Does this solve the issue where the ship displaces itself by thousands of km when you switch orbit modes?

As of the last public beta patch, 04, I've been having trouble with thrusters. As soon as I fire them, a continuous massive acceleration takes hold, shooting my ship off relative to anything nearby. Have you tackled that issue?

I wanted to recreate it, but I'm on a different computer, and Patch 04's download link seems to be unavailable at the moment.

Does this solve the issue where the ship displaces itself by thousands of km when you switch orbit modes?

Exactly. Orbit modes will switch automatically now.

QuoteDestructor1701 ()

As of the last public beta patch, 04, I've been having trouble with thrusters. As soon as I fire them, a continuous massive acceleration takes hold, shooting my ship off relative to anything nearby. Have you tackled that issue?

I am unable to make a .gif of it for the time being, but I may have discovered a bit of an annoying flaw.

If you slowly approach a galaxy, the flare shrinks and disappears on it rather... oddly. I get the feeling that either the flare is too bright, or the galaxy is too dim.

The effect is even more weird for highly luminous galaxies that one would see as a red dot in the distance - Once you are near it, if you are not close enough to see the shape but almost so, the flare is giant and very hard to miss. This poses a massive problem in my opinion. (pun intended)

Also, SpaceEngineer, I'm planning on making a track (or two) for the engine. I don't have anything fitting yet but I can give you an awesome example of what I am capable of