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UI Improvements

The default minimum/maximum levels for creating a party using the social panel have been changed. The first time the create-a-party panel is opened up (per session), the default level range will be -2 levels for the min level, and +2 levels for the max (capping at 1 and 20, respectively).

Mouselook Mode

When you temporarily suspend mouselook by holding down a steer button, your cursor will warp to the center of the screen. This will allow you to click interact/steer buttons and select things beneath the reticle. The mouse will NOT be warped upon exiting mouselook or using dialogs (yay!).

You can now enable/disable the “cursor activation in mouselook” feature in the UI options of the menu panel. We recommend users who enjoy mouselook mode playing with the Classic keymapping option set the cursor activation feature to disabled.

To better assist new players with understanding leveling and ranks, all players should now see their level and rank displayed in the standard "Level X (Rank Y) - current XP / next level XP".

Quest complete chalices will now have the check mark symbol on them appear in green to make them more noticeable. These chalices will once again appear properly for players who are still downloading parts of the game with TDM.

Combat

Modifications have been made to combat attack sequences. Attacks should be significantly faster than before with a much smaller increase in attack speed as your BAB increases.

All BAB-based speed increases have been moved to +1, +5, +10, +15, and +20 BAB.

Greater Two Weapon Fighting now grants only an extra off-hand attack on the first attack animation instead of the first and fourth. This affects both unarmed monks and two weapon fighting characters.

Since the base attack speed of players was significantly increased, Haste and Reconstruction effects were lowered to compensate. Haste and Reconstruction have been changed to grant a 15% increase to attack speed instead of 25%. However, Hasted attack speed should be equivalent to pre-Patch 1 Haste attack speed at high levels. No other attack speed modification abilities have been changed.

Combat logs should no longer be affected by the profanity filter.

Quests & Adventure Areas

Low level monks may find dungeon scaling a little more forgiving.

Items

The following wands now have higher caster levels (and thus have had their damage increased):

Dungeons & Dragons Online® interactive video game (c) 2017 Standing Stone Games LLC. All other elements (c) 2017 HASBRO, Inc. Standing Stone Games and the Standing Stone Games logo are trademarks or registered trademarks of Standing Stone Games LLC. Dungeons & Dragons Online and Wizards of the Coast and their respective logos are trademarks of Wizards of the Coast LLC and are used with permission. HASBRO and its logo are trademarks of HASBRO, Inc. and are used with permission.