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Clash Royale last week shook the arena with an update that could actually change the way players ‘play’ the game. It went live on the 20th of October, and has The Giant card, again, on top of its concerns.

Cut to the chase, the update focuses on weakening The Giant card and its perfect partner, The Poison card.

According to Supercell’s update post, the game’s previous update didn’t give much nerf on The Giant, so they’ve decided to remove some of its hit points. The update gives the card a five percent HP deduction. In addition, The Poison, a popular partner to The Giant, saw the removal of the ‘slow’ effect, making the card less useful in many occasions. The Poison will still damage troops and tower over time.

Fans of the popular game say The Poison nerf makes other spell cards more appealing, for instance, the Fireball and Arrow.

Another nerf delivered by the update was for the Elixir Collector which now costs six elixirs, up by one point from the past version. However, the Elixir Collector now grants eight extra elixirs gain for the player, up by one point from the previous build.

Update’s Boost

The update wasn’t one-hundred percent focused on nerfs, or the weakening of popular cards. Unsurprisingly, it brought boost to the legendary card The Log, which costs two elixirs, now eight percent more powerful and rolls faster and further. This makes The Log a more appealing card, and justifies its class as a ‘Legendary’ card.

Skeleton Army, one of the most hated cards in the upper arena levels, surprisingly got a boost now costing only three elixirs, down from four from previous version. It now gives players sixteen skeletons, down from twenty-one. Apparently, it makes the Skeleton Army a good alternative to buildings which players use to counter the Giant and other popular hard-hitting cards (like the Prince and the Hog Rider).

Ice Golem, and the original Golem, also got minor boosts. Their death damage now affect flying troops (like Minion Hordes and Mega Minion). The Ice Golem was introduced last week, and was designed as a good, cheap alternative to The Giant and other soak-up or block cards.