Shadow of the Tomb Raider has received the support of RTX and DLSS

Studio Nixxes Software has released a new patch for action-adventure third-person Shadow of the Tomb Raider, which adds support for ray tracing in real time, as well as the technology of Deep Learning-aliasing Super Sampling (DLSS). In particular, the implementation of realistic shadows from multiple light sources through the use of DirectX Raytracing, reports the online edition of the Chronicle.info with reference to overclockers.ua.

According to the developers, in order to take advantage of innovations, personal computers, players must meet certain requirements. First, Windows 10 needs to be updated to version 1809 or higher. Secondly, you will need a graphics accelerator GeForce family of RTX with hardware acceleration of ray tracing and a set of GeForce drivers 419.35 or higher.

Shadow of the Tomb Raider, was released in September of 2018 on Windows, PlayStation 4 and Xbox One and is a direct sequel to the game Rise of the Tomb Raider (2015).