Tag Archives: Ruby

Hello everyone, No matter how good are you at programming, the seemingly endless and exhausting debugging sessions will happen. The following video is meant to show you how to sugarcoat this routine with the help of RubyMine graphical debugger and … Continue reading →

Hello everyone, The last few weeks we’ve been working hard to open the Early Access Program for the next major RubyMine version. The wait is over: please welcome RubyMine Enoki EAP! By the way, ’Enoki’ is Japanese for hackberry (a kind of tree), in line with our codenaming … Continue reading →

There’s been one quite major change in RubyMine 3.2 that was not really advertised — gems management changes. We decided to remove a part of our own code in favor of using Bundler. Because Bundler is really the best way to … Continue reading →

Hello guys, Not long ago we wrote about the coming YARD support in RubyMine, and today it’s time to share some more with you. So, what have been done since then. First, RubyMine supports any syntax of types annotations supported … Continue reading →

Hello all, We’ve just celebrated RubyMine 3.0 release here but already working hard on a new stuff for you. And today I want to make a what’s mining-like post and a new feature I want to show is Introduce Parameter … Continue reading →

Hello folks, RubyMine 3.0 release went really well. It’s been about 3 weeks since and we’ve collected a number of fixes we’d like to push to everyone. So, today we’ve made RubyMine 3.0.1 bugfix release available for download. Several nasty … Continue reading →

Hello guys, We’ve recently published RubyMine 3.0. Only a week has passed and we’ve already got loads of positive feedback from you, thus we want to heartily thank you for it, we here at JetBrains appreciate it a lot and … Continue reading →

Hello guys, Almost a week has passed since we published the first RC build, and today we are publishing RubyMine RC2. We’ve got lot of feedback and tried to fix all the reported issues. Thanks to snapshots you sent us … Continue reading →

Today we made RubyMine 3.0 Release Candidate available, which means we’re really close to the release. Hooray! Go grab it! Also, we’ll show you some small but pretty useful and handy features we added recently. 1. RubyMine 3.0 features an … Continue reading →

Hello guys, During the last week we’ve been working hard on improving RubyMine built in debugger and here are some results. As you may know RubyMine uses ruby-debug-base and ruby-debug-ide gems inside its graphical debugger. Many of the problems experienced … Continue reading →