Rebirth [GameCube – FMV Tech Demo]

Rebirth [GameCube – FMV Tech Demo]

Rebirth was a Full Motion Video presented at Space World 2003 that was created by Mix-Core to show the ability of the GameCube to replay high definition videos.. and to have proof of some of it’s technological power. Keep in mind that before the GameCube, there was the Nintendo 64, that used carts as media for the games and with limited memory it was not possible to have such kind of quality footage. It seems that a small part of the video was running in real time on the GameCube hardware, proving the good graphic that the console could have recreated in the right hands. Even if there’s a bit of confusion on this project, Rebirth was never really meant to be a full game: it was just a “tech demo” to show that finally Nintendo had abandoned the limited cart format.

Images:

Videos:

Rebirth Tech Demo Spaceworld 2000

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(3 votes, average: 5.00 out of 5)

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I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.

Right now i can’t say if it’s real time or not. Well if i’ll have more Info, then i’ll let you know.. BUT, answer me something, why is there a short “Trailer” for a Tech-Demo that wont be released and not shown anyways??

maybe it could have been a “demo” to show what it was possible to achieve on the system, as wrote in the description of this page, with the Nintendo 64 many developers were not happy about the lack of disc-space and they were not able to use FMVs in their games.. just a theory! :O

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