not much of a painter myself but try really rough sketching in a smaller res like 500x500 or something and then resize up to a really nice big res... like as big as your hardware can handle... then you can add detail. I do all of my drawings in the 1200x1600 or bigger arena.

Member #Joined: 15 Mar 2000Posts: 4833Location: unfortunately, very near you.

Posted: Thu Jan 04, 2001 1:17 pm

with those quickies i just recently did, i started at sub 500x300, drew very basic shapes, then blew them up to around 2000 to 3000 wide/tall, worked them, and resized down. my self portrait i did at something width 3000+ pixels height, and the final one was 1000 pixels tall.

when doing that kind-of-block-style-drawing about 3-5 times bigger than the result resolution works for me. alotta easier to do the details and i won't get stuck refining and refining the small details like i usually do.

though that's just one small example, which does not work in other kinds of things i do.

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sky high with a heartache of stone you never see me 'cos i'm always alone/ministry
the law of lead now reigns!@#!/earth crisis

I work in inches in photoshop at 300 dpi so I can have prints made later at the size I would like. Most of my work is no smaller than 16x20, with some exceptions. The highest image I've worked on was a 200 meg 3ft x 9ft banner at 150 dpi for the nearby university.

Really is all comes down to personal preference and/or how much power your machine has when it comes to image processing. My machine at home only has 256 RAM but the one at work has over a Gb