Australian servers!new version of PhotonCustom Maps can now be organized by category, popularityserver list now shows the type of server with color coordinationmore obvious chat buttonProjectiles should move with movers, needs testingCertain custom maps will now be ranked (tracking stats) or unranked depending on categoryLet us know if you new map needs to be tagged as they will be untagged by defaultwarnings when entering demoted servers

Activators can now be specified who can use by team in MMActivators can now allow a team to win or a draw in MM! Make your own Objectives!Movers now have playAtRoundStart variable to specify an animation to play at the beginning of the roundMovers can lock player inertia to them for easier platforms to stand on, moving object, etcyou no longer need to put your saved levels into the Content/Levels foldernew levels can also be saved on any drive

Small feature additions and bug fixes

Patch 449, THE BIG ONE

CUSTOM MAP making and loading!!! link https://superbossgames.com/forum/viewtopic.php?f=14&t=2030Launch intruder from the Map MakerIn-game custom map browser which also allows you to start your own server!Sort buttons in the custom map browser, by name, author, and last updated. Default is last updated.Smooth cinema camera controls in spectator mode for nice video shots. Press f2 to toggle on. Prone will activate slow movement as well.new sounds effects for the SMG and Pistolnew thick particle effects for the gunfire and impactsnew blood particle effectsnew explosion particle effectsmoo finally gets his wish, fire mode on the SMG now saves #FullAutoDefaultSMG switched to 2-shot burstWalk speed increased when aiming down sightscinematic screenshake and blur effects when near explosionsnew first person animation system, including landing from a high height animationnew shield 3d modelnew recoil systems for more advanced balance dynamicsnew cleaner menu GUIziplines! available in custom mapscache size and clear cache for custom map content in the Options menuelevator and moving object position syncing, so your teammates don't sinkt through the floorbanana initial sync issues fixedred dot made more menacingReindeer holiday hat! use /rudolph 1 in gameclose keypad with right click/fire 2fixed shield collisions so bullets no longer occasionally pass through, much more effective!faster connection time to all serversmore cliffside deathzonesmore riverside deathzonesinside care deathzoneseasier to read binocs hudfixed ammo -1 glitchfixed infinite inventory glitchfixed occasional trigger bugfixed some ragdoll velocity bugsfixed door handle texturefixed double click login screen bugfixed bug where you could not assign certain items to the = shortcut key in the inventory

advanced activator allowing for dynamic interactable level objects in MMdoors and windows in MMphysics object to MMreload levels while in game to MMpickups in MMladders in MMskyboxes, render settings, and lightprobes to MMbriefcases in MMgoal points in MMdestructibles in MMziplines in MManimated movers in MMhide on start script to MMTags and layers auto assigned in MMkeyboard shortcuts for export, play, etcuploading of custom levelswater height in editorcustom doors in MMobserver camera position in MMsliding doors/windows in MMmortar in MMunderwater sound control in MMequipment manager in MM, choose weapons per team, ammo, etcgravity settings per level in MMauto level clean up in MM for audio listeners, cameras, and other unwanted scriptswindzones and flags in MMkeypads in MMnotes in MMoffline level testing in MMconsole command to reload offline test level /reszipline dangle amount in MMlayer switch script in MMdon't let upload until compiling finished in MMinertia settings for movers in MMsound settings for 3d voice and footstep sounds in MMspawn prefabs in MM

Patch 447 & 448

Super Binocs-press x to change fire mode-can send pictures to other teammates with binocs-can use as radioNew Halloween hat, use /jack 1Jumping while standing or running now transmits footstep sounds cross networkLanding from the air also transmits sound now, but only when standing on land. So if you crouch on landing it will be silent.Some level optimizationsfixed radio bug when clicking too fastfixed water super speed bugsmall fixes and changesmenu now shows connection status in red or greenfixes to 447 bugsnow with more potassium

Patch 446

movement speed bugs with water and aiming fixed/volume added. /volume 1 is defaultsome new under level deathzones on cliffsidesome bug fixes with console commands

Patch 445

can't spectate other people while arrestedpress space 5 times to die while arrestedauto team balancing, must be more guardsfull mission names in server menuadmins have some extra controlsnew AUG hatadded chat and forum buttons to menuadded timeout message for loginfixed some bugsdeath zones in cliffside

Patch 444

deathzone so you can't go under levelslip zone so you can't go under buildinganother slip zone so can't go under on other sidecan't jump back into server room ventfixed some windowsprevented double pick ups from happeningnew hat for AUGs, again!

