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(I do not own these images)(Images are subject to change and may change size or not display at all)(For full descriptions, see factbook on Nationstates)(Colors: grey body, black trim, and crimson-red decals.)

The Blood Enclave's armed forces are not as technological advanced and adept than the rest of the Galactic Federacy but make up for it in tenacity and brutality with brute force tactics. Aside from the basic physical and technical training that most infantry go through, Blood Enclavean soldiers are trained to ignore any and all forms of ethics and moral codes. They are also trained to resist and counteract any forms of propaganda and psychological warfare. As a result Blood Enclavean soldiers are not affected as much from morale loss as other infantry. Blood Enclavean infantry also fight with brutal shock and awe tactics to demoralize enemy combatants. However having to go through multiple training sessions alone have made fielding infantry alone more expensive. Also soldiers may sometimes go through multiple psychotic episodes but fortunately these can be treated through therapy sessions. Also because the Blood Enclave is not technologically advanced, units in general don't have as much punching power than the rest of the factions.

PrivateersPrivateers are special soldiers trained to capture enemy assets. Privateer missions range from capturing enemy resources and bases to hijacking enemy vehicles and ships. Privateers are responsible for keeping the Blood Enclave's armor, naval, and starfleet divisions well-stocked as well as capturing more advanced technology for Enclavean scientists to take apart and reverse-engineer. So naturally, Privateers are equipped with anti-armor weaponry like grenade launchers and slag bombs to help combat and capture enemy armor divisions.

Privateer Roughneck

RavagersRavagers are soldiers who have succumbed to madness and insanity. They are deployed as melee infantry via insertion from drop pods or aircraft in the midst of enemy formations ready to tear apart anything in their way, friend or foe.