Contents

Line of Fire

Line of Fire (LoF) is the criterion by which players determine whether a troop can see its target (another model, a Marker, etc.). In Infinity, being able to draw LoF is a requisite for performing BS Attacks and many other Common and Special Skills (Discover, Dodge...).

The Line of Fire (LoF) is an imaginary straight line that joins any point of the volume of a model or Marker to any point of the volume of another.

In Infinity, troops have a LoF angle of 180˚, that is, they can see with the front half of their base. Players should clearly mark the limits of that arc on their troops' bases.

For a troop to be able to draw LoF to its target, it must meet these conditions:

The target must be within the troop's front 180˚ arc.

The troop must be able to see, at least, a part of the volume of its target with the size of the target's head, or a minimum size of approximately 3x3mm (the size of the black squares on the Silhouette Templates).

LoF can be drawn from any point in the troop's volume to any point in the target's volume.

LoF can be obstructed by figures—friendly or not—and pieces of scenery.

Errata (FAQ 1.6, April 2019):

In Infinity, troops have a LoF angle of 180˚, that is, they can see targets that are at least partially in their front arc. Players should clearly mark the limits of that arc on their troops’ bases.
For a troop to be able to draw LoF to its target, it must meet the following conditions:

The target must be wholly or partially within the troop’s front 180˚ arc, unless a Special Skill or piece of Equipment ignores this restriction.

The troop must be able to see, at least, a part of the volume of its target with the size of the target’s head, or a minimum size of approximately 3x3mm (the size of the black squares on the Silhouette Templates).

A straight line can be drawn between any point of the troop’s Silhouette and any point of the target’s Silhouette, without being interrupted by scenery or models (allied or enemy).

In the same way, troops declaring a Movement (As Move, Climb, Jump, Engage, Dodge in ARO... (see FAQ, reactive Dodges no longer have any effect on LoF)) do not obstruct LoF all along their trajectory.

LoF: Game Aids

Miniature poses and irregular scenery can make LoF hard to determine. In those cases, it is up to the players to reach an agreement. Trying to look at the target from the miniature's point of view can be useful, as can holding a tape measure straight between the troops to see whether anything obstructs the LoF.

LoF and Silhouette Templates

Infinity miniatures have some very dynamic poses that can sometimes make it tricky to decide whether there is LoF. To make LoF judgments easier, Infinity provides Silhouette Templates with which to determine the actual in-game volume of a figure.

LoF of Moving Figures

For the entirety of its Order, a troop that declared a Movement can draw a 360˚ LoF.

LoF of Figures in CC

Figures engaged in CC can draw a 360˚ LoF, but only to whatever they are in base contact with.

Figures engaged in CC cannot draw LoF to models, Markers or any other elements with which they are not in base contact.

LoF and Friendly Figures

Remember that friendly figures also obstruct your vision, blocking LoF. Bear in mind that you cannot attack friendly or Neutral units, whether as models or Markers.

Mutual Awareness

In Infinity, Line of Fire always assumes reciprocity, following the rule of thumb "if I can see you, you can see me". This means that as long as any troop can draw LoF to its target, the target can draw LoF to its attacker as well (assuming, of course, that the attacker is within the target's front 180˚ arc).

LoF Graphics

Volume of a Model

Using a Silhouette Template to Check LoF

In this Graphic you can see how the Fusilier (1) draws LoF to the Grenzer (2), the Alguacil (3) and also the Iguana (4). Even though it is behind the Alguacil, the Iguana has a Silhouette Template higher than the Alguacil's one, so the Fusilier can draw LoF over the Alguacil's head. However, the Fusilier cannot draw LoF to the Spektr (5) because the Iguana, whose Silhouette Template is higher, is blocking his LoF. The Fusilier cannot draw LoF to the Reverend Healer (6) either as the piece of scenery is blocking his LoF.

In this Graphic you can see how the Dāturazi cannot draw LoF to the Alguacil on the piece of scenery because the Iguana is blocking his LoF.

FAQ

Q: Can I return a shot in ARO if a troop attacks within the 180˚ front half base, but without LoF from the 180˚ front half base?

A:A troop have a LoF angle of 180˚, that is, they can see with the front half of their base.

LoF can be drawn from any point in the troop’s volume to any point in the target’s volume.

Because of this little nuance of troop / target, “If I can see you, you can see me” the target can draw LoF to the attacker troop when the attacker is within the 180˚ front half base of the target. In summary: For a miniature can ARO must be within its 180˚ front half base and be able to draw the LoF from those 180˚.

As we can see on the graphic, the Fusilier can draw a LoF from any point of his volume to any visible point of the volume of the Reverend. The Fusilier is within the 180˚ front half of the Reverend, but she can’t draw a LoF from her 180˚ front half, because the scenery block the line, so she can’t shoot.

Q: Does Stealth stop Hacking AROs if the Hacker doesn’t have Line of Fire?

A: Yes, it does. As stated in the rule, a trooper with Stealth that declares a Short Movement Skill or Cautious Movement Skill within the Zone of Control but outside LoF does not grant an ARO, so that prevents the Hacker from using any program, because that would be declaring an ARO.