Quick Links

Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA

The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.

Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.

Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

USB 2.0 ports only natively provide 0.5A of power, USB 3.0 ports provide 0.9A. Even if all 3 are providing full power to a device that's still less than 10W. You're still talking 30W of power for the Switch.

Remeber, the tests show taht the switch never uses more than 16W of power, but you need a lot more tha 16W to charge the switch at any appreciable speed if the power draw is near that.

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

USB 2.0 ports only natively provide 0.5A of power, USB 3.0 ports provide 0.9A. Even if all 3 are providing full power to a device that's still less than 10W. You're still talking 30W of power for the Switch.

Remeber, the tests show taht the switch never uses more than 16W of power, but you need a lot more tha 16W to charge the switch at any appreciable speed if the power draw is near that.

Right, I didn't factor in the charge PLUS the powering. Thanks! On a related note, it seems Digital Foundry tested a USB-C battery and it added about 4 hours of playtime (from a 10,000 mAh USB-C battery). That makes me happy. I always have a battery in my messenger so I'm pretty much set to play 6+ hours at any given mobile moment. I'll probably have a bigger battery too!

Feel fairly confident that the Switch is going to be a dead console walking in US/EU if they can't fix this joycon sync thing with a software patch.

Every review spent multiple paragraphs on it and it's only going to spiral. The switch has such an uphill climb to begin with that I'm really not sure it can survive a major hardware issue right out of the gate.

Average consumer gives zero fucks about game site reviews. Keep banging that drum though, I'll be playing the greatest Zelda game ever made for the next four days straight.

Feel fairly confident that the Switch is going to be a dead console walking in US/EU if they can't fix this joycon sync thing with a software patch.

Every review spent multiple paragraphs on it and it's only going to spiral. The switch has such an uphill climb to begin with that I'm really not sure it can survive a major hardware issue right out of the gate.

Average consumer gives zero fucks about game site reviews. Keep banging that drum though, I'll be playing the greatest Zelda game ever made for the next four days straight.

I mean, I have 2 switches preordered and zelda and a case and a pro controller and a 200 gb micro sd and all kinds of shit. One can still be concerned.

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

USB 2.0 ports only natively provide 0.5A of power, USB 3.0 ports provide 0.9A. Even if all 3 are providing full power to a device that's still less than 10W. You're still talking 30W of power for the Switch.

Remeber, the tests show taht the switch never uses more than 16W of power, but you need a lot more tha 16W to charge the switch at any appreciable speed if the power draw is near that.

Right, I didn't factor in the charge PLUS the powering. Thanks! On a related note, it seems Digital Foundry tested a USB-C battery and it added about 4 hours of playtime (from a 10,000 mAh USB-C battery). That makes me happy. I always have a battery in my messenger so I'm pretty much set to play 6+ hours at any given mobile moment. I'll probably have a bigger battery too!

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

USB 2.0 ports only natively provide 0.5A of power, USB 3.0 ports provide 0.9A. Even if all 3 are providing full power to a device that's still less than 10W. You're still talking 30W of power for the Switch.

Remeber, the tests show taht the switch never uses more than 16W of power, but you need a lot more tha 16W to charge the switch at any appreciable speed if the power draw is near that.

Right, I didn't factor in the charge PLUS the powering. Thanks! On a related note, it seems Digital Foundry tested a USB-C battery and it added about 4 hours of playtime (from a 10,000 mAh USB-C battery). That makes me happy. I always have a battery in my messenger so I'm pretty much set to play 6+ hours at any given mobile moment. I'll probably have a bigger battery too!

yea those ones will keep the battery from discharging too much while playing it.

I want to wait for someone to do testing before pulling the trigger on something new, but something like the link below should actually charge it at nearly full speed using a USB-C to C cable.

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

USB 2.0 ports only natively provide 0.5A of power, USB 3.0 ports provide 0.9A. Even if all 3 are providing full power to a device that's still less than 10W. You're still talking 30W of power for the Switch.

Remeber, the tests show taht the switch never uses more than 16W of power, but you need a lot more tha 16W to charge the switch at any appreciable speed if the power draw is near that.

Right, I didn't factor in the charge PLUS the powering. Thanks! On a related note, it seems Digital Foundry tested a USB-C battery and it added about 4 hours of playtime (from a 10,000 mAh USB-C battery). That makes me happy. I always have a battery in my messenger so I'm pretty much set to play 6+ hours at any given mobile moment. I'll probably have a bigger battery too!

yea those ones will keep the battery from discharging too much while playing it.

I want to wait for someone to do testing before pulling the trigger on something new, but something like the link below should actually charge it at nearly full speed using a USB-C to C cable.

Merging eShop balances is halfway there. I doubt they will move all our shit to a single account for us though unless they start tracking installs on digital content, which I believe would be the simplest solution for this problem.

I'd infer that the higher power wall wart (45W) provides more power than the Switch would ever need due to the USB ports on the Dock. They need to ensure that if you plug something demanding into the USB-A port (say, a JoyCon charger stand) that it can draw sufficient power to not fail on the ports while still powering (and charging) the Switch itself. That seems to be supported by the claims that some people tested and it never draws more than 16W.

Still, I'm holding off on upgrading my portable battery (and I would highly recommend others wait as well). Even a portable battery with USB-PD isn't guaranteed to behave as expected if Nintendo put some kind of a proprietary spin on the connection.

USB 2.0 ports only natively provide 0.5A of power, USB 3.0 ports provide 0.9A. Even if all 3 are providing full power to a device that's still less than 10W. You're still talking 30W of power for the Switch.

Remeber, the tests show taht the switch never uses more than 16W of power, but you need a lot more tha 16W to charge the switch at any appreciable speed if the power draw is near that.

Right, I didn't factor in the charge PLUS the powering. Thanks! On a related note, it seems Digital Foundry tested a USB-C battery and it added about 4 hours of playtime (from a 10,000 mAh USB-C battery). That makes me happy. I always have a battery in my messenger so I'm pretty much set to play 6+ hours at any given mobile moment. I'll probably have a bigger battery too!

yea those ones will keep the battery from discharging too much while playing it.

I want to wait for someone to do testing before pulling the trigger on something new, but something like the link below should actually charge it at nearly full speed using a USB-C to C cable.

Again, *should* I'm not buying anything, because I still have a couple games I want to buy, and a MicroSD card, so a good USB-PD battery is lower on my priority list.

the one in the digital foundary video is 10 $

impulse buy towns

that one is a standard 5V/3A output, so it won't actually *charge* the switch at any appreciable rate. It'll keep the battery from draining quickly when it's plugged in, and will trickle charge when in sleep, but if your battery is near dead and you're hoping to use it to charge the battery... nope.