Relevant Experience

Gameplay Programmer Intern January 2013 – June 2013

Ubisoft Blue Byte GmbH, Düsseldorf, Germany

Ubisoft Blue Byte is one of the leading German game development studios with a focus on strategy titles. Award-winning PC titles produced by Ubisoft Blue Byte include The Settlers series and the Anno series.

Worked on a high-profile, undisclosed AAA client-based online PC title

Developing the GUI framework, API and components in C++ and LUA

GUI programming and GUI design in LUA

Working in close relationship with Gameplay Programmers, UI Designers, Game Designers and Graphics Artists

Developing localization tools in C#

Machine Learning Research Assistant July 2009 – July 2010

Autonomous Intelligent Systems Group, Bonn, Germany

The Autonomous Intelligent Systems Group is a research facility of the Department of Computer Science at the University of Bonn, Germany. Research focuses on computational intelligence and cognitive robotics.

Development of trainable models for object recognition in natural images

Presenting current research results at international conferences (e.g. NIPS 2009)

Lead Programmer March 2004 – February 2005

Open source project OpenTTD

OpenTTD (www.openttd.org) is a popular and complete open source clone of the simulation game Transport Tycoon. It is being developed in C/C++ for a wide variety of platforms by enthusiastic voluntary game programmers.