@PDarkLink does this mean there's going to be huge tension between you and Mom now? Will you two get into an argument that tears apart the household?

Anyway, Mom sees the tech-demo Link and feels she'd much rather have Link and all other characters styled closer to that. She's says the characters can be "brigher looking" but she wants them more realistically proportioned and detailed.

Accepting that the person I currently live with feels this way, I admit I can see her point a bit. In all honesty, I wouldn't mind Link's design changing a bit before release. I like that the new Link looks different and has the new outfit and hood, but yeah at this point I'm not entirely sold on him yet. Though I'm much more ready than Mom to accept the possibility I will be later.

Truthfully this feels minor compared to the MEGATON that is the gorgeous open landscape. But do any of you guys feel similar about the characters? I guess it's a bit early to judge since other characters/enemies haven't really been shown, but I still wouldn't mind some talk about Link and reasons why you like him more or less than past designs.

If the gameplay is good and the world has a fitting art style, frankly I don't give a rats ass what that art style happens to be. I actually love the style they picked. It looks damn good, and honestly people complaining about it I think fail to appreciate what the style brings as far as expressiveness and cohesion with the style of the game and the world.

I wholeheartedly disagree. Link in the tech demo had that same stiff look about him that TP and SS Link had. This new Link seems much more expressive and animated overall.

Also, I don't entirely get what you mean by more realistic proportions and detail. Link's proportions look entirely accurate to real human proportions (other than the eyes and ears and all, but that's just a Zelda thing, and it was the same with the tech demo). And there's plenty of detail in his design. Anything more would look cluttered and distracting.

The tech demo was pretty much TP in HD, similar to spaceworld being a more detailed OoT. I'd rather not retread old ground with the exception of remakes. They've milked TWW's style on handhelds but there isn't quite as much room for variation there.

Good points @ghos2. I guess by "more detail" I mean somewhat nitpicky things like more detailed hair and outfit and maybe slightly different shading. But heck, his design might change a bit by the final game.

This whole thing is reminding me of TWW vs. TP for me. In theory I should like TP Link much more because he matches my inner-child's fantasy of what Link should look like in new games. But in practice I tend to enjoy TWW Link more, because TP Link is kind of stiff and artificial. I would love something like TWW Link but with more detail and realistic proportions, and... well that's pretty much what the new Link is! He may well become my favorite one by the time the game comes out.

Mom is sometimes just very assertive and good at getting me to see her point of view I suppose. She just saw them next to each other and went, "oh, the realistic Link is cool and detailed and this one doesn't wow me the same way at first glance, why did they change it" and I was just kinda like, "Ah yeah, I can see what you mean." But past that first impression, this new Link does animate basically better than anything in Zelda history, which is a huge plus I think some might not fully appreciate yet when they say they want the tech-demo Link.

So yeah, I'm becoming pretty accepting of the new Link. It's just that when my own Zelda-fan mother isn't sold on it yet, it does kind of affect me. But then again she never got that into TWW either, and I still proclaim that game one of my favorites with one of my favorite art styles, regardless.

While we're doing tinfoil hat timeline discussion: Hyrule Warriors is a canon game, and all of its spacetime tomfoolery is going to cause the Zelda timeline to crash, end entirely, and have to be rebooted. This game is the first game in the new rebooted timeline after the goddesses recreate a new time continuum after the old one was destroyed in Hyrule Warriors, so its placement in regard to the other games is irrelevant.

While we're doing tinfoil hat timeline discussion: Hyrule Warriors is a canon game, and all of its spacetime tomfoolery is going to cause the Zelda timeline to crash, end entirely, and have to be rebooted. This game is the first game in the new rebooted timeline after the goddesses recreate a new time continuum after the old one was destroyed in Hyrule Warriors, so its placement in regard to the other games is irrelevant.

I think anyone with a brain would rather have a Link - and the entire ame for that matter - look like the tech demo. I was super-excited to hear my brother tell me today that the new Zelda was revealed. And i quickly turned to some searches. And i saw those atrocious, cel-shaded graphics. All of that power, and all of that limitless potential within REAL graphics, and we get this steaming pile of shit? I love how they said beforehand that they'd like to blend realistic and cel-shaded graphics styles. But it seems to me that apparently "professional" game designers can't come to the fact that that can't be done. Cel-shaded visuals would oversaturate and completely DOMINATE any realistic graphics that supposedly displayed "together". Which is hilarious...

You can barely tell the difference between Wind Waker, Skyward Sword and Zelda Wii U. Why? Because the actual amount of total potential to the polygon mesh is unbelievably LOW. It's a joke. Look at the centre of mass of every in-game asset... Textures are practically non-existent. Cel-shaded graphics need to be fucking banned from the video game industry.

History is repeating itself. *Tease the SHIT out of the audience with a brilliant demo* - *Release cartoony-looking piece of shit*

Now, all of that said. On to the good. The game will undoubtedly be the best overall in terms of gameplay, because they've already hinted at plenty of changes. I won't doubt that this will be a good game. Especially when it comes to Zelda's core gameplay. It'll always satisfy. No matter what. And Skyward Sword was proof.

I think anyone with a brain would rather have a Link - and the entire ame for that matter - look like the tech demo. I was super-excited to hear my brother tell me today that the new Zelda was revealed. And i quickly turned to some searches. And i saw those atrocious, cel-shaded graphics. All of that power, and all of that limitless potential within REAL graphics, and we get this steaming pile of shit? I love how they said beforehand that they'd like to blend realistic and cel-shaded graphics styles. But it seems to me that apparently "professional" game designers can't come to the fact that that can't be done. Cel-shaded visuals would oversaturate and completely DOMINATE any realistic graphics that supposedly displayed "together". Which is hilarious...

