Here's some deeper explanation on why the answer is "No!". Lejo published their code on GitHub and can be found here. The readme there states that the minetest_game-based content is licensed as LGPL 2.1+, but his own mods may not be distributed. This includes code and media. By using this work on his server, you're distributing the media to the clients, which violates the custom written "license note". It may not be the best choice to license it this way because it does not state anything about the warranty and contributing to the code (bugfixes, ..).

TL;DR: All minetest_game parts may be used on a server, but the relevant content is non-free.

Krock wrote:Here's some deeper explanation on why the answer is "No!". Lejo published their code on GitHub and can be found here. The readme there states that the minetest_game-based content is licensed as LGPL 2.1+, but his own mods may not be distributed. This includes code and media. By using this work on his server, you're distributing the media to the clients, which violates the custom written "license note". It may not be the best choice to license it this way because it does not state anything about the warranty and contributing to the code (bugfixes, ..).

TL;DR: All minetest_game parts may be used on a server, but the relevant content is non-free.

Am I not correct in thinking that Lejo might want to reconsider the wording for his license note? The textures are distributed under the CC-BY-SA 3.0 license, so those would be fine to use on your server. But the code itself is never distributed to the clients, meaning that if you rewrote the formspecs and all of the explanation text etc, you technically could use the mod on your server, as the code itself isn't actually sent to the clients (thus you aren't distributing it).

amadin wrote:too frequent restarts, and even during the game. on the servers of survival, restarting is done even less often (usually once a day).also ask to add in the waiting areas, on the signs, the rules of the game, new players can re-read while waiting for the startin the screenshot you can not see all the buttons

Its because the inventory isn't scaling properly, if you use fullscreen on a large monitor you can see all the buttons.