Unlike the previous games, the items contained in stashes are present from the beginning of the game, meaning that you don't actually need information about the stash to find its content. This makes stashes very much like "Items in the Open" and the reason why I've combined the two on this page. While locations of stashes are often given to you as part of a mission reward, you will not find information about them by looting corpses.

Inside a train car near a bridge in central Jupiter you can find a set of Tools for Basic Work; the train car has a Tesla anomaly in it. To get inside the car, go onto the bridge and drop down onto the nearest car - jump onto the next one and continue south-west until you reach the end of the train where you'll find an open hatch in the roof (see the small image in the top-right corner of the screenshot).

In the two rooms next to the one with the Tesla anomaly in it, inside the train tunnel, you'll find a number of goodies. I've included them all in the screenshot for good measure. They include medkits and drugs, some ammo on the floor and on a shelf, an AKM-74/2U and grenades (beneath the crates), and finally some food and vodka.

Inside a cabinet on an anomaly filled attic you can find a set of Tools for Fine Work. The building is located to the south-west of Jupiter Plant, however not inside the main compound - you need to move outside, past the Concrete Bath Anomaly and up the ramp to the south.

South-west of the Concrete Bath Anomaly you can find an improvised camp, initially inhabited by four or five hostile bandits. Right next to the truck located there, you can find three bottles of vodka and five antirads.

In the southern end of the main building at the Volkhov AA Complex you can find a weapons depot containing four AKM-74/2 assault rifles and 240 5.45x39 mm AP rounds, a RPG-7u rocket launcher, two OG-7V warheads, four PMm pistols and four F1 grenades. You can access the depot by going through the tunnels and rooms you find underneath the complex, down the ramp to the east; you may encounter a locked door - you can get the combination for it by retrieving Sokolov's Note in the building above.

Inside the Scientists' Bunker you can find some drugs in two different places; the first is inside the small room where Garry is sitting - behind him you can find some psy-block and an antidote. The other drugs are located inside the same room where Hermann and Ozersky can be found; on a table and shelf at the back you can find a hercules along with an antirad and some vinca drugs.

In the south-eastern corner of the Jupiter Plant you'll find a truck parked right next to the barbed-wire fence. Between the seats of the truck you can find a SPSA-14 along with 20 shot rounds and 20 slug rounds.

On the eastern side of Yanov Station you'll see a small building with stairs going up to a door; on the north side of this building, underneath the stairs, you can see a small cabinet. Inside this you can grab an AC-96/2 along with 120 5.45x39 mm rounds and a PSO-1m scope.

Just south of Yanov Station you can find a radiated platform with some junk on it; inside what appears to be a section of a ventilation shaft, you can find an AKM-74/2 along with 120 5.45x39 mm rounds and a silencer and an antidote.

West of the Concrete Bath Anomaly you can find some junk that appears to be ventilation shafts or something of that nature. Inside one of them you can find some different ammunition including 9x39 SP-5, 5.56x45 mm, 5.45x39 mm, 9x19 FMJ, and .45 ACP. There are also a couple of medkits, bandage and antirads. The meal consists of three cans of food and a bottle of vodka.

On the road east of the Container Warehouse you can find an old car; inside the car lies a Viper 5 SMG, a Black Kite pistol, along with 200 9x19 mm FMJ rounds and 100 .45 ACP rounds. A nice starter package for the would-be bandit.

Beneath a pine-tree in the north-western part of Jupiter you can find a TRs 301 rifle along with with a Martha pistol; the stash also includes 120 5.56x45 mm rounds and 100 9x19 mm FMJ rounds plus a medkit.

Inside the room with the Tesla anomaly in it, in the train tunnel in north-western Jupiter, you can find a TRs 301 rifle along with 240 5.56x45 mm rounds; the TRs is partially hidden behind a crate, underneath a container.

On the front seat of a truck you can find a AC-96/2 rifle along with a GP-25 Koster grenade launcher attachment, three VOG-25 grenades and 180 5.45x39 mm rounds. The truck is located to the south-west of the Jupiter Plant, outside the main compound past the Concrete Bath Anomaly.

