History AwesomeBosses / Touhou

* In the PC-98 game ''Lotus Land Story'', Kazami Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.

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* In the PC-98 game ''Lotus Land Story'', Kazami Yuuka.Yuuka Kazami. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.

* In Mystic Square, also from PC-98, Shinki. A while after the battle starts, the background will start to focus behind her, and suddenly become six large white wings. As the song reaches its peak, she'll begin attacking you much more fiercely (even using a kind of attack that rarely appears outside of that moment in all the games), while the both of you are ascending. And then when the music gets to its final part ,you suddenly stop, Shinki's wings turn dark purple, and you fall down. Her attacks in this part actually are all the same pattern just getting stronger and stronger as you go lower, eventually firing a lot of lasers and bullets straight downwards... Until the end of the fight, where you see how ''that very attack left Makai in flames'', as she does her final pattern.

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* In Mystic Square, also from PC-98, Shinki. A while after the battle starts, the background will start to focus behind her, and suddenly become six large white wings. As the song reaches its peak, she'll begin attacking you much more fiercely (even using a kind of attack that rarely appears outside of that moment in all the games), while the both of you are ascending. And then when the music gets to its final part ,you part, you suddenly stop, Shinki's wings turn dark purple, and you fall down. Her attacks in this part actually are all the same pattern pattern, just getting stronger and stronger as you go lower, eventually firing a lot of lasers and bullets straight downwards... Until the end of the fight, where you see how ''that very attack left Makai in flames'', as she does her final pattern.

* The fight against her sister Flandre, who also has some awesome moves and is fought to the sound of what might be [[SugarWiki/AwesomeMusic the most awesome boss theme ever.]] It's the whole buildup to the fight that does it, especially if [=EoSD=] is your introduction to the series. First, even the normal fairies have difficult attacks, and then you run across a seriously disturbed Patchouli Knowledge (who is a WakeupCallBoss both in-game and story wise), ''then'' you get to Flandre and her [[SugarWiki/AwesomeMusic infamous theme]]. Survive her [[{{BFG}} Big Freaking Wand]] attacks? [[DopplegangerAttack She splits into four.]] Survive that? [[IntangibleMan She turns invisible]] for a ''brutal'' HoldTheLine segment. Then you get to get back to working down her 9 health bars.

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* The fight against her sister Flandre, who also has some awesome moves and is fought to the sound of what might be [[SugarWiki/AwesomeMusic the most awesome boss theme ever.]] It's the whole buildup to the fight that does it, especially if [=EoSD=] ''[=EoSD=]'' is your introduction to the series. First, even the normal fairies have difficult attacks, and then you run across a seriously disturbed Patchouli Knowledge (who is a WakeupCallBoss WakeUpCallBoss both in-game and story wise), ''then'' you get to Flandre and her [[SugarWiki/AwesomeMusic infamous theme]]. Survive her [[{{BFG}} Big Freaking Wand]] attacks? [[DopplegangerAttack She splits into four.]] Survive that? [[IntangibleMan She turns invisible]] for a ''brutal'' HoldTheLine segment. Then you get to get back to working down her 9 health bars.

* Yuyuko Saigyouji, the final boss of ''Perfect Cherry Blossom'', is also a top contender. The fight may not match the sheer awesomeness of having to dodge miniature suns, but the combination of her beautiful theme, her gorgeous fan backdrop, and her graceful butterfly and cherry blossom themed attacks make it one of the most dazzling boss fights in the series.

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* Yuyuko Saigyouji, the final boss of ''Perfect Cherry Blossom'', is also a top contender. The fight may not match the sheer awesomeness of having to dodge miniature suns, but the combination of her beautiful theme, her gorgeous fan backdrop, and her graceful butterfly and cherry blossom themed blossom-themed attacks make it one of the most dazzling boss fights in the series.

* Yukari Yakumo from ''Perfect Cherry Blossom''. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell. Not only that, but also the fact that she is the only boss in the entire series that just gives up. This is because she is only one of two bosses in the series to end with a timeout spell card, and while the other one is a stage 4 boss, she is the Phantasm boss. She could have kept going, but decided instead to stop. No other boss decided to just stop, not even the supposedly most powerful Youkai Yuuka. She is probly more powerful than any other youkai, but just don't show it.

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* Yukari Yakumo from ''Perfect Cherry Blossom''. Keep in mind that she is the ONLY ''only'' Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell. Not only that, but also the fact that she is the only boss in the entire series that just gives up. This is because she is only one of two bosses in the series to end with a timeout spell card, and while the other one is a stage 4 boss, she is the Phantasm boss. She could have kept going, but decided instead to stop. No other boss decided to just stop, not even the supposedly most powerful Youkai Youkai, Yuuka. She is probly more powerful than any other youkai, but just don't show it.

