Resident Evil: The Umbrella Chronicles - File Location List/FAQ

------------------> Resident Evil: The Umbrella Chronicles <-------------------
- - - - - - - - - - - - - - - File Location Guide - - - - - - - - - - - - - - -
===============================================================================
Last updated: 2/4/08
Authored by: Berserker
Email: berserker_kev(at)yahoo.com
Homepage: http://www.berserkersblog.blogspot.com
This document Copyright 2007 - 2008 Kevin Hall (Berserker)
Resident Evil: The Umbrella Chronicles Copyright 2007 Capcom Ltd.
===============================================================================
=====
Notes
=====
This guide lists all of the files in the game along with their location in the
order that the files are found while playing each chapter. Each object listed
in the description must be fully destroyed, sometimes requiring multiple shots,
in order to receive each file.
Files appear as Umbrella symbols once they have been revealed. Place the
targeting cursor over the desired file then press the "A" button, depending on
your controller setup, in order to collect the file.
Once a file is collected in a chapter, it will not appear again in that chapter
while playing that save file. Files may be viewed under the "Files" menu up
under the Scenario selection screen.
Please see my full guide on gaming sites if there is any question as to the
location of these files. They are listed in the guide (walkthrough portion) in
the exact place where they are found along with plenty of description to help
you find the precise area.
http://www.gamefaqs.com/console/wii/file/933020/51132
-------------------------------------------------------------------------------
Train Derailment 1 Files
-------------------------------------------------------------------------------
===============================================
[ ] FILE 1 --> Memo on the Founding of Umbrella
===============================================
Shoot the far chair at the second right table once both characters enter the
second floor dining cart.
=============================================
[ ] FILE 2 --> Court Order for Transportation
=============================================
When moving up the stairs for the first time, a zombie will meet the characters
at the top and stand still. Don't shoot him just yet! Look directly up and to
the left then shoot the furthest light on the left wall. If you miss, then
while stepping away from the many leeches in the dining cart, shoot the light
above the staircase from the other side of the room - it's very far back but
still shootable.
=======================================
[ ] FILE 3 --> Rebecca Chambers Profile
=======================================
Use the on-screen command to turn right after exiting the room that is jumped
to from the top of the train and shoot the light near the door at the end of
the corridor. Dogs will attack here and Billy and Rebecca will not go down the
corridor so you must hit it from a distance.
=================================
[ ] FILE 4 --> Billy Coen Profile
=================================
Blast the cabinet on the left before moving down the stairs of the corridor
where you have a choice of paths to find this. Shooting the chandelier right
before getting to the stairs will expose this also.
=====================================
[ ] FILE 5 --> Ecliptic Express Notes
=====================================
After moving downstairs, blast the small light above the exit door. This is
the room where many zombies will pop one at a time near the end - the two
characters will turn and face each of them individually.
============================
[ ] FILE 6 --> Stinger Notes
============================
Shoot the pile of boxes after the two characters run through the corridor of
leeches. They automatically make a run through this corridor, so just shoot
the boxes once they stop running.
===================================
[ ] FILE 7 --> Raccoon Forest Notes
===================================
In the room that both characters duck into after running into a Leech Man,
shoot the books on the left on the top shelf of the bookcase. The characters
will look to the left but move the analog to the left as well since they will
turn.
==========================
[ ] FILE 8 --> Leech Notes
==========================
Shoot the far chair near the right wall while fighting the Scorpion boss.
-------------------------------------------------------------------------------
Train Derailment 2 Files
-------------------------------------------------------------------------------
======================================
[ ] FILE 1 --> Memo about Billy's Past
======================================
Once the characters enter the sewer, they will look right then left. Shoot the
light in the top corner near the ceiling when they look to the left. The pair
will turn to the right to notice zombies further down the waterway so it can be
shot then as well - look for the closest light on the left wall at that time.
===================================
[ ] FILE 2 --> James Marcus Profile
===================================
At the top of the ladder, shoot the candle on the wall to the right of the
front door.
