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Patch 2.2.7 Live Now...

Patch 2.2.7 Live Now!

For those who haven't received the compensation yet, we are still in the process of giving out the coins. Click here to report your issue. Thanks for your patience.

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Demented Witch

Update Installation Fails / Crashes At White Progress Bar

If you are having issues updating your game client, please try the alternatives below:

- Ensure that your Windows-installation is up-to-date and install all the available patches and service packs!

- Changing Windows Compatibility Mode.

- Select Windows 95 compatibility mode in order to update (de-select it after the updating process has finished):1. Riht-click the icon for the program2. Click Properties3. Click the Compatibility tab.4. Set Compatibility mode to "Windows 95"5. Click Apply and OK

Open the task manager and make sure no other instance of HoN is running. If there is, kill it by selecting hon.exe and click on "End Process".

Run HoN as an Administrator and install it directly into your HDD's root (e.g. C:\).

- Changing your Graphic Driver temporarily.

Also, you may try to switching your Video Driver to "OpenGL" in-game. To do so, go to Settings > Graphics, select "OpenGL" and try patching again. Revert it back to "DirectX" when the patch is complete.

Tundra- Shiver day sight range from 500/500/1600/1600 to 700/700/1200/1200- Shiver night sight range from 500/500/1200/1200 to 500/500/1000/1000- Call of Winter manacost increased from 25 to 50

Wretched Hag- Removed the Flash of Darkness minimum range requirement

Zephyr- Strength growth from 2.5 to 2.2

== Bugfixes ==

- Fixed up tooltips across the board that were out of date, inaccurate, or had other issues- Fixed some water tiles in Caldavar that didn't match up- Fixed a bunch of hero select sounds (Newer ones like Martyr, MoA, Monarch, Rev, etc)

Aluna- Fixed the slow from Deja Vu so it's interaction with Slow Immunity works correctly

Chipper- Fixed Rocket Barrage hitting units behind Chipper

Corrupted Disciple- Fixed Corrupted Conduit fully charging even when a unit was deleted* Examples of deleted units are like Gemini's pets when you recombine, Forsaken Archer's Piercing Arrows illusion, or someone being terminated from the game

Cthulhuphant- Fixed his Trample from still going after Cthulhuphant dies

Drunken Master- Fixed so you cannot disjoint him while he is rotating around someone

Gemini- Fixed his pick sound (Seriously, for real this time!~)

Geomancer- Fixed Earth's Grasp radius to be correct

Master of Arms- Fixed his Physical DOT so it does not proc Nomad's Edge Counter

Parasite- Fixed an exploit where if Parasite attempts to use Blood Chalice inside a creep, he can gain mana without losing any Health

Plague Rider- Fixed Plague Carrier from vanishing when used on deleted units

Revenant- Fixed a small bug with Defile for the charge-maximizing timer check

Sand Wraith- Optimized Desert's Curse- Fixed so that the illusion dies properly if the target the illusion was attacking gets deleted- Readjusted values on Mirage so it matches the new illusion lifetimes (4/4.5/5 seconds)

Silhouette- Fixed her being able to disjoint her own rotating projectiles in weird ways