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Re: ±±Custom Jutsu Submission±±

Originally Posted by Hayate Gekko

Resubmitting from who knows when it is in the previous CJ thread.

(Genjutsu:Explosive Cat):Bakuyaku Neko
Type:AttackRank:BRange:Short-MidChakra Cost:25Damage Points:40Description: The user makes the enemy see a scared cat coming towards them and it hides behind the enemy the cat is actualy a few explosive tags tied together that the user will throw and they can explode at the users will.

-Declined-
Provide the link

(Majo Ryoushi)-Witch HunterType:OffensiveRank:ARange:ShortChakra:30Damage:60Description:The user using his Black Shapeshifter in scythe mode will send his chakra to the blade of the scythe and enlarge it.It should become larger to both sides of the blade and the blade will take the shape of a cresent Moon.The user will than normaly strike the opponent and due to that the new,enlarged blade is made out of chakra do massive damage to the opponents body.
~Note:Can be used only with the Black Shapeshifter in scythe mode.
~Note:Can be used twice per battle.
~Note:No S rank regular ninjutsu the same turn this jutsu was used.

-Declined-
Is the extended part made of chakra? Does it only get bigger or also stronger? How many turns does it last for? Add that you can't flow elemental chakra to the weapon while using this technique,

(Genjutsu:Explosive Cat):Bakuyaku Neko
Type:Attack
Rank:B
Range:Short-Long
Chakra Cost:25
Damage Points:40
Description: The user makes the enemy see a scared cat coming towards them and it hides behind the enemy which is actualy a few explosive tags tied together and explode at the users will.It would be hard for the enemy to notice it is a genjutsu because the cat won't appear out of nowhere but will come out from behind the closest cover from the enemy.

±± Declined ±± No long range genjutsu will be approved. Also were do the explosive tags come from? do you throw them? And btw...its a cat in a middle of a battlefield. Off course your enemy will notice its something abnormal.

(Genjutsu:Explosive Cat):Bakuyaku NekoType:AttackRank:BRange:Short-MidChakra Cost:25Damage Points:40Description: The user makes the enemy see a scared cat coming towards them and it hides behind the enemy the cat is actualy a few explosive tags tied together that the user will throw and they can explode at the users will.

~ Approved, although I fail to see the utility of this move ~

---------------------------------
Nevermind the witch hunter it appears to be takken.
Instead:

(Doton:Kifu Ita)-Earth Release:ChessboardType:Supplementary Rank:ARange:MidChakra:30Damage:N/ADescription:The user will perform the Boar→Snake→Rat hand seals and slam his hands to the ground.He will then release his chakra to the ground and a net of cracks will appear,creating 64 squeres(8 verticaly and 8 horizontaly) making a sort of chess board.Each squere is 1.2X1.2 meters size.Each squre that is supposed to be white will rise upwards untill it is a pillar 5 meters high while every squre that would be black on a chessboard will create a hole 5 meters deep with short spikes of earth at the bottom.So each pillar will be surounded from each side with holes and will touch the other pillars only on the edges and vice versa.By performing a single hand seal the user can break a desired pillar at the bottom of it causing it and anything on it to fall into the holes.
~Note:It can be used only one per battle.
~Note:No S rank earth techniques the same turn.

~ Declined ~

--------------------------------------------------
New:

(Doton:Chanku Tama)-Earth Release:Earth NailsType:Attack/SupplementaryRank:BRange:Short-MidChakra Cost:25Damage Points:40Description:The user will gather his chakra in his leg and then stomp the ground with the same leg.That will cause a circle of an one meter radius of short earth spikes to emerge around and under the opponet,the spikes will emerge in three layers with the furthest one from the opponent first so he would have some time to react before his feet get stabbed.The spikes are about 5 cm long.The user can also by performing one hand seal make the spikes shout out from the ground directly upwards.
~Note:It can be used only three times per battle.

Re: ±±Custom Jutsu Submission±±

Originally Posted by Enzup

Shinigami Reaper (japanese/english name is same for this sword)
Type: Weapon
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A (+10 to kenjutsu)
Description: The sword was made by ancient priests of hell and heaven at a sacred place by using hairs, bones, skin, blood and senses of a living shinigami himself which gave the sword life and transforming ability. The sword was named after the shinigami. And it is believed that the shinigami is living in the form of sword now.
The size of the sword is very big. The hilt itself is of 2m height, and the blade is of 3m height making a total length of 5m. It is a double-edged sword. And have a little curvature in the edge part and pointed on front. The sword is quite thick but the whole blade is covered with the hairs of shinigami which are very sharp, as a normal katana. The blade is bloody red in colour which is supposed to be the blood of millions of people killed by it and of shinigami himself. It also has 2 black strips originating from the rain guard to some extent on blade, and it was supposed to be the curse of people died from it.

Abilities:
-This sword is indestructible
-It has life of its own just like samehada and thus it can react on its own when required when its transformed into an animal.
-When Chakra is passed to the sword, the sword transforms into an elemental animal familiar that represents the element used |Fire- Phoenix|, |Water-Shark|, |Earth- Dragon|, |Lightning- Snakes|, |Wind- Porcupine|-The sword only listens to Enzup.

Restrictions:
-Passing any chakra to the sword, counts as a move, which is equivalent to S-rank Offense/Defense/Supplementary.
-Transformation lasts for a maximum of 4 turns and can only be done twice
-If opponent's chakra neutralizes or overcomes the animal's chakra (when transformed), then the transformed animal will come to its normal form again. i.e. in sword form.
-The sword transforms into an elemental version of the animal and not an animal on itself.
-If user gets hit by a jutsu while holding this sword, then he will receive an addition of +20 damage points.-Sword cannot sense chakra.
-The size of the animal in which the sword transforms differs little to nothing from the normal size of the sword.

Removed the 1 ton part. Added a note stating that my sword cannot sense chakra. Since you said "Even if it has chakra and is a living sending thing, no need to compare it to ninja" and SY wanted my sword to have chakra in numbers, so I removed the "Kage Ranked" part and kept the chakra in numbers. Moved the line "Only listens to Enzup" from restrictions to Abilities.
As of the transformation part. Lets say I pass my wind chakra in the sword, my sword transforms to porcupine. Then I can shoot spikes from porcupine's body. (future jutsu, if this CW gets approved). Meaning, after my sword will transform into an animal, sword will use some special techniques which can be used by that special animal in the transformation. eg: porcupine-spikes.
About lasting, added a note about its lasting. And lets say my sword is in the form of phoenix (fire) which is equivalent to S-Rank, so any water technique of A-Rank can bring back my phoenix to sword form. Or if a B-Rank water is used on it, then sword's strength decreases to A-Rank. But overall the transformation lasts 4 turns.

If you have more doubts, then ask me. I will explain them in more detailed manner. And if you want something change, then let me know ^_^

±± Approved ±± Last time you pull this theatrical shenanigan for a CJ. Next time its DNR if you try to tell the checker how to check your custom.

Updating my previously approved CW, since you edited a lot within my CW

Shinigami Reaper (japanese/english name is same for this sword)
Type: Weapon
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: The sword was made by ancient priests of hell and heaven at a sacred place by using hairs, bones, skin, blood and senses of a living shinigami himself which gave the sword life. The sword was named after the Shinigami. And it is believed that the shinigami is living in the form of sword now.
The size of the sword is very big. The hilt itself is of 2m height, and the blade is of 3m height making a total length of 5m. It is a double-edged sword. And have a little curvature in the edge part and pointed on front. The sword is quite thick but the whole blade is covered with the hairs of shinigami which are even sharper than diamond giving the sword ability to cut and slice through any solid just like butter. All of its senses are almost covered with hairs on blade. It also have a very long chain tied to pommel part. The blade is bloody red in colour which is supposed to be the blood of millions of people killed by it and of shinigami himself. It also has 2 black strips originating from the rain guard to some extent on blade, and it was supposed to be the curse of people died from it. Sword's original weight is 1 ton but only for Enzup its 1 kg, making it almost impossible for anyone except Enzup to lift it. The Sword is indestructible.

Sword not exactly but looks like this

Completely removed the transforming ability and replaced it with cutting through solid ability.

~ You just got the thing approved and you're changing it again ?! Sigh..Scorps, this is yours. ~

Re: ±±Custom Jutsu Submission±±

Originally Posted by Sting Eucliffe

[Fuuton - Raiton: Metsuryū Mahō 滅竜魔法] Dragon Slayer Style: White Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases a tornado of both the wind and lightning element's from his mouth to attack the target. The attack possess highly destructive power, having causing great damage to the area it effects, ripping through the ground, and anything else in it's path. This jutsu is performed by spitting out a tornado of wind, while infusing the wind with your raiton chakra. The mixture of element's cause the lightning to become white, so it blend's with the wind creating a devestating combination. This roar can be done on the spot, and it does not require handseal's.

► Only Sting Eucliffe can perform this technique.
► Can only be used 3 times per battle.
► No A rank or above wind or lightning techniques in the next turn.

