After many, many frustrating days, SWAMP was completed. My problem was simple, just three letters: V-A-L. You think sheââ‚¬™s a pain in the backside, try being stealth with only a machete to defend her. You set up a nice little ambush, they creep closer, youââ‚¬™re about to spring out and swing away, and you hear ââ‚¬Ĺ“over there!ââ‚¬Âť rat-a-tat-tat-tat. But, I learned a nice technique to get through that first camp with little effort. At the beginning, take off about 45 degrees right and find a nice little draw. Run all the way around to the backside of camp, and head straight for the 4x4. There was one guy I had to take on before hopping aboard. While waiting for Val, I could lay down some suppressive fire until she took the controls. Once we made it to the end of the run, I finally encountered the bug Iââ‚¬™d heard about. After working my ambush site a little, I binoced the 4x4 and saw this:
http://img93.imageshack.us/img93/662/01swbuggies2vt.th.jpg (http://img93.imageshack.us/my.php?image=01swbuggies2vt.jpg)
Now, how the other 4x4 ended up under us, I have no idea, it wasnââ‚¬™t there when we left. I climbed aboard and could fire, and Val got behind the wheel, but wouldnââ‚¬™t drive, and I couldnââ‚¬™t exit. No problem, however, because I decided to start over.

Phase 1, The Trek

I decided to employ the climb and proceed ahead without Ms Mouthy. The 2 Mercs by the 4x4 in the road were too exposed and the drop too steep, so I decided to take on the 2 by the gate. By throwing rocks, I was able to draw them around towards the camp, slide down, run around the corner and hack away. I lost about â˝ health because it was a longer run exposed. So, I decided another method, which proved to be a mistake in the long run, but more on that at the end. I lured them towards the 4x4 with a rock and tossed a grenade to blow up their ride and them:
http://img93.imageshack.us/img93/2438/02swgate14xm.th.jpg (http://img93.imageshack.us/my.php?image=02swgate14xm.jpg)

Then, I ran along their side of the fence, up the hill and towards the bush and left, behind a big tree. This is where the ambush 4x4 awaits you.
http://img93.imageshack.us/img93/2036/03bugtree7el.th.jpg (http://img93.imageshack.us/my.php?image=03bugtree7el.jpg)

A rock tossed to my 4 Oââ‚¬™clock from here, and the 2 mercs investigate, and I follow in the bush to get them:
http://img93.imageshack.us/img93/8787/04bugbush5ey.th.jpg (http://img93.imageshack.us/my.php?image=04bugbush5ey.jpg)

Now itââ‚¬™s on to the next gate with the 2 guards. I approach from the left, getting very close:
http://img93.imageshack.us/img93/9379/05gate22uv.th.jpg (http://img93.imageshack.us/my.php?image=05gate22uv.jpg)

Using rocks, the core worker comes close enough to whack, the merc heads for the 4x4, where I catch him. Now, on to the next gate. Here, I tag the AI. The upper right is the tower merc:
http://img93.imageshack.us/img93/5267/06gate3tag6bo.th.jpg (http://img93.imageshack.us/my.php?image=06gate3tag6bo.jpg)

Trying to fight them in the bush is just too much. They travel too close together. So, using the rocks, I lure them back to the gate, and waited on the other side. Using rocks, as I love to do, they enter one by one:
http://img93.imageshack.us/img93/8706/07amb13ul.th.jpg (http://img93.imageshack.us/my.php?image=07amb13ul.jpg)

Here you can see that the tagged mercsââ‚¬™ approach can be tracked:
http://img93.imageshack.us/img93/1681/07ambushg35rk.th.jpg (http://img93.imageshack.us/my.php?image=07ambushg35rk.jpg)

This poor fellow died kneeling, and stayed that way, I guess in tribute (he-he):
http://img93.imageshack.us/img93/9672/09amb2kneel1js.th.jpg (http://img93.imageshack.us/my.php?image=09amb2kneel1js.jpg)

