Affiliation

"Skor II is a world of apparently unlimited resources, but, due to the varied nature of its climate and its planetary composition, these resources tend to be concentrated in different parts of the world."

Though small, Skor II was dense, and its terrain and climate differed greatly from one region to another. The result was that the planet had seemingly boundless natural resources, although these were often localized: abundant timber was available in temperate zones, while salt was plentiful in sweltering coastal planes, and precious metals were concentrated in areas with mountainous terrain.[4] Native fauna included a bird species that had green body feathers, red plumage on its head, yellow legs, and a long, yellow beak.[5] Despite the fluctuations in climate, most beings found the world pleasant.[1]

A sentientspecies known as the Squibs evolved on Skor II. The diminutive beings, split into various tribes, had to wander the world in search of daily necessities due to the uneven distribution of the world's natural resources.[14] Nevertheless, they evolved an innate curiosity and proclivity for collecting that eventually forced some tribes to settle down and found villages. Other tribes kept up their traditional nomadism and took on the added mantle of traders, bringing goods from far-flung regions as they wandered the globe. Haggling attained a heretofore unseen importance in Squib culture and was perfected to an artform. Technology on Skor II advanced to early mass production.[4]

Beginning c. 5500 BBY, traders from the Tapani sector began blazing new hyperlanes in the galaxy's southern reaches.[5][15] Sometime during this process,[16] Skor II received its first offworld visitor, a Dorcin merchant vessel. The Squibs negotiated for the technical specifications of hyperspace technology, and the Dorcin gained mineral rights to an arctic region of the planet. The Squibs took to the stars, and their world became progressively linked to the outside galaxy.[4] The Tapani merchant hyperlane, which came to be known as the Rimma Trade Route, grew to be one of the most heavily trafficked in the galaxy,[17] Inflows of trade[11] and the Squibs' mastery of bargaining helped the planet prosper.[18] Squibs spread across the galaxy; one group crash-landed on the planet Holador and was forced to eke out a living there.[19] Sometime before 20 BBY, Skor II joined the Galactic Republic.[7]

The Squibs of Skor II evolved into curious, gregarious packrats who loved haggling.

Skor II was the homeworld of the Squibs, a species of meter-tall humanoid rodents known for their irrepressible temperaments, uncontrollable curiosity, and love for collecting and trading items of every description.[4] The world's native languages included Squibbian and its ancestral form, Old High Squibbian. Most Squibs knew Basic, although few spoke it with any fluency.[1]

After its discovery by a Dorcin trader, the world's native technology advanced to the galactic standard.[4] The planet was located on the Rimma Trade Route,[5] and by the time of the New Order, it had grown into a prosperous[18] trade world.[11]

Since its first encounter with the galactic market, Skor II was an exporter of raw materials.[4] As the world advanced in technology, the major imports were salvage and garbage from across the galaxy.[8] Squib corporations reorganized, refurbished, repackaged, and resold this "junk," especially on less populated worlds away from major trade routes.[1] Goods of Squib design included highly efficient tractor beams[8] and weapons based on them, known as tensor weapons.[9] Despite the technical aptitude of its inhabitants, however, Skor II was best known as an exporter of labor. Squibs from the world toiled across the galaxy as trash collectors and garbage workers.[8]

The planet was governed by the Squib Polyanarchy, a loose coalition of autonomous communes. The head of state was known as the king, although this individual rarely intervened in local affairs.[6] Skor II was the headquarters of the Squib Merchandising Consortium, a state corporation that operated waste disposal services across the galaxy. Every Squib was at least a nominal employee. The head of the SMC was known as the Illustrious Chieftain of Junkyards. King Ebareebaveebeedee held this post during the Galactic Civil War.[28]

Metrobig City was a major population center on Skor II. During his reign, the Squib king Ebareebaveebeedee made numerous official proclamations from the city, in a location notable for its dilapidated appearance.[5][7] The city was the home of a major spaceport known as Metrobig Interplanetary Blastport. A bronzium statue of Mace Windu stood there, a testament to the Jedi's deeds during the Battle of Skor II.[5]

Rebellion depicts Skor II as a cold, ice-covered world, using the same generic planet graphic as that for such ice worlds as Hoth and Rafa IV. This contradicts the description of the planet as pleasant and varied in terrain as established in Galaxy Guide 4: Alien Races, Ultimate Alien Anthology, the "Squib" Databank entry, and The Complete Star Wars Encyclopedia, so this is assumed to be an error. Heroes & Rogues misspells the world's name Skorr II.[34]