What if school was sports, and sports were school? A talented teen athlete questions reality—and the role she plays in it—when a mysterious injury upends her world. Athletics are everything for eighth-grader KT Sutton. She’s a softball star, and she’s on track to get a college scholarship and achieve international fame. Then one day during a championship game—in the middle of an important play—she suddenly blacks out. When she wakes up, she’s in a different world. One where school is class after class of athletic drills, and after-school sports are replaced by popular academic competitions. One where KT is despised for her talent, and where her parents are fixated on her brother’s future mathletics career rather than KT’s softball hopes. KT is desperate to get back to reality as she knew it, but bits and pieces of disturbing memories and dreams make her wonder if something truly awful happened there. What if she’s lost something a lot more important than a softball game? From New York Times bestselling author of Sent and Sabotaged, an engaging and highly relevant exploration of society’s debate of smarts versus sports.

How you can increase and sustain organic revenue and profit growth . . . whether you’re running an entire company or in your first management job. Over the past seven years, Procter & Gamble has tripled profits; significantly improved organic revenue growth, cash flow, and operating margins; and averaged earnings per share growth of 12 percent. How? A. G. Lafley and his leadership team have integrated innovation into everything P&G does and created new customers and new markets. Through eye-opening stories A. G. Lafley and Ram Charan show how P&G and companies such as Honeywell, Nokia, LEGO, GE, HP, and DuPont have become game-changers. Their inspiring lessons can help you learn how to: • Make consumers and customers the boss, not the CEO or the management team • Innovate to grow a mature business • Develop higher growth, higher margin businesses • Create new customers and new markets • Revitalize a business model • Reach outside your own business and tap into the abundant brainpower and creativity of the world • Integrate innovation into the mainstream of your managerial decision making • Manage risk • Become a leader of innovation We live in a world of unprecedented change, increasing global competitiveness, and the very real threat of commoditization. Innovation in this world is the best way to win—arguably the only way to really win. Innovation is not a separate, discrete activity but the job of everyone in a leadership position and the integral, central driving force for any business that wants to grow organically and succeed on a sustained basis. This is a game-changing book that helps you redefine your leadership and improve your management game. From the Hardcover edition.

How one man went from gaming and making videos at home to becoming a football club owner 'The bizarre new world of football' Guardian I lifted the trophy triumphantly over my head, just as I’d seen so many FA Cup, World Cup and Champions League winners do on TV. It was quite simply the best moment of my life. Hashtag United had won. So, how on earth did this happen? How did a kid who at one point couldn’t even get in his school team end up playing at Wembley Stadium in front of 20,000 people? How did someone who spent his life playing computer games get to play football in the same side as World Cup- and Champions League-winning players? I'm hardly sure myself. But here's my attempt to tell the story.

Assesses the rising influence of the animal rights movement in Africa to find that the policies championed by animal welfare groups could lead paradoxically to the elimination of the very species that are the most cherished.

A business professor at Duke University shows professionals how to become empowered "game-changers" that use circumstances to their best advantage through applying six different techniques to solve a variety of strategic challenges.

Team sports like football, basketball, soccer, and rugby are hugely popular the world over, on both college and professional levels, and such popularity means that they are big business. Very big. Broadcasting rights alone bring in billions: ESPN paid $5.6 billion to broadcast college football playoffs for twelve years; Turner Sports/CBS shelled out $10.4 billion to show the national college basketball tournament through 2024; and the most recent NBA TV deal came in at a cool $26.4 billion. As the rewards for winning have increased, it's no surprise that sports team budgets have followed suit. Sure, the athletic program at the University of Texas brought in $161 million last year, but the Longhorns also spent $154 million over the same period. Fifteen other college athletics program also racked up over $100 million in annual expenses. But that’s child's play compared to the outgoings at the world's most valuable soccer team, Manchester United, which spent more than $500 million in 2015. The trouble is that all this spending often fails to yield better results. Teams in all sports have tried just about every gimmick to "hack" their way to better performance. But as they've gotten stuck in stats, mired in backroom politics, and diverted by the facilities arms race, many have lost sight of what should've been their primary focus all along: the game itself. In Game Changer, Fergus Connolly shows how to improve performance with evidence-based analysis and athlete-focused training. Through his unprecedented experiences with teams in professional football, basketball, rugby, soccer, Aussie Rules, and Gaelic football, as well as with elite military units, Connolly has discovered how to break down the common elements in all sports to their basic components so that each moment of any game can be better analyzed, whether you're a player or a coach. The lessons of game day then can be used to create valuable learning experiences in training, evaluate the quality of your team’s performance, and home in on what’s working and what isn’t. Game Changer also shows you how to expand training focus from players' physical qualities to also advance athletes technically, tactically, and psychologically. His TTPP Model not only helps players continually progress but also stops treating them like a disposable commodity and instead prioritizes athlete health. Bringing together the latest evidence-based practices and lessons from business, psychology, biology, and many other fields, Game Changer is the first book of its kind that helps coaches, athletes, and casual fans: • Create a cohesive game plan that improves performance through defined objectives, strategies, and tactics • Put statistical analysis and technology into context so teams can bypass the hype and get meaningful results • Identify dominant qualities to maximize during training and limiting factors to improve • Create realistic, immersive learning experiences for individual players and the entire team that deliver defined outcomes • Structure player development with a new, holistic model that puts athlete health first and helps reduce the chance of injury and burnout • Balance training load so that all players are fresh and ready to play at their best in competition • Rethink coaching and organizational leadership and enhance communication, group dynamics, and player interaction • Create a winning team culture.

