Sunday, April 11, 2010

SAFS

For everyone who thought I just did one or two models... you are totally wrong... I just have little time to finish texture or do a nice rendering. That one was just don because I found that background fitting. Yes dig it, they are coming soon!

Shit what's the render times on these? They really look perfectly real. Only thing that would clue me in otherwise is the flag and where the feet touch the ground on the left one. What kind of lighting setup do you got set up on these. Can't be HDR since you're using some found photos right? Also if you could post the texture maps on these or give some more insight into your texturing I would absolutely love it.

Thanks, you can find more in other articles of this blog.Rendertimes not really long. The Background image is an HDRE, which is a photo + HDR environment, anyhow you can't really see a huge difference. The texture is layered about 3 different paints in 4k each. So I use it for bump, specular and reflection too..

Tell you what: I already have an animated rigged and running version of it. So the problem in 401 is not animation tools (which could be more and better) but dynamics. Why? Ever had a 2 ton machine walking through your front yard? Ok there is a lot interaction going on and without particles and breaking mesh there will be little fun in the picture. Well, could be done when Modo would be able to export anything more then a pure mesh...