lolTip

Explanation
Once i experienced Lua for the first time, i've ever since dreamed about making my very own tooltip.
Someday i really did it, and i've learned much trough this addon. It has grown very much since the release back then.

What can lolTip do?
lolTip features following Stuff:

Unitnames colors in class/reactioncolor

Level displayed in difficultycolor

Own Guild Coloring

Show GuildRank, GuildRankName next to the Guild

Target on the topright if exists

RaidIcon

Anchor changeable to follow the mouse

Hides Playertitles in Tooltip

Nicer Style if PvP is activated on mouseoverunit

ItemQualitycolored tooltipborders

Healthbar inside the Tooltip

Modifiable HealthBar-values in different Styles
-percentage (37%)
-numeral (3489/5000)
-shortened (42.3k)
-diff (-29399)
-They also can be mixed up like diff and shortened (-37.4k)

Modules Q&A
Q:So what are this modules, and why are they there anyway?
A:The modules are tiny additions to the Tooltip not everyone might wants to have activated. So they are deactivatable.
Q:I want module xy.
A:You can a) Request it, or b) make it you own and send it to me per PM, and i'll add it in the next Release. Personally i prefer b, because i want to focus on the main Addon, not the modules, but also want to give the users the chance to habe a customable, yet not bloated Addon.

Other
To modify the border and StatusBartexture, you'll have to replace the blp's. (Also tga's possible)

Configuration
The configuration will be done through lua only.
You may open tip.lua and at the very top you'll find the configuration
Also there is a little config in lolTip\modules\buffs.lua
There you can modify the maxumum auras displayed, the size of them, the x & y offsets and add filters (no worry, a small text from WoWWiki should describe it fairly easy)

2.1.2
*Fixed a second error popping up when not having Class Color installed
*Fixed error when hovering over a guildless player or playerpet when having guilranks activated

2.1.1
*Fixed Error popping up if NOT having Phanx's Class Color Addon installed

2.1
*Updated Descriptionpage
*Small codetweaks due changes
*Added Support for Phanx's Class Color
*Added Percentage display for the HealthBar
*Added diff display for the HealthBar
*Added option to shorten the HealthBarar-values
*Added module: buffs
*Changed the Color of the 'Dead'-text to dark-orange

2.0.1
*Added: Option for showing GuildRank/GuildRankName right next to the guild
*Added: Anchors and offsets for MouseOverAnchor to config
*Fixed: guildcoloring didn't worked
*Fixed: If a target is shown on tooltip and the target isn't selected anymore, it will now correct hide it (eg. target yourself by clicking on your playerframe, and hit esc)
*Fixed: Problems with other Addons modifiing the Tooltip resultin in an overlapping HealthBar
*Fixed: (talentsmodule) If the data from talents is gathered the Tooltip doesn't "bump" anymore.
*Small codetweaks

2.0
*Out of Beta! The Addon seems stable enough to make it a regular release.
*Optimized code a bit
*With the optimized code a bug is fixed where the Tooltip on Special Bosses as Thrall is not messed up anymore
*Optimized code in Talentmodule a bit as well
*Changed: If no Talents are on units 10+ then it says "Talents: None" instead of "Talents: No Talents"
*Fixed: (talentsmodule) If unit is far far away and no talents can be gathered the Standard-PvP-line is hidden
*Added: (PvP) will be colored in the Reactioncolor if not customPvPcolors is activated (so you can still color it in your colorchoice, if you want)
*Added: RaidIcon on a unit that has a RaidIcon set.

