(2) Open spellbook frame (p), you bag (b), or Macro Panel (/macro).
(Also you can use three mini-icons on BindPad frame to open these windows.)

(3) Drag an spell icon, item icon, or macro icon using left button drag and
drop it onto the BindPad window.
(Maybe you need shift key + left button drag if action bars are locked.)

(4) Now you see the icon placed on BindPad frame. Click it,
and a dialog window "Press a key to bind" will appear.

(5) Type a key to bind. And click 'Close' button.

(6) When you want to remove icons from BindPad frame, simply drag away the icon
and press right click to delete it.

Note that KeyBinding itself will not be unbinded when you delete the icon.
To unbind it, click the icon and click Unbind button on the dialog window.
Also you can simply override Keybindings.

-------------------------------------------------------------------------
3. HOW TO USE TABS
-------------------------------------------------------------------------

3.1. SLOTS TABS

There are four tabs called Slots Tab on the top of BindPad frame
(like Blizzard's Macro frame).

[General Slots] is for common icons used for every characters and every specs.
[<Character> Specific Slots] is for icons specific to current character
and current spec.

[2] and [3] (aka. 2nd and 3rd <Character> specific slots) will act
in the same way as [<Character> Specific Slots].

Note that you can use [<Character> Specific Slots] tab only after you click
'Character Specific Key Bindings' check box at standard KeyBindings frame of Blizzard-UI.
From BindPad version 1.5, you can see this checkbox on BindPad window itself too.
(Also BindPad will inform you about 'Character Specific Key Bindings' and automatically
activate it for you when you click [<Character> Specific Slots] tab.)

3.2. PROFILE TABS

There are another three tabs called Profile Tab on the side of BindPad frame.
(like Blizzard's Talent frame)

Different Profile can hold different contents in [<Character> Specific Slots].
You can click a Profile tab to switch current Profile, and your choice of
Profile is saved for each Talent specs and automatically reverted to former
profile when you change talent spec. If you choose same Profile for both
talent specs this automatic change will not happen.

Note that [General Slots] tab is not effected by Profile change, as all
contents of [General Slots] tab is common for all characters AND all specs.
If you change Profile while [General Slots] tab is shown,
BindPad will automatically shows [<Character> Specific Slots] tab of
specified Profile.

3.3. CAN I SWITCH PROFILE IN COMBAT? ON STANCE CHANGE?

No, you cannot.

If you need different skills binded for different stances/forms,
simply use the stance condition to decide on what skill to use.

Example: /cast [stance:1/2] Berserker Stance; [stance:3] Intercept

Where [Stance:1/2] is conditioning the macro for you to be in battle stance
or defensive stance and [stance:3] is conditioning you to be in berserker stance.
This works for all classes with stances (Including rogues for stealth [stance:1]
and shadow dance [stance:2] or none of the previous [stance:0]).

"BindPad Macro" is a new feature from BindPad version 1.8.0 ;
which allow you to make almost unlimited number of virtual macro icons.

Older versions of BindPad just let you save your limited action bar slots.
This new BindPad will let you save your limited macro slots on the standard
"Create Macro" panel.

Usage:
- Click the small red "+" icon to create an empty BindPad Macro.
- Right-click an existing spell/item/macro icon on BindPad to convert it into a BindPad Macro.
- Right-click the "BindPad Macro" to edit macro-text.
- ...and you can use left-click to set keybindings as usual.

Note that BindPad Macro will only exist within the BindPad frame;
You can drag-and-drop them within BindPad, but you cannot drop them outside.

Visit these links for more informations about keybindings and macros.
WoWWiki
http://www.wowwiki.com/Making_a_macro

-------------------------------------------------------------------------
6. WHERE CAN I GET LATEST VERSION?
-------------------------------------------------------------------------

You can get latest version of BindPad from www.wowinterface.com:

http://www.wowinterface.com/downloads/fileinfo.php?id=6385

Or from Curse:

http://www.curse.com/addons/wow/bind-pad

Version 2.7.13
- ToC update for Patch 6.2.
- Fixed a bug introduced at 2.7.11 which makes keybindings of a Profile
to be lost when LoadBindings() is called after switching Profiles.
(Cancel button in Blizzard's KeyBindings frame calls LoadBindings().
Thus it destroys BindPad's keybindings.)

Version 2.7.12
- Fixed a bug which spills over new keybindings to another profiles.
(Ex. If you put PvP Medallion in Profile1 and there was no PvP Medallion
icon in Profile2, keybindings for PvP Medallion sometimes mistakenly
copied over to Profile2.)

Version 2.7.11
- Removed SaveBindings() as a fix to random frequent crash at /reload.
(It never happened before WoD, so something is changed Blizard side.)

