During its WWDC 2015 event, Apple's CEO, Tim Cook, has announced that Apple's App Store has reached a 100 billion apps downloads.

This is quite an impressive number considering that App Store launched back in mid-2008 and it needed almost four years to reach 25 billion downloads. Currently, App Store has over 1.5 million apps and it does not come as a big surprise that it managed to reach 100 billion downloads, with over 25 billion downloads in last 12 months.

Many have criticized Apple for its App Store and while Google Play Store has reached 1.5 million apps earlier this year, it is those 1.5 million from Apple that matter and brought Apple to that 100 billion downloads number.

Last night Apple revealed the company has sold a staggering number of 365 million iOS devices since March 30th. It was also said that 80 percent of their customers are running iOS 5 while the remaining 20 is stuck with iOS 4 and older.

Scott Forstall Senior VP of iPhone software didn't miss a chance for some comparisons with Android. Namely, only about 7 percent Android users run Android 4.0, meaning that last year’s Gingerbread Android 2.3 remains dominant with more than 75 percent.

Apple talked that it served 1.5 trillion push messages, some 7 billion per day which is quite a big number. More importantly, he talked about 140 million iMessage users that have sent 150 billion messages at a rate of 1 billion per day. This should spell huge losses for telecoms but we will look into this some other time.

Apple’s iOS5 is responsible for 10 billion tweets and some 47 percent of photos come from it as well. According to Apple, the number of people using twitter on iOS increased three-fold since it was introduced for iOS5.

Game center got some 130 million accounts that are generating 5 billion scores per week and 67 or top 100 games integrate with it. If you have a team of employees who have iPhones and iPads, this is what a good portion of 130 million of them are doing when you’re wondering what they’re doing in their work hours. Shut up and throw that bird already.

Apple also claims that 75 percent of customers are satisfied with iOS. According to a chart they pulled out of somewhere, there are less than 50 percent of satisfied Android users, close to 40 percent satisfied Windows phone users and less than 25 percent satisfied RIM users.

You can imagine Android users aren’t happy as only 7 percent of them have the top Android 4.0, whereas 93 percent is still stuck with the old Android 2.3 or worse. The big numbers were thrown out Steve Jobs-style and traditionally made Apple look better than the competition. We have to admit that for the good parts of it they did a good job in last two years with iPhone 4 and 4S, but they do need a bigger screen.

In addition to the next-gen Macbook Pro, Apple unveiled a refresh of its current 13- and 15-inch Macbook Pros, which will get Intel's Ivy Bridge CPus, Nvidia Geforce GT 650M Kepler GPU and USB 3.0 ports.

Spec wise, the refreshed 13- and 15-inch Macbooks will now run up to 2.7GHz Core i7 Ivy Bridge quad-core CPU that Turbos up to 3.7GHz, Nvidia's Geforce GT 650M Kepler based dedicated graphics, up to 8GB of RAM memory and all new USB 3.0 ports, just like the new Macbook Airs.

According to Apple's PR, the 13-inch Macbook Pro will be limited to Intel Core i5/i7 dual-core CPUs up to 2.9GHz while the 15-incher will be able to handle quad-core ones. 15-inch Macbook Pro is also the one that will feature GT 650M discrete graphics while the 13-inch one will probably depend on Intel's HD Graphics chip.

Both 13- and 15-inch Macbook Pros can be configured with up to 1TB HDD or up to 512GB of SSD storage. They will feature a pair of USB 3.0 ports as well as a Thunderbolt port. Both the new refreshed Air and Pro models will ship with OS X Lion but will be eligible for a free copy of OS X Mountain Lion when it becomes available.

The base version of the 13-inch Macbook Pro starts at US $1,099 while the 15-inch version starts at US $1,799.

Considering that Intel recently showed Diablo III running smoothly on 17W Ultrabook, we are not exactly surprised that Apple's next-gen Macbook Pro Retina is able to do the same. On the other hand though, we bet Diablo III looks better on 2880x1800 Retina display than on Intel's Ultrabook.

Of course, the quad-core Core i7 Ivy Bridge CPU and Nvidia Geforce GT 650M graphics should be more than enough to run Diablo III smoothly with plenty, if not all, of the eyecandy. With a US $2,199 start price tag for the base model, it should, and probably can, run more than just Diablo III.

Although it has updated its Macbook Airs and Macbook Pros with Ivy Bridge CPUs, Apple has also shed some light on the next-generation Macbook Pro, a 15.4-inch hybrid between Air and Pro that will feature mouth-watering 2880x1800 resolution (220ppi) Retina display.

