fnxrak

This topic is about all the vehicles that are scripted to spawn at a certain time or place during any mission and sub mission in GTA V.
If you pay attention you will notice that most missions, specially the ones that have chases, the vehicles that spawn during them are always the same models, sometimes they randomly change color but others they are "always" the same.
Since there is still no way to tell with complete certain what vehicles are unique in their colors and features because we don't know what can or can't spawn randomly in traffic and or during some missions, I will try in this topic to check at least those that have a possibility of being unique. Note that there are already some topics and guides on this matter (Special Vehicle FAQ by Lancet Jades, Unique Vehicle Quest) but this topic wants to go further and identify all vehicles in the mission scripts using Hazards GTA V Save Editor to check some of the specifications of the vehicles.
Now the uniqueness of vehicles that have been already found were mostly related to special colors and some features like types of body or license plates, but on this topic I will try to take notice of some other features that can somehow make a vehicle also unique, like having nitro eqquiped or even special wheel colors.

Also, keep in mind that some color names present in the save editor do not match with the in-game color name, but this doesn't make it unique, it's just under a different name or even color category.

Remember that GTA V is a big open world videogame and this will require a lot of time for it be "finished", that said I'll try to make this topic as complete as possible while doing my 4th playthrough, but any help as always is greatly apreciated.

Now before starting there are a few terms that might be used that you should know the meaning:

To get some vehicles some exploits might be needed, these are essencially tricks that allow you to get or save some vehicles that otherwise would be harder or even impossible to get

These are vehicles owned by some of the main characters and for the exception of Michael's Premiere they don't need to be stored on any garage for us to keep them, as they are always available somehow.

InnocentA

Theres a modded obey rocoto that appears near to the customs garage near the airport, its 1 of the random events where she gets carjacked and asks you to help her, as i was returning the vehicle i noticed its engine was modded so i ran her down with it and kept it, its the only modded 1 ive even seen in a random event i think. Il find the exact road later

Character switch
"Often you will encounter a vehicle that cannot be parked in a safehouse for some reason, even though you are able to get inside. However, it may be possible to obtain it so long as you are able to switch to a different character. Get inside, then switch to someone else. Waste some time, then switch back to the previous character. If successful, they will either be driving the vehicle in question, or it will be parked nearby. This can be used to restart vehicles that have stalled, or become stuck in an irrevocable position (such as wedged in between obstacles). A character not currently in use will return to their default vehicle at midnight of a new day, however, so make sure not to spend too much time on someone else."

From Lancet Jades's Special Vehicle FAQ

Save any vehicle in property garage (developed by StuntmanSnake | Lancet Jades | Eugene Cho)
"This is surprisingly simple. To store vehicles in interior garages that normally can't be stored there, drive the vehicle up to the garage door and exit the vehicle. Now, get back inside and wait for the character to start the ignition. Don't press any buttons! Once the vehicle has started up, press the button to enter the garage. The game doesn't seem to detect that your vehicle isn't supposed to be stored in the garage until a button has been pressed, so this "tricks" the game into allowing entry. Note that this glitch does not allow you to store a vehicle during a mission, or to exceed the four-vehicle capacity of the garage. The vast majority of vehicles, including tractor cabs like the Phantom, will fit without issue, but a few of the largest vehicles can result in glitchy behavior. The P-996 LAZER will often disrupt other vehicles, for instance, and a HVY Dump is so big it will glitch out the garage and possibly kill you upon entry. It is also possible that storing a vehicle too large for the garage, even if by only a little bit (such as the JoBuilt Rubble) can cause the game to load infinitely when entering the garage. This renders the garage useless for the remainder of that playthrough (unless it miraculously un-glitches at some point)."

From Lancet Jades's Special Vehicle FAQ

LSC Trick (Los Santos Customs) (developed by fnxrak | Arthur Heng)
"This is a simple trick that can allow you to obtain various vehicles featured in missions. It only applies to vehicles that can actually be driven during the mission, though. Once inside the vehicle of choice, go to an LSC garage. Enter and modify the vehicle in some way. This will set it as the "active" vehicle for that character, and it will appear parked nearby after the mission ends, even if its a mission-important vehicle. However, sometimes the vehicle in question will be impounded instead; in that case, just go to the impound lot and pay to get it out of impound. Don't forget about it!
Some missions result in a message stating that LSC is closed."

