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This tribute to the life of Jerzy Dobiecki, a Polish cavalry captain with the 18-ty Pułk Ułanów Pomorskich – the 18th Polish Pomeranian Lancers, is a story based on previously archived material, originally written by the Captain in Polish, that has been translated for the first time into English.

The Captain’s chronicles bring to life eye-witness accounts of his regiment’s deployments during the Russo-Polish War between 1919 and 1921, one of several little-publicized wars in English and fought between Poland and her neighbors immediately following the 1914-1918 Great War.

Eighteen years later, as Poland was invaded by Germany in September 1939, from his position on attachment to the Polish Ministry of Military Affairs in Warsaw, Captain Dobiecki kept a diary of battles as they developed across Poland during the first weeks of the Second World War. The diary records events as he, and what remained of the Polish military High Command, were evacuated to neighboring Romania when Poland was additionally overrun by Soviet forces from the east. His journal sheds light on his subsequent escape from internment across Europe to France and later on to Britain, where he served as a staff officer with the command of the Polish 1st Corps, formed in exile in Scotland.

Following the end of hostilities in Europe in 1945 and upon return to Britain after the fighting on the continent, like thousands of other Poles commissioned under the auspices of the Polish Resettlement Corps, Jerzy had to decide whether to return to his native Poland or whether he should try to somehow rescue and bring to England what was left of his family – now trapped behind the iron curtain in eastern Poland, facing an uncertain future and severity under a Stalinist regime.

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The War Chronicles of Jerzy Dobiecki by Ian Von Heintze

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This tribute to the life of Jerzy Dobiecki, a Polish cavalry captain with the 18-ty Pułk Ułanów Pomorskich – the 18th Polish Pomeranian Lancers, is a story based on previously archived material, originally written by the Captain in Polish, that has been translated for the first time into English.

The Captain’s chronicles bring to life eye-witness accounts of his regiment’s deployments during the Russo-Polish War between 1919 and 1921, one of several little-publicized wars in English and fought between Poland and her neighbors immediately following the 1914-1918 Great War.

Eighteen years later, as Poland was invaded by Germany in September 1939, from his position on attachment to the Polish Ministry of Military Affairs in Warsaw, Captain Dobiecki kept a diary of battles as they developed across Poland during the first weeks of the Second World War. The diary records events as he, and what remained of the Polish military High Command, were evacuated to neighboring Romania when Poland was additionally overrun by Soviet forces from the east. His journal sheds light on his subsequent escape from internment across Europe to France and later on to Britain, where he served as a staff officer with the command of the Polish 1st Corps, formed in exile in Scotland.

Following the end of hostilities in Europe in 1945 and upon return to Britain after the fighting on the continent, like thousands of other Poles commissioned under the auspices of the Polish Resettlement Corps, Jerzy had to decide whether to return to his native Poland or whether he should try to somehow rescue and bring to England what was left of his family – now trapped behind the iron curtain in eastern Poland, facing an uncertain future and severity under a Stalinist regime.

In September 1939, Nazi Germany initiated the second world war by invading Poland. William Russ has compiled a highly detailed study of the German invasion of Poland in September 1939, examining, the actions of every group on a daily basis. This book explores the campaign down to the regimental level from the German perspective, listing every action as appropriate. The appendices provide a complete order of battle for the Germans and the Polish forces as well as their positions. There are sixty-nine maps of the campaign as well as information on armament and equipment.

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Case White: The German Army in the Polish Campaign, September 1939 by William Russ

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In September 1939, Nazi Germany initiated the second world war by invading Poland. William Russ has compiled a highly detailed study of the German invasion of Poland in September 1939, examining, the actions of every group on a daily basis. This book explores the campaign down to the regimental level from the German perspective, listing every action as appropriate. The appendices provide a complete order of battle for the Germans and the Polish forces as well as their positions. There are sixty-nine maps of the campaign as well as information on armament and equipment.

Originally published in 1841, Operations of the Polish Army during the 1809 Campaign, by General Roman Soltyk, is not a simple recitation of the events of the war; it is a reasoned critique of the operations of the Polish Army, disputing its territory and its liberties from the Austrian Army foot by foot. It was written by a man who was personally familiar with the people and events discuss in this work. Using original material along with his memoirs, General Soltyk lays out a fascinating and detailed account of the little researched, but equally important theater of war.

The Author

Roman Soltyk was the son of a Polish general who fought in the Russian Campaign of 1812 in the army of the Duchy of Warsaw, survived the wars and was an officer in the army of the Kingdom of Poland. Soltyk joined underground patriotic organizations in the 1820’s and commanded troops in the November Insurrection of 1830-31. He eventually emigrated to France where he wrote histories of the Napoleonic Wars and the November Uprising.

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Operations of the Polish Army in the 1809 Campaign (e-book) by Gen. Roman Soltyk

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Operations of the Polish Army in the 1809 Campaign

Originally published in 1841, Operations of the Polish Army during the 1809 Campaign, by General Roman Soltyk, is not a simple recitation of the events of the war; it is a reasoned critique of the operations of the Polish Army, disputing its territory and its liberties from the Austrian Army foot by foot. It was written by a man who was personally familiar with the people and events discuss in this work. Using original material along with his memoirs, General Soltyk lays out a fascinating and detailed account of the little researched, but equally important theater of war.

The Author

Roman Soltyk was the son of a Polish general who fought in the Russian Campaign of 1812 in the army of the Duchy of Warsaw, survived the wars and was an officer in the army of the Kingdom of Poland. Soltyk joined underground patriotic organizations in the 1820’s and commanded troops in the November Insurrection of 1830-31. He eventually emigrated to France where he wrote histories of the Napoleonic Wars and the November Uprising.

Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own. This is the universe of the Seventh Age of Humanity and the setting for the game. It is called Beyond the Gates of Antares because that is where our adventures will take us.

You will see the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and we will confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards. Beyond the Gates of Antares was originally conceived as a game and that is where our journey begins. Dimensional Gates is an anthology showcases ten authors with stories based in the distant galaxy beyond the Gates of Antares.

Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own. This is the universe of the Seventh Age of Humanity and the setting for the game. It is called Beyond the Gates of Antares because that is where our adventures will take us.

You will see the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and we will confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards. Beyond the Gates of Antares was originally conceived as a game and that is where our journey begins. Dimensional Gates is an anthology showcases ten authors with stories based in the distant galaxy beyond the Gates of Antares.

Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own. This is the universe of the Seventh Age of Humanity and the setting for the game. It is called Beyond the Gates of Antares because that is where our adventures will take us.

You will see the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and we will confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards. Beyond the Gates of Antares was originally conceived as a game and that is where our journey begins. Dimensional Gates is an anthology showcases ten authors with stories based in the distant galaxy beyond the Gates of Antares.

Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own. This is the universe of the Seventh Age of Humanity and the setting for the game. It is called Beyond the Gates of Antares because that is where our adventures will take us.

You will see the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and we will confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards. Beyond the Gates of Antares was originally conceived as a game and that is where our journey begins. Dimensional Gates is an anthology showcases ten authors with stories based in the distant galaxy beyond the Gates of Antares.

This is the universe of the Seventh Age of Humanity and the setting for the game called Beyond the Gates of Antares. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and to the myriad worlds of the Determinate and beyond. Board the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.

This anthology represents the first step upon a path that promises to take us to new stars and undiscovered worlds. It is a living, breathing universe, and one that we intend to realize fully in the form of campaigns, background expansions. Inside are ten short stories by new and experienced writers to introduce you to the universe of Antares, the peoples and events that make this a fascinating place for adventure.

Find out more about Beyond the Gates of Antares at www.warlordgames.com

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Beyond Antares: Open Signal (E-book)

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This is the universe of the Seventh Age of Humanity and the setting for the game called Beyond the Gates of Antares. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and to the myriad worlds of the Determinate and beyond. Board the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.

This anthology represents the first step upon a path that promises to take us to new stars and undiscovered worlds. It is a living, breathing universe, and one that we intend to realize fully in the form of campaigns, background expansions. Inside are ten short stories by new and experienced writers to introduce you to the universe of Antares, the peoples and events that make this a fascinating place for adventure.