One Merc stayed over by the ramp. Just crossing over to his side, and using cover, I could walk right up to him no problem. Now the tower guy is another story. I needed time to drop the crates over the wall, so I couldnââ‚¬™t be bothered by him. There is no ladder and opening in the tower floor to toss a grenade in, so I finally found a position from which to toss a grenade, without it bouncing out back to the ground:
http://img93.imageshack.us/img93/93/11gate3towr2th.th.jpg (http://img93.imageshack.us/my.php?image=11gate3towr2th.jpg)

The 2 Mercs by the fuel truck with a flat werenââ‚¬™t too difficult. Hugging the cliff wall, I could approach undetected.. In fact, I went right up to the storage tanks, and threw a rock away and left. They both went right between the tanks, I went around and got them both, before they could clear the tanks.

Phase II The Fortified Camp

Here is where I benefited from not having Val with me. I made my way to the small hill with boulders, and threw rocks high into the air. Many alerted. I soon found that they approached in multiples, so it was difficult to ambush one without having 2 fire on you. So, after tagging them at the hill, I slowly retreated. As I got farther back, and threw rocks to the road, they began to spread out. Note the radar markers:
http://img93.imageshack.us/img93/588/12campbush7ii.th.jpg (http://img93.imageshack.us/my.php?image=12campbush7ii.jpg)

Here is a lesson to take with you in normal play. If you throw rocks to a point that will make the Mercs pass you, do not move. Turn in advance to a spot where you will be able to see the Merc after he passes, as you see here:
http://img93.imageshack.us/img93/3870/13campcore7wq.th.jpg (http://img93.imageshack.us/my.php?image=13campcore7wq.jpg)

If you track him with binocs, as soon as he is even with you, and you turn to follow, he will (most of the time) stop, turn in your direction, and either stay alerted, looking right at you, or move towards you. Either way, itââ‚¬™s hard to get the drop on him. Here you see Iââ‚¬™ve picked up the approaching Merc. Right behind him is another Merc in the idle state.
http://img93.imageshack.us/img93/9817/14camptagmaerc8sv.th.jpg (http://img93.imageshack.us/my.php?image=14camptagmaerc8sv.jpg)
I immediately turned to the spot with the clearing and waited for him to appear. I rushed out, whack, whack, ducked back, second Merc never alerted.

I had to go back to the small hill and lure 2 more Mercs up, There is a big tree off to the right with lots of cover. It was pretty easy to lure them in. From there, I went to the back entrance and threw rocks past the first door with Mercs , and ran to this ambush site. You can see, with the blood pool, that one has already met his fate:
http://img93.imageshack.us/img93/2687/15bathblood4bt.th.jpg (http://img93.imageshack.us/my.php?image=15bathblood4bt.jpg)

Others follow, some had to be lured by a short journey and a few rocks. Notice that they come in in about the same exact manner, as this one fell in the original blood pool:
http://img93.imageshack.us/img93/1516/16bathmerc8yh.th.jpg (http://img93.imageshack.us/my.php?image=16bathmerc8yh.jpg)

As soon as I could, I found the store room with health and armor and stocked up:
http://img93.imageshack.us/img93/7123/17powerup2el.th.jpg (http://img93.imageshack.us/my.php?image=17powerup2el.jpg)

The exit to the door Val unlocks to the next area has a guard that I couldnââ‚¬™t get to move, so I saved him for later. I went out the front door and rushed to the maintenance barn, and around the back. I knew that there was a guard out there, but couldnââ‚¬™t find him. I made my way to the tower with the Rocket Man and the Sniper. From this position, I chunked a rock to get a bearing for my upcoming grenade toss:
http://img93.imageshack.us/img93/3305/18camptower2ge.th.jpg (http://img93.imageshack.us/my.php?image=18camptower2ge.jpg)

