Joystiqhttp://www.joystiq.com
Joystiqhttp://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gifJoystiqhttp://www.joystiq.com
en-usCopyright 2015 AOL, Inc. The contents of this feed are available for non-commercial use only.Blogsmith http://www.blogsmith.com/http://www.joystiq.com/2010/04/01/xbox-live-arcade-weeklong-blowout-sale/http://www.joystiq.com/2010/04/01/xbox-live-arcade-weeklong-blowout-sale/http://www.joystiq.com/2010/04/01/xbox-live-arcade-weeklong-blowout-sale/#comments
No joke -- several solid Xbox Live Arcade titles have been temporarily discounted, most by 50 percent, today through April 7. A few of the notable victims of this price slaughter include:

Read | Permalink | Email this | Comments]]>age-of-bootyCapcomCertain-Affinitydealsdefense-gridinventory-blowout-salelumines-livemad-tracksMicrosoftrocket-riotsaleschizoidsouth-park-lets-go-tower-defense-playSSFIITHDRsuper-street-fighter-ii-hd-remixtrack-and-fieldwallace-and-gromitWallace-and-Gromits-Grand-AdventuresxblaxblmXbox-360xbox-live-arcadeThu, 01 Apr 2010 10:57:00 ESThttp://www.joystiq.com/2010/02/18/capcom-offers-50-off-five-psn-games-this-week-marvel-vs-capc/http://www.joystiq.com/2010/02/18/capcom-offers-50-off-five-psn-games-this-week-marvel-vs-capc/http://www.joystiq.com/2010/02/18/capcom-offers-50-off-five-psn-games-this-week-marvel-vs-capc/#comments
While it's true that the high-rolling blogging lifestyle has left us out-of-touch with the needs of the unwashed masses, even the fat cats at Joystiq understand that everyone loves a deal (if only to free up some much needed capital for, let's say, a chronically underfunded game publishing division).

To help lighten the burden on your wallets, Capcom is offering the following: 50% off a single PSN game every week for five weeks, beginning with Marvel vs. Capcom 2. In total you could scoop up all five games for just under $30 and, since this is a 50% off sale, that also means you'll have saved just under $30. That's math. We've pasted the full list below for you to mull over:

Read | Permalink | Email this | Comments]]>1942-Joint-StrikeAge-of-BootyCapcomCertain-AffinityMarvel-vs-Capcom-2MicrosoftPSNSSFIITHDRSuper-Puzzle-FighterSuper-Puzzle-Fighter-II-Turbo-HD-RemixSuper-Street-Fighter-II-Turbo-HD-RemixXbox-360Thu, 18 Feb 2010 09:05:00 ESThttp://www.joystiq.com/2009/11/03/the-street-fighter-ii-hd-remix-intro-that-never-was/http://www.joystiq.com/2009/11/03/the-street-fighter-ii-hd-remix-intro-that-never-was/http://www.joystiq.com/2009/11/03/the-street-fighter-ii-hd-remix-intro-that-never-was/#comments
We're sure everyone likes the redrawn, high definition art featured in Super Street Fighter II Turbo HD Remix, but did you know that Udon also redrew the original SSFII intro sequence? It's true, and Capcom Unity has the video to prove it. After the break, you'll find the intro movie that Udon created, though it never made it into the actual game. The video features Ryu doing his fireball thing, while Chun-Li poses and Cammy (for some reason) gives everyone a raspberry. Watch the redrawn trailer and the original after the break.

Read | Permalink | Email this | Comments]]>capcompsnssfiithdrstreet-fightersuper-street-fighter-ii-turbo-hd-remixxblaTue, 03 Nov 2009 16:05:00 ESThttp://www.joystiq.com/2009/04/21/sfii-hd-stats-site-up-and-running-also-punching/http://www.joystiq.com/2009/04/21/sfii-hd-stats-site-up-and-running-also-punching/http://www.joystiq.com/2009/04/21/sfii-hd-stats-site-up-and-running-also-punching/#comments Attention all stat-loving digital pugilists, the official stat tracking site for Super Street Fighter II Turbo HD Remix is now live for both the XBLA and PSN versions. The site lets players view plenty of stats that aren't available on the regular leaderboard, including ranking, rating, wins, losses and perfects. It even tracks the number of throws and projectiles used. Stats can be viewed for all characters combined or for individual characters, and you can also compare your stats with another player.

