Called Shot (Action)

A character who is aiming with a ranged weapon, unarmed and adjacent to his target, or holding a readied melee weapon and adjacent to his target, may make a “called shot” against his chosen target. A called shot is only possible with a Standard Attack action.

The character suffers a –5 fluid Initiative penalty, as well as a –3 penalty with his attack check if the target is wearing partial armor, a –6 penalty if the target is wearing moderate armor, or a –9 penalty if the target is wearing full armor. If the target wears a helmet, the character suffers an additional –1 penalty with his attack check.

With a hit, all damage reduction provided by armor and other gear is ignored when damage is applied.