Detailed thread (in French, that I'll translate) about what is happening with this mess:https://twitter.com/Zetsuboushitta/status/1069924696647454722
Essentially:
- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless

The full modified source code has already been published by Sony here. Most notable changes include many changes for applying emulator settings for specific games, and the games lists indicates they were testing with a much broader range of games that what made the final product. There's obviously also a lot of changes around the interface.

The full modified source code has already been published by Sony here. Most notable changes include many changes for applying emulator settings for specific games, and the games lists indicates they were testing with a much broader range of games that what made the final product. There's obviously also a lot of changes around the interface.

Possible, especially in combination with some mediocre SoC components. It certainly shouldn't be a problem emulating some 20 year old games with a solid performance to this extend, badly optimized emulator disregarded.

this kind of bodes well for hacking. i'm curious how far it could go though. like, could we see a situation where the entire emulator and games could be swapped out for something better? because if that's a possibility it's not that bad of a deal seeing as a pi, 2 controllers and a good quality playstation shell would run up costs similar to this thing anyway.

I didn't. I literally took the PSC to the store, tried it on every keyboard they had and discovered that none of them worked (outside of some buttons triggering things like sleep mode or going back to the menu).

I didn't. I literally took the PSC to the store, tried it on every keyboard they had and discovered that none of them worked (outside of some buttons triggering things like sleep mode or going back to the menu).

1) The NES and SNES Mini actually feature a decent emulator and have a nice array of bonus features the PS Classic lacks (CRT filters, different save states, rewind option). The Minis are competent devices to play the old games, the PS Classic isn’t. What’s the point of getting a relatively good deal on an array of games when, if you actually care about emulation quality, you’re just waiting to be able to replace them with versions that are using a better emulator?

2) The NES and SNES Mini’s line ups were actually well-received. On the other hand, hardly anyone seems to be particularly satisfied with the games that are included in the PS Classic. You get a good deal on 20 games, but what’s the point if you wouldn’t have otherwise purchased most of them either way?

3) In addition to the line up being somewhat lacking, they even put the worst versions of some of the games on it. That’s kinda a combination of 1 and 2: If you care about quality, these aren’t the versions you want to play or buy.

Am i the only person who thinks they should have, and easily could have, given us the PlayStation Classic in the form of a Vita TV in a special playstation classic shell, with these 20 games pre-loaded, but also the ability to pop into PSN and buy more PS1 games. Heck they could have left in the PSP and Vita compatibility and it would have flown off store shelves. All it needed was a shell that looked like a classic PSX and the classic controller.

Instead they probably spend a few hundred thousand designing this piece of garbage that ultimately cost them a few pennies less in the short term, but millions more in the long term.

That's not a criticism either, I'm in the same boat and my purchase hinges on it. I think fundmanetally and in theory this is a super appealing product, just handled and packaged badly enough that people still want it, subject to being able to fix it.

That's not a criticism either, I'm in the same boat and my purchase hinges on it. I think fundmanetally and in theory this is a super appealing product, just handled and packaged badly enough that people still want it, subject to being able to fix it.

If classic mini consoles - and the PlayStation Classic especially - are any indication of what the future of games preservation entails, I think I might be tempted to try emulation again for the first time since, like, 2005.

You're kidding me, the reason I cancelled my pre-order was due to the PAL version debacle. And you're telling me with a simple keyboard command I can easily switch over to NTSC?

So disregarding anything related to cracking, I'm most curious as to whether NTSC versions of the games actually run well. After watching Digital Foundry's video, it seemed like the theory was the games couldn't consistently hit 60FPS so capping at 50 with the PAL versions may have been a solution. I want to know if that truly is the case. If the games actually run fine, maybe I'll just order this thing then and tinker around with the backend.

Am i the only person who thinks they should have, and easily could have, given us the PlayStation Classic in the form of a Vita TV in a special playstation classic shell, with these 20 games pre-loaded, but also the ability to pop into PSN and buy more PS1 games. Heck they could have left in the PSP and Vita compatibility and it would have flown off store shelves. All it needed was a shell that looked like a classic PSX and the classic controller.

