How Teams are Made

Many Parents & Children have asked:

"How does YBNR put together the teams?"

The Challenge...

Putting teams together is a huge challenge for YBNR. Almost every season someone is really happy because their team is really good, while others are disappointed because their teams are less competitive. It's difficult, in a league of our size to not have a couple of teams that turn out better or worse than average. There are many factors that lead up to this. For example, many kids grow physically from one season to another and improve to a shocking degree, upsetting the balance when their previous coach rated them.

YBNR asks all coaches to submit an evaluation which is used by coaches and commissioners to place children. Every Spring we hold evaluations to do our best to see how children have developed in the off season. In addition, we've developed specific steps which we ask our Commissioners to follow. In general, there are two ways we put teams together. Some divisions Draft teams and in some cases, commissioners put teams together. Here's a summary of the methodologies used across YBNR:

Draft/Non-Draft Guidelines

Non-Draft Team Creation Guidelines

(Arrange grid with 12 rounds of selections for each team as if teams were being assembled by draft)

Players are assigned to teams by commissioners in the following order:

1 – Assign head coach’s child to head coach’s team and place in one of the 12 rounds according to ability (the stronger the player, the higher the round; the weaker the player the lower the round)

2 – Repeat step 2 for all assistant coaches’ children

3 – Assign active travel players (in and out of YBNR) in oldest age group for the division (e.g., 10u would be oldest age group in minors which has players on 8u, 9u and 10u teams; 12u would be oldest age group in majors which has players on 11u and 12u teams) to teams (again, the stronger the player, the higher the round; the weaker the player the lower the round) – these players will be evenly distributed to all teams in the highest rounds not already filled by the coach and assistant coaches’ children

4 – Repeat step 3 for travel players in second oldest age group

5 – Repeat steps 3 and 4 for players who are not currently playing travel but played travel in the past

6 – Evenly assign remaining players in highest grade to teams (again, the stronger the player, the higher the round; the weaker the player the lower the round)

7 – Evenly assign remaining players in second highest grade to teams (again, the stronger the player, the higher the round; the weaker the player the lower the round)

8 – Evenly assign any remaining younger players to teams (again, the stronger the player, the higher the round; the weaker the player the lower the round)

Draft Team Creation Guidelines

(Arrange grid with 12 rounds of selections for each team)

Players are assigned to teams by commissioners in the following order:

1 – After discussion among all coaches attending the draft, assign each head coach and assistant coach’s child to the appropriate team and slot the player in one of the 12 rounds according to ability (the stronger the player, the higher the round; the weaker the player the lower the round)

2 – Thoroughly vet and discuss all remaining players eligible to be drafted ensuring that coaches understand abilities (if evaluations occurred, all coaches will be given a list of ratings for all draft eligible players)

3 - Randomly determine draft order for the teams

4 – Begin draft

5 – Upon completion of draft, discuss the teams as drafted to ensure as much parity as possible and make any adjustments to teams to best address any issues with regard to fairness

Draft Grid

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