RPG a Day 2015: 13th, 14th and 15th

13th: Favourite RPG Podcast

I don’t listen to podcasts. I’ve tried, but I just don’t stick to them for some reason. So instead, my 13th entry will be about my favorite book from the World of Darkness.

13th: Favourite Product from White Wolf

I have a strange love for the original Vampire: Dark Ages. Something about the look of it, the artwork, the cover and maybe the timing? I first read it in high school.

I loved it so much that I spent a couple of hours at a copy & print centre photocopying and binding it. I still didn’t have a job back then, so buying it for myself was somehow difficult. Oh, and once I could afford it, there were no print copies anywhere.

Remember that this was about 15 years ago and before the internet’s coming of age and widespread use of PDFs.

It isn’t perfect, for sure, but I love it nonetheless. Managed to find a really nice copy for next to nothing a month or two ago.

14th: Favourite RPG Accessory

For simplicity’s sake, I’ll assume that this means a non-book, non-dice physical item used during game sessions.

I love my Chessex reusable, reversible battlemat (Chessex store link). One side has a square grid, the other a hex one. It is used with wet-erase markers.

‘Been using it for at least 10 years. Super excellent item, I wholeheartedly recommend it to any gamers out there. When one simply doesn’t have the time to prepare dungeon tiles, scenery and other maps, this works splendidly, especially when you run things on-the-fly or with a lot of randomization.

15th: Longest Campaign Played

We’ve had a few campaigns that have lasted years but in which we only actually played sporadically. Sometimes a month or two between sessions.

So instead I’ll say that it’s my current campaign, the Age of Heroes (Dungeons and Dragons 5th edition set in Ancient Greece).

It officially began in November 2014 and we’ve been playing regularly every 2 weeks (with one or two lapses of 3 weeks instead). It’s been incredible and I’ve never had players who were so invested in it. It’s going very strong: my players have a hard time choosing which of many hooks and plots to follow. Much of it was generated from asking the players questions and using their answers for world-building. It’s also been my first campaign heavily relying upon tables and random generators.

Best campaign that I’ve ever run. It is kind of sad to say that a single campaign that hasn’t even lasted a year yet is my longest, though.