~ Wind + lightning ? How id the lightning not nullified ? ~
-

[Fuuton: Kyōryokuna ikioi] Wind Release: Powerful Momentum.
Rank: A
Type: Offense / Defence
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will begin this jutsu by performing the tiger handseal. Once the tiger handseal is performed, a small burst of of wind occur's, which surround's the user's body. This is dangorous wind, though it does not effect the user due to the jutsu having a second thin protective wind coat surrounding the body, the outer effect's cut up anyone within arm's length. That is not all, the jutsu earn's it's name by fulfing the user with a great burst of speed and momentem. When this jutsu is activated the user can launch themselve's toward an opponent with great speed to up their chances of landing a hit, one strong leap can send the opponent in flight over the ground up to mid range in length to land a hit on the target. Not only that but if the user is close to the ground, in mid speed flight he/she can quickly change direction due to having complete control over themselves with the help of the jutsu.

► This specific jutsu is a highly advance fuuton technique. One must have mastered the fuuton elemen't to attempt this jutsu due the elemental chakra control required to pull it off.
► Can only last up to a maximum of two turn's, and cannot be in flight to use a differen't jutsu.
► This is not a mode due to lack of turn's it can be used.
► Can only be used twice per battle, and after the jutsu only B-Ranked and below wind techniques can be used in the next two turn's.

~ Declined, do not resubmit ~
-

[ Tsuin doragon sureiyāzu, The White Dragon Twin's| ツインドラゴン-滅竜魔法 ] Rank: S Type: Offense - DefenseRange: VariedChakra Cost: -Damage Points: -
Description: The White Dragon Twin's, said to be among the most powerful Katana's ever to be recorded in shinobi history. The Twin Dragon's are also thought to be only a legend, few have had the chance to witness these monster's. The all powerful white dragon is known to be the sky king in most legend's, god of wind and lightning. These Katana are said to be the god's children in a way, connected to the almighty dragon. This is believed due to the blade's ultimately being indestructable, and having a much sharper edge then any other Katana known to man. These quality's are god like, and they create the ultimate weapon's. But a Katana does not simply earn the name of a god's child for good quality's, they earn the name for their attribute's. The lightning twin goes by the name of Kaminari ōji, meaning Lightning Prince. The name is fairly earned. Kaminari is capable of contucting electricity around it's blade, creating an unbeatable edge over sharpness. Not only that but Kaminari can eat lightning. Whether he decide's to spit it back out at the opponent is his master's choice. And his brother's name is Kaze ōji, meaning Wind Prince. Kaze's special attribute allow's him to create large gust's and blade's of sharp wind at any givin moment, and like his brother Kaze, he can eat up wind techniques, and spit them out. But the most astonishing attribute is that the blade's have God Like voices, and they can speak to their master. Distinctly Kaze's voice is a bit deeper than Kaminari's. The twin's are best when they are used together as one. For when you combine the blade's, they submerge into each-other becoming one beutiful Katana. The Katana shine's bright, and due to the element's mixing together in such a way, with the sweep of the blade a wave of white lightning is summoned. In this form the blade can even cut through steel. This lightning is the Wind God's technique, it is dominant over earth, fire, and water.

Kaminari ōji: The lightning blade can only be summoned once per battle, count's as a technique, and last's three turn's. Kaminari can also eat up lightning jutsu and send it back at the opponent up to S-Ranked twice per battle.

Kaze ōji: Can only performe wind blade and gust twice per battle which include's both techniques. Kaze can also eat up wind jutsu and send it back at the opponent up to S-Ranked Once per battle.

Combined God's: Can only be combined once per battle. White lightning wave only happen's once per battle, and once used the blade's are split and cannot be used for the rest of the battle.

Blade's: Both blade's can only be unsheathed twice per battle. One can be used at a time. All techniqes excluding white lightning used by the twin's are A-ranked, and when used they count as a move. White lightning is S-ranked, and also count's as a move. The jutsu absorbing also count's as one move each time.

~ TOO LONG. Just put in the important stuff, not its history and things. ~

[Fuuton - Raiton: Metsuryū Mahō 滅竜魔法] Dragon Slayer Style: White Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases a tornado of both the wind and lightning element's from his mouth to attack the target. The attack possess highly destructive power, having causing great damage to the area it effects, ripping through the ground, and anything else in it's path. This jutsu is performed by spitting out a tornado of wind, this jutsu is performed be creating a tornado of wind, while also releasing lightning chakra causing the lightning to surround the wind tornado. The outer wind effect is not strong enough to overpower the lightning, so instead they mix in serenity, causing the lightning to become one with the wind turning it white. This roar can be done on the spot, and it does not require handseal's.

► Only Sting Eucliffe can perform this technique.
► Can only be used 3 times per battle.
► No A rank or above wind or lightning techniques in the next turn.

-~ Approved ~

[ Tsuin doragon sureiyāzu, The White Dragon Twin's| ツインドラゴン-滅竜魔法 ] Rank: S Type: Offense - DefenseRange: VariedChakra Cost: -Damage Points: -
Description: The White Dragon Twin's, said to be among the most powerful Katana's ever to be recorded in shinobi history. These Katana are said to be the sky god's children in a way, connected to the almighty dragon. This is believed due to the blade's ultimately being indestructable, and having a much sharper edge then any other Katana known to man. The Katana earn their name's for their attribute's. The lightning twin goes by the name of Kaminari ōji, meaning Lightning Prince. Kaminari is capable of contucting electricity around it's blade, creating an unbeatable edge over sharpness. Not only that but Kaminari can eat lightning. Whether he decide's to spit it back out at the opponent is his master's choice. And his brother's name is Kaze ōji, meaning Wind Prince. Kaze's special attribute allow's him to create large gust's and blade's of sharp wind at any givin moment, and like his brother Kaze, he can eat up wind techniques, and spit them out. When you combine the blade's, they submerge into each-other becoming one beutiful Katana. The Katana shine's bright, and due to the element's mixing together in such a way, with the sweep of the blade a wave of white lightning is summoned. In this form the blade can even cut through steel. This lightning is the Wind God's technique, it is dominant over earth, fire, and water.

Kaminari ōji: The lightning blade can only be summoned once per battle, count's as a technique, and last's three turn's. Kaminari can also eat up lightning jutsu and send it back at the opponent up to S-Ranked twice per battle.

Kaze ōji: Can only performe wind blade and gust twice per battle which include's both techniques. Kaze can also eat up wind jutsu and send it back at the opponent up to S-Ranked Once per battle.

Combined God's: Can only be combined once per battle. White lightning wave only happen's once per battle, and once used the blade's are split and cannot be used for the rest of the battle.

Blade's: Both blade's can only be unsheathed twice per battle. One can be used at a time. All techniqes excluding white lightning used by the twin's are A-ranked, and when used they count as a move. White lightning is S-ranked, and also count's as a move. The jutsu absorbing also count's as one move each time.

I shortened it as much as possible, the rest all has to do with the sword's quality's. Sorry

Re: ±±Custom Jutsu Submission±±

(Kinezumi Kuchiyose: Ibara no Mina)- Squirrel Summoning: Mina, the Thorn
Type:Supplementary
Rank: A-Rank
Range:Short-Long
Chakra: 40 Chakra (+10 every turn Mina stays summoned)
Damage: N/A
Description: The summoner must bite his/her right thumb and let the blood drawn from the bite hit the ground, then step on it to summon Mina, the Thorn. Mina, the Thorn is a Red Squirrel (4ft and 30lbs). She has a thick black fur and a reddish-brown tail (2.5ft), which helps her balance and steer when jumping and running. She can wrap her tail around her to use as a shield and also to keep her warm during sleep or swimming.
Mina has sharp quill-like vibrissae above her eyes, below her chin, on her forelegs, and on her hind-legs which she can use as weapons (ie. needles, swords, etc). The vibrissae also act as a sensor allowing Mina to feel vibrations in the air as well as on the ground.
Mina has sharp, curved claws which enables her to climb and descend broad tree trunks, thick branches and even house walls. Her strong hind legs enable it to leap gaps between trees.
Mina has an affinity for Doton chakra which allows her to perform Earth style jutsu with relative ease using squirrel hand-seals (3 fingers and a thumb on each forefoot). She can use ninja tools with her hands and create them using doton chakra.

Note: Can be only summoned twice in battle.
Note: Can only be summoned for up to 3 turns.
Note: Any jutsu done by Mina count towards the 3 jutsu per turn.
Note: Can only perform B-rank or lower doton jutsus.
Note: Must be a signer of the Squirrel contract or owner to summon.

