Been toying with the idea of some sort of competitive dungeon crawling RPG, something along the lines of a tournament where you fight through a labyrinth then battle your opponent at the end (think Colosso from Golden Sun). Probably include a betting system for spectators as well to keep things interesting. Not got any specific plans beyond that though, if people are interested in playing I'll work on it after I finish exams on the 10th.

Ghost wrote:and since when has "being dumb" been a sin on the internet?

Just to gauge interest, anyone up for a sequel to Project Dance/Project Tango? I know the last one didn't go down great, but there was a mafia running alongside it. I'd be up for doing another if there was enough interest.

euan707 wrote:Just to gauge interest, anyone up for a sequel to Project Dance/Project Tango? I know the last one didn't go down great, but there was a mafia running alongside it. I'd be up for doing another if there was enough interest.

Got around to doing some planning for the competitive dungeon crawler, about halfway done. Managed to come up with a stat system and some character classes which seem balanced as far as I can tell so just need to map out the arenas and it'll be ready. Signups probably won't be up for at least another week though since I'm off on holiday in a few days.

Ghost wrote:and since when has "being dumb" been a sin on the internet?

<Kaeetayel> Go for a team entirely composed of Eeveelutions
<Princess> that's effort
<Princess> I need to buy the stones/go to rocks/make them happy/touch Eevee
<Kaeetayel> The last one doesn't sound too bad

<Kaeetayel> Go for a team entirely composed of Eeveelutions
<Princess> that's effort
<Princess> I need to buy the stones/go to rocks/make them happy/touch Eevee
<Kaeetayel> The last one doesn't sound too bad

Well, I am working on a version 2... Just game balance is hard. Also, I don't know what format to put it in. Given the likely small amount of players, each person controlling a party and going through a series of probably intersecting campaigns could work. Just I don't have a plot for them to follow. Also, not sure how to present it since each individual action may depend on the success of previous ones but having to break down turns into parts based on however many units people have will just be a mess. While the alternative is player actions being a long series of IF statements.

<Kaeetayel> Go for a team entirely composed of Eeveelutions
<Princess> that's effort
<Princess> I need to buy the stones/go to rocks/make them happy/touch Eevee
<Kaeetayel> The last one doesn't sound too bad

If enough people are interested I'd be up for bringing Gladiator Simulator back for a second attempt, even if it's just four people it could still just be a round robin thing. Not till after exams though, I'm procrastinating enough as is.

Ghost wrote:and since when has "being dumb" been a sin on the internet?