There have been video games where you play as a clone trooper and some were you play as a clone commando, but what if there is a video game where you play as an Arc trooper? Yes an Arc trooper. I thought of this and made up some ideas for a new Star Wars game.

What if LucasArts created a Halo style action game similar to Republic Commando where the main character is an Arc trooper? It would take place during the Clone Wars and you get to fight in many battles from the Clone Wars and it would have a storyline too. Some of the features would be that it has a co-op mode where the main character is a Arc trooper and the second character is also an Arc trooper and the others are clone troopers and the game would also have a huge variety of weapons and long gameplay. It would have vehicles, many different types of enemies and a very good multiplayer. It would be a first-person shooter like Halo and and the action would be similar to it too.

It would start out of Kamino where the Arc trooper that is the main character is being trained and is told by Tan We at the end of the level that he would have to wait in stasis. Then in the first levels you play as clone troopers and commandos in levels leading up to The Battle of Kamino where the Arc is woken up from stasis by Tan We and is told that he needs to defend Kamino. So he suits up and fights the battle and there are many other levels after that where some are key battles from the Clone Wars. I am thinking of the story so far. So what does everybody think of this idea and could you please give me some ideas.

The main character could be Alpha-59 and the second Arc in co-op mode would be Alpha-18 who is a friend of Alpha-59. I haven,t thought of a name so could you guys give me some ideas. There will be a solo and co-op mode but in solo you still have clones with you but you just play alone. There would be different difficulties Like Easy, Normal, Elite, and Veteran and there will be different levels where you can be other clones. Each level completed would unlock extra stuff and there could be achievements and also there will be something similar to the Halo 3 skulls but instead of skulls it's a B-1 battle droid head. The B-1 battle droid heads will be well hidden in different levels and you have to find them and they unlock stuff. Each level has different sections like in Republic Commando.

Actually thats a really good idea, but in level 20 could their be the Coruscant mission where Anakin leads a platoon of clone troopers into the Jedi Council and kills all of the jedi, just like they did in episode 3? (Except you wouldn't be playing as Anakin, no duh)

So what kind of weapons, equipment, and vehicles would you want to see in the game. I thought of a few things. All the equipment, weapons, and vehicles are actual things from Star Wars whether their carried by clone troopers, clone commandos, or Arc troopers. Also should certain equipment and weapons be used by certain units only.

You could have 6 different types of grenades, but 2 of each just to make it real.

Certain weapons will have a certain number of shots and a certain number of ammo for that weapon you can carry and some can overheat if fired to much.
ex.DC-15A blaster rifle fires 500 shots before reload and you can carry enough ammo for 2500 shots.* shows weapon can be dual wielded but if it's dual wielded you can't throw grenades. You also have a melee attack ex.rifle butt. Certain weapons can be taken from enemies ex.vibroblade from Trandoshans and E-5 droid blaster from droids.

Well, we all have brought this up before. I think for the most part everyone agrees it is a rather good idea. And I'm sure LA wouldn't detest. But the fact of the matter is, LA is never going to create another game based off of Republic Commando or Arc Troopers, if they had planned to, we would know about it. Right now they are concerned about how people will like "The Old Republic," which is the new mmo being released by LA. The truth is, in my opinion, that the story of Delta Squad and Republic Commandos has been told. As far as I know, there's nothing more about them in books or anything. Sev is dead, and that's that.

Well this game is mostly the story of the Arc trooper Alpha. Most people wondered what happened to Sev, but some people wondered what happened to Alpha, since he was on a ship that disappeared while he was critically injured. I figured Sev was dead and sometimes people die during stories. I heard there is a down loadable software that you can make your own video games on and if we found someone skilled enough perhaps a team of people then maybe this game could exist. Right now Lucasarts is already working on 2 different games maybe 3. Bioware is working on The Old Republic, Lucasarts, has finished Battlefront:Elite Squadron and it will come out November, and they are getting close to finishing Star Wars:Republic Heroes. Maybe then they will be open to suggestions but they probably won't make them like RC anymore because they will all be kiddy like The Clone Wars show.

