half-life version help

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I need information about half-life versions and their release dates and stuff. Any information, any links? (except this one https://wiki.sourceruns.org/wiki/Game_versions , which I already found, but missing the build and date information for pre-2005)

Changes/Additions:
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- New player models for Team Fortress.
- New Half-Life deathmatch map included (Rapidcore).
- New 'stat' command that shows the same information as the 'status' command, but is formatted for the screen and log file.
- We've added a new variable, hpk_maxsize, that will allow servers and clients to set the maxsize of the "custom.hpk" file. Once that size has been exceded the file is automatically deleted. The cvar is set for size in megabytes. hpk_maxsize 0, is no maxsize. hpk_maxsize 1.5 is a file maxsize of 1.5 megabytes.
- Added a new server variable for TFC, tfc_spectchat, that will allow the server to regulate whether or not spectators can chat with players in the game. When set to 0, spectators can only chat with other spectators. When set to anything but 0, spectators can chat with everyone in the game.

Bug Fixes:
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- Load balancing on master server improved.
- Changelevel2 crash on Linux server fixed.
- Rcon say quote problem fixed.
- Demo playback fixed.
- Disguise5 will no longer crash a Team Fortress server.
- Tf_ceasefire fixed.
- Class limits at -1 crash fix.
- Medic gets proper credit for a suicide/changeteam of infected player.
- Launcher text in filter screen on Win98 machines not cut off.
- Put client's IP address back into the 'status' command
- Added code to support the server variable 'sv_allowupload'
- Increased number of entries for banned IPs and banned WON IDs to 32768 (each).
- Changed what types of map resource files can be downloaded using .res files (to help mod authors). We've changed from what types of files ARE allowed to what types of files AREN'T allowed.
- Fixed a TFC bug where players could teamkill by shooting a rocket/grenade at a teammate and switching to specator mode.
- Fixed the "adm_deal", "adm_next", and "next" TFC commands to properly cycle through the players in the server.

v1.1.0.4
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[10.23.00]

Changes/Additions:
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- This update contains three new TF maps: Avanti, Flagrun, and Casbah.
- Pyro's burn damage increased in Team Fortress.
- Heavy Weapons Guy's chaingun damage reduced.
- All map resources can be downloaded from the game server now. Refer to readme.txt for details.
- Anti-grenade triggers added to 2Fort spawn rooms.
- Team selection also available from class selection screen in Team Fortress.
- In-Game text upgraded.
- Last weapon used key persists over a player death now.

Changes/Additions:
------------------
- This update includes a complete rewrite of Half-Life's networking system.
- VGUI in-game interface included. Use Configuration screen in the launcher to bind a key to it.
- Three new maps included (Dustbowl, Epicenter, and Warpath).
- Engineer upgrades sentry gun immediately.
- Dispensers can be used by touching them.
- Spectator mode added.
- Number pad keys are now bindable independent.
- Support for mouse buttons 4 and 5.
- You will get a point in TFC for destroying an enemy sentry gun.
- Engineer can view other Engineer's sentry gun stats via HUD.
- Tell command added to TFC.
- The class of everyone on your team is available via the scoreboard.
- Grenade timer added to TFC.
- Updated netgraph, use net_graph 3.
- TFC Manual updated with all information pertaining to this update.
- Console and in-game chat uses a True Type font.
- Player names are colored according to team in TFC when talking.
- MOTD length increased for server operators.

Bug Fixes:
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- Team-only backpacks in Badlands fixed.
- Ground underneath platform in Rock2 fixed.
- Det packs will hurt demoman underwater.
- Firing through walls as demoman/soldier bug fixed.
- Sentry guns will not fire at allied teams.
- Hallucination effect for gas grenade is all client side now.
- Grenade packs in 2fort fixed.
- Level one sentry gun will point at enemies correctly.
- Scoreboard accuracy problems fixed.
- Grenades will not be removed by goal items or doors now.
- Laser sight for .357 in HLDM fixed when zooming for the first time.
- No build brush added to upper resupply in 2fort.
- Clip brushes added to battlement in 2fort.
- Demoman can no longer instantly detonate pipebombs.
- Concussion jumping as Scout/Medic in TFC reduced.
- Removed GL renderer cvars that were being used for cheating.
- If no maps are in the mod's \maps directory, the \valve\maps will be shown.

v1.0.1.6
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[2.15.00]

Changes/Additions:
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- Two new Team Fortress Classic maps included in this update: Badlands and Crossover2.

Bug Fixes:
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- Fixed problem where too many packets were being sent at signon that was causing problems for cable modem users.
- Team 4 can now score on 4 player TFC maps.
- Fixed soldier's nail grenades in TFC.
- Demo Playback fixed.
- Userinfo overrun fixed.
- Spies feigning in doorways will no longer drop all clients on server.
- Grenades will no longer detonate if you change teams.
- Dedicated server no longer requires hw.dll for authentication.
- Dedicated server will heartbeat with +map in the command line.

Changes/Additions:
------------------
- Team Fortress Classic first introduced in this release.
- Launcher now supports downloading of custom modifications for Half-Life.
- Launcher now shows if a server is a dedicated, listen, or Linux server.
- Launcher detects if servers are running the same version of Half-Life as you.
- Support for pinging multiple master servers added.
- Sorting options are now more robust in the launcher.
- Server passwords are checked before game engine is started.
- Dedicated server logging added.
- Dedicated server will now echo all client talking to the dedicated server console.

Fixes in this Update:
- Disabled the music track check in CD Authentication.
- Adjusted the default configuration for multiplayer to be more appropriate for people with lower speed modems or with high ping/bad packet loss.
- The default rate for LAN games set to 9999.
- Clients LAN Games on TCP/IP are limited to addresses with the same netid as the server or non-routeable IP address.
- Fixed an uninstall issue that may affect custom locations.

It's missing 1.1.1.0 but that specific version should be very easy to find.