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Six days after announcing his departure from inXile, Colin McComb reveals that he too has been hired by Larian Studios, where he'll be joining fellow Torment: Tides of Numenera writer Gavin Jurgens-Fyhrie.

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What started as a story about possible trouble at inXile increasingly looks like it's actually a story about Larian, who also recently hired Rock Paper Shotgun's RPG writer Adam Smith. What are those crazy Belgians up to? Unfortunately, it sounds like it might be a while before we find out.

When you were partying, I studied the blade. When you were having premarital sex, I mastered the blockchain. While you wasted your days at the gym in pursuit of vanity, I cultivated inner strength. And now that the world is on fire and the barbarians are at the gate you have the audacity to come to me for help?

The weird thing isn't that Sven is doing a CD project red with all his Divinity millions, it's that he's doing it in not Eastern Europe.

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That's what Larian's St. Petersburg office is for. But if you're hiring designers/writers, you want them to speak English. Swen is doing that in the cheapest way possible by working in Ireland (I wonder if Colin moves there too).

My vote to Take2? Support Tim and Leonard and the team and maybe not so much the owner parasites around them. Do you really need class acts like Feargus who will make up numbers and drain needed resources with deception? It's disgusting, and casts shade over the entire studio through the actions of one jackass.

Yeah, BG was a hardcore RPG, especially compared to the casual shite like Realms of Arkania, Wizardry, and Darklands.

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If you cannot get into Mass Effect n Dragon Age, perhaps RPG's are not you're stuff? Or give Oblivion a try, Bethesda usualy made there games for casual players not like Bioware that stickies to more hardcore oldschool RPG mecanics of deep, engrossing storylines and character delvopement.

Oh, Infinitron, the joke is simple: That you report the news, as your unfortunate profile tag claims, which always make me wince when I see your claim. C'mon, don't be ridiculous. You are so biased, we can't even see you through the glare, but embrace it: It's part of your charm.

Yeah, BG was a hardcore RPG, especially compared to the casual shite like Realms of Arkania, Wizardry, and Darklands.

Click to expand...

If you cannot get into Mass Effect n Dragon Age, perhaps RPG's are not you're stuff? Or give Oblivion a try, Bethesda usualy made there games for casual players not like Bioware that stickies to more hardcore oldschool RPG mecanics of deep, engrossing storylines and character delvopement.

With this amount of hiring, fair guess that this will be the point where Larian begins working on more than one RPG at at a time. And "a project I wanted to work on" sounds like something non-Divinity.

Yeah, BG was a hardcore RPG, especially compared to the casual shite like Realms of Arkania, Wizardry, and Darklands.

Click to expand...

If you cannot get into Mass Effect n Dragon Age, perhaps RPG's are not you're stuff? Or give Oblivion a try, Bethesda usualy made there games for casual players not like Bioware that stickies to more hardcore oldschool RPG mecanics of deep, engrossing storylines and character delvopement.