Hi again .... i hope someone can give me an hand.......
I need a script to enable / disable a series of levers with a main lever ( if the MAIN lever is off the other don't work, if the lever is on .... i can use the other levers )

...ew....i resolved half problem...im put the "Callback" and the "SetEntityInteractionDisabled" ON START void .... and now working..............BUT......and i say....but...... I have to set the lever to OFF in the game ....ew.... Instead I want is already OFF automatically when the level start ... ...