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Okay guys, sorry I was gone yesterday, things got a bit busy. However, lots of things to update now. Xlugon Pyro, you have been accepted, and XxSweetDreamsxX is reserved for dragon rider.

On a less happy note, ~Genevieve~ and SkyIsUmbreon have dropped out.

I would like to remind Garet, Draginja and Raikiri to post their SUs.

Finally, I lowered the amount of Dragons and Elves/Humans to 4 each. Feel free to tell me if you think I should increase this, but not enough people are taking interest so far. Now, due to recent drop outs, we have 1 more dragon rider position open, 1 elf/human position, and 2 dragon positions. I am thinking of starting the RP this coming Saturday (October 1st), so tell me if this is a good date for all of you. As a closing thought, if there are still positions open by the 28th, I will accept a second character if you think that you can handle two.

P.S. - What do you guys think of the plot so far? Should I add anything or take anything away? Feel free to PM me with any questions or comments! (Seriously, I have almost no plan for plot so far, I'm just winging it )

P.P.S. - Second page!

P.P.P.S. - If you guys see anything that I have gotten wrong, feel free to correct me in front of everybody so that I can get the most amount of public ridicule possible before I fix it.

This is what I have so far. Done! Don't hesitate to tell me if there's anything I need to change.

Name: Jamal Kifius (Human)Age: 39 yearsGender: Male

Appearance:

Spoiler:

Jamal would tower over many other humans, standing at close to six-and-a-half feet(nearly two meters). His torso and shoulders are a little broader than average, and his arms are longer than average, which helps in the area of wielding a longbow. Jamal is of a wiry build, with strong muscles in the arms, legs, and torso. His hands have become rough and somewhat callous in the years of being a soldier.

Jamal's raven-black hair is often cut short so it can comfortably fit inside a helmet; the hair on his arms is just as dark. His face is kept free of facial hair when possible, mainly because Jamal doesn't want to keep a beard or mustache. His eyes, blue as the sea and unimpaired, are often bright and can hold a steady gaze. Jamal's face is sharply featured, with a disfiguring scar running from the area beside his right eye to the left side of his chin and crossing the mouth.

Jamal's preferred outer garments consist of a deep-blue-dyed tunic and black trousers, all made of wool, with a black leather belt about the waist. For footwear, he owns a pair of brown leather boots. For the upcoming journey, Jamal opted to wear a shirt of chainmail and a gambeson beneath his tunic, with some additional armor set aside for a time of need. For travel, Jamal wears a cloak, preferably black, to protect against the elements. If he's not in uniform, Jamal wears a pair of brown leather gauntlets.

Weapon of Choice: Jamal can use almost any weapon he may be presented with. However, his main proficiency is in longswords, with a secondary proficiency in bows. His longsword of choice is the one that he received from his post-military teacher, a Master of Weapons. Jamal also carries a longbow, made of yew, and a composite recurve bow. He possesses almost no other weapon.

Personality:

Spoiler:

When it comes to anything outside of combat and warfare, Jamal had been taught to be honorable in his dealings with others. He is not the type to break any promise or deal he makes with another creature. If Jamal states that he will do something, then he will do it, however long it takes. However, he believes that if two men make a deal, then one man breaks his end of that deal, then the other man no longer has the obligation to fulfill the other end of it. In a war, though, Jamal will do what is needed of him.

Jamal has learned that a free tongue can, under certain circumstances, bring trouble. Consequently, he's become silent for those times when he feels he does not need to speak. Another part of this aspect is that Jamal will not lightly reveal anything he knows. He is often thought to be unapproachable in conversation.

Jamal does not have much patience for anything he considers to be nonsense. In his opinion, nonsense wastes time and disrupts focus. If he has a plan or some other routine set out, then something unexpected happens to disrupt it (like nonsense)...it's another time when Jamal won't have much patience. He's generally fine with anything that is likely to happen (like running into trouble on this upcoming raid). Basically, Jamal does not like being surprised.

In the words of our real world, Jamal is anti-social. He had liked his older brother, Lester - who had died. He'd also been, eventually, acquainted with Demaskit - who had also died. Not to mention the bandit raids that Jamal had been witness to, as well as untrustworthy people he'd dealt with who wouldn't hesitate to stick someone with a knife. These, and other things besides, have led Jamal to believe that it is better to not have any real friends who might die the next day and leave another empty spot. So, he generally stays away from becoming too acquainted with anyone else.

As for his views about dragons...Jamal does not believe that all dragons are selfish, greedy, mindless creatures. Yet, neither does he believe that all dragons are good, honorable, etc. Personally, Jamal sometimes wonders if a dragon would ever accept him as a Rider. In any case, his loyalty is to his king and to the land he lives in. If he is to take part in a war between his homeland and the dragons, then Jamal is not going to hesitate. Much.

