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You have forged a pact with the deceased remanets of powerful entities of ages past. Drawing upon these specks of power, you harness their power into a deadly pact blade, your limitless arcane magics varying between which super being you choose to embody.

See Hexblades in Heroes of Forgotten Kingdoms to use this warlock pact.

Vestige Pact Reward- You gain a bonus to damage rolls with all your warlock powers equal to your Wisdom modifier. You gain an additional +2 bonus at 5th level, a +4 bonus at 15th level and a +6 25th level.
Pact Boon- Your pact boon depends on your current Vestige choice, your boon will determine what benefits you gain when you kill an enemy or an enemy creature adjacent to you is killed and what benefits your ‘Vestige Strike’ grants.
You may change your Vestige after a short or extended rest or after using certain powers.

Your ‘Vestige Strike’ and ‘Vestige Reckoning’ powers inflict damage of Fire, Lighting, Thunder, Radiant, Cold or Poison and you inflict +3 damage against creature who are vulnerable to the type of damage you hit them with.

Zutwa- Your pact boon allows you to knock one enemy creature within 5 squares of you prone.

Your ‘Vestige Strike’ and ‘Vestige Reckoning’ powers grant you a +3 bonus to attack if they are used on creatures that are closer to you than your allies.

King Elidyr- Your pact boon allows you or a nearby ally to be healed for a number of hit points equal to your charisma modifier or to roll a saving throw.

You and one adjacent ally gain a +2 bonus to defence if you hit an enemy with your ‘Vestige Strike’ and ‘Vestige Reckoning’ powers.

Amaan- Your pact boon allows you to swap places with an ally within 5 squares of you.

Your ‘Vestige Strike’ and ‘Vestige Reckoning’ powers allows you to target a creature within 5 squares of you and teleport them into a square adjacent, you may then hit them with your attack.

The Staff of Blaster Eons is weapon formed from the slain souls of your Vestiges, called forth from barren winds of ancient sands, this spiked black iron rod spirals up from your hand, its every thrust guided by the deceased forces of your vestiges and its very presence shielding you with their infinite power.
Wielding this weapon allows you to use the ‘Vestige Reckoning’ and ‘Vestige Strike’ powers.

Rod of Blasted Eons

Level Warlock Item

This ancient rod carries a sweeping aura of dust, the deceased energy of your vestige.

Slashing your foe with your rod in a brutal flourish, a trail of corpse dust trailing from its blackened lengths, you lay your vestiges claim upon their soul, causing their flesh to blow away in the wind and the blades of your allies to rip through them like a moth falls to flame. This devastating maelstrom allowing you to put an end to your alliance with your Vestige for one with another.

Calling upon the lost power of your vestige you call forth a patron of healing, trapped within your dead vestiges domain, the lost patron appears at your side in a brilliant arc of light, eager to save you from the same fate its long lost master befell.

As your power reaches a crescendo your foes feel the last preciouses seconds of your vestiges life, their defences crumbling down as they realise their end has come, although they soon realise this to be nothing more than a nightmare, their sudden lapse give your allies the chance to make it true.

Benifit:When you spend an action point to make an extra action you may choose either Reflex, Fortitude or Will, each enemy in the encounter will take a -1 penalty to your chosen defence until the end of your next turn.

By using the arcane secrets that allow you to harness the power of your vestiges you have learnt to invoke a crude binding between you and a new vestige, the released of your former power however can often turn against you.

Land's Soul:You gain vulnerable 10 to Poison, Necrotic, Radiant, Fire, Cold, Lighting, Force and Thunder damage. However you also choose one of these elements and choose to gain resist 10 to it instead.

Zutwa:You gain a +1 bonus to damage but a -1 penalty to AC until the end of your next turn.

King Elidya:You take a -2 penalty to defence but your allies gain a +2 bonus to defence until the end of your next turn.

Amaan:You teleport 5 squares, but the DM may designate one monster who may teleport 5 squares on his next turn.

Channelling the power of your vestige you, ask for another boon from the resentful powers you command, a powerful wind of corpse dust rejuvenating your friends so that they may escape the fate that claimed your vestiges.

Benifit: You may summon an Eye of the Vestige instead of a Vestige Patron when you use Summon Warlock's Ally.

Evoking the power of your vestige you call forth a baleful abomination of their forsaken court, the dire monstrosity of their lost power appearing in a column of corpse dust at your side. It’s single lidless eye ripping through the guises of your foes and mind alike as its many withering tendrils reach out to maim your foes.