Derelict dev post #1

After mucking around with several game projects i've decided to get my act together and invest a great deal of time and effort into my new game project: Derelict

Derelict is a hybrid first-person-shooter strategy game. The story isn't set in stone yet, however it'll follow the very typical scifi horror theme of a team of space marines investigating a massive, seemingly abandoned space vessel. Think Space Hulk, but with elements from Doom 3, System Shock and my Project Firestart remake (without the bugs!)

Every week or so i'll be posting a progress update, a new screen shot and more information about the game. Just below is screenshot #1

As you can see I haven't done much so far, what i've done so far is basically just an experiment with spotlights and multiple playable characters.

Some of you that follow my hobby game making may be wondering "What is happening with your other projects then" I'll talk about them briefly:

Traffic Department 2192 is on hold, but definitely not canceled. I haven't heard from Michael in ages and hes really been the driving force behind the project.

Blow Stuff Up I was considering expanding and fleshing out the game but, asides from a patched version that fixes the crashes and adds a title screen, I haven't made many changes. I may be 'officially' releasing the final version soon.

Gunjet with Auckland Game Works. After attending the AGW meetings for a few weeks i've decided that I probably don't have a whole lot to offer the production other then ideas. None the less I wish the other AGW members well and look forward to playing the final game when it is released.

Anyway i'm optimistic about the prospects for completing this game, and if anyone wants to help by contributing graphics, levels, music, story etc just drop me a line.