“This game means a lot to me, and by the grace of God, I’ll never lose sight of the privilege it is to play it.” —Kirk Cousins Kirk’s book is a reflection of who he is—not just a football player, but someone who is committed to making those around him better in every walk of life. —Mike Shanahan, head coach, Washington Redskins In 2011, the NFF selected 16 college football players as "National Scholar Athletes", one of the highest honors a college football player can receive … Kirk was one of these distinguished 16, which says everything you need to know about him. —Archie Manning, chairman, National Football Foundation and College Hall of Fame Kirk Cousins is a lot more than an outstanding quarterback. He walks the talk. Few people I've met can inspire like he does. —Jon Gruden, ESPN announcer and former head coach, Tampa Bay Buccaneers In a world with far too many bad examples, Kirk is a bright light of hope, inspiration, and leadership for a new generation. —Bill Huizenga, United States Congressman, Michigan What’s it really like for a person of strong character to live in the spotlight of pressure and fame? Sit down with Kirk Cousins, record-setting Michigan State quarterback and 2012 draft pick of the NFL’s Washington Redskins. In Game Changer, Cousins gives readers an inside look at his life—as experienced under the bright lights ofcollege and professional football—and how he put his faith and values into action, both on and off the field. Featuring: Personal stories and struggles of a competitive Christian athlete Truthful discussion of media hype and modern sports culture Reflections on honesty, humility, hard work, privilege, and responsibility Life principles for winning choices on and off the field

Everyone knows the thrill of a game-changing moment. The last few seconds tick off the clock as a three-pointer sails through the hoop to win by one. An interception turns the tide in a championship game. A pinch hit falls just right to bring in the go-ahead run. But what almost everyone overlooks is that each of us is meant to be a game changer in the life God has set before us. In Game Changer, Travis Hearn points out fourteen simple but profound choices you can make that turn every day into a thrilling, game-changing moment.

A suspected suicide in Dublin. A brutal murder in New York. The abduction of a child over two decades earlier. All linked ... but how? Criminal psychologist Dr Kate Pearson has the answer. Because she was the young girl abducted all those years ago. And, when she begins to investigate the suspicious suicide in Dublin and confirms a connection to her own disappearance, she is forced to start asking questions. Why did her parents lie to her, telling her she was missing for only a few hours? And why doesn't she have any memory of the time she was held? When a sinister note arrives at her home, it becomes clear that Kate is being targeted. But by whom? And why now? Kate is consumed by her efforts to uncover the truth, knowing that her life is in very real danger. The Game Changer wants someone to pay for the past - and Kate is being held accountable.

Hank, the nimble; Hank, the quick; Hank, the human corkscrew; Hank, as fast as light; Hank, the rubber-boned man, wrote Roy Cummings after seeing a 19-year-old Hank Luisetti perform for the first time in 1936. Cummings sat alone in a deserted gym trying to describe to his readers what he had just witnessed on the basketball court. Luisetti, who learned the game to a background chorus of fog horns and gulls on San Francisco Bay, would later that year introduce New Yorks basketball legions to the jump shot. Now Philip Pallette has created a riveting account of the basketball life of this eminently shy and decent young man who transformed Stanford basketball from a group of fun-loving dabblers into national champions. The Game Changer is a book that rediscovers the long-forgotten adulation basketball fans felt for Luisetti by tracing his journey from boyhood on to becoming basketballs first matinee idol and the man who changed basketball forever.

