I think one of the reasons GW2's CRAH works is because it was implemented from the start. The world sets the price on items depending on global supply and demand thus the economy exists as one and is global. WoW has 241 servers for NA players and 263 for EU. That's 504 separate and independent economies that have been functioning for several years. Merging them could be disastrous to every single one of them.

I think one of the reasons GW2's CRAH works is because it was implemented from the start. The world sets the price on items depending on global supply and demand. WoW has 241 servers for NA players and 263 for EU. That's 504 separate and independent economies that have been functioning for several years. Merging them could be disastrous to every single one of them.

I don't think this feature will come to WoW, personally.

I fail to see how merging them would become in any way disastrous. It would provide a more balanced supply and demand for everyone, especially smaller servers.

I fail to see how merging them would become in any way disastrous. It would provide a more balanced supply and demand for everyone, especially smaller servers.

That's the problem. There's no place for brokers and monopolists, it is impossible to make money of AH unless you have a very rare recipe or something hard to come by even with global economy. Because of that you have to craft with a loss untill you max it before you get something worthwhile.

In this system a proffesion with hundreds of item to create turns into a gigantic money sink (if you buy items from Trade Post) or time sink (if you choose to farm them yourself) before you can start making any money from it.

Originally Posted by Medium9

I'd prefer being shot by a terrorist than living in a country where they serve bread baked with a little cheese and a bottle of ketchup to complete your "pizza margeritha".

I fail to see how merging them would become in any way disastrous. It would provide a more balanced supply and demand for everyone, especially smaller servers.

I'm trying to think of a real-world scenario that I could suggest hypothetically happening that would give a more clearer view... but nothing is coming to mind, and I'm about a minute from falling face-down on the keyboard due to sleepiness... oh well, I'll just leave it in WoW terms.

Look at it like this: The price of items could either go up or down, depending on supply and demand. People without much gold, but can afford the simple things they need on their current server's economy, could either be able to afford items more easily or run into issues getting the funds. Now take this scenario and add eight zeros behind that one person. Ten million players have the possibility of making it or going through a whole "crash and burn" deal.

At least with the server economies separated, people can always transfer somewhere with a more favorable outlook. This option is eliminated when everywhere you go has the same prices.

---------- Post added 2012-11-21 at 12:15 AM ----------

Originally Posted by Mercarcher

I see nothing wrong with this.

You can't be selfish when asking about something that would change the experience on such a large scale. You may not see anything wrong with it, but thousands or millions more might.

You can't be selfish when asking about something that would change the experience on such a large scale. You may not see anything wrong with it, but thousands or millions more might.

Whilst thousands or millions might also want this change because their server is low populated and there is nothing to buy, nor anyone to sell to.

I don't think all servers Auction Houses should be shared though, the activity would be insane in that items would be uploaded and taken down constantly, each time you refreshed new items undercutting the other one would have come up. Just like CRZ has a limit as to how many people are in the same phased zone, a shared AH should have a limit as to how much activity it shares at a certain time.

I think the Alliance on my server would want this even more than the Horde on my server, I logged on to an Alliance char a couple of days ago to check and they didn't even have any raiding flasks up...

I think it would work if they cross a few realms ah instead of global. When I'm farming ore or herbs in low population zones I'm up against people from different servers and its just a lot more time consuming for mats especially when the prices on the ah just keep getting worse for low population realms.

Whilst thousands or millions might also want this change because their server is low populated and there is nothing to buy, nor anyone to sell to.

I don't think all servers Auction Houses should be shared though, the activity would be insane in that items would be uploaded and taken down constantly, each time you refreshed new items undercutting the other one would have come up. Just like CRZ has a limit as to how many people are in the same phased zone, a shared AH should have a limit as to how much activity it shares at a certain time.

I think the Alliance on my server would want this even more than the Horde on my server, I logged on to an Alliance char a couple of days ago to check and they didn't even have any raiding flasks up...

Odd I haven't seen thousands of threads asking for this. Most are content with what they have.