If you find this useful or have suggestions for improvements please let me know. I appreciate the feedback.

PLEASE NOTE: If you use my maps, modify them, borrow pieces or repost them somewhere else, please make mention of the source, send me a link and let me know your changes. I'd like to make these maps as detailed as possible. Thanks.

Download The Cerulean Hills Map (253KB) (http://i116.photobucket.com/albums/o11/FireStorm78/TheCeruleanHills.jpg)
Level Range: 1-4
Last Updated: April 27, 2007
Changes: First draft. Everything verified personally.
To Do:
Thanks: My Wife for making sure I didn't die and Kyebosh for donating his map and time.

Download The Crucible Map (159KB) (http://i116.photobucket.com/albums/o11/FireStorm78/TheCrucible.jpg)
Level Range: 14
Last Updated: April 28, 2007
Changes: First draft.
To Do: Make the gates more clear.
Thanks: The Devs for making a great adventure!

Download The Waterworks Map (137KB) (http://i116.photobucket.com/albums/o11/FireStorm78/The_Waterworks_Map.jpg)
Level Range: 1-4
Last Updated: July 31, 2007
Changes: Updated map for accuracy.
To Do: None
Thanks: Elders and Pumpkiin of Fernia! Thanks also go to The Cataclysm and Velris of the European forums!

Download the Orchard of the Macabre Map (529KB) (http://i116.photobucket.com/albums/o11/FireStorm78/Orchard_of_the_Macabre_Map.jpg)
Level Range: 10-19
Last Updated: October 3, 2007
Changes: First Draft
To Do: Verify Palmis and others.
Thanks: So many thanks to the community for helping. In particular, Jjflanigan and Harncw who gave me a great head start. Many thanks to my body guards who came to the cartographers call on Ghallanda: Voxreal, Veltoch, Alven, Silenoz, Duckie and Dagnis! Couldn't have done it without you guys!

Download the Searing Heights Map (280KB) (http://i116.photobucket.com/albums/o11/FireStorm78/Searing_Heights_Map.jpg)
Level Range: 2-7
Last Updated: April 18, 2008
Changes: Updated Cruor's tag
To Do: Verify whether rares are inside a cave or not.
Thanks: Draykon (a.k.a Dragon.Star) for the map data and his work on his own map! You rock dude! Thanks to Heels for the helping hand in verification.

Download the Vale of Twilight Map (653KB) (http://i116.photobucket.com/albums/o11/FireStorm78/Vale_of_Twilight_Map.jpg)
Level Range: 12-21
Last Updated: March 5, 2008
Changes: Removed 'approach' from the 'Running with the Devils' quest tag
To Do: None.
Thanks: My guild mate Squishhy! He proves us fighters are nothing without a good mage by our side. Even if they run around like screaming school girls. LOL. Also wanted to thank the community which always aids in making these maps.

Download the Three-Barrel Cove Map (758KB) (http://i116.photobucket.com/albums/o11/FireStorm78/Three-Barrel_Cove_Map.jpg)
Level Range: 3-8
Last Updated: September 24, 2008
Changes: First deaft.
To Do: Verify location and chest for Ilmarin Tychonn,Vitia and Dulse. Strangely I haven't found a chest for Dybesh Relix.
Thanks: Everyone for being patient.

Dorim has retired for now. Perhaps in the future he may return. For now please enjoy his work. Others are taking up the call so support and encourage them as you did him. Raise a mug with Dorim. Hazzah!

Incomplete Maps and Templates
These templates were the last I was working on before retirement. They are incomplete and until now unpublished.
The Subterrane-Central Map (INCOMPLETE!) (http://dl.dropbox.com/u/3537177/DDO/The_Subterrane-Central_Map.jpg) (159KB)
The Subterrane-Central Template (http://dl.dropbox.com/u/3537177/DDO/The_Subterrane-Central_Map.psd) (4,648KB)
The Subterrane-East Template (http://dl.dropbox.com/u/3537177/DDO/The_Subterrane-East_Map.psd) (4,416KB)

All derivative artwork copyright Brad Perich (a.k.a. Dorim, a.k.a. Airidil). Original artwork copyright Turbine Inc. No representation or derivative of this work may be printed or published for profit without the express permission of all affected parties. All rights reserved.

AegisAndy

04-17-2007, 07:41 AM

Nice maps! Thanks for sharing them with the community. :)

<hands Airidil a cupcake>

MysticTheurge

04-17-2007, 01:08 PM

You already know, but let me say it again.

You make fantastic maps.

narizue

04-17-2007, 03:04 PM

Awesome job, thank you very much.

:):cool:

Sleepy

04-17-2007, 03:36 PM

Wow. Good job.

kyebosh

04-17-2007, 05:00 PM

Good idea :)
I've been thinkiong it would be good to have a stickied map thread!

Here (http://users.tpg.com.au/tpgbosh/Vault/Cerulean%20Hills.jpg) is a map of the Cerulean Hills area if you want to add/change/use it.

mrtreats

04-17-2007, 06:05 PM

lol i just said to a cla mate i wish i had a map like this

Trinarius

04-19-2007, 02:24 PM

You ought to open a shop in the Marketplace! You'd be the adventurer's best friend. Any chance you have other maps available? The various houses, the graveyard, Threnal, etc.? You could make a killing!

Airidil

04-20-2007, 01:48 AM

Thanks for the input everyone! I'll be adding more maps as soon as I have time. :)

For now I've updated 'Ruins of Gianthold' again as of this posting and added the missing data. I'm not happy with it and think it's ugly but then I'm a perfectionist. I might play with a cleaner style I've been developing later. I'm still looking for a way to add pathing without destroying the integrity of the map. I'm listening to your suggestions! Keep them coming!

:D Cheers all!

thermobarix

04-20-2007, 08:41 AM

I love the maps...Gianthold seems MUCH less confusing now!

See you soon,
Thermo

roscopico

04-20-2007, 09:12 AM

thanks for the map.

i think the shrines need to be more visible.

also, can you label the encounters like "2 fairliths" on the way to PoP or the 6 dwarf camp on the way to foundation of discord?

that would be great.

mrtreats

04-20-2007, 09:25 AM

you could always do tooltips that pop up when we scroll over stuff to see what is there that would clean up the map only down side is for printing

Airidil

04-20-2007, 03:25 PM

Yah a flash map would be awesome if I had the experience and access to use flash. It would allow selectable layers to be displayed and tooltips like mrtreats suggested. But alas all I have is Adobe Photoshop CS2.

I am playing with a new smaller style similar to the current encounter reference that may solve the problem. I've also toyed with the idea of numbering the icons and providing a reference off to one side. Please let me know which you think would look better as well as remain functional.

I'm starting to hear requests for danger zones as well. Please let me know if you only require to know where groups of mobs are or if you require more details like numbers and types. That will determine how I lay it out.

Thanks all! Keep the feedback coming!

Harncw

04-20-2007, 07:14 PM

your maps are great!

I assume you are using screenshots and cutting them carefully together, very well done.

I had looked into trying to decrypt the dat files in the DDO directory, but had no luck. My searches on the web showed that other ppl have had luck with older turbine games like "asheron's call"...

Even if you dont number them I think a legend should be provided to explain the red 'x's and whatever else... although it is pretty self explanitory.

Airidil

04-21-2007, 12:22 AM

Hi Harncw. The process starts with exploration of every inch of the map. Then I take screenshots of chests and named monsters I encounter. It's a fact finding mission. Finally I take screenshots of the maps and photoshop them together. Once I have the base map I start by color balancing the map and adding labels from a personal prefab format I've created in photoshop.

The Menechtarun Desert map took me several days to explore and weeks to make. Since then I've refined my process and Gianthold took about 3 days. I had to take time to play the awesome new content after all. :)

I've updated the map with a new label style I am playing with. I think it increases visibility of the map. I have the old style saved in case this one is poorly received. :o I also removed the 'In' field in the quest labels since the 'bestowed by' pretty much says it all and it saves space.

Next I have to map danger zones so everyone can navigate Gianthold with my confindence :D It's like my second home now. Cheers!!

Shade

04-22-2007, 11:14 AM

Good map.
One thing your missing is a guide telling what type of location your listing.

Need that because some rares dont have chests so you dont put a chest icon, and then people may think those are explore locations rather then named mobs or vice versa.

Be nice to have a different icon for quest, area, explore location or rare named.

MysticTheurge

04-22-2007, 12:27 PM

Need that because some rares dont have chests so you dont put a chest icon, and then people may think those are explore locations rather then named mobs or vice versa.

According to Quarion all rares should have chests, so I wouldn't be surprised if Lord Two-Stone (who's the only one without one currently) gets one in the next update.

Airidil

04-22-2007, 12:50 PM

I'll add a legend in the future maybe. I expected people to get the list from the quest log and then reference the map , but for now here is a reference:

As my friend MysticTheurge said...Lord Two-Stone is the black sheep of the rare encounter family and doesn't have a chest. Lord Ragath and Brazwold are sharing a chest...interesting :D

mrtreats

04-23-2007, 06:12 PM

Yah a flash map would be awesome if I had the experience and access to use flash. It would allow selectable layers to be displayed and tooltips like mrtreats suggested. But alas all I have is Adobe Photoshop CS2.

