Walkthrough

May 10, 2010

by hyperjaco234

Virtual Villagers 4: The Tree of Life Walkthrough
Contents
Virtual Villagers Games
Downloading the Full Version
Jobs
Technologies
Tips Before Playing
Getting Started
Puzzle Walkthrough
The Virtual Villagers Games
Virtual Villagers is created by Last Day of Work. There are four games that
have been created along with two side games, Plant Tycoon, which takes place of
creating plants from Isola and Virtual Families, which takes place out of the
island and raising small families. Virtual Villagers is a long-term and real
time game which means some task take a while to complete and the game runs even
when your not playing it or the computer is off. Be patient you don't have to
keep playing the game, at first your village requires some help by you, but
once you have secured the second food source and have some villagers farming;
the game can run for a couple of days (On fast mode you might wan't to check it
more frequently). You can breed, discover secrets about the island and even
customize some of your villagers outfits and appearance by mating different
villagers.
Downloading the Full Version
It's pretty simple actually
first go to this link
http://www.megaupload.com/?d=M2CNNGH8
Then put in the verifiction code and click download (Not the game's just the
one to verify that your not a macro)
Now you'll have to wait 45 seconds for the download button to come up, click it
once it does.
Now if you don't have WinZip download the trial becuase you won't be able to
extract the files. WinRar will not work.
Once you got that, install it.
Create a Folder and name it Virtual Villagers 4 The tree of Life (Not required)
Now click on the Virtual Villagers file and right click on it go to winzip and
put extract to...and find where you put the folder
Once WinZip opens click the Evaluation Version to extract the files.
Now go to the folder and the game should be there.
Jobs/Skills
There are five jobs in the game that you Villagers can Master, if they Master
all of them they become a Scholar (Name Changed from an Elder). To set there
Skill Prefrence go to the details screen and check one of the five skills.
Farming
Farming is gathering food, your first food source is the Blackberry Bush, it
has 1000 food and it will slowly grow back. To get a villager farming drag the
villager onto the Blackberry Bush located near the Lab and drop them onto it,
it may take a few tries but once your villager gets a bowl of berries there
farming skill has just improved. The second food source is the Fruit Trees, but
it's labor work because first they have to shake down the fruit and then they
have to cook it, and then they have to make that long walk to the food bin,
just drag a villager onto the trees to shake down a fruit. The third food
source is The Fish, to aquire this you need the fishing nets fixed, now drag a
villager onto the docks and they will grab a fish out of the net and bring it
to the food bin. About 1-2 should be working on farming at the beginning, then
2-4 with 10 population, then 4-7 with 15-30, then about 7-11 when your over 40
population.
Building
There are multiple ways you can get a villager building, you can drag a
villager onto the Hut, Love Shack, or to clear the Debris at the top of the
cliff. Building is very slow so you'll have to wait a while to get a hut or for
the debris to clear. You can also repair the docks, or clear the Cooking Pit to
train them in Building. About three builders gets a hut built in a few hours.
Research
Researching is what most of your villagers will be doing, about 1-2 at the
beginning then 3-6 with 10-15 population, about 10-16 with 20-30 population,
and eventually half of your populaton should be working on this. To get a
villager learning in research drag them onto the lab's table or desk. The more
better they are in research and the more better the science technology is, the
more Tech points you'll get.
Healing
You won't be able to train someone in healing until you have the hospital
built, but eventually if you drag one villager onto a couple sick villagers
they should become a trainee doctor. You should have two doctors once you have
30 population, becuase doctors get sick too, you want to have at least 2
doctors, avoid this by always keeping the fire lit. To train someone in healing
drag them onto a sick villager, it may take a couple tries at first, they will
start healing them eventually, once the Hospital is built just drag a villager
onto it to start training them.
