To avoid certain crashes during gameplay it is commonly suggested to set both the game's .exe (with others suggesting its launcher as well) to Compatibility Mode with Windows 98 (yeah, don't ask, it helps!) and in case you still experience crashes at some part of the game to try it again after rebooting your system.Rebooting also helps with inexplicable framerate issues that you weren't getting before.Always reboot your PC as your first step to troubleshoot an issue, I cannot stress this enough! If you are still plagued by crashes, as your last resort you can try setting the Compatibility option to some other setting; XP, Vista, and so on.

Durante has removed the resolution lock and enhanced the game's graphics, grab his patch from: http://blog.metaclassofnil.com/?tag=dpfixIt is absolutely essential.Somepeople have reported lighting glitches with version 0.9.5 (which is the latest) of DPfix. If you are affected first make sure you have set the Compatibility Mode to Windows 98 as already advised. If you are still affected you might want to try version 0.9.4 instead. Finally, there are reports that crashes can also be solved by playing windowed instead of fullscreen (possible thanks to DPfix) so you might want to try that.

For a Japanese developer's first effort on the platform, i'm less bothered with that. Would you rather no game at all? And it's a learning experience for them. Look how good the PC version of Dark Souls 2 is shaping to be.

For a Japanese developer's first effort on the platform, i'm less bothered with that. Would you rather no game at all? And it's a learning experience for them. Look how good the PC version of Dark Souls 2 is shaping to be.

Was there any news on that at all except for "yo, this time actual 1080p and 60 fps"

For a Japanese developer's first effort on the platform, i'm less bothered with that. Would you rather no game at all? And it's a learning experience for them. Look how good the PC version of Dark Souls 2 is shaping to be.

This is exactly how the Dark Souls thread began before people started throwing around "entitled" like a frisbee. Creating an option that adjusts a game's internal rendering resolution is a very trivial thing and there's simply no excuse for it missing in a game powered by a 3D renderer.

Well, at least the framerate is okay. Honestly, I'm not super bothered since Dark Souls PC started out worse and was still modded to a nice level. However, I really don't see why developers don't put in the effort for this. Things like resolution changes and that seem really basic.