[Guide] Guild Raids Strategy

Hello Guys, i'm Idari, playing HC since september on Server 4. I've seen in this forum so many information about guild raids but it's so splitted that i though it would be nice to have all the useful information in one guide, in special for those players in newest servers.
(If i miss something and you guys can point it i'll add it).

Guild Raids are one of the most interesting features of the game when the teamwork and strategy matters a lot. Right now we can play Guild raids in chapters 7-8-9-10-11-12 and soon when patch 1.6 comes we will be able to do chapter 13 and 14 too. Each raid have 7 stages (except chapter 12 which have 8) and ends with a final boss in the last stage. The personal objective of the raid it's being able to do the highest "one-round damage" at any stage during the raid and the common objetive as a guild it's finish the raid in less than 7 days to receive a bonnus reward.

Previous Stages

Choosing which heroes use at every stage it's really important. Previous stages always have different combinations of enemies so you need to be sure to pick a good team to clean those previus stages efficiently.

NOTE: As far as i've seen, there are some complicated stages like those that have a lot of siege and melt your backline heroes or those that have a physical inmune unit in front. If you are a strong player of your guild, help others cleaning these painful stages allowing the others to maximize their dmg input.

Chapter 9: Ancient Tree (lvl 74) is quite different from previous bosses. The armor, magic resist and HP of this one is really huge in comparission with the previous bosses. However, the dmg output of this one is low. This boss is inmune to Stun/Knockback/Sleep and any for of strong disable. (Slow and poison affect him). Can hit AoE melee and toss away all the melee tanks so just don't use them. Strategy to hit hard this one is using magical team with strong single dmg output heroes.Recommended Heroes: EmberStar - Imperial Executioner - Mystic - Frost Mage - Shadowleaf - Machinist - Poisoned One - SuccubusHigh Dmg Stage suggestion: pre-Boss Stage 2/3

Chapter 11: Super Mystic (lvl 84) have AoE blind that reduces accuracy a lot. The channeled Beam also do huge dmg being able to finish the round with 2 beams. Strategy on this one is having stuns and silences to keep your team alive. A bit hard for those below lvl 84 because there is no 100% chance to keep him silenced so the rounds depends a bit on luck.Recommended Heroes: Frost Mage - Shadowleaf - Silencer - Deathmage - Succubus - Wind Master - Arcane Sapper - Commando - Rifleman - Drunken Master - Death MageHigh Dmg Stage suggestion: First Stage 1/3

Chapter 12: Super Admiral (lvl 89) is very difficult right now since we aren't lvl 90 yet and can't hit guaranted disables. Her AoE is huge and the team is going to be melted in like 40~60 seconds usually. Recommended Heroes: Shadowleaf - Commando - Drunken Master - Rifleman - Poisoned One - Warchief - Tusked Storm - Savage One High Dmg Stage suggestion: First Stage 1/3

Chapter 13: Crystal Titan (lvl 94) it's an awesome boss. Have a new and fun mechanic and it's a bit tricky to defeat. A fellow member of server 3 shared indirectly with us the strategy to follow on this one and the results were nice. This boss will start attacking with 2 single target beams and 2 Aoe beams. After that he will summon a barrier that need to be destroyed in order to receive a buff and full HP for all your team. After that he will knockback the whole team and will start to summon hero clones. Key here it's being able to destroy the barrier, otherwise the team will die soon.Recommended Heroes: Shadowleaf - Machinist - Death Mage - Arcane Sapper High Dmg Stage suggestion: Boss Stage

You never mention Death Mage for chapter 9 which is a big miss. Chaplain + Frost Mage + Death Mage have very strong synergy vs the tree. I could also see LE working very well vs the tree but I have not yet tested, same strategy as with the Spearman portal boss, steal his damage until he barely scratches you.

I never mention vip11 or new released heroes in my threads or posts. Also i'll never mention LE as a recommended hero for anything. If you think a bit, the idea is using heroes that can work in other features of the game. Having "raid specific heroes" doesn't payback the investment.

These are the biggest hitters for chap 9 boss:
DM - 200-220k dmg at 80
Posioned One - 150k at 75
Machinist - close to 200k at 80
Succubus - 150k at 75, dot dmg seems surprisingly effective.
Haven't tested others yet, but I do agree that highest dmg is not boss stage, you can easily make 1.2 mil+ dmg on normal stage (forgot which one)

When I was 6x, I had trouble surviving the Terror boss so I rented LE. Worked out pretty well and my team could survive till time out. If your guild has a good one, may consider hiring him too, but don't develop him, it's a waste of resources.

When I was 6x, I had trouble surviving the Terror boss so I rented LE. Worked out pretty well and my team could survive till time out. If your guild has a good one, may consider hiring him too, but don't develop him, it's a waste of resources.

nice. Sadly i never think on players below lvl 80 when try to help because they need to focus on leveling, not on achieve other goals.

nice. Sadly i never think on players below lvl 80 when try to help because they need to focus on leveling, not on achieve other goals.

yeah, but without achieving some goals u wont be able to get to higher lvls as smoothly...
dont forget that there are server that the max lvl there is 6x so they compete against their own lvl area and they do need to get that high rank dmg
or they will have problems later, same goes for every other aspect (arena,grand arena, crusade etc)

yeah, but without achieving some goals u wont be able to get to higher lvls as smoothly...
dont forget that there are server that the max lvl there is 6x so they compete against their own lvl area and they do need to get that high rank dmg
or they will have problems later, same goes for every other aspect (arena,grand arena, crusade etc)

You are right. We need someone to make guides for ppl below lvl 80. I have no clue about how things are going in that phase.