My Little Donkey

Space

We are proud to present the first draft of the game (of the unknown and modest team Matrubikon) created for the Warsztat Summer of Code 2013!

The team

Michał Krakowiak (Rubikshift) - initiator, designer programmer

Mateusz Karcz (Matriksoft) - analyst programmer

Origin. In mid-June 2013. Michał Krakowiak came up with the idea of the Rubikshift's Space game. A few days later he shared the vision of the project with Mateusz Karcz, who took up collaboration on it.

Goals

generating of random universes,

character development system,

time system (year, month, day),

simple quests,

travel between planets and interacting with them.

Technical issues. The game will be available for Windows and Linux. It features a text user interface using the PDCurses library. The game is written in C++.