In this build, overpowered old-world enchants and bonus armor procs have been toned down, as well as boss abilities that were not properly scaled. This includes both legacy bosses people enjoy soloing as well as Comandante Tharbek in the new UBRS.

For changed trinket procs and mob abilities, browse the Uncategorized spell section towards the end of this article.

Veneno Ferino: Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts (21.8%13% of Attack power) Nature damage and reduces all healing received for 12 sec.

Carrasco: Permanently enchant a melee weapon to occasionally grant you 12060 critical strike. Only one instance of this effect can be active at a time. Cannot be applied to items higher than level 600.

Espírito de Jade: Permanently enchants a melee weapon to sometimes increase your Intellect by 10383 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 4738. Cannot be applied to items higher than level 600.

Agilidade Elevada: Permanently enchant a cloak to increase Agility by 118. Cannot be applied to items higher than level 600.

NPC Abilities

This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.View changes

Chama Antiga: Summons an orb that inflicts 60004000 Fire damage to the nearest enemy every 2 sec. and increases Fire damage taken by 5% for 10 sec.

Chama Antiga: Inflicts 60004000 Fire damage to the nearest enemy every 2 sec. and increases Fire damage taken by 5% for 10 sec.

Golpe Animado: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Bônus de Armadura: Protects the bearer against physical attacks, increasing Armor by +2925209 for 10 sec.

Brasas Ardentes: Hurls burning embers at an enemy's location, inflicting 34125 to 358751706 to 1794 Fire damage to all enemies within 2.5 yards of the impact.

Mastigar: Chomps on an enemy, dealing 44 to 5657 to 73 damage and an additional 1620 damage every 1 sec, stacking up to 100 times.

Círculo Divino: Forms several spheres in a circle around the target and rooting them for 2 sec. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, inflicting 36009750 to 10250 Holy damage every 1 sec for 8 sec.

Explodir: The mine explodes when struck, inflicting 11115 to 11685146250 to 153750 Arcane damage to all enemies.

Chamas Cadentes: Conjures forth a rain of fire, inflicting 144720 to 16819020535 to 23865 Fire damage to enemies in a 2.5 yard radius of the impact locations.

Leque de Bananas: Throws a fan of bananas at all enemies within 8 yards, dealing 944 to 11001227 to 1430 damage and reducing movement speed by 5% for 5 sec.

Bola de Fogo: Inflicts 162500 to 17083314625 to 15375 Fire damage to an enemy.

Agarras de Força: Captures the target in a field of energy, lifting them up into the air before slamming them into the ground. Each time the target is slammed into the ground they take 7163 to 80374042 to 4250 damage. This damage is not reduced by armor. Lasts 5 sec.

Ceifar Alma: Attempts to harvest the target's soul, dealing 75005850 Shadow damage per second for 6 sec. If the target is still alive after the channel is completed, the target's soul will be transfered into Frostmourne to be devoured.

Lançar Pedregulho: Hurls a massive boulder into the distance. This boulder deals Fire damage and 1000 seige damage to all enemies within 100 yards.

Evocar Lava: Summons globs of lava around the caster. The lava will burn friendly and enemy units standing on it every 1 sec for 300 to 350390 to 455 Fire damage plus an additional 120155 Fire damage over 5 sec, and increase all damage taken by 2%. Stacks up to 20 times.

Último Suspiro: Crush the last vestiges of hope in an enemy target, dealing 125001500 Shadow damage every 1 sec and stunning them for 5 sec.

Queimaduras de Lava: Summons globs of lava around the caster. The lava will burn friendly and enemy units standing on it every 1 sec for 300 to 350390 to 455 Fire damage plus an additional 120155 Fire damage over 5 sec, and increase all damage taken by 2%. Stacks up to 20 times.

Poça de Brasas: Pools of embers inflict 250001250 Fire damage every 2 seconds to all enemies within the pool.

Lago de Fogo: Creates a pool of fire that inflicts 60004500 Fire damage every 1 sec.

Batida Poderosa: Deals 900 to 9601170 to 1248 damage and stuns targets in front of you for 4 sec.

Protegido por Minas Instáveis: The Battletron creates floating mines around itself for protection. Any spell or ability directed at the Battletron that passes through or is cast near a mine will detonate it, inflicting 11115 to 11685146250 to 153750 Arcane damage to all enemies.

Retornar à Pedra: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Terra Arruinada: Magma erupts from the earth, inflicting 880004400 Fire damage to all enemies within the eruptions.

