AFOH

AFOH stands for Advanced Fleet Of Hybrids. Formed on the 27th of May 2013 by HMSHOMEMADE1011, Shinato70 and Thognong, we are one of the oldest and continuously active navies in the BSCN Wiki. We consider oursleves primarily as a builder's navy and a venue where people can share their creations and expertise as well as exchange tips and ideas, but we do participate occassionally in the wiki's varied and interesting role-plays. As a rule, we only use BSC vanilla, we don't allow hacks (but of course with some exceptions -- see below) and a member should build and contribute at least one hybrid.

In role-play, we are a defensive-minded and peace-loving navy dedicated to protecting our waters and helping others in times of need. We occupy 6 islands in a central position in the BSCN world's Western Hemisphere (see the BSCN Map) with Hybridland as our main (and biggest island) and Hybrid City as our capital. Our overseas and out-of-Earth territories include Mary Byrd Land in Antarctica (with the whole continent as our economic protectorate), Southern Africa, Papua New Guinea (including the Bismarck Archipelago), the Solomons, Oceania (Fiji, Vanuatu, New Caledonia), the Saturn moons Prometheus (main base), Epimetheus, Siarnaq and Albiorix, and a small area in the northeast corner of the planet Tenelapis.

Contents

ENROLLING

2. Include a screenshot of your ship or hybrid (Note: please display your money too as hackers are NOT allowed.)

3. Include your game centre name

RULES

1. NO hacking and no mods

Exception: A member can remake his non-hacked ships using only vanilla parts and weapons he already has.

2. NO glitch exploitation to get more money or ships

3. ALL members must pay regular visits to the page (just leave a comment or add a ship) unless they have a valid reason.

4. Non-members may not edit this page.

5. ....... Not much else

IDENTIFICATION

We do not have a colour identification to our navy but we still advise you to include AFOH in you ship's name for ID. This will make it easier for allied navies to see that we are on their side.

MEMBERS & RANKS

We follow standard naval ranks up to a certain extent. A member can move up in rank depending on his level of activity and ship contribution. Members moving up in rank will have opportunities to command our different formations (see Surface Fleet, Submarine Force and Air Fleet) in roleplay and not just the ships he has created.

Admiral Of The Navy HMSHomemade: He was the original founder of AFOH and is the the most experienced veteran in the navy and has great ship building knowledge. Is in charge of the N.A.S.C.C. He also handles most of the political negotiations.

Chief Admiral Bouexic: Builds standard but very capable ships. Is co-leader of AFOH when the Admiral of the Navy is inactive.

Chief Admiral Joshninja: He specializes in submarines and enjoys creating and testing new design strategies (often hybrids) as well as further refining his subs, and is co-leader of AFOH when the Admiral of the Navy is inactive.

Upper Admiral I am that guy: An experienced veteran that has earned his stars elsewhere, he now shares his expertise at AFOH.

Base Admiral AEGIS Commander: Specializes in Advanced Combat and Advanced Navigation. Also is in charge of general fleet navigation and advanced fleet combat. He commands the Armadillo base. Currently is building a flagship.

Base Admiral likke_A_boss: Specializes in the creation of Trimarans and Catmarans. In charge of all shipped materials and in charge of all crew members in the Navy. Also specializes in the uses of speed tweaks. He is currently working on a flagship. He is commander of F.I.N.C.C.O.M base.

Admiral Khoi Tran: Specialises in 46 cm gun- armed cruisers. He is the leader of the Yamamoto Imperial Navy, an ally of the AFOH. Due to RP-related complications, he is known as Shigure Samukai.

Admiral Shinato70: An old hand of AFOH and a co-founder, he has decided to return to the place where his reputation was first forged. Now currently designing a new range of ships that will exceed the limitations of his former flagships such as SC-2 and Absolute Justice.

Admiral Pochard: Has a small but effective fleet, consisting of all types of ships. Specializing in small strike craft as well as aircraft carriers. Is in charge of supplies and logistics.

Vice Admiral Ej2333: Also a member of the AIF. He builds almost every ship type, from battleships and submarine cruisers to super warships and flying ships.

Vice Admiral Skynet1864: Specializes in giant ships and fortresses.

Rear Admiral SpicyViper: creator of highly top secret aerospace craft which can only be discussed by admirals.

Rear Admiral Leader1623: AFOH's first WSC builder/member, he specializes in building hybrids.

Rear Admiral Marcboy99: Son of Marc Patton of the United States Navy, Marc is a specialist in Carrier Design and Submarine Design, constantly combining the two into hybrids. He is also experienced in Flying Ships usually with the help of his father.

Commodore Gqh007: Stuffed full with secret recipies for ships, this unpredictable guy may look like he does not know what he is doing, but do not let that fool you.

Commodore Shan5481: A new recruit in AFOH, though having been a rather slow shipbuilder. Focuses on working on single ships at a time, especially stable and fast battlecruisers and cruisers armed with 46cm guns and many secondaries despite having weak toughness ratings.

Commander ClubFoot55: Specializes in destroyers. Is good at building fast ships with high weaponry and slow ships with high armor and ramming capabilities. Often mixes the two. Is also in charge of the AFOH Aircraft Island. Highly and openly opposes UR.

Commander Neoplus: He may lack experience, but he makes up for it with enthusiasm and ideas. He is also experimenting with some large carriers.

Commander Ccrazyninja: Specializes in experimental super warships.

Lieutenant ilikestuffnthings: Specialises in high speed ships with low-medium armaments. Will build any ship when requested.

Lieutenant BKFighter: Speacializes in Littoral Combat Ships. Will not be available for duty very often.

Lieutenant Cobra Strike: Specializes in lower-level battleships, small craft, and is in charge of the ISAF/AFOH Tether program.

Lieutenant Starmier123: A new recruit who specialises in Battlecruisers, Destroyers and Escort Carriers.

Lieutenant PhantomXT Ace Mx: A new member of AFOH, however, he has plenty of experience, and he can build any type of ship.

Lieutenant Raymo111: Also part of the AIF. Specializes in insanely fast and agile battleships with 4000+ toughness. Can build almost anything when needed to.

POLITICAL RELATIONS

We are strongly against any "evil" navies, e.g. UR, HYDRAXIS, Prometheus, Sith

Alliances

ISBA Navy

USAF Navy

A.N.F. Enterprise Consolidated Fleet

G.I.H.N.

Neu Belkatsche Reichsmarine

USPACFLT

S.A.N.

U.N.S.D.F.

U.S.N.F.

ANZNC

Mexican Navy

Royal Navy

Cerberus Armed Forces

Carolinian Imperial Navy

Israeli Navy

S.T.F. Navy

BKFighter Navy

AIF

UAC

UMG

Socorro Navy

New Arcadian Republic

Gallian Empire

Non Aggression Pacts

Russian Navy

Baltic League

SHIPS

Here is AFOH's fleet of ships.

Super Warships

Retired

A new class of ships created by Shinato. It has massive toughness and firepower (6300 toughness) and now with an added float barrier, it is equipped for any duel. The most powerful Mantis yet.

The Mx-Liberator II once was a great ship. Unfortunately, all that remains from this ship is this picture, it once was Phantom's flagship, but, don't worry, he's building a new flagship.

Named after an old concept that was scrapped in favour of the SC-2, the new Absolute Justice has better firepower and toughness than even the SC-2.

The LE Patchwork Uber Class MK I*, A prototype trimaran carrier battleship flagship for like a boss21, It has massive firepower, speed, maneuverability, and planes. Due to security reasons, the full stats cannot be reveled, and it is back in the dry dock being out fitted with more everything.

The Osiris, ilikestuffnthings flagship, with 10 46cm guns, and multiple medium level guns, and some missiles it is currently his most powerful ship. It can top 95 knots.

The new flag ship and the second ship of Gqh's Eagle series, it comes with his new Camelot Super structure design allows it to be used as a mobile command center but it has no air wing.

This ship was made to escort stronger superwarships. Although it is a large vessel, it is still useful in scouting and commerce raiding due to its speed of 194.5 knots. It is currently Ej2333's flagship.

EagleEye's sister ship Laniex but with a Camelot A Super structure and thirtiery batteries for broadsides. It's also rivals EagleEye's capabilities in combat. However, it lacks speed.

The AFOH Judge, a fast super warship.

Employed in packs, they patrol AFOH's borders and keep out any unwanted ships with their big firepower and incredible toughness.

AFOH Jury, built on a similar hull to Judge, but much bigger, with more guns.

AFOH Supernova, CCrazyninja's latest and most powerful battle catamaran. It has 10 46 cm guns, a high toughness, and can reach speeds of 194.5 knots. It is also his new flagship.

BBV-77 AFOH Defiant is a super-warship designed to support ground forces with 10 triple 46cm turrets providing massive firepower for landing operations. With a top speed of 194.5 kn and over 7,000 toughness, she is also planned to be a hybrid embarking ground-attack aircraft.

Following the success of the "armour ring" concept, it was decided that this new technology should be added to the HMBC line. The latest version therefore boasts increased toughness over its predecessor, as well as superior firepower and agility, losing only some of its acceleration. Already more feasrome that ever, the VI also has more flexibility for improvement.

Redoutable, with a large air wing, multiple 46cm guns and extensive AA defense, it is Bouexic's most formidable hybrid warship.

Built on the lessons learnt from its predecessors, Executioner II is one of AFOH's most powerful ships.

Tonnant, an advanced and heavily-armored dreadnought hybrid armed with multiple 46cm guns and a large air wing.

The AFOH Aggression: A very strong warship with loads of firepower; it has extremely high toughness (over 7500), and after a recent upgrade, the speed to utilize it effectively.

After the success of Vendetta, a new, larger sequel was commissioned. Agenda has the capabilities to go toe-to-toe with even the largest of opponents.

AFOH Savage: With nearly 7,300 toughness and fourteen forty-six's combined with an armor ring and raised edge design, this ships has massive toughness for a surface warship and loads of firepower to boot.

Built on the same hull as Savage, and with the same primary armament of 14, 46's, this ship has an armor ring around the outside, which helps deflect shots at closer ranges, the trade off being a toughness of nearly 200 less than the savage.

A "super battleship", Vindictive was retrofitted late in its build with a "flying off platform".

The flagship of Ej2333. This is the Heavy Variant of the standard Relentless. It has a toughness of 6100 to 6200 it goes 194.5 knots, as fast as most cruisers and has a maximum armament of 18 46 cm guns if wing turrets are added. It combines all the important qualities of a ships, a true jack of all traits.

AFOH Eviscerator: An extremely tough ship that makes up for it's relative lack of speed by possessing a large battery of guns and monstrous survivability.

AFOH Somber Shade, A well rounded warship, that possesses a good-sized battery of guns, she has excellent toughness and the ability to to survive some serious firepower, as well as great maneuverability for a ship of her size.

The Reaper is the newest flag ship of ej2333, It is very tough at 7300+ toughness with a partial armor ring on critical areas of the ship. It can go at a good speed of 194.4 knots and is very heavily armed with 24-25 46cm guns along with some secondary armaments.

A massive battleship, the Desolate Hue has tons of toughness (7,466), good speed and can unload tons of firepower from its' primary armament of 15, 46cm guns.

A variant of the reaper, the Wraith class super warship is a faster, more flexible omni role version of its predecessor. It has 25. 46cm guns, 4 mk 45s and 2 runways capable of carrying a small to large airwing depending on the number of 46cm guns.

AFOH Vengeance, with 24 46cm guns, is a heavy super-warship that can devastate surface ships and ground targets with impunity.

A new massive super warship, the Competence is a devastating anti-surface and shore bombardment weapon.

Vehemence II is a deadly gun platform like its predecessor, and incorporates next-generation armor-ring technology.

A massive super warship that is 1,525 m. in length, the Alfa is big enough to function as a base of its own and can carry the most number of guns in the surface fleet as well as biggest ship weapons in the navy. It also has space for up to 170 planes, and its advanced armor and heavy armor makes it a lethal adversary in the high seas.

The Raknarok is a tough, fast and deadly "super battleship" with excellent armor and speed. It also has a modular build that makes it easy to integrate upgrades in weaponry and systems.

The Silver Shadow is a powerful super-warship designed by SpicyViper, and has an excellent balance of firepower, toughness and speed.

Aircraft Carriers / Carrier Hybrids

Retired

With a multi-level flight deck and an array of heavy guns and armor, the Diablo is a powerful carrier hybrid that can launch lots of planes and hold its own in a gun battle. It is the old flagship of Ccrazyninja.

A carrier/ battleship hybrid that is able to sink larger enemies with it's numerous planes, and also take down medium sized targets with it's guns.

AFOH Infinity, a aircraft carrier/battleship hybrid with large a amount of medium sze cannons. Can reach 110 knots.

A level 6 dedicated aircraft carrier capable of bringing down large enemies.

A fast aircraft carrier+Hydrofoil made by

Aviation cruiser Duquesne, with an air wing (up to 40 bombers and fighters), 40cm guns and high speed, it's a very capable warship that can defeat standard and modified battleships and carriers.

Another large carrier to add to AFOH's vast air wing, it is currently awaiting its shipment of planes.

A new class of ships, the Aircruiser has reasonable firepower and armour and a small air wing.

A light, slow carrier with reasonable armour, it's main value is as an Amphibious Assault Carrier as it can carry 2 beach landing hovercrafts in it's hull.

The Titan V1.2, it is faster and tougher than most other carriers.

A MAC, these ships transport goods and protect convoys. The Mogami Maru was the first class of this type.

A newer MAC, though still old, they can transport oil, cargo, munitions and midget submarines. They also have a greater air compliment.

A small aviation cruiser, she is typical of modern KISDF carriers, with lots of runways, good protection, high speeds and a port island. Her gun armament, while small, can still pack a punch.

A souped up remake of a world war II design, the Hornet boasts excellent speed and toughness, though has a poor load.

Named after a WWII carrier, the Taihō, meaning Great Pheonix, is a large carrier designed to escort larger carriers.

The Graf Hindenburg is a large maintenance carrier, used to carry spare planes, bombs, torpedoes, ammo and fuel for other carriers. She also is used for multiple secondary roles.

The oldest fleet carrier, but heavily modernised, the Amagi is a powerful and fast carrier. She is the sister ship of the IJN Akagi of WWII.

AFOH Retaliation is a support carrier with a massive capacity of 300 aircraft.

Attack carrier Colbert, with 150+ aircraft, extensive AA defenses and speed in excess of 190 knots, it is the mainstay of the carrier fleet.

Aviation battlecruiser Guichen, with up to 90 aircraft and 46cm guns, it combines the aircraft carrier's weapons range with the battlecruiser's firepower. It is seen here in Lv 6 configuration, with a small air wing and reduced secondary and AA guns.

AFOH Indomitable, originally supposed to be the sister ship of Indefatigable, the hull was converted into a carrier.

AFOH Invincible a carrier much larger than the preceding Indomitable.

Aviation cruiser Cassard, with up to 70 aircraft and 40cm guns, it acts as a fast escort carrier and can also support amphibious operations.

Built to be the "ultimate" carrier, Malta possesses excellent speed and is remarkably well armoured for a carrier. Her only current deficiency is her small air wing.

The third ship to bear that name in the KISDF, and the largest carrier in the KISDF, the Yamamoto is a large carrier that is heavily armed and armoured. She is the KISDF first 'super carrier'.

Classified as a heavy aviation cruiser, Charles De Gaulle embarks up to 60 aircraft and anti-surface, anti-air and anti-submarine weapons, making it a versatile multi-mission aircraft carrier.

AFOH Plague: A huge carrier; it embarks tons of planes and can take it's fair share of hits as well.

The Taihō Kai (Tenroujima) class ATVs are the first 'modern' carriers built in the KISDF. Design as cheap support carriers, they can operate large ammounts of aircraft and be refitted to complete multiple tasks, from escorting, replenishing and striking enermy bases and ships.

The Taihō Kai (Tairyū) class are a subgroup of the Taihō Kai class. They differ in that they have a bigger flightdeck and can operate larger flying craft.

AFOH Sunrise is a flush-deck attack carrier with a large air complement.

The Onigumo, and her sister Shinokishi, are multi-mission attack carriers with 2 islands for more efficient fight operations and a large air complement of 300 aircraft, thanks to its rather large hanger.

The Verdun (here shown with 2 Cobras about to take-off and 2 Durandals aft) is a massive support carrier embarking 18 of the large Cobra/Durandal aerospace strike fighters.

The Balboa is a new and powerful carrier-hybrid which can serve as the main support for bombing camoaigns.

The AFOH Indefatigable, following a major refit is longer, bears more armor, a fourth quad turret, a second turbine, heavier wing guns and torpedo tubes.

The AFOH Kaiserreich, a heavily armed and fearsome dreadnought.

Montcalm, a trimaran hybrid battlecruiser, it's air wing, 46cm guns and stealth features make it a formidable combatant in the high seas.

With 3200 toughness, 9 46 cm guns, and a top speed of 194.5, the AFOH Dark Talon is incredibly equipped to destroy smaller ships.

Foch, a battlecruiser based on a real-life (but not built) pre-World War 2 design, it can go head-to-head with battleships due to its heavy guns and decent protection, and can run down carriers with its speed.

A super tough, super powerful super battleship, Fury is one if the deadliest battleships on the seas.

A fast battleship based on the WW2 battlecruiser, Scharnhorst. It has 2850+ toughness and can go 194.5 knots. It is armed with 8 46 cm guns and numerous secondary armaments. With recent upgrades, the scharnhorst now has a toughness of 4300.

Clemenceau, a powerful battleship hybrid with a medium-sized air wing and multiple 46cm guns, it also incorporates advanced raised edge armor protection.

With the size of a large cruiser and the punch of a medium battleship, Furious is not a ship to be taken lightly.

An older era battleship, Formidable has been modernized with new weapons, engines and armour to help her survive in the modern battlefield.

A Multi-Role Battlecruiser, the Strasbourg has a toughness rating of 2,800, is armed with 6 46cm guns and goes 194.5 knots. It can also carry 20-30 Aircraft at full load.

A well armed battleship, the Invalidity can dish out damage and take some in return. A great multi-role fighter; it easily adapts to different situations.

A large and well armed battleship, the Convalescence is extremely tough and can handle large foes.

Incorporating advanced stealth technology, the aviation battlecruiser Gambetta is designed to operate in extremely hostile combat environments and to provide heavy fire-support as well as command & control to the stealth destroyer squadrons.

AFOH Sedition: A massive battleship, it's huge armament and toughness allow it to punch large holes in the enemy.

The battlecruiser Normamdie is armed with a 240cm railgun that can fire tungsten-tipped projectiles into Earth-orbit as well as 4 46cm railguns for closer-range engagements. It is classified as an anti-aerospace warship and is deadly in this role.

The higher pagoda mast, new radar systems and all-46cm railgun front armament distinguishes the Gascogne from its sister-ship Normandie, and emphasizes its greater focus on anti-surface warfare. At 620m long, they are the fleet's largest and most heavily-armed battlecruisers.

The Hiraga class battlecruisers are more powerful versions of the Hiōkami class already in service. They were built to meet concerns of the AFOH and are much better armoured.

AFOH Hood: A fast battlecruiser, she has decent weaponry paired with light armor.

Republique, an upgradedYamato converted to an arsenal ship. The 2 46 cm guns up front are retained, while the secondary and air-defense batteries have been revamped. The area aft of the superstructure has been taken over by missile VLS.

A "heavy battleship" designed by SpicyViper, the Scorpio is outfitted with up-to-date weaponry and has one of the heaviest concentration of secondary guns in the fleet.

A new breed of experimental ships, it is far from a heavy cruiser but is used in similar role-using its speed an agility to bring down much larger ships. It is also backed up by a small air wing.

A fast heavy cruiser designed to hunt down other enemy cruisers. The Endevour is unique in her type of cruiser in that she is armed with 4 46 cm gun turrets, firepower found mostly on battleships.

A large cruiser that has adequate firepower and maneuverability.

A heavy cruiser based on the Deutschland class ships. Can go 194.5 knots and is armed with many torpedoes and 2 quadruple 38 cm turrets and 2 46 cm triple guns.

A reasonably strong, heavy cruiser, with great toughness and speed.

The Kagehō class are cruiser built to replace the Endevour class. They place their 46 cm gun turrets in front of the superstructure. This, coupe with heavy torpedo firepower, large AAA defence and stealth coating, makes her a formible opponent for her type.

Originally a Kageryū class cruiser, the Karyū class has less gun power, but a small air wing for scouting and bonus damage. She is decommissioned due to weak guns and airwing.

A brand new super cruiser, the Shōron is a converted Mercury class of the AIF. She is fast, well protected and has good firepower and AAA defence. The only flaw is her small torpedo armament. She is now a shore battery after being breached due to engine failure.

AFOH Deathstroke

With a deadly combination of speed and firepower, Slayer is designed to destroy much larger enemies.

A large cruiser, the Darksome Cast is ready for whatever is thrown at it.

A large cruiser, Dunkerque's profile is patterned after its historical namesake but is more heavily armed and carries a small air wing.

Toryū is a modified Kageryū class cruiser with the rear turrets removed and a VSL pad added, as well as additional AA guns.

The Erstaz X is the sister ship of the Ersatz Raider, with one gun removed for helicopters to land. She is in night camouflage for operations on Tenelapis.

Duperre, a cruiser with a potent mix of high speed (190+ knots), stealth and firepower.

The largest panzerschiff in the KISDF, the Interceptor is a large cruiser with huge firepower and armour. She serves as flagship of cruiser divisions when other cruisers are not available.

A large cruiser optimized for anti-air warfare (AAW), it provides wide-area air defense to battle groups with its advanced Aircraft & Missile Defense Radar (AMDR) and Vertical Gun System (VGS).

The Katori class cruiser is a more modern design compare to the Kageryū class cruiser. Though less armed, she is better armoured and is more versitile than her predecessor, This is the KISDF/AFOH version of this class: ships for the IKN, YIN and La Royale might differ.

A subgroup of the KISDF's Katori class, the Napoleon class of panzerschiffs are the first "La Royale" cruisers armed with 46cm guns. She is deemed superior to older cruisers of the navy, with the exception of the Large Cruiser Project.

The Ishuzuchi class were built by the KISDF for the AFOH. They will lead cruiser squadrons into battle.

Resolute Tenacity: A large, extremely powerful, tough heavy cruiser, she carries enough firepower to obliterate most others in her class.

The Panzerschiff D class is agroup of 3 such ships. They boast rather versitile firepower and decent armour, but are a bit lacking compare to some other ships of similar size.

The Panzerschiff P class is an improvement of the Panzerschiff D class. They boast much better secondaries and well as better armour and a large amount of missiles.

The Jintsū Maru class of cruisers were an experiment based on the Interceptor class. They consisted of the C and D turrets removed and replaced by massive missile pads, along with the addition of energgy cannons, more armour and twin 40.6cm gun, making them much more powerful than before.

The Project 25 class of Panzerschiffs were built for operational service in the AFOH and the YIN. Much bigger than other cruisers that came before, it carries multiple energy cannons, missiles and powerful guns, along with good protection and speed.

A collaboration between the AFOH and YIN, the Type 81 (M242) cruiser, though smaller and not as well armed as the Project 25, is one of the most advanced ships in the AFOH, with great firepower and speed, along with decent protection.

Lysander is large anti-air/aerospace cruiser optimized for stealth and the long-range AAW/ASuW mission with its complement of guns and missiles.

K-31 is a new ship for the navy, it has good armor and decent speed and its main purpose is to be deployed in large scale battles as support and to be used on patrols, it has a longe range radar and a good sonar so it can fight subs as well, it's main arms is its torpedoes, but it can use all its guns to harass enemies and make them make a bad move

The epitome of a heavy cruiser/light battlecruiser, the AFOH Deathmatch features a high top speed (194.4 knots), 3 superfiring turrets of 46 cm guns on the bow and stern of the ship, many secondaries, and high stability, though having a weak toughness rating of 675.

Destroyers, Frigates & Littoral Combat Ships (LCS)

A cheap, easy to manufacture light battleship produced in huge numbers used for escorting convoys and smaller battles.

One of only a handful of destroyers in AFOH's fleet. It is also AFOH's first missile armed ship.

After finally jumping on the destroyer bandwagon, HMSHOMEMADE has made a small lightly armed destroyer that is suitable for sub-hunting. It does however, lack speed.

A high speed frigate used for scouting missions.

The latest addition to the now extensive fleet of destroyers, the Turmensius excels in the fact that it has more missiles than any other AFOH destroyer.

Aviation destroyer Bouvet, a light and fast escort with the firepower of a light carrier.

AFOH's first Littoral Combat Ship is used in similar roles as the destroyers- ASW and limited surface warfare. The LCS also excels at minesweeping- a vital role for a ship designed to operate in the 'littorals' (close to shore).

BKFighter LCS-1 USS Freedom. It is used for scouting close to shore.

One of three Keplar Class Destroyers. This is the only one currently built with the others still under contruction.

A new destroyer to be mass produced, the Vermont class is well equipped for most roles, including surface-to-surface and surface-to-air combat. It is, therefore, used extensively in the escort role, accompanying anything from supply ships to the largest of carriers.

Faithful is an anti-air warfare/anti-submarine warfare patrol and convoy duty frigate with her main assets being her top speed of 195 kn and extreme maneuverability.

FF-19 AFOH Dependable has a weapons load out the same as the Reliant minus the anti-air guns, relying instead more heavily on her 5-inch guns for AAW. She also has proximity shields protecting the bow for defense against torpedoes and the bridge and engine from shells and bombs.

Fast Attack / Recon Craft

LÉ Patchwork III, The 3rd boat in the Patchwork-Class. A Irish semi-lightly armed recon unit, used for tracking down enemy naval operations. It is the largest recon boat, but also the slowest.

The oldest hovercraft in AFOH's fleet is used for scout missions due to its good speed and small size. It is also amphibious and can go on land.

AFOH's first combat hydrofoil is fully experimental, and is very rarely used in combat. Having said that however, it is still fully combat capable.

Great advances in technology have allowed AFOH to create a boat that is completely invisible to radar. It is used as a night operating fast-boat and a sub hunter. It is also used as a torpedo delivery boat with 70 torpedoes in it's arsenal.

One of the original recon boats, AFOH's speedboats are all small and extremely fast.

One of the fastest and most heavily armed recon boat in the fleet. It's large size helps it make extreme turns without flipping.

The newest in AFOH's ever-expanding fleet of recon boats is faster than it's predecessor, but still not the fastest in the fleet. Like the others, it is used for recon and limited SAR.

As one of the fastest boats in AFOH's fleet, the scout boat is used mainly for reconnaissance. It is however, sometimes used in minor battles.

Captures realtime footage and can be remotely controlled. An improved version of the previous black one.

Has been recently upgraded and is now able to reach the high speeds of most other recon ships and is well armed.

The fastest boat in AFOH is used on long recon missions and can actually turn without flipping!

Though it is one of the more heavily armed speedboats, it is still able to go as fast as the others. It can also turn properly due to it's outriggers.

One of the original generation recons, it is still just as fast as the others.

One of the toughest and strongest fast attack boats. Boasting a speed of 194.7 knots and 1000 toughness. It is used in night time operations and stealth missions.

Originally designed as a VIP transport speedboat, it was soon realised that it held great potential as a fast attack speed boat. Is it used for similar roles to the night raven.

A small, speedy ship designed for night operations. It's flat shape makes it hard to detect on radar.

One of Gqh's creations, unlike conventional torpedo boats it has its torpedoes mounted side ways, this way if one volley misses the other one kills the target. After a while its name got changed to Temperen.

The AFOH Seashark (not to be confused with the AFOH Shark), can hit speeds up to 194.6 knots, and can actually turn without flipping! This is made possible by knowledge of miniaturization technology, which allows it to make the engine smaller, but just as powerful.

A major modernisation of the original 'stealth boat' has resulted in a ship that is an expert at both ASW and ASUW. It is also one of the most capable speedboat in AFOH, capable of high speeds and tight turns.

A fast attack boat made by Shinato equipped with a 46cm and multiple MK-45s. It is one of the most manoeuvrable speedboats yet.

Built to replace the now lumbering Cobra class, the Werewolf combines speed with agility, survivability and firepower.

Next Phantom is a SWATH-hulled experimental recon craft designed to test advanced near-cloak stealth technologies (and which has since lent its name it), which include radar/IR wave deflection/absorption, background blending, etc.

Special Warfare Craft

Retited

AFOH's first minelayer is well armed for a minelayer with it's 30.5cm guns. This means it's able to hold its own against small- medium sized opponents. It is well armoured to protect it while it is laying it's mines.

After the success of AFOH's first minelayer, a new one was immediately developed. Lessons have been learnt though, and the new one is protected by not only conventional armour but also the armour of water.

Effectively the naval version of a stealth bomber, Punisher has an extremely small radar signature and its guns are better suited to shore bombardment than shooting other ships.

Able to sneak into enemy territory disguised as a light cargo ship, when put to full speed it reveals it's true, deadly colors.

AFOH T10,AR Sub Hunter. A small ship capable of outmanuevering submarines and destroying them with their own weapons. Equiped with extremely quick acceleration and full reverse 194.9 knots.

