E-on Software recently released Carbon Scatter 2, their ecosystem populating plugin for popular 3D Software packages such as 3ds Max, Maya, and Cinema 4D. Carbon Scatter 2 boasts some impressive new capabilities such as a new and much improved population algorithm which can create over 1 million instances per second, as well as Carbon Scatter’s new ability to populate instances 360 degrees coving psherical objects easily.

Carbon Scatter is the most powerful population plug-in for 3ds Max, Maya and Cinema4D – and it now includes a vast library of 3D plants and billboards

Carbon Scatter allows you to expand your host 3D application’s instancing capabilities by leveraging the EcoSystem Technology from E-on’s Vue world-building products, making it easy to massively populate objects for complex scenes that work with the native instancing technologies of 3ds max, Maya and Cinema 4D.