Speed run scoreboards only work for play-throughs done in one shot, ie: don't close the browser and come back later, you won't get into the scoreboards!

I started this project in June 2008, and have slowly whittled away at it for almost 2 years. It started as "what if the gameplay of Castle Crashing the Beard had more of a story." It also stands as a tribute to my favorite RPG Zelda II (see if you can find all the Zelda II references).