Submission: Manifold Guise

Name: Manifold Guise
Cardtype: Action
Cost: 1
Capacity: n/a
Discipline:
Clan: n/a
Text: action, choose another Methuselah and put this card into play. You may burn this card when a action targeting a minion you control is announced to change the target of the action to a minion (meeting any requirements) of the chosen Methuselah. As above, or you may burn this card when a bleed action targeting you is announced to change the target bleed to the chosen Methuselah instead.

Artwork: A woman is walking down the street and a doppelganger is watching from around the corner.

Question: Why?
Answer:
Originally, I was looking at creating reaction cards for Obfuscate, noticing that there are very few, it occurred to me that this could be design intent. That said clans (or vampires) without or are particularly vulnerable to actions (not just combat). Also, I didn't want to follow the mistakes of Deflection. So the idea is create an action card (so that it requires activity... can't be used passively) for Obfuscate that allows them to survive action cards and bleed attempts by changing the target of the action. The effect means that the action can be blocked, however this card itself is more flexible. More than anything, this meant to be an active defense card.

Hopefully, this creates a unique mechanic for action defense and bleed bounce for the following clans:

Yes, this also gives Malkavian / Malkavian Anti and Baali more options, however imho they already have better options.

The clan that gains the most from this card is Samedi, as they have access to and they can use multi actions and meaning they aren't required to be an intercept wall with less reliable intercept.

Also this means that both Gangrel Anti and Assamites can access bleed defense other than just blocking.

The decks that this card most effectively counters are Power Bleed and oppressive actions like Mind Rape, Sense Deprivation, etc.

Note: the idea is that this would be a card is on the table, meaning players *should* be trying to play around it (slowing aggression) and the action itself costs a blood and does not start with innate stealth. I am okay with this card sending an active minion against their controller or a minion they control if using the inferior text. Hopefully, this wouldn't create a rules issue.

Source Material: Libellus Sanguinis 4: Thieves in the Night Pg. 77
Manifold Guise: (Obfuscate 6) Make everyone in an area look like someone else as with Mask of a Thousand Faces, whether they want to or not.

Update: Jan 9th 2019

Manifold Guise
1 action, choose another Methuselah and put this card into play. You may burn this card during a action targeting a minion you control to change the target of the action to an eligible minion of the chosen Methuselah, but not a minion controlled by the acting minion's controller. As above, or you may burn this card during a bleed action targeting you to change the target to the chosen Methuselah, but not the acting minion's controller.

jblacey wrote: I am okay with this card sending an active minion against their controller or a minion they control if using the inferior text. Hopefully, this wouldn't create a rules issue.

The rules prohibit you from bleeding yourself (6.1.1) or entering combat with another of your own minions (6.4). Even when cards have had text that permitted combat from or to 'any' minion without specifying that it had to be someone with a different controller (e.g. early Haven Uncovered), it had to be someone with a different controller.

jblacey wrote: Note: the idea is that this would be a card is on the table, meaning players *should* be trying to play around it (slowing aggression) and the action itself costs a blood and does not start with innate stealth.

You have it triggering when the action is announced, so if it's not triggered then, I know you can't use it - so I can then go on to play my action modifiers or other non-action-based bleed modifiers, safe in the knowledge that you aren't going to use it. This means it hurts strategies that have access to bleed action cards as their main bleed boost, such as Assamites with Loss in particular. Anyone who can load up with action modifiers is at much less of a disadvantage - bleed for 1, if I get bounced the worst that happens is my grand-prey (or whoever) takes a bleed for 1, or if I don't get bounced, I bleed you for 4 with Conditioning like normal. As a general rule, leaving Dominate and Dementation with a quantifiably better outcome than other bleed strategies is something I'd prefer to avoid.

jblacey wrote: You may burn this card when a action targeting a minion you control is announced to change the target of the action to a minion (meeting any requirements) of the chosen Methuselah.

Textual niggle: you probably don't mean 'requirements', but more like something 'but must be an eligible target'.

Either way, you hit a number of unpleasant glitches with card effects that say something like: "Wynn may enter combat with a vampire controlled by your predator or prey as a +1 stealth action.", if you then try to make Wynn enter combat with a vampire controlled by his grand-prey, or similar. As things currently stand, if you mess around with the controller of the target of an action mid-action (using Temptation, usually), this can cause the action to fizzle when the target vampire is no longer controlled by the appropriate controller. Similarly, for any card that says "Choose another Methuselah's minion" or similar text.

jamesatzephyr wrote: The rules prohibit you from bleeding yourself (6.1.1) or entering combat with another of your own minions (6.4). Even when cards have had text that permitted combat from or to 'any' minion without specifying that it had to be someone with a different controller (e.g. early Haven Uncovered), it had to be someone with a different controller.

I was afraid of that.

You have it triggering when the action is announced, so if it's not triggered then, I know you can't use it - so I can then go on to play my action modifiers or other non-action-based bleed modifiers, safe in the knowledge that you aren't going to use it. This means it hurts strategies that have access to bleed action cards as their main bleed boost, such as Assamites with Loss in particular. Anyone who can load up with action modifiers is at much less of a disadvantage - bleed for 1, if I get bounced the worst that happens is my grand-prey (or whoever) takes a bleed for 1, or if I don't get bounced, I bleed you for 4 with Conditioning like normal. As a general rule, leaving Dominate and Dementation with a quantifiably better outcome than other bleed strategies is something I'd prefer to avoid.

I could remove the "announcement" requirement. My fear was that it might make the card too good.

Textual niggle: you probably don't mean 'requirements', but more like something 'but must be an eligible target'.

Yes, I was deliberately trying to avoid the illegal target situation.

Either way, you hit a number of unpleasant glitches with card effects that say something like: "Wynn may enter combat with a vampire controlled by your predator or prey as a +1 stealth action.", if you then try to make Wynn enter combat with a vampire controlled by his grand-prey, or similar. As things currently stand, if you mess around with the controller of the target of an action mid-action (using Temptation, usually), this can cause the action to fizzle when the target vampire is no longer controlled by the appropriate controller. Similarly, for any card that says "Choose another Methuselah's minion" or similar text.

You definitely seem to understand the effect and the complications that I am trying to avoid.

action, choose another Methuselah and put this card into play. You may burn this card when a action targeting a minion you control is announced to change the target of the action to a minion (meeting any requirements) of the chosen Methuselah. The new minion can't be controlled by the acting minion's controller. As above, or you may burn this card when a bleed action targeting you is announced to change the target bleed to the chosen Methuselah instead. The new Methuselah can't be the acting minion's controller.

It's clunky and redundant, but it works, no?

Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean until the end of the turn and gain your choice of Auspex , Obfuscate , or Potence for the current action.

Manifold Guise
1 action, choose another Methuselah and put this card into play. You may burn this card during a action targeting a minion you control to change the target of the action to an eligible minion of the chosen Methuselah, but not a minion controlled by the acting minion's controller. As above, or you may burn this card during a bleed action targeting you to change the target to the chosen Methuselah, but not the acting minion's controller.

Changes:
- Removed the announcement restriction to "during" to mean anytime before the action is complete.
- Replaced (meeting any requirements) to "eligible" to clarify terminology that this card effect doesn't override normal targeting restrictions.
- Added a clarify statement to both the inferior and superior effect.