* iPad-Pro screen layouts!* BitBucks (BBX) have been split 31:1. If you had 10bbx before, now you have 310.

* (This will allow us to fine tune bbx prices.)* Most BBX prices were reduced to 29/31 of their previous price. Several items were reduced even further.* Hurry-up prices reduced to 21/31 of their previous rate, in addition to better "bulk" discounts.

* The New-User experience is greatly improved.

* Introducing Russ, the example robot, and accompanying missions. Note that a description of Russ's innards is available in Help & Tutorials, for you "old timers."

* The Computer Science study cap is raised, so you can have chip-in-chip-in-chip.* Lots of bug fixes and UI tweaks (see full list below).

Code changes:

* bump vsn to v1.5* add label about preview before sharing to achievements.

NOTE: "The List" has been changing a bit, lately. Everything that I've talked about is still "on the list", but I've been shuffling "early user experience", "social features" and "less obstreperous game-play/UI" to the top, as I think those items are most-critical. I also fell a bit behind as my "main" development computer went into the shop Monday of Thanksgiving week and, between multiple "that doesn't count!" repair-returns and holiday stuff and the fact that my laptop has minimal development tools, I've just been a bit behind. That said, I submitted v1.5 to Apple today, and I hope to get back on track for having a build ready to submit each time they approve one -- approximately 1/week -- until I get all the "critical" stuff done.

Ok, enough whining -- the list!

Plans for upcoming releases as of Nov 30, 2015:

v1.5.5: Additional Decorations (slipped out of v1.5), Delete excess farms (QA needs it), Several more opportunities to spend BBX (I need it )"Robo-Guilds" (suggestion for a better name welcomed!) if I can get them done in time.

v1.6: More "app innards", bug fixes, cleanup and Robo-Guilds, if they don't make v1.5.5

v1.7: Focus on soldering UI. (It's long been a weak spot of the game, and I hope to make it much-much-less-sucky.)

v1.8: More circuits/automation.

v1.9: Misc catchup & overflow from items that were intended for earlier builds but slipped.

"Eventually" ("Soon!"??): WoRFC on Apple-TV.

vFuture: 100s of great ideas that I need to sort into planned releases and then release them.

Last edited by worfc on Tue Dec 08, 2015 10:43 am, edited 6 times in total.
Reason:Sticky for 14 days