Stuck @ Home

a short visual novel i made in a week, using ren'py. this is the first visual novel i've made, and the first game i've made on my own. i made it for a small game jam with some friends, with a theme of "fear of the unknown".

Nice , My friend will enjoy playing this! :3

This was adorable!! My heart was so warmed from this....;_; thank youuu

This game was so perfect for me bc i am a highschool student!! under the stress of exams and growing up and college and anxiety ! So I'm so glad I stumbled upon this game ^^ (Dahlia and Skipper remind me of my own friends actually! They even look like them which is a bit scary honestly, haha. I'll definitely go hang out with them as soon as I can :3)

I think it's very beautifully illustrated and the game play is well done. Personally, I think the game was sweet but could have been a really good chance to touch on difficult topics like post-graduation depression, Post Commencement Stress Disorder and Anxiety. I think it tried to touch on them in an informing way, but I don't think it was done well. I would suggest for games like this, which start discussing mental health, getting an advisor that you may know. If you are close with any psychiatrists or psychologists, it couldn't hurt to ask for advice.

i would have changed the language of "lie" to "avoid" when making a decision because i think that's how people justify it when they do so when they're depressed, for me at least. great game, art style was wicked and the music was fun

i dunno how to describe that feeling when you find something relatable, but i am personally going through a similar stage in life as the main character, so i'm glad glad you made it and i came across it :)

This game is fantastic. Short and sweet- but I really, really loved it. The introspectiveness of the MC was actually relatable and realistic. (rare) It made me kind of sadly nostalgic of a time period where I, too, was isolated and didn't know what I was going to do in the future. The beautiful music just complimented that kind of "stuck" nature of the emotions there. On the flip side, the interactions with Skipper and Dahlia felt like real conversations I would have with my friends. Every ending filled me with different emotions- elation, regret. You did a really good job at putting this all together. Good work! I'll be looking forward to seeing more from you ( :

This game made me laugh and reminisce and made me feel things that I shouldn't be feeling. Honestly, I felt like I was really talking to my friends because of all the puns, internet slang and everything. (We do that sometimes. All the time.)

I fell in love with your game, dev. It was funny, yet serious all at once. You really took the relationship between friends and laid it bare. Thank you, for such a great game! I'm glad I got the good end, though I may go back to see if there's anything else.

Hi, Lynnaira. I recently just watched a video of your game on www.youtube.com/gloomgames. I'm new to this website and I'm really interested in downloading your game. I have a Chromebook, and do you think that your game is compatible with that? Thank you so much!

I loved this game so much. It was great in terms of having really funny moments along with the serious issue. I look forward to anything else you do! I also made a video for the game! https://www.youtube.com/watch?v=RbZUzPqlKMs