Author
Topic: New Computer Games (Read 4036 times)

Let's face it, there is just not enough computer games. And who is better at coming up with new things than us? If you have any ideas on this topic, please drop them here.

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"I'm a genius!" (strategy, suitable as a flash game)

It's true, you are smarter than the rest of the humanity. You were content with exploring philosophical mysteries, until your superior intellect alerted you to a great danger nobody else has noticed. They are a silly race, but you feel for them (plus there is the risk of your own premature death). You really want to help, but nobody believes you... and they are incompetent anyway. You have to take over the world for its own good.

Gameplay: featuring scenarios from zombies to alien attacks, the player has to take control of cities through any means necessary (from being a benefactor, through bribing and propaganda, up to eliminating opponents), that differ in their effectiveness, how quickly they influence things and can occasionaly backfire. So it is an economical-combat simulation where you take over existing resources and fight your enemies.

Meanwhile, the cities will come to realize the threat and start to defend themselves. They can prevent some of the damage, but tend to use the wrong strategies and attack friendly units. It takes a genius like you to make it right.

Yes, you are dead, and can spend the eternity haunting houses, taking care of unfinished business(es), and complete side quests. A dark underlying plot may unveil eventually.

A ghost is immaterial and invisible, so can travel anywhere and see everything, but interaction with the physical world is limited. There would be an "ectoplasmic reservoire" that limits your actions, but the more people believe in your existence, the higher this potential gets. Some people are too skeptical though.

An option besides 'personal play' (avenge your death, etc.) could be to become the sponsor of your own family/clan and become its ancestor spirit, helping them and growing in influence. Might even end as one of those god-games.

For once I would like to see a game (likely an rpg), where it is possible to avoid fighting with every single monster and critter out there - if one has the proper fodder, equipment, knowledge or tactics. This would be more for fun, even if vital to escape the more powerful monsters at the beginning.

There's just too many games revolving around slaying monsters, there's got to be a change. I think the very possibility would add to a game's appeal. And anyone could try the extrahard pacifist challenge - though it would be a logistical nightmare to always keep all the options at hand. A large equipment list, lots of shopping and researching the target destination would be unavoidable.

There was, boss, it was called Thief... Of course, you could fight everything, but only if you were a heavy-footed masochist, because everything in the game could, and would kill you without a bat of the eyes, and some did it with as little as just breathing at you...

Logged

For the love of meat, shut up! No one wants to hear your emo character background! My hands are literally melting away, and I'm complaining less than you!—K'seliss, Goblins

1. A choice for which side you want to join. 2. Non-Combat options, like diplomacy, Negotiation, Stealth or untouchable status like for pacifist clerics3. Opponents who are Red vs. Blue rather than Good vs Evil4. Changing Equipment, armor, etc changes the appearance of the character.5. Option to purchase and armor mounts6. War gear like chariots, or siege weaponry7. Purchasable castle, but once you have a base of operations, you will occasionally have to defend it

1. A choice for which side you want to join. 2. Non-Combat options, like diplomacy, Negotiation, Stealth or untouchable status like for pacifist clerics3. Opponents who are Red vs. Blue rather than Good vs Evil4. Changing Equipment, armor, etc changes the appearance of the character.5. Option to purchase and armor mounts6. War gear like chariots, or siege weaponry7. Purchasable castle, but once you have a base of operations, you will occasionally have to defend it

I recommend The Elder Scrolls IV: Oblivion and Fallout 3 for these. While not all of the elements are present (and each has a few areas where they could be improved), they definitely give the feel you seem to be looking for.

Now, for those in search of the ultimate RPG, there is of course Progress Quest, available for free, with the best playability of all games, and an incredibly intuitive user interface. Those of you, that don't know it already, try it out... it will change your perception of roleplaying games forever.