When you select squads for gating, and use shift select, say the E requirement from 1 gate to another, is 5 per squad. It calculates 5 for the first squad, and then for other squads 4/per squad. But when you attempt to jump, it says Not enough resources. So the display value is not right.

all updates seems to be well placed as per current game requirements.. A big round of applause for BD Admins/Creators/Mods and Developers.. and all those who contributed towards such suggesions..Will test these for sure on Rc.

BTW, I think the Agents should either be deletable or movable. Secondly, after 1 spy action, the agent gets consumed. We need to be able to use the agent for multiple actions, as long as he has infiltration. This is kind of very cumbersome to use, if the agent gets consumed after a lockdown and we cant spy units for example.

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