I could have sworn that I seen a while back that the max image size you can load into Xcode was 1024 x 1024, meaning you can't use images that are larger than this, but I can't remember where I seen it and I was hoping someone could verify or refute this statement for me? Anyone have any idea? I was hoping to be able to use images that are larger than this incase I need to create an animation file that is very large, but I want to know if this will work first before I start making them. Thanks for any help you can provide.

3 Answers
3

In iOS 2.x, the maximum size of a
UIView object is 1024 x 1024 points.
In iOS 3.0 and later, views are no
longer restricted to this maximum size
but are still limited by the amount of
memory they consume. It is in your
best interests to keep view sizes as
small as possible. Regardless of which
version of iOS is running, you should
consider tiling any content that is
significantly larger than the
dimensions of the screen.

It's not XCode that have a size limit but the iPhone. The documentation says 1024x1024 like Jason and rckoenes said but as far as I had tested the largest size of a UIView on the iPhone is 16.000 Pixel (not Points! means on retina 8.000.).
Every view you want to make larger must use a UIScrollView or CATiledLayer