About this project

1465 GBP

You can also give us a hand and vote for the game to help Worlds of Magic to get on Steam.

You
are a Sorcerer Lord ruling a small village from the heights of your
stone tower. You dream of conquering the planes and ending the War of
Ascension at last. Your knowledge and power are great, but they must
become greater still if you are to overcome your foes. Your empire
must expand, your skill increase, your legions swell. This plane and
all others will bow to your will!To
put that in more quantifiable terms: Worlds of Magic is a classic 4X
strategy game set in a fantasy universe. It follows in the footsteps
of the game that, in many ways, defined the fantasy 4X genre:
MicroProse's Master of Magic.

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

Primary gameplay takes place on the world map. From there you can move your armies to explore new territory, defend key positions or attack your enemies. You can gain control of additional cities by conquering them or founding new ones yourself. You manage the cities under your control, building new buildings to improve them, dedicating your work force to one task or another, and creating new military units. Your armies can be made up of units you've trained, heroes and mercenaries you've hired, and even powerful summoned creatures. When two enemy armies collide gameplay is moved to the tactical battle map where combat is played out turn by turn. During gameplay you will also research new spells, manage your economy, and deal with diplomatic situations all in an attempt to gain supreme control of the universe.

Worlds of Magic will not only seek to
capture the charm of the timeless classic that serves as its
inspiration, but also go beyond it in a number of areas.

10
Leaders To Choose From (Or
Create Your Own)

6
Factions To Rule Over

80
Units To Use In Battle

12 Spell Circles

300
Spells To Learn And Master

7
Planes To Explore And Conquer

45 Special Units (Heroes, Champions, and Titans)

04/28/2013 - PayPal pledge option has been launched, and first stretch goal has been achieved. So share the Magic and together we can aim for more.

04/16/2013 – In less than two weeks we have raised over
2/3 of our base goal! This is great news!! We hope to continue to build
momentum and hit stretch goal after stretch goal. Remember “Sharing is Caring”.
So, if you care about Worlds of Magic be sure to share it with your friends.

04/15/2013 – George Edward Purdy,
known for his work on both Master of Orion and Master of Magic has
joined the Worlds of Magic team as lead artist.

Draconian Mage by George Edward Purdy

04/10/2013 – We've just posted our
first two stretch goals. Be sure to take a quick look and see what we
can add to Worlds of Magic with just a touch of extra funding. Be
sure to spread the word and if you like what you see throw in an
extra £ or two to help make it happen!

04/08/2013 – In less that a week we've gotten more than a 1/3 of our goal. That's great news, but we want to keep pushing onward! We've got good momentum, but we need to pick up even more speed because we want to hit ALL of our stretch goals. We're going to start talking about our specific goals very soon. Please, try to be patient. The entire team is working its brains to the bone. (OK, so brains don't have bones... Still, you get the point.)

04/05/2013 – After just three days
we've already reached 20% of our goal! Thank you all! Now, we want to
do our best to keep up this momentum. In fact, we want to increase
our speed and get to a point where we can start talking about some of
our stretch goals. So, be sure to tell everyone you know about what
we're doing here. Thanks again!!

Additional Factions: We want to put as
many playable races as we can in Worlds of Magic. Needless to say,
however, adding a new faction requires a lot of artwork. Each faction
has units and buildings that are completely unique. The funding for
additional factions will go to getting the artwork we need in the
amount of time we have.

Additional Roaming Creatures: What are
roaming creatures? Well, they're creatures that... well... roam. That
is to say, they are creatures that don't fit into any society.
Basilisks, cockatrice, dragons, drakes and giant snakes... (We're
sure you get the idea.) Again, adding them to Worlds of Magic is
going to require additional artwork (and a bit of extra code). You
might find one guarding a dungeon or run into one just wandering the
countryside. It most cases it will end in battle, but the very wise
(or very prepared) may be able to convince the beast to join their
ranks. (You can get some of them to join your army.) Roaming
Creatures are one of the things we really like and we want to put
more of them in the game!

A True Spiritual Successor To Master
of Magic: We know and love the game that set the standard. We played it
when it was new. We play it now. We want exactly what you want, a game
that builds on the foundation that's already been laid. A game that adds
to what Master of Magic gave us without taking things away. That is what we're
aiming at with Worlds of Magic! Just browse through the rest of this
feature list and see if it doesn't look just a little familiar.

DRM
Free: We plan to offer DRM free copies of Worlds of Magic for sale.
You'll be able to get a DRM free copy by becoming a backer or by
purchasing the game after it's released. If you don't know what DRM
is then it won't make any difference to you. If you do know then you
may be glad to know that you can get a DRM free copy of Worlds of
Magic.