As soon as I did, knuckle-head, with the rocket launcher, fired off a round, killing both of them:
http://img93.imageshack.us/img93/527/19camptwrboom8is.th.jpg (http://img93.imageshack.us/my.php?image=19camptwrboom8is.jpg)
As I rounded the corner, the missing patrol Merc was standing there, looking at his idiot buddy in the towerââ‚¬Â¦ whack.
http://img93.imageshack.us/img93/6352/20camptwrmerc6wr.th.jpg (http://img93.imageshack.us/my.php?image=20camptwrmerc6wr.jpg)

Now, itââ‚¬™s back inside, I exit to the door, and get the guard, who was hunkered down to the left. He got half my armor before I could get to him, since I had to jump over a few things. Now, its time to throw rocks for a while, up and over the wall. Here, you can tell theyââ‚¬™re Close!
http://img93.imageshack.us/img93/868/21campdoorclip4xu.th.jpg (http://img93.imageshack.us/my.php?image=21campdoorclip4xu.jpg)

I continue to throw. Once, one of my rocks on the way up hit one on the way down.. darn! I was out of film. Tried to replicate, but no luck:
http://img93.imageshack.us/img93/7494/22campdoorrock5bj.th.jpg (http://img93.imageshack.us/my.php?image=22campdoorrock5bj.jpg)

So, once I was satisfied, I lobbed a couple of pineapples over, and threw rocks and grenades, until I couldnââ‚¬™t get a radar response.

Phase III, Rescue Val

I made the long trek back, using my box bridge to get back over the wall. I got to the spot where the 2 ambush Mercs I avoided in the beginning, and they were gone. I suspect, as in Steam, there was an automatic kill when I triggered some spot in the map. This leads me to believe that after the first small climb, I could just stay up top, until clear of them, and head to the Trek. I imagine the 2 I grenaded in the beginning wouldnââ‚¬™t be there either. THIS is important, because by blowing them up, I alerted the camp. As I climbed back to the spot where I was going to descend to Val, I heard her yelling and shooting and mercs everywhere! Before I could get down, we were dead. So, back to the last save point, WAY BACK at the camp, I went back. This time I rushed towards her directly, jumped down, took a health hit and landed right by a Merc and was able to whack him right away. Luckily, it must have been the one, who dealt the fatal shot. I ran out and around, and drew some fire away from Val. Around a tree, I stumbled across another, got him, and I guess Val got another, as I heard a death vocal. I got her to follow, and we headed for the draw, and around the back of the camp. I made it to the 4x4 and,as we came under heavy fire, laid down wild fire everywhere. She Finally got in, and we took off, but not before I lost all armor and a quarter of my health. I just had the 4x4 in the first hangar to deal with. Back at the camp now, we went in and straight to the computer room for the cut scene. Iââ‚¬™ll emphasize here again, on the initial clearing journey, do not enter that room. Nothing will work when you return with Val.

Phase IV Get That Nuke!

My first try led to Val getting stuck. I got too far ahead of her, and this is what happened:
http://img93.imageshack.us/img93/7012/23campvalstuck7xj.th.jpg (http://img93.imageshack.us/my.php?image=23campvalstuck7xj.jpg)
I dunnoââ‚¬Â¦maybe she was playing hide-and-go-seek? When we got to the door, there was no resistance. But, around the wall, by the dish, was a machinegun totin' merc. I left him in this sitting position, after a small health loss.
http://img93.imageshack.us/img93/4453/24campdoorsitmerc9tf.th.jpg (http://img93.imageshack.us/my.php?image=24campdoorsitmerc9tf.jpg)
Going into the building, Val unlocks, I squat-walked up and around. A rock throw against the far wall brought the first Merc out, whack, but there were 2 more. I rushed in and got both in a frenzy of slashes. A lot of rock throwing and door ambushes got most of the mercs. The others were gotten by bull rushes into a room before they could react. Even after a health up and armor, I was hurting by the time I made it to the building with the Nuke. I entered from the side stairs. When the door opens, there is a Merc at the end of the hall, Grenade, boom, and then run in and around to the little side room.
http://img93.imageshack.us/img93/4228/25campnukeambusdh3rf.th.jpg (http://img93.imageshack.us/my.php?image=25campnukeambusdh3rf.jpg)

From here a rock toss got one to come in for a shave. I went to the next door, and off to the side I went, opened the door and tossed in a grenade, followed by my last flash bang, to get the 2, who survived the blast. My last grenade went down the stairs to get a couple on their way. I grabbed the nuke and ran back to Val, and on to the locked gate.

