USA is a community of leaders and learners who support and challenge one another through academic experiences, research and service that advance the Gulf Coast region and the world. South encourages creativity and discovery by linking experiential learning to real-world applications.
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South is a place where students discover and strengthen their passions, find their career paths, and form connections that result in lifelong relationships. At South, we look at the world and see things that we have the power to change, affect and shape — together. So that’s exactly what we do, every single day.
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College is an exciting time for you and your student, and we want to help you navigate through making your decision and finding resources for your student. Our website offers connections to assist you with admissions and financial aid, directions and scheduling a visit, and housing and dining options.
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Throw up your J and join us! As a member of the National Alumni Association, you adding value to your degree and support the many programs offered by the Association. Your membership gives back to USA, sets the foundation for the future, and entitles you to great benefits.
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A South education allows students to explore and develop interests that build the foundation of lifelong career paths. Our faculty are dedicated to helping students reach their maximum potential. And with more than 100 undergraduate and graduate degree programs, South provides plenty of avenues for discovery.
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USA researchers are problem-solvers and pioneers, and our faculty often collaborate across disciplines. The outcomes are high-quality scholarship, global partnerships, new information and opportunities, the transformation of traditional disciplines, and innovations that benefit society.
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South’s student-athletes compete in 17 NCAA Division I sports, demonstrating excellence on the field and in the classroom. The Jaguars are a charter member of the Sun Belt Conference, and our alumni have gone on to notable professional careers in baseball, basketball, golf and football.
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Animation Mania - Debra ChapmanStudents will create their own animated movies using Muvizu animation software. Students
will learn about objects, animating in passes, and using timelines. Educational Level:
6-12

Beginning Gaming with GameMaker - Debra ChapmanStudents will learn how to create basic computer games. An introduction to designing
games and the different gaming genres will be discussed. A simple game will be created
in GameMaker. Educational Level: 6-8

Intermediate Gaming with GameMaker - Debra ChapmanStudents will learn how to create a more advanced maze computer game. An introduction
to designing games and interactive gaming features will be discussed. A simple maze
game will be created in GameMaker. Educational Level: 7-12

Reading and Writing Excel documents - Keith LynnReading and Writing Excel documents Short Description: The students will learn to
use the 3rd party application POI in order to read and write Microsoft Excel documents.
- Education Level: 9 - 12

Creating a simple client/server - Keith LynnCreating a simple client/server application Short Description: The students will learn
how to create a simple client/server application in Java so that requests can be sent
from the client to the server and the server can respond. Education Level: 9 - 12

Using Java classes to download images and sounds - Keith LynnIn this field trip, the students will learn how to make network connections in Java
in order to read images and sounds from web sites. - Education Level: 9 - 12

Secure a VNC connection with Java - Keith LynnSecure a VNC connection with Java Short Description: In this field trip, the students
will learn how to make a secure connection to a server and tunnel a port through the
connection that carries VNC. - Education Level: 9 - 12

Creating an event calender in Java - Keith LynnCreating an event calendar in Java Short Description: In this field trip, the students
will use the itext libraries to create a PDF document displaying a particular month
and listing events that are happening. - Education Level: 9 - 12

A memory game - Keith LynnIn this field trip, the students will learn how to place buttons or other shapes on
the screen in pairs. The user will attempt to choose buttons that contain the same
text or image. - Education Level: 7 - 12

Create a digital alarm clock in Java - Keith LynnIn this field trip, the students will learn how to access the system time in a thread
so they can display the current time and set a timer so that something happens when
a time is reached. - Education Level: 7 - 12

Creating and Saving Fractals - Keith LynnCreating and Saving Fractals - Short Description: In this field trip, the students
will learn how to draw fractal images such as Jula Sets and the Mandelbrot set and
use the netpbm package to store the images. - Education Level: 9 - 12

Building a Media Server Using Raspberry Pi - Matt CampbellStudents will learn how to build their own media server using a Raspberry Pi and open
source software. It allows users to play and view most videos, music, podcasts, and
other digital media files from local and network storage media and the internet. Educational
Level: 4-8 Field trip type: Workshop

Building a Low Power FM Radio Transmitter Using Raspberry Pi - Matt CampbellStudents will learn how to build their own low power FM radio transmitter using a
Raspberry Pi and open source software. Educational Level: 6-10 Field trip type: Workshop

Digital Logic with the Program Encryption Toolkit - Todd McDonaldStudents with some knowledge of computers and programming will learn about basic digital
logic and circuits and how security impacts their design. Educational Level: 11th
– 12th Grade: Workshop

Using a Raspberry Pi to light an LED - Keith LynnStudents will learn how to assemble items such as LEDs and resistors on a breadboard
and to use the Raspberry Pi and Python to control the LED. Educational Level: 9th
– - 12th Grade: Workshop