Added [name:health] tag which displays health lost using colors on the name text, neato.

Added [ElvUI-Users] tag which displays other cool people than yourself.

Some ultra rare super high tech Mechagon debuffs were added (jk, they are normal).

Added My Pet and Other Pets to Aura Filtering system.

Borrowed the [status:text] and [status:icon] tags from Classic.

Show Assigned Icon option now exists for the bags.

Add Echoes of Ny'alotha to Currency DataText.

Tooltip NPC names now adapt to the custom faction colors in tooltip settings.

Bug Fixes:

The options bottom buttons now use the language selected in the config, nice.

Nazjatar Followers Missions Datatext was doing a goof, which has been ungoofed by a professional ungoofer.

Health and Power prediction has learned new tricks (which actually doesn't do anything new but we promise they are ten times cooler now).

Some Datatexts refused to show information on login, now they are willing to share said info.

Some kind of Alternative Power oops, something about UnitIsUnit; rare bug, big time squashed.

The bottom of letters on the bottom line of the chat will now be visible to all earthlings.

Chat editbox will stay open when you move if it has text in it again and character count will only show if there is text in the editbox.

Add or Remove spell from a filter should now work how it was always meant to.

Threat tags have now leveled up there tag game.

Threat on Unitframes in Border mode would sometimes not update the borders correctly, they behave like good bois now.

Cutaway colors react instantly now, ninja status achieved.

Highlight texture for Items on the Character page are now the old style instead of the blizzard style.

Stance Bar will now get placed in the correct place, it was rolling a placement dice, we took it away.

Deathknight Runes can use the custom backdrop color now, epic.

Raid Debuffs has unlearned never-appear-unintentionally!

Misc. Changes:

Style Filters now support changing the Nameplate Tags for Health, Power, Name, Title, and Level because of this Name Color action was removed, you can tag a color onto it and make it do other neat stuff, if you want.

Added an option to Swap to Alt Power on party frames, until we have a widget or something for corruption status of party members.

Removed the Vehicle Exit Button from the Minimap. We added a mover and the new settings can be found in the Actionbar configuration.

Bug Fixes:

Fixed an issue with Buff Indicators which caused an error because of the setting conversion code.

Fixed an issue that caused some unskinned Blizzard frames to get the edges torn off.

Attempted to fix the Portrait offsets and made the settings display an important note.

Misc. Changes:

Added the Nzoth eye texture to the Alternative Power Bar, if its Sanity.

When you hover the NZoth eye on Character page, it will now show a highlight around the items with corruption stat.

Set a texture when a submenu is selected in the Auctionhouse skin.

Fix backdrops on empty essences in the Character Frame.

Display an icon on Bag icons for corrupted items.

Version 11.291 for patch 8.3 [ January 14th 2020 ]

Bug Fixes:

Fixed barInfo error.

Fixed SetAuraUpdateMethod error.

Version 11.28 for patch 8.3 [ January 14th 2020 ]

New Additions:

Added an option to let Unitframe and/or Nameplate frames update their Health, Power, and/or Auras at consistent rate (between 0.1 and 0.5 of a second) rather than using Blizzard's event system for when to update. This is an opt-in method that is less recommended but might solve issues where the update isn't received correctly otherwise.

Added an option to play a sound if you select a unit and/or if you receive a battle resurrect. Both are disabled by default.

Quest Icons, Raid Marker, and Healer Icon on nameplates will now be shown in nameonly mode.

Added Tank Icon, which is similar to Healer Icon in PVP.

Bug Fixes:

Fixed Reverse fill on Power elements on Unitframes.

Fixed Hovered Hyperlinks when scrolling in the Chat.

Fixed Unitframes (other than Player) which had their Power style set to Offset from being unchangeable.

Fixed Target Buff Default Filters.

Fixed Cooldown Text Defaults.

Fixed an issue where a profile error about 'global' or 'private' not existing would happen from the Skin module.

Fixed the Classification indicator on nameplates.

Fixed (hopefully) a Smart Aura Position setting issue which would cause the Buffs and Debuffs on Unitframes to cause a SetPoint error.

Misc. Changes:

Added more position values for the Elite Icon on Nameplates.

Added the ability to show Toy ID when Tooltips have the Spell ID setting enabled.

Removed Cooldown Top Aura font override setting as it's not needed, the setting for Buff or Debuffs are in their Aura settings.

Reworked the way we attempt to skin other addon’s options which use the Ace3 library.

Removed some of the excessive options in Buff Indicator which were overrides which were left over from the old code.

Simplified the OrderHall Talent Frame skin (which is also used by the new 8.3 talent frame).

Optimized more of the Bag module code.

