Well... I was playing easy difficulty and had no problem getting Mirage... :P

ow to kill lady shiori something like that ?

To kill shiori make sure when you see the little bar under her to turn away. If you get hit by her gaze it does 900+ damage but if you turn away it does 100-150 damage.

To avoid the poision just run when you see her rise up.

[quote]interesting idea @DAPRO, but you can't be lvl 15 at Takeshi, thus can't pick Mirage (at least not on Hard difficulty)[/quote]\r\n\r\nWell... I was playing easy difficulty and had no problem getting Mirage... :P\r\n\r\n[quote]ow to kill lady shiori something like that ?[/quote]\r\n\r\nTo kill shiori make sure when you see the little bar under her to turn away. If you get hit by her gaze it does 900+ damage but if you turn away it does 100-150 damage.\r\n\r\nTo avoid the poision just run when you see her rise up.

It turns Hard Mode into Easy Mode. Almost every boss can be rolled over with a bare minimum of strategy.

The hardest enemy with this build is actually the Shiroda Priest because your low speed makes it hard to dodge her attacks. Try to ignore her summoned buddies and save your Slam to disrupt her homing Spirit Blade. The only good part is she doesn't heal much. If you get in trouble, hit somebody with Doom Blade and run away to get healed by Blood Thirst.

I found it depressing how easy it is to win by basically just hitting everything with a big stick.

Area 4:skills to take: concentrated brew 2, iron disciple 2 (heals % of the damage you cause, not your maximum health!), Final boss: every time when you damage him he gains a buff what heals him when you hit him while the buff is active. So use only Slam against him, and you'll be fine. When Slam misses, just hit him with anything else and because of brutal advantage he'll be stunned.suggested equipment: iron heart (reduces enemy critical chance by 15%)

Area 5 (Venomwood):Bossfight: before you go in buy a Stealth Potion. When you find the place you can get the venom sample skip the fighting and get the sample, go back town, and buy Emerald Spear in case you didn't find Venom Fury (they deal 65-70 dmg plus stats). The key is to interrupt his castings. These are the ways: first is if you stun him, his casting is interrupted. Second: Slam interrupts casting. An extra chance is that if you start to jump around just before he releases his venom spell you might be able to last long enough the projectile blows up before reaching you.Bossfight II (Lord Takeshi): this moron regenerates 80 health per second what's insane. So respec and take doom blade + bloodthirst instead of avenger (did not try what happens if you do change the picking order of avenger and this two). Then you have to bash him as hard as you can, and either disrupt him with Slam when he starts casting, or run away imediatelly to not be effected by his poison cloud (what even stuns you).

***Working on the rest***

Hard difficulty, differences from easier difficulties:\r\n- spikes mean instant death to the protagonist too. To get equipment from enemy fallen there hit space at the edge.\r\n\r\nWarrior:\r\nArea 1:\r\nskills to take: 1 heavy armor (without this you suffer too high damage), 1 iron disciple (it heals you and fuels Slam), 1 avenger (extra damage)\r\n\r\nArea 3:\r\nskills to take: 3 avenger, 3 brutal advantage (stun means both free damage and free health and free cooldown time)\r\n\r\nArea 4:\r\nskills to take: concentrated brew 2, iron disciple 2 (heals % of the damage you cause, not your maximum health!), \r\nFinal boss: every time when you damage him he gains a buff what heals him when you hit him while the buff is active. So use only Slam against him, and you'll be fine. When Slam misses, just hit him with anything else and because of brutal advantage he'll be stunned.\r\nsuggested equipment: iron heart (reduces enemy critical chance by 15%)\r\n\r\nArea 5 (Venomwood):\r\nBossfight: before you go in buy a Stealth Potion. When you find the place you can get the venom sample skip the fighting and get the sample, go back town, and buy Emerald Spear in case you didn't find Venom Fury (they deal 65-70 dmg plus stats). The key is to interrupt his castings. These are the ways: first is if you stun him, his casting is interrupted. Second: Slam interrupts casting. An extra chance is that if you start to jump around just before he releases his venom spell you might be able to last long enough the projectile blows up before reaching you.\r\nBossfight II (Lord Takeshi): this moron regenerates 80 health per second what's insane. So respec and take doom blade + bloodthirst instead of avenger (did not try what happens if you do change the picking order of avenger and this two). Then you have to bash him as hard as you can, and either disrupt him with Slam when he starts casting, or run away imediatelly to not be effected by his poison cloud (what even stuns you).\r\n\r\n***Working on the rest***

