This part of the wall is pretty well destroyed now. And the Akkadians can now access the juicy insides of the palace.

But the Akkadians also brought along a demolitions guy, so they might be able to get into the gardens also.

He sticks his charge in an appropriate place.

But the response fire that warhead has been so keen on is finally capable of being triggered, as the soldier got within range.

He is blasted to bits, before he can set off his charge.

Another one of the ice-world troops who was inside the palace used a response action to run up to the TnT.

He has a few inches left, so decides to use an action as well.

He throws it at the Akkadians, and it lands in a very opportune location.

But he isn't able to set off the detonator this turn.

The Iceworlders have run out of response-action-able troops, so The rest of the nazis march on in.

They take out the guy who threw the dynamite, but the guy with the gun is still standing.

The Space-ninjas decide that the ramming idea wasn't working so well, so they use the husk of the vehicle as a ramp to the upper level instead.

They waste no time, and kill the guy who was operating the turret up top.

Their orders said that they should turn the turret on their enemies, but this turret has been designed to only face the front, with like a 45 degree possible turn, so they destroy the turret instead, to make sure it can't be used against them anymore.

They succeed.

However, this action send the whole section of building crumbling down, in such a manner as to pretty well block the ninjas from getting to the rampart on the right side without climbing up some shit.

Another view of that.

The Akkadian gremlins fire again. They would have liked to fire on the AA gun, but that is out of their range, so they fire on the infantry instead.

Both of the Settanians on top dodge down into the bunker however, saving them from death.

The bunker gets pretty well destroyed though, and it won't be much of a safe-haven for the Settanian forces any longer.

It takes out the other troll, which dies next to it's brother in a rather sad looking way.

The Beradan infantry gets to work on some of the shit on the field that they noticed.

They manage to get the robot up and running.

It grabs some swords.

And is ready to help defend it's master.

The other Beradans mange to construct... something? with all those blue parts.

It's a very strange contraption to say the least.

And.. EEEEEEEWWW. Are those bugs crawling out of the gears? This thing must be truly ancient.

It's function soon becomes apparent, as three fully functional ice-daemon-robots are produced from within it's twisted coils.

They must have been created some time ago to help train the young ice-worlders how to do battle against the real daemons, should they ever return to ice world, though the purpose of the machine's destruction remains as of yet, a mystery.

Still not done.
Left to do:
Ice-worlders
Kommand Platform
Settanians
Grammar-Inquisition
in that order.

I rather doubt that. Defenders outnumber Akkadians at this point, and there are two different Artifax the Akkadians would need to capture in order to obtain victory, whereas the defenders would pretty much just need to kill Piltogg and anyone capable of redshirting for him.

piltogg wrote:I rather doubt that. Defenders outnumber Akkadians at this point, and there are two different Artifax the Akkadians would need to capture in order to obtain victory, whereas the defenders would pretty much just need to kill Piltogg and anyone capable of redshirting for him.

So it'll be an even match, I guess? Well, as long as that Anti-Matter gun stays in one piece, the castle is screwed.

And... I'm finally done building stuff for the remainder of this turn, so it may continue.

IceWorlders

IV horseman gets up the stairs and opens up the OT rock.

He whips out the original otc with reckless abandon.

And proceeds to take a hot tub in the magma. Daring the Akkadians to come even one more step closer. This act give other iceworlders a +1 for the turn.

Half of the Houskralls move up to a closer spot.

And stubby janitizes an Akkadian hero.

Some of the krystoans open fire on space-nazis.

And they kill two.

That turret warhead's been going on about finally gets to take a shot.

...But... It misses

The rest of the Iceworld horde pretty much just sets up response fire for next turn.

AKKADIAN kommand platform.

The first hardsuit opens up on lucky eddie.

And it hits him.

But someone redshirts for him.

Second hardsuit fires at him also.

and it hits him.

And another guy redshirts.

But the important thing is that lucky eddie is still around.

And thanks to the redshirts, he now has 2 guns.

The kommand platform drives over the wreckage like it wasn't even there.

And it's elongated titty cannons bring forth unholy balls of energy.

Wait, are the just TREES?

AAAAHHHH, exploding trees!

This wipes out the iceworlder with the reloaded rocket launcher and the Assyrian brute.

But produces two lovely trees which are certain to raise the property value once all these annoying indigenous are eradicated!

The otc-launcher advances to the left.

the hovercraft moves off to the right.

Having been seemingly forgotten with a lack of orders, the civilian Akkadians decide to take a look around.

Pulling away a solar-blanket, they discover a motorcycle and some tank-tracks, and a whole bunch of other spare mechanikly lookin' bits.

Still other civilians explore the glass building above them. They find a strange character staring blankly at a computer monitor with some ot-statis chambers behind him.

The medic droid moves off to find some corpse to reanimate.

And the Kommand squad stays put.

Grammar inquisition

The continue flying until they reach their destination.

Then the transport leaves them.

Note that they have a stretcher and two med-packs from the mechanix

Blitzen performs a sexy-feat by doing a little dance for the boys.

ITS SUPER EFFECTIVE. Just as one would expect with nerdy engineering types, the mechaniks all go into a building frenzy. parts go flying through the air. They go WWWAAAYYY beyond their given task of repair, and they completely rebuild the space-fleet into one big super-ship. Which they christen the SEXY-WYTCH.