(Kinezumi Kuchiyose: Hayai no Roc)- Squirrel Summoning: Roc, the Swift
Type:Supplementary
Rank: A-Rank
Range:Short-Long
Chakra: 40 Chakra (+10 every turn Roc stays summoned)
Damage: N/A
Description: The summoner bites his/her left thumb, and then thrust their hand into the air in order to summon Roc, the Swift. Roc, the Swift is a Flying squirrel (3ft and 25lbs). He has short brown fur and a fluffy tail, which helps him balance and steer when gilding. he uses a furry parachute-like membrane that stretches from wrist to ankle. Roc's direction and speed can be adjusted in midair is by changing the positions of its two arms and legs. His tail acts as an airfoil, working as an air brake before landing.
Roc has a highly developed sense of smell. He can detect the scents up to 20 miles away. Roc has sharp, curved claws which enables him to climb and descend broad tree trunks, thick branches and even house walls. His strong hind legs enable it to leap gaps between trees.
Roc has an affinity for fuuton chakra which allow him to perform Wind style jutsu with relative ease using squirrel hand-seals (3 fingers and a thumb on each forefoot). He can use ninja tools with his hands and can see up drafts and wind currents. Using his fuuton chakra Roc can glide indefinitely by using wind jutus and riding on the current produced.

Note: Can be only summoned twice in battle.
Note: Can only be summoned for up to 3 turns.
Note: Any jutsu done by Roc count towards the 3 jutsu per turn.
Note: Can only perform B-rank or lower Fuuton jutsus.
Note: Must be a signer of the Squirrel contract or owner to summon.

±± Both Approved ±±

(Kinezumi Kuchiyose: Gosai no Click)- Squirrel Summoning: Click, the Yellow
Type:Supplementary
Rank: A-Rank
Range:Short-Long
Chakra: 40 Chakra (+10 every turn Click stays summoned)
Damage: N/A
Description: The summoner cut his/her right plam, then slams his hands together to summon Click, the Yellow. Click, the Yellow is a Fox squirrel (2ft and 20lbs). He has short brownish-yellow fur and long slick black tail, which helps him balance when climbing, swimming, or running. Click has two rather large incisors teeth, which he can flick together to create a spark.
Click has excellent vision and well-developed senses of hearing and smell.He has sharp, curved claws which enables him to climb and descend broad tree trunks, thick branches and even house walls. His strong hind legs enable it to leap gaps between trees. Click also has several sets of vibrissae, which are used as touch receptors to sense his environment. They can be found above and below his eyes, on his chin and nose, and one each forearm.
Click has an affinity for Raiton chakra which allow him to perform Lighting style jutsu with relative ease using squirrel hand-seals (3 fingers and a thumb on each forefoot). He can use ninja tools with his hands and can absorb static charges from his environment using his vibrissae. Using his raiton chakra Click can create/absorb/dispel lighting based jutsu.

Note: Can be only summoned twice in battle.
Note: Can only be summoned for up to 3 turns.
Note: Any jutsu done by Click count towards the 3 jutsu per turn.
Note: Can only perform B-rank or lower Raiton jutsus.
Note: Absorbing raiton chakra or jutsu counts as a move.
Note: Must be a signer of the Squirrel contract or owner to summon.

Re: ±±Custom Jutsu Submission±±

Raiton Kyuutai Oujou - Lightning Style Orb of DeathType: Offensive, DenfensiveRank: ForbiddenRange: Short-LongChakra: 50Damage: 90 (-10 to user)Description: This is a lightning technique that is as complex as it's rank is. Not only does it wound the user's hand once done it also strains him mentally. When using this technique the user begins with simple shape manipulation forming a lightning orb in his hand. Once done he pumps a massive amount of chakra into it enlarging it. Once it has been enlarged to the point of having a meter diameter the user manipulates it with it's electricity flowing through it and unleashes tendrils of electricity that the user can manipulate. They move incredibly fast and are hardly trackable with average eyesight however can be seen coming and are possible to react to. The complexity in this technique comes from the user's side, he manipulates the tendrils of lightning to move unbearably fast and in a lightning pattern, zig zagging in whichever direction the user wants. This is tough on the user because he can make it zig zag out of the way of countering techniques or if his opponent attempts to dodge he can manipulate the trail of lightning to follow his opponent in zig zagging patterns until it reaches them and shocks them. The trail of lightning slowly pulls away from the lightning orb in the user's hand and he can make as many lightning tendrils as he wants at the cost of splitting their power and range. Once done the lightning chakra having rested in the users hand burns him no longer allowing him to make handseals for a while, the chakra consumption weakens him and the mental strain hurts him.
- Once used the user cannot make handseals for five turns
- 10 damage to the user due to the mental strain and the pain in the hand
- No more lightning techniques above C rank for the rest of the match
- When the lightning tendrils split into two they can only go mid range
- If their is a third lightning tendril it can only go up to short range
- This technique can zig zag out of the way of opposing techniques
- This technique can only be fully tracked by 2T and above however can still be seen if coming from a distance (further then short range is easy to see it coming)
- Can only be taught by Zoro..

~ The parts I've marked are contradictions, and make no sense. ~

Summer Dragon Slash - Kyuuka Doragon Type: OffensiveRank: ARange: ShortChakra: 30Damage: 60Description: The user begins to channel fiery chakra into his blade. Especially the area he is intending to slash his opponent with, the user will extend this chakra a few feet so even if he misses his opponent by a little (less then 2 feet) he can still nick the opponent which is all that is needed for this complex technique. The moment it touches the opponent be it skin or clothes the fire chakra makes contact and uses the quick friction of the blade to ignite putting the opponent on fire which engulf him and burn his entire body and wherever the fire can go.
-This slash can miss yet the fire will still happen nonetheless if the user is close enough with his attack.
-Fire burns the opponent until set out
-Can only be taught by Zoro..

~ Similar techniques exist ~

Lightning Dragon's Roar (雷竜の咆哮 Raiton:Rairyū no Hōkō)Type: OffensiveRank: SRange: Short-LongChakra: 40Damage: 80Description: The user gathers lightning in his/her mouth and releases it in a concentrated, destructive blast, capable of destroying everything in a wide area in front of him/her. The blast has a similar range to Majestic Annihilation. The special effect of this attack is that, even if the targets survive the head on blast, the lightning paralyzes them, preventing them from escaping the user's next attack. The paralysis lasts one jutsu therefore the opponent is quickly stunned if touched by the lightning attack.~When paralyzed the opponent starts with the second technique on their next turn therefore only allowed to use two techniques, ignoring their first one.
~The user can only use up to B rank lightning for the next two turns.
~Must be Kage rank
~Can be used three times per battle

±± Declined ±± If its such a wide attack, its not a concentrated one. Take out the part about paralizing even if the opponent defends against it and that last part wich you added about the whole 2 jutsu and what not. Its a mess and there is no way for you with a simple elemental blast like this to achieve that. 3 times per battle? 2 tops.

Resubmitting:

Lightning Dragon's Roar (雷竜の咆哮 Raiton:Rairyū no Hōkō)Type: OffensiveRank: SRange: Short-LongChakra:40Damage:80Description: The user gathers lightning in his/her mouth and releases it in a destructive blast, capable of destroying everything in a wide area in front of him/her. The blast has a similar range and size to Majestic Annihilation.
~The user can only use up to B rank lightning for the next two turns.
~Must be Kage rank
~Can be used twice times per battle

Re: ±±Custom Jutsu Submission±±

(Setsuju Nunchaku) Intercepting Nunchucks
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: N/A
Damage: N/A
Description: These Nunchucks were given to Ulquiorra by a Cougar tribe after saving one of their cubs from an opposing side. After the tribe witnessed the Unique style of his Taijutsu (Jeet Kune Do) that he used to defeat the opposing cougars, they were reminded of an old contract holder that died centuries ago, known for his advanced Taijutsu. The tribe gave Ulquiorra the mans Famous weapon, as a means of finally "passing down the torch". Due to his advanced mastery over Jeet Kune Do, He could already wield it with fast speeds, due to the built up momentum that Nunchucks have when being wielded/swung around. He could attack much faster, with Jeet Kune Do already giving the ability to move his arms at a very fast pace, he could move the Nunchucks with incredible speed. Once he mastered them, he could swing them at speeds that could defend him from speeds that of rock lee without weights. Each strike from them had much more force of impact than a normal punch, being able to break bones with a strike from it as regular nunchucks already can.

Abilities:
- Can move the Nunchucks with great speed that can keep up with Lee without weights.
- The Nunchucks are unbreakable.

Notes:
- The Nunchucks movement is still trackable through normal eyesight.
- Can only be wielded by Yard.

~ Again, remove the history. It only unnecessarily clutters and confuses battles. ~

I figure this would compliment my style more than anything as I Idolize Bruce Lee in terms of Martial arts, that being said he used Nunchucks as well and was very skilled with them and I'm not looking for some fancy weapon with tons of abilities, just something I can use freely that isn't restricted constantly. I'm not sure what kind of restrictions to put tho.

(Raiton: Koudo Setsuju Hirate) Lightning Release: Advanced Intercepting Palm
Type: Defensive/Offensive
Rank: B
Range: Short
Chakra Cost: 20
Damage: 40
Description: This is an advanced form of The intercepting fist. The user will run electricity through their hands and When the user is being punched or kicked the user with fast reactions as well as fast movements that "Jeet Kune Do" provides, will quickly react by taking palm and swiping the punch or kick away. The user can either hit the opponents Fist/hand/foot directly or hit their wrist, mid forearm, ankle or mid leg section to swipe away the attack. but will send a shock through the opponents limb, paralyzing it, making them unable move it for one turn. The user can then strike the opponent. This technique wastes no movement and is done quickly.
Note: Can be used 3x per match
Note: This can still only swipe away Taijutsu up to B rank.
Note: Must know Jeet Kune Do.

