The Human Ecosystems Lab will be a hands-on experience, and will give everyone the tools and knowledge to observe the public digital life of their city, and to use it for citizen activation and participation, to create generative artworks, designs, services and peer-to-peer emergent dynamics in the city. On Thursday 21st, from 9:30am to 6:30pm, at Fortino S. Antonio in Bari. Register Here.

The HE/BA (Human Ecosystems Bari) installation will feature interactive information visualizations which will show the real-time public life of the city of Bari, with all its locations, places, discussions, relations, voices all shown in real-time. From May 21st to May 23rd, from 9:00am to 8:00pm, at the Teatro Margherita in Bari.

Join us on February 28-28 2015 in Rome,at the Ex Cartiera Latina ( in beautiful industrial complex deep in the Appia Antica Regional Park, in Via Appia Antica, 42) for the 2NC Fest, Multipli-Cities, a biennial event on urban multimedia narratives, offering a focus on cities and on the opportunities which open up when the city is imagined as a polyphony of voices and expressions. There, we will showcase the most recent updates of Human Ecosystems in Rome.

The festival is organised by Visiva and Naked City Project and will offer a complex setup of conferences, installations, screening and live performances focused on the city, and its multiple points of view.

December 4, 2014, New Haven – From December 9-12, New Haven’s City Hall will feature the exhibit “Human Ecosystems New Haven: The Digital Life of the City.” Inaugurated by Mayor Tony Harp, the event marks the launch of a project combining art, research, innovation and real-time open data: one that effectively turns New Haven into a “Human-Driven Smart City.”

Human Ecosystems: Joy in New Haven

PRESS RELEASE:

Yale World Fellow Salvatore Iaconesi (philosopher, robotics engineer, artist, hacker and near-future designer) and his partner Oriana Persico (communications scientist, writer, cultural and social analyst) created the global project “Human Ecosystems” in 2013. This year, the project comes to New Haven. Human Ecosystems captures, in real time, public conversations happening on major social networks in 29 languages.

The enormous amount of data harvested from social networks through the Human Ecosystems project can help city administrators, activists, organizers, artists, designers, researchers and citizens explore New Haven in completely new ways. This new source of real-time, open data will be publicly accessible and will remain in New Haven indefinitely.

“As citizens, we have no idea how much information we’re producing on an hourly basis,” says Iaconesi. “We produce it everyday with our online expressions, but at the moment it’s only the social network operators, large corporations and secret services worldwide that can access them. With Human Ecosystems we give back this data to the community, creating a new digital commons, and we can teach people how to use it for their own purposes.”

Love in New Haven

Since their arrival in August, Iaconesi and Persico have worked side by side with the City of New Haven, Yale professors and students, The Grove New Haven and other city organizations and individuals to bring the project to life.

“Our desire as humans is to interconnect,” explains Iaconesi. “Through Human Ecosystems, New Haven’s diverse communities of citizens, activists, students, professors, researchers, cultures and organizations can learn, together, how to tap into the massive amount of data available in the Digital Public Space to create awareness, shared knowledge, civic movement, beauty and communal action.”

Iaconesi and Persico began collecting data in New Haven in October, and have conducted a series of intensive open workshops across the city in an effort to teach citizens, researchers, artists and students how use the project.

“The possibilities are endless,” says Persico. “You can tap into Human Ecosystems and discover the emotions of an entire city. You can find out where there is joy, love, hate, anxiety, or the sense of financial or physical insecurity. You can see where certain communities and cultures gather, how and why they come together or separate and what influences them.”

In learning how to use the system, individuals and groups will be able to create art, data visualizations, generate information about the city and its overlapping, ever-connecting communities, conduct research about their town (and its hopes, fears, dreams, needs and more), research complex scientific and social issues, create civic engagement and action, create new forms forms of social innovation practices and services, and discover new ways to organize citizens.

Human Ecosystems Workshop: The Grove, New Haven

From December 9-12, an exhibit at New Haven City Hall will allow citizens will to interact with info-visualizations and participate in data-driven activities allowing them to explore New Haven in completely new ways. There is incredible potential, Iaconesi says, for this project to thrive in New Haven.

In partnership with the City and members of the Yale community, Persico and Iaconesi are working to find the project a permanent home in the community – a “Real Time Museum of the City,” which will feature a human data-connected “plantarium,” a learning laboratory and exhibits.

Human Ecosystems has been established in Rome, Sao Paulo, Montreal, Toronto, Cairo, Istanbul and Budapest. In the next few years it will move across the globe, generating scientific research, artworks, community projects, education projects, participatory decision-making and policy shaping tools. But first City Elm.

“Le Informazioni attorno a noi” (“Information around us”): a two hours talk and workshop in which we will try to understand what it means for human beings to have the possibility to access information which is embedded in their surroundings, wether it comes from social networks, sensors, databases and more. An Augmented Humanity, capable of accessing the Ubiquitous Infoscape. On October 3rd, from 5:30pm to 7:30pm at the Biblioteca Oblate (Conference hall), in Florence.

“Agopuntura Urbana” (“Urban Acupuncture”). Or, even better, Digital Urban Acupuncture. This will be a peculiar workshop, under the form of an Emotional Scavenger Hunt (a “caccia al tesoro”). In this game we will search for emotions in the city, searching for them on social networks, in the places in which people expressed them. We will try to find what we call “Emotional Landmarks”, places in the city in which certain people, at certain times of the day/week/year, systematically express specific emotions. Join us for a bit of theory and a great emotional scavenger hunt on October 4th, from 4:30pm to 6:30pm at the Bibioteca Oblate (Conference Hall), in Florence.

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Art is Open Source

AOS, Art is Open Source, is an international informal network exploring the mutation of human beings with the wide and ubiquitous accessibility and availability of digital technologies and networks.
We move across arts and sciences, using technology, communication, performance, art and design, to instantiate emotional actions and processes that are able to expose the dynamics of our contemporary world.
We do this in academic, artistic, business and activist domains and, actually, we are focused on moving fluidly among each of these spaces.

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