C&C Generals: Multiplayer Issue

I bought C&C two days ago and when I tried to play multiplayer on gameranger I can't play.
Other people load but I just remain in limbo, in the game.
I already patched it but nothing changed.
Anyone had similar problems?
I wouldn't mind at all getting a solution for this problem cause its getting annoying.

I bought C&C two days ago and when I tried to play multiplayer on gameranger I can't play.
Other people load but I just remain in limbo, in the game.

If you're behind a firewall, take a look at the read me. You need to open and forward ports 8186 and 8188. If that still doesn't work, then contact Aspyr technical support. Their contact info is also in the read me.

Ok story is I play perfectly on single player, problems arises only networking, besides I wouldn't complain if I didn't pay for the game but because I did it pisses me off.
55$ down the drain...

And did you bother trying what i5works suggested? Those are the guys that ported the game. If you're behind a firewall you have to open those ports. If you're behind a NAT router then you'll probably have to do some port forwarding.

Well they're saying that they won't support him because the CPU or graphics card is below their minimum, even though he's only having problems with networking. If he was saying that it runs slowly, I could understand how they'd blame his specs, but not this.

They're saying that they don't want to spend money developing for and supporting low-spec graphics cards and CPUs, but in this case they aren't even being asked to support anything related to the CPU speed or graphics card. It's a cop-out.

i have a similiar system that you have and having the demo i can relate as to how well it runs. It runs really well, but everything is somewhat slow-mo like compared to how it should be played. my guess, because Generals runs slow on your comp that does not meet the prefered min requirements, is that Generals fails to sync proporly because your system isn't fast enough. (mind you, i am no expert at all) Like Auron said, you took the risk and you payed the price for buying a game that is above your computers specs. You have no one but yourself to blame for that. But i do agree that Aspyr should atleast offer a little help or atleast reasoning as what might be the possibility, but how can they give an accurate diagnosis for your problem when your comp doesn't meet the requirements? it could just be as simple as your CPU just isn't fast enough. never the less, i think i might pick this game up even though i too don't meet the requirements.

They're saying that they don't want to spend money developing for and supporting low-spec graphics cards and CPUs, but in this case they aren't even being asked to support anything related to the CPU speed or graphics card.

Yes, and that's quite different from "blaming" the problem on those factors.

That aside, you can't definitively say that these factors are unrelated unless you know the resolution to the problem. And to get to the resolution, you have to go through the support process.

I'm not terribly imaginative, but I can think of a couple of different ways that this could be related to CPU speed, the graphics card, hard drive space, even the OS version (which has a minimum requirement, but hasn't been mentioned yet in this thread). But that's just based on my limited experience developing games for OSX.

Next time I won't buy a game ported by aspyr...because I can't have support from them.

You'll always get support if you meet the minimum requirements, And often if you don't. You may not realize it, but you're getting support from Aspyr employees in this very thread.

So what version of OSX are you running? Can you successfully host a game and have others join? How is your Mac connected to the internet? What speed of connection do you have? How much hard drive space is free on your main drive?

Also, go to the "Sharing" system preference and click on the "Firewall" tab to verify that it says "Firewall off".