Hey Sessler, stop complaining about how hard covering E3 is. You're doing a job most of us gaming nerds would kill for, so we don't want to hear about how bad you have it. It's like hearing some whiney celebrity bitching about the paparazzi. If you don't like it, quit. We have soldiers overseas dealing with life or death situations who complain less than you do. Big fan though, keep up the good work.

Hey Sessler, stop complaining about how hard covering E3 is. You're doing a job most of us game nerds would kill for, so we don't want to hear how bad you have it. It's like hearing some whiney celebrity bitching about the paparazzi. If you don't like it, quit. We have soldiers overseas dealing with life or death situations who complain less than you do. Big fan though, keep up the good work.

Hey Sessler, stop complaining about how hard covering E3 is. You're doing a job most of us game nerds would kill for, so we don't want to hear how bad you have it. It's like hearing some whiney celebrity bitching about the paparazzi. If you don't like it, quit. We have soldiers overseas dealing with life or death situations who complain less than you do. Big fan though, keep up the good work.

Using Peggle as an example of "OMG The iPhone is incapable of serious games lolz" is a fairly lame argument.(Besides, Peggle is available for just about ANY gamily platform, however you want to define games)

Games on the iPhone are just as capable of being called video games as games on the DS or even the major home consoles.Yes, it's a portable device, but it has the horsepower to do more than just Peggle-ish games.

Saying the iPhone is for "everysooften games" is like saying the same thing about the DS.

Sure, there's games that you're only going to play for a few minutes at a time, or from here-to-there.But that's just the beauty of having a game system you always have with you (and has the capacity to store them all right there and ready)

But you can't disregard the fact that you can just as easily flop down on your bed or couch and play an in-depth video game.

It's all there on the iPhone, and more. The iPhone is still a new experience, and it has a lot of room to grow. But if you all you do is look and falsely think "hahaha, no serious gaming can be played on a cellphone." then you're just ignorant.

We're only seeing the beginning of the rush of developers to create games for the iPhone.and not just the small indie people, nor the people who just want to create a quick game and hope to make a ton of money off it.No, we're seeing EA, Square Enix, Sega, namco, Lucasarts, Konami, Ubisoft.They're getting involved. So obviously they see the potential of the iPhone as a serious gaming platform. They create "video games" no matter how you want to try to define them.

Really, I'm surprised that after two years of the incredible success of the iPhone... I really can't believe that this is even a question still.

First off, I'm a big fan of X-Play and all of your web shows. Even though your network has downgraded most of its content to tna to appeal to the preteen demographic your show still is a very good source for videogaming news right up there with EGM and 1UP. With that said, I wanted to say sorry. Here are a few games that prove why the iPhone is a valid gaming platform now. Keep in mind all of these were played on the iPhone 3GS.

Chaos Rings: It's a Japanese RPG that would fit right in with the likes of Final Fantasy and Wild Arms. It contains really nice refinements, like the ability to turn off random battles and a combat system that nicely balances strategy, fun, and innovation. Its storyline, a strange but very entertaining mix of a romance movie and SAW that was penned by the Character Designers and writers from Final Fantasy VII and Wild Arms, even makes revisiting old areas over and over again a blast to play.

Real Racing: Despite the generic name this game is one of the best racers I've played in a while. The graphics make you amazed such a small device can handle this kind of game, you can unlock over 40 cars by the time you get through everything, multiple modes of play, including Gran Turismo-inspired segments where you earn licenses, and four different control styles that accomodate both tilting and more traditional button pressing make this one really good racing game.

Street Fighter IV: Not only because it's almost exactly like on the console and, with the controller setup, actually improves over the archaic, button-memorizing fare of its source material but also because virtually every form of online and paper games journalism media has covered this game with very favorable reviews.

Battle for Wesnoth: Because this strategy series that once only worked on the PC can now be played, in its entirely, on the iPhone.

The Simpsons Game: Because, despite forcing you to play as Homer, it's virtually exactly the same experience as on the classic beat 'em up arcade game from the Mid-90's. Ignore the name, it's worth a download.

And yes, the game you mentioned ontop of Slay, Cubetrix3D, Cartoon Defense, Flood-It! 2, and a wealth of other games out there are all good pieces of evidence as to why this is now already a valid gaming platform. I'll give you this much though, I've yet to play a good FPS on this system yet virtually everything else yes but not that.

Casual player sicken me. Developer is scrambling to make mindless 5min game and leaving all the true hardcore gamer in the dust just like DS vs PSP war. Casual system vs hardcore. Now the iphone is even have more mindless zombies that developer will some day ditch both the DS and PSP to work for the wall garden at Apple. I have iphone, I have Evo, but I want to play game where it belongs... On my dedicated gaming handheld.