Leaked footage of recent Takistani missile tests. The Chernarussian Government reacted angrily following a Takistani missile test flight near its territory. Officials in Novigrad say the medium-range ballistic missile test-fired by Takistan landed in the Green Sea.Leaked footage of recent Takistani missile tests. The Chernarussian Government reacted angrily following a Takistani missile test flight near its territory. Officials in Novigrad say the medium-range ballistic missile test-fired by Takistan landed in the Green Sea.

The slaying of top a Chernarussian Geologist in the Karzeghistan-Takistan border region has dealt a serious blow to potentially lucrative extraction contracts, and has proven a bitter reminder of the escalating tensions in the Green Sea Region.

New video for Arma 2: Operation Arrowhead, introducing the new Artillery Computer feature, bundled with patch 1.54. This feature streamlines the use of indirect fire weapons, making ordering an artillery strike as simple as issuing a move command.

All indirect fire weapons can exploit the brand new Artillery Computer. This feature initiates an interface where you can see your weapon, and the associated minimal and maximal ranges on the map. You may adjust your fire mode in the menu to the right and select the target area that your ordinance will strike.

Next in the line-up of military simulators, this huge add-on for the recently released Arma 2: Operation Arrowhead deploys on August 26th and delivers a new campaign, numerous single missions and a brand new faction, expanding upon the already epic collection offered up by Arma 2's mil-sim sandbox.

Players take on the role of British paratroopers and engage the enemy on an asymmetric battlefield. Less than two months after Operation Arrowhead successfully routed the Takistani military regime, NATO coalition forces face a large-scale outbreak of guerilla insurgency. A mechanized force of British troops is about to deploy and embark upon a large-scale counter-insurgency campaign, which will define the future of the coalition presence in Takistan: Operation "Crimson Lance".

Next up in the series of video updates introducing the unique features of Arma 2: Operation Arrowhead is the High Command tutorial video, which showcases one of this unique mil-sim's lesser-known - but exciting - gameplay features. This video walkthrough gives you a sneak-peak of the tutorial available in-game, and demonstrates the simplicity of commanding larger groups of units: issuing direct orders, setting waypoints and conditions, and assigning the behavior of groups of units. Getting to grips with the simple command interface is important, and doing so reveals an entirely distinct type of gameplay experience.

From night vision goggles to weapon-mounted flashlights, the teaser discloses the realistic features of Arma 2: Operation Arrowhead's new additions and includes a detailed looks at its revolutionary thermal imaging simulation, which sets a new standard of accuracy for FLIR implementations in tactical games.

The depth of Bohemia's attention to creating an impeccably detailed simulation is underlined by the inclusion of realistic restrictions on certain weapon scopes when used in conjection with night vision equipment, the visibility of infra-red beams and beacons with night vision and FLIR equipment and even realistic behaviour of weapon-mounted flashlights, both in terms of movement and visibility to the enemy.

This video introduces Operation Arrowheads newly-added tutorial missions, which are designed to allow players of all experience levels to train with the various weapons and vehicles featured in the massive standalone expansion. The videos narration provides invaluable insight and advice while the player is taught how to use handheld weapons, grenade launchers and Javelin portable missiles, along with basic training in the use of sniper rifles.

Video details one of the single player missions in Operation Arrowheads full-size campaign mode. Piloting an AH-64D Apache, the demonstrator safely hides his helicopter within firing range of the targets before switching controls to remotely pilot a Little Bird helicopter UAV equipped with FLIR vision. Using the drones immensely powerful camera to zoom in on the objective from a safe distance, designate targets and even initiate Hellfire missile launches from the players own Apache, all without being detected or even seen by the enemy.

Three years after the conflict in Chernarus, portrayed in the original ARMA 2, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties in the unstable region.

Takistani Army is equipped with a mixture of Cold-War-era equipment of both Eastern and Western bloc origin, supplied during the interregnum of 1988-91. Local or supreme warlords command and control military manpower across local tribal forces. Several main factions control military vehicles and aircraft either stolen from or supplied by the Soviets; however, their numbers and capabilities are limited.

The video introduces the bonus campaign „Eagle Wing„ featuring the new AH-64 Apache attack helicopter. The „Eagle Wing mini-campaign expands upon one of the seven unique endings of the original ARMA 2 over two extensive new missions: It's the year 2012, the war in Chernarus has overgrown into a conflict between the USA and the Russian Federation. The player finds themselves caught in the middle of an escalating conflict. As a pilot of the AH-64 Apache attack helicopter, the player's task seems easy - to get behind enemy lines and attack. However the situation is about to change rapidly...

A video introducing one of the factions of the series; the NAPA faction consists of nationalist guerillas - an underground movement lacking sophisticated and modern weapons. Explore their way of thinking, the equipment they use and their will for domination in our video.

Coming next in the series; Russian armed forces, which consist of highly experienced, professional soldiers, equipped with modern weaponry and technology. Explore the drills, equipment and enormous offensive potential of one of the most powerful armies on Earth. Is such a limitless power the final deciding factor for a small country chained to the threat of an upcoming civil war?

Captured directly from ingame footage, this piece of Intel from the series of weekly updates on the ARMA II website was an introduction to the CDF faction - Chernarussian Defense Forces. Made as fictional news in the native Chernarussian language, beamed into the viewer's home, directly from the battlefield by a local journalist.

This is another of our video series introducing the factions and equipment of ARMA II; this time gives viewers a glimpse into the lives of the civilians of Chernarus, as they try to go on with their normal daily routines, whilst surrounded every day by the fear and uncertainty of a country chained to the threat of a coming civil war. This short news report reveals the tense and fearful atmosphere in Chernogorsk city after a terrorist attack shatters the sleepy, idyllic atmosphere of Chernarus´ countryside.

Jan Prazak, Bohemias PR manager explains the basic workings of the ARMA II mission editor in this, the second in the series of dev. diaries introducing the fantastic features and infinite possibilities of the sandbox military simulator hit of this year.

Check out the video and learn how you can create your own missions or even whole campaigns which you can share with your friends online!

As part of a continuous commitment to ARMA IIs dedicated fan community, Bohemia Interactive has created a series of developer diaries to be published online, starting July 1st. Jan Prazak Bohemias PR manager explains the basic controls of ARMA II, shown using comprehensive video footage captured ingame.

ARMA 2™ and Bohemia Interactive™ are trademarks of Bohemia Interactive.

ARMA 2 simulates real-world weapons, vehicles and other equipment. The product names, logos, brands and other trademarks depicted or referred to in the game or in its ancillary materials are the property of their respective trademark owners. These trademark owners, and the manufacturers of the weapons, vehicles and other equipment used in the game, are not affiliated with the producer of ARMA 2 and do not endorse or sponsor the game.