Theme Park Land Concept - Re.storation

The objective of this project was to create a Themed Land on an existing Theme park location. Various locations where offered to choose and I decided to work on Disney's Epcot Park. The Land has to have two dining areas, one quick-serve and another sit-down, an E-ticket ride, and an additional ride and a VIP entrance.

I made this project as a team with two other members. The designs showcased here are the ones that I was tasked to do along with the story of the land.

At the end of the movie, Wall-E, we find that the Earth and its environment is finally able to support life again. After working on restoring the Earth for several years, Wall-E, Eve and Captain B. McCrea have become official promoters for protecting the Earth's environment all around the world. It makes perfect sense that the next step in their master plan is to settle in Epcot, a land that represents key countries in the world, and invite everyone to their Restoration Land to promote their message.

They start things out by arriving in their new ship the “Bios” made by the new and improved Save 'n' Large, previously known as Buy 'n' Large, they have now changed their ways and are trying to regain their costumers by promoting the protection of the environment. They will also settle stations around the ship that promote a healthy lifestyle and research. Joining Wall-e, Eve and Captain Mcrea are the reject robots and other passenger of the Bios.

This project is entirely an assignment for graduate school.

Re-Storation Land Floor Plan First Stage

The objective of this project was to create a Themed Land on an existing Theme park location. Various locations where offered to choose and I decided to work on Disney's Epcot Park. The Land has to have two dining areas, one quick-serve and another sit-down, an E-ticket ride, and an additional ride and a VIP entrance.

I made this project as a team with two other members. The designs showcased here are the ones that I was tasked to do along with the story of the land.

At the end of the movie, Wall-E, we find that the Earth and its environment is finally able to support life again. After working on restoring the Earth for several years, Wall-E, Eve and Captain B. McCrea have become official promoters for protecting the Earth's environment all around the world. It makes perfect sense that the next step in their master plan is to settle in Epcot, a land that represents key countries in the world, and invite everyone to their Restoration Land to promote their message.

They start things out by arriving in their new ship the “Bios” made by the new and improved Save 'n' Large, previously known as Buy 'n' Large, they have now changed their ways and are trying to regain their costumers by promoting the protection of the environment. They will also settle stations around the ship that promote a healthy lifestyle and research. Joining Wall-e, Eve and Captain Mcrea are the reject robots and other passenger of the Bios.

This project is entirely an assignment for graduate school.

Re-Storation Land Floor Plan Second Stage

Re-Storation Land Floor Plan Top View with Designated Venues

Re-Storation Land Physical Model

The Land would go through a branding transformation since it would take place after the events of the movie.

The name of the land is RE.STORATION, meaning that once again the restoration of planet earth begins.

Buy N Large would change their ways and rebrand themselves as Save N Large and at the same time sponsor Wall-E and Eve on their new journey.

The Axiom ship would be repurposed for this journey and renames ad Bios after the greek word meaning life and after the firmware booting process

Land Live Itinerary Sign

Land Entrance Sign coming from Nemo & Friends

Land Main Hub Sign.

The purpose of this statue is to function as a storytelling medium in which guests can be updated on the events of the movie and what led to this new journey. Additionally the statue conmemorates Wall-E and Eve's achievement and new journey.

Earth Once Again - Ride Facade

A reenactment journey of how earth’s restoration started after its sustainability was discovered by Eve.

Travel along Wall-e and relive his intergalactic experience and help Humanity return home for its repopulation.

Earth Once Again - Ride Vehicle Concepts

Earth Once Again - Merchandise Shop

Droids Academy with Eve Ride - Logo Study

In this Ride Guests join Eve on a lecture of how droids work to protect the environment, describing and showing the many models and jobs of these droids.

In the process Wall-E joins uninvited to help but instead he interferes and make Guests and Eve end up in the reject droids area where droids go unleashed and a race begins where Eve and Wall-Et try to get guests to safety from the Rejected and Security Droids.

Droids Academy with Eve Ride - Ride Vehicle Concept

Droids Academy with Eve Ride - Merchandise Shop

Mo & Co Quick Serve Restaurant - Logo Study

Cast Members Attire

Informational Illustrations for the land

Fantasmic - Merchandise Vehicle Concept

School Assignment in which I designed a Concept Merchandise Vehicle for Disney's Fantasmic Live Show in Hollywood Studios. The objective was to come up with a custom merchandise vehicle since currently there is none for the show. Part of the challenge was to not use existing branding for the show and come up with a new image that can blend better with the story that I would develop for the vehicle.

Reimagined Fantasmic Logo 1

Reimagined Fantasmic Logo 2

Phrase Illustration and Type Treatment

This phrase is used to end the show since Mickeys goes through different adventures in his imagination.

Once he mentiones this phrase firworks and mutliple light flashes occur, some of these coming out of mickey's fingers.

The illustration shows moons and stars to represent the dream among specific characteristics that identify the character.

Show Illustration

This Illustration is designed to serve as a storytelling conduct by portraying elements of the show that the guest will encounter.

In this case we see Mickey controlling his dream while not beign aware of the danger that is about to unfold.

