IxDA - documentationhttp://ixda.org/taxonomy/term/2374/0
enGuidelines for support documentation for appshttp://ixda.org/node/36492
<p>Hi Gurus!</p><p>I am currently starting to work on creating a pleasurable user experience for support documentation for an app. This app has versions that run on an iphone, android, mac as well as a windows OS.&nbsp;</p><p>Are there any guidelines or specs for creating such documentation?&nbsp;</p><p>Any light that you can shed on this will be very helpful.</p><p>Thanks!</p><div class="og_rss_groups"></div>http://ixda.org/node/36492#commentsandroidappapplicationdocumentationiphonemacwindowshttp://ixda.org/crss/node/36492Wed, 13 Nov 2013 18:31:18 +0000aditisingh36492 at http://ixda.orgDesigning documentationhttp://ixda.org/node/33494
<p>I'm working on creating documentation for a programming language and development environement. We're considering creating a wide variety of material including tutorials, reference material, inline documentation, videos, searchacle examples, et cetera. </p><p>There are two things I would love to hear from anybody:</p><p>1) Books/articles/anything you know of discussing design of documentation</p><p>2) Examples of awesome documentation that you know of. Even though I'm working on programming tools, I would love examples from any domain to get inspiration.</p><p>Thanks!</p><div class="og_rss_groups"></div>http://ixda.org/node/33494#commentsdesigndocumentationlearningtutorialshttp://ixda.org/crss/node/33494Thu, 18 Oct 2012 18:57:56 +0000jeff33494 at http://ixda.orgWriting Interaction Documentation for iOShttp://ixda.org/node/30795
<p>I've completed the UI and UX design for an iPad app and now it's time to hand everything off for development and I was wondering if there were any best practices for documenting the interaction design for the developer. Our dev is in house, so I can just pop over and talk to him, but I think documentation would be best for workflow. &nbsp;</p><p>If you've had experience documenting interaction design for iOS in the past, please share.&nbsp;</p><p>Cheers,&nbsp;</p><p>Emmett</p><div class="og_rss_groups"></div>http://ixda.org/node/30795#commentsdocumentationInteraction Designioshttp://ixda.org/crss/node/30795Tue, 23 Aug 2011 14:48:35 +0000Emmett Barton30795 at http://ixda.orgPoll: Are you still writing UX specs?http://ixda.org/node/30616
<p>Are you? If so, do you feel it is necessary?</p><div class="og_rss_groups"></div>http://ixda.org/node/30616#commentsdocumentationinteraction specificationsspecshttp://ixda.org/crss/node/30616Sun, 31 Jul 2011 23:29:19 +0000eriklevitch30616 at http://ixda.orgTips for specifying visual UI for a Silverlight (or other) theme?http://ixda.org/node/29267
<p>I'm working on the visual/UI design for an application that will use Silverlight components. I'd like the Silverlight visual UI to match the rest of the application. How do people recommend specifying visual design to developers for a theme in Silverlight or other? In the past I've marked up static Photoshop layouts with colors, type specs, measurements, etc., but wonder if there are other/better ways.</p><p>Any tips or references on this topic would be helpful.</p><p>Thank you!</p><p>Tania&nbsp;</p><div class="og_rss_groups"></div>http://ixda.org/node/29267#commentsdocumentationUI Visual Designhttp://ixda.org/crss/node/29267Thu, 27 Jan 2011 20:46:02 +0000Tania Schlatter29267 at http://ixda.orgThe Traceability of Research into Designhttp://ixda.org/node/28170
<p>In a recent convo on Twitter, Janna DeVylder, Dave Malouf, Steve Baty and I were discoursing about the difficulties of traversing the Research &gt; Design chasm. Some really great thoughts ensued. So, I thought I'd keep the convo going here.</p><p>It's a topic I'm keely interested in. Having helped present From Design to Research at Agile '09, and having worked on this for many years, I still realize I have lots to learn. </p><div class="og_rss_groups"></div><p><a href="http://ixda.org/node/28170" target="_blank">read more</a></p>http://ixda.org/node/28170#commentsdesigndocumentationresearchusabilityuxhttp://ixda.org/crss/node/28170Tue, 26 Oct 2010 14:43:28 +0000Joe Sokohl28170 at http://ixda.orgNew Blog Post: Other People's Underpantshttp://ixda.org/node/26573
<p>To my sometimes peculiar way of thinking, User Experience documentation is a lot like underpants. </p><p>To find out how, check out:</p><p>http://oxbyd.wordpress.com/2010/07/21/other-peoples-underpants/</p><div class="og_rss_groups"></div>http://ixda.org/node/26573#commentsdocumentationuser experienceuxhttp://ixda.org/crss/node/26573Thu, 29 Jul 2010 18:03:27 +0000dantemurphy26573 at http://ixda.orgPixel perfect wireframes?http://ixda.org/node/25782
<p>What do you think about creating pixel perfect wireframes? Good or evil? (Or it depends ;-)</p><p>The websites our team work on have a standard width, grid, interactive elements and some general guidelines for typography. Therefore any designer working on a wireframe could create it to the pixel (we have a fixed layout).&nbsp;</p><div class="og_rss_groups"></div><p><a href="http://ixda.org/node/25782" target="_blank">read more</a></p>http://ixda.org/node/25782#commentsdocumentationwireframeshttp://ixda.org/crss/node/25782Sat, 12 Jun 2010 19:17:50 +0000Kai En Ong25782 at http://ixda.orgUML for UX?http://ixda.org/node/21980
<p>My organization is moving toward UML for all of its documentation,<br />
from requirements through development and maintenance. The UX<br />
practice here is in it's infancy and I am now a team of one. While<br />
I'm familiar with UML, I'm skeptical that it will be appropriate<br />
for user flows and any other UX documentation.</p>
<p>Has anyone worked in a UML environment? How did you integrate your<br />
practice into RUP or similar methodologies?</p>
<div class="og_rss_groups"></div>http://ixda.org/node/21980#commentsdocumentationmethodologyrupumlhttp://ixda.org/crss/node/21980Mon, 15 Feb 2010 21:54:57 +0000Gail Swanson21980 at http://ixda.orgGood RUP Resources when it comes to UI Documentation, etc.?http://ixda.org/node/21879
<p>I've been tasked at helping our BAs sift through some documentation,<br />
to work within the confines of the RUP methodology. The documents<br />
that I'm working on are the Storyboard artifact, the UI concepts,<br />
and the UI Document or UI Specs. document.</p>
<p>The first two are pretty self explanatory, but I'm struggling with<br />
what's usually in the last one. </p>
<p>The way I see it is this document will be a bridge for people in<br />
systems and people on the business side to rally around the screens<br />
and &quot;be on the same page&quot;, literally.</p>
<p>So, my question is, what usually goes in this UI document?</p>
<div class="og_rss_groups"></div><p><a href="http://ixda.org/node/21879" target="_blank">read more</a></p>http://ixda.org/node/21879#commentsdocumentationrupuxdhttp://ixda.org/crss/node/21879Mon, 08 Feb 2010 18:53:53 +0000aronoff21879 at http://ixda.org