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Doesn't change the fact that the entire thing was a bunch of people whining to Nintendo to localize games that they didn't even develop in the first place.

They're all second party games, so Nintendo definitely played a part in their development. Xenoblade and Pokemon, for example, are related to Nintendo in the same way, if that puts things into perspective.

Originally Posted by Clamps

You do realize this entire childish whining campaign was done solely because Europe was getting something that the US wasn't?

I don't think it's childish for people to want actual games for a console that they paid money for. Besides, if there was no such thing as region locking this wouldn't have happened in the first place. And since they're all second party games it was Nintendo's responsibility to localize them (Xseed had a time and a half getting The Last Story).

Originally Posted by Clamps

Not really surprising considering The Last Story is generally considered to be crap.

It's considered to be inferior to Xenoblade, the best JRPG of the generation. Literally everyone who's played it considered it to be better than Final Fantasy XIII, Square Enix's flagship JRPG this gen.

I think most people agree The Last Story is inferior to Xenoblade but it was still a pretty good game.

Yes, because 9/10 "It's okay" scores definitely mean a lot.

Originally Posted by sceptile33

God save those souls for actually trying to make their voices heard instead of simply *****ing and complaining on internet forums!

I'll make my voice heard when they decide to not release a game that actually matters outside of its home country. You don't see me starting huge whining campaigns to get Idolm@ster brought outside of Japan, do you?

Originally Posted by ForeverFlame

They're all second party games, so Nintendo definitely played a part in their development. Xenoblade and Pokemon, for example, are related to Nintendo in the same way, if that puts things into perspective.

Your point is? Starfy didn't come out in the west until the 4th game, and nobody seemed to care before SSBB. Same with Fire Emblem before Melee.

Originally Posted by ForeverFlame

I don't think it's childish for people to want actual games for a console that they paid money for. Besides, if there was no such thing as region locking this wouldn't have happened in the first place. And since they're all second party games it was Nintendo's responsibility to localize them (Xseed had a time and a half getting The Last Story).

No, it would be Nintendo's right to localize them. They had no obligation to bring them to the US, no more than From Software was required to bring Metal Wolf Chaos to the Xbox, or Level-5 was required to bring the DS version of Ni No Kuni to the west, nor for Nintendo themselves to bring Shin Monshou no Nazo out outside of Japan.

Originally Posted by ForeverFlame

Literally everyone who's played it considered it to be better than Final Fantasy XIII, Square Enix's flagship JRPG this gen.

I'll make my voice heard when they decide to not release a game that actually matters outside of its home country. You don't see me starting huge whining campaigns to get Idolm@ster brought outside of Japan, do you?

I don't see why you're so opposed to people petitioning for games they want. Good ones at that. If people want games and the company makes a profit it's a win/win situation. You're acting like we asked for these games and just decided not to buy them. It's kinda like with Tales of Graces f, Namco was never gonna release it over here until they noticed all the fans wanting it. And it turned out good for both parties. There is nothing wrong with fans "whining" for games they want as long as they keep up their end of the bargain when all is said and done.

As for starting a campaign for the Idolm@ster, you should get right on that because the Idolm@ster is great game.

Your point is? Starfy didn't come out in the west until the 4th game, and nobody seemed to care before SSBB. Same with Fire Emblem before Melee.

So? Everyone gets introduced to new games in different way. You don't have to be fan from the beginning to have a voice.

If anything, get mad at Nintendo for region locking the console so people can't import the damn game.

I'll make my voice heard when they decide to not release a game that actually matters outside of its home country. You don't see me starting huge whining campaigns to get Idolm@ster brought outside of Japan, do you?

Who are you to say whether it mattered or not? The fact that Xenoblade had such great scores, as well as it starting the fan campaign, and Nintendo actually taking the 30 seconds to localize it kinda says it mattered. Sorry no one cares about Idolma@ster.

I'll make my voice heard when they decide to not release a game that actually matters outside of its home country. You don't see me starting huge whining campaigns to get Idolm@ster brought outside of Japan, do you?

The Last Story is apparently Xseed's best selling game release ever. It may not be a big enough moneymaker for NOA to consider releasing, but it's heads and shoulder above your typical niche JRPG that Xseed localizes. And the niche JRPG's Xseed normally localizes seem to matter a lot more than a game like Idolm@ster which is in an untested genre and a seemingly a big risk even for small publishers. It's not really an apt comparison at all.

I wasn't exactly enthused by Operation Rainfall back when it started either, but quite honestly it's lead to a pretty win-win situation where players could get the games while Nintendo didn't have to risk much with a potential bomb. What exactly is there to complain about here ?