– Juggle combos are capable of draining your opponent’s health, so they can be considered vital to attaining victory in battle.

– Jumps are great for evading low attacks. By pressing any button during a jump, you can pull off a jump attack.

– Mid attacks can deal damage to crouching opponents that are guarding.

– Standing guards block high and mid attacks, but it cannot block low attacks or throws.

– The moment you are grabbed by your opponent for a throw, quickly input the proper button(s) in response to the throw to slip free.

– To Backward Roll and get up, input “b”. This is a good way of keeping distance from your opponent.

– To Forward Roll and get up, input “f”. This is ideal when wanting to stay close to your opponent.

– To pull off a Backward Quick Roll, input “B” just before hitting the ground. Backward Quick Rolls will help you get up after rolling backwards.

– To pull off a Quick Recovery, input “F” as you hit the ground. In quick recovery, you can attack your opponent with a kick while jumping back up if you are faced up with your feet facing the opponent.

– To rise immediately after being floored, input “u” or “d/b”. This way of getting up enables you to guard your opponent’s follow-up attacks.

– To Side Step into the background, input “u”. To Side Step into the foreground, input “d”.

– To Sideways Roll and get up into the background, input “1”. To Sideways Roll and get up into the foreground, input “d+1”.

– To unleash a low attack while floored, input “3”. To unleash a mid attack while floored, input “4”.

– When you strike opponents before they complete an attack, it is considered a Counter Hit. These deal more damage than normal hits, and depending on the move, can alter the stance of your opponent.