Results for "microsoft illumiroom"

Microsoft's IllumiRoom immersive projected gaming system, first shown off at CES, has broken cover again for a more comprehensive demo, complete with more details of how the "TV expanding" augmented reality works. Still described as a proof-of-concept, though thoroughly whetting appetites for what the next-gen Xbox might one day evolve into, IllumiRoom will be presented at CHI 2013 [pdf link] this week, complete with learning the topography and design of your living room and then digitally manipulating it.

Microsoft has revealed IllumiRoom, the latest fruit of its virtual reality research, using Kinect and projection systems to turn your living room into a huge, immersive gaming environment. The proof-of-concept, shown off today at CES, uses projected visualizations rendered in real-time to extend gaming from your TV to your whole environment.

Microsoft has given its IllumiRoom concept a makeover, with the immersive projected gaming experience evolving to deliver interactive web content that fills the living room and engages with Xbox One, Windows Phone, and Windows. Dubbed Microsoft SurroundWeb, the concept relies on the same approach of using projectors to cast digital graphics onto the surfaces of real-world objects, like the wall surrounding a TV or the coffee table in front of it, which then react to the user within that space.

Microsoft's IllumiRoom technology, which turns your living room into an augmented reality gaming arena by expanding graphics from the confines of your TV, won't be baked in time for the next-gen Xbox, the company has confirmed. The projection technology, which uses Kinect to digitally map a room and then digitally overlay dynamically changing graphics linked to the on-screen entertainment, will be shown off in concept form this year, Microsoft Research's Hrvoje Benko and Brett Jones confirmed to Engadget, but is nowhere near ready for commercial release.

"This is just a model, the real thing will be much bigger," Immersis' enthusiastic booth team helpfully points out about its diorama, a tiny stem of 3D print-out to represent the immersive projector tech it's hoping will score it a place in living rooms. They're not kidding around, either: assuming the Kickstarter due to open later this year gets traction, the final Immersis VR projector will tower over the back of your couch, spraying the walls around your TV with an expanded gaming experience. It's not the first time we've seen attempts to break out of the TV bezel, but Immersis' approach is particularly ambitious.

While some, like Oculus and now Samsung, want to immerse you in virtual worlds by constraining your eyes to a single point and faking the world, others are taking immersion from the other end. RoomAlive can turn any regular room into a completely interactive environment for games and other content, using only off the shelf components and some specialized software.

Microsoft's Illumiroom immersive lighting system didn't arrive alongside the Xbox One, but that hasn't stopped impressive DIY efforts integrating the console with Philips' remote control hue bulbs. The handiwork of one enterprising gamer, the system may not have the same gameplay-extending scope as Microsoft's concept - which uses a projector to actually expand what's on-screen to the surrounding environment - but it does promise to make gaming more engaging by dynamically adjusting the ambience of the room according to the game.

The BBC has been working on its own version of Microsoft's IllumiRoom technology, a seven year project that creates immersive viewing by projecting wide-angle content around a central display. The technology, which the BBC describes as "surround video", has been simmering in the broadcaster's R&D labs since 2006, division director Alia Sheikh says, and in fact has already been used to film a live-action movie.

This week Microsoft has presented a concept for a system they call IllumiRoom, one made to show how the television could be expanded upon with a series of projectors. This system has been pegged for possible integration for the Xbox 720 - also known as the Xbox Infinity - a system Microsoft will announce in one form or another on the 21st of May at Microsoft's Xbox campus. With Microsoft's IllumiRoom, gamers will be using a combination of the Xbox's Kinect sensor and a projector to bring a room-wide peripheral view experience enhancement to the Xbox 720.

Projecting computer graphics onto buildings or rooms to make them digitally come alive isn't new, but how about if your canvas is a living, moving, human face? Omote does just that, a combination of real-time face tracking and projection mapping that takes a model's face and turns it into something far more mesmerizing, even as it moves around.