Gnoblar Miniatures

So, a friend of mine aparently used to play Mordhiem, way back when. So this got me thinking a bit, I've looked over the Mordhiem models a few times, mostly in search of lootable bits, but I decided that if I were to start a warband it would be Gnoblars Thier so awsome and characterfull that they would work perfectly. I personaly don't know the Mordhiem rules but I assume I could work this little anklebiters in there somewhere.

The thing about Gnoblars is that their so pidly and useless that many of their models were created specificly to look cool, as excesories in other Ogre boxes, this gives me some awsome options. Last night we were at a local gameing store who had aparently recently purchased some random bits+models off of a/some gamers for resale. In the mix were these poor little guys, I just had to snatch them up, the metal ones were $1.50 canadian each and the plastic ones were free. The thing about the plastics were they were glued down to 2 different Ogres bases which he allowd me to away from their home. The awsomeness of these two models is unmatched but they are almost impossible to find outside of a $45 box of Ogres. I'll have to do some hunting for some more of them (the one in the leadbelchers box looks awsome with his big berral ^.^) but it will be possible. Who knows if I will end up going anywhere with these guys, but so far I'm excited. For the Warband leader I will most likely use the Gnoblar trapper in the middle of the top row of the seond picture. My plan is to give him a huge phadora with a big feather, he'll be my pimp XD.

Apart from that (and ideally you should ask Cianty about that since he knows A LOT about Warhammer lore) I think Gnoblars are geographically not likely to be found in Mordheim... I think.

true, but there are loads of races not normally found around there, but still they are in mordheim! - we have all sorts of elves, dwarves, bretonnians,

and with a little fluff, any warband can fit into the city, or at least, that's our gamer groups thought about it... you have a cool idea, with cool miniatures, bring along a cool reason why they should be here, and tadaahhh you have a playable warband! hehe

true, but there are loads of races not normally found around there[...]we have all sorts of elves, dwarves, bretonnians,

The following have good reasons to be there:Dwarfs: Many live in the empire. Common allies.Elves: Also found everywhere. Secretive, cat-like, usually remain unseen but always there.Bretonnians: Neighbouring country. Economic refugees. Seeking a new life across the border.

But I agree that I cannot see an actual reason to forbid gnoblars.

Ezekiel wrote:

and with a little fluff, any warband can fit into the city

Also true. Only exception to the rule: Wood Elves (much to my dismay). I just cannot think of a clever way to integrate woodies into the city's storyline. Empire in Flames, why not, but not the City of the Damned.

Ezekiel wrote:

and tadaahhh you have a playable warband! hehe

Of course you may do ANYTHING as long as all other players agree. Your imagination is the limit.

Only exception to the rule: Wood Elves (much to my dismay). I just cannot think of a clever way to integrate woodies into the city's storyline. Empire in Flames, why not, but not the City of the Damned.

I don't particulairly know too much about the story of Mordhiem, whould they not perhaps venture to such a place in order to rid the world of the unholy wyrdstone, as well as attempt to rebuild any lost vegitation/forests that were lost/mutated? Think of them like Green Peace, theill find any reason possible to be somewhere, expecialy if it's some sort of disaster.

And thanks for the comments there was someone on Warseer that aparently redid the rules and wrote up a quick entry for Gnoblars for me, they looked semi decent? But then again I'm straight off the cart

My reasoning for Gnoblars in Mordheim was as the entourage of a Hunter. they'd follow him as he went on the hunt for the biggest or nastiest thing he could find to prove himself. Rumours of the Shadowlord seemed intriguing.

I'll finish writing the warband eventually.

In the mean time, here is a Gnoblar I converted for it. He needs painting but it may provide some inspiration. In my rules, this Gnoblar hero has taken the "Torchgnoblar" name/skill and can use blackpowder weapons. I just really wanted to make a Gnoblar with handgun regardless of how bad it is in game terms.

THE RATIONALE: Echoing cafferet's comments, Gnoblars are the hangers-on of Ogredom; ergo, if you have Ogres about, chances are there'll be a fair number of Gnoblars present, AND Ogres ARE eveyrwhere. In the TRADGIC event of the infested Ogres death, his Gnoblars are now on their own in a STRANGE & TERRIFYING place. SO...they band together to seek FAME, FORTUNE, AND SURVIVAL.

@cafferet LOVE the GNoblar with the handgun; useless YES, but COOL!@Gibbtall: Congrats on your latest acquistion; NOW GET PAINTING!

_________________"I'd NEVER join a club that would have me as a member." †Groucho Marx

Also true. Only exception to the rule: Wood Elves (much to my dismay). I just cannot think of a clever way to integrate woodies into the city's storyline. Empire in Flames, why not, but not the City of the Damned.

ah, I may provide you with such a piece of fluff... as the woodelves are guardians of the wood and of all living shrubs etc.. they may have travelled there to tame the guardian at the gate (believe it's the west one) which is a massive tree sprung to live by the warping forces, and now beats the living daylights out of everyone.. (he's featured in a special scenario) the WE may believe he's some lost treeman, and try to bring his sanity back...

also there are many other rumours of trees being a live in Mordheim and it's surroundings... so you might give that a shot?

