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When activating this move, Palutena raises her shield forward, summoning in front of her a rectangular wall of purple light which reflectsprojectiles. This barrier moves slowly away from her, pushing any opponents who make contact and vanishing shortly after. Palutena's shield damages close enemies for 5% and cannot be shielded, but does negligible knockback. While the barrier is wide and tall, it is far from flawless: If aimed right, small and guided projectiles can glance off the top of the wall and hit Palutena, not to mention its inability to protect her back. Additionally, if the barrier reflects too much damage (i.e. multiple Green Shells), it will break. Unlike other reflectors, the move can be used immediately after it shatters.

Reflect Barrier is an offensive-typed power that Pit or a fighter can wield in Kid Icarus: Uprising. Using this power conjures a shield that deflects projectiles from opponents for a limited time. Unlike the barrier's incarnation in Smash 4, its incarnation in Uprising is stationary, and simply blocks the path. The barrier's physical appearance and its ability to deflect projectiles in Uprising, however, carry over to Smash 4.