The intro sample needs work, it's kind of intelligible, listen to tunes you like and note down with pen and paper the various elements that make up the tunes' progression, snare is dominating everything, put in time on the mixdown, rinse and repeat.

Huh, it can be a little problem with this.. First, I took vocal from Cry Of Fear game - In that game many sounds (especially soundtrack and background noises) are detuned/distorted and they has sometimes a white noise. I only reduced the noise background, but I thought the dialog is hearable. I`m gonna take care of this :>