To build a lightsaber
takes a minimum of one month and requires a successful Lightsaber Repair roll
against a Very Difficult Difficulty. Decrease the difficulty by one level for
each extra month spent constructing the saber to a minimum of Easy.

Jedi may adjust a
lightsabers base damage die code through modifications (as indicated in the
“Improving Vehicles, Vessels and Weapons” section of the Star Wars Roleplaying
Game Revised and Expanded). Characters rely on their Lightsaber Repair skill to
make such improvements.

At the time of
construction a Jedi may decide to make the Lightsaber to contain one, two or
three crystals, for each extra crystal added it increases the difficulty by one
level (e.g. for two crystals it increases to Heroic, or for three it increases
to Heroic +10). One crystal must always be a focussing crystal, this creates
the blade setting its basic damage causing capabilities and colour, the other
crystals are power crystals, which modify the way the blade behaves.

Once the lightsaber
is constructed, it is far easier to swap crystals in and out of the completed
weapon, only taking an Easy Lightsaber repair roll and 10 minutes for each
crystal to be changed. Also as long as the weapon has a focussing crystal it
will work even if it doesn’t have the full complement of crystals it was
designed for.

Types
of Lightsaber

Although the standard
Lightsaber as used by Luke Skywalker, Obi-Wan Kenobi and Darth Vader has always
been the most commonly used Jedi weapon, the variety of different types of
“light” weapons was as wide as the variety of different Jedi that used them.

Type

Advantages / Disadvantages

Standard Lightsaber

None

Short Lightsaber

+1D
to Parry skill rolls, -1D to attack skill rolls

Double Bladed Lightsaber

Difficulty
to use increased one level, Free Parry without Penalty

Wrist Saber

-1D
Damage, Difficulty to use reduced one level.

Light-Scythe

Difficulty
to use reduced one level, weapon is not concealable.

Light-Scimitar

Damage
increased 1 pip, battery life greatly reduced.

Light-Axe

Damage
increased 1D, user’s skill reduced 1D.

Light-Claws

Difficulty
to build increased by one level, bonus 1D to conceal weapon.

Light-Sai

+2D
to Parry skill rolls, -1D to attack skill rolls, -1D damage.

Focussing
Crystals

There are five standard
types of Focussing Crystals known to exist, these determine both the colour and
damage that the blade does. These five are

Name

Colour

Damage

Kathracite

Standard

3D+2

Repacite

Standard

4D

Danite

Standard

4D+2

Mephite

Standard

5D

Pontite

Standard or Special

5D+2

To determine the
colour of each crystal roll on the following tables.

Crystal Colours

Standard Colours

1-
Blue

2-
Red

3-
Orange

4-
Green

5-
Yellow

6-
Special Colour (Roll again on Special Colour table)

Special
Colours

1-
Bronze

2-
Silver

3-
Violet

4-
Viridian (Silvery Green)

5-
Cyan

6-
White

Power Crystals

These crystals modify
the flow of energy into the Lightsabers blade, changing the way it works to a
small degree, making it faster, easier to control, more damaging, or changing
the type of damage that the weapon does. If the crystal allows the weapon to do
multiple types of damage, then it is up to their wielder which of these he adds
his Control bonus to for using Lightsaber Combat (e.g. a saber 5D Energy Damage
(as standard) +2D Physical, would allow a wielder with a 5D Control Bonus to
either do 12D Energy or Physical damage, depending on which the wielder decided
to use). Energy Damage merely adds to the base damage of the weapon (e.g. the
same 5D saber with a 5D control skill but this time with a +2D Energy bonus
would do 12D energy damage), Ion Damage adds to the damage of the weapon only
against Droids and Electronics, burning out circuitry and electronic systems
while only doing the normal base damage to organic beings or physical objects
(e.g. the 5D saber with a 5D control skill, but this time with a +2D Ion bonus
would do 12D to a Droid or Landspeeder, but only 10D to a wall or an organic
being).