Sub Hunter, T54AH: A mid sized, fast ship loaded with anti-submarine weapons; she is purpose built to destroy submarines.

The Kriger is a motor torpedoe/special forces boat, it has a high speed and can sail into rivers and carry a force of 20 men, it can also engage other boats with its torpedoes and canon, missils can also be installed on it.

The Kattegat is a ground effect vehicle (GEV) that flies at an altitude of 2-4 meters over the water with a speed of 530 kph. It can transport up to 2 tanks and 3 APC's, and with its low-altitude/high-speed and anti-radar capabilities is extremely hard to detect, making it able to sneak up on big ships and fire its 8 anti-ship missiles. For close-in defense it has 2 25mm guns.

Shadow Wolf III: JoshNinja's current flagship, the Shadow Wolf has incredible speed, excellent handling and can turn fast enough to outmaneuver most surface ships. It is armed with 16 Torpedo tubes and three Mine-layers.

Submarine-carrier Pluton with an embarked air wing and 6 torpedo tubes, it specializes in anti-ship and land-attack missions.

This catamaran sub has a top speed of 194.5 knots, and because of it's catamaran qualities, perfect turning capabilities. Armed with 10 Torpedo tubes and 1 Minelayer. Formerly JoshNinja's Flagship.

A submersible BattleCarrier, this ship boasts 10 46 cm guns, over 1,300 toughness, 10 torpedo tubes, and a very small air wing.

A very heavily armored submarine, the surcouf has 1940+ toughness. Although it has a low speed of 75 knots to 80 knots, it makes up for it with a heavy armament of 3-4 64cm guns and 4 MK 45 guns and 6 torpedo tubes.

Designed to compliment the Venator Class, the Oraborus submarines have a similar role - safely deploy Cobra and Durandal attack aircraft in a hostile environment. They also have a secondary role which sees them use their vertical missiles to directly engage enemy flying ships.

A fast and highly maneuverable attack submarine, Achille has a maximum submerged speed of 136 knots and 8 torpedo tubes, and specializes in the hunter-killer mission.

AFOH 236: This massive underwater, catamaran, vessel carries an armament of 236 torpedo's. It hurtles under the water at 194.4 knots, and has a centrally located, rear large rudder which allows it to turn very quickly.

The AFOH Ohio: A fast missile carrying sub. She can silently sneak anywhere and unleash her missiles.

Fortresses

Active

Solitude, a large, powerful fortress that can bring down even the strongest of enemies. Due to its inability to move, it must be towed around and it's suitable for use only as a 'last stand' rally point.

The Raptorus Rex is giant fortress designed to hold important positions with it extreme fire power and armor, it can function as a small city and as a base, but due to its low speed it is mostly effective in defense actions where its size along with its wepons makes it able to defend key areas alone.

Command and Amphibious Warfare Ships

Retired

AFOH uses large nuclear submarines as mobile command centres.

Used in similar roles to command ship Hamelin, it is designed to augment and relieve Hamelin of some of it's duties. Like Hamelin, it is where on-the-go, mid-battle decisions are made. It's advanced radar also means it can be used as an electronic warfare ship.

After experience with the first hovercraft, a new one has been made. Due to it's considerably larger size, it is not used for recon but instead is used for beach assault landings.

As the newest and largest of AFOH's ever expanding fleet of hovercrafts, it makes up for its poor speed with plenty of space onboard. This is vital as it is used as a beach assault craft.

The command ship Hamelin provides extensive command, control, communications & intelligence (C3I) support to AFOH battle groups, and has generous accommodations for fleet admirals/battle group commanders and their headquarters staff. It also packs a punch with its embarked air wing (up to 20 aircraft).

Vulcain, an amphibious transport dock which can embark and land a heavy armored battalion with its complement of 4 landing catamarans (L-CAT) and 6 transport helicopters.

A landing catamaran (L-CAT) that has the same capabilities as hovercraft but with the lower operating cost of conventional landing ships. It can carry a full load of 3 Martel super-heavy/assault tanks.

The Shinshū Maru class MAC were built to do multiple types of roles, including being a command centre, launching amphibious attacks, bombard enemy posistions, transport military and civilian goods as well as performing aircraft carrier duties.

Support Vessels

LE Patchwork I, The first boat in the Patchwork-Class. This boat is a Navy Operated VIP Civilian transport.

The LÉ Patchwork II, The 2nd boat in the Patchwork-Class. It is a transport ship that carries MK 45 5s out to the rest of the navy.

A hospital ship that can travel at high speeds and is used to pick up and treat survivors.

A small, luxurious yacht designed to do what Dark Angel was originally designed for- transporting dignitaries and high ranking officials to diplomatic negotiations (albeit at slower speeds but in higher comfort).

Named after the Klingon @#!*% (thank Thognong for that) conditions onboard Grethor aren't far off. It is used as a mobile prison to hold POWs during battles and has a bay a the back where small craft can dock to bring on the prisoners.

A heavy support vessel, Jupiter is equipped for both RAS and VERTREP to help keep AFOH's warships ready for battle. It is able to carry larger loads than the similar Arras, but at a reduced speed.

A cargo ship used to carry large supplies of armaments and artillery to the AFOH HQ.

A large freighter that can carry a large amount of cargo and fuel at the same time.

A recovery barge used to bring damaged ships back to the docks, it is able to partially submerge itself to make it easier to float the damaged vessel on.

As the largest pure oil tanker in the fleet, it can carry huge amounts of fuel at high speeds.

An old tanker modified to carry large amounts of freight at the same time.

A large, high capacity freighter with ro-ro capabilities. It also has large cabins for VIP transport.

The first purpose built SAR boat in AFOH. It can travel at high speeds and pick up survivors from the water. The bright colouring helps survivors easily spot it. It also has many radars to pick up any distress signals.

Finally, a new, up-to-date hospital ship has arrived to augment and replace the current ageing one. It has all the latest life-saving technology on board and it even has a small craft at the back which it deploys to pick up survivors from the water.

Training / Ceremonial Ships

Retired

The SS Rapier was the first of three ships built under the Rapier-class designation. Built for speedy combat and powered by two large boilers, she can reach an absurdly high top speed of 194.5 knots. It is also Cobra Strike's flagship.

A well armed medium battleship capable of reaching good speeds

A large, veteran battleship that has seen many battles.

Edgar Quinet, an old armored cruiser mainly used for cadet and gunnery training but also participates in ceremonies.

Danton, an old semi-dreadnought now mainly used for gunnery training. It is also employed as a ceremonial flagship during fleet reviews.

Jaureguiberry, an old pre-dreadnought now used mainly as a harbor guard ship.

The Blücher, an armored cruiser used in conjunction with the Edgar Quinet.

König, one of the oldest ships in the AFOH, it was originally used as a patrol vessel but now is usually used as a historical display and occasional training.

Helgoland, another of AFOH's original patrol boats, it too is rarely used.

Bretagne, a super-dreadnought that is still a capable fighting ship but now mainly used for coastal patrol and training duties.

Modernized casemate ironclad Rochambeau, much bigger and more powerful than its historical namesake, and optimized for the shore bombardment mission.

Joffre, an old aircraft carrier used primarily for training pilots of the AFOH Fleet Air Arm and as an aircraft transport.

Modernized pre-dreadnought Neptune, used for shore bombardment in support of amphibious assault.

A light battleship designed as an upgrade version of the Protector Class, it is, as its name suggests, a tribute to Admiral Shinato who temporarily retired. It is used mainly for ceremonies rather than battle.

A predreadnought battleship, the Kongo is used mostly for shore bombardment, but can act as a fighting ship, with her heavy guns.

Brother of Admiral Yamamoto, Admiral Von Tirpitz is an AAA cruiser. Though he provides AAA cover, his main role is to train new men on AAA warfare and to neutralise shore defences.

An old cruiser, Admiral Togo is named after a famous Japanese admiral. Her main roles are shore bombardment thanks to a small superstructure aft, and to train men to gunnery controls.

The Herluf Trolle is an old dreadnought and one of the first ships skynet ever made it has served for a very long time almost a year and is now a training ship for crews of the DMd1 class of ship

BASES

Retired

As the main base of the AFOH, the N.A.S.C.C (Naval and Aerial Strategic Command Centre) has it all- planes, dry docks, docking stations for submarines and even hidden ICBMs. The N.A.S.C.C is used as a strategic command center and is where many decisions (political and strategical) are made. It is also quite capable of defending itself with it's planes and guns.

It serves as a resupply and reconissance base, and is called the Armadillo by the officers. It is commanded by AEGIS Commander. It is also the base that picked up the wreckage from the Le Patchwork IV.

The AFOH F.I.N.C.C.O.M. (Floating Island Naval Command Center of Operations and Medical) It is a large, mobile command center Commanded by Like A Boss 21, with a top speed of 194.4 knots. It has two docking ports and one submarine docking port. This base is used for naval movements and is a communication port for all calls, texts, radio conversations, e-mails, and Internet networking. It can view any of these conversations if the situation calls for it. Also the main mobile military medical center.

AFOH Aircraft Island is Clubfoot55's command center.

Gqh007's base, the...er...I.D.I.O.T which stands for Instant Direct Identities Organizer Terminal. The name is actually used to cause disturbance in the enemy communications so it can submerge and spray radar absorbent particles with it two guns. It also keeps track of friendly or enemy ships when needed. There is also a small pub somewhere it in, but don't tell anyone.

As the first flying base, it is well protect from torpedoes and conventional guns. It also has some fighters to deal with enemy aircraft and some guns and bombers for defence.

A sprawling facility, AFOH's main dry dock is equipped with everything needed to build and maintain anything from super warships to submarines. To streamline the ship building process, this is also where decisions are made about which ships to build.

A redesign of a very old idea, the Submarinal base is just that- a base that can submerge when under attack. It was made possible by new knowledge and experience gained that was not previously available.