I am playing with a new smaller style similar to the current encounter reference that may solve the problem. I've also toyed with the idea of numbering the icons and providing a reference off to one side. Please let me know which you think would look better as well as remain functional.

I'm starting to hear requests for danger zones as well. Please let me know if you only require to know where groups of mobs are or if you require more details like numbers and types. That will determine how I lay it out.

Thanks all! Keep the feedback coming!

i think just marks on the map that are in a key to thr right might be good

aldan

04-24-2007, 02:37 PM

Schwing! Great job.

Talish

04-27-2007, 07:38 PM

Thanks these maps are great. I am curious about the unverified chest in the desert. I think I go take a few looks.

Airidil

04-27-2007, 08:13 PM

Let me know if you find it. It's been MIA since shortly after launch.

I've added a new map. 'The Cerulean Hills'. Thanks to Kyebosh for donating a version earlier in this thread. It made verification easier. Kudos to him for his initiative! :)

Airidil

04-28-2007, 04:49 PM

I've posted The Crucible map. Enjoy! Red lines are gates, either automatic, part of an NPC script or have a switch. I haven't decided how best to represent the different data. The gate at the final battle by the shrine doesn't open, a la VON 1.

The maze is in it's starting state so you can easily see how to throw them to get where you need to go. The crests and crest sockets by the gates (marked again in red) are random.

The doors and dragon horns are numbered because this is a two story layout and it's easy to be confused by the test of wisdom which is partially above the canal after the maze.

Still don't know how the hidden room's chest is opened. Since the locked chest is unpickable our group has a suspicion that the diseased treasure holds the key (literally?). We've never pulled anything from it other than a disease yet but will try blessing it and turning it once we can get a paladin or cleric through the underwater torture tunnels.

Speaking of the tunnels...watch out for spikes in the underwater tunnels...they are brutal. Bring LOTS of cure seious POTS since they can be used underwater and your cleric will most likely wait at dragon horn door 4 and tell you to go jump in a canal ;). Also the fan blade marked in blue to the right of Dragon Horn Door 4 has a small gap above it you can fit through if you are nimble enough.

Good luck fighting the current. :) Ingenious!

Edit: I've pumped out enough maps for this week. I'm going to play for a bit as well as get back to programming. Don't worry though! I'll make more maps. :D

Mirta

05-03-2007, 07:06 PM

Still don't know how the hidden room's chest is opened. Since the locked chest is unpickable our group has a suspicion that the diseased treasure holds the key (literally?). We've never pulled anything from it other than a disease yet but will try blessing it and turning it once we can get a paladin or cleric through the underwater torture tunnels.

The key is hidden in the diseased treasure. If you talked to the guys at the beginning with enough bluff/diplomacy/intimidate (approx. 20 each on elite) and got all four of the optionals before talking to Jorgundaal then the windlasher's patrol leader will find the key but get diseased and drop it next to the pile so you don't have to rummage through it repeatedly to get the key.

Also, if you diplomacy the right guy you won't have to fight Harza at the end, and if you diplomacy the kobold and pay 1000 gold after the trap room with the second horn the windlasher will have to fight naked. Getting the map at the beginning by doing the four optionals also makes the bridge fall out so you don't keep hitting the spots that fall and end up in the water.

Do it all right and you can have 30-40 minute runs. ;)

Airidil

05-24-2007, 02:27 AM

Ataraxia's Haven Map Coming Soon: I am 50% done collecting the information and 20% done creating the map. I hope to have this done in a few days if not sooner, lest someone trumps me. :D

I'm also hoping to see the new tangleroot and make a map of that as well in the coming week.

Does anyone have any other requests for maps?

Cheers.

Cowdenicus

05-24-2007, 02:48 AM

Ataraxia's Haven Map Coming Soon: I am 50% done collecting the information and 20% done creating the map. I hope to have this done in a few days if not sooner, lest someone trumps me. :D

I'm also hoping to see the new tangleroot and make a map of that as well in the coming week.

Does anyone have any other requests for maps?

Cheers.

actually the old map of tangleroot should be sufficient since they have not changed the zone layout at all.

I can give you all the points of intrest for tangleroot save one rare encounter (the 4th one)

Airidil

05-24-2007, 02:52 AM

pm sent. Thanks. Any help will speed the process.

peavey

05-24-2007, 09:12 AM

I've posted The Crucible map. Enjoy! Red lines are gates, either automatic, part of an NPC script or have a switch. I haven't decided how best to represent the different data. The gate at the final battle by the shrine doesn't open, a la VON 1.

The maze is in it's starting state so you can easily see how to throw them to get where you need to go. The crests and crest sockets by the gates (marked again in red) are random.

The doors and dragon horns are numbered because this is a two story layout and it's easy to be confused by the test of wisdom which is partially above the canal after the maze.

Still don't know how the hidden room's chest is opened. Since the locked chest is unpickable our group has a suspicion that the diseased treasure holds the key (literally?). We've never pulled anything from it other than a disease yet but will try blessing it and turning it once we can get a paladin or cleric through the underwater torture tunnels.

Speaking of the tunnels...watch out for spikes in the underwater tunnels...they are brutal. Bring LOTS of cure seious POTS since they can be used underwater and your cleric will most likely wait at dragon horn door 4 and tell you to go jump in a canal ;). Also the fan blade marked in blue to the right of Dragon Horn Door 4 has a small gap above it you can fit through if you are nimble enough.

Good luck fighting the current. :) Ingenious!

Edit: I've pumped out enough maps for this week. I'm going to play for a bit as well as get back to programming. Don't worry though! I'll make more maps. :D

Just so ya know the key for the underwater chest does in fact lie in the cursed treasure pile. You must click on the treasure twice, once will give you cursed poison the second will then give you a gold key which is used to open underwater chest.
The best way that I have found to obtain the chest is to wait until the end after arena fight and if the swimmer has one of those nifty res rings or can UMD a raise dead scroll, have party /death swim through water, res the cleric who can then res the rest of the party. DD after looting chest then finish quest by talking to giant outside arena. Talking to him after looting will ussually ensure nobody takes too big of an xp hit for the /death as the xp and completion are awarded when speaking to giant.
Good luck and thanks for the great maps.

mrtreats

05-24-2007, 10:34 AM

I would like a map for the pit :) for some reason im one of like 4 that love the quest on my server maybe more would do it if they had the map with where to go dont know how easy that one will be

Airidil

05-24-2007, 08:12 PM

Thanks Peavey. Yah the mystery of the chest is no longer a mystery thanks to Mirta and yourself. Interesting strategy.

MrTreats that is a fantastic idea. It would definately be a challenge to map that in a way that is useful. I accept your challenge! I love that quest too and rarely have a problem...except when I have to go collect my party members from the insanity. :)

Maybe if I didn't fear expulsion by the devs I would hack the data files and produce a 3D map. :D

Cahira

05-24-2007, 10:32 PM

Actually, if you look at the Pit as 2 spirals connected by a crossover, it's not that bad to map the locations of the rooms. Mapping the paths in the furnaces would be a nightmare.

The first spiral is the one that you first pass in the quest. There is nothing going down on that spiral. Going up is the Security room and the Final room.

The second spiral is just past the crossover (the place where there are 2 of the nasty force traps side-by-side. That's where you can switch spirals.

Going up on the second spiral is the room with the lightning traps (maybe the main breaker room?) and the 1st room you have to complete (at the very top past the acid jets).

Going down is the bilge pump room, the furnaces, and the room that you do right after the lightning one (down at the very bottom).

If I had any talent at map drawing, I'd do it. But I can suggest a layout:

3 piece map:

Piece 1:
The map that is given you (or a similar one that only has the entry level). Label spiral 1 and spiral 2 and which direction on the ramp goes up and which direction goes down. Also label the crossover.

Piece 2:
A linear simplification of spiral 1 that shows the security room and the final room across from each other on the same level, the entry level below that, and an indication that no rooms are below entry level on that spiral.

Piece 3:
A linear simplification of spiral 2 that shows the 2 rooms that are up (to the right on) the spiral (and the acid jet between them). Then, the entry level below that, and then the 3 rooms that go down (to the left on) the spiral.

I may be missing something (or remembering something incorrectly)...and all this may make sense only to me. :D But that's the best idea that I have for "mapping" that quest.

Airidil

05-24-2007, 10:36 PM

I have released the Atarazia's Haven Map!

It is missing the rare encounters because I have not found them all yet. I am considering doubling the resolution on all my maps to make them easier to read similar to the Crucible map. This may not be possible for all maps since two are already at the 1MB limit at photobucket.

I am also considering a new labeling technique of numbered circles with a reference on the side. I personally hate this kind of map because I can't read it very quickly and I find it ugly in appearance. It would solve the problem of space and visibility, however. I would like to hear from you if you have any thoughts on this.

Enjoy everyone! I hope to have the rare encounters in a couple days. As always feedback is welcome.

Cheers.

Cowdenicus

05-26-2007, 11:49 AM

you never got a hold of me for your guided tour of TRG.

look me up on fernia, Stickin or Vanash

Kanai

05-26-2007, 01:42 PM

Airidil-

THANK YOU! :eek: :D

Airidil

05-26-2007, 07:44 PM

you never got a hold of me for your guided tour of TRG.

look me up on fernia, Stickin or Vanash

I'll try to catch you asap Cowdenicus. :D

Lillitheris

05-27-2007, 08:24 AM

Great work as usual, keep it up Airidil!

