We've included examples of three common types of film, television and video game composer contracts as attachments below:

1. Composer Package Deal Contract - This type of agreement is typically used when hiring
a composer to create the score for a film under a "package deal" format where
the composer is responsible for most or all costs involved with writing and
recording the music. The composer is paid a fixed fee for the entire job,
including recording expenses.

2. Composer Non-Package (aka "Creative Fee") Deal Contract - This type of agreement is typically used when hiring
a composer to create the score for a film under a "creative fee" format where
the composer is paid a separate fee for composing the music, and the film
company is responsible for all costs related to recording and mixing the music
(including musicians).

3. Video Game Contract - This type of agreement is typically used when hiring
a composer to create the score and/or sound elements for a video game or
similarly structured multimedia project (usually sold through retail channels).
The agreement is of the "package deal" format where the composer is
responsible for most or all costs involved with writing and recording the music,
and the composer is paid a fixed fee for the entire job, including recording
expenses. However, since performance royalties (ASCAP/BMI/SESAC) are generally
not significant on these types of projects, the agreement contains a royalties
("bonus") section at the end with various sample clauses of different
types.