First off let me say that I am not placing myself as the repository of all knowledge, and I'm sure that many veterans might cringe at my efforts to provide (hopefully not erroneous) material. I know, I feel a bit of reticence actually putting myself out there too ...

Many of you know me as a Tracker programmer & WITP / AE devotee. I am not currently engaged in a game and consider myself to be still learning the new system - so please bring to my attention any errors I make.

These tutorials as initially focused on getting absolute new players familiar with the various interface commands, but will hopefully be expanded to include more complex issues later.

It is not filled out yet, but it is a beginning and I hope over the coming weeks to include more advanced topics after the basics are worked out.

The video's are not full video mode and are only captured at 9 frames / sec to keep their size reasonable. The hum in the background is my CPU fan going crazy, but I'll endeavour to refine my tutorials and buy a proper mic at some stage.

If anyone else wants to help, you can download some video capture software, I'm using Camtasia Studio (which has a 30 day trial) and give it a go ... I'll give you rights to collaborate and you can upload your material too (PM me)

Like many information projects (wiki) that have started, this might run a quick course too, but I hope not. Give me some suggestions and I'll see what I can do.

I don't believe I am infringing on the game software rights, but if I am please tell me and I'll take the material down.

If I may throw in some constructive critizism I'd try to set the noise of your mouse clicking to 0 and also try to avoid running a tea boiler in the background (first video). It took me a while but I guess it's not a boiler but the fan of your PC. You really need to clean this one. ;)

Maybe you can also improve the frame rate and try not to move the center of attention around. Just the window running the program should be better for orientation. If this means too much data (filesize) you could use youtube for hosting.

Actually this sounds now like a lot of critique but I really like the stuff you've done here.

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If you gained knowledge through the forum, why not putting it into the AE wiki?

Really great Damian, but i would also like to see at least small improvements in sound and graphic quality. Can´t you double the bitrate ? Files should still be not too big. The idea is VERY good as this thread shows.

ORIGINAL: n01487477 Ok guys, I've taken your suggestions on board. I'll remaster these video's in fps and improve the sound over the next few days, as well as look for a better location to upload them.

Any suggestions from the choir as to what you'd like me to do next?

Can you do something about the accent...

I can't sing (and apparently now - talk)

Did a few more today, just filling out some things & wasting time. I think I'll just do them now and later go back and make them better when I find a good solution, as I looked at YouTube and Photobucket but nothing gave me quality I wish for esp. at full screen. I got a mic and I think the sound quality is at least better now.

Jing does a good job, I think, in capturing the screen, but the associated web storage is not very useful - far too limited. By saving it locally as a .swf file and putting it into in a shared Google Docs location to download....

Camtasia is very good. The Bitrate is the problem. A bit higher for both Video and Audio and it will be a dream to look at. The question is if the increased filesize and the expected traffic will be a problem. Why can´t Matrix host these files ?? Youtube can never show the details we need in such a small window. Lol, i would need a microscope....