Semper Alea Iactas

Formula for success: rise early, work hard, strike oil.

THESTORY

In an effort to learn more about each other and gain some coin, the party volunteered to accept a task from Bailiff Finney’s bounty board. The Dray farm was attacked by a large beast and a bounty was placed on his head.

The party tracked the spoor of the great beast to some ruins at the foot of Grave Hill. Three large, dark beasts attacked and, with great effort, were defeated. The party investigated a tunnel entering the side of the hill and found a large pool of mysterious black liquid.

JUSTFORFUN

Shrine of Calimastia the Kind, Part 2

THESTORY

The party delved deeper in to the Shrine of Callimastia the Kind looking for Master Pren and the captured monks. The climax of the adventure pit the party against Black Caul and his rageborn minions.

A harrowing battle ensued that almost led to the death of Swellspeth – only the timely assistance from Rem saved the lightborn scion from certain death. Ki’eth the Monk – enraged by the treatment of his brothers – charged into the heart of the enemy forces. In the end, Black Caul – mortally wounded – teleported away.

WHERE WE LEFTOFF

The players defeated Black Caul but the Order of Callimastia was devastated. Ki’eth and Hayden remained behind to help Master Pren and the remaining mons rebuild the Order.

Swellspeth is dealing with the implications of Callimastia appearing to her (are they related by blood? is she so powerful that she can appear to any?).

While investigating the rooms of Black Caul at Antlers, the party met and bewitched a warrior named Keith. They also met a lightborn bard named Throny that has offered to coach the players on the path they have chosen.

Shrine of Calimastia the Kind

THESTORY

A simple favor for Bergeron the Green leads the party into mortal danger. Their errand takes them a half-day’s ride to Tomik’s Crossing and finally to the Shrine of Callimastia the Kind. The shrine has been attacked by a mage calling himself Black Caul and his rageborn minions. The party must save the peaceful monks.

WHERE WE LEFTOFF

The players took a short rest after defeating Sharptongue. They plan to pursue Black Caul and the fleeing monks (including the missing Master Pren) into the deeper crypts under the Shrine of Callimastia.