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November 23

The Sea of Moving Ice brings our story of Storm King’s Thunder to its epic culmination, finishing up the exciting adventures far up into the frozen north.

To recap on our story so far, Artus Cimber has pinpointed the location of the Ring of Winter. It's in Svardborg, the lair of Jarl Storvald in the far north oceans called the Sea of Moving Ice. It seems an impossible task, but with the fate of the world on the line, an attempt must be made to punch through the frost giants' defenses and recover the ancient artifact. This can’t be done alone. You need help. You need allies. You need an army!

Between helping their new allies by freeing them, arming and supplying them with food, you must also work with the arcane brotherhood and the Storm King's daughter, Princess Serissa, to forge an alliance against Storvald. The goal: track Jarl Storvold to his lair, breach his defenses, and launch an assault on the stronghold to take back the ring of winter.

Our new update has many exciting and new features: let’s take a look.

New Zone - The Sea of Moving Ice is a loose connection of 7 large and 10-12 smaller icebergs with the largest big enough to support a small army, or an entire tribe of Ice Hunters. Jarl Storvald has been using this vast floe to muster his forces and gather his resources to attack once he controls the Ring of Winter. Artus, Catti-brie and a hand full of other heroes have set up a secret camp on a small iceberg, magically hidden by the powerful mage known as Kavatos Stormeye. From there you will set about to take down Storvald and his army.

New Ways to Travel – Is that flail snail mount of yours afraid to go into the salt water? Fear not, as when you come into the Sea of Moving Ice, we give you a khyek outrigger boat for travel between the icebergs. Work hard and you’ll get a better one. Remember you don’t have to be faster than a dragon turtle, just faster than the guy in a khyek next to you.

Fishing Mini-game – We’ve revamped the old fishing and come up with an engaging mini game. Come try your luck and skill, and try not to become bait yourself. If you are really lucky, you may even catch a bottle with a treasure map.

Treasure Hunting - While adventuring in the Sea of Moving Ice you can come across bottles with bits of map in them. Match up the image on the map with a place in the zone and start digging.

New Trial - Assault on Svardborg. Join nine other adventurers on an epic assault against Jarl Storvald and his army, to take back the Ring of Winter.

Artifact Weapons - In your continued efforts to reclaim lost relics from the frost giants, you will earn powerful artifact weapons: weapons far stronger than any seen before. You are going to need them to take down the Jarl.

Extended Campaign - This expansion also sees an extension to the Storm King's Thunder campaign. As players conclude their search for the Ring of Winter, the story takes them to the Sea of Moving Ice. The campaign extends to cover this new zone and introduces new tasks as players meet and win favor with the Elk Tribe and explore the floating icebergs and frozen islands that drift in the region. The campaign screen tracks your standing with each ally and provides additional awards from each faction

Thanks for reading and I hope you enjoy adventuring in the Sea of Moving Ice. Remember, you don’t have to have the fastest khyek to outrun a dragon turtle, just faster than the guy fishing next to you!

August 16

Storm King’s Thunder calls heroes to Icewind Dale to solve a deadly mystery and recover an ancient artifact of immense power: the famed ring of winter. The ring has been seized by the fierce frost giant Jarl Storvald, who is attempting to control its powers and use it to freeze the oceans, blanketing the world with snow and ice. Orcs, goblins, barbarians, trolls, and other monsters are gathering in the north, ready to pledge fealty to Jarl Storvald should he succeed. This of course is causing havoc in the northern settlements of Ten-Towns.

There are other reasons to venture into the cold. The frozen lands of the north, once the center of the ancient Ostorian Empire, is littered with relics from that long-forgotten time. Those Ostorian relics now lie in dangerous places. They are well worth the risk of acquiring, for they are infused with Voninblod, the ancient power of the giants of old.

This exciting expansion introduces a new campaign that has heroes adventuring in three new wilderness zones, Bryn Shander, Lonelywood and Cold Run, culminating in our most challenging dungeon yet, Fangbreaker Island.

In addition to the new content we’ve listening to you and have been working hard to make changes in Neverwinter, in particular this time around with Class Reviews for the Hunter Ranger, Scourge Warlock, and Guardian Fighter. We made quite a few changes before the Class Reviews went to the Preview server, and then had lots of back and forth discussions on the preview forums, making additional changes and bug fixes with the support and assistance of our awesome preview player base!

Here's a list of some of the major features:
Three new zones: Bryn Shander, Lonelywood, and Cold Run
Ostorian relics system
New Dungeon
Class Balance updates for three classes: Hunter Ranger, Guardian Fighter, and Scourge Warlock
Runic Lockbox

Thanks for reading, and I look forward to adventuring with you in the Storm King’s Thunder! I’ll be the one wearing a big scarf!

Reviews

“With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.”
Polygon

“Neverwinter takes the most satisfying aspects of D&D's 4th edition in terms of combat and development, and turns it into a D&D adventure that left me squeeing with the joy of seeing my favorite monsters and mechanics.”
The Escapist

“Cryptic has created a finely tuned, smooth game that remembers the lessons its predecessors learned, and in the process bookends a long progeny of MMORPG development.”
GamesRadar

About This Game

Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!

Explore and defend one of the most beloved cities from the Dungeons & Dragons Forgotten Realms Campaign Setting as it rises from the ashes of destruction. This immersive MMORPG will take you from the besieged walls of the city to subterranean passageways in search of forgotten secrets and lost treasure.

Key Features

Completely Free-to-PlayYou don't have to pay to adventure. From 1 to the level cap, all playable content in Neverwinter is free for everyone to experience.

Infinite ContentNeverwinter comes with the Foundry, a dynamic toolset that provides you the game assets and a sandbox environment to create your own adventures. When your creation is complete, you can hook it up directly into the existing world for everyone in the community to play!

D&D ExperienceWhether you come from the tabletop game or the novels, Neverwinter has recreated many iconic classes, locations, and encounters that you might recognize. You might choose to adventure as a hearty Guardian Fighter, deceive foes as a Trickster Rogue, follow the righteous path as a Devoted Cleric, or more! On your journey through Neverwinter and the surrounding lands, you will face Kobolds, Beholders, Mimics, and other nasty creatures of the D&D universe.