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Gem

From YPPedia

Gems are high-risk, high-profit commodities intended for traders and found on all oceans except the Crimson and Jade oceans. There is one type of gem per archipelago, where the gems may be sold for profit, and only one island in that archipelago will purchase gems. Event gems are the exception to this, but are rarely seen.

Contents

Obtaining gems

Gems are foraged from uncolonized islands, pillaged from brigands and other players, and purchased from markets throughout the ocean. Foraged gems are found five at a time, though gems have been pillaged 1–30 at a time. [1] Foraged and pillaged gems are rare.

Market gems are spawned randomly at islands with a palace and islands buying gems outside their respective archipelago (see Gem Price Guide below for details). These gems appear for sale at the commodities market in lots of various sizes. Only one type of gem will spawn per day (Pirate Time), and the daily gem types rotate in alphabetical order (this restriction does not apply to foraged gems).

Initially when gems spawn, they will have a price as high as 1,000 PoE, with that price declining through the day to as low as 100 PoE -- see Gem Price guide below for the lowest price each may reach based on the spawning island. The gems may be purchased at any time when available, and a new lot of gems of that type will not spawn until the existing gems have been purchased. Waiting longer for the price to decline results in a larger profit, but equally waiting for the price to decline to 100 PoE may result in a lost opportunity for a trader.

Foraged gems follow the same archipelago restriction as market gems: pirates will never receive gems from foraging which can be sold in that same archipelago. For example, if a pirate is foraging on an island in the Garnet Archipelago on Meridian, that pirate will never forage Jasper gems.

Trading gems

Traders may buy the gems and sail them to the purchasing island, but there are risks. Abandoning ship for over fifteen minutes with gems in the hold will cause the gems to be stolen by mysterious forces, never to be seen again. If there are 25 or more gems aboard, gem thieves will come aboard and take off with some of them. Transporting gems across the ocean is also risky; gems are stolen at twice the rate of other contents when a ship is defeated in battle.

Key

BUY

= This market buys this gem type for 1000 PoE per piece

XXX

= Gem type will not spawn at this market

???

= Data unknown

Historical notes

The introduction of the foraging puzzle with release 2008-08-27 meant that gems became a little more challenging to obtain. This release also brought with it gem thieves, in an attempt to prevent pirates from having too many gems aboard a single ship. The buy prices for gems were adjusted to start off high and gradually decrease.

Gems were added to the Cobalt and Viridian oceans in bugfix release 2007-05-29, and to Sage shortly afterwards the next day. Originally, markets on "capital islands" (named after Greek letters, on Midnight) would purchase gems. On newer oceans, without capital islands and with less consistent naming schemes, purchasing islands were chosen more or less centrally located, with an easy to remember name. On Viridian and Cobalt, the type and color of the gem match with the island and archipelago names, i.e olive and jade are shades of green; charcoal, onyx and jet all black; and crimson, garnet and jasper are red. [2]

Certain gems not available on a particular ocean have occasionally been used as special event commodities. Because of this, it is possible (but very rare) to win an unusable gem from brigands.

Note also that on the Midnight Ocean, amethyst gems can still be sold to the Endurance Island market, for 100 PoE per unit, up to a maximum of 10 units. Although this is not the intended behavior, those that pillage an amethyst gem on Midnight can still sell them.

There once was an opal in the hold of Hercuweaves on Cnossos Island, but it had to be removed due to a bug.