Just wanted to say thanks for this guide. It's concise, easier to read than other guides out there, and it helped me feel a lot better about my mage after wondering what happened to him with the 5.0.5 patch. Now I have a much better idea how to play him as frost and might actually be capable of soldiering on to 90 with him someday.

It heals you when you stand on the rune, for about 1% per sec, putting one rune on top of the other rune does not stack the healing .

Originally Posted by Imnick

It still doesn't proc on-heal effects.

Yeah, I said nothing about stacking them?

Anyway, new gear from this week has put me at 3.9k haste and crit with roughly equal reforged in/out of each. If I wake up early enough, I'll start looking into those tests, as I've finished with challenge modes. Assuming the servers are actually up and there's no delays.

I was wondering if anyone remembered roughly his DPS during the levelling phase?

The problem with this is your gear is changing every hour at worst, and you lack 90 talents. It also vastly differs depending on what you went into MoP with, gear-wise. Don't worry about it too much until 90. As much as you'd like to optimize now, there's too much changing as you do to make it viable to worry about.

Originally Posted by pwnostar

Hello everyone,

Sorry my english isn't so good. Should I aim for 4786 haste rating unbuffed at max and reforge the rest to crit after I got hit cap? I don't really understand the Icy Veins part. Can someone help me?

That's simply the point where you glyph icy veins for a DPS gain. Below it, you don't glyph it. There's no real haste cap for frost.

Okay, I tried to reforge everything to haste after hit, and ended up with 5,321 haste unbuffed (12.59%) so I glyphed IV. But my crit is only 3.564 (11.59%). Isn't this a huge dps loss or am I just lacking gear?

The problem with this is your gear is changing every hour at worst, and you lack 90 talents. It also vastly differs depending on what you went into MoP with, gear-wise. Don't worry about it too much until 90. As much as you'd like to optimize now, there's too much changing as you do to make it viable to worry about.

I just wanted to double-check if my math is correct. Right now I am sitting at 5151 haste rating (12.12%), or 19.97% with Frost Armor. However we don't have the 5% haste buff in our 10 man raid, so when I hit IV I get haste to 43.96%. This means I should not glyph IV right?

EDIT: Though I should be ready to swap it in, in case we pug a spriest or something

I just wanted to double-check if my math is correct. Right now I am sitting at 5151 haste rating (12.12%), or 19.97% with Frost Armor. However we don't have the 5% haste buff in our 10 man raid, so when I hit IV I get haste to 43.96%. This means I should not glyph IV right?

EDIT: Though I should be ready to swap it in, in case we pug a spriest or something

The new patch notes for 5.1 PTR show they are increasing the timer on Frost Bomb to explode after 6 sec (up from 5 sec). This does not seems to have any impact on PvE or am I missing something?

It´s a very slight buff in my opinion. With 10 seconds cooldown you can cast 1 Frostbolt (2 Sec) and 2 GCDs (1.5) after explotion, but we will never have 2 GCDs ready for that period over the duration of a whole fight. Now with 4 seconds left before refresh, it fits perfect for 2 Frostbolt Cast (2x 2 seconds).