Blacklight: Retribution has been handed over to new start up Builder Box, a team formed by past Blacklight developers. Zombie Studios did not give details of what will happen to the rest of its IP and assets.

The closure seems to be quite peaceful, as there’s no report of financial issues. Instead, it looks like the company’s big wigs are ready to move on.

The Seattle-based Zombie Studios has been in business for 20 years. Its first major title was Zork: Nemesis, but it also debuted the Spec Ops IP and developed the core series until 2001, and was behind Konami’s SAW games.

It has been over 20 years since it all started. Zombie was formed in the same year that Forrest Gump was released, Sony’s PlayStation launched, and Justin Bieber was born. It was also four years before Goole was founded, and four years before Half-life was released. Since then we have published our own and been a part of over 30 titles, worked on every major console, partnered with nearly every publisher, and even did a bit of work for the US Army. Now it is time for us to part ways and close our doors.

The owners of Zombie Studios are retiring and wish to thank you, our fans, for years of support you have provided us. It has been awesome working with all the various technology over the years, both hardware and software, growing with the industry and out fans, and producing fun games and technology of our own. We also wish to thank our employees, both present and past. Your dedication and passion to gaming is what Zombie was all about.

Lastly, we want to congratulate and wish nothing but success to Builder Box, the new studio starting up that has acquired some of the work Zombie is parting with, including all rights to Blacklight: Retribution. The new studio is comprised of past Zombie employees that put their hearts into Blacklight and we have no doubts will continue to do so.

With Patch 2.07, the party system has been re-worked so there will be fewer steps to go through before playing with others.

The next update, Patcj 2.08, will come with “Icestorm” which finds a Valkyrie class transport crashing in a remote and frozen part of the world. It carries with it an armament shipment which players will need to retrieve “before it falls into the wrong hands.”

Icestorm will include a new map, weapons and other survival-focused items and will be the first of larger content updates encompassing a single unified theme.

In appreciation for supporting Blacklight: Retribution, Zombie is handing out a one-year anniversary gift for both current and new players: a free permanent weapon receiver, one free 30-day hero skin, and the “Original Gamer” title – for all those who log-in from today through December 15.

To apply the items, players will need to redeem the following code in game’s main menu: XCLMNDBNLFIFMBBK

]]>http://www.vg247.com/2014/11/13/blacklight-retribution-ps4-update-includes-free-one-year-anniversary-goodies/feed/0Hacking group Xbox Underground facing charges for stealing information from Microsofthttp://www.vg247.com/2014/10/01/hacking-group-xbox-underground-facing-charges-for-stealing-information-from-microsoft/
http://www.vg247.com/2014/10/01/hacking-group-xbox-underground-facing-charges-for-stealing-information-from-microsoft/#commentsWed, 01 Oct 2014 10:31:37 +0000http://www.vg247.com/?p=493937A group of hackers who call themselves Xbox Underground have pleaded guilty to conspiracy charges in a Delaware court today, following an investigation by the FBI which dates back to January 2011.

The Wichita Eagle reports that members of the group stole what amounted to more than $100 million in intellectual property and data from Microsoft, Zombie Studios and others. Some of the stolen information include data related to Xbox One, Xbox Live and games such as Call of Duty: Modern Warfare 3 and Gears of Wars 3, according to prosecutors.

Some of what they had access to was sensitive Xbox One console data, before the console’s official release, that would’ve allowed them to manufacture and sell counterfeit consoles.

Two of the hackers, David Pokora and Sanadodeh Nesheiwat pleaded guilty to the conspiracy charges, while Nathan Leroux, Austin Alcala and another unnamed Australian, had charges filed against them.

]]>http://www.vg247.com/2014/10/01/hacking-group-xbox-underground-facing-charges-for-stealing-information-from-microsoft/feed/0Daylight scared the pants off our Australian editor and made her scream – videohttp://www.vg247.com/2014/05/02/daylight-scared-the-pants-off-our-australian-editor-video/
http://www.vg247.com/2014/05/02/daylight-scared-the-pants-off-our-australian-editor-video/#commentsFri, 02 May 2014 20:55:20 +0000http://www.vg247.com/?p=469277Daylight, the procedurally generated horror built on Unreal Engine 4 by Zombie Studios, is out now, and as promised, our dearheart Brenna Hillier braved the darkness to bring you a gameplay video of it in action.

