Bully Walkthrough :

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Walkthrough - Game Guide

Page 1

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B U L L Y
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Version 1.01
By Brokaliv
Email: brokaliv@yahoo.com
Date Started: June 29, 2007
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This Walkthrough is allowed to be hosted at the following sites:
GameFaqs - www.gamefaqs.com
Neoseeker - www.neoseeker.com
Cheat Happens - www.cheathappens.com
IGN - faqs.ign.com
The Genie - www.thegenie.net
Evermore Forums - www.evermoreforums.com
Super Cheats - www.supercheats.com
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If you would like to donate some money to help pay for my college funds or if
you just want to help me afford the games to write you a guide please donate
some money to me through www.paypal.com at acstupak@yahoo.com
Thank you for your support.
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CONTENTS
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1. Controls
2. Walkthrough
2.1 - Welcome to Bullworth
2.2.1 - Chapter 1: Making New Friends and Enemies
2.2.2 - This is Your School
2.2.3 - The Setup
2.2.4 - Slingshot
2.2.5 - A Little Help
2.2.6 - Save Algie
2.2.7 - That Bitch
2.2.8 - The Diary
2.2.9 - Defend Bucky
2.2.10 - The Candidate
2.2.11 - Halloween
2.2.12 - The Big Prank
2.2.13 - Character Sheets
2.2.14 - Help Gary
2.2.15 - Russell in the Hole
2.3.1 - Chapter 2: Rich Kid Blues
2.3.2 - Last Minute Shopping
2.3.3 - Hattrick vs. Galloway
2.3.4 - Prep Challenge
2.3.5 - The Eggs
2.3.6 - Movie Tickets
2.3.7 - Carnival Date
2.3.8 - Panty Raid
2.3.9 - Race the Vale
2.3.10 - Beach Rumble
2.3.11 - Tad's House
2.3.12 - Weed Killer
2.3.13 - Boxing Challenge
2.3.14 - Dishonorable Fight
2.4.1 - Chapter 3: Love Makes the World Go Around
2.4.2 - Christmas Is Here
2.4.3 - Nerd Challenge
2.4.4 - Cook's Crush
2.4.5 - Cook's Date
2.4.6 - Comic Klepto
2.4.7 - Jealous Johnny
2.4.8 - Bait
2.4.9 - Glass House
2.4.10 - Tagging
2.4.11 - Greaser Challenge
2.4.12 - Wrong Part of Town
2.4.13 - Lola's Race
2.4.14 - The Tenements
2.4.15 - The Rumble
2.4.16 - Fighting Johnny Vincent
2.5.1 - Chapter 4: A Healthy Mind in a Healthy Body, and Other Lies
2.5.2 - Here's to you Ms. Philips
2.5.3 - Stronghold Assault
2.5.4 - Nerd Boss Fight
2.5.5 - Jocks Challenge
2.5.6 - Galloway Away
2.5.7 - Paparazzi
2.5.8 - Fun House
2.5.9 - Defender of the Castle
2.5.10 - Nice Outfit
2.5.11 - Discretion Assured
2.5.12 - The Big Game
2.5.13 - Jock Boss Fight
2.6.1 - Chapter 5: The Fall and Rise of Jimmy Hopkins, Aged 15
2.6.2 - Cheating Time
2.6.3 - Making a Mark
2.6.4 - The Gym is Burning
2.6.5 - Rats in the Library
2.6.6 - Finding Johnny Vincent
2.6.7 - Townies Challenge
2.6.8 - Revenge on Mr. Burton
2.6.9 - Preppies Vandalized
2.6.10 - Smash it Up
2.6.11 - Go See the Principle
2.6.12 - Busting In Part I
2.6.13 - Busting In Part II
2.6.14 - Complete Mayhem
2.6.15 - Final Showdown
3. Extras
3.1 - Classes
3.1.1 - Chemistry
3.1.2 - Art
3.1.3 - English
3.1.4 - Gym
3.1.5 - Shop
3.1.6 - Photography
3.2 - A Little Help
3.3 - Bike Races
3.4 - Go-Kart Races
3.5 - Pumpkins
3.6 - Tombstones
3.7 - Rubber Bands
3.8 - G & G Cards
3.9 - Gnomes
3.10 - Yearbook
3.11 - Unlockables
4. Codes
5. Frequently Asked Questions
6. Credits
7. Version History
8. Credits
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1. Controls
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2. Walkthrough
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2.1 - Welcome to Bullworth
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As you start the game Jimmy Hopkins is dropped off and is told to see the
Headmaster Dr. Crabblesnitch in his study. Go past the group of kids in the
white shirts as they attempt to bully you and get some money from you. Make
your way to the south following the yellow X on the map to get to the main
building and enter it. Inside the building head up the stairs in the back and
enter the yellow circle to start a cutscene.
