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What is it?

Actor Customization allows the player to build their playable characters based on Points earned from Quests or levels. By default, the playable characters gain a definable amount of points every time they level up, these points can then be used to add statistics to the actors.

New in Version 6.00
-- Ability to Raise HP with Strength
-- Ability to Raise SP with Intelligence
-- Draws Upgrade Points and level up display in the Menu
-- Remove previously used points
-- Customize the amount of points needed for one upgrade
-- Ability to use Classes instead of Actor IDs
-- Equipment Boosts
-- Easily customize the Skin
-- Comes with a new Data_Points class which makes management of the points easier.
-- Draw Faces
-- Draw pictures as the background
-- Draw the map as the background
-- Plus some

#===============================================================================
# My goal when I decided to make this script:
#===============================================================================

My goal for this script was to make a powerful custom level up procedure
but make everything user friendly and allow those without technical/rgss
history to customize the script to their liking while utilizing the full
capabilities of this script.

#===============================================================================
# This script is compatible with the following battle systems:
#===============================================================================

# What else is new?
#===============================================================================

=begin
New in ACV6 is an internal class called Data_Points that makes the management
of points significantly easier with Call Script commands. Currently, you can
use the following syntaxes in a call script command. More will be added at a
later time.

# My goal when I decided to make this script:
#===============================================================================

My goal for this script was to make a powerful custom level up procedure
but make everything user friendly and allow those without technical/rgss
history to customize the script to their liking while utilizing the full
capabilities of this script.