While she played it on PC, those who try it out on PlayStation 4 can be taunted by Twitch stream viewers who use chat commands.

I wouldn’t trust any of them.

Anyway, enjoy watching Brenna get the bejesus scared out of her and revel in her screams and various curses.

]]>http://www.vg247.com/2014/05/02/daylight-scared-the-pants-off-our-australian-editor-video/feed/6Daylight out on PC and PS4 today, with discount and launch trailerhttp://www.vg247.com/2014/04/29/daylight-out-on-pc-and-ps4-today-with-discount-and-launch-trailer/
http://www.vg247.com/2014/04/29/daylight-out-on-pc-and-ps4-today-with-discount-and-launch-trailer/#commentsTue, 29 Apr 2014 22:55:15 +0000http://www.vg247.com/?p=468100Daylight is a procedurally generated horror built on Unreal Engine 4 by Zombie Studios, out now on PC – and PlayStation 4 in North America, with other territories to follow. Take a look at the launch trailer and enjoy the early bird discount.

Daylight hits Europe on April 30, and other territories with the local PS Store update. The PS4 version will be discounted for two weeks. It’s 20% off for average punters, or $12, and36% off for PS Plus subscribers, or $9.60. It will go back to its full price of $15 on May 13.

One of the other cool things about Daylight is that while you’re playing the PS4 version, any Twitch stream viewers can affect what’s happening by using chat commands. Sam’s asked me to play this one for your amusement ala my Amnesia diaries (cancelled due to cardiac event), so stay tuned for that.

]]>http://www.vg247.com/2014/04/29/daylight-out-on-pc-and-ps4-today-with-discount-and-launch-trailer/feed/0Daylight PC reviews drop, get all the scores herehttp://www.vg247.com/2014/04/29/daylight-pc-reviews-drop-get-all-the-scores-here/
http://www.vg247.com/2014/04/29/daylight-pc-reviews-drop-get-all-the-scores-here/#commentsTue, 29 Apr 2014 07:10:50 +0000http://www.vg247.com/?p=467740Daylight is coming to PC and PS4, and it seems that reviews of the former have been creeping out of the dark to scare you shitless. Get all the scores in our review round-up.

Never heard of Daylight? It’s a first-person survival horror game that looks a tad creepy. Here’s two gameplay videos showing it in action.

Got a score we’ve missed? Post it below and we’ll add it when we get a moment.

]]>http://www.vg247.com/2014/04/29/daylight-pc-reviews-drop-get-all-the-scores-here/feed/11Blacklight: Retribution PS4 updated with new map, double XP weekendhttp://www.vg247.com/2014/04/24/blacklight-retribution-ps4-updated-with-new-map-double-xp-weekend/
http://www.vg247.com/2014/04/24/blacklight-retribution-ps4-updated-with-new-map-double-xp-weekend/#commentsThu, 24 Apr 2014 16:23:05 +0000http://www.vg247.com/?p=466939Blacklight: Retribution has been updated on PlayStation 4 with the Seaport map along with a double XP weekend. Zombie Studios said the beta is nearing an end, and once the bug fix patch is release the next patch will “take us out of beta.” More information is available on the PS Blog.
]]>http://www.vg247.com/2014/04/24/blacklight-retribution-ps4-updated-with-new-map-double-xp-weekend/feed/1Daylight gets two new chilling videos – watchhttp://www.vg247.com/2014/04/14/daylight-gets-two-chilling-videos-watch/
http://www.vg247.com/2014/04/14/daylight-gets-two-chilling-videos-watch/#commentsMon, 14 Apr 2014 18:18:43 +0000http://www.vg247.com/?p=464964Daylight, the upcoming horror title from Zombie Studios, has received two new creepy trailers, watch them after the break, if you dare.

The first trailer, titled ‘Don’t Look Back’, sets up the stage for the game’s story.

