Hey Mark. Do you think we will ever get Nvidia to officially support 2d Lightboost? Have you or anyone else been in contact with them?

I will eventually put together a consortium of key people (myself, several sponsored competition gamers, several reviewers such as pcmonitors.info, and several others) to lobby nVidia to provide an easy-to-enable feature. I strongly believe it will sell more nVidia cards than 3D Vision Kits, if advertised correctly. I'm going to wait until I've launched my motion tests before I do this, since the motion tests will massively help this cause.

If any _key_ people (high level competition gamers who compete professional, people in graphics industry, reviewers, even monitor manufacturers, etc) would like to join this group to petition nVidia to provide an easy LightBoost-enable feature in nVidia drivers, I'd like to know.

I will eventually put together a consortium of key people (myself, several sponsored competition gamers, several reviewers such as pcmonitors.info, and several others) to lobby nVidia to provide an easy-to-enable feature. I strongly believe it will sell more nVidia cards than 3D Vision Kits, if advertised correctly. I'm going to wait until I've launched my motion tests before I do this, since the motion tests will massively help this cause.

If any _key_ people (high level competition gamers who compete professional, people in graphics industry, reviewers, even monitor manufacturers, etc) would like to join this group to petition nVidia to provide an easy LightBoost-enable feature in nVidia drivers, I'd like to know.

You can count me in for that. I would also like to see more support from the manufacturers themselves to support this sort of thing regardless of GPU vendor. At least Nvidia are supporting the technology quite actively at the moment (even if for its 3D benefits) and I think that any broader adoption of this for 2D would send a strong message to AMD and the monitor manufacturers themselves.

I can't see a 2D LightBoost toggle ever being offered by nVidia. If it's little more than a signal sent to the monitor, AMD would have no legal issue offering it too. While LightBoost is tied to 3DVision, they can't.

I am not particularly bothered about 'LightBoost' being implemented in this way but would certainly like to see strobing/scanning backlights which do a similar thing implemented more readily. Samsung's FS mode being a good example.

I can't see a 2D LightBoost toggle ever being offered by nVidia. If it's little more than a signal sent to the monitor, AMD would have no legal issue offering it too. While LightBoost is tied to 3DVision, they can't.

This will not stop an attempt to lobby nVidia at some point later this year. If that fails, at least there are other options such as creating a third party utility (after creating an Arduino DDC/CI capture device to record all commands transmitted between computer and monitor). However, it'd be better if nVidia support this in an official, endorsed manner.

-> For people who always keep the "3D Stereoscopic" checkbox enabled at all times (those of you who hit Control+T when entering a game), turning on/off LightBoost is as simple as switching between 120 Hz (LB) and 144 Hz (non-LB), and you can use a utility such as MultiRes to have easy switching of LightBoost on/off.

-> For people who want LightBoost to stick without stereoscopic 3D (so you don't have to hit Control+T), you need to enable-Apply-and-then-disable-Apply the "3D Stereoscopic" checkbox in nVidia Control Panel, everytime you switch back to 120 Hz. This will keep LightBoost running, be Battlefield 3 compatible, and eliminate the need for hitting Control+T when you launch a game. MultiRes can still be used, to speed things up a bit.