The Necromancer is a strange-looking girl who dresses in Gothic Lolita fashion. The have the unusual ability to guide and control the souls and bodies of the dead, making them similar to Shamans and Reapers. They take great pride in their work and train hard to hone their abilities.

Necromancers are unusual characters. They have access to fists, guns and staffs and can use Star magic as well as debuff magic. They also have access to Libra Pasio and Quick Shot, high-level Fist and Gun skills, respectively, that other classes can't obtain through normal means. Their innate evility "Necromancy" causes defeated enemies to automatically resurrect as friendly but uncontrollable Zombies with 1 HP. Though they are easily defeated, they can still distract or disrupt the enemy, causing them to waste a turn attacking them or risk poison/damage.

In terms of statistics, the Necromancer's build mirrors that of the Onmyo Monk; High INT, decent RES and SPD, very low HP. While she won't survive a close-range battle, she'll be more than useful attacking from a distance. And like the Monk, her native evility makes attacking and killing large groups of enemies her specialty, albeit for different reasons. Unlike the Monk, however, the Necromancer can learn all Star Spells up to Tera level.

Something else that makes the Necromancer stand out is her balanced HIT and SPD Aptitudes. This makes her the most balanced Gun-user out of all the generic characters, giving the player more freedom when deciding which stat to focus on, if only choosing one. For example, boosting HIT would be easy because glasses provide both HIT and INT, catering to both her strengths, but SPD, generally acquired through shoes, can give her some added survivability and maneuverability.