1) Steven Stahlberg, Lead Artist at Streamline Studios, Kuala Lumpur.
Swedish/Australian, studied art in Adelaide and Stockholm, also lived in Hong Kong, USA, Malaysia.
With over 25 years of experience in computer graphics industry.
Started as traditional 2d artist in the 80's, switched to 3d in the 90's.
Stahlberg has worked for Digital Anvil (Chris Roberts - StarLancer), CCP (EVE Online) and Zenimax Online Studios (Elder Scrolls Online) among many others. He is currently involved in Street Fighter V project.

Topic:
He will be talking about our character workflow, from thumbnails, to rough concept, to final concept, to blockout (Max), to highpoly (Zbrush), to lowpoly (Max), to texturing (Quixel Suite). I'll include some notes about the biggest mistakes I see along the way, as that's the biggest part of my job here, as Lead Artist - to give feedback to the artists, so that the client ends up happy.

2) Lukman Hakim is the 3D Technical Manager at Octagon Studio.
Company that specialize in producing hardware and software content for Augmented Reality (AR) and Virtual Reality (VR). Lukman, who graduated at Manipal University with a B.Sc. in Multimedia and Animation, drive the advancement of 3D content development within the Octagon Studio to see AR and VR technology reaches its full potential and promise medium. He's currently also involved in numerous 3D animation projects, both short and serial movie.

Topic:
Dinosaurs 4D+ : Bringing Prehistoric Creature to Life with Pixologic Zbrush
In this speech, Octagon Studio will take you the most upto date methods being used in 3d content creation especially for augmented reality (AR) and virtual reality (VR) content, using Pixologic Zbrush. From early concepting and sketches on paper, to a final 3d asset that you can integrate in game engine and AR/VR media.

3) Firshla Lita Dryma - Senior 3D Artist of Anantarupa Studios
A leading digital creative industry in Indonesia who creates innovative products, to promote local cultures worldwide and to provide digital content solution for business. Created VR Museum platform in 2014 and VR tourism platform in 2015 that made Indonesia Pavilion enlisted in top ten attraction in World Expo Milano.

4) Herwin Arkiando is a professional freelancer.
Experienced in most 3D animation field possible, that is including (but not limited to) 3D animation, video games, commercials, visual effects, etc. Clients ranging from Djarum, Gudang Garam, Tag Heuer, Philips, LG, etc. Experienced as team leader in couple of well known local studios (as Lead Artist), such as Artoncode, Anantarupa and Enspire studios.

Topic:
Herwin will share about ZBrush application in 3D printing, and also will do a demo of speedsculpting using ZBrush.