Development

On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 is "deep in development." He stated however that the game is "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and his response was "Gosh, that's actually an excellent question. It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those, and if I told you why, I would get my [donkey] kicked when I got back. So I'll just have to leave it at that."[5]

On June 23, 2009, ZeniMax Media, best known for Bethesda Softworks, acquired id Software and announced that all future id Software games will be published by Bethesda Softworks, Doom 4 being one (in addition to Rage and future Quake titles).[6]

During QuakeCon 2009, Hollenshead announced that there will not be any news released for Doom 4 until the next QuakeCon in 2010.[7]

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This game is yet to be released. This article
may contain information of a speculative nature, not based on
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you have any substantiated information to contribute, please
discuss it on the talk page.

This game is yet to be released. This article
may contain information of a speculative nature, not based on
actual use, as the item in question has not yet been released. If
you have any substantiated information to contribute, please
discuss it on the talk page.

Doom 4 is the upcoming installment of the Doom series by id
Software. The game is neither a sequel to Doom 3 nor a new beginning of the franchise. It
will use the company's new id Tech 5 engine and was announced as in
production on May 7, 2008, following speculation by John Carmack
at QuakeCon on August 3, 2007. As with previous Doom games, Doom 4
will primarily be a showcase for the computers, with John Carmack
stating that the PC version of Doom 4 will look
significantly better than the console versions due to the power of
high-end computer hardware.

On April 10, 2009 GameSpot published an interview with
id Software's CEO Todd Hollenshead in which he revealed that Doom 4
is "deep in development", he states however that the game is "not
[in] pre-production". The development team is "relatively new" and
id is "still actually hiring people" onto the Doom 4 team. GameSpot
asked Hollenshead if Doom 4 is "a sequel? A reboot? A prequel?" and
his response is "Gosh, that's actually an excellent question. It's
not a sequel to Doom 3, but it's not a reboot either. Doom 3 was
sort of a reboot. It's a little bit different than those, and if I
told you why, I would get my ass kicked when I got back. So I'll
just have to leave it at that."