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This is a guest post by Tapio Liukkonen, who records and designs most of the sounds for Overgrowth

I would like to discuss the artistic side of making game audio. I'm not talking about music and voice acting, which are of course also important; I am speaking about sound effects. I have been recording and designing sound effects for many years: everything from rustling clothes to army tanks. I avoid commercial sound effects libraries, and instead do all my own field recording in order to capture authentic and realistic sounds. This video is a teaser for some "Making Of" videos which will show how I made some of the sounds for Overgrowth.

I already made a "Making Of" video for my sound effect work for Amnesia, which you can watch here. If you would like to check out my other work, be sure to visit my site at kaamossound.com. I have a facebook site as well if you want to check it out -- maybe you will 'like' it!