cyrille henry wrote:
> yes. i faild to render in a framebuffer and using it as a texture for
> next rendered frame (just like in my wawe exemple).
> i think this should be more efficient than using pix_snap2tex.
>> if someone know how to do this...
maybe with pix_write_buffer, pix_read_buffer? don't have time to do more
testing right now. what is the wawe exemple?
marius.