Any sufficiently advanced technology is in distinguishable from magic.

After a long silence, two of CD Projekt’s co-founders talked again in different interviews. Michał Kiciński said that the success of The Witcher 3 was unexpected but at the same time, there’s room for an even bigger success with Cyberpunk 2077.

Marcin Iwiński, on the other hand, had a very long chat with Glixel that ranged from CD Projekt’s roots and company naming to their interest in supporting Virtual Reality.

On VR

We are observing with interest. We are telling stories. If VR can help us, we’ll definitely consider it. But right now, I’m personally looking for something really substantial as an experience. Why did I pre-order the Switch? Not because I want the Switch. Because I want Zelda.
And also, I’m probably not a very good case, because I get nausea very fast.

On how CD Projekt started as a company

On the weekends, we started going to the computer market in Warsaw. Passionate fans of computers gathered to buy hardware and swap games. We were about to finish high school, and copyright law was introduced, and our first thought was, “Hey, maybe we could start importing games.”
I had contacts in the United States through the bulletin-board system scene, and one of my friends from the BBS recommended a game wholesaler. We started importing CDs, and initially Michał was selling them at the computer market on the weekends. Initially, we got them from any channel we could. I remember one of our first contacts was a company called Just CDs in Anaheim. I was just on the phone, ordering games like, “Five units of Indiana Jones. Two units of Day of the Tentacle.” After three months of this sort of incubation, in the gray zone so to speak, we said, “Hey, it’s going well. Let’s start a company.”