Community Transmission - Elite Corps Update

We’re back for another Community Transmission and this time around, we’re going to be talking about the Elite Corps Update, which is due to arrive on August 29th.

Let’s dive straight into what’s coming.

The 41st Elite Corps, or Elite Corps as they came to be known, were a division of the Republic Army that were involved in many iconic battles during the Clone Wars.

Toward the end of the Clone Wars, Elite Corps were present at the Battle of Kashyyyk. Alongside Jedi Master Yoda, they came to the aid of the Wookiees on their home world. Other notable appearances were on Geonosis, where the Elite Corps were sent to assist Anakin Skywalker in retaking the planet.

The 327th Star Corps were known for their distinctive yellow markings on their armor. Led by Jedi General Aayla Secura, they would take part in multiple battles across the Clone Wars. Notably, they were part of the Republic force that were defeated on Quell, despite the arrival of Anakin Skywalker.

The new Clone Trooper Appearances will be priced at 20,000 credits or 500 Crystals each and available for Assault, Heavy and Specialist classes for the Galactic Republic. If you’re looking to pick up all three appearances for each corp, then you’ll be able to take advantage of a bundle that costs 40,000 credits.

In the next update, you’ll be able to purchase Emotes and Victory Poses for both Heroes and Troopers alike. This has been an often requested feature, so we’re really pleased to see it’s release into the game and look forward to seeing what you get up to with your new Emotes.

The Theed Hangar on Naboo is a bit of a favorite amongst the community, so we’re pleased to confirm that we’ll be making it available to both Blast and Custom Arcade.

Ewok Hunt has been a favorite amongst the community since its inclusion with the Night on Endor update, and there’s been a lot of talk surrounding its temporary nature.

As part of the next update, Ewok Hunt will be here to stay as a permanent game mode within the operations menu.

You’ll now be given a breakdown of your score, eliminations, assists, deaths, your longest kills streak as well as overall placement on scoreboard, your combat placement and your objective score placement and whether or not you’re on the winning team. Remember, always play the objective.

A new tile in the Home menu will allow for quicker matchmaking into Clone Wars related maps on Galactic Assault. By selecting that tile, you can prioritize matchmaking for Clone Wars - era maps. However, if a match is not currently running on any of those maps, you will get to play into any other Galactic Assault map. This is our first steps to help improve matchmaking in the game. We are constantly working on improving our systems, and strive to achieve progressively better matchmaking going forward.

Back at EA Play when we announced that Obi-Wan Kenobi, General Grievous, Anakin Skywalker and Count Dooku were set to arrive in Star Wars Battlefront II, one of the common questions we received revolved around their pricing.

Today, we can confirm that we are targeting a price of 35,000 Credits for each of the new heroes.

We came to this price by using our in-game telemetry data to determine the speed in which players are earning credits, as well as the average amount of credits that each player has saved up. What this tells us is that for newcomers, or players with a credit balance of 0, it shouldn’t take too long to earn the credits needed and for veteran players, you most likely have enough credits already or are very close to reaching that amount.

You will notice in the release notes that a fix for the x2 Bonus Multiplier is not listed. This is because the x2 multiplier will be removed in an upcoming update as part of the Squad System.

Because of this, we will be lowering the Battlepoint costs for all Heroes and Units across Galactic Assault. Below you’ll find the old costs and the new costs.

These new costs will be active once the Elite Corps update releases on August 29th.

In terms of balancing, we have addressed multiple issues in this update.

Extraction in Jabba’s Palace will have some changes. While playing as a Rebel, you will now notice that the spawn positions have been adjusted.

On Death Star II, we have fixed an issue that allowed players to reach an area behind the armor racks.

On Bespin, players were able to jump onto one of the buildings while playing as a force hero or Boba Fett. A change has been implemented to stop this. A similar issue was present on Kashyyyk, with players able to use Boba Fett’s jetpack to reach places other players could not. This will no longer be possible once the update arrives on August 29th.

There was also an issue at Jabba’s Palace where Boba Fett could stand on one of the ledges and was not easily accessible to other players. This has also been fixed. Sorry, Boba! There’s nowhere to hide now.

We'll be releasing the full release notes in the coming days, stay tuned for those.

The next Roadmap update will arrive next week. In this update, we’ll break down the seasons (Fall, Winter) and provide details on future content to expect month by month.

Battlefront Captures is a community over on Reddit that pride themselves in the creation of some of the best Star Wars Battlefront related content that you will find.

A great place to visit if you’re searching for a new desktop wallpaper, and why not take part in one of their capture contests. Check out their recent Clone Capture Contest to see what they are all about.

So we had to wait for the fix that will hopefully solve the Ping Site Issue, that will be release in this patch, at least i hope that is still the plan, for this?

There is not really anything in that can justify leaving a portion of your player base unable to play for this so long, so you didn't have to postpone a few skins and some minor improvements in the end game screen

So we had to wait for the fix that will hopefully solve the Ping Site Issue, that will be release in this patch, at least i hope that is still the plan, for this?

