Category: Party Golf

After an amazing 2 months in the wild, we decided it was time to let fans of Party Golf have some brand new content. Since Party Golf launched with dozens of trials, hundreds of customization options and limitless procedural generation, we decided that something a bit different was in order.

We’d been kicking around the idea of online support for Party Golf for a while now, but the various challenges of getting the game up to a high standard over the internet, whilst also staying true to our philosophy of couchplay first, we thought of something a bit different.

That’s where Online Leaderboards come in. As many of you know, Party Golf has a trials mode, where you can replay a certain set of holes with a certain powerup, ball shape etc. To encourage people to continually strive for better scores, we now list the global top 100 of all player’s scores for that course, along with your score relative to other players, and amongst your friends.

This is to incentivize players to try every trick in the book to try and get higher and higher up the leaderboards. What’s more, is that us the Giant Margarita devs will continue playing these trials, to assert our dominace, and try and remain at the top of the leaderboard. Whilst our Lead Designer Ian is a wizard at Party Golf, we know there are some people out there who can challenge him, and we would love for any challengers to step forth and show him how it’s done.

Online Leaderboards are available now for PC, and in the near future for PS4.

After 18 months of development, Party Golf is finally available for purchase on the PS4 and Steam for PC. We’re so excited to finally let the whole world know about what we’ve been cooking here at Giant Margarita, and the response we’ve had from people so far has been overwhelming.

There’s been radio silence here at Giant Margarita. But that is due to us working feverishly day and night to get Party Golf ready for launch. And that launch date for PS4 is…..

OCTOBER 4 2016!

Woohoo! After a Quality Assurance process with Sony, our release date is set in stone. Code-wise, Party Golf is is almost gold, with a few tweaks being prepared for our day one patch. We’ve prepared a truckload of marketing materials for the game, and I thought I’d share just a few with you right now.

Here are some fabulous gifs of the game in action:

And the main attraction, our launch trailer! We hope you enjoy. Remember, Party Golf is available for PS4 on October 4, 2016. Steam is coming straight after the PS4 release, before the end of the year.

We were lucky enough to present both Party Golf and Save the Teenies at the Festival of Bright Ideas, a part of National Science Week. We had a real blast, and the general public along with local schools all had a blast playing our games.

After winding down from our latest games jam, and dealing with the biggest snow dump in two decades, we’ve been busy getting a variety of things in order. 2016 looks like it’s shaping up to be a really defining year for Giant Margarita, and we’re quietly excited to release Baggage Handler to our fans, amongst other things 😉

But that’s not what this post is about! What we’re talking about today is the release of Party Golf 1.1 on OUYA. The following patch notes come direct from the desk of our Lead Programmer and Dear Leader Ian Lewis.

– Fixed an exploit where some players were able to shoot slightly further than others despite no custom settings for this and as a result generally improved controller responsiveness

– Improved Random Per Round game mode experience

– Minor bug fixes for end-of-round conditions

– Improved first-time player experience

– Left stick works in menus now

Heady stuff indeed! You can download the update today from the OUYA store. It’s automagic!