Patch 443

new version of photonnew version of unity3dnew forum and chat buttons added to the main menuminor glitch fixesexclamation point hat for AUGscan change anti aliasing with the console command /aa with settings of 0, 2, 4 or 8console command /stp automatically set resolution to 720pconsole command /tep automatically set resolution to 1080p

added AUG servers, join AUG here: http://bit.ly/IntruderAUGdemoted people now can only join Bravo and Saturn serversred dot sight for the SMG, pick up and re-equip SMG, hold right click to zoom down sightred dot pick ups added to both levelsnew 3d model for the binocsbinocs now has range findingscroll view on serversstanding up now makes you jump shorterextra check to make sure you don't go through wallsconsole command for no logo /nologoconsole commands for framerate limit /framelimit 60, vsync must be turned of to use this like /vsync 0

Patch 439

minor bug fix for network speed ups

Patch 438

View user profiles from the friends list or team menu by clicking the small "p" button next to their nameupdated friends listfriends list now available in matchgive likes or no likes to other players in game from the team menu

Patch 437

Friends list for all! Works like a charm, more on this later.

Patch 436

respawn on server join exploit no longer worksadmins can now ban playersdeathzones added to trouble spots

Patch 435

Menu fix for those having trouble logging in

Patch 434

auto-temp banned if you are punished enoughfriends list testing for adminssome behind the scenes stuff >;D

Patch 432 + 433

added Goof hat using /goof 1. Use when you want to goof off with friends don't want to count team attacks against them. /goof 0 will re-enable normal play for you and TKs. PLEASE use this when you want to goof off with friends as we will be tracking TKs harder.some private servers for adminssome bug fixes

Patch 431

Look and find out!

Patch 430

fixed one menu button on server select

Patch 429

new server browser that's let's you pick server with night/switched modes without an adminclicking the server gives you the mission descriptionadded change log button to loginadded controls button to server menumade sensor not go off when you are a dead manmake pushing over tk againmake sure hp is an intescape will now exit the chat you are inclosed hole at top of elevator shaft

Patch 428

made /forgive not need to take a name, so you can just do /forgiveround end checks redone againmaster resetting done againexit to menu added to team pick screen

Patch 427

drowning ragdolls now worktotally redone check for game end scenarios/st and /status will now give you a total status on the server, please use this in case of future freezes

fixed game end message not appearingadded more serversinstructions appear when you get TK'd/punish just now doesn't need username inputchanged inGame IRC channel to #IntruderAgents

Patch 424

fixed lighting bug on riverside startturned off /night and /day on cliffsidefixed in game patch number check

Patch 423

afk timer bumped up to 1 minute from round startchanged checks for round ending and restartchanged default server page to UScan't join server until JoinedLobby is the connection stateadded /et for end round timetook off tking if no one is on the other teamadded /mute instead of just /muteplayer

Patch 422

added more serversadded in-game restarting when new patch comes outmuting of a single player /muteplayer /whoismuted /unmuteadded a forgive console command i.e. /forgive SoandSo/servername will now also print the region of the serveruse key now bindable in launch menu small change to position sync scriptadded report for round lengthshifted the dock cap point over a littleadd deathzone by the mail room vent wallchanged reconnection scripts

Patch 421

made sure /punish puts people out for the next round as well

Patch 420

changed the round ending checks to be even more secure. Let us know if some rounds don't end.ELEVATOR IS FIXED. The repair man came and everything seems to be in tip-top shape now.

