Speed of Light, Several Posts a Day, A Few Posts A Day, A Few Posts a Week

Writing Levels:

Give-No-Fucks, Beginner, Elementary, Intermediate, Adept

Genders You Prefer Playing:

Male, Female, Primarily Prefer Male, Primarily Prefer Female

Playing Style- Passive or Aggressive:

Both

Favorite Genres:

Pretty much anything

Genre You DON'T Like:

YAOI

Interest Check Post

So basically I had this Idea where it's all the gods going to a school where they fight and battle each other in teams, free for all matches etc. Of course there is going to be background as to why the school exists. Hundreds and hundreds of years ago, all of the gods were killed in a holy war like no other. The power within them however had not vanished, only one god had lived, it had been Zeus himself, however from all the injuries he sustained in battle he was left weak. An oracle told him that all of the gods would be reborn in due time, and to prepare for that he created a school for when they would be teenagers. This was a battle school, one where the gods would make teams and spar, this was supposed to help them work together and learn to control their abilities. After centuries of preparing his hope had started to run our, until then his two brothers were born, Poseidon, and Hades, and after that gods started popping up all over the place. In time the school would be filled with all the gods til they properly matured.

Opening Post

After a war between the Gods and Goddesses left the majority of ancient deities defeated in battle and the few survivors left weak, an oracle prophesied the rebirth of the Gods that had fallen in the war. In order to prevent another war from breaking out between the reborn gods, the survivors of the war; Zeus, Athena, Odin, and Rama, created Babylon Academy. Here, they planned to train them to use their divine abilities and host an annual team-based battle royale to encourage. For thousands of years, the Gods waited, and as time passed, the people forgot about them. This was until news began to circle around the world, stories of seemingly normal humans displaying extraordinary abilities. The survivors of the war knew that the time they had been waiting for was finally upon them and the school opened it’s doors to the reborn Gods, ready to show them their true potential.

Notes:
Due to the war, humans became greatly aware to the supernatural world around them.
Many mythical creatures exist, many are found working at the school.
Students do not start school activities until they have been on the campus for 2 days.
Abilities will unlock over time, you start with your passive and first ability only.

Also Note the gods will have no memory of their previous life as a god.

Speed of Light, Several Posts a Day, A Few Posts A Day, A Few Posts a Week

Writing Levels:

Give-No-Fucks, Beginner, Elementary, Intermediate, Adept

Genders You Prefer Playing:

Male, Female, Primarily Prefer Male, Primarily Prefer Female

Playing Style- Passive or Aggressive:

Both

Favorite Genres:

Pretty much anything

Genre You DON'T Like:

YAOI

God Name:Jing WeiHuman Name:Aria-LiGender:FemaleAge:15Height:5'4Room Number:3Mythology:ChineseClass: HunterBasic Attack:Ranged PhysicalWeapon:CrossbowAbility 1:Jing Wei loads her crossbow with explosive bolts that augment her next 3 basic attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.Ability 2:Whilst in her goddess form Jing Wei has wings which she can use to fly around the battle field, for a few seconds.Ability 3: Jing Wei can fire 5 arrow making a cage from which no one can come out of, for 10 seconds giving Jing Wei the time to finish her enemies off.Ultimate Ability: Flying into the air just above her enemies, going forward in a straight path she launches explosions downwards for 5 meters. Hovering for a few seconds before landing.Passive Skill:If an ALly is near and she is about to be defeated a force field can be projected onto her, if she makes eye contact.Likes: Friends, Candy, and AnimalsDislikes: Bullies, Bitter food, and bugsPersonality: Good: Friendly, Smart, and ArtisticBad: Shy, Gullible, ClingyHistory: N/A

I usually RP passively, mostly because I do not want to be rude and steer the plot in a way someone does not want it to go, but I will play more aggressively if someone tells me to or if the RP is lacking direction.

Favorite Genres:

Modern-Fantasy, Magical, Fantasy, and Sci-Fi

Genre You DON'T Like:

I will usually not do any normal slice-of-life RPs unless the characters are complex or there is some type of twist that makes it interesting.

I usually RP passively, mostly because I do not want to be rude and steer the plot in a way someone does not want it to go, but I will play more aggressively if someone tells me to or if the RP is lacking direction.

Favorite Genres:

Modern-Fantasy, Magical, Fantasy, and Sci-Fi

Genre You DON'T Like:

I will usually not do any normal slice-of-life RPs unless the characters are complex or there is some type of twist that makes it interesting.

