Whole book;{General question) headers have the name of the module and Monsters, will this eventually have the first and last monster’s name depending on the page being even or odd?

Page 1; No. of Attacks paragraph - Currently: Hell Steeds are marked 2 hooves/1 bite or 1 breath as they can attack with both front hooves and also bite in one round instead of using their breath weapon.

Should be: Hell Steeds are marked 2 hooves/1 bite or 1 breath as they can attack with both front hooves and also bite in one round, or instead, use their breath weapon in one round.

Page 2, 84 - 85; Advi, Avenger, Advi, Charity, and Advi, DiligenceCurrently all three names have a coma in the name but, in the descriptions of each device the name is given without the coma. Depending on which is correct the coma’s will need to come out of the Name line and Index pages or the names will need to be reversed in the descriptions like Avenger Advi, Charity Advi and Diligence Advi respectively.

Page 4, Amalgam description paragraph 5 - Currently - spectresShould be - spectersUsing the UK spelling. If this was a stand alone reference the UK spelling would be OK, but since this is a collaborative effort and the Core Rules are published is in the USA, I would argue that we use the American spelling.

Page 9, Bear, Gummy, paragraph 1 - Currently - However, if an observer is close to the creature it can seem to be translucent.Should be - However, if an observer is close to the creature it appears to be translucent.

Page 9, Bear, Long, paragraph 1 - Currently - A long bear can come in a variety of colorations, from black to blonde.Should be - A long bear can come in a variety of colors, from black to blonde.

Page 27, Dufflepud, paragraph 1 - Currently - A dufflepud is also an excellent miner and fisherman, and has even been seen to use its single foot as a canoe.Should be - A dufflepud is also an excellent miner and fisherman, and have even been seen to use its single foot as a canoe.

Page 27, Dwarrow, paragraph 1 - Currently - It is an expert craftsmen and its weapons and gear is always of the highest quality.Should be - It is an expert craftsmen and its weapons and gear are always of the highest quality.

Page 27, Dwarrow, paragraph 1 - Currently - It hates Dwarves and will attack them first unless ordered otherwise. It suffers the same weapon restrictions as Dwarves.Should be - Dwarrows hate Dwarves and will attack them first unless ordered otherwise. A dwarrow suffers the same weapon restrictions as a Dwarf.

Page 27, Dwarrow, paragraph 2 - Currently - It can speak both Dwarven and Common, though it rarely speaks to non-dwarrows.Should be - Dwarrows can speak both Dwarven and Common, though they rarely speak to non-dwarrows.

Page 32, Geminate serpent, paragraph 3 - Currently - During this time the parents will take turns hunting for food, bringing back unconscious and alive creatures if possible.Should be - During this time the parents will take turns hunting for food, bringing back unconscious and live creatures if possible.

Page 32, Geminate serpent, paragraph 1 - Currently - Blue serpents feed off farmers and livestock it captures from the outskirts of towns and cities, using its breath to freeze its victim and drag it back to its lair. Should be - Blue geminate serpents feed off farmers and livestock captured from the outskirts of towns and cities, using its breath to freeze and drag victims back to the lair. Too many pronouns.

Page 33, Blue Geminate serpent, paragraph 1 - Currently - Once in a blue geminate serpent’s lair they are frozen to the roof above where the serpent sleeps, its mouths agape and waiting for any that try to escape and fall. Many captured creatures are simply left frozen to the roof if they do not provide enough struggle or have died. Each limb of a creature frozen to the roof can withstand 150 lb of weight before breaking.Should be - Once in a blue geminate serpent’s lair the victim is frozen to the roof above where the serpent sleeps. The serpent lies under the victim with mouths agape waiting for the victim to try to escape and fall. Captured creatures that do not provide enough struggle or have died are simply left frozen to the roof. The limbs of such frozen creatures can withstand 150 lb of weight.Too many pronouns.

Page 33, Green Geminate serpent, paragraph 1 - Currently - A Green Geminate Serpent is considered the most cowardly of all the serpents. They live in swamps, marshes, and dense forests. Eating mostly deer and other similarly-sized creatures, they are scarcely seen by people. If a green serpent comes across a group of adventurers or is attacked by one, it will throw up a smokescreen and imitate a dragon until it has agreed upon a deal to get rid of the adventurer, scared it away, or put it to sleep. If it is known that the adventurer will revel the location of its lair, it will attack.Should be - A Green Geminate Serpent is considered the most cowardly of all the geminate serpents. They live in swamps, marshes, and dense forests. Eating mostly deer and other similar-sized creatures, they are scarcely seen by people. If a green geminate serpent comes across or is attacked by a group of adventurers it will throw up a smokescreen and imitate a dragon until it has agreed upon a deal to get rid of the adventurers, scared the group away, or put the group to sleep. If the green geminate serpent thinks that the adventurers will revel the location of the lair, the group will be attacked.Too many pronouns.

Page 34, Pleasant Geminate serpent, paragraph 1 - Currently - A Pleasant Geminate Serpent is a cruel being. Its unique ability allows it to hide in plain sight; any whom look upon this creature can see it and are usually overcome with fear until they look away. Those who look away will not remember seeing the creature, and will not know that it exists. Using this, a pleasant geminate serpent simply slithers up to its prey and picks them up. Its breath weapon has a similar effect and will wipe the memories of all creatures caught for the length of time specified in the table below; the breath also fills the minds affected with pleasant memories of time forgotten. Any who save against this twice successfully becomes immune to it.Should be - A Pleasant Geminate Serpent is a cruel being with the unique ability to hide in plain sight; any victim that looks upon this creature can see it and are usually overcome with fear until the victim looks away. A victim that looks away will not remember seeing the creature, or that it even exists. The pleasant geminate serpent then simply slithers up to its prey and picks them up. The breath weapon has a similar effect and will wipe the memories of all creatures caught for the length of time specified in the table below; the breath also fills the minds of those affected with pleasant memories of time forgotten. Any victim who successfully saves against the breath weapon twice becomes immune to it.Too many pronouns.

Page 38, Gold Slime, paragraph 2 - Currently - It will attack anyone carrying gold and will attempt to envelope their limbs, dissolving them with a strong acid. Once it neutralises them it will devour any gold they had and leave to digest it.Should be - A gold slime will attack anyone carrying gold and will attempt to envelope their limbs, dissolving the victim with a strong acid. Once it neutralizes the victim, the gold slime will devour any gold the victim had. Too many pronouns.

Page 38, Gold Slime, paragraph 3 - Currently - While it does not have any treasure, all of the gold it has devoured is still present, dissolved in its slime.Should be - While a gold slime does not carry any treasure, all of the gold it has devoured is still present, dissolved in the slime’s body.Too many pronouns.

Page 41, Grave Dancer, paragraph 3 - Currently - It only be hit by magical weapons, but when hit the grave dancer suffers no damage, instead disappearing (along with its accompanying music) for 1d6 rounds.Should be – A grave dancer can only be hit by magical weapons, but when hit the grave dancer suffers no damage, instead it disappears (along with the accompanying music) for 1d6 rounds.

Page 42, Grave Sentinel, paragraph 2 - Currently - It accompanies every group of grave sentinels and directs them in combat to attack the weakest but most damaging enemies, such as Magic-Users and Clerics, before surrounding others.Should be - A Grave Watcher is accompanied by a group of ten grave sentinels and directs them in combat to attack the weakest but most damaging enemies, such as Magic-Users and Clerics, before surrounding others.

Page 42, Grawl, paragraph 1 - Currently - An adult male stands on average 6'5'' tall and weighs around 260 pounds, with females are slightly smaller than males.Should be - An adult male stands on average 6'5'' tall and weighs around 260 pounds, females are slightly smaller than males.

Page 43 and 45 (General question) Shouldn’t Hawksian griffons, and Imperial griffons be listed as Griffon, Hawksian and Griffon, Imperial? That would put them on page 43.

Page 43, Hawksian griffons, paragraph 1 - Currently - Hawksian griffons have a wide variety of colourations, however they tend towards a combination of dark grey and red, with a multicoloured patch of fur and feathers marking the point where lion and eagle meet, with females of the species being slightly larger. The griffons prefer grasslands and savannah, and prey upon pretty much anything that crosses their path.Should be - Hawksian griffons have a wide variety of coloration, however they tend towards a combination of dark gray and red, with a multicolored patch of fur and feathers marking the point where lion and eagle meet, with females of the species being slightly larger. The griffons prefer grasslands and savanna, and prey upon pretty much anything that crosses their path.

You are correct on the spellings, we do want to stay consistent. List al of your corrections here, and I will incorporate into R27 along with coldrage’s edits once he completes his editing pass. Coldrage, don’t incorporate these corrections, I’ll want to go through all of yours first, and then I’ll work through Al’s.

AlMan wrote:Whole book;{General question) headers have the name of the module and Monsters, will this eventually have the first and last monster’s name depending on the page being even or odd?

Since the FG1 doesn't have monster names in the headers, FG2 won't as well.

AlMan wrote:Page 2, 84 - 85; Advi, Avenger, Advi, Charity, and Advi, DiligenceCurrently all three names have a coma in the name but, in the descriptions of each device the name is given without the coma. Depending on which is correct the coma’s will need to come out of the Name line and Index pages or the names will need to be reversed in the descriptions like Avenger Advi, Charity Advi and Diligence Advi respectively.

They are correct as-is. In the header names above the stat-blocks it should be "Advi, Avenger", "Advi, Charity", etc. so that they're all grouped together. If it was the other way around they'd be spread out throughout the book. Same as it is for Infernals, Dragons, Nazgorians, etc. In the text it's always "Red Dragon", etc. That's the norm and I'm sticking to it.

AlMan wrote:Page 24, Ice Dragon; do we need an Age table for this type of dragon, even with just the older ages given.

I would say so, but maybe have Solo or Smoot chime in on this.

AlMan wrote:Page 43 and 45 (General question) Shouldn’t Hawksian griffons, and Imperial griffons be listed as Griffon, Hawksian and Griffon, Imperial? That would put them on page 43.