Capcom Reveal Monster Hunter VR Experience

Another big videogame franchise jumps into out-of-home VR.

Capcom’s push for virtual reality (VR) experiences has taken on new ground. Following the hugely successful Resident Evil 7: biohazard launched for PlayStation VR back in January of this year, another big franchise has received the VR treatment: Monster Hunter.

Monster Hunter X Circle of Saviors is built upon that core Circle of Saviors experience, bringing original Monster Hunter enemies and weaponry into the videogame. Players are also able to eviscerate their fallen foes, taking with them the ingredients for new equipment, just as in the Monster Hunter videogames.

There’s currently no word on whether Capcom intend on bringing Monster Hunter X Circle of Saviors to other territories or releasing the title on home systems – the version seen in Tsudanuma does not make use of any modifications to the HTC Vive head-mounted display (HMD) – however the project is billed as a ‘limited collaboration’, so it doesn’t appear likely. VRFocus will of course keep you updated with all the latest details on Monster Hunter X Circle of Saviors and other VR titles from Capcom.

An experienced videogame journalist with more than a decade covering console, PC and mobile platforms. Editor-in-Chief at VRFocus, Kevin Joyce oversaw the launch of the website in 2014 and continues to lead the operation on a daily basis.