Dodge Spikes

So, the first release has emerged, and I’ve changed the name of the collection. It’s no longer a Green Retro Collection, but instead a Platdude one. Worry not, the games haven’t changed. In fact I’ve even created a special page …

“It just works” is something I like to aim for, so thanks
Much Appreciated.

I’m not sure where to go from here, with the game.
As great as it is to keep adding more and more games, I feel like I’ve come to somewhat of a dead end. I’m finding it hard to come up with interestingly different game types, whilst still keeping that element of randomness that leaves the game re-playable.

There’s a couple of games I can add. But it’s not a full menu’s worth. And I’d rather have the next version come with 6 new games, rather than just 2 or 3..

Wait and see, I guess!

http://MattTheSprattbebo.com MattTheSpratt

There’s a problem with a level in QBert. Basically, Qbert’s on a single block on the top screen, while the rest of the level’s on the bottom screen. If I try pressing any direction on the D-pad, QB falls the length of both screens and loses a life! What’s up with that?

http://socoder.co.nr Jayenkai

I don’t know!
What a very obscure bug!

Logically, the whole “two screen” thing does work, because.. Well, the other levels work fine!
Um..
I’ll have to take a look at it, to find out.