I am Victor

Technical Artist & Designer

I am a professional Technical Artist / Designer currently located in the city of Ottawa. My specialization lies within 2D/3D content creation and UI/UX. I have 6+ years of experience developing content for multimedia software ranging from telecommunication applications to video games. I am equipped with a versatile skillset and have a constant thirst for learning. I am always going beyond my comfort zone to pursue new skills, but as an avid learner, I'm never content with just skimming along the surface; I will always take the extra step to dig deeper and understand the subject.

Porting script functionalities over from 3dsMAX to Maya and vice versa.

Working closely with the art director, designers and programmers to create optimized and efficient pipelines to produce assets which meet specific gameplay needs while maintaining a high level of visual fidelity to the concepts.

Monitoring the integration of graphical assets in the engine with the programmers and defining new elements required to preserve artistic vision of the project.