News and listed content on the upcoming TFN 1.3 patch!

Below is a list of bug fixes and new content introduced in TFN 1.3. This update will have several new features that will certainly add to the diversity on how you play the game. We are introducing a new character creation system where you choose the history of your character before their embrace. The background chosen will have a large impact on what skills and attributes your kindred possess and how well they can continue building upon these masteries.

In addition, your kindred may now specialize in computer hacking or lock picking and be rewarded accordingly. Prior to 1.3, taking these skills to 10 wasn't beneficial however this has changed in a big way. As a computer hacker, you can hack into computer bank accounts and steal money; and your skill will determine how much money you can steal and the level of security you can hack. As a master lock pick, many vaults, safes, and chests have been placed in the game for you to pick granting you anywhere from blood bags and cash to body armor. To go along with this, the female Assamite skin set will be featured in this patch allowing you to play this character. If that wasn't enough, TFN 1.3 has introduced a hardcore mode allowing you to play your character as a blank slate. Every attribute and skill point must be earned!

This is the official list of what I plan on having in TFN 1.3. This list however is not set in stone, if a bug fix or feature must be implemented then we can do that, but as for now, this is what I plan on having complete upon release!

Glad to have Draggy's two thumbs up! There's so much more I'd like to do right now but I just don't have the time. Previously it was taking me a good two years to create an update and though the updates were huge, I just wasn't releasing patches fast enough to keep interest in this mod. So I've decided to release more updates on a regular basis that are a bit smaller in content so 1.3 is an attempt to do that. It takes a lot of the pressure off of me and allows me to work at my own leisure.

Of course we always would like to see more, but if it helps you to get it done easier, go for it. Changes sound good and interesting. I am a happy little kindred as long as I get more fresh blood (uhm content I mean )

I'm so glad you guys approve of the changes being done to TFN. I already have 3 very solid ideas for the next patch for TFN that would just take too darn long to release with this patch. Plus I need to really sit down and put some thought into how I want to implement it to make it work, but more on that at a later time, right now let's focus on releasing 1.3.

It's amazing just how this new background system works to set your character on a specific path, it really feels like you're playing a real person instead of a generic template character. This is a must-have feature for role players. The hackable computer bank accounts and plethora of vaults and chests to pick will go a long way for people who want cash but don't want to specialize in Finance to do it. This opens up 2 more paths to make money without touching Finance and gives the player a reason to get Hacking or Lockpicking to 10.

Let him finish 1.3 before talking about the next version. And let's hope he doesn't fall in torpor after release as usual... Any blood donations to keep Zer0 awake are welcome. So if you have someone you want to get rid of, now is a good time as it will serve a noble purpose.

Let him finish 1.3 before talking about the next version. And let's hope he doesn't fall in torpor after release as usual... Any blood donations to keep Zer0 awake are welcome. So if you have someone you want to get rid of, now is a good time as it will serve a noble purpose.

May I present Thee with this ornate goblet of delicious Vitae?@Malkav: Let's Ghoul him. Then he will have to comply.