Tam, you're right it is slow compared to the original - I need to speed it up!

My rooms are wider than the original and it takes an age to get across them currently. Easy process to speed up the movement and anim speeds to match. Just need to keep the ratio's the same.

I want to get the other characters moving around as well. If you remember on the original the animations were limited and differed from Tir Na Nog and Dun Darach in that most of the mobs didn't really walk around - more floated. Means I'm having to create animation sequences from scratch for what Apex and the rest of the crew look like side-on and when moving.

Keeping the general mob animations as the original but wanted to add a bit more to the key characters I'm adding in (or 'borrowing' for cameos from the other games in the series).

One apect I note from the video is the game speed. Maybe the recording isn't full speed, but the walking looks quite slow. This might be faithful to the original in that respect (I haven't played it on 25ish years), but speeding it up a tad wouldn't hurt.