Energy Damage stacks with either of the other two, but Physical and Ion damage do not stack together, so a saber that does 5D Damage +2D Energy +1D Physical +2D Ion, can do 8D Energy or Physical damage, or 9D (+2D energy +2D Ion) against Droids and Electronics. While some crystals may give a higher Physical bonus than Ion bonus apparently making the Ion bonus void (a saber that does 5D Damage +2D Energy +2D Physical +1D Ion, could against a Droid do 9D Physical or Energy Damage, or do 8D Ion Damage), it must be noted that Ion damage passes through force shields (meaning that in the previous example the entire 8D damage would pass straight through any force shield, providing a flexibility in use that perhaps is not immediately apparent on a first look).

Bondar

Mined
on distant asteroids in the Alderaan system, they produce a volatile lightsaber
beam that pulses on impact, potentially stunning an opponent.

Effects
: On a successful hit the target receives a 3D stun effect in addition to
other damage, this stun effect lasts one round.

Damind

Found
on the desert world of Daminia, these crystals can be used in lightsaber
construction to produce a clearly defined beam of subtly wider width and
length.

Effects
: +1D Lightsaber skill with this weapon.

Eralam

Once
mined on the third moon of Erai, ancient Sith bombardment shatter much that
remained. If they can be found, these crystals produce a clear, superior lightsaber
beam.

Ambria
was a world in the grip of the dark side. Through years of mental battle,
strange Jedi Master Thon contained the evil to LakeNatth. Long
Meditation can form this powerful crystal from the tainted water.

There
are many famous lightsaber crystals spoken of in the history of the Jedi
Order, though none is as powerful as the legendary Solari Crystal. An
artefact of true light side power, only those Jedi who are pure in spirit can
wield a lightsaber equipped with this gleaming white gem. When the great Jedi
Ood Bnar initiated his life-cycle change after a thousand years serving the
Jedi Order, he bequeathed the Solari Crystal to his most promising student, a
young female Jedi named Shaela Nuur. When Shaela disappeared shortly after
the time of the Great Hunt, the Solari Crystal vanished with her.

Strangely,
this crystal is usually encountered scattered in the orbit of primarily
forest worlds. It is brittle but versatile, and a Master Jedi can get it to
produce many effects.

Effects
: +1D Lightsaber skill with this weapon, +1D+2 Energy Damage.

.

Special
Focussing Crystals

Heart of the Guardian (Colour: Orange, Base Damage: 5D)

Though its origins
have been lost, the legendary artefact known as the heart of the Guardian was
rumoured to have been instrumental in the founding of the guardian order of the
Jedi. Nothing further is mentioned in any Jedi archive, but both Sith and Jedi
whisper their own legends. According to the Jedi, the Heart will appear in a
time of greatest turmoil and deliver the galaxy into salvation. The Sith,
however, believe it to be an object of their heritage, which with bring the
galaxy under their dominion.

The Heart of the
Guardian appears to be a magnificently shaped lightsaber crystal of unknown
composition. Analysis by Suvam Tan has yielded inconclusive results, not being
able to identify what mineral it is made of. Suvam has even begun to wonder if
it is a normal crystal at all, for at times it almost seems as if it were
alive.

All known lightsaber crystals
seem to have a strange resonance with the Heart of the Guardian, their properties
being altered or enhanced when in close proximity to it. Additionally, energy
focussed through the heart results in a beam of unique clarity and colour.

The Alternative
effects for each Power Crystal when coupled with the Heart of the Guardian are
as follows.

The Mantle of the Force is an
item assembled by Suvam Tan from pieces found in the ruins of Exar Kun’s
temples on the fourth moon orbiting Yavin. It appears to be the remains of an
even older artefact of unknown origin. It is not known if it was used by Exar
Kun, or just uncovered when his temples were destroyed. Nor is it known what
the original properties of the item were, but given the current abilities, in
its original state it must have been fearsome indeed.

The Mantle is a
crystalline lattice, resembling a lightsaber crystal in many ways, but having
the property of being able to radically alter the flow of energy that passes
through it. When combined with other crystals, the mantle warps their
properties, often enhancing them to incredible levels.

Additionally, the
Mantle seems to act as a focussing tool for Force-sensitive individuals,
leading to the idea that the original artefact may once have been a powerful
tool of the Sith, or perhaps something they took with them when the dark Jedi
originally split from the Order.

The Alternative
effects for each Power Crystal when coupled with the Mantle of the Force are as
follows.

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