High k/d doesnt necessarily say your a good player for me. Most of the people on my friends list with a high k/d rage quit when there taking a hammering and it doesnt get counted towards there k/d. $#@! that I say

Had no idea there was a way to cheat the k/d but in saying that I don't rage quit. I keep mine at decent levels by just playing the game.

To me a higher k/d indicates the skill and mindset of a player, possibly their dedication to getting it done. Of course play style will be an impacting factor based on if they're campy players or run and gun, Elpresador style.

W/L means little to me especially when you're the only guy pwning and the rest of your team are camping whilst going negative...

Good aim in this COD works for me but I'm not content with my K/D yet, I want 2+ k/d on both PS3 and 360.

My k/d has gone up a few notches. Up at 1.49 now, was around 1.35 during the first week. But the lag compensation doesnt seem to be a problem for anymore since changing search settings to 'best'. Really enjoying the game again now

4 out of my 6 classes are ARs in my first prestige, I still do okay. But if I'm getting hammered I pull out the MP7

I have a much better k/d ratio on TDM than any other mode. So the mode plays also a part.

I'll get the PS3 version too soon. I expect a better k/d ratio all around.

TA-pa-TA-pa-taPAtalk

Yeah very good point. I play the objective (which usually ends up with me getting shot in the back) if im playing other game modes, like in kill confirmed I actually go for the tags for eg. But Ive noticed some dudes dont even bother trying to collect the tags in kill confirmed and theres just as much camping in that game mode. 95% of the time i only do tdm, I like to keep things simple and just kill lol.

Had a good night last night, tdm k/d up to 1.70. 1.65 overall. Around 10,000 kills.

This is how it is for me. Take this example, a fair fight , both reacting at the same time and talking of shots to the chest, obviously if you hit a guy in the head with any gun its a 1 shot kill.

Close range 1v1 fight;- SMG person should kill a person with AR. Reason? SMGs generally have a faster fire rate. And the spread of bullets can give unintended head shots.
Mid range 1v1:- AR > SMGs but very little in it
Long range:- AR > SMGs by alot. For me AR has tighter grouping, and less recoil if gun is fired correctly also. Like in bursts. Couple of bursts with an assault rifle is enough to kill whereas unless you have super quick reactions with the added bullet spread and less accuracy of smgs your gonna get smoked.

Obviously theres other guns more powerful at close range, shotgun etc but as an overall balance I think SMGs are better than ARs. This is due to size of maps, type of maps and style of play I enjoy best. I will choose my setup according to the map. ARs for maps like aftermath, turbine, carrier. And SMGs for maps like cargo, standoff, slums and meltdown. Of course theres different tactics people can use in all maps and sometimes I like to change it up now and again but generally if on any map I need to take people out regular when there looking out of a window I will use an assault rifle, smgs I will die more often than not trying to kill someone thats camping.

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