Thanks to Blewis and Alexis of Simsvip it’s showing in my game now but I noticed it wasn’t marked as a festival lot. When I bulldozed the original lot and placed this one even though it’s listed as big park the festival stuff was already there however I decided to change the lot from big park to festival grounds just to be safe. No issues and the festival happened in my game pretty quickly.

This isn’t working for me. I moved the .package file to the library. It shows up in the game. I bulldoze the current lot, designate it as a festival ground,place SimGuruSmitty’s lot there and then…..nothing. The festival never starts. All the decor is there just no music, no vendors, nothing. Hopefully this gets fixed. I personally believe in MH the Fall Festival is like their biggest event of the year and to deny my Simmies that experience is just wrong.

Ok I figured it out. I had to do IN THIS ORDER for it to work for me. In addition to moving the file to the library folder as instructed above. I had to 1. bulldoze the park, just the park, not the lot. 2. put the new festival grounds in the lot, but do NOT change the lot type to Festival grounds yet. 3. Play the game in live mode for just a few Sim mins 4. Go back to Edit Town and THEN change the lot type to Festival Grounds.
Before I was bulldozing the Big Park, and then changing the lot type the Festival Grounds and then placing the new festival lot in one session of Edit Town. It just would not work for me. It would not start the festival. Everything was there the game just would not recognize it a festival lot no matter how long I played. For some reason doing it in the order I outlined worked for me. If anyone else has this issue maybe they will find this info useful. Thank goodness too because my Sims in Midnight Hollow NEED Spooky Day.