It is one of the things I liked about the last 3 Tex Murphy games was that you could open almost everything,look under or on top of objects and generally interact with just about anything in the the game. Of course this also took you longer to search and go thru everything as well

Glad to see I'm not the only one who likes fiddling with things and rooting round in other peoples drawers

Kat

I do have Watchmaker installed and did start it but then got Syberia & Post Mortem & was completely sidetracked so haven't gone very far on it yet. But I shall soon and look forward to snooping around that big ol house

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There's a lady who's sureall that glitters is gold

I guess I am a "fiddler" and an "explorer" as well. I like to be able to check out the things that I normally would were I in the situation portrayed in the game. I realize that means a lot of extra work for the programers, so I don't feel that I can be demanding in this regard, but it would be nice.

Oh, in BLACK DAHLIA, the light switch in Jim Pearson's office which could be turned on and off does have a bit of connection with the game, since you can more easily see that there is something in the ceiling light fixture when the light is on.

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It is the mark of an educated mind to be able to entertain a thought without accepting it. -- Aristotle

Shenmue 1 and 2 (SEGA - Dreamcast) Although an adventure on a console, it had the most interactivity I've ever seen in any game type. I suppose that's also why it was once of the most expensive (if not thee most expensive!) games to produce - i.e millions and millions of dollars. You could buy stuff in shops, open draws, doors, have endless conversations with almost every character, explore and zoom in on areas and objects in incredible detail, and non of it need necessarily impact on the plot one iota. For immersing yourself in pure atmosphere they were hard to beat, loved and hated in equal measure. For some the most boring game ever (heathens!!!) For me, although not up there with the best adventure games for plot and character, definitely worth doing for an incredible virtual adventure world. Must....stop.....going to peoples houses opening their doors...and going through their....draws.....after....long....gameplaying....sessions!!!

I guess I am a "fiddler" and an "explorer" as well. I like to be able to check out the things that I normally would were I in the situation portrayed in the game. I realize that means a lot of extra work for the programers, so I don't feel that I can be demanding in this regard, but it would be nice.

This brings to mind The Cabin in Overseer. Not only did you get to search through everything, if you left even one thing disturbed.......you died. While this was a little frustrating while I was doing it, it still felt more realistic. What else would you expect if you broke into a place where the villian in taking a shower and you started rummaging around. The same scene would have been disappointing if everything was locked but the ones that were hiding the goodies.

I want to fiddle with everything!

Hugs, Cheryl

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Life is not measured by the breaths you take, it is measured by the moments that take your breath away.

Hi all,Since I play adventure games for the "immersive world experience", I like to manipulate things in the game. It helps to ground me in the game, and slows me down enough that I can get into the world.

The exception is when I am tired of a game. This happens to me more than to most of you, I think. I get halfway through, and the game may not be done, but I am! Then, it's walkthrough time for me.

Oooh I loved Shenmue! I was so upset that Shenmue 2 has been "bought up" by Microsoft as an XBox exclusive. We have been tormented by the idea of adding yet another console to the household inventory. Have to wait a bit ... sigh

Great game mention for immersive walking around freedom Magikkk. I also loved the real time factor with the seasonal changes, day to night, weather and other such stuff. Outcast to me was very similar in how you could go everywhere in the game.

I was lucky Laura to be able to play the dreamcast European version last year - denied to you guys by Microsoft's buying of the game! There was no dubbing so this time unlike in Shenmue 1 it was all Japanese with English subtitles, and far from being a negative it really added to the atmosphere, in fact it was more immersive because I almost started to believe I could understand Japanese! Some Japanese words I do understand of course...like......Sony.....er and ...Toshiba....... oh yeah and.....Sushi

Shenmue 1 and 2 are adventure games but full roaming 3D ones. They do contain some action elements but nothing difficult. If you're strictly a point and click lover - and who could blame you! - then maybe they wouldn't be your cup of tea. I recommend them though, but you do need the SEGA dreamcast machine to play them. Shenmue 2 only came out in Europe for Dreamcast, but was an XBox game for North America. Shenmue 1 was only ever on the Sega machine. They're all available on ebay if you don't find them in your local video game store. Hope that helps. - David.