INFO HCFactions Map 12

Staff Member Owner

I have some exciting news, after some testing in KitMap we've finally found ourselves a new core which can be used with practice/kitmap's knockback and mechanics.

EDIT 2: We're doing rewards for the top 3 f balances on HCF! We've added /f top!
Changes:
- I'm 99% sure autobrewers, and farms etc will be solved.
- If there are bugs, we can actually get them fixed (Except /f kick for offline members, that's just because we're a cracked network )
- Fixed pearls
- HitDetection / Knockback from practice/kitmap.
- Fixed most bugs from the HCF core itself, we had on last map.

Staff MemberTrial-ModeratorDuCk

I have some exciting news, after some testing in KitMap we've finally found ourselves a new core which can be used with practice/kitmap's knockback and mechanics.

EDIT 2: We're doing rewards for the top 3 f balances on HCF! We've added /f top!
Changes:
- I'm 99% sure autobrewers, and farms etc will be solved.
- If there are bugs, we can actually get them fixed (Except /f kick for offline members, that's just because we're a cracked network )
- Fixed pearls
- HitDetection / Knockback from practice/kitmap.
- Fixed most bugs from the HCF core itself, we had on last map.

auto brewers and farms are just fine, people just don't place "light" blocks near them. Most farms need light to grow (Placing outside is ok, but just to be shur, place a block that creates light [glowstone, torch, etc...]).