Exodus

Exodus was a post-apocalypse third person shooter. The game takes place in a world where plants have taken over. You seek for a reason to how this happened and how to counter-react it.
Game site: Exodus
Role in the project: Environment Artist
Project Responsibilities:
Creation of modular post-apocalypse assets.
Meet the deadlines set by Scrum.
Creation Diffuse, Normal, Specular, Emissive, Alpha Maps.
Imported assets into UDK Engine.

Exodus was a post-apocalypse third person shooter. The game takes place in a world where plants have taken over. You seek for a reason to how this happened and how to counter-react it.