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THE WIRED CITY -- An Internet Television Network

The Wired City is an Internet television network that enables the audience to watch and interact with each other (chat-video, text and audio). The citizens in the Wired City are you, your friends and your future friends who have earned (or are earning) their way onto our cyber-stage.

The Wired City cyber-ship sound stage includes a capsule hotel (submarine style sleeping quarters), mess hall, bathrooms and a Star Trek/NASA bridge: everything is wired. On set you will sleep in a capsule hotel, eat in the mess hall, and use the facilities but most of the time you will be communicating (via net bandstands) with citizens who are at home.

On set we group people into twenty person “net bandstands" (workstations) each of which has has a conductor who then reports to The Wired City bridge (think Star Trek). Citizens at home follow suit by netcasting from their “home netcasting studios” using common physical backdrops, uniforms, electronics and video formatting. Citizens earn their way onto the Wired City cyber-stage by doing something special (saved the world, won a contest, built an audience or are on a mission).

As a group the virtual civilization will determine “missions” and then execute them (save the whales, fix the pothole on my street, hunt down cyber stalkers, etc.). Leaders will emerge from the audience and become the “Captain Kirks” of The Wired City (who guide the audience through voyages in cyberspace).

Internet Pop Stardom Factory: Think of The Wired City as a factory of the human mind whose product is in varying degrees the manufacturing of your Internet Pop Stardom. Or in other words our goal is to systematically help you attain fame, notoriety and even wealth as we process you through our system. We accomplish this by orchestrating your personal identity with others who are also eager to become net celebrities.

Netcast/Broadcast: The Wired City orchestrates millions of hours of audience “self surveillance” into a hierarchical system (Massive Multiplayer Online Gaming meets crowd sourcing) that generates compelling broadcast and netcast quality programming (e.g. one million netcast hours distilled to one broadcast hour). When something interesting happens in our world citizens ping the “netcast” video signal up the digital food chain in order to hopefully make the “broadcast.”

Think of yourself as an investor getting in on the ground floor. Our banker is eventually going to price your currency based on the risk that you are taking by being founding investors. The dynamics of how this works is TBD (but we are going to use a real Wall Street banker who will pattern the economy after the United States Federal Reserve Bank.

Once in operation, the value of your bank account holdings will enable your to buy services from other people living and working in the Wired City.

Note: the currency is not redeemable for real money and is for non-commercial game play only.

A chance to physically live in The Wired City.
Non commercial advertising and promotion of your identity and causes:
- Facebook "Likes,"
- Personal Promotion (e.g.videos sent to people and places on your behalf).
- Celebrity video shout-outs to you and yourn.
Your uniform.

You don't have to wear them but we hope that you will. The idea is that you are on a cyber-ship and are part of a crew (ergo Star Trek) so your uniforms will help designate your rank. Plus you are going to be part of the "uniform" design process, so they will look cool.

You already have a bare bone "home studio" on your computer or phone (microphone, camera and a keyboard to edit and produce programming). All we are going to do is encourage and help you to add production value to the images and sounds that your already produce.

Kickstarter is not a store.

Pledge $30 or more
About $30

The Above - PLUS an official “The Wired City” membership card that includes rights and privledges for being a founding member. One day of cyber-living on The Wired City set (non transferable). A silk screened Wired City t-shirt signed by Josh Harris. PLUS 150 BofWC credits.

Kickstarter is not a store.

Pledge $60 or more
About $60

All Above - An official Wired City uniform cap (officer in training edition) and an official Wired City cadet bandana. Three days of cyber-living on The Wired City set (non transferable). PLUS 400 BofWC credits.

Kickstarter is not a store.

Pledge $100 or more
About $100

All Above - PLUS an official custom silk screened “home studio backdrop” (4’ x 3’) featuring The Wired City logo. Five days of cyber-living on The Wired City set (non transferable). An autographed (Josh Harris) DVD of “We Live In Public.” PLUS 2,000 BoWC credits.

Kickstarter is not a store.

Pledge $200 or more
About $200

All Above - PLUS an official custom silk-screen Wired City fatigue uniform (button down collared) shirt, pants, belt and underwear. Seven days (for two) of cyber-living on The Wired City set (transferable). A three minute “YOU ARE AWESOME -- Citizen of the Day” feature story about you. PLUS 5,000 BoWC credits.

Kickstarter is not a store.

Pledge $2,500 or more
About $2,500

All Above - PLUS A Wired City Official dress uniform including jacket, pants, socks, underwear, collared shirt, t-shirt and formal hat. Seven days (for four) of cyber-living on The Wired City set (transferable). PLUS one year of VIP status (including prime capsule hotel living quarters), a personal video assistant and special powers/privileges. PLUS 20,000 BoWC credits.