History:

Spoiler:

Jamal Kifius is the descendant of a line of men familiar with the military, with magic, and with fighting dragons in the days before the Dragon Riders. He doesn't know how many people may have passed it on in their families, but the Kifius family and lineage had cultivated skills, both physical and magical, for fighting dragons in those days. In Jamal's family's historical records, it was often mentioned how men of old had kept alive the 'secrets' of bringing down a dragon with minimum loss.

Jamal, initially the third-oldest of his siblings and the best suited for combat, was taught and trained from a young age in the ways of combat. ?Along the way, he discovered that he had some talent for combat-magic?. When he was at the age of eighteen, Jamal joined the military and was soon a guard whose post would often change, whether it was in a town, caravan, etc. It was during a fight against bandits that Jamal received a sword-slash to the face, which became the scar he has now.

Jamal was about nineteen years old when a wintertime disease struck down his oldest brother, Lester, who was several years older and more of a scholar-type of person. With the death of Lester, Bremin became the oldest of the siblings and the next-in-line to inherit the family property. Bremin, a few years older than Jamal, had turned out to be quite talented in the field of magic. Discovering a series of old books in the family library that elaborated on combat versus dragons, Bremin gave these books to Jamal upon learning that he was interested in such a thing.

During the first ten years that he was a member of the military, Jamal was able to progress through the ranks. Within the first five years, he was well-known as a soldier who did what was needed, did not shrink from his duty, and was generally honorable. At the age of twenty-nine, as there wasn't a great need for soldiers at the time, Jamal had completed the required time as a soldier. No longer content with his position, which could be filled by another man, he was able to leave his military occupation to travel on his whims, with some money in hand. Jamal had read his dragon-combat books sparingly, when he had the time, previous to this. Now he had more time to study the books.

It was after several months of travel that Jamal found an old man who was reputed to be a Master of Weapons, as well as one who knew the most about combat versus dragons. Jamal was interested in being able to improve his own combat skills, and he wanted to learn things that were not mentioned in his family's historical records or the books that Bremin had found for him. Among those who wanted to train under him, the Master of Weapons found Jamal to be the best pupil.

For the next few years, Jamal was a pupil of this Master of Weapons, whose name was Demaskit. During this time, in addition to his regular training, Jamal learned more about how to fight a dragon. His training was terminated when Demaskit fell ill with the same disease that Lester had died of. With no one else to give it to, Demaskit left his belongings with Jamal, which included his personal longsword and a set of armor that was supposed to defend against dragons.

From that time, when he was thirty-three years old, Jamal became something of a mercenary, a soldier-for-hire, any such job. He continued in such a way until war was declared on the dragons. Jamal went back to his homeland, perhaps to join the war in one way or another. He did not really imagine, though, that he would become a member of a raiding party sent by the King.

No matter what anyone else may have thought, Jamal was ready.

RP Sample (Or other sample): (This is taken from another roleplay I'm in, The Children Are Hunted.)

Spoiler:

Garet sighed. First, he'd been called to Shanghai for some reason he didn't know, and now he was supposed to be looking for a runaway trolley?

The Arcanine bent his head again to sniff at the ground. The human-smell was less than a half-hour old; underneath it was the smell of a Pokemon. According to the others back at the base near here, this trolley station was where Merin had picked up a boy with a Gligar. Less than ten minutes ago, a call from the Kadabra's phone had come through, but with someone else talking. Since he'd been available, the white Arcanine had been chosen to run here, to some trolley station in rural Shanghai. Now, Garet was supposed to follow the route that the blue trolley had been taking.
Or, supposed to have been taking.

Do they think I can just fetch a trolley? Garet thought, stepping off of the station and onto the road. The Arcanine had been shown a map with the trolley's route highlighted, which he'd memorized, and been told to start from where Merin had picked up the human and Gligar. His mission? Find Merin and, if the Kadabra could take care of himself, find the blue trolley. Retrieving it and the boy were priority.

Garet shook his head. The only way he could follow the boy's scent was if this trolley was moving at a snail's pace. At least he knew what to do for now.

The Arcanine turned and began to run along the road, following the route he'd memorized on the fly. This had been one of the reasons he was chosen to find the trolley - Garet could run faster than it. And, if he'd judged the urgency right, the base thought that there wasn't much time before the boy could disappear. Maybe this was why I was called out here in the first place, Garet thought, slowing a little to turn left.

Some minutes later, the Arcanine skidded to a stop in the middle of the road. Nose flaring, he detected the smell of human, somewhat brief but fresh. The boy had been here, probably off of the trolley. Garet followed his nose to where the scent was strongest, coming upon an unconscious Kadabra. Must be Merin.
So, according to the call that had come through, this would be Route 45 here. That is, if there was a Route 45 around here. Garet still had trouble with words.

In any case, it looked like Merin could take care of himself once he woke up. The mission's priority was finding the boy and the blue trolley, which couldn't have been gone long.
Garet snorted. "The day I find a trolley with a smell is the day that I willingly jump into water," he muttered.

