Mayday, Mayday! Our plane crashed! Damn it!
I can't believe the pliot was infected. Oh,God bless him!
We need to go to Ravenholm - the only little town!
All 7 Ravenholm Levels!
V4.0 is a stable version.I will not update it recently.I have uninstalled Left 4 Dead 2 Authoring Tools.
Cvar:
map backtoravenholm_v4_01
...............................................
map backtoravenholm_v4_07
Actually,I have fixed all known problems prompted in Hammer.
If your game still crashes, check if there is a conflict with other add-ons first.
I have always been grateful to people who play this Campaign.Have fun! Love you guys!
Ported by IllusivePie. Copyright Owner is Valve.
Thank Trunten, He helped me a lot.
-----------------------About Ported Maps You Should Know ----------------------------------
There are still some minor bugs.
The reason is the bsp decompiler "BSPSource 1.3.24" does not decompile very well.
You can find this tool on Github if you want to improve it.
If you played other good Ravenholm theme maps like "We Don't Go To Ravenholm 2",You have notice the auther remove some pipes..crates..building..etc..
There are some errors with no reason,but the settings in Hammer are correct.
Every L4D2 offical map is larger than ravenholm map.
L4D2 game engine include a game director for spawning zombies and controling robots.
It works perfectly on large area in map. Don't forget HL2 is a single-player game.
I will regularly delete violence and boring comments. I have no time to reply to it.
Note(non-English speakers):
可以去工坊找我的这个战役,有中文详细介绍.可以在那讨论.
このマップを見つけるために、ワークショップに行きます。

Oh look, a Half Life port... that's already been done. The difference with this one is that you play it backwards instead of "We don't Go To Ravenholm 2." Only problem I encountered was a weird double boomer spawn on chapter 4, where I entered a room after taking the elevator, and a random double boomer. Nothing else wrong with this, if you played Half Life, or the other Ravenholm campaig, you know what you're up for, also abrupt ending, you walk into a safe room, lol.

this was an amazing map if you play the normal Ravenholm maps before playing this you'll know where to go but even if you haven't you'll still enjoy it.
no cheap deaths or bugs and glitches and the bots never got stuck or left behind.
I gave this a 5 out of 5 stars this was a treat to play and I love the final as with was a survive til rescue arrives.
Recommended difficulty easy/Normal/Advance (this is a good map but only on the 3 difficulties unless you know every spawn point of SI and items.) play more than once.

Although there have been multiple versions of Ravenholm already, I still enjoy seeing other people's takes on it.
For example, this one feels like we're actually going an opposite direction... backtracking, working backwards.
I find it clever that you actually "end" at the "start".
Disappointing the author seems to have already called it quits, as myself and others get random crashes at the very end.
Other than that, it's basically the same Ravenholm as it always was from Half Life 2.
No extra content required, seems to run just fine for the most part out of the box on its own.

Oh look, a Half Life port... that's already been done. The difference with this one is that you play it backwards instead of "We don't Go To Ravenholm 2." Only problem I encountered was a weird double boomer spawn on chapter 4, where I entered a room after taking the elevator, and a random double boomer. Nothing else wrong with this, if you played Half Life, or the other Ravenholm campaig, you know what you're up for, also abrupt ending, you walk into a safe room, lol.

this was an amazing map if you play the normal Ravenholm maps before playing this you'll know where to go but even if you haven't you'll still enjoy it.
no cheap deaths or bugs and glitches and the bots never got stuck or left behind.
I gave this a 5 out of 5 stars this was a treat to play and I love the final as with was a survive til rescue arrives.
Recommended difficulty easy/Normal/Advance (this is a good map but only on the 3 difficulties unless you know every spawn point of SI and items.) play more than once.

Although there have been multiple versions of Ravenholm already, I still enjoy seeing other people's takes on it.
For example, this one feels like we're actually going an opposite direction... backtracking, working backwards.
I find it clever that you actually "end" at the "start".
Disappointing the author seems to have already called it quits, as myself and others get random crashes at the very end.
Other than that, it's basically the same Ravenholm as it always was from Half Life 2.
No extra content required, seems to run just fine for the most part out of the box on its own.

Actually I wanted to give 5 stars. But because there are some probldm with bot navigation & the hints, I gave 4. For the first time, I thought the supplies were bugged as well. That's until I randomly broke some boxes (learning from certain custom maps where supplies are hidden behind boxes & flower pots). The medkits & weapons are inside the boxes.
.
Here's my review:
Pros:
- The map is explorable & no bugs or crashes are found
- Enjoyable for adventurers & puzzle solvers especially on finale when the survivors need to solve some problems to turn off the fire
- Good environments & no missing textures
- Long map but enjoyable to the end
.
Cons:
- On the map "Backstreet", the bot navigation got a little error when the survivors had to jump from a roof to anofher roof. The bots often failed & fell off the roof (not incapacitated though, but just losing hp in vain) & then I got caught by a smoker on the roof while waiting the bots to climb & jump again.
- The next map on the elevator, there's no highlight on usable switches. Some bots also needed to push into elevator before pushing the switch so they would't have to be left behind.
- In the finale, there are no highlights to usable switches. I don't mind as I love looking around, but for beginners, this may make them confused for minutes & stuck for awhile.
.
Overalls, with few bugs, this map is still good to me & I like it. I'll keep this in my addons to play later with more friends. Nice job :) .

A great campaign.
Playing Left 4 Dead 2 on Half Life 2 maps is a unique experience.
I'm a Half Life 2 fan and I have several HL2 mods on L4D2.
What I liked the most was breaking the boxes and getting various weapons and items.
There were many boxes where 3 pills appeared.
The diversity of rifles in the boxes made this campaign very cool.
Funny, I got lost in some points, but not because of the game, but because of my lack of attention.
I only found a small error of textures in the final map, when turning on the gas from the cage, I made a print to facilitate the location.
Print: https://image.prntscr.com/image/TgG1ahBqQm_sYQSgT5JXOA.jpg
Thank you very much for this campaign and Congratulations on the great work.
5 stars.