Version 11.27 [ December 14th 2019 ]

New Additions:

Using "/luaerror off" will restore Addons disabled from "/luaerror on" in testing now (during that session only).

Bug Fixes:

Made sure the Alternative Power is only shown when it's supposed to be shown.

Fixed a rare error which occurred once on some quest in Blasted Lands.

Fixed the raid marker from not circling (they were stacked, oops).

Fixed a Communities skin error about GetItemInfo.

Fixed the level line on ToolTips in some languages.

Added back Focus Raid Icon options.

Misc. Changes:

Removed the UI Scale popup for real. Goodbye.

Changed the Focus Aura Bars to off by default.

Changed the Max Duration to 0 in the Aura Priority list.

Changed the Aura Spacing options to use max 20.

Addons which were integrated into the base addon are now disabled automatically on load (VisualAuraTimers, ExtraActionBars, CastBarOverlay, EverySecondCounts, and AuraBarsMovers).

Version 11.26 [ December 5th 2019 ]

New Additions:

Added spacing option for unitframe auras.

Added back some options that was eaten by an angry goblin.

Bug Fixes:

Fixed Actionbar spell highlight, if you mouseover your spells in the Spellbook.

Fixed Darken Inactive on Stance Bar.

Fixed BG Stats tooltip not showing the details.

Fixed the Color Wheel from derping at solid black.

Fixed a rare error from old profiles related to the Gold Datatext and "OldMoney".

Fixed issue which prevented Datatext text being displayed on first game load in.

Misc. Changes:

Smoothed the Top Aura Status Bars when they are active.

Smoothed all animations created by the animation code.

Recoded some of the Cooldown module code and made it support UnitFrame Buff Indicator better.

Tweaked the way the UI Scale popup shows to prevent it from happening in more cases, when it should not be shown.

Updated the Chat Spam Interval to resolve some issues with it.

Updated Friends and Guild Datatext.

Version 11.25 [ Novmember 10th 2019 ]

New Additions:

Nameplate Quest Icons now have the ability to show for multiple quests and have a few new options.

Fixed bug where nameplate threat scale wasn't being reset on new units that no threat existed on.

Fixed (hopefully, take two) the issue which caused the nameplate tags to sometimes be incorrect.

Fixed a skin error on the Petition Frame which hides a button.

Fixed black Objective Text, if Parchment Remover is enabled. (#1444)

Fixed Friends Datatext to show those playing Classic WoW.

Misc. Changes:

None

Version 11.21 [ August 17th 2019 ]

New Additions:

Style Filters: Added a new trigger "Location" that triggers on which Map, Instance, Zone (like "Boralus Harbor") or Subzone (like "Sanctum of the Sages") you are currently in. If enabled the filter will only trigger when you are inside one of the specified maps or instances.

Style Filters: Ability to trigger an aura with at least X number of stacks.

Added an option to color the border of equipped items on ActionBars. (!170)

Bug Fixes:

Fixed (hopefully) the issue which caused the unitframe and nameplate tags to sometimes be incorrect.

Fixed issue which caused the rune backdrop on nameplates to not hide when in nameonly mode.

Fixed issue which caused the Raid Debuff Indicator icon not being cropped properly.

Fixed issue which caused the options to open with the incorrect size.

Fixed issue on paladins that faded the unitframe by range because the judgement spell.

Fixed the issue that sometimes caused unitframe absorb bars to appear for a second during initial login along the screen (they are now clipped like Cutaway).

Fixed a bug which broke exporting profiles in plugin format.

Fixed a bug in the Plugin library which prevented some plugins from versions being checked correctly.

Misc. Changes:

Tweaked and updated some of the Cutaway lib again (it now uses clipped textures, so it wont overflow).

Fixed General Dock Manager skin not applying correctly.

Fixed a couple skin issues which would show blizzard borders on some frames.

Moved the Class Color Override setting for unitframes to the health tab.

Changed a bit the style of the Communities Frame Buttons.

Added EP Boss one debuffs to Raid Debuffs.

Updated our LibAnim by Hydra. <3

Version 11.20 [ July 29th 2019 ]

New Additions:

None.

Bug Fixes:

Tooltip: Fixed an issue which would show the wrong faction for player when battling as a mercenary.

Bag Bar: Fixed Right Click on a bag erroring out when Bags module was disabled.

Bag Bar: Fixed scaling and backdrop weirdness.

Nameplate: Fixed ClassPower SetPoint error.

Misc. Changes:

Added an API file to Core folder and moved a decent amount of code from the Core file into here.

Updated various parts of Bag, Bag Sort, and Bag Bar code.

Blizzard Bags Skin: Show and skinned the bag icons.

Blizzard Bags Skin: Skinned the Auto Sort button.

Bag Bar: Lowered the min button spacing to -1.

