Author
Topic: Gaze Timer (Read 4075 times)

This is a screenshot with the game view. The red dot is vissible, I look at the button, but nothing happens.

I don't get any more errors. I updated the Gaze thingie, but it only downloads the files I am missing, so I deleted the RectTransformWorldToScreenPoint.cs which had the error 2 days ago... I updated... so this new .cs file got downloaded. No more errors.

But I'm thinking that maybe 2 days ago you modified other files that havnt' been updated on my PC.

Is there any way to fast delete those files so I can re-download the package? This is one of the things I hate in Unity. You can't Uninstall Assets fast

Anyway, I deleted the majority of Gaze files. Did a reimport ... same thing.

yeah, odd. So it's either the Canvas and graphic raycaster that is not setup properly to work with the oculus, or the wway the oculus control the camera makes raycasting faulty somewhere along the line, at least with the technic used.