Here is the vehicles I promised. You will be able to hijack vehicles in a way similar to Halo but some enemies like Trandoshans can hijack vehicles from you and also you can kill enemies by running over them in a big enough vehicle. Certain vehicles like starfighters and big vehicles only appear in certain parts of the game and in cutscenes. Give me some more ideas for vehicles.

i can see that you are planing the game but will it come out on the masked?? that's the big question...
there is a lot of people who have planed many games but less than the half are getting on the masked, but i relay like the your i ideas... but will you be fighting on the front lines???
b/c it's boring behind enemy lines :P

That Is A Very Good Vehicle List, VERY Good....... Your Obviously Writing Down A Storyline And Level Maps? And You Should Also Think About Multiplayer Maps. A+ To This Game Idea, It Would Be 5/5 In The OXM Magazine.....

ist an amazing idea. seriously. but im not seeing much balancing. if you plan to actually make this a game, not just a fanfic, you really have to think about balance. there are two types of balance: analogue and complex. analogue balance is found in most early RTSs and games such as classic Doom to Heretic. complex balance if found in just about every modern RTS (except for StarCraft) and many modern shooters (Halo 3 and Gears 2 are prime examples). analogue is easier to do, but not as intersting, whereas complex is the reverse.
also, you seem to be jumping straight into it. your putting alot of thought into it, but perhaps too much, like thinking too far ahead. what works for me is to come up with most of it along the way. in my fanfic (posted up here and will be updated soon) i just made a "brief" plot outline and made a list of major characters. the rest i come up with along the way. the same happened in my other fanfic (which may or may not be posted up in the Absent Without Leave Discussion, but is definately on the SPPf).
i know your not me and everybodies ideas work differently. im simply just making suggestions to help make it even better. but you really are on to something. although i lack skills in modding and game design, i am able to help write down a plot and even do artwork (except for environments). i can help, but only if you want it.

What do you suggest beanlord56? When I wrote down the ideas they didn't turn out as good as I thought they would. When I think of the balance in the game I imagine it being similar to what you said but when I write it down it turns out to be not what I expected. I had this idea for a long time and I have a huge imagination, which makes me come up with stuff twice as fast, probably the reason for all the ideas. Also I don't have any modding or game design skills either and what is an RTS. Also to answer Hooper's question you won't be behind enemy lines all the time. You would be sometimes in the frontlines, sometimes behind enemy lines, and you will sometimes lead troops into battle like a clone commander would.

If You Controlled A Whole Army, The Game Would Have To Be A Game Like Halo Wars, But Going Behind Enemy Lines Like That Would Suck. I Vote For A FPS Like Halo, With A Really Good Storyline To It And Also Some Good Online Capabilities.

Forget what I said about leading troops into battle. By that I meant that on some missions instead of going solo you will have clone troopers with you. Also should the ARC trooper character be someone different than Alpha, they could be a new character. If anyone thinks I should change the main ARC character to a different ARC and change the name tell me and tell me what I should name him and I will change the level things. Also here are the enemies you will face in the game. These enemies are actual enemies that clones faced, also I get my ideas for stuff to put in the game from www.wookieepedia.com. If you are going to tell people about this idea and spread the word give credit to where and who the idea came from.

i was thinking that you should limit yourself to the weapons and vehicles. i took note of the number of levels, and while it is realistic to have that much stuff, you have to think about what blackops and standard infantry had on hand. looking at the weapons, it is impossible for a standard grunt to carry that many grenades, mines, detpacks, medkits and however many weapons you plan on carrying. for a blackops soldier, maybe not impossible, but very difficult (Darman in Hard Contact). and for he vehicles, this doesnt look like the BF series, where anyone can just hop into a vehicles, be happy and cause however much hell as they want. standard clones were trained to use specific equipment and vehicles. they may know the basics of driving a walker, but for maximum efficiency, a specially trained pilot has to drive. and if look at your post about enemies, unless there are vehicles to combat that many "ultra heavy" droids, one may be royally screwed. there are only 9 weapons that have maximum potential to destroy an "ultra" out of a bazillion others. all weapons can be used as anti-infantry but, but its difficult to use them all as anti-"ultra". i also noted that your snipers are "wierded" up. have one designed to shoot through walls and almost anti-vehicles and the other just shoot through "squishies" like in Red Faction 3. in RF3, the sniper rifle is, of course anti-infantry with a x4 scope and decent ammo; while the rail driver has x-ray vision, a x4 scope, decent-for-a-cheap-weapon-ammo and is a one-shot-one-kill (except on gunships, unless your a really good shot). i understand that your trying to make the amount of ammo as realistic as possible, but sometimes, that can mess up the balance.
also make each weapon do something different. ill use one of my ideas (a Halo knock-off, under working title Charon) as an example. (NOTE: ive been working on this for 3 years)

