This intermediate-level project-based tutorial is great for users interested in an introduction to using animated
deformers, and a more advanced run-through of particle setups. In this tutorial you will learn how to create an animated
procedural ocean, and then how to animate the ocean trawler boat (included asset) to automatically react to the procedural
ocean swells. The creation and control of the particle simulation for the boat’s wake is covered, as well, on a more
advanced level. The result of the project is a render-ready animation of the ocean trawler battling through the ocean
swells.