I would imagine they would be able to add backwards compatibility after adding touch pad support, but that would take extra time - which they may not be willing to give the time.

Im not sure what you mean by backwards compatibility but in the future arm6 devices will be supported as well.

Also touch pads are in the process of being added, in the newest build the touchpad overlay has been added to the screen and different layouts have been made for different screen sizes (phone, tablet, small screens etc).

Im not sure what you mean by backwards compatibility but in the future arm6 devices will be supported as well.

Also touch pads are in the process of being added, in the newest build the touchpad overlay has been added to the screen and different layouts have been made for different screen sizes (phone, tablet, small screens etc).

I meant having N64oid, FPSE, etc. detect the android version and run version specific code to add touch pad support while avoiding the compatibility issues.

I have done that before in software (I am a software engineer for a living) but it takes a long time to do and adds extra things to support. I certainly would not be motivated enough to do that either

Touch pads limit it to 2.3+ because of some of the classes and available system calls it needs are only in 2.3+.

But that doesn't mean it's impossible to make one apk support all android versions, just very impractical implementation-wise and probably not worth it.

The project is open source so anybody (with the right knowledge) could just go and add touch pad support if they wanted.

Also I would like to point out touch screen controls have now been added but they are still not finished, there are still a few more things to be added like a moving analog stick and lots of optimisations so dont expect it to be perfect just yet.

EDIT: the emulator will be a lot faster when its finished, it still has alot of debugging code in it for stuff like scancode toast messages and specific logcat outputs, some versions also have things like neon optimisations disabled for test purposes.

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