Comments

Great work. There’s an alternative workflow for still image inputs (as taken by mere mortals on the ground!) using Photoshop to pre-process the images for Photosynth. There you can still do an overall correction/enhancement of all the original shots (via Automate > Batch) – it’s even possible to do this directly using the Lightroom Develop module now that there is the ACR Filter in Photoshop CC ….). Plus you can use the File > Scripts > Load Files into Layers procedure, which is featured near the beginning of a tutorial featured here a couple of days ago, from Bryan O’Neil Hughes: http://youtu.be/ChSmyIZAkog?t=42 – this is useful for culling out any images in the sequence which have gotten too far off the path that the Photosynth application is going to map to. The newest iteration of Photosynth itself works best with sequences taken in specific mappings (walk, slide, circle-in, and circle-out).

The new Photosynth is impressive. It is strange though that it seems like the artifacts and low fps are what makes this distinctive over traditional recorded video. Photosynth originally was compelling for not just being a linear progression of frames but a complex array of photos that could be spatially navigated via many different 3D navigation hops (the new system makes one choose a single type of linear movement).