i have a particle with sprite rendering type from the maya view port
the texturing of the sprite particle is so good , but when i uee hareware render buffer to render an image imation the result seems the sprite lose the smoke image sequences and the the opacity effect of the render effect ?

i have try many times but just can not fix them ..
please help
please see the attachment images
thank you very much

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11-12-2009, 12:09 PM

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