DOOM Will Feature More Varied Environments Than Doom 3

With an amazing E3 showcase, Bethesda’s DOOM is up for big bucks as the game hits the shelves. DOOM’s gameplay amazed a lot of people at E3 and in the eyes of many, the game did justice to a title that introduced FPS to the gaming world a little more than a decade ago.

The popularity of DOOM attracted a lot of gamers to show off their Photoshop skills and even though id software is doing a pretty good job with the upcoming reboot of the main series, you will love the way DOOM looks after removing some filters and editing the game a bit. You can check them out here.

DOOM Executive Producer Says The Upcoming Game Won’t Take Itself as Seriously as DOOM 3

DOOM’s executive producer Marty Stratton discussed the upcoming id Software title in an interview. According to him, the producers are bent on not taking themselves as seriously as DOOM 3. They are rooting more on the basis of DOOM 1 & 2 for the upcoming title. As he is reported to have told GameCentral:

“We use this phrase all the time: ‘ Don’t take ourselves too seriously!’ I worked on Doom 3, I love Doom 3, but it took itself pretty seriously. Doom I and Doom II are a bit more outlandish, they’re very comic book, they’re very juvenile almost in their approach. That’s definitely our inspiration for how we’ve gone with this one.”

The executive producer also commented on the game locations they’ll be hosting in the upcoming DOOM. He mentioned that they will be much more varied than those in the previous versions of DOOM, adding further that the game itself is known for its horror elements and will have a much diverse rather than a linear game plan.

As Marty Stratton Said:

“We’re always struggling against the number of AI we have on-screen, and that kind of thing, but I think fans will definitely get those moments of, Wow! I just ploughed my way through a lot of enemies!”

“Yeah, I think visually, because that was a pretty heavily industrial area, it kind of felt that way. There’s a visual similarity to Doom 3 there. At that point in the game you are in a UAC facility, which basically all of Doom 3 took place on. But the game is very varied in its locations, and very much unlike Doom 3 that very first area – you put on your helmet, you go through that door, we chose a path where you jump over and get on that landing and go across…

Like you said, you see some of the horror elements because the whole area has been just decimated by demons. So you’re definitely going to get those moments of gore and blood. But you can go anywhere in that area, you could jump down onto those catwalks, you could go up… so it is very Doom I/Doom II-esque in terms of that non-linearity within areas. Trying to figure out, ‘How do I get to that next area?’ Well, there’s a bunch of different places I can go.”

That is all there is for now. Stay tuned for more news on id Softwares upcoming DOOM and do share your views with us in the comments section.