From Lancet Jades's Special Vehicle FAQ

Fail and replay to open LSC (developed by Saints Row Four)
This trick is easy, when you go to LSC in some missions you may get a message stating that LSC is closed, but if you fail the mission once and choose retry instead of exit you may take these mission vehicles to the LSC as it will no longer be closed and use the LSC trick to get the vehicles.

Teleport Glitch (developed by Saints Row Four)
This trick is really not very easy and it can take a lot of patience to be performed in some missions. It envolves tricking the game to think you are still in the interior world while being outside and having access to missions. Now the main problem is that in order to get a specific vehicle you must get there always on foot otherwise if you get into a vehicle it will get teleported to outside the garage instead of the vehicle you want.
Again this trick relies on retrieving the vehicle later from the impound.

Camera Trick (developed by Saints Row Four)
This trick is very simple and only works on opened or locked (unjackable) vehicles, it won't work on vehicles that don't respond to the enter vehicle command. To use it just stand next to the front or back of vehicle and use the phone camera app, as soon as the screen goes black start pushing the enter vehicle button (Triangle for PS3 or Y for Xbox360), if done right you will be teleported inside that vehicle.
Note that this trick only works reliably on unpatched or downgraded games, the latest patches seem to have fixed this exploit.
Another trick is being developed by Sprue that involves the blocking of the vehicles doors but so far it has proven to be not very reliable and some vehicle seems to be immune to it also.

Restricted areas trick (developed by fnxrak)
This was basically found by accident but it will also work on some vehicles, if on a mission with a essencial vehicle just go to a restricted area (airport, fort zancudo, etc.) and abandon the vehicle by leaving it on foot and getting far enough while still inside the restricted area, this will make the mission fail and as you exit it, the player will be teleported out of the restricted area and in some occasions the vehicle will be near).

fnxrak

Franklin has a unique modded Buffalo as his personal vehicle since the beginning and also a Bagger that is given to him by Lamar after the mission "Complications".

Both vehicles have unique plates, the Buffalo's plate is [FC1988] and the Bagger's plate is [FC88], references to Franklin Clinton and the year 1988 when he was born.

Note that Franklin's Bagger is the same featured in the mission "Repossession" the only difference is that on the mission it has a different color and also a random plate.

Michael de Santa

Although Michael's only has a Tailgater with a unique plate [5MDS003] as his personal vehicle, he also has access to his family vehicles, and between the missions "Did you Say Yoga?" and "Reuniting The Family" he also has access to a rented Premiere with a set plate [88OHS995].

Trevor Phillips

Trevor has a unique Bodhi with a unique plate [Betty 32] that you can't find anywhere else in the game, this plate is however not exclusive as there will also be a Faggio he will be driving during a famous switch event knowned by "scooter brothers event".

After "Three's Company" mission he is also granted with a unique Frogger with TPEnterprises sprayed all over the original FIB logo of the chopper. Note that there will also be a Cargobob with the TPIndustries logo sprayed in the game, but this one is mission related and only available for a very short period of time.

After the main story missions are completed, he is also granted with a unique Hotrod ATV.

Lamar Davis

Lamar owns a Speedo van that can be used during the missions "Chop" and "Hood Safari", but that he also drives sometimes to some hang outs with the either Franklin or Trevor. This Speedo has a unique plate [LAMAR G].

Amanda de Santa

Amanda has a Sentinel with a unique plate [KRYST4L] that you get to drive on the mission "Father/Son" and will also sometimes be parked at Michael's place (it usually toggles with Tracy's car). Also like Lamar's van you can get it through the hang out meetings.

Tracy de Santa

Tracy has a Issi with a unique plate [P3RSEUS] that you get to drive on the optional mission "Doting Dad" and will also sometimes be parked at Michael's place (it usually toggles with Amanda's car). This vehicle can also be obtained through the hang out meetings, but instead of being used by Tracy is actually used by Jimmy.

