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Adam (Spirit of 70)

Hi, I had some Navajos game knowledge (I started reading the rules but finally I decided to not purchase it) and now I'm again interested in this one, but looking at both maps those coloured and numbered areas remember me the States of Siege game series (which I do not like).

So my question is: have this two games any relationship in the mechanics with SoS games?

Hi, I had some Navajos game knowledge (I started reading the rules but finally I decided to not purchase it) and now I'm again interested in this one, but looking at both maps those coloured and numbered areas remember me the States of Siege game series (which I do not like).

So my question is: have this two games any relationship in the mechanics with SoS games?

Thanks.

None whatsoever.

That being said, I have to say that I really enjoy many of the SoS games... but Navajo Wars may very well be my favorite solo game.

I'm also not a huge fan of SoS games. I find NW to be a much richer experience. There are some similarities in that you have multiple linear "paths of conflict" to manage, but the differences are far greater.

So I wouldn't dismiss these games just from your feelings about SoS games.

"Jesus said to him, “I am the way, and the truth, and the life. No one comes to the Father except through me."

I also enjoy SoS games, but they play nothing like Navajo Wars. This is much deeper, and does not use the same engine. You don't flip a card and move armies up one of the arms as they attempt to breach home base.

You have to play a few times to even begin to wrap your head around strategies. Much more immersive, open-ended, and fun.

I'm interested to play Commancheria as it should feel different than Navajo Wars, given the differences between the Commanche and the Navajo.

I've played both. The definitely feel different. In NW you are on the defensive right away and are trying to just survive. In Commancheria, you start the game expanding and taking territory--there is more of a sense of movement.

I haven't played this yet (forgot about it until GMT charged me for it!), but I've played a bit of Navajo Wars and it's nothing like the SoS games at all. In fact, I don't really care for the SoS games. You could redraw the map on this as areas and it wouldn't really change anything (the different "tracks" don't really work the same way as they do in the SoS games).

I can only talk about Navajo Wars. One thing that annoys me a bit is that bad luck can really screw you in both NW and SoS. But there is still far more strategy in NW, and the metagame is always interesting. I always think about what I could do better next time. In SoS-games I never feel that my choices matter all that much.