If you have an Oculus Rift and would like to brainstorm with me on how it can be integrated with multiuser virtual world applications, please drop me an email (john.e.lester@gmail.com) or post in the comments.

4 thoughts on “Breakdown of Oculus Rift Virtual Reality Headset and Integrating with Unity3d and Jibe”

The original Kickstarter page for the Oculus Rift had the CEO of Unity (David Helgason) in one of the videos, saying he was excited by it and would be looking into how to get it working with Unity. There was a recent announcement saying that the Rift is now officially supported by the Unity Engine: