Finnish developer Housemarque is filled with wizards, extracting unfathomable power from systems, enabling the creation of stunning shoot ‘em ups that are also a joy to play thanks to their incredible gameplay. Today, this team of masterful developers, responsible for Super Stardust HD, Resogun and many other great games, has announced that Nex Machina, their next game, will also be released on PC. There'll be support for 4K, detail levels will be maximized, and framerates will be uncapped.

“This is our first PC game launch since Supreme Snowboarding in 1999 (Outland is on Steam, but was ported 3 years after the console release), so it has been a long time coming. It's amazing and humbling to be able to get back to our roots in PC development, where we started almost 22 years ago", said Ilari Kuittinen, CEO of Housemarque.

The result is a jaw-dropping, super smooth, super-fast experience shoot ‘em up experience filled with neon and more voxels than you’ve ever seen before.

Let’s take a quick step back: what is Nex Machina? It’s an intense arcade style twin-stick shooter taking hints from both Robotron and Smash TV, focusing on pure action, voxel destruction and competition in the distant, cablepunk themed future.

You see, in the world of Nex Machina humans have become so dependent on technology that they cannot avert their eyes from portable devices anymore. Around them, machines have reached consciousness and surpassed human intelligence tenfold, and so of course are taking control of the world through the wholesale eradication of human life.

This gives you the perfect opportunity to blast robots with a variety of weapons and abilities, and sets up challenging gameplay that sees you dashing around levels to save humans before their untimely demise. Use invincibility frames to pass through energy beams, activate pick-ups for an edge, and keep your combo going for the highest possible score – things start easy, but quickly hot up, testing the mettle of the very best gamers.

In addition, Eugene Jarvis, legendary creator of Defender and Robotron: 2084, has worked with Housemarque on gameplay and design, and looking at the list of features it’s clear Nex Machina is shaping up to be one of the finest shoot ‘em ups around.

"Working on the PC build has come with its own set of challenges, but our friends at NVIDIA have helped us realize that Housemarque magic on the PC as well", said Mikael Haveri, Head of Publishing. “As twin-sticks go, the game will be controller focused, but we are also fine-tuning a mouse and keyboard control scheme as we speak.”

A summer release is targeted for Nex Machina – for further information stay tuned to Housemarque’s social media page, and add Nex Machina to your Steam wishlist via the newly-launched store page.