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I don't think that's actually true... The mac had a 512x342 screen whereas the ipad is 2048 wide x something. App devs have to provide 512x512 icons, but they don't appear at that resolution on the ipad home screen.

And then repeatedly logging in all of your four accounts. By "repeatedly" I mean about 20-30 times, because you can be logged in only one at a time, and the applications in that list aren't sorted by account they've been installed with.

You may be thinking of the hobbled Mac-LC. It was a stripped down Mac running on a 16 bit data path. The CPU was a 32-bit 68020 that went through some buffer chips to pare down the data access to 16 bits.

I forget if that's the name, but I know he also made the "brainstorm" external hdd/other expansion boxes for amigas, and sold quite a few of those. Still had a few half assembled ones laying around along with an Amiga 2k and a video toaster, and tons of Amiga parts.

To be exceptionally pedantic, the CRT in that Mac had a lot (lot) of bezel around it, and a resolution that you can't even compare. A better title would have been alluding to the fact that the iPad is as tall as the original Mac chassis was wide (because, being pedantic again, the Mac Plus wasn't the original Mac).

Alright, asshole me aside, that's awesome that you figured this out, and gives me a lot of ideas if only I had an old Mac lying around. I may have gone portrait, but that's just me.

Please, though, update those apps. I am an app developer, and make the argument that users actually do update.

Someone made a "dock" for the original ipad. IIRC, they had it so that when you slid the ipad into the macintosh it would charge and I think they even had the original keyboard set up to work on the iPad. Pretty damn neat if you ask me.

Wasn't Shazam sold as ad-free first, say? I'm just curious since the same ad-free version I once paid for is now the most ridiculous banner filled shit ever. Why can't they just use their ad-versions to the Android freeloaders, and let iOS be ad-free?