Rayhawk wrote:with the arrival of davee123 the position of "Anorak" is reassigned

I'm here ONE post, and I'm already fulfilling my role by posting stats of all of our NELUG games. And the only point of this post was to demonstrate the percentage of posts to the BrikWars forums I had made that had statistical data.

james+burgundy wrote:Hey Dave you are on the forums did you join coz of me telling you?

Yeah, sorta.

I was vaguely aware that Mike had set up some forums-- some sort of tremor in the mathematical ether (Actually, I think it was mentioned at one of our recent BrikWars games). But I hadn't really ever looked around the forums until your email prompted me to look again.

But the kicker was the audacity of engineerio, implying that NELUG's use of a module system for a BrikWars game might have been somehow inspired or copied from BrickQuest. NELUG pride forced me to register, in order to clear up any doubt that we've been playing BrikWars for far too long, and we're quite obviously nerdy on some sort of d20 level. I'd calculate that level more accurately, but I'm at work right now.

And just for the sake of statistics, NELUG's played at least 7 games where there was an explicit module standard for players to build, out of about 34 BrikWars games we've had. The stats I pointed to earlier include 2 non-NELUG games (with just Shaun & Eric), and don't include at least 3 quasi-NELUG games, most of which we GM'd at an event in UMass Amherst. I think I didn't include those because no actual NELUG members *played* in the games, we just GM'd them.

We also had another scenario prepared to play at the event that never got played-- the "It Takes A Pillage" rehash, IIRC. Oh, and we also did about 10 games (I GM'd them, but no other NELUG members really participated) in Middlebury, VT at the Brick Blast events that they had in the summers of 2006 and 2007.