ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.

I still haven't looked into the texture mapping. In my opinion we shouldn't include that in the next release. Textures and ready game_models only. We should only release the texture mapping stuff as soon as we have a map to show off (currently most likely Würzburg Radar port by @WuTangH ). Partly having them on models, but not on textures could spoil the feeling. Better save it for a second big update to blow minds a second time :D

I copied partially my etl (client) install to my laptop, I installed I believe all dependencies (checked https://aur.archlinux.org/packages/etlegacy32/ ), but I can't get it work. I get a black fullscreen with just the mouse and I can't access the commands to do a vid_restart. It enforces fullscreen even if I set r_mode -1 and r_fullscreen 0 by different ways in the command lines and exec cfg (+cmd, +set cmd, +seta cmd). Also I tried to run in a tty with DISPLAY correctly set but it does not seem to be supported. What can I do? Thanks for your help.

I have a gl error 0x500 after initializing shaders, I use the intel igpu