"BSG: Behind the Beta" podcast summary

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TheWay 3,214

TheWay 3,214

We created a summary of the "BSG: Behind the Beta" podcast that was hosted by Pestily on his channel, guests on the podcast were Nikita Buyanov and Veritas.

The podcast is also available as a VOD on Pestily's Twitch channel - twitch.tv/pestily

There were no leaks shared during the podcast, as Nikita said this podcast was focused on talking about the BattleState Games, Nikita and the things around the creation of the Escape From Tarkov

Developers are focused on fixes, during the podcast the 0.11.5.2821 hotfix was installed, all the issues are being addressed

The 0.11.7 patch is being prepared it will come with some content, new weapons and more fixes

0.12 will be a very big patch, no exact date

Nikita always loved the games, like Half-Life and Counter strike, he was creating game modifications with his friend for many games, like Half-Life, Morrowind and Counter Strike, they even got invited by a company in Moscow to take part in game development, it was during the end of his mid-school, there were no schools teaching game development back then in Russia, Nikita learned it all by himself. Then Nikita had to go to the university to study, that is why he had a break in game development. After that Nikita started to work as a web designer, but he always wanted to create games, that is why he started to go in this direction, then the idea of Russia 2028 came up and Nikita together with his friend decided to create Contract Wars browser based FPS. They started to make this game in 5 man team from scratch, without any outside support.

Nikita’s dream is to create a big single player, story-driven, open world game with cinematics, because that is what Nikita always loved in games.

With Escape From Tarkov the whole team is still learning new things

Community is a really big part of Escape From Tarkov, team is listening to ideas from the community and discussing them, many features were invented thanks to the community

Developers have a solid vision for the Escape From Tarkov and are working towards it

Free roam mode is still planned for Escape From Tarkov, all the maps will be connected in one piece, it is a big and complex task for the Dev team

Nikita has a great expectations for the new Unity engine version, migration to the Unity 2018 is planned for the 0.12 patch

There will be graphical overhaul in the game before the release

There is a testing team that is testing the game features, then it comes to the game and is tested by the community, as Nikita said community is really big part in testing and every feedback/report is very helpful

As Nikita said, developers could give all the features to the players, but it wouldn’t be a really test, everything needs to be tested in a correct order

The next wipe will be in 0.11.7 patch, another wipe will come with the 0.12 patch

Nikita didn’t say no to the offline testing environment idea, but at the moment Developers are having other important priorities

There will be a shooting range in the hideout, also Developers are working on better sniper gameplay, Nikita talked also about an idea of going into a simulator through the laptop in the hideout, so for example you could test your rifles

BattleState Games team is around 100 people, in various departments

Nikita is playing Escape From Tarkov from time to time, but he will fully play it after release, as he said it is not an opened book for him yet, but he is watching many videos/streams and he is gathering information during it

Public bugtracker was also discussed, Nikita didn’t say no to it, but as he said it could be misunderstood and misused by some people

Steam audio is planned for the 0.12 patch, but it could be shifted

Developers team keeps working on a Anti-Cheat, it is constantly updated and it will be reinforced, fight with cheaters is a constant battle, there will be also a players report function soon

Developers know what is causing desync issues and are working on fixing it

VOIP is planned for the 0.12 patch

0.12 will be the biggest patch ever

BattleState Games might come to Gamescom this year, but it is not yet decided

Military Base will come with the 0.12 patch, Developers are working on multiple new maps at the same time

TRANSLATIONS:

Chinese translation of the news can be found here. Thanks to our Chinese Emissary @DarKdeZ

Spanish translation of the news can be found here. Thanks to our Spanish Emissary @NoisyCosmos

Korean translation of the news can be found here. Thanks to our Korean Emissary @lih2677

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Niewiarygodny
191

Niewiarygodny 191

With experience with BSG work you can consider that in year 2019 will be only one WIPE

Thats not true at all.
11.7 was meant to not have wipe, but after community feedback, they added wipe there, u can see in last informations that it was something like -> (Patch 11.7 might have a wipe but 12 patch will have it for 100%)
12 patch had wipe planned for 100% since they wanted check how ppl will progress with their hideouts.

So i belive, or i want to belive that 12 patch will appear faster than we think.

