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ALSO, I made huge progress with ships this week... ;0 ALL HAIL QUEEN LINDSEY! Thank you very much for linking this! Lindsey, these ship designs are amazing. Hands down far better than what other games put out. With the correct texturing these ships are really going to come to life. Well done! I'm v...

Are there any games out there where the AI runs the economy? If so how does the AI keep the value of items balanced? I'm not an expert on game economies so this is just my take on the subject. Obviously I would prefer a closed economy to exist within Limit Theory where everything is real; and to a p...

Yep, this is one of the reasons why I'm so interested in LT as well. I really want to see how smart the AI is and how it responds to information and market demand. If this stuff isn't implemented I'm sure that at least some of these items will get modded in at some point. Only time will tell.

Maybe a mega station is formed out of alliances between several factions and when an alliance breaks apart the weaker faction must either flee the station or have its members (those living on the station) absorbed by its rivals.

This one about the currency symbol Every universe has a different currency symbol and name - procedural game, right XD Not necessarily. Though that could easily be one of the things that changes from game to game. Josh can generate any number of logos and icons for various uses within LT. It's more...

I'm sure your resources will be widely utilized Victor. I do wonder just how law abiding Harmnet will actually be though. Do we have plans to operate within UEE space or will we be the explorers daring enough to expand said boarders.

Just thought of a colonization ship and put that on the suggestion list. Assuming there will be uninhabited planets in LT, these ships could be specially designed to hold a number of colonists through deep space journeys to seek out habitable yet uncolonized planets... Did you search though the dev...

Megastations could be command centres or something. Kind of like what a church would be to a parish. Also, when I say a megastation is special, think of your own ways as to how a particular one could be good for a particular purpose, rather than limiting your imagination with what I come up with......

So, you are arguing that all stations should look the same and perform the same function instead of being diverse and specialized? where did i say anything like that? And im asking where a "megastation" is different from a normal station except it being "big". A specialised station is specialised b...

Space Roads as you describe it may or may not exist in LT. Obviously convoys will exist and will follow the same path put forth by their escorts. Will they be designated as in ship must travel from A to B or else... probably not. Because warp rails arent a thing? Warp rails are a thing. Warp rails ...

Space Roads - designated "paths" for large convoys to travel between systems or around a system. EDIT: Giant stations dedicated for mining, megafacilities/factories - if planned for the game, great :} EDIT: Scrapyards, large/giant stations or facilities designed to hold and ultimately sell off or r...