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None of my games run in 1.13.2

Since updating to 1.13.2, none of my games boot. I get the black screen while it's loading shaders, etc, but then when it's done it just drops back to the desktop. Any idea what could cause this? I put 1.13.1 back on and everything works again, so Im just wondering what's up with the new build? Surely it can't be that common an issue otherwise it wouldn't have been made public.

Just tried 1.13.2 again, and sure enough it still doesn't work. I deleted my precompiled shaders as you suggested, then tried again. Exactly the same as before, the game launches, loads the shaders, then after it drops sraight to desktop. Exactly the same behaviour with every single game. Go back to 1.13.1, and everything works again. Here's one of the logs:

Here neither. This is surely connected to the bad habits of most Nintendo Emulators to cross-reference various settings or save states behind the back, instead of leaving everything in its respective program area or the game folder itself (both simple approaches that would confuse no-one). They can't decide whether they want one to use different stable versions for different games or to wipe everything clean and start completely from the beginning...

This is surely connected to the bad habits of most Nintendo Emulators to cross-reference various settings or save states behind the back, instead of leaving everything in its respective program area or the game folder itself

Ah, thanks, Cemuhook must've only been updated a few days ago after I last tried 1.13.2. It does indeed work now so 0.5.6.6 can't be compatible somehow, even though on the author's site it states that it is.