Here Is A List Of The Key Companies In The 3D Audio Market

The global 3D audio market is expected to reach US$ +12,339 Mn by 2025, expanding at a CAGR of +16 % from 2017 to 2025

This week Research N Reports released the most up-to-date research on the “Global 3D Audio Market – Detailed Analysis Of The Present Market Along With Future Outlook, 2025” to its huge collection of research reports. According to their research, the “3D audio market has seen demand traction due to rising implementation across end-use applications, with commercial implementations holding the largest share. Industries, such as gaming, cinemas, music, and automobiles, have been leading verticals in adopting the technology so as to enhance natural sound experience and real-life visualization experience for their customers.”

3D vision has been long in demand and visual technologies already enjoying strong acceptance among industries and consumers, 3D audio has off late gained traction. A close study of recent product launches and developments of the key industry participants active in the 3D audio market reveals that industries such as gaming, music, VR, and cinemas would continue to dominate the market throughout the forecast period.

It also goes on to list the major players in the 3D Audio Market space:OSSIC, 3D Sound Labs, Auro Technologies Inc, Comhear Inc., Dolby Labs, DTS, Inc(Xperi Corporation), Dysonics, Hooke Audio, ISONO Sound, Sennheiser electronic GmbH & Co., VisiSonics Corporation(Realspace 3D) and Waves Audio Ltd. Some of them are household names, but some might be new to you.

We have detailed the leading players in the post below. If you have any questions about the 3D Audio market or these companies in general, please feel free to comment in the comments section below! Record on!

Complete List Of Leading Players In The 3D Audio Market

1. Ossic

After successfully raising over $2 million dollars from their Kickstarter campaign in early 2015, Ossic set out to build revolutionary over the ear headphones that calibrate to your head and the way you hear sound. Designed to PLAYBACK 3D audio and not record it, Ossic is poised to change the way you hear the World. Games, Movies and Applications will need support Ossic in order for this experience to occur. They are wired, not wireless and are yet to hit markets. They’ve experienced some delays in manufacturing (who hasn’t) but are set to launch in summer of 2018.

Ossic Makes: Ossic X $499

2. 3D Sound Labs

Similar to Ossic, 3D Sound Labs makes products intended to change the way you hear the World. 3D Sound Labs provides the drivers for you to install on to your Desktop or mobile device, then the hardware for you to experience that immersive audio on. An end to end platform for consuming 3D Audio on desktop or mobile.

3D Sound Labs Makes:

3D Sound One Module – $99.00. What should you use it for ? Music – The emotion of a speaker setup packed in a pair of headphones Home Cinema – The experience of a movie theater, wherever you go Video Games – Step up your game

3D Sound One Audio Headphones – $249.00. What you love in audio, redefined : Video games – Your games take on a whole new dimension Home Cinema – The sound quality of a movie theatre in a headset Virtual Reality – Dive into a new world Music – A more natural listening experience

3. Auro Technologies Inc

A purely professional product, Auro’s 3D Audio Creative Tool Suite is designed for producers working in ProTools and creating immersive audio for cinemas and large scale performance spaces. All software, Auro’s plugins and codec will allow for creating spatial audio in DAW programs like ProTools.

AURO-MATIC PRO TOOLS PLUGIN V2.4 – $595. Up-mixing plug-in based on an intelligent and highly efficient algorithm that uses a variety of early reflection patterns to create a two- or three-dimensional sound field from a one- or two-dimensional source, without affecting the intentional aesthetics of the original mix.

4. Dolby Labs

Incredibly similar to Auro, Dolby Labs makes an algorithm called Dolby Atmos which can be licensed and integrated into devices like sound bars, TVs, Tablets, phones and home theatre receivers. When the piece of hardware incorporates this algorithm, the device can then play immersive audio according to Dolby. Remember how in the mid 2000s when your home theatre receiver would have that little Dolby sticker on it for 5.1? This is no different, the exact same play, this time with more immersive characteristics and available on phones. Think 5.1 on crack and on mobile.

Dolby Makes – Dolby Atmos $N/A

5. DTS

Identical to Dolby Atmos, DTX makes an algorithm called DTS X which is designed to be licensed my hardware manufacturers. McDonalds has to have a Burger King, Coca-Cola has to have a Pepsi and in this case, Dolby has a DTS. Competition is good, especially when you’re making the exact same product.

DTS Makes – DTS X $N/A

6. Comhear Inc.

Designed for in home use, Comhear Inc. makes sound bars that are said to play immersive audio. Binaural audio for years has been limited to headphones for listening, but with Comhear Inc.’s new systems, you can experience binaural audio from a soundbar right below your television.