* The final battle with the little oni Suika Ibuki in ''Immaterial and Missing Power'': After an already challenging fight, Suika's final spellcard literally destroys the game screen as it continues -- [[InterfaceScrew knocking away spell cards, the timer, and even both sides' life bars as it progresses.]]

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* The final battle with the little oni Suika Ibuki in ''Immaterial and Missing Power'': After an already challenging fight, Suika's final spellcard literally destroys the game screen as it continues -- — [[InterfaceScrew knocking away spell cards, the timer, and even both sides' life bars as it progresses.]]

* ''Imperishable Night'' stage 4. The boss depends on who you're playing, but either way it's a confrontation with [[FightingYourFriend one of the two main playable characters of the series]], who are both [[ThatOneBoss blisteringly tough battles]] (allowing that they're neither the final boss nor intended to be the hardest). It's also a [[NostalgiaLevel throwback]] to Touhou's PC-98 roots and the similar scenario in ''Lotus Land Story'', complete with beautiful updated remixes of old battle themes for both heroines. But most of all, the encounter is laid out with such pizazz and dramatic flair that it's impossible not to get revved up. It must be mentioned that the stage leading up to the fight features a gorgeous and ''very'' intense BGM that happens to be a remix of the series' traditional main menu theme, which builds to a peak just as the boss character appears -- right in front of your first view of the warped full moon that the game's plot revolves around. Later, both bosses run off in the middle of the fight, prompting a high-speed chase through the bamboo forest with the boss theme still playing, a moment still unique in the series. Oh, and the girls get some great dialogue, too. One of the best has to be in Marisa's scenario. At first hesitant to fight Reimu, Marisa gets mocked by Alice and slowly starts beating down on the miko. At the end, she finally picks up the courage and flair we know her so well for, and we get:

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* ''Imperishable Night'' stage 4. The boss depends on who you're playing, but either way way, it's a confrontation with [[FightingYourFriend one of the two main playable characters of the series]], who are both [[ThatOneBoss blisteringly tough battles]] (allowing that they're neither the final boss nor intended to be the hardest). It's also a [[NostalgiaLevel throwback]] to Touhou's PC-98 roots and the similar scenario in ''Lotus Land Story'', complete with beautiful updated remixes of old battle themes for both heroines. But most of all, the encounter is laid out with such pizazz and dramatic flair that it's impossible not to get revved up. It must be mentioned that the stage leading up to the fight features a gorgeous and ''very'' intense BGM that happens to be a remix of the series' traditional main menu theme, which builds to a peak just as the boss character appears -- — right in front of your first view of the warped full moon that the game's plot revolves around. Later, both bosses run off in the middle of the fight, prompting a high-speed chase through the bamboo forest with the boss theme still playing, a moment still unique in the series. Oh, and the girls get some great dialogue, too. One of the best has to be in Marisa's scenario. At first hesitant to fight Reimu, Marisa gets mocked by Alice and slowly starts beating down on the miko. At the end, she finally picks up the courage and flair we know her so well for, and we get:

* There's also Kaguya Houraisan at the end of ''Imperishable Night'', simply for the phase after you "beat" her -- in which SugarWiki/AwesomeMusic picks up, and she proceeds to wail on you with five no-easy-way-out survival spellcards of incredible difficulty even on the easiest setting -- and if you fail them? She doesn't hurt your lives -- she basically is attacking your goddamn Continues! Adding up to an in-game hour each time you fail, getting closer to 5:00 A.M., which [[CueTheSun cues the sun]]... and marks your failure (or, at least, a drastic reduction in the bonus points for time remaining).

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* There's also Kaguya Houraisan at the end of ''Imperishable Night'', simply for the phase after you "beat" her -- — in which SugarWiki/AwesomeMusic picks up, and she proceeds to wail on you with five no-easy-way-out survival spellcards of incredible difficulty even on the easiest setting -- — and if you fail them? She doesn't hurt your lives -- — she basically is attacking your goddamn Continues! Adding up to an in-game hour each time you fail, getting closer to 5:00 A.M., which [[CueTheSun cues the sun]]... and marks your failure (or, at least, a drastic reduction in the bonus points for time remaining).

* The magnificent battle against IN's extra stage boss, Fujiwara no Mokou. The battle is fairly easy for an extra stage boss, but its execution is just top-notch. [[http://www.youtube.com/watch?v=S-usbNcDD9g When her epic theme]] starts and she throws her first attack at you, you know it's not going to be easy but worth all the dozens of tries you might need. The fact that she's immortal adds in another set of uniqueness to her fight - while she does "die" after each of her life bars is emptied, the screen even says "resurrection" before she rises anew. Of course, she has a few infamous flaws in her battle, but only a philistine could deny that the battle is very beautiful (and Mokou is an awesome character).

