Conclusive jug testing

So there's no Ratio cap on Ready moves. Head ****'s base damage, for instance, is 148. Merle's base damage listed on the first page is 64 (this probably includes fSTR), which would be 84 base damage low. This means the max fTP for Head **** is 2.3125 (148/64).

I think I'm going to try to modify Avatar BP damage in Abyssea using Atma of the Hateful Stream/Echoes with low level SMN BPs because they have skillchain properties.