Find out more about Beyond the Gates of Antares at www.warlordgames.com

This is the universe of the Seventh Age of Humanity and the setting for the game called Beyond the Gates of Antares. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and to the myriad worlds of the Determinate and beyond. Board the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.

This anthology represents the first step upon a path that promises to take us to new stars and undiscovered worlds. It is a living, breathing universe, and one that we intend to realize fully in the form of campaigns, background expansions. Inside are ten short stories by new and experienced writers to introduce you to the universe of Antares, the peoples and events that make this a fascinating place for adventure.

Find out more about Beyond the Gates of Antares at www.warlordgames.com

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Beyond Antares: Open Signals

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This is the universe of the Seventh Age of Humanity and the setting for the game called Beyond the Gates of Antares. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and to the myriad worlds of the Determinate and beyond. Board the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.

This anthology represents the first step upon a path that promises to take us to new stars and undiscovered worlds. It is a living, breathing universe, and one that we intend to realize fully in the form of campaigns, background expansions. Inside are ten short stories by new and experienced writers to introduce you to the universe of Antares, the peoples and events that make this a fascinating place for adventure.

Find out more about Beyond the Gates of Antares at www.warlordgames.com

Caught behind rebel lines in New Orleans at the opening of the American Civil War, John Rawley and his crew “liberate” a ship they rechristen, the USS Lincoln and fight back towards their homes. Dubbed “river pirates” by the local authorities, Rawley and his crew pick up a small armada to disrupt river commerce and aid the Union cause. Scott Perry has crafted an accurate and detailed tale of war on the river during the American Civil War.

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USS Lincoln by Scott Perry

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Caught behind rebel lines in New Orleans at the opening of the American Civil War, John Rawley and his crew “liberate” a ship they rechristen, the USS Lincoln and fight back towards their homes. Dubbed “river pirates” by the local authorities, Rawley and his crew pick up a small armada to disrupt river commerce and aid the Union cause. Scott Perry has crafted an accurate and detailed tale of war on the river during the American Civil War.

Caught behind rebel lines in New Orleans at the opening of the American Civil War, John Rawley and his crew “liberate” a ship they rechristen, the USS Lincoln and fight back towards their homes. Dubbed “river pirates” by the local authorities, Rawley and his crew pick up a small armada to disrupt river commerce and aid the Union cause. Scott Perry has crafted an accurate and detailed tale of war on the river during the American Civil War.

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USS Lincoln: A Story of the American Civil War by Scott Lincoln

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Caught behind rebel lines in New Orleans at the opening of the American Civil War, John Rawley and his crew “liberate” a ship they rechristen, the USS Lincoln and fight back towards their homes. Dubbed “river pirates” by the local authorities, Rawley and his crew pick up a small armada to disrupt river commerce and aid the Union cause. Scott Perry has crafted an accurate and detailed tale of war on the river during the American Civil War.

This is the true history of the war made famous by the book and movie Taras Bulba and Henry Sienkiewicz’s historical novels. This is the story of a peasant revolt, but the peasants were the ferocious Cossack warriors of the steppes, who had as their allies the Tartars and the Ottomans. The original book was published in 1667 and its author was, apparently, an eyewitness to these events, or at least had the opportunity to speak to the people who were actively involved in them.

George Nafziger earned his BS from Miami University in 1971, his MBA from Miami University in 1976, and his Ph.D. in Military History from The Union Institute in 1999. He served in the navy, retiring as a Captain in the US Navy Reserves. He is a former director of the Napoleonic Society of America; the Napoleonic Alliance was on the board of directors of HMGS East.

Nafziger is the owner of The Nafziger Collection publishing house, specializing in military history. As of 2013, it produces 385 different titles on military history ranging from the Middle Ages through the Korean War, with a heavy emphasis on the Wars of the French Revolution, the Napoleonic Wars, and World War II. As a publisher of obscure military works, he is constantly seeking authors with unpublished manuscripts on military history that are seeking a publisher.

