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During a special Neverwinter press event held on Tuesday, we had the opportunity to range about with Cryptic developers to check out a level thirty dungeon and took part in some Domination PvP action. Find out more after the jump and then leave us your thoughts in the comments.

After catching our breath from the Helm's Hold fight, we moved on to try out PvP for the first time ever. Domination is the first PvP type that will be included in the game, though there were little rumors flitting around about a massive PvE-PvP end-game event centered around Gauntlgrym. We weren't able to force the devs to tell us more about that, so we'll stick to Domination for now.

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If they would have went a little further. If Itemization and charater development was in depth as the foundry. Even as a pvp first player, I'd be all over this one. I think they would have been better served doing that instead of a 5v5 battle ground.

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NOt being able to play even a normal Drow for the first 60 days is a pretty huge letdown and drove me away from dishing out a few $$ for a Guardian Pack. Guess I won't bother playing for the first 60 days at all now :\

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That's sixty days of not creating any other character than tiefling rogue for me. I was trying to choose between a drow rogue and a tiefling rogue. I guess it's settled now. Thirty days would be more understandable, sixty is a bit much imo and it kinda sucks.

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Originally posted by black_isleThat's sixty days of not creating any other character than tiefling rogue for me. I was trying to choose between a drow rogue and a tiefling rogue. I guess it's settled now. Thirty days would be more understandable, sixty is a bit much imo and it kinda sucks.

I think its likely its 60 days is because they also plan on releasing a new class or 2 at the same time.

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Too bad this game doesn't even have the characteristics to be called an MMO. If you can call Neverwinter an MMO, then Diablo is an MMO as well. Because it's the same main quest hub BS. Insta-travel from town, no open world exploration, lack of classes, lack of D&D rules, lack of just about everything that *could* have made this a good game. I'm in the beta again this weekend but I think I'll be trying my hand at the Defiance beta instead to see how it fares over this game.

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Originally posted by DragonfishDoes the Greatsword Fighter have a dodge of any kind? I played the Guardian Fighter and didn't really care for the block mechanism and would have prefered a double tap dodge of some kind.

no dodge....greatsword fighters have sprint as their endurance drainer but you can use it like a dodge just sprint out of the way..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

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Originally posted by epoqToo bad this game doesn't even have the characteristics to be called an MMO. If you can call Neverwinter an MMO, then Diablo is an MMO as well. Because it's the same main quest hub BS. Insta-travel from town, no open world exploration, lack of classes, lack of D&D rules, lack of just about everything that *could* have made this a good game. I'm in the beta again this weekend but I think I'll be trying my hand at the Defiance beta instead to see how it fares over this game.

So, tell me how do you like persistent zones and PVP in Diablo? I guess GW1 is not MMO either?

Anyway, I wonder how come nobody comments the new Wood elf race? About PVP, I'm really happy it's in, but hopefully we'll get more than domination maps. It gets boring playing the same type of maps all the time (looking at you GW2).

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Originally posted by epoqToo bad this game doesn't even have the characteristics to be called an MMO. If you can call Neverwinter an MMO, then Diablo is an MMO as well. Because it's the same main quest hub BS. Insta-travel from town, no open world exploration, lack of classes, lack of D&D rules, lack of just about everything that *could* have made this a good game. I'm in the beta again this weekend but I think I'll be trying my hand at the Defiance beta instead to see how it fares over this game.

Its open world with instanced dungeons, like WoW and EQ2. Are those not MMOs either?

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Originally posted by kyssariNOt being able to play even a normal Drow for the first 60 days is a pretty huge letdown and drove me away from dishing out a few $$ for a Guardian Pack. Guess I won't bother playing for the first 60 days at all now :\

That's a pretty weak reason not to play a game. MMOs come out with new races at odd times before during and after launch all the time. Exclusive content is exclusive for a reason so stop complaining. This whole new modern concept that everyone is a unique snowflake and no one is a loser is a farce.

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ok game is launching with that many classes (which is 5) and their races as well doesnt mean thats it//they the devs have stated more classes and races will come and as for open world whos to say that wont happen as well...D&D online d oes very well using this model I do not think this would have an issues at all...

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I've not been following Neverwinter but reading this and past news on it I think I'm going to give this a really good shot. I like the general look of the game and the combat looks fun and fast paced which is good. The PvP sounds pretty standard but I'm not much of a PvP player these days so this will be fine when there’s an urge.