Comhear Inc. Makes: Yarra 3DX – $N/A not yet launched a/o 3/18)

It essentially replaces speakers and headphones. The sound bar and included subwoofer replace traditional home theater setups with 5 or 7 speakers. The system delivers a “model” of the surround experience you get from multiple speakers by beaming the exact audio your left and right ears would hear in a real multichannel room. It’s really that simple when you realize that everything we hear — including spatial location — is done with just our two ears. You have to hear it for yourself but it really works.

7. Dysonics

Dysonics provides an all-in-one spatial audio workstation for VR & 360 media. Dysonics Rondo360 platform integrates seamlessly with all DAWs and workflows, supports mixing for all audio configurations, and has advanced export functionality for distribution across all major platforms and applications.

Dysonics Makes:

RondoMotion – $60. A wireless motion sensor for headphones. Attach it to your headphones for a 360° audio experience that puts you there.

8. Hooke Audio

Not only has Hooke Audio invented the World’s first Bluetooth microphone, they’ve invented the world’s first Bluetooth 3D Audio microphone. Catered towards a consumer audience, their flagship product Hooke Verse is a pair of wireless headphones with specially placed 3D audio mics in each earbud. Using a proprietary codec, the Hooke Verse is able to stream dual channel 16bit 48kHz .wav files over Bluetooth to Android and iOS devices with .0043ms. If you want to record 3D Audio to products without Bluetooth using the Hooke Verse, you can use the included recording cable. The cable plugs into the charging port on the Verse and turns it into a wired microphone for use on GoPro, DSLR, field recorders and mixing consoles.

Hooke Audio Makes:

Hooke Verse – $239. Wireless Headphones That Record 3D Audio To Any Device

9. Iosono Sound

Identical to Auro Technologies, Isono Sound’s AnyMix Plugin is designed for producers working in ProTools and creating immersive audio for cinemas and large scale performance spaces. All software, Isono Sound plugins and codec will allow for creating spatial audio in DAW programs like ProTools.

Iosono Sound Makes: Anymix Plugin $Contact Dealer

The plug-in comes with a broad selection of up- and downmix preferences tailored to be used in post-production, broadcast, music and game sound design. Anymix doesn’t only redistribute audio material to a certain output configuration, but gives you full control over important parameters, turning the mono or stereo mix into an ultra-realistic surround scenario.

10. Sennheiser electronic GmbH & Co.

Earlier this year, Sennheiser announced their Sennheiser Ambeo line. A full suite of hardware and software solutions designed for both creating and consuming 3D Audio. Sennheiser owns Neumann, known best for their KU 100 dummy head, a binaural head invented in the 1970’s and used by artists like Lou Reed, Beck and Bjork. The Ambeo line is designed to bring the 3D Audio tech that Sennheiser has been creating since the 1970’s into the 21st century.

Sennheiser Makes:

Neumann KU 100 – $8,000. High end binaural dummy head used for binaural 3d audio recording.

Ambeo Smart Headset – $300. A pair of wired headphones with built in mics designed to record binaural 3d audio. Similar to the Hooke Verse, but wired and only works on iOS.

11. VisiSonics Corporation

Catered towards a professional audience, Visisonics makes both hardware and software solutions for 3D audio capture and analysis. Their analysis software is quite impressive and what makes them stand out.

VisiSonics Makes:

5/64 Audio/Visual Camera – $Contact for quote. A 360 camera with 64 microphones designed to capture all orders of ambisonics audio as well as any other format you desire. Meant for VR applications.

Audio/Visual Planar Array – $Contact for quote. Featuring the same powerful 64 microphone architecture as the Audio/Visual Camera, this Planar Array allows users to focus the Array on a specific area of interest.

12.Waves Audio Ltd.

Identical to 3D Sound labs, Waves Audio provides the drivers for you to install on to your Desktop or mobile device, then the hardware for you to experience that immersive audio on. An end to end platform for consuming 3D Audio on desktop or mobile.

Waves Audio Makes:

Waves Nx Head Tracker – $100. Mountable module that allows for 3D audio listening on any pair of headphones.

The Future

What are we trying to do with 3D audio? We are trying to tell stories. We are trying to make people feel something, to be changed for the better, and to be inspired to live bigger, better, and more enriched than before. There have been tremendous innovations from people of every walk of life, from all corners of the world. We are the creators of tomorrow and I couldn’t be more excited!