In essence this is a railgun; however, where a common railgun fires a solid bolt of ferrous metal at the target, the RFC accelerates a 'clump' a ferrous sliver to a significant fraction of lightspeed, with the effect of a micrometeor swarm impacting at significant velocities. Against smaller craft, this can be a fatal weapon; against larger ones it can be a significant deterrent, as nobody likes having to patch a few hundredred pinhole punctures in a ship's hull.

Logged

"I grab the sword!""Mmkay, you're dead.""What!?""You just grabbed the sword of the god you were just personally responsible for banishing from the world for the next ten thousand years. You just got zapped by around a billion volts of Angry Divine Power. You're dead."

This device emits specific electromagnetic pulses that redirect light thus giving it the ability to make onjects appear where they are not. Highly experimental and can cause object to appear as part of something.

Schee is a compression of the words Super-charged electron. The Schee beam is a weapon that collects, energizes, and fires these beams. While Schee beam weapons have a longer range than conventional maser-lances and hellwhips, they devour huge amounts of energy and are prone to overheating, and thus, are unsuitable for personal use. They are, however, excellent weapons for ship-to-ship combat due to their very long range, and because their power uses are actually relatively low in reference to the energy needed for many other starship weapons and the Gate drive.

Mas-Lance/Mas-Ray:Info: The mas-lance, also called the mas-ray, is a deadly weapon that is among the most common armaments for galactic governments. The mas-lance is a large weapon with a slit-like barrel, that, when activated, emits a c-shaped plasma arc. When fired, the plasma arc expands and the "ray" fires out. Mas-rays are among the straightest lines in the universe, and, at low power settings is used for measuring distances and so on. Mas-rays cut through almost anything they touch, slicing like a surgical knife. A deadlier variation on the mas-lance known as the hellwhip is less used because it is more dangerous to the wielder and the wielder's allies. It fires a sinuous beam that "whips" with quick movements of the barrel. Both the mas-lance and the hellwhip are powered by a trinomium-hydrogen reaction canister.Ship's Stock: 1550 loaded, 4000 unloaded, 800 un-assembled, manufactured by GDR Megatrang Military Government Forge and PhaoronicTech.

Powered Combat Suit (Power Suit): This is a suit of armor powered with a built in trinomium-plutonium reaction pack. It can be modified with necrobits. Comes in a variety of shapes, sizes, abilities, and costs.

Necrobits: Small packages of data and comands for a Power Suit that are plugged into the Suit's surface. They contain various commands to empower the Suit. The abilities they impart are various.

Power Mask: A mask/helmet addition for the Power Suit. Comes in a variety of shapes, sizes, abilities, and costs. Most contain some sort of night-vision lenses and macrobinoculars. All have a 3-D HUD display that can provide the wearer with information uploaded into the Power Suit's computer.

Maser Shield Projecter: A stubby wand that, when activated, activates a glowing maser field that can reflect maser energy. However, it has no effect on solid projectiles or mas-blades with deactivated fields.

Pulverizer: This Archaic weapon is effectively a pneumatic sledge hammer. A device inside the hammer head serves to draw in air from the surrounding atmosphere, compressing it inside the head. When a motion sensor in the head senses the wielder swinging it, it unleashes the air through a rocket nozzle on the non-striking face of the hammer, greatly accelerating the striking face. A particularly ugly variant of this weapon has a spike welded to the striking face.

Jackhammer: With far too much recoil to be anything but a large vehicle weapon, the Jackhammer consists of four railguns laid in a two by two pattern. When activated, first the top barrels simultaneously fire, then the bottom barrels. By the time the second two have fired, the first pair have sufficiently cooled and reloaded, effectively making this a fully automatic weapon, able to launch over 240 projectiles a minute. However, the cooling system is bulky, and usually requires liquid nitrogen.