Phase V, the final Assault

Here is where I spent a long time just flat out dying. As soon as Iââ‚¬™d make it to the machine gun, Ms. Mouth was stirring everything up, and I just couldnââ‚¬™t shoot fast enough. If I tried to rush, there were too many. I thought that it was over, as I just could not advance. Then, I thought, ââ‚¬Ĺ“If it wonââ‚¬™t give you that, take something elseââ‚¬Âť. As many times as Iââ‚¬™ve played this game, I have never gone under the bridge and to the right. PLAYERS TAKE NOTE: do that. Here I was, low on health, and I made it with no problems. Run under the bridge, making sure Val is close behind. Stay in the low area, and make your way around to the back of the camp. I took a short detour to the back entrance of the Medical Hooch, because I needed a health pack. But, if youââ‚¬™re ok on health, go all the way around to the back door of the building with the fork lift. Inside, it was a matter of rock throwing and ambush. Somewhere, I think in the Nuke building, I picked up a flash bang, because I had one left. One room had three Mercs, but the flash made it easier to take them out. Val and I entered the garage area, and were off to Factory.
http://img93.imageshack.us/img93/9317/26end8at.th.jpg (http://img93.imageshack.us/my.php?image=26end8at.jpg)

CptLong

01-25-2006, 12:23 PM

After many, many frustrating days, SWAMP was completed. My problem was simple, just three letters: V-A-L. You think sheââ‚¬™s a pain in the backside, try being stealth with only a machete to defend her. You set up a nice little ambush, they creep closer, youââ‚¬™re about to spring out and swing away, and you hear ââ‚¬Ĺ“over there!ââ‚¬Âť rat-a-tat-tat-tat. But, I learned a nice technique to get through that first camp with little effort. At the beginning, take off about 45 degrees right and find a nice little draw. Run all the way around to the backside of camp, and head straight for the 4x4. There was one guy I had to take on before hopping aboard. While waiting for Val, I could lay down some suppressive fire until she took the controls. Once we made it to the end of the run, I finally encountered the bug Iââ‚¬™d heard about. After working my ambush site a little, I binoced the 4x4 and saw this:
http://img93.imageshack.us/img93/662/01swbuggies2vt.th.jpg (http://img93.imageshack.us/my.php?image=01swbuggies2vt.jpg)
Now, how the other 4x4 ended up under us, I have no idea, it wasnââ‚¬™t there when we left. I climbed aboard and could fire, and Val got behind the wheel, but wouldnââ‚¬™t drive, and I couldnââ‚¬™t exit. No problem, however, because I decided to start over.

Phase 1, The Trek

I decided to employ the climb and proceed ahead without Ms Mouthy. The 2 Mercs by the 4x4 in the road were too exposed and the drop too steep, so I decided to take on the 2 by the gate. By throwing rocks, I was able to draw them around towards the camp, slide down, run around the corner and hack away. I lost about â˝ health because it was a longer run exposed. So, I decided another method, which proved to be a mistake in the long run, but more on that at the end. I lured them towards the 4x4 with a rock and tossed a grenade to blow up their ride and them:
http://img93.imageshack.us/img93/2438/02swgate14xm.th.jpg (http://img93.imageshack.us/my.php?image=02swgate14xm.jpg)

Then, I ran along their side of the fence, up the hill and towards the bush and left, behind a big tree. This is where the ambush 4x4 awaits you.
http://img93.imageshack.us/img93/2036/03bugtree7el.th.jpg (http://img93.imageshack.us/my.php?image=03bugtree7el.jpg)

