This early in the technology, every VR headset, including the upcoming ones from Facebook, HTC snd Sony, are going to have what's commonly called a screen door effect. Think of it this way. You're getting 534 PPI resolution on your phone, but due to the way VR creates the image, by splitting it into two, on the VR, you're getting half of that resolution, so only 267 PPI. If virtual reality really takes off, this I believe will be the motivator for Samsung to start making 4K screens.

By the way, last night I watched the NCAA men's basketball games live in VR on my Samsung Gear headset. Even with the screen door effect, it was an absolutely exhilarating experience - - like being right there on the sidelines. My biggest complaint is that somebody needs to work on creating a much more lightweight set of VR goggles.

This early in the technology, every VR headset, including the upcoming ones from Facebook, HTC snd Sony, are going to have what's commonly called a screen door effect. Think of it this way. You're getting 534 PPI resolution on your phone, but due to the way VR creates the image, by splitting it into two, on the VR, you're getting half of that resolution, so only 267 PPI. If virtual reality really takes off, this I believe will be the motivator for Samsung to start making 4K screens.

Posted via the Android Central App

I agree once you get past the "screen door effect" most of the games and apps are really fun to play around with in the Gear VR! I hardly notice it too after awhile since I'm trying to focus on the content of the screen.

This early in the technology, every VR headset, including the upcoming ones from Facebook, HTC snd Sony, are going to have what's commonly called a screen door effect. Think of it this way. You're getting 534 PPI resolution on your phone, but due to the way VR creates the image, by splitting it into two, on the VR, you're getting half of that resolution, so only 267 PPI. If virtual reality really takes off, this I believe will be the motivator for Samsung to start making 4K screens.

This early in the technology, every VR headset, including the upcoming ones from Facebook, HTC snd Sony, are going to have what's commonly called a screen door effect. Think of it this way. You're getting 534 PPI resolution on your phone, but due to the way VR creates the image, by splitting it into two, on the VR, you're getting half of that resolution, so only 267 PPI. If virtual reality really takes off, this I believe will be the motivator for Samsung to start making 4K screens.

Posted via the Android Central App

That and the simple fact of shrinking the image you lose image quality. Add in streaming and you get today's vr.

Yeah I did. As was mentioned earlier, this is the screen door effect that could be seen on first gen plasma TVs back in the early 2000s

All current-gen VR headsets have that, including the Oculus Rift. You really do get used to it after a while. That said, it also depends on the content. As Netflix doesn't do 4K streaming to the Gear VR, that particular source looks rather bad in my opinion.