Walkthrough part 43

Blue Dragon Walkthrough

All those Mechat parts can be installed at the facility just west of Lal Mountain village. The various mechat parts make it more potent. You're going to need it when fighting in the dimensional tunnel or the Upper Mechat Base. Any new parts you find during Split-World may be taken back here to be installed.

All those parts you installed on the mechat pay off. Each time you want to enter this dungeon, you need to shoot out the defences in mechat mode first.

Begin by blasting the red balls on the edge of the structure (these shoot missiles). Only missiles hurt the red balls, so unleash hell. Don't miss the other side -- the balls are on both sides of the protrusion.

Once the shields are down, use the machinegun on the spherical objects firing the ring lasers; when they blow, red missile ports behind them shoot missiles (these re-supply your mechat).

Shoot down the missiles, refill yours, and aim at the light beacon on top of the base. Once that explodes, the mechat will land and the dungeon begins.

Without the Black Device, your exploration will only go so far and stops on the second floor. Trigger five lasers on the 2F and get booted out. This means you can only go to one destination on 2F -- the southwest room, the northeast room, or the exit to 3F. Since the exit is blocked by a black barrier, just grab what you can now and leave. The mystery part gamma is in the 1F lift room.

The lasers "increase" the alarm slowly, to the point where six to eight lasers tripped will mean your party is warped to the 1F lift room. You need to trip six lasers to reach the corridor to the 2F/3F lift but far fewer to reach the side rooms.

If you want to warp out, take the Mystery Parts Alpha, Beta, and Gamma to the science guy at Jibral's lab and get a potent bracelet. That's only one of the three ulimate weapons. Since you can trip about six lasers before you're screwed, check the layout of floor 2 below and plot your course. The same level is used for the Mobile Mecha Factory, but the number of alarms there is more lenient.

Level 3F is not like the Mobile Mecha Factory (the ball boss is on 4F), but take the time to loot the pipes and unlock the lift.

4F has a mini-boss -- use boss-skills and take down the boss (Soaring Globe) quickly. Should be quite easy. The actual boss is the Steel Giant, who is a clone of the Noluta Azure Giant but with different weaknesses.

What's Killing You: Steel Giant

Average Class Rank: 25 to 40.

How to Prepare: Equip the Magic Shoes and Ballet Shoes across the whole party. Access to powerful Magic Sword attacks are a must since the boss has a reflect magic shield.

Magicians need to have Support, Barrier and White Magic; Black Magic is ineffective in this battle.

How to Kill It: The Steel Giant has the "Ray Beam" attack which dizzies your party but it's most devastating thing is to cast "Fifth Reflect" which reflects every spell you cast back onto your own party.

This means your fighters need to do the damage with Magic Sword and corporeality. While Flare works, Ground works somewhat better against this boss. Focus on healing and delivering your hits; once corporeality hits a fighter, it should be over very quickly.

After defeating the Steel Giant, the accessory Renew Necklace will be a useful tool in hunting down the mythical dragons.