Hi everyone! I'm Trevor and I've been designing professionally for 4+ years. Here's a little bit about me:

Started off as a print designer: brochures, flyers, posters for charities and small businesses. Moved into spatial design and art direction when I graduated, was then hired as a consultant by LEGO to work with the .com redesign team—this was my first step into web design and the first time I'd encountered the UX process. Soon after that finished, I began working at 100 Shapes. In the last 3 years I have, in a nutshell, created brand identities, style + component guides and interfaces for enterprise and non-profit as well as smaller web products and apps. We're only until recently, diving into the world of VR/AR...MR—the uses in the industries we currently work with. There's a massive use-case for the technology and we're aiming to help enterprise rethink their current workspace by designing some high-level interaction guidelines and potential uses.

Moderator note: We are very excited to have Trevor do this for us - you should ask him about UI design, UX process, Graphic design, Sketch, Prototyping (non-code), Icons, Typography, Thoughts on VR and Life as a designer in London! Also, you should follow him on Twitter (@Trev_Morris) Also, if you have been a UI/UX Designer for a bit, and would like to be a guest on a Q&A session, please let us know by shooting an email to hello@commonlounge.com.