Game Development Undergraduate Degree Programs

The School of Game Development provides students with the array of skills required in this exciting industry. Whether pursuing a career as a game designer, game programmer, 3D modeler, concept artist, or UI/UX designer, you will get hands-on experience creating a professional-quality art and game design or programming portfolio, as well as opportunities to collaborate with other students to produce fun and memorable video games.

Demonstrate an understanding of movement, proportion, and functionality of designs through accurate orthographic drawings

Create accurate preliminary models for paint overs using a variety of 3D applications

Design portfolio to clearly communicate design process from exploration of concept in initial research and preliminary sketches/thumbnails to finished concept art

Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:

Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.

Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.

Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.

Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.

Evaluate work in their field, including their own work, using professional terminology.

Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.

Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.

Bachelor of Science (BS) Degree

The Game Programming BS curriculum integrates the engineering and programming techniques used in game creation. With an emphasis on math and objective-oriented programming through the use of complex algorithms, students will develop strong problem-solving skills, learn to write efficient code, and collaborate with artists and designers to provide optimized solutions for game design.

BS Game Programming Unit Requirements

Major Coursework

Core

36 units

Major

30 units

Electives

9 units

Liberal Arts

45 units

TOTAL

120 units

BS Game Programming Degree Requirements

Minimum grade of C- in all major coursework and the following Liberal Arts courses:

Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:

Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.

Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.

Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.

Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.

Evaluate work in their field, including their own work, using professional terminology.

Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.

Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.

Associate of Arts (AA) Degree

The Associate of Arts degree provides Game Development students with an introduction to the fundamental concepts of game construction and game engine technology. Once earned, the Associate’s degree can also be used as a stepping stone to a Bachelor of Science or Bachelor of Fine Arts degree as it provides a foundation for advanced game development coursework.

AA Game Development Unit Requirements

Major Coursework

Core

33 units

Major

15 units

Liberal Arts

18 units

TOTAL

66 units

AA Game Development Degree Requirements

Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition for the Artist

Bachelor of Science (BS)

The Game Programming BS curriculum integrates the engineering and programming techniques used in game creation. With an emphasis on math and objective-oriented programming through the use of complex algorithms, students will develop strong problem-solving skills, learn to write efficient code, and collaborate with artists and designers to provide optimized solutions for game design.

Associate of Arts (AA)

The Associate of Arts degree provides students with an introduction to a particular field of study in art and design with a firm foundation in the concepts and problem-solving skills of that field. Once earned, the Associate’s degree can also be used as a stepping stone to the Bachelor of Fine Arts degree and to apply for entry level positions in the industry.