I would like to know, which are your favourite Re-Volt custom tracks? I want to begin with mine. It's pretty hard, but I will also try to rank them. Inside the spoilers you can find a short comment about every track.

1. Jailhouse Rock

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2009, by Human. In my opinion, this is the most professional map out there. The graphics are made in the typical Re-Volt style and looks incredible good. I love the light and shadow effects, and the rotating roof ventilators. Everything fit at this track. The raceline is pretty hard, but so wicked enjoying. Also after the 1000th race it's still fun.

2. PetroVolt

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2001, by Gabor. Maybe I put this map on place two because of nostalgic reasons. When I downloaded my first custom maps in the early 2000s, this was one of them. I immediatley loved it, and I still do. It's maybe the most stock-looking track out there. If it would be called Toys in the Hood 3, only the Coke-ads would identify it as a custom track. The track is long and there are a lot of tricky sections, but it's always fun to drive this map. I also can remember, that I dreamed doing my own track one day, while driving through the garage section at one of my first races on this track. Well, 18 years after this, the dream finally became true.

3. Skating Toys

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2017, by Zorbah. A lot of people don't like this map becaue it's confusing after the first few tries. But this is exactly what I like about this track. It's maybe one of the hardest maps out there, but I love the flow of it. I think this track has the best flow of all tracks out there, especially the skating park section. I also like the graphics of this track. Some people say it's too bland/white, but for me this is no problem. I think it fits very well, and in my opinion it's also one of the most stock-looking tracks out there. Ah yes, I also like the RM version...

4. Ranch

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2018, by Marv & R6te. First I was disappointed because the raceline confused me, and because there were some technical issues, but now Ranch is one of my favourite tracks. I think I don't have to write anything about the graphics. This map shows what is possible with the Re-Volt engine. The size and details are incredible. But the most thing I like about this track is the raceline. It's very long and pretty "slippery", which I like a lot. It's fun to drift around the corners. Mutliplayer races are always fun at this track...some of my best multiplayer experiences, I had on this track.

5. Kadish Sprint

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2016, by Dyspro. The thing I love most about this track is the style. I love the colors and the general athmosphere. But also the raceline is one of my favourites. Again it's a pretty hard track, with some very tricky parts. Reaching a good position at this track doesn't feel as good on any other track. I really hope, Dyspro will release the promised R-version sometime in the future...

6. Sakura

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2006, by Human. I can remember that the first few races on this track were a pain for me. But after some time, you will find the very good flow of the raceline, and it's just fun to drive at this track. The graphics are also pretty solid.

7. Grisville

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2015, by Allan. This is also one of the most professional made maps out there. A lot of love was put into this, and you can see this in every detail. The details on this track were a big influence for my Spa-Volts. The raceline is pretty hard, and some parts can get frustrating, but it's still always fun to drive here. I also like the fact, that the R-version follows a slightly different path.

8. Cake

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2017, by Instant. I love the graphical style from this track. But also the raceline is pretty nice, when you know the obstacles after some races. I also like the fact that it is pretty short, because there are not many short tracks out there. Too bad this is not in the main I/O pack. I think there are harder tracks out there, and people would get used to it.

9. Santorini

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2018, by Alex. This map reminds me a lot of Helios, but I like it even more. Mainly because of it's high speed character. The graphics are very solid - especially the shading is pretty good. Definitly one of the best tracks released in the last few years.

10. Venice

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2002, by Gabor. This map always reminded me of the Venice levels in Tomb Raider 2, which I liked a lot back in 1998. The graphics and raceline are pretty good, but also not very outstanding.

As it goes with a lot of my personal favourites in just about anything, I'm quite biased when it comes to the top dog on the list. Firstly, I was there in person when the project was originally designed by Marv and Thomas (incidentally, that was also when I originally posted about what would later become the current I/O packs), in one of the best holidays of my life, in the best year of my life to date. Secondly, it follows a wild west theme, which I've been hugely fond of ever since I read my very first book series as a kid. And finally, of course, it's partially made by my best friend. A track is cooler when the authors are cool too.

