The plan is using PotP to discard your fatties and to find your Summons. Surprising, isn't it?

The mana/gate dorks help to make your landfalls till 5, or manage that 1 or 2 turns earlier than usual... and double as removal bait/chumpblocker/enabler for Kalitas.

All the creatures can be hard-casted, except Kozy.

Languish is required, even if it looks bad for your elves...don't worry, you'll only need them at the early game, usually

Edited: now that white weenies and agro are back, I had to change all the early plays, now the higher creature count helps me to reach t5-6 consistently and fix my mana, badly needed...I'd really want the 4th Pieces, but it would be in exchange of the Strike, and I find it usually really useful

Last edited by callmemaggit on Thu Apr 28, 2016 10:52 am, edited 1 time in total.

Marauder and Guardian needs full agro decks to be at their peak... t3 I really want to cast Puzzle/Oath or Lily...something that push my game forward, better than a weak creature...and t4 I want to stabilize the board or keep searching till my crucial t5 (or resurrect a fatty already if Cultivator allows it...)

Unlike Ulamog, he doesn't win the game on the spot on a couple attacks. Most of Kozi's value comes from his "refill your hand" effect, which doesn't trigger.

Ula is best Korea, but Kozilek is a huge beast with menace (eats blockers...) that sometimes can counter your opponent next play...and if he gets killed, more food for Even After

Ey, give me Atarka and I'll ditch him in a beat...but right now, just Linvala can compete for that spot...feel free to make the change, why not?...but crusher, Omy, Koto, drowner...all the remaining options feel inferior to me

Plated Crusher is the most reliable creature in the game. It always works. It's hexproof, trample, out of languish range. Whatever you want, it does. Breaker of Armies is the best creature against decks with a lot of creatures, but no reliable removal spells - think Elves and Aristocrats. You get to wrath their board - possibly multiple times - and they never come back. He's not always the right creature, but when he is, he's the best.

Linvala is the best possible target against aggro, Sire is the best possible target against Ramp. Kozilek and Ulamog are generically good - usually either Plated Crusher or Breaker of Armies would be better for the specific scenario, but they're always second best. Ulamog's gotten a lot worse with all the exiling and tapping and bouncing going around. Bonus points to Sire for being naturally castable on curve.

Each of these is good for a specific situation that rarely comes up. Alhammarret is good against a WBx control deck that somehow only has one removal spell in hand. Gaea's Revenge is good against mono-U mill. Omnath is good against people with no removal spells. But for almost all of these cases, Plated Crusher would do nearly as good a job, while not being terrible the rest of the time.

I do like the Vessel, but I swapped out the Oaths for Hydrolash and stuck in Biting Rain. I don't have Pilgrim's Eyes so went with Evolving Wilds instead. So far has been working out well, but I can't compare it to the Izzet version as I don't have the cards to make that one tick.

Match-ups I've breezed through some random jank decks including a few 80 card decks without problems, and of course handles AI well. Biggest issues is fast aggro, usually red with burn, which I guess is most control's problem.

Best aggro matchup was with Mono-W that got a very fast start. Renown Freeblade, Thalia's Lieutenant, Baby Gideon and a couple other creatures pounded me down to 2 life after a Hydrolash, then 3 Fogs later and I was able to mill him out with 2 Tutelage's out on the board. I drew Languish too late as he had already stuck Angelic Destiny to one of the random guys.

I haven't had a decent control matchup with Esper or 4-color walkers yet, but I could imagine midrange may be a problem. With the AI whenever they stick a Liliana's Elite to the board it has me worried as I start milling it gets out of Languish range almost right away, but I haven't had it a problem with players. Still makes me think the deck could use a couple Murders, though the Vial does come in handy for 1 big pumped creature.

Anyone ever try an elf deck with blue spells that exile and return to the battlefield? I was messing around with it last night and it's interesting. So many of the elf deck cards have 'enters the battlefield' also you can block something bigger and bounce your elf back without losing it and trigger other elves.

I think I checked my hypergeometric calc a long time ago, on this issue, and I have this to say about your deck:

You got a free mull in Duels, with 3 tutelage in deck, you are already in the top end 60's to have a tutelage on t3. Including t3 + deep card selection (vessel, tutro) squarely fits into diminishing returns territory. 8 Fogs are great, but if you wanna find your tutelage fast, Red does it way better than black (cathartic reunion).I'm not sure how the meta will evolve and wether 3x rec sage or fragmentize will be a thing now (I suspect they might, even limited testing with CGB's 4 color non tuned Walker deck vs Kaladesh decks showed rec sage being very good indeed), but if I would build all in tutelage I'd be looking at Temur.

umm...I had a thread up on reddit before I played a ton with it and changed a lot. Originally had labrynth guardian, tireless tracker (still want him) and less sweepers. This version is really good.

Couple questions, do you guys think vessel is better for dredge than grapple, and should I try to fit pieces of the puzzle in to find my sweepers. Maybe a balance? The bombs work really well in this shell. but cards like big nissa, guardian of murasa, or green gearhulk all wanna be in here. Glyph Keeper is beyond good. Want the second copy. Hydra has been awesome.

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