Linux just needs one killer game, says Battlefield dev

Linux is just one big game away from establishing itself as a key part of the mainstream gaming industry. That’s according to DICE creative director Lars Gustavsson, who told Polygon that the Electronic Arts studio is keen to start working on the open-source operating system.

“We strongly want to get into Linux for a reason,” Gustavsson said. “It took Halo for the first Xbox to kick off and go crazy – usually, it takes one killer app or game and then people are more than willing [to adopt it] – it is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there.”

The key is making it convenient for customers, he added, something deeply integrated with their lives. DICE already uses Linux servers because it’s a “superior operating system” for that purpose, Gustavsson said.