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Yet another wyvern design aiming for realistic capability of flight and a dragonlike appearance, a controversial beauty. She has no direct relation to the gold wyverns of Outbreak to the Sky, although those were one inspiration source to design her.

Her wing structure mostly follows that of the wyvern taur, with pneumatic sacs which deflate when the wing is furled up.

Her forelimbs and hind limbs are of similar length, so unlike usual wyverns, she doesn't walk around crouched, rather perfectly upright. In this she resembles my older feathered headbanging dragon, but that had largely inferior design regarding flight (and was too damn large for my tastes). For a realistic, agile quadrupedal wyvern, this is about the only possible coarse anatomy.

Her facial expression resembles that of a cheetah due to the tear marks, serving the same role like for the feline.

The skin is largely borrowed from tegus, they have that beautiful glimmering scaly surface which I like in reptiles (why just about everyone dresses dragons from toe to wingtip in pangolin scales, I wonder...). Unlike snakes, this type of skin doesn't stretch, so the reptile has to have enough loose to accommodate his movements and feeding.

She is cold-blooded, although with some tweaks. Contrary to reptiles, her fat is within the skin, insulating her better (but that also means a plump wyvern of this specie might have her neck and belly sag, no longer able to contract the excess skin). Her circulation would also adapt, to contain heat generated by her muscles in flight in her torso, allowing her limbs to cool down just so warm which is necessary for their health. She may keep herself going by active flight in cold environments for a while.

A bit of morbid tendency for voring included. In a story this might provide for some creepy and controversial stuff.

I imagined her often gulping down live prey, not even caring for killing "properly". However, for her own protection, she sedates them so they don't feel pain and remain calm (so won't trash around and injure her innards). The use of this is that they would use live mammals stored in their crop for their warmth to extend their range into colder regions.

She could also use this sedative on her chick (contained in the crop) in need, and also on other wyverns in pain (by swallowing their snout).

Ending up within such a wyvern is sure something horribly creepy. There is air inside and her saliva to drink (this is intentional to keep prey alive there, also relied upon by their chicks), and the place usually has a convenient temperature (well insulated, but her circulation takes away the excess heat for her use). She is also instinctively aware of having something alive in the crop, taking care of not causing it any accidental harm. However there is no way out, two or three days, and she would swallow you to sate her hunger, vacating the crop for another prey.

Of course they are intelligent enough to strip a human bare before gulping it down.

Beauty...

Well, for me she looks really compelling. The kind of thing that if I imagined the ubiquitous damsel in distress scenario, a princess locked away in the dragon's keep, I would wonder whether the knight wouldn't change his mind upon seeing this dragon. Whether he would be better of trying to abduct the dragon instead...

Anyway, she is something which I doubt wouldn't stir emotions in people witnessing her for real, something beyond the "big dangerous dragon" thing. The kind of thing when one just forgets to run away. A tribal village's people I believe would outright see her a god descending from the sky, and rather try to worship her (especially if she allowed them realizing she wasn't a completely feral beast).

Probably just too damn beautiful for those kind of stories I would want to write... Well, maybe try different kind of stories for her. It would be something wicked if such a beast existed (She might want to consume you, possibly even in a slow, horrendous manner, but that majesty! That would fit for an emperor!).

Referred artworks

First time I did a reference sheet. I plan to use this dragon later (maybe in comic), so I need to get his proportions right and consistent. His anatomy is roughly similar to that of the Tani Akri (the dragon from the Cheetaan universe). An interesting property is how his arms have just the right length so he can walk around naturally (he doesn't need to crouch like usual quadruped wyvern designs), while his wingspan I think is quite sufficient for flight.

Continuing the design of a four limbed dragon. Here I used first-angle projection to shape the head, then added the whole body to the front view. This dragon is roughly similar by anatomy to the Tani Akri (the dragon from the Cheetaan Universe). There are some oddities of the design, making this creature "functional".

Yet another rather eccentric dragonlike, the wyvern taur. As usual, I tried to build him up so it is reasonably plausible that he could stay up in the air without making physics and anatomy curling up in a corner weeping.

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A visit to London! Second time I was really abroad, this time with my sister for a few days of low-cost sightseeing, staying at one of her friend for free. The dragon itself is to be found on Fleet Street, near the Royal Courts of Justice, standing out from the middle of the two-lane road.