The second trailer reminds you that someone is watching your every step.

]]>http://www.vg247.com/2014/04/14/daylight-gets-two-chilling-videos-watch/feed/2Daylight release date delayed by three weeks, new video shows gameplay clipshttp://www.vg247.com/2014/04/02/daylight-release-date-delayed-by-three-weeks/
http://www.vg247.com/2014/04/02/daylight-release-date-delayed-by-three-weeks/#commentsWed, 02 Apr 2014 14:31:46 +0000http://www.vg247.com/?p=461620Daylight, the Unreal Engine 4 title from Blacklight: Retribution developer Zombie Studios, has had its release date pushed into later in April.

Zombie Studios said the extra time will allow for all the “scare cues’ to be “properly implemented for maximum player effect.”

Daylight is available for pre-order on PC right now through April 29 for $9.99, which is 33% off the original price.

Starting on April 29 for twp weeks, PS Plus subscribers will be able to get Daylight on PlayStation 4 for $9.99, non-subscribers $11.99.

After the promotional periods, Daylight will be its regular $14.99 price.

]]>http://www.vg247.com/2014/04/02/daylight-release-date-delayed-by-three-weeks/feed/0Daylight now available for pre-purchase on Steamhttp://www.vg247.com/2014/03/10/daylight-now-available-for-pre-purchase-on-steam/
http://www.vg247.com/2014/03/10/daylight-now-available-for-pre-purchase-on-steam/#commentsMon, 10 Mar 2014 21:49:18 +0000http://www.vg247.com/?p=455451Daylight, the Unreal Engine 4-built, randomly-generated survival horror from Blacklight developer Zombie Studios, is now available for pre-purchase on Steam. It’s only available in Windows flavour, but if you buy in ahead of its April release date you’ll save 33% off the cover price. Daylight is also coming to PlayStation 4.
]]>http://www.vg247.com/2014/03/10/daylight-now-available-for-pre-purchase-on-steam/feed/0Blacklight: Retribution – new mode and maps released on PS4http://www.vg247.com/2014/02/27/blacklight-retribution-new-mode-and-maps-released-on-ps4/
http://www.vg247.com/2014/02/27/blacklight-retribution-new-mode-and-maps-released-on-ps4/#commentsThu, 27 Feb 2014 20:26:27 +0000http://www.vg247.com/?p=452368Blacklight: Retribution received its first content patch on PS4 today, and among many new bits is the introduction of cooperative game mode Onslaught.

Onslaught pits four Blacklight Agents against hordes of the infected, and each wave has a changing threat.

New multiplayer maps Decay and Metro have been added: Metro is set in an abandoned subway station taken over by squatters, while Decay is a slum fortress set deep in a rundown area of the city.

Private Matches have also been introduced via private servers and Matchmaking improvements have also been implemented along with game optimizations.

RealD 3D – The PlayStation 4 and PC version of Daylight will be fully 3D compatible out of the box! 3D-enabled TVs and monitors will bring the scares, jumps and all other things that haunt the Mid Island area to life in a very tangible way. RealD is the same technology they use in movie theaters for 3D movies and excels at giving the game terrific depth-of-field. Catching an overhead light flicker down an incredibly long corridor is one of the more chilling 3D applications…until you come across a spirit, that is. If you have the means, we highly recommend giving this mode a try. Oh, and here’s a casual reminder that Daylight is also compatible with the Oculus VR, for those brave enough…

PS4 Multimedia Integration – This is a very cool feature that we’re super stoked about. It’s no secret that Daylight is extremely friendly for the PS4’s “Share” button (ditto, PC streaming). The tinkerers at Zombie Studios found a way to use Twitch chat to cue in-game events. The example we’ve been tossing around (and is in no way final) is that someone watching a stream types the word “Meow” into the chat, which causes the game to make a corresponding sound of a cat. So yes. You can literally scare your friends now by watching them stream. There are two caveats to this:

1. They’re all on timers, so you can’t spam them. That would be ridiculous.
2. We’re not going to tell you the full list of words. You’re going to have to find them through experimentation.

