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ok to get the weapon go to coordinates
-397 x 6317 DON'T FORGET THE MINUS SIGN...if you know don't know about math coordinates or u didn't graduate from 3rd grade (which all of you did) then your luck is prime.

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OMG... Do not go to the location found on the enemy tansponder, unless your ready to fight an entire battalion of fighter, cruisers, and stations.... o.O i got raped... Also, theres another wormhole in that system, that leads to another battalion... where i got raped.... Again. ^-^ great game, i like it.

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alright, for all of you who cannot find the "eye of storm, go a bit lef of the sun so that the first coordonate is aligned and just keep going down, but you cannot see this nexis on your map, so be careful not o go off-course.

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oh and i am sorry for posting twice but i want to give you all a tip buy stuff like havoc II shields and reactor
that's the most useful group of equipment
the main cannon is sadly a bunch of crap D:

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hmm, we seemed to have lost over fleet of heavily armed warships in this area...Quickly lets send your ONE SHIP after them to find out what happened...That's a plan for success.

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as i can't be bothered to go to the sequel survey page, i'll say what it could do with here. More missions, a non-linear passage (not going through the same wormholes to reach the location) and in fact non-linear gameplay. An example of which can be seen from the original rpg

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Quite a small game, I am disappointed it isn't a unity game, flash is slow simple and glitchy. No SFX volume bar and graphics are very simple. I got bored of it after about 10 minutes 2/5

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person who made this game i dont know if your still looking at your comments but i can say this when you make a game you should make it for the fun of it not for profit now if you were to make a sequel and a good one big enough to put on a cd then you can make a good profit. now if it were me making a game id do it for the fun of it and have people enjoy it cause really i dont need or want the money for doing something i like to do