Now these scream tomb raider:jmp:.It looks like legend was supposed to have an asain level:).
http://img138.imageshack.us/img138/2286/asaintomb.jpg

And mexico ones:(.at least they made it in underworld:D.
http://img37.imageshack.us/img37/8139/mexicodamvista.jpg

http://img211.imageshack.us/img211/1029/mexicokathmandu.jpg
This one looks like a greener version of peru:).
http://img214.imageshack.us/img214/4448/mexicomarket.jpg
Enemies with rocket launchers:D.
http://img35.imageshack.us/img35/4996/02fireve1.jpg

And some beta videos:D.
JbqvUaOgaA8

9-PxQ5hSyCc

Jr8B7I9qZM8

89k7PXtfL8E&feature=player_embedded

LYemZ7sXaIs&feature=related

danjodan

19-01-10, 21:48

THE Ppmy tail looked weirde thst must be why they took away it

gabrielorie

19-01-10, 21:49

yeah:(.

DeadlySilence

20-01-10, 02:37

her hair colour looks alot lighter too....

michaeldt

20-01-10, 04:41

the first screen isn't bolivia, its a cut-out part of the Ghana Rainforrest :)

aussie500

20-01-10, 10:22

the first screen isn't bolivia, its a cut-out part of the Ghana Rainforrest :)

Not sure what first screen you are looking at but it is Bolivia, same as the second screen. The surrounding walls even looked similar in the final game, only the roof and what was under it changed. We never saw any screens of the rain forest officially released as far as I know, although it was seen in some of the early trailers. looks nothing like Bolivia. The rainforest level was probably changed to Kazakhstan well before beta stage.

These are screenshots from the test demo for the rainforest level, test demo's seem a bit like the TRA style units, they are getting a feel of what the level could look like. For all we know the rainforest level might not have got any further than a test demo before they decided something a bit different would be better. We saw lots of test areas on the early trailers.

http://img638.imageshack.us/img638/1907/seconddemo404.jpg

http://img684.imageshack.us/img684/3053/seconddemo407.jpg

Test demo's come long before even alpha stage, a beta level would not look that different to the final game.

CelticGuard

20-01-10, 10:30

Yes, it's in the last cutscene of Bolivia.

Nice screens! I suppose they show an early version of next-gen graphics. Wow,if everything is so much more colorful!

aussie500

20-01-10, 11:55

Yes, it's in the last cutscene of Bolivia.

Nice screens! I suppose they show an early version of next-gen graphics. Wow,if everything is so much more colorful!

They would not have been making test rooms for the Xbox 360 version, PS2 was the lead platform at the start of development. All the supposed beta screenshots would probably be PS2, which is why they are so colourful, not that the next gen version was lacking colour in any way. The next gen version was just the PS2 game with a few next gen effects and higher res textures it was not developed as a next gen game.

Zebra

20-01-10, 15:18

The screens are not from Bolivia. They are from a totally different (test) level (Set in Mexico, I think.) that didn't make it into the game.

Mytly

20-01-10, 17:31

^The first two screens clearly are Bolivia/Bolivia Redux. The same statues/carvings can be seen on the walls in the game. The only difference seems to be that the bridges are intact, and that the whole structure has a roof.

Btw, these are very old screens - nothing I haven't seen before dozens of times (except what Aussie posted).

gabrielorie

20-01-10, 17:55

These are screenshots from the test demo for the rainforest level, test demo's seem a bit like the TRA style units, they are getting a feel of what the level could look like. For all we know the rainforest level might not have got any further than a test demo before they decided something a bit different would be better. We saw lots of test areas on the early trailers.

http://img638.imageshack.us/img638/1907/seconddemo404.jpg

http://img684.imageshack.us/img684/3053/seconddemo407.jpg
.
where did you find these:yik:?

Btw, these are very old screens - nothing I haven't seen before dozens of times (except what Aussie posted).

i posted them for the new members who never saw them before:tmb:.

Jill Lover

20-01-10, 18:00

Wow. Nice screens! I would love to play that unreleased level called "Rain Forest" Is there a way to play it?

-Roli-

20-01-10, 18:19

Coming soon you can play the cuted part of the nepal level :D
(made with level editor)

I would pay good money to play these levels. They looks awesome. :cln:

tomee

20-01-10, 20:34

I found this when I got bored and searched on google.
http://www.hry-presto.cz/data/mod_news/15/down/2-tomb-raider-legend.jpg
The statue in nepal a little closer.
BTW I've never seen any other picture wich was as big as this one

gabrielorie

20-01-10, 21:42

Coming soon you can play the cuted part of the nepal level :D
(made with level editor)

I found this when I got bored and searched on google.
http://www.hry-presto.cz/data/mod_news/15/down/2-tomb-raider-legend.jpg
The statue in nepal a little closer.
BTW I've never seen any other picture wich was as big as this one :rolleyes:

you do know this is not a competition:rolleyes:.

aussie500

20-01-10, 21:47

Wow. Nice screens! I would love to play that unreleased level called "Rain Forest" Is there a way to play it?

