- All cars and tracks from GT4 will be included in GT5
- More cars and tracks should be downloadable
- 4 driving views- Damage for the race cars
- All Ferrari+ F1 cars
- New city tracks
- Online drivers 12-20- Changing weather during races.

edit 2: In spite of pie in the sky assumptions like that (GT4 had almost 800 cars, all those at GT5's level of graphical fidelity? Nope.) GT5 really does have all the ingredients to be something really awesome.

What they forget to mention is that online play consists of people coming together and play a time trial run by themselves, then compare the times afterwards like F355 Ferrari. lol.

no its actually 20 cars in real time. however, the track is designed to be 20 cars wide. so everyone will use everyone else has a bumper. this will constitute the single player. this way, they do not even have to code AI.

Wasn't there a topic on this French preview, or at least another preview from the same France media blitz, that stated complete dashboard and cockpit modeling for all cars? Yet no inclusion in these note points? ("4 driving views" isn't exactly indicative.) Curious if it's actually confirmed or not.

What's so unbelievable about that? That was the very first thing they did to GT5, bring over all of the existing content before making new content. That aspect of the game is already done.

no its actually 20 cars in real time. however, the track is designed to be 20 cars wide. so everyone will use everyone else has a bumper. this will constitute the single player. this way, they do not even have to code AI.

Sarcasm aside, the game is supposed to have an invisibility toggle. In other words, you can have cars drive right through you or not.

What they forget to mention is that online play consists of people coming together and play a time trial run by themselves, then compare the times afterwards like F355 Ferrari. lol.

6 player online worked just fine in the GT4 online beta. I have a harder time believing that there could be 20 GTHD quality cars on a track at the same time.

Of course a preview in PSM a few years back said pretty much all these features would be in GT4, so unless all this information came directly from Kaz in the interview I wont believe it until I see it.

Well once they have the tools to create a car piece by piece rather than just a single static model, it likely becomes a lot easier to make additional cars. They can likely re-use a tonne of the assets too, and just build the car around some re-used car parts.

I'd imagine it would be harder to make the jump from 200 cars to 500 in regards to modeling their cockpits (for first person view) a lot more than having them all dynamically and realistically damageable.

That's crap if true. So that means damage won't be applied to most of the cars? If I can only smash up a particular type of car, then what's the point?

I'd prefer they only include the cars they can wreck up, at least that sets a regular standard.

I believe its better then nothing isn't it? ...

Also here is your answer:

Damage, which Yamauchi jokingly referred to as "the homework [Polyphony Digital] always forgets to turn in], will be in GT HD at some point, though Yamauchi was careful to point out that different cars may suffer differing levels of damage. To appease manufacturers, the game might feature extensive damage on race-trimmed vehicles, while only minimal or cosmetic damage on the everyday factory street models, but this is all still up in the air at this point.

Wasn't there a topic on this French preview, or at least another preview from the same France media blitz, that stated complete dashboard and cockpit modeling for all cars? Yet no inclusion in these note points? ("4 driving views" isn't exactly indicative.) Curious if it's actually confirmed or not.

Well that sounds okay. I'd still like there to be race ending damage if you completely mess up, even if it doesn't register visually. And cars need to be able to flip in this one regardless of race car or street models. Even if it doesn't happen much, there needs to be the appropriate physics. Sick of seeing the GT cars so firmly planted to the ground :-\