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* Drop rate of Black Dragon Nest Hardcore mode increased
* FTG consumption for level 60-79 adjusted
* Fix the ice stacking bug, whereby the 3rd and 4th layer of ice do not generate any damage increase
* Fix the bug for Rolling Lava whereby the last hit is not applied when it runs into a wall

That Screamer revamp thing was only a rumor in the first place. We still have another patch in 2-3 weeks, I doubt they'd revamp another class so soon when Guardian and Physician were just revamped two weeks ago. Especially since Screamer revamp will probably be a total revamp of the skill tree like what Engineers got.

As for Volcano Trial Nest, looks like I was right. We're not getting a second regular nest this cap because the devs moving everything dragon jade related to 80 cap chaos dungeons eliminated the need to design a second nest. Not to mention the 80 cap equipment literally being called volcano set.

Hell, 80 cap dragon hearts/cores drop directly from the chaos dungeons themselves if you're lucky, and the 80 cap daily shop still uses sigh/lament. In kDN they've already deflated to 60g each (when 70 cap cores remained between 400-200g throughout most of the cap), even though they've only been out for 1 month.

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Writer of the DN fanfics League of the Unfortunate (on hiatus) and Trial by Fire.
- [NA] SaitoHikari (Saint) and Alilatias (Artillery), leader of <Salvation>
- [kDN] SaitoHikar (Saint), member of <1HP>

Actually, devs DID promise to revamp Screamer. When the timeline for the previous boosts were announced, the devs did say that the screamer revamp was not cancelled, only delayed. (I remember because I translated that bit)

Of course, with what they said in the previous interview, and no official timeline given, when is still up in the air. A revamp 2 years down the road is still a revamp... = ="

I'm also curious, has the player base in KDN been shrinking? It has been reduced by quite a bit on our server (and according to duowan in other servers as well) I can guarantee not having a second nest will make it worse, it's really boring this cap. The need for a second nest is for us to enjoy the content... couldn't care less about Dragon Jades. (From a gear providing perspective you are right of course)

For CDN, I think 80A high grade jades will just be a joke. Most of the tuhaos use 7 set 70L, they will at most need 4 jades on their accessories if at all. I also expect prices to be like crap for CDN...

I haven't been playing kDN enough to notice anything about their player base, I've spent all my efforts maintaining my guild in NA over the past few months.

It doesn't help that I'm playing outside of peak hours in kDN, since living in the US and all. I'm pretty sure all Korean games have some restriction preventing people below the age of 18 from logging on past midnight Korean time as well.

All I know is that Saints are now literally extinct there from the looks of it. I do notice there are less people overall though.

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Writer of the DN fanfics League of the Unfortunate (on hiatus) and Trial by Fire.
- [NA] SaitoHikari (Saint) and Alilatias (Artillery), leader of <Salvation>
- [kDN] SaitoHikar (Saint), member of <1HP>

As per Revertible's request at the NA forums: The results of Lou's testing on the ice stacking bug performed half an hour ago. kDN has yet to patch (the servers are taken down about 7-8 hours from now).

There was one thing observed during testing: Blizzard's ice layer sometimes applies incorrectly.

Signature

Writer of the DN fanfics League of the Unfortunate (on hiatus) and Trial by Fire.
- [NA] SaitoHikari (Saint) and Alilatias (Artillery), leader of <Salvation>
- [kDN] SaitoHikar (Saint), member of <1HP>

Edit: Forgot to mention, it is possible for further hits of Phoenix to benefit from the initial hit of Phoenix. (does not always occur, but there is an example in my video as well) In the second last picture, we have a 45931, which should be from Phoenix. While in the last picture, it should be the last hit of Phoenix, since everything seems to have faded away.

All possible hits of fire birds land at the same time, so either the damage is already taking the debuff into account or the damage is calculated before applying the debuff. It's pretty clear in the first image, the damage range is so tight that the debuff can't be applied between the three hits.

As for stats:
(Trying to break weapons in kDN is costly apparently, I don't even remember if we have the attack reduction potions.)

