Posts tagged bodycount

THQ may be no more, but several parties have filed claims against the defunct video game publisher. The Kurtzman Carson Consultancy group shows Double Fine, Codemasters and even individual former executives Jason Kay and Jason Rubin are seeking financial compensation for unpaid obligations from THQ...

Codemasters is preparing to close down its Guildford studio, which was responsible for Bodycount. The shuttering will affect the 66 employees, who were informed today about the 30-day consultation shut-down period (based on the studio's size), required by UK law.
"As we look to take greater lead...

Deus Ex isn't quite ready to give up the glory it earned for knocking Zumba Fitness off the top of the UK All Formats sales chart last week. The conspiratorial RPG may have experienced a 46 percent reduction in sales from its debut week, but it still had enough to keep Driver: San Francisco in s...

In some ways, I admire Bodycount -- it's a game that says, "OK, shoot guys. That's really all we want you to do. Shoot them with your gun, move on, and then shoot more dudes, because shooting dudes is fun." And you know what? It's right. In Bodycount, mowing people down is satisfying, thanks to y...

Codemasters has announced a new demo for Bodycount. The Xbox Live demo of the unabashed shooter is available now and clocks in at a hefty 1.45GB, so you'll have to count the minutes before you even get to the bodies. A PS3 demo "will follow" at some point in the future.

The thing about a title like Bodycount is that it really takes the focus off the what, who and where of the killing and puts it on ... well, the killing. This developer diary rectifies that, showing off the variety of both your opponents and the battlegrounds where you'll square off.

In this first developer diary for Codemasters' straight-laced shooter, Bodycount, a few of the game's creators get together to talk about a subject near and dear to their hearts: Wildlife preservation. Oh, wait, did we say wildlife preservation? We meant guns. All of the guns.

Late last week, we learned that scintillatingly explodey Bodycount would launch its campaign against restraint and ammo conservation this August. That date's just gotten a bit more specific: the month is still accurate, but just barely so, with Bodycount scooting in under the tripwire on August 3...

Bodycount may have missed its intended "early 2011" release window, but it seems that Codemasters wasn't far off. Today the publisher announced an August launch for the title and gave us a new peek into the game's 'splosion-packed action. As you'll see in the clip after the break, Bodycount is cl...

I'm going to take the mic here for a moment, readers, and tell you something personally: It has been fascinating to watch the development of Codemasters' FPS Bodycount. I originally posted the game's unofficial announcement early last year, saw a preview and talked to creator Stuart Black at last...

Codemasters hopes to fill your daily requirement for explosions with these half-dozen new shots from Bodycount. Development on the new FPS, designed by Black creator Stuart Black, continues apace despite his departure from the project and Codies is confident enough in the work so far that a demo...

THQ announced today that, through its THQ Partners unit, it would be handling the North American distribution of four of Codemasters 2011 releases. In fact, THQ Partners actually began its task today, with the release of Dirt 3 into the retail channel.
The deal also encompasses distribution of O...