[quote:gbgsx8xs]After like 3 years of using Klik n' Play, Click n' Create, TGF, Jamagic, MMF, MMF2, GM, Construct, and attempting python & C++, I'm stunned and saddened by how small progress I've made and how huge my own limitations are, HOWEVER I've come a long way, worked with a lot of people, and made close to 50 games (cough..'engines' and unfinished games at least) and am pretty happy to have gotten this far.

Davioware is right; 3 months IS absolutely nothing when it comes to this stuff. I've been working with Construct since last june, and even though I've made a number of projects with it I've still barely grazed the surface. [/quote:gbgsx8xs]you guys really should stop throwing everybody into one bucket. i know my limitations and so i aim at simple games. Not everything can be learned by everyone- and anybody who claims diffrent, is just plain wrong. the whole (needless) discussion so far is me saying "no i cant" and you saying "yes you can". just writen in a diffrent form. lets drop it - please.

[quote:gbgsx8xs]INI is pretty simple, and Construct pretty much handles it for you. If you don't like INI try arrays, if you don't like those try hashtables, if you don't like those either then hell I dunno, make a game that doesn't require saving or use Construct's save thing lol. [/quote:gbgsx8xs]You should know better then i do - that INI files can be both viewed and modified, array - as ive said just too offten - is fine, as long as i store only the stats with them, hachtables in the other hand... well, thats quantum physics for me, right, there. Construct Save/Load is left broken from 2 years.and game without saving progress... brings back memories when i owned ATARI ST.

[quote="irbis":1evapydj]i am really growing tired of this. is this your imput? THIS is your contribution...? being cynical and arogant? what the hell is this? 4chan?[/quote:1evapydj]I was not being cynical I was simply saying that you are taking this too seriously. Stop feeling sorry for yourself, it's just a game But seriously, saying that a thread about asking how to make save files as your "last hope" for expanding your limitations may be true, but is very melodramatic. It's like me saying 'I haven't got construct yet, tommorrow is my last hope to get it, if I can't get it then, all hope is lost, and my life will be over 'Just simply ask what you want to know, and people will answer, and you won't have to have all this extra crying and expecting hugs and stuff. I put in what input I could, while it was not technical, it was still what I knew, and it was logical. And also, think before you post about how people will react, for the first rule of the internet is: No one cares on the internet.

statement "No one cares on the internet" is false. but it still sadden me, each and every time i bump into this so harmfuly popular statement. internet is not diffrent then real world as there are the same living breathing human beings involed. there is a small minority that actualy "cares". both in real and over the internet. i am one of them. and the majority? i dont give a s**t about majority.saying that everything over the internet is bullshit is as false as saying that we are all just a bounch "chat-bots" not a living, feeling creatures.

[quote:22kcxzxb]Hate to ask here, but are there any .INI tutorials worth checking out on the forum?[/quote:22kcxzxb]no. only for storing basic stats. not for loading levels from it. at least i havent found anything after a solid 2h of digging so i might be wrong.

I just realized that people have actually suggested solutions to your problem, but apparently if it's saved in a text file and it's possible to cheat, and you don't know how to do it, it's not a usable solution because all the sad people would cheat. Ask and ye shall recieve, so that rules out the 'I can't do it' excuse. And people can cheat in almost any game, but that defeats the purpose of the game, so what's the worry?

If your gonna tell me everything I say is stupid then I'm going to just ignore this topic and the half-empty glass that made it.

Could someone please explain what the heck is going on here? Serious! I can't believe what I have to read here...A Construct user asks for collaboration. And everyone feels the need to post here that he should be able to do it on his own? This was not a thread asking for tips that he could follow to do it on his own. He asked for someone to join a small team as a part time job. What's so bad about it? I tell you a secret: Literally noone in the game industry works on his own. Yes even a Ron Gilbert has a team, Peter Molyneux has a team, and certainly Blizzard is a team. There's nothing wrong in building a team, where everybody does what he can do best. Some are programming, some do the drawings, others are doing animations, there's a musician and a sound engineer, etc.But all those self-righteous Constructors insist on someone's having to do it all on his own? Come on! Stop arguing. You think, the request is a facility, a 2-minute-job? So, why not joining the team? If it is that easy it shouldn't cost you more time than the time you spent on moaning how easy it is.

I repeat this, because I'm really disappointed how the community reacts to this thread: This thread is an advertisement, a call to join a team. It was written kind and humble. Yet, the only reaction is being rude and bashing. You don't like that he is desperatly seeking for a team member with better skills? Well, just ignore the thread. You think, you could be of help? Well, just write a pm. But stop this ridiculous "you shall not work in teams, you shall do it on your own" manner.

I'm fairly good in doing music. Do you expect me to bash if you ask for someone doing your game music, by telling you "I know you can do it yourself, so don't ask for someone doing it for you"?

I totally agree with tulamide. Some people cannot simply be programmers or graphists or so. And as a 3d artist, I see everyday in my work that you cannot do everything by yourself without investing a terrible amount of time. I mean, there are a really, really few games being done by one person alone which is distributed in the end. Although it's quite a short game and its game designer was really experienced, even Braid was done by 2 guys...

irbis, I'm not a great programmer, but I'll try to figure out how to make a save-load system today.

[quote:195pzdxm]irbis, what can you do?[/quote:195pzdxm][quote:195pzdxm]I do all the graphics, models, sprites, animations, the system, storyline, basic stuff in construct. My friend Ozi is responsible for all the SFX and music.[/quote:195pzdxm]if you reply in a thread i assume you have read it all, or at least the opening post.If you read the opening post you would know the answear for your question.so you either didint bothered to read the topic and you jump into false conclusion, or actualy you did and now you are just trying to make me look bad like i have NO skills at all and i am unable to create any assets for any game, and so - scare off any possible helpers.

your imput is hardly an imput at all. your post cathers no usefull informations. you do not add anything constructive to the thread. you totaly ignore the thread advertisment specification. And at any civilized forums i know this would earn you at least an official warning. And if someone would dig deep enough and discover that you actualy follow me whenever i go on this forums with your constant bashing it would propably earn you even something more.If you really would like to help anybody or argue with me - you would write this post as a PM.