It was not really a full level as far as I know, just a few "rooms" no there is no way to play it. Someone might like to build it with one of the level editors though. If you check Scott Anderson's site (http://www.sra-art.com/2_Legend.html) you will find screenshots and an overhead view of the test demo for the rain forest "level".

gabrielorie

20-01-10, 23:47

thanks for the link aussie500:D.here are 2 more:).
http://img59.imageshack.us/img59/5971/042905tombraider.jpg
lara has flares,a braid and 2 water bottles.
http://img188.imageshack.us/img188/6596/tombraiderlegendsitenou.jpg

Nenya awakens

21-01-10, 01:07

and scary eyebrows which prove shes not a natural red head :pi:

gabrielorie

21-01-10, 04:48

and scary eyebrows which prove shes not a natural red head :pi:

i never noticed that:eek:.well its natural for a girl to dye their hair:p.

tomee

21-01-10, 14:52

you do know this is not a competition:rolleyes:.

:confused::confused: I just wanted to show it. :(

almayah

21-01-10, 16:34

These are good
I saw few pics before, but I though they were modded my fans :P

gabrielorie

21-01-10, 19:21

:confused::confused: I just wanted to show it. :(

i'm sorry then:(.i see you used the :rolleyes:smiles so thats what i thought:o.sorry:hug:.

tomee

21-01-10, 19:45

i'm sorry then:(.i see you used the :rolleyes:smiles so thats what i thought:o.sorry:hug:.

It's okay :):hug:

Chain Raider

22-01-10, 05:10

Can someone post the rainforrest test demo

aussie500

22-01-10, 06:26

Can someone post the rainforrest test demo

I posted the only link we have to decent pictures of it, other than that all we have is some concept art and screen graps from the trailer. Test demo's are made in pre-development, so they can see what the ideas might look and play like like as a level. We saw lots of them in the early trailers for Legend most never made it to the actual development phase where they had decided what the story was. The rainforest level probably did since the idea seemed fairly well developed, but was exchanged at some point for Kazakhstan to add more variety to the game. No there is no playable demo of it, at least not for us.

Since the dam area does not seem to be in either of the "rooms" in Scott Anderson's work I presume the level did actually get further built and modified before they decided to change it for Kazakhstan. But I am hopeless at reading the wireframe type overhead view so maybe it was there.

gabrielorie

23-01-10, 04:05

thanks for those pics aussie:D.the game looked so much better before toby came along:cen:.i also heard there wasn't going to be any mommy,is this true:confused:.

CelticGuard

23-01-10, 14:08

Ponytail does look much better than the braid in these screens... good they changed it in the final.

gabrielorie

30-01-10, 02:54

here are 2 concept arts:).

it seemed legend was supposed to have underwater levels since this dosen't look like ghana:confused:.
http://img191.imageshack.us/img191/9505/tombraiderlegendatlanti.jpg
and an extended japan scene:(.
http://img69.imageshack.us/img69/6576/tombraiderlegendcity.jpg

mabye,but i read somewhere that they were water bottles:).btw why did you change your avatar:(.

aussie500

30-01-10, 05:13

here are 2 concept arts:).

it seemed legend was supposed to have underwater levels since this dosen't look like ghana:confused:.
http://img191.imageshack.us/img191/9505/tombraiderlegendatlanti.jpg
and an extended japan scene:(.
http://img69.imageshack.us/img69/6576/tombraiderlegendcity.jpg

The first one is not concept art, it is a render done for marketing the game. The second is a concept from pre-development which is why Lara is wearing the AOD outfit. They had not yet settled on the locations for the game, so it is not an early concept for the Japan level that ended up in the game. Concept art is nothing to do with extended scenes, what eventually gets in the game often looks nothing like the concept art.

gabrielorie

30-01-10, 06:17

i now noticed that in the first pic,it looks like the tunnel you swim down after the flashback:).

scremanie

30-01-10, 06:21

mabye,but i read somewhere that they were water bottles:).btw why did you change your avatar:(.

Yeah, I read that somewhere too. I think it was a preview article in an old magazine.

