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As per usual, anything said during the show is subject to change by CIG and may not always be accurate at the time of posting. Also any mistakes you see that I may have missed, please let me know so I can correct them. Enjoy the show!

Full Transcript

Tyler Witkin (TW): Hey everyone and welcome to another episode of Citizens of the Stars, where we take a moment to highlight the incredible contributions made by you, the Star Citizen community. So, let's jump straight into it and hop over to Ben Lesnick for this week's Citizen Spotlight.

Ben Lesnick (BL): Hey everybody. Welcome to Citizen Spotlight, the part of our show where we talk to some of the incredible citizens who make the community so awesome. Today we're going to be talking about The Damn Shames, and they're represented by none other than PrincessFray. How are you doing Princess?

PrincessFray (PF): I'm doing well.

BL: So, The Damn Shames … Take us back to the beginning. Who are you, and what do you do for Star Citizen?

PF: So, The Damn Shames are a group of four locals from Seattle who started working together on a TV show here in the area, and we discovered as a crew we had a lot of chemistry, and not far after that we discovered that we all loved spaceships. So, DamnShame is kind of our leader. He's been a long time Wing Commander fan, and he heard about this game, and we had to start pledging immediately. We had to get in. We had to start creating narrative content in the verse. It's exactly what we've been looking for, and it's been awesome.

BL: What types of Star Citizen content do you create?

PF: So far we've created videos, little short videos. Mostly humorous. That's kind of our angles. Definitely positive is what we're always going for. We've done some buyer's guides and we're working on Ships Illustrated which is sort of a variety publication featuring ships and ship culture for Star Citizen.

BL: Ah, Ships Illustrated. That's what I want to talk about. Tell us how your new magazine came about.

PF: I was actually a journalism student in school and took some layout classes in college and thought it was really fun, but didn't really know how I would apply it in my life, and all of a sudden I could see it in my head that the title, Ships Illustrated, in that font, that iconic font, and I thought, “You know what? Let's give this a try.”

BL: Awesome. Now tell us what people can find in the first issue.

PF: So, in the first issue our theme was beginnings, and that was about focusing of course on the beginning of the magazine, but also early ships that you might pick up as your starting to join the game and really get into the verse, so starter ships. We had an article on power supplies, cause we felt like that was kind of a core of the ship, the beginning of where you'd want to start deciding what your customize … your customization options are, and in the future of course, yes, everybody keeps asking, “Are we going to have a swimsuit addition.? We'll have something like a swimsuit addition, so stay tuned.

BL: Well, I volunteer as tribute for your first swimsuit issue.

PF: [Smile] Excellent. I'm looking forward to it.

BL: Well PrincessFray, thank you so much for being on our show this week. Now let's find out what's happening in Star Citizen. [Finger Gun]

Jared Huckaby (JH): Welcome everybody to another edition of Quantum Questions where we take a CIG developer, put them on the hotseat and make them answer as many questions from you, the Star Citizen subscriber, as they can in under two minutes. Joining us on the show this week from Foundry 42 UK is Events & Marketing Manager Mr. Cameron Wilkie. Cameron, how you doing man?

Cameron Wilkie (CW): Very well Jared, and thank you for giving me the answer for the first question.

JH: We don't want anybody to score a zero. Alright, so let's go ahead and put two minutes on the clock … and begin. What is your name, and what do you do?

CW: Cameron Wilkie. I'm the events and marketing manager.

JH: Good job Cameron. Where are you from originally?

CW: I was made in England, but raised in New Zealand, and then have spent most of the rest of my life back in the UK and around the world.

JH: Alright. Now what did you do before joining CIG?

CW: I had a lot of fun over about the last 20 years helping run restaurants, resorts and hotels.

JH: Alright, and when did you start at CIG?

CW: About a week before Gamescom last year, so in the first week of August 2016.

JH: Alright. What events are we doing in 2017?

CW: 2017 … the main ones are on the calendar of course, Gamescom and CitizenCon. Apart from that we're taking in … we have already taken part in some PAXs, and we still have a few things left to work out for the end of the year.

JH: Alright. What are event volunteers?

CW: Fantastic people. They are members of our community in general from around the world who give of their time and energies and talents to aid the betterment of all our events and our presence.

JH: Okay, and how many event volunteers do we have globally?

