Source Filmmaker

Hey guys, Im in the process of working on my graduation film which will be animated in SFM.I'm worried about the scenes where the character is in bed and needs to be covered by some cloth cover. I'm using Blender, and Im not sure how Im gona go about doing this cloth animationSome say you can't export vertex animation and some claim now you can, and some use actual simulated cloth. Someone told me I should use maya 2012 because thats the version valve use for their source engine

Yeah. but I wanna know how to create those files in Blender before compiling them... I'd have to decompile that example model but that might not retain all the information about how it was modelled in the first place.

Sorry I'm being a nag... I guess I will have to figure it out myself... One thing, would you know if I'd have to create a phys model for my custom model if I want the cloth to react to the model (I guess this is rather obvious, but wanted to make sure)

And another time I was trying to push it to see how many models it could handle. See if I could fill up a container with smaller models (and I had planned to make a vid showing a character swimming through it, ala ducktales). the render time (or simulation time, whatever) goes up exponentially as you add models. I think I got to like 2000 before sfm crashed.

which is probably just my system. that bricks demonstration vid had 3,500 models.

Though before it crashed it was starting to look really good. the objects, which were round, moved and piled up very convincingly.

Well, since steam keeps being a real **** to me lately and now won't let me create topics. giving me some bull**** error "There was an error creating a new topic: You've been posting too frequently, and can't make another post right now" despite the fact i never created a topic with this account I had to create because the ****s banned me for some reason. I guess i'll post this here.

The cloth model won't accept the rig for some reason. I go to attach the rig and nothing happens.

I tried that when i was asking about clearing my cloud data and they just gave me the brush off. Told them it wasn't about making custom content, it was about having the cloud saying I have data when i don't. They just said "we don't give technical support for source filmmaker"

Ofcourse i'm like WTF? It's about the steam cloud, not SFM.

I dunno, some weird **** has been going on with them lately. I think they are trying to drive me away.