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The Dying Earth

The stories in The Dying Earth introduce dozens of seekers of wisom and beauty, lovely lost women, wizards of every shade of eccentricity with their runic amulets and spells. We meet the melancholy deodands, who feed on human flesh and the twk-men, who ride dragonflies and trade information for salt. There are monsters and demons. Each being is morally ambiguous: The evil are charming, the good are dangerous. All are at home.

The anthology Songs of the Dying Earth has assembled one of the most distinguished casts of authors ever - including Dan Simmons, Neil Gaiman, George R. R. Martin, Paula Volsky, Mike Resnick, Robert Silverberg, Lucius Shepard, Tad Williams, Tanith Lee, Liz Williams, Glen Cook, and eleven other famous writers - to write stories in honor of the genius of Jack Vance, stories using the bizarre and darkly beautiful far future setting of the Dying Earth, near the very end of Earth's lifespan.

Planet of Adventure: City of the Chasch, Servants of the Wankh, The Dirdir, The Pnume: The Tschai, Planet of Adventure

Stranded on the distant planet Tschai, young Adam Reith is the sole survivor of a space mission who discovers the world is inhabited - not only by warring alien cultures but by human slaves as well, taken early in Earth's history. Reith must find a way off the planet to warn Earth of Tschai's deadly existence.

Suldrun’s Garden: Lyonesse: Book 1

The Elder Isles, located in what is now the Bay of Biscay off the coast of Old Gaul, are made up of 10 contending kingdoms, all vying with each other for control. At the centre of much of the intrigue is Casmir, the ruthless and ambitious king of Lyonnesse. His beautiful but otherworldly daughter, Suldrun, is part of his plans. He intends to cement an alliance or two by marrying her well. But Suldrun is as determined as he and defies him.

The Green Pearl: Lyonesse, Book 2

In The Green Pearl, King Aillas of Troicinet defends the peace of the Elder Isles against both the Ska marauders who once enslaved him and the wicked King Casmir. While organizing the unruly barons in the frontiers of his land, Aillas goes out of his way to capture the lovely Ska noblewoman who once stung him with her disregard.

Madouc: Lyonesse, Book 3

The World Fantasy Award-winning third volume of the Lyonesse trilogy brings attention to the faerie changeling Madouc. Where princess Suldrun once meekly endured the proprieties of Castle Haidion, Madouc defends herself with rotten fruit. Vexed, King Casmir arranges a contest to marry her off, but Madouc has other ideas, and enlists the stableboy "Sir Pom-pom" on an impromptu quest to find her father.

To Live Forever

Gavin Waylock had waited seven years for the scandal surrounding his former immortal self to be forgotten and had kept his identity concealed so that he could once again join the ranks of those who lived forever. He had been exceedingly careful about hiding his past. Then he met the Jacynth. She was a beautiful 19-year-old, and Gavin wanted her. But he recognized that a wisdom far beyond her years marked her as one who knew too much about him to live.

The Coming of Conan the Cimmerian

Between the years when the oceans drank Atlantis and the gleaming cities...there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars.... Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand...to tread the jeweled thrones of the earth under his sandalled feet.

The Shadow of the Torturer: The Book of the New Sun, Book 1

The Shadow of the Torturer is the first volume in the four-volume epic, the tale of a young Severian, an apprentice to the Guild of Torturers on the world called Urth, exiled for committing the ultimate sin of his profession - showing mercy towards his victim.

Gene Wolfe's "The Book of the New Sun" is one of speculative fiction's most-honored series. In a 1998 poll, Locus Magazine rated the series behind only "The Lord of the Rings" and The Hobbit as the greatest fantasy work of all time.

Swords and Deviltry: The Adventures of Fafhrd and the Gray Mouser

In the ancient city of Lankhmar, two men forge a friendship in battle. The red-haired barbarian Fafhrd left the snowy reaches of Nehwon looking for a new life, while the Gray Mouser, apprentice magician, fled after finding his master dead. These bawdy brothers-in-arms cement a friendship that leads them through the wilds of Nehwon facing thieves, wizards, princesses, and the depths of their desires and fears.

We Are Legion (We Are Bob): Bobiverse, Book 1

Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets.

The Conquering Sword of Conan

In a meteoric career that covered only a dozen years, Robert E. Howard defined the sword and sorcery genre. In doing so, he brought to life the archetypal adventurer known to millions around the world as Conan the barbarian. This collection features Howard at his finest and Conan at his most savage.

City of the Chasch: The Tschai, Planet of Adventure, Book 1

When someone sent distress signals to outer space from the planet Tschai, it was Adam Reith's misfortune to be sent from Earth to investigate. Because when his ship came close to Tschai, it was torpedoed - and Adam escaped to the surface with his life and nothing else.

The Bloody Crown of Conan

In his hugely influential and tempestuous career, Robert E. Howard created the genre that came to be known as sword and sorcery - and brought to life one of fantasy's boldest and most enduring figures: Conan the Cimmerian, reaver, slayer, barbarian, king. This volume gathers together three of Howard's longest and most famous Conan stories.

The Horror Stories of Robert E. Howard

Robert E. Howard, renowned creator of Conan the Barbarian, was also a master at conjuring tales of hair-raising horror. In a career spanning only 12 years, Howard wrote more than 100 stories, with his most celebrated work appearing in Weird Tales, the preeminent pulp magazine of the era.

The Savage Tales of Solomon Kane

With Conan the Cimmerian, Robert E. Howard created more than the greatest action hero of the twentieth century---he also launched a genre that came to be known as sword and sorcery. But Conan was not the first archetypal adventurer to spring from Howard's fertile imagination.

