So what do you do? Luckily there is a great and handy
mesh tool that you can use to create mesh objects and that tool is…Mesh Studio.

Mesh Studio is the brainchild of TheBlack Box and Anjin
Meili. These names may be familiar to
you if you have used the very popular Sculpt
Studio,
easy to create sculpt tool. The tool allows creators to create standalone mesh
models or to create mesh models that can be manipulated and edited in real life
3D mesh creation tools.

Mesh Studio supports all of the prim types for Second
Life and uses default texture mapping. Creators can remove faces and objects
created are available in the .dae Collada format. Mesh Studio also allows
creators to create 1 face textured objects or multi fact textured items.

So just how easy is this tool? Very easy in fact. You can
start by rezzing a regular prim in Second Life and inserting the script into
the object. After you insert the script, you touch the object and decide which
mesh settings you wish to use.

For example you can create a low, medium, or high quality
mesh object. Once you change your settings, create the mesh object. An internet
browser will load and you will be given the .dae file of the object you
created. Upload the .dae file into Second Life and set the parameters. The new
mesh version of the prim you created will be in your inventory. Rezz the item
and you will now have a mesh version.

Of course these steps are not 100% complete; there are
many options that you can use to create your mesh object, but they give you an
idea of just how simple and quick this program is. You would also need to
understand Second Life build techniques to create and texture your mesh
objects. You can buy your copy of Mesh Studio from the Second
Life marketplace
and start creating your mesh objects today.