Hi Cob, thanks for posting. I just have one question. Why are you and your team focusing on the b2b approach when it certainly looked like you were almost ready with an MVP for Peertracks months ago?

Let me go into more detail.

The PeerTracks web app is pretty much ready. The royalty splitter needs something to split.One big issue is the stability of the bitUSD (collateralized by MUSE). MUSE is too volatile to support a MUSE-USD.Our users are not traders. The music industry is quick to sue for minor royalty discrepancies.PeerTracks faced a chicken/egg problem.

The second problem was the double pitch (pitched the token concept along with the automatic payment splitter/distributed metadata ledger)

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

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Anything said on these forums does not constitute an intent to create a legal obligation or contract between myself and anyone else. These are merely my opinions and I reserve the right to change them at any time.

Hi Cob, thanks for posting. I just have one question. Why are you and your team focusing on the b2b approach when it certainly looked like you were almost ready with an MVP for Peertracks months ago?

Let me go into more detail.

The PeerTracks web app is pretty much ready. The royalty splitter needs something to split.One big issue is the stability of the bitUSD (collateralized by MUSE). MUSE is too volatile to support a MUSE-USD.Our users are not traders. The music industry is quick to sue for minor royalty discrepancies.PeerTracks faced a chicken/egg problem.

The second problem was the double pitch (pitched the token concept along with the automatic payment splitter/distributed metadata ledger)

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

I'm sorry cob, it's to little, too late for me. I also disagree with your approach, priorities and assessment on the Graphene built blockchain. If you had launched peertracks and focused on the original mvp based on the original vision of enabling the viral distribution and marketing of music by fans incentivised by new connections to the artists they discover, perhaps muse would have had a value that could then be supporting further development, wether by yourself or the community. That is one pitch right there. Instead, investors have been misled about the status and direction of the project and now it's come down to negotiating with entrenched business interests for whom royalty extraction is a dying business model and are unlikely to accelerate that death by joining troopeers. Or maybe they will, but I don't care because that should have been a side show to providing a platform that eliminates the middle men between music and fans. Don't you understand that time is not on your side? If you had any sense at all, you would focus on releasing peertracks for musicians and fans asap. If you are concerned with the muse dollar peg, then use something more stable like bitusd. My position has not changed I'm afraid, I've had to move on. I wish you and whoever is working with you the best of luck.

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

I do not quite get it. What is the part that MUSE broadchain needs to be upgraded to 'something more viable'? MUSE broadchain is a decentralised database which you can use store the token balances. Why do we need a big team for that?

I also disagree with your approach, priorities and assessment on the Graphene built blockchain. If you had launched peertracks and focused on the original mvp based on the original vision of enabling the viral distribution and marketing of music by fans incentivised by new connections to the artists they discover, perhaps muse would have had a value that could then be supporting further development, wether by yourself or the community. That is one pitch right there.

That actually was plan A. But... "new shit has come to light, man" and we were faced with a fourfold problem.-Forced bundling of content with content creators.-The automatic royalty splitter had nothing to split.-Bad UX.-Charting relied on users understanding tokens so much that they would be willing to dish out funds.

All these issues have been resolved and they all point to my roll out strategy. Troopeers --> MUSE --> PeerTracks

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now it's come down to negotiating with entrenched business interests for whom royalty extraction is a dying business model

EEW! No! haha. (yes on the dying business model though!)What we are doing is targeting content creators instead of content consumers.So we are going after the celebs, the public figures, the bands, the actors, the streamers, etc. They fill Troopeers with profiles and THEY will notify their pre-existing fan base of the new way to support them and interact with them.So our priority is filling Troopeers up with profiles and tokens. Fans cannot come first.And yes, there are business (labels and publishers) that have multiple artists signed up with them. Naturally we target them as well.Troopeers has nothing to do with making the Legacy monetization method a tiny bit better. We ignore that shit entirely and provide a NEW way to monetize your time/attention as a star.PeerTracks, which requires a couple more moving parts (a splitter that has something to split for example) is merely the music branch of the project.

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I wish you and whoever is working with you the best of luck.

Thanks Ben. Keep an eye out on the project this summer. You could still be an early adopter if ever we deliver something ^^

Logged

Anything said on these forums does not constitute an intent to create a legal obligation or contract between myself and anyone else. These are merely my opinions and I reserve the right to change them at any time.

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

I do not quite get it. What is the part that MUSE broadchain needs to be upgraded to 'something more viable'? MUSE broadchain is a decentralised database which you can use store the token balances. Why do we need a big team for that?

I'm not at liberty to disclose this quite yet. Ping me in 4 weeks!

Logged

Anything said on these forums does not constitute an intent to create a legal obligation or contract between myself and anyone else. These are merely my opinions and I reserve the right to change them at any time.

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

I do not quite get it. What is the part that MUSE broadchain needs to be upgraded to 'something more viable'? MUSE broadchain is a decentralised database which you can use store the token balances. Why do we need a big team for that?

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

I do not quite get it. What is the part that MUSE broadchain needs to be upgraded to 'something more viable'? MUSE broadchain is a decentralised database which you can use store the token balances. Why do we need a big team for that?

I solved two birds with one stone by focusing on Troopeers. It's a single pitch. "Whoever you are, if you have or want an engaged fanbase, sign the hell up!"The onramping is easy with a centralized DB as a back end. We will then snapshot all token balances to MUSE once the blockchain is to a point we are happy with.

This means that Troopeers can do its thing, irrespectively of MUSE. MUSE can be upgraded to something much more viable. Only then will the music branch launch (PeerTracks.com)

We simply can't afford a giant team though, so progress is slow. Troopeers' success should allow us a much much bigger budget.

ATM ressources are focused on Troopeers. Shortly switching gears to MUSE. Then we hook up Troopeers to MUSE, followed by PeerTracks.

I do not quite get it. What is the part that MUSE broadchain needs to be upgraded to 'something more viable'? MUSE broadchain is a decentralised database which you can use store the token balances. Why do we need a big team for that?