Detective games

Human race is strangely attracted to the stories whre you can go back in time and fix something in the past. I guess, it is our strong desire to be able to control our lives even when we've already failed or made a mistake. Anyways, in Redemption Cemetery: Salvation of the Lost Collector's Edition, you are to fix somebody else's past to rotect your present and future.The game takes you to a spooky cementery as you ride on a subway. The place looks abandoned and ceepy, but it is still attractive and interesting to explore. But the reason you are there is not to enjoy the trip, you are to help the lost souls there. A strange lady form a different world urges you to do that having kidnapped your dog. It is up to you now to go and fix some of the things in the past if you want to get out and get back to your normal life.

From the first minutes of this game you hear a very spooky music that alerts you and gets you into an anxious mood. These sounds create a chilling atmosphere all the game through. It becomes clear at once – something terrifying is going to happen here. Having started playing you are getting involved into all mysteries of this rather unpleasant story, which comprises terrible secrets, suspicions, crimes, disappearances and even a murder. With Stray Souls: Dollhouse Story Collector's Edition created by Alawar Friday's Games you will be taken to unknown, mysterious world, where everything is not so easy and understandable as it may seem.

You meet a happy couple - Samuel and Daniell Hunt in their house. One terrible night somebody knocks the door. When Samuel opens it he notices a box on the porch. And all of a sudden he disappears in a dark behind the closed door. And now your turn to act and help this desperate woman find and save her husband. Playing as a Daniell you travel to a small town where Daniell's beloved spouse grew up. During this frightening wayfaring you will be able to uncover his dark and secret past.

When it goes about the 7th game of the series it is already clear that the game is waited eagerly for. And sometimes it happens so that the waiting becomes even sweeter than the playing. As it is really hard to exceed all expectations and surpass all the previous 6 games. But whatever has helped – the magical number 7 or the devilish number 13 in the name of the game – Mystery Case Files: 13th Skull hasn't disappointed.

Being a detective is not at all the easy job. Even the cleverest Sherlock Holmes who could solve a puzzle with the help of deduction sitting in an arm-chair and smoking a pipe needed to go out from time to time and look for the evidences and catch the suspected ones. And if you're known for dealing with the mysteries and cases that al the other sleuths usually refuse from be ready to get to the places that are hard to find on the map, fix the mechanisms that haven't been used for thousands of years including the stopped-up toilets, feed some people you meet for the first time and don't really find pleasant and many other things that the normal people would rather avoid. But who has said that you're one of them and who has set the standards of normality?

For quite some time there have been rumors about the McInroy estate. People say they’ve seen terrifying shadows and wisps of ghostly figures. Normally, no one is allowed inside the estate, but the editor of a magazine has paid what some would call a small fortune to get access for a journalist that you are supposed to play for. As soon as you arrive to the spooky place you meet a female ghost wearing a long sleeping gown. Nipping all ahead that will be almost the only one ghost who will be not trying to scare you up to death, but peacefully explain you that “an evil presence binds all of them to the place”. So as you might have already understood “them” infers that there will be many ghosts on the grounds. But what is this “evil presence” she mentioned? Why would she call it a “presence” and not a ghost? Could it be something more? The truth will probably set all of the ghosts free…

Haunted Halls: Green Hills Sanitarium is a newly released game for the hidden object/adventure fans. The game was realised absolutely in time for some horror... You are going to find yourself in a places you would never want to be in reallity. Trust me. It all is just way too creepy and not in a funny way. The game developers have chosen one of the most perfect places for an eerie story to unfold. You play as a young woman who kind of lost her boyfriend. He went to investigate an old forgotten mental clinic, but it's been a week now since the last information received from him. He told you that some strange things were happening here, but you didn't realized how true that was before you got to the place. You suffer from different hallucinations, some of which are not that unreal by the time you arrive to the clinic. You start from the outside area of the sanitarium exploring it all around. The place looks weird, sounds weird, and is weird.

Letters from Nowhere is the best prove to the well-known truth that the old ox plows a straight furrow. The game is a classic hidden object with rare puzzles involved. There are no character interactions or much of mini-games. And this doesn’t at all affect the general impression of the game that is mainly created by wonderful graphics and perfectly matching music. In our high-tech time of e-mails and skype we hardly can recall the last time we’ve received the letters. And personally I don’t know the person who doesn’t like the messages brought in a paper form. Don’t you agree that receiving a letter became a magical event? Especially when it goes about the letters from… nowhere.