Alin DirectX Exporter

This is a 3ds Max plugin allowing you to export your 3ds Max scenes as DirectX (.x) files which can be used in development
of games, simulations, and real-time applications. It supports standard and multi-subobject or DirectX shader materials, bezier patch, editable poly
or mesh geometry, skin and physique modifiers, biped and CAT animations. The latest release can even convert a standard material with multiple UV coordinates to a DirectX material(.fx) and generate shader code such as tangent-space normal mapping. Download it now !