Players who purchase tickets to the 2016 Smite World Championship in Atlanta will also receive a bundle of special in game items. For players who can’t attend the event in person, the SWC Digital Loot Pack gives access to the same items! This bundle includes:

LIMITED SWC 2016 Zeus

This skin is Limited, and only available with the Digital Loot Pack or SWC Ticket purchase.

Convention 2016 Anubis

Curse Agni

2016 SWC Ward Skin

2016 SWC Fireworks

One Divine Chest Roll for an additional Rare Skin, either a past Convention Skin or eSport Championship skin.

New Voice Packs

SWC 2016 Zeus

Updated Cards

Athena Mastery

Father Chrishmash Bacchus

SMITE Welcome Pack

Available for $3.99 USD, 3.20 EUR, 2.80 GBP

Includes Anubis, Stargazer Anubis, Anubis Voice Pack, and 400 Gems

Available to all players however, like the Ultimate God Pack, it can only be purchased once.

Clan Rewards

Clan Treasure Store (Individual Player Reward)

Can only be accessed if you’re in a Level 3 Clan.

The Store contains five chests.

Each chest has a level associated with it. Example:

Clan Chest 1

Clan Chest 2

Clan Chest 3

Clan Chest 4

Clan Chest 5

Each Chest contains an Exclusive Shadow Skin along with an assortment of other items available to be rolled.

Chests are unlocked with player Honor.

When a player uses Honor to unlock a chest, that Honor is deducted from their total. This is a purchase like Favor.

A Player must roll three chests of a lower level, in order to unlock the next chest.

"In this patch we are taking a new look at some core defensive items, and looking to better balance items with strong passives and hybrid uses against those that are pure defense."

God Changes

Athena

"Athena is known for her great map presence but we felt this ability was coming up too often in the early game, especially with cooldown reduction. Teams should now have more opportunity to play around Athena while this skill is on an increased cooldown."

"Janus has been a mobile powerhouse with his ability to use low cooldown portals to his advantage. We love this playstyle but felt there could be room for more counterplay options. By removing his ability to portal himself and other players who are Stunned, Crippled, or Rooted, this should allow gods with these skills more opportunity to deal damage. Threshold is also seeing an adjustment, mainly around the potent slow it provided late game."

General

Janus and his allies can no longer enter portals while Stunned, Crippled, or Rooted.

Threshold

Reduced Phase Slow from 20/25/30/35/40% → 25% at all ranks.

Khepri

Rising Dawn

Increase Mana cost from 50/55/60/65/70 → 50/60/70/80/90.

Rama

General

Fixed Rama unable to use Basic Attacks if running out of Mana while Astral Strike is active.

Rolling Assault

Fixed bonus damage not applying if fired at point blank range.

Astral Barrage

Fixed an issue where Rama would become Knockup/back immune.

Scylla

Crush

Reduced Mana cost from 70/80/90/100/110 → 60/65/70/75/80.

Sun Wukong

"Sun Wukong is often seen as a bully in lane, having strong poke power and wave clear. These changes should reduce his ability to take return fire, while increasing the cost of pushing during the laning phase."

General

Reduced starting Health from 480 → 450.

The Magic Cudgel

Increased Mana cost from 50/55/60/65/70 → 50/60/70/80/90.

Master's Will

Increased Mana cost from 50 → 60.

Zeus

"Aegis Assault often moved too fast for players to be able to dodge, especially from follow up Chain Lightning bounces. With a reduced projectile speed, players should be able to play around the shield more effectively."

General

Fixed recall fx not playing on the ground.

Aegis Assault

Reduced projectile speed from 90 → 70.

* Check out the official Patch Notes* Trying something new with the patch notes! Let me know which kind you prefer!

The nerf on Sun Wukong is not that big. You just need more mana potions during laning phase. Basically you'll have harder time in the first 5 minutes. You'll still have the split push potential and high mobility. However I agree it makes no sense to nerf because of a specific item... xD Janus on the other side will be really affected by the change on his portal... which might hopefully give some diversity in the mid lane!

The nerf on Sun Wukong is not that big. You just need more mana potions during laning phase. Basically you'll have harder time in the first 5 minutes. You'll still have the split push potential and high mobility.

No, the biggest problem is that they nerfed him in the first place. Hi-Rez has no problems with keeping gods the community considers OP the same with barely noticeable nerfs, but when a lesser god is going to get nerfed they do everything in their power to make sure they are nerfed to the point of no return until they get too many complaints from it. Why do you think Sol is still OP, because the balancing team wants her to be OP.

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SmiteFire & Smite

Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.