Signal Ops is released!

Actually it came out on April 2nd, so why are we announcing it late!? Well, here’s the deal:
After the launch, players found some bugs that made the game less fun than it should be, so we went into super crunch mode to squash them like… well… bugs! We made the decision to spend all of our time fixing the problems people had instead of promoting the game. We’re not sure if that’s going to translate into less sales, but it was the right thing to do for our customers. We’re happy to say we were successful in eliminating them in short order (the bugs, not the customers).

Now that that’s out of the way, it’s time to start making some noise about Signal Ops. What better way to start things off than with a brand new trailer!

Anyone have any spare breath? Cause that trailer just took ours away if we do say so ourselves.

We plan on writing some articles about the development process of Signal Ops while we work on getting the Mac and Linux versions ready for prime time, so stay tuned for those bits of literary goodness.