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Issue is that you need to ensure that the unit has a universally set varname before this will work, otherwise you can't tell if the unit has respawned. Also, have to worry about scripts altering the list of playable units while someone is dead.

Issue is that you need to ensure that the unit has a universally set varname before this will work, otherwise you can't tell if the unit has respawned. Also, have to worry about scripts altering the list of playable units while someone is dead.