> The Press Start Journal invites the submission of analyses and reflections regarding the recent controversies surrounding the plurality of players, communities of play, and perceived gamer culture. We could use this as a platform against the academia bullshit on games:

>Also, what the fuck is wrong with "intersectionality"? If I'm getting it right its just a belief that some people might experience even more issues due to belong to more than one marginalized group, I know SJWs ruin everything, but what exactly is wrong in such a simple concept?

The primary problem is its application. It essentially becomes the oppression olympics in practice, categorizing people into "privileged" or "oppressed" groups based on generally immutable traits, with zero regard towards individual struggles.

>Why does /v/ hate fallout 4 so much? Please no derail, just an honest question. I haven't bought the game yet, but I'm thinking about it.

Honestly…because it's popular and people give it a lot of praise without pointing out its many flaws. I think, in all honesty, the game is pretty fun, though obviously extremely derivative of everything else Bathesda has done since Oblivion. That just happens to be a formula that works pretty well at sucking you in for a few weeks at least.

It tends to be: the more popular a game is, the more /v/ focuses on the flaws. The game is fun. It's not goty in any sense of the word, but to be fair, no one gave it that titles and a lot of reviews actually called out its samey-ness, even if their scores didn't reflect that.

It claims to be an RPG, a roleplaying game. The main feature of an RPG is that you have a role to pick from, a character to develop, kinda like in old paper and pen RPGs. Meanwhile, Fallout 4 continues the Bethesda tradition of shallowing the roleplaying element in favour of offering more "cinematic" and streamlined experience, and allowing players to experience as much of the game in a single play. Which means earlier or later you become an ubermensh who excels at everything, because Bethesda allow you to experience as much of the game in a single play, sacrificing meaningful choices and branching storylines that make a difference. You're not a part of story, a human who excels at something particular but is otherwise still a man who has his limits - nope, you have all the capabilities of becoming a Marry Sue who won't be stopped by anything. Also, you know those moments in FPSes where you know it's an obvious trap but must still let the enemies trap you and all that? Well old classic RPGs went as great lengths to prevent that as much as possible - they would think up of extra dialogue option a more insightful player could take if he knew where the story is going. Meanwhile, Bethesda RPGs railroad you to the max, if they want to show you this cinematic scene of you getting punch in the face, they'll show it to you no matter what.

TL;DR: It's not an actual RPG - you can be a mean guy, a nice guy, and whatever else guy, but whatever you do your decisions don't matter outside of selecting which quest chain would you like to complete. They could abandoned the dialogue options entirely and that wouldn't have changed anything by now.

Too bad we can't exactly "destroy" a company like that entirely - those guys have enough financial reserves for decades, I kid you not. And going full edgelord like Kelly suggests won't exactly yield positive results either.

It's because every Bethesda game is a regression in features and freedom of previous titles, usually with some added gimmick that's unrelated to the central premises of the game. Example is Fallout 4 reduced dialog choices with that shitty dialog wheel, and then instead added that town building thing. FO3 and FONV were sort of special because your dialog choices were somewhat decent and impacted the game somewhat. But from my understanding that's been watered down to not matter as much. But you get to build a town instead!

People who liked earlier Fallout games before Fallout 3 were also angry at Bethesda, because they watered the game down significantly.

Personally I think Bethesda games aren't completely terrible, but they depend way too much on taking a successful franchise and doing something completely different on it, while just saying it's the same game since it has the same name.

It's like if Nintendo just stopped making mario platforming games after Super Mario RPG came out, and then made every single game aftewards a Mario game. Splatoon? Now Mario. Woolly World? Mario.

I could argue that most users don't even read disclaimers or understand the implications of these "partner programs". What bothers me more is that it creates an industry where as a small dev, you have to pay to get attention for your game. If you can't pay, you'll never be covered.

You can always look up the person's name and see where they have been donating. It isn't anymore necessary to disclose anymore than it is necessary to disclose you associate with the person on non-professional friendly basis on twitter.

