The First War

This game employs board discovery and technological development to make every turn a different problem to figure out. The player who can best read and forecast the trends and future potentials to find the best efficiencies will triumph.

One of the main ideas is to explore the feasibility of combat without dice or any other random factor (such as cards). So if the dice hate you, this is your game! Instead, players must contend with the vicissitudes of board discovery, position and changes to the basic rules (via technology) as the game goes on.

The four types of units:

Hunters – your attackers!

Farmers – excellent defenders who also grow food

Healers – restoring the sick and wounded

Artificers – researching new technologies

The five types of terrain on the 96 hexagonal tiles:

Fields – best for farming

Forest and Plains – best for hunting

Mountains – contain minerals useful for technology

Lake – an obstacle, at least at the beginning

Important

This pieces for this game are sold separately. You have two options for this (for pricing, see below):

NOTE: This game contains laser cut components. Laser cut items will have a slight amount of soot around the edges, which can easily be wiped off; and will have a campfire smell for about a week after you open them.