About

Hey there I'm Salkasm, just an ordinary guy on the internet. You probably want some stuff about me I guess.

Wynncraft related:
- I was the 4th to reach level 1010 on Wynn and the 1st to have 2 accounts on level 1010.
- I have been promoted to Moderator on the 16th of September 2017
- I have been promoted to Trial Community Manager on the 16th of February 2018
- I have been promoted to [1/2] of a pretzule (Mod Manager, part of a Community Manager) on the 17th of July 2018 to 24th of January 2019.
- I like to loot-run hence I have a good number on looted chests

- I study chemistry (got a bachelors, working on masters, planning on doing PhD)
- I play in an orchestra though I dont like classical music a lot (I play the flute)
- I've served the Swiss Army for 300 days as a paramedic
- I'm half asian and half Swiss
- Yes I like cheese (a lot) and chocolate ("you like chocolate a lot" - naybelline)

naybelline is my sunshine <3

Code:

package goddrinksjava;
/**
* The program GodDrinksJava implements an application that
* creates an empty simulated world with no meaning or purpose.
*
* @author momocashew
*/
// Switch on the power line
// Remember to put on
// PROTECTION
public class GodDrinksJava {
// Lay down your pieces
// And let's begin
// OBJECT CREATION
public static void main(String[] args) {
// Fill in my data
// parameters
// INITIALIZATION
Thing me = new Lovable("Me", 0, true, -1, false);
Thing you = new Lovable("You", 0, false, -1, false);
// Set up our new world
World world = new World(5);
world.addThing(me);
world.addThing(you);
// And let's begin the
// SIMULATION
world.startSimulation();
// If I'm a set of points
if(me instanceof PointSet){
// Then I will give you my
// DIMENSION
you.addAttribute(me.getDimensions().toAttribute());
}
// If I'm a circle
if(me instanceof Circle){
// Then I will give you my
// CIRCUMFERENCE
you.addAttribute(me.getCircumference().toAttribute());
}
// If I'm a sine wave
if(me instanceof SineWave){
// Then you can sit on all my
// TANGENTS
you.addAction("sit", me.getTangent(you.getXPosition()));
}
// If I approach infinity
if(me instanceof Sequence){
// Then you can be my
// LIMITATIONS
me.setLimit(you.toLimit());
}
// Switch my current
// To AC, to DC
me.toggleCurrent();
// And then blind my vision
me.canSee(false);
// So dizzy, so dizzy
me.addFeeling("dizzy");
// Oh, we can travel
world.timeTravelForTwo("AD", 617, me, you);
// To A.D., to B.C.
world.timeTravelForTwo("BC", 3691, me, you);
// And we can unite
world.unite(me, you);
// So deeply, so deeply
// If I can
// If I can give you all the
// SIMULATIONS
if(me.getNumSimulationsAvailable() >=
you.getNumSimulationsNeeded()){
// Then I can
// Then I can be your only
// SATISFACTION
you.setSatisfaction(me.toSatisfaction());
}
// If I can make you happy
if(you.getFeelingIndex("happy") != -1){
// I will run the
// EXECUTION
me.requestExecution(world);
}
// Though we are trapped
// In this strange, strange
// SIMULATION
world.lockThing(me);
world.lockThing(you);
// If I'm an eggplant
if(me instanceof Eggplant){
// Then I will give you my
// NUTRIENTS
you.addAttribute(me.getNutrients().toAttribute());
me.resetNutrients();
}
// If I'm a tomato
if(me instanceof Tomato){
// Then I will give you
// ANTIOXIDANTS
you.addAttribute(me.getAntioxidants().toAttribute());
me.resetAntioxidants();
}
// If I'm a tabby cat
if(me instanceof TabbyCat){
// Then I will purr for your
// ENJOYMENT
me.purr();
}
// If I'm the only god
if(world.getGod().equals(me)){
// Then you're the proof of my
// EXISTENCE
me.setProof(you.toProof());
}
// Switch my gender
// To F, to M
me.toggleGender();
// And then do whatever
// From AM to PM
world.procreate(me, you);
// Oh, switch my role
// To S, to M
me.toggleRoleBDSM();
// So we can enter
// The trance, the trance
world.makeHigh(me);
world.makeHigh(you);
// If I can
// If I can feel your
// VIBRATIONS
if(me.getSenseIndex("vibration")){
// Then I can
// Then I can finally be
// COMPLETION
me.addFeeling("complete");
}
// Though you have left
world.unlock(you);
world.removeThing(you);
// You have left
me.lookFor(you, world);
// You have left
me.lookFor(you, world);
// You have left
me.lookFor(you, world);
// You have left
me.lookFor(you, world);
// You have left me in
me.lookFor(you, world);
// ISOLATION
// If I can
// If I can erase all the pointless
// FRAGMENTS
if(me.getMemory().isErasable()){
// Then maybe
// Then maybe you won't leave me so
// DISHEARTENED
me.removeFeeling("disheartened");
}
// Challenging your god
try{
me.setOpinion(me.getOpinionIndex("you are here"), false);
}
// You have made some
catch(IllegalArgumentException e){
// ILLEGAL ARGUMENTS
world.announce("God is always true.");
}
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EXECUTION
world.runExecution();
// EIN
world.announce("1", "de"); // ein; German
// DOS
world.announce("2", "es"); // dos; Español
// TROIS
world.announce("3", "fr"); // trois; French
// NE
world.announce("4", "kr"); // 넷; Korean
// FEM
world.announce("5", "se"); // fem; Swedish
// LIU
world.announce("6", "cn"); // 六; Chinese
// EXECUTION
world.runExecution();
// If I can
// If I can give them all the
// EXECUTION
if(world.isExecutableBy(me)){
// Then I can
// Then I can be your only
// EXECUTION
you.setExecution(me.toExecution());
}
// If I can have you back
if(world.getThingIndex(you) != -1){
// I will run the
// EXECUTION
world.runExecution();
}
// Though we are trapped
// We are trapped, ah
me.escape(world);
// I've studied
// I've studied how to properly
// LO-O-OVE
me.learnTopic("love");
// Question me
// Question me, I can answer all
// LO-O-OVE
me.takeExamTopic("love");
// I know the
// algebraic expression of
// LO-O-OVE
me.getAlbegraicExpression("love");
// Though you are free
// I am trapped, trapped in
// LO-O-OVE
me.escape("love");
// EXECUTION
world.execute(me);
}
}