A post-apocalyptic horror Roguelike first made for the Sega Saturn, then ported to the Playstation. It was later remade for the Playstation 2 and the Wii, and then remade AGAIN for iOS. It was made (and remade, and remade) by Sting, the developers of the Dept Heaven series, and localized by Atlus.

Baroque contains examples of:

Abnormal Ammo: The Angelic Rifle fires grotesque angelic babies made out of pain!

Actionized Remake: The PS2/Wii remake is considerably more action-packed and fast-paced than the original version, which is a full-blown Survival Horror-ish Roguelike. The original did have some survival horror elements, but other than that, it's not.

After the End: And HOW? The only thing we know for sure is that something named "The Blaze" caused this, and somehow warped the world into what it is now. It turns out that the Archangel caused the Blaze by interrupting the Dabar Fusion between the protagonist and the Absolute God, resulting in the world massively warping from the distortions caused by the Absolute God's presence.

All There in the Manual: Unless you're using a guide, your chances of unearthing the entire plot in-game are pretty slim. In fact, much like the Dept Heaven series, Baroque has a whole series sourcebook ("Baroque World Guidance") that discusses the plot and worldbuilding in detail. Since it first went into print in 1998, though, good luck finding a copy.

Bittersweet Ending: Even after you save the Absolute God from the Archangel's machinations, the world is still the same blasted wasteland it's been since The Blaze. However, by forming a consensus reality with the remaining Meta Beings, you essentially make lemonade out of lemons and give humanity a chance.

Some of the still-human characters as well, those who actually have visible indications of it. The worse though could be the Mind Reader, who's fused to a Consciousness Orb.

Bonus Dungeon / Justified Tutorial: The Bonus Dungeon and tutorial level of Baroque, which can be entered in the town, serves as both. The coffin man will ask if you need some training and guide you through the mine as you learn how to play, but after beating it, it can be completed multiple times as a bonus dungeon.

Character Tic: The Coffin Man ends every sentence he utters with "Goddamn it", Goddamn it!

Companion Cube: The Box Man is always clutching a box; you can throw him a box of your own and he'll give you a different one, but he believes the box he's always clutching is his daughter. In truth, he knows it doesn't really contain any part of her, but he needs that delusion more than anything; it's his only reason to continue living.

Covers Always Lie: Many people assumed that the protagonist was shown on the cover, but its actually the Archangel.

Crapsack World: Almost everything outside the Neuro Tower is in a shade of red.

Death Is a Slap on the Wrist, Continuing Is Painful: You're even encouraged to die. Doesn't stop the game from subjecting you to some rather hefty, Roguelike-esque penalties whenever you die. You lose everything except whatever items you had in storage and the Angelic Rifle.

Fun with Subtitles: Sometimes the subtitles do more than just appear at the bottom of the screen. A mechanical item-fusing robot thing likes to do subtitle crosswords and the Absolute God's "don't go crazy!" mantra appears all over the screen.

There's even a character in the Tower that has a head sticking out of them at a certain angle. Whenever the head speaks the subtitles appear vertically on the side of screen.

Photographic Memory: The Bagged One. She desperately wished to forget a tragedy in her past, but could not because of her Photographic Memory. Thus, her Baroque twisted her so that she has no memories of her own; only the memories of other people.

The main character is the most human thing in the distorted world, everyone else (save one) is distorted in various ways, and monsters roam freely. And to make things more interesting, look at the ways you keep yourself alive/grow stronger - eat hearts/organs, use parasites/injections/brandings on your equipment (including yourself), and make use of bones, torturers, disks...

The Virus: Some of the Idea Sephirahs work like this, passing on particularly powerful emotions or desires to those who hold them. This is how you get rid of the Sentry Angel: by passing on Longneck's suicidal urges to him.

Each Parasite box in your inventory will change another item into a Parasite Box every few seconds.

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