Just wanted to give you a quick update on the status of the campaign documents

Campaign Guide Document - Still working on it. About 90% finished. Plan is to have draft completed and my internal proof read done this week so I can send to my internal review team next week and publish for comments the week after. Deadline for final publish document v1 is June 1st

Lab Rats (module - Summer Quarterly). I have completed the draft. Doing my internal edit and then will need to run my playtest. Again I want to get the completed module to Pedro by 1st June for Origin prep.

Thanks for your patients. We are working with tight timel;ines to make Origins but I think we will do it.

Still working on the Campaign document but thought I would share the draft character creation section.

Be aware this may change before the final version

Creating a Hero The LIVING ROTTED CAPES campaign uses the hero creation rules detailed in the ROTTED CAPES: ROLEPLAYING GAME book(s) with the following addendum.• Heroes are built as Delta level characters using 150 Exp• Heroes can gain a maximum bonus of 10 Exp (for a total of 160 Exp) via disadvantages.• Maximum Potential optional rule is in use (pg 17)• Heroes can gain a maximum of +6 ranks using power Modifications• Only power tricks listed in the Rotted Capes rule book can be used.• If Exceptional Scavenger advantage is taken, the hero gains two additional Acquisition Points instead of 2 pieces of equipment• You can create a 75 Exp Supporting Character that is known and important to your hero. You need to be able to give the Editor in Chief a copy of this character so they can use them to customize the Issue is appropriate. Ensure the relationship is well documented for the Editor in Chief.• Item creation rules (pg 41) will not initially be used in the LIVING ROTTED CAPES campaign.

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