Comments

Comment by Tombsv

on 2017-05-16T10:17:25-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.

Comment by Palewind

on 2017-05-16T10:24:38-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.\r\rAgree. It does feel strange that we're not making any headway in transforming, changing, or reclaiming the Broken Shore the way we did Suramar.

Comment by tmptfate

on 2017-05-16T10:30:40-05:00

Can you even dunk? If you want to win this Brawl, you\u2019re going to need to work on your skills because Dunkball has come to Pandaria. You\u2019ll race to claim balls from the map\u2019s center, or northern, or southern mines, take them to your enemy\u2019s base, and then go for a magnificent long range shot or go all in for the dunk.\r\rSo this week's brawl is a tank\/speed run type basically. I see this playing out very similar to the WSG brawl we just had, especially since it also has 3 capture items like WSG.

Comment by doncoyote

on 2017-05-16T10:31:57-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.\r\rAbsolutely right! This quests are absolutely boring, no story at all, just a random silly requirement.

Comment by tmptfate

on 2017-05-16T10:38:56-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.\r\rAbsolutely right! This quests are absolutely boring, no story at all, just a random silly requirement.\r\rThe questline is 100% content gating at this point. They just want to drag it out until the beginning of June.

Comment by TwistedPhayte

on 2017-05-16T10:43:39-05:00

And not a single tank queued for M+ this week...

Comment by Mekkatwerq

on 2017-05-16T10:55:03-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.\r\rAgree. It does feel strange that we're not making any headway in transforming, changing, or reclaiming the Broken Shore the way we did Suramar.\r\rHow else are we to change or transform the Broken Shore? The bridge between the tomb and Nighthold has been severed. It's already just a demon infested land. That very clearly won't change until after we've repelled the entirety of the Legion from the Broken Shore. What was the Broken Shore like before? I don't foresee any sort of changes in the appearance until afterwards, at least. Especially since demons will just continue to re spawn throughout the campaign until their source is entirely eliminated. \r\rHowever, if we do see changes, I'm also not holding out for immediately after our success with the campaign... The Vale of Eternal Blossoms is still very much destroyed. :(

Comment by Castrum

on 2017-05-16T11:07:53-05:00

Aren't Wyrmtongue Caches rather rare? I certainly don't see them every day. These quests are literally the pinnacle of lazy development.\r\rHow else are we to change or transform the Broken Shore? The bridge between the tomb and Nighthold has been severed. It's already just a demon infested land. That very clearly won't change until after we've repelled the entirety of the Legion from the Broken Shore. What was the Broken Shore like before? I don't foresee any sort of changes in the appearance until afterwards, at least. Especially since demons will just continue to re spawn throughout the campaign until their source is entirely eliminated. \r\rHowever, if we do see changes, I'm also not holding out for immediately after our success with the campaign... The Vale of Eternal Blossoms is still very much destroyed. :(\r\rPhasing. Something Blizz didn't do with Suramar's build-up, to its detriment (fresh 110s just see the war camps). Vale is a travesty: I skipped Mists, came back for WoD, and all I got was a destroyed Vale, not even a phased original version while I was questing. Not to mention Wrathion's entire chain being excised and the whole Ordos area on Timeless Isle being forever off-limits because my e-peen isn't big enough. This kind of garbage alongside the RNG-fest are two major prongs in the offensive against WoW being a good game again.

Comment by Micros

on 2017-05-16T11:12:32-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes..\r\rAgree. It does feel strange that we're not making any headway in transforming, changing, or reclaiming the Broken Shore the way we did Suramar.\r\rHow else are we to change or transform the Broken Shore? The bridge between the tomb and Nighthold has been severed. It's already just a demon infested land. That very clearly won't change until after we've repelled the entirety of the Legion from the Broken Shore.\r\rBut the whole point is we're supposed to be making progress towards retaking the Tomb, seeing as the Legion broke through our defences and have taken it over, according to the events in the 5-man dungeon. Throw up some elite mobs by the entrance. Have us get one-shot by a evil pylon blocking the entrance. \r\rThere's plenty of simple things they could have done.

Comment by Nyarloth

on 2017-05-16T11:51:16-05:00

A thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.\r\rAbsolutely right! This quests are absolutely boring, no story at all, just a random silly requirement.\r\rSilly requirements that we've already been doing for weeks, collect more things you've already been collecting, kill more demons you've been killing, do more world quest you've already been doing, and so on.

