The iPhone RPG Engine

As soon as we hear about a new stable release of cocos2d-iphone, we will integrate and test it with Kobold2D. If everything works fine, a new release of Kobold2D will be released within days (hopefully just hours) after the new cocos2d-iphone release.

If any of the other libraries are updated (eg. cocos3d), we normally aim to include the update in the next scheduled Kobold2D update and won't make an immediate release.