2/9/2017: Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2/9/2017: Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2/9/2017: If an effect says you get one or more {e}, you get that many energy counters. To pay one or more {e}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2/9/2017: Some triggered abilities state that you “may pay” a certain amount of {e}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {e} as the ability resolves, and no player may take actions to try to stop the ability’s effect after you make your choice.

2/9/2017: Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2/9/2017: Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2/9/2017: If an effect says you get one or more {e}, you get that many energy counters. To pay one or more {e}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2/9/2017: The token copies exactly what was printed on the original artifact and nothing else (unless that artifact is copying something else or is a token; see below). It doesn’t copy whether that artifact is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.

2/9/2017: If the copied artifact has {X} in its mana cost, X is considered to be 0.

2/9/2017: If the copied artifact is copying something else (for example, if the copied artifact is a Sculpting Steel), then the token enters the battlefield as whatever that artifact copied.

2/9/2017: If the copied artifact is a token, the token created with Cogwork Assembler copies the original characteristics of that token as stated by the effect that that created that token.

2/9/2017: Any enters-the-battlefield abilities of the copied artifact will trigger when the token enters the battlefield. Any “as [this artifact] enters the battlefield” or “[this artifact] enters the battlefield with” abilities of the chosen artifact will also work.

9/20/2016: The value of X is determined as Electrostatic Pummeler’s last ability resolves.

9/20/2016: If Electrostatic Pummeler’s power becomes negative, its last ability will lower power and toughness. For example, if Electrostatic Pummeler’s power is -2, its last ability gives it -2/-2.

2/9/2017: {e} is the energy symbol. It represents one energy counter.

2/9/2017: Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2/9/2017: Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2/9/2017: If an effect says you get one or more {e}, you get that many energy counters. To pay one or more {e}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

9/20/2016: Fairgrounds Trumpeter’s ability triggers if, at any point during this turn, a +1/+1 counter was placed on a permanent that you controlled as the counter was placed. It doesn’t matter whether you still control the permanent or whether it still has a counter.

9/20/2016: If a +1/+1 counter hasn’t been placed yet at the moment an end step begins, Fairgrounds Trumpeter’s ability doesn’t trigger at all. If another ability triggers during the end step and puts a +1/+1 counter on a permanent you control, you won’t put an additional +1/+1 counter on Fairgrounds Trumpeter.

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

7/13/2016: Foul Emissary’s last ability triggers if it’s sacrificed for any reason while you’re casting a spell with emerge, whether or not you’re casting that spell for its emerge cost. For example, if you sacrifice it to activate the ability of Ashnod’s Altar while casting Decimator of the Provinces for {10}, its ability will trigger.

9/20/2016: If an artifact spell has {X} in its mana cost, choose the value for X first, and then reduce the cost by {1}. For example, an artifact that costs {X} with X chosen as 4 costs {3} to cast if you control Foundry Inspector.

9/20/2016: Once a player has announced an artifact spell, no player may take actions to try to remove Foundry Inspector from the battlefield before that spell’s cost is locked in.

9/20/2016: Once an attacking creature has been blocked, activating Ghirapur Guide’s ability won’t cause it to become unblocked. If a creature with power 3 or greater has blocked a creature affected by Ghirapur Guide’s ability, changing the power of the blocking creature won’t cause the attacking creature to become unblocked.

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