Usage

Parameters

difficulty: This should be the average difficulty of the quest (On Enderal, can be thought of as the average number of asterisks on the quest objectives), represented as an integer in the range 0-4. Any other value is left as-is (which can be used to mark quests with varying difficulty, see the second example).

If the parameter "name" is left empty, the quest header will use the current page's title (without the namespace) as the quest name.

{{Quest Header
|image = EN-Quest-Ornament-Sidequest-Left.png
|name = The quest with the name so long all computers exploded and all narrators died trying to speak its name, and even then the universe could not comprehend it.
|rewards = This is a very long reward field, as you can see. But don't worry! Long lines will automatically wrap to keep a properly consistent and centered look. Look, some more words: Fungibility. Awesomeness. Programming. Wikis. Enderal. Skyrim. Power. Force. Let's just add a few more words in here for good mesure, why not?
|difficulty = Varies
}}

The quest with the name so long all computers exploded and all narrators died trying to speak its name, and even then the universe could not comprehend it.

Rewards:

This is a very long reward field, as you can see. But don't worry! Long lines will automatically wrap to keep a properly consistent and centered look. Look, some more words: Fungibility. Awesomeness. Programming. Wikis. Enderal. Skyrim. Power. Force. Let's just add a few more words in here for good mesure, why not?