A guide to awesome places in the multi-verse

I actually live an hour away from Tucson. When I asked how she got my number, she gave the name of a dating site that I use on occasion(If any dating profile stated that they were underaged I would’ve reported it ASAP, and I sure as hell wouldn’t send them my cell number).

I’ve been spending most of my weekends in front of a screen. I decided to change that. I thought renting a tiger for the weekend would be a good idea. However, I had no idea where to rent one, but what better source of information than Facebook?

So one day out of the blue, some lady sends me a private message over Facebook…

Note: I had a profile pic of myself in my Army uniform. To my knowledge the U.S. is the only country to ever wear ACUS. Regardless of my skepticism, she presses on…..

Quite an attractive lady, and a desperate one at that. Sadly, all of her pics are about 8kb apiece, as though they were meant to be thumbnails. I am guessing she has very slow internet. I questioned her about this…

Note: I have a smart phone, but I didn’t want her to know that. I get a little suspicious when the pics appear to be a different dark-haired woman with a similar body type…

..Yeah, she lays it on thick. Notice she knows absolutely nothing about me other than I am wearing a uniform in my profile pic(My privacy settings are set so that the rest of my profile is hidden to those who aren’t my friends). I decide to perform a reverse image search on some of the pics she sends….

The Singularity of Kumiko is perhaps the most immaculate sim I have ever seen in Second Life. It has taken me hours to fully explore. Everything is extremely detailed, to include the many clockwork-looking creatures. In addition the the visuals, many parts of the sim are interactive. Bryn uses sound, scripting, and many other devices in Second Life to tell a very complex yet mysterious story.

My journey into the Singularity started in a “lobby”. In the lobby, I am given instructions on how to set the proper graphic and windlight settings so that the sim can be enjoyed as intended. I am also given the instructions on how to use both the accompanying HUD and headlamp. The “visitor” is also tasked with finding 14 bottles containing messages, either in a flash drive or on a piece of paper. The HUD always gives visual clues as to the location of the bottles. However, I chose to wander the sim aimlessly until I found all of them.

Upon exiting the Lobby, I am teleported into a dark forest. All the trees have little or no foliage attached to them, and appear to be dead or dying.

It is not long until I come upon a two-lane road. a short walk down the road leads to a car crash. There appears to be no blood or or dead bodies on the road, although personal belongings are strewn everywhere. Among them, I find my first bottle. The message appears to be written by the titular Kumiko, to her friend Iktomi. She is apparently stranded on some sort of island, although the island appears to have human habitation, as demonstrated by aforementioned car wreck.

A mysterious road

An accident with what appears to be a bicycle and a small car.

My first bottle

Further down the road I come upon crates full of bees, as well as a rusting swan full of gears. I can’t help but wonder who put them there in the first place, or why they had been abandoned. The Swan looks like it has been rusting for quite a few years, but the bees still live. On a table by the crate of bees, I find my second bottle.

Even the tiny bees are intricately detailed

A rusting swan full of gears.

My second bottle, also crates full of bees.

The road ends abruptly, leaving me to wander the forest aimlessly. I come across many odd creatures similar to the swan. Many appear to be giant insects. However, rabbits and pigeons are also common. I also come across a large number of bees.

A creepy rabbit in the box, if you see this, RUN/.

A pigeon

In addition to many odd creatures. Someone appears to have taken the time to nail up paper advertisements around the forest. Advertising artificial pets, and other gadgets.

That is not all the weirdness that I found in the forest. Many structures and statuary adorn the forest throughout. The most bewildering being a mass of shopping carts. Oddly, I did not come across any stores on the island, leaving me to wonder if the carts ever had any purpose other than to confuse those who wind up here.

Who built this?

How are these powered?

I finally manage to find a shoreline, and a dock. On the dock stands a little girl. Behind her appears to be a flock of pigeons carrying a bomb. I look to her feet, and see what appears to be a bird she has killed. The dead bird and the bomb are both very unnerving, so I wander back into the forest.

Why does she have a dead bird, and why is there a bomb behind her?

Another bottle

I do find a pair of children alone in the forest, one of which is drawing in chalk, the other reading. The boy is named Elliott, the girl is Imogen. Imogens story is much longer, but no less interesting. Elliott likes bugs, whereas Imogen is obsessed with pigeons. Neither child seems very coherant, so I bid them a good day and left them to their own devices.

Elliot Amber

WTF is this?

