Call for Participation

In recent years, gamification – the use of game design elements in non-game contexts – has seen rapid adoption in domains such as education, work, self-management, health and well-being, sustainability, or civic participation. In parallel, a growing body of research has studied its uses and effects, as well as the evaluation of game user experience in general. Yet little is known about the effective designing of gameful systems. This one-day workshop, co-located with CHI 2013 in Paris, France, therefore convenes HCI, games, and design researchers as well as industry practitioners to take stock of current design practices and approaches to gameful systems, chart challenges, issues, and best practices, and identify key opportunities and questions for future research. You will also get to pop balloons.

General and domain-specific constraints, opportunities, facilitating and success-critical conditions of gamification

Submission Information

We invite interested participants to submit a 3-4 page position paper in the CHI extended abstract format (word template, LaTeX template) to Sebastian Deterding at chi2013@gamification-research.org. Researchers and practitioners with first-hand experience in designing a gameful system may alternatively submit a slide deck outlining their experience. For further information, see the workshop site gamification-research.org/chi2013. Papers and slide decks will undergo a peer-jury process and 15-20 will be selected, with preference to submissions based on actual experience in designing a gameful system. Submission deadline is January 1118 (NEW), 2013. At least one author of each accepted paper needs to register for the workshop and for one or more days of the conference.