SCE Image: Images that are distributed across several layers of SCE Image effects are now displayed at the same time when loading the corresponding Storage Place provided that all layers have finished rendering and provide display data first.

Fixture Editor: A library is now automatically checked for errors when loading, saving, or merging it.

(#3731)

Fixture Editor: A fixture is now automatically checked for errors when editing it and confirming with 'Apply' or 'OK'.

(#3731)

FX Filters: Vastly improved the performance of 'Kaleidoscope 6x' and 'Kaleidoscope 16x'; especially when using a rectangular Matrix Size/pixel resolution.

(#1785)

MADRIX: Multiple layers that are included in a single Storage Place will now be triggered at the same time in order to better synchronize their frames, rendering, and as such the visual output.

(#3962)

MADRIX: Crossfades will now only be started when the next effect has already started rendering and provides usable data. [In practice, this mainly applies to SCE Image and SCE Video.]

(#3965)

MADRIX: Added a new menu entry to quickly find the currently used software license [Help > MADRIX KEY > License...].

(#4130)

Matrix Generator: Fixture profiles are now automatically checked before they are added to the Patch [Thus, invalid fixtures cannot be added anymore].

(#3730)

Logfile: Files can no longer be overwritten accidentally since the software now asks for confirmation.

(#1479)

MIDI Watcher: Files can no longer be overwritten accidentally since the software now asks for confirmation.

(#1479)

Options > Startup: The currently loaded Setup file can quickly be set as the Setup to be loaded during Startup ['Preferences > Options... > Startup > Open This Setup > Current'].

(#3982)

Patch Editor > Add Fixtures: Fixture profiles are now automatically checked before they are added to the Patch [Thus, invalid fixtures cannot be added anymore].

(#3730)

Previews: In demo mode, 'Patch Mask > Transparent' is always automatically enabled and this setting cannot be changed in order to make sure that you see your effects and fixtures when not having a MADRIX KEY connected.

(#4046)

Previews: Information overlays, such as 'Status Information' and 'Clock', now scale according to the windows size and monitor resolution.

(#4144)

Recording: The Main Output Recording window now opens next to the 'REC' button in order to not block it.

(#4106)

Translations/Languages [German]: Added missing translations.

(#4172)

MADRIX Hardware:

MADRIX LUNA: New firmware version 1.6.7172. Please update the firmware!

MADRIX LUNA: Web configuration page: Fixed a critical issue that discarded the current In Case Of Data Connection Loss setting when disconnected from power and automatically reset to the default value again.

(#3802)

MADRIX NEBULA: New firmware version 2.2.7206. Please update the firmware!

MADRIX NEBULA: Added new supported LEDs: GS8207.

(#3724)

MADRIX NEBULA: Added new supported LEDs: TM1804 [400 kHz].

(#3748, #3764)

MADRIX NEBULA: Added new supported LEDs: UCS2903.

(#3747, #3749)

MADRIX NEBULA: Web configuration page: Universes up to number 32,768 can now be assigned.

MADRIX: Storage Places with the default effect, SCE Color with color Black, cannot be saved anymore since they are basically empty [unless you change the Description].

(#1155)

MADRIX: Empty Storage Places with the default effect, SCE Color with color Black, cannot be copied via drag and drop anymore since they are basically empty [unless you change the Description].

(#1838)

MADRIX: Fixed an issue that did not correctly update the user interface when copying an occupied Storage Place and pasting it onto a deselected bin while having selected the same Storage on both decks, Deck A and Deck B.

(#2188)

MADRIX: Fixed an issue that did not show the correct context menu in the correct position when opening it again on a different Storage Place after having it opened already on a Storage Place.

(#3424)

MADRIX: Fixed an issue that only switched the user interface but did not correctly load an effect when selecting a Storage Place button that was only shown in parts on the user interface.

(#3459)

MADRIX: Fixed an issue of the BPM Tap feature that did calculate the BPM correctly, but did not tune to the beat.

MADRIX: Fixed an issue that did not correctly draw effects when setting up a custom Rotation in the Map Settings while Tile Mode None was chosen while rendering only patched voxels ['Preferences > Options... > Performance > Rendering > Patched Only'].

(#3726)

MADRIX: Fixed an issue that did not update the user interface when switching the language while the second Layer view was activated.

(#3940)

MADRIX: Fixed an issue that did show tooltips of the second Layer view and the Group Control in the colors of the opposite theme of the user interface.

(#3631)

MADRIX: Fixed an issue that irregularly triggered the Main Output Strobe, Main Output Freeze, and Speed Master Pause Deck A/B instead of constantly when using the spacebar on the keyboard to activate it.

(#3939)

MADRIX: Fixed an issue that did not remember which of the two Layer views was active when switching between Storage Places.

(#4031)

MADRIX: Fixed an issue that did not always apply values for double distribution effect parameters correctly, for example when copying and pasting a layer.

