Patch 5.3: Battlefield Barrens Guide and Noxy Comic

Patch 5.3 introduces a new world event, Battlefield Barrens, that explores the conflict between the Alliance, Horde, and Garrosh. There's a ton of stuff to do and collect as part of this event--but it's only around for a limited amount of time. It will be removed when Patch 5.4 hits.

Site artist Noxychu also made a comic about this event, capturing the spirit of helping the Darkspear in unexpected ways!

To unlock this world event, which takes place in Durotar and Northern Barrens, you'll need to do several new scenarios and a quest chain, Escalation. showing the underlying politics behind your faction.

Once the world event is unlocked, you can collect Kor'kron supplies through various ways to purchase vanity items and armor like Xan'tish's Flute.

Garrosh's influence can be seen in the Valley of Spirits being shut down, a Horde digsite in the Vale of Eternal Blossoms, and Kor'kron camps in the Northern Barrens.

Click the cut to read the guide!

Patch 5.4 Changes

In Patch 5.4, the daily quests, quartermaster, and vast majority of vanity items and events are being removed.

Vanity Items

The screen gets progressively more tinted over 20 seconds, then fades back to normal.

Griftah's Authentic Troll Shoes: This item can be transmogged onto any cloth, leather, mail, or plate item for that same slot. It has an invisible boot texture and makes players look barefoot.

Whole-Body Shrinka': This item greatly shrinks the player, while also reducing their run speed and damage dealt. It lasts for 3 minutes and is broken upon mounting.

Sen'jin Spirit Drum: A player can summon the three spirit drums, which any player can click on and play.

Xan'tish's Flute: These snakes follow the player for a minute--players can a variety of solid and striped snakes. Named after Xan'tish in Orgrimmar, whose pet snakes were taken away by the Kor'kron in 5.3.

Latent Kor'kron Armor

Latent Kor'kron Armor can be bought from the quartermaster--it also has a very low chance to drop in the Northern Barrens. The armor pieces are BoE, but the Radical Mojo needed to transform them into wearable armor is BoP. The armor sets resemble Dungeon 2 models, so you can save some time farming Darkmoon Prize Tickets. (DKs get a recolor of their classic set, while Monks get a popular quest set.)

Kor'kron Elites

Players can group up and fight elite commanders, but they can be very nasty. When a commander spawns, they will do a zone-wide yell and appear on your map.

After a recent hotfix, the elites are a non-faction specific multi-tap for all characters that attack them. They used to be tap to faction. An additional set of hotfixes nerfed several Elite abilities as well.

Escorting Caravans

Different races escort the caravans depending on where they are headed to. For example, Astranaar sentinels escort the caravan going to Ashenvale, Northwatch dwarves escort the caravan going to Ratchet.

The longer you stay with a caravan, the more stacks of Caravan Escort you'll get, which stacks up to 10.

Upon successfully escorting a caravan, you will get Surplus Supplies which contains varying quantities of all four Kor'kron supplies.

When a caravan begins its trip, or is destroyed by the Kor'kron, there will be a zone-wide notification. However, it will not appear on your minimap unless you are close by.

Map

Routes

Alliance-only routes are blue, Horde-only routes are red, routes for both factions are green.

Alliance:

Dreadmist Peak > Mor'shan Rampart

Dry Hills > Mor'shan Rampart

Thorn Hill > Ratchet

Stagnant Oasis > Ratchet

Sludge Fen > Mor'shan Rampart

Wailing Caverns > West Road

Forgotten Pools > West Road

Horde:

Sludge Fen > Durotar

Southern Barrens > Crossroads

Ratchet > Crossroads

Dry Hills > West Road

Stagnant Oasis > Ratchet

Wailing Caverns > West Road

Grol'dom Farm > Far Watch Post

Zone Changes

Orgrimmar

Things have gotten pretty bad for the trolls--the new Kor'kron guards have terrified the trolls to the point where the Valley of Spirits has been shut down. Players cannot access the Auction House, Banks, class trainers, profession trainers, and all vendors. (Suddenly, those pet snakes from Xan'tish like Black Kingsnake may be rare...)

