HIGHLIGHTS- Added Disruptor and Undying!- Enabled Rubick, Wisp, and Luna in Captain's Mode.- Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games.- You can now select your favorite hero and gear to showcase in your profile.- Tournaments you have passes for are now shown in your profile.

VISUALS- Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.- Added 'Telekinesis Land' effect marker for Rubick.- Added new screen effect while the game is paused.- Fixed Wisp's voice lipsync getting stuck on with random noise.- Fixed ranged display stomping on ambient effects, including Wisp's.- Fixed Unusual Flying Couriers losing some of their effects when transitioning fom walking to flying.- Fixed Wisp's Tether being left behind when an enemy teleported into the fog of war.- Changed Guardian Wisp Explosion Effects.- Added a more obvious Wisp's Tether Boundary Effect.

UI- When someone buys back, an icon is now displayed on the top bar for 5 seconds.- Wisp's Tether now shows the amount that it heals it's target.- Wisp's spirits no longer show up on the minimap.- Wisp and his tethered unit move their camera when they Relocate and Relocate back.- Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on necro 1 will actually buy a necro recipe if the player has a necro 1 or 2, etc)- Fixed shop closing when other players' selections change.- We now show the upgraded info in the ability itself if you're holding an Aghanim's Scepter.- You can now select your favorite hero and gear to showcase in your profile.- Tournaments you have passes for are now shown in your profile.

NETWORK- Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games.

AUDIO- The Relocate sound stops correctly now.

BOTS- Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.- Changed how bots use Glyph, they should no longer use it when their buildings aren't being attacked.- Made Crystal Maiden bot even more timid.- Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.- Fixed bug where bots weren't correctly parsing their roles, which would lead to bad hero picking/randoming.- Fixed case were bots could "cheat" and have knowlege of where their target was when blinking.

MicroVolts is an online third-person shooter with dynamic cartoon style graphics and intense fast-paced gameplay. Toys around the world are engaged in an all-out secret war for limited battery resources. Customize your figure and swap between 7 weapon types on the fly to earn supremacy of the MicroWorld.

All new users who login before August 5th will also receive the rage inducing "Y-U-NO" mask! Get it now, or you'll be raging later!

Legends of Pegasus is now available for pre-purchase on Steam! Pre-purchase now and receive 15% off.

Legends of Pegasus takes you on an epic journey into space and mixes real-time and turn-based strategy. Expand your civilization by colonizing new planets, building factories, laboratories and shipyards, researching new technologies and designing new spaceships. Command your fleets in tactically challenging, visually astounding real-time battles!

==> Adding a new map : « Mecklenburg ».==> Adding a new game mode : « Conquest ». Seven maps will be available for this mode, including « Mecklenburg », which can be played both against humans or AI.==> Adapting two more actual maps for the « Siege » mode : « Hold until relieved » & « None shall pass ».==> New game lobby interface (multi & skirmish).==> Better visibility of the number of people in the ranked games.==> Major tuning patch (see below).

BUG FIXING :

==> Fixing a bug causing a crash when a game host leave the lobby.==> Fixing a bug causing a crash when using custom flares.==> Fixing some rare bugs (when a command unit of the edge of a zone is forced to move into another, when loading infantry under fire into a transport, during some solo campaigns briefings, …).==> Fixing a graphic bug on map « Mlada Boleslav » (solo campaign) & « Open Range » / « Duel Field » (multi). Therefore the patchs weight …

TUNING :

• GENERIC :

=> All flamethrowers are now restricted to direct fire. It means they need a LOS on target to fire.=> All flamethrowers are now able to auto fire.=> Aiming time for all flamethrowers decreased.

=> Aiming time for all ATGM decreased.=> Fire range for all ATGM have been increased of +175m, except for both M47 Dragon.

• PACT :

=> 23mm ammunitions loadout for the Soviet ZSU-23-4V Shilka & NVA FlaKPz Shilka decreased from 4.000 to 2.000 rounds.=> Fire range of the ZSU-23-4V Shilka increased from 1.575m to 1.750m.=> Accuracy of the ZSU-23-4V Shilka increased from 3 to 4.

=> Fire range of the ZSU-23-4V1 Shilka increased from 1.575m to 1.750m.=> Accuracy of the ZSU-23-4V1 Shilka increased from 4 to 5.

=> Fire range of the ZSU-23-4M2 Biryusa increased from 1.575m to 1.925m.

=> Fire range of the obsolete 76,2mm gun of the Soviet PT-71 decreased from 1.925 to 1.500m.=> Price of the Soviet PT-71 decreased from 35$ to 30$.

=> Fire range of the following MBTs main gun increased from 1.925m to 2.100m :* T-62M-V* T-64A & T-64B* T-72A

=> The following ATGMs' AP value is increased :* Falanga from AP 10 to 12.* Fleyta from AP 10 to 12.* Malyutka from AP 10 to 11.* Malyutka-M from AP 10 to 11.* Malyutka-P from AP 10 to 12.* Bastion from AP 10 to 12.* Sheksna from AP 10 to 12.* Kobra from AP 11 to 13.* Svir from AP 11 to 14.* Refleks from AP 11 to 15.* Fagot from AP 10 to 11.* Konkurs from AP 10 to 12.* Konkurs-M from AP 11 to 14.* Kokon from AP 11 to 14.* Ataka V from AP 11 to 14.

• NATO :

=> Fire range of the US M109 decreased from 18.200m to 14.000m (does not affect the Bundeswehr variant).=> Price of the US M109 decreased from $50 to $40 (does not affect the Bundeswehr variant).

=> Size of the British FV102 Striker changed from "Small" to "Normal".=> Speed and maniability of the SwingFire increased.

Listed among the "Top 100 PC Games Of All Time" by PC GAMER (2012), Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.

The game chronicles the never-ending battle between valiant heroes and the destructive powers of Chaos harnessed by the Black Ring, a cult of enduring evil. You play the role of the prophesised Chosen One who under the guidance of the wizard Zandalor must unite the seven races of Rivellon so that you may become the Divine One and stop the birth of the Lord of Chaos.

Wargame: European Escalation is an intense and spectacular Real Time Strategy game, where realism and strategy are brought to the front lines. With a phenomenal range of vehicles and units (over 350 different models), build your army and enter a huge military campaign across Europe of the 80's, as the Cold War is about to become World War 3.

Version 1.0.8- Made deep cave truly deep and crazy hard. Try and reach the bottom and say hello to Sluggo. We couldn't.- Added health bar to the Team Management screen.- Decreased weapon damage on all weapons found in areas above threat level 7.- Increased health on all enemies above threat level 7.- Changed the drop rate of loot to better reflect the threat level it was dropped in.- Fixed the timing on the Mutant Bruisers chop ability to better match the animation.- Increased the radius of the Mutant Medikus's healing orb ability to better match the designated area.- Increased the width of the Mutant Slayers Strike ability to better fit the effect.- Decreased the duration and increased the cooldown on the Human Regulators Slow Field.- Fixed some localization errors.- Decreased the cool down on the Mutant Slayers open wound ability.- Increased healing done by healing Gadgets.