Description: So level is called Quiescence which means quiet or peaceful. So this cave is meant to be reasonably easy and the traps are generally short rather than interconnected. Having said that, this cave did get a bit out of control and isn't as quiet as I might have liked, but if you compare it to some of my previous levels you should realise how easy it is for my caves.

There are two sections where there are two paths to take, one at the beginning and one near the middle. I joined lots of stuff with secret areas so the map looks a bit weird.

I also used quite a lot of monsters in this cave so I hope they don't get annoying as I am still trying to get used to using them.

Anyway this should be even easier than Funx so give it a go. Uploaded on Mainbai

This was an awesome level. I want to rate this while its still fresh in my mind. I tried both paths at the beginning and just started using the right path everytime. And I never even tried the left path in the middle, the right just felt easier.
I only had a problem with a few spikes, not too important. And that monkey is just too close for my liking.
Other than that this level was very fun to play. Probably because it's very user-friendly.

This cave is an absolute delight to play. Easily one of the best caves I've ever played, and in fact, this is the highest rating I can recall giving to a cave. Wonderful designs, great traps, puzzles that are actually fun to solve, and good pacing as well - an aspect that is very often neglected. My only complaint worth noting is that there are a few parts that are a bit too tricky to be as late in the cave as they are, but they aren't too much of an issue, and the multiple paths do of course lend to the replayability.

That level is genius! Just pure genius, I love all the logical traps and the difficulty is just perfect. It's pretty old I know, but I just had to rate it and have it in my favourites, because it was really fun and the traps were just great together with their style. I enjoyed this a lot and I recommend it to everyone. Very good job on it!

In three tries I got to the trap just before the door and died because I forgot to duckjump. That's good enough for me. I'll call it as having beaten the cave.

It was easy but very fun. It felt short, I think that was because having two alternate paths made half (or roughly half) of the cave went away on traps I just didn't encounter. I think alternate paths are more suitable perhaps for slightly larger, more difficult caves.