Very promising stuff! All of your core blocks look wonderful, especially stone/ores! I am glad to see a more traditional pack from you! Really admire your other work but this is much more my style. I will be eagerly awaiting more updates.

I hadn't realized the banners were updated. I can tell now. The shapes and colors are subtly different than default.

Some painting ideas: Smaller style - Metro sign, wreath (to hang above door), other kitchen items, like cupboards, maybe pots and pans. As for larger paintings, how about a pixel style boat sailing under a bridge. Or a cityscape - skyscrapers. A street scene, people entering a grocery store with fruits and vegetables laid out in front.

Another thing, is there a way to add biome coloring to flowers, sugar cane, wheat, and other plants? Take a look at red flowers in birch forests, for example. Expanding your CTM and biome-unique textures would be awesome.

Hey! Glad to see this resource pack is still kicking. Any plans to update the banners? Finish off the final few paintings (extra large ones, I believe)? What about some more CTM? I adore the small details of this pack. Pixel Perfection is inseparable from my playing Minecraft.

Since, the "Simple Pack Showdown" thread runs pretty bare, I figured it wise to post these blocks in this location for criticism. Most oddities with color selection are beyond my control, as this competition demands no modification of user-submitted palettes. Any suggestions on how to make doors in this style and at this resolution [16x]? After the other planks and logs, they stand next on the agenda. For that matter, any blocks not yet completed are probably just so because I anticipate they will cause me trouble. So, throw some suggestions at me.

Below are some ores and refined blocks. Differentiation takes time, which I will soon have significantly less of, as summer work starts Monday. Would people be opposed to having purple lapis? What about purple coal? To which option are you all less opposed? As I texture the rest of 'em I will edit this post. Stay tuned.

Also: I just looked at your door, Angelo, and shivered at the thought of me needing to do mine. So much to do.

Deonyi, that side-grass is not boring! It is sweet! Also, I really like the dark gray pebbles in your gravel. Very efficient design.

I appreciate the advice, Sheep. And additional thanks for your tolerance about the texture similarities.

Below are some improvements made to the bulk terrain file above, which has also been edited. I am very satisfied with the birch block. After many trials - all errors - I think I succeeded. Very much inspired by the actual trees' looks. Great tip, Malcolm5211! Now I need to make sure the rest of the pack fits around it!

I really like the stylistic consistency that Leostereo made of Squareswept. Overall, this may have been the earliest resource pack of what we might call a simplistic, developed design (that which, I would say, we are each making in this competition).

Dandelion is the work I like to use most when actually playing Minecraft. The reason for this is the colors. They are warm and blend smoothly. I am, after all, using Steelfeathers' palette for the challenge.

Ovo's Rustic, somehow, provided a realistic gaming experience at a resolution that did not make your eyes bleed. Grass appeared tangible in game. Cobblestone looked rough and planks looked rustic. Altogether, Ovo created something which set a mood. I want to do just that with this pack.

This all being said, take a look:

Some recommendations I have already: (1) continue to differentiate wood textures while keeping the colors nice; (2) simplify the ores; (3) get started on furnace and doors afterwards.

Gosh! These are so awesome! Your ores could benefit from some more pop. Lovely shapes, though. Your crafting table, door and woods are brilliant. And I am totally jealous of your neutral stone colors. Much easier to work with, I expect.