@proceedings {9999,
title = {Evaluating MIDST, a system to support stigmergic team coordination},
year = {Submitted},
abstract = {

Data science teams working on a shared analysis face coordination problems such as dividing up the work to be done, monitoring performance and integrating the pieces. Research on distributed software development teams has raised the potential of stigmergic coordination, that is, coordination through a shared work product in place of explicit communication. The MIDST system \cite{crowston:2019} was developed to support stigmergic coordination by making individual contributions to a shared work product visible, legible and combinable. In this paper, we present initial studies of a total of 40 student teams (24 using MIDST) that shows that teams that used MIDST did get the planned benefits for their work, did seem to coordinate at least in part stigmergically and performed better on an assigned project.

In this conceptual article, we present a theory of leadership in self-managing virtual teams. We describe leadership in this setting as a process that results in the creation, reinforcement and evolution of shared mental models and shared norms that influence team member behaviour towards the successful accomplishment of shared goals. We distinguish two types of leadership. We identify leadership that works within and reinforces existing models and norms to influence team contributions as {\textquotedblleft}functional{\textquotedblright} leadership. We identify leadership that results in changes in models and norms as {\textquotedblleft}visionary{\textquotedblright} leadership, a subtype of transformational leadership. We propose that effective self-managing virtual teams will exhibit a paradoxical combination of shared, distributed functional leadership complemented by strong, concentrated and centralized visionary leadership and that visionary leadership is enabled by functional leadership in the form of substantive team member contributions.

},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/leadership\%20to\%20share_0.pdf},
author = {Kevin Crowston and Eseryel, U. Yeliz and Heckman, Robert}
}
@article {9999,
title = {Participation in Community-Based Free/Libre Open Source Software Development Tasks: The Impact of Task Characteristics},
year = {Submitted},
abstract = {Prior research on participation in FLOSS development has focused mainly on factors at the individual and/or project levels. In this research, we focus on task characteristics and explore their impacts on participation in FLOSS development tasks. Analyzing tasks from five projects in two categories, we find differences in participation related to different task triggers and task topics. Further, our results suggest the mediating role of number of participants in the relationship between task characteristics and the number of messages and the moderating role of project type in the relationships between task characteristics and the number of participants. },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/decision\%20making\%20to\%20share_0.pdf},
author = {Kangning Wei and Eseryel, U. Yeliz and Kevin Crowston}
}
@unpublished {9999,
title = {An actor-network approach to coordination in Open Source Software 2.0},
year = {2020},
publisher = {Syracuse University School of Information Studies},
type = {Working paper},
address = {Syracuse, NY},
abstract = {

Open source software is increasingly driven by a combination of independent and professional developers, the former volunteers and the later hired by a software company to contribute to the project to support commercial product development. This mix of developers has been referred to as OSS 2.0. However, we do not fully understand the coordination spanning individuals, teams, and organizations in OSS 2.0. Using Actor-Network Theory (ANT), we describe how coordination and power dynamics unfold and how technological artifacts both display actions and mediate coordination efforts. Internal coordination within an organization was reported to create competing networks against the network for the whole OSS community by breaking the alignments of interests. ANT shows how software development tools and code, as active actors, exercise agency in attracting developers to work on problems and informing the layers of collaboration. We discuss the theoretical and practical implications of the changing nature of OSS.

In the artificial intelligence era, algorithmic journalists can produce news reports in natural language from structured data thanks to natural language generation (NLG) algorithms. This paper presents several algorithmic content generation models and discusses the impacts of algorithmic journalism on work within a framework consisting of three levels: replacing tasks of journalists, increasing efficiency, and developing new capabilities within journalism. The findings indicate that algorithmic journalism technology may lead some changes in journalism by enabling individual users to produce their own stories. This paper may contribute to an understanding of how algorithmic news is created and how algorithmic journalism technology impacts work.

We propose a set of methodological principles and strategies for the use of trace data, i.e., data capturing performances carried out on or via information systems, often at a fine level of detail. Trace data comes with a number of methodological and theoretical challenges associated with the inseparable nature of the social and material. Drawing on Haraway and Barad{\textquoteright}s distinctions among refraction, reflection and diffraction, we compare three approaches to trace data analysis. We argue that a diffractive methodology allows us to explore how trace data are not given but created though construction of a research apparatus to study trace data. By focusing on the diffractive ways in which traces ripple through an apparatus, it is possible to explore some of the taken-for-granted, invisible dynamics of sociomateriality. Equally, important this approach allows us to describe what and when distinctions within entwined phenomena emerge in the research process. Empirically, we illustrate the guiding principles and strategies by analyzing trace data from Gravity Spy, a crowdsourced citizen science project on Zooniverse. We conclude by suggesting that a diffractive methodology may help us draw together quantitative and qualitative research practices in new and productive ways that also raises interesting design questions.

FLOSS teams are an extreme example of distributed teams, prominent in software development. At the core of distributed team success is team decision-making and execution. The lack formal organizational structures to guide practices and the reliance on asynchronous communication might be expected to make decision making problematic. While there is a paucity of research in how organizations make IS development decisions, the research in FLOSS decision making models is limited. Decision-making literature in FLOSS teams is limited to the investigation of the distribution of decision-making power. Therefore, it is not clear which decision-making theories fit FLOSS context best, or whether novel decision-making models are required. Despite these challenges many FLOSS teams are effective. We adopted a process-based perspective to analyze decision-making in five community-based FLOSS teams. We identified five different decision-making processes, indicating FLOSS teams use multiple processes when making decisions. Decision-making behaviors were stable across projects despite different type of knowledge required. We help fill in the literature gap due to the lack of investigations the extent to which FLOSS decision mechanisms can be explained using classical decision-making theories. Practically, community and company leaders should use these decision processes to infrastructure that fits best with the FLOSS decision-making processes.

Prior research on Wikipedia has noted the importance of both explicit coordination of edits (i.e., through the article Talk page) and stigmergic coordination (i.e., through the article itself). Using a panel data set of article quality and edits for 23 articles over time, we examine the impact of different kinds of edits on article quality. We find that stigmergically-coordinated edits seem to have the biggest effect on quality, but that explicit coordination of major edits also predicts article quality. The findings have implications for both research on coordination inWikipedia and for supporting editors.

Before a Wikipedia bot is allowed to edit, the operator of the bot must get approval. The Bot Approvals Group (BAG), a committee of Wikipedia bot developers, users and editors, discusses each bot request to reach consensus regarding approval or denial. We examine factors related to approval of a bot by analyzing 100 bots{\textquoteright} project pages. The results suggest that usefulness, value-based decision making and the bot{\textquoteright}s status (e.g., automatic or manual) are related to approval. This study may contribute to understanding decision making regarding the human-automation boundary and may lead to developing more efficient bots.

Machine learning (ML) constitute an algorithmic phenomenon with some distinctive characteristics (e.g., being trained, probabilistic). Our understanding of such systems is limited when it comes to how these unique characteristics play out in organizational settings and what challenges different groups of users will face in working with them. We explore how people developing or using an ML system come to understand its capabilities and challenges. We draw on the social construction of technology tradition to frame our analysis of interviews and discussion board posts involving designers and users of a ML-supported citizen-science crowdsourcing project named Gravity Spy. Our findings reveal some of the challenges facing different relevant social groups. We find that groups with less interaction with the technology have their understanding. We find that the type of understandings achieved by groups having less interaction with the technology is shaped by outside influences rather than the specifics of the system and its role in the project. Notable, some users mistake human input for ML input. This initial understanding of how different participants understand and engage with ML point to challenges that need to be overcome to help participants deal with the opaque position ML often hold in a work system.

The increased pervasiveness of technological advancements in automation makes it urgent to address the question of how work is changing in response. Focusing on applications of machine learning (ML) that automate information tasks, we present a simple framework for identifying the impacts of an automated system on a task. From an analysis of popular press articles about ML, we develop 3 patterns for the use of ML{\textemdash}decision support, blended decision making and complete automation{\textemdash}with implications for the kinds of tasks and systems. We further consider how automation of one task might have implications for other interdependent tasks and how automation applies to coordination mechanisms. Our main conclusion is that designers have a range of options for systems and that automation of tasks is not the same as automation of work.

We present the design of a citizen science system that uses machine learning to guide the presentation of image classification tasks to newcomers to help them more quickly learn how to do the task while still contributing to the work of the project. A Bayesian model for tracking volunteer learning for training with tasks with uncertain outcomes is presented and fit to data from 12,986 volunteer contributors. The model can be used both to estimate the ability of volunteers and to decide the classification of an image. A simulation of the model applied to volunteer promotion and image retirement suggests that the model requires fewer classifications than the current system.

We apply two theoretical frameworks to analyze spell-checkers as a form of automation and apply the lessons learned to analyze opportunities to support data science. The analysis distinguishes between automation of analysis to suggest actions\ and automation of implementation of actions. Having the automation work in the same space as users (e.g., editing the same document) supports stigmergic coordination between the two, but attention is needed to ensure that the contributions can be combined and have a recognizable form that indicates their purpose.

Open collaboration platforms involve people in many tasks, from editing articles to analyzing datasets. To facilitate mastery of these practices, communities offer a number of learning resources, ranging from project-defined FAQs to individually-oriented search tools and communal discussion boards. However, it is not clear which project resources best support participant learning, overall and at different stages of engagement with the project. We draw on S{\o}rensen{\textquoteright}s framework of forms of presence to distinguish three forms of engagement with learning resources: authoritative, agent-centered and communal. We analyzed trace data from the GravitySpy citizen-science project using a mixed-effects logistic regression with volunteer performance as an outcome variable. The findings suggest that engagement with authoritative resources (e.g., those constructed by project organizers) facilitates performance initially. However, as tasks become more difficult, volunteers seek and benefit from engagement with their own agent-centered resources and community generated resources. These findings suggest a broader scope for the design of learning resources for online communities.

Training users in online communities is important for making high performing contributors. However, several conundrums exists in choosing the most effective approaches to training users. For example, if it takes time to learn to do the task correctly, then the initial contributions may not be of high enough quality to be useful. We conducted an online field experiment where we recruited users (N = 386) in a web-based citizen-science project to evaluate the two training approaches. In one training regime, users received one-time training and were asked to learn and apply twenty classes to the data. In the other approach, users were gradually exposed to classes of data that were selected by trained machine learning algorithms as being members of particular classes. The results of our analysis revealed that the gradual training produced {\textquotedblleft}high performing contributors{\textquotedblright}. In our comparison of the treatment and control groups we found users who experienced gradual training performed significantly better on the task (an average accuracy of 90\% vs. 54\%), contributed more work (an average of 228 vs. 121 classifications), and were retained in the project for a longer period of time (an average of 2.5 vs. 2 sessions). The results suggests online production communities seeking to train newcomers would benefit from training regimes that gradually introduce them to the work of the project using real tasks.

The observation of gravitational waves from compact binary coalescences by LIGO and Virgo has begun a new era in astronomy. A critical challenge in making detections is determining whether loud transient features in the data are caused by gravitational waves or by instrumental or environmental sources. The citizen-science project Gravity Spy has been demonstrated as an efficient infrastructure for classifying known types of noise transients (glitches) through a combination of data analysis performed by both citizen volunteers and machine learning. We present the next iteration of this project, using similarity indices to empower citizen scientists to create large data sets of unknown transients, which can then be used to facilitate supervised machine-learning characterization. This new evolution aims to alleviate a persistent challenge that plagues both citizen-science and instrumental detector work: the ability to build large samples of relatively rare events. Using two families of transient noise that appeared unexpectedly during LIGO{\textquoteright}s second observing run, we demonstrate the impact that the similarity indices could have had on finding these new glitch types in the Gravity Spy program.

Crowdsourcing work with high levels of coupling between tasks poses challenges for coordination. This paper presents a study of two online citizen science projects that involved volunteers in such tasks: not just analyzing bulk data but also interpreting data and writing a paper for publication in one project and identifying new classes of data in the other. However, extending the reach of citizen science adds tasks with more dependencies, which calls for more elaborate coordination mechanisms but the relationship between the project and volunteers limits how work can be coordinated. Contrariwise, a mismatch between dependencies and available coordination mechanisms can be expected to lead to performance problems. The results of the study offer recommendations for design of citizen science projects for advanced tasks.

Open source software projects are increasingly driven by a combination of independent and professional developers, the former volunteers and the later hired by a company to contribute to the project to support commercial product development. This mix of developers has been referred to as OSS 2.0. However, we do not fully understand the multi-layered coordination spanning individuals, teams, and organizations. Using Actor-Network Theory (ANT), we describe how coordination and power dynamics unfold among developers and how different tools and artifacts both display activities and mediate coordination efforts. Internal communication within an organization was reported to cause broken links in the community, duplication of work, and political tensions. ANT shows how tools and code can exercise agency and alter a software development process as an equivalently active actor of the scene. We discuss the theoretical and practical implications of the changing nature of open source software development.

},
keywords = {actor-network theory, free/libre open source, Stigmergy},
doi = {10.24251/HICSS.2019.120},
url = { http://hdl.handle.net/10125/59538},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss52a-sub2136-cam-i8-2.pdf},
author = {Sangseok You and Kevin Crowston and Jeffery Saltz and Yatish Hegde}
}
@article {9999,
title = {Documentation and Access to Knowledge in Online Communities: Know Your Audience and Write Appropriately?},
journal = {Journal of the American Society for Information Science and Technology},
volume = {70},
year = {2019},
pages = {619{\textendash}633},
abstract = {Virtual collaborations bring together people who must work together despite having varied access to and understanding of the work at hand. In many cases, the collaboration is technology supported, meaning that the work is done through shared documents of various kinds. We develop a framework articulating the characteristics of documents supporting collaborators with asymmetric access to knowledge versus those with symmetric access to knowledge. Drawing on theories about document genre, boundary objects, and provenance, we hypothesize that documents supporting asymmetric collaborators are likely to articulate or prescribe their own (1) purpose, (2) context of use, (3) content and form, and (4) provenance in greater detail than documents supporting symmetric collaborators. We explore these hypotheses through content analysis of documents and instructions from a variety of free/libre open source projects (FLOSS). We present findings consistent with the hypotheses developed as well as results extending beyond our theory-derived assumptions. As participants gradually gain access to knowledge, the study suggests, prescriptions about the content of documents become less important compared to prescriptions about the context, provenance, and process of work. The study suggests new directions for research on communications in virtual collaborations, as well as advice for those supporting such collaborations. },
doi = {10.1002/asi.24152},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Osterlund-Crowston_2019_Document\%20and\%20access\%20to\%20knowledge\%20in\%20online\%20communities_JASIST.pdf},
author = {Carsten {\O}sterlund and Kevin Crowston}
}
@proceedings {9999,
title = {Helping data science students develop task modularity},
year = {2019},
abstract = {

This paper explores the skills needed to be a data scientist. Specifically, we report on a mixed method study of a project-based data science class, where we evaluated student effectiveness with respect to dividing a project into appropriately sized modular tasks, which we termed task modularity. Our results suggest that while data science students can appreciate the value of task modularity, they struggle to achieve effective task modularity. As a first step, based our study, we identified six task decomposition best practices. However, these best practices do not fully address this gap of how to enable data science students to effectively use task modularity. We note that while computer science/information system programs typically teach modularity (e.g., the decomposition process and abstraction), and there remains a need identify a corresponding model to that used for computer science / information system students, to teach modularity to data science students.

},
keywords = {data science, modularity, Stigmergy},
doi = {10.24251/HICSS.2019.134},
url = {http://hdl.handle.net/10125/59549},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/modularity-HICSS-final-afterReview.pdf},
author = {Jeffery Saltz and Heckman, Robert and Kevin Crowston and Sangseok You and Yatish Hegde}
}
@unpublished {9999,
title = {The impact of initial group characteristics on quality in online communities of creation},
year = {2019},
abstract = {Open projects aimed at creating new knowledge (also known as online communities of creation) are increasingly central in the production of new and innovative knowledge. In our research study, we are interested in the impact of initial group characteristics on the quality of the output. We studied in particular Wikipedia in different three languages: Arabic, Romanian and Thai. Our results confirm the importance of the initial project group. We found a positive impact of a large initial group formed by members with an intermediate level of diversity in the focus of their editing but having an equal and lower level of longevity.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/The_importance_of_initial_core_member_in_online_communities_0.pdf},
author = {Amira Rezgui and Kevin Crowston and Nicolas Jullien}
}
@proceedings {9999,
title = {Impacts of machine learning on work},
year = {2019},
address = {Wailea, HI},
abstract = {

The increased pervasiveness of technological advancements in automation makes it urgent to address the question of how work is changing in response. Focusing on applications of machine learning (ML) that automate information tasks, we present a simple framework for identifying the impacts of an automated system on a task. From an analysis of popular press articles about ML, we develop 3 patterns for the use of ML--decision support, blended decision making and complete automation--with implications for the kinds of tasks and systems. We further consider how automation of one task might have implications for other interdependent tasks. Our main conclusion is that designers have a range of options for systems and that automation of tasks is not the same as automation of work.

For peer-production projects to be successful, members must develop a specific and common language that enables them to cooperate. We address the question of what factors affect the development of shared language in open peer production communities? Answering this question is important because we want the communities to be productive even when self-managed, which requires understanding how shared language emerges. We examine this question using a structurational lens in the setting of a citizen science project. Examining the use of words in the Gravity Spy citizen science project, we find that many words are reused and that most novel words that are introduced are not picked up, showing reproduction of structure. However, some novel words are used by others, showing an evolution of the structure. Participants with roles closer to the science are more likely to have their words reused, showing the mutually reinforcing nature of structures of signification, legitimation and domination.

We examine how and why trained deep learning (DL) models are shared, and by whom, and why some developers share their models while others do not. Prior research has examined sharing of data and software code, but DL models are a hybrid of the two. The results from a Qualtrics survey administered to GitHub users and academics who publish on DL show that a diverse population shares DL models, from students to computer/data scientists. We find that motivations for sharing include: increasing citation rates; contributing to the collaboration of developing new DL models; encouraging to reuse; establishing a good reputation; receiving feedback to improve the model; and personal enjoyment. Reasons for not sharing include: lack of time; thinking that their models would not be interesting for others; and not having permission for sharing. The study contributes to our understanding of motivations for participating in a novel form of peer-production.

We present a conceptual framework for socio-technical affordances for stigmergic coordination, that is, coordination supported by a shared work product. Based on research on free/libre open source software development, we theorize that stigmergic coordination depends on three sets of socio-technical affordances: the visibility and combinability of the work, along with defined genres of work contributions. As a demonstration of the utility of the developed framework, we use it as the basis for the design and implementation of a system, MIDST, that supports these affordances and that we thus expect to support stigmergic coordination. We describe an initial assessment of the impact of the tool on the work of project teams of three to six data-science students that suggests that the tool was useful but also in need of further development. We conclude with plans for future research and an assessment of theory-driven system design.

This study examines the relative efficacy of citizen science recruitment messages appealing to four motivations that were derived from previous research on motives for participation in citizen-science projects. We report on an experiment (N=36,513) that compared the response to email messages designed to appeal to these four motives for participation. We found that the messages appealing to the possibility of contributing to science and learning about science attracted more attention than did one about helping scientists but that one about helping scientists generated more initial contributions. Overall, the message about contributing to science resulted in the largest volume of contributions and joining a community, the lowest. The results should be informative to those managing citizen-science projects.

},
keywords = {Citizen Science},
doi = {10.22323/2.17010202},
url = {https://jcom.sissa.it/archive/17/01/JCOM_1701_2018_A02},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/JCOM_1701_2018_A02.pdf},
author = {Lee, Tae Kyoung and Kevin Crowston and Mahboobeh Harandi and Carsten {\O}sterlund and Grant Miller}
}
@proceedings {9999,
title = {Coordinating advanced crowd work: Extending citizen science},
year = {2018},
edition = {51st},
abstract = {Crowdsourcing work with high levels of coupling between tasks poses challenges for coordination. This paper presents a study of an online citizen science project that involved volunteers in such tasks: not just analyzing bulk data but also interpreting data and writing a paper for publication. However, extending the reach of citizen science adds tasks with more dependencies, which calls for more elaborate coordination mechanisms but the relationship between the project and volunteers limits how work can be coordinated. Contrariwise, a mismatch between dependencies and available coordination mechanisms can be expected to lead to performance problems. The results of the study offer recommendations for design of crowdsourcing of more complex tasks. },
doi = {10.24251/HICSS.2018.212},
url = {http://hdl.handle.net/10125/50099},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Quench\%20to\%20distribute.pdf},
author = {Kevin Crowston and Mitchell, Erica Michelle and Carsten {\O}sterlund}
}
@article {2018,
title = {Did they login? Patterns of anonymous contributions to online communities},
journal = {Proceedings of the ACM on Human-Computer Interaction},
volume = {2},
year = {2018},
pages = {Article 77},
abstract = {

Researchers studying user behaviors in online communities often conduct analyses of events collected in system logs, e.g., a system{\textquoteright}s record of a comment post or of a contribution. However, analysis of user behaviors is more difficult if users make contributions without being logged-in (i.e., anonymously). Since a user{\textquoteright}s account will not be associated with contributions that user makes anonymously, conclusions about user behaviors that look only at attributed actions might not account for a user{\textquoteright}s full experience. To understand the impacts of anonymous contributions on research, we conducted an analysis of system logs containing anonymous activities in two online citizen science projects. By linking anonymous events with user IDs we found that (1) many users contribute anonymously, though with varied patterns of contribution; and (2) including anonymous activities alter conclusions made about users{\textquoteright} experience with the project. These results suggest that researchers of human behaviors in online communities should consider the possible impacts of anonymous interaction on their ability to draw conclusions about user behaviors in these settings.

Members of highly-distributed groups in online production communities face challenges in achieving coordinated action. Existing CSCW research highlights the importance of shared language and artifacts when coordinating actions in such settings. To better understand how such shared language and artifacts are, not only a guide for, but also a result of collaborative work we examine the development of folksonomies (i.e., volunteer-generated classification schemes) to support coordinated action. Drawing on structuration theory, we conceptualize a folksonomy as an interpretive schema forming a structure of signification. Our study is set in the context of an online citizen-science project, Gravity Spy, in which volunteers label "glitches" (noise events recorded by a scientific instrument) to identify and name novel classes of glitches. Through a multi-method study combining virtual and trace ethnography, we analyze folksonomies and the work of labelling as mutually constitutive, giving folksonomies a dual role: an emergent folksonomy supports the volunteers in labelling images at the same time that the individual work of labelling images supports the development of a folksonomy. However, our analysis suggests that the lack of supporting norms and authoritative resources (structures of legitimation and domination) undermines the power of the folksonomy and so the ability of volunteers to coordinate their decisions about naming novel glitch classes. These results have implications design. If we hope to support the development of emergent folksonomies online production communities need to facilitate 1) tag gardening, a process of consolidating overlapping terms of artifacts; 2) demarcate a clear home for discourses around folksonomy disagreements; 3) highlight clearly when decisions have been reached; and 4) inform others about those decisions.

User-generated content (UGC) projects involve large numbers of mostly unpaid contributors collaborating to create content. Motivation for such contributions has been an active area of research. In prior research, motivation for contribution to UGC has been considered a single, static and individual phenomenon. In this paper, we argue that it is instead three separate but interrelated phenomena. Using the theory of helping behaviour as a framework and integrating social movement theory, we propose a stage theory that distinguishes three separate sets (initial, sustained and meta) of motivations for participation in UGC. We test this theory using a data set from a Wikimedia Editor Survey (Wikimedia Foundation, 2011). The results suggest several opportunities for further refinement of the theory but provide support for the main hypothesis, that different stages of contribution have distinct motives. The theory has implications for both researchers and practitioners who manage UGC projects.

We examine a novel approach to coordination, namely stigmergic coordination, that is, coordination mediated by changes to a shared work product. Stigmergy stands in contrast to the two coordination approaches identified in the existing literature on coordination, explicit coordination, based on direct communication through discussion page or user talk pages, and implicit coordination, based on unspoken expectations and shared mental models of the task to be accomplished. We look for evidence of stigmergic coordination in the context of Wikipedia, as one of the most successful experiments in online collaborative knowledge building. Using a novel approach to identifying edits to the same part of a Wikipedia article, we show that a majority of edits to two example articles are not associated with discussion on the article Talk page, suggesting the possibility of stigmergic coordination. However, some amount of discussion does seem to be related to article quality, suggesting the limits to this approach to coordination.

},
keywords = {Coordination, distributed groups, on-line epistemic community, Stigmergy, Wikipedia},
url = {http://www.opensym.org/wp-content/uploads/2018/07/OpenSym2018_paper_34.pdf},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/stigmergic-coordination-wikipedia\%20final.pdf},
author = {Amira Rezgui and Kevin Crowston}
}
@article {9999,
title = {Attitudes and norms affecting scientists{\textquoteright} data reuse},
journal = {PLoS ONE},
volume = {12},
year = {2017},
chapter = {e0189288},
abstract = {The value of sharing data comes partly from the data{\textquoteright}s being reused by other scientists, but questions regarding attitudes and norms that predict scientists{\textquoteright} data reuse remain open. We test the relationship between scientists{\textquoteright} beliefs and attitudes towards data reuse and their self-reported data reuse behaviour using responses to selected questions from a worldwide survey developed and administered by the DataONE Usability and Assessment Working Group. The data suggest first that data sharing and data reuse are largely separate phenomena. Second, the perceived efficacy of data reuse for answering research questions was found to be one of the strongest predictors of reuse behaviour. On the other hand, expressed lack of trust in reused data and perceived norms against data reuse did not seem to deter respondents from reuse. Finally, reported use of models and remote-sensed data was associated with more reuse. The results suggest that data reuse would be encouraged by demonstrations of the value and addressing norms about this practice.
},
doi = {10.1371/journal.pone.0189288},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/PONE\%20to\%20share.pdf},
author = {Renata G. Curty and Kevin Crowston and Alison Specht and Bruce Grant and Elizabeth D. Walton}
}
@proceedings {9999,
title = {Blending machine and human learning processes},
year = {2017},
abstract = {

Citizen science projects rely on contributions from volunteers to achieve their scientific goals and so face a dilemma: providing volunteers with explicit training might increase the quality of contributions, but at the cost of losing the work done by newcomers during the training period, which for many is the only work they will contribute to the project. Based on research in cognitive science on how humans learn to classify images, we have designed an approach to use machine learning to guide the presentation of tasks to newcomers that help them more quickly learn how to do the image classification task while still contributing to the work of the project. A Bayesian model for tracking this learning is presented.

