The Game Latest Topicshttps://arniesairsoft.co.uk/forums/index.php?/forum/159-the-game/The Game Latest TopicsenVery large sites.https://arniesairsoft.co.uk/forums/index.php?/topic/217692-very-large-sites/I'm currently living in southern Spain, the airsoft club I am a member of is getting use of a very large site. On google earth the area measured around 2.86Km 2 (approximately 700 acres). It is dominated by two small mountains/really big rocky hills (I don't know what they technically qualify as), which are pretty rocky and steep, bellow that the site is mostly on the sides of said mountains, steep, mostly covered by olive trees and such, with the odd ruined building.

We're also getting use of a smaller, adjacent site which is around 90 acres, a size a I am far more familiar with, though still large compared to many UK sites. My immeadiate ideas for the larger site are to effectively break up play into different zones or sectors so it doesn't get too spread out, plus, if possible organise some vehicular transport around the site, walking from one end to the other would take a long time. Additionally, impressing on people that they need to bring enough water and food for the day, as well as to wear hiking boots, not trainers or work boots.

That's more admin than game ideas though, so, what experience does anyone have of using sites on this scale, and this kind of terrain?

If anyone has any observations please feel free to post here or PM me. Also, I would like to know if you would like to see anything specific in my next guide, which is currently planned to cover ambushes and anything else you lot my want.

]]>216320Thu, 26 May 2016 18:02:00 +0000CQB cornerhttps://arniesairsoft.co.uk/forums/index.php?/topic/72781-cqb-corner/Ok, I thought there is a sniper's perch, so why not a CQB corner? Well here it is: none other then: THE CQB CORNER!!!

I've more or less given up on woodland sites and whilst this site looks really cool and is a reasonable drive for me, I'm somewhat concerned about how open it seems, so I'm specifically interested in what the average "engagement" distances are.

Cheers!

]]>216776Thu, 24 Nov 2016 15:00:04 +0000Kit List for Milsimhttps://arniesairsoft.co.uk/forums/index.php?/topic/215812-kit-list-for-milsim/After many years of playing sunday skirmishes I've decided that this year I'm finally going to give milsim a bash.I've started putting a kit list together but I don't want to leave anything out which is obvious to those who have played before, or take *suitcase* I don't need. This is what I've come up so far and all help is greatly appreciated

Guns

Mags

Batteries + spares

Gas

BDUs + spares

Eye protection

Waterproofs

Load carrying equipment

Sleeping bag

Kip mat

MREs

Snacks

Water

]]>215812Mon, 04 Jan 2016 12:55:34 +0000Sussex Skirmishhttps://arniesairsoft.co.uk/forums/index.php?/topic/216164-sussex-skirmish/Would be great to get some local players to play at R.I.F.T The Defilade's site this Sunday (and every other Sunday), based at Chailey; just 5 miles (5 minutes) north of Lewes/A27.

Airsoft Grenadiers - those who shoot large-bore projectiles - have limited venues to improve their skills, unlike players wielding rifles, pistols, shotguns, or machine guns. In order to promote the role of grenadier, I believe a shooting competition is needed. It can also provide a quantifiable feedback on the efficacy of various grenadier weapons and equipment.

The course of fire I proposed simulates potential Airsoft gameplay encounters for grenadiers, including engaging a group of enemy and a bunker with grenade launchers, as well as individuals with rifles. Although both speed and accuracy will be taken into account, accuracy will be emphasized more as grenades are scarce compared to BBs. The number of hits with grenades will be the winning factor, and the finish time will be the tie-breaker. Shooters can use any Airsoft rifles that shoots below 1.55 Joules and any grenade launchers below 40 Joules. Any BBs or grenade projectiles are permitted provided they meet the energy limits mentioned above. Shooters are encouraged to wear the gear suitable for Airsoft gameplay and for carrying weapons and ammunition.