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dez1nd
128

dez1nd 128

Thats not true at all.
11.7 was meant to not have wipe, but after community feedback, they added wipe there, u can see in last informations that it was something like -> (Patch 11.7 might have a wipe but 12 patch will have it for 100%)
12 patch had wipe planned for 100% since they wanted check how ppl will progress with their hideouts.

So i belive, or i want to belive that 12 patch will appear faster than we think.

You didnt understood me. I meant that in 2019 will be only one wipe with patch 0.11.7. Next wipe with 0.12 will be in 2020

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RAC-W
279

RAC-W 279

I'm really hoping EFT will get away from the game-y look it has right now, especially with outdoor environment.

Some examples here:

Kingdom Come Deliverance (own screenshot btw)

Hell Let Loose

This is how modern games should look like. Authentic. When there's technology available to make your games look like this, why not use it. More games need to push the boundaries of graphical fidelity and authenticity.

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Niewiarygodny
191

Niewiarygodny 191

You didnt understood me. I meant that in 2019 will be only one wipe with patch 0.11.7. Next wipe with 0.12 will be in 2020

I understood correctly but you didnt get that 11.7 didnt mean to have wipe but they ADDED it cause of community.
Whats more, in EFT wipes are normally around each 4-5 months, so even if we do it your way, that mean that 11.7 will drop within 1-3 weeks, and 12 patch would be up near Agust.
But once more, i belive that 12 patch will appear sooner than 4-5 months.

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POWERAGE73
21

POWERAGE73 21

Got nothing to do with community. The wipe is to boost the falling player base. Personally I don’t want a wipe. For those that do just reset your account and leave us who have full time jobs, families etc to enjoy our unlocked content when we get time.

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kakyadaks
1

kakyadaks 1

Got nothing to do with community. The wipe is to boost the falling player base. Personally I don’t want a wipe. For those that do just reset your account and leave us who have full time jobs, families etc to enjoy our unlocked content when we get time.

Can’t agree more wth this. The wipe cycles are way too close for those of us who actually have a life outside tarkov or like to enjoy other games here and there.

Would be nice to come back from holiday/work/study and just hit the ground running with top tier gear rather than continually grind Just to have some rubs in the bank.

Edited Tuesday at 11:00 PM by kakyadaks

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Yorfate
0

Yorfate 0

Full wipes are *@%# for those of us that can't grind for hours every day. I totally agree with POWERAGE73's comment. Save the full wipe for final release. The try-hards can reset their accounts as often as they like. If BSG is worried about declining membership/sales then add content and positive incentives to draw in fresh blood. How many on-line games wipe the accounts of the users to give new players an advantage?? I'm guessing little to none.

Just to be clear, I am a huge fan of this game! I love the mechanics of this game and the complexity of finding the right combination of gear to accommodate the individual's play style. The realism of the EFT is impressive. Needs a lot of work for sure before final release, but a great game nontheless.

#Stopthewipes

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Maki_Nishikino
666

Maki_Nishikino 666

Full wipes are *@%# for those of us that can't grind for hours every day. I totally agree with POWERAGE73's comment. Save the full wipe for final release. The try-hards can reset their accounts as often as they like. If BSG is worried about declining membership/sales then add content and positive incentives to draw in fresh blood. How many on-line games wipe the accounts of the users to give new players an advantage?? I'm guessing little to none.

Just to be clear, I am a huge fan of this game! I love the mechanics of this game and the complexity of finding the right combination of gear to accommodate the individual's play style. The realism of the EFT is impressive. Needs a lot of work for sure before final release, but a great game nontheless.

#Stopthewipes

You're a tester right now and wipes are inevitable as the game is constantly taking shape. I'm not too found of them myself but they have to happen, they're not arbitrary.

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ShiroTenshi 1,491

ShiroTenshi 1,491

Full wipes are *@%# for those of us that can't grind for hours every day. I totally agree with POWERAGE73's comment. Save the full wipe for final release.

Wipes have nothing to do with player count or by community request. DEVs have already said this countless times but Wipes happen ONLY when necessary. Usually when they make changes to the game that could generate conflicts with data generated before the changes, so they wipe. It also helps the DEVs to see how the changes affect player progression from start to finish so they can make adjustments. I realize time is an issue for most people but this is what we signed up for when we decided to play a test build.

Right now EFT is in testing and development stages. Wipes will continue up until release. They are not something that will go away simple because the community doesn't like them. They are a necessary evil for the current stage.