Field Rules

CHECK-IN PROCEDURE

Upon arrival at War Den Airsoft, please park your vehicle in the designated parking area. Please do not park on the street. (Note all vehicles are left at owner's risk).

All real steel firearms to to safely locked in your vehicle. Absolutely no real steel firearms will be allowed in the staging area or game play area at War Den Airsoft. Breaking this rule will result in a permanent ban from all War Den Airsoft events.

Report to the check-in area (safe zone) at the top of the hill where you will be asked to register, pay admission, and complete and sign a waiver if you haven't done so online prior to arrival. Players under the age of 18 must have a waiver form signed by their parent or guardian before they will be allowed to play. Online waivers are available on our website. WWW.WARDENAIRSOFT.COM. You can also pre-register and pay online prior to the event. This will save you time and money on game day.

Anyone who has a medical condition of any kind we ask that you inform the attendant during registration and fill out a medical info card. This could include such things as heart problems, asthma or allergies.

Rental equipment is available on site for $20.00 per day. Equipment includes a G&G Combat Machine, magazine, battery, and a protective face mask and goggles. Availability is limited. First come first served.

After registration you will observe a safety briefing covering all of our safety rules, along with various rules and guidelines for the day's activities. This briefing is mandatory for all participants.

Note: If you bring your own airsoft weapons you must take them to the chrono station where one of our marshal’s will chronograph your weapon and tag it appropriately. Weapons exceeding applicable FPS and rate of fire limits set by War Den Airsoft and our insurance carrier will not be allowed on site. Random chrono checks will take place throughout the day. Weapons that have been tampered with after chrono are required to go thru the chrono station prior to going back on the field. If a weapon has been tampered with and does not match the original chrono tag the player risks being removed from play and in some circumstances banned from play at War Den Airsoft.

These limits are the maximum allowed with the site chronograph and there is no additional leeway. Any reading over the limit will mean that the weapon cannot be used.

Semi locked must not be capable of full auto and must be approved for the DMR class by War Den Airsoft.

Anything up to 1.24J has a Minimum Engagement Distance of 10ft

Anything over 1.49J has a Minimum Engagement Distance of 25ft.

Anything over 1.88J has a Minimum Engagement Distance of 50ft

Anything over 2.32J has a Minimum Engagement Distance of 100ft

Biodegradable bb’s only are allowed at War Den Airsoft.

Max bb weight allowed is .33g. If you are caught with anything higher you will be asked to leave the site.

Rate of fire is capped at 25 rps. At War Den Airsoft we do not condone overshooting players. "Giving them the 40" is unsportsmanlike and terrible for our sport.

SAFETY RULES

Your safety is of paramount importance to us. Shown below are the main site and safety rules which must be complied with at all times. This will ensure that your day with us will be enjoyable and safe. A mobile phone will be available to call emergency services in the event of an accident and there is a comprehensive first aid kit provided on site as well as qualified first-aiders being available.

PROTECTIVE GEAR

Goggles or full face masks must be worn on site at all times except in the safe zone area. All eyewear must conform to ANSI Z87.1.

We advise full face protection. Any person under the age of 18 MUST wear a full face mask, or the equivalent.

If a player is found not wearing the correct eye / face protection they will be asked to leave the site. It is your eyesight that you will be risking.

Approved eyewear / face masks are available for purchase or rent on site, but availability is not guaranteed unless pre-ordered.

It is strongly advised that head protection, long sleeves, long pants, and proper all-terrain boots be worn at War Den Airsoft. This is at your discretion.

No open toed shoes allowed.

WEAPONS

All magazines are to be removed and weapons discharged before entering the safe area. All weapons are to be placed on safety while you are in the safe zone area. Any person deliberately firing an airsoft weapon in the safe zone will be asked to leave the site.

All weapons are to have an approved barrel obstruction device (ie. Barrel sock, barrel plug) at all times in the safe zone. These are available for sale at War Den Airsoft.

All weapons are to be chronographed prior to entering the field. A tag will be placed on your weapon to designate what class it falls under.

HPA rigs must be able to be locked out using a tamper evident zip tie provided by War Den Airsoft. If your HPA rig is not able to be locked out it will not be allowed at War Den Airsoft.

GAME PROCEDURE

In the event of an emergency or any other reason why a game must be stopped a signal (horn) will inform everyone to stop play.

If you hear the phrase “blind man” or “real world” you are to immediately place your weapons on the ground on safe. If a law enforcement officer is at the field your hands should be in plain view above your head at all times.

CQB / MED’s: If your opponent is at close range you should give him/her the opportunity to surrender by calling out “safety kill”. You must be within the 10ft MED and have your opponent “dead to rights”. This means that you must be looking down your sights and your opponent must be unprepared to defend themselves.