~ Up to what speeds can you catch ? How fast is it ? ~

(Doton: Sono Monogatari Karejiko) Earth Release: The Legend Himself
Type: Defensive/Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage: N/A +10 To Taijutsu
Description: The user will make 3 handseals and will make a body of earth rise from the ground similar to the Earth Clone technique. However, the earth appears to not look like the user, but another man. This figure carries the resemblance of Bruce Lee, he can perform Jeet Kune Do Style Taijutsu along with Basic Taijutsu. What makes this so special is that him being made of earth release, he can use Jeet Kune Do in a more stronger advanced style, using the earth release chakra for making strong yet quick strikes that can easily break bones due to the force of impact and his rock like structure. He can reform instantly when struck so long as he is standing on an earth source unless the earth chakra is negated which would cancel the technique.
Note: Can create up to 4 at once like the shadow clone rule.
Note: Counts as a Shadow clone technique.
Note: He/they stay on the field for 4 turns.
Note: They must stay within mid range of the User.
Note: Despite being made of earth/earth chakra, he cannot perform earth release.
Note: Must be a Jeet Kune Do Master to use this and have great respect for the art.

~ The reforming needs a limit; four is too much; and the last bit isn't even a restriction and doesn't need to be said. ~

Re: ±±Custom Jutsu Submission±±

Originally Posted by Howard

(Doton: Kasui dou) - Earth Style: Spiked Body
Type: Attack/Defence
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60 (If used as spikes)
Description: The user concentrates doton chakra throughout his body, he then releases the doton chakra through his skin forming a thin layer of hardened earth all around his body or at certain intervals around his body. He can then manipulate the thin layer to form spikes all around his body skewering anything that is in immediate contact with the user. He can also make small shields that can block basic punches and kicks. This comes in handy when in close range combat if the user has the opponent in a hold the spikes can skewer the opponent fatally wounding him and if the opponent tries to attack head on the user can make a small shield made of hardened earth on his respective body part. The spikes can not be shot out from the users body and when he releases hold of them they simply fall off of the user same goes for the shields. This can be controlled to make a single spike or dozens, however he can only make one shield (Dense enough to block a punch or kick) at a time per use of jutsu.
Notes:

-Each use of this tech lasts until the user releases the spikes or shields. No longer than 1 full turn.
-Can only be used thrice per battle
-Must be able to manipulate up to A rank Earth to use this
-The spikes reach out about 2 feet
-While covered in spikes or covered by a shield the user is weakened to Raiton based attacks.~Declined~ Do not Resubmit
____________

(Kuchyrose: Hana Hekireki Tentei) - Summoning: Bloom of the Thunder God
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user bites his thumb smearing the blood onto his palm. He then performs two hand seals (Ram - Snake.) By doing this he summons 1000 small blue flowers, from the Kite Nesting grounds. These flowers are called "Thunder Lilies" due to their ability to create small amounts of raiton chakra they are considered to be extremely tasty and a favorite meal time snack to King Kodak. As the flowers grow they store raiton chakra all throughout their life storing small amounts, until the day they bloom. Once they bloom they release the small amount of raiton chakra they have stored causing small pulses of raiton that can stun small animals (1 flower has enough raiton chakra when bloomed to stun small animals such as rabbits and snakes). Usually the flowers don't bloom all at once so the damage is minuscule (While not being forced to bloom). Once the 1000 flowers are summoned through the use of raiton chakra and the Ram hand seal they can all be forced to bloom at once, this forces all the flowers to release their raiton chakra violently shocking anything in range of the flowers. Each flower creates a small pulse and when combined they equal a strong S rank attack. The electric field is enough to stop the human heart as well as tear through the ground leaving decent sized craters.
Notes:

-Must have signed the Kite Contract to use
-Must have mastered Raiton (To use the ability to force bloom the flowers.)
-No other summons the same turn
-If the user is in the field of flowers he will be shocked too
-The flowers die soon after their forced bloom they can only be summoned once per battle

In Blood Prison it is shown that flowers can produce chakra natures. This is shown when the flowers from the Hidden Grass Village release small fire balls that are similar to the jutsu the Hidden Grass Nin use called Demon Latern. This is a variation of flowers that store trace amounts of chakra. This is best seen at 6:20: http://www.animeshippuuden.com/narut...lood-prison/6/ This is also backed up by the fact that not only can animals be summoned but it's been shown that just about anything can be summoned.

~Declined~ Restrictions? Do these just suddenly appear out of nowhere and bloom? Plus, I don't buy the crater bit if all of the flowers release a small spark that chains them together.

My third jutsu for this cycle.

(Juinjutsu: Douzen Konki Sabaki) - Cursed Seal: Natural Energy Drain
Rank: S
Type: Supplementary
Range: Short
Chakra cost: (+40 to the user) (-40 to the opponent)
Damage points: N/A
Description: While in his First Cursed Seal State, Jugo makes direct contact with a Sage Mode user. This can be through a punch, a kick, or even a slight touch, he then absorbs the Natural Chakra from the Sage Mode user pulling as much as he can. This does two things to the Sage Mode user, first it offsets his Chakra and Natrual Energy levels, second it reduces the amount of Natural Energy he has in his reserves. Due to the excess Natural Energy Jugo absorbs he is automatically pushed into his Second Seal State losing his mind to his murderous intentions. If used while a Sage Mode user is preparing to enter Sage Mode it makes it so he has to wait longer, and if he is already in Sage Mode it reduces the time he has in Sage Mode by 1 turn
Notes:

-Automatically pushes Jugo into Second Seal State
-Due to the unbalanced Natural Energy absorbed Jugo can only use A rank jutsu the next turn
-Prolongs the enterance to Sage Mode if used as the Sage Mode user is gathering Natural Energy
-Reduces the time the opponent has in Sage Mode by 1 turn if the opponent is already in SM
-Must make direct contact with the opponent.
-No other Juinjutsu or Fuuinjutsu can be used this turn.
-Can only be used twice by Jugo.

Re: ±±Custom Jutsu Submission±±

Originally Posted by naruto uzumaki bujii sage

(Raiton: sono ketteiteki tachi)- Lightning Release- The final stand Type: OffensiveRank: BRange: Short/LongChakra: 20 ChakraDamage: 40 DamageDescription: The user puts their hand together like their praying and gathers a massive amount of chakra into each arm, then quickly shifts it into their hands immediately after this is done the user preforms this row of hand seals Bird → Ox → Bird → Dragon → Ram → Horse→ Tiger, Then immediately after the hands seals are completed the user slams their hand together like their praying causing a massive shockwave to rush out from all directions capable of destroying any doton jutsu up to A-rank into pieces. This happens because of all the charka stored up being forced together it’s not the actual jutsu. A small but extremely compressed ball of pure raiton chakra ( comparable to that of a tailed beast ball, Not the power the compression) starts to form the user then throws this ball into the sky at a height of 100 feet and down range up to long range, by pushing his hands forward and opening them at the same time forcing it out. Once in the air the user can release all the compressed chakra by making the OX hand seal, creating a massive electrical explosion that has 1 kilometer blast radius, hitting anything that’s below it with a radius of 20 feet. This blast disturbs the electrical impulses in the body rendering your opponent unable to move. The reason this is called the final stand is because whoever uses this jutsu loses the ability to move their arms and their arms go numb for the rest of the battle, also whoever uses this jutsu losses their ability to mold or form charka rendering them unable to use jutsu for the rest of the battle.Note: The user cannot use any jutsu after this is used (because they lose their ability to mold or form charka)Note: This can only be used once per battle Note: To uses this jutsu you have to complete 8 hand seals (NO Exceptions)Note: once the hand seals are completed it takes about 3 seconds to form the ball of chakra Note: From the time released this jutsu takes about 4 seconds to hit the ground Note: If the user does this jutsu in long range his is unharmed from this justu (not talking about their ability to mold or form charka, that cannot be helped) , if used in mid-range the user will take minor damage ,and will become much slower ( by 2 speed chart levels), if the user does this in short range the user will get the same effect as the opponent does (rendering you and your opponent unable to move, thus drawing)

