ARK: Survival Evolved Coming to Switch This Fall - News

Studio Wildcard announced at the Game Developers Conference today in a panel that the dinosaur survival game Ark: Survival Evolved is getting a port on the Nintendo Switch. It will release this fall.

Just last week it was announced the game would be getting a release on iOS and Android.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

Wow, I honestly thought it wouldn't simply because on my rather stout PC that I built for 4k and the HTC Vive it still only ran OK, not great... before the upgrades it was really stuttering. I suppose that was while it was still technically in Beta, but porting this to the Switch will be one heck of a challenge. Hopefully they succeed!

There's footage of the Switch version online already. It's got exactly the same template as the ps4 xb1 versions and it's running close to 30fps in most instances according to the developer. I'm actually excited! This might just be rhw game that proves anything can be ported over to switch.

The game itself is no fun or not worth a playthrough...or it's terrible because of performance issues that could potentially be resolved? I know people that have been playing it for quite a while and enjoy it, but I have not played it myself.

Both, the game is no fun in solo, quite frustrating actually on PVP servers stringing you along on a grind for hours only to be killed by a chance encounter with a mob of enemies and returning to that spot your gear is glitched out , even when you clan up, grind up big and fully kit out while doing the whole discord thing the game gets stale as much as the social aspect keeps it alive for a short while. The game is built quiet obviously with free to play in mind yet they tagged on a price at some point because of the audience they got so quickly, pure milking. On creation PvE servers with just creation things get a little more bland gameplay wise but again it falls short of what it's trying to be. If the PvP servers were balanced, and the devs put more time into making that work as well as optimizing the game and adding polish in general it could be a half decent game, even great if you become part of a small well run group on discord, none of the spam clans but they are either ill equipped for this or half gotten lazy somewhere after making all the money and are just in it now to milk as much cash as possible with no regard to the games quality or player enjoyment. Same old, early access that took off big, story. I'd recommend to anyone not to give these developers funding to create more lazy work and free load off of young gamers parents money. If you don't game much, you may find some enjoyment here for a time but if you play a variety of games regularly it'll be apparent fairly quickly how bad, grind heavy, poorly optimized, lazy and just not fun, this game is.
Also, spawn jails are a thing. So if you want to end up spending an hour punching a wall to get back into the game after death, this is the game for you.

I watched a post from SuperMetalDave64 and SpawnWave. Apprarently the dev porting the game over feels that the hardware isn't so much an issue, as is the cart cost and having to fit it on a 16g cart. Still, quite unexpected, indeed.