UMECUnited Mining Exploration Commission: A group of friends playing JumpGate-- "a MMORPG that launched smoothly, breaks from fantasy character setting, emphasizes PvP, and is the first persistent world space simulator that nobody talks about." ~Scorch

Well, I thought they kind of looked worthless too, until Papa Ridgeway pointed this out:

1) They have 50% greater capacity
2) They have about 15% less topspeed
3) They have far improved thrust over the tow

To me, this seems PERFECT. They've made a new ship with different strengths than the tow that fits a similar role. To me, this means I will be using the Tow for some trips, and the Freighter for others. Of course, real-space tests are still pending.

I haven't tested a lot of different cargo loads yet (towing in the sim is not my idea of fun ), but I have a feeling that the freighter will really outperform the tow in long, heavy hauls.

Cyto, I know how much you love hauling Uranium - try doing a load of 500 in the Freighter, then a load of 740. Since you're pretty damn familiar with the finer workings of them, do a field test with the most horrible-of-horrible commods, and let me know which you prefer.