THE GRAND SPACE ODYSSEY EDGE OF SPACE TO EMBARK SEPTEMBER 17

Transform an Unexplored World and Discover Fantastic Creatures at the Outer Limits of the UniverseTwain Harte, CA – August 12, 2015 – Game developer Handyman Studios and Reverb Triple XP are proud to announce today that Edge of Space, the 2D sandbox survival-adventure game, will launch the full PC version of the game on September 17. Embark on this space odyssey filled with fantastic creatures, millions of different created weapons and gear, deep base building features, and eccentric humor. Edge of Space has spent two years in Early Access listening to community feedback that resulted in numerous improvements and additions to the game, that including vastly improved lighting and visuals, entertaining writing, new gear and items that enable cool abilities, random world events, and much more.

“The development of Edge of Space has been an arduous and incredible creative journey,” said Jacob Crane, founder and lead designer of Handyman Studios. “This is a major milestone goal for us, but the journey doesn’t end here. As we’ve demonstrated in our Early Access development, we will continue to deliver consistent content updates to include new missions, weapons, monsters, events, and much more. We’re very happy with the game we’re delivering and we look forward to players suiting up and exploring the world.”

Edge of Space is an open-world, dynamically-generated, sandbox survival-adventure game. Gamers emerge from a crashed cryopod to a strange new world with only a laser mining pick and minor gear then immediately start exploring, collecting resources from valuable mined ore, and fabricating survival equipment. Some of the fantastic monstrosities gamers will encounter include cybernetically-enhanced Space Laser Sharks, genetically-evolved Plasma Polar Bears, and deadly-quick Jetpack Space Penguins. At the absolute edge of space, gamers must adapt or die – good luck ArkCo Operatives!

To follow along with the content updates, please visit the Edge of Space game official Website, playedgeofspace.com, follow the development team at Twitter and “Like” the game on Facebook.

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ABOUT HANDYMAN STUDIOS

Founded in 2011, Handyman Studios is an independent game company founded on the dreams and skills of two game development veterans who are also best friends who have worked together for four years in various capacities. Starting out as a work-for-hire company, Handyman used its skills to help others and learn how to operate effectively and efficiently. With a successful kickstarter, Handyman Studios is able to transition into its real purpose – becoming a game studio dedicated to creating the best gameplay experience possible without fear to evolve or innovate in small and large ways.

Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers. Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs. Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.