After one one false start and then another, EALA
officially announces Command & Conquer 4, saying the PC-exclusive RTS sequel will ship
next year:

Behold disciples of Nod, the end is soon upon us. Electronic
Arts Inc. today announced that, after almost 15 years and 30 million games sold,
EALA is bringing the award-winning Tiberium series to an epic conclusion with
Command & Conquer 4. Shipping in 2010, Command & Conquer 4 will introduce a
multitude of innovations to the to the classic fast and fluid Command & Conquer
gameplay while retaining the core compulsions that fans have come to love over
the series’ history. Introducing new class-based gameplay, mobile bases and
persistent player progression throughout all game modes, Command & Conquer 4
offers players new, innovative and compelling strategic depth. “Command &
Conquer is a powerful franchise with an amazing 15-year legacy. We are thrilled
to bring the dramatic Tiberium saga to a conclusion in Command & Conquer 4. This
game is designed to give fans all the answers they’ve been looking for,” said
Mike Glosecki, Lead Producer of Command & Conquer 4 at EA Los Angeles. “With its
objective-based multiplayer mode, persistent player progression and all-in-one
mobile base, players will experience Command & Conquer like never before.”

The story of Command & Conquer 4 takes place after the events of the critically
acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is
at the brink of extinction. With only six years left until the mysterious
crystalline structure Tiberium renders the earth entirely uninhabitable, the two
opposing factions – Global Defense Initiative (GDI) and the Brotherhood of Nod –
inevitably find themselves in desperation for the same cause: to stop Tiberium
from extinguishing mankind. The unthinkable becomes reality and Nod’s enigmatic
leader Kane takes off for GDI headquarters. What is Kane planning in the heart
of his enemies’ base? Command & Conquer 4 draws the epic conclusion to the
beloved Tiberium universe, where fans will learn the fate of Earth, Nod,
Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long
plan.

In addition to the two campaigns on the epic battles of GDI and Nod, which
players will get to conquer alone or in a cooperative mode, Command & Conquer 4
will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork
and cooperation and delivering a social real-time-strategy experience never seen
before in a Command & Conquer game.

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I give it 2 years before we see another iteration of this tired and overdone series.

Fuck you Sempai you stupid fuck. Read what they actually said... "bringing the [...] Tiberium series to an epic conclusion". The keyword here is Tiberium series.Of course, they are not going to stop making C&C games. They are only going to stop making PC-exclusive C&C games within the context of the Tiberium series or universe.But you bet your ass that they have very detailed plans to bring the next C&C generation to consoles and probably not just stratgey games but also new console-centric action games like Renegade and stuff like that.

PC-exclusive C&C in the Tiberium universe is over though. They're not lying about that at all.