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that's what i'm telling since months too! the game will not gain (or better keep) any new players as long as there is such a dominating alliance. don't get me wrong traveler, i support your idea at max, but it's too late now to try to bring em down. i even think that it is not possible at all unless there is a reset because they have (at least some of them) too money now. there is no way (without cheating) to gain enough money to finish off what you started.

let's do better after the reset...

still it's very funny watching all this activity keep it on like that...

that's what i'm telling since months too! the game will not gain (or better keep) any new players as long as there is such a dominating alliance. don't get me wrong traveler, i support your idea at max, but it's too late now to try to bring em down. i even think that it is not possible at all unless there is a reset because they have (at least some of them) too money now. there is no way (without cheating) to gain enough money to finish off what you started.

let's do better after the reset...

still it's very funny watching all this activity keep it on like that...

I have been told by insiders that this is not quite true.

We apparently are indeed on the right track, there just won't be enough time before reset to take NAR down.

if play from last reset, 30k. 4 people* 30k > 100K.
100k * 3.75% per day > 3K per day

please note that this income will increase exponentially.

and all the other income are just limited rate, including jewel mining.

Sooner or later the bank interest will dominate this game, and of course, there is no way for new players to beat this resource.

I'm not allowed to name how much it really is...but you're FAAAAAR from it.
You forgot something in your calculation and that is that almost every geo is invested in armies and how much they have been under attack.

alimn, be assured, we're all thinking about limiting alliances, and the saving up geo's until you get infinite interest.

limiting alliances will ofcourse enforce itself eventually, just as you're doing now, and i'm trying to enforce it from inside the NAR as well (NAR is closed ).

And luke will throw in some new things to stop people from saving up too much.

Yes thought about it...but limiting alliances would only work in the interest of big alliances...they'd just make seperate cells and talk over their secret forums.
One bug will be fixed and that will make it much harder on the big guys, just like Mickey intended it too.

Yes thought about it...but limiting alliances would only work in the interest of big alliances...they'd just make seperate cells and talk over their secret forums.
One bug will be fixed and that will make it much harder on the big guys, just like Mickey intended it too.

Ahh, so it's based on a bug. That helps.
I know that army fees aren't subtracted properly, maybe I haven't figured out how that can be used to _make_ money?

I suspected, but had never done the math to figure out whether my city income was inflated or not.

So, anyways, this totally reaffirms my strategy, just for a different reason. Kill 2 birds with one stone

The only way to take out NAR at the moment is to take out their armies! Which means taking out Tuk's armies. Which means continuing to lay siege to Atlanta and Cape Town.

Which means there isn't enough time before reset to win, but what the hay, we are making progress!

Knowing all of this, and knowing what's going on, maybe the powers that be could think of levelling the playing field a bit till reset by giving everyone a nice chunk of geos, and we can fight it out for a couple of days before reset?