This is for all questions, discussions, issues and what not that is not directly related to a campaign. Technical issues are to be posted in here as well. Finally, any important Administrator announcements will be made here as well.

Savage Worlds is a very flexible system. It handles any genres of play. Most settings add some additional frameworks, hindrances, and edges.

The Weird War settings are all based in real world settings (the two world wars, and during the Roman Empire). The big difference is eventually the PCs come across the supernatural that no one knew was real. In WW2 the Nazis use things like blood mages, werewolves, and haunted tanks for example. WW1 things get awakened due to the violence of the war. In Rome it can become a generational game.

Necessary Evil is in the modern world where aliens invaded and killed off all the super heroes, ow the only ones left to save the world are super villains (the PCs).

If people are interested in a Necessary Evil game I can work one up. What level do people want to start at (Novice, Seasoned, Veteran, Heroic, Legendary)? For people new to the system I would suggest Novice.

I am fine with Novice now that i understand what it means in Savage Worlds.

Question, how "dark" are we taking this setting? Trying to figure out a character concept, but knowing this might help figure it out. Basically, are we going Frank Miller's Batman or more like Dark Knight? Maybe more like The Boys Vs something more common in DC/Marvel.

Herzog wrote:I am fine with Novice now that i understand what it means in Savage Worlds.

Question, how "dark" are we taking this setting? Trying to figure out a character concept, but knowing this might help figure it out. Basically, are we going Frank Miller's Batman or more like Dark Knight? Maybe more like The Boys Vs something more common in DC/Marvel.

I don't see the game as being dark. That being said the PCs are, or were, the Super Villains of the world - even if low level players in it.

I can either just start with the originally campaign for Necessary Evil in Star City. Or, we can run Necessary Evil Breakout. Breakout is a prequel to the original story and is where the PCs are trapped in New York (which is basically a prison). Once that is done we can continue on to the originally campaign. What is everyone's thoughts?

Some concepts on the table...pulling Visara forward from WERE...personality wise at least. Would probably be martial type of character, though not sure how the half-dragon concept would translate well.A more mature/evil version of Maya...with phasing powers from namesake character from BorderlandsRetread Evelina - Blood magic elder vampire - have to figure out reasons she would be Novice experience thoDread Witch from the old Dread Isle game. Or maybe the witch from Wicked.Time Lord? Ala Dr Who...maybe has his memory scrambled