~ Remove the initial shockwave thing ~

(Raiton: Howaito daiyamondo )- Lightning Release white diamond disintegrationType: OffensiveRank: BRange: Short/LongChakra: 20 Chakra ( Another 20 if the user blows it up)Damage: 40Damage Description:The user puts their hand together like their praying and gathers a massive amount of chakra into each arm, then quickly shifts it into their hands immediately after this is done the user preforms this row of hand seals Ox → Dragon → Bird → Dragon → Ram → Horse→ Tiger ,Then immediately after the hands seals are completed the user holds both of his arms out in front of him and makes a diamond shape with hands, As the user does this a large white diamond shaped of pure raiton chakra forms one foot in front of them. This diamond spins parallel to the user and it spins at an extremely fast speed, the diamond is 20 feet in width,20 feet in height , and 6 inches in length. After the user forms the diamond he makes the RAM hand seal, when he does this the diamond gets shot forward at great speed (still spinning)destroying most things in its path(a-rank doton), the user can either make the OX hand seal and release the jutsu causing the chakra to disperse with minor damage or make the Dragon hand seal causing the diamond to blow up releasing all that compressed raiton chakra destroying most things(A-rank doton) in a 1 kilometer blast radius and leaves a 10 foot deep crater. After the user completes this jutsu his hands go numb for one turn, making it impossible to do hand seals and move hands.Note:The user cannot use any jutsu above B rank after this is used (because of the chakra drain on this jutsu)Note: This can only be used twice per battle Note: To uses this jutsu you have to complete 7 hand seals(NO Exceptions) Note: After the user completes this jutsu his hands go numb for one turn.Note: It takes about 2 seconds to gather enough chakra to even start the hand seals Note:once the hand seals are completed it takes about 3 seconds to form the Diamond Note:When the hands are numb the user cannot do hand seals or move handsNote: If the user does this jutsu in long range his is unharmed from this justu (not talking about their ability to mold or form charka, that cannot be helped) , if used in mid-range the user will take minor damage ,and will become much slower ( by 2 speed chart levels), if the user does this in short range the user will get the same effect as the opponent doesNote: The explosion lasts for 8 seconds

~ OP ~

(Howaito Raiton senbon)White lightning Senbon Type:OffensiveRank:BRange:Short/Mid Chakra:20Damage:40Description:The user gathers raiton chakra into his his hand and then makes the Ox → Bird → Dragon → Ram → Horse→ Tiger hand seals and immediately after this is done he closes his hand hand and touches it to his left shoulder then swings it out as he open his hand sending a massif amount of white lightning senbons flying out towards the opponent at great speed, these senbons are one inch in length and one inch in width. they leave your hand in a cube that's 20 foot in width and 20 foot in height and 20 foot in length... 240 senbons horizontally, 240 senbons vertically ,57600 in the area and 240 senbons length wise,1152000 senbons in total. once these senbons leave your hand you make the OX hand seal and all the senbons connect with each other by shooting out tiny lightning bolts that connect one senbon to another one horizontally, and vertically impaling and numbing anything inside inside area also severing all chakra points.the senbons can still connect if something is in the way example if someone puts up a wall of s-rank earth that's 10foot by 10 foot the sebons that the earth wall stopped can still connect with the other ones that did.. this causes no physical damage

Note:Can only be used once per battleNote:The user right hand goes numb for three turns making it impossible to do jutsu that require hand seals.Note:If the opponent is hit with this he cannot use any jutsu for the rest of the battleNote: I know this may seen a OP but if someone thinks about its really easy to defend

~ OP. ~

Resubmitting

(Raiton: sono ketteiteki tachi)- Lightning Release- The final stand Type: OffensiveRank: BRange: Short/LongChakra: 20 ChakraDamage: 40 DamageDescription: The user puts their hand together like their praying and gathers a massive amount of chakra into each arm, then quickly shifts it into their hands immediately after this is done the user preforms this row of hand seals Bird → Ox → Bird → Dragon → Ram → Horse→ Tiger, Then immediately after the hands seals are completed the user slams their hand together like their praying ,A small but extremely compressed ball of pure raiton chakra ( comparable to that of a tailed beast ball, Not the power the compression) starts to form the user then throws this ball into the sky at a height of 100 feet and down range up to long range, by pushing his hands forward and opening them at the same time forcing it out. Once in the air the user can release all the compressed chakra by making the OX hand seal, creating a massive electrical explosion that has 1 kilometer blast radius, hitting anything that’s below it . This blast disturbs the electrical impulses in the body rendering your opponent unable to move. The reason this is called the final stand is because whoever uses this jutsu loses the ability to move their arms and their arms go numb for the rest of the battle, also whoever uses this jutsu losses their ability to mold or form charka rendering them unable to use jutsu for the rest of the battle.Note: The user cannot use any jutsu after this is used (because they lose their ability to mold or form charka)Note: This can only be used once per battle Note: To uses this jutsu you have to complete 8 hand seals (NO Exceptions)Note: once the hand seals are completed it takes about 3 seconds to form the ball of chakra Note: From the time released this jutsu takes about 4 seconds to hit the ground Note: If the user does this jutsu in long range his is unharmed from this justu (not talking about their ability to mold or form charka, that cannot be helped) , if used in mid-range the user will take minor damage ,and will become much slower ( by 2 speed chart levels), if the user does this in short range the user will get the same effect as the opponent does (rendering you and your opponent unable to move, thus drawing)

~ Eh, unrealistic. Declined. ~

Note:I took out the shockwave

=============================================== (Raiton: Howaito daiyamondo )- Lightning Release white diamond disintegrationType: OffensiveRank: BRange: Short/LongChakra: 20 Chakra ( Another 20 if the user blows it up)Damage: 40Damage Description:The user puts their hand together like their praying and gathers a massive amount of chakra into each arm, then quickly shifts it into their hands immediately after this is done the user preforms this row of hand seals Ox → Dragon → Bird → Dragon → Ram → Horse→ Tiger ,Then immediately after the hands seals are completed the user holds both of his arms out in front of him and makes a diamond shape with hands, As the user does this a large white diamond shaped of pure raiton chakra forms one foot in front of them. This diamond spins parallel to the user and it spins at an extremely fast speed, the diamond is 10 feet in width,10 feet in height , and 3 inches in length. After the user forms the diamond he makes the RAM hand seal, when he does this the diamond gets shot forward at great speed (still spinning)destroying most things in its path(c-rank doton), the user can either make the OX hand seal and release the jutsu causing the chakra to disperse with minor damage or make the Dragon hand seal causing the diamond to blow up releasing all that compressed raiton chakra destroying most things(A-rank doton) in 1 half kilometer blast radius and leaves a 5 foot deep crater.After the user completes this jutsu his hands go numb for three turns, making it impossible to do hand seals and move hands.Note:The user cannot use any jutsu above c rank after this is usedNote: This can only be used twice per battle Note: To uses this jutsu you have to complete 7 hand seals(NO Exceptions) Note:After the user completes this jutsu his hands go numb for three turns.Note: It takes about 2 seconds to gather enough chakra to even start the hand seals Note:once the hand seals are completed it takes about 3 seconds to form the Diamond Note:When the hands are numb the user cannot do hand seals or move handsNote: If the user does this jutsu in long range his is unharmed from this justu (not talking about their ability to mold or form charka, that cannot be helped) , if used in mid-range the user will take minor damage ,and will become much slower ( by 2 speed chart levels), if the user does this in short range the user will get the same effect as the opponent doesNote:The explosion lasts for 3 seconds

~ How is C-rank doton "most things" ? ~
===============================================
(Howaito Raiton senbon)White lightning Senbon Type:OffensiveRank:BRange:Short/Mid Chakra:20Damage:40Description:The user gathers raiton chakra into his his hand and then makes the Ox → Bird → Dragon → Ram → Horse→ Tiger hand seals and immediately after this is done he closes his hand hand and touches it to his left shoulder then swings it out as he open his hand sending a massif amount of white lightning senbons flying out towards the opponent at great speed, these senbons are one inch in length and one inch in width. they leave your hand in a cube that's 4 foot in width and 4 foot in height and 4 foot in length... 48 senbons horizontally, 48 senbons vertically ,2304 in the area and 48 senbons length wise,110592senbons in total. once these senbons leave your hand you make the OX hand seal and all the senbons connect with each other by shooting out tiny lightning bolts that connect one senbon to another one horizontally, and vertically impaling and numbing anything inside inside area also severing all chakra points.the senbons can still connect if something is in the way example if someone puts up a wall of s-rank earth that's 3foot by 3 foot the sebons that the earth wall stopped can still connect with the other ones that did.. this causes no physical damage

Note:Can only be used once per battleNote:The user right hand goes numb for three turns making it impossible to do jutsu that require hand seals.Note:If the opponent is hit with this he cannot use any jutsu for the rest of the battleNote: I know this may seen a OP but if someone thinks about its really easy to defend

~ Declined, do not resubmit. I don't know what your definition of OP is, but when you make a hundred fricking thousand senbon, it is pretty OP to everyone else. ~

Re: ±±Custom Jutsu Submission±±

Summoning Animal: Orangutan Scroll Owner: dm1202Other Users who have signed contract:noneSummoning Boss if existing: not yetOther Summoning Animals tied to contract:not yetDescription and background:These long-haired, orangish primates, found only in Sumatra and Borneo, are highly intelligent and are close relatives of humans. Orangutans have an enormous arm span. A male may stretch his arms some 7 feet (2 meters) from fingertip to fingertip—a reach considerably longer than his standing height of about 5 feet (1.5 meters). When orangutans do stand, their hands nearly touch the ground. Orangutans' arms are well suited to their lifestyle because they spend much of their time (some 90 percent) in the trees of their tropical rain forest home. They even sleep aloft in nests of leafy branches. They use large leaves as umbrellas and shelters to protect themselves from the common rains. These cerebral primates forage for food during daylight hours. Most of their diet consists of fruit and leaves gathered from rain forest trees. They also eat bark, insects and, on rare occasions, meat.

