Behind the scenes

When compositing a 2D animated film, choosing the right blur to simulate depth of field (or choosing to not use blur at all) is very important and has a great impact on the general aesthetic of the film, and its stylistic consistency.

This is an example of how I worked the blur effects (with After Effects) for the short movie Purpleboy, by Alexandre Siqueira. The film is co-produced by my cooperative Rainbox.

I’ve just finished a new character animation from an illustration by Justine Cunha.
I’ve recorded this three-hour animation work (excluding character rigging). Here’s the accelerated video – three hours compressed in 8 minutes – and a few explanations about the different steps of my animation process for an acting like this in After Effects with Duik. You can watch the finished animation at the end of the video or in the end of this post.

Some Help

I strongly support Free Software and your own freedom, and I try to stay very involved in the community, here or when I come and meet people in real life.
I earn much more than money by meeting people,sharing with awesome people all over the world. This makes me both proud and happy!

Now you can me on Patreon, to help me continue all this work. Your support is really necessary, and I'll always be infinitely grateful for it. Thank you.