All textual content in the walkthrough is provided with permission by Trunkz0r. You can find the
unedited version here or on the GameFaqs's site. This conversion from
his text guide to the HTML version is still very much in its infancy. I'll be updating as I've
free time; my first goal is to finish proof-reading and then improve on ease of use. A couple of
things:

If a mantra is not bold then that means that it's not in my mantra list. Maybe it's misspelled
or I need to verify it.

After speaking with Zeku, Explore the town a little bit. The house in the northwest corner of the
town contains a purifier and a green bag in some drawers. The bartender in the pub will teach you
a mantra.

Cross across the bridge and then grab the Rem Herb outta the chest in the north that's barely
sticking out from the trees. Then go straight down and you'll see someone being chased. Tell that
Guard that you saw someone go to the right. Then go straight down
the middle and to the right and grab another Rem Herb from the chest. Then go south and fight some
Guard's along with Garlyle. He'll then join up with you.

Then head east. The paths will spilt into two. The top path isn't necessary to go on because it's
just a mantra. You have to figure out the missing letter. PULM?RA - Absorb MP. The missing
letter in this case, is O. So it would spell PULMORA.

So just continue along the east path and grab the 260 Ragu on the exit. Then head to Pure City Babel. A new day will begin.

Upon entering the town. You will be attacked by Guard's. After
the Guard's, Garlyle takes you to the INN. Rest upstairs then go
out to find Garlyle. Garlyle is located in the slums. To get there, follow the road east from the
INN. Then go through the area with the guard standing by the post.

In this area you will have to answer three passwords from three different kids. Also there is a Dirty Hat in the center in a pile of bowls.

First Kid
"In the midst of the light?" ANSWER: They will dance.

Second Kid
"In the deepest recesses of the shadow?" ANSWER: It will be born.

Third Kid
"The blue water?" ANSWER: They will protect.

Then follow the kids into the hideout and then into the basement. After the scene, it will be dark
outside so return to the INN. Go upstairs and speak with Garlyle. He'll tell you that they are
going invade the mayor's house the next day. Rest and then be prepared to invade.

The place where Garlyle showed you where to invade is located in the northeast part of town. There
is a ladder up to where he is waiting for you. When ready, go into the mansion. There will be six
doors here. Two of them are necessary, the four others contain treasures.

|1 2 3|
|-----|
|4 5 6|

Door 1: Chest with an Alarum in it.
Door 2: Switch that must be pulled.
Door 3: Chest with a Tasty Water in it.
Door 4: Chest with a Purifier in it.
Door 5: Chest with 500 Ragu in it.
Door 6: Correct entrance to go down to the house.

Then go through the sixth door and go down the ladder inside there. The path will come to two
paths then. Take the right path first and get the Dirty
Shoes from the pile of bowls. Then go back and take the left path.

Go up the ladder and then go down the ladder that's on the roof. Search the bowls here for a Regulus. Then equip onto Riza and switch the two of them to the
back row. This will help a lot later.

Then go through the door and into the mayor's house. The butterflies are being controlled by the
mayor. You have to defeat him in order to release them. Continue following the path until you
reach the elevator with the mayor. Fight with the Guard's then
climb the ladder on the left. Also drink from the jar and save on the way up. Be ready to fight a
boss.

Strategy: Since your characters are in the back row, this guy will be much easier. Just keep
attacking him, since he's not weak to any certain mantra. Heal with Riza when needed. Watch out
for his mantra attack as it does a good amount of damage to you.

After the fight, the butterflies will be released. The next destination is Oriab, but first pay a
visit to Zeku in Karn. After speaking with him he'll teach you the revive spell, ANIMUS.
Then return to Pure City Babel and take the ship to
Oriab.

Talk with the doctor when you enter the town. After the speech, explore the town a little bit.
First, take a visit to the forge. Buy two Lemnos Mail's
and two Logical Cap's. Keep with the back row weapons for
now. At the PUB, the bartender will teach you a new mantra.

Shard of SOAMEL: Named after the beauty of the stars in the night sky.

In the northwest corner of town a house with the door facing out contains a Purifier. When read exit the town through the east and go through the
nearby forest.

Go north, until the path splits. On the right path, there's a chest with a note in it. It says
escaping from battles, PEA?E. The missing letter in this case is C, to spell PEACE.
So you don't need to take that path knowing that, head to the left side. Beat the plant that is
blocking the way and continue onward. Before crossing the bridge, go south.

