* In ''TheLostCrown'', Nigel has several spooky experiences in the Harbour Cottage bathroom, and has a conversation with a little girl's ghost in the basement restroom of the museum.

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* In ''TheLostCrown'', ''VideoGame/TheLostCrown'', Nigel has several spooky experiences in the Harbour Cottage bathroom, and has a conversation with a little girl's ghost in the basement restroom of the museum.

* The ''MaxPayne'' games often have health packs on the walls of bathrooms.* ''F.E.A.R. 2 Project Origin'' often has needles and health kits in the bathrooms.

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* The ''MaxPayne'' ''VideoGame/MaxPayne'' games often have health packs on the walls of bathrooms.* ''F.''[[VideoGame/FearEncounterAssaultRecon F.E.A.R. 2 Project Origin'' Origin]]'' often has needles and health kits in the bathrooms.

* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming a common shout out for the series in other games and a running gag in the series itself. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.* The [[VideoGame/DeadSpace Ishimura]] has a few goodies stuffed away in some of the bathrooms. [[GoddamnedBats Just look out for swarmers.]]

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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming become a common shout out for the series in other games and a running gag in the series itself. Heather of ''[[VideoGame/SilentHill3 3]]'' and Henry of ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.* The [[VideoGame/DeadSpace Ishimura]] ''VideoGame/DeadSpace'' has a few goodies stuffed away in some of the bathrooms. [[GoddamnedBats Just look out for swarmers.]]

* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} that gives you dysentery if drunk without boiling first]]). Those basic [[NauseaFuel if disgusting]] items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.

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* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} ( that gives you dysentery if drunk without boiling first]]). first). Those basic [[NauseaFuel if disgusting]] (if disgusting) items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.

* In Claire various items are found in toilets, such as batteries and keys.

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* In Claire ''VideoGame/{{Claire}}'', various items are found in toilets, items, such as batteries and keys. keys, are found in toilets.* Since the alpha 13 update in ''VideoGame/SevenDaysToDie'', toilets can be opened like containers. Mostly they contain [[DungFu turds (that can be thrown as distractions)]] and bottles of murky water ([[{{Squick}} that gives you dysentery if drunk without boiling first]]). Those basic [[NauseaFuel if disgusting]] items are useful enough especially in the early game, but then, for some reason, every once in a while you can also find a pistol of pretty nice quality inside a bog.

* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming a common shout out for the series in other games and a running gag in the series itself. Heather of ''3'' and Henry of ''The Room'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.

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* ''VideoGame/SilentHill2'' has a key item hidden in a filthy toilet. This has reached MemeticMutation levels, becoming a common shout out for the series in other games and a running gag in the series itself. Heather of ''3'' ''[[VideoGame/SilentHill3 3]]'' and Henry of ''The Room'' ''[[VideoGame/SilentHill4 The Room]]'' both notice an item in a toilet, but are unable to bring themselves to grab it. Heather wonders what kind of sicko would stick their hand in a toilet.

* Usually not the case in ''Franchise/BioShock'', but early in [[VideoGame/BioSHock1 the first game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.

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* Usually not the case in ''Franchise/BioShock'', ''VideoGame/BioShock'', but early in [[VideoGame/BioSHock1 the first game]] you find the path you need to take by entering the men's room of a bar. Lampshaded with an audio diary that complains about the hole in the bathroom wall.

* Invoked with glee (and requested to be added) by Helloween in Set 29 of his TheEvilWithin Let's Play.

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* Invoked with glee (and requested Chapter 14 of ''VideoGame/TheEvilWithin'' gives us [[FanNickname Brain Juice]] inside an urinal. It's in a jar, however, so Sebastian doesn't have to be added) by Helloween in Set 29 scoop it up like he does the mook drops of his TheEvilWithin Let's Play.it.

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