Escape Studios Launches First Online ZBrush Course

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Escape Studios,the
number one source for developing a successful career in the CG industry, today
announced the launch of its new online ZBrush Foundation course. Comprised of
over 11 hours of HD video tutorial content created by industry experts, ZBrush
Foundation enables artists of all levels to grasp the incredible power of
Pixologics industry standard sculpting tool. Delivered through Escapes proprietary
online learning system, ZBrush Foundation provides students with a comprehensive
learning experience and the ability to ask questions of Escapes industry
professional tutors, using the systems unique Q&A feature. For more
information on Escapes ZBrush Foundation course, please visit http://www.escapestudios.com/en_GB/training/online-courses/online-zbrush-course.html.

I am very impressed with the
quality of the ZBrush training Escape has created, said Martin Knapp, marketing
and education director at Pixologic Inc. The videos are easy to follow and the
unique player that allows interaction with the instructors is top notch! ZBrush
users, new and old, will benefit from this training course.

Developed by Escape Studios team of
production tutors, ZBrush Foundation covers all aspects of the ZBrush interface
and workflow, from key concepts to advanced techniques for the seasoned
professional. Created to meet the expertise required by todays demanding
production industry, ZBrush Foundation demystifies complex techniques and
instils confidence and competency in the user. In addition, the interactive
online learning tool ensures that participants will never feel like they are
studying alone. Students are guaranteed professional feedback and communication
with other users, allowing them to be part of a collaborative learning
environment that exceeds the capabilities of standard training through a DVD.

Were very excited to offer the industrys first online ZBrush
training, said Dominic Davenport, CEO
and founder at Escape Studios. Our online learning courses, which debuted with
the Maya Core course, are gaining tremendous adoption among the industry and have
already been implemented by several leading studios and academic institutions,
including Rare, Aardman and the University
of West of England.

About ZBrush

ZBrush is an integrated modeling,
texturing and illustration environment. ZBrushs innovative set of real-time
sculpting, texturing, and deformation tools are used in major film studios and
game companies worldwide. Its instant feedback and real-time response makes it
the most natural-feeling digital sculpting tool available today. As a standalone
application, ZBrush offers tremendous flexibility and appeals to a wide
audience.

Founded in 2002 and based in London, Escape Studios is
the number one choice for developing a successful career in the CG industry.
Escapes teaching staff includes some of the industrys most talented film,
games and animation professionals; instructors hail from world-renowned
facilities such as Pixar, Sony, MPC and Cinesite. Graduates, or Escapees,
have been placed in facilities ranging from Rockstar Games to the BBC and The
Mill, and worked on some of the industrys most high-profile projects including
The Golden Compass, 10,000BC, The
Chronicles of Narnia: Prince Caspian, and Harry Potter: The Order of the
Phoenix. For more information on Escape please visit www.escapestudios.com.

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2008 Escape Studios. All products
or brand names mentioned are trademarks or registered trademarks of their
respective holders.

Comments

I highly recommend this ZBrush course! Its become not only a great tutorial method but also a valuable resource, as mentioned its live with Q&A so you not only do you get the video content you also get feedback from other students and ESC staff.
I hope this is the future for all app learning!

I purchased access to the ZBrush course as soon as it was available. I have completed all modules and am extremely pleased. Unlike the majority of the materials available on disk, which are primarily excellent, this course manages to do things the others do not. Each step is clearly described in such a way that I can repeat the process easily, not wondering what the narrator is doing different. ie, using a Wacom tablet while I am using a mouse. Questions are promptly answered, and in the case of my asking about setting Wacom properties, there was a video added which covered the whole use of the tablet in detail. Processes, like \"retopologizing scanned mesh\" structures were immediately used in the course of my official work requirements. This alone was worth the cost of admission. This is tremendously beneficial to those of us who must work with triangulated dense meshes.
I plan on being the first to obtain access to the advanced course when available, and only hope that my skills with the software continue to grow as a result.

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