"We just licked the stamps and waved a fond farewell to 1200 OUYA Developer Consoles. These are the early versions of OUYA that developers will use to start making games. They're on their way to developers around the globe - by land, air and sea. OK, only by air - we want you to get them quick. Devs, expect them on your doorstep within the next few days." The SDK has been released as well.

I don't think the specs matter very much. Ouya is targeting indie developers and for the most part those just don't have the resources to produce the expensive high quality art assets that would be needed for a high-end console. I'd say the fact it has relatively weak hardware is a bonus here.