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As per usual, anything said during the show is subject to change by CIG and may not always be accurate at the time of posting. Also any mistakes you see that I may have missed, please let me know so I can correct them. Enjoy the show!

Full Transcript

Tyler Witkin(TW): Hey everyone and welcome to the third episode of Citizens of the Stars, where we take an opportunity to highlight one of my personal favourite aspects of the Star Citizen universe, all of you. Now choosing what to highlight on this new show can be quite difficult simply because of the sheer amount of community created content consistently flowing through our Community Hub. Now that’s a problem I don’t really mind having so keep it coming with that let’s jump over to Community Manager, Jared Huckaby for another installment of Citizen Spotlight.

Jared Huckaby(JH): Welcome everyone to another edition of Citizen Spotlight and with me today is master of the no bull shit tutorial himself, Mr Noobifier. Noob, how you doing man?

NOOBIFIER(N): I’m good, thanks.

JH: All right, so tell me is it NOOBIFIER, is it Mr. NOOBIFIER, is it ‘Jared already did this joke with STL last week’? What’s the deal here?

N: It’s just TheNOOBIFIER, that’s fine.

JH: All right, thanks Tim. So Tim, you’re the master of...thought I could do the joke. NOOBIFIER, I called you the master of the no bull shit tutorial. Tell the folks at home what that means.

N: So, I try to take everything, like the game is complex, so I try to take as much of it as possible… research it and formulated into a short as possible without cutting anything and putting it off to the side. So basically everything you need to know in as little time as possible cause your time is important to you.

JH: Right,well Star Citizen is a fairly complex project. Do you really think it can be summarized in only two minutes?

N: Well, that’s always my goal. I mean when I started this I started to watch other people’s videos and I noticed they were 20-30 minutes and I thought not to sound arrogant but I thought I could do better and that was my goal. That’s what I wanted to do so that’s kinda my mission statement and it became the no BS.

JH: Well I can tell you we’re all big fans of your videos here in the studio so we appreciate what you’re doing especially with, you know, your efforts in making Star Citizen in digestible two minute little bits.

N: Thanks.

JH: So folks at home you can check out all of NOOBIFIER’s videos, they’re on his YouTube channel and if I’m not wrong you’ve got over 160 videos on your channel, is that right?

N: Yeah, don’t tell my wife but yes.

JH: All right, we’ll talk the clock. All right NOOB, for thanks for taking the time to join us here on Citizen Spotlight and folks at home… we’ll see you next week.

TW: Hey everyone, we are back with another installment of Quantum Questions where we put a Cloud Imperium Developer in the hot seat to answer as many questions as they can in just under two minutes. This week we have Producer Jake Ross vying for that top spot, let’s see how he does. All right Jake, are you ready for a round of Quantum Questions?

Jake Ross(JR): Yup, let’s do it.

TW: Do you have any strategy going into this today?

JR: I want to beat Ben and Jeremiah so I’m just going to blow through them, go as fast as possible.

TW: I like how you’re already talking fast, you’re like ready to go.

JR: Let’s do it.

TW: Two minutes on the clock starting now. What is your name and what do you do at CIG?

JR: My name is Jake Ross, I’m a Producer here in CIG, Austin.

TW: What does a Producer do?

JR: Lots of stuff but suffice to say communicate with people a lot.

TW: Fair enough, how does one become a Producer?

JR: For me by happenstance.

TW: Ok, what is your favourite department that you regularly work with?

JR: Pass, not going to pick between my favourite children.

TW: Fair enough.

JR: Not going to do that.

TW: Can you give us an update on the in-game economy?

JR: In-game economy, yes. So the pricing algorithm is nailed down, we’re pricing items as we speak. We also have the first twenty commodities defined, we have everything from diamonds to malt liquor, processed food, plutonium. Lots of stuff.

TW: Is it frustrating that your legacy will only ever be based on the style of your hair?

JR: No.

TW: What’s next on the Animation teams to do list?

JR: Let’s see, we just finished cockpit enters and exits at the combat speeds. We’re doing interaction... cockpit interactions now or the start up sequences. We’re also working on mission givers for the PU.

TW: Fantastic, now what’s the latest on Spectrum?

JR: Spectrum, we have the full release of Spectrum is incoming guys, it’s almost here. Right now we’re working on presence which is basically Spectrum when you’re playing the game and when you’re not playing the game, so it shows when you’re offline and when you’re not.

