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Guest Waco

Hey , its a pretty good deck, I tested it on a few matches and had opponents concede in at the 3rd, 4rth turn , due to the extreme damage dealt with the icebolt/ice lance synergy , it seems to piss opponents off if you have snow chugger's constantly freezing up warior/rogue class

Saying that , its very intimidating

I actually recently failed at aggro decks and tried this deck to help me get back into the aggro

(I got to used to my Paladin control deck , here might be good advise , don't stick to one class and one type of deck for too long , that is how I started losing aggro because of being used to holding back cards , valuable lesson learned )

I tweaked the deck a bit , and found Echo of medivh a sick situational card to counter AOE spells

once you established a bit of deck control with a few minions , pop the echo and you can just replicate that back onto the board after a AOE spell , it worked just fine

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Guest Bbodo

Hi guys. I played this deck for 1 week now, and I have a problem... I've never succedeed to pass rank 17, the burst from this deck is OP, but when my opponent have around 7-10 HP, I'm crowded with his minions, and he 1-shots me. Can someone who also plays this deck give me some advices please? Thanks

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Hi guys. I played this deck for 1 week now, and I have a problem... I've never succedeed to pass rank 17, the burst from this deck is OP, but when my opponent have around 7-10 HP, I'm crowded with his minions, and he 1-shots me. Can someone who also plays this deck give me some advices please? Thanks

You're probably missing out on the chance to make some efficient trades when you can. You should find yourself behind on board in the late-game, but not as far behind as you seem to describe.

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Guest B

Hi guys. I played this deck for 1 week now, and I have a problem... I've never succedeed to pass rank 17, the burst from this deck is OP, but when my opponent have around 7-10 HP, I'm crowded with his minions, and he 1-shots me. Can someone who also plays this deck give me some advices please? Thanks

100% correct. This is a pure luck deck for the most part. Doesnt really have much when it comes on how to play it. you either get lucky or not. No one can get past rank 15 on this... it says 10-6

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Guest Evolution

This deck is extremely bad. I tried it out against friends playing basic decks and lost multiple times. The deck relies too heavily on the starting hand; without a good one, you have no possible way to win and no way to play against enemy minions. As some others have said, the basic mage deck is better than this.

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Guest DEADxGODS

I gotta say, I really wish I hand't liquidated all my dust to make this deck. I was using the basic mage deck from Icy and it got me so far, but I was pretty much stuck around ranked level 20. After 8 straight losses I decided to finally spend some dust making a "better" deck. This was not what I was looking for. I can't win a single match with this deck. I don't know if it's the current meta or what, but ya, complete waste of dust for me. 5 straight losses without any real glimmer of the deck working as designed. I read the notes on how it should be played and have a lot of experience with CCGs. If you're reading this, save your dust. This deck is not a noticeable improvement over the basic mage already offered on these forums.

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I'm still just a rookie, but this deck is fantastic. I played over 200 games with it and won well over 100 games, I actually farm gold with this deck, getting around 40 to 60 wins a day.

I wasn't going to talk about this but since the post above is the complete opposite, i'll tell my story.

I first looked up this deck because I suck at making my own, especially without having all the cards and doing trial and error.

I disenchanted everything that wasn't neutral or mage and even disenchanted a legendary to build this deck. (As good as the deck is, never do like I did by disenchanting a legendary)

I read everything Sottle wrote and learned from it without even having the deck built yet.

Right off the bat, I could tell this deck is strong. Of course, if you face someone with many taunts or heals, it's going to be your doom.

I noticed your first hand is the key factor between a loss and a win, then the catalyst is Jeeves. In my experience, if you don't draw a jeeves before turn 6, you're most likely screwed. The starting hand puts you in a position of power and Jeeves makes sure you keep it that way, even if they clear the board. To me, a great starting hand would be, having the mana coin (being player2), having 2 mana wyrms, one mirror image and one frostbolt, or something similar. Having a Jeeves in your first hand leaves you weaker at first, but if you keep control, will make you win in the end and you're certain not to late-draw Jeeves. (Happened many times that I drew my first Jeeves on the turn that I died or lost control due to lack of cards)

I'm actually offended by people saying this deck is bad. It's certainly based on a questionable tactic and rely heavily on the card draw but it still will win you most games, at least against the average player.