We still have 4 positions open, 1 Dragon Rider, 1 Human/Elf, and 2 dragons, feel free to advertise if you want or anything! :D

Also, four of you have still not finished your SUs. I am planning on checking up tomorrow night to make sure that all of you still want to be in the RP. If your SU is not finished, dont sweat it! Just make sure it gets done before the 1st of October.

Finally, starting now, I am going to allow you to create a second caracter if you wish do do so and think that you have the time to.

As for the rest of you who have not submitted SUs, the roleplay will start this Saturday. After I post this, I am going to send a round of messages out to those who may not have been checking up recently.

Name: TerrithAge: 825Gender: FemaleAppearance:
Territh is covered in a smooth but very thick layer of silver scales throughout her body while her underbelly and neck has a light lavender hue to her scale tone. Her mouth is composed of a larger overbite when compared to her lower jaw and her head is oval shaped save for her extended snout. Territh's reptilian eyes contains the lavender hue of her underbelly and neck while her pair of white horns, that retreated upwards behind her skull, blend together with her silver body. The muscular wings upon Territh's back has long seen flight and was well worn with battles over the hundreds of years she has been alive. Her forearms are small but the claws that paired with each hand are curved and deadly sharp. Her legs are much larger than her forearms and held the same claws on their end, and the long slender tail that came from her tailbone could curl around her body with it's magnificent length not to mention the sheer strength that it could produce should it come falling down on an object.

Many small scars can be seen across her body from the many battles she has participated in. Her wings had suffered the most damage, however, they have begun to slowly recover with time. Territh's eye sight has been slowly degenerating, which has actually fueled her inner sight abilities to a much higher degree as she can sense blood lust more clearly than before.

Personality (At least 4-6 lines, preferably more):
Early in her years, Territh lived in solitary away from her fellow dragonkin. She hunted by herself, watched over herself, much of anything she did was without any help from others. That was how she liked to carry her life, with her own claws. Territh had learned the basics of survival from her mother before her mother followed her father into the afterlife due to the coming of the war. Being left alone at a young age was one of many catalysts for her solitary personality. With solitude brings lack of social skills, thus Territh is anti-social and hesitant to engage in any form of conversation with others resulting in poor teamwork if she ever decides to use it.

Many have tried to approach Territh, be it as a mating candidate or just to strike friendships with her, however, many have failed. Territh is much too stubborn at most times, and it is difficult to persuade her from what she finds would be troublesome to her personal well-being, unless of course she persuades herself to take action. Many have never seen Territh in rage, so it's highly unknown what her true capabilities are, but it's safe to say, it's better not to invoke her wrath.

History:
From before the great war, Territh was one of the younger dragons of that time. She was extremely solitary, something which was found odd about a Dragon in general, and she was ridiculed for being as such. When the great war began, Territh wasn't interested in the war of the races and kept out of the bloodshed when the danger had ensued. She was truly an ignorant dragon despite her relatives' destructive natures, and try as they might, the others could not persuade Territh to join their battle. And so, the war went on until the coming of the boy and the dragon, a unity of two races and a peace that would last for many years. Territh was truly interested to see just how long this peace would last as she retreated to her corner of the highest mountains that overlooked the world below her.

As hundreds of years came and went, Territh grew wiser and more considerate of the humans whom had bonded with her fellow species but the humans in general, were clearly multiplying rapidly with time, which was something she foresaw as dangerous to the Dragons. Not far from present time, Territh had decided to return to the surface from her fortress high atop a mountain to inspect the lower lands more closely, but only to find herself under attack by anger driven humans as well as elves wherever she had gone to. Something wasn't right, and Territh was determined to find out if only to keep her future from being destroyed.

Boy likes girl. Girl doesn't like boy. Boy is heartbroken and mulls around until BAM, he turns into seksay winged bishounen who catches the attention of girl but falls for girl's twin sister who falls for boy who falls for HER and-

Appearance: Kira is of average height for an elf, a little over 5 feet tall. She is thin but wiry, with long legs and a thin, solid build. Her hair is auburn and flat, laying against her head and reaching her shoulders. Her eyes, or her left eye at least, are hazel, the color gradient from yellow-lime to amber. Her right eye is covered by a black eyepatch.

Kira's clothing of choice consists of a long-sleeved shirt and wool slacks, both dyed bluish grey. Over this she wears a blue leather vest, with tan moccasins for shoes. She is usually seen carrying a brown leather satchel, or occasionally a large brown canvas backpack. For the upcoming journey, she replaced her blue vest for a sturdier brown leather vest, and wears leather bracers on her forearms. She wears a brown canvas duster, with an added hood, for travel and protection from the weather.

Weapon of Choice: Due to her poor depth perception, Kira hardly ever uses ranged weapons. She is proficient in smaller, light weapons, such as short swords or knives, and carries a jian, or arming sword, as her primary weapon. She has a short sword on her belt and a pair of daggers on each leg as backup weapons.

Personality: Kira is a simple girl who's not afraid of a little work. Though young, she's down to earth and dependable. Raised on a quaint little farm, she was taught any job can be done with a little common sense and hard work. As such, she's not much of a thinker, but is a loyal and efficient worker. She's not one for conversation, and loves to be on the move, so she always tries to keep busy and doesn't spend much time with others. As a result, she often spends much of her time alone, and is a little awkward around others. She gets confused or distracted by them, and doesn't like to answer their questions, but tries to remain helpful if they aren't too prying. She is content with her life, but occasionally wishes some adventure would come her way, but never expecting something this big.

History: Kira was born on a small farm, not far from the capitol. The farm was quite successful, but it required a lot of work. She never really fit in with the farmer's lifestyle, and later moved into the city. She soon found work as a mail carrier, delivering letters or packages throughout the city. She never bothered taking the Dragon Rider test, content with her role as a mailwoman. However, some recruitment scouts for the army had heard of her and how quickly and efficiently she moved through the city, and directly requested she enlist. This was a chance to do something new and exciting, so she decided to join. She made it through the training, and joined the forces as a scout and forester. She worked as a mail carrier during the week, doing guard duty on weekends, but was told that she would have to become a full-time soldier if the need ever arose.

And the need for troops soon did rise. The human Prince and the elf Princess were abducted by dragons, who slaughtered a whole squadron of soldiers. The young mailwoman was soon forced to become a soldier, and was selected as part of a special task force. Her speed and expertise in mobility would be useful skills for a raid on the dragon's home turf. Proud to serve and thrilled at the prospect of traveling to far-off lands, Kira is set to make a special delivery. Not a delivery of mail, but a delivery of justice.

Ok, after only about 10 minutes of confusion, I realized that CyBeastSaber wanted a dragon and not a dragon rider spot...oops. Oh well, CyBeastSaber, you have been reserved a position. And Fortworth, YOU get he las dragon rider spot! Reserved!

As a reminder to everyone now, the roleplay is starting tomorrow, make sure to finish up those SUs and check back here tomorrow so that we can start this thing!

Appearance: Siegfried carries himself a certain level of regal upbringing. Considered handsome by his peers, Siegfried packs youthful energy with a sense of practicality. Standing at about 5"11, Siegfried has an a rather slim figure. While athletic and toned, Siegfried is not a walking tank of a muscle. Instead, he relies on guile, agility and a surprising amount of strength to overcome his enemies.

Siegfried has a full head of blonde hair that is rather long with no sense of style. Instead the hair is rather unkempt and untamed, giving Siegfried a wild yet surprisingly natural look. Peering through his unkempt hair, are a pair of blue eyes. Siegfried's eyes are a fair size and quite expressive all things considered. Siegfried's face is quite thin and pale, giving him a sickly look. The face is free of impurities and any disfiguring marks. His nose is small and thin as well, in line with his general facial features. He also has thin lips and a rather small chin considering the fact his face is quite long. The one thing of note is a single silver loop piercing in his left ear.

Siegfried's outfit suits that of an adventuring noble above all else. He favors his obviously expensive red long sleeved shirt with gold accents and buckle on his chest. Over this, Siegfried wears a blue jacket with gold buttons. Black pants cover his legs with a brown leather belt with several utility pockets for item holding. He wears fine, expensive, durable leather gauntlets and boots. A signature golden scarf is worn around his neck, not only for personal sense of style but also to keep him warm in the colder environments of the north. All his clothing carries a sense of regal status and arrogance while also being tactically effective. Siegfried carries his oversized weapon on his back in an elaborate sheath. He carries his other tools on his belt.

Weapon of Choice: Glam, a large Zweihander (Two hander in German). With its blue and silver handle and hilt and black blade embroidered with golden runes, Glam is a masterfully crafted and beautiful sword. It is the Wagner's family heirloom and legend has it the blade has mystical and magical properties.

Siegfried also carries a long knife on his belt on the back, as well as another in a hilt riding on his left leg. Siegfried also sports a sling and iron balls for a projectile weapon, though he strongly favors close quarters combat. Siegfried final tool is a grappling hook on his right leg, but it is only used for utitly purposes.

Personality: Siegfried does not make a good impression, possibly because he is not a great person to begin with. Of true noble tradition, Siegfried is arrogant, prideful and ambitious. He seeks glory, wealth, and legendary status and will do anything to obtain such honors. Siegfried is an independent spirit attempting to accomplish his goals with minimal assistance, believing that assistance would ruin his glory. Siegfried pursues his desires relentlessly, rarely not doing something that can assist in some way. If he is not questing, he is training. If he is not training, he is questing.

