And finally, an answer to the burning question: How does the Death Slug invasion that started in 2008 turn out? Well, with your help, the complete saga can finally be told from beginning to end, with full voice acting.

Jay would like to launch the game by June 2014 on Windows, Mac and Linux. He also plans to port the game to all mobile devices. And perhaps best of all, it will be DRM-free.

Reemus 2 is being developed using the Visionaire adventure engine. Daedalic used it for Deponia and Whispered World, among others. And if it's good enough for them, it's good enough for Jay.

Okay, now... Jay wants to make the game, you want him make the game, and strangers walking down the street probably want him to make the game. So all that's left to do to get over to Kickstarter and show your support.