Complete set of the phisical game

4X Game Play: Explore, Expand, Exploit and Exterminate.
The classic formula that defines the genre.

Visualisation of the Worlds of Magic Soundtrack CD

Choose from 10
Sorcerer Lords or create your own:Worlds of Magic offers players ten different
pre-created Sorcerer Lords to play as or face as AI opponents, all
with unique skills, powers and knowledge. If you prefer you can also
create a custom Sorcerer Lord allowing you to select the circles of
magic and different disciplines you will use to overthrow the
planes.

Over 300 spells sorted into 12 magic circles: Spells
in Worlds of Magic are sorted into twelve different Circles focused
on the energies that fuel the spell or the spell's effects. Become a
life mage or summoner, master all the spells of earth or just those
that destroy. The choice is yours. Add spells to your spellbook
through research, take them by conquest or find them in unexplored
ruins.

Choose from a large number of disciplines: Not all
sorcerer skills can be found in a spell book. Select disciplines to
give your Sorcerer Lord the powers you need for conquest. Learn the
secrets of Alchemy and turn mana into gold. Become an Artificer and
make powerful magical artifacts with ease. Or learn the art of war
and become a powerful Warlord.

Spellbook full of magic

A
Fantasy Setting:Worlds of Magic is set in a fantasized medieval
world filled with magic and fanciful creatures. You will see cites of
Elves, Dwarves and Undead. You can discover lost shrines and fallen
temples guarded by towering giants or fearsome dragons. The world
will span a number of different planes each of which can be explored
and conquered.

8 Playable Factions: Select one race to be
the founders of your empire. Overthrow others and make them serve
you or raze their cities to the ground. Each faction has unique
units along with it's own strengths and weaknesses. Dwarves are lords
of the forge and make powerful weapons, armor and even constructs.
Elves are lovers of nature and nature itself serves to protect them.
Each has their own feel, their own flavor.

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

Undead as a Playable Race: We wanted to offer a truly
unique feel for undead in Worlds of Magic. Not just humans dressed up
like zombies. The undead pay no taxes, eat no food, don't want to get
a villa down by the beach. They have one goal: The extermination of
all life. Choosing to play as Undead is going to alter the entire
game play experience. We want it to be something with a truly unique
feel.

Tactical
Combat: Battles in Worlds of Magic take place on a tactical combat
map. Trained units, summoned creatures and hired allies will all join
the ranks of your armies. You will be able to support your units with
powerful spells. Summon more creatures to the battlefield or blast
your enemies with a devastating fireball.

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

Arena Mode: Want to hone your tactical combat skills without playing a full game? Good news! That's exactly what arena mode allows you to do. Build an army right on the battle map. You can play with and fight against any unit in the game. Test unit abilities, try out new strategies, or just prove to your buddies what a brilliant tactician you are!

D20 Combat
Mechanics: Thoroughly play tested, balanced, and offering in-depth
mechanics the D20 OGL rule set makes a perfect base for turn-based
tactical combat. Worlds of Magic makes use of the rule set to offer
units that are unique and flavorful while at the same time ensuring
that none are under or over powered.

Units gain experience: All military units in Worlds of Magic gain
experience. As they do so they gain levels and become more and more
powerful. Even the lowliest of units can become an effective fighting
force given time and patience.

Over 80 different military
units: Each faction offers a number of trainable military units. In
addition the world is filled with wandering monsters and powerful
guardians. Face them in battle or try to convince them to join you
cause.

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

Hire heroes and champions to lead your armies:Worlds of Magic
offers a large number of hand crafted heroes and champions for you to
recruit as well as randomly generated ones that can rarely be
promoted from normal military units. They can gain more experience
than other units and can be equipped with a number of magical
artifacts. Use them to lead you armies or join them together into an
elite corps.

Procedurally Generated Terrain: Every game of
Worlds of Magic can be unique. The entire game universe is generated
procedurally and can be altered with a number of settings, be given a
completely random key or generated based on a key entered manually.
You can experience completely new worlds each game, share keys with
your friends or enjoy the same game world each time. It's up to
you.

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

Huge Maps: Want to spend days conquering the universe?
Worlds of Magic can let you do that. Create games with hundreds of thousands of
accessible world tiles. Build hundreds of cities and explore
thousands of world features, such as forgotten dungeons and lost
cities. Just how big a universe do you want to overthrow?

