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Guest mitsu50

Guest mitsu50

As far as FeatureWorks, when you open a part, go to the FeatureWorks tool bar, and Select recognize features, then you select features you think it might convert. Then when you have all the features done, you slelct Map, and it will create a new file with SolidWorks features. The help file, and interactive tutorial that comes with it is pretty good. chances are if its a 3ds file, featureworks wont get you very far.

Try to export the 3ds file as a vrml from 3ds max, i've had some success with that. Good luck

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Guest IvanRD

Guest IvanRD

I would say that the surface is way too heavy, or the actual model is only made up of verticies without surfaces?

In any case, you really have no need for Featureworks, as I don't imagine there are any features that you want to be able to edit on the foot!?

I've had .STL files import ok before, but I also had some problems when they were too heavy. Try .IGES surfaces export from Max and then import these into Solidworks (check import options first, don't form a solid etc.).

Since Solidworks is not a mesh based modeller, you may find that SW cannot handle this model very well. It would be easier to get the Solidworks model into Max and see how the two relate that way. Or is this only for the rendering anyway?

Ivan

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I believe that Solidworks 2006 can apply materials to mesh models, but if you are in 2005, you are not going to be able to do a whole lot. You are a strange one I can honestly say that you are the first person I have seen who took a model from 3DS Max to Solidworks for rendering

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Guest raghu

Guest raghu

hi dude, parasolid format is very suited for such kind of work, so first get ur model in parasolid form and then bring it in solidworks with feature works on,automatically it will ask u ,if u wanna get ur features recognised,try it