Riot Releases Results of Charity Fundraising

This year at Worlds players could contribute to three different charities through purchases of the Championship Ashe skin and the matching ward skin.

According to the post, final numbers are still being crunched but they can say the minimum that each organization will be earning due to purchases and Riot’s matching. The organizations that are receiving the donations are BasicNeeds, Learning Equality and The Raspberry Pi Foundation.

Players were able to vote on which organization they wanted to receive the bulk of the donations and 4,039,022 did so. Those votes were multiplied by their individual Honor Level and the winning group, BasicNeeds, won.

Here are the totals for each and their statement per Riot:

BasicNeeds – $1,175,000.00 USD (50% of the donation pool).

BasicNeeds want to say thank you to all gamers who have supported us through their purchases or votes in the recent Riot Games fundraiser. 80% of people facing mental health problems live in developing countries and fewer than one in five have access to treatment. Many endure prejudice and abuse and are unable to access education or employment. Your contribution enables us to reach out to many more people in places where better mental health services are desperately needed. It will also help us develop the tools to share our knowledge and experience with others who want to do the same. Thank you very much for your support.

Learning Equality – $587,500.00 USD (25% of the donation pool).

We at Learning Equality would like to wholeheartedly thank each and every one of you who participated in this event. We are humbled and honored to have received your votes. For the past four years we have worked hard on our mission of bridging digital and educational gaps around the world. Through your support, Learning Equality will now be able to distribute Kolibri, our second-generation ed-tech platform, to provide learning games and resources that build confidence and develop digital literacy for disadvantaged students living in some of the most disconnected communities across the globe. It’s a new phase for Learning Equality and for all of those we will be able to reach because you chose to embark on this adventure with us. Please don’t be a stranger, and continue to follow our journey on Twitter and Facebook, and through our website and newsletter. Thank you once again, Riot family! You’re a true league of legends!

By the end of 2020 our goal is to see 5,000 active CoderDojos across the world. With the generous support of the League of Legends community, we will be able to work towards this ambitious goal regularly engaging over 200,000 young people in learning how to create with digital technologies. To achieve this, we will work with partners and regional groups to recruit, support, and train more of the brilliant champions and volunteers that run Dojos. We’ll work across the Raspberry Pi organization to make developing world-class multi-lingual learning resources for use by young people a top priority, while also expanding our Coolest Projects initiative which inspires them to be creative with technology. We will also make sure that Dojos engage young people from all backgrounds, including girls, and will support more youth mentoring.