I'm really excited about your shader package my only problem is I can't figure out how to install this on a mac. I've copied the folders to the correct area (mac : applications\maya2013\mentalray) I pasted both the include and the linux 64 folder. I figured because mac is unix based this would work. Do I have to change the items in the Linux folder to .iso files?

I looked at other posts and I couldn't find anything that made sense to me. I'm pretty new to the whole computer scene so I'm going to need more specific instructions.

I have not compiled the other version myself.
I need to investigate to compile them for osx.
It's probably mostly about testing makefile options._________________Holger SchÃ¶nberger
Binary Alchemy - digital materialization

Sources are not open - source. As they require a whole folder setup and conversion tools as they are Multi-renderer source files for Arnold and MRay._________________Holger SchÃ¶nberger
Binary Alchemy - digital materialization