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Thursday, 2 November 2017

Data Pulse the Hab Dome core of our 15mm Terrain Range

Early on in the initial expansion of Humanity back to the stars within the Prydian Precinct it was noted that although large cities could be built given time in the short term a need was logged for structures which could cope with variable terrain and planetary conditions. Designing such structures was beyond the abilities of all but the core systems who turned to the pioneers who created the ubiquitous Rubbacrete and Golglass. These pioneers created materials which revolutionised construction and brought about massive improvement in lives all across the Precinct; The Seorc Compono Guild.

Seorc Compono Guild (SCG) brought their finest minds to focus on the challenge and created one of the miracles of the century the Habitation Dome Riser System (HDRS). The HDRS would be standardised and shipped aboard vessels heading off world anywhere in the Precinct where they could quickly accommodate a sizeable population. It would be more than housing though as the HDRS featured additional modules which could expand the living area and turret or assembly mounts for specialised purposes. These purposes varied but typically they included self defence, fortification, repulsar platform landing pads, spire communications, hurwent shielding and power generation among others.

The HRDS can be found on more than fifty planets and countless vacuum environments (it is a pressurised structure system) and is utilised by everyone from the Prydian Army to the lowest of the Marcher Barons and civilian authorities too. Single Hab Domes to small groups and hard points right up a city of a hundred thousand people all in HRDS towers. In some locales they never got around to replacing them before the Civil War began. Camarthan Prime was one of those places.

Quincy Portent, SGC New Glastonbury, 4330IC

All this month at The Ion Age our big saver deal is on a building in 15mm scale. It is the core, the centre, the original and first building in our 15mm Terrain Range; the IAF015 Hab Dome upon which all else is placed. It is a one piece resin structure designed by Sam Croes which can be added to with a variety of top mounts and other structures. Go HERE or read on for more on our terrain system which you can use in any science fiction setting from the Artic to Mars and further out in space as well of course as with Patrol Angis.

Here is a list of all of our 15mm Terrain codes and you can see them all HERE. We have grouped the list with pictures by type beginning with the Hab Dome.

We have three Habitation Colony bundles of different sizes which give you a whole settlement in one box with a saving.

IAF044BU01 HABITATION OUTPOST BUNDLE SAVE 20%

IAF044BU02 HABITATION BASE BUNDLE SAVE 20%

IAF044BU03 HABITATION COLONY BUNDLE SAVE 20%

Go HERE for the 15mm Terrain Range which also includes crashed and smashed vehicles and battlesuits.

If you like the look of this month's special then have a gander at Patrol Angis for your skirmish wargaming and in Callsign Taranis you will find rules for all the buildings in the Terrain Range.

Enjoy the special offer and remember that when you order from us you set up an account with the website. Not for emails but rather that you may get the Reward Points which each order earns that you can trade in later for discounts and free things. You get 100 Points as a free welcome bonus! Extra value from The Ion Age.

In other news I want to thank everyone for their support with the Tohlic Early Supporter Offers. We will be releasing the Armoured Crawler soon as well as the Cold Climes Veterans infantry. We have other new releases this month for the Shia Khan Empire with a new client race. We will also have a Black Friday Offer. Plus we have a returning popular bundle this month which is on the Early Supporter Page....Have a look HERE.

Online Fans of the Ion Age

The Ion Age

Near a thousand years has passed since the galaxy brought itself to the brink of extinction in the Wars of the Khanate. Dragon ships burned a thousand worlds and humanity sank to its knees amid the ruins of its once glittering stellar commonwealth. At the battle for the Aldan star system the Ban of Prejudice was lifted and for once the liberated soldiers of the Free Companies stood shoulder to shoulder with the gene soldiers of the sterile Imperial Commonwealth; mankind once more united to stop an overwhelming alien threat. A billion men and woman died fighting and the matter gateway on Aldan IV newly built by the Khanate spewed forth legions from across the galactic plane at a rate that even the fanatical Templars of the Free Companies could not halt. It was then, according to the scorched records of the Starvaulters, that the Templars committed the greatest act of treachery even committed upon the body of humanity; creating the Dolorous Expanses. Whole star systems vanished and were replaced with impenetrable clouds of dust, covering dozens of light years each. An artefact of ancient design in the Aldan system, discovered by the Templars but kept secret, the Dolorous Expanses ended the wars at a stroke. Death and destruction beyond toll, changing the very face of the galaxy and all was still; the Free Companies cast out the Templars and the Imperium retreated into its shattered self. The Khanate...gone…for the time being.

