Gamecube Quiz Answers

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Did you miss a couple of questions in our quiz? Check out the right answers.

By IGN Staff

Last week IGNcube held a Gamecube Quiz to see just how much readers really knew about the console. If you haven't taken it already, we suggest you do so. Because our quizzing poll was still in its premature stages, we weren't able to include the correct answers with it. But we've got them for you below along with explanations and details.

1. How do you spell and write the name of Nintendo®'s next-gen console?

Answer: Gamecube. Though Nintendo® officially writes the name of its next-generation console as GAMECUBE, the lowercase spelling is also accepted. And since we're not bound, as Nintendo® is, to write by its own copyrights, we don't feel the usage of capitals is necessary.

Which of the following game companies probably doesn't have Gamecube development hardware?

Answer: Naughty Dog. The company is a PS2 second-party and therefore does not possess Gamecube development hardware.

3. Which developer is currently underway with a Star Wars title for Nintendo®'s next-gen console?

Answer: LucasArts / Factor 5. The demo was previewed at Space World 2000. See our Gamecube FAQ for more on the promising title, including first gameplay videos.

4. What is the Gamecube storage medium called?

Answer: Gamecube (Optical) Disc. Though it is technically a branch off of mini-DVD, it does not play DVD-movies and Nintendo® has stressed repeatedly that it is not to be referred to as such.

5. How much collective RAM does Gamecube feature?

Answer: 43MBs. Gamecube features 24MBs main 1T-SRAM, as well as 16MBs SDRAM for audio and animation. Additionally, the graphics chip features 1MB for texture cache, and 2MBs for frame buffer.

6. When did Nintendo® first announce Dolphin?

Answer: May 12, 1999. The announcement was made at a pre-E3 Nintendo® held press conference.

7. What is the codename for the ArtX developed Gamecube graphics architecture?

Answer: Flipper. The name coincides with a general ocean based Gamecube theme beginning with the title Project Dolphin. Incidentally, Cube's audio DSP was codenamed Wave and the Gekko chip was internally called Splash.

8. What was the last second-party to be named by Nintendo®?

Answer: Silicon Knights. The company was announced as a second-party developer May 5 of 2000.

9. When is Gamecube scheduled to release in Japan?

Answer: July 2001. Gamecube is scheduled to hit in the US approximately three months later.

10. Who is the president of Left Field Productions?

Answer: Michael Lamb. Mr. Lamb, Jeff Godfrey and John Brandwood founded the company in 1994.

11. What does Nintendo®'s internal studios EAD stand for?

Answer: Entertainment Analysis and Development. Named in 1990, EAD is the combination of Nintendo®'s internal Research and Development divisions R&D1 through R&D4.

12. Who is the president of Nintendo® of America?

Answer: Minoru Arakawa. The son-in-law to NCL president Hiroshi Yamauchi, Minoru Arakawa has headed Nintendo® of American since its inception.

13. How much second-level cache does Gamecube feature?

Answer: 256k.

14. What is the name of Gamecube's wireless controller?

Answer: Wavebird.

15. What is the name of the Space World Gamecube demo featuring Luigi?

Answer: Luigi's Mansion. Nintendo® also previewed another demo at Space World called Mario 128, which was more or less a technical demonstration of what the machine could do. Designer Shigeru Miyamoto manipulated 128 separate Mario models made up of 700 polygons each. He added in all sorts of effects from motion blur to transparencies with no drop in framerate.

16. What title isn't Retro Studios working on for Gamecube?

Answer: Baseball. Retro is working on a Metroid, a truck racer, a football game, an RPG and a first-person shooter.

Answer: S3TC. The company has since been renamed to Sonic Blue. It is not yet known if this will have any affect on the final name of the texture compression that Nintendo® licenses, though we don't think it will.