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pretend play

Our boys play a game called cats versus dogs, and as you can see, one side of the room is mostly cats and the other is mostly dogs. The game involves a fight modeled on the battle scene in The first Chronicle of Narnia movie, The Lion the Witch and the Wardrobe. Devised by my older son with ASD, it involves charging horses and airborne animals colliding all over the place, accompanied by epic music and battle cries. If you look very closely, the animals and toys that are neither cats nor dogs are divided up (roughly) by good guys and bad guys – Captain Hook with the dogs, Peter Pan with the cats, etc. After the battles, we notice that cats and their friends always win, and the ensuing conversation goes something like this:

“When you play cats versus dogs, who wins?”

“The cats.”

“Always?”

“Yep.”

“Why?”

“They’re the heroes; dogs are villains.”

“How come?”

“Because dogs chase cats. Dogs are villains because they are too jumpy.”