These are the new Classified Gear Sets that were added to the Update 1.8 PTS. Keep in mind - these numbers and stats are in some cases incomplete and are all subject to change.

AlphaBridge

Set Bonus (2): +100% Health Regeneration

Set Bonus (3): +5% Weapon Damage

Set Bonus (4): If your Primary and Secondary Weapon is of the same category, they share the free talent. All talent requirements are ignored for all weapon talents.

Classified Set Bonus (5): +25% Health Regeneration +10% Weapon Damage

Classified Set Bonus (6):TBA

Banshee´s Shadow

Set Bonus (2): +20% Looted DZ Funds

Set Bonus (3): +10% Damage to target out of cover

Set Bonus (4): While Rogue, all ammo is completely refilled every 30 seconds. Damage taken from non rogue players is reduced by 10%. While not Rogue, Damage to Rogue players is increased by 10%. This bonus is increased to 20% for 10 minutes after being killed by a rogue.

Classified Set Bonus (6): While rogue, the time to clear manhunt status is decreased by 5% for every group member within 10 meters. All rogue status actions that result in a rank up are doubled. Rewards for clearing manhunt status are improved While not rogue, damage to manhunt status players is increased by 5% for each manhunt level the player has. Rewards for killing a manhunt player are improved

D3-FNC

Set Bonus (2): +15% Protection from Elites

Set Bonus (3): +10% Damage to Elites

Set Bonus (4): Allows using an SMG if one is equipped when Ballistic Shield is deployed. Only Master Rank Shield mod is active. Ballistic Shield health is increased by 35% for every 2000 Stamina.

Classified Set Bonus (6): When ballistic shield is deployed, melee damage is increased by 2000% and all overhealing the player receives is applied to the ballistic shield as healing instead. After taking 500000 damage, the ballistic shield grants a buff to the player and all group members within 30m for 5 seconds. The duration of the buff is increased by 1 second for every 2000 stamina the player has

FireCrest

Set Bonus (2): +3 Incendiary Grenade Capacity

Set Bonus (3): +50% Flame Turret range +50% Flame Turret damage

Set Bonus (4): Your weapon damage is increased by 15% against burning targets.

Classified Set Bonus (6): Bullets have a 5% chance to cause an enemy to burn. Burning targets can cause a fiery explosion when killed by bullets once every 10 seconds. NPCs set on fire by your flame turret will burn 25% longer for every 2000 electronics