New Area – The Prison – The Prison area unlocks after players find their way out of Dr. Mercer’s office. The hospital doors are replaced with iron bars, nurses’ stations replaced with guard checkpoints, and the prison is punctuated with a lurking 3-story stack of prison cells. Remnants players will find in this area are notes from prisoners to each other, guard logs about various altercations, and even a few cover-ups of impropriety. The spirits players begin to encounter in the prison are the first ones in the game that start to get aggressive. Staying safe in the prisons will require being able to quickly and efficiently navigate the prison block, but the tight corridors and guard rooms will put players to the test.

New Area – The Forest – One of the later levels in Daylight is the Forest. After players traverse through the Prison and the Sewers, they will find themselves outdoors in a big open area, lit only by the trusty mobile phone light and the faint glow of a sallow moon. Despite being a giant open area of scrub land and swamps, the Forest still has the same procedurally generated environments as the rest of Daylight. Several notable landmarks will be randomly generated in the open world. The random landmarks will also contain the location of the remnants to find, but only the bravest players will live long enough to see what kind of horrors the forest holds (the shack full of nooses is a personal favorite of mine).

Previously only announced for April, the procedurally-generated horror title will release on PC and PlayStation 4 April 8 for $14.99/€14.99/£11.99.

]]>http://www.vg247.com/2014/02/20/daylight-release-date-announced-for-pc-playstation-4/feed/6Daylight gets PC and PlayStation 4 release windowhttp://www.vg247.com/2014/02/17/daylight-gets-pc-and-playstation-4-release-window/
http://www.vg247.com/2014/02/17/daylight-gets-pc-and-playstation-4-release-window/#commentsMon, 17 Feb 2014 02:35:27 +0000http://www.vg247.com/?p=448990Daylight is coming to PC and PlayStation 4 in just a few months, scratching that procedurally-generated horror itch you didn’t even know you had.

The release window comes via an IGN preview, which gives an April launch for both platforms.

Daylight is an Unreal Engine 4 title from Zombie Studios, the developer of Blacklight: Retribution (also available on PS4) and the Saw games, as well numerous Spec Ops titles.

Players explore an abandoned sanitarium, armed not with semi-automatic weapons but with a single mobile phone, which is used as a map and a light source – and occasionally behaves oddly.

Levels are procedurally-generated, which means you’ll never know what’s around the next corner.

The Atlus press release pegs Daylight’s release as ‘early 2014′ on PC and as a console-exclusive on PS4.

It’s also supposed to be scary
>every time you play it.

]]>http://www.vg247.com/2014/01/06/daylight-receives-chilling-new-pc-ps4-trailer/feed/7Blacklight: Retribution PS4 beta will carry over progress to launch buildhttp://www.vg247.com/2013/12/24/blacklight-retribution-ps4-beta-will-carry-over-progress-to-launch-build/
http://www.vg247.com/2013/12/24/blacklight-retribution-ps4-beta-will-carry-over-progress-to-launch-build/#commentsTue, 24 Dec 2013 11:31:12 +0000http://www.vg247.com/?p=436734Blacklight: Retribution developer Zombie Studios has confirmed that players participating in the current beta will be able to carry their progress over to the launch build.

Over on the PS Blog, Zombie’s associate producer Kael Hammond confirmed that character progress and anything bought with in-game currency or ZCoins currency bought with real money will transfer to the game once it comes out of beta.

It’s not clear when the shooter will come out of beta, but Hammond said, “We here at Zombie Studios […] feel this is a great way to give thanks to those Agents that have been helping us by playing and commenting on the beta.”

So that’s a little something to keep you going until it does leave beta.

]]>http://www.vg247.com/2013/12/04/blacklight-retribution-ps4-out-today-after-slight-delay/feed/1Blacklight: Retribution launch trailer shows you what to expect on PS4 next weekhttp://www.vg247.com/2013/11/09/blacklight-retribution-launch-trailer-shows-you-what-to-expect-on-ps4-next-week/
http://www.vg247.com/2013/11/09/blacklight-retribution-launch-trailer-shows-you-what-to-expect-on-ps4-next-week/#commentsSat, 09 Nov 2013 19:42:42 +0000http://www.vg247.com/?p=425322Blacklight: Retribution launches on PS4 next week, and to get you excited for it, Zombie Studios has the launch trailer. It’s being hosted by Machinima. PS4 launched in North America next week on November 15 and on November 29 in Europe.

