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We have postpone our Demo release date due to course deadlines we are trying to meet. At the meantime we are working on Clock Out, but only in our spare time. Polishing the mechanics and having a flowing version of Clock Out is what we want to achieve.

Thank you for the reply. I am glad you had fun. We want the game to be fun and simple, but occasionally make it challenging at the same time. Clock Out is parody of the zombie survival genres. So with that in mind we are working on stretching the boundaries of the office life and think outside the box.

It has been a few months since we made the current build for itch.io. But the next version will be a bigger step towards what we are trying to achieve. We are juggling a few projects at the moment but this game is our priority.

The glitch with the Jam jar is one of many things we have fixed. The demo version will be far more polished.

Hi Gamersaurus, Thank you for taking the time and effort to do the video really appreciate it. My highlight of the video is how you got the general idea of the game and was spot on with the functionality of how the game plays. Props go to you for spotting glitch, Thank you Gamersaurus and will hit you up when demo is released.

Hello squigglez, thank you for your concern with the prototype. At the moment our ratio is 4:3, 1600 x 1200 is a suitable preference when playing. The UI is more visible in this screen resolution. This is possibly the reason why you can not click on the menu buttons properly. This concern has been brought up in the past. We will sort this problem out when the new Clock Out demo is released.

Hopefully this helps, flip me another message if you have any other concerns.

Hi jeybigbrain, Thank you for downloading the game and for the video, much appreciated.At this stage we are still fixing areas in the game. Hopefully the game will be a lot more polished when we release the demo at the end of January next year.

Hi Natenatic, Noel here, I am the game creator and one half of obsessive game developers. Thank you for the Clock Out play-through. Appreciate the YouTube clip and the "Aww F**K". Very funny and a definite highlight. Your gameplay has help us out a lot. It has encourage us to tweak the game mechanics and polish it up a bit more. Again thank you, also I will hit you up when better version is out.

Thank you so much for playing our game. Something we have just realised because of your playthrough was that we should have mentioned the ideal aspect ratio for this version is 4:3. This would have allowed better viewing of the UI. We have now added this to the install instructions. Thanks for bringing our attention to this.