The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (http://www.visual3d.net/game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.

The Pyreal project is dedicated to enhancing the compatibility and playability of an unsupported multiplayer game. Pyreal is an open source project written in C# on the Microsoft .Net Framework under the LGPL license.

A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.

The Fallen Lands of Old: A 2D Real Time Strategy game programmed in C# with SDLdotNET. This game aims to employ completely new concepts, immersing depth, and a great story for a fresh gaming experience, rather than relying on flashy graphics or physics e

The project will be a remake of the classic 2D space adventure game The Ur-Quan Masters. It will have more realistic physics using Physics 2D. It will have better graphics using OpenGL via SDL.NET. (This project is no longer being updated.)

A Poker Blinds Level Timer application. This application can be used at home poker games to keep players informed of the current blind level (small blind and big blind amounts) for a Texas Holdem tournament. It also displays the running time remaining.