Contents

Overview

M32 MGL is a light weight, revolver-style semi-automatic grenade launcher fed with 6 slots of 40×46mm grenades. It has a usable optical scope that increases the range and rate of fire of the grenade launcher once used. It is not recommended to fire this weapon anywhere near the user due to the risk of getting injured.

Release date

Tips

M32 is somewhat hard to use in Zombie Mods and normal matches due to slow projectile speed, limited range, long reload time and low clip size but in a hand of a professional, it can be very useful.

Mode

Cost

Ammo cost

Total

Original

$6500 (+2 ammo set)

$300

$6800

Scenario

$6500 (+2 ammo set)

$1200

$7700

Attack type

Splash damage

Direct hit

Total damage

Normal

100 ~ 120

150 ~ 350

900 ~ 2100

Deadly Shot

300 ~ 500

800 ~ 1000

4800 ~ 6000

Not recommended in Original due to expensive purchase cost and its inconvenience.

Try to make a direct hit to reduce enemies's health quickly.

It is recommended to cover teammates instead of going solo.

M32 has a screen shake effect if the enemy gets hit in the grenade's effective range, use this to mess up your enemies's aim so that they cannot shoot you and your teammates.

M32, like most grenades, has splash damage. The splash damage also penetrates walls.

It has limited range, so try not to go directly against snipers or riflers.

Make sure you have a good secondary or melee weapon in case you are run out of ammo.

A direct shot on the body can cause 150 ~ 350 damage. By activating Deadly Shot, it can boost up to 1000 damage/round (consider the grenade hit the body directly), the maximum damage caused can boost up to a massive amount of 4800 ~ 6000/6 rounds with Deadly Shot.

Use it in closed areas such as Ducts, but be careful of the Splash damage, it can kill you if detonates close to you.