Y00:27:238 (6) NC00:44:943 (4,5) This combo 5 feels pretty weird, I suggest removing it and dragging out the slider (4) to where combo 5 was.01:14:141 (3,4) could be coated better01:23:459 (1,2) these sliders feel a bit too random and straight coming all of a sudden from a nicely curved and coated map. I really suggest reshaping at least one of them to a curved (preferably combo 1)01:54:521 (3) make it 1/2 instead and coat it with combo 201:58:248 (5) NC02:00:733 (9) NC02:01:976 (1) remove NC02:00:733 (9,1) coat better02:23:719 (3) would be nice if you had this just as close and coated to combo 1 like combo 4 is02:41:119 (3) rotate by -30 degrees02:51:214 (3) has no coherent sound or vocals, simply remove it02:59:135 (4) move it 1 grid level 4 to the left03:36:409 (1,3) I'd like to see these two coated somehow, either by rotating and reforming slider 3 more curved upwards with the sliderstart coated by combo 1, or any way you find it better suited[/b]

Liiraye wrote:

Y00:27:238 (6) NC nc'd 700:44:943 (4,5) This combo 5 feels pretty weird, I suggest removing it and dragging out the slider (4) to where combo 5 was. ok01:23:459 (1,2) these sliders feel a bit too random and straight coming all of a sudden from a nicely curved and coated map. I really suggest reshaping at least one of them to a curved (preferably combo 1) nah02:51:214 (3) has no coherent sound or vocals, simply remove it "echo" from the voice. i dunno what it is but there's something.03:36:409 (1,3) I'd like to see these two coated somehow, either by rotating and reforming slider 3 more curved upwards with the sliderstart coated by combo 1, or any way you find it better suited nah[/b]

Try to drag start of your break to 01:03:580 (2) - and end of your break to 01:51:415. So, it will make more sense with music,

[Easy]

Try to reduce HP Drain and OD by one tick to make diff a bit easier. Song is relaxing, therefore diffs should be relaxing, too!

00:38:730 (1,1) - it's intentional, right? Since BPM is slow, it's ok to have 1/1 gap here. I'm just making sure that it's done on purpose.

00:51:155 (1,3) - nazi - that'd be great if you could make it into a blanket slider. Blanket sliders fits with this song much better, they feel "more relaxing". example

01:53:279 (1,2,3,4,1,2,3,4) - such things are really stressful for beginners. They have to click 8(!) notes ina row, that's too much for them. Please, replace some of circles with sliders!

01:58:248 (1,2,3) - I'm not sure if such things are acceptable for the easiest diff. I'd recommend you to make something easier readable here. For example, this patternNote: example is ugly, but you can see my idea, right?

02:23:097 (3,4,5,6) - try to use Ctrl+G on them and listen to rhythm, sounds much better, imo. If you agree, don't forget to fix spacing and hitsounds!]

[Normal]

To get better balanced diff spread and more challenging diff set OD and HP to 4. Try it and you'll like it! Even for the slow song, it fits much better, imo.

Diff looks good. But it feels more like [Normal+] because 1/2 notes here make it too hard. BPM is slow, but song is relaxing. So, I'v expected something easier. Anyway, diff itself has cute rhythm and reasonable patterns, so it's ok.

[y]

If you agreed with my suggestions about diff settings on other diffs, set HP Drain here to 6. So, we can keep diff spread more balanced.

01:04:512 - consider adding a circle (or adding a repeat to 01:04:201 (4)) - to emphasize music. It will also make your rhythm more consistent. Note: 01:09:482 - 01:15:383 - same. Please, do not ignore such beats.

[General]Silence the sliderslide ;_; it's a bit annoying in low diffs because the song is really calm and we have that constant sound and... it's just annoying.

[Easy]01:53:279 (1,2,3,4,1,2,3,4) - I agree a bit with Bakari here, but you could just delete (4) in both combos, and still fits nicely <:01:58:248 (1,2,3) - This looks quite plain in comparison with the rest of the map. If you'll keep this, try curving these sliders a bit, maybe like:

[Normal]00:11:396 (4,5) - This may be a bit tricky for some players, as this 3/4 rhythm hasn't been introduced before, maybe make it as a slider with one repeat like the other ones. 02:26:825 (1) - Unsnapped slider.

