Category:Vengeance

Vengeance - During your Maintenance Phase, if one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can advance 3" and make one basic melee attack.

Swift Vengeance - If one or more friendly warrior models were destroyed or removed from play by enemy attacks while within 5" of Savio during the last round, during your Maintenance Phase Savio can advance 3" and make one basic melee attack.

When resolving Vengeance, move all models in the unit before making any attacks. (Infernal Ruling)

If you have more than one unit with Vengeance, move all of unit A then complete all of unit A's attacks, before starting to move unit B.

Vengeance is not an activation. It does not prevent the unit from activating and acting normally later in the turn.

Stationary and knocked down models may not perform Vengeance moves nor attacks.

Only enemy attacks trigger Vengeance. There are plenty of ways enemies can damage you without attacking you (such as Electro Leap) and these will not trigger Vengeance.

Due to the way it is worded Vengeance can be "inherited" by unit attachments that do not actually have the Vengeance ability themselves. For instance, a Soulless Escort attached to the Spears of Scyrah.

If anyone is damaged, including the attachment, everyone in the unit gets to trigger Vengeance.

But if everyone is killed except the attachment, then he doesn't get to trigger Vengeance because the rule is "no longer on the table".