Spelleater by Colin "Vindexus" Kierans

When this foe feeds off the energy created when you cast a spell, it opens its mouth and sucks that energy into its body, roll+INT. On a 10+ choose one, on a 7-9 choose two. On a 6- the GM will choose two:

It uses the power it siphoned to heal itself for 1d8

The power charges its next attack, which deals +1d10 damage forward if it lands

This interference drains your mind, take 1d8 damage ignoring armor

The power is redirected to two allies you name, they take 2d4 damage ignoring armor