DESCRIPTION

The
fuzzyflakes
program draws falling pastel colored snowflake/flower shapes.
Inspired by the credits of the anime "Azumanga Daioh".

OPTIONS

fuzzyflakes
accepts the following options:

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-mono

If on a color display, pretend we're on a monochrome display.

-install

Install a private colormap for the window.

-visual visual

Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.

-delay usecs

The delay between steps of the animation, in microseconds. Default: 250000.

-speed int

How fast, 1-50. Default 10.

-arms int

How many arms on the flakes; default 5.

-thickness int

How thick to make the lines; default 10 pixels.

-bthickness int

How thick to make the borders; default 3 pixels.

-radius int

Radius of the objects; default 20 pixels.

-layers int

How many layers of objects; default 3.

-density int

Default 5.

-no-db

Disable double-buffering.

-color string

The base color for the color scheme. Typed as a hexadecimal triplet
with or with out the leading #. ie. fa4563 & #43cd12 are both acceptable.
If the saturation of you color is too low (<0.03) the random color
generator will kick in.
The default color is #efbea5

-random-colors

This enables the random color generation. It is disabled by default.
It overrides anything from -color

-fps

Display the current frame rate and CPU load.

ENVIRONMENT

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.