TW: Fantastic. What are you most looking forward to that’s being developed in Austin right now?

JR: Let’s see, the Kiosk that Rob Reininger designed. It’s with the UI team and the in-game code team now so we’re working on that, going to be super exciting.

TW: Awesome, what is your favourite ship?

JR: Used to be the Herald, now it’s a tie between the Dragonfly and another ship that hasn’t been announced yet. So, I’m sorry to keep you in the dark.

TW: And your most memorable moment at CIG Austin? With five seconds.

JR: Most memorable moment… I gotta say it was the procedural planet.

TW: We’re out of time. Great job Jake, we appreciate you taking the time from your busy schedule to stop by and answer some questions for us.

JR: You’re welcome, thank you very much.

TW: That makes 10 questions for Jake Ross which means he fell a bit short of his goal of dethroning Jeremiah or surpassing Ben. Make sure to tune in next week if Jeremiah will finally be taken down. Now if you have questions you want to contribute to Quantum Questions, you can head on over to the Subscriber area on the forums to do just that. See you next time.

MVP
With
Ben Lesnick (Director of Community Engagement and Content Strategy).
Timestamped Link.

Ben Lesnick: Hey everybody, this is Ben Lesnick. Let’s check out the top five.

Number five, Lsobrado for his Good Morning Star Citizen video. A relaxing look at the sunrise at Yela. I mean one of the great things about Star Citizen is that the game is absolutely beautiful but, you know, a lot of games are beautiful. The great thing about the Star Citizen community is that they appreciate that the game is beautiful and they make these videos that just bring you into the world, it’s fantastic stuff. So, Good Morning Star Citizen.

Number four, Giand for his Star Citizen action pad. Let’s you use emotes and chat from your iOS device, he’s created a profile for action pad which is a tool that let’s you control PC things with your iPhone or iPad. So, he’s set it up so that you can control all the different shortcuts in Star Citizen from your phone, sort of like your own mobiGlas.

Number three, OldSchool for his web comic, The Citizens. The Citizens is absolutely hilarious, this is comics and gags and things based on bugs from the game and as anyone who has played Star Citizen or watched Bugsmashers, we’ve got bugs aplenty. So he has done some good work there.

Number two, Andre86 for his screenshots using the new camera controls. They say a picture is worth a thousand words so just check out these pictures, they are absolutely stunning. The ability of Star Citizen backers to capture the spirit of the game with their screenshots is wonderful.

And who is number one…you are number six. Our MVP is Whispers Thru the Jump Point for his Star Citizen universe news videos. What he does is take all the Star Citizen news from different sources like Around the Verse, Citizen of the Stars, the Comm-Link and he does his own news show in front of a green screen in the Star Citizen world. My absolute favourite is where he is composited himself so he is the pilot of a Starfarer, he just does a great job. He’s got such character and it’s a lot of fun, check it. Congratulations Whispers Thru the Jump Point, you’re this week's’ MVP.

Alexis Lesnick(AL): Hello subscribers, Alexis here with the very first installment of Sub-Conscious, a new segment where we update you on the latest and greatest in subscriber news. If you aren’t a subscriber, well why the heck not, you can learn more about subscriptions at the link below. Last week we released our February subscriber flair, this month’s item is a painting called ‘Tears of Fire’ for your hangar which represents a key moment in UEE history. We hope you enjoy the artwork and stay tuned for your next reward.

Your ship of the month for February is the Hornet Wildfire, the Wildfire is one of the exclusive airshow variants that we made available for last year’s anniversary and it’s yours to fly free all month long. Finally you can look forward to the next edition of Jump Point hitting digital shelves this Friday. This issue features a look at the recent Star Marine release plus plenty of cool fiction including a look at the Star Marine community circa 2947. Have a happy Valentine’s Day and stay tuned for more updates and I’ll see you in the Den.

TW: That’s all for this week, thank you for tuning in. I want to give a quick shout out to TheNOOBIFIER for coming on and chatting with us in another installment of Citizen Spotlight and Jake Ross for taking the hot seat in Quantum Questions. Thanks again for all your support and we’ll see you in the ‘Verse.

Moonlighting as a writer in her spare time StormyWinters combines her passion for the written word and love of science fiction resulting in innumerable works of fiction. As the Director of Fiction, she works with a fantastic team of writers to bring you amazing stories that transport you to new places week after week.