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Just spotted that the Pact in playing next in WIL have only one big guy available to play. Two +ST marauders though. Hmm. Still, ideally Obelix would maim the troll and see me on my way to punching advantage.

A brave heart and a courteous tongue. They shall carry thee far through the jungle, manling.

YYYYYYYEEEEEEEEEAAAAAAAAAAAAAAAAAHHHHH!!! A win, my only serious injury was successfully healed and I got THREE levels. Feels good, man. I got two lots of +AG (should probably have taken guard or mighty blow on the Warrior but I need all the play-making help I can get) and block on another warrior.

Jim's last game was quite entertaining. And not even especially uncomfortable from what I saw.

I lost 2-1 to easilyamused's Orcs last night and I kind of gave him the game to be honest. A couple of turns that I could have done much better on if I'd stopped and properly thought them out. Good game though.

A brave heart and a courteous tongue. They shall carry thee far through the jungle, manling.

Well, ended the season with a draw that became a defeat thanks to a T16 one-turner by his AG4, blodging, side-stepping werewolf.

I had the better of the luck but, crucially, though I smashed a fair number of his players it was mostly KOs. This left me unable to try and press my numbers advantage more and I stalled and scored for 1-0 on T16 and because of a) his number of spares and b) him recovering KO'd players I wasn't able to get the win. I thought I played well even before the dice all started going in my favour though. I kicked off but just kept contact as much as possible until I started to take a few players down and then he was forced to take more risks. I was a dodge and two GFIs away from receiving the ball for the second half with a lead.

So I end the season with a win, a draw, four defeats, a -6 TD difference and a -3 CAS difference.

And I might yet have managed another improbable escape from relegation as I aim to become the Coventry City of the White Isle League. There are three teams below me. One who never showed up, one who has already played all his games and a team of undead who have one game left against some fairly grim chaos who if they keep winning will be getting promoted. So I'm actually confident of my survival.http://fumbbl.com/FUMBBL.php?page=gr...&p=tournaments (CTRL+F for 'my fellow armoricans')

As for the state of my team.... well, it's still a niggle-fest. Obelix continues to be an absolute hero/MVP-hog (8 in 38 games) and while I probably ought to consider binning him for the amount of value bloat he brings and because with AV7 he's a disaster waiting to happen but that's simply not going to happen. My most skilled Blood Bowl player ever and he's going to die in action, as Nuffle intended it.

Warrior-wise I've still got Gluteus Maximus, the only player who has played every game this team has played and so he's not only skilled but is -stat and niggle-free. Alongside him are a warrior with block and a 1-game old warrior with 2SPP to his name already.

As for beastmen I have the two with niggles but who are the stars (Asterix with Claw and Cacofonix with +MA and wrestle as their primary skills.) A ball-carrier with sure hands and block, a +AG one and one with no skills yet, leaving me needing to earn some money in a between-seasons friendly and get a new beastman.

Priorities:
- Keep Obelix alive.
- New beastman.
- A level on Asterix, I'd really like him to get MB to go with his claw if possible.
- Keep Obelix alive.
- Skills on the two newest warriors.
- KEEP OBELIX ALIVE.

A brave heart and a courteous tongue. They shall carry thee far through the jungle, manling.