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> [{quoted}](name=SSmotzer,realm=NA,application-id=yrc23zHg,discussion-id=I3yogjNx,comment-id=000600000000,timestamp=2019-05-21T16:07:18.506+0000)
>
> So if you are told by a McDonalds location you are banned for life because you pooped in their ice cream machine, and you go to another McDonalds, they aren't allowed to be like, "you're the guy that pooped in the ice cream machine on 34, get out" ?
>
> I mean, McDonalds does have a monopoly on McDonalds food.
Well McDonalds doesn't have many privately owned stores anymore so they can ban you from all of them. But they're can't enforce a rule like that unless you had cameras with facial recognition technology or something like that.
But actually you bring up the best point. Its a luxury product, you don't need to eat there. Video games.... although they become peoples hobbies and they become highly involved with and emotionally attached to, it is a luxury. hmm.... But the question remains... is it ethical to ban rude people from enjoying a life with luxuries simply because they are rude. And who defines rude. Am I being rude right now by talking about this whole issue? Some people might think so. "Are you saying I should have to listen to a rude person? Or that this company shouldn't have the right to throw you out? I should have the right to control everything around me." lol. That's how I see it.
My beliefs are self contradicting though. I'm saying "you shouldn't be able to ban mean people" and the counter argument is "yes we should". So what is the middle road? How can everyone get along without anyone forcing their beliefs on anyone else?
I think the part that's actually confusing me is the account ban for chat violations. I believe they should just remove chat function rather than removing people from the game entirely.
So maybe my war was misdirected here. Hmm... I might be coming around.

And there is a middle ground. Show Riot you have changed, write them a god damned essay, record a video of yourself explaining how you deserved your ban and how you changed. Pay your penance and be forgiven. Put in the time and effort to seek forgiveness.
Riot shouldn't need to keep tabs on bad actors in the forms of chat restrictions, it's not a real punishment. They probably have the data to show that people who get chat restrictions keep getting chat restrictions, meaning they aren't learning their lesson. So it's just easier to ban them.

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> [{quoted}](name=SSmotzer,realm=NA,application-id=yrc23zHg,discussion-id=I3yogjNx,comment-id=000600000000,timestamp=2019-05-21T16:07:18.506+0000)
>
> So if you are told by a McDonalds location you are banned for life because you pooped in their ice cream machine, and you go to another McDonalds, they aren't allowed to be like, "you're the guy that pooped in the ice cream machine on 34, get out" ?
>
> I mean, McDonalds does have a monopoly on McDonalds food.
Well McDonalds doesn't have many privately owned stores anymore so they can ban you from all of them. But they're can't enforce a rule like that unless you had cameras with facial recognition technology or something like that.
But actually you bring up the best point. Its a luxury product, you don't need to eat there. Video games.... although they become peoples hobbies and they become highly involved with and emotionally attached to, it is a luxury. hmm.... But the question remains... is it ethical to ban rude people from enjoying a life with luxuries simply because they are rude. And who defines rude. Am I being rude right now by talking about this whole issue? Some people might think so. "Are you saying I should have to listen to a rude person? Or that this company shouldn't have the right to throw you out? I should have the right to control everything around me." lol. That's how I see it.
My beliefs are self contradicting though. I'm saying "you shouldn't be able to ban mean people" and the counter argument is "yes we should". So what is the middle road? How can everyone get along without anyone forcing their beliefs on anyone else?
I think the part that's actually confusing me is the account ban for chat violations. I believe they should just remove chat function rather than removing people from the game entirely.
So maybe my war was misdirected here. Hmm... I might be coming around.

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> [{quoted}](name=SSmotzer,realm=NA,application-id=yrc23zHg,discussion-id=I3yogjNx,comment-id=0006,timestamp=2019-05-21T15:18:26.893+0000)
>
> So a business should not have the right to deny service? That sounds awfully fascist.
That's because individuals own businesses and they want the right to not have to see the face of someone they don't want to serve. Like if an owner of a grocery store knows you're a thief. Or you keep trying to return products and act suspiciously. Or its your ex-wife. League of legends isn't owned by any individuals. So if they decide to ban someone its more like a whole group of people saying "we don't like you, you're a bad person" which is bullying, right? Also there are laws in place so that, say everyone in town banned you, a court would actually order one of those shops to be required to sell you food, perhaps with supervision. Because its inhumane, cruel and unlawful to ban someone from every resource in their habitat.
So the only argument here is that "Well if you get banned from league you can always play dota2" and those are your only 2 options. So this is in fact MUCH different from being banned from your local fabric shop, as league of legends has a monopoly on league of legends gameplay.
Sadly, by definition, even unwanted talking is considered bullying. That's right, if you talk to someone who doesn't want you to talk to them; its bullying! hahaha. Teasing... is it really that bad? I mean it hurts when someone calls you a noob but..... ban them for it? Doesn't seem like the solution to the problem to me.

