Alright, because the old thread was acting absolutely crazy for some reason, I've locked it until we can get it working properly again. This will be the new official thread for discussing TOR. Hope time works properly in this thread.

Finished Dromund Kaas today. I met someone who was also doing the temple quests and joined him. We had some nice role-playing together, used pretty much every Sith-trope there is: Recited the code, mocked the weak NPC:s, and planned to kill Lord Zash and each other after finding the treasure. The last one didn't happen, because both she and the other player could still be useful (and game mechanics).

By the way, Lord Zash is actually very good character, quite a different Sith at first glance.

Personally, I still hold the Imperial Agent to be perhaps the best story out of the lot. All the companions are quite interesting and the Star Cabal are a good threat to face. At least, from what I have seen.

Finished Dromund Kaas today. I met someone who was also doing the temple quests and joined him. We had some nice role-playing together, used pretty much every Sith-trope there is: Recited the code, mocked the weak NPC:s, and planned to kill Lord Zash and each other after finding the treasure. The last one didn't happen, because both she and the other player could still be useful (and game mechanics).

By the way, Lord Zash is actually very good character, quite a different Sith at first glance.

I watched my brother play a bit of the Sith inquisitor, but haven't played any myself. I know a little bit of what happens to Zash, but I'm curious how it all turns out.

Actually pretty good, especially the second half, when it focuses on building alliances and you actually have to make choices about how to properly deploy your guys so they, you know, all get slaughtered (or so they do get slaughtered I suppose, if you're playing dark). Similar to the Inquisitor though, you don't get all your companions until really late, and you end up more or less inevitably stomping through the game with Qyzen (who's cool and all, nice to see a Trandoshan portrayed as something other than a brutal thug, but it gets kind of repetitive).

I'm waiting on free-to-play to get back to completing the 4 storylines I haven't finished (and maybe someday beat Denova, Terror from Beyond, and Lost Island, just to see what happens).

In many ways I really wish TOR was single player, so you could have multiple saves for each storyline and play things out along different pathways without having to replay the entire class. I mean the multiplayer missions are fun, but that can be really frustrating.

In many ways I really wish TOR was single player, so you could have multiple saves for each storyline and play things out along different pathways without having to replay the entire class. I mean the multiplayer missions are fun, but that can be really frustrating.

YES, yes a thousand times yes.

I like the JC (jedi Counsular) opening far more then the JK, but Act one and the JCs boring voice, as well as a good point in the JK changed my mind.

In many ways I really wish TOR was single player, so you could have multiple saves for each storyline and play things out along different pathways without having to replay the entire class. I mean the multiplayer missions are fun, but that can be really frustrating.

YES, yes a thousand times yes.

I like the JC (jedi Counsular) opening far more then the JK, but Act one and the JCs boring voice, as well as a good point in the JK changed my mind.

I loved Nolan North as the JC. I think the female consular is somewhat flat, though.

Speaking of male/female voices, I've recently discovered how much I prefer the female agent voice over the male. Former sounds much more "professional".

In many ways I really wish TOR was single player, so you could have multiple saves for each storyline and play things out along different pathways without having to replay the entire class. I mean the multiplayer missions are fun, but that can be really frustrating.

YES, yes a thousand times yes.

I like the JC (jedi Counsular) opening far more then the JK, but Act one and the JCs boring voice, as well as a good point in the JK changed my mind.

I loved Nolan North as the JC. I think the female consular is somewhat flat, though.

Speaking of male/female voices, I've recently discovered how much I prefer the female agent voice over the male. Former sounds much more "professional".

I think its perhaps the most interesting of the lot and the companions are all quite diverse and fun. Though I don't think I found them appealing on a romance level... some of the other classes have characters that feel as better romanceable companions.

Anyway hoping that a patch comes where we visit Yavin IV and fight hordes of Massassi and the spirits of Naga Sadow as well as Exar Kun's lieutenants?

Hey, we had odder things in TOR... a tomb belonging to Naga Sadow's followers on Hoth of all places Mostly though I would very much like to see some missions fighting the ancient Red Sith castes like the Massassi or Kissai... either on Yavin IV or some other planet. They hinted that ancient Sith spirits are seen as a threat by the Sith Emperor in the timeline video when we see the Sith infiltrator using the Jedi Order to try and destroy Naga Sadow's spirit only for said spirit to take control of a Padawan and try to eliminate the infiltrator. I always thought the games would use more Sith spirits then we had seen so far.