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* The magnificent battle against IN's extra stage boss, Fujiwara no Mokou. The battle is fairly easy for an extra stage boss, but its execution is just top-notch. [[http://www.youtube.com/watch?v=S-usbNcDD9g When her epic theme]] starts and she throws her first attack at you, you know it's not going to be easy but worth all the dozens of tries you might need. The fact that she's immortal adds in another set of uniqueness to her fight - — while she does "die" after each of her life bars is emptied, the screen even says "resurrection" before she rises anew. Of course, she has a few infamous flaws in her battle, but only a philistine could deny that the battle is very beautiful (and Mokou is an awesome character).

** Also, she doesn't announce her spellcards in the typical bland and regular manner of a portrait and a standardized sound that every boss since the sixth game had done -- instead, her attacks are heralded by blaring klaxons and nuclear-patterned CAUTION labels flashing on screen to alert you to the fact that what's approaching isn't just a spell, it's a full-on ''thermonuclear assault.''

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** Also, she doesn't announce her spellcards in the typical bland and regular manner of a portrait and a standardized sound that every boss since the sixth game had done -- — instead, her attacks are heralded by blaring klaxons and nuclear-patterned CAUTION labels flashing on screen to alert you to the fact that what's approaching isn't just a spell, it's a full-on ''thermonuclear assault.''

* The extra stage boss Koishi is also very entertaining. She has been compared to Flandre Scarlet, and for good reason. Her boss theme is chaotic, crazy and catchy. Many of her spellcards are very creative and/or even sorta creepy, like those giant masses of "roses" during her final attacks. On a more humorous note, she is also notable for her ''Rekindled "Embers of Love"'' spellcard, of which the projectiles are ostentatiously hearts leaving behind trails of magic, but they look like something else, too.

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* The extra stage boss Koishi boss, Koishi, is also very entertaining. She has been compared to Flandre Scarlet, and for good reason. Her boss theme is chaotic, crazy and catchy. Many of her spellcards are very creative and/or even sorta creepy, like those giant masses of "roses" during her final attacks. On a more humorous note, she is also notable for her ''Rekindled "Embers of Love"'' spellcard, of which the projectiles are ostentatiously hearts leaving behind trails of magic, but [[FreudWasRight they look like something else, too.too]].

* Sanae's story may rank among the best in this game ''purely'' for the final boss fight. The majority of the fight takes place in the middle of a nuclear reactor (not nearly as badass as when ''Cirno'' did it, but hey), but the third-to-last spellcard accompanies a routine pressure release in the core. Cue two spellcards fought, not on the ground, but on the ''riding edge of a shockwave''. This only gets better for the last spellcard, which not only has SugarWiki/AwesomeMusic, but is fought in free-fall! That timer? ''It's how long you have until you hit the ground''.

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* Sanae's story may rank among the best in this game ''purely'' for the final boss fight. The majority of the fight takes place in the middle of a nuclear reactor (not nearly as badass as when ''Cirno'' did it, but hey), but the third-to-last spellcard accompanies a routine pressure release in the core. Cue two spellcards fought, not on the ground, but on the ''riding edge of a shockwave''. This only gets better for the last spellcard, which not only has SugarWiki/AwesomeMusic, but is fought in free-fall! That timer? ''It's how long you have until you hit the ground''.ground.''

* The Extra Stage boss. For the whole game, all you've been fighting is fairies (which makes sense considering the title of the game). Having won the war against the Three Fairies of Light, Cirno feels confident and decides to take on a stronger opponent. However, the music in the stage feels much more sinister than all the other themes. Then you get to the boss and find out you're fighting ''[[spoiler: Marisa Kirisame]]'' of all people. She claims she's going easy, replacing her actual lasers with ''motivation-draining lasers'', but it's still very tough since motivation is your life in this game, and it's still freaking [[spoiler: Marisa.]] It's truly an awesome moment for both the player and Cirno when you manage to beat her.

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* The Extra Stage boss. For the whole game, all you've been fighting is fairies (which makes sense considering the title of the game). Having won the war against the Three Fairies of Light, Cirno feels confident and decides to take on a stronger opponent. However, the music in the stage feels much more sinister than all the other themes. Then you get to the boss and find out you're fighting ''[[spoiler: Marisa ''[[spoiler:Marisa Kirisame]]'' of all people. She claims she's going easy, replacing her actual lasers with ''motivation-draining lasers'', but it's still very tough since motivation is your life in this game, and it's still freaking [[spoiler: Marisa.]] [[spoiler:Marisa]]. It's truly an awesome moment for both the player and Cirno when you manage to beat her.

* Mamizou Futatsuiwa has [[VoluntaryShapeshifting the power to make things change shape]], and the gameplay WILL let you know this. Her bullets will happily transform into humans that fire straight at you, barking dogs that chase after you, birds that try to ram you, and frogs that [[MadeOfExplodium blow up]]. That not enough for you? She proceeds to transform into Reimu and hunt you down! Still not enough? She [[DoppelgangerAttack splits into TEN]]. Couple this with her theme [[http://www.youtube.com/watch?v=F-mrUZIMTbU Futatsuiwa from Sado]], and you have the recipe for one of the most fun {{Bonus Boss}}es in the series.

