Download Monument (TDM)

Monument is different so I don't know if it will play well at all. I had the idea of a mountain style map for a while so a gave it a try over the weekend. It turned out pretty nice in my opinion. Hope you guys think so too.

I was looking at it from the beginning and was thinking....there should be a kill boundary and you mentioned it towards to the end of the video , great minds do think alike lol
Good TDM map, CTF is a no

I was looking at it from the beginning and was thinking....there should be a kill boundary and you mentioned it towards to the end of the video , great minds do think alike lol
Good TDM map, CTF is a no

It -looks- really good.. I gotta say though, dueling with lots of height difference kind of sucks. Remember Sandbox had to be redone because the middle was even higher than it is now. The person below either gets pounded or arrives at the top with no jets. Either put in grav lifts or redesign it somehow imo.

It -looks- really good.. I gotta say though, dueling with lots of height difference kind of sucks. Remember Sandbox had to be redone because the middle was even higher than it is now. The person below either gets pounded or arrives at the top with no jets. Either put in grav lifts or redesign it somehow imo.

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That is true and there is a lot of height difference on the map. I'll see if I can fit in some jump pads on the taller towers, like the jump pads in in Nebula Station.

The smaller the better, imo. Keep the action close and fact paced. Even Sandbox is a bit too big for TDM. Bringing in the OOB grid would help. This is like 1/4th the size of Frost:

Monument is a cool looking map, though. If we had a mod scene similar to Tribes I'm sure it could be made into some kind of viable map.

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That is true. It is a pain to go out searching for someone to kill in a TDM so a smaller map would be best. In monument you can get to the middle fairly quick. Maybe some boost pads to the other hills could help, or I might cut the map to make it smaller. I'll use that cool looking map you have there as a size reference.

**UPDATED DOWNLOAD LINK**
I added jump pads and that box you see on top of the tower is a boost ring. Jump pads and boost rings have been added to the taller towers. It is much quicker to move around the map. I might start working on a smaller version of Monument but it will be a separate map. More suggestions are welcomed

This map or the concept will never be used for ctf unless the flag gets returned when it passes below a certain height. The concept has value and I think I would spend time on a map with a similar concept if someone can find a way to make that happen.

**UPDATED DOWNLOAD LINK**
I added jump pads and that box you see on top of the tower is a boost ring. Jump pads and boost rings have been added to the taller towers. It is much quicker to move around the map. I might start working on a smaller version of Monument but it will be a separate map. More suggestions are welcomed

Click to expand...

Ugh Windows 10....

It would be cool if you were able to throw it into those rings and it would score a point like Harry Potter.

I sorta enjoyed this as a CTF map lastnight. Different playstyle. I enjoy the threat of falling off the edge, which reminds me of a few (modded) Tribes maps. I know Pop worked on the terrain quite a bit to get it working in CTF, and it mostly 'works' but side routes are pretty limiting. Might need some tweaks regarding the bowls that throw you towards the sides, or maybe some weak jump pads (current pads mainly help with front routes only).