Square experimented with nearly every franchise and genre during the early days of the Playstation One. Final Fantasy, of course, remained the tent-pole title that supported the company, but Square wasn't afraid to try new things with their key moneymaking series. Perhaps their greatest achievement in experimenting with the FF formula came with Tactics, a turn-based SRPG from the creator of Tactics Ogre. Taking the jobs found in numerous core titles, Square gave players the ability to create an army to take into battle. Knights, mages, ninjas, and even calculators clashed swords (and TI-89's?) on the battlefield in the name of honor and glory for kings and queens. With the ability to master every job for every character, Tactics allowed for an almost limitless amount of strategy and player choice.

But Final Fantasy Tactics may best be remembered for the amazingly intricate story Yasumi Matsuno and company were trying to tell. Admittedly, the original English translation was full of mistakes and borderline nonsensical at times. The rerelease on PSP gave the game's script and dialogue new life, however, and helped to realize the original vision of the developers. Combining an amazing story with sublime gameplay makes Final Fantasy Tactics one of the best examples of the RPG genre even today.