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Joypad News

We knew it was coming, but now it's finally here. Samsung's newly improved virtual reality headset, the Gear VR, is launching today in the US for $99. This iteration of the Gear VR is, without a doubt, the most consumer-ready VR headset to date. One of its downsides is that it only works with Samsung's latest smartphones, such as the Samsung Galaxy Note 5, Galaxy S6, Galaxy S6 Edge and Galaxy S6 Edge+ -- but that's great news for people who own handsets. As you may recall, Samsung's Gear VR is powered by Oculus software, and services like Hulu have already announced compatibility with the device. If you're Stateside, you can grab the Gear VR now from retailers including Amazon and Best Buy. As for worldwide availability, an Oculus spokesperson says that will be announced "soon."

For those who know me know ive been a fan of emulation for 20 years or more, the reason i started a videogames website was purely because i like to play emulators of old consoles on a single device.

Recently the homebrew/emulation scene has been stagnant, no real breakthroughs means that the best way is to buy a device that is made for emulation fans like myself, i reviewed the JXD S7300 Android Tablet and for a fan like me i loved it. The Android tablet was for me perfect, the mixing of old style controls and touchscreen inside an Android OS and with Gamecenter X you could download games onto your console with no messing around, the console/tablet game with Android/N64/Megadrive/Arcade/GBA and Nes Emulators with games built in, beyond awesome.

Chromecast is the easy way to enjoy online video and anything from the web on your TV. Plug it into any HDTV and control it with your existing smartphone, tablet, or laptop. Send your favorites from Google Play, YouTube, Netflix, and Chrome to your TV with the press of a button. No more huddling around small screens and tiny speakers. Chromecast automatically updates to work with a growing number of apps.
With Chromecast, you can easily enjoy your favorite online content on your HDTV—movies, TV shows, videos, music, photos, websites, and more from Netflix, YouTube, Google Play, and Chrome.

Google Chromecast In Stock and Available!The Google Chromecast HDMI Streaming Media Playeris back in-stock and available for $29.99 (Save $5) with free shipping at Amazon! Chromecast is the easy way to enjoy online video and anything from the web on your TV. Plug it into any HDTV and control it with your existing smartphone, tablet, or laptop. Send your favorites from Google Play, YouTube, Netflix, and Chrome to your TV with the press of a button. No more huddling around small screens and tiny speakers. Chromecast automatically updates to work with a growing number of apps.
With Chromecast, you can easily enjoy your favorite online content on your HDTV—movies, TV shows, videos, music, photos, websites, and more from Netflix, YouTube, Google Play, and Chrome.

Google's Sundar Pichai said that Chromecast would be available in many more countries this month, and it now appears that this worldwide launch could be close at hand. Engadget reader Martin has noticed that big UK retail chain Currys is already listing the TV media stick, with nary an official announcement in sight. The company says it's out of stock, but there's a plausible £30 ($50) price tag in place. While the entry doesn't give any clues as to when the Chromecast would reach the country, Google has less than two weeks to make good on its word -- we'd reckon that the device arrives sooner rather than later.http://www.currys.co.uk/gbuk/audio/d...21414-pdt.html
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Control your Titan on March 11 with the limited edition Xbox One wireless controller, announced by Microsoft today in preparation for Titanfall's drop in two months. It's listed at $65 on the Microsoft Store.
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Logitech's no stranger to Windows-optimized keyboards and trackpads, and now it's ready to show off its latest offering: the TK820 -- a compact keyboard with an adjacent touch surface. The wireless kit shares some design language with the company's Tablet Keyboard, but sweetens the deal with a generously-sized touchpad with support for up to 13 gestures (configureable via Logitech's SetPoint software). Its slightly concave keycaps feature PerfectStroke tech, which promises consistent resistance from edge to edge. It may not be much more than a modernized K400, but if it suits your fancy, $100 is what it'll cost to get it under your mitts this month. Full press release after the break.

The virtual reality origin story begins and ends quickly. It starts with the rise of VR as a pop-culture phenomenon in the early ’90s, fuelled by Virtuality’s arcade machines, The Lawnmower Man, the BBC2 game show Cyberzone, Sega’s Mega Drive headset and Atari’s prototype Jaguar head-mounted display (HMD) that never made it to shelves. It ends soon after with an abrupt full stop. For a moment, virtual reality was everywhere, then almost at once, it was nowhere.“I don’t know if you can say any one person killed virtual reality,” says Oculus Rift creator Palmer Luckey. “That implies it had a chance of surviving anyway, but the technology just wasn’t ready at the time. Virtuality was pushing the boundaries of what was possible, but most people imagined VR was some crazy thing that transported you into the Matrix, and it could never be that. I don’t think anyone has ever pushed or surpassed the expectations of the general public – once the expectations and the reality collided, I think that’s what really killed VR.”Oculus’s head-mounted display is where reality at last meets players’ expectations. To enter an artificial world so convincing it fools your eyes and mind was the dream of virtual reality long before the idea was ever given a name. As early as the 1500s, Italian artists were painting frescoed rooms designed to evoke more expansive spaces. In the late 1950s and early ’60s, filmmakers experimented with cinematic immersion. The first experiments with head tracking were successfully completed in 1968 at MIT’s Lincoln Laboratory, where The Sword Of Damocles – a terrifying contraption suspended from the ceiling of a lab – offered mechanical tracking and a headset displaying simple wireframe rooms and cubes. The first mass-market HMDs designed for gaming were launched in 1991 by W Industries, shortly before the company was renamed Virtuality. Powered by an Amiga 3000 and retailing for $60,000, the system was expensive for arcade owners and disappointing for players. This was not The Lawnmower Man or Star Trek’s holodeck. Expectations collided with reality and reality came up short.Oculus Rift is a long way from finished and an even longer way from a holodeck, but after watching the reactions to it at this year’s Consumer Electronics Show (CES) and Game Developers Conference (GDC) where Luckey demonstrated the dev kit, it’s good enough. Look up in the Unity-powered Tuscany tech demo and you’ll see sky; look down and you’ll see grass. Peer over a balcony and you might feel the lurch of vertigo as Rift tricks your mind with its fast response time and all-encompassing screen.“Our visual system is by far the most powerful sense we have, and it overrides pretty much everything else,” says the 20-year-old Luckey, “so I wanted something that actually covers as much of your visual field as possible. I was looking for something that made it actually feel like you were inside of the game, not just looking at a screen that happened to be strapped to your head.”

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What is the DCEmu Homebrew & Gaming Network

Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, NGP, Caanoo, Pandora, GP32, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles.
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