Technology upside down and backwards

Canvas

There has been a heated argument recently on the W3C Canvas API mailing list between accessibility advocates and browser vendors over a pretty tricky topic: should the Canvas API have graphical “objects” to make it more accessible, or should authors use SVG for that? I think it’s a false dichotomy, and I offer a proposal to suggests a way to improve the accessibility potential of the Canvas 2D API by defining how SVG and the Canvas 2D API can be used together.

This brings together some ideas I’ve had for a while, but with some new aspects. This is still a rough overview, but the technical details don’t seem too daunting to me.