You can barely tell the difference between Wind Waker, Skyward Sword and Zelda Wii U. Why? Because the actual amount of total potential to the polygon mesh is unbelievably LOW. It's a joke. Look at the centre of mass of every in-game asset... Textures are practically non-existent. Cel-shaded graphics need to be fucking banned from the video game industry.

History is repeating itself. *Tease the SHIT out of the audience with a brilliant demo* - *Release cartoony-looking piece of shit*

Now, all of that said. On to the good. The game will undoubtedly be the best overall in terms of gameplay, because they've already hinted at plenty of changes. I won't doubt that this will be a good game. Especially when it comes to Zelda's core gameplay. It'll always satisfy. No matter what. And Skyward Sword was proof.

Well I mean, the total potential of the polygon mesh in your post makes me question how different your post is from all your other posts

Click to expand...

His future posts will undoubtedly be the best overall in terms of content, because he's already hinted at plenty of changes. I won't doubt that he will have good posts. Especially when it comes to DEG's core wording. It'll always satisfy. No matter what.

Well I mean, the total potential of the polygon mesh in your post makes me question how different your post is from all your other posts

Click to expand...

His future posts will undoubtedly be the best overall in terms of content, because he's already hinted at plenty of changes. I won't doubt that he will have good posts. Especially when it comes to DEG's core wording. It'll always satisfy. No matter what.

I think anyone with a brain would rather have a Link - and the entire ame for that matter - look like the tech demo. I was super-excited to hear my brother tell me today that the new Zelda was revealed. And i quickly turned to some searches. And i saw those atrocious, cel-shaded graphics. All of that power, and all of that limitless potential within REAL graphics, and we get this steaming pile of shit? I love how they said beforehand that they'd like to blend realistic and cel-shaded graphics styles. But it seems to me that apparently "professional" game designers can't come to the fact that that can't be done. Cel-shaded visuals would oversaturate and completely DOMINATE any realistic graphics that supposedly displayed "together". Which is hilarious...

You can barely tell the difference between Wind Waker, Skyward Sword and Zelda Wii U. Why? Because the actual amount of total potential to the polygon mesh is unbelievably LOW. It's a joke. Look at the centre of mass of every in-game asset... Textures are practically non-existent. Cel-shaded graphics need to be fucking banned from the video game industry.

History is repeating itself. *Tease the SHIT out of the audience with a brilliant demo* - *Release cartoony-looking piece of shit*

Now, all of that said. On to the good. The game will undoubtedly be the best overall in terms of gameplay, because they've already hinted at plenty of changes. I won't doubt that this will be a good game. Especially when it comes to Zelda's core gameplay. It'll always satisfy. No matter what. And Skyward Sword was proof.

The lack of an ability to post this response in Comic Sans has entirely ruined the joke I was going to make.

Good day.

Click to expand...

Your center of mass is showing

Click to expand...

Judging by your first post, i think yours might be. Or at least i hope you don't have some concentrated mass between the legs. Because if that's the case, this thread definitely just got a little more COLOURFUL, BABY!

I think anyone with a brain would rather have a Link - and the entire ame for that matter - look like the tech demo. I was super-excited to hear my brother tell me today that the new Zelda was revealed. And i quickly turned to some searches. And i saw those atrocious, cel-shaded graphics. All of that power, and all of that limitless potential within REAL graphics, and we get this steaming pile of shit? I love how they said beforehand that they'd like to blend realistic and cel-shaded graphics styles. But it seems to me that apparently "professional" game designers can't come to the fact that that can't be done. Cel-shaded visuals would oversaturate and completely DOMINATE any realistic graphics that supposedly displayed "together". Which is hilarious...

You can barely tell the difference between Wind Waker, Skyward Sword and Zelda Wii U. Why? Because the actual amount of total potential to the polygon mesh is unbelievably LOW. It's a joke. Look at the centre of mass of every in-game asset... Textures are practically non-existent. Cel-shaded graphics need to be fucking banned from the video game industry.

History is repeating itself. *Tease the SHIT out of the audience with a brilliant demo* - *Release cartoony-looking piece of shit*

Now, all of that said. On to the good. The game will undoubtedly be the best overall in terms of gameplay, because they've already hinted at plenty of changes. I won't doubt that this will be a good game. Especially when it comes to Zelda's core gameplay. It'll always satisfy. No matter what. And Skyward Sword was proof.

The lack of an ability to post this response in Comic Sans has entirely ruined the joke I was going to make.

Good day.

Click to expand...

Your center of mass is showing

Click to expand...

Judging by your first post, i think yours might be. Or at least i hope you don't have some concentrated mass between the legs. Because if that's the case, this thread definitely just got a little more COLOURFUL, BABY!

Judging by your first post, i think yours might be. Or at least i hope you don't have some concentrated mass between the legs. Because if that's the case, this thread definitely just got a little more COLOURFUL, BABY!

What? Did i turn you on? Are you a hot brunette named Stephanie? Then yes, in that case, you may. Lick away.

Hehe... Damn! You and me both, brother!

Tried...? Tried what, dude?

Judging by your first post, i think yours might be. Or at least i hope you don't have some concentrated mass between the legs. Because if that's the case, this thread definitely just got a little more COLOURFUL, BABY!

Judging by your first post, i think yours might be. Or at least i hope you don't have some concentrated mass between the legs. Because if that's the case, this thread definitely just got a little more COLOURFUL, BABY!

Judging by your first post, i think yours might be. Or at least i hope you don't have some concentrated mass between the legs. Because if that's the case, this thread definitely just got a little more COLOURFUL, BABY!