Publish Digital Illustration: Content Delivery Platforms

Abstract

Now that you have an understanding of the fundamental concepts, terms, and principles in digital illustration, digital painting, digital compositing, and programming, it is time to look at how digital illustration content can be published with popular open source publishing platforms. I’m going to delineate the chapter based on consumer electronics hardware device genres, as these define the different types of applications. For instance, eBook eReaders, such as Amazon’s Kindle Fire, use Kindle KF8 format; Smartwatches use Android Wear SDK under the Android Studio 1.4, using the Android OS 5.4 API; iTV Sets use the Android TV SDK in Android Studio 1.4, using the Android OS 5.4 API, Automobile Dashboards use Android Auto SDK with the Android Studio 1.4 IDE with the Android OS 5.4 API; Tablets and SmartPhones use Android SDK in Android Studio 1.4 IDE with the Android OS 5.4 API; Laptops and NetBooks use Java with JavaFX; and each of these hardware devices also support all of the open industry publishing standards, such as PDF, HTML5, and EPUB3.