Thanks for the update. Interesting changes to "Assasins" - suddenly elites are useful rather than a liability. I wonder if anyone other than Ollie brought any

Kill Zones questions
Warlord is worth 3VP, HQ 1 and Elite worth one. A kill zone is worth 1 VP per end of own turn that it is controlled.
Can all Warlords control killzones or only Warlords from HQ slots?
To control, must there be no contesting models from enemy units in the kill zone?
Does "all models from a controlling or contesting unit must be touching the same zone to count" mean a single unit cannot control two zones, or that if a unit contains multiple models (eg Guard Command Squad) that all need to be touching/within a zone for it to count as controlled?

As clearly stated in the mission, HQ and Elite units only can score in a Kill Zone. If your HQ happens to be a Warlord as well (which it almost always is), then obviously your Warlord can score. If your Warlord isn't a HQ or Elite, then it can't.

Quote:

To control, must there be no contesting models from enemy units in the kill zone?

As clearly stated in the mission - an eligible (as per standard rules for controling objectives in the rulebook) denial unit may only contest if every model in that unit is touching the same zone.

Quote:

Does "all models from a controlling or contesting unit must be touching the same zone to count" mean a single unit cannot control two zones, or that if a unit contains multiple models (eg Guard Command Squad) that all need to be touching/within a zone for it to count as controlled?