The course of fire consists of 5 stations as shown below:

1) Zero: a target will be set at 100 feet. Shooters are allowed to zero their Airsoft rifles and grenade launchers with three rounds each.

2) Station #1: Shooters will move to a 3-feet tall cover and take the kneeling shooting position. A 6-feet tall flag pole with a 4-feet wide flag will be set at a distance between 150-250 feet. A circle of radius 10 feet will be drawn around the flag pole. Shooters will fire 6 grenade projectiles at the flag. A hit is defined as landing a projectile within the circle around the flag upon impact to the ground. A range officer will use a flag to signal hit or miss to the shooters and the scorer.

3) Station #2: Shooters will move to a 3-feet tall cover and take the kneeling shooting position. Six 6-inch tall knockdown targets will be set at a distance around 30 feet. Shooters will engage 3 targets from the right side of the cover with their Airsoft rifles with semi-auto fire, transfer their rifles to their left shoulders, and engage the other 3 targets from the left side of the cover with semi-auto fire. Shooters are permitted to fire as many rounds or reload as needed until the targets are all down. A mandatory magazine reload will be required at the end of the station.

4) Station #3: Shooters will move to a 6-feet tall cover and take the standing shooting position. A 3 feet by 3 feet window size target will be set at a distance between 50-150 feet. Shooters will fire 6 grenade projectiles at the target. A hit is defined as striking within the boundaries of the target. A range officer will use a flag to signal hit or miss to the shooters and the scorer.

5) Station #4: Shooters will move to a 6-feet tall cover and take the standing shooting position. Six 6-inch tall knockdown targets will be set at a distance around 15 feet. Shooters will engage 3 targets from the right side of the cover with their Airsoft rifles with semi-auto fire, transfer their rifles to their left shoulders, and engage the other 3 targets from the left side of the cover with semi-auto fire. Shooters are permitted to fire as many rounds or reload as needed until the targets are all down.

I had the honor to talk to the founder of the "Nerf Herders' Anti-tank Competition" - Stephen Jones. The event is held annually at Fulda Gap national paintball event with great success. Shooters are to hit a moving target developed by Mr. Jones with a certain number of Nerf Pocket Vortex Footballs. They are allowed to use various types of commercial or homemade launchers. Winner is determined by the number of hits and finish time is used as tie-breaker. Based on our discussion, I believe my "Airsoft Grenadier Combat Marksmanship Competition" can be done, too. The range equipment should cost less than US$50. The target and cover can be built with PVC pipes and tarps. Beer cans can used as knockdown targets. Due to the very very small community of Airsoft grenadiers, the only time when one can get enough participants is probably at large milsim events. The competition should be held on Friday after registration for the large milsim events, and no extra entrance fees should be needed. The competition organizer should also try to negotiate with event organizer to transfer some raffle prizes as competition prizes.

In summary, the proposed "Airsoft Grenadier Combat Marksmanship Competition" will help promote the role of Airsoft grenadier and enhance the skills required. It can be held with some consideration of venues and time, as well as good negotiation with event organizers.

What is the worst purchasing mistake you have ever made in airsoft. And I mean in terms of cost to quality ratio.

Mine is easy. The first skirmish gun I ever bought was a WA M4A1, yes, you heard right. Watched the Redwolf propaganda video on it and decided to get it. Traded in my M14 SOCOM for it too (biggest mistake ever). That thing was a piece of *suitcase* from the get go. And at 59,000 yen (600 USD or so) it was one expensive piece of *suitcase*.

]]>183591Tue, 23 Mar 2010 05:32:06 +0000Airsoft event with Tanks, explosions and morehttps://arniesairsoft.co.uk/forums/index.php?/topic/215129-airsoft-event-with-tanks-explosions-and-more/I recently stumbled upon this awesomely made video from an German event where they had tanks for the players to drive, explosions going off, filmed with a drone and all this good stuff. For people like me who don't understand German there are subtitles available.

