[OFFICIAL] Asset Bundle Update (Crashes) and Upcoming Updates

I have been away for a few days, there has been a lot going on in a short amount of time so I wanted to update you on a few things.

Stability Issues

We've recently updated the way we bundle assets. Hopefully (and I've seen a few people confirm it here on the forums), crashes, especially on iOS devices have decreased. If you are still seeing crashes, especially with the more compatable devices and iOS, please contact our support team so we can send your information to our QA team for review. Repro steps are always super appreciated and helpful.

Please continue to post feedback in the thread below. Since I have been out for a few days I haven't submitted a report in a while, just a few notes, so thoughts about the current updates and balance are really appreciated.

On a secondary note, I apologize for not giving more notice of the most recent updates, including this event. A few different factors contributed to this, however, I am keenly aware of the community's desire for more transparency directly in game about updates, which brings me to my next update.

QoL Updates

A lot of the most recent updates have been in roadmaps for a while, however, the team recognizes the need to update some long standing bugs and other issues. We've started to dig into more user suggested updates that will improve the overall experience for both new and veteran players. I thought I'd share some of the following tasked items - this list grows and does not include other suggestions that are not yet tasked:

Change 'slacking' and 'absent' to more specific times.

Add inventory button (other other similar feature) to screens where you can use respective refills.

Please include PVP/Adventure energy on main screen. Players have suggested the ability to hold down on an island to see more info about what is happening in that area. For example, hold down the Research area to see quick info about research timers.

Item box organization (tabs)

Preview for challenge card rewards (Currently there is no way to preview the fusion of the locked challenge reward card.)

More clearly distinguish BGE events - in progress. Recent update included more info about BGE effects on cards.

More Arena levels/updates - in progress. More updates are coming including 'Win Streaks'. More info to come.

Add opponent's Guild name in Arena - Done

Add opponent’s name in Guild Rumbles in brackets - Done

Make Research Accelerator Available - Done

There are also a variety of bugs that we are working to fix, including some early game bugs that won't be noticeable to veteran players. Some of these have higher priority than others and some may not make it into the game for a while or in the exact way suggested.

I am particularly interested in the following QoL update which is getting time slated soon.

Add community and support area in settings

I have added a feedback thread here to collect some thoughts from you.

Community Appreciation Pack

We are very appreciative of all those who have been submitting details and info to our support team about crashes and other issues. We have no plans to stop adding content and all of your bug reports, comments, and suggestions are helpful in making the game and community better. We are sending out a Community Appreciation pack this month. Contents and details will be announced closer to release.