Choosing a spell below the max

This comes up as I m adding in a new class, but the behavior holds true over existing CMP datasets, too. I ll use Sorcerer as an example: I just got to 4th

Message 1 of 16
, Jan 26, 2007

0 Attachment

This comes up as I'm adding in a new class, but the behavior holds true over existing CMP datasets, too. I'll use Sorcerer as an example:

I just got to 4th level and now have a 2nd level slot "known". I really don't like any of the 2nd level spells, so I want to take Magic Missle, instead. I get the message "You are only allowed 4 first level spells and there are no higher level slots available," or something similar. Why? I should be able to do this by the rules, and the error message indicates this is the intent.

Am I missing a setting somewhere in the system files? Is it a check box w/in the app? Or, is it just broken? Does anyone know?

Thanks.

Frank Kliewe

... This looks like a bug. You should be able to choose a lower level spell when you have a higher level slot open. I can confirm that this doesn t work

>
> This comes up as I'm adding in a new class, but the behavior holds true over existing CMP datasets, too. I'll use Sorcerer as an example:
>
> I just got to 4th level and now have a 2nd level slot "known". I really don't like any of the 2nd level spells, so I want to take Magic Missle, instead. I get the message "You are only allowed 4 first level spells and there are no higher level slots available," or something similar. Why? I should be able to do this by the rules, and the error message indicates this is the intent.
>
> Am I missing a setting somewhere in the system files? Is it a check box w/in the app? Or, is it just broken? Does anyone know?
>
> Thanks.
>

This looks like a bug. You should be able to choose a lower level
spell when you have a higher level slot open. I can confirm that this
doesn't work correctly with 5.11.6.

Cheerio,

Frank Kliewe
PCGen Content Silverback

--
Last night, Darth Vader came down from planet Vulcan and told me that
if I didn't take Lorraine out that he'd melt my brain.
(George McFly in "Back To The Future", 1985)

On 1/29/07, Frank Kliewe <fkliewe@...> wrote:
> On 1/26/07, Mercule <lists@...> wrote:
> >
> > This comes up as I'm adding in a new class, but the behavior holds true over existing CMP datasets, too. I'll use Sorcerer as an example:
> >
> > I just got to 4th level and now have a 2nd level slot "known". I really don't like any of the 2nd level spells, so I want to take Magic Missle, instead. I get the message "You are only allowed 4 first level spells and there are no higher level slots available," or something similar. Why? I should be able to do this by the rules, and the error message indicates this is the intent.
> >
> > Am I missing a setting somewhere in the system files? Is it a check box w/in the app? Or, is it just broken? Does anyone know?
> >
> > Thanks.
> >
>
> This looks like a bug. You should be able to choose a lower level
> spell when you have a higher level slot open. I can confirm that this
> doesn't work correctly with 5.11.6.
>
> Cheerio,
>
> Frank Kliewe
> PCGen Content Silverback
>
> --
> Last night, Darth Vader came down from planet Vulcan and told me that
> if I didn't take Lorraine out that he'd melt my brain.
> (George McFly in "Back To The Future", 1985)
>

--
Cheerio,

Frank Kliewe
PCGen Content Silverback

--
Promise me I can have your face when the breath has left your body.
(Prof. Andreev in "Gorky Park", 1983)

Mercule

Groovy. Thanks.

Message 4 of 16
, Jan 29, 2007

0 Attachment

Groovy. Thanks.

-------- Original Message --------

> From: "Frank Kliewe" <fkliewe@...>
> Sent: Monday, January 29, 2007 8:16 AM
> To: PCGenListFileHelp@yahoogroups.com
> Subject: Re: [PCGenListFileHelp][BUG] Choosing a spell below the max
>
> On 1/26/07, Mercule <lists@...> wrote:
> >
> > This comes up as I'm adding in a new class, but the behavior holds true over existing CMP datasets, too. I'll use Sorcerer as an example:
> >
> > I just got to 4th level and now have a 2nd level slot "known". I really don't like any of the 2nd level spells, so I want to take Magic Missle, instead. I get the message "You are only allowed 4 first level spells and there are no higher level slots available," or something similar. Why? I should be able to do this by the rules, and the error message indicates this is the intent.
> >
> > Am I missing a setting somewhere in the system files? Is it a check box w/in the app? Or, is it just broken? Does anyone know?
> >
> > Thanks.
> >
>
> This looks like a bug. You should be able to choose a lower level
> spell when you have a higher level slot open. I can confirm that this
> doesn't work correctly with 5.11.6.
>
> Cheerio,
>
> Frank Kliewe
> PCGen Content Silverback
>
> --
> Last night, Darth Vader came down from planet Vulcan and told me that
> if I didn't take Lorraine out that he'd melt my brain.
> (George McFly in "Back To The Future", 1985)

Benoît Bottin

I know it has been tracked as a bug already , but some additional info: ... I had the same behaviour when adding domain spells to a cleric s prepared spells.

