We have a new update in the works, that includes a number of fixes and improvements. You can find it in the Members Club. Please try it out and let us know how it works for you.

Edit 7/30 -This has been updated and includes fixes to the bugs found so far.

v1.50c – July 30, 2012 Fixes

1.Crash during AI Strategic Transfers. 2.The Editor Add SFType bug.

v1.50b – July 16, 2012 Fixes and Improvements

1. Full scenario editor including allowing any modder or scenario designer to implement any of the rules introduced in DC: Case Blue, for example: logistical centers, air supply missions or artillery stockpiles. 2. Divisional highlighting mode added (highlight all parts of the same division) 3. Ability to change zoom level while giving an order 4. Mouse-wheel zoom support 5. HQ highlighting mode added (highlights all units under a certain HQ) 6. HQ power radius mode added 7. Artillery radius and Aircraft intercept radius mode added 8. HQ Counters are almost always brought to top of stack 9. More selection popup windows with more information 10. Ability to hide a lot of the bottom interface window and show more of the map 11. Some graphics speed optimizations 12. A lot of small bugs fixed 13. A lot of small improvements to the interface 14. New rewritten AI for DC:Case Blue also made available in the Editor of DC1. Plus a trial Poland39 scenario for use with this DC2AI added for testing.

Vic, I have tried the patch. The scroll speed seems better but it is still not as smooth as in my other games. Also, with new patch I'm having CTD at the end of the turn and at the beginning of Int Strategic Transfer phase (see screenshot). Never happened before.

Yes this is a public beta so I am expecting to catch a few bugs before making it the official patch. Thanks for reporting the first one.

As for the scrolling speed... I spent quite some time on optimizing the code again and the drawing process here, but this is the best you can expect. At least it improved somewhat for you. Although i am sorry to here your still not happy.

Yes this is a public beta so I am expecting to catch a few bugs before making it the official patch. Thanks for reporting the first one.

As for the scrolling speed... I spent quite some time on optimizing the code again and the drawing process here, but this is the best you can expect. At least it improved somewhat for you. Although i am sorry to here your still not happy.

Best, Vic

Vic, I didn't say that I was not happy. Previously it was annoying to the point where I decided not to play. Now, it is better and playable. It's not smooth as I would like it to be but at least it scrolls faster.

Now, I just have to wait for few bugs to be squeezed before start campaigning across Europe.

Thanks to you for releasing the editor. It seems well designed and very versatile.

One question before I dive in....I see where you can edit the Ratio for Subformation Types.

Can the game engine handle a 1:1 ratio? I would use squads for infantry..and 1:1 for vehicles and guns..

Would this work in the game?

If you change the ratio you will also have the show the qty of troops in all units on the map and off-map (predef units). Its a lot of work (although it might be done quickly by making an EDITOR event)

This is nothing to be "disappointed" about, check the forums for here for DC:WtP...not much in the way of bug reports or complaints by us long time DC owners (compare this to the level of reports and complaints in just about any other forum here or elsewhere...). There will always be bugs...always. You should instead take into consideration that Vic is still working on this older title and has back ported some of the excellent UI features of his new title (as well as squishing bugs that were not even noticed or reported by the game owners)....to me that is above and beyond what should be expected of a dev.

and yes with complex games with relatively low player counts some complicated bugs or issues only show after months and months.

however we just keep patching. just like happened now.

i hope you appreciate the support of older titles. :)

Best, vic

As you can bet on it! One more reason to trust VR design and purpose to spend my money with a good feeling.

And by the way, Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is not an old title. It's so so great to play as if it were only realeased yesterday. Your Decisive Campaigns series is a great system.

Maybe I install my Advanced Tactics gold once again and try again to get on it (again).