Beat up the plant here and go down and get the sealed chest. Then be ready to fight a boss on the
bridge.

Strategy: The first thing to do is attack the reptile that he's holding. Then attack the plant
itself. AQUREX can do quite a bit of damage, but other than that nothing much to worry
about. Polluted Mushroom will cause Pollution status on you, which means you can't cast mantra. So
hopefully you still have some Purifier's. Storm God Wrath can
also deal a lot of damage to you.

After the battle, Pipin the Reptile Prince will join you. Then head east and around the bend.
Don't fight the plant yet. Get the Tasty Water then go
back and fight the plant. Cross the bridge and then grab the 700 Ragu out of the chest in the
north. Then head east and defeat the plant. Get the Purifier
out of the chest. Then go north and exit the forest. Continue north and go into the Horn Cave.

Go down the stairs and through the door. When the paths come to a spilt take the south door and
grab the two Horn Water's. Then go north and cross the
bridge. Look at the book then leave and return to Oriab. Take a ship to Ompress then take another
ship to Danelf.

Go to the forge and buy them some armor. Then head to the PUB and learn some new mantras.

Wave of AQUNA: Named after a legendary fisherman.
Flamin' IGNA: Drink modeled after the legendary firebird.TOUNA Crash: Named after the sound of Thor's Hammer.
Breeze of TEONA: Named after the God of the winds.
Astral YOUTEONA: Inspired by the vastness of our universe.

In the northeast corner of town there is house with the door facing to the east. Inside is a
drawer containing another pair of Dirty Shoes. Then go to
the Coliseum on the north side of town. Then go back into town
and they'll think you won. Then go back to the Coliseum and the
king will run out. Finally, exit the town and head south-east toward the church. Investigate the
goddess statue and Miller will come talk to you. Then exit the church and head west to the town of
Vad.

Doug is located in Sion's house which is a house in the center of town the door facing out. Sion's
house also contains a drawer with a Logical Cap inside.
After speaking with Doug, exit the town to the east and go into the castle. Also, the PUB here
will teach you some new mantras.

Girl of IGLUS: Name that comes from the reddish hue the drink has, resembling flames.
Girl of AQULUS: A somberly cold drink.
Girl of NIHILUS: A shockingly little number from a first love.
Girl of TEOLUS: A drink inspired by the freshness of the wind.
Girl of TOULUS: A drink inspired by the din of booming thunder.

From the entrance of the castle, go west and then up the stairs. Keep going west and then go down
the steps. The guard will let you through then go down the steps in the middle to go into the
prison. Open the sealed treasure chest here for a Tybalt
Mail. This armor is extremely good for this time in the game.

Then head back to the entrance and keep going north until you reach the king. After speaking with
the king, he'll give you a room and 100 Ragu. Rest in the bed.

Choose "No" for the answer of "Did Cryunne send you?" then choose "To go to the mountain" for the
second answer.

Then head south and enter the temple. Pick either "Earth" or "Water" for your decision.

I took Water for my decision because it gives a very nice rifle for Garlyle. The Guard's can hit kinda hard, so I healed every turn with Riza and then I
attacked with Garlyle and Pipin.

Choosing Earth will give you a Life Leaf and a Jackal Nail for Pipin. The nail has a decent attack power, but
you can buy a new nail for Pipin that is just as good in the shop below.

The guard in the lower left hand corner leads you to where you're supposed to go. Go on the
platform then go through the steps. On the north side of the room leads a door to where you are
supposed to go. After speaking with Soma, Rest at the INN on the
left. Then go through the stairs on the right side. Buy a Bison
Claw for Pipin from the merchant, then head back to the main room. Fall down the hall and continue
south until you exit the temple.

On the right side grab the Open Helm outta the chest. Then
grab the Purifier outta chest that is behind the tree on the
left side. Then from the tree, head south. When the paths spilt again, take the right path and
grab the DOA outta the chest. The DOA is a weaker dark-based machine guy for Garlyle, but since machine guns
can hit all, it's better for regular enemies. Keep the rifle for bosses. From the DOA, head back a little and go through the large bush area for a Horn Water. Then head back to the split and take the left
side.

