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S P O O K W A R C O M by Richard Von Quest
VERSION: v0.5.0 Beta UPDATED: 01 February 2019
DONATE: Support Project
// INTRODUCTION :
SpookWarCom was designed to be an complex game-mode, that stages NATO vs CSAT in a global chess game of geopolitical combat. Players must navigate through a labyrinth of dynamic scenarios and missions that have direct cause-and-effect consequences from the Battlefield all the way up to the Global Theatre.
As an Operative, you have been activated by JSOC to conduct Special Reconnaissance, Direct Action, Intelligence, and Unconventional Warfare.
// GAMEMODE :
SpookWarCom (Spooks + SPECWARCOM). You start each game in an Ops Center, where you must decipher the SITREP, and decide HOW to conduct your Mission, working towards the larger goal of winning the Map.
You will analyze all Intelligence available, review the assigned Mission, then manage both your Infil and Exfil. After each game, you will adjust the "Game Board" and Modules, to reflect the previous game until you win or lose that Map. The games are random and dynamic. The Battle for a single map can last up to 6 months. 1-6 Maps per Front.
// THE PROJECT : This is both a GameMode, and a large collection of project Addons. Obviously most people will just play as they want, but if you want to follow along and play in an Open-World Black-Ops Sandbox, you can follow this thread and/or subscribe to the Steam Workshop. Use as many, or as few addons as you wish. I offer both stand-alone Downloads, and the full collection if you Subscribe on Steam (coming winter 2019).
// ADDONS / MODULES : FROGS, LEAP, SCAR, FUSE, SCOUT, CORE, SOCOM Check each page for more information and specific details.
"Tip of The Spear, You Were Never Here"
// FEATURES :
TBA
// DOCUMENTATION :
TBA
// NOTES :
TBA
// KEYBINDING :
TBA
// REQUIRED :
1. CBA A3 - Community Based Addons A3
2. Eden Objects - TOC2 - Advanced Ops Center (optional)
3. RHS and CUP - Units, Gear, Maps, etc. (recommended)
// DONATE :
STEAM DOWNLOAD COMING 2019... Von Quest Industries
// LICENSE :

Classic Chernarus Wasteland
Hi, everyone. I've been hearing for a while now that there is interest in a wasteland server on Chernarus. Due to that, I'm starting up a brand new wasteland server designed to reflect the old Arma 2 wasteland servers that we all know and love. To do this, I've ported the A3Wasteland mission to Chernarus using the CUP Terrains mod. Alongside the server, I'm starting a new gaming community, Armageddon Gaming. The server will be under this name.
The server runs what is essentially the default A3Wasteland mission, but with some slight modifications and additions, as well as obviously being on the Arma 2 Map.
Building and saving is also enabled, and will persist over every restart, so that players can build bases or store weapon caches around the map. Vehicles also persist over restart.
Connecting
To join, the only required mods are CUP Terrains - Core and CUP Terrains - Maps. The easiest way to connect is to install the mods using A3Launcher and then search for the server name found below. Alternatively, I've created a Steam Workshop collection with both mods included, which you can subscribe to here, and then connect directly through the in-game server browser.
Information
NAME: Armageddon Gaming | Classic Chernarus Wasteland | CUP Terrains
IP: 174.134.83.27
PORT: 2302
Status: arma3-servers.net
Community
Armageddon Gaming has a public Discord chat and encourage anyone who plays on the server to join. Feel free to stop by! Join