If you have a good moveset for Aromatisse, post an answer below and upvote the best ones. Remember, this is for competitive movesets, not in-game. Ability, EVs etc should be included. Make sure to read all the guidelines here.

6 Answers

Set meant for Doubles, you'll want to change the EVs a bit to help it take some physical attacks or what not. Aromatherapy and Aroma Veil both for team support, TR and Reflect for team strategy, with Moonblast in case of Taunts.

That could be one way to go, and yet because it's running Reflect you don't need quite so much Def investment. Also I've found that for Doubles (as that what this set is intended for) the EVs are really complicated and a good spread can only be achieved with a lot of testing, which I sadly, do not have time for. Hence the reason I plugged in HP and SDef.

The Bulky one

Heyup!! I like this moveset better. It focuses on making Aromatisse, under Trick Room, a beast. For this, Calm Mind will make up for the lack of EVs in the Special Bulk, where the EVs aren't invested. I prefered putting them into Defense and HP, so with Calm Mind, we had HP, Defense, Special Attack and Special Defense maximized, and Attack and Speed minimized; Aromatisse doesn't' need them. Substitute increases your longevity, and Moon Blast is STAB. Finally, I remarqued something: Ground typing synergizes perfectly with Fairy in term of offense, as Fire, Steel and Poison are both weak to Ground, where many Dragons are also Flying, which makes them invulnerable to Ground.

Trick Room Sweeper

I really love Aromatisse. Oh but seriously, it will be forgotten deep into the abyss of NU just because of Sylveon, which lacks a moveset, and Florges, an Uber. But the point in Aromatisse is that she works really well under Trick Room, and it can become a sweeper there. By minimizing the speed, I could pay attention to other stuff, such as its HP, the best stat it carries, as well as minimizing the speed for best effects under Trick Room. By reducing the attack stat, I make sure no Foul Play will do important damages, and I do not need this stat as well. Now, MoonBlast is the main STAB, with a scary 147.5 power when STABbed; it should shut down Zweilous, Gabite, Fraxure and Altaria. Thunderbolt, in the other hand, saw its power dropped to 90, but it is still very usable as it provides great coverage alongside Energy Ball, which both can hit Water Pokémon and together, Flying, Rock and Ground also doesn't resist it. I finally put on Flash Canon just to make sure that no Rock or Ice, or even Fairies will block me. I realized that we cannot hit Flareon who will simply setup on us with Flame charge, so why not carrying Hidden Power {Water} for it ? Psyshock is a third option that you may use for hitting, um, Fighting and Poison, especially Poison, although not common in the tier.