Cleo question.

Finding

I'm creating a project which is a conerted map of SA into a sort of space theme. I'm trying to conert some guns into lazer guns and configuring their stats. I hae come across this for a weapon in cleo;

Wesser

0xC8AAB8 is an array of every weapon setting according to any skill level. I think it is read/write, so writing some stats will affect also enemies weapon. Why do you want change them over the memory? Wouldn't it be easier to modify weapon.dat?

Finding

0xC8AAB8 is an array of every weapon setting according to any skill level. I think it is read/write, so writing some stats will affect also enemies weapon. Why do you want change them over the memory? Wouldn't it be easier to modify weapon.dat?

I want to set enemies weapons to be very powerfull, I'm attempting to create difficultly levels without the main persons gun being edited.

Wesser

It's impossible, sorry. Game reads all weapons stats once for all peds and players aswell. Plus, CWeapon__getInfo (0x743C60) is called by too many functions, so doing a hack would require a lot of work.