Featuring Marvel’s first ever predominantly black cast, this has also become the top-grossing film by a black director; writer and director of both Rocky reboot Creed and the critically acclaimed Fruitvale Station, Ryan Coogler.

Black Panther has become the first Marvel movie to feature on the cover of TIME Magazine, and scored a rare 100 per cent rating on Rotten Tomatoes, with critics calling the movie a triumph.

The rave reviews are reflected in the pre-sale tickets which outstripped Captain America: Civil War as ticketing site Fandango’s best-selling Marvel title in the first 24 hours.

Marvel Studios

It’s hardly surprising, considering Black Panther was voted as one of the year’s top two most anticipated movies, ranking second only to Marvel’s Avengers: Infinity War which opens on May 4.

But aside from all the praise, there is one thing which is being cited as the film’s ‘one let-down’.

And that’s the use of CG models to replace humans during action sequences.

According to Engadget, the CGI models are ‘weightless, ugly and, worst of all, incredibly distracting’.

They write:

You’d think that in the year 2018, following the recent glut of comic book films, visual effects (VFX) studios would have perfected the art of creating realistic CG humans. Instead, we appear to have peaked at Avatar in 2010. What gives?

It’s not just a matter of visual effects companies getting lazy. As movies have started to rely even more on complex VFX, the firms creating them are overworked, underpaid and, at times, literally fighting for survival, according to one person who has worked on several recent blockbusters (and who asked to remain anonymous due to the sensitivity of their work).

That’s led to a decline in overall quality, even while some studios continue to push new boundaries, like WETA, with its work in the recent Planet of the Apes trilogy.