No, what I'm saying is that throughout the game, recession or not, passing start is a given (other than when you're going to prison), but hitting people's properties is random. However, when the opponent is in jail, you get a free pass.
So, every time I'm approaching the expensive side of the board (red, pink, green, yellow), I'm hoping that whoever owns them ends up in jail so I get a free pass. It's extra expenses beyond the standard cost of passing start.
In general, it's advantageous to me for someone else to be in jail because it saves me 100, 200, 500 or whatever points in my 3 turns while the are behind bars.
In a 5p game, you're helping 4p by landing in jail, not just saving yourself a couple rolls and delaying passing start.
After all, as soon as you get out of jail, you'll hit start the 1st or second roll, the majority of the time.

Jail now is one of major luck factors, keeping it the way it is keeps more luck in the game.

I played with a top player today, and i won a game just coz he landed in jail 10 times or more, 4 of them one after the other each time he completed a circle (square). he had more income and he deserved it, but he wasnt getting it.

it is not so much the 3 turns (only matters in 4/5p games) but rent should be paid as normal. at the beggining i was thinking about 50%, but we either want luck minimised or not. jail is jail, it will still play a role even if rent is paid, but at least it wont ruin an otherwise hypothetically perfectly played game.

i vote for rent to be payed in jail (like real life, people in jail are not stripped off of any legal income, are they?) if people dont want it completely payed, then at least 50%. who wants so much luck in a strategy game?

It would make it alot better because of the fact someone might have the ones at the end upgraded to 500$. Well i all ways have them and i see alot of people go down after jail I would be better to still get money in jail. Make it an upgrade or something... like the money n jail upgrade :/ you need to pay 1500 for it.

why not impliment a get out of jail card option when landing on those chance thingys so you can profit from your props xtracts etc slo have a rule that those cards cant be traded brought at any price although the risk factor is still there most people rely on jail when buying props to save them hoping to go to jail on ressesion to get income so in my view the way it is is just fine just a thought

why not impliment a get out of jail card option when landing on those chance thingys so you can profit from your props xtracts etc slo have a rule that those cards cant be traded brought at any price although the risk factor is still there most people rely on jail when buying props to save them hoping to go to jail on ressesion to get income so in my view the way it is is just fine just a thought

um you should get rent in jail cause then it gets you or some other player cashh!!! 666_________________acording to the fbi i dont exist anymore acording to there files i was killed in a car crash but i am real. my names zetsumei tentei! if all my opponents had a dollar each time theey won theyed be poor.

i personally would love to begin recieving profit in jail again as it is more of a luck game without it. after all you have spent all your money on upgrading them and then all of a sudden you end up in jail loosing hundreds!?!

i have many times before and after ec been in jail 4 times in a row!!! and therefore lost over 1500 on my propertys. making thn me with a low amount of cash and havin to degrade if (and most of the time it is) start is after ec..!!! _________________You only have one life use it well.

I agree. Jail will be more efficient if instead of staying in it you'll have to pay some money when landing on it.
Or I have a better ideea: there should be a "get out" card that can be used to get out from jail. And of course that option will cost you money. _________________