Have a possible time limit for the flag after the flag carrier is killed until the flag re-spawns. This would solve the well-known issue of flags being stuck in unreachable places on the map. Although the new update is bringing new features and a better network protocol; there's still possibilities . So, I think this idea would be a good one to look back on, in-case a need arises.

This is another nice idea .
Everyone have a problem with Who takes the flag and continue to flee across the map
It would be nice to have a specific time for the one who takes the flag
3 or 4 minutes , for example.