“Overall, I’m frankly blown away by Itras By. If you like Gormenghast, Twin Peaks, Kafka, Mieville or even Roald Dahl, you will find something to intrigue you.”—Andrew Peregrine, Review on rpg.net
The city is the dream the Goddess abandoned.
At first glance, the city appears like a scene from a faded sepia photography. An image of early modernity.... [click here for more]

Sooner or later, you're going to need more story!
The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide... [click here for more]

Rally Your CrewBased on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler's Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Brandon... [click here for more]

The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion.MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers... [click here for more]

THE MIDLANDS
The Midlands PDF (softcover & hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system (free PDF via DTRPG or the LFG site), a d20 variant under the OGL, but is easily adapted to any fantasy RPG.
The Midlands is... [click here for more]

Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way.
This... [click here for more]

Over the last two decades, The Big List of RPG Plots has been cited, quoted, thanked and excerpted in articles for computer-game design, a book on Hollywood screenwriting, and more than a few pen-and-paper RPGs. I wrote it in 1993 as an article submission for Pyramid magazine (they rejected it). I later tried to shop it to Dragon and Shadis and others... [click here for more]

Spookybeans is the role-playing game of gothic underground comics. This game allows players to explore a morbidly funny comic book world in the vein of Charles Addams, Tim Burton, Roman Dirge, Edward Gorey, Ted Naifeh, Jill Thompson, Serena Valentino, Johnen Vasquez, and Voltaire (among others).
Features: • Fast, simple system • Create characters in two minutes or less • Use any kind... [click here for more]

BOLD is the book of legends and deeds. With just a handful of dice rolls, BOLD can generate interesting character histories, downtime events, and even adventures. Any character instantly obtains deeds and legends that are overcome in unexpected ways. These deeds can even arc out in to entire stories.
Best of all BOLD is system and setting agnostic. It will work in mouseland fantasy... [click here for more]

Your immortality is not in question. But what will you do with your new power now that you're trapped in the World of the Forsaken?
Oubliette. A dungeon with no way out. A place to put things to forget about them. A grand castle filled with destitute immortals. A world that is heaven, hell, or something in between.
Throughout the ages, the power of belief has waned for certain subjects.... [click here for more]

Adventure Awaits!
The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart... [click here for more]

The award-winning Sengoku: Chanbara Roleplaying in Feudal Japan is a roleplaying adventure game set in 16th century Japan, the age of civil war. Sengokuis based on Japanese history and myth, and chanbara (Japanese "Swordplay" films) and jidai-geki (Japanese period films).
Sengoku uses the Fuzion game system for the basic rules of play. Sengoku... [click here for more]

Add a sense of alienation to your metamorphosis stories and adventures.Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result of the antagonist’s need... [click here for more]

How can you add more intrigue and danger to your forbidden love story?Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the... [click here for more]

How can you add more drama and pathos to your story of selfless heroism?Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,... [click here for more]

"No need to Justify. No need to Explain. We are as we are. Such is Becoming."
Download a free preview game of Mystic EmpyreanEmpyrean lies in ruins. Covered by the devouring fog of Aether, it is only a matter of time before the world dies without the sustaining power of Grand Cornerstone. As an Eidolon--an immortal force of nature--your... [click here for more]

FEAR THE NIGHT FOR IT HAS FANGS!
The city is a place of nightmare and darkness, where the worst fears of mortals' hearts come alive. Creatures driven by their need to feed upon us like lowly cattle stalk the shadows. If you choose to come here, mortal, it will be your end! Vampires have appeared in legend for time immemorial, throughout all ages of history. Vampire... [click here for more]

Mechanical Dream is a world unlike anything you’ve ever experienced. On a huge planet, Naakinis, 10 races vie for survival under conditions no humans could ever hope to survive in one immense continent, encircled by impassable darkness: Kainas.
On Kainas, reality bends and weaves, dreams and nightmares come true at night, ecosystems collide, and magic faces off with technology.... [click here for more]

