Info on Gust's next Atelier game has been revealed. Two protagonists, up to six character battles. Sounds like they are mixing things up a little. And the engine is obviously the result of Gust being bought by Tecmo. We'll have to wait and see how well it works in practice.

Hey, if Nobunaga's Ambitions included catching all the Pokemon, I can't see why Atelier Warriors would be such a stretch. A crowd of moeblobs tossing Barrels! at wave after wave of unsuspecting crowds of generic faceless cannon fodder until some animorphic tree beast makes makes for your Atelier base then you have to barrel your way back in an effort to intercept said tree beast and Barrel! it to death, isn't that hard to come up with.

As long as Gust characters don't look like Dynasty Warriors characters they could use whatever engine they feel like. I just hope this doesn't mean we'll lose the details Gust puts in their games because DW for me looks a little bland.

I understand why, Cyril, I was just saying that no westerner would ever think to abbreviate "Logix" as "Rosy". It takes a very special application of ambiguous character conversions. I wonder how they're going to explain it in the localization.