Server Patch 12.06.2017

2017·12·06by Jey123456

This is a relatively small patch, a few internal changes to help tracking (and eventually fixing) the causes of server lags and was required before i could simplify how dev request patches to be applied live.

Balance Changes / Additions
* Crystals (crates) now show how much space they’ll need to be opened as part of their description
+ Added Engine 19 to the AI base in Vervaardiger Processing at the cost of 1 Gigantic Fission Thrust
+ Added Electrical Engineering 19 to the AI base in Enigmatic Sector at the cost of 1 Gigantic Obsidian Ionizer
+ The Dark has been moved to Warp 3 Eathforce Layer, allowing F2P players to obtain Radar and Cloaking 19 (the Ai base that allows Radar 20 to be trained has been locked to be premium only)
* The Harrier is now marked as an Exotic ship instead of an Uncommon ship.
* Transcendantal Hull Expander / HullEx have been renamed to Transcendental.
* Reduced Twisted Striker fighters energy requirement from 130k to 13k.
* Split the Combined Aspect Tablet drop table from the other Emp items dropped from Emperor Shaddam
* Capital Slave Traveling Field has been renamed to Capital Bot Traveling Field.
* Reduced Sniper Analysis charge time to 2 minutes, bonus is the same
* Changed Anni Beam to no longer need a TRL(seer weapon) to build, incorporated trl build costs into the anni beam bp
* Removed all Lore skills from Lore Ruin Items. Added Skills based on item type to preserve stats.
* Removed Grem from Platform Drones
* Aspect of the Mastodon augs have multiple lesser chances to drop from Emperor Shaddam Kilrathi IV in The Serengeti now. His guards chance to drop Aspect of the Mastodon has been reduced from 25% to 2.5%.

About Jey123456

As most people know, I am Jey123456, the french Canadian who like to hide in the snow and read memory dumps from both client and server crashes.
I mostly handle behind the scene work, fixing crashes, improving performances and fixing other programmers stuff when needed. I also make sure the code remain maintainable and as properly structured as can be. Ensure the server hardware stay secure, running as smoothly as possible and that we have proper backups running as well as contingency plans if everything were to explode tomorrow.
The closest thing to something player can see that i have been directly doing is applying patches and sometimes helping on bug tickets.