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to draw something in flash using lineTo or curveTo you must first set a lineStyle which basically is how your line or curve will look like.

Then the moveTo() function represents the point where you start drawing so in this case mc1. If you don't specify any values for this the default ones are 0,0 so it will begin drawing from those coordinates.

Ok so the controlX and controlY values refer to how curved you want your line to be. and the anchorX and anchorY refer to where you want your line to end, in this case mc2. you can play around with controlX and controlY values until you get the desired effect.