just couldn't get into torchlight 2, can't name why but just didn't enjoy it as much as path of exile or diablo. The other two games kinda throw you cool new stuff or abilities every few levels that was cool and kept you interested, especially the gem linking thing of path that reminded me of the stuff you could do with materia. With torchlight the character progression curve just felt more gradual and the pet buying and selling stuff for you was really convenient but I felt as though I didn't have as many options as I did in the other 2 games. Also, I hate distributing stat points.

As for the persona front, it's all about Persona 4: Dancing all Night. And hopefully that Theatrythmn sequel comes out this year.

The lack of stat and skill distribution in Diablo III just murdered the game's replay value for me. I wasn't making MY Barbarian or MY Witch Doctor - I was just playing exactly the same character everyone else was playing. Even if you customize skills, runes, and passives, it just makes conforming to a cookie-cutter build easier than ever. TL2 was a nice compromise between the lack of risk in Diablo III and the 20 points of terror in choosing skills in Diablo II.

Also, Rob. Come on. Why are you treating a demo like it's the introduction to an entire game. Derek has the right of it - it's not a great demo, but it's a ****ing demo. It's trying to cram as much gameplay crap as possible into a limited space. Story and characters are a non-factor for a demo. Most Bravely Default fans already know if they want the game or not; I was pleasantly surprised that there's a demo at all.