Re: In space no one can hear your call of duty

"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Re: In space no one can hear your call of duty

Well, aliens had to happen to the franchise eventually. Sorta interested, but will it have a decent campaign, or will it be a set of multiplayer maps and modes with a "learn to play" singleplayer mode tacked on, as all of them up to the point when I went from paying little attention to no attention were?

Re: In space no one can hear your call of duty

It definitely has CoD vibes but the visuals themselves look nothing like call of duty. They're bright, sharp, and colourful compared to the usual brown and gray. Barring some jankyness on the faces it looks really damn good.

Re: In space no one can hear your call of duty

I thought they said they were being invaded by the Colonial Defense Force? I don't see no aliens.

I caught that too.

Although.. to play devil's advocate... if you were an alien race, and you had time and good infiltration, what better way to bring humanity to its knees than so stage an attack indistinguishable from one by said Colonial Defense Force?

The two sides grind each other until one is weak; then you steam roll that side, while keeping the formerly winning side on the defensive, and then, after you've established a base of operations in the (I'm assuming Colonial Defense Force will be the first to knuckle under here) CDF space, you finish off Earth.

"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison"People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff." - The Doctor

Re: In space no one can hear your call of duty

Well, aliens had to happen to the franchise eventually. Sorta interested, but will it have a decent campaign, or will it be a set of multiplayer maps and modes with a "learn to play" singleplayer mode tacked on, as all of them up to the point when I went from paying little attention to no attention were?

No Call of Duty game in history fits this description, they've all had ridiculously lavish expensive campaigns. Did you just make this up? It fits Titanfall...or BF2 I guess...

Re: In space no one can hear your call of duty

QFT. No Kevin Spacey, no close nuclear blast (although there's one in space), nothing remotely ridiculous, I mean wtf. Did they fire Michael Bay or smth? The only thing to note here is the No-Man-Skying out of Earth into Star Citizen.

Re: In space no one can hear your call of duty

Their viral reveal of the antagonists was really badly written too, I am not even a bit excited for this campaign. Black Ops 2 actually had a hilarious and biting story! But IW's last creative effort was, uh, Ghosts. Which...I mean, they're not making Ghosts 2, so you can see how that turned out.

Re: In space no one can hear your call of duty

Which is a shame, as the only reason to buy CoD on PC nowadays is the singleplayer so you can see just how ridiculous and over the top the campaign is. If you want a competitive multiplayer shooter Counterstrike: Global Offensive is 40€ less and better as a competitive game.

And if you just want a casual shooter to play with friends you always have Destiny.

Re: In space no one can hear your call of duty

Well, aliens had to happen to the franchise eventually. Sorta interested, but will it have a decent campaign, or will it be a set of multiplayer maps and modes with a "learn to play" singleplayer mode tacked on, as all of them up to the point when I went from paying little attention to no attention were?

No Call of Duty game in history fits this description, they've all had ridiculously lavish expensive campaigns. Did you just make this up? It fits Titanfall...or BF2 I guess...

I have not played them, no. That was based on online reviews and responses I got when questioning people who did play them back in college, around the time of CoD4. I was mildly interested, but everyone I ever asked described it as 3-4 hours of hallway shooter and irrelevant plot. I only ever saw one person play the campaign, and he wasn't even enjoying it, he was just completing it before moving on to multiplayer (for a perk or something i think). I didn't ask around as much for whatever the next one was, but nothing I saw made me think it was any different. I stopped paying attention not too much later because at that point it looked like another "people are buying it anyway so let's just put out a rehash every year" franchise, like madden or guitar hero.

Re: In space no one can hear your call of duty

They're 3-4 hours of bombastic setpieces and completely over the top ludicrous shootouts with bodycounts in the thousands. At least the more recent ones. Hallway shooting doesn't even show up THAT much, most of the time you're in a big open area with lots of cover and lots of things to shoot. When you do go indoors you usually still have areas a bit more complex than just a hallway. Obviously simple hallways show up here and there but I definitely wouldn't describe CoD as a hallway shooter. The plots are rather irrelevant, sure, but they're ridiculous and often entertainingly dumb, at least the ones in the last 5 years or so.

All of that said though I still wouldn't reccomend the CoD series as the actual shooting is rather bleh and just doesn't feel right with a mouse.

Re: In space no one can hear your call of duty

I have not played them, no. That was based on online reviews and responses I got when questioning people who did play them back in college, around the time of CoD4. I was mildly interested, but everyone I ever asked described it as 3-4 hours of hallway shooter and irrelevant plot. I only ever saw one person play the campaign, and he wasn't even enjoying it, he was just completing it before moving on to multiplayer (for a perk or something i think). I didn't ask around as much for whatever the next one was, but nothing I saw made me think it was any different. I stopped paying attention not too much later because at that point it looked like another "people are buying it anyway so let's just put out a rehash every year" franchise, like madden or guitar hero.

CoD4 especially has one of the most effective single-player campaigns out there. There's a reason why everyone scrambled to copy it so often; the story beats it plays, from beginning to end, are a really good and surprisingly well thought-out look at "Modern Warfare" and how murky and morally grey everything in it is.