So if you are told by a McDonalds location you are banned for life because you pooped in their ice cream machine, and you go to another McDonalds, they aren't allowed to be like, "you're the guy that pooped in the ice cream machine on 34, get out" ?
I mean, McDonalds does have a monopoly on McDonalds food.

A few minor problems with putting Arabic in LoL is that American are pretty ignorant, and they will see it as bad. Another is that acknowledging the Arabic speaking player base is a stepping stone to invite the Arabic leaders to attempt to police the game.
Like remember when Riot tried to okay an Arabic tournament and because it was acknowledged by Riot the tournament ended up getting policed by government officials, causing every female champion to be outright banned. If Riot attempted to make the Arabic players welcome, they may end up getting the game banned in Arabic speaking countries.

But he's literally on the full relaunch list. He's in line for a Galio level relaunch, at least in terms of kit.
Not to mention his new lore making him some ethereal essence that drives people to combat.
https://nexus.leagueoflegends.com/wp-content/uploads/2019/04/top-foreground_jdb7ijqbulrn5g2hqafk.png

This just happens with some CPUs/GPUs. Changing resolutions can be a dangerous thing on certain hardware.
Have you tried switching it to windowed or boarderless windowed mode?
In case you can't while in game (because the screen is black) try pressing alt+enter.

The problem with banning quitters is you can't automate a system that bans people from disconnecting, because most disconnects are outside of a player's control.
I mean, only like 40% of people living in North America have a reliable internet connection. Some guy living out in the middle of Idaho can't get better internet if he wanted to. And we can't just ban that Idahoan because his state's internet provider is a potato.
And it's not like Riot can manually investigate every game where someone disconnects.

Just complaining.
But for real, my guess is they are intentionally leaving Brad bugged to not be dealing the damage he should because the damage he already does is frankly absurd, and these kinds of bug fixes would be direct buffs.
In my opinion Brand just needs to be relaunched. Specifically with a kit with more utility so his power budget has more flexibility when balancing him. Cause he's kind of in a weird spot where he deals massive aoe damage on top of having crazy burst damage, when he should either be dealing one or the other.

Goth Annie used to be my favorite skin in the whole game because of it's bad ass splash art... now I don't even want to be in the same game with that skin. Which sucks cause there's no way to return it.

> [{quoted}](name=Zac x Me,realm=NA,application-id=yrc23zHg,discussion-id=KHeh4qgW,comment-id=000a,timestamp=2019-05-14T06:44:23.055+0000)
>
> Zyra shouldn't get buffs, her burst it too strong for the little mana it uses, one attack and boom 2 plants appear and you're down to 50% hp.
Girl needs a relaunch to make her easier to balance. Hell, put her death missile back in to mitigate her power budget.

Wouldn't it make more sense that Malphite is a Blue Sentinel made out of a mountain? I mean, in Ivern's lore he says everything on Runeterra is in some way alive, from the smallest pebble to streams and rivers, to mountains and the planet itself. It's in the name "magic earth."
I also prefer the idea that a mountain just got pissed some a-holes were digging around in it. Like in the Gorillaz's song, [Fire Coming Out of a Monkey's Head](https://www.youtube.com/watch?v=WZu4KOgJTuM). Just replace the mountain called Monkey with a mountain called Malphite.
Depending on how extreme Riot is willing to take Malphite's rework, I would actually like to see Malphite removed from the game, and instead, a new champion, maybe an old woman, possible an old yordle, and she just walks around, Mr. Magoo style, and she is followed by a giant shadow and loud thuds can be heard as it moves. Her abilities and attacks would just be Malphite reaching down to protect her.

