Honestly, this article hurts. The guy who wrote obviously didn't really think. So the "die-roll" combat that most mmos are using is boring? Hmmm… tell that to the millions of mmo players that seem to be perfectly fine with these gameplay mechanics. WoW alone has more subscribers than Oblivion (with its player controlled combat system) sold copies… but mmos do not appeal to the mass market? I'm serioulsy wondering in what kind of hole that guy was hiding the last 3 years.
On the other hand - so far every single mmo that has tried to use a more action-oriented combat system failed…