FLYING SHIPS & CRAFT

Flying/Aerospace Carriers/Battle-carriers

Retired

AN Scipion, a heavy flying battle-carrier optimized for mid-low altitude strike missions, it is armed with 16 46cm guns and embarks 150 aircraft or 40 Cobra I/II attack bombers. Coming after Desecration, it was obsolete before it entered service and was immediately withdrawn from front-line duty when the upgraded Devastation joined the fleet.

AN Devastation, with extensive firepower from its large air wing and multiple main guns, it's recent upgrade vastly improved its speed and service ceiling, making it the centerpiece of the flying fleet.

AFOH-ABV Hybridland Sea, a flying carrier with a large air wing that complements the Devastation.

AFOH Venator A large flying carrier; the Vanator is built to carry and deploy Cobra Class Light Bombers, With it's large hangar bay it can easily accommodate more than a hundred such craft, and with a top speed of 30+ knots and 6700 toughness it can easily carry out it's orders.

AFOH Chimera a flying carrier with a covered flight deck that protects all planes underneath it, she mounts a missile pod for close-in defense.

The Admiral class fleet carrier is a new type of carrier designed to function as a support ship and as a flagship/command ship, it has lots of scanners and sensors, and it can fight in close combat with its two 240cm railguns and its broadside guns.

AFOH Dominator is a powerful battleship-carrier armed with 6 240cm rail guns in 2 turrets, heavy secondaries and missiles/torpedoes and embarks an air wing of 60 Cobra/Duranadal aerosoace strike craft. Its heavy armor, speed, and Tiger Arc radar system enables it to function as a task force command ship.

Flying/Aerospace Battleships/Battlecruisers

Retired

AFOH Raven Claw: With massive firepower and toughness, this ship was built to eradicate battleships and super warships alike.

AFOH Desecration, The first of a new Sub-Class of High-Flying ships in the AFOH, the Desecration is a massive flying ship built to pummel enemies; and at 6597 toughness and with 16 fourty-six centimeter guns, she can do just that.

Flying high above the battle, Hellfire's huge arsenal and sophisticated computers enable her to raid lead down on her opponents.

A massive flying ship, the Dismal Regard is a fast and tough, hammer of destruction.

The Mirage class aerospace battle cruiser is armed with a large array of 19 46cm guns, several mk 45s and 3 triple torpedo tubes. Its toughness is at almost 4.5K. Even if its not the fastest ship in the fleet, its still capable of bringing heavy support and firepower.

Iron Hunter: An extremely tough, and powerful flying ship, it also is capable of excellent speeds.

Manta Ray is an aerospace battlecruiser with 15 Main Guns, 6 Secondary's and multiple 5" Anti Aircraft Guns. It also features Phalanx, Vulcans, Missiles, Torpedoes and Hedgehogs.

One of the biggest AFOH flying ships, Dronning Margrethe den 1 is well-armed and has good toughness, and currently serves as Rear Admiral Skynet1864's flagship

The Pillar of Truth is a battleship equipped with 3 fixed Mk 16 2402cm guns (1 in the hull centerline, 1 each in the wings) and designed to provide heavy fire support during planetary assaults.

The Astro Dominus is a battle ship designed for long range combat, if enemy ships should get close it has heavy armor and 12 torpedoes and lots of boarding torpedoes, it also has a giant spear to ram other ship with and 2 240cm railguns.

AFOH Harald Blåtand is a battleship with 9 240cm rail guns in 3 turrets and 1 Oberon OB-1 canon in the hull. It has a secondary battery of 62 46cm guns, and 6 missile/torpedo launchers in the front. It's speed and long-range Tiger Arc radar system enables it to choose when and when not to fight, making it one of the most formidable aerosoace ships in the AFOH arsenal.

An upgraded version of the first Harald Blåtand with 7 more 240cm rail guns and more armor and some new sensors that is supposed to be able to detect cloaked ships, or at least have a chance.

The AFOH Dante is an expeditionary battleship with 12 rail guns in 4 triple turrets and one Orberon Ob1 in the hull. It can embark a mechanized brigade(up to 8,000 troops, 80 MBTs, 160 IFVs and 20 mobile artillery.

The Prelinium is a new large aerospace ship, one of the most heavily armed and armored currently in service. This ship has tremendous amounts of firepower and toughness but is slightly weaker than that of the Naraukus class

The AFOH Yakasuki is envisioned ship as an escort to the Prelinium. It has two rear hangars for a Vautour fighter wing, and a bow designed to ram other ships if necessary. It's firepower matches that of the Prelinium.

The Sahelanthropus a newly designed Aerospace ship of a new class called Naraukus. This ship is an improved version to that of the Yakasuki and the prelinium in Toughness speed and firepower, this ship uses engines that use fusion power like that of the reactions that occur in a star, this ships capabilites are top- secret and can only be spoke about with the manufacturer and current status admiral

The crusader is a fast battleship with up to 10 meter thick armor, it has a high speed and 12 240cm rail guns and 12 bombers and a strike force of 3 companies (wich is about 300 men) the ship has also some of the most modern tec available for it including a large amount of sensors of various kinds, making it a true killer when it comes to fast raids.

A new prototype ship named the Valerie which contains a fusion core energy focused weapon and also has another feature but is top secret and can only be spoken if admiral and creator allow it

The convalescence is similar to that of the Valerie but does not contain the new ring technological prototype

The Dawn Of Fire a new aeruospace ship with six flight decks for air to ground and air to air combat when on the surface and the ship also included several hangar bays for dropships and side docking for emergency vessels

Flying/Aerospace Cruisers/Destroyers/Frigates

Retired

A fast, high-flying aviation cruiser, Revanche is the first of a new generation of AFOH flying ships that can keep up with the powerful Desecration. With its air wing and 46cm guns, it takes over the front-line heavy bomber role from the older Temeraire and Thunderer.

AFOH-ABV Kaiser is a flying cruiser with heavier armament than Revanche.

Designed as a light but nimble escort, Faclon keeps watch over ships like Devastation, Hellfire and Desecration.

Designed as a medium sized attack ship, Dauntless has a high service ceiling and good speed.

The Themis is a fast and high-flying aviation destroyer designed for scouting and for escorting the Desecration flying super-warship. It replaces the Fantasque in front-line service.

The Toxin Is a fast and tough heavy escort, primarily used to accompany Venator Class, flying carriers.

The viper class Heavy aviation cruiser is one of the newer ships in the fleet. Armed with 10 46cm guns, 4 mk 45s, aircraft and numerous torpedoes for bombing, it can bring useful firepower to the battlefield.

A light multirole frigate, the Venom can do numerous tasks from anti-submarine to light bombardment with its diverse armament.

Scimitar, an aerospace frigate that mounts heavy weapons and is ideal for the escort role.

The Wrath of the Sea is a next-generation heavy escort that is deadly both in aerospace and atmospheric missions.

The upgraded Revanche (Flight II) aerospace cruiser is the first aerospace unit to receive the Tiger Arc defense system and the extremely long-range Mk 12 240cm rail gun (with 2 guns mounted in a massive casemate attached to the underside). It is faster than the Flight I but will have less CIWS guns and a smaller aerospace/air complement.

The aerospace cruiser AN Rocroi is armed with a small plasma rail gun, 38cm guns, hypersonic missiles and embarks a fighter/strike squadron, making it a powerful multi-role vessel.

The Armageddon class cruiser is made for support and fast attacks, it has good armor for a cruiser it also has one 240cm rail gun under the armored front and for close fighting it has boarding torpedoes along the sides.

The Observant is an escort made to support bigger and slower ships and for patrols

AN Temeraire, once the main heavy bomber in the flying fleet, it has been withdrawn from front-line service.

A 'fortress of the skies', Thunderer can take a lot of punishment and dish out even more. It is mainly used to accompany beach assaults.

AFOH Outremer is a 3km long heavy space transport used for interplanetary missions. One of the largest such ships in active service in any navy, it is leased from one of AFOH's closest allies, the AIF.

Commissioned to support the Euclidian/Outremer heavy transports on lease from the AIF, the new Pascal-class is slightly smaller and with a lighter payload, but incorporates features specific for AFOH use. Its dimensions allow it to use more of the small, AFOH-controlled vents in Tenelapis.

AFOH Cobra II A very fast (196.3 knots), High-Altitude (Just under 5000 km) aerospace-capable bomber built to destroy ships of any size, its altitude allows it to fly over the vast majority of even flying ships, and it's size and speed allow it to remain untouched while it darts above and punishes even the largest, strongest ships in existence.

Initially planned as a large, heavily armored air superiority fighter to escort Cobra II bombers, the Durandal FA-1S developed into a multi-role fighter bomber able to perform anti-ship and ground attack missions. Aerospace-capable, it is armed with Mk 45 guns (the largest ever mounted on fighter aircraft), 2 dual 25mm cannons, and 4 rotary launchers for torpedoes, bombs and missiles.

The Vautour FB-10DS is a fast and agile dual (aerospace/atmospheric) strike fighter armed with 3 60mm auto-cannons and 4 rotary launchers for guided missiles/bombs and aerial torpedoes. With STOL capability, it can be embarked and launched in all flying and surface platforms that deploy aircraft.

A ,"frankly", ridiculously fast and agile, Aerospace, (atmospheric capable) fighter; the ASF 45 DarkWolf is built for one purpose, outmaneuver and destroy other aircraft. It's reactor engine propels it to the highest of speeds, and its small size allows it maneuverability that is unrivaled by even other air superiority fighters.

The Excalibur XF-75 aerospace fighter is powered by a hyperdrive and 4 podded fusion engines. Its S-foils allow its wings to split into an "X" shape giving its 4 laser cannons maximum fire coverage. It equips a few elite squadrons of the aerospace fighter force.

The Shadow DF-11 is an aerospace drone fighter attached primarily to the Excalibur. It is powered by a single fusion engine (and is not warp-capable) and armed with twin laser cannons. It only serves in Excalibur-equipped squadrons.

