Kirlic shouldered his bow and prepared his curved blade and awaited the monsters’ arrival. Clint backed up to make room for Dargoth to take up a position at the door. Dargoth stepped into the opening and stood ready for the monsters.

The Huecuva opened the door and took a swing at Kirlic with its longsword. The monster missed the elf. Upon seeing the monster everyone was filled with a felling of enmity toward the undead. Leera immediately began her Bardic Performance of Inspire Courage to boost the party. Banjo cast a Disrupt Undead spell at the Huecuva dealing 3 damage.

The Plague Walker slashed at Dargoth with both sets of its claws. The first hit but the second missed. The attack dealt 8 damage and sickened the fighter. Dargoth was racked with pain and nausea but held his ground on the front line.

Thurstan maneuvered behind Dargoth and fired a Lightning Arc at the Plague Walker. The targeting was sloppy but the attack still hit the monster due to its bloated mass dealing 5 damage. Not able to find an opening to attack, Thurstan’s wolf waited for an opportunity to strike.

Hearing Clint’s distress, Kirlic moved forward to the door and fired an arrow at the armored undead. The elf could not say why but he felt an extreme dislike for the monster. The shot went wide and missed the target. Clint targeted the other undead with a flaming arrow ignoring the feeling on distain toward the other monster. His shot hit its mark dealing 12 damage to the bloated target. After taking the shot, Clint quickly slammed the door and shouted, “They’re coming!”

With the door closed, the rest of the party anticipated the monsters to the best of their abilities. Dargoth moved forward toward the door while Leera stood her ground waiting for something to happen. Banjo, Thurstan and his wolf also advanced carefully awaiting a surge from the monsters.

Clint considered the value of the rubies but moved out of the way to allow others to examine the area with magic rather than explore the room further.

Banjo and Thurstan scanned the room with Detect magic. Both detect a strong aura of conjuration from the mirror and each caught a glimpse of their reflection in the mirror. Banjo had his mind’s eye fill with images of when he first discovered he had the ability to harness magic. Thurstan was struck with a similar image of the first time he made a connection to Gozreh. Both were inspired by the experience and felt a wave of well being wash over them.

At Dargoth’s request, Leera looked into the room to examine sarcophagi. She did not recognize any of the people depicted on the lids. While examining the sarcophagi she saw herself in the mirror. Immediately the bard’s mind was filled with visions of the slaughter of the innocent family in the mausoleum and her inability and unwillingness to help them escape their fate. The experience left her disquiet and shaken.

Dargoth, Kirlic and the wolf all stood ready for action awaiting direction from the others.

While waiting for the magic users, Clint went to the door to the southwest, opening it to reveal the room beyond.

A musty putrescence pervades the air here. Two warrior statues in this room look stern, even angry, as they brandish their spears southward. You see four standing sarcophagi along the southern wall, two sealed ones flanking to others that are open, their lids lying smashed on the ground before them. Each remaining lid has the graven image of a person on it, each looking like the lid is a prison and each face screaming in pain, wide eyes set with rubies.

The sound of steel clearing its sheath is the first sign that you have danger as a skeletal figure with ornate full plate leaps from the eastern open coffin with a hiss, its eyes burning under its helm. “Blood and vengeance,” it whispers.

With great deliberation, a bloated, rotting figure raises its arms and shambles forward from the other open coffin. A gurgling moan escapes its flabby lips.

Clint closely examined the doors and stairs for signs of traffic. No signs were found to indicate which way the grave robbers had went. Having nothing left but a hunch, Clint carefully opened the door to the northeast.
Four sarcophagi stand within the room, two along the south wall and two to the east. Their lids show the graven images of trapped people on them, one different person for each lid. It is as if each lid is a prison. The imprisoned people are depicted as if they are crying out, their desperate eyes set with rubies. To the north is a huge mirror.

After giving the current room one more pass, Clint climbed the stairs to the spider's lair.

A shroud of webs, thick and strong, lake gray, silken threads, covers a balcony. Someone has cut a hole in the shroud atop the stairs. The dust in the air, but here it is nearly unbearable. You can feel the particles in the air.

Amid the webs to the southeast is a human-shaped bundle and a jumble of discarded equipment. Just beyond the body, a door stands open to the east.

Navigation from the stairs to the room required careful navigation to avoid contact with the web.

Clint reported back what he found and the rest of the party entered the next room.

Examination of the body revealed that it was a hobgoblin wearing a mithral breastplate. The intact equipment among the debris consisted of three throwing axes, a heavy wooded shield, a masterwork battleaxe and a satchel containing a potion, two large diamonds worth 200 GP each, 12 PP and 67 GP. Among the debris was also a skull wearing a phylactery. The potion and phylactery both radiate magic when detected.

Once the party gathered and stored the treasure from the spider's lair, they existed through the door to the east.

Instantly, the square room you have entered illuminates, and you have time to discern a winding stair to the southeast before the walls seem to paint themselves with rich images. A magic painting depicts a spring day on a high, green hill, making it seem as if the sun reaches the room as well as the green slope. You can almost smell the apple blossoms and awakening flowers. People in fine clothes stand around the hill, and it is a tall, raven-haired man dressed in shining plate armor, kneeling before a blond man and a red-haired woman, each wearing golden crowns. The image fades, and the light diminishes but does not go out.

Nothing of further interest was found in the room. The party continued down the stairs to the southeast, entering into another room.

To the northeast and southwest are gleaming stone doors, each engraved with a grinning, fiery skull. In the southeast corner of the room, another winding stair descends. But the room quickly fills with the image of the hill you saw before, now covered in brown grass, flames leaping to the sky off in the distance. The dark-haired man in shining armor wields two curved swords, battling howling goblinoids and baying wolves. Beside him fights the blond king wielding a black longsword. Light sparkles on the blade and the king’s crowned helmet. The red-haired woman holds her ground behind and between the two, her staff held aloft as lightning strikes her foes. Your hair stands on end and your skin tingles, as if electricity were really in the air. As the image fades, you take note again of the doors and the stairs in the magic half-light of the room.

Thurstan cast a Cure Moderate Wounds spell on Dargoth, healing 17 points of the fighter‘s damage and moving him a significant distance away from death’s door. “Kirlic, you will have to wait for healing until the tomb taint wears off.”

Kirlic drank an antitoxin to help quell the poison in his system. After waiting a few moments, the Ranger succeeded in fighting off the poison's effects.

A search of the immediate area did not turn up anything of further interest or value. The only way forward is apparently going up the stairs.

The party returned to the waterfall and advised Sigur that the hated spider and its minions have been vanquished. The fey was happy to hear the news. As promised he rewarded the party for their efforts by supplying a masterwork silvered hand axe. Further he channeled positive energy twice for 17 and 16, healing Clint, Dargoth and Kirlic.

The Tomb Spider attacked Dargoth with its bite. The monster dealt 15 damage. The fighter was able to resist the venom but not the physical assault. Dargoth fell unconscious.

Clint fired an arrow at the spider. The shot hit dealing 3 damage past the monster’s defenses. Kirlic closed to melee range drawing his Elven curved blade as he approached. The ranger struck a blow dealing 6 damage which killed the spider.

Banjo was prepared to cast another Scorching Ray spell by calling on the power of his ring but held back once the spider died waiting to see if any further threat became apparent. Seeing the monster felled, Leera stopped her song to reserve some of her magical assistance in case it was needed later. Thurstan channeled the power of his god to heal Clint and Dargoth by 7. Kirlic was also a target of the healing but rather than heal the ranger, the positive energy caused 7 damage instead! Thurstan’s wolf sat and surveyed the room.