(#4113)

Matrix Generator: Fixed an issue that did calculate the 'DMX Start Universe' and 'DMX Start Channel' as well as the 'Fixture Count Per Universe' incorrectly when setting a custom 'DMX Address MIN / MAX' in the Fixture Editor.

(#3095)

Options > Recording: The General 'FPS' slider is now working more correctly to allow for more granular control.

(#4151)

Patch Editor > Add Fixtures: Fixed an issue that did calculate the 'DMX Start Universe' and 'DMX Start Channel' as well as the 'Fixture Count Per Universe' incorrectly when setting a custom 'DMX Address MIN / MAX' in the Fixture Editor.

(#3095)

Patch Editor: Fixed an issue that did prevent fixtures to be assigned to an empty fixture group since the selection of either fixture or group was lost.

(#3618)

PLEXUS Configuration: Fixed an issue that did not show that column 'Start' was not available for 'Time Type' 'Sunset' or 'Sunrise' ['Start > N/A'].

(#3658)

Previews: Fixed an issue that did not refresh the Previews when quickly changing the Patch, for example via rapid keyboard inputs.

(#3967)

Remote HTTP: Fixed an issue that did not allow SetCuelistTimeCode and SetCuelistDuration to work correctly since they were still using milliseconds instead of FPS.

(#4177)

Sript: Fixed an issue that did not fully highlight @scriptname, @version, @author, and @description.

(#3820)

Sript: The Global Macro function 'SetFade()' now works correctly again.

(#4122)

Sript: The 'CueAdd()' function could halt the software.

(#4179)

SCE Color Scroll: Fixed an issue that did not correctly activate Step for hard edges when BPM was already set to a value of 0.

(#2471)

SCE Color Scroll: Fixed an issue that did not correctly hold the effect when using a Speed Master, Pause, or the Speed Pitch.

(#3676)

SCE Drops: Fixed an issue that did not correctly hold the effect when using a Speed Master, Pause, or the Speed Pitch.

(#3676)

SCE Drops: Fixed an issue that always set the Length to a value of 0 when using the macro function 'SetLength()'.

(#3874)

SCE Fill Drops: Fixed an issue that did not immediately change the effect when setting the Duration to a value of 0 during a longer fill.

(#1902)

SCE Fill Snake: Fixed an issue that did not render the effect correctly when setting the speed master to a value higher than 1.

(#4137)

SCE Fire: Fixed an issue that did produce visual artifacts when changing the Map Settings of the Layer, i.e. its position mapping, by using the Effect Parameter Chaser.

(#3403)

SCE Fire: Fixed a critical issue that could crash the software when changing the Direction while using a very large Matrix Size/pixel resolution.

(#3641)

SCE Flames: Fixed an issue that did not update the effect when changing the colors while BPM was set to a value of 0.

(#2448)

SCE Gradient: Fixed an issue that did not correctly refresh and redraw the effect when the Map Settings had been changed while rendering only patched voxels.

(#3164)

SCE Image: Fixed an issue that did set frames of GIF files to a Duration of 1 second and thus seemed to not play them back fluently.

(#3600)

SCE Image: Fixed a critical issue that could crash the software when opening the Image Table and a thumbnail (an image) could not be loaded.

(#3912)

SCE Noise: Fixed a critical issue that could crash the software when setting the Storage Place Pitch and Speedmaster Deck A/B to their maximum values.

(#3687)

SCE Rotating Shapes: Fixed an issue that did ignore the alpha channel of the Color Table.

(#3886)

SCE Shapes: Fixed an issue that did not correctly refresh and redraw the effect when the Map Settings had been changed while rendering only patched voxels.

(#3164)

SCE Simple Shape: Fixed an issue that did not correctly refresh and redraw the effect when the Map Settings had been changed while rendering only patched voxels.

(#3164)

SCE Video: Fixed several issues that did not allow to play back specific video files or introduced graphical artifacts (such as certain QuickTime *.mov files).

(#3382)

SCE Video: Fixed an issue that did not allow to play back H.264-encoded video files correctly.

(#3907)

SCE Video: Fixed an issue that did not correctly scale certain button overlays when using large monitor resolutions.

(#3966)

S2L Drops: Fixed an issue that did not correctly hold the effect when using a Speed Master, Pause, or the Speed Pitch.

(#3676)

S2L Level Color Scroll: Fixed an issue that did not correctly hold the effect when using a Speed Master, Pause, or the Speed Pitch.

(#3676)

S2L Shapes: Fixed a critical issue that could result in incorrectly drawn visuals or even a software crash when activating Mirror while an audio signal was received.

(#3881)

M2L Color Scroll: Fixed an issue that did not correctly hold the effect when using a Speed Master, Pause, or the Speed Pitch.

(#3676)

M2L Drops: Fixed an issue that did not correctly hold the effect when using a Speed Master, Pause, or the Speed Pitch.