Re: ±±Custom Jutsu Submission±±

(Kage no Sentō: Kage no bakudan)Shadow Combat Style: Shadow BombType: Offense/SupplementaryRank: ARange: Short-MidChakra: 30Damage: 60Description: The shadow on the user's left hand rises up and make a little ball, Then the user hold his left hand up in the air above his head, the same for the right hand. Then the shadow expand quickly, making a very large ball, then the shadow becomes small again, compressing the air which is in the ball, then the user launches the ball towards the enemy, either hitting the target or forming another handseal, the ball bursts, releasing the compressed air quickly making an air explosion. The shadow ball which has busted will also turn into the spike and will launch to 8 directions, meaning the user has to dodge it own attack too.
- The ball can be launched to mid-range and the spike can travel mid-range too
- The explosion does damage around the short range from its area
- Can only be used 3 times
- Must be used by Nara member only
- Must have learnt Shadow Combat from Nara..

~ Declined ~

(Kuchiyose no Jutsu: Sonkei Kame)Summoning jutsu: Brother KameType: SummoningRank: ARange: N/AChakra: 30Damage: n/aDescription: Kame is one part of the notorious duo of doom. His attire is a blue tattered shirt(which fits him perfectly) and a brown cape.His cape is fixed on him with a golden earring which belonged to an old mokuton user. Due to he and his brother's psychotic and destructive tendecies, they took to extreme training since they were young and so have excellent chakra control as well as being able to perform techniques on the same scale as regular shinobi and He has a natural affinity to earth, and so can use all earth techniques the user knows up to A-rank. His small size,speed and agility also goes a long way to boost his reaction time.
-He can perform Doton techniques known by the user up to A-rank.
-After mixing his earth chakra with his summoner's suiton, they can perform any mokuton technique that the summoner knows up to B-rank.
-In order for them to use mokuton the user, must have mokuton training up to b-rank.
(sorta like how naruto mixed his chakra with one of the frogs to create a combination move when fighting against guren)

(Kuchiyose no Jutsu: Haku Hame)Summoning jutsu:Brother hameType: SummoningRank: ARange: N/AChakra: 30Damage: n/aDescription: Same is the other part of the notorious duo of doom. He wears a green cloak which has a hood and is tightened at his waist level with a blue rope. He also carries a staff that reaches up to his shoulder.Due to he and his brother's psychotic and destructive tendecies, they took to extreme training since they were young and so have excellent chakra control as well as being able to perform techniques on the same scale as regular shinobi. Hame likes to think of himself as a 'mage' and so studied the arts of genjutsu. With his training his expertise in performing genjutsu techniques became almost comparable to Jiraiyas toads(Ma and Pa).
-He can perform all genjutsu that summoners know up to A-rank

[IMG][/IMG]

~~ Left for Scorps ~

±± Both Declined ±± Link to summoning contract? The way this is written one can't even understand what animal they are.

Re: ±±Custom Jutsu Submission±±

Resumbmitting

Originally Posted by Exedron

Kuchiyose No Jutsu: Odun Summoning Jutsu OdunType: Summoning/DefensiveRank: S-RankRange: Short/Mid/LongChakra: 40Damage: N/ADescription: The user will bite his thumb and slam his hand on the ground. Summoning a mighty Odun. Odun is a a Blue Jay Warrior he is about the size of Orochimarus Three head snake and is covered in a thick steel amor. Odun is pretty fast for being covered in a Thick amor but not as fast as other Blue Jays he can spped up to 30 mile per hour. When Odun is summoned he can Defend against almost any attack thanks to his Mighty armor. Odun can use up to S-Rank Fire Techniques the user knows and he can withstand up to 3 B-Rank Techniques,2 A-Ranks Or 1 S-Rank. Odun's amor is used mainly for a tight situation so People tend to summon him when they are in need of a strong defense.
-Note-
-Can only be summoned once per Battle
-Stays on the field for 5 Turns-If he defends to much he goes away quikcly
-Must have signed the Blue Jay Contract
-No Other Blue Jays can be in play while he is on

±± Declined ±± Define the bolded parts, also max 4 turns, speed is measured in our RP comparing it with a given ranked shinobi or other cannon summon, not to real life measurements.

Kuchiyose No Jutsu: Odun Summoning Jutsu OdunType: Summoning/DefensiveRank: S-RankRange: Short/Mid/LongChakra: 40Damage: N/ADescription: The user will bite his thumb and slam his hand on the ground. Summoning a mighty Odun. Odun is a a Blue Jay Warrior he is about the size of Orochimarus Three head snake and is covered in a thick steel amor. Odun is fast although being covered in a thick amor being able to move a great speed that of (chuunin rank ninja). Odun's thick amor makes a great defense from attack being able to Defend against a Total of 3 B-Rank techniques, 2 A-Rank or 1 S-Rank all within reason and taking into account the size of the techniques. If Odun recieves many damage points it goes away like a normal summon. If Odun blocks against a certain attack depending on The rank of the attack his total 4 turns can be reduce upto 1.
-Note-
-Can only be summoned once per Battle
-Stays on the field for 4 Turns-If he defends to much he goes away quickly
-Must have signed the Blue Jay Contract
-No Other Blue Jays can be in play while he is on

-Sidenote-
Bold part was edited also Bold part with Italic font was explained in the description

Katon: Mune Houka: Fire style Will of FireType: OffensiveRank: SRange: Short-MidChakra: 40Damage: 80Description: The user will gather his fire chakra and make the tiger hand seal. Then he will spew out a large fire blast that will take the form of the land of fire symbol that will travel towards the opponent once it reaches them the user will make the horse hand seal and use shape manipulation to make it explode and creating a large fire tornado engulfing the enemy in flames.

-Note-
-Can only be used twice per battle
-Can only be Taught by Exedron
- no fire moves that same turn

±± Declined ±± Similar to tons of other techniques which envolve the said tornado like manipulation of fire. Also, the name is taken

Raiton: Dageki nami kyuuzou Lightning Style: Shock Wave ExplosionType: SupplemantryRank: BRange: Short-LongChakra: 20Damage: 40Description: The user will gather his lightning chakra into his hand. Then he will use shape manipulation to turn it into an orb of electrical energy then the user will do a flip and throw it at the ground creating a shockwave explosion that travels through the ground causing paralizes. The paralizis lasts for 3-2 turns.

-Note-
- Only usable 3 times per battle
- No more lightning techs that turn
- Only usable every 2 turns

Re: ±±Custom Jutsu Submission±±

Summoning Animal:(Cephalopoda) SquidsScroll Owner: AlbelTheWickedOther Users who have signed contract: NoneSummoning Boss if existing: Not YetOther Summoning Animals tied to contract: Not YetDescription and Background:
Squid are cephalopods of the order Teuthida, which comprises around 300 species. Like all other cephalopods, squid have a distinct head, bilateral symmetry, a mantle, and arms. Squid, like cuttlefish, have eight arms arranged in pairs and two, usually longer, tentacles. Squid are strong swimmers and certain species can 'fly' for short distances out of the water.

The head end bears 8 arms and 2 tentacles, each a form of muscular hydrostat containing many suckers along the edge. These tentacles do not grow back if severed. In the mature male, one basal half of the left ventral tentacle is hectocotylised — and ends in a copulatory pad rather than suckers. It is used for sexual intercourse.

The mouth is equipped with a sharp horny beak mainly made of chitin and cross-linked proteins, and is used to kill and tear prey into manageable pieces. The beak is very robust, but does not contain minerals, unlike the teeth and jaws of many other organisms, including marine species.Captured whales often have indigestible squid beaks in their stomachs. The mouth contains the radula (the rough tongue common to all molluscs except bivalvia).

The eyes, on either side of the head, each contain a hard lens. The image is focused by changing the position of the lens, as in a camera or telescope, rather than changing the shape of the lens, as in the human eye. Squid appear to have limited hearing.

All signers are required to have the summoning tattoo which can be found at the very top of this post.

Will be dropping my name from -Cobalt-'s Gull summoning contract if approved.

Pictures:

±± Declined ±± Squid is a cannon animal that was protecting the turtle island. It would collide with the cannon story line to approve this.

(Katon: Debiru Maw) Fire Release: Devil's MawType: OffensiveRank: ARange: ShortChakra:30Damage:60Description: The user covers his right hand in fire and swings in horizontaly to the right causing a small red cirlce to appear under the opponet. As the circle appears the user then swings his weapon down onto the cirlce causing wide crack to form under the opponet. As they form fire erupts from them with temendous force sending them into the air. Not only does fire erupt from the huge cracks in the ground but so does medium sized sharp, jagged rocks. Which they also hit the opponet.
Note: Can only be taught by AlbelTheWicked

Here is what it looks like:

Just skip to 0:21 and watch the dude with the red hair. It will show him using Devil's Maw.

