Scalable Multithreading in a Low Latency Myrinet Cluster

Transcription

1 Scalable Multithreading in a Low Latency Myrinet Cluster Albano Alves 1,António Pina 2,JoséExposto,andJosé Rufino 1 Instituto Politécnico de Bragança 2 Universidade do Minho Abstract. In this paper we present some implementation details of a programming model pcor that combines primitives to launch remote processes and threads with communication over Myrinet.Basically,wepresenttheeffortswehavemadetoachievehighperformance communication among threads of parallel/distributed applications.the expected advantages of multiple threads launched across a low latency cluster of SMP workstations are emphasized with a graphical application that manages huge maps consisting of several JPEG images. 1 Introduction Cluster computing is a new concept that is emerging with the new advances in communication technologies; several affordable heterogeneous computers may be interconnected through high performance links like Myrinet. Using these new computing platforms several complex problems, which in the past have required expensive mainframes, maynow be solved using low cost equipment. Particularly, we are interested in providing cluster solutions for informational problems that require a combination of massive storage and moderate computing power. 1.1 Resource Oriented Computing CoR The CoR computing model has been primarilymotivated bythe need of creating a parallel computer environment to support the design and evaluation of applications conforming to the MC 2 (Cellular Computation Model) [17]. A full specification of CoR and an initial prototype pcor were presented in [14] and[18]. CoR paradigm extends the process abstraction to achieve structured fine-grained computing using a combination of message passing, shared memoryand POSIX threads. Specification, coordination and execution of applications lie on the definition of a varietyof physical and logical resources, such as domains, tasks, data, ports, synchronizers, barriers, topologies, etc. Research supported by FCT/MCT, Portugal, contract POSI/CHS/41739/2001, under the name SIRe Scalable Information Retrieval Environment. J.M.L.M. Palma et al. (Eds.): VECPAR 2002, LNCS 2565, pp , c Springer-Verlag Berlin Heidelberg 2003

2 580 Albano Alves et al. First attempts to introduce high performance communication into CoR, exploiting Myrinet, were presented in [1]. Preliminaryresults and validation were obtained with the development of a distributed hash system [19] and a global file system to exploit a local Myrinet cluster particularly for information retrieval. 1.2 Multithreading and Message Passing Multithreading and message passing are two fundamental low-level approaches to express parallelism in programs. The first approach proved to be convenient in SMP workstations and the latter is widelyused to program applications that distribute computations across networked machines. Considering that most clusters are built from multiprocessor machines, there is a strong motivation to use a hybrid approach, combining multithreading, shared memoryand message passing. This is not an easytask because messagepassing primitives of most communication libraries are not thread safe. For instance, the device driver to interface Myrinet and the set of primitives provided bymyricom are not thread safe. However, we do believe that programmers could benefit from hybrid approaches because some applications can be easily structured as a set of concurrent/parallel tasks. That was the major motivation that led us to the investigation of a scalable communication strategyto support massive multithreaded applications in a cluster environment. 2 Background Last decade manyprojects aimed to exploit the full computing power of networks of SMP workstations. In what follows we brieflypresent some keyideas that influenced nowadays cluster computing. 2.1 Distributed Multithreaded Programming To run a distributed multithreaded program it is necessaryto have a runtime system and a set of primitives to interface it 1. Those primitives and their functionalityhighlyinfluence the wayprogrammers structure distributed applications. MPI [21] programmers structure their applications according to the SPMD model and theyare familiar with processor-to-processor message passing. PVM [10] permits some high level abstractions byintroducing the notion of task. Communication takes place between tasks. The runtime system maps tasks to hosts. Other platforms like TPVM [8], LPVM [23], a modified version of P4 [7], Chant [12] and Athapascan-0 [6] allow the creation of multiple threads. Communication occurs between threads using thread identifiers and send/receive primitives. Athapascan adds the concept of ports and requests: ports are independent 1 Some distributed programming environments also include specific compilers.