[y]01:35:884 - I feel a note missing here, you should add it. 02:26:825 (1) - Unsnapped slider. 03:14:044 (4) - Unsnapped slider.02:59:135 (4,5,6) - Maybe it's just me, but even having a closer spacing than 1/2 notes, this notes caught me a bit off, you could keep the distance the same as other similar parts or decrease it a bit.03:11:560 (3,4,5) - ^ 03:30:197 (5,6) - ^

Yeah, small suggestions, but the map is pretty nice for me, good luck /o/

00:51:155 (1,3) - nazi - that'd be great if you could make it into a blanket slider. Blanket sliders fits with this song much better, they feel "more relaxing". exampleflows badly with next note though

01:53:279 (1,2,3,4,1,2,3,4) - such things are really stressful for beginners. They have to click 8(!) notes ina row, that's too much for them. Please, replace some of circles with sliders! this should really be fine. The BPM is very slow and it's 1/1, so it shouldn't be a problem

01:58:248 (1,2,3) - I'm not sure if such things are acceptable for the easiest diff. I'd recommend you to make something easier readable here. For example, this patternit's okay, nothing uunreadable here since the default skin doesn't have enormous hitbursts anymore

02:23:097 (3,4,5,6) - try to use Ctrl+G on them and listen to rhythm, sounds much better, imo. If you agree, don't forget to fix spacing and hitsounds! hmmm, nah

[Normal]

To get better balanced diff spread and more challenging diff set OD and HP to 4. Try it and you'll like it! Even for the slow song, it fits much better, imo. honestly, should be good as it is now

Diff looks good. But it feels more like [Normal+] because 1/2 notes here make it too hard. BPM is slow, but song is relaxing. So, I'v expected something easier. Anyway, diff itself has cute rhythm and reasonable patterns, so it's ok. it's the perfect gap between easy and hard, making it easier would just ruin it

[y]

02:13:157 (1,2,3,4) - nazi - placement looks a little bit random. I think you can re-arrange it to something better-looking, bu it's totally up to you. i think it currently plays awesome ;_;

