Episode 001 Show Notes
00:27
Margaret Wallace
http://www.margaretwallace.com/
01:25
What is Petz?
http://en.wikipedia.org/wiki/Petz
2:30
Pet Society
http://www.playfish.com/?page=game_pets
6:40
Margaret is the CEO of Playmatics
http://www.playmatics.com/
10:50
Frontierville is now “The Pioneer Trail.” Make of that what you will.
Empire & Allies
https://www.facebook.com/EmpiresAndAllies
Castleville
http://company.zynga.com/games/castleville
16:30
Alfred
http://www.alfredapp.com/
Yoink
www.eternalstorms.at/yoink/
18:00
Apple Human Interface Guidelines 1987
http://www.guidebookgallery.org/books/applehumaninterfaceguidelines
Crazy to think that there was a time that they crammed the Mac design philosophy into the same book as the Apple II concepts.
25:30
Shockwave.com
Once a powerhouse that launched the casual market, it’s now a graveyard for Nickelodeon online.
30:44
Carnegie Mellon Gaming Program
34:30
Semiotician
http://www.thefreedictionary.com/semiotician
40:40
Bringing the lessons of social to mobile…
I’m not saying the same games won’t work, but you have to re-examine your assumptions based on the platform you’re developing for.
41:00
Hay Day
https://itunes.apple.com/us/app/hay-day/id506627515?mt=8
46:40
Microsoft turning the XBox into a TV platform
http://www.theverge.com/2013/4/10/4208970/next-xbox-tv-entertainment-plans
47:20
Second screen apps are currently heavily focused on television.
http://www.forbes.com/sites/roberthof/2013/02/26/fox-gets-serious-about-second-screen-apps/
49:00
Badgeville
http://badgeville.com/