Enter the magical world of Tangledeep, a beautifully polished dungeon crawler inspired by classic 16-bit RPGs! Colorful characters, a unique job system, and beautiful environments meet deep roguelike gameplay for adventures that are different every time you play.

Dlaczego wczesny dostęp?

“Tangledeep is already a beautiful, polished game with dozens of hours of gameplay. Its procedurally-generated maps, hundreds of items, 9 jobs, and diverse monsters give it high replayability even though the game isn't 100% done yet. Through Early Access, we can continue iterating on the game - expanding the dungeon, the story and lore, more items, more jobs, etc. - while also collecting valuable and useful feedback from players!”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

“Tangledeep will be in Early Access until December 2017. We have a clear development roadmap and we expect the full, final game will be released in either November or December.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

“The final version of the game will have significantly expanded story and lore content, more art (i.e. character directional sprites, attack animations), many more items, side areas, jobs, abilities, and secrets, fine-tuned balance, and additional challenge modes, among other things.”

Jaki jest obecny stan wersji z wczesnego dostępu?

“Tangledeep has been in development since February 2016 and already has rich gameplay, Windows & OSX support (Linux works on some distros), full controller support, 50+ monsters hundreds of items... It's in great shape! We are constantly working on the game with new builds every few days.”

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

“There will be no price difference from Early Access to the final game launch.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“Tangledeep's development has been very open to the community since day 1! We post development updates on Twitter and our Discord server regularly, as well as through our email list. Andrew (the lead developer) streams development weekly on Twitch as well.

Your feedback, suggestions, comments, and concerns will continue to be heard and rolled into ongoing development!”

Kup Tangledeep

24 listopada

Hello Adventurers! These last two weeks have marked a big milestone for the game, with the completion of our 12th playable job. Let's get into all the details, but first, take note: Tangledeep is 15% off as part of Steam's autumn sale!

Inspired by the concept of Blue Magic from the Final Fantasy series, the Wild Child rounds out Tangledeep's lineup of playable jobs*. Raised by monsters in Tangledeep itself, the Wild Child has only a handful of abilities available by default; she learns most of her skills from monsters!

In total, there are 12 monster abilities you can learn, ranging from the Salamander's Fire Breath to the roar of the Mottled Sandjaw, all the way to the Destroyer's mighty cannon fire. Every ability has both a primary effect and a secondary self-buff. Learning all monster powers gives you a huge array of new options!

* More jobs will come post-release!

CLAW COMBAT

Going hand-in-hand with the Wild Child is a new weapon type: claws. These weapons are ideal for characters who go "all-in" and offer a ferocious new fighting style. Claws are more easily dual-wielded than other weapon types, and gain power as you take damage. Their weapon masteries make it even easier to stay in the fray and tear apart your enemies.

MAGIC MOD EXTRACTION

For those of you looking to get that perfect modifier for your gear, you're in luck: the Dreamcaster can now be used to extract magical properties from items! Doing this will destroy the item, but give you a Lucid Orb Shard with a specific magic mod attached. Getting three shards will automatically create a full Lucid Orb used to attach that mod to any other item.

NEW ITEMS

Since the last set of patch notes, you'll now find 6 new legendary items and several new consumables!

EXPANDED TUTORIAL ZONE

There is now a second tutorial area after the first "Path to Tangledeep", which appears when you make a character on a fresh save slot. This new area is larger and offers some opportunities to explore and learn mechanics without the fear of running into champions or respawning monsters.

TONS OF BALANCE CHANGES

Thanks to your feedback, we've adjusted many job abilities, monsters, Item Dream mechanics, magic mods, and other game features to provide a better experience overall. Be sure to check the full patch notes to see what changed.

12 listopada

Happy Sunday, adventurers! This week's patch has turned out to be one of the very biggest in Tangledeep's entire history. It started as mostly bug fixes but grew to include an enormous amount of meaningful balance changes and new content. Let's dive in!

THIRD TIER WEAPON MASTERIES

All 8 weapon types now have a third tier mastery skill. Each of these skills are totally unique to each weapon type and provide excellent passive benefits. For example, the third Bow mastery will randomly interrupt enemy skills used within your bow range. The third Axe mastery will execute another attack immediately if your first attack slays a monster.

Of course, this is just the appetizer for...

ULTIMATE WEAPON TECHNIQUES

Rounding out the weapon mastery tree are Ultimate Techniques for each weapon! These are super-powerful active skills that cost no Stamina or Energy, but carry a long cooldown that only ticks when wielding their respective weapon types. Ultimate Techniques are the most expensive to learn, and you can only accept ONE per character due to their incredible power.

EXTENSIVE BALANCE CHANGES

There are a ton of changes in this patch, all intended to deliver a more well-rounded experience. Spellshapers (and Spirit Power in general) have been toned down; Parry now scales a bit higher, but is halved at ranged, giving melee fighters a new advantage. Several magic mods have been tweaked to drop at any level, that previously only dropped at low levels. The Strength stat has been improved. And more!

NEW SIDE AREA: CRAGGAN MINES

Venture through a volcanic mine and help some friendly Craggan miners, picking up some gems along the way! This area will appear for any new characters.

NEW MAGIC MODS AND ITEMS

A new gear set has been added that should make tanky melee characters very happy. There are also a number of new magic mods for *melee* weapons specifically.

IMPROVED INVENTORY

We threw out the previous inventory filter system, which didn't make a lot of sense. The new system is much more straightforward, fitting each item into a 'tag' such as Recovery, Offense, or Utility. You can easily filter your consumables with a single click or button press, and view just Favorites as well.

PET COMMANDS

Want to boss your pet around? Is your summon misbehaving? Try giving them commands! By clicking on their portrait in the 'party' HUD (lower right), OR entering examine mode and clicking on them, you can issue some basic instructions. For example, you can tell a pet to stick more closely to you while moving around, stop using abilities, or drop everything and run to you immediately (even in the middle of combat.)

O tej grze

Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich, tactical, turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!

The Setting

For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…