RELEASE R915 NOW ON STEAM UNSTABLE

We’re getting close to our 1.1 release, so in this update we’re wrapping up some critical bugs, and bringing you several more quality of life improvements and small features.

Bugfixes and improvements

As a part of our Kickstarter promise to our Legend Tier backers, we’ve also added two new encounters to the game that were designed based on their input: the Hestia and Dragonborn encounters. Players can unlock these encounters at Tier 2. Note that they have a rare chance of occuring.

Added the ability for players to emergency-unstick (teleport) your citizens a short distance when they get stuck (in buildings, on top of tall furniture, etc). This command can be found near the top-right of the Character Sheet UI and can be used once a day when a citizen is idle.

Some performance improvements on lua consumption

Fixed a crash that would occur when a player with Steam enabled would try to join a multiplayer game that wasn’t hosted through Steam.

Fixed a crash that would happen when you have citizens that are away from town

Fixed a crash that would happen when reading an invalid user_settings.json file

Added desert skins to most creatures for the desert biome

Added the ability to get cricket golems earlier in the game, through an encounter

Added a notification that shows up when you hit the max citizens cap

Fixed Legendary equipment not getting sorted in stockpiles correctly

Fixed the Steam workshop link buttons not working on mod sync page when joining a multiplayer game