Hello and welcome to the Sims 3 Witch coven challenge! Before I begin you should know that Supernatural is Required . Secondly I would like to say that I have drawn inspiration from quite a bit of other sources, so before I get the comments saying "you copied' or "this already exist" save it for someone else. Okay this has gone on long enough so BACKSTORY TIME!

"Promise me you (insert original number of witches here) will be okay"
"We will mom" you say and kiss your aging mother on the cheek. You pick up your last trunk and an umbrella and then dash through the rain to the taxi where your fellow witches are waiting. You hop in and give the driver your new address. One by one you all doze off and finally it's your turn. When you awake the others are still asleep and you begin to think of the task ahead...

GOAL: To create a coven of the most powerful witches and wizards the world has ever known
Rules
-must start with a minimum of 3 sims
-if you have season installed your sims may not be outside in the rain without an umbrella, showers/baths are the only 'safe' water contacts
-the oldest of your original witches is leader
-move into a town with no witches (turn them off until gen. 2)
-your first generation of witches must "breed" with humans and other supernaturals
-the first witch in gen. 2 that is the same gender as your previous leader is the new leader of the coven and must continue the legacy
-your coven witches may not marry humans (what respectable pureblood would marry a filthy muggle)
-If you are using humans for breeding purposes then you are only permitted to woohoo, and get pregnant. *RELATIONSHIP IS NOT PERMITTED ABOVE ROMANTIC INTEREST*
-gen. 2+ you must marry another witch
-you may have a maid/bonhelda/butler/"slave" if you wish
-all magic children must age up well
-you can choose whatever traits and LTWs you want
-start on a 40x40 lot and build upon it
-if you absolutely suck at building, like myself, feel free to use custom lots
-lovers may be moved in, but can't have a job
-all members of the coven must achieve their LTW
-leaders must also max 2 skills and master their career
-no cheats*
-if you have pets you can get them a familiar
-overstuff mod recommended not required

Please let me know if there is anything I missed. I would love to see your progeress so please post pictures!
Thanks for reading, JustMeHere

Whinery Stinson
* Head Priestess of Coven.
* Has the lifetime wish of becoming an Alchemy Artisan.
* Is currently working as a ghost hunter.

Her motto is helping souls whether dead or alive!

Timmothy Hopper
* Second in line if something happens to the Priestess.
* His lifetime wish is to become a Zombie Maker.
* Currently working in the journalism career, not his passion but how better to get to know whom is coming and going.

December Myers
* Currently working as a scientists assistant.
* Her lifetime wish is to have the perfect garden.
* She is also the only witch that has made and effort to go out and socialize more than expected of them. Even though it is against her shy nature. She knows that she needs to help grow the coven.

Sofia Bellamy
* Not allowed to leave the house due to her 'condition'.
* Doesn't realize that it is odd to others that she at one point had started to decompose.
* Her lifetime wish is to be a culinary librarian.

Their current home (still being fixed up with any of the extra cash brought in by their jobs or the items December cosigns from her gardening/gathering)

OK here is the run down of my Coven thus far!
Sofia Bellamy
* Not allowed to leave the house due to her 'condition'.
* Doesn't realize that it is odd to others that she at one point had started to decompose.
* Her lifetime wish is to be a culinary librarian.

I'm very interested in this challenge. However, I do have some questions concerning these rules:

-your first generation of witches must "breed" with humans and other supernaturalsOk, simple enough.-your coven witches are only to get pregnant with humansBut...the previous rule states other supernaturals as well?-gen. 2+ you must marry another witchCool, but...are gen 2 and above allowed to acually produce offspring with their spouses then? Or are they expected to cheat? x)

Perhaps I'm just overthinking things, but I'd like some clarification on the matter before I jump into CAS. :D

I'm very interested in this challenge. However, I do have some questions concerning these rules:

-your first generation of witches must "breed" with humans and other supernaturalsOk, simple enough.-your coven witches are only to get pregnant with humansBut...the previous rule states other supernaturals as well?-gen. 2+ you must marry another witchCool, but...are gen 2 and above allowed to acually produce offspring with their spouses then? Or are they expected to cheat? x)

Perhaps I'm just overthinking things, but I'd like some clarification on the matter before I jump into CAS. :D

"your coven witches are only to get pregnant with humans" means that they aren't allowed to marry or date humans
Gen 2+ can do whatever you wish them to do(faithful or not your choice)

Whinery Stinson
* Head Priestess of Coven.
* Has the lifetime wish of becoming an Alchemy Artisan.
* Is currently working as a ghost hunter.

Her motto is helping souls whether dead or alive!

Timmothy Hopper
* Second in line if something happens to the Priestess.
* His lifetime wish is to become a Zombie Maker.
* Currently working in the journalism career, not his passion but how better to get to know whom is coming and going.

December Myers
* Currently working as a scientists assistant.
* Her lifetime wish is to have the perfect garden.
* She is also the only witch that has made and effort to go out and socialize more than expected of them. Even though it is against her shy nature. She knows that she needs to help grow the coven.

Sofia Bellamy
* Not allowed to leave the house due to her 'condition'.
* Doesn't realize that it is odd to others that she at one point had started to decompose.
* Her lifetime wish is to be a culinary librarian.

Their current home (still being fixed up with any of the extra cash brought in by their jobs or the items December cosigns from her gardening/gathering)

Love it! Will try it when I get back home to my gaming-computor! Like I did not have enough to do with my random legacy........ Some questions though:

-Are some store-bought "witchy" stuff allowed? Like the talking mirrow, cow plant, cauldron etc?
-Marriage: Still do not get it. Does it mean that they HAVE to marry Another witch or I fale the challenge? Or does it mean that after 2nd generation IF I choose to marry someone it has to be a witch?
-Define "date" for the first generation please. How involved are they really allowed to become?

Love it! Will try it when I get back home to my gaming-computor! Like I did not have enough to do with my random legacy........ Some questions though:

-Are some store-bought "witchy" stuff allowed? Like the talking mirrow, cow plant, cauldron etc?
-Marriage: Still do not get it. Does it mean that they HAVE to marry Another witch or I fale the challenge? Or does it mean that after 2nd generation IF I choose to marry someone it has to be a witch?
-Define "date" for the first generation please. How involved are they really allowed to become?

Great Questions!

Yes you can use the "witchy" stuff
Yes, Gen 2 must marry a witch or wizard if you want to get them married
Only romantic interest

I've started this challenge and I've made my witches and warlock, placed them in the town and they didn't have a magic bar or wands. They could conjure apples but that's it. I don't have any mods so it can't be because of that. I'm hoping that deleting the cache files fixes it :'( I really like my sims and I don't want to have to delete their save.

Edit: I think it had something to do with one of my witches having alien genetics and being a witch. It's all fixed now though.

I've started this challenge and I've made my witches and warlock, placed them in the town and they didn't have a magic bar or wands. They could conjure apples but that's it. I don't have any mods so it can't be because of that. I'm hoping that deleting the cache files fixes it :'( I really like my sims and I don't want to have to delete their save.

Edit: I think it had something to do with one of my witches having alien genetics and being a witch. It's all fixed now though.

Now that I've had time to play this through I'm trying to set an "end point"
I'm flipping between the standered 10 gen and getting three sims to lvl 10 magic skill
If anyone else has and ending point please share it

So I've started this challenge, so far, so good. I have a quest regarding throwing the witch inducing potion?

Scenario I am thinking of, one of my original three have fallen in love (silly me gave her the hopeless romantic) would it be possible to throw the potion and marry him into the family following his change into a wizard/warlock?