Digital Publishing evangelist, Colin Fleming, explains how advancements in the DPS native Android and Windows viewers are enabling publishers, large companies, associations and higher education institutions to seamlessly create and deliver content to the Apple App Store, Google Play, Samsung Papergarden and the Windows Store--without having to alter it or invest any additional production time. Plus, native viewer feature parity with iOS delivers a consistent and robust experience across all three platforms that engages your audiences wherever they are.

To build iOS applications with DPS App Builder, you need to create certificates and mobile provisioning profiles for your app. This video will guide you through the steps, including some valueable steps. This session was presented by Klaasjan Tukker during the DPS EMEA Bootcamp 2014 in Stockholm.

Public-facing DPS apps will benefit from a number of new features and techniqes released in the June 2014 DPS Update ranging from content promotion to scheduled publishing. Subscription apps on iPad will have a new, prominent display of the most recent folio to encourage purchase, subscription, and download. Publishers can use text notifications on iOS devices to take readers directly into content. And now the workflow from publish, through background download, and text notifications can be scheduled.

Increase engagement with your app by displaying an Information Screen at any point when customers are consuming content. Information Screen functionality displays content at any time during the app experience to encourage readers to create an account, download a companion app, access help content or view other customized offers via Web view. Display HTML content consistent with your app’s look-and-feel that prompts a user to take action, and include this HTML content within the Information Screen.
And streamline the process of sending text notifications to keep consumers on iOS engaged with your app and brand. Use new scheduling capabilities to set up notifications in advance, and push them out on a specific date for maximum impact on your audience. Additionally, gain additional insight into how you’re engaging customers with notifications through new functionality allowing review of sent notifications.

Greet new readers with the iOS Welcome Screen, this feature has been expanded in the January 2014 update to Adobe Digital Publishing suite to support both iPhone and iPad for DPS Enterprise users. The Welcome screen appears the first time the app is launched after installing the app, and on first launch after an app update is installed. This is a great moment to greet new readers and inform all readers of options or new features in your app, guide subscribers to their content, and engage with your readership.

The January 2013 update to Adobe Digital Publishing Suite adds pre-configured segments to iOS Text Notification. DPS Pro and Enterprise applications can now send text notifications to four sets of iOS devices. SiteCatalyst customers can also build custom segments and send text notifications to these specific groups of devices.

In this tutorial, learn what to do and not to do when you create PDF forms for use on the Adobe Reader for iOS or Android. Suggestions include building basic text fields, comb fields, tab sequencing, password security, but not JavaScript form functions using Acrobat X Std. or Pro.

Here are tips to improve the display of your PDF files on mobile devices, including how to change page layout to a single column, how to add tags to provide structure, how to optimize the PDF file for quicker use and more.

Follow these 6 steps in Adobe Reader Mobile for iOS to create a PDF file. This feature requires a subscription to the PDF Pack online service. The in-app subscription service is available when using Adobe Reader Mobile for iOS version 11.0 or later.

Follow these 5 steps in Adobe Reader Mobile for iOS to convert a PDF file to Word or Excel. This feature requires a subscription to the ExportPDF or PDF Pack online service.
The in-app subscription service is available when using Adobe Reader Mobile for iOS version 11.0 or later.

Build apps that comply with Apple iOS7 design guidelines, including new light-colored user interface design themes. Excite readers with an updated user interface that uses translucency, clarity, and motion to engage and draw readers into your content. Use newly designed slot icons, subscription dialogs, navigation bars, Activity Sheets for sharing and more in the Viewer UI to help your readers navigate within your app and experience your content within iOS7 design guidelines. In addition, share articles with people near you using AirDrop, available as a new sharing option in iOS7 apps. Generate interest in your content when recipients receive shared article links via AirDrop, and open articles with one-click access in the new Mobile Safari Web Viewer (available for iPad) to experience interactivity and rich article content in the browser.

Encourage repeat readers and subscribers on iOS by alerting readers of new content with custom text notifications, provided through Digital Publishing Suite. Notify customers of new folio content through custom text messages, without having to integrate with a third-party push notification service. In addition, measure customer reaction to push notifications, including the number of readers who opt-in to receiving push alerts.

Single source layouts in RoboHelp 10 let you publish to out-of-the box screen profiles and layouts for HTML5 as well as other formats. This very brief video shows how you can realistically preview your RoboHelp project results for iPad vs. iPhone before publishing the final project.

