The Grey Studios is now Robotality. This website is here for archiving purposes only. You can find our new website at http://www.robotality.com

6.
Apr
2013

Friday Update #4

2

Last Friday was Easter weekend – so we decided to no post an update. But for this week’s Friday update (it must still be Friday somewhere! ;)) we have a little freebie for you game developers out there. It’s two tilesets that Simon has pixeled for the purpose of prototyping. They both were designed with two different auto-tiling algorithms in mind.

The first one is for a typical platformer or sidescroller game:
We’ve also included the background layers. You can read up on the technique and how to make use of it in your own games here: A bitwise method for applying tilemaps

Of course you can always just load them into tiled or another tile map editor and manually design your maps. Both tilesets are licensed under Creative Commons Attribution-ShareAlike 3.0 (CCA 3.0). Which pretty much means you can do whatever you want with it.