This mod is based on the Lord Of the Rings that will be made for Mount and Blade 1.010/1.011
Features;
*LOTR includes 6 factions; Isengarders, Forces of Darkness (of Sauron), Harad/Umbar, Galadhrim(Elves), Realms in Exile(Gondor) and Rohirim.
*Each faction will be as precise as possible according to the Middleearth saga.
*New sounds thx to Checkmaty which I take no credit from.
*New Music
*Orcs, Uruk Hai and Goblins are included (they do not look as humans)
*Looters are replaced by Goblins
*Some kind of trolls will be found in the game
More Info and screenshots will be up soon enough :P
Bäver33

This mod is based on the Lord Of the Rings that will be made for Mount and Blade 1.010/1.011 Features; *LOTR includes 6 factions; Isengarders, Forces of Darkness (of Sauron), Harad/Umbar, Galadhrim(Elves), Realms in Exile(Gondor) and Rohirim. *Each faction will be as precise as possible according to the Middleearth saga. *New sounds thx to Checkmaty which I take no credit from. *New Music *Orcs, Uruk Hai and Goblins are included (they do not look as humans) *Looters are replaced by Goblins *Some

Elve's were actually the weakest race in physical form. Now, spiritually they may have been stronger. The Eldar only protect the High Elves, remember that. Men were weak spiritually but strong physically, especially Gondor. I don't approve of Gondor being shown weak during the Battle of Minas Tirith in the movies. Gondor were prosperous and supposedly the strongest Faction, coming from a line of kings Gondor ruled Middle Earth to an extent. ;)

He means that if You have troops of one nation (or fraction) You can't recruit units of other nations. In this way You can make armies consisting only (for example) elves or humans. It could add great thematic since in 1.011 You can recruit all kind of bastards... It wouldn't be nice if elf lord drove into orc village and started recruiting soldiers...