News

This update focuses mainly on our sandbox mode, where players can design and build their stations in a more free-play environment. We've pushed the previous 'easy' sandbox up to being 'normal' and added a new 'easy' sandbox which is closer to an earlier version of the easy sandbox, with some additional tweaks. The new 'easy' mode only has space pirate attacks and meteor showers for the disasters. The starting resources have been scaled across all sandbox modes, and we've changed other parts of various events like damage f...

This week we've focused on some balancing updates. We've been listening to feedback from the Starport Delta Discord community and game reviews, continuing to make adjustments so that everyone can enjoy as much of the game as possible. We've also added in some regular bug fixes from things that our players have communicated to us. If you have any ideas, we want to hear them! We read every bit of feedback, everywhere we can. This week we've had additional requests from players to have Starport Delta in more languages, and i...

Continuing our commitment to having Starport Delta in as many languages as we can manage, this week adds support for Japanese! There's also a some bugfixes and balancing updates, a mix of things we've noticed and discussions on our own Starport Delta Discord community. At the moment Japanese support is marked as beta while we get our players and translators to review and test the new localization. When everyone seems happy with it, we'll take the beta flag off - we're always keen to hear about how we can improve our trans...

As the team settles in to work on our regular updates, we know that a lot of players use Discord! We've added support for their Rich Presence to show what mode you're playing in Starport Delta. There's also a variety of bugfixes and balancing updates, largely at the request of our own Starport Delta Discord community! Also this week the official Starport Delta Soundtrack launched! We had hoped to launch at the same time as the game so the package was available, but we unfortunately made a mistake with the approval process...

That's the end of launch week! We managed to get 7 updates out during launch week to rapidly improve on player feedback as much as possible, and for a studio of two people, that was a lot of updates! We will keep on listening and keep improving. A common request that we mentioned in previous news was the request to be able to make your own rules, to pick which environment you play in and how it's set up in a lot more detail. Today we launch our new Custom Game mode, which gives you over a dozen options to customize your e...

One the of the most common bits of feedback that we've had from players so far has been the request for controls around time. Thank you for everyone who has shared that specific bit of feedback in your reviews and on the Steam discussion boards! It's been common enough that it got bumped to the top of the development requests. This is a feature that's been discussed and experimented with a lot over the course of the development of Starport Delta, and had previously had some performance and design issues that made it unfea...

Its been a bit of a rocky start to the launch of Starport Delta. We have received a lot of good feedback. Some people struggled with some key parts of the gameplay. So we are making our firsts steps just 62 hours after launch to rectify some of those issues. A number of missing translations have been added. Thank you to all of those who pointed that out. We have also made some initial steps to gameplay changes. 1.04 add new menu system making way for further changes to come rebalance mission one rebalance mission two add ...

It's finally here! Starport Delta is now available! Come and meet the characters of the Starport Delta universe in the campaign as you help troubleshoot their stations. Compete against the community in online leaderboards weekly challenges and giveaways. If you haven't already, take the plunge and join our community on Discord! https://discord.gg/9Fr6sye Build. Expand. Defend. How do you build your starport? https://store.steampowered.com/app/888130/ For more information follow: Starport Delta on Twitter Starport Delta on...

Its been almost two years and we are almost there, just 12 hours away! The release date for Starport Delta! At 7:00pm PDT / 10:00pm EDT Starport Delta will finally be available for purchase on Steam. What better way to spend all of those self-isolation hours at home, than building a thriving space station, fighting off pirates, dealing with deadly space worms all while reaching the top of the leaderboards. Compete against the community for bragging rights and maybe even some sweet prizes. If you haven't already, take the ...

It's been a busy month for the Cloudfire Studios team, first with Dreamhack in Anaheim as a part of the Indie Playground and then PAX East in Boston before returning to New Zealand. {STEAM_CLAN_IMAGE}/33774501/d9fe447a07cd8b8fc373c2ba7eab1647ae64f01a.png We've also started seeing some coverage of the beta versions of the game, with an increasingly active group of beta players providing great feedback and competing for top spots on our leaderboards. Everyone is welcome to join the Starport Delta Discord and talk about the ...

This week Starport Delta heads into its final alpha phase as the Cloudfire Studios team prepares to showcase at Dreamhack in Anaheim as a part of the Indie Playground, and then onwards to Boston to return to PAX East! {STEAM_CLAN_IMAGE}/33774501/36a7c4715d1da6c848faafbbe0f872efd8b8456e.gif Come check us out at Booth #I-419 at Dreamhack! {STEAM_CLAN_IMAGE}/33774501/8f7735b1694093ce466748c8bd6cd06284f659cb.gif There are lots of great games at PAX East, and Starport Delta is at Booth 32080! We'll be bringing some pretty swee...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds ship AI updates, new voice content and various other updates and fixes, including a new website! What's new new Starport Delta website! AI updates for select ships add new voice content add some new dialogue to the final mission finalise tutorial scripts start adding new tutorial systems change upkeep costs to be calculated per-building rather than per-day adjust when leaderboards are updated adjust amount of materials...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a new loading screen, performance optimizations and various other updates and fixes. What's new add new loading screen performance optimizations for buildings adjust trade agreements to be unavailable for a period of time when declined/terminated adjust detection on which buildings are protected by shields switch to using hardware-based mouse cursors add plumbing for playing videos from objective UI reduce income from ...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a host of new animations, a new leaderboard system and various other updates and fixes. The Cloudfire team is also pleased to announce that we've been invited to showcase Starport Delta at the inaugural Dreamhack Anaheim in 2020! Grab your tickets and come support all the great teams and games in the Indie Playground! What's new add additional facial expressions to characters for briefing dialogue add body gestures to ...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds more voice acting, changes to the space pirates and various other updates and fixes. What's new add lots of new voice over content for almost all characters to briefings and missions add jaw motion to characters speaking add visual effect to show some buttons more clearly update space pirates with new attack behaviour update all the campaign mission scripts update some campaign mission objectives update main menu to us...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds more campaign content, voice acting, sound effects and various other updates and fixes. What's new unlock the eighth campaign mission add new voice over content, primarily for the Holo Assistant add new sound effects add new visual effect when repairing buildings add new lip movement system for animating character mouths adjust timing of power plant reboot from storms adjust current sound effects update tile details UI...