I am also considering a new labeling technique of numbered circles with a reference on the side. I personally hate this kind of map because I can't read it very quickly ..

To be honest, I personally hate maps that force you to shift your view off the map itself due to references/legends :D
The current layout allows me to scan the map continuously. With the reference/legend layout, I would have to check the side of the map each time I happen to forget what a certain number/symbol stands for.

This is of course just a matter of opinion and I will respect whichever decision you make :)
Thanks again for the awesome effort.

MasterofDungeons

05-28-2007, 01:09 PM

These are fantastic, please keep them coming. I like the labels on the map itself vs. a key but understand there might be issues with densely populated locations.

Cowdenicus

05-30-2007, 01:36 AM

You already know, but let me say it again.

You make fantastic maps.

It is a Fernia thing.

If you dont know, then you dont know.

mrtreats

05-30-2007, 06:51 PM

It is a Fernia thing.

If you dont know, then you dont know.

LOL yeah looking down through these posts i see that most play on the greatest server in game :)

Alavatar

06-01-2007, 12:57 PM

MrTreats that is a fantastic idea. It would definately be a challenge to map that in a way that is useful. I accept your challenge! I love that quest too and rarely have a problem...except when I have to go collect my party members from the insanity. :)

Maybe if I didn't fear expulsion by the devs I would hack the data files and produce a 3D map. :D

I completely agree that a map for The Pit would be super!

Talish

06-01-2007, 01:30 PM

As to the unverified map in the desert. I have been to that area many times now and no chest has popped. It's a fight with 4-6 gnoll casters and a nasty whirlwind which easily knocks someone over into the boneyard. It's quite a fight, more difficult than most of the other chests but nothing has popped there. I'll keep looking when I run the desert but as of right now Id say the chest does not exist.

dmitri

06-01-2007, 02:32 PM

These rock!

I would love one for Sorrowdusk - still missing a few explorer areas and rares, and would love to knock that out before I get too high level...

But if you don't have time, these still rock!

Airidil

06-02-2007, 12:22 AM

Sorrowdusk is on the way! As well as Tangleroot! As soon as I can find time. My house has an interested buyer so my evenings are often spent fixing up the house.

Thanks for all your support and feedback. Keep it coming!

Oh and when the new encounters come out for the desert map next patch I'll be removing the unverified chest at the north end of the map and updating the style. Even though I'm not the only one who has seen that chest, it doesn't seem to be there anymore. The devs probably thought there were too many chests.

Airidil

06-12-2007, 09:53 PM

Updated the Ataraxia's Haven Map. Finally found all the rare encounters.

Rhone

06-23-2007, 05:49 PM

First of all, these are great maps and a huge service to the community. Thanks for putting in the time!

I just wanted to let you know that while exploring Ataraxia's Haven, I found a couple of the named encounters in varying locations. The ones I'm talking about are Kithba and Schenker. Unfortunately, I did not grab the locations of these alternate spawn points.

Schenker (in addition to the location on your map) also spawns down on the beach, southeast of it's marked location on the map.

Kithba sometimes spawns on the beach (near where you have it marked) south-southwest of the marked location.

If I find any other named encounters in alternate locations, I'll try to grab the /loc.

Airidil

06-24-2007, 12:48 AM

Thanks! Are you sure they aren't just moving under the sand? They are scorps after all. :D If it's a significant distance let me know. Thanks again!

P.S. Sorry for the delay in the maps folks. There's a lot going on here :)

Mockduck

06-24-2007, 10:56 AM

Holy carp! I can't believe I haven't seen these until just now...

I am truly one of the worst people ever in the game in terms of getting lost in quests. Can't count how many times I've been map-lost. These are great!

Dragon.Star

06-25-2007, 12:35 PM

Awesome maps, wish i had seen these before the ones i made for our guild site.

There are 3 rares that are randomly spawned in 2 different locations (Scorpion, Cat and Hyena.) I have images of where the mobs and chest are exaclty if you need verification.

You are more than welcome to check out the maps i had done for our guild. There are also partial maps for surrowdusk and tangleroot their also.

Area Maps on the Darkhorse Legion Forums (http://darkhorselegion.guildportal.com/Guild.aspx?ForumID=594452&GuildID=103353&TabID=884451)

LA_MIKE

07-07-2007, 07:29 AM

..

Dozen_Black_Roses

07-18-2007, 10:59 AM

Just a quick note of appreciation as I am so notorious for being lost in game :p

Airidil

07-19-2007, 01:38 AM

Thanks! I have been MIA for a while while I tend to real life. I'll return soon...I hope. :)

tihocan

07-19-2007, 09:21 AM

Short note I wanted to tell you for a long time: the nearest door west of the K lever in the Crucible maze is no properly placed on your map.
But thanks a lot for your maps, they're great! :)

Airidil

07-20-2007, 12:01 AM

Thanks...next time I'm in there I'll check. I had to do most of that map from memory. :) Still not bad for this old cat. ;)

Airidil

07-21-2007, 06:25 PM

Well I finally found time to finish this map. I still have to personally verify Saate, but I'm pretty sure he's in the Wight Lair. Vermilo now spawns correctly since 4.2 and the chest appears on the ground now. Thanks goodness!

Maybe I'll actually catch up with these maps this weekend. I owe you guys some more maps!

Cheers! And thanks to all who have expressed their love for Dorim's Map Shop!

Dorim

Borror0

07-21-2007, 09:00 PM

Those are wonderful maps!

I'd like to know if you'd mind us to host your maps. We'll create a map section for you to host them there. Then, we'll link them to other section like the Wilderness Adventure Areas (http://ddo.enterwiki.net/page/Wilderness_Adventure_Area) to allo clearer information We hope that this will give us more visibily and force the people to show us the maps they are hiding! :) It'd allow us to give clearer information and it'd allow you to, at least, remove those ugly photobucket links!

Don't worry, you will still have full control over your maps, we are a wiki, not some corporate entity. One final thing, you have to be willing to release the rights on you maps to the public domain, or under the same CC license as everything else in the wiki. We can't show anything on the wiki that isn't under the CC license, or public domain, this is why there is a warning message on every edit page.

So, what do you think? :)

Airidil

07-22-2007, 01:31 AM

Wow, I'm honored. I'll have to consider this. I would like to keep this thread, as it directly links me and my maps to my loving community. I'll contact you through PM to discuss.

VonBek

07-22-2007, 06:23 AM

I still have to personally verify Saate, but I'm pretty sure he's in the Wight Lair.

I can verify you'll be looking inside the right place ;)

When I hit my patience threshold, these have saved my calm. Thanks for the maps!

Borror0

07-22-2007, 11:36 AM

Wow, I'm honored. I'll have to consider this. I would like to keep this thread, as it directly links me and my maps to my loving community. I'll contact you through PM to discuss.

Why not have both! Keep the thread, but let us host on the wiki. :)

The only thing we'd ask you would be to change the links from photobucket to the wiki, and I thing that a good thing.

It took a while to verify all the information since all my characters are either way over or way under the level range. Thanks to some great people I was able to verify most of it. The rest I ran around as Dorim laying the smack down. :)

Sorry for the delays on this seemingly simple map.

Also, shame on you all for letting me get away with mispelling of 'interest' in my maps for all this time. :D When I make another pass to update the styles, I'll fix it.

:cool: Now...on to the others. Cheers!

Airidil

07-30-2007, 12:27 AM

Finished Waterworks. No explorer points and one rare appears in one of two places. Nice touch. When you find him in the second location he says 'How did you find me?' ... cute.

Enjoy...on to the next one.

Cheers,

Dorim

Blackhammer

07-30-2007, 03:08 AM

I have gotten all of the Rare Encounters in the Menectauran Desert as well as the explorer areas, don't know if it has been caught yet but the last rare is a Named Mephit found just north and slightly west of the rest area in the center of the undead desert. Don't have specifics at the moment but can get them if ya like. Have used your maps to help me immensely thanks.

Asal

07-31-2007, 08:02 AM

Great job

The_Cataclysm

07-31-2007, 08:12 AM

Someone from the European forums asked me to post his version of the map because there were some differences.

I have gotten all of the Rare Encounters in the Menectauran Desert as well as the explorer areas, don't know if it has been caught yet but the last rare is a Named Mephit found just north and slightly west of the rest area in the center of the undead desert. Don't have specifics at the moment but can get them if ya like. Have used your maps to help me immensely thanks.

Do you mean Palunak the Scourer, a salt mephit? If so, he is actually to the south and east of the shrine, and his chest can spawn a bloodstone. Check this thread for even more details. (http://forums.ddo.com/showthread.php?t=115330)

Airidil

07-31-2007, 11:39 AM

Thanks Cat! I had a feeling there was more to this random rare encounters. I'll add the changes tonight and credit you and our european friend.

Cheers!

Someone from the European forums asked me to post his version of the map because there were some differences.

Excellent job on the maps. I can help you with The Pit (already have written a walk-through for it that is posted on my guild's website) if you like. Can even share the guide with you if you aren't on Thelanis so I can walk you through it.

