Thanks Shane ! This is a great post ! I didn't know about fiber amplifiers. Guess I have to read more to keep me updated :) A quick comment: there is also a lot of research done on optical camouflage, which might give an additional edge if combined with thermal and radar cloaking. If something is in...

We do have functions to change speed and direction of the playership. This should be easy to implement, basically the mod just has to match the current speed and direction of the escorted ship. An event can keep that updated and stop the event if the player manually change the direction or speed. I ...

sorry to hear that. Let me give you some advice (some of them could be obvious depending on your skill level). I presume that you can hear the SFX of the game well and that music works on your pc. (if not, reinstall your sound drivers and your directx, so that you update directsound) You can try: - ...

ok, so before starting, if you want to convert a hex number to decimal, just do (int hexNumber) --> decNumber for converting a dec to hex I use this: ;taken from alterecco's DSF, no need to reinvent the wheel, i suppose. ;remember, to do the opposite, you just need to (int hexNumber) returns decNumb...

Alterecco's DSF had hex2dec and dec2hex I've been using them too for my mods. There is bug in one of the 2 (don't remember) that returns and error if you pass 0 (zero). In your case, this should not be a problem, because UNIDs are never 0. If you want, I can post my modified (blatantly hacked) versi...

Just had a thought about having a separate area or subforum or whatever, either in Mod Announcements or a new section for the unofficial mods on the Multiverse. This would enable people to get more info on the mods without having to plough through all the existing info. Or maybe move all the older ...

Transcendence 1.8a3 (apiVersion 38) RECENTLY CHANGED AND NEW FUNCTIONS SINCE 1.8a2 Please note that property functions, msnFunctions and unvFunctions are in "abbreviated form", they show only the newly added properties. Please refer to the function list for the full list of properties. (acos x ['deg...

I Think I understand what RPC means with this thread. How can transcendence compete with highly cartoonish, supernova bright effects that are present in some top down games ? These effects are those that tend to attract a lot casual players because they are bold and makes you go "whoaaaa, I buy that...