inFAMOUS 2: 5 Standout UGC Missions

Since the launch of inFAMOUS 2 there have been over 50,000 UGC missions submitted, 4.8 million UGC missions have been played totaling over 300,000 hours spent in those missions. A new UGC mission is added at a rate of one per minute and two UGC missions are started every second! Check out the map below and you can see where missions are being added in New Marais.

inFAMOUS 2 players have submitted more than 50,000 user-generated missions, played more than 4.8 million user-generated missions, and played over a total of 300,000 hours of user-generated content.

Speaking for the staff of Sucker Punch Productions, we’ve been astonished by the creativity and variety of your creations! We want to spotlight a couple of the missions that have really impressed us, all of which can be found on the Sucker Punch Featured list in-game.

UGC veteran CJon’s “The Cage” pits Cole into a vicious cage match! Step into the octagon as Cole fights against Swamp Monster and his underlings for his freedom, and watch as the crowd cheers for a winner (hopefully it’s Cole!).

In RetroSteveUK’s “Invaders from Space,” Militia grenadiers seek to protect their landing invaders and it’s up to Cole to protect New Marais. Recreating retro-style games with UGC tools has always been a fan favorite — just ask LittleBigPlanet fans! — and now inFAMOUS 2 fans are joining in on the arcade fun.

Billysan291’s “Lost Temple of the Fire Stone” plunges deep into ancient passages and tasks players to hunt for hidden treasure. Built around parkour, this UGC level has Cole doing his best impression of our favorite treasure hunter from the 80s. Don’t tell Nathan Drake!

SolidSnake1776’s “Sky Fort” is a battle up a twisted path to the Militia’s floating base. Platforming and battle blend together to create a fun and challenging mission that takes place in the skies high above New Marais.

TheDragonmind’s “Hand-Crafted Boss Battle” is one level that instantly caught our attention. You’ll fight a huge four-story robot — hand-built by TheDragonmind — while dodging cars attempting to avoid being stomped on. Cole has to scale this mechanical beast in a fashion reminiscent of the crazy ascents in Shadow of the Colossus. This is one level that really shows off what you can do with inFAMOUS 2’s UGC tools and makes us thrilled about the possibilities that will come in time.

I wasn’t aware there was a queue feature for Infamous 2, that will get me to play UGC more often now. Only thing I don’t like about Infamous’s UGC is the fact that we don’t really get tutorials on anything. I have so many ideas but no idea how to use the tools. Still fun playing the UGC that people come up with though, just wish I can join in on the creative fun. One of the many reasons LBP2 is my favorite PS3 game.

I actually played that gigantic boss battle, but quit because I couldn’t figure out what the heck was going on. I have enjoyed doing a lot of the other ugc stuff, im trying to get the trophy for doing 25.

We really wanted to give the proper attention to the fans creating these missions. They are taking the time to make these missions and deserve the credit! Keep them coming and perhaps you mission will be featured!

I love infamous but I have to honestly say that the UGC missions did absolutely nothing for this game. The only plus side to them was I had something to grind on to get enough xp for the rest of the skills I needed (you guys never put in enough xp for all the skills and grinding on enemies and stuff really doesn’t cut it because it takes way to long). They’re to hard to make and I don’t want to have to go onto youtube to learn how to make a level inside a game. Also the statistics aren’t that impressive. Considering this game has sold well over a million cause it beat infamous 1’s sales there have only been 50k missions made? That is not a lot at all and reflects how convoluted the mission creation system is. I mean I thought LBP was complicated but gosh. Not bashing here but I’m giving my genuine thoughts on the UGC missions. Instead of spending a lot putting UGC into infamous 2 you guys could have made more/better side missions, more story missions, and maybe more stuff to do once you beat the game. Sure you can do UGC after you beat the game but I honestly can’t say I enjoyed any of the UGC missions I played including the ones created by sucker punch. Just stick to single player story. You guys are good at it.

He is a Miniature Australian Shepherd. His name is Scout, gives awesome high fives!

Fans are starting to really understand the tools for UGC and we are starting to see some really amazing missions. We will continue to update the Sucker Punch Picks / Featured Missions in-game, so check them out.

You want to know the truth? I didn’t even have a look at UGC, since I thought it was a useless addition to inFAMOUS 2. But now, after seeing what the community has to offer, I’ll jump into the game next time I’m free to try some of these levels out.

Oh, and you guys did an awesome job with adding the “online queing” on the website. This is a great addition which I was surprised by when I just clicked the link provided in this blog post.

I rarely post on Blog posts, but I commented here because I wanted you guys at Sucker Punch to know that some of your fans (like me) loved UGC from this post. :)

Some of the levels people are building in UGC are pretty amazing. I played a mission today where someone built a flying machine that you can pilot around New Marais! It just took some time for fans to understand the tools.

They all look equally awesome. my only problem is the tutorials you guys did were a little on the short side. do you have any more in depth guides? Thanks sucker punch for making this awesome sequel to my favorite ps3 game until this one.

I hope that the quality of the UCG missions has been boosted exponentially. Will be setting sometime aside to try these missions out and maybe creating one of my own since I haven’t had much reason to play inFamous 2 after platinum’d it.

@ aquastorm
do you really want to annoy people that much by leaving profanity in there inbox after a game ? because that’s the only reason why people want it, to be a bunch of mindless jerks spitting bad language on someones inbox.

Wow, I really never knew about any of these levels if not for the recomendation. You guys shout do top 5 picks every month. I love the sky fort lvl the best, so intense on hard mode. Love this game sucker punch. I was so impressed with infamous and infamous 2, that i’ll now be picking up the sly collection. Now all I need is a ratchet and clank and jak and daxter collection and i’ll be pretty satisified hd collection wise.

damn they r so many.. n i have not even bought the game…. anyway.. the good thing is that i always buy new games for exclusives for their hard work…i don’t like to create though.. but i enjoy other peoples fruits…n recognize them thru text…. sucker punch… viva

I’ve started about 10 UGC missions but didn’t finish them because they weren’t fun. The problem is the ones I’ve played have been too hard, and you start and you get killed in seconds. It makes you realise how much thought has gone into the official missions. But give it time and I’m I sure there will be some gems like with LittleBigPlanet.

Colin & Scout: I just finished playing the UGC that I put in my queue, having learned I could have a queue from this blog & your links. Pretty good. Especially the stealth one.

In case somebody felt overwhelmed by the choices–like me– you can further filter your search (on the Sucker Punch website) by using the attribute words on the left. I always like stealth so I chose that & the level was just as good as some of the official side missions, except for lack of voicing.

@43, VenomUK, about finding the UGC too hard, a couple advice points from an average gamer:

1. I am roughly 2/3rd through the main game & I’ve played every side mission along the way, except those that are locked out by my kharma choice, so I have unlocked most of Cole’s powers so that really helps.

2. Filter your search to play to your interests. And, my guess is that the highest rated UGC are also probably the hardest, & crazy combat heavy so maybe start with 3 star ones, which did not seem hard to me.

Anybody know how long it takes to beat the core game in one playthrough, without any of the user created side missions? the 1st took me about 15- 20 hrs to beat it in one playthrough. if any one could tell me, it would help on whether or not i get the 2nd, (not a fan of any type of online for games like this, or just online in general). answer would be appreciated either on this post or over ps3