Under general supervision of the Lighting Supervisor this position is responsible for creating and fine-tuning lighting and shadows for assigned shots, rendering layers, and compositing those layers to create the final image.

Duties and Responsibilities

• Light “1-off” shots as required by lighting quota and Supervisor and perform technical work in support of shot lighting using a variety of tools. • Demonstrate Level of Competence with RST • Manage shot renders • Manage individual shot quota • Follow the creative direction of the production from a lighting standpoint as communicated by the Supervisor. • Performing compositing operations with the rendered layers created, including overall look and feel, color correction, extractions, rotoscoping, and other compositing effects as needed. • Maintain high quality and productivity throughout projects. • Ensure consistent look between shots. • Remain current and up-to-date in lighting techniques.

Education and Experience Requirements

• Degree/diploma in fine arts and 3+ years of experience • Thorough knowledge of high end 3D software, Maya • Thorough knowledge of high end Rendering software Mental Ray, Renderman • Strong demonstration of composition, lighting and color • Thorough knowledge of node based compositing systems • Minimum one year production experience • Demonstrable ability to communicate creative and technical thoughts and ideas • A creative and collaborative problem solver who is organized and critical of his or her own work • Demonstrable ability to multi-task and prioritize • Able to thrive in a high pressure, deadline oriented environment • Enjoy working in teams • Able to follow directions well

Note:This job description is not meant to be all inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization.

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