A rock tossed to my 4 Oââ‚¬™clock from here, and the 2 mercs investigate, and I follow in the bush to get them:
http://img93.imageshack.us/img93/8787/04bugbush5ey.th.jpg (http://img93.imageshack.us/my.php?image=04bugbush5ey.jpg)

Now itââ‚¬™s on to the next gate with the 2 guards. I approach from the left, getting very close:
http://img93.imageshack.us/img93/9379/05gate22uv.th.jpg (http://img93.imageshack.us/my.php?image=05gate22uv.jpg)

Using rocks, the core worker comes close enough to whack, the merc heads for the 4x4, where I catch him. Now, on to the next gate. Here, I tag the AI. The upper right is the tower merc:
http://img93.imageshack.us/img93/5267/06gate3tag6bo.th.jpg (http://img93.imageshack.us/my.php?image=06gate3tag6bo.jpg)

Trying to fight them in the bush is just too much. They travel too close together. So, using the rocks, I lure them back to the gate, and waited on the other side. Using rocks, as I love to do, they enter one by one:
http://img93.imageshack.us/img93/8706/07amb13ul.th.jpg (http://img93.imageshack.us/my.php?image=07amb13ul.jpg)

Here you can see that the tagged mercsââ‚¬™ approach can be tracked:
http://img93.imageshack.us/img93/1681/07ambushg35rk.th.jpg (http://img93.imageshack.us/my.php?image=07ambushg35rk.jpg)

This poor fellow died kneeling, and stayed that way, I guess in tribute (he-he):
http://img93.imageshack.us/img93/9672/09amb2kneel1js.th.jpg (http://img93.imageshack.us/my.php?image=09amb2kneel1js.jpg)

One Merc stayed over by the ramp. Just crossing over to his side, and using cover, I could walk right up to him no problem. Now the tower guy is another story. I needed time to drop the crates over the wall, so I couldnââ‚¬™t be bothered by him. There is no ladder and opening in the tower floor to toss a grenade in, so I finally found a position from which to toss a grenade, without it bouncing out back to the ground:
http://img93.imageshack.us/img93/93/11gate3towr2th.th.jpg (http://img93.imageshack.us/my.php?image=11gate3towr2th.jpg)

The 2 Mercs by the fuel truck with a flat werenââ‚¬™t too difficult. Hugging the cliff wall, I could approach undetected.. In fact, I went right up to the storage tanks, and threw a rock away and left. They both went right between the tanks, I went around and got them both, before they could clear the tanks.

Phase II The Fortified Camp

Here is where I benefited from not having Val with me. I made my way to the small hill with boulders, and threw rocks high into the air. Many alerted. I soon found that they approached in multiples, so it was difficult to ambush one without having 2 fire on you. So, after tagging them at the hill, I slowly retreated. As I got farther back, and threw rocks to the road, they began to spread out. Note the radar markers:
http://img93.imageshack.us/img93/588/12campbush7ii.th.jpg (http://img93.imageshack.us/my.php?image=12campbush7ii.jpg)

Here is a lesson to take with you in normal play. If you throw rocks to a point that will make the Mercs pass you, do not move. Turn in advance to a spot where you will be able to see the Merc after he passes, as you see here:
http://img93.imageshack.us/img93/3870/13campcore7wq.th.jpg (http://img93.imageshack.us/my.php?image=13campcore7wq.jpg)

If you track him with binocs, as soon as he is even with you, and you turn to follow, he will (most of the time) stop, turn in your direction, and either stay alerted, looking right at you, or move towards you. Either way, itââ‚¬™s hard to get the drop on him. Here you see Iââ‚¬™ve picked up the approaching Merc. Right behind him is another Merc in the idle state.
http://img93.imageshack.us/img93/9817/14camptagmaerc8sv.th.jpg (http://img93.imageshack.us/my.php?image=14camptagmaerc8sv.jpg)
I immediately turned to the spot with the clearing and waited for him to appear. I rushed out, whack, whack, ducked back, second Merc never alerted.

