With over 2 million copies sold, the new episode of the most internationally successful S.T.A.L.K.E.R. series seamlessly connects to the first part of the Shadow of Chernobyl. S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986.

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"The atmosphere in this game is outstanding. Make sure to turn the difficulty up to the max for the best experience, the gunfights get very intense."

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With over 2 million copies sold, the new episode of the most internationally successful S.T.A.L.K.E.R. series seamlessly connects to the first part of the Shadow of Chernobyl.

S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, the player has to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

One of the first DirectX11 games

Story begins where S.T.A.L.K.E.R.: Shadow of Chernobyl has ended

Photorealistic exclusion Zone : All locations are recreated by their true-to-life prototypes based on photographs

New exciting storyline with a number of unique characters

Extended system of handmade side quests

New monsters: Chimera and Burer. New behavior and abilities for all monsters

New A-Life system, created using the players’ best-liked elements of the first two games in series

Emissions considerably influence the world of the Zone

Sleep function added into the game

New player’s interface

Possibility to continue the game after completion in a free play mode

Up to 32 players can compete in the multiplayer part. Four different play modes and a countless amount of maps are available

If Fallout New Vegas and Dark Souls had a baby, it could come out something like this. One-shot death headshots, weapon deterioration, pack weight limits, fast moving mutant dog packs - its all here! Coupled with strange goings on in the form of anomalies and emmisions, it all adds up to a game with a great survival atmosphere.

This game makes you want to buy a ticket to Ukraine and tour Pripyat. It takes the core concepts of the original game and pushes them in a direction that allows you to have a little more fun while exploring the brutal representation of a real-life scarred patch of earth.

The first game had a lot of elements of wanting to go somewhere, but the high radiation levels or heavy enemy resistance prevented it. CoP opens up the world around you a little more and gives you some more room to do your own thing.

There are little touches that help crank up the entertainment level as well. One of my favorites is the randomly occuring "blowouts" that will almost always (without the appropriate inventory items) kill you if you can't find cover in time. Some of the greatest moments in this game exist when in the middle of a vicious firefight, or at the final moments of a task that has you hurt and running low on supplies, and then a blowout starts rolling in.

Get ready to feel like a badass. Get ready to have moments where you're running for your life. Get ready to drain hours of your life exploring the wastes. Pripyat is calling.

This was the best game ive ever played but this game has a lot more potential and the mods reveal most of the potential but there is still more can be done.Despite everything this is the best game for me.Graphics are 7/10Atmosphere in this game is a legend 10/10Gameplay is very good with some rpg elements like inventory 8/10Story is very good with sidequests and has a long story at least 30 hours 8/10The game suffers from many crashes and bugs

The worst thing in the game is weapon variety and economy there arent enough weapons and i easily made 300k money before even finishing the half of the story and trust me thats a lot of money

In general i give 10/10 to this game i know it doesnt deserve that much but this game is the game of my dreams

people will threaten you with everything they gotyou will wish blind dogs had eyes and semi invisible monsters will kill you in seconds before you even see themyou will run around anomalies to only get a weird artifactyou will probably love the interesting songs in skadovsk shipwhen you see an enemy you will be happy because of the loot you may getYou will hear things like:"Get on outta here""Dont let the door hit you""I ve got all the ♥♥♥♥ you are ever gonna need"

also if you are gonna play this game please try misery mod.It changes the game a lot makes it hardcore.But the game becomes very good with that mod.I heavily recommend it.You should give it a try.

It's like Fallout in Russia.....but better. with a handful of happenings with the anomalies, emmisions, and creatures/mutants actually roaming the lands, and of course you can't forget the artifacts that add a little something different to the mix, there's never a dull moment. this game is great for fans of the sci-fi/apocalyptica genres with a little piece of survival horror in some sections. i'd highly recommend this game if you're looking for something new to take a break from the other games you may play a hundred hours a week of. also if you ever catch this game on sale, don't pass it up. i've had this game on my wishlist for a good three years, and not once has it gone on sale until October 7th.