Maleficent Jacket Illustrations - Detail

Maleficent Jacket Illustrations - Detail

T-Shirt Design Concept 1

T-Shirt Design Concept 2

Varsity Jacket Concept 1

This concept is based on a trend created by guests in which they wear personally customed varsity jackets representing their favorite character, therefore gathering in the park as a crew. I used this opportunity to create a design focused on Maleficent, which plays a big role in this event.

Varsity Jacket Concept 2

This concept is based on a trend created by guests in which they wear personally customed varsity jackets representing their favorite character, therefore gathering in the park as a crew. I used this opportunity to create a design focused on Maleficent, which plays a big role in this event.

Costume Concepts

These Concepts are based on the costume worn by Mickey when he is fighting his nightmare.

It also works as a subconscious story element preview of the show for guests

Maleficent Horns Hat

Fiberglass and Carbon Fiber for the Outer Shell

Composite Shell, Softer outer layer and Stiffer Inner Layer

Mickey's Light Up Bust

Concept in which Mickey is holding the Sword to fight his nightmare

the design has elements of the conflict which include the hill in which he

stands and the water surrounding him. The tip of the sword lights up.

Star Shaped Lamp Concept & Sorcerer Hat Lamp Concept

Star Shaped Lamp Concept

The concept is based on showing how the star comes out of the Sorcerer's Hat

Sorcerer Hat Lamp Concept

The concept is based on the water holding the Sorcerer' Hat

The water is a big element of the show taking form of a character itself, at the same time the hat itself lights up as a representation of its power.

Merchandise Vehicle Assembled

The merchandise vehicle was designed to be a storytelling medium since guest will interact with it before the show.

The bottom panels of the vehicle show a visual prologue of the show's story explaining what lead's to mickey dream and what the villains have in plan for him.

The edges of the vehicle show characteristics of the villains that mickey will encounter as well as the wheels show silhouettes of these characters.

The top of the vehicle shows the coming battle.

The Ice Cream Beat

The Ice Cream Beat is a Concept Food Venue Located in Tokyo Disneyland. It is an ice cream parlor that tells the story of Huey, Dewey and Louie attempt to create the perfect ice cream recipe for Queen Minnie. This story is taken from the Disney and Square Enix collaboration game Kingdom Hearts Birth by Sleep. This Video game tells the story of a long journey of three young heroes that travel to different Disney worlds to protect them from falling to darkness with the power of friendship and a little help from King Mickey.

One of these worlds is Disneytown in which the heroes encounter the Ice Cream Beat as a mini game where they help Huey, Dewey and Louie reach the ultimate ice cream recipe by fixing the ice cream machine. At the same time the hero is competing in the million dreams awards in which the citizen that reaches more good deeds in Disneytown receives a prize. Pete joins the competition by disguising himself as captain justice and a race begins between these two characters to see who reaches more votes by helping the Ice Cream Parlor.

The ice cream venue has adapted the concept by giving the guest the choice of going on the hero or Pete’s side and get the ice cream recipe that they want. The concept is to choose the ice cream flavor that you want and then choose the decoration of your ice cream. The decoration that the guest choose will define which side he will be picking. Each time a guest gets a decoration they will receive a card with a code that once applied online it will unlock that recipe in the video game to boost the characters powers. This guarantees that the guest will have to eat many times to collect them all. Also each item sold represents a point to that side and in an interval of two hours a winner will be decided. If your side wins you can unlock a special weapon in the game.

The design of the venue is based on Disney Town and Toontown.

This project is entirely an assignment for graduate school.

Logo

The Ice Cream Beat is a Concept Food Venue Located in Tokyo Disneyland. It is an ice cream parlor that tells the story of Huey, Dewey and Louie attempt to create the perfect ice cream recipe for Queen Minnie. This story is taken from the Disney and Square Enix collaboration game Kingdom Hearts Birth by Sleep. This Video game tells the story of a long journey of three young heroes that travel to different Disney worlds to protect them from falling to darkness with the power of friendship and a little help from King Mickey.

One of these worlds is Disneytown in which the heroes encounter the Ice Cream Beat as a mini game where they help Huey, Dewey and Louie reach the ultimate ice cream recipe by fixing the ice cream machine. At the same time the hero is competing in the million dreams awards in which the citizen that reaches more good deeds in Disneytown receives a prize. Pete joins the competition by disguising himself as captain justice and a race begins between these two characters to see who reaches more votes by helping the Ice Cream Parlor.

The ice cream venue has adapted the concept by giving the guest the choice of going on the hero or Pete’s side and get the ice cream recipe that they want. The concept is to choose the ice cream flavor that you want and then choose the decoration of your ice cream. The decoration that the guest choose will define which side he will be picking. Each time a guest gets a decoration they will receive a card with a code that once applied online it will unlock that recipe in the video game to boost the characters powers. This guarantees that the guest will have to eat many times to collect them all. Also each item sold represents a point to that side and in an interval of two hours a winner will be decided. If your side wins you can unlock a special weapon in the game.

The design of the venue is based on Disney Town and Toontown.

