A RISK based RTS where 12 players battle it out in a free-for-all scenario! The game has transitioned from Early Access to Fully Releases at this point, however we're still developing it adding new features.

So since our latest article here the game has gone through the transition from Early Access to Fully Released. It's been quite the journey to work on the game and to just have been a part of the changes the game in itself has been through. Basically every aspect of the game has atleast been remade once to a point where the game is completely different from the Early Access release. However there's still a bunch of things we want to add to the game and the first one has already been, being Tech Trees

The Tech Trees in its origin are pretty simple, and is somewhat similar to tech trees from other games. However how you get the points to spend might be a bit unfamilliar, since we didn't want to give players with the upper hand even a greater advantage. This resulted in every player recieving a point every 5th minute no matter what.

So lets go through them:

1. Forged WeaponsIncreases damage by 5 for all your units.

2. Strengthened WallsYour tower controllers will now get an extra 100 HP bonus.

3. Improved ArmourIncrease the HP of Heavy Infantry by 75.

4. LongbowsIncreases damage and range of your archers by 5.

5. Improved TowersIncrease the damage of Towers by 100%-

6. Breed for WarIncrease the HP of Knights by 200 and damage by 10.

7. Improved CatapultsIncrease the range of Catapults by 15 and their damage by 150.

9. Improved ChemicalsIncreases the amount of units spawned in Cyborg Squad by 2.

10. Mass Production!You will now spawn 2 droid infantry when 1 is built.

Keep in mind the techs might change a bit for balancing throughout different update.Also if you prefer to just play without the techs no need for worry, it's posible to change the gamemode to "classic" and play without the tech trees.

Another thing we'd like to show off in this article is our multiplayer map the Middle East, it is mostly based on Iraq but regions from Syria, Kuwait, Saudi Arabia and Azerbaijan is included.

If you want to see gameplay of the map you can see it here in action from our latest tournament.

At last we want to show you some of the new armies that has joined the roster. We wanted to reward players more that actively played the game, hence why these armies will be unlock by completing the singleplayer campaign and reaching top 25 on the leaderboard.

As stated above the High Elves will be unlocked by reaching top 25 on the leaderboard and hence can't be unlocked with DG (Dimensional Gold). The other army that can be unlocked by completing the campaign are the Wood Elves.

We hope once again you've enjoyed this little read and we would love to hear your thoughts and feedback.