Comments

Comment by iamleejn

Additional effect from :

Comment by Dyzek

Initially when reading this, I thought the 50% proc only applied to the first application. I figured so long as the target remained poisoned, I'd receive 10% of all damage done. After playing with this a bit, it looks like this isn't the case. You get healed 10% of the damage done by 50% of your attacks. It's safer to say this poison heals anywhere from 4%-6% of your damage done, depending on your luck and whether it procs off bigger or smaller attacks more often.

Comment by Qoko

As I have added on the Shiv page as well: the passive component of this non-lethal poison in combination with the Shiv 5% heal per 10 seconds (8 if so required), Recuperate, Feint and Cloak as oh %^&* button gives rogues even more control over their survivability PvE. The majority of our damage is passive melee, so the longer we stay alive the more damage we'll do, regardless if most combo builders and finishers are defensive.

Only rare occasions would see love from the other two talents in the 45 tier for PvE: Cheat Death if we are to soak a lethal tactic and Elusiveness if we are to soak a high damage ability which we ain't supposed to die to or lose the majority of our hp. In practice, I presume Leeching Poison wins in nearly every PvE situation.

Comment by cannabliss

I'm disappointed with this talent for PvP use:

10% is low -- 9,000 damage is only 900 HP.

Can't use non-lethal crippling poison when active, which is very useful for slowing down opponents (especially pesky casters)

Depending on your situation, Cheat Death talent can heal more with a minimum 10% of total health restored. For leeching to heal the same amount, you would need to do weapon strike damage equivalent to your total health. Remember this doesn't include damage from poisons, bleeds, etc. Cheat death also has 80% damage reduction for 3 sec.

Comment by xanous

Since you can only have 1 utility poison now, this spell replaces mind-numbing or crippling poison.

Comment by Spawnlike

In top right corner it says "Requires level 10" , but anyway you can't get it at 10 because talent requires 45.

Comment by cannabliss

This has become my choice non-lethal poison. It really shines with a powerful weapon and a high hit/crit chance (melee crits will heal double the amount!) or when bursting. The Shiv 5% heal is also very handy. Make sure to include it in your rotation.

If you have the PvP armor set bonus, you'll apply crippling whenever leeching is applied.

Comment by AkimboYojimbo

Leeching Poison will proc off of the following:

Melee (Including Killing Spree)

Fan of Knives

Crimson Tempest (Initial hit only)

Ambush

Shuriken Toss

Deadly Throw

Main Gauche

Sinister Strike / Mutilate / Hemorrhage

Envenom

Dispatch

The ability does not proc from Blade Fury's 'extra mob' damage.

Most of this info was listed below but as a reply to a downvoted comment.

Comment by Alias365

For PvE, should we pick this up for healing through minor AoE splash damage, or Cheat Death in case you make a mistake and get one-shotted? Of course in a perfect world nobody makes mistakes, but maybe a lag spike hits you and you're still slightly in range of that deadly AoE. What do you guys think? I'm leaning more on Cheat Death personally. Seems like safety net that's slightly safer.

Comment by Archaix

A must-have when soloing old raid content as a rogue.

Comment by Seahnjin

Allows you to enable God mode in old raids as of patch 6.0.2.

Comment by d3nyd

It's a shame this talent is up against Elusiveness and Cheat Death, otherwise it'd be a fantastic choice. As is it now, it's the worst of three very good defensive talents for most situations.

Comment by Vanishpowder

While the general consensus in MoP was that this Talent was inferior to Cheat Death or Elusiveness for the purpose of staying alive, remember while raiding in WoD that there may still be a niche for it in encounters where Melee DPS take a lot of constant, moderate damage (which only becomes dangerous after adding up for a while, and puts a lot of pressure on the healers).

The passive heal component of this poison works decently well for all 3 Rogue specs and scales with Versatility. Using will provide an extra bit of healing at the cost of DPS.

Comment by Vanishpowder

While the general consensus in MoP was that this Talent was inferior to Cheat Death or Elusiveness for the purpose of staying alive, remember while raiding in WoD that there may still be a niche for it in encounters where Melee DPS take a lot of constant, moderate damage (which only becomes dangerous after adding up for a while and puts a lot of pressure on the healers).

The heal component works decently well for all 3 Rogue specs and scales with Versatility. It can be amplified in a number of DPS-costing methods (including and Charred Glyph), although which you may want to use (and when) is very much up to spec and situational judgement.

Comment by Bogdanov89

In Legion this poison's leech works on any damage your character does.

This also includes various items and abilities that you will use during quests that may inflict millions on damage.

In such situations Leech poison will usually heal you to full health for every use of such a quest item/spell.

In Suramar i was quite often saved by this poison when it would heal me for a solid 1,000,000 HP from various bombs/spells that quests give you.