I had to go back to the small hill and lure 2 more Mercs up, There is a big tree off to the right with lots of cover. It was pretty easy to lure them in. From there, I went to the back entrance and threw rocks past the first door with Mercs , and ran to this ambush site. You can see, with the blood pool, that one has already met his fate:
http://img93.imageshack.us/img93/2687/15bathblood4bt.th.jpg (http://img93.imageshack.us/my.php?image=15bathblood4bt.jpg)

Others follow, some had to be lured by a short journey and a few rocks. Notice that they come in in about the same exact manner, as this one fell in the original blood pool:
http://img93.imageshack.us/img93/1516/16bathmerc8yh.th.jpg (http://img93.imageshack.us/my.php?image=16bathmerc8yh.jpg)

As soon as I could, I found the store room with health and armor and stocked up:
http://img93.imageshack.us/img93/7123/17powerup2el.th.jpg (http://img93.imageshack.us/my.php?image=17powerup2el.jpg)

The exit to the door Val unlocks to the next area has a guard that I couldnââ‚¬™t get to move, so I saved him for later. I went out the front door and rushed to the maintenance barn, and around the back. I knew that there was a guard out there, but couldnââ‚¬™t find him. I made my way to the tower with the Rocket Man and the Sniper. From this position, I chunked a rock to get a bearing for my upcoming grenade toss:
http://img93.imageshack.us/img93/3305/18camptower2ge.th.jpg (http://img93.imageshack.us/my.php?image=18camptower2ge.jpg)

As soon as I did, knuckle-head, with the rocket launcher, fired off a round, killing both of them:
http://img93.imageshack.us/img93/527/19camptwrboom8is.th.jpg (http://img93.imageshack.us/my.php?image=19camptwrboom8is.jpg)
As I rounded the corner, the missing patrol Merc was standing there, looking at his idiot buddy in the towerââ‚¬Â¦ whack.
http://img93.imageshack.us/img93/6352/20camptwrmerc6wr.th.jpg (http://img93.imageshack.us/my.php?image=20camptwrmerc6wr.jpg)

Now, itââ‚¬™s back inside, I exit to the door, and get the guard, who was hunkered down to the left. He got half my armor before I could get to him, since I had to jump over a few things. Now, its time to throw rocks for a while, up and over the wall. Here, you can tell theyââ‚¬™re Close!
http://img93.imageshack.us/img93/868/21campdoorclip4xu.th.jpg (http://img93.imageshack.us/my.php?image=21campdoorclip4xu.jpg)

I continue to throw. Once, one of my rocks on the way up hit one on the way down.. darn! I was out of film. Tried to replicate, but no luck:
http://img93.imageshack.us/img93/7494/22campdoorrock5bj.th.jpg (http://img93.imageshack.us/my.php?image=22campdoorrock5bj.jpg)

So, once I was satisfied, I lobbed a couple of pineapples over, and threw rocks and grenades, until I couldnââ‚¬™t get a radar response.

Phase III, Rescue Val

I made the long trek back, using my box bridge to get back over the wall. I got to the spot where the 2 ambush Mercs I avoided in the beginning, and they were gone. I suspect, as in Steam, there was an automatic kill when I triggered some spot in the map. This leads me to believe that after the first small climb, I could just stay up top, until clear of them, and head to the Trek. I imagine the 2 I grenaded in the beginning wouldnââ‚¬™t be there either. THIS is important, because by blowing them up, I alerted the camp. As I climbed back to the spot where I was going to descend to Val, I heard her yelling and shooting and mercs everywhere! Before I could get down, we were dead. So, back to the last save point, WAY BACK at the camp, I went back. This time I rushed towards her directly, jumped down, took a health hit and landed right by a Merc and was able to whack him right away. Luckily, it must have been the one, who dealt the fatal shot. I ran out and around, and drew some fire away from Val. Around a tree, I stumbled across another, got him, and I guess Val got another, as I heard a death vocal. I got her to follow, and we headed for the draw, and around the back of the camp. I made it to the 4x4 and,as we came under heavy fire, laid down wild fire everywhere. She Finally got in, and we took off, but not before I lost all armor and a quarter of my health. I just had the 4x4 in the first hangar to deal with. Back at the camp now, we went in and straight to the computer room for the cut scene. Iââ‚¬™ll emphasize here again, on the initial clearing journey, do not enter that room. Nothing will work when you return with Val.

