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I'm Mirthal, a game dev currently working on a free, pixel-art game called Aurelia.The game aspires to be a pixel art VN built on GML with a lot of features and high-quality art.

The story is set in a fantastic medieval world full of beautiful women and exotic races, the player will take the role of a young man that inherits his grandfather house and on a sudden twist of fate, becomes entangled with a magician.

At the moment, the game offers- Pixel art scenes and characters- Autosave system- Backward save compatibility, so you don’t have to restart the game on every patch.- PC, Android, and Fire.- HD support (1080p)- Multiple minigames.- 5 highly detailed characters- 5 highly detailed pixel art, scenes.

Weekly Recap 12/Aug/18- Reworked the Start menu visuals entirely- Reworked the Main menu visuals entirely- Added vertical synchronization to avoid tearing- Menus BG and design got a visual update- Visual improvements to the save, load, exit and achievements, submenus- The Journal menu will only show characters after you meet them- Added a loading bar to the start of the game- Removed the particle effects at the start to speed up the loading process- Fixed problems with dynamic resolution for lower screen resolutions- You can use the mouse wheel instead of the scrolling bar- Added a progress bar to the achievement submenu- The maximum resolution now caps at 16:9 (higher was giving some visual issues)