I think there is lots to be done, but, with some work, this could be a very promising mod.

Lets start at Zone 1, shall we? I think Sapphire coast and Magma Cavern exceled among the other two, as the design was good, the level had the right cartography to keep the character moving at all times, whilst getting some nice scenery to look at, and posing some threats to the player.

Zone 2, Your desert-esque zone, left much to be desired. Much of it had the right startings of a good level, but it needed alot of work. It was bland, and quite boring to run through. You need to put something in there that defines your level, from everyone elses.

Zone 3 was so very boring and un-memorable, I have completly forgotten it's name. The blue-check texture was awful, the level itself lacked challenges, apart from very speedy, 'snowfalls'. Include some enemies, and some variety in gameplay style here, and it could become more interesting. The music was okay, but was it required? it's always nice to try and keep filesize to a minimum.

Zone 4, Magma Caverns, was by far my favourite. You have done an excellent job in kkeeping this visually attractive, and challenging at the same time. I found myself really having to slam the keys to keep myself alive in there, but, I wasn't feeling overwhelmed. So I could keep moving, which is, of course, what Sonic is all about. My only pinprick would be that the music didn't fit the level, and, I felt it was not really required.

The boss levels where, in some cases, oversized, and in others, fun to -play. I dont particularly have anything to say about those.

No level ports? And what about Magma Core? And Death Egg?
Anyways, you should at least keep some of the gimmicks that were fun in the old version. Also, do you plan on porting the spring enemy from Sapphire Coast?

No level ports? And what about Magma Core? And Death Egg?
Anyways, you should at least keep some of the gimmicks that were fun in the old version. Also, do you plan on porting the spring enemy from Sapphire Coast?

The new versions of the stages will have nods to the originals. Magma Core Zone act 2 has a part that is part of the old one, but made better. I may also include a Archives unlockable, simulare to Mystic Realm.

And yes, all enemies will be ported over, and touched up a bit so that they work better.

One last thing. The new Magma Core act 2 now has Polyobjects.

__________________
MERRY EGGS-MAS 2012 EVERYONE!

Quote:

Originally Posted by Fawfulfan

Linedef Type 451 - Linedef Executor: Make Level 20% Cooler!

Quote:

Blade was hit by Inuyasha.
<Blade> osuwari
Inuyasha is no longer super.

No level ports? And what about Magma Core? And Death Egg?
Anyways, you should at least keep some of the gimmicks that were fun in the old version. Also, do you plan on porting the spring enemy from Sapphire Coast?

The new versions of the stages will have nods to the originals. Magma Core Zone act 2 has a part that is part of the old one, but made better. I may also include a Archives unlockable, simulare to Mystic Realm.

And yes, all enemies will be ported over, and touched up a bit so that they work better.

One last thing. The new Magma Core act 2 now has Polyobjects.

OK, if you keep the cool parts of the old levels and add new features ON TOP of it., this is gonna be awesome.

This is the first act of Jungle Ruins, the planned 7th zone in the mod. Swamp water deals water damage, so keep an eye out for water shields. The second screenshot also shows a new badnik...

-Spidra-
Dificulty - ***
Speed - *
Firepower - *****

This pesky little robot spider has two parts for his attack. It will start out by firing 4 sticky shots, that will stop you in your tracks if they hit you. Then it will fire 4 bullets at you, and if you got stuck, there is no way of dodging. It is pretty slow, however, so the best course of action is to run past them, like all the other enemies in the game...

__________________
MERRY EGGS-MAS 2012 EVERYONE!

Quote:

Originally Posted by Fawfulfan

Linedef Type 451 - Linedef Executor: Make Level 20% Cooler!

Quote:

Blade was hit by Inuyasha.
<Blade> osuwari
Inuyasha is no longer super.