1) what item(s) can you trade to Eitri the collector for the Runic Stick that allows you to talk to the departed. She's looking for objects of mystical power and lists bear's sinew, root of a mountain, a cat's footfall. Do any of these actually exist in the game, are they metaphors or just a filler text.. ?

2) How do you clean up craftsman Advani's workshop..? I gather it's something to do with flooding the place but a nudge in the right direction would be appreciated.

3) Entering again into the room with a cage where the boy was imprisoned now opens up a scene with a pathway, imp and a boulder. The moment you step your foot to the pathway, the boulder crushes you. In case you leave the room back to the city and enter again, the room's again become the cave with an empty cage. It it possibly to access the imp room again or it was some optional once-only opportunity ?

4) You can pick up a shard of crystal from the cave of crystals, yet you can't transport it out of the realm - it will automatically burn to ashes. Once you return to the crystal cave, there's no new crystal for you to chip off though. Does that mean that the crystal is not crucial item and part of some optional side-quest.. or just a gem to sell.. but how and who would u sell it to in the Svartalfheim city ?

5) In the room with a chasm (that you can jump) a little creature popped up, hanging from a stalactite in the ceiling. How can you lure him down and what's his purpose ?

6) As I understand, playing around with Advani's puzzle and connecting some / all of the cords can open access to the optional fighting challenge cave (with big dragon skeleton). Are there any other secret rooms to access and is the revealing of the ice wall and Loki's cavern also connected to the pathways in Advani's puzzle ?

quote:Fizzii wrote:
Those are Easter eggs The imp is from our game 'Quest for Yrolg' which was released in 2008, and the upside down talking fellow is the Dangling Participle by Sierra's King's Quest 6.

quote:k2j wrote:
I'm still left wondering what I could trade to Eitri the collector when she's looking for objects of mystical power and lists bear's sinew, root of a mountain and cat's footfall as examples...

I'm also stumped by those names, but I'm pretty sure you get the "bear's sinew" from the Gulon. Its description in the Adventurer's Book says it's "a large and ferocious creature that is part bear, part elk, and part lizard." I believe I did find a gulon, but I'm not sure it's the one you're meant to defeat (and I didn't defeat it anyway, I could barely damage it :/)

quote:Jack Stryker wrote:
I hope the root of a mountain doesn't mean that green root that I dug up next to the rock pile. Because I already gave that to the wizard.

It doesn't - I tried that and it didn't work

I'm pretty sure that the "root of a mountain" is not an actual root. It's probably something less literal, although I haven't yet come across something that would qualify (I think?).[Last edited by PicaLudica at 12-29-2013 04:24 PM]

I cleaned the workshop & fill the bottle with the hot water. That's all. Now I have no idea.

4) Where is the cave of crystals? Didn't saw one?

5) Someone now has an idea to cross the chasm alive?

You need to cross the chasm to reach the cave of crystals. As a sorceress, you must use a spell.

Click here to view the secret text

×(The spell is Blink, you get it by winning a random encounter fight with a teleporting svartalf).

I don't know about other classes, haven't played them yet.
As for what you do in Svartalfheim, well, you're there to rescue Heime, right? Have you located him? Have you tried to set him free? Where are you stuck, exactly, and what class are you playing?

quote:PicaLudica wrote:
As for what you do in Svartalfheim, well, you're there to rescue Heime, right? Have you located him? Have you tried to set him free? Where are you stuck, exactly, and what class are you playing?

Thanks for the quick answer. I'm a fighter/warrior, but now I reached it to free Heime. Maybe now I can solve the other problems (I hope).

quote:PicaLudica wrote:
As for what you do in Svartalfheim, well, you're there to rescue Heime, right? Have you located him? Have you tried to set him free? Where are you stuck, exactly, and what class are you playing?

Thanks for the quick answer. I'm a fighter/warrior, but now I reached it to free Heime. Maybe now I can solve the other problems (I hope).

