Platform

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Neverwinter

About The Game

Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll on the population. Even Neverwinter’s dead are beginning to rise from their graves and march upon the city they once called home.

In Neverwinter, players choose to become one of five classic D&D classes and team up with friends or computer-controlled allies to form five-person co-op groups. Players also create their own storylines and quests utilizing user-friendly content generation.

Neverwinter Review

By Julio Estrada

Neverwinter is an upcoming Dungeons & Dragons (D&D) massively multiplayer online role-playing game (MMORPG) for theMicrosoft Windows platform in development by Cryptic Studios. It is currently scheduled for a late 2012 release. Based in the fictional Forgotten Realms city of Neverwinter, the game was originally scheduled to be released as a crossmedia event coinciding with the release of a trilogy of books by fantasy author R.A. Salvatore and a tabletop game from Wizards of the Coast. Announced on August 23, 2010, Neverwinter is a standalone game and not part of the previous Neverwinter Nights series.

According to an August 23, 2010 press release, players will become one of five classic Dungeons & Dragons classes and form a group of up to five player characters (PCs), including other players or computer-controlled non-player characters (NPCs). A player-created content system codenamed "Foundry" will allow players to create their own stories and quests.

When asked for gameplay details during an interview with MaximumPC, Cryptic Studios chief operating officer Jack Emmert explained, "It's not an MMO in the sense that there aren't zones with hundreds-and-hundreds of people. You are not fighting for spawns. There's a very strong storyline throughout the game. So it's more of a story-based game closer to things like Dragon Age or Oblivion, which we really try to follow."