0.1.2 - September 17th, 2007
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- Fixed bug that used energy when flying in autopilot and holding down the TAB key.
- Fixed bug that made missiles and torpedoes 'live' forever.
- Fixed rare bug that tried to load a base and then load a saved game when you died (I haven't been able to test this fix, since I haven't experienced this bug myself, but hopefully it's fixed now).
- Fixed rare bug that crashed the game when saving.
- Changed "Join Raid" missions so you always meet the other hunters at a nav point with a jump point.
- Added the ability to type characters other than letters and numbers, when writing your name when starting a new game.

2015-03-02 -- It's been another busy and productive month for the Wing Commander RPG Wiki. Our last update was just over a month ago, so that means there've been five weekly updates worth of new content. capi spent the first part of February working on stat blocks and wrapping up character creation, and then he pivoted back to work on the his Kilrathi expansion's campaign.

2015-03-01 -- It's been barely a week since the last release of WCDX, but Stinger has already achieved compatibility with The Secret Missions 2. He can also confirm that the game works with the PC Gamer KS WC1 release, so any CIC visitors can give it a try right away. There are a few minor bugs that remain, hence the beta label, but these should be resolved before long and development will proceed to Wing Commander 2.

2015-02-28 -- There's three diverse new Wing Commander sketches by talented artist NinjaLA. The first two are drawings that were painted in on a Microsoft Surface Pro 3. A Scimitar is under fire up front, and although its fuselage and wings are blended a bit more than we typically see, the acceleration absorber pods are unmistakable.

2015-02-27 -- The Academy animated series features a familiar but distinct design for the Bengal strike carrier that's always been one of my favorites. Community member unfortunatecrow kept staring at freeze frames of the Tiger's Claw until he could piece together a 3D representation. The resulting model is some 5.

2015-02-26 -- It's been a while since we last heard about Aginor's Kilrathi-perspective WC mod, but he's provided a status update to let everyone know the project's still in the works. In its early days there was considerable feedback gathered on how to manage the Kilrathi look and feel. Then over the years missions and features were implemented, so the primary outstanding tasks relate to the finalizing the story, adding some art and completing some voiceovers.

2015-02-25 -- OldiesGamesTV has remade their French language profile of Wing Commander 4. The previous edition was based on the CD release, so they've remixed the English DVD edition with French voiceovers and other sound. This is really cool for Francophones who'd like to see the higher quality movies!

2015-02-23 -- Senior WC1/2 artist Denis Loubet has been busy lately connecting with Wing Commander fans. Wingnuts have been peppering Mr. Loubet with dozens of questions about his time crafting gorgeous art for the first few games.

2015-02-22 -- There's a new poll that puts the Confederation's fastest fighters on deck. Rather than just simply picking the fastest ship, we've asked a question that inquires which craft has the best mix of speed and maneuverability. All of the fighters listed are quick, but they have trade-offs as well.

2015-02-21 -- Overthinking It is a website dedicated to the contrived art of overanalyzing something on the internet. This month they've turned their sights on Wing Commander 3 and the moral implications of destroying Kilrah. The site actually goes after quite a range of modern pop culture, so the first part of the WC3 article attempts to lure in the casual reader based on the merits of the game.