A former co-worker was a carrier. He had this rule - If you need to draw your weapon then you should probably use it.

That being said, he would purposefully avoid any situation where he thought he would actually have to use it. He is retired and lives in a neighborhood that used to be nice but has since gone downhill. So I definitely don't blame him for carrying.

Devil's Advocate: they did something prohibited. - if a tourist or any other civilian could get up to 20 years, why should the devs be any different? If you make a concession because they are a developer then you just made the law apply unequally in a very explicit way. They should have checked with the authorities and their lawyers before photographing a military base. Remember, this is illegal conduct and it is in statute. If I did the same thing as they did I would be in jail, how is it fair that they get off but I don't? What if my intention was to show the pictures to my family?

And honestly, this isn't a simple matter of "Greece, get it together", it's a matter of someone breaking the law, no matter how harsh it is, it was a law that was broken. In America it would have the same consequences. Honestly lots of unfair things happen when people with good intentions break a law in any country, even in the land of the "free"..

You would have thought once you tell an apple consumer about planned obsolescence they would stop buying a new iphone as fast as they are released, but nope they have a good marketing campaign, and so long as it's "cool" it's better than any android with twice as much power and half the price.

I think Will Wright's comments about what happened with Spore truly set the stage for myself in regards to what to expect from Maxis as a company.

When questioned about everything in the game that was cut he replied...

we looked at the Metacritic scores for Sims 2, which was around 90, and something like Half-Life, which was 97, and we decided — quite a while back —- that we would rather have the Metacritic and sales of “Sims 2″ than the Metacritic and sales of Half-Life,"

I think this speaks volumes about Maxis and why I haven't held them in high regard for a long, long time. They have for a long time prioritized sales above all else. They, as a company, were not in the industry to make games, they were in it to make money. I think we all realize that these companies are businesses, and they need revenue, but this idea that sacraficing quality purposely to increase sales is insane. It worked with the Sims, where they could continue to marginally make it better and just sell expansions, but I think there was a failure in grasping the fact that The Sims was something that was never going to be replicated, and its business model wasn't going to work for something like Sim City(which I suspect they intended to release a boatload of expansions for because of the lack of some notable features, but may have soured people on it).

You could give your money to a dieingchild in Africa to keep them alive or to a sick kid.

There is no competition.

Granted, its better than keeping the money for yourself But if you think that keeping your kid entertained in hospital in a first world country is as important as building a hospital in a 3rd world country you need to get your priorities right.

I opened my house to 2 Somalian refugees for 6 weeks a few months ago, The Shit they went through was far worse than being bored in a hospital.