This thread compiles source links and answers to Frequently Asked Questions about Forza Motorsport 6: Apex. Before asking a question on the forum about the game please read through this FAQ and use Search to find existing discussion threads about your topic. Provide source links or specific references whenever you bring new information to the forum so other players can assess the information with confidence.

As of the initial announcement on March 1 only partial information is available, leaving some questions unanswered until additional official information is released. This thread will be updated for accuracy in the coming weeks and months so be sure to check back now and then.

Forza Motorsport 6: Apex is "designed for players who are new to the franchise" but draws on elements from the full Forza Motorsport 6 game. In the absence of specific info about Apex see the FM6 FAQ for its features and details as a likely guide. Some FM6 features are not included in Apex.

How does Apex differ from other Forza games?Apex is free and is available on Windows 10 PCs only, while other Forza games are only available on the Xbox console. Apex uses a portion of the car roster and track roster from Forza Motorsport 6, has a slightly different game economy, has its own Xbox Live Achievements, and does not have Multiplayer lobbies. Forza Motorsport series games feature closed courses on tarmac, contrasted with the open-world setting of the Forza Horizon series.

How does Apex gameplay differ from other racing/car games?Apex and Forza Motorsport are rated E for Everyone similar to titles in the competitive sports genre. The game is designed to be accessible to a wide range of skill levels while delivering a realistic experience at high visual fidelity. Apex does not have a storyline with protagonists and antagonists but instead focuses on car appreciation and performance.

Wherever an (s) is indicated in this thread click it to go to the original source url; external articles may have longer quotes or more context about a topic.

Apex in the NewsSee this thread for links to official and third party news about Apex. Some older articles and videos linked at the top of the thread pre-date specific mention of Apex but provide some background on FH2 and FM6 features that may be included in Apex as well as Turn 10's vision for Forza in general.

Menu BarThe top bar of the site has drop down menus for GAMES | COMMUNITY | REWARDS | STOREGAMES - Official Cars and Tracks overview pages for FM6 and previous Forza games.COMMUNITY - News - has articles with announcements for DLC, content updates, contests, and other info. Scroll down to load older articles. - Forums - displays all discussion forums on the site with a "Trending Now" link to articles in the News section above. - Gallery - this is where to find the photos you've shared in the game.REWARDS - Overview shows your Rewards score and Tier, next Reward period, and your progress on each game. - Redeem takes you to the page to redeem current rewards and see your cumulative rewards history. - Friends Compare shows your progress and Friends progress in each game and element. Click the Forza Horizon tab and press the Tab key to see older Forza games stats.STORE - links to overview articles and Buy pages for FM6 game editions and DLC add-ons.

ForumsThe top bar of the forum page may only show ALL | FM6 | FH2 | FM5 | ACTIVE TOPICS. Click ALL FORUMS and scroll down to see the Apex discussion forums.

NEWS & EVENTS - News Discussion - threads for discussing each article in the News page plus the forums Terms of Use and Code of Conduct. - Community Events - photo and livery contest threads for FM6 and other Forza games, plus special event notices. - Content Creators Area - post a thread announcing your videos and livestreams for other users to follow.FORZA MOTORSPORT 6 - Discussion with Support subforum - use Wishlists in the Discussion forum, report bugs in Support. - Forzatography - post a thread to share your photos and get tips on technique. - Paint Booth - Race and Fantasy designers share images of their work and tips on technique. - Tuner's Garage - Share tips and setups for circuit and drag racing. - Racer's Lounge - Meet new friends, arrange cruises, organize racing series, and join external clubs. - Drifter's Paddock and Drift Teams subforum - share tuning and driving tips, set up battles, coordinate club members.FORZA MOTORSPORT 6: APEX- Discussion about the gameFM2, FM5, FM4, and CLASSIC FORZA - Discussion forums for previous games.MISCELLANEOUS - General Xbox Gaming - discussion of non-Forza games for the Xbox platforms. - Off-Topic - discussion of PC gaming and any other topic that comes to mind. - General Automotive - discussion of racing and car culture.

Help! Something isn't working!Reboot. Rebooting your system (including networking hardware) solves most issues, especially after you've recently installed or updated software, or have had a long uptime. Reboot first, then look for solutions in the links below and existing discussion topics rather than creating new threads.

See Gaming on Windows and Xbox on Windows 10 under Xbox Support at Xbox.com for install, freezing, uninstall/reinstall, audio/video, sign-in, and gameplay issues with Windows 10 games. See the Windows 10 FAQ to make sure your system is up to date.

Why can't I find or install an app from the Windows Store?The app may not be available yet, or not available in your region, or your processor/computer doesn't meet the requirements to run the app, your Preferences, Family Safety settings, or your computer simply needs a reboot. To clear your Windows Store cache, run wsreset.exe from Windows 10. See this Windows Q&A.