===================================
[ ] FILE 3 --> Mimicry Marcus Notes
===================================
Above the picture of Dr. Marcus, two large statues lie against the wall on the
sides of the double doors - shoot the statue on the right and make it break to
reveal this.
===============================
[ ] FILE 4 --> Eliminator Notes
===============================
After stepping through the double doors and into the lecture room, shoot the
small lamp on the table with the green herb.
========================
[ ] FILE 5 --> Bat Notes
========================
After the checkpoint, when the characters enter the small corridor, shoot the
bust on the left at the end of the corridor. It's best to wait until the
leeches attack from below the side with the bust.
=================================
[ ] FILE 6 --> Infected Bat Notes
=================================
Once both characters finish the Leech Man/Leeches at the door of the study they
will turn and look at the elevator - shoot the table with the pen stand while
looking down and to the right. Basically, aim and shoot downward then to the
right while the characters look toward the elevator. The desk is extremely
close.
-------------------------------------------------------------------------------
Train Derailment 3 Files
-------------------------------------------------------------------------------
=====================================
[ ] FILE 1 --> Resident Evil 0 Digest
=====================================
While the first crawling zombie crawls toward the characters, look to the right
and shoot the big light to the right.
=======================================
[ ] FILE 2 --> Resident Evil 0 Digest 2
=======================================
After the turntable stops, zombies will appear from the side of the room as the
characters look on. Shoot the light on the ceiling of the elevator corridor
where two zombies lurch. This light is to the left of the green light.
================================
[ ] FILE 3 --> Queen Leech Notes
================================
Directly after fighting Marcus (big leech man) the characters will walk through
a doorway and this will be inside of a box on the back left shelf. Throw a
grenade to the left while entering or, while staring at both shelves with both
characters on the elevator, shoot the left box on the right shelf, middle row.
This box is the only one on the middle row.
-------------------------------------------------------------------------------
Beginnings 1 Files
-------------------------------------------------------------------------------
===================================
[ ] FILE 1 --> Leech Growth Records
===================================
While Wesker walks down the steps toward the railcart, shoot the red cone that
is standing in between the wall and the side of the bottom staircase. This can
be obtained at the very end of this mission as well.
=====================================
[ ] FILE 2 --> William Birkin Profile
=====================================
Shoot the computer monitor of the computer that points toward the green herb
pickup in the Power Room - use the Submachine Gun.
=============================
[ ] FILE 3 --> Reclamation Project Notes
=============================
When Wesker returns to the turntable, he will begin to sprint while backing up
to avoid the group of surrounding zombies. Look up on the left wall and shoot
the lower right light.
-------------------------------------------------------------------------------
Beginnings 2 Files
-------------------------------------------------------------------------------
===========================================
[ ] FILE 1 --> Regulations for the Trainees
===========================================
While on the bridge that leads to the Training Facility, shoot the last non-lit
light on the left. When Wesker turns around near the Training Facility
entrance, the light will be on the right.
===============================
[ ] FILE 2 --> Marcus's Diary 1
===============================
In the outside portion with the fountain, shoot the light above the door on the
opposite side of the area. Eliminators will attack here.
===========================
[ ] FILE 3 --> Zombie Notes
===========================
Shoot the last light near the ceiling on the left in the Sewage Tunnel.
-------------------------------------------------------------------------------
Mansion Incident 1 Files
-------------------------------------------------------------------------------
=============================
[ ] FILE 1 --> Keeper's Diary
=============================
Once both characters enter the Dining Room, two zombies will attack from the
doorway. When the characters look to the right to face a third zombie, shoot
the vase on the small table behind the zombie for a First Aid Spray then shoot
the table for this file. A really good way to get this is to play with Chris
and allow the zombie to grab him then shake it off - Chris will kick the zombie
back into the vase and table breaking both of them.
