Changes to dribbling - where players are now able to turn in any direction during a sprint, and touches of the ball during sprinting varies from player-to-player - and tighter marking means matches will flow differently.

As well as tweaks to dribbling and marking, 'Pure Shot' animates players to more realistically approach and shoot towards goal.

'Real Ball Physics', meanwhile, revamps the flight of the ball after it leaves the player, automatically adding swerves, dips and rises to crosses and shots.

The ability to 'Protect the Ball' is now moved to the left shoulder trigger, and can be deployed whether standing still or at a full sprint, allowing the user to hold up the ball and dictate the flow of the match.

FIFA 14 will be coming to Xbox 360, PS3, PC and other unconfirmed platforms later this year.