320x240 and 16 bit color mode but it runs very smoothly Thanks to you too, any news on the xvid lib?

Sounds cool im sure a lot of dc fans will enjoy!

A little news, I have been contacted by another developer that may be interested in utilizing the decoder im working on in a commercial project.This gives me a bit of external motivation to continue working with it!

After a little while without bringing anything, I'm taking things I have on my list little by little.Today I bring a new zelda game, the first of a trilogy that will appear in DC gradually. This is a zelda style RPG SNES with support to save the game in the VMU. Made in C + + and SDL.

Actually there are, I'm porting the second one and looking into the first one issues...

It runs out of memory, the game itself is close to the dreamcast ram limits ( 16MB ). Some issues didn't appear in my tests but I guess I will be able to fix it by freeing resources more often maybe that way it won't crash past X point

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