seeing as Doom 3 and Quake 4 use the same engine, and in fact, the same file structure, how feasible would it be to pull the weapons and associated assets (sounds, models, textures, etc.) from Doom 3 and plop them down into Quake 4. I'm not even talking about replacing the Quake 4 weapons, just adding in the Doom 3 guns and having them obtainable via the console.

seeing as Doom 3 and Quake 4 use the same engine, and in fact, the same file structure, how feasible would it be to pull the weapons and associated assets (sounds, models, textures, etc.) from Doom 3 and plop them down into Quake 4. I'm not even talking about replacing the Quake 4 weapons, just adding in the Doom 3 guns and having them obtainable via the console.

seeing as Doom 3 and Quake 4 use the same engine, and in fact, the same file structure, how feasible would it be to pull the weapons and associated assets (sounds, models, textures, etc.) from Doom 3 and plop them down into Quake 4. I'm not even talking about replacing the Quake 4 weapons, just adding in the Doom 3 guns and having them obtainable via the console.