G Clan Booster 7: Divas' Festa: 43 cartas

[CONT](VC/RC):This unit gets [Power]+1000 for each unit with "Shizuku" in its card name on your (VC) and (RC).[CONT](VC/RC):All of the units with "Shizuku" in their card names on your (VC) and (RC) get [Power]+1000.

Would definitely not be shaken. Without any doubt, that is the attribute of a genuine.

[CONT](VC/RC):If the number of cards with "Coral" in their card names in your soul is 4 or more, this unit gets [Power]+2000.[AUTO](VC):[Choose a card from your hand, and put it into your soul] When this unit is placed on (VC), or when your G unit with "Coral" in its original card name Stride, you may pay the cost. If you do, draw two cards, choose one of your vanguards, and until end of turn, it gets "[CONT](VC):All of the units in your front row get [Power]+5000 for every two cards with "Coral" in their card names in your soul.".

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units with "PR♥ISM" in its card name, and it cannot be hit until end of that battle.
[ACT](Drop Zone):[Bind this card face up] Choose one of your vanguard's Limit Break 5 abilities, and it changes to Limit Break 4 until end of turn.

AUTO]:Forerunner
[AUTO](RC):[Soul Blast (1) & Choose up to one of your other rear-guards with "Chouchou" in its card name, and put it on the bottom of your deck] At the end of the battle that this unit boosted, you may pay the cost. If you do, draw a card. Then, you may put this unit into your soul. If you do that, choose three of your units with "Chouchou" in their card names, and they get [Power]+5000 until end of turn.

[CONT](RC) Generation Break 1: If you have a vanguard with "Chouchou" in its card name, this unit gets [Power]+2000, and all of your grade 2 or greater rear-guards with "Chouchou" in its card name get "[CONT](RC): Resist" and "Boost".

[AUTO](RC) Generation Break 1:[Put this unit on the bottom of your deck] When your vanguard with "Chouchou" in its card name attacks, you may pay the cost. If you do, choose one of your rear-guards, it gets [Power]+10000 until end of turn, and draw a card.

[AUTO]:[Bind this card face up & Choose another card with "Heal" from your drop zone, and bind it face up] When this card is discarded for the cost of calling a G guardian, you may pay the cost. If you do, Counter Charge (1) or Soul Charge (1).

[AUTO]: [Choose a grade 3 card from your hand, and discard it] When this unit is placed on (RC), you may pay the cost. If you do, look at seven cards from the top of your deck, search for up to one grade 2 or greater card with "Chouchou" in its card name, put it into your hand, and shuffle your deck.
[CONT](RC/Hand): If you have a vanguard named "Chouchou Debut Stage, Tirua", you may pay the cost for Stride by putting this card into your drop zone.

[AUTO](VC):[Counter Blast (1) & Choose one of your rear-guards or a card from your hand, and put it on the bottom of your deck] When your G unit Stride, you may pay the cost. If you do, look at two cards from the top of your deck, call up to two cards with "Chouchou" in their card names from among them to separate (RC), and shuffle your deck.
[AUTO] Generation Break 2:When this unit is put into your deck from (RC), choose one of your units, and it gets [Power]+5000 until end of turn.

[AUTO](VC):[Soul Blast (1)] When this unit is placed on (VC), or when your G unit Stride, you may pay the cost. If you do, choose up to two of any players' cards in any circle other than (VC), and return them to hand. If the number of your opponent's cards returned is one or more, you draw a card. If the number of your cards returned is one or more, search your deck for up to one card with Generation Break 2, reveal it, put it into your hand, and shuffle your deck.
[CONT](VC) Generation Break 2:When you would discard a card from hand as the cost for Stride, you may call it to (RC) instead.

[CONT]:Sentinel
[AUTO]:[Choose a card with "Duo" in its card name from your hand, and discard it] When this unit is placed on (GC), if you have a vanguard with "Duo" in its card name, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle. Choose up to three cards with "Duo" in its card name from your drop zone, and put them on the bottom of your deck in any order. If three cards with the same card name were put, draw a card, and Counter Charge (1).

[CONT]:Sentinel
[AUTO]:[Choose a card with "Duo" in its card name from your hand, and discard it] When this unit is placed on (GC), if you have a vanguard with "Duo" in its card name, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle. Choose up to three cards with "Duo" in its card name from your drop zone, and put them on the bottom of your deck in any order. If three cards with the same card name were put, draw a card, and Counter Charge (1).

