Brothers In Arms Q&A

Gearbox's Stephen Palmer spoke to Eurogamer about Brothers In Arms, their World War II tactical shooter that already has a sequel in development:

Eurogamer: You've got PS2, Xbox and PC versions - what are the differences between them?

Stephen Palmer: The intent is to give the same experience across all platforms. The PC and Xbox versions are almost identical. The PS2 version - because of obvious memory constraints we're having to rethink some of the content, but the gameplay and experience will be just as exciting, and from what we've seen so far we're really proud of what they're doing.

No, the checkpoint system, the maps themselves, the goals, everything is exactly the same, the way you command your squads, everything's the same. Visually, though, they've had to make some compromises because of memory limitations, but they've done a beautiful job with it and we're really proud of it.