I'm experienced with: - kanban, lean, agile, scrum, and waterfall project management with daily/weekly stand-up meetings- making financial projections based on comparative games in target markets​- pitching to and working with game publishers- leading teams to match art style guides and making sure all members meet set deadlines and quality standards- providing, revising, and polishing art assets such as character sprites, UI, and promotional advertisements- designing original characters and making character sprite sheets- creating map flows and designing UI mockups