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With today's blockbuster announcement that Star Wars: The Old Republic will be adding a F2P option, we took the opportunity to chat with BioWare’s Jeff Hickman, Executive Producer, Star Wars: The Old Republic and Matthew Bromberg, Studio General Manager, BioWare Austin about some of the new features players can expect. Read on!

It’s happening, and sooner than you might think. BioWare’s Star Wars: The Old Republic is going F2P with a hybrid business model this fall. Players have been wondering about it, journalists have been begging for it, and it seems that all this time BioWare’s been listening and reacting. After being informed of the then embargoed announcement this morning, I had the rare opportunity to sit in on a call with BioWare’s Jeff Hickman and Matthew Bromberg (who recently took over as GM of the Austin studio. We talked about the timing, the reasons, and the way in which they believe SWTOR going F2P is just finally giving the players what they’ve wanted, and breaking down the barrier into the Old Republic once and for all. The call was brief, but this is what I’ve learned.

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I guess DCUO won't be as lonely anymore.

Nature without Technology is little more than animals running about.Nature without Magic is without wonder or miracle..........Magic without Technology is fantasy.Magic without Nature is formless and useless..........Technology without Nature is application without understanding.Technology without Magic is repetitious and uninventive.