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A and B same clan, seem to be very good players (not that Rank 1 is necessary a skill indicator...) but missouri missouri Black... ontop of that another R1 Des Moines player. Seems to me tho the R1 players did deserve their Rank here.

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For me if you manage to get to level 1 you must be fairly decent at the game, so goes for other players that get 10+ on ranked. It's not best indicator though, just wished I wasn't constantly barraged with really one sided games

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It is more or less in the game via training room, which is used for the more competitive side of WoWs.

Yea I know. But its not per default there - which is stupid for other reasons also - and you dont earn XP and credits there. Which kinda makes playing exclusivly there stupid, since earning credits is a core mechanic of the game.

2 minutes ago, El2aZeR said:

Still doesn't mean this game is meant to be a competitive one on a fundamental design basis.

It wouldnt take away anything from people that want to ignore such a gamemode. Im right now at the point, where Im sick and tired of random battles. I cant bear the stupidity anymore.

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Still can be seen as naming and shaming so always blur out all names that aren't your division, and possibly even blur out your divisionmates. Your own name you can keep, noone cares about that

The MM doesn't care of players skill, it only balances ships to some extent. Basically points that count:

equal numbers of CVs

+/-1 BB

+/-1 DD

possibly +/-1 tier A ship compared to the number of tier A ships on the enemy team, but I'm not sure if that is a thing

If you get a thing that shows you player skills (similar to WoT XVM) you'll notice that generally teams are quite "balanced" - you have 2 to 4 ok to good players and 8 to 10 potatoes per side, with the average win rate differing by up to 5...6% between the teams. If one team is clearly superior that tends to be the short 6 min onesided game.