Biases aside, it goes without saying that the track is a visual masterpiece. It pushes Re-Volt to the limit and shows us that, even in this outdated game, we can have quite the eye candy. There is no denying that the track has its flaws, especially when it comes to the confusing raceline for new players (and the lack of variety of cacti, which is mainly my fault because, alas, my cacti delivery got lost on the way), but it's to be expected when it comes to a track of this scale handled by a team of only two people.

2. Spa-Volt

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Kiwi said that Jailhouse Rock is the most professional track out there, but I beg to differ. Of course he wouldn't say that about his own track—this is the most professional track out there. It is a testament to the fact that perfectionism is a wonderful thing and it should be embraced. Kiwi put a lot of effort into polishing every single little detail of this track, and it was absolutely worth it in the end. It is, undoubtedly, the best stock-like custom track we have so far.

I'm counting both tracks for this one, though if I had to say, I heavily prefer the first track over the second one due to thematic reasons (night-time, rainy) and because I enjoy the raceline a little bit better.

3. Jailhouse Rock

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Funnily enough, I didn't like this one in the beginning, until it suddenly became my favourite back in 2017. Maybe, like coffee, it's an acquired taste. Come to think of it, I did start getting into both at about the same time. So, pro-tip, if you don't like this track, try getting into coffee!

This track is one of the most solid stock-like tracks out there, and was definitely the most visually appealing before Ranch and Spa-Volt came along. The raceline flows very well and I daresay it's one of the few custom tracks I may have actually mastered. I always enjoy racing on it, too.

4. Toy World Mayhem

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Toy World Mayhem puts the original Toy World tracks to shame. This is what they should've been. It's toy-like, it's fun, it's chaotic—pure mayhem. There's no track out there that's more fun to race on than this one.

5. Kadish Sprint

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An extremely challenging track that excels in both visual and auditory atmosphere. It's borderline impossible for me to have a flawless 3-lap race on this, and yet it is always so relaxing to race on.

6. Quake!

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I strongly believe that this is the most stock-like track we have (with an unique theme) that does not make use of RVGL features. It's challenging and chaotic, and yet lots of fun.

7. Metro-Volt

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Metro-Volt always seemed like Quake's brother to me, just a step below in visual quality, fun and challenge. I like the theme better than Quake, however.

8. Sakura

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I'm counting the version with improvements for this one, as I wasn't very fond of it before Kiwi polished the visuals and I added some suitable music to it. I'm quite fond of themes involving traditional Japanese culture, and I hope to see more tracks of its kind in the future.

9. Hull Breach 3000

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I feel like this is going to go up on the list in the future, as I didn't get the chance to race it all that much yet. However, I was already pretty fond of the original, and Kiwi's remaster is outright stunning. Sci-Fi is one of my very favourite themes, even more than the others I've mentioned before, so I'm definitely a big fan of this aspect.

10. Chilled to the Bone

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There's no track from the bonus pack that I so strongly wish was in the main pack as much as this one (it unfortunately can't be included because RWD cars have a huge disadvantage). I think it's the best winter-themed track we have so far, and the ice parts are pure fun to slide on with Humma.

I usually consider whether the race-line is fun more than graphic as at the end it’s still a racing-game, graphic is bonus.

1st) PetroVolt

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This classic custom is still the best custom for me so far with its smooth race-line and well-balanced difficulties (easily learn to race good but hard to master). It does not need many obstacles to challenge the players and instead the paths are various and wide enough to let players overtake the other cars with their driving skills. Even you are not aiming at optimizing, it is still a very smooth track to enjoy racing. The “difficult” parts are also not connecting much together which I don’t feel so intense in the whole race and able to really relax and enjoy.

2nd) Helios / Lunar

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A very easy (not kid-level like toy world 1) and smooth track that is almost all-cars friendly. Smooth and Bug-free tracks like this are always fun and enjoyable. Even when it comes to competitive races (mainly 1v1, not too many cars), it will be about optimizing instead of too much about consistency or RNG, which make this easy track also becomes a nice competitive track as players may be really close to each other.

3rd) Ranch

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Definitely one of the most aesthetic custom tracks. The general race-line is fairly challenging but it's smooth and will not be too harsh . The surface is not quite friendly to some cars but it’s still fine for the rest. The theme is great, and the music also fits so well. The pity thing would be the Red-X cut that let players skip the great parts.

