COSMOS missions should be repeatable. It's a pity that we cannot repeat interesting content from COSMOS at least once in year, but we can farm "Epic arc's" every 3 months.

"Locate player" button should be moved from initial dialogue to other location. "No, you stupid agent, I don't want to find anyone. Shut up and give me the mission already".Alternatively locator agent functions should be moved to station services/ agent finder tool but this goes beyond "little things" theme I think.

Caldari Provisions

Caldari State

Give the player a choice when receiving a storyline mission from a couple of different missions (obviously they only get one each time they get offered a storyline job).

They can't select the last mission they did until they do a different storyline mission.(This would be nice because I can't stand getting "materials for war preparation" every friggin time.)

Sound effect for when you get a rat bounty payout or a notification showing how much you made.

Fix salvage so all of them have some worth, rather than one of them (armor plates/tripped power circuits) being really expensive and the others negligible.

Make it easier to figure out which agents are locators or not. Make it an option on the agent finder.

To access an agent's locating abilities, make it a magnifying glass button on the right side of the tab you would click in station to get a mission. This will open the location services. Do this so if you click elsewhere, you get a mission, not an annoying extra click that is like "maybe you want to do locate a character instead?"

bigger stuff:

Epic arcs have voiceovers from those involved (this would be really cool...)

Stats area in your character sheet that shows how many of each rat type you have killed (guristas, etc) and other stuff like estimated total rat bounty earned/total LP/total mission reward ISK. Could be stored locally for each player. It would be cool if there could be PvP or general stats (like hours played) in this area of the character sheet as well...

Also, as the guy a couple of posts above me said, make storyline BPCs rewards for storyline missions. They need to be in the game, rather than rare as hell and expensive. It's a pain on EFT to see "oh, if this storyline module wasn't an obscene price, it would allow my fit to work.". Storyline modules should be a couple times more expensive than T2 modules. (less than or equivalent to faction mods, but not more). COSMOS missions should become storyline missions.

Laurentson INC

Talking of tags and broadcasts, and heck, even incoming ewar... all those tiny little symbols in the overview. At least some of them should be in the corners of the locked target boxes. There's plenty of space because the targets are circles. :)

Drones could display more info, like maybe the distance to target, in the drone window. That'd be really helpful. Just like a single overview column in addition to the name and HP bars.

Fitting screen DPS for drone estimates should use drones in space if there are any: currently, my DPS readout drops if I launch my biggest drones.

Drones. HP. In the dronebay. The info is available to the client, put it where I can see it!

I'd love a capacitor log, but I am a massive nerd.

This may already exist, but I'd like a showcut to leave Planet View. The close button is usually behind something else. (in fact, basically all the PI windows have some sort of 'always at the back' function enabled, hiding behind the scanner, local, cargo, whatever I have open.

On that note... please please please let me make the Science & Industry window smaller. It's current minimum is quite large, and I usually only need to display the names of 6 planets. As it is, I'm constantly minimising and recalling it, since, as mentioned, almost all the PI windows refuse to come to the front of the UI.

The LP store should be scrapped and rewritten. In in place a new LP store that is easier to use and maintain.

All corp LP and corp LP stores should be remove and replaced with faction LP (i.e. Gallente Federation LP) and a faction LP store (i.e. the Gallente Federation LP store). All items should be available in the LP at any of its faction stations. Additionally items in the new LP can be restricted based on various criteria. For example, if a character is in faction warfare certain items (i.e. Gallente FW shirt) will be made available. Or if a character as 10.0 standing with the faction a set of items are made available. It should be flexible enough to support various types of conditions.

The LP store should be scrapped and rewritten. In in place a new LP store that is easier to use and maintain.

All corp LP and corp LP stores should be remove and replaced with faction LP (i.e. Gallente Federation LP) and a faction LP store (i.e. the Gallente Federation LP store). All items should be available in the LP at any of its faction stations. Additionally items in the new LP can be restricted based on various criteria. For example, if a character is in faction warfare certain items (i.e. Gallente FW shirt) will be made available. Or if a character as 10.0 standing with the faction a set of items are made available. It should be flexible enough to support various types of conditions.

Re-writing the LP store is not a little thing ;)

I have removed some posts, but there is some good stuff here already :) keep it coming! Remember we are focusing on little things that will take a few hours maximum to do and will improve your PvE experience

I have removed some posts, but there is some good stuff here already :) keep it coming! Remember we are focusing on little things that will take a few hours maximum to do and will improve your PvE experience

That was most of the reason form my new entry request as a stop-gap until it can be re-written.

How about being able to save probe configurations, then pick the configuration when you launch them? It could cycle the time it would take to launch all of them before releasing any.

Toggle box in the d-scanner for AU/KM.

Being able to sort the order of the icons in the overview.

System bookmarks in the overview, so people can close People & Places window.

Being able to make the system, autopilot, mission etc windows go horizontal. There's not a lot of room on my screen generally, and having them all go down the one side makes it worse. Best would be unhooking them so people can move them where they want.

With the increase in shiptoasting, the Report timer needs to be shortened.

Empire Tax Collection Agency

Some good ideas in this thread. Some of them I agree more with than others but that is only natural. However, considering that

CCP Affinity wrote:

we are focusing on little things that will take a few hours maximum

here is my brief list:

That roid in Infiltrated Outposts? It has to go. 5 minutes including peer review, or whatever that's called (I'm no programmer; IB4 "loln00bshavingnoideahowlongitakestoprogramLittleThings.").

When giving out missions add a check so you don't get the same mission twice in a row. This should include storyline missions. Again, I'm no programmer but how long can that take? "HandOut Mission. IF Mission=lastMission THEN diaf." Why? Because this is not fun.

This might take a long time but shouldn't: Fix NPCs spawning inside or close to structures/objects and getting bounced off at 1,000m/s. This behaviour popped up three or four expansions ago so I'm thinking/hoping that old code which prevented that behaviour is still there. However, if all affected NPCs actually need to be repositioned this would probably be outside the scope of this project.