They are happy with the selective activation of the content, that allows a more focused testing than before

That was also needed, because there is a lot of content to test

Learnings

Big Alejandro was a bit OP

They wanted the weapon to be good, but it was too good

A lot of discussions about the Optimization Station

Rogue 2.0

They are happy, it is impossible to please everybody, but the response is good and the DZ almost feels like a new game mode.

It should also bring players back into the DZ

Skirmish

They have seen a lot of good matches

On PTS the Respawn timer will be longer, so that you spawn more as a group than single

That should balance the matches out more

Some numbers will be tweaked but it should work out good

Changes from PTS 1 / PTS 2

Big Alejandro was changed so that the Weapon Talent is more balanced and tactical

Nomad was intended as PVE Solo build, but it was also very strong in Skirmish with the damage resilience that could also activate multiple times. With the new 60% Damage Resilience it is still high, but more balanced in PVP

Damage buff on gloves has been raised

New on PTS 2

Tactician and Alpha Bridge have been added to the pool

Alpha Bridge removes your normal Signature Skill but gives you the opportunity to activate similar buffs while killing enemies. This will be fine-tuned in the next PTS but overall it should be front-line assault set that really gives you a reward for killing stuff. (you are also not affected by the Signature Skills from other players)

Resistance

The new horde mode is also active, so check it out in West Side Piers.

Focus on wave 1-15, those are petty much finalized, after that PTS 2 has a lot of placeholder in the Endless Difficulties.

You will only face Legendary LMBs in the later waves, but Legendary versions of the other factions will also be added down the road)

Not all features are presently active, so there will be more special waves and difficulties to overcome that are currently not present.

Just keep that in mine when you give feedback.

West Side Piers

The missions and alerts are now active, so try them out and also check if the rewards are good.

Deconstruction

Deconstructing weapons has a chance to give you Division Tech

Underground

Is now active as well

Test the new Directives and the new Hunter opponents.

Test Focus of PTS 2

Resistance Alerts in WSP

Underground

Global Events

The New Gear Sets

The Balance changes to the existing ones

Resistance waves 1-15 (Endless Difficulty will follow)

Upcoming changes in later PTS

D3-FNC will get changes so that you can hit a higher level of shield health to keep the shield viable

More West Side Piers alerts

Better UI feedback on the Classified Sets

Nailing the pacing of the West Side Piers and the dynamic spawn system

Fine-Tuning the Endless Difficulty and finalizing the variety there

Global Event AssaultThere were some confusions about the Commendations and how you can unlock them – please check out that post, that is constantly updated as soon as we get more information: