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Virtual DJ Pro Mapping v1.0 (Aug. 1st)

For those who seek it, here is my mapping for Virtual DJ Pro 7. All mappings are for decks A and B only.

This is a work in progress but here's what I've got so far:Cue Grid
-sets/jumps 8 cue points
-"Cue" button + cue grid button, deletes individual cue pointsGratify Grid
-Top row is BeatGrid, FlippinDouble and Flanger. I have other 3rd party effect plugins mapped to some of the other buttons but if you dont have these, obviously they wont work. The effects engage while the button is pressed. However you can use the "Loop Active" button directly above the grid to toggle the selected effect on/off. Above the "Loop Active" button, the two center knobs at the top of the device control the effect parametersTransport
-Deck A(left to right): loop half, set 4 count loop, set 8 count loop, loop double, loop out, play+sync.
-Deck B(left to right): play+sync, loop out, loop half, set 4 count loop, set 8 count loop, loop double.Headphone Cue
-For decks A & B, the headphone buttons above the volume faders will activate the cue for that deck.
You will need to go into the VDJ settings "Sound Setup" tab. In the drop-down list, select "Advanced Config". Click the "Advanced Config..." button. Click the "+" button to add a new line. In the first drop-down, select "Headphones. In the second, select "Vestax VCI-400". In the third, select "Output 5&6". Click "OK", then "OK" again to exit settings. I have mapped the headphone volume knob to the Master Volume knob directly above the "Shift" button. However, you must make sure the headphones' "Level" knob next to the headphone jack is turned up.

you can make a very basic slicer using these commands and activating a roll effect like Tex_ZK's "looproll" at the same time egbutton 1
get beat_num 1 ? goto_bar 4 & down ? effect 'looproll' active on : effect 'looproll' active off : goto -4 & goto_bar 4 & down ? effect 'looproll' active on : effect 'looproll' active off

button 2
goto_bar 1 & effect 'looproll' active while_pressed

button 3
goto_bar 2 & effect 'looproll' active while_pressed

button 4
goto_bar 3 & effect 'looproll' active while_pressed

It's not great as it is limited to one bar, but I have asked that we get the script to include the ability to go to any beat within 4 bars, which would make an instant slicer. I made a better slicer that includes 8 beat selection in my midifighter mapping, but it's too complicated to explain here if you don't understand vdjscript first.

Synthet1c, I wasn't gonna plague you with my noob questions until I at least gave it a whirl myself ... since I know it can frustrate when it's obvious stuff and people just wanna use you as an instant search encyclopedia because they're too lazy to just RTFM!

Ask away bro it doesn't really bother me but I do prefer the tricky ones that make me sweat for a minute before coming to a solution, but I especially love the ones that make me spend hours trying to figure it out, it's rare these days unfortunately ,

But I just started learning html and javascript for web design to bring a little excitement of learning back, and hopefully a place to make some coin selling my controllerist mappings and skins when VDJ8 gets released, definitely gonna wait until the beta is finished* as I don't want to get kicked of the vdj forum for selling stuff until VDJ8's released... after that it doesn't really matter.