Hi there, I'm currently working on a plugin where I need to know who has passed a checkpoint first in rounds mode. I thought I could just rely on the order of the 'onCheckpoint' events that I receive. So the first time executing the registered method will contain the informations about the player wh...

Ah nice, that does work. Thank you very much :) I'm currently developing a game which you can start on the server on vote request. Once it starts I need to disable the dedimania, local and live ranking widget dynamically (and enable them again when the game is over), because I need the space for the...

Thanks for the quick response. I will try that out :) Edit: Still does not work. I set those states to true together with setting the enabled flags to false inside a chat command. But the widgets do not disappear. Even when I first call re_closeRaceDisplays('my_login') first the widgets appear again...

Hi Undef, Can I disable and enable again the dedimania, local and live ranking widget dynamically from another plugin? I've tried for dedimania for example: global $re_config; $re_config['DEDIMANIA_RECORDS'][0]['GAMEMODE'][0]['TIME_ATTACK'][0]['ENABLED'][0] = false; But this does not seem to work. B...

Hi everyone, I have just a quick question concerning the onPlayerFinish event when being in rounds mode. Is it always ensured that when I only rely on this event that I get the ranking in the correct order in rounds mode like Nadeo would show it on the right side and distributing points accordingly?...

Hi, I'm working on a new plugin and I have basically two questions/problems: - How can I get all players that are currently spectating a player X? - How can I receive the event that a new player is spectating player X? Was looking in the framework and on google. But did not find anything useful. Can...