September 22, 2010 - Rebooting a bankable franchise is a great way to bring in legions of new fans while addressing the problems its developed over time. We've seen it happen with Mega Man – literally returning to its 8-bit roots, and more recently with Sonic the Hedgehog's episodic content dalliance and the latest Medal of Honor. Ninja Theory's upcoming reboot of Devil May Cry (DmC) and the Kinect rethink of Steel Battalion also had us peering into the Wayback Machine once again.

October 30, 2009 - Around this time of year, we all like firing up our favorite slasher flick or scary game in the spirit of the season, but it's also a good time to give pause to think about one of gaming's most unique genres. Survival horror is one of the only genres defined not by gameplay mechanics, but by theme, atmosphere, subject matter, and design philosophy. It's also one that runs completely against the grain of the conventional wisdom about game design. If these experiences weren't scary, their gameplay decisions might be considered poor design, but coupled with effective atmosphere those same conventions serve to amplify fear. Survival horror games were some of the first to approach game design in terms of emotion, and as such, they're some of the most important titles in bridging the gap between art and games.

December 9, 2008 - Welcome to IGN's 2008 Year in Review for the biggest and most venerable platform, the PC. Over the next seven pages we're going to cover the highest highs and lowest lows, the biggest news and highest reviews of the year. We're going to look back at 2008's events, like E3, GDC and Blizzcon, and see how well PC games kept up with the surging big three consoles. You'll find a list of the year's highest rated and most popular reader titles along with a list of the best selling games of 2008. We'll break down the biggest news of the year and provide a few tips and tricks on the hottest games. And finally, we'll take a look ahead to 2009 and predict what might be in store for the platform.

October 16, 2008 - This is Halloween, this is Halloween... October hosts the creepiest holiday of the year, making it the perfect time to break out your favorite horror games and enjoy a good scare. Horror-themed games have existed since the start of videogames -- remember Haunted House on the Atari 2600? -- but the genre has taken off since the PlayStation-Saturn-N64 generation finally gave developers the power to really craft some scary situations.

July 11, 2008 - About The Head-to-Head
The Head-to-Head is designed to let gamers know which version of a multiplatform game is worth your hard-earned money. We break down each segment of a game, and then tell you which platform reigns supreme when the dust settles.
The Alone in the Dark series brings back fond memories for many old school gamers. When the original was released for PC in 1992, it popularized the survival-horror genre and laid the foundation for some of gaming's most beloved franchises, from Resident Evil to Silent Hill. Like many originators, the Alone in the Dark brand had a tough time keeping up with all the games that came after it and, in recent years, the series has all but disappeared. Until now that is. It's time for survival horror fans to gather around their TV's once again because Atari is trying to resurrect Alone in the Dark with a totally new take. Developed by Eden Games, the people behind the Test Drive: Unlimited, this new Alone in the Dark aims to deliver a totally cinematic and expansive twist on the original formula.

July 8, 2008 - Quality survival horror games are woefully hard to come by on consoles these days, and it's easy to understand why. As hardware gets more powerful and gamers' expectations grow, building a big, beautiful world full of mind-bending puzzles, creepy creatures and compelling storylines is an increasingly Herculean task.

June 24, 2008 - Composer Olivier Deriviere has been lurking behind the scenes for sometime now, crafting intricate and immersive scores for a variety of projects over the years. But it was his in-game score for Obscure that really brought him to the attention of videogame music fanatics everywhere.

June 23, 2008 - It isn't what you see, but what you don't see. It's the suggestion; the subtle teasing of the subconscious; the lonely creaking of the floorboards resonating throughout an empty hallway; the slow advance around the corner; the swelling sense of dread as the ever-present evil that looms near refuses to reveal itself. Fear is not an adrenaline rush. It's that helpless feeling of being alone in the dark.
Frédérick Raynal's 1992 masterpiece is the textbook on horror. Seemingly overnight, it redefined the way action and adventure could be used to create suspense, and it went on to become not only a huge commercial success, but one of the most imitated games of the following decade. And with this ground-breaking success came pressure, impossible expectations, and a long struggle to recapture that early glory. It has been re-imagined, rebuilt, traveled across media, and never quite zeroed in on exactly what made us quake in our boots all those years ago. And yet still, the name still means something. As Alone in the Dark is resurrected from the dead once more, we plumb the depths of its storied past.