Dark times followed and the fate of mankind looked grim, starvation gained hold and commerce fell to the wayside, as few starships could navigate the Dolorous Expanses and contact with the clouds meant instant obliteration. Inhabited worlds tortured their peoples in desperate acts of accelerated terra-forming; needing the land to feed themselves now that commerce was gone. The once zealot and fanatical Free Companies settled into an agrarian civilisation of fifty worlds bonded loosely by their ruling Barons, those of the Free Companies who had retained the armour and weapons of the mighty Crusader regiments.

On worlds such as New Glastonbury and its orbiting Tor these Barons consolidated their powers and on the whole were good to their people, they needed to be; too much had been lost already. Centuries passed and the region of space containing these green and pleasant worlds became known as the Prydian Precinct. Each stellar system looked to itself for sustenance and as technology returned the mighty starships refined their engines and learned how to use the titanic power of the Ion to generate intense magnetic fields and transport themselves instantly from one system to the next avoiding the deadly 'Dolo Clouds'. The need for a collective leadership became clear once more.

The core systems of Prydian space elected a council of Barons, who became the Aeddan's, to lead them and from among their number a titular head was chosen; a king to act on the behalf of all. To prevent the possible imperial ambitions of the past no standing army was allowed to be in the hands of the Aeddan Council or the King who resided on New Glastonbury. Each system would tend to its own needs to fend off pirates and mercenaries who did not respect the King's laws. Allotted to the Aeddan and the King were the million strong Starvaulters, an armed retinue to police the Prydian Precinct, but with no authority or desire to interfere with the Barons and their worlds; their impartiality was all that kept a vital respect for their judgements in matters the Barons could not agree upon.

For a time this arrangement worked and then war once more threatened the worlds of the Prydian Precinct, and war required troops. Millions of soldiers dressed once more in the augmented armour of their forefathers once more took to the field of battle on a hundred planets and countless orbiters and asteroids. It was in war that disaster fell, King Cyon III was killed, and he left his infant daughter in his place. A mere babe could not administer the needs of the Aeddan and their billions of charges, a guardianship was needed. The duty fell to Reckart Nevall a mighty Baron known as the 'Kingmaker' but his guardianship was not greeted by all with joy, over the fifteen years that followed two great camps grew within Prydian space and the Aeddan council split in twain.

A minor Baron whose world Kendal III was poor but populous brought the building tension to a head. Baron Kacj Dace rebelled against a judgement of the Starvaulters and called upon the Marcher Barons of the outer systems of Prydian space to assist him. This they did, seeing the Starvaulters as nothing more than Nevall's retinue to ensure his false control of the Aeddan Council. Naming themselves the League of Canlaster they elected Prince Edmund Bluefort as their rightful heir to the crown of Prydia and attacked Kendal III destroying the small force of Starvaulters on the planet. This single act ignited a civil war, a conflict the largest seen by the worlds of Prydian space for centuries. Nevall reacted with rage and called on the support of his own Marcher Barons to control the now teenage Princess Daphne Cyon and the throne she represented. He headed the League of Yordan named for his home world. The first battle of the Prydian Civil War was fought on Kendal III, many more soon followed. An elite strike force of Starvaulters stole Princess Cyon from Nevall's grasp and spirited her away to New Glastonbury where they now reside in force.

It is now the twelfth year of the Civil War and after suffering terrible setbacks and defeats the white and red uniformed troops of the Prydian Army have gained new vigour and are pushing the Leagues to their limit.Led by the veterans of the Starvaulters and driven by the Code Gallant the now adult Princess Daphne Cyon has promised to liberate each and every world in the Precinct and return it to the safe holding of the Addan Council.This she is doing to great effect and none in the Leagues seem able to prevent the cheering crowds and the flocking to the banners of the Addan.The Civil War might be nearing its end and for many this cannot come soon enough.

Rumours abound about the ever increasing numbers of Muster and Retained along with some of the shining lights of the Starvaulters being sent to the remote Carmarthen star cluster.Some have hinted that perhaps the Leagues are not the prime threat to Prydia and something else, something terrible lurks at the edge of Precinct space.An ancient enemy that all the preparation and new vitality of the Prydian Army may not be able to halt.

Do you want to liberate worlds held by the Marcher Barons or resist the advance of the Prydian Army? Or do you dream and fear of what is occurring in the remote Carmarthen star cluster?