=====================================
[ ] FILE 2 --> Jill Valentine Profile
=====================================
As the characters enter the main hall from the Dining Room, shoot the vase on
the small table near the stairs as they look for Wesker.
=====================================
[ ] FILE 3 --> Chris Redfield Profile
=====================================
When the characters first enter The Gallery, shoot the picture below the small
light on the opposite side next to the door.
==========================================
[ ] FILE 4 --> Kenneth J. Sullivan Profile
==========================================
As the characters dash into the corridor after exiting The Gallery, shoot the
painting before they turn down the left hall.
===============================
[ ] FILE 5 --> S.T.A.R.S. Notes
===============================
Looking at the suits of armor on the left when first entering the armor room,
shoot the third armor near the back.
====================================
[ ] FILE 6 --> Forest Speyer Profile
====================================
While fighting the dogs in the corridor outside the armor room, shoot the very
back cabinet on the right wall near the door. It is hard to see because the
hall is dark near the end.
=======================================================
[ ] FILE 7 --> Arklay Research Facility "Mansion" Notes
=======================================================
Right after shooting Forest, dogs will attack as the characters turn the corner
that he came from. Shoot the light on the wall in the back of the dogs.
=============================
[ ] FILE 8 --> Cerberus Notes
=============================
After fighting the dogs mentioned for the "Arklay Research Facility 'Mansion'
Notes", the characters will bust through the door and three crows will attack
in the room ahead. Look on the right wall and shoot the vase lying in the back
while the first crow attacks.
=================================
[ ] FILE 9 --> Crimson Head Notes
=================================
When the characters enter the corridor outside of the Library, they will hear a
woman yell out "Nooo!" When they are about to go around the corner near the
windows, throw a grenade and it will bust a small statue hanging on the side
wall on the left wall as they turn the corner that will contain this file. The
statue that contains the file is in an extremely dark portion of the wall near
the top just before the left alcove and the characters move by it rather fast
so a grenade is highly recommended here.
-------------------------------------------------------------------------------
Mansion Incident 2 Files
-------------------------------------------------------------------------------
NOTE: This chapter must be played through twice in order to collect all files
since some are along the Guardhouse Path and one is along the Cave Path.
===========================
[ ] FILE 1 --> Hunter Notes
===========================
After moving through the gate and into the floodgate area, shoot the light on
the other side of the pool. This can be hit after moving across the drained
pool.
============================
[ ] FILE 2 --> Neptune Notes
============================
While walking out to the area across from the waterfall shoot the urn in front
of the waterfall while fighting the crawling zombie and other zombie. This is
in the left urn.
=========================
[ ] FILE 3 --> Wasp Notes
=========================
While fighting the zombies in front of the waterfall, shoot the right crow
statue in the background on the side of the gates to the guardhouse.
================================
[ ] FILE 4 --> Web Spinner Notes
================================
When first entering the guardhouse, grab the ammo directly ahead then shoot the
first hanging light while the characters move down the right hall. [GUARDHOUSE
PATH]
================================
[ ] FILE 5 --> Black Tiger Notes
================================
Shoot the coat rack across from the double doors entrance to the Game Room.
The best time to shoot it is after the Crimson Head enters the room - look to
the left at that time to see it. [GUARDHOUSE PATH]
==========================
[ ] FILE 6 --> Adder Notes
==========================
Shoot the light above the typewriter as the characters turn to the left for the
first time in the caves. [CAVE PATH]
=============================
[ ] FILE 7 --> Plant 42 Notes
=============================
While in the Guest Room, where the dead body lies on the bed, shoot the lamp to
the left. This is in the room where the zombie flies through the door shortly
before entering.
-------------------------------------------------------------------------------
Mansion Incident 3 Files
-------------------------------------------------------------------------------
NOTE: File 3 (Researcher's Letter) and File 8 (Resident Evil Digest 1) can be
collected in a different order depending on if you choose the Straight Path or
Dark Corridor path in the Main Basement Corridor. It is much easier to choose
the Straight Path (aka. do nothing when the "Enter" icon pops up)
=======================================================
[ ] FILE 1 --> Wesker Report Extract on the Tyrant Plan
=======================================================
After climbing down the ladder, the characters face two zombies, shoot the
light on the ceiling.
