CliffyB on Gears' film prospects

Cliff Bleszinski reckons the only way Gears of War would become a film would be if "the absolute right people were attached who understood not only the game and its universe but also the (hopefully!) rabid fanbase that we'd like to acquire".

Speaking to Xbox.com, Gears' lead designer also explained how certain characters came about, talked about the decision to include multiplayer, hinted at how some of the game's 360 achievements will work, and even revealed that the game's locations drew inspiration from St. Paul's Cathedral.