Three.js Part 7: Post Processing
🛈⏬THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we discuss how to apply post processing effects to your scene using library provided shaders and custom shaders. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-6_postprocessing.zip Music by: https://soundcloud.com/standingwaveThree.js Part 5: Shaders
🛈⏬THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we discuss the different types of shaders used in Three.js and how to use them to create your own custom Materials and effects using ShaderMaterial in Three.js. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-4_shadermaterial.zip Music by: https://soundcloud.com/standingwaveThree.js Part 8: Loading Models
🛈⏬An updated version of export/import workflows between Blender and three.js can be found here: https://www.youtube.com/watch?v=iPtlShz9i9A THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we discuss blender, a free 3D modeling tool, how to install a plugin for exporting content from blender to three.js. As well as, how to load models and animations exported from blender in three.js. Note: Due to browser security restrictions loading of files will not work on your local file system, so you will need to run the demos on a server for it to load the file. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-7_models.zip Music by: https://soundcloud.com/standingwaveTHREE.js Part 2: Basic Scene
🛈⏬THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we go through the basics of setting up a scene with objects and a camera. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-1_basic.zip Music by: https://soundcloud.com/standingwaveTHREE.js Part 3: Geometry
🛈⏬THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we go through the different types of geometry, available primitives as well as some more complex geometry available in THREE.js. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-2_geometry.zip Music by: https://soundcloud.com/standingwave3D Web Applications with Three.js
🛈⏬3D Web Applications with Three.js by Mike Leuer at Full Stack Talks on Thursday June 9th, 2016.18.3: Light and Material - WebGL and p5.js Tutorial
🛈⏬In this video, I inestigate lights and materials in the p5.js WebGL 3D renderer. Functions covered are: ambientMaterial(), normalMaterial(), fill(), ambientLight(), directionalLight(), pointLight(). Next Video: https://youtu.be/O1mYw-3Wl_Q Support this channel on Patreon: https://patreon.com/codingtrain To buy Coding Train merchandise: https://www.designbyhumans.com/shop/codingtrain/ To Support the Processing Foundation: https://processingfoundation.org/support Send me your questions and coding challenges!: https://github.com/CodingTrain/Rainbow-Topics Contact: Twitter: https://twitter.com/shiffman The Coding Train website: http://thecodingtrain.com/ Links discussed in this video: p5.js reference: https://p5js.org/reference/ Getting started with WebGL in p5: https://github.com/processing/p5.js/wiki/Getting-started-with-WebGL-in-p5 Source Code for the all Video Lessons: https://github.com/CodingTrain/Rainbow-Code p5.js: https://p5js.org/ Processing: https://processing.org For an Intro to Programming using p5.js: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA For Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH Help us caption & translate this video! https://amara.org/v/d3VT/JSChannel 2015 - Webgl and Threejs
🛈⏬Webgl and Threejs by: Joe Pettersson The WebGL API open's up an exciting world of possibilities for the web; allowing us to build complex applications, games and experiences that were never possible before. In this workshop we'll learn how to leverage WebGL directly, and also how to utilise it through one of it's most useful abstraction layers: ThreeJS. We'll cover the basics of rendering scenes and objects with lighting, textures and cameras; as well as interacting with them using directly and indirectly through the use of physics engines. You should come away from this talk with a thirst to learn more about this powerful technology, as well as a basic foundation of skills and knowledge to assist you in that exploration in building your own applications and games. In order to take the most from this talk, you should have a good understanding of browser JavaScript API's (the DOM API et al) as well as the heart not to be discouraged when we occasionally use phrases like 'matrix manipulation' and 'vector transforms'.Three.js Tutorial 4 - Controls
