If you are a web or mobile developer, this announcement may interest you.

We have decided to offer our players an access to our cards database in a simple and free-of-charge way through a specific application programming interface. In short, if you wish to create a website dedicated to Eredan iTCG and offer your visitors an always updated card list, this is now possible.

Designed originally for one of our partners, this API is released today for everyone. However, you will have to obtain from us a unique private key in order to be granted access to the API. This key will identify your connections and monitor your data access.

To obtain an access key, send a simple request to api.itcg.eredan@feerik.com with details of your project, including your website URL or application name. Only non-profit projects will be authorized.

At this time, there is no timeline concerning new mobile apps from Feerik, but we are seriously evaluating the benefits we could take out of those platforms (we target primilarly iOS but Android is not forgotten).

Indeed, we have considered the possibility of a port of Eredan iTCG to HTML5.However, this set of technologies is still very young and is not as cross-browser as mentioned by many people over the internet.

First of all, bringing an existing Flash game to HTML5 would be a huge problem for our customers who are running old browsers, unless we maintain two concurrent versions over two very different technologies. This would be really difficult for us.

Furthermore, in order to build Eredan iTCG correctly in HTML5, we need fast rendering technologies like WebGL. However, WebGL is not natively supported by Internet Explorer and won't in a near future. This is a blocking issue for us as we cannot get rid of many of our players.

As a conclusion, I would say that Flash will remain active and maintained by Adobe for a long time, on desktop OS and browsers through the AIR runtime or Flash Player, and thanks to AIR we can now build native mobile apps using ActionScript and Flash technologies. So we have no reason to quit Flash at this time.