The UX Designer participates in the conception and production of the user experience of the game. To achieve this goal, he/she will work under the guidelines of the Presentation Director / UX Lead and will collaborate in the delivery of intuitive and user-centered design solutions to complex problems.

He/she will work within a small cross-disciplinary team, and will participate in the functional production of the menus and user interfaces of the game. He/she will also be directly involved in the design of user-facing features. His/her knowledge of usability and ergonomic will help create a world class user experience and provide input across different gaming platforms (console and PC).

He/she will work in close cooperation with Gameplay Programmers, UI Artists, UI programmers, Game Designers and Sound Designers.

Duties:

The main and usual functions of this position are to:

Design logic, layout, and flow of all in game User Interface including: HUD, Menus, Multiplayer features, Monetization features as well as Social-related elements;

Assure that game information is well conveyed through the various user interfaces and feedback to guarantee an optimal accessibility and fluidity of the game;

Advise and work closely with game designers to determine the best controls and inputs to support game features for a fluid and consistent player experience;

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