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* Mamizou Futatsuiwa has [[VoluntaryShapeshifting the power to make things change shape]], and the gameplay WILL let you know this. Her bullets will happily transform into humans that fire straight at you, barking dogs that chase after you, birds that try to ram you, and frogs that [[MadeOfExplodium blow up]]. That not enough for you? She proceeds to transform into Reimu and hunt you down! Still not enough? She [[DoppelgangerAttack splits into TEN]]. Couple this with her theme [[http://www.youtube.com/watch?v=F-mrUZIMTbU Futatsuiwa “Futatsuiwa from Sado]], Sado”]], and you have the recipe for one of the most fun {{Bonus Boss}}es in the series.

* The final chapter of the story mode stars Hata no Kokoro who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may stabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means. And then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again. And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

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* The final chapter of the story mode stars Hata no Kokoro Kokoro, who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may stabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means. And then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again. And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren Byakuren, and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

* Seija Kijin's stated ability is to "flip" anything, which makes her (according to the lore) needlessly contrarian to the point where she will disagree with whatever anyone she encounters thinks or says. Fighting her [[InterfaceScrew makes her do this to the player]], either switching left-and-right controls or turning the game screen upside-down during her attacks. This is what makes her one of the more difficult bosses on the series, and [[RageQuit makes one of her secondary powers granted to her by fans the ability to make people flip tables.]] Despite that, she's one of the most unique bosses in the series and incredibly fun to fight.

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* Seija Kijin's stated ability is to "flip" anything, which makes her (according to the lore) needlessly contrarian to the point where she will disagree with whatever anyone she encounters thinks or says. Fighting her [[InterfaceScrew makes her do this to the player]], either switching left-and-right controls or turning the game screen upside-down during her attacks. This is what makes her one of the more difficult bosses on in the series, and [[RageQuit makes one of her secondary powers granted to her by fans the ability to make people flip tables.]] Despite that, she's one of the most unique bosses in the series and incredibly fun to fight.

** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote caught in the crossfire during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect[[note]]Best seen in the third spellcard, where some of Kaguya's projectiles will hit Mokou while she's charging her attack.[[/note]]), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].

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** While each of the boss battles are awesome in their own right, the Mokou/Kaguya pair is ''battling each other'' and your two characters are just a footnote caught in the crossfire during their duel. Even their lifebar is titled "Kaguya VS Mokou". You spend as much time dodging both character's attacks as the bosses themselves do (and they do take damage from each other's attacks, if they connect[[note]]Best seen in the third spellcard, where some of Kaguya's projectiles will hit Mokou while she's charging her attack.[[/note]]), and have to time your own attacks during the momentary breaks in combat, while the other boss laughs at her rival getting pounded on. All of this set to a symphonic medley of their respective character themes. [[http://www.youtube.com/watch?v=E6NRHcd4ysQ It has to be seen to be appreciated]].appreciated.]]

* One really ought to hand it out to Frontier Aja; they have made what is possibly the most CrazyAwesome crossovers in their ''VideoGame/KoumajouDensetsu'' games (Castlevania and Touhou crossovers). In special mention in both games released so far are the final boss fights; in both games, as is expected given it's Castlevania with Touhou characters, the FinalBoss battles against [[OurVampiresAreDifferent Remilia Scarlet]] are simply awesome, not only for the buildup for each of the encounters (which include {{Shout Out}}s to ''VideoGame/CastlevaniaSymphonyOfTheNight''), but the sheer intensity of the battles, and the incredible SugarWiki/AwesomeMusic that accompanies them. In particular, the second game takes the feeling of the first to [[SequelEscalation a whole new level]]. There is no more fitting theme for the last battle than [[SugarWiki/AwesomeMusic The Rose-Killing Carmilla.]]* ''Marine Benefit'', unusually for a fangame, consists entirely of original characters with the exception of the player's shot types - but that doesn't mean there can't be bosses as awesome as canon Touhou characters, if not even more so, as the extra boss Otohime Kanpukugu demonstrates. From her machinery-inspired nonspells, to her incredibly imaginative and ridiculously fun spellcards (one of which, to give some idea, is ''the board game Othello in danmaku form''), to her [[SugarWiki/AwesomeMusic amazing theme]] [[http://www.youtube.com/watch?v=8vC4Bg1slyo The Butterfly of Isaac the Traveler]], everything about her just screams awesome. On top of that, her spellcards are actually different depending on which character you're using, effectively meaning the game has three extra bosses! The best part, though, is that [[spoiler:this is because the game DOES, as the boss demonstrates just as you think you've finished her off, by calling for backup. And when she does this, [[BigDamnHeroes the characters you didn't pick come to back YOU up, for one final spellcard.]]]] See all of the awesome [[http://www.youtube.com/watch?v=sKHb30rlUbU#t=4m28s here]].* Now here's a weird example: a boss battle from a ''fake'' fangame released as an April Fool's joke. It's Marisa vs Yuuka in ''[[http://www.youtube.com/watch?v=6GVrMDW4dbw Re:Lotus Land Story]]'', and after using an array of new spellcards Yuuka resorts to repeatedly blasting away with the original Master Spark in all of its remastered glory. Yuuka's health actually ''regenerates'' during this phase, making it a HopelessBossFight... [[spoiler:until Marisa ''[[PowerCopying steals her signature spell]] [[RefugeInAudacity mid-battle]]'' and beats Yuuka in a BeamOWar]].

