Check if the object space bounding box of an object is visible in this render view.

If true is returned (visible) then clip_plane, clip_z_plane, and clip_portal will be set to the right value depending on wether or not clipping is wanted. This function also does far plane clipping. Use SetupClipPlanes() to get the clipping planes for this function. The frustum_mask will be modified according to all clip planes that were relevant for the given box. That can be used to hierarchically cull smaller objects.