one thing that can be a little bit of a pain is the icons on the mini map don't always show you where you exactly need to go for example when Vinny wanted to do Karaoke he went to the icon but it doesn't show that you have to be inside the club and he had gone past it, a few other icons for stuff are like that it's more a general location.

Those arrows in the world telling you where to turn, I think they first appeared in SR The 3rd, are the best thing to improve open world games in a while. Not constantly staring at the mini map makes driving in these games way more enjoyable. I hope Rockstar borrows it for GTA V.

lindness, you could learn to counter in this game as enemies will do a little "I'm about to attack you!" animation. I know people with much worse color-blindness than mine that use tactics such as these on other games that use color coding for gameplay.

No sleepy dogs in the game or passed out pandas...what the hell? Game looks decent between the crazy of Saints Row3 & GTA. Definitely loved the end with what felt like an outtake/blooper reel of the quick look & hope that more of that gets into future quick looks. Was curious about the game but after seeing this I'll definitely get it (yes through gamefly, which I actually like using though I try to limit myself to a game per week before sending it back so thankfully not as bad as Vinny).

A very surprising game to sneak up on during a relatively dry month for games. Pretty decent PC port from what I can see, wonder how it compares to the kind of stylistic choices made in the Chinatown Wars. The developer also deserves much kudos to see this project through despite a very rough state of game development in Vancouver.