Project Zero Deaths

- Improved air control and jumping of characters.- Added playground to game modes to test your weapons.- Changed how talents work - talents are now hidden and instead of choosing a talent you will get one randomly.- Ranks were reset and the rating system has been changed from Elo to Glicko2.- Improved game performance.

Well, grand spectacle aside, this update is quite large, both in features and in general mindset of the game.

The update features 3 major things:

## Technology tree rework

In previous versions of PZD technologies (upgrades) were just that - upgrades. You unlock them, you get stronger. Which meant that we had to somehow segment players and level 1 and level 1000 could not play together because the level 1000 was obviously stronger.

This has been totally changed in this update.

Now you unlock technologies to customize your characters/weapons, instead of making them stronger. Which:

1) makes the game much more interesting as you can have different builds of weapons/heroes.2) allows everyone to play together, as there is no such thing as players being stronger due to upgrades. Which means fewer bots in the matches.3) Eliminates pay to win aspect.

The old upgrades that you have purchased will be fully refunded in tokens and gold.

## Chests rework

The refresh system with the timer is gone. Now it is simply you, your keys and whatever chest you want to purchase.

We have also changed chests to be less random. Now you can clearly purchase what you want: weapons, starter weapons, characters, boosters or skin tokens.

## New hero: Succubus

We added a new hero that everyone gets at level 2. Succubus is an assassin hero who can instantly teleport to an enemy with < 50% of health left and backstab him/her for 30 melee damage.

## Other changes

* New rank animation and icons after the match.* Matchmaking was improved to minimize the number of bots in matches.* Tons of balance changes.* Party level limited is now gone.* Bugfixes. And probably some extra bugs, with all these changes :))

- Anti-cheat added.- Top replays from our players now can be watched in-game.- All maps updated to support multiple game modes!- Display game version in settings screen.- Moved "show all weapons" setting from settings to armory screen.- Windows: flash taskbar when map starts loading.

* Less inertia when moving will mean faster turns! ːsteamhappyː* Mouse aiming is now not limited near your character and you can freely move your crosshair around the screen. We did not implement the screen limits yet though (it takes some time and we wanted to get this update out to you as soon as possible), so it is possible to move your crosshair out of your screen. Will fix it in the next update though! * You now get different amount of score per kill in Team Deathmatch depending on whether it is 2v2, 3v3 or 4v4.* Hint that shift is the button for dropping weapon when you stand on it with a non-default weapon equipped.* Laser handgun: replaced extra projectiles technology with 300% headshot damage.* Homing Rocket Handgun: decreased rocket speed.* Ice Shard Handgun: increased reload time.