3 Scalable Multithreading in a Low Latency Myrinet Cluster 581 from threads and so anythread can receive a message sent to a particular port; requests are used to test termination of asynchronous communication. Panda [4], PM2 [16] and Nexus[9] also include thread support but they manage communication in a different manner; messages are delivered executing handlers previouslyregistered bythe user. This wayprograms are not forced to explicitlyreceive messages (via blocking or nonblocking primitives). These runtime systems are also able to automatically launch threads to execute handlers. Remote service requests are another paradigm for remote execution and data exchange that some platforms do support. RPCs are asynchronous and match perfectlythe communication paradigm of Panda, PM2 and Nexus, which obviouslysupport this facility. Chant and Athapascan also implement RPCs. Nexus provides an extra abstraction - the context - used to group a set of threads, which is an important concept for structuring applications. A context is mapped to a single node. For thread support two different approaches maybe used: developing a thread libraryor selecting an existent one. Panda and PM2 developed specific thread libraries in order to integrate communication and multithreading in a more efficient way. Chant manipulates the scheduler of existing thread packages (pthreads, cthreads, etc) to take message polling into account when scheduling readythreads. Cilk [5], which provides an abstraction to threads in explicit continuation-passing style, includes a work-stealing scheduler. 2.2 Efficient Message Handling Using recent communication hardware, it is possible to send a message from one host to another in a few microseconds while throughput between hosts can achieve hundreds of Mbytes 2. However, operating systems usually take advantage of internal buffers and complex scheduling techniques to deliver data to user level programs. For that reason low-level communication libraries have been developed to directlyinterface the hardware. GM [15], BIP [11] andlfc[2] are communication libraries that take full advantage from Myrinet technology, by means of zero-copy communication. On the other hand, distributed applications manipulate complex entities and use several threads/processes of control. Messages incoming to a specific host must be redirected to the right end-point and so context-switching overheads maydecrease performance. Active messages [22] are a well-known mechanism to eliminate extra overheads on message handling. Upcalls and popup threads are two techniques to execute message handlers [3] usedinpanda. The choice between polling or interrupts for message reception [13] may also have significant impact on program performance. LFC uses both mechanisms, switching from one to another according to the system status. 2 Myrinet latency is less then 10µs and one-way throughput is near 250MB/s.

4 582 Albano Alves et al. 2.3 pcor Approach pcor aims to efficientlycombine existent POSIX threads implementations (kernel Linux Threads, for example) and low-level communication facilities provided byhardware vendors (GM, for example). The goal is to provide a platform suitable for the development and execution of complex applications but we do not intend to directlysupport threads or to develop specific communication drivers. Using Linux Threads we can take full advantage of multiprocessor systems and ensure compatibilitywith existent sequential routines. Byimplementing traditional send/receive primitives over a well-supported low-level communication facilityas GM we guarantee performance and extendibility. 3 Thread-to-Thread Communication pcor runtime system distinguishes between inter and intra-node communication. Intra-node communication mayoccur between threads sharing the same address space (intra-process communication) or between threads from different processes (inter-process communication). To manage communication, pcor runtime system must be aware of thread location in order to select the most efficient mechanism for data sending. As a consequence the communication subsystem must be perfectly integrated on pcor runtime system. It would be particularly difficult to use an existent threadto-thread communication facilityin an efficient manner because it would be necessaryto integrate it with pcor naming service. At present we support two ports: UDP (for Ethernet devices) and GM (for Myrinet hardware). 3.1 Communication Channels The development of a communication libraryto overcome pcor communication needs must address two main issues: 1. identification global process and thread identifiers, provided bypcor resource manager, must be combined to produce unique identifiers to assign to communication end-points; 2. port virtualisation low-level communication libraries to interface network adapters provide port abstractions to identifyreceivers and senders, but those abstractions are limited in number (GM library, for instance, only supports up to 8 ports). In pcor, identification is handled bya distributed service running on every process belonging to the same application. Basically, this is a directory service responsible to map pcor identifiers into low-level identifiers used to route data at network interface level. To route information between components of the directoryservice, pcor uses alternative communication facilities over TCP/IP. The impact of that solution is minimized through the use of local caches. Port virtualisation will be explained in section 4.

