Report this post

Explain why you are reporting this post:(750 characters max.)

I can't believe they thought this would go through. 250k is hardly even viable for some popular companies, let alone a 4 man team spread across the world that made a game that almost nobody plays. I'm glad they made it free, but I still have concerns that their vision is too much for them. This alone pushed my concerns almost to the point where I can't watch because it's going to crash and burn.

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by Vannor

I think the whole kickstarter concept is an insult to business and an insult to those that invest. I wish it would go away. Not only does it give undeserving people rediculous amounts of funding.. it is unfair to those that are investing.

In normal business anyone that invests has a stake in that project and continues to earn money back if it is successful. Sure, it's optional to invest on kickstarter.. investing has always been optional.. but people are only willingly doing so in this way because they havn't seen the light.. these are naive investors that don't realise they 'should' be intitled to proper investments laws, procedures and regulations. It skips the laws because they use the word 'donate'. Any decent company would, and should be made to, give investors a return on their investment in the real world; give money back.. not some crappy virtual items or your name on an ingame monument. Investors are entitled to it. In this situation, donate is world's away from what they are really doing. You donate to charities or non profit companies (like freeware software developers).. you invest in companies that use your money to make money.

250k.. That's life changing cash! They might get it for absolutely nothing and then use it to make even MORE money for themselves. It should be making money for those that gave it AND those that use it. It's a joke....

It is called crowd funding. Also "real" investor do often invest wrongly as well and give millions to undeserved causes. It's not a joke. Why do you care what people do with there money? Donating has nothing to do with characty, but there are also plently of these kinds of project on KS.

Infact if your "real" investors would actually invest in stuff gamers wanted. We would not need KS, now would we?

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by FromHell

I'll pledge 100 like I did for Star Citizen and Elite.

Xsyon is a great project I like the devs

You'd be wasting your time, Xyson gets nothing without reaching the $250000 goal. If Xsyon can hold its current donation rate it'll take them 1.65 years to reach the goal. Alas, they only have 25 days left.

Report this post

14 days in and Xsyon only needs $244,004.00 more in the next 26 days. At this rate, they'll only reach 4-5% of the goal.

it's obvious it failed.

donations decline in rate as time passes.

Depends on how close you get. I've seen some kickstarters get half their goal on the last day. Not that I think Xsyon will.

That's because it's cost effective for the people seeking funds to put up their own money. (through shell/third party)

Example.

Kickstarter XYZ has a goal of $250,000, but their donations are only at say $150,000 with one day to go. All they have to do is come up with $100,000 (which they'll get back) tomake $137,500 Profit(5% fee subtracted)

Worst part is, many people dont expect the game to reach the goal when they're donating.

Report this post

Explain why you are reporting this post:(750 characters max.)

so $250k to hire a second developer (doubling the staff) and keep the game running for a bit longer.

Sadly this game was one of the many indy developer makes sandbox with great feature list, which is executed horribly with unstable client, horrid combat, and a several year development time where not much happens.

if this game were to get into a postion where crafted stuff is useful, and doesnt just sit in baskets, and totems/structures/terraforming actually served more than a visual use. Perhaps this game could get some steam behind it.

The largest mistake these indy developers make is choosing to add features first then content and good combat later.

Had this game went with perfecting combat, client stablility and a reason to combat ( good pve combat and territorial clan warfare) then they would have had time, players, and money to make all the features work.

Too many indy developers think that a large community of supporters will stick by the game while combat is crap, gameplay is boring, and theres some cool features with no purpose yet. People did support this game but development took years and people grew tired of waiting on the game they were promised, same thing happend to MO, Earthrise, Dawntide...probably forgetting a few here.

Only reason a game like Darkfall survived despite the same shoddy developers and infinite development time, is because combat was playable and fun, and the client worked more than it didnt. People put up with for years darkfalls snail pace development because there was fun combat, fun pve, and still the game wont have decent sandbox features...but got its upgrade.

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by Crunchy222

Had this game went with perfecting combat, client stablility and a reason to combat ( good pve combat and territorial clan warfare) then they would have had time, players, and money to make all the features work.

Report this post

Explain why you are reporting this post:(750 characters max.)

Appears Jordi was in worse financial shape than many assumed. Personally I thought the kickstarter failing would mean the glacial pace of development would continue with his contract Russian slave labor. Alas, he has announced that he will continue Xsyon as the sole coder.

People got upset when several of us, back in August, cynically told others that they wouldn't see the features next in line for development until December or early January. Seems we were far too liberal with our timetable. Good luck seeing cooking and agriculture anytime this year (2013).

“If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.”-Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming

"In the end, SWG may have been more potential and promise than fulfilled expectation. But I’d rather work on something with great potential than on fulfilling a promise of mediocrity."-Raph Koster

Report this post

Explain why you are reporting this post:(750 characters max.)

Originally posted by Drevar

Appears Jordi was in worse financial shape than many assumed. Personally I thought the kickstarter failing would mean the glacial pace of development would continue with his contract Russian slave labor. Alas, he has announced that he will continue Xsyon as the sole coder.

People got upset when several of us, back in August, cynically told others that they wouldn't see the features next in line for development until December or early January. Seems we were far too liberal with our timetable. Good luck seeing cooking and agriculture anytime this year (2013).

Well there is Wurm Online...

LOL.

If only Jordi had made a new Roma Victor... so much would have been better.