Patch 419

Added deathzone on top of B2various admin functions

Patch 418

Added auto-kick for AFK users

Patch 417

Alt-Tabbing or un-focusing the window results in setting the game to windowed mode, this prevent losing connection when alt-tabbing

Patch 416

changed chat address for inGame IRC so that it connects betteradded deathzone to Riversidemade head hitbox slightly thinnerterrain on riverside slightly modified

Patch 415

spectating enabled for more usersif you somehow join a server which is full, you will be sent back to the server select instead of stalling on the level screen

Patch 414

made radio frequency response more realistic; 300hz to 3khzadded a check for game not ending after goal is reached on briefcase modeadded /rt console command to check how long the round is running

Patch 413

high pass filter on radio, for cool radio effect

Patch 412

made briefcases float slowly down in waterdid check on briefcase to make sure it never leaves the game spacecan no longer pick up briefcases at the end of the round

Patch 411

updated to Unity 4.3.4redid occlusion on Riverside

Patch 410

fixed feign death at height thingphasing through walls kills you and reports what wall you went through

Patch 409

covered weird cliff rock in garagesome passwords with special characters could be accepted nowsmall bug check in code

Patch 309 to 408October to Jan 28, 2014

added connection status to server listejects players that stall their games too longswitches master player if they stall too longgame ending synced better and checked on to ensure rounds always end and restartdeathzones added to places where players shouldn't be or glitch to get tosome new console commandsspectatingnew icon[x] moving heads while voice chatting[x] make global chat have spaces[x] /bug and /report commands[x] spectating positional audio[x] multiple dead talking- fixed briefcase bug- fixed team change at spawn bug- fixed team change message not showing when dead- showing dead talk at end of roundlots of fixeslots of fixeslots of fixesattacking team mate checksInGame IRC spawns at login, not serverfixed a bug with unequiping weapons at level restartadded google analytics to disconnects and reasonsWe can now use EU and US and Japan and Asia servers[x] disconnect chat bug[x] volume bugLowered tons of RPC optimized stuff, fixed a ton of HUD bugs, server disconnecting stuff and team selection and pre-server bugsfixed news issue and issue with text not appearing[x] dragging items into shortcuts redone occlusions[x] fixed bug where joining a server with ragged players would not rag those players[x] santa hats, attachment script[x] stop radio sounds when using keypad[x] make sure you can't use binocs while in menu[x] exit game, and shortcuts to inventory, object, and team tabs[x] keypad to work with numpad[x] fix wrong animations for radio or unequip[x] added vsync console command[x] redid occlusion[x] moved sec camera slightlyfixed connection error that wouldn't spawn team selectbinoculars can now take screenshots3rd person pistol animationsBinoculars now in!shortcuts now add image to shortcut gridadded quality settings, resolution, fullscreen, and mouse sensitivity to options menu

Patch 309October 9th[x] slip sound added back in

[x] add different material footsteps, like material manager

[x] voice chat bar in spec mode

[x] stall doors

[x] fix security room door offset

[x] gif of the week of jumping into the water

[x] no more racecar

[x] added force crouch and force prone functions

[x] look into the jumping prone position when getting up from rag

[x] rare briefcase bug when player joins

[x] make sure bullets hit players after hitting glass

[x] changes to bullet collisions

[x] prevent charges and grenades from going through walls

[x] make sure charges and sensors are always flat on the wall and don't go through

- water fog when under water added- unequip radio bug fixed with new unequip method- no footsteps while swimming- fixed death while swimming bug- fixed smoke grenade visible with rag doll- movement taken from joysticks, so there should be no accidental joystick input from other controllers

Patch 229-234:April 23rd, 2013

- a few new 3d models added (clocks, calendars, maps)- smoke grenade model changed- lots of new textures- level/culling optimizations- some new glass on the B2 offices- some couches added to the B1 board room- computer screens in the security room- basically everything in the level should have color at this point