Trivial Pursuit Activity for Boy Scouts

Trivial Pursuit Activity

notecards and pencil for each patrolone or more scoring judgesone unbiased game leader

Each patrol leader is responsible for writing down his patrol's answers as well as making sure his patrol's name is on each notecard turned in.

When a question is read, the patrol writes down its answer as quickly as possible. The notecard is then run to the scoring judge. The judge puts a mark on the first card received to indicate it was turned in first. The judge then checks the answer for accuracy, writes the score on the card, and puts it in a pile for that patrol.When all the questions have been asked, the scoring judge tallies the scores and gives 5 extra points for every notecard turned in first.

Use as many questions as you have time for and interest remains. Maybe use 5 questions in a round and award a winner for each round. Give 1 point for every correct item in a list. It might be better to NOT say the number of items. For example, say, "Name the Beattles" rather than "Name the four Beattles". Astute patrols may just run a blank sheet up to the front quickly if they know a mark for being first turned in is worth 5 points and a completely correct answer is only worth 3 points. Or, do not announce the value for being the first turned in answer.

Name Santa's nine reindeer

Name the seven dwarfs in Snow White

Name the eight planets

Name the original 13 American colonies

Name the seven continents

Name the five United States that touch the Pacific Ocean

Name the four Beatles

Name the four Teenage Mutant Ninja Turtles

Give the value of pi to 6 places

List the three main parts of an egg

List the 7 colors in a rainbow in correct order from outside to inside