Aery yeah that's only because there is a lot of excitement for the new X1 console with people wanting to learn and see everything about it. I know that's why I frequent this site a lot more often only to get the news about it, once I get my hands on it, I'll likely visit this site a lot less, usually leading up to each big event especially E3, again I visit more for news on new games.

On topic, Ryse looks f**king sweet, and the story background sounds very interesting but only downside I wish the combat system was less scripted, I hate when devs hold your hand, instead of letting you fight freely.

It's because they've let the dust settle with how horrible MS was treating their fanbase, and have returned with their goldfish like memory.

Not to mention the 100's (it seems) of new 2nd accounts of blatant trolling.. Classy.

@BallsEye - Yea? what games would that be? must be ones from 2-3-4 years ago, because that's about how long it's been since they've released anything decent.

"In June 2012, Phil Spencer, corporate VP of Microsoft Studios, maintained that the game was still in development. When asked whether it was still a Kinect game, Spencer replied "Kinect will be part of the game, absolutely" leading to speculation that it was no longer a Kinect-only game, and was instead part of the "Better with Kinect" series of Xbox 360 games.

In May 2013, after the announcement of the Xbox One, Ryse was confirmed to be an exclusive for the new console. In June 2013 at the E3 Microsoft Conference, Crytek showed a gameplay video. Kinect is no longer part of the active combat but has a diminished role by providing squad commands through speech and gesture."

I loved the premise of the game, as historical games aren't nearly as common as they should be and Rome is awesome, but it seems to just be a button masher with awesome graphics. The gameplay actually reminded me a fair bit of Viking: Battle for Asgard, but obviously with far better effects. It really should have done something innovative if it wanted to really succeed. Right now it appears to have zero replayability. Why not have some form of mission randomiser? Perhaps accompanied by RPG elements which allow intrigue as you attempt to try and rise in rank to become a Legatus? Perhaps you could choose your expansion/defence path with a system similar (but far superior) to the Dynasty Warriors Empires series? Perhaps battles could give you spontaneous objectives depending on how it turns out? This is 2013 and I'd like to believe that devs are trying to push gameplay alongside graphics. Not that I'd be able to play this button-masher anyway, being on a PC, but I had really hoped that the new IP's would bring gameplay innovation/advancement alongside the graphics improvements. At the moment, Rome 2: Total War is the only game I'm looking forward to.

The graphics are great, but I fear you'll just be buying a tech demo with a storyline.

This game looks great. I dont have money to buy 2 different consoles. So, i have to pick one and which is PS4 becuase Playstation Plus gives us more free games, and Sony has so many developers who make great exclusive games. Yeah, sure, if Xbox One was cheaper and more exclusive games and not screwed us with always online, then i may have picked Xbox One.

Nothing can save this game for me its a QTE fest and QTE in games should be outlawed or at least used no more than a couple of times. There was about 20 QTEs in the E3 demo alone.. Doesn't look fun at all.. Press A to counter, Press X to attack..

I don't understand the positivity towards this game. They showed off a QTE galore demo and the developers has described the game as "We have this concept we call mashing to mastery. The idea is that anyone can play it and they can mash the buttons and fight, but if you get the right timing you're able to actually master it" and it seems you don't need to get the buttons right from people playing the E3 demo

It is a good looking game but shouldn't we worry about the gameplay. I see people here hating QTEs and the description of "Mashing to mastery" doesn't exactly sound positive. What happened to games. It used to be gameplay over graphics but now this game highlights a common trend where it has gone the other way round

The only reason I'm getting excited is because this game is showing what next-gen will bring us at the very least in terms of visuals and imo it's awesome!

The visuals kind of remind me of some of the earlier Project Offset techdemo's. There's just a certain appeal to the visuals in terms of motion blur, shading, lighting etc that genuinely gets me excited for what next-gen has in store for us.

These last few years Crytek has only been pushing graphics... Beyond that fact the demo shown at E3 was filled with more QTEs than Ninja Gaiden 3... I won't lie the game is amongst the pretty batch, but it seems like a poor but pretty rip from 300...

The game went from being a First person on rails Kinect game to a 3rd person pretty but generic hack and slash that's overly dependent on QTEs... And this Mashing to Mastery? I guess!

I'll admit when I first saw the game, the beach landing, I was highly impressed with how it looked. Then came the actual combat, and I was disappointed.

It seems that unless the E3 demo wasn't representative of the full game, it will be a mostly linear QTE, albeit a pretty one.

I'm hoping the gameplay turns out better than what it looks, because although I'm not getting an XB1 at launch, I plan to get it down the track, and I wouldn't mind Ryse if the gameplay proves to be decent.

This was originally supposed to be a Kinect game. The original trailers actually show a person playing it by swinging their arms to attack. They changed it before E3. My guess is, all the QTEs are because they threw together a combat system at the last minute. If this game didn't have so many QTE's, then I would be really impressed with it. God of War's QTEs are mainly for finishing off a boss which is much more acceptible.

Ahh, that makes sense.. I did hear how it was meant to be Kinect focused, but never really connected the dots there.

