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Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?We knew from the start that we wanted an incredibly simply input mechanic. The left stick not only controls your movement but also your attack — an unwieldy flail that grows over time as your kill enemies.

That's a really cool mechanic! Juggling between swinging your mace effectively and moving out of harm's way at the same time is really fun! There are a few problems with spawning, though, where sometimes enemies would appear in the middle and get stuck on the column, and sometimes even hearts! The laser obstacle was also rather unfair, as it was impossible to react to and difficult to keep track of. Still, it's an amazing idea, good job!