You can't solve every quest in Svartalfheim on your first visit, you'll have to come back. Rescuing Heime is the priority when you first go there, but you'll be able to travel there as much as you like afterwards (the gate stays open, you don't have to "wake" the stones again).

quote:PicaLudica wrote:
As for what you do in Svartalfheim, well, you're there to rescue Heime, right? Have you located him? Have you tried to set him free? Where are you stuck, exactly, and what class are you playing?

Thanks for the quick answer. I'm a fighter/warrior, but now I reached it to free Heime. Maybe now I can solve the other problems (I hope).

You can't solve every quest in Svartalfheim on your first visit, you'll have to come back. Rescuing Heime is the priority when you first go there, but you'll be able to travel there as much as you like afterwards (the gate stays open, you don't have to "wake" the stones again).

×You cross the chasm by clicking on the stalactites hanging overhead, and then you climb across. It raised my climbing skill, so I assume it requires that; if yours is low you may or may not fall. Mine was pretty good by the time I tried it.

The Crystal Cave is after the chasm. Just keep following the path, it's the only route you can take.

Well, I haven't found anything that seems to please Eitri, but I'm starting to believe we're not thinking about this the right way.

In the myth Eitri refers to, Gleipnir was made out of six ingredients: the sound of a cat's footfall, the roots of a mountain, the sinew of a bear, the spittle of a bird, the beard of a woman and the breath of a fish, the point being that all those ingredients are things that are impossible / don't exist. So perhaps we shouldn't be looking for a way to find an actual cat's footfall or the root of a mountain, but simply something that seems/looks impossible? Not necessarily in its nature, but perhaps even just in its name?

I still haven't figured that out, but maybe this is the way of thinking about it. (Or maybe not, but I'm so stumped I'm trying everything that comes to mind ^^)

×You cross the chasm by clicking on the stalactites hanging overhead, and then you climb across. It raised my climbing skill, so I assume it requires that; if yours is low you may or may not fall. Mine was pretty good by the time I tried it.

The Crystal Cave is after the chasm. Just keep following the path, it's the only route you can take.

Thank you very much, RogueIce. I was thinking too complicated (Creat an Grappling hook with a rope & the caltrops to cross the chasm).

about 1) The only root of a mountain I know are from the lyrics of the Wilco song 'Remember the Mountain Bed': Your feet played games with mountain roots as you lay thinking there

So I have a question for entering Svartalptptptpttpt. So I did the ritual, talked to the fates (or Norns or whatever) but I don't know who to say is sending me? I tried what I thought were obvious answers and ended up in some sort of limbo. Maybe that's where I'm supposed to go and then I need to do something or I answered the questions wrong? I could go picking randomly but that would be a little painful.

Can someone please tell me how to pass the purple crystal puzzle?I got the crystal, and now I have no idea what to do.Please help.BY the way I am a warrior.[Last edited by QFG Fan at 12-30-2013 09:31 PM]

quote:QFG Fan wrote:
Can someone please tell me how to pass the purple crystal puzzle?I got the crystal, and now I have no idea what to do.Please help.

It really puzzles me why so many people find this one challenging. Basically, activating each crystal save one triggers some other crystal. Which means there are only two possible sequences to test out.

quote:QFG Fan wrote:
Can someone please tell me how to pass the purple crystal puzzle?I got the crystal, and now I have no idea what to do.Please help.

It really puzzles me why so many people find this one challenging. Basically, activating each crystal save one triggers some other crystal. Which means there are only two possible sequences to test out.

Because these crystals are not mentioned anywhere in dialogue or Adventurers' Guidebook.

quote:QFG Fan wrote:
Can someone please tell me how to pass the purple crystal puzzle?I got the crystal, and now I have no idea what to do.Please help.

It really puzzles me why so many people find this one challenging. Basically, activating each crystal save one triggers some other crystal. Which means there are only two possible sequences to test out.

Because these crystals are not mentioned anywhere in dialogue or Adventurers' Guidebook.

So? A game can't have a self-contained puzzle? What about the good old "experiment and learn" approach?