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Yet another rather eccentric dragonlike, the wyvern taur. As usual, I tried to build him up so it is reasonably plausible that he could stay up in the air without making physics and anatomy curling up in a corner weeping.

For the aerial part, mostly pterosaur was used as a reference, particularly this site seems to have very good material on the subject (and this one is also very good). Otherwise I borrowed some from the Tani Akri wyvern.

To construct the upper torso, I used giraffe as a reference, particularly the skeletal and muscular anatomy holding up their neck. That's the reason for the notable hump on the back. I imagine the torso having own lungs and a partially independent circulation to provide the head with fresh oxygen-rich blood, but otherwise the lower half is rather a neck than an abdomen. There are no internal organs there, those are contained by the quadrupedal wyvern body.

Why four eyes? I was just experimenting whether it could be made useful. It is not easy to lay out excess eyes in a sane manner, retaining a functional skull. Maybe another set could be added to enhance perception of depth by the main eyes, but that could require more complex ones which may not have room to fit. Those I added I imagine to be simple, from the perspective of him, only conveying sense of motion, vague shapes and directions. Placed there they necessarily have lids, so they can be protected when he is feeding.

This was just some random experimenting, I won't likely use him anywhere, being rather content with my four limbed designs such as the Legwing dragon. This anatomy would pretty much assume intelligence, combined with the capability of flight these would be very much dominant creatures of their ecosystem.

Referred artworks

Yet another wyvern design aiming for realistic capability of flight and a dragonlike appearance, a controversial beauty. She has no direct relation to the gold wyverns of Outbreak to the Sky, although those were one inspiration source to design her.

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The 15th March is special in Hungary, we would be celebrating the anniversary of an important uprising, one against the Hapsburg dynasty demanding more autonomy for our country within their empire. It was the pinnacle of the age of reformation, but one which later got usurped like all the other movements happening in that year. Then, today... It seems like people here lost all their sanity siding with an oppressive government and very few caring of any movement which tries any reformation.

A BRCF volunteer's log is my first attempt at English writing, nothing exceptional, but maybe interesting. It portrays a modern age setting in which a group of people strive to protect a race of large wyverns in Africa, not unlike of similar conversation efforts of other animals like cheetahs. Story intermixed with world design, trying to make it lifelike we have these creatures capable to lift a man in the air.

Twenty-six forty-eight... Space is opened wide, our ships reach towards planets of distant solar systems, man is colonizing near and far. The same time Earth is struggling by overpopulation, severe social, political and economic problems. Many who can afford, embark on the journey, a perilous journey towards the unknown... A sci-fi novel set in the distant future, telling the story of a young man, who tries to find his place in this strange new world (currently Hungarian only).

The wyverns stirred my imagination further resulting in another writing, this time using a conventional medieval setting. Nothing exceptional, just practicing forming stories and some English language grammar, but I hope nothing short of pleasant entertainment either. Except lots of interesting interactions with wyverns in this one!

Spinosaurus Aegyptiacus reconstruction (at least an attempt at it), as of 2015 knowledge: the Ibrahim et al. papers from 2014 and the later adjustments on the hindlimb size, discarding the quadrupedal stance. Fleshed out according to some own ideas as well as various existing knowledge on the animal.

I wandered around somewhat aimlessly on Youtube recently, and happened to stumble upon something exceptional, something which I wouldn't expect to exists. I like much fantasy creatures, especially dragons, and here I happened to find three very good pieces of animated short movies featuring them! Not even just at CGI, these even offer quite original ideas, so all in all, they definitely worth some attention - and not even just such a limited-time attention like typical shorts.

Cheetaan city scene. Experimenting with foliage, and at last, some proper colouring. The Cheetaan (Tani), first time portrayed in a typical city setting of theirs. In the distance, the organic statue of the centre, a white arch of plant-sustained Mag-Lev track, with of course a lot of green, and the two Tani races who are primary builders of this civilization.

What happens when something gets me really inspired in the process... (Click the image to get it in 1920x1200) You could also check out the related article for the backgrounds and some research over airworthiness. Enjoy!

A quite unusual flying creature concept, themed to have a resemblance to dragons. It is roughly based on the idea represented by the Sharovipteryx miribilis, exploring the concept further into developing an ultimate soaring creature.

Probably one of the most condensed scenery possible on the cheetaan homeworld before the wars. A huge gas-giant, exomoons, a gargantuan creature resembling a tiger, a cheetah riding a feathered wyvern over crystalline buildings scattered in a swamp, anything missing?

Flight of a Dragon is a retro game for the Uzebox open source game console, a bit of 8 bit madness involving an ATMega 644 and a bit of electronics to get it producing a video signal and accepting input from an SNES controller. Thanks to emulation, you may also try it out within your browser!

Flight of a Dragon is a retro style game for the Uzebox open source game console, a bit of 8 bit madness involving an ATMega 644 and a bit of electronics to get it producing a video signal and accepting input from an SNES controller. Now the game is complete so you can finally lead the dragon to his salvation! Thanks to emulation, you may also try it out within your browser!

Yet another wyvern design aiming for realistic capability of flight and a dragonlike appearance, a controversial beauty. She has no direct relation to the gold wyverns of Outbreak to the Sky, although those were one inspiration source to design her.