In addition, the portal to Blasted Lands has been removed, and Vol'jin Loyalists now run through the streets shouting "Vol'jin lives! Rise up against Garrosh Hellscream! Today is de new dawn of de Horde!" before being killed by Kor'kron Overseers.

Here's what the Valley of Spirits NPCs have to say to you:

Rogue Class Trainer: Ya need trainin'? You picked a real inconvenient time to come pokin' through the Valley of Spirits.<Your trainer's voice lowers to a whisper>The Kor'kron watches our every move. Garrosh has the Valley of Spirits under his thumb. I could be killed if they saw me talkin' to you.Lucky for you, they don't ever see me. Lean in close, <name>. We gotta keep this on the down low.

Northern Barrens

The Kor'kron has a greatly increased presence in Northern Barrens. The Kor'kron has marred the Northern Barrens with several encampments: a slaughterhouse, lumber camp, oil refinery, and elemental quarry.

With the addition of level 90 mobs in an otherwise low-level zone, there are some new zone drops:

Freeze-Dried Hyena Jerky: If you spend at least 10 seconds eating you will move more quickly while in the Northern Barrens for 1 hour.

Scorpion Crunchies: If you spend at least 10 seconds eating you will deal more damage while in the Northern Barrens for 1 hour.

K.R.E.: If you spend at least 10 seconds eating you will take less damage while in the Northern Barrens for 1 hour.

Durotar

The Darkspear Trolls, led by Vol'jin, have also declared open rebellion against Garrosh's regime. Sen'jin Village has many more troll guards and Razor Hill, once Escalation quests are completed, is taken over by the Darkspear.

In addition, trolls are held captive in cages, surrounded by the Kor'kron, right outside Orgrimmar.

Vale of Eternal Blossoms

Garrosh has started digging in the Vale of Eternal Blossoms, marring a sacred area.

Taran Zhu is not amused and orders Sunwalker Dezco to evacuate the Horde from Pandaria:Taran Zhu: Tauren! What have your people done! You have dredged open a scar within our sacred Vale!Sunwalker Dezco: Lord Zhu, please understand - the orc "Warchief" who ordered the deed no longer speaks for the whole of the Horde. Many voices are rising up against him.Taran Zhu: Your politics are no concern of mine. Your Horde has disrespected the sanctity of this place. You are no longer welcome here - leave at once!Sunwalker Dezco: Give us time, Lord Zhu. Give us the opportunity to bring Hellscream to justice.Taran Zhu: Sunwalker, I respect your people. You have aided us in our campaign against the Sha and the Thunder King. Otherwise, I would've already ordered the Shado-Pan to purge this entire shrine. But my patience is at an end. The Horde must leave.Taran Zhu stares grimly into the distance.Taran Zhu: Very Well, You have until season's end. No longer.Taran Zhu: We pandaren are no strangers to dealing with tyrants..The coming battle will try your souls. May the celestials guide your actions.

Scenarios

Players begin to unlock Battlefield Barrens by completing a questchain that sends them into two scenarios:

The first scenario Lorewalker Cho makes you complete is Blood in the Snow, so he can observe what Varian Wyrnn is like as the leader of the Alliance. As we covered earlier, there is a brief dialogue leading up to the scenario that shows how the dwarven tribes were hesitant to lend Varian support.

The Dark Iron help Varian defeat the ice trolls in Shimmer Ridge, who are cannibalizing the dwarven scouts and obscuring their operations with a magical deadly storm. Moira's decision to help Varian, when the other dwarven clans would not, shames the Bronzebeards and Wildhammers into pledging more of their aid in the future.

If you are a Horde player, you will be transformed into a Human for this scenario.

Stage 1 – The Mountaineers

Contact the Dark Iron Mountaineers atop Shimmer Ridge and find a way to stop the storm.