The Curtana FB-20DS hypersonic aerospace strike fighter is designed to give battlecarriers and lighter escorts the capability to attack heavy aerospace ships with aerial mines and missiles.

Aircraft

Active

Replacing the venerable F4U Corsair fighter and the Dauntless SBD dive-bomber, the Diable FA-6M ("M" for multi-role) is a stealthy, extremely agile, near-hypersonic atmospheric fighter-bomber armed with a 25mm cannon and guided missiles and bombs. It also has STOL capability.

The Fantome BS-1H is a nuclear-powered flying wing stealth bomber. With a payload of 80,000 lbs and almost unlimited range., it can employ a variety of stand-off and free fall ordinance, including the most powerful nuclear and thermobaric weapons in AFOH service.

The Griffon A2-IG is a heavily-armored transonic ground-attack aircraft built around a rapid-firing 105mm cannon, and can be armed with anti-tank missiles and bombs.

The Aigle FB-14S is an extremely agile, stealthy, near-hypersonic strike fighter designed to replace the Vautour in atmospheric missions. It has almost twice the range and payload as the Diable.

The Aethon FA-16M is a stealthy, extremely agile, hypersonic multi-role fighter designed to replace the venerable Diable. It is armed with multiple missiles/bombs, a 25mm gun, and an aerospace ship/tank -killing, rapid-fire 105mm railgun.

The new Falken advanced VTOL gunship has started to replace the venerable but obsolete F4U Corsair in the light-attack role. It represents a quantum leap in capability, complementing the larger and much heavier Griffon ground-attack fighter in the close air support (CAS) mission due its payload (80 guided rockets, 8 guided missiles and 5 x 25mm cannons, heavy armor, and top speed of 600kph.

LAND VEHICLES

Tanks

Retired

The Martel MBT was the first indigenously-made battle tank of AFOH. Armed with a 127mm gun (a version of the naval Mk45), it was initially considered highly mobile (cross-country speed of 65 kph) and heavily armored (with up to 1,400mm protection against APFSDS rounds). It has since been replaced by the upgraded Martel A1, but continues to serve in AFOH Union (Southern Africa and Papua New Guinea) forces.

The Griffin Tank Destroyer/Light Tank provides the reconnaissance battalions of the armored and mechanized divisions with fire support, and also equips the rapidly-deployable Multi-mission Expeditionary Brigades (MEB), elite fast reaction units sent to fight in areas where mechanized units get bogged down. It is armed with a 105mm gun and a sophisticated armor suite that gives it very good protection for its size.

The Manticore MBT is the battle tank fielded by the heavy armored divisions. It has since been upgraded (the Manticore A4) with a powerful 150mm rail gun (firing APFSDS, dual warhead and top-attack guided rounds) and a new engine giving it a cross-country speed of 85 kph. Its armor suite consists of composite armor supported by non-explosive reactive armor (NERA) blocks. It has both passive and active protection systems, the latter composed of direct energy reactive armor (DERA) blocks distributed around the hull. Its sophisticated suspension system allows it to kneel in a hull down position, giving it a very low profile when on defense.

The Martel A1 MBT is the upgraded version of the venerable Martel. The main difference is a new, highly-angled turret mounting an improved 127mm gun (firing APFSDS, dual warhead and top-attack guided munitions), tungsten and depleted uranium composite armor, and the Protektor active protection system (APS) composed of an all aspect radar, short-range missiles (protecting up to 15m from the tank) and iron "pellets" (within 10m) giving it improved survivability against new anti-armor weapons (Protektor was eventually retrofitted to older Martels not upgraded). The latest upgrade (dubbed Martel A1 Improved) features a more powerful engine (allowing it to keep pace with the Manticore A4) and the Protektor II APS (which replaces the iron pellets with guided shaped charges).

The last and most advanced of the Martel series, the Martel A3 is equipped with a new powerplant that allows it to mount a new 127mm rail gun. The bigger engine necessitates a hull extension while the new gun results in a more pointed mantlet. The improved tungsten and depleted uranium composite armor is supplemented by NERA blocks in key areas of the turret and hull, and it has full NERA side skirts. This armor suite combined with the Protektor II APS gives it almost the same level of protection as the larger and heavier Manticore A4. More than half of the MBTs in the regular divisions are composed of Martel A3s while the rest are improved A1s.

The Ardant A5 heavy battle tank is currently AFOH's most advanced and heavily-armed tank. Powered by a fusion engine and a revolutionary suspension system, it can match the performance and mobility of hover tanks. It's 150mm railgun can penetrate advanced composite armor, while its armor and protection suite (tungsten and depleted uranium composite augmented by Protektor II plus NERA in key areas) makes it a formidable adversary in the battlefield.

Infantry Fighting Vehicles

Active

The Cuirassier is the main infantry vehicle (IFV) of the AFOH armored and mechanized battalions. It can carry a full squad of 12 (and a crew of 3) at speeds matching the main battle tanks (MBT), and is armed with a 25mm auto-cannon and a pintle-mounted 7.62mm GPMG in an unmanned, remotely-controlled turret. It is also armed with a retractable dual launcher for active-homing fire-and-forget Anti-Tank/Anti-Air Missiles (ATAAM) with 10 reloads. The latest model mounts the Protektor APS, and the cavalry veriant embarks 6 scouts and more missiles. It is the basis for the Cheval APC and its derivatives.

The Jaguar wheeled IFV is used mainly by the light infantry divisions, with the same capacity as the Cuirassier. It can be armed with a 25mm auto-cannon in a remote turret for the standard variant or a 105mm gun for the fire-support role (shown here).

The Pegasus light IFV is an air droppable, amphibious infantry fighting vehicle based off of the Griffin Light Tank designed to transport, protect, and support airborne and amphibious infantry with a crew of 3 and 6 passengers. It is armed with an auto-loading 105mm low-pressure rifled gun that can fire multiple ammunition types, a coaxial 25mm auto-cannon and 7.62mm GPMG, and a 7.62mm GPMG on a remote weapons station.

The Chimera IFV is a heavily-armed and armored infantry fighting vehicle designed to accompany the Manticore MBT and provide infantry support for the heavy armored divisions. It is able to match the Manticore in all areas of mobility, and can carry a full squad of infantry. It is armed with a 105mm low-pressure rifled gun firing multiple munitions, a 25mm auto-cannon, and 2 x 7.62mm GPMG (1 coaxial and 1 pintle-mounted). It also carries 4 ATAAMs in 2 x 2-round box launchers on either side of the turret (plus reloads).

The Guepard wheeled IFV is designed to replace the Jaguar, providing improved mobility (due to its 8-wheel configuration) and capacity (it can carry a full squad complete with power armor suits). It also comes in regular and fire-support versions, for which it mounts respectively mounts a 25mm cannon (shown here) and a 105mm gun in an unmanned, remotely-controlled turret.

The Systeme Missile Avancée (SMA) is a mobile vertical launcher based on the Cuirassier chasis. It can carry 48 guided rockets or 8 modified variants of the Harpoon missile (the surface-to-surface or surface-to-air).

The Tiger Eye is a mobile, land-based version of the Air & Missile Defense Radar (AMDR) carried by the La Motte-Picquet anti-air warfare cruiser. A typical air defense unit consists of 1Tiger Eye mobile radar, 1 Cheval CV fitted for the Tiger Eye system and 3 SMA mobile launchers.

The Partisan LTV (Light Tactical Vehicle) is AFOH's general purpose infantry vehicle, used for light cargo and medevac (Support variant) and combat transportation and fire-support (Combat variant). Seen here is a Combat variant mounting a 25mm gun in a manned turret.

SURFACE FLEET

The AFOH surface fleet was organized around the task force concept, which allowed a lot of flexibility in terms of ship composition. Cutbacks in the number of ships due to the changing world scene have necessitated a shift to a more conventional approach and the formation of standing, deployed fleets. Each fleet is composed of 3 or more task forces of multiple units of the same class and can only be commanded by senior officers (Rear Admiral and up). A typical surface task force consists of 3 - 4 super-warships (with 1 as flagship), 3 - 4 aircraft carriers, 8 - 12 battleships/battlecruisers, up to 24 - 36 escorts (cruisers and destroyers) and 12 submarines. Task forces composed of a lesser number or lighter vessels are occassionally formed for smaller missions. During periods of conflict, task forces and fleets tend to grow in size. (The list under each fleet below includes only the capital ships).

Strike Fleet

The Strike Fleet is composed of the major formations based in the AFOH Home Islands. Formerly called the Home Fleet, the change in name reflects a shift in its mission from a defensive fleet to a more expeditionary one.

1st Fleet

Formerly called A Force, the 1st Fleet is based in the main island of Hybridland and covers the Southern Home Islands.

1. Homemade Battlecarrier VI - flagship/super-warship

2. Aggression/Vendetta/Vindictive - super-warship

3. Colbert/Indomitable - aircraft carrier

4. Guichen/Clemenceau - hybrid carrier

5. Indomptable/Furious/Fury - battleship

6. Strasbourg/Gambetta/Hiraga - battlecruiser

3rd Fleet

The 3rd Fleet (formerly O Force) covers the northern hemisphere of the BSC continent, and is based in the major island of New Syracuse.

1. Somber Shade - flagship/super-warship

2. Savage/Vehemence I or II/Eviscerator - super-warship

3. Plague/Yamamoto/Taiho Kai - aircraft carrier

4. Clemenceau/Montcalm - hybrid carrier

5. Convalescence/Invalidity/Sedition - battleship

7. Foch/Hood/Hiraga - battlecruiser

Atlantic Fleet

The Atlantic Fleet is charged with missions in the Atlantic Ocean, specifically protecting and aiding AFOH territories and allies in Africa, Europe and North America.

2nd Fleet

The 2nd Fleet (formerly F Force) although based in the Home Islands, projects its power in the Atlantic seaboard.

