Friday, 17 January 2014

Work on the PC version is now starting to get momentum after the Christmas brake.

I have three different lines of work open. I am working on a higher resolution helmet for the first person view, working on the Menus for PC screens and also rebuilding the whole Space Shuttle to meet the standards I would expect from a PC game if I was the player. All the other assets will follow.

New geometry being worked on

Below is a screenshot of the currently used geometry

My main target right now is to get the game working for Oculus in the PC with the current graphic quality.

The game is currently working but all the mechanics need to be changed for a first person perspective.﻿