I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.

I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

I recall that a user had trouble with a color-changing addon, which was causing problems when Tidy Plates went to recognize the nameplate color. I briefly peeked at Class Color's LUA, and didn't see anything that would change the health bar color of a nameplate. The author also claims that it does not modify RAID_CLASS_COLORS, which is what that other user was having trouble with.

I didn't get 1 1 1, i got 0.659 0.843 1, i guess ill remove some addons until I find the one that's changing it

EDIT: Found an addon called "custom class colors" lol, dont know why it was there or enabled, but that was the problem, thanks so much for your help

That other addon was not altering the nameplate color, but it was altering the RAID_CLASS_COLORS table, which Tidy Plates caches information from. If you find that Class Colors (this IS the one we're talking about, right?) does break the class recognition, let me know. Like I mentioned, I didn't test this out.

Originally posted by suicidalkatt True however unit.class will still be broken.

I'll be updating the Neon theme's download page pretty soon. I'm not quite sure why I decided to post the Neon theme with some of the Betas... other than it being the theme that I use, personally. I'm thinking about including it with the main release.

Originally posted by DesolatedMaggot I just want to say, keep it up! I'm really enjoying the new features, and especially the Neon theme you've started packing in with these Betas. It looks great, its compact--almost minimal, and still packs all the features I'm after. I love it so far!

I just want to say, keep it up! I'm really enjoying the new features, and especially the Neon theme you've started packing in with these Betas. It looks great, its compact--almost minimal, and still packs all the features I'm after. I love it so far!

Any chance to get a whitelist/blacklist of debuffs to include for the short-debuff (Grey/Tank) option?

Another quickie question / feature request - the Gray theme changes the font color from white to red. Im not entirely sure why it is changing or what the strategy is behind the color coding. Can we have an option to pick the font color for the mob names and leave it set to that - please?