Final Smash

A Final Smash (最後の切りふだ Saigo no Kirifuda, roughly "The Final Trump Card" or Last Resort) is a Special Move introduced in Super Smash Bros. Brawl and which also appears in Super Smash Bros. for Nintendo 3DS and Wii U. Final Smashes are incredibly powerful in comparison to most other attacks, generally leaving the user invincible for the move's duration, and, if properly executed, usually have the capacity to KO at least one opponent. Final Smashes performed correctly will give a great advantage, and may help to catch up to others in the game, or vice versa.

To perform a Final Smash, a player must either destroy a Smash Ball or acquire a "Pity Final Smash". Upon the destruction of the Smash Ball, the character will be engulfed in a multi-colored aura. If too much damage is taken, the Smash Ball will fly out of the character, giving their opponents another opportunity to gain a Final Smash. To perform a Final Smash, simply press the Special Move Button. Multiple Smash Balls can't appear in a match at the same time, but another can reappear after the Final Smash is finished.

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Pity Final Smash

A Pity Final Smash

A Pity Final Smash occurs when a player is KO'd and is 5 points behind compared to the current leader (thereby allowing the player in 2nd place to earn one, provided the gap is large enough). This player respawns with the ability to perform a Final Smash. This Final Smash cannot be dropped by the player. Pity Final Smashes can be disabled only by turning Final Smashes off completely. Setting overall item frequency to 'None' alone will not be enough.

Types

While Final Smashes tend to be unique among characters, there are certain categories they can be sorted into. Here they are.

Directional - These Final Smashes launch an attack in a single direction. Depending on the Final Smash, the direction can be controlled, while others are fixed. This kind of Final Smash has a blind spot, usually behind the attacker, where targets can hide. An example of this is the Mario Finale, Mario's Final Smash.

Focused - These Final Smashes affect nearby opponents in any direction. Targets can avoid the move by getting out of range, so they're mostly effective in smaller stages. An example of this is Puff Up, Jigglypuff's Final Smash.

Trapping - These Final Smashes attack a certain area, grab anyone inside said area (or just a single character), and lay down an inescapable beating. They generally have a small initial range and will fail if there are no targets caught. An example of this is Triforce Slash, Link's Final Smash.

Stage-Wide - These Final Smashes affect the whole stage, leaving little or no hiding spots. However, they may be less effective on larger stages. An example of this is PK Starstorm, Ness's Final Smash.

Transformation - These Final Smashes only affect the user, who can then rampage around and cause damage. Some transformations buff up the character's existing moveset, while others use a different set of controls. The transformation is unaffected by all status effects except slow time. If the character was slowed before they transform, their speed is still slow. An example of this is the Landmaster, Fox, Falco and Wolf's Final Smash.

Transforms into his demon form, Ganon, rears up, and slams down on opponents, stunning them if caught, then he dashes forward, sending opponents in his way flying. Finally, he teleports back to were he started.

A powered up version of Ike's signature move, Aether. He swings his sword up, creating a burst of flame that travels 2 character lengths. He then tosses his sword upwards along with the trapped opponents, and grabs his sword, strikes a few times, flips, and does a powerful overhead sending Ike and the opponents downwards. The arc of flame must hit an opponent for it to work.

Takes nearby enemy fighters and draws them into a giant pot on a stove. Kirby stirs the pot a bit and the pot's heat rapidly damages anyone inside. Afterwards, the pot bursts, throwing players sideways. Items come from the pot and can be used by anyone who can grab them.

Gets in his Dolphin ship and takes off to the sky, with the camera focusing on him. Players still on the stage are attacked repeatedly by Bulborbs. Then the Dolphin returns to the stage and explodes when it hits the ground, sending anyone caught in the explosion flying.

Does a dance that causes many peaches to appear on the stage. These peaches can be used to recover health. All other players are put to sleep for a long period of time, making them vulnerable to attack once Peach finishes her dance.

Turns into Shadow Mario and paints (apparently) the screen, making an X-shape. The other players who touches the x will take damage multiple times really fast until the x disappears. When it disappears, the players who touched it will get launched.

Mega Man fires a Black Hole Bomb (MM9) at a player in front of him, causing a black hole to appear on the fighter, sucking nearby fighters in, and then X, MegaMan.EXE, Geo Stelar and Omega-Xis (Mega Man Star Force), and Mega Man Volnutt team up with Mega Man, and fire charge shots at the helpless victims, causing all characters who were trapped to get launched.

Gets in his Dolphin ship and takes off to the sky, with the camera focusing on him. Players still on the stage are attacked repeatedly by Bulborbs. Then the Dolphin returns to the stage and explodes when it hits the ground, sending anyone caught in the explosion flying.

Does a dance that causes many peaches to appear on the stage. These peaches can be used to recover health. All other players nearby are put to sleep for a long period of time, making them vulnerable to attack once Peach finishes her dance.

Grabs a character in front of them and Tom Nook, Timmy Nook, and Tommy Nook appear to construct a home around the player, dealing damage, and when finished constructing it, the house explodes and the character will be launched into the air.

Glitches

Some final smash glitches involve the regenerating portion of the Bridge of Eldin stage, like R.O.B.'s Infinite Final Smash, and Jigglypuff's Giga-Jiggly glitch.

Giga Bowser, who is normally invincible, can be harmed by Meowth's Payday attack.

Sometimes in certain matches, a character can hit once and hit the smash ball out of the holder. E.g. Meta Knight v.s. Kirby

Under the circumstances that a player is reduced to 0 HP while using a transformation Final Smash in a stamina battle, the player will revert back to normal form. Despite being at 0 HP, the player can still move their character and play normally until they are hit another time, which then KO's their character. The glitch is only known to occur in Super Smash Brothers for Wii U.

Super Smash Bros.

It was revealed in an interview with Nintendo's president, Satoru Iwata, that Masahiro Sakurai had intended for Final Smashes to be included in the original Super Smash Bros., and claims that he has proof, in that there were recorded voices for when characters used their Final Smash. The idea, however, was held off until Brawl.