Thanks for picking this up- I was having a hard time finding motivation to get something like this together...

His client doesnt seem to require Java 7, but his server does. Could you please port it to Bukkit WITHOUT Java 7? Plus, his port is odd, as it adds a IC2 folder to /net/minecraft/server, instead of in the root of the jar.

Wait... What?! I must have missed something. I haven't been keeping up on Zip's thread. I guess Zip finally got sick of all the complainers whining for an updated version and dropped the mod?

" Overclockers will speed up Acceleration of any Advanced Machine, and slightly extend the maximum Speed.The other Upgrades work as on any other IC2 machine. "

Ok, paint me confused. The old AM worked on MV, so why would I need to use a transformer upgrade unless I want it to run on HV? Now I can see a need for the energy storage upgrades, speeding up the machines in IC2 tend to eat more power and the internal storage can't keep up. The base AMs work fast enough already to keep up with a quarry if I use 3 Rotary Macerators with 3 Induction Furnaces. It never chokes up. Only the Centrifuge Extractor chokes when I put in an entire RP Rubber tree worth of wood into the input chest. Got to love EE and the Red Matter Axe, takes down RP Rubber tree in short order.

Confirmed not working on SMP, tried on a fresh 1.1 server, latest IC2. GUI shows fine, but when I go to move an item to the macerator it goes funky, either puts the item back or selects a different one, rearranges my inventory.

Confirmed not working on SMP, tried on a fresh 1.1 server, latest IC2. GUI shows fine, but when I go to move an item to the macerator it goes funky, either puts the item back or selects a different one, rearranges my inventory.

Much sadness

Also having this issue. I think maybe its installed wrong though. I don't want to jump to conclusions and say its not working.

Just want to give my two cents, and please don't take the criticism as anything but constructive. I appreciate the skill and effort that goes into these things.

Advanced Machines was first created based on a simple concept: Make a macerator, compressor, and extractor equivalent to the induction furnace. Your update has strayed from this simple concept, and I don't see why you or anyone would think that these need updgrade slots when the induction furnace lacks them, especially considering it seems you had to change some of the base properties to make it work. All that should be done, in my opinion, is to take the attributes of the induction furnace (acceleration based on usage and/or redstone current, additional output slots, power usage stats, etc.) and apply them to the other three machines. Nothing more, nothing less. It's feels like you're trying too hard to make these machines fit in with the upgrade standard, forgetting that the induction furnace is a part of standard IC² and provides a perfect template for this addon.

That said, I do like the idea of overclockers affecting acceleration rather than speed, and transformer upgrades can be useful. However, I don't want to use a version of Advanced Machines that makes them different from the induction furnace. It makes it obvious that this is an addon, no longer a seamless integration into the base mod. While I would prefer that the induction furnace be used as a template for the new machines, I wouldn't mind a version that mods the induction furnace to match the new properties. I appreciate the work that was put into this, but I feel like it's taken a step in the wrong direction.

That said, I do like the idea of overclockers affecting acceleration rather than speed, and transformer upgrades can be useful. However, I don't want to use a version of Advanced Machines that makes them different from the induction furnace. It makes it obvious that this is an addon, no longer a seamless integration into the base mod. While I would prefer that the induction furnace be used as a template for the new machines, I wouldn't mind a version that mods the induction furnace to match the new properties. I appreciate the work that was put into this, but I feel like it's taken a step in the wrong direction.

You disregard where their development is pointing to, i expect the Induction Furnace to either be removed or changed completely in the next patches. Then it will probably become part of Advanced Machines instead.

Are the advanced machines meant to pull the full amount of power they use when idling with a redstone signal? I'm seeing my rot. macerator pulling 500+ EU with 11 OC upgrades when using, but also the same amount when idling with signal.

EDIT: Also, your link for 3.4 is linking to the 3.3 download. Just changing it from 3.3 to 3.4 in the link worked though, link below if you're lazy.