As your Character progresses through the game, new opportunities become available and new features are unlocked. Earning Experience allows you to level up your Character, which grants you access to new Weapons, Equipment, Consumables, etc. Valor, earned in PvP battles, gives you Ranks, which unlock unique items – special Character and Dragon Equipment, powerful Consumables, etc. Heroism, earned in Clan Wars and Sea Battles, grants your Character Titles, are required to purchase Regalia (special items that balance your Characteristics).

Experience

Experience is gained by completing Quests, killing Monsters, and fighting other Players. A new level is gained each time your Characters earns the required amount of Experience. Current Experience and the amount required to level up are shown in the green Experience bar in the upper part of the screen. When the Experience bar fills up, you acquire a level, unlocking new Items, Equipment, and Abilities.

Level

Experience

Unlocked Items

Unlocked Ranks

Rank Rewards

Unlocked Titles

Title Rewards

1

Recruit of the First Blood- 1 800

Recruit of the Second Blood - 9 000

Recruit of the Third Blood - 36 000

Vandal - 16000

2

100

3

200

4

420

5

800

6

1 400

7

2 200

8

3 300

9

4 700

10

6 300

11

8 400

12

11 000

13

14 000

14

17 000

15

21 000

16

26 000

17

31 000

18

37 000

19

44 000

Soldier of the First Blood - 71 000

Soldier of the Second Blood - 77 000

Soldier of the Third Blood -82 000

20

51 000

21

60 000

22

69 000

23

79 000

24

89 000

25

100 000

Barbarian - 18000

26

110 000

27

130 000

28

140 000

Mercenary - 20000

29

160 000

30

170 000

Legionnaire of the First Blood - 90 000

Legionnaireof the SecondBlood- 95 000

Legionnaire of the Third Blood - 105 000

Legionnaire of the ElderBlood - 105 000

31

190 000

Reiter - 43000

32

210 000

33

220 000

34

240 000

35

260 000

Messire - 58000

36

280 000

37

300 000

38

320 000

Squireof the FirstBlood- 146 000

Squire of the Second Blood - 166 000

Squire of the Third Blood -194 000

39

350 000

Repressor - 77000

40

380 000

41

400 000

42

430 000

43

470 000

Destroyer - 105000

44

500 000

Knight of the First Blood - 226 000

Knight of the Second Blood - 262 000

Knight of the Third Blood -308 000

45

540 000

46

590 000

47

630 000

Opressor - 142000

48

680 000

49

740 000

50

800 000

51

870 000

Sword Master of the First Blood - 362 000

Sword Master of the Second Blood - 420 000

Sword Master of the Third Blood - 500 000

Sword Master of the Elder Blood - 580 000

Eradicator - 195000

52

940 000

53

1 000 000

54

1 100 000

55

1 200 000

Champion - 275000

56

1 300 000

57

1 400 000

58

1 500 000

Cohort Masterof the First Blood - 700 000

Cohort Master of the Second Blood - 840 000

Cohort Master of the Third Blood - 1 000 000

59

1 700 000

Field Marshall - 385000

60

1 800 000

61

2 000 000

62

2 200 000

63

2 400 000

Conqueror - 550000

64

2 600 000

Brigadier of the First Blood - 1 180 000

Brigadier of the Second Blood - 1 420 000

Brigadier of the Third Blood - 1 720 000

65

2 800 000

66

3 100 000

67

3 400 000

Subjugator - 795000

68

3 700 000

69

4 100 000

70

4 500 000

Valor

Valor is an important Characteristic that reflects your experience and success in battling other players. The more combats you participate in and the better you perform in them, the higher the amount of earned Valor.

The easiest way to get Valor is to join a Battleground where all participants receive Experience and Valor based on the amount of damage they deal. Please note that Valor is only awarded for damage dealt to other warriors; damage inflicted on Dragons and summoned creatures is ignored. Winners receive the full Valor reward while the losing side will have to settle for 30%.

It is possible to force an enemy who avoids fighting you into combat by using a Bonecrusher Sphere. Keep in mind, though, that the rulers of our Empires do not approve of abuse of such tactics; there's not much valor in hammering a weaker opponent all the time. To make sure it doesn't happen, the "10-percent rule" was introduced which dictates any repeated attack by the means of a Bonecrusher Sphere against the same target within 24 hours of the first attack grant the attacker 10% Valor. Only the first attack will earns you the full amount.

However, the 10-percent rule does not apply to massive battles with 7 or more warriors on each side.

Current/required Valor is displayed in the violet bar in the upper part of the screen, right below your Character's Experience Bar. When the Valor Bar fills up, you receive a new Rank. Ranks grant access to better Equipment (available in the Shop):

Rank

Valor

Unlocked Items

Recruit of the First Blood

1 800

Recruit of the Second Blood

9 000

Recruit of the Third Blood

36 000

Soldier of the First Blood

71 000

Soldier of the Second Blood

77 000

Soldier of the Third Blood

82 000

Legionnaire of the First Blood

90 000

Legionnaire of the Second Blood

95 000

Legionnaire of the Third Blood

105 000

Legionnaire of the Elder Blood

110 000

Squire of the First Blood

146 000

Squire of the Second Blood

166 000

Squire of the Third Blood

194 000

Knight of the First Blood

226 000

Knight of the Second Blood

262 000

Knight of the Third Blood

308 000

Sword Master of the First Blood

362 000

Sword Master of the Second Blood

420 000

Sword Master of the Third Blood

500 000

Sword Master of the Elder Blood

580 000

Cohort Master of the First Blood

700 000

Cohort Master of the Second Blood

840 000

Cohort Master of the Third Blood

1 000 000

Brigadier of the First Blood

1 180 000

Brigadier of the Second Blood

1 420 000

Brigadier of the Third Blood

1 720 000

Storm-Brigadier of the First Blood

2 060 000

Storm-Brigadier of the Second Blood

2 480 000

Storm-Brigadier of the Third Blood

3 020 000

Storm-Brigadier of the Elder Blood

3 660 000

Heroism

Heroism, unlocked at level 22, is a Characteristic that shows how successful a player is in Clan Battles and Sea Battles. Please note that only the winning team earns Heroism for the battle. Players of higher levels receive more Heroism than their lower-level teammates.

In Clan Battles (during a Clan War), the biggest amount of Heroism can be earned in 3v3 fights, a smaller amount in 6v6 combats, followed by the 9v9 battles. The smallest amount of Heroism is earned in 1 on 1 duels. Three consecutive wins grant a bonus to the amount of received Heroism. You can learn more about Clan Battles here.

In Sea Battles, the best Gunner, Defender, and Sailor on the winning team receive additional Heroism. The bonus amount depends on their Character level. Check out this link for more information on Sea Battles.

As you Character's Heroism grows, new Titles are unlocked which allow you to purchase the following items in the Shop:• "violet" Jewelry (purchased for Reals);• special Regalia (purchased for Gold): Horns and Codes that balance your Characteristics.

Please consult the table below for more information on Ranks, their prerequisites and benefits: