Sure, thanks, I appreciate the effort, and if even if it doesn't work out, no problem.

I know the difference is only 1 point now, but later on, if I get around to taking Duelist's Panache, the difference is much larger. That might end up being outside the scope of your game anyway, so no big.

I've already swapped History out for Athletics. Trying to get Acrobatics without a boring Skill Training feat and a Rogue Multiclass is proving to be a bit harder though.

At this point all the PCs for the adventure are fully approved except for Themes. @treex, there are a still a few corrections needed on the sheet according to the last comments.

As far as Wat's into, I'm still trying to figure out how to spin that. Wat wants nothing to do with the way his father runs the temple. He wants to get back to the worship of Joven as a god of storms. Hence why his powers have thunder, lightning, or wind as themes. Not sure if @jbear missed that or if the other priests are assuming that he is keeping with Family Tradition.