Welcome to the Forum Archive!

Years of conversation fill a ton of digital pages, and we've kept all of it accessible to browse or copy over. Whether you're looking for reveal articles for older champions, or the first time that Rammus rolled into an "OK" thread, or anything in between, you can find it here. When you're finished, check out the boards to join in the latest League of Legends discussions.

Match Making , Quality or Quantity?

Well basically ive seen alot of complaints about the MM system Riot uses. I thought about several things and why they are the way they are.

For instance , when a duo que ques both players elo's are pushed up. What if instead of this , the MM instead matched the duo to an opposite team with a similar elo duo que?... The obvious problem is that it would take much longer to find such a match. But this is the theme im running with here and the question i want to ask.

Would you prefer better quality of match making at the expense of faster que times?

And also , What do you think is a reasonable wait time and an unreasonable one?

I hate riot games their system is set up to your wins and losses are evened out currently I am on a 9th game ranked loss including 6 normal game losses due to 1 dumb player. I am tired and sick of riot

I hate riot games their system is set up to your wins and losses are evened out currently I am on a 9th game ranked loss including 6 normal game losses due to 1 dumb player. I am tired and sick of riot

Well to be honest , getting games to actually be 50 - 50 chance of winning is what im aiming for.

I know zil argues that you will have around about a 50 - 50 win / loss rate when you hit your 'true" elo. But too many factors like the duo que distort and skew games in my honest opinion.

Who the hell wants to get a fast queue only to get into a ****ty game? It's like if you are eating at a restaurant, would you rather have something that taste like **** or wait longer to actually enjoy your stay?

You're implying that staying in the queue for an extra short period will give you a drastically better matchup. I highly doubt this is the case. I don't think Elo within small bands has much, if any significant predictive effect given how much variance there is in your Elo and matchmaking luck. Waiting a longer time to Match people within 5 Elo of each other won't give you a different game than matching people within 15 Elo of each other, because everyone's Elo is likely 20+ off its true value for the most part.