EDIT: The NDA has been lifted, so feel free to ask questions and I'll answer anything I know.

So, anyone going to be playing this? I definitely am. It looks to be amazing, and BioWare makes nothing but great titles. They're the guys that made the Baldur's Gate series back in the day, Knights of the Old Republic 1 & 2, Neverwinter Nights 1 & 2, Dragon Age 1 & 2, Mass Effect 1 & 2, (and the upcoming 3) etc.

For those that don't know about it, it's a major MMORPG (same type of game as World of Warcraft) being made that takes place in the Star Wars universe. It takes place about 3,500 years before the Star Wars movies.

They've got a bunch of videos here: http://www.swtor.com/media/trailers - I particularly like the Taral V developer walkthrough, as it showcases flashpoints, or instances as they were referred to in WoW.

...Also, there's a GUNSLINGER advanced class!

Last edited by RolandDeschain on Fri Nov 18, 2011 4:40 pm, edited 2 times in total.

I'll probably post again when it becomes open beta, which will likely be 1-2 weeks before release. I've been signed up for a beta invite for like 2 years - the DAY they opened up the invites - and still haven't gotten one, /sigh.

I have hopes for this game, but I feel like the MMORPG world only has room for one really huge game. With other types of games, you finish and move on to the next. With MMORPGs, the idea is that the game never ends, so it's not so easy to put it down and move on to the next one if the game makers do a good job. I am sure it will have a large initial following, but it will be hard to tell if it can permanently steal a big enough chunk of World of Warcraft's players to truly thrive. If it does, it will be really cool to see what the game develops into.

Yes, really; so no worries. I think one of the main reasons they did it was so they didn't have to have both sides basically be carbon copies of the other and not unique, for balance reasons. It's a good choice.

RolandDeschain wrote:Yes, really; so no worries. I think one of the main reasons they did it was so they didn't have to have both sides basically be carbon copies of the other and not unique, for balance reasons. It's a good choice.

No clue, I'm not in the beta. My knowledge is limited to what fan sites and the forums/official news have revealed. Every class has a considerable number of unique quests, from what I've read; so that plays into it too, I'm sure. After playing the Dragon Age games, I've got faith in whatever they end up doing. BioWare FTW.

After having wasted a good year of my life following Guild Wars pre-release (only for them to make a couple changes right before release that killed me), I refuse to follow MMO's until they're in open beta. I've been playing MMOs since I was 10, I get too addicted to them. Had to stop playing (mostly) with school but now that I'm graduating... I've kept a bit of an eye on this, but haven't paid that much attention. Is this going to be a sandbox (ala SWG) or more of a theme-park MMO? Do we know the PvP options yet? Figure Roland or someone else here might know. Star Wars Galaxies was actually pretty good until Sony ruined it.

Sarlacc, on comparing .NET to Soccer: And why not? It's a bunch of people running around in circles, feigning pain, and never scoring.

Yeah, a bunch of people had similar comments on that video, Taz. It reiterates what the word "epic" really means. I seriously cannot get over the gunslinger part at the beginning...so awesome.

@Snohomie: I'm not sure what you mean by sandbox-vs-theme park MMO. This looks to be similar to WoW, but in good ways. I never played SWG much, couldn't get into it during their open beta, so I can't really compare it; and I don't know much about it.

A good friend of mine just played it 2 hours ago at E3 in Los Angeles, and he had pretty high hopes going in...and it exceeded them. He almost wishes he didn't go, because he wants the game even more now, lol.

No minimum specs yet. They confirmed no release date or pre-order info coming at E3, by the way. They did say a while back that you'll be able to run the game on older machines, though; but that generally just means you can lower graphics settings quite a bit.

@Fud: I was told that by someone in the beta a long time ago. After asking a couple of other people, apparently that is not actually the case. Damnit! Apparently it really is separate like alliance and horde in WoW. Your guild is either Imperial or Republic, and no classes of the other faction are allowed into it. Bah. I really hate the severe lack of official info on this game right now......rumor has it you can talk to people on the other faction but not group with them or guild with them.

RolandDeschain wrote:No minimum specs yet. They confirmed no release date or pre-order info coming at E3, by the way. They did say a while back that you'll be able to run the game on older machines, though; but that generally just means you can lower graphics settings quite a bit.