Eat Your Enemies!It’s Christmastime in Tokyo, and sirens are blaring. Men, women, and children put aside work, school, shopping, and the many distractions that life in modern Japan offers. They move quickly, but calmly to the nearest emergency shelters, for they know only too well what these klaxons mean. Soon the air will be filled with the smell of freshly baked... [click here for more]

GO ON, BE A HERO...You know you want to.
How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right?
Well now you can.
Play Mighty Six, the super powered roleplaying game compatible... [click here for more]

Joan of Arc is a story roleplaying game about scientists and rescue personnel working to save a damaged space station before disruptive energy rips it apart. Starting from the planet’s surface, the team has limited time to get to the station, climb inside, and repair the damaged station. The clock is ticking as problem after problem besets the team members who have limited resources to battle... [click here for more]

The Covetous Poet's Adventure Creator and Solo GM Guidebook is a supplement for roleplayers who would like to write their own adventures, or play their favorite roleplaying games solo.
The first section of the book, the Adventure Creator, will guide you through the process of creating your own RPG storyline using a pre-prepared act structure. The Story Charts found in the middle of the book contain... [click here for more]

Sails on the horizon!
The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference... [click here for more]

The War Has Begun
The Emperor has called for blood! All ninja of the Izou Empire face the crushing might of their own nation. Where once there was peace, now there is only destruction and death. The ninja are forced to fight back, wielding the ancient art of chi manipulation alongside their shuriken and katana. Empire soldiers pack their own secret weapons to combat ninja wushu... powerful firearms.... [click here for more]

Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
Leagues of Adventure is a roleplaying game set in the late Victorian Age, a gritty steampunk game where the hostile natives are a serious threat, a pulp action game where the characters eat savage warriors for breakfast, a highly cinematic one which allows the characters to swing single-handedly... [click here for more]

How can you make alignment more useful and meaningful in your roleplaying games?Roleplaying Alignment presents a system for using the traditional nine-point alignment system to enrich your game. It presents alignment as a means for customizing your character's personality, goals, and beliefs. Simple mechanics reward characters who embody the tenets of their alignment, and... [click here for more]

How can you add more character focus and a slice of life to your adventures?Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn... [click here for more]

How can you add more empathy and suspense to your story of tragic descent?Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist... [click here for more]

How can you use the literary concept of theme in a roleplaying game adventure?
Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting... [click here for more]

Forward! Brave the ironwastes, rule the skies, explore the arteries of the world and beyond!
Ambush your enemy, defend your airship, scout the borderlands, delve into mythic ruins and combat mighty foes! The complete rules of The New Epoch await you within.
Campaigns: Four great campaign ideas arranged into manageable chunks. Campaigns, Quests, Chapters, Encounters,... [click here for more]

Want to create adventures your players will love?
You can learn to write good adventures and The Adventure Creation Handbook will show you how. Maybe you're searching for an original idea. Or maybe you've just looking for a way to take that exciting climatic battle you see in your head and put it into a form your players will enjoy. Wherever you are in the adventure creation process,... [click here for more]

A penguin roleplaying game about everyday heroes and fate as an outcast, reserved for those who are in any way different from their fellows. Inspired by western movies, Valley of Eternity features a bit of comedy with serious undertones.
Designed mostly for one-shot adventures, Valley of Eternity is a good entry-level roleplaying game with a simple setting and deep... [click here for more]

It's a fast and furious battle in a winter wonderland.
Snowball Wars is a minigame complete with full rules, figures, terrain, bases, game tiles and game cards. All files are 300dpi and include front and back views.
Cardstock Miniatures are an affordable and attractive alternative to metal or plastic miniatures. Print as many as you like as often as you like.
You will need... [click here for more]

It's the first fast and furious booster set for the epic battle in a winter wonderland.
Snowball Wars Booster Set One is not a complete game, but adds Santa's Elves, presents and a Snow Beast to the Snowball Wars minigame. All files are 300dpi and include front and back views.
Cardstock Miniatures are an affordable and attractive alternative to metal or plastic miniatures. Print... [click here for more]

