MARI is the most fluid and natural way to paint in 3D. It makes life simple for artists by allowing them to paint directly onto 3D models with more time for painting and less time managing technical issues.

In this MARI tutorial, we will learn about a powerful feature known as projectors which allow us to move textures from MARI into other 2D image editing applications for editing. We抣l get started by learning what projectors are and why we might want to utilize them in our texturing process. Here we抣l learn about what kind of information is stored by a projector and what exactly is not.

MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications.

MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications

We'll get started with this training by taking a few moments to understand what Ptex texture mapping is and why it may be important to our production pipelines. From here, we'll learn about topics like how to create Ptex projects in MARI, the different methods of creating resolution for a Ptex project, and painting workflows for Ptex. Finally, we'll wrap things up by learning how to export our Ptex out of MARI. After completing this tutorial, you should have all the knowledge you need to begin painting your own Ptex textures inside MARI.

For many artists, the idea of painting with images is a rather strange one. In their minds, paint is something that comes out of a tub and images come out of a camera. In this tutorial we will see that MARI does an amazing job at blurring the line between the two to create finished textures for 3D assets.

In this MARI tutorial, we will learn about a powerful feature known as projectors which allow us to move textures from MARI into other 2D image editing applications for editing. We’ll get started by learning what projectors are and why we might want to utilize them in our texturing process. Here we’ll learn about what kind of information is stored by a projector and what exactly is not. Next we will learn how to create and configure projectors as well as how to use them to move a snapshot of our textures out of MARI and into Photoshop for additional texturing. We will wrap this course up by learning about importing and exporting camera information and finally how we can render turntables out of MARI using a projector. After completing this course, you’ll understand the power of projectors and how they can be used to make moving textures back and fourth between MARI and Photoshop a snap.

MARI is the most fluid and natural way to paint in 3D. It makes life simple for artists by allowing them to paint directly onto 3D models with more time for painting and less time managing technical issues.

In this collection of MARI tutorials, we will be taking a detailed look at each of the shader modules available to us in MARI. Each tutorial in this course is a self-contained lesson centered on one of the shader modules available in MARI. This means that these lessons can be viewed in any order you wish, allowing pick and choose content that is relative to you. Over the course of these lessons, we'll discuss not only how each shader module works but also an example of how the module can be used to maximize your results.

We'll get started by learning about different methods of tiling images over the surfaces of your model. A surprisingly simple topic but one every MARI artist needs a firm grasp of. From here we'll move on and learn about selection groups and how they can help you manage complex models. We'll also learn about the various different types of stacks that were added to MARI with version 2.0 and how we can begin to utilize them. Speaking of stacks, did you know that you can share layers between different channels in MARI? I'll show you how and why in this course. These are just a few of the topics we'll cover in this course so open up MARI, grab your stylus and lets get started with our next lesson.