GeForce 335.23 WHQL Driver Download

The new GeForce 335.23 WHQL, Game Ready Titanfall drivers are now available to download from GeForce.com and automatically through GeForce Experience. Designed to provide optimum performance and stability in the highly anticipated Titanfall, the GeForce 335.23 WHQL drivers are an essential upgrade for pilots entering the fray. GeForce 335.23 WHQL also includes new and improved profiles, in addition to enhanced GPU offset options for the GeForce GTX 750 Ti and GeForce GTX 750. For complete details check out the release notes.

Upgrade your rig with a second NVIDIA GeForce GTX GPU to activate SLI, the multi-GPU technology of choice for gamers. NVIDIA SLI intelligently scales graphics performance by combining multiple GeForce GTX GPUs on an SLI certified motherboard, increasing performance by up to 2x.

Bound by Flame – Updated Profile

Diablo III – Updated Profile

DOTA 2 – Updated Profile

Need For Speed Rivals – Updated DX11 Profile

Watch Dogs – Updated Profile

3D Vision

Unlike the majority of 3D movies, 3D games truly immerse you in the action, dramatically enhancing your experience with layered effects that bring games to life in a way no other technology can. To enjoy 3D Vision-enhanced games you'll need a compatible NVIDIA GPU, a 3D Vision monitor (we recommend models equipped with LightBoost, fast response panels), and a pair of 3D Vision 2 glasses (with an emitter if one isn't built in to your monitor). Simply plug and play, and press the predefined hotkey in-game to activate 3D.

Call of Duty: Ghosts – In-Depth Laser Sight Added

Thief – Rating Now “Good”

Titanfall – Rated “Good”

You can download 335.23 WHQL directly from the Drivers page, or automatically through GeForce Experience, our free, essential, game and system enhancing application. For the complete set of release notes please click here.

Changes and Fixed Issues in Version 335.23

The following sections list the important changes and the most common issues resolved since version 334.89. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference. Windows Vista/Windows 7/Windows 8/Windows 8.1 Fixed Issues

[NVIDIA Inspector]: V-SYNC does not work if FPS Limiter is enabled. [1467316]

I'm playing the game maxed out at 1920x1200 with FXAA and SSAA set to High and the game looks great to me. It even runs better now, with less stuttering since the v1.2 patch. Still uses all 3 GB of my graphics cards' VRAM but that doesn't seem to be causing any issues so far.

harkinsteven
Maha Guru
Posts: 2423
Joined: 2008-11-29

#4780022 Posted on: 03/10/2014 03:51 PM
No Titanfall SLI ?

tw1st
Master Guru
Posts: 166
Joined: 2008-01-04

#4780026 Posted on: 03/10/2014 03:59 PM

No Titanfall SLI ?

Bah, just noticed this as well. Didn't even realize it didn't have an SLI profile...

Is there any known bit/profile that would enable SLI?

Memorian
Maha Guru
Posts: 2215
Joined: 2009-10-25

#4780029 Posted on: 03/10/2014 04:06 PM
What shimmering?

I'm playing the game maxed out at 1920x1200 with FXAA and SSAA set to High and the game looks great to me. It even runs better now, with less stuttering since the v1.2 patch. Still uses all 3 GB of my graphics cards' VRAM but that doesn't seem to be causing any issues so far.

I have managed to get it playable on my rig (@120Hz no less) by turning on adaptive v-sync in the nvidia control panel and leaving it off in D3. It hasn't seemed sluggish or dropping frames at all. Then again, it barely taxes my system unless I turn on and max out every anti-aliasing setting in the NVCP...

That said, I'm eager to see how this patch improves things for me. Might have to take off work a bit early today...

#4780062 Posted on: 03/10/2014 05:05 PM
Yes, well you meant ie that "shimmering" church clock at the end of the benchmark?

But then again, I think I already tried AF and it didnt help much

There is shimmering in-game too.In chapter 5(Asylum) i noticed it clearly.Dunno if it's a driver problem or SSAA problem(Patch 1.1).Now with patch 1.2 i haven't played much so i guess we'll find out soon.