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] If you have a heart card with "Duo" in its card name, choose one of your rear-guards with "Duo" in its card name for each face up "Duo Amazing Sister, Meer" in your G zone, and return all of your units with the same card name as those units. This unit gets [Power]+5000/[Critical]+1 until end of turn for every two cards returned.

[AUTO]:When this unit is placed on (VC) or (RC), you may reveal two cards with "Duo" in their same card names or one "Duo Memorial Days, Sheryl" from your hand. If you do not reveal a card, this unit cannot attack a vanguard until end of turn.[AUTO]:[Counter Blast (1)] When this unit is returned to your hand from (RC), if you have a vanguard with "Duo" in its card name, you may pay the cost. If you do, draw a card.

(Black): There are so many happy things that I cannot write them in my diary! (White): Today's stage have so many things that I cannot forget!

[AUTO]:When this unit is placed on (VC) or (RC), you may reveal two cards with "Duo" in their same card names or one "Duo Memorial Days, Sheryl" from your hand. If you do not reveal a card, this unit cannot attack a vanguard until end of turn.
[AUTO]:[Counter Blast (1)] When this unit is returned to your hand from (RC), if you have a vanguard with "Duo" in its card name, you may pay the cost. If you do, draw a card.

[AUTO]:Forerunner
[AUTO](RC):When an attack hits a vanguard during the battle that this unit boosted, choose one of your rear-guards with "Duo" in its card name, and you may return it to your hand. If you do, reveal seven cards from the top of your deck, choose any number of cards with the same card name as the returned card from among them, put them into your hand, and shuffle your deck.

[AUTO]:Forerunner
[AUTO](RC):When an attack hits a vanguard during the battle that this unit boosted, choose one of your rear-guards with "Duo" in its card name, and you may return it to your hand. If you do, reveal seven cards from the top of your deck, choose any number of cards with the same card name as the returned card from among them, put them into your hand, and shuffle your deck.

[AUTO]:When this unit is placed on (RC), choose a card with "Shizuku" in its card name from your soul, and you may put it into your hand.
[AUTO](RC):[Counter Blast (1) & Soul Blast (1) & Return this unit to your hand] At the end of the battle that this unit was boosted by a unit with "Shizuku" in its card name, you may pay the cost. If you do, draw a card.

[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)[AUTO](VC/RC):[Counter Blast (1)] At the beginning of your battle phase, you may pay the cost. If you do, draw a card for every three of your units in harmony. If the number of your units in harmony is four or more, this unit gets [Power]+5000 until end of turn.

[ACT](Hand):[Put this card into your soul & Choose a card from your hand, and discard it] If you have a grade 0 vanguard, search your deck for up to one card named "Mermaid Idol, Riviere", ride it on your (VC) as [Stand], and shuffle your deck.
[CONT](RC):If you have a vanguard with "Riviere" in its card name, it gets "[CONT](VC):All of your rear-guards cannot be chosen by the effects of your opponent's cards.".

[ACT](VC/RC)[1/Turn]:[Soul Blast (1)] Choose up to one card with "Shizuku" in its card name from your soul, and put it into your hand. If a grade 0 card was put, Counter Charge (1)/Soul Charge (1), and this unit gets [Power]+5000 until end of turn.

[AUTO]:[Choose a card with "Coral" in its card name from your hand or (RC), and put into your soul] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, draw a card.
[ACT](Soul):[Put this card into your drop zone] If the number of cards in your soul is three or more, draw a card.

[ACT](Hand/Soul):[Put this card into your drop zone] If you have a vanguard with "Coral" in its card name, look at five cards from the top of your deck, reveal up to one card with "Coral" in its card name from among them, put it into your hand or soul, and shuffle your deck.

[AUTO](VC/RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](VC)[1/Turn]:[Soul Blast (1)] When this unit becomes in harmony, or when your G unit Stride, you may pay the cost. If you do, draw a card, choose a card from your hand, call it to (RC), and until end of turn, it gets "[AUTO](RC)[1/Turn]:When this unit becomes in harmony, Counter Charge (1).".
[CONT](VC/RC) Generation Break 2:When this unit is in harmony, this unit gets [Power]+5000.

[ACT](Hand):[Put this card into your soul & Choose a card from your hand, and discard it] If you have a vanguard named "Mermaid Idol, Riviere", search your deck for up to one card named "Super Idol, Riviere", ride it on your (VC) as [Stand], and shuffle your deck.
[AUTO](RC):When your vanguard with "Riviere" in its card name attacks, you may return this card to your hand. If you do, call this card to (RC).

