Proof of concept...

I am trying to figure out a good proof of concept for showing off stuff I have created which is basically liquid plastic.
The cool thing about it is (literally and figuratively) I combine the components to make the stuff and there is no thermal reactions and no need to apply heat to combine the materials.
I have a paper stormtrooper helmet that I had created and used a spray bottle and sprayed it on, and it hardened into plastic, with a few coats it could be hard to tell paper from real molded plastic.
First problem I found is the spray bottle cannot give an even coating over the surface, I think I have a solution for that problem.
But now is this problem, what should I build to create a good proof of concept?
Suggestions or ideas??

The idea I have for spraying is a pump spray bottle, I figure that will give me the smooth even coat that I am looking for, but any suggestions for WHAT to build for my proof of concept, I have been entertaining the idea of the batman armor, you have to admit it is very cool
Just not sure where to go next with the idea(s)

You say you've "created", are you a chemist, or is something you concocted that works. If it is the latter, usually a thinning agent will give you a better finish, it just might take more time, or a little heat, like an incandescent light bulb, to speed it along. This thread needs some pics though. IMHO

I would build something that would have lots of curves and seams, but will look good after your plastic skin is applied. I would suggest something simple and small, any of my models would work, jleslies saucer, maybe a cannon printer site animal or dinosaur, I cant remember the author, but a small Gort and klatu saucer would look really good smooth.

Here was the first test that I did with the use of the spray bottle, the blue color I added to show how even the (or lack there of) the spray was, I have been thinking of spraying a few more coats on to see if I can even it out, and no I am not a chemist, I just like playing with ideas and concepts and then try to create them if I can, that is what really got me into papermodels in the first place...