We dream, and we tell stories. We dream of love and the sort of person who might complete us. We dream of horror and wake breathless. We dream of magic, of flying through the air, or breathing underwater. We dream of fantastic vistas and amazing monsters.
We dream, and then we wake, and we tell stories. Our dreams create the Kithain, the changelings. Our stories are sustenance. ... [click here for more]

"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their... [click here for more]

Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods.
Tomb of Dreams will jumpstart your group’s Exalted game—all... [click here for more]

For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.
Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind... [click here for more]

Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr.,... [click here for more]

Is a life of running and hiding a life worth living? We say yes. There’s always something between the running and the hiding, and those moments of grace make it all worthwhile.
The Huntsmen Chronicle Anthology is a perfect companion piece to Changeling: The Lost, Second Edition. These stories spin tales of the Lost, of those abducted and enslaved by fairies. Those who escaped,... [click here for more]

The Art of Changing Breeds compiles the sketches, art notes, and alternate color approaches that went into the creation of the art depicting the shapeshifters featured in W20 Changing Breeds.
Each Fera gets a section with down to earth commentary by art director "Mirthful" Mike Chaney, and contains a selection of various stages showing the changes and development... [click here for more]

WHAT IS THE BLUE NILE? An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul. A very special child who violates the natural laws of the living and the dead alike. An ancient sculpture that opens pathways of glory to anyone who dares possess it. An instrument of profound sound... [click here for more]

Walk through the ages...
As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world.
This collection includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken,... [click here for more]

The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere,... [click here for more]

I do not write to beg. I do not pray to you the way your worshipers do. I do not bargain as immortals do with one another. My message is the Ax of Sutek. It cuts away your toxic desires as a surgeon amputates diseased limbs, leaving you with nothing but yourself.
— The Heretic
Dreams of Avarice is a personal manifesto penned by the Arisen called the Heretic. This in character... [click here for more]

Welcome to the Chronicles of Darkness.
A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights.
You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The... [click here for more]

The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere,... [click here for more]

The world is a Lie
A prison for souls warped by an Abyss of madness. People Sleep through their lives, never knowing the wonders and terrors concealed from them. Awakened mages see the Lie for what it is, scratching the surface and uncovering the World of Darkness' Mysteries. Each is a revelation, a danger, an obsession in the making. Armed with magic and a need to know, mages confront... [click here for more]

Unseen. The Kindred Move Among Us
Not merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dnagerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade... [click here for more]

The world of the Chronicles of Darkness is a strange place...
For the human masses, it is terrifying and brutal, full of monsters waiting to drink the blood and taste the flesh of those foolish enough to delve into forbidden corners.
For the Begotten, though, it is home, and those who transgress serve to feed the Horrors within.
The Primordial Feast contains nine new stories... [click here for more]

Twenty-five years of Vampire: The Masquerade Twenty-five years of storytelling, adventure, and exploration. In celebration, we bring you eighteen authors that explore the evolution and development of the world of Vampire. From tales of wanton diablerie to the fulfilling of centuries-old religious vows, lover’s sacrifices, and searches for truth. Peel apart the layers and discover... [click here for more]

"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you... [click here for more]

Rawhead and bloody bones Steals naughty children from their homes, Takes them to his dirty denAnd they are never seen again.
So says the nursery rhyme that gives birth to Rawhead, the most fearsome entity to imperil the living since the infamous Roller. Once an obedient mummy by name of Benefre, a desperate... [click here for more]

The Making of the Art of Children of the Revolution compiles the sketches, art notes, and email exchanges that went into the creation of the art depicting the infamous vampires featured in V20: Children of the Revolution.
Each artist gets a section with a brief intro by art director Rich Thomas, and contains a selection of the email exchanges that occured between... [click here for more]

The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger... [click here for more]

The World of Darkness is terrifying, broken place. It has all of the problems and tragedies of our own, familiar world, but monsters also lurk in the shadows. Their presence makes the world more dangerous in a plethora of ways. Some of the supernatural beings prey on people in a literal sense — vampires drink the blood of the unwary, for instance, and crazed beasts hunt down people for their... [click here for more]

The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more]

On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt.... [click here for more]

For centuries, terrors have existed just outside our understanding. The public may know or even suspect creatures of the night exist, but millions have managed to go on with their lives, focusing on the mundane, the safe. We’ve passed off the truth as a child’s fairy tale or the ramblings of crazed lunatics. We’ve ignored the reality in order to survive.
Thanks to the actions of... [click here for more]

The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones!
Now you can own this beautiful Dark Ages: Vampire... [click here for more]

The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger... [click here for more]

They have slumbered for centuries, dreaming of the day when they will rise again. In ancient times, their cults extended into the hearts of great empires. They ruled from temples heaped with skulls that echoed with the discordant chants of the faithful, drawing humanity down a path of slavery and corruption. The Earthbound dream of a world in which humanity exists only to furnish them with power, offering... [click here for more]

From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens the sky, and toxic waste floods... [click here for more]

The system that every theater LARPer has been waiting for.
The CHRONOS Storyteller Deck is a fantastic game organizer’s expansion for the CHRONOS Core Deck. The Chronos system is the mechanical system that empowers game organizers to make their dream worlds a reality, using the CHRONOS Universal LARP System. A card based system which resolves conflicts in near real time, the CHRONOS system... [click here for more]

The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of the greatest conflicts in the history of the World.
Now... [click here for more]