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The Cossack War Against Poland, 1648-51 by Pierre Chevalier

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This is the true history of the war made famous by the book and movie Taras Bulba and Henry Sienkiewicz’s historical novels. This is the story of a peasant revolt, but the peasants were the ferocious Cossack warriors of the steppes, who had as their allies the Tartars and the Ottomans. The original book was published in 1667 and its author was, apparently, an eyewitness to these events, or at least had the opportunity to speak to the people who were actively involved in them.

George Nafziger earned his BS from Miami University in 1971, his MBA from Miami University in 1976, and his Ph.D. in Military History from The Union Institute in 1999. He served in the navy, retiring as a Captain in the US Navy Reserves. He is a former director of the Napoleonic Society of America; the Napoleonic Alliance was on the board of directors of HMGS East.

Nafziger is the owner of The Nafziger Collection publishing house, specializing in military history. As of 2013, it produces 385 different titles on military history ranging from the Middle Ages through the Korean War, with a heavy emphasis on the Wars of the French Revolution, the Napoleonic Wars, and World War II. As a publisher of obscure military works, he is constantly seeking authors with unpublished manuscripts on military history that are seeking a publisher.

This is the true history of the war made famous by the book and movie Taras Bulba and Henry Sienkiewicz’s historical novels. This is the story of a peasant revolt, but the peasants were the ferocious Cossack warriors of the steppes, who had as their allies the Tartars and the Ottomans. The original book was published in 1667 and its author was, apparently, an eyewitness to these events, or at least had the opportunity to speak to the people who were actively involved in them.

George Nafziger earned his BS from Miami University in 1971, his MBA from Miami University in 1976, and his Ph.D. in Military History from The Union Institute in 1999. He served in the navy, retiring as a Captain in the US Navy Reserves. He is a former director of the Napoleonic Society of America; the Napoleonic Alliance was on the board of directors of HMGS East.

Nafziger is the owner of The Nafziger Collection publishing house, specializing in military history. As of 2013, it produces 385 different titles on military history ranging from the Middle Ages through the Korean War, with a heavy emphasis on the Wars of the French Revolution, the Napoleonic Wars, and World War II. As a publisher of obscure military works, he is constantly seeking authors with unpublished manuscripts on military history that are seeking a publisher.

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The Cossack War Against Poland 1648-51

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This is the true history of the war made famous by the book and movie Taras Bulba and Henry Sienkiewicz’s historical novels. This is the story of a peasant revolt, but the peasants were the ferocious Cossack warriors of the steppes, who had as their allies the Tartars and the Ottomans. The original book was published in 1667 and its author was, apparently, an eyewitness to these events, or at least had the opportunity to speak to the people who were actively involved in them.

George Nafziger earned his BS from Miami University in 1971, his MBA from Miami University in 1976, and his Ph.D. in Military History from The Union Institute in 1999. He served in the navy, retiring as a Captain in the US Navy Reserves. He is a former director of the Napoleonic Society of America; the Napoleonic Alliance was on the board of directors of HMGS East.

Nafziger is the owner of The Nafziger Collection publishing house, specializing in military history. As of 2013, it produces 385 different titles on military history ranging from the Middle Ages through the Korean War, with a heavy emphasis on the Wars of the French Revolution, the Napoleonic Wars, and World War II. As a publisher of obscure military works, he is constantly seeking authors with unpublished manuscripts on military history that are seeking a publisher.

A historical farce in the same vein as the Flashman books, White Zulu describes adventures and misadventures of Colonel Bagshot, late of her Majesty’s Hussars in the battles of Isandlwana and Rourke’s Drift. Solidly based in historical events, it plays on the “unseen events” of war to tell a tale in his retirement.

Howard Whitehouse is a British writer and game designer. Since the 1980s he has published two books of military history, five novels for young people, and designed more than twenty sets of wargames rules. He lives with four fine cats and his very patient American wife in New York’s Hudson Valley, in a 1900 era church manse cluttered up with books, model soldiers, miniature buildings and, indeed, himself. He has also been called, “..one of the finest comic writers of our day”.

