Anatomy 4D puts every detail of the most complex human bodily systems into a free app that is easy to use, accessible, and truly engaging. Learners explore bodily systems in depth through daqri’s 4D experience, which provides the opportunity to understand their interrelationships spatially – a learning experience previously only accessible in a gross anatomy lab.

Anatomy 4D puts every detail of the most complex human bodily systems into a free app that is easy to use, accessible, and truly engaging. Learners explore bodily systems in depth through daqri’s 4D experience, which provides the opportunity to understand their interrelationships spatially – a learning experience previously only accessible in a gross anatomy lab.

The use of mobile devices to engage with print content and ads in magazines continues to grow, with augmented reality comprising almost 10 percent of all mobile activation points last year, according to a new report from Nellymoser.

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The use of mobile devices to engage with print content and ads in magazines continues to grow, with augmented reality comprising almost 10 percent of all mobile activation points last year, according to a new report from Nellymoser.

The use of mobile devices to engage with print content and ads in magazines continues to grow, with augmented reality comprising almost 10 percent of all mobile activation points last year, according to a new report from Nellymoser.

Google has launched its own augmented reality kit for developers, called ARCore, a lighter version of the company’s Tango platform that does not require any specialized hardware to run.

ARCore is a light software development kit, similar to Apple’s ARkit, which is able to track motion, understand flat surfaces, and estimate where the light will be for accurate shadows.

See Also: Glass restarted after two years in the dark

The SDK is currently available on Android 7.0 Nougat and its successor Android Oreo. It will work on the Google Pixel and the Samsung Galaxy S8 and S8 Plus. Google is aiming for 100 million supported devices by the end of the year, according to The Verge.

Google has been working on Project Tango for three years now, launching specialized smartphones with Lenovo and Asus. The devices had depth perception functionality, because of the dual-cameras, creating the “six degrees of freedom” found on high-end virtual reality (VR) headsets.

Google has launched its own augmented reality kit for developers, called ARCore, a lighter version of the company’s Tango platform that does not require any specialized hardware to run.

ARCore is a light software development kit, similar to Apple’s ARkit, which is able to track motion, understand flat surfaces, and estimate where the light will be for accurate shadows.

See Also: Glass restarted after two years in the dark

The SDK is currently available on Android 7.0 Nougat and its successor Android Oreo. It will work on the Google Pixel and the Samsung Galaxy S8 and S8 Plus. Google is aiming for 100 million supported devices by the end of the year, according to The Verge.

Google has been working on Project Tango for three years now, launching specialized smartphones with Lenovo and Asus. The devices had depth perception functionality, because of the dual-cameras, creating the “six degrees of freedom” found on high-end virtual reality (VR) headsets.

With its Color Alive line, Crayola was the first company to merge coloring books and apps so kids could bring their on-page creations to life. But Disney Research is taking that idea one step further by letting kids see a coloring book character move in 3D while they’re still coloring it.

It’s all made possible by a new augmented reality app that Disney Research has developed that’s able to track and capture real-time images from a mobile device’s camera, and then map them onto any 3D deformable surface. In the example above it’s a cartoon elephant whose pants are slowly being colored in, but it could just as easily be a castle getting new flags, or a space ship getting some battle damage.

With its Color Alive line, Crayola was the first company to merge coloring books and apps so kids could bring their on-page creations to life. But Disney Research is taking that idea one step further by letting kids see a coloring book character move in 3D while they’re still coloring it.

It’s all made possible by a new augmented reality app that Disney Research has developed that’s able to track and capture real-time images from a mobile device’s camera, and then map them onto any 3D deformable surface. In the example above it’s a cartoon elephant whose pants are slowly being colored in, but it could just as easily be a castle getting new flags, or a space ship getting some battle damage.

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