Chae Il Seung

Chae lives to serve, and ultimately die in that service, if need be. As a Bushi-Killian warrior in the service to Lord Kim, he focuses upon his given missions & tries very hard to stay part of the crowd. When on assignment, Chae is a relentless, dedicated, slayer of men.

Appearance
Chae is physically imposing, not only due to his strong arms broad shoulders, nor to his blades, but more to his confident stride, standing fully upright, and he never deviates his eyes from the path ahead—both litterally and figuratively. Chae prefers to go unarmoured, counting on his skills to keep him safe. Chae is a practitioner of the Quad-cut Style, and is never without his swords. He wears a simple short red robe, without trim. Chae refuses to follow the current trends among some Killian for peircings, or to hang baubles from their head frills. He wears no jewelry, and carries money only when he desires to purchase something.

History/Background
As one of only three viable hatchings, Chae was much beloved—some might even say spoiled—by his parents. He was given the best that they could afford, and taught the arts of war from an early age, in hopes that he might someday be a great warrior like his great-grandmother. Chae considers himself fortunate that he serves a master who is unyeilding and decisive, and who makes quick decisions. He has been serving under Lord Kim for 10 years, and has no greater ambition than to continue to serve as a soldier/marine under her.

Special Equipment
Nothing more special than a full kit.

Roleplaying Notes
Do, don’t think. Worrying is for those who can afford such luxuries. Instead, act out on your first impulse, and do so decisively. Always see things through to the end, even if (or especially if) it means your own death. Chae is very proud of his family, although he does not talk about them much. While his warriors’ code teaches that he must consider his lord’s honour above his family’s, disrespect to his family or their honour is met with aggression. Chae is taciturn, and speaks only the minimum. If this means short, choppy sentences, or even one or two word answers, so be it.

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The post intentionally left out detail that wasn't specific to the character, such as species information and details of the fighting techniques. This was for brevity and with the assumption that such details were really extraneous to the character & would be altered for whatever specific campaign, setting, and system.

Bushi-Killian are a sub-type of the Killian species, a four-armed reptilian race. The Bushi-Killian are the martial caste with enhanced strength & toughness, and are able to breathe both air and seawater.

Quad-Cut Style is a fighting technique using a short or medium blade in all four hands. It is a balanced style where each blade may be used equally for offence or defence interchangably.

Killian lay eggs in clutches. These number from one to four typically, but clutches of up to twenty have been reported. Most of these eggs are nonviable and fail to hatch, or die within the first few weeks. Despite the Killian devotion to family, they are less concerned with these losses than the other races of Midian; such is the nature of life and death within the Empire. Female Killian may lay their eggs about once every 3½ years.

With few exceptions, all Killian have Korean-sounding names. A fair portion of their culture in the game world was modeled after the Choson Dynastic period.

Chae is a relentless, dedicated slayer of men, because he doesn't know what else to be. Not having to make one's decisions or take personal responsibility for such can be very comforting. By focusing completely on his job, Chae is able to avoid having to emotionally cope with the real world.

If they're based on Cheoson Korea (with which I am familiar), why are they called "Killian"? This doesn't sound anything like a Korean word. Also, since "Bushi" is a Japanese word, not a Korean one, I would suggest replacing it with the (basically) equivalent "Hwarang", which is Korean.

Anyway, beyond that... The character really isn't too well sketched out at all. I have only an extremely basic idea of the character... And as the character is already a very distinctive concept (four-armed Korean lizard warrior), it's difficult to take it out of context and re-apply it, so in my opinion, you've kind of stiffed us on the background for nothing. Ah, well.

another 400 words describing his appearance and his inner self (writing the inner self on brainstem driven stoics is a lot tougher than writing the inner self of cerebral drunks)
plus a quote and we had have a publish worthy NPC: something tucked in the back of a supplement.

Link Backs

Freetext

Boots Of Ennui

These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.

And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."

Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.

The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.