Requirements

c. "Write" your name using American Sign Language. People who are deaf use this language.

d. Use 12 American Indian signs to tell a story.

2. Be an Actor

a. Help to plan and put on a skit with costumes.

b. Make some scenery for a skit.

c. Make sound effects for a skit.

d. Be the announcer for a skit.

e. Make a paper-sack mask for a skit.

3. Make It Yourself

a. Make something useful for your home or school. Start with a recipe card holder.

b. Use the ruler on this page to see how far you can stretch your hand.

c. Make and use a bench fork.

d. Make a door stop.

e. Or make something else.

4. Play a Game

a. Play Pie-tin Washer Toss.

b. Play Marble Sharpshooter.

c. Play Ring Toss.

d. Play Beanbag Toss.

e. Play a game of marbles.

f. Play a wide-area or large group game with your den or pack.

5. Spare-Time Fun

a. Explain safety rules for kite flying.

b. Make and fly a paper bag kite.

c. Make and fly a two-stick kite.

d. Make and fly a three-stick kite.

e. Make and use a reel for kite string.

f. Make a model boat with a rubber-band propeller.

g., h., i. Make or put together some kind of model boat, airplane, train, or car.

6. Books, Books, Books

a. Visit a bookstore or go to a public library with an adult. Find out how to get your own library card. Name four kinds of books that interest you (for example, history, science fiction, how-to-books).

b. Choose a book on a subject you like and read it. With an adult, discuss what you read and what you think about it.

c. Books are important. Show that you know how to take care of them. Open a new book the right way. Make a paper or plastic cover for it or another book.

7. Foot Power

a. Learn to walk on a pair of stilts.

b. Make a pair of "puddle jumpers" and walk with them.

c. Make a pair of "foot racers" and use them with a friend.

8. Machine Power

a. Name 10 kinds of trucks, construction machinery, or farm machinery and tell what each is used for.

b. Help an adult do a job using a wheel and axle.

c. Show how to use a pulley.

d. Make and use a windlass.

9. Let's Have a Party

a. Help with a home or den party.

b., c. Make a gift or toy like one of these and give it to someone.

10. American Indian Lore

a. Read a book or tell a story about American Indians, past or present.

b. Make a musical instrument American Indians used.

c. Make traditional American Indian clothing.

d. Make a traditional item or instrument that American Indians used to make their lives easier.

e. Make a model of a traditional American Indian house.

f. Learn 12 American Indian word pictures and write a story with them.

11. Sing-Along

a. Learn and sing the first and last verses of "America."

b. Learn and sing the first verse of our national anthem.

c. Learn the words and sing three Cub Scouting songs.

d. Learn the words and sing the first verse of three other songs, hymns, or prayers. Write the verse of one of the songs you learned in the space below.

e. Learn and sing a song that would be sung as a grace before meals. Write the words in the space below.

f. Sing a song with your den at a pack meeting.

12. Be an Artist

a. Make a freehand sketch of a person, place, or thing.

b. Tell a story in three steps by drawing three cartoons.

c. Mix yellow and blue paints, mix yellow and red, and mix red and blue. Tell what color you get from each mixture.

d. Help draw, paint, or color some scenery for a skit, play, or puppet show.

a. Make a list of all the birds you saw in a week and tell where you saw them (field, forest, marsh, yard, or park).

b. Put out nesting material (short pieces of yarn and string) for birds and tell which birds might use it.

c. Read a book about birds.

d. Point out 10 different kinds of birds (five may be from pictures).

e. Feed wild birds and tell which birds you fed.

f. Put out a birdhouse and tell which birds use it.

14. Pets

a. Take care of a pet.

b. Know what to do when you meet a strange dog.

c. Read a book about a pet and tell about it at a den meeting.

d. Tell what is meant by rabid. Name some animals that can have rabies. Tell what you should do if you see a dog or wild animal that is behaving strangely. Tell what you should do if you find a dead animal.

d. Understand the safety and courtesy code for skiing. Show walking and the kick turn. Do climbing with a side step or herringbone. Show the snowplow or stem turn, and how to get up from a fall.

e. Know the safety rules for ice skating. Skate, without falling, as far as you can walk in 50 steps. Come to a stop. Turn from forward to backward.

f. In roller skating, know the safety rules. From a standing start, skate forward as far as you can walk in 50 steps. Come to a stop within 10 walking steps. Skate around a corner one way without coasting. Then do the same coming back. Turn from forward to backward.

g. Go bowling.

h. Show how to make a sprint start in track. See how far you can run in 10 seconds.

i. Do a standing long jump. Jump as far as you can.

j. Play a game of flag football.

k. Show how to dribble and kick a soccer ball. Take part in a game.

l. Play a game of baseball or softball.

m. Show how to shoot, pass, and dribble a basketball. Take part in a game.

h. With your den or pack or family, participate in a worship service outdoors.

Help with these requirements

The Wolf Electives help page contains information helpful to Cub Scouts working on some of the above electives. Additional helpful information not available elsewhere on this site should be added to that page and linked appropriately.