a polymath zapper

a polymath zapper

When I started programming for as3, I started to collect little snippets of code. Some to explain the transition from as2 to as3. And some just to have one place to go to when I forgot how it worked… I decided to do it also for Haxe and Openfl. For some reason I forget some stuff easily. This is one I need often and forget easily:

Recently I ran into this awesome project by Dave Bollinger: Pixel Spaceship (this project is currently not live anymore but still can be viewed via web.archive.org)

And I had to build something with it. And build it in 8 hours.

I knew that wouldn’t be to difficult because I found Dave’s project via a haxe port of a javascript port of the original work of Dave.

My plan is to create a random papertoy based upon the principle Dave explains on his website.
And the first thing I needed was something to test my idea in editor so it would be easier to see the result.

Could I perform as good as Actuate?
I am not sure, Actuate is very well written and Joshua Granick has been working on it for a long time and tested it extensively.
But I probably could improve on my code and get a better performance in Flash (in which I did the stress-test). The downside is that my code will be full of condition compilation and that would mean the code would become more and more complex.

Why am I sure it will improve, well I cheated and did some flash specific code modifications.
Check the code in github
In my first draft it was just:

So the question is more do I want to change the code for specific platforms?
For now I am not going to focus on Flash to enhance it’s performance… there is little chance that I will be animating 1000+ objects.

So I will be using it in my own projects and will run into problems that I will fix.
You are welcome to use it as well and report bugs or other improvements.

I’ve update the promotional website: check it here.
You can find the stress-test there, where I compare Go with Actuate.
If you want to add your tweening library, add it here in github.
Download/install instructions can be found here.

It’s been a while … I need to share more papertoys with the world.
So here is another custom papertoy from me: GrummSkull.

GrummSkull

This papertoy is a custom based upon the paper skull from Patrick Pasques.
The paper spring used is really great! Better then the spring I used for Drukks and much simpler!
Check out Patrick’s work, its really amazing (blog is in French, but even without translation the images speak for themself) and support his work and buy his books!

I’m one of the 15 papertoy artists from all around the world and we produced 25 robots!
The book is ready and its awesome!
It will be in four languages (English, German, French and Spanish) and is already available on amazon for pre-ordering.

Some of the artist in the book also wrote about it:Sal AzadTouguiMarko Zuback3eyedbearNick Knite
but the rest of the artist are too awesome not to mention:
Matt Hawkins, Marshall Alexander, Abz, Shin Tanaka, Castleforte, Dolly Oblong, Jonny Chiba, Scott Schallar and Vinsart.

If you want to see more, here is a link to the product-page on ullmann-publishings website with more details and previews.

Eventually there will be microsite on the Ullmann-website, where you can download free robots, some of them brand new and never released before!!update
The microsite on the Ullman-website is live! Get your free robots over there!!!

Check more photos here, on HAKUSAI PROJECTS coverage of #up13 where we officially introduced the book to the public.

Last year I was invited to go to Kunstsommer Arnsberg and luckily I’m invited again.

Last year was fun, but this year is going to be more fun!!!!
There will be more artist to meet!

First where:
The Urban Paper Art Show and Workshop in Arnsberg, Germany is going on this Saturday, August 24th and Sunday, August 25th.
But if you are hungry to meet us: we will be there also on Friday

A while back I was asked to participate on a very special project: Shove-it.

Note te self: I love that papertoys take me to different places!

Papertoy artist {bay} {kid} {dead} asked me join a elite team of 30+ artists to design a skateboard deck and customize his papertoy Spyro.
Besides that it is awesome to do that, it will be used to raise funds to build a free outdoor skatepark in Des Moines, Iowa.

[mck] deck design for Shove-it

SHOVE IT!
An exhibition like no other. A year in the making, SHOVE IT! will feature the custom designs of over 30 artists presented on skateboard decks and paper toys. Our artist roster features talents from 12 countries, spanning five continents!

SHOVE IT! will be hosted by Thee Eye Gallery and will open June 7, 2013. But here’s your chance to grab hold of a deck and paper toy right now by supporting their Kickstarter campaign.

You can see the (30+) list of amazing artist on the kickstarter page, but Garrison Beau Scott posted the list also on his blog with links to there sites. I was impressed by the skills from my fellow artists.

So go check that out, by decks.. or two… or three. It impossible NOT to find a board that you like.

Besides meeting us in person, seeing our papertoys, there will be an urban paper exhibition with amazing artists like Ryan Hall, ABZ, Merrci, Matt Hawkins, Sal azad and many more!
There will be a workshop, loads of cardboard and colored paper!

Update #1: 3Eyedbear will introduce a brand new model, the Snorfs, so keep coming back to his blog, they will be released right after this show is over.

So if you are in the area of Arnsberg visit us and drink a (German) beer with us! 😛