Klink

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Hello Mr Connors.
First and foremost, I am a fan of Telltale and respect the work of all the creative individuals under your roof. Some games are great, others not so. However, I have bought almost every single game in your catalogue and I forese…

My review, for what it's worth:
http://mindofklink.com/reviews/19112011.html
It's a bit harsh but I believe it's fair. There are no spoilers in my review although some of the images might be. The TL;DR version: Story is good, characters are gr…

Greetings.
When the pre-orders were being refunded I requested through support that my pre-order be held (issue-47616), a request that was upheld (issue-51372). I was wondering how much I owe for the deluxe edition of Jurassic Park, something whi…

Greetings Amy. I am posting because I have replied to the email (sent out six days ago; got the free game code by the way) and have not yet received a reply to my request of the refund. If it's of any help, the 'support issue' reference number is [i…

Giant Tope wrote: »
I have a fun read for you from a former designer of Telltale's.
Holy crap, is that THE Chuck Jordan? Sweet, I now have something new to read on the internet.
Just as you wrote, that was a fun read and there are good poi…

I don't know if this has been mentioned yet (as I haven't read the entire thread) but has anyone ever considered that this episode was ridiculously easy because it wasn't made primarily for us (adventure game fans)? Back to the Future is the biggest…

Will wrote: »
You didn't hear from me but... there's no DRM.
As soon as I saw this I had to post. This is by far the best decision Telltale has ever made. I applaud Telltale for this incredible step down the DRM-Free road. Let's see how lon…

My Deluxe Edition just arrived 2 minutes ago from posting this (I live in Australia by the way and this was probably the fastest I've received a package from Telltale). I'm pretty impressed even with the supposedly 'bad' slipcase, except...
...my…

Zak wrote: »
I really think they should make these into full length games like Prof. Layton that they make every year or so.
I can't really see it being as interesting as an episodic game as it would be as a full game.
I would like more Pu…

Well I'll be damned. Some good work there, Jen. My only complaint is that it's a tad bit too short. Now I have no idea if this is because those were the only bloopers available in the files or due to time constraints, yet there's no denying you've d…

Going back on topic, here's what I think about the Pilot Program (taken from the Pre-Order thread):
Klink wrote:
...The future potential here is incredible but I also have to wonder, will Telltale also accept third-party games into the program?…

Already pre-ordered. I definitely like the backstory (or what we know of it so far), I like the art and I like the fact that it's going back to its point-and-click routes.
What also interests me is the Telltale Pilot Program. The future potential…

Avistew wrote: »
Now, I might be a bit thick, but if it comes back (and costs you an activation) every time you start the game up, what's the point of removing it in the first place?
A matter of principle. Even if the SecuROM registry files…

Avistew wrote: »
I thought the activations were computer-dependent, as in no matter how many time you install the games on the same computer, it only counts as one.
Was I wrong?
No, you are absolutely correct. However, whenever I or anyone…

GuruGuru214 wrote: »
This raises an interesting question for me. Telltale has always said that the number of unlocks we get is probably more than we'll ever use. If you've managed to do this and not run out of unlocks yet, I wonder if anybody ha…

Will wrote: »
Wait, wut? Just to clarify, SecuROM as a company provides a service: namely, Digital Rights Management. Generally speaking, companies aren't in the habit of paying people to use their services. You have to pay to use SecuROM on yo…

Rather Dashing wrote: »
So, does the back-end techno-wizardry let me install the game an unlimited number of times on multiple machines from the disc, and then play the game without the disc?
Because that would be a pretty neat technomagic tric…

Mirko wrote: »
But the activation is just one problem of this DVD. Compared to the other discs Telltale has to offer (especially the Sam and Max DVDs) it just seems to be done with less love or at least a bit rushed. I really was looking forward …

WARNING: The following is pure speculation and may not be representative of the final product.
The DVD for Tales of Monkey Island will be nothing more than the digital copies burnt onto a disc using online activation. Below, a break-down of event…

Gibbeynator wrote: »
Online activation is certainly disheartening to hear. Still, the disc is free. Just lump it in to a purchase of some other fine Telltale products and pretend it's a bargain.
Except that it's not a bargain. It honestly i…

Giant Tope wrote: »
I was replaying the first monkey island recently and I realized how I would just constantly click on one side of the screen to keep guybrush to continually move. (This is especially the case when it comes to pier area in the to…

WarpSpeed wrote: »
So I'll pass the time by saying CNET posted a pretty good article today discussing games and DRM. Check it out if you're interested in these things. http://news.cnet.com/8301-27076_3-20000506-248.html
Oh man, that article…

seanparkerfilms wrote: »
Escape from Monkey Island was a PC and PS2 game. That had the same engine at Grim Fandango (right?), so maybe that's what you were thinking of.
Most likely and I probably assumed Grim Fandango had the same fate. I a…

Allow me to add my piece to this mess.
Yes, I am a fan of point-and-click and yes, I am disappointed that point-and-click is slowly being killed off. Whatever the reasons some of you have, whether it be Telltale focusing exclusively on consoles o…