The Auto Turret is a fully automatic turret which can automatically target and fire on enemy dinos, players, both, or all (which includes wild dinos) within its range, as well as RPGs and Grenade. The fact that the turret does not need any guidance makes it an invaluable resource to defend against raiding, whilst your tribe is offline. This turret uses Advanced Rifle Ammo. The Auto Turret requires electricity to run.

The Plant Species X is an organic version of the Auto Turret and provides similar value.

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Turrets can be customized to attack players, tamed creatures, and/or wild creatures. Turrets can also be set to a custom range. Turrets can also shoot above and below — assuming they have a line of sight of the target — making them a good defense against flyers. Auto Turrets can also shoot Grenades and Rocket Propelled Grenades out of the sky, useful against raiders.

The alarm setting will give intruding players time to leave the area before they are shot at. Alarms take some time to reset, so if the intruding player hides within the turret's range, they will be shot at immediately without another alarm.

As of 242.0, the Auto Turret can no longer be built on Quetzal, Brontosaurus, Mosasaurus, Plesiosaur, or Paracer platform saddles. Any existing turrets on such platforms will no longer fire. This is a server option of "OverrideStructurePlatformPrevention=true". Otherwise they're now only allowed on Rafts and non-moving Bases.

As of Xbox version 783.12, the "Override Structure Platform Prevention" setting does not allow Auto Turret placement on Titanosaur Platforms on Xbox (tested Feb 23, 2019).

By default, the Auto Turret, Heavy Auto Turret, and Plant Species X have a limit of 100 combined within a 34 foundation radius. This number can be raised in server settings. This check is done on a turret by turret basis, so different numbers will show up depending on how far away turrets are from each other. Once a limit is exceeded, the affected turrets won't fire until the number goes back down.

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