Focuses on the card game set, a fast-paced game that has a rich mathematical structure. Origin of the game; Techniques to play the game; Description of the fourier transform method, a tool for analyzing problems associated with symmetry groups.

Presents two mathematical problems involving playing cards and axiom of choice. Problem of cards given to participants of the Moscow Math Olympiad in spring 2000; Problem of a bet from Leonid Levin of Boston University; Statements of the problems; Solutions to the problems.

Presents Michael Paterson and Uri Zwick's analysis of the card game `Concentration'. Optimal strategy for an opponent who always turns over a second card when she does not get a match; Optimal strategy with two equally sophisticated players.

Presents theorems on the winning strategies for the second player in a memory game using an uncountable deck of cards. Zero-memory game as a special case of Martin Furer and Ernst Specker's result; Use of the axiom of choice and well-ordering in Richard Laver and Krzysztof's result.

The article presents the basics of incorporating estimation-based statistical analysis when playing poker. It suggests that many poker players don't realize that their play decisions are actually math based when they use estimation on a quick and general basis. The article also argues that the...

The article discusses efforts by casino system sellers to keep track of the winning hands in the card game baccarat. Based on a mathematical study of the game, the Banker hand wins 45.8 per cent of the time, while the Player hand wins 44.6 per cent. The Gargante Marche system takes advantage of...