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Topic: Need help on textures (Read 812 times)

Need help on textures

Hello. Can somebody help me to retexture the Sobek-class Battlestar ?On the nose there are 2 red band that I'd like repaint in yellow (our squadron color) but in the PDF it only explains how to change the naming plate, not the rest.

Is there a way to extract the textures from the R1_Textures.vp file or is it forbidden ?

Re: Need help on textures

It is not forbidden nor is it difficult. You'll just need one of the several VP tools that are lying around to extract the textures. However, you might be better off asking for the source textures for editing as using PSDs or XCFs with separate layers is much easier than trying to recolor a specific part of a single layer image.

Re: Need help on textures

You shouldn't need the originals just to change a colour. Get some editing software - paint.net (go to www.getpaint.net) is probably the best free one. Use the rectangle select tool to carefully select the part of the texture you want to change, and then go into the adjustment menu and select Hue / Saturation. You should be able to set it to any colour you want.

Re: Need help on textures

We don't distribute the source texture files, though the .dds file will be sufficient for your needs. Here is one I did quickly by simply extracting Col_BS_Sobek1 with the VP tool, overlaying yellow onto the red areas in PS, and then putting it into the games>diaspora>data>maps folder.If you want both a red Sobek and a yellow Sobek in your custom mission, you'll have to rename the yellow texture and assign it separately to the specific ship in FRED.

Re: Need help on textures

Have you got any examples of your work? We've always found getting good texturers to be the hardest thing of all.

Hey Karajorma I did'nt see your post.

I'll post my kind of stuff tomorrow when I'll have a bit of free time between my shifts.

I dont create textures entirely from nothing. In fact I always start from the current DDS or other texture files I can edit (or PSD when its creator is cool enough to give them) then I try to improve the current textures that need some rework here and thereWhat I do in general is :- clouds, skins, buildings. airport textures for Falcon BMS, - skins for DCS World,- skins for IL-2 Sturmovik 1946 and Cliffs of Dover,- skins for War Thunder- Skins for Assetto Corsa (juste started it)

I also do some cockpit texture modifications when needed that's very rare, especially for the F-16 and Mirage 2000 on Falcon BMS

But my general work was for flightsims and now I try new things with Diaspora.I'll post each one of them.

Re: Need help on textures

Hello Karajorma, didn't have the time to post it yesterday. Here's my workf I've been doing for a few years.

DCS World:I fly a lot with the P-51D and I wanted to have my own personal skin to feel better with it: http://imgur.com/a/5pT3cThe Skin was made based on the PSD the devs gave for each aircraft they do for the game.For the "lol" of it, I also did a "MyLittlePony" skin for the Mustag as it if also referenced as the "Little Pony". http://imgur.com/a/a2s5eI only show the diffuse map because I don't think it would be relevant to show the speculars ^^ It's all green to give a metallic effect.

IL-2 Sturmovik:Here are a few screenshots of the kins I did for this game: http://imgur.com/a/yPtEs.PS: Don't mind the swastika (nazi cross), it wasn't meant to shock people as I only did it for historical purpose. When I fly online I disable it.

War Thunder:I also did some painting jobs for War Thunder. When I didn't fly on Cliffs of Dover, I wanted to fly a Spitfire and War Thunder gave me one so I created a skin for my personal use: http://imgur.com/a/iLUVW

Falcon BMS:And for the last examples, Falcon BMS is the game I have heavely retextured for my own pleasure.F-16 Ami Futami: http://imgur.com/a/MyMZm. Done entirely with "Color/Saturation" dialog (and some painting with my tablet)French C-135FR: http://imgur.com/a/AgGDE. Done using photos from the real planes added in the mapping. Some work was made with the tablet).Greek Mirage 2000: http://imgur.com/a/BjwF2 This was my big project for a long time. The greek Mirage didn't have the same love from its creator, it still was using the old model from 2009 while the french Mirage 2000 had a beautiful model in 2015. So I used that model, reskinned it with the greek camouflage and voilà Other skins: http://imgur.com/a/2y6YD. These skins was made using the devs PSD. Without it it wouldn't be as detailled.

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And now this is what I've started for Diaspora:

I've created a subfolder mod named "Massilia-51" in date with the same folder structure and I've started creating a few things to see how it works in Diaspora such as the main hall picture.

I did some improvisation with the Sobek-class battlestar. Definitely not the final version, it's only for testings purpose.

I also did some tests with the Viper Mk7. My goal was to create a white viper with some color markings but it didn't end well as the saturation became too strong.

And of course I tried a naming plates for the Viper Mk7E but as the PDF creator said, it's lotta for work mostly nothing haha. You don't see you own ship, and your allies either as we are fighting Cylons instead of looking at each other.

And I also managed to create a small animation for the BS-51 Massilia's command briefing, done with Adobe PremierePro with 117png like the Diaspora team did it for the Theseus' command briefing.

So this is all guys. these are my lastest skins I did for the games I play. (I also did some for the Project CARS game but it was awful lol).