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From the book

Completing the scene

You’re ready to add the 3D Text composition you created earlier. As with the Book composition, you’ll need to select the 3D
switch and the Collapse Transformations switch for it to behave as a true 3D object.

Drag the 3D Text composition from the Project panel to the Timeline panel, placing it directly below the Camera 1 layer.

Close any open properties in the Timeline panel, and choose File > Save.

You’ve created 3D objects and assembled them in a virtual space. In Lesson 12, “Using 3D Features,” you’ll continue working on this project. For the final movie, you’ll add lights, adjust surface properties,
and animate the camera.

About 3D rotation

You can adjust 3D rotation two ways: by changing a layer’s Orientation values, or by changing its X, Y, and Z Rotation values.
You can use the Rotation tool to change any of these values.

When you animate any of a 3D layer’s Orientation values, the layer moves along the shortest possible rotational path in 3D
space, creating natural and predictable rotations. You can smooth this path by changing the spatial keyframe interpolation
to Auto Bezier.

When you animate any of a 3D layer’s X, Y, or Z Rotation values, the layer rotates along each individual axis. You can adjust
the number of rotations as well as the angle of rotation. You can also add keyframes to the layer’s rotation on each axis
individually. Animating these properties allows for more alternatives for fine control with keyframes and expressions than
animating with the Orientation property, but also may result in motion that is less predictable. The individual Rotation properties
are useful for creating rotations with multiple revolutions along a single axis.