Finally current events have again conspired to provide us with one of those fabled Nerdtropes in the News. What strangeness links the International Order of St Hubertus with the Marfa Lights?

Bend reality to your will, but be ready to pay the price, as Atlas Games’ Unknown Armies bubbles up from the supernatural underground for a weird and majestic new Kickstarter campaign.

Ken fans who did not partake of the Kickstarter can now sink their fangs into the general release of the Dracula Dossier from Pelgrane Press, consisting of the Director’s Handbook and Dracula Unredacted. If you’re like every roleplayer we know, you strive to outshine others in showing your love of dice. Well, now you can arouse the envy of friends and foes alike with Askfageln’s dazzling coffee table photo art book dedicated to all things pipped and many-sided, Dice: Rendezvous with Randomness. Luxuriate in the photo artistry of Mans Danneman. Grab the book or gorgeous prints through their Kickstarter! In a move that surely violates someone’s security clearance, this episode is also brought to you by our friends at Arc Dream Publishing. The Kickstarter for Delta Green: the Roleplaying Game has come to an end, but don’t let that stop you from indulging your fever for this classic game, or that pinnacle of the Cthulhu game zine world, The Unspeakable Oath.

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3 Responses to “Episode 184: Snorting the Hand of Vecna”

So Icfrom was the early form of HeroQuest? I’d like to hear sometime the story of the way that developed. And why did SJG change all the names in Icfrom? They weren’t any easier to remember than the originals IIRC.

I’m probably not the first one telling you about it but a quick trawl through the comments around the time of it airing didn’t bring anything up.
Antiques Roadshow had a segment about the Golden Dawn manuscript by Israel Regardie that was brought in by a relative.http://www.pbs.org/video/2365605047/
The video is only a few minutes long and a nice start for a MacGuffin hunt etc. for players.
I’m also wondering if Ken noticed a price hike at his usual haunts now that a light has been shown in to this occult field (sorry) and resellers might come in and make a quick buck.

My favorite treatment of Wild Hunt mythology is in Margaret Ronald’s novel, Wild Hunt, which deftly acknowledges the mass of conflicting lore about the Hunt but finds its own unique answer. Wild Hunt is the second book in Ronald’s Evie Scelan series, which starts with Spiral Hunt and continues with Soul Hunt. I highly recommend them to anyone interested in modern urban fantasy stories with deeply-rooted local color (Boston, MA, in this case), solidly-plotted, character-driven stories, and magic that is truly dangerous and creepy.