“She may not look like much, but she’s got it where it counts, kid.” –Han Solo, Star Wars: A New Hope

Fantasy Flight Games is proud to announce the second wave of expansions for the Star Wars: X-Wing™ Miniatures Game.

The Millennium Falcon™ Expansion Pack, Slave I™ Expansion Pack, A-Wing™ Expansion Pack, and TIE Interceptor™ Expansion Pack are scheduled to arrive in the fourth quarter of 2012. First unveiled at Gen Con Indy 2012, these fantastic miniatures of iconic starfighters thrilled onlookers and will add exciting new strategies to your games of X-Wing!

Millennium Falcon™ Expansion Pack

Fly the legendary Millennium Falcon into fast-paced battles for the fate of the galaxy! The Millennium Falcon Expansion Pack for the Star Wars: X-Wing Miniatures Game allows players to blast through hyperspace with Han, Chewie, Lando, Nien Nunb, and more.

The Millennium Falcon isn’t just any YT-1300. It is easily one of the most iconic and recognizable starships of all time, and it comes with four pilot cards, fourteen upgrades, and all requisite tokens. New rules expand the X-Wing galaxy to include unique starfighters, ships with larger bases, turret weapons, faction specific upgrades, and special modifications. With its new rules, pilots, and lovingly detailed miniature, the Millennium Falcon Expansion Pack is a beautiful addition to the X-Wing game!

Slave I™ Expansion Pack

Originally intended as a prisoner transport, the Firespray-31 gained notoriety through association with some of the galaxy’s most fearsome pirates and bounty hunters, including the infamous Boba Fett. Just like Fett, the Slave I Expansion Pack for X-Wing is full of deadly surprises.

The Slave I Expansion Pack allows players to take advantage of the Firespray’s versatile armament and heavy armor plating, as well as a host of lethal new upgrades. Imperial players can choose to arm this starfighter with a range of missiles, ion cannons, heavy laser cannons, and bombs. Slave I comes with a detailed miniature, four pilot cards, thirteen upgrades, and all requisite tokens. New rules and a new mission further expand your games of X-Wing!

A-Wing™ Expansion Pack

Conceived by General Dodonna, the RZ-1 A-wing interceptor proved its worth by crippling Star Destroyers during the Battle of Endor. Now this highly maneuverable starfighter adds another exciting dimension to Rebel squadrons in the Star Wars: X-Wing Miniatures Game.

The A-Wing Expansion Pack introduces one A-wing miniature with four pilots and five upgrades, as well as the tactically compelling “Boost” action. Only the most talented pilots belong in an A-wing cockpit, and Rebel aces like Tycho Celchu push this sleek starfighter to its limits as they seek to gain every advantage it can give them in the galaxy’s deadliest dogfights!

TIE Interceptor™ Expansion Pack

Imperial players can add a lethal new starfighter to their X-Wing squadrons with the TIE Interceptor Expansion Pack. The finest mass-produced starfighter of its time, the TIE interceptor excels at dogfighting thanks to its heightened maneuverability, increased speed, and four wing-mounted laser cannons that easily allow it to outgun its predecessors.

The TIE interceptor brings more to the table, though, than just its armaments. It features six skullful new pilots, including the renowned Imperial ace, Soontir Fel. The starfighter’s “Boost” action affords tremendous tactical freedom, and the pack’s daredevil pilots can wrench maneuvers of the ship its designers at Sienar Fleet Systems may have never imagined. With its detailed miniature, two upgrades, and new pilots, the TIE Interceptor Expansion Pack creates exciting opportunities for all Imperial players.

The Star Wars: X-Wing Miniatures Game brings the galaxy’s greatest space battles to your tabletop, and they’re only going to get hotter with the game’s second wave of starfighters, each of which has been accurately rendered at the same 1/270 scale as those from the game’s Core Set.

Look for the Millennium Falcon Expansion Pack, Slave I Expansion Pack, A-Wing Expansion Pack, and TIE Interceptor Expansion Pack to arrive at retailers everywhere later in the fourth quarter of 2012!

Take Them by SurpriseA Preview of Slave I (TM) for the X-Wing (TM) Miniatures Game

Recently, we took a closer look at the Millennium Falcon™ Expansion Pack for X-Wing™. Today, we continue our exploration of the second wave of expansions for X-Wing with a spotlight on another legendary starship…

While the Millennium Falcon is arguably the most iconic starship from the original Star Wars galaxy, it’s certainly not the only one that’s become a household name. Nor is it the only Star Wars starship that’s been tricked out with a load of special modifications. After all, Star Wars is an epic story of good versus evil, and there are two sides to its conflicts. Where the Falcon aided those who followed the light side, the forces of the dark side benefitted from the services of the infamous bounty hunter, Boba Fett, and his dangerous Firespray patrol craft, Slave I™.

The Firespray-31

Slave I is a heavily customized Firespray-31, a type of patrol craft originally intended as a prisoner transport. However, the Firespray’s versatile weapons array and heavy armor plating appealed to another, unintended audience as well, and the ship quickly became a favorite of some of the galaxy’s most notorious pirates and bounty hunters.

Accordingly, X-Wing delivers a Firespray-31 that players can load up with all sorts of tricks and armaments. The Slave I™ Expansion Pack comes with thirteen upgrades, and each of its four ship cards features at least four icons in its upgrade bar. Furthermore, the Slave I title is, itself, an upgrade card that adds yet another icon to your Firespray’s upgrade bar. Altogether, this may lead you to surmise that the Slave I Expansion Pack is all about upgrades, surprises, and dirty tricks. If so, you wouldn’t be far off base!

Even before it’s loaded with upgrades, the base Firespray-31 is a beast with four shields, six hull, three attack for its primary weapon, and two agility. But then you have to consider all the goodies that you can add: one set of missiles, one cannon, one crew member, and one set of bombs. The questions become more difficult. Homing Missiles or Assault Missiles? Ion Cannon or Heavy Laser Cannon? A Mercenary Copilot or a Gunner? Seismic Charges or Proximity Mines? And don’t forget that you can add modification upgrades like a Stealth Device…

Do you see yet why a bounty hunter like Boba Fett would be happy to fly a Firespray-31? His opponents may know the ship, but they’ll never know what tricks it carries. Every game is a chance to test a new tactical load-out.

Infamous

Of course, Boba Fett didn’t become feared throughout the galaxy just because of his starship. His skills are legendary. One of the three unique pilots among the expansion’s four ship cards, Boba Fett can swiftly alter his course, meaning he’ll stand an amazing chance each turn of ending up in just the right place at just the right time.

In the above example, Boba Fett uses his ability to change his heading after revealing his maneuver.He banks right instead of left and takes an unsuspecting Rebel X-wing pilot by surprise!

The expansion’s other unique pilots include a cunning pirate and a slaver considered a crazy man by his colleagues, but respected for his skills. Whether or not they can make as much of their Firesprays as Fett did of Slave I remains to be seen when the Slave I Expansion Pack becomes available. Until then, keep your eyes peeled for previews of the TIE Interceptor and A-Wing Expansion Packs.

You can expect Slave I to make as big an impact on the battles of X-Wing as it did upon the imaginations of Star Wars fans worldwide!