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Publicist Since 04.04.2015Middleman Since Unknown - UnknownGlobal Moderator Since 08.01.2013
Donator Since 05.29.2013
Minion+ Since 04.18.2013
District 187 Minion Since 04.04.2013
Steam Minion Since 02.26.2013
WarRock Minion Since 02.19.2013
A.V.A Minion Since 02.13.2013
DayZ Minion Since 01.21.2013Combat Arms Minion Since 12.26.2012Contributor Since 11.16.2012
Member Since 05.11.2010

Publicist Since 04.04.2015Middleman Since Unknown - UnknownGlobal Moderator Since 08.01.2013
Donator Since 05.29.2013
Minion+ Since 04.18.2013
District 187 Minion Since 04.04.2013
Steam Minion Since 02.26.2013
WarRock Minion Since 02.19.2013
A.V.A Minion Since 02.13.2013
DayZ Minion Since 01.21.2013Combat Arms Minion Since 12.26.2012Contributor Since 11.16.2012
Member Since 05.11.2010

Wayyyyyyy back when he taught me s2s logging so I applied it, working on char and rank hack hint id 114 but gotta filter for na
besides if one of these skids get it working it will crash after 5min as most will patch 7 bytes and hot patch wont work.

This is source code -.-
When you cant get it working you cant even c&p...
Also: Hes right, every hook VMT or engine hook is detected. You cant use it on NA. You need to bypass the checks :P

There is a few hooking methods that hack shield won't pick also some functions don't get scanned is question of further understanding on reverse engineering.
but like you mentioned above bypassing the hackshield's memory checks isn't that much of a deal plus i seen people release this methods before.
so let's let them try to figure it out on their own.

there's also a lot more to s2s hooking like mentioned before not just unlimited ammo.

There is a few hooking methods that hack shield won't pick also some functions don't get scanned is question of further understanding on reverse engineering.
but like you mentioned above bypassing the hackshield's memory checks isn't that much of a deal plus i seen people release this methods before.
so let's let them try to figure it out on their own.

there's also a lot more to s2s hooking like mentioned before not just unlimited ammo.

If you'd show me a hook without VMT, HWBP, Exceptions on read/write with pageguard and without any byte modifcations I will give you a cake lol.
There is no undetected hook for S2S on NA currently.

Progress with my game - "Disbanded"

Fixed FPS lag on spawning entities due to the ent_preload buffer!

Edit the AI code to get some better pathfinding

Fixed the view bug within the sniper scope view. The mirror entity is invisible now!

Added a new silencer for ALL weapons. Also fixed the rotation bugs

Added a ton of new weapons and the choice to choose a silencer for every weapon

It's so fucking funny how people keep sayng bullshits ..
hackshield driver is now improving thanks to zwgetthreadcontext checks for contexts(hardware breakpoints) exceptions, also seems that on ca na they implemented a vmt scan for ILTClient class, lets add to those new things that they added opcode modifications scan inside engine.exe, hook sendtoserver its not easy as before, since codepatching, hwbp, and vmt hook are knowd and detected. there are still few ways trought lol
@hackshield disabler, hackshield can't be "disabled" like you are sayng guys, they have serverchecks, hackshield works pretty like a console, yes it does some checks by itself but ehsvc.dll integrity check its done via the server which is asking to the client determinated shit , client know that those shits its hs shit and call hackshield functions(ahnhs_makeresponse function) which return a response to send to server, server check it and if its wrong kick you / close connection.

It's so fucking funny how people keep sayng bullshits ..
hackshield driver is now improving thanks to zwgetthreadcontext checks for contexts(hardware breakpoints) exceptions, also seems that on ca na they implemented a vmt scan for ILTClient class, lets add to those new things that they added opcode modifications scan inside engine.exe, hook sendtoserver its not easy as before, since codepatching, hwbp, and vmt hook are knowd and detected. there are still few ways trought lol
@hackshield disabler, hackshield can't be "disabled" like you are sayng guys, they have serverchecks, hackshield works pretty like a console, yes it does some checks by itself but ehsvc.dll integrity check its done via the server which is asking to the client determinated shit , client know that those shits its hs shit and call hackshield functions(ahnhs_makeresponse function) which return a response to send to server, server check it and if its wrong kick you / close connection.

that's why you create a driver to stop it(original idea was from pyro and he codes a well know site) me and Necrosyz just worked with him to improve it for win 8... to