Bushido

Flashing bladework, brave warriors, martial mastery, wise priests, honor, stealthy assassins, demons, magicians, spirits, war -- the stuff of Legends, the Legends of Japan. BUSHIDO is a role playing game that allows you to adventure on the Misty Isles of Nippon.

Players in BUSHIDO design their characters to suit the profession they choose. A skill system is used to determine the character's success in both martial and peaceful endeavors.

Take a break from the Western European and sample the mysterious world of the Far East. Try adventuring in a world where a man's honor and fame are as important as the number of foemen he has slain.

Come follow the code of the Samurai, the Way of the Warrior. BUSHIDO!

The night was dark and the road deserted, as a lone traveler moved toward the lights of the village lower on the mountainside. He was Tokasi Benkai, samurai and warrior. Gold glinted from the fittings of his katana.

The woods hid their shadows. They were bandits, and hungry. They were also five to his one. They attacked.

The first went down as the samurai made his Iai draw. The second fell under a pear-splitting stroke of the katana. The third and fourth were more cautious, but also were sent onward by the warrior's flashing sword. Tokasi flicked the blood from his blade and turned to face the last.

The bandit was also a swordsman, as could be seen by his stance. Tokasi knew that this man would not be an easy victory. But if it was his karma to die this night, Tokasi would meet death true to his code of . . . BUSHIDO.

THE HEROES OF NIPPON: This is the players' book and contains the information needed to run a character. It includes sections on character generation and improvement, skills, combat, magic, and the Professions. It also covers the means of fitting the character into the culture of Nippon. This section is 80 pages long.

THE LANDS OF NIPPON: This is the Gamemaster's book. It contains all the information needed to get him started in developing his own version of Nippon. Sections cover men to be encountered, beasts, legendary beings, battles, treasure, and campaign building. It also includes an introductory scenario. This section is 60 pages long.

I played Bushido back in the 80â€™s and loved it. As the other reviewers have noted the layout of the books is not great, but once you learn to navigate the content you will find one of the best RPGs ever written. The mechanics are complex, but they [...]

Bushido is a game that I was aware of in the 80's when I was playing Ad&D and TMNT RPG. I was curious about it but never bought it or played it. So I decided to download it and try it out. The bottom line is this, Bushido is an awesome game. There [...]

Bushido is the seminal 'Samurai' RPG by FGU. FGU is noted for its attention to detail and the somewhat complex systems used to simulate its subject matter. Bushido is no exception, and its core system is detailed, complex, and not for the novice GM. [...]

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