Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel thrown into a perilous adventure. Through stealth and cunning you’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers.

Recent Reviews:

Very Positive
(82)
- 89% of the 82 user reviews in the last 30 days are positive.

All Reviews:

Very Positive
(1,269)
- 92% of the 1,269 user reviews for this game are positive.

April 5

Hello all! Here's patch update 6.55, which brings a few bug fixes (including for ultrawide resolutions) as well as full Chinese localization! :)

Fixed:

UI: Show Build number preference is not properly recalled.

UI: It is possible to call the inventory while the options menu is displayed.

UI: Rare cases where a speech icon stays on screen even if the NPC is not visible anymore.

Misc: Leeches detection counts as "detected by guards".

Misc: One bag of grain is not pickable in the room next to the garden.

Misc: There's a kill trigger on a step in a very specific location in the Great Hall.

Fixed (SPOILERS):

AI: Rare cases of guards' agro not subsiding when going from the jail to the distillery via the elevator.

UI: Fatale's name label is offset on the shore.

Misc: It is possible to talk to the commander even after he's knocked out.

Some issues when putting food items on the tables of the commissary.

Changed:

Lighting: The torches' shadows "wobbling" movement is now less extreme.

Misc: The camera black mask effects (when hiding) now work with ultrawide resolutions.

Chinese is now officially supported (sorry it took so long)!

There's also a few collider (stairs) issues, light-leaking cases, and plenty of visual "holes" in the sets geometry which have been taken care of (thanks to your guys' help with pinpointing those!). Finally there were some specific cases where Tilo would freeze when picking up mushrooms which should now be resolved.

About This Game

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.

You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. Tilo is not much of a fighter, so stealth and nimbleness are your allies when confronted with enemies twice your size. Talk to the characters you meet and leave no stone unturned in your quest to find Merra, your true love….

About the team:

Ghost of a tale is developed by a very small team. Lionel "Seith" Gallat does 90% of the art, design and coding. Paul Gardner is the game's writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. Jeremiah Pena is the game's composer, while Nicolas Titeux is responsible for sound design.

System Requirements

Minimum:

OS: Windows 7 64bit

Processor: Intel i5 - 2.5Ghz

Memory: 3 GB RAM

Graphics: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270

DirectX: Version 11

Storage: 5 GB available space

Sound Card: Motherboard Integrated sound card

Additional Notes: Although Ghost of a Tale is fully playable with mouse and keyboard, we'd strongly recommend playing with a gamepad for the best experience.

Recommended:

OS: Windows 8.1 64bit

Processor: Intel i7 - 3.4Ghz

Memory: 4 GB RAM

Graphics: NVIDIA GeForce GTX 770 (3GB) or AMD Radeon R9 285

DirectX: Version 11

Storage: 5 GB available space

Sound Card: DirectX 9.0c compatible sound card

Additional Notes: Although Ghost of a Tale is fully playable with mouse and keyboard, we'd strongly recommend playing with a gamepad for the best experience.