If we do that, someone needs to make a "Create-a-Card" tournament thread, after getting a mod approval.

I like that idea.

Noise DisruptorType: Giga Battle CardElement: NullDamage: n/aDescription:
Summons a 450 HP machine in front of you. In PvP, it prevents opponent from Vibrant Noise changing. This summon can only be damaged by Swords or any melee-based attack. All ranged attacks will be deflected back at enemy (thunderbolt, beams, flamethrowers, etc.)
Obtain: Illegal Data

(*Note: Can be selected from anywhere on the screen along with other "Spades" Cards.)
Obtain: Must defeat Acid Ace BB under 14s or less. Receive from A.C. Eos.

King of SpadesType: Mega Battle CardElement: ObstacleDamage: n/aDescription:
Creates a indestructible (∞ HP) playing card obstacle in front of you. It acts like any other obstacles, so both you and your opponents attacks will be nullified. However, if either you or your opponent's HP reaches 1300, 130, or 13 exactly, your attacks can go through the obstacle (the card will be flipped face down so that your attacks can go through - this only lasts 5 seconds until it flips back up). While it is flipped face down, your opponent's attacks will also go through your defenses, but your attacks gets first priority.

(*Note: Can be selected from anywhere on the screen along with other "Spades" Cards.)
Obtain: Must defeat Dread Joker RR under 13s or less. Receive from Heartless.

(*Note: Can be selected from anywhere on the screen along with other "Spades" Cards.)
Obtain: Must obtain all other "Spades" Cards. Receive from WAZA HQ.

Royal Flush GAType: Galaxy AdvanceElement: NullDamage: n/aDescription:
Surrounds the edge of the field with 5 playing cards (Ace, King, Queen, Jack, and 10). User becomes invincible, while the cards drain the opponent's HP (similar to Poison Pharaoh).

(*Note: Must draw the "Spade" cards in this order: Ace of Spades, King of Spades, Queen of Spades, Jack of Spades, and Ten of Spades.)
Obtain: n/a

True. One of these cards involves a boss I made on the "Wizard Ideas(don't feel like saying the whole name)" thread, namely Vogue Heart. Check it out to learn more.

Spade EmblemType: MegaElement: ElecDamage: n/aDescription: Megaman's panels become yellow Spade Panels. As long as they remain, all Elec Cards gain 50 points, all Swords gain Gravity, and your charge shot becomes an Elec Element JetAttack. If another Emblem is used, the Spade Panels will be overwritten.Acquire: Beat Spade Magnes Ω in 10 sec. or less. Received via email from Magnes.

Diamond EmblemType: MegaElement: AquaDamage: n/aDescription: Megaman's panels become blue Diamond Panels. As long as they remain, all Aqua Cards gain 50 points, two ice balls roam the field blocking attacks, and your charge shot becomes an Aqua Element Buki. If another Emblem is used, the Diamond Panels will be overwritten.Acquire: Beat Diamond Ice Ω in 10 sec. or less. Received via email from Ice.

Club EmblemType: MegaElement: WoodDamage: n/aDescription: Megaman's panels become green Club Panels. As long as they remain, all Wood Cards gain 50 points, all Null Cards Break, and your charge shot becomes a Squall. If another Emblem is used, the Club Panels will be overwritten.Acquire: Beat Club Strong Ω in 10 sec. or less. Received via email from Strong.

FullSuitType: GAElement: NullDamage: n/aDescription: Spade Magnes, Diamond Ice, Club Strong, and Vogue Heart appear next to Megaman and transfer their power to him. Megaman will shift colors between pink, blue, yellow, and green. All the effects of the Emblem Cards are active. Your charge shot will change to one of the Emblem charge shots depending on what color Megaman is when he uses it.

Edit: Aug 13, 09

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XD002 - Shadow Victini: Second only to Shadow Lugia. Fear the powerful V-Shadow!

Ride the WaveType: Giga Battle CardElement: AquaDamage: 45Description:
Allows the user to move around the field freely while riding a small tidal wave. Washes all "Standard Class" obstacles away.User gains invincibility and the ability to remove Auras/Barriers.This Battle Card is endless so long the user avoids touching the edge of the field. Obtain: Receive from Ken Suther.

Name: Hell's Rolling 1/2/3/XType: MegaElement: Null/BreakingDamage: 200/250/300/350Description: Sends a wheel of darkness down the two columns you are not standing in. Does not dim screen; cannot pass over Holey or Holy panels.Note: lol, Bass.

Type:StandardElement:NullDamage:10 (per hit)Places three Vulcan Shields with 100 HP one space ahead of you. Each will randomly shoot 5, 8, 12, or 15 shots twice in one round. When all are destroyed, in PvP, both players gain their BBF (only if noise is above 50%). If they all were destroyed at the same time, you gain 2 BBF cards instead.Obtain:illegal data (must have at least one omega piece.)