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Levi Tran is a Goddess

Introduction:

Hello my name is Dragonuser, and this is a team that i have made with the help of my friend, Theebay707 . We are here today to post our team to try and get it better since Deoxys-S is now banned from OU. We both reached 1400+ CRE before Deoxys-S was banned and we feel like we can now get higher on the ladder, especially with help from team raters. Lastly this team needs a tad bit more explanation. The name for the team came from Pure, cuz tht crazy girl deflowering guy is in love wit her. Also TheBluePorygon gave some contributions to the team.

Team Building Process:
So one day i was talking to Theebay707, and we were talking about how underrated HP Fire Latias is, and how great it fits into the current metagame. One of Latias's biggest counters, Scizor, is often all an opponent has to deal with Latias and is easily handled by a nice and easy HP Fire. We then decided to make a team around her.

Next we started to think about Latias's counters and what would stop it from sweeping a team. We realized that its biggest problems would be dragons, Blissey/Chansey/Special wall, and Tyranitar. We eventually decided on Conkeldurr and Heatran to deal with these checks to latias.

Then, we decided to spam Volt-Turn with the wonderful core of Rotom-W and Scizor. Which would help us keep some momentum up and check a few pokemon along the way.

Then, we seemed a little rain weak, bar Rotom-W and Latias, so we decided to use Celebi. Celebi would act as a better pokemon to check rain and opposing Rotom-W, Scizor, and Lucario.

We then realized that we weren't using Conkeldurr as much, I asked my Smogon tutor, AndViet, to take a look at the team because we didn't know what to replace Conkeldurr with. He said that we should replace Conkeldurr with Deoxys-S to lay down spikes and add a little coverage.

But since Deoxys-S was recently banned, Bay and I decided to come up with a pokemon that can be a great sweeper, early game or late game, and we both decided on Lucario.

After tons of testing, between myself and Theebay, this is what we settled on.

After rates from OblivionIX and NWO(on smogon) and from DM123 on Serebii bay and I eventually decided to swap lucario out for a scarf terrakion and a cb scizor. Although we were sad about losing cs Scizor, we decided that this was the best way to handle our threats.

This rotom is a part of the glue that can hold our team together. Its insane bulk and power allow it to shrug of countless hits and make cores like scrotom much more manageable. Rotom also provides momentum which is very valuable for a heavy offence team. Originally an expert belt was used over leftovers to try and get the surprise factor, but rotom seemed to die too easily so leftovers were used instead. This allow more longevity, and thus more reliability. The EV's are used to maximize bulk, while power isnt lacking. Hydro pump and volt switch are standard staples for rotom-w. Thunderbolt is used to make sub ddgyara much easier to deal with, and also can nab a few more vital kos against rain teams as it provides substantially more power than volt switch.

Terrakion was suggested to us over lucario to handle some of our major threats better. Terrakion provides a reliable counter to volcarona and dd scrafty. Being able to outspeed scrafty even after +2. The EV's and nature are to maximise his speed and attack, so he can check countless more pokes. The moves are fairly standard as he gets his dual stabs in Close combat and stone edge. Earthquake and X-Scizzor provide valuable coverage.

Originally we were using a scarf scizor here, but with the addition of CS terrakion, we decided that two scarferswere redundant, and it would be best to revert to the standard cb set. This set is reliable, and packs an insane punch. The EV's allow maximum attack, while giving him decent bulk as well. The moves are standard, I cant say in words how useful scizor is. He provides vital momentum and priority, and should never be taken lightly.

Celebi is a complete monster. Often I enjoy spamming Psychics early game to make people think that Celebi is walled by Heatran, arguably Latias's biggest threat. No one expects a Nasty Plot Celebi + 3 attacks, and think they can comfortably Roar / Fire Blast us out, only to be nailed by a +2/+0 (both KO :P) Earth Power. The EVs allow Celebi to out-speed Dragonite and OHKO with a +2 Psychic after rocks, Lucario, and Heatran.

Specially defensive Heatran, in my opinion, is its best set. This Heatran checks so much of the metagame and provides valuable resistances for our team. The EV's maximize his bulk, while limiting SR damage. His main role on our team is to alongside with Latias, is to counter sun. Stealth rocks + Roar is a very dangerous combo for sun, as many teams use Forretress as there spinner and don’t have an opportunity to spin away the rocks.

The whole reason we decided to make this team. Calm mind Latias is a wonderful pokemon to use this gen, and has rarely failed us. Thanks to HP Fire, Latias can check a lot of the things that can check it such as Skarmory, Forretress, and Scizor, giving us a little boost in momentum when they lose their one counter to Latias. The EV's are that of a bulky latias, as with celebi lacking recovery latias may be neccesary to take some stab water moves.