Darkin use Void based blood magic to perform flesh weaving. So the immediate effects of a Darkin's corruption can only effect blood and flesh. However, prolonged exposure to blood magic can corrupt magically, mentally, and spiritually... Probably. Even Aatrox doesn't know if his corruption is due to his immortal essence being bound to a weapon, or the effects blood magic eventually took on his mind and soul, and their connection to the Void.
So humans, yes.
Yordles, eventually, granted a yordle with nothing to do eventually becomes corrupted and evil on their own, so adding a Darkin would only quicken that process.
Vastaya, yes, they are mostly spirits, but they still have flesh.
Vasthayshai’rei {{champion:518}}, maybe, but I think they would need to want it.
Ghosts, same as the Vasthayshai’rei, but I think the Mist trumps the corruption of the Darkin. Plus the Mist makes them a ghost, they could just get out of the sword at that point.
Ascended, yes, that is what caused this problem to begin with.
Aspects, yes, because their host body is made of flesh. So, say, Morgana or Pantheon picks up a Darkin, it will eventually win, but that does not mean they will keep their celestial powers. Cause, you know, the celestial can take them away.. at least in Pantheon's case.
Celestials.... I wanna say no, but in Soraka's case, where they take on a physical, fleshy, form to enter the physical realm, possibly. So for Soraka, yes, for Bard and Aurelion Sol, no. Can't flesh weave a man made out of a horn or a ghost that is juggling suns.
Iceborn... Uh... Well their flesh is frozen, and they are already linked to Lissandra who is in turn already linked to the Void.... I don't know.
Voidborn, no, they invented fleshweaving.

Yeah, Riot is constantly releasing small scale visual updates. Kennen just got one, Ashe just got one, etc. But, like I said, they were small scale.
Riot used to touch up champions from time to time, but it was a waste of money to pay artists to update champions that are just getting updated later anyway. So now they are only updating the assets of champions they know will be able to be carried over to their actual visual update, their effects.
If you want you can vote on which champion Riot should give a vgu to first in 2020.

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"sounds like my fetish" meme arises. besides that joke. that actually sounds cool btw you mean like how kayle lvl 6 to 16 transformation works (melee to ranged)? or you mean your forced to transform into melee due to their hp. and her ult with be to basically be like nid or its one of those OMG IM GOD transformation thats on a hefty cd.

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i want to see her turn into beast mode. i hope it functions where she is basically as a different champion different passive/abilities due to form. if they develop it of course.
oh you mean like this as the best example i can think of?
https://youtu.be/PJXdGtizecQ
if you played the bloodborne game you would know he transforms in combat.
btw i love the final boss: Gehrman he has the right amount of OPness/soundtrack.

They could make it so the transformation is forced onto her at level 1. Like she transforms when enemies are at low health. Then later in the game she can control when she transforms, as she learns to control the wolf.

If by "links" you mean evidence, then I would point to Vayne's lore making that curse pretty important to the plot, and to Kai'Sa's development notes, where Kai'Sa started as a ranged vampire hunter who turned into a melee vampire. It looks like they are putting that marksmen switching to a melee champion mechanic on LoL's other vampire hunter, but you know, into a giant pupper. That and they failed with Quinn and want to try again.

There is already a Cerberus type champion in the lore. His name is Cebotaru. He is one of the 6 remaining Darkin after the Twilight of the Gods story.
Considering the 4th Darkin is Varus's sister, Valeeva, she is a shoe in.
The 5th Darkin is Naganeka, she is a snake Darkin who's poison turned Cassiopeia into a demi-Ascended. Not sure how all that is gonna work.
That leaves Cebotaru, and since there are only 5 living Darkin, it looks like Cebotaru is going to be a zombie Darkin, and be guarding the Shadow Isles, much like Cerberus guards the gates of Hades.

There might be a champion who will get reworked into a dog.{{champion:67}}
In Vayne's lore her adoptive mother put a curse on herself to turn into a giant wolf in order to better hunt monsters, and since Vayne killed her, it makes sense that Vayne now bares that curse. So, in her rework, instead of getting an attack damage buff with her ultimate, it looks like she is instead going to turn into a big ol' dogo.

