(just so as not to slow things down) on his turn Jies will smack the injured goblin upside the head with a telekinetic fist (ranged touch attack). If that goblin has been killed by trin, then he'll do the same to the next closest goblin. As a move action he'll move back beside the priest, covering the door to the cathedral.
Touch attack
1d20 + 2 ⇒ (1) + 2 = 3
Damage
1d4 ⇒ 4

Well that was no good. When the goblins are going, Ken will make the first two attacks of opportunity that present themselves (assuming they do).

Hypothetical Attacks of Opportunity

Spoiler:

Attack 1
1d20 + 3 ⇒ (6) + 3 = 9
Damage 1
1d10 + 4 ⇒ (8) + 4 = 12

Attack 2
1d20 + 3 ⇒ (12) + 3 = 15
Damage 2
1d10 + 4 ⇒ (2) + 4 = 6

After the Goblins go, if I don't respond by the time Kendros gets back to respond for belor, then Ken will do this:
Move to a position where the goblin nearest to the cathedral is threatened (if necessary)
Attack the goblin nearest to the cathedral

Trin watches as the ugly creature runs toward her after Belor's arrow misses it. When it's within touching distance, she invokes her fey bloodline and casts Laughing Touch (hoping to distract the creature).

I can't find the spell in the PRD so I don't know if I should roll for damage.

You coulen find it because it's not a spell :) its an ability. It was on the sorcerer page

Laughing Touch (Sp): At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. This is a mind-affecting effect

Thats awesome! No save or anything. On the other hand you do have to be in melee range. Still. You have to make a melee touch attack, which means you add your base attack bonus, and your strength bonus, which will likely be low(probably negative), but because it's a touch attack, the goblin's armor and/or shield don't help him, so there's that! :)

You coulen find it because it's not a spell :) its an ability. It was on the sorcerer page

Laughing Touch (Sp): At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. This is a mind-affecting effect

Thats awesome! No save or anything. On the other hand you do have to be in melee range. Still. You have to make a melee touch attack, which means you add your base attack bonus, and your strength bonus, which will likely be low(probably negative), but because it's a touch attack, the goblin's armor and/or shield don't help him, so there's that! :)

Right so, properly done attacks of opportunity (in the event one or both are needed on the goblins' turn) with the armor spikes with which Ken is not proficient (though still, worth trying with a ten foot reach and stand still) :P

Jies brow furrows as he focuses on his telekinetic strike, his face darkening as he misses the goblin with his thrust of telekinetic force. The half-orc wizard curses and retreats to join father Zantus in watching over the door to the cathedral, drawing his quarterstaff as he does.
So now it's the goblins' turn? I've already pre-posted Ken's AoO numbers for during their turn. he'll certainly miss the first one to walk within 10 feet, but he might get one if there's a second!

The other two continue stuffing their mouths and pockets with food, taking no notice. You hear the sound of screaming throughout the town, and the sound of many more goblins to the north, one in particular sounds like a goblin singing some sort of war chant

If you know goblin the chant goes

Spoiler:

Goblins chew and goblins bite.
Goblins cut and goblins fight.
Stab the dog and cut the horse,
Goblins eat and take by force!
Goblins race and goblins jump.
Goblins slash and goblins bump.
Burn the skin and mash the head,
Goblins here and you be dead!
Chase the baby, catch the pup.
Bonk the head to shut it up.
Bones be cracked, flesh be stewed,
We be goblins! You be food!

Ken draws his glaive, cursing himself for being taken by surprise, immediately attacking the goblin which just hurt the gnome, reveling in his newfound size, strength and reach! If I'm not mistaken he should be able to hit the goblin from where he stands with his glaive drawn! :D
Attack
1d20 + 3 ⇒ (6) + 3 = 9
Damage
1d10 + 6 ⇒ (2) + 6 = 8

Ken draws his glaive, cursing himself for being taken by surprise, immediately attacking the goblin which just hurt the gnome, reveling in his newfound size, strength and reach! If I'm not mistaken he should be able to hit the goblin from where he stands with his glaive drawn! :D

Getting over his initial surprise over the appearance of the goblins Jonas finally reacts to the goblins actions. He bellows out in goblin How would you like to eat some steel if your so hungry. I will be happy to feed it to you. Jonas draws his Rapier flourishing it during his tirade. Move action to draw Rapier. Taking only a moments concentration Jonas summons power to his blade producing a glimmer of energy that flows over the blade before winking out. Swift action to use arcane pool for +1 enchantment to rapier. Jonas scans the current battle conditions to see where he can do the most good. Will use Daze(DC 13) on the goblin attacking the child like Trin who seems to be in the most danger however if the goblin is killed or moves out of range before my initiative I will move for my standard action.
Init 1d20 + 2 ⇒ (20) + 2 = 22

Thanks for picking me! Stat block should all be good to go, and I put up my image (and one for my hawk, if that's ok) on the Google Docs map.

