Removed card

Removed cards are valid Hearthstonecards which have been removed from play. These cards can no longer be collected or found in-game. All of the current list of removed cards were removed during the related content's alpha or closed beta test phases.

To be included on this page, cards and heroes should have a strong basis of factual existence prior to removal. Ideally, card data from the game itself; otherwise screenshots, or at the very least a concrete reference from a reliable source stating its existence.

Grounding Totem was in Hearthstone for "a long time", removed some time before the start of beta. The developers tried "a lot of directions" for the card before removing it.[5] The card text prior to its removal was "Your other minions can't be targeted by enemy spells or Hero Powers."[6]

Unknown druid card: "Choose One: Change a minion's Attack to 0 this turn; or deal 2 damage to a minion that attacked last turn."[7] This card was removed "in early development".

An unknown 10 mana Legendary minion with "Battlecry: Cast all spells you've played this game" was considered for Rastakhan's Rumble. However, the card being a minion meant it couldn't fit neatly into Spell Hunter decks, and so the card's effect was eventually given to Zul'jin instead.[8]

Curse of Naxxramas

Necro Knight: 4 Mana 5/6, "Deathrattle: Destroy the minions next to this one as well."[9]

Giant Maggot: 2 Mana 3/1, "Charge. At the end of your turn, destroy this minion."[9]

Several cards for the Kabal faction in Mean Streets of Gadgetzan were originally designed around the idea of gaining benefits based on how much spent or unspent mana the controlling player had. When that design idea was abandoned, the cards that interacted with the mechanic were removed as well.[10]

Cabal Leader: 6 mana 4/8 Legendary, "At the end of your turn, if you have unspent mana fire an arcane missile for each unspent mana." According to Mike Donais, the Cabal Leader was "kind of an early version of Kazakus".[10]

Dios: 9 mana 12/12 Warlock Legendary, "Battlecry: If you have no remaining mana, shuffle two copies of this card into your deck." By experimenting with this card, Blizzard learned some more about "infinite decks", like the Jade Idol theme and got a little bit more learning in that direction. Jade Idol may have been inspired by Dios.[10]

End Bringer: 8 mana 9/9 Warlock Legendary, "Battlecry: Discard your hand. Summon any demons you discarded." The "best part" of End Bringer's mechanic was repurposed for Krul the Unshackled. Appears to have been intended as a nathrezim, a member of the same demonic species as Mal'Ganis.[10]

Sin-Sor: 7 mana 4/4 Priest Legendary, "Battlecry: Swap a random enemy minion with a random friendly one." The design for Madam Goya was inspired by this idea. Blizzard talked a lot about how Priests can steal an opponent's cards or minions without it feeling too bad for the opponent, leading to the creation of Potion of Madness.[10]

Journey to Un'Goro

Excited Lookout: 2 mana minion which shuffled the highest mana card in your hand back into your deck, and drew a new card to replace it. The card was intended to help with "smoothing out your draws", but was removed around week two of the final design process because designers were worried about the interaction between it, Hemet, Jungle Hunter, Holy Wrath, and Molten Giant.[11]

Kobolds and Catacombs

Mindrot Blade: 3 mana 3/3 Legendary Warrior weapon with "Battlecry: Discover a card. Also replace cards you draw with copies of it." This card's effect was also used on an early version of Kingsbane. [12]

This section includes boss cards, Hero Powers, and bosses and replacement heroes that were removed from Tavern Brawls during development. Only cards which are strongly believed to have been removed are listed here; for Tavern Brawl cards of currently unknown purpose, see Unknown Tavern Brawls.

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