Glynleth’s Armor (Enchanted Plate and Chain):

It is believe that this armor was made many centuries before the great war between the elves and dwarves.
Scholars believe that it was made by one of the finest elven armorer, rivaling the most skilled dwarven armorers in
skill. Some ancient tomes indicate that it was originally crafted for an elven ranger by the name of Glynleth
although there is some dispute. Still, that is the name that the armor is generally given.

It was said to have passed through his family line for many generations. As with a great many heirlooms, the
armor was lost during the war. It is commonly believed that the last member of the line died in battle and the armor
was lost at the same time. The armor remained lost for many thousands of years. In general, it was considered a
relatively minor item and there was not all that much interest in discovering it.

Not until relatively recently was the armor rediscovered. A group of adventurers traveling in the wilderness of
the Eastern Kingdom found some elven ruins dating from around the fall of the elven kingdom. In there, they are
suppose to have found the armor along with a number of other artifacts. It has been suggested that the armor was
found still being worn by an ancient elven skeleton.

As with many elven armors, the armor is a work of art. It is a suit of plate and chain armor of the finest quality.
However, it does lack the gaudiness of many suits of armor. On the armor are the designs of vines and leaves. The
armor, both the plates and chain parts, are enameled in green with the base being a lighter green and the vines and
leaves a darker green. The chains which attach the armor together are also a darker green.

Even though it is believed to have been made by elves, it is equal to the finest suits of armor made by the
dwarves and is incredibly strong. Otherwise, it is not believed that the armor has any enchantments strengthening it
further as many enchanted armors are.

This does not mean that the armor does not have some pretty incredible enchantments. One of these is that the
armor repairs itself. The armor itself looks like it might have been made yesterday even though it believed to have
been involved in countless battles. Another is that the armor is weightless and it restricts a wearer very little
compared to a normal set of plate and chain armor. The armor is also noiseless where a wearer can prowl without
the armor potentially giving the wearer away. Finally, the armor has the ability to completely blend with the
environment. While most effective when the wearer is not moving, the wearer can most slowly and still blend with
the environment.

Chameleon (3x daily): Same as the Earth Warlock spell; duration 30 minutes. Can be turned on and off at will.
Wearer is 90% undetectable if unmoving, 70% undetectable if moving two feet (0.6 meter) per melee or slower,
20% undetectable if moving six feet (1.8 meter) per melee round, and totally ineffective if moving any faster.

Noiseless: The armor makes no sound and the wearer suffers no penalty to prowl.

Regenerating Armor: Damage inflicted on the armor is restored / regenerated at the rate of 10 S.D.C. per hour.
If the armor is destroyed (Reduced to 0 S.D.C.), the enchantment is broken and the armor is worthless.

Weightless: The armor only weighs only about an ounce and has no mobility penalties and half prowl penalties.