DICE Shows Off Battlefield 4 Multiplayer Kits

New info highlights the kits that allow players to
specialize their multiplayer experience in the upcoming game.

The Battlefield 4 official site is hosting a series of blogs
that offer a glimpse into the upcoming game, and this week’s post tackles a
variety of topics.

Most prominently, we get a look at the four main kits
(support, engineer, recon, and assault) for each of three different countries –
Russia, China, and the US. Each of those four kits has been reimagined to offer
increased customization options. “Now more than ever, you can explore a wide range of combat
roles and sub-roles when picking your load out and kit,” explains core
gameplay designer Alan Kertz, before going on to explain the details of each
class and their options.

Other topics include Battlefield 4’s focus on maintaining
mobility for players as they enact abilities in the midst of a match, the approach
to suppression fire, and how field upgrades work.

DICE has access to over 1 billion hours of gameplay data from Battlefield 3, and it's attempting to use that data to help shape a better experience for the sequel. With each subsequent entry in big multiplayer games like Battlefield, the developer has access to larger troves of information about players and their habits. We can only hope that such information can be parsed out to help improve the final game.

Cannot wait for this, although I was hoping for bad company 3, the urban maps are nothing compared to bad companys wide spread environments. Still looks like they fixed bf3s flaws which is good. I want more environments though.

I can't wait for this game, but where Bad Company 3. Bad Company 2 was the game that got me into the series, and I was really hoping for a sequel. Don't get me wrong, BF4 is certainly going to be a great game as well.