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* One really ought to hand it out to Frontier Aja; they have made what is possibly the most CrazyAwesome crossovers in their ''VideoGame/KoumajouDensetsu'' games (Castlevania (''Franchise/{{Castlevania}}'' and Touhou ''Touhou'' crossovers). In special Special mention in both games released so far are goes to the final boss fights; in both games, as is expected given it's Castlevania ''Castlevania'' with Touhou ''Touhou'' characters, the FinalBoss battles against [[OurVampiresAreDifferent Remilia Scarlet]] are simply awesome, not only for the buildup for each of the encounters (which include {{Shout Out}}s to ''VideoGame/CastlevaniaSymphonyOfTheNight''), but the sheer intensity of the battles, and the incredible SugarWiki/AwesomeMusic that accompanies them. In particular, the second game takes the feeling of the first to [[SequelEscalation a whole new level]]. There is no more fitting theme for the last battle than [[SugarWiki/AwesomeMusic The Rose-Killing Carmilla.]]* ''Marine Benefit'', unusually for a fangame, consists entirely of original characters with the exception of the player's shot types - — but that doesn't mean there can't be bosses as awesome as canon Touhou ''Touhou'' characters, if not even more so, as the extra boss Otohime Kanpukugu demonstrates. From her machinery-inspired nonspells, to her incredibly imaginative and ridiculously fun spellcards (one of which, to give some idea, is ''the board game Othello in danmaku form''), to her [[SugarWiki/AwesomeMusic amazing theme]] [[http://www.youtube.com/watch?v=8vC4Bg1slyo The Butterfly of Isaac the Traveler]], everything about her just screams awesome. On top of that, her spellcards are actually different depending on which character you're using, effectively meaning the game has three extra bosses! The best part, though, is that [[spoiler:this is because the game DOES, as the boss demonstrates just as you think you've finished her off, by calling for backup. And when she does this, [[BigDamnHeroes the characters you didn't pick come to back YOU up, for one final spellcard.]]]] See all of the awesome [[http://www.youtube.com/watch?v=sKHb30rlUbU#t=4m28s here]].* Now here's a weird example: a boss battle from a ''fake'' fangame released as an April Fool's joke. It's Marisa vs Yuuka in ''[[http://www.youtube.com/watch?v=6GVrMDW4dbw Re:Lotus Land Story]]'', and after using an array of new spellcards spellcards, Yuuka resorts to repeatedly blasting away with the original Master Spark in all of its remastered glory. Yuuka's health actually ''regenerates'' during this phase, making it a HopelessBossFight... [[spoiler:until Marisa ''[[PowerCopying steals her signature spell]] [[RefugeInAudacity mid-battle]]'' and beats Yuuka in a BeamOWar]].

