I've been trying for the last couple of days to implement a piece of furniture, it's nothing overly complicated just a small railing but I'm having trouble getting the colours correct.

I created the object in blender and I've exported that into my Furniture folder and I eventually got it to actually appear in game , but I can't seem to get the colour correct on it. I've noticed by copying the example on the wiki that <ColorTertiaryDefault> is what is editing the colour of my object. I'm new to blender so I'm wondering if I'm doing something wrong in that.

What am I doing wrong?

Why isn't <ColorPrimaryDefault> defining the colour of my object?

When I remove any reference to Tertiary it just becomes a black object with primary and secondary doing nothing.

<Root Thumbnail="Thumb.png"><Models><Meshe><File>bannister.obj</File><Position>0,0,0</Position><Rotation>0,0,0</Rotation><Scale>1,1,1</Scale></Meshe></Models><Furniture><Category>Decoration</Category><Cost>150</Cost><UnlockYear>1950</UnlockYear><ButtonDescription>Stops people falling down stairs.</ButtonDescription><Environment>1.60</Environment><Wattage>0.00</Wattage><Lighting>0.00</Lighting><Noisiness>0.00</Noisiness><Water>0.00</Water><Coffee>0.00</Coffee><Comfort>0.40</Comfort><ComputerPower>0.00</ComputerPower><BasementValid>True</BasementValid><ValidIndoors>True</ValidIndoors><ValidOutdoors>True</ValidOutdoors><ColorPrimaryDefault>0.2,0.2,0.2,1</ColorPrimaryDefault><PrimaryColorName>0.2,0.2,0.2,1</PrimaryColorName><ColorSecondaryDefault>0.3,0.3,0.3,1</ColorSecondaryDefault><ColorTertiaryDefault>#ba8f4c</ColorTertiaryDefault><ColorSecondaryEnabled>False</ColorSecondaryEnabled><ColorTertiaryEnabled>False</ColorTertiaryEnabled><PrimaryColorName>Casing</PrimaryColorName><SecondaryColorName>Casing</SecondaryColorName><TertiaryColorName>LED</TertiaryColorName><BuildBoundary>0.499,0,0,00.499,0,0,0-0.499,0,0,0-0.499,0,0,0</BuildBoundary><NavBoundary>0.490208,-0.028882,0,00.529105,-0.02914,0,0-0.529393,0.019134,0,0-0.489786,0.026733,0,0</NavBoundary><MeshBoundary>0.520478,0.02458,0,00.520478,0.067742,0,0-0.489163,0.067742,0,0-0.489163,0.02458,0,0</MeshBoundary><Height1>0.040514</Height1><Height2>0.777095</Height2><OnXEdge>False</OnXEdge><OnYEdge>True</OnYEdge></Furniture><BoxCollider><center>0,0,0,0</center><size>1.05821,1.000047,0.054,0</size></BoxCollider></Root>