Finally, you can prove to all your friends that they're nothing but turtling, fireball spamming jerks. FYI, it seems like the server is getting hammered by stat fiends right now, as we've been unable to bring up our own stats all day.

Read | Permalink | Email this | Comments]]>capcompsnssfiithdrsuper-street-fighter-ii-turbo-hd-remixxblaTue, 21 Apr 2009 18:00:00 ESThttp://www.joystiq.com/2009/03/23/xbla-awards-braid-cant-rewind-loss-to-castle-crashers/http://www.joystiq.com/2009/03/23/xbla-awards-braid-cant-rewind-loss-to-castle-crashers/http://www.joystiq.com/2009/03/23/xbla-awards-braid-cant-rewind-loss-to-castle-crashers/#commentsCastle Crashersrecovered from a 4-month gimp to be crowned the Xbox Live Arcade "Game of the Year" in the second annual community voting awards. Somewhat surprisingly, Castle Crashers also managed to nab "Best Co-op Mode" despite being virtually unplayable online for four out of its seven months in release. On its way to top honors, The Behemoth's beat-em-up notably beat out its fellow indie nominee, Braid, which was famously dismissed by an American youth spokesperson.

Braid's losing streak continued in the "Best Single Player Game" category, which was claimed by Orange Box cutout Portal: Still Alive (oh right, it has "exclusive" challenge maps), but Jonathan Blow's timeless effort did mange to win "Best Innovation" amid stiff competition. (We were certain Kefling's innovative "use of Avatars" was a shoo-in.)

Read | Permalink | Email this | Comments]]>a-kingdom-for-keflingsbraidcapcomcastle-crashersMicrosoftssfiithdrstreet-fightersuper-street-fighter-ii-turbo-hd-remixthe-behemothxblaxbla-awardsXbox-360Mon, 23 Mar 2009 18:52:00 ESThttp://www.joystiq.com/2009/03/12/capcom-not-done-with-hd-remixing/http://www.joystiq.com/2009/03/12/capcom-not-done-with-hd-remixing/http://www.joystiq.com/2009/03/12/capcom-not-done-with-hd-remixing/#comments
Capcom's talking about HD remixing some more titles following the success of Super Street Fighter II Turbo HD Remix. Capcom VP Christian Svensson tells VideoGamer that not every game needs it, but the company is going to "potentially" apply the formula to other fighting games in the company's catalog. Next time, however, it plans do it "better, based on what [it] learned" -- which we'll take to mean cutting down development time.

When asked if Marvel vs. Capcom 2 would be HD-ified, Svensson commented that it's probably the title fans request the most, but he has no news to share about that. We know retro Mega Man is en vogue, but an HD remix of Mega Man 2 could be interesting.

Read | Permalink | Email this | Comments]]>capcommarvel-vs-capcom-2ssfiithdssfiithdrsuper-street-fighter-iisuper-street-fighter-ii-turbo-hd-remixThu, 12 Mar 2009 17:30:00 ESThttp://www.joystiq.com/2009/03/05/capcom-details-patch-fixes-for-ssfiithdr/http://www.joystiq.com/2009/03/05/capcom-details-patch-fixes-for-ssfiithdr/http://www.joystiq.com/2009/03/05/capcom-details-patch-fixes-for-ssfiithdr/#comments
If your street fights have been plagued by nasty bugs and glitches -- even the occasional low blow -- we've got some good news: Capcom is on the case. It's working on a patch for SSFIITHDRcoming "in the next few weeks" that will deal with a variety of issues.

We're glad to report that details regarding what will be patched are available right now. To keep in line with our New Year's resolution, we're going to keep the front page bullet-point-free and ask you click past the break for the details on what the patch will, uh, patch.