Hear how rehabstudio, a leading digital agency, created ArtCade, a unique gaming platform that lets teens scan art on packs of iD Gum to unlock, play, and share games. We'll be joined by a diverse cast of characters to share with you the production story and tricks behind:• Creating a game platform and 18 games in less than 3 months• Using Adobe Flash technology and Adobe AIR to create native apps for iOS, Android, and Facebook• Using a single codebase for web, iOS, and Android across tablet and mobile• Creating a Facebook scoring and achievement engine• Using Starling for hardware acceleration, sprite sheets, and retina support for iOS and Android

Reduce authoring costs and enhance the reader experience with PDF content on Android devices. Reduce file size, improve download times and scale content for up-close reading. Also preview PDF content destined for Android and iOS devices in Content Viewer for Desktop. Learn more on the Adobe DPS Help Site: http://helpx.adobe.com/content/help/en/digital-publishing-suite/help/whats-new-release.html

In this tutorial, learn how you can open and save PDF documents directly to Acrobat.com within Acrobat or Adobe Reader XI. Once your files are uploaded to Acrobat.com, you can share them with others using mobile devices.

With Adobe® Dreamweaver® CS6, Adobe® Fireworks® CS6, Adobe® Flash® Professional CS6 on your side, you have everything you need to unleash the full potential of the latest HTML5/CSS3 standards and frameworks, including jQuery Mobile, PhoneGap, and WebKit. Discover how easy it is to create adaptive layouts that adjust to different screen aspect ratios, create HTML5 animations and interactions or build apps for iOS, Android, BlackBerry, webOS and Symbian.

Adobe updated the components of the Digital Publishing Suite in May 2012. This video provides an overview of new features found in Viewer Builder inlcuding: building Viewers for iPhone, universal iOS Viewers, adding artwork for HD apps, and some sharing controls.

Deliver robust, engaging web and mobile experiences with support for the latest advancements in HTML5 and CSS3. Create complex, responsive designs that can fluidly adapt to virtually all screen sizes and form factors, and across iOS, Android™, and other popular platforms.

In this episode of the Adobe Creative Suite Podcast, I’ll show you the NEW Adobe Photoshop Touch for iPad. While there are lots of photo editing Apps for iOS, there are none that are truly like “Photoshop.” Photoshop Touch gives you the power and familiarity of Photoshop tools and techniques on your iPad. Best of all the layered files you create can be opened in Photoshop CS5 on the desktop and continued to be refined.

In this mobile app demo, John Chen shows animations on the Nexus One (left) and iPod 4 (right) performing well. Note the high and consistent 30 frames per second (fps) even though more and more bitmap graphics come in. (Click the HTML Text link to read the article.)

In this mobile app demo, John Chen shows animations on the Nexus One (left) and iPod 4 (right) performing poorly because of too many vector graphics. Note the degraded performance (as slow as 12 fps) as more and more vector graphics come in. (Click the HTML Text link to read the article.)

In this mobile app demo, John Chen shows how a lack of manual garbage collection hinders performance on the iPod 4 (top) and Nexus One (bottom). The number of triangles increases forever as the animation plays. (Click the HTML Text link to read the article.)

In this mobile app demo, John Chen shows how manual garbage collection improves performance on the iPod 4 (top) and Nexus One (bottom). Each animation shows under 200 triangles in playContainer and never slows down. (Click the HTML Text link to read the article.)

Groupe Figaro, a French women's magazine, uses Adobe Digital Publishing Suite to seamlessly and efficiently develop and analyze content for iOS and Android tablet devices. As a publishing leader, Groupe Figaro has a diversified business model that includes web content, services, advertising, and crossmedia subscription, reaching its 13 million unique monthly visitors through a wide range of channels.

With Adobe Dreamweaver CS6, Adobe Fireworks CS6, Adobe Flash Professional CS6 on your side, you have everything you need to unleash the full potential of the latest HTML5/CSS3 standards and frameworks, including jQuery Mobile, PhoneGap, and WebKit. Discover how easy it is to create adaptive layouts that adjust to different screen aspect ratios, create HTML5 animations and interactions or build apps for iOS, Android, BlackBerry, webOS and Symbian.
More than just breakthrough features, Adobe InDesign CS6, Adobe Illustrator CS6 and Adobe Photoshop CS6 unleashes the latest workflows for designers looking to pushing the boundaries be it publishing, print, tablet, iPad or interactive.