},
doi = {10.24251/HICSS.2017.009},
url = {http://hdl.handle.net/10125/41159},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/training\%20v3\%20to\%20share_0.pdf},
author = {Kevin Crowston and Carsten {\O}sterlund and Lee, Tae Kyoung}
}
@proceedings {2017,
title = {Comparing data science project management methodologies via a controlled experiment},
year = {2017},
doi = {10.24251/HICSS.2017.120},
url = {http://hdl.handle.net/10125/41273},
author = {Jeffery Saltz and Shamshurin, Ivan and Kevin Crowston}
}
@article {9999,
title = {Core-periphery communication and the success of free/libre open source software projects},
journal = {Journal of Internet Services and Applications},
volume = {8},
year = {2017},
abstract = {We examine the relationship between communications by core and peripheral members and Free/Libre Open Source Software project success. The study uses data from 74 projects in the Apache Software Foundation Incubator. We conceptualize project success in terms of success building a community, as assessed by graduation from the Incubator. We compare successful and unsuccessful projects on volume of communication and on use of inclusive pronouns as an indication of efforts to create intimacy among team members. An innovation of the paper is that use of inclusive pronouns is measured using natural language processing techniques. We also compare the volume and content of communication produced by core (committer) and peripheral members and by those peripheral members who are later elected to be core members. We find that volume of communication is related to project success but use of inclusive pronouns does not distinguish successful projects. Core members exhibit more contribution and use of inclusive pronouns than peripheral members. },
keywords = {Apache Software Foundation, communication, core and periphery, free/libre open source software (FLOSS), inclusive pronouns, natural language processing, project success},
doi = {10.1186/s13174-017-0061-4},
url = {http://rdcu.be/uguP},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/170707\%20JISA\%20final.pdf},
author = {Kevin Crowston and Shamshurin, Ivan}
}
@article {9999,
title = {Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose},
journal = {Computers in Human Behavior},
volume = {68},
year = {2017},
pages = {254{\textendash}268},
abstract = {

Two key problems for crowd-sourcing systems are motivating contributions from participants and ensuring the quality of these contributions. Games have been suggested as a motivational approach to encourage contribution, but attracting participation through game play rather than intrinsic interest raises concerns about the quality of the contributions provided. These concerns are particularly important in the context of citizen science projects, when the contributions are data to be used for scientific research. To assess the validity of concerns about the effects of gaming on data quality, we compare the quality of data obtained from two citizen science games, one a {\textquotedblleft}gamified{\textquotedblright} version of a species classification task and one a fantasy game that used the classification task only as a way to advance in the game play. Surprisingly, though we did observe cheating in the fantasy game, data quality (i.e., classification accuracy) from participants in the two games was not significantly different. As well, data from short-time contributors was also at a usable level of accuracy. Finally, learning did not seem to affect data quality in our context. These findings suggest that various approaches to gamification can be useful for motivating contributions to citizen science projects.

},
doi = {10.1016/j.chb.2016.11.035},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/chb2016.pdf},
author = {Nathan Prestopnik and Kevin Crowston and Wang, Jun}
}
@article {2017,
title = {Gravity Spy: Humans, machines and the future of citizen science},
year = {2017},
address = {Portland, OR},
abstract = {Gravity Spy is a citizen science project that draws on the contributions of both humans and machines to achieve its scientific goals. The system supports the Laser Interferometer Gravitational Observatory (LIGO) by classifying {\textquotedblleft}glitches{\textquotedblright} that interfere with observations. The system makes three advances on the current state of the art: explicit training for new volunteers, synergy between machine and human classification and support for discovery of new classes of glitch. As well, it provides a platform for human-centred computing research on motivation, learning and collaboration. The system has been launched and is currently in operation.},
doi = {10.1145/3022198.3026329},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/cpa137-crowstonA.pdf},
author = {Kevin Crowston and The Gravity Spy Team}
}
@article {657,
title = {Gravity Spy: Integrating Advanced LIGO Detector Characterization, Machine Learning, and Citizen Science},
journal = {Classical and Quantum Gravity},
volume = {34},
year = {2017},
pages = {064003},
type = {Journal Article},
doi = {10.1088/1361-6382/aa5cea},
author = {Michael Zevin and Scott Coughlin and Sara Bahaadini and Emre Besler and Neda Rohani and Sarah Allen and Miriam Cabero and Kevin Crowston and Aggelos Katsaggelos and Shane Larson and Tae Kyoung Lee and Chris Lintott and Tyson Littenberg and Andrew Lundgren and Carsten Oesterlund and Joshua Smith and Laura Trouille and Vicky Kalogera}
}
@inbook {9999,
title = {Levels of trace data for social and behavioural science research},
booktitle = {Big Data Factories: Collaborative~Approaches},
year = {2017},
publisher = {Springer Nature},
organization = {Springer Nature},
abstract = {

The explosion of data available from online systems such as social media is creating a wealth of trace data, that is, data that record evidence of human activity. The volume of data available offers great potential to advance social and behavioural science research. However, the data are of a very different kind than more conventional social and behavioural science data, posing challenges to use. This paper adopts a data framework from Earth Observation science and applies it to trace data to identify possible issues in analyzing trace data. Application of the framework also reveals issues for sharing and reusing data.

},
isbn = {978-3-319-59186-5},
doi = {10.1007/978-3-319-59186-5_4},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/160529\%20levels\%20book\%20chapter_0.pdf},
author = {Kevin Crowston},
editor = {Sorin Matei and Sean Goggins and Nicolas Jullien}
}
@article {2017,
title = {A pragmatic approach to managing enterprise IT infrastructures in the era of consumerization and individualization of IT},
journal = {International Journal of Information Management},
volume = {37},
year = {2017},
pages = {566-575},
type = {Journal Article},
abstract = {Historically, organizations owned and controlled the information technologies (IT) their employees used: telephone, inter-office memos, mainframes and timesharing systems. Today, employees often want to use their own IT: not only personal smart phones and tablets, but also Twitter and Google Docs. This new trend can diversify and extend enterprise IT infrastructure, but leaves organizations struggling with technology uses that they cannot control. With the emergence of new technological paradigms in consumer markets and organizations, the management of IT infrastructure requires a more pragmatic and holistic approach that goes beyond simple technological considerations. In this paper, we present a three-part framework{\textemdash}technology, people and practice{\textemdash}that helps managers understand and mitigate these tensions. Drawing on two empirical studies of European executives and consultants form multiple management consulting firms, the paper further outlines changes taking place along the three aspects of the framework. It concludes by discussing three distinct approaches to the management of organizational IT infrastructure (passive, reactive, and pragmatic), and by offering greater insight regarding a pragmatic approach.},
issn = {0268-4012},
doi = {10.1016/j.ijinfomgt.2017.05.016},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Jarrahi\%20et\%20al\%20\%282017\%29\%20A\%20pragmatic\%20approach\%20to\%20managing\%20enterprise\%20IT\%20infrastructures\%20in\%20the\%20era\%20of\%20consumerization\%20and\%20individualization\%20of\%20IT.pdf},
author = {Mohammad Hossein Jarrahi and Kevin Crowston and Bondar, Kateryna and Bernhard Katzy}
}
@article {9998,
title = {Pursuing best performance in research data management by using the Capability Maturity Model and rubrics},
journal = {Journal of eScience Librarianship},
volume = {6},
year = {2017},
pages = {e1113},
abstract = {OBJECTIVE: To support assessment and improvement of research data management (RDM) practices to increase the reliability of RDM, this paper describes the development of a capability maturity model (CMM) for RDM. Improved RDM is now a critical need, but low awareness of{\textemdash}or indeed lack of{\textemdash}data management is still common among research projects.
METHODS: A CMM includes four key elements: key practices, key process areas, maturity levels and and generic processes. These elements were determined for RDM by a review and synthesis of the published literature on and best practices for RDM.
RESULTS: The RDM CMM includes five chapters describing five key process areas for research data management: 1) data management in general; 2) data acquisition, processing and quality assurance; 3) data description and representation; 4) data dissemination; and 5) repository services and preservation. In each chapter, key data management practices are organized into four groups according to the CMM{\textquoteright}s generic processes: commitment to perform, ability to perform, tasks performed and process assessment (combining the original measurement and verification). For each of practice, the document provides a rubric to help projects or organizations assess their level of maturity in RDM.
CONCLUSIONS: By helping organizations identify areas of strength and weakness, the RDM CMM provides guidance on where effort is needed to improve the practice of RDM.
},
doi = {10.7191/jeslib.2017.1113},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CMM\%20paper\%20to\%20distribute.pdf},
author = {Jian Qin and Kevin Crowston and Arden Kirkland}
}
@article {2017,
title = {Recruiting messages matter: Message strategies to attract citizen scientists},
year = {2017},
type = {Poster},
address = {Portland, OR},
abstract = {Although participation of citizen scientists is critical for a success of citizen science projects (a distinctive form of crowdsourcing), little attention has been paid to what types of messages can effectively recruit citizen scientists. Derived from previous studies on citizen scientists{\textquoteright} motivations, we created and sent participants one of four recruiting messages for a new project, Gravity Spy, appealing to different motivations (i.e., learning about science, social proof, contribution to science, and altruism). Counter to earlier studies on motivation, our results showed that messages appealing to learning, contribution and social proof were more effective than a message appealing to altruism. We discuss the inconsistency between the present and prior study results and plans for future work.},
doi = {10.1145/3022198.3026335},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/cpa143-leeA.pdf},
author = {Lee, Tae Kyoung and Kevin Crowston and Carsten {\O}sterlund and Grant Miller}
}
@article {9999,
title = {Roles and politeness behavior in community-based Free/Libre Open Source Software development},
journal = {Information and Management},
volume = {54},
year = {2017},
pages = {573-582},
abstract = {Community-based Free/Libre Open Source Software (FLOSS) development relies on contributions from both core and peripheral members. Prior research on core-periphery has focused on software coding-related behaviors. We study how core-periphery roles are related to social-relational behavior in terms of politeness behavior. Data from two FLOSS projects suggest that both core and peripheral members use more positive politeness strategies than negative strategies. Further, core and peripheral members use different strategies to protect positive face in positive politeness, which we term respect and intimacy respectively. Our results contribute to FLOSS research and politeness theory.
},
keywords = {Core-periphery structure, Open source software development, Politeness behavior},
doi = {10.1016/j.im.2016.11.006},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Group_maintenance\%20paper\%20to\%20share.pdf},
author = {Kangning Wei and Kevin Crowston and Eseryel, U. Yeliz and Heckman, Robert}
}
@article {2017,
title = {Work~features to support stigmergic coordination in distributed teams},
year = {2017},
type = {Interactive paper},
abstract = {

When work products are shared via a computer system, members of distributed teams can see the work products produced by remote colleagues as easily as those from local colleagues. Drawing on coordination theory and work in computer-supported cooperative work (CSCW), we theorize that these work products can provide information to support team coordination, that is, that work can be coordinated through the outcome of the work itself, a mode of coordination analogous to the biological process of stigmergy. Based on studies of documents and work, we postulate three features of work products that enable them to support team coordination, namely having a clear genre, being visible and mobile, and being combinable. These claims are illustrated with examples drawn from free/libre open source software development teams. We conclude by discussing how the proposed theory might be empirically tested.

},
keywords = {Coordination, Stigmergy},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Stigmergy\%20theory\%20paper\%20to\%20share.pdf},
author = {Kevin Crowston and James Howison and Bolici, Francesco and Carsten {\O}sterlund}
}
@article {9998,
title = {Alignment in an inter-organisational network: the case of ARC transistance},
journal = {European Journal of Information Systems},
volume = {25},
year = {2016},
pages = {553{\textendash}568},
abstract = {We consider the processes of achieving alignment in coordinated inter-organizational networks through a case study of a system development project in ARC Transistance, a network of European automobile clubs that cooperate to provide pan-European service. The theoretical contribution of the paper is, first, an extended strategic alignment model for inter-organizational networks that distinguishes between integration of IS with business strategy and infrastructure, and what we label {\textquoteleft}accordance{\textquoteright} between the strategies and infrastructures of the network and the member firms. Second, we propose that for a network organization, network and member strategies might be complementary as well as tightly coupled. We similarly argue that IS architectures for networks should strive for being {\textquoteleft}business strategy-neutral{\textquoteright} to more easily accommodate the diversity of members. Finally, we discuss how the process of developing a network information system can be a driver towards network alignment, but how the lack of effective governance structures makes alignment harder to achieve.},
issn = {1476-9344},
doi = {10.1057/ejis.2016.9},
url = {http://rdcu.be/nvvw},
author = {Bernhard Katzy and Sung, Gordon and Kevin Crowston}
}
@conference {2016,
title = {Core-Periphery Communication and the Success of Free/Libre Open Source Software Projects},
booktitle = {IFIP International Conference on Open Source Systems},
year = {2016},
pages = {45{\textendash}56},
publisher = {Springer},
organization = {Springer},
abstract = {We examine the relationship between communications by core and peripheral members and Free/Libre Open Source Software project success. The study uses data from 74 projects in the Apache Software Foundation Incubator. We conceptualize project success in terms of success building a community, as assessed by graduation from the Incubator. We compare successful and unsuccessful projects on volume of communication by core (committer) and peripheral community members and on use of inclusive pronouns as an indication of efforts to create intimacy among team members. An innovation of the paper is that use of inclusive pronouns is measured using natural language processing techniques. We find that core and peripheral members differ in their volume of contribution and in their use of inclusive pronouns, and that volume of communication is related to project success. },
doi = {10.1007/978-3-319-39225-7_4},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/OSS2016.pdf},
author = {Kevin Crowston and Shamshurin, Ivan}
}
@article {642,
title = {Encouraging Work in Citizen Science: Experiments in Goal Setting and Anchoring},
year = {2016},
abstract = {This paper describes the results of an online field experiment where we designed and analyzed the effects of a goal-setting tracker in an online citizen science project - Floating Forest. The design of our tracker was influenced by psychology theories of anchoring and goal-setting. Our results of our experiment revealed: (1) setting goals increases annotations in a session; (2) numeric anchors influence goals; and (3) participants in the treatment who saw a prompt but did not set a goal, contributed more annotations than the participants in the control group. Our research shows how goal-setting and anchoring combine to increase work in online communities.},
doi = {10.1145/2818052.2869129},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CSCW-abstract.pdf},
author = {Corey Brian Jackson and Kevin Crowston and Gabriel Mugar and Carsten {\O}sterlund}
}
@proceedings {9999,
title = {{\textquotedblleft}Guess what! You{\textquoteright}re the first to see this event{\textquotedblright}: Increasing Contribution to Online Production Communities},
year = {2016},
abstract = {

In this paper, we describe the results of an online field experiment examining the impacts of messaging about task novelty on the volume of volunteers{\textquoteright} contributions to an online citizen science project. Encouraging volunteers to provide a little more content as they work is an attractive strategy to increase the community{\textquoteright}s output. Prior research found that an important motivation for participation in online citizen science is the wonder of being the first person to observe a particular image. To appeal to this motivation, a pop-up message was added to an online citizen science project that alerted volunteers when they were the first to annotate a particular image. Our analysis reveals that new volunteers who saw these messages increased the volume of annotations they contributed. The results of our study suggest an additional strategy to increase the amount of work volunteers contribute to online communities and citizen science projects specifically.

},
doi = {10.1145/2957276.2957284},
author = {Corey Brian Jackson and Kevin Crowston and Gabriel Mugar and Carsten {\O}sterlund}
}
@article {9999,
title = {The Hermeneutics of Trace Data: Building an Apparatus},
year = {2016},
abstract = {When people interact via information systems, the data is captured by the systems as a side effect of the interaction. These data are increasingly interesting and available for research. In a sense, these systems become a new kind of research apparatus, and like all advances in instrumentation, open up new areas of study with the potential for discovery. While at first glance, such {\textquotedblleft}big data{\textquotedblright} analysis seems to be most suitable for a positivist quantitative research approach. However, a closer inspection reveals that interpretive research strategies may better support the challenges associated with digital trace data. By merging insights from hermeneutics and sociomateriality, we argue that trace data analysis entails the building of a research apparatus. Hermeneutic principles play a key role in the application of this apparatus and allow researchers to make sense of the often partial traces left by online participants. Drawing on longitudinal trace data from a study of citizen science practices the paper illustrates the value of merging insights from hermeneutics with sociomaterial insights. The approach allows researchers to account for not only the material dynamics of digital trace data but also the temporal dimension of online practices. },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Crowston_Osterlund_Jackson_Mugar_The_Hermeneutics_of_Trace_Data_IFIP8.2_2016\%20to\%20distribute.pdf},
author = {Carsten {\O}sterlund and Kevin Crowston and Corey Jackson}
}
@proceedings {9998,
title = {Inter-team coordination in large-scale agile development: A test of organizational discontinuity theory},
year = {2016},
month = {5/2016},
abstract = {We draw on Organizational Discontinuity Theory (ODT) to identify factors that increase communication and coordination problems between teams working on large software development projects. ODT posits that faced with a disruption in the expected flow of communication, called a discontinuity, individuals must make sense of the disruption to address the problem. They may be motivated to pay more attention to the situation and consider alternative actions to deal with the discontinuity, leading to the emergence of continuities, which are new behaviors, group practices and expectations. Continuities reduce or eliminate the attention and effort required to understand and manage the situation associated with problematic discontinuities. We propose a mixed-method study based on this model to examine the effects of discontinuities and the development of continuities on inter-team coordination in large-scale agile software development.
},
doi = {10.1145/2962695.2962697},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/160225\%20XP\%20abstract\%20final\%20v2_1.pdf},
author = {Kevin Crowston and Chudoba, Katherine M. and Mary Beth Watson-Manheim and Pouya Rahmati}
}
@article {2016,
title = {Manifesto on Engineering Academic Software (Dagstuhl Perspectives Workshop 16252)},
volume = {6},
year = {2016},
month = {12/2106},
institution = {Schloss Dagstuhl {\textendash} Leibniz Center for Informatics},
address = {Wadern, Germany},
abstract = {Software is often a critical component of scientific research. It can be a component of the academic research methods used to produce research results, or it may itself be an academic research result. Software, however, has rarely been considered to be a citable artifact in its own right. With the advent of open-source software, artifact evaluation committees of conferences, and journals that include source code and running systems as part of the published artifacts, we foresee that software will increasingly be recognized as part of the academic process. The quality and sustainability of this software must be accounted for, both a priori and a posteriori.
The Dagstuhl Perspectives Workshop on {\textquotedblleft}Engineering Academic Software{\textquotedblright} has examined the strengths, weaknesses, risks, and opportunities of academic software engineering. A key outcome of the workshop is this Dagstuhl Manifesto, serving as a roadmap towards future professional software engineering for software-based research instruments and other software produced and used in an academic context. The manifesto is expressed in terms of a series of actionable {\textquotedblleft}pledges{\textquotedblright} that users and developers of academic research software can take as concrete steps towards improving the environment in which that software is produced.},
author = {Alice Allen and Cecilia Aragon and Christoph Becker and Jeffrey Carver and Andrei Chi{\c s} and Benoit Combemale and Mike Croucher and Kevin Crowston and Daniel Garijo and Ashish Gehani and Carole Goble and Robert Haines and Robert Hirschfeld and James Howison and Kathryn Huff and Caroline Jay and Daniel S. Katz and Claude Kirchner and Katie Kuksenok and Ralf L{\"a}mmel and Oscar Nierstrasz and Matt Turk and van Nieuwpoort, Rob and Matthew Vaughn and Jurgen Vinju}
}
@article {9998,
title = {Stigmergic coordination in FLOSS development teams: Integrating explicit and implicit mechanisms},
journal = {Cognitive Systems Research},
volume = {38},
year = {2016},
pages = {14{\textendash}22},
keywords = {Coordination, Stigmergy},
doi = {10.1016/j.cogsys.2015.12.003},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/COGSYS-RS-\%28HHS\%29-\%282015\%29-\%283\%29.pdf},
author = {Bolici, Francesco and James Howison and Kevin Crowston}
}
@proceedings {2016,
title = {Which Way Did They Go? Newcomer Movement through the Zooniverse},
year = {2016},
month = {2016},
abstract = {

Research on newcomer roles in peer production sites (e.g., Wikipedia) is characterized by a broad and relatively well-articulated set of functionally and culturally recognizable roles. But not all communities come with well-defined roles that newcomers can aspire to occupy. The present study explores activity clusters newcomers create when faced with few recognizable roles to fill and limited access to other participants{\textquoteright} work that serves as an exemplar. Drawing on a mixed method research design, we present findings from an analysis of 1,687 newcomers{\textquoteright} sessions in a citizen science project. Combining session- and individual-level analysis produced three findings (1) newcomers activities manifest a diverse range of session types; (2) Newcomers toggle between light work sessions and more involved types of production or community engagement; (3) an interesting relationship between high-level contributors who do a lot of work but little talk and a small group that does a lot of talk but less work. The former group draws heavily on posts contributed by the latter group. Identifying shifts and regularities in contribution facilitate improved mechanisms for engaging participants and the design of online citizen science communities.

},
doi = {10.1145/2818048.2835197},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CSCW2016-Roles.pdf},
author = {Corey Brian Jackson and Carsten {\O}sterlund and Maidel, Veronica and Kevin Crowston and Gabriel Mugar}
}
@article {9998,
title = {Assessing IS research impact},
journal = {Communications of the Association for Information Systems},
volume = {36},
year = {2015},
chapter = {Article 7},
abstract = {Based on the International Conference on Information Systems{\textquoteright} (ICIS) 2013 senior scholars{\textquoteright} forum, this paper shares insights on IS research impact assessment. We define research impact as conducting research that makes a difference to individuals, businesses, industries and societies. While assessment groups like AACSB (the Association to Advance Collegiate Schools of Business) want scholars to make an impact, sometimes they operationalize impact in ways that may encourage scholars to pursue research goals tangential to making a difference. The purpose of this paper is to stimulate thinking in the IS community on creating research assessment techniques that encourage our scholars to make a difference.
},
url = {http://aisel.aisnet.org/cgi/viewcontent.cgi?article=3834\&context=cais},
author = {Niederman, Fred and Kevin Crowston and Koch, Hope and Krcmar, Helmut and Powell, Philip and E. Burton Swanson}
}
@proceedings {2015,
title = {Being Present in Online Communities: Learning in Citizen Science},
year = {2015},
address = {Limerick, Ireland},
abstract = {

How online community members learn to become valuable contributors constitutes a long-standing concern of Community \& Technology researchers. The literature tends to highlight participants{\textquoteright} access to practice, feedback from experienced members, and relationship building. However, not all crowdsourcing environments offer participants opportunities for access, feedback, and relationship building (e.g., Citizen Science). We study how volunteers learn to participate in a citizen science project, Planet Hunters, through participant observation, interviews, and trace ethnography. Drawing on S{\o}rensen{\textquoteright}s sociomaterial theories of presence, we extend the notion of situated learning to include several modes of learning. The empirical findings suggest that volunteers in citizen science engage more than one form of access to practice, feedback, and relationship building. Communal relations characterize only one form of learning. Equally important to their learning are authority{\textendash}subject and agent-centered forms of access, feedback, and relationship building.

The paper explores the motivations of volunteers in a large crowd sourcing project and contributes to our understanding of the motivational factors that lead to deeper engagement beyond initial participation. Drawing on the theory of legitimate peripheral participation (LPP) and the literature on motivation in crowd sourcing, we analyze interview and trace data from a large citizen science project. The analyses identify ways in which the technical features of the projects may serve as motivational factors leading participants towards sustained participation. The results suggest volunteers first engage in activities to support knowledge acquisition and later share knowledge with other volunteers and finally increase participation in Talk through a punctuated process of role discovery.

},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Motivation\%20in\%20Talk\%20Submitted_FINAL\%28Formatted\%29.pdf},
author = {Corey Brian Jackson and Carsten {\O}sterlund and Gabriel Mugar and Kevin Crowston and Katie DeVries Hassman}
}
@inbook {2015,
title = {Open Source Technology Development},
booktitle = {Handbook of Science and Technology Convergence},
year = {2015},
publisher = {Springer International Publishing},
organization = {Springer International Publishing},
address = {Cham},
isbn = {978-3-319-04033-2},
doi = {10.1007/978-3-319-04033-2_29-1},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/chp\%253A10.1007\%252F978-3-319-04033-2_29-1.pdf},
author = {Kevin Crowston},
editor = {Bainbridge, William Sims and Roco, Mihail C.}
}
@article {9999,
title = {Perceived Discontinuities and Continuities in Transdisciplinary Scientific Working Groups},
journal = {Science of the Total Environment},
volume = {534},
year = {2015},
pages = {159-172 },
doi = {10.1016/j.scitotenv.2015.04.121},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/D1\%20Discontinuities\%20to\%20distribute.pdf},
author = {Kevin Crowston and Alison Specht and Carol Hoover and Chudoba, Katherine M. and Mary Beth Watson-Manheim}
}
@article {9999,
title = {{\textquotedblleft}Personas{\textquotedblright} to Support Development of Cyberinfrastructure for Scientific Data Sharing},
journal = {Journal of e-Science Librarianship},
volume = {4},
year = {2015},
month = {11/2015},
chapter = {paper 2},
abstract = {Objective: To ensure that cyberinfrastructure for sharing scientific data is useful, system developers need to understand what scientists and other intended users do with data as well as the attitudes and beliefs that shape that use. This paper introduces personas{\textemdash}detailed descriptions of an {\textquotedblleft}archetypical user of a system{\textquotedblright}{\textemdash}as an approach for capturing and sharing knowledge about potential system users.
Setting: Personas were developed to support development of the {\textquoteleft}DataONE{\textquoteright} (Data Observation Network for Earth) project, which has developed and deployed a sustainable long-term data preservation and access network to ensure the preservation and access to multi-scale, multi-discipline, and multi-national environmental and biological science data (https://www.dataone.org/what-dataone) (Michener et al. 2012).
Methods: Personas for DataONE were developed based on data from surveys and interviews done by members of DataONE working groups along with sources such as usage scenarios for DataONE and the Data Conservancy project and the Purdue Data Curation Profiles (Witt et al. 2009).
Results: A total of 11 personas were developed: five for various kinds of research scientists (e.g., at different career stages and using different types of data); a science data librarian; and five for secondary roles.
Conclusion: Personas were found to be useful for helping developers and other project members to understand users and their needs. The developed DataONE personas may be useful for others trying to develop systems or programs for scientists involved in data sharing.
},
doi = {10.7191/jeslib.2015.1082},
url = {http://escholarship.umassmed.edu/jeslib/vol4/iss2/2/},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/150728\%20DataONEpersonas.pdf},
author = {Kevin Crowston}
}
@proceedings {9999,
title = {The Rise and Fall of an Online Project. Is Bureaucracy Killing Efficiency in Open Knowledge Production?},
year = {2015},
address = {San Francisco, CA},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CrowstonJullienOrtegawork_2014_life-cycle.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/OpenSym\%20presentation\%20NJKCFO\%2008-20-15.pdf},
author = {Nicolas Jullien and Kevin Crowston and Felipe Ortega}
}
@article {9999,
title = {Social Networks and the Success of Market Intermediaries: Evidence from the US Residential Real Estate Industry},
journal = {The Information Society},
volume = {31},
year = {2015},
month = {9/2015},
pages = {361-378},
abstract = {We examine the roles of market intermediaries in brokering connections among otherwise disconnected social networks. Market intermediaries are usually thought of as simply bringing together buyers and sellers with whom they have weak ties. However, intermediaries may also connect principals with other professionals who can provide assistance with the transaction. Because they are involved in repeated transactions, market intermediaries generally have strong ties with such professionals. We address the question of which set of relations{\textemdash}weak ties to buyers and sellers or strong ties to other professionals{\textemdash}are more important to the success of market intermediaries, using data from the US residential real estate industry{\textemdash}a setting in which transactions are complex and market intermediaries are common. From a national survey of 525 realtors, we find that strong tie relations are more important than weak ties as predictor of the market intermediary{\textquoteright}s income, counter to the general wisdom about real estate in particular and market intermediaries more generally. This finding suggests that market intermediaries may become more successful by developing strong relations with other related professionals. The strong-tie arrangements among professional market intermediaries may behave like {\textquoteleft}quasi-firms{\textquoteright} that help buyers and sellers navigate complex market transactions. },
doi = {10.1080/01972243.2015.1041665},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/The\%20Role\%20of\%20Market\%20Intermediaries\%20final\%20to\%20distribute.pdf},
author = {Kevin Crowston and Sawyer, Steve and Rolf Wigand}
}
@article {2015,
title = {Surveying the citizen science landscape},
journal = {First Monday},
volume = {26},
number = {1},
year = {2015},
month = {1/2015},
type = {Journal Article},
abstract = {

Citizen science has seen enormous growth in recent years, in part due to the influence of the Internet, and a corresponding growth in interest. However, the few stand-out examples that have received attention from media and researchers are not representative of the diversity of the field as a whole, and therefore may not be the best models for those seeking to study or start a citizen science project. In this work, we present the results of a survey of citizen science project leaders, identifying sub-groups of project types according to a variety of features related to project design and management, including funding sources, goals, participant activities, data quality processes, and social interaction. These combined features highlight the diversity of citizen science, providing an overview of the breadth of the phenomenon and laying a foundation for comparison between citizen science projects and to other online communities.

