(Warable) Groups are coalescing to decide what the rules, requirements and taxonomies of the different “realities” ought to be. Currently, it’s an assorted mix of ideas, platforms, and overlapping definitions.
The IEEE Standards Association just announced it is working on a set of standards for virtual and augmented reality, which includes things like safety, how different technologies should be defined, and even how virtual and real objects should interoperate. It’s formed a team of industry experts, games companies and device makers into what it calls its VRAR Working Group.