Project SR: S.T.A.L.K.E.R. Revival

by
Avery Broere

Description:
This is essentially me taking someone’s finished project and just trying to polish it. Originally this was a brilliantly complex mod for ArmA 2 that could have easily been a DayZ Killer (it came out first I believe) if it had taken off at all. I’ve ported it over to OA, extended it to be a proper multiplayer gamemode for up to 64 players, and refined what I thought was annoying about it, as well as documenting some things in-game. I wouldn't expect any updates as I just wrapped up what I had going along.

Hopefully this can be successful, as this mod certainly deserves it, and all I tried to do was slightly improve it. Enjoy!

Features:

You can now run this off of a server for up to 64 players in an in-deph and interesting multiplayer gamemode.

New day/night cycle to adapt to new multiplayer focus.

Makers showing off all interesting and important spots in-game to make playing much less frustrating.

Removal of mines and other traps from all main roads to make travelling actually possible.

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