Breeding/Incubation Time

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The vine-like Clamble protects its tender Plant head with flat metallic shells. As it grows, it saves the cast-off plates. While the element of Cold is in its family tree, the Clamble's green parts do not tolerate freezing.

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MSM Composer Bio:

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The Clamble resourcefully employs part of its own anatomy to add a percussive touch - the metallic shells that make up its head act just like hi-hat cymbals, and it carries an extra as a crash.

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Contents

Description

The Clamble is roughly humanoid in shape, with two legs and feet, two arms and hands, a long thin torso, neck, and head. However, the legs and feet appear to be wooden, or covered in brown bark. The arms and hands look like they are made from green plants, with the hands being shaped much like crab claws or leafy fronds. The neck also looks like a green plant stalk, which apparently continues through the head, looking like one strand of curling green hair. The body appears to be covered in a furry purple smock, which has blue spots and which shades to magenta at the lower end. This is more likely the monster's natural fur than an actual piece of clothing. There is also a single leaf sprouting from the creature's stooped shoulders. The strangest feature is the head, which appears as just two eyes peering out from between a pair of cymbals, with no other visible features. Per the in-game description, the Clamble has a soft head, and the cymbals are a natural shell to protect its head.

It also carries another metallic cymbal in its right hand, which is implied to be a cast-off (molted) shell from its head.

It shows its three constituent elements (Plant, Cold, and Earth) in its appearance. The legs, arms, and neck are Plant parts. The fur-covered body is from its Cold ancestry. And the metallic shells covering its head are from the Earth.

When this monster is idle, it stays in tempo by not exactly dancing. But at least waiting for its turn to play.

When this monster is muted, it puts its eyes down similar to the Ziggurab

Song

Audio sample:

The Clamble Monster's contribution to an Island's song is are a variety of cymbals. Its metal cymbal head collides together to produce a sound of a hi hat, clash cymbals, marching cymbals, or splash cymbals, depending on island. The Clamble may also create notes on what looks like a gong, which actually sounds more of a ride cymbal, suspended cymbal or crash cymbal, depending on island.

Breeding

The Clamble can be bred using monsters that combine to provide the elements of Plant, Earth and Cold. Possible combinations:

Because Drumpler takes much less time to hatch than both Furcorn and Shrubb, the first combination will provide more breeding opportunities in the same time period (on average).

The Rare version of any breeding monster can be used instead of the common version.

Earning Rate and Maximum Income

Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Level

Per Minute

Maximum

0% Happiness

25% Happiness

50% Happiness

75% Happiness

100% Happiness

1

9

11

13

15

18

1,872

2

14

17

21

24

28

2,995

3

22

27

33

38

44

4,493

4

29

36

43

50

58

5,990

5

36

45

54

63

72

7,488

6

43

53

64

75

86

8,986

7

50

62

75

87

100

10,483

8

58

72

87

101

116

11,981

9

65

81

97

113

130

13,478

10

72

90

108

126

144

14,976

11

79

98

118

138

158

16,474

12

86

107

129

150

172

17,971

13

94

117

141

164

188

19,469

14

101

126

151

176

202

20,966

15

108

135

162

189

216

22,464

16

113

141

169

197

226

23,587

17

117

146

175

204

234

24,530

18

121

151

181

211

242

25,266

19

123

153

184

215

246

25,771

20

125

156

187

218

250

26,029

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

Likes

OaktopusGo to Oaktopus

PangoGo to Pango

DiggerGo to Digger

ToobGo to Toob

Barbloo StatueGo to Barbloo Statue

1 of 5

Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by Clamble:

Wublin Egg Consumption

While trying to breed other monsters (particularly monsters with a very low chance of breeding), the following Wublins can be used to "dispose of" Clamble eggs immediately instead of putting them into a Nursery and having that Nursery not be available.

Note that bred monster eggs can only be "disposed of" into inactive Wublin statues; active Wublins do not accept monster eggs. Also note that inactive Wublin statues to which you have already disposed the number of Clamble eggs that Wublin accepts, will no longer be available as a "recycle bin" for such eggs.

Celestial Egg Consumption

While trying to breed other Monsters (particularly Monsters with a very low chance of breeding), the following Celestials can be used to "dispose of" Clamble eggs immediately instead of putting them into a Nursery and having that Nursery not be available.

Note that bred Monster eggs can only be "disposed of" into inactive Celestial statues; active Celestials do not accept Monster eggs. Also note that inactive Celestial statues to which you have already disposed the number of Clamble eggs that Celestial accepts, will no longer be available as a "recycle bin" for such eggs.

Strategy

To see how efficient Clamble is at generating resources compared to other monsters check:

Name Origin

The name "clamble" most likely is a combination of "clam" and "cymbal." The creature's head is made from two cymbals which resemble a clamshell snapping open and closed, and it carries another cymbal in its right hand.

Alternatively, the name "Clamble" can be a combination of "clash" and "bramble". Clamble makes a loud sound when its left hand is hitting the cymbal on its right hand. A bramble is a prickly shrub, which might suggest spine underneath the “dress”

Possible Monster Names

Notes

Clambles hold the most coins per physical space (one square), in most devices (The Yawstrich outruns the Clamble coin rates and maximum incomes).

A single Clamble can be nearly quiet until its crescendo on Plant and Earth Islands, but on Gold Island the Clamble sounds much louder.

In the Earth Island remix during the Furcorn/Dandidoo part the Clamble's part was Extended.

This monster's sleeping position is also similar to the Boohbahs from the show "Boohbah". Eve and Wall-E had the same sleeping position as this monster. On the other game, was a Ziggurab that slept faceless like this monster does.

For reasons unknown, Clamble can be heard playing in the Air Island soundtrack, despite not being able to be on Air Island due to the lack of the Plant element there.