Check the dates for REZ files such as NOLFGOTY.REZ, it should be 09-15-2001, I think the game will ignore the previous versions of the dll files. From what I can tell, the actual version of the game is specified in the dll files. And since it will load NOLFGOTY after all the others, I believe that's...

Fix the No One Lives Forever ingame server query. 1. Why? You will be able to connect and host servers just like you did before gamespy was shut down, all you need to do is to edit your windows hosts file. The content in this file will override domain requests, an example would be: 65.112.87.186 mas...

(Found this tutorial in the files from my first version of the website, seems that I never reposted it) HOW TO MAKE A TRIGGERED DOOR You can make doors in a lot of ways, one of the most difficult way is the triggered one I'll show you how to make a automatically opened (triggered) door We want the d...

https://www.spawnsite.net/pics/avp2/modmaker_adding_soundfx-filer/image002.jpg -nosnapnocsg • Maps built this way are most efficient • complex brush construction • Detail 1 vs Detail 0 Sample Maps by Nerotrobe are great examples of nosnap geometry. Sample Alien and Sample Marine use a special techn...

https://spawnsite.net/pictures/ghostdog/banner.jpg Surface flags influence the surface properties of a brush or texture. You can edit the them by right-clicking on a surface while in Geometry Mode and selecting 'edit surface flags...' or by right-clicking a texture and selecting 'texture properties...

https://spawnsite.net/pictures/ghostdog/banner.jpg The AIs have many animations they can perform, from the default ones (walking,aiming, shooting etc.) to special ones (sleeping,dancing etc.). You can watch at all of them with ModelEdit. These are just a few ones, and I suggest taking a look at the...

https://spawnsite.net/pictures/ghostdog/banner.jpg A list of messages you can send to different WorldObjects. Under every WorldObject you will find the messages this object understands (as far as I know of course). I will not explain every one of them, because most are self-explanatory. In some cas...

https://spawnsite.net/pictures/ghostdog/banner.jpg A list of messages you can send to an AI. Please help me completing this list. Most of the reactions should somehow work as commands too. attack: The AI attacks the player. attackfromcover: The AI attacks from cover (if possible). Attributes: dest=...

https://spawnsite.net/pictures/ghostdog/banner.jpg KeyFramer The KeyFramer is used to move WorldObjects along a given path. This is done by giving the KeyFramer the names of the Object that shall be moved and setting up Keys that define the path. An example: https://www.spawnsite.net/pictures/ghost...

https://spawnsite.net/pictures/ghostdog/banner.jpg AIRegion AIRegions are used to define the behavoir of AIs triggered into 'Search' state. If an AI is triggered into 'Search' state, it can always use the SearchNodes in the AIVolume it is currently in. If you want him to use SeachNodes in other AIV...

Don't know about making a second mod but I've still got an unfinished map that would have went into the first one that I could probably get around to finishing some day. Good to see you guys! I fired up Dedit the other day and it was actually quite satisfying to make triangles again. I may finish t...

AI Basics What you've been waiting for. You can just drop AI into a map and it will practically work. The important thing to realize AI has two broad groups, allies and enemies. Allies wont attack you. AI without weapons wont attack you. AI Basics AI Volumes AI Nodes AI Goals AI Characters What you...

Adding Sound FX [*] Ambient Sound [*] Events [*] Music accents Adding the bells and whistles. Literally. You can easily add sound objects to your level to increase the interest and interaction in your level. Nothing strikes the fear into the hearts of players like metal scraping on a grate and the ...