OpenTTD: truebrain * r12413 /branches/noai/src/ai/api/ (12 files): [NoAI] -Remove: removed the last traced of the old obsolete Valuator system (this includes the ugly GetListName(), so Morloth should be happy ;))

<ln> Bjarni: what kind of partitioning does an external FW drive require in order to be bootable by a mac? <-- err... I never really thought about that. I just plug them in and ask disk utilities to format it and give me one big HFS+ partition and then everything is fine

jez9999: look at CmdDepotMassAutoReplace() (I know you already have). It starts by creating a list and just before return it frees it. The trick now is that it can't return without hitting the free() and because of that it will not leak memory

Hi, I've got asked to add a function to OpenTTDAutoUpdate that enables people to update but not play. And I'm abit divided, because while that might be usefull for some, I think that will put unnecessary high load on the web server which have to be payed for.

nicfer: Also try playing mini-worlds. I recall a game for about 1 year ago when 0.5 was new on a 64x128 map with only three towns on it with 3-4 players playing on it. Then there is not much room to make super-optimized network instead you have to not make the towns upset and find ways to bridge/tunnel the opentent tracks. And in 0.5 there was no bridges over diagonals and other nice things for multiplayer. :)