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Product Description

Platform: PC Download | Edition: Standard

From the Manufacturer

HITMAN: ABSOLUTION follows The Original Assassin undertaking his most personal contract to date. Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.

Showcasing Glacier 2 technology - HITMAN: ABSOLUTION has been built from the ground up to deliver a cinematic story, distinctive art direction, and cutting-edge game and sound design

Freedom of Choice - Stalk from the shadows or rush in guns blazing thanks to fully-evolved game mechanics and a sophisticated AI-System that responds realistically to every tactic you employ

Experience a Living, Breathing World - Robust and memorable characters spring to life on the screen with an outstanding cast of Hollywood performers, ensuring every moment becomes a story in HITMAN: ABSOLUTION

Disguises - A huge variety of disguises, you can impersonate your victims and blend into the world around you, affording you new actions, options, and the element of surprise

Instinct Mode - Predict enemy patrols, identify weapons and escape routes, and temporarily enhance your disguise--even engage in 'Point-Shooting,' making full use of your skills as an expert marksman to clear entire rooms with stylish efficiency

With the return of Hitman after a 6 year hiatus, hardcore fans were psyched with a release of a seemingly flawless product, but questions remained as it neared release date. People now began to realize some major cons in the game, as I did with my further gameplay.

Cons-The disguise system is flawed, do not play on anything past normal on your first playthrough, my advice to you. This new 'instinct' system they implemented is the only way you can avoid being detected by someone with the same disguise as you, and they detect you at long distances!-No weapon upgrades in Campaign! This bothered some people, but I don't care personally, and while they are still present in the new Contracts feature, I think that it wasn't a big deal leaving them absent in the Story.-This game is not, by any means, Blood Money 2. If you loved Blood Money, and didn't care as much for any of the other games in the franchise, you might dislike this game. My advice to you is, DO NOT QUIT EARLY IN THE GAME. The early game is seriously boring, that's why I advise playing on normal, so you don't spend hours on levels that have no targets, I agree the levels spent simply evading Cops instead of killing targets is a bore, don't spend all your time playing this, advance!

Pros+Very long and enjoyable Campaign, I pumped about 15-20 hours in playing just it, although the story does fall flat, not only to me but others as well.+Contracts mode is awesome! You know have the ability to travel back to stages in the Campaign, yet pick your own target from that level, picking up what you will from the level and setting the grounds for your own contract. This mode is a huge step for the franchise, and with the development of a new Hitman game already being announced, I would like to see them take this even further, with level modifications possible in addition to target modifications.+The new kill animations rock! Being able to kill any target with truly anything you spot is a huge plus.+New instinct system, while I think it was implemented poorly, it is a good idea in theory. The problem is that in order to hide your disguise (putting a hand over your head and hiding while walking past a guard) it requires instinct. I want an explanation as to why, in order for 47 to hide his face, he has to have some special superpower, if he runs out of it, guess what? He can't put a hand over his face. The system is very cheesy, but you learn to look past it and use it how it was meant to be. For more hardcore players you may want to turn all of instinct's help off and just use it to get past guards, because I don't see how this is playable without instinct to sneak past guards.+Graphics are gorgeous! My fps was pretty poor, but my computer isn't top notch, even still I loved the graphics, seeing Agent 47's bald head finally rendered without choppy graphics six years later is actually pretty satisfying.

In conclusion, if you like stealth games, buy this game. Hitman Blood Money, the game prior to this one, was strictly an Assassination puzzler. This game, however appears to be more stealh-based, sneak past without being spot, but they don't force you to play that way. The biggest gripe about this game seemed to me to be that Hitman: Absolution didn't turn into Hitman: Blood Money 2. The game developers sought to evolve the game, and you must applaud them for that. Whether all game evolutions are well-received or not, this is not some company seeking to pump out a repetitive franchise game.

My word to you would be buy this game, if you played Blood Money, and liked it, BUY IT. You cannot know your opinion off one review, every person's opinion will vary. I didn't know if I truly liked the game until IO Interactive blew me away with levels like Blackwater Park near the end of the game. I don't understand why they decided to make these droll levels in such early game that seemingly discourages all new players from continuing simply because they are sick of running away!