Rest looks great! I like 02:19:370 (4,5,6) - patterns like this one.

~~~~~~~~~~~~~~~~~~~~Good luck!

DakeDekaane wrote:

Hi o/

[General]Silence the sliderslide ;_; it's a bit annoying in low diffs because the song is really calm and we have that constant sound and... it's just annoying. done

[Easy]01:53:279 (1,2,3,4,1,2,3,4) - I agree a bit with Bakari here, but you could just delete (4) in both combos, and still fits nicely <: aaaaaaaaa ok01:58:248 (1,2,3) - This looks quite plain in comparison with the rest of the map. If you'll keep this, try curving these sliders a bit, maybe like aaa i won't change this pattern, sorry 02:26:825 (1) - Unsnapped slider. oops02:50:437 (4) - This slider sounds quite bad, put the whistles properly here. oops

[Normal]00:11:396 (4,5) - This may be a bit tricky for some players, as this 3/4 rhythm hasn't been introduced before, maybe make it as a slider with one repeat like the other ones. shouldn't be a problem imo o.o 02:26:825 (1) - Unsnapped slider. ugh

[y]01:35:884 - I feel a note missing here, you should add it. done 02:26:825 (1) - Unsnapped slider. -_- 03:14:044 (4) - Unsnapped slider. how did this even happen lool02:59:135 (4,5,6) - Maybe it's just me, but even having a closer spacing than 1/2 notes, this notes caught me a bit off, you could keep the distance the same as other similar parts or decrease it a bit. luanny says no03:11:560 (3,4,5) - ^ 03:30:197 (5,6) - ^

Yeah, small suggestions, but the map is pretty nice for me, good luck /o/

Kyshiro wrote:

haelo

y

Y u no use cs5 done

00:30:655 (2,1) - blanket pls done

00:59:853 (4) - Make this slider 1/4th shorter and put a note after it, fits the vocals as well as the music nah

http://puu.sh/3RwRH.rar DONEjust throw everything in the folderbutDON'T FORGET TO FORCE WIDESCREEN STORYBOARD ON SONG SETUP DESIGN TAB OR I STAB YOU.Fixed lyrics (again) and added some cool stuff~damn finding the right dimensions was hell

• This Uninherited timing point placed in 01:44:582 - is totally unnecesary since you have a break in all the difficulties, so there is no reason to place it in there. If you delete this one, make sure to delete the Uninherited timing point in 01:53:279 too.

[Easy:]

• 00:09:532 (4) - The whistle in this note sounds unnecesary and it doesn't provide a good effect listening the Whistle at the end of (3). So, would be better if you delete it from this note• 00:46:807 (4) - I'd add a New Combo here, to make your comboing more consistent and to reduce the length on it. Actually is much longer than the rest of the combos in your map• 01:07:929 (4) - Add a New Combo here as well for consistency with 00:36:245 -• 01:09:792 (Spin) - Maybe a drum finish (addition) will fit with the instrumental properly. Without it, the end of it sounds pretty empty• 01:35:884 (4) - Whistle to emphasize that little sound in the instrumental (?• 01:54:521 (3) - I'd remove the Whistle from this note, a lot of whistle don't sound that good.. It is better if the instrumental works alone in this note• 01:57:006 (3) - (^)• 02:34:281 (Spin) - Same as 01:09:792• 02:38:013 (1) - Add a Whistle and Finish (drum addition) at the slider beginning for consistency with the whole of the diff.• 02:45:467 (1) - I don't feel really necessary this combo seeing the whole of the comboing in the map. In general, you add NC by 2 downbeats, so if I were you I'd remove this New Combo• 02:56:650 (5) - I find weird this, because you started the Kiai section with a slider end, and is not that ''enjoyable'' looking that this would be the most important part in the map. If I were you, I'd reduce this Slider in 1/1 and then I'd add a single note in 02:57:892• 03:09:075 (2) - Whistle at the slider end to follow properly the vocals

- Meh.. Just hitsounds and combos in general . This map is really well constructed, good job!

[Normal:]

Settings:--> OD +1 to keep balanced between the diffs.? Actually, is the same as Easy

• 00:09:532 - Remove this Whistle from here as I said in Easy • 00:36:245 (1,2,3) - Actually, I dislike a bit the way that you constructed the pattern. You can maybe try a ''blanketing pattern'' like this one

• 00:38:109 (4) - What about reducing this Slider in 1/2 and then add a Note in 00:38:730? I think it'll fit much better with the instrumental• 00:58:610 (1) - I really expected this slider shorter. Is better if you reduce this slider length in 1/2 and then add a Note in 00:59:542• 01:09:792 (Spin) - Use a drum (addition) finish in this spinner, sounds empty without any sound• 01:32:157 (Spin) - Would be a better idea if you map this Spinner instead, you only did that in this difficulty and it doesn't fit too much• 02:30:554 (3) - I think you are missing a Whistle at the Slider end• 02:34:281 (Spin) - As I said before, add a drum (addition) finish in this Spinner• 02:37:698 (x) - Add a Note here (?• 02:38:013 (1) - I think you are missing a drum (addition) whistle and finish in this Slider start• 03:16:840 (Spin) - Move this Spinner 1/4 back for consistency with the other difficulties• 03:40:137 (5) - Add a Whistle here at the Slider start because follow properly the music

- Sometimes, the hitsounding becomes a bit weird and inconsistent in the last two kiai sections. You should check them by yourself.. Anyway, nice diff. in general

[y:]

- Can you add somwhere what part mapped you and which one mapped Luanny? I'd like to see that information

• 01:13:054 (7) - Add a Whistle at the slider beginning to follow properly the piano (?• 01:35:884 (5) - Add a Whistle as I said in Easy• 03:40:137 (5) - Whistle at the slider start

- Plays fine as is, I won't nazi'ing you .. Just check if some of the hitsounds mentioned in the other diffs. are aplicable in this too..