You must remember that, in the end, Ludum Dare is not about scores. It’s easy to forget this after seeing the “top 50 scorers” plastered on top of the page, and seeing all the awards, and all the ceremony. But it’s not.

What Ludum Dare is about is making a game.

What Ludum Dare is about is enjoying the process.

Let me put this in perspective. In two days – in just 48 HOURS, a single weekend – you have created an entire game, all by yourself. You created all the assets. You did all the graphics. You wrote all the code. You created the audio. The amount that you have done is incredible. I’ve had months that were less productive than a weekend of Ludum Dare.

It’s really an amazing thing that you have done here.

Consider that the vast majority of the people in the world have never made a game in their life, and would not know how to start. Consider all the people who thought about participating, but decided not to. Consider that even those who might be able probably couldn’t do it in 48 hours. Consider that over 1800 people participated in theme voting. Consider that you did better than half of those people just by submitting.

This entry was posted
on Tuesday, January 10th, 2012 at 2:28 pm and is filed under LD #22.
You can follow any responses to this entry through the RSS 2.0 feed.
You can skip to the end and leave a response. Pinging is currently not allowed.