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I seem to have picked up a number of new followers over the last few weeks, ever since I decided to expand the scope of this blog’s subject matter. For those of you new to the blog, hello! I’m glad to have you here. That being said, today’s post is probably going to be of very little interest to you; for today is, more or less, the beginning of the fall videogame release deluge, and you might as well know what you’re going to be in for, if you’re coming here on a regular basis.

I’ve said this before, and I’m saying it again because, well, why not: I am not a professional game journalist, and the readership of this blog is relatively small, and yet despite all this I still feel compelled to play as many of the big game releases as I can, if only so that I can talk about everything in short bursts that are not nearly as insightful and helpful as if I actually sat down and focused on one thing at a time; this comes out of a desire to be part of the larger conversation about games, even if I am but a tiny voice in the throng of much more well-informed speakers.

As it happens, I’d originally started writing this post yesterday afternoon, listing (in order of priority) the games I planned on playing for the rest of 2014. This list, of course, contains no critical insight; I’m putting it here so that (a) I can remember what’s coming up, and (b) you might have an idea of what I’m going to be writing about over the coming weeks.

But after this morning’s astonishingly good reviews for Dragon Age Inquisition and this afternoon’s equally astonishingly disappointing reviews for Assassin’s Creed Unity, the list has gone all sideways on me.

So, then: here’s what’s coming up.

Assassin’s Creed Unity (PS4) – Thank God I was able to successfully cancel my pre-order – of the super-deluxe edition, no less. That being said, the rental copy is still on its way, and so I’m probably going to at least try it out for a few hours, time permitting. I am wary of this franchise; it was a slow and steady climb that peaked for me with Brotherhood, fell apart completely between Revelations and AC3, and somehow was built back up with last year’s Black Flag. I’m glad to hear that the last-gen Rogue is getting better reviews, though my 360 is dead and my PS3 is in a similarly unplayable state.

Dragon Age: Inquisition (PS4) – Meanwhile, holy shit, have you seen the reviews this has been getting? I was a bit on the fence about this one – the first game didn’t really appeal to me, and the second one played a bit better but had some very significant and unfortunate flaws – but WOW. When I need a long, deep RPG to sink my teeth into this winter, I’ll be very grateful to have this one around.

Grand Theft Auto V (PS4) – I felt conflicted buying the HD conversion, because I find the story abhorrent and – well, look, I’ve already written about it. But at the end of the day, I still have a greater affection for the world than I do for the narrative, and so being able to explore it again on my own terms is a far more appealing prospect. Maybe I’ll even muck around with the online side of things a bit more, who knows. And some of the forthcoming single-player content sounds intriguing – like that murder mystery bit, which is a nice knowing nod to L.A. Noire.

Far Cry 4 (PS4) – Given Ubisoft’s worrying track record when it comes to next-gen AAA titles this year, I’m not necessarily holding my breath. But I already pre-ordered it, so, I guess I’m stuck with it. I’m not necessarily feeling as conflicted about it as I was with Far Cry 3 (which coupled my already-heavy shooter fatigue with the heavy, sorrowful feelings I had regarding the Newtown massacre), but I haven’t been paying a great deal of attention to the preview coverage, either.

Little Big Planet 3 (PS4) – I’m renting this one, and this might very well mark the first time I let my 19-month-old son put his hands on a game controller. I have a fondness for the franchise because how can you not, it’s the cutest goddamned thing you’ve ever seen, but let’s be honest – the platforming can be a bit fussy and floaty, and I’ve never really given the creation tools much of a go.

continue playing Forza Horizon 2 (XBO) – I don’t know that I’ll ever 100% it, but I plan on keeping this in the rotation for as long as it continues to be entertaining, and given that I’ve been putting 2-3 hours into it every day without getting tired of it, it’s going to stay in the rotation.

continue Sunset Overdrive (XBO) – This has taken a back seat to Forza, obviously. I haven’t forgotten about it, but I don’t know that it’ll be high on my to-do list, either. (Ironic, too, given that the Sunset Overdrive bundle is the Xbox One bundle I’d had my eye on in the first place.)

try to finish Shadow of Mordor (PS4) – I expect this game to rank pretty high on the various GOTY lists that will start going up at the end of the year, but it never quite did anything for me. I don’t want to give up on it, necessarily, but I had a hard time staying with it and it’s been so long since I picked it up that I may just have to start over from scratch.

try to finish Mind: Path of Thalamus (PC)

try to finish The Talos Principle (PC) – These two are very enjoyable (though somewhat obtuse) puzzle games, but I’ve gotten to the point in both of them where I’m just not quite smart enough to advance.

maybe try the Halo collection (XBO) – You can’t beat the price, but: I was never the biggest fan of the campaigns, and I’d wager that the main reason this is coming out at all is so that hard-core Halo fans can continue to play their favorite maps on their new console. I suck at competitive Halo, so the pull isn’t quite there.