Clamp and mirror seems like they used to be available, but since 0.95 they are unavailable. Are there any plans to restore them? Maybe perhaps a way to export with them too (I guess would have to be part of .an8, at a minimum). They would be useful. Also, alpha seems unavailable for for paletted bitmaps or 32-bit bitmaps, but they do for gifs, can this be added? Thanks!

Wow. Looks like there's a lot of work to be done. I'm so glad to see anim8or being worked on so much.

I tried to read your main post (Raxx) and some of that stuff is over my head. So I don't know if these requests are already mentioned or not.

My 1st request is a hotkey for the add edge button. I use it a lot. Like really a lot. I usually model point to point.

My second request. A more advanced slide tool. One where you can select multiple edges and slide them on individual lines all at once.

My third. I really like the new mirror function. I've mentioned this before a few months ago, but I model on the left side of the screen and it doesn't work right. If you could make it universal, that would be great.

These requests really shouldn't be on the top of any list. Except maybe the hotkey for the add edge. But they will only make the/my workflow better. I'd honestly rather see inverse kinematics more than anything.

I presently use Blender to convert svg to obj or 3ds for importing into Anim8or. This process is inconvenient and doesn't preserve gradients or bitmap fills. It would be great to be able to directly import a vector image while retaining bitmaps. Of course, I have no idea if this is possible.

I don't know if this thread is still the right place for questions like this, but I wonder if it might be possible to somehow apply a blur to selected objects in a scene in order to simulate focal blur.