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Examples of works of low poly units, plants, scenes, etc. Generally low poly models are applied in the game industry. It is important to keep a limit of polygons at the given level and it is necessary to create in a maximum detailing.

The animated 3D models are an excellent way to realize idea or the project which still is on a story board. 3D animations can make visual that which is invisible or hard to imagine.

3D animation consists from:

Rigging: construction of a skeleton for the character which consists from some bones. Bones are connected in a hierarchical chain: move of one bone can move other bone with it.

Skinning: it is a binding of points of a mesh with a skeleton. It is rather labor-intensive process since it is necessary to assign correctly a weight for each point of model. The higher the weight, the more a specific effect to a particular bone of the 3d model.

Keyframe Animation: it is a key frame of one written frame of sequence. A row of key frames makes one animation. Each model can have some animations. Each animation has a name for identification (for example, "Walk", "attack", "jump").