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Cirevam 1,494

Cirevam

I am getting serious Blockland 0002 vibes from this and getting Brickinam war flashbacks (team deathmatch with minifigs is more brutal than one might think). Just kidding, I actually like this, and it's really impressive.

Terrev 6,982

Terrev

Easier said than done in Unity, you'd have to roll a custom system for it, including runtime model importing, and probably a simple map format and editor if you want to be comprehensive... Not impossible, just not as trivial as "allowing" it. (I was exploring the idea of including such a thing in my own project at one point, but decided it'd be much less ridiculous to simply open source the project once it reaches a suitable point - less ridiculous for my project at least, as it's more "single player adventure" than "multiplayer sandbox". For something like this it might be worth the effort, but that's OP's call.)