I managed to end it well, and ever since that burden of getting the final presentation done left my system, I am working on game-assets on full steam. I really like how I can work with the tools, unwrap and texture things. It's great how you can send files front and forth, between XSI, PS and Mudbox.

It's a lot of trial and error, looking at what others did and how to improve the workflow of my modeling. What I find cool about the whole 3D job, is that I can actually use the PC to build something on it. It's not the same feeling, like writing a text on it or sending a mail. Modeling, texturing - all of that - are part of a big, imaginative circle that usually starts with an idea in my head, then becomes drawing, multiple sketches and finally: reality.

It just feels neat to be able to do creative tasks with a machine. I can't wait to do bigger, better, more :)

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