[Xbox One] 3.5.1b Patch Notes

Source:

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Xbox-specific Changes

Added a Scarabs category to the Trade Board. You can now search for specific Scarab types.

Improved performance by 5-10% on Xbox One, and by 10-15% on Xbox One X.

You can now press X when interacting with Niko, Alva or Einhar to open the Sell window in your hideout.

Made improvements to the controls and starting state of Riker Maloney's Syndicate reward minigames.

You can now identify items when using the Crafting Bench.

Improved loading of Cosmetics in the Cosmetics UI. This should prevent the game from crashing if you have a lot of Cosmetics.

Improved the performance of skills which produce a lot of particle effects, such as Molten Strike, Ice Spear, and Firestorm.

Fixed a bug which could cause your cursor to be stuck on two different targets on the Investigation Board.

Betrayal Fixes and Improvements

Syndicate members no longer spawn directly on top of one another. This prevents most cases of overlapping Syndicate nameplates.

Substantially rebalanced Fortification encounters.

Monsters spawned by Fortification encounters can no longer be Rare.

Monsters now spawn slower during Fortification encounters.

Reduced the total number of monsters that can spawn at the same time.

Reduced the amount of Ravager Maw monsters that spawn.

Reduced the spawn frequency of Necromancers and Ravager Maws.

Monsters spawn for a fixed duration, rather than until the completion of the encounter.

Monsters stop spawning when a Fortress Wall is destroyed.

Ghastly Phantasm monsters now deal less damage.

Rin's Rain of Arrows skill and default attack now convert some of their damage to Cold. Rin's Rain of Arrows skill now has 25% less Attack Speed and cannot be used on targets that are far away or "off-screen".

Betrayal Safehouses now allocate item drops based on the party leader's allocation setting, rather than always Free for All allocation.

Fixed a bug where progress towards the "Use Scarabs" challenge was not granted when using Scarabs along with Sacrifice Fragments in the Map Device.

Fixed a bug where It that Fled's projectile combo skill would sometimes target random directions.

Fixed a bug where the Mastermind's Carpet Bomb skill did not visually re-appear if you left the area and returned as it was occurring.

Fixed a bug where the Mastermind's corpse could be destroyed or consumed.

Fixed a bug where Consecrated Path could teleport you into Fortification encounters before a door was destroyed.

Fixed a bug where a Fortification encounter in the Gardens Map was overrun by trees.

Fixed a bug where defeated Syndicate members would escape if a Prophecy triggered while interacting with another defeated Syndicate member.

Fixed a bug where executed Syndicate members could be revived by the "Revives nearby dead Monsters with Onslaught" strongbox modifier. This fixes a case where strongboxes sometimes couldn't be opened.

General Fixes and Improvements

Einhar once again sells Bestiary Orbs.

Added various currency options to the selection list when pricing items in public stash tabs.

Updated the Hideout selection UI to display which acts specific hideouts can be found in.

Fixed a bug where local "chance to Impale" modifiers did not grant any Impale chance.

Fixed a bug where Tower Map was the only Tier 15 Map that could corrupt into Vaal Temple Map. All Tier 15 Maps can now corrupt into Vaal Temple Map.

Fixed a bug where corrupting Tier 15 Shaped Maps could result in a lower tier Map. Shaped Maps can now corrupt into non-shaped Maps.

Fixed a bug where Phase Run could make you completely invisible to all enemies.