(#3676)

M2L Shapes: Fixed a critical issue that could result in incorrectly drawn visuals or even a software crash when activating Mirror while an audio signal was received.

(#3881)

Task Watcher: Fixed an issue that showed an incorrect number of video encoders when using SCE Video and several layers.

(#4298)

Touch Screen: Fixed an issue that always automatically scrolled to the last Storage Place 256 when selecting a different Storage.

Streaming ACN: You can now choose to send Optimized Frames [the new default setting] in addition to Full Frames [always all 512 channels].

(#3584)

MADRIX Hardware:

MADRIX LUNA: New firmware version 1.6.7148. Please update the firmware!

MADRIX LUNA: Fixed a critical issue that could halt the device in rare cases.

(#3647, #3650, #3651)

MADRIX NEBULA: New firmware version 2.1.7147. Please update the firmware!

MADRIX NEBULA: Fixed an issue for TM1814 that did not correctly control the current.

(#3628, #3642)

MADRIX NEBULA: Fixed an issue that did not activate Streaming ACN without a power disconnect when switching from Art-Net while data was received.

(#3614)

MADRIX NEBULA: Fixed an issue that did not refresh the web configuration page correctly when switching from sACN to Art-Net and confirming with Set.

(#3515)

MADRIX NEBULA: Fixed a critical issue that could halt the device in rare cases.

(#3650, #3651)

MADRIX ORION: New firmware version 2.1.7147. Please update the firmware!

MADRIX ORION: Fixed a critical issue that could halt the device in rare cases.

(#3646, #3650, #3651)

MADRIX PLEXUS: New firmware version 1.9.7157. Please update the firmware!

MADRIX PLEXUS: Fixed an issue that did not allow Timers of the Extension Port to be triggered monthly via Sunset/Sunrise.

(#3662, #3666)

MADRIX PLEXUS: Fixed a critical issue that could halt the device in rare cases.

(#3648, #3650, #3651)

MADRIX STELLA: New firmware version 2.1.7147. Please update the firmware!

MADRIX STELLA: Fixed an issue that did only sent out Art-Net data when setting Port 2 to input.

(#3634)

MADRIX STELLA: Fixed a critical issue that could halt the device in rare cases.

(#3646, #3650, #3651)

Bugfixes:

DMX-IN Remote Editor: Fixed an issue that did not correctly assign filters [FX] when loading a MADRIX 3 Setup file.

(#3147)

Effect Parameter Chaser: Fixed an issue that did not allow any control over the window anymore when having the window open while using Layer Map Settings in Steps with Fade Time and Wait Time set to 0.

(#3500)

Fixture Editor: Fixed an issue that did not load the file when performing a left mouse double-click on a MADRIX Fixture Library file although the Fixture Editor was launched.

(#3661)

Matrix Generator: Fixed an issue that did not allow to select fixture profiles correctly with the help of the mouse under Product.

(#3627)

MIDI Remote Editor: Fixed an issue that did not correctly assign filters [FX] when loading a MADRIX 3 Setup file.

(#3147)

Patch Editor > Add Fixtures: Fixed an issue that did not allow to select fixture profiles correctly with the help of the mouse under Product.

(#3627)

Patch Editor: Fixed a critical issue that could halt the software when patching fixtures [which could also lead to errors when saving MADRIX Setup files, for example].

(#3663)

Script: Operations within a parameter call, such as min(255, master++) and min(255, master++) are now working.

(#257)

S2L Level Meter: Removed the Look-At-Type since it did not serve a function anymore.

SCE Gradient: Streamlined the rotation and alignment settings across MADRIX Effects to clockwise rotation. [Please note: MADRIX Setup files that were saved with a previous version will be migrated upon loading. The majority of cases will be updated, but in case of some parameters manual adjustments may be necessary.]

About: MADRIX KEYs that are currently in FUM mode and need their firmware to be updated will be shown as such.

(#3598)

Art-Net: Improved the Art-Net Configuration window.

(#2620)

MADRIX: Updated the list of Art-Net OEM codes [Date: July 11, 2018].

(#3610)

Logfile: Added information when a MADRIX KEY that is currently in FUM mode has been connected.

(#3598)

Patch Editor: Automatic calculation of the DMX Start Universe and DMX Start Channel in the Add Fixtures window can now be enabled or disabled via Auto Address in the Patch Editor ['Preferences > Automatically Address New DMX Fixtures']. These settings are automatically updated when choosing a different fixture profile ['Fixture > Product'] or when making changes to the Patch.

(#1814)

MADRIX Hardware:

MADRIX LUNA: New firmware version 1.6.7134. Please update the firmware!

MADRIX: The menu item Move Touch To Next Screen now works correctly ['View > Move Touch To Next Screen'].

(#3624)

MADRIX: Fixed an issue that did not consider the maximum value of fixture profiles as set in the Fixture Editor ['Value MAX'].

