Outstanding Achievement in Online Game Play: Call of Duty: Modern Warfare 2

Outstanding Achievement in Story – Original: Uncharted 2: Among Thieves

Outstanding Achievement in Original Music Composition: Uncharted 2: Among Thieves

Outstanding Achievement in Soundtrack: Brutal Legend

Outstanding Achievement in Game Play Engineering: Uncharted 2: Among Thieves

Outstanding Achievement in Sound Design: Uncharted 2: Among Thieves

Outstanding Achievement in Portable Game Design: Scribblenauts

Portable Game of the Year: Scribblenauts

There is not a lot to argue about here. I suppose Brutal Legend‘s Strategy award is a bit of a surprise, but I love that its endless supply of epic metal tunes snagged the Soundtrack award. Similarly, while some may suggest that the idea of Scribblenauts was better than the execution of the actual game, no one can deny its creativity. Finally, as much as I loved Mark Hamill’s Joker in Arkham Asylum, I would absolutely have given the performance award to Nolan North for his amazing work as Nathan Drake. But that’s just me.

The Interactive Achievement Awards have been presented by the Academy of Interactive Arts And Sciences since 1996. The Academy itself is comprised entirely of people who actually work in the games industry, and as a result, these are probably the most credible awards given to games (sorry, SpikeTV).

A full list of the credits for each winning game is available on the AIAS website. So how did your favorite games do? Are there any awards you would change?