”ArenaNet is full tilt with the Chinese launch of Guild Wars 2, the Season One finale, the feature-build update and the two big background projects.”

”There are enraptured super-fans fervently guessing at what’s to come, mind you, and apparently one person in every 10,000-20,000 has guessed correctly. ”And we haven’t told them this!” Johanson cackled. ”Most of the rest of our fans are all saying, ‘You’re crazy! There’s no way that’s what it is – that’s way too cool.”

”When [Living World Season One] ends [on 4th March], we’re going to take a break for a little bit and then we’re going to do one really big feature patch that is more akin to what people see from some of our [MMO] competitors,” said Johanson, ”where they bundle a lot of features together into a really big patch every now and then.

”We’re going to provide that experience and have this huge feature build that has a whole lot of gameplay-changing elements, a lot of quality of life improvements, a lot of features bundled together into one big patch. And that’ll come some time not too far after Season One completes.”

”… but we absolutely are going to do sweeping new features that you would traditionally only get in expansions – large regions, content and progression additions to your characters in the form of growth and professions and races. Those are all things that you will see in the lifespan of Guild Wars 2.”