Version 0.5.2 has been released in Steam. This update contains bug fixes and balance improvements based on Steam players reports. Thanks for those who posted bug descriptions and suggestions!

What’s new:

Increased chance of Earth-like planet generation, should increase chances of establishing a colony

Reduced geodata research points, should not be that easy to achieve Tech Singularity achievement now

Acid rains will no longer spawn instantly. Instead they will spawn on a small area and increase in size each turn. So landing party will never be suddenly trapped in the middle of deadly rain that came out of nowhere.

Added ‘skip turn’ button to the planetary mission gui.

Added hotkeys for inventory and map

Landing party weapons are no longer visible in inventory and should be selected only on landing party page. Fixed problem with weapon list being empty.

As we started selling our game we will no longer publish new releases on bitbucket. However game will remain open-source, so you may download the sources and build it on your own if you know how to do that. Though it will require a bit of java expertise as the game now will not run without a steam.

In the next versions we will fix problems and make improvements based on feedback from Steam customers. And then we will finally start working on the continuation of a main story line, there are many ideas we want to put there. Stay connected!

Humanity upgrades – now player can distribute points received for research between 3 branches of humanity development. These branches unlock new ship upgrades, humanity expands into outer space, major changes of life on Earth and much more.

Windows installer (you should better uninstall old version manually if you have it, as installer sometimes fails to perform correct update):