Re: G&G: Magic v2 (Working Draft)

Originally Posted by Eldan

There are a few things in the magic system you haven't adressed yet at all and that I think we should:

Defensive casting? Do we want it at all? I'm rather against it, I must admit.
Material and XP components. What do we do with those? As far as Iknow, pretty much everyone hates XP components.
Counterspelling. How does that work with no spell slots?

Casting provokes AoO's. Period, end of discussion, aye.

Material components can stay, as they're a good way of preventing people from spamming certain spells. XP components... hadn't really considered. They're pretty obnoxious, though... might go. They're certainly not used for much outside of wish/miracle/permanency.

Counterspelling doesn't mention spell slots at all, so it works exactly the same with spell points.

Originally Posted by Grod_The_Giant

Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use