The Cutting Room Floor

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.

Featured Article

Super Mario Galaxy takes traditional platforming and sets it deep in space in one of the best video games of all time. Left over in the game are traces of all the ideas that didn't quite make it into the game, from lost planets to unused enemies to early models. A few of these ideas were worked into the sequel.