@Turnip You would want to post your SU, though, for any other people that take part to read. They need to know what you look like and all.

Alrighty, thanks for the advice and all. Very noble of you :p

Name: Turnip

Nickname: Uhh... Turnip. His amnesia is really bad, ok?

Sex: Male, though he hardly remembers.

Appearance: He wears something like a hooded trench coat, with like some kind of light armour underneath, with knee and elbow pads, boots and gloves. He wears an odd helmet, probably something to do with the experiments. It can be pretty annoying, since it can't be taken off, but it has some helpful aspects.

Age: Yeah, he can't remember that either. Probably 18 or so.

Ability: Increased Special Attack.

Personality: Generally not really loving, Turnip will form friendships quite well, but may ask to kill someone every once in a while. Thankfully he asks, to which the usual answer is "No.". Despite this, and an obvious love of sarcasm, Turnip is actually really moral, and has a strong sense of logic - aside from the occasional mention of wanting to cheat at what is, to everyone else, real life...

History: Turnip has... pretty much no memory. It is believed he is a severely genetically engineered test-tube human, who was originally just a husk of sorts. In the scientists' attempts to make inter-dimensional travel possible, (I figured this would be OK, considering you've already got time travel on your hands) they inadvertently gave Turnip the momentary consciousness of a Pokémon player - leading to his use of game-like terminology and belief in organised game logic, and probably his high use of sarcasm, too. This also made him a specifically organised Pokémon trainer, as he has a database-like knowledge of Pokémon and their abilities and stats, etc. All in all, he didn't get much more memory during the experiments, and so he hasn't lost much. Essentially, he's just starting life, but he already knows, uh, things.
The story behind Turnip's name is kind of simple, although it is co-incidentally how he met Beldum. Since he didn't really have a name - and any name he did have was forgotten - after awaking in a field of some sort, he was awoken by the question "Are you a turnip?"
His immediate answer was "Yes.", to which he then corrected himself. It was too late, though, and the name stuck. He never really questioned what a Beldum was doing in a field - I guess they just got on with it, and the Beldum seemed happy enough with going along with the amnesiac.