Mass Fluxer: Lovingly referred to by its crews as the 'Salsafier', this viscious weapon's projectile explodes with a disturbingly intense pulse of gravity in a 10 meter radius, one that tends to splatter ground troops against the ground in a disgusting splash of red goop and bits.

And things like this, kids, are why Siren is dangerous to let play with things without solid rules to confine his madness.

I told him to design a spaceship once.

He gave me a metaspace-hopping warbird of massive destruction. It was somewhere about a thousand years more advanced than what I'd been thinking of.

Logged

"I grab the sword!""Mmkay, you're dead.""What!?""You just grabbed the sword of the god you were just personally responsible for banishing from the world for the next ten thousand years. You just got zapped by around a billion volts of Angry Divine Power. You're dead."

............There was not a -thing- on that ship that I couldn't project as being availble within 2 centuries. Just because I took the simple things like lasers and rail guns and put them together in ways that scared you... And weren't you the one that said 'make me an ultimate weapon'?

Speaking of Ultimate Weapons:The Black Egg: A relic from human times, there were only a dozen or so of these weapons ever in existance. Most of them have been used, and this is merely a note in data that survives from the human days, or so they pray. The same technology that was used to construct the Warp Gates was used to push out tiny, empty pocket dimensions, at enormous energy costs. This pocket was then filled with anti-hydrogen, and knotted shut. The Black Egg is the physical portion of the knot in external space. If the Black Egg is destroyed or broken, then the anti-matter it plugs up will be released into its immediate vicinity. Difficult to move and not quite following local-space physics, the Black Egg was generally used in the upper thermosphere of stars, causing a flare which would generally incinerate just about everything inside of an orbit roughly the same size as Jupiters.

...Dude, you had a metaspace projection cannon that sliced things in half by projecting half of whatever the target was through holes in space.

Logged

"I grab the sword!""Mmkay, you're dead.""What!?""You just grabbed the sword of the god you were just personally responsible for banishing from the world for the next ten thousand years. You just got zapped by around a billion volts of Angry Divine Power. You're dead."

Chaz Class Scout Ship - A birdhead race invention of combining a small chasis size ship with a powerful long range and high output drive flare. Armed only with a small MAS cutter.

Locust Anti Personal Cannon - BioOrganic Weapon - A large passive creature easily carried by a normal person when the prosterior organ is squeezed the large opening or maw emits serveral heat seeking cells or "bugs" that home in on the hottest heat source and detonate against crating a small blast. One is hardly enough to kill but maim seriously or if hit in the head will likely cause death. Squeeezing repeatedly fires one at a time squeezing very hard causes all eight to launcher. The creature had eight glands the secrete new bugs seconds after one is released. It is unknown how this weapon is developed but can be found on certain black markets.

MAP Rifle Often called "Spiker" for short this weapon has a barrel with the inside is lined with magnetic accelarators. It fires titanium spikes of verying length, it is a semi automatic rifle average clip contains 20 to 40 spikes. A variant called a MAP Assault Rifle was developed by rouge vargos. It is bulkier but fires spikes at a rate of 20 per second, ammunition has to be belt fed.

Plasma Sword A piece of new technology that had found its way onto the black market but no one is quite sure from who? Magnetic field emitters combined with a small plasma stream emitter form a firery bblade of pure plasma fire. The plasma is held in place by megnetic fields mounted on a ring at the edga of the hilt. A amazingly light weapon that can be dangerous when not properly used. Many people have been known to cut off their own limbs by swinging to hard. It is a light weight weapon weighing no more than a normal TV remote.

Peacekeeper A satelite based weapons detonates a small nuclear warhead in low atomsphere. The resulting EMP shockwave disables all electronics for hundreds of miles around. Unfortuantely can be easly neutralized by space fighters. Developed by the Hokex-Imau.

M4-AZ6 Alpha Abrams Maint Battle Tank A huge battle tank that has been continuealy updated over the years its primary cannon is a large version of the Magentic Field Projection Cannon. Also equiped with MAP Heavy Spiker on top of the turrent has 11" of armor hide along with a very powerful MAS Shield Projector. Developed by the Megatrang.

