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Also is Jun Maeda the one who wrote Sola or the one that writes all the Hamlet style endings? If he's the Hamlet guy I'm going to call the ending, every girl ultimately ends up in some battle they can't win and dies. The End. In fact to paraphrase the Angry Video Game Nerd, here is the ending screen that will summarize the heroes final status at the end of the game:

Riki's Girlfriends Are Dead.
Riki's Family Is Dead.
Riki's Pets Are Being Skinned Alive
Riki's Mother is Ashamed of him.
Riki Sucks At Life.
The Whole World Hates Riki.
Riki's Going To Hell
Riki Has To Get Over It.

@Tangowr: Fate/stay night doesn't have a "battle system", it's all novel text. And you seem to be presumptuously making assumptions there... o_O

@Kaoshin_sama: Jun Maeda is actually not responsible for sola, but it's actually someone else who was a sub-scenario writer for Kanon. And I really can't see how you could be comparing this to Fate exactly.

Well the girls here seem to have stats and room to equip accessories so either there's a battle component or you just equip them and it plays out the battle for you. Either way it's something new and different from Key. Wonder if you can fight your way out of everyone dying. Depending on how the battle system works (if it exists) there's a good chance I might actually play a game from Key . Also, seriously Key's artwork just got kicked up like 10 notches with this game. What's with the sudden urge to try something different than a sad girls crying in something game?

character profiles (wikipedia copypaste)
Riki Naoe (直枝理樹, Naoe Riki?)
Riki is the male protagonist of Little Busters! He is a member of the Little Busters, and of them, he is seen as the only one that is straightforward and has common sense. His parents died when he was very young.
Komari Kamikita (神北小毬, Kamikita Komari?)
Komari is the main female heroine in the story. She is very childish, taking great interest in fairy-tales, picture books, and candy. She is very clumsy. Voiced by: Natsumi Yanase
Rin Natsume (棗鈴, Natsume Rin?)
Rin is the younger sister of Kyousuke Natsume. She is anti-social and is usually seen alone. She does not communicate well and is seen as inarticulate. Voiced by: Tomoe Tamiya
Haruka Saigusa (三枝葉留佳, Saigusa Haruka?)
Haruka is a schoolmate of Riki's from a different class, but despite this, always seems to find time to hang around in Riki's classroom. She is a problem child and will start an uproar for her own personal enjoyment. Voiced by: Keiko Suzuki
Kudryavka Noumi (能美クドリャフカ, Nōmi Kudoryafuka?)
Kudryavaka, also known as "Kud" (クド, Kudo?) for short, is a girl who is not fully Japanese. Her grandfather was Japanese, and per his influence on her, she came to know much about the Japanese culture, including the language. She is very bad in English, though. Voiced by: Akemi Kaneko
Yuiko Kurugaya (来ヶ谷唯湖, Kurugaya Yuiko?)
Yuiko is Riki's classmate who has a self-sufficient personality. She is sometimes seen carrying a katana. Voiced by: Ryōko Tanaka
Mio Nishizono (西園美魚, Nishizono Mio?)
Mio is a calm girl who is very dilligent. She is always seen with a parasol when outside. She enjoys boys love series. Voiced by: Yūmi Arai

other info
scenario writers:
maeda jun (the writer for the main stories for air, clannad, and tomoyo after) : all the male characters and natsume rin. also game concept and planning was organized by him. this is the last game that he will be writing for.

@Tangowr: Fate/stay night doesn't have a "battle system", it's all novel text. And you seem to be presumptuously making assumptions there... o_O

@Kaoshin_sama: Jun Maeda is actually not responsible for sola, but it's actually someone else who was a sub-scenario writer for Kanon. And I really can't see how you could be comparing this to Fate exactly.

Quote:

Originally Posted by Kaioshin_Sama

So what are the point of the stats then if its just based on making a choice?

