I was thinking they might introduce some of the characters from the Republic Commando novels, particularly Kal Skirata, Walon Vau, and Etain Tur-Mukan.

Oh, btw, call me crazy, but I think Keira Knightley is perfect for playing the role of Etain (voice acting, or maybe even a Republic Commando movie). Yes, I no longer have control of my mental faculties.

Vehicle's would indeed be nice. What would be even nicer is that, if you reached an enemy base where they spawned or some thing, you could take them, or maybe you could sabotage them with explosives or some thing. Leave the charge on them. Then if they decide to use that vehicle. You see it, and Boom.

[QUOTE] What would be even nicer is that, if you reached an enemy base
where they were spawned or some thing...

WAIT A MINUTE! SPAWNED! EITHER IM NOT READING THIS CORRECTLY OR
ITS STARTING TO SOUND LIKE BATTLEFRONT HERE! I MEAN THIS IS STILL
RC! THE ENEMIES GET THERE BY SHIP IT ISNT JUST...POOF!...THEN THEYRE
THERE.Dont get me wrong ITS A GOOD IDEA... just not for this game!

It's been a while since I played this, but I remember not knowing whether one of my team was dead or alive at the end. I started a topic on Gamefaqs about six months ago about it, but I can't find the game to replay at the moment.

if you mean Sev, he survives somehow. don't ask me how, why, when or where, but he appears in Triple Zero which is set after the RC video game, so its obvious he survives, thought how exactly should be answered by Karen Traviss.

I dont remember if its been suggested before yet, but it would be cool if you got a new teammate and then 3/4 through the next game you raid a jedi safe house or something and meet back up with sev who joined the jedi/rebs

"Everyone that posts here is aware of the game, thanks though." ET
"It is Lucasarts"~ LordJhredmo

I dont remember if its been suggested before yet, but it would be cool if you got a new teammate and then 3/4 through the next game you raid a jedi safe house or something and meet back up with sev who joined the jedi/rebs

But that wouldn't really make sense. If he lived, he was captured by the Separatists, not Jedi. It would be a Separatist safe house, not a Jedi one. And there weren't even any Rebels at this time. Plus, why would he join the Jedi when they were the ones who ordered his squadmates to abandon him in the first place?

Perhaps he knew it was for best.... TK, the Clones are programmed to help the Jedi in aiding the Republic. So, he would have no choice to serve the Jedi, and the Seperatists would be the one who captured him, not the Jedi anyway..... so maybe he went on reconnisence to find the Seperatists most vile weapons... so the Jedi could capture them, and destroy the CIS forever......

Perhaps he knew it was for best.... TK, the Clones are programmed to help the Jedi in aiding the Republic. So, he would have no choice to serve the Jedi, and the Seperatists would be the one who captured him, not the Jedi anyway..... so maybe he went on reconnisence to find the Seperatists most vile weapons... so the Jedi could capture them, and destroy the CIS forever......

The clones are programmed to not disobey orders. Commandos are absolutely no different from regular troops, except for the training they received. Commandos don't have any more independent thinking than regular troops either. So I highly doubt that in any way would they defect and go help the Jedi or the Rebels.

The clones are programmed to not disobey orders. Commandos are absolutely no different from regular troops, except for the training they received. Commandos don't have any more independent thinking than regular troops either. So I highly doubt that in any way would they defect and go help the Jedi or the Rebels.

Mmmm... Im not so sure if ur statement is right. You see, Clone Commanders have more independency than their brethen, this is requiered to create strategies and literally... command.

Now look at the Commandos thing. They're alone, on enemy territory, almost everytime relying on their cunning to survive a complete the mission. They need some independency, at least. Not only to survive, but to achieve their objectives! They cant follow a predermined route, they're commandos, not a train.

Yea, I guess they do think more independently, but not enough to disobey orders. That's all I was trying to say. So many people talk about how there's no way they could "abandon their own brother," but if they're given an order to, then they do it.

I agree with EagerWeasel. Something different about commandos from regular clones is that they have feelings and personallities so that they can act more covertly and independently. I mean, if they were like regular troopers when they were on the ghostship they would of just sat there and waited for orders. That's why commandos are alot better at covert ops.

There were rumours of "Imperial Commando" goning on sometime back. It placed you in the armour of an Imperial Commando and you had to exterminate hidden Jedi or Rebels etc. Turned out that IC was actually the original concept of RC, but was then changed. I still think IC would make a great sequel!