Tag: updates

Hello, everyone! So I have lots of news regarding Witchcraft, the frameworks and more! First, let’s start with Witchcraft. As you already know, KevMiles, the artist of Asterash, is now a new member of Silky Smooth Studios. He has been working on the new characters, and hopefully the latest version of them. We will be having, at least, two different characters for each team. He is currently finishing the first character of one team but the good news is that he can use the same animations for the next three characters, so the next ones should be quicker! Also, Hugo has almost finished the middle level in its final version. He is currently trying different bake options to find the best one so we don’t lose performance. From my side, I had been working on the new skill selection that Martin designed. It is coming a bit slowly because we have to keep passing what we have done and test […]

Hello, everyone! So new updates for Witchcraft and Asterash! First of all, about Witchcraft, we have a new teammate, KevMiles, the artist of Asterash, will help with the art of Witchcraft. So now, we have two artists on the team. We hope that now we will be able to finish sooner what we need for the early access at Steam. Also, from my side, I had been working on menu stuff, though I don’t have too much to do till the art is finished. Now, for Asterash, we made a few updates during this week based on people feedback. We hope these updates improve the game for them. Some of these updates were adding sound effects, added some visual options and we added some features to improve the small amount of money we can get from ads 🙂 That’s all for this week. Hope to have more next one, thanks for reading!