Felicia Day

Science-fiction
and fantasy fans first got to know Felicia Day from the last season of Buffy
The Vampire Slayer,
when she played Vi, one of Buffy's army of potential Slayers. Since making her
name in fandom with that role, Day has starred in the films Bring It On
Again and
June,
appeared as a patient on a recent episode of House, and starred in a
well-known Cheetos ad. But instead of waiting for parts to come to her, last
year Day launched a web series on YouTube—The Guild, a comedy about World
Of Warcraft addicts
based on her own obsession with the massively multiplayer online game. Her
experience in Internet video led her to Joss Whedon's cult-hit web show, Dr.
Horrible's Sing-Along Blog, where she starred in a romantic triangle with Neil Patrick
Harris and Nathan Fillion. Recently, Day spoke with The A.V. Club about making an online
serial on a shoestring, growing up as a home-schooled nerd, and what it was
like singing a videogame theme song to a crowd of 5,000 geeks.

The A.V.
Club: Before you made The Guild, you were addicted to World Of Warcraft. How bad was your
addiction?

Felicia
Day: You
know, even on anybody's relative scale, it was probably really bad. I would go
to sleep thinking about playing, I would wake up and immediately have a plan
for playing, sometimes I had a to-do list for playing. And I would schedule my
week around my raids at night, and then I would schedule my farming during the
day. In World Of Warcraft,you can see how many days you've spent online. I
think mine's in the months.

AVC: And
you joined a guild in the game?

FD: I think that's the
addictive thing. I love playing single-player [role-playing games]. I've played
pretty much every single-player RPG there is, has been, ever will be. But as
far as the MMOs go, especially with the voice chat, it becomes like hanging out
with your friends in a chat channel, and you're playing at the same time. So it
becomes a lot more social than people would probably think. You get to know
these people better than people you know in real life. Because there's just a
lot more downtime. When you schedule a lunch with somebody, you're on point,
you have an agenda, and you have two hours with that person. But if you see
somebody six hours a night [Laughs.] You generally learn a lot more about
their lives than you would under normal circumstances.

AVC: It's
interesting that you pitched The Guild as a sitcom. The
stereotypical sitcom now is like five or six friends who hang out in a bar
together, and the chance for dysfunction with something like an online game is
so much greater. On The Guild, there's something seriously wrong with each
character in one way or the other.

FD: I agree. I mean, I love
sitcoms, and I grew up on sitcoms. That's my tasty junk food. So I wanted to
create a sitcom and have some really quirky characters, because most of the
stuff they make now is just so marginalized. How interesting is a white guy
who's 28 years old and lives in New York? What story have we not seen about a
character like that? Just as a writer, it's so much easier to come up with
comedy when you have a really oppressed Indian boy. [Laughs.] Or a mother who
is an addict but still has to take care of her kids.

When I sent
[The Guild]
out as a spec, people were like, "This is kind of interesting. It's funny. I
don't understand half of it, because of the gaming. And it's way too niche. You
can't cater to an audience like that." And when I wrote it, it was like,
beginning of 2007, so the idea of people online-gaming together was even more
foreign then.

My producing
partner, Kim Evey, read the script and she was like, "Wow, we should do this
for the web, because that's where the people you're writing about are." She had
a viral hit at the time called Gorgeous Tiny Chicken Machine Show, which she subsequently
has done with Sony Online. But her first series, she just did it in her
backyard, in her garage, and it got millions of hits, because they got passed
around. So she definitely came up with more of the push to put it online.
Because I didn't know what else to do with it.

There are a
lot of web series online, especially in the last six months, and I think
Hollywood has had their toe dipped into it and released a lot of web series.
Most of them haven't done very well, to be honest, because the space is kind of
unique to what they know how to do well. And I think that we are very
successful, especially having no PR, completely low-budget, funded by
fans—I mean, basically we shot [season one] on fan donations.

AVC: How
did you make that decision, and make that leap into putting up your own money
and your own time?

FD: I think that the only
reason I actually did it—I've been an Internet girl all my life. I've
always been on the Internet. Even when you had dial-up, and you didn't even
have the Internet, you had CompuServe and Prodigy My parents were very
tech-savvy, so I was weaned on that from a young age. We had a laptop that my
grandpa had handed down, because he was a nuclear physicist, so he was always a
techno-nerd. The screen was probably five inches across, and it was green type
on a black background. I was like, "What is this MS-DOS thing?"

I've been
trying to communicate with other people online all my life, because I was
home-schooled, so I moved around. And that was pretty much my social life.
That's how I grew up, meeting people and just expressing myself and socializing
through the Web.

AVC: You
were an Army brat?

