I could do that no sweat, but the file size would be pretty big. Are you sure you want to do this? It's really easy to do:
1. Go to the BF2 Mod Tools
2. Get your sides from the assets folder (all, cis, imp, and rep)
3. Copy these folders to BF2_ModTools\data_***\Sides (*** is the 3-letter name, as you should know by now)
4. Open up the all side folder and go to the odf folder
5. Open up the odf file "all_inf_default_rifleman" (no quotes)
6. Change the text that says "all_weap_inf_rifle" (yes, there's quotes) to "all_weap_inf_pistol"
7. Change the number under the name of the weapon from 6 (or 4) to 0
8. Munge your side with VisualMunge
9. Copy the all.lvl file in data_***\_LVL_PC\SIDE and place it in: C:\Program Files\LucasArts\Star Wars Battlefront II\Gamedata\DATA\_LVL_PC\SIDE
10. Repeat steps 4-9 (but with a different side) until you have completed each side you want edited
Hope this helps
- EP-000782

Wierd165: E-11 blaster rifles are already in Battlefront 2, aren't they?
Don't you have to back up the .LVL in C:\Program Files\LucasArts\Star Wars Battlefront II\Gamedata\DATA\_LVL_PC\SIDE and replace it? If you made a custom side all of the names would have to be identical to the ones being called up from the LUA's or else BF2 won't load the right units (none). Am I right?
When I changed some weapons for a reskinned stormtrooper with odf edits, my level crashed when I used the weapons. What's the solution? (I had the weapons, but not the award ones)

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