Make sure we only attempt to skin addons with RegisterSkin, which are finished loading.

Rewrote the Cutaway bars to provide a cleaner implementation that works better with various nameplate and unitframe settings.

Tweaked a bit our Spec/Loot DataText.

Version 11.19 [ July 22nd 2019 ]

New Additions:

Added Player Can Attack and Player Can Not Attack unit conditions to Nameplate Style Filters.

Added Cutaway Health and Power (when appropriate) to all of the unitframes. It is disabled by default.

Bug Fixes:

Fixed Essences on Hearth of Azeroth showing incorrectly on the character page (similar to gems).

Fixed Item Level showing incorrectly on the character page when in a gear scaled instance.

Fixed issue which caused the 'Smaller World Map' to not be displayed correctly on initial login.

Fixed Minimap Ping & Blizzard Tracking Menu to show in combat (right and middle is still ignored in combat).

Module initialization and skin registration is now handled by xpcall providing better debug stacks for us to investigate and fix problems. As such, directly using :Initialize to initialize modules is no longer deprecated,
and S:RegisterSkin has returned as the preferred method for registering a skin.

Version 11.18 [ July 9th 2019 ]

New Additions:

Added debuffs in Operation: Mechagon.

Bug Fixes:

Fixed Minimap Coords when Map is zoomed. (Thanks AcidWeb)

Misc. Changes:

Added Name Only and Show Title options to the Player Nameplate that matches the options for other unit types.

Added Title element to the Player Nameplate.

Don't allow certain DataTexts not be toggled in combat because of Blizzard restriction.

Actually, we might as well just remove ElvUIGVC completely.

Version 11.17 [ July 8th 2019 ]

Misc Changes:

Disabled the version reply over the ElvUIGVC channel at Blizzards request.

Version 11.16 [ July 4th 2019 ]

Fixed Issue:

Moving the General chat tab should no longer cause any errors and the General tab should snap back to position.

Version 11.15 [ July 3rd 2019 ]

New Additions:

Added new consumable buffs.

Added debuffs in Eternal Palace.

Added a new element to Friendly NPC nameplates to display an XP Bar for the Nazjatar Bodyguards.

New Nameplate Style Filter Unit Conditions:

"Not Pet": Activated when the unit is not the player's pet.

"Player Controlled" / "Not Player Controlled": Activated when a unit is controlled by the active player or not.

"Owned by Player" / "Not Owned By Player": Activated when a unit is owned by the active player or not.

"Is PvP" / "Is Not PvP": Activated when a unit is flagged for pvp or not.

Bug Fixes:

Fixed Minimap colored green when ElvUI Minimap is disabled.

Skinned a missing button on the new PVPMatch skin.

Misc. Changes:

Added Nazjatar Follower XP to the BfA Missions Datatext when in Nazjatar.

The "Is Pet" and the new "Is Not Pet" Nameplate Style Filter now only activate with regard to the active player's pet unit. Use the new "Player Controlled" / "Not Player Controlled" conditions to match the old behavior.

Known Issues:

Adjusting the classbar position on nameplates while targeting something throws an error related to the new nameplate restriction (but works after retargeting).

Moving the General chat tab causes an error, please avoid trying to move it while we continue to investigate a fix, hopefully coming in 11.16.

[Style Filter] Added Default Filters- ElvUI_NonTarget, ElvUI_Target, ElvUI_Boss, and ElvUI_Explosives. (Note: NonTarget is used to replace the NonTarget Alpha option and Target is used to replace the Target Scale option. The other two have had their names updated, so if you changed settings of them (Boss or Explosives), you can go ahead and delete them yourself now).

Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people.

A few skin tweaks.

Version 10.91 [ February 27th 2019 ]

New Additions:

None

Bug Fixes:

Fixed issue with Objective Tracker in Mythics.

Misc. Changes:

None

Version 10.90 [ February 25th 2019 ]

New Additions:

None

Bug Fixes:

Fixed issue causing UIScale value to be stored as string instead of number, resulting in an error in v10.89.

Misc. Changes:

Changed UIScale information popup so it will continue to pop up until an action has been taken. This is to make sure the user sees the info in case an error prevented the popup the first time.

Version 10.89 [ February 25th 2019 ]

New Additions:

Added options to change font, size and outline on the new itemlevel and enchant info on Character/Inspect frame.

Bug Fixes:

Fixed an error in the archeology skin.

Fixed incompatibility issue(s) with Kaliel's Tracker due to a moved reference to E.Blizzard.

Fixed rare issue where UIScale had been stored as 0 and would cause the UI to explode.

Misc. Changes:

None

Version 10.88 [ February 24th 2019 ]

Important Information

With this release we have changed how we handle UI scale in ElvUI.

