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Thursday, 23 September 2010

I wanted to make you aware of a 30minute tutorial I recently created for 3dworld (Issue 135). This covers many areas of the 2011 release, and as such is good resource to have a look at. Especially as the magazine includes a section on 31 3ds Max tips and tricks for production from some leading users within the strong community.

Once the agreement with 3dworld expires, I will be supplying you with the content directly to this site, should you require it.This includes all 3ds Max/Composite scene files as well as video tutorials.

Thursday, 16 September 2010

I often receive questions around the different types of servers for Network License Managers. The below descriptions should help provide a good background to understand the 3 different options available toyou and which one to utilise.

“License ManagersTo use network licenses, you must set up one or more license managers and obtain product licenses for them. To set up license managers, you must first select single, distributed,or redundant server models.

Single ServerIn the single server model, one license manager handles all licenses. This is the simplest model to implement and maintain. If you already have a single point of failure, such as a file server, the single server option may be ideal for you.

Distributed ServerDistributed servers are implemented by installing multiple single servers within your network and managing a portion of your licenses on each of the license managers. When a network licensed product starts up, it tries each server for a license in the orderyou specify. The strategic placement of the distributed servers provides fault tolerance of server and infrastructure failures.

Redundant ServerRedundant servers require three colocated servers to run a triad of license managers. To issue licenses, at least two of the three systems must be running and able to communicate with each other. Redundant servers offer the highest level of fault toleranceof server failure but are intolerant of infrastructure failure.”

Tuesday, 14 September 2010

Another very positive review has landed on my desk from 3dArtist magazine. (Issue 19.) If you are not familiar with 3dartist, then this magazine has been on the shelves for approx. a year and already has made a big mark on the 3d market.

The full article can be found on pages 98-99, but the executive version is found below.

We got an outstanding 9/10 for the 2011 release. “This is a strong update to an already powerful system”

Also, don’t forget you can get access to MatchMover when on a valid subscription with 3ds Max / Design. This is available for download from the subscription centre.