Now that poison is incremental instead of all-or-nothing, what if Greenblood also added X stacks of poison to each monster? I'm not sure what an appropriate value for X would be, though. 5? 10? Level dependent?

Sidestepper wrote:I'm starting to think that Greenblood might be underrated. You have to build specifically for it, but I just fireball SMM to death in Slime Pits without even touching my potions.

This. I'm not sure people are thinking about it in spellcaser terms enough. For anyone who wants to go silly, LEMISI with a pair of Martyr Wraps at lvl1, greenblood for a bunch on top of that, enjoy your fireballing. Also, I suppose it works with PISSORF where it's even more of a big deal.

The problem I have with it is multi-stage bosses, though, it really scales too hard in cost to be any help with those. So does everything EM has. Bosses hidden away in subdungeons or vawes (not sure there isn't a gltch that would allow it) also mes her up, which is why my 12 mana Clearance suggestion...

Lujo wrote:IMAWAL costs 5 mana. When did this happen, I was convinced it cost six. Anyway - pleasant surprise.

It's been 5 pretty much forever.

Then playing all those wizards during the playthrough messed up my perception of what costs how much. I though 5 was reduced from 6, and 6 was the actual cost, god knows why... Well, 5 seems about right then...