Market

Audience

Gameplay

EDHEC innovates and launches two serious games "new generation" in its training program for managers: The "Cycle Supérieur de Management en E -learning" ...

Serious games experience, with observer behaviors for training "custom ."

Designed in conjunction with KTM Advance Serious Games EDHEC are built, around exercise videos modules and scenarios participant. These Serious Games "new generation" have the particularity to propose an observer of behavior to adjust the training closer to the skills and points of expected progress.

Objectives : To enable the student to test his fundamental and expand its knowledge management in virtual maintenance situations where anything can happen ...

Terms:
2 tracks : " Annual Maintenance Assessment " and " Maintenance Business and Career Second Part "
4 areas of development
7 hours of work (duration of total activity )
50 records experts to deepen their knowledge

Pedagogical approach :
The pedagogical approach mobilizes different registers of experiential learning and combines serious game for e-learning activities short and varied .