🛈⏬Full Course On Udemy Discounted Coupon 50% OFF - https://www.udemy.com/threejs-programming/?couponCode=YOUTUBE Like our content and want to support us more directly? Help Us, Help You! https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E If you like this stuff, as always, show the love through comments, likes, favorites, subscriptions, etc. Thousands of free videos at www.sonarlearning.co.uk If you have any questions feel free to post them at http://www.sonarlearning.co.uk/questions.php Our Website http://www.sonarsystems.co.uk/ Facebook - https://www.facebook.com/pages/Sonar-Systems/581403125243822 Twitter - https://twitter.com/SonarSystems Google+ - https://plus.google.com/+SonarsystemsCoUk/ Donate - https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6DF2Q8TR5FB3E Our games made using Cocos2d-x ------------------------------------------------------ iOS: https://itunes.apple.com/us/artist/sonar-systems/id672545941 Google Play: https://play.google.com/store/apps/developer?id=Sonar+Systems Check out our Cocos2d-x book to learn how to make games https://www.packtpub.com/game-development/cocos2d-x-game-development-essentials Udemy Coupons Here are coupons for all of my courses: -Flappy Bird SFML Clone [50% OFF] - https://www.udemy.com/flappy-bird-sfml/?couponCode=50-OFF -HTML [50% OFF] - https://www.udemy.com/html-tutorials/?couponCode=50_P_OFF -CSS [50% OFF] - https://www.udemy.com/css-course/?couponCode=CSS50POFF -Three.js [50% OFF] - https://www.udemy.com/threejs-programming/?couponCode=10ONLY -Tic-Tac-Toe Cocos2d-x [50% OFF] - https://www.udemy.com/tic-tac-toe-cocos2d-x-cpp/?couponCode=TTTCC2D-50OFF -Tic-Tac-Toe SFML [50% OFF] - https://www.udemy.com/tic-tac-toe-sfml/?couponCode=SFMLTTT-50OFF -Cocos2d-x Game Development [90% OFF] - https://www.udemy.com/cocos2d-x-v3-cpp/?couponCode=90-PERCENT-OFF -A-Frame WebVR (Virtual Reality) [75% OFF] - https://www.udemy.com/a-frame-webvr/?couponCode=75_PERCENT_OFF For all new courses feel free to ask for a coupon, enjoy.THREE.js Part 4: Materials
🛈⏬THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we go through the different types of materials, some of their properties and how they can be used in THREE.js. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-3_materials.zip Music by: https://soundcloud.com/standingwaveA Universe of Triangles - Computerphile
🛈⏬We see objects all the time and our brains decode the 3D shapes, but how do computers model these shapes and why break it all down to triangles? Graphics series with John Chapman: 1/ Universe of Triangles : http://youtu.be/KdyvizaygyY 2/ Power of the Matrix : http://youtu.be/vQ60rFwh2ig 3/ Triangles to Pixels : http://youtu.be/aweqeMxDnu4 4/ Visibility Problem : http://youtu.be/OODzTMcGDD0 5/ Light and Shade in Computer Graphics: Coming Soon John Chapman is a graphics programmer who blogs here: http://www.john-chapman.net http://www.facebook.com/computerphile https://twitter.com/computer_phile This video was filmed and edited by Sean Riley. Computerphile is a sister project to Brady Haran's Numberphile. See the full list of Brady's video projects at: http://bit.ly/bradychannelsViewport, Camera, and Culling on 2D TileMap - Javascript & Canvas gamedev #3
🛈⏬In the third part of our Javascript & Canvas tile based game development tutorial, we look at culling, cameras, and the viewport to allowing using maps that are larger than the drawing area of the screen whilst drawing the portion that is visible to the player. We also look at culling, or preventing drawing of tiles that are outside the visible area. The complete code and a written version of this tutorial is available at http://technologies4.me/articles/viewport-culling-tile-map-a3/ If you enjoy these tutorials please like, subscribe, and check out our website! Music - 'Meadow Thoughts' by Écrivain - http://opengameart.org/content/meadow-thoughts10 Stunning CSS 3D Effect You Must See
🛈⏬Cool CSS 3D effect that you should not miss! Light up your ideas for web design with 10 handpicked 3D CSS examples. Source code is available at: https://redstapler.co/10-stunning-css-3d-effect-must-see/ Follow us on Facebook: https://www.facebook.com/theRedStapler Website: http://redstapler.co/ Twitter: https://twitter.com/redStapler_twitLet's learn D3.js - D3 for data visualization (full course)
🛈⏬This course teaches you how to visualize data in the browser using D3.js. Watch it here or check out the interactive version at Scrimba, where you’ll be able to play with the code as well: https://scrimba.com/g/gd3js D3.js is the most popular data visualization library for the web. It allows you to make sense of your data through a powerful API of methods. Throughout this course you'll learn the most important features of the library while building four different visualizations. Course content: Introduction (0:00) Selection and manipulation (1:59) Data loading and binding (5:25) Creating a simple bar chart (7:29) Creating labels (11:16) Scales (13:22) Axes (15:18) SVG elements (17:41) Creating a pie chart (20:32) Line charts (21:55) You can follow the course creator Sohaib Nehal on Twitter here: https://twitter.com/Sohaib_Nehal -- Learn to code for free and get a developer job: https://www.freecodecamp.com Read hundreds of articles on programming: https://medium.freecodecamp.com And subscribe for new videos on technology every day: https://youtube.com/subscription_center?add_user=freecodecampBuild the future of the web with modern JavaScript (Google I/O ’18)
