2.10 Update issues other than advertising or leaderboard updates. NO ADVERT DISCUSSION

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It's not only about the leader get all the extras. It sucks when you have had a last lap 1/10 sec nose to arse fight against an opponent and the positions are exchanged after the race's finished. It happend before the last patch, but during my last sessions it happend more often.

And I have to second that control issues. There are races where I'm not able to perform the easiest BRs.

In addition to that some Phantom races feel more like Rapier, we had that before, too.

Firstly the race took a long time to load, particularly for one pilot. Then I was sitting on the start grid on TDR. The first ship (maybe 2nd) had a shield as it sat there on the start line. It was quite clearly visible. The ship behind it was not facing forward. It was turned clockwise at approximately a 30 degree angle. When the race started, those two ships did not move on my screen. One ship got a 'lag start' and shot off into the distance. There were no other ships in sight. I was about four seconds ahead automagically (real word according to Countdown - Susie Dent wouldn't lie to me, would she?). Then I was suddenly 25 seconds behind. Then I was four seconds ahead again the rest of the way, until, on the fourth lap, I was informed that the race was over. I finished (or didn't) with DNF.

EDIT: And another new one for me. I picked up a missile but the glow of a reach/leech beam appeared on my nose.

Last edited by SaturnReturn; 9th November 2009 at 12:10 AM.
Reason: Nasal spray.

however, those two errors have happened to me waaay back (1.2? 1.3? I don't know), so I don't think it's anything related to the newest update. Just a random thing that pops up every once in a thousand games or so.

Hmm, I see. It's probably similar to when I saw the Zone ship on the start grid then. That happened before and after 2.10 too. But it seems like these random crazy occurrences are far more frequent for me now. As lag effects in general have increased, it must all be linked.

Since the update i've noticed buggy quakes in eliminator multiple times. The weapon button requires to be pressed 3 or 4 times for the quake to actually work. Oddly after each one of these 'null' button presses the quake sound effect is played! (kinda cool actually, wish I had a video)

Since the update i've noticed buggy quakes in eliminator multiple times. The weapon button requires to be pressed 3 or 4 times for the quake to actually work. Oddly after each one of these 'null' button presses the quake sound effect is played! (kinda cool actually, wish I had a video)