By "states" I meant frames. The problem is that I've told the char sprite to set the "idle" anim when neither left nor right is pressed. And also if both are pressed. So why must he do anything except "idle" at all ? I thought maybe enabling , disabling groups of control events while jumping , attacking might work.

I really want it to work out between me and construct. It's just so "neat " a program. I'm tempted to move to actionscript, but maybe you could help me out.