For now, the permissions that can be granted are limited. By typing "all" as the permissions to grant, you'll be able to kick/ban players, manage the campaign if selected, end the round and select the sub and shuttle. We will allow hosts to grant access to any command the game offers in th...

Create a .ini file in your Barotrauma folder that contains the following: takeown /f * Then, run that file. If it's successful, you should be able to delete the files. If that doesn't work, try running the file as administrator, and then deleting the files as administrator. If that still doesn't wor...

Copypaste from http://undertowgames.com/forum/viewtopic.php?f=21&t=7572 We've found the cause for this issue, and a fix will be available in the next update. If you want to use the fix now, here are the changed shaders you'll need: http://undertowgames.com/forum/viewtopic.php?f=21&t=7556#p11...

To render the image displayed on CCTVs, the game renders everything from each camera's perspective onto the back buffer and copies the image data into a texture (rendering to a separate buffer would be better, but Blitz3D doesn't support that). The Steam overlay seems to detect every single draw cal...

Of what I understood it is an alternative has world studio? No. This is mostly a tool for port developers who want to have access to the latest versions of the rooms without having to write an RMesh importer for their projects, and it will not allow you to create rooms in the same way 3D World Stud...