Initiative: 1d20 + 2 ⇒ (4) + 2 = 6

Knowledge (nature) DC 11: 1d20 + 7 ⇒ (16) + 7 = 23

Confused at first at the sudden appearance of goblins, it took Etohya several moments to realize that this was not part of the festival but a full-on attack! Readying her scimitar (move action), she casts guidance on Kirri (standard). Pointing to the goblin in the center, she whistles loudly, commanding the hawk to attack.

"Ooooh Yes!!" Tug drops his cloak to the ground and pulls out his ball and chain, the iron ball thuds on the ground as he grips the chain. move action His medallion glows faintly as he points to the nearest goblin "You will pay attention to me!" casting lock gaze Will DC 14

23 Trin (who will full retreat as that player is no longer with us)
22 Jonas
12 Jies
10 Goblins
6 Belor (dex 16) (who will full retreat as that player is no longer with us)
6 Etohya (dex 14)
6 Ken (dex 13)
4 Tug

Stjohn, however you want to handle the split or not split of Ken and Jies is up to you

Jonas, you are up. Feel free to post ahead of your turn with options for changes based on actions.

I am not certain if we are on to the next round or not because we stepped into the middle of the combat but just in case I will post my next round actionsI am glad the girl moved to safety, but the little bugger doesn't look to have been affected by my spell better be careful how I approach. Jonas seeing the path clear to the goblin moves at a quick shuffle against the vicious sword wielding little toad. Move action to end along side goblin. He makes a sweeping motion with his rapier to move the goblins weapon out of a guard position before thrusting forward aiming for a vital spot at its throat. Standard action to attack.Here's that steel I promised!1d20 + 3 ⇒ (15) + 3 = 181d6 + 3 ⇒ (4) + 3 = 7

I am not certain if we are on to the next round or not because we stepped into the middle of the combat but just in case I will post my next round actions

I am glad the girl moved to safety, but the little bugger doesn't look to have been affected by my spell better be careful how I approach. Jonas seeing the path clear to the goblin moves at a quick shuffle against the vicious sword wielding little toad. Move action to end along side goblin. He makes a sweeping motion with his rapier to move the goblins weapon out of a guard position before thrusting forward aiming for a vital spot at its throat. Standard action to attack.Here's that steel I promised!
1d20 + 3; 1d6 + 3

Moved on map Jonas rushes forward and plunges his sword into the goblin who drops to the ground.

Seeing as the two goblins seem to be in hand Jonas scans the surrounding area to be certain their are no other goblins about. Move action to use perception 1d20 + 1 ⇒ (2) + 1 = 3 lol, when I don't see anything except my shoes I will use a standard action to cast Daze(DC 13) on the goblin Etohya is currently fighting and make a 5 foot move towards them.
Jonas yells out in Goblin. Leave that pretty woman alone ugly shes not your type.

My last post was for next round actions. So kens swipe should have happened before my daze effect. Sorry about that I wasn't certain if Ken was still in the fight. I believe that means Jies would be up next followed by the goblins, Etohya, Ken, and then Tug.

Etohya frowns in frustration at the goblin in front of her. Seeing it dazed, she quickly nods in thanks to Jonas before attacking again...

Scimitar 1d20

... but winces as her scimitar misses the goblin completely, smashing into the ground nearby. The hawk continues to fly slowly around the goblin (Fly check DC 10 1d20+8, biting and raking at the ugly creature's flesh.

Jonas attempts to move past the goblin and step up to the table to gain the higher ground and flank the goblin. Saluting Etohya with his rapier as he passes. It is my pleasure to give aid to a beautiful woman.Acrobatics in a attempt to prevent attacks of opportunity while moving at full speed1d20 + 2 ⇒ (7) + 2 = 9
Attack with Rapier
1d20 + 3 + 2 + 1 ⇒ (12) + 3 + 2 + 1 = 181d6 + 3 ⇒ (1) + 3 = 4I treated the table like difficult terrain. Let me know if I need another acrobatics check to reach the top of the table or if the table doesn't provide the +1 for higher ground.

Jonas attempts to move past the goblin and step up to the table to gain the higher ground and flank the goblin. Saluting Etohya with his rapier as he passes. It is my pleasure to give aid to a beautiful woman.

Acrobatics in a attempt to prevent attacks of opportunity while moving at full speed 1d20 + 2
Attack with Rapier
1d20 + 3 + 2 + 1; 1d6 + 3
I treated the table like difficult terrain. Let me know if I need another acrobatics check to reach the top of the table or if the table doesn't provide the +1 for higher ground.

The goblin falls to the ground, you hear the singing continue to the north and the sound of more screams