I don't get it why you people are so fixated on ragdoll and ragdoll physics glitches, those are actually funny and rarely gamebreaking. Meanwhile, Fallout 4 is full of quest breaking, pathfinding stumping and instakill physics bugs that are actually bad.

It's just an alternative client with expanded functionality allowing you to do things otherwise impossible, like creating multiple paralel tweets walls, not just notifications and tweets by followed people, but keyword tweets or replies to a certain other user.

Unlike some folks on /v/ I actually do like TotalBiscuit, but… why the fuck is him ripping the localisation a great victory? He and his podcast friends are just some reviewer youtubers, their own views won't have any noticeable impact on localisations improving in the future.

No, not really. Just mentioning the fact that people are running around calling it piss, when the evidence provided offers no evidence it's actually piss. It's a red flag that something's up with what they're claiming.

Mobile is a complete ghetto and it's over saturated. I don't know why you'd even bother reading reviews for mobile games. They're so numerous you just download a ton of them and then pick the ones you like the best.

To me, what's important is that all games that are localized are now looked at under scrutiny. Localization has been shown, with things like that SJW Fates conversation, to be an entry point for SJWs and corrupt bullshit to seep in unopposed. Any sort of resistance we get that stops people from pushing agendas and bullshit into games via localization is a win.

Fuckers don't understand that we're not asking for a LITERAL translation, we're asking for an ACCURATE translation. Huge difference.

Localization also shouldn't mean censorship or changing shit to "fit our culture". That's just outright malicious, cultural imperialism. Changing it to insert memes or stupid jokes that you alone giggle at is self-serving and malicious, because it alters the original work for your own fucking amusement.

I'm NOT from fucking America and I can understand both unfiltered American and unfiltered Japanese cultures just fine.

Even better: we're asking for a translation that reflects character personalities and their development, and plot points, well, instead of taking creative liberties, or cutting corners by replacing dialogues with improvised nonsequiturs.

Agreed. Sometimes Japanese-specific jokes are needed, depending on the setting.. For example.. When a game's set in Japan. Chances are the people who are buying these games probably have a cursory knowledge of nipponese culture too..

Do you know what I want? More Jap games that get localized need to add those "glossary" things. They can highlight certain jap-specific jokes and when the mouse hovers over it, an explanation pops up or like.. Opens up the glossary or someshit.

They kiss the ring and are convinently given tax breaks. Check the top rich people in the world. They all are either liberals or flipflops (which I respect less). They preach left because the left eases people into giving up rights like being independant from your goverment. Neither side is perfect, but the left ideal pushes for control and power, something which is probably worth more than the measly cash they lose.

As a consumer, I weighed the pros and cons and ultimately decided to buy the game knowing their would be poor localization. That isn't a major factor for my experience playing the game. This is what Torrential Downpour is all about.

Quite a lot actually. They've cross-examined Hogan and then went to defend Gawker some more about how they dindunuffin and there's some chat conversation Biddle had and it's private how dare you share it with everyone it's intimate you know

Twitters non-US shit is in Ireland. Meaning they are under EU law. You can write to Twitter, demand to know what info they have on you (all of it) and what information resulted in your ban. And to supply it within X days, or you can sue Twitter for crazy amounts. They buckle every time.

You guys are surprised by this but I'm not. These guys are lying hypocrite egomaniacs. Of course they have no grasp on reality. I'd personally love for Gawker employee's personal internet lives to get hacked and spread all over the internet just to see all the people who run around saying they can share personal stuff screaming to have their personal stuff removed.

Her accent of the English accent is just like a typical New Yorker from the States, but I guess Cuckistan has unusual pronounciations of words which aren't said by any one else in Europe and the States.

It's not so much the people there, but the fact that reddit is designed to float the lowest effort content to the top (memes, pictures, etc) while the quality stuff that takes a while to read and understand sinks to the bottom. It will happen with any community on reddit or a site that's similar to reddit.

