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Play States

Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.

Play By Clickable Map

Deploy: Click on territory to deploy, choose number to deploy and click again to make deploymentAssault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.

Play By Keyboard and Mouse

N Key: Skip to next game, Jump to next gameB Key: Begin TurnE Key: End Deployment, End Assaults, End ReinforcementL Key: Later (decline to play spoils)W,S Keys: Increase/decrease troop quantity (slow)Q,A Keys: Increase/decrease troop quantity (fast)Mouse Wheel: Change troop quantity by scrolling over the selected region.CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.

Players

4

Game Type

Doubles

Initial Troops

Automatic

Play Order

Sequential

Spoils

No Spoils

Reinforcements

Unlimited

Fog of War

Yes

Trench Warfare

No

Round Limit

None

Round Length

24 Hours

Slots Per Player

1

Players

4

Game Type

Doubles

In a Doubles games, pairs of two players team up against other teams. The last team alive wins.

Initial Troops

Automatic

Regions are randomly distributed at the start of the game and each region starts with three troops.

Play Order

Sequential

A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.

Spoils

No Spoils

There are no 'spoils' in this game.

Reinforcements

Unlimited

At the end of your turn you can reinforce as many times as you like between regions that are connected.

Fog of War

Yes

Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log

Trench Warfare

No

You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.

Round Limit

None

Round Length

24 Hours

Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.

2011-06-29 17:27:49 - Hook2: gl
2011-06-29 19:22:21 - JustCallMeStupid: u 2. Its so silent in here
2011-06-29 22:52:24 - Nicky15: http://www.youtube.com/watch?v=ZfNzi2udApA
2011-06-30 00:23:47 - Hook2: would like to sing a group song. lol
2011-06-30 00:59:18 - JustCallMeStupid: hmmm.. Iv been stuck on this stupid song lately. Has nothing to do with the game here though :( http://www.youtube.com/watch?v=3PPnub_wyJ0
2011-07-14 07:35:17 - Nicky15: gg guys, we learnt some lessons here wp
2011-07-14 07:40:03 - JustCallMeStupid: Thanks. GG. Its an odd map, with some tricks to it indeed. If you guys wanna weaken some of those top right neutrals up for us it will go faster. Otherwise about 4-5 rounds I presume
2011-07-14 14:29:05 - Hook2: gg
2011-07-14 15:01:11 - jimboy: gg guys
2011-07-14 15:01:36 - jimboy: and gg to the lady too ;)
2011-07-15 02:45:23 - JustCallMeStupid: 15v4 didnt go well wow
2011-07-15 21:34:20 - JustCallMeStupid: I will have it after one more round
2011-07-16 11:32:42 - jimboy: Gg guys