7
planes of existence to explore and conquer: Explore the Prime
Material Plane (a world much like our own) and discover magic portals
to the elemental planes of existence. Dive into the Shadow Plane and
face the undead legion or head to the Radiant Plane and build a
paradise. Expand you empire into the realms of Air, Earth, Fire and
Water. Don't just conquer the world, conquer the planes!

Worlds of Magic will first be release
for Windows. We then plan to release it on Mac, Linux, iOS, and Android. The
more we raise here the more quickly we will be able to make this
happen. Other platforms may be added dependent on the stretch goals
we reach.

There is no doubt that the idea of Kicking It Forward is
next great thing for independent developers, just after the Kickstarter itself.

No, not yet. Many games have tried to
follow in the footsteps of Master of Magic. We feel that none of them
have quite reached that mark. Our primary goal for Worlds of Magic is
to capture the essence of what made Master of Magic the classic it is. In our
feature list you will see a number of familiar, genre-defining
elements.

You will also see things that break new ground or build on
top of the genre's existing foundation. We hope to make Worlds of Magic something
unique but familiar. Something with new mechanics and exciting
features that, at the same time, reminds gamers of the good old days.

Wastelands Interactive is an independent game developer located in Poland. Since its inception in 2006 its focus has been the production of strategic and tactical war games that combine depth of play with accessibility. Over the past few years its titles have enjoyed increasing popularity within the Wargamers community.

For over 15 years strategy games have been a passion of the team. Each of the titles produced by the company has been developed by a team of gifted individuals, experts in their particular fields. Many have rich backgrounds in various modding communities and are people devoted both to gaming and to the history behind it. Due to its roots Wastelands Interactive puts a great deal of emphasis on communication with and collaboration from the gaming community.

George Edward Purdy has accepted the position of Creative
Director for Worlds of Magic. George is known for his fantastic character work
on both Master of Magic and Master of Orion. He is responsible for the
portrayal of the faction leaders, champions, and heroes, as well as overseeing
the entire artistic vision of the project. In addition he will help insure that
Worlds of Magic truly follows in the footsteps of Master of Magic!

Our base goal for this kickstarter certainly wouldn't be enough to make the game if it was all we had. However, what we hope to raise here is only part of our budget. It's the £30k standing between us and the game as we envision it. Not only have we already invested money in Worlds of Magic, we've invested a great deal of time and effort. This is because we truly believe in the vision. The £30k we hope to raise will bridge the gap between where we are and where we want to be.

What
happens if you exceed your base funding level?

We
have a number of additional things we'd like to do with the game.
Obviously, the more funding we get the more we can include in the
base package. We'll talk more about specific goals as we near them,
but the stretch goals include: Additional races and spells,
multiple-platform support (iPad, Linux, etc.), secondary features
(like a loot editor) and other things we would love to put in if we
had the extra funding. The base goal is really just the beginning.
It's the minimum we need to make the core game. The more funding we
have at the beginning the more feature-rich we can make Worlds of
Magic at release.

We
believe in crowd-funding! We're a group of independent developers
working to produce something that fans are really going to enjoy.
We're not a large company trying to bang out a game in a set amount
of time to sell to a set number of people. Worlds of Magic isn't
going to be homogenized entertainment thrown together to get as many
people as possible to buy it (whether or not they like it after the
point of sale).

Worlds of Magic is being made by people that love the 4X Fantasy
genre. We want other fans to help us make it happen. Funding is
certainly nice, but it's not all we want from the community. We have
an active forums where we discuss the decisions that are shaping the
game. This isn't an opportunity for you to do some charity work, it's
an opportunity for you to help give birth to a new and exciting game.
A true successor to Master of Magic's throne!

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

One of the most obvious ways to help make Worlds of Magic a reality is to back us as generously as you can. Also, of course, you can tell everyone you know about what we're trying to do here. Spread the word through whatever social channels you have. Share the link to this kickstarter with all your friends. Send an e-mail out to all your MoM and 4X loving buddies.

Another thing you can do to really help this effort is become part of the Worlds of Magic community. This game isn't just being community funded, it's being community developed. By becoming part of that community you will be helping shape the game into something wonderful. So, please, take a moment and register for our forums. You can truly help make Worlds of Magic happen.

Non-Humanoid Sorcerer Lord Concept Image

First
off, you get to be part of something special, part of something big.
You get to be part of Worlds of Magic. You get the knowledge that you
helped make it happen. Of course, there are more tangible rewards as
well. You'll get your name in the credits positioned according to
your backer level. So, you'll be able to tell your friends “Yep, I
was part of that. See my name!” There are also a number of other
rewards as you can see from our rewards list. We've worked hard to
offer things gamers will really like. Get a physical copy of the game
to put on a shelf or a t-shirt to show your friends just how cool you
really are. All things considered, the answer to the question “What
do I get out of it?” is “A lot.”

