3ds Max: Cinematography for Visualization

Author

Released

1/13/2017

3ds Max offers a full suite of powerful 3D camera features for design visualization, animation, and visual effects. This course covers core topics in camera rigging, animation, and special effects such as motion blur and depth of field. You'll apply the principles of live-action cinematography using the tools of 3D computer animation. Along the way, you'll learn best practices, both technical and aesthetic, in virtual cinematography. These techniques save time and effort by streamlining the camera animation process. The goal of this course is to help you more quickly and easily achieve professional results from the 3ds Max camera tools.

Topics include:

Improving productivity in the viewports

Customizing display and camera options

Rigging a camera for animation

Controlling and keyframing rotations

Prioritizing pan, tilt, and roll axis order

Keyframing camera movement such as pan and dolly

Keyframing compound camera movement

Animating a camera crane or jib arm

Animating a walk-through with Path Constraint

Projecting an isometric view

Defining motion blur parameters

Blurring by distance with depth of field

Skill Level Advanced

2h 24m

Duration

32,060

Views

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- [Aaron] Hi, my name is Aaron F. Ross,and I'd like to welcome youto this course on 3DS Max Cinematography.In this course, we focus on camera operationfor visualization and motion pictures.Our main topics are rigging, animation, and special effects.Camera animation is an area of studythat's often overlooked in 3D,but it's vital to the success of any movie or presentation.Throughout the course, you'll learn best practices,both technical and aesthetic,for visually appealing camera movement.

You'll see how CGI camera operationis informed by live-action photography,while transcending the limitations of the real world.The course also includes tips and tricksto enhance productivity in the interactive viewport.We conclude by exploring a few creative special effectssuch as isometric rendering,depth of field, and motion blur.It's time for lights, camera, action,in this course on 3DS Max Cinematography