Tuesday, November 29, 2011

League of Legends Patch, Volibear (League of Legends v1.0.0.130)

Another week, another League of Legends Patch. Heres the Volibear patch for all those interested, new balance changes and sivir gets re-done. Looks like alot of people aren't too happy with the new volibear patch and changes.

New Skins in the Store

Thunder Lord Volibear

Northern Storm Volibear

Silverfang Akali

Imperial Lux

League of Legends v1.0.0.130Volibear, the Thunder’s Roar

Rolling Thunder: Volibear drops to all fours and runs faster if chasing an enemy champion. The first enemy he attacks is knocked into the air and flung behind Volibear.

Frenzy: Volibear's repeated attacks grant him additional attack speed. Once Volibear has repeatedly attacked three times, he can perform a vicious bite on his target.

Majestic Roar: Volibear lets out a powerful roar that damages and slows enemies. Minions and monsters are feared as well.

Thunder Claws: Volibear channels the power of the storm causing his attacks to blast his targets with lightning that bounces to other nearby enemies.

Chosen of the Storm (passive): Volibear heals rapidly for a few seconds when his health drops to a critical level.

Fizz

Urchin Strike's targeting updating to hit targets slightly earlier

Urchin Strike's attack component can no longer be dodged

Jarvan IV

Martial Cadence (Passive)

Damage changed to physical from magic

Damage changed to 6/8/10% (at levels 1/7/13) of the target's current health from 8%

No longer procs spell effects such as Rylai's or Spell Vamp

Increased the hitbox size of Demacian Standard when targeted by Dragon Strike

Karthus

Wall of Pain

Wall duration reduced to 5 seconds from 7

Now only affects a target once (instead of reapplying every pass through)

Fixed a bug where Leona's passive and the Dominion center Sigil could cause an immediate double kill against Karthus