The Division fixes 10,000 bugs in upcoming beta

The Division beta begins at the end of this week, and Ubisoft has detailed the patch notes for the changes and fixes that will occur when it starts.

Most significantly, a new patch will fix north of 10,000 bugs that users discovered during last month’s alpha. The notes list some of the bugs as mission objectives not completing correctly, character loading getting stuck at 95% and broken textures.

Other patch notes include further balancing of weapons, additional maps and improved UI. See the full patch notes of improvements for The Division beta below.

Improvements

Interface

Added support for multiple in-game languages:

All platforms: English, French, Italian, German, Spanish

PC, PS4: Japanese

Weapon and Item Mods can now be changed directly from the inventory screen

[Xbox One and PS4] Changed weapon swap button mapping to:

[Tap] Primary/Secondary weapon

[Double Tap] Switch to Sidearm

UI improvements for better readability and usability

Gameplay

Additional balancing of weapons, enemy NPCs, and character progression

Dark Zone

Added another Dark Zone gate to the Beta Map area

Changed Dark Zone brackets level range

Depending on your level, you will now be matched with level 4-7 players and enemies, or level 8 players and enemies

Landmarks have been added to the Dark Zone Map area

With these landmarks you will find more challenging encounters rewarding you with better loot

Performances

Loading of textures and models should no longer suffer delays on console

Bug fixes

More than 10,000 bugs have been fixed, including many of the most reported bugs during the Alpha.