We have links to your maps as well as a link to this thread on our guild site. Unfortunately you can't see them because they are in a member's only area, but everything has your name/reference on it.

Thanks! Keep up the awesome work!

Airidil

08-23-2007, 04:32 PM

Hey lost! I'll take anything you have. The more I start with the easier and faster it will be.

I am stalled on Searing Heights at the moment. I am looking for anyone with an at level toon. I think the level range is 3 to 7? All my characters are either too low or two high. My lowbies get creamed in there. So if any of you have a free evening pm me, and I would love the company and protection.

Maybe I should stop playing WoW and Lotro and level my lowbies on DDO. :D Cheers!

lostinjapan

08-25-2007, 11:11 PM

I'd offer to help you with Searing Heights but we aren't on the same server. However I am sending you my Pit guide, hopefully it will help you finish mapping the place.

Okita

09-03-2007, 03:22 PM

Slight change needed on the TR Gorge map...

One of the Slayer quests ones is wrong... on the map it shows are Jarek, but it's actually Jarak

Airidil

09-04-2007, 02:45 AM

Thanks Okita. Noted, changed and credited! CHEERS! :D

Asal

09-10-2007, 10:00 PM

This should be added to the guide list

Airidil

09-20-2007, 08:55 PM

Hello All. Sorry for the absence. RL Beckons. I'd better get my maps updated and completed before the 30th! I want your support for the Game Guides contest. :) Cheers all!

Borror0

09-20-2007, 09:13 PM

Hello All. Sorry for the absence. RL Beckons. I'd better get my maps updated and completed before the 30th! I want your support for the Game Guides contest. :) Cheers all!

Welcome back, I wish you good luck about the guide contests. :) When you have free time, I'd like to finish the talk about the maps. :)

Krell

09-20-2007, 10:27 PM

Pathing would be nice, paticularly in the desert. Kind of a road map to the harder to get to spots.

Borror0

09-20-2007, 11:42 PM

Pathing would be nice, paticularly in the desert. Kind of a road map to the harder to get to spots.

http://ddo.enterwiki.net/page/Sands_of_Menechtarun

That could do it?

Airidil

09-21-2007, 08:17 PM

The paths may have changed since the update since the devs moved a lot of the baddies. How do I make a path that isn't ugly as all heck? I'll see what I can do.

MrCow

09-27-2007, 05:50 PM

If you need a blank map for Orchard of the Macabre I have one here (http://i9.photobucket.com/albums/a74/Ukenburger/DDO%20Catalog/OrchardofMacabre.png).

Airidil

09-30-2007, 12:54 AM

Enjoy the updated Menechtarun map with the long awaited and requested pathing. You'll always encounter some resistence but these are the paths I use. I'm VERY pleased with how this came out. Please let me know if there are any errors as I have not had time to personally verify all information. And you know how much of a perfectionist I am :D

Cheers all.

iamsamoth0

09-30-2007, 03:43 AM

But, a map of Kobold island would be greatly appreciated. :)
I realize there are no encounters or other stuff really to map out. I have tried, not so good a map.:(

*edit*
Just got a chance to glance at them again, they are really are great.

Shade

09-30-2007, 05:55 AM

Seems like the resoultion on the menectarun map was cut in half, as is the file size.
Also really don't understand or like the "pathing"
How is it "much requested" only 1 post on this thread ask for it.. All it looks like to me is like some kid scribbled down some blue lines all over the place.

Isn't the point of a map to help you find a path? To just draw ones in there seems silly. Its all pretty obvious anyways except maybe the ramp up the ledges leading to the chains of flame.

Airidil

09-30-2007, 03:22 PM

I'm sorry you don't like it Shade. I've restored the resolution so thanks for the heads up there. I have had a lot of requests since I launched the menechtarun desert map in another thread as well as PM's asking for pathing. I thought my nice clean lines would be a nice compromise. I too believe the map speaks for itself and I hate polluting it.

If it really upsets you then I'll post one version of each with out pathing. Would that appease you sir? :) Cheers

DagazUlf

09-30-2007, 06:24 PM

Thanks for upping the resolution!

And... I'd have to agree that the addition of Pathing seems to really just clutter up the map.....

Airidil

09-30-2007, 06:45 PM

Okay okay, you win. :D I've given you two versions. Over the next hour I'll update the rest. I'm just tired of seeing my maps with ugly scribbles on them showing pathing. :)

Don't forget to refresh your browsers.

Harncw

10-02-2007, 08:51 AM

so we have this whole new area to map out...

how can we help?
can we get the icons that you use to mark chests/shrines/quests? ie the widgets?

http://www.globalsoftware-inc.com/harncw/Orchard%20(Draft).jpg

EDIT:
working progress... really trying to do some of the running for Dorim to make his life easier
Don't forget to refresh your browsers.

Great works btw, you and your wife are a great team and have put out some wonderfully useful tools! Especially the new Pathing!

~Viz the Wiz

"INCONCEIVABLE!"

Harncw

10-02-2007, 12:53 PM

Need a map for Macabre Orchard

Badly :/
until the dwarf wakes up...

http://www.globalsoftware-inc.com/harncw/Orchard%20(Draft).jpg

Vizzini

10-02-2007, 01:09 PM

Thanks >:D

*/me Whistles Hi-Ho While Hunting for the Sweeping Dorf..

until the dwarf wakes up...

http://www.globalsoftware-inc.com/harncw/Orchard%20(Draft).jpg

Airidil

10-02-2007, 08:13 PM

Thanks guys. I haven't had a lot of time to do the running around so the faster we get a complete list of locations I can put it in a map for you. I'm also uploading them to the DDO wiki when finished.

I should start a guild called Dorim's Cartographers :)

If you're on ghallanda (sp? I miss fernia) let me know and we can do the mapping together. Cheers

jjflanigan

10-02-2007, 08:39 PM

There is this one for the Orchard

http://perfectweb.org/images/ddo/orchard_map.jpg

And also here is a blank "template" for it

http://perfectweb.org/images/ddo/orchard_blank.jpg

Airidil

10-02-2007, 08:43 PM

Thanks jjflanigan. Is that a complete map? FUnny how they try to copy my style :) If it's complete I'll just plug that info intot my template.

jjflanigan

10-02-2007, 08:55 PM

Thanks jjflanigan. Is that a complete map? FUnny how they try to copy my style :) If it's complete I'll just plug that info intot my template.

It was a direct rip off of your other maps, aside from the icons. Why change what works so well?

I just updated it with the last explorer spot I had forgotten to place on it, so it is now complete.

One thing to bear in mind is that each of the named has 2 or 3 possible spawn points. All of them are *Around* the same area, but my map is only one of the locations. I can provide all of the alternate locations as well if you'd like

Airidil

10-02-2007, 09:38 PM

Oh yes. Lets get all the locations on there. :)

jjflanigan

10-02-2007, 10:04 PM

There ya go -- all known spawn points for each rare now included:

http://perfectweb.org/images/ddo/orchard_map_complete.jpg

transtemporal

10-02-2007, 10:17 PM

I think I've said it before, but awesome maps dude. The pathing is really useful too! :)

Can I humbly suggest posting the orchard map in the OP?

Airidil

10-02-2007, 10:19 PM

Working on it now. Should be done in an hour! Thanks to jjflanigan.

Airidil

10-03-2007, 06:00 AM

Well it was all night, but with much help from the community WE DID IT! THe Orchard is online. I'm not saying it's perfect, as I have to personally verify a few locations. You know how much of a perfectionist I am. :D

Please note that several of the rares show in multiple places. The ones I've seen have exact locations based on the chest. Others may be educated guesses based on what JJ showed me. I also don't know if Palmis is in a crypt or not yet.

Please enjoy. It will be some time before I get pathing for this map as I am waiting for a level cap increase to play this area. If I find a resource I'll include it.

On a personal note, I want to thank everyone who has told me in person or in these forums how much these maps mean to them. It really makes this all worth it. On this last map I am humbled by how much the community helped me and supported my efforts. Thanks to all and see you in game soon!

jjflanigan

10-03-2007, 06:18 AM

Palmis is not in a crypt. The southern spawn point is in the water to the east of the temple of vol entrance and the northern one is up on the lip of a walkway around a cliff.

Borror0

10-03-2007, 08:12 AM

On a personal note, I want to thank everyone who has told me in person or in these forums how much these maps mean to them. It really makes this all worth it. On this last map I am humbled by how much the community helped me and supported my efforts. Thanks to all and see you in game soon!

I guess I can add this one to the wiki too (once it goes back up:mad: )?

Harncw

10-03-2007, 09:35 AM

boy I tell ya when that dwarf wakes up he can crack the whip in photoshop!

Demonreaver

10-03-2007, 10:30 PM

Thanks again for the maps! New one looks great

Skirmish

10-22-2007, 08:44 AM

Just an fyi, apparently they moved the lighthouse exploration point during one of the mods. The point is no longer in front of the lighthouse itself (where you have to go through the mission to get it) but is now on the mainland on the broken bridge that leads to the lighthouse.