- Fixed old bug which caused BindPadMacro disabled when very same icon
is placed on a BindPadMacro icon.
(It happened when you drop same Mount or pet action twice on a same slot.)

Version 2.7.10
- Fixed bug which breaks keybinds when players login in combat.

Version 2.7.7
- Keybind for "Summon Random Favorite Mount" can be used while in shapeshift form.

Version 2.7.6
- Fixed bug of SaveAllKeys option
by updating for API change of GetBinding function.

Version 2.7.5
- Added support for Shift-Clicking of any hyperlink in chatframe;
which was previously only supported for spellLinks and itemLinks.
Now we can insert tradeskill links and enchant links into BindPadMacro.
- Added support for "Summon Random Favorite Mount" icon on Pet Journal.

Version 2.7.4
- Changed 1023 letters limit to 1024 bytes limit for BindPad Macro text.
(There are mysterious 1024 bytes limit on Blizzard's side,
and longer texts will be ignored when running a macro.)
- Changed behavior of "For All Characters" to fix bug;
which caused some keybindings to be removed.

Version 2.7.3
- Added new option "For All Characters" on keybinding frame;
which makes a keybind to carry over to all other characters.
- Fixed bug which made option checkboxes not working.
- Fixed mount support for WoD beta.
- Removed the workaround as build 18663 fixed Serializer.

Version 2.7.2
- Added workaround for WoD beta bug of Serializer for SavedVariables.

Version 2.7.1
- Updated for Revision 18645.

Version 2.7.0
- Updated for Warlords of Draenor

Version 2.6.7
- Fixed a Lua error introduced on 2.6.6. when player class has flyout spells.

Version 2.6.6
- Fixed Show Hotkey option for morhping spells such as Eternal Flame.

Version 2.6.2
- TOC update for 5.1
- Introduced letter limit of 1023 for BindPad macro as a workaround of a bug
where letters over 1023 was simply ignored when using BindPadMacro.
(It seems it's limitation of Blizzard's API.)

Version 2.6.1
- Added optional support for AdvancedIconSelector (or LibAdvancedIconSelector-1.0)
when choosing an icon for BindPadMacro.
(You can get AdvancedIconSelector from:
http://www.curse.com/addons/wow/advancediconselector)
- Re-adjusted hotkey size and position.
- Replaced text font for BindPad Macro editbox
from GameFontHighlightSmall to ChatFontNormal.

Version 2.6.0
- Added "Show more slots" button, "Show less slots" button and a scroll bar
on both General tab and each character specific tabs.
Now BindPad can hold unlimited number of icons.
(as long as you have enough memory to hold.)
- Fixed bug related to savefile conversion:
If you had enabled "Show Keys in Tooltip" option with 2.5.6,
you couldn't disable "Show Hotkeys" option (it keeped re-enabling itself at login).
- Corrected behavier of scrollbar when editting long BindPad Macro text.

Version 2.5.7
- Added 0.1 second delay when updating hotkey display to avoid race condition
and to improve efficiency.
- Fixed lua error which occures on riding or leaving vehicle while using Bartendar4.
- Fixed lua error related with tooltip of a deleted macro.
- Fixed bug which makes redundant keybinding display on a talent tooltip.
- Adjusted position and size of hotkey text so that a few more characters are visible.

Version 2.5.6
- Show Hotkeys option is back and now more efficient.
- Show Hotkeys now supports every actionbar addons as far as I know.
- "Show Keys in Tooltip" is included in Show HotKeys option for now.

Version 2.5.5
- Fixed a display bug: "Show Keys in Tooltip" toggle option was
going to be unchecked at login.

Version 2.5.3
- Added new feature: Show Keys in Tooltip option;
which adds a text to describe keybindings in tooltip
for spells, items, and macros on ActionBar and Spellbook.
(to compensate removal of Show HotKey option.)

Version 2.5.2
- Added new feature: SaveAllKeys option;
which automatically saves all keys of Blizzard's Key Bindings Interface
for current BindPad Profile and restore them when switching Profiles.
- Reduced memory consumption by removing empty tables.

Version 2.5.1
- Fixed "script run too long" error.
- Removed broken Show-Hotkeys option which was pertially broken from long before.
- Added support for "Assist" pet skill.
- Added support for battlepet icon.
- Fixed bug: Was unable to pick up class spells from BindPad slot.
- Fixed bug: shift-clicking an icon no longer insert itemlink to BindPad Macro frame
when you meant to insert the itemlink into an active Chat Frame instead.

