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Chucklefish, the developer/publisher known for its work on Starbound and Stardew Valley, announced a partnership with Shanghai developer Pixpil to bring the post-apocalyptic adventure Eastward to audiences everywhere.
Eastward has humble beginnings as an independent project built by Pixpil's three founding members around the work of pixel artist Hong Moran's mesmerizing work. The game stands as a love letter to classics like Earthbound and The Legend of Zelda. It's a narrative heavy experience mixed with action-RPG elements.
The adventure takes place in the not-too-distant future at a point when the human population has shrunk to dangerously low levels and monsters stalk the husks of abandoned cities. Players take on the role of John, a digger who unearths a hidden facility beneath his mine. In that facility, he finds a mysterious white-haired girl. This discovery sets John on a path that will take him away from his village and through countless dangers.
Since the company's founding in 2015, Pixpil has grown along with the scope of Eastward. The developer has brought on Joel Corelitz, the composer of The Unfinished Swan and Gorgogoa, to compose the soundtrack and the ever-amazing Hyperduck Soundworks to handle sound design.
There's no release date quite yet, but the trailer certainly has a lot of phenomenal pixel animations that are a real joy to see in motion.

Chucklefish, the developer/publisher known for its work on Starbound and Stardew Valley, announced a partnership with Shanghai developer Pixpil to bring the post-apocalyptic adventure Eastward to audiences everywhere.
Eastward has humble beginnings as an independent project built by Pixpil's three founding members around the work of pixel artist Hong Moran's mesmerizing work. The game stands as a love letter to classics like Earthbound and The Legend of Zelda. It's a narrative heavy experience mixed with action-RPG elements.
The adventure takes place in the not-too-distant future at a point when the human population has shrunk to dangerously low levels and monsters stalk the husks of abandoned cities. Players take on the role of John, a digger who unearths a hidden facility beneath his mine. In that facility, he finds a mysterious white-haired girl. This discovery sets John on a path that will take him away from his village and through countless dangers.
Since the company's founding in 2015, Pixpil has grown along with the scope of Eastward. The developer has brought on Joel Corelitz, the composer of The Unfinished Swan and Gorgogoa, to compose the soundtrack and the ever-amazing Hyperduck Soundworks to handle sound design.
There's no release date quite yet, but the trailer certainly has a lot of phenomenal pixel animations that are a real joy to see in motion.
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Stardew Valley stands as one of those rare projects that's both a solo developer project and a title that aimed to revive and popularize an entire genre. Released in 2016 by Eric Barone (aka ConcernedApe), Stardew Valley became a sensation for its well realized vision of a rural farming community rich in character and the family farm that players restore to glory that helps to bring them all together. Barone conceived of the project as a way to correct what he saw as a failing in more recent Harvest Moon titles - and his work proved to be extremely popular. To date, Stardew Valley has been ported to almost every system out there (and it just recently received an update that adds horses in hats and multiplayer)!
Does Stardew Valley surpass Harvest Moon as the most important farming sim in modern gaming?
Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative.
Outro music: The Legend of Zelda: Ocarina of Time 'Gerudo Desert Party' by Reuben6 (http://ocremix.org/remix/OCR03720)
You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it!
If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod
New episodes of The Best Games Period will be released every Monday
Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!

Stardew Valley stands as one of those rare projects that's both a solo developer project and a title that aimed to revive and popularize an entire genre. Released in 2016 by Eric Barone (aka ConcernedApe), Stardew Valley became a sensation for its well realized vision of a rural farming community rich in character and the family farm that players restore to glory that helps to bring them all together. Barone conceived of the project as a way to correct what he saw as a failing in more recent Harvest Moon titles - and his work proved to be extremely popular. To date, Stardew Valley has been ported to almost every system out there (and it just recently received an update that adds horses in hats and multiplayer)!
Does Stardew Valley surpass Harvest Moon as the most important farming sim in modern gaming?
Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative.
Outro music: The Legend of Zelda: Ocarina of Time 'Gerudo Desert Party' by Reuben6 (http://ocremix.org/remix/OCR03720)
You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it!
If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod
New episodes of The Best Games Period will be released every Monday
Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
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We've known four player co-op has been on its way to Stardew Valley for a while now. Back in January, Eric Barone, the game's developer, tweeted out that he had been experimenting with a co-op build of the game with friends and found it a really great time. The reveal of that potential feature coming in the near future was exciting, but there wasn't any general timeline of when to expect the feature to make its way into the game. Now we at least have an idea.
Eric Barone, who tweets under the handle Concerned Ape on Twitter, announced that development of the co-op update has been going well and that if squashing bugs continues at the current rate the update should release in about a month. That's by no means a hard timeline, but it at least gives us all an idea of when we might expect to see our friends in our digital fields.
The update will bring a bunch of additional features, too, though what all of those might be remains unknown. At the very least we will get the ability to put hats on horses. That's right. Hats. On. Horses. And that's pretty awesome.

We've known four player co-op has been on its way to Stardew Valley for a while now. Back in January, Eric Barone, the game's developer, tweeted out that he had been experimenting with a co-op build of the game with friends and found it a really great time. The reveal of that potential feature coming in the near future was exciting, but there wasn't any general timeline of when to expect the feature to make its way into the game. Now we at least have an idea.
Eric Barone, who tweets under the handle Concerned Ape on Twitter, announced that development of the co-op update has been going well and that if squashing bugs continues at the current rate the update should release in about a month. That's by no means a hard timeline, but it at least gives us all an idea of when we might expect to see our friends in our digital fields.
The update will bring a bunch of additional features, too, though what all of those might be remains unknown. At the very least we will get the ability to put hats on horses. That's right. Hats. On. Horses. And that's pretty awesome.
View full article

Stardew Valley's developer, Eric Barone, has long promised a multiplayer mode for the popular farming/life sim. Chucklefish, the game's publisher, pushed back the release to the nebulous time period of "early 2018" stating that the multiplayer functionality needed more polish. On Sunday, Barone gave an update on the status of co-op, tweeting a screenshot of four people playing Stardew Valley.
When it does launch later this year, some features of the multiplayer addition have been confirmed. First, the update will not require players to create a new farm and existing saves will be open to co-op. Though the tweet references LAN gameplay, co-op will also be available via online play.
Given that the LAN connection is currently functional, we might reasonably expect to see Stardew Valley co-op sooner rather than later.
View full article

Stardew Valley's developer, Eric Barone, has long promised a multiplayer mode for the popular farming/life sim. Chucklefish, the game's publisher, pushed back the release to the nebulous time period of "early 2018" stating that the multiplayer functionality needed more polish. On Sunday, Barone gave an update on the status of co-op, tweeting a screenshot of four people playing Stardew Valley.
When it does launch later this year, some features of the multiplayer addition have been confirmed. First, the update will not require players to create a new farm and existing saves will be open to co-op. Though the tweet references LAN gameplay, co-op will also be available via online play.
Given that the LAN connection is currently functional, we might reasonably expect to see Stardew Valley co-op sooner rather than later.