Area 6 (Shogun's Palace):Bossfight 2: the guy heals a lot AND has a high strike, so respec:skills to have for the last fight: iron disciple, brutal advantage, concentrated brew, heavy armor, doom blade. All maxed. Bloodlust heals to little and Doomblade's healing-lowering is bloody useful.

Do NOT try to hold anything just to disrupt his casting (he can hit after the long casting 1000, with critical 2000 HP). It doesn't happen regular enough, and you're better off dealing as much damage as possible. When he starts charging his attack jump away!There is two ability of him (not including your brutal advantage stun) when he'll just stand there doing nothing.Both will be signed by a rotating circle around him. When that happens hit him from BEHIND - the extra damage has key-importance. The blue ring heals him and you can go through him, the red ring is unknown, and you can't pass him (jump above his head to get behind).

Area 7:Bossfight 2: This boss has three ability: a massive healing, a melee damage reflection, and a strong ranged attack.You can't counter his abilities, so you have to hit hard, and run away when the Blood Mirror buff is on him. When he shoots his projectile jump up while running away, then when the missile if high enough turn around and try to run pass under it, jumping through the enemy until the projectile dissolves.Most important here fro the warrior is to get healed. So Enchanted Brew 2 is a necessity as well as healing from Iron Disciple.This fight is long, but don't give up if you get low on HP as you can heal back fast with a little luck.

Warrior, Hard Difficulty\r\n\r\nArea 6 (Shogun's Palace):\r\nBossfight 2: the guy heals a lot AND has a high strike, so respec:\r\nskills to have for the last fight: iron disciple, brutal advantage, concentrated brew, heavy armor, doom blade. All maxed. Bloodlust heals to little and Doomblade's healing-lowering is bloody useful.\r\n\r\nDo NOT try to hold anything just to disrupt his casting (he can hit after the long casting 1000, with critical 2000 HP). It doesn't happen regular enough, and you're better off dealing as much damage as possible. When he starts charging his attack jump away!\r\nThere is two ability of him (not including your brutal advantage stun) when he'll just stand there doing nothing.Both will be signed by a rotating circle around him. When that happens hit him from BEHIND - the extra damage has key-importance. The blue ring heals him and you can go through him, the red ring is unknown, and you can't pass him (jump above his head to get behind).\r\n\r\nArea 7:\r\nBossfight 2: This boss has three ability: a massive healing, a melee damage reflection, and a strong ranged attack.\r\nYou can't counter his abilities, so you have to hit hard, and run away when the Blood Mirror buff is on him. When he shoots his projectile jump up while running away, then when the missile if high enough turn around and try to run pass under it, jumping through the enemy until the projectile dissolves.\r\nMost important here fro the warrior is to get healed. So Enchanted Brew 2 is a necessity as well as healing from Iron Disciple.\r\nThis fight is long, but don't give up if you get low on HP as you can heal back fast with a little luck.

