As someone who experienced the birth of a genre through Temple Run I am always interested in a new take on the style. As time has passed, the audience for this type of game has lessened and none have been as innovative and fun as Temple Run, Some have changed up the formula enough to be fun. Unfortunately The CATch! is not one of them.

The premise of The CATch! is simple. The player is tasked with running away from various enemies such as crows and dogs. To do this the player must control the main character, one of three cats, across rooftops that are ripe with twists, turns, and various obstacles. All the while the player is tasked with collecting score-boosting "treats" along the way.

The game is played in a logical way. Swipe either left or right to turn corners and up or down to either jump or crouch, respectively. The cat can also be controlled by tilting the device slightly to easier collect treats. While these controls are not utterly spectacular they work seamlessly and rarely fail.

Where this game loses points is that it has simply been done before. With little to no innovation and less polish and refinement than other games in the genre it is hard to recommend. In a market that has been saturated with other, very similar, games the need for simple titles like The CATch! is nonexistent.

The CATch! is a fun high-score based title that fails to innovate on an already tired genre. While not a bad game, per se; to most, this is hard to recommend to anyone other than someone desperate for a game similar to Temple Run.

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