Because of his ambitions, Siegfried can be cold, indifferent curt and abrasive. He is not exceptionally talkative, rarely giving them time to finish their sentences. One could say Siegfried handles his dealings as he is handling a business. Time is money and Siegfried despises wasting valuable time. That being said, he gives everyone a chance to speak. However if there is no substance to keep him interested, he will cut them off. Siegfried is rather reserved and not exceptionally energetic in his social dealings. He rarely speaks and chooses to remain silent in most cases, believing his actions will speak for him. Siegfried has a reputation of being cold and uncaring to others in his dealings, not doing things for the sake of a good heart but more for the renown that an accomplished quest brings. Siegfried does not show a great interest in things that do not directly affect him, his family or the ideals he believes him, being rather indifferent to most things. He sees the world as something full trivial problems that can be easily ignored.

He does have a good heart in some interpretations. He is honorable, upholding a certain code of chivalry as to be expected of a knight. He shows respect to the law and society, doing his best to better in his own way. He rarely accepts quests that involve underhanded dealings making his quests often motivated by a subconscious desire to help others. Siegfried is aware he is at the mercy of his lord and master, the king, and therefore also shows loyalty to him. Siegfried demonstrates a fair amount of respect to women, always willing to save a damsel in distress. While he fancies himself a ladies man, Siegfried rarely flirts and shows little interest in starting a family. Rarely one to travel in groups, Siegfried nevertheless shows respect and loyalty to his comrades, though he often places higher value on the mission or quest than the lives of his counterparts. Siegfried has amazing connections with his family and loves them greatly. He defends them with great pride and brutality.

Siegfried remains calm in almost all situations, choosing to never question the happenings in the real world. Despite being young, Siegfried is well traveled and veteran of adventures. Siegfried is experienced and adaptable, able to adjust to most situations with relative ease. He is a skilled tactician, if his tactics are a bit reckless and out of the box due to them being horribly improvised. He is known to be reckless himself, often playing hero at inopportune times.

As if they have not been mentioned before, Siegfried has some glaring character flaws. Most obvious is Siegfried's love for alcohol. He is a heavy drinker and frequents bars, drinking himself into a stupor. While not very knightly, Siegfried does have self control and only drinks in times of peace. Siegfried proves to be judgmental, quick to scoff at those lesser than him.

History: Siegfried was the third child to Richard Wagnar, the head of the noble Wagnar house whom dubbed the themselves the Wardens of the North. Along with his elder brother Harken, Siegfried was educated by his father in various arts including the fine arts and the art of war. Siegfried was a slower learner than his elder brother and he experienced numerous difficulties in his lessons. A friendly rivalry emerged between the two brothers, and as younger siblings came to being, the Wagnar family became a large friendly unit.

And then tragedy stuck.

The Wagnar family, throughout history, has always been a powerful and well known family and this generation did not harm its valuable reputation. Richard Wagnar led the house well, training his sons in combat, regal manners, and later some basic support-based magic as they grew older. Siegfried and Harken made it their mission to mentor the young ones the best they can, knowing that to continue the legacy the youth must be strong. As time passed, however, relationships between the Wagnar children experienced some difficultly. Siegfried's eldest sister was married off at the age of 19 to a middle noble from the south, while Siegfried's youngest brother who was only 11 practically demanded to be sent to a magic school in the far east. Siegfried's other siblings were also scattered at one time or another either sent away to pursue their passions: scholars, noble etiquette, military service, among other trades. The large Wagner family was divided throughout the country and this hit the 16 year old Siegfried fairly hard.

It did not help that about 4 years later the great Richard Wagnar grew ill in the great winter, resigning his Head of House duties to Harken assuming the role of the head of council for the Wagnar House. Siegfried's closest friend became a politician, one in which Siegfried rarely had time to spend with. Bored, ignored and out of place, Siegfried traveled to the capital of the country. It was here that Siegfried pledged his service to the king honorably, working as a solider for a number of years. Though it was a time of peace, Siegfried performed his duty honorably, without question. During a tour of the country, a group of bandits attempted to raid and capture one of the King's daughters, the fair maiden and youngest princess. Siegfried pushed back, pursued and executed all the bandits single handed and then proceeded to bring the princess back to her father to inform him of the attack. The King was ecstatic and overjoyed to her return safe and blessed Siegfried with the rank of Sir Siegfried Wagnar, a noble knight in the service to the crown at the age of 23.

Times of peace rarely cause a knight to return the pledge of service and for the 5 years Siegfried toured the country with a various number of motives. The thrill of saving the princess and the beginning of the process building his own legend outside of his brothers and sisters (who all began to construct legends of their own in their various trades) had caused Siegfried to seek adventure and opportunities to prove himself. With only a young teen Squire by the name of Drake at his side (who is now 16 years of age himself), Siegfried traveled the country seeking quests to overcome, damsels to save, monsters to slay and people to spread his name. Siegfried ventured tirelessly and trained constantly become a powerful and well known "Knight of the People." His greatest accomplishments include the quelling of a rebel threat and slaying the Seven Beasts of the Shire (totally make this crap up, but roll with it) as he claims singlehanded but little do people know that Drake played a solid role in these ventures.

