"In pretty much every treasure hunting adventure movie theres one specific scene in which the plucky hero finally gets his hands on the treasure but then has to navigate a maze of booby traps in order to get out alive. Temple Run is this scene and nothing else. And its amazing." - SlideToPlay.com

From the makers of the award-winning best-seller Harbor Master® comes the most exhilarating running game on the App Store. Test your reflexes as you race down ancient temple walls and along sheer cliffs. Swipe to turn, jump and slide to avoid obstacles, collect coins and buy power ups, and see how far you can run!

"Most thrilling and fun running game in a while, possibly ever." - TheAppera.com

"A fast and frenzied iPhone experience." - IGN.com

"Very addicting definitely a very different running game." - Appolicious.com

FEATURES

* Simple swipe and tilt controls that are easy to use and just feel right * Level up your character and use crazy powerups * Original 3D running mechanic combining turning, jumping, sliding and tilting - the first of its kind! * Play as 7 different characters!* Game Center Leaderboards and Achievements to compete with your friends * Incredibly fun, just one more time, endless game play!

There are just 3 of us at Imangi Studios, so sorry if we can't go as fast as everyone would like. It's been a busy year for us. We've gotten Temple Run onto other platforms (Android, Amazon), we worked with Disney / Pixar on Temple Run: Brave, and we've updated Temple Run a few times. Oh, and Natalia and I had a baby, so yeah, we've been busy.

As for the update coming to android. Don't worry, we're working on it already and hopefully it won't lag too far behind.

Quote:

Originally Posted by adajos12

Also, interesting to hear about the tutorial cheat--that FINALLY explains those ridiculous leaderboard scores. It'd be nice if those bogus scores could be expunged from the GameCenter.

Yes, that's been bugging us too. We fixed it in the most recent update. Also, we're reigning in some of the total crazy faked scores on game center.

There are just 3 of us at Imangi Studios, so sorry if we can't go as fast as everyone would like. It's been a busy year for us. We've gotten Temple Run onto other platforms (Android, Amazon), we worked with Disney / Pixar on Temple Run: Brave, and we've updated Temple Run a few times. Oh, and Natalia and I had a baby, so yeah, we've been busy.

As for the update coming to android. Don't worry, we're working on it already and hopefully it won't lag too far behind.

Yes, that's been bugging us too. We fixed it in the most recent update. Also, we're reigning in some of the total crazy faked scores on game center.

-Keith

Ok. I can understand the reason.

But As a Temple Run lover, Imangi Studios can be a corporate game developer like Rovio.

Yes It is true. IOS is better platform to earn money and It is easy to write code for IOS.

But you should know that, Temple Run is not an ordinary game. It is a phenomenon like Angry Birds. So the developers should think different for this game and for other projects.

Maybe, but it will always be a cost/benefit decision. Is it worth spending all the development time porting TR to another platform to get it on Android--a platform which is notorious for people not paying for apps (probably also true for IAPs)?

Also there is the question of quality. TR is smooth like butter on iOS, but once you've got it on a platform with a wide range of devices, screen sizes, and processors you risk compromising the perception of your game's quality.

TR is fundamentally a great idea--there is no reason why it shouldn't be able to transcend a specific platform in theory. In practice however, there isn't really another great mobile platform.

Obviously the folks at Imangi are trying to make it work on Android--I hope it works out for them, they've got a great product. I will be very interested to see if it ended up being worth the trouble for them to port it.

Like word games?

Watch a video of my new iPhone game Word Safe on YouTube here or get it from the App Store for free here. Follow me on Twitter, @WordSafeApp, I usually follow back.

Maybe, but it will always be a cost/benefit decision. Is it worth spending all the development time porting TR to another platform to get it on Android--a platform which is notorious for people not paying for apps (probably also true for IAPs)?

Also there is the question of quality. TR is smooth like butter on iOS, but once you've got it on a platform with a wide range of devices, screen sizes, and processors you risk compromising the perception of your game's quality.

TR is fundamentally a great idea--there is no reason why it shouldn't be able to transcend a specific platform in theory. In practice however, there isn't really another great mobile platform.

Obviously the folks at Imangi are trying to make it work on Android--I hope it works out for them, they've got a great product. I will be very interested to see if it ended up being worth the trouble for them to port it.

We have already the advantages of IOS. And If I start to programming, I will choose IOS platform.

But We are not talking about a game that is downloaded 10 000 times. We're talking about Temple run that is downloaded 100 000 000 times.

And There are 30 000 000 million people at other side. And as you know this is not a number that can be ignored.

Finally there are a lot of people not paying for apps at IOS side too. You should not ignore it.

Yes It is true. IOS is better platform to earn money and It is easy to write code for IOS.

But you should know that, Temple Run is not an ordinary game. It is a phenomenon like Angry Birds. So the developers should think different for this game and for other projects.

Wow, thanks! What a nice thing to say.

Don't worry though - we are absolutely not ignoring Android. We have a ton of great Android players, and the update will come out on Android soon as well.

We also think that Temple Run has turned into a phenomenon, and we want to do it justice and support all our great players, as well as bring it to new platforms. However, we think we can do that without turning into a huge corporation.

Don't worry though - we are absolutely not ignoring Android. We have a ton of great Android players, and the update will come out on Android soon as well.

We also think that Temple Run has turned into a phenomenon, and we want to do it justice and support all our great players, as well as bring it to new platforms. However, we think we can do that without turning into a huge corporation.

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