Kyle Lambert is a fine artist based in the UK and was formally trained as an oil painter. He currently freelances and specializes in painting, illustration and animation. Used to the tactile nature of oil and canvas, Kyle naturally gravitated to the iPad to create digitally. Lambert is becoming well known for his striking character portraits and was the first artist to create photo-realistic work using Adobe Ideas: http://bit.ly/oHhjuy. In this video, learn about Lambert's approach to working and get inspired as you watch how he creates using Adobe Ideas – zooming all the way in to get fine detail and zooming all the way out to see the image.

Artist and Creative Director, Brian Yap, pushes the boundaries by being among the first to implement Touch app technology to design in a new way. Yap is able to achieve his pen and ink inspired look uncompromised with Adobe Ideas and saves the several steps of sketching, scanning and inking. Adobe Ideas has made his iPad his newest design tool. Although he designs in a cutting edge digital way with the iPad, the work that he creates can be printed in a very traditional method. He enjoys the freedom of working away from his desktop and he sees this as just the beginning of the changes to the way artists work. Check out Brian's Behance page: behance.net/brianyap

On 10 October 2011, Adobe updated the Viewer Builder to add support for Apple Newsstand in iOS 5. This video shows the new feature in Viewer Builder for Pro and Enterprise Digital Publishing Suite users.

iOS 5 was released on 12 October 2011. A new feature is Newsstand, this is a special presentation/location for periodical content that's separate from all the other apps on iOS. Adobe Digital Publishing Suite (Pro and Enterprise) subscribers can now create Newsstand apps and some titles are already appearing in Newstand!

Introducing Adobe Reader for iOS devices. Here, we'll go through the basic features of the new Adobe Reader application for iPhone and iPad. Download the free app in the iTunes app store today: http://bit.ly/qXO8os

Learn how you can simplify the creation of immersive experiences that are presented consistently across desktops, smartphones, tablets, and televisions with Adobe Flash Professional CS5.5. Target the latest mobile platforms including Android, BlackBerry, and iOS. Efficiently create content that targets multiple devices, copy and paste layers, and easily adapt artwork for various sizes. Plus use more than 20 new code snippets, including ones optimized for mobile and application development.

Find out how Adobe Flash Builder 4.5 makes it easy for you to build mobile apps for a variety of devices using the same workflow you use to build web or desktop applications today. You can now build apps to run on the Apple iOS, Google Android, and BlackBerry QNX platforms. Walk through the basic steps required in Flash Builder 4.5 to create and run a simple mobile Flex project both on the desktop and on a device. Also learn about new mobile-specific functionality in the Flex 4.5 software development kit (SDK).

Discover specific workflow enhancements available in Adobe Flash Professional CS5.5. This session steps through the process of deploying Flash Professional content on mobile platforms, including Android, BlackBerry, and iOS.

Thinking of building a tablet application and don't have time to go native on Android, iOS, and Blackberry Tablet OS? Come learn how you can build amazing experiences across all of these platforms even faster than native. We'll look at how to support varying screen sizes, resolutions, and pixel densities, and how this thing called Adobe Creative Suite can help.

Learn how to use Adobe AIR to build apps for mobile platforms such as Android, BlackBerry, and iOS. This session will provide an overview of APIs tuned for mobile use, including Accelerometer for games and Geolocation for location-based services. We'll discuss what makes mobile apps special and how to use the Adobe Flash Platform to deliver awesome experiences on these devices.

Join Jeff Tapper of Digital Primates as he digs into the practical and business benefits of targeting desktops, native apps, and televisions using a unified codebase. Tapper will showcase a film distributor who is in the process of making content available via an app that will run on Android, BlackBerry PlayBook, and TVs to complement existing web and iOS applications.

Come learn how Caltrain Times was created using Photoshop, Fireworks, Flash Builder, AIR, and Flex. The application is released across the major marketplaces targeting smartphones and tablets across Android, iOS and BlackBerry PlayBook. The topics of workflow, testing, development, and releasing the application will be discussed in detail.

Enterprise mobile applications require complex access to backend data and resources. In this session you will learn how to use Adobe® Digital Enterprise Platform to build mobile applications leveraging AIR and AIR with native ADEP extensions, as well as completely native HTML5, Android, and iOS code.

