The Lurking Horror

In The Lurking Horror, you're a student at George Underwood Edwards Institute of Technology. Although you're dedicated to the pursuit of knowledge, once you "awake" from your nightmare, you've got more on your mind than your term paper. As though pulled by a powerful force within the object you've so mysteriously acquired, you leave your computer and venture into the dark nether regions of the Institute.

Now you're treading on dangerous ground indeed. For beneath the Institute lies a warren of dimly-lit corridors and storage rooms, some so ancient that they contain only rotting piles of unidentifiable junk. There are miles of decrepit tunnels, crumbling into hazardous piles of timber and brick. But negociating the terrain is the least of your problems. Shapes emerge from dark corners. Eerie sounds draw closer. Slimy passageways lead to sights so horrifying that they will feed your nightmares for weeks. A ghastly presence is at work here, committing unspeakably loathsome acts. Can you stop it...before it stops you?