Patch 16.7 issues

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grayxyNovice

Posts : 49Join date : 2017-06-03

Subject: Patch 16.7 issues Wed 14 Feb 2018 - 18:36

I noticed a lot of good changes in 17.7, but I have a couple issues. Recreated all.save by starting a new game, and reloaded my some mid-game lvl 0 save. Haven't played a lot, but so far I've encountered following thingies:

- Upon entering Cordon I'm still getting that "kill bandits at carpark" quest automatically.- Afaik, side-quests "kill bandits at Garbage" and "kill pack of monsters" at Warehouses are still work-in-progress.- Upon talking with Sid, I've got a new line "Wow, I got a new Military armor" even I don't have any "Military" armor, only the one I'm wearing (Duty exo). If I choose that line, Sid gives me keys and some ID, points me to find some armyman, but I can't find him. Actually, I'm not sure what to do at that point.

Here's a screenshot, can send save if need be.[You must be registered and logged in to see this link.]

Edit: Sorry guys, I misnumbered a patch in the title. Corrected.

Last edited by grayxy on Tue 27 Feb 2018 - 14:25; edited 1 time in total

... Upon talking with Sid, I've got a new line "Wow, I got a new Military armor" even I don't have any "Military" armor, only the one I'm wearing (Duty exo). If I choose that line, Sid gives me keys and some ID, points me to find some armyman, but I can't find him. Actually, I'm not sure what to do at that point...

My fault I have forgot to include one prerequisite for this text line.The text line must become active only after the taken task about the military outpost documents...

... Sid gives me keys and some ID, points me to find some armyman, but I can't find him...

Text for this task i still very confusing.:

You should find the vehicle which belonging from the 'army man'...

You shouldn't take this task yet...

grayxyNovice

Posts : 49Join date : 2017-06-03

Subject: Re: Patch 16.7 issues Fri 16 Feb 2018 - 1:18

Ah, ok, thanks...

Been in the Swamps.- Upon entry via Cordon, those Clear Sky guys are still dropping dead like flies for no apparent reason, after player finish helping them liberate the church and that CS guy there.- I always forget, I have that line in talk with Sviblov "Look, I have something interesting for you!" for ages, and never understood what that means? Is it some kind hook for a quest?- After taking that quest to tag a pseudo-giant at Agroprom, when I go to finish quest, the Iglomet is properly removed from the inventory, but ammo remains and I can't transfer anywhere or sell it, only drop it.

Been in the Swamps.- Upon entry via Cordon, those Clear Sky guys are still dropping dead like flies for no apparent reason, after player finish helping them liberate the church and that CS guy there.

Known issue. They are getting injured by the invisible "flora" (name per moddb, [You must be registered and logged in to see this link.] but I think it's called something else in SS) and die a bit later. I don't know if this is by design or a missed NPC routing feature of the church mission.

- I always forget, I have that line in talk with Sviblov "Look, I have something interesting for you!" for ages, and never understood what that means? Is it some kind hook for a quest?

Early in the Swamps dialog with Svibolov you likely agreed to bring him "interesting" mutant parts. For instance, a Red Bloodsucker tentacle in your possession will cause this dialog to proceed with Svibolov giving a reward for it.

- After taking that quest to tag a pseudo-giant at Agroprom, when I go to finish quest, the Iglomet is properly removed from the inventory, but ammo remains and I can't transfer anywhere or sell it, only drop it.

I had the same issue in 16.5 or 16.6. I think it's a bug because the mission completed normally in previous releases. I just drop the special Iglomet bolts somewhere I don't care about. Near Cold is a good place

- I always forget, I have that line in talk with Sviblov "Look, I have something interesting for you!" for ages, and never understood what that means? Is it some kind hook for a quest?

Early in the Swamps dialog with Svibolov you likely agreed to bring him "interesting" mutant parts. For instance, a Red Bloodsucker tentacle in your possession will cause this dialog to proceed with Svibolov giving a reward for it.

I'm playing the version 16.8 and I noticed a bag, with a mission from Baldy ( at 100 Rads bar ) to Kill the traitor , I got a mission, but the stalker I need to kill is not there.[You must be registered and logged in to see this link.]Is there any solution to this spawn ?

I don't take assassination missions any more, the reward (usually just a lower-tier artefact) just isn't worth the possible damage to your reputation. However, other people here have reported that Baldy's target NPC has been missing for some time. Unfortunately you can't spawn in a specific NPC, so the only way to remove missions like this from your task list is probably to return to the task giver and refuse to do it.