What level should the ribbon be awarded at?

=============================================New versionUnique Map Achievement-Ribbon Awardwell like in every real battles, if you participate you get ribbon award, now here if you make some great achievement in unique map,then you will get ribbon

clarification> Ribbon Award-awarded to members that defeated X unique players on unique map.

Ribbons will be presented in two wayin Forums belove avatar where are place for medals, will be no name ribbon who only show total number of ribbons.In profile page will be placed all ribbons what player so far collected.

War Merchant: Win X standard games on Age of MerchantsThe Trading Partners: Win X doubles games on Age of MerchantsTrading Guild: Win X triples games on Age of MerchantsCorporation: Win X quadruple games on Age of MerchantsProfitable Venture: Eliminate X people in terminator games on Age of MerchantsThe Trading Assassin: Win X assassin games on Age of Merchants

War Merchant: Win X standard games on Age of MerchantsThe Trading Partners: Win X doubles games on Age of MerchantsTrading Guild: Win X triples games on Age of MerchantsCorporation: Win X quadruple games on Age of MerchantsProfitable Venture: Eliminate X people in terminator games on Age of MerchantsThe Trading Assassin: Win X assassin games on Age of Merchants

I think that these will be no good idea,because we will have 300-400 medals or awards.

That is the way I think it should work loads of possible things to win.

To many medals for every little thing,will be bad idea.Now we have 9 medals,and i think that max medal can be 15-20,not more,so we must give sugestion who will give some meaning for new medals.Fog of war is good sugestion.Tournament winner medal is also good sugestion.I belive that mine sugestions for Unique Map Achievement is also good sugestion.Victories Achievement is good sugestion to.

Platinum Medals-well if i understand these medal get only people who is best in present categories,but what is hepend when someon else become best,did former player loose medal or what.win percentage medal,i thinking that these is not good idea,same like platinum,you get medal and then you loose percentage for these medal,and then what,do you lost these medal or what.

War Merchant: Win X standard games on Age of MerchantsThe Trading Partners: Win X doubles games on Age of MerchantsTrading Guild: Win X triples games on Age of MerchantsCorporation: Win X quadruple games on Age of MerchantsProfitable Venture: Eliminate X people in terminator games on Age of MerchantsThe Trading Assassin: Win X assassin games on Age of Merchants

I think that these will be no good idea,because we will have 300-400 medals or awards.

I definitely like the idea of classic awards. It is the "granddaddy" of all the maps, after all.

But, although I would like to see separate rankings or perhaps a list of the "top 10" or "top 20" (even top 100???) on each map, I think that would be just too, too many awards, at least to put on anyone's profile.

I WOULD like to see an "all map/all styles" champion, though since more maps are constantly being added, it would either have to be sort of rotating (you would be given 30 days, 60 days or so to win on the new maps to keep rank) OR you the number of maps available at the time of the win should be placed on the award. If the latter option, then someone could "upgrade" when they finish the other maps.

unique defeats are unique defeats. why limit it to only those from 3+ player games ?""yes i see, i dont know why i put 2 player minimum, maybe whas some discussion, and i put 2 unique opponents.Well if these be accepted,maybe we will have some personal topic to discuss abouth these medal implementation( who know when will these been submited)

qwert wrote:unique map AchievementAwarded to members that won X time in one unique map,defeating 2 unique oponent per game.bronze 50 winsilver 100 wingold 400 winexample:Classic map medal vinner-Bronze 50-silver 100 Gold 400---------------------------------------British issle medal vinner-bronze 50 silver 100 gold 400------------------------------------Africa map medal vinner -bronze 50 silver 100 gold 400-------------------------------and these is same for all maps.-----------------------------------------if you want to have bronze medals for all maps,then you must win over 4000 games

This is the one I like best, but I would make the thresholds higher. Bronze for 100, Silver for 400, and Gold for 2000.

I'm not a fan myself, as rds mentioned, this would really cheapen the value of medals, IMO, and it would be difficult to program and produce graphics for every map medal, and what about new maps? It just puts an unnecessary amount of work on lack's part, as he would have to add medals for each quenching.

humm why not, but in this case why not use the classic 20-100-400 system? and I'd rather have this as unique opponents per map, not per 2 opponents if I understood correctly. Also I guess the medal would be standard and beneath you would just put the name of the map?

betiko wrote:humm why not, but in this case why not use the classic 20-100-400 system? and I'd rather have this as unique opponents per map, not per 2 opponents if I understood correctly. Also I guess the medal would be standard and beneath you would just put the name of the map?

well when i think now,its could be some ribbon award. example:Ribbon award for Classic Map Achievement yes its could be change to unique defeated system.

These suggestion was in one topic with numerous medal suggestions,and its hard that you get any bigger and better discussion.

Now with hes own topic, these could bring more oppinion, but one bad thing its that we lost 4 years.

Last edited by Qwert on Tue Jan 15, 2013 6:27 pm, edited 1 time in total.

That ribbon idea is really cool. But I think it would have to be much smaller and the details on it would get obscured. So, I'm not sure if it's workable.

I also like the ribbon idea because it wouldn't have to count as a "medal." Allowing this as a medal would add 600+ new medals that you'd be able to get. That would be kind of a crazy jump from the current levels.

agentcom wrote:That ribbon idea is really cool. But I think it would have to be much smaller and the details on it would get obscured. So, I'm not sure if it's workable.