As a result we no longer set, or rely on, the CVar for UI scale. Because of this your UI scale has to be set again when you first log in with this new version.

We have done our best to make it a graceful transition, and as such you will be presented with a popup on your first log-in, where you can see what your old CVar value was, and choose to use this value. You can also choose to have a UI scale calculated for you, or simply set it manually in the config.

From now on you can choose your UI scale within the ElvUI config, or press the "Auto Scale" button to use the value that was previously considered most optimal for your resolution.

New Additions:

Added new scale options. (/ec - General - Auto Scale | UI Scale)

Added quality border option for Bag/Bank items. (#869)

Added BoE/BoA text overlay in our Bag/Bank.

Added optional mount name for units on tooltips.

Added a new option to display Inspect Info on the Inspect and Character frames.

Added option to toggle Objective Tracker when boss or arena frames are shown.

Bug Fixes:

Corrected more Pixel Perfect issues! :D

Fixed taint in CommunitiesUI preventing you from setting notes among other things. Workaround by foxlit.

Fixed issue that prevented the Guild MOTD from being shown in the chat after a `/reload` sometimes.

Fixed issue that prevented the Loot Spec icon on BonusRollFrame from showing correctly after changing specs.

Fixed issue which could cause an error in other addons when Chat History was enabled.

Fixed issue with range checking on retribution paladins below lvl 78. Until lvl 12 the range will only be melee, then you get Hand of Reckoning which we can use to check range.

Fixed issue preventing the stance bar buttons to be keybound.

Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend. This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. ref: !44 (Thanks @peuuuurnoel)

Fixed tooltips getting skinned while Tooltip Skin option is disabled.

Fixed issue which prevented a dropdown from being shown in the world map.

Fixed an error regarding LeaveVehicleButton in battlegrounds.

Fixed a typo in datatexts which could prevent LDB data texts from loading when entering world.

Fixed issue which prevented the "new item" glow from hiding on items in bag 0 when closing bags.

Fixed various issues with the Targeted Glows on NamePlates.

Fixed issue which made the Friendly Blizzard plates wider than they should be for some users.

Fixed issue which may have caused the Nameplate Clickable range to be off more than it should.

Fixed issue which prevented nameplate glow from wrapping around the enemy castbars.

Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate.

Misc. Changes:

The Plugin Installer frame is now movable.

The Chat Module now supports Custom Class Colors a little better now.

Chat History will now highlight keywords, allow linking of URLs, and will no longer populate Last Tell for replies.

Reworked the Equipment Flyout skin.

Unitframe tags will now return nil instead of an empty string when there is nothing to show.

Made it more clear that the "vendor greys" button also deletes items when not at vendor.

The system datatext will now display protocol info (IPv4/IPv6) if applicable. (credit: Kopert)

Resetting a UnitFrame to default will now show a popup confirmation upon clicking the reset button.

Nameplate NPC Title Text will now show the glow color on mouseover when it's the only thing shown on the nameplate (health and name disabled with show npc titles turned on).

E:ShortValue will now floor values below 1000.

Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own.

Version 10.73 [ March 23rd 2018 ]

New Additions:

Added color options for Debuff Highlighting.

Added mover for BonusRollFrame.

Added option to Enable/Disable individual Custom Texts.

Added individual font size options to duration and count text on Buffs and Debuffs (the ones near the minimap).

Added spacing option to unitframe Aura Bars.

Added an option to show the unit name on the chatbubbles.

Added option to use BattleTag instead of Real ID names in chat.

Added option to use a vertical classbar on unitframes.

Added spacing option for classbar on unitframes. It controls the spacing between each "button" when using the "Spaced" fill.

Added an option for a detailed report for Vendor Grey Items.

Added Talent Spec Icon on the tooltip.

Added Instance Icons on the Saved Instances tooltip. (Thanks Kkthnx for the idea!)

Fixed various issues with the keybind feature (/kb). Trying to keybind an empty pet action button will now correctly show a tooltip. Trying to keybind a flyout menu will now correctly show a tooltip too.

Clicking on a player's name who whispered you or messaged into guild chat via Mobile app will now properly link their name with realm attached.

Corrected issue which made the UI Scale incorrect after alt-tab during combat when using Fullscreen on higher resolutions. (This will now autocorrect itself after combat ends).

Fixed issue in which class colored names in chat could still hijack the coloring of some hyperlinks. (This will also allow other hyperlinks to be keywords as well.)

Fixed UI-Scale being off for Mac users as well. (Thank you critklepka for helping debug the Mac scale issue).

Misc. Changes:

Skinned the new Allied Races frame.

Skinned a few more tutorial frame close buttons.

Skinned the Expand/Collapse buttons on various frames.

Skinned the reward and bonus icons on the PvP Skin.

