Marty brings over 20 years of innovation,
management and engineering experience to
Yoick a company creating a peer-to-peer
social media platform for the metaverse.
Yoick combines a number of technologies
to challenge and lead the market in a bold
new direction.

Marty leverages extensive experience architecting
online social platforms for market leaders
such as Disney, Sony and leading edge startups
as well as previous experience in control
systems. Marty comes most recently as Director
of Online Technology from Disney's Interactive
Studios and previously Sony's SCE-RT online
technology platform group supporting the
PS2/PS3 and PSP.

An aspiring aerospace engineer, Marty started
college at age 16 during the introduction
of the IBM PC and BITNET. This resulted
in an addiction to computer programming
and late night forays into BITNET, online
chat, MUD's and creating his own game on
the Vic 20.

After a tour in the Air Force, Marty focused
on engineering robust fault tolerant systems
in the roles of lead engineer, Director
of R&D, consultant and eventually his
own company. He developed lines of control
systems including portable gas chromatograph
and joystick driving system for the disabled.

In 1999 Marty was once again drawn in by
games and networking, at the startup Playnet,
taking the role of lead programmer and eventually
Chief of Technology Development while creating
Playnet's shardless distributed virtual
world technology for the virtual battlefield
simulation/game World War II Online.

Marty maintains interests in distributed
trust/reputation networks, data/event driven
architectures, AntiCheat/Security (published
article in MMP Game Dev2) as well as agile
development practices. He has also chaired,
coordinated and participated in a number
committees including the IGDA's Artificial
Intelligence Interface Standards Committee
(ASIIC).