Features- Monster War has been changed. Now everyone spawns at the same position and must destroy all the doors to kill the guards.- Improved Amurtart's AI to make the fight more challenging.- Tactic cap is now increased to 220 for Dual 5 characters (not leechable)- Enchant Hamme can now enchant up to G3 / High 3

Balance- Symbols have been reworked.- Symbols effects now overlap Blue rares.- The hidden white resist of Priest robes has been removed.- Life and Speed rares got their values buffed up.