Introducing: Unity Machine Learning Agents for Tensorflow

We call our solution Unity Machine Learning Agents (ML-Agents for short), and are happy to be releasing an open beta version of our SDK today! The ML-Agents SDK allows researchers and developers to transform games and simulations created using the Unity Editor into environments where intelligent agents can be trained using Deep Reinforcement Learning, Evolutionary Strategies, or other machine learning methods through a simple to use Python API. We are releasing this beta version of Unity ML-Agents as open-source software, with a set of example projects and baseline algorithms to get you started. As this is an initial beta release, we are actively looking for feedback, and encourage anyone interested to contribute on our GitHub page. For more information on ML-Agents, continue reading below! For more detailed documentation, see our GitHub Wiki.