This content is now included in the official release of the game, so you do not need to download it if you already have the latest release. The content stored here may not reflect the copy the game uses.

Note: This map is the multiplayer version of my Singleplayer map Lost, that's why it looks quite the same ;)

Finally! This is a map for Ctf, Protect and Capture, based on my Singleplayermap Lost. I can't really tell how long this map took me, since I took the outside parts of the sp map and adjusted them for Multiplayer games. Anyway, the singleplayer map took me months, so I'm pretty happy that this one is done. :)

The map is kinda formed like an "U", with the flags at the ends and jumppads in the middle.

Please download, rate and comment it! :)

This map is called recovery, because the matches on it actually take place after your adventure on the earlier mentioned singleplayer map, as the base gets recovered after your escape.

UPDATE 1: Enlarged the middle room because it was too narrow, changed the ground to make it less bumpy, added two little forts at both sides.UPDATE 2: Enlarged the entrance to the middle room, enlarged the entrance to the towers, added waypoints, added pvs, added some lasers to indicate that the hole is deadly, replaced the quad damage with a healthboost.FINAL UPDATE: Made the jumppads to yellow armour more obvious, added some bridges between the towers that bring more cover from snipers at the top and a lot of new trickjumps. Fixed the lightcolor in the room under the red side

Here are other maps I built or helped on, you should check them out and leave a comment :)

Me,Redon and Viruz had an epic game of CTF on this map o.O
The bots handled the map well, and really put us into game, I can only wonder what it will be like with real people.
The maps geometry is good, along with the game play, its really fun to frag around on the top. As well as go for the quad and snipe some people while your up there. The map actually plays well with 6-8 people, but would be much more intense with 10-14.

Well what i see is extremely nice- it has very smooth walls but... I see a lot of inaccessible bits which is such a waste because they look beautiful - but there are elevators? and doors?! It looks like this was originally a SP map. Shame you let so much of the design go to waste.

As i said in the description, it is the multiplayer version of a singleplayer map that will be done hopefully soon ;) I'm not going to waste it of course :P If your sentence of "inaccessible bits" was also referring to the clipped mountains, then i'm sorry for that, but it was necessary because it was possible to jump over the mountain with rockets or grenades and score within about 5 seconds.

Today, when i was fixing a few lights, I was bored, so i experimented a bit with the map, I added some bridges between the towers. I really like the result since it improved the gameplay a lot in my opinion. The map will be in the new release, thank you for the comments and ratings :)