Those of you who have been following Antichamberthese past years know what's up -- that the less you know going into this first-person adventure, the better. Without saying any more than absolutely needs to be said, the often abstract puzzles within are unlike any you will have encountered before. While we don't have a price yet, the game has been confirmed for a January 31, 2013 release on Steam.

"Creating Antichamber was a journey that took me around the world and deep within myself, through an emotional rollercoaster with the highs of award ceremonies and the lows of going a little bit insane," said developer Alexander Bruce. "After several years of obsessively watching people play and trying to get inside their minds, refining and then watching some more, this is what I've discovered, and it's finally time to share that with the world."

I've been trying out a near-complete build of Antichamber lately, and it didn't take long at all for me to make it past what I had previously played and then proceed to totally get stumped. That is a very good thing, and I greatly look forward to seeing tweets of confusion at the end of this month.

timeline following:⇓ Antichamber

One of the most striking things about Antichamber is how the sound design makes the world feel bigger and more lush than it really is. The sounds and visuals create a hypnotic world that fills the imagination. And now, Antich...more

You probably knew that Antichamber had, prior to its release last week, been in development for years. What you might not have known is that designer Alexander Bruce got financial support from the Indie Fund to help see the p...more

What is Antichamber? Well, that’s a tough question. Antichamber is many things, all at once. It’s unique, surprising, lovingly crafted, and gorgeous. It is not conventional, straightforward, or ordinary.
The less you know about Antichamber the better, so without further ado here are many words about Antichamber.more

After struggling to convey what the puzzles are like in Antichamber without flat out spoiling them or saying "just trust me on this," I can now point to this launch trailer instead. Thanks to some quick cuts, it strikes a go...more

The next independent game to gain backing from the Indie Fund is none other than Antichamber. Consider this yet another in a long line of impressive pre-release accomplishments for designer Alexander Bruce. Thankfully, we fin...more

Going into Antichamber, I wasn't entirely sure what to expect. I had this vague concept of what it might be like, given the minimalistic style and knowing that it was a first-person puzzle game. But it ended up being remarkab...more

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It seems like a foregone conclusion when looking at Axiom Verge that comparisons are going to be made to Metroid. It is, without doubt, similar in more ways than it differs from Nintendo's iconic franchise.
The differences matter, though, and Axiom Verge merges classic environment design with new mechanical twists, producing a game that feels both familiar and fresh at the same time.more

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