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TLDR - Your still giving Karma too many generic power options though in utility that she really can't afford to have because then she will still suffer the issues currently plaguing her, shes currently a generic utility mage with a singular source of legitimate damage that has minimal means of skill expression while being able to crank out 100% for both her healing and damage. She is currently bland but what has already imagined for her could be SO MUCH MORE if Riot actually decided to do something with it. Without adding a bunch of new mechanics that will bloat her kit and stick her on the ban list till shes shit.
On that note ill go more in depth
Your changes to karma do nothing but grant her more means of dealing damage while also being able to crank out the same utility she currently can without any real drawbacks to dealing damage. This means to balance your version you would have to give up the base values of her abilities and make them feel very unrewarding to use while also going way too far in the buffing direction than necessary. R would most likely have to be a level 6 option instead of being available at level 1 like current as well.
Currently IMHO Karma's kit suffers from damage overload on Q to allow her to do any kind of competing in mid lane with how her kit is currently designed. She is supposed to be a battle/support mage which means shes going to be often peeling for the back line while also trying to hide behind your front liners. Currently she has the bulk of her damage tossed on her Q (not a good thing, we have seen how this is a bad idea for balance due to Zoe)
Instead of your idea (which is to take her current form and add a bunch of stuff to it) i think taking whats there already lore and abilities she has/had and presenting it in a new way that has high / low power points and trade offs would be healthier while still feeling good to play as a whole. Your idea of having about having her past lives come to life for vengeance / aggression while unique, sort of feels more like something that belongs on a shadow isles champion and not Ionia (shadow islands support anyone?). Its really unique and I like it but I think a new champion would benefit from that idea more.
I personally don't see a problem with reworking Karma again, but I think your addition to the thematics of Karma, while novel and new still leaves her as feeling sort of generic with her utility. In your current setup she has the following utility / damage built into her buttons.
Passive - Autos reduce CDs, ATK speed increases when Karma or allies near Karma have their HP drop below 20%
Q - damage, aoe light snare
RQ - damage, strong aoe snare, minor aoe heal
W(E) - Root, reveal
RW(E) - Stronger Root, strong self heal, reveal
W(F) - attack speed boost, extra free autos
RW(F) - aoe adaptive damage, attack speed boost, TONS of potential extra free autos
E - shield, MS boost on target (targeted locket+reverie)
RE - AOE shield, MS boost (baby locket+reverie) that spawns from a targeted area
This is a lot of power and SHOULD be trimmed in some way
You have not looked at or discussed the downsides of any ability and I honestly think you should also try and think how interacting with and playing as Karma with your changes look. You just cant toss a bunch of new damage options at a utility champion and call it better or a rework. Your changes are nice and unique but you also have to look at what the champion currently does and really think about power budgeting when reworking a champion

While I agree that Karma could use a much more intensive overhaul, it's hard to get that kinda thing through on these boards. As the above comments will attest to, Karma already got a rework, and her play and win rate are fine. Trying to change Karma too much will make people down vote my suggestion, and just tell me to think of an all new champion.
So I tried to bring out Karma's already existing auto attack focused passive and make it more realized in her kit, while also trying to bring her new lore into play. But alas these boards are a fickle mistress.
I just hope someone at Riot is looking into these champions... you know, after the strikes end and Riot gets new management.

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Ok. As a s1 veteran of this game. I can with 100% certainty say Karma DOES NOT NEED A REWORK
For starters, she already got a rework back in s3
Speaking of old Karma that's literally a picture of her old pre-reworked self
Second that W you mentioned was literally her old W
and finally, Karma is fine. SHe's a good utility mage that does good damage, has shields and speedups, has good cc. Whenever I think of Utility mage I think of her and Oriana. SHe has a flexible kit with a decent amount of depth, she has outplay potential.
WHAT ARE YOU TALKIN ABOUT M8

I'm also a season 1 vet, and I can, with 100% certainty say that nearly every champion needs a rework, that's the point of an ever evolving game. The further you push what is possible, the more archaic the past becomes.
Already having a rework doesn't mean anything, Ryze got a rework 3 times in season 1 then another in 5 and 6, and they are looking into reworking him again.
And you're opposed to giving her back her fans? Why?
Her old W was a tether that slowed enemies it hit and sped up allies it hit. I do not recall anything about summoning ghosts to attack though her allies.
And Ezreal was fine before his rework. Akali was fine before her rework. Irelia was fine before her rework. Gangplank was fine before his rework. I am literally only changing one of her abilities, her gameplay is not being changed at all with this rework, just giving her more flexibility.
What are you talking about mate?

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> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=jTFYIwAq,comment-id=0001,timestamp=2019-04-24T14:49:52.454+0000)
>
> Yep so fun that he was one of the least played champions in the game. Ps new aatrox still has a high playrate.
>
> Also he was not balanced at fucking all he was shit for the majority of his time then at the end he got a lot of changes that made him the best champion in the game since he could easily abuse rageblade. Like he was played in pro play since he was broken as fuck.
"Like he was played in pro play since he was broken as fuck."
you heard it here first folks. every champion used in pro play is broken as fuck.

> [{quoted}](name=MetaCosmos,realm=NA,application-id=yrc23zHg,discussion-id=jTFYIwAq,comment-id=00010001,timestamp=2019-04-25T09:53:07.012+0000)
>
> "Like he was played in pro play since he was broken as fuck."
>
> you heard it here first folks. every champion used in pro play is broken as fuck.
Well certain aspects of a champion can be exploited by pros that normal players can't. Like Kalista, she was utterly broken in the right hands, which is why she has 3 e-sport skins, because certain aspects of her kit are totally broken.

