They downgraded my ship again! :( You are so screwed. The PNS Coronado is one Havenite piece of junk. In a word it's "SLOW!" But, they do redeem themselves by giving us the Diomedes, which is a sweet, sweet ride.

# You've taken a highly strategic, multi-hour long fight event and turned it into an blind fire, Arcade Shooter. Why?

I would very much like to be able to do something other than, "immediately fire all Hull Penetrators" at the start of every battle, as A) my ship's intelligence people are so incompetent, they can't tell me what the enemy has in way of equipment prior to the enemy being in range to fire on me, and B) there's no way to pre-load a missile firing sequence that might be useful for the first salvo as the missile switch over fingerstrokes take just about as long as the missile reload time anyway. So every fight starts with "immediately fire all Hull Penetrators" as they are essentially use them or lose them.

The Do Everything Plan

After playing the game on a hit or miss basis, I ended up in the Thetis Sector with a sub-par ship. The only missions I could 'make' resources at where Common Random encounters. Everything else was an expenditure of 100s of non-free missiles, just for the attempt. Story Missions were a 50/50 proposition and Uncommon Random encounters were pretty much a guaranteed loss. A game is no longer 'fun' when it requires you to put in hours of hard farming just to buy enough missiles for the next attempt.

As I had also missed quite a few of the side quests, that I wanted to see, I reset the game, and started over. Below is a reasonably complete, "How to see it all and do everything," with emphasis on ending up with a ship that's actually usable entering the Thetis Sector.

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