Knowing full well that it would leave fans wondering what's to come, Nintendo's E3 2017 reveal that Metroid Prime 4 is in development was short but sweet. All we got was a logo, and Bill Trinen's word that it is due to ship sometime "beyond 2017." We are well into 2018 now and there's still nary a word about what the game will look like, let alone what studio is currently piecing it together. Assuming that Nintendo makes a big show at this year's E3, here's what we hope to find out about the secretive sequel.

All we can say about Metroid Prime 4 with absolute certainty is that it could possibly come out this year or later, and that it will be a Switch game--surprise, surprise! It's also been revealed that Retro Studios, the team behind every other mainline Metroid Prime game to date, will not be developing the fourth entry. Trinen has said that longtime Nintendo producer Kensuke Tanabe will lead development with a team of talented individuals, but their identity thus far remains a mystery.

You won't find sabacc games in Atlantic City or on the Vegas strip, but in places like Canto Bight and Cloud City, sabacc is the discerning gambler's game of choice. In Solo, the sabacc table is where Han meets Lando, sparking a friendship that lasts for decades, and it's sabacc that they're playing when Han wins the Millennium Falcon, changing the fate of the galaxy forever.

Sabacc is more than just a plot device, however. It has a complete set of rules, numerous variants, and a long and storied history in the Star Wars universe. With a little bit of work, you can even play it yourself.

Sabacc actually predates The Empire Strikes Back, but just barely. While sabacc isn't named in the film itself--When talking to Lando, Han simply says that he won the Falcon "fair and square"--the second draft of Empire's screenplay mentioned that the game is called "sabacca."The Empire Strikes Back's novelization, written by Donald F. Glut, renamed it "sabacc." That's what it's been called ever since.

Detroit: Become Human, the latest narrative adventure game from David Cage's studio Quantic Dream, debuts this week. The developer has a history of story-heavy games with mature themes and dramatic cinematography, and Detroit is no exception. Taking place in a near-future setting where androids are treated as second-class citizens, you follow the journeys of three such automatons as they impact the coming revolution.

How does it handle this heady subject matter? Unevenly, judging by the critical response. According to our verdict, the story intertwines gracefully and captures some unforgettable moments, but it appropriates real-life events like the Civil Rights movement clumsily. Our Detroit: Become Human review also concluded that despite being built for multiple playthroughs with branching story paths, going back and seeing another possibility didn't feel fulfilling or worthwhile. Read on for a quick glance at impressions from around the industry, or go to GameSpot's sister site Metacritic for the wider consensus.

Watching the original Star Wars trilogy, viewers couldn't help but feel like there was a larger galaxy living just off-screen. The things you didn't see--battles, characters, and places only mentioned, never shown--sparked the imaginations of millions. As Star Wars spin-offs, prequels, novels, comics, shows, and games have illuminated more and more corners of that far-away galaxy over the decades, the results have been mixed. Over-explaining things that were only hinted at before can take the mystery away. Solo: A Star Wars Story is no exception to that, but there's good news too: All the references, callbacks, and over-explanations are accompanied by a really fun, solid, and good-looking Star Wars movie.

Solo tells the story of famed space scoundrel Han Solo--and I mean the whole story. It feels like Solo explains or shows every aspect of Han Solo's life that was ever referenced in any previous Star Wars film. This movie covers how Han met Chewie, how he met Lando, how he won the Millennium Falcon, how he completed the Kessel Run in 12 parsecs, where he got his iconic blaster, and even how he got his name. If that sounds like a lot of origin to cram into one movie, it's because it is. Did everything we know about Han's backstory really need to take place in a single movie? It makes Solo feel at times like a greatest hits collection of events from the character's life.

Death Stranding is one of the most exciting upcoming games appearing at E3 2018. The next project from famed developer Hideo Kojima has had us intrigued ever since its provocative E3 2016 reveal trailer. With the game confirmed as one of the four major games Sony intends to primarily focus on during its press conference, our hype and anticipation only continues to build. To prepare you for what's ahead, here's what we know about Death Stranding, as well as what we're hoping to see from it at this year's E3.

After a long-standing corporate conflict, Kojima parted ways from publisher Konami in July 2015 and reformed his longtime studio Kojima Productions as an independent developer. During the same month, Kojima announced he was collaborating with Sony to create a new PlayStation game. This ultimately turned out to be Death Stranding, which was first shown at Sony's E3 2016 press conference. Two subsequent teasers were shown at The Game Awards 2016 and 2017.

Niantic has announced a new event for Pokemon Go. For a limited time, the developer will be hosting Adventure Week, an in-game event that features a variety of bonuses, including extra XP, Candy, and increased Pokemon spawns.

Adventure Week kicks off today, May 24, at 1 PM PT / 4 PM ET. Among other things, Niantic says the event will feature "unique" Field Research quests to take on, which will offer "exciting rewards." The developer didn't specify what these rewards will be, but it did mention a possible Raid Battle encounter with Aerodactyl.

Additionally, players will have a much easier time finding Rock-type Pokemon during Adventure Week. Monsters such as Geodude, Lileep, and Nosepass will appear more frequently for the duration of the event. Your Buddy Pokemon will also earn Candy four times faster, while spinning Photo Discs at Gyms and Pokestops during Adventure Week will net you extra XP.

There's a lot of excitement around Anthem leading into E3 2018 since it’s BioWare’s next big project and new IP. Expectations are high given this is a franchise debut from the same studio that brought us a slew of iconic RPGs: Star Wars Knights of the Old Republic, Mass Effect, and Baldur’s Gate to name a few. To prepare you for what's ahead, here's what we know about Anthem, as well as what we're hoping to see from it at this year's E3.

Currently, we know that Anthem isn’t going to be structured like the developer’s previous story-based RPGs and instead will take on qualities of loot-based online shooters, like Destiny and The Division. However, BioWare boss Casey Hudson said the game “will feel very distinctly BioWare” and is more accurately described as “science-fantasy.” While the initial reveal at E3 2017 kicked off with a few minutes of narrative and world-building, it quickly delved into a two-player co-operative PvE gameplay sequence where you fight robotic enemies and wildlife both big and small. Towards the end of the reveal trailer, a shaper storm (where weather turned hostile) formed and two additional players jumped in making a party of four. It has also been confirmed that the game will still be playable on your own.

As promised, EA revealed a lot more details about the newest installment in the long-running Battlefield series, Battlefield V. The WWII shooter arrives for PS4, Xbox One, and PC this fall, but one of the most surprising things we learned is the way EA plans to release new content for it.

During its big reveal presentation, EA announced that it won't be offering a paid season pass for Battlefield V. Instead, the publisher will roll out a regular stream of content updates for the online shooter--all for free--as part of its Tides of War live service.

This stands in contrast with the way EA released additional content for the series' most recent installment, Battlefield 1. Those who picked up an early run of the game could purchase the Premium Pass, which entitled them to all of Battlefield 1's DLC expansions upon their release. EA would later replace the standalone version of the game with Battlefield 1 Revolution, which bundled the Premium Pass together with the base game.

It's been a long time since there was any news about the upcoming sequel to 2014's blockbuster monster movie Godzilla, but we finally have an update. Unfortunately it's not great news for fans--the release of Godzilla: King of the Monsters has been delayed by two months.

As reported by Deadline, the movie will now hit theaters on May 31, 2019, instead of March 22. But while audiences will have to wait slightly longer to see it, director Michael Dougherty has released a new promotional tweet. Like the series of viral videos released last year, it doesn't give much away but seems to show a radar focused on something ominous called "monster zero" Check it out below: