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After over a decade of bringing you the latest Diablo news and builds, DiabloFans will be shutting down on March 21st, 2019.On this date, we will archive the site in an effort to preserve the history. Thanks for your patronage throughout the years.

Yea, you only have 2 skills until level 6. Its not bad. Obviously not as good/easy as more skills, but if they let you have more early on you'd be able to have the majority of the skills available to you.

i have an feeling that we might fight an angel dunno in which act but still i just got this feeling

I really hope so!! It would be a nice change if we would fight an angel for once. But the story leading up to the fight must fit, otherwise no. Maybe a corrupted angel?

Well you don't really need that much of a story buildup to kill an angel in D3. Its not like angels are as they are in the Bible. In Diablo they only have their own interests in mind, and a lot of them see Sanctuary and the humans that live there as a threat that should be eliminated (ie Imperius). So even if an angel isn't corrupted, they may be one of a group of angels that wants to exterminate humanity.

As far as Izual goes, I'm pretty sure that either in the Q&A or the Lore panel they confirmed that he is making an appearance.

No, Belial and Azmodan, along with Andariel and Duriel, are the Lesser Evils. Diablo, Baal, and Mephisto are the Prime Evils. However, as far as we know, we've killed everyone except for Belial and Azmodan, who have been fighting for control of Hell in a civil war. Azmodan's confidence points to the possibility that he won that civil war, or maybe the Black Soulstone cinematic takes place after we also defeat Belial. Either way, Azmodan wants to become the sole Prime Evil (as he says in the cinematic) but currently he is still a Lesser Evil.

As far as Azmodan's lieutenants, since he is the Lord of Sin he has a lieutenant for each sin. The only one we know of right now is the Maiden of Lust, and like they say we'll only face two of them in D3. Although these lieutenants are probably very powerful, they aren't Lesser or Prime evils, unless they have reclassified who is a Prime/Lesser evil after the defeat of Diablo, Baal, and Mephisto.

Well I thought he brought up a good point while talking about builds that guilds make it so you have someone to answer to, which can restrict experimentation. I'd definitely say guild support would be good, but just talking to people through battle.net and using chat channels isn't terrible, just obviously not ideal.

Well the War Cry is on a 30 second cooldown, and the 30 fury from that gives you 2 more seconds on Wrath. After that, all you have is Frenzy (which is best for generating fury because of the attack speed) but the thing is you'd have to get in more than 3 or so attacks per second, even with those passives, in order to make Wrath never ending, and the Frenzy effect only stays up for so long. If you were in a situation where you could pretty much consistently kill people with Weapon Throw, it would probably work. But in general it would definitely make Wrath considerably longer though. Cool stuff.

IMO its probably the Siegebreaker. If its still in the game, it would probably be early in game during your time in the Cathedral, and for some reason to me the small portion of the upper torso looks like the Siegebreaker to me, just with a redone head. From the looks of it its at least a similarly-sized monster. I'm pumped to see the rest of this cinematic.

Edit: Well, actually, the quote that goes along with it makes me think its related to Belial, or at least one of the Lesser Evil's we'll see.

"Man's pleasures give way to pain. His truths are buried in the shroud of lies. It is this time when Hell shall reign. While all of man dies."

If Blizzard was really expecting insane amounts of hype from an hour or two at most of gameplay, then yes, it has failed. However, I seriously doubt they're that naive. They've already stated that this isn't the most recent build of the game, so that explains the lack of bug fixes/damage updates.

The stated intent of the beta is to test servers. None of us can possibly know how well that is going, as none of us know how many people or how much time they need to do that. So only Blizzard knows if it has failed in that regard. Also, saying the hype is "dead" when our own beta contest clearly drew a lot of interest and there are probably thousands upon thousands of people signing up for the Facebook sweepstakes seems a little premature.

In my opinion, if Blizzard really wanted to have the kind of hype that surrounded, say SC2 or any other multiplayer beta, they would've included a PvP element. Thats not to say they won't in the future, especially seeing as Bashiok has said the content of the beta will change while also stating that Act II will not be included, but thats really the only way they could expect to have any lasting hype. I would bet that they are fully aware that people will get bored of under an hour of gameplay quickly.

Thanks GroggyWTF. I also just updated the front page with the reason behind why some countries are excluded, so if you're confused as to why you can't enter, be sure to either check out the first post of this thread.

Blizzard posted information about a sweepstakes on Facebook today that puts fans in a position to win one of two hundred beta invitations each week, in addition to a second key to every fourth winner.

For those of you that weren't fortunate enough to get into the beta yet, it's simple: All you have to do is sign up for the drawing through Facebook.

