-Agility
-Metal Claw (don't remember how long it takes to get steel wing)
-Swords Dance
-? (current is false swipe to complete the pokedex)

i dunno how to complete the set HP is flying; so much for the HP Bug... maybe return??

lv 46 @leftovers

-Flame wheel (soon to be flamethrower, just beat the elite 4, looking for the tutor)
-Thunderpunch
-Earthquake
-Dynamicpunch (i PP up maxed it, still not really reliable... should i put a magmar in here?)

-Agility
-Metal Claw (don't remember how long it takes to get steel wing)
-Swords Dance
-? (current is false swipe to complete the pokedex)

i dunno how to complete the set HP is flying; so much for the HP Bug... maybe return??
Doesn't get steel wing though level up. TM only. You could go with return in the last spot, as it is too slow for reversal. Consider not keeping this.

lv 46 @leftovers

-Flame wheel (soon to be flamethrower, just beat the elite 4, looking for the tutor)
-Thunderpunch
-Earthquake
-Dynamicpunch (i PP up maxed it, still not really reliable... should i put a magmar in here?)

don't know what the HP is, i think its rock.
He's in Goldenrod outside the game corner, on sundays and wednesdays. mornings I think. Anyway, sunny day > dynamic punch - you hit rocks hard enough with Earthquake.

hmm... well this dragonite is my flier... don't really like fly but someone has to do that. Extremespeed is pretty cool, Dragonbreath is the STAB. iron tail 75% acc... should it be steel wing?

lv 56 @leftovers

-Surf
-Wing Attack (would like it to be thunder or t-bolt)
-Ice Punch (should be ice beam soon)
-Dragonbreath (want it to be flamethrower)

so yeah i know 2 dragonites, what am i, lance or smth.? i just love it because the second dragonite is a shiny one Great, so you couldn't get the extremespeed one to be shiny? lol, anyway...even though extremespeed is cool, physical dragonite is not good. So, he's mixed...

I'd like a rating please. Just note that I haven't played pokemon in years, and I just got back to it.
Hell And My Name Is Kanishk And I'd Like To Join This GSC Rating Center. So To Make All Other Rater Think That I'm A Good Rater, I'm Gonna Rate ChaosFlames Team.

T-tar looks decent - some like Curse > Crunch, but I find that the speed actually gives him a slight edge. Its also nice to have a reliable anti-ground move against Donphan.

Umbreon - Curse / Charm, Mean Look, B-pass, Rest. Notice that charming really helps make the passing a bit easier. Note that If you pass curse to ES Arcanine, that would be great as Extremespeed nullifies the speed drop.

Snorlax - Good old curselax. You're good until Skarms/Forry screws you over.

Exeggutor - See, this is sort of why I prefer Jynx - the more accurate sleep move, and better STAB in terms of power, pp, and type coverage... Anyway - Eggy is a Psychic with Attack power, and explosion is base 250, with a halving of Def leading to 500 base. I'd love to say replace Leech seed, but that in and of itself is good. A miracle berry could prove useful with Giga Drain.
I personally use Eggy for stalling - Leech Seed, substitute, protect, and Psychic/Mega Drain (PP).

Arcanine - Go with extremespeed and you'll be fine. You could replace this with Charizard, who at least gets EQ and Rock Slide.

Starmie: Recover is your best bet.

You have a real problem - I'd actually replace Umbreon or Eggy with something that can really pack in damage. Gengar is really good - T-bolt, Psychic, Ice Punch, and either Hypnosis or something.

Not the greatest team, and not the most experienced, but they are mostly my favourites. They get the job done well though.

Any reccomendations are much appreciated. The moves I have bolded are the ones that may need changing if you can think of a more appropriate alternative TM that I can get. Currently I'm looking for opinions as to whether "Sleep Talk" would be better than "Snore" for Snorlax. Also wondering about whether Dragonite should have "Thunderpunch" or "Ice punch", and some alternatives for Wing Attack/Twister. Jolteon really has a couple of weak moves in there also.