* While this is an RPG battle rather than a danmaku one, the battle against [[spoiler:Rinnosuke]] in the original ''VideoGame/TouhouLabyrinth''. Your party will be facing against someone who has eight different forms with three times the HP as the last major boss fight (or more), complete status immunity, and a myriad of strong attacks to use with a pattern behind them (as opposed to an AIRoulette script). Every character can contribute to the fight, but no character can single-handedly win it for you, so it really tests your party to the fullest of its limits, yet it never feels impossible or too luck based. As a bonus, the battle has some of the game's best BGM, regardless of whether you're listening to the special disc version or the older version.* The final boss of the fangame ''Phantasmagoria Trues'' on [[HarderThanHard Unlimited difficulty]]: [[spoiler:Shinki]]. At the very start of the battle, she opens not with a nonspell, but with a spellcard - something almost never done in Touhou, even in fangames, and the contrast here is absolutely jaw-dropping. Especially considering it's her ''signature attack'', the infamous [[spoiler:Devil's Recitation - the very same one listed in her Mystic Square entry]]. And even though the attacks do not get any easier from there, even though her fight is obscenely difficult...not one single attack in her arsenal feels unfair. It's the purest test of your raw dodging skill in this game, arguably even in any Touhou game to date, canon ones included. When you finally beat her, you will have ''earned'' it, and you will feel like an absolute badass, especially with the SugarWiki/AwesomeMusic [[http://www.youtube.com/watch?v=b8CPJnMcBWk playing in the background]].* The game ''Adventures of Scarlet Curiosity'' has a lot of spectacular bosses but to most players one standout case is the penultimate boss. [[spoiler: It's a freaking Mecha.]]* The game ''Book of Star Mythology'' is chock full of original characters who are awesome bosses:** The fourth boss, Mochizuki Ichiyou, offers a stunningly difficult battle with nonspells boasting high-speed FuumaShuriken, and she has spells unlike any one would have ever seen. [[spoiler: She attacks with 8 clones (courtesy of the NinjaLog) at once, then uses actual physical walls to restrict your movement, then summons tatami mat barriers,]] and so on. Also, AwesomeMusic [[https://www.youtube.com/watch?v=wp72V37aFgc plays]] the whole time.** The fifth boss, Akitsu Nezu, is regarded as one of the most memorable from this game. [[spoiler:She attacks you mid-stage disguised as either Reimu, Marisa, or Sanae!]] Later on in the actual battle she [[spoiler: plays the DittoFighter and has a full-health spell mimicking your own character's strengths.]] She's also another case of AwesomeMusic, and her [[https://www.youtube.com/watch?v=-Z-E8xbUFX0&t=264s theme]] is certainly one of the most impactful. It also synchronizes with the battle perfectly, ensuring you'll have a mind-blowing experience with her. Most notably, [[spoiler: right before her penultimate spell, ''Control God "Dakini Necromantica"'', she almost always summons a majestic aura behind her in line with the music.]]** The final boss, Fuma Mishandra. Her attacks are absolutely beautiful, and make use of likely every colour that can appear in a danmaku game. Also, her attacks revolve around the [[Literature/ArsGoetia Lesser Key of Solomon]] and its 72 demons. The composer for her [[https://www.youtube.com/watch?v=BE82qZOVXbg&t=641s theme]] is ''wanwan'', who is increasingly well-known for consistently putting out great music for Touhou fanworks. [[spoiler: Fuma's Last Word is also very beautiful and challenging, with throwbacks to other fangames ''The Last Comer'', ''Mystical Power Plant'', and ''Riverbed Soul Saver''.]]

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* While this is an RPG battle rather than a danmaku one, the battle against [[spoiler:Rinnosuke]] in the original ''VideoGame/TouhouLabyrinth''. Your party will be facing against someone who has eight different forms with three times the HP as the last major boss fight (or more), complete status immunity, and a myriad of strong attacks to use with a pattern behind them (as opposed to an AIRoulette script). Every character can contribute to the fight, but no character can single-handedly win it for you, so it really tests your party to the fullest of its limits, yet it never feels impossible or too luck based.luck-based. As a bonus, the battle has some of the game's best BGM, regardless of whether you're listening to the special disc version or the older version.* The final boss of the fangame ''Phantasmagoria Trues'' on [[HarderThanHard Unlimited difficulty]]: [[spoiler:Shinki]]. At the very start of the battle, she opens not with a nonspell, but with a spellcard - — something almost never done in Touhou, ''Touhou'', even in fangames, and the contrast here is absolutely jaw-dropping. Especially considering it's her ''signature attack'', the infamous [[spoiler:Devil's Recitation - — the very same one listed in her Mystic Square ''Mystic Square'' entry]]. And even though the attacks do not get any easier from there, even though her fight is obscenely difficult...not one single attack in her arsenal feels unfair. It's the purest test of your raw dodging skill in this game, arguably even in any Touhou ''Touhou'' game to date, canon ones included. When you finally beat her, you will have ''earned'' it, and you will feel like an absolute badass, especially with the SugarWiki/AwesomeMusic [[http://www.youtube.com/watch?v=b8CPJnMcBWk playing in the background]].* The game ''Adventures of Scarlet Curiosity'' has a lot of spectacular bosses bosses, but to most players players, one standout case is the penultimate boss. [[spoiler: It's [[spoiler:It's a freaking Mecha.]]* The game ''Book of Star Mythology'' is chock full chock-full of original characters who are awesome bosses:** The fourth boss, Mochizuki Ichiyou, offers a stunningly difficult battle with nonspells boasting high-speed FuumaShuriken, and she has spells unlike any one would have ever seen. [[spoiler: She [[spoiler:She attacks with 8 clones (courtesy of the NinjaLog) at once, then uses actual physical walls to restrict your movement, then summons tatami mat barriers,]] and so on. Also, AwesomeMusic [[https://www.youtube.com/watch?v=wp72V37aFgc plays]] the whole time.** The fifth boss, Akitsu Nezu, is regarded as one of the most memorable from this game. [[spoiler:She attacks you mid-stage disguised as either Reimu, Marisa, or Sanae!]] Later on in the actual battle battle, she [[spoiler: plays [[spoiler:plays the DittoFighter and has a full-health spell mimicking your own character's strengths.]] strengths]]. She's also another case of AwesomeMusic, and her [[https://www.youtube.com/watch?v=-Z-E8xbUFX0&t=264s theme]] is certainly one of the most impactful. It also synchronizes with the battle perfectly, ensuring you'll have a mind-blowing experience with her. Most notably, [[spoiler: right [[spoiler:right before her penultimate spell, ''Control God "Dakini Necromantica"'', she almost always summons a majestic aura behind her in line with the music.]]music]].** The final boss, Fuma Mishandra. Her attacks are absolutely beautiful, and make use of likely every colour that can appear in a danmaku game. Also, her attacks revolve around the [[Literature/ArsGoetia Lesser Key of Solomon]] and its 72 demons. The composer for her [[https://www.youtube.com/watch?v=BE82qZOVXbg&t=641s theme]] is ''wanwan'', who is increasingly well-known for consistently putting out great music for Touhou ''Touhou'' fanworks. [[spoiler: Fuma's [[spoiler:Fuma's Last Word is also very beautiful and challenging, with throwbacks to other fangames ''The Last Comer'', ''Mystical Power Plant'', and ''Riverbed Soul Saver''.]]