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2.2.1 - Chapter 1: Making New Friends and Enemies
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Once the cutscene ends you will be told to head over to your dorm and change
your clothes in to your uniform, their is a dress code that you have to follow
at the school. Leave the building and head back to the north side of the area.
At the intersection turn to the right and you will come to the gateway to the
Boys Dorm. As you head up towards the building a cutscene will start and some
kids will jump you since your new.
Follow the instructions in the game to learn how to fight properly. You will
learn how to block, use combos, throws, ground attacks, and finishers. Once you
beat him up a cutscene will start and then you will go inside the dorms. Head
in to the recreation room and buy a drink around the corner to restore your
health. Now head across the hall to your dorm room and change your clothes at
the closet.
Watch another cutscene and then go to the desk to save your game. Exit the
dorms and head back to the main building at the south of campus.
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2.2.2 - This is Your School
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As you enter the building Gary will show you around the school. Follow him down
the hallway to the right and turn left at the intersection. You will meet up
with Russell again from earlier when you went to the dorm to change. Apologize
to him and hand over some money to bribe him off.
Gary tells you to break in to his locker and steal something from it to teach
Russell a lesson. You will learn how to pick the combination locks and will
then steal something out of the locker. A Prefect will spot you and then chase
after Gary. Quickly dive in to the trash can when you regain control to learn
how to avoid the Prefects.
Catch back up with Gary and run to the opposite end of the building to start
another cutscene. Talk to Eunice to learn that someone has stolen her
chocolates. Go back across the building to enter the boys restroom and find the
kid that stole her chocolates. Either pay him off or beat him up to take the
candy back. Give the candy back to her and she will then give you a kiss.
Now head over to the cafeteria with Gary to start another cutscene. You will
learn about the Nerds, Preps, Greasers, and Jock groups in the school and where
they normally hang out at. Once the cutscene ends the bell will ring giving the
signal to head to your first class.
Class starts at 9:00 AM and ends at 11:30 AM, Chemistry I. Get to your class
before 9:30 AM and work on your assignment. All you have to do is press the
buttons as they go through the box in the middle of the screen to correctly
perform the task. If you complete the class correctly you will earn the ability
to make fire crackers.
Once class is over just walk around exploring the building a bit before your
next class starts. Class will start from 1 PM and end at 3:30 PM, English I.
In this class you are given a scrambled letter word and have to come up with as
many words as possible out of it.
Time Limit: 3 minutes
Scrambled Letters: LWLEMO
55% or higher to pass class
Three-Letter words: ELM, LOW, MOW, OWL, WOE, MEW, OWE
Four-Letter Words: WELL, MOLE, MEWL, MOLL, MEOW
Six-Letter Word: MELLOW
If you pass this class you will earn the ability to apologize to people better.
Once class is over head outside the building and step in to the yellow circle
to activate the next mission. You can activate whenever you feel like it or
just explore the school more. Your bed activates at 7:00 PM, the arcade machine
in your dorms recreation room is also now repaired and playable.
As you continue with the story you will have to go to some classes or try to
skip them as you stay away from Prefects. For all the classes and rewards to
them look in the Classes section. Right now the only classes available are
Chemistry, English, Art, and Gym.
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2.2.3 - The Setup
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Activate the yellow circle outside the main school building to start a
cutscene. Chase after the kid that shot you with a slingshot and he will run
over to the Auto Shop as the gate closes. One of his friends will fight you,
grab him and push him in to the trash can.
Now activate the next yellow circle and rapidly press the Triangle button to
open the door. Head around the fence and beat up another kid that attacks you.
Once again activate the yellow circle and rapidly press Triangle to open the
door as another kid attacks you from inside.
Open the next door and beat up two kids at the same time. Once they are done
the slingshot kid will be up on the fence ahead. You will have to dodge his
rocks and throw bricks at him until he is defeated. Once you win the fight you
will be awarded the Slingshot.
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2.2.4 - Slingshot
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Go back to the Boys Dorm and activate the yellow circle inside the building.
After the cutscene follow Gary out to the abandoned bus out in the parking lot
to smash the windows on the bus. Take out the windows and make sure the
Greasers and/or Bullies don't beat up Gary to badly.
