“When Gianfranco Ianuzzi, the Creator and Artistic Director of the immersion told me, “Never lose a pixel!”, I knew that we had to preserve as many pixels as possible, some parts of the video content are 17000 x 1920 pixels and we were heavily relying on the lens shift feature since the projectors were to be mounted at very steep angles to achieve the maximum projection area.”
Devon Miles, Immersive Video Art, Kunstkraftwerk, Leipzig.

We realize dynamic projection mapping onto deforming non-rigid surface based on two original technologies. The first technology is a high-speed projector “DynaFlash” that can project 8-bit images up to 1,000 fps with 3 ms delay. The second technology is a high-speed non-rigid surface tracking at 1,000 fps. Since the projection and sensing are operated at a speed of 1,000 fps, a human cannot perceive any misalignment between the dynamically-deforming target and the projected images. Especially, focusing on new paradigms in the field of user interface and fashion, we have demonstrated dynamic projection mapping onto a deformed sheet of paper and T-shirt. Also we show that projection to multiple targets can be controlled flexibly by using our recognition technique.

Date : January 2015
Place : “Le carré des Arts” – Mons (Belgium)
Production : Mons 2015
Project : 360° video mapping in the courtyard of the “carré des arts” for the Opening Ceremony of Mons2015, the new European Capital of Culture.
Technical : 20 video projectors for a projection surface of 4400 m²
Theme : We proposed our vision of the theme of Mons 2015 : Where technology meets culture! A futurist vision of a robotic world illustrated by CLOE our central processing unit system. “Year : 10191. A technological war breaks out. Descent into the depths of a dead planet. Discover the queen of the new world, Cloe…”

The project 01 Zentrale was planned to be ready to install at platine festival 2010 in cologne. http://www.platine-cologne.de/10/?p=71 It was the first time experimenting with Video Projection Mapping on real Objects. It is a pity to film all the stuff, because the real light mapping experience is too impressive in live.