A character may spend one Void Point to increase a damage roll made using a katana by 1k1 (Void Points cannot normally be spent to enhance damage rolls). Only one Void Point may be spent in this manner, even if the character has an ability that would allow him to spend more than one Void Point per round.

Notes

A wakizashi may be thrown up to 20’ as a ranged weapon.

Opponent Reduction Rating reduced by 2

Martial Arts

Arrows

Type

Unarmed

Type

Damage

Quantity

Attack Roll

5k2

Damage Roll

5k2

Bonus

6

Notes

Reroll attack rolls resulting in 1 once per die

Initiative

Insight Ranks/Reflexes

5k4

Modifiers

Current Initiative

5k4

Armor TN & Reduction

Base TN

25

Current TN

35

Base Reduction

Current Reduction

5

Armor

Type

Heavy Armor

TN Bonus

10

Reduction Bonus

5

Notes

Wearing Heavy Armor increases the TN of all Skill Rolls using Agility and Reflex rolls by 5.

Wounds

Wound Level

Penalties

Total

Current

Healthy (+0)

10

Nicked (+3)

4

Grazed (+5)

4

Hurt (+10)

4

Injured (+15)

4

Crippled (+20)

4

Down (+40, must spend Void Point to act)

4

Out (cannot act)

4

Rate of Wound Heal

Stamina x 2 + Insight Rank

5

Modifiers

Current Rate

5

Personal Information

Advantages

Points

Disadvantages

Points

Sex

Female

Hands of Stone

6

Consumed (Strength)

5

Age

17

Phobia: Arachnophobia

1

Height

4’9"

Doubt: Lore (History)

4

Weight

154 lbs.

Hair

Black

Eyes

Green

Father

Mother

Matsu Mai (松舞)

Brothers

Sisters

Marital Status

Single

Spouse

Children

Notes

Equipment and Possessions

Name

Traveling Pack

Home

Kimono

■

□

Daisho stand

■

□

Rope (50’)

■

□

Wide-brimmed straw hat

■

□

Spare kimono and sandals

■

□

Flint and tinder

■

□

Fishing net

■

□

Straw cloak

■

□

Chopsticks

■

□

Small tent

■

□

Cooking Pot

■

□

Money

Koku

5

Bu

Zeni

1 Koku = 5 Bu

1 Bu = 10 Zeni

School Techniques (Non-Shugenja)

School

Matsu Berzerker School

Learned

Rank 1

The Lion’s Roar

■

Effect

You add your Honor Rank to all your damage rolls. Whenever you assume the Full Attack Stance, you may move an additional 5’ per turn in addition to the bonus you receive from the stance. (This does not allow you to move farther than your maximum move per Turn.)