After a while Gary will tell you to head down to the Football Field. Climb the
tree and sit on the branch as Football Practice starts. Shoot the football
players. Once the entire team is out cold you will finish the task.
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2.2.5 - A Little Help
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Go back inside the Boys Dorm and activate the yellow circle again. Once the
cutscene ends head out to the old abandoned school bus and enter it. Once you
head around the back another cutscene will start up. After Gary and Pete get
out of there the Hobo offers you some combat training.
Head over to the Auto Shop and climb the ladder on the side of the long garage
building to reach the roof. Once on top take the Radio Transistor and return it
to the Hobo. You will then learn the Uppercut. Collect more of the Radio
Transistors to learn more moves.
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2.2.6 - Save Algie
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Go to the library and activate the yellow circle to enter as a cutscene starts.
You have to escort Algernon in to the schools main building to protect him from
bullies. As you leave the library area a bully will attack. Take him down and
then Algernon will have to go to the bathroom due to the violence. Quickly get
him to the school building before the red ring timer expires.
As you go up the stairs some more Bullies will attack, take them down and enter
the school. Go up the stairs and over to the bathroom to let him relieve
himself. Two Bullies will attack, take them out so Algernon can concentrate on
his buisness and then take him over to his locker. You will get a reward of $5,
-10 faction towards Bullies and +5 with the Nerds.
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2.2.7 - That Bitch
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Enter the Girls Dorm and turn left at the intersection in the hallway to find
the yellow circle to activate. You get caught in a cat fight and have to go
after the cheerleader that stole the girls lab notes. If you don't have any
stink bombs Gary will tell you to go see Fatty at the Library.
Now head out to the Gym and sneak in to the girls locker room to break in to
Mandy's locker. Pick the locker and then hide in one of the toilet stalls as
Mandy comes in to get the notes from her locker. As the gas goes off run out of
the bathroom and get back to the Girls Dorm to hand back the lab notes, she
will be standing on the side of the building by the door you came out of.
Beatrice will now like you and always accept gifts and kisses from you. Once
you wake up the next morning or if you complete this mission early enough you
will unlock the ability to run Errands for people.
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2.2.8 - The Diary
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This task is only available after school hours around 7:00 PM and after you
completed "That Bitch".
Head over to the Girls Dorm and activate the yellow circle outside the building
to start the cutscene. You will now need to get back Beatrice's Diary since it
contains information about your "sweeter" side. Head over to the main school
building and go to the south side. Climb up the back and go up the lattice to
reach the second floor balcony.
Now open and climb through the window to enter the school. Make your way
through the halls dodging the sight of the Prefects and get to the math room.
When you try the door you will find out that it is locked. Now you must head
downstairs to the staff room.
In the staff room head over to the desk in the corner and grab the diary, it
will then show you an entry in the book. Exit the staff room and leave the
building. Get back to the Girls Dorm and hand the book back over to Beatrice.
Your reward will be $20.
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2.2.9 - Defend Bucky
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Go back to the Boys Dorm to activate this task inside the main hallway. Once
the cutscene ends quickly run to the Auto Shop and beat up the Bullies that are
attacking Bucky. Take him around the corner and beat up some more Bullies. You
will then have to open the garage for him to start another cutscene.
As you are leaving beat up two more Bullies that come to attack and then open
the Auto Shops gates to start another cutscene. You will then earn the
Skateboard to help you get around the school faster. Once you get back to your
dorm for the night or wake up in the morning you will now notice that Halloween
decorations are now up.
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2.2.10 - The Candidate
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Head inside the main school building and go to the east side of the building on
the first floor. You must be Ernest's security manager. Run upstairs and enter
the AV Room.
Using the Super Slingshot take out all the Bullies that attack Ernest. They
will appear on the two balconies on the left and right sides of the room. Down
in front of the stage rushing the sides. On the stage itself and up on the
catwalk above. Remember to use your radar to spot the locations of the enemies.
Once you take them all down a cutscene will start and you will earn the Super
Slingshot, which comes with a zoomable scope attached.
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2.2.11 - Halloween
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Head inside the Boys Dorm and go inside your bedroom. Gary will be waiting on
your bed dressed in costume and tells you that he put your costume in your
closet. Activate the yellow circle to start the cutscene. Once you can move
around smash the 4 pumpkins in the hallway after you beat up the Bullies
picking on Pete and his pink bunny suit.
Leave the dorm and a mummy will come talk to you. He asks you to do a prank.
