I know it's been kinda slow, bet they've been coming along...
I've just been so busy with the RealLife(tm) that it's hard to keep up
with the cyberworld : \. They are coming tho... really! In
fact, you can take a peek at the autococker
over in the screen shots section.

A couple of the guys in DP have put together a sort of "overnight
mod" called Assimilation. Kinda like the BORG, you have to "assimilate"
members of the other team and they become part of yours. It should
be in the files section soon.

Digital Paint would like to welcome 2 new members to
the fold. The first member is TiGeR. He has many skills, but
map making is his forte. The second member is WarZone of fragstain
fame. They have both volunteered to add their considerable talents to the
efforts of Digital Paint !! We are also still working on our
new hud graphics and Jitspoe is hard at work on the v_models. TiGeR
is busy working on his next map and it appears to be a monster in size.
He is the author of castle1 that was added to the beta3 map pack.
Ought to be great for some clan matches. I can't wait to see
it completed.

If you were getting the error about USER32.DLL when you tried
to install the beta3 client, I've created a fixed EXE. Give it a
couple hours to upload and get mirrored (as of 9:00 est), then go grab
it in the files section.

I know... beta2 has been out for a while and we haven't gotten
to updating the files section. Also, some of the links for the downloads
were broken, sorry about that. If you have any trouble with the download
links, email me.

Woo! Even though it's still beta, we are getting some
great reviews on it! This mod should be truly awesome "when it's
done" :) 7¾ has done
a review of Paintball2. Looks good! Check
it out! : ) They also gave us this little award:

Yay, we've passed the 10,000 mark! Johnny
has sent me a screenshot of this "Kodak Moment." You can check it
out here. Looks like we
are at 12k hits now... also, Dakota (captured.com guy) informed me that
our page is #2 on the hit-o-meter... second only to the captured.com main
page! Woo!!!!

For all of you wondering why there was no help for getting
in the game, well, it was simply "we didn't have time." Actually
we still don't... but I made some time to do it. Unfortunately
school has just started for me and i won't have much time now :(
I guess it's not too bad... I only have classes like Advanced Placement
Calculus and Physics... not like i won't have free time *cough*yeah,right*cough*.

Okay, its 6:04 am. What in hell could posses me to stay up
till now? Could it be.... a release? Yup. I said we'd have a release every
week so here's you release for this weekend. A great big shitload
of stuff for ya, as well as a released server DLL. Have fun with
it, and don't die. :) Okay okay, here's the feature list. hope i remember
it all.

Lotsa new maps
Paint Grenades
Smoke Grenades
"Expert" mode (all same guns)
Map voting
90% of overflows fixed
Sized paint boxes
New skin for 300 ball hopper
New flag
New flag indicators on HUD
Flag carriers show flag on their back
Server commands made
Player skins modified
Paintball physics made more realistic
Entity GROUPING added
Entity spawntype added
Command restriction system added
White "splats" for observers
New console character set

I remind you that this is still a beta and so all bugs need to be sent
to me. Suggestions are welcome.
Make sure you read the license.txt. NOTE. Readme.txt has an error.
it references the directory
/PB/ to extract to. Use /pball/ instead. This typo was not fixed
for the release and im not
about to rezip and reupload 19 megs of stuff, and wait for it to get
mirrored again for a missing
"all" from a directory name. :)

I might have been wrong by saying that iMMoRTaL did the first
Paintball II review. The
Mod Pod also did a review on it the same day (not sure which was first).
So head over to The Mod Pod
and check out their Paintball
II review.

Paintball II, as promised, will have support for four teams
of different colors which can be used in any combination for a 2, 3, or
4 team map! The colors are Red, Blue, Yellow, and Purple. A
map maker will be able to make maps using any of these colors in any way
he/she likes. If you check out our screen
shot section, you can see a pic of a couple people from different teams
on a 4 team map. The map is designed to close off bases for teams
that aren't playing (so matches can be played with 2-4 teams).

Unfortunately there have been a few Quake2 mods that use a
directory called "pball." Paintball and Powerball
are two good examples (not to mention the only ones that became popular
:). After a few emails, Josh
and his team came to a mutual agreement that they would change their directory
name to "pb2." He also mentioned that this change probably won't
be in effect until a newer version of Powerball
is released. I want to thank Josh
for being more than willing to do this, and hopefully we won't have any
conflicts in the future.

Hehe... Paintball gets "one nut up" according iMMoRTaL
of Pointless Audio.
Hopefully we we get "two nuts up" when it's completed : ) Interesting
show. You might want to check
it out if you like hearing people get made fun of and prank calls and
all that kind of stuff.... Glad he likes paintball at least ; )

For all of you who use GameSpy,
but hate waiting like 20 mins to refresh a HUGE server list only to find
a few paintball servers, we have a solution. : ) Simply right click
on Quake2 (from the list on the left), select |Add server list...|,
type in "Digital Paint Servers" for the name, and type in "http://www.captured.com/digitalpaint/servers.txt"
(no quotes) for the server list location. You should now see "Digital
Paint Servers" on the left of the screen under Quake2. Double click
on it. A list of paintball2 servers should appear... have fun! :
)

Wow... just a couple days ago King
Adrock sent me a screen
shot of the page with 3000 hits. Now we have over 4500!
Woohoo! : ) I'm glad we have a lot of interest in this project...
It's this kind of support and inspiration that keeps us going : )
You might want to check out the screen
shots section... there's some pics of the new Autococker in there :
)

I've had a few e-mails requesting the server files for paintball...
Calrathan is busy fixing up a bunch of stuff he wanted to get done before
the server files were made public, so you'll just have to hang on until
the beta 2 release which we will have out next weekend (hopefully).
It'll have lots of bug fixes, added features, some new models (such as
the Autococker),
and hopefully some more maps.