(#3626)

MADRIX 5 Device Updater: Fixed an issue that did not open the user manual when using the F1 keyboard shortcut.

(#2501)

MADRIX 5 Restore Tool: Fixed an issue that did not open the user manual when using the F1 keyboard shortcut.

(#2501)

MADRIX 5 Time Code Sender: Fixed an issue that did not open the user manual when using the F1 keyboard shortcut.

(#2501)

Map Settings: Fixed an issue that did not allow to correctly drag and drop the position of a Layer Map with the help of the mouse when several Layers were mapped.

(#3494)

MIDI Remote Editor: Fixed an issue that set the MIN value as MAX value when closing the window after setting the MIN value first.

(#3552)

Patch Editor: Fixed an issue that incorrectly calculated DMX Start Universe and DMX Start Channel in the Add Fixtures window when the fixture would not fit into the current DMX universe anymore.

(#1814)

Patch Editor: Fixed an issue that allowed the Patch Editor and MADRIX Software to be used although the Print window was still open.

(#3537)

SCE Image: Fixed an issue that did not correctly show scaled numbers when editing the Duration or Fade Time.

(#3490)

SCE Rotating Shapes: Fixed an issue that did allow more than 1000 shapes in the Shape Table by duplicating them.

(#807)

SCE Rotating Shapes: Fixed an issue that did not show the count correctly when using 1000 shapes.

(#807)

SCE Video: Fixed an issue that did not correctly set the Start Time and End Time when loading a MADRIX 3 Setup file.

(#3496)

S2L EQ: Fixed a critical issue that could cause the software to crash when adjusting Pitch 1 in certain cases.

(#3541)

Touch Screen Window: Fixed an issue that caused the error message 'Encountered an improper argument' when trying to open the Touch Screen Window again after it was previously positioned on a monitor which now is not available anymore.

(#3509)

MADRIX 5.0b | July 04, 2018Version 5.0.2.0

Improved Features:

Art-Net: You can now choose between Post-Sync [default] and Pre-Sync. By default, the sync data is sent after the color data. Pre-Sync would send it before the color data.

(#3563)

Fixture Groups: Greatly improved the performance when using fixture groups.

(#3544)

MADRIX: Added support for MADRIX ORION.

(#2400, #2401)

MADRIX: Improved the performance across the software when using 'Options... > Performance > Rendering > Included Voxels > Patched Only' and especially when using Filters [FX] or Layers.

MADRIX LUNA: Web configuration page: Art-Net universes are now also shown in hexadecimal notation in addition to the decimal notation.

(#3454)

MADRIX PLEXUS: New firmware version 1.09.7100. Please update the firmware!

MADRIX PLEXUS: Fixed an issue that did not allow Digital Output ports of the Extension Port to be triggered via Timers.

(#3429)

New Fixtures:

GLP - Impression X4L.

(#3438)

Prolights - Sunbar 3000 FC.

(#3461)

Prolights - Sunblast 3000 FC.

(#3461)

Prolights - Sunblast 3500 Max.

(#3461)

Bugfixes:

Art-Net: Fixed an issue with ArtSync that did not send the last filler byte.

(#3543)

DMX-IN Remote Editor: Fixed an issue that did not allow the automatic Assign function to recognize channels higher than 16.

(#3565)

Logfile: Art-Net PollReplies now correctly show the address support of nodes, which was swapped [8 Bit vs. 15 Bit].

(#3479)

MADRIX: Fixed an issue of the AGC that only allowed the audio input level to be reduced, but not increased.

(#3181)

MADRIX Device Configuration: Fixed a critical issue that did not correctly communicate with firmware 2.0 and higher of MADRIX NEBULA or MADRIX STELLA.

(#3531)

MIDI: Fixed an issue that caused the error message 'States or Values could not be updated!'.

(#3442)

Philips Hue: Fixed an issue that did not recognize lamps when using an API higher than 1.15.

(#3528)

SCE Screen Capture: Fixed an issue that could crash the effect in rare cases.

(#2237)

Touch Screen: Fixed an issue that prevented the context menus of the Previews to be udpated correctly.

(#3194)

MADRIX 5.0a | June 14, 2018Version 5.0.1.0, Version 5.0.1.1

Improved Features:

About: The MADRIX KEY Firmware Updater will automatically be launched if a MADRIX KEY is found that does not meet the required minimum firmware version.

(#3522)

About: USB security dongles that have been found but currently do not unlock a valid MADRIX 5 license will be shown as 'Unrecognized USB Security Dongle' with their serial number [e.g., an empty MADRIX KEY, a MADRIX KEY with an old firmware, or an unsupported dongle].

Art-Net: Fixed a critical issue that could halt the software when adding new nodes in the Device Manager.

(#3510)

Extrenal Previews (DVI): In DVI mode, external previews are now automatically limited to only DVI fixtures when using a Patch that contains both DMX fixtures and DVI fixtures.

