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I would love to see F-Zero return. We currently know its main racer, Captain Falcon, more for Super Smash Bros. than we do for F-Zero. Heck, I think he's also been in more SSB games than in F-Zero games.

That doesn't really matter.
Like you say, Bioware's core audience isn't going to bother with a game like this, and people who do like games like this already have games like this they're heavily invested in.

Nevermind that nobody in his right mind is going to shell out for an EA service game after their two Star Wars fiascos.

I'd say Dead Space but EA will doubtless gut it and turn its corpse into a shoddy money-grubbing mobile game sometime in the next couple of years. Their shameless greed is the real Red Marker.

Hmmm...maybe No One Lives Forever. I miss that one. Just a really well-designed mission-based shooter with a cracking retro spy story underpinning it and a winning sense of humour. Surprisingly feminist-friendly, too, in ways that went smoothly at the time but would no doubt upset the G@m3rg@tors of today, which is just another good reason to bring it back, even if the sequel wasn't quite so neat (maybe I just didn't like the different voice actress for Cate). That said, following the demise of Sierra, I'm given to understand the publishing rights are in limbo, with both WB and Activision having a claim. Neither of them are all that interested in pursuing anything with the IP, but both are willing to kick up a legal fuss if they think the other is making a move on it. It was enough to prevent a remaster of the first game releasing on GOG when it was 99% done (and already had at least informal approval from both parties).

On a maybe more positive note: Mach Rider. It's one of those few old Nintendo properties that didn't wind up turning into a decades-long series, and hasn't gotten a Punch-Out Wii or Kid Icarus Uprising-style revival in recent years. If nothing else, the premise of a Mad Max dystopia starring a guy with a high-tech battle motorcycle who can disassemble his body like it's made of Lego is pretty distinctive and not at all like anything else the company's currently doing.

That doesn't really matter.
Like you say, Bioware's core audience isn't going to bother with a game like this, and people who do like games like this already have games like this they're heavily invested in.

With that logic, they might as well not bother with Dragon Age. Since there's no shortage of medieval RPGs and people apparently only play one game. Someone should probably tell Blizzard that their core audience only plays RTS games and other people have plenty of MMOs and FPS games to choose from. They'll be doomed if they branch out.

They'll be fine. The reception for Anthem has been extremely positive so far, especially since E3. And I'm sure their core audience isn't comprised of people who only like one video game.

With that logic, they might as well not bother with Dragon Age. Since there's no shortage of medieval RPGs and people apparently only play one game. Someone should probably tell Blizzard that their core audience only plays RTS games and other people have plenty of MMOs and FPS games to choose from. They'll be doomed if they branch out.

They'll be fine. The reception for Anthem has been extremely positive so far, especially since E3. And I'm sure their core audience isn't comprised of people who only like one video game.

I have no idea how Anthem will do, but there's a difference between single-player games and online multiplayer that's different than genre differences. I can enjoy a single-player game that only sells 1000 copies, even if I buy it years later. An online multiplayer that undersells at launch may have trouble getting early traction, and without a big enough player base it's doomed.

And the time a player puts into just one multiplayer game can dwarf the time they put into multiple single-player games. Even for dedicated players, they're going to have to make decisions about what games are worth their time. If the market gets glutted with multiplayer, anything that isn't on fire out of the gate will be screwed.

And Bioware will need to make a good chunk of sales outside their normal customer base. Bioware is a refuge for a lot of players who only play single-player games. That doesn't mean they can't make multiplayer, but it does mean they need to draw in new players to make up for the core fans who won't buy Anthem.

In any case, if it's good it will probably find success. At least for a while. But the concerns people have, while often hyperbolic, are not unfounded.

I have no idea how Anthem will do, but there's a difference between single-player games and online multiplayer that's different than genre differences. I can enjoy a single-player game that only sells 1000 copies, even if I buy it years later. An online multiplayer that undersells at launch may have trouble getting early traction, and without a big enough player base it's doomed.

And the time a player puts into just one multiplayer game can dwarf the time they put into multiple single-player games. Even for dedicated players, they're going to have to make decisions about what games are worth their time. If the market gets glutted with multiplayer, anything that isn't on fire out of the gate will be screwed.

And Bioware will need to make a good chunk of sales outside their normal customer base. Bioware is a refuge for a lot of players who only play single-player games. That doesn't mean they can't make multiplayer, but it does mean they need to draw in new players to make up for the core fans who won't buy Anthem.

In any case, if it's good it will probably find success. At least for a while. But the concerns people have, while often hyperbolic, are not unfounded.

ME3's multiplayer was active for years (at least until Andromeda's release. Haven't checked since then) and SWTOR is still going 7 years later with another expansion on the way. Bioware obviously has an audience that isn't adverse to MP games. Whatever other problems Anthem may or may not have, that won't be one of them.

ME3's multiplayer was active for years (at least until Andromeda's release. Haven't checked since then) and SWTOR is still going 7 years later with another expansion on the way. Bioware obviously has an audience that isn't adverse to MP games. Whatever other problems Anthem may or may not have, that won't be one of them.

ME3 multiplayer was 100% skippable (thank the godess), and SWtOR is not a game EA is particularly happy about financially.