itr: kind: 1 x: # y: # w: # h: # (coordinates, see my bdy tut ) catchingact: # # (in what frame You will go when enemy will be catched, use this twice 'cuz one is from front and other is from back.) caughtact: 130 130(what frame will be picked_cought /tip: You can always do this 130 if You arnen't experienced/. itr_end:

Kind: 2 (used when You need to pick up weapon with picking_light/heavy frames) :