StarCraft Wiki Guide

Protoss 1: First Strike

You'll need to reach the base before you can get any real work done. Round up your units (there are plenty to start with, and head down the ramp and follow the river bank north. You'll come across some easily overpowered pockets of Zerg resistance. Go across the bridge in the north and then make your way southwest to the walled base. Fenix awaits you here.

You'll have a damaged starter base to work with. Bang out a few probes and put them on minerals. You can take the computer's advice and build Photon Cannons, but it's not necessary as long as you keep an adequate patrol in the base. Build a Pylon near the Gateway to activate it, and once you have enough income, build a second Gateway. Bang out Zealots, and once you have a Cybernetics Core, get some Dragoons going as well.

The Zerg base is in the northwest corner. It can be difficult to take on because the Zergling rushes are rough and the Mutalisks are immune to your Zealots. The key here is to rush the Hatchery and then the Refinery, and try to police any Drones in the area. If you can take these off, it'll cripple the base, even if you get wiped out. If you don't, the base will likely regenerate by the time you get another wave together. Stay out of range of the Sunken Colonies and save them for last. Their placement is poor so you shouldn't need to tangle with them until after the base is a lame duck.