EA DICE's Frostbite 3 engine, which powers the upcoming Battlefield 3 and the recently announced Star Wars games, will not support Wii U due to poor results from Frostbite 2 testing, engine director Johan Andersson tweeted.

EA yesterday announced a partnership with Disney to exclusively create games based on the Star Wars brand, and that they would be powered by Frostbite 3. When inquired if Frostbite 3 ever previously ran on Wii U, Andersson replied there was never such case.

"Frostbite 3 has never been running on Wii U," he said. "We did some tests with not too promising results with Frostbite 2 and chose to not go down that path."

yea i dont buy that i doubt they even tried to get FB2 engine up and running on the Wii U well i bet they ported it got it up and going but saw it not running right with no optimizations and siad F it also in this article they keep referencing BF3 not 4 so mmm Ubisoft is one game devloper tho out there that is taking the time to push the Wii U in up coming games same with others

EA DICE's Frostbite 3 engine, which powers the upcoming Battlefield 3 and the recently announced Star Wars games, will not support Wii U due to poor results from Frostbite 2 testing, engine director Johan Andersson tweeted.

EA yesterday announced a partnership with Disney to exclusively create games based on the Star Wars brand, and that they would be powered by Frostbite 3. When inquired if Frostbite 3 ever previously ran on Wii U, Andersson replied there was never such case.

"Frostbite 3 has never been running on Wii U," he said. "We did some tests with not too promising results with Frostbite 2 and chose to not go down that path."

I really doubt they did much of a real test of FB2. As if it can run on the other 2 boxes, it could run on the wii u. They likely just didn't want to do the necessary work you have to do when porting something to a different platform.

It's all about risk reward in this business. Maybe in a year or two we'll see a severely scaled down version of this running on it, but right now I just don't think there's an install base to support it. This makes even more sense when you consider the lead platforms for this are all X86 which the Wii U is not.

I really doubt they did much of a real test of FB2. As if it can run on the other 2 boxes, it could run on the wii u. They likely just didn't want to do the necessary work you have to do when porting something to a different platform.

Keep telling yourself that. Meanwhile, the rest of us are starting to notice a trend...

Keep telling yourself that. Meanwhile, the rest of us are starting to notice a trend...

Well right before crysis 3 was finished it was up and running on the Wii U just fine before EA axes it and siad No it was running visuals beyond the PS360 was having so yea they are just lazy cause the Wii U has a GPU far greater then the PS360 and has GPGPU functionality and clock speed dont matter anymore as far as CPU goes

This. The Wii U has a weaker CPU than the X360 or PS3. While it might be possible to work around it, the small install base clearly doesn't make it economically viable to do so. Nintendo has chosen not to compete with Microsoft or Sony on specs but instead with asymmetric gameplay through the Wii U GamePad. Unfortunately that means that games that push the envelope graphically aren't suited to the Wii U.