Creating a Real-Time NPR (Non-Photorealistic Render) MaterialTake an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!Creating a Real-Time...Go In Depth with Folders & Folder ActionsTake an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!Go In Depth with...ZRemesher 3.0 - DetectEdgesLet's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.ZRemesher 3.0 -...Using the Universal Camera to Composite in PhotoshopIn this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.Using the Universal...BPR Filters: Blueprints - Part 5Part 5 - Blueprints SettingsBPR Filters:...Creating a Scene with Snapshot3D - Part 1Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.Creating a Scene with...

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Hi guys,
I've been working on this project just to enhance my skills of Hard surface modeling,I've started with the jeeb and mirado vehicles . I've used Zbrush for modeling and keyshot for rendering .
I hope you like it

Hi everyone !
I'm presenting miniatures I did for TGCM Créations.
Khârn-Âges is a skirmish game in a medieval fantasy setting with 54 mm (2.12 in) miniatures.
For the process every sculpt was 3D printed once to create a mold, it was really instructive and helped me to upgrade my sculpting techniques.
The whole project was funded last month via kickstarter, if you want to know more about the game you can check it here :
http://www.tgcmcreation.fr/pages/kharn-ages-kickstarter.html
You can find more images on my artstation page :
https://www.artstation.com/jeremywaulter
(Painted miniatures are placeholders, I will update with better quality soon)
First one is the Khârn Paladin, this one can be equiped with a mace or a sword :
Second is the Khârn warrior, who can use a spear or a dagger, additionnal work put into the leather sculpt, it was really fun to do.
I will update my post with other sculpts soon

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Hi guys!, i want to share with you my last fanart, this time is about the last spiderman movie, i really liked it and i tried to do something including the main characters, miles, peter and gwen, i hope you like it!

Hi everyone,
I have started this sculpt as practice when I was working characters in Lion King movie.
Later I moved to different animal sculpts and last month I started sculpting again on this model.
Entire work ( sculpting, Texturing and render ) has done in Zbrush and I used render filter in Zbrush 2019 to get ' pen on paper ' look.
Hope you like this sculpt.
Thank you

Pixologic is pleased to bring you the #AskZBrush system -- an exciting way to get answers to your questions about ZBrush features.
More than 330 questions answered, and climbing!
Using Twitter, simply ask your question with the hashtag #AskZBrush. Our experts @Pixologic will review the question and where practical follow up with a short video containing the answer.
The #AskZBrush system is set up to provide answers to questions that would generate 3-10 minute videos. Our specialists won’t answer broad training or tutorial-type questions such as, “How do I sculpt a full character?” Rather they will focus on specific questions like, “How can I sculpt on thin pieces of geometry?” or “How can I display reference images with SpotLight?”
Keeping the question simple and specific will increase the odds of your question being answered!
We now have four playlists. The top one is for #AskZBrush Vol.4, which will contain all videos created after the release of ZBrush 2019. Below that is Vol.3 with the videos for ZBrush 2018. This is followed by Vol.2 for videos created during the life of ZBrush 4R8. The bottom playlist is the archive of the original videos, with 200 informative answers.
Here is the playlist from #AskZBrush Vol.4!
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Here is the playlist from #AskZBrush Vol.3!
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And here is the playlist from #AskZBrush Vol.1
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... for the updates. They are always welcome.
I'm sorry to hijack this thread, but is there a video missing from the new ZClassroom 2019 playlist?
'Creating a scene in Snapshot 3d' part 5 seems to be missing.

Hi @Shellac,
Part 5 of the Snapshot3D Workshop was available, but unfortunately it wasn't showing up in the ZBrush 2019 page for some reason, sorry about that! It should show up on that page now. Here's a direct URL for Part 5 if you need it:...

....so after 5 years I open up Zbrush(wow 2019,so many new feature)and I also open up Blender(part of my workflow using GOB)and started to sculpt feel strange and weird so I thought I put these crappy render up(I don't know why,but here they are....yuk....lol).
Cheers

Lowpoly character, asset for videogame. Personal project from Concept to Look Dev.
Tío MAX is a Manager in the day time and nostalgic Tango dancer by night.
Full project here > https://www.artstation.com/artwork/8lP2WR