No FF branding to latch it on to. Voice acting & amount of text makes it a potentially expensive localisation, so SE may decide it's not worth it.

There are also some mature (=sexual) themes woven into the story that would probably get censored or prevent the game from being localized at all. I think this is one of the major hurdles for the game's localization, but one that most people asking for a localization don't know about or aren't properly considering.

Also, 4 Warriors of Light sold poorly in the USA, which does not help BD's chances.

Considering the producer has already expressed interest in localizing it, just that he's trying to do it while preserving parts of the original, I'm pretty sure it's just a matter of time. On SE's forums it and Type-0 were pretty much the most asked for games in 2013 too, and people keep asking for it on the game's Twitter so I'm pretty sure they're aware of the demand.

I also don't see the point in comparing it to 4HoL. The game sold much more than that did in Japan, and this game is rather different too.

I don't think this game is as good as people let on. I'll collect my thoughts into a critical review one of these days. (I'm 10 hours in)

Are you just getting to the Flowell town? If so, that's just around where I really started to dislike the game. Some of the writing/characters/settings are just irritating to me. It's got a kind cynicism that you only see on anonymous Japanese message boards--hard to describe, but some of the loli-perv pandering stuff got on my nerves. I dropped the game for a while around that point, but decided to come back recently. I'm now 42 hours in and nearing the true ending. I think it gets a lot better after Flowell and there are some genuinely interesting points to the story, but there's also a lot to dislike. I'll post my final thoughts once I'm done, but right now it's just a 'good' game, with some high highs and some very low lows.

Originally Posted by Despera

How frequent are the random battles?

Very frequent in dungeons, but quite infrequent on the world map. You can also equip job skills to either lower or increase the encounter rate.

Are you just getting to the Flowell town? If so, that's just around where I really started to dislike the game. Some of the writing/characters/settings are just irritating to me. It's got a kind cynicism that you only see on anonymous Japanese message boards--hard to describe, but some of the loli-perv pandering stuff got on my nerves. I dropped the game for a while around that point, but decided to come back recently. I'm now 42 hours in and nearing the true ending. I think it gets a lot better after Flowell and there are some genuinely interesting points to the story, but there's also a lot to dislike. I'll post my final thoughts once I'm done, but right now it's just a 'good' game, with some high highs and some very low lows.

Very frequent in dungeons, but quite infrequent on the world map. You can also equip job skills to either lower or increase the encounter rate.

I still think it's a good game, and if you are more tolerant for otaku bullshit, it's probably an amazing game. There's a lot to like here, but I disagree with people who say this is somehow better than some of the best SNES and PS1 era RPGs.

Then again, I gave up on Xenoblade after 20 hours or so, so maybe my tastes are just different from modern JRPG fans.