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White Zulu (Paperback)

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White Zulu by Howard Whitehouse

A historical farce in the same vein as the Flashman books, White Zulu describes adventures and misadventures of Colonel Bagshot, late of her Majesty’s Hussars in the battles of Isandlwana and Rourke’s Drift. Solidly based in historical events, it plays on the “unseen events” of war to tell a tale in his retirement.

Howard Whitehouse is a British writer and game designer. Since the 1980s he has published two books of military history, five novels for young people, and designed more than twenty sets of wargames rules. He lives with four fine cats and his very patient American wife in New York’s Hudson Valley, in a 1900 era church manse cluttered up with books, model soldiers, miniature buildings and, indeed, himself. He has also been called, “..one of the finest comic writers of our day”.

A historical farce in the same vein as the Flashman books, White Zulu describes adventures and misadventures of Colonel Bagshot, late of her Majesty’s Hussars in the battles of Isandlwana and Rourke’s Drift. Solidly based in historical events, it plays on the “unseen events” of war to tell a tale in his retirement.

Howard Whitehouse is a British writer and game designer. Since the 1980s he has published two books of military history, five novels for young people, and designed more than twenty sets of wargames rules. He lives with four fine cats and his very patient American wife in New York’s Hudson Valley, in a 1900 era church manse cluttered up with books, model soldiers, miniature buildings and, indeed, himself. He has also been called, “..one of the finest comic writers of our day”.

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White Zulu (ebook)

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White Zulu by Howard Whitehouse

A historical farce in the same vein as the Flashman books, White Zulu describes adventures and misadventures of Colonel Bagshot, late of her Majesty’s Hussars in the battles of Isandlwana and Rourke’s Drift. Solidly based in historical events, it plays on the “unseen events” of war to tell a tale in his retirement.

Howard Whitehouse is a British writer and game designer. Since the 1980s he has published two books of military history, five novels for young people, and designed more than twenty sets of wargames rules. He lives with four fine cats and his very patient American wife in New York’s Hudson Valley, in a 1900 era church manse cluttered up with books, model soldiers, miniature buildings and, indeed, himself. He has also been called, “..one of the finest comic writers of our day”.

Markov’s Prize is an isolated planet within the Determinate, cut off since the 6th Age. Its human population have thrived and advanced over the centuries but now, recently rediscovered, they find themselves simultaneously invaded by the aggressive and bloodthirsty Ghar Empire and the expansionist PanHuman Concord. The Ghar are looking to plunder the planet for resources and slaves while the Concord desire to assimilate the planet into their collective whole, believing it to be the best course of action for the Concord and the planet’s people.

Strike Commander Ryen Tahl is a soldier in the PanHuman Concord, responsible for a Company of some sixty troopers who are at the forefront of the invasion. Previously a famous martial arts champion with a deadly reputation, he has softened and matured over the years and now prioritizes the safety of his men and women above all else.

Tahl’s Company is not Special Forces; there is no secret mission and no universe changing event they will be involved in. They are ordinary people embroiled in the daily operations of a front-line war against a vicious adversary and the stoic defenders of Markov’s Prize.

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Beyond Antares: Markov’s Prize by Mark Barber (Paperback)

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Markov’s Prize is an isolated planet within the Determinate, cut off since the 6th Age. Its human population have thrived and advanced over the centuries but now, recently rediscovered, they find themselves simultaneously invaded by the aggressive and bloodthirsty Ghar Empire and the expansionist PanHuman Concord. The Ghar are looking to plunder the planet for resources and slaves while the Concord desire to assimilate the planet into their collective whole, believing it to be the best course of action for the Concord and the planet’s people.

Strike Commander Ryen Tahl is a soldier in the PanHuman Concord, responsible for a Company of some sixty troopers who are at the forefront of the invasion. Previously a famous martial arts champion with a deadly reputation, he has softened and matured over the years and now prioritizes the safety of his men and women above all else.

Tahl’s Company is not Special Forces; there is no secret mission and no universe changing event they will be involved in. They are ordinary people embroiled in the daily operations of a front-line war against a vicious adversary and the stoic defenders of Markov’s Prize.

