Console Games "Dying" According To Head Of Rovio

According to one of the fathers of ubiquitious, insanely profitable mobile game Angry Birds, console gaming is dying.

Speaking at the South By Southwest Interactive conference, Peter Vesterbacka, who leads business development at Rovio Games, said innovation has moved into the mobile gaming space, because mobile game companies are more "nimble." Vesterbacka wasn't fond of the price tag of traditional console games either, pointing out that $40 to $50 is a lot of money for a game that is hard to update.

It's almost as if Vesterbacka's analysis is a direct response to Saturo Iwata's words at the 2011 Game Developers Conference. Iwata made the point that mobile game distributors have no vested interest in creating quality products, and that the industry is fracturing so much that developers may soon have a problem making enough to get by and keep making games.

To paraphrase Iwata's views, Nintendo, Microsoft and Sony all live or die by how good the games are on its system, where a distributor like Apple, say, really doesn't care, as long as there are a lot of little games available for their phones.

What do you think? Who's right here? Are mobile games more innovative than console games?