Start:Varian: This is where my agents tracked the Zandalari.Moira: Shimmer RIdge. I know it well. The Frostmane trolls breed and plot atop that snow-blown mesa.Varian: I can only imagine what foul business the Zandalari have with them...Moira: We've lost many mountaineers to this freakish storm, or the trolls slithering about in it.Varian: Yes. This weather is not natural.Moira: Aye. I am loathe to send my men into that. It reeks of ambush and bloody disaster.Varian: My champions will go. THey will see what can be done, and rescue who they can.Moira: If they can stop that storm, I'll lead the Forgeguard to the top myself.Varian: It is heartening to see you here, Moira. You have my thanks.Moira: Indeed. WIth the aid of your champions, the Dark Irons will put an end to the Zandalari threat in Dun Morogh.Moira: We will prove our loyalty - to the Council, Ironforge, and the Alliance - here, today, and with our own blood.Varian: Hrmmm. Fare well, Queen Regent.Moira: I'll see you when it's done, King of Stormwind.

Scout Stonebeard:Oh…right. Now: Did the human king send ye? Oh, his spies are all dead… and most of us are, too.I saw 'em draggin' Boldbrew, kicking' and bitten', towards some hut south o'here. Now if ye hurry, ye can help her, and she might know more.BUT STAY AWAY FROM THE BIG VILLAGE! There's dozens o' mad ice trolls in there! Oh, that Zandalari priest has 'em whipped up into a great frenzy.

Scout Boldbrew: Ye ain't cookin' ME, ye long-eared snow-huffer!Oh, that was a CLOSE one, thank ye!There's only a few of us left: the ones they don't eat, they butcher at some big altar.

Conclusion:Varian: Well fought. I see the Dark Irons are as formidable as ever.Moira: That they are, King Varian. And at the service of the Alliance, I might add.Varian: Hah! For that, I'm glad. The Bronzebeards and Wildhammers will regret not having been here to share in your glory.Moira: Better they're grateful for the clansmen spared death on this miserable hillock. We sought to protect and impress, not to shame.Varian: Well, you've done just that. Come, let us return to Ironforge, and announce your victory to the Council.

The second scenario to complete is Dark Heart of Pandaria, so Lorewalker Cho can see what Garrosh is like as the leader of the Horde. Once again, there is a brief dialogue leading up to this scenario, in which Lorewalker Cho contrasts the Alliance and Horde styles of leadership.

As WoW Insider covered in their scenario writeup, the Horde ends up in possession of the remains of an Old God, which can only lead to no good.

The Goblins have been told to excavate the Vale of Eternal Blossoms for Garrosh, but they've run into some trouble. When they finally blast their way through the Big Blossom Mine, they find themselves in a Titan room and must defeat the essence of an Old God. To make things worse, they must hand it over to the Kor'kron, who treat the Goblins in such a way as to lose even their loyalty.

If you are an Alliance player, you will be turned into a Goblin in this scenario.

Collect artifacts for Grizzle Gearslip while his workers clear the mine entrance.

Stage 4 – End of the Mine

Travel deep into the Big Blossom Mine and blast open the wall.

Stage 5 – Heartbreak

Destroy the Echo of Y'Sharrj.

Final Stage – Bonus Objectives

Complete the Bonus Objective to receive bonus Valor.

This dialogue takes place after the scenario has been completed--the goblins and the Kor'kron aren't getting along too well:

Grizzle: Just what in the name of all that is unholy was that thing?Malkorok: Step aside goblin. This artifact is exactly what the Warchief hoped to find here. I am taking it under Kor'kron protection.Grizzle: Oh don't you worry none, I don't think anyne wants to touch that thing again. I'll collect our money and we are outta here.Grizzle: Hey hey, what is this, huh? This is barely a fifth of the promised payment!Malkorok: You are paid for all workers present, foreman. The Warchief does not compensate the dead.Grizzle: Naw naw, see there's a contract. Payment in full is-Malkorok: THIS. This is what has diluted the vitality of our precious Horde!Malkorok: The Warchief graciously permits the families of the dead to live in his city. To die in the service of the Horde should be a great honor, but you see it as another opportunity to line your filthy pockets!Malkorok: Your kind DISGUSTS me. Small. Weak. Honorless as thieves. Be thankful the Warchief still tolerates your presence at all.Grizzle: Yeah, we'll see who's got Garrosh's back when it counts.Malkorok: What was that, goblin? Grizzle Gearslip: Oh yeah, hey no nothing your, uh, your hugeness. Uh, for the Horde, and all that… Bye!

