Dodge (1d20+10=18)I'm guessing that fails. Is that the actual resistance check or a dodge vs Area effect?If it's just the Area save, I'll leave it as is and roll whatever the resistance is at full effect, but If it's the actual save vs the power then I'll luck reroll it: Dodge reroll (1d20+10=20) Which would be a success (Actually phenomenal success given the +10 for reroll under 11, but I doubt that matters).

dreamking89 wrote:So it has been the better part of a month now, and I have yet to see an IC post from Karma anywhere on the site. I sent him a message asking what is up a week ago and he has yet to even look at it.

At this point, I'm considering contacting one of the other people who submitted a character and allowing them into the game. I'll most likely try to work them in as all of you head to the 'tea party'.

Does anyone have any objections to this?

I'd like to withdraw as well. I apologize since you tried hard to make me feel included and you really do put in a lot of effort into the game which is admirable. Best of luck with your game.