Discover Slavonic mythology! Find a treasure hidden by holy men of old! Travel in time with Borek and tread mythical lands, sacred groves, wondrous places and the dark underworld. Scud the sky on the back of a beautiful wild boar and the werewolves. Meet warriors, seers, guardians of the fire and spinners of fate. Explore the ancient pantheon of the Slavonic Gods. The first novel to introduce children and young readers to Slavic mythology.

Igor Gorewicz was born in 1976 in Szczecin, Poland. In 2000 he graduated from the Institute of Political and Social Sciences of the University of Szczecin.

Since 1999, he has published dozens of popular science, scientific and journalistic articles in the history and archeology of the Slavs, military history, historical reconstruction, Slavic mythology, history of ideas, religious studies, culture and politics (including Focus, From the Abyss of the Ages, Mare Integrans , Archeologia Żywa, Gazeta Rycerska, Pro Memoria, Zachodniopomorski Wanderer, State and Society and others).

Founder (1998) and leader of the Gródu Trzygłowa Team – an association dealing with the reconstruction and popularization of the Slav culture – which cooperates with scientific and museum centers in the field of historical reconstructions, exhibition preparation, organization and running of historical festivals. In this capacity, he presented the culture of the Slavs throughout Poland and on many occasions in Denmark, Germany, the Netherlands, Sweden, Norway, England, Estonia, the USA, India, Italy, Iceland and Lithuania. He is likewise the founder and artistic director of historical festivals.

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Borek & the Slavic Gods by Igor D. Gorewicz (PB)

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Discover Slavonic mythology! Find a treasure hidden by holy men of old! Travel in time with Borek and tread mythical lands, sacred groves, wondrous places and the dark underworld. Scud the sky on the back of a beautiful wild boar and the werewolves. Meet warriors, seers, guardians of the fire and spinners of fate. Explore the ancient pantheon of the Slavonic Gods. The first novel to introduce children and young readers to Slavic mythology.

Igor Gorewicz was born in 1976 in Szczecin, Poland. In 2000 he graduated from the Institute of Political and Social Sciences of the University of Szczecin.

Since 1999, he has published dozens of popular science, scientific and journalistic articles in the history and archeology of the Slavs, military history, historical reconstruction, Slavic mythology, history of ideas, religious studies, culture and politics (including Focus, From the Abyss of the Ages, Mare Integrans , Archeologia Żywa, Gazeta Rycerska, Pro Memoria, Zachodniopomorski Wanderer, State and Society and others).

Founder (1998) and leader of the Gródu Trzygłowa Team – an association dealing with the reconstruction and popularization of the Slav culture – which cooperates with scientific and museum centers in the field of historical reconstructions, exhibition preparation, organization and running of historical festivals. In this capacity, he presented the culture of the Slavs throughout Poland and on many occasions in Denmark, Germany, the Netherlands, Sweden, Norway, England, Estonia, the USA, India, Italy, Iceland and Lithuania. He is likewise the founder and artistic director of historical festivals.

The kingdoms of the east have all but forgotten the old magic. Science has replaced the wizards; muskets and cannons have replaced the swords and armor of the old knights. But across the mountains, Atark, a shaman of their ancient enemy, the nomadic Kaifeng, has rediscovered the old magic and, thirsting for revenge for his murdered family, he unleashes it in a new war of conquest. As city after city falls to the invader, Matt, a young soldier, and Jarren, a reluctant scholar, desperately search for an answer to this seemingly unstoppable weapon. Meanwhile, Kareen and Thelena, two young women from different cultures, are thrown together by fate—and find that in a world drenched in blood, the only thing they can count on is each other.

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Fires of Memory by Scott Washburn (e-book)

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The kingdoms of the east have all but forgotten the old magic. Science has replaced the wizards; muskets and cannons have replaced the swords and armor of the old knights. But across the mountains, Atark, a shaman of their ancient enemy, the nomadic Kaifeng, has rediscovered the old magic and, thirsting for revenge for his murdered family, he unleashes it in a new war of conquest. As city after city falls to the invader, Matt, a young soldier, and Jarren, a reluctant scholar, desperately search for an answer to this seemingly unstoppable weapon. Meanwhile, Kareen and Thelena, two young women from different cultures, are thrown together by fate—and find that in a world drenched in blood, the only thing they can count on is each other.

