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Ratings

Comments

The soundtrack is really great and the gameplay is pretty fun.
Sadly the controls are a little choppy, it's hard to take turns and sometime when encountering an obstacle the diver's position is reset to the center of the tile.
It would be cool if there were multiple levels too.
All in all it's a pretty good game =)!

Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

Unlike the others, I somehow had no trouble with getting stuck on the walls. I like this concept--seems like I could get addicted to it pretty easily as a flash game, for example--but I found the level design a bit too samey, and the difficulty didn't really seem to increase too much. Sure, there were more bubbles on later levels, but the number and placement of kelp remained about the same, and I didn't have to go out of my way to get the pearls--it was really a "dodge the bubbles as you try to get to the end of the level" game, more than a collection game. I got to level 4 without losing any lives or even really worrying about it.

However, I think that the basic concept, applied to some more careful (perhaps non-procedural) level design, could really be a lot of fun.

Nice game. Others wrote about sound, but I sadly didn't had it (using wine on linux) I wonder if there is an end. I played until the forth level but had the feeling to be stuck in a loop!? :D All in all good job!

The music was nice, but all the levels were the same, and the oxygen just ran out quicker, so there wasn't a big sense of progression. The bubbles feel like they would give you oxygen instead of take away, maybe if they were something else like fish. Controls felt like I was under water but it was hard to control.

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