Installation

Installations are orbital structures with various purposes. Unlike Starports and Outposts, they lack docking facilities, but are still popular gathering places for independent pilots of all walks of life. Some Installations are guarded by ships that open fire on trespassers.

Installations appear on your Navigation Panel when your ship is within 1,000 Ls of them.

These are known Installations.[1] Check the Orbital Installations list of Canonn for additional info.[2] Installations without a unique name will instead display their type name, e.g. "Civilian Installation", in the Navigation Panel or when targeted.

1. Installations need to be scanned with the Data Link Scanner before any of the interaction objects become interactive.

2. Doing so will release a scan pulse which highlights all interaction objects attached to the Installation.

3. Interaction objects are added to your contacts panel and can be targeted and interrogated to discover how to interact with them.

4. Some of interactions utilise limpets of various types to allow you to activate, deactivate, damage, hack or simply operate an item. While others can be shot or scanned to interact.

All current interactions are considered illegal, tying in with the changes to Crime and Punishment. These interactions provide criminal pilots gameplay options as well as give lawful players new locations to find wanted pilots.

Players can scan certain revealed targets to uncover sub-targets. These can be interacted with in different ways depending on the type.[5]

On 8 March 2017, Frontier confirmed that gameplay features with installations will come at a later date. Lead Game Designer Steve Kirby said these things are implemented in stages. They want the installations and other locations to be fleshed out with more meaningful interactions and links to other areas of the game. Such as more reason to visit these locations and more meaningful actions to do when you are there.[6]