Tag: MoMa

I finished my midterm projects for Physical Computing and Intro to Computational Media on Friday, so I decided to get out and get some “culture” by attending the ArtOut with Marina Zurkow at PS1 in Queens. Elizabeth, who I worked with to make the Herbivores animation, has an in-depth post about the visit. I don’t have a whole lot more to add to what she said. I also thought the Børre Sæthre piece was incredibly immersive, especially the part with the unicorn in the partially fogged up glass and the “bathroom” installation with the gun and balls. I can definitely identify with his boyish sense of humor and mischief. I don’t want to give away too much, just go and see it for yourself – it’s only a few minutes from Midtown Manhattan, and admission is only $5 or $2 for students (a lot cheaper than the main branch of the MoMa which charges $20). I found Olafur Eliassons’ Take Your Time stunningly imersive as well. The photo doesn’t really do it justice because it can’t really capture the size of the installation nor the interactive effect of the mirror.

Lest you think that PS1 has been totally taken over by the Scandinavians, I also highly recommend the NeoHooDoo exhibit for a defiantly New World perspective.

While I was a little burned out with working with physical materials after the struggle to build the Electric Chair Bear, my trip to PS1 has injected me with a bit more inspiration and a renewed desire to work with different materials and to create works on a large scale.