Max vs. Processing …

Ive used max for about 2,5 years but thinking of changing a bit and dig more into processing instead and only use max for the audio-part
The reason is for the ability to turning stuff in processing into webb and apps for android.

But curious about what do you, who have used both systems, see for benefits of max vs processing?
I wont leave max totally cause I know the system fairly well (im a beginner to processing though) but as I wrote above maybe use it more for the audio part and processing for the graphics.

Processing is a different animal to Max, although I found it a great way to get my brain into the concept of ‘proper’ code (even though Processing itself its oriented towards creative types and simplifies a lot of things). I don’t think Processing will ever beat MSP for audio, but you can generate some pretty good-looking visuals with just a few lines of code, and use Processing.js to render it in your browser too.

Actually with mgraphics you can basically port any processing sketch to jitter (assuming it does not use any JAVA). I have started working on a library that facilitates the conversion of sketches. It is still a work in progress but here is an example.

-- Pasted Max Patch, click to expand. --

Copy all of the following text. Then, in Max, select New From Clipboard.

which programminglanguage to learn to compliment MAX Msp with the following guidelines:

– create nice, interactive and flexible graphics in 2D and 3D
– also be able to export for apps for android and iphone
– also be able to export for web
– easy to get into without programmingbackground except MAXmsp

I can’t speak from experience (outside Max of course), but many of my colleagues and fellow practitioners seem to prefer openFrameworks in this context, but they come from a Processing/SuperCollider background.

okej, thanks. seems that OF is the most flexible and best system for me to dig into instead of processing according to following:

– create nice, interactive and flexible graphics in 2D and 3D
– also be able to export for apps for android and iphone
– also be able to export for web
– easy to get into without programmingbackground except MAXmsp

For me, Processing is more about abstract 3D model creation (in code), and with Jitter I feel video manipulation is a strong point. However, I’m new to MaxMspJitter, and I understand that Jitter is very capable in this respect too, and being written in C should help with performance (out of the box).

The JavaScript mode in Processing is very helpful for web. Similarly the JavaScript capabilities in Max help speed patch creation and manipulation (not online). This is one of the reasons I am spending more time with Max.