Her name is Ana. She wields a giant sniper rifle that can heal her allies as well as damage her enemies, she looks like a character from "Mad Max: Fury Road," and she is a total badass.

In terms of the game's story, she's also the battle-hardened mama of Pharah, the offensive character with a giant rocket launcher.

Right now, Ana is playable on the PC and PlayStation 4 versions of "Overwatch," but she should be available on Xbox One soon — for free!

Here's everything you need to know about how to master her character.

1/

Biotic Rifle

Blizzard Entertainment

Ana's primary weapon is a Biotic Rifle, which has a unique quality that no other character has: Depending on who the shots hit, they will have different effects. If you shoot an ally, it will heal them; if you shoot an enemy, you'll deal damage.

Therefore, Ana is not purely a support character like Mercy, but she also doesn't pack quite as much of a punch as Zenyatta. She falls somewhere in the middle.

You can fire her Biotic Rifle with or without zooming in through the scope and the shots will do the exact same amount of healing and damage. The only difference between those two modes of shooting is how the projectiles travel — when you fire without zooming in, the shots will take time to travel through the air, like Hanzo's arrows. Therefore, you might have to anticipate where your target is moving so that by the time your shot gets there, it hits.

When you fire while looking through the scope, however, your shots will instantaneously hit their targets, so you don't have to worry about anticipating movement as much.

Lastly, unlike Widowmaker, landing a headshot with Ana's rifle will not deal any additional damage or healing, so don't worry about where you hit your targets. Hitting them in the first place is the most important thing.

2/

Biotic Grenade

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One of Ana's secondary abilities is the Biotic Grenade, which can hit several targets within a small area.

Much like the Biotic Rifle, the Biotic Grenade will have different effects based on who it hits.

When you hit friendly targets, it will heal them a small amount and also increase the amount of healing they receive from other abilities for about five or six seconds. This means if you hit a friendly target with the grenade and then shoot them with your Biotic Rifle, they will be healed for a much higher amount than they would normally.

This increased healing effect carries over to other abilities, too. If you hit a friendly Roadhog with a Biotic Grenade and then he uses his self-healing ability, it will be much more effective than it would be normally. This particular effect is really potent when combined with other Support characters, like Lucio and Mercy.

When your Biotic Grenade hits enemy targets, it will deal a small amount of damage and completely nullify any healing they receive for about five or six seconds.

This effect will make any healing from any source entirely ineffective, which makes it a great way to shut down characters like Soldier 76 and Roadhog from healing themselves, but it will also completely negate Zenyatta's ultimate ability, which heals everyone around him.

So, if you throw it into a giant crowd made up of both allies and enemies, it can completely shift the tide of battle.

3/

Sleep Dart

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When you hear the signal that McCree is about to fire his Ultimate ("It's high noon...") you should know by now to take cover. If you're playing Ana, however, you have a second option: Nail him with a Sleep Dart and stop him in his tracks.

When an enemy is hit with a Sleep Dart, their current action will be completely interrupted, and they will remain asleep for about five or six seconds. The most important thing to note is that this effect will instantaneously be stopped if the enemy takes any damage.

That means you might want to avoid firing it at enemies who are in chokepoints where lots of bullets are flying through the air. Instead, reserve it for shutting down enemies who are firing from a distance, like Widowmaker, Hanzo, or Bastion.

And, of course, it's an invaluable tool for stopping enemies from using their Ultimate abilities.

Keep in mind, this effect will only apply to certain Ultimates: You'll be able to stop Roadhog from unleashing his hail of bullets, but if Mei throws her Blizzard down, the effect will continue even if she's asleep.

Unlike Ana's other abilities, Sleep Dart has no effect on friendly targets.

4/

Nano Boost

Blizzard Entertainment

Ana's Ultimate ability is called Nano Boost, and it basically supercharges a friendly player for a short amount of time.

While the effect is active, your target will deal significantly more damage, take much less damage from enemies, and be able to move much more quickly — essentially, it turns one player into a giant, scary behemoth.

You'll want to fire this off on allies who will benefit the most, like offensive characters and tanks: Think characters like Genji, Soldier: 76, Zarya, and Roadhog.

Avoid using this ability on other Support characters, because it will have no effect on their healing output. Similarly, don't use this on someone like Mei, because her strength lies in controlling the movement of enemies, and not in actually dealing damage.

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One last tip: Don't be afraid to get in close

Blizzard Entertainment

Though it's tempting to hang back far away from the thick of battle with a sniper character, consider getting a bit closer than you would with Widowmaker or Hanzo.

Since Ana doesn't have any movement abilities that will help her get to high perches, it will be hard to get to sniping locations quickly. Additionally, since targets won't receive any healing if you miss them, you will probably have an easier time hitting them if you get a bit closer.