In Maya 7 I have projected an image onto a geometry. This image is saved as a .tga with an alpha to separe this element from the background elements, but it doesn't work as seen on this Picture:
Where can I tell Maya to use this alpha?
http://img109.imagevenue.com/loc510/th_88121_Screen_1_510lo.jpg (http://img109.imagevenue.com/img.php?image=88121_Screen_1_510lo.jpg)

Later I've tryed an second way: I have used an layered shader with my imageprojection and an separate alpha and it looks very bad also:
can anyone please help me?
http://img128.imagevenue.com/loc365/th_88349_Screen_2_365lo.jpg (http://img128.imagevenue.com/img.php?image=88349_Screen_2_365lo.jpg)

Sorry for my English

sheppyboy2000

07-21-2006, 06:25 PM

Here's your first amount of help. DON'T SPAM MULTIPLE BOARDS!

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07-21-2006, 06:25 PM

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