A little background. A month ago, me and Yanrishatum just for fun created a little game - 30 levels, puzzles with many different objects, small cute sprites, small world and grid-based movement. I thought that was the end of development, but recently I got idea of plot and really wanted to add it to game. So, now it's a bit more than just a small game, that's why I created this devlog.

It's story of postman, which is doing regular working flight gets into the storm. In the results he crashed on a huge flying rock, inside which is situated a small kingdom.

Pure puzzle game with many objects for interacting, like boxes different types, lasers etc. All movements are carried out on a grid. Also game world is non-linear, like in metroidvanias. And to get into some part of it, player need to find a specific item or key.

Oh man, I am a sucker for metroidvanias :D From the metroids, to castlevania sotn to cave story, if you can pull this off, you already have a customer right here

In fact, this is not metroidvania in usual sense of this word, I only took a method of world's exploring from this genre. As for the gameplay, the game is a pure puzzle, without elements of platforming. Although it looks like a platformer. And all movements are carried out on a grid.