Brilliant I love the sound that we'll get this Super show on the road. Here is a prototype map of what I thought it might look like. It has the waterfall from Legend of Zelda - A Link to the Past, the backgrounds, sprites and objects from SNES Super Mario All-Stars and GBA Super Mario Bros Series, and a few from Mario & Luigi Superstar Saga. There are some added things to the map that never existed in any Mario game, such as snowballs, Goombas hiding in snowmen, icy stalagmites and snowcapped mountains. At the end of the map you will see a screenshot of the Birdo about to feed her baby (Toad mistaken for her baby). To me the map looks very straightforward and more like a toddler's layout.

I know you started this long before I made this topic, but it almost sounds like you're getting ahead of yourself, Will...

I liked the SMBSS as a kid, but I don't know about this idea. It almost seems like this idea is too dependent on people being fans of the show. Do we have enough fans here? Would gamers these days be enough of fans to remember the cool episodes? Doing something based on Captain N seems like a slightly better idea IMO, but probably not by much...

Though it does give me an idea. How about a NES or Super NES-based Super Smash Bros.? It would be far less work and a fair bit of fun to create 40some arenas, even if they were, like, 2 x 2 screens each... It would allow for some creativity, yet be easier as things are meant to look like they were adapted from other games, be more flexible in allowing other people to join in or drop out during the course of working on it, and it wouldn't be a disaster if it weren't completely done (more like if we didn't have the ideal number of stages) by the end of it... (With the timing, maybe this would've been a better joke for this year...)

(And if we wanted it to be current, we could try for a DS-based Super Smash Bros.! Though people might expect it to have 3D N64-like graphics...)

You'd almost need to have each arena looked over by everyone else, though. Quality control might be necessary, as it might be too easy. Maybe we'd throw in some kind of story/adventure mode if we wanted some challenge...

In an ideal situation, (that is, if we had the time, resources, but mostly dedication) I still really like the Metroid Dread idea, but in terms of feasibility, some kind of 2D Smash Bros. would work better.

I'm surprised that Super Smash bros. has a mixture of Super Mario Bros., The Legend of Zelda, Donkey Kong, Kirby, Sonic and worst of all Pokemon. Isn't Sonic a Sega character? I've never liked Pokemon ever. I never thought NES game would appear for 2009 April Fools. Mostly GBA and GBC have been on April Fools in the past four years. While some of you are progressing in this decided and concluded project, I'll think about it.

No one said anything about a project being decided upon yet, Will. And certainly nothing has been concluded.

You're right about how the poll seems to show my Super Kid Icarus as being unloved, marioman, though it might have to do with the general unpopularity of Kid Icarus compared to the other franchises involved.

Maybe Super Smash Bros. is a bit too simple. And with Will, apparently controversial, heh. (News flash to Will Mallia: yes, Sonic is a Sega character, and Pok?mon has made Nintendo more money than you'll ever see in your life. If you denounce Sonic because he's Sega, that only makes Pok?mon more appropriate for Smash Bros. ) I still like the Smash Bros. idea, especially to fall back on if whatever project we choose is deemed too difficult or not worth the trouble, but now I'm leaning towards Metroid Dread again.

I'm not sure how we'll eventually decide. Do we want more people until a clear preference comes up? Do we put it to a poll? My feeling is that whatever we choose to do, I hope there will be enough dedication from those that made that choice. I don't remember if we actually decided on Zelda: Oracle of Hours or if I just made the choice for everyone, 'cause in the end I was the only one I could expect to work on it, once it became it was too big for others to want to invest in it.

I hope the projects can be a fun group thing that can be enjoyable as we work on it, not just a thing for me to milk some more hits out of the April month. That being said, do we go for something simple or challenging? We also want to like the finished project for it to be worth the inevitable obstacles we'll encounter along the way.

You're right about how the poll seems to show my Super Kid Icarus as being unloved, marioman, though it might have to do with the general unpopularity of Kid Icarus compared to the other franchises involved.

Metroid Dread could be somewhat feasible if we had a good pixel artist. We could import the graphics into Super Metroid and use SMILE as an ad hoc map making tool. But honestly, I'd rather do a crossover like Metroidvania* than Dread.

If all else fails, we could do a "sequel" to an NES game akin to 2007's Super Kid Icarus. I wouldn't mind Metal Storm or Blaster Master getting the SNES treatment they deserved.

In any case, I would prefer it if we decided on what we're going to do sooner rather than later.

*Bolded for emphasis.

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"its a good day to do what has to be done by me and help my brother to defeat the enemys" - John Freeman