Choice Band - Scizor and lucario can easily come in on a choiced move, and threaten with a ko. Heatran can come in and threaten rocks/ burn.

Choice Scarf - Much easier to deal with, due to lack of immediate power. Switching in is much easier, and the pursuit/crunch mindgame can b won if played smartly.

Dragon Dance - Scizor and lucario are the best bet to ko. On bay's version scarf scizor outspeeds, and in mine i threaten with cb bullet punch.

Rotom-W:

Choice Scarf / Specs -Celebi comes in on hydro pumps to set up. Often these come in on heatran, so with the use of protect, i can switch to celebi or latias based on the move.

Scizor:

Choice Band - Heatran can tank everything but superpower, which is still manageable. Latias also works as a great lure.

Swords Dance - These usually dont carry superpower, unless its the straight out offensive variant. The straight out offensive variant usually kos 1-2 pokes a game. These guys are a manageable but a dangerous problem for the team. If heatran dies i usually goto latias, and hp fire as they bug bite.

Dragonite:

Choice Band - Between heatran, air baloon lucario and latias he is fairly manageable with smart switches and predictions.

Dragon Dance - Heatran walls and phazes the standard ddnite.

Mixed - Heatran can handle fairly well. But is dangerous. My goal when i see a dnite in team preview, is to get rocks down then try to setup with celebi. This acts as a fantastic lure for dnite to only die to a +2 psychic. Of course this is very situational, and he can pose a threat to the team.

Parashuffler - once again, I get rocks down with heatran, and can often phase him out, as he subs or twaves heatran. On the switch back in, he will have 50% or 25% making him much less dangerous. If he comes out before rocks are down, I just go on the complete offensive and try to force the opponent to roost and sub, rather than phaze and twave. Eventually he switches/ breaks.

Politoed:

Choice Specs / Scarf - Celebi and latias handle both well. As a backup, rotom-w can take a hit and threaten a ko.

Heatran:

Standard - I often use momentum to get rotom/ lucario in. This forces heatran out, and in the process breaks his baloon(if he has one) I then use celebi as bait to bring in and ko.

Jirachi:

Substitute + Calm Mind / Wish + Calm Mind - Heatran can do large amounts of damage with lava plume, and can phaze out if he gets too many boosts. Rain cm rachi is another story. Against those, I switch in celebi, and start boosting. Usually it ends with me at +6, and them at +4/higher. Then do to me resisting ther attacks, and having a supereffective one against them(earth power) I win the boosting war, and am set to sweep ther team.

Latios:

Life Orb - Difficult to deal with, in the fact that they can freely switch moves and seriously hurt my team. Scizor is the best bet against him, scarf scizor does the best job in surprise killing him. If scizor is down, then the best thing to do is LO stall him

Choice Scarf / Specs - Much easier to deal with, play with watever move he locks himself into, and either pursuit/ force switch.

Calm Mind - Difficult to deal with again, scizor is the only reliable way to deal with him.

Reuniclus:

Calm Mind - Scizor does major damage to him, and is the best insurance against him. If scizor fails, I bring in celebi and try to boost alongside. Then its more of a tricky game.

Offensive Trick Room - Like before, scizor is the goto pokemon. If scizor falls, heatran can tank a focus blast/stall out trick room with protect/switches and focus misses.

Haxorus:

Choice Scarf / Choice Band - Tricky to deal with, but i generally force him into outrage and see the damage output on heatran(primary check). Based on this, i can figure out if its scarf or band and use latias accordingly.

Dragon Dance - Dangerous, I do as much damage as i can while it sets up so scizor and lucario can revenge.

Double Dance - Dangerous, I do as much damage as i can while it sets up so scizor and lucario can revenge.

Ninetales:

Nasty Plot - Heatran can set up on and phaze him. If the opponent has dugtrio, i tend to use latias against him.

Choice Specs - Heatran can set up on him. If the opponent has dugtrio, i tend to use latias against him.

Special Attacker - Heatran can set up on him. If the opponent has dugtrio, i tend to use latias against him.

Conkeldurr:

Bulk Up - A huge problem. Celebi +0 psychic doesnt ko, and he can setup on most of my team. My best bet is to go straight from celebi to latias to ko. Although this is situational, and does cost me losing a very valuable poke. If the conk has proper support, i could also loose latias in koing him.

