A big thanks to @UndulateOak for doing the voice announcements of these new events!

Major Fixes:

Fixed Boss Events spawning random subspecies instead of being exact based on the type of Soulkey used.

The Roa's whirlpool will no longer affect entities with a high momentum in order to prevent them fling entities too far as well as allowing them to combine their whirlpools together.

Config Changes:

New global Mob Event setting added: Aggressive Events, if changed to true, mobs spawned from events will immediately target the player and then will home in if close enough.

Changed the default spawn settings for Inerno mobs, you will need to delete this config file in order to use the new settings or manually update it. The block costs have all be reduced (none higher than 16) as 32 was too much causing the mob to not spawn.

Changes:

Rahovart's Hellfire Wall and Hellfire Fire now use new textures in order to make them more distinguishable.

Balancing:

Doubled the rate that Astaroth heal Asmodeus in phase 3.

Minor Fixes:

The Wildkin should no longer have a solid collision box.

Changelog:

Mob of The Day!

Astaroth

Description

Beware the wrath of the Astaroth! Astaroth are large demonic brain like creatures mounted onto a set of mechanical legs with a deadly turret that rapidly fires small green stars. Trites help maintain Astaroth and often have a nest within the mechanical legs, thus when an Astaroth dies, the nest spills open and the Trites seek revenge!