1. Executioner II - flagship/super-warship

2. Tonnant/Eviscerator/Vengeance - super-warship

3. Invincible/Malta/Sunrise - aircraft carrier

4. Guichen/Montcalm - carrier hybrid

5. Kaisereich/Formidable/Enterprise - battleship

6. Indefatigable/Scharnhorst - battlecruiser

5th Fleet

The 5th Fleet is a forward-deployed element of Atlantic Fleet. Formerly called Force Z, it is based in South Africa. It has the same ship composition as 2nd Fleet but in smaller numbers.

Pacific Fleet

The Pacific Fleet is charged with missions in the Asia-Pacific region, specifically protecting and aiding AFOH territories and allies in Asia, Australia and Antarctica.

4th Fleet

Once AFOH's main rapid-response formation, the 4th Fleet (formerly H Force) is now primarily focused in the Pacific. It is based in the major island of Outremer.

1. Redoutable - flagship/super-warship

2. Tonnant/Reaper/Wraith - super -warship

3. Colbert/Charles De Gaulle/Balboa - aircraft carrier

4. Clemenceau/Guichen - hybrid carrier

5. Indomptable/Furious/De Grasse - battleship

6. Gascogne/Foch/Alsace - battlecruiser

6th Fleet

The 6th Fleet is a forward-deployed element of Pacific Fleet. Formerly called Force E, it is based in Fiji. It has the same ship composition as 4th Fleet but in smaller numbers

Other Surface Formations

AFOH maintains formations of smaller ships for scouting, fast attack, reconnaissance, interdiction and search & rescue missions, and can be employed independentky or assigned to task forces. Depending on ship type, these vessels are under Cruiser Force, F.A.S.T. or S.A.R.

Cruiser Force

AFOH's cruisers are organized under the Cruiser Force when not attached to task forces and is under the command of Shigure Samukai.

F.A.S.T.

AFOH's escorts (destroyers, frigates, LCS and fast attack craft) are organized into autonomous squadrons under the command of the Fast Attack SecTion (F.A.S.T.) when not deployed with task forces.

S.A.R.

AFOH also has specialized squadrons for search and rescue.

SAR Speedboat

SAR Salvage Vessel

SUBMARINE FORCE

The Submarine Force controls AFOH's fast and powerful submarines, and is organized into squadrons that excel in roles such as area denial, special operations requiring stealth, and the elimination of specific targets in battle situations. It is commanded by Chief Admiral JoshNinja, from Shadow Wolf III. Typical squadrons are shown below.

Multi-mission/Attack Squadrons

Multi-mission/attack squadrons are the primary formations of the Submarine Force and employ the fastest and most powerful submarines of the fleet, with the composition and number of units varying depending on the mission and objective.

Shadow Wolf III - flagship

Ohio Class SSGN

Shadow Hawk III

236 Class Submarine

Shadow Wolf II

Pluton - submarine carrier (aircraft)

Deterrence Squadrons

Deterrence squadrons are deployed primarily to defend AFOH territory and those of its allies using Cobra II attack bombers escorted by Durandal FA-1S fighters launched from Oraborus submarine carriers. Those deployed on global deterrence patrols primarily use the ultra-fast Shadow Hawk submarines as escorts, while those deployed in AFOH waters are transitioning to the Achille-class to free up the former for multi-mission/attack duties. The older Triomphant attack submarines supplement the Oraborus by deploying either a Cobra II or Durandal using the Submersible Aircraft Deployment System (S.A.D.S.).

Oraborus - submarine carrier/flagship (Cobra II/Durandal)

Triomphant - light submarine carrier (Cobra II/Durandal)

Shadow Hawk II/III or Achille - hunter-killer

Surcouf - submarine cruiser (anti-ship/land attack)

AIR FLEET

With the rapid evolution of naval warfare brought about by galloping technology, AFOH began developing flying ships. Because of their more limited number as compared to surface ships and submarines, flying ships are organized into aerospace fleets. Each fleet is composed of 3 task forces of multiple units of the same class and can only be commanded by senior officers (Rear Admiral and up). A typical aerospace task force consists of 2 capital ships (with 1 functioning as a flagship), 3 - 4 flying carriers, 8 - 12 heavy escorts, and up to 24 medium/light escorts. Air task forces composed of a lesser number or lighter vessels are occassionally formed for smaller missions. Due however to the AFOH build-up in response to ongoing conflicts, task forces and fleets have grown in size.

1st Air Fleet

The 1st Air Fleet (abbreviated to "1AF") is AFOH's rapid-reaction air battle group.

1. Dronning Margrethe - flagship/capital ship

2. Richelieu - capital ship

3. Venator - flying carrier (Cobra II/Durandal)

4. Devastation - flying battleship-carrier (Curtana/Vautour)

5. Revanche - heavy escort (Curtana/Vautour)

6. Themis - light escort (Curtana/Vautour)

7. Scimitar - light escort

2nd Air Fleet

The 2nd Air Fleet ("2AF") is the main formation for the defense of the AFOH Home Islands.

1. Iron Hunter - flagship/capital ship

2. Richelieu - capital ship

3. Venator - flying carrier (Cobra II/Durandal)

4. Devastation - flying battleship-carrier (Curtana/Vautour)

5. Kaiser - heavy escort (Curtana/Vautour)

6. Wrath of the Sea - medium escort

7. Scimitar - light escort

3rd Aerospace Fleet

Initially formed as the 3rd Air Fleet, the 3rd Aerospace Fleet ("3ASF") is AFOH's first air fleet organized for aerospace combat, with its units specially hardened for space travel and equipped with improved engines and warp drives (developed with UAC technical assistance and being retrofitted to the rest of the flying fleet). 3ASF is the core formation of the Tenelapis Expeditionary Force commanded by Chief Admiral Joshninja.

1. Dismal Regard - flagship/capital ship

2. Richelieu - capital ship

3. Venator - aerospace carrier (Cobra II/Durandal)

4. Devastation - flying battleship-carrier (Curtana/Vautour)

5. Wrath of the Sea - heavy escort

6. Venom - medium escort (Curtana/Vautour)

7. Scimitar - light escort

4th Aerospace Fleet

The second fleet dedicated to aerospace combat, the 4th Aerospace Fleet ("4ASF") is the main fleet supporting the Saturn Defense Command commanded by Vice Admiral Ej2333.

1. Mirage - flagship/capital ship

2. Astro Dominus/Pillar of Truth - capital ship

3. Venator - flying carrier (Cobra II/Durandal)

4. Devastation - flying battleship-carrier (Curtana/Vautour)

5. Viper - heavy escort (Curtana/Vautour)

6. Venom - medium escort (Curtana/Vautour)

7. Scimitar - light escort

5th Air Fleet

The return of the "air fleet" designation for 5AF emphasizes its main mission of providing air support for ground forces.

1. Manta Ray - flagship/capital ship

2. Astro Dominus/Pillar of Truth - capital ship

3. Venator - flying carrier (Cobra II/Durandal)

4. Chimera - flying carrier (Curtana/Vautour)

5. Wrath of the Sea - heavy escort

6. Venom - medium escort (Curtana/Vautour)

7. Scimitar - light escort

5AF supports the 2AF in the Home Islands defense mission.

Strike Fleet

The Strike Fleet is an expeditionary fleet composed of the newest and most powerful ships in the AFOH arsenal. It is under the direct control of High Command.

Aerospace Task Force Viking

1. Dante - flagship/capital ship

2. Harald Blatand - capital ship

3. Dominator - flying battleship-carrier (Cobra II/Durandal)

4. Admiral - flying carrier (Curtana/Vautour)

5. Rocroi - heavy escort (Curtana/Vautour)

6. Kobenhavn - medium escort

7. Observant - light escort

Aerospace Task Force Vandal

1. Prelinium - flagship/capital ship

2. Yakasuki/Convalescence - capital ship

3. Venator - flying carrier (Cobra II/Durandal)

4. Dawn of Fire - flying battleship-carrier (Curtana/Vautour)

5. Rocroi - heavy escort (Curtana/Vautour)

6. Kobenhavn - medium escort

7. Observant - light escort

RECENT EVENTS

The LÉ Patchwork IV, the 4th boat in the Patchwork - class, was SUNK by enemy forces. 1347 members of the crew were killed. 452 were captured by the UR. 7 Made it back to AFOH waters. Apparently the captain tried to defect to the UR, but a scuffle onboard made the boat run into UR waters. An enemy patrol boat saw them, and opened fired. Four Oxygen launched torpedoes struck the hull and caused it to take on water. The parts from the LÉ Patchwork IV were not captured by the enemy, and an AFOH Mobile Base recovered the parts.

Admiral Thognong was onboard the Enterprise D when she ran into a small group of UR ships. The Enterprise D and her crew fought to the end but were eventually brought down. Due to the fact that she was close to UR waters, we were unable to send a rescue boat out in time and all the crew of the Enterprise D including Admiral Thognong are missing and presumed dead. This is the last known picture of the Enterprise D and was taken just before she embarked on her last patrol.

Recently, AFOH held a race between the two fastest boats in the navy- the recon boats. Both boats matched each other's speed and by the end of the race, they had covered so much ground they were at the edge of AFOH's borders. The two boats then raced each other back before both flipping during a display of extreme manoeuvres. Both were recovered and repaired and all crew were accounted for.

On a routine patrol, the captain of one of AFOH's recon boats spotted some white debris drifting around. On closer inspection, it became clear that it was the wreck of the Enterprise D. The theory that she was sunk by UR ships was confirmed by the tell-tale craters in the side of the outriggers which only UR torpedoes create. When a dive team was sent out, they discovered that one lifeboat was missing. Whether it broke free as a torpedo struck or if at least some of the crew made it still remains a mystery.

Several days ago, AFOH held a special memorial service in honour of admiral Thognong who, along with the rest of his crew, are missing and presumed dead after encountering a fleet of UR ships (see above). All the members of AFOH paid their tributes to admiral Thognong who is also one of the founding figures of AFOH. Due to the fact that he and his crew were attacked so long ago, SAR teams have all but given up hope of finding them alive.

