Monthly Archives: September 2011

So I’m back home after two days at the Expo. Waves is still there but sadly as it costs a fortune to either stay in London or commute and I am nearly broke I won’t be around to tell people how to play.

First a picture of a complete stranger playing the game:

So if you are planning on playing Waves at the Expo then forewarned is forearmed as they say.

Note: All of this info is actually available in the games How To Play and Controls section but it seems Expo visitors have an aversion to these things.

Introducing Waves: a twin stick shooter for humans

Shooter fans deserve more. And those who haven’t discovered the pleasure of twin stick destruction deserve an entry point. Today, Squid In A Box introduce Waves, a twin stick shooter that can be played by anyone, but with a high enough skill threshold to keep even the most hardened schmup fan entertained.

Developed, coded, and designed by indie developer Rob Hale, who decided that after ten years of making games for other people he’d finally make one for himself, Waves was built from the ground up to be accessible, yet require mountains of skill to master.

“I wanted to make an action game that didn’t punish you if you weren’t part of the twin-stick elite, but also let shooter fans really test their skills. Everything else has been abandoned in the pursuit of making the world’s best twin-stick shooter. There are no space marines in my game.”

In Waves, the player controls a heavily armed ball. The goal is to clear the board of enemies while racking up a big fat Combo with swift kills and well timed Bombs and if it all gets a bit too much you can use your “Time Buffer” to slow down the action and turn defeat into victory. Players can compete across five different game modes with online high-score tables and Achievements in their pursuit of perfection.

Waves will be available Q4 2011, for digital download on PC from squidinabox.com and Steam.