Call of Duty: Black Ops Wiki Guide

Rebirth Walkthrough

This sneaking mission is very pre-set ... since the A.I. doesn't allow for stealth gameplay anyway. Begin by subduing the Russian mechanic outside the cargo cage. And by subdue, IGN means you rip his throat out with your bare hands just like Sly "Adrian" Stallone in Rambo 4.

Kill the first enemy and then follow Reznov. You will only kill one more enemy before you break noise discipline, so stick close to the Russian.

Rebirth - Intel 1 While playing as Mason, after you kill the mechanic, turn left at the container (the one next to Mason after the corpse is ditched) and take the tape player. Chances are you will be killed when the chopper if spots you (if you do it quickly, that may not happen) but the intel will be saved to your profile/system file.

At this point you follow Reznov, unless IGN tells you otherwise. For now, follow Reznov (after killing Mr. Goodwrench) and stay close to him. After the chopper moves past (and the containers are set down), run to the next location -- under a small scaffold.

The chopper should return (coming back). Wait with Reznov under the scaffolding, the move with him when he does.

When you move out from under the scaffolding, move to the next enemy soldier and hack his face off with the melee button.

Reznov, being Russian A.I., ain't particularly communicative about this next step. Sometimes the voice bit is heard (muffled) but he relies on his hand motion to tell you (Mason) to cack the next dude. Well, that didn't work so well.

This is the next man set-up to die. Kill his ass and Mason will find an AK-74U. It's not sound suppressed, so don't fire until Reznov gives the okay.

After killing this second dude, Mason will arm himself with an AK-74U (handy little weapon issued to T-55 tank crews ... in Soviet Russia, tanks crew you!). However, maintain noise discipline and head up the ladder to the next zone.

Follow Reznov to the rooftop. Melee the enemy at the top of the ladder (QTE/Quick Time Event) and enjoy the back-breaking fun.

Melee the enemy at the top and you will get yourself a new shotgun as well. Once you and Reznov go down the ladder and into the elevator shaft, you can start the butchery.

The goal in the lab is to turn the inhabitants in the left screenshot into the that of the right screenshot.

Enemies are numerous and way too close for sniping, so the red dot sight on the AK-74s are great for taking down the enemies. Use cover as best you can and lob grenades slowly (the AK-74U with grenade is best). You have a lot of enemies to weed through and too many explosions will also lock out one of the level's secrets. Naturally, if you got it already, let'er rip.

Rebirth - Intel 2 While playing as Mason, check inside the experiment chamber with the Nova 6 gas cannisters. If you do not rupture the containers, the test chamber will not seal. The best way to take down that Spetsnaz dips--- is to circle around back (after taking out the enemies in the galleries) and riddle his ass with bullets. Once he and his Russian buddies are all dead, you can explore the test chamber with minimal risk. (In the Wii version, this intel will instead be under a staircase after Intel 3)

Get past the galleries in the main Nova 6 test chamber, and you will locate a door where you and Reznov will encounter Steiner, and take him out Delta-Green style.

The Nova-6 main test chamber has galleries up top; detonating a grenade against the back wall of each gallery generally shreds the opposition, but not always.

Bonus Task - I Hate Monkeys You can do this as either Mason or Hudson (you both go through the same hallway), but if Mason killed the monkeys before, those remain dead when Hudson retreads the same path. The hallway outside the main Nova 6 test chamber has several monkeys bunched up at the end of the hall. Perfect place for a hand grenade. Time it so your gunfire kills at least one more monkey when the grenade turns that batch of monkeys into a basketful of flesh. You need to kill seven monkeys within a 10 second window, and the ones in the Nova 6 chamber do not count (if killed by the gas). Note that if you kill the monkeys as Mason, Hudson will not be able to perform this task.

You will now play as Hudson. Begin by using your machinegun intermittently, but hose grenades like no tomorrow. Try to catch enemies in a grenade blast. Save the MG for single enemies or those who are in positions where you cannot hope to explode a grenade with any reliability. All troops and vehicles on the ground are valid targets -- only the choppers are invalid (they are story elements).

The armored car has infinite ammo, but the machinegun overheats. The grenades don't have a thermal cap/limit, but their rate of fire is slower. Use grenades on enemies on the ground and enemy ground vehicles; use the machinegun for taking down lone RPG soldiers.

Bonus Task - No Leaks Don't die as Hudson until you manage to reach the compound. Note that if you do die, and restart from a checkpoint, you need to do this all over again. Best do this on Casual difficulty.

After your vehicle is destroyed, you will be in the yellow fog. Unlike normal damage, damage to the suit will accrue over time and break the faceplate. If your suit is breached, you will die a horrible, horrible death. Best to fall back and use the L85 with FLIR scope to pick out enemies in the fog. It is distance sniping, and if you have enemy fire coming in, stop, crouch, and look before you continue.

With the pea soup atmosphere, you will need all your wits to survive. Taking too much damage will break the mask and expose Hudson to insta-death. Use the Enfield's FLIR scope to pick out enemies from a distance (and scout ahead). One shot to the head will be sufficient to break the enemy's gas mask.

Rebirth - Intel 3 While playing as Hudson, proceed until you encounter a house with its second floor on fire. Stop there and go back the way you came (basically back downstairs) and exit the first floor. Upon exiting this house, turn left and investigate the small kitchen/mess room. There is a tape player on the pantry. It's to the left of the oil lamp. If you fight the enemy choppers, you're too far ahead.

Past the building on fire, you will need to fight some choppers. Head outside to flank the Russian squad holding down Weaver's team. After waste them, one of the Reds drops a STRELA-3 (an anti-air missile). Sprint out when the coast is clear and take it, then head back into the house. Since the environment is indestructable from vehicle fire, you can simply spam fire the STRELA-3 (the missile will auto-track) and back away once the missile leaves the tube.

As your faceplate breaks, you may only take less and less damage before you are instantly killed. Past the burning buildings, you will flank the enemy squad pinning down Weaver's fire-team. Kill them, take the STRELA-3 and head back into the house. Locate an exterior balcony (or a window) and hold both AIM and FIRE on a chopper until the missile leaves the tube. The missile is fire-and-forget, so retreat once you shoot.

When the choppers are gone, use the L85 and snipe the remnants of the soldiers outside the base. As you enter, switch one weapon to a red dot sight and brutalize the enemy until you reach the end of the road. Once Hudson locates Mason, the mission is over.

Once past the Nova-6 (you can actually backtrack once the mask is off -- the gas effect will be gone) assault the facility and locate Herr Doktor Steiner to end the mission.