Parenting
Probably the hardest skill to raise and learn. Parenting has to deal with
raising children, for guys it just matters how many poeple they can have sex
with. If you want a women master in parenting make sure they start learning it
at 18, by 50 they should nearly be a master, once that happens start making
them tell stories to the children. To start training them drag an Adult (18 or
over) onto another Adult villager to make them retreat to the Love Shack, or
drag an adult onto a child so they can tell them a story. The Female Villager
will be nursing there baby for 2 hours (4 on Normal Speed, 6 on slow) or until
the baby is 2 years old. The nursing mother will not work at all, they cannot
pick up items either. Make sure you don't leave a Male Villager on the
parenting skill before you leave the game, otherwise you may come back to a
village full of nursing mother, or a dead village. Also Make sure you don't
leave the only female farmer nursing, because you won't have a farmer for your
village and they might die of starvation. Females can be left on Parenting however.
Technologies
All Technologies sttart out at level 1
The Science Technology accumulates Tech points faster, level two will make the
clothing hut foundation appear
Medicine will increase how long your villagers will live to, Level 1 will alow
them to live until there early 60's, Level 2 they will live until there late
60's, Level 3 will alow them to live until there 70's, medicine will also
increase the chances of twins and triplets (I haven't had Triplets myself yet
but they will eventually come up)
Learning makes your villagers learn skills faster, level 3 allows you to build
a nursery school
Contruction will allow you to build more huts and complete certain puzzles,
level 1 allows you to build the first hut to increase your population to 10,
the Love Shack, allows you to clear debris from the stream, and allows you to
fix the piers, Level 2 allows the contrustion of the second hut which will
increase your population to 35, the clearing of the cooking pit, and you can
make the ropes from the rocks, level 3 allows you to build the fishing nets and
the third hut which can increase your population to 90.
Food Production has nothing to do with getting another food source, just how
much food you can gather each trip.
Denderology is the fixing of the tree, level 1 allows the frog rescue, level 2
allows you to prune the tree, level 3 allows you to cure the tree
Tips
Some tips before playing the game
Choose Wisely-Choosing your first Villagers is very important, don't choose all
female, otherwise you won't be able to have a male to mate with, same goes to
males.
Duplicating Items-You can duplicate items with a little trick, this will allow
you to get more tech points faster! First once you find a collectible or
Mushroom pause it drop a child onto it, then tap the space bar twice, then get
another child and drop it onto the item not the cild otherewise the will start
playing, then hit the space bar twice again, if the items gone you won't be
able to do it a third time, but if you time it just right you can get a third item.
Fast Parenting-If a Women Villager is over the age of 50, you can still learn
parenting, she just can't have babies. Dragging a Male onto her will raise his
parenting, same with dragging a Female onto a male when 'she's" over 50. It
doesn't work for Males over 50 and dragging a Female under 50. Then keep
repeating until they are a master (Takes about 5 minutes). Sometimes the
Parenting skill may stop rising, just tell stories to children after that. This
does not work while the game is on pause.
Fast Breeding-If you pause and drag a villager onto another villager you won't
have to wait for them to go to the Love Shack, you can just see if the
population grows
Spending Your Tech Points-Tech points is what will progress you through the
game, I recommend not spending it at all on clothing until you have all
technologies, you should first buy the technologies that get you all the food
sources which is level 2 in construction, then go for Denderology, and then get
the other ones.
Weather is your friend!-When it rains mushrooms pop up more often look for them
when it rains! The fog helps also the wind flutes play which make collectibles
appear.
Don't be afraid of the Ghosts-Once all masoleum pieces are collected Ghost will
start appearing, they point out rare collectables
Watch your food and tech levels at the top of the screen!
Watch for Sparkles-Invisible mushrooms will apear under the tree, they only
will show sparkles, watch for these too becuase they can be mushroom or
collectibles.
Wanna Switch?- Some tasks will require villagers with more than one skill, and
it is helpful to be able to quickly shift your Worker from Job to another,
you'll be able to train scholars this way
Hey!-Don't pick up villagers that are carying items unless you have to,
otherwise they will drop the item and you will lose it.
Aging-Children can start working when they reach the age of 14, they will still
count as children though they won't be able to collect mushrooms or
collectibles but when you have a jumping contests or story time they will jump
in. Children once 14 can't produce babies they will start doing that when they
are 18.
Nursing Mothers-Mother's that have babies will nurse them until thy are two
years old, that will take 2 hours in fast time, 4 in Normal, and 6 in Slow. Be
careful on getting Villagers pregnant too, your only farmer nursing will lower
your food leaving some villagers vurable to starvation, if it reaches zero you
may come back to a dead village. Don't leave a male on Parenting either, you
may come back to a village full of nursing mothers.