I also like the ribbon idea because it wouldn't have to count as a "medal." Allowing this as a medal would add 600+ new medals that you'd be able to get. That would be kind of a crazy jump from the current levels.

betiko wrote:yup something appart? why not. on your wall it could be bellow the medals and wouldn't appear bellow your avatar in forum, otherwise threads could take a while to scroll lol

absolutely correct, these will only appear in your profile page,and in forum avatar belove will be only 1 ribbon who will only show number of ribbons collected,More i think its could be change to get 1 ribbon for 1 map, like after 400 unique kill on one map you will get >Unique Map Ribbon Award<

betiko wrote:yup something appart? why not. on your wall it could be bellow the medals and wouldn't appear bellow your avatar in forum, otherwise threads could take a while to scroll lol

Or maybe the full version on your wall and just little ribbons below your medals and achievements in the forum? On the forum, I'm picturing ribbons about the size of the ribbon portion of the existing medals but arranged tightly. I'm not sure how much bigger you would want them on the wall though. But that might be cool.

Fastposted by qwert ....

or this:

qwert wrote:... in forum avatar belove will be only 1 ribbon who will only show number of ribbons collected,More i think its could be change to get 1 ribbon for 1 map, like after 400 unique kill on one map you will get >Unique Map Ribbon Award<

yeah from the first draft made by qwert seems like they would be wider and shorter than medals, I don't mind those graphics. it needs to be wider anyway if the map should appear, no way it could fit in the size of a medal.

Other thing: I think the regular 20-100-400 might be a little too much..

first off, if you don't have maprank you don't know what maps you have crossmapped or not. a crossmap is 5 unique kills, not 20. Therefore it would be good to have the first level at 5, I think it would totally make sense. let's say second a 25 and gold at 100. 100 unique kills on a single map is shitloads guys... there are +230 maps...

I see no reason not to have this. But some ideas and this would put a hold onto this. Wait till the maps have been categorised and have a ribbon for each of the categories not for each map. We can the have a few ribbons without getting into the hundreds. Make the unique kills higher, around 200, and you have a winner all round. Smaller categories would then be harder to get and force players to move out of comfort zones. With the less ribbons, players would be able to see at a glance what you have and know straight away what you are good at.

Ok, for betiko> these suggestion become change,and you have only one ribbon per one map.Now only need to know how high unique player defeate need to be so that ribbon have some unique value.These could be 200 UDP( like koontz post above) or could be even more high 300 or 400 UDP.

Hmm, categorization of map, will only make very restrictive for players to get Ribbon Award, and its could be very difficulty to achive these , and our goal its to make some award who are not so high for achivements,and again not so easy for achivement to gain.1 ribbon for 1 map,these are over 200 ribbons,, but i realy can not imagine that some player can manage to have all ribbons, because he need to play very huge amount of games on each map( if you put to be 400 UDP, one player need to win 58 games, with 8 player per game on same map, to get 1 ribbon> so for each ribbon player need to play 58 games x 200 maps=11600 games,,and to have all wins)I arranged far away TOP 20 Uniqued Defeated player list,, and must say that quite small numbers of players manage to go over 10000 UDP ,and these will give hem only 20-25 ribbons,and large mass of other players have average 1500-2000 UDP, so at these moment only very small % of players will get 5-10 ribbons. Ofcourse if we put that 400 UDP per map will be border to get Ribbon Award.But good thing will be that player will get new goal ,and then will start to play other maps to, so these will be good for CC.--------------------------------------------------------------------Statistic for johnnyrocket24-21208 games-14387 winsUnique Defeated players-14605

Qualify for Ribbon( if limit are 400 UDP)

ClassicBritish IssleWorld 2.1USAMidgardCanadaEurope

Qualify for Ribbon(if limit are 200 UDP)ClassicBritish IssleWorld 2.1USAMidgardCanadaEuropeCCUWaterlooFeudal WarDoodle EarthAustraliaAlexander EmpireAfrica----------------------If one of top player, can be qualify for only few ribbons, (of over possibile 200 ribbons), then these will be quite hard(almost imposibile) for one player to have all 200 ribbons, because he need to be very active in next 20 or more years in CC.

If it is just one per map, I would recommend, 100 unique kills. You have to win a lot of games to get to even 100 unique kills. Of maps that I have 100 unique kills on, I have played them all at least 99 times. So, even for 100, I think it is almost impossible for someone to achieve many ribbons.

chapcrap wrote:If it is just one per map, I would recommend, 100 unique kills. You have to win a lot of games to get to even 100 unique kills. Of maps that I have 100 unique kills on, I have played them all at least 99 times. So, even for 100, I think it is almost impossible for someone to achieve many ribbons.

100 unique defeats is quite a lot, I have only one map where I fulfill that requirement. But take a guy like Mageplunka69 for example, he has 40 maps where he fulfill the requirement. And this is without actively trying to earn ribbons, which he no doubt would start trying to do if he received a fancy ribbon for it lol. I'm not sure how we would be able to fit such a large amount of ribbons on the profile page.

AoG for President of the World!!I promise he will put George W. Bush to shame!

koontz1973 wrote:I see no reason not to have this. But some ideas and this would put a hold onto this. Wait till the maps have been categorised and have a ribbon for each of the categories not for each map. We can the have a few ribbons without getting into the hundreds. Make the unique kills higher, around 200, and you have a winner all round. Smaller categories would then be harder to get and force players to move out of comfort zones. With the less ribbons, players would be able to see at a glance what you have and know straight away what you are good at.

getting players out of their comfort zone is precisely what medals are for so it's a bad argument IMO. Also it would be yet another incentive for players to try out different maps.

qwert, why not bronze silver gold for each? you now want just 1 type? I really think 5-25-100 would be the best, I just checked and there are some maps I've played shitloads of times where I don't even have 100 uniques. No way on infrequent maps I will ever reach 100 on all. Also I like the bronze being at 5 because it corresponds to the crossmap and you therefore know which maps are crossmapped.