(#3364)

MADRIX: Fixed an issue that set incorrect values for Audio Input as well as Audio Ouptut when loading a Setup file.

(#2444)

MADRIX: Fixed a critical issue that could prevent the software from starting by attempting to load and display the introductory video/animation.

(#3423, #3484)

Remote HTTP: Fixed a critical issue that could crash the software occasionally if a HTML GUI including Previews was running in parallel.

(#3495)

Logfile: Art-Net PollReplies now correctly show the address support of nodes, which was swapped [8 Bit vs. 15 Bit].

(#3478)

Patch Editor: Fixed an issue that did not actively show the selection of fixtures when selecting multiple fixtures with Ctrl.

(#3488)

Patch Editor: Fixed an issue that did not allow a Setup file to load correctly when a background image had been selected and enabled.

(#3488)

Philips Hue: Fixed an issue that did not recognize lamps when using an API higher than 1.15.

(#3523)

SCE Rotating Shapes: Fixed an issue that did not correctly show the number of total shapes.

(#807)

Translations/Languages [German]: Added several missing translations.

(#3506)

TRI Shapes: Fixed an issue that now corectly redraws shapes on positions where a previous shape already existed.

(#2336)

MADRIX 5.0 | May 07, 2018Version 5.0.0.0 – Version 5.0.0.30

These are the preliminary release notes for MADRIX 5. More updates will be available soon.

New Effects:

SCE Rotating Shapes.

(#807, #2100)

TRI Color Change: Added a new category of MADRIX Effects. Such TRI Effects are based on established MADRIX Effects but triggered manually by the user via trigger ports [DMX-IN / Art-Net Remote / sACN Input or MIDI].

(#1472, #2268)

TRI Drops: Added a new category of MADRIX Effects. Such TRI Effects are based on established MADRIX Effects but triggered manually by the user via trigger ports [DMX-IN / Art-Net Remote / sACN Input or MIDI].

(#1472, #2335)

TRI Explosions: Added a new category of MADRIX Effects. Such TRI Effects are based on established MADRIX Effects but triggered manually by the user via trigger ports [DMX-IN / Art-Net Remote / sACN Input or MIDI].

(#1472, #2270)

TRI Shapes: Added a new category of MADRIX Effects. Such TRI Effects are based on established MADRIX Effects but triggered manually by the user via trigger ports [DMX-IN / Art-Net Remote / sACN Input or MIDI].

(#1472, #2336)

TRI Tubes: Added a new category of MADRIX Effects. Such TRI Effects are based on established MADRIX Effects but triggered manually by the user via trigger ports [DMX-IN / Art-Net Remote / sACN Input or MIDI].

Matrix Generator: You can now set a maximum number of fixtures that should be added per DMX universe [menu Preferences > Matrix Generator... > Addressing > Fixture Count Limit Per Universe].

(#979)

Matrix Generator: The DMX Start Channel can now be applied to each DMX universe that is going to be filled with fixtures instead of only the start universe [menu Preferences > Matrix Generator... > Addressing > DMX Start Channel > Apply To Each Universe].

(#2302)

Matrix Generator: Added a comprehensive Preview of the currently chosen fixture.

Patch Editor: You can now set a maximum number of fixtures that should be added per DMX universe [menu Preferences > Patch Editor... > Edit > Add Fixtures... > Addressing > Fixture Count Limit Per Universe].

(#979)

Patch Editor: Fixtures in the Fixture List to the left can now be ordered by fixture name or DMX channel by clicking on the header of the list.

Patch Editor: Fixtures can now be flipped as the entire selection once as one block instead of all fixtures individually. [menu Preferences > Patch Editor... > Edit > Flip Selection].

(#1185)

Patch Editor: You can now automatically let the software adjust the size of the Patch to the fixtures that have been patched [menu Preferences > Patch Editor... > Edit > Matrix Settings... > Match Voxel Map Area].

(#1279)

Patch Editor: You can now automatically let the software adjust the color depth of the Patch to the color of the patched fixtures [menu Preferences > Patch Editor... > Edit > Matrix Settings... > Match Color Depth]. In addition, a message will now be shown if the color depth is set to 3 while RGBW/4-channel fixtures are used.

(#1279, #1545)

Patch Editor: You can now move the area with patched fixtures to position 0, 0, 0 [menu Preferences > Patch Editor... > Edit > Move Map Area To Matrix Origin].

(#1388)

Patch Editor: DMX Start Universe and DMX Start Channel are now automatically set to the next free DMX address in the Add Fixtures window.

(#1814)

Patch Editor: Fixtures can now be moved along the X-axis, the Y-axis, or diagonally [45°] when pressing the Alt key while moving them with the mouse cursor.

(#2297)

Patch Editor: The Background Image can be moved along the X-axis, the Y-axis, diagonally [45°] when pressing the Alt key while moving it with the mouse cursor.

