Fluid Simulation Interaction Techniques
Discussion of new techniques for interacting with liquid in a fluid simulation, such as: level-set representation of deforming objects, direct manipulation of the velocity fields, and sources/drains.

Magnus Wrenninge
Linköpings universitet

Doug Roble
Digital Domain
doug_roble@siggraph.org

Fluids With Extreme Viscosity
New techniques for simulating high-viscosity/semi-solid liquids.

Henrik Falt
Linköpings universitet

Doug Roble
Digital Domain
doug_roble@siggraph.org

A Fast Polymesh to Level-Set Algorithm
A method for rapidly converting polygonal models into signed distance fields (level sets).

Henrik Falt
Linköpings universitet

Doug Roble
Digital Domain
doug_roble@siggraph.org

A Unified Approach to Modeling Complex Occlusions in Fluid Simulations
An extension to recent research into fluid simulation that augments and simplifies the handling of occlusions (impermeable solid objects.)