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Swordfall: Kingdoms
(locked)

[Play it here.](http://www.kongregate.com/games/SamRaski/swordfall-kingdoms)
A turn-based strategy, one of my favourite types. I like the concept, though I’m not sure if I like the lane battling (Warlords: Call to Arms type) in this particular one best. Could have been something else, like how they did in Ultimate War. Unfortunately, only one map is available on Kongregate. Another is on its own website, linked to in the main menu. The rest can be bought for a fee a little under 5 dollars (it’s 3200 mochi coins, while 4000 mochi coins cost 5 dollars). I haven’t bought it yet due to problems with PayPal and stuff.
Any way, as I said, I very much like the concept. Several things I’d suggest to be improved on, though I doubt the developer would read this:
1. Make the enemies more aggressive. They’re perfect on easy and probably medium modes, but I went straight from easy to insane and they are still as heavily defensive as possible. They barely expand into other territory, as they feel they must protect their current territories at all cost. I’d expect them to be as crazy as myself on insane while still maintaining a proper defense. All they need is reasonable defense near borders and attack with anything above that if they feel there’s a chance to gain that next territory. The thing is that they only become aggressive at the moment you pass the required amount of victory points. At that point, all enemies start invading your countries at all cost, no matter if they are heavily outnumbered. At that point, however, it’s already too late. I’m far too strong for them. I’d like them to be that aggressive much earlier on (except for attacking when outnumbered when I don’t have the victory points necessary to win). Especially on insane. I haven’t beaten it with the French yet, by far the hardest, but I’d expect it to go just as well as the rest.
2. The way moving and attacking is limited is a bit strange. It goes by territory, not by army. You can also move _and_ attack in a single turn. The way it goes, you could attack on territory, move to a third, attack from there, move to a fifth, and so on. Perhaps make it slightly different? I’d like to attack and move in a single turn, but it’s a bit silly that I can do it multiple times.
3. Multiplayer would be awesome.
While most of this could have been put into a comment, I wanted to increase exposure for the game, as I definitely see something in it.

I agree with everything excepct the notiin that they dont attack on insane they do a lot but there not stupid if you triple them n people they wont attack be smart and they be smart and if attacks they all attack\