Orocos Real-Time Tookit v1.10.0 released

Not only because the good weather is slowly becoming a faint memory on
the northern hemisphere, the Orocos users and developers send you a
ray of sunshine with a new release of the Real-Time Toolkit. In our
ever lasting quest to get all kinds of hardware running with all kinds
of operating systems, this release had a major focus on portability
and deployability.Most notably does the RTT run natively on MS Windows
platforms, in addition to Mac OS X and Linux variants. Less visible in
the code, the online documentation got a new drive using the online
wiki (http://www.orocos.org/wiki/rtt ) in addition to our
developer-driven manuals.

I'd like to take the opportunity for thanking everyone that
contributed to this release, by sponsoring me, reporting bugs, or
fixing them.

Ubuntu packages are being made available in my personal package
archive (PPA) on Ubuntu Launchpad[1]. This is not an 'official'
archive, but it's most likely the closest to an official one you can
get. The gnulinux and xenomai targets should get up there soon.

The Orocos development team is pleased to announce the next major
feature release of the Real-Time Toolkit, a C++ toolkit for building
component based, real-time robotics and machine control applications.
The focus of this release was on portability and added a new target:
native win32 builds.

* Ported to and runs natively on the Win32 API (including CORBA).
* Can be compiled without depending on target-specific assembler headers.
* New Activity class which allows periodic and non-periodic execution
of components and has better handling of run-away threads.
* Reworked build-system to handle better non-standard installations
* Preliminary support for CDash build testing
* Numerous reported bugs have been fixed in scripting, the corba transport
and the OS interface layer.

All the other cool things you might have heard of are happening on the
rtt-2.0-mainline.