Objective: To support the assessment and improvement of research data management (RDM) practices to increase its reliability, this paper describes the development of a capability maturity model (CMM) for RDM. Improved RDM is now a critical need, but low awareness of {\textendash} or lack of {\textendash} data management is still common among research projects.

Methods: A CMM includes four key elements: key practices, key process areas, maturity levels, and generic processes. These elements were determined for RDM by a review and synthesis of the published literature on and best practices for RDM.

Results: The RDM CMM includes five chapters describing five key process areas for research data management: 1) data management in general; 2) data acquisition, processing, and quality assurance; 3) data description and representation; 4) data dissemination; and 5) repository services and preservation. In each chapter, key data management practices are organized into four groups according to the CMM{\textquoteright}s generic processes: commitment to perform, ability to perform, tasks performed, and process assessment (combining the original measurement and verification). For each area of practice, the document provides a rubric to help projects or organizations assess their level of maturity in RDM.

Conclusions: By helping organizations identify areas of strength and weakness, the RDM CMM provides guidance on where effort is needed to improve the practice of RDM.

},
url = {https://surface.syr.edu/istpub/184/},
author = {Jian Qin and Kevin Crowston and Arden Kirkland}
}
@article {9999,
title = {Collaboration through superposition: How the IT artifact as an object of collaboration affords technical interdependence without organizational interdependence},
journal = {MIS Quarterly},
volume = {38},
year = {2014},
month = {3/2104},
pages = {29-50},
abstract = {This paper develops a theory of collaboration through superposition: the process of depositing separate layers on top of each other over time. The theory is developed in a study of development of community-based Free and Open Source Software (FLOSS), through a research arc of discovery (participant observation), replication (two archival case studies) and formalization (a model of developer choices). The theory explains two key findings: 1) the overwhelming majority of work is accomplished with only a single programmer working on a task and 2) when tasks appear too large for an individual they are more likely to be deferred until they are easier, rather than being undertaken through structured teamwork. It is theorized that this way of organizing is key to successful open collaboration where the IT artifact is the object of collaboration, because it allows the co-production of technically interdependent artifacts through motivationally interdependent work. The affordances of software as an object of collaboration are used as a framework to analyze efforts to learn from FLOSS in other domains of work and in the IS function of for-profit organizations.},
doi = {10.25300/MISQ/2014/38.1.02},
url = {http://misq.org/collaboration-through-open-superposition.html},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CollaborationThroughSuperposition-WorkingPaper.pdf},
author = {James Howison and Kevin Crowston}
}
@conference {2014,
title = {Design of an Active Learning System with Human Correction for Content Analysis},
booktitle = {Workshop on Interactive Language Learning, Visualization, and Interfaces, 52nd Annual Meeting of the Association for Computational Linguistics},
year = {2014},
month = {06/2014},
address = {Baltimore, MD},
abstract = {Our research investigation focuses on the role of humans in supplying corrected examples in active learning cycles, an important aspect of deploying active learning in practice. In this paper, we discuss sampling strategies and sampling sizes in setting up an active learning system for human experiments in the task of content analysis, which involves labeling concepts in large volumes of text. The cost of conducting comprehensive human subject studies to experimentally determine the effects of sampling sizes and sampling sizes is high. To reduce those costs, we first applied an active learning simulation approach to test the effect of different sampling strategies and sampling sizes on machine learning (ML) performance in order to select a smaller set of parameters to be evaluated in human subject studies.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ILLWorkshop.ACLFormat.04.28.14.final_.pdf},
author = {Jasy Liew Suet Yan and McCracken, Nancy and Kevin Crowston}
}
@article {9998,
title = {Digital assemblages: Evidence and theorizing from the computerization of the U.S. residential real estate industry},
journal = {New Technology, Work and Employment},
volume = {29},
year = {2014},
month = {3/2014},
pages = {40-56},
abstract = {The contribution of this paper is to theorize on the roles information and communication technologies (ICT) play in reshaping work arrangements and specifically to advance the concept of a digital assemblage as a lens for this analysis. We pursue an alternative conceptualization of the role of ICT: computerization. The fundamental premise of computerization is that actors are embedded in transactions and that ICT are taken up and used to support this embedding rather than for purposes of strict economic rationality. This work draws on data from a study of the U.S. residential real estate industry, which serves here as a {\textquotedblleft}living laboratory{\textquotedblright} for studying information-intensive industries.
},
doi = {10.1111/ntwe.12020},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Real_estate_assemblages_ntwe_2014_to_share_sawyer_crowston_wigand.pdf},
author = {Sawyer, Steve and Kevin Crowston and Rolf Wigand}
}
@article {2014,
title = {Editorial: The role of information systems in enabling open innovation},
journal = {Journal of the Association for Information Systems },
volume = {15},
year = {2014},
month = {11/2014},
chapter = {Article 4},
url = {http://aisel.aisnet.org/cgi/viewcontent.cgi?article=1692\&context=jais},
author = {Eoin Whelan and Kieran Conboy and Kevin Crowston and Lorraine Morgan and Matti Rossi}
}
@proceedings {9999,
title = {Exploring data quality in games with a purpose},
year = {2014},
month = {3/2014},
address = {Berlin, Germany},
abstract = {

A key problem for crowd-sourcing systems is motivating contributions from participants and ensuring the quality of these contributions. Games have been suggested as a motivational approach to encourage contribution, but attracting participation through game play rather than scientific interest raises concerns about the quality of the data provided, which is particularly important when the data are to be used for scientific research. To assess whether these concerns are justified, we compare the quality of data obtained from two citizen science games, one a {\textquotedblleft}gamified{\textquotedblright} version of a species classification task and one a fantasy game that used the classification task only as a way to advance in the game play. Surprisingly, though we did observe cheating in the fantasy game, data quality (i.e., classification accuracy) from participants in the two games was not significantly different. As well, the quality of data from short-time contributors was at a usable level of accuracy. These findings suggest that various approaches to gamification can be useful for motivating contributions to citizen science projects.

},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/gamedataquality_cameraready_4.pdf},
author = {Nathan Prestopnik and Kevin Crowston and Wang, Jun}
}
@article {9998,
title = {Group maintenance in technology-supported distributed teams},
journal = {Information \& Management},
volume = {51},
year = {2014},
month = {4/2014},
pages = {297-309},
abstract = {In this paper we investigate group maintenance behavior in community-based Free/Libre Open Source Software (FLOSS) development teams. Adopting a sociolinguistic perspective, we conceptualize group maintenance behavior as interpersonal communication tactics{\textemdash}specifically, social presence and politeness tactics{\textemdash}that help maintain relationships among group members. Developer email messages were collected from two FLOSS projects with different development status and content-analyzed to identify frequently-used group maintenance tactics. We then compared the two projects on the group maintenance tactics used, finding differences that reflect changes in the project work practices. Our work contributes theoretically to FLOSS research and has practical implications for FLOSS practitioners. },
doi = {10.1016/j.im.2014.02.001},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Group_maintenance\%20paper_part\%20I_20140122_final.pdf},
author = {Kangning Wei and Kevin Crowston and Li, Na and Heckman, Robert}
}
@article {2014,
title = {How to Write a Collaboration Plan},
year = {2014},
institution = {National Cancer Institute},
address = {Bethesda, MD},
abstract = {Collaboration plans are written documents that investigators may use as a {\textquotedblleft}roadmap{\textquotedblright} for future collaborations. Funding agencies may ask investigators to submit Collaboration Plans as part of their funding applications, analogous to submitting research plans. Submitted collaboration plans can then be used by reviewers to help assess the capacity of a proposed team to collaboratively execute its scientific objectives. Collaboration plans address a range of issues relevant to laying the foundation for the collaboration, implementing and managing the collaboration, and engaging in quality improvement activities specific to collaborative interactions. These plans identify existing supports and challenges relevant to the collaboration, and describe a program of action that will be implemented to help support smooth collaboration. This working document, called {\textquotedblleft}How to Write a Collaboration Plan{\textquotedblright} is a product of a federal subcommittee on Collaboration and Team Science. The document provides guidance for writing a collaboration plan. It identifies ten key aspects of collaboration planning, and highlights specific issues for investigators to consider related to each of the ten aspects of planning. Collaboration planning may benefit any scientific endeavor that includes two or more investigators working together. Though as a proposed scientific collaboration grows in scope and size, such plans become increasingly important. More information on the origins of this document: The White House Office of National Science and Technology Policy{\textquoteright}s (OSTP) NITRD Program (Networking and Information Technology Research and Development Program) provides a forum where many federal agencies come together to coordinate their networking and information technology (IT) research and development (R\&D) efforts. (More information at: https://www.nitrd.gov.) Team Science is of particular interest, given the prevalence of virtual collaboration in IT R\&D. In response, the NITRD Coordination Group on Social, Economic, and Workforce Implications of IT and IT Workforce Development (NITRD-SEW), developed a subcommittee on Collaboration and Team Science. The subcommittee includes members from the National Institutes of Health (NIH), National Science Foundation (NSF), Department of Justice (DOJ), NASA, and other federal agencies. In 2014, the subcommittee hosted a series of topical meetings on enhancing support for collaboration in science, which resulted in this document, {\textquotedblleft}How to Write a Collaboration Plan{\textquotedblright}, authored by subcommittee co-chairs Dr. Kara Hall (NIH) and Dr. Kevin Crowston (NSF), along with subcommittee member Dr. Amanda Vogel (Leidos Biomed).},
url = {https://www.teamsciencetoolkit.cancer.gov/Public/TSResourceBiblio.aspx?tid=3\&rid=3119},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/How\%20to\%20write\%20a\%20collaboration\%20plan\%20_Working\%20Draft\%202014_1122.pdf},
author = {Kara L. Hall and Kevin Crowston and Amanda L. Vogel}
}
@conference {2014,
title = {Optimizing Features in Active Machine Learning for Complex Qualitative Content Analysis},
booktitle = {Workshop on Language Technologies and Computational Social Science, 52nd Annual Meeting of the Association for Computational Linguistics },
year = {2014},
month = {06/2014},
address = {Baltimore, MD},
abstract = {We propose a semi-automatic approach for content analysis that leverages machine learning (ML) being initially trained on a small set of hand-coded data to perform a first pass in coding, and then have human annotators correct machine annotations in order to produce more examples to retrain the existing model incrementally for better performance. In this {\textquotedblleft}active learning{\textquotedblright} approach, it is equally important to optimize the creation of the initial ML model given less training data so that the model is able to capture most if not all positive examples, and filter out as many negative examples as possible for human annotators to correct. This paper reports our attempt to optimize the initial ML model through feature exploration in a complex content analysis project that uses a multidimensional coding scheme, and contains codes with sparse positive examples. While different codes respond optimally to different combinations of features, we show that it is possible to create an optimal initial ML model using only a single combination of features for codes with at least 100 positive examples in the gold standard corpus.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/9_Paper.pdf},
author = {Jasy Liew Suet Yan and McCracken, Nancy and Shichun Zhou and Kevin Crowston}
}
@proceedings {9999,
title = {Planet Hunters and Seafloor Explorers: Legitimate Peripheral Participation Through Practice Proxies in Online Citizen Science},
year = {2014},
month = {2/2014},
abstract = {

Making the traces of user participation in primary activities visible in online crowdsourced initiatives has been shown to help new users understand the norms of participation but participants do not always have access to others{\textquoteright} work. Through a combination of virtual and trace ethnography we explore how new users in two online citizen science projects engage other traces of activity as a way of compensating. Merging the theory of legitimate peripheral participation with Erickson and Kellogg{\textquoteright}s theory of social translucence we introduce the concept of practice proxies; traces of user activities in online environment that act as resources to orient newcomers towards the norms of practice. Our findings suggest that newcomers seek out practice proxies in the social features of the projects that highlight contextualized and specific characteristics of primary work practice.

},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/paper_revised\%20copy\%20to\%20post.pdf},
author = {Gabriel Mugar and Carsten {\O}sterlund and Katie DeVries Hassman and Kevin Crowston and Corey Brian Jackson}
}
@conference {2014,
title = {Semi-Automatic Content Analysis of Qualitative Data},
booktitle = {iConference},
year = {2014},
month = {03/2014},
address = {Berlin, Germany},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/iConference_Poster_Published.pdf},
author = {Jasy Liew Suet Yan and McCracken, Nancy and Kevin Crowston}
}
@proceedings {568,
title = {Boundary-Spanning Documents in Online FLOSS Communities: Does One Size Fit All?},
year = {2013},
month = {1/2013},
address = {Wailea, HI},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/floss\%20documents\%20to\%20distribute.pdf},
author = {Carsten {\O}sterlund and Kevin Crowston}
}
@conference {Crowston:2013,
title = {Motivation and data quality in a citizen science game: A design science evaluation},
booktitle = {Forty-sixth Hawai{\textquoteright}i International Conference on System Sciences (HICSS-46)},
year = {2013},
month = {1/2013},
address = {Wailea, HI},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss2013citizensort_cameraready.pdf},
author = {Kevin Crowston and Nathan Prestopnik}
}
@proceedings {2013,
title = {Open Source Software Adoption: A Technological Innovation Perspective},
year = {2013},
month = {5/2013},
address = {Lyon, France},
abstract = {This research-in-progress aims to indentify the salient factors explaining adoption of open source software (OSS), as a technological innovation. The theoretical background of the paper is based on the technological innovation literature. We choose to focus on the open ERP case, as it is considered as a promising innovation for firms {\textendash} especially medium firms - but open ERP also faces numerous challenges. The paper provides a framework and a method for investigation that has to be implemented.},
url = {http://papers.ssrn.com/sol3/papers.cfm?abstract_id=2244222},
author = {Kevin Crowston and Fran{\c c}ois Deltour and Nicolas Jullien}
}
@article {646,
title = {Sustainability of Open Collaborative Communities: Analyzing Recruitment Efficiency},
journal = {Technology Innovation Management Review},
year = {2013},
month = {01/2013},
pages = {20{\textendash}26},
publisher = {Talent First Network},
address = {Ottawa},
abstract = {Extensive research has been conducted over the past years to improve our understanding of sustainability conditions for large-scale collaborative projects, especially from an economic and governance perspective. However, the influence of recruitment and retention of participants in these projects has received comparatively less attention from researchers. Nevertheless, these concerns are significant for practitioners, especially regarding the apparently decreasing ability of the main open online projects to attract and retain new contributors. A possible explanation for this decrease is that those projects have simply reached a mature state of development. Marwell and Oliver (1993) and Oliver, Marwell, and Teixeira (1985) note that, at the initial stage in collective projects, participants are few and efforts are costly; in the diffusion phase, the number of participants grows, as their efforts are rewarding; and in the mature phase, some inefficiency may appear as the number of contributors is greater than required for the work.
In this article, we examine this possibility. We use original data from 36 Wikipedias in different languages to compare their efficiency in recruiting participants. We chose Wikipedia because the different language projects are at different states of development, but are quite comparable on the other aspects, providing a test of the impact of development on efficiency. Results confirm that most of the largest Wikipedias seem to be characterized by a reduced return to scale. As a result, we can draw interesting conclusions that can be useful for practitioners, facilitators, and managers of collaborative projects in order to identify key factors potentially influencing the adequate development of their communities over the medium-to-long term.},
issn = {1927-0321},
url = {http://timreview.ca/article/646},
author = {Kevin Crowston and Nicolas Jullien and Felipe Ortega}
}
@proceedings {438,
title = {Is Wikipedia Inefficient? Modelling Effort and Participation in Wikipedia},
year = {2013},
month = {1/2013},
address = {Wailea, HI},
url = {http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1960696},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss2013_CrowstonJullienOrtegawork_revised.pdf},
author = {Kevin Crowston and Nicolas Jullien and Felipe Ortega}
}
@proceedings {crowston2012,
title = {Amazon Mechanical Turk: A research tool for organizations and information systems scholars},
volume = {389},
year = {2012},
month = {12/2012},
pages = {210-221},
publisher = {Springer},
address = {Tampa, FL},
isbn = {978-3-642-35141-9},
issn = {1868-4238},
doi = {10.1007/978-3-642-35141-9},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/3890210.pdf},
author = {Kevin Crowston},
editor = {Anol Bhattacherjee and Brian Fitzgerald}
}
@proceedings {9999,
title = {Citizen science system assemblages: Understanding the technologies that support crowdsourced science},
year = {2012},
month = {2/2012},
address = {Toronto, Ontario},
abstract = {We explore the nature of technologies to support citizen science, a method of inquiry that leverages the power of crowds to collect and analyze scientific data. We evaluate these technologies as system assemblages, collections of interrelated functionalities that support specific activities in pursuit of overall project goals. The notion of system assemblages helps us to explain how different citizen science platforms may be comprised of widely varying functionalities, yet still support relatively similar goals. Related concepts of build vs. buy and web satisfiers vs. web motivators are used to explore how different citizen science functionalities may lead to successful project outcomes. Four detailed case studies of current citizen science projects encompassing a cross-section of varying project sizes, resource levels, technologies, and approaches to inquiry help us to answer the following research questions: 1) What do typical system assemblages for citizen science look like? 2) What factors influence the composition of a system assemblage for citizen science? 3) What effect does the assemblage composition have on scientific goals, participant support, motivation, and satisfaction? and 4) What are the design implications for the system assemblage perspective on citizen science technologies?},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/citizensciencesystemassemblage.pdf},
author = {Nathan Prestopnik and Kevin Crowston}
}
@article {Crowston:2009,
title = {Free/Libre Open Source Software Development: What we know and what we do not know},
journal = {ACM Computing Surveys},
volume = {44},
year = {2012},
month = {02/2012},
edition = {2},
abstract = {We review the empirical research on Free/Libre and Open Source Software (FLOSS) development and assess the state of the literature. We develop a framework for organizing the literature based on the input-mediator-output- input (IMOI) model from the small groups literature. We present a quantitative summary of articles selected for the review and then discuss findings of this literature categorized into issues pertaining to inputs (e.g., member characteristics, technology use and project characteristics), processes (software development and social processes), emergent states (e.g., trust and task related states) and outputs (e.g. team performance, FLOSS implementation and project evolution). Based on this review, we suggest topics for future research, as well as identifying methodological and theoretical issues for future inquiry in this area, including issues relating to sampling and the need for more longitudinal studies.},
doi = {10.1145/2089125.2089127},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CrowstonFLOSSReviewPaperPreprint.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/Appendix\%201\%20Journal\%20and\%20Conference\%20Names.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/Appendix\%202\%20Coding\%20Scheme.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/Appendix\%203\%20Studies\%20included\%20in\%20the\%20review.pdf},
author = {Kevin Crowston and Kangning Wei and James Howison and Wiggins, Andrea}
}
@article {2012,
title = {The future of citizen science: emerging technologies and shifting paradigms},
journal = {Frontiers in Ecology and the Environment},
volume = {10},
year = {2012},
month = {08/2012},
pages = {298{\textendash}304},
abstract = {

Citizen science creates a nexus between science and education that, when coupled with emerging technologies, expands the frontiers of ecological research and public engagement. Using representative technologies and other examples, we examine the future of citizen science in terms of its research processes, program and participant cultures, and scientific communities. Future citizen-science projects will likely be influenced by sociocultural issues related to new technologies and will continue to face practical programmatic challenges. We foresee networked, open science and the use of online computer/video gaming as important tools to engage non-traditional audiences, and offer recommendations to help prepare project managers for impending challenges. A more formalized citizen-science enterprise, complete with networked organizations, associations, journals, and cyberinfrastructure, will advance scientific research, including ecology, and further public education.

Citizen science is a form of research collaboration involving members of the public in scientific research projects to address real-world problems. Often organized as a virtual collaboration, these projects are a type of open movement, with collective goals addressed through open participation in research tasks. We conducted a survey of citizen science projects to elicit multiple aspects of project design and operation. We then clustered projects based on the tasks performed by participants and on the project{\textquoteright}s stated goals. The clustering results group projects that show similarities along other dimensions, suggesting useful divisions of the projects.

},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss-45-final.pdf},
author = {Wiggins, Andrea and Kevin Crowston}
}
@conference {Watson-Manheim:2012,
title = {Innovation in academic-industry partnerships: Measuring the challenges to effective performance},
booktitle = {Academy of Management Conference, Technology and Innovation Management Division},
year = {2012},
month = {8/2012},
address = {Boston, MA},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/17445.pdf},
author = {Mary Beth Watson-Manheim and Chudoba, Katherine M. and Kevin Crowston}
}
@proceedings {440,
title = {Knowledge Portals: Components, Functionalities, and Deployment Challenges},
year = {2012},
month = {12/2012},
address = {Orlando, FL},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/KP\%20to\%20distribute.pdf},
author = {Kevin Crowston and Claudia L{\"o}bbecke}
}
@article {9998,
title = {Perceived discontinuities and constructed continuities in virtual work},
journal = {Information Systems Journal},
volume = {22},
year = {2012},
month = {01/2012},
pages = {29-52},
doi = {10.1111/j.1365-2575.2011.00371.x},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ISJ\%20to\%20distribute_0.pdf},
author = {Mary Beth Watson-Manheim and Chudoba, Katherine M. and Kevin Crowston}
}
@unpublished {2012,
title = {Poster: Socially intelligent computing for coding of qualitative data},
year = {2012},
month = {6/2012},
publisher = {Syracuse University School of Information Studies},
type = {Unpublished poster, presented at the SOCS PIs meeting},
address = {Syracuse, NY},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/SOCQA\%20SOCS\%20PI\%20poster\%20small.pdf},
author = {Kevin Crowston and McCracken, Nancy}
}
@unpublished {2012,
title = {Poster: Socially intelligent computing to support citizen science},
year = {2012},
month = {6/2012},
publisher = {Syracuse University School of Information Studies},
type = {Unpublished poster, presented at the SOCS PIs meeting},
address = {Syracuse, NY},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/SOCS\%20CS\%20SOCS\%20PI\%20poster\%20small.pdf},
author = {Kevin Crowston}
}
@conference {Prestopnik:2012a,
title = {Purposeful gaming \& socio-computational systems: A citizen science design case},
booktitle = {Group {\textquoteright}12 Conference},
year = {2012},
month = {10/2012},
address = {Sanibel Island, FL, USA},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/citizensort_cameraready.pdf},
author = {Nathan Prestopnik and Kevin Crowston}
}
@conference {2012,
title = {Team dynamics in long-standing technology-supported virtual teams},
booktitle = {Academy of Management Annual Meeting, Organizational Behaviour Division},
year = {2012},
month = {8/2012},
address = {Boston, MA},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ACADEMY\%20PAPER\%20FINAL.pdf},
author = {Misiolek, Nora and Kevin Crowston and Joshua Seymour}
}
@article {9999,
title = {Using natural language processing for qualitative data analysis},
journal = {International Journal of Social Research Methodology},
volume = {15},
year = {2012},
month = {2012},
chapter = {523-543},
abstract = {Social researchers often apply qualitative research methods to study groups and their communications artefacts. The use of computer-mediated communications has dramatically increased the volume of text available, but coding such text requires considerable manual effort. We discuss how systems that process text in human languages (i.e., natural language processing, NLP) might partially automate content analysis by extracting theoretical evidence. We present a case study of the use of NLP for qualitative analysis in which the NLP rules showed good performance on a number of codes. With the current level of performance, use of an NLP system could reduce the amount of text to be examined by a human coder by an order of magnitude or more, potentially increasing the speed of coding by a comparable degree. The paper is significant as it is one of the first to demonstrate the use of high-level NLP techniques for qualitative data analysis.},
doi = {10.1080/13645579.2011.625764},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/NLP_for_qualitative_analysis.pdf},
author = {Kevin Crowston and Allen, Eileen E. and Heckman, Robert}
}
@conference {368,
title = {Boundary-spanning documents in online communities (Research-in-Progress)},
booktitle = {International Conference on Information Systems (ICIS)},
year = {2011},
month = {12/2011},
address = {Shanghai, China},
abstract = {Online communities bring together people with varied access to and understanding of the work at hand, who must collaborate through documents of various kinds. We develop a framework articulating the characteristics of documents supporting collaborators with asymmetric access to knowledge versus those with symmetric knowledge. Drawing on theories about document genre, boundary objects and provenance, we hypothesize that documents supporting asymmetric groups are likely to articulate or prescribe their own 1) purpose, 2) context of use and 3) content and form and 4) provenance in greater detail than documents used by people with symmetric access to knowledge. We are testing these hypotheses through content analysis of documents and instructions from a variety of free/libre open source projects. We present preliminary findings consistent with the hypotheses developed. The completed study will suggest new directions for research on communications in online communities, as well as advice for those supporting such communities. },
keywords = {boundary objects, Documents, Genre, Online communities, provenance},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/s1-ln10612586-928182863-1939656818Hwf394207478IdV-120335818210612586PDF_HI0001.pdf},
author = {Carsten {\O}sterlund and Kevin Crowston}
}
@proceedings {418,
title = {A capability maturity model for scientific data management: Evidence from the literature},
year = {2011},
month = {10/2011},
address = {New Orleans, LA},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/110718\%20CMM\%20ASISTpaper.pdf},
author = {Kevin Crowston and Jian Qin}
}
@article {192,
title = {Citizen Science System Assemblages: Toward Greater Understanding of Technologies to Support Crowdsourced Science},
year = {2011},
month = {6/2011},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/system_assemblage_0.pdf},
author = {Nathan Prestopnik and Kevin Crowston}
}
@article {374,
title = {Citizen science system assemblages: Toward greater understanding of technologies to support crowdsourced science},
year = {2011},
month = {06/2011},
publisher = {Syracuse University School of Information Studies},
type = {Unpublished working paper},
abstract = {We explore the nature of technologies to support citizen science, a method of inquiry that leverages the power of crowds to collect and analyze scientific data. We evaluate these technologies as system assemblages, collections of interrelated functionalities that support specific activities in pursuit of overall project goals. The notion of system assemblages helps us to explain how different citizen science platforms may be comprised of widely varying functionalities, yet still support relatively similar goals. Related concepts of build vs. buy, support for science vs. support for participants, and web satisfiers vs. web motivators are used to explore how different citizen science functionalities may lead to successful project outcomes. Four detailed case studies of current citizen science projects encompassing a cross-section of varying project sizes, resource levels, technologies, and approaches to inquiry help us to answer the following research questions: 1) What factors influence the composition of a system assemblage for citizen science? 2) What do typical system assemblages for citizen science look like? 3) What effect does the assemblage composition have on scientific goals, participant support, motivation, and satisfaction? and 4) What are the design implications for the system assemblage perspective on citizen science technologies?},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/system_assemblage.pdf},
author = {Nathan Prestopnik and Kevin Crowston}
}
@article {9999,
title = {Describing public participation in scientific research},
year = {2011},
publisher = {Syracuse University School of Information Studies},
abstract = {We report the results of a descriptive survey of citizen science projects, a form of scientific collaboration engaging members of the public with professional researchers. This phenomenon has seen explosive growth in recent years and is garnering interest from a broadening variety of research domains. However, the lack of adequate description of this diverse population hinders useful research. To address this gap, we conducted a survey of citizen science projects. We present a description of the phenomenon to establish a basis for sampling and evaluation of research on citizen science, including details on project resources, participation, technologies, goals, and outcomes. We then reflect on several points of potential development, including technologies to support participation, potential for expanding engagement, and data policies. The diverse organizational and functional arrangements in citizen science projects suggest a variety of areas for future research.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/iConference2012.pdf},
author = {Wiggins, Andrea and Kevin Crowston}
}
@unpublished {9999,
title = {Exploring Collective Intelligence Games With Design Science: A Citizen Science Design Case},
year = {2011},
abstract = {Citizen science is a form of collective intelligence where members of the public are recruited to contribute to scientific investigations. Citizen science projects often use web-based systems to support collaborative scientific activities, but finding ways to attract participants and confirm the veracity of the data produced by non-scientists are key research questions. We describe a series of web-based tools and games currently under development to support taxonomic classification of organisms in photographs collected by citizen science projects. In the design science tradition, the systems are purpose-built to test hypotheses about participant motivation and techniques for ensuring data quality. Findings from preliminary evaluation and the design process itself are discussed.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/designing\%20citizen\%20science\%20games.pdf},
author = {Nathan Prestopnik and Kevin Crowston}
}
@conference {2011,
title = {From Conservation to Crowdsourcing: A Typology of Citizen Science},
booktitle = {Proceedings of the Forty-fourth Hawai{\textquoteright}i International Conference on System Sciences (HICSS-44)},
year = {2011},
month = {1/2011},
address = {Koloa, HI},
abstract = {

Citizen science is a form of research collaboration involving members of the public in scientific research projects to address real-world problems. Often organized as a virtual collaboration, these projects are a type of open movement, with collective goals addressed through open participation in research tasks. Existing typologies of citizen science projects focus primarily on the structure of participation, paying little attention to the organizational and macrostructural properties that are important to designing and managing effective projects and technologies. By examining a variety of project characteristics, we identified five types{\textemdash}Action, Conservation, Investigation, Virtual, and Education{\textemdash}that differ in primary project goals and the importance of physical environment to participation.

