The Onward March of the Bundles [See Post #1 for a full, up-to-date list]

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I was considering buying two, but this is mostly a "Hmm, that could be interesting. I'll grab this now and maybe play it eventually" deal. And I know it is stupid, but I would prefer not to support a game I have no interest in whatsoever (so no fourth). I guess I could re-buy one of the two I already got, but I shall instead just hold off for the time being.

Steam: Gundato
PSN: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.

<rambling>
I've been keeping a casual eye on it for some days and I'd say it's not been working very well so far. Giveaway creators have the option of setting the value for their giveaway, and people signing up receive a lot of points, the amount of which is directly proportional to the value of their accounts. As a result in the first few days there was literally an explosion of giveaways, most of which were budget/bundle games being given away for an insane amount of points, some going as high as 500,000, and the majority in the 50,000 - 200,000 range.

As of this writing the number of giveaways seems to have crashed (only one page of giveaways VS a dozen), and the values are in a far more reasonable bracket.

I was sort of expecting this, because last time I checked, points were only generated when users sign up for the first time, and when the user's account balance goes under 2500 points. When you've blown your initial treasure, you will only have 2500 per day which means you either can't get anything, or you start creating new giveaways to get points from new users and those who stockpiled them in the initial phases.

On one side you have a ponzi scheme of sorts where the giveaway value is sustained through an influx of new users, on the other an incentive to get games for dirt cheap so you can give them away and sift points from new users ...i.e. the ones that you can buy in gala bundles happy hours.

I expect the equilibrium point to be higher but closer to the refill threshold, I'd guess in the thousands for most games. But the real test will be the release of the next gala.
</rambling>

I've been following that Akaneiro Demon Hunters game for a while, even signed up for the beta about a month or two ago. Tried it a few weeks ago and it's really fun. A bit simple now but it's got a lot of potential. I love the Japanese water color art style too. Reminds me of Okami. It plays like any Diablo-clone, so if you're into those types of games, you'll more than likely enjoy it.

Just learned the most disappointing fucking thing I've heard all week.

From the Groupees page:

FESTER MUDD: CURSE OF THE GOLD AND LEISURE SUIT LARRY IN THE LAND OF THE LOUNGE LIZARDS

From the Writer/Director of the groundbreaking, Leisure Suit Larry series, Josh Mandel, comes FESTER MUDD: CURSE OF THE GOLD, a three-part comic saga of exploration, reunion, and redemption…and a love letter to the classic adventure games of the 90s! (PC/MAC coming Jan. 2013). Bonus also includes the VGA version of truly one of gaming’s ground-breaking products, LSL1: Leisure Suit Larry in the Land of the Lounge Lizards, updated for modern PCs (Game build coming shortly).

BTW the text still says "DRM-Free only" but, if I'm not mistaken, the graphics has changed to "free steam key when greenlit".

Oh. That (the image) is there for all of them. I think it just means "right now, it's DRM-free only but if it gets Greenlit, we'll send a Steam key your way" as opposed to "you also get a Desura key."

EDIT: Here's what I find most hilarious. LSL: Reloaded is supposedly only getting released if Fester gets Greenlit. Or at least through Groupees (whose employees seem to have no recollection of such a situation).

Despite all of that, there's still an LSL:R Greenlight page. I would laugh pretty hard if Fester didn't get Greenlit, but LSL:R did. What are they supposed to do? Not release LSL:R?