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In recent post I talked about the benefit of adding Try to Buy With the Windows store we have found over 82% of apps which are offered as a trial convert to a purchase. The try/buy option is a great USP for Windows and Windows Phone stores each make it very simple to implement such an experience...

One of the most common questions we get from Unity developers is.. How can I debug my game? I have done some previous post on debugging techniques see http://blogs.msdn.com/b/uk_faculty_connection/archive/2014/09/01/debugging-crashes-of-your-apps-and-games-on-windows-phone-8.aspx However when debugging...

Bring your best games to the Windows and Windows Phone Store and you could win* up to $10,000. Build a creative new game, or port one you’ve already made and you could win these prizes: First Prize: $10,000 USD Second Prize: $5,000 USD Third Prize: $3,000 USD 10 Honourable Mention Prizes: $1,000 USD...

This is a reminder that effective January 1, 2015, it will no longer be possible to unlock Windows Phone 7.x devices for app testing. So if you have a Windows Phone 7 device, we recommend that you developer unlock your Windows Phone 7.x devices prior to January 1, 2015 in order to continue testing your...

Just Apply, Port & Publish! Spreading your game to the Windows Store and Windows Phone Store is super-easy with Marmalade and you could bag up to $1000 of incentives. To qualify, your game will need to: Have received a 3 star rating or above and/ or your game has at least 5,000 installs (if premium...

Windows Phone now supports customizing the price of their games on a per currency basis. That's where Purchasing Power Parity (PPP) comes in. There is a great article on the subject of PPP One simple Hack to Crack IAPs in the Developing World The author Gurinder Pal Singh raise the issue that of the...

So if your looking for the Windows Phone Emulator to test your apps or games please follow the links below. Windows Phone 8.1 Windows Phone 8.1 development tools The Windows Phone 8.1 development tools are installed with Visual Studio Express 2013 for Windows with Update 2 or later and Visual...

New Dev Center Lifetime Registration And Benefits Program Starting today, Windows Dev Center requires only a one-time registration payment, which grants developers the ability to submit apps to both Windows and Windows Phone stores, with no annual renewal fee. Existing registered developers will no longer...

This week I have been helping devs with a number of question about where are logs stored on the Windows Phone and Windows 8 Platforms Well here a nice summary of the location of logs Logs (Windows Phone) Editor.log Located at %LOCALAPPDATA%\Unity\Editor\Editor.log UnityPlayer.log Located in App...

One of the most common questions I get is.. what is the best way to monetise my app? Well as a quick indication the following Image is how I generally advise people how to approach monetisation on the Windows Phone and Windows 8 Platform
As the image above clearly indicates, one of the best ways of...

One of the questions I get from game developers is around debugging of a App/Game after they see reported crashes Here is a quick guide to how to debug the crash logs from the WP8 dev center Firstly you need to download and analysis the crash logs Login to https://dev.windowsphone.com Click...

Marmalade Marmalade is a popular C++ toolkit and gaming engine for 2D and 3D games that is used by a wide range of pro and indie developers to build games such as Lara Croft and the Guardian of Light, Godus, Vector, and Draw Something. In this hands on lab, you will learn how to create a basic game framework...

This week I was having a discussion with Jon Wetherall from coolgamearcade.com . Jon is one of our Greenshoot teams and wanted to ask how they could target specific windows phone devices for their next title. So in respect of Windows Phone the two options of devices are · >1GB or higher RAM...

Here a set of quick links for some of the most common asked questions I get re Windows Phone Marketplace Registration http://dev.windows.com/en-us/publish Marketplace Pricing http://msdn.microsoft.com/en-us/library/windows/apps/jj206732(v=vs.105).aspx App policies http://msdn.microsoft.com/library/windows...

Today we gathered at Dolby HQ in central London to celebrate UK Indie games developers. It was he chance of this years Greenshoots teams to showcase their brand new games. Greenshoots is a programme from Creative England and Microsoft to support start-up game studios with bringing new and...

In order to take advantage of the different screen resolutions and pixel densities that your Windows 8 and windows Phone apps will be displayed at, you’ll need to output some of your apps’ bitmap assets at different sizes. Why do you have create so many app icons? This is simply related to the different...

Fortumo is making carrier billing on Windows Phone and Windows 8 available to more app developers. Fortumo have launched a custom version of our Windows in-app purchasing SDK for developers using Unity to build their apps.Integrating carrier billing to your Windows Phone or Windows 8 app built with Unity...

The Unity 5.0 lowdown There’s plenty to look forward to in Unity 5 . Thanks to UNITY Teleporter demo you can see just how versatile our new physically-based shader is. Plus, get an overview of what you can expect from it here . New GUI this summer Learn about how the new Unity GUI and with less...

Today, there are millions of people out there are just waiting to press the download button. So the questions you now need to ask yourself are.. So how are you going to grab their attention? How will you convince them to download your app? Here are some great links Marketing Tutorials A nice HowTo guide...

Great way of showing your windows phone games and app projects to your fellow students well with Windows Phone 8.1 you now have the option of projecting your screen either via miacast or via a USB. Here are the steps for setting up your phone to project via the project my screen app via USB By using...

One of the most popular question I am getting at present is how to get started or improve my knowledge of Unity the easy answer is simply keep building and playing? However here some quick guides and links to get you started no matter what level of experience you have. This list has been a collation...

Cocos2D-x is a great open source C++ cross-platform gaming engine for building games for mobile devices. Microsoft Open Technologies is contributing code to the open source project for the Windows devices support. What is MS Open Tech doing with Cocos2D-X? Cocos2D-x. Cocos2D-X is originally based on...