FD: My dad was in the
military, yeah. He was in the Air Force, and he was a doctor, so he would go
places for six months here, and two years there. And I was home-schooled
because I played the violin, and I did a lot of competitions.

AVC: You
were home-schooled to give you the schedule you needed to do the violin
practice?

FD: Yeah. And ballet and
stuff. My mom wanted me to be a geisha, I guess, [Laughs.] So I had opera
lessons, and ballet lessons, and all sorts of lessons. It was cool. I liked it.
I would be reluctant to put another kid in school, because I had such a cool hippie
background.

AVC: Was
it really a hippie background? If you were in the military

FD: Well, we lived on military
bases, but we would sleep until 10, 11. I'd have an agenda, and I'd do an hour
of schoolwork, and I'd watch Lost In Space. [Laughs.] So, it was definitely an
unstructured childhood.

AVC: What
led your mom to want you to get into performance?

FD: I think all of this stems
from her inability to do those things. I guess you have these things you want
your kids to do that you couldn't do, and you have to start early to do them.
And I actually had a weird ligament in my thumb that made my thumb crooked, a
little bit. And for some reason, she somehow leapt to the violin, because when
you put your thumb around the violin, it's kind of crooked, and so she thought,
"That's an advantage." She started me at like 3 years old because she saw
something on a talk show about the Suzuki method. And I just happen to be
really good at it, and I was intense then, and I'm intense now, and I would
just practice, even though I was really, really young.

And then the
ballet was because my mom is very clumsy. And then theater came about because
that was one of the things I could do wherever I moved, just be in the chorus
somewhere, just as a social outlet for me as a kid. So basically my
socialization as a child didn't come from any schooling, it came from being in
theater, and meeting people online.

AVC: With
all the things you do, do you play violin now?

FD: I don't play very much,
because I just don't have time. Doing this web show—people underestimate
what it takes to do a web show successfully. They underestimate the amount of
work that you have to do to get it to your audience after it's made. I think
you have to work so much harder, especially if you don't have a huge budget.
You have to know how to get your audience engaged, because the Internet is so
distracting, and there are so many choices. People, even if they love your show,
will forget to go back for episode four, because you know, people are busy.

It's not
just because I was an actress with a little bit of a name that my show had so
many hits. And it's not just because we have a specific demographic. There are
millions of people who play World Of Warcraft who haven't seen my show.
So it's just a question of reaching out and finding the audience, and I think
that the strength of the popularity of our show is that we try to involve our
audience in making the show, and spreading the word about it. Because we are
just completely grassroots.

AVC:
You're selling the DVD now—are you planning any other merch, or any other
revenue streams besides fan donations?

FD: We've self-funded the
first couple episodes, and then we put a PayPal button up on a lark, from the
suggestion of somebody we took a meeting with. And I didn't expect anything.
And then we suddenly, after three weeks, got enough to shoot another weekend.
So that was cool! And then it just got more and more popular. I'm not saying
that we made a lot of money off it. I personally haven't made money off the
show, and my producer hasn't made money off the show. Every dollar that we've
made has gone back into the show.

Some of that
money from the DVD, we put toward launching the show again, but we're
definitely looking for sponsors and everything. We've gotten a lot of offers
for the show. But we haven't felt like we've met somebody who is the right fit
for the show. We're trying. Two ladies can't do everything. [Laughs.]

AVC:
Anyone can buy a camcorder and start a vlog, but you've had industry
experience, and you've been on real sets of films and movies. Do you feel like
that makes it easier to do what you're doing?

FD: Oh yeah. Kim and
[director, producer, and editor] Jane [Selle Morgan] and me, when we first
started the show, we all had professional set experience. So we were able to
get a DP with experience, for almost nothing. We knew how important it was [to
have a DP], because most web videos are horrible, because they shoot against a
white apartment wall with no directional mic, you know? Those simple things,
like knowing you have to have a sound guy, and that a YouTube video needs as
much color as possible

AVC: What
advice would you give a newcomer who wanted to make a web video series?

FD: Number one, you need to
have a script that you think is really funny, and it's true to yourself. I
think some people use things as a stepping stone, and they want to please
people and show them, "Hey, I can do hip guys in Judd Apatow style," and it's
not true to them. If there's something you know about, like motorcycles, do
something about motorcycles first. Do something that's really true to yourself
and find a voice, and make the script as good as possible.

