There is a lot of post-apocalyptic survival games out there, but no one can deny that The Fun Pimps’ 7 Days to Die is definitely one of the best. Not only is it well executed, the developer also makes sure to keep updating the game with bug fixes and content regularly. 7 Days to Diereceivedupdate 1.12 and it includes numerous fixes to exploits, such as being able to duplicate minibikes, reported bugs and much more.

Here is everything update 1.12 brings:

Bug Fixes and Improvements

Gameplay

BEWARE OF DOGS! We fixed a bug that was preventing them from reaching top speed

Fixed an exploit that allowed players to steal owned minibikes

Fixed an exploit that allowed players to duplicate minibikes and any items in their shopping baskets

Fixed an exploit that allowed players to duplicate items using campfires

Fixed an issue that would cause a client to spawn with an empty inventory if the network disconnects during their first attempt to join a session

Fixed an issue that would cause a held minibike chassis to become stuck in the world when the player quit

Fixed an issue that caused the minibike’s light to turn off when it was hit

Fixed an issue causing falling debris to destroy iron bars placed on their side

Fixed an issue with animal hide leg armor that allowed it to be equipped on top of other leg armor and become unequippable

Fixed an issue that was causing windows to rotate 90 degrees when upgraded to iron

Fixed an issue that prevented storage boxes from being rotated

Fixed an issue that would cause wooden signs to be doubly placed when placed on a supply crate

Fixed an issue that prevented wooden signs from being written on in single player after being written on in Split-Screen

Art/Audio

Fixed an issue that prevented fire sounds from playing when zombies were burning

Fixed an issue that prevented some biomes’ ambient SFX from playing

Fixed an issue that would cause the panting SFX to continue playing even if stamina was replenished

Fixed an issue where the player wouldn’t animate from another player’s perspective when shooting with the Wooden Bow

Fixed an issue that was causing the sneaking status icon to remain on the screen after death

Lowered volume of SFX associated with canceling an item in the crafting queue

Fixed an issue that prevented the Auger and Chainsaw idle SFX from playing when switching between them

Fixed an issue where picking up and dropping items in the backpack and toolbelt would occasionally cause some UI overlap

Fixed an issue that caused the horn sound to play over and over on the minibike when trying to access it while not being the owner

System/Stability

Fixed a crash that would occur when a player would quit out of a split-screen multiplayer game while a player in the game was on a minibike

Fixed an issue that would cause items to vanish if the Host disconnected from an online multiplayer game while a client was attempting to move them into their inventory

Fixed an issue that was causing frame-rate spikes when Vault Doors would fall off