Phase IV Get That Nuke!

My first try led to Val getting stuck. I got too far ahead of her, and this is what happened:
http://img93.imageshack.us/img93/7012/23campvalstuck7xj.th.jpg (http://img93.imageshack.us/my.php?image=23campvalstuck7xj.jpg)
I dunnoââ‚¬Â¦maybe she was playing hide-and-go-seek? When we got to the door, there was no resistance. But, around the wall, by the dish, was a machinegun totin' merc. I left him in this sitting position, after a small health loss.
http://img93.imageshack.us/img93/4453/24campdoorsitmerc9tf.th.jpg (http://img93.imageshack.us/my.php?image=24campdoorsitmerc9tf.jpg)
Going into the building, Val unlocks, I squat-walked up and around. A rock throw against the far wall brought the first Merc out, whack, but there were 2 more. I rushed in and got both in a frenzy of slashes. A lot of rock throwing and door ambushes got most of the mercs. The others were gotten by bull rushes into a room before they could react. Even after a health up and armor, I was hurting by the time I made it to the building with the Nuke. I entered from the side stairs. When the door opens, there is a Merc at the end of the hall, Grenade, boom, and then run in and around to the little side room.
http://img93.imageshack.us/img93/4228/25campnukeambusdh3rf.th.jpg (http://img93.imageshack.us/my.php?image=25campnukeambusdh3rf.jpg)

From here a rock toss got one to come in for a shave. I went to the next door, and off to the side I went, opened the door and tossed in a grenade, followed by my last flash bang, to get the 2, who survived the blast. My last grenade went down the stairs to get a couple on their way. I grabbed the nuke and ran back to Val, and on to the locked gate.

Phase V, the final Assault

Here is where I spent a long time just flat out dying. As soon as Iââ‚¬™d make it to the machine gun, Ms. Mouth was stirring everything up, and I just couldnââ‚¬™t shoot fast enough. If I tried to rush, there were too many. I thought that it was over, as I just could not advance. Then, I thought, ââ‚¬Ĺ“If it wonââ‚¬™t give you that, take something elseââ‚¬Âť. As many times as Iââ‚¬™ve played this game, I have never gone under the bridge and to the right. PLAYERS TAKE NOTE: do that. Here I was, low on health, and I made it with no problems. Run under the bridge, making sure Val is close behind. Stay in the low area, and make your way around to the back of the camp. I took a short detour to the back entrance of the Medical Hooch, because I needed a health pack. But, if youââ‚¬™re ok on health, go all the way around to the back door of the building with the fork lift. Inside, it was a matter of rock throwing and ambush. Somewhere, I think in the Nuke building, I picked up a flash bang, because I had one left. One room had three Mercs, but the flash made it easier to take them out. Val and I entered the garage area, and were off to Factory.
http://img93.imageshack.us/img93/9317/26end8at.th.jpg (http://img93.imageshack.us/my.php?image=26end8at.jpg)

CptLong

01-27-2006, 03:58 PM

Hereââ‚¬™s a quick update on a fast route to the forklift. Take off under the bridge and follow the draw

You could, if it were not for Val, run right past this door to the end room, but Val will stop and engage them,
The last room has 2 Mercs, who may exit if it takes you too long to dispatch the Mercs in the first room.