},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss-44.pdf},
author = {Wiggins, Andrea and Kevin Crowston}
}
@conference {2011,
title = {Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system},
booktitle = {{\textquotedblleft}Computing for Citizen Science{\textquotedblright} workshop at the IEEE eScience Conference},
year = {2011},
month = {12/2011},
address = {Stockholm, Sweden},
abstract = {In this paper, an ongoing design research project is described. Citizen Sort, currently under development, is a web-based social-computational system designed to support a citizen science task, the taxonomic classification of various insect, animal, and plant species. In addition to supporting this natural science objective, the Citizen Sort platform will also support information science research goals on the nature of motivation for social-computation and citizen science. In particular, this research program addresses the use of games to motivate participation in social-computational citizen science, and explores the effects of system design on motivation and data quality. A design science approach, where IT artifacts are developed to solve problems and answer research questions is described. Research questions, progress on Citizen Sort planning and implementation, and key challenges are discussed.},
keywords = {Citizen Science, data quality, Design, Design Science, Games, Gaming, Motivation, Participation, Social Computational Systems},
url = {http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/gamingforcitizenscience_ver6.pdf},
author = {Nathan Prestopnik and Kevin Crowston}
}
@conference {369,
title = {Integrated Customer-Focused Knowledge Portals: Design Challenges and Empirical Approaches},
booktitle = {Academy of Management Conference, OCIS Division},
year = {2011},
month = {8/2011},
address = {San Antonio, TX},
abstract = {Knowledge Portals (KPs) are highly integrative Knowledge Management Systems (KMS) that promise to synthesize widely dispersed knowledge and to interconnect individuals by functioning as a {\textquoteright}one-stop knowledge shop{\textquoteright}. Yet, in practice, KPs face major challenges, which are for the most part due to the intricacies of knowledge exchange being subjected to multi-faceted individual and social factors. At the same time, growing anecdotal evidence from case studies indicates KPs{\textquoteright} enormous potential. This paper makes an effort to more distinctly conceptualize KPs and emphasize a KP{\textquoteright}s role to unify networking and repository KMS features. The paper develops three major challenges to successful KP deployment, namely (1) knowledge integration, (2) sufficient participation, and (3) favorable organizational culture and validates these as applicable to KP through a review of 42 empirical papers. The paper concludes with suggestions towards a set of design principles for KP. },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/14943.pdf},
author = {Claudia L{\"o}bbecke and Kevin Crowston and Nicolas Friederici}
}
@proceedings {9999,
title = {Lessons from volunteering and free/libre open source software development for the future of work},
year = {2011},
month = {6/2011},
publisher = {Springer},
address = {Turku, Finland},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ifipwg82paper_final.pdf},
author = {Kevin Crowston}
}
@conference {2011,
title = {Mechanisms for Data Quality and Validation in Citizen Science},
booktitle = {"Computing for Citizen Science" workshop at the IEEE eScience Conference},
year = {2011},
month = {12/2011},
address = {Stockholm, Sweden},
abstract = {Data quality is a primary concern for researchers employing public participation in scientific research, or {\textquotedblleft}citizen science,{\textquotedblright} to accomplish data collection and analysis tasks. This mode of scientific collaboration relies on contributions from a large, often unknown population of volunteers with widely variable expertise. In this paper, we review the commonly employed mechanisms for ensuring data quality. We also discuss results of a survey of citizen science projects that reports on the use of some of these mechanisms, noting that it is most common for projects to employ multiple mechanisms to ensure data quality and appropriate levels of validation.},
keywords = {Citizen Science, data quality, data validation},
url = {http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/PID2090593.pdf},
author = {Wiggins, Andrea and Newman, Greg and Stevenson, Robert D. and Kevin Crowston}
}
@article {9998,
title = {Participation in ICT-Enabled Meetings},
journal = {Journal of Organizational and End User Computing},
volume = {23},
year = {2011},
chapter = {15{\textendash}36},
abstract = {Meetings are a common occurrence in contemporary organizations, and almost everyone shares an understanding of what a meeting is and what participation in a meeting looks like. Yet our exploratory study at Intel, an innovative global technology company, suggests that meetings are evolving beyond this familiar perspective as the pervasive use of information and communication technologies (ICTs) changes work practices associated with meetings. Drawing on data gathered from interviews prompted by entries in the employees{\textquoteright} electronic calendar system, we examine the multiple ways in which meetings build and reflect work in the organization and derive propositions to guide future research. Specifically, we identified four aspects of meetings that reflect work in the 21st century: meetings are integral to work in team-centered organizations, tension between group and personal objectives, discontinuities, and ICT support for fragmented work environment.},
keywords = {Computer-Mediated Communication, Information Technology},
doi = {10.4018/joeuc.2011040102},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/JOEUC_to_distribute.pdf},
author = {Chudoba, Katherine M. and Mary Beth Watson-Manheim and Kevin Crowston and Lee, Chei Sian}
}
@proceedings {417,
title = {Technology adoption and use: Theory review for studying scientists{\textquoteright} continued use of cyber-infrastructure},
year = {2011},
month = {10/2011},
address = {New Orleans, LA},
abstract = {In this paper, we seek to identify factors that might increase the likelihood of adoption and continued use of cyber-infrastructure by scientists. To do so, we review the main research on Information and Communications Technology (ICT) adoption and use by addressing research problems, theories and models used, findings, and limitations. We focus particularly on the individual user perspective. We categorize previous studies into two groups: Adoption research and post-adoption (continued use) research. In addition, we review studies specifically regarding cyber-infrastructure adoption and use by scientists and other special user groups. We identify the limitations of previous theories, models and research findings appearing in the literature related to our current interest in scientists{\textquoteright} adoption and continued use of cyber-infrastructure. We synthesize the previous theories and models used for ICT adoption and use, and then we develop a theoretical framework for studying scientists{\textquoteright} adoption and use of cyber-infrastructure. We also proposed a research design based on the research model developed. Implications for researchers and practitioners are provided.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ASIST2011-Cyber-infrastructureTheoryReview-FinalVersion-1.pdf},
author = {Kim, Youngseek and Kevin Crowston}
}
@article {9999,
title = {Validity issues in the use of social network analysis with digital trace data},
journal = {Journal of the Association for Information Systems},
volume = {12},
year = {2011},
month = {12/2011},
chapter = {Article 2},
abstract = {There is an exciting natural match between social network analysis methods and the growth of data sources produced by social interactions via information technologies, from online communities to corporate information systems. Information Systems researchers have not been slow to embrace this combination of method and data. Such systems increasingly provide "digital trace data" that provide new research opportunities. Yet digital trace data are substantively different from the survey and interview data for which network analysis measures and interpretations were originally developed. This paper examines ten validity issues associated with the combination of data digital trace data and social network analysis methods, with examples from the IS literature, to provide recommendations for improving the validity of research using this combination. },
doi = {10.5281/zenodo.913303},
url = {http://aisel.aisnet.org/jais/vol12/iss12/2/},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/JAIS.RA-JAIS-08-0130-ReferencesFixed.pdf},
author = {James Howison and Kevin Crowston and Wiggins, Andrea}
}
@proceedings {2011,
title = {What characterizes documents that bridge boundaries compared to documents that do not? An exploratory study of documentation in FLOSS teams},
year = {2011},
month = {1/2011},
edition = {44th},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/paper1029.pdf},
author = {Carsten {\O}sterlund and Kevin Crowston}
}
@conference {2011,
title = {Work as coordination and coordination as work: A process perspective on FLOSS development projects},
booktitle = {Third International Symposium on Process Organization Studies},
year = {2011},
month = {6/2011},
address = {Corfu, Greece},
url = {http://www.process-symposium.com/},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/PROS-134.pdf},
author = {Kevin Crowston and Carsten {\O}sterlund and James Howison and Bolici, Francesco}
}
@proceedings {2010,
title = {Analyzing Leadership Dynamics in Distributed Group Communication},
year = {2010},
address = {Kauai, HI, 5{\textendash}8 January},
abstract = {We apply social network analysis (SNA) to examine the dynamics of leadership in distributed groups, specifically Free/Libre Open Source Software development projects, and its relation to group performance. Based on prior work on leadership in distributed groups, we identify leaders with those who make the highest level of contribution to the group and assess the degree of leadership by measuring centralization of communications. We compare the dynamics of leadership in two FLOSS projects, one more and one less effective. We find that in both projects, centralization was higher in developer-oriented communications venues than in user-oriented venues, suggesting higher degrees of leadership in developer venues. However, we do not find a consistent relation between centralization and effectiveness. We suggest that SNA can instead be useful for identifying interesting periods in the history of the project, e.g., periods where the leadership of the project is in transition.},
keywords = {FLOSS, Leadership},
issn = {0361-1434 },
doi = {10.1109/HICSS.2010.62},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/07-06-02.pdf},
author = {Kevin Crowston and Wiggins, Andrea and James Howison}
}
@article {2010,
title = {A Capability Maturity Model for Scientific Data Management},
year = {2010},
month = {10/2010},
type = {Working Paper},
address = {Pittsburgh, PA},
abstract = {In this paper, we propose a capability maturity model (CMM) for scientific data management (SDM) practices, with the goal of supporting assessment and improvement of these practices. The CMM describes key process areas and practices necessary for effective SDM. The CMM further characterizes
organizations by the level of maturity of these processes, meaning the organizational capability to reliably perform the processes. We suggest that this framework will be useful to organizations in evaluating and planning improvements to their SDM practices.},
keywords = {Data Management, eScience},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CMM\%20for\%20DM\%20to\%20share.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/100714\%20ASIST\%20Poster\%20final_0.pdf},
author = {Kevin Crowston and Jian Qin}
}
@conference {2010,
title = {Designing scholarly communications},
booktitle = {IFIP Working Group 8.2/8.6 Joint Working Conference},
year = {2010},
month = {30 Mar{\textendash}2 Apr},
address = {Perth, Australia},
abstract = {This paper presents suggestions for the design of a scholarly communications system for the IFIP Working Group 8.2 (WG8.2) community. Learned societies such as IFIP have long been important in the system of scholarly communications. With the affordances of the Internet, WG8.2 can play a larger role in promoting scholarly communications to achieve multiple goals: dissemination and archiving of quality research, but also supporting the development of scholars and the research community. A particular goal of this paper is to take a design perspective to suggest new systems to fit the emerging system and to assess the role that WG8.2 might play in deploying them.},
keywords = {eScience, Scholarly Communications},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ifipwg82\%202010\%20100202\%20revision.pdf},
author = {Kevin Crowston}
}
@article {2010,
title = {Developing a Conceptual Model of Virtual Organizations for Citizen Science},
journal = {International Journal of Organizational Design and Engineering},
volume = {1},
year = {2010},
month = {9/2010},
pages = {148-162},
type = {Research Note},
abstract = {

This paper develops an organization design-oriented conceptual model of scientific knowledge production through citizen science virtual organizations. Citizen science is a form of organization design for collaborative scientific research involving scientists and volunteers, for which Internet-based modes of participation enable massive virtual collaboration by thousands of members of the public. The conceptual model provides an example of a theory development process and discusses its application to an exploratory study. The paper contributes a multi-level process model for organizing investigation into the impact of design on this form of scientific knowledge production.

},
doi = {10.1504/IJODE.2010.035191},
url = {http://www.inderscience.com/filter.php?aid=35191},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/WigginsCrowstonIJODE2010.pdf},
author = {Wiggins, Andrea and Kevin Crowston}
}
@conference {2010,
title = {Distributed Scientific Collaboration: Research Opportunities in Citizen Science},
booktitle = {The Changing Dynamics of Scientific Collaboration, CSCW 2010 workshop},
year = {2010},
month = {02/2010},
address = {Savannah, GA},
abstract = {This paper introduces a conceptual framework for research on citizen science, a form of collaboration involving scientists and volunteers in scientific research. Designing CSCW systems to support this type of scientific collaboration requires understanding the effects of organizational and work design on the scientific outcomes of citizen science projects. Initial directions for future research are identified, with the goal of developing a foundation for research on and development of cyberinfrastructure and collaborative technologies for supporting citizen science. },
url = {http://www.sci.utah.edu/cscw2010papers.html},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/WigginsCSCWworkshop_0.pdf},
author = {Wiggins, Andrea and Kevin Crowston}
}
@conference {Wei:2010,
title = {The impact of national culture on knowledge sharing in global virtual collaboration},
booktitle = {Proceedings of International Conference on Information Systems (ICIS)},
year = {2010},
month = {12/2010},
address = {St. Louis, MO, USA},
keywords = {Knowledge Sharing, National Culture, Virtuality},
author = {Kangning Wei and Kevin Crowston}
}
@inbook {2010,
title = {Internet Genres},
booktitle = {Encyclopedia of Library and Information Sciences},
year = {2010},
publisher = {CRC Press},
organization = {CRC Press},
edition = {3rd ed},
abstract = {Rhetoricians since Aristotle have attempted to classify communications or documents into categories or {\textquotedblleft}genres{\textquotedblright} with similar form, topic or purpose. This article surveys research on genre as it relates to Internet documents. The article briefly presents the concept of genre in general, and then reviews the evolution and emergence of genres on the Internet. It concludes with an examination of the possible use of genre for improving information access on the Internet, with specific discussion of the issues in developing taxonomies of genre and automatically recognizing document genre.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/elischapter.pdf},
author = {Kevin Crowston}
}
@article {9999,
title = {Leadership in self-managing virtual teams},
year = {2010},
month = {12/2010},
publisher = {Syracuse University School of Information Studies},
abstract = {In this paper, we present a theory of leadership in self-managing virtual teams. We are particularly interested in self-managing virtual teams because self-management seems to be a common phenomenon in teams that interact primarily through information technology (so-called virtual teams). Building on leadership theory and structuration theory, the theory describes leadership as a process that results in the reinforcement, creation and evolution of ongoing structures and distinguishes between two types of leadership. We identify first-order leadership as leadership that works within and reinforces existing structures to elicit and guide group contributions.
We define second-order leadership as behavior that effects changes in the structure that guides group action. We argue that second-order leadership is enabled by first-order leadership, is therefore action embedded, and is grounded in processes that define the social identity of the team. We propose that effective self-managing virtual teams will exhibit a paradoxical combination of shared, distributed first-order leadership complemented by strong, concentrated, and centralized second-order leadership. We conclude by presenting a set of research questions and suggestions for future research.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/JOB\%20REVISED\%20to\%20distribute.pdf},
author = {Kevin Crowston and Heckman, Robert and Misiolek, Nora}
}
@proceedings {2010,
title = {Machine Learning and Rule-Based Automated Coding of Qualitative Data},
year = {2010},
month = {10/2010},
address = {Pittsburgh, PA},
abstract = {Researchers often employ qualitative research approaches but large volumes of textual data pose considerable challenges to manual coding. In this research, we explore how to implement fully or semi-automatic coding on textual data (specifically, electronic messages) by leveraging Natural Language Processing (NLP). In particular, we compare the performance of human-developed NLP rules to those inferred by machine learning algorithms. The experimental results suggest that NLP with machine learning can be an effective way to assist researchers in coding qualitative data.
},
keywords = {FLOSS, NLP},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ml_nlp.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/ASIST\%20poster\%202p\%20final.pdf},
author = {Kevin Crowston and Xiaozhong Liu and Allen, Eileen E. and Heckman, Robert}
}
@inbook {2010,
title = {Problems in the use-centered development of a taxonomy of web genres},
booktitle = {Genres on the Web: Computational Models and Empirical Studies},
series = {Series: Text, Speech and Language Technology (Series Editors: Ide, Nancy \& V{\'e}ronis, Jean)},
volume = {42},
year = {2010},
month = {2010},
publisher = {Springer},
organization = {Springer},
chapter = {3},
address = {New York},
isbn = {978-90-481-9177-2},
doi = {10.1007/978-90-481-9178-9},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/081024\%20book\%20chapter\%20as\%20submitted.pdf},
author = {Kevin Crowston and Kwa{\'s}nik, Barbara H. and Rubleske, Joe},
editor = {Mehler, Alexander and Sharoff, Serge and Santini, Marina}
}
@proceedings {Wiggins:2010,
title = {Reclassifying Success and Tragedy in FLOSS Projects},
year = {2010},
note = {The attached zip file (OSS2010AnalysisScripts.zip) contains scripts for replicating the research. The data files for this analysis can be retrieved from:
http://flossdb.syr.edu/classifier_summary_data.sql.gz (10 MB)
http://flossdb.syr.edu/classifier_results.sql.gz (6 MB)},
month = {6/2010},
address = {Notre Dame, IN, USA},
abstract = {This paper presents the results of a replication of English \& Schweik{\textquoteright}s 2007 paper classifying FLOSS projects according to their stage of growth and indicators of success. We recreated the analysis using a comparable data set from 2006, with one additional point in time. We also expanded upon the original results by applying different criteria for evaluating the rate of new software releases for sustainability of project activity. We discuss the points of convergence and divergence from the original work from these extensions of the classification, and their implications for studying FLOSS development using archival data. The paper contributes new analysis of operationalizing success in FLOSS projects, with discussion of implications of the findings.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/awigginsOSS2010Reclassifying.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/OSS2010AnalysisScripts.zip},
author = {Wiggins, Andrea and Kevin Crowston}
}
@booklet {2010,
title = {SoCS: Socially intelligent computing to support citizen science},
howpublished = {Proposal submitted to the NSF SOCS program},
year = {2010},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/NSFmaster.pdf},
author = {Kevin Crowston}
}
@article {2010,
title = {The under-appreciated role of stigmergic coordination in software development},
year = {2010},
abstract = {

Coordination in software development teams has been a topic of perennial interest in empirical software engineering research. The vast majority of this literature has drawn on a conceptual separation between work and coordination mechanisms, separate from the work itself, which enable groups to achieve coordination. Traditional recommendations and software methods focused on planning: using analysis to predict and manage dependencies. Empirical research has demonstrated the limits of this approach, showing that many important dependencies are emergent and pointing to the persistent importance of explicit discussion to managing these dependencies as they arise. Drawing on work in Computer-Supported Collaborative Work and building from an analogy to collaboration amongst insects (stigmergy), we argue that the work product itself plays an under-appreciated role in helping software developers manage dependencies as they arise. This short paper presents the conceptual argument with empirical illustrations and explains why this mechanism would have significant implications for Software Engineering coordination research. We discuss issues in marshaling clear positive evidence, arguing that these issues are responsible, in part, for the under-consideration of this mechanism in software engineering and outlining research strategies which may overcome these issues.