5 Scalable Multithreading in a Low Latency Myrinet Cluster Low-Level Interface Communication between pcor remote entities is implemented through a few primitives that use GM facilities to send and receive data. Although CoR specifies high-level abstractions to interconnect computing resources, it is possible to use these primitives to transmit and receive data in pcor applications. Senders must specifythe destination using a pair <pcor process id, pcor thread id>, a tag and the address of the data to be sent. Data can be copied from its original address or it can be directlydelivered to the GM libraryif it resides on a DMAble memoryblock. The reciprocal is valid for receivers. Because both send and receive primitives are asynchronous, a test communication primitive with two modes blocking or non-blocking is provided. int hndl = sendcopy(int trgt_pid, int trgt_thid, int tag, void *data, int size) senddma(...) int hndl = recvcopy(int src_pid, int src_pid, int tag, void *data, int size, int *apid, int *athid, int *atag, int *asize) recvdma(..., void **data,...) int status = testhandle(int handle, int mode) 4 Message Dispatching Port virtualisation introduces the need to create a dispatching mechanism to handle messages from/to an arbitrarynumber of entities. Our approach uses a dispatcher thread per port to make possible several threads to share the same communication facility. 4.1 Dispatcher Thread Send and receive primitives, executed byconcurrent/parallel threads, interact with the dispatcher thread through queues. The send primitive enqueues messages for future dispatch whereas the receive primitive dequeues messages if anyis available. Synchronous operation is supported through thread blocking mechanisms. Figure 1 shows the main aspects of message dispatching. The dispatcher thread detects message arrival, via GM, using polling or blocking primitives. Everynew message arriving to a port is enqueued in the receive queue and blocked threads (waiting for specific messages) are awakened. Whenever pending messages are detected in the send queue, the dispatcher thread initiates their transmission via GM. Since we provide two approaches 3 to interface GM polling and blocking primitives the dispatcher operates in one of two modes: non-blocking or blocking. 3 Currently available as compile options.

6 584 Albano Alves et al. send(...) recv(...) Send Queue R.1 Receive Queue S.3 S.1 R.4 R.3 S.2 DMA buffer S.4 DMA buffer S.5 R.2 R.5 GM dispatching cycle receive cycle send cycle Fig. 1. Message dispatching mechanism The non-blocking dispatcher uses a sole thread to execute an infinite loop sending and receiving messages. After polling the GM port for events 4 the dispatcher tries to find messages to transmit. The blocking dispatcher must overcome a basic problem: if pcor blocks itself waiting for message arrival, it will be impossible to send out anymessages until a network event occurs because GM primitives are not thread safe. Experience proved that if a thread is blocked (after calling a GM blocking primitive) it is possible for another thread to send out messages if we use an additional GM port. Thus the blocking dispatcher uses two threads and two ports one to receive and another to send messages. A thread waits for messages (from other nodes) issuing a GM blocking primitive while the other blocks itself waiting for messagestobesenttoothernodes. 4.2 Segmentation and Retransmission To transmit messages over GM, it is necessaryto copydata into DMAble memoryblocks 5. pcor supports the transmission of arbitrarysize messages, i.e., the communication layer must allocate DMAble arbitrary size buffers. Because processes cannot register all their memoryas DMAble, we use buffers up to 64kbytes requested on library start-up. This means that long messages must be segmented. Segmentation involves reassembling message fragments at destination and it implies that sequence numbering to identifyfragments belonging to the same message is needed. Sequence numbers are managed bythe interface developed to 4 GM events signal network activity (message arrival, acknowledgment, etc). 5 Program data stored in DMAble memory is transmitted as a zero copy message.

