Unfortunately, our leadership (including myself) did no longer have the motivation to keep the corp running. We've all been burnt out for a while, and we decided it would be best to give Wormbro a proper closing, instead of having it die due to an eviction or internal drama. It wasn't fair towards newbros that were joining to keep the corp going, as there wasn't anyone around to help them learn, which is the main focus of our corp.

I've been running this corp for almost 6 years (with a slight break in between), and it's been an honor to do so. I've met many new people, made friends, and it's sad to say goodbye to that. I hope it isn't a permanent goodbye from Wormbro, but the doors will remain closed for an indefinite amount of time. If that does change, I'll be the first to post that on this subreddit.

It might be cheesy but I want to an extend a personal thanks to leadership team in Wormbro for helping me run this ship, it was a blast. I'd also like to thank Mass Collapse for helping us haul out our assets, it would've taken days if it wasn't for that help.

Hi. I'm a EVE new start, 8 days to be exact I've been hovering about your in game question channel but I havent seen anyone on yet that I can ask questions to. But I'm looking for a exploration corp to join. As an alpha I found that exploration is the best way to make ISK and the corp I am in currently is more of a general PVE corp with no real specialization. I would like to join up with a more organised and more productive corp to better further both myself and my corp in game. My only curiosity is that if you have any restrictions on the type of people you would take on in your corp. Since I'm new in, I am an alpha with low sp a lot of other wh groups frown upon that as it means I cannot operate t2 explo cruisers or any covert ops gear. However I would argue that I am a cable wh explorer averaging 90 mil daily putting me to 720m within 8 days with blue prints I've yet to value and add to that total.

Although I'm mainly drawn to the pvp, I also want to make sure I can make enough isk to PLEX by the end of the month. Currently I've been doing incursions, so I'd like to know if I could make comparable isk doing c2/c4's. Could I get some average numbers on isk and what types of ships I'll need?

I'm thinking about joining wormbro, but before I do that I need to know few things.
1. How much isk do I need to get started?
2. How I'm gonna get to "home"?
3. Does it make problem if I'm in nullsec alliance now?
4. Do you have something like NBI (Newbean Initiative) for helping newbies in WHs?

I'm pretty new to Eve online and have been tryin to get in a corp that will help me so far that's not goin to well. I work very weird hours at work so i can't be on everyday I try but it isn't possible. I feel like i get ignored alot for asking question in my current corp because i cant be aorund 24/7. Do ya'll help new players out I would like to learn all about wormholes and gas mining and stuff.

Our former bro Avengor was lucky enough to be on the TEST fleet that welped to wormhole mechanics. Hilarity ensued. That must have been painful to watch! I hope you're getting some good fights down there in null. o7

Hey, I know you guys ain't exactly EVE Uni, so you likely don't have recorded lectures, syllabuses and program statement documents with forms submitted in triplicate to the Dean of the Faculty of Wormholes or something. But. Got any resources for potential future recruits? Guides, fits, propaganda, vids, anything's fine.

I read your wiki (twice!) and it was so good I actually memorized it all, need more.

I'm not sure if it was you guys or another Wormhole based Corp, but I had stumbled upon a system of yours that was full of signatures.

I saw the POCO's say they belonged to "Wormhole academy"

Just wanted to say, if anyone was watching. Thanks for not killing me, like an idiot I did not save the WH location I came through and warped away without thinking. I spent some time in your system checking out the sites while I looked for a new wormhole.

This started with a bro dying in our C2 static. We started to form up and Of Sound Mind scouts our fleet, we discuss with them in local and end up agreeing to a no-pods honor brawl. We scout their fleet as it's en route and they're rocking T3s along with the fleet described below so we scrap it and they agree to refleet to not-T3s.

They end up bringing the following fleet:

1 x Bhaalgorn

3 x Guardian

1 x Damnation

1 x Devoter

1 x Hurricane Fleet Issue

1 x Muninn

2 x Sacrilege

We brought:

1 x Bhaalgorn

2 x Guardian

4 x Vexor Navy Issue

2 x Sacrilege

1 x Prophecy

1 x Hurricane

Later, we had someone come in with:

1 x Kitsune

1 x Magus

1 x Griffin

All of the adds on our side died basically on landing.

We started with our Bhaalgorn getting neuted out hard by their Bhaalgorn, and logi were double-capping each other (despite logi V) to maintain cap stability. Eventually combat caps did get moved to the Bhaalgorn and we were able to neutralize him somewhat, although he would remain a problem for much of the fight and ultimately cost us the fight at the end by breaking our logis.