The Fire-The Fire decreases how many sick villagers you have so keep it lit!
The Time Settings-Don't keep the game on fast if your going away for a week, or
even months you may wan't to turn it on slow, or even pause
Choosing your hut location-You can move the huts now! you might want to make it
close to the wood and out of the way of the paths of working villagers.
Setting work prefrences-Don't Forget to set there work prefrence so they don't
get off task
Children's skill-The children inherit little skill from there parents, they can
also learn at the nursery school.
DON'T MESS WITH YOUR COMPUTER'S TIME!!!!!- Messing with your computer time can
mess up the game and task on your computer so don't do it!
Getting Started
When you first start out you'll be able to choose five villagers, you should
make them in there 20's-30's because having them too old means slower working
villagers. Make two male and two female, with a child male or female, have the
child about 7-12. Make one Villager a nursing mother, unless your doing the
tutorial as they will teach you how to have a baby.
Starting the Fire
First you want to start the fire, drag a villager onto the pieces of wood, they
will then bring the wood to the fire pit. Then drag a villager onto the dry
leaves just next to the stairs, they will bring it to the fire. Now drag a
villager onto the Fire Pit to start the Fire, the fire helps you a lot by
keeping villagers healthy, and heating up stones for stews.
Gathering Food
Now drag a villager onto the Berry Bush to start gathering berries, it may take
a few tries but they'll eventually get some berries and then bring them to the
food bin. The berries only have 1000 food supply so eventually you'll have to
find another food source.
The Cutting Tools (Puzzle 1)
Drag a villager onto the fish bones on the beach, they will then go to the fire
and heat the bone, then they will go to the Lab with the three cutting tools,
puzzle 1 will be completed. Now drag your Farmer onto the cutting tools, they
will go to the berry bush to cut some more berries, and now you'll get even
more food faster, use all three of the cutting tools and then you should have
about 250 food, now you village will concentrate more on there tasks and less
time worrying about the food.
Researching and the Love Shack
Now drag your Researcher into the lab and onto the desk or table to start
researching (May take a couple tries). Now drag a villager onto the Love Shack
construction site to start building the love shack, the love shack builds
faster than the other huts. Now you can have babies, if you already have a
nursing mother, do not make another one as you don't want too many nursing
otherwise you wont have enough workers. Once your scientists and builders have
reached the Adept level switch there jobs over.
Clearing The Stream
Now drag your builder onto the clogged stream It will say "Sees debris blocking
the stream". Now let them work (Note: This will be your first long term task).
Keeping your Village Alive (The Cooking Pit)
Now you must start getting the Second Food source so you can keep your village
alive. Once the berry bush is depleted you should have enough tech points to
purchase the second construction technology level. Now drag your builder, and
probably another villager onto the pit with rocks near the fruit trees, they
will start dragging boulders out of it. This is long term so you may want to
leave your village a little while, about an hour, then check back. Now once
cleared you'll have to act fast, drag a villager onto the pile of rocks, now
they will bring the rock to the fire, once the boulder is pause and drag a
villager onto it, then drag another villager onto the pile of rocks again to
bring another rock to the fire, you need four all together, once you have four
red rocks in the pit immediatly drag a villager onto the papaya tree to get
leaves, then they will put the leaves onto the pit and you will get the cooking
pit puzzle done, now you have your second food source and now can leave your
tribe alone for a while.
Growing Your Population
Once the secondary food source is secured, go ahead and start raising your
population to around 25. Make sure there is about three builders working, this
way you can get the piers fixed and start working on the third food source. You
should have around 1-3 Female Parents, 2-4 Builders, 2-5 Farmers, 1-2 Doctors,
and the rest should either be children or researchers.
Puzzle Walkthrough
Puzzle #1 The Cutting Tools
Requirements:A Lit Fire, and an Adult Villager
Just Drag an Adult Villager onto the Bones of the fish on the beach, they will
then bring the bone to the fire and heat it up, then bring the cutting tools to
the Lab, you can get three cutting tools each trip.
