You know... There's the signature feature for a reason. Not sure why you put "Thanks <line> Danny Call" at the end of every post, especially when you reply with the word thanks.

On this note I was wondering when it was going to pop up and the reason being that I just like people to know that I type it out myself evertime so it's not just an automatic thing and I already use the signature for my MM2-Hartlepool thing (I know you can use it for more than one thing).

Thanks
Danny Call _________________"Quicker is not better" as not so famously said by ME

Danny Call_________________"Quicker is not better" as not so famously said by ME

06 Dec 2010 09:41 pm

Busdude666MM2C Maniac

Joined: 11 May 2010
Posts: 486
Location: Manchester, United Kingdom

Status: Offline

Post subject:

random.monster1981 wrote:

why use the blueprint as the texture?

make the livery & body textures in paint.

I was thinking that.

Thanks
Busdude666

06 Dec 2010 10:22 pm

Luigi!?!Owns MM2-UK with YR-6200 :D

Joined: 23 Jan 2009
Posts: 904
Location: Oldham, Greater Manchester

Status: Offline

Post subject:

I'm not going to say it's the best bus in the world for mm2, because it's not by far.

It needs a lot of work, and a lot of practice is needed before you start making buses with this high detail.

You've seen my Plaxton Pointer 1, and you've also seen the Olympian - you realise I downgraded from full-3D to 2D textures - This is because I knew I wasn't capable of such great detail yet and to be blunt, the Plaxton Pointer 1 wasn't all that. In fact correctly described it was absolutely shite.

I reccomend you practice a hell of a lot more with modelling, and try different methods of getting shapes etc. until you get it just right.