"We can confirm that there have been temporary layoffs at our studio today," a company representative said in a statement. "This necessary measure has been taken to reduce the size of our team and to decrease interim operating costs while we continue to negotiate new business."

"Temporary layoffs provide us with a time period to keep everyone’s employment position open with full benefits," the statement goes on. "The intention is to reinstate all of the people affected when new projects or funding has been secured."

Slant Six did not confirm exactly how many staffers were impacted, but told GamesIndustry International that the outfit currently employs more than 60 people.

This site points out that British Columbia law states anyone laid off will retain benefits and collect employment insurance for 13 weeks. Their termination will become permanent if they are not rehired after that time.

"Slant Six Games currently has multiple titles in development, and we look forward to the completion of these titles once publishing or funding partnerships can be secured," Slant Six said.

Who didn't see this coming and yeah I feel bad for people that are lay off but look what happen to resident evil operation city and capcom also at fault IMO they gave slant six to make one of their games bam resident evil operatipon had chunky control and didn't sell well.

Capcom need go to back survival horror what made first 3 resident evil and Code Veronica X games fun to play not action horror to please the call of duty fans IMO

I genuinely enjoyed this game when it came out on PC last year and had fun playing the online portion of the game with friends. Anyways I know some close people who have lost their jobs and understand how difficult the process is so I wish the very best to those who have to go through this now.

Frankly, I tried hard to like ORC. I really did. I honestly enjoyed playing multiplayer, even though Heroes mode is horse shit and shooting a half naked Jill Valentine 40 times in the face with a grenade launcher kind of makes me think at some point, JUST A LITTLE BIT, that she should have died already.The game had some good concepts and some fun multiplayer, like Capture the G virus or King of the Nemesis, I mean...Hill.....Nemesis. The story mode was fun too a lot of the time but there were so many glaringly bad problems, like soldiers who refused to die, or useless AI teammates, or hunters that would run up to murder you and then just turn around - or brokenly ridiculous melee when you were on multiplayer. Obviously the storyline was completely non-sequitur with the game franchise - not that it matters at all anymore because Capcom saw to ruining the fuck out of that before 2000 even came around - but the environment was nice and the game play was enjoyable in small doses. The game was about a 6.9 at best. I never liked SOCOM, ever, or this company, but if this means these people get to go to a different company and work on something else, I will be happy.

I spoke with someone on a torrent site who claimed to be a Slant Six dev and "she" claimed that Capcom is the reason the game sucked, not them. She said Capcom "made them" beef up the Human AI health or alter the damage for weapons, things like that. Which I call absolute bullshit on. Capcom is terrible but they would never approve a game where you literally shoot a human being in the head 8 times with a .50 anti-material rifle and it doesn't kill them. Just saying.

Honestly if it didn't have the RE name on it, the game would have been decent. The whole idea of playing TDM with zombies roaming around was absolutely awesome. However getting points for killing them? Not so much. Small maps with little to no environment? bad idea.

I really feel bad for those employees, unless they knew they would likely have to look elsewhere after they finished this project. Although it is a small studio, those that handle the business side of things should have been securing funding during the x number of years they were making the game and have a project lined up. Those employees are better off looking elsewhere if they hope to make a career with one company. Too bad they will have to list "raccoon city" on their resume

To those of you that are blatantly ignorant to the situation, you would do well to remember that this has NOTHING to do with ORC (which was a pretty awesome title in my opinion). That title was released over a year ago, and if any of you knew anything more about a game then just simply playing them, you would know that Capcom put a time limit on the development of the title. You got blame, blame them. But don't post here with your snarky comments when these are peoples lives have been shaken to the core. You bunch of sorry excuses!

@Grenadeh I agree 100%, The whole game was a GOOD IDEA, but it needed MORE WORK. One of the many things that pissed me off was the "Super Soldier" ability since I found it to be the most overpowered and cowardly ability in competitive multiplayer history.

@anths1987 Slant Six never employed Shinji Mikami. Regardless, Vanquish is a better game than any new RE could hope to be. Shinji will not work on that franchise anymore, it has been tainted for years even before he left.

@cloudstrife9000 Shut your mouth, you're ignorant. The game was finished before the time limit. Capcom reportedly made them tweak things and change the game and it turned out even shittier than it would have been because of it, so the rumors I've been told by supposed first-hand sources go. These people will be able to find new jobs at a new developer, they will have a kickstarter, or start their own company. Lay offs in the video game industry are the prime example of "When one door closes, another one opens" and they will be far better off for it in the long run than to stay with this terrible company. Slant six has never made a single good game, ESPECIALLY socom.

@cloudstrife9000 Sorry, but if the game was really good they probably wouldn't be in this situation. Also every game has a time limit on development, and while it's true publishers sometimes push games to be released before they're done ORC actually launched later than originally projected, coming out in the Spring of 2012 when it was originally slated for Fall 2011.

@catsimboy Hardly a big push back now is it? You DO know that Capcom 'hired' Slant Six to make that game, right? You DO know that Capcom would of taken the majority of the profit right? How this has any relevance to the upsetting news is beyond me. It has absolutely NOTHING to do with ORC. Fact!