Author Comments

*PLEASE PLAY BEFORE VOTING*
An exploration into another dimension (literally). My first attempt at 3D API, the whole game (besides audio) is built with Actionscript - ship and enemies are redrawn dynamically every frame, using trig calculations based on the z axis. 2400+ lines of code, includes an online scoreboard. Game took 2 weeks to code.
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Controls:
Arrow keys to move, X to shoot, Z or SPACE to bomb, P to pause.
Scoring:
The further away an enemy is when killed, the higher the score.
5000 for game completion.
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Many thanks to the beta-testers in the Flash forum for their input:
T-H, Inglor, -liam-, Foreverkul, Tom_s00, fwe, SpamBurger, SeoulSnake, Mogly, -cherries-, AppleT, Ohls, EggKnight, Keirodious, Johnny_Krysys, TheSwoops, pilloclock, redcheetah, Skater000, Calamaro, GuntherSwanh, Nintendo-Ninja, killer_of_cows, HOLLYWOOD310, Panda_Lock, FetusEater, stinger4948, and anybody else who I may have missed.
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Thanks for playing. Hope you enjoy/enjoyed the game. Depending on how well this version does, I may create a Mk II with more variety, powerups, bosses, etc.
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Reviews

Rated 4.5 / 5 stars2007-12-06 12:22:08

Addicting!

The idea is pretty unique and the gameplay is addicting. ^_^ I can't find any flaws in this. Despite it's tiny filesize there is a ton of material inside it, even audio, which is pretty amazing. It goes a little slow though, would be nice if it could be speeded up. keep going!

Rated 4.5 / 5 stars2005-08-25 06:10:27

I must say I'm pleased you added sounds, as soon as I started playing I cracked a huge grin at the loop, its totally OLSCOO!!!

Game is as great as ever, addictive as heroin, more original than 98% of the other portal games,and just god damn fun to play.

Still have trouble with bleeding eyes due to those thin tunnel edges, but you get used to it (and I know it can't be fixed).

Great difficulty on the game, poses a decent challenge the first time round, then a greater one in the form of topping your previous score. Theres notmuch more I can say that I havn't said already on the BBS. Just brilliant stuff, anyone who doesnt appreciate this game (3.45 WTF!?) is simply a fool.

Rated 4.5 / 5 stars2005-08-25 05:09:51

another great one by my favorite mod denvish :)

great job. I can't imagine how hard something this complex would be to script. you certainly done a fine job. your API games are so little in size. but they are huge on the funfactor. thanks denvish ^_^

Heh. Yeah, the ships were redrawn with API each frame, the circles are again drawn with API, but put inside MCs and then resized/repositioned according to ship position.
Saw your drum machine submission, very impressed with that, looks really good. I've seen your name in the AP, but I didn't realise you made Flash too. Gonna have another play with it later.

Rated 4.5 / 5 stars2005-08-25 06:51:29

good

on, odd_nick, it's not!
it was very good, classic arcade styled game.
try to add more music , a good menu, more powerups,
spaced BG and probably it would be on fromt page
P.S. haven't i seen this on BBS two or three days ago?