This my Aatrox rework, in an attempt to fix the weakest champ in league of legends I created this. I didn't do a full rework, because I just wanted to publish these ideas. He is supposed to be tanky-errrrrr. I didn't publish anything in months since I was playing Smite and mostly because I was really busy. Please enjoy this and state any improvement you have upon my ideas. Also check my old custom champion Aokaria which I have now reworked: http://leagueoflegends.wikia.com/wiki/User_blog:QuantumRandomGenerator/Aokaria,_The_Blade_That_Shapes

Darkin Heart

STATIC COOLDOWN: 180 / 160 / 140 / 120

Aatrox fills his Blood Well through his abilities, depleting by (2% maximum) per second while out of combat. When the Blood Well is filled, Aatrox gains HELLBENT for 4 seconds as the Blood Well drains. During HELLBENT, dealing or taking damage against enemy champions or neutral monsters will completely fill the Blood Well and refresh HELLBENT duration.

Active: Aatrox dashes to the target area after a brief delay, filling 20% of his Blood Well, dealing physical damage to nearby units upon landing, and knocking up all units in the epicenter for 1 second and slowing enemies in the outer ring by 50% for the same amount.

Physical Damage:10 / 35 / 60 / 95 / 120 (+90% AD)

Blood Thirst/Blood Burst

STATIC COOLDOWN: 0.5

Passive: Aatrox applies a bonus on-hit effect on every third hit against non-structures.

Active: Aatrox unleashes two converging energy waves in the target direction, filling 5% of his Blood Well, dealing physical damage to all units hit and slowing by 40% for 1 second. Each consecutive cast has 20% less total damage, slow and health cost. After 12 / 11 / 10 / 9 / 8 seconds the ability refreshes to full damage, slow and costs. If an enemy champion was damaged by at least 3 Blades of Torment in the last 10 seconds, your next Darkin Flight can lock onto him, hiting him in the epicenter.

Physical Damage:42 / 66 / 90 / 114 / 138 (+4% of maximum health)

Massacre

RANGE: 550 / 325 / 175

COOLDOWN: 100 / 85 / 70

Active: Aatrox draws in the blood of his foes, dealing magic damage to nearby enemy champions and filling 20% of his Blood Well for each enemy champion hit.

References

My idea was to make his q easier to use, so I increased the range and added a slow to the outer ring, but slightly lowered the damage. Also the lock on mechanic from his e helps. His w is unchanged and his ult has ad scalings instead of ap. I can't even begin to describe his e. His passive is designed to give him a massive buff, the only cache is that it's a waiting period of 4 seconds(plus the time necesarry to fill your blood well). First of all this passive encourages building tanky to survive until you get the buff(and the health scaling on his e). The passive is designed so you can overturn a duel or even a teamfight. I know it's a wip concept, but I really need sugestions.