It's not like you can carry all those weapons and equipment at the same time. You would have 3 different weapons at the same time: a pistol, a main weapon, and a secondary weapon. For equipment you would have medpacks and a choice of one of the other things listed. I said in my earlier posts that you can't carry all that stuff at the same time. I don't plan on there being vehicles scattered everywhere in convenient locations and the vehicles can be destroyed by enemies and there would be only about 1 or 2 every level. On some levels you would play as clone trooper, some as clone commandos, and some Arc trooper. Certain weapons, equipment, and vehicles will be limited to certain units. At least the amount of grenades you can carry will be more realistic than in RC where you carry 20. I will also need to change the ammunition capacity of some of the guns to make it realistic. You will most of the time be an elite unit and you can melee enemies and some weapons can take out heavy units. Some of the weapons are automatic which means your ammo will be eaten up like in other games but not that quick. You should read all my other posts from the beginning. I have a feeling you didn't read them all and also do some research on the things from the lists.

I don't have any game design or modding skills at all and I don't know anyone who could make this game. These are just ideas I had for a new Star Wars game. Everytime I get modding tools they never work. Maybe you and everyone else here could call Lucasarts and maybe they would make it. Also give credit to where and who you got this idea from. Maybe if I can figure out how to use the modding tools I could make a mod similar to this game.

that would me cool, you can use unrealEd for make the game... it would me on the same format than RC an UT but still, it should work just fine... we should defiantly give LA this idea! it would me a best seller! If some1 knows how to contact LA do it! :P

i really hate to burst your bubble, i really do, but LA will not accept your idea. trust me. ive contacted Blizzard Entertainment and Nintendo of America twice each, Bungie Studios once and LA once and they all said the same thing: "Although we greatly appreciate your idea, we cannot accept it due to company policy." they actually dont appreciate the idea, theyre jsut saying that to be nice. and if you think about it, if every gaming company accepted fans ideas for games, not only would the companies be overwhelmed with so much, often useless, crap and an even crappier budget and tiny workforce. plus if they did, wed be at StarCraft 10 by now. :S sorry if i destroyed your bubble, but thats why fans come together to organize ideas and make unofficial or flash games. just like what were doing now...

and about your comment on my suggestion, i do tend to skim when im reading a really long post or article. sorry about that. but i did go back and read it thouroghly. good job.

It might still be possible. Think, how does Lucasarts get ideas for new games. We would need to reach out to their heart and soul. We could contact an employee that we could trust and maybe he could give them the idea. We could create a group of followers to vote on the idea. We would need to find out what their company policy is. We could tell some employees about the idea and see if they like it and if we can get a lot of the employees to like the idea then they might make the game. If we jump at it head first we will get nowhere. Sometimes we need to approach things slowly from the side to succeed. Who's with me!

eyy, remember we are the costumer, WE are gonna buy the game...
LA would me stupid if they don't listen to the people...
we know best what we want to buy... an i LOVE ACT an clone troopers
that's the thing...
send them the ideas

It might still be possible. Think, how does Lucasarts get ideas for new games. We would need to reach out to their heart and soul. We could contact an employee that we could trust and maybe he could give them the idea. We could create a group of followers to vote on the idea. We would need to find out what their company policy is. We could tell some employees about the idea and see if they like it and if we can get a lot of the employees to like the idea then they might make the game. If we jump at it head first we will get nowhere. Sometimes we need to approach things slowly from the side to succeed. Who's with me!

I Say That Might Work. But If We Do Tell About It We Still Need A Storyline....... Something That'll Fit The Game And Won't Look Like It's Just Some Star Wars Fans Hoping For More Star Wars Video Games. Thats What We Need...... What Do You Guys Think It Should Start Out As And We Work Our Way Up From There? And If Anyone Is Good At Drawing We'll Need Some Concept Art And We Will Also Need Some Environment Ideas So Then It's Not Random. I Hope LA Listens