I was looking over all of the apps I have on my iPhone earlier today and I realized that I have only 3 games that I've never deleted after installing them around launch. Why? Well because they take up only a few mb, they have little to no loading screens, they have quick gameplay sessions, they still get updates, oh... and most importantly, they're absolutely unique. Whether its the art style, the fun gameplay, the competitiveness aspect, whatever. No doubt each one impacted their genre in a specific way. One of them released in 2009, the other two in 2011.

They're Doodle Jump, Tiny Wings, and Jetpack Joyride. Which one have you had the best experience with? Which one is more memorable? Which one have you spent the most time with? Which one is still on your device today? I'm interested in your guys' opinions

Thing is, these titles may still be some of the best in their genre, but in some ways each one has been surpassed by other titles now. I still have all 3 on my iphone ever since, but it's been a while since i got to play them. And if i did, i probably wont the next day anymore.

Thing is, these titles may still be some of the best in their genre, but in some ways each one has been surpassed by other titles now. I still have all 3 on my iphone ever since, but it's been a while since i got to play them. And if i did, i probably wont the next day anymore.

Yeah, I still play them but very rarely. I wouldn't say each one has been surpassed by other titles though, they're still up there on the charts. I just think we've all had our time with these games & we've moved on.

I had to go with Jetpack Joyride, it was a close call though. I had a great time trying to beat my friends' scores, buying gadgets, spinning the slot machine and hoping to get something good, riding the fun vehicles that change up the gameplay in their own way, and customizing the skins of everything. I really never had as much entertainment value with any other runner.

I still can't decide who takes second place though. Doodle jump was pretty much the first flappy-bird type game, where everyone had it and everyone was competing. No multipliers, no power ups, nothing. Just beat your friends score, and once you've accomplished that you get some sort of adrenaline. What do you do next? Play again and beat your own score. And how you had to cope with your shaky hands when getting a high score. Then they added themes and obstacles and multiplayer. They gave the game a lot more variety. It was an awesome time.

Tiny wings was a deeply beautiful game though. The art style was cute, the music was peaceful and lovely, and the gameplay was calm and addicting. Its artistic elements were very unique. Trying to achieve the highest nest & trying to get to that 9th island before your friends did. Then update 2.0 came out and added a whole new element to the game. It was an awesome game as well, but it didn't offer that same competitiveness feel that doodle jump did. It does make up for that with its addictive challenges, beautifulness, and its 2.0 update.

REPUBLIQUE, Infinity Blade and Fieldrunners are the most original and best games i've ever player on iOS.
Honorable mention to port from other console : Anomaly, Frozen Synapse, Baladur's Gate, Shadowrun, Star Wars KOTOR, Dragon Quest VIII.
I'm just disapointed that some editors don't do original games anymore (Capcom and EA for example) too many clones.

REPUBLIQUE, Infinity Blade and Fieldrunners are the most original and best games i've ever player on iOS.
Honorable mention to port from other console : Anomaly, Frozen Synapse, Baladur's Gate, Shadowrun, Star Wars KOTOR, Dragon Quest VIII.
I'm just disapointed that some editors don't do original games anymore (Capcom and EA for example) too many clones.

All great games

Fresh new IP does come around every once in a while. The big companies do lack this a little though. But I mean their games are still making tons and tons of money & they're not too bad, definitely not jaw droppers though.

About Us

"TouchArcade covers the latest games and apps for Apple's iPhone and iPod Touch. We are the largest site dedicated
to iPhone and iPod Touch gaming."

Promotional Codes

While we now accept iTunes Promotional Codes for games, we can't guarantee that your app will be reviewed or covered. Only one promotion code is required. Feel free to send promo codes to tips@toucharcade.com.

While we appreciate the promo codes, notable app pre-announcements and preview copies are also of interest to our readers. Please feel free to contact us at the same email address about these opportunities.

Note: we rarely (if ever) solicit developers directly for promo codes. If you receive such an email, please contact us.

Advertising

We have advertising opportunities available to iPhone and iPod Touch developers. If interested, please contact us at ads@toucharcade.com.

Press Contact

We welcome news releases, previews, screenshots and video links for existing or upcoming iPhone and iPod Games. We can't promise a personal reply but we do try to evaluate every title submitted. Please send press releases or general inquiries to tips@toucharcade.com.