Weapons of Sin (3.5e Equipment)

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Weapons of Sin: The Weapons of Sin are seven legendary weapons
created by an evil wizard and his brother, a cleric of
a depraved god who commissioned the weapons in
person. Over the centuries the names of the creators
have faded from history thanks to many heroes
destroying evidence of their existence.

Each weapon is a different type, ranging from the
delicate Lustful Hand (a crystal dagger) to the bulky
Force of Wrath (a large two-handed, two-headed maul).
These weapons are cursed, forcing their owners into
the depraved behavior each represents. It is rumored
that they were created using wild magic and that is why
they sometimes work for the benefit of the wielder and
sometimes cause their destruction during battle.

Lustful Hand (Lust): This +4 keen crystalline dagger of purest gems represents the depraved
sin of Lust. Once per day the wielder can
invoke overwhelming lust in a single target,
rendering him or her utterly compliant with
the wielder’s demands (as the dominate person spell).

Force of Wrath (Wrath): This +4 warhammer has
a critical threat range of 19-20. Worshipped by several
clans of barbarians, this weapon incites murderous
rage in anyone gripping its thick wooden handle.
The head shifts between two forms: a block of rusty
iron sharpened on both ends to rend flesh from bone,
or a block of stone eternally stained with its bloody
impacts.

Once per day, Force of Wrath attempts to drive its
wielder into a terrible rage (equivalent to the emotion:
rage spell). In addition to the effects of the spell, the
wielder will turn on allies after dispatching enemies,
until the spell passes, no creatures are within 30 feet, or
he is unconscious.

Avarice (Avarice): This +4 flaming quarterstaff (one
end only) is said to contain the essence of greed itself
within its dark wood grain. This 6-foot-long staff is
topped with a pair of grasping adamantine hands. They
clutch at a large emerald shaped like an eye, struggling
for its possession. Some have claimed to see the hands
actually move. The wooden shaft itself is made from
rare ebony and is elaborately carved with manic faces
and greedy hands, and inlaid with dozens of golden and
platinum coins from nations all over the world.

Avarice is an unrepentant thief. Once per day, a
creature struck by the weapon must succeed at a Will
saving throw (DC 17) or have one random valuable
item weighing no more than 50 pounds teleport from
his possession to that of the quarterstaff’s wielder.
This happens automatically, whether or not the wielder
desires it. Furthermore, once per day when the wielder
spends more than 100 gp, he must succeed at a Will
saving throw (DC 16) or be filled with a jealous hatred
towards the person receiving the money (equivalent to
the emotion: hate spell).

Ravenous (Gluttony): This +4 heavy mace has a critical threat range of 19-20 and
is perhaps the strangest looking Weapon of Sin. It appears as a huge, heavy iron spoon
with a long handle, like you would use
to stir a large pot of stew over a fire.
Despite its appearance, Ravenous is a
dangerous weapon, to targets as well
as the wielder.

When used in combat, the weapon transforms
the wielder, causing his teeth to elongate into great
fangs that may be used as a natural weapon dealing
1d4 points of damage plus 1 point of temporary
Constitution damage. The weapon also instills in the
wielder a hunger for the flesh of sentient beings, and
he must succeed at a saving throw as though against a
suggestion spell (DC 14) every round in combat with
such a creature or be compelled to bite the target in
addition to making his normal attacks.

Slow Cut (Sloth): This +4 speed longsword is a black
bladed weapon with spiked guards and a hilt of leatherwrapped
adamantine. No light reflects off this weapon
and the wielder appears to be using a blade fashioned
from his shadow. However, the blade has a curse upon
it: if the wielder fails a Will saving throw (DC 14) upon
entering combat, the weapon loses its speed property
and the wielder is also slowed.

Sharp Tongue of Envy (Envy): This +4 puncturing rapier appears well-crafted, but bears a powerful
phantasm causing all creatures near it to perceive it as
a magic item of great power and beauty. At the same
time, it broadcasts powerful emotions to all creatures
within 15 feet, causing them to envy the bearer and
resent him for owning the weapon (as if under the
effects of emotion: hate).

Wounded Pride (Pride): This +4 frost brand longsword is decorated with brilliant silver and
precious diamonds, emeralds, and rubies. Its
curse is that upon entering combat, the wielder
must succeed at a Fortitude saving throw (DC 14)
or see the metal of the weapon become flaccid like
a comedic prop, rendering the weapon useless for one
hour and negating all of its properties for that time.

This is part of the book Swords Into Plowshares. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Swords Into Plowshares material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.