(#2297)

Patch Editor: The Background Image can be scaled along the X-axis or the Y-axis when using the right mouse button while 'Keep Aspect Ratio' is disabled in combination with the 'Alt' key on the keyboard or both axes at the same time without the key.

MADRIX: Completely revamped the user interface, including two themes [Light and Dark], visuals clues for improved operation, a new font for better monitor readability, and much more.

(#692, #848, #3063, #3211)

MADRIX: The Home keyboard shortcut has been changed from 'F' to 'Ctrl+F' and now also changes the storage bank if necessary.

(#1898)

MADRIX: Improved the performance and speed of the user interface considerably; especially when quickly changing between MADRIX Effects [by using the Cue List, MIDI Remote Control, or similar, for example].

(#2094, #2901)

MADRIX: Vertical slider controls now accept direct keyboard input to set values quickly and precisely while they are selected [e.g., Submaster, Pitch, etc.].

(#2255, #2256)

MADRIX: The controls for +/- are now automatically disabled once the minimum or maximum value is reached.

(#2858)

MADRIX: Removed the crossfader fade type color fade [CF].

(#2621)

Map Settings: Fixture groups now also receive the same color in the Map Presets that is set up in the Patch Editor.

New General Feature: Numbers starting with 0x are interpreted as hexadecimal values.

(#2565)

New General Functions: hex(), Hex().

(#2572)

Changed Function: PixelFloodFill() now has an optional parameter to specify the z-plane.

(#2402)

Changed Function: VectorFloodFill() now has an optional parameter to specify the z-plane.

(#2402)

Changed Function: ReadAsync now has an optional parameter to specify the file encoding.

(#2608)

New Fixtures:

Acclaim Lighting: Al Dot.

(#3186)

Acclaim Lighting: ALQ Par.

(#3186)

Acclaim Lighting: Aqua Drum.

(#3186)

Acclaim Lighting: Pixel Bar.

(#3186)

Blizzard Lighting: Blockhead Big Eye.

(#3186)

Blizzard Lighting: Pixellicious.

(#3186)

Blizzard Lighting: ThunderStik.

(#3186)

BriteQ: BEAM Bar 5.

(#3186)

BriteQ: BEAM Bar 10.

(#3186)

BriteQ: Beam Fury 1.

(#3186)

BriteQ: BEAM WIZARD 5x5.

(#3186)

BriteQ: Beamspot 1 FC.

(#3186)

BriteQ: Beamspot 1 NW.

(#3186)

BriteQ: Beamspot 1 WW.

(#3186)

BriteQ: BT – Orbit.

(#3186)

BriteQ: BT – Stagepar 6 in 1.

(#3186)

BriteQ: BT – Stagepar 6 in 1 + Amber.

(#3186)

BriteQ: BT – Ultrazoom.

(#3186)

BriteQ: BT – Vintage.

(#3186)

BriteQ: LED Mega Beam Mk3.

(#3186)

BriteQ: Mini Beamer Outdoor.

(#3186)

BriteQ: Powermatrix 5x5 Mk2.

(#3186)

BriteQ: Powerpixel 4 RGB.

(#3186)

BriteQ: Powerpixel 8 RGB.

(#3186)

BriteQ: Pro Beamer Mk3 Indoor.

(#3186)

BriteQ: Pro Beamer Mk3 Outdoor.

(#3186)

BriteQ: Tornado 7.

(#3186)

BriteQ: W07L10 ZOOM.

(#3186)

BriteQ: W07L12 Wash.

(#3186)

Clay Paky: A.leda Wash K10 TW.

(#3186)

Clay Paky: A.leda Wash K20 TW.

(#3186)

Clay Paky: GlowUp.

(#3186)

Clay Paky: Odeon Flood.

(#3186)

Clay Paky: SharBar.

(#3186)

Coemar: StageLite LED FX.

(#3186)

Ehrgeiz: BabyBeam 4.

(#3186)

Ehrgeiz: Chroma.

(#3186)

Ehrgeiz: Helios 7.

(#3186)

Ehrgeiz: Helios 7 B.

(#3186)

Ehrgeiz: Nova 448 – W.

(#3186)

Ehrgeiz: Supernova.

(#3186)

Ehrgeiz: SuperNova 896-W.

(#3186)

Elation Professional: ACL 360 BAR.

(#3186)

Elation Professional: ACL 360 Matrix.

(#3186)

Elation Professional: ACL 360 Roller.

(#3186)

Elation Professional: ACL 360i.

(#3186)

Elation Professional: ACL Bar.

(#3186)

Elation Professional: ACL Curtain.

(#3186)

Elation Professional: ACL PAR 200IP.

(#3186)

Elation Professional: CUEPIX Panel.

(#3186)

Elation Professional: Pixel BAR 12.

(#3186)

Elation Professional: Pixel BAR 12.

