Zac

By IWDominate

11/29/2013 2:14:35 AM

0

This build guide for Jungle Zac is by IWDominate, the jungler for Team Liquid. Zac is a very fun and highly mobile jungler who excels at great surprise ganks and controlling teamfights. Zac can easily tank tons of damage and heal through it with one part of his passive, and then distract the enemy team by attempting to revive through small blobs, the other half of his passive!

MR Per level Glyphs: These allow you to have a better late game magic resistance. Alternatively you could use flat MR glyphs.

Masteries

Points Available:30 / 30

Going for 21 in defense is fairly common on most tank junglers. It gives access to a lot of great defensive options that will allow you to survive initiating into the enemy team and going for their back line. Putting 9 points in offense allows you to deal damage and have some more CDR, thus making you hard to ignore as you'll actually be doing damage.

Summoner Spells

Smite

Flash

Smite

Smite is necessary to jungle as it helps you early game in surviving and faster clears on the buffs, as well as securing neutral objectives later in the game (dragon/baron)

Flash

Flash is just a great spell to have as it can be a "get out of jail free card" if you get caught, or you can use it offensively to initiate fights! I would almost always recommend flash on almost all champions.

What? Level E first lowers your CD and raises your Damage/ Range on his best move as a Jungler. Why would you NOT raise that first? His Q is great for the slow, and has a pretty low cd and his W has the same cd no matter what

I was just wondering if it would be wise to use Greater Seal(s) of scaling health instead of just getting more armor. Since the recent buff to health in the new meta, it would give you a great edge in early lane ganks also a late game advantage. Might be something to think about.

i wonder why he isnt banned like ammumu and shen are in ranked he is such a game changer with amazing gank potential he has a ability like nocturne where he can get there from far away except you dont know hes using it sometimes when there over extended i sneek into the enemy jungle and get them from behind its great plus his ult has amazing cc great ganks and amazing cc sounds worth more than shen he shuold be the six banned you know ammamu shen blitz thresh and then zac hes a really op champ u should take advantage of before nerfed and or reconized as a high priority pick

I think at full game build taking abysal scepter is bad choice always. You have very high damge with guise already and when you make it torment it is even higher. Warmog or sunfire cape is way better then scepter.

I usually use this items because I never had hard game. If my team does bad I would get aegis after guise so I wouldn't buy sprit visage, warmog or sunfire depends on which one I don't need most. All in all taking abysal is not good choice for me.

What is your opinion on the idea forgoing the wraith upgrade (aren't all of his abilities aoe?) in favor of the tenacity upgrade? I would think that it would free up your boots so you wouldn't have super redundant Magic Resist with Visage (well obviously it wouldn't be redundant against heavy magic damage, but in most cases it probably would be) , and maybe go early sorc shoes to compensate for the missed early game damage?