On the DPS side, everyone anchored up and started to try to kill a Guardian. We were unable to break the Guardians, and primary was moved to the Muninn. Muninn was starting to break but their logi were able to stabilize him after one of our VNIs finally broke on their third attempt to primary him. Ultimately the call was made to get the fleet to chase down one of their guardians to get the VNIs to neut it. Bhaalgorn caught webs on one, logi had to approach fleet to get back in rep range (we were staying out of full neut pressure range of their Bhaalgorn) and we got slammed with Bhaal neuts on my Guardian and their fleet primaried our other Guardian, who dropped slowly as we managed to occasionally reacquire cap chain long enough to throw 2-3 reps before the bhaal broke it again. Once our first Guardian went down, the remaining fleet melted and the call to abandon was made, with anyone not tackled warping back to the citadel.

Overall this was a fun fight and we were very closely matched for a bunch of it. If we had been able to break one of their Guardians earlier in the fight I think this could have broken in our favor, and I claim responsibility for not making the call to combat cap our Bhaalgorn much earlier in the fight. I think if we had had 1-2 more DPS ships or if our VNIs had been able to upship to Sacs things could have gone better; a third logi V Guardian could also have swung the tide allowing more flow to the Bhaalgorn. Alternately, if the Bhaalgorn fit had dropped a sebo in favor of a cap booster that might have allowed for the necessary cap to finish breaking a Guardian. We could also have had our Bhaalgorn ignore their Bhaal; I believe we were having bhaalgorn v bhaalgorn neuting for a good chunk of the fight which was not helping either side break defenses.

So it's late night Monday. I'm watching AGDQ speedruns in the background and scanning tripwire for any juicy loot opportunities when I see one: a Superior Serpentis Research Facility. This was a ghost site, a deadly data site with spawning pirate mobs and exploding cans that activate on a timer. I didn't have any experience with these, but I had my trusty Pussy Wagon with me, an Echelon class frigate equipped with its trademark Purloined Sansha Data Analyzer which would allow me to blow through data sites.

I warp to the site, set an orbit vector to the nearest can and start my analyzer at 10km. I burn through the hack with my beastly 100 Virus Coherence and 40 strength. Bam, done. I loot the can of its BPCs and about 20 mil in research materials and set an orbit vector to the next can. Big mistake. Even though I could blast through the hacking minigame, the time to get within range without a prop mod meant I was spending way too much time, but I successfully blow through the can. I quickly scoop the loot, not noticing what I had found at the time, and look at the overview just in time to see that Serpentis Sentries had arrived on grid.

Desperate not to die, I set my warp to the wormhole back home, but I couldn't align in time. The sentries set upon me, scramming my Pussy Wagon and blasting me in a single hit. I would lose a good deal of my loot, but I knew at least some of it would survive. I bookmark my wreck and warp out, anguished over my loss.

When I got back in Spire and reshipped to a new ship to pick up my wreck, I finally take a look at my kill message. I saw that my Packrat BPC, Wetu Mobile Depot BPC, and most of the Covert Research Tools had survived the destruction, but the most previous of my loot hadn't. A High-Grade Ascendancy Epsilon Blueprint Copy. An implant BPC that provides +4 to charisma and 5% to warp speed, one which was worth at least 375 mil on the Jita contract market. Absolute despair, since I had just lost my precious Echelon and the best loot I had seen in the 3 months I had been playing.

BOB had giveth, and the Loot Fairy had taketh, and fucked me over in the ass.

Pussy Wagon

December 2016 - January 2017.

So I jump on comms and our recently rolled static c4 was connected to the home system of Nehalem inc, scouts reported ~7 docked and some sparse activity. After some memeing in adjacent systems there was talk of possibly rolling the hole due to no content.

I called for x's to get a standby armor fleet with guardian support so we could do some baiting to see if the locals would wake up.

I took an absolution, devoter and sac (Elewem and Kuze) we jumped in aligned to a connecting c3 and just waited a bit.

Trace called a proteus on dscan intermittently, we didn't know if it was a local or someone transiting the chain.

We warped to the c3 and bubbled up for a couple minutes no one took the bait... Back to the hole to spire.

A new sig was called out in system, Twitch logged in a scout and got the wormhole connection. He found a fleet forming with guardian support. Kill at Will corp.

We bubbled up, called in our support fleet and dunked a machariel, guardian, nighthawk + juicy pod that landed on us.

Kill at Will formed a legit t3/t2 and suport fleet, jumped into spire and we warped off as to not feed. We reformed, undocked (with a bhaal this time) and landed on our c4 static. The enemy fleet activated out of spire likely due the numbers and comp we formed.

Originally i was very hesistant to take the fight jumping into them since the hole went destabbed. Advice from Alex and others we jumped in the fleet minus our bhaal and vexor/vni's.

We engaged the fleet, I forgot to call our vexors in, Alex was on top of that, we got some more juicy kills and extracted.

Things for me to work on are estimating mass better, range of our fleet and enemy fleet, be more active with gettting us on top of logi. Also I didn't have a hictor with us and that would have got more kills.

Well done to all the pilots of Wormbro, Bob has bestowed his praise upon us. Thanks to the piolts of Kill at Will for bringing a LEGIT fight!