SPLATTERHOUSE [1990] ARTICLES

September 24, 2008 - It's a pretty common occurrence today, to see a sequel released that's just a rehash of the original game with the numeral 2 slapped across the package. It was less of a standard practice in the 8-bit and 16-bit eras, where follow-ups to successful titles were most often innovative in their own right, making significant strides to separate themselves in design from what players had already played in their predecessors. I suppose that makes Splatterhouse 2 ahead of its time -- because this game didn't innovate at all. Like the modern, present-day, slapped-on-numeral sequels we see hitting store shelves every week any more, it took what the first Splatterhouse did and simply did it again.

July 8, 2008 - RetroCity is back -- and about to go to E3. Episode 8 tracks some of the retro revivals we're hoping to see at E3, such as Golden Axe: Beast Rider and Bionic Commando. Is this the start of another round of re-imagined classics? Plus, listen to three more classic game tracks, including the title theme to Cinemaware's Defender of the Crown.

July 19, 2007 - Australia's Virtual Console service saw four more games released today - the TurboGrafx games Silent Debuggers, Splatterhouse and Dragon's Curse, and one of the most brilliant games of all time, Street Fighter II Turbo: Hyper Fighting from the SNES. This brings the total number of games available to Aussies up to 101. We did it! Wooo! Sorry, Nintendo did it. Smaller wooo.

March 21, 2007 - Rick Taylor is dead. Rick Taylor, main character and hero of Splatterhouse, is dead. He and his girlfriend, Jennifer, were on a student field trip to research the parapsychological oddities rumored to exist inside an old and abandoned mansion. On arriving at the manor, the two intended to keep their distance and study the structure from afar. A storm swept in, though, forcing them to seek shelter inside.