Foo Fighter - ET Edition has gone final.A warmup bug with the ufo has been fixed.

SW Fueldump TE (beta 3) has been released. No readme file came with the download so I made an info file for the curious.

// nedETPRO// 18-Aug-06

==============SW Fueldump TE==============

authors - stewie (australia) & arni (belarus)version - beta 3

// HISTORY

beta 1 - sw_fueldump_te.pk3

The following is a list of changes from the normal Fueldump.

• no more snow • tank moves 50% faster • bridge is built 50% faster • tank is indestructible. • tank moves automatically (this means no more escorting the tank) • tank has 3 stop points, after this it needs to be 'touched' again, in order for it to move automatically again. • allied can spawn at command post • 1 of the CP gates can not close entirely to prevent axis from CP camping • tank becomes destructible again at the very end of its route. • the depot fences are nadeable (chuck 2 nades on the first parts of a fence and it's destroyed) • axis can now spawn @ the truck inside the depot's building (3 people only)

beta 2 - sw_fueldump_b2.pk3

Changes:

• Doesnt mess with other maps textures anymore (completely standalone) • Corrected stepsounds for all surfaces • Autospawns optimised • Allies gain a second initial spawn after the tank broke the grate (no big deal imo, but we all hate walking) • Reacted on people who could still jump into the depot (if you still can, post a demo ;-) )

• The shortest Route to roof is now ~10 seconds by blocking the truckspawn ladder with a set of barrels. The old route was 4 seconds which made defence too easy for axis. • The truckspawn now only has one exit which should make spawncamping fairly easy for allies. Nobody forces axis to spawn there, its just an additional option. • The high fueljump should finally be fixed (i.e. not possible anymore) please dont prove me wrong this time.

F.E.A.R. Combat includes all the updates, all the new official maps and the new official modes released for F.E.A.R. Multiplayer in one downloadable file. F.E.A.R. Combat users will be able to play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.

Players can now enjoy single player levels on Internet and LAN play with both Bots and human players. We have added a few options to allow the server admin to modify how the bots behave in game. Co-op play is not permitted on ranked servers.

Hopefully the increased popularity this will generate will promote the creators to produce some decent gametypes (Infiltration and Demolition style, ala SOF2)

Sierra Entertainment today announced that the multiplayer component from the award winning PC title F.E.A.R.™ (First Encounter Assault Recon), has been renamed F.E.A.R. Combat, and will be made available to the public as a free download on Thursday August 17th, 2006.

Heart of Gold (beta 12) - looks to be the last beta before final - CP spawn alterations from last version on server - beta 9 is on the GameArnea season 7 ladder map list - beta 12 (or final) will probably be played in season 8

Welcome to my blog :) My hobby is to put together online game servers. This site provides all the information about my servers and mods plus more in the one easy to navigate place. The front page is a chronological account of my workings, server updates and gaming news while the static pages hosts full details of each server/mod. Other things will be posted on occassions but it'll mainly be gaming related.