Game developers are going to want a stable platform to work with, all this seems to bring to the table is a controller and an app market within an app market. Too many different phones/chips/ROMs atm which will just cause headaches so they'll have to have an 'approved hardware' list. Sony have been there and failed to do that...

Unless you just want to play 'cut the rope' or 'angry birds' in low res on a bigger screen, no time soon. Despite claims of 'console quality graphics', they're still an order of magnitude or more off even the current gen of consoles, let alone the next gen slated for next year. FPS fans which aren't exactly a small market simply won't be satisfied by current tablet graphics.

As far as I can tell, they've managed to raise $6million in funding for "a bluetooth controller" and "Yet Another SDK for Android rather than just using the built-in controller API". There appears to be no significant difference to, say, using the iControlpad (or a SixAxis/DualShock3 if you've rooted) with any phone or tablet with a HDMI output.

What would be really good is for all the old SNES, mega drive, ps1 games to be available on a tablet with this kind of functionality. Easy enough to carry a tablet or phone and a controller to a friends or relatives (keep the kids amused at grannies house etc).

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Violence and Lubrication is the solution to fixing everything, if it still doesn't work, you need more lubrication.

What would be really good is for all the old SNES, mega drive, ps1 games to be available on a tablet with this kind of functionality. Easy enough to carry a tablet or phone and a controller to a friends or relatives (keep the kids amused at grannies house etc).