CalcRogue

News

Beta 6c released
I've released Beta 6c. The PalmOS version should be stable now, and if it crashes you won't lose all your progress. There's a nice new quest for wizards and necromancers, and quite a few important bug fixes.

Features - Finished the tower quest, for wizards and necromancers. No spoilers in this changelog, but it involves lots of cool stuff. - Checkpoint saves. A backup saved game is automatically made whenever you move to a new level, and restored if the game crashes.Bug fixes - (PalmOS) Fixed a stack overflow in the bytecode interpretter which caused crashes all over the place. - (PalmOS) Fixed infinite prompt loop when running into a peaceful creature - Fixed missing exit from tower area - Fixed bug which could cause disconnected areas with the big-map generator - Monsters won't be generated in the wilderness area - Fixed bug that allowed duplicating items - It is no longer possible to throw equipped non-missile weaponsMisc - Balance changes to make the necromancer stronger