I consider Spirit Claws + Thalnos + 2 Azure Drakes + 2 Maelstrom Portal engine THE core of Midrange Shaman and I thought it would be really good in Jade Golem Shaman, but this card conflicts with Spirit Claws so It can be really bad to use both of them. This is a nice card though.

A lot of people are losing their shit over nothing, its just a decent card. All of the current Jade Golem cards revealed are decent cards if they just summon a 2/2, that's the expected value the development team worked off. That's the case for everything except for another Shaman Jade card, which would be a 7 mana 5/5 and 2/2 with taunt. So if anything, shaman looks to have gotten the short end of the stick as far as the expected value of jade golem stats is concerned.

This weapon is as good as the other Jade Golem cards, so if you are gonna be butthurt over anything, it'd be the whole mechanic, rather than singling out this card.

Can be a good early activator for jade golems to keep on summoning more throughout the game, the 1/1 is a bit insignificant but can make a difference when you move on to late game because all your other jade golems will be a bit bigger.

Worst case it's competing with Totem Golem as THE Tunnel Trogg follow-up. Good thing it's a weapon so it's also competing with the other claws. I expect to see this being put in current Midrange Shaman decks. A 2/2 weapon that puts 3/3 stats over two turns in insane, probably better than a 3/4. Unless Spirit Claws really is that good to block this card, I expect seeing this in current decks. However I'm pleased because our backs(shaman players) won't be broken because we have this card to save our early game woes once our beloved Totem Golem leaves us. Paladins STILL(good luck with that 1/1 guys) haven't gotten the replacement they've desperately needed since Minibot rotated out.