XNA Game Studio 3.1 enables hobbyists, academics, and independent game developers to easily create video games for Windows, Xbox 360, and the Zune digital media player by using optimized cross-platform gaming libraries based on the .NET Framework in the C# programming language.

This release is incremental to XNA Game Studio 3.0 and contains many new features, including avatars, Xbox LIVE Party support, and video as well as enhancements to existing features. For the full list of improvements in this release, see the “What’s New in XNA Game Studio 3.1” section of the documentation once you have installed the product.

For additional setup information and known issues, read the XNA Game Studio 3.1 Readme page using the link below.

Hardware requirements are identical to those for Visual Studio 2008, plus a graphics card that supports DirectX 9.0c and Shader Model 1.1 (Shader Model 2.0 is recommended and required for some Starter Kits). Zune development requires the Zune 3.0 firmware.