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In the deepest recess of Dark Reef prison, a dormant evil stirs—the fiendish Siltbreaker—waking to thoughts of freedom and a campaign of retribution to come. Only in the heart of the Kalabor Desert might we find the means to stop him... Our final chance to seize a shard of hope.

As the fiend Siltbreaker plots an escape from Dark Reef prison, his enemies in the Conclave of the Brine assemble a band of warriors to take up arms against him. For the adventurers who answer the Conclave's call, the road to Dark Reef begins near the sands of Kalabor, where Siltbreaker's twisted creation, Rhyzik the Corruptor, gathers strength to aid his master's plans...

Siltbreaker's escape attempt did not go unnoticed Rhyzik the Corruptor has resurfaced to aid his master's revival. Rhyzik has long eluded us — Destroy him before infiltrating Dark Reef. End these threats to the Conclave — Our ledger will be cleared of your name.

With Rhyzik the Corruptor defeated and a measure of Siltbreaker's might destroyed, the first step of the Conclave's mission is complete. Free of Rhyzik's swarms, the people of Kalabor are free to return home or establish a new homeland amidst the pacified Weald.

As the Conclave's defenders step through the wisp emissary’s portal, an uncertain fate lies before them. They journey now to their true purpose: Infiltrate Dark Reef prison by any means necessary... And ensure Siltbreaker never leaves.

Day 6 : Entry 1 - Time is running short before the White Orchids gather again. If I wish to join this august order of culinary adventurers, I need to find something worthy of their palate.

Day 14 : Entry 2 - Last year I thought my wyvern filets would have been enough to earn my pin, but only one new member is admitted each year and I underestimated my competition... never in my wildest dreams did I expect someone to prepare a wheel of Roshan cheese.

Day 22 : Entry 3 - This year though, I have a secret weapon... a trunk of seasoning from The Isle of Masks. If I find the right dish to pair these lost spices with, my membership is all but assured.

Day 29 : Entry 4 - My expedition to the Howling Weald has so far been a failure. The conflict between the Bonemeal Ogres and Lucius Longclaw scared away most of the wildlife save for the hellbears... but perhaps that is enough to work with.

Day 31 : Entry 5 - It seems dire wolves are too gamey to be used for elevated cuisine, but the quills are perfect to be fashioned into skewers for whatever protein will be featured.

Day 32 : Entry 6 - Silkmire spider eggs are pleasingly tart. However, based on the amount of vomiting I did after eating some, I think it’s best that I abandon dreams of using these to make a dessert.

Day 35 : Entry 7 - With Silkmire behind me I turn to a temple long since forgotten. Perhaps a rare truffle waits to be found in a dead king's tomb, or maybe the poison from an old dart trap could be diluted and used in broth.

Day 41 : Entry 8 - The temple did not prove as fertile as I had hoped. Stone bats, while a viable option for a kitschy pestle, are not particularly edible.

Day 46 : Entry 9 - For three days I tracked a thunderhide alpha, but it was all for naught - a Marrowfell hunting party all had eyes on the great beast... and I know better than to quibble over poaching rights with a pack of angry centaurs.

Day 57 : Entry 10 - Again I have been met with failure. With time running short before the competition, I must dig deep and find a new solution: Time to break out the wine.

Day 66 : Entry 11 - Kalabor is a waste of what little time remains. If land is bearing no fruit, I must turn to the seas. If I can't find a worthy protein in the black waters surrounding Dark Reef, can I even call myself a gastromancer?

A descent to the main gates of Dark Reef would mean certain death for a drylander. But there is a way that circumvents the crushing depths. The final journey to Siltbreaker's vault begins amidst the windswept snows of Bitter Ridge...

The chosen of the Brine had seen their purpose through. The fiend Siltbreaker was no more. With their old enemy finally destroyed, and a good portion of the sea-bred’s worst offenders gone with him, the Conclave could ensure the dryland armistice would hold, and perhaps even forge a true peace between the Mer and the lands above.

For a time, Dark Reef prison would lie empty, save for those small creatures unconcerned with the suffering of the sentient. As for the chosen themselves... their debts to the Conclave absolved, the four wayward mercenaries were free to scatter once again into the wind. To meet again on another battlefield, perhaps as friend... or foe.