Read | Permalink | Email this | Comments]]>bugscapcomglitchglitchesMicrosoftpatchssfiithdrstreet-fighterXbox-360Thu, 05 Mar 2009 16:35:00 ESThttp://www.joystiq.com/2009/03/04/street-fighter-art-exhibition-hits-california-this-april/http://www.joystiq.com/2009/03/04/street-fighter-art-exhibition-hits-california-this-april/http://www.joystiq.com/2009/03/04/street-fighter-art-exhibition-hits-california-this-april/#comments
We love art of all kinds, and we're glad to report that Gallery Nucleus and I am 8-bit are teaming up to present a Street Fighter art exhibition in Alhambra, California from April 25 - May 11. There you'll be able to check out some contributions from Udon, the wonderful folks behind SSFIITHDR, and enjoy some of the festivities going down outside of looking at art. These activities include:

Read | Permalink | Email this | Comments]]>artart-exhibitioncapcomevopartyssfiithdrstreet-fighterstreet-fighter-ivWed, 04 Mar 2009 19:45:00 ESThttp://www.joystiq.com/2009/02/18/street-fighter-hd-coming-to-europe-this-week/http://www.joystiq.com/2009/02/18/street-fighter-hd-coming-to-europe-this-week/http://www.joystiq.com/2009/02/18/street-fighter-hd-coming-to-europe-this-week/#comments
We've just received word from Capcom that the ever-elusive Super Street Fighter II Turbo HD Remix will finally be available in Europe this week. It'll arrive this Thursday during the normal PSN update and will cost you £11.99/€14.99. The high-def remake arrives just one day before Street Fighter IV. Jolly good show.

Considering that IV is such a return to form for the series, is there really any point in grabbing both? Especially when Play.com is selling it for less than £30. Bargain!

Permalink | Email this | Comments]]>capcomeuropepsnssfiithdrstreet-fighterstreet-fighter-ivWed, 18 Feb 2009 09:00:00 ESThttp://www.joystiq.com/2009/02/03/evo-2009-championship-series-coming-to-las-vegas-in-july/http://www.joystiq.com/2009/02/03/evo-2009-championship-series-coming-to-las-vegas-in-july/http://www.joystiq.com/2009/02/03/evo-2009-championship-series-coming-to-las-vegas-in-july/#comments
Fighting game fanatics, wonderful news comes courtesy of our good friends at Capcom: EVO 2009 is on! For those of you who aren't in the know, EVO is a huge fighting game tournament open to gamers from around the world. It's also an awesome search term on YouTube. This year's tournament will go down in Las Vegas from July 17 to July 19 and will feature a variety of Capcom games, as well as some other notable fighters like Soulcalibur IV and Guilty Gear XX Accent Core. The Capcom games to be featured include:

Read | Permalink | Email this | Comments]]>capcomcompetitionevoevo-2009fightingfighting-gamemarvel-vs-capcom-2ssfiithdrstreet-fighterstreet-fighter-3-third-strikestreet-fighter-ivsuper-street-fighter-ii-turbo-hdtatsunoko-vs-capcomtournamentTue, 03 Feb 2009 12:21:00 ESThttp://www.joystiq.com/2009/01/28/super-street-fighter-ii-turbo-hd-remix-patch-on-the-way/http://www.joystiq.com/2009/01/28/super-street-fighter-ii-turbo-hd-remix-patch-on-the-way/http://www.joystiq.com/2009/01/28/super-street-fighter-ii-turbo-hd-remix-patch-on-the-way/#comments
After typing Super Street Fighter II Turbo HD Remix so many times, we finally swore to ourselves that we would never, ever buy the game. But those of you less familiar with digit strain should know that Capcom is working on a patch to eliminate any problems you may have encountered in your purchase.

Capcom isn't currently offering any hints as to what boo-boos it'll be bandaging, but we'd bet you'll see more than a couple of the problems on this fan-compiled list getting Tiger Uppercutted.

Read | Permalink | Email this | Comments]]>capcomMicrosoftpatchespsnssfiithdrstreet-fighterxblaXbox-360Wed, 28 Jan 2009 14:22:00 ESThttp://www.joystiq.com/2009/01/27/scee-blocks-street-fighter-hd-release-due-to-faults-and-other-p/http://www.joystiq.com/2009/01/27/scee-blocks-street-fighter-hd-release-due-to-faults-and-other-p/http://www.joystiq.com/2009/01/27/scee-blocks-street-fighter-hd-release-due-to-faults-and-other-p/#comments
Go figure. Although American players have been able to enjoy Super Street Fighter II Turbo HD Remix for quite some time now, European PS3 owners have been left in the dark. We've heard the cries before: "blame Sony," they'd say.

thePSN.co.uk had a chat with Capcom UK Leo Tan [Update: Leo Tan has denied making the comments, while thePSN has professed to name-checking "the wrong person at Capcom."] to find out why SCEE is denying release of the game. According to the alleged representative, Capcom has already submitted the game to SCEE twice. However, SCEE is declining release of the game, noting "faults and other problems." Supposedly, the game must be "redone."

