ARIA mingame merge test

This is a test of me merging the two other minigames into the main game.
It is still very wip, also not all the graphics are in place. still not quite ready for beta bug testing. still need adjust the girls stats and make the normal and hardmode maps functional. also you can pick up resource boxes with the flame of the exploration pod lol. You can currently do the raid but it doesn’t affect the space battle yet. This video would be shorter but I “died” and Phia. Phia fukken wasting my bombs! when to lose/die they will not be available for raids for a few days. and/or you will need to heal them with either Tiffany or Remi. All the details are not worked out yet. but I might try to squeeze a medical/sick bay in there. for when girl loose space battles, raids, or exploration stuff. so you don’t want to be getting TT injured. not sure what happens if they are all injured, but we’ll see.

I think I can make a few more space station areas also. maybe make some smaller and easier. and a few asteroids. I will have a “open space” zone where you can wander around and see what you can find but it wont be that productive compared to if a space station of asteroids are around. Also the asteroids will appear and disappear as days pass. so the map will be somewhat randomish.

By the time Annie really finds out what is going on with Jeo she is trying to kill him and all of them. Jeo also has no knowledge of Annie. Not everyone can see Annie despite the fact that hides the few times she is even able to get near Maiko to check in on her.

The minis seem to be coming along great! I really like the idea of skill-based resource gathering, except the shields seem to be a bit TOO good XD
I do have a few questions though:
1: Will there be a way to upgrade your resource ship and/or different characters having different stats/advantages? Like more traction, larger scan radius, more shields, ETC
2: Will ship invasions scale in difficulty with the difficulty of the ship? Like costing more bombs to get to the end or having more traps?
3: Is there a way to know how many bombs you will need for an invasion or will you just have to come over prepared/get lucky?
4: Will there be a mini-map for the resource gathering mini or the ability to acquire one? Like research it or something?
5: Will you ever stop being so awesome? XD

1. different character will have different stats that will grow based on training or the space combat mini. This will effect the exploration pod. later on the pod will be able to break and you will have to build another one.

2. yes, taking out boss ships will be a little harder in terms of complexity, and because in some parts you will have to take damage in order to remove the hazard and cause the ship core to become unstable. the damage the hazards will do will scale based on the area you are in. so if you are only playing with Jeo or other special agents for example and at least not even training the 4 main girls you will definitely have problems in the end. There currently no more than 4 doors in each ship though. in hard mode I will probably have a 2 or so more sentinels in each ship for a total of 4.

3. Yea there are never more than 4 doors in each area. in the future perhaps with more complex stages Tiffany can scan the ship and tell you. or even the AI robot can if it is built. I might have some of it’s parts on various ships.

4. I haven’t coded it into the game yet but it wont be in the next release. the best I can do is have a picture of where resources might be. later you can have a minimap via a scanner upgrade Tiffany can make for the exploration pods.