SYN DEMO: Weather effects - snow and rain

Here is a demo I just made.It uses animated tiles as a texture to simulate snow or rain.Very lightweight on the game. Adjust the actor rotation for different angles and the animation frame rate for speed of fall.

By customizing the image tiles in the animation...you can create your own effect style and weather density.

The textures are 128x128 and adjust at 16 pixels down in each animation frame giving 8 texture cells in each animation.

To build the textures (in Photoshop)...make a graphic 128wide x 256 tall. Then make the top half and the bottom half of the graphic identical. Then before export...change the image size to 128x128 with the reduction to the bottom center. Then adjust the texture art by 16 pixels downward for each frame export.

your best bet would be buy darrens project merger. Otherwise you are going to need to copy Actors and then scenes and then go through each actor and reset any game and scene attribute the demo uses. thats a very tedious task depending on the demo.

If you want The project merger take a look on the marketplace and you should be able to find a link to where you can purchase it.

It's not my fault I never learned to take responsibility for anything.