It’s been a while since I’ve posted. I haven’t been slacking, just focused on the push towards beta. Couple of interesting tidbits:

I’ve hired an extremely talent artist to model a new character for the game. I was never really happy with the current one. I’ll share a sketch of the new one soon, and I hope you all will like it as much as I do.

I’ve been working for the past two weeks on enabling exporting of video from the replay system. It took much longer than anticipated, but I’m almost done.

I started nailing down the audio for the game. It’s been a big piece missing from the game for quite a while (well, since ever).