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GeForce GTX 560 Ti vs Radeon RX 460 2GB

Intro

The GeForce GTX 560 Ti uses a 40 nm design. nVidia has set the core frequency at 822 MHz. The GDDR5 RAM is set to run at a frequency of 1002 MHz on this card. It features 384 SPUs along with 64 TAUs and 32 ROPs.

Compare all of that to the Radeon RX 460 2GB, which features a core clock speed of 1090 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 128-bit memory bus, and uses a 14 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Memory Bandwidth

In theory, the GeForce GTX 560 Ti should be 15% faster than the Radeon RX 460 2GB in general, because of its higher data rate. (explain)

GeForce GTX 560 Ti

128256 MB/sec

Radeon RX 460 2GB

112000 MB/sec

Difference: 16256 (15%)

Texel Rate

The Radeon RX 460 2GB is a small bit (approximately 16%) faster with regards to anisotropic filtering than the GeForce GTX 560 Ti. (explain)

Radeon RX 460 2GB

61040 Mtexels/sec

GeForce GTX 560 Ti

52608 Mtexels/sec

Difference: 8432 (16%)

Pixel Rate

The GeForce GTX 560 Ti should be much (approximately 51%) better at anti-aliasing than the Radeon RX 460 2GB, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 560 Ti

26304 Mpixels/sec

Radeon RX 460 2GB

17440 Mpixels/sec

Difference: 8864 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

GeForce GTX 560 Ti

Radeon RX 460 2GB

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead.
The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen.
The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

GeForce GTX 560 Ti

Radeon RX 460 2GB

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.