Capcom is working on yet another version to submit to SCEE "within three weeks." We find it quite strange that, in spite of a successful release in the US, Sony's European counterpart has become the sole roadblock in this game's worldwide release. Certainly, there must be some reason for the constant delays.

Here it is, the final FanSwag of 2008. We've given away a ton of quality goods and this week is no different. This week we're giving away one copy of Super Street Fighter II Turbo HD Remix for the Xbox Live Arcade. Capcom's latest HD reboot is on the line in our last FanSwag of the year and you can win it. All it takes is one measy comment and you can be the lucky one to nab one of our own picks for XBLA Game of the Year! Here's how you can win:

To win leave a comment and tell us who your Street Fighter II Turbo character of choice is.

You may leave one comment. Posters of multiple comments will be disqualified. We'll accept entries until 5:00PM eastern January 2nd. You must be at least 18 years old to enter. This giveaway is open only to residents of the U.S. or Canada (excluding Quebec).

Permalink | Email this | Comments]]>capcomfanswagssfiithdrx3f-twitterxblaxbox-live-arcadeWed, 31 Dec 2008 17:00:00 ESThttp://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/http://www.joystiq.com/2008/12/26/fanpoll08-xbla-game-of-the-year/#comments
This year has brought us a slew of incredible Xbox Live Arcade titles so whittling the list down to five contenders is a difficult task. In the end the top honors went to the five titles we felt delivered on all promises made and showcased greatness, even through their shortcomings.

Permalink | Email this | Comments]]>a-kingdom-for-keflingsbionic-commando-rearmedbraidfanpollfanpoll08fanvote08geometry-wars-2ssfiithdrFri, 26 Dec 2008 13:30:00 ESThttp://www.joystiq.com/2008/12/18/street-fighter-ii-hd-breaks-records-over-250k-sold/http://www.joystiq.com/2008/12/18/street-fighter-ii-hd-breaks-records-over-250k-sold/http://www.joystiq.com/2008/12/18/street-fighter-ii-hd-breaks-records-over-250k-sold/#commentsSuper Street Fighter II HD Remix, according to associate product manager John Diamonon, has sold in excess of 250,000 copies and is "on its way to becoming the highest grossing digital title ever." Diamonon states that the game has already broken both day one and week one records -- the game debuted November 25 and 26 on PSN and XBLA, respectively -- and he adds that the game is likely to best the 30 day record as well. Diamonon proceeds to thank everyone involved, stating that the game was "a labor of love for everyone involved" and then thanks the fans themselves for keeping the title "relevant" for well over a decade.

"HD Remix has shattered both day one and week one sales records and will most likely break 30 day sales records as well," associate product manager, John Diamonon, said. "It's on its way to becoming the highest grossing digital title ever." Calling the game "a labor of love for everyone involved," Diamonon thanked ... everyone involved. Oh, and like truly classy end credits, he thanked you, the player.

Read | Permalink | Email this | Comments]]>backbonecapcomPS3psnssfiithdrstreet-fighterudonxblaXbox-360Thu, 18 Dec 2008 16:15:00 ESThttp://www.joystiq.com/2008/12/04/free-sfii-hd-remix-soundtrack-get/http://www.joystiq.com/2008/12/04/free-sfii-hd-remix-soundtrack-get/http://www.joystiq.com/2008/12/04/free-sfii-hd-remix-soundtrack-get/#comments
If you've been playing (deep breath) Super Street Fighter II Turbo HD Remix lately, chances are you've been positively rocking out to the revamped soundtrack. As it turns out, Capcom actually partnered with Overclocked Remix, a website that specializes in remixing game music, to create the soundtrack for SSFIITHDR. Gamers from all over the planet supplied the tracks for the soundtrack, and now OC Remix is giving away the entire soundtrack for free. That's precisely zero dollars. The soundtrack is being offered both as a full album download and as individual MP3s of each track. So, head over to OC Remix and get yourself some free music.

Note: As of this writing, we've had trouble getting the OC Remix site to load.

