Proving Grounds (Under Construction)

Key Features

Eternus Game Engine: We are building our very own game engine from the ground up. Are we crazy? Yes, but we feel that building an engine to support advanced terrain generation and modding support was very important to our vision.

Modding API: Full Lua script integration for more robust modding. Easy enough for starters and advanced enough for your modding needs. We will offer a communication channel for modders with our developers so we can support your advanced modding requirements.

Biomes: Procedural generated biomes - Explore the biomes of TUG, from forests to deserts, including complex cave systems with many more to come.

Lore and Mythos: Uncover the secrets of TUG’s world through exploration and gameplay, including an entire original language to translate and decode.

Player-driven design: How you play will directly influence what Nerd Kingdom prioritizes in development.

Released Features

(Latest Update: 1/23/2015 - Alpha 0.8.1) These features have been updated into our game for you to play and provide feedback since our launch on Early Access. We will continue to improve these current features and implement new ones.

Modding: First phase of our Full Lua script integration is introduced. We have lots more features coming! Changes to the structure and even UI modding.

Farming System: Craft a shovel and hoe to prepare your own farm. Gather fruits and vegetables, extract the seeds, and grow your way into a self-sustainable state. Build a fences to protect your food source.

Multiplayer Phase 1: Host a game session within the game itself and invite friends to play with you. Creative and Survival mode now works and we recommend 5 players max. Dedicated servers will be our next phase

Prey Critters: Creatures to hunt for resources and a nice juicy steak.

Upcoming Features

TUG have been in development for over a year and we realize that building our own game engine takes up a lot of time. We decided to release this early because your feedback, ideas, and thoughts means everything to us in this early stage. We wouldn't be here without the community so please get involve and let us know how we can make TUG fun for you. We are committed to launching gameplay updates every 4-6 weeks and hotfix patches occasionally.

Higher Tier Recipes: More crafting and recipe variations, as well as traps and armor!

Dynamic Voxel Manipulation: Voxel placement, block smoothing, and the ability to push and pull within them.

Sub-Biomes: A biome inception! Sub-biomes will allow larger biomes to be more immersive by allowing more variation.

Pets and Companions: A pet that follows roams the world with you. Golems you can build, find within the world, and program!

Dynamic Skill Progression: Skill and health system based on your Seed’s actions. The more you do something, the better you’ll get at it.

Higher Tier Tools: More building tools, like terrain smoothing and shape variations.

Official Dedicated Servers: Dedicated servers that is hosted by us for the players. You can still host your own and have full control over on your own server.

Dynamic Combat: Advance combat mechanics inspired by such games as Monster Hunter and Skyrim. A system that requires proper timing and skills to delivery to death blows to your foes!

Dynamic Character Progression: Characters that physically change and grow as a result of how you play them! Eat too much and become heavy, run great distances and become lean, or swing heavy weapons and watch your muscles grow over time!

World

TUG sits at the crossroads where survival sandbox and multiplayer RPGs meet, offering both elegant simplicity and a world of complex secrets for those who desire to seek them out. TUG offers a massive procedurally-generated world to explore, full of mystery and danger.

You'll awaken as a Seedling: a childlike being with nothing but a set of simple clothes and a mysterious glowing gemstone embedded in the back of your left hand. Deserts, mountains, and forests hide both valuable resources and ancient secrets; and the cycles of the moon, the sun, and even the seasons will reveal more opportunities and greater mysteries.

Maybe you'll be a tough warrior, proud of your scars and your trusty blade. Or a master craftsman, trading with adventurers for rare resources and building works of genius and technology. Maybe the ancient mysteries of the world call to you, and you’ll explore the scattered ruins, searching out the links between you, the stone on your arm, and the mystical energy that seems to bind everything around you together. Or maybe your loyalty lies with your fellow Seeds, building a civilization to bring about even greater security and prosperity.

Ancient secrets, wild beasts, and otherworldly technologies can serve as brilliant discoveries, grave dangers, or both, as forgotten powers of old vie for influence. A unique design on a weapon could be a part of a missing puzzle for a secret gateway... but your actions may draw the attention of mysterious forgotten entities, for better or for worse.

TUG is about exploration, discovery, crafting, survival, role-playing, adventure, and science. We call it The Untitled Game because this is yours, and you have yet to name it.

Community

About Nerd Kingdom

We are a team of game designers, artists, programmers, and academic scientists--the game is intended to serve as a platform for social science research of player interactions within virtual worlds. This ongoing research will be used to continuously improve the game, as well as further our academic understanding of how people interact in online spaces. TUG is an experiment in collaborative game design.