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Posts Tagged ‘onlive’

The OnLive service hit the UK recently. The principle is simple – you never install the game locally, your machine just sends all your input to their server, it does all the rendering and sends the images back to your computer to display. You don’t need a powerful PC to run the top end games, just a reasonably fat internet connection.

SJohnston has previously had a look at the service, taking a good look at the more technical aspects of the system and enumerating the advantages and disadvantages. Even with all this in hand it’s fair to say I was still very dubious of the service, but the opportunity to try PC games out for free, or even rent them, had drawn my attention – I was just waiting for it to land on my shores.