FIFA 10 news

Change is coming to FIFA series I guess.
The producer of PC version Paul Hossak is out from the FIFA team.
Instead EA has appointed new producer Luke for the PC version.
lets see what he can do now.
if i find anymore news about FIFA 10 i'll post it here.

Re: FIFA 10 news

FIFA 10 release date has been set.
Its 2 October, 2009
Still no news from EA sports!!
got the same thing found earlier.

Originally Posted by fifasoccerblog

Following on from the release of some PES news. EA have released some details on what we can expect from FIFA 10. The information is given to use by the the next-gen Gameplay Producer for FIFA 10, Santiago Jaramillo

Manager Mode: Many of you have suggested several
improvements for Manager Mode in FIFA 10. While we won’t be able to
address all of them this year, I can tell you that many of the issues
you mentioned will be solved for FIFA 10. We know that Manager Mode is
one the most important in the game, and as such it received a lot of
attention from the development team this year. This means having more
realistic results in sim matches (i.e. more realistic league table);
having a more compelling transfer system; improved atmosphere, player
growth, and many more. In the end, it is a matter of prioritizing and
have a plan that will continue to improve MM not just in FIFA 10, but
in all the FIFAs to come.

Flick Passes: We are constantly trying to improve our
passing system, and part of it is adding variety. Last year we
implemented swerve on through balls, so that skilled passers could play
more effective through balls. Flick passes are definitely part of the
game. What we have to ask ourselves is whether we want them to be
contextual (such as back heel passes in the game right now) or using
the R1 or RB modifier.

Ball Physics: We made changes to the ball physics last
year, and it became what I think is the most realistic ball behaviour
in-air that we have had. However, there were a few problems that we did
not have time to fix, such as the ball bouncing too fast after it hits
a player. We are working this year to polish this feature and fix
issues such as this.

Defensive Line Height: We always need to have a
balance between defending and attacking. At the moment, the attacking
team has an edge when it comes to ground and lofted through balls. I
think part of the problem is that the defensive line defends too high
at times, and that our lofted through balls are too accurate. We are
definitely aware of this issue and we hope that it will be much
improved for FIFA 10.

General Gameplay: As I mentioned before, there is only
so much we can do in one development cycle, so we won’t be able to
address all of the concerns at once. That said, in FIFA 10 we hope you
get a much better gameplay experience through improvements in all of
our areas: CPU AI, set pieces, physical play, defending, positioning,
goalkeeping, etc…

All a big vague at the moment but im sure more news will follow very soon

Re: FIFA 10 news

-360 degree dribbling (ala ISS 64)
-The training mode is back to help new players.
-The passing is more precise and players will throw themselves at the ball to clear it with a header.
-The ball physics have been improved.
-In Career, to sign big players you have to meet certain criterias, you have to have a certain prestige at your club, whether you'll qualify for Europe, and how good you are as a manager.
-Age is now a crucial factor with the players.
-AI is improved so the computer players will now cover open spaces.
-There's a new dribbling system, players can change direction quicker.
-Defenders are smarter and will do everything to stop you.
-Game speed has been slowed down to stop incessant attacking and defending.
-Attacks have to be built up alot more than in previous installments.

Re: FIFA 10 news

Day 2 started with PC. The game looks mighty impressive, and although it’s not completely Next Gen, the dev team has taken key components from the Next Gen version and added it to the PC version. The PC version of FIFA 10 has focused on 2 main "Hot Issues" to improve the game, i.e. Next Gen Gameplay and Online Issues.

From Sweetpatch.tv:• More responsiveness with improved heading, crossing, player switching and skill moves
• Improved collision system with less colliding with team mates and better avoidance system.

With regard full Next Gen Gameplay, you won't unfortunately be getting all the features in the NG version due to the limitations of the majority of players PCs (only about 10% of you have high enough spec PC's to run the game as required), but you will certainly get a much improved gameplay engine.

Re: FIFA 10 news

FIFA 10 is the next installment in the association football game in the FIFA series developed by EA Sports. Like every year it is going to release new version at the later of the year.
According to EA FIFA 10 will have the following features:

* Many of the issues people complained about regarding Manager Mode will be solved for FIFA10. It has received a lot of attention from the development team this year. This means having more realistic results in sim matches (i.e. more realistic league table); having a more compelling transfer system; improved atmosphere, player growth, and many more.
* Ball physics will be refined and problems such as the ball bouncing too fast after it hits a player will be fixed.
* The passing is more precise and players will throw themselves at the ball to clear it with a header.
* The defensive line will be deeper therefore the attacking team won't have such an edge resulting in a more realistic gameplay experience.
* Attacks have to be built up alot more than in previous installments.
* Many clubs will have team-specific Commentary and the Commentators will mention the name of the actual Cup (for licensed Cups) at the start of matches instead of just playing a generic Commentary sample as in previous Fifa games.
* New stadiums and atmosphere has been confirmed.
* The training mode is back to help new players.
* AI is improved so the computer players will now cover open spaces.
* There's a new dribbling system, players can change direction quicker.

Re: FIFA 10 news

So you’ve read our FIFA 10 next-gen articles and you’re thinking, what about those who play FIFA on PC?
Don’t worry, we haven’t forgotten about you. This year EA have responded to those asking for further gameplay refinement, adding a new feature called “Team-Styles”. Once again here is a list of notes featuring everything EA had to say about the PC version of FIFA 10 during the presentations at both events.

Finally, the big question… Why is there no next-gen engine on PC?
It’s down to the fact that not everyone has a high-end PC, but in time it will get closer. Currently only 10% of consumers have machines capable of running the next-gen engine.

Re: FIFA 10 news

Originally Posted by shajal

amara kobe khelte parbo.................I am waiting............

October 2 : Release Date

Here is one important feature of team selection:
THE IMPORTANT THING I talked about is the "team play style". It's a very important innovation because you will see the different teams playing in different way based on their real counterparts. For example Milan will play a game made of slow ball possession, whereas Inter will make long balls for Ibra and Barcellona very fast ball possession

Re: FIFA 10 news

Originally Posted by abir

Finally, the big question… Why is there no next-gen engine on PC?
It’s down to the fact that not everyone has a high-end PC, but in time it will get closer. Currently only 10% of consumers have machines capable of running the next-gen engine.

Re: FIFA 10 news

i just hope FIFA2010 will have improve gameplay..just remove those q+w bugs....every year we suffer those bug problem..we just wanna have gameplay like x360 or ps3 and graphics too.xD

they are changing the game engine mate, so they appointed a new producer for fifa 10 pc
ea is saying it will be a huge improvement for a soccer game
so far pes2010 is good also..
we are getting 2 great soccer games these time i guess