I have tried decks that required a lot more dust than this one and wasn't nearly as good or as interesting.

This is certainly not the best deck but it is still a great one.

Over the time, I ended up switching one Arcane Intellect for one Flamewaker.

I'm still not sure which is better but I too often drew Arcane Intellect when it was important that I draw something else plus I always try to make sure to have a Jeeves around. It is after all, the most important card of this deck.

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Guest Mootard

From my personal experience, I've won zero games by killing them. When I win with this deck, happens rarely, the opponent concedes to me using a knife juggler, a sorc. apprentice, and 2 mirror images. Like I said I rarely win with this deck it never works out in my favor, say it's a lack of skill if you want. If I get a lot of cards out early and start doing some damage it seems they always have some board clear and I immediately die. I've got some good hands and even with those I still lose. I've played this deck about 60 times and only won about 5-10 and they all were the opponents that conceded. Every time the opponent doesn't concede by turn 5, they realize they've beat me. Maybe it's bad luck, maybe I'm just bad, or maybe this deck is bad. If you ask which of those I think, I'm going to say this deck is bad.

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Guest SUFFER

This deck is awesome, I understand peoples frustration but like Sottle said playing aggro takes some sort of skill. This deck also heavily relies on your opening hand. If I don't have some sort of combo i.e. Turn 1 coin+socerer's apprentice+mirror image/ mana wyrm+coin+mirror image etc. your going to have a tough time keeping board control but there are many variations that you can play on turn 1 or 2 to make a big impact and then build on it.

I also switched out water element for Dr. Boom because i find myself on turn 7/8 with the opponent at low health and no real answers but now Dr. Boom fills that void and has won me a few games I might have lost.

I also like keep Jeeves in my opening hand because then I know I can dump my whole hand and not have to worry.

This deck is great if you know how to play it and understand that deck relies on a strong opening hand.

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Ever since the announcement of the Hearthstone Masters system, the details on the final tier - Hearthstone Grandmasters - have been a mystery. However, Tom Matthiesen from Inven Global has released some info on its format, prize pool and invited players.
According to Inven Global, Hearthstone Grandmasters will have a league structure. It will consist of two seasons per year, with each season lasting eight weeks. Each region will have 16 players, who will be divided into two groups of eight. Europe and the Americas seem to be paired together, while it's not defined how Hearthstone Grandmasters will work for other regions.
Inven has even acquired the names of 15 European participants and 13 from the Americas. They are all well-known pro players like Bunnyhoppor, Pavel, Thijs, Kolento, RDU, Firebat, Muzzy, Dog, Purple and more! The last four players will be determined by the results of the upcoming World Championship.
Participants will play twice a week, facing off against each other in a double round-robin system. Hearthstone Grandmasters conclude with global finals. After the two seasons have ended, the two players who performed worst in season 2 in their respective region will be demoted and no longer play in Hearthstone Grandmasters.
As far as the compensation of the players is concerned, each of them will earn $1,000 per week as an appearance fee. For each match won, another $500 is given to the participating players. The prize pool of the global finals is said to be $500,000. It's highly likely there'll be more rewards per seasonal performance.
Hearthstone Grandmasters is set to start soon after the Hearthstone World Championships have concluded. Blizzard is expected to share these details sometime next week.

This is a brand new Constructed Tavern Brawl.
In Battle of the Bans, you pick a class and you initially make a deck of four cards. Your opponent bans one of them and then your deck is filled with copies of the remaining three cards.
The "ban phase" happens after the mulligan but before turn one, and will show 3 of your opponent's cards plus a mystery card. If you pick the mystery card to ban, it will be revealed to you. If you have copies of the card your opponent chose to ban in your hand, they will be replaced randomly by your 3 other cards.
To keep things balanced, the following cards have been banned from Battle of Bans: Jade Idol, Ice Block, Time Out!, Patches the Pirate and Whizbang the Wonderful.
The concept of this Tavern Brawl is very interesting. Not only do you need to pick the proper cards that work well together, you also have to keep into account that one of them will get banned. In turn, you also need to be smart with your ban choice.
This Brawl is very similar to Top 3: one of the decks that is really consistent in both of these Brawls is Mech Hunter with Metaltooth Leaper. Jade Shaman seems to be doing well as you get to summon even larger men every consecutive turn. Discardlock is reportedly performing very solidly, as well. A really strong counter-deck includes Holy Wrath and Shirvallah, the Tiger.
As far as bans are concerned, since this Brawl seems to favour aggro decks in general, make sure to ban any taunts your opponent has. Alternatively, you can try a spell-based Mage or Priest deck.
Feel free to share the decks that worked for you in the comments!