Lol, I changed my avatar cause my other one was old. I wanted a new one that I felt comfertable with :o

gabrielorie

30-01-10, 07:07

Yeah, I read that somewhere too. I think it was a preview article in an old magazine.

Lol, I changed my avatar cause my other one was old. I wanted a new one that I felt comfertable with :o

R.I.P old avatar:(.

scremanie

30-01-10, 07:31

R.I.P old avatar:(.

may it live on in our hearts forever...

xXhayleyroxXx

30-01-10, 11:31

they all look good but i'm happy with what we ended up with :p

gabrielorie

30-01-10, 19:55

they all look good but i'm happy with what we ended up with :p

i agree with you,but it could have been better if toby gard didn't come along:cen::(.

Nenya awakens

30-01-10, 20:40

Legend might have been worse off with the stuff taken out, so perhaps it was a good thing, I for one hated the added levels, and Lara's earlier model looked much more like her original counterpart which is a good thing.

It's not a bad game, but it is my least favourite in the series, I'd play chronicles over this any day.

These all look great and I think I'd have prefered the beta Nepal level, but other than that, I like what we got :)

Vickkyyy

31-01-10, 18:58

wow! thats awesome! :cln:

chriss99

31-01-10, 20:38

Some of these materials are quite interesting! Thanks for sharing!

gabrielorie

31-01-10, 21:19

Some of these materials are quite interesting! Thanks for sharing!

your welcome:hug:.

Mytly

01-02-10, 18:29

There is already a slightly old but very comprehensive thread on things that were removed from Legend - you can find it here (http://www.tombraiderforums.com/showthread.php?t=66593). If I had found it sooner, I would have closed this thread and redirected to that one, but since this thread has already grown quite long, I've let it remain open.

Ivo

06-02-10, 08:04

I think it looks amazing! The flares, traps and many enemies... it just looks great! :D

gabrielorie

08-02-10, 00:59

here are some from the old thread:D.

http://img407.imageshack.us/img407/3892/01kazez5.jpg

http://img35.imageshack.us/img35/4496/02ej7.jpg
looks like an cut level:(.

What makes you think these were cut levels? They are just concept art - which by definition, are created way before the level building starts. They were just some ideas that the designers or the concept artists were thinking of, but obviously they just never got off the drawing board.

gabrielorie

08-02-10, 19:29

well i leart something new today:).

LaraCablara

08-02-10, 21:00

There is already a slightly old but very comprehensive thread on things that were removed from Legend - you can find it here (http://www.tombraiderforums.com/showthread.php?t=66593). If I had found it sooner, I would have closed this thread and redirected to that one, but since this thread has already grown quite long, I've let it remain open.

I really would like to update that thread but Im afraid I cant find the password to my photobucket account. Its a shame I didnt keep better track of everything I found!

gabrielorie

08-02-10, 21:05

I really would like to update that thread but Im afraid I cant find the password to my photobucket account. Its a shame I didnt keep better track of everything I found!

thats a shame:(.i can put all the remaining pics from that thread here if you want:D.

LaraCablara

08-02-10, 22:29

Ah, no need :D. I managed to dig up 95% of all the missing pictures, and I updated the thread with videos and all the important links posted. The thread has been fully updated.

I don't mean to kill your thread though, its up to the mods if they want people to post in this one or in the old one.

gabrielorie

08-02-10, 23:00

apparently it might die:(.

Rai

08-02-10, 23:51

These concepts/beta/alpha sections really do look nice and fun. I liked Legend but it had potential to be better and adding these things would have helped that, I think.

gabrielorie

10-02-10, 20:11

here is a cut out level:(.it looks like it was supposed to be nepal or england:).if anyone knows what level it really is,please tell me:D.

http://img8.imageshack.us/img8/4647/carbonek1lz4.jpg

http://img59.imageshack.us/img59/9051/carbonek3cu9.jpg

http://img44.imageshack.us/img44/1063/hdtvtombraiderlegendrel.jpg

ultima espio

10-02-10, 20:19

Looks like a Cathedral, so i'd say it was early England. Although you cant really tell since shes wearing both the biker outfit and the winter one.

Ilie_Fusarau

10-02-10, 20:51

Looks like a Cathedral, so i'd say it was early England. Although you cant really tell since shes wearing both the biker outfit and the winter one.
Actually it's just a test level ,where they tested the animations and the likes .

gabrielorie

11-02-10, 00:03

Actually it's just a test level ,where they tested the animations and the likes .

really:confused:?if it was,it should have been a reward,just like all hallows in tr3 and the style units in tra:D.

aussie500

11-02-10, 05:59

really:confused:?if it was,it should have been a reward,just like all hallows in tr3 and the style units in tra:D.

