You know what seems hot?
Playing blue in this deck.
Deft duelist is a swell 2 drop that causes problems in both aggro and control matchups.
Tower gargoyle gives you a big flying body for cheap which is great against most decks in general.
Counter spells are always good in aggro control.
versatility of spells like esper charm and agony warp even if just out of the board are great additions. agony warp really changes the combat step to make your dudes just the bee's knees against creature decks and charm is good against many things.

Nip is good, but this deck, if played vs a decent cruelQnT will get reamed. Bant charm and esper charm alone destroys any early lead you get with BB or a divinty enchanted creature, later on, any attempts to play an ultimatum or command will go untouched becuase you play no blue.
needs more blue

Yeah, i stand by adding U to this deck, the counters just give the deck that extra push against control. But if you dont feel it necessary, then for big bad control decks like QnT you need creatures that put a little more beatdown on the opponent without giving them those tasty 2 for 1 opportunities. I would suggest adding Wilt-Leaf Cavaliers. This guy on turn 3 behind some discard is a beating. Also, he is phenomenal at putting the brakes on the aggro decks because he is so big.

I've also become a huge fan of kitchen finks in testing the BW ac decks. He is such a card advantage speed bump for the opponent. Against aggro it is multiple cards and life, and against the control player he is a 3 power guy and so is not irrevelent to the beatdown situation, and he like in the aggro matchups puts a wrench in the gears of their card advantage machine.

In the board, i would say that WoG is a little unnecessary and counter-intuitive. So i would suggest adding nameless inversion to the board, which can be boarded in for aggro matchups to cheapen your removal spells and make them all instant speed.

Also, if you did decide to add U nameless would be a MD for changeling purposes.

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