**Please download the latest version directly from GitHub**[Latest version](https://github.com/sperrgebiet/FS19_VehicleExplorer/blob/master/FS19_VehicleExplorer.zip)

### Features* List of all steerable vehicles (Specialization: Enterable)* Set a customer order for your vehicles * Your order is saved in the default vehicles.xml, so no additional clutter* Enter your vehicles directly with a click of a (mouse) button * This is meant literally, see known issues ;)* Park your vehicles, so that a switch of vehicles via Tab ignores them* Repair vehicles and its implements* Displaying a store image next to the list* Info box with additional informations* Motor on/off, turned on/off (for e.g. harvester) and light status is saved and restored* Different colors in the list if a vehicle is selected, or currently used by a helper/Courseplay* Config Menu * Config is saved per savegame within modsSettings/VehicleExplorer/savegameX * Show/hide trains in the list * Show/hide station cranes in the list (No idea if that actually works, would need a map with a crane to test) * Show/hide steerable implements/trailers (e.g. forwarder trailer with crane) * Show/hide brand names in the list * Show/hide your own name when you enter a vehicle * Show/hide horse power in the list * Show/hide fill levels in the list * Show/hide implements in the list * Show/hide store images * Show/hide infobox * Change text size * Change list background transparency * Enable/disable saving of the additional vehicle status (motor, turnedOn, lights) * Show/hide keybindings in the game F1 help menu (needs a game restart to take affect)

### Known issues* Although you can change all the keyboard bindings, the mouse actions are hardcoded for now * Left mouse click: Enter vehicle * Right mouse click: Select vehicle (to e.g. move it) * Right mouse click: Change value in the config menu * Mouse wheel: Selection up/down in list* The actual 'tab order' of vehicles is not changed* Metric measuring units are used* Chaining for implements * For now just the directly attached implements get respected. This means for repair and the info box just a e.g. trailer is recognized, but not a trailer which is attached to another trailer* Max of three columns. If you've more vehicles (which would be insane anyways ;) , just disable the display of brand name etc* A wrong value for horse power is displayed for trains* Sometimes selling or resetting a vehicle is causing a flickering of the vehicle list. I've already an idea why, just have to look more into it.As a workaround you just have to move any vehicle a position up or down, then a reshuffle is triggered and the list is rendered properly again.

## Note that the current version does NOT support multiplayer!Quite frankly, I've no idea about the MP code needed and also no possibility to test it. Actually I think it shouldn't be a big deal, and maybe it already works by just changingthe MP setting in the moddesc.xml from false to true. I assume just the parking possibility has an impact to MP.

«Mods for Farming Simulator 19» - is one of the most important components of a simulator. Of course, there are a lot of very different vehicles from different manufacturers in the game, but not always you will be able to find exactly what you need (especially with our time-tested domestic machinery).
Therefore, we are looking for, checking, correcting and adding to the site the most interesting and popular mods for FS 19.
Install the game, add any mods and enjoy farming!
In order for you to experience only positive impressions of the game, we select only the highest quality and most interesting mods, and also check their performance.
If you are a fan of the legendary series of computer games Farming Simulator, then you have certainly wondered more than once: “Where can I download high-quality mods for Farming Simulator 2019?” The answer is simple: on Download-FS19.com portal!