If you and an opponent come face to face within the 10ft MED you should call “parlay”. At this time both players must disengage an equal, safe distance and then reengage.

Deliberate head shots at close range will result in that player being warned and/or penalized. Head shots are only permitted when there is no other part of your opponent visible and they are not at close range.

Blind fire is not permitted; weapons must not be hung around corners and discharged blindly, as this could result in a player being hit several times in the face at close range. Players need to be able to identify their target. If a player signifies that they have been hit and raises their arm, no further deliberate shots should be taken upon that person. This does not include ammunition that may already be in flight.

Full Automatic fire is not allowed within 10ft of any building or any structure with a 4ft or higher wall. This means that you can’t fire full auto out of building. You can fire at a building in full auto only if you are 10 or more feet away.

When you are hit, shout "hit, hit, hit" loudly. Signify that you are out by placing your dead rag on your head, and raising your arms and/or weapon above your head. If no medic rules are in place you may begin to move toward the respawn zone if applicable. When turning a corner or going around objects that obstruct vision, you can call out “dead man walking” to warn other players that you are not still in the game. If you are in the thick of a fire fight feel free to wait on the field with your hands raised until it is clear to pass.

Absolutely do not call other players hits. If you suspect a player of cheating please bring it to the attention of the Head Marshal.

If you are a confirmed cheater at War Den Airsoft you will be asked to leave the field. War Den Airsoft utilizes a peer review board to deal with the identification of cheaters. Call your hits!

Overkill – avoid overkill at all times, it only takes one round to eliminate someone - there is no need to continue shooting, although a certain amount of BB's may still be in flight after the initial hit.

Dead men do not talk. If you are out of the game you may not under any circumstance relay information to your teammates.

GRENADES

Only cold burning smoke grenades are allowed at War Den Airsoft. You may only use smoke or BB grenades that have been approved for use by War Den Airsoft.

Smoke grenades are available for sale but are not available for anyone under the age of 18.

If a smoke grenade is activated then do not attempt to pick it up as it will be very hot and could cause serious burns if touched. If thunder b’s or BB grenades are used, and do not detonate after you have thrown them - LEAVE THEM ALONE - DO NOT ATTEMPT TO PICK THEM UP!

Never throw grenades at another player. Grenades must be thrown below the waist or dropped thru a window. Our buildings all have simulated roofs, so grenades can’t be thrown into a building except thru a doorway or window. (No smoke grenades inside or next to structures)

Thunder B Grenades have a kill radius of 10ft. If a Thunder B goes off in a small room then all people in that room are considered hit. If there is a solid wall or cover between the player and the Thunder B grenade they are not considered hit.

Grenades such as the Cyclone or Tornado Grenades must hit the participant with a BB to be considered a “kill”.

RPG or Grenade Launcher projectiles have a kill radius of 15 feet. If they land in a building all people inside of building are considered “killed”

No trip wire devices are allowed at War Den Airsoft.

Our marshals and staff will be available throughout the day to answer any questions and to take appropriate action should any rules be broken.

All players must accept a marshal's decision as final, and remember.... it is a game!

SITE INFORMATION

The combat game area is defined by boundary tape. Players should not play in any other area, or outside of the boundary tape.

Do not climb trees, do not deliberately damage shrubs, trees, plants or structures.

Some areas of the land may be slippery and uneven and players should take adequate care when entering or playing in these areas, particularly in wet weather.

Be aware that there may be fallen trees, poison ivy, logs, brambles and other obstructions on the ground and care should be taken when moving around them.

Be aware of branches and beams that are at head height.

Structures have been built to enhance the playing enjoyment but are not permanent and adequate care should be taken not to interfere with them so as to render them unsafe.

Props are not to be moved unless instructed in the game rules.

You are not allowed under any circumstances to shoot at any birds or animals that may be present. Anyone found doing so will be banned from the site. Knives/bayonets are not permitted on site.

Profanity is not allowed at War Den Airsoft. We are proud of the fact that we are a family friendly airsoft field. Please keep your language and actions PG!

Absolutely no physical altercations will be allowed at War Den Airsoft. You will be asked to leave the facility if you are involved in a physical altercation.

No verbal abuse or arguments will be allowed at War Den Airsoft.

GENERAL

Our marshals and staff will be available throughout the day to answer any questions and to take appropriate action should any rules be broken.

All players must accept a marshal's decision as final, and remember.... it is a game!

Contact Us

Our Mission

War Den Airsoft was born out of the desire of a few individuals to have a local Airsoft sporting venue. War Den and it’s representatives will focus on the honor and integrity that the sport of airsoft is built on. The representatives of War Den strive to provide the most family friendly, safe, and exciting airsoft experience that Ohio has to offer.