Dark Messiah - Review @ Game Industry

Game Industry has the second very positive review of Dark Messiah of Might & Magic. The scoring system is with "GI Gems" with a total of 5 possible. The reviewer scored DMoMM with 4.5 'gems' and said:

Depending on the path you choose, there are multiple endings. I found four of them. I kind of thought the endings should be more flushed out. They are all quite similar and even steal graphics from one another. I would have liked to know what happened to the various characters you interacted with based on your choices in the game (at least the ones that were still alive) or to see you and your chosen partner (trying not make this a spoiler) living happily or not so happily in the world you created. Come on Arkane, if someone fights their way all the way to the end of your adventure, you owe them just a bit more pizzazz than what you gave. Other than that, I thoroughly enjoyed the single player campaign.

Owing to its shooter-like nature, Dark Messiah also comes with a huge multiplayer component. This is set up a lot Team Fortress from Half-life, with different character classes that can act as spies, frontline troops or sniper archers. It’s pretty fun to play a game like that in a medieval setting, and adds a nice touch to a pretty good single player experience, upping the value score by a significant amount. My guess is that most people will buy Dark Messiah for the single player fun, and then stumble into quite a good multiplayer arena that is worth the price of admission.

If you prefer action in your RPGs, then Dark Messiah is your ticket. It could have been billed as a medieval shooter with role-playing elements just as easily, and unlike most hybrid type titles, does well with a foot in both places.