Green Lantern/Red Son

Red Son Energy Armor: Red Son characters on Green Lantern's team take 20% LESS Special Damage, and are IMMUNE to STUN and CRIT.

Red Son Green Lantern is the final and latest asset to the Red Sons. Serving as a guardian, he provides a powerful all-rounded team-wide defensive effect that makes Red Sons far more tedious to take down.

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While always popular, Red Son Green Lantern became even more useful with the 2.6 update, which added crit augments which allows any character to crit on any attack with a significant crit damage boost, as well as another source of tag-in stun (LexCorp Gauntlets V2). It should be noted that despite Red Son Green Lantern's immunity to CRIT damage, gears that add DOT on specials (such as the LexCorp Helmet V2) and characters who can deal DOT through their specials can actually deal such critical damage to Green Lantern! So far, only Killer Frost (both) and Scorpion/Mortal Kombat X are confirmed able to deal critical hits to Green Lantern in this way.

A Red Son teammate when paired with Green Lantern!

Additionally, as such, any characters equipped with the full LexCorp Set that has at least some crit chance augmented (without the set's crit effect), can actually able to deal critical damage to him! And this is due to the Set's effect of applying DOT to the opponent; if the equipped character has crit-chance augmentation, that means that there's a chance to deal crit DOT damage to the opponent.

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Green Lantern. Having a card that "counters" Green Lantern does not mean it is always a good choice.

Obviously, but could be coupled with Solomon Grundy/Red Son for some truly hair-pullingly tenacious teams. This is particularly effective because their different defensive mechanics stack multiplicatively instead of additively, giving their team effectively a 81.25% boost to maximum health against specials (although it is impossible to calculate their effectiveness against basic attacks due to variance of crits). For the third teammate, consider Batman/Red Son for defense, Wonder Woman/Red Son for offense, and Superman/Red Son for a more aggressive basic attack heavy offence option, although any of them are decent in either situation. Red Son Batman's unblockable chance on SP1 is a hassle for offense teams to deal with, Red Son Wonder Woman allows you to gain power very quickly, while Red Son Superman has the easiest to use basic attack combos, unblockable SP2 after heavy combo, the highest base damage and second highest base health after Green Lantern himself. and you will regenerate a lot of effective health from any heal gear.

Deathstroke/Arkham Origins: Released shortly after Arkham Origins Deathstroke, Red Son Green Lantern's passive reduces special damage taken by 20% and grants immunity to crits to all Red Son teammates, severely dampening Deathstroke's damage output.

Batman/Flashpoint: With Green Lantern's immunity to crit, Batman will not be able to get the damage boost on crit attacks, nullifying Batman's passive not only for Green Lantern, but also for other possible Red Son teammates.

Batgirl: All 3 versions of Batgirl have a small stun at the beginning on their special 1, which is not negated by Green Lantern's passive and will magnify damage if equipped with Cloak of Destiny. Additionally, Batgirl/Cassandra Cain deals 25% of enemy current health as damage upon tagging in, also unaffected by his passive.

These stats are the final damage and health levels at level 50, per Elite rank, with ALLsupport cards, and without any augmentations. With the 2.13 update, Elite 8, 9, and 10 have been added. The Elite 10 damage and health levels are for level 60 characters.

His passive will physically manifest as green armour on all affected teammates, including himself. This makes him the second character to visually alter other characters through their passive, after Darkseid/Prime.

At release, players were banned upon obtaining him as Netherrealm neglected to remove him from their "unreleased characters" list.