🛈⏬This presentation gives an overview of cutting-edge JavaScript development techniques to build modern web and Node.js apps. Discover which features to expect in Chrome and Node.js soon, how the V8 engine optimizes for them, and how to improve real-world performance and stability on the Web and in Node.js. Presenters: • Mathias Bynens https://twitter.com/mathias • Sathya Gunasekaran https://twitter.com/_gsathya More info: • https://developers.google.com/web/updates/tags/javascript • https://twitter.com/v8js Rate this session by signing-in on the I/O website here → https://goo.gl/RZMpqG Watch more Chrome and Web sessions from I/O ’18 here → https://goo.gl/5fgXhX See all the sessions from Google I/O ’18 here → https://goo.gl/q1Tr8x Subscribe to the Chrome Developers channel → http://goo.gl/LLLNvf #io18ARVLOGTUT / Tutorial Facebook 3D Post using Blender and ThreeJS Editor
🛈⏬This is a short tutorial for beginners to create a simple 3D Text on top of a box using Blender 3D open source and ThreeJS Editor. The final result will be a simple 3D content that you can post on Facebook. We will be using ThreeJS Editor as a bridge to add material and export the resulting 3D as bundled GLB format that Facebook will accept as 3D post. This is still an early day of 3D posting on FB, but nevertheless a fun way to express yourself in 3D. Start from moving, scaling, rotating basic primitive 3D objects in Blender and ThreeJS, add some materials, you can then continue from there. Hopefully this will be a good introduction to Blender and ThreeJS. There are a lot of areas you can explore using both tool. ThreeJS is powerful for creating 3D interactive content for web 3D, while Blender is a full on tool to create 3D animation and more. 3D Computer Graphics is changing rapidly as we are entering AR and VR era and we shall see more tools on mobile devices to create 3D. So now is definitely the best time to learn 3D. Have fun! Download Blender: https://www.blender.org/download/ ThreeJS Editor online: https://threejs.org/editor/ ASSETS: https://drive.google.com/open?id=1CUBKgjblnA9iZ0HWIK8qExxGiYDsJQKl3D Blender Models with Animations in Three.js
🛈⏬This tutorial with show you how to export a model from Blender, import it to Three.js, and play the animations it contains. We are using Skeletal Rigging as our method of exporting the model and manipulating it in Three.js. Timeline: 11:10 - Blender Process 15:10 - Bad Model Exporting 16:40 - Blender Addon Location 21:35 - Directories 24:10 - JSON Loading Code 38:30 - Same Origin Policy (Local Server Explanation) 50:00 - Bad Exporting Results 50:35 - Good Model Exporting 52:20 - Pop Up Button Code I'm happy to introduce this tutorial because there are next to none, when it comes to videos explaining how to export/import 3D models into Three.js and play them. I hope you enjoy this. The model shown in this video was made by me, it took 3 days to finish it but If I wanted I could of done it in 1 day. Wish you luck with your current and future endeavors. Mongoose (Local Server): https://www.cesanta.com/mongoose Three.js Release 72: https://github.com/mrdoob/three.js/releases/tag/r72 Three.js Release 69(Blender export addon): https://github.com/mrdoob/three.js/releases/tag/r69 Blender: http://www.blender.org/ Blender Model with Animation Test Example: http://www.4shared.com/rar/N4IBqeXRce/THREEJS_Model_Animation.html Credit to Akihiro Oyamada who helped me figure this out. https://www.youtube.com/user/yomotsunetBasic Camera Rotation in HTML5 with Threejs Tutorial
🛈⏬http://filmsbykris.com Full Playlist:http://www.youtube.com/playlist?list=PLcUid3OP_4OVX8zp-ZTcyOsp6C9CJCqd0 ThreeJS library:http://threejs.org/ For help: http://filmsbykris.com/irc FaceBook: https://www.facebook.com/pages/Films-By-Kris/225113590836253 Films By Kris Animation by Milan RisticMake a 3D Multiplayer Game with Three.js and Firebase - Tutorial 1 - Intro
🛈⏬In this series, we'll learn the very basics of how to make a 3D multiplayer game for the web. We'll use Three.js for the 3D graphics and Firebase as our websockets networking solution. https://github.com/PiusNyakoojo/Firebase-and-Threejs-Multiplayer-Game-TemplateThree.js Orthographic Camera - Interactive 3D Graphics
🛈⏬This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291.Your 3D on the Web - Forward 3 Web Summit