How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen

Author: Jason Fox

Publisher: John Wiley & Sons

ISBN: 0730307662

Category: Business & Economics

Page: 232

View: 7372

Use the science of motivation with the power of game design to unlock motivation and drive progress in your organisation. There are two conventional ways to approach motivation: set goals and try to change attitudes and beliefs (which takes a lot of personalised effort); or develop incentives and rewards to inspire effort (which takes a lot of money). This book shows you how to take a third new approach – designing the work itself to be inherently motivating. Combining the best elements of three distinct fields—motivational science, game design, and agile management—this book shows you how to positively influence behaviour through better work and project design. This game changing book: Gives you a refreshing science-based approach to the classic challenge of motivation in the workplace Is ideal for any leader or manager looking to take their workplace culture in a new direction Includes practical advice for creating highly productive, motivated and innovative teams Is written by a motivation strategy and design expert who consults on leadership and change management to a wide range of clients – from the executives of multinational organisations, through to the directors of switched-on startups. The Game Changer will show you how to unlock creative, productive and collaborative work. It is the perfect resource for forward-thinking leaders in organisations and teams focused on crafting a work culture that gets the best out of their people.

The must-read summary of A. G. Lafley and Ram Charan's book: "The Game-Changer: How You Can Drive Revenue and Profit Growth with Innovation". This complete summary of the ideas from A. G. Lafley and Ram Charan's book "The Game-Changer" shows how every good business owner understands that innovation is the driver to future success. However, not all manage to incorporate innovation into their core business processes, rather than a stand-alone department. Those that do will gain the largest payoffs. In their book, the authors explain that there are eight elements that companies need in order to make innovation a priority. This summary demonstrates each element, analysing its requirements and effectiveness for your company. Added-value of this summary: • Save time • Understand key concepts • Expand your knowledge To learn more, read "The Game-Changer" and take simple measures to ensure that your company is reaching its full potential.

A great Australian story of sport, mateship and being a maverick. Paul McNamee is a legendary figure in Australian tennis. From his early days as a talented Melbourne teenager, McNamee became a top international player, conquering Wimbledon and the Australian Open with his doubles partner, Peter McNamara. Along the way he shared a court with such luminaries as Rod Laver, Martina Navratilova, John McEnroe and Bjorn Borg. Just as important have been his contributions to the evolution of the sport: as the driving force behind the Hopman Cup and the reinvention of the Australian Open, and as a coach. This is his story - candid, compelling and insightful - of an ever-changing life in tennis. Paul McNamee AM is the only player to have changed from a one-handed to a two-handed backhand midcareer. He became the Australian number one in singles, reaching the semi-final of the Australian Open, and in doubles won five Grand Slam titles and held the world number-one ranking. He is credited with invigorating the Australian Open, positioning it as the Grand Slam of Asia/Pacific and instigating the night final - the highest rating show in Australian television history. As co-founder of the Hopman Cup, Paul helped turn the tournament into a prestigious international event. He is a professorial fellow at Monash University. 'McNamee is one of the most vibrant and ambitious minds in tennis. It's an indisputable fact.' Australian

The consumer products innovation game is changing. New more relevant brands are overtaking established leaders. Vitamin Water. Oxi-Clean. Proactiv Solution. Odwalla.The fundamental approach to creating and building brands has changed. You don't need a big budget to win anymore. But you do need a new approach. Author Larry Popelka is former Clorox Company VP of Marketing and currently an Innovation columnist for Bloomberg Businessweek. The GameChanger Manifesto examines several successful start-up companies and how they successfully out-innovated established players in the Consumer Products market.

Life is hard for Mikey. He's frightened of open spaces and would much rather curl up in his room and avoid the world outside. So going to a noisy, public place is a big deal - but with his sister Meggie by his side, it should be safe. And Mikey is determined to overcome his fear. But things go badly wrong when he encounters a gang and witnesses something terrible. To make matters worse, they know where he lives, and now they want to see him ...This time, there's no hiding place for Mikey ...

Thirteen-year-old Teddy Youngblood is in a coma fighting for his life after an unspecified football injury at training camp. His family and friends flock to his bedside to support his recovery—and to discuss the events leading up to the tragic accident. Was this an inevitable result of playing a violent sport, or was something more sinister happening on the field that day? Told in an innovative, multimedia format combining dialogue, texts, newspaper articles, transcripts, an online forum, and Teddy’s inner thoughts, Game Changer explores the joyous thrills and terrifying risks of America’s most popular sport.