SocInfo 2010

27 - 29 October 2010, Laxenburg, Austria

CFP

Call For Papers

Second International Conference on Social Informatics (SocInfo’2010)

Social Informatics is an area of informatics that studies how information systems can realize social goals, apply social concepts, and become sources of information relevant for social sciences and for analysis of social phenomena (such as political or marketing analysis). The International Conference on Social Informatics aims to become an interdisciplinary venue for researchers from informatics and the social sciences. The goal is to create an opportunity for the dissemination of knowledge between the two communities, as well as to enable mutual critical discussion of current research.

The conference solicits interdisciplinary papers on methods from the social sciences in the study of information systems, applying information technology in the study of social phenomena, or applying social concepts in the design of information systems. Each paper will be reviewed by at least one expert in the domain of social sciences.

The modeling and simulation of complex social phenomena, including Web2.0 applications, using well-established models such as social networks, is of particular interest to SocInfo2010. Enhancement of established social models may lead to breakthroughs in the design of algorithms or information systems that rely on social participation and social mechanisms. Behavioral game theory and realistic social simulation may be the road to the development of new social models for social information systems.

Webmining, text mining, Natural Language Processing, opinion mining and sentiment analysis are the domains that attempt to exploit information available in the WorldWideWeb for a better understanding of social phenomena. Such research can benefit from a confrontation with the state of the art and knowledge in the social sciences, and is therefore solicited for SocInfo2010.

Applications of social concepts in concrete information systems such as web enterprises or services, games, multi-agent systems, e-commerce (including trust management and reputation systems) environments for support of teamwork, argumentation and debate, or creative work, will be of interest. The extensions of established knowledge in recommendation systems, collaborative applications (including collaborative filtering and tagging), distributed AI or Multi-agent systems for the purpose of incorporating social mechanisms may be a contribution to the conference.

Detailed research topics of interest for this conference include, but are not limited to: