Genesis

If you really liked the maps that Team Genesis made for the PA Stats 1v1 matchmaking system, and miss them since they disappeared with the last patch, well worry no longer! Our very own Captain Conundrum has taken the backup copies and introduced them into the System Sharing mod through an offline pack.

Hey guys, today is a big day! Team Genesis has been eager for some time now to share our latest set of competitive maps balanced for 1v1. It hasn’t been all smooth sailing, so we apologise for not being able to get them out to you any earlier. We know you’ve been putting up with the old unbalanced ladder maps for far too long!

Today we finally reached a point where we were happy enough with the quality of the maps to push the button. This update features a new 900 radius planet, larger than anything we’ve previously been comfortable to say was suitable for 1v1. So have a play on it and leave your feedback! This will be the last update to the 1v1 map pool – detailed changelog and map information below.

While the pa stats ladder will become unsupported in a few weeks due to Uber’s official ladders coming online, we’re still going to be working hard to support future community or exodus tournament events so your feedback still matters. If you feel we are missing certain important aspects of PA gameplay in our map sets, or if you think we could have done something better etc. we would love to hear what, why, and how.

Also want to leave a big thanks to Cola_Colin for creating PA Stats online and supporting the ladder for as long as he has. I doubt the competitive community would be anywhere as large or established if not because of him.

20/10/2014 – Pa Stats Ladder Map Changelog

Tug of war pathing issues fixed. Both edge spawn options have been changed to now have secondary paths around their respective lava ponds to minimise the effectiveness of contains from the middle spawns

Tug of War

Description: One straight landmass surrounded by lava. Two edge spawns and two middle spawns. Simple and straightforward to understand, with some opportunities to sneak around and flank your opponent from behind.

Station 3

Description: 3 land spawns and one naval spawn make for different gameplay each time. Land spawns operate in a triangle, with some secondary routes between spawns. You could also send special forces dox around through the water to attack from behind your opponents base.

Capital N

Description: Because the spawns are on opposite sides of the equator, this map tends to feel much larger than it actually is. Capital N plays slower and much more macro paced than your standard moon. Also has alot of interesting movement options and bridge chokepoints.

Spawn Count: 2

Faceoff

Description: This is the multi-planet spawn orbital version of Capital N. As per popular request, you can annihilaser race, compete for the 3rd halleyable moon to destroy your opponents laser controls, or just plain out invade from orbit and ignore the super weapons altogether.

Spawn Count: 2, 2, 0

Caledonia

Description: Earthlike planet with a lot of water and water metal. Some interesting land movement options as well if you want to ignore all that. All spawns are vulnerable to naval bombardment to some degree however.

Dust of Doom

taxman 2v2

Tug of War

Cross Back

Water World

Dustbowl

Honeypot

Station 3

Clarke

Systeem X

Capital N

Faceoff

You’ve got moons, lava, desert, tropical, metal, all in single planet and multi-planet configurations, all carefully tested to ensure fair metal distribution and spawns. It’s a stunning achievement derived from the team’s hard work. You’ll find them all listed in the PA Stats 1vs1 Systems tab when loading a system.

We here at eXodus eSports would like to welcome our newest member, TotalAnnihilation! He joins us as a Planet Architect, having previously refined his skills with PACE.

Numerous events, from the Super Swiss Tournament to the Progenitor Cup, have had carefully designed systems provided to maximise spawn fairness and metal distribution to make for the best games possible. The Team Genesis is responsible for these creations, a group of skilled players and map designers who work tirelessly for your benefit. Total Annihilation will be joining Tripax and Captain Conundrum in heading up this team.

Expect to see some live streams of us testing Genesis maps in the future.