I'm not sure if you were around when the original Aatrox was in the game, but he was not fun, he was not balanced, and he was not meta.
He was a feast or famine kind of champion. Meaning if you are ahead with Aatrox, you will nearly always win, and if you were behind as Aatrox, you could never catch up. He only had one style of gameplay, dive in and attack, hope you have enough sustain to win the fight. That's it. He couldn't switch up his play style if he was behind, meaning he will drag his team down, and if he had enough sustain to win, he would always have more sustain than they would be able to damage him.

Just look at Galio, his new is his old kit mixed together into 3/5 of his new kit with two brand new abilities added.
I think Mundo is the only one that needs something this extreme. Mundo could totally have a completely new ultimate ability and still be Mundo. Malphite needs a big dash that blows everyone up, and Amumu needs a big curse area, Mundo just needs something that makes him really, really durable, and that could be on any one of his abilities.

And when Amumu has blue buff he turns it on and leaves it on until blue buff runs out. Then you mash E at every available opportunity when near something.
Both of these abilities might as well be passives for how they are used. These abilities are literally skill less. When Amumu, Mundo, and Malphite get reworked, they should keep most of their Qs, have spiritual successors to their ultimates, and then two completely new abilities, with a new passive that does what their old abilities used to do, just dialed down a bit in the damage department.

> [{quoted}](name=man of tin,realm=EUNE,application-id=Ir7ZrJjF,discussion-id=tiinpItX,comment-id=0006,timestamp=2019-04-23T20:18:02.529+0000)
>
> The ones that are left are still somewhat functional at least.
Their Q's and ults function. That's about it. Might as well have the characters auto cast the rest of their abilities.

> [{quoted}](name=Corrector1,realm=NA,application-id=Ir7ZrJjF,discussion-id=tiinpItX,comment-id=0003,timestamp=2019-04-23T18:38:06.828+0000)
>
> lets just face it you want your favorite champion to move like attack on titan camile lol
Mundo and Malphite have 2 active abilities that have no real impact to how they play at all. Their kits might as well be a Q, an ult, and 3 passives... Same goes for Amumu too I guess.

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The concept is really good!
Very original to make a champion half bear-half owl...it reminds me one character from one movie,but i don't remember his name and the name of the movie,anyway nice idea.But at first sight i thinking what she is from Freljord,so that's my question:
Why Bomai is from Shurima,but not from Freljord?it makes more sense because Bomai is half bear-half owl,and those creatures live both in snowy lands.
At least,the concept is creative and seems pretty^^{{sticker:slayer-pantheon-thumbs}}

She wouldn't have always been bear like. She would have been a nerdy owl girl, then she loses her mind and changes into a beastly owl bear.
The reason she is in the Freljords is probably because the chapter was, most likely, within Mordekaiser's Immortal Bastion at one point and she can feel it was somewhere within the north eastern area, which is where the Bastion is. So she overshot Noxus a bit, and is now looking on foot. That, and how is she going to get into the heart of Noxus?
Story wise she would probably try, and fail, but end up sensing the chapter south, causing her to travel to the jungles of Shurima, where Nidalee lives, then hop over to Bilgewater, before finally confronting the Shadow Isles. She will probably get a skin for each area she visits. From there she would probably be canonically dead, get an undead legendary lore skin, and switch allegiances from a chaotic neutral Shuriman Ascended to a chaotic evil dweller of the Shadow Isles. A tragic end to a tragic character.

The reason she is "below the threshold" is because internally, she is getting a rework. Just like Varus got a rework to change his passive active ability to an active active ability, and Teemo is currently getting his passive active ability reworked into an active active ability. So to is Vayne getting her passive active ability reworked into an active active ability.

Well the next Darkin will be female, she will be named Valeeva, she will be Varus's sister, she will be more sadistic than Varus but shares his lust for revenge, she will represent the Scales of Justice, meaning she will probably be a rivaling force to unite Kayle and Morgana against a single enemy... or she might be made up of Kayle and Morgana, like how her brother is made up of Valmer and Kai, turning them into a co-op champion like [Cho'Gall](https://www.youtube.com/watch?v=FD5ug5jD-q4) from HotS. But crazy fan theories aside.
She will probably look different from the rest of the Darkin, since she symbolizes balance, she will probably have a gold aura with pale purple skin, wings, while still having flesh armor on her hands, back, and legs.
Her weapon will probably be chains, probably with shields at each end of the chain to throw at allies. She may have a staff or a sword along with the chain, which could possibly split in two, one being dark purple the other gold, but that again feeds into the theory that she will be a fusion between Kayle and Morgana.
If her kit isn't just Kayle and Morgana's mashed together, it will focus around taking from enemies and giving to herself or allies. She will probably be more of a control type champion, locking enemies down and torturing them as they are helplessly rooted in place, but again, that leans into the idea of the fusion theory.