Ability 1: Aspect Of the Bull, Exchanges Verethragna's attack for a Physical melee attack, Then changes ability 1 to Aspect of the goat,
Ability 1b: Aspect of the goat, Exchanges Verethragna's attack for a Ranged Magical one, Then changes ability 1 to Aspect of the Bull.

Ability 2: Aspect Of the Camel/Aspect Of The Horse: When Verethragna is using his Physical Melee attack ability 2 is aspect of the Camel, When it is Ranged Magical it is Aspect of The Horse.
Aspect Of the Camel: Verathragna becomes immune to knockback and takes 5% less damage and ignores 5% of the enemy's armour for 5 seconds.
Aspect of the Horse: Launches a blast of fire in a straight line, Dealing 175% of the Ranged Magical damage instantly, and another 125% damage over the next 5 seconds. During these 5 seconds the enemies magic armour is degraded by 2% each second.

Ability 3: Aspect of The Gale/Aspect of the Raptor Aspect of the Raptor is for Ranged Magical, Aspect of the Gale is for Physical Melee
Aspect of the Raptor: A short distance blink that allows him to get out of combat, or in to combat before swapping to Aspect of the Bull.
Aspect of the Gale: A streight line dash that passes through allies and stops when coming in to contact with foes, dealing damage to them, any allies passed through grants them a temporary (20s) 10% damage reduction on damage taken.

Ultimate Ability: Aspect of the Warrior, The Golden Blade that cuts divinity: A single target attack that silences a foe for 15 seconds and stuns them for 5. It also deals 50% of target gods Maximum HP, However also Locks Verethragna in place for 3 seconds while channelling this ability

Passive Skill: Aspect of the Ram: When under 15% Health and undamaged for 5 seconds Verathragna completely regenerates, 1m30 second cooldown

Likes: Fair combat and trials of skills. Camping and fishing. Cooking. Reading
Dislikes: Unfair players, cheating, those who would stack the odds. People who get by on the assistance of others.
Personality: Kind, Gentle and friendly. However when besting someone in battle or believing someone is less than him he can be contemptuous and prideful.
History:

Wait this was based off a game? I'm slow XD I might have to back out of this one.

Click to expand...

Its 'based off of' game in the same way that SAO is a anime 'based in a game'
as far as I can tell the only 'gamey' elements are the number limited and 'ultimate' ability along with a 'passive' which if you ask me is just a fair way of limiting players to not build totally OP shit. I only used percentage and numerical values so people get a rough idea of how much each is doing, rather than just saying 'removing' or 'lowering' because HOLY SHIT removing someone's immunity to fire while bathing them in flames from the sun? Little bit op right?

Its 'based off of' game in the same way that SAO is a anime 'based in a game'
as far as I can tell the only 'gamey' elements are the number limited and 'ultimate' ability along with a 'passive' which if you ask me is just a fair way of limiting players to not build totally OP shit. I only used percentage and numerical values so people get a rough idea of how much each is doing, rather than just saying 'removing' or 'lowering' because HOLY SHIT removing someone's immunity to fire while bathing them in flames from the sun? Little bit op right?

Click to expand...

I guess your right. I'll give the rp a shot but, I'm not very good at percentages and numerical values for attacks.

I guess your right. I'll give the rp a shot but, I'm not very good at percentages and numerical values for attacks.

Click to expand...

Don't worry about numbers/numerical values, if its REALLY needed, I can help, but somehow I doubt it is going to be hugely enforced, otherwise the 'fights' become a huge number fest with people arguing if something hit or not and if it did what values it effects ect.

Don't worry about numbers/numerical values, if its REALLY needed, I can help, but somehow I doubt it is going to be hugely enforced, otherwise the 'fights' become a huge number fest with people arguing if something hit or not and if it did what values it effects ect.

Ability 1:
Pounce
Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet moves 25% faster while in the return pounce state.

Ability 2:
Razor Whip
Bastt swipes at her enemies causing them to bleed for damage every second for the duration

Ability 3:
Declaw
Bastet throws her dagger, which detonates on her target dealing damage and slowing the enemies in the area.

Passive Skill:
Open Wound
When Bastet hits an enemy with Pounce, Razor Whip or Declaw, she wounds the target for a brief time. If the target has a wound, those abilities deal additional damage and remove the wound instead.

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