Quests: Escalation

After completing both scenarios, the Alliance and Horde will be sent to Durotar to continue questing. The Alliance and Horde share some quests in the middle of the quest series, but the Alliance has some unique scouting quests by Orgrimmar while the Horde gets to see the Battles of Razor Hill and Sen'jin Village.

Horde

The Darkspear Rebellion: Travel to Durotar from the Shrine of the Two Moons, and then meet up with Ki'ta Arrowtusk in Sen'jin Village. As we've noted earlier, Sen'jin Village has received troll reinforcements, with new Sen'jin Defenders and Guards being trained.

Vol'jin of the Darkspear: Ki'ta takes you to Vol'jin, who is reminisicing with Thrall and Chen Stormstout about how much has changed over the years.

Battle of Sen'jin Village: Defend Sen'jin Village from the Kor'kron assault. Thrall and Chen are helping out, as well as all of the villagers. (Bom'bay hopes he gets promoted to being a full witch doctor after this.) When the battle is won, Thrall decides to go to Orgrimmar to win more allies and tells Vol'jin to care of his family if he does not make it.

Battle of Razor Hill: Vol'jin pressures towards Orgrimmar, and after escorting his army through Durotar, you help take over Razor Hill. The Kor'kron has locked up the entire city, even the orc trainers who beg you to free them and swear that Garrosh is not their true Warchief.

Afterwards, you'll go to the Razor Hill Outpost, where Baine is telling Vol'jin that he must seek aid outside of the Horde if he hopes to defeat Garrosh.

Vol'jin and Thrall on Thrall's decision to go to Orgrimmar alone:

Thrall: Wait Vol'jin. Horde is spilling Horde blood. It is tearing me apart.Vol'jin: We need ya, mon.Thrall: I know. I trust you to lead the siege. I am needed elsewhere.Thrall: I refuse to believe that all of my brethren support Garrosh.Vol'jin: You set one foot in Orgrimmar, Hellscream gonna bury a knife in ya neck!Thrall: I am going to Orgrimmar, alone. Eitrigg, Saurfang, surely they are standing against Garrosh, I must find others.Thrall: It is a risk I have to take. But if I am killed, please watch over Aggra and my boy.Vol'jin: I won't hear ya say such tings.Thrall: It has to be said, Vol'jin. If we do not make it through this - I want you to know. You have always been my friend. My brother.Vol'jin: For da Horde.Thrall: For the Horde.

Baine and Vol'jin upon victory in Razor Hill:

Vol'jin: It be done! Razor Hill is ours! Da Warchief probably see da fires all the way from Grommash Hold…Baine: Vol'jin - you're alive! It is true then - an open rebellion against the Warchief.Vol'jin: Baine. We be needing' ya support. Razor Hill be but an outpost - the walls of Orgrimmar be fortified since da Cataclysm.Baine: I must tread carefully. Many of my people are still within Orgrimmar.Vol'jin: Lor'themar be ready to strike once he finish wit da Isle of Thunder, and da Banshee Queen need no excuse, but they botha cross da see. Without ya strength, we can't breech the city. I need tauren arms.Baine: We are preparing. I just need time to ensure the safety of my people. But Vol'jin…Vol'jin: Hmmm….Baine: Garrosh has turned Orgrimmar into a fortress. You may need to seek out allies… beyond the Horde.

Vol'jin, when asked "Why are you fighting against your own Warchief?"

Ya still call him "Warchief"? Is he still YOUR Warchief? What of de spoils of his war? I don't see you fat an' happy like his Kor'kron. His Horde be an orc Horde. Do ya still feel welcome here? Are ya a part of his plan? Or are ya trash he gonna do away wit' once he has his way? He promise glory, but bathes our Horde in blood, an' steps on anyone who see it different.

Ya wanna know how I see de Horde? De Horde dat me an' Thrall built?

Horde be a family. When de whole world try ta put us down, de family come an' pick us back up. We all each other got, see?

Hellscream, he don't see family. Ain't never had one. All he see is power, like he just come through the portal.

<Vol'jin stares off into the distance.>

We stand against him - together, here, now - or he stop us out. One. By One. I got de scars ta prove it.

