Nina is the Reason why Game Developers Make Horror Games Like Syndrome

Watch the video and be amused.

Nina is not a big fan of VR horror videogames. This is self-evident if you’ve watched her try Paranormal Activity . If you are the type of person who enjoys horror videogames and like that scare factor of running around, helplessly trying to survive in the dark with barely any weapons or ammo. Then you’re in luck. VRFocus tried Syndrome for the PlayStation VR at Gamescom and a lot of screaming was heard from the Bigmoon Entertainment booth.

Announced back in 2015, Syndrome is now finally coming to PlayStation VR, HTC Vive and Oculus Rift on the 29th of September. This science fiction horror survival title asks players to survive as many days as possible on a ship where monsters and mutated crew members try to hunt you down.

With limited amount of ammo or guns, and enemies rushing at you at any sound you make – Nina recommends camouflaging and hiding in order to avoid them. It definitely is a trial and error videogame, and you will have to remember where certain objects are in order to open doors and progress to more days. Watch the video below to get a better idea.

Nina Salomons is a filmmaker who has worked on various media formats from online to broadcast. Some of the films she's worked on have gone on to film festivals and winning awards.

With a history of creating online videogame content, Nina has now made a move to VR. Keen to bring diversity into Immersive technology, she heads up the VR Diversity Initiative. Looking at the intersection of film and gaming, she is currently working on creating original VR interactive content.