Metropolitan Block

This project was as an attempt to make a virtual reality map that audiences could explore and interact with. It was planned to be inhabited by robots that would ask the player to go on simple fetch quests and give narrative world building dialogue options. “Metro Project” (as I called it), was a collaborative assignment several classmates and I worked on for one school term. I oversaw 3D modeling the buildings and robots, other students were in charge of creating music, various assets and compiling the game in the Unreal engine. After the term ended the project dissipated and was forgotten. It was a great learning experience and something that I was proud to be a part of.

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Published by Cailin

Since I was 7 years old I’ve had a camera in my hand, a head full of ideas and notebooks filled with stories. If I aspire to be anything, it’s a storyteller. Throughout my college experience I’ve noticed my interest lead toward a purely digital medium. This was further solidified when I got comfortable with various software’s and could begin creating anything I had in mind. I now continue to push myself to new heights in animation and motion graphics to convey a deeper story and engage my audiences further. Something is always in the works.
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