In a recent interview with Famitsu, the producer of the Final Fantasy VII: Remake, Yoshinori Kitase, discussed some of the development challenges of recreating one of the most beloved video games of all time.

Some key quotes:

"We're starting to see the visual direction,"

"...we're currently working out the battle system and such through trial-and-error."

"Since there's a possibility that the command battle system of the old days might not work today, we're thinking hard about what kind of direction we can take it."

"Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we're looking at how we can put out something like Final Fantasy VII while still surprising players."

It seems like right now they are focused on making the battle system more engaging and visually interesting for modern gamers. Kitase's comments show how he wishes to appeal to fans of the original while still catching the attention of a brand new audience.

The Final Fantasy VII: Remake is in development for PlayStation 4 and has no release date at this point.