Jimmy de Santa

For a very short period of time Jimmy has a unique colored Beejay XL with a set plate [57EIG117] that can be seen in the mission "Franklin and Lamar" and that you must repossess during the mission "Complications" but unlike the other character vehicles it is not always available unless you save it in garage after "Complications".

Sometimes he will also be seen riding a Whippet race bike or it will be also parked at Michael's place.

Curiously enough he will also sometimes use Tracy's vehicle and will be driving that same car on hang out meetings.

fnxrak

Although there are obvious unique vehicles during this mission, there isn't any way to keep these, as they show in a different map level that is for now locked and show during a time that is still not possible to save any vehicles so for now they must all be considered unobtainable.

Outside the Depot

There's a few vehicles outside the depot, some Bobcat Stockades and an Emperor and then of course there's the cops vehicles that keep coming and also the Rancher XL that you use to escape.

Chase Sequence

During the runaway sequence there are a few more snowy vehicles, but just like before they are for now unobtainable.

fnxrak

Even though this mission already takes place in Los Santos there isn't yet ways to keep any vehicle used during the same mission so much like in the "Prologue" these vehicle are yet unobtainable.
But we can already see that like said before the vehicles that spawn during the race (chase) are always the same in model and color so there might be actually some unique vehicles.
Also the vehicles Franklin and Lamar drive have also some unique license plates, they may seem normal but actually are not.

Unique plated Rapid GT and unique plated 9F Cabrio

These vehicles are given to the player to choose one to drive back to Simeon's dealership and have both unique plates the Rapid GT [2603AM56] and the 9f [5912FL34] they seem normal plates but the actual random plates have a sequence of 2 numbers followed by 3 letters and finishes with 3 numbers.

Chase sequence

If you look closely and repeat the mission you will notice that the cars on the chase sequence are always the same, they might change a bit of the direction in some occasions but mostly they do the same route over and over again.

Also it's noticeable to find the same models of cars through out the chase, mostly Intruders and Mananas.

There are at least 138 vehicles that are scripted in this mission to show on different times during the chase.

They are all for now unobtainable, as free roam is still unavailable, so I can't check the colors used but they seem to be quite regular and most vehicles are also moddable in LSC.

Also there are a few parked vehicles that I haven't displayed on the map or either counted for the list but all are either Mananas or Intruders again.

Inside Dealership

All these vehicles that are inside Simeon's dealership are unenterable meaning that if you go near one and try to enter the game won't even acknowledge the command thus not doing anything, also it's impossible to tow them wich pretty much makes them for now unobtainable.

Note that there is also the yellow Beejay that later will be possible to get in the mission "Complications".

Outside Dealership

Outside there is actually always Franklin's Buffalo and next to it a Blista that randomly changes colors.

MorsPrincipiumEst

Thanks for all your work, man! In the years to come, I hope you, we, us, can find a lot of nice unique vehicles in GTA V. As of right now, I am highly doubtful, though. The HD era unique vehicles (IV, TLaD, TBoGT, V) are NOTHING like the PS2 era GTA games (III, VC, SA, LCS, VCS)

fnxrak

Now that we have access to the free roam and to some exploits that makes possible to keep vehicles we can really start the quest for these and try to identify which ones are or aren't unique.
In this mission you can find some vehicles that always spawn at some spots, there are the 3 vehicles outside Simeon's dealership, 2 vehicles inside, the vehicles parked in the alley and of course the Bagger that you are supposed to retrieve for Simeon.

Outside Dealership
These vehicles are always there as long the mission is not completed and to get them all you have to do is just get inside one of them as they are even unlocked and take it to a garage, but note that they don't have anything special.

(click on the vehicles for more info)

Inside Dealership
These vehicle are inside Simeon's dealership and like the ones in "Franklin and Lamar" they are also unenterable but if you disrupt the mission and tow them into a garage you can actually keep them.

