I haven't seen the game or even the rules, but bluffing seems to be a major part of it. The blocks do not represent combat units at different strengths as in most other block games, but convoys and wulf packs whose position is known more or less accurately. Some blocks serve as decoys to confuse your opponent. Additionally, there are secret objectives for each player.

I don't think it will be interesting to play solitaire. I'll probably do it anway to learn the rules, but I suppose it will be less fun. And some scenarios might be unworkable with perfect information.

Niko's assessment is pretty fair. The game can certainly be played solo to learn the mechanics, and you will experience the frustration of knowing roughly where your quarry is but being unable to attack because you haven't accurately located it with your reconnaissance assets. You can get a little of the tactical uncertainty of not knowing which of two nearby blocks is a Dummy and which is the real target. But you'll miss the real decisions in the game because you'll pretty well know when the enemy puts to sea, and won't be able to take advantage of the Special Conditions (additional missions and reinforcements) for deception purposes.

Chris, I am sorry as well. I was really looking forward to this game. Everything about it sounded wonderful, but I have too many games just sitting around that I thought I would get someone to play with one day; that day has never arrived.

I have still thought about buying it, but I can not convince myself as it would seem to be spending money on something I would never get to use. It is too bad really.