Signature

Writer of the DN fanfics League of the Unfortunate (on hiatus) and Trial by Fire.
- [NA] SaitoHikari (Saint) and Alilatias (Artillery), leader of <Salvation>
- [kDN] SaitoHikar (Saint), member of <1HP>

Err.. That doesn't mean Blizzard is buggy... it just means that more than 2 layers DOES NOT give any increase in damage.

That rotation for 4 layers is very bad. Ice Barrier's ice stack does not last for long at all. At 45s buff in both pictures, 5s would have elapsed since Ice Barrier was manually shattered. The ice layer from Ice Barrier WOULD NOT have lasted for 5s. It is therefore false that the results from the last 2 pictures is at 4 layers of ice, i.e. it is IMPOSSIBLE for ice to be providing +100% damage.

In both pictures Glacial Spike was sent on CD. Whether it gave a definite ice layer or not, nobody knows... Suggested 4 skills for 4 layers testing is Blizzard, Glacial Wave, Ice Sphere, Freezing Field EX.

I have tested Blizzard. It works perfectly fine - at 1/2 layers of ice. My above conclusion should be correct.

You just need to kill clear some nest stages with a Berlin weapon and NOT repair that weapon to get a broken weapon. Azure's suggestion of Cerb Hell was great for me, it's pretty fast at decreasing durability.

I can only conclude that your friend was mistaken about the results due to Phoenix's resist reduction affecting further hits.

My thoughts exactly.It's painfully obvious from the first and second last picture that she clearly did not include fire birds -%22 fire resist debuff during her calculations.2 layers of ice and fire birds debuff from the first bird ( 45k one) gives

31k*1.6*1.22= roughly 60k

2 layers alone gives

31k*1.6 =about 49kish.

non crits

Those 2 rough values are clearly seen in the second last picture where she "supposedly" had 4 layers on.If we indeed had 4 layers or heck even 3 layers giving damage increase and we had factored in fire birds fire resist debuff to re-replicate her second last pics situation then we expect the final hit on the second bird to be:

31k*2*1.22= about 75k

or with 3 layers

31k*1.9*1.22= about 71.85k

But we don't see that output on her tests lol. All she did was provided inaccurate information again..

Yeah, Lou now tells me that she wants to apologize to everyone here. No MMOSite account though.

This got REALLY personal on the NA forums between Lou and Revert though, so I'm going to stop acting as correspondence. Lou has pretty much agreed for me to stop posting anything here on her behalf as long as Revertible is around.

Signature

Writer of the DN fanfics League of the Unfortunate (on hiatus) and Trial by Fire.
- [NA] SaitoHikari (Saint) and Alilatias (Artillery), leader of <Salvation>
- [kDN] SaitoHikar (Saint), member of <1HP>

To be fair, Phoenix's fire resist reduction does not always work on the last hit, which is why this mistake is easily made. It would have been an easier test with Fireball. (I didn't want to use FB in the video because having to dodge + firing it off while the ice layers are up is more troublesome... aesthetics xD)

Also Gardener has 10% fire resistance, you would have to /0.9 * 1.12. (If Phoenix was at 11, which it should be for such a fire-heavy Elestra)

There is no real need to apologize, I think most people will have made erroneous conclusions at one point or another. I've always learned more when I made mistakes anyway. That testing methodology with Ice Barrier and Glacial Spike isn't really reliable though, it is too hard to confirm a third layer now (when it isn't working) and Ice Barrier would have to be shattered just before Phoenix. Quite restrictive for a 4 layers test.

Upon reading the post directed to by Chocorroles again (here), I can probably understand Artillery - IF Rapid Shot was used. Not sure if Inquisitor has any hit limited skills at all. The effect of ice layers on hit limited skills is one that very few people seem aware of as well. It should also be tested for again after the ice stacking change...

Not sure what kind of drama is supposed to come forth from simple testing, but it is also best not to bring it onto Freedom forums. ^^ However, I also don't really understand the point of not sharing anything because of stupid arguments. If in doubt, one can always post any test in question for review without any definite conclusion. I've been wrong many times before, but I don't think it really matters...