Complete it and run around finding more pranks to complete until you reach five
to complete the task. Once it is complete you will unlock "The Big Prank" which
is only available tonight. Do not go to sleep or else you will lose the chance
in completing the task.
If you want to, you can smash all the pumpkins and tombstones around the school
for two secret clothing items. If you miss out the rest of them can be found
later on in a different task for each. Check out the locations in the extras
section.
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2.2.12 - The Big Prank
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The clock will start at 8:00 PM and you will have to run over to Harrington
House just east of the bull fountain. Activate the yellow circle and a cutscene
will start. Pete gets disgusted with the plan and runs away. Beat up Chad as
Gary chases the dog. Once you defeat him another cutscene plays and the dog is
fed the rancid meat.
Quickly run over to the main school building and go inside. Head over to the
staff room on the first floor and drop the bag on the yellow circle using the
Triangle button. Gary will then light it as you must head over to the Fire
Alarm and press it.
Once you complete this task you will earn the Red Ninja Costume which gives you
the ability to tresspass without getting in trouble. Run away from the teacher
and get to bed.
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2.2.13 - Character Sheets
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Head over to the Library and activate the yellow circle outside the building.
Melvin's Grottos and Gremlins Character Sheets. He tells you that he will give
you $10 for returning them. Go behind the library by jumping the fence to the
right of the door and the Bullies will play a little game with you to get it
back.
When Jimmy gets kicked in the nuts rapidly tap the Triangle button to get back
up and they get scared leaving the character sheet behind. Take the sheet and
head down the main path from the library. Another Bully will take off running
with the Character Sheet, chase him down and beat him up for it.
Go behind the Auto Shop's buildings to find a group of Bullies bullying the
Nerds. Beat up the one with the arrow and get the Character Sheet off him. Now
head over to the Boys Dorm and look on the right side of the building for a
Bully teasing a Nerd. Take him out and grab the sheet.
Once you have all four sheets, head back to Melvin at the Library. You will get
$10 for your good deed.
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2.2.14 - Help Gary
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Go inside the Boys Dorm and activate the yellow circle in the middle of the
hall. Follow Gary as he runs to the Old School bus and starts to fight some
bullies. Take out the other two bullies and then follow Gary back over to the
side of the school to enter the basement.
Be on the look out for the Pumpkins if you didn't find them all during
Halloween down here to unlock the secret. Flip the switch and open the door to
the next room and enter. On the right side of the cage, climb through the hole
in the fence and flip the next switch.
Go over to the broken window in the door of the next cage and use your
slingshot to shoot the broom near the switch to activate the door. In the next
room crawl under the fence using the R3 button pick up the Rubber Band. Walk in
to the next cage and press the switch.
Enter the next room and get the Radio Transistor to the right on the floor.
Grab the fire extinguisher and spray it in to the furnace fire to calm it down
temporarily. Run through the doorway before the steam starts up again and head
up the stairs.
Go around the corner and head back down some more stairs to enter the sewers.
Before jumping down in the pit, walk around the ring and go through the
northern path to find a Rubber Band. Jump in the pit and activate the next
yellow circle.
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2.2.15 - Russell in the Hole
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Gary has set you up by leading you in to the student's huge fight arena.
Russell enters the fighting ring and attacks you. Use your items on him if you
want and dodge him when he charges. Just bring in some quick hits and then run
off to avoid him. After you take him out Gary tells you that you aren't friends
and then Jimmy tells Russell to leave you and Pete alone.
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2.3.1 - Chapter 2: Rich Kid Blues
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Headmaster Dr. Crabblesnitch will tell you that your beginning to get a big
reputation as a fighter. He also says you should go work in the cafeteria as a
punishment. A preppy student will come over to you and invite you over to the
gym for some boxing fights. The gates leading outside the University are now
open and you can head over to Old Bullworth Vale.
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2.3.2 - Last Minute Shopping
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Head down to the Cafeteria and activate the yellow circle by the back wall.
Edna tells you to head in to town and get some meat from Yum Yum Market, a
razor from the barber for her 'stache, and new knickers from Worn In. She also
lets you use her bike to get it all done.
Head north through the main gates and jump on Edna's bike. Head north down the
dirt path or take the road to the north. Head up the street to the stores and
enter Yum Yum Market.
Take the discount meatand leave. Head across the street to The Happy Mullet and
get the razor off the back table. Exit the store and ride around the corner to
Worn In to grab her new knickers.
Head over to the bus stop down the road and take it back to the university. Now
run back to the cafeteria and hand over the items to Edna before time runs out.