I've never seen something like this before. The only event that comes to my mind that has something like this is Borderwar but that's not an option for me. Especially because most people bring there own vehicles.

Anyone knows an event like this around France? Or even the UK? I would love to drive a tank and have explosion going off next to me. From the other videos on the channel I get the feeling that you're not allowed to drive the tanks yourself but that's still pretty cool, at least something more then the usual speed games I have to deal with.

I see really cool guns in all aspects and people dressed up truly mindblowing in gear and such.

But I wonder how much is for use and how much is for looks?

I know the milsimmers and the impressionalists does it much-a-lot

and I respect their results I really do.

But one thing is a milsim another is an ordinary field day at the local airsoft event.

For my own part I don't carry anything I don't use except for my dummy AN/PEQ box on my gun.

Its only purpose is to look tacticool because I have a MK18 inspired gun.

If you shold round up how much is for beeing tacticool and how is for actual tactical use

What would your result be?

]]>213547Tue, 26 Aug 2014 14:21:54 +0000Operation Nokri II at Ballahack airsofthttps://arniesairsoft.co.uk/forums/index.php?/topic/215366-operation-nokri-ii-at-ballahack-airsoft/Last year we had quite a stir in the airsoft community when we used dummy alien corpses as props during Nokri. Several South american news agencies found footage from Nokri and assumed that the footage was that of an actual extra terrestrial!

We're running the second game in this series on September 26th at Ballahack airsoft, here's the promo video!

]]>215366Wed, 02 Sep 2015 15:49:17 +0000How about this?https://arniesairsoft.co.uk/forums/index.php?/topic/215207-how-about-this/I hope this is the right place to post this, if not please move it.

Tic and Tac (my favourite neurons) had a bit of abinge last night and came up with this for a game:

One day, the leadres of the great nation of Lummox decided they needed to build a new hospital for military people with psychiatric issues.

They looked about and found this half-used, kind of remote military base.

Perfect, they said.

So they built the hospital and filled it with highly trained crazies.

One little detail slipped their collective minds: the rest of the base was occupied by their very special and very secret Laboratory of Highly Destructive and Cavernous Weapons.

One day, the thing that no one could predict came to be: The crazies busted out of the hospital and overran the whole base.

Now we have our game:

- The crazies want to get their hands on a special gas that is being manufactured at the lab. It turns everyone crazy, so they take over the world!

- The guards need to keep the gas from falling to the crazies, and they NEED to get the guardouse back from the crazies.

- The spies: they want to take advantage of th chaos and steal some plans lying aorund the labs.

A few special rules:

In the crazies spawn point, there are two special items: a closed box with some folded strips of paper, and a bowl of colored candy.

When a crazy spawns he or she will reach into the box, take a strip of paper, read it, keep his mouth shut, and put it back in the box.

On that strip of paper will be written is particular mania, and the color of the medicine he/she must take to keep sane(ish).

If the player fails to take the medicine on time, it's time to go crazy!

The guards aboslutely NEED to get the guardhouse back for a simple reason: The guard on duty when the crazies stormed the place panicked and initiated a nuclear selfdestruct mode for the whole base. If it's not stopped in x minutes, it's bye-bye.

The spies are a smaller team, and their objective is just to grab some secret stuff left lyng around in the chaos (and just maybe mess a bit with the timer on the nuke...). Of course, both the guards and the crazies will be out to get them.

I will give you some back ground first, we have been going to the GZ weekender since the beginning, by that I mean the beginning. We have watched it grow and grow and grow and now it's less about the airsofting and more about money. Nothing new happens and it brings the worst kind of airsofters to it. Cheating, rinsing etc. It's gone down the pan as far as we are concerned. Don't get me wrong the night life has always been enjoyable, but thats not down to them, thats down to our team getting hammered and what not. We might go back one year but for now we need something new.

