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Optimized separable gaussian blurs for GLSL. This is adapted from Efficient Gaussian Blur with Linear Sampling.The function blurs in a single direction. For correct results, the texture should be using gl.LINEAR filtering.

Well-formatted and improved trace system calls and signals (when the debugger does not help).Awesome tools strace and dtruss have only one drawback: too much information which is hard to understand without additional sources of information and various configuration options. ctrace resolves it.