TFS with us Ben...love the vehicules, some BR design and some Aliens design also. A question I forgot to ask you: are you going to shot that film in colour and then transform it in a B&W format, or is it going to be in colour? I'm asking, 'cause I think that BR could be even better in B&W in terms of imagery and ambience

I am a true fan of film noir and black and white pictures... so i am going to take the pictures in color first and SEE if it looks ok when i change them to black and white... but i a have sneaky feeling the lighting effect i desire will have to be shot originally in B&W_________________I've had people walk out on me before, but never when i was being so charming

I'm the creator of those paper models and miniatures. It was a lot of work but also immensily satisfying to play on a table filled with a cityscape that looked like it came right out of Sin City, twenty minutes into the future.As you might have read in the LAF thread, The Department is pretty much Blade Runner: The Game.

I'll post the link to the project thread again in case somebody missed it in the OP:

There's quite a bit of clutter missing on the streets (I made several trash piles for those dark alleys) because most of the pictures were taken after the game session and I had to recreate the layout, and forgot those props.