So where do you guys recommend? We were hoping to do the RedWolf Weekender but nothing has been said on that front so it looks like it might of been a one off. So where else??

]]>215061Thu, 04 Jun 2015 08:46:17 +0000Looking for a good starthttps://arniesairsoft.co.uk/forums/index.php?/topic/214780-looking-for-a-good-start/Hello, i am new in England and new in airsoft. I am looking for a site to start to play. I read a lot about airsoft, but never tried to play before. I am based in Evesham, Worcestershire, so I am looking somewhere close to me, like a half an hour with a car.]]>214780Sun, 29 Mar 2015 19:41:41 +0000You know you've been playing too much airsoft when...https://arniesairsoft.co.uk/forums/index.php?/topic/150609-you-know-youve-been-playing-too-much-airsoft-when/You know you've been playing too much airsoft when you hear rustling in a tree behind you and you immediately dive behind the nearest piece of cover and try to draw your weapon, only to realize you don't have one and your in a public park, hiding from a squirrel.

How do YOU know you've been playing too much airsoft?

]]>150609Wed, 13 Aug 2008 20:14:27 +0000Whats The Wierdest Thing Thats Happened To You At A Skirmish?https://arniesairsoft.co.uk/forums/index.php?/topic/154307-whats-the-wierdest-thing-thats-happened-to-you-at-a-skirmish/Having recently had my position given away by an enemy Pheasant , I was wondering, whats the weirdest thing anyone else has had happen to them?]]>154307Tue, 07 Oct 2008 10:53:20 +0000Looking for a Sitehttps://arniesairsoft.co.uk/forums/index.php?/topic/214163-looking-for-a-site/Good morning all, as this is the biggest uk forum I'm hopefully going to get an answer here.

I'm looking for a site in the southeast (preferably Herts or London) with a game on this Sunday (14th) which is relatively easily accessible by public transport

Thanks for looking and all help is appreciated

]]>214163Tue, 09 Dec 2014 11:16:11 +0000So, snipers....... HMMMMMMM...https://arniesairsoft.co.uk/forums/index.php?/topic/213801-so-snipers-hmmmmmmm/So me and the guys from work are off to Gunman Tuddenham this month and after looking at the site, low scrub and open area's I can hear the word screaming in my head of 'SNIPER HAVEN' and alongside the memory of the just passed weekend getting shot several times with NO IDEA where it came from haha I thought I would ask this question...

]]>213725Fri, 19 Sep 2014 19:54:28 +0000Tuddenham on the25th, anyone else venturing?https://arniesairsoft.co.uk/forums/index.php?/topic/213874-tuddenham-on-the25th-anyone-else-venturing/So we've all decided the 25th is our next group outing for airsoft hahaha should be fun. I think our numbers will rise substantially at first glance which is great as it makes it a real team building exercise as well as a great day out

Anyone else heading out there during the day? I spoke with them earlier also and they said its a 'Halloween Zombie Night" that evening too, so looks like it will be a long day for them too!

Really want to get a rifle and holster filler for it too, so many in the for sale section that speak to me haha!!!

]]>213874Thu, 16 Oct 2014 18:25:54 +0000Gunman's Norwich Sitehttps://arniesairsoft.co.uk/forums/index.php?/topic/213794-gunmans-norwich-site/So the day begins bright and early at a local cafe for a breakfast burrito before heading to meet the kids at the works carpark outside our compund. After a long wait like an idiot standing there all by myself in old pattern combats (BDU's) ***Wow were people staring at me like I was crazy!!*** I finally decided to get to banging on dorm doors to get their lazy asses up, so a further 20 minutes later and we're off on our road trip!!

Although there is only longitude and latitude information available the sat nav sorted it and got us there in record time!Rolling into the carpark area and we see a multitude of patterns from every nation going, my nav's first comment was "wow look at all the kit these guys must have spent a fortune, we're so going to get stomped...." a swift clip round the head corrected this attitude and we were ready!!