I made a few changes to my team. All pokemon with leftovers unless there is a better option.

Lovely Kiss
Reflect
Ice Beam
Psychic

Megahorn
Rest
Sleep Talk
Hidden Power Fighting / Earthquake
(Really like HP, but have had little patience to mess with DVs)

Curse
Rest
Double-Edge
Earthquake

Thunder Wave
Thunderbolt
Surf
Recover

Rock Slide
Earthquake
Crunch
Fire Blast

Mean Look
Toxic
Charm
Rest

My only fear is any weakness my team has, one pokemon that could rip through the entire team. I was also hoping to counter most of the OU. I also have questions on vitamins. Does it matter when you give them, as in lower and higher levels? Also, is there a limit? Thanks in advance for any help.

I'm not an official rater, but they seem to be off somewhere else, so I'll see what I can do...

Quote:

L 84 - | Earthquake | Fire Wheel | Flamethrower | Cut |

L 74 - | Psychic | Surf | Zap Cannon | Recover |

L 85 - | Hyper Beam | Ancientpower | Wing Attack | Fly |

L 62 - | Body Slam | Rest | Snore | Hyper Beam |

L 60 - | Thunder Iron Tail Thunder Wave | Double Kick |

L 58 - | Blizzard | Thunderpunch | Twister | Wing Attack|

Not the greatest team, and not the most experienced, but they are mostly my favourites. They get the job done well though.

Any reccomendations are much appreciated. The moves I have bolded are the ones that may need changing if you can think of a more appropriate alternative TM that I can get. Currently I'm looking for opinions as to whether "Sleep Talk" would be better than "Snore" for Snorlax. Also wondering about whether Dragonite should have "Thunderpunch" or "Ice punch", and some alternatives for Wing Attack/Twister. Jolteon really has a couple of weak moves in there also.

EDIT: Perhaps Flash, Rain Dance or Shadow Ball for Jolteon.

typhlosion doesn't need two fire moves, so I would switch flame wheel for thunder punch, and cut is very weak, but I doubt you can undo that, so I'll move on

Lugia: zap cannon is horribly inaccurate, so I would switch it with aeroblast for a stab

Aerodactyl: fly is a bad move, and you only need one flying move, but I don't think you can undo that, so I would lose the wing attack, and add earthquake

Snorlax: lose snore, and add earthquake, and then you might even want to switch hyper beam for shadow ball, but it's up to you

Jolteon - leftovers
Thunderbolt
Agility
Baton Pass
Toxic if this is a baton tosser, it looks good

Houndoom - leftovers
sunny day
fireblast
solarbeam
crunch great move set, this is how houndoom is meant to be used

Gengar -leftovers
hypnosis
confuse ray
rest
psychic

????? Idk what to do with him
try hypnosis, psychic, and then 2 of the elemental punches, or nightmare

Kingdra- leftovers
surf
ice beam
rest
sleep talk try dragon breath

marowak- thick club
rockslide
earthquake
???
???
swords dance if you want to breed for it, or false swipe for catching, and dynamic punch even if it is inaccuratecan you guys help me out
idk if i want to use all these pokemon
i can use some criticism

Mean Look
Toxic
Charm
Rest
looks like a good toxic holder, but you might want to switch charm and rest for curse and faint attack, so you can curse to max attack, then sweep, but make sure it holds left overs to healMy only fear is any weakness my team has, one pokemon that could rip through the entire team. I was also hoping to counter most of the OU. I also have questions on vitamins. Does it matter when you give them, as in lower and higher levels? Also, is there a limit? Thanks in advance for any help.

to answer your question about vitamins, it is 10 vitamins total, so 3 carbos, 4 zinc, and 3 protein is maxed out

by the way, I couldn't respond to your pm because you have blocked all private messages, but I got it, I'd use the starmie move set above btw

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