[Gravity Buster]Use this skill to inflict damage and debuff on enemies in a large area. Using Dynamo Mutation Points will slow down enemies.

[Reverse Circle]Use this skill to teleport and attack an enemy, and teleport back again. If someone is after you, you can use this skill to attack them instead.

[Stardust Shower]You can move right away after using the skill. You can move around while numerous energy projectile attacks your enemies.

Background

The temporally displaced Add tries to find a way back to his own time, with the hope of changing the events that led to his misery.

"Finally.. It's finally complete!!

With great effort, he finally figures out the time travel equation. To implement it on his Dynamos, he only needs the right material—a unique mineral he manages to steal from the Ponggos in Altera.

"Ah! You can't take that pong! That's important research material pong!!

Now the "Time Tracer," capable of moving through time and space, Add directs his attention to finding an energy source that will let him make more accurate time-space calculations for his ultimate journey home.

First Class Advancement

Add can decide between advancing as a Psychic Tracer, an Arc Tracer, or a Time Tracer. Time Tracer can also be obtained by using the Cash Shop item: Time Harddisk

Skill Tree

Additional Combos

: Applicable only when Add is in Dynamo Configuration Mode, and will be activated after or . : Nasod Armor combo damage is calculated without Nasod Armor Mode - Overlimit nor Awakening and is based on average physical and magical attack. : All damage values for new and preexisting combos receive a 1.05x multiplier during 1st job.

Image

Description

Damage

Spatial Sparks

After activates, create spatial cracks in front of you and rush in, finishing by warping the space around you.

After doing , creates a time hole and pulls in targets from a distance. While in Dynamo Configuration Mode (Awakening), the time hole is replaced and instead, you will kick forward a space orb that explodes and launches enemies backward.

After doing the standard , dash forward in super armor, punch and create a spatial crack.

56% Phy. Damage x4 245% Phy. Damage

Spatial Sphere

After doing either or , warp yourself to the platform below and fire a spatial orb which explodes upon contact. Enemies are launched diagonally upwards in the direction you are looking after the orb explodes.

Tips and Details

The 3rd in the and commands still launches the enemy and the final or will trigger Spatial Movement instead of pulling them or rushing forward if you have at least 1 Dynamo Mutation Point while in Dissolution Mode (Non-Awakening). While in Dynamo Configuration Mode (Awakening),Nasod Armor combo will be triggered if you input either or after the 3rd .

After advancing to Diabolic Esper, the 3rd won't launch the enemy anymore and the final and will no longer trigger Spatial Movement. While in Dynamo Configuration Mode (Awakening), the final and can be inputted normally.

Trivia

Whilst doing the class change quest for Time Tracer, the Korean dialogue between characters seems to imply that Add was poisoned during his travels through time and space, though this has yet to be confirmed.

This could be the cause of the visible purple veins on the original portrait, which leads to Diabolic Esper having black sclera.

Time Tracer wears an eyepatch over his left eye, which is covered by his hand in his portrait. This eyepatch will appear within the game as part of his default hairstyle.

The eye below the eyepatch likely has the same black sclera that Diabolic Esper has, as implied by the official concept artist for Add and the cover of the 6th issue of Quantum Leap.

The eyepatch can be removed with a custom hairstyle, though his eye looks entirely normal.

Time Tracer is shown with a belt filled with flasks, holding one of the flasks in his hand in the portrait; In-game, these flasks serve no purpose at all and are never shown being held.