Price killed

http://i.imgur.com/PeyCBYs.pngSo to my surprise he came into my house, which really isnt impressive at all, it was worth only like 1500 dollars or so.Why did you do it price, you have given me more money than i know how to spend. I am afraid to leave the build mode now

Re: Price killed

Re: Price killed

noxalis wrote:

http://i.imgur.com/PeyCBYs.pngSo to my surprise he came into my house, which really isnt impressive at all, it was worth only like 1500 dollars or so.Why did you do it price, you have given me more money than i know how to spend. I am afraid to leave the build mode now

Re: Price killed

joshwithguitar wrote:

noxalis wrote:

http://i.imgur.com/PeyCBYs.pngSo to my surprise he came into my house, which really isnt impressive at all, it was worth only like 1500 dollars or so.Why did you do it price, you have given me more money than i know how to spend. I am afraid to leave the build mode now

This is Priceless.

That it is, I believe you are price right? Would you care to explain why you ended up being killed? I mean my house really isnt good or anything.

Re: Price killed

Re: Price killed

Thanks, I'm just waiting to hear from Jason as to whether Jaynes is a hacker. He cut directly to my hidden vault after no one so much as bashed through my initial "front wall". He could have been lucky but being in this position could make me the target of hackers so it is entirely possible that he map hacked. I guess we will see.

Re: Price killed

joshwithguitar wrote:

Thanks, I'm just waiting to hear from Jason as to whether Jaynes is a hacker. He cut directly to my hidden vault after no one so much as bashed through my initial "front wall". He could have been lucky but being in this position could make me the target of hackers so it is entirely possible that he map hacked. I guess we will see.

Re: Price killed

Re: Price killed

Well, I've just heard back from Jason - it turns out Mr Jaynes was a hacker and so Mr Price's downfall came before its time. I feel a bit stupid for letting myself die like that, although it has been good to have a break from the game. So, no I won't be posting Price's map anywhere and you may see it return as Price 2.0...

Re: Price killed

Re: Price killed

About cheating:I find it a Little strange that a client should be used at all? The client could be a standard web browser instead.

The game could be completely server side & web based. You simply, after purchasing a account, logon to a web site.The web site could have buttons for up/down/left/right and one button for each tool slot. Each click sends a HTTP req to site, and site replies with what you can see.

Building can be done by seeing the whole house, then you first click on the item you want to use (that sends a HTTP req to site), and then click the tile(s) you want to Place item on. (each tile sends a HTTP req too).

One thing "lost" would be the visibility shroud, it would simply be black Squares where you cannot see past.Else, there would be nothing lost.

Would be in fact pretty easly for Jason to code. The game interface simply needs to be a large form where each tile & tool button is a <input type="image"> and navigation keys can be simple <input type="submit"> buttons.Would even work for those that want to play on their mobile phone, regardless of its iOS, Android, Blackberry, Windows, Tizon or whatever. All you need is a web browser!If I want, I could play on "exotic" devices like printers, "put a coin here and surf for 30 minutes-terminal", fridges with built-in web browsers, or even Raspberry pi!

Mods that alter the game rules could simply be hosted on the modder's server (the source could be still accessible, so anyone with a account can download, mod, and then upload to their own server), and mods that do not alter the game rules, but only the appearance of the in-game objects, could be as "mod packages" that you can upload to your account on the main web-site and all items sprites will be replaced with your own sprites.Applying a mod could be as easly as downloading a .zip, and then uploading this .zip to your account in the main website.

Re: Price killed

joshwithguitar wrote:

Well, I've just heard back from Jason - it turns out Mr Jaynes was a hacker and so Mr Price's downfall came before its time. I feel a bit stupid for letting myself die like that, although it has been good to have a break from the game. So, no I won't be posting Price's map anywhere and you may see it return as Price 2.0...

Re: Price killed

joshwithguitar wrote:

Supposedly he had a long history stepping into a house once and then returning with just the right tools.

well this is just someone breaking the map encryption. the map data being sent is kind of 'built-in' and we certainly know that it was used before. and i think even jason said that the encryption wouldn't be too difficult for someone to break by editing the client.

well, either that or editing the client to have the old 'remove shroud' + 'pan around the map' features from the tape player inserted into the robbery mode. but that isn't really lining up with anything that was said in the other thread. *shrug* speculating is always fun. haven't seen them posting in a while, either.

of course, it could be easily be someone else. but a mystery is great to try and solve!