as you ride into the maelstrom, the driver of the vehicle points to the left
<name>, you'll notice all the sharks here have laser beams attached to their heads, Deathwing figures every creature deserves a warm meal.

im not happy wasent this a shammy only mastrey Increases the potency of your direct healing spells by up to 20%, based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating.

im not happy wasent this a shammy only mastrey Increases the potency of your direct healing spells by up to 20%, based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating.

now druids have it

Druid have it for theirs hots which is a terrible concept being as how hots are going to be much less usefully. I'd much rather take the shammy version on direct heals

STOP!! LOOK!!
So mastery was taken out, and now its back in? (in beta)
Something that was suppose to be a big planned change to the game, Mastery. Was taken out in the first place from the beta?!?!?! And now its back in?!?!?! wtf is going on?

Nope. Mastery was cut into only one bonus (from previous 3) which is now presented. Rest of mastery bonuses were practically baked into talent trees with rehaul (31/10 pts, must select tree)

Discipline - Increases the potency of all your damage absorption spells by 20%. Absorption increased further by mastery rating.

Am I the only Disc priest tired of this being slapped around?

Absorption is such a crippling mechanism, that increasing it is the equivalent of giving your uncle Joey a 20% strength increase everytime he has sex with his wife.

The problem?

Uncle Joey only has sex with his wife once every two years... So yeah, stop giving us bullshit boost to something that is like 0.00000001% of our effective healing. Make it a more centralized boost ya lazy gnomes!