Excited about Conduit 2? Want to know more about the game's opening sequence from High Voltage Software's Eric Stoll? If you answered "yes" and "sort of" you might want to check out the official SEGA Europe blog giving a little background to the game's introductory cinematic. If you haven't seen the video yet...

Telltale Games is continuing the release of its behind-the-scenes videos on the upcoming Back to the Future series for WiiWare and the latest talks about how the production team stays true to the franchise yet strive to offer something that people who have yet to see the films will still enjoy. Dennis Lenart, director of Back to the..

Telltale's Back to the Future game has the likenesses of Michael J. Fox and Christopher Lloyd, but only the latter was able to lend his voice to the game too. The second behind-the-scenes documentary from Telltale explains how the company came to recast the role of Marty McFly. Well, sort of: it introduces you to the voice actor AJ LoCascio, but it's never really explained how he..

Telltale's Back to the Future game captured the imagination as soon as it was announced, and now we have the first behind the scenes footage to reveal concept art, character models and a little bit about the game's plot. This is just the first part of a series of behind the scenes videos, with the promise of...

It's not every day you get the chance to have a nosey around barmy Japanese developer Grasshopper Manufacture, home of Suda51's No More Heroes, but this Friday you'll get just that chance as the company is hosting a live web broadcast to celebrate the European and Australian release of No More Heroes: Desperate...

Nothing gets us more excited about a game than a passionate testimonial from its creators. They don't work in public relations, they simply feel strongly about what they do and want to share it with the world. If you agree, are a fan of the LEGO series of video games or have forever fantasized about entering the world of..

It's time for another Toki Tori blog update! This time, you can see how exactly Two Tribes went about designing levels.

The blog post says that Two Tribes very carefully designed every level - Each one had to have its own unique feature or theme, without making the solution too obvious. The post also reveals some interesting things from this and the previous Toki Tori - For example, Toki Tori on..