So I am getting a Cellular Automator (CA) generator ready for this years 7DRL and hoping to create the same game in iOS and HTML5 – I am sure I am biting too much off. However, I have a basic implementation of a Dungeon generator and detailed how to create it below in X-Code using Objective-C. It’s a very simple implementation – so feel free to comment if you think we can clean the code up!!!!

Ok so if you look at the code above in dungeon.m you should get a pretty good idea of how we are doing the generation of the dungeon using a CA algorithm. Read the comments as I have tried to explain anything a little unusual. If anything doesn’t make sense – leave a comment and I’ll get back to you.