Disclaimer

Black Dragon is MY Viewer, i decide which feature i want to add and which to remove, i share this Viewer to show the world that user base size is not important, i do rate quality by effort, thought and love put into the project, not some rough estimated numbers. I consider feature requests only if i you can name proper valid reasons i can agree on. It is my (unpaid) time i'm putting into this project, i'm not here to cater to every Joe's desires.

Tuesday, December 3, 2013

2.3.9.2 Maintenance Update #4

PLEASE REDOWNLOAD 2.3.9.2, I FIXED AND ADDED SEVERAL THINGS PLEASE NOTE THAT I'M NOT GOING TO UPDATE THIS ANYMORE FOR QUITE SOME TIME, PROBABLY UNTIL CHRISTMAS OR NEXT YEAR SINCE I'M BUSY PLAYING STARBOUND UNTIL I'M JUST A BRAINDEAD ZOMBIE. YOU SHOULD REALLY CHECK THIS AWESOME GAME OUT!

Here we go again!

I got some small but AWESOME changes for you!

User Interface:

I fixed the version history link in Login screen (Release Notes), changed several Panels especially People which was a bit too broad by default and i fixed Notices missing the "send" button.

First noticable changes are probably the (again) changed loadingscreens and the general redo of the loadingscreen which will now nicely slide out that "Cancel" button when the TP or login is done.

Mouselook:

THIS.

For those who are blind, your body is no longer locked to your camera which was always locked at the center of your Avatar. This changes NAO. Your camera is always locked to your HEAD that means if your Avatar runs around, you (your camera) will do too! also, animations now have a way greater impact on your Mouselook feel, they will add bobbing n stuff depending on your animation ofcourse. Please note that this is prone to bug out completely on totally unrealistic and spastic animations like doing 10 flips to walk around.

Suggestion: Use this feature in combination with Mouselook Smoothing.

You can find the option to toggle this feature off in Preferences - Camera - Mouselook Options.

Also fixed forever shall now be attachments bugging out in Mouselook, ever seen when your weapons or hand attachments move wierdly away from where they should be when going into Mouselook and especially when crouching? FIXED! So much thanks to Adeon Writer for this fix.

Windlight:

I added all the old Windlight presets minus my own "Realistic" ones since they were designed for pre-Exodus Post Render.

Snapshots:

Changelog:

2.3.9.2Added: "AllowUIHidingInML" Feature to allow hiding or keeping the UI in Mouselook.Added: "AvatarRotateThresholdMouselook" to control turn degree for Mouselook seperatly. Default is 120 to allow looking around a bit before turning around visually.Added: "AvatarRotateThresholdMouselook" to Preferences -> Camera.Fixed: Realistic Mouselook not working when sitting on ground.Fixed: MAINT-3375 - Performance decrease with opened Chat windows.Fixed: ATI R9 200 Video Card beeing not recognized. Really this time.

Added: "Realistic Mouselook" feature, preventing your camera beeing always centered on (0 0 0) and your body beeing locked into place below your camera. Animations will fully play out now and your Avatar will be able to run around in mouselook, your camera will follow your body around.

Added: Alot Sky/Day/Water presets from Nirans Viewer.

Added: One missed out sky preset.

Added: Version History link to Loginscreen.

Added: Halfway done German translation for main 'Display' panel. WIP.

Changed: Re-made all loadingscreen pictures.

Changed: Progress panel layout, rearranged everything a bit to fit the new images.

27 comments:

Thanks for the fixes but still unable to change the cache location from it's default, and don't want it there. Also I would like to point out (probably not your fault at all) that the gpu_table changes the R9 200 series to the wrong thing, thus making it unable to even do vertex shaders. I have had to use the (hates saying this) the line from the firestorm gpu table which is..

AMD Radeon R9 200 Series .*ATI.*(Radeon|ASUS).* R9 200.* 5 1 0 4.2

Please copy as is if it's any help to anyone. Still thinking that really for reasons I don't know the HD7770 renders SL better than this card which shouldn't be the case.

So far everything else is fine, still loving the progress and this viewer

I noticed last night that the GPU table still reverted to the ATI Radeon R9 200 series which makes it stuck at low settings. It needs to be what I put above to make it recognize it as the AMD Radeon R9 200 series which opens everything up.

Why it does this and then still doesn't look as good as older cards has me confused but since I don't understand what the table does etc etc, then I don't know who should fix it and I'm pretty sure it's not Niran.

I didn't post this till now cause I didn't want to wake Niran up again. The other fix works like a charm, and can't find anything else really wrong yet, except groups chats are still crap as hell but then I think nearly all SL users would faint if they actually worked properly

I don't know if my last post went through but I just thought I would mention that when downloading it, you need to make sure that you point the extractor in the right direction, else it will install it to your default download location.

