Items

Common drop

Rare drop

Abilities

Other information

Bombs start battles at half HP, but heal themselves and other allied Bombs as they attack the party. When their HP is close to full they begin their Self-Destruct attack, which deals more damage the higher the Bomb's HP is when they explode. All of the Bomb's attacks are Fire-elemental. Bombs are susceptible to Fog. Detonated Bombs do not award any CP.

It is best to start with an offensive paradigm like Slash & Burn (Commando/Ravager) and defeat the Bombs as quickly as possible. Even if they begin their Self-Destruct attack, depleting their HP will lessen the damage of the resulting explosion. Equipping Ember Rings will reduce damage thus, giving the player more time to go on the offensive.