Sprinting allows the player to move at around 5.612 meters/second, which is 30 percent faster than the normal walking speed of around 4.317 m/s. The player can turn while sprinting, resulting in slightly reduced speed. Sprinting also increases the speed of flying in Creative mode, and the speed of swimming. Although "sprinting" while mounted on a minecart, boat, horse, or pig increases the field of vision like actual sprinting, it does not increase the entity's speed. However, one can accelerate a pig by pressing the boost button.‌[Bedrock Edition only]

While sprinting, it is possible to jump across up to four blocks horizontally,[1] instead of the usual two blocks, although sprinting does not cause the player to jump higher.

Sprinting reduces the player's saturation. When saturation reaches zero, the hunger bar depletes at a rate of 1⁄2 every 40 meters, or 7 seconds.

Sprinting produces particles at the player's feet corresponding to the block type they are running on. Also, when a player attacks any mob (excluding squid and iron golems) while sprinting, the mob suffers a larger knockback than usual. Sprinting and holding down jump at the same time is usually faster, but actually becomes slower when under the effect of a high level speed potion.

Sprinting ends when the player collides with a solid block, sneaks, blocks or attacks a mob. If none of these happen, the player automatically stops sprinting after 30 seconds.[note 1] Sprinting also ends if the hunger bar reduces to 6 () or less.

Sprinting pauses when the player eats food or drinks potions, but pressing sprint while having food or potions does not start sprinting.

The player can now sprint while swimming. Doing so causes the player to dive down to the lowest point of the water pool and also make their hitbox smaller, allowing to fit into 1 block gaps. It also greatly increases the player's swimming speed.

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