It wasn't OP. It copied the physical damage from fan from the target you were targetting to one other target. So with 8 mobs, you would deal fan normally to 8, deal poison normally to 8, and then also copy the physical damage from 1 to another, so you really dealt fan normally to 9.

It wasn't OP. It copied the physical damage from fan from the target you were targetting to one other target. So with 8 mobs, you would deal fan normally to 8, deal poison normally to 8, and then also copy the physical damage from 1 to another, so you really dealt fan normally to 9.

It only behaved this way after a hotfix. I believe it was the same hotfix that addressed the HAT bug. Prior to the fix, it would copy damage from each target effected by FoK to another target. So target A would get hit by normal FOK damage, this damage would then copy to Target B, but the base FOK damage target B took would also copy to target A (It would not copy the copied damage). Combined with AD, this made FOK with BF on a MASSIVE burst aoe. Which is why they fixed it.

Honestly it'd make a nice little fix to combat if they changed it to work with blade flurry to copy the physical damage.

With blade flurry up vs. 2-5 adds single target damage would be amazing just with blade flurry + single target.

Getting to upwards of the 10 add mark like a tortos bats example could switch to just a pure FoK + BF and it should increase combat's aoe damage even though it'd still be lower than assassination since FoK is pretty low damage compared to deadly poison applications + venomous wounds.

But combat does need an aoe buff for sure since in a cleave situation they're awesome but in a high aoe target fight they're probably the worst out there. I can't think of a worse aoe damage spec than combat. Can anyone else? Even elemental shaman who are the current cleave masters both out shine combat in cleave AND aoe.