Dragon Dance - fairly dangerous due to his coverage, I usually LO stall or rely on scizor's priority

Mixed -latias/ heatran/ scizor priority

Defensive - latias/ heatran/ scizor priority

Hydreigon:

Offensive - latias/ scizor. not a huge threat

Choice Specs / Choice Scarf - Easier to play around and can scout his moves.

Breloom:

Sub Seed - Based on ther team, I put the least useful mon on my team to sleep, and bring in celebi to ko.

Sub Punch - Based on ther team, I put the least useful mon on my team to sleep, and bring in celebi to ko.

Latias:

Calm Mind(only hp fire variants) - Non hp fire variant latias's are easily handled by scizor. How ironic that Hp fire vairants are more tricky, and i just need to hope for a burn with heatran. They cant do much to heatran, but heatran cant do much to them.

Toxicroak:

Swords Dance - generally voltturn with priority mixed in easily kos.

Bulk Up - much more difficult, to ko, as after a few bulk ups, scizor wont be doing much.

Lucario:

Swords Dance -Celebi can outspeed and ko.

Nasty Plot -Celebi can outspeed and ko.

Virizion:

Calm Mind -I generally rely on celebi's psychic to handle. Tricky to play around, but is manageable.

Swords Dance - Even easier to handle, as psychic ko's so much more easily.

Scrafty:

Dragon Dance - Very troublesome for the team. Tbh my best bet is hoping to revenge with scizor, and hoping for a crit. Luckily he is exceedingly rare.

Bulk Up - Very troublesome for the team. My best bet is to switch in lucario, and hope CC kills, but this is very predictable and a shaky check at best. Luckily he is exceedingly rare.

Venusaur:

Special Growth - Generally latias/ heatran can deal with them. Heatran is the best. I play cautiously to see if he uses sleep powder, and do my best to avoid sleep on heatran. Generally sleep powder variants lack the coverage to beat latias + scizor.

Mixed Growth - The lack of sp attack evs make latias live attacks eeasier and check all the more efficiently.

Awesome to see someone else who uses Scarfed Scizor. So underrated, but so effective.
Anyways, I'd switch Lucario's Air Balloon for a Life Orb. Believe me, the extra damage is worth it. Other than that, it seems pretty good.

Awesome to see someone else who uses Scarfed Scizor. So underrated, but so effective.
Anyways, I'd switch Lucario's Air Balloon for a Life Orb. Believe me, the extra damage is worth it. Other than that, it seems pretty good.

The main reason we decided to run air baloon is to make pokemon like gliscor/landorus easier to deal with. but nevertheless i will keep LO in the back of my head

Nice team, i just saw bay post it on smogon and came over here to *actually* post a rate.

that being said tbh i don't have that much to say, except that hp fire latias is one of my fav pokes ever (ever since an extremely bad team experiment that i won't get into) and that you are both wonderful people for building a team around it.

Nice team, i just saw bay post it on smogon and came over here to *actually* post a rate.

that being said tbh i don't have that much to say, except that hp fire latias is one of my fav pokes ever (ever since an extremely bad team experiment that i won't get into) and that you are both wonderful people for building a team around it.

thanks :]

also yea he wanted to post smogon(since he couldnt post in serebii lol)

Yeah I agree scarf scizors is very underated but im sure it gets the job done. This team is great I dont see eneything wrong with it. Whats your record for this team so far? Is that you in that pic at the top?

Normally Scarf+Priority is a no-no, but on Scizor I understand the reasoning. Occa berry might be a good substitute for it, since you seem to think fire is a big problem, and its threats listed would have problems retaliating, but I'm rambling.

time for real rate , C/P'd from my post on smogon, but i felt like putting it here too so yeahh

okay, hp ground volc is seriously a ***** to this team, but thats already in your threatlist :\ standard volc is also a huge problem here, if they run dugtrio or if heatran goes down. flame charge tran also rapes your team if they carry hp grass. scarftran with hp grass is pretty bad too but most run hp ice so thats not really such a big problem. basically you have a sun weakness. adding a sash+stone edge dugtrio would deal with a lot of your problems but i don't really see how to fit it in here. if you want to run sash duggy as a counter to said threats then a spinner is also necessary. you could run a starmie over your rotom but you would lose the volt switch momentum and the valuable rotom+scizor core. idk how to work it in well ;/

Yeah I agree scarf scizors is very underated but im sure it gets the job done. This team is great I dont see eneything wrong with it. Whats your record for this team so far? Is that you in that pic at the top?

havent really kept a record wit the team, but both theebay and i have easily peaked mid 1400's wit the team. Then we lowered our ranking testing out deoxys-s's replacement

Originally Posted by Trainer_Red

Normally Scarf+Priority is a no-no, but on Scizor I understand the reasoning. Occa berry might be a good substitute for it, since you seem to think fire is a big problem, and its threats listed would have problems retaliating, but I'm rambling.

