Stories: The Path of Destinies

Stories is a choose-your-own-adventure book disguised as an action RPG with simplistic top-down combat. The colorful environments and interesting character designs make the repetitive journey a pleasing experience.

The narration shines as the story unfolds, giving you a craving to play more just to hear the consequences of your choices.

Once you hit max level the repetition can get straining as there is no quick skip button for the parts you have already heard. This annoyance means the game is best played in small chunks, enjoying one potential story at a time, instead of trying to hear it all in one session.

You die, you learn, you improve, and you grow faster as you head to make another “good” choice. What could possible go wrong this time?