Moving between Maya LT and Maya

- Now let's wrap this up by showing you how to get your data…and assets from Maya LT into other software.…We're going to start off with Maya.…Now, Maya is kind of the big brother of Maya LT…and Maya LT can read Maya files.…You will get a little bit of an error because…there are some nodes that won't transfer across.…But the big issue is that you can't…go from Maya LT up to Maya.…In order to do that, you have to use an intermediate format.…

In our case, we'll use FBX because it's probably…the most robust format that we can use for this transfer.…Now, FBX supports everything from texture maps…to animation to rigging, so it has a lot of features.…So in order to export FBX, all we have to do is go…into the File menu and we have two options here.…One is Export All, in other words everything in your scene…or Export Selection, which is just…those objects you have selected.…I'm going to go ahead and do an Export All…and let's go ahead and select the…options here so we can see what have.…

So we're going to export all and we have…

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Released

7/31/2015

Maya LT is a 3D modeling and animation tool built especially for game makers, offering a powerful set of creative tools and workflows for asset creation at a fraction of Maya's full price. This course covers the basics of Maya LT 2016, while providing a background in 3D modeling, texturing, and rendering. Author George Maestri reviews the Maya LT interface and workflow, and then shows how to model with polygon meshes and build textures to give your 3D surfaces color and character. He'll also demonstrate how to animate objects and export them to popular gaming engines like Unity.