(click on the vehicles for more info)

Alley in Vespucci Beach
In the alley you can also find some vehicles, some are unique others are not

InnocentA

What about those merrywether 4x4s in the cargo plane? I rushed the storyline missions so i really dont remember the mission exactly but theres these black 4x4s that roll out the plane, ive never seen them anywhere, are they obtainable? They looked pretty sick

Pastry

What about those merrywether 4x4s in the cargo plane? I rushed the storyline missions so i really dont remember the mission exactly but theres these black 4x4s that roll out the plane, ive never seen them anywhere, are they obtainable? They looked pretty sick

You can obtain one if you later get in it and survive the fall. You can get one from Meltdown too.

fnxrak

The only vehicle in this mission that can be unique is the Landstalker used by Dreyfuss to escape Franklin, this Landstalker has a unique plate [DR3YFU55]

Now there are 2 major way to get it the easiest one is just get to where the mission starts and just take the car to a garage as you don't even have to start or disrupt the mission to get it, or instead you my also start the mission then kill Dreyfuss and get the car.

Note that to get this mission to spawn you must first collect all the scrap letters, here you may use this map and video as reference: Map | Video

Cutter De Blanc

What about those merrywether 4x4s in the cargo plane? I rushed the storyline missions so i really dont remember the mission exactly but theres these black 4x4s that roll out the plane, ive never seen them anywhere, are they obtainable? They looked pretty sick

You can obtain one if you later get in it and survive the fall. You can get one from Meltdown too.

You will never survive the fall with it. You're instantly wasted upon hitting the water if you stay in the Mesa. Regardless, it lands in the water.

fnxrak

There are two vehicles in this mission, the Towtruck and the Primo you have to tow back to the impound, although the Primo can change between two color versions.
To get the tow truck just finsih the mission and then take it to a garage, the Primo requires the use of the camera trick as the car is locked.
Although the Towtruck and the second version of the Primo colors seem unique they are actually present in the random traffic so they can be obtained at any time, also the Primo is equipped with bulletproof tires that can be bought on any LSC.

Pastry

The Tow Truck in the S&F mission "Grass Roots - The Drag" looks more redish and brighter than the normal one. Haven't compared it yet and it's pretty later here in Estonia so if you want to compare it just play the mission and go to the LSC near the airport. Closest big tow trucck spawn there.

Pastry

You can obtain a unique plated Benefactor Serrano from the Lacey Jonas random event infront of the Doppler Cinema (not sure if it has a specific time tigger). Just get in the car and drive away. The plate says: 00QNN015

fnxrak

It couldn't have a better name complications, you got vehicles that don't move no matter what you do, you got set plated vehicles that can change plates, vehicles with unique colored wheels and even a blank plated vehicle, further more completing this mission gives you the chance to get a special roof Beejay XL that looses it's uniqueness by saving on property garages.

Outside Dealership

At the beginning of the mission you will have a few cars outside Simeon's dealership, 2 tailgaters and 1 premiere.

This premiere it's a weird vehicle as it can not be enterable or even moved for that matter (not even towed) so it has be considered unobtainable. The interesting part is that if you start the mission during the day the cars will already be there and this premiere will be red, but if you start the mission at night no vehicles will be there at all, then you will get a small cutscene going from night to day and a yellow premiere will spawn instead. This seem to also affect the tailgaters as during the day they only spawn in gray versions, but if you start at night there can be versions from white to black with a few grey version in the middle, further more as they spawn during the day if for some reason you want one of these vehicles you actually just disrupt the mission and get one of them, but take note that beyond being a rare car there nothing special about these.

(click on the vehicles for more info)

Livery Bison

This is the Bison you must use to climb into the bathroom window at Michael's place, the only way to get it for now is using the camera trick because if make to much noise outside the mission will be failed.

Although this vehicle model and livery (Mighty Bush) spawn in normal traffic it doesn't spawn in this white color or at least hasn't been found yet.

Inside Dealership

Although the vehicle seem to be inside the dealership since the begginning of the mission, it is only after you complete it that you have access to these vehicles as before they are unenterable. Also it's only right after the mission is finished that the unique colored wheels seem to spawn, although the same models and colors of the vehicles show inside the dealership after the mission and at least until "Father/Son" is also completed, but these have absolutely nothing special about them.

This is Jimmy's Beejay the one you see Simeon selling to him at the end of "Franklin and Lamar" mission, it's also the vehicle you use to ram the dealership window.

There are actually two version of this unique colored vehicle one with a set plate [57EIG117] and another with a random plate.