That being said, I'm happy they changed it - if there's one thing I'ld find less appealing than constant QTE would be flailing my arms around D:

@ Joe90

QTEs in God of War were mostly finishing off bosses or harder enemies. It seemed nowehere near as prevalent as in the Ryse demo. I am a bit tired of the God of War franchise though, I hope Santa Monica give Kratos a break for a while.

I don't hate QTE by any means, I enjoy games which employ them in cinematic instances (such as Heavy Rain), I feel as if a game like Ryse needs a tad more player input.

QTE's usually mean you have to press the correct button in order to finish the cutscene or animation right? Like chase scenes in Shenmue or how Heavy Rain was built. If you didn't press the correct button then you had restart that scene over again.

These are not QTE's. They're button prompts that lead to better finishers in order to gain more points and health.

People complaining about this are hilarious. This system of easy to play hard to master isn't new. It doesn't take a genius to pick and kill a few guys in God of War. That series is legendary and it's filled to the brim with true QTE's and simple button press gameplay. Same with Batman..it's a button masher but it can mastered once you learn to string together hits.

Sometimes people just want to pick up a pretty game and kill a few guys to let off some steam. Not every game has to be chess, some can be checkers.

Are you serious? No where in that article does it eliminate the notion that it's QT mashing fest. It even says right there in the article that you can "mash away" if you want. You can not do that in God of War. It even says in the article: "you'll still polish the enemy off if you fudge the timing" lol what? You can't do that in either the Batman series nor the God of war series. Your comparison to Heavy Rain is pretty flawed also since Heavy Rain is a story driven game as opposed to Ryse which is supposed to be a combat game. It's funny because the people praising this game is the same fanboys belittling Knack even though Knack technically has deeper gameplay mechanics lmao!!!

Does this type of gameplay make it any less appealing than lets say God of war, assassins creed or heavy rain ? I don't think so. You must really not like this game because your last 3 comments were all almost the same identical paragraph about it.

He actually make a good point about assassins creed. Think about it, when you kill a group of enemies all the work is done for you by either just clicking square and seeing a new animation or by watching a sick cutscene for a double kill etc. Ryse at least gives you control of the kill and gives you more to do for cinematick kills other than clicking one button over and over again.

If you watch a trailer you can see what a game 'looks' like without talking about graphics. Gameplay and even story can be guessed at by seeing a game in action...

Lair looked and sounded great but in the end didn't live up to the expectations by far (due to actual controls mostly). If you couldn't understand that then you need to look into a mirror before you post.

The Sony Cult despise this game with a passion because it completely destroy the PS4 is a far superior machine in the "graphics" department....imagine a first gen XB1 game embarresed even thing shown on the "Mighty" PS4....when is this fanboy culture going to die? all this after praising the QTE fest that is asocciated with Quantic Dreams and GOW.....if they said that combat was a complete rip of GOW they would have a better argument...but being completely blinded to a real argument or conversation is proof of jealousy is proof of brand loyalty .......Pathetic!

Some of you guys are the biggest fanboys in the world(speaking specifically to Sony FANBOYS, even though I prefer Sony). The game looks good, although they did make a bad decision with all the QTEs. We just have to wait for more game play to reveal itself for final judgment.

not trying to troll but I didn't really get much from the reveal and I don't understand the excitement.. I mean graphically the game is beautiful but when it comes to that gameplay i witnessed it just doesn't seem very.. well fun. they should really remove a lot of the QTE parts because I can see the game getting attacked for it in reviews. that being said I know the X1 has other, more enticing games in their line up and Ryse just doesn't seem to compete imo. but theres still a little time b4 launch. we'll see

X1 is kicking out some visual monsters with this game, Forza 5 and DR3 and others...really makes you wonder where they can go with 2nd and 3rd wave titles. Ryse is a launch title for me for sure. Can't wait to see where they go with the story...so many places/events/characters they can introduce.

I dont mind the game being a qte... You dont see heavy rain or beyond failing with their qtes, nor crys from me &other ps3 owners saying the games suck for qtes.... Heavy rain was so good for a "qte game" stop saying it sucks because you dont want an xbox one.

"Nero’s youngest son, Basillius, enjoys anything carnal or cruel. At the Colosseum he delights in watching gladiators kill each other, and lords over the terrified slaves he keeps in his harem in the bowels of the structure."

We all know this story is going to borrow a lot from Gladiator, so I can't wait to see how far they go in the Coliseum arena. Let's just hope the story is good and the gameplay is addictive.

This game looks amazing. When the graphics didn't change going from cutscene to gameplay my jaw dropped.

Sony fanboys sound ridiculous. Gow and Heavy Rain get a pass but this game doesn't?? In God of War you can swing a long ranged weapon the whole time pressing the same button to win in combat. I don't see how this is worse

I hope Crytek really does perfect the gameplay to hear all of your new excuses as to why this game won't be good. So far the graphics, story and gameplay are promising

God of wars happened during boss battles.. not every little guy you fight. Big difference. Heavy rain is an interactive movie so how the hell could it not have those types of sequences. Ryse midas well be a interactive movie aswell, cuz the gameplay can be done onehanded.