Revision as of 19:01, 22 April 2012

Normal is the main dungeon in Desktop Dungeons. Every monster will spawn here with the exception of a few dungeon specific creatures (Naga, Vampires, etc). It is the only dungeon available at the start (not including the tutorial).

Contents

Overview

Any monster will spawn here except those which are unique to the side dungeons and those which are still locked (initially only the following 4 monster types will spawn: goblins, zombies, meat men, and warlocks). The total number spawned per class are as follows:

Monster Level

1

2

3

4

5

6

7

8

9

10

Total

Number spawned

x10

x5

x4

x4

x4

x3

x3

x3

x2

x1

39

As shown above only one boss will spawn here, and will be a stronger variant of the normal creep with higher damage, health, and sometimes enhanced abilities (e.g., higher physical resist).

Strategy

You may wish to review each classes specific strategy for this dungeon:

Rewards

The Normal dungeon is the primary means for unlocking more features, the majority of classes and all side dungeons will be unlocked here. Note that when mentioning a reward for completion it means more specifically that the boss of the dungeon was slain, not that every monster was killed.

Dungeons

All 4 side dungeons are unlocked by completing the Normal dungeon with certain criteria:

Classes

Completing the dungeon with a Tier 1 class will unlock its Tier 2 class. This continues up to Tier 3 at which point a completion will unlock that classes unique glyph to be available for every other class on subsequent play-throughs (a Warlord will unlock the CYDSTEPP glyph).

Monsters

As mentioned above the Normal dungeon contains 4 starting monsters. Each Tier 1 and Tier 2 class will unlock another monster upon clearing a Normal dungeon, leading to 12 possible monster types in the dungeon once all are unlocked.