STATE OF THE INDUSTRY…
Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, while academies... [click here for more]

Onslaught!
In 1990 Michael A. Stackpole's novel Lethal Heritage introduced readers to the Clans, genetically enhanced MechWarriors from beyond the Periphery who returned to the Inner Sphere to conquer the Successor States. With advanced BattleMechs and unstoppable skills, they crushed all who stood in their way — changing the BattleTechuniverse forever.
Now, in Onslaught:... [click here for more]

BattleTech: Open Beta - Alpha Strike Point Value System
This .zip contains 3 files:
Beta - Alpha Strike Point Value System.pdf: This PDF contains the beta rules for unit point calculation.
PV Test 2014-02-13.xlsx: Spreadsheet contains full stats for nearly all BattleTech units for Alpha Strike, along with new point values... [click here for more]

TAKE COMMAND!
Take your own unit through an epic campaign set against the backdrop of the cataclysmic civil war engulfing the two most powerful Houses in the BattleTech Universe.
Now the government of Kaumberg is dissolving beneath the strife that rocks the Inner Sphere...
...will your unit survive when brother begins to fight brother?
Operation: Flashpoint goes beyond... [click here for more]

It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and... [click here for more]

It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and... [click here for more]

Into the Alliance!
Reeling from their war with Clan Wolf, the Crusaders of Clan Jade Falcon were spoiling for action against a worthy foe. Khan Marthe Pryde seized the opportunity to test both her fledgling warriors and the strength of the newly formed Lyran Alliance. The Falcon march to Coventry would bear a fruit that no one could have anticipated, ultimately setting the stage for the end... [click here for more]

In late 3048, Kerensky’s Clans voted to invade the Inner Sphere. The leaders of Clan Wolf, staunch opponents of the invasion, immediately called for a Trial of Refusal against the vote. Desperate to prevent invasion, the Wolves faced incredible odds and the might of four opposing Clans. After the Refusal, all seventeen Clans met in a series of bitterly fought Placement Trials to determine who... [click here for more]

In 3055, an unknown pirate menace threatened several Lyran border worlds. Known only as the “Red Corsair,” this brutal pirate leader broke several militias and preyed upon its victims with no mercy. In response to ComStar’s pleadings, forces from Clan Wolf and the famed mercenary Kell Hounds pursued the mysterious pirate band across several Lyran worlds to a climactic showdown deep... [click here for more]

In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds.
Using the Turning Points PDF... [click here for more]

Operational Turning Points: Death to Mercenaries! During the Fourth Succession War, the fiercest fighting lay along the contentious Draconis March, pitting the elite DCMS not against the forces of the Federated Suns, but against a singular mercenary enemy: Wolf's Dragoons. The firestorm that erupted on Misery fanned the hatred of Coordinator Takashi Kurita, who gave his now-famous "Death... [click here for more]

THE PERIPHERY (PDF)
[FAS1629p]
Print Price (1988): $15.00
The Star Systems on the outskirts of the Inner Sphere make up the area known as THE PERIPHERY. Extending far into interstellar space, it is fragmented into countless kingdoms and alliances. Small, mean, weak, and unorganized, they may yet tip the balance of power among the Successor States.
Yet the Periphery holds more than... [click here for more]

Tools for the Quick-Strike CommanderQuick-Strike: Technical Readout: 3055 Unit Cards provides players with easy-to-handle-and-store data cards featuring 'Mech and Omnifighter designs from Technical Readout: 3055 Upgrade. Each card includes the unit’s image and gameplay stats for use in BattleTech miniature wargames using the Quick-Strike Rules set found in Strategic... [click here for more]

Tools for the Quick-Strike Commander
The year is 3039, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. On the battlefields of a thousand worlds, the warlords who reign supreme fight to reclaim the mantle of the fallen Star League in the name of their House and their honor.
Quick-Strike Cards: Introductory Set provides players... [click here for more]

Quick-Strike Cards: Technical Readout 3039 (PDF) [CAT35661p] $5.99
Tools for the Quick-Strike Commander
The year is 3039, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. On the battlefields of a thousand worlds, the warlords who reign supreme fight to reclaim the mantle of the fallen Star League in the name of their House and their... [click here for more]

Quick-Strike: Technical Readout: 3050 Unit Cards (PDF) [CAT35662p] $5.99
Tools for the Quick-Strike Commander
The year is 3050, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. From the Deep Periphery comes a new and powerful invader: the Clans!
Quick-Strike: Technical Readout: 3050 Unit Cards provides players... [click here for more]

Tools for the Quick-Strike Commander Quick-Strike: Technical Readout: 3060 Unit Cards provides players with easy-to-handle-and-store data cards featuring all the vehicles, BattleMechs and ProtoMech designs from Technical Readout: 3060. Each card includes the ‘Mech’s image and gameplay stats for use in BattleTech miniature wargames using the Quick-Strike... [click here for more]

More 'Mechs for the Battlefield
You've blown your opponents up using the 'Mechs from the Introductory Box Set and would like more firepower. Now you own Technical Readout: 3039 and would love to see some of those 'Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!Record Sheets: 3039 contains over fifty... [click here for more]

The Succession Wars
In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow... [click here for more]

Technological Renaissance
Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until... [click here for more]

Technological Renaissance
Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until... [click here for more]

More ’Mechs For The Battlefield
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3055 Upgrade and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record... [click here for more]

More ’Mechs For The Battlefield
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3058 Upgrade and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record Sheets: 3058... [click here for more]

NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 103) are included in the Record Sheets: 3060 Unabridged PDF.
You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3060 and want to deploy some of those 'Mechs, ProtoMechs and vehicles on your... [click here for more]

