This is CoOL_bEr's first finished map. This map was his entry for the
Q3 Geometry Challenge at Nunuk's Fragopolis. Each entrant was
allowed only 10 textures from the original Id PAK files. This entry features angular brushes
and an interesting use of stair/ramp surfaces. When playing with bots, the game play stagnates
along one ramp unfortunately. The addition of the plasma gun would have also been a nice touch.
The architecture is good for an inexperienced mapper, especially the doorways.