This a mod that changes how the starting spells are determined. Instead of always being given the same two spells no matter what race you pick, you get spells more appropriate to what the race has innate skill bonuses in. Class major skills choices still gives spells normally.

Gives you a spell that allows you to summon a crate containing Materia. There is a menus system much different from other Materia mods, including HpAbsorb, GilPlus, and even Counter (Which links to whatever material it is paired with). Another spell which allows you to summon Diamond Weapon.