They do not care till they get are real big public outrage and at that point they do some damage control.

So the more negative posts here on the forums and everywhere else the higher the chances they will act. Maybe they will do more than just a written statement about how bad their communication was, they are sorry about [*insert problem] and they will try to improve [*insert problem].

Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus

I understand not playing on other alliances but they realize that we spent money and time on characters that are no longer playable 🤔

They obviously don’t care and hope you spend more money grinding the same char again

And no i don’t enjoy this games pve

Exactly.

How many characters have had real money dropped on crowns for horse speed / stamina upgrades only to not be able to play that toon in PVP anymore (when that was the original point of it) on the thirty day campaigns? There are no unlocked 30 day campaigns (either CP or noCP).

No matter how upset, no matter how invalidated they feel their pvp experience, no one has the right to demand that characters that have had good, RL money spent on them be completely unplayable in their chosen environment.

Lose the campaign, get farmed, etc. At least you can still log into that toon and zone into Cyrodiil to play with the friends and guild mates you want to play with.

Faction locks are completely against the whole concept of One Tamriel, prevent people from playing with their friends, and in many instances prevent people from playing with toons that have had crowns spent on them, making them more reluctant to purchase / spend crowns on new characters in the future as there is no telling when they may get to play them in pvp.

Faction Lock is hurting exploiters that can no longer cheat the leaderboard for 10+ 30-day rewards. FTFY

Everyone else is fine because they play on only one faction for leaderboard rewards like a correct person. If you want to play with your friends on another faction, go to another campaign - AP is AP. The only reason why you'd complain is because you're after the leaderboard so you can exploit it. You can't cheat anymore - get over it.

well said
all truth

best in slot: is the armor, weapon, clothing look, pet, or no pet, jewelry, race, class, skill choices, amount of DPS, and skin color best fit to you and the way you wish to play and makes you feel good and performs what YOU think it should be.

worst in slot: what you read in zone chat, and forum comment, and forum thread, and you tube video, and live streamer advice, and class rep advice, and guild chat advice, and whisper told you to wear, and use for skill, and dress like, and use for weapon and armor.

I like the faction lock people do care more about the Campaign. The argument about not beeing able with friends is stupid, its easy to create a new char.

Is it easy to collect a million skyshards, clear dungeons for skill points, grab lorebooks, level psijic and undaunted, etc? No, it's not as simple as "just make a new character." The easiest and best solution (mentioned by the OP) is alliance-change tokens.

I love the idea of faction lock, but think it's ridiculous that I have no way of making my 2 year old PvP toons the same faction now that I suddenly can't play them all at once (because let's be honest, 7 day campaigns are garbage).

Perhaps the hoppers should show ZOS how important this is to them by creating new accounts.

Everybody Wins!

And grind 810 CP again?

Are you mad?

How about instead we communicate how much less likely we are to purchase character upgrades or changes from the Crown Store for newer characters, since we have no idea if we'll get to play them on a regular basis or not.

best in slot: is the armor, weapon, clothing look, pet, or no pet, jewelry, race, class, skill choices, amount of DPS, and skin color best fit to you and the way you wish to play and makes you feel good and performs what YOU think it should be.

worst in slot: what you read in zone chat, and forum comment, and forum thread, and you tube video, and live streamer advice, and class rep advice, and guild chat advice, and whisper told you to wear, and use for skill, and dress like, and use for weapon and armor.

I could imagine the quick solution would be to just add a 30 day non-locked campaign.

Why don't you guys move to the 7 days one already? That would be the quickest and easiest solution.
- Assuming they added an unlocked 30 days campaign you would need to move anyway.
- Since you care only about fights and not the alliance doesn't matter if the campaign resets every 7 or 30 days.
- If you want greater rewards then make up your mind and choose an alliance.

Faction lock is great and should had been always like this.

Cuz its dead, thats why no1 want to move there.
Either way, its still not a solution, why do i need to wait x amount of days to play a char i made, specifically for pvp, when the pvp on my main faction is unpleasant,

if you faction hop it should let you be flaggable and killable by ALL!

best in slot: is the armor, weapon, clothing look, pet, or no pet, jewelry, race, class, skill choices, amount of DPS, and skin color best fit to you and the way you wish to play and makes you feel good and performs what YOU think it should be.

worst in slot: what you read in zone chat, and forum comment, and forum thread, and you tube video, and live streamer advice, and class rep advice, and guild chat advice, and whisper told you to wear, and use for skill, and dress like, and use for weapon and armor.

Here’s a simple solution. Faction lock the 7 day and keep the 30 day unlocked. Then you can really see if faction lock is so popular or not. Because locking the 30 day just screws most people due to the fact that most casuals will just dog pile into the 30 regardless if it has a lock or not.