And then
there are a lot of resources, like Indy Mogul, there are other web videos about
how to do low-budget filmmaking, and behind-the-scenes stuff. Just do your
homework, and see how to make the actual short as good as you can. And then
after that, think about just from a practical level, "If I wanted to watch this
video, what kind of person would I be, and how would I find it?" The Guild came about because I
would—I picked a bunch of blogs I personally as a videogamer frequented,
and I just cold e-mailed people, and I was like, "Hey. My name is Felicia. I
have a show that I just made, and here it is!"

AVC: You
got involved with Dr. Horrible because you were talking to Joss Whedon on the
strike line, and started talking about web content?

FD: Yeah, he had a Mutant
Enemy day—he was just out striking all the time, and he had a day where
he asked some of the actors who work on his shows to come out and march. And of
course I'm always giving out cards—"Have you seen my show?"—and he
is on my e-mailing list, and he said, "Yes, of course I've seen it!" He really
liked The Guild,
and he pitched me—he was like, "Yeah, I've been thinking about doing this
Internet short about a supervillain. And it's a musical. With a blog." And I
was like, "What? That sounds awesome!"

And then I
just forgot about it, and three months later, he sends me this cold e-mail,
"Hey, can you sing? —J." Just out of the blue. Of course, any time Joss
asks you to do anything, you're like, "Yes, I don't care what it is, yes. It's
going to be fun and awesome." And that's how I got involved with it. So thank
goodness for my mom making me take singing lessons.

AVC: You
attended the Penny Arcade Expo this year, promoting The Guild and singing "Still
Alive" [the theme song to the game Portal] with Jonathan
Coulton. What was that like?

FD: Oh man, it was terrifying
and awesome at the same time! I mean, singing in front of a live audience? That
was the first time I've ever done that, other than in a musical theatre, where
I had a character in front of me. I was very nervous.

I'm always
doing things that scare me, because I feel like that's how you should live
life. If I'm terrified—and I'm often terrified—then I should be
doing that. Like trapeze class, or singing in front of 5,000 people. So that
was pretty awesome.

Walking
through Penny Arcade, literally I couldn't go five feet without somebody
recognizing me from either Dr. Horrible or The Guild.

AVC: Are
you a shy person, or is this starting to become natural?

FD: I'm very shy. I hate
parties. I don't go to parties. If it's a Friday night and it's after 10
p.m.—"I'm actually not going to be able to come to that party." Because I
don't go out after 10 p.m. [Laughs.] I'm totally serious. I'll play videogames
until 1 a.m., but I'm not going out of my house.

Sometimes
when I go out at night and I see all the lights on everywhere, I'm like, "Whoa,
this is weird!" [Laughs.]

But
yeah—I wouldn't want to be Julia Roberts, where it happens everywhere you
go. Because I can imagine that it's completely overwhelming. But the cool thing
about what I'm doing, I feel, is that with the Internet, I do my Twitter and I
have a blog, and I personally answer as many e-mails as I can, and thank
people. I'm going to be on House next week, and people are like, "Oh my gosh,
Felicia's on House!"
And it's almost as if I'm their cousin, or just a friend or a neighbor who did
that. Vs. some famous person.

AVC: It's
someone they're invested in, who's in their world, as opposed to someone who
was thrust on them by movie posters.

FD: Or you know, completely
separated and become something you project all these things on. Like, "Oh, that
person's like this."
Well, they know how I am. They probably know what I had for breakfast that
morning. [Laughs.] And that's the cool part. And I respond to people, if they
post on my blog, I'm like, "Oh, that's really cool you read that book, that
fantasy series!" It's almost like they're my friends in a sense. There's less
separation. They know me more as a human being with my flaws, versus some kind
of actor on a pedestal.

AVC: Is
it true you're writing a machinima series for Machinima.com?

FD: Yes I am. I'm writing a
sitcom set in a gaming world. And we're actually interviewing directors, and
that's going to get started pretty soon, hopefully. So I'm excited about it. I
wanted to write a series—either sci-fi or fantasy—and obviously the
budgets on those are crazy. And doing a sitcom set in one is insane. So
Machinima, I had a concept, and I pitched it, and they just loved it. They
liked it, and so I'm able to do a really cool sci-fi/fantasy sitcom, which
would never, ever, ever happen otherwise.

AVC: Have
you ever considered writing for games?

FD: I would love to write for
games. That would be pretty cool. Nobody's approached me. I've also thought
about doing graphic-novel stuff. And I'm a fantasy addict—I've read every
single fantasy novel that exists, probably—so one day I'd like to do that
too.

It's all on
a list somewhere, but honestly, The Guild is six hours of my day, and when I have a
free moment, I do want to spend it with my boyfriend, or my computer games. In
that order.

It's a
balance. I'd love to do a movie where I get to kick people in the face. So we
all have our list of things we want to do. [Laughs.]