We were initially met by a very happy (considering the hour) young lady who introduces herself and gets us signed in,paid up and sorted with our M4's in minutes, then it was back to the cars we went to load up magazines and get kit on ready for a safety briefing.The guys playing there apart from being kitted to the teeth seemed to all know each other but were more than accepting of us noobs and happy to chat and offer insight and in some cases a little kit which made for a great start and atmosphere for us from the outset. So into the safety briefing we went, I wont say it was short but it was definitely to the point and left little margin for personal interpretation which was nice (I like black and white it makes life easy!)The teams were split and our positions and roles explained really well actually though the map sucked a little!! Thankfully four of our team were pretty used to the game so helped explain anything we'd not grasped.

So a little moment for some red bull and a team pep talk and out into the woodland we went, oh I should point out that at this time it was beautiful weather not to hot not cold and definitely not raining... First we were take to our bases were respawn was possible then the HQ which the opposition could never take - oh and btw we were the bad guys fighting NATO which was pretty comical!!! - Our team captain Ash was a pretty cool guy giving us a heads up to directions of attack his expected POC and advice of try not to get dead!The radio went off and we were in the bunker close to HQ and the game began. Ash and his part of the team moved off to cover another area and we set to selecting defence point for ours, two two man teams left and right and a three taking point up front.

The build up of anticipation laying there in deep scrub watching a wilderness so quiet and still you can hear EVERYTHING and suddenly notice its not still but teaming with life and movement from animals and inspects everywhere broken only occasionally by whispering voices down the line of 'does anyone have eyes yet......??' Suddenly the mood changes as the whispering voice gains more bass 'movement front, movement front' we hear, 'movement front eyes on one at 12 50 yards' 'CONTACT LEFT CONTACT LEFT' guns light up left little voice shouts 'CALL IT OUT', 'CONTACT LEFT I SEE ONE TWO NO THREE CONTACTS AT 20 YARDS....... HOLY SH*T ALMOST GOT HIT' so ablaze went went our tranquil scenery with our counterparts attempting to flank us 'CONTACT FRONT, CONTACT FRONT, 2 AT 1'Now everywhere was ablaze with noise!!!! 1,2,3 contacts are down on the left and screaming 'medic' whilst crawling to safety when our team mood falls as behind us we hear 'MEDIC, MEDIC' then another voice 'OUCH GOD DAMN THAT HURT, OH I MEANT, MEDIC', two are down 3 fall back to revive them and the remaining two NATO forces pull back for a moment giving us time to breath and regain our heart rates and composure!!!!

The site is I think 65acres of light and heavy woodland, about 11 points of interest from fuel barrels dumps to full on dugouts and heavy artillery positions and believe me we used it all, there is not a ditch, hole or thing you could trip on I did not fall over through or onto and I am not even going to mention the little dug out me and my wingman threw ourselves into whilst underfire which turned out to be a congregation point for all the spikey green seed pods that had fallen from the tree above we will leave it with the word "OUCH" and her quote of the day being 'OH MY GOD I HAVE A SPIKEY THING IN MY *albatross*' priceless!!

In short it was freaking awesome, not much of a review I guess but I got all excited typing whilst replaying it in my mind so thought I'd share lol!! The first half hour really did set the mood and speed for the of the day, the silence, the building up, then 'CONTACT CONTACT' and the adrenaline is pumping again but everyone played so great, 99% were friendly and you even got and gave laughs and compliments for kills and when you were killed. It is truly a great site to use and an awesome team of marshalls and players, without doubt its the best place to go if you're fresh out the box to the sport!!

Oh and lastly I have to point out how funny it is that even though you know these guns aren't real and knowing that they only fire little bits of plastic which don't really hurt much but when you're running under fire and you see some lift and LMG...... HOW MUCH FASTER DO YOU RUN?????!!!! Could've given Bolt a run for his money I tell ya!!!