Global football has moved beyond the restrictive rules of the US Football League. Physical enhancements have made the sport more intense and more deadly. Players have developed distinctive skills to overpower enemy players. Some are fast. Some are strong. All are out to eliminate their opponents.

Plan your strategy to get safely into the end zone. Your opponent will do everything he can to destroy your players and take possession of the ball. Can you overpower them and score a touchdown? Score two touchdowns and you'll be the Battleball champ!

Special Ability Cards. Each coach receives three cards for specific players on his own team.
[b][u]Changelog v1.1:[/u][/b]
Fixes missing text to the bottom of Iron Judge card.
[b]Don't forget to Thumb![/b]

A set of teams with full Rosters and Special Abilities. To be used with a modified version HansMarkuss American Football rules.
Designed with league play in mind.
Feedback encouraged :)
Team names, history, and abilities co-created with dogbertrules.

Lots of people seem to lose the football die. This image is 6 facings (low res) intended to be adhered to a regular die, hopefully in brown. A regular die can be used normally, however this allows you to keep track of which is the football die easier.

Brought to you by popular demand. Version 2.0 cleans up the wording and format of the previous version, adds 5 new MVP Skills for League Play, rules for Fumbling when Blocked, and deepens the game by introducing turnover when players fail actions.