Read | Permalink | Email this | Comments]]>arcadecapcomlive-arcadessfiithdrsuper-street-fighter-ii-turbo-hd-remixxbox-live-arcadeThu, 04 Dec 2008 12:30:00 ESThttp://www.joystiq.com/2008/11/30/super-street-fighter-ii-hd-looks-slightly-less-appealing-to-som/http://www.joystiq.com/2008/11/30/super-street-fighter-ii-hd-looks-slightly-less-appealing-to-som/http://www.joystiq.com/2008/11/30/super-street-fighter-ii-hd-looks-slightly-less-appealing-to-som/#comments
Maybe it's just us but Super Street Fighter II HD Remix looks hella pretty. Pretty perfect, actually. Unfortunately some videophiles may not agree as news has come out that SSFIIHDR upscales in-game character sprites and crops backgrounds when played in 16:9 wide screen. According to notorious pixel counters Digital Foundry, SSFIIHDR is scaling characters and cropping backgrounds because the game was developed to be played old school, that is to say using 4:3 aspect ratio. While we like our games pretty we just don't see enough issue and it becomes even less apparent while you're playing the game. Videophiles have a right to know, though.

Read | Permalink | Email this | Comments]]>capcompixelsssfiithdssfiithdrsuper-street-fighter-ii-hd-remixxblaSun, 30 Nov 2008 14:45:00 ESThttp://www.joystiq.com/2008/11/26/super-street-fighter-ii-turbo-hd-remix-dragon-punches-xbla/http://www.joystiq.com/2008/11/26/super-street-fighter-ii-turbo-hd-remix-dragon-punches-xbla/http://www.joystiq.com/2008/11/26/super-street-fighter-ii-turbo-hd-remix-dragon-punches-xbla/#comments
After its official announcement well over a year ago, Super Street Fighter II Turbo HD Remix is finally landing on Xbox Live Arcade. For the always controversial price of 1200 Microsoft Points, you get a completely redrawn cast of characters and a while slew of reworked backgrounds. Let's not forget the game comes with some revamped tunes as well. Oh, and of course there's the (reportedly) improved netcode too, which will hopefully smooth out those online wrinkles.

What certainly should not be overlooked in today's update is the PSN price promotion that offers excellent titles like PixelJunk Eden and echochrome at a measly $5 -- for a limited time! The full North American update can be hadoukened after the break.

North America is still expected to get the title today with its special Tuesday edition of the PSN update (due to the Thanksgiving holiday). European Xbox 360 owners should still be able to pick up the game when it launches on XBLA tomorrow.

We sense a trend developing here. Following its offering of the retro-inspired Mega Man 9 press kit to the general public via its online store - albeit in extremely limited quantities - Capcom is about to do the same with its promotional materials for Super Street Fighter II Turbo HD Remix, which hits PSN tomorrow and XBLA on Wednesday, Nov. 26.

The kit - which, apart from its box art featuring The Incredible Hulk as Ryu - is replete with SSFIITHDR goodies, including "Ryu's headband," an art disc, a special game tie-in comic by Udon, character magnets, and a Chun-LI figurine that's limited to 1,000 pieces. Capcom is planning to make around 300 of the kits available to those not in the gaming press, so keep its internet storefont bookmarked and refresh often.

According to Capcom's John Dianomon, SSFIITHDR will release to the Playstation 3's PSN for (drum roll) $14.99. True, this isn't an official price announcement for Street Fighter on the XBLA, but unless Capcom decides to sell it for a different price on each network, we think it's a safe bet that Street Fighter will cost Xbox gamers 1200 Microsoft points. A bit expensive, but re-drawing old sprites is no cheap task.

Capcom popped onto the PlayStation Blog to plug the imminent arrival of Super Street Fighter II HD Remixon PSN next Tuesday, Nov. 25, and reveal the cost of admission: $14.99. Given this news, it's pretty safe to bet on the XBLA version - which arrives Wednesday, Nov. 26 - coming in at 1200 ($15), although neither Capcom nor Microsoft have announced official pricing.

As we reported yesterday, those who purchase the PS3 version of the game will gain free access to the Street Fighter Underground Remix Soundtrack, a digital album download featuring Street Fighter-inspired hip-hop tracks by artists Redman, Hieroglyphics, DJ Qbert, DJ Toure, Zion I, Mistah F.A.B. and Oh No.

