You are Arran Danner, a mercenary for hire, who is contracted to work for the ISA to help defend Vekta from being destroyed. Players will be able to work for both the ISA and Helghast, a first time in the series' campaign. The game will also make use of the Vita's touch screen and rear touch panel, allowing players a new way to play in the Killzone universe.

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October, 2357: two months into the Helghast invasion of Vekta, climax of a centuries-old dispute between the two nations. Wrong-footed by the surprise attack, the ISA forces defending Vekta are facing defeat. In desperate need of elite units, they have turned to mercenaries to carry out some of the most vital and dangerous missions.

Killzone: Mercenary is a first-person shooter set in the Killzone universe, where you can play either a single-player campaign or in multiplayer. The game offers the biggest weapon loadout in all of the Killzone games, as well as utilizes the system's touch screen and rear touch panel.

The following pages will contain information on all of the equipment found in Killzone: Mercenary. They are split into different categories, with you being allowed to equip one Primary Weapon, one Secondary Weapon, one Armor, one Equipment and one VAN-Guard for each Loadout. Note that Loadouts will be locked until you reach certain ranks in Multiplayer, and that Loadouts are not shared between the single-player and multiplayer.

Multiplayer in Killzone: Mercenary can feature up to eight players, spread across three different gametypes and six different maps. Progress is shared between the multiplayer and the single-player campaign, so weapons and other equipment unlocked in one will be unlockable in the other.