Course context for academic year 2015-16

The course PROGRAMMING 3 (PROG-3) provides a thorough coverage of a fundamental topic for the technical knowledge and practical skills required to a computer engineer working in software engineering [ingeniero técnico en informática]: object oriented programming (OOP), the dominant programming paradigm in almost every computer science area (see TIOBE index).

The course is the natural continuation of Programming 2, where the basics OOP are studied. Programming 3 covers the key elements and principles of the OO paradigm from the viewpoint of application development and maintenance. Students will get the grounds necessary to successfully follow subsequent related courses, such as Programming and Data Structures, Algorithm Analysis and Design, Advanced Tools for Application Development, and Programming Languages and Paradigms, and, in addition, courses related to software engineering, such as Software System Design, or Planning and Testing Software.

Course content (verified by ANECA in official undergraduate and Master’s degrees)

Specific Competences (CE)

CE16 :
Understand and apply the principles, methodologies and life cycles of software engineering.

Learning outcomes (Training objectives)

Specific objectives stated by the academic staff for academic year 2015-16

Knowing how to apply the object oriented paradigm.

Being capable of using the an object-oriented programming language to implement software solutions under the object oriented paradigm.

Understanding the relevance of applying iterative development models which maximize software robustness, correction and maintainability, based on the iterative application of implementation, documentation and testing stages.

Academic year:

General

Departments involved

Dept:
LANGUAGES AND COMPUTING SYSTEMS Area:
LANGUAGES AND COMPUTING SYSTEMS Theoretical credits: 1,2Practical credits: 1,2
This Dept. is responsible for the course.
This Dept. is responsible for the final mark record.