Utility:
0

Basics: Introduction

If you started reading this guide you've already chosen to play Irelia, so you said yes when you could have said no!

To learn Irelia isn't easy at all and you're going to need some time for sure. First of all I want to say that you can play Irelia many different ways - this build is just one among thousands. In a short form to explain this build, it's a mainly offtank AD carry that hits hard and survives even more; this means NOT that you should initiate a fight usually!
However have fun by reading this guide and I hope you learn some things about Irelia.

Ghost
Actually a nice summoner spell to chase and run, but actually worse than Flash at least for Irelia.

For the second summoner spell you should choose between those:

Teleport
I think it's best summoner spell for solo top lane, if you aren't soloing a lane don't take this one. Otherwise it's the best way to farm gold and experience. Ask your teammates to put wards close to their lane and you will be able to gank with this for some sure kills!

Exhaust
This summoner spell is nice to use as offense spell to lower enemies armor and slow or defense to slow the enemy and run. If you are laning with support (for example), take this spell since he'll give you an advantage.

Ignite
Can be useful against enemies that heal themself a lot, but actually it's good in early game and gets only worse in lategame. Since you play passive early on, it's more or less useless for Irelia. Many solo top champions take this Summoner Spell lately, but I still wouldn't recommend it for Irelia

I've chosen Flash and Teleport because they're useful to farm as hell in early game and in lategame they'll give you good map control.
The rest of the summoner spells aren't worth to be explained, so I haven't explained each of them.

Preparation: Masteries

Since you want to have a good farm early game and stay tanky later on, you should go 21 points in defence. Resistance and Hardiness give you some early game defence whilst Durability and Veteran's Scars let you get some more extra health.
Being able to farm properly also requires some HP-regeneration which gives you Vigor and some movement speed to get to your lane fast like Initiator which also gives you some chasing or running ability. Reduced damage from Honor Guard and less duration of incoming disables from Juggernaut cooperate well with your passive Ionian Fervor.

The rest of the points I'd put into the offence tree, mainly for 10% armor penetration from Weapon Expertise and some attack speed from Alacrity .

Playing Ingame: How 2 Play Irelia?

EARLY GAME

First of all it's important which lane you take - even jungle is possible but I won't talk about that at all. Solo lanes are always good with Irelia, if you aren't able to solo you need someone who doesn't need farm on your lane - otherwise you will destroy his game. You also need to know that Irelia needs farm and if possible experienc;, so early on you should just farm as much as you can without dying (if you do Teleport and Initiator help you to get back to your lane as fast as possible). You won't be able to get kills before you got some items anyway, except your enemies do not play well at all or you are lucky. So early on just try to get a lot of creepkills and experience that's why it's really important to get items that help you to stay in lane. As well you should get a ward if possible, since you rely on it when you're laning top.
Use Bladesurge to get some difficult creepkills and Hiten Style to heal yourself - try not to give your enemy the opportunity to counter your farm because you jumped into his range with Bladesurge. You shouldn't use Equilibrium Strike to farm, since it'll protect you from many situations that wouldn't end well for you. But you can harass your enemy from time to time with the following skill order:

Don't harass if you might die or get more damage than the enemy and try to stun with Equilibrium Strike. If you cant stun you might wait with your Equilibrium Strike and wait to counter your opponent while you're autohitting with Hiten Style on. So this skill order is probably even better for a fast solo lane harassment:

If you get pushed to tower and there aren't any teammates nearby you can even use Transcendent Blades to defend the tower, heal yourself and get some creepkills.

MIDGAME

After you got some farm you can either start killing some enemies or just help out your teammates. Try to get a single enemies that aren't close to any tower and go for them, your jungler might have some time to help you gank. Use Hiten Style+ Bladesurge to jump on him, Equilibrium Strike to stun/slow, autohits to deal a bunchload of damage with each hit and, if you're able, use Transcendent Blades to deal some extra damage and heal yourself.

In fights 1vs1, never use Equilibrium Strike before you can stun him for sure or to chase properly (if he's just running), it's really important to keep that in mind. Let him take you down a bit while you're hitting him as well and before you are close to death, use Equilibrium Strike and kill the enemy with Hiten Style and Bladesurge. If you know you can't kill him, just run after you've stunned him.

As well it's really helpful to get red buff in this time, but make sure you won't die after you got it. It's not wrong to help your teammates to get bluebuff, Irelia actually doesn't need it so let another one take it.