You will get $15 and the ability to do the Paper Route and Lawn Mowing. Look in
the Extras section for more information on these mini games.
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2.3.3 - Hattrick vs. Galloway
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Head over to the English class and activate the yellow circle to find out the
English teacher was caught drinking. You have to find his other three bottles
hidden throughout the school quickly.
Go inside the cafeteria and enter the small back room to locate one.
Run up the stairs as Mr. Hattrick is talking to the Headmaster and smash the
trophy case windows to locate the next bottle.
Go to the girls restroom on the second floor and check the far stall for the
third bottle. Now take them all to the old bus to find Ms. Philips. Once you
finish the task you will earn the Camera and the ability to go to Photography
class.
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2.3.4 - Prep Challenge
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Go in to Old Bullworth Vale and enter the boxing gym. Inside you can practice
boxing later in the day once all classes are out (blue circle by the ring) or
just head over to the poster in the back to start the Prep Challenge at the red
circle. If you practice and win your punch strength will increase.
As you win the fights your punch strength will also increase your strength if
you haven't practiced. Once you defeat them all you will earn the Old Beach
Clubhouse as well as a Save Spot and a place to sleep so you don't pass out.
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2.3.5 - The Eggs
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Go upstairs to the second floor of the boxing gym and you will be told to go to
Aquaberry and buy some preppy clothes. Get the sweater and re-enter the gym. Go
get some eggs at the Yum Yum Market. Once you buy the eggs head over to Tad's
house.
When you get there a cutscene will start with Tad asking if the rumors were
true, as Gary shows up. Run over to the gate and fight the kid to get the key
off of him and then leave the yard quickly. Once you complete the task you will
have eggs available in your room as well as -10 respect from the Preps.
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2.3.6 - Movie Tickets
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Go to the movie theater and activate the yellow circle to start a cutscene.
Pinky starts to talk to you and wants you to clear the lines since she is a
"princess".
Steal the bike to the right of the theater and some Preppies will chase off
Lola. Next talk to Eunice and hand her some chocolates. Now take her to the
alley just to the left of the theater to make out. Next walk over to Trent to
scare off the "couple". You will then gain $15 -5 respect towards the Preps.
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2.3.7 - Carnival Date
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Head out to the Yum Yum Market and buy some flowers. Return to the Movie
Theater after 5:00 PM and activate the yellow circle. Pinky will tell you to
meet her at the Carnival and take her on a date since her cousin is late.
Quickly head down the street and through the tunnel to the carnival and buy a
ticket to enter. Take Pinky around to the attractions to earn 10 tickets. You
can also take her on some rides with you as well since it is a date. Make sure
Pinky doesn't get attacked by any enemies while you go around. Once you obtain
all 10 tickets go to the Souvenirs Shop and buy her a Teddy Bear to complete
the task. Pinky will now like you.
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2.3.8 - Panty Raid
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If you have earned the Red Ninja Costume you can wear it to make this task a
lot easier.
Head over to the Town of Bullworth around 7:00 PM and go to the Come Hither
store across from the clothing store. After the cut scene head back to campus
and go over to the girls dorms. Head around the right side and climb up to the
open attic window above.
Move across the attic floor to the stairs and descend them on the other side.
Hide inside the closet until the dorm monitor walks away and then move in to
the first bedroom to grab the panties on the ground. Hide in the bathroom or
the closets until the monitor is busy down the hallway until you move on to the
next room. Continue to collect your panties until you have all five.
Run down the stairs as the fire alarm goes off and exit the school to hand over
the laundry to Mr. Burton and get a $30 reward.
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2.3.9 - Race the Vale
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Activate the yellow circle in the Boys Dorm and then Pete will tell you that
everyone is at the beach about to bike race. Once the cut scene ends hop on
the bike to your right as you descend the stairs and ride it out to the beach.
Participate in the bike race by going through each checkpoint and eventually
making it back to the starting place again in first place to win. Remember you
can throw punches by using the trigger buttons to knock the opponents off the
bikes. After the race the bike shop owner will tell you to head inside anytime
to the shop. You will also get -10 respect towards the Preps and a $15 reward.
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2.3.10 - Beach Rumble
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Head to the bike shop and enter through the yellow circle to start a cut scene.
Ricky will be in the shop as two Preps steal your trophy. Chase them across the
street and down to the beach house with Ricky following you. Take down the
Preps that attack, Ricky will help as well. Once the first wave is taken care
of you will see who has the trophy, take him down to finish the task. You gain
bike races from noon to 11:00 PM and -10 respect towards the Preps.
