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From the most blatantly obvious place in the world to check, Nintendo's website:

Best Buy
Walmart
Target
K-Mart
Sears
Toys "R" Us

That's excluding Amazon and Gamestop. I pre-ordered mine from K-Mart, where they had the Deluxe listed at $299.99 (at the time), and if they honor their pre-order prices as they say they do, I'll have successfully stuck it to the Man. I am currently taking bets as to whether this pans out in my favor or not.

I thought the price would be lower, but it's still relatively affordable. The release date was hinted at previously too, and it's good timing. The library is awesome so far. I know it attracts haters because of milkage/previously released games/"timed" exclusives, but there's a game for everybody. If not, you're picky. Bayonetta 2 is a wicked exclusive. The Nintendo TVii thing can be useful as well.

i'm 10 coins away from 600 on club nintendo. care to donate a spare pin code?

The rumors I've heard say that, specifically, it's either because Nintendo refused to give them 3DS wholesale prices equivalent to what Walmart was getting and they got mad about that, or the screen-scratching issue generated a lot of returns to Amazon and Nintendo wouldn't really help them out with that, either. Or maybe it was a combination of both. Or maybe I've heard a bunch of misinformation and it's something else altogether, but either way, Amazon isn't selling Nintendo hardware at present (according to an e-mail I got from them, I should "check back in the future, as [Wii U] availability may change," but I doubt it will).

It looks like GameStop's preorders for the deluxe set have sold out nationally... And the standard set is slowly hitting that bottom, too.

Really? I was able to preorder my system fine (then again, I'm Canadian but EB Games and Gamestop are the same branch) the only problem was that I was only able to preorder the deluxe version (which is what I wanted).

This is something different though, it's not applying a different mechanic to a game that is not prepared for it, this is the idea that the Wii U could project the image that it is sending to your television screen to your Wii U GamePad.

It's not different, though. If the Wii U basically downgrades itself and becomes a Wii when playing Wii content - just as the Wii did when playing GameCube content - then it would not be at all surprising that anything specific to the Wii U hardware, like the GamePad, would become inaccessible to the system. And all of that would appear to be the case, based on the information we have now.

Originally Posted by Icay4321

If Nintendo decides to allow the system to send the picture to the GamePad screen, then there isn't really any reason why you can't use this screen.

We just discussed the biggest reason why that doesn't appear to be the case.

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Never underestimate the power of stupidity, of the one and of the many.Words to|live by

It's not different, though. If the Wii U basically downgrades itself and becomes a Wii when playing Wii content - just as the Wii did when playing GameCube content - then it would not be at all surprising that anything specific to the Wii U hardware, like the GamePad, would become inaccessible to the system. And all of that would appear to be the case, based on the information we have now.

If I had to guess, Wii Virtual console games will eventually be updated to take "full advantage" of the Wii U hardware. And by that, I mean we'll be able to play them on the gamepad.

God knows when Nintendo will get around to this, though it's clearly not on their immediate to-do list, considering they've barely mentioned the Virtual Console at all.

Smart people buy the games before the system comes out. Just buy up all the games that might go out of stock then wait for the others to get a price reduction then buy the system. Though regarding cases like the new Wii's that cant play game cube games are sorta sucky so strike while the iron is hot

Your abilities to shop effectively are so atrociously uncultured it makes me weep for the economy.

Or it could just be that as well-intentioned as your concept is, the idea - which, again, is summarized as BUYING GAMES FOR A SYSTEM YOU DON'T HAVE - defies most logic and common sense.

Furthermore, the point was made: in this day and age, the vast majority of games by major developers don't go out of print while the system for which they were developed is still on the market. There are exceptions to this, but I'm not even sure the game you're citing counts as one. Near as I can tell, the game you're citing is a 3DS port of a now-three-year-old DS title, based on a very niche Japanese property, the sort of game that wouldn't be given the biggest continuing production run under any circumstances. So no, games don't go "out of stalk" [sic] "all the time". On rarest occasions, maybe.

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Never underestimate the power of stupidity, of the one and of the many.Words to|live by

If it's something that can even be changed by updating. If it's something that's 100% related to the hardware and what it does with itself when playing Wii material, that may not at all be the case.

I assume all they'd have to do is program a software emulator to run on Wii U hardware rather than Wii hardware, and accept Wii U gamepad button inputs in addition to Classic Controller/Wii Remote button inputs. They've since reconfirmed Gamecube games, so it's obvious that they're at least working on the software emulation side of things somewhat.

We could throw around "what if" and "I assume" and "but wait" all day. I get the sense Nintendo really isn't that worried about it, given their continued use and production of Wii controllers and given the number of people who still have them at this point in time. But with that said, the simple fact of the matter right now is that the GamePad plays no role in playing Wii content right now. Nintendo could address this in a software update a month from now. People could still be griping about it six years from now.

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Never underestimate the power of stupidity, of the one and of the many.Words to|live by