Hey all. Since all these css updates, the HUD as Terrorist on deathrun_iceworld_v2 and deathrun_sonic_final is messed up, or better. its missing. also you cant see the chat (or type into the chat), and you cant even press ESC.
So these maps are fucked up and the map creators doesn't answer.
We have these maps on our deathrun server and its very annoying. So i checked out the maps on hammer editor.
And i saw both maps are using the "ModifySpeed" trigger for the t. i removed it on both maps and tested it out by myself. so the Hud now wasnt missing anymore. But the terrorist wont be fast anymore.
**So my question is, what can i use to modify the speed of the terrorists, without using "ModifySpeed", that seems be broken since the updates?** (its red too).
so long,

I bothered Metz and he's going to do something about it (probably). So you could expect an iceworld fix soon. No promises.
Edit: Seems like the problem is that the OrangeBox player_speedmod entity has flags that disable certain HUD elements and such, which seem to be on by default (although it only shows a "????" flag, checked). That's been fixed, now we're going to update it a little bit. Might add a new ending. Seems like he wants to do more with it, too.

@fibbs that sounds awesome! i triede to contact him but he didnt accept my friend request on steam.
but could you tell him he should leave a comment on my profil if he is done with the fix? would be great.
thanks.
trigger_push does work in source, but you can't realize it on a deathrun map ;) modifiy_speed at the i/o system is much easier and more comfortable on deathrun
EDIT: THANKS! map is fixed now.
Miau!