Destructoid reports Phantom Army is Unreal Engine-based, coming to Steam in 2014, and has character customisation.

In an interview, the site extracted more information; Phantom Army is intended to be fast, with a clamber system for rapidly navigating obstacles in the terrain. Positioning your character in good cover at the correct range for your weapon is key; the developer describes it as something like a rapid-fire chess or checkers games.

Before a match starts, both teams choose an L-shaped section of map, which is joined by a randomly-selected square; this is to stop players learning map runs by heart, which can make shooters predictable.

]]>http://www.vg247.com/2013/10/27/phantom-army-is-zombie-studios-new-free-to-play-shooter/feed/2Daylight aims to be scary “every time you play it”http://www.vg247.com/2013/10/09/daylight-aims-to-be-scary-every-time-you-play-it/
http://www.vg247.com/2013/10/09/daylight-aims-to-be-scary-every-time-you-play-it/#commentsWed, 09 Oct 2013 21:46:03 +0000http://www.vg247.com/?p=416343PS4 horror effort Daylight boasts procedurally-generated environments, because develoepr Zombie Studios wants you to be terrified every time you play through the game.

“We love the horror genre, and we wanted to try and create a game that would be scary every time you played it,” creative director Andre Maguire told the PlayStation Blog.

“We knew that we had something special with Unreal Engine 4, and the ability to procedurally generate environments and scary content, so it just made sense. What scares people is the unknown, and with this game, you really never know what’s lurking around the next corner.”

Maquire said the procedurally generated environments are where Zombie Studios is trying something new for the genre of horror.

“This approach allows for a massive amount of replayability, without feeling like you’re experiencing the same scary moments over and over,” he said.

“The procedural environment actually helps us quite a bit in terms of tension. A core part of the gameplay will be to learn the layouts of the environments, which will be different every time.”

Daylight is expected in early 2014 on PlayStation 4; it’s one of the first games built using the new Unreal Engine 4. It was written by former IGN face Jessica Chobot, and makes interesting use of a mbile phone which starts off as a useful light source and mapping tool before it starts picking up paranormal effects.

]]>http://www.vg247.com/2013/10/09/daylight-aims-to-be-scary-every-time-you-play-it/feed/2Folks will play Zombie Studios’ Daylight on Oculus Rift at IndieCade this weekendhttp://www.vg247.com/2013/10/04/folks-will-play-zombie-studios-daylight-on-oculus-rift-at-indiecade-this-weekend/
http://www.vg247.com/2013/10/04/folks-will-play-zombie-studios-daylight-on-oculus-rift-at-indiecade-this-weekend/#commentsThu, 03 Oct 2013 23:12:21 +0000http://www.vg247.com/?p=414560How do you make a (theoretically) scary game even more frightening? You play it in virtual reality. Zombie Studios supports the OculusVR headset with their upcoming horror title Daylight, and attendees of IndieCade in Culver City this weekend will have the chance to give it a go at the Unreal booth at IndieCade Village. So watch out for impressions in the next couple days.
]]>http://www.vg247.com/2013/10/04/folks-will-play-zombie-studios-daylight-on-oculus-rift-at-indiecade-this-weekend/feed/0Guardians of Middle-earth now available for PChttp://www.vg247.com/2013/08/29/guardians-of-middle-earth-now-available-for-pc/
http://www.vg247.com/2013/08/29/guardians-of-middle-earth-now-available-for-pc/#commentsThu, 29 Aug 2013 17:26:19 +0000http://www.vg247.com/?p=403347Guardians of Middle-earth, the console MOBA from Zombie Studios, Monolith Productions and Warner is available now on Steam and other digital retailers. Developed by Monolith Productions and Zombie Studios. The version provides access to 36 original Guardians, new downloadable content and three modes including the Survival gameplay and six maps including The Shire, Goblin-town and Mirkwood. Exclusive to the PC version of the game, there are 36 alternate Guardian skins available for purchase through the Steam store. Players who have previously purchased Guardians of Middle-earth for PSN or XBL will be eligible to receive a PC download key for the base game.
]]>http://www.vg247.com/2013/08/29/guardians-of-middle-earth-now-available-for-pc/feed/0Guardians of Middle-Earth announced for PChttp://www.vg247.com/2013/08/15/guardians-of-middle-earth-announced-for-pc/
http://www.vg247.com/2013/08/15/guardians-of-middle-earth-announced-for-pc/#commentsThu, 15 Aug 2013 13:06:03 +0000http://www.vg247.com/?p=398568Lords of the Rings MOBA Guardians of Middle-Earth has been confirmed for PC release, courtesy of publisher Warner Bros.

