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This will depend a lot on the design. Free aiming just became a thing because it allows the user more freedom and yes players find that fun.

However if your game uses the doom style FPS camera to create a good game play mechanic or to do stuff that a free camera makes harder, it should be just as fun if not more.

14 minutes ago, Acestones said:

2-What's the core strategy or technique when playing this kind of game?

Learning the levels. These games don't have corner shooting or those kinds of tactical advantages . So level design was important, that was why these games had detailed walkthroughs; people had to learn where everything was to win the game.

17 minutes ago, Acestones said:

3-Is it easy to use the strategy or technique when using a mobile phone?

Yes mobiles these days are much better computers than what the first Doom games used. So use that to make it easy for people to learn the levels.

Make unique parts to every level so a player knows where they are without needing a map, that kind of thing.