Suicide Guy: Sleepin‘ Deeply

Review

I think we’ve all experienced it; being by yourself, sitting down on your favourite couch, constantly flicking TV channels to see if something might grab your attention. Mind you; it’s challenging for your brain to register what’s on the screen when you have been affected too many XXX beers. The scary bit is the way substances can make your brain go absolutely pear-shaped in so many ways. In this case study, we look at the person identified as the Suicide Guy, who is sleeping deeply, and Ladies and Gents, it’s going to be fascinating to learn what our case study and his subconscious are going to lay out for us!

Suicide Guy: Sleepin’ Deeply is a first-person action /puzzle game where you a play within the strange dreams of a man who has been affected by too many strong beers.

The game offers six exciting levels. Most of the levels are puzzles, and one is a challenging parkour stage. Your goal is to find a way to have your character killed at the end of each stage to clear the level.

As you start the game, you’ll land on the main menu, where you’ll find a slightly chubby unshaved individual watching TV and continuously yawning. From here, you can choose to start a new game, continue an existing game or reset the game options.

The first level has three simple steps, with the goal of being killed by the humungous green octopus. It’s basically a short tutorial where you can discover how to pick up and use items throughout the level. From here, your character will end up in a fast food restaurant with the option of eating the many hamburgers which he’ll find strewn all over the floor and the tables. Eating the hamburgers is not a requirement, however. There are plenty of tables; on a few of them, you will discover an object, such as a car, a palm tree or an egg. When you click on these objects,, it will activate a level. As I mentioned above, most levels (five in this case) will involve puzzles, while one is purely a parkour (which, I might add, is pretty tough to get through). In regards to the other levels, you have to find and use items to advance to the next phase. These levels are pretty challenging at first but as soon as you figure out what to do, they’ll become quite easy to solve. There are also statues to collect on each of the levels, and you’ll earn a few achievements by collecting them all.

I didn’t play the first game of the series but thoroughly enjoyed this experience. You might get through this game in about 4 to 5 hours, which is relatively good for this genre.

Graphically the game looks nice. The soundtrack is ok, but I find it annoying - thank God we can turn off the music! Regarding the controls, I am in two waters; regardless of whether I use the keyboard or gamepad, I find the jump button (action) not as responsive as I would expect.