All Hallows was a level, this is just one large room with nothing to do in it, even the style units were bigger. It is just a test room. You cannot expect to get not only the game, but everything the developer had to create along the way to make that game. It would be nice, but not practical. And please in future make sure not to use pictures tagged by other fan sites as it is against the free media policy.

http://img203.imageshack.us/img203/2811/serpentingame01.jpg

http://img148.imageshack.us/img148/8251/xenondcabucoimage221exp.jpg

http://img684.imageshack.us/img684/5236/xenondcabucoimage216exp.jpg

http://img9.imageshack.us/img9/9084/xenondcabucoimage205exp.jpg

http://img28.imageshack.us/img28/5752/xenondcabucoimage48expo.jpg

These are from Daniel Cabuco's site (http://spectraljin.com/Tomb_Raider_Legend_Portfolio.htm).

gabrielorie

11-02-10, 07:06

wow:yik:.thanks for those aussie:hug:.i never saw them before:o.btw who is dainel cabuco:)?

aussie500

11-02-10, 07:28

wow:yik:.thanks for those aussie:hug:.i never saw them before:o.btw who is dainel cabuco:)?

If you look at the credits for Legend you will see that was Mark Daniel Cabuco (http://www.mobygames.com/developer/sheet/view/developerId,118401/) was Lead Character Artist. Which is why there are early versions of some of the characters on his website. He also seems to have done some of the early storyboards and marketing renders.

gabrielorie

11-02-10, 08:54

thanks:)..i always thought toby gard was the main artist:o.

aussie500

11-02-10, 13:37

thanks:)..i always thought toby gard was the main artist:o.

Toby Gard was only a consultant on Legend brought in to mainly help redesign Lara, he did not have a lead position on Legend. He helped out doing concepts for the marketing renders, and no doubt gave his opinion on story and other elements. It was up to the Crystal Dynamics team how much they were influenced by his suggestions. There are lots of artists, and designers who work on a next gen game, character artists, environmental artists, technical artists, concept artists, object artists, level designers, an art director and several leads, no one is really the main artist these days.

Toby was the main artist, designer, animator, story creator and creator of the concept for TR1. It was his bright idea to make the first Tomb Raider game, he pitched the idea that it would make a good game and got to bring it to life. I doubt even the Creative Director has that much control of the game these days. So yes you could say Toby was the main artist on TR1.

almayah

14-02-10, 08:34

Omg Lara does look nice in beta. Only her hair looks more red then brown :P
But anyways,.,....IT LOOKS AWESOME

Merx10

17-02-10, 17:27

89k7PXtfL8E&feature=related

Love that video, shows small part of deleted level.

Familitchi

17-02-10, 17:29

Why do they deleted this ? It's good I'm think .

gabrielorie

18-02-10, 22:55

Why do they deleted this ? It's good I'm think .

i think that when toby gard came to work on legend,he probably didn't like it:(.and thanks for the video merx10:hug:.i'll add it:D.

gabrielorie

18-02-10, 23:28

Now these scream tomb raider:jmp:.It looks like legend was supposed to have an asain level:).
http://img138.imageshack.us/img138/2286/asaintomb.jpg

And mexico ones:(.at least they made it in underworld:D.
http://img37.imageshack.us/img37/8139/mexicodamvista.jpg
http://img211.imageshack.us/img211/1029/mexicokathmandu.jpg

This one looks like a greener version of peru:).
http://img214.imageshack.us/img214/4448/mexicomarket.jpg

aussie500

19-02-10, 01:24

Love that video, shows small part of deleted level.

The level was hardly deleted, it just evolved into the Nepal level which was still in the game.

Gabrielorie pre-production concept art has nothing to do with what levels were planned for the final game.

gabrielorie

19-02-10, 01:31

The level was hardly deleted, it just evolved into the Nepal level which was still in the game.

but this one looks better:p.

gabrielorie

19-02-10, 01:55

Gabrielorie pre-production concept art has nothing to do with what levels were planned for the final game.

it was what the levels were supposed to be:p.

gabrielorie

19-02-10, 04:27

here are some of the uncut rainforest level:D.(i had to resise them because they were 4000x4000 in resoloution:o)
http://img198.imageshack.us/img198/91/rainforest1.jpg

http://img168.imageshack.us/img168/5968/rainforest2.jpg

http://img40.imageshack.us/img40/3893/rainforest3.jpg

http://img36.imageshack.us/img36/9255/rainforest4.jpg

aussie500

19-02-10, 05:22

It is an early version of Bolivia gabrielorie, no official screenshots of the rainforest level were ever released that I know of. Obviously a level on another continent is going to look completely different to Boliva and its very distinctive art style.

