Re: ND won't admit they **bleep**ed up. We should give up.

So despite the fact they added about 30$ worth of stuff, your still mad over a none existent map pack?

Also, why are people bring up this issue all of sudden? This happened how long ago, and people are bringing it back now for what reason?

Before they added $25 worth of "dlc" now its $30? Which one is it? They added a bunch of stat hats and I think it was 6 taunts free and that was an ok addition, but nothing significant. However, they did not fufill the requriments of the FHC that included 4 mappacks and EricND adimitted earlier that 3 mappacks were given to us. Im not mad (and my comment didn't reflect such) im just stating the obvious injustice. FHC members are entitled to it, regardless if they give us $100 of free dlc.

I added the the fort to the 25 and here you are having no idea what your talking about.

Re: ND won't admit they **bleep**ed up. We should give up.

Despite that you may enjoy the game still, it doesn't mean Naughty Dog can claim that the bundle has something which in the end it really doesn't. You know I am right, everyone knows this is true. Do not try to twist this with your fanboyism. Naughty Dog are very much turning into EA with microtransactions like FIFA.

It is obvious that companies want money more than to fix their game, but the consumers deserve something better. (incominghateispossiblefromafanboy)

Re: ND won't admit they **bleep**ed up. We should give up.

You simply cannot blindfire. it wont work, the command does not exist.

That is the only major positive about TR's MP though.

This seems like a good idea on paper, but it would have dire consquences.

If you cannot blindfire/hipfire, this would cause immense frustration and make it ridiculous hard to kill players. Players are able to sprint, jump, roll, strafe, climb, hobble, cover etc. If you could not blindfire, a player could skip, hop, and roll around you and sprint away too easily. Games would get dragged out a lot longer because a lot of players would be sprinting/running away.

Blindfiring/hipfiring and meleeing are all mechanics of the game that are all pieces of a puzzle. Blindfiring and hipfiring could be done away with...in Uncharted 4, but not with the game engine and mechanics in UC3

A better solution (at least for Uncharted 4 because it won't happen in UC3) would be to reduce the blindfiring acurracy, rate of fire, and damage where it would still be a tactic to kill opponents in chaotic close quarter combat, but those who skillfully aim and play the game proper would be rewarded better.

Re: ND won't admit they **bleep**ed up. We should give up.

You simply cannot blindfire. it wont work, the command does not exist.

That is the only major positive about TR's MP though.

This seems like a good idea on paper, but it would have dire consquences.

If you cannot blindfire/hipfire, this would cause immense frustration and make it ridiculous hard to kill players. Players are able to sprint, jump, roll, strafe, climb, hobble, cover etc. If you could not blindfire, a player could skip, hop, and roll around you and sprint away too easily. Games would get dragged out a lot longer because a lot of players would be sprinting/running away.

Blindfiring/hipfiring and meleeing are all mechanics of the game that are all pieces of a puzzle. Blindfiring and hipfiring could be done away with...in Uncharted 4, but not with the game engine and mechanics in UC3

A better solution (at least for Uncharted 4 because it won't happen in UC3) would be to reduce the blindfiring acurracy, rate of fire, and damage where it would still be a tactic to kill opponents in chaotic close quarter combat, but those who skillfully aim and play the game proper would be rewarded better.

jumping and especially rolling wont make much of a difference, the animations are pretty slow in this game compared to uncharted 2.

Sprint however.. I understand the valid point there. I've seen it with my own eyes where people abuse it to get away. Sprint has been broken ever since they changed it from the summer beta

It's okay. I can solve that too though. Since sprint was an awful unnecessary idea, remove it.

I'm sure there are at least a few hundred millions blindfire kills as well.

So the majority of all the kills are plain CQC with tons of blindfire.

And still no regards in changing anything...

This thing has been discussed since day 1 of the subway beta and is still a subject of discussion even to this day.

But it's too late... The game has been designed this way.

Sprint, blindfire, melee-rolling, Kal-7. All these things are implented to make Uncharted 3 a blindfire mess of a game. It's all obviously done on purpose.

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.

The plan was to create a multiplayer easy accessable, noob friendly and with tons and tons of things you could buy to get advantages as well as the infamous scam-like FHC which didn't deliever what they promised.

Apparently the Wes-44 has an accuracy of 3% on the MP... I just want to know where they found it. To me, it looks like those stats are just as screwed up as the leaderboards. I CHOOSE TO BLATANTLY DENY FACTS(ish)!!!

-------------------------------------------------------------------------------Wipe that smile off your face and get your tryhard face on!!!