Revised Edition Archive

Fighters of Porphyra (Revised Edition) The revised edition of Fighters of Porphyra clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 35 pages of content, which are laid out for use as a digest-size (6’’ by 9’’ or A5), which means that you can print this out and fit up to 4 pages on a page, making it pretty printer-friendly. The revised pdf sports V.1.1. on the cover, just fyi. All righty, after the original pdf took a sound beating from yours truly, the Purple Duck crew didn’t just shrug and move on; instead, they sat down and made this upgraded version, so how does it hold up? […]

In the Company of Wights (revised edition) This revised installment of Rite Publishing’s “In the Company of…”-series clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look! This is the review of the revised edition with the cool horseman on the cover – if you have the old version, re-download this asap. All right, we begin this pdf with a heart-warming dedication to the founder of Rite Publishing, Steven D. Russell, who has left us too soon. After this, though, it is similarly heart-warming to see that the traditions of master Russell live […]

Theorems & Thaumaturgy Revised Edition (OSR) This massive supplement clocks in at 138 pages, 1 page front cover, 1 page blank inside of front cover, 2 pages of editorial/ToC, 2 pages of SRD, 1 page back cover, leaving us with 131 pages of content, so let’s take a look! First things first: This review is mainly based on the softcover, though I do also have the pdf. Both were provided by one of my patreons for the purpose of a review at my leisure. The pdf is formatted for an approximately 6” by 9” (A5)-booklet-size and you can, if you choose to print this out, fit up to 4 pages on a single sheet of paper. The default […]

In the Company of Giants (revised edition) (5e) The 5e-conversion of the classic “Play a giant”-supplement clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look! This review was moved up in my review queue as a prioritized review at the request of my patreons. Now one of the definite strengths of this series, should you not be familiar with it, lies in immersion – like most Rite Publishing books, the “In the Company of…”-series is defined by being simply pleasant to read, which is a pretty big deal for me. How does it achieve that? Well, […]

Eldritch Roleplaying System (Revised Edition) This massive book clocks in at 201 pages, 1 page front cover, 1 page inside front-cover, 1 page editorial, 2 pages of ToC,1 blank page at the end, leaving us with 195 pages of content, so let’s take a look, shall we? This massive core-book for the revised edition of Eldritch Roleplaying (ERP) begins with an introduction that sums up several of the virtues of this system – adequately so, I should mention. At the same time, though, personally, I felt this component to be somewhat overblown, much like a sales-pitch when the very presence of the book clearly does not necessitate this component – this may be a personal pet-peeve of mine, but […]

The Gadgeteer – Mother of Invention (Revised Edition) This massive, highly-customizable, complex base-class by Interjection Games is 38 pages long, 1page front cover, 1 page ToC, 1 page SRD, leaving us with a massive 35 pages of content, so let’s take a look, shall we? The gadgeteer-class gets d8, proficiency with medium armor and shields as well as simple weapons, hammers (light war- and lucerne), 3/4 BAB-progression, 4+Int skills per level and no good saves. Yeah, all slow progression -how come? The answer is simple: At first level a gadgeteer chooses one of 3 so-called professional angles – essentially a set of skills that are added to the list of class skills. Beyond that, each professional angle corresponds to […]

Studies of Decay: Zombies This supplement of Rocks Fall Games is 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page of SRD, leaving us with 24 pages of content, so let’s take a look, shall we? So what exactly is this? Well, as the frame narrative explains, the information herein was extracted from the notes of necromancers – both the note on why this notes are preserved as well as said necromancer’s introductory text of megalomania set a nice stage for the crunchy content, for herein, we are introduced to a wide variety of zombies, from CR 1/4 to CR 11 – all of which come with their own pencil-drawn b/w-artworks and accompanying, […]

Devil of Dark Wood (Revised Edition) This pdf is 34 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 29 pages of content, so let’s check this out! This being an adventure-review, the following text contains SPOILERS. Potential players might want to jump to the conclusion. Still here? All right! Set on the Rybalkan peninsula of the setting, a place somewhat influenced by a clash of cultures between standard medieval people and the Viking-like Vikmoderes, the adventure presumes the following: A clan of devils has been stranded on the prime material plane and adapted to the place. Unable to return to the hells, they adapted and bred […]

The Direlock (Revised Edition) This revised Direlock by Forest Guardian Press is 21 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let’s take a look! Full disclosure: I was asked to critique the first draft of this class and have received no compensation for it, nor have I asked for any. I have had no hand in developing this final iteration of the class and consider my verdict in no way compromised. That out of the way, let’s take a look! The Direlock is a new base-class that gets 3/4 BAB-progression, d8, 4+Int mod skills per level, proficiency with light armor, bucklers (but not other shields), […]