Seeing how the Recycle Bag has been in the game since NOVEMBER 2007...

It was introduced as the prototype for the unravel bag, effectively...

And, unless the change to the unravel bags messed with it, you get +1 ingot back per smith item recycled (and since the most one will ever get bag without it is 2/3, only one item, daggers, will ever give back 100% with the bag, and that requires wearing +3 or +5 gloves to get to 101.1 or higher mining)

Seeing how the Recycle Bag has been in the game since NOVEMBER 2007...

It was introduced as the prototype for the unravel bag, effectively...

And, unless the change to the unravel bags messed with it, you get +1 ingot back per smith item recycled (and since the most one will ever get bag without it is 2/3, only one item, daggers, will ever give back 100% with the bag, and that requires wearing +3 or +5 gloves to get to 101.1 or higher mining)

Click to expand...

Thanks for the info but hey... I haven't played on my smith since like 2006....lol

Stratics Veteran

Just a small correction, the Salvage bag was added in as an Enhancement to the KR client originally during the first KR client focus group. Since it was decided to be an item instead of being a part of the crafting menu, it became available to all clients. Basara has it somewhat backwards... the Unravel bag came from the Salvage bag, the Salvage bag was not a prototype for the Unravel bag. The devs simply ported the functionality over to become the unravel bag duye to early feedback of the imbuing system and how user un-friendly the Imbuing menu would be to manually unravel items one by one.

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