(click on the vehicles for more info)

Blank Plated Mesa

This one is the first of several vehicles that show in certain parts of the game that have blank plates. The vehicle itself has nothing else special about it, although they are all black in certain occasions can spawn with random pearlescents making them look colored intead of plain black.

fnxrak

Although this one it's not obtained during a mission it can only be saved after the mission "Complications" as before is unenterable.

This is quite a unique vehicle so far the only one with this specs a special pearlescent that vanishes if the vehicle is saved in a property garage, if the primary color is resprayed or if you quicksave and reload while it's your active vehicle, the only safe way to save it is storing it in a safehouse garage.

Note that sometimes the vehicle may not spawn immediately if that happens just leave the area and then return to the dealership. Also note that despite all the other vehicles also show up with the Beejay XL, they don't have anything special no more.

fnxrak

In this random event you have two choices either help the robbers or kill them, if you kill them you can get the weapons and money they drop, but if you help them you can get Packie Mcreary as a crew member, and believe me it will come in handy. Anyway to help on this mission a Patriot is always parked nearby, usually it's a random white one but sometimes it can show also in other random colors.

fnxrak

This is one of the recurrent random events, meaning that you can have the same event more than once, also there are a few locations for these to happen around San Andreas, most of them are just thieves trying to escape on foot but there are a couple that have vehicles. Although it's most certain not to be unique as similar version can be found in traffic the Ruiner from one of these random events has a weird pearlescent, but this has yet to be confirmed as unique or not, but since this can be triggered more than once it might also mean that it can be obtained at any time.

fnxrak

These random events are also recurrent, so they will happen more than once, also it's a very nice way to get some money, although the payout can vary a lot from $1.000 to $10.000. There a total of ten different events like this but you can make the same one over and over.
There's nothing unusual about these vans and you can also find a few in traffic.

Note that if the security guards are outside the van the doors will be locked so in order to get it either wait for them to open the doors or simply use the camera trick to get inside it.

fnxrak

This is basically the 1st street race but since it's an introduction to these missions it has a unique way of starting and ending the race which allows us to keep the vehicles if we want, unlike the other races that are available after this one.
Now there are a few vehicles that are scripted in this mission, there is Hao's Penumbra and the other random colored racers cars, but there is also a red Ruiner always available near the area where we start the mission, kind of a alternative vehicle for you to race if you don't have one in the first place.
At first it was quite difficult for me to understand how to keep the vehicles from the races as I was trying to push them into the garage with a firetruck, but that revealed to be not enough as the vehicles would vanish from the garage over and over again, then once I got lucky and the driver got out of the vehicle to start a shooting with some pedestrians and this one was saved, only then I understood that the driver can not be inside the vehicle for it to be stored, even if he is dead. So using a weapon point it to the driver and usaully he will get out of it, sometimes immediately others will try to run you over, other will show you the finger and tell you to f*ck off and in some occasions he will get out and try to shoot you, but as long as he is out of the car you can now think of storing in the safehouse garage.
Pushing the vehicle can be hard and sometimes specially if you have a wanted level, for some reason, it can be even harder, there are few things to keep in mind such as not blocking the garage door or even not damaging the vehicle to much making it catch fire and explode (it happened to me a couple of times), so there is a better method to get it. First of all finish the race and make sure the other racers are still behind you, preferably being before the last intersection, near Franklins house, this way most times the racers will go through a route that eventually will lead in front of the safehouse and if you are able then to make the driver get out, you will be very near the garage and even if you have to push it will be a lot easier, but alternatively you can store a small towtruck in the garage before the race and afterwards get it (keep in mind that you must not loose the race car out of sight as it might vanish), then with the towtruck storing the car in the garage will be very easy.
Now all the cars in race have some nice modds applied to them, but these are all available in any LSC so they are not unique, but after checking them with the save editor I noticed that they also have a NOS installed, which is something not yet available to buy in any LSC, note that this feature cannot be used so it's not a big deal and probably if someday it will be usable in some update, probably it will become available then in the customs shops.

fnxrak

Unlike "Shift Work" these are not Strangers and Freaks missions, they are Hobbies and Pastimes available at night (from 8pm to 5am) and also like in "Shift Work" the cars that participate on the races also are pre-eqquiped with a NOS.

