10 comments:

Considering that "Hard Corps Uprising" turned out to be pretty great, I'm rather pumped about this. Can't wait to hear more.I'm just hoping this one will be a full retail release rather than a downloadable title.

I doubt it'll be an FPS. Hell, I doubt it'll be anything but a 2D sidescroller since the weakest parts in the series are usually the times they try to bring the third dimension into the mix.

I wouldn't say it was the ONLY good spot, though Konami is certainly one goofy bunch. I feel like they spent way too much time with Kojima (though the cheesy Mega64 bit did FINALLY pay off), as Transfarring is really not that amazing a concept and probably won't get much mileage outside of Japan (most of my 3DS time is spent on the can rather than out of the house, as I'm typically driving to and from work, Church or with friends otherwise).

For me, I actually like the look of Silent Hill Downpour. Then again, Silent Hill: Shattered Memories was the first game in the franchise I really played and I feel its one of the best games on the system (and probably the "go-to" game for ACTUALLY mature titles this generation, let alone on the Wii itself). So I have no issues of how the game will "live up" to its predecessors, and if the one or two hours of Silent Hill 2 are any indication, all I NEED is for the game to not control like ass.

It was a good idea to do this instead of a press conference, though. Last year they were met with so many PR blunders and disasters from the simple misfortune of having Japanese developers try and speak English to a room full of folks who just had zero energy without the flashing lights of Microsoft, Sony or Nintendo. It was a real shame.

I wonder if, in the long run, this is cheaper than flying out all those developers, paying for hotel rooms and renting space for the conference.

As for Contra, I'm actually really curious. A tease like that seems like they'd be releasing a "bigger" title than a downloadable XBLA or PSN game, or even a handheld one. So color me intrigued yet wary.

You do know Contra was the Halo for its time right? Just saying since you've almost made your hated for that series legendary.

Anyways, if you ask me, Contra should have been one of the first games to switch over to FPS back in the late 90s. Now that the market is saturated with FPS titles. It would feel like Konami's last Castlevania, which almost everyone agreed was a God of War knock off in gameplay.

So Contra shouldn't be a FPS for that reason. Still I'm a FPS fan through and through and I wouldn't be complaining. Most of the 2D Rush N Attack, Bionic Commando shooters hasn't really clicked onto my nostalgia needs so that route wouldn't be everything I'd ask for.

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About Me

Bob is a part-time independent filmmaker, part-time amateur film critic and full time Movie Geek. He is heterosexual, a pisces, and a severely lapsed Catholic. He is a tireless enemy of censorship, considers his personal politics "Libertine" and enjoys acting as a full time irritant to overly serious people of ALL political stripes.