Another thing I discovered during the test mission attached for the Konkurs missiles, is that if you manage to steer the BTR-90, with commander/gunner instructions (FORWARD/LEFT/RIGHT etc.) towards some trees, or even some circle of trees, then the AI driver doesn't really respond to your instructions anymore. He won't even reverse out when you tell him to.

Only way to get out there is then to point on the map where to drive or you take the drivers seat yourself to maneuver clear of trees.

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I think this might have to do with wheeled (soft) vehicle AI maneuver logic is applied (because its obviously a wheeled tank). Nothing against that, basically, but then the maneuvering logic it must be improved. As workaround, the armored vehicle maneuver logic would do for this APC too.

Actually, your issue goes into the same direction, but it has a different aspect.

While the BTR-90 has a AI that respects a wheeled vehicle driving logic with the commander maneuvering orders, the Jeep in your video rather seems to use the armored vehicle driving logic instead, thus you do hit the tree but you don't want it to, while I whish in my case that I'd rather hit the tree (and kill it eventually).

Can verify this still. You command the driver towards some trees, and instead of finding a path through them (i.e. driving them over) it will just reverse and turn until he found a "safe" angle where no trees might be. It takes ages.

1. Start up the map2. Try to steer it clear of the wood as commander using the WASD, Q and E orders.

Usually you'd consider just reversing straight out - but the AI driver seems wanting to turn the BTR. Fine why not, but then try to get it forward into the open field again. It seems like the AI driver gets endlessly confused and gets stuck between the trees hoplessly. Sometimes he enters some kind of "panic mode" and might drive over some trees and get free, but most of the time it will end up pondering on how to evade trees and where to reverse or forward.