A mission idea: After killing Petrus and becoming the high priest, you would get a way to get into the realm of Mortifier himself, and the mission would be to vanguish this foul being. Alternatively, if you take Petruses nut outside Attnam, Mortifier would grant you the possibility to assault heaven, and to slaugher the weak so-called god Valpurus.

Fighting against Gods would be epic.
Also new locations would be nice to have. When speaking to people in Attnam they say something like: "You look like one from I----. Go away." Can't remember the name exactly. Is it some kind of reference or do you find that place later in game. Or was it possibly planned to be planted in game.

Life's a piece of shit, When you look at it. Life's a laugh and death's a joke it's true. You'll see it's all a show. Keep 'em laughing as you go. Just remember that the last laugh is on you. -"Always look on the bright side of life"

There is a dev document listing places such as Irinox (from the line you are quoting - city of witches or something like that), Bazaria (a commercial city where the tourist come from), Mondedr (implemented in LIVAN), and some other. I think they are yet to be implemented.

Anyway I would also like to see that when making golems from some magic weapon, they would get weapons ability. For instance from flaming sword could be made flaming golem.

Life's a piece of shit, When you look at it. Life's a laugh and death's a joke it's true. You'll see it's all a show. Keep 'em laughing as you go. Just remember that the last laugh is on you. -"Always look on the bright side of life"

There is a dev document listing places such as Irinox (from the line you are quoting - city of witches or something like that), Bazaria (a commercial city where the tourist come from), Mondedr (implemented in LIVAN), and some other. I think they are yet to be implemented.

The priestess of Silva also mentions Lunethia, some elven realm where the avatar of Silva (tree) exists.

When reading a scroll you can either cast the spell as normal or attempt to hold that spell in your mind to be cast later. Each type of spell would have a specific Int requirement to do so, with a 50% chance of failure at that level, with chance of failure decreasing as int goes up. How high your int is determines how many spells you can hold at one time. The scroll is expended whether you memorize it or not. Spell books could be used to permanently store a spell from a scroll (though there is a much higher int requirement for this to be successful). Memorizing from the spell book would not consume the spell stored there. Certain spells (wishing, change material, harden, possibly repair) should not be stored in spell books.

You could also have random spell books be generated, either blank or with one or two spells already in it (esp, invisibility, striking, etc...). Blank spell books could be sold by the librarian in Attnam.

EDIT: Almost forgot, you can only memorize from the spell book, not directly cast. The should help prevent or at least lessen abuse to get permanent haste and such.

meantioned before but, I would like to see an on fire state that would cause damagen for a number of turns until it was extinguished. This would be a 100% occurence if you or a baddy were covered in vodka and touched flame and could be very low chance of happening in any fireball/explosion

That would be awesome. Also, randomly generated artifacts would be really neat, especially if they could take many forms. Artifact weapons, armor, wands, maybe masterfully scribed scrolls, bottles and trinkets, rings... all with potential negative, positive, and neutral effects.

Of course, these should be rare enough that someone actually has a reason to be excited by getting one.

Also, about items already in the game... isn't "wand of necromancy" a bit general? I haven't actually zapped one yet, but I assume it creates undead from corpses. However, when I think "of necromancy", I think also of dark healing, using your own blood to call forth magic upon your foes, etc.

You zap it towards a corpse of something and it turns it into a zombie pet. I've only used one a few times so i don't know if it does anything more than that, because a zombie pet really isn't that useful.