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We've seen bots teleport all over the place in youtube videos - tonight first time I've seen a player that was teleporting from node to node for insta gathering.

This dude was able to jump at ANY point in the zone instantly - a buddy of mine was on the far north of the zone - I was in the south - this joker manged to pop from south to north and back in less than 10s - there are NO TELEPORTS nearby.

I reported him - it's pretty disgusting that Anets server code has no checks for client side map point jumping. You'd think that it would be pretty easy to detect a client jumping across the entire zone without the use of teleports and back???

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I'm pretty sure they do have checks, but looks like there's a hole in the system. I don't think it's that big a problem, because this'll mostly get used by gold sellers on hacked accounts. It could affect the economy, but most mats are already sold at min price. Regular guys won't want to "cheat to win" for a day or two and get banned.

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We've seen bots teleport all over the place in youtube videos - tonight first time I've seen a player that was teleporting from node to node for insta gathering.

This dude was able to jump at ANY point in the zone instantly - a buddy of mine was on the far north of the zone - I was in the south - this joker manged to pop from south to north and back in less than 10s - there are NO TELEPORTS nearby.

I reported him - it's pretty disgusting that Anets server code has no checks for client side map point jumping. You'd think that it would be pretty easy to detect a client jumping across the entire zone without the use of teleports and back???

Damn bots!

I assume he doesnt pay for teleporting either then? Because it gets rather pricy at lvl80.

I agree, they need to fix this. Cheaters should be banned from any game.

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I would think ANet is working on this, but they aren't working fast enough. Allowing them to continue to do this is hurting the economy beyond the intended design more and more every day. What they really need are GMs to watch zones invisibly and start banning when they see someone use a teleport to travel without using a teleport skill or waypoint. It would be relatively easy to detect this.

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Originally posted by Scalpless

It could affect the economy, but most mats are already sold at min price.

This means it has affected the economy. Materials which are easily gathered by teleporting are ores and wood, and prices on those are so low that I may as well vendor my surplus. Materials which have to be farmed have skyrocketed in price due to the anti-botting code affecting regular players as well as bots. I hate to say it, but farmers are ruining this game.

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Originally posted by syntax42I would think ANet is working on this, but they aren't working fast enough.Some things might take time, even IF they are working on it.

Allowing them to continue to do this is hurting the economy beyond the intended design more and more every day. Can't shut the game down totally for this, the damage done by that would be even worse.

What they really need are GMs to watch zones invisibly and start banning when they see someone use a teleport to travel without using a teleport skill or waypoint. You really need solid proof, you can't just ban people ingame by looking at them and say 'hey, that's a bot', even when you are a dev.

It would be relatively easy to detect this.true, but you need a solid case.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

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This game is client based, meaning they can skimp and get cheap servers. Client based is why it's so easy to hack and why there is such atrocious lag and ghost armies in large WvW fights. Very bad design.

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We've seen bots teleport all over the place in youtube videos - tonight first time I've seen a player that was teleporting from node to node for insta gathering.

This dude was able to jump at ANY point in the zone instantly - a buddy of mine was on the far north of the zone - I was in the south - this joker manged to pop from south to north and back in less than 10s - there are NO TELEPORTS nearby.

I reported him - it's pretty disgusting that Anets server code has no checks for client side map point jumping. You'd think that it would be pretty easy to detect a client jumping across the entire zone without the use of teleports and back???

Damn bots!

Yesterday I noticed one guy dissapearing after he gathered a node. I was right about to gather it too. I found it odd... I was thinking... did he just log out or was he botting and some script made him logout when someone was near him... Then like 10 seconds later I ran up to the next node and while I was gathing there, I saw the same guy pop up like he teleported there from some other location. He gathered, and dissapeared again. Then I knew what he was doing, using some scripted teleport & gather bug that I have seen on YouTube as well.

I whispered him so I could click his name and then I reported him for botting.

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Originally posted by syntax42

Originally posted by Scalpless

It could affect the economy, but most mats are already sold at min price.

This means it has affected the economy. Materials which are easily gathered by teleporting are ores and wood, and prices on those are so low that I may as well vendor my surplus. Materials which have to be farmed have skyrocketed in price due to the anti-botting code affecting regular players as well as bots. I hate to say it, but farmers are ruining this game.

I have a feeling that have more to do with the fact that it is one TP for all servers. One player cut the price a little and so on, and soon crafted stuff actually cost more to make then you get for selling it...

Most ores and wood is just too easy to get. But I dont see farming wood as worth it. Ore might since it also gives you gems and high level gems actually still is worth something.

In my guild everyone just farm everything and throw whatever they dont need in the bank or mail it to one of the crafters

Edit: That doesnt mean that the cheaters shouldnt be banned of course.

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Originally posted by syntax42

Originally posted by Scalpless

It could affect the economy, but most mats are already sold at min price.

This means it has affected the economy. Materials which are easily gathered by teleporting are ores and wood, and prices on those are so low that I may as well vendor my surplus. Materials which have to be farmed have skyrocketed in price due to the anti-botting code affecting regular players as well as bots. I hate to say it, but farmers are ruining this game.

Ores and wood are easily gathered with or without teleporting. They used to be expensive when everyone used copper and hard wood, but the price drop is rather expected, especially because they're included in dailies.

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Oh well, Anet will either do something about it - or people will get fed up and leave their game and then the only ones to blame will be Anet. Look what exploiting left unchecked did to games like SWTOR and AC2. It didn't take long for word to spread.

BTW - I just went to Youtube and I could not believe all the exploits that plague this game - and not just teleporting. Does Anet even care that their game is chuck full of exploits?

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We all know how this is going to play out. In a few weeks Anet will come out with a statement saying they banned "xxxxx" amount of bots and one week later the bots will appear again.

Its the price you pay for having a popular game with no oversight.

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Originally posted by Teala

Oh well, Anet will either do something about it - or people will get fed up and leave their game and then the only ones to blame will be Anet. Look what exploiting left unchecked did to games like SWTOR and AC2. It didn't take long for word to spread.

BTW - I just went to Youtube and I could not believe all the exploits that plague this game - and not just teleporting. Does Anet even care that their game is chuck full of exploits?

There are a few whine threads here from people who got banned for exploits and they do have banned plenty already, but it do take some time to get ridd of all exploits and cheaters are often good on finding new stuff.

Many of what you saw at youtube are probably fixed already.

I do think they care, but plugging all the holes sadly take time. The teleporting stuff is not really what should be main priority though, account security is more important. While hacked accounts is down a lot lately (a lot less stolen chars that boths goldspams if nothing else) I think that still should be top priority.

Frankly is ore, wood and plants way too easy to get anyways, as a crafter I really never needed to buy those stuff or put much work into farming them. It is stuff like claws, vials of blood and so on and teleporting is less useful there.

Actually earning enough money for it being worth botting is doubtful at best. Stealing peoples accounts on the other hand is , and that makes players quit a lot more than some loser manipulating the economy one way or another.

ANET do need to fix these issues of course, we dont want any western MMOs that are like Lineage 2 with bots everywhere but priority calls for account safety first, then silly stuff like this.

They can actually ban people who got gold from stolen accounts and that is also more important since it makes things a lot harder for goldsellers. They are already doing it and that would be the main priority if I was the boss of ANET. If everyone buying stolen gold gets banned the whole thing will go away pretty fast.