Spriest Ulduar DPS

Forget the target dummies.

Anyone thinking about our DPS in 3.1? I see all this talk about how warlocks, feral druids, and rogues are topping charts in various Ulduar fights (which is what matters, not target dummies). Even mages, pure DPS classes which we currently can't beat in an equal gear/skill situation unless they're bad, are QQing about how they are being out-DPSd by 3 other classes, Spriests NOT being one of them. Does this effectively bring us back down to the charts?

Let's say that if Mages are around top 3-5 below ferals, rogues, hunters and warlocks, I won't be surprised to see Spriests around #7-10.

I'm not trying to suggest anything here, just looking for thoughts/opinions on current Ulduar testing numbers.

Re: Spriest Ulduar DPS

Originally Posted by luthi

I probably could have picked a better parse, but thats pretty much how the ranking for most top 30ish patchwerk parses go.

All the fights at that wws are extremely short and bursty classes will prevail. If the fights spanned to 10 minutes, the things would be different. However, Naxx isn't what SWP was and you take the player and not the class. Yes, shadow priest has the worst dps in theory but progress encounters aren't as fast as farm ones so burst / pure will always top the meter on farm encounters. However, the difference isn't huge as it used to be at TBC where pures did 3x priests' damage.

Strykzor, please do us all a favor and click the shiny Logout link found at the top of the page.

Re: Spriest Ulduar DPS

Originally Posted by luthi

I probably could have picked a better parse, but thats pretty much how the ranking for most top 30ish patchwerk parses go.

Noone cares about 1,50s Patch kills... dont u get it... anyway im sure i can do 5,5-6k in that time.. but we never did patch with only 2 healer/Tanks what ever.. for immortal... killtime 2,50 // 5,1kdps

Re: Spriest Ulduar DPS

As someone who has done a bit of PTRing Rogues are doing a lot of dmg, as they should be since that is ALL they can, it will be interesting to see if they do any more balancing before it goes live as right now some classes are a bit OP.

2 Weeks ago, before i had my Illusion of the Dragon Soul, Gothiks Cowl, Dying Curse and Mantle of Dissemination.
Give me a 1"50 Kill, Hood of Rationality and Accursed Spine and would get 5.8k +

First, this wws shows a fluke of MB crits, as of 50% MB crits is LUCKY. So normally your MB dps should go down.

Second, you did already have Dying curse according to that parse, as you got the proc, 3 times during that kill. Even with some 1-200 spelldmg, your damage wouldn't improve that much, maybe 3-400 DPS tops, depending on #1, the lucky crits.

Third, your DPS still will not come close to 6k, and if the fight would have been 1.5, your friends DPS would actually also be higher, and some of them that actually lose to you now, would beat you easy, since their CDs will be up a large part of the fight.

Forth, looking at general boss DPS, you are almost last, sitting at spot #9.

Our DPS is today around 5-5500, depending on a bit of fluke with crits. While many other classes are in the range of 5500-6000, and some classes are even beyond that, at around 6000-6500.

2 Weeks ago, before i had my Illusion of the Dragon Soul, Gothiks Cowl, Dying Curse and Mantle of Dissemination.
Give me a 1"50 Kill, Hood of Rationality and Accursed Spine and would get 5.8k +

Here is what your WWS tells me.

1. You have a really poor MB usage, in this data you used MB once every 8.75 seconds, ignoring haste MB can be cast once every 7 seconds (if properly talented) Of course MB CD's can conflict with dot refreshes so most spriests aim to be casting MB every 7.5 to 8 seconds.

2. Your SWP up time is almost perfect... it's too perfect, you got 57 ticks of a possible 58... either you got to 5 shadow weaving stacks on critters just before the pull or you cast SW:P before reaching max stacks and then recast it again with max stacks but managed not to clip any ticks. Recasting SW:P is generally seen as wasted dps.

3. Your other DOT uptimes aren't great, both were below 90% and it's generally considered your dot uptime should be above 90%

4. You averaged a MF tick every 1.25 seconds which is extremely good and one reason why your dps is quite high. Looking at some of my WWS reports im averaging a MF tick every 1.5 seconds so I may have to look into whether i'm clipping my MFs by accident. I'd be interested to see what other people are averaging for their MF ticks per second.

5. You got lucky with RNG, you have a 50% crit rate with MB which is obviously substantially higher than your raid buffed crit rate. Amory has you at 18.65% crit with what looks like your raid gear, adding in AI, kings etc... i'd say your crit rate would be about 21% at best, then add a boomkin and imp scorch and your crit rate is around 36%. Unfortuntely I rarely get imp scorch as the 2 core mages in my raid are both arcane.

6. One of the spriests you called terrible and insinuated that their dps isn't even close to yours was actually only 100 away... he only had a 40% crit rate with MB on that particular encounter, if he got lucky with RNG he would have been the same if not greater. For the record, that spriests average MB cast time was 7.33 seconds which is an extremely good number... something i've yet to achieve and something you seem no where near.

So while you have posted some good numbers, it has more to do with RNG than superior ability. It might be an idea to be a tad more modest.

Re: Spriest Ulduar DPS

@Stryk: mind you, we SPs don't have a burst ability like warlocks / mages, which mean short fights do not increase our dps as much as other classes.
Now, compare you and the other SP, your fight last 1 min longer, however, you had 2 more Sundial procs, 1 more Dying Curse (both has a 45s hcd, which mean you have 1 more "luck" sundial proc than the other). You also had Elemental Oath & Prayer of Spirit while the other priest didn't. These buffs should probally be more than -1' duration.
Moreover, as I'm also an oceanic priest who play with 250-400 ms ping regularly, I can tell you that our ping, while of course hinder our dps, do not affect us as much as server lag (highly unpredictable and Quartz won't help much with that) - that WWS poster noted "lag more please ._."

I wouldn't say who is the better SP, however, seeing you called that SP "terrible" when you have above advantages on you and dealt 100 more dps than him is kinda funny

Back to the topic, since last week I have been holy spec in our PTR attempts/kills so I can't tell if there is much difference after recent changes. However, in previous weeks (before + after shadowform hotfix) and in bosses that I killed/attempted as shadow on PTR (Deconstructor/Ignis/Mimiron/Hodir & IC), SPs are doing fine. I usually ended up in top 3 or 5, sometimes #1 according to recount (no WWS though, sorry, but my guild doesn't run it usually except when we going for top 25/50 WWS; /combatlog tend to d/c us -.-). I will try to take screenshot next time if I can go as shadow, meanwhile, you can check these SS in this topic to see I'm not the only one http://shadowpriest.com/viewtopic.ph...18995&start=15 =)
The question is, how long can we last in top 5 dmg in a tank'n'spank fight (the favourite dps comparing fight, which is unfair for SP ) with our new scaling?