I am trying for hours now to apply a material to some meshes. Really cannot see what is wrong. I've imported over a hundred meshes over the last month, but today I cannot apply a texture to them.

Well i can set the material to a meshpart, and if I change the color i can see it's applied. But the textures never show up. I've tried textures and materials that i already use with other models, so they should be ok.

The meshes are always 3ds files, exported as wavefront obj and imported in the mesh editor. Never gave me any problems...

I've included a mesh, if someone should care to try it out. At least then I know if the problem lies with the mesh or between my ears :-)

Also, make sure it has texture coordinates.
In the Material tab of the mesh editor, select "Mapping Ball" then Edit > Scale, then right click drag the ball around the bowl, then click "Mapping Apply" - and reclick "Set" on the material.