Ran with a couple pugs to get the point several months back and they all agreed with your map that the point was supposed to be on the island and was only reachable after doing the mission to get out there. Finally ran the mission sometime after mod4 and the e-point was nowhere to be had on the island. Gave up on it for a while then wandered back last night and hit the e-point when I did a flying WF leap to escape overwhelming numbers. Soon as I stepped on the broken part of the bridge I got the exploration point. (this had not worked the first time I was in AH months ago)

'Fraid that's the only thing I've come across that I could contribute. Everything else has been pretty much spot on. Keep up the great work!

MysticTheurge

10-22-2007, 08:45 AM

Just an fyi, apparently they moved the lighthouse exploration point during one of the mods. The point is no longer in front of the lighthouse itself (where you have to go through the mission to get it) but is now on the mainland on the broken bridge that leads to the lighthouse.

When I was playing around in Ataraxia's on Risia, before release, that's where the exploration point was (on the mainland).

Skirmish

10-22-2007, 09:33 AM

Well, that's what happens when you let the uninformed(me) post freely! 8D

The guys on the two pugs I ran with months back sounded so sure of themselves too. (well, least one guy did, maybe the others just assumed he was right -like I did- due to his confident attitude!)

The point may have been bugged the first time I tried the flying leap across to the lighthouse and ran across it, thus not getting credit for it at that time.

Airidil

10-23-2007, 05:27 AM

Hey guys. Just to clarify the actual exploration point IS on the mainland, but I thought it looked silly to point to the mainland and call it a lighthouse. I assume most will walk up to the broken bridge and get the exploration point. Sorry for the confusion.

Skirmish

10-23-2007, 06:45 PM

Makes sense to me.

Harncw

10-26-2007, 11:08 AM

there was no named for this chest I hear it is rare and need a good jump to get there

FYI, you can get there without much jump, but you have to start off by running up the slope to the left that look likes it is too steep to scale. Then, with some feather fall you can just float down to the ledges on the left side and make your way to the chest.

Long ago, I remember there being a named there, but I have not seen that named spawn in quite a while. One of my guildies swears there is a named, but that it runs off to the north and east as soon as you approach...

iamsamoth0

10-28-2007, 12:23 PM

no chance of a Kobold Island map, I know it seems like a joke but it's not. I have tried and I do not produce quality work.

Vizzini

10-29-2007, 06:37 PM

Think we could maybe get a pathing to the named rares - I know some people don't like it, but the orchard is big enough with enough pain in the ass MOBS it would be good to have a path around the misc aggro.

Well it was all night, but with much help from the community WE DID IT! THe Orchard is online. I'm not saying it's perfect, as I have to personally verify a few locations. You know how much of a perfectionist I am. :D

Barumar

10-30-2007, 01:58 PM

Dorim,

These Maps rock!

From a very directionally challenged player - thank you for all of your hard work!

Barumar & Zebadiah
Khyber

muffinlad

10-30-2007, 07:18 PM

Ditto to what Barumar said.

Printed off on a VHQ color pinter, ready for framing.

Well done piece of art.

muffinvangogh

Alavatar

10-31-2007, 11:52 AM

Dorim,

You are awesome! Thanks to you and all the people that helped you in the construction of these maps!

Regards,
Alavatar

jkm

11-02-2007, 12:45 PM

there are some alternate rare spawn points in ataraxia (namely the razor cat and the hyena).

kithba can spawn near the shrine instead of the kobold.

i can send you a screenshot of the alternate for goregra (its basically right above the i in wildman cave)

Airidil

11-03-2007, 02:23 AM

Thanks guys. I'll see about that Kobold Island map Iam and pathing in the orchard when I have more experience and time. I also have to finish the searing heights and check out those alternate spawns JKM metioned.

Please PM me any info or email bperich@hotmail.com.

I've been working on my second love for the month of October, which is building halloween props. So if you need a bag of foam skulls, let me know. :p

Airidil

11-03-2007, 02:30 AM

Ditto to what Barumar said.

Printed off on a VHQ color pinter, ready for framing.

Well done piece of art.

muffinvangogh

That's funny cause I printed a 24" x 36" of my first love, The Menectarun Desert map, from my psd file as well. I think of all the content, that was the most framable as art. I love printing 'tests' on our plotter at work. I have to make sure the color calibration is set properly after all. LOL

Now I don't feel stupid for framing it. :)

Cheers

Malivar

11-27-2007, 04:14 PM

Awesome maps, anyword on when the Searing Heights will be done?

Dragon.Star

11-28-2007, 07:13 AM

Awesome maps, anyword on when the Searing Heights will be done?

Here is a map that i've done of Searing Heights (http://i153.photobucket.com/albums/s220/jgould2005/DDO/SearingHeigthsMapDetails.jpg)

Malivar

11-28-2007, 05:12 PM

Here is a map that i've done of Searing Heights (http://i153.photobucket.com/albums/s220/jgould2005/DDO/SearingHeigthsMapDetails.jpg)

Thanks Dragon, looks great!

scuba_los

11-30-2007, 06:48 AM

very good info and all, but hurry up with searing heights, lol, i so need that one rite now, 2 more encounters left and i cant find em!!!

Dragon.Star

11-30-2007, 07:12 AM

very good info and all, but hurry up with searing heights, lol, i so need that one rite now, 2 more encounters left and i cant find em!!!

Look about 2 posts up for your searing heights map.

Airidil

12-04-2007, 11:05 PM

Here is a map that i've done of Searing Heights (http://i153.photobucket.com/albums/s220/jgould2005/DDO/SearingHeigthsMapDetails.jpg)

Mind if I steal the info and remake your map in my template dragon? Nicely done.

Airidil

12-04-2007, 11:06 PM

Also, appologies to all. I haven't had time lately to play any games :( Work work work.

Sleepy

12-04-2007, 11:11 PM

Also, appologies to all. I haven't had time lately to play any games :( Work work work.

You've got nothing to apologize for. If anything we should be thanking you for being willing to put any time at all into these maps. So once again.. Great Job!

Dragon.Star

12-10-2007, 02:47 PM

Mind if I steal the info and remake your map in my template dragon? Nicely done.

Go right ahead, no worries here

yarbo999

12-13-2007, 01:37 PM

Great maps. Please keep going more dungeon maps would be great. I like to play it once with my toon blind, but my next time I want to find the secret doors and all the chests.

thanks again.

InSoNiAc

01-11-2008, 01:32 AM

Excellent maps. Great contribution to the community.

Airidil

01-14-2008, 02:49 PM

Hello Everyone! As you may or may not have noticed I've been MIA for some time. This is due entirely to the lack of content in DDO. I've been spending my time in another game while I wait for DDO to thrive once again. It used to be every month we had something new to look forward to. Now we're lucky to expect something new every three months or more. I'm not trying to make this my personal soap box for ddo reform. I am simply explaining why I have temporarily left DDO. I love the game and hope we see more of it very soon.

If there is anyone high level on Risia that can show me around the mod 6 content then I will map it. Send me a pm.

Cheers all!

Vizzini

01-14-2008, 02:59 PM

Unfortunately this has someone elses stuff all over it, but might be enough to get you started :rolleyes:

Hello Everyone! As you may or may not have noticed I've been MIA for some time. This is due entirely to the lack of content in DDO. I've been spending my time in another game while I wait for DDO to thrive once again. It used to be every month we had something new to look forward to. Now we're lucky to expect something new every three months or more. I'm not trying to make this my personal soap box for ddo reform. I am simply explaining why I have temporarily left DDO. I love the game and hope we see more of it very soon.

If there is anyone high level on Risia that can show me around the mod 6 content then I will map it. Send me a pm.

Cheers all!

Pippy

01-19-2008, 04:56 PM

Anyone know where the 10th rare is for Sorrowdusk Isle?
We have found all of the 9 listed on the map, but not the final one.
Is it a spider on the left or a scorp past the tunnell maybe??

**EDIT**
Scratch that, found him, then saw it listed on the map right next to another. sorry about that guys!

On the little ledge to the left of your "Route 1" map legend, and just to the right of the green line, is a named Hyena (rare). I don't recall the name (I'm at work), but it's the first one I found when I went looking around yesterday. If you alter your Route 2 slightly at the beginning, you can check the location first and drop off the ledge to continue south to the Bat Cave!

EDIT: I made a notation on your map for the location. Hope you don't mind :) http://img230.imageshack.us/img230/8043/valepathrev1hp0.jpg

al73r

01-31-2008, 07:31 PM

I have redrawn the routes a little bit
http://img225.imageshack.us/img225/2474/thevalepathskb8.jpg - works great imo :D
http://img98.imageshack.us/img98/9372/vailpathsupdatedlongroutv5.jpg

jmonty

02-04-2008, 09:10 PM

does anyone know where the trench is in the vale? i see the sunken trench on there, but not just plain old "trench."

Elleron

02-04-2008, 09:16 PM

The trench is on the map as twilight vale, it is in the water east of the meridia entrance.

Zyerz

02-12-2008, 05:27 PM

Great maps! Just one thing missing... Dungeon maps with Walkthrough... I can help with some quest walkthroughs; that will help a lot...
:) You rock... What program or item did you use to do this? I tried to do once but failed miserably...