This project is entirely an assignment for graduate school.

Floor Plan

Inside View

Facade

Facade Design Process

Main Panels

tables

Table Design Process

Bench

Chair Design

Door Design

Windows Design

Ice Cream Machine

Costumes

Playing Cards

NXNE Festival

Storyboard Concept for the NXNE festival. Based on using the previous mascots of past festival and morphing the initial letters into what the festival represents. The idea is that the typography, mascots and Morphed Initials travel throughout the city giving the sense that they are arriving to the city to get ready for the festival.

Storyboard Concept for the NXNE festival. Based on using the previous mascots of past festival and morphing the initial letters into what the festival represents. The idea is that the typography, mascots and Morphed Initials travel throughout the city giving the sense that they are arriving to the city to get ready for the festival.

One Piece Strawhat Chase

In this school project the objective was to create an Interactive Queue Line working with a never before done I.P Dark Ride. Among the goals of the project was to increase the guest interaction and improve guest satisfaction of the ride. Concept Design in progress based on the Japanese Manga "One Piece".

Main Logo

In this school project the objective was to create an Interactive Queue Line working with a never before done I.P Dark Ride. Among the goals of the project was to increase the guest interaction and improve guest satisfaction of the ride. Concept Design in progress based on the Japanese Manga "One Piece".

Floor Plan

The Queue is composed by the Galley-La company which is recognized for building Marines and Pirates ships. The Straw hat Crew has docked here to invite guests to join them for a journey

The Facade displays the Galley-La Company building and guest will be able to see the Straw Hat Crew's Ship the "Thousand Sunny". The Ship will act as a Winnie.

Once guests board the ship they will go through all the rooms of the Straw Hat Crew members. Since these characters live in this ship each aisle leading to their room will be designed with objects that the characters are recognized for and have collected in their travels. It also functions as a way to indicate the guest what character they are about to meet.

When guests arrive to the room they will have an interaction with the characters by the use of Digital Puppeteering. They will be greeted and explained what kind of journey they are about to take before being interrupted by the Straw Hat Crew's Captain who makes a mess out of the room since he is looking for something. He never explains and just leaves since he can't find what he is looking for. It is up to the guests to help the Crew members to fix the room before finding out what is wrong with the Captain. The game will begin and will use a mixture of motion and light sensing technology. This same sequence will be repeated in each character's room with diferent interaction and technologies until arriving to the dock.

Once guests go through all the crew members rooms they end up in the dock where all the crew members gather with the captain to figure out what is wrong. They find out that the iconic Straw Hat has disappeared. It is then that the crew along with the captain invite the guests to help them find the hat after they see a bird flying with the hat. The doors of the dock open and guests are invited to the load area to start they voyage.

Warning / Safety Sign

Height Sign

Entrance / U.Express Signage

Clock Design for Entrance

Signage Entrance Assembly

Chicken Exit Sign

Exit Sign

Pole Signs

Direction Pole Sign

Nancy Drew and The Invisible Intruder

Based upon Carolyn Keene’s beloved children’s books, the stories and characters of the pages of Nancy Drew come to life in “Nancy Drew and the Invisible Intruder”. This interactive story game allows guests to become the crime-solving compatriots of the girl detective, Nancy Drew herself.

When stories of ghosts and theft are brought to Carson Drew, a prominent local lawyer and Nancy’s father, he recruits the audience to inspect the curious situations and determine if the crimes are supernatural – or just super sneaky. Armed with trusty flashlights and plenty of gumption, each group searches for clues and pieces together who the culprit might be in this freewheeling, interactive role-playing game.

Main Logo

Based upon Carolyn Keene’s beloved children’s books, the stories and characters of the pages of Nancy Drew come to life in “Nancy Drew and the Invisible Intruder”. This interactive story game allows guests to become the crime-solving compatriots of the girl detective, Nancy Drew herself.

When stories of ghosts and theft are brought to Carson Drew, a prominent local lawyer and Nancy’s father, he recruits the audience to inspect the curious situations and determine if the crimes are supernatural – or just super sneaky. Armed with trusty flashlights and plenty of gumption, each group searches for clues and pieces together who the culprit might be in this freewheeling, interactive role-playing game.

Logo of the tent where flashlights will be rented or bought

No Bones About It

Flashlight Customized Cover.

Creaky floorboards and creaky bones are no match for you when you’ve got this special edition flashlight cover with an edgy design that celebrates your bravery as a detective. Make your way through a series of increasingly spooky clues- and face those criminals’ head on.

Keep Clam & Carry On

Flashlight Customized Cover

Based on one of the most iconic clues of your adventure, this design is sure to make potential culprits come out of their shells and confess their wrongdoing to you, the super sleuth: shell out a few extra dollars for this beautiful design that even level-headed Nancy will covet.

Troubled Waters

Flashlight Customized Cover

Leave no clue unturned with the best eight-legged light on the market. Demonstrate your ability to navigate murky waters with this seafaring design. Make the other mollusks jealous and be remembered as a detective that leaves no clue behind with all those tentacles.