============================================
[ ] FILE 2 --> Mail to the Chief of Security
============================================
Look to the left and shoot the wooden stepper on the left side of the
stretchers once the characters move through the double door after descending
the ladder. This can also be shot while fighting the Crimson Head in this
area. He can actually be knocked back into it.
==================================
[ ] FILE 3 --> Researcher's Letter
==================================
When the characters enter the Main Basement Corridor, do not move down the dark
corridor. Let the characters move around the corner ahead. Shoot the top
small wooden stepper by the left wall near the stretcher once they pass by the
left set of shelves.
============================
[ ] FILE 4 --> Chimera Notes
============================
Fully destroy the computer monitor to the right while on the way to the power
switch controls.
===================================
[ ] FILE 5 --> Brad Vickers Profile
===================================
Before leaving the engine room, shoot the light above the double doors - this
can be hard to hit, so keep shooting.
===================================
[ ] FILE 6 --> Tyrant (T-002) Notes
===================================
Shoot the light on the ceiling in the Corridor Outside Lab after getting off
the elevator.
===========================
[ ] FILE 7 --> B.O.W. Notes
===========================
When the characters enter the lab, quickly shoot the big CPU to the right and
this will appear on the side of the destroyed monitor. This is all directly in
front of the characters and to the right a bit as they enter. A cutscene plays
shortly after this is in view.
=====================================
[ ] FILE 8 --> Resident Evil Digest 1
=====================================
When the characters enter the dark corridor down the right hall, shoot the
light at the bottom of the left wall while fighting the Chimera and zombies.
=====================================
[ ] FILE 9 --> Resident Evil Digest 2
=====================================
Right as the characters step through the doors of the corridor that lead to the
emergency elevator, shoot the second light up above them as they run. The
first light cannot be destroyed. The characters will turn back around and
fight two Hunters afterward. It can still be shot then, but I would advise
throwing a grenade at that point.
-------------------------------------------------------------------------------
Nightmare 1 Files
-------------------------------------------------------------------------------
============================
[ ] FILE 1 --> Richard Aiken
============================
At the end of the hall after fighting the first dog, shoot the right stack of
books on the desk while the characters stare at the zombie outside the window.
===================================
[ ] FILE 2 --> Edward Dewey Profile
===================================
Shoot the last light on the left as the characters step toward the ladder at
the end of the Cave Tunnel.
=========================
[ ] FILE 3 --> Crow Notes
=========================
While the characters move toward the lift at the Waterfall Area, look to the
left to find two pots on the ground. Shoot the back pot for this.
-------------------------------------------------------------------------------
Nightmare 2 Files
-------------------------------------------------------------------------------
====================================
[ ] FILE 1 --> Enrico Marini Profile
====================================
When the characters step through the first set of double doors (or they may
blow them open) after fighting two Hunters, look on the left wall once they
turn the corner and shoot the large painting. Both characters will look toward
the windows by default.
===============================================
[ ] FILE 2 --> Sealed Letter to Sergei Vladimir
===============================================
Once the characters enter the first floor main hall, they will check the front
doors to find that they are locked. When they turn, a Hunter and Wasps will
attack. Look to the right of the main staircase to barely make out a small
round painting on the back right wall. Shoot it then collect the file. This
can be shot while the characters move toward the stairs as well.
=========================
[ ] FILE 3 --> Yawn Notes
=========================
Right before the characters open the double doors to the Library, shoot the
painting at the end of the hall.
-------------------------------------------------------------------------------
Rebirth 1 Files
-------------------------------------------------------------------------------
==================================
[ ] FILE 1 --> A Letter to Someone
==================================
At the very beginning of this chapter, shoot the monitor in the back on the
right before Wesker turns to face the two Chimeras.
