I request a button to queue 10 games at once because currently queuing a single game takes 5 to 10 seconds. I never change my AI or my bot formation and the step to set this up every time is a complete waste of time for me. Currently queuing 10 games takes over a minute.

Just name it "Rapid depoly 10 games" or "Quick deploy 10 games". You can even make a slider to choose how many games to deploy or whatever with the default on 10.

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I have all maps set up with .TeamA and .TeamB so I can change the AI for every map at once whenever I want. So can I just get a buttom to queue 10 random maps with the current AI setups? This would greatly increase my activity in the game.

Or maybe make a button to quick deploy one game without setting anything up. I can just press that button 10 times.

Imo, there could potentially be 2 possible problems for this request1. I know that during 6.1 and 7.x I abused a trick that allowed me to successfully request a large number of games (sometimes around 15 if I was lucky) all at once. One of the main drawbacks though is that there is a large number of lag between requesting and verifying that response was sent back, and you are adding even more lag on top of that (to send a layout and get a response back)2. Since there currently is no true headless computation of a match yet (rewinding is literally starting over and going in fast forward without rendering, which is NOT a true headless computation), all matches still have to be verified by a player watching them. There were some days back when I start the day with 30 unseen matches, and with that on top of school, on top of trying to figure out why I lost some matches, it would take me the whole day just to watch them all. Even with no distractions on fast forward, if we assume that all marches are 5 minutes each (without accounting for lag), 10 matches is still 25 minutes long of watch (add in any development time, and it just takes forever)