(Pixel Pusher)

Description: As one of the senior artist on the team, I mainly focus on Art Assets, Optimizing Level Performance, Time of Day, Lighting, Vegetaiton, Physically-Based Rendering, and general Animation/Rigging. The game is a post-apocalyptic, multi-player, survival game built on the latest iteration of CryEngine. We are a small idie-dev team comprised of artists/programmers, all of which are working in our spare time to create this game. More information can be found at MiscreatedGame.com.