[SUCCESSORS TO THE WILL OF FIRE]When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

2

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Kushina Uzumaki (ST)

Card Number: STN-1116

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Weapon

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 0/2

Injured Stats: 0/1

Card text:

Leaf | Female | Mental Power: 2 | GROWTH

[MATRONLY CARE]Valid: While you have a "Naruto Uzumaki", this Ninja gets +1/+1.Valid: All your "Tailed Beast" Ninja cards and "Animal" Ninja cards with a printed Entrance cost of 7 or more get -2 Entrance cost and -1 Hand cost.

"Naruto…it's a wonderful name."

3

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Messenger Ninja (BP)

Card Number: BPN-765

Rarity: Uncommon

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Delivery

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/0

Injured Stats: -1/-1

Card text:

Leaf | Male | Messenger

[DELIVERY]During your Mission Phase, you can reveal the top 6 cards of your Deck. If there are 1 or more Ninja cards with an Entrance cost of 1 or less and a Lightning Symbol, you can discard this Ninja. In that case, put 1 of them in play and return the rest and shuffle your Deck.

"Once a package has been entrusted to a messenger ninja, he is absolutely forbidden from ever opening it or examining its contents."

3

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Naruto Uzumaki (POP)

Card Number: POPN-975

Rarity: Common

Card Type: Ninja

Symbol: Lightning / Wind

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 3/0

Injured Stats: 6/0

Card text:

Leaf | Genin | Male | Clone Status | GROWTH

[THE EMERGING BEAST]Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck.

"...Give...Sasuke...Back…!"

3

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Naruto Uzumaki (Clone) (WW)

Card Number: WWN-1234

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 1

Healthy Stats: 2/0

Injured Stats: 4/0

Card text:

Leaf | Genin | Male | Clone Status

[CLONE]Non-UniqueWhen this Ninja is put in play, you can search your Deck for 1 Ninja card with "Uzumaki" in its name, reveal it, and move it to your hand. Shuffle your deck afterwards.

"Spill it! Who are you?"

3

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Sai (WW)

Card Number: WWN-1236

Rarity: Rare

Card Type: Ninja

Symbol: Lightning / Earth

Combat Attribute: Brush

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 4/3

Injured Stats: 3/0

Card text:

Leaf | The Foundation | Anbu | Male | Mental Power: 2

[INK CREATION]Valid: When this Ninja is put in play, you can pay 2 Lightning. In that case, place 1 Growth coin on this Ninja and move your Turn Marker up by 1.Valid: When this Ninja is put in play, you can pay 2 Earth. In that case, move 1 of your opponent's Battle Rewards to your hand.

"You're…pretty weak."

1

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The Fourth Hokage (TP1)

Card Number: TP1N-371

Rarity: Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Oil

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 5/4

Injured Stats: 6/5

Card text:

Leaf | Satoosa | Male | Mental Power: 2

[LIGHTNING SPEED]Valid: When this Ninja's Team wins any Battle Reward, you can win 1 additional Battle Reward.Valid: While this Ninja is Injured, this Ninja's Team cannot be blocked by a Team with only 1 Ninja.

A young leader who sacrificed his life to protect the village from a disaster. His brave figure moved swiftly through the battlefield like a flash.

Section: Jutsu Cards (6 cards)

3

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Frog Kumite (SL)

Card Number: SLJ-905

Rarity: Uncommon

Card Type: Jutsu

Symbol: Lightning

Jutsu Cost: Lightning Lightning

Card text:

Target: 1 JutsuEffect: Negate the targetExpert [Senjutsu]: Draw 1 card for each Symbol on the target.

3

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Tsuchigumo Style: Forbidden Jutsu Release - Big Bang (ST)

Card Number: STJ-818

Rarity: Uncommon

Card Type: Jutsu

Symbol: Wind / Lightning

Jutsu Cost: Wind or Lightning

Card text:

Effect: Charge 1 card. In that case, draw 2 cards.

"Tsuchigumo Style: Forbidden Jutsu Release!"

Section: Mission Cards (21 cards)

3

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4 Times Faster (FR)

Card Number: FRM-447

Rarity: Uncommon

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 1

Card text:

Effect: Look at all the cards in your opponent's hand. Then, you can move both player's Turn Marker up by 4. In that case. At the end of your opponent's next turn, move both player's Turn Marker down by 4.

"All right, everyone. Let's go 4 times faster!" "……"

2

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Approaching Showdown (FP)

Card Number: FPM-547

Rarity: Super Rare

Card Type: Mission

Symbol: Lightning / Earth

Hand Cost: 1

Entrance Cost: 4

Card text:

Permanent (2)Effect: Only Ninjas with no Hand cost can be sent out to Battle.

"I'll change the role of the Hyuga clan……after I become (the) Hokage!"

3

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Distraction (WOF)

Card Number: WOFM-634

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 0

Entrance Cost: 1

Card text:

Target: 1 of your Ninjas with "Clone Status"Effect: Move the target to your Chakra area. In that case, search your Deck for 1 Ninja card with the same name as the target with "Clone Status", and an Entrance cost equal to or lower than your Turn Marker and put it in play in Healthy or Injured status.

"YIKES! Don't say gross stuff out of the blue like that!"

3

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Group Lesson (BP)

Card Number: BPM-601

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 3

Card text:

Effect: Move up to 3 cards with a Lightning Symbol in your Discard Pile to your Chakra area. Additionally, if you have a "Naruto Uzumaki" in play, draw 2 cards.

"Hehehe…" "That me over there did good job."

2

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Messenger Ninjas (BP)

Card Number: BPM-602

Rarity: Uncommon

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: If you have 1 or more "Messenger Ninja" Ninja cards in your Discard Pile, draw 3 cards.

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

3

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Passing Fates (ST)

Card Number: STM-761

Rarity: Common

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

PermanentEffect: All your Lightning Ninjas get +1/+0.Effect: [Attacker | Mission] 1 : Move up to 3 cards from a Discard Pile to the bottom of its owner's Deck in any order.

3

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Sudden Entry (WOF)

Card Number: WOFM-643

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

Permanent (2)Effect: During your Mission Phase, you can reveal the top card of your Deck. If it's a Ninja card with a "Lightning" Symbol, move your Turn Marker up by 1. Then, return the card and shuffle your Deck.

"Why wasn't I invited to the 'meeting of fists under the sunset sky to develop the friendship of men'?!"

[FOUR TAILS]Valid: X = the total number of cards in your Chakra area.Valid: At the end of your turn, give 1 Damage to all other Ninjas with an Entrance cost less than the number of cards in your Chakra area.

[NINE-TAIL'S CLOAK]Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area.Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck.

[ASCENDED]Sacrifice: Naruto Uzumaki + Entrance cost 3 or moreSenjustuValid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

[SIX TAILS][Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.Valid: When this Ninja is put in play, discard all other Ninjas.Valid: At the end of each turn, heal this Ninja.

[TAILED BEAST]Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area.Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck.