When we reviewed RiME a short time ago, we lamented the fact that the Switch port had so many issues. From the muddy visuals to the often appalling frame rate, the Nintendo port was a bit of a mess - something that was hard to swallow after the long wait for the game's release.
A patch was promised which would fix many of...

As we touched on yesterday in our video above, RiME is a bit of a poor port on the Switch. The game's bewitching atmosphere and rewarding puzzles are swallowed up by some irksome performance problems, and in conclusion it's perhaps the worst way to experience the game - yet...

RiME's finally out on Switch, and the results are... disappointing. The game's bewitching atmosphere and rewarding puzzles are swallowed up by some irksome performance problems, and in conclusion it's perhaps the worst way to experience the game - yet it's also the most expensive, at the time of writing.
Our...

After what feels like forever, RiME is finally touching down on Switch. The original game had already endured a tortuous development period prior to its launch on PS4, Xbox One and PC earlier in the year, but Nintendo fans have had to suffer an additional wait to get their hands on this promising adventure, which draws comparisons...

RiME comes to Switch soon, and while the wait has been quite a long one we're hopeful that it will have been well worth it.
Interestingly, it has been discovered that RiME on Switch - despite being portable - takes up more storage space than it does on Xbox One and PlayStation 4.
According to the game's eShop page, RiME gobbles up...

Tequila Works' Remy Chinchilla has revealed that the long-awaited Switch version of RiME will make use of the console's unique HD Rumble feature.
Speaking to WCCFTech, Chinchilla also mentioned that the touchscreen will be utilised for menus when playing in handheld mode:
One of the features we put in was...

RiME is a secluded, visually stunning adventure arriving on Switch soon. If you managed to miss its original release a few months back on various systems, then that may end up becoming a blessing in disguise.
Undocked the game lights up the screen, lending its art-style nicely to the Switch screen. Tequila Works may have...

RiME is taking its sweet time getting to the Nintendo Switch, with the release date now locked down to November.
However, there are valid reasons for this delay, and producer Cody Bradley has taken the time to explain what's what with a lengthy but informative blog post...

It's been a while coming, but RiME now has final release dates and details for the Nintendo Switch - 14th November in North America and 17th November in Europe.
As previously confirmed the eShop version will price match other systems at $29.99 / €34.99 / £29.99, while the retail edition will...

Amazon Spain has revealed that the Switch version of RiME will ship alongside a special collector's edition that comes with a raft of goodies.
The package comes with an art book, music CD and map - as well as the game, of course - all contained in an oversized box.
RiME doesn't have a release date at the moment,...

The ridiculously-talented Lindsey Stirling has taken part in yet another video game project, this time relating to the upcoming Zelda-like adventure RiME.
Stirling - whose talents include violin, dancing and creating her own award-winning original music - has performed the game's "Forgotten City"...

RiME is shaping up to be one of 2017's most interesting multi-format titles thanks to its eye-catching visuals and puzzle-solving gameplay. The Switch version - currently being ported by Tantalus Media - will launch after the other editions, and original developer Tequila Works has now revealed that Tantalus...

RiME is unsurprisingly attracting quite a bit of attention at present, with its stylised look and potential gaining a fair bit of hype ahead of its release later this month on PS4, Xbox One and PC. That said it's not been entirely smooth with the Switch version - it's currently...

RiME arrives on PS4, Xbox One and PC on May 26th, but it looks like Switch owners might have to wait longer than expected to get their hands on the puzzle adventure.
According to Australian distributor Five Star Games, the title has been pushed back to Q3 2017, which runs from July to September. It was previously common knowledge...

Adventure title RiME will launch on the Nintendo Switch after other systems and will cost more, it has been confirmed today.
The puzzle-based title - which takes around 10 hours to finish - will arrive on PlayStation 4, Xbox One and PC on May 26th, costing $29.99 / €34.99 / £29.99. "Shortly...

Tequila Works is bringing RiME to the Nintendo Switch this year (with help from Tantalus), and the game is shaping up very nicely indeed, calling to mind the likes of ICO and Zelda.
Comparisons with the latter have been coming thick and fast over the past few months, but it would seem that...

Remember when we reported last year that Australian studio Tantalus - which handled the Wii U port of The Legend of Zelda: Twilight Princess - was working on Switch content? We now know what some of that is, thanks to an interview with Tequila Works, the creator of RiME.
Speaking to

Once a PlayStation 4 exclusive, RiME has now gone multi-platform and will be coming to the Nintendo Switch. Ahead of the console's full unveiling IGN has posted the opening segment of the game, which - to us, at least - feels like a cross between Zelda, ICO and Journey. That's certainly no bad thing...

Earlier this week it was fully confirmed that RiME (that's the correct capitalisation) is coming to the Nintendo Switch. Developer Tequila Works, along with publishing partners Grey Box and Six Foot, have now confirmed that it'll arrive in May.
The PS4 and Xbox One also have a physical retail version...

We don't yet know with absolute certainty whether the Switch's download store will keep the eShop name - though we suspect it will - but we do know that promising download titles are in the works for the system. A number have been confirmed or teased, and now another seems to have joined the list.
Rime, developed by...