Message 5 of 16
, Jan 31, 2007

0 Attachment

I know it has been tracked as a bug already , but some additional
info:

On 26 Jan 2007 at 11:01, Mercule wrote:

> I just got to 4th level and now have a 2nd level slot "known". I
> really don't like any of the 2nd level spells, so I want to take Magic
> Missle, instead. I get the message "You are only allowed 4 first
> level spells and there are no higher level slots available," or
> something similar. Why? I should be able to do this by the rules,
> and the error message indicates this is the intent.

I had the same behaviour when adding domain spells to a cleric's
prepared spells. Unless I misunderstand the rules, the "+1" slot MUST
BE taken as a domain spell, but nothing should prevent a cleric to
add a domain spell in a regular cleric spell slot, right ? Well,
PCGen does not allow it (just create a 1st level cleric with the fire
domain and try adding two burning hands as prepared spells).

I assume it is part of the same bug.

Yours,

Benoît Bottin

Axel

I think Domain spells can only be taken as Domain spells, we had a discussion about it and came to the conclusion that they were. Much to my disgust Well,

Message 6 of 16
, Jan 31, 2007

0 Attachment

I think Domain spells can only be taken as Domain spells, we had a 'discussion' about it and came to the conclusion that they were. Much to my disgust

Well,
PCGen does not allow it (just create a 1st level cleric with the fire
domain and try adding two burning hands as prepared spells).

>
> I know it has been tracked as a bug already , but some additional
> info:
>
> On 26 Jan 2007 at 11:01, Mercule wrote:
>
> > I just got to 4th level and now have a 2nd level slot "known". I
> > really don't like any of the 2nd level spells, so I want to take Magic
> > Missle, instead. I get the message "You are only allowed 4 first
> > level spells and there are no higher level slots available," or
> > something similar. Why? I should be able to do this by the rules,
> > and the error message indicates this is the intent.
>
> I had the same behaviour when adding domain spells to a cleric's
> prepared spells. Unless I misunderstand the rules, the "+1" slot MUST
> BE taken as a domain spell, but nothing should prevent a cleric to
> add a domain spell in a regular cleric spell slot, right ? Well,
> PCGen does not allow it (just create a 1st level cleric with the fire
> domain and try adding two burning hands as prepared spells).
>
> I assume it is part of the same bug.
>
> Yours,
>
> Benoît Bottin

From the 3.5 SRD: "If a domain spell is not on the cleric spell list,
a cleric can prepare it only in his domain spell slot.", so I'm afraid
according to the RAW you cannot able to take a domain spell as a
normal spell.

On the original issue I overlooked the fact that there is a checkbox
on the known spells tab and the prepared spells tab now, that says
"Allow Use of Higher Level Slots". If you check this, you will be able
to select lower level spells into higher level slots. Just be careful
as there is no warning that you have filled your quota, so if you have
accidentally added too many lower level spells, you will have less or
no slots available for higher level slots.

I have now changed the original bug tracker to a Feature Request to
display a warning, when you take a higher level slot for a lower level
spell.

Cheerio,

Frank Kliewe
PCGen Content Silverback

--
Last night, Darth Vader came down from planet Vulcan and told me that
if I didn't take Lorraine out that he'd melt my brain.
(George McFly in "Back To The Future", 1985)

Ludovic Fierville

Here is an excerpt of 20srd.org : Each domain gives the cleric access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted

Message 8 of 16
, Jan 31, 2007

0 Attachment

Here is an excerpt of 20srd.org :

"Each domain gives the cleric access to a domain spell at each spell level
he can cast, from 1st on up, as well as a granted power. The cleric gets the
granted powers of both the domains selected.

With access to two domain spells at a given spell level, a cleric prepares
one or the other each day in his domain spell slot. If a domain spell is not
on the cleric spell list, a cleric can prepare it only in his domain spell
slot."
If it is true, it's quite clear that a spell that is on the Domain List but
not on the Cleric Spell List (I think Burning Hands is one of thoses) can
not be allocated to a normal spell slot, it must be a Domain slot.

Hello again, OK so it was my mistake after all - too bad. Do any of the LST gurus know of a way to make this selection a house rule ? Is it possible to bypass

Message 10 of 16
, Feb 1, 2007

0 Attachment

Hello again,

OK so it was my mistake after all - too bad.
Do any of the LST gurus know of a way to make this selection a house
rule ? Is it possible to bypass this restriction by an easy .MOD on
the spells, or is it possible to alter the system files to allow such
a selection ?

