Contents

Description

When performing Stomp, the user goes into midair, for then to slam directly downwards with one of their feet first, creating an aura field around them as they descend. Upon landing on the ground, the user releases a destructive shock-wave which damages nearby surroundings.

In gameplay, this move is useful for destroying enemies and obstacles, breaking through weak surfaces and activating pressure pads or Switches. This move can also help the player reach the ground quickly.

Sonic Generations

In Sonic Generations, the Stomp is one of Modern Sonic's standard moves, and has the same controls as in Sonic Unleashed. In the console/PC version of the game, the shockwaves it produces are virtually non-existent. However, if Sonic is equipped with the Power Stomp, the range of the shockwaves from the Stomp are increased, thus allowing Sonic to damage more enemies in the vicinity. In addition, the Stomp cancels Sonic's momentum, so even if the player still holds /, Sonic will not perform a Slide which he did previously in Sonic Unleashed. In the Nintendo 3DS version, Sonic has to obtain the Stomping Shoes before he can use the Stomp.

In the PC/Console version, the main gimmick for the Stomp is the rising magma footholds in Crisis City, which the player can stomp on to make them temporarily descend to traverse the Acts.