Primitive V was the last set of units I've entered. Corrections have been done. Judging by the volume of the change log, adding a step of logging it manually here wouldn't be realistic. I know at one point in time I was averaging 10 changes a day if the log was any indication of work and I was only one person.

Sorry.

I'm in the habit of getting a fresh AS image each time just to make sure I'm up to date.

Based on personal observations, the main coverage holes right now are:

*3039 and 3050 (IS/SL) units don't extend past the Early Republic *Zero Clan tables exist for anything pre-Clan Invasion. *There is no public data for the Age of War*The status of TRO:3057 units remains in limbo

There is still some work to be done on non-TRO sources, but I suspect a good portion of that is marking dozens of units as extinct an era or two past when they debuted.

Very good observations. I burned out before getting the 39/50 IS units. Warships aren't my strength. PreInvasion clan may appear when Golden Century comes out.

I doubt we will see Age of War unless we get better source materials. There were just too many holes to fill to make it worth the time. Star League was difficult enough and there are more books in that era to work with.

I doubt we will see Age of War unless we get better source materials. There were just too many holes to fill to make it worth the time. Star League was difficult enough and there are more books in that era to work with.

That's the impression I got from poking at the Age of War stuff for some personal use projects. About two-thirds of the mechs are pretty cut and dry. There are very few indications that many of the primitives or a number of the house designs (e.g. Hammerhands, Koschei, Crossbow) found their way out of the initial designers' hands with a few exceptions. The first wave of introtech designs largely pops up between the late 2400s and early 2500s that are already widely dispersed. You get hints of mass-proliferation of Hegemony designs from both the Talos' and Hector's writeups, but to where and how quickly is, at best, inference and guesswork.

The MUL isn't showing quirks for any units, we're not going to just do one.

I don't mean offense in questioning your decision, but VRT isn't solely a quirk. It's a special Ability, defined on page 109 of the Alpha Strike Core Rule Book, it's usage is further explained on page 103 of the core rule book, where it is explicitly called out as a special ability, and it's conversion rules are listed in the Alpha Strike Companion on page 133 in the 'Battletech Conversions" rules, right after UMU and right before VTX#. Additionally, while VRT may be listed in the quirks section, it is listed there right after Trailer Hitch and searchlight (Page 64 ASC). Trailer hitch and searchlight are both a design quirk AND special ability (HTC or SRCH) and have been added to cards (link to units with HTC special ability)(link to units with SRCH special ability), so to say that VRT can't be done because it's a "quirk" is insufficient in my opinion, with how well documented it is, and with the core book explicitly calling it a special ability, and providing rules for it as part of the core rules (which do not even include quirks).In short, I ask you to reconsider, and having VRT added to the aforementioned unit's card, as well as any other unit that can be pointed at as meeting the criteria as per the conversion rules (I don't know of any other unit that has this, personally, but if I find one, I'll let you know).

Cost the unit appropriately. The Special is defined in the usual place; I suggest the exception to be treat VRT as always in play. That, or remove it from being a Special and the conversion rules entirely. Given how much easier it is to edit the MUL than it is to issue errata for a book that most people might realize had changed, my preference is for the former.

Kansas City players, or people who are just passing through the area, come join us at the Geekery just off Shawnee Mission Parkway for BattleTech! Current days are Tuesdays in the afternoon and evening. I can't make every single week, but odds are pretty good that somebody will be there.

Rim Worlds RepublicMissing the Aegis Cruiser from both lists. We know that at least one existed from Historical Turning Points: New Dallas. How do I remember this? The ship was named the RWS Tigershark.

SOLUTION: Add missing page for fluff variant, only difference from the original Colt Medium Fighter is straight swap of LRM5s for SRM4 on either wing and LRM ammo is also straight switch for 1 ton of SRM ammo.

This makes no sense on its face because the 3 does MORE damage than the standard, and is identical in all other respects, but it costs LESS PV.

SOLUTION:

According to the Alpha Strike PV spreadsheet that Xotl provided for evaluating the upcoming PV revision, the current PV's for those units are 19PV for the Bear Cub Standard, and 20PV for the Bear Cub 3. I double-checked and those numbers seem correct.

As best as I can tell, under the current (non-revised) PVs, both should have the same value (20). However, the spreadsheet that uses the old formulas and which we derived all the current MUL PVs from has a rounding error compared to how the Companion lays things out, so that may explain why you're getting a 1-point difference.

