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I'm not an avid PC gamer, these days I mostly play puzzle games on my mobile phone during my commute. In terms of PC/console games I play probably one game a year and in the last few years I don't even remember staying true to that rule. This year however, a game that I have been anticipating for a while is already out and it's a marvel called "The Witness" by Thekla Inc. and the iconic designer of Braid, Jonathan Blow.

I have managed to finish the game in just over 21 hours (over a period of around 2 weeks - parents don't get that much consecutive time you see) and I must say that the puzzles are a joy to play. The variety of rules and combinations around a simple path-in-a-maze concept are unbelievable. Jonathan & friends are clever blokes, no question about that.

What struck me most though is the ability to explore the island pretty much unconstrained and the sheer beauty of the environment. As an amateur photographer, my eye was caught almost immedia…