},
keywords = {Coordination, FLOSS, Stigmergy},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/stigmergy-short.pdf},
author = {Bolici, Francesco and James Howison and Kevin Crowston}
}
@conference {Bolici:2009,
title = {Coordination without discussion? Socio-technical congruence and Stigmergy in Free and Open Source Software projects},
booktitle = {2nd International Workshop on Socio-Technical Congruence, ICSE},
year = {2009},
month = {19 May},
address = {Vancouver, Canada},
keywords = {Coordination, FLOSS},
url = {http://docs.google.com/View?id=dhncd3jd_405fzt842gv},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Coordination\%20without\%20discussion\%3F\%20Socio-technical\%20congruence.pdf},
author = {Bolici, Francesco and James Howison and Kevin Crowston}
}
@conference {2009,
title = {Designing Virtual Organizations for Citizen Science},
booktitle = {IFIP Working Group 8.2 OASIS workshop 2009},
year = {2009},
month = {12/2009},
address = {Phoenix, AZ},
url = {http://sprouts.aisnet.org/9-56/},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/WigginsOASIS2009.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/awigginsOASIS2009.ppt},
author = {Wiggins, Andrea and Kevin Crowston},
editor = {Uri Gal}
}
@proceedings {Scialdone:2009,
title = {Group Maintenance Behaviours of Core and Peripheral Members of Free/Libre Open Source Software Teams},
year = {2009},
address = {Skövde, Sweden, 3-6 June},
abstract = {Group Maintenance is pro-social, discretionary, and relation-building behavior that occurs between members of groups in order to maintain reciprocal trust and cooperation. This paper considers how Free/libre Open Source Software (FLOSS) teams demonstrate such behaviors within the context of e-mail, as this is the primary medium through which such teams communicate. We compare group maintenance behaviors between both core and peripheral members of these groups, as well as behaviors between a group that remains producing software today and one which has since dissolved. Our findings indicate that negative politeness tactics (those which show respect for the autonomy of others) may be the most instrumental group maintenance behaviors that contribute to a FLOSS group{\textquoteleft}s ability to survive and continue software production.
},
keywords = {FLOSS, Group Maintenance},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/34finalmjs.pdf},
author = {Scialdone, Michael J. and Heckman, Robert and Kevin Crowston},
editor = {Boldyreff, Cornelia and Kevin Crowston and Lundell, Bj{\"o}rn and Wasserman, Tony}
}
@proceedings {Wiggins:2009,
title = {Heartbeat: Measuring Active User Base and Potential User Interest in FLOSS Projects},
volume = {299},
year = {2009},
pages = {94-104},
publisher = {Springer Boston},
address = {Skövde, Sweden, 3-6 June},
abstract = {This paper presents a novel method and algorithm to measure the size of an open source project{\textquoteright}s user base and the level of potential user interest that it generates. Previously unavailable download data at a daily resolution confirms hypothesized patterns related to release cycles. In short, regular users rapidly download the software after a new release giving a way to measure the active user base. In contrast, potential new users download the application independently of the release cycle, and the daily download figures tend to plateau at this rate when a release has not been made for some time. An algorithm for estimating these measures from download time series is demonstrated and the measures are examined over time in two open source projects.},
isbn = {978-3-642-02031-5},
issn = {978-3-642-02031-5},
doi = {10.1007/978-3-642-02032-2\%5f10},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/heartbeat.pdf},
author = {Wiggins, Andrea and James Howison and Kevin Crowston},
editor = {Boldyreff, Cornelia and Kevin Crowston and Lundell, Bj{\"o}rn and Wasserman, Tony}
}
@booklet {2009,
title = {ICIS 2008 Panel Report: Open Access Publishing to Nurture the Sprouts of Knowledge and the Future of Information Systems Research},
howpublished = {Communications of the Association for Information Systems},
volume = {24},
year = {2009},
abstract = {The advent of the Internet and the subsequent adoption of Open Access schemata are changing the nature of the scholarly discourse. In response, we seek to stimulate a debate about the role and desired forms of Open Access publishing in the context of the Information System (IS) discipline. We explore the potential contribution of an Open Access perspective on publishing IS-related research and also discuss the roles of traditional journals and their prospects in the contexts of our observations. In particular, we focus on the new possibilities of publishing work-in-progress and its potential benefit for knowledge dissemination including the prospects of turning today{\textquoteright}s limited scholarly exchange into mass collaboration. We illustrate our vision with a working prototype of an Open Access disciplinary repository entitled Sprouts (http://sprouts.aisnet.org). Our aim is to inspire new thinking about the role of Open Access publishing, the potential of its application to disciplinary repositories of emergent work, its anticipated repercussions on our work practices, and its long-term implication for the impact of IS scholarship and the well-being of our community at large. We call for participation and further action in realizing a global repository of IS research in progress. This paper builds on a panel on Open Access that was presented at the 2008 International Conference on Information Systems (ICIS), held in Paris, France, in December 2008.},
keywords = {Information System},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ICIS\%20Panel\%20Open\%20Access\%20Publishing.pdf},
author = {Avital, Michel and Bj{\"o}rk, Bo-Christer and Boland, Richard J and Kevin Crowston and Lyytinen, Kalle and Majchrzak, Ann}
}
@article {Li:2008a,
title = {Asynchronous Decision-Making in Distributed Teams (Poster)},
year = {2008},
month = {8{\textendash}12 November},
address = {San Diego, CA},
keywords = {Decision-Making, FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CSCW2008Poster11x17Draft.pdf},
author = {Li, Qing and Heckman, Robert and Allen, Eileen E. and Kevin Crowston and Eseryel, U. Yeliz and James Howison and Wiggins, Andrea}
}
@article {Crowston:2008,
title = {Bug Fixing Practices within Free/Libre Open Source Software Development Teams},
journal = {Journal of Database Management},
volume = {19},
number = {2},
year = {2008},
pages = {1{\textendash}30},
abstract = {Free/libre open source software (FLOSS, e.g., Linux or Apache) is primarily developed by distributed teams. Developers contribute from around the world and coordinate their activity almost exclusively by means of email and bulletin boards, yet some how profit from the advantages and evade the challenges of distributed software development. In this article we investigate the structure and the coordination practices adopted by development teams during the bug-fixing process, which is considered one of main areas of FLOSS project success. In particular, based on a codification of the messages recorded in the bug tracking system of four projects, we identify the accomplished tasks, the adopted coordination mechanisms, and the role undertaken by both the FLOSS development team and the FLOSS community. We conclude with suggestions for further research.},
issn = {1063-8016 },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/jdbm2008.pdf},
author = {Kevin Crowston and Scozzi, Barbara}
}
@inbook {Crowston:2008b,
title = {The bug fixing process in proprietary and free/libre open source software: A coordination theory analysis},
booktitle = {Business Process Transformation},
year = {2008},
pages = {69-99},
publisher = {M. E. Sharpe},
organization = {M. E. Sharpe},
address = {Armonk, NY},
abstract = {To support business process transformation, we must first be able to represent business processes in a way that allows us to compare and contrast them or to design new ones. In this paper, I use coordination theory to analyze the bug fixing processes in the proprietary operating system development group of a large mini-computer manufacturer and for the Free/Libre Open Source Software Linux operating system kernel. Three approaches to identifying dependencies and coordination mechanisms are presented. Mechanisms analyzed include those for task assignment, resource sharing and managing dependencies between modules of source code. The proprietary development organization assigned problem reports to engineers based on the module that appeared to be in error, since engineers only worked on particular modules. Alternative task assignment mechanisms include assignment to engineers based on workload or voluntary assignment, as in Linux. In the proprietary process, modules of source code were not shared, but rather {\textquotedblleft}owned{\textquotedblright} by one engineer, thus reducing the need for coordination. In Linux, where multiple developers can work on the same modules, alternative resource sharing mechanisms have been developed to manage source code. Finally, the proprietary developers managed dependencies between modules informally, relying on their personal knowledge of which other engineers used their code. The Linux process allows developers to change code in multiple modules, but emphasizes modularity to reduce the need to do so.},
keywords = {Coordination, FLOSS},
isbn = {9780765611918},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/The\%20bug\%20fixing\%20process\%20in\%20proprietary\%20.pdf},
author = {Kevin Crowston},
editor = {Grover, Varun and Markus, M. Lynne}
}
@article {Katzy:2008,
title = {Competency rallying for technical innovation: The case of the Virtuelle Fabrik},
journal = {Technovation},
volume = {28},
number = {10},
year = {2008},
pages = {679{\textendash}692},
abstract = {Technology improves at an ever-increasing rate, but the speed at which firms can adapt their strategies and competencies to develop technological innovations and exploit market opportunities remains limited. While networks provide an option to increase agility through collaborative access to relevant external competencies, we know little about systematically managing such networks. This paper identifies a collaborative network process that we label competency rallying. We describe the set of inter-organizational routines involved in competency rallying in a case study of the interactions among the partners of the Virtuelle Fabrik, a case of an organized regional network in the manufacturing industry in Switzerland. We describe competency rallying as the (1) identification and development of competencies, (2) identification and facing of market opportunities, (3) marshalling of competencies, and (4) short-term cooperative effort for technological innovation and commercialization. The paper contributes a model that furthers the understanding of the organizational character of networks based on specific, learned network capabilities and which allows prediction of the likelihood of success of practical collaboration projects in networked organizations. },
keywords = {Virtual Organization},
doi = {10.1016/j.technovation.2007.11.003},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/TECH1410.pdf},
author = {Bernhard Katzy and Kevin Crowston}
}
@proceedings {Li:2008,
title = {Decision Making Paths in Self-Organizing Technology-Mediated Distributed Teams},
year = {2008},
address = {Paris, France, 14-17 December},
abstract = {This paper investigates decision making in self-organizing technology-mediated distributed teams. This context provides an opportunity to examine how the use of technological support to span temporal and organizational discontinuities affects decision-making processes. 258 software-modification decision episodes were collected from the public emailing lists of six Free/Libre Open Source Software (FLOSS) projects over a span of five years. Six decision-making paths were identified as 1) short-cut decision-making path; 2) implicit-development decision-making path; 3) implicit-evaluation decision-making path; 4) normative decision-making path; 5) dynamic decision-making path; and 6) interrupted/delayed decision-making path. We suggest that the nature of the tasks and the affordances of the technology used reduce the need for explicit coordination, resulting in a broader range of possible decision processes than are observed in face-to-face groups.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Decision\%20Making\%20Paths\%20in\%20Self\%20Organizing\%20Technology\%20Mediated\%20Dist.pdf},
author = {Li, Qing and Heckman, Robert and Kevin Crowston and James Howison and Allen, Eileen E. and Eseryel, U. Yeliz}
}
@proceedings {,
title = {Depicting What Really Matters: Using Episodes to Study Latent Phenomenon},
year = {2008},
abstract = {Research on processes and practices around information systems is often best conducted in naturalistic setting. To conduct valid and reliable research in such settings, researchers must find ways to reliably bound the phenomenon in which they are interested. In this paper we propose that researchers use episodes{\textemdash}events or processes occurring over a specified period of time{\textemdash}to isolate that which interests them from the vast set of related human behavior. The paper discusses the nature of episodes in the literature and suggests particular research settings in which episodes can be useful. The paper describes a three stage methodology to identify episodes for systematic data collection and analysis. The paper presents an example study using episodes to study group learning process in distributed groups.},
keywords = {Learning, Process},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Depicting\%20What\%20Really\%20Matters\%20Using\%20Episodes\%20to\%20Study\%20Latent\%20Phe.pdf},
author = {Annabi, Hala and Kevin Crowston and Heckman, Robert}
}
@proceedings {Howison:2008,
title = {e{R}esearch workflows for studying free and open source software development},
year = {2008},
note = {Slides from the presentation at the Oxford eResearch Conference of lessons learned in replicating research in eResearch workflows.},
address = {Milan, Italy, 7-10 September},
abstract = {This paper proposes a demonstration of eResearch workflow tools as a model for the research community studying free and open source software and its development. For purposes of background and justification, the paper first introduces eResearch as increasingly practiced in fields such as astrophysics and biology, then contrasts the practice of research on free and open source software. After outlining the suitable public data sources the paper introduces a class of tools known as scientific workflow frameworks, specifically focusing on one---Taverna---and introducing its features. To further explain the tool a complete workflow used for original research on FLOSS is described and the agenda for the live demonstration is outlined.
},
keywords = {eResearch, FLOSS, Workflow},
doi = {10.1007/978-0-387-09684-1_39},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/eResearchWorkflows.pdf},
author = {James Howison and Wiggins, Andrea and Kevin Crowston}
}
@proceedings {,
title = {eSocialScience for Free/Libre Open Source Software researchers},
year = {2008},
address = {Manchester, UK, 18-20 June},
abstract = {This abstract presents a case study of the potential application of eScience tools and practices for the social science research community studying Free/Libre Open Source Software (FLOSS) development practices. We first describe the practice of research on FLOSS to motivate the need for eScience. After outlining suitable public data sources, we describe our initial efforts to introduce eScience tools for FLOSS research, potential obstacles and how the use of such tools might affect the practice of research in this field.},
keywords = {eScience, FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/NCeSS2008CrowstonHowisonWiggins.pdf},
author = {Kevin Crowston and James Howison and Wiggins, Andrea}
}
@proceedings {Scialdone:2008,
title = {Group Maintenance in Technology-Supported Distributed Teams},
year = {2008},
address = {Anaheim, CA, 9-13 August},
abstract = {Are geographically-distributed teams which exhibit high levels of group maintenance between members successful? We answer this through content analysis of emails from two Free/Libre Open Source Software (FLOSS) teams. Our results illustrate that the groups utilize low levels of organizational citizenship behaviors and high levels of positive politeness actions.},
keywords = {FLOSS, Group Maintenance},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/GroupMaintenance.pdf},
author = {Scialdone, Michael J. and Li, Na and James Howison and Heckman, Robert and Kevin Crowston}
}
@proceedings {Crowston:2008c,
title = {The motivational arc of massive virtual collaboration},
year = {2008},
note = {Please refer to the more recent version of the paper. },
month = {1{\textendash}2 July},
address = {L{\"u}neberg, Germany},
abstract = {Massive virtual collaborations (MVC) involve large numbers of mostly unpaid contributors collectively creating new content. Wikipedia is the most dramatic example of MVC; smaller-scale examples include blogs and discussion groups and free/libre open source software (FLOSS) projects. In this paper, we propose a model of motivations for contribution to MVC that integrates various theoretical perspectives to extend prior work. Specifically, we distinguish three different levels of contribution to projects (initial, sustained and meta) and capture the dynamic and recursive effects of contributions on emergent individual and project states.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/MortivationalArc.pdf},
author = {Kevin Crowston and Fagnot, Isabelle}
}
@proceedings {Crowston:2008a,
title = {Opportunities for eScience research on Free/Libre Open Source Software},
year = {2008},
address = {Oxford, England, 11-13 September},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Opportunities\%20for\%20eScience\%20research\%20on\%20Free.pdf},
author = {Kevin Crowston and James Howison and Wiggins, Andrea}
}
@proceedings {Wiggins:2008,
title = {Replication of FLOSS Research as eResearch},
year = {2008},
address = {Oxford, England, 11-13 September},
abstract = {We are working to introduce the ideas of eResearch to a multi-disciplinary research domain: those researchers examining Free/Libre and Open Source Software (FLOSS) and its development (Howison, Wiggins, \& Crowston, 2008). The first phase of this work focused on building a repository for data on FLOSS teams, FLOSSmole (Howison, Conklin, \& Crowston, 2006), and collaborating with other nascent data repositories in the field. Recently we have begun a second phase, which is to introduce another established principle of eResearch, that of broader collaboration through shared workflows accessing these data repositories. To provide an example of the potential value of this principle, we are replicating seminal FLOSS papers using eResearch approaches. This paper describes research outcomes and lessons learned from translating published literature into eResearch workflows.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ReplicationOfFLOSSResearch.pdf},
author = {Wiggins, Andrea and James Howison and Kevin Crowston}
}
@proceedings {Scozzi:2008,
title = {Shared mental models among open source software developers},
year = {2008},
address = {Big Island, Hawai{\textquoteright}i, 7-10 January},
abstract = {Shared understandings are important for software development as they guide to effective individual contributions to, and coordination of, the software development process. In this paper, we present the results of a preliminary analysis on shared mental models within Free/Libre Open Source Software (FLOSS) development teams. Based on structuration theory and by adopting cognitive mapping and process analysis, we represented and com-pared the mental models of some developers of the Lucene Java project. Our analysis suggests that there is a high-level of sharing among core developers but the shar-ing is not complete, with some differences related to ten-ure in the project.},
doi = {10.1109/HICSS.2008.391},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/SharedMntalModels.pdf},
author = {Scozzi, Barbara and Kevin Crowston and Eseryel, U. Yeliz and Li, Qing}
}
@proceedings {Wiggins:2008a,
title = {Social dynamics of FLOSS team communication across channels},
year = {2008},
pages = {131-142},
publisher = {Springer Boston},
address = {Milan, Italy, 7-10 September},
abstract = {This paper extends prior investigation into the social dynamics of free and open source (FLOSS) teams by examining the methodological questions arising from research using social network analysis on open source projects. We evaluate the validity of data sampling by examining dynamics of communication centralization, which vary across multiple communication channels. We also introduce a method for intensity-based smoothing in dynamic social network analysis.},
keywords = {FLOSS},
isbn = {978-0-387-09683-4},
issn = {1571-5736 (Print) 1861-2288 (Online)},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/DSNAWigginsIFIP.pdf},
author = {Wiggins, Andrea and James Howison and Kevin Crowston}
}
@article {Howison:2008a,
title = {Towards a data and workflow collaboratory for research on Free and Open Source Software and its development (Poster)},
year = {2008},
address = {Los Angeles, CA},
keywords = {eScience, FLOSS, Workflow},
author = {James Howison and Squire, Megan and Kevin Crowston}
}
@article {Howison:2007,
title = {Building a collaboratory for research on open source software development (Poster)},
year = {2007},
address = {Ann Arbor, MI},
keywords = {eScience, FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Howison_eSocSciPoster-small.pdf},
author = {James Howison and Squire, Megan and Kevin Crowston}
}
@conference {Rubleske:2007,
title = {Building a Corpus of Genre-Tagged Web Pages for an Information-Access Experiment},
booktitle = {Colloquium on Web Genres, Corpus Linguistics},
year = {2007},
address = {Birmingham, UK},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/corpus.longabstract.revised.IV16.pdf},
author = {Rubleske, Joe and Kevin Crowston and Kwa{\'s}nik, Barbara H. and Chun, You-Lee}
}
@proceedings {Katzy:2007,
title = {Competency rallying processes in virtual organizations},
year = {2007},
pages = {67{\textendash}83},
publisher = {Springer},
address = {Portland, OR},
abstract = {Firms face an environment changing at an increasingly rapid pace. Unfortunately, the speed at which organizations can adapt their strategies and competencies to exploit such opportunities remains limited. In this paper we weave together an external perspective on market-facing with an internal perspective on competency development and marshalling to describe the organizational activities necessary for firms to cooperate within a virtual organization. We argue that firms can address their individual limitations through a systematic process that we call {\textquotedblleft}competence rallying,{\textquotedblright} with which they can access market opportunities and additional needed competencies. Specifically, we present a local process theory of how one network of firms reliably engineers and delivers manufacturing projects using an inter-organizational process that works to meet short-term market opportunities. Our theory is grounded in the experiences of the Virtuelle Fabrik project, an organized network for regional cooperation in the manufacturing industry around the Bodensee in Europe. The success of manufacturing projects in a virtual organization is predicated on specific organizational activities in four phases of the competence rallying process: 1) identification and development of competencies, 2) identification and facing of market opportunities, 3) marshalling of competencies, and 4) a short-term cooperative effort.
The Virtuelle Fabrik project was started by the Institute for Technology Management, University of St. Gallen. Financial support was provided by The Swiss Commission for Scientific Research (KwF) and the Virtuelle Fabrik partner companies. The Virtuelle Fabrik project team included G{\"u}nter Schuh, Bernhard Katzy, Kai Millarg, Thomas Zehnder, Stefan Eisen, and {\r A}sa G{\"o}ransson, as well as managers from the partner firms. The authors thank all of the participants in the Virtuelle Fabrik for their contributions and in particular, for the many discussions that led to the concepts discussed in this paper. The authors take sole responsibility for the work presented here. This paper has benefited greatly from discussion with Paul van Fenema, Steven Sawyer, Ping Zhang, Robert Heckman, Barbara Kwasnik, and Gisela von Dran.
},
keywords = {Virtual Organization},
doi = {10.1007/978-0-387-73025-7_7},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/070227\%20vf\%20for\%20ifip.pdf},
author = {Bernhard Katzy and Kevin Crowston},
editor = {Kevin Crowston and Seiber, Sandra}
}
@conference {Watson-Manheim:2007a,
title = {Distance Matters, Except When It Doesn{\textquoteright}t: Discontinuities in Virtual Work},
booktitle = {Academy of Management Conference},
year = {2007},
address = {Philadelphia, PA},
abstract = {Virtual work has become an increasingly common phenomenon in today{\textquoteright}s organizations. Substantial and continuing changes in organizational processes and IT infrastructure have increased the pace and intensity of working across traditionally impermeable boundaries, enabling diverse forms of collaboration. However, our understanding of the consequences and implications of virtual work still lags and research results have been contradictory. We suggest that some of these inconsistencies have been because the boundaries that characterize virtual work-time, space, culture, organization, and so forth-are objective demarcations that are not uniformly problematic. It is only when those working in virtual settings perceive a boundary to be a discontinuity that it hinders work processes. We develop a model of virtual work that differentiates between boundaries and discontinuities, which helps account for contradictory findings. By examining the process of virtual work in more detail, we can uncover issues that are the underlying cause of problems, rather than deal with the more obvious symptoms that can mask underlying problem. Our model has implications both for research and for those working in virtual environments. },
keywords = {Discontinuity, Virtuality},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/13412.pdf},
author = {Mary Beth Watson-Manheim and Chudoba, Katherine M. and Kevin Crowston}
}
@proceedings {Heckman:2007,
title = {Emergent decision-making practices in Free/Libre Open Source Software FLOSS development teams},
year = {2007},
address = {Limerick, Ireland, 10-14 June},
abstract = {We seek to identify work practices that make Free/Libre Open Source Software (FLOSS) development teams effective. Particularly important to team effectiveness is decision making. In this paper, we report on an inductive qualitative analysis of 360 decision episodes of six FLOSS development teams. Our analysis revealed diversity in decision-making practices that seem to be related to differences in overall team characteristics and effectiveness. },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/20070320\%20OSS\%20Conference_v15_final\%20submitted.pdf},
author = {Heckman, Robert and Kevin Crowston and Eseryel, U. Yeliz and James Howison and Allen, Eileen E. and Li, Qing}
}
@article {2007,
title = {Emergent leadership in self-organizing virtual teams (Poster)},
year = {2007},
address = {Montr{\'e}al, Qu{\'e}bec, Canada, 9{\textendash}12 Dec},
keywords = {FLOSS, Leadership},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/20081204\%20ICIS\%20Poster_v.5.1.pdf},
author = {Heckman, Robert and Kevin Crowston and Misiolek, Nora and Eseryel, U. Yeliz}
}
@article {2007,
title = {Investigating the Dynamics of FLOSS Development Teams (Poster)},
year = {2007},
note = {SD 2007 poster - Full Adobe PDF
2007 HSD PI{\textquoteright}s conference poster reporting on the grant project work to date in a full Adobe PDF file.
HSD 2007 poster - Small PDF
HSD 2007 conference grant progress reporting poster in a smaller PDF file.
},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/HSDposter_8.ai_.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/HSDposter_8.pdf},
author = {Li, Na and Li, Qing and Kangning Wei and Heckman, Robert and Eseryel, U. Yeliz and Liddy, Elizabeth D. and James Howison and Kevin Crowston and Allen, Eileen E. and Scialdone, Michael J. and Inoue, Keisuke and Harwell, Sarah and Rowe, Steven and McCracken, Nancy and Wiggins, Andrea}
}
@article {2007,
title = {A proposed data and analysis archive for research on Free and Open Source Software and its development (Poster)},
year = {2007},
keywords = {FLOSS},
author = {James Howison and Squire, Megan and Kevin Crowston}
}
@article {2007,
title = {A proposed data and analysis archive for research on Free and Open Source Software and its development (Poster)},
year = {2007},
address = {Ann Arbor, MI},
keywords = {FLOSS},
author = {James Howison and Squire, Megan and Kevin Crowston}
}
@article {Crowston:2007,
title = {The role of face-to-face meetings in technology-supported self-organizing distributed teams},
journal = {IEEE Transactions on Professional Communications},
volume = {50},
number = {3},
year = {2007},
pages = {185{\textendash}203},
abstract = {We examine the role of face-to-face meetings in the context of technology-supported self-organizing distributed or virtual teams, specifically Free/Libre Open Source Software (FLOSS) development teams. Based on a qualitative inductive analysis of data from interviews and observations at FLOSS conferences, we identify a variety of settings in which developers meet face-to-face, activities performed in these settings and benefits obtained. Contrary to the conventional wisdom, FLOSS developers generally do not meet face-to-face until the project is well under way. An additional benefit of face-to-face meetings is time away from a regular job and speed of interaction for certain kinds of tasks.},
keywords = {FLOSS},
doi = {10.1109/TPC.2007.902654},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/070122.pdf},
author = {Kevin Crowston and James Howison and Masango, Chengetai and Eseryel, U. Yeliz}
}
@article {Crowston:2007b,
title = {Self-organization of teams in free/libre open source software development},
journal = {Information and Software Technology Journal: Special issue on Understanding the Social Side of Software Engineering, Qualitative Software Engineering Research},
volume = {49},
year = {2007},
pages = {564{\textendash}575},
abstract = {This paper provides empirical evidence about how free/libre open source software development teams self-organize their work, specifically, how tasks are assigned to project team members. Following a case study methodology, we examined developer interaction data from three active and successful FLOSS projects using qualitative research methods, specifically inductive content analysis, to identify the task-assignment mechanisms used by the participants. We found that {\textquoteleft}self-assignment{\textquoteright} was the most common mechanism across three FLOSS projects. This mechanism is consistent with expectations for distributed and largely volunteer teams. We conclude by discussing whether these emergent practices can be usefully transferred to mainstream practice and indicating directions for future research.},
doi = {10.1016/j.infsof.2007.02.004},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/060918.pdf},
author = {Kevin Crowston and Kangning Wei and Li, Qing and Eseryel, U. Yeliz and James Howison}
}
@proceedings {Heckman:2007a,
title = {A structurational perspective on leadership in virtual teams},
year = {2007},
pages = {151{\textendash}168},
publisher = {Springer},
address = {Portland, OR},
abstract = {Building on behavioural leadership theory and structuration theory, we present a two-order theory of leadership. It describes four classes of first-order leadership behaviours (task coordination, substantive task contribution, group maintenance and boundary spanning) and defines second-order leadership as behaviour that influences changes in the structure that guides group action. We argue that second-order leadership is enabled by first-order leadership and is therefore action embedded and grounded in processes that define the social identity of the group. We propose that effective virtual teams will exhibit a paradoxical combination of shared, distributed first-order leadership complemented by strong, concentrated, and centralized second-order leadership. We conclude by suggesting future research that might be conducted to test and further elaborate our theory.},
keywords = {FLOSS, Leadership},
doi = {10.1007/978-0-387-73025-7_12},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/AStructurationalPerspectiveOnLeadership.pdf},
author = {Heckman, Robert and Kevin Crowston and Misiolek, Nora},
editor = {Kevin Crowston and Seiber, Sandra}
}
@article {Crowston:2006d,
title = {Assessing the health of open source communities},
journal = {IEEE Computer},
volume = {39},
number = {5},
year = {2006},
month = {May},
pages = {89-91},
abstract = {An invited column that discusses what a healthy FLOSS community looks like, and how one ought to go about assessing it (particularly in the context of software specification).},
doi = {10.1109/MC.2006.152},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/HealthOfAFlossCommunity.pdf},
author = {Kevin Crowston and James Howison}
}
@article {2006,
title = {Audio of ICIS 2006 Presentation},
year = {2006},
note = {Audio of Kevin, Yeliz and Qing presenting our paper at ICIS 2006. The audio is ok, but next time I{\textquoteright}m definitely going to put the recorder nearer the speakers!},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ICIS-2006-Kevin-Yeliz-Qing-fixed.mp3},
author = {Kevin Crowston and Eseryel, U. Yeliz and Li, Qing}
}
@proceedings {Kwasnik:2006,
title = {Challenges in creating a taxonomy for genres of digital documents},
year = {2006},
address = {Vienna, Austria},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ISKO06abstract.pdf},
author = {Kwa{\'s}nik, Barbara H. and Chun, You-Lee and Kevin Crowston and D{\textquoteright}Ignazio, J. and Rubleske, Joe}
}
@inbook {Crowston:2006c,
title = {Coordination theory: A ten-year retrospective},
booktitle = {Human-Computer Interaction in Management Information Systems},
year = {2006},
pages = {120-138},
publisher = {M. E. Sharpe, Inc.},
organization = {M. E. Sharpe, Inc.},
abstract = {Since the initial publication in 1994, Coordination Theory has been referenced in nearly 300 journal articles, book chapters, conference papers and theses. Coordination Theory provides an approach to a core problem in HCI: analyzing group work to suggest alternative approaches involving computer support. Coordination Theory suggests identifying the dependencies between the tasks the different group members are carrying out and the coordination mechanisms the group use to coordinate their work and then considering alternative mechanisms. This chapter will analyze the contribution of this body of research to determine how Coordination Theory has been used for user task analysis and modelling for HCI. Issues that will be addressed include: 1)how the theory has been applied; 2) factors that led to the success of the theory; and 3)identification of areas needing further research.
},
keywords = {Coordination},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CT\%20Review\%20to\%20distribute.pdf},
author = {Kevin Crowston and Rubleske, Joe and James Howison},
editor = {Zhang, P. and Galletta, D.}
}
@proceedings {Crowston:2006b,
title = {Core and periphery in Free/Libre and Open Source software team communications},
year = {2006},
address = {Kaua{\textquoteright}i, Hawai{\textquoteright}i, January},
abstract = {The concept of the core group of developers is important and often discussed in empirical studies of FLOSS projects. This paper examines the question, {\textquotedblleft}how does one empirically distinguish the core?{\textquotedblright} Being able to identify the core members of a FLOSS development project is important because many of the processes necessary for successful projects likely involve core members differently than peripheral members, so analyses that mix the two groups will likely yield invalid results.
