Tutorial: "Flash 3D: Pseudo 3DOrbiting Ball," by Cort Stull. Discusses the process of creating an object that flies around text. Topics include: starting a new movie, creating or importing an object, creating a motion guide, creating the text in front of the ball, and creating the text for the back of the ball.

Tutorial: "Flash 3D: Modeling a Minaret in Swift3D." Discusses modeling the dome of the minaret, the lathe editor, modeling the shaft of the minaret, the extrusion editor, the scene editor, scale mode, sizing, adding details to the minaret, applying materials to the minaret, and exporting the render of the image.

3D for the Web: Interactive 3D Animation Using 3Ds max, Flash, and Director, November 2004, by Carol MacGillivray and Anthony Head. Discusses basic buttons, interface design for 3D web sites, an introduction to real-time 3D, designing and making characters, making characters for ShockWave, animating for 3D interactivity, building virtual environments, and making a 3D game.