It's a bonus added probabely due to the popularity of 64hit in Clannad is what I heard~~

Jun Maeda does seem to be the everybody dies to illict tears from the audience guy. There's always a chance Key might try something different this time though. I mean there's only so many times the same style of story can make you cry before you start to expect it and its impact is dulled right? Jun Maeda honestly reminds me a lot of Yoshiyuki Tomino when he was in his depression and would wipe out the entire cast of a series or at best make the ending BITTERsweet. I wonder if Jun Maeda suffers from depression too.

Rin Natsume (棗鈴, Natsume Rin?)
Rin is the younger sister of Kyousuke Natsume. She is anti-social and is usually seen alone. She does not communicate well and is seen as inarticulate. Voiced by: Tomoe Tamiya scenario writers:
maeda jun (the writer for the main stories for air, clannad, and tomoyo after) : all the male characters and natsume rin. also game concept and planning was organized by him. this is the last game that he will be writing for.

No, Fate also has Battle, AVG style, choose the wrong choice and you die, this is like that~~

Seriously man, I fail to see how this is like Fate. Also, Fate doesn't have AVG style either, it's pure novel text.

And yes there are options, but if you get a Bad End they lead you to a scene with Taiga and Ilya, and that has nothing to do with the "battle mode" at all after that, if there even is one to begin with.

So your only punishment for losing a battle is a humiliating title then? So it uses the stats, but its theres no Attack, Defend, Item commands it's just automatically detirmined based off the mini game?

If someone could somehow make a video of a battle in progress it would probably put the confusion to rest regarding whether it resembles something from Fate/Stay Night and how it functions.

So your only punishment for losing a battle is a humiliating title then? So it uses the stats, but its theres no Attack, Defend, Item commands it's just automatically detirmined based off the mini game?

If someone could somehow make a video of a battle in progress it would probably put the confusion to rest regarding whether it resembles something from Fate/Stay Night and how it functions.

The humilating title is from the first patch of 4koma
And I said it's like Fate's battle system, not a copy, which is a AVG choose path then either end or more path, because it seems the result is pretty much determined in the battle, and seems like I'm not the only one that thinks that.
So I don't know why you sound so angry about it, it's my and some other opinion that it's a AVG style battle system like Fate: Stay Night.

The humilating title is from the first patch of 4koma
And I said it's like Fate's battle system, not a copy, which is a AVG choose path then either end or more path, because it seems the result is pretty much determined in the battle, and seems like I'm not the only one that thinks that.
So I don't know why you sound so angry about it, it's my and some other opinion that it's a AVG style battle system like Fate: Stay Night.

I was angry? No I was never angry just confused, although my usual straight forward posting style probably made it look that way. I should also mention I have absolutely no idea what Fate/Stay Nights AVG battle system is like since I've never played it, the reason I brought it up is because others seem to be debating what exactly it resembles so I'm still not sure how it works even if you say it resembles F/SN. In other words I'm completely in the dark.

From what I can tell people probably mean is that its tacked on and the stats are just for show (as in your picture the guy has higher stats yet she is creaming him) and the choice you made before the battle begins determines the outcome. Though even then I'm still confused, which is why I wish there was a video of it. The thing is a form of gameplay that is even mildly above that of a visual novel mouse clicker is the deciding factor in whether I choose to play a game that looks intriguing or what for something else. After all the Eroge market is rife with title's and I can't play all of them.

From what I can tell people probably mean is that its tacked on and the stats are just for show (as in your picture the guy has higher stats yet she is creaming him) and the choice you made before the battle begins determines the outcome. Though even then I'm still confused, which is why I wish there was a video of it. The thing is a form of gameplay that is even mildly above that of a visual novel mouse clicker is the deciding factor in whether I choose to play a game that looks intriguing or what for something else. After all the Eroge market is rife with title's and I can't play all of them.

Protip: It helps to play the demo in question when trying to talk about said game.

It feels tacked on because... it is! It's not the complete battle system, nor does it act like one. My guess is it's just there to show you how it's going to work. The in game status menu has attributes for each character, so it's probable that the real product will have some sort of system other than the ADV part.

An aside, and I'm sure others have brought this up before, but if gameplay is such a factor, why play these types of games? The eroge market may be saturated, but selecting a game by virtue of its PSX-level gameplay isn't the best of qualifiers...