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Interesting, but you forgot to give OS/hardware details. Granted, this extra info might not be relevant, but you never know.
When you type #sto from the console in EL, what does it say?
Almost sounds like a server sync/lag issue. So, for purposes of illustration, lets say you move 20 red roses, 20 red quartz, and then attempt to move 20 snap dragons but get this problem. If you move those same quantities back into inventory and attempt the whole process again, does it immediately happen?

I pushed a commit that does just this (in eye_candy.cpp). Hopefully it pushed correctly. Xcode was giving me grief about the push, so I did it from the command line. Also tried to update some project files.

No, afaik there is no such flag to send? Your character will always just stand there like all others.
Okay. I figured as much, but I was just wondering. I have not tested chat client yet, but might want to put in a warning about remembering where you were last (ie don't use if you were last in a PK arena).