Since Riot sucks...

New Skins in the StoreCount VladimirMarquis VladimirHot Rod CorkiGroovy Zilean

PVP.net 1.15.10Fixed a bug where Champion Select music would turn back on sometimes even when it was mutedFixed a bug where ratings were not appearing in buddy tooltips correctly for high rated playersFixed a freeze that would happen sometimes when buddies logged on or offFixed a freeze that would happen sometimes when choosing a Champion.Fixed a bug where Champion Selection leavers were always identified as "Summoner 1"Fixed a bug with rune page tooltips in the Summoner screen where they were not always showing all of the stats

League of Legends v1.0.0.97

Vladimir, The Crimson ReaperTransfusion: Vladimir drains the lifeforce of his target, dealing magic damage and healing himself for 25% of that amount.Sanguine Pool: Vladimir sinks into a pool of blood for 2.5 seconds, becoming untargetable and slowing enemies above him. Vladmir deals magic damage to targets above him and heals himself for 15% of that amount.Tides of Blood: Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.(Ultimate) Hemoplague: Vladimir infects the target area with a virulent plague that increases the damage they take for 5 seconds. After 5 seconds, infected enemies take magic damage.(Passive) Crimson Pact: Bonus health gives Vladimir bonus ability power, and every bonus ability power gives Vladimir bonus health (does not stack with itself).

AsheFocus (passive) will now display a buff showing how much extra crit chance Ashe has

BlitzcrankFixed a bug with Rocket Grab that allowed instant cast teleport spells to teleport people out of a grab after it had already hit and they were in the process of being pulled.

EzrealFixed a discrepancy in Essence Flux's level-up tooltip that incorrectly mentioned a heal

GarenGaren can now cast all of his spells while using Judgment instead of just Courage.Slightly increased the range of Judgment

HeimerdingerCH1 Concussion Grenade ability power ratio reduced to .55 from .7CH1 Concussion Grenade range reduced to 925 from 1000Fixed a bug with H28G Evolutionary Turret in which level 2 and level 3 turrets were dealing full damage to towers.

KatarinaBouncing Blades cooldown increased to 10/9.5/9/8.5/8 from 8 at all ranksVoracity (Passive) gold gain on kills and assists reduced to 25 from 50

MordekaiserFixed a bug with Children of the Grave where it was granting permanent ability power and damage in some circumstances

ShacoDeceive cooldown increased to 10 seconds from 8.5Hallucinate's clone will now take 150% increased damage at all ranks instead of 200/165/135%. The tooltip inaccurately stated that Shaco's clone would take 135% increased damage at all ranks.

ShenFixed a bug with Shadow Dash where it would play the Taunt sound when dashing over Null Zone

Twisted FateFixed a bug where using Pick a Card versus inhibitors would cause the queued up effect to play the sound and particle during each attack

Xin ZhaoBase attack speed reduced to .658 from .679. This will also lower his attack speed gain from items and abilities by a similar percentageAttack speed per level reduced to 2.6% from 2.8%Audacious ChargeArea of effect radius reduced to 225 from 350Slow percentage reduced to 20/25/30/35/40% from 40% at all levelsSlow duration reduced to 1.7 seconds from 2 secondsFixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too muchCrescent Sweep base damage lowered to 125/250/375 from 150/275/400Crescent Sweep percentage of current health damage lowered to 20% from 25% at all levels

ZileanChronoshift's buff icon will now display a timer for when the buff will fade.

ItemsGuardian Angel will now display a timer showing how long until the effect is ready againZhonya's Ring no longer removes stealth upon activationWriggles Lantern no longer removes stealth when usedExecutioner's Calling will no longer remove stealth when usedFixed a bug with Trinity Force that was causing the proc on spell cast to do less damage than intended.Fixed a bug with Randuin's Omen where the activation effect was not uniqueFixed a bug where Ignite could be cast while in stasis from Zhonya's Ring

Summoner SpellsExhaust, Teleport, Flash, Heal, Clarity, Rally, Ignite, and Smite now remove stealth when usedCleanse, Fortify, Clairvoyance, Ghost, and Revive can be used without breaking stealth

GeneralAdded new targeting reticules for skill shots. These can be turned off in the options menu.Global turret experience on Summoner's Rift (Summer/Winter) decreased to 60/100/140 from 140/190/240Global turret experience on Twisted Treeline decreased to 60/100 from 140/190Mouse wheel scrolling on the minimap is now disabled by defaultFixed a bug where Champions would move through walls when taking certain pathsFixed a bug with Death Recap where it was not displaying damage from abilities like Jack in the Box or H28G Evolution TurretsFixed a bug where the Scoreboard was not properly updating enemy items when they came into visibilityFixed a bug where destroyed Inhibitors would display a debug string when pinged

#12Grand_CardinalPosted 7/27/2010 12:16:57 PM

If riot sucks so much don't play their game. Whiny kid---The Blue Panda | Assassin Master YiI can drop you with no gravity.