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Everyone is welcome, don't expect only high level players, the goal is getting many PvP matches going and have fun playing. And that's exactly what Stage 1 is all about.
https://challonge.com/3rdwfto
The Tournament will last around 2 month (if needed a bit longer, I want to give everyone a...

We had a talk at Discord and I quite liked the Idea:
Summon Worker - Workers are summoned at a higher level
OR Extra workers lock up less mana
Lightning - Chains to nearby enemy minions, dealing less damage with each bounce
Healing - Healed minions take reduced damage for a short while after...

So I just started with the Units Stats and I thought most of you are interessted in the Level Up Changes, because I won't include them into the Wiki (because they allways stay the same).
If you need further Informations about the Minions, I created a Map for this reason. Perhaps that could help...

Download the .PDF file, that's the actual guide.
I won't write it down here, because it has 31 pages, it's way too much text.
I also created an Index, which is linked to the headers to quickly navigate through the guide.
This is a Strategy Guide, for those who want to become better at...

Last update 18.10.2016
Population
Start: 35
Gateway: +25
Spawn rate:
Start: 16 seconds
End: 150 seconds
Time between each minion spawns
How much faster multible Portals are compaired to a single, and when they reach their full potential.
Infos:
Taking a Portal will increase your...

Hi
Because of this Thread (Improved Hotkey Management), I made some thoughts about how to improve the Hot-keys, and I come up with 3 different Layouts.
There is no Hot-Key layout which would work for everyone. Some would like to use W,A,S,D for camera controll, some will do it with the...

Hi
All cultist run directly to the enemys dungeon after spawn, when there is no lair. I can stop it, when I drag and drop them into my archiev.
I have not set an rally flag.
This happends every time. So I can easily reprocude it.
I don't think they should behave like that, because the enemy...

I would like to have or see, if my Titan/Beats/Group I and so one, have a little notification, just to see, I put an Rally flag for them.
I often forget about, that I set my Titan anywhere, so that he is outside of my Dungeon Core to Wall it off.
Happends like 1 times of 4 or 5 games. And...

As the 1.2 Patch reduced the spawn rate, Level 9 become way harder.
I'm a experienced WFTO player and it was hard for me to beat this lvl.
I couldn't win this one without using the "Spells"-Thingies to lvl up my creatures or immediately finish all my defences.
I can imagin that many newcomer...

As I played this mission in the 1.2, I experienced some bugs in this run, It seems that every possible bug, that can happen, happends (was quite fun :D).
Jaggournouts were invisible.
Mission don't want to end (after 32:37 it ended, because a invisible Juggernaout or the Boss died. But tThere...

If you are playing as red and you are fighting against orange, it's really hard to tell where's your terretory.
So please make the orange colore more noticisable as orange.
I couldn't tell where my terretory were and where the terretory of my opponent began.

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About us

Brightrock Games is an independent videogame studio based in Brighton, UK, with a core team of ten people from around the world. Our goal is to create genre-twisting simulation games in which players can experience their own stories.

And if we can do it with a quirkily British sense of humour, then all the better!