Recent posts by BrokenAccount on Kongregate

If you want to examine the implosion of Redshit based on Bartleian collapse, it should be noted that the pure Explorer population exerts little or no influence the other population except in massive quantities.

What ACTUALLY happened was that the Achievement gameplay was basically completely hollow. This resulted in the failure to attract many Achiever-type players, and these were all quickly driven off by the Killers. The game’s remaining population was thus primarily built on Killers and Explorers. Explorers, being a self-perpetuating population, proceeded to propagate to large numbers. Killers, however, do not like Explorers, as Explorers make poor prey. By lobbying for external intervention, they got a large number of them banned under spurilous and blatantly false claims. This left basically nobody else in the game. The Killers got bored and left, resulting in the Type 4 equilibrium: Dead Game.

Synapticoin has probably recognized at this point that Redshit is likely beyond saving and has abandoned it.

Be serious. Boosting didn’t kill the game. f no one boosted, there would have been no one for the level 25s to actually kill. Boosting is irrelevant: As a means of getting cash, it pays peanuts. Boosting is chump change. The systematic genocide of everyone who knew how to play the game followed by a completely hollow endgame and total official unresponsiveness killed the game. When you wipe out more than half the active, high-level players in the game in some imagined witch hunt, your game loses the critical mass of players needed to provide an actual food chain, and your ecology has thus collapsed.

So, I have a question. Given that this thing appears to be sinking like a lead balloon, and produces no net profit for you…what is it worth to you unload the entire crapload on someone who has a chance of keeping it afloat independently? The possibility of getting paid for making this someone else’s problem should be worth something, yes? I’ve always wanted to get into development.

Not quite: What level YOU are doesn’t actually matter. Armor penetration is purely attacker-level, so armor is worthless even if both of you are level 50, as it will be reduced to 1/64th of its effective value compared to level 20. Even the additional new +5 levels really hurts armor’s effectiveness, as armor is now worth half as much as used to be, and when they add EVENMORE unnecessary levels, armor’s effectiveness will fall to a quarter of what it is now. Exponential curves are really mean.

Basically, since the shield divisor doubles every 5 levels, unless an item +5 levels up gives TWICE as much shields as its previous counterpart, the value of shield/armor is going to drop through the roof. When they add yet MORE levels, even if nothing changes, you’re going to need shield values in the millions just to stay afloat. The power creep on this is going to be ridiculous unless they notice this problem.

And yes, this applies to NPCs. Proteus, at level 50, laughs at your shields, as your shield values are reduced to 1/64th (2^6) of what they would ordinarily be. It gets exponentially worse the more levels they add, until you need billions of shield points just to keep up.

I hate to break it to you, but Sparrows, Scythes, and Dragoons are all garbage, and killing them is not a measure of any kind of prowess: Rather, people who own those tend to mark themselves as BAD wallet warriors.

I’m not really even sure what the motivation for that is, since it’s not like it’s priced higher than the Dragoon is. Maybe it’s a typo…the 6 is right next to the 5, and 500 WOULD be the right number…but at this point if you were to take it away, there would be massed screams unless you offered them a refund on it.

Alone? Probably not. They can still track you with LOXen, although at least you’ll be able to track them. They’ll horribly outgun you due to a combination of OPollos being way better than anything else and the fact that they have perma-buffs. In wolfpacks of 20-30, on the other hand? Probably.

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