Star Wars Rogue Squadron II: Rogue Leader - Milennium Falcon FAQ

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|Star Wars: Rogue Squadron II-Rogue Leader|
|For the Nintendo Game Cube |
|Millennium Falcon FAQ |
|By Meowthnum1 [at] metacrawler [dot] com |
|Last Updated: 8/25/02 |
|Version FINAL |
-----------------------------------------
http://pub84.ezboard.com/bmeowthnum1sgaming for help
Table of Contents:
I. Introduction
II. Millennium Falcon Info
III. FAQ/Walkthrough for the Millennium Falcon
3.01: Ison Corridor Ambush
3.02: Razor Rendezvous
3.03: Vengeance on Kothlis
3.04: Raid on Bespin
3.05: Battle of Endor
3.06: Strike at the Core
3.07: Death Star Escape
3.08: Asteroid Field
3.09: Endurance
IV. Last Words
-=-=-=-=-=-=-=-
I. Introduction
-=-=-=-=-=-=-=-
Hiya, and welcome to my Millennium Falcon FAQ. This is designed to help you
beat all possible missions using the Millenium Falcon. There isn't much
else
to say here...
-=-=-=-=-=-=-=-=-=-=-=-=-=
II. Millennium Falcon Info
-=-=-=-=-=-=-=-=-=-=-=-=-=
A legendary starship despite its humble origins and deceptively dilapidated
exterior, the Millennium Falcon has factored into some of the Rebel
Alliance's
greatest victories over the Empire. On the surface, the Falcon looks like
any
other Corellian freighter, with a saucer-shaped primary hull, a pair of
forward
cargo-gripping mandibles, and a cylindrical cockpit mounted to the ship's
side.
Beneath its hull, though, the Falcon packs many powerful secrets. Its owners
made "special modifications" on the freighter, boosting its speed, shielding
and performance to downright illegal levels. Its weaponry has been upgraded
to
military-class quad-turbolaser turrets. To cover rapid escapes, the Falcon
sports a ventrally mounted hatch-concealed antipersonnel repeating laser.
Between its forward mandibles rest concussion missile launchers. The
habitable
interior of the vessel also has a few surprises, such as concealed
scanner-proof smuggling compartments.
Full Name: Corellian YT-1300 freighter Millennium Falcon
Type: Freighter
Length: 28.7 meters
Weapons:
Quad Turbolaser Cannons*
Concussion Missile Launchers*
* = used in the game
How to Unlock: Get a bronze medal on all ten regular missions
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
III. FAQ/Walkthrough for the Millennium Falcon
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
For this FAQ, you're not going to have any need for your secondary weapon,
as
it STINKS! If you want to, though, you might want to have...
Advanced Shields (found: Death Star Attack)
Advanced Lasers (found: Battle of Hoth)
Advanced Targeting Computer (found: Strike at the Core)
Advanced Proton Bombs (found: Razor Rendezvous)
Spread Proton Bombs (found: Imperial Academy Heist-night)
-=3.01: Ison Corridor Ambush=-
Objective: Get the caravan safely through the Ison Corridor
This is mainly one big dogfight. Once the TIEs are detected, send your
wingmen
after them. Now you should chase them yourself. Remember, your primary
goal
is to protect your transports, so attack the TIEs attacking the transports
before you attack the ones just flying around in space. Do the same thing
for
the second wave. Now you will enter the Nebula. In here, send your wingmen
after the TIEs, and put your targeting computer up. The TIE Interceptors
will
appear in green. Kill them off to finish the mission. Easy!
-=3.02: Razor Rendezvous=-
Objective: Take out the Star Destroyer
In this one, since WE ARE NOT GOING FOR THE GOLD MEDAL, don't worry about
taking out 6 extra targets. Instead, start out by sending your wingmen to
take
out the TIEs. You go to the shield generators on the top. Hammer them with
lasers. Once they are all gone, do the same for the bottom generator. Now,
line yourself up with the command deck, and RAM IT. This will end the
mission!
-=3.03: Vengeance on Kothlis=-
Objective: Protect the commando team as they attempt to recover the stolen
data
from the Razor
Meh...you'll be in the Falcon for the first part of the mission, the speeder
for the second, and the Y-Wing for the third. Anyways, at the beginning,
take
out any TIEs that shoot at the transport (WITH LASERS). Simple! Now, once
the
transport has landed, you'll be prompted to get in to your Speeder and take
down the AT-ATs. You should take them down starting with the closest, and
working your way to the furthest. Once they are all down, the team will
begin
to head to the Star Destroyer. Now, you'll have to get in to your Y-Wing.
Once you are, bomb the part of the Star Destroyer (the hull) that is
outlined
in yellow on your targeting computer. You'll have to bomb it several times.
Now, bomb the part of the beach closest to the Star Destroyer, and any other
place you see E-Webs. After they are all gone, go to the transport, and
take
out the AT-PTs. When you run out of bombs, just use lasers. The mission
will
soon be over.
-=3.04: Raid on Bespin=-
Objective: Liberate the Tibanna gas tanks and Cloud City from the Imperials.
When the mission starts, send your wingmen out to take out the TIEs, and go
on
to the next platform (your wingmen will be able to take care of platform
#1).