7 Scalable Multithreading in a Low Latency Myrinet Cluster 585 manage the queues used bythe dispatcher. Everyfragment is handled as a simple message bythe dispatcher; dequeue and enqueue operations are responsible for fragmentation and reassembling. Message sequencing is used to overcome another problem: fragment/message retransmission. Although GM guarantees the correct deliveryof messages, the lack of resources at destination maynot permit reception at a specific time. In those cases it is necessaryto retrytransmission after a certain period of time. 4.3 Multiple Routes and Message Forwarding Cluster nodes mayhave installed multiple network interfaces from different vendors 6. It is also possible that not all nodes from a cluster share a common communication technology. Even clusters on different locations may be interconnected using Internet protocols. For those scenarios, it is desirable to allow computing entities to select at runtime the appropriate communication protocol and to provide forwarding capabilities to overcome cluster partitions (Madeleine [20] addresses these topics). It is also important to provide mechanisms to choose the better location for computing threads according to host-to-host link capabilities. For instance, for a cluster fullyconnected with Fast Ethernet but having part of the nodes connected with Myrinet, it would be desirable to have the runtime system responsible to start on Myrinet nodes those threads with higher communication demands. pcor uses a straightforward mechanism to provide multiple routes on heterogeneous clusters. At start-up each node registers its communication ports and builds a simple routing table containing information about protocols and gateways available to reach each remote node. As pcor allows to dynamically add nodes to an application, the runtime system rebuilds the routing table at each node everytime a start-up event is received. Message forwarding is accomplished bythe dispatcher thread. pcor message headers include the final destination (process id) of the message along with the information pointed out in figure 2. 5 Data Structures Message dispatching requires appropriate data structures to guarantee lowlatencyreception and sending. The pcor communication layer architecture uses two main queues per port to store messages. Those queues must minimize required memorysize and must permit fast access to store/retrieve data. 5.1 Message Reception The recv primitive used in pcor, executed concurrentlybyan arbitrarynumber of threads, searches for messages according to certain attributes: originator 6 It s common to connect cluster nodes to both Ethernet and Myrinet switches.

8 586 Albano Alves et al. source pid source thid target thid tag Hash Table Message Control Pool hash() previous next source source target process thread thread id id id tag size msgid status data Message Fragment Fig. 2. Data structures for message reception Message Data process, originator thread and message tag. As we use an onlyreceive queue per process the destination thread identifier is also automaticallyincluded to search for a specific message. A tuple <source process, src. thread, target thread, tag> is used to calculate a hash index to access a vector of pointers to message control blocks. The message control blocks are stored in a fixed size arraywhich means that a limited number of messages can be pending for reception. Collisions resulting from the application of the hash function and messages addressed to the same thread from the same origin and with the same tag are managed as a linked list of message control blocks as shown in figure 2. Message control blocks contain message attributes, a pointer to the message data, sequencing information and fragmentation status. For fragment tracking 32 bits are used 1 bit for each fragment supporting messages up to bytes Message Sending The send primitive enqueues messages for future dispatch whereas the dispatcher thread dequeues those messages for sending over GM. Because message dispatching uses FIFO order, at first sight we might think that a simple queue would be adequate to hold pending messages. However, since segmentation and retransmission are provided, the dispatcher needs some mechanism to access a specific message. Actually, segmentation requires the ability to dequeue single message fragments whereas deliveryacknowledgment events from GM layer, handled by the dispatcher, require the abilityto set message status for a specific message. For short, data structures for message sending will be analogous to those used for message reception, but it is necessaryto have a dequeue operation performing according to FIFO. 7 Maximum message size results from (64k (fragmentheadersize)) 32.

