Build Your Own Text Adventure- First Post

Our text adventure will be one that allows the user to choose their own super power and use it to go on an adventure. The super powers will be the gift of flight, super strength, or invisibility. This will allow the user to go down three different paths. The narratives for each journey will be different. The flight super power will require the user to complete a trip to Russia to steal a prized government possession that is hidden atop a mountain. The super strength power will entail a fight against terrorists in California. The invisibility cloak will lead the user on a path to steal important government documents. We will use probability in our code to make the game both structured and random.

Our idea to give the user three different options was thought of after we did the reading by Rettburg. He talks about using collective knowledge as well as collaboration in literature. There can be one author writing one chapter and another author writing the next. This leads to a different type of story for the reader as it gives them something to look forward to as well as adding nuance to the syntax. We are doing this by each creating our own branch of the game. All of us will have a different interpretation of the journey that the characters will undertake, which will lead to a different experience for all the players.

The photo to the left is a very simple map of the direction that we want this adventure to go in. We plan on making each different story as intricate as possible to make the code that we use something that the user doesn’t even think about.

Comments

Hi Matt, I want to let you know that I find your game very interesting, and would really like to play it once you get it finished. Your picture at the end of the post is similar to a picture that the team drew up when we were deciding how to lay out the rooms. Unfortunately I couldn’t get it to load properly in my post, but if you would like to see it and maybe compare I would love that! Keep up the great work!

This is a really cool concept for a game! My only concern is that it seems like the user would miss a lot of content depending on which path he chooses. Do you plan to have one person work on each different path, or would you all collaborate on each path? Maybe you could have the same story no matter which power you choose, but the way you solve each problem differ depend on the power you chose? Just a suggestion, I can’t wait to play the final product!

Hey Matt, I really like the idea of having a player choose their superpower. I know that I always struggle with the question, “If you had one super power what would it be?”. Creating multiple story paths is a solid way to encourage a player to replay the game and we’ve been exploring multiple paths ourselves. I feel like you might want to make your diagram more detailed because it’s a very important for keeping your story organized. Can’t wait to play your game!