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2.3.11 - Tad's House
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Head over to Yum Yum Market to activate the yellow circle and watch the cut
scene. After the cut scene go with Russell to Tad's house and enter the front
gate since you have the key from last time you visited his house.
Now equip your eggs and aim them in to each open window using the aim mode with
Up on the directional pad. Have Russell help you take care of any Preps that
come outside and attack you while you egg all six open windows. Once all the
windows have been egged just run out the main gate to finish the task. You will
receive $15 and -15 respect towards Preps.
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2.3.12 - Weed Killer
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Head inside the school and go over to the Biology classroom door to start the
task. Go to your wardrobe and dress up like a Prep and then head in to the city
for a preppy haircut. Once you bought a haircut head back to the school.
Head inside Harrington House in the back of the school with your disguise on.
Inside the foyer talk to Bif and he will open the door for you. Head upstairs
and in to the door on the side wall.
Head around the room and outside through the door. Now wrap around the wall to
ascend the stairs to the third floor. Enter the green house and go to the back
left corner to pick up the weed killer. Walk over to the plant and spray it on
the plant until it dies, then take down the two preps that come to attack you
from outside the green house.
Head back downstairs and you are forced to break down the door to re-enter the
second floor. Take down the next two preps and then head over to the door
leading to the balcony, it will open with another prep on the other side ready
to attack. Once you are on the main floor take Bif down and then exit the
building for $30.
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2.3.13 - Boxing Challenge
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Head to the pier to meet Pete and he will suggest you box Bif. Head over to the
boxing gym and it will start to snow, winter is almost here. Once you reach the
gym you will start to box Bif just as you wanted. Once you defeat Bif you will
have to fight all the others out of the ring in the next task.
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2.3.14 - Dishonorable Fight
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Take down the two preps on the first floor and then head up the stairs to fight
the next prep. Immediatly go to each of the two entrances to this room and bar
them off so Derby's friends can't get inside to help him. Don't forget to take
a picture of Derby for the Yearbook if you are wanting to get 100% on it.
Once Derby's friends are locked out you can easily beat him up for the win.
Once he is defeated you will get +10 respect towards Nerds and +100 towards
Preps.
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2.4.1 - Chapter 3: Love Makes the World Go Around
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
It is now winter and close to the Christmas season as you can tell. The rest of
the Photography Classes will now be available for you to attend.
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2.4.2 - Christmas Is Here
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The first time you go to sleep you will wake up to Christmas. You are called
down to the office to pick up a gift your mother has dropped off for you. Head
to the Principal's Office to pick it up. When you pick up the gift you will get
a new sweater.
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2.4.3 - Nerd Challenge
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Head over to Dragon's Wing Comic store and start the Nerd Challenge at the
counter. The nerds want you to beat Fatty's ConSumo high score of 1,010 lbs.
Go over to the table on the opposite end to get the radio transistor. Now start
the ConSumo arcade game.
Keep your Sumo in the center and rush around in a mid-size circle to eat
everything that passes by thats eatible. Once you complete the task you will
earn the Nerd Clubhouse and the Bottle Rocket Launcher.
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2.4.4 - Cook's Crush
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Don't Worry if you went to sleep and "Christmas Is Here" was activated this
task is still able to be done, but on another day.
Head in to the cafeteria during normal school hours and activate the task. Edna
needs some items to help her on the date she is going to hope and have. If you
already have candy you won't need to get any more and the game will tell you
that you already have it.
Head to the staff room and pull the fire alarm to get the teachers away from
the door. Run around the halls to avoid getting caught and then hide when
possible to lower your trouble meter. Get inside the lounge and grab the
perfume off the desk.
Next leave the school and head over to the Sweet Cavity and buy the box of
chocolates from the Nerd for $5. This doesn't need to be done if you already
had some chocolates.
Now head over to your final destination in the alley and when you see the drunk
santa turn south and head to the end of the alley to find a radio transistor.
Now smash the trash cans to locate some sedatives and head back to Edna. You
will earn $40 for completing the task.
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2.4.5 - Cook's Date
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Head over to Old Bullworth Vale near the Aquaberry Store. Immediatly when you
start the task climb the tree so you don't interfere with the date in progress.
Quickly equip your slingshot and start firing at all the students that come up
to annoy Edna. Once you help Edna get through her whole date you will receive
$50.
