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In this first post of this series, we talked about the tools, both software and hardware, used to create and deploy interactive content. In the second post, we discussed basics of user interface design. And in this third and final post, we’ll have some case studies of effective content development that we have seen for Planar touch displays in various sizes.
Planar’s library of case studies and installation profiles includes many touch interactive displays. I wanted to highlight a few of those here.
Engaging Museum VisitorsThe Oregon Museum of Science and Industry (OMSI) is an award-winning museum in Portland, Oregon. They partnered with More…

This past weekend in Chicago, I visited Millennium Park and the famed "Cloud Gate" sculpture by Anish Kapoor.This strikingly beautiful (and surprisingly whimsical) public art piece had an unexpected call to interactivity. It made you want to play with your reflection by moving from side to side, by walking through the center of the display, and by getting your friends to take your picture. It caused a reaction, for sure.This week we announced the new Clarity Matrix Touch solution, which has added interactivity in new ways to video walls that both attract and engage. This is the promise of media walls and what the Clarity Matrix Touch delivers.