Roshan still respawns every 10 minutes, this change does not affect him. It only means that Aegis will last 6 minutes in your inventory instead of 10.

- Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125- Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40- Killer bounty level multiplier increased from 200+5*Level to 200+9*Level- Total XP required for level 7 decreased from 2700 to 2600- Total XP required for level 8 decreased from 3500 to 3200

Chen- Holy Persuasion no longer has the ability to teleport allied units- Test of Faith grants you a secondary ability to teleport allied units

Clinkz- Strafe attack speed bonus increased from 110 to 130

Clockwerk- Strength growth increased from 2.4 to 2.7- Battery Assault damage interval improved from 0.75 to 0.7- Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200- Power Cogs duration increased from 3/4/5/6 to 5/6/7/8- Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it

After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects. Creation Delay: 0.4 Path Duration: 1/1.4/1.8/2.2 Damage: 100 AOE: 150 Range: 1100 Manacost: 75 Cooldown: 12/11/10/9

Juggernaut- Base attack time decreased from 1.7 to 1.6- Omnislash now kills creeps and neutrals in 1 hit

Keeper of the Light- Chakra manacost rescaled from 40/55/70/85 to 25/45/65/85- Mana Leak cooldown decreased from 18 to 16- Illuminate cast range changed to be the same as its travel range (just a UI change)- Illuminate max hit distance increased from 1600 to 2000

Mirana- Elune's Arrow cooldown decreased from 25 to 20- Starfall's second single unit impact damage increased from 50% to 75% of the original

Morphling- Cast animation time increased from 0.3 to 0.45- Morph manacost increased from 20 to 30 mana per second- Base damage decreased by 6- Waveform AoE decreased from 255 to 200- Waveform no longer allows you to start attacking/casting before it is completed

Shadow Fiend- Necromastry hero kill soul increment increased from 6 to 12- Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6- Requiem of Souls has a new passive component that triggers upon death

Upon dying half of Shadow Fiend's souls (the amount lost on death) will be released as if you had cast Requiem of Souls with those souls. This cast doesn't put the spell on cooldown and will trigger if it is on cooldown. It is now a passive component of the ability.

Silencer- Strength growth increased from 1.7 to 2.2- Global Silence duration increased from 3/4/5 to 3/4.5/6- Last Word now always steals 2 intelligence if an enemy hero dies in its AoE

Treant Protector- Damage increased by 14- Base attack time increased from 1.7 to 1.9- Overgrowth no longer does damage- Overgrowth duration from 3 to 3/3.75/4.5- Overgrowth cooldown from 115/105/95 to 80- Living Armor aura replaced with a new active ability

Shadow Amulet: =============== Cost: - 1600 Provides: +30 Attack Speed Active, Fade: Upon activation, fades your hero out over 2.75 seconds. If you move, you will lose your invisibility. No cooldown. Note 1: Used in the new Shadow Blade recipe. Note 2: Similar to how Shadow Blade works, you can use this invisibility in combination with channeling spells.

Ethereal Blade- Ether Blast can now be cast on allied units- Ether Blast now does damage based on the primary attribute of the holder instead of always agility- Ether Blast manacost increased from 50 to 150

BOTS- Lowered the tankiness threshold for doing Roshan.- Bots now only save for buyback later in games, and now save the proper amount.- Lich bot will no longer cast Chain Frost on a single target that's about to die or that is able to blink away.- Skeleton King bot is now better about saving mana for Reincarnate.- Improved Windrunner bot's Shakleshot usage (she will now take into account unit movement).- Bots will no longer have any desire to farm while they are temporarily invisible.- Added support for selling/dropping situational items when necessary (wards, dust, etc).- Adjusted Skeleton King and Dragon Knight bots' loadouts.- Bots will now scale their attack desire on non-heroes based on how dangerous they think the unit is.- Bots will now harass hero-like units (ie. Spirit Bear) when laning.- Bots will now consider trying to kill hero-like units.