There is not really anything in that can justify leaving a portion of your player base unable to play for this so long, so you didn't have to postpone a few skins and some minor improvements in the end game screen

i am among what i assume is the vast minority that grabbed this for single player content. i was lucky enough to get it for a price i was happy with. will this new set of updates fix any of the issues in custom arcade surrounding the starfighter onslaught mode, or the spawning problems when the teams are set to lower numbers in starfightger team battle?

Looks like it. No mention of this being a texture swap that changes what individual players see, so it's looking like we're getting the dreaded rainbow trooper scenario that the community said they didn't want. All these months and they can't come up with anything better than that.
Honestly, @F8RGE, how hard would it be for the devs to do something like my Clone Customisation concept? Also, surely having a wider selection of skins means there's more to spend credits and especially crystals on? Most people will have enough credits to buy the new trooper skins and some, like myself, probably won't buy any if it means we have to be in a rainbow trooper legion.

Looks like it. No mention of this being a texture swap that changes what individual players see, so it's looking like we're getting the dreaded rainbow trooper scenario that the community said they didn't want. All these months and they can't come up with anything better than that.

That's what I was afraid of. To quote Mace Windu "Our worst fears have been realized".

Looks like it. No mention of this being a texture swap that changes what individual players see, so it's looking like we're getting the dreaded rainbow trooper scenario that the community said they didn't want. All these months and they can't come up with anything better than that.

That's what I was afraid of. To quote Mace Windu "Our worst fears have been realized".

Edit: The droideka is a nice surprise though (if we get it...)

Yes it is, and it kind of annoys me that hype over the droideka will detract from the rainbow troopers that a large swathe of the community said they didn't want. If I didn't know any better, I'd say the droideka was put in that artwork as a deliberate distraction.

I am concerned. Do my eyes deceive me, or is that not Commander Bly's uniform pattern in the promotional image?

Shouldn't the standard troopers appear like this?

Without the helmet and leg pad colour?

Overall, great improvement on the formatting of CT by including images and clearly separating each segment.

There are quite a few inaccuracies with the clone legions, I'm afraid. Many people have pointed them out, and I think most of them hoped they'd be fixed before release, but here we are. The pauldron is also too bright, even if it's Bly's.

P.S.

Yes, you are correct. That is indeed Bly's paint being used as the 327th default skin. It's also worth pointing out that all 327th clones appear to have kama's and pauldrons, but I doubt we'll get those....

This is a good patch . Can there be new hero skins , and closing tatooine a lil closer , bcuz it is a villains map especially mostly all of them are fast and can just run away forever. In yavin also, its annoying when boba,maul palpatine are the target. In endor can there be a ladder on the side to get on top of the tunnels. I hate being a blaster hero and going all the way to part where i have to jump on that cart to get up there.

I am concerned. Do my eyes deceive me, or is that not Commander Bly's uniform pattern in the promotional image?

Shouldn't the standard troopers appear like this?

Without the helmet and leg pad colour?

Overall, great improvement on the formatting of CT by including images and clearly separating each segment.

See examples below:

And:

Left side:

It's been 9 months and they still haven't fixed the Zabrak's neck colour, did anyone really think they'd fix the glaringly obvious problem with the 327th? Honestly, all they need to do is watch the scene in Ep III to see that ONLY Commander Bly has this 2 toned armour colouring on his legs, and yet they've somehow messed this up.

So we had to wait for the fix that will hopefully solve the Ping Site Issue, that will be release in this patch, at least i hope that is still the plan, for this?

There is not really anything in that can justify leaving a portion of your player base unable to play for this so long, so you didn't have to postpone a few skins and some minor improvements in the end game screen

Yes, the fix goes live with this update.

Hey F8rge,

Is there someplace i can read about all the bugfixes coming up with this patch? Because i didn't find any in this announcement.

Hey f8rge, question in this update, is it possible to put in some skins or weapons for the ones who got the platinum trophy ? And for the first battlefront. Like a exclusive reward, for doing all the assignments. But happy to see some new content. Tjop.

I am concerned. Do my eyes deceive me, or is that not Commander Bly's uniform pattern in the promotional image?

Shouldn't the standard troopers appear like this?

Without the helmet and leg pad colour?

Overall, great improvement on the formatting of CT by including images and clearly separating each segment.

See examples below:

And:

Left side:

It's been 9 months and they still haven't fixed the Zabrak's neck colour, did anyone really think they'd fix the glaringly obvious problem with the 327th? Honestly, all they need to do is watch the scene in Ep III to see that ONLY Commander Bly has this 2 toned armour colouring on his legs, and yet they've somehow messed this up.

I'll Add to that, darth maul is also missing a horn. He has a total of 9 in game, but really should have 10. Two in the back instead of one.

You guys concerned about the rainbow trooper effect, ALL should have stayed quiet about wanting clone trooper customization. I guess it's the price you pay. I was content with the mostly white ones already in game. Why is customization such a big deal? I can only understand wanting it with regards to heroes.