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For the calendar year, Blizzard Entertainment had two top-10 PC games in North America and Europe.

Diablo III was the #1 best-selling PC game at retail, breaking PC game sales records with more than 12 million copies sold worldwide through December 31, 2012, and World of Warcraft®: Mists of Pandaria® was the #3 best-selling PC game at retail.

As of December 31, 2012, Blizzard Entertainment’s World of Warcraft remains the #1 subscription-based MMORPG, with more than 9.6 million subscribers.

World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.

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Green is not your colour. But it is the colour of money, so...Something you wish you had like blizzard!

Why do you care about blizzard's money, it is not like you have any benefits out of their money progress. EA have even more money, want to talk about them maybe? Maybe you will feel better then by buying fifa 14.

People should stop supporting any companies, the game is the important point... atleast on this page.

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WOW subscription numbers give a misrepresentation of how many people are truly currently playing due to the way Asian countries track their accounts. I figure about a 3rd of that number might be more accurate for actual current people logging in to play.

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Originally posted by cybertrucker

WOW subscription numbers give a misrepresentation of how many people are truly currently playing due to the way Asian countries track their accounts. I figure about a 3rd of that number might be more accurate for actual current people logging in to play.

Concurrent players (total number of players logged in at any one time) is probably a little over a million, yes about a 3rd of that 9.6 million are pay monthly subscribers this is backed up by MOP sales of 2.7 million in the first week of release that has likey gone up to 3-3.5 million sales by now, also remember those that dont pay monthly also dont need to buy MOP so blizzrad does not need to sell 9.6million copies of MOP to justify their figures.

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Originally posted by expresso

Originally posted by cybertrucker

WOW subscription numbers give a misrepresentation of how many people are truly currently playing due to the way Asian countries track their accounts. I figure about a 3rd of that number might be more accurate for actual current people logging in to play.

Concurrent players (total number of players logged in at any one time) is probably a little over a million, yes about a 3rd of that 9.6 million are pay monthly subscribers this is backed up by MOP sales of 2.7 million in the first week of release that has likey gone up to 3-3.5 million sales by now, also remember those that dont pay monthly also dont need to buy MOP so blizzrad does not need to sell 9.6million copies of MOP to justify their figures.

So we're to believe what... there are over 6 million active subscribers to WoW that didn't buy MoP yet still play, even though the latest content is walled off to them? Please allow me a smidge of skepticism here.

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Originally posted by Volkon

Originally posted by expresso

Originally posted by cybertrucker

WOW subscription numbers give a misrepresentation of how many people are truly currently playing due to the way Asian countries track their accounts. I figure about a 3rd of that number might be more accurate for actual current people logging in to play.

Concurrent players (total number of players logged in at any one time) is probably a little over a million, yes about a 3rd of that 9.6 million are pay monthly subscribers this is backed up by MOP sales of 2.7 million in the first week of release that has likey gone up to 3-3.5 million sales by now, also remember those that dont pay monthly also dont need to buy MOP so blizzrad does not need to sell 9.6million copies of MOP to justify their figures.

So we're to believe what... there are over 6 million active subscribers to WoW that didn't buy MoP yet still play, even though the latest content is walled off to them? Please allow me a smidge of skepticism here.

The problem with using xpac sales to judge the subs is problematic because of China. They don't sell the xpac, they get it for free and just buy time cards to access the game in internet cafes. Though now that I think of it I think it would be interesting to know if this works the same way for individuals in China not playing in Internet Cafes but rather in their own homes.

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Who cares. They haven't had anything worth playing really since the first few months of WoW and D2. 12 million copies or not, D3 is completely dead for online play. And WoW...well let's just say things haven't worked out for people who actually want a game to play.

Currently Playing: ESO and FFXIVHave played: You name itIf you mention rose tinted glasses, you better be referring to Mitch Hedberg.

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Originally posted by AeonbladesWho cares. They haven't had anything worth playing really since the first few months of WoW and D2. 12 million copies or not, D3 is completely dead for online play. And WoW...well let's just say things haven't worked out for people who actually want a game to play.

LOL .. so much hate.

D3 is still top 10 on xfire, and certainly way more people are playing it, than something like Eve. Want to be the expansion is going to sell millions?