🛈⏬For decades, 3D design data have always been locked up behind propriety formats and software that cost a fortune. Today, Autodesk provides an API that lets you bring your designs to life with stunning detail, right in your browser, all powered by the latest WebGL technology. Join us as we look at some beautiful 3D samples from our engine, take a lighting tour of the features, and learn how easy it is for you to use it. http://forwardjs.com Training & Resources for Professional Development Teams: https://newcircle.com9.6: JavaScript Closure - p5.js Tutorial
🛈⏬This video covers JavaScript closures. What is a closure? Why is it useful? The context explored is a closure function that animates a DOM element in the browser. All examples: https://github.com/shiffman/Video-Lesson-Materials Contact: https://twitter.com/shiffman All JavaScript/p5.js videos: https://www.youtube.com/user/shiffman/playlists?shelf_id=14&view=50&sort=dd Help us caption & translate this video! http://amara.org/v/Qbta/JavaScript: Understanding the Weird Parts - The First 3.5 Hours
🛈⏬Full 12 hour course on sale for $19! https://www.udemy.com/understand-javascript/?couponCode=YOUTUBE19 (normal price $149) This is an advanced Javascript course for everyone, giving a deep understanding of the language by understanding how it works under the hood. In the full course, you will enhance your abilities as a Javascript developer by delving into first class functions, callbacks, closures, IIFEs, prototypal inheritance, diving into the source code of jQuery, and building your own small framework/library. Links from the first 3.5 hours: Operator precedence: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Operator_Precedence and equalitiy comparison: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Equality_comparisons_and_samenessThree.js Drag and Drop Tutorial
🛈⏬In this tutorial I teach you how to drag and drop objects in three.js by implementing drag controls. Written tutorial: https://www.learnthreejs.com/drag-drop-dragcontrols-mouse/ View it on Github: https://github.com/learnthreejs/three-js-boilerplate/tree/example-dragcontrols-finishBrowser-Based Three.js Robot HMI GUI - available on GitHub 🚀
🛈⏬Demo: http://robot.glumb.de/ (requires ES6 features. Works in Chrome, FF) Github: https://github.com/glumb/robot-gui A short feature tour of my open source, three.js based robot GUI. The HMI is modular and can easily be extended with new features. The modules are coupled using a redux like state management system. The sidebar is implemented using Dat.Gui, but any interface can be used. Music: TheFatRat - Oblivion feat. Lola Blanc https://www.youtube.com/watch?v=Gc3tqnhmf5URotate a 3D Camera in HTML5 with Threejs Linux Tutorial
🛈⏬http://filmsbykris.com Full Playlist:http://www.youtube.com/playlist?list=PLcUid3OP_4OVX8zp-ZTcyOsp6C9CJCqd0 ThreeJS library:http://threejs.org/ For help: http://filmsbykris.com/irc FaceBook: https://www.facebook.com/pages/Films-By-Kris/225113590836253 Films By Kris Animation by Milan RisticLearnHow: Create simple animation with JavaScript
🛈⏬Learn how to use JavaScript to create some simple animation, as well as a stopwatch and a fortune telling app, all in under an hour. Links: files used in this tutorial (http://tinyurl.com/jebyvrx), previous tutorials (http://tinyurl.com/jozrxsj)Keyboard & Mouse in Three.js [Part 1/2]
🛈⏬Part 1 of this tutorial shows you how you can interact with Three.js using a keyboard and/or mouse. Hotkeys: Debug = Ctrl +Shift +I Reference Link: http://www.javascriptkit.com/jsref/eventkeyboardmouse.shtml http://unicode-table.com/en/# http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codesCSS3 Flip 3D Animation For Boxes and Cards HTML5 Tutorial
🛈⏬Lesson Code: http://www.developphp.com/video/CSS/Flip-3D-Boxes-and-Cards-Animation-CSS-Tutorial In this exercise you will learn to create an animated flipping effect in 3D space using CSS which allows more content to be displayed on the backside of any elements when the user interacts with them. It is a creative way to deliver more content to your users, make flip animations for card games, show recipes on the back of food photos. You could use it for your portfolio pieces. The ways you could use it are only limited by your imagination. There are also important homework assignment details at the end of the lesson.Learning THREE.js - 14 -- Blender OSL Cycles Baking and JSON Export with UVs
