Think you have played enough of the Mental Omega campaigns, and need something more to go ragequit over?

Inspired by Speeder's campaign missions in MO 2.0 and 3.0, these fan-made missions are based AFTER the events of Allied victory in Mental Omega 2.0psi campaign (that is credited to Speeder, RP and co.). So rest assured they are in no way related to any part of the 3.0 campaign.

Updates

4 June 2012: After listening to a few who have played, I have come to the conclusion that these missions are at least as difficult as Speeder's MO 2.0 Campaign, if not more difficult. As such I shall name thee... FAN CHALLENGES!!! But yes, it is possible to beat these missions.

11 August 2012: The missions have been appended with Challenges 04 and 05! Also, for tidiness, I removed all screenshots in this post.Enjoy!

12 August 2012: Amended Aegis Impervious - edited one csf string, restored the MCV house armor multiplier to 1.2 from 19. Disabled the timer-tracker used for debug and timing purposes.

And yayness for 1000 views. Thank you!

Available Fan Challenges

Link to the Allied MO Fan Challenge Missions 1-5: http://www.mediafire...xsudz3xizdypr3w (as of 12 August 2012)They will replace the original Mental Omega Allied missions 1-5. Instructions for usage are included in the download.

Also, why not also make something to make other people ragequit win an MO mission for once? If you have made fan-missions of your own, feel free to post them here. They need not be challenging. I will add the nice ones to first post of this thread and credit the authors. For ideas, this thread can be a starting point. MO really needs fans to contribute.

Have fun.

lovalmidas

Edited by lovalmidas, 11 August 2012 - 03:50 PM.

Remember the day when the MIDAS struck. The world will live in fear of the MIDAS. You'll never know when it will drop on you... And when it does, it can never be unseen.

I have seen your YouTube channel and though I have solved those missions myself (with much effort), some of the solutions in your walkthroughs have been really interesting. I can't wait to see the rest of your endeavours with the MO campaigns.

If you have fan-missions to share, please do so! This will not only help you get reviews and be a better mapper, but also help keep Mental Omega 2.0 alive while we are waiting for 3.0.

Cheers.
lovalmidas

EDIT: Added a missing word. >.<

Edited by lovalmidas, 28 May 2012 - 10:41 AM.

Remember the day when the MIDAS struck. The world will live in fear of the MIDAS. You'll never know when it will drop on you... And when it does, it can never be unseen.

Can You give some playing tips because the first mission is impossiable , the Soviet and Eplision forces have bases but we have nothing only a few tanks that are no match for the enemie's elite tanks and mind control and at the end the soviets use thier MIG's
to destry the headquaters shuld'nt we get a mcv ????????????????

Why is there an elite cenitourion (sorry for wrong spelling) ?????? and i used all 3 engineers in the first airstrike i dont think i could handle an other and your missions are extremely hard and you are saying the are easier than thoose of MO ????

You can start to conserve the engineers. Even one is enough for the two waves. If you need more than two, find out why you need to. Your ally has a SUPER base. Which infidel managed to get in??

Well, there are original MO missions that I couldn't yet complete, but then my missions are styled somewhat differently. Maybe I can tone the missions down a little after I have completed the Allied Extra campaigns. ^^ Though it is worth noting that these are post-MO missions, so I thought people would have completed the MO missions first.

That said, that first mission would be the easiest of my fan-campaign since that will be only one when you can hide inside a turtling ally. I don't think Speeder have given you that luxury at all.

And for your question about the centurion, it's for epicness. XD Though in future (when I do the Soviet and Epsilon side), I will take that out from the mission... I am certain that the centurion was USELESS. Ah, yes, the Soviet and Epsilon first mission will be the based on this Allied one.

Remember the day when the MIDAS struck. The world will live in fear of the MIDAS. You'll never know when it will drop on you... And when it does, it can never be unseen.

I will be actively producing the missions, until end-June when I start my university term. Then I will be half-active, depending on what I can commit (especially since I'm aiming for a double degree, university will be heavy). Hopefully I can complete the Allied fan-campaign by then.

If you have some thoughts about missions, why not put them here - thread? Some of the ideas for 2.0psi can be applicable for 3.0 and vice versa. It is better to have such ideas stored in a single thread. It is a great bonus if your idea manage to get into 3.0 missions.

Hope you will enjoy the current missions. If you have made fan-missions too, post them here too. I'll try them out and if they are workable, I'll add them to the first post and give the relevant credit. ^^

Remember the day when the MIDAS struck. The world will live in fear of the MIDAS. You'll never know when it will drop on you... And when it does, it can never be unseen.

The first mission is no longer a true challenge since in 2.0psi Migs have nerfed to the extent that it barely tickles the HQ building. I will be redoing the mission for a better one. Good to hear you found the tricks to accomplishing the mission.

