Once a woodland huntress who captured the hearts of countless men, the Forsaken Archer was taken against her will and slain by a spurned suitor. As she lay dying she forged a terrible pact with the daemons who discovered her broken body. Now, rather than hearts it is souls she captures, wielding them as weapons. Atop the skeletal remains of a beast she once hunted, the forsaken archer rains terror upon any who stand in her path.

Notes

On use, switches Call of the Damned to store up skeletons to be summoned later (when un-toggled), rather than spawning them instantly. Switching this ability will kill any active skeletons.

Skeletal Minions must be targeted manually in order to attack them. Towers will not attack skeletons.

Skeletal Minions will hold ground when she holds ground, will attack when she attacks, and will follow when she moves.

Skeletal Minions will not attack a target outside her attack range and will finish their current attack before retreating.

When channeling Piercing Arrows, Skeletal Minions will automatically attack targets in a 600 radius around Forsaken Archer. However, if no targets are nearby they will return to Forsaken Archer's position.

Skeletal Minions have a movement speed of 420 and an attack cooldown of 1.6 seconds.