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2.4.6 - Comic Klepto
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Go to the entrance of the Dragon's Wing Comic store after classes are out and
you will witness a thief steal some comics. Chase after The Klepto on your bike
and punch him with your left and right hands to knock him off. If your quick
enough you can end it right at the very beginning.
Once you knock out The Klepto grab the Comic and head back to Dragon's Wing
Comic store. Once you return the comic you will get $30.
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2.4.7 - Jealous Johnny
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Your task for Johnny is to get proof that his girlfriend Lola is cheating on
him with a Prep named Gord. Head out to the New Coventry underpass to start the
mission and then head in to town to locate Lola and Gord just as Johnny
suspected.
Take a picture of them walking down the street as they hold hands. Soon after
Gord will hand her some flowers; take another picture. They will then head in
to the alley to kiss, head around the opposite corner so they don't see you and
take a picture at a distance to get your final proof.
Head back to the underpass to hand ovr the evidence to Johnny. He will hand
over $20 and you will get +5 respect towards the Greasers.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2.4.8 - Bait
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Head back to the underpass by New Coventry and talk to Johnny again. He wants
you to get Gord over to the abandoned building at New Coventry so Johnny can
teach him not to touch his girlfriend. Jump on the bike and head over to where
Gord is riding his bike with a friend and hit him.
Quickly head back in to New Coventry and get over to the abandoned building
with Gord following. Once you are inside take down the two Preps and Johnny
will thank you for your help. You will earn $20, -5 respect towards the Preps,
and +5 respect towards the Greasers. You also will have unlocked the bike park
that you are standing in.
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2.4.9 - Glass House
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
If you have earned the Red Ninja Costume you can wear it to make this task a
lot easier.
Head over to the English classroom after both classes are done for the day and
activate the task. Mr. Hattrick is giving him a hard time about the alcohol
again, so head to the parking lot to find Mr. Hattrick leaving the school for
the day.
As Mr. Hattrick pulls away equip your skateboard and hitch a ride on his car to
follow him back to his home. Once you reach his house quickly get on to his
property and start smashing objects, especially pay attention to the green
house in the backyard and have at it with your slingshot. Don't smash the big
orangeish red pots as these give you hiding places throughout the yard.
Eventually Mr. Hattrick will call the cops on you and they will patrol the
entire yard, continue to vandilise his property and keep out of sight from the
cops so you don't get caught. Fill the Vandilism bar to the max and then run
out the front gate down the block to finish your objective. You will earn $40.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2.4.10 - Tagging
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Head over to the Harrington House and start your task at the door. The Preps
are wanting you to help them against the Greasers because of Gord getting
picked on. Head over to New Coventry and go in to the underpass to find a spot
on the wall to leave your mark. You must hold the X button as you move the left
analog stick along the pattern shown to complete the tag.
Now head over to the Yum Yum Market in New Coventry to buy another can of Spray
Paint. Spray five more locations to complete the task, the rooftop tags are
worth more money. You will earn a certain amount of money depending on where
you sprayed the tags, -25 respect towards the Greasers, and +5 respect towards
the Preps, you will also unlock tagging.
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2.4.11 - Greaser Challenge
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Head over to the Blue Balls Pool hall in New Coventry and start the task. You
now have to take down all the Greasers in the Pool hall to kick them out. Take
down three of them and another wave of three will arrive, take them all down
and you will unlock a new save house.
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2.4.12 - Wrong Part of Town
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Head over to the Library and activate the task at the front door. Algie is
getting harrassed by Johnny because he thinks he is putting the moves on Lola.
You must first find Cornelius, he is located off to the side of the Boy's Dorm
being harrassed by Johnny and his crew along with Gary. Gary and Johnny will
head out to the Pizza Parlor to go after Algie while the other two beat up
Cornelius.
Take out the two Greasers and then Cornelius will tell you that he lied to
Johnny. Head out to New Coventry and you will find Algie and Chad both with
Lola. You will get on the back of Chad's bike and take out your slingshot to
shoot down the Greasers as they approach.
Once you make it back to school go over to Earnest and get Algie to him as well
so he is safe. You will earn $20, -5 respect towards the Greasers, and +5
respect towards the Nerds.
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2.4.13 - Lola's Race
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Head over to New Coventry and grab your best bike for the following bike race.
Lola wants a race between you and Johnny, but there will also be other racers
as well.
When you reach the large curved area up by the tracks you can take a short-cut
and turn left through the trees to avoid the longer trail path.
After you cross the train bridge let the first train car move towards you and
then move all the way to the left to allow two train cars to block the right
side. Move over to the right and watch out for the last moving train car.