Underneath the elevated road, south-west of Jupiter Plant you can find some goodies in a corner; the items include a Chaser 13 shotgun, a Kora-919 pistol, 30 12x70 shot rounds, 50 .45 ACP rounds and a medkit.

Under the bridge, in between the support construction, you can find a SVUmk-2 sniper rifle along with 30 7.62x54 mm 7H1 rounds. I personally had huge problems actually reaching the ammunition and in the end used a grenade or two to blow the boxes out of the cramped space.

Southwest of the Quarry you'll come upon a gathering of trees and bushes. Inside one of the bushes lies a HPSS-1m and 100 .45 ACP rounds plus three F1 grenades. Please note that some of the grenades may have rollen away, so if you don't find them all be sure to check around the area.

On the northern side of the Ventilation Complex you'll find a number of small sections of wall; one of these is partially broken and inside the gap, under the small "roof", you can find a Tunder S14 along with a silencer and 90 9x39 mm SP-5 round and 100 .45 ACP rounds.

East of the central building at Jupiter Plant you'll notice a strange structure with some weird "chimneys" on top of it. Tucked away on top of a cement beam you can find find three army medkits and some batteries; they are roughly where the crosshair is aiming in the small image in the screenshot. The easiest way to reach this stash is likely to climb the stairway (on the south-western side) and then the small ladder going up to the top. Make your way east and drop down onto the pipes near the edge.

Inside the small room on the top floor of the Old Service Center you can find a set of Calibration Tools. There are also a number of other items nearby, including a PMm and some 7.62x54 mm PP rounds on the top shelf; on the ground you can find 180 5.45x39 mm AP rounds, 20 batteries and an OG-7V warhead.

On the ground floor of the Hospital, in the far northern corner, you can find some toilets; inside one of the water tanks, closest to the window, you can find three bottles of vodka. The can be a bit tricky to actually get; stand next to the tank, close to the wall, and jump up and down while spamming the "Use" key and you should be able to pick them up.

Directly east of the "Scorcher" anomaly you'll find a long building. At the north-eastern end of that building is a set of stairs going down; at the bottom you'll find a SEVA Bodysuit along with some vinca and antirad drugs, and a Veles Detector.

On the top floor of the small building next to the greenhouse - directly east of the School - you can find six M203 grenades hidden behind a small bookshelf. On the table nearby you'll also find a bottle of vodka and a medkit, although these are technically not part of the stash.

South-west of the Apartment Complex you'll find an entrance to a building on the northern side which has a Burnt Fuzz and a Gas Anomaly near it. On top of the small roof covering the entrance you can find four F1 grenades and 120 5.45x39 mm rounds. To access it simply climb up the staircase to the first floor and drop down.

Inside the first room of the Book Store, the one with all the bookshelves, you can find a SGI-5k assault rifle along with 120 5.56x45 mm rounds, two RGD-5 grenades and two bandages on the top shelf in the north-western corner.

Inside the actual theater (eastern building) at the Prometheus Movie Theater you'll find a sheet of metal against the back wall. Hiding behind the sheet is a GP-25 grenade launcher attachment along with three VOG-25 grenades and 180 5.45x39 mm rounds.

On the first floor of the School, inside a room connected to the central corridor, you can find a safe or strongbox. Next to this you'll find 120 5.56x45 mm rounds, 60 9x39 mm SP-5 rounds, and two F1 grenades.

In the tunnels below the Grocery Store you can find a RPG-7u and an OG-7V warhead hidden behind a steel frame. The warhead can be extremely tricky to get since it lies right up next to the steel beam and the area is very cramped.

Inside the back of a truck you can find a SPSA-14 shotgun along with 79 12x70 shot rounds and 15 12x76 slug rounds; be sure to check both sides of the back as some of the ammunition lies in the opposite corner.

Coming from the tunnels filled with trucks and jeeps you'll enter a small tunnel going east and then one going south; in the one going south, you'll find a ventilation shaft on the western side. Inside, behind a rotating ventilator fan, you can find some medical supplies and drugs. These include two medkits, an army medkit, a scientific medkit, a bandage along with an antidote and some vinca drugs; finally you will also net a energy drink and a bottle of vodka, although the latter can be hard to reach.

