Many have reached the same conclusion as you did , despite being so reluctant at first. Integrity, quality , respect for the community are just some of the values of the PlayInera team. As far as I know, no other server has ever produced high quality voiced over videos explaining their features. Just go to a random server and watch their promo , all you see its random footage of some siege and the same trivial words said every time: unique , are you prepared for the best..., balanced classes, etc.

Any money going on social network advertising? Haven't seen any "Sponsored" post on facebook, and i tend to see alot of those from other Lineage 2 communities, most likely because of my cookies and browsing history, but none of Inera.

The concept seems interesting, and i'll probably try it out after all. Hope there'll be enough player though.

Yes we'll have many FB campaigns going around. As of now we have one featuring the video what can we offer you. This will not have as widespread reach due to the limitations (it's size and length).

We will also be using twitter ads on social media to catch those scrounging players.

But honestly, we don't expect to be as big as Tales or those other servers that have had years to cultivate their names. Arguably some of them could have done a better job in KEEPING their community happy but that is their own practice.

As for us, we will be pushing very hard in September to get as many people as we can to see our project and understand the quality difference. You may not like our chronicle or our rates, but these two aspects alone do not define fun. Fun is what you make of it, and often it comes down to how well we present our game to you. The PVP, the PVE, the integrity of the game. It's all there in spades on PlayINERA. And honestly we're just getting started.

If you think we've shown you the best of what we can offer, you are way off the mark. The difference between us and many is that this is a hobby. So we put our all into the work BECAUSE we actually like developing the world, innovating, and perfecting.

We will not be the biggest server, but I'll be damn sure that we will be the best server.

And those two are separate concepts, size and quality often should be correlated but in the L2 world that has become, sadly it is not.

Glad to see a few faces are changing their minds - rather willing to keep an open mind.

Great work.

origins wrote:

Many have reached the same conclusion as you did , despite being so reluctant at first. Integrity, quality , respect for the community are just some of the values of the PlayInera team. As far as I know, no other server has ever produced high quality voiced over videos explaining their features. Just go to a random server and watch their promo , all you see its random footage of some siege and the same trivial words said every time: unique , are you prepared for the best..., balanced classes, etc.

Thank you. We go the extra mile.

@GM - posting video again because new page so new readers can see it easier.

There are exactly 20 days and 7 hours left until our launch. Numbers are showing to be quite strong thus far but we're hoping for a great opening so definitely come check us out if you're the least bit curious about us.

Some notes for newcomers:

- Our INERA store is now in its final mode for launch. We're happy to announce that it will only carry Agathions and Accessories to start.

- The control panel has been prepared for live

- Additional ads are going up on Facebook sometime today or tomorrow.

- Players that quit L2 about 10 years ago are coming to try us out! We have a pretty cool system to play on and it's definitely worth your time.

I haven't had time to update this topic. A lot has happened since our last update.

I'm sure a lot of players have questions, what is PlayINERA? Why do we have such a populated forum in comparison to others? Why are we growing so fast? The answer to all these questions is that we are giving the game the respect it deserves. Without fake onlines, or bot engines, or fake engines. We will not be wiping every month to accommodate a decrease in population. In fact, we're expected to grow during our launch and will continue to do so many months after. Why?

Because we spent the time to carefully plan for that. We built a mid-rate server that takes time to progress, you cannot achieve everything in one month on INERA. PlayINERA combines a love for the game for the hardcore and casual alike. We made the effort to build our world with care, to look at every angle, and ask every questions to players, clan leaders, and solo alike on how things should go. We found an equilbrium to all perspectives and our foundation is very strong, having been built up over a period of 2 years.

Our community is built on respect and I implore you to check out our project this SEPTEMBER 30, 17:00 GMT+2.

So I realized you're using L2j as the server-base. My main gripe with that is the static enemy spawn points. The enemies always spawn on the same point, instead of spawning randomly in a designated area, and they don't move as much as on the official servers.

With all the work you've put into this server, did you do anything to improve this? It makes the whole world seem less vibrant and alive. It gets boring circling the same 3-4 spawns to maximize farming efficiency.