Version 2.2.0
- Now all keybindings made by BindPad is triggered on key-down instead of key-up.
(You can disable this future by a toggle button.)
- Added "Fast Trigger" option toggle button on the Keybinding frame;
keybindings with this option enabled will be triggered on
both pressing and releasing a key.
- Fixed a bug which prevent a BindPadMacro to work after converting
from spell/item/macro icon.
- Fixed a bug which made some broken action string when using
control+drag to duplicate a BindPadMacro.

Version 2.1.7
- Fixed bug introduced in 2.1.6 which prevented Escape key to close the frame.

Version 2.1.6
- Added support for maximum 31 mouse buttons.
(for World of Warcraft Gaming Mouse)

Version 2.1.5
- Switching profile is now much faster when both profiles have same keybindings.
- Now allows bindings to left/right mouse button with modifiers.
(Control+LeftButton etc.)

Version 2.1.4
- Fixed bug: Couldn't use Bronze Drake because its mount name
is "Bronze Drake Mount" instead of the spell name "Bronze Drake".
- Fixed bug: When you drop two same mount/pet icon on BindPad,
the second one used wrong name and didn't work.

Version 2.1.3
- Fixed bug: When you bind different keys to same spell/item/macro for
different profiles, unused keys were not correctly unbinded when
switching profile; which also caused display problem of tooltip.

Version 2.1.2
- You can duplicate any icon on BindPad by shift-click & drag now.
So that you can copy icons from a profile tab to another profile tab.
- Fixed bug: BindPadMacro was not updated correctly on switching profile
when you have BindPadMacro icons with same name on each profile tab.

Version 2.1.1
- Changed behavior of profile tabs; BindPad now remembers which
profile tab was used for each talent spec.
Three profile tabs are now equal each other.
- BindPadMacro edit frame now accepts shift-click on spell or items
to insert as a macro text. (Same as standard macro frame.)

Version 2.1.0
- Added three profile tabs; switching profile will
save & load whole character specific icons and their keybindings.
- First two of the three profile tabs are linked to Dual Spec of
WotLK 3.1.0, and will be automatically switched when you swtich spec.
- The third profile tab is just an extra.
- All character specific icons and keybindings are duplicated at the
first time you use a profile.

Version 2.0.2b
- Fixed: Modifier keys couldn't be used for keybinding of BindPadMacro.

Version 2.0.1
- Correctly support spells which have a pair of bracket in its name;
For example, "Faerie Fire (Feral)", "Swipe (Cat)"

Version 2.0.0
- Updated for WotLK 3.1.0
- You can drag&drop companion icons and use it as a BindPadMacro. (WotLK 3.1.0 only)
- You can drag&drop new equipmentset icons from Equiment Manager too. (WotLK 3.1.0 only)

- Changed keybinding name of BindPadMacro; now it sees like "BindPadMacro:<name>" instead of "BindPadMacro101:" etc.
- Now you can use "/click BindPadMacro <name>" slash command to run the BindPadMacro from within a macro.
- Added various error checks to avoid calling protected functions in combat.
- Fixed: BindPadMacro text was sometimes overwritten by different icon's macro text.

Version 1.9.1
- Release for 3.0.2

Version 1.9.0
- Updated for WotLK beta

Version 1.8.6
- Fixed a drawing order problem of "Show Hotkeys"
for Bartendar4 and probably for Bartendar3.
- Added locatization for zhCN and zhTW. (Thanks xinsonic)

Version 1.8.3
- (Really) fixed the display issue of "Show Hotkeys" on compatibility with Bongos3.
- Added "Test" button on the BindPad Macro frame to test the macro while editing.
- Improved the keybinding confirmation window when the key is already
bound to a BindPad Macro.

Version 1.8.2
Fixed a bug which sometimes prevented BindPad to detect correct spell
rank after respeccing talent or training new spells.

Version 1.8.1
Fixed display issue of "Show Hotkeys" function introduced in 1.7.1; Compatibility with Bongos3 fixed.
(EDIT: Actually it was not yet fixed.)

Version 1.8.0

"BindPad Macro" : New feature to make almost unlimited number of virtual macro icons.
BindPad Macro is made for you to save limited macro slots on the standard Blizzard UI.
BindPad Macro will only exist within the BindPad frame, and allow you to make keybindings on them.

- Click the small red "+" icon to create an empty BindPad Macro.
- Right-click an existing spell/item/macro icon on BindPad frame to convert it into a BindPad Macro.
- Right-click the "BindPad Macro" to edit macro-text.
- ...and you can use left-click to set keybindings as usual.

Version 1.7.1
Added an option checkbox "Show Hotkeys".
The hotkey function now supports all ActionBar AddOns in addition to Blizard UI.
(Only tested for Bartendar3 addon.)