In the tunnel going south-west towards the large, round room, you can find an AC-96/2 assault rifle along with 120 5.45x39 mm AP rounds sitting at the front of a train. More 5.45x39 mm rounds can be found on the opposite side.

On top of the ceiling "crane", inside the large room on the bottom floor, you can find an Eliminator shotgun along with 60 12x70 mm shot rounds. If you have fought the Pseudogiant, the stomps it makes may have displaced these items so if you don't find them here look in the nearby area.

On the highest walkway inside the shooting range you can find three army medkits along with some batteries. Use the ladders on the eastern side of the room to reach this stash. You can only get these items after you've been given the old magnetic keycard by Cardan, which again requires you to obtain the broken Gauss Rifle.

Inside the compound at the Substation Workshops you can find a set of tools for fine work sitting on a wooden crate. However, to enter the compound you will either have to bring the stalkers there some food, or force your way through.

In the back of an old truck on the Preobrazhensky Bridge you can find a locked metal container; elsewhere on the bridge you can find the keys to unlock it - inside you'll find the Perin B3 gas required for the mission Find the missing hunter provided by Grouse. In the back of the truck you can also find a AKM-74/2U along with 30 rounds of 5.45x39 mm ammunition.

In the underground caves south-west of Burnt Farmstead you can come upon the corpse of Barge. On him, you'll not only find his PDA but also some neat items including a modified Sunrise Bodysuit (+10% armor, -20% impact, and armor weight reduced by 3.50 kg), an AKM-74/2, and a Fora-12.

When you're in the cellar beneath the Krug Antenna Complex you will eventually come to a hole in the ground leading down to a tunnel. If you jump across this hole you can find some hercules drugs on the other side.

In the attic holding the tools you can find alot of goodies including medkits, an army medkit, energy drinks, bandages, a RGD-5 and F1 grenade, 9x39 mm SP-6 ammunition and 5.45x39 mm AP ammunition. Be sure to also look behind a crate on the western side of the attic, close to the table; more 5.45x39 mm ammunition is hidden behind there (refer to the lower right corner of the screenshot).

On top of one of the concrete constructions supporting the pipeline you can find some goodies. You can get on top of the pipeline by jumping onto the concrete support to the west, near the road. This stash is given out by Beard as a reward for an optional mission.

Beneath a building at Izumrudnoye you can find a stash. It's accessible from the southern side of the building. It contains some good items including a TRs 301 along with 120 rounds of 5.56x45 mm ammunition and a bandage.

Just north of the Fuelling Station you can find some large rocks lying at the bottom of the slope. Underneath one of them you can find a number of goodies including a SIP-t M200, 120 .45 ACP rounds, medkits and bandages. You can get stuck underneath the rock - in this case, use the low crouch - ie. crouch and then hold the Walk button (default: Shift).

At the Ranger Station, in the building in the south-western corner, you'll notice a number of... err, ovens? Behind one of them, you can find three amy medkits along with some batteries. This "oven" is marked with an atom symbol.

In the far south-western corner of Zaton you can find a stash up in a tree; the easiest way to get the items are by shooting them down from there. The items include two bandages along with a antidote, radioprotectant and some vinca.

In the very far north-western corner of Zaton, north of the Sawmill, you can find a SVDm-2 sniper rifle and some 7.62x54 mm ammunition, hiding behind the branches of a pine-tree. The stash is located on the eastern side of the road.

Up in one of the dock cranes you can find 180 5.45x39 mm rounds tucked away in between the cabin and the counter-weight. It can be tricky to reach - try jumping onto the fence that's around the cabin, or just jump up and down where the ammo is and try to pick up that way.

North-east of the Dredge Station close to the border of the map, past a large rock, you can find a PMm along with 100 9x18 mm rounds up in a tree; I don't think you can actually reach the items, so you'll probably have to shoot them down.

South-west of the Burnt Farmstead, down the slope, you'll come upon a large rock-formation. On the eastern side, partially hidden behind a tree, you can find a Viper 5 plus 150 9x19 mm FMJ rounds and two RGD-5 grenades.