gabrielorie

19-02-10, 05:31

anyway,here are some more early bolivia:D.many of them are really interesting:).
http://img198.imageshack.us/img198/1183/rainforest5.jpg

http://img42.imageshack.us/img42/7889/rainforest7.jpg

http://img714.imageshack.us/img714/6783/rainforest6.jpg

http://img442.imageshack.us/img442/959/rainforest8.jpg

http://img69.imageshack.us/img69/77/rainforest10.jpg

http://img41.imageshack.us/img41/959/rainforest8.jpg

CelticGuard

19-02-10, 05:31

^^^Yup it is Bolivia. :)

gabrielorie

19-02-10, 05:42

^^^Yup it is Bolivia. :)

we posted at the same time:D.

Merx10

19-02-10, 15:27

The level was hardly deleted, it just evolved into the Nepal level which was still in the game.

Gabrielorie pre-production concept art has nothing to do with what levels were planned for the final game.

I thought that was in Nepal but wasnt sure. Seemed like in Nepal.

@ gabrielorie

Nice pictures, havent seen them before.

Mytly

20-02-10, 21:07

Now these scream tomb raider:jmp:.It looks like legend was supposed to have an asain level:).
http://img138.imageshack.us/img138/2286/asaintomb.jpg

Asian tomb? What possible tomb could this be? It has statues of Hindu gods mixed with Chinese dragons. :confused:

it was what the levels were supposed to be:p.
No, it's concept art. Meaning that these were some of the ideas that the design team were throwing around to see if they might work. Obviously they didn't work, so the ideas never went beyond concept stage. There's a huge difference between thinking of an idea for a level, and creating a level then deleting it. Do you have any idea how much work goes into creating playable level? The desgin team weren't masochistic morons who would willingly scrap their own hard work for no reason at all. :rolleyes:

gabrielorie

22-02-10, 03:50

I thought that was in Nepal but wasnt sure. Seemed like in Nepal.

@ gabrielorie

Nice pictures, havent seen them before.
youre welcome:hug:.

Asian tomb? What possible tomb could this be? It has statues of Hindu gods mixed with Chinese dragons. :confused:.
i didn't notice the ganesh statues:o.the place sorta reminds me of the archeological dig in aod:D.
The desgin team weren't masochistic morons who would willingly scrap their own hard work for no reason at all. :rolleyes:
well,they did it with bolivia and japan;).

dinoslayer

22-02-10, 04:08

Asian tomb? What possible tomb could this be? It has statues of Hindu gods mixed with Chinese dragons. :confused:

No, it's concept art. Meaning that these were some of the ideas that the design team were throwing around to see if they might work. Obviously they didn't work, so the ideas never went beyond concept stage. There's a huge difference between thinking of an idea for a level, and creating a level then deleting it. Do you have any idea how much work goes into creating playable level? The desgin team weren't masochistic morons who would willingly scrap their own hard work for no reason at all. :rolleyes:

it looks like a movie set :confused:

aussie500

22-02-10, 13:36

it looks like a movie set :confused:

It is meant to be a dig site, they are investigating the tomb, but it does look a bit strange. Does not really look that realistic in the 3D concept. The idea in the flashback level in Peru where Lara and her college friends were digging looked far more realistic. Or the dig with the more spectacular entrance in Ghana. They wanted some interesting dig sites, some interesting ancient sites for Lara to discover. You have to try a few looks before settling on what you want, Asia, Nepal, North America, Peru who knows how many locations they looked at before settling on Peru and Ghana. They might have done a few test rooms for the finalists before deciding.

In pre-development they decide, what game it is they are making, story, design documentation setting out the basic features of the game and locations. So in order to decide on locations/levels, you need to build it first or have a very good imagination and some idea of how the concept could look in the game. Easier to look at the concept arts and pick out a few of the most promising ones to build first as a 3D concept, a test room and maybe even a short playable demo. Then in production they build the actual levels, which as we saw in TRA and Legend, do not actually look the same as their original "style unit", either that or someone else comes along with a new idea and they change everything, would be interesting to know more details about Legend's development. Levels get improved, gameplay ideas change needing a different level layout, the final engine might have different capabilities to when the test room was done, needing changes, the engine might not actually be able to run the level as originally envisioned without changes.

gabrielorie

22-02-10, 19:39

it looks like a movie set :confused:
i never thought of that:vlol:.

http://img251.imageshack.us/img251/8745/orignativeamerican145.jpg
this one is really interesting:D.
http://img689.imageshack.us/img689/6522/origcavetower184.jpg
http://img13.imageshack.us/img13/7/64eaf1bf.jpg
http://img18.imageshack.us/img18/139/arludik13corrected.jpg

they should have made atlantis:(.

