Daniel Schuller and I formed Bigyama in 2012, after having worked on numerous titles such as Magic the Gathering: Duel of the Planeswalkers and Star Wars: Battlefront. The company started with an ill-timed jump into PlayStation Home and a move to Scotland, before a return to Nottingham and a refocusing on our core talents: programming and making great games! Our first step was to supply the technical chops to help Fallen Tree Games bring Quell Memento to the PlayStation Vita.

Daniel Schuller and I formed Bigyama in 2012, after having worked on numerous titles such as Magic the Gathering: Duel of the Planeswalkers and Star Wars: Battlefront. The company started with an ill-timed jump into PlayStation Home and a move to Scotland, before a return to Nottingham and a refocusing on our core talents: programming and making great games! Our first step was to supply the technical chops to help Fallen Tree Games bring Quell Memento to the PlayStation Vita.Read More…