Does anyone have any ideas for good movesets for Clefable and Delcatty in D/P? They each get an... interesting... new ability, but I don't understand how Delcatty is meant to benefit from hers, and I'm still trying to wrap my brain around how Clefable's works...

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I'd expect Clefable's ability would protect it from Toxic, Confuse Ray and the like.

It'd be nice, for those who are more familiar with Pokemon's competitive metagame, to explain themselves when they start making claims, and maybe explain things when they post instead of just assuming everyone is as familiar.

Beequeen's defenses are at 102 base, which isn't something to sneeze at. Scizor is considered a very defensive Pokemon with 100 base Defense and 70 HP, which is nearly identical to Beequeen in that regard. However, Scizor has a typing that allows it to resist more types than it's weak to (offering only one 4x weakness to Fire), while Beequeen is weak to most of the common attack types (Fire, Ice, Electric, Flying, Rock). For whomever believe Beequeen has tank potential, this is what debunks that idea.

EDIT: Can Kanghaskan be the greatest ghost Counter? Bravery lets her hit them with both Normal and Fighting moves, while having a diverse movepool (still curious if elemental punches from a R/S/E Kanghaskan with Early Bird can be bred onto a D/P one with Bravery...), decent stats. 105 HP, 80 Defenses, 95 Att., 90 Spd.

You're pretty much screwed on breeding Punches because all Kangas are female. I've been reading about Pokemon suddenly gaining their new alternate abilities after being transfered, but I haven't seen any pure confirmation yet.

For now it's semi-confirmed you cannot get FRLG/Emerald Tutor stuff on old Pokemon with a new ability. However, I highly doubt there won't be some third game or spinoff/Stadium like Revolution where you can teach elemental punches and the like again.

Clefable's ability means anything the opponent does that doesn't do damage and is directed at Clefable doesn't work. I don't see how it prevents him from being Snowstormed or Sand Streamed but all the more for my sexy baby. I'm definitely trying that thing out.

Clefable's ability means anything the opponent does that doesn't do damage and is directed at Clefable doesn't work. I don't see how it prevents him from being Snowstormed or Sand Streamed but all the more for my sexy baby. I'm definitely trying that thing out.

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That's what I was thinking. I don't see why it wouldn't be hit by the weather moves, but I like it even more. Now I can use it on the same team as Ttar. Sweet.

Ninjask and Yanma get arguably the best ability in the game and Scyther has 120 attack and 115 speed has Swords Dance, Agility, and can EndRev. Beequeen has terrible typing a meh ability, meh stats, and meh moves. Defense Command is as worthless as Cosmic Power.

Another interesting pokemon is Floatsel, decent attack and speed plus it can learn bulk up and baton pass

also Glion could be a decent Kaburaisu counter with Ice Fang, of course it can't outspeed a jolly one but it can, outspeed an adamant Kaburaisu, now can it OHKO it with Ice Fang, I don't know.

Also Beequeen is a mediocre wall at best, too many weaknesses to common attack types and it would have to focus on one defense stat, it can't do both similar to Meganium or Dusclops. Destiny Bond, Toxic, and Feather Rest are nice but I can't seeing it survive too long in an attack oriented metagame with Choice Band Salamences running around.

Another interesting pokemon is Floatsel, decent attack and speed plus it can learn bulk up and baton pass

also Glion could be a decent Kaburaisu counter with Ice Fang, of course it can't outspeed a jolly one but it can, outspeed an adamant Kaburaisu, now can it OHKO it with Ice Fang, I don't know.

Also Beequeen is a mediocre wall at best, too many weaknesses to common attack types and it would have to focus on one defense stat, it can't do both similar to Meganium or Dusclops. Destiny Bond, Toxic, and Feather Rest are nice but I can't seeing it survive too long with its commonly used weaknesses (Ice, Rock and Flying)

Ninjask and Yanma get arguably the best ability in the game and Scyther has 120 attack and 115 speed has Swords Dance, Agility, and can EndRev. Beequeen has terrible typing a meh ability, meh stats, and meh moves. Defense Command is as worthless as Cosmic Power.

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It's not the best ability until we learn more about No Guard on Machamp. And uh, to mention 3 Bug/Flying Pokes and then say that Beequeen has a horrible type is somewhat hypocritical.

Substitute is there to defend it & kick in it's ability & item. If you want, Protect, or Camouflage could be used. Protect just for what it does or Camouflage to turn it into a normal type.(Assuming D/P Metagame fields are normal type.)

Although, personally, I don't think anyone sees it with much potential.

Scyther has 105 Speed... a crap movepool, consisting of only Bug and Flying move and no STAB on Reversal plus Tyranitar makes it garbage. Ninjask just can't do anything with a pHazer around unless you have Magneton or a team built around it (BP chain) but whatever.

And for Ludicolo, I think a Special Sweeper set will emerge, now that it gets a decent grass move.

! Swift Swim
~ Surf
~ Rain Dance
~ Energy Ball
~ Ice Beam

Ice Beam hurts the Dragons, Surf feeds off Rain Dance and STAB and can help it switch into T-tar... seing as standard Tyraniboah might have some troubles after Rain Dance nulls Sandstream. Energy Ball for.... STAB, I guess, and Bulky Water switch-ins trying to benefit from Rain Dance.

And for Ludicolo, I think a Special Sweeper set will emerge, now that it gets a decent grass move.

! Swift Swim
~ Surf
~ Rain Dance
~ Energy Ball
~ Ice Beam

it would be to reliant on Rain Dance, which would not be a good thing(look at RUSA Kingdra), because it would always have time to use it. Also Ludi's base 90 special attack is ok, but honestly not that great. Plus without HP evs its going to not be able to take many hits, since it has no way to recover hp via leech seed or rest.

CBs not important if you just plan on Exploding/ Detonating. And, uh... defenses help sweepers take hits. With a less than 100 Attack, it won't OHKO everything, and probably won't kill anything not taking SE hits. Therefore, just Explode in their faces. And, again if they sleep, Sleep Talk > Explode

I don't thing Dotaitos is great; Ice Beam will almost always kill the thing, and it's too slow to do anything about that.
~ Trouble Seed
~ Leech Seed
~ EQ
~ Leaf Storm
^ That will counter Snorlax at least. Once it's got Insomnia as its trait, no more resting.

For Meganium..... You could try Safeguard/ Petal Dancing, with Substitute for Overgrow and Synthesis....

I'm skimming the movepools of Whiscash, Swampert, Quagsire, and Toritoidon. The latter three have very similar movepools. Toritoidon just seems like it takes bits from Swampert and Quagsire, mixes them up a little, and fizzles out with lower-than-Swampert stats, crappy abilities, and a more limited movepool than Quagsire.