Who do ya trust? Where be your loyalty now? Hellscream? Or family?

Vol'jin, when asked "What happened to you in Pandaria?"

<Vol'jin runs his three-fingered hand over his scar.>

It been a long road, friend. Garrosh tried ta take me life wit' a knife in de throat. Left me for dead. I crawl out dat cave, couldn't even speak. It was Chen Stormstout who found me, nursed me back from de brink.

We travelled to de Shado-Pan Monastery, an' dye help me do some soul-searching. Figure out who I was. Who de Horde was. Me father…

He find out soon enough. Too bad I'm not gonna be there ta see da look on his fat, beady-eyed face when he hears ol' Vol'jin is back, an' gonna make good on me promise. Ta end his sad little reign. Ta fire de arrow dat pierces his black heart.

Alliance

A Little Field Work: Teleport to Ratchet from Shrine of the Seven Stars, and then head to Skull Rock by Orgrimmar to meet up with members of SI:7 in hiding.

Gathering Intelligence: Disguised as "Project C4T" (a Fluxfire Feline), you'll navigate your way around the Horde camp to free a prisoner, Zen'tabra, and retrieve three important documents. If you walk too close to the Kor'kron, your disguise will be blown.

The Darkspear Rebellion: Meet up with Zen'tabra in Razor Hill. This is a bit risky as you're going into a Horde city, but SI:7 gives you a white flag so Vol'jin's most trusted allies won't attack you. When you do meet up with Zen'tabra, you're soon attacked by members of Razor Hill, but she calms them down. At this point, you realize that Razor Hill has been taken over by the Darkspear!

I'll tell ya what de Horde is. De Horde dat me an' Thrall built. It be a family. When de whole world try ta put us down, de family come an' pick us back up.

Hellscream, he don't see family. Ain't never had one.

For him, Horde be about orcs, an' buildin' up orc power. Like he just come through de portal. Anyone stand in his way, anyone tink any diff'rent, he shut 'em up.

<Vol'jin runs his three-fingered hand across his scar.>

He like an angry dog. Oh, I fight next to Hellscream in battle, sure. But put him in charge? Ya askin' for trouble. He pick his favorites, start his war, shove me bruddahs aside... He don't tink he need hobody else. Well, he wrong.

He gonna learn: ya never cross family.

Vol'jin, when asked "Why should we help you? What if we kept the Barrens supplies for ourselves?"

<Vol'jin cackles, the stench of his hot breath reeking in your nostrils.>

The Old Seer: Locate Seer Hao Pham Roo on the slopes of Mount Neverest in Kun-Lai Summit.

Hellscream is using Pandaria's secrets to wage war against the world - and even his own people. Is this really what the last pandaren emperor had in mind when he cloaked the continent in mists? And why did the mists suddenly disappear? I must have answers! In my travels, I met an old scholar, an expert on the last emperor. Please, seek out Seer Hao Pham Roo. Last we spoke, he was planning to retrace the emperor's steps by scaling Mount Neverest... but he was far too old to attempt such a climb.

Path of the Last Emperor: Attach the climbing rope to each Rope Anchor along the path to help Seer Hao Pham Roo reach Seeker's Point.

In his time of uncertainty, the last emperor walked a lonely path up this mountain, until he had at last found his answers. I am here to walk the same path, and it seems you have questions of your own to be answered. Perhaps you will join me, and we can both be satisfied? Oh, but I am getting old, and this blizzard is proving too much for my bones. Could you climb ahead and anchor this rope? I can hoist myself along from there. Together we shall walk the path of the last emperor.

In assisting Seer Hao Pham Roo, you learn a lot of interesting things about the history of Pandaria.

Seer Hao: Heh. Do not get angry with the elements, violence is their nature. I conquered my anger long, long ago.Seer Hao: My, you are strong! When I was young, I might have doubted that we could do this. But now, I have no doubts at all.Seer Hao: Such wind! Such cold! Once, it would have filled these old bones with despair. But on this day, I am filled with hope.Seer Hao: Such a patient one! When I was young, I would have hated this task. Nowadays, I am filled with love.Seer Hao: Do not fear the heights, as I did when I was young. Fear can drive us to terrible deeds. Ah, but I see that like me, you have learned the lessons of courage!Seer Hao: Ah, here we are. Oh, these old bones are tired. More tired than you can imagine...Seer Hao: You surprised me. I expected a hero such as yourself to balk at the task of carrying an old man up a mountain. Most are too proud.

Seer Hao: I was going to teach you a lesson, but instead, it is you who have taught me. You see, when I was young...when I was young...when I was young...Seer Hao: I was EMPEROR.Emperor Shaohao: The realm you see all around you was mine to command.Emperor Shaohao: I conquered my doubts, my fears, my anger... I buried all of it within the land.Emperor Shaohao: But I held on to one vice. The one sha I never conquered. PRIDE.Emperor Shaohao: My pride cloaked this land in mists! I thought we were better than the rest of the world.Emperor Shaohao: I thought we could solve our own problems. But for ten thousand years, we stagnated, our doubts and fears buried in the land, rising up to fester whenever we allowed them.Emperor Shaohao: Pride. It is the most insidious of sha. It is good until it is bad. And then it is more dangerous than all the others combined.Emperor Shaohao: Beware of Pride! Be humble! The world is plunging into chaos. Old enemies must work together. Proud races must admit they need help.Emperor Shaohao: Things are going to get worse before they get better. Only by working together can we overcome the darkness.Emperor Shaohao: All that stands in our way...is pride.

Comments

Comment by RihaKitty

on 2013-05-28T11:43:29-05:00

Am I the only person who's underwhelmed by this? I did all the quests yesterday and the weekly for the brawler's gloves, I'll do the weekly again today for the pet and be done. It might have been nice if the latent gear was a half-step above what you can get from old valor rewards or LFR. Something similar to the Lion's Landing quests, dailies and items, but not quite as involved (annoying) as Crusader's Landing. It just seems a shame they put so much time and thought into such an important (lore-wise anyway) storyline and then only have a few days worth of play. Even the Skyguard quests from BC were more involved, and kept you coming back day after day.

Comment by Netspook

on 2013-05-29T09:42:01-05:00

Well since I don't have the ilvl for the scenarios, I'll have to sit this out.

It seems a bit wrong to stick ilvl requirements on something like this.

Yeah, unfortunately I`m pretty much forced to sit this one out too, since I won`t be able to play enough this summer to improve my gear to be able to participate.

Locking a huge event and its questlines behind a couple of scenarios with high ilvl reqs is just another one of Blizzard`s recent stupid development decisicions. No wonder a 7-digit amount of players cancelled their accounts the first quarter of this year.

Comment by Adamsm

on 2013-05-29T09:56:04-05:00

Well since I don't have the ilvl for the scenarios, I'll have to sit this out.

It seems a bit wrong to stick ilvl requirements on something like this.

Yeah, unfortunately I`m pretty much forced to sit this one out too, since I won`t be able to play enough this summer to improve my gear to be able to participate.

Locking a huge event and its questlines behind a couple of scenarios with high ilvl reqs is just another one of Blizzard`s recent stupid development decisicions. No wonder a 7-digit amount of players cancelled their accounts the first quarter of this year.

It's only about 463; my current alt has 470 and she can queue for all four of the new ones. It's Heroic Scenarios that need at least 480 ilvl.

Comment by Whiterock

on 2013-05-29T11:00:36-05:00

I can't look at that comic like a normal person, have seen too much of anime -.-

Comment by Syward

on 2013-05-29T15:51:42-05:00

Well since I don't have the ilvl for the scenarios, I'll have to sit this out.It seems a bit wrong to stick ilvl requirements on something like this.People like myself who don't have a main and just like levelling alts have to lose out.

You're in luck! You only need an iLvl of 480+ to do the heroic scenarios. There isn't an iLvl requirement to participate in the Battle Field Barrens quest sequence and weekly quest, so your army of alts can participate if you'd like. (so long as they're level 90) {:0)

Comment by murphmanfa

on 2013-05-29T17:56:42-05:00

Well since I don't have the ilvl for the scenarios, I'll have to sit this out.It seems a bit wrong to stick ilvl requirements on something like this.People like myself who don't have a main and just like levelling alts have to lose out.

