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Capcom's 'Deep Down' RPG Looks A Lot Like 'Dark Souls'

The trailer for Capcom’s PS4 role-playing game Deep Down was one of the highlights of last night’s Sony event (watch it below.)

It shows off some heavily armored soldier and some other fantasy-figures in dark Dungeons & Dragons style environments replete with fire-breathing dragons.

As many noted, while it may indeed be related to the Dragon’s Dogma franchise from Capcom, it looks a lot more like Dark Souls. And hey, if you’re going to imitate a game, Dark Souls is a terrific place to start.

At the end of the trailer, you’ll notice what appears to be Sony’s new social features at play. Someone types a message to a friend asking for a gear drop to help them beat a monster.

This, too, reminds me of Dark Souls, in which players can be summoned and then share item drops with one another—though the communication in Dark Souls is rarely so robust save for on the PC version with its Games for Windows Live integration which allows players to chat behind the veil.

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Just as expected from you Erik. Even Paul Tassi already shout-out about this.

It looks like a great game, but the major problem is again, the publisher. I just seem to hate Capcom even more after the DmC controversy. It left such bad taste in my mouth when seeing how they treat their old fans.

While it wouldn’t surprise me that it might be a new IP altogether (let’s be honest, Capcom’s claim to fame during the early years were the most unoriginal titles with some of the best gameplay), I think it’s far more likely that it’s another Dragon’s Dogma entry.

Capcom said some time ago they intend to let Dragon’s Dogma become continuing series.

I seriously doubt this will be another entry to the Dragon’s Dogma IP with the upcomming expansion and all. But then again, could very well be, at least if the release schedule is far off.. Would also be weird to publish two dark fantasy IPs simultaneously

I think I might give Dragon’s Dogma a try when it comes out again in April since it seems like they are going to fix a lot of stuff. Is Hard mode actually hard (and balanced)? If its an easy game it doesn’t seem worth it.

I didn’t really see the Dark Souls connection, aside from the obvious fantasy world setting. I’ve noticed similar comments when Dragon’s Dogma came out, and again it seems a little misplaced. As you’ve mentioned in the article, the Deep Down, as with many other games, rely on D&D as a point of reference, and to that I’d add the classic Tolkien motifs. The thing about Dark Souls is that visually, it takes as much cues from Horror as it does Fantasy. This adds that unique bit of flair to the entire endeavor, it bleeds through everything in the game.

I feel like the messaging bit was at the end is a fairly common occurrence in our modern gaming world. PSN, X-Box Live, Steam, they all feature messaging systems. I played much of Dark Souls along with friends with PSN’s text chat open during every section. To me it seemed like a goofy little joke featuring Ono’s favorite Street Fighter mascot, Blanka.

Just guessing here, but if Deep Down shares any similarity to Dark Souls, it’s that much of the game will inherit the traits of Dragon’s Dogma, in the same way that Dark Souls carried much of the DNA of Demon’s Souls although it was presented as a new IP.

why is the ps4 launch line up looking a hell of a lot better than the wii u’s? the wii u right now as it stands, has nothing of interest for me. the ONLY thing nintendo can do right now for me is release a mature rated metroid game, which will never happen because i have a feeling anything metroid is going to follow the other m canon. no thanks. ps4 however has this, watch dogs, and i think the last of us will be on ps4. sign me up.