Cert Prep: Unity Animation and Cinematics

Author

Released

5/21/2019

Unity boasts powerful animation features that can help you bring characters and objects to life. In this course, instructor Alan Thorn gets you acquainted with the game engine’s animation capabilities as he prepares you for the user animation and cinematics portion of the Unity Certified Associate exam. Learn how to create animations and work with animation events, as well as how to import character models and rigs from third-party applications. Plus, see how to use timelines to create cinematic sequences, work with multiple objects and characters, and leverage Cinemachine to build virtual cinematography that adds an extra layer of drama to your games.

Topics include:

Animating with animation curves

Working with animation events

Importing rigged, animated characters

Configuring Mecanim graphs

Controlling animation with parameters

Working with Cinemachine

Skill Level Intermediate

1h 47m

Duration

2,692

Views

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- [Alan] Greetings and welcome to this Unity certification prep course on animation and cinematics presented by LinkedIn Learning. My name is Alan Thorn and I will be your instructor on this comprehensive course as we explore many different animation features built into Unity. If you want to make objects and characters come to life in your Unity games through animation then this is the course for you. We'll explore programmatic animation for changing objects in response to player input and game events. We'll see how to import character models and character rigs from third party applications, and how to configure those models to work optimally with Unity's animation tools. Then we'll dive into timelines for creating cinematic sequences, like cut scenes, involving multiple objects. And finally, we'll see Cinemachine for building virtual cinematography that adds drama, mood and atmosphere to your animations. There's lots to see and do here, so let's get started with animation and cinematics inside Unity.