 250,000 apps in the App Store.

As only 3% of iOS developers target both iOS and Android, it is very dangerous to assume that these cross-platform Appcelerator customers represent the views of the much larger iOS development community.

Apart from these concerns about the statistical validity of this data, the advertised gist of the study is misleading considering the study itself indicates that iOS overwhelming wins 10 of the 14 categories including best long-term hardware distribution strategy, best near-term outlook, best revenue opportunity, best app store, biggest market - consumer, biggest market - business etc etc.

"Overall (as of June 18th, 2010), there were roughly 2,250 paid games and 13,000 paid non-game apps in the Market. The reason for the large number of apps vs. games is mainly due to the proliferation of spam apps, something which is much rarer in the games category. 4 games are in the 50,000-250,000 range, while 9 apps are in the 50,000-250,000 range. No paid app or game has yet exceeded 250,000 sales. Approximately 60 apps were in the 10,000-50,000 sales range, compared to approximately 45 games. It continues from there, with the vast majority of apps and games falling in to the ignominious “less than 50″ bucket.

Overall we estimate that $6,000,000 has been paid out to developers for games, and $15,000,000 has been paid out on apps. That is a total of $21,000,000, nearly 1/50th the amount paid out to devs on iPhone.

This really indicates how much of a cottage industry the paid Android Market remains, with insufficient sales numbers to warrant full-time labor for paid content."

-Mart

Aaron Gingrich

I apologize in advance, as I don't have time to actually read the full post at the link you've provided - so I may be missing something. However, based on what you quoted above, it seems that they only took paid apps into consideration?