It features in several Fighting Traditions and as a prerequisite for various Backgrounds and Talents. Also, other forms of Sorcery will be released that may call upon Reason. Finally, it is what one rolls for solving puzzles.

You don't always have to use the linked abilities, either. The GM can pretty much call for any combination of skills and abilities that fit the situation. So Reason could come up for a lot of reasons, not just the ones Eric listed. It just depends on what you do in play.

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