Worlds of Magic Tactical Battle Board Pre-Alpha WIP

To purchase add ons simply add the cost
of the add ons you want to the cost of the pledge tier you want and
pledge the total amount. For instance, if you want the Spearman tier
(12£ ) and the Additional Hero Pack (5£) simply pledge 17£. After
the KS campaign has ended each backer will receive an e-mail survey
asking what add ons they selected with thier pledge. You can change
your mind about add ons before you fill out the survey. So, if you
had added 10£ for and extra copy, but then changed your mind and
decided you want the Additional Hero Pack and Digital Creatures
Roster (both 5£) that will be fine with us. If you have already
pledged and want to change your pledge simply click the “Manage
Pledge” button at the top right of the KS page.

Add-ons:

Future WoM Content: Get all
future Worlds of Magic content for free. (We're planning to
do a lot with this game in future guys. This is your chance to get a
lot of future additions at a very low price!)

Digital Spellbook: A digital copy
of the physical spellbook. (The game comes with a digital spellbook, the addon is a more attractive version that will look like the physical copy.)

Digital Soundtrack: A digital
version of the game's soundtrack. (Heroes and higher get this free.
Backers who pledge 100£ or more also get a physical copy of the
soundtrack for free.)

Additional Hero Pack: Add 5 KS
exclusive* random heroes to your game.

Digital Creatures Roster: A
digital list of creatures and units with their image and stats. (The game comes with information on all the creatures and units in the game. This addon is for a more attractive, artistic version.)

Elven Winged Hussar: Add a KS
exclusive* elvish cavalry unit. They may show up as a
“wandering monster” or mercenary band for hire depending on the
circumstances.

Long Tongue the Bard: This is a special
DLC hero that you can only get by spreading the word about Worlds of
Magic. So, how do you do that? Post about us somewhere on the
Internet where people can see and then send us a message with a link
for us to go take a look. (If you post on facebook you have to get a
least one share to qualify.) So, go post about us somewhere. On
forums, or facebook, or whatever. You spread the word you get the
bard. It's just that simple :)

*KS Exclusives: The KS exclusive items
have cosmetic differences that will identify them as Backer Rewards.
They are for the collection of “cool points” and have no
exclusive in-game bonus. The Exclusive faction leader will have a
unique portrait. They will be a full blown faction leader and can be
used by the player or AI. Non-KS versions of the faction leader could
be made at the start of a new game by creating a “Custom Leader”,
but they will not have the unique KS exclusive portrait. Again, these
rewards are to give backers “cool points” not hand out game
breaking advantages.

The physical rewards are fairly self
explanatory. Be sure to add £6 to ship outside the UK.

Risks and challenges

Time. One of the greatest challenges we have to face is getting all the features we want in Worlds of Magic by our target date. Needless to say, as we hit more and more stretch goals there will be more and more artwork to be completed before the game's final release. Now, that will be offset to some extent by the fact that we will be able to hire more artists. However, we have to make sure that any newcomers share the same artistic vision for the game as our current team. Although none of this should delay our Beta version, which we plan to have ready by 4Q 2013, it may delay the final release of the game simply because of the additional workload. We will certainly do our best to hit our deadlines, but in our minds quality is more important that a set in stone release date. We feel that, even if there should be a slight delay, the wait will be worth it. We will, of course, keep the community updated and let them know as we reach development milestones.

FAQ

Absolutely! Although our campaign is UK based you can back us from anywhere in the world. You will be backing us in British Pounds and that is important to keep in mind as it may be worth more or less than your local currency. If in doubt use this link to compare your local currency to British Pounds:

Yes! Worlds of Magic will have, at least, a hot-seat mode and (eventually) a PBEM mode. We want to do even more with it than that. However, both the timing of the PBEM mode and other multi-player additions are somewhat dependent on stretch goals.

Rewards

Pledge £1 or more

SETTLER -->
Thank you! You're helping make Worlds of Magic a reality! Your name will be added to the credits.

Estimated delivery:Jan 2014

You selected

Pledge £3 or more

9 backers

ENGINEER -->
At this level you get what a Settler gets (a thank you and your name in the credits) as well as access to digital rewards consisting of wallpapers and other backer-only artwork.

Estimated delivery:Jan 2014

You selected

Pledge £9 or more

500 backers
All gone!

SWORDSMAN -->
Get in on the ground floor! Get all the Engineering rewards along with a digital version of the game + digital manual + access to the BACKER-ONLY forum + access to the Worlds of Magic BETA! All this at a special low cost for early supporters!

