Game review: Resident Evil: Revelations

I've been long-awaiting a 3DS title that shows off just what this portable console is capable of. Resident Evil: Revelations is that game.

Despite an almost simultaneous release alongside Resident Evil 6 on major consoles, Revelations isn't a watered-down version of that game at all, rather a stand-alone title built from the ground up especially for the 3DS.

Revelations takes place on a luxury cruiseliner that provides the same claustrophobic gameplay as the original Resident Evil did in the mansion

Well known is the fact that first- or third-person shooters are traditionally awkward to control on portable consoles because of the solitary thumbstick. Resident Evil: Revelations takes some getting used to as well, with a control scheme similar to Super Mario DS. It is also compatible with Nintendo's new Circle Pad Pro controller attachment. In fact, the game is marketed to the point that using the Circle Pad Pro is encouraged. The rather bulky add-on to the 3DS adds a second thumbstick and more shoulder buttons so that running and strafing around corners is a piece of cake, something that's essential when there are zombies on the prowl.

The viewpoint is an over-the-shoulder one which locks in place when your laser-sighted weapon is drawn.

The storyline is a bit silly, but the solid gameplay and amazing visuals more than makes up for it. Clever use of the lower screen to quickly switch weapons or select inventory items solves the awkwardness of previous portable releases.

Revelations is a must-own for 3DS owners, providing you qualify for the R16 rating and enjoy a bit of zombie bloodshed.