I want to be optimistic about this because ED is one of my favorite games. But then I remember everything SK made in their last... what, 10 years?... was awful and that they're historically pretty atrocious with money. Hmm.

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"When Detective Paul Becker is called to one of the bloodiest gang massacres in Louisiana state history, only two survivors remain from a brutal conflict between two rival cults. As Becker begins his interrogations of the suspects, their combined recollections will uncover the truth about the 'Ancients'.

Shadow of the Ancients is a sequel to the critically acclaimed Eternal Darkness: Sanity's Reqiuem. Featuring an ensemble cast of heroes and villains, the game will span over 2500 years of history throughout Egypt, England, Hungary, and the United States. Players will question the perception of reality as they try to balance the mechanics of combat, magick, and sanity events to progress through the adventure.

Shadow of the Ancients will take players on a memorable journey throughout time; weaving historical fact with disturbing fiction to create an experience unlike any other."

I want to be optimistic about this because ED is one of my favorite games. But then I remember everything SK made in their last... what, 10 years?... was awful and that they're historically pretty atrocious with money. Hmm.

Combine that with the completely fucked up situation recently and yeah, I'd trust someone else more to do a successor, spiritual or otherwise.

In other words, "we couldn't get enough so we're going to retool our campaign, make Dyack less visible, and cut the goal in half."

Also, some nice hollow PR-speak:

Quote

"Since we announced this Kickstarter campaign we have seen more support from our community than we had ever hoped for," Precursor Games wrote in a notice on the Shadow of the Eternals Kickstarter page.

Really? More support than you hoped for? It looked like you were hoping for $1million+ worth of support, so actually it seems like you've seen LESS support than you hoped for. Unless of course your goal all along was to set a ridiculously high campaign funding goal so you could see how much you could squeeze everyone for, and then relaunch it later with that goal in mind. Or, you know, cheat the time limit on Kickstarter.

« Last Edit: June 04, 2013, 06:36:42 PM by Taelus »

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