As far as specs go, the next-gen Macbook Pro, as Apple calls it for now, is merely 1.8cm (0.71-inch) thick, and weighs just a bit above 2kg (4.46 pounds). According to Apple's Phil Schiller, the new Macbook Pro Retina is heavy for an Ultrabook but light for a Pro. As noted, the 15.4-inch Retina display has 2880x1800 resolution, or 220 pixel per inch.

The base model kicks off with 2.3GHz quad-core Core i7 Ivy Bridge CPU, Geforce GT 650M 1GB dedicated GPU, 8GB of RAM memory and 256GB flash storage drive. Apparently, top of the offer is the 2.7GHz Core i7 CPU, a maximum 768GB of SSD storage and up to 16GB of 1600MHz RAM memory. Note that the Geforce GT 650M is based on 28nm Kepler GPU that feature up to 384 CUDA cores, 128-bit memory interface, up to 2GB of DDR3 or GDDR5 memory and works at up to 850MHGz for the GPU.

During the kick off of Apple's WWDC 2012 keynote, App Store snatched a good part of presentation time. The company wanted to show off some new milestones, including 650,000 apps and 30 billion downloads thereof since it went live four years ago.

During the keynote, Tim Cook noted that Apple's App Store has hit 650,000 apps and 225,000 are iPad-specifically designed, "a great advantage over just a few hunderd for our competition". Cook also added that customers have downloaded over 30 billion apps and over $5 billion has been paid to developers. According to Tim Cook, App Store has the largest number of accounts with credit cards anywhere on the internet.

On a similar note, 32 new countries are coming to the App Store which adds up to a total of 155 countries.

Today marks the fifth birthday of the fruit-themed toymaker's most valuable product over the last five years. The Apple iPhone, originally touted as the trendsetting mobile smartphone that changed the face of the mobile consumer electronics industry,

The original iPhone was announced by former Apple CEO Steve Jobs on January 9, 2007 in an event which Jobs rightly deemed "historic." The device was later released on June 29, 2007.

After five years of product releases, many consumers have expected Apple to release one new smartphone hardware revision every year. For the first four years of the iPhone's lifespan, new hardware was always announced during the company's Worldwide Developers Conferences and subsequently released in the June - July timeframe. With the launch of the fifth-generation device, however, Apple faced some unforseen manufacturing setbacks and was forced to delay the launch cycle of the iPhone into the October timeframe. The iPhone 4S launched on October 14, 2011 and topped nearly 4 million sales in its first weekend of release.

Many Apple enthusiasts, critics and analysts of the company expect that the iPhone's success will only continue to grow linearly over the next few years, citing reasons of "unparalled fresh creativity on old ideas" and "simplistic user experience execution." We very much expect these characteristics will hold true for the fifth-generation iPhone when it launches in the second half of this year.

Apple will once again march to the beat of its own drummer, as the Apple WorldWide Developer’s Conference keynote address with Apple CEO, Steve Jobs, will be going on at the same time as Microsoft’s E3 press conference. It will be impossible to be in two places at the same time, and we suspect that Apple knows this.

Apple is expected to announce the next version of OS X called Lion, in addition to iOS 5, which are expected to be the two big draws. In addition, Apple is rumored to be taking the wraps off its new cloud services offerings, which could present some interesting surprises.

The news really isn’t that shocking, as Apple had already confirmed that they would be holding the WWDC keynote during E3 week some time back around March, if we recall correctly. Of course, Apple has done this type of thing before, and normally the company does not worry about potential conflicts with other things going on around it.

As we have been speculating based on whispers from our sources, Apple has confirmed that their upcoming Worldwide Developers Conference will take place from June 6th to the 9th in San Francisco. Ironically, this is the same week as E3, which could present a conflict for some developers.

Apple says that they will be focusing on the future of the iOS and the Mac OS at the event. It is likely that Apple will announce an actual release date for the next versions of the iOS and Mac OS at the event and provide a significant amount of information on what will be included in the next releases.

It has not been uncommon for Apple to schedule events at the same time other events are happening. Most recently, the company revealed the iPad 2 just down the road from GDC. In this case, however, because so many developers attend E3, it could make things interesting; Apple has been putting a lot of effort into the gaming and entertainment value of the iOS devices as of late, so it would seem that they are hopeful that developers will attend the WWDC, rather than E3, or split time between the two events.