How can you not like Nolan North? Well, his performance as the male Consular wasn't the most memorable of his career (he's voiced, what, dozens of video game characters at least?), but still liked it a lot.

I still prefer the Consular storyline to the Knight storyline a lot. Haven't finished most of the Sith side yet, but so far I think the Consular is the only one to actually use their ship's conference room (as in people sitting down rather than just a place for your PC and your companions to stand around). Its a silly point, I just like that the room is actually used for once.

Also plenty of EU references is another thing I loved about the Consular. Well, most class storylines reference the EU, but the Consular especially has quite a few.

IA is ok, just as a lightside Agent having to put up with your first companion is really annoying. Consular does get quite a few companions late, but that depends on the play style. At least they get their healer before the end of the first chapter.

It would be really cool to see Yavin IV in this era, especially with what the timeline videos were possibly hinting at. But then the Timeline videos seemed to hint at a lot, but many threads weren't followed up on, and the Timeline videos were never even finished. Not to mention it'd be nice to see more of the worlds from KotOR I and II too, aside from just Taris and Tatooine.

Hey, we had odder things in TOR... a tomb belonging to Naga Sadow's followers on Hoth of all places Mostly though I would very much like to see some missions fighting the ancient Red Sith castes like the Massassi or Kissai... either on Yavin IV or some other planet. They hinted that ancient Sith spirits are seen as a threat by the Sith Emperor in the timeline video when we see the Sith infiltrator using the Jedi Order to try and destroy Naga Sadow's spirit only for said spirit to take control of a Padawan and try to eliminate the infiltrator. I always thought the games would use more Sith spirits then we had seen so far.

How can you not like Nolan North? Well, his performance as the male Consular wasn't the most memorable of his career (he's voiced, what, dozens of video game characters at least?), but still liked it a lot.

I still prefer the Consular storyline to the Knight storyline a lot. Haven't finished most of the Sith side yet, but so far I think the Consular is the only one to actually use their ship's conference room (as in people sitting down rather than just a place for your PC and your companions to stand around). Its a silly point, I just like that the room is actually used for once.

Also plenty of EU references is another thing I loved about the Consular. Well, most class storylines reference the EU, but the Consular especially has quite a few.

IA is ok, just as a lightside Agent having to put up with your first companion is really annoying. Consular does get quite a few companions late, but that depends on the play style. At least they get their healer before the end of the first chapter.

It would be really cool to see Yavin IV in this era, especially with what the timeline videos were possibly hinting at. But then the Timeline videos seemed to hint at a lot, but many threads weren't followed up on, and the Timeline videos were never even finished. Not to mention it'd be nice to see more of the worlds from KotOR I and II too, aside from just Taris and Tatooine.

Out of the IA companions, really Kaliyo I found to be the least interesting. Consular though I agree makes full use of the briefing room... it makes it more seem like a war. Out of the lot, I think perhaps the Inquisitor is a bit similar but not as grand. Inquisitor I think is more like you got yourself a small inner circle of friends that meet up from time to team whilst Consular has you leading an actual alliance. If anything, I sometimes felt the Consular's ship is too small to hold such an entourage they have in that briefing room

One of the benefits of a Yavin IV flashpoint though is something that kills off the Massassi present on the moon still. At least, something to explain why we never see any Massassi by latter eras. Most sources seem to indicate that the Massassi should be extinct by latter eras unless a retcon has happened allowing some to had somehow survived.

Hey, we had odder things in TOR... a tomb belonging to Naga Sadow's followers on Hoth of all places Mostly though I would very much like to see some missions fighting the ancient Red Sith castes like the Massassi or Kissai... either on Yavin IV or some other planet. They hinted that ancient Sith spirits are seen as a threat by the Sith Emperor in the timeline video when we see the Sith infiltrator using the Jedi Order to try and destroy Naga Sadow's spirit only for said spirit to take control of a Padawan and try to eliminate the infiltrator. I always thought the games would use more Sith spirits then we had seen so far.

Vordel Kresh on Athiss

Well, yeah but was expecting more You get Vodal and of course the Sith spirits in the Inquisitor campaign such as Horak-Mul but the timeline made it seem that there would be a lot more to it. Or, at least, thats the impression I got.

I found the consular story fairly boring, conference room or no, which is a shame because I felt the most affinity to that class--and the consular certainly has the best hats.

The agent companions were irritating and I never got too far, because though I enjoyed a light side approach, the ImpIntel copycatting really really annoyed me.

