Notes said mission rewards increased, but I am not noting an increase at all. What are the expectations so we can give feedback?

For example, I have a mission to win 50(!) battles at tier 9. the reward is 110,000 credits. Or about two games' worth of credits at tier 7. That's... Unmotivating.

Look at it another way...you're likely to play tier 9 regardless, which means that eventually you'll win 50 games at tier 9, entirely independent of whether you have a mission or not. In essence, it is a free 110k credits for something that you would have done anyways.

Look at it another way...you're likely to play tier 9 regardless, which means that eventually you'll win 50 games at tier 9, entirely independent of whether you have a mission or not. In essence, it is a free 110k credits for something that you would have done anyways.

it's unlikely I will get another 50 wins at this point in the progression of that tank. 50 wins at an average of 57% or whatever my current record is nearly 100 games. So I can hang onto the mission until I get into the leopard ix in a week and a half or so, or I can dump it. The missions aren't really content if they are just something you get as you play. Not content I feel is worth one fewer xp boost per day, at least.

Yeah, at least you don't out level that. I have 11 tier x tanks atm, so more variety to pursue that in tier x. Not that I feel the reward is motivating. I earned 109k in a single ace game with Victory yesterday, for heaven's sake.

The success of the hearthstone missions is being widely emulated these days. That success is begotten both by the fact that they are digestible chunks of effort that feel rewarding and that the economy was designed with them in mind.