Skinned the reward icons with a quality border on the quest skin.

Skinned the Orderhall/Garrison Portraits.

Adjusted the Flight Map's font to match the general media font (#306).

Added the combat and resting icon texture from Supervillain UI and Azilroka.

Changed the click needed to reset current session in the gold datatext from Shift+LeftClick to Ctrl+RightClick.

Added automatic handling of "Attach To" setting on unitframe auras. When setting Smart Aura Position, then the "Attach To" setting will automatically be set for the respective aura type, and then the selection box will be disabled.

Saved Instances will now be sorted by name then difficulty. (Thanks Kelebek for initial work!)

Saved Instances will now show Raid Finder lockouts correctly and will also allow heroic dungeons to be shown.

Updated the New Item Glow to the Bag module. (This will flash on the inside of the slot, based on the slots border color.)

Updated the Quest and Upgrade Icon in the Bag module.

Added Kin's Forging Strike to Raid Debuffs (for normal+ raids).

Version 10.72 [ January 28th 2018 ]

New Additions:

None

Bug Fixes:

Fixed position of the ElvUI Status Report frame (/estatus).

Fixed issue updating npc titles on NamePlates.

Fixed placement issue of name and level on NamePlates when "Always Show Target Healthbar" is disabled.

Fixed issue which required the user to click "Okay" in the Color Picker before colors updated (this was locked down intentionally for performance reasons, but those issues have been resolved in a different way). Colors will now update as you click the wheel.

Fixed a performance issue with bag sorting. Sorting should seem a lot smoother, especially for low end computers.

Suppressed error that could happen when you received a whisper from a friend which WoW had not provided data for yet.

Fixed issue which broke the Aura step in the install guide.

Fixed a few issues with auto-invite relating to other realms and multiple friends from the same bnet account.

Fixed a frame level issue with nameplates which caused them to bleed into each other when overlapped.

Fixed issue which caused the version check for ElvUI and associated 3rd party plugins to get sent to the addon communications channel excessively. It will now send a lot fewer messages in total.

Fixed issue which could cause the clickable area on nameplates to use an incorrect size.

Fixed issue with healer icons in battlegrounds when multiple players had the same name.

Fixed various issues with the Friend datatext relating to multiple characters or games from the same account.

Misc. Changes:

Cleaned up code in Friend datatext.

Friend datatext can now show friends who are playing multiple games and show each character that is on WoW with the ability to invite or whisper each toon via right click menu.

Enhanced the display and sorting of the Friend datatext.

Shortened the text displayed on the movement speed datatext. This is currently only affecting the English client, but can be modified for other localizations by changing the respective localization string.

Clicking the Currencies datatext will now open the currencies frame in WoW.

Updated RaidDebuffs filter and added a few from Tiago Azevedo.

Removed alert and flash in chat tabs when chat history is displayed after a login or reload.

Removed IconBorder texture on BagBar bag icons.

Various font and skin tweaks.

Skinned the "Unspent Talent Point" alert and positioned it near the top of the screen.

Changed the default value of "Max Duration" for Target Debuffs to 0.

Included the minimap location text font in the "Apply To All" option.

Reverted a backdrop color change on the TradeSkill frame.

Changed the name format used for the ElvUI nameplates. Previously it was "ElvUI_Plate%d_UnitFrame" and now it is "ElvUI_NamePlate%d".

Version 10.69 [ December 1st 2017 ]

New Additions:

Added visibility settings to the Stance Bar. By default it will hide in vehicles and pet battles.

Added options for Combat Icon on the player unitframe.

Added options for Resting Icon on the player unitframe.

Added options for Health font on NamePlates.

Added option to copy a single chat line by clicking a texture on the left side of it.

Added raid debuffs for the new Antorus, the Burning Throne raid.

This requires testing and feedback by users.

Bug Fixes:

Fixed issue with Style Filter scale action.

Fixed pet type in the pet battle UI for non-English clients.

Fixed pet type in tooltip for non-English clients.

Fixed issue with nameplates not updating correctly when leaving a Warframe vehicle.

Fixed issue with chat history showing incorrect name on messages from BNet friends.

Fixed issue which caused auras to not respect the Max Duration setting when priority list was empty.

Fixed issue which may have caused weird behaviour with player nameplate hide delay.

Fixed issue which caused some Quick Join messages in chat to be duplicated.

Fixed issue which made it impossible to target raid members in vehicles in the new raid instance. This is a temporary workaround until Blizzard fixes the issue. Until then you need to use Raid-Pet Frames if you need to see vehicles (Malygos, Ulduar etc.).

Misc. Changes:

Various tweaks/updates to a lot of the skins.

Various code clean-up by Rubgrsch.

Tweaked pixel perfect code.

Made sure Style Filters can handle alpha with flash action.

Moved datatext gold format option into the "Currencies" tab.

Raid icons will now be displayed as text in the Copy Chat window so they can be copied correctly.

Chat History now supports multiple chat windows and will display the chat history in the correct chat window according to chat settings.

Holding down the Alt key while scrolling in the chat will now scroll by 1 line.

Changed Ace3 skin to no longer add border on SimpleGroup widgets.

The Quest Choice skin is now enabled by default.

Version 10.68 [ October 26th 2017 ]

New Additions:

Added option to show Quick Join messages as clickable links in chat.

Added option to change duration text position on nameplate auras.

Added option to change castbar icon position on nameplates.

Added font outline option for the Threat Bar.

Bug Fixes:

Fixed issue with nameplate scale not following Style Filter settings on target change.

Fixed issue with placement of microbar within its mover frame.

Fixed issue which caused player unitframe to bug out when entering invasion point while in a Warframe.

Fixed error when setting text color on custom buff indicators.

Fixed issue preventing you from inviting people on remote chat in Guild datatext.

Fixed issue which caused classbar to disappear from target nameplate.

Fixed issue which caused enemy nameplates to break after having targeted a friendly unit in an instance and have the classbar appear above that nameplate.

Misc. Changes:

Added Beacon of Virtue to Buff Indicator filter.

Changed default fonts on NamePlates to PT Sans Narrow.

Changed "XP" to "AP" on the Artifact DataBar.

Added more game clients to the Friends datatext.

Skinned the "Skip Cinematic" popup frames.

Added a separate skin setting for Blizzard Interface Options.

Changed Loot Frame mover to always be visible when movers are toggled.

Code clean-up by Rubgrsch.

Updated some aura filters.

Version 10.67 [ October 2nd 2017 ]

New Additions:

None

Bug Fixes:

Fixed error in castbar element (for real this time).

Misc. Changes:

None

Version 10.66 [ October 2nd 2017 ]

New Additions:

None

Bug Fixes:

Fixed error in castbar element.

Misc. Changes:

None

Version 10.65 [ October 1st 2017 ]

New Additions:

None

Bug Fixes:

Fixed issue creating new style filters.

Misc. Changes:

None

Version 10.64 [ October 1st 2017 ]

New Additions:

Added Korean option for the "Numer Prefix Style" setting. This will allow unitframe tags to use the Korean number annotations.

Added "Match SpellID Only" option to individual RaidDebuff Indicator modules. If disabled it will allow it to match by spell name in addition to spell ID.

Added possibility of setting alpha of the stack and duration text colors on RaidDebuff Indicator modules.

Added global option to choose which filter is used for the RaidDebuff Indicator modules. This is found in UnitFrames->General Options->RaidDebuff Indicator.

Added new "CastByNPC" special filter for aura filtering.

Added talent triggers for nameplate style filters.

Added instance type triggers to nameplate style filters.

Added instance difficulty triggers to nameplate style filters.

Added classification triggers to nameplate style filters.

Added toggle option for datatext backdrop. Disabling it will remove the backdrop completely and only show text.

Added option to hide Blizzard nameplates. If enabled then you will no longer see nameplates with the default Blizzard appearance. This option can be found in the NamePlate General Options.

Added cooldown trigger to nameplate style filters. This allows you to trigger a filter when one of your spells is either on cooldown or ready to use.

Added font options for the duration and stack text on nameplate auras. These options can be found in the "General Options -> Fonts" section.

Added alpha action to nameplate style filters.

Added "name only" action to nameplate style filters.

Added flash action to nameplate style filters.

Added tick width option to player unitframe castbar.

Added tick color option to player unitframe castbar.

Added "Auto Add New Spells" option to actionbar general options.

Added "German Number Prefix" to the "Unit Prefix Style".

Added Power Threshold trigger to nameplate style filters.

Added ability to match players own health in the "Health Threshold" trigger for nameplate style filters.

Added role icons to the RaidUtility frame when in a raid.

Bug Fixes:

Attempt more fixes towards the unit errors on nameplates.

Fixed a divide by 0 error in Artifact DataBars.

Fixed issue which broke stealable border color on unitframe auras while in a duel.

Fixed issue which broke item links and icons in the profile export when using table or plugin format.

Fixed issue with AP calculation on items in bags. We no longer use tooltip scanning. We have come up with a much better and accurate way of handling it.

Fixed issue with position of detection icon on nameplates when using "Name Only".

Fixed issue with healer icon position when portrait is enabled on nameplates.

Fixed issue which caused the "Hide" action on nameplate style filters to incorrectly show hidden nameplates if "Hide" was disabled.

Fixed issue with portrait position on nameplates when healthbar is disabled but forced to be shown on targeted nameplate.

Fixed issue with chat editbox position when backdrop was enabled/disabled.

Misc. Changes:

Added and updated spell IDs in the RaidDebuffs filter.

Added Veiled Argunite to the Currencies datatext tooltip.

Replaced more Blizzard font elements for panels where fonts were mixed.

Various skin fixes and tweaks.

Added stealable border color on nameplate auras.

Changed default position of role icons on unitframes so they don't overlap with name.

Moved "Reset Filter" button in the Filters section and added requirement of an additional click to execute.

Renamed "Number Prefix" option to "Unit Prefix Style".

Changed the default value for "Unit Prefix Style" from Metric to English.

Optimized handling of events for the nameplate style filters to reduce performance impact.

Added new library LibArtifactPower-1.0 by Infinitron. We will use this to improve AP calculations.

Added possibility of hooking into style filter conditions.

Fixed a few font elements on Blizzard panels that were not getting replaced with chosen ElvUI font.

Added skin for the CinematicFrameCloseDialog frame.

Added skin for the TableAttributeDisplay frame.

Added some additional spells to the RaidDebuffs and RaidBuffsElvUI filters for M+ dungeons.

Version 10.63 [ September 9th 2017 ]

New Additions:

Added quest boss trigger to nameplate Style Filters.

Added a new default filter named "RaidBuffsElvUI". Meant for buffs provided by NPCs in raids or other PvE content. Both for buffs put on enemies and players.

Added a "Reset Aura Filters" button for all Buffs, Debuffs and Aura Bars modules on both nameplates and unitframes. This will reset the Filter Priority list to the default state.

Added a "Reset Filter" button to all default filters in the Filters section of the config. This will completely reset the filter to its original state and remove any spells the user added.

Added 2 new special filters for Aura Filtering: "CastByPlayers" and "blockCastByPlayers". These can either allow or block all auras cast by player units (meaning not NPCs).

Bug Fixes:

Fixed rare error in nameplates regarding attempt to use a non-unit value as argument for UnitIsUnit API.

Fixed issue which may have caused some nameplate elements to stay visible when nameplate was not.

Fixed issue which caused nameplate mouseover highlight to stay visible until you moused over another unit.

Misc. Changes:

Changed how we control state of filters used in filter priority lists. Now you use Shift+LeftClick to toggle between friendly, enemy and normal state on a filter.

Tweaked default settings for aura filter priority lists based on feedback from users.

Added skin for NewPetAlertFrame.

Removed caching of HandleModifiedItemClick to allow hooks to fire from other addons.

Fixed spell ID for Consuming Hunger in the RaidDebuffs filter.

Version 10.62 [ August 30th 2017 ]

New Additions:

The enabled state of a Style Filter for nameplates is now stored in your profile instead of being global.

Added "Role" to Style Filter triggers. Your current role has to match this before a filter is activated. If no role is selected then it will ignore this trigger and try to activate.

Added "Class" to Style Filter triggers. You can select which classes and specs this filter should activate for. Your current class and spec has to match this before a filter is activated. If no spec is selected then it will only match class.

Added "blockNonPersonal" special filter for aura filtering. Combine this filter with a whitelist in order to only see your own spells from this whitelist.

Bug Fixes:

Fixed rare error in nameplates regarding attempt to use a non-unit value as argument for UnitIsUnit API.

Misc. Changes:

Updated Ace3 libraries.

Values on the Artifact DataBar tooltip will now use the short format provided by ElvUI.

Changed various default settings for aura filtering in order to lessen the confusion for users.

Updated our DebugTools code to work with the new 7.2.5 changes. (Simpy)

Version 10.56 [June 17th 2017]

New Additions:

None

Bug Fixes:

Fixed issue which broke coloring of Runes.

Misc. Changes:

None

Version 10.55 [June 16th 2017]

Important Info:

This is for developers of plugins for ElvUI. With the oUF update some elements have been renamed. This means your references to these elements need to be renamed in your code too. Please see http://www.tukui.org/forums/topic.php?id=39605 for more info.

New Additions:

Added option to toggle chatbubbles off while in a dungeon or raid instance. (Simpy)

Blizzard has made chat bubbles in dungeons and raids protected, meaning we cannot modify them at all. This means chat bubbles will have the default look while you are in a dungeon or raid instance (Garrison included). There is nothing we can do about this, addons are no longer able to modify them under those circumstances.

New Additions:

None

Bug Fixes:

Fixed error when mousing over the Order Hall datatext.

Prevent weird error in cooldowns.

Misc. Changes:

Added localization to datatext selection in the config. (Rubgrsch)

Version 10.53 [June 12th 2017]

New Additions:

None

Bug Fixes:

Fixed some tooltip taints brought on by patch 7.2.5 changes.