I haven t tried this, so procede at your own risk. There is a tag that adds a spell to a spell list (I don t have the reference with me -- it s something like

Message 11 of 16
, Feb 1, 2007

0 Attachment

I haven't tried this, so procede at your own risk. There is a tag that adds a spell to a spell list (I don't have the reference with me -- it's something like ADD:SPELL). If you added that to the domain definition, you could probably get the domain spells added to the class list.

If your goal is to get a domains spells into the regular class spell list that is pretty east to .MOD. First go into the rsrd_domains.lst file and pick the

Message 12 of 16
, Feb 1, 2007

0 Attachment

If your goal is to get a domains spells into the regular class spell list
that is pretty east to .MOD.

First go into the rsrd_domains.lst file and pick the domain you want, I'll
use Air as an example. Find the SPELLLEVEL:DOMAIN tag, this is when the
domain spells are defined. They can also be set in the spell line itself but
the SPELLLEVEL tag makes it easier than .MODing all those spells.

Next you want to create a place for this to be copied, if you want this to
apply to all Clerics then .MOD that class, if you want to apply it
selectively I'd put it into a template.

Next paste the SPELLLEVEL:DOMAIN tag into the template or class .MOD. Then
change SPELLLEVEL:DOMAIN to SPELLLEVEL:CLASS. Next change the domain level
settings to the class you want, in this case change Air= to Cleric=

That should be all you need. When the class is .MODed or the template is
applied those spells should all show up as regular spells in the Clerics
spell list.
--
~ Eddy Anthony (MoSaT)
~ PCGen BoD, Data Content Second, Doc Chimp

Mercule scribed:

> I haven't tried this, so procede at your own risk. There is a tag that adds a
> spell to a spell list (I don't have the reference with me -- it's something
> like ADD:SPELL). If you added that to the domain definition, you could
> probably get the domain spells added to the class list.
>
>
>
> -------- Original Message --------
>
>> OK so it was my mistake after all - too bad.
>
>> Do any of the LST gurus know of a way to make this selection a house
>
>> rule ? Is it possible to bypass this restriction by an easy .MOD on
>
>> the spells, or is it possible to alter the system files to allow such
>
>> a selection ?
>
>>
>
>> Thanks,
>
>>
>
>> Yours,
>
>>
>
>> Benoît
>
>>
>
>>
>
>> On 31 Jan 2007 at 15:33, Axel wrote:
>
>>
>
>>> I think Domain spells can only be taken as Domain spells, we had a
>
>>> 'discussion' about it and came to the conclusion that they were. Much
>
>>> to my disgust
>
>>>
>
>>> Well,
>
>>> PCGen does not allow it (just create a 1st level cleric with the fire
>
>>> domain and try adding two burning hands as prepared spells).
>
>>>
>
>>> I assume it is part of the same bug.

Mercule

Won t that make the spell available to all Clerics, regardless of whether they have access to the Air domain or not, though? I might have misunderstood, but I

Message 13 of 16
, Feb 2, 2007

0 Attachment

Won't that make the spell available to all Clerics, regardless of whether they have access to the Air domain or not, though?

I might have misunderstood, but I thought the request was conditional on the cleric having the domain.

-------- Original Message --------

> If your goal is to get a domains spells into the regular class spell list
> that is pretty east to .MOD.
>
> First go into the rsrd_domains.lst file and pick the domain you want, I'll
> use Air as an example. Find the SPELLLEVEL:DOMAIN tag, this is when the
> domain spells are defined. They can also be set in the spell line itself but
> the SPELLLEVEL tag makes it easier than .MODing all those spells.
>
> Next you want to create a place for this to be copied, if you want this to
> apply to all Clerics then .MOD that class, if you want to apply it
> selectively I'd put it into a template.
>
> Next paste the SPELLLEVEL:DOMAIN tag into the template or class .MOD. Then
> change SPELLLEVEL:DOMAIN to SPELLLEVEL:CLASS. Next change the domain level
> settings to the class you want, in this case change Air= to Cleric=
>
> That should be all you need. When the class is .MODed or the template is
> applied those spells should all show up as regular spells in the Clerics
> spell list.
> --
> ~ Eddy Anthony (MoSaT)
> ~ PCGen BoD, Data Content Second, Doc Chimp
>

Eddy Anthony

... If this is .MODed then yes it does make the spell available to all Clerics. That s why I also suggested putting it in a template which could be applied as

Message 14 of 16
, Feb 2, 2007

0 Attachment

Mercule scribed:

> Won't that make the spell available to all Clerics, regardless of whether they
> have access to the Air domain or not, though?

