Last Thursday we did a small playtest, the second so far in the Early-Access Beta! This time it was Rachel, Lauren, Ian, and me, and we played and chatted (and restarted after crashes) for a little over 3 hours. As it should, the playtest generated a ton of tasks, but this time I actually fixed […]

Late Sunday night, I was looking at the lobby server logs, and saw a login from “rachel” but no logout. Uh oh, I thought, this must be a bug, since with only 9 people invited into the Early-Access Beta so far, the chance of actually finding another person in the lobby without making a pre-arranged […]

I still do not have my $14.26 from PayPal. But, I have fixed most of the bugs that Jonathan Blow—the first official SpyParty Early-Access Beta invitee—found, so I guess I’m not going to wait for PayPal1 and hope things are working now. There have been a lot of questions here on the blog, on Twitter, […]

A 11:47:53 pm, February 15th, 2012, the first SpyParty Early-Access Beta invitation was sent across the internet. I was typing into a laptop at my dining room table in Oakland, California. I typed the necessary commands into an ssh window, which was connected to a server in Texas. A perl script generated an invitation email […]

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What is SpyParty?

SpyParty is a spy game about human behavior, performance, perception, and deception. While most espionage games have you spend your time shooting stuff, blowing stuff up, and driving fast, SpyParty has you hide in plain sight, deceive your opponent, and detect subtle behavioral tells to achieve your objectives. Unlike the suave and confident spies you might find in films or books, most spies in spy games are more like super powered commandos--more Rambo than James Bond. By contrast, SpyParty is a new and quite different game about the more interesting and deeper aspects of being a spy.

Can I play it?

SpyParty is currently in active development, but there is no ship date yet, and there won't be for a while, because I want to make it perfect! All of the art you see on this website is placeholder art for the gameplay prototype! This blog documents the game's progress. Feel free to leave questions and comments, and I'll try to reply.

Also please tell your friends about the game, and follow the game on Twitter or Facebook. Indie games like SpyParty depend on fans to spread the word. Thanks!