I like the team. Good job.

weird enough i had occa berry on scizor earlier, but later dropped it for band(on my version of team). I wanted more power, while bay wanted speed.

Originally Posted by zerofield

time for real rate , C/P'd from my post on smogon, but i felt like putting it here too so yeahh

okay, hp ground volc is seriously a ***** to this team, but thats already in your threatlist :\ standard volc is also a huge problem here, if they run dugtrio or if heatran goes down. flame charge tran also rapes your team if they carry hp grass. scarftran with hp grass is pretty bad too but most run hp ice so thats not really such a big problem. basically you have a sun weakness. adding a sash+stone edge dugtrio would deal with a lot of your problems but i don't really see how to fit it in here. if you want to run sash duggy as a counter to said threats then a spinner is also necessary. you could run a starmie over your rotom but you would lose the volt switch momentum and the valuable rotom+scizor core. idk how to work it in well ;/

props for 3:3 steel

thanks :] but wouldnt duggy make me more open to threats like conk/ scrafty

As for your Scrafty problem, Scizor can handle Dragon Dance Variants to an extent, as long as there's previous damage done to Scrafty. Superpower should do a lot to it, enough for Luke to Revenge Kill with ES.

Great team you guys(since Thee is banned, tell him I <3 the team) I think I battled this team once, and i swear i lost to hax, that or i won, idr. But this is a great team, and this should be moddled for future use on this site

As for your Scrafty problem, Scizor can handle Dragon Dance Variants to an extent, as long as there's previous damage done to Scrafty. Superpower should do a lot to it, enough for Luke to Revenge Kill with ES.

EDIT: I saw what you did there.

That is true, it just has trouble ohkoing, due to lack of immeadite power. Scrafty is manageable, but difficult(like almost all of the threats)

Originally Posted by TheSuperZekrom

Can I steal your thread list?

Btw, on Rotom you can swap HP Grass for HP Ice to cover Grass weakness.

sure boi

also I'm actually dropping the HP's for thunderbolt, to make sub dd gyarados much less threatening.

Originally Posted by destructo

Very well made team, I cannot think of any problems

Thanks :]

Originally Posted by pimm94

Can't find any flaws.
Best OU team i've seen on serebii.

:]

Originally Posted by DragonMaster123

This team is poopy, my team poops all over it (smirk)

Great team you guys(since Thee is banned, tell him I <3 the team) I think I battled this team once, and i swear i lost to hax, that or i won, idr. But this is a great team, and this should be moddled for future use on this site

yea im pretty sure i used this team on u in its early stages(its changed alot since then <3) but thanks for all the compliments guys :]

Also just so everyone knows, I am testing a scarf gyarados over scizor to cover weakness to conkeldurs, scraftys and volc+ duggy combos. So far its going well, although it does leave me more open to scarf/ rp terrakion.

Overall this was a very good team you guys made. A few things I wanted to say. I know you put this on your threat list, put a DD Tyranitar would rip apart your team, if you lost Scizor. Lucario might be good, but once T-Tar has +1, its usually sweeping time. Also, I think a Scarf Latios would hurt your team. If they it had Surf, HP Fire, Draco Meteor, Thunderbolt with a scarf, I can see it coming down to some predictions. Thats all I have to share, for now

Overall this was a very good team you guys made. A few things I wanted to say. I know you put this on your threat list, put a DD Tyranitar would rip apart your team, if you lost Scizor. Lucario might be good, but once T-Tar has +1, its usually sweeping time. Also, I think a Scarf Latios would hurt your team. If they it had Surf, HP Fire, Draco Meteor, Thunderbolt with a scarf, I can see it coming down to some predictions. Thats all I have to share, for now

Great job guys!

thanks for the rate greek ,

DDttar does seem slightly troublesome, but i can easily fake the band/ feign the bullet punch to either force him to switch/be kod by superpower. but nonetheless, i always play cautiously against tht guy.

scarf latios tbh isnt too threatening, due to lack of immeadite power, heatran can even take 2 or 3 surfs(if im not mistaken). Also if he simply locks himself into the wrong move, i can use him to set lucario up or pursuit with scizor. Although i must admit it comes down to prediction slightly, but even if i predict wrong, heatran(my general counter) can take a hit and protect it off.