=========================
[ ] FILE 2 --> Virus Memo
=========================
In the Main Basement Corridor, while moving down the left corridor, after
choosing the left path, shoot the final light on top of the left wall while
moving toward the gate. If the right path is taken, this light can be seen at
the very end of the dark corridor.
================================
[ ] FILE 3 --> Someone's Journal
================================
In the First Floor Corridor, shoot the wooden stepper on the stretcher as
Wesker runs by it before he opens the double doors that lead to the ladder.
This can also be shot while fighting the four Hunters that pursue Wesker
afterward. Use the Submachine Gun HP to shoot it. It's very dark near the
stretcher making it hard to see the stepper from a distance. This is in the
same location as File #2 on the Mansion Incident 3 chapter.
-------------------------------------------------------------------------------
Rebirth 2 Files
-------------------------------------------------------------------------------
=============================
[ ] FILE 1 --> Family Picture
=============================
Once Wesker exits the Armor Room, after grounding Lisa, he will turn the corner
to the left and a Hunter will jump at him. Destroy the first table to the
right to find this file.
==================================
[ ] FILE 2 --> Trevor Family Notes
==================================
While fighting the two Hunters in the Dark Corridor after the checkpoint, shoot
the large painting on the back wall across from the window and cabinets.
==================================
[ ] FILE 3 --> Lisa Trevor Profile
==================================
In the Gallery, shoot the small painting below the light on the back left wall.
The best time to do this is after finishing the second Chimera.
-------------------------------------------------------------------------------
Raccoon's Destruction 1 Files
-------------------------------------------------------------------------------
===========================
[ ] FILE 1 --> Jill's Diary
===========================
Once the characters open the double doors and step forward to the area behind
the fuel truck, look for the three red cones behind the group of approaching
zombies. Shoot the furthest cone on the left side.
======================================
[ ] FILE 2 --> Carlos Oliveira Profile
======================================
After dealing with some crows perched on a excavator, the characters will move
across a bridge. Shoot the box against the building on the other side of the
bridge.
=================================
[ ] FILE 3 --> Raccoon City Notes
=================================
On the street that the characters climb to via the ladder they face some
zombies right near a car. Shoot the car and this file will be revealed once
they move around the side of the car thanks to the explosion. Its true
location is inside of the second blockade piece around the side of the car.
==============================
[ ] FILE 4 --> Reporter's Memo
==============================
Shoot the light that sticks out of the wall at the top of the fourth set of
stairs in the building. A green herb is on the floor across from it.
===========================
[ ] FILE 5 --> Dario's Memo
===========================
On the bottom floor of the building, the characters will square off against
three vomiter zombies. Shoot the fire extinguisher in the back of them while
moving down the last set of stairs. The fire extinguisher is a silver color
and the area is dark so it blends in a bit.
=============================
[ ] FILE 6 --> U.B.C.S. Notes
=============================
Shoot the lower box on the set of boxes to the right while fighting the third
group of zombies in the alley behind the building. This is the last set of
zombies before the characters turn and move into the right alleyway.
-------------------------------------------------------------------------------
Raccoon's Destruction 2 Files
-------------------------------------------------------------------------------
=================================
[ ] FILE 1 --> Grave Digger Notes
=================================
Shoot the horizontal light above the restroom door while the characters fight
the zombies that move through the doorway of the restroom. A scream will be
heard shortly before the characters turn to face these zombies.
===========================
[ ] FILE 2 --> Licker Notes
===========================
After shooting the lone zombie in the restroom, the characters will check the
fallen woman's body then turn to face two zombies that move out of the stalls
behind them. Destroy the stall door to the left while facing the zombies.
This particular door can only be shot while fighting these two zombies.
========================
[ ] FILE 3 --> Ivy Notes
========================
After fighting a group of three Lickers, the characters will open a door and
find roaches on the left wall, shoot the first light on the ceiling down the
hall.
