doesn't Snes9x v4.3.9 read 7z files still? i downloaded a complete pack with the pkg, all games are in 7z but they won't show up in the rom directory of my ps3 when under roms.. but when selecting the directory as start directory i can see them there..

7z is not currently supported, no. It might be in the future.

About selecting the ROM directory and seeing 7z - well, that's normal - it will actually show you all the files on your filesystem - I should probably hide all regular files for the mode where you only have to select a directory for savestate/ROM directory/cheatfile path.

SNES9x PS3 - Build 4.4.0 (w/ Source)

Sponsored Links

Alright, the PAL problems are fixed.

SNES9x PS3 4.4.0 (W/ source)

CHANGELOG
-----------

CHANGELOG
=========
Build 4.4.0 (12-11-2010) - rev. number 0cb00f8c86
-------------------------------------------------
* PAL issues are fixed at all resolutions - ghosting is gone
* It's now possible to run NTSC ROMs and PAL ROMs alike correctly at 576p PAL mode. When the setting 'PAL60' is set to ON, a trick will be applied to get NTSC ROMs to run correctly at 50Hz mode. If set to OFF, it will run PAL ROMs correctly. Even though PAL ROMs will play normally now at 480p/720p/1080p, 576p still seems to run PAL ROMs slightly better - but it's probably unnoticeable to the user.
* Cheatcode files can now be loaded and selected/enabled ingame. Note that all zSNES and SNES9x cheatcode files are supported - everything with the .CHT extension. You can also set a Cheatfile directory. If you don't set a Cheatfile directory, the default will be USRDIR.

Cheatfiles must have the same filename as the ROM. Here is how selecting and enabling cheats works in-game:

Right analog stick - Left + L2 - Move cheat position back by one (-1)
Right analog stick - Right + L2 - Move cheat position forwards by one (+1)
Right analog stick - Up - Enable the currently selected cheat
Right analog stick - Down - Disable the currently selected cheat

ONLY FOR 1.92 USERS
---------------------
There still remains the issue that with the FW 1.92 versions you can't switch the resolution easily - so I have had to resort to including two builds for 1.92 (just for the people who are running this on CRT TVs - the PS3 has this odd habit of picking as the best resolution exactly the resolution you do not want to use in the first place :P).

snes9x-ps3-4.4.0-fw3.41.pkg - this is the one most people would want to use - for firmware 3.41 and up

snes9x-ps3-4.4.0-576penabled-fw1.92.pkg - 576p is enabled in PARAM.SFO - so if you're running this on a CRT TV and your TV happens to be PAL, it will select 576p first and you're stuck with that resolution basically because there is no resolution switching with the 1.92 version (this has never been possible even up to now - but I'm just mentioning it for the first time since it's only now becoming an issue due to certain people using it on a CRT TV and getting stuck in PAL mode).

snes9x-ps3-4.4.0-576pdisabled-fw1.92.pkg - 576p is disabled in PARAM.SFO - so if you're running this on a CRT TV - even if your TV happens to be PAL, it will select 480p and you will be stuck with that resolution basically because there is no resolution switching with the 1.92 version.

BTW, for all people using this on HDTVs - don't worry about this long-winded explanation - it will automatically pick the best resolution for your TV with the 1.92 version.

I tested the pal mode, overscan and Linear interpolation function. She is verry good.. better than the original ever was awesome... but unfortunately not in the menu mode. My tv does not show all the letters from the menu at