Games and game development share many interest with the labourers of the Gig Economy: this past month the UK's Game Worker's Union organized under the larger freelancers union (Independent Workers of Great Britain).

Gigco is interactive labour commentary in the form of a casual mobile game.

SpekWork is a studio exploring new political narratives through game design. It is the collaborative effort of three postsecondary instructors teaching from the intersections of art, labour, and emerging technologies.