The Sith Warrior is probably my favorite to play because I made a giant obese red Sith named Lord Pinguis, and playing a fat tub of lard that can somehow jump forty meters is incredible. Also, he has Sion's voice, which is badass. That said, I don't particularly care for the Sith seeing as they're -- y'know -- bad guys.

I have been meaning to ask about that.
On one hand, a lot of your support for the Empire is built on the idea that it is a continuation of the Republic, so supporting the Republic over the Sith makes sense.
On the other, I remember you saying something about disliking pure black and white stories and liking some level of moral ambiguity, not to mention military effeciency, so on that note it is strange to see you dismiss playing an entire faction as "the bad guys"

Personally, I take far too much joy in playing a Sith Lightsider. Being a Republic lightsider is almost too easy really....to live in a place that beats down empathy and compassion and encourages selfishness and greed and choosing to be good anyway? That is the kind of story I love. It makes every small victory all the more satisfying.

How can you not like Nolan North? Well, his performance as the male Consular wasn't the most memorable of his career (he's voiced, what, dozens of video game characters at least?), but still liked it a lot.

I still prefer the Consular storyline to the Knight storyline a lot. Haven't finished most of the Sith side yet, but so far I think the Consular is the only one to actually use their ship's conference room (as in people sitting down rather than just a place for your PC and your companions to stand around). Its a silly point, I just like that the room is actually used for once.

Also plenty of EU references is another thing I loved about the Consular. Well, most class storylines reference the EU, but the Consular especially has quite a few.

IA is ok, just as a lightside Agent having to put up with your first companion is really annoying. Consular does get quite a few companions late, but that depends on the play style. At least they get their healer before the end of the first chapter.

It would be really cool to see Yavin IV in this era, especially with what the timeline videos were possibly hinting at. But then the Timeline videos seemed to hint at a lot, but many threads weren't followed up on, and the Timeline videos were never even finished. Not to mention it'd be nice to see more of the worlds from KotOR I and II too, aside from just Taris and Tatooine.

I much prefer the dark side Imperial, from what I've seen. Sure, the fairly noble person working for the wrong side does have its charm, but I love how ruthlessly cold the Agent can get. Sure, you get the bloodlust on the Sith, but nothing comes close to the Agent for unfeeling bastard, IMO. "Nothing personal, just doing my job".

I have been meaning to ask about that.
On one hand, a lot of your support for the Empire is built on the idea that it is a continuation of the Republic, so supporting the Republic over the Sith makes sense.
On the other, I remember you saying something about disliking pure black and white stories and liking some level of moral ambiguity, not to mention military effeciency, so on that note it is strange to see you dismiss playing an entire faction as "the bad guys"

Moral complexity is good--things are rarely black and white. Moral ambiguity is a different matter--I think there ARE moral answers to questions, or rather, moral approaches. I am a virtue ethicist, so I don't necessarily believe that "X" is right all the time--but a good person can be counted on to make good decisions.

And yes, precisely. The Republic is the legitimate government of the civilized galaxy, and the Galactic Empire is its lawful continuation. The Sith "empire" is nothing more than a band of Rimkin brutes, their accents nonwithstanding.

I haven't gotten very far with my IA (still on the capital world) but I like what I've seen so far. The trooper story (which I finished) was pretty good but then again I love war stories and such so it was a nice fit. My favorite so far is the Sith Warrior (lightside). It just feels so good to play that character - the moment when Jeasa was confused as all hell because she sensed the light in me and the darkness in her master was delicious, I felt like I was trolling the Jedi every time I met them.

I have three characters: a JK (50 SENT), a Trooper (43 COMM), and a Bounty Hunter (28 MERC).

So far, the JK and Trooper stories are equally awesome. However, I feel that they all sort of lack depth. I love the idea of an MMO with story, and its largely the reason I'm still playing. However, it just doesn't feel as epic as KOTOR I or II. The companions are good, but they aren't really fleshed out the same way they were in KOTOR.

I do love personal aspects of the story, like being able to choose my XO as a trooper and deploying them on a strike team. The JK story is also pretty linear. As much as choice was touted about, it really doesn't affect that much in your personal story line.

Honestly, I still think BIOWARE needs to do a KOTOR III. TOR is a decent game (I do enjoy it), but it isn't the sequel we were looking for.

That is true. I thought Bioware made a really bad move hyping TOR as KOTOR III; it is in certain aspects, but I don't think that's how it should be viewed. It should be viewed as an MMO, not an RPG (and yes, the two are quite different). It's the only MMO that's been able to hold my interest for any extended period of time (and even with TOR I need breaks).