King launches Legend of Solgard, the first mobile roleplay for iOS and Android

The king knows that it is filled with too much candy. So it will see how you like to burn the calories when you quit Ragnarok.

Today, the game studio launched Legend of Solgard, the first role play (and first mobile mobile production). Like Candy Crush Saga and Kings other offers, Solgard is a free game game with in-app transactions on iOS and Android (you can download it now). It's developers are Snowprint Studios, which former king director of product Alexander Ekvall joined in 2015 to make a midfield RPG. And this game is Legend of Solgard.

This is the King's first launch since Royal Charm Slots by the end of 2017. Candy Crush Saga remains in the top ten in games, according to App Annie, and in its latest reporting period early this month, parent company Activision Blizzard said the 6-year-old puzzle helped King to meet quarterly revenue record. The study does wrong, forgive me, crush it, but it can always use a new hit on the bloody mobile market ̵

1; which research company Newzoo forecasts can be $ 70.3 billion this year – and Solgard goes weak in its portfolio: lack of role playing. Midcore game also caters for an audience who likes features like comparing characters, developing tools and abilities and other forms of progression than you get from something like the Bubble Witch. This allows King to shoot into a new category and find new players who may not be interested in Candy Crush anymore.

"Legend of Solgard is the king's first middle class, so this is a new genre for the company" a company spokesman said about email. "King has seen the space gained a lot of traction in recent years and [it] seems to expand his portfolio of games in this popular mobile game genre with the launch of Legend of Solgard. The game provides new and persuasive content to both Kings' existing global player base and newcomers .

In Solgard you do not go through a prison cave and hack – "spin your enemies as you may be in Gameloft Dungeon Hunter Champions. Instead, you fight a puzzle game and match devices and ask for a game like Puzzle Quest or Might & Magic: Clash of Heroes, two excellent hits from the late 2000s.

Solgard follows the story of Embla as she struggles to stop Ragnarok (at the end of all worlds, in essence). The studio says it has turned to Norwegian folklore for this story (hence Ragnarok instead of another world-wide apocalypse) and the players will find themselves learning how to get the most out of their devices and creatures, adjust their tactics as they enter puzzle-RPG mechanics. You collect animals and undead critters (no, not fans of D & D live-play Critical Role Show) and wyrms and valkyries and little people like dwarves.

"The game combines the thrill of puzzles fighting the collection of original characters from a world rich in northern mythology. Your character strengths and abilities rise as you do when you fight enemies and bosses in different positions," says a king language spokesperson

I spent dozens of hours with Clash of Heroes on Nintendo DS and my computer, and I'm interested to see if Legend of Solgard hits the same kind of tactical puzzle game.