Animals are vulnerable beings in that they are subjected to situations beyond their control. Using animals as a bridge to discuss social justice issues can be a way to ease students into more sensitive and personal social justice issues such as racism and stereotyping.
Included in this package are some outlined activities and discussion questions that should get the conversation started. These are designed to encourage students to think critically about where their beliefs and ideas come from and help them in their future discussions about issues involving people in society, as well as give them a chance to reflect on their own views on animals.

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You must credit the creator of the resource and and license your new creations under the same license as the original.

This lesson plan is a cross curricular lesson for primary students that combines design thinking in ADST with math. It is a guided way for students to see concrete materials (a collection of 8 cubes) in different ways. It is from Froebel's Gifts set #3.

Subject

Revised Curriculum

Applied Skills

Cross-Curricular

Mathematics

Keywords

ADST

MATH

DESIGN THINKING

FROEBEL

Learning Standards

Develop, demonstrate, and apply mathematical understanding through play.
Connect mathematical concepts to each other and to other areas and personal interests.
Develop their skills and add new ones through play and collaborative work.

This license allows you to download and share this resource (copy and redistribute the material in any medium or format)
and adapt this resource (remix, transform, and build upon the work) for non-commercial purposes.
You must credit the creator of the resource and and license your new creations under the same license as the original.

"Hello World"—this is what most people write when they make their first program. In this Prezi, Darren Yung discusses what makes a device, a "computer". He also discusses programming environments, tools, practices and concepts to understand how computers follow code.

Resources shared are from the PSA Super Conference 2017 - Makerspace in the classroom workshop. Provides a big picture perspective of how MakerED connects to the new curriculum and ADST.
Participants in this workshop will learn how the MakerEd movement with a STEAM focus is an effective way to integrate the Applied Design, Skills and Technology (ADST) curriculum into their classroom or school. We will explore the various buzzwords, resources, tools, technologies and potential assessment strategies found in classroom based makerspaces. Participants will have a hands on opportunity to explore littleBits (http://littlebits.cc/), Makey Makey (https://makeymakey.com/) and Micro:Bit tech (http://microbit.org/) and discuss strategies on how to connect ADST to a language arts/aboriginal unit.

This license allows you to download and share this resource (copy and redistribute the material in any medium or format)
and adapt this resource (remix, transform, and build upon the work) for non-commercial purposes.
You must credit the creator of the resource and and license your new creations under the same license as the original.

This license allows you to download and share this resource (copy and redistribute the material in any medium or format)
and adapt this resource (remix, transform, and build upon the work) for non-commercial purposes.
You must credit the creator of the resource and and license your new creations under the same license as the original.

This license allows you to download and share this resource (copy and redistribute the material in any medium or format)
and adapt this resource (remix, transform, and build upon the work) for non-commercial purposes.
You must credit the creator of the resource and and license your new creations under the same license as the original.