LOLcommunism

LOLcommunism

apeman wrote:My cat would agree with these physical diagrams. Although a cat flying through the air appears random, it could be that they are just following the laws of cat physics... completely different from that for humans.

bassanimation

jomichar wrote:True... you'd need some pulleys pulling on other pulleys for it to save that rat some work. Still a great design though!

I realize the pulley system shown on the shirt isn't entirely accurate. When I tried a more realistic system, the composition on the shirt didn't quite look right. It would have pushed the mice to be down on the belly of the shirt, and the focus of the shirt would have been mostly pulleys. So, while it would have been more correct, it would have looked a bit less appealing to the general person (as opposed to physics/pulley fans).

I struggled all day Saturday with how to make a real pulley system work, which is why this entry is so late ^^;. Sorry it's kind of flubbed. I did find a few references and cartoons about pulleys that showed similar displays of them as I have here. I was hoping it would still get the point across about the neatness of pulleys.

LOLcommunism

bassanimation wrote:I realize the pulley system shown on the shirt isn't entirely accurate. When I tried a more realistic system, the composition on the shirt didn't quite look right. It would have pushed the mice to be down on the belly of the shirt, and the focus of the shirt would have been mostly pulleys. So, while it would have been more correct, it would have looked a bit less appealing to the general person (as opposed to physics/pulley fans).

I struggled all day Saturday with how to make a real pulley system work, which is why this entry is so late ^^;. Sorry it's kind of flubbed.

Hammylink

It's a little hight on the shirt, but the drawing is great. The reflection is pretty convincing.

It seems like people are hating on this just because it uses similar colors to other shirts. Can you do better? I also don't believe in bashing someone's entire catalog because they have made some ethical mistakes.

bassanimation

jomichar

bassanimation wrote:I realize the pulley system shown on the shirt isn't entirely accurate. When I tried a more realistic system, the composition on the shirt didn't quite look right. It would have pushed the mice to be down on the belly of the shirt, and the focus of the shirt would have been mostly pulleys. So, while it would have been more correct, it would have looked a bit less appealing to the general person (as opposed to physics/pulley fans).

I struggled all day Saturday with how to make a real pulley system work, which is why this entry is so late ^^;. Sorry it's kind of flubbed. I did find a few references and cartoons about pulleys that showed similar displays of them as I have here. I was hoping it would still get the point across about the neatness of pulleys.

Ha! I feel your pain! You're right though, it doesn't really matter because more pulleys = more greatness. I think he's able to lift a bigger cheese just because he is energized by the awesomeness of his lifting contraption. GMV! ;)

jomichar

bassanimation

jomichar wrote:Ha! I feel your pain! You're right though, it doesn't really matter because more pulleys = more greatness. I think he's able to lift a bigger cheese just because he is energized by the awesomeness of his lifting contraption. GMV! ;)

Oh man, you should have seen how many sketches I did of actual pulley systems. I did the long ones, the ones with multiple pulleys on one fixture, etc. It just kept pushing the mice to the bad "underboob" area, or the belly..neither of which are places you want the design to highlight if possible. I also had to be careful about the cheese placements for similar reasons. I wish I'd had more time to fiddle with it.

olio

odysseyroc

bassanimation wrote:Oh man, you should have seen how many sketches I did of actual pulley systems. I did the long ones, the ones with multiple pulleys on one fixture, etc. It just kept pushing the mice to the bad "underboob" area, or the belly..neither of which are places you want the design to highlight if possible. I also had to be careful about the cheese placements for similar reasons. I wish I'd had more time to fiddle with it.

When it comes to cartoons, I'm of the belief that "over the top" is more important than "would this work in real life". I think it's great as it is.

The only thing that would make this better in my opinion is if the payoff was bigger. Like if the mouse with the small slice of cheese was really struggling to move it along. kind of like getting even a small piece was an impossible task.

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