The kingdoms of the east have all but forgotten the old magic. Science has replaced the wizards; muskets and cannons have replaced the swords and armor of the old knights. But across the mountains, Atark, a shaman of their ancient enemy, the nomadic Kaifeng, has rediscovered the old magic and, thirsting for revenge for his murdered family, he unleashes it in a new war of conquest. As city after city falls to the invader, Matt, a young soldier, and Jarren, a reluctant scholar, desperately search for an answer to this seemingly unstoppable weapon. Meanwhile, Kareen and Thelena, two young women from different cultures, are thrown together by fate—and find that in a world drenched in blood, the only thing they can count on is each other.

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Fires of Memory by Scott Washburn (Paperback)

$18.00

The kingdoms of the east have all but forgotten the old magic. Science has replaced the wizards; muskets and cannons have replaced the swords and armor of the old knights. But across the mountains, Atark, a shaman of their ancient enemy, the nomadic Kaifeng, has rediscovered the old magic and, thirsting for revenge for his murdered family, he unleashes it in a new war of conquest. As city after city falls to the invader, Matt, a young soldier, and Jarren, a reluctant scholar, desperately search for an answer to this seemingly unstoppable weapon. Meanwhile, Kareen and Thelena, two young women from different cultures, are thrown together by fate—and find that in a world drenched in blood, the only thing they can count on is each other.

Mantica exists in a constant state of turbulence. There are those that seek more than just their own domain; they wish to destroy all that would oppose them and conquer the whole land for their own desires. As of recent times, the land itself cries out in pain. Mantica has been rent by dark forces, creating a chasm filled with hellfire and nightmarish creatures. The people of the realm call this place the Abyss. From this pit of darkness emerged winged stone gargoyles, baleful horned demons, and elementals of hellfire called efreets. They torture and taint the earth with every step they take, every breath they breathe.

All hope for Mantica is not lost, though. Heroes that stand on the side for the forces of good take the guise of various statures. Whether they come in the form of forest dwelling elves with their understanding of the land, dwarfs who dwell deep underground and bring with them their knowledge of craft and technology, salamanders whose fiery tenacity knows no bounds, or men who are born and bred to fight wars, the darkness of the Abyss shall always have someone to contend against.

This anthology is a collection of ten short stories that span the Edge of the Abyss campaign in the Kings of War universe. Each story has been tailored to fit into the overall lore of the universe, having worked closely with Mantic, as well as unified under my guidance to create one overarching universe for our fiction. Even though the stories can be read in any order, we’ve purposely ordered them as so that the first is the earliest in our narrative, while the last brings the most recent developments.

Tales of Mantica: Edge of the Abyss, edited by Brandon Rospond (Ebook)

$9.99

Mantica exists in a constant state of turbulence. There are those that seek more than just their own domain; they wish to destroy all that would oppose them and conquer the whole land for their own desires. As of recent times, the land itself cries out in pain. Mantica has been rent by dark forces, creating a chasm filled with hellfire and nightmarish creatures. The people of the realm call this place the Abyss. From this pit of darkness emerged winged stone gargoyles, baleful horned demons, and elementals of hellfire called efreets. They torture and taint the earth with every step they take, every breath they breathe.

All hope for Mantica is not lost, though. Heroes that stand on the side for the forces of good take the guise of various statures. Whether they come in the form of forest dwelling elves with their understanding of the land, dwarfs who dwell deep underground and bring with them their knowledge of craft and technology, salamanders whose fiery tenacity knows no bounds, or men who are born and bred to fight wars, the darkness of the Abyss shall always have someone to contend against.

