Letter from the Producer LIVE Part XXXV Update Thread

As we'll be updating this thread throughout the show, make sure to reload every so often! We'll be posting the event summary exclusively in the thread and posting reminders occasionally on Twitter. However, please keep in mind that updates won't be occurring in real-time and there may be a delay.

After we create the full summary, it will be posted in the "Letter from the Producer LIVE" forum. * Please note that all summary information, including terminology, is subject to change.

Lyse
A young fighter of surpassing skill, Lyse yearns to bring freedom to her homeland of Ala Mhigo, which fell to the Empire when she was but a child. Her brash, impulsive ways often result in her biting off more than she can chew. Yet the time may come when she must rise to the occasion and become a leader of men...

Gosetsu
Hailing from the Far Eastern land of Doma, Gosetsu has long served Doma and her sovereign, and fought valiantly to defend them from the Garlean Empire twenty-five years ago. Though Doma fell in the end, the samurai has since labored tirelessly to see her rebuilt. Renowned as a peerless warrior, this loyal retainer dreams of a day when the shadow of Garlemald no longer darkens his homeland.

Yugiri
A shinobi in service to the Far Eastern land of Doma, Yugiri took part in the nation's failed rebellion against the Garlean Empire. When all was lost, her liege bade her take to the sea, along with many of Doma's people, and seek sanctuary in the western lands of Eorzea. Her calm, collected demeanor belies a burning desire to face the imperials in battle once more, and redeem the failures of her past.

Hien
The young heir to the throne of Doma, Hien is a charismatic leader beloved of his people. Together with Gosetsu and Yugiri, he spurred his countrymen to rise up against their Garlean oppressors. But when the rebellion was crushed, Lord Hien vanished without a trace...

Zenos yae Galvus
Leader of the XIIth Legion and crown prince of the Garlean Empire, Zenos is possessed of but a single passion: to stand on the front lines, blade in hand, and dance with death. He regards friend and foe alike with contempt, and tales of his brutality against both have spread far and wide. While crushing the rebellion of yesteryear in Doma, he took a liking to Far Eastern katana, which have since become his weapons of choice.

Yotsuyu
The acting imperial viceroy of Doma, Yotsuyu's grace and beauty belie a heart of stone. A cruel, sadistic ruler, she harbors a deep hatred for Domans. Under the pretext of purging radical elements, she has perpetrated numerous atrocities against her own people. Yet all are the hero of their own story...

Fordola
A young soldier born and raised during the imperial occupation of Ala Mhigo, Fordola was promised the world─education, training, citizenship─in exchange for service. Scorned as traitors by their people and savages by their Garlean masters, she and others like her struggle to forge their own path in an unforgiving world.

Raubahn
There will be a story about Raubahn's past, and Pipin will also be making an appearance.

Q1: I would like to know the details of the house moving system! I would appreciate if you could let us know how the feature works and the steps required.

A1: Players will not be able to purchase housing at the launch of 4.0; however, they will be able to visit the housing area. The moving feature will be implemented at the same timing that the housing plots become available for purchase.

As for the steps, players will access the sign board of the plot and select the option to purchase the plot, next they will be presented with an option to move, so they will just need to select that option. You will then be required to purchase the land.

Also, there’s a new storage, so you’ll be able to store items such as the outdoor furnishings, so please use it as a storage space.

The moving feature will transfer the personal chambers, company chest, company workshop, and airship voyage status, so players will just need to prepare the fees for the new plot.

Q4: Heavensward areas were different from ARR areas in how the light and shadow were applied. Will there be a different scheme for Stormblood areas as well? Please let us know if there are any unique weather conditions, or times of day that are especially spectacular!

A4: Once again, the biggest focus is in the contrast between light and shadow. Many small specifications were made regarding putting the visuals together; one such detail was “air”, such as clouds, mist, and fog. The Othard areas and dungeons are themed around “the feeling of air”.

There are also newly implemented weather conditions, so we’d be happy if players would take a step back and enjoy the sunrise/sunset occasionally.

Q5: Are the new areas being added in Stormblood larger when compared to Heavensward ones?

A5: The amount of areas is same and the general sizes are same as well. However, players have grown accustomed to travelling with flying mounts, so you might feel these areas are very large. That compass you all used in 3.0 might come in handy once again.

A6: Travel to these locations will not be possible yet in Patch 4.0. However there are areas in preparation where you can enjoy the feeling of Thavnair, which you can visit starting in Patch 4.05 once travel is available.

Q8: We are excited to explore new areas! Will the sightseeing log and new vistas be implemented for Ala Mhigo and Doma?

A8: There will be 45 new vistas added as part of the Stormblood section. Of course, Kugane has a few locations as well, so please look forward to it. As a sidenote, when I told the lead of this “this is easy,” he replied “I’ll make an Extreme version!”

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