Exactly, locking the 7 day campaign would have been an interesting experiment. The faction loyal zerglings don't want to fight (without sieges..you know..skills - the symbols that you find on your action bars next to snipe) anyway - 7 day PvDoor for the queen/king is exactly what they need.

This...

Nope...

This is not logical train of thought.

Put something on a server where no one plays and see if it works.

Nope.

No one wants to play there, everyone wants to play on the most populated server.

So putting it into an undesirable server doesn't prove anything not anything at all.

however i think there should be faction lock because players cannot control themselves and be responsible with freedoms.
meaning if there is a way to exploit a privilege they do so. And so the few rotten apples ruin the whole bushel.

Now when i would log into cyro in the past during free faction, i would play where i was playing, and play to win. I would not make fake call outs, and harass one team, with the intent to disrupt and make them lose. I did not hold and one factions best interest in mind. This is an example of responsible game play in a free faction model.

Now, having a pvp guild that can log a earthgore ball group into any faction at anytime, while creating massive disruption trolling and toxic behavior in chat, and using said ball group to sway the course of battle to the best interest of said pvp guilds favored faction. (which was a thing, dont even argue it, i seent it with me own two eyes) This is an example of irresponsible game play in a free faction model.

And thus this is why it was implemented. In the interest of fairness.

So to say faction lock is not fair. Well that is just 100% false.
fact is, it is exactly fairness.

What it is, is unfortunate that players force such things, players cheat, players troll, players spread toxicity. These are the things that the bad part of the community do, and in the interest of fairness, as a game dev you try to curb these behaviors and protect your game community for such badness.

Here’s a simple solution. Faction lock the 7 day and keep the 30 day unlocked. Then you can really see if faction lock is so popular or not. Because locking the 30 day just screws most people due to the fact that most casuals will just dog pile into the 30 regardless if it has a lock or not.

Exactly, locking the 7 day campaign would have been an interesting experiment. The faction loyal zerglings don't want to fight (without sieges..you know..skills - the symbols that you find on your action bars next to snipe) anyway - 7 day PvDoor for the queen/king is exactly what they need.

This...

Nope...

This is not logical train of thought.

Put something on a server where no one plays and see if it works.

Nope.

No one wants to play there, everyone wants to play on the most populated server.

So putting it into an undesirable server doesn't prove anything not anything at all.

however i think there should be faction lock because players cannot control themselves and be responsible with freedoms.
meaning if there is a way to exploit a privilege they do so. And so the few rotten apples ruin the whole bushel.

Now when i would log into cyro in the past during free faction, i would play where i was playing, and play to win. I would not make fake call outs, and harass one team, with the intent to disrupt and make them lose. I did not hold and one factions best interest in mind. This is an example of responsible game play in a free faction model.

Now, having a pvp guild that can log a earthgore ball group into any faction at anytime, while creating massive disruption trolling and toxic behavior in chat, and using said ball group to sway the course of battle to the best interest of said pvp guilds favored faction. (which was a thing, dont even argue it, i seent it with me own two eyes) This is an example of irresponsible game play in a free faction model.

And thus this is why it was implemented. In the interest of fairness.

So to say faction lock is not fair. Well that is just 100% false.
fact is, it is exactly fairness.

What it is, is unfortunate that players force such things, players cheat, players troll, players spread toxicity. These are the things that the bad part of the community do, and in the interest of fairness, as a game dev you try to curb these behaviors and protect your game community for such badness.

What it proves is faction locks don’t matter people want to play on the populated server. So reinstitution of faction locks is pointless cause it’s not splitting or reducing server loads. All it does it make 2 small portions of overall population mad.

So Zos really has two options. Two 30 day campaigns with one locked and one not or bite the bullet and overcome the technical hurdles and offer a limited time faction change. Otherwise they show clear contempt for those they have harmed. I do not see another way around that.

Agreed. I can't even predict their outcome on this one, sometimes they make appeasements (and would add a campaign) other times they just leave it as a "this is how it is now" and people have to suck it up.

I honestly don't understand why there wasn't a locked and unlocked 30 day campaign. I guess the issues though is how many various types of PvP they need to appease now. Locked/Unlocked and CP/No CP

Yes, I do not think anyone can guess what Zos will do because nothing they have done with adding faction locks makes sense. Yes, I know Zos said that people asked for this as their first reason for brining back faction locks and they have demonstrated nothing of value that they actually think not having faction locks was cauing real issues or they would not have left a campaign unlocked.

So Zos went off the deep end and did not demonstrate logic. The best we can hope for is they actually think things through at this point and remedy it properly.

What is funny is now some think Zos will cave in on anything which can only bring Zos a major headache. People have recently said all they have to do to get a GAH is keep asking for it and point to this as their reasoning. Zos deserves all the crap they get over this. Communication is so effective and Zos was loud and clear with this one.