Here’s the thing about touch controls: You’re controlling the game with the same thing you’re using to see what you’re doing. This creates a problem when your dumb, clumsy fingers start blocking your view and lead to cheap and preventable deaths.

Some games prevent this by putting the control areas off to the side or in an otherwise unused place on the screen, leaving the view clear. Lego Star Wars: Microfighters, the latest in the synergetic juggernaut of a series, is not one of those titles.

It’s surprising that developers and publishers as experienced as Warner Bros. and Traveller’s Tales would allow such a clumsy and stupid thing to happen, but here it is.