June 20, 2008 - Atari has stated its single-player adventure game Alone in the Dark will require an Internet connection for activation. Alone in the Dark will use SecuROM copy protection, making players download a one-time online component before they fully install the game. Afterwards, players will be able to play the game offline. An Internet connection isn't the only thing you will need to play the game; Atari has released minimum technical specifications for the PC version:

June 9, 2008 - Not wanting to fall into laboured metaphor too early on, the horror genre is the reanimated corpse of the videogames industry. Not twelve months ago, years of increasingly stagnant gaming conventions had reduced enthusiasm for traditional survival horror to practically zero. With genre kings Capcom completely revitalizing its Resident Evil series with RE4, it seemed we'd seen the last of wonky camera angles, super-restrictive gameplay mechanics and, sadly, one of the purest game forms out there. Quite unexpectedly though, horror in games is seeing a massive resurgence; upcoming traditional offerings include Sony's Siren: Blood Curse on PS3, Silent Hill Homecoming and Atari's third attempt at reinvigorating its Alone in the Dark franchise. Meanwhile, developers continue to adapt established western genres to deliver their own take on the horror game - witness EA's Dead Space and Monolith's Project Origin, for instance. To celebrate this revival of fear, we take a tentative, if far from exhaustive, peek at horror's frightfully illustrious gaming past.

May 27, 2008 - Atari today announced details of the 'Keep the Fire Burning' competition in the run-up to the launch of the action survival game Alone in the Dark scheduled for release across Europe on 20 June for Xbox 360, PC, Wii and PlayStation 2. Top prizes include a week-long trip to New York or Paris, Xbox 360 and Wii consoles, and a host of exclusive Alone in the Dark goodies including original soundtrack CDs, t-shirts and Art Books. The 'Keep the Fire Burning' competition is now live on www.CentralDark.com and will run until 31 July 2008.

May 22, 2008 - Atari wants everybody to beat Alone in the Dark. That includes everyone from the most casual gamer up through the core gamer. If you hadn't heard, that would encompass you and so you may be wondering how the company plans to meet this lofty goal. We are talking about a franchise that carries some significance as the father of survival horror, so pleasing everybody is no easy task. It remains to be seen how one of the publisher's big 2008 releases will ultimately turn out, but after getting our hands on the game at a recent showcase it's easy to see that Atari and Eden studios have taken steps in the right direction.

May 22, 2008 - On Tuesday, May 20th, 2008, Milan Records and Atari released the soundtrack to Alone In The Dark, the new version of the classic survival horror game due out on June 20th in Europe and June 24th in North America on Xbox 360, PC, Wii, PlayStation2, and eventually Playstation3.

March 7, 2008 - Edward Carnby hangs precariously from a rope against the sheer rock face. Below, the ravine stretches down into nothingness, while above the shape of a ravaged chopper lurches ever closer to the cliff's edge. You've barely a minute to clamber to safety as torrential rain churns the dirt to mud, forcing the flaming wreckage over the side. Wrenching upward, you'll need to swing to dodge the debris tumbling toward you – as the helicopter disintegrates, leaking fuel catches alight, cascading across your path, while red-hot metal and burning upholstery hurtle by. Finally, the entire thing gives way, the rotor blades crack against the rock and spiral violently toward you in a burst of light and noise.

January 22, 2008 - It's been quite a long road for Alone in the Dark, the latest title in the classic survival horror franchise. The game is a departure from the standard situations that Edward Carnby found himself in: exploring haunted mansions, mysterious towns and strange islands. Emphasizing more action survival than survival horror, Carnby's newest adventure throws him into a supernaturally twisted Central Park and New York City. We were able to check out a few stages from his adventure to see how frightening the Big Apple is when the sun goes down.

January 18, 2008 - Well, it's a brand new year here at IGN PC and, though our brown bag lunches are seasoned with the tears we're still shedding over the departure of our beloved friend and editor-in-chief Dan Adams, who we expect just quit because he didn't to format this feature, the world does keep on turning and bringing us one day closer to the release of several notable games this year. (And if you think that sentence is horrible, just imagine how much worse it would have been if Dan was here to edit it.) So in the spirit of getting on with our lives, we're here to bring you a list of all the games we're most excited about this year.