Contents

Effect

Generations III and IV

Snatch is an increased priority move. After being used, if another Pokémon (including an ally) attempts to use a beneficial status move, the user of Snatch steals the move and uses the move itself instead of the move's original user.

Snatch will steal the first susceptible move that is used by any other Pokémon in the same turn. If more than one Pokémon use Snatch in the same turn, the fastest Pokémon's Snatch will activate first, but the stolen move will in turn be stolen by the next fastest Pokémon's Snatch (such that only the slowest user of Snatch will receive a stolen effect in the end).

If Acupressure is stolen, it will always be applied to the user of Snatch regardless of the move's original target. If Psych Up is stolen, it will target the Pokémon the move was most recently stolen from.

Generations V to VII

Snatch no longer steals moves that were stolen by another Pokémon's Snatch on the same turn. The order in which moves are stolen is the same as the order in which Snatch was executed.

Acupressure and Psych Up can no longer be stolen. All moves that can be stolen either affect only the user or affect the user's entire team.

The Generation VIII moves Clangorous Soul, No Retreat, and Stuff Cheeks are affected by Snatch according to the moves' data, but Snatch cannot be used in Sword and Shield, so they are omitted in the table.

Special move

Bold indicates a Pokémon gains STAB from this move.Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Mystery Dungeon

Snatch is a Dark-type move with 17 PP. It has the user gain the Snatch status, enabling them to steal enhancing status moves from enemy Pokémon. The status normally lasts either 4-5 turns (in the Explorers games) or 6 turns (in Super Mystery Dungeon); however, if another Pokémon uses Snatch, it is removed automatically in order to prevent conflicts.