================================
[ ] FILE 4 --> Large Roach Notes
================================
After the second group of roaches attack, the characters will meet two Lickers
down a corridor. Point to the door on the right while fighting them and choose
to "Enter" the Green Room. Shoot the big lunch bag on the far right end of the
bench when the characters face two zombies in between the lockers to the right.
============================
[ ] FILE 5 --> Monitor Notes
============================
In the staircase room with roaches, shoot the small vertical light on the top
portion of the wall in the middle of the staircase. This is on the left wall
and it must be shot while the characters are near the top of the staircase.
-------------------------------------------------------------------------------
Raccoon's Destruction 3 Files
-------------------------------------------------------------------------------
==============================
[ ] FILE 1 --> Fax from the HQ
==============================
Near the beginning, when the characters first step into the reception hallway
area, they will face three zombies. They will move forward and fight off two
more zombies. Of the two pots against the back wall, shoot the small pot in
the far left corner of the back wall while fighting the two zombies. The
corner is very dark and this is hard to see, so just aim to the left of the
zombies and watch for the cursor to change. This can be shot or retrieved when
Nemesis first busts through the ceiling since he will be standing right by it.
=============================================
[ ] FILE 2 --> Nemesis T-Type (Pursuer) Notes
=============================================
Shoot the small horizontal light near the floor next to the fallen policeman in
the small corridor that the characters enter from the office area. There is a
First Aid Spray near this as well.
=======================================
[ ] FILE 3 --> Resident Evil 3 Digest 1
=======================================
While the characters fight two Lickers above the stairs to the basement, shoot
the cabinet in the dark corner to the right in front of the stairs. You'll
have to turn the camera all the way to the right to barely see it or you can
shoot it while in the hall, before the Lickers attack.
=======================================
[ ] FILE 4 --> Resident Evil 3 Digest 2
=======================================
After exiting the morgue and fighting two dogs, the characters will continue to
move down the basement corridor toward the garage door. Shoot the horizontal
light near the floor on the left wall across from the door to the garage before
they walk up to the door after turning the left corner.
===================================
[ ] FILE 5 --> Barry Burton Profile
===================================
When the characters turn to the left to fight the second pack of dogs in the
garage, shoot the red cone beside the car. The easiest way to get this is to
shoot the car at the end of the garage and it will destroy the cone during the
explosion.
===============================
[ ] FILE 6 --> Operation Report
===============================
Facing the doors of the R.P.D. building, shoot the lamp on the right in front
of the entrance doors while out in the courtyard. Shoot this while fighting
the three dogs near the entrance or shortly afterwards before the characters
start to fight the zombies at the front gate.
===========================
[ ] FILE 7 --> R.P.D. Notes
===========================
Shoot the computer monitor on the circular counter while fighting the Hunters
near the ladder in the First Floor Main Lobby of the R.P.D. building.
================================
[ ] FILE 8 --> Mail to the Chief
================================
After destroying Nemesis' rocket launcher, shoot the paper attached to the top
portion of the wall behind the counter in the Save Room that the characters
move into. A zombie will appear behind this counter while the characters leave
the room.
==================================
[ ] FILE 9 --> Brian Irons Profile
==================================
Shoot the "Exit" sign above the door after shooting the two Lickers at the end
of the Second Floor Corridor. An MRL Ammo pickup is near this door.
-------------------------------------------------------------------------------
Death's Door Files
-------------------------------------------------------------------------------
===============================
[ ] FILE 1 --> Ada Wong Profile
===============================
Destroy the standing sign in front of the Apple Inn entrance as Ada approaches
the building after climbing out of the sewers.
=======================================
[ ] FILE 2 --> Resident Evil 2 Digest 1
=======================================
When Ada first steps into the Apple Inn Lobby, shoot the painting on the wall
across from her - it has a light above it.
=======================================
[ ] FILE 3 --> Resident Evil 2 Digest 2
=======================================
Shoot the blinking exit sign as Ada walks to the top floor of the building. A
First Aid Spray is at the top as Ada walks up the stairs.