RX6 Anti Armor Launcher A meter long tube with a diameter of 6". Fires a hydrogen fueled combustion rocket straight arrow missle. The straight arrow's tip is diped in depleted uranium and has a kilo of thermite explosives pakced into a small warhead.

Lasher Plasma Rifle A large rifle that discharges pakets of plasma that are propeled with magentic fields. Very accurate but high maintence and prone to malfunctions.

Nanowire cuffs consist of an ultrathin wire, typically 20 to 50 nanometers in thickness, attached to either end of a pair of wrist-cuffs, not entirely unlike handcuffs with an extra long, extra fine cord. One end of the cord is attached to an electromagnet, allowing the cord to retract into one of the bracelets for safety and storage when not in use.

Under even moderate tension, this cord is capable of cutting far better than the sharpest of knives, exceeded only by radiation based blades. Like the Mas-Dervish, this weapon is exeedingly difficult to use effectively. Because of the fluid motion and coordination the user must have to keep from accidently removing his own body parts, the nano-wire cuff set is almost exclusively used by Pershala, and the occasional Chaukat, trained in the ritual combat forms. For all the difficulty of learning the weapon, however, it is matched by being extremely hard to protect against, for if one tries to dodge to the inside of the opponent, he dies, and it is difficult to impossible to parry the cutting wire. Further, it is uncommon, but possible, for the wire to be reflective, or worse, invisible, along common mas frequencies. A few mas-sword users have discovered, to their dismay, that instead of their blade severing the line, the line severs their blade!

The Nova cannon is a massive weapon, the emitter barrel is nearly three meters wide, and lined with monopole polarized nickle. The entire apparatus masses in at an impressive 1,250 tons, making it only feasible for the largest of ships to mount. The majority of the mass is dedicated to shielding the host ship from the blast generated by the weapon. Nearly 3/4 of the weight is a pressure cast alloy of iron and lead with trace amounts of vanadium, molybdem, and boron. This blocks heavy particle emisson into the ship.

Within the reinforced casing, multiple MASERs are focused on a single point filled with a mixture of vaporized iron, and tritium, an exotic heavy form of hydrogen, also known as Hydrogen-3. The masers superheat the vapor into plasma in a few milliseconds, and during that time, the mixture, controlled by a magnetic jar undergoes a nuclear fusion reaction.

The resulting blast is channeled by the magnetic bottle through the nickle lined barrel at 1/4 the speed of light. Nova cannons have a strategic range measured in millions of kilometers, able to strike planets, asteroids, and stationary targets with devastating results.

Mobile ships are able to avoid long range nova bolts with ease as they are not at all subtle. At short range the weapon is powerful in ship to ship combat, vaporizing enemy ships with alarming ease. Such a weapon would seem unstoppable, save for several key drawbacks.

The nova cannon cannot deliver sustained fire. The weapon needs signifigant amounts of time to cool after firing, and to be recharged for a second blast. Sustained firing can cause signifigant degridation of the cannon lining that can lead from radiation, and thermal leakage into the host ship to a failure of the magnetic jar, and the thermonuclear disintigration of the host ship.

The cannon also requires near constant maintainence. Basic maintainence indicates that the MASER emitters should be disassembled and inspected for damage every other discharge, while the nickle barrel, and mag-field generators should be inspected daily. Inspecting the barrel itself is a dangerous task as it sends a sailor into the barrel to inspect for damage to the liner, such as microscopic cracks, or other stress fractures and deterioration. A second hazard involves exposure to radioactive elements within the cannon. Radioactive isotopes embed themselves in the liner of the cannon, making inspections dangerous to the inspector.

All negatives aside, the Model XX is a signifigant improvement over the Model X which could only be fired once, and then had to be completely replaced.

I hope you like it, Captain. A superweapon that is hopefully well balanced.Scras