World Of Warcraft: Cataclysm--Tom's Performance Guide

Ready for the launch of Blizzard's World of Warcraft: Cataclysm expansion tomorrow? Is your PC? We test 24 different graphics cards from AMD and Nvidia, CPUs from AMD and Intel, and compare DirectX 9 to DirectX 11, showing you which settings to use.

Textures: Projected Textures

You can either turn Projected Textures on or off. The tooltip reads, "enables the projecting of textures to the environment. Disabling this may greatly improve performance."

Don't disable it, though. As you can see below, I've cast Consecrate in both screen shots. In the first, you can't see the spell at all. In the second, you can. Without textures projected onto the environment, there's a fair chance you'll have trouble with Algalon, Lady Deathwhisper, Halion, and Sindragosa. Any fight where there is something on the ground that you need to avoid becomes significantly harder if you...well, can't see whatever it is you're supposed to be avoiding.

WOW only uses 2 cores by default. However youc an configure it to "quasi" use more cores. you have to manually edit your config.wtf and change the variable: SET processAffinityMask "3" (3 is the default meaning 2 cores) to the following values for respective processors:

i7 Qudcore with Ht- 85
Any Quadcore chips with no HT - 15
i5 Quadcore which does not have HT as far as I know - 15
i5 Dualcore with HT- 5
Dualcore with HT- 5
Dualcore without HT - 5
AMD tricore - 7

There used to be a blue post explaining the settings and how to calculate it for different cores. But the old forums got wiped.

I'm impressed, if Chris went to all that trouble to benchmark the new expansion for a mmorpg in such great detail it can me only 2 things:
1. Chris is a closet WoW-player
2. Really bored
With that said, i really do hope to see more of these articles, albeit with a more demanding title on the bench, even if it's from a "lesser" developer/publisher combo.

Simply astounded by the time and effort that must have went into this piece. It also makes me greatly look forward to my new Maingear desktop arriving on the 23rd just in time for Christmas. Dual OC gtx580s in sli with a corei7 FTW. Ultra everything here I come!

SpadeMI'm impressed, if Chris went to all that trouble to benchmark the new expansion for a mmorpg in such great detail it can me only 2 things:1. Chris is a closet WoW-player2. Really boredWith that said, i really do hope to see more of these articles, albeit with a more demanding title on the bench, even if it's from a "lesser" developer/publisher combo. PS: I do hope ppl appreciate my sense of humor
It's a little easier to talk about WoW since I've been playing it for way too long, but I definitely want to see us doing more comprehensive coverage of demanding titles on launch day. It's all a matter of trying to convince the software guys to give a hardware site early access to the game. That's the hard part :)

With hardware-accelerated cursor now enabled, OpenGL has finally become usable in WoW; was there any testing done on that? Not only does it sometimes give a boost to Nvidia cards, it's also the 'default' setting for Linux players - incidentally, the ones who were asking for the feature for a while.