Area 8 (last but one area):Bossfight 1:he has a "full heal" ability and deadly charge. The key is to disrupt his healing, else all your work is for nothing. Rely on your Brutal Advantage stuns as much as possible, meaning use Slam to disrupt only when his casting-bar is almost full.To differenciate the two ability he uses watch the casting time. If it is filled relatively fast (1-2 seconds), then it is "only" deadly charge, so you'll suffer some "minor" damage, so don't use Slam. If it takes longer, then Slam him at all cost, or if it is still recharging hope with all your heart that Brutal Advantage will be recharged in time instead. He can randomly drop Resosnant Gem, what gives 9 to all prime stats.Bossfight II: this again takes a while, but not at all hard. First: he likes to go invisible. Nothing you can do against it, so when this happens crouch to block the coming attack. Otherwise just keep bashing his head. Because of his movability it is a good idea to go into a corner and do the whole fight there.He can drop Kasumi's Knife (51 dmg, 16 def, 9 AG), what gives a nice damage with Obsidian Kunai (50 dmg, 34 AG, precision, found in a fixed chest) for an assassin. Possibly. Both item stats with good quality.

Note: I currently have 4 skillpoints left. It is a good idea to buy stuff in the village at this point starting the last area with strong stuff. On lower difficulties you should use up your gems, and you'll easily win (Kazuro will have only a ton of HP but nothing else, so you just have to be able to last long enough).

Note II: Any gem what gives anything else then quality-incrisement gives its bonuses as an unremovable buff. So you can't have double income if you use two crystal for example (this means you can go and use up any gem you have a multiply time as early as you want. Keep in mind though that quality-incrise for all pieces of your very end equipment is a good thing, so even if you don't get twice the buff, it worth preserving gems what give quailty incrise).

Note III: any buff you get you can have once, no matter how many sources gives it to oyu. Also: from one source you can have only 1 ind of buff - meaning you'll have the buff from the latest food you ate. Potions (eg. potion of luck, potion of healing) give separate buffs, so preserving one from each type for the very last fight is suggested.

Warrior, Hard Difficulty\r\n\r\nArea 8 (last but one area):\r\nBossfight 1:\r\nhe has a "full heal" ability and deadly charge. The key is to disrupt his healing, else all your work is for nothing. Rely on your Brutal Advantage stuns as much as possible, meaning use Slam to disrupt only when his casting-bar is almost full.\r\nTo differenciate the two ability he uses watch the casting time. If it is filled relatively fast (1-2 seconds), then it is "only" deadly charge, so you'll suffer some "minor" damage, so don't use Slam. If it takes longer, then Slam him at all cost, or if it is still recharging hope with all your heart that Brutal Advantage will be recharged in time instead. He can randomly drop Resosnant Gem, what gives 9 to all prime stats.\r\nBossfight II: this again takes a while, but not at all hard. First: he likes to go invisible. Nothing you can do against it, so when this happens crouch to block the coming attack. Otherwise just keep bashing his head. Because of his movability it is a good idea to go into a corner and do the whole fight there.\r\nHe can drop Kasumi's Knife (51 dmg, 16 def, 9 AG), what gives a nice damage with Obsidian Kunai (50 dmg, 34 AG, precision, found in a fixed chest) for an assassin. Possibly. Both item stats with good quality.\r\n\r\nNote: I currently have 4 skillpoints left. It is a good idea to buy stuff in the village at this point starting the last area with strong stuff. On lower difficulties you should use up your gems, and you'll easily win (Kazuro will have only a ton of HP but nothing else, so you just have to be able to last long enough).\r\n\r\nNote II: Any gem what gives anything else then quality-incrisement gives its bonuses as an unremovable buff. So you can't have double income if you use two crystal for example (this means you can go and use up any gem you have a multiply time as early as you want. Keep in mind though that quality-incrise for all pieces of your very end equipment is a good thing, so even if you don't get twice the buff, it worth preserving gems what give quailty incrise).\r\n\r\nNote III: any buff you get you can have once, no matter how many sources gives it to oyu. Also: from one source you can have only 1 ind of buff - meaning you'll have the buff from the latest food you ate. Potions (eg. potion of luck, potion of healing) give separate buffs, so preserving one from each type for the very last fight is suggested.

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