The drawing is running today through December 12, so get to it!

Official Blizzard Quote:

Want to lead the charge against the minions of the Burning Hells before the game releases? Then join the fight for the fate of Sanctuary by entering the Diablo III Beta Key Sweepstakes!

Starting October 17, we'll be randomly selecting 200 winners each week to receive a key to our exclusive Diablo III beta test. In addition, every fourth winner chosen will receive a second key to share with a friend! Drawings will occur every Monday for eight weeks for a total 2,000 keys.

Interested? Good! Signing up is easy. Simply follow Diablo on Facebook and complete our official entry form between now and December 12 for your chance to win. For more information about how to participate, check out the sweepstakes rules and eligibility page. Good luck!

Thanks to Molster for posting this in his status!

UPDATE: For those of you wondering why your country or province was left out of these sweepstakes, Zhydaris was able to provide an official reply to those concerned. Apparently sweepstakes such as these are classified differently in different places, which fortunately provides an explanation, but unfortunately means that the countries allowed in the sweepstakes is unlikely to change because it is a legal issue.

However, every country is still able to participate in the Beta Opt-in, so if you don't have that set up on your Battle.net account, be sure to update your settings!

Official Blizzard Quote:

Hey Aice, I can perfectly understand your point here. You're correct, some countries are usually not able to take part in some of our promotions / offers / deals / sweepstakes.

First of all, I would like to point out that there is no benefit to us to not offering these promotions in all European countries. We always try to reach out to all of our players and we definitely don't want to keep countries out of the loop. Unfortunately, this isn't always our call.

Every country has different legal restrictions, and this restrictions will determine if a particular offer or initiative will be available to a specific country.
I cannot go into details because there are just too many examples, it's impossible to examine them on a case by case basis.

Long story short, some of our initiatives are classified as "gambling" in some countries, as "pyramid schemes" in others, and so on. Some laws just state that any promotion, deal, or offer that allows additional benefits to be gained as a result of bringing further people to the game would be classed as unacceptable.

As you can imagine, it's a difficult situation, but we're definitely aware of the fact that all of our players would like to have the opportunity of taking part in our initiatives.

We don't care about the number of players we have in a specific country, we just want to involve as many people as possible.

If you believe that we may be missing out a country that would indeed allow this kind of scheme without issue then you’re welcome to contact our legal team purely to draw their attention to the situation.

No, Belial and Azmodan, along with Andariel and Duriel, are the Lesser Evils. Diablo, Baal, and Mephisto are the Prime Evils. However, as far as we know, we've killed everyone except for Belial and Azmodan, who have been fighting for control of Hell in a civil war. Azmodan's confidence points to the possibility that he won that civil war, or maybe the Black Soulstone cinematic takes place after we also defeat Belial. Either way, Azmodan wants to become the sole Prime Evil (as he says in the cinematic) but currently he is still a Lesser Evil.

As far as Azmodan's lieutenants, since he is the Lord of Sin he has a lieutenant for each sin. The only one we know of right now is the Maiden of Lust, and like they say we'll only face two of them in D3. Although these lieutenants are probably very powerful, they aren't Lesser or Prime evils, unless they have reclassified who is a Prime/Lesser evil after the defeat of Diablo, Baal, and Mephisto.

Well I thought he brought up a good point while talking about builds that guilds make it so you have someone to answer to, which can restrict experimentation. I'd definitely say guild support would be good, but just talking to people through battle.net and using chat channels isn't terrible, just obviously not ideal.

IMO its probably the Siegebreaker. If its still in the game, it would probably be early in game during your time in the Cathedral, and for some reason to me the small portion of the upper torso looks like the Siegebreaker to me, just with a redone head. From the looks of it its at least a similarly-sized monster. I'm pumped to see the rest of this cinematic.

Edit: Well, actually, the quote that goes along with it makes me think its related to Belial, or at least one of the Lesser Evil's we'll see.

"Man's pleasures give way to pain. His truths are buried in the shroud of lies. It is this time when Hell shall reign. While all of man dies."

Thanks GroggyWTF. I also just updated the front page with the reason behind why some countries are excluded, so if you're confused as to why you can't enter, be sure to either check out the first post of this thread.

Official Blizzard Quote:

Yes, but the rate at which it regenerates is about half of what it was previously. By using a skill that generates Hatred you can get it back faster, though.

About a year ago we began to realize that the way we were making people depend on their resource for some classes just wasn't very fun, and so we began to roll out a new skill cost philosophy. Essentially the overall idea is that at any given time (within reason) you should have some option to use a skill and be able to do something, even if you're out of resource. What that means is we can't just have skills that depend on resources to use, but there needs to be a mix of skills that do cost resources, potentially resource generator skills, and some free-to-cast skills (maybe with a cooldown).