This path leads to the temple. Speak with Aqua and then she'll tell you to leave. Head back
towards the Spirit Temple then. Equip the Antares before you
leave Aqua. As on the way back you'll be attacked by some demons. After the demons be ready to
fight a boss.

Strategy: Heal every turn with Riza using LEFNA or a similar spell as he likes to use multi
target dark spells. Just use regular attacks with Pipin and Garlyle. All his attacks are mantra
based, so using a spell like PROTECT will help too.

Strategy: Just use regular attacks on him. Mantras aren't very good against him. Heal with Riza
and attack with Pipin and Garlyle. After his health is down to 50%, he'll start to use
SHIITAERI, which is a powerful attack. He also might use his power wave attack. This attack
is almost unsurviveable. It deals an average of 120 damage to all your characters. Almost have to
level up before this battle to even survive that attack. Using Lightning attacks might help as
well.

After the fight, he'll tell you that you can go through to Mantra Peak now. Go south through the Sacred Forest and take the southern exit out. Go into the Ark
that is blocking the path. Talk with Dune and Cid, and they'll give you a Holy Grail and Holy Robe.
Then go into the room next to them and heal then leave the ship.

Enter the mountain and grab the Horn Water out of the
chest. Continue onward, and go under the bridge and grab the Green Bag in the next room. Keep continuing until it becomes dark
outside. In the next room there a couple different paths to take. Behind the waterfall is a group
of mantra mistresses. In the room to the left will be a waterfall. Keep walking left into center
of the waterfall here and you'll slip down the waterfall. On the bottom of the waterfall contains
a Level 17 Mimic. The mimic has a little over 1000HP and only gives you a Horn Water.

Then head through the middle door and talk with Zora. Choose the first option of Aqua and then say
Nothing. Leave and go talk to the mistresses behind the waterfall. One of them will teach you a
spell and the other will give you a Pure Ring. Then go talk
to her again and ask to go down to the Netherworld.

Go to the beginning of the line and talk to the Cultist. Then
return to the end of the line. After the scene with the child, beat up the Cultist. One of them will escape and you'll follow the other down the
river. Speak with the mermaid, Marina and then she'll run away. A fake of your mother will come
trying to get you up. Don't get up. Wait until your real mother comes and she'll give you a new
bow. If you try and get up, you'll be attacked by a group of Ghost's.

Then Marina will join your party. Drink out of the jar then exit the cave. Proceed to the next
cave and be ready for the boss. Choose to fight him when you're are fully prepared.

Strategy: This guy mainly uses earth mantras, but once in a while he'll use one of his other
abilities. The earth attacks are mainly what you have to worry about. Try to beat this guy as
quick as possible, fire attacks work best. PRATAHNA deals about 100-120 damage to each
character, and will sometimes use it turn after turn. Luckily, he's slow so you can heal often
without having to worry much. Just be sure to keep your health up.

After the fight, get the HolyTree Seed. Then be ready
to fight, yet another boss. This one isn't quite as tough as the last one though. He'll attack you
immediately as you leave through the portal leaving the Netherworld.

Exit through the door, Surlent will be here looking at the clock. Notice how he looks undead,
mainly because he is. Keep going down the stairs, until you reach a spilt. Take the top stairs to
continue. There will be a chest here with a word in it. The word this time is V?RUS. This
mantra is rather obvious since the missing letter is "I" which spells VIRUS. Then in the
next room, get the Rem Herb and Horn Water out of the
chests. Then exit the ruins.

Head north and then go into the northwest part of the pollution that is cleared out. Plant the
seed in here. The seed will grow instantly pushing all of the pollutants away. Then exit the tree
area and head southwest to the prison.

Go down the steps then rest in the bed located in the south room. Then go north. The door will be
locked. So head down the nearby steps and into the back prison. Search the gourd-like things to
get a Purifier. Search the skulls in the southeast corner and
one of them will have a child in it. This child will open the door to get at the Moon Ring in the chest. Then exit the prison and head south to Sodom.

First go inside the house. Go through the broken hole in the left side and talk with Surlent.
After speaking with Surlent the doors in this castle are now able to be open. Go through the
bottom door on the right for 260 Ragu. Then go through the door on the top. Go up the steps and to
the outside. Continue the path and go down the steps near the bed with the mouse in it. Get the
240 Ragu from the chest then go back to where the mouse is. Take the left path. Read the manual
here, then go down the ladder and get the King Bear from
the chest.