(Raiton: Ikazuchi Ken) Lightning Release: Thunder BladeType: OffensiveRank: ARange:Mid-LongChakra:30Damage:60Description: The user gathers up lightning chakra throughout his entire body and then raises one hand up into the sky, which he then releases the chakra he has built up. As it reaches the sky Storm clouds appear and then a huge sword made of lightning comes crashing down onto the opponet. The lightning sword is 1m in width and 3m long. When the sword crashes into the ground it sends out massive electrical shock waves through out the ground(on top and underground) that shock anything in there path. The shockwaves reach up to anything within short range of the blade.
Note: Can only be taught by AlbelTheWicked
Note: Can only be used twice

Here is what it looks like.

Just skip to 0:28 to see the attack.

±± Both Declined ±± What you are describing doesn't match what is shown in the video. Rework the descriptions. Also, there are similar techniques to the lightning one

Re: ±±Custom Jutsu Submission±±

(Suiton: Ægir) - Water Style: ÆgirType: Attack/DefenseRank: A/SRange: Short-LongChakra Cost: 30/40Damage Points: 60/80Description: A mighty water jutsu named after norse diety Ægir - a sea giant, god of the ocean and king of the sea creatures. There were those who saw it as mere imitation of sharingan's legendary technique, Susanoo, but they were proven wrong shortly after. Through user's mastery of water element, one brings up massive amounts of water into Ægir of gigantic proportions, roughly matching the size of aforementioned Susanoo. With user at the heart of that mighty war machine it creates quite intimidating picture. Although it's movement is slow, it's raw attack power is not to be ignored. However, it's main use lies in the most unexpected thing - defense. This jutsu was created not long after uncovering of Goddess of Water. As the sword became more and more renowned so did the need to defend against it arise. As long as the user stands on substantial amount of water (e.g. lake; sea; river) Ægir can regenerate itself much like the sharks of Kisame's making. Even so, when used otherwise, it's strength and size is halved and it loses regenerative abilities (long story short - drops to A rank).
*Can be used only once
*Once activated lasts for 3 turns

±± Declined ±± This is both too Oped, to similar to other things and a lot of other stuff.

(Suiton: Au~eisupaiku!) - Water Style: Spike Away!Type: AttackRank: SRange: Short-LongChakra Cost: 40Damage Points: 80Description: After collecting considerable volume of water from troposphere and stratosphere, user shapes it into conical spike (5m radius) which then descends on his enemy. There are two great advantages of this technique. As it is created high in the air one doesn't have to waste additional chakra to propel it all the way to his enemy - momentum it gains from free-fall is quite enough. Another advantage is the very element it is created of. Since spike consists solely of water it's hard to notice it's descent both due to a reason it creates no noticeable shadow and due to it's partial transparency.
*Can be used 2 times per battle

±± Declined ±± Restrictions? Also, such a wide body of water does create shadow

(Suiton: Kai Narasa Reta Kirin) - Water Style: Tamed KirinType: AttackRank: SRange: Short-LongChakra Cost: 40Damage Points: 80
Description: This jutsu was devised by water users of old who did not like the prospect of possible electrocution in order to use Kirin. After making necessary preparations (same preparations that are needed for normal Kirin - heating up the atmosphere and stuff), user uses this jutsu to lead lightning to his target by increasing the humidity of air in needed places to create a 'path', so to say, that connects the storm clouds and the target. Other than avoiding possible electrocution, this way of using Kirin is also more discrete thus increasing the chances of success.

Re: ±±Custom Jutsu Submission±±

(Katon/Doton: Kaen Arashi Toukai) Fire Release: Blazing Storm of DestructionType: Offensive Rank: SRange: Short-LongChakra: 40Damage: 80Description: The user creates a small hole in the ground, by stomping the ground once; this hole will extend into several small tunnels underground in the surrounding area. The tunnels will be surrounding the opponent in a diameter of 10 meters and be 5 meters underground, the tunnels will be crossing each other (X). This is followed by releasing a massive amount of fire into the hole which extends into several tunnels underground, while the fire is travelling; it becomes more compact and is already extremely hot as the ground above it will become warmer. When the fire has travelled into all the tunnels, the user will then weave a single hand sign, as the fire beneath will explode into a furry of massive flames, making the ground above it explode. The fire and earth will explode in all directions making a massive 10 meter deep crater in the ground where as the user himself will be an easy target for his own jutsu if not being careful. The crater after the explosion is 20 meters in diameter and 10 meters deep. The explosion itself will reach into the air and the surroundings with massive force reaching about 15 meters into the sky.Note: Can only be used twice per battleNote: Cannot use any fire release for the next turnNote: Can only be taught by JiraiyaEroSennin

-I made it les OPed >_>-

±± Declined ±± It this is a resubmission, were is the quote to the previous submission and the bolding of the alterations? Also, this is already something one can do with the cannon technique exploding crater. So, Don't resubmit.

(Kongou Chikurin Bakuryou) Adamantine Bamboo StaffType: SupplementaryRank: SRange: ShortChakra Cost: N/ADamage: N/ADescription: This special Bamboo staff, is made of a thin adamantine layer around the bamboo staff itself. This makes the adamantine bamboo staff incredible resistant to many forms of attacks and can deliver heavy blows to any opponent. Besides being made of adamantine it has a small blade (10 cm. long) on each edge of the staff, making it incredible lethal to any opponent. As the staff is a thin layer of adamantine it is not as heavy as some people would think and can be wielded easier than other weapons as it is lighter than such a weapon. The staff also has a special affinity to Fire Release as it can be encaged by a thin layer of fire chakra which is used to create a strong offensive as the user will deliver the fire chakra and as the user swings the bamboo staff the fire chakra will be able to erupt towards the opponent at the users will.Abilities:
-The Bamboo Staff is unbreakable
-Can move the Bamboo Staff with great speed that can keep up with Lee without weights
-The Bamboo Staff can combine Fire & Wind Release to gain more lethal power, though unable to use any other ElementsNotes:
- The Bamboo Staff's movement is still trackable through normal eyesight
- Can only be wielded by JiraiyaEroSennin

±± Declined ±± Its movements are only trackable by Rock Lee without weights? Nope. Also, you fail to explain how the fire part can be used, its rank, limits, etc etc etc.OPed and too general.

Note: I will drop this CW:

Yamazaru Kougake (Monkey Gauntlets)
Type: Weapon
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: ~
Description: A pair of small katana's with the capability of being strapped to your arms, to use them as gauntlets. These two blades are both one meter in length and they can conduct chakra of any kind. Both katana's have blue bandages around them and the blades are 2 inches wide. The two blades allows the weilder to easier move around and use their acrobatic movement to their advantage.
~Can only be weilded by JiraiyaEroSennin~

(Batoidea Jutsu : Ken Gyakujou) Batoidea Arts : Stinger Frenzy
Typeffensive/Supplementuary.
Rank:A
Range:Short-Mid
Chakra:30
Damage: 60
Description: The is able to grow a inumerable amount of stingray tails from their bodies that spring forth outwards towards their targets at fairly fast speeds, the tails being of various shapes and sizes determined by the users will, the tails being controlled by the user and being able to act as trendrils, restraining the target or stabbing the enemy, with their barbed poisounous stingers, and being able to punch through concrete with brute force alone. The Protein-toxins contained in the stinger result in the enemies heart rate slowing down drastically and all of the enemies wounds bleeding profusely. If a enemy(Around this size of a large male human) were to be hit by five or more stingers, enough toxins would be released that the enemy would die of heart failure and blood loss within a turn. If the enemy was hit with but one stinger, it would take four turns before the opponent collapsed unless the flow of the toxins was halted. Like all stingrays, the tails are able to shoot their stingers on the users command. The user is able to manipulate the tails, making them intertwine to form various basic objects such as shields, or even wings capable of granting him flight if he so wishes. Alternatively, the user can soley grow just the stingers all over their body, making them look as if they were covered with needles and giving them a resemblance to a porcupine, this would allow for a brisk suprise attack to end a close quater fight, the stingers could then be launched however would only travel a meter when launched, and acting as a 360 degree attack.
~Can only be used twice.
~Must be a signer of the Batoidea contract.
~The user will not be able to summon any Rays or use anymore Batoidea Arts for the rest of the turn.

±± Declined ±± =_= Do i really need to say why? You can summon stingrays... that is your contract. You can't become one. That is a hybrid technique and falls under the things we will not allow

Re: ±±Custom Jutsu Submission±±

Ball (ボール) Type: SupplementaryRange: Short-LongRank: S-RankChakra: 40Damage : 80 Description: The Ball was created from a rare material located on the southern outskirts of the shinobi world. The Ball was made as a gift for mangekyo byakugan for him to use it in his battles and the reason it is a ball is that mangekyo byakugan had a great love for soccer and always wanted a weapon so the forger of weapons created the ball as a weapon the ball had adaptation to basic five chakra.
Fire Chakra : When fire chakra was inserted the ball would be engulfed with fire that the user can control by his will making fire either appear as a small spot or engulfing the whole ball.
Wind Chakra: When Wind chakra was inserted the ball when kicked will travel at great speeds and it will also pick up dust or other small substances when it is heading to the opponent.
Earth Chakra: When Earth chakra was inserted to the ball the ball will become very hard, rock hard. Due to the ball being rock hard mangekyo can control the parts were the ball is hard like he can do in when fire chakra is inserted.
Water Chakra: When water chakra is inserted the ball will liquefy and be able to separate and join on the users will. When water chakra is inserted the benefits are basically splashing the opponent in the face or stopping D rank fire techs.
Lightning Chakra: When lightning chakra is inserted the ball will be able to electrify and temporarily paralyze the opponent. Also when lightning chakra is inserted the ball can pass through D rank earth defenses.

