Upon testing updated artwork for this system, I noticed that the states reported to artwork for the player 1 and 2 start buttons are reversed. The select game button displays correctly, but the other two don't (pressed vs. non-pressed).

Steps To Reproduce

Additional Information

Flags

Regression Version

Affected Sets / Systems

neogeo

Attached Files

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There are no relationship linked to this issue.

Notes

5

No.15368

Tafoid

Administrator

Aug 31, 2018, 18:57

Does that mean the artwork still needs work to be compatible? It doesn't sound like MAME itself is at fault.

No.15370

Nightvoice

Tester

Aug 31, 2018, 20:37

edited on: Aug 31, 2018, 20:39

It's not the artwork, it's the driver. When you have all three buttons referencing the same element, two read pressed and one reads not pressed, it is clearly a MAME problem. I took the advice and re-created the artwork file to use lamps instead of an LED for the game selected. That one was on me. This is a MAME issue, and I've done enough of these files to know that much.

No.15373

hap

Developer

Sep 1, 2018, 16:06

Where is this updated artwork?

No.15374

B2K24

Moderator

Sep 1, 2018, 17:11

MAME Artwork X section of MW forums. "Neo Geo Multi-Game Update"

No.15375

hap

Developer

Sep 1, 2018, 18:49

edited on: Sep 2, 2018, 08:54

For neogeo(arcade), the select button is indeed at "SYSTEM" inputmask="0x0200".

However, the other controls are at:
"edge:joy:JOY1", 0x01 to 0x80
"edge:joy:JOY2", 0x01 to 0x80
"edge:joy:START", 0x01 and 0x04