The Bear Wars X-Wing League will begin next week. If you want to play, please read the below and submit your hangar by midnight on Sunday March 29th

Participation in Bear Wars requires the deepest commitment, the most serious mind. It will involve playing up to 8 games in the next 8 weeks. Please make sure that you are able to make the time before signing up. The format is flexible and when you have received your list of opponents you will be able to organise games whenever and wherever you and your opponent can meet up. Details of the league structure will be decided when we know how many players are involved. It is likely to be very similar to Bear Wars I.

If you have not played in a league before, have a look at the 2014 season threads to get a feel for things. There's tons of fun battle reports, details of last year's hangars, fixture lists and the final standings.

BEAR WARS

-100 point games.-FFG tournament rules for deciding on a win and the points earned for victory. Games will have no time limit and will be played to the death. Modified wins will, therefore, not be possible but tied games will be.

Right, down to the interesting bit.

Before the league begins players will:-pick a faction-build a 'hangar' (A hangar will consist of 200 points worth of pilots and upgrades and will be set from the start of the season.)

Hold on. WTF is a Hangar?

A player's hangar will be made up of 200 points worth of ships and upgrades built using the usual squad building rules. These will be the only ships and upgrades that can be used throughout the season. Before each game, players will select up to 100 points worth of pilots with their fixed upgrades (yes that's right, Luke cannot lend Biggs his astromech for the fortnight). This is intended to provide flexibility but also maintain some sort of player identity. Lists will be decided upon before the game starts and should be revealed simultaneously.

Hangars will be submitted to the organiser and published to the forum before the season begins.

If this flew badly or I just decide that Z-95s will suck against my next opponent, for my second game, I might go with:*Ibtisam (28) + Push the Limit (3) =(31)Dagger Squadron Pilot (24) + Advanced Sensors (3) =(27)Rookie Pilot =(21)Rookie Pilot =(21)=100pts

And so on.

*Note that Ibtisam is stuck with her PTL upgrade and cannot be selected without it, nor can she take other upgrades.

Proxied upgrade cards (released cards only) will be allowed but Ships, Pilot cards and bases will not. Feel free to choose unreleased (spoiled) pilots but bear in mind you won't be able to use them until you have the model and pilot card!

To submit your hangar send a private message to ScaredOfCrows using the messaging option on this forum. Please title the message Hangar Submission and use the above format when including your list. Please include your real name so I'm not confused by forum handles. I will not open messages titled 'Hangar Submission' until the deadline.

Submit your hangar by midnight on Sunday March 29th

Last edited by ScaredOfCrows on Sat Mar 28, 2015 2:20 pm, edited 5 times in total.

Cai wrote:I'm assuming we're running the same rules as last year? By that, I mean can I run Vader in his TIE with cards that don't exist yet?

Forgot to copy that bit across. Cheers Cai!

I will add this bit from last year.

'Proxied upgrade cards (released cards only) will be allowed but Ships, Pilot cards and bases will not. Feel free to choose unreleased (spoiled) pilots but bear in mind you won't be able to use them until you have the model and pilot card!'

For clarity, If you have the X-1 title on Vader in your hangar you won't be able to play him until the expansion is released as ships can't be played without all of their upgrades.