Dragon’s Crown Crowning Achievement May Be Its Flexible Quest System

Instead of clearing stages, think of Dragon’s Crown as a game that’s broken into quests, producer Kashow Oda explained to Dengeki PlayStation. Dungeons in Vanillaware’s beat ‘em up have multiple routes and you’ll have to follow specific paths to obtain items. The next time you visit the same area you may do different actions, which changes how the area feels.

Vanillaware? Arent they the people behind princess crown and Odin's sphere? If so, it's a day one for me. Id love to have it on the Vita. I only played odin's sphere, I dont think Princess crown had a US release for the saturn, I could be mistaken.