9 Scalable Multithreading in a Low Latency Myrinet Cluster 587 Round-Trip Time (µs) pcor Round-Trip pcor (blk) pcor (nblk) GM (blk) GM (nblk) Message size (Bytes) Throughput (MB/s) pcor One-Way Throughput Message size (Bytes) GM (nblk) pcor (nblk) pcor (blk) pcor (blk+copy) GM (blk) Fig. 3. Round-Trip and Throughput in pcor 6 pcor Raw Performance Although pcor provides high-level abstractions, like remote thread creation and definition of complex organizers, it is important to evaluate the raw performance obtained when transferring data between threads. The results we present were obtained using a simple benchmark program that engages on communication two pcor tasks (threads) executing on different machines. We used two dual PIII 733MHz workstations, connected bymyrinet (LANai9 64bits/66MHz interfaces), running Linux RedHat 7.2 (kernel smp). The tests were performed with no additional load at each workstation. Figure 3 presents round-trip times and one-waythroughput for messages from 1byte to 16kbytes. Values for the GM low-level interface performance (host-tohost communication) are also presented to better understand the overhead of thread-to-thread communication. The experiments took into account the two mechanisms GM provides to receive events - polling and blocking receives 8. It is important to note the impact of message dispatching 9. For each message exchange, the pcor runtime system must wake up two blocked threads; the dispatcher must signal the message arrival to a specific thread. Using some simple POSIX threads tests, we evaluated the overhead of waking up a thread blocked on a condition variable (using linuxthreads-0.9, libc-2.2.4). We concluded that this overhead exceeds 35µs. This explains round-trip times obtained in pcor; a message exchange in pcor incurs in a 70µs penaltydue to thread wake up. It is also important to note the result of using blocking primitives to interface the GM library. Although the use of blocking primitives has the advantage of freeing the processor for useful computation, message reception incurs in a 15µs penalty(30µs for a message exchange) due to interrupt dispatching. 8 In the charts legends blk and nblk stands for blocking and non-blocking. 9 Legend items order correspond to the placement of chart curves; the top curve corresponds to the first legend item and vice-versa.

10 588 Albano Alves et al. Throughput tests showed that GM guarantees 120Mbytes/s 10 using nonblocking primitives (polling). The use of GM blocking primitives produces poor and unpredictable results. pcor can achieve almost the same throughput as GM for messages longer than 4kbytes and the use of blocking primitives did not produce the same negative impact that we noticed when using GM directly. Surprising results were obtained when we decided to test the pcor non-zerocopycommunication primitives 11. For data residing on non-dmable memory, pcor must allocate a memoryblock and perform a data copy. In spite of this overhead, pcor outperforms the throughput obtained in GM host-to-host tests using blocking primitives. We conclude that GM blocking primitives can behave nicelywhen several threads share the same processor. 7 Case Study To emphasize the importance of thread-to-thread communication we present an application intended to manage (display) huge maps. Those maps are composed of several 640x480 pixel JPEG images. In our case studywe used a 9600x9600 pixel map consisting of a 15x20 matrix of JPEG images. The main objective is the visualization of arbitrarilylarge map regions. Regions larger than the window size require the images to be scaled down. The architecture we propose to manage this kind of maps takes into account the following requisites: high computing power to scale down images, large hard disk capacityto store images and high I/O bandwidth to load JPEG images from disk. 7.1 Multithreading Assuming we have an SMP machine with enough resources to handle those huge maps a multithreaded solution can be developed to accelerate the decompression of JPEG images and the reduction of image bitmaps. Figure 4 shows two C++ classes used to model a simple multithreaded solution. An object imgviewer is used to displaya map region, according to a specified window size, after creating the corresponding bitmap. The bitmap is created using an object imgloader which creates a thread to execute the method startfragload. TheimgViewer calls the method startfragload from class imgloader for each JPEG image required to create the final bitmap. To displaya 9600x9600 pixel map region, for instance, 300 threads will be created to load the corresponding JPEG images and to scale them down. Using a 600x600 window to displaythe final bitmap, each thread will scale down Our Myrinet configuration would reach 1.28Gbits/s, due to switch constraints, but the workstations PCI bus cannot guarantee such performance. 11 In the legend of the throughput graph blk+copy stands for blocking with buffer copy.

