Heroes of the Storm Patch Notes -- December 15, 2015

Blizzard Entertainment
2015-12-15

Winter Veil has begun in the Nexus, and we’ve just released a brand new patch for Heroes of the Storm! Today’s update brings a new hero, revamped chat channels, and a host of holiday treats to the game. Maintenance is ongoing, but don't worry; we'll let you know just as soon as the Nexus is back online.

You can check out the patch notes for today’s update below.

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Winter Veil

Snuggle up to the warmth of your computer and get ready to fire up Heroes of the Storm, because Winter Veil has arrived to the Nexus! We’ve got a host of festive goodies that you can enjoy this holiday season, but the celebration won’t last forever. Be sure to check out the treats below before Winter Veil concludes on Tuesday, January 12.

New Special Event Quest: 30 Days of Winter Veil

Play 15 Games – Earn a 4 day Stimpack

Play 50 Games – Earn a 10 day Stimpack

Please note: Each game played during Winter Veil will count toward progress for both Special Event Quests.

Festive Treasure Goblin Mount

All players can ride the brand new Festive Treasure Goblin Mount for free during Winter Veil!

This limited-time Mount cannot be purchased, and will only be available during Winter Veil, so be sure to pick it during Hero Select before readying up!

Winter Veil Items in the Shop

Several new Winter Veil skins and bundles, including Sugar Plum Sylvanas and Greatfather Stitches, have arrived to the Shop for a limited time! Check out the Shop section below for details.

As part of our Recruit a Friend celebration, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year!

Heroes

Tassadar

Plasma Shield (Q)

Can now be cast on allies located in the Hall of Storms

Artanis

Basic Attack range increased by 25%

Phase Prism (E)

Range and speed have each been increased by 15%

Developer Comments: Artanis was having a harder time sticking to opponents than we’d like. This was hurting his ability to disrupt the enemy team and his ability to survive. We feel that a slight increase to his base kit will help alleviate this issue, while maintaining a lot of the playstyle (and counterplay) that we currently enjoy. The increased range on Phase Prism and his Basic Attacks should help him feel better to play, and help him more successfully fulfill his aggressive Warrior role.

These changes are intentionally slight, as we feel Artanis is very close to being extremely powerful in today’s game.

Cho

Basic Attack damage increased from 110 to 120

Base Health increased from 3360 to 3528

Base Health Regeneration increased from 7 to 7.35 per second

Developer Comments: Cho’gall’s win rate has been trending up since his release, but it is still a bit lower than we’d like. We have plans to improve Cho’gall with Talent changes in the future, but we wanted to give him a small buff before then.

Azmodan’s Globe of Annihilation will now deal the correct amount of damage while under the effects of Black Pool and the Taste for Blood Talent.

This fix will also resolve incorrect damage amounts for similar Talent interactions, such as Muradin’s Storm Bolt with the Sledgehammer and Perfect Storm Talents, as well as Falstad’s Gathering Storm and Overdrive Talents.

Fixed an issue that could cause Leoric’s Drain Hope to end prematurely.

Fixed several situations in which summoned units could return directly to lane rather than continuing to attack nearby enemies while capturing a Mercenary Camp.

Tychus’ Hero model will no longer disappear after capturing a Fort on the Towers of Doom Battleground.

Artanis’ Purifier Beam will no longer track Murky back to his Egg if Murky was killed just as the Ability was cast.

Fixed an issue that could cause Brightwing’s Phase Shield to be applied to Cho’gall inconsistently.