29 September 2017
• Updated to Xcode 9, Swift 4, iOS 11
• Set Swift 3 @objc Inference as Default in Build Settings
• Removed import Social and the facebook and twitter buttons in the Storyboard and in GameOverVC.swift | Thos buttons have been replaced by a 'shareScoreButt()' IBAction and UIButton which will share score through a UIActivityController
• Removed the shareImage IBOutlet in GameOverCV.swift and its imageView in the Storyboard
• Added a 1125x2436px png image (iPhone X launch image) into Images.xcassets -> LaunchImage image set
• Adjusted some views in the Storyboard, because of iPhone X layout
• Edited the 'func showBanner()' methods in order to display banner ads properly in iPhone X
• Unchecked the Runtime API Checking | Main Thread Checker in Edit Scheme -> Diagnostics, accordingly to this post: https://stackoverflow.com/a/44392584/3724800

NUMBERZ is a game for iPhone and iPad where you have to match as many tiles as you can within 60 seconds, or even before the game board gets full filled by tiles. Be quick and be careful to not tap wrong tiles, or else the game will end!
There are 2 game modes: 60 seconds and Endless. In the 60 seconds mode, you have to tap tiles within 60 seconds and collect as many points as you can.
In Endless mode you have to keep matching numbers as long as you can and reach the highest score you can.

IMPORTANT: I can offer free support for bugs encountered in the original code. Instead, if you’ve edited the code and messed something up with it, I may apply some fee to fix it either via TeamViewer or by checking your app project files directly on my computer.

Numberz comes with Game Center’s Leaderboard to always update your Best Score on GC, it is very easy to customize, native XCode project (NO Cocos 2D), Swift language.