In a press release sent to VG247 today, the publisher confirmed an August 29 release date on Steam and other digital retailers at £14.99. Blacklight: Retribution developer Zombie Studios is on porting duties.

Warner confirmed that the PC release will feature all 36 characters from the console edition, as well as three modes and six maps including The Shire, Goblin-town and Mirkwood. You will also be able to buy 36 alternate Guardian skins over Steam and the game will also have Steamworks integration, big picture mode and a variety of controller support options.

The £14.99 release comes with Gandalf, Galadriel, Thráin, Gollum, Hildifons and Legolas and their alternate skins, while further guardians will be available as DLC. If you want all the content at once you can buy the Mithril Edition at £60.99, which includes all 36 playable Guardians, 36 alternate skins, the Mithril Guardian Relic and a buddy key.

The 36 alternate Guardian skins can be bought in class-specific packs that include five Guardians and their five alternate skins for £11.99 each. You can also buy Smaug’s Treasure, which includes a stack of in-game currency and Smaug’s Greed Relic for £6.99.

If you pre-order the Mithril Edition on Steam you will get 10 per cent off the price, while those who pre-order the standard edition get 10 per cent off the game as well as a Company of Dwarves bundle, including five playable Guardians including Ori, Nori, Glóin, Kíli, Thorin Oakenshield and their alternate skins.

The clip comes courtesy of MoejoeWins, although it’s unclear where it originated from. If you happen to know, please do shoot us a comment. We suspect it came from part of Machinima’s recent Blacklight: Retribution PS4 live stream, which you can find here.

The UI can be seen locking up – as this is a very early dev kit and pre-alpha build of the game – but it seems to recover quite well. You can also see interface icons and hear some responsive sounds throughout the clip. There also appears to be icons for a web browser and downloads.

What do you think?

Thanks Ed Norton.

]]>http://www.vg247.com/2013/08/07/ps4-dev-kit-interface-shown-during-blacklight-retribution-demo/feed/14Daylight: PS4 footage shows gameplay, procedurally-created worldhttp://www.vg247.com/2013/07/02/daylight-ps4-footage-shows-gameplay-procedurally-created-world/
http://www.vg247.com/2013/07/02/daylight-ps4-footage-shows-gameplay-procedurally-created-world/#commentsTue, 02 Jul 2013 08:54:12 +0000http://www.vg247.com/?p=384592Daylight developer Zombie Studios has shown the horror game running on PS4. The procedurally-generated game was originally billed as an episodic release, but creative director Jared Gerritzen has explained that the team plumped for a full release on Sony’s platform in a new video interview.

The game is running in Unreal Engine 4, and is coming to PS4 and PC in 2014. What do you think?

]]>http://www.vg247.com/2013/07/02/daylight-ps4-footage-shows-gameplay-procedurally-created-world/feed/9Zombie Studios discusses Blacklight: Retribution development for PS4 – videohttp://www.vg247.com/2013/06/27/zombie-studios-discusses-blacklight-retribution-development-for-ps4-video/
http://www.vg247.com/2013/06/27/zombie-studios-discusses-blacklight-retribution-development-for-ps4-video/#commentsThu, 27 Jun 2013 19:11:02 +0000http://www.vg247.com/?p=383292Sony has released a new entry in its video series “Conversations with Creators”. This one features Zombie Studios discussing Blacklight: Retribution development for PS4. In it, the team discusses the excitement the PS4 dev kit created within the office and how being involved in a platform launch feels like a “special badge of honor.” Check it out below.