Plasma Calcinante: Coats the victim in the searing blood of Deathwing. The thick blood will absorb up to 380004788 healing done to the target and will cause the victim to cough up blood, periodically inflicting 1575 Physical damage.

Plasma Calcinante: Coats the victim in the searing blood of Deathwing. The thick blood will absorb up to 380004788 healing done to the target and will cause the victim to cough up blood, periodically inflicting 1575 Physical damage.

Ferida Estática: Jin'rokh the Breaker statically constricts the target, inflicting 200002400 Nature damage per stack when taking melee attacks. Additionally inflicts a third of that damage to other players. This effect stacks, but decreases in potency over time.

Agarras de Força: Captures the target in a field of energy, lifting them up into the air before slamming them into the ground. Each time the target is slammed into the ground they take 7163 to 80374042 to 4250 damage. This damage is not reduced by armor. Lasts 5 sec.

Quatro Ventos: The caster creates a a massive vortex of wind that moves four trails in either direction. Enemies caught in the vortex suffer Nature damage.

Queimadura de Frio: Inflicting 220002600 Frost damage to all allies within 4 yards every 1 sec. for 30 sec.Standing within 4 yards of allies reduces the stacks of Frostbite.

Invocar Lava: Summons globs of lava around the caster. The lava will burn friendly and enemy units standing on it every 1 sec for 300 to 350390 to 455 Fire damage plus an additional 120155 Fire damage over 5 sec, and increase all damage taken by 2%. Stacks up to 20 times.

Evocar Lava: Summons globs of lava around the caster. The lava will burn friendly and enemy units standing on it every 1 sec for 300 to 350390 to 455 Fire damage plus an additional 120155 Fire damage over 5 sec, and increase all damage taken by 2%. Stacks up to 20 times.

Item - Lamento Sombrio Lendário: Your melee attacks have a chance to drain a Soul Fragment granting you 6 Strength. When you have acquired 10 Soul Fragments you will unleash Chaos Bane, dealing 395 to 435 Shadow damage split between all enemies within 15 yards and granting you 27058 Strength for 10 sec.

Retornar à Pedra: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Retornar à Pedra: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Retornar à Pedra: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Retornar à Pedra: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Retornar à Pedra: Drains some of the life essence from players, knocking them back and inflicting 73125 to 76875 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 146250 to 15375017550 to 18450 Physical damage and stunning targets in a frontal cone for 2 sec.These statues remain until killed.

Terra Arruinada: Magma erupts from the earth, inflicting 880004400 Fire damage to all enemies within the eruptions.

Armadura de Perna Carbonizada: Permanently attach scorched armor onto pants to increase attack power by 2810 and critical strike by 23.Can9.Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.

Armadilha de Estacas com Molas: Place a fire trap that explodes when an enemy approaches, causing (8.5% of Attack power) Fire damage and burning all enemies within 10 yards for 4.26906%8.5% of Attack power) * 10] additional Fire damage over 20 sec. Trap will exist for 1 min.

Ferida Estática: Jin'rokh the Breaker statically constricts the target, inflicting 200002400 Nature damage per stack when taking melee attacks. Additionally inflicts a third of that damage to other players. This effect stacks, but decreases in potency over time.

Barreira de Vento: The caster hurls a chakram at a location nearby that creates a rotating Windwall. All enemies caught in the Windwall's path suffer Nature damage.

Veneno Ferino: Coats a weapon with poison that lasts for 1 hour.Each strike has a 30% chance of poisoning the enemy, which instantly inflicts (21.8%13% of Attack power) Nature damage and reduces the effect of healing received for 12 sec.

Veneno Ferino: Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts (21.8%13% of Attack power) Nature damage and reduces all healing effects on them for 12 sec.

Salva de Mísseis X21-01A: Fires volleys of missiles inflicting 5180 to 60205320 to 5880 Fire damage to two targets every 1 second for 20 sec.

Salva de Mísseis X21-01A: Fires volleys of missiles inflicting 5180 to 60205320 to 5880 Fire damage to two targets every 1 second for 20 sec.

Salva de Mísseis X21-01A: Fires volleys of missiles inflicting 5180 to 60205320 to 5880 Fire damage to two targets every 1 second for 20 sec.

Zelo: A burst of energy fills the caster, increasing his damage by 19 and armor by 27928 for 15 sec.

Comentários

Comentado por Jitterbug

Looks like Blizzard is on the ball when it comes to stamping out all those exploitable pieces of armor/enchants. Good on them.

