this is where i am, so it's not like i hated the game, i obviously liked it and played it for quite a bit, and i'll probably go back and play some more. it's just that i was expecting something special, which never happened. part of my frustration also came from how frustrating it was to control with the analog stick, and me not having a good controller with a dpad to play. like more than half the deaths came from the controls not doing what i wanted them to do.

the indie game that i played last year and absolutely blew me away was hollow knight (i know it's technically not a 2018 game). that game was just perfect in every way and it's up there in my favorite games of all time list.
other than that i didn't play too many indie games in 2018. gorogoa, gris and chuchel were the other ones, i would probably pick them all over celeste too.

this is where i am, so it's not like i hated the game, i obviously liked it and played it for quite a bit, and i'll probably go back and play some more. it's just that i was expecting something special, which never happened. part of my frustration also came from how frustrating it was to control with the analog stick, and me not having a good controller with a dpad to play. like more than half the deaths came from the controls not doing what i wanted them to do.

How far did you get? I find the story very affecting, if not a bit simple. Neat mechanics are added in each Chapter that really build the game and keep things fresh.

I definitely had some issues with using the Switch's control stick, but deaths come so fast and the reset is so seamless that it didn't really bother me most of the time until I got really late in the B-Sides and the screens could take 30+ seconds a piece.

How far did you get? I find the story very affecting, if not a bit simple. Neat mechanics are added in each Chapter that really build the game and keep things fresh.

I definitely had some issues with using the Switch's control stick, but deaths come so fast and the reset is so seamless that it didn't really bother me most of the time until I got really late in the B-Sides and the screens could take 30+ seconds a piece.

It's out soon on Switch but I usually think procedurally generated games just don't work (Into The Breach being the exception but it's not your typical procedurally generated content, it's actually hand-crafted). I know the developer got a job at Nintendo Japan, so that's a good sign mechanically but I don't know, it seems the game will grow old fast.

Glad to hear the Gungeon shout out, even though it wasn't released in 2018, I picked it up early this year on the Switch and have dumped a TON of time into it. Easily one of my favorite games on his list.

Calling out a Youtubers use of homophobic and racial slurs in a thread about their content is NOT off-topic or a derail. The mods have mentioned this in such a thread in the past. Stop trying to bury this shit just because you like the person and their content.

Calling out a Youtubers use of homophobic and racial slurs in a thread about their content is NOT off-topic or a derail. The mods have mentioned this in such a thread in the past. Stop trying to bury this shit just because you like the person and their content.

It's out soon on Switch but I usually think procedurally generated games just don't work (Into The Breach being the exception but it's not your typical procedurally generated content, it's actually hand-crafted). I know the developer got a job at Nintendo Japan, so that's a good sign mechanically but I don't know, it seems the game will grow old fast.

I can only speak from experience, but I (likely) have more hours in Downwell than I do in The Witcher 3. It's incredibly addictive. There is a flow when playing it that, dare I say, is better than Sonic the Hedgehog

I will say that I think procedurally generated games are a dime-a-dozen, but Downwell is so damn good and is the exception to the rule.

The concerns about A Internet personalities prior problematic events will remain fair game for discussion, as will the content they publish (Unless it’s deemed the personality should be added to the banned persona list). No blanket ban on these topics is being considered at this time for Dunkey.
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I can only speak from experience, but I (likely) have more hours in Downwell than I do in The Witcher 3. It's incredibly addictive. There is a flow when playing it that, dare I say, is better than Sonic the Hedgehog

I will say that I think procedurally generated games are a dime-a-dozen, but Downwell is so damn good and is the exception to the rule.

I can only speak from experience, but I (likely) have more hours in Downwell than I do in The Witcher 3. It's incredibly addictive. There is a flow when playing it that, dare I say, is better than Sonic the Hedgehog

I will say that I think procedurally generated games are a dime-a-dozen, but Downwell is so damn good and is the exception to the rule.

The concerns about A Internet personalities prior problematic events will remain fair game for discussion, as will the content they publish (Unless it’s deemed the personality should be added to the banned persona list). No blanket ban on these topics is being considered at this time for Dunkey.
<@!100665240378703872>

His review was very critical of the gameplay, even though he loved the writing up to a point.

Interestingly, he gave GoW a 4/5, so he didn't feel he had played a 5/5 game this year. I find that to be rather refreshing for someone to find their favorite game in a year to be really good rather than declaring it a masterpiece simply because.

His review was very critical of the gameplay, even though he loved the writing up to a point.

Interestingly, he gave GoW a 4/5, so he didn't feel he had played a 5/5 game this year. I find that to be rather refreshing for someone to find their favorite game in a year to be really good rather than declaring it a masterpiece simply because.

Hmm... well, I don't play a lot of them; they're not really my thing. However, there are a few that stand out.

In order of favourite to 5th favourite, for the most part:

The Binding of Isaac. So many bosses, enemies, upgrades, levels... I have triple-dipped on this game, at least.

Spelunky. The one that started a roguelike revolution. Feels like a living, breathing world where hazards can hurt you as well as enemies, with a lot of stuff you can do on the way to your objective.

Downwell. I mean, I've been saying it, but I'll say it again. It inscentivises movement, so you'll constantly be on the way down (well) if you want gems/money. There are different modes or "Styles" you can unlock (more health and less upgrades, for example) and changing your weapon is a crucial decision every single time. Love it.

The last two on my list aren't really my faves, and could probably be replaced with a lot of other roguelikes, quite frankly.

Risk of Rain. Have not gotten very far in this at all (still only have one character) but I like roaming around, looking for stuff to find and things to kill.

Rogue Legacy. Neat game, think randomizing your class after every death is kind of annoying, but that's just me.

if it's between those three, go with hollow knight for sure. it's a better game than celeste (i haven't played dead cells but it's most likely better than that too), and depending on how much you end up liking the game and how much of a completionist you are, it's an amazing 30 to 60 hour experience.

Senior Games Artist

if it's between those three, go with hollow knight for sure. it's a better game than celeste (i haven't played dead cells but it's most likely better than that too), and depending on how much you end up liking the game and how much of a completionist you are, it's an amazing 30 to 60 hour experience.

Hrmm, I've heard that multiple times. Definitely has peaked my interest, thanks for your suggestion (don't mean to derail this thread!). The Hollow Knight art style also looks the most interesting to me, so I'm definitely going to give it a shot.

Dunkey is about the only youtube personality I can stand to watch. He's a funny dude and I enjoy his videos. I like how he makes the list the stuff he's played this year or replayed instead of just sticking to calendar year stuff.

Couldn't beat monolith against what i assume to be the real the final boss, he's just such a difficulty spike with a bloated health pool that i ended up accepting defeat.
Great game though, pretty short play session too which is nice for that gendra.