Hi-Rez Studios announces an April 12th release date for Tribes: Ascend, their upcoming multiplayer first-person shooter remake they are describing as the "world’s fastest shooter. They celebrate the news with a new Llama Island parody trailer: "Tribes is all about speed and movement," explains Todd Harris, Hi-Rez Studios Chief Operating Officer. "In fact the community uses the term llama to refer to a player moving too slowly, like a plodding llama. So this video demonstrates the perils of trying to capture a flag while going too slow. The outcome is predictable but no less tragic."

Not sure of what physics issues are present. Physics in comparison with the original or just wonky physics in general?

Jetpacks are too weak and behave horribly under all circumstances. Having to mash the spacebar repeatedly just to turn is not smart design (yeah I switched MB2 and space, wanna fight about it?). Weapons are a total clusterfuck of varying inheritance. Piloting vehicles is just awkward across the board.

The maps are all shit, too, heavily favoring cappers (temple ruins was better in this regard). Nox is the only map I can't really complain about design wise, except it's too small.

I started to enjoy it much more once I stopped trying to compare it with the originals. Generally speaking, you get the same experience but you have to adapt to the changes, not all of which are bad.