That’s right, Starting Saturday February 21st – Sunday March 1st there will be 9 days of Interstellaria development live on twitch! I’ll be broadcasting daily at 6pm pst, you can catch most days of the stream at http://www.twitch.tv/coldrice_dev

I threw my hat into the indieDB’s top 100 games… and we made it! Wow! How exciting! Now the battle is one for the indieDB top ten, and even the indie of the year award! There are a LOT of amazing games on the list, so if I could see Interstellaria on the top ten that would be AMAZING! Send us a vote, cross your fingers, and lets see what happens!

Ok so the framework is now laid for customizing your ship! Big step forward guys! I’ve added the functionality to install stations. I’m going to spend the next week making items out of the stations that are already in game.

The goal is a bit like the sims in that you can place stations wherever you’d like. I haven’t decided on if I want to shoe horn in any restrictions/bonuses for placement or just let the player have at it. I really want to avoid cookie cutter layouts. You have to be careful though – once oxygen is in placing all your eggs in one basket (or room!) could be fatal. If all oxygen is gone in that room you’ll never be able to access your ships functions!