-Must be S-class ninja to use it
-Must be sated in bio to be used.
-Must have started training in the said element to use it’s trait
-The ball can be hurled at the target or kicked at him, in which case the strength of the user plays a part on the speed it can achieve
-Can only be used by mangekyo byakugan

±± Approved ±± Interesting

Summoning technique: Scorps (召喚テクニック：Scorps)Type: SummoningRange contact point with objectRank: S rankChakra : 40Damage 80 (if he fell on something)Description: After performing the required hand seals and cutting his thumb the user summons Scorps the boss of the mice. Scorps unlike his fellow mice has blue skin, silver hair, and gold whiskers. Scorps stands as the size of Katsuyu and wears an armor that can block low leveled attacks (D rank) he also carries a sword similar to that of gambuta. Scorps being the boss mouse has the ability to use two elements in a battle (depends on what the user chooses).
-Lasts Four turns
-Can only be summoned once
-Can use up to S rank of said element
-must have signed mice contract
-must be trained by mangekyo byakugan to summon scorps
-must be at least S rank ninjaApproval

±± Declined ±± No summon can use more than one element. And only up to S-Rank.

Water/Wind Release: Pressured Pump (水/風発売日：受圧ポンプ)Type: Attack/DefenseRange ShortRank: DChakra points: 10Damage points 20Description:The user creates a shape made up of water from a nearby water source he then condenses that shape so it becomes sharp. The user then uses is wind chakra to release the water to his opponent.

Re: ±±Custom Jutsu Submission±±

Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user links together 2 handseals, creating a ravaging dome of slicing winds. The wind's speed and sharpness is increased to the max, having almost no rival in shredding power. At which point, the user ends the succession of handseals with an extra one, which infuses the wind with small particles of the strongest earth materials. This sets the abrasive power of the wind past it's limits, both Wind and Earth chakra working together to combine the roughness and tangibility of the earth against the sharpness and speed of the wind, creating an almost perfect defense against all matter, which is shredded to oblivion when it comes in contact.
With 1 handseal, the user is disperse the dome into 2 large gusts of wind that fly up to mid range.
*The user is able to create a perfect sphere by leaping in the air*
*This jutsu is able to overpower the Strongest Metals/Perfectly Solid/Kaguya Bone/Diamond Elements/KGs up to it's rank, and Basic or less solid Elements (Wood, Calcium, Crystals, etc) 1 rank above*
*This jutsu can only be used once every 3 turns*
*The user is unable to preform Earth or Wind jutsus higher than S rank in the next turn*
*The dome is maintained for only 1 turn, and disperses normally if the user does not throw it towards the opponent*
*Can only be used thrice per battle*

Rank: A
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Marinette is large yet slender box jellyfish with Earth Affinity. Because of that, although strong and steady, she appears to be drier and more frail than other boxes, almost as if made of sand cloth,allowing her to remain out of water. She is able to freely alter her weight from milligrams to tons, with earth chakra, and move underground as if it was water. Combining both, she can propel herself out of the ground and soar in the air for quite long time, almost as if floating. She is a master of Ta Moko. Increasing the height and hardness of her thin tentacles, she can increase their size with such speed and strength that they act like bullets, at a speed that isn't easily discernible for untrained eyes (non Strong Fist Masters) or people with at least 1 Tomoe Sharingan or Byakugan.
*Except when using Ta Moko, Marinette's ability to shift her weight costs 1 jutsu*
*Can stay in battle for 4 turns max*
*Can only be used twice if not injured*

Rank: S
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Iris Gloriosa is a beautiful rainbow colored macaw with Fire, the queen of Altorio. She is half the size of a normal Summon Boss, although having a rivaling sized wingspan. Twice per battle, she is able to run her fire chakra through her feathers, creating a burning light of multicolors, flashing her opponents and stealing their sight, not through chakra but through the light alone (Not a genjutsu). Her fire jutsus display a strong rainbow glow, burning brighter than normal fire, although at a much weaker effect than her blinding flash, without any added strength. She speaks with a very soft and joyful brazilian accent, like a royal lady, yet very playful and youthful.
*Can only be summoned once*
*Lasts 4 turns*

Re: ±±Custom Jutsu Submission±±

Originally Posted by Taiketsu Yagami

|Kei Sekken| Hardening Touch
Rank:B
Type:Supplementary
Range:N/A
Chakra:20
Damage:N/A (+5 to taijutsu due to hardened attack)
Description: A technique used in conjunction with taijutsu. The user coats his/her attacking limb in a flexible chakra capable of channeling any of the 5 natures while hardening that particular limb, making it feel like rock. When in contact with an opponent who for instance changed their body into water or hardened it through earth release, once this flexible chakra comes into contact with the opponent's body, it takes on the enemy's properties allowing the user to effectively hit the opponent regardless of their new defense while also doing extra damage due to the hardened limb.
Notes:
-User must know and have mastered all chakra natures up to B-rank.
-Doesn't work against defences of A-rank and above
-Can't be used on defences made of a KG ~Declined~ How long does this last?

|Kei Sekken| Hardening Touch
Rank:B
Type:Supplementary
Range:N/A
Chakra:20
Damage:N/A (+5 to taijutsu due to hardened attack)
Description: A technique used in conjunction with taijutsu. The user coats his/her attacking limb in a flexible chakra capable of channeling any of the 5 natures while hardening that particular limb, making it feel like rock. When in contact with an opponent who for instance changed their body into water or hardened it through earth release, once this flexible chakra comes into contact with the opponent's body, it takes on the enemy's properties allowing the user to effectively hit the opponent regardless of their new defense while also doing extra damage due to the hardened limb.
Notes:
-User must know and have mastered all chakra natures up to B-rank.
-Doesn't work against defences of A-rank and above
-Can't be used on defences made of a KG
-Usable 5 times and last as long as the taijutsu technique used

Re: ±±Custom Jutsu Submission±±

Water Style: Waterspout (Suiton: Mizubashira)Type: SupplementaryRank: BRange: Short-MidChakra: 20Damage: 40Description: The user while around water, the user controls the water around the body or around the opponent's body. The user swirls the water around while at the same time the water raises up around the body into a spout of water. The water is tighten around the body to the point the body doesn't fall out. The water only covers the waist down. This jutsu can even be used in the air if the opponent has water around he/she body and is on a source of water around a source of water. The jutsu doesn't harm anybody just lifts the body up off the ground or water. The water stays connected to the ground or water.
-Must have enough water around the body to use this technique

±± Declined ±± Similar to existing techniques such as the cannon gushing water inprisonment and water prison

Summon Technique: Naga (Kuchiyose: Naga)Type: SummoingRank: ARange: ShortChakra: 30Damage: 60Description: The user summons a gaint polar bear. The polar bear name is Naga. Naga is an unique bear of the whole Bear clan. He is a bear who acts like a dog. He sticks his tongue out like a dog panting. He likes licking the user face. Naga seems like he has no kind of ability until he is in a battle. His abilities are speed, reflex, tracking and taijutsu. Naga speed and relex is comparted to an Kage rank shinobi. Naga can use all of the user taijutsu he/she can use. Naga can use chakra but no elemental chakra. Naga tracking ability uses his nose to smell his target, tracking up to mid range really good but long range Naga can still smell the target but not really good. Naga is big enough to carry two grown adults on his back.
-He can only be summoned once per battle
-He stands on the field as long as the user or Naga likes as long as he isn't harmed(bleeding to bad or just got knocked out or is running out of chakra/stamina) and there isn't more then one summon on the field from the user.
-Signed the Bear contract

Re: ±±Custom Jutsu Submission±±

Summoning Animal: KoalaScroll Owner: ShimamarUchihaOther Users who have signed contract: NoneSummoning Boss if existing: None yetOther Summoning Animals tied to contract: NoneDescription and Background: Koalas have a woolly light to dark grey fur with brown and white patches and a cream belly. They have a broad head with small eyes, large furry ears and a distinctive large black nose. The fur of the koala in the land of fire is thick and woolly and is thicker and longer on the back than on the belly. Koalas in the land of iron have a short coat; this gives them a naked appearnace. The color and pattern of the coat varies considerably between individuals and with age. Thickest of the marsupials. Gray to tawny: white on the chin, chest, and forelimbs. Rump consists of tougher connective tissue dappled with white patches. Fluffy ears with longer white hairs. Coat is shorter and lighter in color toward northern regions.