[KEEPER OF THE SCROLL]Valid: This Ninja cannot become the user of Jutsu cards.

"…."

3

x

Ink Leech (I)

Card Number: IN-1294

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ink

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 1/1

Injured Stats: 1/1

Card text:

Leaf | Animal

[BEAST SCROLL]Non-UniqueWhen this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2

x

Iruka Umino (WW)

Card Number: WWN-1235

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 2

Healthy Stats: 3/2

Injured Stats: 2/1

Card text:

Leaf | Chunin | Male | Mental Power: 1

[STRATEGIC PLACEMENT]Valid: When this Ninja is put in play, draw 1 card.When you deploy a Lightning Ninja, if this Ninja card is in your Discard Pile, you can pay 1 Lightning. In that case, move this Ninja card to your hand.

"Go get 'em"

3

x

Kiba Inuzuka (TGS)

Card Number: TGSN-1049

Rarity: Common

Card Type: Ninja

Symbol: Fire

Combat Attribute: Fang

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 2/0

Injured Stats: 2/0

Card text:

Leaf | Genin | Male | Animal | GROWTH

[WILD FANG]Valid: When this Ninja is sent out to Battle, Jutsu cards cannot be played during this turn.

"You're rarin' to go for once!"

3

x

Kisuke Maboroshi (I)

Card Number: IN-1283

Rarity: Common

Card Type: Ninja

Symbol: Fire / Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 0/0

Card text:

Leaf | Anbu | Male

[DEATH?]Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

[SUCCESSORS TO THE WILL OF FIRE]When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

1

x

Kushina Uzumaki (TP3)

Card Number: TP3N-1181

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/2

Injured Stats: 0/0

Card text:

Leaf | Female | Mental Power: 2 | GROWTH

[ETERNAL BOND]Valid: When this Ninja is put in play, you can move up to 2 cards from the top of your Deck to your Chakra area.

"It's a wonderful name."

2

x

Naruto Uzumaki (POP)

Card Number: POPN-975

Rarity: Common

Card Type: Ninja

Symbol: Lightning / Wind

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 3

Healthy Stats: 3/0

Injured Stats: 6/0

Card text:

Leaf | Genin | Male | Clone Status | GROWTH

[THE EMERGING BEAST]Valid: During your Mission Phase, while you have 3 or more Chakra, you can discard this Ninja. In that case, put in play 1 [NINE-TAIL'S CLOAK] Ninja card from your Reinforcement Deck.

"...Give...Sasuke...Back…!"

2

x

Naruto Uzumaki (Childhood) (SL)

Card Number: SLN-1384

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Ninjutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 0/0

Injured Stats: 3/0

Card text:

Leaf | Ninja Academy Student | Male | Name: Naruto Uzumaki | GROWTH

[ACADEMY TRAINING]Valid: When this Ninja is put in play or is removed from play, move the top card of your Deck to your Chakra area.When this Ninja is moved to your Chakra area due to the effect of GROWtH, you can place 1 Growth coin on target Ninja.

[SENSE OF SMELL][Blocker | Mission] 0 : Negate and discard target Mission. At the end of this turn, discard this Ninja.

3

x

Rock Lee (I)

Card Number: IN-1296

Rarity: Common

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Taijutsu

Hand Cost: 0

Entrance Cost: 0

Healthy Stats: 3/0

Injured Stats: 2/0

Card text:

Leaf | Genin | Male | GROWTH | SURGE

[HONOR BOUND]Valid: This Ninja can only be sent out to Battle by itself.Valid: This Ninja can only be blocked by a ninja in a Team by itself.

"Right!!!"

1

x

The 4th Hokage (TP4)

Card Number: TP4N-1345

Rarity: Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Oil

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 5/3

Injured Stats: 6/4

Card text:

Leaf | Satoosa | Male | Mental Power: 3

[SPACE MANIPULATION]When this Ninja is put in play, place a "Flash" coin on 1 of your Ninja.[Valid | EOJ] 0 : Move this Ninja into the Team of a Ninja with a "Flash" coin on it in any position.

"So I was thinking…"

1

x

The 4th Hokage (WW)

Card Number: WWN-1241

Rarity: Super Rare

Card Type: Ninja

Symbol: Lightning

Combat Attribute: Oil

Hand Cost: 1

Entrance Cost: 6

Healthy Stats: 5/3

Injured Stats: 5/5

Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY

[SUPREMACY][EOJ] Discard 2 Lightning cards and place this Ninja card from your hand into 1 of your Battling Teams: Injure 1 opposing Ninja. At the end of the turn, move this Ninja to your hand.

"You'll find the answer."

Section: Jutsu Cards (6 cards)

3

x

Fire Style: Dragon Flame Jutsu (WW)

Card Number: WWJ-848

Rarity: Rare

Card Type: Jutsu

Symbol: Fire

Jutsu Cost: Fire Fire 1

Card text:

Target: 1 Ninja Battling against the userEffect: Give 2 Damage to the target and 1 Damage to the user.

"You're relieved from duty!"

3

x

Rasengan (I)

Card Number: IJ-879

Rarity: Super Rare

Card Type: Jutsu

Symbol: Lightning

Jutsu Cost: Lightning Lightning 1

Card text:

Requirements: Jiriaya or The Fourth Hokage or Naruto Uzumaki + "Clone Status" or Konohamaru + "Clone Status"Target: 1 Ninja opposing the userEffect: The user gets +X/+0 during this turn, where X = the target's Entrance cost. Then, Move the target to the top of its owner's Deck.

