Mine arrived in Texas a few days ago. Everything looks good but my only complaint (other than the wait) is that Chaz the Eagle is molded in white plastic. This makes the details a bit hard to make out. he looks like Chuck the Ghost.

After some searching on the internetz, I find out that to be able to use the 2nd wave characters I need to follow the facebook feed.... Which means that until they deign to supply us with a PDF I'm unable to effectively use these.
How messed up is that?

I have received 2nd wave of season 1 package in very good order. Thanks C'MON ! Btw, when will the iPad application for these promo be updated so that one can have the great convenience to play Zombicide with ease. Cheers

Here in California. I have not received my 2nd shipment yet, nor have I been emailed a tracking number. A little worried about the shirt size issues I'm hearing....am I gonna have to loose 50 pounds to fit into mine?

I'll email kickstarter@coolminiornot.com directly, but for the sake of the community - I got my second wave yesterday and got the card for Eva, and the Ivy miniature as well. Also an XL t-shirt instead of an L along with a note explaining they ran out of size L, and would "work something out" if the XL didn't fit. The XL actually does fit reasonably, so no worries there, but I am going to ask for the Eva mini I chose.

The season 1 promo survivors and purchasable survivor skills are located on guillotine games facebook page within their picture. It was posted as of February 12th. So save you a trip here they are. (Sorry for any spelling mistakes)

Low profile: The survivor can't be targeted by allied ranged attacks and can't be hit by car attacks. Ignore him when shooting in or driving through the sone he stands in. Weapons that kill everytinh in the targeted zone like the molotov still kill him.

Webbing: All equipment cards in the survivors inventory is considered equipped in hand.

Destiny: The survivor can use this skill once per turn, when he reveals an equipment card he drew. Discard that card and draw another equipment card.

Collector (Zombie type) : The survivor doubles the experience gained each time he kills a zombie of the specified type.

Super strength: Consider the Damage value of melee weapons used by the survivor to be 3

Toxic immunity: The survivor is immune to toxic blood spray

Zombie link: The survivor plays an extra turn each time an extra activation card is drawn in the zombie pile. He plays before the extra activated zombies. If several survivors benefit from this skill at the same time, the players choose their activation order.

Rotten: At the end of his turn if the survivor has not taken a combat action, driven a car, and has not produced a noise token, place a rotten token next to his base. As long as he has this token, he is totally ignored by any and all types of zombies and is not considered a noise token. Zombies don't attack him and will even walk past him. The survivor loses his rotten token if he takes any combat action or makes noise. even with the rotten token, the survivor still has to spend extra actions to move out of a zone crowded with zombies.

Taunt: The Survivor can use this Skill for free, once during each of his turns. Select a Zone your Survivor can see. All Zombies standing in the selected Zone immediately gain an extra activation: they try to reach the taunting Survivor by all means available. Taunted Zombies ignore all other Survivors: they do not attack them and cross the Zone they stand in if needed to reach the taunting Survivor.

Why this gem is hidden to the backers is beyond me...
Kill on survivors!

We're backlogged on customer service tickets - they're being cleared as quickly as possible. Sorry for the wait and thank you for being patient. All support requests go to kickstarter@coolminiornot.com and are tracked - we're currently working our way up from 7th May and expect the backlog to be cleared by next week. We can't provide support on the comments due to privacy concerns, but we're committed to addressing any damaged/missing/wrong packages or items as quickly as possible.

Note: Kickstarter private messages are read but are at lower priority to the tracked ticket system we have.

If you've already submitted an email after May 7th, we'll get to you soon.

Superbacker

I changed my order address about a month and a half ago, with reassurance from the CMON people that it would be fine, and now they've shipped to the wrong place and won't return any of my messages. Unbelievable.

Superbacker

Everything arrived here yesterday, Marvin's box had some minor benign on the front, but otherwise it was all in good shape. Funny, I didn't notice the beard on Marvin until he showed up, not that I mind, just looking forward to using them all in the game now!

"There’s no bad surprise with Marvin Redfield. Destiny, his starting Skill, allows him to Search without fearing of an unexpected zombie. Equipped with a flashlight, he becomes the one to quickly deliver quality material to the whole team."

Superbacker

From Facebook - We have received requests about the Taunt Skill possessed by Marvin (and Grindlock from Prison Outbreak). Here it is! Try it, use it, adopt it.

TAUNT – The Survivor can use this Skill for free, once during
each of his turns. Select a Zone your Survivor can see. All
Zombies standing in the selected Zone immediately gain an
extra activation: they try to reach the taunting Survivor by
all means available. Taunted Zombies ignore all other Survivors:
they do not attack them and cross the Zone they stand
in if needed to reach the taunting Survivor.