Siegfried's legend however now bears its greatest opportunity: the slaying of a dragon. A war has been declared and Siegfried is born to become a true hero.

RP Sample: Pretty much the worst selection, but most of the RPs join seem to die of heart attacks.

Spoiler:

Cody had went to a fairly large school in the past. Filled to the brim with students, Cody developed an excellent sense of direction and an ability to slip through crowds better than anyone he knew. However, this "academy" was unlike anything he had seen before. Opulent in decoration, grand in design and titanic in size, calling the academy impressive would be an understatement. He attempted, however, to control his sense of amazement and focus on the task at hand. If it wasn't obvious before, it was now. Cody wasn't leaving. He was stuck here, whatever here was. He had to adjust and prepare for his extended vacation. As he made his way through the grandiose hallways, Cody began drawing a mental map of the academy, noting any "landmarks" he passed by. This would be an abridged map however, only taking in a selected portion of the school. It was a start, though and at this point a start was better than nothing. The map making process absorbed all his attention as the small Primeria lead the way with a sense of lost composition. Something was bothering her, that much was obvious but Cody was never that talented at reading people especially women.

A flight of stairs later, it had seemed Cody and Primeria had reached the headmaster's office. There was an empty desk lying near a large double door. Cody guessed it was for some sort of assistant, but this was 2011 and it wasn't a modern day school. What kind of medieval wizard principal needs a secretary? Oh well, Cody shrugged and instead wondered if the secretary was hot. Primeria didn't seem to notice Cody's daydreaming and focused her attention to the towering doors before them.

"...P-Professor Awenston?" Primeria asked as she knocked on the door, visibly reluctant to enter the doors. The door was slight ajar and Primeria took the invitation regardless. Cody smirked, knowing he would have the same perhaps with less manners. Breaking and entering was a hobby of his in the past.

The creaking of the door revealed…a tall, ancient looking man standing before them. The man was quite old, a snow white beard consuming half his face. It was quite long, reminding Cody of the classical depiction of the venerable wizard. His clothing was regal if a bit effeminate sporting a black gown. He appeared to have just reappeared from something, possibly explaining the open door. Cody's jaw dropped as the old wizard came into view.

"You…you…you must be Dumbledore!"

"I'm sorry, no. I am Professor Awenston. I'd appreciate to be addressed as such," the headmaster replied. He walked past Cody (who was still in a state of shock) and stood before Primeria. "He must the familiar you had summoned earlier today. I must his outfit is certainly striking. Suits a poor commoner, or some sort of horrid outcast."

"It's a popular outfit where I come from. Plenty of people wear it. It is a very selective crew however. Requires an initiation and everything," Cody interrupted the old man's conversation with Primeria. Cody traversed the room, examining every little detail with curiosity only matched by that of a small child. Touching and fondling various objects and books, Cody "marked" the room quite well. With every object he touched, the headmaster's face twitched with anger. By the end of his examination, Cody had damaged several books and broke a fancy vase.

He grabbed a piece of fruit from the conveniently placed fruit bowl; its alluring shape and unknown taste impossible to ingore. He proceeded to juggle the fruit with dexterity, before catching behind his back and take a sizable bite. Cody then collapsed into the headmaster's chair, kicking up his feet on his desk.

"Who said you can sit there?! And why are you eating that?! It was a gift!" the headmaster roared, snatching the fruit from Cody's hand and using a simple spell to toss Cody across the room. "I hope you can afford the repairs, Miss Primeria.

Cody picked himself off the ground and dusted himself off, fixing his collar and outfit while he was at it. "Oh pull the wand out of your ass, old man."

"Okaay~~" Cody winked. "Could of just said please," he grumbled under his breath. "Though if you really want to continue this old wizard look you need add a hat with stars right there," he rambled incoherently pointing to Awenston's head. The headmaster rebelled, slapping Cody's hand away. Cody attempted to point again only to be rejected. And again. And again. And again. And again.

"Enough of these childish games!" The headmaster unleashed a thunderous roar, forcing Cody to take a few steps back before hiding behind his "master." The reality is that Cody was attempt to dodge the barrage of saliva fired at him.

Cody gulped. "You got some spit on your-"

"Slience! You will speak when spoken to." Cody replied with a thumbs up.

"Primeria Sage. You seem to have quite the familiar on your hands. I only hope that you are prepared for this," the headmaster with a certain level of distain holding a sheet of paper in his hand. Before he could continue, the paper was gone and Cody held in his hand, one arm around the headmaster himself.

Cody coughed and read the small piece of parchment aloud with a fake British accent for dramatic effect:
**************************
Tristein Academys New Familiar showcase!

As most of the noble familys will know, the second year students have summoned their familiars.

As a test of the mage and familiars skill and bond, we will once again be hosting the Familiar Showcase, A show which shows off how well the mage has trained their familiars and to show how well the bond between them has formed. The show will take place three days from now and will be an exciting occasion for all.

