Wooly character contains 840 000 particles simulated as 100 000 invidual strands of fur ' seems to be the work of clothing solver, introduced in PhysX 3.

Real-time fracturing will be nice addition to the APEX Destruction module, which, currently, is utilizing only pre-fractured meshes. Fracturing happening in real-time, accordingly to impact force and point of damage application will certanly make destruction look more natural and immersive.