The Biotank Manual states this:

If you want to be the king of the world, turn the knobs as following:

Machine of the Moon: Turn to the right
Machine of the Planet: Turn to the right
Machine of the Sun: Turn to the left

If you want the world to be in peace, turn the knobs like this:

Machine of the Moon: Turn to the left
Machine of the Planet: Turn to the right
Machine of the Sun: Turn to the left

This is the day that sky islands fall from well, the sky. So go north and visit the Town of Roma.
Marina will see clean water and place the egg here. Then exit the town and head south east to the
new connecting continent that carries Gomorrah City.

From the looks if it, this town has severe pollution problems. In the southwest corner of town, in
some bowls, a Horn Water and a Purifier can be found. Outside of the house in southwest corner of
town, east of the doorway, follow the path to a treasure containing a strength minus mantra.
IN?AKE, I haven't figured this one out yet. Then go to the southeast corner of town. Search
the bowls here for some spirits. Enter the house here and go down the ladder for another Purifier. Then go back outside head to the house in the north-east
part of town.

Go down the ladder and then follow along the wall west. Go through the door here and get the Thunder'sTail out of the chest. This is a weaker rifle, but
keep it for later. Then head back to where the second ladder is. Go down this ladder and pull the
switch. Then go back up the ladder. Go around the wall south and pull this switch to go down the
elevator.

Beat the Mad Player that's in front of the screen, then Pipin will disappear. Beat another Mad
Player with only Riza and Garlyle, then Garlyle will disappear. Go into the next room and speak
with the flashing dude here. After that you will awaken.

Talk to Pipin on the right. He is in a dream about being king. Choose the first answer for all the
questions then Pipin will join you. Then go to the left side and speak with Garlyle. Garlyle's
dream is a little different than Pipin's.

First, choose the answer of "Help the mermaid." Then choose the answer of "No, I can't get
married." Third, choose the answer of "I protect people." Finally choose the answer of "I love
her." Then Garlyle will join you again. Then be ready to fight a boss. Go to the monitor in the
upper right corner and heal yourself. Then go to the monitor in the upper left corner and choose
one of the characters.

Strategy: He doesn't have any general mantra weaknesses, and he also uses a wide variety of
mantras. First, don't equip any defensive equipment that use the defense of wind or water.
Otherwise, this guy will destroy you. Also at the beginning of the fight cast these four spells,
VIRUS, TOUNAREEM, IGNAREEM, and SUNA. These spells being, Spirit Down, Def
Vs. Lightning, Def Vs. Fire, and Spirit Up. Then use normal attacks with Garlyle, and use mantras
with Pipin until his MP is depleted. For Riza, just use mantras. The Def Vs. Element spells only
seem to last three turns, but the other spells seem to last the entire fight. To make the fight
even easier, cast some attack up and defense down spells like POWERUP for an attack boost
and SOFT for a defense down spell. Also, when he uses his scan ability, that means the
following turn he'll use a powerful single target mantra on that person.

Then retrieve the Mother Energy from Laumen and exit
the house. Notice there will be another dog there. Speak to the dogs and the new dog will give you
a Harvest Seed. Then return to Sodom Ruins. Go into the
hole in the wall on the left side of the room upstairs. Take the left path and put the Harvest Seed in the jar. The bookcase will move revealing the
hole in the wall. Go upstairs and read the book. As you read the book, the dead Cultist's will start to move in. When you get the last page you'll be
attacked by five mahogany chairs.

Strategy: These enemies aren't very strong, but there's a particular way to beat them. Wait for
the spirit in the center to use Deluge. This is the chair that you want to attack. You can't
defeat the other chairs until you beat the possessed one. After this battle, you have to fight a
king.

Strategy: This guy mainly uses dark attacks, so just cast VIRUS on him right away. Then
cast SERENAREEM and SUNA for darkness protection and spirit up. Then pummel him with holy mantras
and regular attacks. He doesn't have too much health, so he should go down quickly. When he gets
low on health he'll start to use Pollution Ghost.

After the fight, fall down the hole and grab the Key to
Ruins off of the table. Exit the ruins and head back to Gomorrah City.

Go to the house in the south-west corner. Go down the ladder and then go into the elevator. Since
you have the key now, Open the locked door in this sewer. Now remember the information we saw in
the Ruins of Sodom. About the Biotanks and etc. Well, this is the time to use that
information.

If you want to be the king of the world, turn the knobs as following:

Machine of the Moon: Turn to the right
Machine of the Planet: Turn to the right
Machine of the Sun: Turn to the left

If you want the world to be in peace, turn the knobs like this:

Machine of the Moon: Turn to the left
Machine of the Planet: Turn to the right
Machine of the Sun: Turn to the left

So then that means that the knobs on the left must be turned left and the knobs on the right must
be turned right. The only difference between the two are the knobs of the moon. If you want to be
the king of the world, you die. If you want peace, the water will be purified and you'll gain
access to the abyss.

Exit the tank area, and then take the right path through the hole. Go through the hole here that
was once blocked. Then they'll open the path to the pyramid. First, go back to the Holy Tree.

The Holy Tree will have five Harvest Seed's around it,
in which you can grab. The tree will then be fully grown, so he'll heal you now. Then head back to
the undersea pyramid.

Strategy: This guy uses mainly water mantras. Use mantras with Riza, Garlyle, and Pipin and attack
when MP is gone. Just use regular attacks with Marina. His Stab-Throw attack is almost impossible
not to die from.

After the battle Marina will join you. Press the button to release the Hegs. Then go down the
stairs. Follow the left path around the wall and up the stairs. Drink from the jar then go back
down to the spilt. Go north from the spilt and up the stairs. Press the button and release the
hegs.

Then go downstairs. Take the left path and go past the stairs and press the button. Then go back
and go down the nearby stairs. Grab the Mist Gun from the
chest then head past the boss guarding the door and through the other door and save. Then head
back to the boss.

Strategy: This boss is soooo easy. I only had to heal three times the entire battle. Normal
attacks do an amazing amount of damage to this guy. I didn't even have to waste a mantra on him.
Normal attacks do an average of 120 damage to him, and don't forget to mention the critical hits
that happen on occasion.

After the fight head to the back room and ride the hegs to Lyla. The elder is in the house direct
north from where you are. The bar in the southeast corner of town will teach you a new mantra.

AQUTEUM: Drink named after the Mother of the Ocean.

Then go to the forge and buy a new spear for Marina. When ready, talk to the hegs in the south
side of town. Then they'll take you to the Vilshin Ruins.

(using your mouse, hold the left button down and highlight the section below)
At the Hidden Forest, the puzzle (works like a clock system. Starting at 9,
you go around 12, 3, and then end at 6. So you would go like this from the starting location:
West, North, East, South). Then go to the elder's house in the northern part of town.

After the long speech, Sion will come down and he'll trade you Heg's Ocarina for the Revive Herb. Then go to the sage's house in the southwest corner
of town. Get the Vilshan Key from them and then go to the
Vilshan Ruins in the northwest. Go to the building east of the first building. Get the Nuad Herb from the chest then look at the monitor.

Then go to the first building and down the steps to the Heg Shrine. The next destination is Mantra Peak. Go south around the bend and get to a big water
area where it loops over and over from left to right. On the top somewhere will be a hole leading
to the exit to Mantra Peak. Go to the top of peak and speak
with Zora. She'll tell you to return to the Goddess Meifa.

The next place to go to is the village of Karn. From this cave go east and along the south edge
there will be a entryway leading to the shrine that's near Karn. Then take the boat located in the
southwest corner to the statue.

On the fourth floor there is a mantra puzzle here. PIKUGAZE?O is the word. The letter in
this case is R. So then the mantra would be PIKUGAZERO. This will be very effective in the
boss to come. For this spell decreases magic defense, which increases the power of your mantra
greatly. Climb the tower all the way to the fifth floor. Then instead of going up the steps to the
next floor, go through the door on the right side of the room. Go south down the steps and through
another door. Get the Nuad Herb out of the chest then go
through the door in the northwest corner indicated by the floor pattern. Then go all the way to
the left and down the steps. Get the Dusk 909 and the Queen's Coat out of the sealed chests. Then go back and go
up the steps. Drink from the jar then head back to the main area of the fifth floor. Then go left
past the steps and save in the next room. Climb the stairs to the sixth floor, then get ready to
fight Meifa.