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Change the color!!! -.-!????

I suggest you guys change the color of character names whenever you aim. Grey is a pretty bad color to begin with, specially if you use archetype config and no texture for clothing. Some times i feel like i'm blind, so used to red :/ ! I understand you guys changed it because we were bitching too much about Shotbot , however there are better colors than the one we are currently using.

Re: Change the color!!! -.-!????

It is not the color that matters, but the _pick itself.
I recommended to Supplier that the easiest way to patch nearly all Shotbots was to remove the _pick, draw the names with transparency, and move the name around randomly.

Most Shotbots are actually pixel bota, which shoot off a color when it appears in a certain area. So changing the color will not do anything.

The best thing to do is 'diffuse' the pick color.
However, this can take a couple days, and may not work like intended. Ghosthead being a prime example, it was a Shotbots with a unique color detection array.

There are other ways, though. The names are being drawn via D3D, so we should be able to at least add a red tint to the name while keeping transparency.

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Re: Change the color!!! -.-!????

Originally Posted by Hazed

It is not the color that matters, but the _pick itself.
I recommended to Supplier that the easiest way to patch nearly all Shotbots was to remove the _pick, draw the names with transparency, and move the name around randomly.

Most Shotbots are actually pixel bota, which shoot off a color when it appears in a certain area. So changing the color will not do anything.

The best thing to do is 'diffuse' the pick color.
However, this can take a couple days, and may not work like intended. Ghosthead being a prime example, it was a Shotbots with a unique color detection array.

There are other ways, though. The names are being drawn via D3D, so we should be able to at least add a red tint to the name while keeping transparency.

Re: Change the color!!! -.-!????

Originally Posted by Hazed

It is not the color that matters, but the _pick itself.
I recommended to Supplier that the easiest way to patch nearly all Shotbots was to remove the _pick, draw the names with transparency, and move the name around randomly.

Most Shotbots are actually pixel bota, which shoot off a color when it appears in a certain area. So changing the color will not do anything.

The best thing to do is 'diffuse' the pick color.
However, this can take a couple days, and may not work like intended. Ghosthead being a prime example, it was a Shotbots with a unique color detection array.

There are other ways, though. The names are being drawn via D3D, so we should be able to at least add a red tint to the name while keeping transparency.