20% is kind of high but the Siege patch in 5.4 will be the last raid for this expansion. So I'm sure Blizzard wants as many people as possible to finish TOT and move into Siege. A lot of guilds won't attempt the new raid until they have cleared the previous one.

History proves otherwise. People drop old raids as if they contracted leprosy. (Then they complain the new ones are too hard :P)

SOO will most likely be nerfed to 30% while it's current content like the last two expansions' last tiers. I don't see why you're mad about something all of the sudden when this has happened for years.

This has been done every tier since ICC (someone will surely correct me if I'm wrong) and it enables people that are behind, coming back from a break, or new to the game to catch up to current content. Believe it or not, it's a GOOD thing.

Far before then. It was done in Burning Crusade as well. I think the only raids that weren't nerfed in BC after additional tiers were released was KZ and ZA -- and even those were affected by the flat nerf that went out to all raids in the pre-Wrath patch.

Hell, it might have happened in Classic too; I didn't pay as much attention to patch notes back then.

But yes, in general the old content has always been nerfed so the raids still stuck there could hurry and finish up so they could move on. The general philosophy has been if they had been walled that long, even more time isn't going to push them over the bump.

Since ICC gradual nerfs have been used for last tier raids (ICC/DS) while sweeping nerfs were used for non end tier raids (BoT/BWD/FL/MSV/HoF etc). As long as they keep heroics untouched I don't see a real problem with either method.

The buff is to facilitate ppl farming ToT to gear up when it's not current content and when FoS are unavailable!
Nobody will be "progressing" thru ToT after the patch hits and flex/LFR/Normal SoO being available! Only some pugs/guild/alts farming some pieces here and there! So its understandable and ok, they want ppl to focus on SoO!

- - - Updated - - -

Originally Posted by Adsertif

SOO will most likely be nerfed to 30% while it's current content like the last two expansions' last tiers. I don't see why you're mad about something all of the sudden when this has happened for years.

This, we will see... they might push a different philosophy this time, at least concerning the FoS! (There were none is Cataclysm or wrath!)

I'm actually quite happy with how they nerf content in MoP. Valor upgrades are nice, slow but steady you get more powerful if you want to (with lots of ways to get new gear as well). Nerf old tier when new is released. Adapt some fights possibly mid-tier (like horridon) if a lot of people are struggling. Only thing a bit over top I feel is legendary gems/cloaks, but meh.

This has been done every tier since ICC (someone will surely correct me if I'm wrong) and it enables people that are behind, coming back from a break, or new to the game to catch up to current content. Believe it or not, it's a GOOD thing.

You said yourself it doesn't affect you, so why are you even commenting on it?

It was done in Ulduar aswell, cant remember about ToC.

Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.I am so tired of seeing terrible people, being admired, for being terrible people.

In addition to the above next patch nerf they also nerfed the instance on 3 seperate occasions prior to this as well as having the already implemented ilvl upgrade system as a progressive nerf system itself. Oh yea Throne was perfectly tuned.....

The hammer comes down:

Originally Posted by Osmeric

Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
"Nothing will ever be attempted if all possible objections must first be overcome." -- Samuel Johnson

In addition to the above next patch nerf they also nerfed the instance on 3 seperate occasions prior to this as well as having the already implemented ilvl upgrade system as a progressive nerf system itself. Oh yea Throne was perfectly tuned.....

Not like T15 is the first tier that got nerfed multiple time, that is just how they to the gating. First they tune it for normal people, then they progressively nerf it by straight up nerfs for the "harder" bosses, while gear upgrades provide progessive nerfs to let the worse people also kill the content.

Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.I am so tired of seeing terrible people, being admired, for being terrible people.

Not like T15 is the first tier that got nerfed multiple time, that is just how they to the gating. First they tune it for normal people, then they progressively nerf it by straight up nerfs for the "harder" bosses, while gear upgrades provide progessive nerfs to let the worse people also kill the content.

T15 has not only been nerfed multiple times, it also has a BUILT IN NERF SYSTEM in ilvl upgrade while maintaining gear upgrades through valor (albeit it as shitty as it is). It is obviously overtuned. The fact that those previous tiers you mentioned were probably also overtuned doesn't change the fact.

The hammer comes down:

Originally Posted by Osmeric

Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

I also find the more gradual system more convenient - I wouldn't mind having a couple more people go through the content when it is still in relative terms current than a huge nerf slap as soon as the next patch hits.