Talisman Drinking Game Rules

Looking to spend the next 4-7 hours of your life drinking and cursing the RNG gods? Well our Talisman drinking game has just what you’re looking for. Seeing how long this game can take sometimes, it makes sense to have a few drinks handy to help the time pass. So our list of drinking rules will make sure everyone is on the same page.

Talisman is a great excuse to hang out with close friends for a number of hours. Given how long the time between turns can feel, it’s a great excuse to pound back a few drinks and catch up with old friends. These drinking rules will make sure everyone is having a great time.

What You’ll Need To Play

This game can either be played on the board or remotely through the Talisman Digital Edition. From there all you will need is a few drinks. This game supports anywhere from 2 to 6 players. We suggest everyone keeps a bunch of drinks nearby to keep the game running as smoothly as possible.

Talisman Drinking Game Rules

Take One Sip Whenever…

You roll a 1 at any time.

You lose a life.

You lose a strength or craft point.

You spend a fate token to re-roll.

Someone else gets a Talisman.

You’re targeted by someone’s spell.

You lose an item or follower (If you become a Toad, drink for each item or follower dropped).

Finish Your Drink Whenever…

You die.

You lose the game.

You roll three 1s in a row.

Given the Sheer Length of Talisman: The Magical Quest Game, This drinking game can get pretty heavy over time. So make sure to take breaks and pace yourself if you need to. If you’re looking for an alternative to the Talisman Drinking Game we suggest taking a look at our other board game related drinking games!