(#3186)

Elation Professional: Pixel BAR 40.

(#3186)

Elation Professional: Rayzor 360Z.

(#3186)

Eurolite: LED MFX 3.

(#3186)

Eurolite: LED MFX 9.

(#3186)

Expolite: ELW MC 7 ZOOM.

(#3186)

Expolite: TourBar 32 RGBW.

(#3186)

Expolite: TourLED 21.

(#3186)

Expolite: TourLED Pro 28 ZOOM.

(#3186)

Expolite: TourPar QXW.

(#3186)

Expolite: TourStick MC180.

(#3186)

Expolite: TourStick Power.

(#3186)

Futurelight: Wave.

(#3186)

GLP: impression X1.

(#3186)

Highend Systems: QUAD.

(#3186)

img Stage Line: Minizoom 712.

(#3186)

Martin Professional: Exterior Wash 200.

(#3186)

Martin Professional: Exterior Wash 210.

(#3186)

Martin Professional: Exterior Wash 300.

(#3186)

Martin Professional: Exterior Wash 310.

(#3186)

Martin Professional: MAC Aura XB.

(#3186)

Martin Professional: RUSH MH 2 Wash.

(#3186)

Martin Professional: VDO Fatron 20.

(#3186)

Mega Lite: Color Pack 150N.

(#3186)

Mega Lite: Color Pack 150W.

(#3186)

Mega Lite: Mass LED RGB.

(#3186)

Mega Lite: Mass LED WW.

(#3186)

Mega Lite: N-E Color FX18.

(#3186)

Mega Lite: Nova Lite CW 150.

(#3186)

Mega Lite: Nova Lite Q 200.

(#3186)

Mega Lite: Nova Lite UV 200.

(#3186)

Mega Lite: Nova Lite WW 150.

(#3186)

Mega Lite: Outshine Strip Q80.

(#3186)

Mega Lite: Outshine T100.

(#3186)

Mega Lite: XLED 1037.

(#3186)

Mega Lite: XLED 4022RZ.

(#3186)

Mega Lite: XPAR 1012.

(#3186)

PR Lighting: Xpar 336.

(#3186)

Robe: Linee.

(#3186)

Robe: ParFect 100.

(#3186)

Robe: ParFect 150.

(#3186)

Robe: ParFect 150 FW.

(#3186)

Robe: PATT 2017.

(#3186)

Robe: PixelPATT.

(#3186)

Robe: Squere.

(#3186)

SGM: Blinder LED light P-10.

(#3186)

SGM: LED flood blind strobe P-1.

(#3186)

SGM: LED flood blind strobe Q-10.

(#3186)

SGM: LED flood blind strobe Q-7.

(#3186)

SGM: LED RGBW Wash Light P-2.

(#3186)

SGM: LED Wash Light i-2 RGBW.

(#3186)

SGM: LED Wash Light i-2 RGBW Poi.

(#3186)

SGM: LED Wash Light i-5 RGBW.

(#3186)

SGM: LED Wash Light P-5.

(#3186)

SGM: LED Wash Light P-5 W.

(#3186)

SGM: LED Wash Light Q-2.

(#3186)

Showtec: Compact Par 7 Tri.

(#3186)

Showtec: Cameleon Bar 12/3.

(#3186)

Showtec: Cameleon Bar 18/4.

(#3186)

Showtec: Cameleon Bar 24/3.

(#3186)

Showtec: Club Par 18/1RGB.

(#3186)

Showtec: Compact Par 108/10 Value.

(#3186)

Showtec: Compact Par 18 MKII.

(#3186)

Showtec: LED Light Bar 12 Pixel.

(#3186)

Showtec: LED Light Bar 16.

(#3186)

Showtec: LED Light Bar 8.

(#3186)

Showtec: LED Light Bar 8.

(#3186)

Showtec: LED Powerline 16 Bar RGBW.

(#3186)

Showtec: Pixel Bar 4 COB.

(#3186)

Showtec: Pixel Bar 8 COB.

(#3186)

Showtec: Pixel Bar 18 Q4 Tour.

(#3186)

Bugfixes:

Cue List: Improved the Play button functionality to start again at the current playback position of the currently selected cue instead of the beginning of the next cue.

(#2616)

External Previews: Repositioning an External Preview in Full Screen Mode via 'Move To Next Screen' to a monitor with a different resolution now automatically restores the default view in order to make sure that everything is displayed correctly again in full screnen according to the new dimensions.

(#3228)

Fixture Editor: Fixed an issue that used incorrect font sizes on the user interface when resizing the window.

(#1930)

MADRIX: Fixed a critical issue that could make MADRIX crash when using the Color control.

(#2236)

MADRIX: Fixed an issue that did not always correctly convert commas into periods for numbers with decimal places.

(#2326)

MADRIX: Fixed an issue that did not ignore special characters in certain input fields that use integer numbers.

