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Vivia is a video editing program for Linux and Windows. It provides extremely easy editing of clips and transitions in real-time, along with multi-camera support for editing scenes that were recorded by more than one camera simultaneously.

The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (http://www.visual3d.net/game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.

Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc

Classic Edition of Open Zelda, a 2D game creation software.
This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome.
http://youtube.com/watch?v=zHs4zRkcua8 [Linux]
http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]

This game is a multi-player on-line persistent 3D game. Players can walk around a realistic city, shooting and entering cars. The aim of the game is to hunt down and kill the enemy covertly. It's a remake of Turbo Esprit, and not unlike GTA.

The Hosting Services Management System (often called Admin-panel) is intended to provide Web hosters and their clients with robust, powerful but simple enought interface for manage their webhosting related objects.

Laser Tactics is a 3D single or multi-player FPS strategy game. It's a cross between like Quake and Tremulous, except it's pseudo-turn based, you control a squad, and there are specific mission objectives. There is also an advanced AI to play against!

NOTE: This repository is inactive. Development of Dunge-O-Plunge has been moved to a new repository and utilizes a different game engine.
A snarky, top-down 2D management/city-builder game about building, running and managing a dungeon to maim and exploit courageous heroes. Built on top of the LÖVE game engine, which is multiplatform.

Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.

GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.

------------------------ What is Kye? ---
Kye is a small puzzle game made in 1992 by Colin Garbutt. It was a charity shareware game made and required a donation to the 'Save the Children' organisation to get the full version. Unfortunately the game is not playable on 64-bit computers because it was a 16-bit Windows 3.1 game..
--- About the project ---
This project is made in QBasic x64 (Kye64x has nothing to do with this!!).
--- How can YOU help?? ---
- By being a tester and porting the project to Linux and Mac OSX, contact me if you would like to help me.
- Suggestions.
email: Roblomal@hotmail.com
skype: awesome_roblomal
--- Note(s) ---
- Kye64x is not only for 64-bit computers, it is also for people who have with a 32-bit computer.
- I do NOT own the sprites, name, or any other rights of the original Kye!!

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