Monthly Archives: June 2014

[Minor spoilers for the movie “22 Jump Street” follow!] The main theme of the very entertaining “22 Jump Street” is “everything is exactly the same as before.” But the secondary theme is basically that Schmidt (Jonah Hill) and Janko … Continue reading →

…be picking up your signed copy of “Uncovered” (the fourth Dev and Lee book) at AnthroCon, where I will be at the Sofawolf booth signing them and other things. If you’ve already pre-ordered, thank you! Your book(s) will be waiting. … Continue reading →

New (very NSFW) story posted, now that the amazing Rukis has finished the illustration. This is the first of two stories I wrote for my “cop challenge” back in March; the second one is also done but is waiting for … Continue reading →

Catching up on all my news as I get back from the workshop… I had posted about the Divisions audiobook being complete and under review, and then there were a lot of delays that I didn’t really talk about. I … Continue reading →

Blotch has posted the cover of the fourth Dev and Lee book, “Uncovered.” Unsurprisingly, it is gorgeous and amazing. Go look at it! And hey, if you haven’t already, you can pre-order the book itself, hardcover or softcover, for pickup … Continue reading →

I know I’ve been talking a lot about “Uncovered,” and I am really excited about it, but there’s another story I’m actually quite excited about, too. It’s coming out in Heat #11, also at AnthroCon, and if you want to … Continue reading →

If you have been waiting (and I know many of you have been), then listen up! Sofawolf will open pre-orders of the fourth Dev and Lee book, “Uncovered,” on Tuesday, June 17 at 5 pm Central time. You can order … Continue reading →

It’s at kyell.tumblr.com and posts from here will automatically (maybe?) cross-post to there. I’m not doing much else there except reposting stuff other people post to tumblr, but if you want that, you can follow it there. (I’ve actually had … Continue reading →

The workshop is wrapping up here and I have a head buzzing with the ideas I’m going to have to write down for “Black Angel,” as well as “The Tower and the Fox,” which I wasn’t completely happy with the … Continue reading →

Asking “Is X a game?” (or worse yet, “Is X really a game?”) is not a useful question when done with the idea that there is a “right answer” one must find, although it can be useful as a mental … Continue reading →