Three Hearts and Three Lions

The gathering forces of the Dark Powers threaten the world of man. The legions of Faery, aided by trolls, demons, and the Wild Hunt itself, are poised to overthrow the Realms of Light. Holger Carlsen, a bemused and puzzled twentieth-century man mysteriously snatched out of time, finds himself the key figure in the conflict. Arrayed against him are the dragons, giants, and elfin warriors of the armies of Chaos and the beautiful sorceress Morgan le Fay.

Neuromancer

Twenty years ago, it was as if someone turned on a light. The future blazed into existence with each deliberate word that William Gibson laid down. The winner of Hugo, Nebula, and Philip K. Dick Awards, Neuromancer didn't just explode onto the science fiction scene - it permeated into the collective consciousness, culture, science, and technology.Today, there is only one science fiction masterpiece to thank for the term "cyberpunk," for easing the way into the information age and Internet society.

Best Served Cold

There have been 19 years of blood. The ruthless Grand Duke Orso is locked in a vicious struggle with the squabbling League of Eight, and between them they have bled the land white. While armies march, heads roll and cities burn, and behind the scenes bankers, priests, and older, darker powers play a deadly game to choose who will be king.

Friday

Friday, a secret courier, is thrown into an assignment under the command of her employer, a man she knows only as "Boss." She operates from and over a near-future Earth in North America, a vulgar and chaotic land comprised of dozens of independent states. In America's disunion, Friday keeps her balance nimbly with quick, expeditious solutions as she conquers one calamity and scrape after another.

Norse Mythology

Neil Gaiman has long been inspired by ancient mythology in creating the fantastical realms of his fiction. Now he turns his attention back to the source, presenting a bravura rendition of the great northern tales. In Norse Mythology, Gaiman fashions primeval stories into a novelistic arc that begins with the genesis of the legendary nine worlds; delves into the exploits of the deities, dwarves, and giants; and culminates in Ragnarok, the twilight of the gods and the rebirth of a new time and people.

The Collapsing Empire: The Interdependency, Book 1

Our universe is ruled by physics, and faster-than-light travel is not possible - until the discovery of The Flow, an extradimensional field we can access at certain points in space-time that transports us to other worlds, around other stars. Humanity flows away from Earth, into space, and in time forgets our home world and creates a new empire, the Interdependency, whose ethos requires that no one human outpost can survive without the others. It's a hedge against interstellar war - and a system of control for the rulers of the empire.

The Gist Hunter and Other Stories

The first collection by writer Matthew Hughes, and the perfect companion to his acclaimed novel Black Brillion,The Gist Hunter and Other Stories features nine stories taking place in the universe of The Archonate, as well as four non-series stories. The stories of Henghis Hapthorn, Old Earth's "foremost freelance discriminator", combine mystery and science fantasy while simultaneously recalling the arch irony of Gene Wolfe and the sly fancies of Jack Vance.

Publisher's Summary

In Cugel’s Saga, published 17 years after Eyes of the Overworld, the novel that first featured the scoundrel, Cugel again tests wits with Iucounu and acquires rudimentary powers. Though Vance puts himself in the tradition of popular fantasy writers, one might assume that he had also grown up with Ovid and Herodotus, Homer’s Odyssey, Don Quixote, and Candide. The Cugel tales lack some of the scope and pathos of the great adventure yarns, but, in the 21st century, they may be as close as one gets to the celebration of epic human perseverance.

What the Critics Say

"Probably the least attractive hero it would be possible to find, struggling through a universe like a Hieronymus Bosch painting, a hero only in that nearly everybody else he encounters in that universe is on the make too, and yet the Cugel stories are howlingly funny.” (Kage Baker, author of Empress of Mars)

"Cugel the Clever [is] a rogue so venal and unscrupulous that that he makes Harry Flashman look like Dudley Doright. How could you not love a guy like that?" (George R. R. Martin, author of A Song of Ice and Fire)

Like its companion novel, Eyes of the Overworld, Cugel's Saga is an odd duck of a book, nominally fantasy, but different from most popular fantasy in setting and style. It takes place on a far future Earth, where magic exists, the Sun is about to go out (or so the inhabitants of the world believe), and all manner of odd people, weird creatures, and bizarre societies occupy their own corners of the world. The writing is very tongue-in-cheek, mixing high-minded language and ideas with low humor, and the hero of the story, Cugel, is about as much of a vain, swindling, self-serving rogue as can be imagined. Exiled to a distant beach by a magician that he failed to rob in the previous book, Cugel wanders through a wholly different series of misadventures than before, each time coming up with some clever scheme to enrich himself, and almost (but not quite) pulling it off.

Despite the overt silliness of affairs, Vance is a smart, literate writer, and the clever exchanges between characters can be a hoot. Everyone on the Dying Earth, it seems, from cart boys to sorcerers, is an amateur philosopher, theologian, legal scholar, or student of etiquette, though many are as amusingly corrupt as Cugel himself. A number of the situations he gets implicated in have a parable-like meaning, if one reads between the lines. And the background world seems full of half-forgotten myth and history, which, while never explored in much depth, gives the story's details a tapestry-like richness. (Speaking of which, if you're interested in a more serious-minded cycle of books set on a similar end-of-Earth world, I highly recommend Gene Wolfe's Book of the New Sun series, which was directly inspired by Vance's Dying Earth, and takes it to a whole new level.)

As with Eyes of the Overworld, the episodic nature of the story and lack of recurring characters limits its depth, but if you're in the mood for something imaginatively *different*, either or both novels are worth a read. I thought this one had a bit more continuity than its predecessor and made Cugel a little more sympathetic, so I liked it more. I also enjoyed the audiobook narrator's inspired choice of making Cugel sound like Richard Nixon.