A Nier Automata Sequel Would Be A Game That None Would Have Thought About, Yoko Taro Says

In a past few months, there’s been speak of a Nier array stability with new titles. Just final month, Square Enix commented on a diversion offered 2 million copies, saying that a outcome has demonstrated poignant intensity for destiny authorization development, and recently, array creator Yoko Taro himself talked about a intensity sequel.

In a new QA session, as reported by Famitsu, Yoko Taro has been asked about a intensity Nier Automata sequel. As approaching from someone indeterminate as him, Taro-san suggested that a Nier Automata supplement would be something that players would never have suspicion about, simply since he doesn’t wish to hurt Nier Automata itself.

Yoko Taro has also been asked about new entries in a DFrakengard series, and he reliable that he would be open to a idea, though that is adult to Square Enix.

If we are a fan of movement role-playing games with low and suggestive stories, Nier Automata is a diversion to get.

You’ll laugh; you’ll cry; we competence even anticipate either androids are able of feeling tension during all or if they’re merely going by what they were automatic to do. NieR: Automata rewards long-time fans of Yoko Taro’s works with an knowledge that transcends any singular genre. Although it competence not be a ideal game, a sum of NieR: Automata’s singular storytelling meshed with Platinum Games’ character of movement mix together into a pretension good honourable of being one of my personal Games of a Year, not for a story being told though rather HOW 2B’s story was told.