Set:
Guilds of Ravnica
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{R}
You may look at the top card of your library any time. You may play the top card of your library. You can't play cards from your hand. {3}{R}: Destroy Experimental Frenzy.
Turns out coffee is the weird aunt of invention.

Set:
Guilds of Ravnica
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
Destroy all creatures with converted mana cost 3 or less.
Only the patrol's armor was found, so tainted with the acrid smell of sudden death that it could never be worn again.

Set:
Guilds of Ravnica
Type:
Land — Mountain Plains
Rarity:
Rare
Cost:
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
"You will not be trained here. You will be forged." —Commander Yaszen

Set:
Guilds of Ravnica
Type:
Instant
Rarity:
Rare
Cost:
{U}{U}
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast that card this turn. If that card would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Set:
Guilds of Ravnica
Type:
Creature — Zombie Elf Shaman
Rarity:
Mythic
Cost:
{3}{B}{G}
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
"You've strayed, overworlder."

Set:
Guilds of Ravnica
Type:
Legendary Planeswalker — Vraska
Rarity:
Mythic
Cost:
{2}{B}{G}
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
-3: Destroy target nonland permanent with converted mana cost 3 or less.
-9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

Set:
Rivals of Ixalan
Type:
Instant
Rarity:
Common
Cost:
{1}{B}
Target creature gets -2/-2 until end of turn. You gain 2 life.
"The time of condemnation is at hand. Dusk washes over the world, and I consign you to eternal darkness!"

Set:
Guilds of Ravnica
Type:
Creature — Nightmare Demon
Rarity:
Mythic
Cost:
{3}{B}{B}
Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
The sound of every twisted secret tempts you to hear another.

Set:
Guilds of Ravnica
Type:
Creature — Drake
Rarity:
Uncommon
Cost:
{U}{U}{R}{R}
Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card.

Set:
Guilds of Ravnica
Type:
Land — Swamp Forest
Rarity:
Rare
Cost:
({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
Cradle of the Golgari's new kingdom. Grave of those who wronged its queen.

Set:
Guilds of Ravnica
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
By guild tradition, any puddle of multicolored light on the cobblestones can serve as neutral ground.

Set:
Core Set 2019
Type:
Legendary Creature — Bear
Rarity:
Rare
Cost:
{3}{G}
Creature spells you cast with power 4 or greater cost {2} less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
You don't want to know how she got that name.

Set:
Dominaria
Type:
Creature — Djinn
Rarity:
Rare
Cost:
{U}{U}{U}
Flying
Tempest Djinn gets +1/+0 for each basic Island you control.
The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.