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The King is Dead

Thursday, August 21, 2014

Creepy Housekeeper (Gothic Tropes NPC)

Now that I feel greatly rejuvenated after a fantastically productive block of writing on The King is Dead yesterday, I feel I can finally return to sharing some of the work on that setting on the blog. I'm going to start a series of posts taking Gothic archetypes (courtesy of TV Tropes) and stat them up for The King is Dead's somewhat truncated version of the Savage Worlds Skill list. Keep in mind that The King is Dead is an action-horror setting, and so Guts and Sanity are not used; GMs wishing to work these archetypes into a more traditionally terrifying setting may wish to add those Setting Rules.

"Ever
found yourself at a huge mansion in the middle of a torrential rainstorm?
Chances are the door was opened to you by a Creepy Housekeeper. This character
spends much of her time walking around a large manor house cleaning, cooking,
being fanatically devoted to her master, and scaring off any new female
inhabitants of the house. Although she often welcomes hapless visitors, chances
are they will be either murdered or scared off by the end of a terrifying
night. She will be common in murder mysteries/tales of the supernatural,
although often subverted for comedy."

Gerda Mortenson has effectively been the mistress
of the remote estate of Greyholme – ancestral hall of the Greystorm line of the
Blut von Heinrich – for two decades.Thrall to the Count von Greystorm since her teens, she thinks of their
relationship in far more intimate terms than does her master.She is possessive of the manor house and its
staff, and is alarmed by the arrival of the count’s dhampyre son; the savage
child she whipped into submission is now a a grown man who will not brook her
interference in his rights.

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