Image posting is back. Expecting a more permanent fix soon!

>What is minimalism?Minimalism here involves taking an image and reducing them down to basic colors and removing most features. Most wallpapers will not include shadowing or faces, but this is subjective.

>Requesters1) Refrain from posting images with incredibly intricate designs, vague or conflicting colors, or undefined edges, these make minimalizing very difficult.2) If you can, provide the name and/or source for archival purposes.3) Be patient (do not second a request) and make sure to thank the artist!4) Check if your image hasn't already been done before in the booru: http://min.booru.org/

>Artists1) Always upload at least 1080p PNGs, try and post transparents too.2) Look over other people's works! We need good criticism if we want to improve!3) Watermarks/signatures are not highly necessary.

>Guides and resources to Making Your Ownhttp://www.deviantart.com/art/Vector-Wallpaper-Tutorial-399883993http://www.deviantart.com/art/Minimalist-Wallpaper-Guide-Inkscape-600729489https://www.youtube.com/watch?v=R32XqTRJXnkhttps://www.youtube.com/watch?v=LTQCoFrP4vwhttps://imgur.com/a/YWJrG

>SoftwareUse vector drawing: either Inkscape (free) or Illustrator (free if you know what I mean) (don't use raster graphic software, such as Photoshop, GIMP, etc.)

>>2083001You did very well, until I took a closer look, I had no comment.

I feel like you have already looked at most of the materials in the OP, so I'll just point out one thing, that seems like an accident rather than you not knowing, but repetition is the mother of knowledge as the saying goes (or translation of it at least)

Don't try to make one part as one shape, it just gets messy. Create multiple shapes to fulfill certain tasks, like this lock of hair curving into another (and this is the part where it looks like you forgot to use smooth nodes), use parallel nodes to get a more consistent curve on both sides of a shape, if not parallel in direction, then relative distance, as with the thicker bit of hair here shown as teal node handles.

Other than that one part, looks like you got the grasp of it quite well everywhere else. For a better test now, I'd suggest trying something a bit harder, maybe with some shading, like this Chito one >>2082562or if you don't feel like diving deep yet, there's bound to be something in between in the untaken requests gallery, a full body one is usually good practice

Try this one https://imgur.com/XH7ygUxothers may disagree, but ignore the shading for now, and you really only have 5 colors to work with there - red, white, dark grey, beige (skin) and brown (hair and shoes)

>>2083001For clothing, you should keep your nodes smooth.Only use corners for folds like the ones on her arms, everything else (like her shoulders) can be smoothened.Still pretty good for a first attempt.

I don't know how to take a good screenshot of the Inkscape UI, but I hope this gets my point across.

>>2083312most of the stuff there (particularly the imgur gallery) is responses to specific questions/problems, so probably the best way is to ask directly here. general advice is hard to give, other than work at a pace comfortable to you and just practiceThe vector thread is also a great place to learn >>2077071i did, and the folk there have a combined several decades worth of experience with all sorts of stuff

>>2083397you did pretty well, except for one main thing - all of the parts seem to have transparent seams between them, you can see this for yourself with the png and zoom in on a bit where two parts meet and changing the background color.

Inkscape doesn't really know to not leave some transparency when multiple objects are going right along each other, even when several adjacent parts made from the same copied lineThis is solved by "tucking" an object beneath another. That;s why in many of the example images in the OP links objects ovarlap