The sequel to Shadow of Chernobyl, Call of Pripyat does an excellent job of adding to the previous game's mechanics and making it a smoother experience. Issues from Shadow of Chernobyl such as item repair are now included without needing mods and other aspects are changed such as artifact hunting and a degree of neutrality with other factions (such as mercenaries and bandits). The game is perhaps more open world than SoC and the side quests are much more intuitive. Most importantly, the game retains much of its original atmosphere and you'll continue to explore the decaying wastelands of the Exclusion Zone.

With that said, the game does have some weaknesses. While it retains that atmosphere that made SoC great, it also (disappointingly) leaves you cut off from much of its namesake town of Pripyat. Regions you once explored in SoC such as the hotel, government building and the park with its iconic Ferris wheel are now only seen in the distance behind fences. The buildings you explore instead seem sparser and more linear. Likewise, human opponents are pretty thin in the game and most of your fighting will be against mutants. Sure, you CAN just start shooting people on sight but the different factions and uncertain nature of SoC felt much more exhilarating to me and winning against 'human' opponents just felt more gratifying than shooting umpteen mutant dogs and pigs. Finally, the ending felt rushed to me and less epic than the original breech into the forbidden CNPP.

Even with all that, Call of Pripyat still felt like a worthy successor to Shadow of Chernobyl. I would definitely recommend that someone new to the series play SoC first but Call of Pripyat will be a satisfying way to remain in the mysterious world of the Exclusion Zone a while longer. Call of Pripyat played well 'vanilla' without requiring mods (which is more than you can say for the buggy SoC) but there are multiple well crafted mods to dramatically change the world and keep things interesting for a long time to come. Shadow of Chernobyl was a tough act to follow and Call of Pripyat made it most of the way there; a recommended purchase in my book.

Ever had one of those days, where 5 Snorks chasse you into a gravitational anomaly, throwing you into a gastromonous anomaly, and then you get shot by bandits, because your weapon is JUST THAT inaccurate, so that you hit a group of bandits. And then you remember... You didnt save. Because, you always forget to save.

This is one of the best games I played in my life. The Story? Long, The atmosphere? Absolutly fantastic! Play with the highest difficulty for perfect experience (Trust me, i'm not an engineer) The different accuracy, durabillity and damage of the guns fits perfect to the game, you should take care of your guns or you will not hit the enemy as you wish and don't forget the durabillity of you armor! It could save your life.

Before I forget to mention it: You should try the mod Misery 2.1 it fits perfectly to the game if you like that the game is alot harder than normal. Oh and everything in the game looks and is better

Frankly, I loved this game ... as is probably apparent by the "hours on record". I've always liked the weapon physics in the Stalker series. Its a bit tougher to be accurate whether ADS or from the hip. And some of the creature noises just make my hair follicles bristle. Some creepy stuff, but not so intensely as to be truly horrific (imo). Stupid snorks! I felt engaged in the story, driven to "save" (for instance) all my squad when going through the tunnels to Pripyat. Losing one of them was unacceptable. Trading with the good guy, "Beard" instead of "Owl" whenever possible ... and always dissing "Sultan's" team of bandits.

I'd really recommend playing the game a second time 'round with a different weapon setup. Get clever with saves so as to purchase the special weaps and armour from "Nimble" that you'd favour.

Then play again on the "Misery" mod. Despite having played CoP at least 4 times through --yes I've lost count-- trying "Misery" mod was enjoyable because of the difficulty.

I wonder where the dev team is now ... ? I thought they were working on another post-apocalyptic adventure for me! ... a loyal supporter of the franchise. :D

This is one of those games that we lucky to have as PC gamers. Once you install Misery 2.0 you won't want to leave.

You are placed into a nuclear wasteland, you must scavenge supplies, like food and water to keep yourself alive. You live in constant fear of huge emissions of radiation coming from the plant. Everything is out to kill you. Have fun!