Points

This makes a total of 135 points. Players then receive 5 points each time they level. As a result, a player at level N will have 130+5*N points

Notes

Calculating melee damage Melee damage is calculated by taking a base value calculated from the player's strength, adding any active buffs, and multiplying the result by a class specific multiplier.
For tanks the multiplier increases as health decreases: this is called the adamant bonus.

Calculating max life Max life is calculated at each level. Max life is increased by a base value
and an additional value based on fortitude. Racial based fortitude points are always applied, but points applied by the player either on character creation or on levelling are capped to a value which increases with level. The cap has the effect that in the early stages of a character increase in max life will be heavily dependent on racial bonus points, but as the player levels player choices will have a greater effect until eventually all the player assigned points are used.

Calculating max stamina The rules for fortitude and max life apply also to endurance and max stamina