We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Warning: JavaScript is required for some functionalities of this page. Please enable the use of JavaScript in your browser. Log In
Register My Account
Log Out (%1$s)

We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.

Warning: JavaScript is required for some functionalities of this page. Please enable the use of JavaScript in your browser.

at least that is what it sounds like to me personally I hate the idea of skills being removed I don't know how any of the rest of you feel about it all I know is I hate the idea.

no mater what they say about the new skills that they will be more potent and more used I still hate the idea of class skills being removed.

reasons for me hating this change I will have to relearn all my characters and there skills and what they need and so on.

Well,cat least TRY the new system before you "hate" it. You never know.

Glorgnorbor,A Rock And A Hard Place,Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
Took me a few years, but I renewed my signature :)

well I guess your right I will try it when it comes out and if I hate it then I will post with full details of what I hate most about it.

I look forward to seeing your review on the new system.

Glorgnorbor,A Rock And A Hard Place,Stop by our Friday music shows! 4PM EST at the Bree West Gate on Dwarrowdelf!If a Malledhrim Soldier dies alone in the forest because of canceled quest, will it make a sound? ~Leixy
Took me a few years, but I renewed my signature :)

I'm glad it's being streamlined. In all of my classes I use maybe half of the skills. If it will free up some spaces on my toolbar I'll be happy. To me, it seems like the skill system has gotten too cumbersome and unwieldy. This was needed.

Life is not a journey to the grave with the intention of arriving safely in a well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"Continuing the never ending battle to keep Lobelia Sackville-Baggins in check

This is an MMO, and things change over time. Usually quite a lot. I might wind up liking these changes or not, but at least it'll get me to pull some old characters back off the shelf and try them out again. That alone will keep me busy for months. If I don't like it after that, I'll play less. Or maybe not at all. But I'm not going to inflict my Top 10 List of What I Hate Most on everyone.

This is an MMO, and things change over time. Usually quite a lot. I might wind up liking these changes or not, but at least it'll get me to pull some old characters back off the shelf and try them out again. That alone will keep me busy for months. If I don't like it after that, I'll play less. Or maybe not at all. But I'm not going to inflict my Top 10 List of What I Hate Most on everyone.

Khafar

ok Maybe I should of waited for more info before making a tread about how much I hated the idea of skills being taken away.

ya I definitely should of waited for the release of helms deep so that I could see how bad the changes are and then posted how much I hate even the idea of the skills being gone.

at least that is what it sounds like to me personally I hate the idea of skills being removed I don't know how any of the rest of you feel about it all I know is I hate the idea.

no mater what they say about the new skills that they will be more potent and more used I still hate the idea of class skills being removed.

reasons for me hating this change I will have to relearn all my characters and there skills and what they need and so on.

As with everything, closing some doors open other doors.

For myself, a huge issue with LotrO especially since RoR is the quality of instances and raids.

From the link you supplied:

Having a zillion skills carries a lot of overhead. Adding more over time makes it even worse. I’m not talking about dollar cost. Really, whenever we add new skills (without getting rid of old ones) we have to balance them in accordance with everything else that exists… on all classes. That weight just keeps going up over the years. Every debate gets longer and more complicated.

The complexity in balancing has a direct impact on the content as the skills are balanced in regards to other classes and the content. Simpler skill setups should make it easier to balance classes between once another and balance content to create challenging content.

Thus, in the hope of seeing better content, I'm content to seeing skills etc. being changed/removed as the awesomeness of each class is useless to me if there's no challenging content where this awesomeness can be utilized. However, if Turbine doesn't manage to capitalize on these changes very soon, I'm quite sure especially endgame will be even more dead that it is currently.

For myself, a huge issue with LotrO especially since RoR is the quality of instances and raids.

From the link you supplied:

The complexity in balancing has a direct impact on the content as the skills are balanced in regards to other classes and the content. Simpler skill setups should make it easier to balance classes between once another and balance content to create challenging content.

Thus, in the hope of seeing better content, I'm content to seeing skills etc. being changed/removed as the awesomeness of each class is useless to me if there's no challenging content where this awesomeness can be utilized. However, if Turbine doesn't manage to capitalize on these changes very soon, I'm quite sure especially endgame will be even more dead that it is currently.

It will all come down to how they actually balance the classes. If they do the DND 4.0 approach and every class starts to feel exactly the same, that will be bad. If each class functions and feels like it is distinctly different and feels true to its purpose, that will be great news.

I'm coming in with cautious optimism and planning on liking the new stuff. If you come in looking for what you're going to hate, I expect you'll find plenty.