Information & Contact

Bio
Aged of 22 years, I left the ESIAJ establishment at the end of 2016's schoolyear.
I did perform 4 years of computer graphics there, involving 2 years of 3DCG focused on the
video game pipeline (optimised assets moddeling, rigging, animation, game engine...) and its industry.
Curious and motivated, I fully enjoy increasing my overall knowledges in art and even our reality's mechanics.
I now aim to become better at what I do and by this, making a better world to live in.

Pipeline knowledges

Specific info
A phone number, curriculum vitae, and any further information can be sent on professionnal demand by contacting me via e-mail.