For the second mission, I will probably adjust the speed of the convoys and redo AI from scratch to make it seem less "rushed". I'll also reduce the number of trucks to ONE. Regarding the "mission accomplished >> mission failed" part, I'll take a look at it and where possible, correct it for the next release. Thanks for signaling the bug.

The third mission is a real challenge, especially with the four battle labs part. You have to be something of a pro to even reach the first lab. Given your extremely limited troops, the lack of an income, and the super-heavy Soviet presence, I can only say that rushing bases and attacking an army that is at-least-three-times-bigger-than-yours is rather ill-suited for this mission. So please don't be surprised if any of your assaults fail.

Oh, and for that navy seal part... didn't one of the mission texts at the start say not to kill anyone?

Given your feedback, you'll probably not be able to enjoy Fan Challenge 04 (that mission is dedicated to "rushing", micromanagement, and tactics-on-the-move), but Fan Challenge 05 should be very enjoyable for you. ^^

While I am making my fourth and fifth Fan Challenges, I will also be making improvements on the current missions and make it more tidy and less of a unit spam (especially for the first two). After that, I should be working with easier missions then. Hopefully in future, I can satisfy your 'taste' of missions.

Anyway, thanks for playing and sharing your thoughts on the missions. ^^

P.S. you didn't break my heart btw. The first two missions were in fact my first two YR maps back in 2011... and the third mission is my third map, so indeed *Initiate's voice* I have much to learn.

Remember the day when the MIDAS struck. The world will live in fear of the MIDAS. You'll never know when it will drop on you... And when it does, it can never be unseen.

Okay, university is bogging me down to the minute so my commitment to this has been rather minimal lately. (This is the end of my fourth week and final exams is in two weeks time D:)

Anyway, here is a teaser preview of the fifth fan mission - Aegis Impervious. The mission is only 20% complete, but it already has >70 teamtypes, ~80 scripts, ~150 waypoints, just to last 20 minutes. AI script isn't even in. Yeah, it is pretty big, and would probably take months of my time.

Each screenshot is taken at least one minute from each other. I had a headache trying to choose a few screenshots, so I am uploading the bulk of the set of my 'playthrough'. (Well, the mission gets a lot harder when you are busy with taking screenshots). Mods, if the pictures does not justify the bandwidth usage, please inform me and I will remove them accordingly.

The (Failed) Journey of a Cargo Truck

1Gen. Carville - "This truck is going to transport the Psychic Isolator components to the naval yard. The truck, the Chronosphere and the Isolator Battleship must survive!"

2"These are your forces. We will provide more on the basis of need."(Actually, your kingpin is the Decimator Tank at the center of your forces. You lose him, and your mission is as good as over.)

3"They are coming! Sir, they are behind us... no sir, they are below us!"(Just so you know, the yellow-coloured guardians have an armor multiplier of 1.2.)

4"Aw, that poor BFRT..."

5(Gah... my IFVs are gone... Good thing there's still a battle fortress.)

6(The Truck takes 90 seconds to load the components from the first War Factory, and those IFVs are reinforcements ^^)

7"I thought this place was filled with Allied troops a while ago?"(The escort is moving back to base. The Truck is off-screen, trailing behind)

8(More intercepts, and more units lost... I lost my repair IFV here.)

9(Here my Decimator Tank was decimated by the mix of acolytes (Epsilon rocketeer-like Initiates) and Shadow Tanks. I also lost my radar and all my forces.)

The good thing is that the Truck is now in the base, and I have gained access to a War Factory, Barracks and some special weapons.

10The Trip to the second War Factory(If you have the same number of troops as I have, surviving this is an impossibility... you'll see why. ^^)

11"The first War Factory is lost, now we go upwards to the second! Double time!"(More harassment from the Epsilon, and Gen. Carville is getting notice that Soviet troops led by Volkov are nearing the region)

12"$^@*(^# shadow tanks! They are everywhere!"(Well, if I am the Epsilon commander, that's one of the things I would do too.)

Another sneak peek of Aegis Impervious fan-mission (#05). That blue 'battleship' is the Psychic Isolator Battleship. Trust me, it will be different from the other battleships.(Okay, the real McCoy is the yellow one at the corner. I 'added' another one for myself to test its capabilities.)

Because of limitations in available code, the Isolator Device housed in the battleship is not fully operational and will not have same abilities as original concept in http://forums.revora...440#entry887399.

Two things are certain though: the player will not have control of the Isolator Battleship throughout the mission, and the mission will be HELL.

It is like RA2's Polar Storm all over again, except that you are defending.

No, I don't think Hell is enough. It is Aegis Impervious; you need to be prove yourself impervious to all attacks.

Once Aegis Impervious is finished, I will release Fan Challenges 04 and 05 and append the download file to include them. Hopefully I can do this by end-August.

lovalmidas out

Remember the day when the MIDAS struck. The world will live in fear of the MIDAS. You'll never know when it will drop on you... And when it does, it can never be unseen.