Orion makes an unofficial update to System Manager increasing the version to 1.4. In this update the System Manager originally developed by Estwald for Mira La Tijera (MLT) CFW (since has been ported to various CFWs) has now been expanded to even more CFW this time for all DEX Firmware 3.55 through 4.55 DEX are now supported. View the details of this System Manager update below:

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System Update Manager (self), v 1.4 with full compatibility with all CFW DEX.
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System Manager is a homebrew utility that allows you to control the fan utility on the system start​

Following the recent release of developer flatz source code from various of his work & tools. The useful EID Root Key Dumper of the developer has now been updated to support additional firmware. Now the utility that was once was restricted to only 3.55 & 4.50 cfw, Now has 4.21, 4.46, 4.53 & 4.65 CFW support thanks to developer zecoxao making use of the recent source coderelease. See additional details below:

Update: Haxxxen has provided a fixed version of 4.21, after a minor error was discovered.

Developer Littlebalup released an update to PS3DumpChecker. In build 468 of the Windows application the dev introduces many fixes which can be viewed below. Remember that tools such as these should be used as a guidance tool to validate NAND/NOR dumps. Always use multiple tools to verify your dumps prior to flashing your console.

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Build 468 2014-10-14:

Changed: The embedded Darkiris's 4.65 patch replaced by a patch made from "Ferrox 4.65 DB" firmware CoreOS (as the Darkiris's patch has some issues).

Fixed: Some output wouldn't show properly, now it does (ascii null issues along with non-ascii beeing converted to [])

Fixed: ROS Version checks are now performed properly, if the hash don't match any known version, it'll still pass now... (as that's what it was intended for... besides, if this value is bad... the hash won't match )

Fixed: The log now contains all data from the Datamatch check aswell (it only shows the data if there's a missmatch somewhere, otherwise it'll just show you the result of the check for each part)

Fixed: Alignment issues with some hex output (all output is now aligned to be per-byte (space in between every 2 hex chars) and 0x10 bytes per line)

Developer Samson released a PS1 Homebrew Game packaged for the PS3. Zblast (v1.3) a game originally developed by Russell Marks. Samson packaged this PS1 homebrew game using Aldostool's RetroXMB Package Creator Tool (the PS1 Portion of that app). If you like Retro Shooters this is a very fun game and I highly suggest user's give this a try. [break].[/break]

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Samson said:

I've not done anything in ages so I found this nice retro shooter on the net did a quick run through RetroXMB creator and its nice to share

no sound but if you start through MultiMAN in game xmb background music works.
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ZBlast 1.3 for the PlayStation 1 console is a simple but fairly manic shoot-em-up.

Ported by nextvolume in 2010 using the PSXSDK.

Original game by Russell Marks.
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GAMEPLAY

The idea is this: Shoot everything. The whole lot. No messing. Your ship (the funny-looking green thing) is at the bottom of the screen/window. You can move left, right, up and down within the lower half of the screen/window. You can shoot (two shots at a time).

You can also shoot a kind-of wave of shots (described hereon in as a PDC, or Power DisCharge – tacky eh?) to help satisfy your genocidal tendancies. The PDCs are in limited supply, the standard shots are not.

When the bad guys explode, the green bits that fly in different directions (and flashing lines) aren’t harmful. Neither are the ‘stars’ (uh, dots) in the background. Just about everything else is. When your ship is blue however, it cannot be harmed. This happens whenever you have just lost energy, i.e. when you’ve just been hit.

You start with 30 energy points. If you lose no energy in a wave you get 10 extra energy points. If you lose less than ten energy points in a wave you get an extra PDC.

Developer 3141card has released a new and improved PS3 LuaPlayer with update v5.2.3, this version was used in Swing Copters (v1.0 Final) by Sandroron. In this update 3141card added sound support with using Estwald's (aka Hermes) spu sound library and also his tiny3d library for 2D/3D graphics. This is no doubt a huge improvement for the LuaPlayer. Already it was put to great use. Hopefully we see some additional creations from this work by the developer. [break].[/break]

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Release Notes:

For info, the LuaPlayer is updated from Lua 5.1 to the last Lua version 5.2.3.

The used library for sound is Estwald's (aka Hermes) nice spu sound library.

The other great library from Hermes, tiny3d for 2D and 3D grafics is also added.

