As Diamond said if you can run DX11 you should have no trouble running Guild Wars 2.

Yes idd you sure will. and thats why i said we should rename this thread "the E-peen thread" becouse most people in here knows that their computers will run it, if they have read any information about the game.

Yes idd you sure will. and thats why i said we should rename this thread "the E-peen thread" becouse most people in here knows that their computers will run it, if they have read any information about the game.

If you knew this would be an e-Peen thread, then why are you here? Are you here to compare? Is it now a pissing contest?

Hi all! I'm a complete noob with computers. I know absolutely nothing (NOTHING) about computers. And I have no idea about GW2's system requirements. I think my computer is pretty decent, but better safe than sorry, eh? Also, I don't know what stuff you need to know, so I'll just tell you everything that sounds important. Here goes:

As Diamond said if you can run DX11 you should have no trouble running Guild Wars 2.

Oh. Well, thank you, I suppose. I just really know nothing about computers. For example, I have no idea what DX11 is. And you people have no idea how long it took me to find my system information! Not trying to grow an e-peen or... e-boobies. >_>

You want to know how will your PC handle GW 2 ? Go benchmark it in games like Battlefield 3 or The Witcher 2. If you can run those games without problem, there is just no way it will perform worse in Guild Wars 2. You will get "the worst case scenerio" with your settings and fps in those games you would get in GW 2. Unless ANet complietly screw optimalization, which I doubt they will.

Your wrong, the games you listed do not use umbra, and umbra is used in guildwars 2 it is a huge difference in optimization and will run better then thoes games, dont judge your benchmarking based on the graphics.

---------- Post added 2012-02-12 at 08:32 PM ----------

Originally Posted by Korvasieni

Hi all! I'm a complete noob with computers. I know absolutely nothing (NOTHING) about computers. And I have no idea about GW2's system requirements. I think my computer is pretty decent, but better safe than sorry, eh? Also, I don't know what stuff you need to know, so I'll just tell you everything that sounds important. Here goes:

Resolution: 1366 x 768 (Thinking about buying a new screen, this one is weird-shaped. I got it cheap from a friend.)

Go for an asus ve276q monitor its hd picture in picture hdmi and dvi comes with a vga to dvi cord and is 27inch led backlit and 2ms refresh rate, it is however not 3D.

---------- Post added 2012-02-12 at 08:32 PM ----------

Originally Posted by Howdyho

i7 2600k
8 GB ram
Nvidia GeForce GTX 570
Windows 7 64bit

How will my setup run it?

Like a boss, gratz.

---------- Post added 2012-02-12 at 08:34 PM ----------

To anyone using the thread for bragging rights, the purpose of the thread is to help people who may not know if they can run guildwars2.
Any computer bought new in the last 3 years will run it fine in ultra, anything up to 5 years on high, anything in 7 years on medium-high shadows off.

Are they using an unproven/unfinished engine or does GW2 use a solid engine that has proven to be reliable?

They're using modified version of GW1's engine in which they're really familiar with.

Guild Wars 2 uses a heavily modified Guild Wars game engine which includes support for true 3D environments, more detailed environments and models, better lighting and shadows, new animation and effects systems, plus new audio and cinematics engines and a more flexible combat and skill-casting system. It uses Havok to provide destructible environment and ragdoll animation of creatures and Umbra's occlusion culling technology.

Are they using an unproven/unfinished engine or does GW2 use a solid engine that has proven to be reliable?

It's an upgraded GW1 engine.

To put things in perspective, one of the founders of ArenaNet and current CEO is Mike O'Brien. When he worked for Blizzard he developed Battle.net, wrote the 3D engine for Warcraft 3, invented the MPQ archives that Blizzard still use, and had a hand in coding Diablo 1 and 2, as well as Starcraft. So when the boss has a resume like that, you can be sure the company has a very strong code base, and isn't really the kind of place you'd last very long if you write buggy bad code.