Silentpony:Wait wait, I thought LA Noir was an absolute flop? Wasn't it one of those games that after about a week everyone realized it wasn't even close to the hype and it just kinda' faded away? I remember I put it down about...3/5th through simply because I was so uninterested with the characters or story. Lisa said there was great character performance, but it was so uncanny valley for me. Just overly expressive faces and bad voice acting, like everyone was doing a Joker impression, and a bad one at that.

In the first part of the game the interrogations are overacted in order to make it easier to pick out if they're lying. I remember Yahtzee saying an appropriate final boss would be a long interrogation with someone that's hard to read, as opposed to a big battle -- I believe we actually got this with Leland Monroe (played by John Noble). Yeah, it's a while from the actual ending of the story, but Half-Life 2 had its tough boss fight with the big strider battle, a while before the end, and I think that worked pretty well. Hell, getting 100% on Monroe's interrogation gets you an achievement, so I think the developers thought it was tough enough to warrant special recognition.

Count_A'ight:My only problem with L.A. Noir is the absolute lack of replay value. Once you have played though the cases, there is basically nothing to do and no challenge in replaying the main story. However the game is a marvel in video game acting!

I'm replaying it right now more than two years after I finished it last time. I remember some things, but I've forgotten enough that the interrogations are just as tough as the first time -- not to mention if I messed it up the first time around, I have no memories to rely on.