HDDG 32: Communicating with the Unseen

Come enjoy yummy snacks and bevs and hear fascinating talks by these kickass engineers. Sarah Petkus – SHE BON: Using Body-data to communicate the intimate and the unseen Ryan Cousins – How and Why We Failed at Everything (So You Don’t Have To) Sarah Petkus is a kinetic artist, roboticist, and transhumanist from Las Vegas, who designs electronic an…

Sarah Petkus is a kinetic artist, roboticist, and transhumanist from Las Vegas, who designs electronic and mechanical devices which encourage reflection regarding the human relationship with technology.

Their talk will be about a series of wearable augments built to facilitate in sensing, tracking, and indicating one’s level of excitement (or arousal)! Each of the wearables uses a variety of sensors as input to influence quirky electronic and mechanical devices of my design as output. The goal in doing so is not only to create a stellar suit of electronic armor (or amour), but also to help facilitate a dialogue about sex and intimacy amongst my peers that is relatable, honest, healthy, and fun.

Ryan Cousins is cofounder and CEO of krtkl inc. Based in Silicon Valley, krtkl (“critical”) makes life easier for companies developing heavily connected and automated products. Ryan earned a B.S. in mechanical engineering – with an emphasis in thermodynamics and fluid mechanics – from UCLA. He has worked in both R&D and business capacities across a variety of markets, including medical and embedded, and has been granted a European patent.

After years of working on embedded systems, product development, manufacturing, and startup-ing, Ryan has had the “pleasure” of experiencing nearly every type of failure a hardware business has to offer. Ryan will share some humorous – and horrifying – anecdotes from his arduous journey, along with some key takeaways that will (hopefully) prevent others from making the same mistakes.

After the talks, there will be demos, community announcements, and socializing. If you’d like to give a 2 minute demo/ community announcement, please see the organizers when you arrive to get set up.

A community announcement includes looking for a project partner, a job, offering a project/ job, the announcement of your startup launch, your Crowdfunding pitch, etc.

Tanya Fish (@tanurai) has been working at Pimoroni for the past couple of years, and is on a mission to explain how all their boards work to a wider audience. Hear her discuss the issues of explaining the “invisible magic” to complete beginners at electronics, and how the school system in the UK ill-prepares students for anything beyond building a simple circuit.

Roy is founder of Perkūnas Studio and an artist who’s passionate on tinkering. He first learned about 3Dprint in 2011, teaching himself how to master the machine. He is the most renowned 3DP expert in Taiwan. Roy will be talking about the process he used to make his incredible 3D sculptures, which he will be showing off at Maker Faire this weekend. He will even bring one of them to HDDG!

Jason Kridner is the co-founder and board member of the BeagleBoard.org foundation, and spends a lot of time defining strategy for growing open platform ecosystems. Jason will be talking about simplifying hardware design with system-in-package technology.

After the talks, there will be demos, community announcements, and socializing. If you’d like to give a 2 minute demo/ community announcement, please see the organizers when you arrive to get set up.

A community announcement includes looking for a project partner, a job, offering a project/ job, the announcement of your startup launch, your Crowdfunding pitch, etc.

HDDG is excited to host Adelle Lin this month. Adelle Lin (http://touchtech.io/ and http://adelleninja.com/) recently moved to San Francisco from New York and is an engineer at Intel. A lover of indie-games, she started building hardware so that she could create games that connect people in space. She has worked on projects shown at Paris Fashion Week, Play NYC, Come Out and Play, PlayTimesSquare, AR World Expo, Burning Man, and Maker Faire.

Developing games for public spaces is challenging and even more so when you introduce hardware components. Adelle will talk through various options to consider through the lens of games that she built for PlayTimesSquare (Symphonic Picnic) and PlayNYC (Star Catcher VR) – networking, hardware specs, interfaces, installation.

We are equally excited to welcome Richard Hogben (https://hackaday.io/rich ). Richard Hogben lives in San Francisco and works as a front end engineer at Supplyframe. His previous projects include a flying Hasselblad medium format film camera. Richard is currently organizing a project on Hackaday.io to build and assemble an Open NSynth Super synthesizer.

At HDDG, Rich will talk about a recent game that he designed and presented at the Hackaday Superconference. The game is called Pinned, and it is a mixed reality smartphone game with Unreal Engine and SteamVR room scale tracking.

After the talks, there will be demos, community announcements, and socializing. If you’d like to give a 2 minute demo/ community announcement, please see the organizers when you arrive to get set up.

A community announcement includes looking for a project partner, a job, offering a project/ job, the announcement of your startup launch, your Crowdfunding pitch, etc

HDDG 29: Game Night!

