i saw this thread and tested the game and was trying to see why mVU fails with it a couple days ago; but i didn't tell anyone

anyways the game gets stuck in some infinite loop with mVU, i don't know why. it also seems to recompile a block with an illegal instruction which mVU by default stops compilation for that block. however even after altering this behavior to continue recompiling, the game still gets stuck in an infinite loop with mVU.
i don't really have any leads on what is happening, there are various programs being run and its hard to debug the problem.

but, even if the mVU problem(s) are fixed, i don't think the game is playable.
the game still hangs a few seconds later from some tlb miss with sVU, or in mVU debug builds which are able to exit out of inf loops.

i think its problems are not entirely VU related but something else. which is why it still doesn't work with sVU.