Bethesda Casts Away Level Scaling Woes In Skyrim

January 9, 2011
Written by Joseph Peterson

Anyone who has played a traditional RPG knows that as you level up your characters, typically, enemies will become easier (at least until you move to a new area). This was not the case with The Elder Scrolls IV: Oblivion — instead, enemies leveled alongside players, often leaving them frustrated at how difficult the game was at times. Recently, information was released regarding the upcoming Elder Scrolls title, Skyrim, that pointed to level scaling being included. Many assumed that it would be the same as it was in the previous titles from the series, however, that doesn’t seem to be the case according to Bethesda.