11 Scalable Multithreading in a Low Latency Myrinet Cluster 589 imgviewer createimage() loader img imgtloader loadimgfrag() imgloader startfragload() waitforloads() virtual loadimgfrag() static threadstartup() imgcloader loadimgfrag() imgdaemon loadimgfrag()... imgdaemon loadimgfrag() Fig. 4. Object model for multithread loading of huge maps times an original 640x480 JPEG image in order to produce a 40x30 bitmap fragment. The object imgviewer is responsible for bitmap fragment reassembling. 7.2 Scalable Multithreading Assuming we have a cluster with enough disk space at each computing node it is possible to spread all the JPEG images across all the nodes. Thus we will overcome disk capacitylimitations and each node will be able to produce local results, without requesting images from a centralized server, taking advantage from cluster nodes computing power and local I/O bandwidth. Of course we will need some mechanism to discover which node holds a specific image, but it can be done using a simple hash function. Figure 4 depicts imgdaemon object instances corresponding to daemons running on each cluster node to load and transform images according to requests received from a remote imgloader. TheimgLoader used in our cluster environment requests bitmap fragments from remote cluster nodes instead of loading it directlyfrom disk. The imgloader class is in fact a virtual class used to derive two classes: 1. imgtloader multithreaded loader to use in a single SMP machine; 2. imgcloader multithreaded broker to use in a cluster. Note that the development of the multithreaded solution to use in a cluster environment, assuming we had alreadydeveloped a solution to use in a single SMP machine, was a trivial task: a virtual class imgloader was introduced to permit the use of the same imgviewer object;

13 Scalable Multithreading in a Low Latency Myrinet Cluster 591 a single 4-processor SMP machine (an imgtloader object instance is used bythe application) identified as 4p; 1to4clusternodes(animgCLoader object instance is used bythe application) identified as 1x2p, 2x2p, 3x2p and 4x2p. It is important to point out that the results obtained using the cluster solution based on 2 nodes (4 processors) supersede the results from the multithreaded solution based on a 4-processor SMP server. The main cause is the higher bandwidth available to load JPEG images from disk. It is also important to emphasize the results obtained using the cluster solution based on 4 nodes (8 processors). As expected better performance was achieved for the majorityof region maps tested, but it was not possible to outperform the result achieved with 3 cluster nodes for 9600x9600 region maps. That happens because the object imgcloader, executing 300 threads to receive results from cluster nodes, is not fast enough to process incoming messages because of thread contention accessing communication library. 8 Conclusions Using the current pcor implementation it is possible to achieve communication between threads residing on anynode of a cluster. Thread scheduling is still a high CPU consuming task, particularlywhen using Linux Threads. Port virtualisation is consequentlysomewhat inefficient. Nevertheless, we do believe that it is convenient to program multithreading solutions to run in a cluster environment using Linux kernel threads because they can take full advantage of multiprocessor systems and I/O can easily overlap computation. For applications demanding a high level of parallelism it is possible to develop traditional multithreaded solutions (to use in a single SMP machine). Considering that in most cases data sharing among threads is not a high requisite, because data can be easilyspread among computational entities, it is possible to implement thread synchronization using messages. For those applications pcor provides support for scalable multithreading. References [1] A.Alves, A.Pina, V.Oliveira, and C.Moreira.CoR s Faster Route over Myrinet. In MUG 00 - First Myrinet User Group Conference, pages , [2] R.Bhoedjang.Communication Architectures for Parallel-Programming Systems. PhD thesis, Advanced School for Computing and Imaging, Vrije Universiteit, [3] R.Bhoedjang and K.Langendoen.Friendly and Efficient Message Handling.In 29th Hawaii International Conference on System Science, pages ,

BELONGS TO THE CYGNUS SOLUTIONS founded about 1989 initiative connected with an idea of free software ( commercial support for the free software ). Recently merged with RedHat. CYGNUS was also the original

Network Attached Storage Jinfeng Yang Oct/19/2015 Outline Part A 1. What is the Network Attached Storage (NAS)? 2. What are the applications of NAS? 3. The benefits of NAS. 4. NAS s performance (Reliability

TECHNICAL NOTE VMware Infrastructure 3 SAN Conceptual and Design Basics VMware ESX Server can be used in conjunction with a SAN (storage area network), a specialized high speed network that connects computer

