Daylight headlines

Daylight, the procedurally generated horror built on Unreal Engine 4 by Zombie Studios, is out now, and as promised, our dearheart Brenna Hillier braved the darkness to bring you a gameplay video of it in action.

Sony has updated the European end of the PlayStation Store with the latest PS Plus offerings, Child of Light, The Amazing Spider-Man 2 – which isn’t out until May 2, Daylight, Ragnarok Odyssey Ace, and Silent Hill: Origins and Silent Hill: Shattered Memories for PSP. Full update is below.

Daylight is a procedurally generated horror built on Unreal Engine 4 by Zombie Studios, out now on PC – and PlayStation 4 in North America, with other territories to follow. Take a look at the launch trailer and enjoy the early bird discount.

Daylight, the Unreal Engine 4-built, randomly-generated survival horror from Blacklight developer Zombie Studios, is now available for pre-purchase on Steam. It’s only available in Windows flavour, but if you buy in ahead of its April release date you’ll save 33% off the cover price. Daylight is also coming to PlayStation 4.

How do you make a (theoretically) scary game even more frightening? You play it in virtual reality. Zombie Studios supports the OculusVR headset with their upcoming horror title Daylight, and attendees of IndieCade in Culver City this weekend will have the chance to give it a go at the Unreal booth at IndieCade Village. So […]

Daylight developer Zombie Studios has shown the horror game running on PS4. The procedurally-generated game was originally billed as an episodic release, but creative director Jared Gerritzen has explained that the team plumped for a full release on Sony’s platform in a new video interview.

Daylight, the procedurally generated psychological thriller from Zombie Studios, has a new video available showing the Unreal Engine 4 powered game running. It shows the main character in the game walking around an abandoned hospital with only her cell phone for illumination. Zombie says no two experiences will be alike in the game, and it […]

Daylight Latest

Daylight, the procedurally generated horror built on Unreal Engine 4 by Zombie Studios, is out now, and as promised, our dearheart Brenna Hillier braved the darkness to bring you a gameplay video of it in action.

Sony has updated the European end of the PlayStation Store with the latest PS Plus offerings, Child of Light, The Amazing Spider-Man 2 – which isn’t out until May 2, Daylight, Ragnarok Odyssey Ace, and Silent Hill: Origins and Silent Hill: Shattered Memories for PSP. Full update is below.

Daylight is a procedurally generated horror built on Unreal Engine 4 by Zombie Studios, out now on PC – and PlayStation 4 in North America, with other territories to follow. Take a look at the launch trailer and enjoy the early bird discount.

Daylight, the Unreal Engine 4-built, randomly-generated survival horror from Blacklight developer Zombie Studios, is now available for pre-purchase on Steam. It’s only available in Windows flavour, but if you buy in ahead of its April release date you’ll save 33% off the cover price. Daylight is also coming to PlayStation 4.

How do you make a (theoretically) scary game even more frightening? You play it in virtual reality. Zombie Studios supports the OculusVR headset with their upcoming horror title Daylight, and attendees of IndieCade in Culver City this weekend will have the chance to give it a go at the Unreal booth at IndieCade Village. So […]

Daylight developer Zombie Studios has shown the horror game running on PS4. The procedurally-generated game was originally billed as an episodic release, but creative director Jared Gerritzen has explained that the team plumped for a full release on Sony’s platform in a new video interview.

Daylight, the procedurally generated psychological thriller from Zombie Studios, has a new video available showing the Unreal Engine 4 powered game running. It shows the main character in the game walking around an abandoned hospital with only her cell phone for illumination. Zombie says no two experiences will be alike in the game, and it […]