I was doing things and came across an interesting game called Space Engineers.

I got into Xeno Miner because it was basically MineCraft in space (with a very tight setting/plot).

Then I checked out StarQuest MineCraft, a modded MC server with spaceships, planets, etcit had a clever MoveCraft thing where it could recognize your blocks as a ship and clunkily move the ship

Now comes Space Engineers.

It's not MineCraft based. The art is not voxel-blocky, but it is voxel based.

The engine lets you build things with various sized blocks, and part of that process is to "finish" a section, which seems to convert it into a model. The result is your ship doesn't look like cubist MC creations. It also probably reduces the strain on the server, as it works with these modular parts as "less data"

I haven't tried the game out yet, but it looks interesting. And pricier at $25 only on PC.

Pics/vids from it may give people ideas for builds in XenoMiner. Or give the devs some ideas for ways to take the XenoMiner engine/setting.

I have tried this game out and it is neat but it is quite taxing on my system after a hour or two's play. I believe someone said somewhere that the game tracks the hit value of every block all the time instead of recording when it is bumped or interacted with to represent damage and that that might be why it currently does that. However now that they have a base for the game they are now coming out with a medieval engineers and the Space Engineers version is supposed to come to Xbox One at some point through the Xbox@Indie program though I have not heard a positive quarter when it should be released.

I LOVE SPACE ENGINEERS! they recently added oxygen tanks and ice lol (xenominer ish) but its really fun i love it. i can spend hours and hours playing it. also medieval engineers is good another game by them.