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Originally posted by nariusseldon

Originally posted by AeonbladesWho cares. They haven't had anything worth playing really since the first few months of WoW and D2. 12 million copies or not, D3 is completely dead for online play. And WoW...well let's just say things haven't worked out for people who actually want a game to play.

LOL .. so much hate.

D3 is still top 10 on xfire, and certainly way more people are playing it, than something like Eve. Want to be the expansion is going to sell millions?

You do realize online play doesnt mean being logged into xfire while you are solo farming act 3 inferno right? If that is your definition of online play I really feel sorry for you. Who uses xfire anymore anyway? It's like bragging about having a nice set of sneakers, no one cares about your shoes.

Every game they make will sell millions. That doesn't mean its worth playing or even a good product. I was one of the biggest Blizzard fanboys in the world back during D2 and WC2/3 days, but I feel like they have completely lost track of what made them great.

I will say this, despite my utter disappointment in Blizzard, if the D3 xpac looks good, I'll buy it if not just to get my money's worth out of the original. The D2 xpac greatly improved D2 imo, even though the original was pretty damn good too.

Currently Playing: ESO and FFXIVHave played: You name itIf you mention rose tinted glasses, you better be referring to Mitch Hedberg.

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Originally posted by Volkon

Originally posted by expresso

Originally posted by cybertrucker

WOW subscription numbers give a misrepresentation of how many people are truly currently playing due to the way Asian countries track their accounts. I figure about a 3rd of that number might be more accurate for actual current people logging in to play.

Concurrent players (total number of players logged in at any one time) is probably a little over a million, yes about a 3rd of that 9.6 million are pay monthly subscribers this is backed up by MOP sales of 2.7 million in the first week of release that has likey gone up to 3-3.5 million sales by now, also remember those that dont pay monthly also dont need to buy MOP so blizzrad does not need to sell 9.6million copies of MOP to justify their figures.

So we're to believe what... there are over 6 million active subscribers to WoW that didn't buy MoP yet still play, even though the latest content is walled off to them? Please allow me a smidge of skepticism here.

No there are not 6 million who did not buy the expansions those 6 million got it free becuase of a different play model in that region, what I was trying to show was that western (well monthly sub) players still amount at several millions based on the number of expansion boxes sold.

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Originally posted by Aeonblades

Every game they make will sell millions. That doesn't mean its worth playing or even a good product. I was one of the biggest Blizzard fanboys in the world back during D2 and WC2/3 days, but I feel like they have completely lost track of what made them great.

And that is your opinion, but not mine. I found D3 is more fun than WOW, and D2. It is also highly rated.

If your definition of a "good" product is whether you like it .. well ... there are lots of disagreement.

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Originally posted by Volkon

Originally posted by expresso

Originally posted by cybertrucker

WOW subscription numbers give a misrepresentation of how many people are truly currently playing due to the way Asian countries track their accounts. I figure about a 3rd of that number might be more accurate for actual current people logging in to play.

Concurrent players (total number of players logged in at any one time) is probably a little over a million, yes about a 3rd of that 9.6 million are pay monthly subscribers this is backed up by MOP sales of 2.7 million in the first week of release that has likey gone up to 3-3.5 million sales by now, also remember those that dont pay monthly also dont need to buy MOP so blizzrad does not need to sell 9.6million copies of MOP to justify their figures.

So we're to believe what... there are over 6 million active subscribers to WoW that didn't buy MoP yet still play, even though the latest content is walled off to them? Please allow me a smidge of skepticism here.

I have a new player guild. There are a huge number of them who only have up to WOTLK ( vanilla now includes all expansions up to and including WOTLK). WOW has a huge amount of low-level content. You can easily level 6 characters from 1-60 and never do the same quest twice.

The other part is that WOW is the very definition of a casual game. You can log in for 30 minutes every few days and still make progress. I think people on sites like this ( ie, by definition we are very hardcore if we are posting on general MMO webstie) fail to realize how many really REALLY casual players play WOW.

But the fact is the descrepency between current subscribers and MOP sales is China. Probably half of the subscribers are from China, and only the internet cafes have to buy the expansion for each computer. So you may have 300 ´subscribers´ using a single internet cafe that bought 12 copies of MOP.