China gaming

Though brands have been understandably hesitant to engage in major promotional campaigns as the coronavirus continues to spread, there’s been ongoing activity that connects brands to the efforts to cope with the outbreak. Read More

While Tencent’s game revenues took a heavy hit in the first quarter due to more stringent licensing rules, NetEase hedged regulatory risks by emphasizing overseas markets, specifically Japan and South Korea. Read More

Game streaming in China, along with other sectors of live streaming, is a fast-growing industry. Research report shows that China is currently the world’s largest gaming market. In 2017, the country had 646 million gamers and its numbers are estimated to grow to 917 million in 2022. Read More

People who have played a lot of PC and console games are the worst at VR gaming and slower to improve than those who are new to both, a Chinese VR gaming company has found, forcing it to alter its plans. The firm has also found that the way people take to VR reveals so Read More

China Film Insider reports on and writes about the people and companies making movies that soon may help to bridge the gaps in understanding between China, the United States, and the rest of the world. We work in Beijing, Los Angeles, and New York.