Are there any graphical tilesets that are fully compatible with PCB?
Adam Bolt's tiles kinda work, but there are a lot of unsupported monsters that result in black / empty tiles, which in turn result in unexpected deaths.

So, any suggestions / links / information on how to get existing tilesets working with PCB would be much appreciated.

OK, well thanks for the info anyway. At least it saves me more fruitless looking.

I got used to ASCII long ago with ADoM, guess I can do it again.
Or, maybe mess with the Bolt tiles so that unrecognised stuff becomes a big red angry face instead of a blank square. Uglier but fewer sudden deaths.