Beast is able to change between his weapons, a plasma-powered blade and a specialized MM-9 rifle, gaining different basic abilities and passives for each weapon by clicking on a special icon above the HUD bar. This has a static 75 second cooldown.

Abilities

Plasma Blade

While the plasma-powered blade is equipped, Beast gains 15% AD, but loses 30% bonus attack speed and replaces his mana bar with Focus. He gains Focus by attacking, 1 for non-champions, 5 for champions and 10 for kills or assits up to 50 at all times. Additionally, at 50 Focus his next ability is empowered, which when cast, drains 25 Focus

MM-9 Rifle

While the MM-9 rifle is equipped, he gains 30% bonus attack speed and 400 range, but loses 15% AD. Additionally, attacks towards enemy champions below 35% of their max. health apply Grevious Wounds and cause them to bleed for 3% of their max. health as magic damage over 1.5 seconds.

Upon switching between weapons, he either removes all gained Focus or nullifies mana regeneration, depending on what weapon is not in use.

Plasma Blade - Active - Enemy Cast:Beast temporarily blinks to the selected target, becoming untargetable and dealing them physical damage in two strikes for 0.5 seconds, and then returns to his cast location.

ARK-16 Specialized Rifle cannot be cast if there are no enemies within range.

Ultimate Power

RANGE: Global

COOLDOWN: 240 / 210 / 180

Active:Beast channels for 2 seconds and then puts every unit in the game into stasis for a short duration. During this time, Beast can move freely and can cast abilities. The channel is broken if Beast is damaged, movement-impaired or if he issues a command.