THE GROWTH OF ESPORTS

AN INDUSTRY WORTH $1.49 BILLION

MASSIVE GLOBAL GROWTH CONTINUES

In 2016, Money In Sport first showcased the esports phenomenon to the Australian sport industry. The showcase captured the attention of Delegates with incredible figures on the growth of both audiences and revenue, figures which were accurately predicted years in advance.

Money In Sport 2018 will continue to predict the future trends in sport this November.

GLOBAL AUDIENCE BY 2020

The esports global audience is set to continue its rapid growth over the next few years.

A predicted global audience of 589 million viewers and an economy worth around $1.49 billion USD in 2020 means esports is poised to shift from a niche audience and enter the mainstream.

MONEY IN SPORT - ALWAYS AHEAD OF THE CURVE

The huge opportunities and growth in esports were presented live on stage at the Money In Sport Conference in 2016, along with Virtual Reality, Connected Stadiums and Data Focused Sport - topics that are now at the forefront of the sport industry.

With a proven track record of bringing some of the most pertinent topics to life on stage, the Money In Sport Conference consistently provides Delegates with in-depth analysis of the latest trends in sport.