Here, laser all of the TIEs down, but DON'T SHOOT THE TANKER. After they
are
all gone, proceed to the next platform. If your wingmen are done with the
first platform, have them form up. Laser these TIEs, and continue with the
process until you reach Cloud City. In Cloud City, take out all of the
siege
balloons (by shooting the gas tanks), then use the targeting computer to
find
the power generators. Laser them, and when you have taken out the second
one,
you will hear about TIEs attacking the gas tanks. Quickly find and destroy
the
last generator, and head out to the gas tanks. Have your wingmen attack the
TIEs, and you just chase them around, shooting them with lasers. Once they
are
all gone, the mission will be over.
-=3.05: Battle of Endor=-
Objective: Stall for time while your "friend" Han Solo tries to take out the
shield generator on the forest moon of Endor
The term, "One big dogfight" describes this very well. After all of the
ships
have turned around, you'll be met by the TIEs. Send your wingmen after
them,
and start taking out TIEs. When you hear about the bombers, search them out
(they're yellow on your targeting computer), and take them out with lasers.
Once they are all gone, you'll attack the Star Destroyers. Ram the right
Star
Destroyer's command deck (yes, I know you haven't taken out the shield
generators, but it is a glitch, and we should take full advantage of it =P).
Once the right one is gone, take out all of the shield generators. Once all
of
the generators are gone, laser (or, if you REALLY want to, use your
concussion
missiles) the command deck. DO NOT RAM IT. THE MISSION ENDS AWHILE AFTER
THE
STAR DESTROYER IS DESTROYED). Now, if you are low on shields, fly back
toward
the Death Star until the mission is over.
-=3.06: Strike at the Core=-
Objective: Take out the main reactor
At the start, use your boost, and fly above (and past) Wedge. Wait three
seconds after you've past him, brake, descend, come up, and fire at all the
Interceptors following him. Repeat this pattern until you arrive at the
entrance to the superstructure. While you are in the air, shoot down some
turrets. Once you get in to the superstructure, take out all of the TIEs in
front of you. WHILE WEDGE CANNOT BE SHOT DOWN, IF HE GETS TOO FAR AHEAD OF
YOU, HE WILL BLOW UP. STAY CLOSE. Anyways, keep going through the
superstructure until you reach the reactor core. Now, boost, and fly toward
the reactor. Take it out with your concussion missiles. Once you have shot
your proton torpedo at the north tower, and it hits...you aren't out of the
woods yet. On your way out, it doesn't matter how far ahead of Wedge you
get.
So, hold down your boost button, and go out the way you came in. Don't be
afraid to break. Once you see a sort of black wall with white dots (space),
you are almost there. Once you get there, you are finished!
-=3.07: Death Star Escape=-
Objective: Take out all of the TIEs
This is just like an arcade shooter ^_^. There are some special controls I
need to go over first...
L/R = Fire
C-Stick = Rotate gun
Control Stick = Rotate Chair
There is no real trick to this. Just shoot the TIEs when you see them, and
don't take too long (or else you'll be blown up =P)
-=3.08: The Asteroid Field=-
Objective: EVADE THE IMPERIALS AND THE ASTEROIDS
hehe...this is my favorite level. Anyways, try not to go up and down too
much.
Use the fact that, when you fire, you also fire backwards. Pull the C-Stick
back, and fire when a TIE gets on your tail. If you keep going forward,
you'll
get to a cutscene where the Falcon enters an asteroid, then comes out after
finding that it was the inside of a space slug. Now, just head back the way
you came. Soon, you will come back upon that Star Destroyer that you were
running away from. Once you see it, go as fast as you can toward the back
of
the command deck. If you are low on shields, it'll be ok. If you are
perfectly inline, and are shot down close enough, you will crash in to the
Rebel insignia, and win the mission. The best part is: that life didn't
count.
-=3.09: Endurance=-
Objective: live and take out all Imperial forces
Don't unless you are REALLY good at dodging lasers, in which case just use
the
chicken method.
-=-=-=-=-=-=-=
IV. Last Words
-=-=-=-=-=-=-=
****************************Revision
History************************************
Version 1.0: I made everything you see. I am NOT submitting this until I
finish the rest of the series (I don't want to get my idea stolen, now would
I?)
Version FINAL: I changed around some stuff and resubmitted it
Version FINAL: I mean that this is final now. I added some ASCII art.
Version 2.0: See others
**************************Copyright
Information******************************
This FAQ is copyright 2002 Trace Jackson. All ships, and other things in
this
FAQ are copyright Factor 5 and LucasArts. This FAQ is ONLY to be posted on
GameFAQs (http://www.gamefaqs.com), only because they are the best site as
far
as keeping updates goes (plus the only site I remember to send updates to
:p)
If this is found on any other site, please contact the author ASAP. This
guide
is not to be used in any way for profit. This guide is to be used for
personal
use only, and is not to be redistributed, in part or in whole, anywhere.
*********************Credits****************************************
-CJayC for making the wonderful site (my home, practically) GameFAQs, and
[hopefully] posting this.
-Alex (pop), Devin (DMorgan), Colin (CMoriarty), Steve (Psycho Penguin),
Astroblue, and Matt (MHulbert) for just being such great people.
***************************Conclusion*************************************
I honestly hope you enjoyed reading this as much as I enjoyed writing this.
Also, see my other guides at GameFAQs. If you are ever on their message
boards, my name there is Meowthnum1. If you want other methods of
contacting
me...
E-Mail: MeowSaur53@aol.com or Meowthnum1@hotmail.com
MSN: Meowthnum1@hotmail.com
YIM: Meowthnum1
AIM: MeowSaur53
Don't be afraid to say hi (on the message boards, or on AIM/YIM/MSN)! I
enjoy
company!
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