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On paper, Wales Interactive’s Soul Axiom sounds like a really cool idea. Take an interesting plot about a digital afterlife, throw in some puzzles, add a heck of a lot of exploration across a variety of landscapes, and the result easi... read

While I've known Soul Axiom to be a distinct game, the mix of games with Souls in the name and Axiom Verge this year has muddled my brain up. Soul Axiom is looking like it will muddle my brain up, too, from this surreal trailer.
The upcomi... read

The idea of replicating human consciousness within a computer program has fascinated me since I was first introduced to the concept. Living on, existing only in cyberspace without the need for a meat body seems like a logica... read

Chapters 10 and 11 are FFXIII levels of Dull, linear corridors, unintelligible story, mediocre The game certainly shows that its had two Whoever designed the latter stages doesnt deserve to work on a FF game

Welp Bloodbornes shit health/bullet system has reared its ugly head First time going through The Old Hunters, 2 Tanky DLC bosses in a row has eaten through my health supply(and now my bullet supply after I grinded for blood