With eight different Little Spaces products out in the wild, it was time for a compilation product. The Big Book of Little Spaces: Haunts combines six different products (Ghostly Effects, Scary Basements, Abandoned Places, Gruesome Graves, Creepy Copses, and Horrid Hallways) and rolls them into a single book with an expanded list of descriptors for each of the five senses, expanded... [click here for more]

Every dungeon has doors. Each door has a story. More than that, every door offers a transition from one thing to the next. Some transitions are easy (no door at all or it's unlocked). Some transitions are hard (locked or trapped). Some turn out to be dead ends (blocked or jammed).
Brick by Brick: Doors offers a 14 page PDF to help guide you through creating more intricate doors as well as... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

So your PCs have gone to the market to pick up some last minute things for their next adventure... Rope, a few extra arrows, some trail rations, and an 11-foot pole when a 10-foot one simply won't do. You could simply say "Ok, that'll be 4 gold, 2 silver, and 3 copper, don't forget to mark them off your character sheet." Or you could offer a richer environment for roleplaying with a marketplace... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"!
The Insta-NPCs... [click here for more]

Damsel. The very word evokes mental pictures of brave knights rescuing fair maidens from high towers, dark dungeons, or dastardly dragons. But all those stories seems to focus on ladies in the role, seemingly too weak to handle their own affairs. The modern women I know would never need rescue. They would give those witches, evildoers, and dragons a piece of their mind and likely more if the situation... [click here for more]

Bandits prey on the weak out on the edges of the civilized world, whether out in the wilderness, on inner city streets, or in some far off galaxy. They fight, they steal, and sometimes they stand for something greater than themselves. These folks exist in our game worlds and sometimes need a little inspiration to bring them to life.
But who are they? Are they Robin Hood-style thieves, stealing from... [click here for more]

Doomsday cults. Snake cults. Cthulhu cults. Cults devoted to aliens, musicians, or politicians. Even cults devoted to cargo gods. There are cults dedicated to just about anything you can think of. So why not include more of them in our roleplaying game sessions?
No matter what flavor of cult you need, you can probably find one in our world or just about any world and genre you roleplay a character... [click here for more]

Have you checked out the Medieval Market from DramaScape yet? No? Don't worry, I'll wait...
Ok. By now I hope you've checked it out. Awesome, right? And free!
Well, what happens if your PCs want to visit this masterpiece of mapping? Who's there to greet them at each stall? What will they find there? Are there any plots brewing?
There are now!
Insta-NPCs Crossover: Medieval Market... [click here for more]

Little Spaces: Abandoned Places offers a collection of four tables to offer inspiration to describe a the next lost place your PCs stumble into. You can get hints to help you figure out what or who is there for them to find… It starts by determining which sense you use for the description, then deciding what element you’re describing and gaining some sensory detail about that... [click here for more]

Little Spaces: Burial Mounds takes a different approach to graveyards than Little Spaces: Gruesome Graves. Taking a lesson from the Insta-NPCs series, Fitz has changed up the format slightly going away from the Senses, Descriptive Element, and Sense Descriptor methodology to a more free-form collection of tables. In Burial Mounds you get eight separate tables helping... [click here for more]

Little Spaces: Creepy Copses offers a collection of three tables to inspire more evocative descriptions of creepy forests, jungles, or other thick vegetation the PCs may encounter. In fantasy literature, myths, and legends, dark woods always hide some secrets that may come out to play when the PCs are traveling or exploring... And it starts by determining which sense you use for the description,... [click here for more]

Little Spaces: Dinner Guests offers a collection of five tables to inspire more evocative descriptions of dinner guests at important social events the PCs may encounter. Whether there is fantastic food and entertainment, political intrigue, or simple revelry, you never know exactly who might be interesting to chat with at a party. Now you can come up with tons of potential guests to explore,... [click here for more]

Little Spaces: Fancy Meals offers a collection of four tables to offer inspiration to describe a fancy meal. You can get hints to help you decide who’s cooking, what’s cooking, how it tastes, the list of ingredients, and more… It starts by determining which sense you use for the description, then deciding what element you’re describing and gaining some sensory detail... [click here for more]

"That's one small step for [a] man, one giant leap for mankind..." said Neil Armstrong when he first stepped onto the moon on July 20, 1969. Definitely a giant leap - and one that until that moment had only been done in the annals of science fiction!
At the game table, we're constantly exploring new worlds in a Star Trek-frame of mind, boldly going where no one has gone before.... [click here for more]

As GMs, we create entire worlds, adventures, and characters in broad strokes, leaving the little details to sort themselves out when the time is right. But sometimes the little things need a little nudge.
Little Spaces offers a splash of inspiration for a particular space for just such an emergency.
This supplement offers a collection of 100 creepy effects to throw at your players when... [click here for more]

Little Spaces: Gruesome Graves offers a collection of four tables to offer inspiration to describe events in the next graveyard your PCs come across. You can get hints to help you figure out what or who is there for them to find… It starts by determining which sense you use for the description, then deciding what element you’re describing and gaining some sensory detail about... [click here for more]

