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About this mod

This mod adds two new manufacturing machines. The first is an exporting device to automatically sell items, while the second is an importer that automatically orders shipments of items.

Requirements

DLC requirements

DLC name

Contraptions Workshop

Permissions and credits

Credits and distribution permission

Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources

Upload permissionYou are not allowed to upload this file to other sites under any circumstances

Modification permissionYou must get permission from me before you are allowed to modify my files to improve it

Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances

Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file

Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms

Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets

Console modding permissionThis mod will not be available on Bethesda.net for console users

Author notes

This author has not provided any additional notes regarding file permissions

File credits

Bethesda for FO4/Creation KitF4SE team for providing an awesome library of functions for scripting

Donation Points system

This mod is opted-in to receive Donation Points

This mod adds two devices to the game, an import machine and an export machine. The import machine works like a building, receiving bottle caps and exchanging them for shipments of materials. The export machine accepts any item worth one or more caps, and sells it automatically. This mod requires the contraptions workshop.The devices work off of a calculated barter multiplier that is the cumulative result of base charisma, whether or not you have the barter bobble-head, and the cap collector perks. Nothing else is accounted for, neither bonus charisma from clothes/chems/food nor magazines.WARNING: The exporter machine will sell absolutely ANYTHING- so long as it is worth something. It also does this very quickly, do not put anything you will miss anywhere near it.Both machines require 10 power to operate, and cost as much as a builder to create.

• Contraptions Workshop DLC• F4SE

Recommended:• Manufacturing Extended• A mod that allows dropping the actual bottle cap item, if you can find it.• If you want this to be more profitable, use a mod that rebalances shipment prices or contraption builder recipes. This mod comes included with a cheaper shipments .esp that will significantly reduce shipment costs across the board.Use your favorite mod manager OR• Download the mod• Extract the .7z• Place the contents of the .7z directly into the Data folder of your fallout 4 installation