PKYXYZ

Before the birth of my company, I was just a casual Minecraft player who discovered the world of modding. I spend a lot of time playing all these different creations and different takes to the game that it inspired me to follow in their footsteps and develop mods of my own. I wanted to create an experience for other people like other developers had done for me in the past. This is the period in my programming career is where I started learning the foundation of coding and while I never official released anything, it taught me a lot how the back end of games work. Shortly after that phase, Steven, a fellow programming friend of mine who had being doing it for much longer than I challenged me, doubting my ability to make a full fledged game. This all gave me the motivation and push I needed to pursue more and thus PKYXYZ was created and went straight to working with Unity and further striving to learned more. I went on to complete my first ever game, StevenQuest. I realized I rather enjoyed created this joke of a game to prove I was capable and thought how much farther could I go? Since then, I have pursued more serious and real attempts to create games and with that, PKYXYZ was born.

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