}Behold Torchlight, a fresh new Action RPG franchise developed by Runic Games. Torchlight is being developed in Seattle team by a veteran team composed of the designers and leads of projects like Diablo, Diablo II, Mythos, and Fate. Relic Games team has spent many years honing and evolving this unique style of gameplay}

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember - a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Embers influence on the civilizations that have come before.Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

Game features:Randomization - Our level layouts are randomly created, so each adventure is unique. Monsters, treasures, puzzles, and items are also different each time you embark on an adventureEasy, approachable interface - Torchlight is designed to be easy to play right from the beginning. The intuitive interface gives players easy access to a rich and varied worldRetirement System - Once characters are sufficiently leveled up, they can retire and bestow specific benefits and perks to new charactersPets - Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, carry items, and perform a variety of helpful servicesCharacter Classes - Players will create and customize a character from one of three classes available, and choose an animal companion. Through cosmetic choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored and differentFishing - Players can take a break from the high-energy pace of adventuring to visit one of the fishing holes and relax and see what they can catch. Fish have interesting benefits for the player and pet, and other rewards can also be discoveredIncluded Editor - Runic Games is embracing our modding community by creating an editor so our players can create and design their own content. The editor will be available soon

Changes:NEW: 1.15 includes 5 new challenge room maps to test your bravery and wit! New players can now obtain these maps as rewards for completing various quests from Vasman in Torchlight. New challenges await in the Tomb of the Awakened, Estherian Ruins, Dwarven Fortress, Molten Prison, and Black Palace.Code: Option in Settings file to turn off Steam Cloud addedCode: Settings broke into 2 files. LocalSettings and settingsCode: Fixed rare teleport crashCode: Fix for input latency on low FPS for skills; hotbar skills and itemsCode: Alric Achievement now works on steamCode: Fixed XP not being removed correctly after death if choosing to respond at the level startCode: Passive skills now adhere to equipment requirementCode: Fixed rare case when triggers wouldnt fire correctlyCode: Texture overrides fixed in paper doll viewCode: Fixed issue with some looping skillsCode: Masteries now properly apply to elemental effectsContent: Root Golem Fire Breath now deals damageContent: Ember Bolt had a bad value in higher levelsContent: Zealot lightning bolt now does damageContent: Gem effects accumulating when recovering from socketed itemsContent: Sushi Helm Recipe fixContent: Added Blind Effect for moddersContent: New Unittype of Bossmap for moddersContent: Multiple spelling fixesContent: Fixed a few spots where floor tiles where missing or had the wrong collision setContent: Fixed various locations where monsters were getting stuck in some levelsContent: Limited Multi-language support added for modders ( tool coming )Content: You can now attach layouts to items  for moddersContent: You can now have up to 50 waypoints  for moddersContent: Scale effect can now be permanent  for modders Soul Rend magic damage scales with strength and magic 50%, 50%Content: Doom Quake, Titan Stomp dmg scales with strength 50%Content: Needle Arc dot damage scales with strength and dex 100%, 100%Content: Ember Lightning additionally deals 20% of weapon damage on the first chainContent: Magic Weapon expertise passive does not interact strangely with other passives around level 9Content: Shock Trap now scales with ranks.Content: Flame Trap and Shock Trap now scale with pet mastery.Content: Ember Lance no longer stops passive buffs