[[AC:''Hopeless Masquerade'']]* The final chapter of the story mode stars Hata no Kokoro who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may stabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means. And then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again. And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

[[AC:''Hopeless Masquerade'']]* The final chapter of the story mode stars Hata no Kokoro who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may stabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means. And then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again. And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

* The final chapter of the story mode stars Hata no Kokoro who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may sabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means... and then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again... And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

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* The final chapter of the story mode stars Hata no Kokoro who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may sabilize stabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means... and means. And then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again...again. And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

Reason: That's... a lot of ellipses... in a single entry... too many, really.

[[AC:''Hopeless Masquerade'']]* The final chapter of the story mode stars Hata no Kokoro who is, at Mamizou's suggestion, picking fights with everyone so that her own emotions may sabilize her. It works like a charm with no complications... except, it makes her realize that she'll never be able to completely stabilize unless she parts from the religious leaders who have been exploting people's emotions in order to amass popularity. So Kokoro does the only sensible thing and goes off and challenges Reimu to a fight... but before the fight can even begin, Byakuren flies into view and decides that she needs to stop Kokoro's rampage and stabilize her through more peaceful means... and then Miko, who has overhead everything, flies in and decides that, as Kokoro's creator, she needs to take responsibility for Kokoro's rampage and turn her back into a group of ordinary masks again... And you know what that means? That's right, it means this game isn't over until you defeat Reimu, Byakuren and Miko ''all at the same time.'' It's simoultaneously amazing and awesome.

* Now here's a weird example: a boss battle from a ''fake'' fangame released as an April Fool's joke. It's Marisa vs Yuuka in ''[[http://www.youtube.com/watch?v=6GVrMDW4dbw Re:Lotus Land Story]]'', and after using an array of new spellcards Yuuka resorts to repeatedly blasting away with the original Master Spark in all of its remastered glory. Yuuka's health actually ''regenerates'' during this phase, making it a HopelessBossFight... [[spoiler:until Marisa ''[[MegaManning steals her signature spell]] [[RefugeInAudacity mid-battle]]'' and beats Yuuka in a BeamOWar]].

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* Now here's a weird example: a boss battle from a ''fake'' fangame released as an April Fool's joke. It's Marisa vs Yuuka in ''[[http://www.youtube.com/watch?v=6GVrMDW4dbw Re:Lotus Land Story]]'', and after using an array of new spellcards Yuuka resorts to repeatedly blasting away with the original Master Spark in all of its remastered glory. Yuuka's health actually ''regenerates'' during this phase, making it a HopelessBossFight... [[spoiler:until Marisa ''[[MegaManning ''[[PowerCopying steals her signature spell]] [[RefugeInAudacity mid-battle]]'' and beats Yuuka in a BeamOWar]].

** The battle was so awesome that someone rendered it in 3D with delicious attention to detail; the shot patterns match up with Lunatic level, there's plenty of nods towards the original boss fight, and the fight manages to include several of her spellcards from the fighting games. Watch it [[http://www.youtube.com/watch?v=sLTpJJAraG8 here]].*** And another one [[https://www.youtube.com/watch?v=PWeH_CcTq_8 here,]] made by MinusT.

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** The battle was so awesome that someone rendered it in 3D with delicious attention to detail; the shot patterns match up with Lunatic level, there's plenty of nods towards the original boss fight, and the fight manages to include several of her spellcards from the fighting games. Watch it [[http://www.youtube.com/watch?v=sLTpJJAraG8 here]].*** here]]. And another one [[https://www.youtube.com/watch?v=PWeH_CcTq_8 here,]] made by MinusT.[=MinusT=].

