Archive for May 2012

Last week Mortal Kombat released for the Playstation Vita and while I was playing it for review I couldn’t help but notice that the series has not changed much since it first released. Normally this is a bad thing, but in the case of this series its strength relies on its simplicity. Mortal Kombat is a game all about beating the crap out of your opponent and then topping it all off with a finishing move that is extremely violent in nature.

First Impressions

I still remember the day that I saw the first Mortal Kombat arcade out in the wild. It was 1992, I was 10 and frequented the local roller rink where I could meet up with friends and play arcade games. Yeah, even in 1992 the roller rink was still alive and well in Chicago’s northern suburbs. At that time the arcade was dominated by Street Fighter II, a cartoon-like fighter from the geniuses at Capcom, but I wasn’t all that good at it and truthfully had little interest in fighters. That is, until I walked in and saw a new game that prominantly displayed the title “Mortal Kombat” in bright yellow letters. My first thought was how stupid it was that the word “combat” was misspelled, but then I noticed that the game used digitized realistic looking actors. Even more impressive was when the first uppercut made contact and a shower of blood erupted from the opponent’s face. I was intrigued.

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