Damien has over a decade of professional writing experience under his belt, as well as a repulsively hairy belly. Rumours that he turned down a role in The Hobbit to work on Nintendo Life are, to the best of our knowledge, completely and utterly unfounded.

I just remembered something. Didn’t Nintendo say that they will only be focusing on 2015-Early 2016 games at this Digital Event? Maybe that’s why it wasn’t even good. Paper Mario Wii U would be mid to late 2016, Metroid would be late 2016, Zelda would be late 2016. All the games we really want will fall after the 2015-Early 2016 time frame…

They [the graphics] aren't bad, per se, they are just very, very, very plain and simple. While I'm all for frame rate>effects, etc., this still seems extremely simple for a WiiU revision of StarFox 64 but with a one-year or so dev cycle, we were never going to get a massive focus on the art side of things.

For everybody in the live stream comment feed trying to defend the graphics. Some even saying "go play COD", let me offer you what real graphics on Wii U can look like. go download the Bayonetta 2 demo, or go watch the scene in W101 where your big spaceship is chasing down some huge mecha-ghidorah wanabe thru a city. Those are Wii U graphics. I'm not even sure if these graphics are as good as SW:RLRS2 on Gamecube.

I watched the Treehouse after the Direct waiting for dual Gmaepad split screen to justify the ugly but it never came. Hoepfully later, b/c there is no other excuse.

@rjejr as I said above, they have one-year or so to do the game--you aren't going to get a focus on visuals with a dev cycle that painfully short due to a whole host of issues from tech to booking time for assets to be made.

It sucks, but it's that or you don't see the game until the end of 2016...

Thanks. I probably remeember that, decided "Holiday 2015" for Ntinedo is meaningless, and forgot it. It does make me feel better though that they gave it a time frame. I think SSB U was holiday and it came out in Nov so that's promising.

@rjejrAfter seeing both segments on Treehouse, I think it does look good. It has its own style and in HD not streamed it works well enough. Plus, the game plays 60fps on both screens with little restriction on viewpoint. Only partially on rails. I was expecting more, but the good part is that the confrontations with bosses are going to be fun because they are being done by Platinum.

The other thing that helps is that I'm a fan of the first couple Star Fox games and this evokes good feelings. It feels like those games but looks much, much better. So, I'm happy enough.

IT'S NOT DONE YET. They're still developing this game. The graphics aren't final. Stop fussing over it and learn a thing or two about what goes into making a game. (Besides, you're playing on two screens running at 60 FPS, so the detail can't be grandiose like Skyrim. Whatever polish that'll be applied to the game will be there when the rest of the game is finished later this year.)

This is why Nintendo should have made the Wii U more powerful! Also with a similar architecture to PS4 & Xbox One, Wii U would have got more third party support too. btw this is NOT a negative comment. I think Wii U is a brilliant console!