Cancels all other weather moves. For 5 turns: each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it is a Ground-, Rock-, or Steel-type, and the healing power of Morning Sun, Synthesis and Moonlight is halved.

Cancels all other weather moves. For 5 turns: each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it is a Ground-, Rock-, or Steel-type, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is halved.

Cancels all other weather moves. For 5 turns: the Special Defense of Rock-type Pokemon is boosted by 50%; each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it has Sand Veil or is a Ground-, Rock-, or Steel-type; the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is halved. The effects of Sandstorm will last for eight turns if its user is holding Smooth Rock.

Cancels all other weather moves. For 5 turns: the Special Defense of Rock-type Pokemon is boosted by 50%; each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it has Sand Force, Sand Rush or Sand Veil, or is a Ground-, Rock-, or Steel-type; the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is halved. The effects of Sandstorm will last for eight turns if its user is holding Smooth Rock.

Cancels all other weather moves. For 5 turns: the Special Defense of Rock-type Pokemon is boosted by 50%; each active Pokemon, even when protected by a Substitute, loses 1/16 of its max HP unless it has Sand Force, Sand Rush or Sand Veil, or is a Ground-, Rock-, or Steel-type; the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is halved. The effects of Sandstorm will last for eight turns if its user is holding Smooth Rock.