In this month's "discussion" segment, we focus on the recent Nintendo Wii press conference and the Tokyo game show. we discuss the announcements that were (and were not) made by Nintendo, Microsoft, and Sony. We review the games that they demonstrated as well as discussing whether any of us will be camping for the upcoming console releases.

Our "Retro Respect" segment this time takes a temporary departure from the history of gaming. Instead, we focus on our top 20 favorite arcade games of all time. During the segment we reveal the ultra-scientific process we used to establish our top 20. Who came out on top? You must listen to find out.

After an extended delay (we sincerely apologize), our twelfth podcast is now available! Download it here.

In this month's "discussion" segment, we reflect back upon the Penny Arcade Expo (PAX) that took place a couple of weeks ago in Bellevue, Washington. During the segment we talk about the games we played, the sessions we attended, the enormous crowds, and that almost everyone in attendance brought along a Nintendo DS.

During our "Retro Respect" segment, we take a look back at the history of the Ultima series of role playing games, Origin Systems, Inc. (the company), and Richard Garriott (designer/programmer). During the segment we discuss how Richard Garriott published his first game while working at a computer store, the various titles that comprised the glory days of the Ultima series, and the demise of Origin as it is swallowed by Electronic Arts.

In our "discussion" segment we discuss the limited life of console on-line games. During the segment we talk about EA's recent announcement regarding the closure of the on-line servers for many of their games. We also take a look back at the Dreamcast, the first on-line console and discuss whether any of its on-line games are still supported.

During our "Retro Respect" segment, we take a look back at the history of Infocom, famous for their sophisticated text adventure games. We start off the segment by discussing how Zork transformed from a game that was originally written for a mainframe to a game that was a phenomenon on the early personal computers. The segment continues as we discuss the rise and fall of Infocom, including their attempts at cracking into the business software market.

In our look at the news we discuss DRM issues related to the Xbox-live marketplace, the fact that the PS2 outsold the 360 in July, the reveal of Microsoft's HD-DVD drive, the announcement that anyone will be able to create 360 arcade games, and the brisk sales of Call of Duty maps.

In our "discussion" segment we battle back and forth on whether we believe PC games are dying. We also discuss a number of articles that have been posted recently in which several key game developers have stated why they believe PC gaming is currently suffering.

During our "Retro Respect" segment, we take a look back at the history of laser disc-based video games. We start off the segment by discussing the development history of Dragon's Lair. We then go on to discuss several lesser-known laser disc games including: Space Ace, Cliff Hanger, M.A.C.H. 5, Astron Belt, Thayer's Quest, and Time Traveler. We wrap up the segment by discussing Daphne (a laser-disc emulator), the laser-disc DVD games, and laser-disc arcade restoration.

This time we are joined by, Achilles, a Twitch Asylum forum member to discuss what we are currently playing. Our "Gaming Moments" this episode include NCAA Football 2007 (PSP and 360), Galaga (XBL Arcade), Cloning Clyde (XBL Arcade), Trauma Center (DS), Metroid Prime Pinball (DS), The Ship (PC), Star Wars Galaxies (PC), and Prey (PC).

In our "discussion" segment we talk about my recent trip to "California Extreme", a classic arcade show in San Jose, California. We discuss the presentations I attended which included an Atari Panel Discussion as well as a presentation by Eugene Jarvis which focused on the making of the classic arcade game, "Robotron: 2084".

During our "Retro Respect" segment, we take a look back at the history of Star Wars video games. We start off the segment by discussing the very early Atari 2600 and arcade-based titles. The segment concludes with a discussion of the latest entries including "Star Wars: Battlefront II", "Knights of the Old Republic II", and "Lego Star Wars".

In our look at the news we discuss the fact that we will be seeing a new Xbox-live arcade game each Wednesday this summer, that Sony is killing off UMD movies in favor of memory-stick based ones, the ability to downgrade 2.50/2.60 PSPs, PSP 2.71 firmware emulation, the name of John Romero's game studio, and the top 20 games that nobody played.