Website URL

ICQ

Yahoo

Jabber

Skype

Location

Interests

Hello.
yesterday i install a fresh copy of gta vice city ( retail dvd version ) and then install the mod 0.2F and the patch
i have no errors whit the instalations, but game wont start
the game opens and show rockstar logo intro, but then show error (unleaded exeption) and closes.
i try a rip version but same error
any idea? tanks!
pd: im spanish and bad english writer

Back to the Future 0.2f lags on my computer, but the GTA Vice City not lags.
My computer:
VIA/S3G UniChrome Pro IGP integrated video card
2.67 GhZ processor
1 GB RAM
64 MB Video memory.
GTA Vice City not lags, because the System Requirements allowed. What the System requirements of the BTTF 0.2f mod?
And the 0.2e R2 not lags too.

Ok so have loved this mod for many years. Was wondering if there is a way to get this mod working WITH Vice Cry, as I want the updated graphics of that mod, but with the benefits of this mod as well. However after installing the game crashes on the loading screen, hanging at "loading collisions" is there a way to fix this to make these two mods work together. Any help would be greatly appreciated. Keep up the good work mod team.

Hey guys, I'am a big fan of Back to the future II movie i like Michael J Fox. I wanted to tell you i saw the back to the future jacket from online store i bought it one for my husband, If you interesting in buy click here.

I recently Downloaded the steam version of GTA vice city, I installed the Auto installer for Hillvalley 0.2f_R1. I replaced the exe of vice city with "gta-vc.eXe". V1.1 Game wouldn't run at first so I used 3D Analyzer V2.36, which ran the game no problem in window mode. I got in converted the delorean and tried to figure out the time circuits I am so use to the capslock + click method. And the numLK on my laptop qwerty keyboard was working none of the 100 combinations would work and even tried changing the Submission keys with no avail. Also ran the mod from the hillvalley folder in C:/programs also unable to initiate time circuits. Currently running on windows 8.1 pro x64. Every thing works smoothly no cars but. Everything works but the time circuits, kinda a bummer.

Ok guys it's me again umm lets see I got a hold of that shadowrider mod for san andreas
I thought it could use some edits, I also wanted to fix/improve a few things in this too so over time I will add to this
this is an unofficial edits/updates thread
they will be in the form of video with an explanation of what to expect
I also want feedback from people on here...so have fun as always and if things go well I might port K.A.T.T over to it
UPDATE 1 30/3/2014
http://www.youtube.com/watch?v=5bZHCUoar6g&feature=youtu.be
added K.I.T.T's voice (old kitt's)
added K.I.3.T's voice ( from the 2008 show)
Added in K.A.R.R's voice
Added BTTF 2 delorean with working time circuits
Added flying bttf 2 delorean along with all cars can fly... the script was by BTTFModMachine and uokka
also note for BTTFModMachine...I can't seem to get out of flying mode help/fix is needed man
K.I.3.T C version in the game can turn into the bttf 2 delorean but it cannot time travel due to it not being spawned with the spawn code so no tc's for that delorean but it's the same one and everything that is assigned to 2 on the number line above the key's
The only bug with this edit is random bleeping noises using the noises from the SA menu and cutscene time travel crashes the game on re-entry
anyways that's it for update 1 stay tuned for more

http://lego.cuusoo.com/ideas/view/13443
for the love of fudge. we all need to go to this website and "support" this lego model. if it gets 10,000 "supports" it's quite possible that it will become a reality (for sale). The delorean time machine is already a reality. it just recently received it's 10,000 "supports" and LEGO is now making it a reality. there are sooooooooo many members to this site, all we have to do is all go on over and vote. WE CAN DO IT. this would be awsome!!!!!!!!!