1. Funded!

This came like lightning out of a blue sky for us. We expected to have a close, but doable run for funding when we went to bed yesterday. Instead we woke up to Steffen screaming “IT’S FUNDED” at 6:00 AM.

This whole day have been a crazy ride and we really want to thank all pledgers with a special shout-out to the kickstarter, reddit and imgur community. Many of you have been really wonderful in spreading the news and making the game a reality!

This graph is probably highly influenced by the image which has reached 175.000 views and is still being shared thanks to all of you! Image Link:http://imgur.com/gallery/2P7L1

2. OUYA

We were recently asked why we didn't support OUYA, and we really couldn’t find a good answer - so we looked into the topic. It appears that Unity (our platform) are working on an easy port to OUYA, so we should have no problem in bringing our game to OUYA!

This is cool, as we admire the goal of the OUYA platform, and really want to support it with another awesome game for its library! And the more who are able to play our game, the happier we become.

3. Stretch Goal: The Collosus and Grey Crusher

We didn’t expect to do an enemy feature for this creature, but here it is! It’s a preview of the awesome enemies we all get access to if the project hits 50.000$!
The colossus is by far the largest enemy, able to smash and stomp any slow-reacting gladiators to pulp. Based on some concept art that was too awesome to disregard, he’ll also be able to throw around lesser foes, turning them into living, screaming projectiles! The Grey Crusher is the upgraded version which you'll only encounter in teams.Both are creatures that requires a lot of implementation but with your support it seems to be possible!

Ouya would be awesome ! I completely forgot that I backed this awesome piece of hardware.
Make it happen absolutely. Plus your date of launch is really close to their. You should find a way to make them know it, they wil certainly back your game.