You're in luck! You only need an iLvl of 480+ to do the heroic scenarios. There isn't an iLvl requirement to participate in the Battle Field Barrens quest sequence and weekly quest, so your army of alts can participate if you'd like. (so long as they're level 90) {:0)

Accurate! I was just in a scenario on my priest. I only hit 90 last night and my ilvl is 432 or so.

Comment by bastler

on 2013-05-29T18:26:57-05:00

That really depends on the enchantment that is placed on the item. I do not know if there is a restriction that prevents "useless" stats to be slapped onto an item.I made a cap yesterday for my hunter and got Expertise and to hit, I will need to reforge that, but the primary stats are ok.

Comment by Feltar5

on 2013-05-29T19:09:14-05:00

Didn't see it anywhere else so I thought it worth mentioning that the "Hordebreaker" title is unfortunately NOT account wide but limited to the toon that earned it :<

Comment by MightySausage

on 2013-05-31T04:14:53-05:00

It has been updated so that now commanders don't tag to a faction, if the Horde attacks one the Alliance can attack it and loot it, and vice versa...

Comment by Bekazn

on 2013-06-01T03:07:08-05:00

Everyone saying it's gear ilvl restricted, it's not. I leveled up a warlock from 80 to 90 after the patch and she only had a 440+ ilvl from quest/instance blues and a couple of greens and was able to do it. Also, because I'm on a PvE server, I've noticed some Alliance players flagged and yellow named to me, but none of my AoE's actually flagged me if they hit them. Thought it would have flagged me for sure when I accidentally popped one, now I just go all out on those commanders and not worry about it. Also, stats on the items seem to stem from whatever spec you're in. I haven't tried it on a healer, but willing to bet you'd get spirit as one of the random enchants.

Edit: Just tried it on my Pally. First attempt as Ret got me strength with hit pants. In Prot spec got shoulders with dodge as the random.

Comment by BrightBrown

on 2013-06-02T15:57:19-05:00

And here it is over a week later and this BUG still has to be addressed.... AND they know a bout it!

Argh, that was supposed to be a REPLY to a post! It's about the overturned caravan spam in chat with NO indication where the frak it's located. Realistically meaning killing Commanders is the ONLY half way decent way to gather supplies (killing mobs for 1 by 1, or finding containers with one each is NOT the way to do it).

Comment by akilleuss

on 2013-06-04T11:06:34-05:00

colour seeing affects my Epilepsy it needs toning down

Comment by lunayah

on 2013-06-05T08:08:23-05:00

I'm glad I bookmarked this page...

Comment by Tempu

on 2013-06-08T11:11:42-05:00

Regarding the commanders, it looks like each 'type' of commander gives a different bonus to a specific resource. I've consistently gotten more oil from the goblins, more meat from the warriors, more lumber from the rogues, and more stone from the shamans. Can anyone confirm?

Comment by canarydwarf

on 2013-06-17T17:01:09-05:00

Not sure if this has been mentioned, but a greedy little gnome called Gleep Chatterswitch (at 7 stars, top level, outside, 86, 60) will sell you a portal to Ratchet for 10g.

Comment by AnrDaemon

on 2013-07-18T16:50:08-05:00

For this, I have a proper name. One, that many WoW player know first-hand, but never admit: "Stupid pride"."What, party? Why? I can do it solo just fine!"... So do I. Now, it's like 3 times faster duo. And the bigger the party, the more fun it is.Yet, "LFG daily" - silence... Because, "why party? I can do it solo"...

Comment by kstandley

on 2013-07-19T19:56:56-05:00

Having trouble getting ANY Radical Mojo at all.... :'(

Comment by Adamsm

on 2013-07-19T19:58:39-05:00

Having trouble getting ANY Radical Mojo at all.... :'(

You only get the mojo for turning in the weekly quest.

Comment by kstandley

on 2013-07-19T21:54:54-05:00

I can't pick up the quest!

Comment by Adamsm

on 2013-07-19T21:58:54-05:00

I can't pick up the quest!

You have to do the quests for Cho first; run Blood in the Snow and Dark Heart of Pandaria scenarios.