Nice deck sort of like the ones you find in the world championships versions of the game. Is herald of orange really necessary? i mean you could add some very good traps instead. like divine judgement/wrath/punishment.

the deck is pretty decent if you had only cards from the first three packs but seriously it packs little of a punch apart from alcadeas. some water decks could eat it for lunch dinner and maybe breakfast. not just that cards like scarlet skyterror and crystal lancer would make white terror black and blue.
Frankly it needs work on offense. Agreed light lacks there. It can't bring out the big guns quickly but there are initiates in the first few packs which can put forth an offensive front.