Iceleck

02-23-2008, 03:04 PM

thats some horrible lettering color some1 selected.
very hard to read... on the vale map

thats some horrible lettering color some1 selected.
very hard to read... on the vale map

Airidil

02-23-2008, 04:28 PM

*Dorim wakes from a LONG nap, cracks his knuckles, puts on his garb, grabs his parchment and a quill and sets out once again*

Vizzini

02-23-2008, 04:31 PM

Yay!! Let me know if there is anything I can do to help please!

Airidil

02-23-2008, 04:58 PM

What server are you on Vizzini? It's inconceivable! ;)

Airidil

02-23-2008, 06:06 PM

Searing Heights Map posted. I'll be working on the vale map tomorrow or later tonight. If you are on Ghallanda and want to help drop me a pm and we'll work something out. ;)

Sorry guys. I know you want the vale more than the searing heights, but I had to finish the one I started :) Plus it took uber long to update my DDO client lol. Note to self: Allow updates in background if you're going to be gone for 6 months. :D

Special mention to Dragon.Star for his help on this one. He did a great job on his map as well. Someone give him a cupcake. :p

Cheers.

Vizzini

02-24-2008, 01:41 AM

I'm on Khyber, but can take snapshots for you of whatever you need.

What server are you on Vizzini? It's inconceivable! ;)

Airidil

02-24-2008, 01:53 AM

I forgot to ask if someone can verify which rares in Searing Heights are (inside) rather than outside. Cheers!

Airidil

02-24-2008, 03:45 PM

Great maps! Just one thing missing... Dungeon maps with Walkthrough... I can help with some quest walkthroughs; that will help a lot...
:) You rock... What program or item did you use to do this? I tried to do once but failed miserably...

Hi Zyerz. I use Adobe Photoshop CS2. I've developed a template that I use for all the maps that I think works well. I take screenshots of the map without any mapnotes on it, then splice it together in photoshop for the base layer. Now the most important part, IMHO, is applying a levels layer above that to reduce the gamma wash that DDO tends to add when taking a screenshot. It really makes the colors pop. Then of course adding the tags on top.

I might be releasing the template in the future because I don't know if I'm going to be playing much longer and of course I love giving back to the community. :)

I hope this has answered your questions.

Cheers,
Dorim

Airidil

02-24-2008, 11:41 PM

Vale Map Update

If anyone has a list of the rare names I could use the proper spelling of each. I've personally verified 10 myself, but the sooner I get the names the faster I can get this map up. Plus the supplied map on page 7 is missing one rare...if you can tell me where it is that would help. Cheers.

Dorim.

Borror0

02-24-2008, 11:56 PM

If anyone has a list of the rare names I could use the proper spelling of each.

There you go. (http://ddo.enterwiki.net/page/The_Vale_of_Twilight#Rare_Encounters)

~Jules921

02-26-2008, 05:51 PM

Airidil,

Thank you so much for all of your work on the maps. They are great. I have included copies of your explorer maps on my guild's website, it has public access and can be found here (http://www.guildportal.com/Guild.aspx?GuildID=241653&TabID=2036959).

Thanks again
Jules

Airidil

02-27-2008, 12:47 AM

Thanks Jules. Check back for updates.

Borror0 Thanks for the slap up side the head. Forgot about DDO Wiki lol.

Need the following to complete the vale:
1. Location of Halphire
2. List of rares without chests. I never got a chest for the swarm of bats at the quarry for example.

Thanks all for your patience.

Dorim.

Pfamily

02-27-2008, 01:19 AM

2. List of rares without chests. I never got a chest for the swarm of bats at the quarry for example.

The bat swarm, like the spider hive, spawns a chest only if you get the subsequent swarms after you've killed the first (persistent) one.

...hoping that was the question...it's late.

Cheers, and great maps, thanks!

Airidil

02-28-2008, 07:58 PM

I've uploaded the Vale map. Please send me any corrections! Many thanks to those on the forums who helped. You know who you are. ;)

Enjoy! And feedback is welcome!

kingfisher

02-29-2008, 03:17 PM

awesome maps. the vale map great to have.
thanks for the effort

Airidil

03-04-2008, 02:42 PM

*Dorim returns from his journeys in the Vale of Twilight. He quietly hangs his garb on the rack, puts his parchment and quill away, starts a fire to rest his weary bones by, downs his favorite ale and falls asleep; his frothy ale soaked beard hiding a simple smile.*

Vizzini

03-04-2008, 10:02 PM

Good God that vale map is absolutely gorgeous! Very nice job! :D:D:D:D:D

I knew it was worth waiting for the BEST! I'm really gonna miss your maps when you leave the game! I hope it's not anytime soon, you are an invaluable player to the game, and your support thought the game is appreciated on multiple servers

/clap

Lcdr_Swizzle

03-27-2008, 01:55 PM

Dorim, thanks for the great maps, and thanks to all that have worked with him to create them.

I have created a table to help people get a quick look at the Adventure Areas and see what's there in terms of XP. I started on this very shortly after they were created. That table, after many, many modifications can be found at:

http://achievebalance.com/ddo/adventureareas.htm

The latest modification, is adding links to Dorim's Maps where the areas are named at the top and at the bottom.

In doing this, and in trying to help people with these areas, I was asked for another bit of information.
People are asking for info on which chest to farm to get the item of their dreams (e.g. Bloodstone). This information could be put onto a table, or a popup window ... or even onto the maps?

What do you guys thing? I am willing to work on it, and to accept feedback on my table. There is a thread that I am using to get info on it, that thread is: An XP Guide to Wilderness Areas (http://forums.ddo.com/showthread.php?t=114383), no longer maintained by the original poster.

Thanks ... and again, great maps!

Rheebus

03-27-2008, 04:07 PM

I couldn't find a map of Ghola fan anywhere, so I made this with Paint.net and screenshots from my last run. I didn't remember where everything is when I made it. If you have suggestions to improve it, please let me know and I will update it. Thanks!

Pantos

http://farm4.static.flickr.com/3090/2366546621_d416f4a450.jpg

Airidil

03-29-2008, 03:26 PM

What be this tremble at my door? An apprentice map maker and a scholar obsessed by treasure. Hmmm...should I let them in? BUT OF COURSE! They may bring ale with them! You can never be to careful!

Welcome friends! Do'th thou bring ... good tidings?

Come sit by the fire. I would offer thee ale but alas seems there is none in sight.

Swizzle, what an interesting name. Reminds this old dwarf of something sweet for some odd reason. Let me your parchment, that I may look upon it. *Dorim looks a while on the scholars notes* BAH! I cannot think without ale! Where is that Vizzini with my daily shipment? Probably off killing dragons again. Time to dip into my emergency reserves. *Dorim opens a secret door in a nearby wall, revealing 20 large kegs of ale* This ought to hold me until the sun dips its weary head. *With ale in hand, he begins again*.

Swizzle, your notes do well to simplify the information already in the wonderous wiki in the Great Library and I most humbly thank thee for using my maps. I do not recall you in my shoppe purchasing said maps. Perhaps a friend came in your stead No bother! :) We all be friends fighting to save Stormreach. Although, as you can see my ale supply do'th run low. ;) Listen to this old dwarf go on about ale, back to business! I do not think your notes would do well on my maps but I encourage you to continue.

Now Pantos, my good man, so you wish to become a cartographer. My heart is gladened by this. Stormreach needs all the help it can get. *Dorim, takes the map and thinks on the young mans request* It is a great start young apprentice. My advice would be to use a larger pen to scribe your notes, fill in the missing areas such as the 'rogue room' and side passages leading to the shrine. I personally do not post locations of troops on my maps, but I like to indicate where persons of interest have been spoted. It's a personal preference. I would also remove the curious orange triangles and blue dots. What do these symbols represent? Perhaps a legend as well would be best. I find symbols work better than words where possible since we all do not speak the same language. Many a time have I been chased by elves through the streets for such ignorance! Troublesome elves! They have no sense of humor when it comes to us dwarves! No matter.

Now go friends, and do your best. This dwarf grows tired. I hope I have helped you in some way. Peace be with you and all in Stormreach.

*Dorim once again falls asleep in his chair by the fire. His beard soaked with ale and a smile across his face.*

Heels

04-18-2008, 01:44 PM

Dorim,

On your Searing Heights Map Cruor Rosso is inside that cave you have him located at. Other than that, I have found absolutely nothing wrong with the map :)

Airidil

04-18-2008, 09:17 PM

Dorim hands Heels an ale. Cheers!

wak

04-18-2008, 11:34 PM

great stuff mate

Heels

04-21-2008, 05:52 AM

Also Dorim, during your next update, on the Cerulean Hills Map, Thaalan is inside, as is Kargoth, Ebony, and Talloak Stoutfield.

Your maps are such a blessing, many ales to you.

el_diablo

04-21-2008, 08:53 PM

very handy for me, I am newly reactivated so these are a great help.

Heels

04-25-2008, 07:01 PM

On your Sorrowdusk to do it says you need to verify Saate.

I can vouch that is inside the wight caves as you show him, I don't know if he appears anywhere else.

Everytime I have fought him he has appeared after you kill the three shades/spectres inside the cave.