Will enforcement in a previous Forza game affect my ability to play FM6: Apex?

How do I contact Turn 10?Per the forum Code of Conduct, "constructive criticisms and suggestions are welcome, provided they are directed to Turn 10 Administration via private e-mail, here: forzafb@microsoft.com." If you are communicating a problem with your game or account, provide as much detail as possible in clear language. You will receive an automated response confirming your message was received, and you may or may not receive a followup response. Some basic information questions may receive a response from the official Twitter account www.twitter.com/Forzamotorsport but enforcement questions should only be directed to the email address. A list of forum Moderators is in the Code of Conduct but moderators are not Turn 10 employees and cannot answer some game account questions.

or open Forza Hub for Windows 10, click Forza Rewards, and click "Learn More" next to FM6: Apex to open the Windows Store link

or click the Store icon on your desktop, Games, browse/Search to the title, and Get the App or Install.

Can I choose the install location?Before downloading Apex, connect your preferred physical internal or external drive to your PC (the destination cannot be a different mapped drive on your C disk). Then to set the destination drive for Win10 apps, press Start > Settings > System > Storage > Save Locations > New apps will be saved to: and set your destination drive. Then download and install Apex. Otherwise, the default is to save to C:LocalAppData\Packages.

Is an active internet connection required to play Apex?"You’ll need to sign in to the Xbox Live service via the Xbox app when you launch Forza Motorsport 6: Apex. Once successfully connected, you can continue to play offline as long as you’re signed in to the Xbox app. If you play offline, some features, such as the ability to purchase additional items from the Windows Store, will not be available. Additionally, any leaderboards will be unavailable while you're offline." (s)

Is my save file stored locally or on the cloud?

Does Apex require or support Kinect functionality?No.

Does Apex support multimonitor display?

Is a wheel controller required, beneficial, or supported by Apex?

Apex won't have wheel support at launch, but: "As development continues, players can expect to see updates and improvements to the game. For example, wheel support is coming to Forza Motorsport 6: Apex and Turn 10 is busy working to ensure that Apex delivers the kind of wheel support, performance, and features that racing fans expect from a range of available hardware. In addition we plan to support additional features that we know are important to PC gamers, such as the ability to disable Vsync and an in-app framerate counter." (s) | (s) | (s)

Wheel controllers are not required for Forza even when they are supported, and many of the world's top Forza drivers are just as comfortable or more comfortable using the standard Xbox One Controller or Elite Controller. In the driver Assists menu, Simulation Steering is designed for wheel users.

Does Apex support pedals and shifters?Unlikely given the lack of wheel support.

ForzaTech"The Forza franchise is built on what we call Forzatech, that's our engine, our rendering and our physics engine, and both games are built on the same platform, and we evolve that between the two studios over time." (s)

DX12"“Forza Motorsport 6: Apex” is a powerful demonstration of what the ForzaTech™ engine can do when unleashed by DirectX 12 at resolutions up to 4K" (s)

Xbox App for Windows 10You can download the Xbox App from the Windows Store. "The Xbox app brings together your friends, games, and accomplishments across Xbox One and Windows 10 devices. Stay connected to the Xbox Live community, see what your friends are playing, share game clips and screenshots, and view achievements across devices. Start party chats, launch into cross-device multiplayer with games like Fable Legends and Gigantic, and stream your favorite games from Xbox One to any Windows 10 PC in your home while using your Xbox One controller." (s)

"Apex's new "Spotlight Series" events will challenge players with unique automotive events that will be updated on a regular basis." (s) These events may appear in the game without requiring an update.

"during the open beta for Apex, we will be working to improve the game’s performance across a diverse selection of hardware setups (see below for our recommended PC specs). As development continues, players can expect to see updates and improvements to the game. For example, wheel support is coming to Forza Motorsport 6: Apex and Turn 10 is busy working to ensure that Apex delivers the kind of wheel support, performance, and features that racing fans expect from a range of available hardware. In addition we plan to support additional features that we know are important to PC gamers, such as the ability to disable Vsync and an in-app framerate counter." (s) For these updates, see the Apex download page in the Windows Store.

Will Apex be adding cars or tracks as DLC after release?"Apex will not feature Forza Motorsport 6’s $20 VIP membership. " and "Turn 10 declined to comment on the potential for paid Apex expansions of add-ons in the future." (s)

MicrotransactionsPlayers have the option to unlock cars earlier than the regular game progression with real money."Forza Motorsport 6: Apex on Windows 10 is free-to-play with optional microtransactions, but Design Director Andy Beaudoin told IGN that it’s “been built from the beginning, all the way to the end, not to be a microtransaction driven game.”" (s)

Forza Hub is a free app on the Xbox One console and Windows 10. You can use it to review your Achievement progress, compare progress against Friends, review Forza Rewards points progress, redeem Forza Rewards, read the latest News and announcements from Turn 10, view game photos from your Friends and your own gallery, jump to DLC in the Xbox Store, and launch the the games.