Are you saying that your problem solved itself because you just installed the new version into a wrong directory?

About your GPU problem, i added the line you posted. Not sure what you did but i just added it, might be wrong since it sounds like i have to replace a certain GPU series instead of adding a new (i couldn't find that one)

Just downloaded .2 and the same thing happens, it sets my graphics card to the ATi Radeon R9 200 series which doesn't work. The line I am adding to the GPU table is what I posted for the AMD Radeon R9 200 series.

I checked the GPU table and I can see that the line I use has been added, so not sure what the deal is. I will take a further look cause something in that table is reverting to the wrong one. Maybe it's just my system as no-one else seems to be reporting this issue.

the AMD Radeon R9 200 Series is the CORRECT one, the other one defaults to the lowest settings, and I can't find it in the list. I will have a good look for it, see where it's getting it from, but it's a minor issue I think.

Thank Niran for your fast work, just not sure if it's happening to just me for now.

Did you try restarting your computer? Maybe it froze in background and doesn't want to start for some odd reason. Maybe Windows focus managment is just bugging. You could also try unpacking it with a different application like 7zip or WinZIP or try unpacking it with WinRar itself if nothing else works.

I was using in the R9 280X Radeon.In order to prevent the settings are from becoming the hardware for unidentified, we use it to be recognized as HD7970 Radeon by rewriting the BIOS.You have successfully After writing the BIOS of the following GV-R928XOC-3GD.http://www.techpowerup.com/vgabios/123481/gigabyte-hd7970-3072-120628.html

I've used the machine translation.The following is an original.Radeon R9 280Xで使っていました。設定が未確認のハードウェア用になってしまうのを防ぐために、BIOSを書き換えてRadeon HD7970として認識させて使っております。GV-R928XOC-3GDに下記のBIOSを書き込んだら成功しました。http://www.techpowerup.com/vgabios/123481/gigabyte-hd7970-3072-120628.html

Hi Niran. I've found a lot of really cool music in Second Life and I was wondering if you could activate the "Show Title/Artist information when songs change" option.(it's checked and it doesn't work along with "Allow Media to auto-play") its one of the reasons I come to SL and it's nice to know what songs are playing. thanks

Loving the viewer, and apart from a few things which I think are limited to my PC, or at least my graphics card I am happy BUT, I am getting annoyed at one thing and it's beyond a joke.

The TOOLTIPS - that doesn't wait 20 sec of mouse hover BEFORE they show up, nooooooo, they show up instantly, and then when you right click BLOCK/OBSCURE what is beneath the tooltip, sorry but changing the fade in, fade out, tooltip delay just isn't cutting it. SO is there a way I can simply turn them off?, remove them?, something as to be honest when hovering over my inventory I really don't need a tooltip telling me what the object is I'm hovering over, I can already read it.

I got a issue with this new update im trying to find out what that issueis i hope you can help me, i downloaded 2.3.9.2 Maintenance Update when i log in everything flickrs when i uncheck vertext shader it stops flickring im also not getting any shadows and it looks like low graphics depht of field and those greyscales dont workaswell everything worked fine for me with the version black dragon (2.3.2) all the newer updates after that did the samewith the flickr etc. So i was wondering if its my graphic card or perhaps something else ?

Your system (probably GPU) has a problem with the new shaders used since the implementation of the new particle render system. I will need your crashlogs. Log in, do some stuff, enable Vertex Shaders, Deferred and stuff and upload your log somewhere where i can take a look into it. In meantime you could also take a look at drivers, they may be outdated or even too new if you recently updated them.

As i guessed already, a shader issue. Not sure if i can fix it, try out the official Second Life Viewer and see if the same happens there, if not i will have a further investigation what might be causing this shader compiling issue.

Thanks for your quick responds i did not recentlyupdated any drivers tho i did try to update the graphicdriver after i saw the flickring on the latest black dragon viewer but that did not fixed the problem i uploaded the logfile on the following link so that you can see for yourself what the problem may be and i uploaded a picture with it so that u perhaps can see more what the issue is with the flickring etc. http://www.fileconvoy.com/dfl.php?id=g82ad5a95a0326a1f999436649bec1d5cfa0cf81f3I hope to hear soon from you.

I downloaded the newest official secondlife viewer as you requested no issue there everything works perfect graphics shadows i even put it on (graphics ultra) no problem on the official secondlife viewer. So the shader issue on blackdragon 2.3.9.2 Maintenance Update #4 also causes the depth of field, shadows, graphics, greyscales to fail? i hope it will get fixed (-_-)