Archive:Episode 4: October 5th 2010After a four month summer break Andrew McCluskey, Jack Brockley and myself are back with a fourth episode of the GMTalk Game Maker podcast, recorded Sunday. We were joined for the 54 minute show by Josh Conley and Game Maker decompiler author Zach Reedy.

The main topic covered in the show is the Game Maker 8 decompiler and we also discuss Andrew’s game for iOS and have a very brief look at the sixth YoYo Games competition. Also covered is the spotlight games procedure, what the demise of Realtime Worlds means for YYG, Andrew comes up with some Game Maker ideas and we have a look at the contents of the upcoming Rekame Mag 3 as part of our ever-present magazines feature.

Episode 3: May 16th 2010Andrew McCluskey, Jack Brockley, Joshua Pedroza and myself were briefly joined by Greyson Wright (RC) for the recording of a third GMTalk Game Maker podcast. We discuss the winning games and other high quality entries in the recent YoYo Games contest and the process for getting Game Maker games on PSP.

Also mentioned is Mike Dailly’s blog, the current YoYo Games competition, the YoYo Games App Store and we take a brief look at Game Maker magazines launched since our last episode.

In the 37 minute show we discuss the downfall of quality Game Maker media and experiences of collaborating in Game Maker team projects. We also look back at the Game Maker entries in the recent GameJolt weekend Jam as well as taking a quick look at some other issues.

Episode 1: Jan 23rd 2010Yesterday evening Andrew McCluskey, Jack Brockley, James Garner and myself took a look at FlashPunk, the entries in the GameJolt rogue-themed game making competition, game maker games on consoles and more. We also discussed YoYo Games’ Instant Play plugin, how you can win Game Maker 8 pro and piracy of Game Maker.

This was not meant to be like the game maker radio shows that exist. It was aimed more along the lines of GMCast than anything else.