Comment by darquis

on 2017-05-16T12:27:24-05:00

Aren't Wyrmtongue Caches rather rare? I certainly don't see them every day. These quests are literally the pinnacle of lazy development..\r\rDepends - I'm out on the broken shore may an hour every day at usually can get at least 5-10 in that span. especially if you group finder for bosses or quests

Comment by AKPlayer

on 2017-05-16T12:41:38-05:00

Yes.. another week of complete CRAP to do on Broken Shores (BS). Clearly "Broken" is a repeatable theme! Ion even mentioned this in his previous stream (week ago I think) that BS could have had more content like that leading up to Nighthold.\r\rAt least they could change it up a little and not have FIVE weeks of simple generic "xx items to collect" type quests.\r\rShard Times - 2,500 collected (One used)\rSelf-Fulfilling Prophecy - 12 World Quests Done on BS\rMark of Sentinax - 100 collected (For what? Not even usable as currency)\rIntolerable Infestation - 100 Demons killed\rNow... we must go find 10 chests\rNext week I think is go kill 5 Rare Elites\r\r\rNext time... maybe something more tangible to the story? \rLike contribute 2x to each building with new Legion Resource or defend your foot hold once with a couple waves of baddies (Like WoD Garrison invasions).

Comment by bettomendes

on 2017-05-16T12:54:02-05:00

This brawl system really is the best thing that even happened to pvp.

Comment by Mekkatwerq

on 2017-05-16T13:19:55-05:00

Yes.. another week of complete CRAP to do on Broken Shores (BS). Clearly "Broken" is a repeatable theme! Ion even mentioned this in his previous stream (week ago I think) that BS could have had more content like that leading up to Nighthold.\r\rAt least they could change it up a little and not have FIVE weeks of simple generic "xx items to collect" type quests.\r\rShard Times - 2,500 collected (One used)\rSelf-Fulfilling Prophecy - 12 World Quests Done on BS\rMark of Sentinax - 100 collected (For what? Not even usable as currency)\rIntolerable Infestation - 100 Demons killed\rNow... we must go find 10 chests\rNext week I think is go kill 5 Rare Elites\r\r\rNext time... maybe something more tangible to the story? \rLike contribute 2x to each building with new Legion Resource or defend your foot hold once with a couple waves of baddies (Like WoD Garrison invasions).\r\rWe have to remember that these quests are a linear progression of the content that is available on the Broken Shore. The most brand new player, someone who has never played an MMO, just getting into the game as of this week, won't know to go around and collect every chest he sees, or to kill every rare mob, or spam every world quest that appears. I'm almost 100% sure that was their goal for this campaign. \r\rAlthough, thinking about it, some of the items collected did seem to be out of order. Like the chests could have been before Shard Times, and the demons before Mark. \u00af\\_(\u30c4)_\/\u00af

Comment by Alfa

on 2017-05-16T14:21:12-05:00

they should've mounted us on brooms for this brawl

Comment by migellito

on 2017-05-16T15:12:52-05:00

Open 10 chests? That's it? Seriously? I mean, yeah, it's padded in some explanatory text from Khadgar, but man.. 5 weeks of the lamest attrition-based quests I've seen in a long time.

Comment by Castrum

on 2017-05-16T15:58:06-05:00

We have to remember that these quests are a linear progression of the content that is available on the Broken Shore. The most brand new player, someone who has never played an MMO, just getting into the game as of this week, won't know to go around and collect every chest he sees, or to kill every rare mob, or spam every world quest that appears. I'm almost 100% sure that was their goal for this campaign. \r\rAlthough, thinking about it, some of the items collected did seem to be out of order. Like the chests could have been before Shard Times, and the demons before Mark. \u00af\\_(\u30c4)_\/\u00af\r\rI believe it was in the last Q&A Blizz did that they said their initial pass during PTR had it more mixed-up, but after testing, they decided to front-load all the story stuff and leave the filler for after. They admitted this was a stupid idea, but can't fix it now. #GG

Comment by Jangeoffry

on 2017-05-16T16:11:17-05:00

I second thatA thing I liked about the Surumar questline that lead up to the raid were that we got some visual changes. It felt like we were slowly getting closer towards our goals. The recent weeks have just felt like random NPC says "plz go do this for me" and then we are done. I mean, give us at least some RP to enjoy. Even if a quest is "go kill 100 demons over there" ect.

Comment by jimbobaus

on 2017-05-16T17:39:16-05:00

Incoming Cache Spawn Hotfix Incoming... The complaints on the WoW forums about spawn rates are real!

Comment by Solivarnik

on 2017-05-16T23:22:50-05:00

Sorry, Blizzard, but I think Broken Shore and the second Suramar questlines are a disaster. I understand, that you need to keep players busy while preparing ToS, but this waiting strategy is the fun killer. One unrelated quest per week is just bad. Even vanilla-like extensive grinding is more fun, than just waiting.