======================
[ ] FILE 4 --> G Notes
======================
After fighting the many crows on the roof of the building, Ada will approach a
ramp that will lead to the boss fight. Find the two barrels directly across
from the ramp, on the other side, and destroy the right barrel before, during,
or after the boss fight. The file will appear near the left barrel but only
the right barrel has to be shot for it to appear.
-------------------------------------------------------------------------------
Fourth Survivor Files
-------------------------------------------------------------------------------
===========================
[ ] FILE 1 --> HUNK Profile
===========================
After fighting the last set of dogs in the garage, HUNK will turn and look at
the door that he just came from. Shoot the red "Exit" sign above that distant
door to reveal this file.
======================================
[ ] FILE 2 --> Umbrella Special Forces
======================================
In the First Floor Corridor that HUNK enters after climbing the basement
staircase, he will fight three dogs then eventually turn the right corner up
ahead to see a Green Herb on a cabinet. Destroy the cabinet that the Green
Herb is on to reveal this file.
============================
[ ] FILE 3 --> Chief's Diary
============================
When HUNK runs to the other end of the office and faces off against the group
of zombies near the double doors, shoot the stack of two boxes near the left
wall on the other side of the door. There is a trashcan near the boxes.
-------------------------------------------------------------------------------
Umbrella's End 1 Files
-------------------------------------------------------------------------------
============================================
[ ] FILE 1 --> Umbrella Russian Branch Notes
============================================
Once the characters move up the stairs after fighting the horde of zombies at
the start, shoot the curved light up above the area where the dogs dash forth
from. The light is facing to the right so it doesn't give off that much light.
=====================================
[ ] FILE 2 --> Talos Project Proposal
=====================================
Choose to go down below when given a choice of paths. When the characters move
under the shutter after fighting two crawling zombies, destroy the top right
box next to the item pickups.
==============================================
[ ] FILE 3 --> Umbrella Raccoon City Judgement
==============================================
This is along the path that is down below as well. After moving up under the
second shutter, three Chimeras will attack. Once the characters walk up to
some stairs, destroy the top box in the stack of boxes in the alcove to the
left of the staircase.
==========================================
[ ] FILE 4 --> Eradication Operation Notes
==========================================
When the characters "get surrounded and have to fall back" from the five
zombies inside the facility, shoot the wooden crate to the left of the red
explosive barrel when they turn to face the five zombies while on the other
side. This crate can also be shot while Chris checks the body of his dead
comrade, Bronson - it's directly across from the characters at that point.
-------------------------------------------------------------------------------
Umbrella's End 2 Files
-------------------------------------------------------------------------------
====================================
[ ] FILE 1 --> Simulated Battle Data
====================================
After moving out of the Decontamination Room, the characters will enter a small
room with items and then eventually a hall. Look for the Umbrella symbol on
the floor and shoot the security camera on the right wall nearly above the
Umbrella symbol. While stepping away from the door near the Umbrella symbol,
the camera is on the right side of the door.
=====================================
[ ] FILE 2 --> Richard Aiken's Letter
=====================================
While the characters are in the hall, Lickers will begin to bust through the
vents on the side of the lower walls. When the characters turn to the second
set of vents that the Lickers bust through, a file will appear near the right
vent after a Licker busts through it.
======================================
[ ] FILE 3 --> Leon S. Kennedy Profile
======================================
In the water tank area, choose the right path. After moving through the door,
look to the right to see some monitors. Shoot the furthest monitor on the top
for this file.
===============================
[ ] FILE 4 --> Emergency Orders
===============================
When the characters exit the laser room, shoot the security camera in the top
left corner of the door that they move toward as they turn to the right in the
outside hall. It helps to not shoot the lights on the side walls of the hall
to help make this more visible.