[AUTO](RC) Generation Break 2:[Counter Blast (1) & Return this unit to your hand] When this unit boosts, you may pay the cost. If you do, until end of that battle, double the boosted unit's [Power], and if that unit has Generation Break 2, [Critical]+1. (Increase by its [Power] when it is boosted)

[AUTO]:Forerunner
[AUTO](RC):When your drive check reveals a grade 3 card, choose a card with "Raindear" in its card name from your drop zone, and you may return it to your hand.
[ACT](RC)[1/Turn]:[Choose a grade 3 card from your hand, and discard it] Draw a card. If you have a vanguard with "Raindear" in its card name, you may put this unit into your soul. If you do that, Counter Charge (1).

[AUTO]:Forerunner
[AUTO](RC):Harmony (When your other unit is placed in the same column as this unit, both units become in harmony until end of turn)
[AUTO](RC)[1/Turn]:When four or more of your units are in harmony, Soul Charge (1).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Choose one of your rear-guards with the harmony ability, return it to your hand, draw a card.

[ACT](Hand):[Counter Blast (1) & Call this card to (RC) & Choose a card from your hand, and return it to your deck] If you have a grade 2 or greater vanguard, search your deck for one card named "Top Idol, Riviere", ride it as [Stand], and if that card rides on a grade 3 unit, choose a face down card from your G zone with "Riviere" in its card name, and Stride it on your (VC). Shuffle your deck.
[AUTO](RC):[Soul Blast (1)] When your grade 4 or greater vanguard with "Riviere" in its card name attacks, you may pay the cost. If you do, [Stand] this unit.

[ACT](Hand):[Counter Blast (1) & Call this card to (RC) & Choose a card from your hand, and return it to your deck] If you have a grade 2 or greater vanguard, search your deck for one card named "Top Idol, Riviere", ride it as [Stand], and if that card rides on a grade 3 unit, choose a face down card from your G zone with "Riviere" in its card name, and Stride it on your (VC). Shuffle your deck.
[AUTO](RC):[Soul Blast (1)] When your grade 4 or greater vanguard with "Riviere" in its card name attacks, you may pay the cost. If you do, [Stand] this unit

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Reveal five cards from the top of your deck, put up to two grade 3 cards or cards with "Shizuku" in their card names from among them into your hand, and shuffle your deck. Reveal up to five cards with "Shizuku" in their card names from your hand, this unit gets [Power]+5000 for each of those cards, and your opponent cannot call cards from hand to (GC) with the same grades as the cards revealed with this effect during the battle that this unit attacked.

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Reveal five cards from the top of your deck, put up to two grade 3 cards or cards with "Shizuku" in their card names from among them into your hand, and shuffle your deck. Reveal up to five cards with "Shizuku" in their card names from your hand, this unit gets [Power]+5000 for each of those cards, and your opponent cannot call cards from hand to (GC) with the same grades as the cards revealed with this effect during the battle that this unit attacked.

[AUTO](VC/RC):Harmony[AUTO](RC)[1/Turn] Generation Break 1 (Active if you have one or more face up G units in total on your (VC) or G zone):When this unit becomes in harmony, look at five cards from the top of your deck, search for up to one grade 3 or greater card from among them, reveal it to your opponent, put it to your hand, and shuffle your deck.

[CONT]:Sentinel. But if all the sentinels in your deck are "Transcend Idol, Aqua", you may include up to six.
[AUTO]:[Choose a card from your hand, and put it into your soul] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units, and it cannot be hit until end of that battle. If the number of sentinels in your drop zone is two or more, choose all of your rear-guards, and they cannot be hit until end of turn.

[AUTO] Generation Break 2:[Counter Blast (2)] When this unit is placed on (RC) or (GC), you may pay the cost. If you do, declare a grade which is 3 or less, and Soul Charge until a card with that grade is Soul Charge. This unit gets [Power]+10000/[Shield]+10000 for each card Soul Charge until end of turn.

[Ultimate Stride] (Released when the number of face up cards in your G zone is three or more! When it returns to the G zone, remove your G zone!)-Stride Step-[Choose a card with the same card name as your vanguard from your hand, and discard it] Stride this card on your (VC) from face down.[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, choose up to five cards in total from your hand and drop zone, call them to separate (RC), until end of turn, they get [Power]+5000, and "[AUTO](RC):At the end of the battle that this unit attacked, choose one of your other rear-guards, and you may exchange positions with this unit.".