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> [{quoted}](name=The Djinn,realm=NA,application-id=ZGEFLEUQ,discussion-id=v0WEawFd,comment-id=0000,timestamp=2018-12-09T22:49:15.890+0000)
>
> False reports don&#x27;t count against you at all.
95% true. I say this having been among the 5%.

I honestly didn't care about the terminology until one game I got a reform card for Intentionally Feeding, after my 4 teammates reported me. I was utterly shocked because I dint intentionally feed. I died a a lot but I was making plays, and helped secure a win.
I was able to open a ticket and have the issue checked out and Riot saw the ban was erroneously applied to my account. But the system saw I had high death count that game, and teammates reported.

:
First, no name shaming.
Second, some people just have shitty personalities. Just ignore em, and move on. As long as you yourself aren't consistently toxic, or hard inting (as in running it down mid), you won't be banned.

{{item:3302}} Would be nice if the Relic Spoils procced on hit regardless of how much health the minions have. Or at least buffed the proc to something like "..._when the creep is below %40_" or something.
There's times when i'm taking enemy poke damage, tapping the seige- 3, 4, or 5 times and then adc still manages to beat me to my proccing 5th hit to execute minion... that would replenish some of that health lost, and grant gold.
{{champion:201}} That is the worst.
Also, I would like to see the animated orbs brightness / noticibility / etc standing out more to everyone. Right now they are, too transparent, and small for any teammates to even notice that you have Spoils up.