I'll change the Standard to 20 PV, placing them closer together. If/when the revision goes through, the rounding error will be fixed; I don't want to adjust it now, because that would be a bunch of work only to be thrown out when the revised values are implemented.

* No, FASA wasn't big on errata - ColBosch* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

A question came up and was posted here (lost with last hiccup), the question is about the LCT-1M according to the MUL is is listed as extinct (as of 2901) but several of us can find no sources other than the MUL that says it is/or should be extinct, on the other hand we can find sources that imply it is still active as late as 3039 at least.

According to TRO 3025 "The Model 1M Locust reduces its armor and carries two LRM 5-packs, 24 rounds of ammunition, and the popular Martell medium laser . This version is used mainly by House Davion's Ceti Hussars." It also goes on to say "Model 1E is the Locust variant least produced and least resembling the others . Reducing its armor in favor of more weaponry, the 1E carries two arm-mounted medium lasers as well as two small lasers." and then in TRO 3039 "The 1M variant, popular in Davion space, further reduces the Locust’s armor in order to mount two LRM-5 launchers." So if it is produced more than the 1E but the 1E is not extinct, and in 3039 it is popular in Davion space, also both TRO's talk about it in the present tense not past. So I guess the question is there a super special secret source that only the MUL folks have that says it is extinct as several of us have looked and can not find anything, or are we just missing the snake in front of our faces?

NCKestrel: LCT-1M's have been found not yet dead in the AFFS in later eras. They were just hiding to protect their thin armor. MUL updated. Thanks.

* No, FASA wasn't big on errata - ColBosch* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

* No, FASA wasn't big on errata - ColBosch* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

I'm not sure if this is an issue or not, but Clan Wolf appears to have somehow lost the Loki and all its alt. configs for the Dark Ages. If I recall correctly, it was available to them quite a few months back, as I made a purchase off the info.

I'm not sure if this is an issue or not, but Clan Wolf appears to have somehow lost the Loki and all its alt. configs for the Dark Ages. If I recall correctly, it was available to them quite a few months back, as I made a purchase off the info.

Any ideas?

I just dug out the original file used to import the Late Republic and Dark Age eras. The data that is there now appears to be the same as what was entered early last year. The Loki II has been available to them.

I just dug out the original file used to import the Late Republic and Dark Age eras. The data that is there now appears to be the same as what was entered early last year. The Loki II has been available to them.

Objectives: The Clans (ca. 3079) has the Falcons as the only producers of the original Loki in the Inner Sphere. With all of the fighting, I could see the Wolves' stock running out by 3100 when they lose access on the MUL.

Objectives: The Clans (ca. 3079) has the Falcons as the only producers of the original Loki in the Inner Sphere. With all of the fighting, I could see the Wolves' stock running out by 3100 when they lose access on the MUL.

I just dug out the original file used to import the Late Republic and Dark Age eras. The data that is there now appears to be the same as what was entered early last year. The Loki II has been available to them.

Alright, sounds like I may just have a poor memory then, haha.

It is pretty safe to assume the Wolf Empire could potentially maintain some that they already possessed (via salvage) or claim some as isorla from the Falcons, no?

That's outside the purview of the MUL, but in general any major faction in BattleTech can field at least a few examples of most 'Mechs. The faction availability notes in the MUL (and other sources) should be treated as guidelines, not straitjackets.

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BattleTech is a huge house, it's not any one fan's or "type" of fans. If you need to relieve yourself, use the bathroom not another BattleTech fan. - nckestrel1st and 2nd Succession Wars are not happy times. - klarg1Check my Ogre Flickr page! https://flic.kr/s/aHsmcLnb7v and https://flic.kr/s/aHsksV83ZP

Hi, I have a function request. Is there any way to add a function so that we can just click on an era and see everything available to every faction (essentially, am average lost of all units available in a specific era)? If this already exists I'm missing how to do it.

Thank you!

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Catalyst Demo Agent #221, Huntington, WV

"I'm helping Greg not be such a bastard, with my AC/20." 3rdCrucisLancer

NCKestrel: corrected, thanks. random trivia... The MUL started with 3075 units, back when it was first a spreadsheet and handed to me when I joined the MUL team. And at the time, Introductory was limited to 'Mechs only (as only 'Mechs were in the Intro Box Set). Eventually Intro tech was broadened to include vehicles, but it looks like these 3075 vehicles never got caught up....