Why Don't You Use the Mobile App Client?

Comments

I don't use it because of 3 things - it's too damned hard to type (curse you, auto-correct!), screen size (that's another major one, even on a tablet, especially as the on-screen keyboard munches half the available space) and lack of triggers.

Once there's a basic barebones system for HTML5 with common triggers, I may well take the time to flesh out my own version so i can use my tablet when out and about for casual bashing, chatting, etc

Hiroma tells you, "I just got to listen to someone complain about your deadly axekick being the bane of their existence."Archdragon Mizik Corten, Herald of Ruin says, "Man, that was a big axk."Hellrazor Cain de Soulis, Sartan's Hammer says, "Your [sic] a beast."

Screen size, slow typing, PK inadequacy, not my accustomed environment (i.e. the Mudlet setup I'm used to), no logging (even if it did log, the logs wouldn't end up together with my other logs without additional work). Also, the situations in which I have access to my smartphone but not my computer are typically situations where my time is quite limited, and I don't like playing in these situations, as it leads to having to tell many people "sorry, no time, got to leave again right away" way too often.

the html5 client re-sizes the window every time I try to type. Since that is pretty often, it gets annoying after a while especially since there's a lag with each re-size. I don't know if anyone else had this problem, but it was another reason why I never achaea'd mobile-y.

Commission List: Aesi, Kenway, Shimi, Kythra, Trey, Sholen .... 5/5 CLOSEDI will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.

@Averi You should go into the html5 client, into the settings (click the gears in the lower right), and then go to the feedback tab to report that problem. (That way it'll automatically send us info about your browser too.)

didn't even know there was a mobile app and judging from the other iPhone users' replies, I don't think there's one in the app store either. I sometimes use a telnet app though, for when I need to check messages real quick when I'm not at home.

Not only did the server side curing system just make playing via iPhone feasible, I fully plan on making a "kill [person]" alias that utilizes a talentless curing system and a talentless class (monk) to coin the phrase "one-click PK", where the winner is determined based purely on who has more artefacts.

"Our lives are not our own. We are bound to others, past and present. And by each crime and every kindness, we birth our future."

Not only did the server side curing system just make playing via iPhone feasible, I fully plan on making a "kill [person]" alias that utilizes a talentless curing system and a talentless class (monk) to coin the phrase "one-click PK", where the winner is determined based purely on who has more artefacts.

Not only did the server side curing system just make playing via iPhone feasible, I fully plan on making a "kill [person]" alias that utilizes a talentless curing system and a talentless class (monk) to coin the phrase "one-click PK", where the winner is determined based purely on who has more artefacts.

What we really need is an iphone app for checking messages and news. Nothing overly fancy, just functioning. Though I'm guessing there are hurdles to overcome that I am ignorant of, given my lack of coding knowledge.

What we really need is an iphone app for checking messages and news. Nothing overly fancy, just functioning. Though I'm guessing there are hurdles to overcome that I am ignorant of, given my lack of coding knowledge.

My biggest frustration with the app (I presume we're talking about the android one) is that it always scrolls to the bottom on new game output, which makes reading long news posts or checking logs extremely annoying.

The app is also somewhat unstable for me and will crash at launch relatively often, although once it cycles from the crash and relaunches it's fine.