4th) Venice

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Basically similar reasons as PetroVolt and Helios (smooth race-line and well-balanced difficulties etc.), the paths here are all narrows which make it not quite suitable for too many players tho.

5th) Quake!

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Another stock-like classic with fun race-line and great theme. However, the cross-road is a bit annoying when there are too many players plus the 1-2 part(s) in Reverse is quite a pity design. (e.g. the narrow ramp after U turn at the cracked room)

6th) Grisville (only Normal not Reverse)

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Exciting and Challenging track, maybe quite harsh for the first time but the race-line is excellent. Sadly the repos here are terrible. I also personally love the jump cut near the end which is very fun for me :Ｐ.
I do appreciate the Reverse version is almost a completely different race-line but the design just not as good as the normal one. Some parts may look unique but actually ruin the experience a lot (e.g.: bad path design when jumping after the house, steep narrow wood L-turn ramps, bumpy roads, extremely narrow metal fence after a jump at the end etc.).

7th) Spa-Volt 2

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Another one of the best tracks in terms of graphic for sure. The theme is very unique. Although it’s not a very long tracks, but it includes lots of different parts in a spa which indeed the creator put great amount of efforts. It also includes different good alternative paths for players to enjoy in different way or use them in different situations.
However, the track includes lots of obstacles even the track is already very narrow or even at the only main path, also almost all the parts in this track are difficult but they are all connecting together, which make me feel too intense in the whole track. The cut of the edge of swimming pool is also extremely harsh (for normal) that I am really failed to tell if it’s about luck or really about skill to take it. It makes the cut feel like usually just for time trial purpose in normal. Unless you take it very slowly, but then it’s quite meaningless. Still, the multi-path idea is great there.
After all it’s still a good track to drive and inspiring for track creators in terms of both graphic and race-line. It’s also can be a great track for competitive races when it comes to consistency.

8th) Kadish Sprint

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It’s usually a hell for newbie with its totally different level of difficulties comparing to stock tracks and lots of repo zones, but it’s actually a very smooth track once you really learn it. I usually don’t like tracks with random bumps as they makes the tracks become RNG and luck-base, but the bumps here can be easily spot out and handle so it’s not really a big deal.

9th) Ever After

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Sadly this track is not frequently played because it’s really not a suitable track for pick-up races and a repo issue at the end. But the race-line here is exciting and fairly challenging for me. I often like a track seems harsh but actually the race-line is smooth and fun once you learn it, Kadish Sprint and Ever After are the examples.

10th) Moon Dawn

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Very special theme and nice atmosphere. With its extremely long length, this track can include various interesting parts base on its theme. This track is long but easy, although the race-line is various enough, I don’t really want to race in this track when not using pro car. Generally, it’s a smooth track except at the moon part (or rock part idk), the rock placement ruin a bit the smoothness of the track but not a big deal.
It’s a fun track to race but I think I’m not interested to race it too often.

Grisville:
I really like the urban theme and the difficulty. Especially the reverse version, the alternative paths... It's a great demonstration for how flexible tracks are.

Holiday Camp:
Races on holiday camp are long and for some reason a lot of fun. It's the track I look most forward to in races.

Illusion:
Illusion RM is just the weirdest track and I wish there'd be more like this. Makeitnasty is close but not as weird!

Ranch:
I have to love that one, making it was one of the best experiences I've had in terms of RV!

Of course I really like Venice, Quake, Jailhouse Rock, […] and some of those used to be my favorite tracks, too. I also haven't tried out many of the new tracks yet. Perhaps I should join some online races again…

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Holiday Camp

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It's just such a good one

Grisville

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It's just such a good one

Molten Caverns

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It's just such a good one

Illusion

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It's just such a good oneThe Keep

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It's just such a good one

Ranch

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It's just such a good oneToy World Mayhem

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It's just such a good oneJailhouse Rock

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boopedi-boop
now please fold all spoilers back so others dont have that much work

Interesting! I'd like to do this as well. It'd probably take some time though, as I'd have to play and rank all tracks that might be in the top 10 in order to get the ranking. But that sounds fun to do.