NPC Reily – #2

She waited a good while making sure anyone who could see her would be able to come over to be part of the “tutorial quest.” Seeing a good many begin to gather around, she smiled and cleared her voice, her ears twitching a bit as she did. “Welcome everyone to Delve Online!” her voice boomed echoing throughout the entire town. Smiling at her ‘NPC skill’, she continued. “Today I will be teaching you all the basics of this game and what you need to know in order to be successful. “Her voice boomed once more. Realizing she had drawn an even bigger crowd, she decided to continue. It seemed she had gained enough ears to make this worth it.

“Firstly, if you wave you hand in front of you; you can pull up your menu. Here you will see the following categories. Friends, messaging, trading, duel, equipment, skills, inventory, profile, teleporting, and help” she stated and quickly continued.

“Friends will allow you to see who you have added as a friend. You can add a friend by asking someone verbally. If they accept the friend request, they will immediately appear on this list. The friends you have will show up here as ‘Online’ or ‘Offline’ if for whatever reason the character is deleted you will see the term ‘Erased’. Other than that you will see what floor your friends are on here as well.” She paused for a moment before continuing.

“Next would be messaging, it’s just like you think. You can message to anyone whether they are on your friends or not. It will appear in front of you similar to the actual menu. You can save messages, send, and forward and of course delete as well. When you open a message you’ll see who it’s from, it will list their player name.”

“After that would be trading. Anything you get in game can be traded. It’s part of how you can be a merchant in this game.” She smiled brightly. “You can do this one of two ways. If you’re giving someone an item, it’s just like real life, hand it on over to them and they can put it in their inventory. If you’re trying to legitimately trade gems for an item or another item for an item, you just ask them to trade, a little bubble will appear on either side for both users, you place the traded goods on, and click accept. Once both players accept it, it places the traded goods in the appropriate packs.”

“We move on to the Duel feature. This friendly spar allows two players to fight each other without fear of gear repairs, actual damage, or any of the sort. You can fight however, you wish. The first to take the other player down to zero health wins. Once the duel is complete, you go back to your normal health that you had prior to the duel.”

“The next couple are VERY important,” she stressed. “Equipment. This is where you can see what equipment you have. You will see your type of armor or clothes, weapons and cosmetics.” She stated simply and quickly moved on.

“The next tab is your skills. Every three levels you will get a new skill, which will link towards the type of weapons, you have. You can click on the skill to get a description. It will tell you what type of weapon it needs and what the attack does in terms of effect, range, and such. It will not state damage. All skills will need to have phrases to activate them, normally just go with whatever feels right. Some may get a ‘special’ which will not be seen here, but you will find out through combat. You’ll know it when you do it type of thing.”

“Shortly after that we have inventory. This will show all of the items you have on you in terms of loot. It will not show your equipment or your gill. There is not inventory space limit and there is no need to worry about carry weight, so loot to your hearts content.”

“Next we have Profile. Here you will see your character name, level, gem amount, and the highest floor you’ve gotten to as well as your in game time. This will be accessible only to you. When you see players around you will see their name and their HP bar, no numbers or anything else. Most importantly. You all will have the same color name, but if you see an orange name that means they have killed another player. Yes, PVP is a thing; it is on a karma system though. If you’re orange, you can go back to the normal color after one in game day. If you kill another you turn red and NPCs will attack you on sight.”

She twirled her finger a bit trying to think what else is important. “Ah yes, teleporting. So this only works on the floors you have cleared so let me explain. Each floor has a town where NPCS and merchants will be. There will always be an inn for you to sleep. There is the option of purchasing your own home but that is quite pricey, though if you do decide to purchase a home you would want to find an NPC in that floors town and they’ll point you in the right direction. Each town will have a differently variety of NPC, this is why teleporting is good. In order to teleport to a floor, you would have had to clear that floor. For instance if you moved on to floor two and cleared the boss there and moved on to floor three. You would be able to teleport to floor two or floor one. If you were to teleport back you couldn’t teleport to floor three because you haven’t cleared it yet.”

Clearing her throat, she didn’t miss a beat. “In order to clear floors you have to defeat the floor boss. In order to take on the boss you have to be the right level. Each floor is five levels. So floor one is levels 1-5 and the boss would be for people at level 5. There are plenty of mobs around to grind in. Speaking of grinding you can join a party with people! In addition, there is a guild system though guilds are a bit pricey to start. Parties are a max of 4 people, when you go to fight the boss of the floor there isn’t a max size, so everyone ends up on a ‘team’ for the boss. While in a party with someone, you can see those people’s levels. On a team, you cannot see anything but their name and their HP. So remember. Parties are max of four people, you can see their levels. Teams are for boss only and have no limit on the number of people but you cannot see the other people’s levels.”

Finally taking in a deep breath she waited for questions and heard a rather shorter girl rocketfire them off. Smiling she answered with her booming voice once more. “Yes, you will need to make sure to eat, drink, and sleep in this game. It works similar to real life; if you do not eat you, character will take damage until they eventually die. Of course, you would respawn though. Same with drinking. If you were to not sleep, eventually you would hallucinate until you go crazy and then die. Again, you would respawn. “Pausing for the girls next question she nodded. “All skills or spells will need to be used with the weapon associated with them, other than that you would need to use a phrase or word to activate them. Again, just say whatever comes naturally. As for basic attack, you can always choose to hit things, just as you would normally. Combat works similar to real life combat, there is no turn based, you swing they swing, it’s all about the same” pausing once more she twitched her eats before running a hand through her hair. “Durability won’t be a set number so to speak, but you will need to worry about it. It would be best to keep your armor or weapons in tiptop shape. If armor appears scratch, dented or chipped, you should probably look into repairing it.” She answered with a smile.

She was sure she answered all of the girls questions but it seemed as if she wasn’t quit done. Hearing the next set of questions, she blinked. “There is no guides of information such as a bestiary. This game is very much based on the idea of figuring stuff out for yourself. If you want to know something, you explore around either to find out or ask questions. As this game just started today there won’t be much of that form of information.” Stretching her arms above her head, she yawned a bit before answering the other two. “There are no dungeons like you’re thinking. Everything is open world. Parties are the best option seeing how difficult higher floors will be. It’s always best to be in a party. More people together means more damage going out, it’s easier to lessen damage coming in and so forth.” She explained simply and chuckled at the next question. “You can feel everything down to running your hand through your hair, getting a papercut and yes, you will feel pain in combat.” With all that said, she glanced around waiting for any more questions.