Another big update with some cool new features and important bug fixes. I'll do anything to keep away from having to dig into that nasty mess of camera database work I'm supposed to start on
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.Mazzle UI 0.24b ChangeLog

Feature Addition: MazzleUI efficiency mode! New button changes settings of various add-ons and uses gfxToggle to lower graphical and computational costs to speed up your performance in demanding areas. Currently changes graphics, turns off random animations, flinching animations, Recap and SimpleCompass. More to come in the future.

Feature Addition: New hidden hot zone. Clicking on the coordinates below the map will open up SimpleCompass.

Layout Change: Changed self and target buff frames to be better aligned and start filling from the appropriate places in 1.25 aspect layout

Layout Change: Damage overlay on player better centered in all 3 aspects

Layout Change: Rest XP now shown as % rather than absolute amount (which seems to be buggy) in all 3 aspects

Bug Fix: Added placement of quest timer and game time frame. These probably were not visible before.

Layout Change: Removed character frame positioning.

Layout Change: Minimap more accurately centered.

Layout change: Resized and adjusted target buttons to be more accurately aligned with target frame art.

Layout change: TrinketBar moved to be inbetween the time and ChatFrame6. This gives more room to buttons. Now that autobar is on the far right, it's much less likely that a shapeshift or pet bar will be in that spot. MazzleUI Efficiency mode button placed next to TrinketBar