The Point & Click Development Kit (PaC-DK) was redone from scratch. The design of the editor was completly changed and the engine is now faster and more advanced. These are the major new features.

- All windows in the editor show your content as it would look like in the game, without any flickering images. - The roomwindow can now be resized freely and has a minimap for navigation. It also features a new fullscreen mode. - Resolution now range from 320x200 up to FullHD . - 16:9 Support for all resolutions. - You can choose between OpenGL, DirectX9 and DirectX11. - 4096x4096 is the new limit for object and character size. - DSP Soundeffekts for echoes, reverb ect. that should work on all systems. (EAX was removed) - New specialeffects : warpspeed, bright, negative, emboss . (art and darkbloom had to be removed) - Much shorter loading times in the editor and in the gameengine. - mp4 support. (swf and tga files are no longer supported) - Detecting and making use of touchscreen devices. - Projects can now be merged for better teamwork. - All scriptcommands were sorted in Beginner/Advanced/Expert. - All files (savegames, temp files, imports ect) are now saved within the "My Documents" folder of windows.More new features and changes :

- playanimation: plays an animation of single images in a specified rectangle. Used to replace small videos. - More different special effects can now be combined. - Textoutlines can now have a name instead of a number from 1-1000, making it easier to tell them apart. - The settings file of a created game can now have its own image. - The scriptwindow colors can now be fully customized. - You can change the light color of a room directly in the editor. - Max fontsize was increased to 40. - The default ingame menu was revised. - setobjalpha, setcharalpha : Can change the transparency of objects and characters or even make them vanish. - You can choose the screen on which the game shall run in fullscreen. - offalign: Changes the alignment of offspeech texts. - Middlepoints of objects are now twice as precise. - Search and replace function for the script window. - The cameraposition of a room can now be chamged independently from the roomwindow position. - Inventoryfields can now be tweaked a little bit more. - The default use of the right mousebutton can now be changed within the game with " rightclickstyle (classic / intelligent / nothing)" - Number and Stringvariables now appear in the scripthelp. - A small tool for converting 4:3 rooms into 16:9 rooms. - In the characterwindow you can see the time a certain animation needs in seconds. - New scriptcommands : popupmenu and popuptaskbar, for manually activate the ingame menu or the taskbar. - New scriptcommand: autotaskbar, decides if the taskbar will popup automaticly or has to be called manually. - New scriptcommand extractsound () only for people who love perfection. This will extract soundfiles which might prevent the game from having a microlag.

Bugs and little things :

- Mediapool and Gamepool are now adjustable in height. - Playmusic can now be used with a "noloop" flag. - New console command "fpsgraph". Shows the an "frames per second" graphic. - The console can now be activated by holding down the console key on your keyboard for more then 2 seconds. - Walksounds are now played directly within the characterwindow. - All windows now have a "reload" button, which will reload all shown images. - When a file does already exist in the mediapool this file will be selected automaticly. - You can now cut & paste elements in the game and mediapool. - Shortcuts for the roommodes useful for the new fullscreen mode. (F5 to F9) - New variables [roompx] and [roompy] for the pixelposition of a roomposition. - Removed some bugs that caused an access violation.