3D Software Object Modeller, or 3DSOM Pro, is a cost effective system for modelling real world objects. 3DSOM Pro technology allows a 3D model of an object to be created quickly and cheaply while requiring far less technical skill or expensive hardware than competing systems. 3DSOM Pro creates models that can be used in a variety of applications ranging from e-commerce to 3D computer games. A wide range of objects can be modelled including those with holes and 'difficult' organic shapes.

3DSOM Pro includes a host of features for building 3D surface geometry from silhouettes (masked photos) and stereo (via a "point cloud"). A powerful set of geometry editing tools are now included to refine the results. A texture map can be built automatically and interactively edited for fine control. The models can be exported in standard formats or published as web pages which can be viewed in almost any desktop web browser without downloading a special plugin.

Using a conventional camera, photos of your object are taken on a printed mat (where practical) and from a number of viewpoints in front of a plain backdrop. The shape of the object is automatically extracted from each photo and this information is used to build a high quality 3D mesh.

What can you do with 3DSOM Pro models?• Incorporate into 3D scenes - export your models in standard formats for importing into your existing 3D scenes.• Publish to the web - output true 3D content in a number of web formats including our Flash 3D format and our own scriptable Java format to make your web pages come alive.• Create animations, flythroughs and movies - Use industry tools to render 3D models as movies for DVDs, web streaming, exhibitions and marketing material.

What's New in version 3:• Mat-free modeling - this releases includes a new approach to creating a 3D model without requiring the calibration mat in the scene. Instead the user can manually "pin" marker points in the photos. A new interface has been designed to make this is easy as possible.• Curved edge marking - another new feature allows curved edges such as a seam on clothing or a crease, to be manually specified. The curves are digitised to create 3D points which are then used to improve the model quality when running the "surface optimisation".• Point Clouds - for highly patterned objects (or using a digital projector), a point cloud can be generated automatically. The 3D points are then used when optimising the surface to create a more accurate model.• Texture fix brush - 3DSOM Pro version 3 provides a simple brush tool to fix common artefacts in the texture maps.• Quick texture preview - In order to help interactive geometry editing it is now possible to quickly preview the model textured using the single closest input photo.• Interactive 3D modeling tools - 3DSOM Pro version 3 provides a collection of new tools for interactive mesh editing including region smoothing, flattening, push and pull and boolean operations.• Masking with the new curve region tool - A new tool for defining a region when creating masks is included. This tool has a handy "snap to image" behaviour that makes it easy to quickly define a curved mask edge.• Flash 3D export - Our Flash powered web 3D format allows models to be viewable online without any special plugin. The latest Flash 10 viewer has improved performance in terms of speed and quality. You can now display models with 30,000 textured triangles interactively with modest hardware in the webpage or full screen. The Flash viewer also now supports "view dependent" textures for improved lighting effects.

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