The witch doctor has had mana recovery skills since forever, the monk has almost always had spirit generators, so it was really just a matter of rolling that philosophy out to the other classes, and demon hunter was the most recent (and visible now that beta is live and we're exposing all that data).

It probably fits the lore in a good way, but for the majority of people, mana isn't something south pacific tribal concept, but rather something we associate with wizards and holy casters. So I feel it doesn't really matter what it actually means or where it originated from, because for the majority, it has gotten a brand new meaning. Now I'm sure they won't change the mana or the colour, and I think it will grow on us. But right now, it just seems kind of like the easy way out, and I'd like for a blue to answer why they chose the tried and true mana, instead of something new for the WD (which is a brand new concept and pretty far from standard classes).

Right, but what I was also saying was that not only does it fit the original definition of mana, but it also fits really well with the WD's class. The WD page on the official D3 site describes how it makes it so that the WD has to watch what he/she is casting in order to not run out of mana, but the amount of mana available to them makes it so that they can whip out a bunch of skills if they're in a bad situation. So clearly that is the play style they were trying to promote with the WD, and obviously that fits in well with the Mana we know from previous games.

Yea I don't quite know why it says that, seeing as there are cooldowns for skills like Seven Sided Strike, but there are only a few and the cooldowns aren't long. There's a passive ability that makes it so Seven Sided Strike, Lashing Tail-Kick, and Wave of Light don't have cooldowns, but it increases Spirit costs for those abilities by 50%. So that summary is accurate in that the Monk seems to have smaller/less cooldowns, but its a bit misleading at the same time.

Yea, I don't think people will only use their class specific weapon unless your a WD or Wiz. For example, not all Barbs are going to want a 2-hander, and not all DHs are going to want fast firing pistol xbows. Even with the WD and Wiz, I'm sure anyone would switch out their class specific off hand for a shield if it had stats they wanted. It really just allows players to have more possibilities, but I don't think they're going to be the absolute best for the class, although they certainly have the potential to be excellent for certain builds.

I would bet (and hope) that its either someone making a typo after seeing 'pistol crossbows' or that its referring to active skills the DH has, like Rapid Fire. Ideally we'll get a blue post on the matter soon.

Also, I feel like, if they are in the game, they would be DH specific, and would therefore be mentioned in the DH's Unique Equipment section.

Stark also just means "sheer, utter, downright or complete" along with "harsh, grim, or desolate." Although I did actually have that same thought. And its A Song of Ice and Fire. Corrections aside, I would love it if it was actually an intentional easter egg, seeing as I love that show.

With all the runestone officially showing in the community site, does this mean they scrapped the planned iteration they mentioned in the press event where they were adding affix to it? Hmm.

I actually thought the same thing, but as Fingolfin pointed out they could still have it work as they described while having the same rune effects, so it doesn't really point us in one direction or the other. Hopefully they put up a Runestones page soon or something of that sort to clear up the confusion.

The wording of the section on the Hardcore stash also seems to hint that there could be some items available only to Hardcore characters that you can't find on Normal, or possibly the other way around.

Interesting observation. It may not be anything to rely on, but there's always the possibility! Have there been any word about this at all?

Well the actual wording is this:

Hardcore characters are a breed apart. With the challenges and rigors of that play style in mind, it's important to note that Hardcore characters on a Diablo III account will share exclusive access to a shared stash (as well as an auction house and gold pool) that's completely separate from the one used by Normal characters. Players will still be able trade items between their Hardcore characters, but they won't be able to give Normal characters access to anything that's only available on Hardcore Mode, or vice versa.

I don't know what to make of it, but I'm pretty sure that the D3 team hasn't gone in to any detail about it before that.

So true Boss... And mostly people aren't unsatisfied; they just want to help improve them. Improving is never bad. But when it gets to arguing, they should just stick with what they got... The thing is with the Voodoo/Juju, the only people that argue against it are Blizz. :/ lol

I would definitely disagree with that. Mana itself is really the 'Voodoo/Juju' most of you are probably thinking of (its originally a South Pacific tribal concept). I especially wouldn't want them to bother calling it anything else if it was just mana with a different color, as I feel like that would simply be trying to cover up that they're using an old concept.

If they actually changed the mechanic, sure, change the name and color. But obviously the reason they've kept the mana mechanic is because it fits the WD's playstyle really well, and if thats the case I have absolutely no problem with staying with 'tired old' mana.