Pipeline TD

Full Time

Posted 2 months ago

Overview

CoSA VFX is looking for Vancouver based Pipeline Technical Director. A successful candidate will be highly motivated, eager to learn and love problem solving while projecting a helpful, patient and accommodating demeanor. CoSA pipeline staff are service-oriented and involved in the creation and ongoing support of a large high-end visual effects pipeline, asset/project management system as well as application tools and utilities.

Our company is a fast-paced and highly collaborative production environment. Recent projects include Swamp Thing, Gotham, Marvel’s Agents of S.H.I.E.L.D. and Westworld.

CoSA staff are passionate about providing high-levels of organization and demonstrated ability to understand when to act and when to seek advice. Applicants with strong communication skills- verbal and written along with a proactive attitude and sense of humor are greatly valued.

RESPONSIBILITIES:

· Develop and maintain scripts, tools and utilities for CoSA’s studio

· Work in and understand CoSA’s proprietary pipeline

· Collaborate in the continued development and maintenance of the pipeline

· Assist artists in technical issues such as software debugging or other pipeline related issues

· Act as a point person for in-studio queries to the pipeline department

· Identify workflow inefficiencies and work with artists and stakeholders to improve these inefficiencies

REQUIREMENTS:

· Broad understanding of the VFX pipeline

· Experience using and designing tools for Maya and/or Nuke; Houdini is a plus

· Familiarity with web development, HTML, CSS, Javascript

· Experience with Python or other scripting language.

· Excellent problem-solving and interpersonal skills

ADDITIONAL KNOWLEDGE/EXPERIENCES A PLUS:

· Bash/cshell/Linux knowledge

· Knowledge of render queuing software like Deadline

· Experience as a 2D or 3D artist

· Knowledge of non-relational databases likes MongoDB

· Undergraduate or Graduate degree in Computing Science

· Knowledge of project management software (Ftrack and/or Shotgun)

· Develop and maintain scripts, tools and utilities for CoSA’s studio

· Work in and understand CoSA’s proprietary pipeline

· Collaborate in the continued development and maintenance of the pipeline

· Assist artists in technical issues such as software debugging or other pipeline related issues

· Act as a point person for in-studio queries to the pipeline department

· Identify workflow inefficiencies and work with artists and stakeholders to improve these inefficiencies