Yes, I have created quite a few new scripts for this game, including enemies. I believe all of the sprites are ripped or edited from other Zelda games, but I had to code any behavior that Christopho hadn't made for one of his games. A lot of these scripts are not complete.

Christopho, I watched your Twitch! It was cool watching someone else play my game, knowing they're in an entirely different country Unfortunately, I don't speak French, so most of your commentary was lost on me.

I noticed some issues while you were playing, some of which I was able to fix already. Others I couldn't quite tell if there was something wrong, or what the exact error was. Feel free to send me your error.txt or just log bugs in the github tracker.

List of things I've already fixed:

Camera pans to Ordona's lit torch during speech after torch race

Crista's position after coming out of the sword dungeon has been corrected. She will now appear surrounded by chuchus as intended

Sacred Grove dungeon map has been corrected, with the exit moved to the correct location

Instructions (hint stones) have been added for the torch lighting and eye switch puzzle rooms

I had a lot of bugs at the beginning of the stream because I was playing the wrong version (the git master one instead of 0.42).Then the other main bugs I noticed were:- Crista's script errors, I try to fix some of them during the game - Crash in the game-over menu, this one is my fault (an image seems to be missing, but a missing image should not crash the game).

Anyway, I enjoy playing your game, and I will continue to play it every Monday! Maybe in English next time?