After a successful collaboration with AMD over the past two years to leverage open standards to drive amazing quality, scalability, and performance for our customers - Adobe has just released Adobe Photoshop CC and Adobe Premiere Pro CC. Now users can get the production releases of these flagship products which have been optimized to the massive compute power of AMD APUs, AMD Radeon HD graphics and AMD FirePro professional graphics to enable GPU-accelerated performance across a broad range of form factors through the OpenGL and OpenCL open standards. As highlighted in recent blogs, these optimizations are significant because, not only do they result in faster final render times, but more importantly, they enable users to apply effects and preview their edits in real-time, enabling greater productivity. This is great news for end-users everywhere, who now have unprecedented choice in using the hardware that best suits their needs. AMD-based systems coupled with Adobe's shift to the affordable and innovative Adobe Creative Cloud model for managing licenses and software updates can now put these latest Adobe creative tools in the hands of more users than ever.

When researching options for upcoming hardware purchases, consumers often look online for recommendations from top reviewers. Both Adobe Photoshop and Premiere Pro are often used by such reviewers to benchmark the capabilities of PC hardware because they are good examples of widely used, compute-intensive, non-gaming applications. These two applications are also good indicators of the direction that the mainstream software ecosystem is going relative to the use of both CPU and GPU resources in computers systems; i.e. - heterogeneous compute. We expect to see even greater adoption of this approach as the tools and system architecture evolve with our Heterogeneous System Architecture (HSA) initiative. The bottom line - products that can best handle Adobe Premiere Pro and Adobe Photoshop are going to be great all-around compute machines for consumers in general.

Delivered performance is always dependent on both hardware and software performance even the fastest hardware in the world can become crippled when coupled with a faulty or low-performing video drivers or with an application that does not efficiently leverage the hardware resources. The great news is that with AMD and Adobe, you get all three of these critical components. We tested the production builds for both Adobe Photoshop CC and Adobe Premiere Pro CC with the latest publically available drivers, converted the raw times into rates, and normalized to 1 (where "1" is the slowest of the test scenarios to complete the test) to make the charts and comparison easier to read. The results below* are for our newest AMD Elite A-series APU - the AMD A10-6800K.

AMD has worked closely with Adobe not only on the development side to enable optimized application performance on AMD hardware, but also on the quality assurance (QA) side to support the rigorous testing Adobe requires to achieve "White List" status with every Premiere Pro release (see Adobe blog post and tech specs). In fact, AMD can currently boast the greatest number of products on Adobe's officially qualified hardware list - a total of 64 graphics devices today with even more expected over time. While acceleration on Premiere Pro can be enabled by end users for any OpenCL-capable device in a PC or Mac, the fact that Adobe has included so many officially qualified AMD devices on the list is a testament to the hard work and close collaboration between AMD and Adobe; we are pleased to have made the effort with Adobe to enable this added level of assurance and to deliver a top-notch user experience for our shared customers.

what is wrong with everybody here? i personally think this is a good news that adobe are moving forward to a open standard instead of proprietary like previously when they went to cuda. It's not like OpenCL won't run on nvidia gpu, cmon. It is always nice to have options.

In that test there they use an i5 3470 which has HD2500. Intels later versions like in haswell have a bit more compute power.

For example.

They are using a 4770k which might be an unfair comparison if they cpu is helping out in any of those tests. I know luxmark has the option to test cpu only, gpu only, and cpu + gpu. I wonder if they did gpu only.

Relayer said:An app being capable of running on an APU w/o a dedicated graphics card is a win for everyone. "Pros" use expensive graphics cards because they need to. No other reason. Face it, discrete graphics are a dieing breed.

You forgot to place "In My Opinion" after your sentence.

Absolutely not, Discrete Graphics will always be around for as long as possible. Everyday new PC gamers are adopted and growing by far. There will always be a market for Discrete Graphics. :cool:

They have in the past. There are still a bunch of dual-socket HP 9400 workstations in use at my company using AMD Opteron chips for CAD, Illustrator, Photoshop, etc., and with these kinds of optimizations, I'm sure 'pros' will use AMD once again going forward.

They are using a 4770k which might be an unfair comparison if they cpu is helping out in any of those tests. I know luxmark has the option to test cpu only, gpu only, and cpu + gpu. I wonder if they did gpu only.

Of course it's unfair. The 4770k is a $300 processor. Wait for the Steamroller based APUs with Radeon GCN compute units. That chip will probably waste the 4770K in OpenCL.