Puzzle #2 The Stream
Requirements:Adult villager that's adept in Building and Researching
Clearing the debris isn't going to get the stream unlocked, as you can see
there is a hole that the water is falling into around the tree, you'll need to
block it, where the waterfall used to be there should be a crescent shaped
stone, drag a villager thats both an Adept Builder, and an Adept Scientists
onto it and they will block the hole.
Puzzle #3 Boiling Water
Requirements:Lit Fire
There should be bowls near the ocean, and the stream, the bowls near the ocean
collect salt water, to make soap and cloth, and the bowls near the stream
collect fresh water, for stews. Now you can get two puzzles easily, drop a
villager onto the bowls near the ocean to bring sal water to the pot, then drag
another adult villager onto the pile of stones to bring one to the fire pit,
then gather three soapy-smelling plants with children (The White plant near the
berry bush). Once the water is in the pot drag an adult villager onto the rock
when it turns red to bring it to the pot, you'll get the Boiling Water Puzzle,
now read puzzle #4.
Puzzle #4 Soap
Now Drop an adult villager onto the table with the three soapy flowers on it to
create soap. Drag adult villager onto the pot and the will stack the soap up
and you will get the puzzle unlocked
Puzzle #5 The Butterflies
Requirements:Puzzle 1 and 2
Near the Berry Bush is a dry plant, once puzzle 2 is solved the plant will
slowly begin to recover, once the plant turns green it has fully recovered.
Drag an Adult villager onto the plant and then they will go get a cutting tool
to cut the plant. Once cut green smoke will start rising from them and then
Butterflies will start to follow them, slowly drag the villager to the tree and
make sure the butterflies are following. Drop the Adult onto the tree and then
they will start to wipe the sap on the tree and you will then get the puzzle.
Puzzle #6 Frog Rescue
Requirements:Puzzle #2, Some Adult Villagers, Rain
Once it rains near the palm trees near the beack some puddles will start
filling up near them. Drop a couple adult villagers onto the puddles to start
collecting frogs, once collected they will bring it to the stream. Catch 6
frogs to finish the puzzle. The tree will be slightly healthier now.
Puzzle #7 The Cooking Pit
Requirements: Level 2 Construction researched, A Lit Fire, A Couple Villagers,
a Builder
Near the fruit trees is a pit full of rocks. Drop your Builder(s) onto it and
they will start taking the rocks to the rock pile. Once pit is cleared you must
act fast, Drag an Adult villager onto the pile of stones and they will bring
one to the fire. When the rock turns red drop a villager onto it to bring to
the pit and immediatly drop another villager onto the stones to bring another
one to the fire. Keep doing this until you have four stones in the pit. Then
drop a villager onto the tree near the berry bush to bring leaves to the pit.
It will then become a cooking pit so your Farmers can cook with the fruit in
the trees, takes a while because they have to shake down the fruit then cook it
then bring it to the food bin.
Puzzle #8 Cloth
Requirements:Puzzle #1 (must have 1 Cutting Tool), Level 2 Science, Adult
Villager(s), and the Clothing Hut built
To make cloth first drag an Adult Villager onto the pulpy vine next to the
cliff, they will then go get a cutting tool and then cut the vine and bring 3
flowers back to the table. Now drag a villager onto the bowls next to the ocean
to retreive salt water, then drop a villager onto the stones to heat a stone.
Once the water is in the pot and the stone is red drag a villager onto the
stone to bring it to the pot, then drag them onto the table to bring the
flowers into the pot. Once that's done bring a villager onto the pot and they
will bring some pulp onto the beach. Now keep dragging villagers onto the pulp
until one villager brings it to the clothing hut. You will then have three
bolts of cloth.
Puzzle #9 The Nursery
Requirements:Level 3 Learning, Some Builders (You probably have a good
population now)
Once level 3 Learning is purchased the Nursery Foundation. Place the foundation
where you would like it to be then drag your builders onto it to build it. Once
built you can then drag an adult onto the nuersery to teach the children.
Puzzle #10 The Mossy Rocks
Requirements:The Fishing Nets Repaired, some fish in them, an adult and a
couple children.