Instead they probably spend a few hundred thousand designing this piece of garbage that ultimately cost them a few pennies less in the short term, but millions more in the long term.

Detailed thread (in French, that I'll translate) about what is happening with this mess:https://twitter.com/Zetsuboushitta/status/1069924696647454722
Essentially:
- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless

Sorry everyone resetera is being a bit silly at the moment.
Anyway, I was wrong and the machine is indeed more powerful than the snes mini. However, it seems like the emulator they used really isn't suited to low power systems. Makes you appreciate NERDS efforts with the snes and nes minis.

That's not a criticism either, I'm in the same boat and my purchase hinges on it. I think fundmanetally and in theory this is a super appealing product, just handled and packaged badly enough that people still want it, subject to being able to fix it.

Non-casual or Casual gamer - Nostalgia. They might not play video games heavily but did happen to play the Playstation 1 and see this product out in the wild, boom, purchase. All cause of memories from back in the day etc. The box does enough advertising for the product and its already appealing enough for them to be like "I need this in my life". These might also be people who don't understand things that an enthusiast like us here on ERA do have knowledge about. They may also need heavily read Kotaku, IGN and the rest of those types of sites so they might not know the negativity behind it on forums etc.

Enthusiast - We understand that this product is *not* great by any means, we understand the ROMS aren't the running the way we want them to run and that this might be half assed essentially. *BUT* we want this product to succeed enough where we want to fix it ourselves and find workarounds to switch ROMs etc.

Detailed thread (in French, that I'll translate) about what is happening with this mess:https://twitter.com/Zetsuboushitta/status/1069924696647454722
Essentially:
- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless

Detailed thread (in French, that I'll translate) about what is happening with this mess:https://twitter.com/Zetsuboushitta/status/1069924696647454722
Essentially:
- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless

Detailed thread (in French, that I'll translate) about what is happening with this mess:https://twitter.com/Zetsuboushitta/status/1069924696647454722
Essentially:
- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless

Isn’t that last point more of conjecture? It’s been out one day and not all options have been explored. If the debug menu was accessed, perhaps the is can to and an exploit can be created that can be inserted via the usb slots and a flash drive

If classic mini consoles - and the PlayStation Classic especially - are any indication of what the future of games preservation entails, I think I might be tempted to try emulation again for the first time since, like, 2005.

Honestly this is just a race to mod the thing at this point. Once the first person breaks out and is able to make some custom firmware it’s all over, and we can really see what possible with the thing.

The main benefit of it is those 20 games, some of which are quite pricy in the used game market.

At a certain point don't those become the same thing? In the case of the 360, and Xbox One both of those had "Backwards Compatability", but it was always through emulation of the Xbox OG. Just like Xbox Ones emulation of the Xbox 360.

Disappointing. I think in a few months if this thing is easily found on shelves I may grab one in case there's a breakthrough with modding, or if there's no chance for a second revision.

Worst case scenario I find a tutorial on how to remove the innards and swap it out with a Raspberry Pi and just enjoy the official chassis and controllers.

Edit: I did watch LGR's video yesterday, but I've yet to see any premade replica consoles that don't look like garbage. I had a friend preaching to me about making my own retro consoles but when she showed me hers they were super bad quality, and I don't think they'll improve much for a while- at least not with current/common 3D printer tech. I know, paying $100 just for the case and controllers is expensive but I really enjoy tinkering so that could make it worth it for me personally.

I'm not sure it'll ever be decent if it runs on Android. Some libretro contributors were complaining on twitter over the weekend about the inconsistent performance they get out of Android when porting to it. Frame rates and audio/input latency all over the place due to background processes kicking in and out, inherent to the OS.

Unless someone ports a replacement Linux-based OS to it, ala Retropie, we'll probably not be getting a stable, consistent framerate out of this thing ever.