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Topic: Progress (Read 13150 times)

After being prodded by the test team, i have decided to post on the current progress of the next update to LU.

We are slowly working on fixing the bugs found since the last update, and any crashes that you may encounter. Most of the common crashes are now (hopefully) resolved.

Some other things that have been worked on are the 'sliding' objects, where you slide when walking on them. Juppi has also worked on adding a few more script functions.

Some of the biggest things i have been working on lately, apart from the stability patches, are the Anti-Cheat and the updater fixes. The anti-cheat should stop, or at least reduce the amount of people using health and armour cheats.The updater is now more reliable and should result in less problems overall. We have also improved the error reporter so that crashes are sent to us in an easier format and easier for us to resolve

As always there have been further optimisations done on the code so that it runs that little bit more efficiently, most notably to sprites. I also started work on an FPS counter for scripts to check the players average FPS, but it is unfinished and untested so may not make the update.

All the new features and fixes need more testing before we can ship the new update, but it should come soon!