In my opinion, Double Dash and Melee are better than their Wii titles. Melee does many things better than Brawl. I'm not sure which one I prefer when it comes to Super Mario Sunshine or Mario Galaxy. I never played any Metroid Prime games, so I can't say anything about those.

In my opinion, Double Dash and Melee are better than their Wii titles. Melee does many things better than Brawl, I'm not sure which one I prefer when it comes to Super Mario Sunshine or Mario Galaxy. I never played any Metroid Prime games, so I can't say anything about those.

yeah the very fact Melee has no random tripping is already reason enough for it to be better.

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In my opinion, Double Dash and Melee are better than their Wii titles. Melee does many things better than Brawl, I'm not sure which one I prefer when it comes to Super Mario Sunshine or Mario Galaxy. I never played any Metroid Prime games, so I can't say anything about those.

yeah the very fact Melee has no random tripping is already reason enough for it to be better.

Lol, definitely.

And those average gamers probably wouldn't pick up the differences immediately between the two.

(And to add to what I said earlier, Mario Kart Double Dash felt more skill based than Mario Kart Wii.)

This is a tough call but I think I'd give it to Wii for having downloadable games, especially World of Goo.

But of course I'm the only person ever who owns Freedom Fighters AND Muramasa so I can actually somewhat judge both consoles on something other than Mario and Zelda (though admittedly the death of traditional game rental hurt my ability to play a comparable amount of Wii games)

Anyone who thinks Double Dash was a better game than Mario Kart Wii is insane. Not just because of online. The difficulty, tracks, items and vehicle selection of MKW is vastly superior to double dash. Stupid internet hipster mentality siding with Gamecube because of motion control hatred and some crazy rose tinted view of MK:DD.

Or maybe they would rather just sit back in a chair or lie on a couch and play games with a regular controller, rather than sit upright directly in front of the TV and have to wave their hands around in the air?

Nahhhhh, it can't just be that....

If you had to play like that, you were doing it wrong. If you think pressing one button to attack is better than actually having to aim and time your sword swings then you should stick to Assassin's Creed and Arkham games.

Oh really? Are you telling me then that it was possible to lay on your side on a couch, or flop over the side of a chair and play using the wiimote/nunchuck without flicking your wrist and waving shaking your first in the air while you aim the control directly at the black bar under your TV?

Sometimes I play a game while I'm in bed. It's a hell of a lot easier to just lay back with a controller than it is to have to prop yourself up with a pillow and make sure you are perfectly centered with the TV and moving your hands around.

Skyward Sword is my least favourite Zelda but it had the best controls of any game ever made.

I quit playing the game because it was such a chore. Many people complained about the controls, more than for most games, so I think it's a bit of a stretch to say that a game whose controls are so hotly debated has "the best ever".

And what's wrong with the controls of the Arkham games? They are very intuitive for combat and work very well. I don't get it...

This argument would make sense if the sensor bar was used in Skyward Sword. It is perfectly possible to play Skyward Sword slumped over the edge of a sofa or bed. If you quit Skyward Sword due to the very simple, accurate and intuitive controls and not the monotonous recycled environments/bosses, lack of overworld and sidequests or its linearity then I struggle to believe you even played it.

As for the Arkham games, they're a step up from Assassin's Creed in the combat controls department and a step down from most Gamecube era games. There's little skill involved and the games game be completed by button mashing.

I quit Skyward Sword due to being annoyed by the sword controls (or gameplay elements affixed to swordplay) just after the first boss encounter with Ghiranim/Ghirahim/whatever. I'm actually more inclined to continue playing Zelda 2 than SS.

Red Steel 2 I did finish, though, and enjoyed it.

I find Wii more than matching Eternal Darkness with Cursed Mountain and Silent Hill Shattered Memories. And since my personal taste is usually different from the "norm", feel free to substitute CM with Project Zero 2.
I'd also rather play the Wii port of Metroid Prime than the GC originals due to the Wiimote controls.
Dunno about RPGs or strategy games. On racing side, Wii had a lackluster catalogue.

"The review score of 6 becomes a 9 when looked at another angle. And vice versa." -me?

Anyone who thinks Double Dash was a better game than Mario Kart Wii is insane. Not just because of online. The difficulty, tracks, items and vehicle selection of MKW is vastly superior to double dash. Stupid internet hipster mentality siding with Gamecube because of motion control hatred and some crazy rose tinted view of MK:DD.

@Nintenjoe64 People don't say Mario Kart Double Dash is better without reason. Mario Kart Wii's difficulty was more unfair than Double Dash. Wii's items was more annoying than Double Dash. The tracks are about equal to me and Wii definitely has a lot more vehicles than Double Dash, but I prefer the one's in double dash since every character has their own respective kart. And also the replay value went way down since online ended. Mario Kart Double Dash is simply the better game. And nah, I don't think those people who prefer Double Dash over Wii are insane. In fact, they're smart!

I think Double Dash‼︎ has better local multiplayer, particularly the battle mode. Mario Kart Wii feels more like it was made for twelve players. (I'm not saying Double Dash‼︎ is better than Wii overall, though.)

I think Double Dash‼︎ has better local multiplayer, particularly the battle mode. Mario Kart Wii feels more like it was made for twelve players. (I'm not saying Double Dash‼︎ is better than Wii overall, though.)

Agreed. Online with twelve people was probably the only thing that made me come back to Mario Kart Wii after I already completed everything else. I pretty much stopped playing it after online support ended.