CW: About 60. About 25 in the USA and about 35 in the EU.

JH: Alright. Which team won the tug-o-war contest at the recent UK staff bbq?

CW: The [inaudible].

JH. [Chuckle-Sputters] The what?

CW: The [inaudible].

JH: Alright.

CW: Sorry, I … it's auto-mute I think you got that on.

JH: Got you. Was it … was it your team Cameron?

CW: I was part of that team, absolutely. It was a pleasure to be.

JH: What is your favorite ship in Star Citizen?

CW: Constellation, the Phoenix variant.

JH: Alright. What upcoming feature of Star Citizen are you most looking forward to?

CW: Landing on planets and flying through canyons as fast as I can.

JH: Alright. Well, that's it. We're out of time. Congratulations, …

CW: Oh …

JH: … you did great man.

CW: ... okay. How'd it go? How'd it go?

JH: You did good. You did good. I think you …

CW: Did I beat Brian? I don't think I beat Brian.

JH: No, you didn't beat Brian, but you got them all right. So, congratulations.

CW: That is a good start.

JH: It's a good show.

CW: Thank you very much.

JH: [Chuckles] Alright. See you … see you next time Cameron.

CW: Thanks for having me, Jared. Bye.

JH: Bye. So, Cameron Wilke goes on the board with a total of 11 questions answered correctly. He'll go on to compete against other developers for the CIG Quantum Questions championship. Remember you can submit your questions for consideration each and every week in the thread up in the Subscriber's Den up on Spectrum. So for Quantum Questions, I'm Jared Huckaby. Let's throw it on over to Alexis and find out what's happening this week in Sub-Conscious.

Alexis Lesnick (AL): Hello everyone. I'm Alexis, and it's time for another edition of Sub-Conscious, the mini-show that's just for Star Citizen development subscribers. I was out of the office last week, but I'm glad to be back with the team. Did you miss me? ... Because I missed all of you.

Getting right down to it the July issue of Jump Point was released last week. You can pick it up in your subscription area if you haven't already. This month takes a look at at the Nox bike and includes the usual rogue gallery of cool Star Citizen fiction and lore articles.

I'm also pleased to announce that the next Subscriber's Town Hall will be on August 1st with members of the VFX team at Foundry 42 in Manchester. Watch the Subscriber's Den next week for the question thread, and get ready to find out what makes our effects so special.

You have one more week to test fly your Constellations. We'll be announcing your next ship right here next week. And of course last time I asked you to share your best Connie videos in The Den, well special kudos to The Damn Shames who put together a pretty excellent Star Citizen take on the Star Trek: The Next Generation intro. Here's a sample: [Video Plays] … You can see the full video in the link below. That's it for this week, and I promise you that I'll never take another vacation again … probably. Fly straight, check six, and I'll see you in The Den.

Number five, Vanduul Glaive Laser Craft Model by Ricemaiden. We've seen these types of models from Ricemaiden before, but this one is my favorite yet. Ricemaiden combines laser cut plywood with 3D print pieces to bring the ship together. If that wasn't enough, they've also provided all the design files for free so others may create their own.

Number four, Search and Rescue by ALEX_S189. Stranded in deep space, Lieutenant Travis Moore is on a collision course with the star, Vega, and begins to remember the events that left him stranded. A suspenseful short film that I really enjoyed watching. Great job.

Number three, MISC Offloader by EremiticWolf. Using the Freelancer for inspiration EremiticWolf has created a single-seat craft specifically designed for moving cargo for the Endeavor. I can totally get behind this concept, and it shows the need for all kinds of ships in the verse. Excellent job.

Number two, Squadron 42 Sabre Wallpaper by PathogenUK. I love the clean look of this wallpaper and the Sabre looks great.

Number one, Evil Ways music video by Vintyr'en. Using the camera controls in Star Citizen to capture the Buccaneer in a very appropriate and fitting music video to really express the personality of the ship. Congratulations Vintyr'en. You're this week's MVP. [Music Video Plays]

When he's not pun-ishing his patients or moderating Twitch streams, he's at Relay pun-ishing their patience as a member of the transcription staff. Otherwise, he can be found under a rock somewhere in deep East Texas listening to the dulcet tones of a banjo and pondering the meaning of life.