NetBSD support for Microsoft's Xbox committed (Update #2)
As reported a few days ago, Andrew Gillham is working on getting
NetBSD to work on Microsoft's
Xbox game console. Jared McNeill has joined him and after some
serious sessions of hacking and cursing, the most essential bits to
run NetBSD on the Xbox are in
NetBSD-current now.

For bootstrapping, Andrew tells me that `` a hardware
modchip is not needed to boot NetBSD. You only need to do the "soft
mod" that involves booting a game save with a game like Mech Assault
and crashing it with a buffer overflow. You do need the original
game and a memory unit and the game save on the memory unit.''.

Maybe someone can assemble all the neccessary bits into a "Getting
NetBSD going on Xbox" document next...

Update:
Jared has also
uploaded
a bootable CDROM, archive for a NFS root filesystem and some
instructions.
You will still need a modded Xbox, see
here and
here
for some details.