[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC):[Soul Blast (6)] When this unit attacks a vanguard, if you have a heart card with "Witch" in its card name, you may pay the cost. If you do, until end of turn, this unit gets "[CONT](VC):During your turn, all of your units with "Witch" in its card name get [Power]+5000.". Then, if you have two or more heart cards, this unit gets [Critical]+1 until end of turn.

[AUTO](VC) Generation Break 2:When this unit attacks, if the number of cards in your hand is less than your opponent's, this unit gets [Power]+5000/[Critical]+1 until end of that battle.

[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to one of your opponent's rear-guards, bind it face up, your opponent chooses a card from his or her hand, and discards it. At the end of that turn, your opponent puts the card that was bound with this effect into his or her hand.

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Shiranui" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

[AUTO]:[Soul Blast (1)] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your grade 3 units with "Alfred" or "Blaster" in its card name that is being attacked, and that unit cannot be hit until end of that battle.

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.

[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if you have a vanguard with "Alfred" or "Blaster" in its card name, you may pay the cost. If you do, search your deck for up to one grade 1 or greater card, call it to (GC), and it gets [Shield]+5000 until end of that battle. Shuffle your deck.

[AUTO]: When this unit is placed on (VC) or (RC), choose a card in your drop zone with "Blaster Blade" in its card name, and you may put it on the bottom of your deck. If you do, this unit gets [Power]+5000 until end of turn.

[CONT](GC/RC):If you have a vanguard with "Alfred" or "Blaster" in its card name, this unit gets [Shield]+5000 and "Intercept".

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn] Generation Break 2:[Counter Blast (1) & Choose a face down card with the same card name as this unit from your G zone, and turn it face up, choose a card from your hand, and discard it] If you have a heart card with "Alfred" or "Blaster" in its card name, choose one of your rear-guards with "Blaster Blade" in its card name, and until end of turn, it gets [Power]+3000, and "[CONT](RC):During this unit's first battle of this turn, this unit performs Twin Drive!!.".

[AUTO](VC):[Counter Blast (1)] When your G unit with "Saver" in its card name Stride during your turn, you may pay the cost. If you do, search your deck for up to one card with "Blaster Blade" in its card name, reveal it, put it into your hand, and shuffle your deck.

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's grade 1 or greater rear-guards, and retire it.

[AUTO](RC):When an attack hits a vanguard during the battle that this unit attacked or boosted, look at seven cards from the top of your deck, reveal up to one card with "Blaster Blade" in its card name from among them, put it into your hand, and shuffle your deck. If you put a card into your hand, put this unit into your soul.

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose up to the same number of any rear-guards as the number of face up cards in your G zone, and they get [Power]+4000 until end of turn. Dominate all of your opponent's chosen units as [Stand], and each of those units attack your opponent's vanguard. (You pay the cost to use its abilities as well)

[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to one of your opponent's rear-guards, bind it face up, your opponent chooses a card from his or her hand, and discards it. At the end of that turn, your opponent puts the card that was bound with this effect into his or her hand.

[AUTO](VC) Generation Break 2:When this unit attacks, if the number of cards in your hand is less than your opponent's, this unit gets [Power]+5000/[Critical]+1 until end of that battle.

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, and it gets [Power]+3000 for each face up card in your G zone until end of turn. Dominate that unit as [Stand], it attacks another of your opponent's units, and at the end of that battle, retire the dominated unit. (You pay the cost to use its abilities as well)