"How do we keep everything straight? The Franchise team keeps a steady hand on the wheel, broadly offering story beats and frameworks for creative people to create. We've also started a partnership with Jay Annelli—a fan who just so happens to know Magic story inside and out—to help keep an eye on continuity. Jay knows his stuff and loves Magic story. It's always helpful to bring in more people who know the terrain."

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That is Jay13x over at Twitter btw, a long time Vorthos who I encountered first in Salvation and has since been in a podcast with other like minded Vorthosi.

Hmmm... smells like a Werefrog no? It took them 85years.gif to finally relent over there in WOTC and have someone from the Community in for organization's sake. BLESSED SERRA for that. Now let's see in the coming years how this goes.

Not that I'm not happy for him or anything, but I'm a seething mass of jealousy instead.I used to work with that guy on salvation. I basically single handedly curated the wiki aside from this awful harpy that constantly undermined my efforts.

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At twilight's end, the shadow's crossed / a new world birthed, the elder lost.Yet on the morn we wake to find / that mem'ry left so far behind.To deafened ears we ask, unseen / "Which is life and which the dream?"

I say 50/50 odds that his unofficial job title is going to be "Fall Guy" in the end. I'm no fan of retcons but is creative really going to be swayed by one mild complainer probably operating at the unpaid intern level?

Did they sort out what URs are going to be like for th next year or so since they decided to actually print the full Ravnica story in book form this go around?

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magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

At twilight's end, the shadow's crossed / a new world birthed, the elder lost.Yet on the morn we wake to find / that mem'ry left so far behind.To deafened ears we ask, unseen / "Which is life and which the dream?"

Magic's story is reaching for new heights with incredible authors, new story expressions, and more ways to experience the stories of Magic's worlds. We've got so much coming (and more yet to be announced) that we wanted to talk about the bigger picture for a moment—what we're doing and why we're doing it.

Over the years, Magic's stories have unfolded in a number of different ways: web fiction, novels, comic books, web comics, on cards and in videos, and even through the occasional blog post from one of our intrepid worldbuilders.

Just one world can fill books and stories for years, and we have dozens of rich worlds to explore. So why not let some of the most creative people in our world play around in them? Why not build a new professional talent pool to open up Magic's worlds even more? That's the philosophy we started with when we joined up with Martha Wells to tell the story of Dominaria and with Kate Elliott to introduce the Nicol Bolas origin story.

Opening our story to extremely talented writers also lets us tell stories we might not have in the past. Cassandra Khaw better introduced us to Vivien Reid in a three-part story that probably wouldn't have existed under our previous model of writing fiction. Nicky Drayden's stories, which begin tomorrow, explore corners and personalities of Ravnica that get overlooked by the Big Story that drives the main focus of the set.

Magic has a broad audience with broad tastes, so we're finding new ways to meet them where they read, exploring different lengths, different channels, and different tones while focusing on different characters and planes and even mediums.

Similarly, we have plans to tell stories in worlds our card sets aren't visiting. This means that we can revisit fan-favorite worlds in Magic Story just because we think people will enjoy it. It also means we can work closer with creative writers to choose and shape these stories without the constraints of what the card set is doing at the moment.

Add in a pair of novels from Greg Weisman bringing the Bolas/Gatewatch battle to its thrilling conclusion and a comic following Chandra written by Vita Ayala with art by Harvey Tolibao starting in November, and you start to get a picture of how Magic fiction is shaping up. Oh, and Weisman will also be writing the web fiction for the end of the Bolas arc in addition to the two novels he's crafting. Because we think he's great and hope you will too.

How do we keep everything straight? The Franchise team keeps a steady hand on the wheel, broadly offering story beats and frameworks for creative people to create. We've also started a partnership with Jay Annelli—a fan who just so happens to know Magic story inside and out—to help keep an eye on continuity. Jay knows his stuff and loves Magic story. It's always helpful to bring in more people who know the terrain.

There's more to come as well. Magic has dozens and dozens of worlds to explore, and our goal is to set up frameworks from which creative people can paint larger swaths of those worlds for your enjoyment.

We look forward to showing you around.

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magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

Yeah, I was briefly worried that I had forgotten to post up a link to last weeks story, but then I looked and realized that, while I had forgotten, Wizards didn't post a story anyway so it all worked out.

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magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"

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