This one's pretty narrow and clastrophobic, but hey, aren't all my levels? A great level for shotgun lovers and the quick reflexed. You'll have to watch the start, though, precise moves needed here, and watch your ammo supply! This level is more inconnecting than most of mine. In the end, I don't think it makes much difference. From now one, I'll keep them resonably linear. If you're having trouble finishing this, think before you press those buttons. What do they do? Do you need to press them? Some more sneaky secrets in this one, find them and it'll get you that much closer to the end.

Good underground level: none of the areas look boring and the action is almost Hell Revealed style. Two cacos are stuck in each other and you are given way more health and ammo than you'll probably ever need, no complaints otherwise.

This is from April 1996. It's just almost okay. It looks awful, with eye-gouging texture choices and twisty angular walls, but there are lots of baddies and the action keeps coming. It's very fiddly and switch-hunty. The end battle is very weak, with loads of ammo against three mancubusussesies and some shotgun men. It needed a lot of polishing but I admire the commitment to violence.