The knight (♘ ♞ ) is a piece in the game of chess, representing a knight (armored cavalry). It is normally represented …

White knight

Black knight

Image: Plastic Knight Crop

Image: Staunton Knight 2

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1.
Knight (chess)
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The knight is a piece in the game of chess, representing a knight. It is normally represented by a head and neck. Each player starts with two knights, which begin on the row closest to the player, between the rooks and bishops, the knight move is unusual among chess pieces. When it moves, it can move to a square that is two squares away horizontally and one square vertically, or two vertically and one square horizontally. The complete move therefore looks like the letter L, unlike all other standard chess pieces, the knight can jump over all other pieces to its destination square. It captures a piece by replacing it on its square. The knights ability to jump over other means it tends to be at its most powerful in closed positions. The move is one of the moves in chess, having remained unchanged since before the 7th century. Because of this it appears in most chess-related regional games. The knight moves alternately to light and dark squares, a knight should always be close to where the action is, meaning it is best used on areas of the board where the opponents pieces are clustered or close together. Pieces are generally more powerful if placed near the center of the board, a knight on the edge of the board attacks only three or four squares and a knight in the corner only two. Moreover, it takes more moves for a knight to switch operation to the opposite side of the board than an uncentralized bishop, rook. The mnemonic phrases A knight on the rim is grim or A knight on the rim is dim are often used in chess instruction to reflect this principle, the knight is the only piece that can move at the beginning of the game without first moving a pawn. For the reasons above, the best square for the move of each knight is usually one towards the center. Knights are usually brought into play slightly sooner than the bishops and much sooner than the rooks, because of its move pattern, the knight is especially well-suited for executing a fork. In the numbered diagram, the numbers represent how many moves it takes for a knight to reach each square on the chessboard from its location on the f5-square, a knight is approximately equal in strength and value to a bishop. The bishop has longer range, but is restricted to half the squares on the board. Since the knight can jump over pieces which obstruct other pieces, a knight is best when it has a support point or outpost – a relatively sheltered square where it can be positioned to exert its strength remotely

2.
Chess piece
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A chess piece, or chessman, is any of the 32 movable objects deployed on a chessboard used to play the game of chess. The rules of chess prescribe the types of move a player can make with each type of chess piece, the pieces that belong to each player are distinguished by color. The lighter colored pieces are referred to as white, and the player plays them. The darker colored pieces are referred to as black, and their player, in chess, the word piece has three meanings, depending on the context. It may mean any of the pieces of the set. When used this way, piece is synonymous with chessman or simply man, in play, the term is usually used to exclude pawns, referring only to a queen, rook, bishop, knight, or king. In this context, the pieces can be broken down into three groups, major pieces, minor pieces, and the king, in phrases such as winning a piece, losing a piece or sacrificing a piece, it refers only to a bishop or knight. The queen, rook, and pawn are specified by name in these cases, for example, winning a queen, losing a rook, the context should make the intended meaning clear. Each piece type moves in a different way, the rook moves any number of vacant squares forwards, backwards, left, or right in a straight line. It also takes part, along with the king, in a move called castling. The bishop moves any number of vacant squares diagonally in a straight line, consequently, a bishop stays on squares of the same color throughout a game. The two bishops each player starts with move on squares of opposite colors, the queen moves any number of vacant squares in any direction, forwards, backwards, left, right, or diagonally, in a straight line. The king moves exactly one vacant square in any direction, forwards, backwards, left, right and it can also castle in conjunction with a rook. The knight moves on a diagonal from one corner of any 2×3 rectangle of squares to the furthest opposite corner. Consequently, the knight alternates its square color each time it moves, the knight is the only piece that jumps over any intervening piece when moving. The pawn moves forward one space, or optionally, two spaces when on its starting square, toward the opponents side of the board. When there is a piece one square diagonally ahead of the pawn, either left or right. A pawn can perform a type of capture of an enemy pawn called en passant

3.
Game
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A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is carried out for remuneration, and from art. However, the distinction is not clear-cut, and many games are considered to be work or art. Key components of games are goals, rules, challenge, games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games, ludwig Wittgenstein was probably the first academic philosopher to address the definition of the word game. In his Philosophical Investigations, Wittgenstein argued that the elements of games, such as play, rules, from this, Wittgenstein concluded that people apply the term game to a range of disparate human activities that bear to one another only what one might call family resemblances. A piece of entertainment is an if it is interactive. Movies and books are cited as examples of non-interactive entertainment, if no goals are associated with a plaything, it is a toy. If it has goals, a plaything is a challenge, if a challenge has no active agent against whom you compete, it is a puzzle, if there is one, it is a conflict. Finally, if the player can only outperform the opponent, but not attack them to interfere with their performance, however, if attacks are allowed, then the conflict qualifies as a game. Crawfords definition may thus be rendered as, an interactive, goal-oriented activity made for money, with agents to play against. A game is a system in which players engage in a conflict, defined by rules. A game is a form of art in which participants, termed players, according to this definition, some games that do not involve choices, such as Chutes and Ladders, Candy Land, and War are not technically games any more than a slot machine is. A game is an activity among two or more independent decision-makers seeking to achieve their objectives in some limiting context, a game is a form of play with goals and structure. When you strip away the differences and the technological complexities, all games share four defining traits, a goal, rules, a feedback system. Games can be characterized by what the player does and this is often referred to as gameplay. Major key elements identified in this context are tools and rules that define the context of game

4.
Chess
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Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an eight-by-eight grid. Chess is played by millions of people worldwide, both amateurs and professionals, each player begins the game with 16 pieces, one king, one queen, two rooks, two knights, two bishops, and eight pawns. Each of the six piece types moves differently, with the most powerful being the queen, the objective is to checkmate the opponents king by placing it under an inescapable threat of capture. To this end, a players pieces are used to attack and capture the opponents pieces, in addition to checkmate, the game can be won by voluntary resignation by the opponent, which typically occurs when too much material is lost, or if checkmate appears unavoidable. A game may result in a draw in several ways. Chess is believed to have originated in India, some time before the 7th century, chaturanga is also the likely ancestor of the Eastern strategy games xiangqi, janggi and shogi. The pieces took on their current powers in Spain in the late 15th century, the first generally recognized World Chess Champion, Wilhelm Steinitz, claimed his title in 1886. Since 1948, the World Championship has been controlled by FIDE, the international governing body. There is also a Correspondence Chess World Championship and a World Computer Chess Championship, online chess has opened amateur and professional competition to a wide and varied group of players. There are also many variants, with different rules, different pieces. FIDE awards titles to skilled players, the highest of which is grandmaster, many national chess organizations also have a title system. However, these are not recognised by FIDE, the term master may refer to a formal title or may be used more loosely for any skilled player. Until recently, chess was a sport of the International Olympic Committee. Chess was included in the 2006 and 2010 Asian Games, since the 1990s, computer analysis has contributed significantly to chess theory, particularly in the endgame. The computer IBM Deep Blue was the first machine to overcome a reigning World Chess Champion in a match when it defeated Garry Kasparov in 1997, the rise of strong computer programs that can be run on hand-held devices has led to increasing concerns about cheating during tournaments. The official rules of chess are maintained by FIDE, chesss international governing body, along with information on official chess tournaments, the rules are described in the FIDE Handbook, Laws of Chess section. Chess is played on a board of eight rows and eight columns. The colors of the 64 squares alternate and are referred to as light, the chessboard is placed with a light square at the right-hand end of the rank nearest to each player