* v1.0.0
First release
* v1.1.0
Improved pickups editor (significantly reduced lags)
Added ability to choose finished colors for the objects, map icons, gangzones and 3D texts
Dialog of change game time now displays the time in 12-hour format (only for the English version)
Added ability to move all editable items along the diagonal
Added vehicle tuning editor
* v1.2.0
Fixed saving of vehicle into file
Updated the names of tuning components for their search by part of name
Added the ability to adjust the camera, objects speed, etc.
Now the menu with all created objects/vehicles/actors... displays them page by page
Added editor of attached object and 3D texts
* v1.3.0
Added compatibility with foreach
Added Streamer Plugin support
Fixed display of page-by-page list of objects
Added new items in the editing menu for created actors
Improved tuning editor: added the ability to change vehicle paintjob
Added help dialog with all available keyboard shortcuts
Added the ability to delete default objects
* v1.3.1
Fixed cases with getting infinite loop when trying to attach an object to an object
* v1.3.2
Added the ability to select missed types for race checkpoints
* v1.3.3
Added ability to set animations for actors
Added a warning before removing default objects
Added ability to select ready-made colors for text and its background applied to the object
Added ability to select fonts from the list of available for writing text on objects
Now you can't copy objects until you create or open any map
Fixed copying of objects/vehicles/actors created not by editor
Minor improvements and bugfixes
* v1.3.4
Messages about the editor/map settings changes are now visible to everyone in flymode
When exiting flymode, the player will teleport to the same interior and virtual world
Now when you enter the delete default objects mode, you can delete several objects in a row
When you search for the tuning component, only the available mods for the edited vehicle is displayed now
The copied object now also copies the textures of the previous one, if it exist
The copied vehicle now also copies the tuning components of the previous one, if it exist
The copied actor now also copies the animation of the previous one, if it exist
Improved responsiveness when clicking on pickups and 3d-texts with included streamer
* v1.3.5
The delete default objects mode now deletes the LOD model of the object, if that exist
* v1.3.6
Ability to hide the interface (the point in the center of the screen and information about the position) in the editor's settings
Minor optimization
* v1.3.7
Added interactive mode of changing the gangzone position
Now when copying an object/vehicle, all elements attached to it will also be copied
When copying an attached object/3d text with LShift + LAlt key combination, the copied instance will also be attached by default
Fixed the disappearance of the tuning from the vehicle created by the editor, which was respawned
Fixed a bug in map saving with SetDynamicObjectMaterialText function
Minor improvements and bugfixes
* v1.3.8
Improved the algorithm of "sticking" objects to the ground
* v1.3.9
Updated the names of the actors' skins to find them by part of name
Added shadow for all the interface textdraws
* v1.4.0
Added support for custom models of objects and skins of actors on 0.3.DL
Added commands for interacting with objects/vehicles/actors... as an alternative to dialogs
Rewritten objects retexture menu and added options for resetting colors and setting transparency degree
Fixed a bug when attached 3d-text was detached from an object/vehicle when its parameters were updated
Added ability to teleport to default interiors and teleport to the map marker in the teleportation menu
Added new fonts for objects: Arial Narrow, Century Gothic, Garamond, Mistral, Monotype Corsiva
The interface now displays "Dyn" before the object/actor and other things name, if it was created by the streamer
Added ability to enter any color codes in #FFFFFF format (alpha will be installed by default)
Fixed some errors in copying properties of objects and actors created not in the editor
Any colors now will be stored as hexadecimal numbers
Minor improvements and fixes
* v1.4.1
Added option to reset rotation for objects
Now checking for RCon rights is disabled by default in compiled plug&play versions
Now when including streamer, the number of dynamic objects in stream will be maximum
Added option to copy/paste object text and textures from a specific layer
Added option to copy/paste object text and textures on all layers
Added option to reset object textures from all layers
Added new commands (see "Available commands" section)
Minor improvements and fixes