Below is a list of the hardware which is directly supported
in PSXGameEdit and which is not yet supported (left column). Direct support means that you
can use PSXGameEdit to do the reading and writing of memory cards, so you don't have to
use the official software to write a game save to your memory card after you've edited or
converted it with PSXGameEdit. There are three categories in the list. The first
(currently supported) is the hardware which is already supported, the second (working on
support) is the hardware which I have and I am working on implementing direct hardware
support for. The third is the hardware which I don't have, which makes it impossible for
me to do direct support for. So, if you want support for some hardware which is in the
third category or which is not listed here, you are very welcome to send it to me and I'll
do support for it (if possible). As always the contributors (right column) will be named
and acknowledged for their help in making PSXGE better! Contact me on psxge@mail.dk

Currently supported:

DexDrive (serial version)

Al Amaloo

Action Replay carts.
(Caetla or E.M.S./Clone roms)

Bernard Ferguson

PlaySaver interface

Nick Joslin & Steven
Moore

X-Plorer/X-Ploder
cartridges (V2, V3, FX )

Tim Schuerewegen

Working on support:

DataDeck

MadCatz Inc. / Martin
Weidner

Megatap/D-PadPro
interface

Simon Nield & Richard
Davies

RamNet interface

Justin Farrell

Not yet supported:

Game Shark Pro/Action
Replay V3

- none yet -

DexDrive (USB version)

- none yet -

DexDrive N64

- none yet -

Interested in PSX-PC linkup? If you want the
latest info on PSXGameEdit, subscribe now!

The PSXGameEdit discussion group is up! The
group is for:

- Information on new releases.- Other info. from the author.- Discussion of the use of the program (should you need it!).

The group is moderated by the PSXGameEdit
author.-- Feel free to join! --

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On this page you can find out what the PSXGameEdit can do for
you, download the program and hopefully have a good time!

PSXGameEdit is a memory card/game save manager, a game save
editor, a game save game region converter, a game save patcher and more!...

This utility is essential for you if you want to organize
your PlayStation game saves, if you want to give it a try as a game save hacker, if you
want to be able to play game saves downloaded from the Internet, share game saves with
people from around the world (all PSX regions) and get more lives in your favorite games,
PSXGameEdit is the answer!

The program and demonstration saves for the DexDrive,
PlaySaver, X-Plorer/X-Ploder, Action Replay, Bleem! and PSEmuPro can be downloaded
below...

PSXGE can communicate will several of the major interfaces
for PC-PSX linking available including the DexDrive, PlaySaver, Action Replay/Game Shark
cartridges with Caetla Roms via Comms. Link...

Current version is v1.60 - Features:

- Hardware support for XPloder/XPlorer cartridges,
and of course still for Caetla etc., DexDrive & PlaySaver.

- Hex-editor
which gives you full editing control of game saves!

- Improved IconEditor, which lets you IMPORT
and EXPORT PlayStation Icons
to and from Windows Icons (.ICO files).

Please note that PSXGameEdit can read and write memory
cards directly using the DexDrive, Caetla/EMS/Action Replay flashed cartridges &
PlaySaver, but for other hardware, PSXGameEdit depends on the hardware to do the
read/write operations between the PC and memory card.

If you don't have any of the above, I highly recommend
building the PlaySaver which is very cool! The version that I have built looks like this,
for building questions and schematics, please see the official PlaySaver site:

Acknowledgements:
PSXGameEdit wouldn't be the program it is without the help, suggestions, comments, bug
reports and ideas that several people have given me based on the betas of the program.
Here's a list of some of the persons who have provided excellent feedback:

A very special thank you to:

All internal Beta testers!! - Your response,
patience and willingness to comment on the 'in-between-versions' is gold!

Al Amaloo - You made it possible to get the
program further, I'm very pleased with my DexDrive! Many thanks!

Nick Joslin & Steven Moore - Authors of the
original PlaySaver project, which gave me the idea to begin coding PSXGameEdit. Thanks
Nick, for discussing all kinds of matters with me during the process!

Bleem-team - You know who you are, and so does
everyone else ;) Thanks for a fab. program and keep the spirit guys!