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Product Description

Product Description

Mobilize your fingers for the ultimate six-sided skirmish. Field an army of cubes and then place them strategically on the board. Each cube has special powers: Heroes and Skulks are strong on the attack, while Guards are better for defense. Once your cubes are in position, sound the trumpets and let the flicking begin. Try to knock your opponent's king off the board, aiming carefully not to get caught behind enemy lines. Triumph in your quest and crown yourself the Cube King.

From the Manufacturer

Mobilize your fingers for the ultimate six-sided skirmish. Field an army of cubes and then place them strategically on the board. Each cube has special powers: Heroes and Skulks are strong on the attack, while Guards are better for defense. Once your cubes are in position, sound the trumpets and let the flicking begin. Try to knock your opponent's king off the board, aiming carefully not to get caught behind enemy lines. Triumph in your quest and crown yourself the Cube King.

Introduction / BackgroundI am a lover of dice. I am also a big fan of dexterity games like shuffleboard (doesn't mean that I'm necessarily good at them). Oliver and Gary Sibthrope with Gamewright has combined my love of dice with a great dexterity element to create Cube Quest. The simplicity of the gameplay makes the game very accessible to younger kids, while the game has enough strategy and dexterity skill involved to keep older players coming back for more.

Components / Rule BookInside the box, you will find 50 dice (25 for each side), two playing mats (made of a mouse-pad material), an instruction sheet, and a cube/dice reference guide.

Let's start with the rule book (or rule sheet). The instructions for this game are actually all on one side of the the rule sheet and another in-depth cube/dice reference guide about the different dice is included on the back of the the rule sheet. The rules are well explained and easy to understand. The explanations for the different dice are adequate - the game is simple, and so are the rules explaining how to play it.

The components are nice. I like the mouse-pad type material used for the mats a lot. There has been some issues with some of the mats becoming damaged during packaging as each mat has been folded in half twice to fit into the box. Don't worry though, if you open your box to find creased mats, Gamewright has a very friendly and helpful customer service and I have heard from many who contacted Gamewright and received replacement mats very quickly. They are also sending the replacement mats rolled up instead of folded which has eliminated the possibility of the creases.Read more ›

The play area is two identical mats that are made of a material similar to your mouse pad.

Now, imagine you order a mouse pad and the manufacturer sends it to you all folded up. You unwrap your package but those creases are there forever. That would be a lousy mousepad, right? It would be a pretty obvious fix huh? This is the exact problem Cube Quest faces. The game relies on dice rolling over a flat surface, but you're provided with a surface with more craters than my face at 14.

Okay, so I put these mats under a piece of sheet metal with a 60 pound bag of concrete on top. I left it for a month. Still creased an unplayable.

Fine. I'll send an e-mail to gamewright explaining the situation. I don't want freebies. I love this game. I'll pay for new mats that are flat - just ship them like a sane person. No reply from the company after 30 days. You lost a customer Gamewright.

This is not a game that is playable as intended out of the box. I've seen house rules built around dealing with the creases. Hear that? This problem is so common people make rule sets to address the issue. An issue that could be so simply resolved if the packaging were done with the size of the product in mind.

I have not bought this yet, but have played it and it is very fun game. You can buy this now and Gamewright will send you replacement mats if yours are creased (which is likely), but note that Gamewright told me that a redesign is coming this year that will have a larger box and rolled mats. That will eliminate the problem and give you a box that will store the mats in rolled form. If you can wait I'd wait for that, but if you don't want to wait you can at least get replacement mats. Their customer service is excellent. I'm waiting for the redesign before getting myself a copy.

I don't have much to say other than that my daughter, who normally doesn't enjoy games, asked to play this one again and again. It's very addictive and silly. Watch out for flying dice. As a note, these are not real dice. They are empty plastic cubes. However, it's better of that way or you'll get hurt fingernails.

Great dexterity game that had the unfortunate problem of packing in the playing mats with a hard fold, causing most mats to have permanent flaws. In a game where you are flicking objects across these surfaces they can't be handled like that. Gamewright did replace my faulty maps and it has been a wonderful time.

Very simple, but has immediately become a favorite.. The quick gameplay with the unique physical component makes it stand apart from all the long setup board games and card games we usually play. The company should consider selling glow-in-the-dark or neon dice packs, if they don't already, as they are easy to lose.

I also experienced the creased-mat problem, but when I emailed asking for assistance, the company *immediately* shipped me replacement mats, which I could see cost them $10 in shipping. For a $17 game, that is excellent customer support.

The game is great, I highly recommend supporting the creators and publisher for excellent support of their product.

great game but the maps need to come in a tube or they have a nasty crease you can't play over. that being said the customer service for Gamewright is awesome and will send you new boards to replace them if damaged