I just made a bunch of updates to the OP - I was out of touch for a bit due to the holidays and illness (finally better). Thanks to everyone who has been active in helping people in the thread on points that I wasn't clear or didn't include in the OP.

Two things I added that I feel are worth pointing out where Opening Fight Sequences and a link for an addon called Enhancement Technique, which is basically a replacement for Shock and Awe (from what I've been told, only just heard about it, and I never used Shock and Awe so I can't compare really).

I'm trying to eek out every last bit of DPS I can in my guild's run to completing 5.1 before 5.2 comes out.

I've been looking at the Simcraft and Noxxic, and it appears as though I'm getting my damage in a single boss fight from different sources than what I should be getting it from.

LL, FS, LS, Melee are my top four all around 11.5%

Now I know for a fact I'm not perfect in my rotation delivery (human afterall) is this typically what I should be seeing as my top 4 sources?

Also curious...how many Stormblasts are people getting in a typical Accendance? I can get 2 with the third appearing like its 2s (more like 1.75s) away. Would going for more Haste over mastery to a "3rd Blast" be advisable? (I ask as it appears to be our highest DpET

I'm trying to eek out every last bit of DPS I can in my guild's run to completing 5.1 before 5.2 comes out.

I've been looking at the Simcraft and Noxxic, and it appears as though I'm getting my damage in a single boss fight from different sources than what I should be getting it from.

LL, FS, LS, Melee are my top four all around 11.5%

Now I know for a fact I'm not perfect in my rotation delivery (human afterall) is this typically what I should be seeing as my top 4 sources?

Also curious...how many Stormblasts are people getting in a typical Accendance? I can get 2 with the third appearing like its 2s (more like 1.75s) away. Would going for more Haste over mastery to a "3rd Blast" be advisable? (I ask as it appears to be our highest DpET

I looked at a few of your fights and compared them to mine, and assuming I'm not doing everything completely wrong, you seem to be on the right track. LL, LS, and Melee should be your top 3 damaging abilities with the talents you have on most fights - there might be times that LB can creep up, but it should stay around 4th or so with FS and SS following closely behind. Just remember, that link you provided was your overall damage, and that doesn't really matter since it will include trash, wipes, etc. the best way to see how you're doing in terms of damage distribution is to compare specific successful fights with other parses.

Also curious...how many Stormblasts are people getting in a typical Accendance? I can get 2 with the third appearing like its 2s (more like 1.75s) away. Would going for more Haste over mastery to a "3rd Blast" be advisable? (I ask as it appears to be our highest DpET)

Haste doesn't decrease the cooldown on stormblast, so it wouldn't matter either way.

Originally Posted by Sahugani

PS: If you detect ANY irony or sarcasm in this post AT ALL, please report it to [email protected]

Without the glyph I think I remember it's a pretty solid FS - ES - FS - ES rotation. However they are increasing the flame shock duration to that of FS with the glyph in 5.2 I think, in which case it is *usually* FS followed by two ES rng willing.

Without the glyph I think I remember it's a pretty solid FS - ES - FS - ES rotation. However they are increasing the flame shock duration to that of FS with the glyph in 5.2 I think, in which case it is *usually* FS followed by two ES rng willing.

To add to that - you have to also take in MSV stacks into consideration as ES is one of our lowest priority abilities, so there could be times where you're pumping out MSVx5 LBs instead of using ES at all (MW>3_LB_UF as well) - this is why the priority is set up how it is, it's not set in stone to cast 2 ES per application of UE+FS, I know there have been times when I've watched ES sit off CD for a long period of time.

I am one of two competitive Enhancement Shamans in my guild's 25m raid group. Since we're getting into heroic content and all normal content is on farm, I'm looking to eke out as much damage as I can and min/max to the best of my ability for those heroic encounters.

Trinket-wise, I'm currently using Bottle of Infinite Stars (normal) and Terror in the Mists (normal), but I do have the Relic of Xuen. All three trinkets are fully upgraded (2/2).

From what I've been told, Bottle of Infinite Stars beats both Terror in the Mists and Relic of Xuen. Terror and Relic, however, are extremely comparable. I have read that Relic's dependence on Crit (which is currently my least-favorable stat, thanks to gearing/sims) makes Terror somewhat more desirable due to Terror being activated by both Crits and non-Crits. My dilemma boils down to this: Would I rather have static Agility with a Crit-triggered Agility proc or static Agility with a hit-triggered Crit proc?

I am one of two competitive Enhancement Shamans in my guild's 25m raid group. Since we're getting into heroic content and all normal content is on farm, I'm looking to eke out as much damage as I can and min/max to the best of my ability for those heroic encounters.

Trinket-wise, I'm currently using Bottle of Infinite Stars (normal) and Terror in the Mists (normal), but I do have the Relic of Xuen. All three trinkets are fully upgraded (2/2).

From what I've been told, Bottle of Infinite Stars beats both Terror in the Mists and Relic of Xuen. Terror and Relic, however, are extremely comparable. I have read that Relic's dependence on Crit (which is currently my least-favorable stat, thanks to gearing/sims) makes Terror somewhat more desirable due to Terror being activated by both Crits and non-Crits. My dilemma boils down to this: Would I rather have static Agility with a Crit-triggered Agility proc or static Agility with a hit-triggered Crit proc?

I'm so confused, I'm caught in a glass case of dafuq. :<

I personally haven't seen my dps "gimped" by waiting for a proc from the Relic - I have timers for the ICD and it's pretty much back up once the ICD is over. I would have to see your particular sim stats to give you a definite answer which would sim out to be better for you, however based on the fact that crit is your lowest priority I would lean towards Relic being better for you. Personally crit is my 2nd best so I'm sticking with Relic and Terror (don't have Bottle anyway, I'd only replace Relic if I got the normal Bottle).

I am one of two competitive Enhancement Shamans in my guild's 25m raid group. Since we're getting into heroic content and all normal content is on farm, I'm looking to eke out as much damage as I can and min/max to the best of my ability for those heroic encounters.

Trinket-wise, I'm currently using Bottle of Infinite Stars (normal) and Terror in the Mists (normal), but I do have the Relic of Xuen. All three trinkets are fully upgraded (2/2).

From what I've been told, Bottle of Infinite Stars beats both Terror in the Mists and Relic of Xuen. Terror and Relic, however, are extremely comparable. I have read that Relic's dependence on Crit (which is currently my least-favorable stat, thanks to gearing/sims) makes Terror somewhat more desirable due to Terror being activated by both Crits and non-Crits. My dilemma boils down to this: Would I rather have static Agility with a Crit-triggered Agility proc or static Agility with a hit-triggered Crit proc?

I'm so confused, I'm caught in a glass case of dafuq. :<

For my current build, I'm going Agi > Mastery > Crit so things might be different. However, I don't see any issues "waiting on a proc" for the Relic, maybe something to do with our current 4 piece though not sure.

IMO the sims will always give you the best answer, but my gut tells me that Bottle of Stars and Relic will be best

For me personally, Terror was about a 500 dps upgrade of Relic of Xuen. This was back when I was maybe like 499 - 503 ilvl. Personally I'd go with the Terror in the Mists. Both myself and the Hunters in my guild had noticed that we could potentially not get a proc for up to a minute, which was really rough during progression. Most of us ended up using Terror in the Mists because it's more reliant than Relic.