Dune Bene Gesserit

ZBrush portraiture practice rendered in Keyshot

Portrait ZBrush Sculpt Practice

The portrait sculpted over one weekend in ZBrush. Started from a sphere as usual when I want to practice and move fast. The cloth blocked in Marvelous Designer and then detailed in ZBrush. Rendered in ZBrush and composed in Photoshop.

ZBrush, Maya, Marvelous Designer, PhotoShop

2015

Male Bust Game Mesh

Game male bust

Maya, ZBrush, Photoshop, Mari, Quixel Suite, Xnormal, Topogun

2015

Droid WIP

Current personal project ongoing, work in progress, all images rendered in Marmoset Toolbag 2. The skin is polypainted in ZBrush and still in progress.

Maya, ZBrush, Marmoset, Photoshop, Xnormal

2014

Villain Low Poly Character Practice

Villain, low poly character rendered real time in Marmoset Toolbag 2 andinspired by Vinnie Jones's character from the The Musketeers tv show. All textures are physically based render made using Photoshop and Quixel SUITE.