Imagine a creative environment in which the fun of touch, the potential of mobility, and the power of Adobe Photoshop meet. In this overview of the software development kit (SDK), you'll learn how the Photoshop SDK allows applications on Android™, BlackBerry, and iOS mobile and tablet devices, as well as Mac OS and Windows® operating systems, to interact with Photoshop CS5.

Content providers can take advantage of Adobe AIR to deliver console-quality games, rich media apps with premium video across televisions, Blu-Ray players and set-top boxes. Take a look at successful AIR apps for iOS.

Greg Wilson interviews Quality Engineer Shashwati Keith about using Flash Builder to develop Muni Tracker, a popular mobile app that is available for Android and iOS devices and will soon be available for the BlackBerry PlayBook.

After a quick interview with Julie Campagna, Ed Rowe, VP of Development Tooling at Adobe, demonstrates how Adobe Flash Builder 4.5 enables developers to reach Android, BlackBerry Tablet OS, and iOS devices using the same codebase.

In this video Greg Rewis will explore how you can configure a Dreamweaver CS 5.5 site to build a native mobile application using the popular PhoneGap framework - and deliver rich native applications to iOS and Android without needing to learn new languages or tools.

In this video we'll explore how you can configure a Dreamweaver CS 5.5 site to build a native mobile application using the popular PhoneGap framework - and deliver rich native applications to iOS and Android without needing to learn new languages or tools.

Flash Professional CS5.5 has some great enhancements to speed up any project’s workflow. To illustrate these new features, Paul Trani takes you through a workflow from creating a new document, to using the enhanced code snippets panel and the ever more valuable Project panel, to ultimately publishing your project to multiple formats and devices.

With new phones and tablets appearing almost daily, how can you keep up with all the different screen sizes while maintaining an efficient workflow? In this tutorial, Paul Trani demonstrates how to use Flash Professional CS5.5 to efficiently target multiple screens using the Project panel, enhanced code snippets, and new publish settings.

Explore all of the new workflows for creating for the web and mobile devices. See how Creative Suite Web Premium 5.5 allow you to create and deliver standards-based websites apps and immersive digital experiences across desktops, smartphones, tablets, and televisions. Author content with HTML5, CSS3, and the JQuery mobile framework; target multiple platforms including Android™ operating systems, iOS, Blackberry RIM and Adobe AIR.

Native phone and tablet applications are increasingly becoming a component of modern web projects. In this video we'll show how Dreamweaver CS 5.5 integrates with the popular PhoneGap framework to use your existing web design and development skills to build native mobile applications for Android and iOS devices.

Contrary to popular belief, Flash can publish apps for iOS devices such as the iPhone, iPod, and iPad. In this tutorial, Paul Trani shows you how to use Flash Professional CS5.5 to create and publish an app for the iPad that uses the accelerometer and saves images to the camera roll.

In this video, Scott Fegette explains how developers can create mobile applications that take advantage of features such as multitouch, camera, and location services using the new jQuery Mobile Framework in a future version of Dreamweaver.

Learn how to quickly build an entire Google Android application for Adobe AIR from scratch. This session will provide a high-level overview of how to integrate with several device APIs, including the accelerometer for games and geolocation for location-based services. We'll also describe how to package and sell your application on the Google Apps Marketplace. In addition, this session will cover deploying your applications for iOS and the BlackBerry PlayBook.

Get a preview of our upcoming Adobe LiveCycle Data Services non Flex native client SDKs for HTML5/JavaScript, Android, Apple iOS, and Java. Also get a preview of the coming native .NET server support. LiveCycle Data Services is not just for Flex clients anymore, and not just for Java on the server anymore either. Explore how developers can now use remoting and messaging to write multiclient, multiserver apps.

Learn how Adobe AIR 2.5 enables developers to easily build, deploy, and monetize applications across multiple mobile operating systems and marketplaces using a common codebase, workflow, tools, and skill sets. In addition, this session provides a preview of iPhone app development and Android app development.

This presentation will introduce the iPhone SDK to aid in iOS development by using terms they already understand, by comparing the elements of the iPhone SDK to elements used in Flash. We'll do side-by-side comparison of Objective-C to ActionScript. We'll compare a few functional examples of tasks that you know how to do in ActionScript, and show you how to do them in Objective-C: parsing XML, loading images, saving preferences, animating graphics.