I'm upset that Retro isn't making a Metroid to right the wrong that was Other M.

Playing Dust: An Elysian Tale... I remember now why I stopped playing this, so boring.

EDIT: More State of Decay... I just realized B button is ALSO a dodge button. This is so handy.

EDIT: My inner /k/ is rustled. I just noticed the picture of the bullet they have for .357 Magnum is a .357 SIG round. >:IAnyways, State of Decay is going good... One thing I'm a bit confused about, I used the radio thing to try and find places nearby that have ammo, and I was told some places were marked for me, so I opened the map, and there was no actual marks... Is it because I'm in the middle of nowhere? I moved to the farm that's sorta out in the farmlands.

Anyways, State of Decay is going good... One thing I'm a bit confused about, I used the radio thing to try and find places nearby that have ammo, and I was told some places were marked for me, so I opened the map, and there was no actual marks... Is it because I'm in the middle of nowhere? I moved to the farm that's sorta out in the farmlands.

Documented bug, one that isn't being addressed in the first patch.

Speaking of my guide I need to fix a number of typos and do some sort of formatting.

Aiming for the True Demon route, heard its hard as balls though. But I heard its worth the effort because not only is it the cannon ending to the game, but you become one of the most powerful characters in the whole franchise.

Logged

"Dem Undead Gits go down just like any 'umies do, just gotta aim for da 'ead.""Dakkadakkadakka""Nothing like the smell of hot plasma in the morning"

Eh for me the story wasn't really the focus of it. Jim Sterling's review reflects how I feel about the game well though...

"State of Decay is ugly. It looks ugly, and in many ways it plays ugly. However, there's a simple beauty underneath the frightful veneer, one that surrounds a compelling, interesting, complex, and enslaving little game. There is absolutely more to this game than meets the eye, and despite the overwhelming amount of zombie games vying for our attention, this is certainly one I'm glad to see in the world.

Few zombie games, for all their marketing power and visual sheen, can come close to providing what State of Decay does."

Stronghold Crusader + Extreme, doing the Trail missions and it's just as fun as I remember it. Still horrible at making proper castles but walling everything off and creating moats (Figured that out recently) is still a viable strategy.

Eh, I go into the store a few times a month, and he usually gives me really straightforward reviews of games. Every once in a while we'll have a light-hearted bicker session about a game, but this time he just refused to believe that I hated it because it was hateworthy. Also, if you ever feel like going old school on PS2 or Xbox and want to have your ass blown off from awesomeness, get SSX 3.

The first and second couldn't compare, On Tour didn't have the music to compare and 3's 30 minute mountain ride is always amazing.

Was up against the final cat boss in the Assembly of Nihilo, buffed up my whole party and used fog breath against him, he proceeded to use the anti-bubble shield, at first I thought it just nullified my debuffs on him.

To my horror when my focused lunge boomerang and basically melted my face in one shot.

Logged

"Dem Undead Gits go down just like any 'umies do, just gotta aim for da 'ead.""Dakkadakkadakka""Nothing like the smell of hot plasma in the morning"

Eh for me the story wasn't really the focus of it. Jim Sterling's review reflects how I feel about the game well though...

The story was pretty much an afterthought to the community management which I was with, but I still like to feel like I accomplished something when I finish a game. The "insert sequel/DLC expansion" non-ending has always been a peeve of mine.

I think if anything I'm more satisfied I kept my people alive and well as long as I did. Setting up at the Farmhouse is a great way to go, really. The only thing I had issues finding was ammo, seems most of it was at the carnival, which isn't available till later.

I avoided the farmhouse. I actually seemed to have problems with zombies endlessly attacking in the countryside than I did in the cities. I liked the big warehouse on the edge of Marshall. The fact that it was on the edge of town limited the directions seemed to approach from and the storeroom it had was nice. I set up outposts in the gun stores and while I was always low on ammo I never actually ran out, outposts generate resources each day which is handy.