Red Orchestra is the award winning state of the art total conversion that pits players in scale combat of the most intense and grueling warfare in history; the Eastern Front conflict of World War II. Real missions set in real scale settings -- from elite tactical units vieing for control of strategic industrial assets in close quarter combat, to brutal heavy infantry assaults and bayonet charges to take tactical objectives, to heavy mechanized armor units battling for strategic control of entire cities in blistering exchanges of fire power -- Red Orchestra delivers unprecedented tactical realism of in epic scope -- on a human scale...

In a really neatly-timed follow-up to winning the Mod of the Year award on ModDB, Red Orchestra takes the win on Epic's "Make Something Unreal" contest. Head over to for the full story and announcement. Drop by our own web site at for our view on it! Needless to say, the whole Red Orchestra

Needless to say, the whole Red Orchestra team is very excited at the win - and the opportunities it presents. Also, our congrats go to the runners-up - especially my own personal favourite - Damnation.

Congratulations guys. Not that there ever was any serious doubt in my mind wether or not you'd win, it's still an impressive achievment of epic proportions (forgive the pun), that will serve to motivate the rest of us modders, not to mention to greatly assist your guys' entry into professional game development. I wish your whole team the best of luck in the future, and am a great admirer of your jaw-dropping achievement. Use that engine licence well, and I promise to buy any game you develop with it.

You guys are really on a roll (Golden Spanner, then MSU), and I hope that your futures will be full of more success and coverage for your beautifully crafted game.