Pharaoh rc1

* Changed the color of ALL ambient lighting from the redish color to a more natural sun color

* Rebuilt and shrank the final red spawn room to allow faster access to the final point.

* Expanded the size of the "sniper deck" at the beginning of the map

* Relocated the entrance to the overlook between points A and B for balance

* Added more props, including some that can be built on

* Added an easter egg to reds 1st spawn room

* Rebuilt the balcony in the cave (added cover and eliminated the remaining parts of the old moving platform)

* Added over 30 new light sources to brighten up the darkest areas.
IMPORTANT NOTE: depending on your brightness settings some areas may still be a tad darker but i needed to balance functionality and looks equally

* Added more clip planes to eliminate a few exploits

CHANGES FOR RC1

* removed the ugly shadows from the track
* Fixed a bug with the respawn visualizer on blues last spawn point.
* Tweaked a few of the cap times.
* Updated screen pics coming tomorrow to show no shadows on track
Excal