We will have a range of special guests but perhaps the most exciting is the princess of Tristein herself.

Leonda Hiyacenth!

We hope you will do your best to attend!

Signed: Prof. P. Awenston, headmaster of the Tristein academy for magical arts and their teachings.
*******************************

"Oh right. That explains it," Cody nodded having reached an epiphany. The headmaster stared in frustrated confusion, Cody's antics had clearly gotten to the wise man. "Your name really is Awenston. No wonder you are so angry. If only your name was epic," Cody said with a troll like smile.

"Grrrr. Primeria. Get your familiar out of here….please," Awenston begged, though the vile words sounded more like a threat.

"Whoa, whoa. Slow down old timer, before you have a heart attack. We got three days for this right?" Cody said pointing at the paper.

"Yes...Yes, you did. Two days ago. The showcase is tomorrow. I'd advise you prepare for it, Primeria. It seems you do not have any sense of control over your familiar," Awenston said turning to Primeria immediately after answering Cody's question. "Now, leave my office. Immediately." Awenston brandished his staff and slammed the end on the ground, as if he was about to conjure a spell.

Cody shook his head, shrugged his shoulders and raised his arms innocently as if he was being arrested. He made his way out of the door, walking backwards not trusting the old man enough to turn his back. After making his way through the door, Cody muttered: "Jeez, what got into that old man. He's your principal? Makes me happy I don't go to school anymore. So, what are we doing about this showcase thing? Flier makes it sound you have to participate."

Seven beasts of the shire? Lol, I totally had a lord of the rings moment there! well, good job Rakiri, accepted! I can't edit the first post yet hough, as I am in study hall on my iPod typing this. Ha! And I thoght study hall would bE a waste of a class! :p

Weapon of Choice:Istalri: Istalri is a master of many weapons, but she favors her sword Hjarta and the bow and arrow. Of course, like all elves and dragon riders, she is also a user of magic.Draumr: Draumr uses her claws, teeth, fire, etc. like any other dragon, but she is also able to produce an icy mist.
Personality:Istalri: Istalri is cocky and impulsive. She can jump right into something with no idea what is going on and seem as if she had planned it all along. She will take on any challenge thrown her way even if the outcome is obvious. She has a habit of making trouble for herself and if it weren't for her dragon companion she would likely be dead by now. When she really puts her mind to something she can turn out to be quite smart. She has a habit of playing practical jokes when bored, many of which would end her up in trouble if she were to be caught. Contrary to popular belief, Istalri does not do this to get attention, but rather to distract herself from a pain buried deep inside. Though some wonder about her when she disappears for hours - sometimes even days - on end, they would never guess that fun-loving Istalri is hiding a great sadness. Often times she will be found teasing some fellow rider about being a 'momma's boy' even though it is known that she herself does not have any known parents. The only time she is completely serious is when ever part of her is focused on a single goal and nothing else. At times like these, she is determined to let nothing stop her.

Draumr: Draumr is the polar opposite of Istalri. When the young elf is off playing one of her jokes on some unsuspecting victim, Draumr makes sure that she is punished. The dragon understands that it is not always best to jump right into things and her levelheadedness has saved the pair countless times. She is with her companion at all times and comforts the girl when she is on her own, thinking back on her life. It takes a lot to get her mad, but when she gets going, you better watch out! If angered enough she just might set the provoker on fire. She enjoys a good fight, though she understands that winning is not always possible. Draumr did learn something from her elf partner, and that is how to be deceitful; she always keeps a promise, though she may fulfill it in a way you did not expect.
History:Istalri: Istalri was born to parents who were masters of magic. They began teaching her at a young age and by the time she was 20 she had learned every possible spell they could teach her. She got training in weapons - both in fighting with them and forging them-from an elven master. With his help she created her sword, one of those made from the metal of a shooting star, and she made her bow and arrows herself. When she was 23, she received an icy blue egg from which Draumr hatched. Soon after the dragonling hatched, Istalri received word that her parents had been killed by a feverish dragon that had gone on rampage in its confusion. The elf did not hold a grudge for long, but the damage had already been done. She went from responsible and respectful to foolish and cocky. When Draumr was old enough, the two began training as dragon and rider. With Istalri's skill in spell casting andswordsmanship they should have been able to pass withing five years, but of course, Istalri being Istalri, she had to pull a practical joke here and there, prolonging their training another five years. Having heard about the recent events and not wanting anyone to lose their loved ones like she had, she is determined to find a way to end the war.

