Genso Suikoden is what Konami calls the Suikoden series in Japan. This could simply be a protective trademark. However, the Genso Suikoden trademark is slightly different than the Suikoden trademark. Genso Suikoden can be used for online computer games and downloadable programs for cellular phones too.

On the other hand… Konami has been simplifying names too like calling the new DDR game Dance Dance Revolution and Pop ‘n Music, well Pop ‘n Music.

I can’t decide. Is this for a new Suikoden game? A re-imagining of Suikoden I? Advance legal protection against a shady software developer piggybacking off Konami’s RPG franchise?

Would be happy if they did that! But I’m thinking it might be a new game or nothing coming out of it.

http://www.siliconera.com Jenni

Me three. I’ve been going back and forth, debating whether or not to import the Japanese version for a long time.

Pesmerga00

I would really, really love to have it be Suikoden VI. Preferably on either the PS3 or 360. (No handhelds!) I like to play my Rpgs while relaxing, on the TV in HD.

As Spencer said, its just a trademark and could mean anything. One can always hope though.

http://www.nisamerica.com NickyD

^ That. I really don’t want to get a Wii for a couple of stand-out games. Did that with the N64, Gamecube, and the Dreamcast… and dang were they a great few games, but… *sigh* Multiplat?

Raccoon

Suikoden VI please ^^’ !

B.K.

Maybe it’s a remake of the first game.

Anon

A new game would be amazing (original world please!) but a Suikoden I & II PSP release would be great too. More Suikoden is always a good thing.

EvilAkito

Suikoden had my full respect after Suikoden V, but lost it again after the disappointing Tierkreis. Even if they follow up to this by announcing Suikoden VI, I’d only be moderately interested. The games are so hit or miss. Suikodens 1, 2, and 5 all followed the same basic formula, and I do realize that the series would become stale if there weren’t some changes, but you can’t inject fresh life into the series by removing central elements that made the other games stand out in the overcrowded RPG market in the first place.

Ereek

I respectfully disagree, I think many of the changes in Tierkreis were welcome. The main flaws were too many random encounters and a lack of Escape Talisman. Also, there are quite a bit more playable characters in Tierkreis than there were in the other installments and lack of 6 person parties meant that even fewer will be in battle, which is a valid complaint even if it doesn’t bother me.

I don’t see why people are complaining about the lack of Runes and blacksmithing either. The blacksmith system is pretty much exactly the same as any other system where a character is limited to one weapon they upgrade over time. I think many of the complaints I hear about Tierkreis are just from people who fear change.

Hraesvelgr

Probably because most of the changes took away what was “unique” to Suikoden and made it more like “the rest”. As for me, I’d just like to see Suikoden be challenging at some point. I don’t need a game to kill me or force me to run back to safety/healing after every other battle, but the Suikoden series has always had such a low level of challenge, it kind of takes the fun out of the battles.

EvilAkito

The deviation from the usual Suikoden mythos didn’t really bother me. I didn’t really care that the story started from scratch or that there weren’t any runes. What bugged me was the fact that the elements of a great Suikoden game were missing, leaving Tierkreis as nothing more than just another RPG that I have no reason to play in the presence of better games.

The reason I enjoy Suikoden is because I like the way the games are structured. You’re not adventuring through a huge world and trying to save it from the forces of evil. You basically begin each game as a small group of rebels, opposing a large government that could squash you like a bug. But throughout the game, you grow in numbers, and certain characters (such as your tactician) play a big part in influencing the outcome of key events that allow you to overcome the great odds. The sense of progression and growth of your forces are what make Suikoden’s stories so interesting. Tierkreis at least keeps some of these elements in tact, but from a gameplay perspective, I find it downright tragic that they removed key elements such as the one-on-one duels and the large-scale army battles. They basically stripped away so many of Suikoden’s unique elements that I had no more fun playing Tierkreis than I would have had playing Final Fantasy, Dragon Quest, Wild Arms, Tales of _____ia, or any of the other countless games in the overcrowded genre.

Oh yeah, and the main character sucked too.

http://terracannon876.livejournal.com Laura

I personally think it would be best if we don’t think of Tierkreis as a Suikoden game, with respect to the trademarks of the game. In fact, I think that, other than the fact that the creators wanted to link this as an exploration of the parallel worlds idea in the series, the game shouldn’t have been marketed as Suikoden. It had all the makings of a good RPG if it weren’t for the fact that fans saw the word “Suikoden” and jumped on it thinking that it would explain more of the Suikoden world or the True Runes (or whatever else people are looking for in Suikoden … old familiar faces?).

To me, Tierkreis was more of an experiment and an exploration for the series, especially since it wasn’t marketed as a main-series game.

I doubt Konami would give Suikoden a high enough budget to warrant it being a PS3/360 game. Do we have numbers for how Tierkreis did?

My money’s on the Suiko I & II release on PSP like Kaoro said, or a remake of some sort.

http://terracannon876.livejournal.com Laura

I doubt it’d be that PSP port of Suiko 1 & 2, simply because so much time has passed and you’d think they’d do that sooner…

lostinblue

There were also rumors of Suikoden VI being for the Wii, specially as Konami had a “untitled RPG” in development for the Wii a while ago, never unveiled, hopefully still in the works.

Mazen

Please god, I hope so.

http://www.siliconera.com/ Ishaan

I would take that link with a grain of salt if I were you. Don’t mean to offend anyone, but Skoar is an Indian games mag — one I’ve worked with extensively in the past. I can’t think of any way they would have access to this level of info, especially considering RPGs don’t have much of a fanbase in India.

The only credible source that comes to mind is Microsoft India, but even that’s stretching it.

Mazen

Well thats disappointing. :(

http://terracannon876.livejournal.com Laura

Much too soon to say anything… It’d be nice if it was a new game though.

jarrodand

localizing the PSP I+II port makes the most sense, but I could also see a Wii remake, which seems to be happening more frequently with PS1 games (Klonoa, Silent Hill, etc).

jj984jj

I’m putting my money on protective trademark.

bri

hey, for all of us suikoden fans this new trademark could at least be a step in the right direction for a new game. pray.

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