yahoo_1999

Oniz

yahoo_1999 Yes sure!
On the server when the ebot say "type !ready when your team is ready" i do this but the game doesn't start. Nothing happen.
Sorry for my bad English.

yahoo_1999

Oniz So all eBot messages are colored? They're not just white? I know this is dumb question but people sometimes forget to unzip csay.zip.
If it's installed correctly maybe there's wrong eBot IP in ebot config so the logs are not recovered by it.
Is your server behind a NAT by any chance?

Oniz

Sorry to answer just now.
Yes there are colors on the controls but nothing happens.
I have extracted the files and I think I put the right IP server on the ebot.
I really do not understand why it does not work.
How do I know if there is a NAT?
Thank you for the time you take me to answer

yahoo_1999

Oniz the easiest way to check if IPs are correctly would be starting new match via ebot and checking

logaddress_list

on game server. Just type it via rcon or directly to the console,

Your server is behind a NAT when it's not directly bound to public IP address, in pratice - when server IP != public IP (in case the game server is outside ebot's local network of course, if it's in local environment then it's not NAT's fault). If that's the case you have to set internal IP in eBot-csgo config.

Oniz

yahoo_1999 Thank you, i try to check this after my work and give you info.

Oniz

Without any reason I wanted to start a game to see and now it works! but I have no idea why but it works now.
Thank you for all

lebm

itzhake

Does the plugin implement the Game State Integration from Valve? If not, is it better (Performance wise)?

Are Queries sent to the database on each Event in the Game (Player Kill, Bomb Plant, etc..)? Or you update the database at the end of a round.

I'd like also to ask for opinions about my Project. I'm working on a Platform to host CSGO leagues and look for the best solution to manage/import/display CSGO Player Statistics on the Website, Assign servers to matches & STEAM:ID Whitelisting. Possible with eBot?