Day 81 : Entry 12 - It would appear that I have stumbled upon some primitive tribe. I thought of trying to barter for some local spices, but as I approached their camp I saw them feasting on the corpse of a fur trader. The sooner I can find shelter the better.

Day 85 : Entry 13 - I did not find shelter so much as shelter found me - the tribe I had previously wrote about spotted me and gave chase... were it not for a local's intervention I would certainly be dead. On the bright side, in addition to saving me, Ymir also told me where I can find some Ogre Seals.

Day 90 : Entry 14 - Ahh the Frostwise Penguin... while some of my contemporaries swear that their eyes are a delicacy that every man should try once in their lives, I can't bring myself to kill a waddling creature of such majesty.

Day 99 : Entry 15 - Brutal. Dangerous. And utterly delicious, the Ogre Seal is the perfect protein for my play on a fish taco. Now to find a decent town and get some proper seasoning.

Day 106 : Entry 16 - Unlike my feelings on Penguins, I had no qualms with striking down that Alpine Growler. By grinding his fangs to meal, perhaps I could create a soft shell that will serve as a perfect vehicle for my main protein.

Day 121 : Entry 17 - Success! I tested out my dish with some local performers, and they were so delighted that they invited me to hit the town with them. After all I have been through, a proper celebration is a welcome end to my journey. My membership within the White Orchids is all but assured.

Day 122 : Entry ??? - I have failed in spectacular fashion. I spent so much focus on preparing a dish worthy of heroes, that I neglected to notice the binding on my journal has been torn. With no record of how I arrived to my final plating, the White Orchids will never accept me into their Order. So close to my final presentation, there's no way to backtrack in time to find all the missing pages... So now I sit - a half-frozen fool with a fishing pole. I've heard this lake has pike... I hate deboning pike.

Log: 37d 118ty - Of all those Conclave cretins, Master Siltbreaker was the most despicable. But also the most enfeebled by his dryland heritage; I'd expected him to succumb to age within the year. Was that thing really him? It tore the honor guard to pieces...

Log: 142d 118ty - Let Maelrawn take the Conclave. I warned against working with a council of impetuous half-bloods. Human greed makes them weak. What would their precious peace with the drylanders be worth if Siltbreaker had destroyed us all?

Log: 156d 118ty - Master Roe swears the Conclave was deceived -- that Siltbreaker asked them to assist in a healing ritual. Does he take me for a child? I may not be versed in magics, but the Conclave's ill-advised ploys for power are well known to me.

Log: 58d 136ty - I did not pass by his vault today. I may not go tomorrow. His presence no longer troubles me at night. I finally trust the binding runes to hold him, to keep the fragments of his mind scattered far away. At least in this, the Conclave's claims have held true.

Log: 23d 159ty - Strange incidents of unrest these past few days, but not amongst the prisoners. The guards have grown quarrelsome with each other, and several have been found far from their posts, wandering the lower levels. None recall how they came to be there.

Log: 32d 159ty - A gang of meranths killed two guards today. A patrol found them near Siltbreaker's vault. Unfortunately, the meranths didn't survive long enough for me to question them... Is it possible they knew the contents of the vault?

Log: 95d 159ty - Something seems... different about the binding runes. Did the dream of a drowned scorpion hold some meaning after all?

Log: 96d 159ty - Already the lower levels belong to him. Wherever the conclave sent Siltbreaker, he's more powerful even than before. The seas are lost.

Log: 97d 159ty - I weep for the guards turned against us by Siltbreaker's magic. But those who join him willingly deserve no quarter. They still see the drylanders only as enemies. I once felt as they do, but the Conclave was right. The years of peace have been kind to us all.

Log: 99d 159ty - The last of my guards have fallen... or been turned to Siltbreaker's cause. To stay means a grim fate. I might still seek refuge with the Deep Ones. We could perhaps get word out in time...

Log: 101d 159ty - It's no use. His mind gathers at the edges of my consciousness. How many have filled these logbooks before my one hundred and sixty years? Am I to be the last Warden of Dark Reef?

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