Tag: littlebigplanet

The above formula is something of a truism, but in this week’s issue of The Escapist, I stumbled across a spectacular example in the video games industry: John Beech, a construction worker who hadn’t even finished high school, but who loved creating levels for LittleBigPlanet. His creations caught the eye of Media Molecule, the developer of LittleBigPlanet, and after seeing his levels in person, MM hired him on the spot: what Beech called “one of the best moments of my life”.