Some very questionable entries here in my honest opinion, The Goonies?! ....

Well, it guess it depends on how you define "platform game". Also dont get fooled by the fairly average movie its based on. The Goonies is like the clever child of Impossible Mission & Zorro. So instead of mediocre platforms with generic robots you get clever put togeher single puzzle screen formed by platforms, ladders and a good selection levers, pulleys, gears etc. to make up the puzzle. The clever part of the game is that you control 2 chars on the same screen that you have to keep switching between and at later screens will test your "multitasking" skills. Good controls & forgiving enough that you dont get dragged down by the usual "pixel perfect" misunderstanding of what the audience wants. Difficulty is also just right, starting of easy but will test you later in multiple clever ways from coordination to can you handle randomness. Majority of people can probably finish it in a couple of days. One of the few good movie license games that shouldnt be underestimated & worth a playthru.

I just wasn't bowled over by the game. I think it had great potential, but I though the characters movements were just so fiddly that it took a lot away of what it could have been. I'm not disputing it being worth a playthough at all, it is. But in a top five of Amstrad platformers? I'm not even sure I'd place it in a top ten, nevermind five.

Hi-Tec made "Scooby & Scrappy Doo" as part of their Hanna-Barbera series of games which I thought was very nice. I think Hi-Tec also might of started writing Turbo The Tortoise, though Codemasters completed it, I think the story was that Hi-Tec went broke, which was a shame, fortunately Turbo The Tortoise was released which I think is also a very nice game.

Logged

* Using some of the hardly used Amstrad compilers * I use Firmware in my Assembly code * Have interpreted some BASIC 1.1 programs for BASIC 1.0.