Great maps, thanks :)

Vizzini

04-26-2008, 05:15 PM

**backs up the ale truck the the dock**
^knock knock^

What Ho! there my salty old friend, how's your stock looking? Ah little low I see... It's getting harder and harder to get out of my Mage tower these days with all the wealth I've been accumulating from my booming moonshine business. I can assure you I'll make sure to make my rounds much more frequently, now that your out and about! :D

Thanks Heels! A mug of ale for thee! You shall make a great apprentice. That picture is the perfect submission for a correction or addition. I will add it as soon as I find my cartographers tools. *Dorim looks around his house* I know I put them here somewhere. *Dorim falls into a pile of spent kegs, difficulty rating 50, and sticks the landing* I'm ok. :D

liriel01

05-14-2008, 05:43 PM

WTG these maps are excellent. Thanks for sharing.

Heels

05-19-2008, 06:43 AM

An Addition to your Ataraxia's Haven map, in addition to where you have Kithba located, he can also appear in the flats below that location.

Explorer Point Windlasher Canyon can be discovered in two different locations. One on the location you give on your map, and one slightly south of the purple location marker. Linked below is a screenshot that shows the location (you can see on the screenshot the fading away text of the windlasher canyon sorry I wasn't quicker on the screenshot taking).

Rare encounter Schenker can be encountered in two spots that I have found, the one you have marked on your map, and the one shown on the screenshot below. It may be a little harder to see on these screenshots because I installed ddolite and it makes the map transparent, if you have a problem placing it, let me know, and I'll mark it on your existing map and upload it for you.

I await to purchase a fine map I know you must be working on ... the one on 3 barrel cove. I have been there, and barely escaped with my life (I did find 4 shrines along the way, but was too drunk to be able to remember anything.) That salty wench is distracting, and the tavern there is pretty good too.

Anyway, I have started my table regarding the adventure areas, and will be working on the list of rares. No, no, you need do nothing there to help me, but you may remember that I like from my table to your maps, and await with the promised keg of ale and bag of coin to pay for it when you are finished.

The table is at: http://achievebalance.com/ddo/adventureareas.htm in case you have misplaced your marker for it.

Hoogly

05-25-2008, 11:26 AM

Thank you so much for sharing these wonderful maps. I can imagine after reading what goes into making one that you've devoted many hours to this. Thanks to everyone else who's contributed too. As a new player these will be so helpful to me in my adventures.

You richly deserve a lifetime supply of the finest ale. My guess is, you probably have one tucked away too! ;-)

Lcdr_Swizzle

06-08-2008, 09:11 AM

Not only has the 3 Barrel Cove been discovered, and some adventurers are supplying bits and pieces of information to Dorim, but before he has a chance to finish it, another area is found! The Subterrane-Central!

No wonder Dorim enjoys his ale, I have heard it removes paint stains from boots, too.

Tendare

06-09-2008, 06:25 PM

I just went and checked out your map for three barrel cove. A BIG THANKS, it was great.
That database you did is awesome:)

Airidil

06-10-2008, 04:28 PM

Good Lord! How long have I been asleep? I really need to cut down on the drinking! :D

I must to work! but alas I have forgotten how to fight. I may need a guide once again.

Harncw

06-13-2008, 10:00 PM

not my work but a good map for three barrel cove is here: http://axtorus.net/3barrelcove.jpg

Arianrhod

06-27-2008, 03:37 PM

Thanks for the great work on all these maps, they really are wonderful :)

Any chance of getting a map of the Restless Isles someday? I know it's not an explorer zone, but it's pretty confusing to navigate, all the same. My apologies if I just missed it somewhere. Been looking, but haven't found one yet.

[edit - found a map in The Lost Quest Guide, but I bet Dorim could make a nicer one ;) ]

Vizzini

06-27-2008, 05:30 PM

Actually an updated three barrel cove map would be wonderful

Airidil

06-27-2008, 05:47 PM

Dorim looks at Vizzini...Yah? And where's my ale? :D

I'm been distracted lately. I really must get back to work!

Go kill a dragon and check back at my shop later. I should have something for you.

arrrcher

07-23-2008, 09:14 AM

have to say, Ive been using these for a year now. probably the most useful thread/resource for ddo ever. these maps helped me make sense of my jumbled impressions (mad scrambles to chains of flames etc do not make for lasting clear impressions). they have made lvling easier (no more missed xp on rares and explorers). I can even rp their use if I want by justifying a visit to your "store" just like any real adventurer would do when faced with exploring the unknown: is there a map? you bet! just check Dorim's! thanks!

Friends. If this message makes it to you, then the messenger was successful in avoiding the many perils between where I am now and Stormreach. Alas, I have been trapped on my latest journey to collect information by a nasty pair of dragons. Naturally I would have dispatched them, if only I hadn't lost all my gear in a drunken daze. The good news is that with only my beard flapping in the wind, I have managed to avoid detection for several days while I look for my clothes. Perhaps I should prioritize my weapons higher? No matter...

While I am trapped with my work, please feel free to use my shop until I return. I appologize for delays in the creation of my new maps. They will come.

*There are scribbles on the note as if the writer has jumped out of their skin* Ah... I found my sword :D

Good Journeys!

silverraven

09-06-2008, 08:46 AM

They should change your forum name to something....mappy(for lack of a better word)

Airidil

09-06-2008, 12:14 PM

What? Dorim's MAP shop isn't Mappy enough? :D LOL

silverraven

09-06-2008, 05:57 PM

What? Dorim's MAP shop isn't Mappy enough? :D LOL

It's not his Forum Title....It should be, "Magellan" or "Map Maker Extraordinaire"

Arianrhod

09-08-2008, 07:01 AM

It's not his Forum Title....It should be, "Magellan" or "Map Maker Extraordinaire"

FYI I've moved over to Thelanis - Don't know if that's where your currently located or not, but if so feel free to use me as needed.

For tossing or whatnot.

Airidil

09-19-2008, 11:38 AM

Tossing you would be 'inconceivable'. :D

Ganak

09-24-2008, 07:43 AM

Any maps of the Subterranean out there?

Airidil

09-25-2008, 12:15 AM

*Dorim enters his home, soaked and dripping of salty water*

If I never see the ocean again I will die a happy dwarf. Twelve hours! Twelve hours I spent in Three-Barrel Cove mapping the land. Much of that was swimming. I have found a couple shrines that did not appear on the map provided to me earlier. I have found all but three of the elusive bandits. When I slayed Dybesh Relix I could not find his chest. Very strange. Please let me know if you find it.

Oh and don't bother visiting the Salty Wench Tavern for ale any time soon. I cleaned them out before I left for Stormreach. :D

My appologies for my absence. I will be heading out to the Subterrane as soon as I'm sober.

Cheers,
Dorim

Airidil

09-25-2008, 02:04 PM

*Dorim enters singed*

Alas, The Subterrane is too much for me alone! I can not get more than 20 meters in the door before being attacked and killed by living spells! Will no adventurers aide me in my quest? I have posted employment papers all over Stormreach and have not had one call. If anyone wants to help, please drop me a line. I am in the realm of Ghallanda.

Once again into the breeches.

Cheers,
Dorim

Aranticus

09-29-2008, 09:42 AM

sorry but is the elusive bounty in 3 barrel cove in the correct place? i cant seem to find it

thanks

McBadger

09-29-2008, 11:25 AM

It is but it's in a cave that involves a lot of twisting and turning to get to. A forum search will yeild a couple good guides describing exactly how to spot the passages.

Airidil

09-30-2008, 09:22 AM

The bounty is directly below the mark on the map. The entrance is underwater. You'll need underwater action of course. The tunnel twists east, then north and then west, with the last turn being a little tricky to find. Good luck!

Lcdr_Swizzle

09-30-2008, 01:42 PM

He empties the Salty Wench of all her ale, and is still sober enough to notice his directions, even when swimming under water!!!!

Wow! ;)

Aranticus

10-01-2008, 01:38 AM

found it thanks much. couldnt have made L8 solo w/o your map shop :D

QuantumFX

10-14-2008, 08:31 PM

Dunno if anyone's working on a map of Korthos Island but…

1st named I found is an Ice Mephit named Zeer. He's located outside the entrance to The Decrepit Catacombs

Airidil

10-14-2008, 09:52 PM

As far as I know, Korthos Island is exclusive to Risia at the moment. I have not ventured to that realm yet. I will have to wait until it reaches my realm to map it.

Dorim

Tanka

10-15-2008, 04:13 PM

Dunno if anyone's working on a map of Korthos Island but…

1st named I found is an Ice Mephit named Zeer. He's located outside the entrance to The Decrepit Catacombs
The second is Cicic, the Ice Spider, found north of Misery's Peak, on the ice floes a few "levels" down. As far as I've seen, its chest drops bound named loot.

Tanka

10-15-2008, 04:22 PM

And the third is in the Northeastern lookout point. Vekz Splhur, a Sahuagin.

cdbd3rd

10-26-2008, 12:44 PM

As far as I know, Korthos Island is exclusive to Risia at the moment. I have not ventured to that realm yet. I will have to wait until it reaches my realm to map it.

Dorim

I've got a blank made of the island, but haven't wanted to bust out too much preview info before it hits live.

Airidil

10-28-2008, 02:01 PM

I'll be happy to accept any information and base maps without any icons. Like you I wait until full release to ensure last minutes changes are reflected. Cheers!

cdbd3rd

10-31-2008, 04:50 PM

I'll be happy to accept any information and base maps without any icons. Like you I wait until full release to ensure last minutes changes are reflected. Cheers!

