Tag: franchises

With the race for awesome graphics having finally rested, developers are coming up with some really innovative titles at last! Probably spurred by Portal, EA will be doing Mirror’s Edge and Ubisoft will do I Am Alive. What is so innovative about that, you ask? Well, I Am Alive will put you in your own disaster movie as you will have to use real-life skills and techniques to save yourself from an earthquake.

It looks like Ubisoft is all ready to turn the game into a franchise already. This is a pretty weird trend I’ve been noticing lately, with developers starting franchises before the completion of the first game (Mass Effect, Crysis being examples). Well, it’s not bad, so who’s complaining?

It is no genius guess that in the potential sequels, we may have our hero facing other objects of natural fury: floods, tsunamis, tornados, storms, maybe volcanos. In any case, you just know that if I Am Alive‘s style can be used on earthquakes, further iterations are inevitable. Oh well, guess the franchise idea wasn’t that far off either!

Also, the first trailer of the game was rather mysterious in itself. Perhaps the events of I Am Alive aren’t as natural as you think. Of course, we, who have been raised on the X-Files will be first to theorise this being part of some global conspiracy, alien invasion or some test created by our alien benefactors. So Ubisoft is going to have to come up with something more original in the story department.

Another question is if the game will at all work. I’m not saying that non-violent games don’t have a chance, but Portal was a work of utter genius, and I’d be shocked if we get a Portal every year. I Am Alive will focus largely on character interactions and problem-solving. Now that we mention it, I’m starting to think that a zombie survival game along the same vein would be awesome…