Mytly

22-02-10, 22:24

well,they did it with bolivia and japan;).
They didn't delete those levels, they modified them. There's a difference.

gabrielorie

23-02-10, 02:40

They didn't delete those levels, they modified them. There's a difference.

they modified them smaller:p.

Mytly

25-02-10, 20:32

Not necessarily. How do we know what the original size of those levels was? They may have taken some bits out (maybe because they were buggy?), but they may have also added stuff.

gabrielorie

26-02-10, 18:03

in bolivia,they cut out pleanty of environments and in japan they cut out the extended bike scene,so i think they made it shorter:).

jajay119

26-02-10, 19:46

Legend must be the only game that looked more enjoyable to play in beta form that I have know, the environments, Lara's movements, atmosphere and Lara's model itself just seem better in the Beta version, I hate the way they changed and cut so much and put out the version of Legend they did.

I think all this cut material coupled with TRA and what TRU should have been shows that CD are capable of making an epic (there's that word again) TR game if they are just given enough time! Both of those games were rushed out and were forced to cut things!

gabrielorie

26-02-10, 19:50

yeah:(.

Phlip

26-02-10, 20:07

in bolivia,they cut out pleanty of environments and in japan they cut out the extended bike scene,so i think they made it shorter:).

What was longer about it?

jajay119

26-02-10, 20:50

^in bolivia,they cut out pleanty of environments and in japan they cut out the extended bike scene,
The same quote answers your question. They cut parts out that would have made it longer.

gabrielorie

26-02-10, 22:52

What was longer about it?
an extended bike scene in japan and england and va-jay-jay's quote;).
^
The same quote answers your question. They cut parts out that would have made it longer.

:D.

domino92

27-02-10, 04:40

I'm sorry to disagree but,

I would rather have a short fun game than a long and bad one.

I am saying Legend was fun. (for those people that disagree)

ozzman

27-02-10, 04:55

i would have rather had the beta version , looks soooo much better than the one we got

gabrielorie

27-02-10, 05:28

I'm sorry to disagree but,

I would rather have a short fun game than a long and bad one.

I am saying Legend was fun. (for those people that disagree)

i agree with you:D.legend is among my top 5 tr games:D.

!Lara Croft!

27-02-10, 05:31

i agree with you:D.legend is among my top 5 tr games:D.

Legend is in my top 12 tomb raider games, being the twelth.:D

gabrielorie

27-02-10, 05:45

lol:p.

Mytly

27-02-10, 22:54

in bolivia,they cut out pleanty of environments and in japan they cut out the extended bike scene,so i think they made it shorter:).
What environments did they cut out in Bolivia? As for Japan - as I said earlier, how do you know how long the level was originally meant to be? Perhaps in the beta version, there was no party scene, and the level started on the rooftops, which is why the bike ride was longer. Maybe they added just as much stuff they removed. We don't know what if anything was added. So why whine about only the things that were removed?

Legend must be the only game that looked more enjoyable to play in beta form that I have know
Are you kidding? People say the same things about every little thing that was taken out of every game. For example, see God Horus's very astute post (http://www.tombraiderforums.com/showpost.php?p=4400041&postcount=7) in the TR3 Antarctica alternative outfit thread (http://www.tombraiderforums.com/showthread.php?t=165219).

gabrielorie

27-02-10, 23:22

What environments did they cut out in Bolivia? As for Japan - as I said earlier, how do you know how long the level was originally meant to be? Perhaps in the beta version, there was no party scene, and the level started on the rooftops, which is why the bike ride was longer. Maybe they added just as much stuff they removed. We don't know what if anything was added. So why whine about only the things that were removed?

well,in the bolivia,the level desion looked much better:).

jajay119

28-02-10, 01:35

Are you kidding? People say the same things about every little thing that was taken out of every game. For example, see God Horus's very astute post (http://www.tombraiderforums.com/showpost.php?p=4400041&postcount=7) in the TR3 Antarctica alternative outfit thread (http://www.tombraiderforums.com/showthread.php?t=165219).