> I might have misunderstood, but I thought the request was conditional on the
> cleric having the domain.

If this is .MODed then yes it does make the spell available to all Clerics.

That's why I also suggested putting it in a template which could be applied
as needed.

> -------- Original Message --------
>> If your goal is to get a domains spells into the regular class spell list
>> that is pretty east to .MOD.
>>
>> First go into the rsrd_domains.lst file and pick the domain you want, I'll
>> use Air as an example. Find the SPELLLEVEL:DOMAIN tag, this is when the
>> domain spells are defined. They can also be set in the spell line itself but
>> the SPELLLEVEL tag makes it easier than .MODing all those spells.
>>
>> Next you want to create a place for this to be copied, if you want this to
>> apply to all Clerics then .MOD that class, if you want to apply it
>> selectively I'd put it into a template.
>>
>> Next paste the SPELLLEVEL:DOMAIN tag into the template or class .MOD. Then
>> change SPELLLEVEL:DOMAIN to SPELLLEVEL:CLASS. Next change the domain level
>> settings to the class you want, in this case change Air= to Cleric=
>>
>> That should be all you need. When the class is .MODed or the template is
>> applied those spells should all show up as regular spells in the Clerics
>> spell list.

--
~ Eddy Anthony (MoSaT)
~ PCGen BoD, Data Content Second, Doc Chimp

Paul Grosse

Could t you PREDOMAIN the SPELLLEVEL:CLASS? Or is that a tag that isn t PRExxxable?

Message 15 of 16
, Feb 2, 2007

0 Attachment

Could't you PREDOMAIN the SPELLLEVEL:CLASS? Or is that a tag that isn't
PRExxxable?

> -----Original Message-----
> From: PCGenListFileHelp@yahoogroups.com
> [mailto:PCGenListFileHelp@yahoogroups.com] On Behalf Of Eddy Anthony
> Sent: Friday, February 02, 2007 3:35 PM
> To: PCGen Groups
> Subject: Re: [PCGenListFileHelp] Choosing a spell below the max
>
> Mercule scribed:
>
> > Won't that make the spell available to all Clerics, regardless of
> > whether they have access to the Air domain or not, though?
>
> > I might have misunderstood, but I thought the request was
> conditional
> > on the cleric having the domain.
>
> If this is .MODed then yes it does make the spell available
> to all Clerics.
>
> That's why I also suggested putting it in a template which
> could be applied as needed.
>
> > -------- Original Message --------
> >> If your goal is to get a domains spells into the regular
> class spell
> >> list that is pretty east to .MOD.
> >>
> >> First go into the rsrd_domains.lst file and pick the
> domain you want,
> >> I'll use Air as an example. Find the SPELLLEVEL:DOMAIN
> tag, this is
> >> when the domain spells are defined. They can also be set
> in the spell
> >> line itself but the SPELLLEVEL tag makes it easier than
> .MODing all those spells.
> >>
> >> Next you want to create a place for this to be copied, if you want
> >> this to apply to all Clerics then .MOD that class, if you want to
> >> apply it selectively I'd put it into a template.
> >>
> >> Next paste the SPELLLEVEL:DOMAIN tag into the template or
> class .MOD.
> >> Then change SPELLLEVEL:DOMAIN to SPELLLEVEL:CLASS. Next change the
> >> domain level settings to the class you want, in this case
> change Air=
> >> to Cleric=
> >>
> >> That should be all you need. When the class is .MODed or
> the template
> >> is applied those spells should all show up as regular
> spells in the
> >> Clerics spell list.
>
> --
> ~ Eddy Anthony (MoSaT)
> ~ PCGen BoD, Data Content Second, Doc Chimp
>
>
>
>
>
> Yahoo! Groups Links
>
>
>
>

Tir Gwaith

... As it stands, SPELLLEVEL:xxx does not take PRExxx. I don t remember the details, but there was something to do with spell association that made PRExxx not

> Could't you PREDOMAIN the SPELLLEVEL:CLASS? Or is that a tag that isn't
> PRExxxable?

As it stands, SPELLLEVEL:xxx does not take PRExxx.

I don't remember the details, but there was something to do with spell
association that made PRExxx not a good thing to code into the tag at
the time.

Another way to do it is that same tag and instead of .MODing the
Class, .MOD the Domain with the new SPELLLEVEL:CLASS tag. Then when
taking the domain, the spells will be added to the domain and the
class spell list.

--
Tir Gwaith
PCGen LST Chimp

Your message has been successfully submitted and would be delivered to recipients shortly.