I talked to Lucasfilm head Kathleen Kennedy over the weekend at the Star Wars: The Force Awakens press junket, the full interview will hit the site later in the week. During my chat I learned that the company is still spending a lot of time looking, discussing and developing two of the most notorious left-over projects from the George Lucas era: the live-action Star Wars TV show Star Wars: Underworld and the Star Wars 1313 video game. Could either of these thought to have been abandoned projects find new light in the Disney era? Find out after the jump.

When it was announced that Godzilla and Monsters director Gareth Edwards would be directing a Star Wars spin-off written by Gary Whitta due out December 16, 2016, the press release cleverly didn’t say what the subject of this film is. Recently, however, it was suggested one of the first three films would be about infamous bounty hunter Boba Fett.

It got me wondering: LucasFilm has a ton of concept art for a Boba Fettprequel story already created sitting in their vaults. Even if they start from scratch on a story, the concept art from their abandoned Star Wars 1313 video game project could easily be inspire scenes in the rumored big screen movie. What could a Boba Fett movie look like? Lets take a look at Star Wars 1313 concept art.Read More »

By far the worst thing to come out of Disney’s purchase of Lucasfilm was the dismantling of Lucasarts, and thereby the canceling of Star Wars 1313. The third-person actioner would have let gamers play as Boba Fett on a mission in the seedy underbelly of Coruscant. Now, like a punch in a gut, even more concept art from the game has been revealed. Its incredible beauty might bring a tear to your eye, simply because we won’t get to walk around in that virtual world. Check it out below. Read More »

The long wait for official Star Wars Episode VII information continues, but the Star Wars news never stops. In this edition of Star Wars Bits, the CEO of IMAX makes it sound like Episode VII could have IMAX scenes as well as the following:

More images, footage and story are revealed from cancelled Boba Fett game Star Wars 1313.

Check out an animated open letter to J.J. Abrams.

Learn ten new things about Return of the Jedi from J.W. Rinzler’s book.

See the long lost short film Black Angel next month in northern California.

Many people have thoughts on the heavy use of digital effects used by LucasFilm on movies such as the Star Wars prequels. If the details in one recent expo are accurate, however, the company is even deeper into the development of a next-generation digital workflow than anyone suspected.

Using footage from the canceled game Star Wars 1313 (which may not actually be canceled, according to this source) a chief LucasFilm tech officer explained the ways that the company has experimented with using a video game engine and game assets to flesh out “footage” shot with live actors in real-time motion capture suits.

Prior to developing 1313, LucasFilm created a short film, made in eight weeks, in which a modified LucasArts game engine was used to render effects in real time, at 24 frames per second. “The prototype was a film created on a games engine and a vision statement for where ILM would like to go in the future,” says LucasFilm’s chief technology strategy officer Kim Libreri. Get more info and watch his recent presentation below. Read More »

When Disney shut down the Lucasfilmgaming division Lucasarts, the fans wondered about the fate of Star Wars 1313. The third person game, for which we’d seen gorgeous trailers, has been indefinitely postponed thanks to the corporate decision. If that wasn’t bad enough, turns out that in recent months it had been altered to star not a random character, but Boba Fett himself. Star Wars 1313 was going to be a Boba Fett game.

Below, read more about that as well as the following Star Wars Bits:

Disney’s axe at Lucasfilm continues to swing, this time affecting many jobs at Industrial Light and Magic.

When Disney bought LucasFilm, questions about what changes would be wrought at Lucas’ various divisions were easy to miss thanks to the wave of interest in the new Star Wars film quickly announced during the merger. But then the popular Clone Wars animated TV series was canceled, causing grumblings among the fanbase.

Now Disney has shuttered LucasArts as an active development studio. The game developer and publisher debuted in the early ’80s came to prominence with a slate filled with adventure games (The Secret of Monkey Island, Grim Fandango) and Star Wars titles (X-Wing, Rebel Assault, Dark Forces).

Since the early 2000s LucasArts has had more than a few problems, resulting in a big restructuring, high-level staff turnover, and lackluster games. But the company seemed to be on the verge of a resurgence with two big Star Wars titles in development: Star Wars: First Assault and Star Wars 1313. Both of those games are now canceled, though at least one could find life at other developers. Read More »