Shoutbox

toffe: Dude I haven’t logged in forever and forgot the stupid pin what do I doMarch 16, 2018, 09:50:59 PM

Equiiliibriium: Looking for a developer/coder to co-op with me on a project. Minimum pay is based on your experience and willingness to complete tasks. You can get with me on Discord via @Requiem#5265March 16, 2018, 07:25:54 AM

Equiiliibriium: LMAO @ Cole1497, I can promise that the number I posted is not a Papa John's number, LMAO.March 16, 2018, 06:01:25 AM

Equiiliibriium: drubrkletern, I never received a text from anyone.March 16, 2018, 06:00:48 AM

Cole1497: okay i called and it was a papa johns number is this a prank?? or??March 14, 2018, 10:36:06 PM

Well, what can you expect? You guy aren't in the Open-Alpha phase yet. Have you been doing any form of advertising to gain a small following for the testing? It's very easy to have people interested in this if you just show capability (which to my knowledge I believe this Project's Developers have). People in this community seem to be interested. Also, people aren't going to 'flip out' over it, and get really excited, because they've seen this all so many times before. I believe that you all are doing a good job though, and I encourage you to keep it up and stay motivated.

Well, what can you expect? You guy aren't in the Open-Alpha phase yet. Have you been doing any form of advertising to gain a small following for the testing? It's very easy to have people interested in this if you just show capability (which to my knowledge I believe this Project's Developers have). People in this community seem to be interested. Also, people aren't going to 'flip out' over it, and get really excited, because they've seen this all so many times before. I believe that you all are doing a good job though, and I encourage you to keep it up and stay motivated.

I believe we are launching an Open Alpha either tonight, or tomorrow. (hopefully)

We're going to be doing mass advertising, both threads will be updated, and moved to advertising. Just got to beef things up

I won't allow it. The targeted User is behind this Project, and is also a MoparScape Staff Member. (Jokes of course. Ban all MoparScape Staff; lmao).

On Topic: I'm still behind this Project 100%. You all actually have an idea of what you're doing, because of R.S.P.S. knowledge. You've proven this to me.

Thanks! I don't really want to be banned.

And thank you for the support as well! We are fully dedicated to this project and I am very confident that I know what I am doing. Right now we are moving the website, login server, and World 1 to a new server which is why the site is down; but it will on be back online shortly, and will be faster then ever!

Update Pack #6Engine version 65: - Added support for DynamicText in SendMessage steps in Npc Dialogue. - Added support to directly load .rrd (RuneRebels Dialogue) files created in the dialogue editor. - Sped up the response to clicking on objects. - Made member's only item options only work on member's worlds. - Sped up the response to clicking on ground items.

Core All Engine plugin version 5. - Added support for level up messages. (Example: Members can now fish for Anchovies) - However, they all need to be added to the database, and we are working on that!

Doors plugin version 2. - Added support for the "Kevin" door system! - After 5 minutes, doors in the new format revert to their default position. - Added ::resetdoors command. - Added the gate to the cows in Lumbridge.

Engine version 64. - Added LevelUpContinueEvent.

Core 317 version 8. - Made the level up handler fire off a LevelUpContinueEvent event when the "Click here to continue" button is pressed, so that Core All Engine can catch it and display the level up messages! - Fixed a bug where Npc heads were distorted after displaying an item chat.

Tutorial island version 3. - Fixed a bug where yells would interrupt the tutorial.

Emotes plugin version 3. - Removed the skill cape emote button.

Free to play plugin version 5. - Restricted players to the Free to Play map of the game. - Added ::freeroam for Administartors. - Fixed the bug where Cows and Sheep would Moo and Baa in unison. - Made the Brass Key work on the door to the Hill Giants dungeon.Port Sarim: - Added dialogue for Betty. - Added dialogue for Brian. - Added dialogue for Grum. - Added dialogue for Ahab. - Added dialogue for the Monks. - Added dialogue for Redbeard. - Added dialogue for Gerrant. - Added dialogue for Longbow.