Rasengan

Section: Mission Cards (14 cards)

1

x

Anko's Memory (TGS)

Card Number: TGSM-738

Rarity: Common

Card Type: Mission

Symbol: Water / Lightning

Hand Cost: 1

Entrance Cost: 3

Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

2

x

Bonds of Friendship (TP2)

Card Number: TP2M-669

Rarity: Rare

Card Type: Mission

Symbol: Wind / Lightning

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: Draw 2 cards. Then, move 1 card from your hand to your Chakra area.Effect: During your Mission Phase, if this card is in your Chakra area, you can remove it from game. In that case, place 1 Growth coin on a "Sand" or "Leaf" Ninja.

"Garra…" "Naruto…"

1

x

Dango (TP4)

Card Number: TP4M-851

Rarity: Uncommon

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 1

Card text:

Target: 1 NinjaEffect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

2

x

Disaster of the Nine-Tailed Fox Spirit (WW)

Card Number: WWM-804

Rarity: Rare

Card Type: Mission

Symbol: Lightning

Hand Cost: 1

Entrance Cost: 3

Card text:

Effect: Draw 2 cards. Then, if you have a Ninja with an Entrance cost of 7 or more, draw 2 cards.

"The Bijuu are mythical demon beasts with tails."

2

x

Hokage Rocks (WW)

Card Number: WWM-797

Rarity: Uncommon

Card Type: Mission

Symbol: Fire / Lightning

Hand Cost: 1

Entrance Cost: 3

Card text:

PermanentEfect: At the beginning of your turn, if you have 5 or less Growth coins among your Ninjas, place a Growth coin on 1 of your Ninjas. Then, if you have 6 or more Growth coins, draw a card. Then, if you have 10 or more Growth coins, you win the game.

2

x

Make-Out Paradise (ST)

Card Number: STM-756

Rarity: Rare

Card Type: Mission

Symbol: Fire

Hand Cost: 1

Entrance Cost: 2

Card text:

Effect: Search your Deck for up to 2 Ninja cards with an Entrance cost of 1 or less, reveal them, them move them to your hand. Then, shuffle your deck afterwards.

"You think I've just been sleeping and doing nothing this whole time?"

3

x

Make-Out Tactics (TP2)

Card Number: TP2M-666

Rarity: Rare

Card Type: Mission

Symbol: Fire / Water

Hand Cost: 1

Entrance Cost: 1

Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

[FOUR TAILS]Valid: X = the total number of cards in your Chakra area.Valid: At the end of your turn, give 1 Damage to all other Ninjas with an Entrance cost less than the number of cards in your Chakra area.

[NINE-TAIL'S CLOAK]Valid: At the start of your turn, each player moves the top 3 cards of their Deck to their Chakra Area.Valid: During your Mission Phase, while you have 5 or more Chakra, you can discard this Ninja. In that case, put in play 1 [TAILED BEAST] Ninja card from your Reinforcement Deck.

[ASCENDED]Sacrifice: Naruto Uzumaki + Entrance cost 3 or moreSenjustuValid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

[SIX TAILS][Valid | Attacker | Mission] Discard 1 Naruto Uzumaki [FOUR TAILS] from your Village: If you have 15 or more Chakra, put this Ninja card into play.Valid: When this Ninja is put in play, discard all other Ninjas.Valid: At the end of each turn, heal this Ninja.

[TAILED BEAST]Valid: At the start of your turn, move the top 3 cards from your Deck to your Chakra area.Valid: During your Mission Phase, if you have 10 or more Chakra, you can discard this Ninja. In that case, put in play 1 [FOUR TAILS] Ninja card from your Reinforcement Deck.

"Don't talk about sasuke like you own him!"

Deck Statistics

Distribution by Card Type

Jutsu

6

9 %

Mission

14

22 %

Ninja

45

69 %

Distribution by Combat Attribute

-

20

31 %

Fang

14

22 %

Ink

3

5 %

Ninjutsu

10

15 %

Ninjutsu/Weapon

2

3 %

Oil

10

15 %

Taijutsu

6

9 %

Distribution by Entrance Cost

-

6

9 %

-

18

28 %

1

4

6 %

2

11

17 %

3

7

11 %

4

3

5 %

5

5

8 %

6

4

6 %

7

5

8 %

8

2

3 %

Distribution by Hand Cost

-

6

9 %

-

32

49 %

1

27

42 %

Distribution by Healthy Stats

-

20

31 %

0/0

2

3 %

0/2

1

2 %

1/1

3

5 %

1/2

3

5 %

10/0

2

3 %

2/0

3

5 %

2/3

2

3 %

3/0

8

12 %

3/2

2

3 %

4/0

6

9 %

5/3

2

3 %

6/3

2

3 %

7/0

1

2 %

7/3

3

5 %

8/0

3

5 %

X/0

2

3 %

Distribution by Injured Stats

-

20

31 %

0/0

7

11 %

0/2

3

5 %

1/1

3

5 %

10/0

2

3 %

2/0

6

9 %

2/1

2

3 %

3/0

4

6 %

5/5

1

2 %

6/0

5

8 %

6/4

1

2 %

8/2

4

6 %

9/0

3

5 %

9/4

2

3 %

X/0

2

3 %

Distribution by Jutsu Cost

-

59

91 %

Fire Fire 1

3

5 %

Lightning Lightning 1

3

5 %

Distribution by Rarity

Common

20

31 %

Parallel

2

3 %

Promo

3

5 %

Rare

27

42 %

Super Rare

8

12 %

Uncommon

5

8 %

Distribution by Symbol

Fire

11

17 %

Fire / Lightning

5

8 %

Fire / Water

3

5 %

Lightning

30

46 %

Lightning / Fire

3

5 %

Lightning / Wind

10

15 %

Water / Lightning

1

2 %

Wind / Lightning

2

3 %

Rating

Current score for this Deck, based on 3 votes:

3.33

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