Fixed issue which broke "relic" search keyword.

Fixed some inconsistencies with the ElvUI chat history. (Kelebek)

Fixed issue which could cause an invisible frame to block clicks when the minimap was moved out of the topright corner.

Fixed AP calculation for items with very high values for Asian clients.

Fixed issue with AP calculation in bag. It should now find items that it previously did not.

Fixed a division by zero error in the Reputation DataBar.

Fixed issue which prevented Mythic Keystone from being sorted.

Misc. Changes:

Various skin tweaks.

Skinned the new Contribution frame.

Added new Time Release spell IDs to RaidDebuffs filter.

The Artifact DataBar tooltip will now display numbers in groupings (1.000.000).

Version 10.47 [March 29th 2017]

Bug Fixes:

Fixed error when trying to import invalid profile table.

Fixed issue which prevented actionbutton icons from updating.

Fixed error caused by attempt to skin non-existent options for Mac.

Fixed the "Darken Inactive" setting for stance bar.

Noteworthy Info:

The friendly nameplates in dungeons and raids are currently broken. While in a dungeon or raid instance the default WoW nameplates are supposed to be active. Unfortunately this is not the case when the ElvUI NamePlates module is enabled. There is no easy fix for it, as the issue is with how the nameplate module was initially written. For the time being you will have to either play without friendly nameplates in those situations, or disable the ElvUI NamePlates module and use a dedicated addon for NamePlates. We apologize for the inconvenience.

Version 10.46 [March 28th 2017] (for patch 7.1.5 and 7.2)

Misc. Changes:

Implemented changes to support the new patch 7.2.

Made various skin tweaks according to latest FrameXML changes.

Enhanced the code which calculates Artifact Power in bags for the Artifact DataBar.

Noteworthy Info:

Because of a change Blizzard made to friendly nameplates in 7.2, it is no longer possible to modify them in dungeons and raid instances. If you use friendly nameplates in those situations then you will notice that they use the default WoW style. There is nothing we can do about that. More info here: https://eu.battle.net/forums/en/wow/topic/17615133023

Version 10.45 [March 21st 2017]

New Additions:

Added a "Size Override" option for individual spells in the Buff Indicator filters.

Added a font outline option for chatbubbles.

Added a toggle option for auto-closing of the pet battle combat log.

Added new [target] unitframe tags which will display the name of the target of the unit:

[target]

[target:veryshort]

[target:short]

[target:long]

[target:medium]

Added option to hide the nameplate powerbar when empty.

Added option to hide the ElvUI Raid Control panel.

Bug Fixes:

Fixed an error that could happen when adding new spells to the Buff Indicator filters.

Fixed non-relic keyword search. The "power" keyword will once again only find items that grant AP.

Fixed issue which caused a mover to not respond to a "reset" immediately if it had been enabled/disabled through E:EnableMover or E:DisableMover.

Fixed error when trying to import a profile from another addon (Vuhdo for example). ElvUI will now handle the error gracefully and inform you that the import string is incorrect.

Misc. Changes:

Various skin tweaks.

You can now open a sub-section of the ElvUI config directly through the /ec command. This requires that you supply the path to the config page as a comma-separated list. The path needs to match the table structure of the config exactly (in code, not as displayed ingame). Example: "/ec unitframe,player,portrait".

Added E:IgnoreCVar(cvarName, ignore) API. This can be used to tell ElvUI that it should not automatically change a specific CVar which had previously been locked in place by ElvUI.

Version 10.43 [January 26th 2017]

New Additions:

None

Bug Fixes:

None

Misc. Changes:

Inverted heal absorb display and removed option to change it.

Version 10.42 [January 25th 2017]

New Additions:

Added heal absorb display to the heal prediction module. Color can be changed in the UnitFrames section of the config.

Added option to control heal prediction overflow. This will allow the textures to grow past the health border.

Added option to invert heal absorb display. This will make heal absorb cover a portion of the health instead of extending it.

Bug Fixes:

Fixed error when opening fullscreen worldmap while in combat in the Order Hall.

Fixed width of nameplate auras when not using Thin Border style.

Fixed issue which prevented upgrade icons from Pawn to show on items in bags.

Misc. Changes:

Various skin tweaks.

Added display of upgrade icon in the skinned version of the default bags.

Renamed "Class Bar" in the General section of the config to "Class Totems" to avoid confusion.

Version 10.41 [January 11th 2017]

New Additions:

None

Bug Fixes:

Fixed unitframe range check for new warlocks below lvl 13.

Misc. Changes:

None

Version 10.40 [January 11th 2017]

New Additions:

None

Bug Fixes:

None

Misc. Changes:

Added support for up to 10 combo points on the player unitframe class bar (Rogues).