]]>http://www.vg247.com/2013/06/27/zombie-studios-discusses-blacklight-retribution-development-for-ps4-video/feed/0Blacklight: Retribution on PS4 shown in E3 trailerhttp://www.vg247.com/2013/06/13/blacklight-retribution-on-ps4-shown-in-e3-trailer/
http://www.vg247.com/2013/06/13/blacklight-retribution-on-ps4-shown-in-e3-trailer/#commentsThu, 13 Jun 2013 00:38:47 +0000http://www.vg247.com/?p=378330Blacklight: Retribution is coming to PS4, and to get you excited over the matter, Zombie Studios has released an E3 trailer for it. The firm promises that more information on some of the new features and changes that are currently in the works for the free-to-play shooter will be revealed soon, but for now, just enjoy the trailer.

]]>http://www.vg247.com/2013/06/13/blacklight-retribution-on-ps4-shown-in-e3-trailer/feed/0Blacklight Retribution E3 trailer shows off PS4 buildhttp://www.vg247.com/2013/06/10/blacklight-retribution-e3-trailer-shows-off-ps4-build/
http://www.vg247.com/2013/06/10/blacklight-retribution-e3-trailer-shows-off-ps4-build/#commentsMon, 10 Jun 2013 00:33:01 +0000http://www.vg247.com/?p=375328Free-to-play shooter Blacklight Retribution is one the many indies Sony has secured for PlayStation 4 launch, and this E3 trailer shows the Zombie Studios effort has made the jump to next-gen with panache.

“I think Sony is really in to win this one. I’m good friends with a lot of guys at Microsoft, I’m under their NDA flag, and Microsoft definitely has a different outlook than Sony does,” he said.

“Sony, like they say ‘Yeah, PlayStation 3 wasn’t what we wanted it to be in comparison in the arms race.’ So now they’re going hard, man. It’s pretty cool, on all points. I think that it will be really interesting to see what Xbox fires back with. It’ll be an awesome E3. Sony is just like, ‘GO! GO! GO! Let’s make this hardcore! Let’s get all these devs in and let’s make it as good as we can.'”

Gerritzen said Sony is trying to give independent developers support, rather than just giving them the green light and taking the rest of the afternoon off.

“They could have just been like, ‘Yeah, put it on the PlayStation 4. Cool.’ But they’re sending us kits, they’re sending us everything, they’re pulling us into PR groups, they’re setting up these events for us, and it’s just awesome,” he said.

“Considering the game’s been out, most publishers had been ‘yeah we don’t understand cause the game’s already out so whatever.’ But [Sony’s] been really awesome. ‘Yeah let’s get this, here you can talk to these guys, let’s introduce you.’ It’s been really, really cool.”

]]>http://www.vg247.com/2013/03/27/sony-going-hard-really-in-to-win-says-blacklight-developer/feed/7Daylight – first video of Zombie Studios’ URE4 game releasedhttp://www.vg247.com/2013/03/23/daylight-first-video-of-zombie-studios-ure4-game-released/
http://www.vg247.com/2013/03/23/daylight-first-video-of-zombie-studios-ure4-game-released/#commentsSat, 23 Mar 2013 18:17:46 +0000http://www.vg247.com/?p=352222Daylight, the procedurally generated psychological thriller from Zombie Studios, has a new video available showing the Unreal Engine 4 powered game running. It shows the main character in the game walking around an abandoned hospital with only her cell phone for illumination. Zombie says no two experiences will be alike in the game, and it is “best played alone in the dark.” Each time a new game is started, it will be a new world with new content and encounters. Sounds interesting. Daylight will be released on Steam this year, and will run around the $20 mark. Additional chapters are to be released post launch. Thanks, Evil Avatar.