Since this is all we get from the Government as a Guideline for our Computer Curriculum, WHAT DO YOU DO in your classroom?

Computing
Purpose of study

A high-quality computing education equips pupils to understand and change the world through computational thinking. It develops and requires logical thinking and precision. It combines creativity with rigour: pupils apply underlying principles to understand realworld systems, and to create purposeful and usable artefacts. More broadly, it provides a lens through which to understand both natural and artificial systems, and has substantial links with the teaching of mathematics, science, and design and technology.
At the core of computing is the science and engineering discipline of computer science, in which pupils are taught how digital systems work, how they are designed and programmed, and the fundamental principles of information and computation. Building on this core, computing equips pupils to apply information technology to create products and solutions. A computing education also ensures that pupils become digitally literate – able to use, and express themselves through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Aims

The National Curriculum for computing aims to ensure that all pupils:

can understand and apply the fundamental principles of computer science, including logic, algorithms, data representation, and communication.

can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems. 

can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems are responsible, competent, confident and creative users of information and communication technology.

Attainment targets

By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study.
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Subject content Key Stage 1

Pupils should be taught to:

understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions. 

write and test simple programs. 

use logical reasoning to predict the behaviour of simple programs. 

organise, store, manipulate and retrieve data in a range of digital formats.

select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including collecting, analysing, evaluating and presenting data and information.

Also, there are a few organisation who have produced free lesson plans and "schemes of work" to cover these topics. I'd need to dig out some slides to see if I can find them but for you the following link would be a good place to start

I have been a Computer Science teacher for 20years from KS1,2,3,4 and 5! I was wondering what other teachers did for a living in the classroom. I have been a member of Barefoot and CAS so have been stealing their lessons for a couple of years.

You can check some of the photos from my classes with the LinkedIn Page.

I have been a Computer Science teacher for 20years from KS1,2,3,4 and 5! I was wondering what other teachers did for a living in the classroom. I have been a member of Barefoot and CAS so have been stealing their lessons for a couple of years.

You can check some of the photos from my classes with the LinkedIn Page.