The Art of 3-D Computer Animation and Imaging

Many computer animation books focus on one specific program, and if any historical information is referenced, it is merely to put the program into perspective. While this approach is useful for artists who need to learn more about an application, it creates tunnel vision for anyone new to the field who is trying to get oriented. The Art of 3-D Computer Animation and Imaging escapes this trap by deftly illuminating the history of computer graphics and animation. It brings the reader up to speed on current trends both in practice and in research.