News & Development Blog

We plan to open up pre-orders in October. Everyone who pre-orders gets access to the alpha which starts at the same time, as well as all versions leading up to the final release.

This will be an opportunity for you to try the game out early, but most of all we are doing this because we need your help in getting the game done. We need input, suggestions, criticism, play-testing, mapping, bug reporting and even more feedback. Basically, Cobalt is not done, so we are asking our community to help us move the game in the right direction.

The alpha will lack features as well as content on top of being buggy, but it will be available to anyone willing to pre-order.

Pre-ordering will be offered at a reduced price compared to the released game.

The alpha will most likely only be for windows, with more platforms coming later.

If you want an accurate price, open up the indev game for a few loyal patrons. I.e The people who beat you at pax (If anyone did ;3) and people who have great ideas or suggestions, Like Me!
Anyway, the game looks great and im excited to see it in action.

I agree with Minju on that price. And maybe bundle it with another game for the first week or so. I haven’t got a feel for the type of games you create since I found out about the studio through Mojang, and that would be a great way to show off your other works to the masses.

[...] They later had to clarify that they will be having pre-orders for the game next month which will provide you with access to all the versions of the game as they come out. The alpha starting at the same time as the pre-orders. [...]

Personally, most indie games of this caliber are $10 as a finished product. Much more and you better have a lot of content to back up the price. Obviously the game has taken a long time to develop, but you have to remember there are other games just as cheap out there competing for money.

For the alpha release, I would probably pay $7ish just due to the fact that it will be buggy and all the content is not available. As the beta and full release come, you can increase the price similar to how Minecraft bumped its prices through its development phase.

I would pay up to 30 dollars for this game, you guys are insane! Have you not watched all the videos of the content there is? its already a lot. the world editor, the multiplayer, the campaign, capture the plug, survival… that’s already SO much more than minecraft had to offer in alpha and it was what 10 dollars? I think it will obviously be up to the creators who have spent years working on this game but i recommend making these cheapos pay in the 20’s!

WHEN WHEN WHEN WHEN WHEN?!?!?!?!?!?!?!?!?!?!??!?!??!?!??!?!????!?!???!??!?!?!??!??!?!?!??!?!??!?!??!??!?!??!?!???!?!?!?!!?!?!??!?!?!?!??!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?! Just in case… NÄR NÄR NÄR NÄR NÄR?!?!?!?!?!??!?!??!?!?!?!??!?!?!??!?!?!?!??!?!?!??!?!??!??!?!?!?!?!?!!?!?!!?!?!?!??!?!??!?!?!??!?!?!?!??!??!?!??!????!????!???!??!?!??!?!?!?!?!??!?!??!?!??!?!?!?

Wow! I just love all of the videos I am seeing of this game, it looks amazing!

Personally, I think that it will cost around the same as Minecraft did when it was first released as an Alpha. Therefore, probably about 10 Euros for the alpha, 15 for the beta, and probably about 20 euros for the full release. Although, I would be willing to pay even more, this game looks awesome!

Anyway, what I want to know is when! You guys said before the holidays, but how soon? The game looked pretty polished up at Minecon, albeit a few minor bugs. Plus, it is an alpha, so it will have bugs anyway.

Also, I love how it will be written in Lua codding. That will make mods much easier to install!

awesome can’t wait for release date
now i know a lot of people will disagree with me when i say that this game looks like it would be better on touch screen devices my reasoning is that because the game is 2-d it might be better on something like an ipad or iphone or android or tablet etc obviously since i haven’t got the game i can’t be sure but it looks like that only the mouse is requried so it can easily be transfered to an portable device