DESCRIPTION

The moebiusgears program draws a closed, interlinked chain of rotating
gears. The layout of the gears follows the path of a moebius strip.

OPTIONS

moebiusgears accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-install
Install a private colormap for the window.
-visualvisual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
-delayusecs
The delay between frames of the animation, in microseconds.
Default: 30000 (0.03 seconds.)
-speedfloat
Larger numbers mean run faster. Default: 1.0.
-no-spin
Don't rotate the object.
-no-wander
Don't wander the object around the screen.
-no-roll
Don't slowly roll the moebius strip inside out.
-countinteger
How many gears to draw. Default: 17. Minimum 11, must be odd.
-teethinteger
How many teeth to draw on each draw. Default: 15. Minimum 7,
must be odd.
-wireframe
Render in wireframe instead of solid.
-fps Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT

DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.

SEEALSO

COPYRIGHT

Copyright (C) 2007 by Jamie Zawinski. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied
warranty.