Chebyshev Function is a story roleplaying game about teenagers with psionic powers — known as primes — who are chased by the government. Forced to live outside the convenience of modern life, the characters must “go underground” to protect themselves from those who would do them harm. As the story progresses, the teenagers find themselves face to face with very real dangers... [click here for more]

Le Carnival is a story roleplaying game about the human oddities (freaks) of a carnival during the Great Depression era. The Carnival travels the backroads of the Midwest farm belt and the Southern states, visiting towns far off the beaten trail. Characters are carnival freaks who hopelessly seek a degree of familiarity, clinging to the idea that somehow the Carnival is family. In fact, the “Brotherhood”... [click here for more]

In Residency is a short, live action American Freeform game for 10-16 players about the relationship between trauma and art, and about the weird atmosphere of artists’ colonies, where intensely personal daily work rubs up against a claustrophobic cocktail-party environment at night. Brython: it’s where we’re all alone together.
For residents at this elite artists’... [click here for more]

A campaign setting in a twisting megadungeon of alternate realities.
Imagine that your dungeon is not a series of rooms connected together with cobweb-ridden corridors deep underground, but instead, each “room” is a splinter of reality taken from across a grand ensemble of possible parallel realities. Every Astula (a room) can have its own laws of physics, its own peculiarities,... [click here for more]

CRGE is a GM emulator that works on adding the unexpected to your imagination. CRGE is a tiered system to create a role-playing experience without a GM. At the base level the system works to answer "yes or no" questions while constantly pushing the game towards the unexpected. At the intermediate level, the system weaves story threads together to give each scene a focus in... [click here for more]

The Scarecrow is a story roleplaying game about isolation and superstition. Characters are children living in rural America all dealing with a local ‘legend’ about a Scarecrow, who may or may not be real. Based on the Cropsey myth on Staten Island or the Slender Man from the internet, this game plays upon misguided fears and preconceptions, creating an environment that is both unstable... [click here for more]

Atlas is a collaborative world-building game wherin players create a world by making a map together and recording important details. Play is all about the delightful sensation you get when you're bouncing ideas back and forth, riffing off of each other’s thoughts, and becoming increasingly fascinated/horrified/delighted by what you are producing together. By the end of play you'll have a deep... [click here for more]

[This page is for the Brazilian Portuguese translation of GRIN. If you're looking for the English version, click here!]GRIN - A Game of Survival HorrorGrin is a rules light survival horror roleplaying system that fits on a single page. It uses a standard deck of Playing Cards as its core resolution mechanic -- no dice are needed.Fast... [click here for more]

[This page is for the Spanish translation of GRIN. If you're looking for the English version, click here!]GRIN - A Game of Survival HorrorGrin is a rules light survival horror roleplaying system that fits on a single page. It uses a standard deck of Playing Cards as its core resolution mechanic -- no dice are needed.Fast and deadly, Grin is... [click here for more]

(BETA-Get involved and shape the game!)
Some tales best unfold ALONe.
ALONe (A Lonesome October Night) is a solo game engine designed specifically to support role playing with only one player and no Game Master.
Whether you want to play a cunning streetrat surviving by their wits, a demigod raising an immortal army to storm the walls of heaven, or a mercenary warrior who just wants to live through... [click here for more]

How can you add more heroic struggle and vicarious thrills to your underdog adventures?Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become... [click here for more]

InfiniBadger Press Presents IBP2044THROUGH DUNGEONS DEEPER A Survival Guide For Dungeoneers As Written By A Survivor 150 pages (145 content, 1 note, 2 covers, 2 blank)
Have you ever wanted a primer on dungeon delving and dungeoneering? Ever wanted to know the stuff that real experts know about how to survive and thrive while looting dungeons of everything they... [click here for more]

Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn... [click here for more]

Flames That Burn Brightly
We are the sparks that incite change, the embers that burn down armies and the blades that cut the strings of corrupt politics. The Ninja Crusade has targeted our kind and we are not the ones to back down. The future is ours to control and will be written in the blood of our enemies.
And Burn with a Righteous Fury
Wu Xing: The Firebrands is the first... [click here for more]