>>"This will now allow Atari to focus its financial resources and creative energy exclusively on developing and publishing online-enabled games, shifting our operations towards servicing recurring revenues and a higher-margin online business model while still benefiting from access to Distribution Partners strong international distribution network."<<

Translation: we want you to pay for it more than once, while we spend less to produce it.

I'll never forget the first time I inserted the life extending unit into a robot woman's back port. It was much too big, and I had to really cram it in there, even using a shoe horn at one point, and some WD40. But in the end it was worth it.

Three months later she found someone with a smaller unit, but a good paying job - so I guess things worked-out for her. Still, you never forget that first time using the old life extending unit - no matter how many times you've inserted it since.

Not only are they gigantic rubber boobs, but they're on a cart being drawn by an ox that's been painted red and yellow. And they are being propped-up by large tires. There's just too much here to consider.

The coolest game cover ever was for umm...ummm...damn, I can't remember the name of it. A terrible game, but a great cover. It was this woman's face, and a tattoo of thorns around a broken heart. Damn, what was that lousy game called?

Marketing people would never let this happen. It is only in their interest to keep the 18-month turnaround on GPUs going. Even if it makes great engineering and production sense, linking GPU to CPU would translate to fewer units sold over longer periods of time. The lifeblood of the GPU industry is the ability to hawk new chips every year, and new boards every six months.

Don't be surprised if AMD breaks-off the graphics side of ATI into a separate company. They're after engineering tech and motherboards here. And selling the GPU side of things would help pay for the aquisition.

I don't know what is up with Walter, but here's hoping everything is okay with him and his family. For those who don't know 2 is pretty-much the premier Web designer out there - responsible for the Blue's logo, Levelord's site design, and many others.

All those things actually happened in the 18th and 19th centuries. Also the Native Americans actually slaughtered each other, indulged themselves in torture and the burning of captives as a form of entertainment, and used the tactic of slaughtering their enemy's children to deny them a new generation of warriors.

What the whites did to the natives was deplorable. What the natives did to each other and to the whites was deplorable, too.

Attempting to gain equality and justice in contemporary society is an honorable and laudable goal. Attempting to revise history to suit your agenda is not.

Now, the only real question is: do we want our entertainment to use these historical barbarities as fodder for a plot line? My feeling is that is a personal choice. Using censorship to enforce a personal choice or a political agenda, however, is outright social EVIL.

Decry games like GUN all you want - but organize a boycott? First of all, you will fail because the majority of people won't take part. Second you are attempting to engage in social/political censorship. This is all fine in the case of, say, boycotting the importation of goods from a nation with whom we are at war, or of a corporation or industry that is doing actual physical harm to people.

But this is a fantasy representation of an historical period. NO ONE IS ACTUALLY BEING KILLED! Get some perspective. It's no different than the whole Dan Quale/Murphy Brown fiasco.

Publishing is an industry based on exploiting those who produce products, while protecting exclusivity with distribution channels and retail outlets in an attempt to stifle competition.

I'll say it again: it's all about the box. Once the box goes, publishers will go. Getting the entire world hooked into broadband tech will accomplish this. When self-publishing becomes viable because distribution is essentially effortless, a renaissance in ALL forms of media will take place. Competition will be between producers of media, not salespeople.

I'm surprised something like EBay for game studios hasn't happened - a single place where media producers can sell their wares using electronic distribution, and the distributor takes a small percentage cut per unit.

It would kill the likes of Ubisoft in a very short time - especially if the median price for an A-grade title is about $20. and the producer keeps 90% of it!

I remember we used to live to see this show - it was the highlight of the week! The next day everyone would be talking about what was on. And of course waiting to see if Stuart Chieffet's head was going to finally pop off was the icing on the cake. He had this strange way of sort of rotating his head as he talked....you just had to see it.