The Forza Hub can be launched from within Apex by clicking its tile on the main menu screen.

"Forza Motorsport 6: Apex” features trademark Forza innovations such as Drivatar™ opponents and a hand-picked selection of 63 fully functioning Forzavista™-enabled cars, each with working cockpits and full damage. With bleeding edge race cars like the 2014 Audi #2 Audi Team Joest R18 e-tron quattro, modern masterpieces like the 2017 Ford GT, and classic American Muscle like the 1973 Pontiac Firebird Trans Am SD-455, the cars in “Forza Motorsport 6: Apex” represent the far-reaching diversity that is part of Forza’s DNA.

This post will be updated as the car models are revealed.

Can I import cars from my FM6 garage to Apex or vice versa?There is no transfer between games but Forza Rewards grants a gift car to start based on your points from previous games.

Performance Index and ClassesIn FM6 each car is given a PI number (described in the quote below) from 100 to 999 which changes when upgrade parts are installed. PI ranges are grouped into ten classes (E, D, C, B, A, S, R, P, X) which group cars of similar performance levels together for racing events. However, the PI number is a single assessment of the car's lap time around a virtual test track (see description below) and do not indicate guaranteed performance on every track. Additionally each car has a rating for Speed, Handling, Acceleration, Launch (added back in for Apex having been left out of FM6) and Braking are shown from 3.0 (slowest/weakest) to 10.0 (fastest, strongest).

The PI numbers for cars in Apex have been adjusted compared to the same cars in Forza Motorsport 6 due to track selection. In most cases the PI has gone up while the performance ratings have remained the same. In Apex's roster the lowest PI car is the 1965 Ford Mustang GT Coupe at C451 up to P997 for the 2014 Audi #2 R18 e-tron. Apex does not feature upgrade parts as in FM6 so these PI numbers cannot be changed, but the cars can be tuned for gearing, suspension, braking, differential, and aero.

How is a car's Performance Index (PI) calculated? How realistic are the driving characteristics?

Originally Posted by: JONK1969

Forza uses a classification and “Performance Index” scoring system to fairly balance cars across the game. This PI system refers to a ranking number based on a car’s best lap time around a simulated test track. The slower the lap time, the lower the PI number; the faster the lap time the higher the PI. This test track is mathematically generated to be representative of the all race tracks in a specific game. We call this a “PI test track.”

PI ranking, however, is different for each game. It is relative to each game’s car list and race routes. Each new Forza title gets another revision of this test track to be a good representational average of all tracks in the game. This, in addition to the changing and growing car list with each title, is why class boundaries and PI #s are not the same with each new version of the game, or between Motorsport and Horizon.

Forza Motorsport titles use an entirely different PI test track than Forza Horizon titles, because race tracks (like Silverstone, for example) are not representative of the types of race routes found in Forza Horizon’s open roads. Horizon’s roads tend to have longer straights, faster turns, and less hard braking and cornering in general. For this reason, the actual class letters and PI values for a given car are not the same between Horizon and Motorsport games. Additionally, Forza Motorsport has Formula 1, Indy, and modern prototype race cars at the top of its PI system, while Horizon 2’s top-end cars are “hypercars” like the McLaren P1 and LaFerrari. This means a PI of 998 in Forza Motorsport is a much higher level of performance than a PI of 998 in Forza Horizon. It also means less granularity is needed in Horizon’s car classes than we have in Motorsport. Again, it’s relative to each game’s cars and race routes.

Once we have PI test track lap time data for every car in the game, we analyze it to determine class boundaries. Most of these land exactly where we would expect, based on the fact that all the performance data for each car is based on extensive real world research, including data provided to us directly by car, tire, and aftermarket parts manufacturers as well as race teams.

We rarely hand tune PI, and if so it is to maintain fair game balance across career, multiplayer, and leaderboards, or to keep cars of similar type and performance in the real world in similar PI ranges or classes, and never to a degree that a car’s performance characteristics are significantly compromised compared to its real world counterpart.

Lastly, of course we allow players to upgrade and tune their cars to be competitive with cars that have a much higher PI in stock form, within the bounds of real-world limits. In multiplayer or rivals competition, it’s not uncommon to see cars which, in stock form, would have no chance of winning, but with a great tune (and driver!) can smoke the competition.

