October 31st, 2013

With the PlayStation 4 and Xbox One launch dates right around the corner, the gaming team gathers to talk about the problems that might crop up.

Launches are always tough, and that's true for massive games and brand new consoles. While we're not telling you it's time to burn your ticket for the hype train, we are here to maybe slow the engine down a bit.

Spotty launch lineups, massive day one patches and missing promised features. Those all make up the launch recipes for these new consoles.

October 25th, 2013

October 16th, 2013

So, Ubisoft delayed Watch_Dogs. This open world hacker was set to drop in November for every system under the sun. It was one of the cornerstone titles for the launches of the Xbox One and PlayStation 4. Now? We won't see it until the spring of 2014.

What happened? Was this pushed back in order to scrape off some unruly bugs? We discuss.

October 9th, 2013

The service launched early last week, and it has been a complete mess since then. Players haven't been able to play, and those who have played have been met with tons of bugs, glitches ad lost saves. Is this a problem? Should we have known better? We discuss this and more on our show.