* There's also Kaguya Houraisan at the end of Imperishable Night, simply for the phase after you "beat" her -- in which SugarWiki/AwesomeMusic picks up, and she proceeds to wail on you with five no-easy-way-out survival spellcards of incredible difficulty even on the easiest setting -- and if you fail them? She doesn't hurt your lives -- she basically is attacking your goddamn Continues! Adding up to an in-game hour each time you fail, getting closer to 5:00 A.M., which [[CueTheSun cues the sun]]... and marks your failure (or, at least, a drastic reduction in the bonus points for time remaining).

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* There's also Kaguya Houraisan at the end of Imperishable Night, ''Imperishable Night'', simply for the phase after you "beat" her -- in which SugarWiki/AwesomeMusic picks up, and she proceeds to wail on you with five no-easy-way-out survival spellcards of incredible difficulty even on the easiest setting -- and if you fail them? She doesn't hurt your lives -- she basically is attacking your goddamn Continues! Adding up to an in-game hour each time you fail, getting closer to 5:00 A.M., which [[CueTheSun cues the sun]]... and marks your failure (or, at least, a drastic reduction in the bonus points for time remaining).

* In the PC-98 game Lotus Land Story, Kazami Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.

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* In the PC-98 game Lotus ''Lotus Land Story, Story'', Kazami Yuuka. More specifically, the fact that this is the origin of Master Spark, the Giant Fucking Laser that Marisa is famous for. Not only that, she is the only character in the series to be the end-level boss twice in a row. She's also youkai moe, but that's for another page.

* Yukari Yakumo from Perfect Cherry Blossom. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell. Not only that, but also the fact that she is the only boss in the entire series that just gives up. This is because she is only one of two bosses in the series to end with a timeout spell card, and while the other one is a stage 4 boss, she is the Phantasm boss. She could have kept going, but decided instead to stop. No other boss decided to just stop, not even the supposedly most powerful Youkai Yuuka. She is probly more powerful than any other youkai, but just don't show it.

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* Yukari Yakumo from Perfect ''Perfect Cherry Blossom.Blossom''. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell. Not only that, but also the fact that she is the only boss in the entire series that just gives up. This is because she is only one of two bosses in the series to end with a timeout spell card, and while the other one is a stage 4 boss, she is the Phantasm boss. She could have kept going, but decided instead to stop. No other boss decided to just stop, not even the supposedly most powerful Youkai Yuuka. She is probly more powerful than any other youkai, but just don't show it.

* The final battle with the little oni Suika Ibuki in Immaterial and Missing Power: After an already challenging fight, Suika's final spellcard literally destroys the game screen as it continues -- [[InterfaceScrew knocking away spell cards, the timer, and even both sides' life bars as it progresses.]]

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* The final battle with the little oni Suika Ibuki in Immaterial ''Immaterial and Missing Power: Power'': After an already challenging fight, Suika's final spellcard literally destroys the game screen as it continues -- [[InterfaceScrew knocking away spell cards, the timer, and even both sides' life bars as it progresses.]]

* Yukari Yakumo from Perfect Cherry Blossom. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell.** Not only that, but also the fact that she is the only boss in the entire series that just gives up. This is because she is only one of two bosses in the series to end with a timeout spell card, and while the other one is a stage 4 boss, she is the Phantasm boss. She could have kept going, but decided instead to stop. NO OTHER BOSS DECIDED TO JUST STOP, NOT EVEN THE SUPPOSEDLY MOST POWERFUL YOUKAI YUUKA. She is probly more powerful than any other youkai, but just don't show it.

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* Yukari Yakumo from Perfect Cherry Blossom. Keep in mind that she is the ONLY Phantasm boss in an official game. This roughly means that, for story purposes, she's arguably the most powerful boss in the ''series''. She also happens to have what is probably the series' most famous Spell Card, Boundary of Life and Death, and for good reason. [[spoiler:It ''beamspams every single shot type in the entire game.'']] Combine this with her SugarWiki/AwesomeMusic, "Necrofantasia", and you have the makings of one of the most amazing battles of the whole series. The "Boundary Of Life And Death" is so undeniably ''awesome'' that it's the page image for BulletHell.** BulletHell. Not only that, but also the fact that she is the only boss in the entire series that just gives up. This is because she is only one of two bosses in the series to end with a timeout spell card, and while the other one is a stage 4 boss, she is the Phantasm boss. She could have kept going, but decided instead to stop. NO OTHER BOSS DECIDED TO JUST STOP, NOT EVEN THE SUPPOSEDLY MOST POWERFUL YOUKAI YUUKA.No other boss decided to just stop, not even the supposedly most powerful Youkai Yuuka. She is probly more powerful than any other youkai, but just don't show it.

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