Comments

This is an adorable game, both in the art style and sound design. The music is so calm and relaxing, it makes collecting the baby ducks more pleasant and less tedious than a typical fetch quest.

There's a lot to be desired from the gameplay but for what it is, it's good. The controls are strange. I understood that one key press slides the Capy a set distance so moving diagonally was impossible since you're locked to whichever input was last. This type of movement makes sense when a character is on ice but for the visual of grass, there's a disconnect.

The art style is the saving grace although without a real ending, the game feels a bit incomplete. I suppose the duck-fart glee of the mother duck is reward enough :)

Overall, the game was extremely cute! I've always wanted to pet a capybara (having had a guinea pig for a pet and all) and your game didn't help at all, haha.

The art is very much consistent in terms of style, so that's a definite positive side.

Gameplay-wise, it was fine for the most part (audio positioning is definitely a feature that I liked quite a lot), except for the cappy's movement - it felt somewhat clunky, unfortunately: the speed was fine, but the way stopping and turning works still leaves place for improvement.

Haven't found a lot of bugs, except for that one time cappy started water-walking instead of swimming, but I wasn't able to reproduce that after continously trying to do so for around five minutes, so, I think, it's not a big deal.