Agree with both of you...The bounce numbers depress me before I scratch off all the numbers... also the 14 / 41 combination on the ticket is a sure sign its a loser.

Florida is the same way. It is really irritating because the "winning numbers" will be: 2 4 6 8 and then you'll scratch your numbers and the first one will be 1, then 3, then 5, etc. and you already know that you have a losing ticket. I would prefer complete randomness so that I can't predict my losers with near 100% accuracy within the first scratch or two.

Even with re-orders, top prizes seem to be distributed roughly, relative to sales. Assuming a top prize ticket is not currently being processed or lost, this game seems to be due for a top prize win at any time.

Also, we don't know how the CA Lottery integrates re-order prints to their ticket population, whether they get mixed in with first run prints or just added to the end. Hypothetically, if re-order tickets are added to the end, we should still be seeing first run prints at stores. This game started with 17 top prizes with 5 added later. The odds don't change because all prizes (and losers) are added proportionally for each top prize added, so I would assume we would experience the same winning or losing pattern as before, unless the re-orders are much more/less clumpy with winners which may give the appearance that it's easier or harder to win.

The top prize count was updated to 10 since my post earlier in the week. Based on sales, I think another TP or two are in circulation, being processed, held on to, or lost.

Don't know if anyone posted this, but there's now an end of game date for Diamond Millionaire. 6/20/14.

Pulling that $5 game, Smokin Hot Cash as well, also on 6/20/14. Both games have about half their GPs remaining.

Probably pulled due to slowing sales, but that's still a lot of GPs those games have left.

Still playing CG & CBE. Unfortunately, still losing.

Wouldn't mind playing $10 Bonus CW, but there was just a 4th winner (in El Monte) posted on CaLottery's twitter acct.

mrcraft brought it up about a few weeks ago when Diamond Millionaire 2nd Chance Draw date was posted for mid-August on the website and I think some of us were on a manhunt for those tickets since then.

The 6-20-14 is just as expected as the gap between the End of Game and the 2nd Chance Draw date are two months apart.

On a very small sample size, I once estimated average 2nd chance participation at roughly 20% per game. This was back in December or earlier this year, when I was more gung-ho about 2nd chance drawings. My interest has waned quite a bit since then, mainly thanks to my 0-for-72 average.

Based on prizes and prizes claimed figures, DM is at 46.27% sold. Total ticket population is 21,600,000, thus ~9.99 million DM tickets sold. So, my guesstimate is ~2 million 2nd chance entries for DM. This game didn't sell anywhere close to its recent predecessors.

Our most recent real-life example was $1MF. 2nd chance entries for that game was actually less than 20%. Game was at 93.80% sold, total ticket population was 30,000,000, thus ~28,140,000 tickets sold. 2nd chance entry count was 4,847,997. 2nd chance participation rate for $1MF was 17.2%.

The $10 game before that, $250 Million Cash Spectacular, had 7,491,501 2nd chance entries. I don't have access to the game stats anymore, but I believe by the time that game ended it had 37 top prizes, and they were all claimed, so probably the game was close to 99% sold. Making that assumption, 2nd chance participation was 17.0% for this game.