The community card reveals for RIse of Shadows will happen during the next ten days.
The reveal of the... reveal schedule was done a bit differently this time, since there was no official article. Only the dates and the links for the various community sites and streams were posted on the Rise of Shadows official website.

The first reveal stream will happen on Monday March 25 at 10 am PDT.
The final reveal stream, where the entire set is unveiled, should happen during the first week of April. The expansion releases on April 9.

To ensure the integrity of Hearthstone esports, Blizzard has banned the two Taiwanese players who were previously accused of wintrading and stream sniping.
As a reminder, Roger and Reall were caught wintrading on April 2018. Moreover, the Chinese Taipei team, consisting of 2018 World Champion tom60229, Roger, Shaxy and Reall, was caught streamsniping during the Hearthstone Global Games and were consequently disqualified.
Due to these events, there were several protests about Roger being crowned Winter Champion a month ago and qualifying for the this year's World Championship. Blizzard feels that Roger earned his Championship spot legitimately.
However, Roger and Reall will not be allowed to participate in Hearthstone Grandmasters in 2019. The Grandmasters tier is the highest one in the revamped system for Hearthstone esports; it is still not known how exactly Grandmasters is going to work.
Here is the full message regarding Roger and Reall:
u/BlizzMilkfat
Hi all – Sam Braithwaite, Senior Global Franchise Lead for Hearthstone esports here. As we prepare for the 2019 HCT World Championship, I wanted to take the opportunity to address the community’s feedback about one of our professional players, Luo "Roger" Shengyuan, who recently won the HCT Winter Championship.
In Oct. 2018, during the Hearthstone Global Games, we discovered that team Chinese Taipei, which included Roger, tom60229, Shaxy, and Reall had violated the rules to gain a competitive advantage. In response, we administered the penalty outlined in the rules at the time, and disqualified team Chinese Taipei from the competition.
But previously, in April 2018, allegations of Roger and Reall participating in win-trading had surfaced. After an investigation, we discovered their involvement in the incident but did not issue any official warning in response to their rule violation due to an internal miscommunication.
We now realize that our previous rules around these scenarios and our enforcement of them did not meet the standards of our community. We take full responsibility for this. Moving forward, we will be reevaluating our rules for the 2019 season and are committed not only to improving, but also to being more transparent about the way we administer warnings, penalties, and rulings.
Our failure should not diminish Roger’s accomplishments. He earned his championship at HCT Winter and his spot at the upcoming HCT 2019 World Championship on his own merit and in compliance with the official HCT competition ruleset.
While Roger and Reall may still compete in Hearthstone Masters Qualifiers and Masters Tour events, due to having two rule violations last year, they will not be invited to the inaugural year of Hearthstone Grandmasters. Grandmasters will be the highest level of competitive Hearthstone, and its competitors will be held to higher standards, not just in performance, but also in conduct.
Thank you for all your feedback, your support, your patience, and understanding. Hearthstone esports wouldn’t be what it is without you, and I look forward to hearing your thoughts as we prepare to embark on a new chapter of Hearthstone esports in just a few short months.
(source)

What a tournament lined up for Blizzard at World Cyber Games 2019 in Xi'an.
They got Hearthstone up and Warcraft 3 is finally back. Too bad Reforged won't be making it back in time. Hopefully when Warcraft 3: Reforged is out we will be seeing more tournaments with Warcraft competitions.
You can even see the excitement of these games posting the official registrations on their twitter,
for WC3:
Hearthstone: https://twitter.com/HSesports/status/1105247640646754304
Who knows maybe even one day we will get some Diablo tournaments if that is possible. Blizzard can host their own event as well with so many of their games having a great esports scene already.