Italian studio Curtel Games has launched a Kickstarter campaign for its game-book inspired visual novel RPG, The Ballad Singer. Seeking $29,478 the studio said that the game will allow players to experience up to 1,700 stories and 40 endings, depending on their actions.

The Ballad Singer features four main characters in the world of Hesperia, where a dragon has been awakened.

You can check out some pre-alpha gameplay footage above, and a description below.

The Domino System is what allows you to live thousands of different narratives within The Ballad Singer. The paths will change according to your actions, the characters you have selected, and their progress or failures. The system is inspired by Neural Networks and Chaos Theory. Each choice you’ll make will influence the options at your disposal, not just for the character you’ll be using in that moment, but also for the others.

Upon the death of one hero, you’ll begin playing with another adventurer, in a world that has been completely reshaped by the previous choices.

By killing the dragon, will Leon have saved the town from its fury? Or has he shifted the whole balance of the region? If Leon were to die in the fight, would he condemn the whole country? Could the dragon favor one of the factions?

We’re told that The Ballad Singer‘s narrator will be reading about 400,000 words, and its artist will be working on over 2,500 different illustrations.

The Ballad Singer is aiming for a Q4 2018 release on PC/Mac, and will make its way to consoles once stretch goals have been met.