March 3, 2013 // 10:40 pm - Following up on his previous release, PlayStation 3 developer Estwald (with help from D_Skywalk) has updated the PS3 backup game manager known as Iris Manager to version 2.16 with the changes detailed below.

New payload v8 syscall eliminating the syscall 36 and used instead to 8 redirections. The syscall 8 works in a hidden in applications, thus respecting the other use that gives the syscall 8 in certain firmwares (LV1 Peek)

Added multiMAN method for disc-less from / APP_HOME (thanks for commenting DeanK how it works). This increases the compatibility.

Added patched explore_plugin.sprx method to launch the games from road / dev_bdvd when selecting / app_home/PS3_GAME. This method connects when “No Controller BDVD” and requires that each CFW patched module (see explore_plugin_notes.txt within patch_tools_libfs_exploreplugin.rar). Grid is a game thus far.

Fixed all (fcking) problems and other productions, as authentication based disks using CFW 3.41, 3.55, 4.21 and 4.31 (yes, I’ve been to them all)

Now HDD0 mounts are safer, both for the method how it can be accessed only “/ dev_bdvd” in reading.

Added ability to restart by pressing TRIANGLE on the main screen

Iris Manager now works in two ways, thinking about those who have BDVD operational unit and the voiceless.

New homelaunc1 (must be installed because the former will not work)

This is a summary of the disk operating modes: Available options are:

Requires Disc:

With controller, disk not only asks “Yes” if no blocking routes / APP_HOME. This may prevent it from interfering with games.

No Controller: obviously hard but never require it to “No” will be provided / APP_HOME (some games with trophies bug report, if this option is set to no). For riding HDD0 is protected.

BD Emu:

Mount BDVD: connects libfs_patched.sprx if present and mount the device as a unit / dev_bdvd. No controller is the most compatible option, especially with the “Required Disk” to “No”. With controller, disk required (but not cancel / APP_HOME itself)

LIBFS: simply connect the module and reroute the game / dev_bdvd and / APP_HOME if applicable. No controller is less compatible than “Mount BDVD”. With controller, disk required (but not cancel / APP_HOME itself)

Off: simply redirects the game to / dev_bdvd and / APP_HOME if applicable. It can work with or without disk, depending on the game

START-> Tools (Tools):

With BDVD controller: To work with or without disc. In mounting options using USB drives or in the case of a patch HDD0 / dev_ps2disc. When activated, it goes to the XMB (to be activated to reenter)

No controller BDVD: HDD1 is mounted in place. When activated, the unit is expelled if I had a disc inside.

NOTE: there should be no disk in this mode. No controller mode works well without reader (mine is unplugged right now) in 4.3 CFW bdemu Miralatijera with flag on). “No parent” when required disk mode, connect seeking explore_plugin.sprx that can be easily prepared by extracting from the flash, txt following notes:

The explore_plugin is used to launch games from /dev_bdvd in disc ausence. The CFW 4.31 Miralatijera includes the flag “bdemu” to work without BDVD controller, but you need also one path to launch the games: this is the path

Extract /dev_flash/vsh/module/explore_plugin.sprx using FTP or from PUP

Copy to the patch_explore_plugin.bat folder explore_plugin.sprx, scetool (scetool.exe, zlib1.dll and folder “data” with the appropriate key)

In the case of CFW 3.41 use patch_explore_plugin_for_3.41.bat because it patch the game category to debug too

Run patch_explore_plugin.bat or patch_explore_plugin_for_3.41.bat as the case

Rename explore_plugin_patched.sprx as explore_plugin_341.sprx, explore_plugin_355.sprx, explore_plugin_355dex.sprx, explore_plugin_421.sprx, explore_plugin_421dex.sprx, explore_plugin_430.sprx or explore_plugin_431.sprx to correspond with the firmware

Enable BD-Emu options in Iris Manager “Without BDVD Controller” (press START, Tools) to work. With preference, uses “Mount BDVD” option because it moves the game to the root of the device (don't worry, the fake /dev_bdvd device is write protected)

Without explore_plugin patched you can not connect / app_home/PS3_GAME with / dev_bdvd and the mode is useles. Working on this

Following up on his previous revisions, today PlayStation 3 developer Aldo Vargas (aka Aldostools) made available IrisMAN PS3 Backup Game Manager v3.44 followed by v3.45 with the changes outlined below.

From Joonie: MAMBA port works fine on 4.70, Game fails to launch with update files [8001003D] so the 800 error fix needs to be fixed.

Changelog 3.45 (Feb 25/2015)

Fixed error 8001003D (thanks Orion for the hint)

Fixed incorrect offset for fix 8001003C (thanks to Joonie)

Fixed missing 0 in offset of idps spoofer

From aldostools: I compared 1.41.16 with 1.41.22 (there are over 800 blocks!! changed. that's a lot of changes that I have to analyze) and at first glace I didn't notice anything wrong... maybe you should try tweaking the delays until I find what's the issue.

Anyway here is a test build with support for 4.70 and the changes implemented in the demo of the slider. It also has improved support for PSXISO with CD sectors 2352/2048/2336/2448, but it requires an updated Cobra stage2 or mamba.

webMAN MOD Changelog 1.41.22 / 1.41.23:

Added offsets for fw 4.70

Improved html support of "slider" on FireFox / MSIE

Added support for custom background in slider. Replace the transparent background.gif installed on /dev_hdd0/xmlhost/game_plugin with any image

Added support for /dev_sd, /dev_ms, /dev_cf (the scanning options are disabled by default, and they will not be visible on /setup.ps3 unless you have a card inserted)

Added support to recognize game cover from file names in "Open PS2 Loader" style (gameid.name.iso) Thank to xntrzcc for the suggestion

Added display of title ID (when it's available on the file name) if the option is selected.

Changed the way fan control mode is restored when the plugin is unloaded or when a PS2 game is mounted.

Set fixed fan speed for PS2 Classic

Disable dynamic fan control while PS2 settings are in effect

classic_ps2 is also available on non-Rebug editions >4.65

Display MAC Address now use a syscall (Thanks to EvilNat)

Firmware detection requires less offsets (thanks to EvilNat)

Added forced unmount before shutdown

Fix game version use alternative offset if value is not value.

Moved all idps/psid offsets to detect_firmware()

webMAN MOD Changelog 1.41.33:

Reverted firmware detection to the method used in 1.41.31 (and before).

New method was not detecting DEX properly.

Removed ps3mapi syscall when the plugin is unloaded

libfs.sprx is now external for nonCobra/CCAPI

Updated Russian language (thanks to Danzel87)

webMAN MOD Changelog 1.41.35:

[*]Fixed issue scanning games on English editions
[*]'Fix game' now patches the game update if it is installed on hdd0.
[*]Fixed new firmware detection using syscalls introduced in 1.41.32
[*]Fan control is restored to SYSCON mode when the plugin is unloaded, only if fan control is disabled or PS2 speed is