Not real hi-res, but:

http://home.att.net/~cdbd3rd/KorthosIsland.JPG

Kulothar

11-01-2008, 12:16 PM

The other rare I found was a Sahaugin, Vekz Spluhr on a stone looking out at the ship in the harbor on the Far Est of the map towards the North.

Please note that #6 is the underground complex (quest entrance) but also is the ventilation shaft in your explorer list.

Dorkan

11-15-2008, 05:32 PM

I want to tell you what a great job you have done with the maps. I run with a group and I printed some in a large format (13" X 19") and they came out very clear.

Thank you for the great job

gab

11-18-2008, 08:46 PM

Love the maps, Tyvm

Airidil

11-21-2008, 01:57 PM

Looking good guys. Keep the info coming. I'll put together one of my own very soon. Been distracted by a very busy RL these days.

Cheers,
Dorim

Articus

11-25-2008, 05:15 AM

Dorim's maps are hands down the finest wilderness zone reference. I use them constantly.

Would it be possible to add a line of text with each map description listing the xp spread for each zone? ie. Cerulean Hills: lvls 1-3

I think this would be a nice touch to an already excellent system. Thanks for your hard work. See you in Stormreach!

Airidil

11-26-2008, 01:52 AM

Alright Articus. You got your wish. I used information found in great tome titled 'DDO Wiki'. You may be able to find it in the Great Repository of Knowledge in Stormwind.

Good Journeys,
Dorim

*Alms for the sober....alms?*

Hafeal

11-28-2008, 08:06 AM

In this Thanksgiving season, I give thanks to your maps Dorim, without which I would have lost my way a time or two ... or more :eek:

Thank you.

Bindox

12-22-2008, 02:35 PM

After a 14 month hiatus, your maps were just what I needed to refresh my memory of, well, everything. :)
I used your maps previously, and seeing them now, with the updates, shows how much work goes into them.
Keep up the good work sir!

~No longer lost.

Barron

01-27-2009, 10:00 PM

90 day post

PurdueDave

01-28-2009, 02:51 PM

This is useful thread.:D

ArkoHighStar

01-28-2009, 02:56 PM

This is useful thread.:D

and wqas not going to purged becuse it is in the user guide folder

PurdueDave

01-28-2009, 03:03 PM

and wqas not going to purged becuse it is in the user guide folder

lol...that was a real compliment but, yeah, I can see how it looks like a shameless bump.:D

ArkoHighStar

01-28-2009, 03:05 PM

lol...that was a real compliment but, yeah, I can see how it looks like a shameless bump.:D

don't get me wrong if it was going to be purged I would be one of the first to bump it

Inkblack

02-14-2009, 06:48 PM

this is a useful thread, and well worth being on the first page imo
thanks for putting it together

Ink

Bradik_Losdar

03-13-2009, 12:05 AM

Any plans on doing Reavers Refuge and the four outdoor areas attached to it?

Airidil

03-13-2009, 01:37 PM

I am considering retirement from cartography and indeed adventuring as well. I have been unwilling to spend the time necessary to complete the subterrane maps and have fallen out of touch with the community. It would seem my interests have taken me elsewhere. I have not yet made my decision, but if I do retire I will release my template to the commuinity.

Dorim

iamsamoth0

03-13-2009, 05:55 PM

I am considering retirement from cartography and indeed adventuring as well. I have been unwilling to spend the time necessary to complete the subterrane maps and have fallen out of touch with the community. It would seem my interests have taken me elsewhere. I have not yet made my decision, but if I do retire I will release my template to the commuinity.

Dorim

T'is a pity. And at the cusp of new material. If I was better at it, understood it better I would try to assist someone. But, like you I have very little precious time to devote to it. Let us hope it is only a hiatus, I for one have thoroughly enjoyed your work and have in my document folder copies of most of the work in this thread.
It has proved invaluable on occasion.
Good luck. Hopefully you can maintain contact, if you feel it.

Vizzini

03-18-2009, 12:01 PM

Vizzini has gone and got himself completely lost with his companions somewhere in Mt. Reyslon and needs an expert mapmaker to show him the way out!

There could be beer in reward for release from this damn fiery mountain, kegs and kegs of beer if there are maps of the whole Reavers Refuge area's.

Emili

03-18-2009, 12:05 PM

Vizzini has gone and got himself completely lost with his companions somewhere in Mt. Reyslon and needs an expert mapmaker to show him the way out!

There could be beer in reward for release from this damn fiery mountain, kegs and kegs of beer if there are maps of the whole Reavers Refuge area's.

Why did you not tell me?

poonce

03-18-2009, 12:18 PM

when you render a 3d version of the pit then i'll be impressed. or maye you already have it done and not sharing!!!!!
:)

Quikster

03-18-2009, 12:47 PM

I am considering retirement from cartography and indeed adventuring as well. I have been unwilling to spend the time necessary to complete the subterrane maps and have fallen out of touch with the community. It would seem my interests have taken me elsewhere. I have not yet made my decision, but if I do retire I will release my template to the commuinity.

Dorim

Well if you do(or did) retire, ty so much for your work, it has been a great help to refrence newer people and guildies too.

GL with things

Airidil

03-18-2009, 05:35 PM

*Dorim's sober brow perks up* Vizzini, you sure know how to motivate this old dwarf.

I have found them to be of great help when I've needed it and accuarate enough to pull my butt out of the fire when death was rapidly approaching

Airidil

06-22-2009, 01:52 PM

It is with some sadness that I am retiring from cartography for now. Clearly I am not useful to the community having been gone for so long. I am grateful that my maps have been useful to so many. They have inspired many people to become mapmakers themselves which is a great legacy to leave. I stayed for the friendships and I will see you all again.

Dorim

LeslieWest_GuitarGod

06-22-2009, 03:50 PM

It is with some sadness that I am retiring from cartography for now. Clearly I am not useful to the community having been gone for so long. I am grateful that my maps have been useful to so many. They have inspired many people to become mapmakers themselves which is a great legacy to leave. I stayed for the friendships and I will see you all again.

Dorim

Oh my two guilds use your maps religiously and you have clearly been a HUGE inspiration and help to all those "in the know" in DDO.

Thanks a million times over for your efforts....

spyderwolf

06-26-2009, 09:23 PM

It is with some sadness that I am retiring from cartography for now. Clearly I am not useful to the community having been gone for so long. I am grateful that my maps have been useful to so many. They have inspired many people to become mapmakers themselves which is a great legacy to leave. I stayed for the friendships and I will see you all again.

Dorim

sad to see ya go. this is one of the threads ive used the most.

Blazer

06-27-2009, 02:35 PM

It is with some sadness that I am retiring from cartography for now. Clearly I am not useful to the community having been gone for so long. I am grateful that my maps have been useful to so many. They have inspired many people to become mapmakers themselves which is a great legacy to leave. I stayed for the friendships and I will see you all again.

Dorim

Like Leslie and Spyder before me, I'd like to say thanks for the time you put into these maps and this thread. I've used them often and I know many others from my guild and server have as well. Thanks Dorim.

Chazzie

06-30-2009, 10:42 PM

Like everyone b4 me I would also like to Thank You and Everyone that helped you out to put these together

Happy Hunting

Chazz

Bushibot

07-26-2009, 01:12 AM

Dose anyone have a zone connection, just the old style boxes, showing what new areas branch off? I keep thinking we are missing whole zones (recently just found our way to the orchard)

cdbd3rd

09-06-2009, 10:24 PM

Been a lot of threads asking about Korthos locations.

Was gonna nab my old map out from several pages back and work on it, but LostInJapan has done a bang-up job already.

Credit to LostInJapan, but relinked here for ease of finding it:
http://i13.photobucket.com/albums/a289/snapless/ddo/maps/korthosisland.jpg

Greeka

09-26-2009, 12:59 PM

Three Barrel Cove map needs an update. With the latest module release the one explorable os the Slaty Wench Tavern is no long an explorable and has had a new one take its place called Bucanner's Walkway. If I find it I will edit my post and give an approximation where it appears on the map.

Arkat

09-27-2009, 10:16 AM

Could we get an updated Cerulean Hills map with the two new quests as well?

Greeka

09-30-2009, 08:44 PM

Okay so I located the final explorer location that was changed in the Three Barrel Cove area. It is called the Buccaner's Walkway and it is located close to the Salty wench Tavern. To get it you need to go near Marrion Tattershall who has the orge standing behind him. Go to the right of him and you will see a set of blocks you can jump up that has 4 NPC's up top. When you get to the top of that you will have found it.

cipher_nemo4

10-07-2009, 08:55 AM

Thank you so much for creating this long ago and keeping it updated! :)

It has helped a great deal, especially for finding the lone tree in the Searing Heights.

I've shared this with all of my guild members.

Ereshkigal

10-09-2009, 12:36 PM

wonderful thread, thanks for putting it out there.

cipher_nemo4

10-09-2009, 01:27 PM

To help out, I put all of Dorim's map images (included the Korthos Island one by lostinjapan) into a 6MB zip file and am hosting it. Feel free to download it for a local copy of them: