The replacement of vigorous outdoor activities by sedentary, indoor videophilia has far-reaching consequences for physical and mental health, especially in children. Videophilia has been shown to be a cause of obesity, lack of socialization, attention disorders and poor academic performance.

Lots of press about a study funded by The Nature Conservancy. The study looked at visits to national and state parks as well as numbers of hunting and fishing licenses. Their conclusion? Video games and the Internet are responsible for decreased numbers. I’m wondering: Did they factor in the price of gas or park admission fees?

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The WhatIs.com Word of the Day archive is like an impressionist painting about information technology. Close up, the focus seems to be on random tech terms. Take a step back and look at all the posts together — and you begin to see a clear picture of how enterprise IT is evolving.