This week we are showcasing our building details UI. Every building in Starport Delta has its own operation details. These details vary from building to building but can include: missing and met dependencies integrity level of the building cost of upkeep population working or residing in the building operational items that the buildings make use of evacuation progress trade agreements building activity - which shows any stowaways, infestations or lost family members upgrade state and possibilities Getting the itch to star...

Its that time again! Its a closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds more music, population evacuations, and various other updates and fixes. What's new new game trailer! add a new set of music add evacuations add camera shake to space worm roar add Steam hooks for recording stats add new military transport ship add new trade agreements UI performance update for background nebulae update nebulae visuals when blending close together update resource notifications position in 3D ...

This week we have our release date announcement trailer. Starport Delta! The Cloudfire Studios team is hard at work getting ready for our launch on the 27th of March 2020! Build. Expand. Defend. How do you build your starport? For more information follow: Starport Delta on Facebook Starport Delta on Instagram Starport Delta website Cloudfire Studios on Twitter Cloudfire Studios on Facebook Cloudfire Studios on Steam

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a new campaign mission, new disasters, new music and various other updates and fixes. What's new unlock the seventh campaign mission add electrical storm as new disaster add radiation burst as new disaster add two new sets of music add some 3D models for the mission objectives and security scans add a language chooser for the first launch of the game add new effect for hex selection in build mode update the space worm ...

The Cloudfire Studios team are pleased to announce our integration with Audiokinetic's Wwise audio engine for Starport Delta! This integration has allowed us to have a fully situation-dependent musical score so that as circumstances change, Wwise's interactive audio responds in kind. When the going starts to get tough, we use Wwise to amp up the intensity of the music and provide a more immersive experience for the disasters that are coming your way. Getting the itch to start playing immediately? Sign up on the Cloudfire ...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a new mini-quest system, a new music system, UI updates and various other updates and fixes. What's new add new security scan mini-quest system, searching the station for resource rewards add new UI to show daily income and expenses for you Space Bucks add view of selected building and update title background on the tile details UI integrate Wwise add new music system that triggers different pieces of music based on ga...

The Cloudfire Studios team are excited to announce that we are bringing Starport Delta back to PAX East for 2020! We'll be at booth 32080, so if you're going to PAX make sure to stop by, say hi and give the game a go! We had a great time at PAX East in 2019 (has it really been a year?!) meeting players and fans, talking with other gamedevs and seeing some of the other great games on display. Previously we ran our PAX giant TV giveaway and it looks like we may do something similar again this time! If you just can't wait un...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a new disaster, a new UI element and various other updates and fixes. What's new add space worm attacks as new disaster add new UI for detailed building information finish updating the grid system to replace network grids and buildable area hover effects update meteor showers to destroy debris around the station minor updates to events and resources to improve performance update notification system with additional opti...

This week we have the updated trailer for Starport Delta! The Cloudfire Studios team is hard at work discovering new alien life forms to cause mayhem provide new challenges for our players. We're looking forward to launching in March 2020! Build. Expand. Defend. How do you build your starport? For more information follow: Starport Delta on Facebook Starport Delta on Instagram Starport Delta website Cloudfire Studios on Twitter Cloudfire Studios on Facebook Cloudfire Studios on Steam

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds some new UI elements, more language support and adds new UI updates. What's new add a new mission briefing UI for each campaign mission add a progress bar to the objective UI update campaign scripts update the mission objectives system for the new mission briefing UI overhaul the underlying grid system debris no longer protected by shields upgrade Unreal Engine to 4.23 improve performance for the defense shield fix the...

This weekend the Cloudfire Studios team has been showcasing at the New Zealand Game Developers Association booth at the Armageddon Expo in Auckland! Starport Delta joins a great group of other locally-made games including Chronicles of Galdurvale, Ten Thousand Coins, Trigger Witch, Globesweeper: Hex Puzzler, Denari, Introspect and more! Conventions are a great chance for all of us to get feedback from the public and help improve our player experience, both in ensure nothing is going wrong as well as improving the overall ...

This week is a close up of an important building to manage your station in Starport Delta, the Repair Depot! All of the buildings that form stations in Starport Delta degrade over time, and are at risk from space-borne dangers like meteor showers striking the station. Whenever a building has its structural integrity compromised enough, its effectiveness is reduced and it requires maintenance before operations are back to normal. Maintaining and repairing your buildings is an important part of managing a station. Early on,...

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds some great new content, more language support and adds new UI updates. What's new destroyed pirates now leave debris preventing building on that hex add new upgraded recycle plant allowing for the clearing up of debris ping notifications now get removed if the associated tile is destroyed trade ships now visit the trade hub new UI for objective details when hovering over the flags updated trailer more French translatio...

This week is a close up of an important building to contribute to your station in Starport Delta, the Trade Hub! The primary way that stations in Starport Delta grow economically in the early stages is through increasing your population for tax revenue. As you progress, you will unlock the ability to build Trade Hubs. These buildings allow you to make trade agreements with alien races that are willing to visit your station, which is particularly useful if you wish to focus your design on mining. In addition, Trade Hubs se...