Mass Effect: Andromeda Delayed, Set for Early 2017 Launch

Mass Effect: Andromeda has been delayed a few months, being pushed back into early 2017 reports Polygon.

"As we've been playing the game at the studio recently, it's showing us that we're taking the game in the right direction," said general manager Aaryn Flynn in a post to developer BioWare’s website. "But we also know we need the right amount of time to make sure we deliver everything the game can be and should be — that's our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda will now ship in early 2017."

The post goes on to broadly list some of the features coming to the game:

More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.

New Uncharted Worlds: We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.

The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today’s consoles and the first built on the Frostbite engine. We’re pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.

Mass Effect: Andromeda was officially unveiled at E3 2015, with publisher EA giving the game a holiday 2016 release window. BioWare will provide fans with more information on the game at EA Play – the publisher’s pre-E3 press and fan event. Andromeda is currently in development for PlayStation 4, Xbox One, and PC.