Hello,
I'm attempting a transition from Maya and was wondering if there is a tool in Blender that allows the cutting of a single polygon (like Maya). I'm aware of the Loop Splitting tool but want more control than this. I've seen some old threads espousing the lack of N-Gon support and fear that this tool isn't available for that reason.
In that same vein, "Flip Triangle" was also very helpful—albeit probably not available either if Blender doesn't support N-Gons.
Thanks for your help.
--Chaz