If you haven't played a Hitman game, but are a stealth game fan, boy will you love this game. You will get a lot of play out of this game simply by trying to progress every level without being spotted, and after finishing a level where you do so you will feel very accomplished. But as with every stealth game it can be aggravating, what I enjoy about Hitman is it gives you the choice, if there is a guard that has spotted you, you can hit him with a quick punch, hide the body, and be on as if nothing happened. When you rage at the game, and are sick of a level, you can unload on everyone (even though it seems farfetched, this is extremely enjoyable when you are fed up with the game mechanics). Me writing this long of a review proves how much I like this game, even with its flaws.Read more ›

I've been spending all of my time with this game since downloading it immediately after launch. Agent 47 is back after the events of Hitman: Blood Money. He finds himself on the run and in the middle of a conspiracy. This of course leads him through a storyline moving from hit to hit. Here are some thoughts and impressions:

1. Choice. The player is presented with a vast array of options to take out their targets. This goes deeper than a sneak and shoot mechanic. This involves everything from disguise, poison, arranging accidents, hand-to-hand and of course, the ever popular gun. The more intricate the kill, the greater the reward.2. Crowds. The crowd AI in this game is absolutely outstanding, and really helps to create an open world feel in a relatively linear game. These are not just mindless wandering automatons - you get the feeling they are characters living out their lives. There is tremendous interplay between the characters and they react toward you in a very realistic fashion. You could almost just get lost wandering around the crowds and observing their virtual lives going on around you. It really immerses you in the game world.3. Instinct. This is a visually impressive enhanced sense mode that lets your sense hostile characters or slow down time during gunfights. I think this a great dynamic that give you the sense that your character is indeed highly skilled at what he does. It is also finite and gets used up, preventing overuse. Think Detective Vision from Arkham Asylum, Bond Sense from Everything or Nothing, or Eagle Vision from Assassin Creed.4. Checkpoints. A pretty major gripe I have about this game is its reliance on checkpoints to save the game. You have to manually find each one in order to save. I think it adds an unnecessarily frustrating element to the game.5. Contracts. While there is no multiplayer in the game per se, you can set up what are called Contracts for other players. These are challenges you send to other players (I did them over Steam via my Friend List), for them to kill a target on a level you choose in a manner you set up yourself. To set up a contract, you play through the level with a series of disguises, weapons and contacts. These, along with your score, are recorded. Your sequence must be matched and score must be matched or exceeded to complete the contract. Like a very violent version of Horse.

My only gripe is that I really liked how the levels of the previous games felt more like "puzzles," where the carrying out the objective was truly a freedom of choice, all the way down to selecting your weapons before the mission even started. Absolution is definitely way more linear ala Splinter Cell, which I don't like. The developers also have moved more in the contemporary direction of "unlockables."

The truth is the original formula was perfect in this series. If I wanted to go play shooters, I'd go play them. I didn't wait over 6 years to play an updated shooter. I wish the current developers would have realized that the reason such a huge fanbase exists for Hitman is before the original formula for the game was unlike anything else out there. I think they tinkered with the gameplay just a bit too much and lost some of the magic from the previous versions.

All that said I know a lot of work went into this game, and it is a good game. But those of us who wanted the traditional Hitman experience will find something a little different.

This isn't really a hitman game, it doesn't follow the formula of the previous games. It takes a radical departure from them and it's not really for the better in terms of progressing the hitman series. On its own though, the gameplay and graphics are solid. The story is pretty cheesy but most vg stories are so this shouldn't be a suprise really.

The main problem is that part of what made the previous hitman games unique was the formula of the gameplay. You were given a mission with multiple ways to carry out your hit, you chose your weapons and were put on a big sandbox map which was open to experimentation. This is gone in Hitman Absolution, there are bits and pieces of exploration thrown in, some maps have multiple entrance points and multiple pathsways, open areas; the problem though, is that almost all of the maps end up funneling you to 1 area with only 1 exit or 1 room, these typically end with a cutscene. Also these cutscene are sometimes the final "hit" which basically defeats the entire point of playing the game because the player doesn't even get to participate in them.

The game has some extra trimmings thrown in though, the rating system is still in place from previous games, the "Professional" through "Phychopath" ranks etc are all still in the game, but getting them is less fun because of the linear maps, and lack of sandbox experimenting for creative kills.

The game works and it would actually be even more popular if it wasnt a hitman game and was just a completely new IP, but its still worth playing, is it worth $40 dollars, not as a hitman game, but if it were called "Some other Game" then yes it would be worth $40 maybe $50.

Edit: I may have judged this game a little too harshly, after replaying the last game in the series and coming back to this I have give it one more star. This game might be a departure from the original formula but its still pretty fun, and thats what matters really, games are suppose to be fun, and I want to keep playing this game, in fact I've been going back to the other chapters to replay them to try and get the silent assassin ratings. Additionally I was too quick criticize the levels as being too restrictive, while its true that some missions are very linear there are still quite a few open maps as well, the linear missions push the narrative which is fine because there is a ton of game here, at least 10-20 hours (unless you go total phycho and just shoot everyone in sight) so all in all this game is a solid buy, if you're new to the series you will enjoy this game, if you've been playing since the first game you will still enjoy this game. Do yourself a favor if you're not feeling it at first, go back and play contracts, then play this game. You will like it more.Read more ›