The news comes via PC Gamer, which got confirmation on the 'no single-player' decision from BioWare Victory General Manager John Van Caneghem. Mr. Van Caneghem said the focal points for the title, at launch, will be on “co-operative and competitive” skirmishes, with the opportunity to potentially add things like a single-player campaign down the road.

A quote from the piece:

“As a live service I think the exciting part is you can try things. You can see what the community wants, you can give it a shot, you can put it up for a weekend and see how it goes, develop towards what the fans like.”

Reiterating a bit, various modes like co-op and multiplayer deathmatch were alluded to for C&CG2 in lieu of a story mode, as was the integration of an e-sports featureset.

If you're curious which games could be next for the new Command & Conquer service, Mr. Van Caneghem mentioned Tiberium and Red Alert as possibilities, adding that players may be able to play the games under the same account. If that's the case, some pretty involved faction-based play could be part of C&C's offering.