Writer. Editor. Doer of Things.

And then what happens?

In the great plotters vs. pantsers debate, I fall pretty firmly on the side of pantsers. I have a general idea of how the story is going to end, but I discover things about it as I write—who my characters are, what they want, where they’re going. It’s not quite freewriting (which is also a good exercise!), but not quite organized, either. It’s a little bit like story improv.

In improv, in order to keep a scene going, the performers onstage will play off each other, building a scene together line by line. There are no mistakes, and no one gets to say “no” and kill the scene. It’s called the “yes, and” principle. Usually this requires another human being or two, but you can do “yes, and” as a solo game.

The protagonist is at school and overwhelmed about something he’s struggling with. What does he do? He storms out of class. Then what happens? He sees something suspicious in town and runs to tell his father about it. Then what? His father shrugs it off, and his worries—about his problems and about the strange visitors—only grow, especially after . . .

Well, I haven’t written that far yet. But I hadn’t planned any of the above details when I started writing.

One action leads to the next one, and the next and the next. Eventually you’ve got a plot, and because it’s built off what the main character and supporting characters will do or say next, it’s focused on their needs and desires, which means you’ve gotten to know your characters very well.

I might not keep everything in this story-in-progress after I’ve written my way through it. But it’s a lot easier to see what’s working and what isn’t when I’ve got a full story in front of me.

This technique isn’t going to appeal to everyone, which is fine—there’s no one right way to write a story. But it works for me, and it might for you too. Just keep asking yourself: What happens next?