I think it will be interesting to see how the Star Control games evolve over the next few years. The first expansion rolls out next month which will continue to fill out the universe and the entire game is set up to be extensible by other players.

We are currently working on version 1.1 of Star Control: Origins and the first free DLC called the Multiverse. We expect to have a beta version of v1.1 out this week for those who want to try it out.

Multiverse

The Multiverse DLC will open up Steam Workshop to modders who want to create their own stories, maps, custom settings, aliens, etc. for people to play with. This DLC will obviously evolve over time and get more features as we learn what kinds of things players like to share.

The Expansion

We will be announcing the first expansion in a few weeks which will be released as a single season pass so that we can release it as a series of micro-expansions. It will introduce lots of new aliens, new places to visit, new quests and will benefit both players who have finished the main storyline as well as new players.

Just finished the main story and was wondering if there are any expansions planned that will not require me to start all over. I would like to pick up where I left off. By the way enjoyed the game, in fact it’s the first one I have actually finished in a long time. The last game I finished was Fallout 4 and I did that twice. One last question is the Star Control universe static as in the goodies and resources are all in the same place? I would expect the stars and factions to be static.

Thanks for the reply. What I meant about factions being static is their starting positions are fixed. They may change depending on how long I take to contact them or as you said events cause a change. Other than new stars being created by events does the map start the same way every time?

Star Control: Origins is just the beginning of our journey. This post will give you tentative schedule of what we have in the works going forward:

Fall 2018:

Season Pass: <to be announced>. Series of new adventures that will begin rolling out this Fall.

Episode 1: Aftermath.

Version 1.2. Lots of usability tweaks, some new quests, performance and more.

Version 1.3. More usability improvements, additional quests, more modding features, Vulkan support (possibly).

Winter 2018:

Version 1.4. Additional new features, UI updates, new components, new ships. Network update.

Episode 2: The Lexites

Spring 2019:

Version 1.5. Lore based quests (doesn’t require you to replay).

Episode 3: The Syndicate

Episode 4: <TBD>

Broadly speaking, our goal is to begin integrating more of the lore into the game so that players get a better idea of things that are coming in the future such as much bigger ships, landing parties, water worlds, helping colonies, helping friends and hurting enemies on a bit more strategic level (not as a strategy game, you are captain of one ship but you can make a difference).

It’s a big, big universe out there. And we are excited to keep sharing more and more of it with you!

Star Control: Origins v1.2 arrives with Adventure Studio accessibility, addresses player feedback about the collecting and selling of resources, adds upgrades and special rewards to the Terran Colonization quests, and more.