Alternatively, you could retrieve the code from SVN. Either way, if it turns out you need to patch the source code in order to create packages for your favourite Linux distribution, we 'd be interested to know about the needed changes so we can include them in our next release.

Documentation

We provide a (doxygen based) documentation of the Code::Blocks SDK to developers for developing their own plugins. It concists of to main document: The Code::Blocks SDK itself and the SDK for developing AddOns for wxSmith, the GUI design tool in Code::Blocks:

Note to Windows users: If you download (any) CHM file, Windows will usually block the file content by default to protect you from embedded HTML viruses. The result is an empty CHM file if you open it. If that is the case, mark the CHM file as safe after download in the file properties (right click in the Explorer on the file, select "Properties" and tick the "Allow" checkbox at the bottom, next to the "Security" note.)

Miscellaneous

For Windows, we also provide the pre-compiled wxWidgets, version 2.8.12 used to compile the release. You can download and extract it either from SourceForge. When opening a Code::Blocks project file it will usually ask you to define the root of the global compiler variable named "wx" which you simply point to the extracted folder from that archive.

Note that wxWidgets comes compiled in a shared,monolithic,release,unicode flavour, compiled like that: