Too Human - Review @ HDR

by Dhruin, 2008-08-19 22:12:01

A site called The HD Room has a review of Too Human, awarding a score of 7.9/10:

Too Human's combat design is its greatest strength and glaring weakness at the same time. Baldur's smooth close-quarter directional melee moves executed with the right analog stick at enemies encroaching from 360-degrees are easy to pick up and learn and fun to piece together. Unlike Diablo which Too Human will inevitably be compared to, Baldur "slides" across the floor for attacks rather than leaving the ground which aids in simplicity but subtracts from his attack options. The face buttons never come into play unless to evade by either jumping or rolling away from danger.