With the Truce of Tukayyid failing, the Inner Sphere seeks to end the Clan threat once and for all by destroying one entire Clan. To accomplish this goal, new 'Mechs mounting innovative weapon systems and new armored infantry designs are rolling off Inner Sphere production lines. The Clans are also developing new weapons for their war with the Inner Sphere, including the ProtoMech: a swift and... [click here for more]

In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor.The Clans and other House have also been busy, as the internal and external conflicts drive the rapid deployment of new military hardware.
BattleTech:... [click here for more]

NOTE: This is a PDF of the print Record Sheet book. All the BattleMech and Combat Vehicle record sheets in this PDF (except p. 103) are included in the Record Sheets: 3075 Unabridged PDF.
You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3075 and want to deploy some of those 'Mechs, battle... [click here for more]

[NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 111) will be included in Record Sheets: 3085 Unabridged PDF when it is released.]
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3085 and want to deploy some of those ’Mechs,... [click here for more]

Old is the New New
In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic... [click here for more]

In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the... [click here for more]

In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the... [click here for more]

The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,... [click here for more]

The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,... [click here for more]

Record Sheets: Operation Klondike (PDF) [CAT35230a] $2.99
In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later,... [click here for more]

More ‘Mechs for the Battlefield
You’ve grasped the tactics involved with the additional units and weapons from Tactical Operations to defeat your opponents. Now you own Technical Readout: Prototypes and want to deploy some of those ’Mechs, vehicles, and battle armor on your gaming table. Grab your dice and start rolling, because these sheets are... [click here for more]

More ’Mechs For The Battlefield…
You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3050 Upgrade and want to deploy some of those ’Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!
Record Sheets: 3050... [click here for more]

In 3055, a new breed of Inner Sphere BattleMech started rolling off assembly lines--'Mechs specifically designed to counter the Clan invasion--at the same time that second-line Clan ’Mechs began to appear. Now, twelve years later, those designs have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants.
BattleTech Record Sheets: 3055 Upgrade Unabridged... [click here for more]

In 3067 the Second Star League disbanded. The Word of Blake, on the verge of joining in fulfillment of prophecies, acted in rage and launched the Jihad, pitting every faction against each other and even themselves. Against such an anvil, new cutting edge machines of war emerged. The discovery of an ancient Hegemony Memory Core graphically showcases the desperation of the conflict, as primitive ’Mechs... [click here for more]

In 3067 the Second Star League disbanded. The Word of Blake, on the verge of joining in fulfillment of prophecies, acted in rage and launched the Jihad, pitting every faction against each other and even themselves. Against such an anvil, new cutting edge machines of war emerged. The discovery of an ancient Hegemony Memory Core graphically showcases the desperation of the conflict, as primitive ’Mechs... [click here for more]

MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker airships, airborne MASH to... [click here for more]

Armies of BattleMechs stride toward their objectives, razing cities with their missiles, lasers, PPCs, and autocannons on the way. The languages of battle is blood, and the cries of the homeless echo in the troubled sleep of every MechWarrior.
Torn from the pages of the Fourth Succession War, this scenario pack contains battles from Bavion/Liao front, the Steiner/Kurita front, as well as a series... [click here for more]

SHATTERED SPHERE (PDF)
[FAS1643p]
Print Price (1999): $15.00
File Size: 36.6 MB
In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon.... [click here for more]

2012 is shaping up to be the year of BattleTech. From the return-to-print of Catalyst Game Labs’ best-selling, award-winning 25th Anniversary Introductory Box Set for the boardgame, to the continued development of Virtual World’s location-based Firestorm pod simulators, to the arrival of two new computer games, Piranha Games’ MechWarrior Online... [click here for more]

The Star Systems on the outskirts of the Inner Sphere make up the area known as the Periphery. For hundreds of years, countless kingdoms and alliances have struggled against each other for survival in the far reaches of known space. Now, in the upheaval ravaging the Inner Sphere, these tiny realms may be the key to changing the balance of power among the Successor States.
In the wake of the... [click here for more]

A single man ruled and controlled 3,000 star systems.
The Lords of Davion, Kurita, Steiner, Marik, and Liao deferred to his will.
After the explosive spread of mankind through the stars and before the chaos of the Succession Wars was a golden age of advancement.
Unequalled levels of technology, human rights, and prosperity were reached.
Planets bent to the will of man, as terraforming and weather... [click here for more]

The Kewran Wolfhounds
As part of the Twenty-Fifth Arcturan Guard, Hauptmann Michael Guillaume’s Wolfhounds Company faces its first trial by fire on the raging battlefields of Great X.
The Pursuing Peregrines
Forged in the dawning years of the Jihad, Star Captain Ingried’s Binary of battle-hardened veterans seeks its own glory in his Clan’s latest war against the... [click here for more]

Take Command!The Fox's Teeth
McKinnon's Company of House Davion's Seventh Crucis Lancers, the detached "Fox's Teeth" have been an independent raiding force for centuries, their lightning hit-and-run tactics making them respected and feared.
Sorenson's Sabres
A detached command originally from the legendary Fifth Sword of Light, Sorenson's Sabres are a deadly... [click here for more]

Take Command!Black Widow Company
A Wolf’s Dragoon independent command, the Black Widow Company is one of the most famous units of all time: they are reborn from the fires of Blakist treachery to prove to the entire Inner Sphere that the Dragoons are still to be respected…and feared.
Opacus Venatori
A melding of the most elite warriors with the Word of Blake’s... [click here for more]

Forces in System
Liftoff planet and conquer an entire solar system! Deploy kilometer-long WarShips as escorts, first for JumpShips bridging the gulf between stars, then for detaching DropShips that burn in system to drop troops onto any battlefield. New aerospace tactics will allow you to gain air supremacy to match your grasp of ground tactics. Yet the war for a star system is more than a single... [click here for more]