Interview headlines

Silent Hills? Until Dawn? Share Play? You’ve got a lot of questions for Sony. In the wake of PlayStation’s tremendous gamescom 2014 conference, we went to Michael Denny, vice president of Sony Worldwide Studios Europe, for answers.

Kirby Triple Deluxe developer Hal Laboratories wants to see a fully-3D entry to the series, similar to Super Mario Galaxy. VG247′s Dave Cook spoke with the studio about Kirby’s initial creation, his long history of games and what could lie ahead in his future.

Atari’s CEO Frederic Chesnais has stressed that he didn’t buy the company simply to peddle t-shirts and other merch with that iconic logo on it. He’s stressed that he sees Atari as a hardware brand instead.

Unreal Tournament developer Epic Games has discussed the shooter’s free nature with us, stressing a need for it to be both “fundamentally generous” and fair on community members making paid content. We caught up with Project Lead and Senior Programmer Steve Polge to straighten out the facts.

GRID: Autosport is due to launch in June, and marks something of a quick turnaround for Codemasters. VG247′s Dave Cook speaks with the team about how it looks to address common complaints aimed at GRID 2, and gets new details on all the fresh content and mechanics coming at launch.

Final Fantasy 11. Final Fantasy 14. And now Final Fantasy 14: A Realm Reborn – a whole new game, despite the shared title. We spoke to director Naoki Yoshida about the third MMORPG from Square Enix’s most famous franchise.

Hellraid was announced last year then quickly went quiet. VG247′s Dave Cook speaks with developer Techland about how a year of hard work and reflection has resulted in brand-new core mechanics, an overhauled class system and a coat of new-gen polish on PS4 and Xbox One.

Driveclub game director Paul Rustchynsky has confirmed to VG247 that Evolution Studios’ PS4 racer will run at 1080p and 30 frames-per-second. He has explained why he feels this is the best fit for the game.

Interview Latest

Silent Hills? Until Dawn? Share Play? You’ve got a lot of questions for Sony. In the wake of PlayStation’s tremendous gamescom 2014 conference, we went to Michael Denny, vice president of Sony Worldwide Studios Europe, for answers.

Kirby Triple Deluxe developer Hal Laboratories wants to see a fully-3D entry to the series, similar to Super Mario Galaxy. VG247′s Dave Cook spoke with the studio about Kirby’s initial creation, his long history of games and what could lie ahead in his future.

Atari’s CEO Frederic Chesnais has stressed that he didn’t buy the company simply to peddle t-shirts and other merch with that iconic logo on it. He’s stressed that he sees Atari as a hardware brand instead.

Unreal Tournament developer Epic Games has discussed the shooter’s free nature with us, stressing a need for it to be both “fundamentally generous” and fair on community members making paid content. We caught up with Project Lead and Senior Programmer Steve Polge to straighten out the facts.

GRID: Autosport is due to launch in June, and marks something of a quick turnaround for Codemasters. VG247′s Dave Cook speaks with the team about how it looks to address common complaints aimed at GRID 2, and gets new details on all the fresh content and mechanics coming at launch.

Final Fantasy 11. Final Fantasy 14. And now Final Fantasy 14: A Realm Reborn – a whole new game, despite the shared title. We spoke to director Naoki Yoshida about the third MMORPG from Square Enix’s most famous franchise.

Hellraid was announced last year then quickly went quiet. VG247′s Dave Cook speaks with developer Techland about how a year of hard work and reflection has resulted in brand-new core mechanics, an overhauled class system and a coat of new-gen polish on PS4 and Xbox One.

Driveclub game director Paul Rustchynsky has confirmed to VG247 that Evolution Studios’ PS4 racer will run at 1080p and 30 frames-per-second. He has explained why he feels this is the best fit for the game.

Gang Beasts developer Boneloaf is working on a game that is currently bringing anarchy and chaos to fighting game tournaments, expos and living rooms all over the world. Who knew being punched square in the gob could be so much fun? Dave Cook speaks with the team to see where all this carnage is heading.

Gears of War Xbox One developer Black Tusk is going to make an innovative entry to the series, according to Microsoft Game Studio’s Ken Lobb, who has discussed the new shooter, the departure of Killer Instinct developer Double Helix Games and more in a new interview.

Wake up Call is the new stealth-based FPS from Dark Synergy. The developer has expressed its interest in bringing the Unreal Engine 4 game to, “as many platforms as possible,” but only after it hits PC first. The team has discussed gameplay, plot and more details in its initial reveal interview.

Dead Synchronicity: Tomorrow Comes Today is the new dystopian adventure game from indie team Fictiorama Studios. It presents a new breed of apocalypse, one that sees the fabric of time dissolving while the populace lose their memories. Intrigued by the premise and the game’s bleak but impressive art style, Dave Cook spoke with the team […]

Oscar stars a young girl who enters an imaginary world to escape the hardships of youth. Dave Cook speaks with developer Team Sharkeye about the unifying experience of growing pains, and the increasing depth given to child protagonists today.

Lords of the Fallen is the first new RPG project from Witcher 2 producer Tomasz Gop. VG247′s Dave Cook talks with him about the game’s setting, its tough difficulty and how sometimes being an evil sod is actually the best course of action.

Tomb Raider: Definitive Edition executive producer Scott Amos explains to VG247′s Dave Cook why the project is more than a mere port, how it gave Crystal Dynamics a foothold on PS4 and Xbox One, and why it bodes well for Lara’s future.

Tengami is Nyamyam’s papercraft puzzler set in ancient Japan, heading to Wii U, PC and Mac. VG247′s Dave Cook speaks with ex-Rare dev Phil Tossell about how the team turned paper play-things into a compelling indie experience.

inFamous: Second Son is the first big PS4 exclusive of 2014, and it’s going to deliver a personal experience for every individual. VG247′s Dave Cook speaks with Nate Fox from Sucker Punch about morals, tech and persecution.

The government is always watching you and you’re considering criminal action to escape a surveillance state. This is République, Camouflaj’s long-awaited, crowdfunded stealth-action adventure, and it couldn’t be more timely.