It is not even a FOSS game, they just take the free CounterStrike version and put a FOSS engine underneath it, what is the purpose of it? Other than saying "Hey it is a FOSS engine" there is no purpose in it.

How can it be a starting point for anything, if it already was outdated over 15 years ago? And by the way, the game is technically still stolen, the intelectual property is stolen like brand name, concept, design, gameplay etc and of course all the assets. How can it be a starting point?

Duion {l Wrote}:It is not even a FOSS game, they just take the free CounterStrike version and put a FOSS engine underneath it, what is the purpose of it? Other than saying "Hey it is a FOSS engine" there is no purpose in it.

The problem with those plagiarism projects is, that they have not much to do with FOSS, since you cannot legally open source them.Legally this is fan art and even though it is often tolerated, it is not legal, so the companies, that are all hostile towards open source can sue you anytime for a zillion dollars and then your project is history.

Duion {l Wrote}:The problem with those plagiarism projects is, that they have not much to do with FOSS, since you cannot legally open source them.Legally this is fan art and even though it is often tolerated, it is not legal, so the companies, that are all hostile towards open source can sue you anytime for a zillion dollars and then your project is history.

So let's get a project which got a C&D long ago: Freecraft. And what we have now from it? Stratagus engine and lots of games, especially Wyrmsun.

It shouldn't be possible if, years ago, some people did not decide to recreate the warcraft engine on a FOSS approach. For me it worth it.

And I know the case of this Counter Strike is a bit different as it seems to be on top of a already existing engine (yes, FPS games are a bit special case due to IDTech's GPL releases), but who knowns where it will be in the future (If not dead, probably will be in a similar way as OpenTTD: some free/libre contents on top of a free/libre engine).

CS is/was one of the most influencial video games, especially popular in LAN parties. Even if it is now very old, it really wrote history.

I don't really understand all the naysayers here. The project and idea are legit to me. And even if the data is not (yet) free, well, nobody says that it can't be replaced in future. According to website, no actual data is distributed, so it is (sadly) only an engine so far.

But why only CS 1.5 and not CS 1.6?

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I think replacing the textures shouldn't be too problematic, they were low-res in original CS anyway, so finding a replacement makes a lot of sense, not just from a FOSS standpoint, but also a quality standpoint.

What I'm more worried about are the sounds, I don't think there is an easy way to replace them all. The sounds in CS are kinda “iconic”, any replacement will definitely change the game. This is one of the moments where I wish we had no copyright at all, but whatever.

Got too many bitcoins? I gladly take them: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH :-)