Following the, rather abrupt, retirement of Admiral Shinato, AFOH held a small ceremony as a thanks to his service and help in co-founding the navy. It was held aboard a special tribute ship commissioned in honour of him.

Just before AFOH became involved in the 'Battle of First October' (see below), our first flying ship successfully completed it's trials of sea/air worthiness. This picture shows the historic first flight. It was not long before armed flying ships were being produced and some even made it in time to fight the Russians. The flight was a major technological breakthrough as it was previously believed that flight required hacking.

AFOH helped the United States Naval Fleet (USNF) in its war with the Russian Navy (RN), and a battle fleet under the command of Admiral of the Navy HMSHomemade turned back and inflicted heavy losses on an RN force composed of flying ships and cruisers in what is now called the Battle of First October. One of the dramatic sequences was captured by a gun-spotting UCAV showing an AFOH flying ship and planes damaging a Russian cruiser.

After much thought and consideration, Vice Admiral Shinato has decided to scrap his proud Flagship, the SC-2. After long periods of success in the making of the Shinato - class, it has finally been decided that it will be scrapped and the parts will be remade into a new class of battleships.

AFOH and the USNF continue to solidify their alliance as emphasized by the recent visit of the USS Enterprise, shown here being welcomed by De Grasse. USS Enterprise participated in naval exercises, and flew the flag of USNF Admiral I am that guy, himself an AFOH officer.

Recently, AFOH held its annual Recruit Day. This is the day where cadets get their first first-hand experience on commissioned AFOH warships. It it is also a chance for some of the older ships to get the dust brushed off of them and their boilers fired. Although called "Recruit Day" the event actually takes place over several days.

HMBC and Redoutable salute each other before engaging the enemy in the Battle of Hybridland Sea (also known as Maceswinger's Last Stand). The battle started when a force of UR warships ambushed and nearly sank then-Lt. Maceswinger's flagship Conqueror, which was conducting a routine patrol in the Hybridland Sea. Redoutable and H Force escorted a small squadron which recovered the stricken Conqueror, and HMBC, Executioner (not in photo) and the rest of A Force came up to turn back the UR force, sinking several battleships in the process. Maceswinger, who was thrown overboard in the attack, miraculously found his way to a deserted island where he was eventually rescued by a SAR team.

This is a rare picture of one of the 15 ORDER subs that attacked the AFOH homeland. It was taken by a recon plane that helped dispatch and co-ordinate attacks by the FAST. In the end the threat was dealt with quickly and efficiently and few losses were sustained. However, in the time since, the ORDER has grown immensely and a follow-up strike is expected.

After a long and honorable service, the Enterprise MK III has been taken out of service. The decision was made by Admiral Guy when it was determined that an upgrade would cost more than it was worth. Above, as the Enterprise MK III leaves port to head to the AFOH Naval Museum, the INV Enterprise sails past to take its place in the fleet. The INV Enterprise is a gift from the Imperial Naval Fleet after it proved its worth in numerous engagements.

This rare photo was taken just before the "Order Empire" invaded and started the Battle of Hybrid City. It began when Commodore Maceswinger and intel officers detected several heat signatures from a AFOH radar unit. The battle then heated up as AFOH soldiers and Order regiments attacked and engaged in brutal hand-to-hand combat. In the end, strategic placement and a smart strategy from Maceswinger gave the AFOH a decisive victory. Casualty's in both sides are high, with more than 78,000 deaths combined. A follow-up attack from the "Order Empire" is expected soon, and extensive fortifications are being constructed.

Being one of the oldest navies still in existence, AFOH celebrated its recent 1st anniversary with great pride. HMBC held a special ceremony as a tribute to all AFOH officers, past and present, and several other navies held small commemoration ceremonies of their own. There were great celebrations throughout Hybridland, with people given the day off to visit some active and decommissioned ships at the AFOH docks.

As part of its 1st year anniversary, AFOH conducted an amphibious exercise that demonstrated it's improved capabilities to project power to distant shores. After a mock bombardment from super warships, battleships and carriers, AFOH marines supported by heavy armored units hit the beach in fast landing craft amidst simulated enemy gunfire and obstacles. The photo shows the amphibious transport dock Vulcain off-loading a landing catamaran (L-CAT) fully laden with 3 Martel ("hammer") super-heavy/assault tanks from its well deck as transport helicopters prepare to take off.

Tonnant salutes as the AIF fleet heads home following the victory in the "One Day War", when an invasion by the Dragonfire Privateering League (DPL) was repulsed. The conflict started when a DPL fleet composed of flying ships, battleships and destroyers entered AFOH territory following Tribaldragon's abrupt resignation. Then-Lt. Aghostintheboat's quick thinking and brave resilience held off the DPL long enough for AFOH's major units to mobilize and go into action. The counter-attack was led by the newly formed Submarine Operations Force, whose fast subs were remarkably successful in sinking scores of enemy battleships and destroyers with minimal losses to themselves, and AFOH's small force of heavy flying ships, which fought their DPL counterparts to a standstill. A last effort by the DPL was foiled by the main AFOH battle groups, and it's fleet withdrew following the intervention of the newly-formed AIF and the Sigma Aeon. Eventually, the DPL decided that a longer conflict could not be sustained, and proposed a ceasefire after 24 hours (which was promptly accepted). Then-Lt. Aghostintheboat later received a promotion in honour of his brave and decisive actions in the initial stages of the conflict.

The AFOH's tactics and new major weapons system, the Cobra II attack bomber, proved their worth during two IRF invasions. The conflict started when a fleet of IRF flying ships mounted a raid on the AFOH homeland, hoping their superior weapons would dictate a simple victory. However, they were halted by wave upon wave of Cobras, along with the ships of the 1st Air Fleet (1AF) and the allied UAC. Both sides took heavy casualties before the IRF eventually pulled out, leaving the AFOH defenders bloodied but defiant. The second attack came just days later, with the enemy bringing in flying ships and a big surface fleet with carriers, escorts, super-warships with extensive AA weaponry and fighter jets to counter the Cobras. A daring diversionary charge by a small Venator-led flying ship squadron and hit-and-run attacks by AFOH's vaunted submarine force and destroyers decimated the enemy escorts despite suffering heavy losses, and gave enough time for 1AF and reinforcements from the AIF to arrive. A well-coordinated Cobra II strike, which took out most of the enemy flying ships, and the timely arrival of the sentient Lovecraft and the UAC finally turned the tide. Despite a desperate attempt by the IRF to occupy Hybrid City, with the UAC and AIF clearing the skies of IRF jets, their ground forces were contained and eventually destroyed in intense block-by-block fighting, with AFOH forces in some instances beng helped by UAC Spartans. The reactor meltdown of a crashed IRF flying ship resulted in half of city being evicerated together with the remaining IRF troops, but casualties to AFOH troops and civilians were minimal due to mass evacuations. With the near-total annihilation of their invasion fleet, the IRF withdrew. And despite the heavy price in terms of submarines, destroyers and aircraft lost, the AFOH won a decisive victory.

AFOH helped the AIF defeat and nearly destroy a Regia Marina raiding force in what is now referred to as the Christmas Day Battle. Over 1,000 RM aircraft from 7 carriers attacked the AIF homeland but were intercepted over the sea by alert AIF flying ships and air defense. An AFOH submarine squadron (built around 6 Oraborus sub-carriers with 12 Cobra II attack bombers and 6 Durandal fighters) patrolling near AIF waters took part in the engagement, with the Cobras attacking the RM carriers with aerial mines (it was later confirmed that all were either sunk or put out of action). Although only 3 Cobras were shot down, the escorting Durandals were overwhelmed by RM fighters and all were lost, but not before shooting down over 70 RM aircraft. This dramatic photo shows a Durandal flying over a sinking RM carrier.

The heavy space transport Outremer warps over the Amundsen Sea in Antarctica as far below a swarm of landing craft from the its just-landed sister-ship Afrique head to the shore during Operation Terra Australis. The operation also involved a surface task force built around the carrier Charles De Gaulle and the battlecruiser Foch. AFOH returned to the forgotten continent to establish an economic protectorate and mine for resources using non-ecologically disruptive technology. Photo was taken by a Durandal fighter pilot flying CAP. (see User blog:Bouexic/New Planet?)

Several Outremer-class heavy transport ship escorted by a group of Venom and Viper-class flying ships warp on orbit of the Prometheus, one of planet Saturn's moons. The fleet lands and sets up a large outpost complete with engineering bays, fuel depots, ammunition depots and a large complex where the troops and staff are stationed. The base will be used as an outpost and to refuel and re-arm aerospace ships. The base will be further expanded later on.

AFOH joined the war against the Federation and helped the AIF and other Coalition navies engage the Federation-allied United States Naval Fleet (led by Admiral Guy, who took leave from AFOH to lead his native country's forces) which invaded the AIF, resulting in the long and drawn-out Battle of Neviston. On the first day, H Force (Augmented) attacked the eastern flank of the USN to relieve the pressure on the AIF. With the Americans employing an extensive air defense (dubbed "Iron Dome"), 1AF and the Cobra/Durandal-equipped 10th Air Group were held back, forcing AFOH to rely mainly on surface forces, taking heavy losses as a result. On the second day, the USNF launched their ground invasion and were joined by defectors from Guy's F Force. An AFOH attack on the southern flank, this time with air support from 10AG severely damaged the protecting 4th Fleet of the USNF with many of the defectors surrendering. On the 3rd day, with the Iron Dome focused more on the UAC forces, the 10AG again bombed the 4th Fleet as a prelude to another surface attack. Suffering severe losses in sea and land and surrounded by the Coalition, Guy decided to retreat, ending one of the deadliest battles in recent history. The photo, taken by an Dauntless SBD pilot, shows the battlecruiser Foch crippling the defected Inflexible on the 2nd day of the battle.