Comentado por Grabovsky

on 2014-10-20T13:01:25-05:00

Looks like Blizzard is on the ball when it comes to stamping out all those exploitable pieces of armor/enchants. Good on them.

The stat squish was the biggest change to wow ever, since it was supposed to effect every item in the game. To be honest I was surprised so few things needed to be nerfed.

Comentado por aburkey

on 2014-10-20T13:08:59-05:00

The stat squish was the biggest change to wow ever, since it was supposed to effect every item in the game. To be honest I was surprised so few things needed to be nerfed.

They probably spent a fair amount of time on making sure most of the nerfs made sense so we the players wouldnt try and rage nuke them post-squish

Comentado por Shamroock

on 2014-10-20T13:12:34-05:00

I don't see anything about the cata int flask, so we still have that.

Comentado por Ehnoon

on 2014-10-20T13:14:37-05:00

Interesting to see two MoP enchants, Exceptional Strength and Jade Spirit, are nerfed along the "old-world" enchants. I'm guessing Exceptional Strength was nerfed to match current MoP Intellect bracer enchant, but Jade Spirit is now weaker than Power Torrent in terms of Intellect, which is definitely old-world. Potential oversight?

Comentado por Frapkin

on 2014-10-20T13:44:18-05:00

I don't see anything about the cata int flask, so we still have that.

When i looked this morning all Cata flasks had stronger effects than Pandarians.

Comentado por Ehnoon

Anyone find any other interesting conflicts? Also, is there a Dev to contact to share this info?

Comentado por Kjeldor33

on 2014-10-20T14:28:49-05:00

I found this one interesting, just in that it would take 10 dust to make two essences. I nearly did that before I saw that I could make the same enchantment for 4 dust. I'll risk losing 4 dust to a hotfix.

Comentado por Maulis425

on 2014-10-20T14:32:07-05:00

Was hoping some of the older stuff would be in line with the new stuff, just for the sake of "flavor" but I can see how that may not work out. Too bad though, Mongoose is probably my favorite enchant in the game.

Comentado por Aesiria

on 2014-10-20T14:41:41-05:00

So no nerf to Anub'arak's "Leeching Swarm"? -.-

Comentado por Rankkor

on 2014-10-20T15:04:24-05:00

Looks like Blizzard is on the ball when it comes to stamping out all those exploitable pieces of armor/enchants. Good on them.

The stat squish was the biggest change to wow ever, since it was supposed to effect every item in the game. To be honest I was surprised so few things needed to be nerfed.

Its entirely possible they're not done yet.

Comentado por Shydow

on 2014-10-20T15:14:44-05:00

It looks as though some of the NPC damaging ability changes are to Brawler's Guild bosses, possibly in anticipation of their reintroduction at somewhat different ranks.

Comentado por matheus314

on 2014-10-20T15:31:46-05:00

Is spine fixed yet?

My money is on that it is not fixed yet.

Comentado por swedespeed

on 2014-10-20T15:44:41-05:00

What was wrong with spine? I solo it 3 nights ago on my hunter so just curious? The guys did seem to hit me hard but my pet heal was able to keep my at least above 50% health

Comentado por matheus314

on 2014-10-20T15:58:32-05:00

What was wrong with spine? I solo it 3 nights ago on my hunter so just curious? The guys did seem to hit me hard but my pet heal was able to keep my at least above 50% health

Roll.

Comentado por Taedran

on 2014-10-20T17:15:55-05:00

Spine is soloable. Just have to keep moving back and forth.

Comentado por Grabovsky

on 2014-10-21T03:13:00-05:00

What was wrong with spine? I solo it 3 nights ago on my hunter so just curious? The guys did seem to hit me hard but my pet heal was able to keep my at least above 50% health

The roll mechanic is too sensitive. even if you stand right in the middle by yourself, it will roll. As Taedran, just have to keep moving back and forth to each side to reset the roll constantly. Blizz does know about it, but they have a lot to do.

Comentado por Interest

on 2014-10-21T03:21:27-05:00

Explosive Trap: Place a fire trap that explodes when an enemy approaches, causing (8.5% of Attack power) Fire damage and burning all enemies within 10 yards for additional Fire damage over 20 sec. Trap will exist for 1 min.

To be honest I'm not surprised they scaled up the DoT portion of explosive trap after boosting up the initial damage. I wonder how much more they'll be doing for Survival...

Comentado por skarbeniek

on 2014-10-21T04:11:04-05:00

Damn you Blizzard! Now I have to farm mats for Dancing steels again coz you nerfed Mongoose (as they say no enchant rules forever my rod)