🛈⏬This tutorial covers using the blender cycles engine -- specifically using a open shading language script and baking the textures onto a model. In addition, it shows how to export the model with texture as a json file and bring that into a three.js environment. One final note is it demos how to fix the flat and smooth shading that's vertex information is not imported along with the json file. Code: http://wpdildine.github.io/blog/2015/05/18/Texture-Baking-for-JSON-Export/ Compiled Shaders: https://github.com/varkenvarken/osl-shaders Open Shading Language Github: https://github.com/imageworks/OpenShadingLanguage/ Please note that due to the way that cross domain images are handled in the browser the json texture file is being overridden with the correct permissions.Javascript Motion, Particles and More
🛈⏬Learn how to animate with javascript and the canvas tag.GUI in Three.js [Part 1/4]
🛈⏬Part 1 of this tutorial introduces you to what a GUI (Graphical User Interface) looks like in Three.js and gives you the basics on what you need before creating one.Integrating AngularJS and Three js
🛈⏬Please note, due to technical difficulties, the audio may be low at points on this video. Introduction (Brad Green) - slides: http://goo.gl/UO9qh4 Integrating AngularJS and Three.js - slides: http://goo.gl/R1BPLz Speaker: Josh Staples (bio below) Tired of jQuery soup and copy pasta three.js? Interested in learning a couple of ways to integrate three.js with AngularJS? Want to learn how to create a robust closure-compiled three.js and Angular product? Josh Staples will start with a three-factory pattern which encapsulates a three.js app into an AngularJS factory. The second pattern will leverage AngularJS 1.2-1.3's controller as pattern to create prototypal three.js/AngularJS controllers. Lastly, Josh will cover how to use closure compiler with an Angular and three.js web app. Bio Josh Staples is an Angular WebGL architect at a stealth-mode startup in the East Bay. He previously worked at Navis, a global shipping terminal software company, where he first started work integrating Angular with three.js. Prior to Navis, he worked at Autodesk in San Francisco and a couple of incredible organizations in Charleston, S.C. as a special-projects/3D guy. Expanded Lightning Talk - AtScript Presenter: Misko Hevery Find out the reasons why the Angular team is proposing an extension to ES6, which we call AtScript. AtScript will allow you to be more expressive in designing your application by bringing types and metadata annotations to your imperative code. These new features will make you more productive in the environment you already know and love. AtScript is also useful for other frameworks beyond AngularJS.Learning THREE.js - 19 -- Creating a Cube Map with Blender and Gimp
🛈⏬Continuing the star field tutorial this focuses on creating background atmospherics in gimp and properly creating cube map faces using blender for use in THREE.js. Blender Files: https://onedrive.live.com/?cid=de091a0a586f03c5&id=de091a0a586f03c5%211181&ithint=folder,blend&authkey=!AG3YbjSXpP61o9k Code: http://wpdildine.github.io/blog/2015/06/08/Blender-Cube-Mapping-to-THREE/ Special thinks to: https://aerotwist.com/tutorials/create-your-own-environment-maps/Three.js - Volumetric Light Approximation (Godrays) - WebGL
🛈⏬This is a screen capture of my godrays WebGL demo viewable at http://demo.bkcore.com/threejs/webgl_tron_godrays.html (Firefox or Chrome recommended). Tutorial: http://bkcore.com/blog/3d/webgl-three-js-volumetric-light-godrays.html8.- Webgl y THREE.JS, - Tomando control con FirstPersonControls y keyboardState
🛈⏬Visita: http://develoteca.com 8.- Webgl y THREE.JS, - Tomando control con FirstPersonControls y keyboardState. Ejercicios:http://docs.google.com/uc?id=0B1D53uMGH6xzSkRjYzhLanIxYlU Presentación: https://docs.google.com/file/d/0B1D53uMGH6xzWGxNck5lT201dFk/edit Online demos Ejercicio1 y Ejercicio2: http://develoteca.com/EjerciosOnline/Ejerciciocap8/ http://develoteca.com/EjerciosOnline/Ejerciciocap8/index_2.html Curso completo: http://develoteca.com/curso-de-three-js/three.js editor (r67+) + raytracer
🛈⏬http://threejs.org/ http://threejs.org/editor/WebGL GPGPU physics simulation
🛈⏬Playing around with the demo at https://schteppe.github.io/gpu-physics.js/Three.js Particles Test
🛈⏬Testing out GPGPU methods with Three.js and particles. There are 16,384 particles on the grid. The grid is composed of 16x16 cells that each have their own vector that will move the particles. It's pretty obvious that some form of momentum is needed to keep the particles from bunching up like this, but I'll tackle that later.

Three.js Part 6: Lights & Cameras

THREE.js is an open source javascript library for 3D graphics on the web. In this lesson we discuss the different lights and cameras available in THREE.js as well as helpers you can use to debug and place them in your scene. Version 79 of THREE.js was used for the making of this video. Download the demo files here: https://github.com/diving-in/threejs/blob/master/threejs-5_lightscamera.zip Music by: https://soundcloud.com/standingwave