Alignment / Role / Affiliations

Ability Classes

Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).

EE-3 Carbine

Boba Fett

Level 1

Deal Physical damage to target enemy with a 35% chance (doubled against Scoundrels) to attack again. Each attack has a 40% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

35%

Bonus MoveContext #1basicability_bobafett_bonusmove_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

70%

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_BASE

For
Current Target
from
Enemy Side
who
is
Alive

Deals
133.8%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

40%

Apply EffectContext #5basicability_bobafett_dot_BASE

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 2

Deal Physical damage to target enemy with a 35% chance (doubled against Scoundrels) to attack again. Each attack has a 40% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

35%

Bonus MoveContext #1basicability_bobafett_bonusmove_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

70%

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u01

For
Current Target
from
Enemy Side
who
is
Alive

Deals
140.5%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

40%

Apply EffectContext #5basicability_bobafett_dot_BASE

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 3

Deal Physical damage to target enemy with a 35% chance (doubled against Scoundrels) to attack again. Each attack has a 55% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

35%

Bonus MoveContext #1basicability_bobafett_bonusmove_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

70%

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u01

For
Current Target
from
Enemy Side
who
is
Alive

Deals
140.5%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

55%

Apply EffectContext #5basicability_bobafett_dot_u01

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 4

Deal Physical damage to target enemy with a 35% chance (doubled against Scoundrels) to attack again. Each attack has a 55% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

35%

Bonus MoveContext #1basicability_bobafett_bonusmove_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

70%

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u02

For
Current Target
from
Enemy Side
who
is
Alive

Deals
147.2%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

55%

Apply EffectContext #5basicability_bobafett_dot_u01

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 5

Deal Physical damage to target enemy with a 50% chance (doubled against Scoundrels) to attack again. Each attack has a 55% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

50%

Bonus MoveContext #1basicability_bobafett_bonusmove_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u02

For
Current Target
from
Enemy Side
who
is
Alive

Deals
147.2%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

55%

Apply EffectContext #5basicability_bobafett_dot_u01

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 6

Deal Physical damage to target enemy with a 50% chance (doubled against Scoundrels) to attack again. Each attack has a 55% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

50%

Bonus MoveContext #1basicability_bobafett_bonusmove_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u03

For
Current Target
from
Enemy Side
who
is
Alive

Deals
160.6%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

55%

Apply EffectContext #5basicability_bobafett_dot_u01

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 7

Deal Physical damage to target enemy with a 50% chance (doubled against Scoundrels) to attack again. Each attack has a 70% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

50%

Bonus MoveContext #1basicability_bobafett_bonusmove_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u03

For
Current Target
from
Enemy Side
who
is
Alive

Deals
160.6%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

70%

Apply EffectContext #5basicability_bobafett_dot_u02

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant

Remove 5% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #1basic_dot_damage_raidboss

For
Self
who
is
Alive
and is
role_raidboss

Remove 0.01% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

DamageContext #2basic_dot_damage_percenthealthresistant

For
Self
who
is
Alive
and is
percent_health_resistant

Remove 0.1% of target's Max Health

Damage variance is 0

Damage is unmitigable

Damage can't health steal

Damage can't trigger counter attack

Descriptiveeffect_damage

Context Returned:
Target(s) and damage amount received

Level 8

Deal Physical damage to target enemy with a 50% chance (doubled against Scoundrels) to attack again. Each attack has a 70% chance to inflict Damage Over Time for 2 turns.

Query CountContext #0query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

50%

Bonus MoveContext #1basicability_bobafett_bonusmove_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will SKIP EXECUTION if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

Query CountContext #2query_scoundrel_enemy_single

Find
Current Target
from
Enemy Side
who
is
Alive
and is
profession_scoundrel

Puts the target(s) from this query into CONTEXT_VALUE

Context Returned:
Target(s)

Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01

For
Self
who
is
Alive

Where an active effect
doesn't have tagparalysis_debuff
or
doesn't have tagdaze_debuff
or
doesn't have tagno_assist

This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0

The target(s) perform
1
bonus move

Descriptivebonus_move

Context Returned:
Target(s) and success of bonus move

DamageContext #4basicability_bobafett_damage_u04

For
Current Target
from
Enemy Side
who
is
Alive

Deals
180.6%
of the attacker's Physical Damage
to target(s)

Damage variance is 500

Descriptivephysical_damageprojectile_attack

Context Returned:
Target(s) and damage amount received

70%

Apply EffectContext #5basicability_bobafett_dot_u02

To
Current Target
from
Enemy Side
who
is
Alive

Apply child effect(s) based on condition triggers

Descriptiveclearable_debuffdot_debuffcountable_debuff

Effect expires on:Death,2xTurn Start,Encounter End

Child effects are applied on:Turn Start

Context Returned:
Target(s) and if effect succeeded in applying

DamageContext #0basic_dot_damage

For
Self
who
is
Alive
and is not
role_raidboss
or
percent_health_resistant