To do this right your must have a farmer bringing fish to the food bin, to the
right of the palm tree on the beach some crabs should show up (If you got my
downloaded version some weird picture will show up?) Drag two children on the
crab (On the downloaded version the picture will change) now drag an adult onto
the crab to bring it to the mossy rocks. One crab will uncover one stone so do
this 4 times.
Puzzle #11 The Grand Feast
Requirements: Puzzle #12, a lit fire, a child, several adults, blackberries,
fruit from the fruit trees, fish, luck of a mushroom appearing, food from food bin.
Now this puzzle is really tricky and may take a few tries. Drag an adult onto
the stones to heat the stone, and a villager on the fresh water bowls. Once
that's done drag some children to gather these plants, Sweet, Soapy, Spicy (Why
do they all start with S?). Now once the water is in the pot drag the villager
onto the stone to bring it to the pot, immediatly drag the villager onto the
table to bring the indgrediants to the pot. NOW PAUSE! Drag a villager ontot he
piers to bring fish intot the stew, another one onto the food bin, then another
one onto the berry bush, then yet another one onto the fruit trees, now this is
the hard part, the water only boils for so long, find a mushroom while the game
is still paused if there is none, unpause and wait for on to appear and drag a
child onto the mushroom to bring it to the stew, if the wa.ter stops boiling
just try again (Like i said it may take a few tries. Now drag a villager onto
the pot to start eating the stew.
Puzzle #12 The Fishing Nets
Requirements:Puzzle #8, Piers must be Fixed, 8 Bolts of cloth, level 2
construction, and a builder
Drag your builder onto the fixed piers to start fixing the ropes in between the
rocks and piers, they will go get cloth for it (you should create some cloth at
the same time). Now keep doing this until the nets are created. Now you have
your third food source, just drag you Farmer(s) onto the piers to retrieve some
fish.
Puzzle #13 Pruning The Tree
Requirements:Level 2 Denderology, Cloth, Soap, and Sharp Tools
Drag a villager onto the spotted black tree branch, they will then go get cloth
to bind the branch. Now drag the onto it again then they will go get a Sharp
Tool to cut the tree branch. Once cut there will be some spots on the branch,
drag them onto it again then they will go get soap to clean it.
Puzzle #14 Honoring The Tree
Requirements:A lit fire, 20 Villagers (Children count too)
Now you'll need to fix up a stew, bring the water to the pot and the heated
stone. Now get the ingredients Sweet Plant+Sweet Plant+Sweet Plant+Food. Once
cooked pause and drop 20 villagers (Adult and Children) onto the stew all at
once, now they will bring the stew to honor the tree.
Puzzle #15 Purifying The Tree
Requirements:Level 3 Denderology, Puzzle 2, and Soap
Drag a villager near the wind flutes until it syas "Looks like a good spot for
meditation". Drop them there and they should start meditating. Make sure no
children bother them, they start to get curious about the wind flutes once this
happens you can get the all distracted by dragging an adult onto them to tell
them a story or teach them in the nursery school. Once there done meditating
drag them onto the soap to add to the pond (They should have gold mist above
there head at this point). The water should have bubbles in it, drop the
Villager in there to become "cleansed". When they get out they should be
sparkly, now drag the onto the hole in the tree (Make sure nobody is around)
they will start to purify the tree.
Puzzle #16 Decorating The Tree
Requirements: 3 bolts of cloth, hummingbirds (the tree must be three levels
above nearly dead at the tech screen for the hummingbirds to appear), adult,
several children.
There should be three boxes in the lab. Drag an Adult villager onto them and
they will take a braid out of one of the boxes and place it onto the beach. Now
drag them onto the braid and they will go get a bolt of cloth and fix the
braid. Now wait until a hummingbird appears follow it to the flower it goes to,
the flower will then bloom, pause and drag up to six children onto the flower.
(If you are playing my version move the screen away and unpause so the children
can gather the flower otherwise the game will shut off while they are gathering
it.) They will bring it to the lei and the child with the last flower will
bring the lei to the tree and put it on the tree. Repeat until you have three
leis created and put on the tree
Need help send me an email at Hyperjaco2@yahoo.com I have also created a
walkthrough for Virtual Villagers 3:The Lost City if you need help on that one,
it also shows how to get the full version on there too.