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These GAMESCIENCE® HIGH IMPACT™ PRECISION EDGED™ Polyhedral Dice are Louis Zocchi's patented creations available in a 5-PIECE SET featuring the d3, D5, D14, D16, and a D24.

3 SIDED DIE™ The exciting new 3 sided die is numbered on its tips, and has the letters R, P, S on its flattest sides, for ROCK, PAPER, SCISSORS. The d3 is ideal for simulating unarmed combat, or combat with a small person.

5 SIDED DIE™ This new 5 sided die has only 5 surfaces. It was test rolled more than 10,000 times to assure that no face came up more than 20% of the time. It is being used for Alzheimer's research by the Veterans Administration, but you can use it for 4+1 weapons like Magic Missiles; heavy-quarrel crossbows; warhammers; horseman's flail/mace; sickle, etc. or to change plains.

14 SIDED DIE™ The roll of 1 indicates this Monday and the roll of 8, indicates next Monday. This die generates days of the week for starting your campaign or establishing deadlines. It also generates the minimum number of minims, drams, ounces, teaspoons, gills, cups, pints, quarts or gallons of pixie dust, dragons blood, orcs blood, fairy teeth, elixirs, potions and etc. needed to incapacitate or cure player characters. It also generates the seconds, minutes or hours of reaction time needed before the concoction works.

16 SIDED DIE™ In addition to generating the 16 points on the compass for lost characters, or ounces of treasure found, it can simulate the rolling of 2 d8s for Dragons, 2 handed bastard swords, etc. It also speeds 20-4 like horseman fighting men on foot, simulated injury, dazed or surprise, targeted dagger throw, fighting in the dark or invisible foe.

24 SIDED DIE™ Earlier editions of D&D identified 8 uses for the d24. Instead of adding 4 to your mounted fighter, when fighting men on foot, just roll the 24, or use it to generate hours of the day, inches of snow, time required to complete a trip, etc. The fragmentation grenade calls for a roll of 4 d6+1. This totals 24+1, why not roll the d24+1 and design new outcomes for rolls of 1, 2, 3, 4? The d24 is really a 6 sided cube which has 4 sided pyramids built up on each flat face. When the numbers 1 through 24 are added together, they total 300. When 300 is divided by 6, it equals 50. There are two odd numbers and two even numbers which total 50 on each 4 sided pyramid group, on 4 sides of the die. Only one face totals 49 and the other totals 51. All opposing faces total 25.

Since 1974, Gamescience® has been making dice from the highest quality plastics. Avoiding the tumbling process gives Gamescience® dice a razor edge and ensures uniformity. Each face has equal opportunity to land every time. A mold-point may be noticed on one face of the die and may require some touch up with model-grade sandpaper, we do try to catch and remove any substantial issues prior to shipping but do occasionally miss one.

Gamescience® dice are backed by a 2 year guarantee against premature wear, no other dice manufacturer offers that.

To assure that every edge and vertex holds its mathematically precise dimensions, all Gamescience® dice are clipped by hand from the casting sprue, which leaves a minor blemish. These sharp pristine edges dissipate uniform amounts of energy as each contacts the table. Filing down the blemish improves randomization. Imported dice have no blemish cause they are tumbled in a rock polisher, which eliminates the blemish while rounding off all of the edges, and changes each face and edge into a unique shape which leaves every dice egg shaped and unable to randomize evenly.