Legends of Nor’Ova is an open source, community created RPG. Legends of Nor''Ova attempts to be a freely available framework for aspiring GM''s and players alike to create and play in a RPG that is truly flexible and open. To do this we utilize a website where members can freely edit and submit stuff to the game, provide source files for every download, do our best to explain how the system works, don''t charge for it, and license all of the material under a creative commons license.

Legends of Nor''Ova is designed under the concept of being a player focused game. We are all role players here, and none of us want to role play someone else’s character design. So with Legends of Nor''Ova, we have created a classless system where your character will grow based on how you play your character and what types of skills you choose to master. We have also done away with experience points and levels, replacing them with stat caps and character points. Stat caps raise depending on the type of skills your character masters and character points can be spent on both stats and skills. The end result is that your character will be truly yours.

Legends of Nor''Ova does this by first giving you a clean slate. You start off by picking a race out of over 40 races, and a runic element. You then make a stat point pool which allows you to build up your initial stats and your initial stat caps in a way that you desire. Then, throughout the game as your character masters skills of certain skill types, the stat caps related to those skill types can increase, allowing you to increase those stats even further. Having stat caps tied to skill types and only the stat caps increase depending on the skills your character uses most helps to ensure that your character will develop based on how you play.

Legends of Nor''Ova also has other systems in place for both the player and the crafty game master:

An : you are born under an element and use magic of that , everyone can use magic if they choose too. Campaigns, such as the Saga of Ablution campaign, can expand upon this.

A two-part magic system involving spells that you master like skills and quick manipulations that are only limited by your character’s power and your imagination.

The ability to use or learn any kind of skill or spell, as long as you meet their prerequisites. You do not have to be in a certain class to use magic because there are no classes.

A detailed crafting system for both and that depends on character ability, skills, and adding together components.

A system that rewards strategic planning and skill use. A well prepared character can easily defeat a more powerful but less prepared enemy with the right strategy.

An system that allows for the well armored tank who''s armor can be degraded and gotten through quickly.

An easy to understand stat system that you don’t have to keep looking at some table to use. It is a percentile system, most cases you simply divide by 10 to get the percentage stat.

Well tested game design that prevents game breaking: it grows with the characters and with it a good game master can always keep the game challenging and rewarding.

Systems in place for the game master to either emphasize role playing or roll playing, depending upon the type of game the game master wants to run. An example of this would be character points instead of stat points and an alignment system where alignment and morality isn’t chosen by the player but by the player’s actions.

And other things that are just waiting for you to discover!

Really it is hard to point out everything Legends of Nor''Ova has to offer in a simple blurb. It is impossible to cover all that is available in just a few short paragraphs. Really, the best way to see just how these things are implemented in Legends of Nor''Ova is to read about them, and then decide if Legends of Nor''Ova is a game you want to try for yourself.

What is provided here?

Everything you need for a game is right here on this wiki. If you want just a system that you can create your own lore and settings with, the core sections of the wiki provides you with everything you need. If you want campaigns, we have them here as well! All you need to bring is your imagination and a thirst for adventure.

The core sections of the wiki gives you everything you need for a generic fantasy setting. Lore sections will give you some lore to add. Quests give you some single dungeon adventures. Campaigns give you a whole setting.

Is Legends of Nor’Ova the right game for me?

Legends of Nor’Ova is designed for the serious role player who wants an in-depth game system with which he or she can enjoy deep, epic campaigns. It is not a quick game to pick up. The detailed character creation process alone can take several hours to complete, and the amount of choices available in the game can also create the feeling of choice overload. Furthermore, while we did strive to make the game realistic, realism was not the main goal in the game’s design. Choice, customization, and fluid game play are. So if you want an easy, quick to pick up, realistic game, the Legends of Nor’Ova is not for you.

However, if you are looking for a game that allows for detailed character creation, strategic thinking, and long lasting campaigns, Legends of Nor’Ova is such a game. If you are looking for a game with tons of options and choices, Legends of Nor’Ova has that. And if you are looking to get involved in developing a game further, or designing campaigns for a game, we would be happy to have you here.

What is needed to play?

First of all, it should be noted that this game should not be played with less than three people. Legends of Nor’Ova can be played with as many people as the GM can handle as long as there is a minimum of three people. The reason you need at least three people is because one player will be the GM. If there were only two people it would not be as fun as there wouldn’t be any other player characters to interact with.

Once you have gotten together a group of players, you all need to decide on a player to be the GM (game master). This player needs to be fair and have good knowledge of the game. He or she should have read this book and have a basic understanding of how things work. It should also be noted that the GM should not play a character. This is to keep things fair and allow the GM to focus more on the story and providing the players with a good game. Having a character may unintentionally cause the GM to be biased. Also since the GM will know all the details of his or her campaign, the GM’s character may exhibit unnatural knowledge of what is going on and may be viewed as being unfair to the other players.

Once you have decided upon a GM you need to make sure you have everything ready. The supplies you will need are…

A set of polygonal dice consisting of at least 1d4, 1d6, 1d8, 1d12, 1d20, and 2d10 or percentile dice

A calculator is recommended

A pencil for every player

A battle mat or graph paper for battling or poster board with square grids drawn on it

Indicators (figurines, coins, marbles, etc…) to indicate each player’s character

The Legends of Nor’Ova Wiki (this site)

Maps and an adventure ready

Once you have everything together and have chosen your GM it is time to get started. This wiki will tell you everything you need to know to play the game.

The character creation process will follow the character sheet top to bottom, and will be broken in various sub-sections. The one rule you will not find is how to create a character name because character names are completely up to you.

What is the Legends of Nor''Ova Wiki

The Legends of Nor''Ova Wiki is the next step in the evolution of the Legends of Nor''Ova tabletop RPG. It is meant to replace and extend upon the Legends of Nor''Ova Core Rule Book. Here you will find everything that was in the Core Rule Book and more, including lore information, campaign settings, and the like. Furthermore players and game masters of Legends of Nor''Ova will be able to help expand the wiki by creating pages of their own lore, campaign settings, and house rules. In all, this wiki is meant to be a comprehensive source for any kind of information regarding the Legends of Nor''Ova RPG.

Is There No More Core Rule Book?

Well yes and no.There will be no more editions of the Core Rule Book released for public download. However all of the information once found in the Core Rule Book does live on in the Wiki.

Unlike the Core Rule Book PDF, the Wiki will be able to evolve. It will become a lot easier to fix issues, whether they be simple typos or misspellings, or critical game-breaking bugs. No longer will you need to wait for a next edition to fix a problem, it can easily and quickly be fixed here and you can even help point out the issues faster and submit your own ideas to fix them. Furthermore, we will be able to easily expand upon any area that is lacking in information, better clarify confusing passages, and more.

Bringing it to a wiki form will allows us to do more with the Legends of Nor''Ova RPG than we have currently been able to do and it will ensure that you always have access to the latest version.

This Will Be An Ever Evolving Project

Legends of Nor''Ova is always evolving and always getting better. Unlike with other RPG''s out there, now you will no longer need to wait for the next edition. Furthermore you will not need to download separate books for campaigns and lore as they will all be found here!

Being an ever-evolving project means that this wiki will continue to evolve and grow. So you may want to keep coming back to find out what is new. And don''t forget, that you can help with this project!