Federations is an add-on to the space strategy called Stellaris. It focuses on diplomacy and the title federations. Paradox is responsible for the development of the expansion.

Mechanics

Stellaris: Federations is greatly expanding the role of diplomacy in the game. With the add-on, empires take part in the meetings of the galaxy senate. During the session, the players can vote on laws that are beneficial to them, such as the commitment to common defence. Political influence can be gained by, among other things, doing favors for foreign leaders. The role of federations in the game has also been expanded. Belonging to one of them can bring many benefits to the player. Diplomatic options can increase the unity of the community and unlock bonuses for all Member States.

The add-on also introduces the origins of empires. When starting a new game, the player can determine under which circumstances a civilization was created. This translates into starting conditions.

We also have a number of new buildings at our disposal, such as a mobile starbase called Juggernaut or a Mega Shipyard that enables us to create whole fleets.

Technical aspects

Stellaris: Federations requires the basic version of the game to work.

During the PDXCON 2019 event Paradox Interactive went all out. The publisher showed the first trailer of Werewolf: The Apocalypse - Earthblood, and announced a bunch of expansions, such as Hearts of Iron IV: La Resistance, Age of Wonders: Planetfall - Revelations, Stellaris: Federations, Prison Architect - Psych Ward: Warden's Edition and BattleTech: Heavy Metal.

Stellaris: Federations is the latest expansion to the space RTS from Paradox Development Studio. As the name suggests, it allows for (among other things) extensive federation management. It turns out that thanks to the new features we can even follow in the footsteps of Emperor Palpatine from Star Wars.