Although there are always some random colored 9fs and a Feltzers parked near the car streetraces startline and a random Bati 800 on the 5th street race, these have no uniqueness however.

(click on the vehicles for more info)

The Race Cars

Unlike Shift Work to get these cars that race agaisnt you, you must not finish the race, instead you must fail it, preferably near a safe house, as you may need some pushing of the vehicle, again a stored small tow truck can help obtaining these vehicles easier, but remember that if loose the vehicle out of sight it most certainly vanish. Now since in all the car races the cars are the same (2 Feltzers, 2 Banshees and 1 Sentinel XS), using this exploit on the 1st street race might be easier, at least until you have control of Franklin's aunt house. For the bike race unfortunately there isn't a easy way you can use the same strategy, but the pushing will be longer and harder.

fnxrak

This is another mission with a long chase sequence where there will be some vehicles essencial to the mission and also a large number of vehicles scripted to show in traffic at certain points, but so far I haven't found anything unique either in the mission vehicles or the traffic ones.

Mission Vehicles

These are the vehicles that play an active role during the mission, there's the Stretch used by Miranda (so far it seems to be unobtainable) and then there's two PCJ 600 the one you drive with Beverly and the one used by Madison, the other paparazzi.

(click on the vehicles for more info)

Chase Sequence

These vehicles that show on traffic are limited from the point you start chasing the Stretch and to the point you must start chasing the other paparazzi to knock him out of the bike.

(Click map for high-res)

There are at least 51 vehicles that are scripted in this mission to show on different times during the chase, although they have no special features as they randomly change colors. One thing that I did notice is that some colors seem to show more often like yellow and blue vehicles, so you can actually find some vehicles that usually wouldn't show in some colors, but since all of them can be modded in any LSC they are not unique.

fnxrak

This mission has quite some vehicles and I'm not talking about just the ones from the chase, there are also some that always show at some points in the mission, starting with Lamar's Speedo and ending with vehicles geeting in your way on the final chase on foot.

Although there are a few that at first I thought they were unique, I have later discovered that they all seem to spawn in regular traffic.

Lamar's Speedo

Although this one has a unique plate [LAMAR G] it's also a character vehicle and it's always available through the hang out meeting with Lamar. In this mission you can actually get it easily enough though if you want to as Franklin will be driving it at even after ending the mission, so just take it to a garage at the end.

(click on the vehicles for more info)

Mission Walkthrough and keeping the Van

D's Location

This is the area where you will find D, and there's a few vehicles here, there the Bati he is riding (which is at least until now unobtainable), and also two vehicles, a Rocoto and a Rubble, parked on one side of the alley, probably to keep you from going through there as it would fail the mission.

The Rubble has a weird primary and secondary color, but it can be found driving on regular traffic (careful though as there's actually two very similar colors in traffic).

(click on the vehicles for more info)

Chase Sequence

Another chase, a lot more cars that are scripted to always show on traffic, this time though I found one, an Emperor that looked as it could had been unique, but like I said before later found that it shows on traffic, the car doesn't show always with the same color scheme though, which was one more reason to my suspiction that it wasn't actually unique.

(Click map for high-res)

There are at least 48 vehicles that are scripted in this mission to show on different times during the chase, although they have no special features as they randomly change colors and some of the weirdly colored ones show on traffic, also almost all vehicles are actually moddable at the LSC (for the exception of the trucks).

fnxrak

Another random event with two different vehicles, a Utility Truck and a Dozer, although these have nothing special about them as they can be found in regular traffic.

To keep the Utility Truck you must disrupt the mission and make the driver get away from it, then either tow it to Michael's safehouse garage or use the camera trick to get inside the truck and the switch character trick to start the vehicle, as it's stalled. The Dozer it's a lot easier as you you have to do is finish this random event and keep the Dozer, the only problem will be storing it in a property garage, because even using the trick to store any vehicle I was still unable to save it inside for some reason, but you can always keep it in a safehouse garage.

Note that the Dozer has a bullet proof tires feature in the editor but since it doesn't use tires that's normal LOLOLOL.