-------------------------------------------------------------------------------
Umbrella's End 3 Files
-------------------------------------------------------------------------------
===============================
[ ] FILE 1 --> T-A.L.O.S. Notes
===============================
In the Monitor Room, shoot the stack of videos on the right counter while
moving toward the door on the opposite side. The videos are right next to a
CPU monitor.
==============================
[ ] FILE 2 --> Red Queen Notes
==============================
After the action cutscene, the characters will walk further into the room where
sets of explosive cylinders lie around. When the characters approach the red
room with dead bodies, look to the right and shoot the set of three explosive
cylinders against the back wall. These are to the left while fighting the
single Crimson Head before the checkpoint.
======================================
[ ] FILE 3 --> Sergei Vladimir Profile
======================================
While in the maze take the following route:
1) At the beginning, go through the left doorway.
2) Go through the right doorway.
3) Go through the left doorway.
4) One way route - just shoot the door to go through it.
5) Go through the right door.
6) One way route - Eliminators will bust through the glass door.
7) Go through the doorway that the characters face.
Shoot the black box on the right side of the far wall directly ahead. Just
throw a grenade since you most likely want to collect the ammo inside as well.
This is on the far side of the Weapon Room.
-------------------------------------------------------------------------------
Dark Legacy 1 Files
-------------------------------------------------------------------------------
=============================================
[ ] FILE 1 --> Wesker Report Extract on "Her"
=============================================
Wesker will fight three Lickers at the beginning of this chapter then turn to
the left to fight zombies. Shoot the chandelier in the very back of the
corridor and make it fall to see this file. This chandelier can also be shot
as Wesker turns to look to the left at the beginning of this stage.
====================================
[ ] FILE 2 --> Albert Wesker Profile
====================================
While Wesker fights the last wave of four Web Spinners, destroy the wooden
bench on the back right wall. It is hard to see because the seats block the
view of it and it's quite far back. While Wesker moves forward to board the
subway train it can be made out a bit better.
===============================
[ ] FILE 3 --> U.M.F.-013 Notes
===============================
Shoot the back light on the right side of the ceiling when Wesker starts out in
the train.
=========================
[ ] FILE 4 --> Ivan Notes
=========================
Shoot the reddish circular light on the left wall of the train (left wall when
starting). The light doesn't really glow that much.
-------------------------------------------------------------------------------
Dark Legacy 2 Files
-------------------------------------------------------------------------------
===================================
[ ] FILE 1 --> Sergei Monster Notes
===================================
Shoot the small phone on the counter below the first set of monitor screens
that Wesker sees while entering the Monitor Room.
=============================================
[ ] FILE 2 --> Letter from Sergei to Nicholai
=============================================
When Wesker turns to the left in the Monitor Room, shoot the second red monitor
screen from the bottom on the far left on the collection of monitors on the
back wall. This can also be shot when Wesker looks at the three zombies back
in the Monitor Room while in the Storeroom.
====================================================
[ ] FILE 3 --> Wesker's Notes on Differing Mutations
====================================================
While Wesker looks off the side of the catwalk after the checkpoint, shoot the
closest set of three explosive cylinders next to the catwalk. This can be shot
early while climbing the stairs as well.
========================================
[ ] FILE 4 --> Ozwell E. Spencer Profile
========================================
While Wesker looks off the side of the catwalk while fighting the Lickers on
the wall, look to the far left and shoot the set of three explosive cylinders
on the bottom floor.
===========================================================
[ ] FILE 5 --> Online Interview with Anti-Umbrella Activist
===========================================================
In the Honeycomb Maze B take the following route:
1) Go through the middle doorway.
2) Go through the doorway directly ahead.
3) Go through the left doorway.
4) Go through the doorway directly ahead.
5) Go through the left doorway.
Shoot the small box on the back wall (right side) to open a secret compartment
in the back wall containing this file and an Anti-Tank Gun Ammo pickup.
- - - - - -
This document Copyright 2007 - 2008 Kevin Hall (Berserker)
Resident Evil: The Umbrella Chronicles Copyright 2007 Capcom Ltd.