He's missing the chimera (or something like that.
And the Walea, Wanja, and Buthenbang UTEs. (2 door Utility versions of those 3 cars.)

Anyway there's an ok selection of cars, could be expanded, but it's a great start, and tuning is extremely deep, and even damage simulation is kind of deep

Interesting things.

If the drive belt is going bad, <80% or so, the engine will start to screech appropriately. That said, somehow the entire engine can and will function without a drive belt. (A bug, more than likely)
When headlight\tailights are slightly damaged, they start to flicker.
Each car\truck has a specific cargo capacity, this value is used to determine how many and what parts you can buy at the store (You can't buy more than the vehicle you're using can carry)
AFAIK pretty much any part can be put into any car, like slrr almost. One of the first things you need to do is get rid of your factory transmission and switch to one with better shift times.
There are a lot of rear differential options, multiple locked differential, 4wd differentials, combined with the interchangeability of parts you can pretty much build any car into anything you want. That said,
Not a whole lot of body customization, basically you pick a color, and you can choose from an array of graphics for each car, and then you can put a few different bed covers on the utes, and I think the panania has 1 or 2 different spoiler options. That said, with all the mechanical customization, you won't really notice it.

Physics are very drifty and not at all realistic but you get used to it, the cars aren't completely uncontrollable like some creations in slrr can be.