@ Gibbtall, sorry for hijacking your thread,

but as Nala said, Get Painting!! love to see the way they'll turn out!

Heh, looks good. When I get started on my Orc warband (after I finish the undead one) I am planning to use the Gnoblars instead of goblins. I have also earmarked the gnoblar with all the equipment as my 'stash' for the warband. No playability, but I think it would look cool.

The noblar models are some of my favorites. Previously they were the gorkamorka grots. Also i'd like to let you know that one with the wooden mallet in the first post is a snotling, i believe from the doom diver box set. He looks closes enough to the real deal to me!

Now I'm not familiar with their performance in Warhammer, I really don't think a gnoblar warband would be fun to play or effective though. I wanted to do a night goblin list but at least they have squigs, trolls, fanatics and tons of bows to try to help them out!

Catferret, in your draft do you have anything scary? Maybe an ogre outcast who can only find acceptance with the gnoblars that flock behind him? He could either be the leader or treated like a troll in other warbands.

Catferret, in your draft do you have anything scary? Maybe an ogre outcast who can only find acceptance with the gnoblars that flock behind him? He could either be the leader or treated like a troll in other warbands.

It's an Ogre Hunter warband. It has the Hunter (leader), and then everything else is Gnoblars. They were the ones doing the scavenging, as the hunter felt it was beneath him. He didin't get to roll a D6 for exploration but instead got to hunt dinner which would reduce the amount of cash required to feed the warband. It was a roll on a table to determine how successful that was.

The Gnoblars were the ones doing all the hard work and could get skills that made t.hem better at Exploration.

Catferret, in your draft do you have anything scary? Maybe an ogre outcast who can only find acceptance with the gnoblars that flock behind him? He could either be the leader or treated like a troll in other warbands.

It's an Ogre Hunter warband. It has the Hunter (leader), and then everything else is Gnoblars. They were the ones doing the scavenging, as the hunter felt it was beneath him. He didin't get to roll a D6 for exploration but instead got to hunt dinner which would reduce the amount of cash required to feed the warband. It was a roll on a table to determine how successful that was.

The Gnoblars were the ones doing all the hard work and could get skills that made t.hem better at Exploration.

I just thought it would make for a more interesting mechanic.

should add in a Rhinox with a passanger platform on it with room for 2-3 Gnoblars, walking At-At style. or some sabertusks and a gnoblar with prodding stick.

Pathfinder Dubstyles: Your actualy exactly right ^.^ I scavanged him out of a bag of bits from that exact set. And of course being a snotling he was a little "different" from the rest of the boys.

Sorry about the blurriness o.O Had to give this bugger a bit of Rhino Plasty, since he was technicaly a Snotling, his nose was a bit too thin for his buddies, so I had to fatten it up and round it out so they'de let him play in their Gnoblar games.

As for rules, I would LIKE to have it a warband run by my head Gnoblar Pimp, and if there is an ogre in the group he would be there as a minion. A backstory would probably go alone the lines of:

After the meteor hit, many tried to capitalize on the ensueing mayham. From all around, Goblins, Ogres, Orks, and their companions, flocked to the city of Mordhiem, hopy to make a fortune on the downtroden. But after a very unfortunate "accident" a small band of misstreated Gnoblars seek to prove themselves as just as sneaky, cunning, and dangerouse as any who walk the streets of Mordhiem, even without their Ogre Overlord.

I was also working on a few little objective markers, some are for my Mordhiem escapades, but it all started with the Ork missle. If you'de like to see closeups and explinations of them, just click the pic.

I find this talk about a gnoblar warband very intriguing! I just hope Gibbtall is still watching this topic 'cause I wanna know if he did anything with it.

@ all the guys who think gnoblars would perform hooribly (and yes they propably would) I think they could surprise. I think it the perfect warband for the ambitius rules designers! Gnoblar fluff specifically states that they are scavengers. I See them as little MacGuyvers, but in a Coyote (from Looney Tunes' Road Runner) kinda way. Or see them as little Mr.T's (B.A. Baracus for the infidels!) always making new and exciting weaponry from the crap they find. The little gnoblar on the left on the second picture, with the mouth piece really looks like a source of inspiration for new and exciting weaponry!

@ Duce, I don't think a Rhinox would survive in Mordheim rather long! let alone reach it. They Originate from the cold and inhispitable Mountains of Mourn and I don't really think they would get to Mordheim unharmed through the warmer climate, throughthe lands of the chaos dwarfs,... I don't think it's very appropriat for Mordheim, but I guess that's my point of view; like cianty said, your imagination is the limit!

@ Admin Tom: I found some Woodelves rules here The fluff in it is a beginning but I don't think it's very convincing though.