Very cool and original game. However, concerning its difficulty, you should consider replacing level 6 by the current 4th, and lower by one rank the current levels 5 and 6. This way, I have the feeling the difficulty would be more progressive. Actually, level 10 was even less tricky for me than the current 4th.

That is the damn cleverest game I have played in a long time. And I have to say it again, the name is just the best. If this isn't the winner, it'll be because someone managed to cram all of minecraft into 4k

The TouchAPI is what I call my custom framework. The java2flash stuff works using a bit a Java2AS, some java decompilation to filter out the bits that won't work in AS3 and then some ant replace tasks.

The only thing I didn't get (not sure if a bug) is on level 7, after going in the red transporter and coming out of the blue transporter the snake can move along to the top left pellet without falling due to gravity.

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