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CT's good tool.

Kind of a shame this ended like it did, because Temporal Flux is hands down one of the most competent game-specific tools I’ve ever used.

It’s extremely easy to get into without much use of the already very detailed manual, contains just about everything you could possibly need (between what’s already there and plugins) outside of ASM, and is gloriously stable with changing things you already changed. This is just plain perfect for ripping holes in space-time.

Hey, if you happen to be outside of Windows this works pretty well on Wine, the only winetricks needed are corefonts and dotnet20. Just make sure to run it in virtual desktop mode!