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Albion Online

I mean I have been playing this non stop for 2 weeks. Its a hybrid MMO, a lot of people are comparing it to Darkscape and Ultima Online. Its a Sandbox MMO. You'll have to gather resources to make equipment. There is no class system, Its a system dub'd "You are what you wear". This means you will get to switch classes on the fly like in Runescape. But equipment can break, and you lose everything you are wearing and have in your bag, But not your money. You cant die in every zone.
Blue Zone - Safe Zone
Yellow Zone - Safe but can be attacked and knocked out (downed but not killed)
Red Zone - Safe but can be killed by flagged players.
Black Zone - Full pvp zone
There is no questing in this game, nor is there a story. This game is 100% player driven, from economy-zone control. Every town has its own economy, If you store something in the bank in a town or post something on the action house, Its that town only. So if you are in another town your bank will be empty unless you have stuff stored in that town. Players can also take cities and set taxes and upgrade the vendors and crafting centers. So guild based play is very recommended, You can play this game solo, but it will be very slow. Everything in the game is craft-able and player made. No NPC vendors. The leveling system in Albion online is similar to Runescape, but looks like Path of Exile's. But you level up skills and gear by wearing it and doing things.albion destiny board.jpg

Re: Albion Online

I like role playing games.

"In the councils of government, we must guard against the acquisition of unwarranted influence, whether sought or unsought, by the military-industrial complex. The potential for the disastrous rise of misplaced power exists and will persist. We should take nothing for granted.".... Eisenhower farewell speech, 1961

Re: Albion Online

Originally Posted by Waig

companies use sandbox as a catch-all fallback for having no content and act like it's a good thing.

How is your mum?

"In the councils of government, we must guard against the acquisition of unwarranted influence, whether sought or unsought, by the military-industrial complex. The potential for the disastrous rise of misplaced power exists and will persist. We should take nothing for granted.".... Eisenhower farewell speech, 1961