Draumr: Draumr hatched for Istalri when she was 23. It took three months for her to grow large enough to begin training, and in that time she noticed a change in her partner, despite her young age. She comforted Istalri however she could and was relieved when the elf didn't blame the dragons for her parents' deaths. Their bond became a strong one, somewhat due to the fact that Istalri needed someone to help her through her times of depression. When they began their training that bond only strengthened. They worked well as a team, with Istalri being able to think on her feet and Draumr making sure she didn't get herself killed. When news reached them of the recent events, the dragon became worried that Istalri's grudge against dragons would reawaken and decided it would be in their best interests to stop the war.
RP Sample: From Gladiators

Spoiler:

A pale shadow flitted through the trees of Ilex Forest in the direction of a loud, mighty roar. It stopped at the edge of a large clearing in the middle of the forest where a gigantic creature was battling a much smaller, fairy like creature. In the sunlight, the shadow was revealed to be a pure white Castform with a scar running diagonally along its face. The two battling creatures were Dialga, the lord of time, and Celebi, the time traveler. Dialga roared in Celebi's direction and a shock-wave of energy emanated from its mouth as the roar echoed throughout the forest. 'That must be Roar of Time,' [COLOR=blue !important][COLOR=blue !important]Mini[/COLOR][/COLOR] Death the Castform thought in awe. A sphere of energy surrounded Celebi that deflected Dialga's attack. As Dialga's Roar of Time connected with Celebi's Protect the space around them seemed to warp. The wind picked up and swirled around the clearing as a rapidly growing hole appeared at the connecting point of the offensive and defensive moves. 'What's going on?' Mini wondered. She inched a bit closer and immediately found herself trapped in the whirlpool of air. The last thing she saw before disappearing into the hole was the angry face of Dialga.
------------------------------------------------------------------------------------
Mini Death groaned as she opened her eyes. She felt as if she had been turned inside out. Shaking her head in an attempt to get rid of her dizziness, she only made it worse. The scarred Castform settled on the ground until she could see clearly and looked around. 'What happened? Where did Ilex Forest go?' she though in bewilderment as she took in her surroundings. The magnificent forest that had once been here had now been replaced by shrubs and a few skinny trees. She got up and floated forward, trying to find anything that might be familiar. She spotted something sitting in one of the few trees and glided towards it. The thing took the shape of a Pidgeotto, and a fierce looking one at that. 'Maybe it can tell me where I am,' Mini thought.

"Excuse me! You there, the Pidgeotto! Can yo-" She was cut off as the bird pokemon screeched and dove at her with its talons reaching out. 'That thing looks like it wants to eat me! Well, it's not going to if I have my way!" Mini Death cackled softly as clouds covered the sky and hail started to fall. She glowed as if evolving and she transformed into her snowy form. "You want a piece of me?! Come and get it than!" she yelled at the flying-type. It had slowed due to the hail pelting down on it. Mini sucked in a deep breath than breathed out a storm of snow, Blizzard attack. The Pidgeotto's feathers froze from the cold and it fell from the sky, barely conscious. Not about to let up on the pokemon that planned to make a meal out of her, Mini hit it with one more Blizzard, successfully knocking it out. With an huff the Castform turned away. The skies cleared and she transformed back to her normal form. Taking another look around as she floated along, only one thought came to her mind: 'Where the heck am I?"

Istalri's name means "flame" in the ancient language and Draumr's name means "dream".

@ Fortworth96 Yes, but only in the Eragon series. This is only mostly ripped off from Eragon. And seeing as how this is ripped off from Eragon, I should give Paolini credit. All characters and ideas in the Inheritance Cycle belong to Christopher Paolini. I only rip off his ideas!

@ Everyone. Unfortunately, XxSweetDreamsxX backed out at the last minute, so we have a Dragon Rider position open.

Also, I am going to go ahead and start the RP tomorrow. To all of you who have not yet completed your SUs, please do so quickly. If you finish your SU after I start the RP, just go ahead and post without me formally accepting you, because of course I will at this point. Unless you make a terible SU, which I am sure you wont.

One more thing, because of my terrible organizational/planning skills, I probobly wont be able to post on Saturday night (stupid last minute English Project). However, I will do all that I can to keep the RP moving tomorrow night/Sunday morning.

So that is all, have a lovely night all you wonderfull people! AND GET THOSE SUs IN!!

Boy likes girl. Girl doesn't like boy. Boy is heartbroken and mulls around until BAM, he turns into seksay winged bishounen who catches the attention of girl but falls for girl's twin sister who falls for boy who falls for HER and-

Boy likes girl. Girl doesn't like boy. Boy is heartbroken and mulls around until BAM, he turns into seksay winged bishounen who catches the attention of girl but falls for girl's twin sister who falls for boy who falls for HER and-

Sorry I didn't update for the dragon riders today or yesterday, things have been rather hectic with multiple papers and projects being juggled, but I am happy to report that I am now under control (sort of), and that the dragon rider intro part thing should be up by tommorrow morning. As for everyone else, I gave you one RP day (no idea how long that is...) to post as you will and communicate among one another, after that, it will be down to bussiness.

@ CyBeastSaber - Good to hear, make sure to get it up soon!

@ Everyone - You know, you are allowed to talk amongst yourselves here, and not just about the RP.

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