Once you win you will have Lola as a girlfriend and -20 respect towards the
Greasers.
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2.4.14 - The Tenements
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Head over to New Coventry and over to the underpass to activate the task. Lola
wants you to go to the abandoned tenements and get her stuff back for her. Head
over to them and go in the center alley to slide open the window.
Once inside you must collect Lola's belongings. Exit the room to fight a
Greaser guarding the door straight acroos the hall. Enter this room he was
guarding and take out another Greaser. Also grab Lola's Address book off the
kitchen counter.
Head down the hallway a little further and enter the door on the left just
before the stairs to take down two more Greasers. Head upstairs and take down
the two kids across the hole with the slingshot. Go through the door on the
left and take out the Greaser.
Exit out the balcony and take down the Greaser heading towards you. Immediatly
turn around and take down the next Greaser that attacks you from behind. Enter
the next room and run straight across the hall to the other room to find Lola's
Lipstick.
Head up the stairs to the third floor and take down the three Greasers standing
around. Go through the door on the right to pick up Lola's Bag of Laundry and
then Norton will come in with a huge sledge hammer to attack you. Take him down
with a combination of slingshots and fire crackers. Once Norton is defeated
take his hammer and head back downstairs.
Go in to the door on the right and smash through the wall with the hammer to
locate Lola's Keys. Head down to the first floor to smash through another wall
and get her Bottle of Perfume. Now head back to the window you came through and
get back to Lola to complete the task. You get $20 and -10 respect towards the
Greasers.
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2.4.15 - The Rumble
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Head over to the underpass at New Coventry and activate the task. Lola tells
you that the preps are on there way to fight Johnny, once you gain control
again a large fight will be happening right in front of you. Head past it and
go for Peanut a little further up in the neighborhood.
He will run off on his bike, keep chasing him and eventually you will find him
at an alley where two more of his Greaser friends will show up. Beat all three
of them up to find out where Johnny is. Once all three are down Johnny will
show up and then start beating you up. The cops will show up and you will
regain control on your bike. Outrun the cops to automatically start the next
task.
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2.4.16 - Fighting Johnny Vincent
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Start by keep moving around and use Firecrackers, bottle rockets, or your
slingshot to take out all the Greasers along the top edge of the arena. Once
this is done Pete will run over to the crane and he will take away Johnny's
bike and bar. Beat him down with your combination attacks to make it an easy
fight. Once you win you will receive +100 respect towards the Greasers and +10
respect towards the Nerds.
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2.5.1 - Chapter 4: A Healthy Mind in a Healthy Body, and Other Lies
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Your new target will now be the Jocks. Mowing peoples houses for money is now
open.
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2.5.2 - Here's to you Ms. Philips
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
You can only access this task if you have completed "Glass House" and both
classes have ended for the day. Head upstairs to the Art room in school to
activate this task. Ms. Philips wants to go on a date and needs you to pick up
some items for her. First head north to the Town of Bullworth to get her dress
from Worn In Used Clothing.
Now quickly head over to Old Bullworth Vale and enter the Hair Salon for her
perfume. Next go across the street to Aquaberry to pick up her Pearl Necklace.
Head back to the school and deliver your items off to Ms. Philips. You will
then earn $50.
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2.5.3 - Stronghold Assault
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Head over to the library and talk to the Nerds about helping you battle the
Jocks. Algie won't help you so upon exiting the library head over to the two
Nerds and ask them where Earnest is. Beat him up and you will find out he is in
the Observatory. Hop the fence to the right of the library and beat up the Nerd
on the other side for the key-code.
Use the code on the door and head towards the Observatory. Hop over the low
make-shift fence and take down the three Nerds ahead. Jump the second gate and
take down the three Nerds hiding in this area as well. Pick up the Rubber Band
in the middle of this field as well. As you head for the exit two more Nerds
will attack through the narrow opening.
After you make it through the narrow opening look to the left at the mine
entrance for another rubber band on the ground to pick up. Take down the next
four Nerds and head through the doorway to start a cut scene. Earnest will be
on top of the Observatory with a turret, so watch out.
Advance up the path weaving between all the obstacles to block yourself from
geting hit by the turret and take out all the Nerds guarding the path. Once you
reach the gate and safe from the turret shoot at the red light on top of the
gate to destroy the transformer.
After the cut scene head up the stairs to the turret and start firing at the
door. Eventually Nerds will start to fire at you through the windows and on the
balcony above the door, take them down and then continue firing at the door.
Once it opens you will complete the task along with -100 respect towards the