(#2601)

MADRIX: Fixed an issue that incorrectly localized date and time settings which could cause conflicts when setting up values in the 24h time format.

(#3120)

MADRIX: Fixed an issue that the Restore Default Size feature did resize the window but did not exit full-screen mode when activated.

(#3129)

MADRIX Device Configuration: Improved wording for the message to disconnect also from power after updating the firmware of LUNA, NEBULA, or STELLA devices.

(#2408, #2415)

Map Settings: Fixed an issue that did not allow to set up the Tile Offset X correctly in Pixel mode when a large Matrix Size had been set up.

(#2784)

Map Settings: Map Settings files can now be dragged and dropped onto the Map Settings control.

(#2872)

Mix Modes: Changed the computation for mode 'Screen'.

(#2544)

MIDI: Fixed an issue that caused the error message 'States or Values could not be updated!'.

(#3443)

MIDI Watcher: Fixed an issue that did show incorrect incoming raw data when receiving MIDI Time Code.

(#2481)

Options>User Interface: Fixed an issue that applied changes for 'Cue List Playback Side' only after confirming with OK instead of Apply.

(#3435)

Patch Editor: The 'Export Fixture' feature now correctly applies the last used directory.

(#2278)

Previews: Fixtures that are placed outisde of the Patch Matrix Settings will not be shown anymore in 3D Mode.

(#3118)

Philips Hue: Fixed an issue that prevented 2. generation bridges to be found and to function.

(#2413)

Sript: Fixed an issue that did not update the tooltip of ctrlbutton when changig it before recompiling the script.

(#1488)

Sript: SetText and GetText now supports Unicode and its various characters and symbols.

(#2496)

SCE Clouds: Fixed an issue that did not change the visual appearance of the effect at different sizes of the virtual LED matrix while keeping the same settings.

(#1230)

SCE Clouds: Fixed an issue that did not correctly apply changes of color positions of the Color Gradient.

(#2443)

SCE Fill Snake: Fixed several issues that did not allow Start Corner and Orientation Mode to work correctly.

(#2103)

SCE Flames: Fixed an issue that did not correctly apply changes of color positions of the Color Gradient.

(#2443)

SCE Fluid: Fixed an issue that did not correctly apply changes of color positions of the Color Gradient.

e:cue – e:net: Removed support for e:net from e:cue for Butler devices [first generation] due to incompatibility of the driver with the latest MADRIX Software [MADRIX 3.6f is the last supported version. Please contact our technical support at This email address is being protected from spambots. You need JavaScript enabled to view it. if you require this software version].

(#3107)

MADRIX Hardware:

MADRIX LUNA: New firmware version 1.06.7074. Please update the firmware!

MADRIX LUNA: Increased the minimum output frequency that is sent on each port from 10 FPS to 20 FPS [in order to ensure functionality with lighting fixtures that are not functioning well with low frame rates].

(#3100)

MADRIX NEBULA: New firmware version 1.04.7082. Please update the firmware!

MADRIX NEBULA: Added new supported LEDs: UCS9812S.

(#3027)

MADRIX NEBULA: Fixed a connection issue that did not report the device settings and status correctly in the MADRIX Device Configuration dialog when only connecting over Ethernet network.

(#3011, #3012)

MADRIX STELLA: New firmware version 1.04.7082. Please update the firmware!

MADRIX STELLA: Increased the minimum output frequency that is sent on each port from 10 FPS to 20 FPS [in order to ensure functionality with lighting fixtures that are not functioning well with low frame rates].

(#3101)

MADRIX STELLA: Fixed an issue that could prevent reception of DMX input when Sync Mode had been enabled in the MADRIX Software.

(#3178)

Bugfixes:

Fixture Editor: Fixed an issue that could cause a crash when deleting all channels of a new fixture, continuing with Cancel or Apply, and adding a new channel.

(#2927)

MADRIX: Fixed an issue in the Map Settings that did not allow controls to be changed correctly via mouse wheel scroll or when changing between the % and Pixel view setting.

(#3083)

MADRIX: Fixed an issue in the Map Settings that did not update the Presets for defined Fixture Groups when the dialog was open while changing Fixture Groups.

(#3127)

MIDI: Fixed an issue that allowed a Speed Pitch control to handle values lower than the maximum -10 when using an endless decoder or jogwheel in combination with a Factor as remote control.

(#3005)

Previews: Fixed an issue that did not show fixtures in 3D Mode when patching 1-channel DMX fixtures.

(#3030)

Script: Fixed that a macro, which handled the Effect Settings BPM, Factor, Width, and Base Color of the SCE Wave / Radial Effect in mode Radar, continuously set the MADRIX Setup file as being modified.

(#3048)

Script: Fixed that the functions ShiftPixelMatrix() and ShiftVectorMatrix()caused the MADRIX Software to crash when Blackout or Freeze was used at the same time.