2.0 (Beta2)
*Fixed bug that messed up Standart UnitFrames and spew out errors
*Fixed "-1Boss" is now correct shown as "?? Boss"
*Possible bugfix: use alternative color when reactioncolor can not be gathered (for UnitNames)

1.5.1
*Changed the way the space for the HealthBar is Added. I hope this prevents lolTip interfering with other Addons adding lines.
*fixed Tooltip not fading out correct some times.
*fixed SBMove = false - this was messed up in at least 1.5
*fixed weird border on doodads when MouseoverAnchor activated
*Added Border and Guild colors to config, so you don't need to scroll down anymore
*Added Option: Hide ActionBar-tooltips when in Combat
*Fixed Not showing Tooltips on DockingStation with MouseoverAnchor activated (thanks Cargor ;) )

1.5
*Fixed the Error randomly popping up about UnitLevel is nil
*Changed default look a bit
*Changed MouseoverAnchor, so you can offscale the Tooltip (Got this from ui.phcnet.de ;) )
*optimised Description for config
*no more "lvl -1". It is now shown correct as "??"
*Updated inbuilt TipTacTalentscode by Aezay
*little code Tweaks here and there

1.4.2
*Added an option to shorten high numbers (eg 12000 -> 12k), Thanks cs-cam
*Fixed self value not working (stupid me, messing around and forgetting the changes)
*A few little changes, not mentionable

Just a small bug, but an annoying one for me - on a character that's 'gray' to me (like a level 3), the guild tag shows up no problem. However, if they're same level or higher, the guild tag does not show up at all. Happens if no addons are running as well.

seems that everything is working without errors. i've been trying without addons on my 80 druid and with all addons enabled on 62 priest, for about an hour

thanks for the quick fix

Originally posted by Lolzen

@ Voy/leizeQ: Aah.. because i've used oUF i didn't had this, odd^^
Anyway, i changed the code from the GameTooltipStatusBar a bit and hope this will eliminate all this, at least u don't get an error at the login anymore. Also the Addon now checks if a unit and the text for the healthbar is available before doing something with these, so the "..text..thingy..(nil error)" should not popup anymore.
You will not see the UnitHealth right on your first target after login, but well, at least (i hope) this is a solutuon for now. [/b]

So far I really like Loltip. However, I've been meaning to switch to percentage-based HP values. One of the old loltip pictures shows percentages, yet I can't seem to find the config nor the code needed to get this to work.

So far I really like Loltip. However, I've been meaning to switch to percentage-based HP values. One of the old loltip pictures shows percentages, yet I can't seem to find the config nor the code needed to get this to work.

Thanks in advance.

That was before patch 3.0.2, as since then WoW provides an exact HealthValue instead of Percentage value.
So, lolTip itself never had an option like that, sorry.

I rly like the addon. It's nice and simple, and it looks great.
I've got one strange bug though, no LUA errors are generated.
The unit HP will overlap whatever the last line of text is on the tooltip. In this case it's the talent line.
Here is a screen shot:

I'll occasionally get it, but I know it's probably caused by Overachiever, where the HP bar will cover up if I need to kill or /love a particular creature. Doesn't seem to happen on fishing nodes, though.

Originally posted by Lolzen Odd thing with the healthbar, i didn't got it when i played.
Could you specify when this exactly happens?

Any other (tooltip modifiing) AddOns enabled?

I do have a lot of other addons enabled. I haven't modified the LUA at all.
The bug doesn't appear to happen on most NPCs. If you mouse over a player or a player's pet it overlaps like in the screen shot below. However, If the player targets something the tool tip will correct itself.

Today i've really long testet lolTip, but didn't get the Bug with the overlapping HealthBar, not in PvP, not at leveling nor at the town beeing lazy.

Ive testet it with lolTip beeing the only activated Addon, so i'm really not sure what triggers the bug, but i might have a trace what is the cause of when it happens, but couldn't test because of the lack of reproductioness :S (yeah reproductioness is acool word.)

Anway, i think the Update has some really cool changes, and optimizes the tooltip in various ways, espacially in viewing the level-line (because on some bosses this was messed up), and i a good way to go out of the Beta-phase, thanks everyone for Reporting the bugs as quickly as they appeared

it is really strange with the overlapping hp bar. i looked into the lua but i cant find anything that may cause this bug.
maybe you should ask another addon author who has more knowledge about tooltips.