Confirming yesterday's rumor that Super Street Fighter II Turbo HD Remix will be making its long-awaited debut on Xbox Live Arcade next Wednesday, November 26th, Capcom has also officially dated the PS3 version - for a day earlier, on Tuesday, November 25th. The PS3 version of the game will also come with a exclusive, free bonus: hip-hop tracks inspired by Street Fighter from DJ Qbert, Redman, Hieroglyphics, and others as a digital album download.

PSN releases have historically been "locked" to Thursdays - much as XBL releases hit on Wednesdays - so is this a sign of change? Not likely, as Thanksgiving falls on Thursday, November 27, making this an exception to the "rule." (Konami is releasing the Metal Gear Online MEME expansion next Tuesday as well.) Multiplatformers: which version of SSFIITHDR will you be getting?

Yes sir, in their press release regarding the new NXE Street Fighter "branded destination experience", they included a screenshot that spills the release date beans. The screen grab (seen above) explicitly says that SSFIITHDR will be "Coming Nov 26 to Xbox LIVE Arcade" ... pretty cut and dry, eh?

Capcom has just announced that a "branded experience" for Super Street Fighter II Turbo HD Remix will launch tomorrow on the New Xbox Experience and, in doing so, may have given away the release date of the much-awaited game. An official screenshot of the themed Marketplace section prominently lists Wednesday, Nov. 26 as the day the game will launch.

It's already known that the game has been submitted to both Microsoft and Sony for final approval. The SSFIITHDR section of the XBLM will contain downloads related to the game, including the recent SSFIIT theme for Pinball FX and both free and premium NXE themes, the latter featuring "extensive high-definition graphical layers that take over your Dashboard."

Capcom recently launced a branded storefront on PSN's PlayStation Store, which is where - should its release fall in step with the 360's - the PS3 version of SSFIITHDR could go live on Nov. 27. We've contacted Capcom for comment.

Watch out, '80s child. At the 40-second mark in the above Super Street Fighter II Turbo HD Remix video, you might just experience a flashback to that time you wore your dad's bathrobe belt on your head, begged to take karate classes and ended up breaking your best friend's nose while attempting the crane kick. By using Joe Esposito's "You're the Best" theme from The Karate Kid, this trailer grips the nostalgia angle harder than Chun-Li's thighs ever could.

For those who have never seen (!!!!) The Karate Kid, check out a montage of the film's tournament scene, which uses the full version of "You're the Best," after the break.

Permalink | Email this | Comments]]>capcomkarate-kidPS3ssfiithdssfiithdrstreet-fighterXbox-360Wed, 12 Nov 2008 15:15:00 ESThttp://www.joystiq.com/2008/11/12/street-fighter-ii-hd-best-trailer-ever/http://www.joystiq.com/2008/11/12/street-fighter-ii-hd-best-trailer-ever/http://www.joystiq.com/2008/11/12/street-fighter-ii-hd-best-trailer-ever/#commentsWe're so sorry, other game trailers, but your day has come. "Starry Night?" Bested. "Mad World?" Beaten. What game managed to beat some of the best game trailers ever created? You're going to be surprised, but it's Super Street Fighter II Turbo HD Remix. We absolutely will not spoil it for you, so your just going to have to watch. We suggest that you do so right now. And remember, sweep the leg.

Lest you don't get the reference, you can find a helpful video after the break.

This week's PlayStation Store update will bring with it the first storefront dedicated to a notably proficient publisher. As of Thursday, November 13th, PSN users will be able to access a Capcom-branded section, a convenient repository for all things Mega Man, Street Fighter and Bionic Commando. It's where you'll find this week's pirate-infested arrr-ival, Age of Booty, as well as the upcoming, beefed-up brawler, Super Stunning Ultra Street Fighter II Turbo Special HD Championship Mega Radical Remix.

Nope, you didn't misread the title. Capcom's Street Fighter 2 will be making its way to Xbox Live Arcade game Pinball FXon November 12th ... in the form of a new pinball table.

The new Ryu and Ken themed table will head to the Marketplace to coincide with the release of Super Street Fighter II Turbo HD Remix in November and will include original music and sound effects from the Street Fighter franchise. It'll also feature a bunch of combos, tournaments and a final boss battle where you duke it out with M. Bison and totally geek out in a euphoric Street Fighter fit. Capcom has yet to announce pricing details.

