Topics

Featured in Development

Understandability is the concept that a system should be presented so that an engineer can easily comprehend it. The more understandable a system is, the easier it will be for engineers to change it in a predictable and safe manner. A system is understandable if it meets the following criteria: complete, concise, clear, and organized.

Featured in Architecture & Design

Sonali Sharma and Shriya Arora describe how Netflix solved a complex join of two high-volume event streams using Flink. They also talk about managing out of order events and processing late arriving data, exploring keyed state for maintaining large state, fault tolerance of a stateful application, strategies for failure recovery, data validation batch vs streaming, and more.

Featured in Culture & Methods

Tim Cochran presents research gathered from ThoughtWorks' varied clients and projects, and shows some of the metrics their teams have identified as guides to creating the platform and the culture for high performing teams.

Continuous Integration for Infrastructure

Summary

Bio

Gareth Rushgrove is a technical architect at the Government Digital Service, part of the UK Government. He is mainly interested in configuration management, infrastructure automation, web application security and the whole DevOps community. He also curates the DevOps Weekly newsletter and occasionally organizes community events.

About the conference

CRAFT is about software craftsmanship, which tools, methods, practices should be part of the toolbox of a modern developer and company, and it is a compass on new technologies, trends.