Two summers ago, I spent a month and a half playing playing EVE Online. In terms of subscribers, EVE is the second-most popular MMO, though it has only a fraction of the subscribers of the monolithic World of Warcraft. It was a enriching experience in a fascinating society. It’s too bad the game isn’t very good.

When Double Fine announced that they’d cease producing AAA titles in favor of shorter games, I was thrilled. First, it meant I’d get a semi-annual dose of their products rather than having to wait for years. But mostly I was happy on their behalf: it was a way for them to keep experimenting without the […]