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Koumajou densetsu ii

Koumajou Densetsu II is stuck in a place where it needs to pay lip service to the two games that inspired it, but doing so constrains how creative it can be. Of course, unremarkable levels are par for the course when it comes to the Touhou series. In the mainline Touhou shooters, the bulk of each stage involves wearing players down with simpler bullet patterns and allowing them to power up before the big showdown at the end of each stage. Komajou Densetsu II has very high production values for such a small doujin title, with a cast of professional voice actors, an animated opening and smooth sprite animation.

Stranger's Requiem The Verdict Koumajou Densetsu II is stuck in a place where it needs to pay lip service to the two games that inspired it, but doing so constrains how creative it can be.

This works in a shooter, but when adapted to the Castlevania format, the stages get very long and lack any minibosses to break things up. The fact that dying just has Sakuya restart right at the beginning of the fight also cuts down on the frustration. God of Destruction Review 4 Apr, Few games have inspired as many fan-made works as the Touhou series.

God of Destruction Review. Instead the stages just replicate classic Castlevania locations, with plenty of uninspired identical hallways. The character art also sticks close to the look of a Castlevania game, with detailed drawings that recast the familiar characters in a different style — I especially liked Marisa as a broom-riding vampire hunter.

Meiling launches a skyward strike like a Castlevania axe, Reimu tosses a ball that functions as a boomerang… all of the abilities should be very familiar to Castlevania fans. Your email address will not be published.

Koumajou Densetsu II: Stranger’s Requiem (English Patched) PC

Leave a Reply Cancel reply Your email address will not be published. But even with the flaws ironed out, the level design is boring.

Being inspired by the Touhou series, evading elaborate patterns of bullets becomes very important, and it feels very denstsu to weave through them with this dodge. The battles can be extremely difficult, but players can freely set the difficulty and number of lives up to a maximum of twenty. Of course, unremarkable levels are par for the course when it comes to the Touhou series. Komajou Densetsu II has very high production values for such a small doujin title, with a cast of professional voice actors, koumajjou animated opening and smooth sprite animation.

Getting the patterns perfectly memorised is key since taking a hit will punish you by pushing Sakuya back and throwing off her position, like in Castlevania.

In fact, some of the creatures that inhabit the mansion almost look like Castlevania sprite rips. Just as bullet hell shooters and cute anime girls are a winning combination, fans have tried to make their own mashups with different game genres.

Tales of Symphonia Review — Tales as old as time. The way it recasts the characters is fun for Touhou fans and two different approaches to gameplay work well together when it comes to the crazy, creative boss fights. The journey gets challenging, but rarely creative; outside of an early chase sequence, Koumajou Densetsu II lacks the more elaborate set pieces of Koukajou IV or Rondo of Blood.

That said, Koumajou Densetsu is far more than your average Castlevania rom hack.

Flight makes for easier evasion, but this meter can also be expended on attacks like dive kicks or a flurry of slashes so managing it effectively is critical to surviving later stages.

Koumajou Densetsu II is stuck in a place where it needs koumajiu pay lip service to the two games that inspired it, but doing so constrains how creative it can be. Save my name, email, and website in this browser for the next time I comment. Why you should play Survival Kids. In the mainline Touhou shooters, the bulk of each stage involves wearing players down with simpler bullet patterns and allowing them to power up before the big showdown at the end of each stage.

Inside the robot references and mecha klumajou. Free to role play: Mask of Deception Review. Ditching the approach taken by Castlevania: The beginning of each stage presents an overview of the mansion and gives Sakuya a choice of three sub-weapons to bring along. Though Sakuya starts out with her trademark tools —knives and the power to stop time represented as a stopwatch, in true Castlevania style - she also recruits familiar Touhou characters to call in for attacks.

Players control Sakuya, maid to a family of vampires, who must track down her masters and clean out the Scarlet Devil Mansion with her arsenal of weapons.