hi r/allthingszerg - first just wanted to say thanks for everybody contributing their tips and advice to this sub, it's been amazingly helpful.

with the new season maps coming up, i was wondering when you would consider a map good/bad for zerg. i like to play all the maps and then veto once i'm a bit more familiar, but i don't actually know what features of a map might make it favourable or unfavourable.

for example i heard that a lot of people disliked fracture and blueshift, why is that? i did find that on fracture, the fourth base felt like it was in a pretty bad location and trying to get up ramps was also a pain, but i never had a huge problem with blueshift. what are some maps that you would consider good/bad for zerg and why specifically?

thanks - i'm still really working on the basics so map-specific strategies aren't usually all that important, but it's a topic i find interesting.

All Things Zerg is a discussion/help subreddit focusing on the Zerg race from Blizzard Entertainment's critically acclaimed RTS game Starcraft 2. Strategy, discussion and questions are welcome, but anything related to Zerg is ok!