PS4 News and PS4 Hacks Search Results for: pspgo hacked

275w ago - Just over a month ago it was reported that Sony's PSP Go console was hacked... but the exploit was not released at the time in hopes that it could be useful to developers.

Today FreePlay has released the Mercury PSP exploit as it was patched by Sony in PSP Firmware 6.20 rendering it useless, however, those who haven't updated yet to PSP Firmware 6.20 can give it a try below along with the source code courtesy of Mathieulh!

To quote: "You need firmware 6.10 or below, and the game of course. The exploit was patched in 6.20, and the PSN version of the game was updated to require 6.20.

The eLoader isn't happening at all unless I can get a 6.10 firmware dump from the Go, which this exploit can't do. It would probably be best to wait until an XMB-based exploit comes along... game-based exploits are too easy to block."

The PicoDrive Genesis emulator is shown running Sonic through the PSPgo's savestate-like Resume Game feature, which can continue play sessions even after a full shutdown.

To quote from the video's caption: "This video is for bragging rights ONLY (since it's very cool nowadays) and shows our Proof of Concept 6.10 Custom Firmware running on the PSPgo.

This will never be released to the general public or anyone else at all whether you are a dev or not, this is Team Typhoon internal material, we have no reason whatsoever to waste a perfectly good exploit.

So don't ask for release dates. We don't care about your complaining, whining and everything remotely related and it's your own damn fault since you brought this on yourselves.

Better version of the video showcasing more homebrew coming next week. Thanks go to Sony for this awesome piece of new hardware, finally a decent hardware revision. Also thanks to all historied PSP Homebrew developers for paving the way for us to be able to do this."

Today Freeplay has released a video which appears to demonstrate Sony's new PSP Go hacked, showing a 'Hello Go' Universal PSP Hello World screen.

Although he doesn't specifically state which game was used, there are apparently several known user mode exploits... but as always, obtaining a kernel mode exploit proves more challenging.

At the end of the video he states that he has no plans to release the PSP exploit, likely because Sony could then easily patch it as they would just need to update the corresponding PKG file on their servers.

To quote from the video's caption: "Just in case anyone doubted that the exploit was real... here's a Hello World running on a PSP Go. It will work on any firmware and any PSP hardware version. No, you can't have it "

"Yes, there are unreleased PSP exploits out there for various games. Yes, they still work, even on the PSP Go.

No, I didn't discover this exploit. It's been floating around for a while; it was just never used.

NO, I *DO NOT* plan on sharing any useful details about this. I want to see how long this will fester before Sony finally figures out how to fix it. That means I won't be sharing the files or even naming the game I used...