Old Crap, part 2

As I mentioned in Old Crap, part 1, a blender user creates all kinds of edge projects, experiments, and goodies for clients-who-never-were, and then they just sit around gathering dust. Some are garbage, but some are really cool! I’m trying to dig through the closet, find all those files and give ’em some daylight in the land of Creative Commons.

So here’s a bug monster. When dynamic sculpting came out, I started a lil project to learn it. Much further down the rabbit hole, I realized the practice file served no point, but had lots of hours invested in it. I bequeath it to you now, do what you will with it.