Hey all, I have a little update with the Danganronpa side of this topic.........

Introducing...

Spoiler:

AAO format Shuichi!

Isn't he supposed to have a cap on? Or is that just me?

Either way, good job with the rips! The Apollo recolour especially works surprisingly well.

As a matter of fact, you are indeed correct.

Spoiler:

I haven't actually played V3 yet, so I don't know if he has the hat on first and then takes it off, or the other way around. Thanks for asking I should have the hat version done in a bit Also, thank you! You're right, I didn't expect it to be that decent.

ooh you have your own sprite thread! i'm assuming these are all the sprite edits use for ace shenanigans?and i'm thinking the recolored apollo is going to be in the current ace shenaigans season? (or next...who knows what you have in store )the editing of suichi and hajime in AAO format is really decent!I'm actually wondering when we would see the sprites for your custom avatar (the one that appears as "yourself" in ace shenanigans)

ooh you have your own sprite thread! i'm assuming these are all the sprite edits use for ace shenanigans?and i'm thinking the recolored apollo is going to be in the current ace shenaigans season? (or next...who knows what you have in store )the editing of suichi and hajime in AAO format is really decent!I'm actually wondering when we would see the sprites for your custom avatar (the one that appears as "yourself" in ace shenanigans)

Why yes indeed you are correct!Though, the Prosecutor Justice ones are just a revamp of the ones used in the season 6 trailer, I just felt like they could be better The Apollo recolor is indeed correct, with what you say (wow nice grammar me). Though, it'll probably appear mid way through season 6.Hmmmmmmmmmmmmmmmmmmmmm... I don't know if I'll post the ones that appeared in ace shenanigans, I'm planning to rework them. (They are reeeeeeaaaaaalllly hecking bad )

And finally, thanks! I might do more AAO format stuff, but for now that is it

I'm having trouble seeing the difference.(His pocket still flickers in and out of existence as well XD)EDIT: Ahh a bit of pixel bleeding

Yeah, I have no idea why Capcom decided to do that with the pocket XDAnd so that's what the term is, pixel-bleeding.I knew what it meant, but I didn't know the actual term for it XDThank you for educating me

For those Apollo zoom in sprites, I recommend running a sprite sheet with all the frames through waifu2x.udp.jp/It doubles the size of pixel art and applies a nice smooth to them so they look less jagged.Then just cut out the frames and animate it

For those Apollo zoom in sprites, I recommend running a sprite sheet with all the frames through waifu2x.udp.jp/It doubles the size of pixel art and applies a nice smooth to them so they look less jagged.Then just cut out the frames and animate it

EDIT: Here's an example of what I mean:

Ok that is actually perfect, I was wondering how people do that. Thank you so much! I'll probably redo them soon then. Once again, thanks!

Ok so SuperAj3 introduced me to a website that basically makes sprites bigger, but reduces the super pixel-y thing that happened with the Apollo Close Up sprites. Thanks to this new website, I revamped the Close Up animations.

Original on left, Revamp on right (Though that may be obvious)-------

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Again, big thanks to SuperAj3 for introducing me to http://waifu2x.udp.jp/, which is the website I used for all of this.

Ok so SuperAj3 introduced me to a website that basically makes sprites bigger, but reduces the super pixel-y thing that happened with the Apollo Close Up sprites. Thanks to this new website, I revamped the Close Up animations.

Original on left, Revamp on right (Though that may be obvious)-------

-------

-------

Again, big thanks to SuperAj3 for introducing me to http://waifu2x.udp.jp/, which is the website I used for all of this.

cool revamp, man! It'll be great to see these in a future video of yours.i'm now interested in that website superaj3 reccomended.

Ok so SuperAj3 introduced me to a website that basically makes sprites bigger, but reduces the super pixel-y thing that happened with the Apollo Close Up sprites. Thanks to this new website, I revamped the Close Up animations.

Original on left, Revamp on right (Though that may be obvious)-------

-------

-------

Again, big thanks to SuperAj3 for introducing me to http://waifu2x.udp.jp/, which is the website I used for all of this.

cool revamp, man! It'll be great to see these in a future video of yours.i'm now interested in that website superaj3 reccomended.

Yeah, it's a really cool website! It almost looks exactly like Capcom's HD revamp... Wait a minute... Conspiracy theory: did capcom use that website to make their HD revamp?!

Er, it might just be me, but what exactly are the differences from the original? I can't seem to notice, except for the last one.

No don't worry, I wouldn't blame you for saying they aren't that different, and you're right, they're extremely similar. Most of these edits (besides the "double point" one) are all just mouth edits, providing just more emotions for Hajime. For the very first one, the only expression Hajime has for that is a more sad and gloomy one, so I just copied over his mouth from another sprite to make him look more... I don't really know the right word, but probably insane. The second one was even simpler, the original sprite had just his mouth closed, so I opened it. In the third one, the original sprite has Hajime gritting his teeth heavily, so I copied over his mouth from one of his thinking poses to make him look less stressed. And then the last one... well you already know that one.

But in all actuality I just wanted Hajime to have more overall expressions.

Boy it sure has been a long time again! But fear not, I have a full and complete set for everyone!

Introducing...

Spoiler:

Godot's Return!

Like my "Apollo's Return" set, it's mostly a bunch of recolors of Godot, but this one was more in depth, as I tried fixing up a lot of the sprites since Godot's original ripped sprites were cropped heavily. Also, apparently there is no rip of Godot's front facing smirk pose, hence why there's no pose like that in this set.

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