There’s no better disguise than looking exactly like your enemy: Dysan the shapeshifter is an upcoming PC fantasy RPG, featuring the possibility of giving its players the opportunity to shape-shift into their enemies and even into any NPC creature to get unique opportunities to win battles and solve the game.

Köp Dysan the Shapeshifter

Recensioner

“Dungeon Gate is already shaping up to be a unique and original title that will deliver an action-packed adventure”
Hooked Gamers

Om detta spel

(This game was already launched last year on Desura and Gamersgate with the name "Dungeon Gate".)

There is no better disguise than to look exactly like your enemies! Dysan: The Shapeshifter is a RPG that gives the opportunity to the player to assume the form and abilities of all creatures he encounters along his journey. This in order to have clear advantages in battles and ultimately complete the game successfully.

Imagine approaching a horde of mummies, giant scarabs, slimes or any opponents of the game then shapeshifting, put yourself directly in the center of the group and passes unnoticed as one of thereof. As your energy allows you, you can use their special abilities, powers and weapons. This unique way of playing will delight the whole gamer’s community.

The game Dysan: The Shapeshifter does not offer the player to select a class, but instead to train the abilities of enemies he takes form from. This game mechanic offers a huge deal of skills, weapons and special powers.

In addition, Dysan: The Shapeshifter offers the player an “old school vibe” experience. It is reflected in the way the map is built and how the player interacts with it; on how the fight mechanic is designed and how the art direction has been thought.

• RPG / Adventure game
• Huge open world to explore and a variety of dungeons with traps, puzzles and exciting fighting challenges
• More than 30 characters to drain and to make evolve
• Ability to make evolve each character to 30th level.
• Over 25 hours of gameplay
• Mini-games

Story

Once upon a time...

The story is set in the besieged world of Barrilian which has been devastated by a dragons’ horde. In a small pillaged and left to burn village, no one was spared. No one but two new-born. One of them was recovered by the dragons and the other by a mysterious mage ...

20 years later, a horrible tyrant took over the destiny of Barrilian, forcing its population to slavery by using his influence over dragons to establish his terrible kingdom. Excavating mines to extract precious magic stones in favor of their tormentor, Barrilian inhabitants helplessly witnessing the dictator getting more and more powerful. However, a young man named Dysan could help change everything...

To hell with being polite: If Satan himself was asked to create a game - this would be it.

It's horrible in every conceivable way. Please for the love of your particular deity *do not* spend money on this trash.

I got this for free, and now I wish there was a way to remove it permanently from my steam library, hiding it isn't enough.

- Its broken combat is torture to watch- Its 'save' system is infuriating.- Shapeshifting? Pointless when basic combat mechanics inspire nausea.- Artstyle is inconsistant and just plain ugly. Graphics isn't everything, but basic artistic cohesion is mandatory in any game.- Quest tracking doesn't help at all - it's just an arrow above your minimap, could just as well be removed altogether. If this is what they mean by “old school vibe”, then they're better off sticking with the "newer school" conventions.- Story? Doesn't make a drop of sense, like LSD-induced psychosis - it makes perfect sense to the addict, but to no one else.- Sound assets? Turned it off 1 hour into the game.- The description on the store page is *hilarious* - the same salespitch you'd get from a sleezy second-hand car salesman

As with Wild Games Studio's other masterpiece (Garry's Incident), this game had an interesting idea (shape-shifting into enemies) and executed it so badly that I would have to be paid a large amount of money to suffer through it again.

To quote AngryJoe's description used for Ride to Hell:"It's functional garbage""Gameplay functions, but its only function is to hurt your soul"

The above two statements summarizes accurately this horrible piece of software, one of the worst ever coded.

A generic,bland,uninspired,clunky and technically subpar RPG game from the *gasp* makers of Day One: Garry's Incident.You are Dysan,a shapeshifter who can do this cause,well it's not really explained...you embark on a quest because,not really explained either.

Pros:

-the DNA/shapeshifting idea isn't bad,on paper.

-the soundtrack overall isn't TOO horrible.

Cons:

-the shapeshifting idea is neat,but ultimately useless apart from the rat (to solve quests) and horse (cause it's bugged I guess? so every enemy ignores you,even if you shift in front of their eyes). I basically played the whole game without using any shapeshifting.

-graphics are bland,blurry,the LOD is seriously awful,models are bad.

-combat sounds are meh,music isn't too bad but there's little variation,also the combat music starts even if you take damage by falling.

-animations are awful,clunky,some skip altogether,jumping is BAD,it'll make jumping puzzles frustrating as hell.

-controls are awful,totally awful,clunky,unresponsive,have fun hammering that spell key 5 times before it finally decides to cast.

-combat is boring when it works (face enemy,smash keyboard hoping it registers),frustrating when it doesn't work. A little elevation will prevent you from hitting enemies,they also get stuck often.

-game balance is pretty bad,most fights are a breeze,a few enemies are too strong overall,stun abilities have a long duration,boss fights are best faced by running around,dodge their attack,cast a spell and then run around some more (waiting for mana) until you can cast again,boring.

-what little story is there makes little to no sense,most stuff isn't really explained,the characters are very vague,their actions make no sense at all.

-woeful game design,unfinished menu,little in the way of tutorials,the load menu doesnt exist,it's an ingame area where you choose a portal bearing the savegame date/time (WHY? WHO thought this was a good idea?). Also,date/time are often hard to read,so good luck loading the right save.

When you launch the game there's a window to choose the resolution, no matter what you choose the game will overide your selection (1600x900 windowed in my case) and go by the defaults (1920x1080 full screen).

Once inside the game you will notice there's no Options menu at all (just "New game", "Continue", "Credits" and "Quit"*).

When you choose "New game" and the intro starts, there is no way to skip it, so you will have plenty of time to see the poor models and awful textures.

Once you finally get control of your character and try to move, you will think the game is running at something around 15 frames per second, but it's actually the jerky movement animations of your character. Even games from the mid 90s had better model animations, back when the whole 3D thing was new.

Once you try to get out of your house (starting point) you'll notice loading times are higher than most AAA games. Skyrim with a bunch of mods loaded faster for me.

Can't talk a lot about the actual mechanics of the game or the story, but the little I saw was not promising.

Devs should provide a minimum quality before selling their (finished) game.

As I was going to post the review I saw the game is from the same devs as "Day One: Garry's Incident", one of the most infamous games on Steam. !! DON'T SPEND YOUR MONEY ON THIS GAME !!.