Sunday, March 27, 2016

I finally got my last piece of Quickstryke gear - the chest - from PBR early this morning. Scrimped up the last few remaining pieces of Spordium scraps from a few instance runs and then crafted the 143 ilevel mask, bought the two 134 ilevel rings and brought my CR up to 160.

I changed power from Gadgets to Ice as well. Its a pain doing the 1-2-3-4 rotation with Battle Display and Distract-EMP. Its even more painful doing the rotation with Stealth in my primary loadout. Who cares about high burst damage with 2 successive EMPs when you're starved of power when Battle Display is replaced by Stealth? Ice dps is so easy to master and has way more mobility than Gadgets.

I used the in-game Combat Parser to test single-target dps before I switched powers. At 159 CR with 11715 might, Gadgets 1-2-3-4 rotation with Battle Display and Distract-EMP (no Stealth) gave me an average of 21k dps whereas the standard Ice dps loadout gave me an average of 27k dps. This convinced me the switch was worthwhile.

I spent 12.6 million cash (ouch!) to fully mod my dps gear (including rings) and bring my Might up to 12921. This includes the might bonus from the Type A and B mods obtained by wearing 4-piece elite gear. I used Might 7 mods for my Head and Chest instead of yellow and purple mods because I don't need the bonus crit to weapon attack. I'm still lacking two Might 7.3 generator mods for my base to reach maximum possible might at 160 CR and 213 skill points.

I used the Combat Parser to check my Ice dps again at CR 160 and 12921 might. Average dps was 30k. An increase of 1206 might resulted in about 3k dps increase.

Saturday, March 26, 2016

Woot, got my 3rd and 4th pieces of Quickstryke (Elite) gear from a PZE run today. This allows me to slot Type A and Type B mods into my base generator for a +61 and +121 bonus to might respectively. Time to mod my gear as well!

Friday, March 18, 2016

I finally managed to get Chasing the Bomb feat (50-point feat) in the Flash Museum duo. Seriously, this feat is so easy for people with Super Speed.

I noticed that the main hassle is that for people with flight, whenever your character is stationary, and you want to move from point A to point B, there's a significant delay between the time when you press a movement key and the time when your character gets from point A to point B in game.

With flight, when you press a movement key to get from point A to point B, there's a short delay due to movement acceleration animation - your character leans towards your desired movement direction until his body is horizontal and starts moving faster towards the intended direction. When you stop pressing the movement key, there's a short deceleration animation before you actually stop moving - your character slows down and his body tilts upwards from the horizontal position.

With Super Speed however, its much faster to get from point A to point B simply because there's no movement acceleration or deceleration animation as there's no body-tilting animation to be done. So getting from point A to point B for a character with Super Speed is simply faster than for a character with flight.

My movement mode is flight, and on my previous attempts with a tank a couple of days earlier, I found that I was always one step too slow to disarm the bombs. Out of around 6 attempts, I only managed to disarm a maximum of 2 bombs. For today's attempts, I tried only 2 times and got the feat on my 2nd try. The difference was that today I was using Journeyman's Boots (a drop from the Vault) to give me temporary Super Speed.

This time round with the Super Speed boots, I got a league-mate to help me tank the adds and Green Arrow in a corner
while I remained in dps mode and tried
to stay out of combat as much as possible in order to focus on disarming the
bombs.

Bombs spawn in this pattern: there will be 3 duds followed by 1 real bomb, 3 duds again
followed by a real bomb and so on. The duds disappear instantly when you interact with them, while the real bombs take about a second to fully disarm. You have to go through 4 waves in order to disarm 4 real bombs, where each wave will spawn 3 duds followed by 1 real bomb. The bombs spawn only when Green
Arrow's health is around 75% or so, that means you need to dps him down a
bit to get the bombs to start spawning.

Today, on the first try, we wasted too much time waiting for the bombs to start spawning without realising that Green Arrow's health had to be down a certain percentage in order for the bombs to start spawning. I disarmed 4 live bombs with no problems before getting KO-ed.

On the 2nd try, I disarmed 4 live bombs again with no hassle and got the feat. If you don't have Journeyman's Boots, there is a soder recipe in Central City which allows you to make a soder that grants you Super Speed for 5 mins. It's called Bolt Sport Drink, and requires 1 Super-Speed Exobyte to make. You can farm the super-speed exobits in Central City or try to buy them off the broker.

Monday, March 14, 2016

Woot, I got the Archangel head style for my villain today from a Promethium lockbox. This style was previously restricted to hero side only. So the only way villains can get it is from Promethium lockbox drops.

Thursday, March 10, 2016

Finally completed the Raptor Tech style tonight! Its been 5 years since I first started playing DCUO and this style first came out. Been religiously farming Batcave: Brainiac Sub-construct for the Raptor tech shoulders (dropped by OMAC Batman), and Batcave: Outer Caverns for the Raptor tech back (dropped by RCP) and legs (dropped by Bat Sentinels). Got my last piece, the Raptor tech shoulders, from the Science Spire solo just now. The various raptor style pieces (Unattuned Accipiter blue gear) drop from The First Piece duo, the Prison Break 8-man raid, the Phantom zone 4-man alert, and the Science Spire solo.