Switchblade Festive Customizations Are Here.

Switchblade Festive Customizations Are Here.

Lucid Games have gotten into the Holiday spirit and recently released a Patch that came with a bunch of Festive Skins and Hall Of Champions Music.

Players will be able to find the new Switchblade customization options in the Collection Store, along with more ways to customize your character.

These options will be available until some time early 2019 so get in while you can if that’s your thing. If you are not so interested in appearances and bragging rights, there are still a few changes that apply to your experience playing Switchblade.

We understand how crucial it is to look your best in the Hall of Champions or striking a pose on the respawn platform mid-game. Along with the seasonal skins, we’ve added a wide variety of new character customisation options to purchase. These include new hairstyles and helmets to makeup and flight suit colours. We hope these continue to add to your sense of personal style and help pilots look their best for the MVP screen!

Fixed an issue causing vehicle health bars to display incorrect values. NOTE: Players may notice a significant increase to the health values displayed on their HUD, however bear in mind that vehicle health has NOT been rebalanced, this is merely the result of the health now being correctly displayed.

Visual FX

Blurred wheel FX added back into game.

Weapons

Hitscan weapons will now hit the targeted location on an enemy vehicle, mob or structure if aiming directly at them.

VEHICLE CHANGES

Berserker

Molotov Shells – Projectiles will now land along a path within the targeted area. This weapon’s original purpose was to attack enemies who are behind cover or as an effective lane defense; these changes should help it fulfil this design much more effectively.

Electron

Orbital Strike – Activating this ability now allows players to manually target an area on the ground and pull the trigger when they’re ready to fire. This creates a powerful area effect for a few seconds in the targeted location.

Frag Dispenser – Activating this ability now swaps the player’s Primary Weapon to the Frag Dispenser for a short time. Grenades are now launched by using the Primary fire button and steal 60-72% of their damage dealt as health.

Porcupine

Primary tether – Improvements to tether behaviour.

Thunder Mines – Mines are now destructible and targetable via their “thunder cloud”.

Lockdown Storm – Improvements to particle behaviour.

Goofer

Goo – Fix for Goo audio being triggered multiple times.

Healing Hippo

Healing Roar – Added 0.8s cast time, reduced radius to 80m and increased tick rate of healing to yourself and allies. Shields and Hull are now healed at the same rate.