For a first map this looks outstanding!! I'll download this right away!

The Hitman

Posted on 06/04/08 @ 02:39 PM

I'd say the same :) Well done!

strongholder nl

Posted on 06/04/08 @ 03:49 PM

This looks real good for a first map.

ericgolfStaff

Posted on 06/04/08 @ 05:17 PM

I had geat fun playing this! Lots to do. Lots of moving trooops around and setting up defences AND an economy to run as well :)
Exciting invasions.

barbarius

Posted on 06/05/08 @ 08:09 AM

Rating

4.7

Breakdown

Playability

5.0

Balance

5.0

Creativity

4.5

Map Design

5.0

Story/Instructions

4.0

Playability: 5
It was a great challenge. We begin with many troops who are dispatech on the map. So, at the beginning, I tried to find all my men, and put them in the castle. Next, we also have to analyse our castle, search the gatehouse, things like that... There're a lot of things to do on this map, and the enemies attack very quickly, so it's not a boring game, clearly. The first wave of assaults is quite strong, but the second wave is very strong. At the last assault, the enemies can finally enter in my keep, but they were killed by all my spearmen and macemen in a terrible fight near to the stockpile. But we've also to develop the city, even if the difficulty comes here from the assault. Indeed, having food isn't very complictaed, but, if we don't bless the people during the assaults, after, we can be trapped by a gigantic fire. I was lucky, because I won two or three seconds before this incredible fire, burning all my city, killing all the peasants quickly. Yet, killing the enemies was very thrilling. The difficult point to defend was on the North for me. With the battering ram, the enemies destroy the two small gatehouses, and I've to defend the last, using macemen and knights. At the last assault, the battering ram and the swordsmen can break the gatehouse, and enter in the city. Very exciting.

Balance: 5
The assaults are, at the beginning, not very strong, but they progressively reach, becoming at the end quite impressive. We have to start quickly bows' production, and to develop it (at the end, I've more than 15 workshop about). After that, we have to put at the good places the archers, without letting a hole in the defense. And, if we don't kill quickly the black macemen which are already in the map, after the assaults, a fire comes quickly, putting an end to the game. A violent ending... Everything burns, swept by the flames. So, we have to bless people and to produce wine during the assaults. Yet, it's not really complicated. We especially have a lot ofd things to do, not only manage the defense.

Creativity: 4.5
A castle very original, but also a game very tense, with strong assaults which come a lot of time. Moreover, we've also to kill the macemen which are trapped in the castle, and those which are in the outpost. This game was quite original, because of the design, and because of some ideas, like dispatching the troops at the beginning.

Map Design: 5
A very beautiful map, with outposts, and a strong castle organized by a lot of walls. For a first map, it's a very good work, very impressive. The design of the map is detailed, making a very good map, with soime hills, plains, rivers, and a big cliff where the keep is.