LATEGAME

From now on you should be able to take almost every enemy down in a 1vs1 fight. Make sure you never attack more than a single enemy - Keep in mind, you're not the tank. After a teamfight has began pick the enemy damage dealer and kill him before he kills your team, if they have really nice supporter with shield and/or heal, it's not wrong to get this one down first. But you shouldn't try to initiate a teamfight, assassinate your target, stun/slow it and make it useless for its team.
You should always activate Transcendent Blades in teamfights and use them to hit as many enemy champs as you can to deal more AoE damage, heal yourself and use Hiten Style as many times as you're able.

Playing Ingame: Skill Sequence

But I prefer to have at least skilled EACH of them once before skill another one twice if possible. This order prevails only if you can enough last hits early on already, otherwise you should favor Bladesurge over Hiten Style for some last hits. As I said I level Hiten Style to stay in lane for as long as I can while Bladesurge is important last hit creeps, dash while teamfights or ganks and get my farm while one stun by Equilibrium Strike is usually enough to change the whole situation in a fight. If you face many enemies in a 1vs1 fight you could even lvl your Equilibrium Strike before Bladesurge, but I'd recommend lvling Bladesurge first since the cooldown decreases a lot.

If you want to chase an enemy you can also use Bladesurge on a creep (better ranged one) and use it right after again on the enemy champ. Keep in mind, the creep must die that you can use it right after again!

Playing Ingame: Itembuild

As I said in the beginning, the item build is useful if you want to play as offtank and still deal some major damage if farmed well. First of all you start with a Regrowth Pendant and a single Health Potion. The reason for those items is that you must stay in lane as long as possible because the experience are important to you. In addition you should get some creep kills what means you'll get hit a lot as a melee. If you lack of HP in the beginning Doran's Shield might help you instead of Regrowth Pendant - but I'd rather recommend some Greater Quintessence of Health. If you need some more HP early on and your farm isn't going on well just get Heart of Gold even if you won't finish it to Randuin's Omen.

The first time you teleport back, you should finish your Philosopher's Stone and start or even buy entire Mercury's Treads as well. If you can't afford the item, try to buy Boots of Speed at least and take some Health Potion with you. The Philosopher's Stone will help you farm and stay on lane without lacking of HP or mana while Mercury's Treads improves your passive ability Ionian Fervor. Don't forget to buy a ward from time to time if your lane isn't warded by any other teammate!
The next item you will get is your core item - Trinity Force. It's probably the most important thing for Irelia. Just buy the part first you need most, Phage is always nice for the HP. If you need more burst damage get Sheen and if you lack of attackspeed or movement speed get Zeal. It really depends on the situation!

After you've got Trinity Force it should be around 20 or 25mins. Before you get the next item you might consider getting either Chain Vest or Negatron Cloak to get some more survivabilty - what you get depends on the enemy team. Instead of them you could also get a Wit's End, Ionic Spark or even Spirit Visage - but I really prefer Wit's End. Instead of that you can also get the entire Banshee's Veil first if your enemy team has got a lot of magic burst damage and/or CC and your Tenacity or HP aren't enough. After all these items I'd go for Guardian Angel, because you're probably get focused and die too early in teamfights without it.

Shurelya's Reverie
If your enemy team is stacking movement speed and your team isn't able to chase properly this might help.

Atma's Impaler
It's a nice item against AD champs that gives you some more damage, the only thing is that you won't have that much HP with this build so its not that good.

Banshee's Veil
It gives you some HP, mana, magic resistance and negates many skills. Get this against enemies with skills that destroy your game or would disable you for a long time.

Force of Nature
This item suits Irelia really well, since the defense makes you more tanky and the movement speed and HP-regeneration are a nice addition. This item is a good alternative for Banshee's Veil.

Frozen Heart
If you think your team gets destroyed by lots of physical damage consider this.

Frozen Mallet
If you cant chase your enemies well enough and you aren't able to get/keep red buff.

Guardian Angel
If you need some more armor and/or getting focused in teamfights or just die faster than your teammates, get this!

Hextech Gunblade
You deal a lot of damage but don't survive long enough and might need an additional slow. But after nerf actually not even worth considering.

Last Whisper
Your enemies stacked so much armor and aren't dealing much damage, still then I'd recommend something else with some attack speed.

Madred's Bloodrazor
Your team lacks of magic damage and enemies do NOT have much magic resistence. One of my favorites!

League of Legends is a team based, real time strategy game set in a mythical world of swords & magic where epic battles decide the fate of mystical nations. Game players take on the role of a Summoner who conjures and controls champions to fight for them at the Institute of War. During game play champions gain experience and items to enhance their skills and abilities. How players develop and play their champions can be the difference between a crushing defeat or a glorious victory!