Simulate Godzilla-scale destruction with the new 3D World

Learn how Godzilla crushed San Francisco and master Maya 2015 in 3D World issue 184 - on sale now!

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In the latest issue of 3D World, you'll learn how to get more from Autodesk's new Creation Suite. Beginning with their cover tutorial by Victor Hugo, discover how to use Bullet and Bifrost in Maya 2015 to crumple, crash and flood a scene.

Issue 184's tutorial section is filled with new techniques to learn too - including Jesse Sandifer's Mudbox 2015 tutorial, which reveals how to use the new Layer Group and Caliper tools to sculpt a Kaiju. Turning to using 3ds Max 2015, video game artist Al Brady explains how to concept a vehicle using Symmetry, Select & Place and the new Materials Editor.

Back to the theme of destruction and the team interview the leading VFX artists behind some of Hollywood's biggest destruction scenes, including Godzilla, The Amazing Spider-Man 2 and Pompeii. There's more movie magic in the issue's Develop section as Weta reveal how Parkour has impacted the performance capture of the Planet of the Apes reboots and The Ningyo's team share their tips for rigging a creature for animation.

Features this issue include:

An appetite for destruction - leading VFX studios share their techniques for creating epic destruction

3D print revolution - what does Autodesk's new 3D print platform and it's hardware mean for the industry

Evaluating a particle system 2 - how to efficiently drive particles late in their lifespan

Destruction made easy - how Fracture FX can help topple your buildings