I would assume that part of the goal of getting people off of 8chan and onto reddit was so the community could be slid far more easily. Our opponents are masters of click bait, which is really just a form of sliding on a larger scale than just forums.

Twitter is even worse, it's basically all low effort content with no room for quality content. imageboards and forums are some of the only places left on the internet where you can have decent conversations.

Well, if you want to be specific. We live in a Universe with physical laws suitable for our existance. This Universe will eventually come to an end. If there are an infintie number of other Universes, each will have a different set of laws, hence the time to find a Universe with similar laws to enable our existence will tend towards infinity. As will the time required to find a suitable transfer method. If a suitable method is found what is sent will be so far removed from humanity that all our existance is rendered pointless.

This of course also requires Humanity to survive the next few extinction events, odds of which aren't great. Another civilization may stumble upon Earth but it will only take a few thousand years for our civilisation to decay to nothing, the only record of us being a layer of pollution and radiation in the strata.

We wanted burgers&fries to reach normalfags, and we did. That was the goal all along. Either we spread it to everyone or it died in the crib. From Twitter we got massive amounts of attention. From Reddit we got a place for them to discuss this without ruining our website with another migration of normalfags.

The sad part is that it's mainly hangers-on who just check in for updates and don't want to work for it, but at least that's better than nobody doing anything. You just have to work hard at grabbing their attention. Treat them not like gaymergays but like clueless normalfags. Got a good dig? Simplify it just like you're posting it for general consumption. Got something outrageous? Make an infographic, even if it looks like shit.

It might be legal but it's scummy and worth attention regardless. There's only so much a disclosure can do when you're outright selling coverage and giving a sales pitch to people just submitting games for review.

Both. Ignoring we wre right and claiming thet they were the ones that are pissed. Just like that one neofaggot who went "well, not that gooblgobbers are dead, lets talk about how shitty anita is to the video game industry." they will die before admitting we were right.

kind of human nature, there isn't really any ultimate purpose for anything but people like to solve problems, so problems get solved and systems get established which then creates more problems and more systems spiralling out of control until we all die. And I think it's cool that we do this stuff collectively.

I'm surprised he isn't defending it. He defends DLC & many things relating to a section of the clique Sterling is a part of. I guess the FE:F localization was butchered so badly, with so much evidence showing it was butchered, & none of his pals were involved, so he chose to be critical of it.

I used to like TB. I didn't agree with him on everything, but I could still appreciate the guy on the occasions when he did or said something right, but I realized over time he'll only inconvenience himself & his pals to a certain degree even if it makes him look like a hypocrite & although he likes to believe he has backbone to withstand the SJW onslaught currently & relentlessly trashing gaming, he doesn't.

Wait. I thought humble bundle was involved with SJWs, like they had decent control there. Why is Wayne Foundation there? Is it something someone else did or is it Humble Bundle walking away? Genuinely curious, not sure what's going on here.

Who cares about Gears anymore, they already cucked a legit good story drenched in grey zones, morally ambigous main characters and an ethically dubious main faction and turned it into, we wuz perfect gud guyz, da locuzts were experiments gone wrong, immulsion is alive but this means literally nothing to the story.

Microsoft is trying to consolize the PC, that is they want the Windows Store to be the end all be all of PC software distribution, of course taking their share while at it. Not gonna happen in a million years.

>But these words, "transgender" and "transitioned" are hard for me because they both have lost their complexity in their assimilation into the mainstream. There is a lack of nuance of time and space. To be transgender is something largely understood as existing within the dogmatic terminus of male or female. And to "transition" imparts a sense of immediacy, a before and after from one terminus to another. But the reality, my reality is that I've been transitioning and will continue to transition all of my life, through the infinite that exists between male and female as it does in the infinite between the binary of zero and one. We need to elevate the dialogue beyond the simplicity of binary. Binary is a false idol.

The Coalition is the studio responsible for the absolutely awful DX12 W10 port of the old GoW game. The original people who worked on the original GoW games before GoW4 aren't there now. Looks like The Coalition is a bunch of retarded SJWs who can't program.