net_compresspackets_minsize default value increased to 1024. This convar now also determines the threshold to determine when a "fragment" (logical game network message, before being broken up into network packets) is compressed.

Added vprof_vtrace and vprof_report_oninterval convars, and tweaked vprof_dump_spikes and vprof_dump_oninterval to reduce output

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)

Disabled Java for the in-game web browser

Team Fortress 2

Added support for running VR mode on the Oculus Rift

Fixed a server crash related to game stats

Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack

Fixed the Spy not holding sappers correctly in third person

Fixed a bug where sentries would not rotate to face their target under some circumstances

Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server

Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings

Fixed the death notice icon for the Eureka Effect

Fixed the Neon Annihilator sometimes floating in the world after death