Workshop Toolkit

Introduction, aim and purpose

The game is played in four teams. Each team is immersed in one of four worlds set in Scotland, in 2025 – ‘Post Welfare World’, ‘New Normal’ World, ‘Yesterday is Another World’ and ‘Fully Integrated World’.

The aim of the game is for your team to discuss and consider what you like and dislike about your world.

Your team is then challenged to present the world to the other teams. Your team must share ideas around how to overcome the parts of your world you dislike and agree on the things that must be done to realise the elements of your world you do like.

Remember, the worlds are not predictions but scenarios and have been constructed on trends, hopes, aspirations and what we think may drive change over the coming decade.