Engineered Soft Material Mimics Neural Tissue

A process for engineering next-generation soft materials with embedded chemical networks that mimic the behavior of neural tissue has been developed by researchers at Brandeis University. The new material could lead to autonomous soft robotics, dual sensors and actuators for soft exoskeletons, or artificial skins.

The work paves the way for futuristic soft active matter with highly distributed and tightly integrated sensing, actuation, computation and control, said Dr. Samuel Stanton, manager of the Complex and Dynamics Systems Program within the Engineering Sciences Directorate at the Army Research Office, an element of the U.S. Army Research Laboratory.

The research team, led by Professor of Physics Dr. Seth Fraden of Brandeis University, drew inspiration from the mesmerizing sinuous motion of a swimming blue eel and puzzlingly large gap between how natural systems move and the lack of such coordinated and smooth movement in artificial systems.

From Inanimate Objects To Lifelike Materials

Fraden’s work sought to answer key questions, such as why is there such a void between the animate and inanimate that we never confuse the two, and if engineers could create materials with similar attributes to living organisms, but constructed from inanimate objects, can we do so using only chemicals and eschew use of motors and electronics?

“Our research interests lie squarely in the intersection of physics, chemistry, biology and materials science,” Fraden said. “Our lab is interdisciplinary, but we are also involved in several multi-investigator projects.”

Fraden studied how a type of neural network present in the eel, named the Central Pattern Generator, produces waves of chemical pulses that propagate down the eel’s spine to rhythmically drive swimming muscles.

Fraden’s lab approached the challenge of engineering a material mimicking the generator by first constructing a control device that produces the same neural activation patterns biologists have observed. There, they created a control system that runs on chemical power, as is done in biology, without resorting to any computer or electromechanical devices, which are the hallmarks of manmade, hard robotic technology.

Central Pattern Generator Dynamics

A breakthrough was made when Fraden and his team realized that the same CPG dynamics could be captured on a non-biological platform if they used a well-known oscillating chemical process known as the Belousov-Zhabotinsky reaction.

The lab developed state-of-the-art fabrication techniques for soft materials engineering artificial chemical networks at the nanoscale that, altogether, would be capable of producing a wide variety of patterns. Their resulting robust chemical networks produced distributed dynamic patterns identical to the eel’s Central Pattern Generator.

“The engineering principles they identified are general and can be applied to design a whole range of other Central Pattern Generators, such as those responsible for other autonomous functions, such as the gait of a horse, for example, walk, canter, trot and gallop,”

Fraden noted.

“Enabling a breakthrough in robotic augmentation of high-tempo military maneuver and operations requires disrupting the notion of an intelligent system as a rigid multi-body platform optimized for slow, carefully planned movement in uncluttered terrain. Fundamental research is needed to transpose smart materials from the current paradigm of fixed properties and mechanics with extrinsic and centralized control to a new paradigm of soft active composites with unprecedented dynamic functionality realized through maximal substrate embedding of tightly integrated, decentralized, and highly distributed intrinsic (materials-based) sensing, actuation, and control,”

Dr. Stanton said.

The next step for Fraden’s lab will be to take on the challenge of transferring the information coded in the dynamic patterns from the chemical networks to create a targeted mechanical response within a novel chemo-mechanical gel. This could transition the research from artificial material mimicking neural tissue to artificial tissue now mimicking neuromuscular tissue.