i dont know if this is a bug or not, but since i installed the new etpro, i just cant use my custom campaign, it says it cant find it
(i have found a solution for this, i put the my costum.campaign in the etmapcycle.pk3 and it works now)

if you are spectating somebody from your team, and he switches teams while you are watching him, then you can see the oponent teams landmines and everything until respawn

Last edited by sztanpet on Mon Mar 22, 2004 1:48 pm; edited 1 time in total

Don't know if this is really a bug or just something I've overlooked, but does anyone have any idea why I now tend to get "connection interrupted" every time the "Fight" voice/sound is heard at match start ?
At least it shouldn't be poor connection I hope, as I'm on a 10 mbits link, so is the server and my average ping is 7.

-------- UNRECOVERABLE ERROR --------
This may be due to a bug in etpro
Information to be used in a bug report is being generated:
------------- CUT HERE --------------
Version: etproReason: [MSG_ReadByte: illegible message]
debugBuffer
[CA4AKf++EmsUAD0GfBO3DQC7-ggVmQkAcP8LE8AKAGj-1hKCD7QTALYABRPzDgDFANISQgNZAAeEBGAVBAcAAQATA6MTkxM]
------------- CUT HERE --------------

Don't know if this is really a bug or just something I've overlooked, but does anyone have any idea why I now tend to get "connection interrupted" every time the "Fight" voice/sound is heard at match start ?
At least it shouldn't be poor connection I hope, as I'm on a 10 mbits link, so is the server and my average ping is 7.

Same problem here. Few 3-10 sec "connection interrupted" during game and during "fight" command...

I'm not quite sure, but I think there is another screwup with version 3.0.0:
On our website, we are using a serverscanner-tool to see who is on the server. Anyways, since we newly swapped to ETpro 3.0.0 it shows ALL players in spectator mode.
I'm getting the serverdata with this php-command:

Code:

fwrite($fp,"˙˙˙˙getstatus\x00");

It seems that there are 2 variables missing in the returned values:

Code:

Players_Allies
Players_Axis

On etmain + shrub I get the playerslot, assigned to the team the player is in. Note: It worked before ETpro 3.0.0.
Additionally, HLSW has the same problem. It can't split the players into the teams because of the missing data.
I hope, you can fix this with the next update of ETpro!