"Very soon" could very well mean "this month" for the release of Capcom's HD remix of Super Street Fighter II Turbo on PSN and XBLA, according to an official forum post by Christian Svensson, the company's VP of strategic planning & business development.

Svensson confirmed that the game is finished and has been submitted to both Microsoft and Sony for approval, but that one or both versions could get bumped if the process hits any snags. "November is indeed the target month," he said, while cautioning that, "It is possible for us to bounce the submission on one and not the other which would cause the release to potentially not be simultaneous and still be released in November on one of the two."

Super Street Fighter II Turbo HD Remix has been in development for quite a while and even after a beta test we still don't have a firm release date. Capcom is secretive, that's just how they roll. So, when our Joystiq pals received a teaser email from team Capcom proclaiming that SSFIITHDR would be releasing to the Xbox Live Arcade "very soon", our inner Street Fighter fanboy was tickled with excitement.

Exactly how soon is "very soon"? We dunno, but sooner or later we'll know what "very soon" means and will soon have SSFIITHDR ... soon.

Other elements covered in the interview range from the possibility extra characters via DLC (not happening) to whether the fighters will have their original colors selectable (yes, they will be). The entire interview can be read here.

Although it appears to be missing its summer release window, Super Street Fighter II Turbo HD Remix is apparently in the "home stretch" according to Rey Jimenez, the game's associate producer.

In an interview with the Street Fighter Blog, Jimenez explains that the title is "closing out all the bugs" from the open beta and "other open issues." He believes that "barring any unforeseen catastrophic event," the game should be out this year. Given how jam-packed this holiday season is already, maybe a delay wouldn't be so "catastrophic" at this point.

Notes a post on the company's blog, "While we can't do anything about high ping times, we've optimized the gameplay experience so that it's less noticeable and smoother," some of which can be seen in video form here. Still, those pining for more characters to pummel will be left wanting. According to Capcom, adding additional fighters was "technically not possible for the patch." We'll just have to wait until we get our thumbs on the full game to get our Cammy on.

Read | Permalink | Email this | Comments]]>backbonebetacapcomssfiithdrsuper-street-fighter-ii-turbo-hd-remixXbox-360Fri, 08 Aug 2008 15:15:00 ESThttp://www.joystiq.com/2008/08/08/ssfiithdr-bandage-applied-net-code-improved/http://www.joystiq.com/2008/08/08/ssfiithdr-bandage-applied-net-code-improved/http://www.joystiq.com/2008/08/08/ssfiithdr-bandage-applied-net-code-improved/#commentsSticking to their word, Capcom has just released a patch for the recently extendedSuper Street Fighter II Turbo HD Remix beta which should improve everyone's overall beta experience. The patch will insta-download once the beta is launched and, once applied, will fix various bugs and gameplay issues including a 50% improvement in the overall net code. Sadly, the patch doesn't treat us to any new fighters or ratchet up the re-playability quotient. Shucks to that.

Read | Permalink | Email this | Comments]]>capcomssfiithdrstreet-fighterxblaFri, 08 Aug 2008 13:00:00 ESThttp://www.joystiq.com/2008/07/28/patched-ssfiithdr-beta-extended-into-sept/http://www.joystiq.com/2008/07/28/patched-ssfiithdr-beta-extended-into-sept/http://www.joystiq.com/2008/07/28/patched-ssfiithdr-beta-extended-into-sept/#commentsAll along we were under that the soon to be patched Super Street Fighter II Turbo HD Remix beta would be wrapping up towards the end of August. Maybe that was the initial plan, but now Capcom has had a change of heart by extending the beta window. September 5th is the new beta end date which we suspect the promised patch has something to do with. Speaking of patch, if you haven't already checked it out, the Capcom folks outlined all the updates and changes that'll be implemented. Have a happy August.

Just a matter of days after revealing that it will be patching various problems with the "open beta" of SSFIITDHR after all, Capcom has offered a second helping of fan service by extending the beta through September 5. The beta was originally slated to conclude on August 20.

The extra play time is clearly in response to the forthcoming patch, which the most recent post on Capcom's blog states is still "coming soon." A second, earlier post on the site details some of the fixes due in the patch, including the elimination of nasty crashes when joining matches and the removal of Ken's cheesy strong Dragon Punch "juggle" bug. We look forward to finally getting in some actual quality time with the beta soon.