It’s no secret that the Kinect is outselling the PlayStation Move by quite a fair margin, so Sony may be looking to come out with their own Kinect competitor that can actually sense depth and track subtle movements where the PS Eye cannot. A newly published patent has revealed that the company has begun work on a new 3D camera that could potentially be a part of the PlayStation 4.
Only just published, what’s most interesting about the patent is that is was originally filed last October – a full year after the Kinect launched and broke Guinness World Records for sales. Sony previously admitted they had looked into 3D cameras long before the Kinect was a reality, but decided against it in favor of a button-based peripheral – the PS Move. However, now that Move and PS Eye-creator Dr Richard Marks has published the new patent, it does certainly suggest that the company has once again started to look into such a system.

An invention is provided for affording a real-time three-dimensional interactive environment using a depth sensing device. The invention includes obtaining depth values indicating distances from one or more physical objects in a physical scene to a depth sensing device.

Continuing (emphasis added):

A system for providing a real-time three-dimensional interactive environment, comprising: a depth sensing device capable of obtaining depth values indicating distances from one or more physical objects in a physical scene to a depth sensing device…

The patent also suggests that the camera would use a system similar to the Kinect’s, where it sprays out infared to determine depth (watch this cool vid to see how):

wherein the depth sensing device is a depth camera using controlled infrared lighting

Along with the patent, some drawings were also included that show how depth would be recognized:

Perhaps going after the casuals is part of it, but I think it's is just the logical evolution of the Move. Move is already REALLY accurate and has been very successfully implemented in a lot of awesome core games (inFamous 2, Heavy Rain, Killzone/Resistance 3 etc). Having the ability to perceive depth and track body parts will only shoot the Move's potential through the roof. I also think it's a logical step given Sony's 3D agenda. Having a camera that perceives depth has very interesting possibilities in how they choose to apply that data to game's visuals (3D wise). It's great news! PS4 + Move 2.0 and Vita are going to be a truly unique and dynamic experience. I wanna know what Sony have in store for PS4/Vita functionality. Anyway, digressing, awesome news! Thanks for posting!

Perhaps going after the casuals is part of it, but I think it's is just the logical evolution of the Move. Move is already REALLY accurate and has been very successfully implemented in a lot of awesome core games (inFamous 2, Heavy Rain, Killzone/Resistance 3 etc). Having the ability to perceive depth and track body parts will only shoot the Move's potential through the roof. I also think it's a logical step given Sony's 3D agenda. Having a camera that perceives depth has very interesting possibilities in how they choose to apply that data to game's visuals (3D wise). It's great news! PS4 + Move 2.0 and Vita are going to be a truly unique and dynamic experience. I wanna know what Sony have in store for PS4/Vita functionality. Anyway, digressing, awesome news! Thanks for posting!

I don't think Sony will want that many accessories this next time around. I suspect there will be no Move after the PS3. I can see them having their version of Kinect, and possibly getting some Move features added to their controllers somehow. IMO of course.

But yeah, great news if true. It's nice to see both companies trying to appeal to a bigger audience now.

I don't think Sony will want that many accessories this next time around. I suspect there will be no Move after the PS3. I can see them having their version of Kinect, and possibly getting some Move features added to their controllers somehow. IMO of course.

But yeah, great news if true. It's nice to see both companies trying to appeal to a bigger audience now.

Sony have played with the idea of 3D cameras ages ago and concluded that it was not effective to be widely applied in complex games and they were right. There is no way they are going to leave out the Move next gen IMO, Sony are into moving forward, not backward.

This technology would be a nice thing to see integrated into PS Move. Not that Sony would take issue with releasing another accessory as Soldier takes suggesting.

Now if I am not mistaken, adding a depth sensing kinect style camera isn't going to really enhance move, but rather streamline it. The balls are there for depth and tracking, and the eye can already track limbs (albeit simpler than Kinect).

So the real mating of the two could essentially get rid of the balls on the end of the controllers, place smaller infrared LED's in the end for precise controller tracking, while adding the depth sensing ability to the camera.

