cvg wrote: When Namco Bandai's Katsuhiro Harada and Capcom's Yoshinori Ono shared a stage at Evo 2010 in Las Vegas just over a week ago - and speculation about a Capcom vs. Namco crossover was born.

According to new "sources" that crossover won't actually be a game at all - it'll be two.

If certain tip-offs are true the same game will be made in two different styles, once with the Street Fighter IV engine by Capcom and the other with the Tekken 6 engine by Namco. Nerdgasm anyone?

This is all according to sources close to GameInformer with no extra detail whatsoever so file it under 'F' for 'Fingers crossed'. Rumour as good as this just seems so much easier to believe though doesn't it?

kombo wrote:As kids, "who would win in a fight" was a classic discussion of playground whimsy, one that has quickly evolved into a range of mash-up fighters between the biggest characters in the gaming industry. However, if Game Informer is to be believed, we may very well be about to see the biggest yet.

According to the mag's sources, fighting gurus Namco and Capcom are set to announce a collaborative partnership at this weekend's San Diego Comic Con, pitting the best and brightest of both companies against one another in an all-out war. And if it turns out to be true, these games could very well change the fighting landscape forever.

And yes, I said games. As in plural. According to GI, not one, but TWO titles are in the works, one developed by Namco Bandai's Tekken team headed up by Katsuhiro Harada and based upon the Tekken 6 engine, while the other will be made by Capcom's Street Fighter IV developers, including producer Yoshinori Ono, and will be a more traditional 2D brawler. The two publishers have teamed up before, for a tactical RPG of all things: 2005's Namco x Capcom, released only in Japan.

Certainly, the idea, while wild and unbelievable, does have some merit after Harada and Ono shared some time on stage at last week's EVO fighting tournament in Las Vegas. But it does lead to the question as to if the Vs. series of fighers are starting to wear themselves thin. Already in 2010, we've had the release of Tatsunoko vs. Capcom, and next year brings the long-awaited return of Marvel vs. Capcom for a third installment. Vs. games tend to be extremely big deals for Capcom, so why are they now throwing their legions of characters around willy-nilly against all comers?

It especially devalues Marvel vs. Capcom 3, a game fans have been waiting upwards of 10 years for. Now, an even more impossible feud seems to be on the horizon, leaving the superheroes of the Marvel Universe in a foreign state of vulnerability. After all, who cares about Captain America, Deadpool, and the Hulk when you have Kazuya, Siegfried, and Pac-Man?

Word is the trailer for the game will be released on Saturday, so stay tuned for the details

Joystiq wrote:Street Fighter IV producer Yoshinori Ono expects Street Fighter X Tekken to be released in two years, with the Capcom-developed fighter debuting first in the proposed two-game deal. Speaking to Famitsu (via Andriasang), Ono added that Tekken X Street Fighter, under development at Namco Bandai with long-time franchise producer Katsuhiro Harada, is being developed completely separately -- and the two teams aren't actively sharing information. Are they locked in battle, trying to see who'll make the better game? Place your bets now, ladies and gentlemen.

Ono claims the next major announcement for the crossover won't occur until Capcom's Captivate conference, which will likely be held next April. In the meantime, check out the SFXT reveal at Comic-Con after the break -- along with some serious hootin' and hollerin'.

So does that mean Super Street Fighter X Tekken Alpha Turbo is scheduled to come out two months later?

I can't wait for all these fighting games to be so played out that they have combine all their powers and make Super Street Fighter vs Mortal Kombat vs DOA vs Soul Calibur vs Tekken vs Virtua Fighter vs Clay Fighter vs Primal Rage vs David Bowie. They'll make one mega all-encompassing fighter game with 80 playable characters, fatalities, ultras, friendships, babalities, animalities, beach volleyball, car and barrel smash bonus stages, and random cut scenes that probably made even less sense in their original Japanese.