Animations

Thanks to moo Money, I was pointed to this amazing piece of software called Crazy Talk 4, which is able to do all sorts of very creative lipsynching, very easily, using just a few pictures uploaded from Second Life (or… well… basically anything, really!). Sadly, this is the sort of […]

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After finishing a 2-month-long marathon to make a “proof of concept” machinima using Second Life for a customer, I just saw this post on the Official Linden Blog. Yes, for four days you’ll be able to get a valid license key of Poser 5 in your name. 🙂 Although Content […]

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Beyond Poser for doing SL animations, residents’ choices were limited to Vince Invincible/Vince Plunkett’s most excellent Avimator, a free and open source project targetted to make the whole animation process simple, intuitive, and compatible across all SL-supported platforms: Windows, Mac, Linux. A thread in the forums pointed me to the […]

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==========================Franimation Overrider v1.7Copyright (C) 2004 Francis ChungDocumentation by Gwyneth Llewyn and Kex Godel Wet Ikon Distribution========================== Welcome to the wonderful world of animation overriding! We hope that you enjoy this open source product. Please note that although this object allows you full technical permissions, you must still abide by the […]

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So, you wish to become an animator, but Poser is too expensive for you? Alternatives on the open source front like Blender are too complex to use? All you want to do is something simple, effective, and easy to learn? Until recently, this was basically impossible. Either you had a […]

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I finally found out the best introduction so far on animation for Second Life using Poser! Thanks for Ulrika for all her trouble in getting this basic tutorial available online! The only extra thing you need to know about animations is letting Poser do the scaling for you, and usually […]

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Having played around with objects (hard to master), scripting (well even harder really) and clothes design (stupidly simple if you know Photoshop well or something similar; the only hard part is being a good clothes designer. Like in the real world!), I thought I would take a hand at animations… […]