Author
Topic: Publishing Problem for Android (Read 4376 times)

When i finish my game, i do Wifi sync on smartphone and then Build Standalone, but it generates an HTML5 directory with an output.data and a html file useful for hanging game on a website, but in my case i want to have my game as executable on android smartphones for my friends, on the main directory i see five 0 byte .xcl files called:

Android.xclIos.xclIphone.xclPandora.xclwebos.xcl

I suppose they are kinda executable files for running game on every operating system?? What i have to do to make my games executable on Android??

You need to make sure that you are compiling for Android. Select the Android platform configuration in "PROJECT/OPTIONS" and then compile for Android (Compiler/Build Multi-Platform/Android)- it will create 3 .APKs in the Distribute folder as long as you have JAVA installed correctly.

You need to make sure that you are compiling for Android. Select the Android platform configuration in "PROJECT/OPTIONS" and then compile for Android (Compiler/Build Multi-Platform/Android)- it will create 3 .APKs in the Distribute folder as long as you have JAVA installed correctly.