Comments

Comment by iamleejn

When tanking this guy, make sure to kite him around from time to time to let his Rusting stacks drop off. And don't just walk backwards: even when the stacks get high he can still catch up to you if you aren't properly running/strafing. If you don't clear them, he'll start to hit rather hard. Periodically, part of the room will be engulfed in bright blue flames: avoid running through itKeeping a Bone Armor "buff" active also helps prevent Bone Spike from dealing damage/knocking you into blue fire.

Comment by sureves

"Rattlegore!"

The well-spoken guy in Scholomance squad.

Comment by horz

It only absorbs 1,000,000 damage. (At least in the challenge mode).

Comment by Knoxpwns

across 3 90s and multiple low levels in both heroic and normal mode, I have never seen anything other than the 2h axe drop. Can these drop rates really be correct?

Comment by Sabbah

His name is probably a reference to Rattlehead, a skeletal figure who is a mascot of the metal band Megadeth.

Comment by MABGamer6407

I was hoping he'd get a unique model for the dun but glad non the less that he returned in the revamp.

Comment by DrCheis

He doesn't hit nearly as hard as the original encounter (relative to level of course), but makes up for it with the stacking "Rust" buff.

Comment by HASNOGAEMS

If your lvl 100 teammate shaman kill it with totem when boosting you its kill doesnt count so you cant close instance then. So he shouldnt use totem.

Bone Spike
– Rattlegore launches a powerful spike of bone at a random player, inflicting 1080 Physical damage and knocking them back a great distance. Bone Armor absorbs the effect of Bone Spikes.

Soulflame
– The souls of the dead Boneweavers continue to torment the living, periodically engulfing a section of the room in Soulflame. The flame inflicts 342 to 378 Fire damage every 0.5 sec. and grows in size over time.

Bone Pile
– Bone Piles lie scattered throughout the summoning room. Interacting with a Bone Pile grants a player a charge of Bone Armor.

Bone Armor
– Surrounds the caster with a series of whirling bones that absorbs one Bone spell.