How and Why Comic Books are Drawn at 10 by 15 Inches

Individual preference becomes industry standard

For professional artists of non-digital, physical media for printed publication, production art size is critical. Most like working at least twice the size of publication, creating highly-detailed finished products. Others prefer working as close to publication size as possible.

Like publishers of magazines and newspapers, comic book companies didn't regulate artist's working preferences. Judging from Golden Age and Silver Age originals, the most popular production art size was 12 1/2" x 18 1/2" (also called "double up"). As long as artists adhered to the 2/3 ratio of the printed live art zone of 6" x 9", editors didn't care how big the art boards were.

This is the rule standard today. How and when did this reduction occur? How did my canvas shrink before I even started? Special thanks go to Roy Thomas, Mark Evanier and the late Dick Giordano for answering my emails of November 2009. While memories of the exact months differ, their general consensus is 1967.

It Starts with Murphy Anderson

The movement began at DC Comics. Murphy Anderson (artist of "The Spectre") wanted to work smaller. Keeping the 2/3 ratio in mind, he chose 10" x 15" as a personal preference. Chemical Color Plate, engraver for all of DC's and Marvel's output and for most of the newspaper syndicates at the time, discovered working with smaller art:

consumed less film per book (4 pages per plate instead of 2)

used less manpower

was quicker to produce

cost significantly less money

With this new information, DC Comics made 10" x 15" their mandatory production size in 1967. When Marvel Comics followed suit in November, Murphy Anderson's individual preference became the industry standard.

Dick Giordano, Editor-in-Chief for Charlton Comics at the time, recently said the change as something more than a financial asset. "It made it possible for the engraver to produce more and better work in the average work day."

The transition period was visibly awkward. Like other industry-wide changes, however, everyone either adapted to the new rules or moved on. By the early 1970s, the newer generation of professionals were unaware of any other standard.

While today's digital tools make art size irrelevant, the largest American publishers use the 10" x 15" standard. According to Damien Lucchese, Publishing Technology Coordinator for Marvel Comics, ink-on-paper original art is scanned on the company's 11" x 17" tabloid machines. Scanning larger art is possible by outside vendors like Kinkos, usually as an additional expense to the artist.