Thursday, July 27, 2017

Woot, the Stats Revamp is now live! Just got into the game and the initial impression after doing my stat allocation was that no matter how many skill points you currently have, you can still put more into improving your character. Each skill point matters, whether you are a damage dealer, controller, healer or tank. Really makes me excited for the game again. Well done DCUO!

Saturday, July 22, 2017

Tuesday, July 11, 2017

I think Richard Garriott's SOTA has something which other games don't. Which is the absence of finite hard-caps in the game and the use-based character advancement system. There's something irresistible about being able to improve your character every time you play. Every time I log in, whether it is slaying monsters or mining, I know I am advancing my character in some way. This is what makes the game great to me.