We compare 3 analysis approaches to identify the core: the named list of developers, a Bradford{\textquoteright}s law analysis that takes as the core the most frequent contributors and a social network analysis of the interaction pattern that identifies the core in a core-and-periphery structure. We apply these measures to the interactions around bug fixing for 116 SourceForge projects. The 3 techniques identify different individuals as core members; examination of which individuals are identified leads to suggestions for refining the measures. All 3 measures though suggest that the core of FLOSS projects is a small fraction of the total number of contributors.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CoreAndPeripheryInFreeLibre.pdf},
author = {Kevin Crowston and Kangning Wei and Li, Qing and James Howison}
}
@article {Massad:2006,
title = {Customer satisfaction with electronic service encounters},
journal = {International Journal of Electronic Commerce},
volume = {10},
number = {4},
year = {2006},
pages = {73{\textendash}104},
abstract = {Customer relationship management is an integral component of business strategy for on-line service providers. This paper investigates the aspects of on-line transactions in electronic retailing that are most likely to satisfy or dissatisfy customers, thereby increasing or decreasing the likelihood of building and maintaining relationships with them. For this study, 513 respondents reported behaviors, perceptions, beliefs, events, features, characteristics, attributes, and situations that expressed their satisfaction or dissatisfaction with electronic service encounters. Content analysis of these encounters yielded three meta-categories, six categories, and 33 subcategories of customer satisfaction or dissatisfaction with on-line service providers. The findings suggested that three major categories are robust even in the electronic context of the Internet. The antecedents identified were relevant both to product-related services (e.g., books, apparel) and to pure services (e.g., on-line banking, on-line stock trading). The study found that the characteristics and behaviors of customer-contact employees play an important role in on-line service encounters. It also revealed a percentage decrease in satisfactory incidents, a percentage increase in unsatisfactory incidents, and a percentage increase in unsatisfactory incidents involving employee characteristics and behaviors as service encounters move from a bricks-and-mortar environment to an electronic context. This suggests that customer-contact employees may not be well equipped to deal with on-line customers.},
doi = {10.2753/JEC1086-4415100403},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ijec2006.pdf},
author = {Massad, Nelson and Heckman, Robert and Kevin Crowston}
}
@proceedings {Heckman:2006b,
title = {Emergent decision-making practices in technology-supported self-organizing distributed teams},
year = {2006},
address = {Milwaukee, WI, 10{\textendash}13 Dec},
abstract = {We seek to identify work practices that make technology-supported self-organizing distributed (or virtual) teams (TSSODT for short) effective in producing outputs satisfactory to their sponsors, meeting the needs of their members and continuing to function. A particularly important practice for team effectiveness is decision making: are the right decisions made at the right time to get the work done in a way that satisfies team sponsors, keeps contributors happy and engaged, and enables continued team success? In this research-in-progress paper, we report on an inductive qualitative analysis of 120 decision episodes taken by 2 Free/libre Open Source Software development teams. Our analysis revealed differences in decision-making practices that seem to be related to differences in overall team effectiveness.},
keywords = {Decision-Making, FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Emergent\%20Decision\%20Making\%20Practices\%20In\%20Technology\%20Supported\%20Self\%20O.pdf},
author = {Heckman, Robert and Kevin Crowston and Li, Qing and Allen, Eileen E. and Eseryel, U. Yeliz and James Howison and Kangning Wei}
}
@article {Howison:2006,
title = {FLOSSmole: A collaborative repository for FLOSS research data and analyses},
journal = {International Journal of Information Technology and Web Engineering},
volume = {1},
number = {3},
year = {2006},
pages = {17{\textendash}26},
abstract = {This paper introduces and expands on previous work on a collaborative project, called FLOSSmole (formerly OSSmole), designed to gather, share and store comparable data and analyses of free and open source software development for academic research. The project draws on the ongoing collection and analysis efforts of many research groups, reducing duplication, and promoting compatibility both across sources of FLOSS data and across research groups and analyses. The paper outlines current difficulties with the current typical quantitative FLOSS research process and uses these to develop requirements and presents the design of the system.},
keywords = {FLOSSmole},
issn = {1554-1045 },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/FLOSSmole.pdf},
author = {James Howison and Conklin, Megan S. and Kevin Crowston}
}
@proceedings {Annabi:2006,
title = {From Individual Contribution to Group learning: the Early Years of Apache Web Server},
year = {2006},
pages = {77{\textendash}90},
address = {Lake Como, Italy, 8{\textendash}9 June},
abstract = {Open Source Software (OSS) groups experience many benefits and challenges with respect to the core group{\textquoteright}s effectiveness. In order to capitalize on the benefits and minimize the challenges, OSS groups must learn not only on the individual level, but also on the group level. OSS groups learn by integrating individual contributions into the group{\textquoteright}s product and processes. This paper reports on the characteristics of the learning process in OSS groups. The study utilized an embedded single case study design that observed and analyzed group learning processes in the Apache Web server OSS project. The study used learning opportunity episodes (LOE) as the embedded unit of analysis and developed and utilized three content analytic schemes to describe the characteristics of the learning process and the factors affecting this process.},
keywords = {FLOSS, Learning},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/FromIndividualContributionToGroup.pdf},
author = {Annabi, Hala and Kevin Crowston and Heckman, Robert}
}
@article {Crowston:2006a,
title = {Hierarchy and centralization in Free and Open Source Software team communications},
journal = {Knowledge, Technology \& Policy},
volume = {18},
number = {4},
year = {2006},
pages = {65{\textendash}85},
abstract = {Free/Libre Open Source Software (FLOSS) development teams provide an interesting and convenient setting for studying distributed work. We begin by answering perhaps the most basic question: what is the social structure of these teams? Based on a social network analysis of interactions represented in 62,110 bug reports from 122 large and active projects, we find that some OSS teams are highly centralized, but contrary to expectation, others are not. Projects are mostly quite hierarchical on four measures of hierarchy, consistent with past research but contrary to the popular image of these projects. Furthermore, we find that the level of centralization is negatively correlated with project size, suggesting that larger projects become more modular. The paper makes a further methodological contribution by identifying appropriate analysis approaches for interaction data. We conclude by sketching directions for future research.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/HierarchyAndCentralization.pdf},
author = {Kevin Crowston and James Howison}
}
@article {Crowston:2006,
title = {Information systems success in Free and Open Source Software development: Theory and measures},
journal = {Software Process{\textendash}Improvement and Practice},
volume = {11},
number = {2},
year = {2006},
pages = {123{\textendash}148},
abstract = {Information systems success is one of the most widely used dependent variables in information systems (IS) research, but research on Free/Libre and Open Source software (FLOSS) often fails to appropriately conceptualize this important concept. In this paper, we reconsider what success means within a FLOSS context. We first review existing models of IS success and success variables used in FLOSS research and assess them for their usefulness, practicality and fit to the FLOSS context. Then, drawing on a theoretical model of group effectiveness in the FLOSS development process, as well as an online discussion group with developers, we present additional concepts that are central to an appropriate understanding of success for FLOSS.
In order to examine the practicality and validity of this conceptual scheme, the second half of our paper presents an empirical study that demonstrates its operationalization of the chosen measures and assesses their internal validity. We use data from SourceForge to measure the project{\textquoteright}s effectiveness in team building, the speed of the project at responding to bug reports and the project{\textquoteright}s popularity. We conclude by discussing the implications of this study for our proposed extension of IS success in the context of FLOSS development and highlight future directions for research.},
keywords = {FLOSS, Success},
doi = {10.1002/spip.259},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/InformationSystemsSuccessInFree.pdf},
author = {Kevin Crowston and James Howison and Annabi, Hala}
}
@article {2006,
title = {Investigating the Dynamics of FLOSS Development Teams (Poster)},
year = {2006},
note = {Poster describing the current state of the project for the HSD Principal Investigators{\textquoteright} conference, 14-15 September 2006, Washington DC.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hsd2006poster.pdf},
author = {Li, Qing and Kangning Wei and Heckman, Robert and Eseryel, U. Yeliz and Liddy, Elizabeth D. and James Howison and Kevin Crowston and Allen, Eileen E. and Inoue, Keisuke and Harwell, Sarah and Rowe, Steven and McCracken, Nancy}
}
@conference {Li:2006,
title = {Language and power in self-organizing distributed teams},
booktitle = {OCIS Division, Academy of Management Conference},
year = {2006},
address = {Atlanta, GA},
abstract = {In this paper, a comparative case study is conducted to explore the way power is expressed and exercised through language use in distributed or virtual teams. Our research questions are {\textquotedblleft}how is power expressed in online interactions in self-organizing distributed teams, in a context without formal authority or hierarchy?{\textquotedblright} and {\textquotedblleft}What effects do expressions of power have on team outcomes?{\textquotedblright} To fully understand the role of power in self-organizing teams, we apply an input-process-output model on two open source projects-one successful and the other less successful. Two set of codes (source of power and power mechanism) are drawn from the data, and different power patterns interestingly show up between them. The findings lead us to speculate that strong, centralized leadership, the assertive exercise of power, and direct language may contribute to effectiveness in FLOSS teams. And the relevant conclusions and suggestions are provided for further research.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/LanguageAndPowerInSelf-organizing.pdf},
author = {Li, Qing and Kevin Crowston and Heckman, Robert and James Howison}
}
@proceedings {,
title = {The role of mental models in FLOSS development work practices},
year = {2006},
pages = {91-97},
address = {Lake Como, Italy, 8{\textendash}9 June},
abstract = {Shared understandings are important for software development as they guide to effective individual contributions to, and coordination of, the software development process. In this paper, we present the theoretical background and research design for a proposed study on shared mental models within Free/Libre Open Source Software (FLOSS) development teams. In particular, we plan to perform case studies on several projects and to use cognitive maps analysis to represent and compare the mental models of the involved members so as to gauge the degree of common knowledge and the development of a collective mind as well as to better understand the reasons that underlie team members actions and the way common mental models, if any, arise.},
keywords = {FLOSS, Mental Model},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/oss2006crowstonscozzi.pdf},
author = {Kevin Crowston and Scozzi, Barbara}
}
@proceedings {Howison:2006sd,
title = {Social dynamics of free and open source team communications},
year = {2006},
pages = {319-330},
address = {Lake Como, Italy, 8-9 June},
abstract = {This paper furthers inquiry into the social structure of free and open source software (FLOSS) teams by undertaking social network analysis across time. Contrary to expectations, we confirmed earlier findings of a wide distribution of centralizations even when examining the networks over time. The paper also provides empirical evidence that while change at the center of FLOSS projects is relatively uncommon, participation across the project communities is highly skewed, with many participants appearing for only one period. Surprisingly, large project teams are not more likely to undergo change at their centers.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/SocialDynamics.pdf},
author = {James Howison and Inoue, Keisuke and Kevin Crowston}
}
@conference {Rubleske:2005,
title = {Can Genre Metadata Improve Information Retrieval?},
booktitle = {Connections: The 10th Annual Great Lakes Information Science Conference},
year = {2005},
address = {McGill University, Montreal, Quebec},
author = {Rubleske, Joe and Kevin Crowston and Kwa{\'s}nik, Barbara H.}
}
@conference {Conklin:2005,
title = {Collaboration Using OSSmole: A repository of FLOSS data and analyses},
booktitle = {Symposium on Mining Software Repositories},
year = {2005},
month = {05/2005},
address = {St. Louis},
abstract = {This paper introduces a collaborative project OSSmole designed to collect, share, and store comparable data and analyses of free, libre and open source software (FLOSS) development for research purposes. The project is designed to be a clearinghouse for data from the ongoing collection and analysis efforts of many disparate research groups. A collaborative data repository will reduce duplication and promote compatibility both across sources of FLOSS data and across research groups and analyses. The primary objective of OSSmole is to mine FLOSS source code repositories and provide the resulting data and summary analyses as open source products. However, the OSSmole data model additionally supports donated raw and summary data from a variety of open source researchers and other software repositories. The paper first outlines current difficulties with the typical quantitative FLOSS research process and uses these to develop requirements for such a collaborative data repository. Finally, the design of the OSSmole system is presented, as well as examples of current research and analyses using OSSmole.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CollaborationUsingOSSmole.pdf},
author = {Conklin, Megan S. and James Howison and Kevin Crowston}
}
@proceedings {Crowston:2005,
title = {Coordination of Free/Libre Open Source Software development},
year = {2005},
address = {Las Vegas, NV, USA, December},
abstract = {The apparent success of free/libre open source software (FLOSS) development projects such as Linux, Apache, and many others has raised the question, what lessons from FLOSS development can be transferred to mainstream software development? In this paper, we use coordination theory to analyze coordination mechanisms in FLOSS development and compare our analysis with existing literature on coordination in proprietary software development. We examined developer interaction data from three active and successful FLOSS projects and used content analysis to identify the coordination mechanisms used by the participants. We found that there were similarities between the FLOSS groups and the reported practices of the proprietary project in the coordination mechanisms used to manage task-task dependencies. However, we found clear differences in the coordination mechanisms used to manage task-actor dependencies. While published descriptions of proprietary software development involved an elaborate system to locate the developer who owned the relevant piece of code, we found that {\textquotedblleft}self-assignment{\textquotedblright} was the most common mechanism across three FLOSS projects. This coordination mechanism is consistent with expectations for distributed and largely volunteer teams. We conclude by discussing whether these emergent practices can be usefully transferred to mainstream practice and indicating directions for future research.},
keywords = {Coordination, FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Coordination\%20of\%20Free\%20Libre\%20Open\%20Source\%20Software\%20Development.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/CoordinationFreeLibreOSSDevSlides.pdf},
author = {Kevin Crowston and Kangning Wei and Li, Qing and Eseryel, U. Yeliz and James Howison}
}
@proceedings {Crowston:2005e,
title = {Effective work practices for FLOSS development: A model and propositions},
year = {2005},
note = {"Effective work practices for Software Engineering: Free/Libre Open Source Software Development". Presentation at the Workshop on Interdisciplinary Software Engineering 2004, SIGSOFT 2004/FSE-12 Conference, Newport Beach, CA, 5 November. Powerpoint file.},
address = {Big Island, Hawai{\textquoteright}i, January},
abstract = {We review the literature on Free/Libre Open Source Software (FLOSS) development and on software development, distributed work and teams more generally to develop a theoretical model to explain the performance of FLOSS teams. The proposed model is based on Hackman{\textquoteright}s [1] model of effectiveness of work teams, with coordination theory [2] and collective mind [3] to extend Hackman{\textquoteright}s model by elaborating team practices relevant
to effectiveness in software development. We propose a set of propositions to guide further research.},
doi = {10.1109/HICSS.2005.222},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/22680197a.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/041101\%20Wiser\%20Presentation.pdf},
author = {Kevin Crowston and Annabi, Hala and James Howison and Masango, Chengetai}
}
@article {2005,
title = {An exploratory study of factors related to effectiveness of Free/Libre Open Source Software teams},
year = {2005},
note = {Talk at the Padua Open Source Software Symposium, 14-15 April 2005.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/050415\%20padua\%20presentation.pdf},
author = {Kevin Crowston and Eseryel, U. Yeliz}
}
@conference {Crowston:2005b,
title = {Face-to-face interactions in self-organizing distributed teams},
booktitle = {Academy of Management Conference},
year = {2005},
address = {Honolulu, HI},
abstract = {We explore the role of face-to-face meetings in the life of distributed teams using data from Free/Libre Open Source Software (FLOSS) development teams. Such distributed teams are part of many organizations{\textquoteright} new vision of management in the 21st century. Practitioner research has suggested the need for face-to-face meetings when a team is formed, but few studies have considered the role of face-to-face meetings during a team{\textquoteright}s life. Based on a qualitative inductive analysis of data from interviews and observations at FLOSS conferences, we identify a variety of settings in which FLOSS developers meet face-to-face, activities performed in these settings and benefits obtained. Contrary to prior research, we find that FLOSS developers generally do not meet until the project is well under way. We also find that an additional benefit of face-to-face meetings is time away from a regular job. We conclude by noting limitations in our data collection due to a focus on core developers in large projects and with directions for further research.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/FaceToFace\%20Interactions.pdf},
author = {Kevin Crowston and James Howison and Masango, Chengetai and Eseryel, U. Yeliz}
}
@article {Crowston:2005d,
title = {Future research on FLOSS development},
journal = {First Monday},
volume = {10},
year = {2005},
issn = {13960466},
url = {http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/1465/1380},
author = {Kevin Crowston}
}
@article {Kwasnik:2005,
title = {Introduction to the special issue: Genres of digital documents},
journal = {Information, Technology \& People},
volume = {18},
number = {2},
year = {2005},
pages = {76{\textendash}88},
abstract = {Purpose {\textendash} To introduce the special issue on {\textquotedblleft}Genres of digital documents.{\textquotedblright} While there are many definitions of genre, most include consideration of the intended communicative purpose, form and sometimes expected content of a document. Most also include the notion of social acceptance, that a document is of a particular genre to the extent that it is recognized as such within a given discourse community.
Design/methodology/approach {\textendash} The article reviews the notion of document genre and its applicability to studies of digital documents and introduces the four articles in the special issue.
Findings {\textendash} Genre can be studied based on intrinsic genre attributes or on the extrinsic function that genre fulfills in human activities. Studies on intrinsic attributes include classifications of genres as clusters of attributes, though these classifications can be problematic because documents can be used in flexible ways. Also, new information technologies have enabled the appearance of novel genres. Studies on extrinsic function include ways to use genre for education or information accesses, as well as the use of genre as a lens for understanding communications in organizations. The four articles in the special issue illustrate these approaches.
Originality/value {\textendash} The paper provides a framework that organizes the range of research about genres of digital documents that should be helpful to those reading this research or planning their own studies.},
doi = {10.1108/09593840510601487},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/itp2005genreintro.pdf},
author = {Kwa{\'s}nik, Barbara H. and Kevin Crowston}
}
@conference {Chudoba:2005a,
title = {Meet Me in Cyberspace: Meetings in the Distributed Work Environment},
booktitle = {Academy of Management Conference, OCIS Division},
year = {2005},
address = {Honolulu, HI},
abstract = {Meetings have long been a critical activity in contemporary work life. At least since Mintzberg{\textquoteright}s classic study of managerial behavior, researchers have documented and practitioners have bemoaned the amount of time spent in meetings. Despite these problems, meetings are becoming even more common in organizations. Teams are now found throughout the organization, from the manufacturing floor to senior management. Organizational work increasingly occurs in teams, with participation in meetings becoming a core work activity. How are these meetings conducted? What are the implications of the increased use of ICT in these meetings? As more and more members of organizational teams are distributed and must make extensive use of ICT in order to work together, these questions become even more important.
Using the device of genre system, an interrelated set of socially constructed communicative actions, we examine meetings from the perspective of employees at a company in the technology industry. We began with the questions: Are meetings in the 21st century different from Mintzberg{\textquoteright}s conceptualization? If so, how? Drawing on data gathered from interviews that used entries in the employees{\textquoteright} electronic calendar system, we found that employees are attending a large number of meetings (20\% reported more than 25 meetings in a week) and spending significant time in meetings (27\% reported more than 30 hours in a week in meetings). The majority of meetings included non-collocated participants and extensive use of ICT. We explore the implications of these and other findings for collaboration and ICT support.},
keywords = {Computer-Mediated Communication, Virtuality},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/academy2005calendar.pdf},
author = {Chudoba, Katherine M. and Mary Beth Watson-Manheim and Lee, Chei Sian and Kevin Crowston}
}
@article {Scozzi:2005,
title = {Methods for modeling and supporting innovation processes in SMEs},
journal = {European Journal of Innovation Management},
volume = {8},
number = {1},
year = {2005},
pages = {120{\textendash}137},
abstract = {Purpose {\textendash} Sets out to investigate business modeling techniques (BMTs) which can be used to support and improve innovation processes within small and medium-sized enterprises (SMEs).
Design/methodology/approach {\textendash} Based on a literature review, different analysis perspectives on innovation processes are identified and discussed, and some firm needs and problems are pointed out. The importance of BMTs to firms is further tested by an empirical study whose initial results are
reported. Finally, by matching problems and techniques characterized by the same ontology, the BMTs most suitable to address SME needs are identified and their role within the innovation process discussed.
Findings {\textendash} The main result of the paper is the identification of the problems facing SMEs in innovation processes and the possible support offered by BMTs. Though methods and models alone do not assure the success in the innovation development process (IDP), they are enabling factors and
can support the creation of strategies, reasoning, insights and communication.
Originality/value {\textendash} The adoption of such BMTs, facilitating the codification of the characteristics of the IDP, might be particularly useful in those environments where, due to the lack of specialized resources, it is difficult to structure all of the information related to the innovation process and to
exploit the related benefits and opportunities. },
keywords = {Coordination, Organizational Modelling},
doi = {10.1108/14601060510578619},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/MethodsForModeling.pdf},
author = {Scozzi, Barbara and Garavelli, C. and Kevin Crowston}
}
@article {Sawyer:2005,
title = {Redefining access: Uses and roles of information and communication technologies in the US residential real estate industry from 1995 to 2005},
journal = {Journal of Information Technology},
volume = {20},
number = {4},
year = {2005},
pages = {213{\textendash}233},
abstract = {We discuss three industry-level changes in the US residential real estate industry due, in part, to the take up and uses of information and communication technologies (ICT): (1) changes in the processes of transacting residential real estate, (2) changing roles for information, and (3) changing nature of intermediation, with the real estate transaction as more complex than the seller{\textendash}agent{\textendash}buyer simplification would suggest. We speculate that these changes are currently indeterminate due to ongoing confusion among the impacts of first and second-level effects, the roles of ICT in redefining access to data, and the importance of localized, social structures of real estate markets. To develop these findings, we take an institutional perspective and draw on multiple data collection methods. This provides us a means to highlight the value of an institutional perspective for studying industrial-level change.},
keywords = {Computer-Mediated Communication, Real Estate},
doi = {10.1057/palgrave.jit.2000049},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/jit05.pdf},
author = {Sawyer, Steve and Rolf Wigand and Kevin Crowston}
}
@article {222,
title = {SE, IS \& (FL)OSS @ EASE},
year = {2005},
note = {A keynote address at the Conference on Empirical Assessment of Software Engineering at Keele University, 11-13 April 2005.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/crowston_EASE_talk.pdf},
author = {Kevin Crowston}
}
@article {Crowston:2005c,
title = {The social structure of Free and Open Source Software development},
journal = {First Monday},
volume = {10},
number = {2},
year = {2005},
note = {First Monday, Special Issue $\#$2: Open Source {\textemdash} 3 October 2005
The social structure of free and open source software development (originally published in Volume 10, Number 2, February 2005)},
abstract = {Metaphors, such as the Cathedral and Bazaar, used to describe the organization of FLOSS projects typically place them in sharp contrast to proprietary development by emphasizing FLOSS{\textquoteright}s distinctive social and communications structures. But what do we really know about the communication patterns of FLOSS projects? How generalizable are the projects that have been studied? Is there consistency across FLOSS projects? Questioning the assumption of distinctiveness is important because practitioner{\textendash}advocates from within the FLOSS community rely on features of social structure to describe and account for some of the advantages of FLOSS production.
To address this question, we examined 120 project teams from SourceForge, representing a wide range of FLOSS project types, for their communications centralization as revealed in the interactions in the bug tracking system. We found that FLOSS development teams vary widely in their communications centralization, from projects completely centered on one developer to projects that are highly decentralized and exhibit a distributed pattern of conversation between developers and active users.
We suggest, therefore, that it is wrong to assume that FLOSS projects are distinguished by a particular social structure merely because they are FLOSS. Our findings suggest that FLOSS projects might have to work hard to achieve the expected development advantages which have been assumed to flow from "going open." In addition, the variation in communications structure across projects means that communications centralization is useful for comparisons between FLOSS teams. We found that larger FLOSS teams tend to have more decentralized communication patterns, a finding that suggests interesting avenues for further research examining, for example, the relationship between communications structure and code modularity.},
keywords = {FLOSS},
url = {http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/1207/1127},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Social\%20structure\%20of\%20Free\%20and\%20Open\%20Source\%20Software\%20development.pdf},
author = {Kevin Crowston and James Howison}
}
@proceedings {Crowston:2005a,
title = {A structurational perspective on leadership in Free/Libre Open Source Software teams},
year = {2005},
address = {Genova, Italy},
abstract = {In this conceptual paper, we present a structuration-based theory of leadership behaviours in self-organizing virtual distributed teams such as Free/Libre Open Source Software development teams. Such teams are often composed of members of relatively equal status or who are so disparate in background that formal organizational status seems irrelevant, reducing the usual leadership cues provided by organizational status and title. Building on a functional view of leadership and structuration theory, we suggest that leaders are individuals who develop team structures that then guide the actions of team members. Specifically, we examine structures of signification in the form of shared mental models, structures of domination in the form of role structures and structures of legitimation in form of rules and norms. The main contribution of our paper is the integration of various social theories to describe emergent leadership behaviours in distributed teams. We develop a set of propositions and illustrate with examples taken from Free/Libre Open Source Software development teams. We conclude by suggesting future research that might be conducted to test and further elaborate our theory.},
keywords = {FLOSS, Leadership},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/crowston-final.pdf},
author = {Kevin Crowston and Heckman, Robert and Annabi, Hala and Masango, Chengetai}
}
@conference {Crowston:2004,
title = {Coordination practices for bug fixing within FLOSS development teams},
booktitle = {1st International Workshop on Computer Supported Activity Coordination, 6th International Conference on Enterprise Information Systems},
year = {2004},
address = {Porto, Portugal},
abstract = {Free/Libre Open Source Software (FLOSS) is primarily developed by distributed teams. Developers contribute from around the world and coordinate their activity almost exclusively by means of email and bulletin boards. FLOSS development teams some how profit from the advantages and evade the challenges of distributed software development. Despite the relevance of the FLOSS both for research and practice, few studies have investigated the work practices adopted by these development teams. In this paper we investigate the structure and the coordination practices adopted by development teams during the bug-fixing process, which is considered one of main areas of FLOSS project success. In particular, based on a codification of the messages recorded in the bug tracking system of four projects, we identify the accomplished tasks, the adopted coordination mechanisms, and the role undertaken by both the FLOSS development team and the FLOSS community. We conclude with suggestions for further research.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/scozzi04coordination.pdf},
author = {Kevin Crowston and Scozzi, Barbara}
}
@conference {2004,
title = {Effective work practices for software engineering},
booktitle = {Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research (WISER {\textquoteright}04)},
year = {2004},
pages = {18},
publisher = {ACM Press},
organization = {ACM Press},
address = {Newport Beach, CA, USA},
abstract = {We review the literature on Free/Libre Open Source Software (FLOSS) development and on software development, distributed work and teams more generally to develop a theoretical model to explain the performance of FLOSS teams. The proposed model is based on Hackman{\textquoteright}s [34] model of
effectiveness of work teams, with coordination theory [52] and collective mind [79] to extend Hackman{\textquoteright}s model by elaborating team practices relevant to effectiveness in software development. We propose a set of propositions to guide further research.},
keywords = {FLOSS},
isbn = {1581139888},
doi = {10.1145/1029997.1030003},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/p18-crowston.pdf},
author = {Kevin Crowston and Annabi, Hala and James Howison and Masango, Chengetai}
}
@proceedings {Kwasnik:2004,
title = {A framework for creating a facetted classification for genres: Addressing issues of multidimensionality},
year = {2004},
address = {Big Island, Hawai{\textquoteright}i, January},
abstract = {People recognize and use document genres as a way of identifying useful information and of participating in mutually understood communicative acts. Crowston and Kwasnik [1] discuss the possibility of improving information access in large digital collections through the identification and use of document genre metadata. They draw on the definition of genre proposed by Orlikowski and Yates [3], who describe genre as {\textquotedblleft}a distinctive type of communicative action, characterized by a socially recognized communicative purpose and common aspects of form{\textquotedblright} (p. 543). Scholars in fields such as rhetoric and library science have attempted to describe and systematize the notion of genre, and have offered many different definitions of genre. We like Orlikowski and Yates{\textquoteright}s definition because it takes into account all three aspects of genre that we recognize as fundamental: content, form, and purpose.
