Punji Stake Trap (CR 1/2)

This trap consists of a small hole with inward-pointing barbed spikes.

Punji Trap CR 1/2

XP 200Type mechanical; Perception DC 20; Disable Device DC 20

EFFECTS

Trigger location; Reset manual

This trap is just large enough for a Medium-sized character’s leg. When a creature steps in the square, the trap catches and holds the leg. The target takes damage if it tries to move from that square or if a Disable Device attempt to free her fails by 5 or more.