easytoggle and debugging in Safari

I’ve been working on a new inobtrusive DHTML effect: easytoggle, which is an inobtrusive implementation of the common effect where links or tabs can be clicked to reveal part of a page while hiding the other parts. It’s similar in some ways to the Multi part forms with Javascript technique.

The idea is pretty simple—all you need are a bunch of links and a bunch of elements that should be toggled by those links. When adding special behaviour to links it is always a good idea to ensure that they still link to something sensible, so that in user agents without Javascript support they still do something useful. In this case, it makes sense for them to act as anchor links that point to the elements with which they are associated. With easytoggle, all you need to do is define the links, point them at an element with an ID and assign them the class ’toggle’. The script does the rest of the work. For example, for a simple set with only two panels the markup would look something like this:

That’s all it takes—the demo has a very slightly more complicated example.

I thought it was finished, until I tested it in Apple’s Safari browser. In Safari, the worst possible thing happens. The initialisation code which hides all of the panels after the first one works fine. Unfortunately, the code that causes the links to change which panel is visible fails silently, leaving only the first panel accessible to users with that browser. That’s a big problem.

It was at this point that I discovered that Safari’s support for debugging Javascript sucks rocks. Firstly, the browser gives no indication that a bug has been encountered. I’m sure this is a deliberate usability decision, but it also means users who encounter a bug won’t even know that there is a problem with the site. A quick Google led me to this page, which told me how to enable Javascript error reporting:

In a command line shell, execute defaults write com.apple.Safari IncludeDebugMenu 1 (apparently Safari Enhancer lets you do this from a GUI).

Start Console.app, which lives in /Application/Utilities. Note that this is not the same thing as the command line console. This took me a few moments to figure out. Macs remain a strange new realm of discovery.

Javascript exceptions will now appear in the Console.app window.

Excellent—just what I needed to know. The entire error message I got when I clicked a link? (event handler):Undefined value. Gee, thanks a lot Safari. If anyone has any ideas how I can fix the script in Safari (or at the very least prevent it from being unusable) please leave me a note.