Presented in loving memory of the bottom fifth of Jimber Onegoblin and Hombre the Talented who were eaten by an orc; Dork Stubkins who had all four eyes pecked out; Johnny Matches who burned bright; Chaps the Talented who met the swamp; Imbo Applecola who made an alligator friend; the top fourth of Jimber which was taken by birds; Dote Applecola who enjoyed earwax; Finkle Stubkins who was crushed by Frosty; Frosty who bounced away; one third of Jimber which became enlightened; Piggy the Talented who trained goats too well; Steve, one half of Jimber, Swabbie the Talented, Stinky Stubkins, and Elks Applecola who fell against the Horse; and Spanners, who popped.

Designer of Goblin Quest Grant Howitt joins Ironicus, Medibot, Gharbad, and Panzer to discuss how comedy, which often comes from subversion of a framework, can be accounted and designed for in roleplaying games. There are two key factors: writing vaguely enough for the players to add their own comedy, and ensuring comedy and progress are not mutually exclusive. To think, before this I thought I just had to play something sad and wait a while.Paranoia's complete KickstarterInSpectres RPG