As I always do, here's some feedback (doesn't mean that the event is bad, just for further improvement):

- It would have been nice if the different stages in the event could have given small amounts of gold. That way you'd allow average players that can't participate on the global map to get a little bit of gold to either use or save up. Another alternative would have been to combine these events with marathons, where we collect "parts" and then use these part to convert it into a premium tank of our own choice.

- I saw in the pictures that the different stages are actually giving free xp modifiers and not free xp itself. Depending on how much grind that is required in this mode (don't know yet, will have to try it first), this can be a bit bad because what use do players have of modifiers if all their gaming time is used to play the mode and there's no time to play randoms. Hopefully either the halloween mode itself gives free xp (affected by modifiers), or the grind goes fast so we can use the modifiers in random battles.

That's pretty much it. Looking forward to try it out tomorrow

Also, it looks like you're testing out daily missions with this event. That's another big +1 from me. Implementing daily missions in this game would give an extra incentive to players to log in every day to complete the missions. If you do implement daily missions, please make the rewards interesting and not boring like 20k credits or a fire extinguisher. Here's some examples of rewards that you can give out for daily missions:

- Gold.

- Bonds.

- Free XP.

You could even give out different tokens:

- Free retrain token (free 100% training of 1 crew member).

- Free reset token (free 100% reset of 1 crew member).

- Free role change token (free role change of 1 crew member).

And so on. Obviously the chances for each one of these rewards to drop would be different, depending on how valuable the reward it. Please just make sure to show the reward before doing the mission, so players know if they want to do it or not. It would also be nice if you did "loyalty" bonuses, so someone that has completed daily missions for multiple days in a row gets a higher reward until the day he misses out on a mission. The daily missions could be reset at server restart each day and then a new random mission would be aviable for each player regardless if they completed it or not.

I think that's all, I might write some more about the event itself when I've tried it out

And your whine about my feedback is even more boring. Pull your head out of your backside, instead of complaining that other people do actually give constructive feedback, you can write your own feedback, or if you don't have any, then gtfo and stop complaining that other people do.

You see WG, this is exactly the kind of people that makes this forum higly unappealing to use.