Games usually include objects that move. Knowing when they hit something is a common event to track, but another thing you might want to react to is when an object stops. In this thread, a couple of developers address this matter.

Maybe you have a really large monitor and the text of the Corona console is a bit on the small side. Wouldn’t it be nice to adjust that or even make your own theme for the console window? In the Corona Simulator for macOS, you can do just that — jump to this thread to learn how!

In this post, the question was posed how to trigger an action when an object is in range of another. In Corona, many people use physics sensors for this, but there are other ways to take action when two objects occupy the same space. This thread includes some alternate thought processes on the issue.

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