Some quick keyshot tests of the robot from last week, figuring out how to breakup the model with polygroups to get multiple materials etc in the program, pretty fun stuff. Will try to finish the model at a later date based on where some of details went in the first paintover (you can see how rough it is in areas) and put up a proper grey render of the model this week.

This is all Keyshot with 1 render, straight out of the program. All materials are assigned on the model, this was a test to try to get everything to just render 1 time right out of the program with little to no PS work.