Sometimes, the output of the games press is such inane drivel as to not be worth the expenditure of mental energy needed to reply with words. Sometimes, an image will suffice. These are those adventures.

For all the trendy buzzwords the games journalism cabal enjoys repeating in a never-ending, desperate attempt to establish the Heisenberg-like purity of its high-minded progressivism, there is one which has risen to be a sort of warning bell for those who would rather not grant the frauds the satisfaction of their audience: Conversation.