An interactive narrative about a man who lost him memory from "The Great Crash" and begins his search to find it, Revelation creates a user-defined, experiential process for storytelling. The user directly participates in the process of one man's journey to self-discovery. Revealing this experience, Revelation refers to one possible outcome when society becomes too dependant on "computer systems".

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An interactive narrative about a man who lost him memory from "The Great Crash" and begins his search to find it, Revelation creates a user-defined, experiential process for storytelling. The user directly participates in the process of one man's journey to self-discovery. Revealing this experience, Revelation refers to one possible outcome when society becomes too dependant on "computer systems".