A document{\textquoteright}s genre is a subtle and complex concept in which the content and form of a document are fused with its purpose or function. As such, a document{\textquoteright}s genre cannot be separated from the context in which it is used; the same document may be construed as being of a different genre depending on how it is invoked in a given situation. Starting from the document, a letter may be a personal communication, or a piece of evidence in a court of law, or an agreement, or even a work of art. Starting from the situation, we note that differences in an information situation are often reflected in the kind of document that is considered helpful (e.g., a problem set vs. a lesson plan vs. a tutorial about mathematics, for instance). Thus, we see genre as a multidimensional phenomenon, which takes into account not only the attributes of the document itself, but also of its role in human endeavor. In this paper, we discuss some considerations in developing a facetted classification for genres to address the problem of multi-dimensionality.},
doi = {10.1109/HICSS.2004.1265268},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/205640100a.pdf},
author = {Kwa{\'s}nik, Barbara H. and Kevin Crowston}
}
@proceedings {,
title = {Information Systems in Organizations and Society: Speculating on the Next 25 Years of Research},
year = {2004},
pages = {35-52},
address = {Manchester, UK, July},
abstract = {The community of scholars focused on information systems in organizations and society (the IFIP 8.2 community) has grown in number, voice, and influence over the last 25 years. What will this community contribute during the next 25 years? We speculate on two possible areas: more articulate conceptualizations of information systems and more detailed socio-technical theories of their effects. For both of these possibilities, we project forward from the historical trajectory of the IFIP 8.2 community{\textquoteright}s involvement. Like all speculative scholarship, our argumentation is more about imagining possible directions than arguing the superiority of one particular view relative to all others. This considered speculation is directed at both stirring the community{\textquoteright}s collective mind and advancing the value of this community{\textquoteright}s work to interested others. },
keywords = {Information System, Organization},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/sawyer_future-is-research.pdf},
author = {Sawyer, Steve and Kevin Crowston}
}
@article {Crowston:2004a,
title = {Information technology and the transformation of industries: Three research perspectives},
journal = {Journal of Strategic Information Systems},
volume = {13},
year = {2004},
pages = {5{\textendash}28},
abstract = {It is often claimed that information technology has the potential to transform entire industries. However, we find that very little IS research has been conducted at the industry level. Moreover, the small amount of research that has been conducted on IT and industries has been based largely on just one perspective of industries. Given the scale and potential impact of the changes that are happening at an industry level, we believe a concerted effort is needed to study this phenomenon.
We propose a research agenda for studying IT and industries. We suggest three research perspectives for studying IT and industries: an economic perspective, an institutional perspective, and a socio-cultural perspective. Just as IS research that addresses these aspects at the organizational level has grown in recent years and contributed to our understanding of IS, so in this paper we argue that a similar broadening, as well as more studies, are needed at the industry level of analysis. Weprovide an example from the real estate industry to illustrate the usefulness of the three research perspectives.},
keywords = {Information Technology, Real Estate},
doi = {10.1016/j.jsis.2004.02.001},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/JoSIS_2004.pdf},
author = {Kevin Crowston and Myers, Michael D.}
}
@conference {Watson-Manheim:2004,
title = {The paradox of discontinuities and continuities: Toward a more comprehensive view of virtuality},
booktitle = {Academy of Management Conference},
year = {2004},
address = {New Orleans, LA},
abstract = {Understanding the fundamental dynamics in virtual work environments is a challenge for
organizational researchers. We propose that virtuality is, paradoxically, generally composed of
factors that simultaneously simplify and complicate the work environment. We use the
metaphorical construction of continuities and discontinuities to explore this phenomenon, and
show that considering boundaries as creating discontinuities in work environments enhances our
understanding in two ways. First, the language of discontinuities allows us to employ the device
of paradox to explore the underlying dynamics of virtuality. This device makes it easier to
examine the more complex reality of virtual work. Second, consideration of discontinuities
draws attention to possible problems encountered in virtual work environments and ways that
individuals and teams may compensate for the tension and differences implicit in discontinuities;
in other words, paying attention to the seemingly logical antithesis of discontinuities, or
continuities. By taking a process perspective, one can focus on the behavioral component of
work, which in turn, has a subjective component. An example from a field study of a global
virtual team is examined to illustrate the usefulness of the discontinuities/continuities framework.},
keywords = {Discontinuity, Virtuality},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/paradox2004.pdf},
author = {Mary Beth Watson-Manheim and Chudoba, Katherine M. and Kevin Crowston}
}
@conference {Howison:2004,
title = {The perils and pitfalls of mining SourceForge},
booktitle = {Workshop on Mining Software Repositories, 26th International Conference on Software Engineering},
year = {2004},
address = {Edinburgh, Scotland},
abstract = {SourceForge provides abundant accessible data from Open Source Software development projects, making it an attractive data source for software engineering research. However it is not without theoretical peril and practical pitfalls. In this paper, we outline practical lessons gained from our spidering, parsing and analysis of SourceForge data.
SourceForge can be practically difficult: projects are defunct, data from earlier systems has been dumped in and crucial data is hosted outside SourceForge, dirtying the retrieved data. These practical issues play directly into analysis: decisions made in screening projects can reduce the range of variables, skewing data and biasing correlations.
SourceForge is theoretically perilous: because it provides easily accessible data items for each project, tempting researchers to fit their theories to these limited data. Worse, few are plausible dependent variables. Studies are thus likely to test the same hypotheses even if they start from different theoretical bases. To avoid these problems, analyses of SourceForge projects should go beyond project level variables and carefully consider which variables are used for screening projects and which for testing hypotheses.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/The\%20perils\%20and\%20pitfalls\%20of\%20mining\%20SourceForge.pdf},
author = {James Howison and Kevin Crowston}
}
@article {2004,
title = {A structurational model of leadership in virtual distributed groups},
year = {2004},
note = {"A structurational model of the dynamics of Free/Libre Open Source Software development teams". Presentation at the IFIP WG 8.2 OASIS Workshop 2004, Washington, DC, 12 December 2004. (Powerpoint file).},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/crowston_oasis_2004v3.pdf},
author = {Kevin Crowston and Annabi, Hala and Heckman, Robert}
}
@conference {Crowston:2004c,
title = {Towards a portfolio of FLOSS project success measures},
booktitle = {Workshop on Open Source Software Engineering, 26th International Conference on Software Engineering},
year = {2004},
address = {Edinburgh},
abstract = {Project success is one of the most widely used dependent variables in information systems research. However, conventional measures of project success are difficult to apply to Free/Libre Open Source Software projects. In this paper, we present an analysis of four measures of success applied to SourceForge projects: number of members of the extended development community, project activity, bug fixing time and number of downloads. We argue that these four measures provide different insights into the collaboration and control mechanisms of the projects.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/Towards_a_Portfolio_\%20of\%20_FLOSS_Project.pdf},
author = {Kevin Crowston and Annabi, Hala and James Howison and Masango, Chengetai}
}
@article {Myers:2004,
title = {Will real estate agents survive? The transformation of the real estate industry by information technology},
journal = {University of Auckland Business Review},
volume = {6},
number = {1},
year = {2004},
pages = {1-13},
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/v6i1-myers-crowston.pdf},
author = {Myers, Michael D. and Kevin Crowston}
}
@article {Crowston:2003d,
title = {Can document-genre metadata improve information access to large digital collections?},
journal = {Library Trends},
volume = {52},
number = {2},
year = {2003},
pages = {345{\textendash}361},
abstract = {We discuss the issues of resolving the information-retrieval problem in large digital collections through the identification and use of document genres. Explicit identification of genre seems particularly important for such collections because any search usually retrieves documents with a diversity of genres that are undifferentiated by obvious clues as to their identity. Also, because most genres are characterized by both form and purpose, identifying the genre of a document provides information as to the document{\textquoteright}s purpose and its fit to the user{\textquoteright}s situation, which can be otherwise difficult to assess. We begin by outlining the possible role of genre identification in the information-retrieval process. Our assumption is that genre identification would enhance searching, first because we know that topic alone is not enough to define an information problem and, second, because search results containing genre information would be more easily understandable. Next, we discuss how information professionals have traditionally tackled the issues of representing genre in settings where topical representation is the norm. Finally, we address the issues of studying the efficacy of identifying genre in large digital collections. Because genre is often an implicit notion, studying it in a systematic way presents many problems. We outline a research protocol that would provide guidance for identifying Web document genres, for observing how genre is used in searching and evaluating search results, and finally for representing and visualizing genres.},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/libtrends03_0.pdf},
author = {Kevin Crowston and Kwa{\'s}nik, Barbara H.}
}
@booklet {2003,
title = {Collective Learning in Distributed Groups (Research in progress)},
year = {2003},
publisher = {Syracuse University School of Information Studies},
keywords = {FLOSS},
author = {Annabi, Hala and Kevin Crowston}
}
@inbook {,
title = {A coordination theory approach to process description and redesign},
booktitle = {Organizing Business Knowledge: The MIT Process Handbook},
year = {2003},
publisher = {MIT Press},
organization = {MIT Press},
type = {Technical report},
abstract = {Managers must understand, influence, and redesign organizational processes to improve business performance. In this paper we present a technique for documenting a business process. The technique has six steps: defining process boundaries, collecting data, determining actors and resources, determining activities, determining dependencies and model verification. While similar to other processmapping techniques, our approach is novel in incorporating ideas from coordination theory, thus the attention to dependencies. As a result, the technique is useful both for documenting a process and suggesting ways in which the process could be redesigned. We present an extended illustration with the hope that the technique can be used by readers of this article.},
keywords = {Coordination},
isbn = {9780585480244},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/wp204.pdf},
author = {Kevin Crowston and Osborn, Charley}
}
@proceedings {Crowston:2003c,
title = {Defining Open Source Software project success},
year = {2003},
address = {Seattle, WA, December},
abstract = {Information systems success is one of the most widely used dependent variables in information systems research. In this paper, we identify a range of measures that can be used to assess the success of Open Source Software (OSS) projects. We identify measures based on a review of the literature, a consideration of the OSS development process and an analysis of the opinions of OSS developers. For each measure, we provide examples of how they might be used in a study of OSS development.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/icis2003success.pdf},
author = {Kevin Crowston and Annabi, Hala and James Howison}
}
@article {Crowston:2003,
title = {The evolution of high-reliability coordination mechanisms for collision avoidance},
journal = {The Journal of Information Technology Theory and Application (JITTA)},
volume = {5},
year = {2003},
pages = {1-29},
abstract = {Resource sharing and allocation are important coordination problems in most processes and organizations. They are especially critical in transportation systems, where the resource to be shared and allocated is the space through which various vehicles move and the problem is ensuring that vehicles do not conflict in their use of the space{\textemdash}that is, that they do not collide. Transportation systems are interesting because they accomplish this resource allocation in a highly reliable and often highly distributed fashion. In this paper, we apply coordination theory to analyze collision avoidance as a coordination problem. Coordination theory suggests that coordination problems are created by dependencies among activities and resources that constrain how the activities can be performed. To avoid or overcome these constraints, additional work must be performed in the form of a coordination mechanism that manages the dependency. From this perspective, transportation systems can be viewed as collections of mechanisms for allocating a scarce resource, namely the space through which vehicles move. The claim of coordination theory is that having identified the type of dependency involved in transportation systems, we can consider alternative coordination mechanisms and more importantly, the tradeoffs between them. More interestingly, we can analyze how the use of information technology differentially affects the costs of different mechanisms thus shifting the tradeoff. As well, the range of coordination mechanisms identified may have implications for resource allocation in other kinds of organizations.},
keywords = {Coordination},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/5045\%20pdf.pdf},
author = {Kevin Crowston}
}
@book {Malone:2003a,
title = {Organizing Business Knowledge: The MIT Process Handbook},
year = {2003},
pages = {x, 619 p. },
publisher = {MIT Press},
organization = {MIT Press},
address = {Cambridge, MA},
keywords = {Process},
isbn = {978-0-262-13429-3 },
author = {Malone, Thomas W. and Kevin Crowston and Herman, George}
}
@article {Sawyer:2003,
title = {The social embeddedness of transactions: Evidence from the residential real estate industry},
journal = {The Information Society},
volume = {19},
number = {2},
year = {2003},
pages = {135{\textendash}154},
abstract = {Information and communications technologies (ICT) are becoming pervasive in the residential real-estate industry and their usage is affecting the work lives of real-estate agents. Drawing on data from a regional study of the residential real-estate industry in the United States, we focus on the disintermediation or, more accurately, the reintermediation of real-estate agents in the sales process. Using data collected from interviews, direct observation, and archival records, we examine how real-estate agents are (1) taking advantage of new ICT in their work, and (2) protecting themselves from others wishing to displace their position in the real-estate value chain. Our analysis of this activity draws on two contrasting theoretical perspectives to illuminate the roles of residential real-estate agents: transaction cost and social capital. The results of this study provide insights into the ways in which ICT are used to build and draw on the social relationships that underpin the actual transactions, to help guide the process of buying/selling a house, and to invoke expertise as needed. },
keywords = {Computer-Mediated Communication, Coordination, Real Estate},
doi = {10.1080/01972240309460},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/tis2001final.pdf},
author = {Sawyer, Steve and Kevin Crowston and Rolf Wigand and Allbritton, Marcel}
}
@conference {Crowston:2003e,
title = {The social structure of Open Source Software development teams},
booktitle = {The IFIP 8.2 Working Group on Information Systems in Organizations Organizations and Society in Information Systems (OASIS) Workshop},
year = {2003},
address = {Seattle, WA},
abstract = {Open Source Software development teams provide an interesting and convenient setting for studying distributed work. We begin by answering perhaps the most basic question: what is the social structure of these teams? Based on a social network analysis of interactions represented in 62,110 bug reports from 122 large and active projects, we find that some OSS teams are highly centralized, but contrary to expectation, others are not. Furthermore, we find that the level of centralization is negatively correlated with project size, suggesting that larger projects become more modular. The paper makes a further methodological contribution by identifying appropriate analysis approaches for interaction data. We conclude by sketching directions for future research.},
keywords = {FLOSS},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/icis2003sna.pdf},
author = {Kevin Crowston and James Howison}
}
@inbook {Crowston:1994b,
title = {A Taxonomy of Organizational Dependencies and Coordination Mechanisms},
booktitle = {Organizing Business Knowledge: The MIT Process Handbook},
year = {2003},
pages = {85-108},
publisher = {MIT Press},
organization = {MIT Press},
type = {Working paper},
abstract = {Interdependency and coordination have been perennial topics in organization studies. The two are related because coordination is seen as a response to problems caused by dependencies. Past studies, however, describe dependencies and coordination mechanisms only in general terms, without characterizing in detail differences between dependencies, the problems dependencies create or how the proposed coordination mechanisms address those problems. This vagueness makes it difficult or impossible to determine what alternative coordination mechanisms might be useful in a given circumstance or to directly translate these alternative designs into specifications of individual activities.
In this paper I develop a taxonomy of dependency types by considering possible combinations of activities using resources. The taxonomy includes task-resource dependencies and three types of task-task dependencies: shared resources, producer-consumer and common output. For each type of dependency, alternative coordination mechanisms are described. I conclude by discussing how the taxonomy helps to analyze organizational processes and suggest alternative processes.
Although you will perform with different ingredients for different dishes, the same general processes are repeated over and over again. As you enlarge your repertoire, you will find that the seemingly endless babble of recipes begins to fall rather neatly into groups of theme and variations...
--Child, Bertholle and Beck (1981, p. vii) },
keywords = {Coordination},
isbn = {0585480249},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ATaxonomyOfOrganizationalDependencies.pdf},
author = {Kevin Crowston},
editor = {Malone, Thomas W. and Kevin Crowston and Herman, George}
}
@proceedings {,
title = {Using the service encounter model to enhance our understanding of business-to-consumer transactions in an electronic environment.},
year = {2003},
address = {Bled, Slovenia, 9{\textendash}11 June},
abstract = {The aim of this paper is to provide an alternative perspective to enhance our understanding of the transactions between customers and service providers in an electronic environment. The service encounter literature is well established in the Marketing field and provides an alternative model to explore online business-to-consumer transactions. The taxonomy of antecedents of satisfaction developed from this model has been tested over time, across respondents (i.e., customers{\textquoteright} perspective vs. employees{\textquoteright} perspective), and across different settings. This taxonomy, however, has been mostly restricted to the bricks-and-mortar environment. Based on the analysis of a pretest sample of customer-reported online experiences, the taxonomy has the potential to enhance our understanding of business-to-consumer online transactions. The next step is to carry out a complete study in order refine the taxonomy to account for the electronic context.},
keywords = {E-commerce},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/15Massad_0.pdf},
author = {Massad, Nelson and Kevin Crowston}
}
@article {Watson-Manheim:2002a,
title = {Discontinuities and continuities: A new way to understand virtual work},
journal = {Information, Technology \& People},
volume = {15},
number = {3},
year = {2002},
pages = {191{\textendash}209},
abstract = {"Virtual{\textquoteright}{\textquoteright} is a potent buzzword, freely applied to many situations, with many meanings. In this exploratory study, we develop a more precise understanding of "virtual{\textquoteright}{\textquoteright} to describe changing work environments. Specifically, we propose a framework to classify work environments based on the type of discontinuities involved. Discontinuities are gaps or a lack of coherence in aspects of work. The framework allows us to compare research across different topics and work settings. We use the framework to classify 75 published articles on virtual work environments or earlier, related research streams. We observed that many studies were simultaneously addressing existing or emerging continuities, factors or strategies for overcoming discontinuities. The focus of "virtual{\textquoteright}{\textquoteright} is on changes in the work environment; however, our analysis suggests the need to be equally aware of factors that have not changed and which may become more critical with the introduction of discontinuities.},
keywords = {Discontinuity, Virtuality},
doi = {10.1108/09593840210444746},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/itp2002.pdf},
author = {Mary Beth Watson-Manheim and Chudoba, Katherine M. and Kevin Crowston}
}
@conference {Chudoba:2002,
title = {Discontinuities and Post-Bureaucratic Organizing: A Framework and Research Propositions},
booktitle = {Academy of Management Conference},
year = {2002},
address = {Denver, CO},
abstract = {Some organization theorists argue that prevailing theories of organizing are based primarily on detailed observations of bureaucratic work, but that the nature of work today is sufficiently different to bring the applicability of these theories into question. They note in particular the growth in white collar and service workers, the rise of contingent work and the increased application of computer technologies. While various kinds of non-bureaucratic work such as project-based work and non-traditional employees such as contractors is not new, the pace and intensity of work enabled by communications technologies suggest that a postbureaucratic theory of work may be appropriate. Indeed, virtual has become shorthand for novel work arrangements involving telecommuters or virtual organizations. We propose that an increasingly important characteristic of non-bureaucratic work settings is the fact that the workers in these environments face discontinuities, that is, a lack of coherence in aspects of their work, such as the work setting, task, relations with other workers or managers. In this paper, we argue that studying how discontinuities have been managed in a variety of settings may offer insights into the nature of post-bureaucratic work. The first contribution of this paper is a framework that illuminates commonalties in diverse non-bureaucratic work settings and thus suggests how the existing research in these settings might be integrated. Based on this framework, we then consider how various existing theories might be integrated into a theory of post-bureaucratic organizing. We conclude by proposing a set of questions for future research based on this perspective.},
keywords = {Discontinuity, Virtuality},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/academy2002.pdf},
author = {Chudoba, Katherine M. and Kevin Crowston and Mary Beth Watson-Manheim}
}
@proceedings {2002,
title = {A New Perspective on "Virtual":Analyzing Discontinuities in the Work Environment},
year = {2002},
address = {Kona, HI},
abstract = {The word "virtual" has become a potent buzzword and, as such, is freely applied to many situations, with many meanings. As a result, it, like other buzzwords, is in danger of meaning nothing. In this paper, we develop a more precise understanding of the use of the word "virtual" to describe changing work environments. Our specific contribution is to propose a framework to classify these different work environments based on the type of discontinuities involved. This framework enables us to compare research across a variety of different topics and work settings and further develop a foundation for future research investigating managing and working in this new environment. In this paper; we test our framework by using it to classify 75 published articles on virtual work environments and from earlier research streams.},
keywords = {Virtuality},
doi = {10.1109/HICSS.2002.994446},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss2002.pdf},
author = {Mary Beth Watson-Manheim and Kevin Crowston and Chudoba, Katherine M.}
}
@article {Crowston:2002,
title = {Open source software projects as virtual organizations: Competency rallying for software development},
journal = {IEE Proceedings Software},
volume = {149},
number = {1},
year = {2002},
pages = {3{\textendash}17},
abstract = {The contribution of this paper is the identification and testing of factors important for the success of Open Source Software (OSS) projects. We present an analysis of OSS communities as virtual organizations and apply Katzy and Crowston{\textquoteright}s competency rallying (CR) theory to the case of OSS development projects. CR theory suggests that project participants must develop necessary competencies, identify and understand market opportunities, marshal competencies to meet the opportunity and manage a short-term cooperative process. Using data collected from 7477 OSS projects hosted by the SourceForge system (http://sourceforge.net/), we formulate and test a set of specific hypotheses derived from CR theory. The empirical data analysis supports the majority of these hypotheses, suggesting that CR theory provides a useful lens for studying OSS projects.},
issn = {1462-5970 },
doi = {10.1049/ip-sen:20020197},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/iee2002.pdf},
author = {Kevin Crowston and Scozzi, Barbara}
}
@article {,
title = {The effects of market-enabling Internet agents on competition and prices},
journal = {Journal of Electronic Commerce Research},
volume = {2},
number = {1},
year = {2001},
pages = {1-22},
abstract = {The Internet offers a vision of ubiquitous electronic commerce. A particularly useful feature is the ability to automate the search for price or other information across multiple vendors by using an {\textquotedblleft}agent{\textquotedblright} to retrieve relevant information. The use of agents has the potential to dramatically reduce buyers{\textquoteright} search costs. We develop a framework that suggests that vendors who sell products with many differentiating factors beyond price will tend to accept agents, while vendors of commodities or branded goods will tend to resist them unless they have lower costs than their competitors. Empirically, we found that agents seem to be accepted for differentiated goods, but resisted for more commoditized goods, though not universally. An analysis of prices from one agent shows that 1) a small number of vendors tended to have the lowest prices and 2) while divergence in pricing remains, price dispersion declined over the period studied.},
keywords = {Electronic Commerce, Internet Agent, Market-enabling},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/joecr01.pdf},
author = {Kevin Crowston and MacInnes, Ian}
}
@proceedings {Roussinov:2001a,
title = {Genre based navigation on the Web},
year = {2001},
publisher = {IEEE},
address = {Maui, HI, January},
abstract = {We report on our ongoing study of using the genre of Web pages to facilitate information exploration. By genre, we mean socially recognized regularities of form and purpose in documents (e.g., a letter, a memo, a research paper). Our study had three phases. First, through a user study, we identified genres which most/least frequently meet searchers{\textquoteright} information needs. We found that certain genres are better suited for certain types of needs. We identified five (5) major groups of document genres that might be used in an interactive search tool that would allow genrebased navigation. We tried to balance the following dual objectives: 1) each group should be recognizable by a computer algorithm as easily as possible 2) each group has a better chance of satisfying particular types of information needs. Finally, we developed a novel user interface for a web searching that allows genre-based navigation through three major functionalities: 1) limiting search to specified genres 2) visualizing the hierarchy of genres discovered in the search results and 3) accepting user feedback on the relevancy of the specified genres.},
isbn = {0-7695-0981-9 },
doi = {10.1109/HICSS.2001.926478},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/09814013.pdf},
author = {Roussinov, Dmitri and Kevin Crowston and Nilan, Michael and Kwa{\'s}nik, Barbara H. and Xiaozhong Liu and Cai, J.}
}
@article {Kwasnik:2000,
title = {Identifying document genre to improve web search effectiveness},
volume = {27},
number = {2},
year = {2001},
pages = {23{\textendash}26},
issn = {0095-4403},
doi = {10.1002/bult.194},
url = {http://www.asis.org/Bulletin/Dec-01/kwasnikartic.html},
author = {Kwa{\'s}nik, Barbara H. and Kevin Crowston and Nilan, Michael and Roussinov, Dmitri}
}
@proceedings {Wigand:2001,
title = {Information and communication technologies in the real estate industry: Results of a pilot survey [Research in progress]},
year = {2001},
pages = {339-343},
address = {Bled, Slovenia},
abstract = {We have been studying the growing use of information and communication technologies (ICT) in the residential real estate industry and the effects of this use on how realtors work. Earlier stages of our project involved qualitative research to develop a better understanding of the industry, the work of realtors and their use of ICT. In this paper we report on the results of qualitative research and a pilot of a survey intended to gather large-scale data on realtors and ICT use.},
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ecis2001.pdf},
author = {Rolf Wigand and Kevin Crowston and Sawyer, Steve and Allbritton, Marcel},
editor = {Smithson, Steve and Gricar, Joze and Podlogar, Mateja and Avgerinou, Sophia}
}
@article {Crowston:2001,
title = {Investigating the interplay between structure and information and communications technology in the real estate industry},
journal = {Information, Technology \& People},
volume = {14},
number = {2},
year = {2001},
pages = {163{\textendash}183},
abstract = {Information and communication technologies (ICTs) are reshaping many industries, often by reshaping how information is shared. However, while the effects and uses of ICT are often associated with organizations (and industries), their use occurs at the individual level. To explore the relationships between individual uses of ICT and changes to organization and industry structures, we examined the residential real estate industry. As agents, buyers and sellers increase their uses of ICT, they also change how they approach their daily work. The increasing uses of ICT are simultaneously altering industry structures by subverting some of the realtors{\textquoteright} control over information while also reinforcing the existing contract-based structures. This structurational perspective and our findings help to explain why information intermediaries persist when technology-based perspectives would suggest their disappearance.},
keywords = {Real Estate},
doi = {10.1108/09593840110695749},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/itp2001.pdf},
author = {Kevin Crowston and Sawyer, Steve and Rolf Wigand}
}
@article {Crowston:2000d,
title = {Cutting out the middleman: The disintermediating potential of the Web in real estate in the US and New Zealand},
year = {2000},
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/middleman.pdf},
author = {Kevin Crowston}
}
@proceedings {Sawyer:2000,
title = {How do information and communication technologies reshape work? Evidence from the residential real estate industry},
year = {2000},
address = {Brisbane, Australia, December 10{\textendash}13},
abstract = {We are exploring how information and communication technology (ICT) use affects the work lives of real estate agents, the process of selling/buying houses, and the overall structure of the residential real estate industry. Earlier stages of our work involved intensive field research on how real estate agents use ICT. In this paper, we report on the design and analysis of a pilot survey of 868 agents intended to investigate their ICT use more generally. Analysis of the 153 responses to this survey sheds light on how ICT use supports information control, enables process support, and helps agents to extend and maintain their social capital.},
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/00RIP21.pdf},
author = {Sawyer, Steve and Kevin Crowston and Allbritton, Marcel and Rolf Wigand}
}
@article {2000,
title = {The on-line Ph.D. as computer-supported cooperative work},
volume = {31},
year = {2000},
pages = {10-11},
abstract = {This issue{\textquoteright}s column by Professor Kevin Crowston is in response to Professor Peter Carr{\textquoteright}s column about the online Ph.D. that appeared in the last issue of Decision Line (Vol. 31, No. 3). Dr. Crowston summarizes the previous arguments and then discusses current research on the subject of applying computer-supported work to graduate education. For instance, he emphasizes the importance of face-to-face interaction for particular kinds of collaborative tasks. I hope you find this next entry in the debate about {\textquotedblleft}online{\textquotedblright} versus {\textquotedblleft}face-to-face{\textquotedblright} Ph.D. programs to be a stimulating and enlightening exercise as you contemplate the important questions surrounding the future of doctoral education.},
keywords = {Computer-Mediated Communication, Learning},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/dl00.pdf},
author = {Kevin Crowston}
}
@proceedings {crowston2000pti,
title = {Process as theory in information systems research},
year = {2000},
note = {Reprinted in Malone, T. W., Crowston, K. \& Herman, G. (Eds.) Organizing Business Knowledge: The MIT Process Handbook (pp. 177{\textendash}190). Cambridge, MA: MIT Press, 2003.},
pages = {149-164},
publisher = {Kluwer Academic Publishers},
address = {Aalborg, Denmark, 9{\textendash}11 June},