I don't think we will see MOVE 2.0, or EYETOY 2.0 or anything like that.. IMO. If they DO go ahead with this camera, it will be something different.

Sony might not have an issue, but developers would have an issue if they had so many accessories. One of the biggest dev complaints about Move has been that they cannot develop a game assuming that everyone has both Move accessories and one for each player in the household. Some people already have an Eyetoy, and bought just a move controller. Some people bought a PS Eye and Move controller, but no nav controller. Some bought all three..they eye, the nav and the move, but didn't buy all three for the second person and greater. Some people know that you can use the DS3 as a nav, some don't. It's the same issue devs had with the 360 and no HDD standard. They develop for the lowest common denominator, and are prevented from being able to take full advantage of an accessory.

It is also consumer confusion with that many accessories. Sony is a hardware company at heart. I think they are smart enough to realize that the next PS will be READY, out of the box and not have a laundry list of controller accessories to confuse the consumer. IMO.

It is also consumer confusion with that many accessories. Sony is a hardware company at heart. I think they are smart enough to realize that the next PS will be READY, out of the box and not have a laundry list of controller accessories to confuse the consumer. IMO.

One man calls it confusion, one calls it freedom of choice on what they have to pay for.

Not including all that stuff, that some don't give two poops about, can cut the core price of the console down. It also allows the end user to pay to customize their console needs when, or if they want to rather than be ram rodded into buying featuresets they might not use.

Now if I am not mistaken, adding a depth sensing kinect style camera isn't going to really enhance move, but rather streamline it. The balls are there for depth and tracking, and the eye can already track limbs (albeit simpler than Kinect).

So the real mating of the two could essentially get rid of the balls on the end of the controllers, place smaller infrared LED's in the end for precise controller tracking, while adding the depth sensing ability to the camera.

I don't think we will see MOVE 2.0, or EYETOY 2.0 or anything like that.. IMO. If they DO go ahead with this camera, it will be something different.

My thought on it was that it could be a two-in-one device, both a Kinect and a PS Move. It would consolidate the living room space for the consumer. Iy would be weird to have multiple Playstation sensors all over with slightly varied purposes, and Sony would probably understand this. That's my two cents on it.

Sony might not have an issue, but developers would have an issue if they had so many accessories. One of the biggest dev complaints about Move has been that they cannot develop a game assuming that everyone has both Move accessories and one for each player in the household. Some people already have an Eyetoy, and bought just a move controller. Some people bought a PS Eye and Move controller, but no nav controller. Some bought all three..they eye, the nav and the move, but didn't buy all three for the second person and greater. Some people know that you can use the DS3 as a nav, some don't. It's the same issue devs had with the 360 and no HDD standard. They develop for the lowest common denominator, and are prevented from being able to take full advantage of an accessory.

It is also consumer confusion with that many accessories. Sony is a hardware company at heart. I think they are smart enough to realize that the next PS will be READY, out of the box and not have a laundry list of controller accessories to confuse the consumer. IMO.

Wow!!!!!!unbelievable after Sony said motion sensor games didn't add anything to the gaming experience now they're jumping on the band wagon. Say good bye to move I gauranty that Sony will no longer support it.

Sony have played with the idea of 3D cameras ages ago and concluded that it was not effective to be widely applied in complex games and they were right. There is no way they are going to leave out the Move next gen IMO, Sony are into moving forward, not backward.

It will probably come in the box.

Yeah, but money talks... they've seen how successfuly the Kinect has been for Microsoft and they are going to go after it for sure.

Wow!!!!!!unbelievable after saying Sony said motion sensor games did add anything to the gaming experience now they're jumping on the band wagon. Say good bye to move I gaurs tee that Sony will no longer support it.

Not surprising really. Sony sees the success that MS has had with the Kinect and they want a piece of that pie. Just like MS saw the success the Wii had and grabbed some of that market. Edit - Dang it F34R types faster than me. lol

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