@Fud: I was told that by someone in the beta a long time ago. After asking a couple of other people, apparently that is not actually the case. Damnit! Apparently it really is separate like alliance and horde in WoW. Your guild is either Imperial or Republic, and no classes of the other faction are allowed into it. Bah. I really hate the severe lack of official info on this game right now......rumor has it you can talk to people on the other faction but not group with them or guild with them.

<sigh>

Thats what I thought.

Everyone in my group of friends is picking a character on each side, Republic and Imperial. We will then have a formal vote as to which we will play.

twisted_steel2 wrote:I was really into SWG from day one, enjoyed it until like Snohomie mentioned, Sony went full retard on it and ruined it. And ever since then, I've wanted another Star Wars mmorpg to come along.

I was also playing SWG on Day One. Eclipse server. Big-time recruiter for my guild. Then all the Jedi (and unbalanced combat medics) came in and ruined everything, upon which Sony completely overreacted and destroyed the combat part of it. Unconscionable.

I was a wookie Master Creature Handler, I got my ass handed to me in pvp. Only time I would partake in that was when I was with my guild and we were attacking our nemesis guild's city, or they were attacking our city. That was fun stuff, even though we usually lost. We did make a very cool city though.

I miss my creature handler and all my pets, hand picked everyone of those baby's and raised 'em myself... ah good times. Found this interesting video, I remember most of those creatures, and had a lot of them as pets at one time or another.

I've been following this game's development closely since I first heard about it and will definitely be a smuggler/gunslinger for my first go at it. It will be my first MMO, so I've been reading up on all the tactics and terminology I can in order to shorten my learning curve.

The usual internet mutterings indicate that Bio is still pushing to a release this fall...in one case, a poster on another board claimed to work at a bookstore that was scheduled to stock the strategy guide for it in early October. Would make sense for the game to come out roughly when this guide does, eh? I hope...

I can't say no to this one, I've been a gigantic SW geek since age 4 and the KOTOR games were spectacular. Glad a bunch of you are on board!

I'm pretty sure SWTOR won't release until November or December. EA is the publisher for it and BF3, and BF3 is coming out October 25th. It'd be stupid to release SWTOR before BF3, or within a week or two after BF3's release.

Lol. I'll post what server I'm playing on when the game launches, but the guild I'll be in does not allow anyone to join, it's rather private. I'll be Imperial side, so maybe someone should make a Republic Seahawks guild on the same server, or something?

Fudwamper wrote:I'd be down to play on a Seahawk Guild, that would actually be pretty dorky and funny. We have random characters named after Seahawks players past and present.

Dibs on Bozz the Trandoshan bounty hunter!

His name is Bossk.

This is the Old Republic. Bozz is Bossk's great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great-great grandfather.

First of all, a lot has been made about the new “fourth pillar” of story telling. Is it really all they are making it out to be? In my personal opinion, yes, it really is a big deal and let me tell you why. In the short time I’ve been playing SW:TOR I have already given more thought to my character than I ever did in all the years I played WOW. I’ve had to make hard choices with my Bounty Hunter that have made me honestly think about who he is and what he’s like. At first I intended to play him as a real asshole but some of the moral quagmires these quests put you in just aren’t that black and white. Do I do what gets me the most credits? Do I stay loyal to the person who gave me the job even it means hurting Innocent people? As a result of all this I have a character that is a hard ass bounty hunter who has a soft spot for people in trouble and children. The only thing I could tell you about my WOW character Dudefella is that he was a mage and a hell of a good dancer.

Of course all MMO’s now are going to have you taking quests but I think the big difference here is that I tend to care more about these quests. I will admit I am not a quest reader when I play an MMO. I click and click until it’s accepted and then read the breakdown on my way out to wherever the wolf bladders are. Playing a class in SW:TOR is like playing a single player Bioware game. People are talking to you and you’re deciding how to respond and making dialog choices. Turning the quests into an interactive experience makes me care a lot more about them. A quest is still a chance to get XP, money and loot but it’s also an opportunity to advance your character towards the dark or light side based on your decisions. In most MMO’s taking quests is what you do so that you can go play. In SW:TOR, taking quests is playing.