A comeback and a new iOS game: Aureus

Old-timers might remember me from the early achaian days, when I used to be a regular here. Back then I had released a small arsware called LifTP (link to the original thread), which was as far as I know the first native OSX FTP client (I was tired of waiting for Transmit, which of course ended up being ported less than 2 months after I started working on LifTP!). That was more than 10 years ago, before I got hired by a certain fruity company and had to reduce my involvement both with the forum and the FTP client.

Anyway, time has passed, and 10 years later I'm now back in the real word, looking forward to returning to the forum!

Since I left soon after releasing LifTP, it seems fitting to come back with a new software. After leaving Apple a few months ago, I took a break developing a small iOS game which is now released today. Nothing ground breaking, but a nice little twist on the classic tile matching game formula, which concept I had in mind for some time now. Try it if you wonder what it is to play some sort of bejeweled game in the dark, with most of the blocks hidden from your sight. The game demands strategy of course, but also lots of memory (or speed, if you have the memory span of a goldfish!)

Please tell me when you've redeemed one, so that I can remove it from the list.I don't have any more codes for this first release, but I'll post more with the first update!

Beside having fun, my main goal with this small game was to get myself familiarized with the App Store process. And it was quite interesting to see how things work on the other side of the fence: I had heard many horror stories about what it was to be an iOS developer and I was a bit scared of experiencing it by myself. In the end the process was relatively smooth, even though I had some dubitative moments. It seems that things have improved quite a lot since the early days, so a big thank you to the early developers

Anyway, even though most people won't care, I'm really happy to say that I'm back . 10 years already? It feels like yesterday that we were arguing about the merits of the iPod!

(note: I had Aurich's blessing for the shameless Aureus pitch, thanks Aurich!)

Thanks all, I hope you will have as much fun playing as I had developing it! Promo codes can't rate apps anymore, but if you like it don't forget to show it around . And if you have any question, just ask!