Version 1.7.0
Added an ability to automatically display binded hotkeys on ActionBar buttons.
(Suggested by Pheon)

Version 1.4
TOC update.
Added three mini-icons to open Spellbook, Macros Panel, and All bags.
Now uses new GetCursorInfo() API. (Slouken have kindly added it for me.)
You can now drag&drop icons from Action Bars too.
You can now use mouse wheel up/down as a keybind.

Version 1.2 (not uploaded!):
More bug fixes.
Savefile format was changed and not compatible to 1.0 and 1.1.
(Old save data will be deleted when you use version 1.2; that don't unbind but you need to drag icons again.)

Originally posted by shkm My girlfriend has been complaining with an issue for quite some time involving switching specs -- and therefore profiles -- and having certain binds not work until a reload UI. The problem has been occurring since dual specs were implemented. I also experienced the same issue for a short amount of time, but it appeared to be fixed in a later version.

In that case, could you think of anything that might be the problem? It's definitely just these strangely formatted macros that are the problem, and she's already running the latest version. Perhaps removing the ID variable from all entries?

Please forget about format and report only what exactly happens. That's all.

In that case, could you think of anything that might be the problem? It's definitely just these strangely formatted macros that are the problem, and she's already running the latest version. Perhaps removing the ID variable from all entries?

Originally posted by shkm Anyhow, upon inspection of the BindPad SavedVariables file, we discovered a pattern: none of the problem binds -- all BindPad macros, by the way -- had an ID defined. Furthermore, the structure is different, ordered as follows:

Recent versions of BindPad doesn't use "id" and it ignores any existing "id" in savedvariables.

Please always use the latest version, and check again.

------- edit --------
Actually BindPad doesn't ignore "id", but use it as a signiture of old SavedVariables when "id" is a number.

My girlfriend has been complaining with an issue for quite some time involving switching specs -- and therefore profiles -- and having certain binds not work until a reload UI. The problem has been occurring since dual specs were implemented. I also experienced the same issue for a short amount of time, but it appeared to be fixed in a later version.

Anyhow, upon inspection of the BindPad SavedVariables file, we discovered a pattern: none of the problem binds -- all BindPad macros, by the way -- had an ID defined. Furthermore, the structure is different, ordered as follows:

type
name
macrotext
action
texture

I tried adding an ID to one of these macros -- which happened to be 201 because it wasn't taken, though I'm not sure that's an acceptable number -- to no avail. Removing and re-creating the macros doesn't help, and they just don't seem to be getting an ID assigned.

We'd really appreciate a little help with the issue. She has a truly ridiculous amount of BindPad macros and simply cannot play without it, so clearing the variables and starting again is not an option. On another note, she's running the very latest version.

Originally posted by mrklotz You can however first drag your macro on your bar press it once, voila #show/#showtooltip has updated your macro icon/tooltip and then drag it to the bp window.
That's at least how I keep my stuff in order.

Just click the macro icon in Macro Frame to update icon.
You don't need to first drag your macro on your bar.

Originally posted by Tageshi Currently BindPad won't update the icon after you place any macro icon on BindPad frame. And BindPad Macro doesn't support #show/#showtooltip.
Do you need it?

You can however first drag your macro on your bar press it once, voila #show/#showtooltip has updated your macro icon/tooltip and then drag it to the bp window.
That's at least how I keep my stuff in order.

Originally posted by Kaelth Does the #showtooltip <skill> command work for assigning icons inside the actual bindpad interface? I'm making the switch from macaroon to BP and it helps me keep everything sorted in my head if I can see the icons in the addon interface.

Currently BindPad won't update the icon after you place any macro icon on BindPad frame. And BindPad Macro doesn't support #show/#showtooltip.
Do you need it?

Does the #showtooltip <skill> command work for assigning icons inside the actual bindpad interface? I'm making the switch from macaroon to BP and it helps me keep everything sorted in my head if I can see the icons in the addon interface.

Originally posted by Soeters Is there a way to disable PopUp when we try to set a key for the secondary spec when the key is already used in the main spec. Because I found this weird the first time I set up the keybindings for my secondary spec

There is no simple way to distinguish keybindings with or without a skill currently usable.

Is there a way to disable PopUp when we try to set a key for the secondary spec when the key is already used in the main spec. Because I found this weird the first time I set up the keybindings for my secondary spec

Theoretically this should show the correct icon + tooltip, cast button 3 when possesing a vehicle else cast Garrote while stealthed or rupture while not.

[bonusbar:X] X is the number of the bar, if so why is this used are there more than one possess bar?

Also there's a new carbonite Version out including the fix mentioned below and also "Reduced general garbage accumulation by 90%." based on that statement alone it should run more smoothly.

Edit: The flicker bug still seems to appear with the new carbonite build, altough not as fast flickering if I'm not mistaken; could someone try to reproduce this so I know it's not something on my end.