Trouble logging in?If you can't remember your password or are having trouble logging in, you will have to reset your password. If you have trouble resetting your password (for example, if you lost access to the original email address), please do not start posting with a new account, as this is against the forum rules. If you create a temporary account, please contact us right away via Forum Support, and send us any information you can about your original account, such as the account name and any email address that may have been associated with it.

The game is indeed a mothership title. The catch phrase for the game is "Are you prepared to destroy the world for the girl?" This phrase apparently has some ties to both the story and gameplay systems.

Previous titles were "high fantasy" games with swords and magic. This time, the game will have a more modern theme. The game's world view will be thick with cultural elements.

Someone also mentioned something about the concept art. Noticed that the towns seem surrounded by desert and connected by railways? He said that it might be because the world is at it's limit (if you've played World Destruction or watch Regios then you'll probably get what I meant.) and that's probably why it's like that.

...and considering that the theme is about sacrificing your girl / saving the world, I don't think it's kinda off >_>;

Well I'd rather have a cheap passable port if I may. It makes sense in terms of audience potential in Japan where PS3 rules, but in the rest of the planet where 360 still remains at the top, probably not so much. So years after Vesperia I'm still waiting for my next main series game.

To me it's still really the way Bamco doesn't market the Tales series as they do others, but meh, I'd say it's their own fault for the most part why the Tales series isn't as big as it could be.

As mentioned by Baba (Tales of producer), their team specifically set their game for the Japanese audience, and it is only afterwards they oblidge to make release for the western market.
And frankly, that's quite understandable, since the sales in Japan just slaughter any count they can ever have in the western market.

I'm not the biggest enthusiast of the Tales series, but I admit the supposed "modern" theme and those concept arts of this upcoming title really have me intrigued. Tales has been pretty much nothing but medieval fantasy worlds with some scif-fi elements as far as I know, so this step outside normal ground is an interesting thing to see and it really piques my curiosity.

All-in-all, I'd like to see something darker from this series. The games all tend to be rather lighthearted, but considering the target audience though, that's probably unlikely to change.

No, you won't. Your only chances are PS3 and/or WiiU. The 360 is a complete bomb in Japan, there's zero chance it gets another Tales. And last I checked, the Wii had more market penetration than the 360, so I wouldn't really say it's on top everywhere outside of Japan.

Quote:

Originally Posted by SilverSyko

All-in-all, I'd like to see something darker from this series. The games all tend to be rather lighthearted, but considering the target audience though, that's probably unlikely to change.

They actually aren't that light-hearted. Cities are constantly destroyed, usually along with the people in them. People/characters die protecting your group all the time. You're betrayed in every damn game since at least Abyss. Just because the characters are able to crack some jokes in skits and such doesn't mean there aren't dark elements to it.

Well I'd rather have a cheap passable port if I may. It makes sense in terms of audience potential in Japan where PS3 rules, but in the rest of the planet where 360 still remains at the top, probably not so much. So years after Vesperia I'm still waiting for my next main series game.

To me it's still really the way Bamco doesn't market the Tales series as they do others, but meh, I'd say it's their own fault for the most part why the Tales series isn't as big as it could be.

The 360 isn't that great. The gap between the 360 and PS3 in the States is far smaller than the gap between the PS3 and 360 in Japan.

There's been romance of some degree in most of the Tales games that I've played. They aren't thrown in your face (with the exception of Graces and maybe Xillia), but they're still there. Though having not played Ratatusk, not sure if maybe they're on screen making out and such and that's what you mean.

If they're gonna pitch such a decision as the tagline for the game, I really hope the main character doesn't pull a "I'll save the world AND you" option out of his ass again like other protagonists have. Have him actually choose one or the other.

I'd prefer they keep the romance downplayed as well. Too much focus on that will eventually just start taking away from whatever other characterization the characters may have to offer.

BTW on a random note, am I the only one who sees something like Manhattan Island in New York surrounded by a dried up Hudson River in one of those concept arts?

If they're gonna pitch such a decision as the tagline for the game, I really hope the main character doesn't pull a "I'll save the world AND you" option out of his ass again like other protagonists have. Have him actually choose one or the other.

That might be a bit too literally, it could mean that the protagonist would fight against the world to protect the girl.

No, you won't. Your only chances are PS3 and/or WiiU. The 360 is a complete bomb in Japan, there's zero chance it gets another Tales. And last I checked, the Wii had more market penetration than the 360, so I wouldn't really say it's on top everywhere outside of Japan.

well it can be multiplatfrom.

anyway lack of platfrom announcement make it sound fishy. it can be something out of field like online