I had been using cookies wrong for the past several months and only recently noticed it; that's likely why the plugin wasn't working for you. As it stands, I'm still not fond of the cookies because they do not save immediately, so if issues persist I will end up using sqlite.

As for your question, however, there isn't, and I'm not sure if I'll ever add it. This was meant to be a simple "auto" skinning plugin to provide users with an alternative to Crosshair's Auto Admin Skinner, which was never released because he wanted to keep it private for his community. There are several other skin and model plugins out there that provide users with the ability to chose what model they want, however.

Hmm, everything looks correct; could you post your other configuration file here as well? And are there any errors in /sourcemod/logs/ pertaining to this plugin? Last I recall it was functioning properly, but I'll test it shortly.

@Lamphanger, I threw this plugin on my DeathRun server and it seems to be functioning properly, so I'm not entirely sure what the issue is. I'll have to write up some extra logging features in the next version and maybe it'll narrow down your issue.

Tested tier_none one map, and then tier_one the next map, and both functioned properly. There's a slight issue with players spawning before the plugin validates them it seems, so sometimes it takes a round for it to work, but I'll be fixing that in the next release. The other cfg values are default.