Abilities

Throwing Knife

RANGE: 600

COST: 50 mana

COOLDOWN: 11 / 10 / 9 / 8 / 7

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Wilkins throws a knife at a target, dealing physical damage including 4% of the target's current health and slowing for 3 seconds. Minions and monsters take a maximum of 400 damage. If the target is facing Wilkins he is additionally blinded for a duration. In the next 5 seconds Wilkins can cast Return to will the knife to return to him, dealing 50% damage and 4% of the target's missing health, refreshing the slow on the target.

Physical damage: 40 / 70 / 100 / 130 / 160 + 120% Total AD

Leg Sweep

RANGE: 200

COST: 70 / 80 / 90 / 100 / 110 Mana

COOLDOWN: 10

Wilkins sweeps his legs around him, dealing damage and knocking down all enemies affected. Knocked down enemies are unable to take any action for 0.75 seconds as they get up again.

Damage: 70 / 105 / 140 / 175 / 210 + 110% Bonus AD

Forward Roll

RANGE: 500

COST: 110 Mana

COOLDOWN: 20, 18, 16, 14, 12

Wilkins rolls forward in the direction he is facing, dealing damage and knocking away all enemies in his path.

Damage: 55 / 85 / 115 / 145 / 175 + 100% Bonus AD

Disguise

COST: 150 Mana

COOLDOWN: 60, 45, 30

Wilkins disguises himself as an enemy champion to all champions for a few seconds. This cannot be detected by true sight. His autoattacks or abilities deactivates this disguise. He can also activate this ability early to return to normal. His next autoattack or Throwing Knife while disguised or 1 second afterwards deals extra physical damage. He can be damaged by allied champions while in this disguise.