Reviews

Rated 2 / 5 stars2013-09-21 21:13:20

i would have given you 3 out of 5 simply because the movement is like "sticky" sometimes i wont move even though my mouse is clearly moving. The game mechanics are not anything new, its actually a little behind the curve. I gave you 2 out of 5 simply because their isn't a pause button...like really...

Rated 4 / 5 stars2013-04-23 09:52:33

Rated 3.5 / 5 stars2013-03-13 23:15:42

Different kind of game

To start this off i first want to give you some props on this flash, the layout and design of it all was interesting, especially with how smooth it started up, I think this type and style of game has room for expanding with a few extras, but you have a decent flash and pretty unique if you ask me. This game was kind of different but it was interesting it was fun as it started, and as it gone on it kind of got slow and somewhat boring but then as i progressed the game got pretty interesting, the game it was something differant but it was prety fun, there were some bland moment but it was pretty interesting and entertaining, so thanks for the fun experience. Ok, it's a tad confusing, but honestly. Nice work! Even without going into major detail, this is still really good, and I understood it reasonably well as i got more into it so props to you on the good efforts.

~~THINGS TO IMPROVE ON~~
I am always trying to be as helpfull as possible in these reviews, But i will be the first to tell you it is never easy, But i still believe there are a few options i may have for this one, And so below here are some of those ideas to go with, So here are some helpfull hints. I think there could be stuff that could make this better, maybe a larger screen, maybe more possible bug upgrades and such.

Rated 5 / 5 stars2012-03-06 09:52:10

Good god. What a great 30 minutes.

There's nothing like free association to stir creativity.

I loved the formations, the 'lives' system and the neurons' effect on strategy. Great gameplay. The graphics were top notch and the music is going into my playlist. I wish this were longer and more fleshed out but this was a great exercise in creativity.

!!!TIP!!! There is a maximum number of each enemy set for each stage of the game so, to avoid being overwhelmed, destroy any neuron walls between you and the bosses. Leave any walls that are not obstructing access to the boss alone and no more will respawn in front of you.