Substance Designer

Pursuing our efforts to reach out to indie developers, our mission is not only to develop the most advanced and innovative texturing tools out there but also to democratize their use, by making them accessible to the wider community of artists and developers.

The Substance Indie Pack includes Substance Painter, Substance Designer, Bitmap2Material and 30 PBR Substances, all in Indie versions.You can use them for commercial purposes, as long as your company/entity doesnt generate more than 10 000$ per year.

Substance Designer 4, with its new features, can definitely claim the title of "the first texturing tool dedicated to Next Gen. In particular, its new material layering workflow and its PBR shader are in par with what is going on with AAA studios around the globe. And now the tool is here to accommodate this way of working and puts that in everyones hands.

Substance Designer is the industry-reference, next gen texture authoring and management tool, already chosen by numerous great studios over the world as a hub in their pipeline. Jump in and join the quickly growing community of Substance Designer users!

NOTE: All current owners of Substance Designer 3 receive the upgrade to Substance Designer 4 completely free of charge! New users can purchase SD4 at 50% off until December 2nd at 10AM PST.

Substance Designer is Now Available on Steam. The standard license is 10% off, and the commercial license is 20% off.

Substance Designer 3 is the tool of choice for every game developer and moder in need for textures. It is the industry-reference, next gen texture authoring and management tool, already chosen by numerous great studios over the world as a hub in their pipeline, and for good reasons.

Substance Designer is the only node-based, non-destructive and parametric texture creation tool out there. It includes a batching system, letting you reprocess plenty of textures and images at the same time, a live link with Adobe Photoshop, some powerful preset filters and more to speed up texture creation time. Developing textures has never been so easy and efficient, even for small teams.

Jump in and join the quickly growing community of Substance Designer users!