Rippers Companion

Library Module for Fantasy Grounds II

The follow up for our Rippers setting for Savage Worlds, The Rippers Compendium
takes players deep into new mysteries in the battle against the Cabal.

For Player and GM alike, new tools await. Discover the mesmerizing mysteries of
Gypsy Curse Magic. Uncover the arcane anomalies of Angelic Magic of the Rosicrucians.
But not everything is mystical. For Rippers that prefer the mundane in their battle
against darkness there is a whole section dedicated to vehicles, gear and training
animals to fight at your side!

As good begins to triumph, evil has found new corners of the world to hide and new
allies emerge. A new and expanded Gezetter opens up whole new countries and contents
to play and details 'Frazer's Fighters', the latest band of heroes to join the fight
against the night. A complete set of new Savage Tales helps to flesh out any Rippers'
wanderings. Don't forget to outfit the Lodge while you're out! The Compendium also
gives player a whole new and exciting way to game strategic missions.

But that's not all, new monsters wait to be trophy mounted, new plots wait to be
weaved into your story, and new Rippertech waits your physician's all too willing
hands.

Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds
v3.2+ Ruleset and Rippers extension

Screenshots

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