His neck is apparently made of elastic.

In 2011's first-person shooter Crysis 2, much of the gameplay involves taking cover behind barricades and popping up to shoot enemies. This takes place entirely from the first-person perspective, though--there's no third-person cover like in Deus Ex: Human Revolution.

Now, we know why we never should play Crysis 2 in third person. Reddit user tasonjodd posted an animated GIF of an external view of the game's main character popping in and out of cover, and the results aren't pretty. If this image is any indication, his spine and neck are elastic.

Of course, this isn't a ridiculous oversight on the part of developer Crytek--you were never meant to see this. A user modified the camera to get it to capture this scene, but that doesn't prevent it from being any less humorous or haunting.

Recent times haven't been as light-hearted for Crytek. Several reports have claimed that employees at the UK branch of the studio haven't been paid. According to reports, the director on Crytek's upcoming game Homefront: The Revolutionalso recently left the studio following the departure of 30 employees. Keep an eye on GameSpot for more Crytek news as it becomes available.

If you have a character that you are supposed to be controlling and viewing the world through their eyes then I believe the positioning, movement and whatever stuff should be accurate to where it would be and doing what it would be doing if the full model actually existed. This way the heights, positioning and movement etc will always be accurate and correct.

Everyone is being overly stupid with this. This isn't even a valid argument. The third person animations don't exist in the game therefore It's exactly like people trying to compare Dead Island 3rd person (Developer console version) to the actual release of the game, and then saying it's bad.

Can't compare this aspect to anything because there is nothing to compare it to.

That's one of the reasons why I prefer the over the shoulder perspective in shooting games that involve cover or platform elements. As Gears of War, Mass Effect, OddWorld: Stranger's Wrath and Dishonored.

On an unrelated note: AFAIK, Crysis 2 had multiplayer capabilities. I guess taking cover was out of the options in the multiplayer. Am I right?

COD ruined good fps games, as MW2 is the prime example. On the Crytek front, they should have stayed with Ubisoft and continued the Farcry series. Although Crysis 1 was actually terrible when played, AI is horrible. When you're standing in the middle of a forest with little visibility all the AI Units seem to find and spot you with relative ease and have aimbot accuracy. It's the same in Crysis 2. Only way to stay undetected is to be out of sight, as the AI had unlimited sight range on a 360 angle. I still remember AI units walking away from me across the map and as soon as I moved from cover up on a roof top a mile a way they did a 180 and started attacking. Heck even when cloaked they would attack then say nothing is there and coast is clear after inflicting massive damage. Yeah all kinds of major issues.

Not sure I'm buying this. Is the third person perspective meant to match what we see in the first? The second time he drops down behind cover sees the gun drop lower and slump down with him. It doesn't quite seem to match.

been playing crysis 1 again recently, so much better than crysis 2 and 3...i especially don't like how they changed the mechanics for activating suit abilities...and the huge island was much more interesting to play through than the cities..

bought crysis 3 a few months ago, played for about 3 hours and haven't touched it again. it's not "cool" to hate crytek, cuz they just might turn it around!

@madgame23 COD, and Modern Warfare in particular *MADE* FPS on the consoles, it was an insane seller that launched a massive franchise. MW had the best shooter campaign of all time, MW2 had the best multiplayer ever made.

Also MW and MW2 run at 60 fps on an Xbox 360, Crysis can only manage half that.

@RunningMansKid u cant go wrong with crysis games ... they are not mainstream but streamlined, the hate mainly exists because crytek is just pissing everyone in the industry off with its ultra high quality standarts and achievments in game tech and they always strive to tell u a patriotism free Story about People who became soldiers ...

this is all reflected through the negative Reviews of crytek games by Mainstream controlled media types

@ringringabel I love Crysis, and Warhead is great too. Crysis 2 is disappointing in many respects, and one of the most disappointing of last-gen. Crysis 2 felt less important an entry, but to me, much better and a large improvement in many spots to Crysis 2.

They're also extremely lazy. They can put graphics like this in the game, but yet can't program 3rd person animations, how idiotic. If half these game devs bothered to take the time to program out both first and third animations in games that are straight up just first person, and do it correctly, more copies of the game would not only sell, but be playable.

Crysis is not good by any standard. The visuals look good but that's it. Controls are twenty years old, FEAR had better controls than this. AI has instant target location even when they are not even looking at you and are far out of range plus aimbot accuracy. Story idea was good but it was not implemented or paced very well. Like all EA games it was not properly beta tested.

@hitomo@RunningMansKid This doesn't make sense. Crysis was highly rated. Crysis 3 was good, but the stories were kind of bland and directionless. They tried to make it like CoD. That, and the campaign was super short. Crysis 2 and 3 didn't capitalize on what made Crysis 1 so good.

True. But the game was never meant to be seen in third person so it never mattered. I bet there are some games that do something odd like this too. Mirrors edge was one of those games I think. An EA title as well lol. But oh well. Super soldier games are dope! I like them. The funniest thing is going back and playing Halo 2 Anniversary. So slooooow!