DamageIn FM6 cosmetic damage from impacts is shown as cracked glass, broken headlights, crushed panels, and scuffed paint. Simulation damage is expressed as a percentage of functional degradation in suspension, steering, engine, transmission, brakes, and differential which affect the performance of the car and responsiveness to control inputs. Sounds during shifting will indicate damage and smoke will be seen behind the car, but fully damaged cars do not break apart, catch fire, or pop tires.

TogglesIn FM6 headlights, dashboard illumination, wipers, and aero are activated by the game depending on the track chosen and speed of the car. Drivers cannot honk the horn, trigger blinkers, open doors, toggle windows, or toggle other car functions while driving. Forzavista allows players to open the hood, open doors, get in and out of the car, and turn headlights on or off.

HomespacesA Homespace is where your current car is shown in screensaver mode on the main menu and in Forzavista. FM6 and Apex offer two options for Homespaces: a paddock garage and an outdoor patio in Rio. Homespace can be changed by selecting the Driver Record tile from the main menu screen.

Forzavista

Forzavista is an up close mode enabling you to open a car's doors, hood, and trunk, get in the car, and look at each point up close. Use the controller sticks to move around the car, and press the left stick in to move from high to low viewing angle.

Active icons: Anywhere there is an "i" icon you can select it for detailed info on that part of the car. A color wheel will enable you to paint the car.

Engines can be revved from inside the car but not all cars allow you to open the hood.

Acquiring and Accessing carsIn Apex there is no Buy Cars menu. Cars are unlocked through the collection of medals from racing performance. Any car you have unlocked can be accessed in Free Play but players also have the option to pay real money to unlock access to cars earlier than regular progression.

Can I import cars from my previous Forza game garage into Apex?No, there's no connection between different game garages.

How many cars can I own?In FM6 players can own multiples of any car model up to a garage limit of 600 cars. In Apex you can own one of each model.

Can my garage cars be shared with my friends?Garage sharing is not a feature in Apex.

Can I gift or receive gift cars from my friends?Peer gifting is not a feature in Apex but you may receive gift cars from Turn 10 via Forza Rewards.

TiresAll cars can change tire pressures without installing any parts. Adjust pressure to create the right contact patch and affect tirewall flex; pressure increases with heat.

GearingSport transmissions allow for setting the Final Drive ratio while Race transmissions allow for setting each gear individually. Lower numbers allow for higher speed, higher numbers provide more acceleration. Watch the benchmark data for 0-60 and Top speed for these effects.

"... the game will not feature online multiplayer or the livery design editor. However, in an early beta update, we will be adding a selection of curated livery designs from the Forza painting community to the car select flow.". (s)

Apex has the same paint options as FM6 for Normal colors and Special surface materials (matte, gloss, metals, wood, etc)

Economy structureApex does not use XP or credits but instead uses an earned points/medals system from racing. The player earns more from harder difficulty settings. Medals unlock cars, and optional microtransactions can be used to unlock access to individual cars earlier than regular game progression. (s) Further information about income methods and purchasable items in Apex is pending.

TokensApex does not use tokens.

Loyalty RewardsPlayers may earn a gift car at the start of Apex based on Forza Rewards.

Forza RewardsForza Rewards is a loyalty program that tracks your activity across the history of Forza games. By driving, purchasing DLC, unlocking Achievements and performing other tasks, you earn cumulative points toward your Forza Rewards Tier. The higher your Tier, the more rewards (typically credits) you can receive each period. Players must redeem their weekly awards on the website or via the Forza Hub before they are reset for the next week. https://rewards.forzamotorsport.net Apex has 1000 points to unlock. Tier 9 will remain the highest tier. (s)See also the forum Rewards discussion thread and Forza Rewards FAQ.

ContestsInformation about contests for Apex is unknown. Turn 10 has held weekly Photo and Livery contests in the Community Events forum for previous Forza games which award credit prizes, as well as other contests which award gift cars.

Selling/Trading CarsDue to the unlock structure of acquiring access to cars there is no option to sell cars back to the game. Players cannot gift or sell cars to each other.

Pause MenuFM6 players can pause a Free Play, Rivals, or Career race at any time and Resume from the same point later. Players can enter the Pause menu in multiplayer but the race continues while the player's car sits on the track. The Pause Menu allows access to Photomode, Replay, and Leaderboards for the track and class. Information about Apex menus is pending.

Driver optionsFM6 players can choose between a male or a female avatar but cannot customize the driver's helmet or outfit.

TogglesIn FM6 players cannot honk the horn, activate wipers or lights, or open windows during an event.

Audio and MusicIn FM6 the audio perspective changes with the driver camera view. Players can change volume but there is no volume mixer to emphasize different sound sources. FM6 has an orchestral score which can be turned on or off. Information about audio and music in Apex is pending.Reference: The Making of the Forza Motorsport Score Pt. 1 and Pt. 2