man i hate that cover system now in max payne 3 instead of not running and gunning and using the shootdodge often . cause everyone is just going to be using it 24/7 *annoyed mood* (i was watching some walkthrough on another site and all the guy was doing was just using the cover system

man i hate that cover system now in max payne 3 instead of not running and gunning and using the shootdodge often . cause everyone is just going to be using it 24/7 *annoyed mood* (i was watching some walkthrough on another site and all the guy was doing was just using the cover system

man i hate that cover system now in max payne 3 instead of not running and gunning and using the shootdodge often . cause everyone is just going to be using it 24/7 *annoyed mood* (i was watching some walkthrough on another site and all the guy was doing was just using the cover system

From what people have said over on /v/, enemies are almost as mobile as max, so camping in cover doesn't work for long. It's really just useful for hiding and scoping the area out before you run and gun.

From what i've heard, the cover system is useful for hiding and assessing the situation, figuring out a strategy, then launching into action. That's no different to how MP1 and MP2 were; the firefights were often spontaneous and sudden, but you usually needed some sort of vague idea of who to shoot first, especially later in the games.

From what i've heard, the cover system is useful for hiding and assessing the situation, figuring out a strategy, then launching into action. That's no different to how MP1 and MP2 were; the firefights were often spontaneous and sudden, but you usually needed some sort of vague idea of who to shoot first, especially later in the games.

Just like in the movies where a bunch of dudes are like "Oh shit, you guys got a plan?" And then they burst into action once they have their shit and tactic sorted out.

I beg to differ, i always did that, and i got out okay most of the time.

I don't know what difficulity you were playing but if you started reloading or at least had a moment where someone was shooting at you and you weren't shooting at them, at least in max payne 1 you were dead right there

I don't know what difficulity you were playing but if you started reloading or at least had a moment where someone was shooting at you and you weren't shooting at them, at least in max payne 1 you were dead right there

MP1 and 2 are very different in this aspect seeing as you can reload very quickly in the latter if you use bullet time, and i was mostly referring to the second one, although i did do that most of the time in the first as well.

I really do love the physical reactions to obstacles because of Euphoria, eg. in the multiplayer gameplay video last page, he was trying to dive over a railing and his legs clanged off of them. (proceeding to slam the floor with his back)

I really do love the physical reactions to obstacles because of Euphoria, eg. in the multiplayer gameplay video last page, he was trying to dive over a railing and his legs clanged off of them. (proceeding to slam the floor with his back)

I kinda wish they kept some of the graphical bits from Red Dead. Things like animation changes and speed when moving up and down stairs and hills, and the blood soaking through your clothes when you got hit. Those were things that were already created, and I think they should've carried them over.

I kinda wish they kept some of the graphical bits from Red Dead. Things like animation changes and speed when moving up and down stairs and hills, and the blood soaking through your clothes when you got hit. Those were things that were already created, and I think they should've carried them over.