It appears that you may be blocking the ads, and we are fine with
it (read more here).
That said, it would really be awesome if you decided to whitelist our website or make a donation :)
You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Innervate — Druid Card

Table of Contents

Innervate is a Druid-only spell. 2 copies of this card are given to you with the Basic set of the game. You receive
a golden version of this card for reaching Level 36 and
38 with Druid.
Below the card images, you will find explanations to help you
use the card optimally in every game mode of Hearthstone.

1. General Comments

Innervate provides Mana acceleration at the cost of card disadvantage. However,
this acceleration will often put your opponent under enough pressure to
recuperate more than the lost card, as your opponent will have to play
inefficiently to try to keep up. The key to any midrange deck is some form of
power spike through the mid-game turns and Innervate is extremely important to
provide this. Innervate was nerfed during the Knights of the Frozen Throne meta
so that it only provides 1 Mana as opposed to the 2 Mana which it used to
generate. Despite this, the comments about the card still hold true.

2. Constructed Play

Innervate is used in almost every Druid deck due to its ability to accelerate
your game beyond the point your opponent is prepared to cope with. Although it
can leave you low on resources, the trade-off for the increase in tempo is more
than worth it. Faster Druid decks will try to kill the opponent with the tempo
gained, while slower ones will use cards like Nourish to recover the
lost card, while still having a strong board state.

3. Arena

Innervate is a poor card in Arena. The ability to accelerate by 1 Mana is
generally not worth the card disadvantage. An exception to this would be when
you have plenty of card draw with which to replace the Innervate.