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Hey guys. I may be looking to develop a 3D game for the Palm OS. Our budget won''t be enough for me to roll my own engine, or our timeframe won''t I should say, so I''m looking to license. I found a few leads through Google but, of course, nothing beats asking here So if anyone could post links to any 3D engines you know of, that would be great. Thanks in advance.
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Drew Sikora
President, Lead Programmer - Blade Edge Software
Staff Writer, Newsletter Editor - GameDev.net
Community Relations - Game Institute

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Definetely the XForge Engine! I´ve been tinkering around with it and it´s wonderful. Their developers provide an excellent support in their forums, too! If you want to try XForge, visit www.tapwave.com (Tapwave´s Zodiac homepage), register as a developer, and you´ll be able to download XForge Core for free to try it out.

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SDL can be built for the PocketPC. Might it be possible with PalmOS as well? I dunno. I hate palm.

It might be possible to create a wrapper for OpenGL also. It''s been done on PocketPC. I think there is a library called MiniGL that attempts to warp the OpenGL API in PalmOS, but I don''t know how powerful it is. Do a search for MiniGL.

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Thanks Rian. I found it but it''s licensed under the LPGL, which makes it a pain in the butt to commercialize, we need an engine to power a commercial product. GapiDraw is supposedly coming out for Palm, but I haven''t heard back yet from them as to when