Here is a collection of tools and updates from developer brunolee with the updates to XMB Mod Manager & his Waves Tool for the XMB. Plus various other tools to aid in customization of your CFW enabled Consoles XMB. With XMB Mod manager you can install a variety of Package Manager's along with some other XMB hacks and tweaks. Plus the developer has included various other tools as seen below. [break]m[/break]

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Release Notes

XMB MOD Manager

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Package Manager XMB (3)

Install Package Files (TRADITIONAL MODE)

Package Manager (REBUG MODE)

Manager Plus (XMBM+ MODE)

When choosing betwen different modes besides changing the folder to install PKGs on the XMB also:

Over at PlayStationHax.it developer zecoxao has posted code sources to various dumpers, payload frameworks and various Linux Syscon stuff. After talented PS3 Developer/hacker flatz had instructed him to share these source with the community. These are sure to be useful to many knowledgeable developers in the PlayStation 3 Community. So stay tuned and see what good comes from these source release..

Developer Sandroron is back again with and this time has a new Exclusive release for PSX-Place.com with the release of Swing Copters (Final) for the PS3. Thanks to fellow developer 3141card who has updated the PS3 LuaPlayer to v5.2.3 with some nice improvements that Sandroron has taken advantage of like adding SOUND to the LuaPlayer. So with this version of this Swing Copters Port, it now contains sound. Also you can now exit the game using the PS Button and In-Game XMB. View some of the screenshot and information below of this fun PlayStation 3 Homebrew Port of this popular game that was originally developer by Flappy Bird Indie Game developer (Dong Nguyen). Thanks goes out to both 3141card and Sandroron for all the work they have done to make this an impressive and fun PS3 Port..

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What's new in v1.0 (final)?

This game is based on absolutely new PS3 LuaPlayer v5.2.3 (thanks 3141card (aka picard)), therefore:

Now the game has sound!

Also, you can safely exit the game using the PS button!

NOTE: As the game got sound, it has lost the status of beta and got version 1.0 [Final
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Developer Quake has updated §imple PS3Updates, a application that you can use on Windows to download PlayStation 3 game updates. The application, now in build eight of version 1.6, fixes a file handling issue and other minor bugs.[break].[/break]

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v1.6.8:

Fixed: File Size handling. Infected - 1mb- and 2gb+

Fixed: Other Various Issues here and there - Simply forgot what they were!

Removed: Manifest from §implePS3UpdatesDBTool.exe v1.0.1

Added: Resource Style sheet to §implePS3UpdatesDBTool.exe 1.0.1

Note: With the Manifest the software could be unstable and thus Error out.

Removed: Manifest from §implePS3UpdatesLinks.exe v1.0.1

Added: Resource Style sheet to §implePS3UpdatesLinks.exe 1.0.1

Note: With the Manifest the software could be unstable and thus Error out.

Developer Habib is back with an update to his Toolbox and his standalone QA Flag for Cobra custom firmware 4.65 users. The below still requires 'CFW Habib 4.65 with Cobra Toggle' or any other '4.65 Cobra Edition' custom firmwares. The developer does mention plans [break].[/break] to make this work on all versions of CFW in the future. The below download includes the update Habib Toolbox and the standalone version.

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Toolbox 1.02.02:

NO FIRMWARE INDEPENDENT!!!!

SRC for standalone is in there

Changelog for Toolbox:

Fixed token writing of QA

FSM toggle is in there for you (normal 3.55 diag can be used to exit)

Changelog for Standalone:

Fixed token writing for QA

NO FW INDEPENDENT, FOR 4.65 ONLY!!!

ENJOY!!!!!!!!

P.S I might make this FW independent in future.

Do note that toolbox is for Habib 4.65 cobra toggle version and any 4.65 cobra edition.
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UPDATE- QA Flag Standalone:standalone
its now fw independent for 4.21+
for any reason if this doesnt work with the upcoming releases, porting is required
tested on 4.65 and 4.60

We have two version of 4.84 Dualboot firmware that was released for CFW user's. One by developer @littlebalup and also one by developer @Bobby_Downgrades (Overflow) (bobby did make a mistake on his previous Overflow dualboot version but is an experienced developer and took full credit for the mistake while trying to making it right for user's that had issues.) .Now for those of you who do not know about a DB firmware, A dualboot firmware is an official firmware with one key difference and that being it has the ability to install a CFW over it. An idea originally brought to the scene by @habib

So here is the scenario you on CFW already (this is only for CFW user's only) and you have your Gran Turismo 5 (or any disc game) like pictured and you want to play/connect to PSN. However you do not want to be banned and want to reduce your chance of a ban . The good news is you can by simply installing a dualboot firmware for the latest firmware, in this case in one of these 4.84 release and when your done gaming online with your disc based game and you want to play Super Mario Bros. or the Legend of Zelda on your PS3 through RetroArch simply re-install the 4.84 CFW of your choice and be back in CFW land of features, This has been a very effective way to avoid bans on games like first person shooter that are much more proactive in detecting modded consoles (as they should be) ..​