Operating Systems 4 th Class Lecture 1 Operating Systems Operating systems are essential part of any computer system. Therefore, a course in operating systems is an essential part of any computer science

Operating System for the K computer Jun Moroo Masahiko Yamada Takeharu Kato For the K computer to achieve the world s highest performance, Fujitsu has worked on the following three performance improvements

Multicore Computing A multi-core processor is a processing system composed of two or more independent cores. One can describe it as an integrated circuit to which two or more individual processors (called

OpenMosix Presented by Dr. Moshe Bar and MAASK [01] openmosix is a kernel extension for single-system image clustering. openmosix [24] is a tool for a Unix-like kernel, such as Linux, consisting of adaptive

Making Multicore Work and Measuring its Benefits Markus Levy, president EEMBC and Multicore Association Agenda Why Multicore? Standards and issues in the multicore community What is Multicore Association?

ZEN LOAD BALANCER EE v3.04 DATASHEET The Load Balancing made easy OVERVIEW The global communication and the continuous growth of services provided through the Internet or local infrastructure require to

Objectives of Lecture Network Architecture Show how network architecture can be understood using a layered approach. Introduce the OSI seven layer reference model. Introduce the concepts of internetworking

A Comparison of Distributed Systems: ChorusOS and Amoeba Angelo Bertolli Prepared for MSIT 610 on October 27, 2004 University of Maryland University College Adelphi, Maryland United States of America Abstract.

Tools Page 1 of 13 ON PROGRAM TRANSLATION A priori, we have two translation mechanisms available: Interpretation Compilation On interpretation: Statements are translated one at a time and executed immediately.

Architecture of Hitachi SR-8000 University of Stuttgart High-Performance Computing-Center Stuttgart (HLRS) www.hlrs.de Slide 1 Most of the slides from Hitachi Slide 2 the problem modern computer are data

Introduction Computer Network. Interconnected collection of autonomous computers that are able to exchange information No master/slave relationship between the computers in the network Data Communications.

TECHNOLOGY CONNECTED Advances with System Area Network Speeds Data Transfer between Servers with A new network switch technology is targeted to answer the phenomenal demands on intercommunication transfer

1 CHAPTER 1 INTRODUCTION 1.1 MOTIVATION OF RESEARCH Multicore processors have two or more execution cores (processors) implemented on a single chip having their own set of execution and architectural recourses.

What can DDS do for You? Learn how dynamic publish-subscribe messaging can improve the flexibility and scalability of your applications. 2 Contents: Abstract 3 What does DDS do 3 The Strengths of DDS 4

Next Generation GPU Architecture Code-named Fermi The Soul of a Supercomputer in the Body of a GPU Why is NVIDIA at Super Computing? Graphics is a throughput problem paint every pixel within frame time

A Review of Customized Dynamic Load Balancing for a Network of Workstations Taken from work done by: Mohammed Javeed Zaki, Wei Li, Srinivasan Parthasarathy Computer Science Department, University of Rochester

1 VMWARE WHITE PAPER Introduction This paper outlines the considerations that affect network throughput. The paper examines the applications deployed on top of a virtual infrastructure and discusses the

Computer Organization & Architecture Lecture #19 Input/Output The computer system s I/O architecture is its interface to the outside world. This architecture is designed to provide a systematic means of

ZEN LOAD BALANCER EE v3.02 DATASHEET The Load Balancing made easy OVERVIEW The global communication and the continuous growth of services provided through the Internet or local infrastructure require to

Network Scanning: A New Feature for Digital Copiers Abstract Introduction The method of implementing electronic document capture and distribution, known as network scanning, into the traditional copier/printer

Bertrand Mermet Sylvain Ract Linux Driver Devices. Why, When, Which, How? Since its creation in the early 1990 s Linux has been installed on millions of computers or embedded systems. These systems may

Control, University of Bath, UK, September ID- IMPACT OF DEPENDENCY AND LOAD BALANCING IN MULTITHREADING REAL-TIME CONTROL ALGORITHMS M A Hossain and M O Tokhi Department of Computing, The University of