Little Spaces: Horrid Hallways offers a collection of three tables to offer inspiration and add some detail to the next hallway your PCs have to travel through or explore. Though not all hallways are exciting, occasionally you can add an extra splash to their surroundings and make them wonder what else they've missed. It starts by determining which sense you use for the description, then deciding... [click here for more]

Little Spaces: Pirate Ships returns the Little Spaces series back to the roots of an original Little Spaces product - Shipwrecks. This time we deal with pirate ships and the folks you might find on board - pirates of course!
How does it work? Well, this one mixes a bit of the older Little Spaces approach (sense/element/descriptor) with the Insta-NPCs approach (a... [click here for more]

As GMs, we create entire worlds, adventures, and characters in broad strokes, leaving the little details to sort themselves out when the time is right. But sometimes the little things need a little nudge... Little Spaces offers a splash of inspiration for a particular space for just such an emergency.
This supplement offers a collection of three random tables to offer inspiration to describe... [click here for more]

Little Spaces: Shipwrecks offers a way to help generate cool descriptions of shipwrecks for your next campaign encounter… Do you need a fresh wreck washed up on the shore? Or an ancient hulk of a ship now part of the landscape and slowly washing away with each tide?
Shipwrecksprovides three tables to roll on to generate the seeds of your PC’s frightful destruction.... [click here for more]

Little Spaces: Spacecraft takes the Little Spaces series from the grounded worlds of fantasy, modern, and horror, and launches them into the future (near or far). Like with Burial Mounds, Fitz has changed up the format a bit to include a handful of tables and going away from the Senses, Descriptive Element, and Sense Descriptor methodology. In Spacecraftyou... [click here for more]

Little Spaces: Tavern Trouble offers a collection of seven tables to inspire unique descriptions of bars and taverns, as well as the events, items, and people your PCs may encounter there! Taverns are an integral part of many fantasy and science fiction campaigns, so why not try and spice yours up a bit?
For example, perhaps your PCs are going off-world to a space station with a popular... [click here for more]

Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in.
My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”... [click here for more]

Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in.
My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”... [click here for more]

Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in.
My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”... [click here for more]

Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in.
My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”... [click here for more]

MacGuffins are those items or bits of story that serve to trigger different parts of the plot into action. What would The Maltese Falcon be without that classic figurine of a black bird? Or Raiders of the Lost Ark be without the Ark of the Covenant? What would The Hobbit and The Lord of the Rings be without the One Ring?
Though they’re used all the time... [click here for more]

No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably.
If you're in need of such a location on short notice, One Spot... [click here for more]

No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably.
If you're in need of such a location on short notice, One Spot... [click here for more]

No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably.
If you're in need of such a location on short notice, One Spot... [click here for more]

No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably.
If you're in need of such a location on short notice, One Spot... [click here for more]

Have your PCs ever entered a broad landscape where you didn't have anything planned? So you pulled out a random encounter table, rolled, and *blam* - combat! What if you had another tool in your arsenal to use in these situations?
Open Spaces products aim to answer that question or at least offer some guidance as you enter those wild, uncharted areas with your PCs. The next time... [click here for more]

Have your PCs ever wandered down a road where you didn't have anything planned? So you pulled out a random encounter table, rolled, and *blam* - combat! What if you had another tool in your arsenal to use in these situations?
Open Spaces products aim to answer that question or at least offer some guidance as you enter those wild, uncharted areas with your PCs. The next time the party... [click here for more]

THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...Insta-NPCs #1: Motivation, Attitude, and Appearance Regular price: $1.00 Bundle price: $0.75 Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your... [click here for more]

This special bundle product contains the following titles.Insta-NPCs #6: Shh... Artists at Work... Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign?
Well, why not... [click here for more]

Wizards. They're a staple in every high fantasy world and we've dealt with some of the big guns like Gandalf, Merlin, and Harry Potter in popular fiction for decades. Magic in and of itself is such a creative force you'd think we would see all sorts of fun wizards, but why do so many of them seem to fit the same molds again and again? The apprentice, the experienced but not famous wizard, and the wizard... [click here for more]

This special bundle product contains the following titles.Insta-NPCs Crossover: Medieval Market Have you checked out the Medieval Market from DramaScape yet? No? Don't worry, I'll wait...
Ok. By now I hope you've checked it out. Awesome, right? And free!
Well, what happens if your PCs want to visit this masterpiece of mapping? Who's there to greet them at each stall? What will... [click here for more]

Free RPG Day is upon us! Huzzah! And to dampen your spirits, I release The Smiler upon the worlds...
This is the first of a series of a variety of ideas that just haven't fit anywhere else. I'm calling the series "Sparks" so they may spark someone's imagination to use them in their games.
The Smiler has the creep factor cranked up to eleven as he saunters into a sleepy, unsuspecting... [click here for more]