Monsters

As the name suggests, these things like to make a screaming noise and they appear to be female. The screaming can cause you to become stunned if you're nearby. If you have your back turned to one, a Screamer will often jump onto your back. They tend to attack a couple of times consecutively, so be ready to block more than one attack. Their most used attack is swinging their arms at you, and they can also block your attacks. They often call other Screamers to assist in battle when encountered in the streets of Silent Hill. Killing or incapacitating 10 Screamers unlocks the Achievement/Trophy "Silence is Golden."

These are the second strongest monsters in the game, first encountered in the mine. They're big and strong and can climb on the ceilings of places. While they're on a ceiling, they can swing their arms down for an attack that can knock you to the ground. They can also land on you while jumping from the ceiling to the floor, which does damage. A lot of the time, they'll quickly back away, and it's a good idea to run at them and perform a strong attack when they do so. Killing or incapacitating 10 Weeping Bats unlocks the Achievement/Trophy "Pinata Party."

Prisoner Minions are large, powerful fighters that are encountered upon reaching the streets of Silent Hill. They appear male, and wear a metal helmet on their heads. There are two types of Minions: Brawlers and Stabbers. Brawlers are straightforward melee fighters that tend to attack head on in short punching combos. They can also leap forward, smashing their fists down which will knock the player off their feet if the blow connects. Stabbers are more agile variants that carry bladded shivs. They tend to move in-and-out of melee range, making it difficult to block and counter attack, as well as move side-to-side when far away. Killing or incapacitating 10 Prisoner Minions unlocks the Achievement/Trophy "Lockdown."

Dolls resemble female mannequins and are harmless in themselves. However, Dolls emite Shadows of themselves that will attack, which can only be seen by UV light. Their attacks and strength are similar to screamers. A possible strategy is to attack the Doll directly, and once the Doll has become incapacitated will stop Shadows from spawning. Alternatively, you may want to kill the three attacking Shadows, as damage done to the Shadows will also damage the Doll. After blocking a single attack from a Shadow, it is easy to quickly counter attack while the Shadow is attempting a second strike. Killing or incapacitating 10 Dolls unlocks the Achievement/Trophy "Shadow Boxer."

These are similar in stature to weeping bats. They're more human in appearance, however, as they look like big shirtless brutes. They're fast for their size and one attack is simply to barrel into you, which knocks you down. They're easily the most powerful recurring monster in the game and depending on the difficulty, will kill you with only a few blows if you don't heal. Killing or incapacitating 10 Prisoner Juggernauts unlocks the Achievement/Trophy "The Bigger They Are..."

This is somewhat of a boss enemy. He's very big, with a trench coat, gas mask, and giant hammer type of weapon. One attack he uses come from slamming the hammer onto the ground, creating a ripple effect that will hit you if you're in the line of fire. Another attack is to simply directly hit you with the hammer, and a third is to slam the handle onto the ground, which is a similar attack to the first one.

The final boss is a giant skeletal type of figure hooked up to machines. Instead of directly hitting it, you move around the area unplugging the tubes from it after shining a spotlight on it to make it recoil. It can bring together objects from the area (like chairs) and then throw them at you. It can also slam its hand down on top of you, and at one point, it can electrocute the ground.