What happens when something gets me really inspired in the process... (Click the image to get it in 1920x1200) You could also check out the related article for the backgrounds and some research over airworthiness. Enjoy!

In the past months I put away my RRPGE endeavor for some experimenting with digital art, and as it turned out, English language writing. In short, I sketched up a brass wyvern (a variant of dragon with four limbs: wings and hind legs), and it got me a bit carried away. So a story was born, and I also looked in the matter of making these large beings actually fly which is not a simple thing to accomplish.

A quite unusual flying creature concept, themed to have a resemblance to dragons. It is roughly based on the idea represented by the Sharovipteryx miribilis, exploring the concept further into developing an ultimate soaring creature.

Yet another rather eccentric dragonlike, the wyvern taur. As usual, I tried to build him up so it is reasonably plausible that he could stay up in the air without making physics and anatomy curling up in a corner weeping.

Huh, is this a six limb dragon? Which flies? Just continuing my adventure contriving big flying beasts who hopefully have some chance against fantasy creatures' most dire enemy: real world physics. He doesn't have six limbs, rather he is a derivative of the Draco Lizard, which evolved gliding by modified ribs.

Portrait of a Shiriat from Cheetaan Legacy. Just some experiments with skull anatomy, fur texturing and such, and to make it simple, I tried a light source like if he was photographed with a flash, in front of a bland background.

I wandered around somewhat aimlessly on Youtube recently, and happened to stumble upon something exceptional, something which I wouldn't expect to exists. I like much fantasy creatures, especially dragons, and here I happened to find three very good pieces of animated short movies featuring them! Not even just at CGI, these even offer quite original ideas, so all in all, they definitely worth some attention - and not even just such a limited-time attention like typical shorts.

Pencil sketch on some A/5 leaf. Well, this is really on "some" A/5 leaf, although this is not as bad as some other such old pieces of mine. This was just on some thin paper with a triangle grid on it's back which would show through no matter what arcane thing you do with your scanner.

We are European. A quick image sketched up portraying myself in the protests of April, 2017, Hungary, protesting against the actions of the government leading Hungary out of Europe and humanity itself, back to the dark ages. An now I have a flag of the European Union!

Flight of a Dragon is a retro style game for the Uzebox open source game console, a bit of 8 bit madness involving an ATMega 644 and a bit of electronics to get it producing a video signal and accepting input from an SNES controller. Now the game is complete so you can finally lead the dragon to his salvation! Thanks to emulation, you may also try it out within your browser!

The Shiriat and the Cyat (the latter a bit "out of shape"). I like them the most among with the cheetaan in this world design. The Shiriat's shape is somewhat an anthropomorphic wolf with red fur, similar to the black wolves of the cheetaan. The Cyat is mostly a large cheetah, the long neck giving them a bit horse or even dragon-like (with their odd nostrils) character. The shapes of their heads are similar, the Cyat's being a little larger (but very small for the creature) and more bulky than the Shiriat's.

The 15th March is special in Hungary, we would be celebrating the anniversary of an important uprising, one against the Hapsburg dynasty demanding more autonomy for our country within their empire. It was the pinnacle of the age of reformation, but one which later got usurped like all the other movements happening in that year. Then, today... It seems like people here lost all their sanity siding with an oppressive government and very few caring of any movement which tries any reformation.

A BRCF volunteer's log is my first attempt at English writing, nothing exceptional, but maybe interesting. It portrays a modern age setting in which a group of people strive to protect a race of large wyverns in Africa, not unlike of similar conversation efforts of other animals like cheetahs. Story intermixed with world design, trying to make it lifelike we have these creatures capable to lift a man in the air.

Cheetaan city scene. Experimenting with foliage, and at last, some proper colouring. The Cheetaan (Tani), first time portrayed in a typical city setting of theirs. In the distance, the organic statue of the centre, a white arch of plant-sustained Mag-Lev track, with of course a lot of green, and the two Tani races who are primary builders of this civilization.

First time I did a reference sheet. I plan to use this dragon later (maybe in comic), so I need to get his proportions right and consistent. His anatomy is roughly similar to that of the Tani Akri (the dragon from the Cheetaan universe). An interesting property is how his arms have just the right length so he can walk around naturally (he doesn't need to crouch like usual quadruped wyvern designs), while his wingspan I think is quite sufficient for flight.