I think it's a problem only with default expansions (hipnotic and rogue).
I do have tf mod and it works perfectly.
Probably there's a bug in Com_Init call, have to look further into this.

I also needed to delete hipnotic folder that was in my id1! Now it works like a charm. Impressive work!!!
Only improvement left would be the overbright and fullbright and that would make it the most beautiful Quake version ever

One bug report and one question :
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
- Is there a way to change Gamma and Contrast via the console? Command seem to not be recognized...

Gamma is not changeable at all in glQuake. It's a common bug. However you can increase/reduce PSVITA brightness on the game by holding PS button for a while.

I think it's a problem only with default expansions (hipnotic and rogue).
I do have tf mod and it works perfectly.
Probably there's a bug in Com_Init call, have to look further into this.

I also needed to delete hipnotic folder that was in my id1! Now it works like a charm. Impressive work!!!
Only improvement left would be the overbright and fullbright and that would make it the most beautiful Quake version ever

One bug report and one question :
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
- Is there a way to change Gamma and Contrast via the console? Command seem to not be recognized...

Gamma is not changeable at all in glQuake. It's a common bug. However you can increase/reduce PSVITA brightness on the game by holding PS button for a while.

I also needed to delete hipnotic folder that was in my id1! Now it works like a charm. Impressive work!!!
Only improvement left would be the overbright and fullbright and that would make it the most beautiful Quake version ever

One bug report and one question :
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
- Is there a way to change Gamma and Contrast via the console? Command seem to not be recognized...

Gamma is not changeable at all in glQuake. It's a common bug. However you can increase/reduce PSVITA brightness on the game by holding PS button for a while.

I suppose that contrast is also not changeable?

I've managed to bugfix gamma so Brightness setting will come back in next release.

Hello. Excellent work. Big thanks and bow!! But one thing haunts:
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
I confirm that I have the same problem...
is there a solution?
Thanks!

Hello. Excellent work. Big thanks and bow!! But one thing haunts:
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
I confirm that I have the same problem...
is there a solution?
Thanks!

That's a common bug in henkaku, it's not related to vitaQuake directly.

- Fixed a bug causing homebrew to crash on startup if official missionpacks where shipped in data files.
- Fixed a bug causing mods and missionpacks to use original Quake soundtrack. Now they use their own soundtrack files.
- Added launchers for official missionpacks on vitaQuake Livearea bubble.
- Fixed particles rendering. Now it works as intended.
- Fix for chase camera rendering. Now it draws the player correctly.
- Fix for mirrors rendering. Now they correctly reflect scene.
- Added Quake 3 boobing effect to pickups.
- Fixxed v_gamma command, now it correctly changes game brightness.
- Increased max texture size from 1024x1024 to 4096x4096 (sceGxm hardware limit).
- Added specular mode for Quake veteran challengers (gl_xflip).
- Re-worked Options menu to have all new vitaQuake features.

Hello. Excellent work. Big thanks and bow!! But one thing haunts:
- When the ps vita running vitaQuake 2.6 goes in sleep mode or if going to Vita menu screen for a second, turning it back on crashes quake with error C2-12828-1.
I confirm that I have the same problem...
is there a solution?
Thanks!

That's a common bug in henkaku, it's not related to vitaQuake directly.

Thank you, I really hope that in the future it will be better))
And thanks for the new version of the game!!
sorry for my bad English)