Those will be in the finalized releases m8.The FreeSpace Open engine needs finalized for version 10 to add the necessary content for the missions sarrounding the cap ships. The final release isn't planned much more than after the last episode of BSG airs from what the Dev team has already posted.

I would love to have some nukes for the cylon raiders like seen in the mini series - not those little rockets in the demo... they are so ridiculous - I guess it would be a nice thing for the main release cause then those raiders would be very dangerous and a great threat for the entire fleet :yes:

I would love to have some nukes for the cylon raiders like seen in the mini series - not those little rockets in the demo... they are so ridiculous - I guess it would be a nice thing for the main release cause then those raiders would be very dangerous and a great threat for the entire fleet :yes:

is there any chance we see them in the game

Thanks

Hey man there is already a mission out there where a wing of AI controlled raiders are armed with nukes and head towards the miner you are protecting. It is a very well made mission and supports multiplayer as well, is also one of my favorites. But since I haven't played in so long I can't remember the name.

It starts off with a squadron of vipers launch from Galactica (Ofcoarse not visible) and they head full speed towards a couple of minersahead which are being ravaged by a raider wing. The miners have lost FTL, and are trying to repair it but the Raiders are causing them trouble. Anyways during the immense fighting on the massive map (really makes you feel like you are fighting in an actual war) a wing of raiders jump in, and the squadron leader says that they have nukes and must be intercepted. Now the one time they got past me and fired nukes there was a tremendous explosion with a shockwave and all, and it really was more fun than if i had intercepted them:D.

-And the idea about the nuclear mines... well we might as well add nuclear bullets and tractor beams to end the circle fights . Lets think real solutions.

I was looking at the starfox mod and it seems that it would be very possible to do the assault on new caprica mission... yea the one where the galactica jumps in atmosphere. the starfox crew were even able to put a city in! wow this project as evolved far past my imagination for freespace... you could also make a mission where you are defending caprica city! anyhow, just a thought

It was a predecessor to the Viper, and given the TOS "500-yahren" age of the battlestars, should have been compatible from a canon view point, if not an effects one. I can't remember whether it was used in the episode where Starbuck flies a recon mission in an unarmed but automated Viper or the one where Apollo was stuck on a backwards planet (wild west style) where a local bad "Boss" and his sheriff had reprogrammed a damaged Centurion.

It was the one with the recon Viper. It was from a long-abandoned Colonial prison colony, hence the outdated equipment. I suppose it could fit in the new series as a pre-war precursor to the Viper Mark I. It seems pretty clear that the Viper series was designed for compatibility with Colonial launch tubes, so this could be the last of their pre-battlestar fighters.

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