Brenden Gibbons' Portfolio

Portfolio

My name is Brenden Gibbons and I am a Game & Narrative Designer. The following are a small selection of my commercial projects and side work, ranging from Commercial Games, Virtual Reality projects and Experimental Works.

Click on each project for more info including project details, what my tasks & responsibilites were and what I learned from the project.

Commercial Games

With my B.Sc. in Game Design, I've been working in the games industry since 2015 as Games Designer in various projects. I've worked in various countries including the Netherlands, Iceland, Italy and China.

Last Day of June(PC, Steam & PS4)

Game and Level Designer at Ovosonico (Varese, Italy)June 2016 - June 2017

BAFTA nominated Narrative Adventure game. Learned from top to tail how to ship a console title, including writing & level/puzzle design.

Virtual Reality

I'm a big fan of new interactions and experiences and Virtual Reality is no exception. I was a bit of an early adopter and tried to make a whole bunch of stuff, including live action films before all of the infrastructure was there.

Flotið Niður Ána(VR Film, Android/Cardboard)

VR Lead on VR film for Mobile, Android/Google Cardboard // 2015A series of live action VR music videos showcasing the beauty of Iceland to be shown as part of a live performance.

VR Lead on live action VR film for PC/Oculus Rift DK2 // 2015Three live action VR films portraying three viewpoints of a single event, commissioned for short film festival GoShort (Nijnmegen, the Netherlands).

Writer & Technical Lead on VR film for PC/Oculus Rift DK1 // 2014A short live action drama about powerlessness where the viewer is confined on a bed. Commissioned for film festival GoShort (Nijnmegen, The Netherlands).

Experimental Work

Whether on my own just for fun or as part of a team for game jams or residencies, I like to make weird things. I've made quite a few small, experimental works that ranges from interactive films to games with strange controllers.

SnowDown(Mobile/Tablet, Android)

Design Lead of Prullaria for Dare to be Digital 2015 (Dundee, Scotland) // August 2015A memetic snowball fighting game for mobile.

Designer and Artist of Team Turing at Global Game Jam (Breda, the Netherlands) // 2015A warioware-style game about an alien trying their best to be human. The controllers are made from locally sourced trash and tinfoil.