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Hello everyone,
On Saturday we reached a major funding milestone, and we want to thank our amazing community who made this possible. In a letter from the chairman, Chris Roberts shares his thoughts on the fantastic journey so far and the exciting future that lies ahead.
No matter if 2018 or 2948: this week people come together to celebrate Thanksgiving. Whether they’re hunkering down with friends or quantum traveling to be with family, Thanksgiving is all about being thankful and celebrating the holiday together with loved ones. It doesn’t matter if it’s a simple Big Benny’s noodle box, a fully dressed space turkey, or enjoying a nice Pips or Radegast with the crew. We asked you to share this wonderful experience and show the ‘verse what you’re thankful for. Participate in not one, but two contests in honor of Thanksgiving and with a bit of luck, become the proud owner of a brand-new Banu Defender, Khartu-Al, or Nox.
And while you’re taking those beautiful screenshots, don’t forget that the countdown to the 2948 Anniversary Special has begun. This Friday kicks off our most epic Free-Fly event to date, and with it our annual November ship promotion. All the flyable ships and every operable vehicle will be at your fingertips! This is your chance to try out the vessel you’ve had an eye on. It’s never been easier, and we’re sure you’ll find a helpful hand within our community should you need it. Find out more about the promotion and take to skies with our free-fly details page.
And with that, let’s see what’s going on this week:
On Calling All Devs every week, designers, engineers, and other developers from our five offices around the world answer backer questions submitted on Spectrum and voted for by YOU. This week we talk about inherited momentum, physicalized inventories, the new telemetry page, and more!
On Tuesday, the Lore Team will publish “Something Every Tuesday”, the weekly show hosted by Esen Landari. “Tune in” for great late night entertainment and check out previously published lore posts here.
Thursday won’t see an Around the Verse this week, as our North American offices will be celebrating Thanksgiving. The show will be back on December 6th.
No Reverse the Verse this Friday as we’ll be in full Anniversary mode, celebrating with a Free-Fly that’ll let you try every flyable ship and vehicle in game for free! Find out more on our promotion page. It’ll be worth to have an eye on our YouTube channel as we’ll have accompanying shows on each day of our promotion.
A happy Thanksgiving to you and your crew!
Ulf Kuerschner
Senior Community Manager

Community MVP: November 19th, 2018
We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded with an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.
Don’t forget to submit your content to our Community Hub for a chance at seeing it here!

Rotation of Hurston by Diabolus

Diabolus documented the awe-inspiring rotation of Hurston by compressing two and a half in-game hours into this 5-minute video.

Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.
You can submit your questions for consideration in future episodes of Calling All Devs here.
And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions
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Letter from the Chairman
Dear Citizens,
Two Hundred Million Dollars.
Wow.
The amount is the highest total for any project in the history of crowdfunding and is beyond anything I could have imagined in my wildest dreams.
While the number is impressive, that is not what sets Star Citizen and Squadron 42 apart.
The true celebration is one of how a community came together to enable a shared dream to come to life. How gamers from all over the world came together to finance one of the biggest and most ambitious projects ever embarked on. There is no publisher. No big conglomerate. This is all grassroots, funded by gamers for gamers.
To highlight just how global the support is, the person that took us past this milestone, Algared, hails from New South Wales in Australia and has been a backer since 2014. We have backers from 171 countries, from some of the smallest like San Marino or the Maldives to the largest like India and China. We cover the globe, pole to pole from Antarctica to Svalbard and Jan Mayen. Considering there are only 193 countries in the world, that’s an amazing number and shows how universal the appeal of Star Citizen is.
And it’s more than just the funding, it’s been six years of ground breaking open development, where all of you have been actively involved in what we are building.
You have watched us grow from a handful of people to a global staff of over 500, across 5 studios, 4 time zones and 3 countries. Some of the best talent in the industry is working on Star Citizen and Squadron 42, most of who are gamers that are inspired by your passion to push the boundaries of what is possible.
We give you multiple updates every week and have been since the inception of the project. This year we rolled out a live roadmap for Star Citizen’s development that is linked to our internal task and scheduling system and shows the planned features and content for the next four upcoming releases of Star Citizen Alpha. This December, we will also add the roadmap for Squadron 42’s completion.
Speaking on behalf of the team, we are always amazed and humbled by the talent, imagination, creativity and passion that we see from the community. The beautiful screen shots and videos, the streamers that push the boundaries of what the game can do even in Alpha, the detailed proposals and feedback on how to make things better and the patient bug hunting so many of you do.
To reduce Star Citizen to just be about the amount raised is to do a disservice to all this. No other game shares as much information on a weekly basis, and no other game I know of is as focused on listening to and working with its community to make the best game possible. When I look around and see other games, even ones from major publishers, copying our playbook, I know we have had a positive influence on the gaming industry.
How Star Citizen is made, in public, warts and all, is part of what makes it special. It should be a no-brainer to cheer on a grassroots funded game that is literally shooting for the stars. No one is attempting to do what we are doing, in the manner we are doing it, nor being as open about as we are. Different and new can be scary, but it can also be exhilarating and rewarding. These uncharted frontiers of game development and funding, mirror the draw of the game itself; the lure of distant planets to explore, realized to an unprecedented detail and scale.
This is why I believe Star Citizen has resonated with so many; we’re breaking both real and virtual barriers and boldly going where no gamer and game has gone before. And we couldn’t be doing it without all of you, our partners in this journey and the best community in gaming!
This milestone is coming at a very exciting time for the project having just released Star Citizen Alpha 3.3 with Object Container Streaming (OCS) and Client Bind Culling, which makes a huge difference in client performance and memory usage. Face over IP (FOIP) is in the community’s hands and is proving to be a game changer. No other game has the ability to drive your avatar’s face and look via a webcam, as well as to place your voice diegetically inside the game. The possibilities for social interactions inside the world of Star Citizen now mirror what you can do in the real world. Lastly, with ship purchasing live in 3.3, we have a full game loop with basic progression, where you have a reason to haul cargo, take missions or mine.
This week marks the start of our 2948 Anniversary Event, which celebrates the end of the original crowdfunding campaign back in November 2012. This year we are particularly excited by our Free Fly event where we are opening the opportunity to try out the 80 flyable ships and vehicles in game.
Star Citizen Alpha 3.3.5, which brings a lot more content, including the planet of Hurston, it’s moons and the major landing zone Lorville, is currently in PTU and should be Live in the next few days.
We are getting closer all the time to having a living, breathing persistent universe and as we close out this year, I look at the technology we must complete to achieve the vision and realize we are nearer to the end than the start.
This knowledge, aided by the continued support and excitement we feel from all of you propels us forward with enthusiasm and a thirst for seeing the universe of Star Citizen become a home for gamers everywhere.
Thank you, each and every one of you, for believing in the vision, supporting its development with unwavering commitment and making gaming history.
See you in the ‘Verse!
— Chris Roberts
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Anniversary Promotion & Free Fly Details
Take to the skies!
Citizens,
To celebrate the release of Hurston, Star Citizen’s first explorable planet, and commemorate our anniversary, we’re launching a Free Fly event of unprecedented magnitude.
From Nov 23 through Dec 1 you’ll have the chance to try out every flyable ship and operable vehicle in the game for free. Here’s how it works:
During the promotion, anyone can join Star Citizen’s Persistent Universe for free. You’ll be able to experience Star Citizen first-hand, but to get out there and start exploring, you’re gonna need a ship.
Starting on November 23rd, every day, a different ship manufacturer in the game will make its entire flyable fleet available for a 24-hour test flight period.
There may also be some surprises in store for those of you who make the trek out to Hurston and see what Lorville’s all about, as well as some fun interactive activities here on the website, so stay tuned.
Check out the schedule below to plan your free test flights. Have fun and fly safe!

The 2948 Free Fly Schedule
Nov 23 – Anvil Aerospace

Arrow: [REDACTED]

Gladiator: A ruggedly built two-person dive bomber.

Hornet F7C: Tough and dependable, the F7C is a multipurpose medium fighter.

Hornet F7C Wildfire: Special Edition of the F7C Hornet with custom livery and loadout geared for Arena Commander.

Hornet F7C-R – Tracker: Sacrificing a turret for an advanced radar dome, the Hornet Tracker seeks what is hidden.