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Info
Ok, we (Hylian Lemon & me) started this project several years ago, mostly just recoloring GB graphics and music to start out. Some months ago last year, we re-announced the project and continued working on it. After that, we had a problem because the file was lost with all the stuff on it (except a VERY old back-up on my flash drive), so we got set back far to the old version. Now we've come back, with A LOT more than we had to show last year, and we are taking every step to improve the game. We started improving the graphics, then I started improving the engine. It all worked out :).

Story
Link is wandering through the forest outside Termina, trying to find his way back to Hyrule. It is late at night, and he thinks he sees lights up ahead. Heading through the trees, he is suddenly attacked by a dark shape.

"I'm impressed that you figured out where I was hiding. Still, there's nothing you can do about it; my plans are already in motion. Get out of here."

Just before he is knocked unconscious, Link catches a glimpse of his attacker's face. It is a shadowy version of his own. The next day, Link wakes up in a strange village, determined to find out what his dark clone is plotting.

someone at Pure ZC said that we should have some kind of background for the map stuff. So I used my frame from my old Zelda classic quest "Hero of the Past," which I may end up making in GM sometime =). Any comments?

-We improved the engine alot.
-Fixed several reported and non-reported bugs.
-We finished everything in Level-1 except the boss.
-We recolored and updated some things.
-Some areas look a bit different.
-I did the drawing distance thing, so the lag has been reduced.
-We updated the maps and menus, and this is a preview of what the new menu looks like:

-We improved the engine alot.
-Fixed several reported and non-reported bugs.
-We finished everything in Level-1 except the boss.
-We recolored and updated some things.
-Some areas look a bit different.
-I did the drawing distance thing, so the lag has been reduced.
-We updated the maps and menus, and this is a preview of what the new menu looks like:

WOW, IT'S BEEN FOREVER SINCE WE'VE UPDATED YOU GUYS O.o. (I'll give you an I owe you ^.^).

Let's just cut to the chase by saying, for those who have played the first demo, YOU WILL BE BLOWN AWAY WHEN YOU PLAY YHE SECOND ONE WE PLAN TO RELEASE AFTER THE SECOND DUNGEON IS COMPLETE, which we will get to soon, but we have to finish up the areas that lead to Level-2 so we can do the dungeon O.O.

Here's a new screenshot of the second new area:
PRETTY ISN'T IT >=).

List of updates:
-Engine Changes/Tweaks/Improvements/Edits/Revisements.
-MEGA LOAD of bugs fixed.
-Many suggestions have been done, and we have some new enemies, new techniques for Link, and a special item you will collect throughout the game =).
-New areas.
-Improved some graphics.
-Saving updates.
-INTRO, THE STORYLINE IS IN!!!!!!
-MUCH, MUCH MORE.

The trailer we talked about earlier is still comin' soon, so hang tight =).

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