Enjoy excellent yummy food and beverages while listening to talks by these game designing engineers. Richard Hogben – Mixed Reality Smartphone Game Adelle Lin – Multiplayer Games in Public Spaces HDDG is excited to host Adelle Lin this month. Adelle Lin (http://touchtech.io/http://adelleninja.com/) recently moved to San Francisco from New York and…

Hardware Studio | Kickstarter, Avnet, & Dragon Innovation

Wednesday, Apr 18, 2018, 7:00 PM

Bolt724 Brannan St. San Francisco, ca

259 Startup-Hardwarians Attending

Hey Hardwarians! Ready for another SF Hardware Startup Meetup!? This time around we’re sponsored by the folks fueling Hardware Studio. Hardware Studio is a new initiative from Kickstarter, Avnet, and Dragon Innovation, providing resources and support for independent hardware creators. The goal of the initiative is to help teams be better prepared f…

HDDG 26 – Amateur Radio and Robot Overlords

Thursday, Jan 11, 2018, 6:30 PM

Supplyframe SF Office500 3rd St STE230 San Francisco, CA

35 Hardware Developers Attending

Hello, and Happy New Year! Enjoy delicious food and beverages and listen to techy and entertaining talks by these awesome folks at our first meetup of 2018: Mo McBirney- The Iron Giants: Automation in Manufacturing Kenneth Finnegan- Amateur Radio and Their Internet of Things HDDG welcomes Mo McBirney, manufacturing project manager at Fictiv. Mo was…

Android Things Meetup (with Google)

Thursday, Jan 18, 2018, 6:00 PM

HAX San Francisco479 Jessie Street San Francisco, CA

12 Hacksters Attending

GOOGLE AND HACKSTER PRESENT: Android Things – San Francisco: bit.ly/sf-thingsGoogle and Hackster have teamed up to host a night dedicated to Google’s Android Things in downtown San Francisco.Make sure to visit the Eventbrite page to register and save your spot for this event! bit.ly/sf-thingsHave you ever wanted to design and develop your own p…

Have you ever wanted to design and develop your own products? Android Things lets you build professional, mass-market products on a trusted platform without previous knowledge of embedded system design. With an easy-to-use software development platform based on Android Studio and access to the Android SDK you’ll be on your way to developing the next big IoT product.

Wayne Piekarski, a Developer Advocate from Google will be showcasing the capabilities of Android Things and how you can get started building your product with this platform.

Next week we’ll be at a few awesome hardware meetups around the Bay Area, and we want you to head out and join us.

Silicon Valley Hardware Meetup – Reboot!

Wednesday, Dec 6, 2017, 6:30 PM

Evil Mad Scientist1285 Forgewood Avenue Sunnyvale, CA

106 Members Attending

It’s been a while since our last Meetup, so it’s time for a reboot!Mark December 6th on your calendars, and come by the new fancy Evil Mad Scientist Laboratories shop for food, non-alcoholic drinks, and talks. Come meet hardware enthusiasts from around the South Bay and Peninsula to show off and discuss projects you are working on. We’ll even hav…

The first meetup will be the Silicon Valley Hardware Meetup at the Evil Mad Scientist shop in Sunnyvale. It’s going down Wednesday, December 6th, from 6:30 until 9:30. At least some of the Hackaday/Tindie/Supplyframe crew will be there, and the night will be filled with lightning talks, demos, and the cool hardware people you know and love.

Speakers for this meetup will include [Mitch Altman], hacker extraordinaire and owner of far, far too many TV remotes. He’ll be talking about hardware successes and failures in his own businesses. Also headlining the event will be [Clarissa Redwine] from Kickstarter. She’ll be talking about crowdfunding hardware, and the fact that making a thousand of something is a million times harder than making one of something.

HDDG 25 – Electronics in Chunks. Plus a mini-workshop!

Thursday, Dec 7, 2017, 6:30 PM

Supplyframe SF Office500 3rd St STE230 San Francisco, CA

62 Hardware Developers Attending

Tonight, we’re featuring talks by people who are working on making electronics design more accessible.We welcome Tiffany Tseng, lead UX designer at Autodesk. Her work supports creators in capturing the design process and she’ll be discussing some of the design decisions behind the Eagle CAD interface. Tiffany has a PhD from the MIT Media Lab, an…

The day after, on December 7th, we’re also going to be opening the doors at the San Francisco Supplyframe office to host the Hardware Developers Didactic Galactic. These Didactics are fun and popular, and you don’t need to go to the South Bay. Food and drink will be served, and there’s a sweet Rick and Morty mural in the alley across the street.

On deck for this month’s Didactic is [Tiffany Tseng], lead UX designer at Autodesk. Her work involves creating and implementing the design decisions that go into Eagle CAD. If you’re wondering why the icons changed a few years ago, she is not the person to talk to; that happened before the Autodesk mothership bought Eagle. If you’re wondering how the awesome push and shove routing actually works, [Tiffany] is the person to talk to.

Also at the Didactic will be [Asaad Kaadan]. He’s a robotics engineer working on cinematic tools for his day job and is currently exploring a very, very cool modular electronics project called Hexabitz. He’ll be talking about Hexabitz and designing for modular electronics.