They should really consider bringing back Diablo 2 game browsing. FCKING LOVED IT :

Baal run 01
Baal run 02
gogo

On this note, I would like to know why "matchmaking" became such a popular thing in the first place. I have been playing PC games online since QuakeWorld (15 years ago), and the interface for basically any online game since then (atleast until a few years ago) was a server browser with a list of server names and other relevant information for each server (number of players, latency, etc). This was never complicated in any way. Then, at some point, video game companies decided that we were too dumb to pick a server that we wanted to join, so these matchmaking systems come out where you click a button and then the game picks which server you will join. I feel like this is a result of online console gaming services like Xbox Live and PSN. I remember when I first played Halo online and was completely confused that there was no server browser.

Point is, atleast give us the OPTION. I don't get why companies change vital aspects of games and then refuse to give you an option to do it the other way if you still want to. For example, in Team Fortress 2 you can click "find a game automatically" and just join one with one click, or you can select the server browser and choose a server.

Also, allowing monster power in public games seems to only have upside to me, so not sure why that isn't allowed. Basically, do something like this (basic layout):

How is this not a great (and tried and true) idea? And for the super casuals (are there even any of those left?) then leave the quick join button there or whatever so they can just join any random game.

It's funny how many dorks are metalheads (myself included). I like a good mix of Opeth, Revocation, Between the Buried and Me (older stuff), Slayer, Tool, Blotted Science, Faith No More, Porcupine Tree, Rush, Alice in Chains, Deftones, Incubus, Mudvayne, Pantera, Primus, Sepultura, Strapping Young Lad....hmm you get the picture...I could go on for ahwile :-)

One of the first things i noticed post-patch (i've only 30 minutes in so far...no time today...sucks) is the renaming of the ilvl 61 one handed axe from Reaver to Skarataran Axe. I don't know, i just notice dumb stuff like that. Any other items get renamed?

I know this has been discussed somewhat, rings and ammys can roll lvl 63 stats in 1.05, but what exactly will that do to their theoretical maximum values? Specifically, will MF on ammys roll to 50%? What about crit chance/dmg? 10%/75%? I'm looking for answers from people that have played the PTR extensively. What have you found? I would like to buy a ammy for MF purposes, but if I can get more MF or better value post patch, then I will wait. Thanks!

I was in a game with another barb who I hadn't played with before. He kept raving about my equipment, then proceeded to ask me if I could show him my Immortal King's Triumph in the trade window so he could compare it to his helmet (I guess in the trade window equipment shows increase/decrease in damage and life etc as if it were in your inventory). I am the paranoid type and I have seen a topic here or there about people scamming through ingame trades so I told him no.

So are there any scams where someone can somehow steal an item from you without hitting accept or am I just being really paranoid?

remove 10 auction limit per time : pretty good solution so people can sell all of their loot from better price

make 36 bid time changeable : so you still can sell items and make profit instead of vendoring

increase sell rewards : at least 25 times so farming worth

So what can you do right now ?
You would gain a lot more items if you were working in a job 1$ per hour and use rmah
You would gain a lot more items if you were flipping ah

So farming is worthless right now for items or for profit

You do realise you can cancel an auction as long as it has no bids? Also, you complain about lack of any decent drops, but then you suggest allowing more than 10 auctions at once? It sounds to me like you just don't enjoy playing this game. Even when I go on a 8 hour dry spell I still am having enough fun smashing enemies and gaining paragon levels. It's a game, not a job.

read the title

solutions for full of hatred people not for people that enjoys from the game already .)

and nobody cares about cancelling bid. i just want to throw items to the auctions house starting bid from 100 gold and give it 15 min auction time without any buyout price .)

Ok in that case I see what you mean. You still wouldn't sell 99% of the rares you put on the AH, you can vendor them for usually 1k.

remove 10 auction limit per time : pretty good solution so people can sell all of their loot from better price

make 36 bid time changeable : so you still can sell items and make profit instead of vendoring

increase sell rewards : at least 25 times so farming worth

So what can you do right now ?
You would gain a lot more items if you were working in a job 1$ per hour and use rmah
You would gain a lot more items if you were flipping ah

So farming is worthless right now for items or for profit

You do realise you can cancel an auction as long as it has no bids? Also, you complain about lack of any decent drops, but then you suggest allowing more than 10 auctions at once? It sounds to me like you just don't enjoy playing this game. Even when I go on a 8 hour dry spell I still am having enough fun smashing enemies and gaining paragon levels. It's a game, not a job.

Edit: I hadn't found anything valuable for many runs until yesterday, I found inna's set pants sold for 105 mil, and also some dex/cc/cd/ar gloves that are worth around 40mil.

This literally just happened to me for the first time. I have read these posts numerous times, but have always doubted it for some reason. Well, here I am, in the fields of slaughter inferno, and I kill a normal Blood Clan Warrior, and he drops rare Archon Greaves. Sweet! less than a second later I kill another Blood Clan Warrior, and out pops another rare Archon Greaves. They both ID'd as Scavenger's Hooves, and same exact crappy affixes and crappy stats, and same vendor price etc. So now that I know this happens, has anyone ever gotten dupes of a good item? dupes of a high end legendary would be great :-)

I didn't find a legendary until plvl 9, and since then I have found approx 1 per level (sometimes I don't get one for a week, then I get 3 in 3 days, etc). Keep pluggin on through the dry spells, try to wear atleast a couple pieces of MF gear, and you will be rewarded (eventually).

the thing is, the stuff is selling for several millions. a few days ago I got a pretty badly rolled witching hour belt, without resistances/vita and just 100 int. it didnt take an hour and it was gone for 40 millions. another well rolled witching hour with 160 int and like 70 vita sold even for 100m.

and that's the main problem. there are enough people that pay such prices, even for not that great items like you see with the bad witching hour.

a 100 int Witching Hour is "a not that great item"? It's the only belt piece in game that gives significant boost in attack affix (cc damage and atk speed). I will totally buy a +100 dex version of witching hour for 60mil.

And the price of high-end gears are reasonable, 2 days after 1.0.4 hit, a 1300 dps Manticore with dex, 80+ cc damage and 2 open socket were sold for 2 BILLION gold in 2 hours. Or just use my friend who is extremly lucky as a perfect example, he sold a 990 dps Manticore with dex and 2 open socket for 140 mil and a 198 dex, 75 AR, 89 Vit new Natalya boot for 150 mil the day after.

PS. 3rd party trading website offers 1mil gold for ~$1.4, so that 1300 dps manticore was essencially sold for $2,800

At $1.40 per million, that manticore actually sold for around 200 dollars. (140 * 1.4). Still a good price to fetch, but nowhere near 2,800 dollars :-)

Edit: sorry, didn't see you mention the 1300 DPS one. You are correct.

I have also noticed that molten hurts me more. I am a well-geared barb farming act 3 with relative ease. Molten always hurt before the patch too, but since the patch I find I have to move around alot more when dealing with molten-equipped monsters. I chalk it up to one of three things:

1. Maybe since most high-damage affixes got nerfed, we have gotten more accustomed to standing around during elite battles, and are just lazier now. Since molten didn't get nerfed, it catches us off guard sometimes.

2. It stacks differently, as someoned mentioned earlier.

3. It is somehow tied into the mob's base damage, also mentioned earlier.

Either way, I'm almost glad there is still an affix I have to seriously be careful to avoid. I still think there should be atleast one or two crazy affix combos that should be feared...makes the victory more thrilling/more adrenaline.