Yes I know about the patch. It's not to do with that. Really, I'm happy with what they did with the snipers, but I've noticed something wrong with my L115. I am getting an awful lot of misses when I am dead on target, and also I'm getting hits when I was way off target. Also, hitmarkers are becoming more common, despite the fact I use Chrome Barrel. Thoughts?

Honestly... and no offense intended.... when I am having trouble with a weapon I look at the one constant... the guy holding it. I look at how I am using it, change up my attachments, work on my playstyle.. how I attack... etc etc.

No offence taken, but I know it ain't me. Something is off. Sometimes I'll lead a target, sometimes I'm zero'd on the character, and not get a hit. But sometimes I trail the target and get a hit :/ .. Something's off...

No offence taken, but I know it ain't me. Something is off. Sometimes I'll lead a target, sometimes I'm zero'd on the character, and not get a hit. But sometimes I trail the target and get a hit :/ .. Something's off...

ADS delay. It was brought back when 3arc got rid of it because all it does it artificially adds to the time it takes to ADS. This means that, despite having fully ADS'd, you cannot get a 100% accurate shot until a little time afterwards. In sum, you're better off shooting before you fully ADS if you need a quick kill. I find the L115 a bit inconsistent compared to the USR.

My point was simply 9/10 times when I have an issue I can usually find what I am doing wrong and correct it. I was wondering if this might be the case. There are plenty of times when I have thought I was right on target and after slowing down and checking myself found that I was either ahead or behind the player.

I think the issue has more to do with peoples personal connections than anything to do with the game, playing on a stable connection I've never really had many lag issues but I've played at friends houses where the gameplay is consistantly almost unplayable.

take a break from the gun. Play with a different gun for a week then comeback. It happens to everyone, sometimes you just get unlucky. It may be lag i found i get more hitmarkers with every gun when there is lag in the lobby. Test the lag while reloading and the amount of time it takes to get fall damage when you fall. Is it right away or a split second later.

It isn't lag, I've thought the same thing, but if I switch to my P226 secondary, or indeed switch classes, all shots are on point again. I'm sure it's an L115 problem. Tomorrow I'll use the USR and see if it feels any different.

I'm currently using the L115 with Chrome barrel and thermal scope, and I also get some weird misses, like a stationary target in my crosshairs doesn't take a hit, but I don't have a grasp on any consistent pattern to the failure yet. I know the Barrett .50 cal in MW2 was like a full millimeter off to one side with thermal scope.

i have had this happen to me with the USR on the one final kill cam shows me dead on leading a guy fire he keeps running. another guy runs the same route i lead him again fire he dies. even my team and the guy who somehow i missed said they thought i was dead on. i think the hit box on the sides of players is wonky or the sites are off like how some sites where in older MW. ( i think it was the acog on snipers had a 3 inch pull to the left at all times)

Make sure that by on target, you are hitting flesh and not gear on a moving target. There are some good videos up on hitboxes comparing male/female and gear. The hit boxes are the same, so you hit through gear where there would be no flesh on a standard male target. Or for a female you may actually hit where the legs may not be as thick.

"i read everything and my reply is exactly what i meant to say lol...there is nothing wrong with the gun..i think the devs would know if they put out a patch that ruins a hit box lol"

The same way they knew when they put out a patch to "improve operations functionality" and irreversibly broke Operations for hundreds of us still months later? I think you have a little more faith than is warranted in these developers, I'm still waiting for them to complete this half-finished game they released 2 months ago.

OK, I have tried some setups, chopping and changing weapons, perks and attachments, and the thing that stood out to me is the removal of chrome barrel being very beneficial. Without it, I seemed to get correct hits and misses, and strangely, more OHK's and less hitmarkers. Can anybody else having problems with snipers experiment with and without the chrome barrel and share any findings?

You're using the L115 with Chrome Lined, which explains your problem. You are sacrificing consistent two upper leg one hit kill hotboxes for one upper leg and one lower leg, in addition to the increased idle sway. The best sniper rifles are the L115 and the Lynx without Chrome Lined.

Chrome Linedis a weapon attachment that appears inCall of Duty: Ghosts; it is only available for the USR, L115, and the Lynx. It increases damage by adjusting the damage multipliers to give the player more one shot kills. The downside is that the idle sway is increased by 25% and recoil is greatly increased; the increased sway can be mitigated somewhat using the Focus perk.

The increase in recoil is a negligible side effect when this attachment is put on the USR and the L115 bolt-action rifles, as the time to chamber a new round after each shot allows the crosshairs to reset to their previous position. However, when put on the Lynx, the increase in sway and greater recoil could make follow up shots harder to make if the enemy is not killed by the first shot.

Yes, it increases idle sway by 25% and increases the speed of which the rifle bobbled around the centre. I'd hate for anyone to try and use Chrome Lined with ACOG. After the suppressor reduction OHK hit boxes, it makes thermal even more of a decent choice to use and Incog remains three points. Happy days!

You are sacrificing consistent two upper leg one hit kill hotboxes for one upper leg and one lower leg

Really? That sounds like a coding ****-up. That aside, it seems like my sniper now has better hit detection overall, without the strange hits(misses) and misses(hits). Still, why did my chrome lined rifle behave like there was lag, and then I switch to a non chrome rifle and it behaved properly in the same game?

@Drew, I used Focus to cancel out the sway, so that was a non-factor to me.

Sniping feels too random for me in Ghosts as well. Like you say... I get a lot of misses when I am dead on target, hitmarkers that don't make sense, and random kills when I feel I missed my shot. Another frustrating parts of sniping for me is the very slow look sensitivity while ADS. It makes quick corrections near impossible.

I haven't really used the L115 very much, because the USR with Chrome Barrel has the dame damage (multipliers to the legs/stomach/...) as the L115 Chrome Barrel. And everyone can see that the USR has a faster rate of fire. When I snipe, I get some hitmarkers but not too many. If you slap on the Chrome Barrel, use the USR, follow-up shots come really fast with it.