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Renegade: Start Of Mini-Mod

What i've done so far of my first delve back into HL1 mappin. Your goal is to make your way down to some old labs (I used the design of my old aqualabs that Ansith used in Strangefindings, but modified highly). Custom wad, skins, textures and sounds all by me. Ignore the state of the second map because that's all i've made so far.

Comments

forgot to mention that the custom sounds should be put in just the sound folder not under ambience. Put the models in models AS IS, same for the sprites in the sprites folder. That should be everything - now get playing - need feedback :P

arg! the bloody gate thing, the dead barney to the right of it manages to block it somehow, ive moved him, deleted him and put a new one in but the damn gate gets snagged on him stupidly - i dont get it. If hes gone it works but i want him there, hmm... 'tis a mystery.

Oes!!! In that case, I would recommend providing the correct directory structure/files for you downloading public!

Models
Sprites
Maps
Sound/ambience/
Strider.wad

Also you don't have to include the sprites, we have them already in halflife.pak. If they are different, I would recommend giving them an original filename, or putting it minimod format.

K. Review:

Oes!!! In that case, I would recommend providing the correct directory structure/files for you downloading public!

Models
Sprites
Maps
Sound/ambience/
Strider.wad

Also you don't have to include the sprites, we have them already in halflife.pak. If they are different, I would recommend giving them an original filename, or putting it minimod format.

K. Review:

W00t! I've never started a level by falling through a skylight before--great!

Excellent detail work...some of the best I've seen in singleplayer maps--Look out Tlax!

The nice round curves of rubbish, or the nice jagged broken glass looks great. The red alert siren was pwn as well. In fact, the only negative thing I can think of is the ceilings are a bit low in places.