Space Hulk Deathwing, Deus Ex Mankind Divided & Fallout 4

I'm lagging behind my proposal of painting more, but I cannot fight arriving tired from work. Tired enough to prefer not to paint, but not so exhausted to leave the computer out, so I've been playing some videogames as of lately. Related with this blog usual topics (RPGs, Warhammer, etcetera.), I've played three games.

First and most interesting to me, Space Hulk: Deathwing, an FPS in the line of Left4Dead or Warhammer: Vermintide, both with singleplayer and cooperative play. This has been the big revelation for me: I preordered it due to a discount, and while it is true that performance-wise it needs some fine-tunning (lags when there are too many enemies at once even with a high end 3D card), it still looks awesome and the developers and designers must be fans of Warhammer 40,000 because the scenarios, lore and details of the maps are simply amazing. It won't please everybody, but I loved it and just finished the campaign, so I'll now try multiplayer before another pass to try to obtain all relics and read all logs.

Then, I also recently finished Deus Ex: Mankind Divided, new entry in this saga and the second game since Square Enix reboot. I did loved the previous game (Deus Ex: Human Revolution) because of how much it redefined the original game in such a pleasing way, so maybe I had too high hopes for this new entry. While certainly it is a good game, it has two issues for me:

It is very very similar to previous one. This is good but also bad, as there are not many surprises here

The story and some secondary characters sometimes feel cut, uncomplete, as if fragments were left for DLCs/expansions. I don't own any DLC so is just a theory, but I felt when I finished there were a bunch of unclosed or unsatisfying "branches"

It is also very demanding regarding 3D power, and while the scenarios are soo beautiful and insanely detailed cyberpunk cities, sometimes really gets sluggish.

And lastly, my most mixed feelings go to Fallout 4. After more than 70 hours on Fallout 3, all its DLCs and some custom mods, I was so happy to have a new entry and truth be old, I've grown tired of it even before finishing the main story arc. Yes it has settlements and NPCs inhabiting them; yes you build from furniture and food to weapon and armor modifications; yes the map is big and more detailed and alive and full of missions; yes everything is prettier and more realistic. But it all feels yet quite similar to Fallout 3, as a mixture of mods with a graphics bump and some (a bit dull so far) story of a lost child and you of course frozen in a vault for some years and then waking up. I will come back to it in the future to play more and try to finish the plot, but it broke my expectations on the wrong side.

Maybe I'm just growing tired of playing same sagas and need to switch to new IPs with unkown settings and new lore, but it's getting dissapointing playing new entries of existing game worlds...