No, I'm not kidding and i'm really not interested in TR3's alternate antarctica costume, i'm not bothered with petty stuff like that and you well know that is not a fair comparison,i'm not talking about 'little details' here Cut areas, movements, weapons from multiple areas of the game and the overall change of the character model is a bit more justified than someone moaning they would have rather had a different coloured costume. It was the same with AOD, the beta looked like it would have played better than the actual game.

gabrielorie

28-02-10, 18:03

i agree with you:tmb:.but the alternative tr3 outfit was cool:p.

aussie500

28-02-10, 22:13

i agree with you:tmb:.but the alternative tr3 outfit was cool:p.

It was white, on a mainly white background of snow so how was it cool loosing Lara in the scenery. Orange jacket stood out much better.

I am not going to read back and work out what this "extended" bike scene was. Using the bike to only jump straight across the roof was even less time than we had it for, at least we got to go around the corner before trashing it and they made an interactive cutscene out of it. Then Lara had to get to Takamoto'a building the hard way which added more time to the level. So we got the spectacular bike crash and it took longer.

The bike chase in the England level would have been dropped well before beta for the obvious reason that it would not work and they did not have time to work on the bike controls. We ended up with simpler chase scenes in Peru and Kazakhstan, there are just so many of them you can have before it gets boring. No way could we have been dodging through traffic with that bike. Zip and Alister ended up going no where when they were captured.

As for Bolivia, they took the roof of the final area, made it bigger and added a fight rather than a puzzle. And they dumped a mountain on the temple itself to disguise it better, so how exactly would the level have been longer with just those changes? We still had the fight before entering the temple, they probably added a few things to make it longer getting there and for all we know all Lara did was run straight few some empty corridors with just a few mercs to get to the puzzle room. Personally I would have prefered the puzzle to the fight, but they probably wanted to make it more exciting. And for all we know there might not have even been a Bolivia Redux in the early version of the game.

dinoslayer

01-03-10, 00:16

maybe you could have somehow maneuver from building to building with the bike? :confused:

!Lara Croft!

01-03-10, 03:32

Origionally there were TWO ways to get to takamoto's building, jumping the bike from the museumey room (now just a storage room) over the street to the building after lowering a ramp OR leaping around builings, electrified wires, working platforms ect.

The so called reason for deleting this choice of paths was that one was too short and one was too long.

I would have liked the choice...

As for bolivia, you know the river you follow to get to the temple, origionally there was more gameplay BEFORE the current entrance to the level, you had to break a giant dam to get the river flowing, leap over it on pieces of the broken dam, climb around the cliff (now opening cutscene) and carry on from there.

vajayjay

01-03-10, 07:33

i like these pictures:D

aussie500

01-03-10, 08:51

Origionally there were TWO ways to get to takamoto's building, jumping the bike from the museumey room (now just a storage room) over the street to the building after lowering a ramp OR leaping around builings, electrified wires, working platforms ect.

The so called reason for deleting this choice of paths was that one was too short and one was too long.

I would have liked the choice...

As for bolivia, you know the river you follow to get to the temple, origionally there was more gameplay BEFORE the current entrance to the level, you had to break a giant dam to get the river flowing, leap over it on pieces of the broken dam, climb around the cliff (now opening cutscene) and carry on from there.

Bolivia never had a dam, that was a completely different South American rainforest level that was replaced by Kazakhstan to add more variety to the game.

And where is the proof the bike was used for anything in Japan but jumping across 2 rooves in the early version. The bike could not be used to go across scaffolding, the result would have been the same as what we got in the final game. Yes they probably removed the alternate rout because it would have been too short. That is nothing to do with imaginary extended bike scenes. We saw the bike used in one scene in the early footage, which was replaced by another slightly longer bike ride and a longer route without the bike to Takamoto's building.

Mytly

01-03-10, 22:16

No, I'm not kidding and i'm really not interested in TR3's alternate antarctica costume, i'm not bothered with petty stuff like that and you well know that is not a fair comparison,i'm not talking about 'little details' here Cut areas, movements, weapons from multiple areas of the game and the overall change of the character model is a bit more justified than someone moaning they would have rather had a different coloured costume. It was the same with AOD, the beta looked like it would have played better than the actual game.
You are missing my point completely. I didn't mean that you in particular would be interested in the TR3 beta outfit. I referred to that thread just to show that people always say that the beta version is better, no matter how small the difference. People are never satisfied with the game they get, they always want something else instead, even if that something else is in no way better than the finished game.

!Lara Croft!

01-03-10, 23:40

Bolivia never had a dam, that was a completely different South American rainforest level that was replaced by Kazakhstan to add more variety to the game.