This anthology is a collection of ten short stories that span the Edge of the Abyss campaign in the Kings of War universe. Each story has been tailored to fit into the overall lore of the universe, having worked closely with Mantic, as well as unified under my guidance to create one overarching universe for our fiction. Even though the stories can be read in any order, we’ve purposely ordered them as so that the first is the earliest in our narrative, while the last brings the most recent developments.

Mantica exists in a constant state of turbulence. There are those that seek more than just their own domain; they wish to destroy all that would oppose them and conquer the whole land for their own desires. As of recent times, the land itself cries out in pain. Mantica has been rent by dark forces, creating a chasm filled with hellfire and nightmarish creatures. The people of the realm call this place the Abyss. From this pit of darkness emerged winged stone gargoyles, baleful horned demons, and elementals of hellfire called efreets. They torture and taint the earth with every step they take, every breath they breathe.

All hope for Mantica is not lost, though. Heroes that stand on the side for the forces of good take the guise of various statures. Whether they come in the form of forest dwelling elves with their understanding of the land, dwarfs who dwell deep underground and bring with them their knowledge of craft and technology, salamanders whose fiery tenacity knows no bounds, or men who are born and bred to fight wars, the darkness of the Abyss shall always have someone to contend against.

This anthology is a collection of ten short stories that span the Edge of the Abyss campaign in the Kings of War universe. Each story has been tailored to fit into the overall lore of the universe, having worked closely with Mantic, as well as unified under my guidance to create one overarching universe for our fiction. Even though the stories can be read in any order, we’ve purposely ordered them as so that the first is the earliest in our narrative, while the last brings the most recent developments.

Tales of Mantica: Edge of the Abyss – edited by Brandon Rospond (Paperback)

$18.00

Mantica exists in a constant state of turbulence. There are those that seek more than just their own domain; they wish to destroy all that would oppose them and conquer the whole land for their own desires. As of recent times, the land itself cries out in pain. Mantica has been rent by dark forces, creating a chasm filled with hellfire and nightmarish creatures. The people of the realm call this place the Abyss. From this pit of darkness emerged winged stone gargoyles, baleful horned demons, and elementals of hellfire called efreets. They torture and taint the earth with every step they take, every breath they breathe.

All hope for Mantica is not lost, though. Heroes that stand on the side for the forces of good take the guise of various statures. Whether they come in the form of forest dwelling elves with their understanding of the land, dwarfs who dwell deep underground and bring with them their knowledge of craft and technology, salamanders whose fiery tenacity knows no bounds, or men who are born and bred to fight wars, the darkness of the Abyss shall always have someone to contend against.

This anthology is a collection of ten short stories that span the Edge of the Abyss campaign in the Kings of War universe. Each story has been tailored to fit into the overall lore of the universe, having worked closely with Mantic, as well as unified under my guidance to create one overarching universe for our fiction. Even though the stories can be read in any order, we’ve purposely ordered them as so that the first is the earliest in our narrative, while the last brings the most recent developments.

This is the story of a man who was the original prototype of Superman presented against the background of Jewish history and its impact on the Superman culture. It tells the story of Zishe Breitbart who in many respects could have served as a role model for Superman – including his nickname “Superman of the Ages”. He was born in Tsarist Russian (Poland) in the 1880’s and died in Poland in the 1920’s but in between he developed the reputation as “the Strongest Man in the World.” He was also one of the first entertainers to exploit the fitness market. A true story of an exceptions individual.

Where Did You Come From Superman? is translated from Polish by an author who had the cooperation of the Breitbart family and includes many contemporary photos.

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Where Did You Come From Superman by Jacek Perzynski (Paperback)

$15.00

This is the story of a man who was the original prototype of Superman presented against the background of Jewish history and its impact on the Superman culture. It tells the story of Zishe Breitbart who in many respects could have served as a role model for Superman – including his nickname “Superman of the Ages”. He was born in Tsarist Russian (Poland) in the 1880’s and died in Poland in the 1920’s but in between he developed the reputation as “the Strongest Man in the World.” He was also one of the first entertainers to exploit the fitness market. A true story of an exceptions individual.

Where Did You Come From Superman? is translated from Polish by an author who had the cooperation of the Breitbart family and includes many contemporary photos.