IntroductionThis is my first script, it's a One-Man CMS with several windows you can configure to be on or off. There are also several non-RTP scripts included being used specifically for the CMS.Features

Window_Gold, Window_PlayTime, Window_Steps can all be turned on or off.

Window_Notes, a basic script where you can set memos to send to your game players, can be turned on/off.

Window_Variable, a basic script that shows a variable, can be turned on or off.

Window_RealTime, a script that shows the time on your internal clock, can be turned on or off.

Can rename/remove any command

Can choose between having no background or a picture as your background.

Can have a face image instead of sprite, and if activated and file is missing, sprite will be used as if the option was disabled.

Can add your own logo to the bottom right corner of the menu with dimensions close to 150x60.

Can move around the text in Window_MenuStatus to your liking.

Can move around and resize all windows to your liking.

Window_Location, showing the map's name. Can be turned on or off to your liking.

Window_RealTime can now be set to be a 24-hour or 12-hour clock (with AM/PM).

All of the X and Ys are configurable now, along with window subtitles.

New: Doesn't create any Global Variables.

New: Window_Notes text is now changed with a Script Call instead of variable change.

MapBG = true # If true, the map will be your backgroundUseNotes = true # To use Window_Notes, have this true.UsePTime = true # To use Window_PlayTime, have this true.UseRTime = true # To use Window_RealTime, have this true.RTHVar = 2 # Variable used for storing hoursRTMVar = 3 # Variable used for storing minutesRTAPVar= 4 # Variable used for storing AM/PMRTSVar = 5 # Variable used for storing secondsTwelClock = true # 12-Hour Clock if true, false = 24-Hour ClockUseVar = true # To use Window_Variable, have this true.UseSteps = true # To use Window_Steps, have this true.UseGold = true # To use Window_Gold, have this true.UseLoca = true # To use Window_Location, have this true.

################################################################################ Coordinate Controls ##-----------------------------------------------------------------------------## Unless you know what you are doing, I don't recommend touching these. ## These are the display settings of Window_MenuStatus. ################################################################################

@FirstLine = "Welcome to the Menu! This Window is called" @SecondLine = "the Notes Window! Text automatically aligns" @ThirdLine = "to the right side of the Window, and the" @FourthLine = "Window stores up to 5 lines per message!" @FifthLine = " " windownotes_words endend

#==============================================================================# ** Window_MenuStatus#------------------------------------------------------------------------------# This window displays party member status on the menu screen.#==============================================================================

# Disallowing a Custom Map and the Map for a background.if ProCMS::MapBG && ProCMS::Custom_Map == true print "Both MapBG and Custom_Map cannot be on at the same time! Turning off Custom_Map." ProCMS::Custom_Map = falseend

#=============================================================================# Game Party Limit#=============================================================================class Game_Party def add_actor(actor_id) # Get actor actor = $game_actors[actor_id] # If the party has less than 4 members and this actor is not in the party if @actors.size < 1 and not @actors.include?(actor) # Add actor @actors.push(actor) # Refresh player $game_player.refresh end end

#==============================================================================# ** Window_PlayTime#------------------------------------------------------------------------------# This window displays play time on the menu screen.#==============================================================================

#==============================================================================# ** Window_Variable by lilbrudder917#------------------------------------------------------------------------------# This window displays a variable made for the menu screen, but can be called# anywhere.#==============================================================================

#==============================================================================# ** Window_RealTime by lilbrudder917#------------------------------------------------------------------------------# This window displays the time stored on your computer's internal clock,# made for the menu screen, but can be called anywhere.#==============================================================================

IntroductionThis is my first script, it's a One-Man CMS with several windows you can configure to be on or off. There's some bugs with it, but I'm not good enough with scripts yet to know what's causing them, such as where you can only open the Menu once, and if you close it, and try to open Scene_Menu again, Game.exe will crash. (If anyone can help me with this, it'd be appreciated and I'll add you to the authors/credits &thanks list)

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Instructions

It's basically plug, configure, and play, excluding the fact that you can only open it once.

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Compatibility

Incompatible with other CMSs.Also pretty much incompatible with itself. Dunno why.

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Author's NotesPlease do not move this to the Script Database! It is incomplete and has a flaw that I am trying to fix.

I'm trying, it's just I have no idea what causes it.

EDIT: I still don't know what causes it, but it's not just went you go back to Scene_Menu, it's whenever you call a new Scene after Scene_Menu, but not when you call a Scene FROM Scene_Menu.

EDIT2: I found it... I don't know WHY exactly it was happening, but I found out WHAT was doing it... You cannot use the map as the background with this script anymore, otherwise the Game.exe will crash. Fixing first post now.

IntroductionThis is my first script, it's a One-Man CMS with several windows you can configure to be on or off. There's some bugs with it, but I'm not good enough with scripts yet to know what's causing them, such as where you can only open the Menu once, and if you close it, and try to open Scene_Menu again, Game.exe will crash. (If anyone can help me with this, it'd be appreciated and I'll add you to the authors/credits &thanks list)

Quote

Instructions

It's basically plug, configure, and play, excluding the fact that you can only open it once.

Quote

Compatibility

Incompatible with other CMSs.Also pretty much incompatible with itself. Dunno why.

Quote

Author's NotesPlease do not move this to the Script Database! It is incomplete and has a flaw that I am trying to fix.

I'm trying, it's just I have no idea what causes it.

EDIT: I still don't know what causes it, but it's not just went you go back to Scene_Menu, it's whenever you call a new Scene after Scene_Menu, but not when you call a Scene FROM Scene_Menu.

EDIT2: I found it... I don't know WHY exactly it was happening, but I found out WHAT was doing it... You cannot use the map as the background with this script anymore, otherwise the Game.exe will crash. Fixing first post now.

You werent disposing the map spriteset I bet. Because I made a cms thats customizable like your's but not as advanced and theres an option to use map.