Eventually, I find a stone staircase to a large building. I can’t help but think I am dreaming.

The entrance appeared very foreboding, but my curiosity had overidden my fear, and I trudged on.

Inside the home I found all sorts of things that are as horrifying as they are bewildering, very similar to what was in the forest outside. Insects both real and clockwork. School desks meshed together like the shopping carts outside. people sitting lifelessly, dilapidated playground equipment….

What manner of Depravity is this?

gears, gears, more gears

More bugs….

….However, the most unusual of them all are the rabbits in the basement. Kimiko tells a rather odd story with her correspondence to Iktomi about the rabbits, and supposedly some foxes.

Finally, I come upon a portal. Upon attempting to cross, I am told that I must find the 5 remaining bottles. I spent the better part of a day searching both the house and the forest for the remaining bottles. When I do, I am finally allowed to see the end of this dream. I’d tell you what happened to Kimiko, and what she discovered, but it doesn’t make sense even to me.

For this week I visit New Babbage, a somewhat Steampunk-themed sim that has been around since I’ve been in SL. The sim itself is pretty large, and I didn’t feel like reviewing all of it. I have opted to instead showcase what I personally found the most interesting, a wax museum in Second Life.

Upon Entering the building, I come across depictions of Edgar Allen Poe, H.P. Lovecraft, and Aleister Crowley.

Edgar Allen Poe

Alistair Crowley

Lovecraft

At the end of the first hall I come upon a bar and dancefloor. Quite an odd thing to have in a wax museum!!! I then notice a door off to my left, whereupon entry I am greeted by what I think is supposed to be Igor.

A bar in a wax museum, who would have though?

Igor, I presume?

Indeed, the chamber of Horrors contains plenty of blood and Gore!!

Some of the scenes I’ve recognized are from Frankenstein, Cthulhu, The Fly, The Time machine, and a few others that I did not recognize. All of which have a notecard that explains the scene.

I came across yet another mysterious door, this one leading me to what appears to be a secret underground passage that leads to a bakery.

For my second Blog post, I wish to feature a place called “Dreamers”. While wandering aimlessly about Second Life. I came across a dozen heads carved from stone. In each head is a “dream”, accessible by clicking on some of the heads. There are about half a dozen dreams in all.

In the first dream, I came upon an abdandoned home. However it was not uninhabited, as there are plotted plants that look as though they are cared for.

In My Second Dream, I came upon a Mr.Game & Watch performing on an empty stage. Like the first dream, the landscape appeared abandoned and dilapidated, and was slowly being reclaimed by nature.

Even the chessboard is covered in weeds, the pieces look as though someone left in the middle of the game. Maybe Mr. Game & Watch likes to play with the guests?

Also it was raining hearts and lines

My third Dream is all about chains. The trees are chained, the eggs are chained. Chains everywhere. Also a tree dripping oil. Maybe the dreamer felt trapped?

The Fourth Dream is much less dour than the others so far, and took on a mechanical theme. I found this really awesome bumper car. Sadly, I couldn’t take it with me outside of the dream.

Even the chickens are mechanical

The Last dream is Nautical in nature. The Aquarium is chained, which is odd. Who would try to steal a huge Aquarium?

Anyway, This concludes my Second Blog post. I am currently looking for fun places to fly or drive my vehicles.

This is my first attempt at making a blog. I have been in Second Life since 2006. Over the years, I have noticed most of the more artistic sims(I.E. ones that don’t focus on roleplaying and cyber sex) are usually empty, unheard of, and oftentimes disappear. In order to bring attention to sims that are otherwise not heavily promoted, I have decided to make a travel blog of sorts. I am new to this sort of thing, so please bear with me as I get my blogging feet wet.

My first feature will be a sim called Duet. There is a lot to do and look at in Duet, including a beach, ballroom, desert, and back alley. However, my favorite part is a ride called Freefall. unfortunately, the ride requires that you join the group, which itself costs 20L. However, The 20 Lindens is well worth the 10 minute light show.

Me and my Friend Angie were having a ball frolicking in Space…

When Suddenly the Death Star Appeared!!!

But The USS Enterprise came along and blew it up

However, not soon after… Abraham Lincoln with his laser eyes appeared!!

And Shot us Down

If you have or know of an interesting place in Second Life That is worth visiting. Feel free to contact me in-world(SuperSatan3 Resident), or leave a comment.