Franchise Hockey Manager 3

Franchise Hockey Manager 3 is the deepest, most authentic hockey strategy experience you can find. For the first time, the game is officially licensed by the NHL®, allowing you to take the reins of your favorite franchise to capture the Stanley Cup®.

Choose one of 22 leagues around the globe and select a team to guide to glory - or create your own hockey universe, or choose a historical NHL® start date as far back as 1931. Sign free agents, trade players, draft the next crop of superstars, and much more! The game features real 2016/2017 rosters for all leagues included.

This is as close as you'll get to sitting in a General Manager's office without drawing a paycheck from a team. Oversee team finances, keep an eye on the salary cap, hire your staff, put together trade packages, make contract offers to free agents, and draft the newest generation of stars.

FHM3 also features the "Path to Glory," a new gameplay mode that will get you in and having fun faster via a streamlined and more approachable way to play, with improved game and information flow as well as news from around the world that impacts your experience.

Other new features include a new role-based tactical system that allows you to choose your tactics in a way that's both user-friendly but still very flexible and detailed, revamped player development that will provide more draft surprises, international play, a new and more realistic injury system, in-game achievements, as well as as updated teams and schedules for the 2016-17 season.

Own the Future. Rewrite the Past.Franchise Hockey Manager 3!

Welcome to the next generation of hockey strategy!

Notes de version

14/04/2017 | Version : 3.4.116 | Taille : 201,9 MB
-Display errors with the scores on the tactical role popup in the strategy screen fixed.-Fixed problem that was incorrectly lowering tactical role scores in some special teams slots.-Fixed a variety of goalie starting issues that were causing incorrect starter calculations, particularly in the playoffs. Also adjusted the backup start frequency routines, since the changes led to excessive starter use.-Problem with one goalie starting 100% of games when playing as GM-only should now be completely eliminated in all modes.-Fixed issue that made some players unselectable for international tournaments when they should have been eligible.-Corrected problem that could cause the wrong team to be promoted from the lower levels of the World Championships tournaments.-Asian League should now play a full schedule after the first season (had been stopping after 30-35 games in 2017-18 and later.)-Fixed issue that prevented proper trade responses if news messages had been deleted.-Fixed issue that was allowing AI-run NHL teams to send 18/19-year-old players to the AHL/ECHL when they should have been returned to a CHL team.-Corrected another circumstance where players signing in the NHL could escape the entry-level rules (would usually be visible to the user when a player rejected a two-way contract.)

05/01/2017 | Version : 3.2.89 | Taille : 201,6 MB
Crashing/Freezing:-potential crash in April (of any season) fixed; includes a retroactive repair to existing saves with the problem-historical game freeze during June 30 - July 1 changeover in 2015 fixed-possible crash in historical games during the NHL draft lottery fixed

Graphical/Text/UI:-"View" option added to international tournament schedules (as was done with the leagues in the last update - i.e. you can now watch international games you're not coaching in)-minor typo and tooltip corrections-large number of nameless retired players no longer shown in league Front Office view in modern games

Gameplay Issues:-bug that allowed the user to sign too many players (then get stuck because the game was unable to advance due to the roster size) fixed-players on INT (international play) status are now correctly counted against the cap floor, so you can't fall under it if you have a lot of guys playing internationally-national player generation quality levels adjusted significantly (down in almost all cases) to tone down the excessive growth in the NHL-caliber player pool in later years, particularly for certain nationalities; long-term testing with these changes is showing good results in a game running to 2049-50; now that this is done, we'll look at refining specific areas of ratings development-nonplayable transactions in North America adjusted to fix potential traps in lower-level junior leagues that could keep good players stuck in Junior C/D; still some issues with it happening in Junior B, but we'll be revisiting that-nonplayable transactions for some European teams/leagues will now be more likely to send young players to American junior leagues (and occasionally high schools); seems to be a growing trend in real-life, particularly in some countries, the numbers should be similar to the real totals (but highly variable since they're still a relatively small group of players)-player junior preferences (i.e. the choice between college, major junior, and European junior) adjusted, a larger number of players of all nationalities will choose college-missing data for NHL entry-level contract maximum values added in the period 1995-2004, should improve contract handling, particularly rookies, in this period

Miscellaneous:-added more generated players at the start to make sure there's enough to fill the national team rosters-reputation/quality data adjusted in the top two French leagues (had been a little too low, making outside players look too good relative to domestic ones), players in the Ligue Magnus should now be about 0.5 stars higher when viewed by a user playing there-issue with nationality selection for generated players in custom sandbox games fixed (had been limiting players to a very small list of countries and creating far too many from some)-various data updates and changes