Greenlight is dead! Quake 3 Arena gets Vulkanized, Dawn of War III arrives on Linux, and we’re giving away a copy of Slain: Back from Hell. Then Motörhead: Through the Ages faces the CHAIRQUISITION! All this, plus your hate mail.

This fee is returned in the payment period after the game has sold $1,000.

If you release a free game / MOD you will never get it back.

See, with the whole refund thing, you could have easily increased the asking price.

Submitting data per game doesn’t seem all that efficient. I’m sure existing deals will be grandfathered in

“As we have been doing for the past year, there is a short process prior to release where our review team installs each game to check that it is configured correctly, matches the description provided on the store page, and doesn’t contain malicious content.”

If most of the bugs were being reported by Linux people, even though they only account for 2% of your purchases, something tells me you’re building your game FOR Windows only and not for all platforms at once.

We have plenty of those games on Linux already, I’m not weeping over a 1hour prelude to a hypothetical game.

Wazzat: ‘Motörhead: Through the Ages’ is a wild tour through the mythos of the loudest band in the world! Bring the mighty Snaggletooth back to life with the help of Lemmy and Lloyd Kaufman! Harness the powers of the immortal Motörhead to defeat frightening new enemies in three demon-infested worlds intertwined with the songs of the band.

Mandatory Disclosure: They Sent us Keys

Makes with the working

V-

The menu lag is legit.

For the most part it holds 60+ on high but it has the performance drops of old.

J-

The online hiccups are still there. And with no real reason either

It gets a bit laggy when there are a bunch of enemies on screen. And this is on my box

P-

It takes almost a full second of jank for the game to show the stats when you hover over an item.

And in several of the DLC areas, especially the Orgasmatron boss fight, there’s a bit of framerate “hitching”.

I had over 30 hours of game time before this bit of DLC came out and I don’t remember it doing this.

Total-

Shiny / Sounds

V-

When VV entered Early Access in early 2015 it looked great, compared to the drek starting to flood the market.

Unfortunately in 2017 is looks mostly the same which is not so great.

It’s not fugly by any standard but this engine is definitely shows its age.

Now, graphically the DLC slaps some Motorhead posters on the walls and throws in a few Lemmy statues along with guitars, a smattering of new baddies, and some bosses from Motorhead lore.

And they are all done compantilly, however.

When the novelty of that business wears off you are still looking at VV in all its 2015 fidelity.

It sounds like VV with the added bonus-soda of Motorhead blaring in the background.

But it’s only 13 track and while that’s not bad for DLC it can get repetitive.

The only real complain for the sounds is the barkeep voiced by Lloyd Kaufman.

I read his interview in Glixel and he sounded excited to do it but I don’t think ANYONE gave him the slightest bit of direction resulting in most of his parts sounding “phoned in” even though they weren’t

J-

Same ol’ Vran Style

Normally, when you’re playing a game and you’re not into the soundtrack, you put on some other music

Through The ages has taken the liberty of doing this for you. However, one thing that does get a bit annoying is that when you change areas, the track will change.