abstract = {Many researchers have searched for evidence of organizational improvements from the huge sums invested in ICT. Unfortunately, evidence for such a pay back is spotty at best (e.g., Brynjolfsson 1994; Brynjolfsson and Hitt 1998; Meyer and Gupta 1994). On the other hand, at the individual level, computing and communication technologies are increasingly merging into work in ways that make it impossible to separate the two (e.g., Bridges 1995; Gasser 1986; Zuboff 198). This problem{\textemdash}usually referred to as the productivity paradox{\textemdash}is an example of a more pervasive issue: linking phenomena and theories from different levels of analysis.
Organizational processes provide a bridge between individual, organizational, and even industrial level impacts of information and communication technologies (ICT). Viewing a process as the way organizations accomplish desired goals and transform inputs into outputs makes the link to organizational outcomes. Viewing processes as ordered collections of activities makes the link to individual work, since individual actors perform these activities. As well, process theories can be a useful milieu for theoretical interplay between interpretive and positivist research paradigms. A process-centered research framework is illustrated with an analysis of the process of seating and serving customers in two restaurants. The analysis illustrates how changes in individual work affect the process and thus the organizational outcomes and how processes provide a theoretical bridge between work at different levels of analysis. },
keywords = {Process},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ifip2000_long.pdf , https://crowston.syr.edu/sites/crowston.syr.edu/files/ifip2000a.pdf},
author = {Kevin Crowston}
}
@article {2000,
title = {Reproduced and emergent genres of communication on the World-Wide Web},
journal = {Information Society},
volume = {16},
number = {3},
year = {2000},
note = {Proceedings of the Thirtieth Hawaii International Conference on Systems Science (HICSS{\textendash}30), Maui, HI, USA, January.},
pages = {201-215},
abstract = {The World Wide Web is growing quickly and being applied to many new types of communications. As a basis for studying organizational communications, Yates and Orlikowski (1992; Orlikowski \& Yates, 1994) proposed using genres. They defined genres as {\textquotedblleft}typified communicative actions characterized by similar substance and form and taken in response to recurrent situations{\textquotedblright} (Yates \& Orlikowski, 1992, p. 299). They further suggested that communications in a new media would show both reproduction and adaptation of existing communicative genres as well as the emergence of new genres. We studied these phenomena on the World Wide Web by examining 1000 randomly selected Web pages and categorizing the type of genre represented. Although many pages recreated genres familiar from traditional media, we also saw examples of genres being adapted to take advantage of the linking and interactivity of the new medium and novel genres emerging to  t the unique communicative needs of the audience.We suggest that Web-site designers consider the genres that are appropriate for their situation and attempt to reproduce or adapt familiar genres.},
doi = {10.1080/01972240050133652 },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/7734060030-1.pdf},
author = {Kevin Crowston and Williams, Marie}
}
@booklet {,
title = {Constructing intelligent agents with Java: A programmer's guide to smarter applications [Book review]},
howpublished = {Internet Research: Electronic Networking Applications and Policy },
volume = {8},
year = {1999},
pages = {474{\textendash}476},
author = {Kevin Crowston}
}
@proceedings {Crowston:1999a,
title = {The effects of linking on genres of web documents},
year = {1999},
address = {Maui, Hawai{\textquoteright}i, January},
abstract = {Documents on the Web can be composed of multiple Web pages, suggesting the need to consider how linking between pages affects a document{\textquoteright}s form. We illustrate this point by considering patterns of linking in a common genre of document, the Frequently Asked Questions file or FAQ. In a sample of 70 FAQs, we found four patterns of linking: no links, links within the page, links to pages on the same host and links to other hosts. We suggest that links that tie together document pieces simply recreate the already accepted FAQ genre, but links that provide navigation within the document or that link to other information sources begin to extend and adapt the FAQ genre to the needs and capabilities of the Web.},
isbn = {0-7695-0001-3},
doi = {10.1109/HICSS.1999.772648},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/hicss99.pdf},
author = {Kevin Crowston and Williams, Marie}
}
@proceedings {Sawyer:1999a,
title = {ICT in the real estate industry: Agents and social capital},
year = {1999},
address = {Milwaukee, WI},
abstract = {For the past year, we have been involved in a study of the ways in which information and communications technologies (ICT) are becoming pervasive in the residential real estate industry and their effects on the work lives of real estate agents. Our initial results suggest that analyzing an agent{\textquoteright}s social capital{\textendash}the set of social resources embedded in relationships{\textendash}provides insight into how real estate agents work and how that work is affected by ICT. Social capital has three components: structural, relational, and cognitive. ICT use affects all three components. },
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ICT\%20in\%20the\%20real\%20estate\%20industry\%20Agents\%20and\%20social\%20capital.pdf},
author = {Sawyer, Steve and Kevin Crowston and Rolf Wigand}
}
@article {Crowston:1999b,
title = {Real estate war in cyberspace: An emerging electronic market?},
journal = {International Journal of Electronic Markets},
volume = {9},
number = {1{\textendash}2},
year = {1999},
pages = {1{\textendash}8},
abstract = {In this paper, we explore how electronic commerce, the World-Wide Web in particular, is affecting the real estate industry. Real estate is a promising setting for studying electronic commerce because it is an information-intensive and informationdriven industry; transaction-based, with high value and asset-specificity; with many market-intermediaries (agents and brokers who connect buyers and sellers rather than buying or selling themselves); and experiencing on-going information technology (IT) related changes. We analyze a real estate transaction to suggest where IT might change the process of buying or selling a house and discuss several current ventures in this area. This analysis suggests that Web-based commerce is eroding the long-enjoyed information monopoly of real-estate agents and electronic commerce applications have the potential to drastically change current practices in the real-estate industry, including the disintermediation of agents.},
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/empaper.pdf},
author = {Kevin Crowston and Rolf Wigand}
}
@article {Malone:1999,
title = {Tools for inventing organizations: Toward a handbook of organizational processes},
journal = {Management Science},
volume = {45},
number = {3},
year = {1999},
note = {Reprinted in Malone, T. W., Crowston, K. \& Herman, G. (Eds.) Organizing Business Knowledge: The MIT Process Handbook. Cambridge, MA: MIT Press, 2003.
Reprinted in Malone, T. W., Laubacher, R. \& Scott Morton, M. S. (Eds.). Inventing the Organizations of the 21st Century. Cambridge, MA: MIT Press, 2003.},
pages = {425{\textendash}443},
abstract = {This paper describes a novel theoretical and empirical approach to tasks such as business process redesign and knowledge management. The project involves collecting examples of how different organizations perform similar processes, and organizing these examples in an on-line "process handbook." The handbook is intended to help people: (1) redesign existing organizational processes, (2) invent new organizational processes (especially ones that take advantage of information technology), and (3) share ideas about organizational practices.
A key element of the work is an approach to analyzing processes at various levels of abstraction, thus capturing both the details of specific processes as well as the "deep structure" of their similarities. This approach uses ideas from computer science about inheritance and from coordination theory about managing dependencies. A primary advantage of the approach is that it allows people to explicitly represent the similarities (and differences) among related processes and to easily find or generate sensible alternatives for how a given process could be performed. In addition to describing this new approach, the work reported here demonstrates the basic technical feasibility of these ideas and gives one example of their use in a field study.},
keywords = {Coordination, Handbook, Process},
doi = {10.1287/mnsc.45.3.425},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ms99.pdf},
author = {Malone, Thomas W. and Kevin Crowston and Lee, Jintae and Pentland, Brian and Dellarocas, Chrysanthos and Wyner, George and Quimby, John and Osborn, Charley and Bernstein, Avi and Herman, George and Klein, Mark and O{\textquoteright}Donnell, Elissa}
}
@inbook {Crowston:1998b,
title = {Communicative style and gender differences in computer-mediated communications},
booktitle = {Cyberghetto or Cybertopia: Race, Class and Gender on the Internet},
year = {1998},
pages = {185{\textendash}204},
publisher = {Praeger},
organization = {Praeger},
abstract = {This chapter reports on an experiment that explored how gender interacts with communicative style to affect decisions to participate in computer-mediated communications (e.g., Usenet newsgroups). Although some field studies indicate that style has a differential effect on men and women, the data fails to confirm this hypothesis. However, significant differences were found in interest in topics, as well as effects of style across all subjects, which have implications for the design of future studies on this topic.},
keywords = {Computer-Mediated Communication},
isbn = {9780275959937},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/book\%20chapter.pdf},
author = {Kevin Crowston and Kammerer, Ericka},
editor = {Ebo, Bosah}
}
@article {Crowston:1998a,
title = {Coordination and collective mind in software requirements development},
journal = {IBM Systems Journal},
volume = {37},
number = {2},
year = {1998},
pages = {227{\textendash}245},
abstract = {The purpose of this study was to understand how the group processes of teams of software requirements analysts led to problems and to suggest possible solutions. Requirements definition is important to establish the framework for a development project. Researchers have proposed numerous requirements development techniques, but less has been done on managing teams of requirements analysts. To learn more about group processes within such teams, we studied two teams of analysts developing requirements for large, complex real-time systems. These teams had problems ensuring that requirements documents were complete, consistent, and correct; fixing those problems required additional time and effort. To identify sources of problems, we applied two theories of collective action, coordination theory and collective mind theory. Coordination theory suggests that a key problem in requirement analysis is identifying and managing dependencies between requirements and among tasks. Most requirements methods and tools reflect this perspective, focusing on better representation and communication of requirements. The collective mind perspective complements these suggestions by explaining how individuals come to understand how their work contributes to the work of the group. This perspective suggests that deficiencies in actors{\textquoteright} representations of the process and subordination to collective goals limit the value of their contributions. },
keywords = {Software Development},
issn = { 0018-8670},
doi = {10.1147/sj.372.0227},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/ibmsj98.pdf},
author = {Kevin Crowston and Kammerer, Ericka}
}
@proceedings {Crowston:1997,
title = {Price Behavior in a Market with Internet Buyer{\textquoteright}s Agents (Research in progress paper)},
year = {1998},
address = {Atlanta, GA, USA, December 14{\textendash}17},
keywords = {Electronic Commerce, Internet Agent},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/icis97.pdf},
author = {Kevin Crowston}
}
@proceedings {Crowston:1998,
title = {Use of the web for electronic commerce in real estate},
year = {1998},
address = {Baltimore, MD},
abstract = {In this paper, we will explore the ways in which electronic commerce, the World-wide Web (WWW) in particular, is affecting the real estate industry. Real estate is a promising setting for studying electronic commerce because it is an information-intensive and information-driven industry; transaction-based, with high value and asset-specificity; market-intermediary (agents and brokers connect buyers and sellers rather than buying or selling themselves); and experiencing on-going information technology (IT) related changes. In this paper, we apply a coordination theory framework to suggest where IT might change the process of buying or selling a house. Electronic commerce applications have the potential to drastically change current practices in the real-estate industry, including the disintermediation of agents. Web-based commerce is eroding the long-enjoyed information monopoly of real-estate agents. We illustrate this potential by reviewing a number of existing real estate websites that demonstrate the possible impact of electronic commerce on this industry.},
keywords = {Real Estate},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/amcis98.pdf},
author = {Kevin Crowston and Rolf Wigand}
}
@proceedings {Chen:1997,
title = {Comparative diffusion of the telephone and the world wide web: An analysis of rates of adoption},
year = {1997},
pages = {110{\textendash}115},
publisher = {Association for the Advancement of Computing in Education},
address = {Toronto, Canada},
abstract = {This paper investigates the diffusion process of the World Wide Web technology by means of a comparison with telephone diffusion at the end of the nineteenth century. The Web technology has diffused at exponentially around the world. In contrast, the telephone technology, a similar innovation of interactive communication technology imbued with typical uncertainty and impedance, took several decades to diffuse. This paper diagnoses the fundamental differences between these two innovations by analyzing their innovation perceived attributes, such as relative advantage, compatibility, complexity, trialability and observability, and attempts to explain the determinants of their rates of adoption.},
keywords = {Computer-Mediated Communication},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/webnet97.html},
author = {Chen, H. and Kevin Crowston},
editor = {Lobodzinski, Suave and Tomek, Ivan}
}
@article {Crowston:1997a,
title = {A coordination theory approach to organizational process design},
journal = {Organization Science},
volume = {8},
number = {2},
year = {1997},
pages = {157{\textendash}175},
abstract = {An important practical problem for many managers is finding alternative processes for performing a desired task, for example, one that is more efficient, cheaper, or that is automated or enhanced by the use of information technology. Improving processes also poses theoretical challenges. Coordination theory provides an approach to the study of processes. In this view, the design of a process depends on the coordination mechanisms chosen to manage dependencies among tasks and resources involved in the process. In this paper, I use coordination theory to analyze the software change process of a large mini-computer manufacturer. Mechanisms analyzed include those for task assignment, resource sharing, and managing dependencies between modules of source code. For each, I suggest alternative mechanisms and thus alternative designs for the process. The organization assigned problem reports to engineers based on the module that appeared to be in error, since engineers only worked on particular modules. Alternative task assignment mechanisms include assignment to engineers based on work- load or market-like bids. Modules of source code were not shared, but rather "owned" by one engineer, thus reducing the need for coordination. An alternative resource sharing mechanism would be needed to manage source code if multiple engineers could work on the same modules. Finally, engineers managed dependencies between modules informally, relying on their personal knowledge of which other engineers used their code; alternatives include formally defining the interfaces between modules and tracking their users. Software bug fixing provides a microcosm of coordination problems and solutions. Similar coordination problems arise in most processes and are managed by a similar range of mechanisms. For example, diagnosing bug reports and assigning them to engineers may have interesting parallels to diagnosing patients and assigning them to specialists. While the case presented does not formally test coordination theory, it does illustrate the potential of coordination theory for exploring the space of organizational processes. Future work includes developing more rigorous techniques for such analyses, applying the techniques to a broader range of processes, identifying additional coordination problems and mechanisms and developing tools for collecting and comparing processes and automatically suggesting potential alternatives.},
keywords = {Coordination},
doi = {10.1287/orsc.8.2.157},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/orgsci97.pdf},
author = {Kevin Crowston}
}
@book {,
title = {Virtual Operations and Agile Organizations: workshop proceedings },
year = {1997},
note = {European Agility Forum, August 21-22 1997},
publisher = {ASLIB},
organization = {ASLIB},
address = {Rotterdam, The Netherlands },
keywords = {Virtual Organization},
editor = {Bernhard Katzy and Kevin Crowston and Kumar, Kuldeep and van Fenema, P.}
}
@article {Crowston:1996a,
title = {An approach to evolving novel organizational forms},
journal = {Computational and Mathematical Organization Theory},
volume = {2},
number = {1},
year = {1996},
pages = {29{\textendash}47},
publisher = {Springer},
abstract = {A key problem in organization theory is to suggest new organizational forms. In this paper, I suggest the use of genetic algorithms to search for novel organizational forms by reproducing some of the mechanics of organizational evolution. Issues in using genetic algorithms include identification of the unit of selection, development of a representation and determination of a method for calculating organizational fitness. As an example of the approach, I test a proposition of Thompson{\textquoteright}s about how interdependent positions should be assigned to groups. Representing an organization as a collection of routines might be more general and still amenable to evolution with a genetic algorithm. I conclude by discussing possible objections to the application of this technique.},
keywords = {Coordination},
issn = {1381-298X (Print) 1572-9346 (Online)},
doi = {10.1007/BF00125762},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/evol\%20struct\%20rewrite\%202.pdf},
author = {Kevin Crowston}
}
@proceedings {Crowston:1996,
title = {Market-enabling Internet agents},
year = {1996},
address = {Columbus, OH, December},
abstract = {The growth of the Internet offers a vision of ubiquitous electronic commerce. A particularly exciting feature of Internet commerce is the ability to automate the search for price or other product information across multiple suppliers by using an {\textquotedblleft}agent{\textquotedblright} to retrieve the relevant information. The use of such agents has the potential to dramatically reduce buyers{\textquoteright} search costs. We argue that such agents effectively transform a diverse set of offerings into an economically efficient market and that their use should therefore be analyzed in these terms.
In this paper, we present a simple model of the competitive effects of agents used to support purchasing. The model suggests that agents can be successful for diversified goods but resisted for commodities and near-commodities. We illustrate our model by analyzing the situation of current electronic commerce ventures on the Internet. },
keywords = {Internet Agent},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/icis96.pdf},
author = {Kevin Crowston},
editor = {DeGross, Janice I. and Jarvenpaa, Sirkka and Srinivasan, Ananth}
}
@inbook {Crowston:1993a,
title = {Evolving novel organizational forms},
booktitle = {Computational Organization Theory},
year = {1994},
note = {Other publications: Crowston, K. Evolving novel organizational forms. In Ingemar Hulthage (Ed.), Computational Organization Design: Papers from the 1994 Spring Symposium (Technical Report SS-94-07) (pp. 35{\textendash}42). Menlo Park, CA: AAAI Press.},
pages = {19-38},
publisher = {Lawrence Erlbaum},
organization = {Lawrence Erlbaum},
address = {Hillsdale, NJ},
abstract = {A key problem in organization theory is to suggest new organizational forms. In this paper, I suggest the use of genetic algorithms to search for novel organizational forms by reproducing some of the mechanics of organizational evolution. Issues in using genetic algorithms include identification of the unit of selection, development of a representation and determination of a method for calculating organizational fitness. As an example of the approach, I test a proposition of Thompson{\textquoteright}s about how interdependent positions should be assigned to groups. Representing an organization as a collection of routines might be more general and still amenable to evolution with a genetic algorithm. I conclude by discussing possible objections to the application of this technique. },
keywords = {Coordination},
isbn = {0-8058-1406-X },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/CCSWP185.html},
author = {Kevin Crowston},
editor = {Carley, Kathleen M. and Prietula, Michael J.}
}
@article {Malone:1994,
title = {The interdisciplinary study of coordination},
journal = {Computing Surveys},
volume = {26},
number = {1},
year = {1994},
note = {Reprinted in Olson, G. M, Malone, T. W., and Smith, J. B. (Eds.) Coordination Theory and Collaboration Technology (pp. 7{\textendash}50). Mahwah, NJ: Lawrence Erlbaum Associates, 2001.
Reprinted in Malone, T. W., Crowston, K. \& Herman, G. (Eds.) Organizing Business Knowledge: The MIT Process Handbook. Cambridge, MA: MIT Press, 2002.},
pages = {87{\textendash}119},
publisher = {ACM},
abstract = {This survey characterizes an emerging research area, sometimes called coordination theory, that focuses on the interdisciplinary study of coordination. Research in this area uses and extends ideas about coordination from disciplines such as computer science, organization theory, operations research, economics, linguistics, and psychology.
A key insight of the framework presented here is that coordination can be seen as the process of managing dependencies among activities. Further progress, therefore, should be possible by characterizing different kinds of dependencies and identifying the coordination processes that can be used to manage them. A variety of processes are analyzed from this perspective, and commonalities across disciplines are identified. Processes analyzed include those for managing shared resources, producer/consumer relationships, simultaneity constraints, and tank/subtask dependencies.
Section 3 summarizes ways of applying a coordination perspective in three different domains: (1) understanding the effects of information technology on human organizations and markets, (2) designing cooperative work tools, and (3) designing distributed and parallel computer systems. In the final section, elements of a research agenda in this new area are briefly outlined. },
keywords = {Coordination},
doi = {10.1145/174666.174668},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/acmcs94.pdf},
author = {Malone, Thomas W. and Kevin Crowston}
}
@conference {1994,
title = {Using a Process Handbook to design organizational processes},
booktitle = {Computational Organization Design: 1994 AAAI Spring Symposium },
year = {1994},
note = {Technical Report SS-94-07},
pages = {55-56},
publisher = {AAAI Press},
organization = {AAAI Press},
keywords = {Handbook, Process},
isbn = {9780929280806},
author = {Dellarocas, C and Lee, Jintae and Malone, Thomas W. and Kevin Crowston and Pentland, Brian},
editor = {Hulthage, Ingemar}
}
@inbook {Crowston:1991,
title = {Modelling coordination in organizations},
booktitle = {Artificial Intelligence in Organization and Management Theory},
year = {1991},
pages = {215-234},
publisher = {Elsevier},
organization = {Elsevier},
address = {Amsterdam},
keywords = {Coordination},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/modellingcoordin00crow.pdf},
author = {Kevin Crowston},
editor = {Masuch, Michael and Massimo, G.}
}
@mastersthesis {Crowston:1991a,
title = {Towards a Coordination Cookbook: Recipes for Multi-Agent Action},
year = {1991},
school = {MIT Sloan School of Management},
type = {PhD doctoral dissertation},
abstract = {This thesis presents the first steps towards a theory of coordination in the form of what I call a coordination cookbook. My goal in this research is hypothesis generation rather than hypothesis testing: I attempt to develop a theory of coordination grounded in detailed empirical observation. I am especially interested in using this theory to identify ways of coordinating that may become more desirable when information technology is used to perform some of the coordination.
I address the following question: how can we represent what people do to coordinate their actions when they work together on common goals, in a way that reveals alternative approaches to achieving those goals? To answer this question, I study groups of people making engineering changes to complex products as an example of a coordination-intensive task. I perform detailed case studies of the change process in three organizations: an automobile manufacturer, a commercial aircraft manufacturer and a computer system software developer.
To analyze these cases, I develop a technique for describing the behaviour of the members of an organization, based on research in distributed artificial intelligence (DAI). I first develop a data-flow model of the change process to identify what information was used and how it was processed by the different members of the organization. Then, using ideas from DAI, I model what each individual must have known about the task and the rest of the organization to act as observed.
To develop a theory of coordination, I generalize from these specific individuals to the kinds of tasks they performed. I develop a typology of interdependencies between organizational tasks and objects in the world (including resources and products). This typology includes four categories of coordination needs, due to interdependencies between: (1) different tasks, (2) tasks and subtasks, (3) tasks and objects in the world and (4) different objects.
I then re-examine the cases to identify the coordination methods used to address these needs. (These coordination methods are similar in spirit to the weak problem solving methods of cognitive science.) I represent each method by a set of what I call coordination recipes that identify the goals, capabilities and knowledge of the individuals involved. In some cases, consideration of the possible distributions of these elements suggests approaches other than those actually observed. This framework allows an analyst to abstract from a description of how a particular organization performs a task to a description of the coordination needs of that task and a set of alternative coordination methods that could be used to address those needs.
The results of my thesis should be useful in several ways. A better understanding of how individuals work together may provide a more principled approach for designing new computer applications, for analyzing the way organizations are currently coordinated and for explaining perceived problems with existing approaches to coordination. By systematically exploring the space of possible coordination strategies, we may be able to discover new kinds of organizations{\textemdash}organizations in which humans and computers work together in as yet unimagined ways.},
keywords = {Coordination, Process},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/thesis.pdf},
author = {Kevin Crowston}
}
@proceedings {Malone:1990,
title = {What is coordination theory and how can it help design cooperative work systems?},
year = {1990},
note = {Reprinted in D. Marca and G. Bock. (Eds.) Groupware: Software for Computer-Supported Cooperative Work (pp. 100{\textendash}115). Washington: IEEE Press, 1992.},
pages = {357{\textendash}370},
publisher = {ACM Press},
address = {Los Angeles, CA},
keywords = {Coordination},
doi = {10.1145/99332.99367},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/10.1.1.92.4445.pdf},
author = {Malone, Thomas W. and Kevin Crowston},
editor = {Tatar, Deborah}
}
@proceedings {Mackay:1989,
title = {How do experienced Information Lens users use rules?},
year = {1989},
note = {Proceedings Reprinted as ACM SIGCHI Bulletin, Volume 20, Issue SI.},
pages = {211{\textendash}216},
address = {Austin, TX},
abstract = {The Information Lens provides electronic mail users with the ability to write rules that automatically sort, select, and filter their messages. This paper describes preliminary results from an eighteen-month investigation of the use of this system at a corporate test site. We report the
experiences of 13 voluntary users who have each had at least three months experience with the most recent version of the system. We found that:
1. People without significant computer experience are able to create and use rules effectively.
2. Useful rules can be created based on the fields present in all messages (e.g., searching for distribution lists or one{\textquoteright}s own name in the address fields or for character strings in the subject field), even without any special message templates.
3. People use rules both to prioritize messages before reading them and to sort messages into folders for storage after reading them.
4. People use delete rules primarily to filter out messages from low-priority distribution lists, not to delete personal messages to themselves.},
keywords = {Computer-Mediated Communication},
doi = {10.1145/67449.67491},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/sigchi89.pdf},
author = {Mackay, Wendy E. and Malone, Thomas W. and Kevin Crowston and Rao, Ramana and Rosenblitt, David and Card, Stuart K.},
editor = {Bice, Ken and Lewis, Clayton}
}
@inbook {Crowston:1988,
title = {Information technology and work organization},
booktitle = {Handbook of Human-Computer Interaction},
year = {1988},
note = {Reprinted in Thomas J. Allen and Michael S. Scott Morton. (Eds), Information Technology and the Corporation of the 1990s (pp. 249{\textendash}275). New York: Oxford, 1994.},
pages = {1051{\textendash}1070},
publisher = {Elsevier},
organization = {Elsevier},
address = {Amsterdam},
keywords = {Information Technology, Organization},
isbn = {9780444705365},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/informationtechn00crow.pdf},
author = {Kevin Crowston and Malone, Thomas W.},
editor = {Helander, M.}
}
@article {Crowston:1988b,
title = {Intelligent Software Agents},
volume = {13},
number = {December},
year = {1988},
pages = {267{\textendash}271},
publisher = {McGraw-Hill},
keywords = {Internet Agent},
issn = {0360-5280 },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/10.1.1.86.1766.pdf},
author = {Kevin Crowston and Malone, Thomas W.}
}
@article {Crowston:1987,
title = {Cognitive science and organizational design: A case study of computer conferencing},
journal = {Human Computer Interaction},
volume = {3},
year = {1987},
note = {Originally appeared in Proceedings of the Conference on Computer Supported Cooperative Work (CSCW '86) (pp. 43{\textendash}61). Austin, TX: ACM, 1986.
Reprinted in I. Grief (Ed.) Computer-supported cooperative work: A book of readings (pp. 713{\textendash}740). San Mateo, CA: Morgan Kaufmann, 1988.},
pages = {59{\textendash}85},
abstract = {Many researchers have investigated and speculated about the link between information technology and organizational structure with very mixed results. This paper suggests that part of the reason for these mixed results is the coarseness of previous analyses of both technology and structure The paper describes a new and much more detailed perspective for investigating this link. Using concepts of object-oriented programming from artificial intelligence, the information processing that occurs in organizations is characterized in terms of the kinds of messages people exchange and the ways they process those messages The utility of this approach is demonstrated through the analysis of a case in which a reduction in levels of management is coupled with the introduction of a computer conferencing system The detailed model developed for this case helps explain both macro-level data about the changes in the organizational structure, and micro-level data about individuals{\textquoteright} use of the svstem.},
keywords = {Organizational Modelling},
doi = {10.1207/s15327051hci0301_4 },
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/cognitivescience00crow.pdf},
author = {Kevin Crowston and Malone, Thomas W. and Lin, Felix}
}
@article {1987,
title = {Cognitive science and organizational design: Assessing the impact of information technology on organizations},
journal = {Data Base},
volume = {18},
year = {1987},
chapter = {46},
keywords = {Information Technology, Organization},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/acm\%20database\%20abstract.pdf},
author = {Kevin Crowston}
}
@proceedings {Crowston:1986,
title = {Assessing the impact of information technology on enterprise level performance},
year = {1986},
pages = {299{\textendash}310},
address = {Indianapolis, IN},
abstract = {Implicit in most of what we do in MIS is the belief that information technology (IT) has an impact on the bottom line of the business. Surprisingly, we rarely know if this is true. It is very difficult to trace and measure the effects of information technology through a web of intermediate impacts upon enterprise level performance. In this paper, we review research that has been performed on enterprise level impacts of information systems, with a particular emphasis on research that has attempted to measure those impacts. We begin with a survey of articles published within the last ten years. This is followed by a discussion of the reference disciplines that underlie most of this work. From this we are able to draw conclusions about future directions for research in this area.},
keywords = {Information Technology, Organization},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/icis86.pdf},
author = {Kevin Crowston and Treacy, Michael E.}
}
@proceedings {1986,
title = {Cognitive science and organizational design},
year = {1986},
pages = {43-61},
publisher = {ACM Press},
address = {Austin, Texas},
abstract = {Many researchers have investigated and speculated about the link between information technology and organizational structure with very mixed results. This paper suggests that part of the reason for these mixed results is the coarseness of previous analyses of both technology and structure. The paper describes a new and much more detailed perspective for investigating this link. Using concepts of object-oriented programming from artificial intelligence, the information processing that occurs in organizations is characterized in terms of the kinds of messages people exchange and the ways they process those messages. The utility of this approach is demonstrated through the analysis of a case in which a reduction in levels of management is coupled with the introduction of a computer conferencing system. The detailed model developed for this case helps explain both macro-level data about thd changes in the organizational structure, and micro-level data about individuals{\textquoteright} use of the system.},
keywords = {Organizational Modelling},
isbn = {1234567890},
doi = {10.1145/637069.637076},
attachments = {https://crowston.syr.edu/sites/crowston.syr.edu/files/p43-crowston.pdf},
author = {Kevin Crowston and Malone, Thomas W. and Lin, Felix}
}