You've been logged out of GDC Vault since the maximum users allowed for this account has been reached.
To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

As games and game creators continue to diversify, we're beginning to see more emergent genres. One genre that has been comparatively unexplored is comedy. Calling on her brief stint as a stand-up comedian and less brief stint as a current comedy game developer, Zoe Quinn looks to examine comedy's role in games, define what a comedy game is, discuss how to tell jokes through mechanics, and explore the unique concerns of developing, testing and marketing a game that uses comedy as its primary ethos. Through the examination and discussion of process, this talk looks to encourage more developers to experiment in the genre of comedy, while likely telling a handful of dumb jokes along the way.