Estimated delivery:Jan 2014

You selected

Pledge £12 or more

506 backers

SPEARMAN -->
All the Engineering rewards along with a digital version of the game + digital manual + access to the BACKER-ONLY forum + access to the Worlds of Magic BETA!

Estimated delivery:Jan 2014

You selected

Pledge £14 or more

400 backers
All gone!

MAGE -->
This is another EARLY backer opportunity. Get all the Spearman rewards + a digital version of the Worlds of Magic artbook + a special DLC in-game item, all at a special price.

Estimated delivery:Jan 2014

You selected

Pledge £14 or more

79 backers

ADEPT -->
You'll receive all the Spearman rewards + a digital version of the Worlds of Magic artbook.

Estimated delivery:Jan 2014

You selected

Pledge £18 or more

81 backers
Limited (119 left of 200)

MAYOR --> Receive all the Adept level rewards + you can give a NAME to a city.

Estimated delivery:Jan 2014

You selected

Pledge £20 or more

43 backers

BARD --> Receive all the Adept level rewards + a digital version of the Worlds of Magic' SOUNDTRACK.

Estimated delivery:Jan 2014

You selected

Pledge £22 or more

118 backers
Limited (382 left of 500)

KNIGHT -->
Receive all the Mage level rewards + a PHYSICAL copy of the game along with a PRINTED manual at a special price for early backers.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £26 or more

15 backers

CLERIC -->
Receive all the Mage level rewards + a PHYSICAL copy of the game along with a PRINTED manual.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £31 or more

43 backers
Limited (57 left of 100)

PALADIN -->
Get all the Cleric level rewards + a PRINTED version of artbook SIGNED by the dev team at a special price for early backers.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £37 or more

4 backers

WIZARD -->
Get all the Cleric level rewards + a PRINTED version of artbook.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £49 or more

50 backers
All gone!

CHAMPION -->
Receive the Paladin level rewards + a PRINTED spellbook in HARDCOVER at a special price for early backers.

Pledge £75 or more

PLANE WALKER --> Receive all the Adept level rewards + additional SIX digital copies of the game with access to the beta version + DIGITAL Spellbook.

Estimated delivery:Jan 2014

You selected

Pledge £100 or more

5 backers
Limited (15 left of 20)

ENCHANTER -->
Receive all the Elder Guardian rewards + help us DESIGN a minor magic item for the game.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £125 or more

3 backers
Limited (7 left of 10)

ARTIFICER -->
Receive all the Elder Guardian rewards + help us DESIGN a major magic item for the game.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £150 or more

2 backers
Limited (8 left of 10)

WARLORD -->
Receive all the Elder Guardian rewards + you get to NAME one of the lesser kingdom's leaders.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £175 or more

0 backers
Limited (20 left of 20)

CHANCELLOR -->
Receive all the Elder Guardian rewards + help us DESIGN one of the heroes in the game

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £200 or more

3 backers
Limited (7 left of 10)

HIGH CHANCELLOR -->
Receive all the Elder Guardian rewards + help us DESIGN one of the champions in the game

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £250 or more

2 backers
Limited (3 left of 5)

GRAND CHANCELLOR -->
Receive all the Elder Guardian rewards + help us DESIGN one of the titans in the game

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £300 or more

3 backers
All gone!

GIANT -->
Receive all the Elder Guardian rewards + help us DESIGN one of the factions in the game

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £400 or more

1 backer
Limited (1 left of 2)

DRAGON -->
Receive all the Elder Guardian rewards + help us DESIGN one of the computer opponents in the game

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £500 or more

1 backer
Limited (4 left of 5)

ELDER DRAGON -->
Receive all the Elder Guardian rewards + BECOME one of the heroes in the game (your photo will be digitalized). You will help us design the HERO that represents you in Worlds of Magic.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £750 or more

0 backers
Limited (3 left of 3)

TITAN -->
Receive all the Elder Guardian rewards + BECOME one of the champions in the game (your photo will be digitalized). You will help us design the CHAMPION that represents you in Worlds of Magic.

Estimated delivery:Jan 2014

Ships anywhere in the world

You selected

Pledge £1,000 or more

0 backers
Limited (1 left of 1)

GREAT WYRM -->
Receive all the Elder Guardian rewards + BECOME one of the computer opponents in the game (your photo will be digitalized). You will help us design the SORCERER that represents you in Worlds of Magic.

Estimated delivery:Jan 2014

Ships anywhere in the world

Funding period

Apr 2, 2013 - May 2, 2013
(30 days)

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