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L.A. Noire Has Huge Budget, Is No Longer PS3 Exclusive?

It's one of those games that has dipped in and out of the media for quite a while, and at this point, it's in danger of snagging the dreaded "vaporware" label. But the latest update is significant, and apparently, L.A. Noire is very real...and very, very expensive.

According to IGN, CEO of Tantalus and president of the Game Developers Association of Australia, Tom Crago, provided some new information on the mysterious title. Currently in development with Australian studio Team Bondi and set to be published by Rockstar, L.A. Noire is a "massive" project. Crago said "it's got - I'd suggest - another year or so to go." Okay, that's a ways off - and not exactly surprising, given the lack of info in 2008 - but Crago went a step further: he said this game "could be the biggest budget video game in development anywhere in the world." Note that he didn't say the most expensive project ever; he's talking about current projects. Oh, and he also dropped another mini-bomb that's gonna upset PlayStation 3 loyalists but was probably destined to happen: L.A. Noire is coming to both the PS3 and the Xbox 360. C'mon, you know very well the day of the third-party exclusive is long gone; you should've been able to predict this turn of events.

Of course, we still need official confirmation on this from the developer or publisher, but we figure Crago knows what he's talking about. If not, we'll be sure to let you know. In the meantime, is it too early to start hyping L.A. Noire...?

Yeah, I agree. I count on first-party development. They focus on how they can get the most out of the ps3, instead of what can run on both machines with minimum effort. So if something nice comes out of the 3rd party shops, I'll be delighted. But if it doesn't, then my hopes haven't been dashed. That being said, I have been pleased by the likes of gta and dmc.Last edited by Aftab on 9/19/2008 10:14:06 PM

and CEO in Japan (forgot his name) said that they created a place for developers who give exclusive ps3 games to them, from first party to third party, and encourged them to meet with each other and talk to each other about the ps3 and what it can do and give hints and tips. and now you see all those freaking awesome games from first and third party going on the ps3 hardware like nuts, ... i'm done with 360 ports to ps3, and honestly i don't know much about this game so i may not get it. i'm wasting too much money on other games anyways.

Rockstar puts out some of the best games of the industry. And if something must be ported, it get's compromised. And we end up missing out a bit. That's all... No one is saying they want to trade their ps3's in.

I think its GTA4 all over again. Big game with nothing to do. Thanks to the 360 and their almost laughable disc space, we are destined to have pigeons to shoot at, and virtual friends to babysit. Don't get me wrong the 360 can hold its own, but unless the disc get bigger, we dont have much to look foward to when it comes to multiplatform games.

PS3s only weakness is in it's graphics card compared to the 360: it utilized a split RAM instead of a shared one. However it strengths are many: it has over twice the number of 3.2ghz processors. It's media source is bluray, which is a much greater capacity than 360's dvd. And for whatever read-speed it loses, it makes up for the fact of it's harddrive which is standard and can be written and read to instead. Consquentially, if i a game is ported from a 360, it is based off a design that does not take advantage of the ps3 architecture, and therefore, becomes "dumbed down".Last edited by Aftab on 9/20/2008 5:25:00 PM

Xbox 360 games has to fit on a DVD format max 9Gb, PS3 games can be made to hold 50Gb Blu-ray...do the math.
They can't make as big or detailed PS3 game if there are these restrictions to have the same game on both systems..

Wasn't rockstar suppose to release more episodes or downloadable content (on both, but with some exclusive content for the 360). I also heard the deal with Sony was that they would get the sequel as an exclusive.

I have a friend that says he has a difficult time finding rooms with more than a couple people in them on the 360. I have the PS3 version and I have a hard time finding rooms with less than 10 or so. How did you come to this conclusion?

I'm just not feeling it, I'd rather hear some news on either Rockstar PS3 exclusive game or Level 5's "shocking announcements". This might be a great game don't get me wrong I just can't get in tune with the idea.

I'm skipping this one. Sounds like GoW3 and FF13 will be out before this one. You think GTA4 is repetitive? I'm playing Assassin's Creed and that game is repetitive. But I'm having more fun with it than I am with GTA4 ... is that weird?

Oh yeah, I remember this game. Didn't they show a video of it at the 2006 E3? It's suppose to be some kinda mix between GTA and Fable with a time setting of Godfather, right? Some kinda of detective game.

These multi-platform games may be good for the publishers/developers but when it comes to these next-gen systems, I feel like PS3 users get the shaft. They usually develop the game on 360 and port it to the PS3. Then u hear how the 360 version of the game is better the PS3. And then I gotta hear the fanboys brag. (Thanx Ubisoft and any EA sports game, lol)

If Rockstar makes this game on the PS3 1st or simultaneously with the 360 version, I think this came still be a great game. I mean, y make one version and then port to the other? If I directed one of these multi-platform games, I would use that huge budget to make my game to fit the PS3 and to fit the 360. If that means, I need to hire PS3 guys and 360 guys to make my game great on BOTH consoles....so be it.

I would love to hear some producer/director telling the press, "The 360 version is about 9GB in size. The PS3 version is about 17GB. We used the Blu-Ray Disc space." Until that happens, I'll just have to look at 1st party developers to push my PS3.