And where is the proof the bike was used for anything in Japan but jumping across 2 rooves in the early version. The bike could not be used to go across scaffolding, the result would have been the same as what we got in the final game. Yes they probably removed the alternate rout because it would have been too short. That is nothing to do with imaginary extended bike scenes. We saw the bike used in one scene in the early footage, which was replaced by another slightly longer bike ride and a longer route without the bike to Takamoto's building.

When i said the alternate path i meant without the bike. The first path you use the bike, the second lara's athlesity.

anniversarytr11

02-03-10, 18:47

sad, they took so much away, it could've been better with those parts they cut out :(

Profc

06-03-10, 08:32

It is meant to be a dig site, they are investigating the tomb, but it does look a bit strange. Does not really look that realistic in the 3D concept. The idea in the flashback level in Peru where Lara and her college friends were digging looked far more realistic. Or the dig with the more spectacular entrance in Ghana. They wanted some interesting dig sites, some interesting ancient sites for Lara to discover. You have to try a few looks before settling on what you want, Asia, Nepal, North America, Peru who knows how many locations they looked at before settling on Peru and Ghana. They might have done a few test rooms for the finalists before deciding.

In pre-development they decide, what game it is they are making, story, design documentation setting out the basic features of the game and locations. So in order to decide on locations/levels, you need to build it first or have a very good imagination and some idea of how the concept could look in the game. Easier to look at the concept arts and pick out a few of the most promising ones to build first as a 3D concept, a test room and maybe even a short playable demo. Then in production they build the actual levels, which as we saw in TRA and Legend, do not actually look the same as their original "style unit", either that or someone else comes along with a new idea and they change everything, would be interesting to know more details about Legend's development. Levels get improved, gameplay ideas change needing a different level layout, the final engine might have different capabilities to when the test room was done, needing changes, the engine might not actually be able to run the level as originally envisioned without changes.

This is so interesting. First photos with sphinx and some of the final photos look they are from an Hittite civilization. It seems at some point they were thinking about continuing the Aod story. (or just using some of the deleted concept from from the AOD 2.)

Especially that concept with the Dig site looks at it was from Cappadochia, Turkey. That cave with the carvings also look Hittite. Thank you for sharing this stuff. Rest of the photos also look like they are either sumerian or Hititie.

L_ange_des_tenebres

06-03-10, 20:40

Now these scream tomb raider:jmp:.It looks like legend was supposed to have an asain level:).
http://img138.imageshack.us/img138/2286/asaintomb.jpg

If I remember correctly, and maybe I don't, that was the place holder on the website while they were rebuilding it before the official launch of the Tomb Raider Legend site... ;)

Paddy

06-03-10, 21:46

Having seen what Legend cut out makes me hate Legend that much more now.

jajay119

06-03-10, 23:29

You are missing my point completely. I didn't mean that you in particular would be interested in the TR3 beta outfit. I referred to that thread just to show that people always say that the beta version is better, no matter how small the difference. People are never satisfied with the game they get, they always want something else instead, even if that something else is in no way better than the finished game.

No I understand your point don't gt me wrong but I still think the comparisson is an unfair one. I get what you are saying about those who are Never happy with a game but I am not one of those people I loved every TR game that came before AOD and legend regardless but the beta versions of those games were significantly different and I beleive better than what they finally ended up as. With earlier TRs this was not truly the case

Tony9595

07-03-10, 19:41

Aaaah, I once made a thread with one of those beta videos, and a mod closed it :pi:

*cries*

Flyin11

09-03-10, 14:09

lol, I dont think they're water bottles :P

Maybe smoke/flash grenades..? :confused:

The water bottles are on the back of her shorts. You can't really see them in that picture. One of the other pics you can see 2 clear blue bottles...Hence, water bottles....

aussie500

09-03-10, 16:23

The water bottles are on the back of her shorts. You can't really see them in that picture. One of the other pics you can see 2 clear blue bottles...Hence, water bottles....

Must have been photoshopped then because they are not water bottles and not clear. Pretty sure they were some sort of smoke grenade. Why would Lara be carrying around that many water bottles. I doubt she will ever carry around a waterbottle unless it is part of a puzzle.

http://img386.imageshack.us/img386/4893/grenades.jpg

Flyin11

09-03-10, 16:34

Yeah...Even I dot duped on that one. I was looking at this pic:

http://img188.imageshack.us/img188/6596/tombraiderlegendsitenou.jpg

And from the angle it looked like it could have been one of those pop top water bottles but I see now that they are grenade canisters or something :o For some reason I can see her having 2 water bottles on the back of her pack instead of grenades there...

I do like the 2 flares on her straps. It's the accessories that bring out the best Lara look to me so I wish they would have left some of the them on her :(