Interstellar Marines

Game Update 4: New Map and Spearhead goodies

This update includes a brand new map called “Evacuation” which is the largest map we’ve created so far, as well as the first Spearhead bonus content and scoreboard profile icons.

It’s no secret that we’re in the process of ramping up the team (last week we welcomed back Nicolai and Jess) and we’re still looking for more exceptional people (Game Programmer[www.interstellarmarines.com] and 3D Environment Artist[www.interstellarmarines.com]).

We have a few days of intense project planning ahead of us which might push the next update, but do not worry, everything is about getting more unique features, dynamic simulation and addictive gameplay into the hands of you awesome people.

What's New

ADDED: New map "Evacuation" - a full size combat range with a staged crash site evacuation zone situated in a wet and moist swamp

ADDED: Spearhead avatar icons to scoreboards and names

ADDED: Support for installing Spearhead content such as soundtracks, art books and secret bonuses

ADDED: The original "Interstellar Marines: The Beginning" soundtrack to the Spearhead folder

ADDED: Profile section to the menu

ADDED: Added support for layer-based reflections (advanced user options coming in the future)

ADDED: Added water movement sounds (impact effects are still placeholders from "concrete")

Fixes

FIXED: "object flicker bug when light is close to pitch black" (Unity 4.2 bug). This currently prevents us from having complete pitch black lighting.

Just bought this game as had my eye on it, loving it great potential, deffo gonna upgrade to spearhead next week, as this game deserves all the support as their Ideas seem well thought. Give them time and im sure we'll all get a superb game at the end.

We are all stoked but for anyone else who is going to ask about the RPG aspects they wre working on them, we are going to be along for this game every step of the way, it is early acess just understand for what theyre trying to do they're going at an acceptional rate. keep up the good work zero-point

I bought the game and I think it is pretty cool. I miss something like singleplayer (with bots because I want to practice shooting,movement...). On your site there is written that something like this will be added in next update (i think). Do you know when will next update come out?...P.S.: I have idea for 1 more map :D Something like Moon and there will be also Apollo11 and American flag :D (Sorry if my gramma is bad but i am not englishman ;-) )

I want to say thank you in advance for (hopefully) ignoring all the clamouring for random crap in the comments. I feel that the environments are interesting, and have character to them, which is missing in pretty much every game these days. The atmosphere of the available locations is great, and I'm excited to see where this game goes.

You should add the ability to sneak, you know, go slower, and make no noise. But its not like crouching, just like walking slower, and add a radar that you cant show up on if you sneak. But make it a small radar, not all map one, so it wont be OP.