Disney Cruise Line provides a wide array of clubs, lounges and interactive programs that are sure to keep your child active, engaged, and more importantly, entertained.

Babies & Tots

It's a Small World Nursery (Ages 12 weeks to 36 weeks)

This magical nursery consists of 3 distinct areas - one an acclimation zone, the second area a main play zone and the third is a separate room to allow children to nap. Activities are unscheduled and vary depending on the mood of the child but could include movie time, story time and nap time. Guests can find the following at It's a Small World Nursery:

Baby swings

Baby walkers

Books, toys, and games

Quiet area with cribs

Television and DVD player

Please Note: Space is limited, reservations are required and the nursery is an additional fee.

Please Note: Parents should bring baby food, formula, milk and bottles as well as extra diapers, pull-ups, wipes, extra clothing, a favorite blanket and pacifier if applicable when dropping off child.

Oceaneer Club (Ages 3 to 12)

The Oceaneer Club provides a fantastic place for children 3 to 12 years of age to immerse themselves in the imaginative worlds that only Disney could create, while performing on stage, playing games and enjoying a wide variety of supervised activities. While some activities are recommended for certain age ranges, participation is based on a child's interest level and maturity���not age. As a result of this, siblings and friends ages 3-12 can play together without restriction. This club is designed with four distinct themed areas inspired by Disney movies and characters including Andy's Room, Monsters Academy, Pixie Hollow and Explorer Pod. Some of the club's amenities include:

Computer lab with child-friendly computers

Dance floor

A small stage for games

Multiple televisions

A huge slinky dog

In addition to arts, crafts, and movies, activities may include: Disney's Once Upon a Time, Tinker Bell's Talent Show, Puzzle Playtime with Mickey and Friends, and more.

Please Note: Activities are subject to change

Please Note: Wave Phones - all staterooms come with 2 portable wave phones which enable guests to contact members of their party while on the ship or ashore at Castaway Cay. Guests can rent more phones for an additional fee.

Please note: All children must be 3 years of age or older and potty-trained (able to use the restroom independently) in order to participate in Disney���s Oceaneer���s Club onboard Disney Cruise Line ships. Children 3 years of age who are not fully potty-trained and children under the age of 3 may visit Flounders Reef Nursery onboard the Disney Wonder or ���It���s a Small World��� nursery onboard the Disney Magic, Disney Dream and Disney Fantasy.

Oceaneer Lab (Ages 3 to 12)

The Oceaneer Lab is an ideal location for children ages 3 to 12 years of age to play games, perform educational experiments and enjoy a wide variety of supervised activities throughout the day. A seemingly endless supply of toys, games and Disney movies make Disney's Oceaneer Lab the perfect oasis for children to learn, play and interact with others. While some activities are recommended for certain age ranges, participation is based on a child's interest level and maturity���not age. As a result of this, siblings and friends ages 3-12 can play together without restriction. Oceaneer Lab amenities include:

A computer lab with child-friendly computers

Science Lab

A reading area

Lounge Area

Multiple televisions

Endless supply of toys, games and Disney movies

Media Room

Animators Studio

Sound Studio

Craft Studio

Activities may include: Monster's, Inc. Open Mike Night, Get the Hook!, Super Sloppy Science with Professor Make-O-Mess and more.

Please Note: Activities are subject to change.

Edge (Ages 11 to 14)

Edge is a lounge and interactive play space set up exclusively for tweens, featuring plush couches, high-tech entertainment���videogames, televisions and computers���as well as guided activities and special theme nights. Some of Edge's amenities include:

"Be a Star" - 3 green-screen rooms

A computer lab with child-friendly computers

Video game consoles with the latest games

Plush couches

Tables for arts and crafts

Flat-screen Televisions

Activities may include: That's Hilarious, Ghost Voyagers and more.

Please Note: Activities are subject to change.

Vibe (Ages 14 to 17)

Vibe is an exclusive teen hang-out is designed to resemble a cozy college dorm or hip coffee shop. Featuring plush couches, overstuffed chairs, a dance floor, a bar with stools and a mirrored wall, Vibe is a haven where teen cruisers can make new friends, play video games, watch television, surf the internet and take part in a variety of activities throughout the day. Parents can relax knowing their teens are having fun, but also being chaperoned by counselors the entire time. A few of Vibe's amenities include:

Multiple flat-screen televisions

Video games

Internet access (for an additional fee)

Board games

DVD players

Activities may include: Teen dance parties, Karaoke, video game play-offs and more

Vibe also offers a large selection of non-alcoholic beverages for a fee. Soda is complimentary.

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