I just noticed something about that font. Earlier today I referred to the Doom 3 game guide because I was looking for some info to post on another forum. That font... well one like it with the same t's and o's is on the back of the guide and also on the Doom 3 cd case. Just found that interesting.

I just noticed something about that font. Earlier today I referred to the Doom 3 game guide because I was looking for some info to post on another forum. That font... well one like it with the same t's and o's is on the back of the guide and also on the Doom 3 cd case. Just found that interesting.

It's from the bold text used in Plane Scape manuals and modules. Gave it an interesting feel. I think Nol Drek made the conversion to FRUA.

I originally made Blight on the Barrow in NWN1, which has no real overland map. The Darkness over Daggerford Overland Map type is too unhelpful for that kind of module. So I made it with areas connected by movement. Therefore I didn't consider other side dungeons and red herrings that you would use in an overland map. I just considered that today.

I just added 24 new encounters/dungeons to Blight on the Barrow that will add a few more days to testing. Five of them were suggested by the bigpics I had (I used my Plane Scape World Hack as a base). The Androlynne one also comes in handy. And I went through all the events and added alternating art when needed. I should have the additions done tomorrow and be back to playtesting. If it weren't for lack of demons, I would convert it to NWN2 also.

The Plane Scape stuff is something I never got to play, so it's all new to me.

Nice treant indeed.

Technically this isn't Plane Scape, it is in the Forgotten Realms. The Great Dale. It just has so many Plane Scape dwellers that I made the Plane Scape World Hack (using other peoples art) for it. There are 20-30 Plane Scape creatures and at least 3 normal creatures.