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Biografía

Fernando Guillén's Biography

1976 (0 years old)

Born in Logroño (small Spanish city) inside a humble and warm family that will provide him support and
protection throughout his whole life.

1990 (14 years old)

He has been showing, for a while, a sick interest for the design and prototyping of 'things that work',
domino sequence homemade design structures.
Something similar to what Americans have commercialize with the name of
MouseTrap

He inherits the 64KB MSX from his cousin, he was fascinated for its power as an infernal funny logic pastime.

1991 (15 years old)

He devours MicroHobbys magazines and designs its first game based on sprites, he is frustrated because
they run too slow.

1993 (17 years old)

He doesn't understand the secondary school, he doesn't feel motivated and he quit it.

1993-1997 (17-21 years old)

Several awards and mentions in local competitions of painting and illustration.
Art exhibitions. Incursion on vanguards with transgressors taste
with his beloved and friend
Teodoro Hernandez.

Working at a design advertising agency as a creative assistant.

At the end of this period is when he decided that art scene does not satisfy him,
he looks for new techniques and tools as artistic expression.

1995 (19 years old)

Train Tour around Europe with a mixed group of friends.
An experience of austerity, torture, freedom and meetings.

Abandons the family home looking for an independence that he doesn't
worth fighting with receives a few wallops of life.

1997 (21 years old)

Tries to reroute his studies to the IT and decides to start with the Polytechnic Institute
of Electronic at Logroño. Learns and excels in the subjects that interest him,
he doesn't even appear in which doesn't.

1997-2001 (21-25 years old)

Hires a local and opens a pub, the
WalterClub
that tries to be a meeting and diffusion place for creative people,
it will become on his first business failure,
even so three years will pass along with his partner
Julian Lacalle
of interesting, frustrating and rewarding social activity.

The WalterClub's cash register is connected to an AMD64 which is running
a handmade bar manager application on a green phosphorus monitor.

The WalterClub becomes on one of the first Internet coffee in La Rioja:
an old ISDN connection plugged to a pentium box and a recycled time controller coins machine.

1998 (22 years old)

One of the WalterClub's regular clients is an excellent, but a few self-destructive,
old school developer. He is convince to introduce Fernando to the assembler language word
for a few bucks and some drinks, invitations are on the house.

It is the beginning of the real fascination for programming period.

1999-2003 (23-27 years old)

Assiduous in the programmers zones on
Lan Parties in Spain.
He loves the
Demoscene
word, the programming of graphical effects and especially the sense
of community that is beginning to notice: friendly people willing to share knowledge,
forums, lists of news, chat.

2001 (25 years old)

Reroutes his vocation and finally travels to Madrid to go into a J2EE master where he learns
that is better to learn in the streets of the Internet,
in the corridors of the library and from the community of enthusiasts, that in a classroom.

2001 (25 years old)

He starts a programmers band call it "JavaMola!" (JavaRules!), a group of technology enthusiasts
who get together to offer talks to each other, share knowledge, discuss points of view
and do freak stuff in long sessions of
pair-programming.

Is named as operator of the channel #java on the IRC.Hispano.

2002 (26 years old)

Someone from the JavaMola! community bites him with something calls Linux,
which apparently is a whirlwind of fun.
He manages to install a RedHat and configure a perfect development environment.
Learning from the difficulty, he pass the test and falls in love.

The next evolutionary step was to Gentoo, and its packages system and dependencies management,
and, above all, its documentation and community, makes him even happier.
On 2008 he will catch the ecstasy enjoying the stability and ease of use of Ubuntu.
On 2009 he will become into a Mac OSX user.

2003 (27 years old)

Develops several projects as a freelance entertainment and training,
in addition to repeatedly reinvent the wheel with a persistence engine,
an implementation of MVC pattern and a content manager system of his own harvest.

He participates for the first time in a Demoscene conquest
on the EuskalParty 2003 Lan Party along with his partner Yuyah,
with a 3D animation called
Java
Criatures
Let us be clear: not too much professional.
JavaCriatures ends on the 13th position of the classification,
which is the same thing to say: the last.
But that is not the important thing, the main point is that
a 3D engine was implemented on a week and rewritten from scratch within 3 days,
without any knowledge of how to perform this type of work,
with a geometry knowledge rather basic and without sleep for several days.

Also develops a prototype of 2D platforms video game "Resident Pevil"
with intelligent behavior of the enemies.
Also try to experiment with the development of a network multiplayer game.

2003 (27 years old)

Restores an old and noble looking flat to build a headquarter with the idea to set up
a group of compulsive and enthusiastic of not only Java but computing in general,
including Linux, of course. People willing to share knowledge.

The attempt was thwarted by legal issues but on the way he meets with groups of people
already doing such activities and with interests very similar to him:
the hacklabs.

2003 (27 years old)

2003 (27 years old)

He is found out from who lately will become on his partner
Jesús Hurtado
And he is joined on the
Espasa Publishing Company
development team to implement the virtual campus online of
CEAC and HOME-ENGLISH, two very big companies on the distance education.
A mammoth project where a team of 20 programmers which 75% worked outside of our borders was formed,
first disappointment with the out-sourcing: the core team (5 people) had to rewrite every, function
by function, implemented by external.

On this team he meets who lately will be his partner too: Miguel Delgado.

In addition to further developing tasks as system administrator and senior developer.

In late 2007 Constela is already a team of 8 people without consider the external providers.

2006 (30 years old)

Shut up in his work without the possibility of living away from his responsibilities
he decides to move them to another country trying to balance his interest for life with
his enthusiasm for work.

Travels to Amsterdam
where he continues his work as Director of Technology and Project Manager for Constela
while discovering a new city.

2007 (31 years old)

Following his ideal of delocalization
travels to India
looking for a personal openness and an outsourcing team.

2007 (31 years old)

Constela fulfills its dream launching its first project sponsored by itself:
Kroonos.com.

Fernando Guillén covers the Project Manager requirements for the project
until its production stand up.

In late 2007 he attends to the
Spanish Rails Conference
, just for curiosity, he was very happy
with Java, he was very comfortable with this technology, or at less, that was he thought. At
the end of the conference something start growing inside him.
could be this stupid technology interesting?.

2008 (32 years old)

He starts to fly solo, quit Constela fleeing from the slave world of the entrepreneur
and the general costs of tens of thousands of euros per month.

He wants to be happy, looking for funny develop project, enthusiastic people,
be part of teams full of dynamism.

He decides that if you want to learn just surround yourself with the best, so he convinces
the La Coctelara team to permit him to work for them, a few months later
he is on charge of very complex and important modules of the core of this platform.