We’ve added a new flying skill called Azerothian Navigation. When World of Warcraft: Cataclysm is released, players who purchase the expansion will see this skill available from flight trainers once they reach level 60. This new skill is required for flying around all Kalimdor and Eastern Kingdoms zones, including the new level 80-85 zones.

The cost for this is 250 gold. The name has also changed. I've updated my original post with the new information.

Cataclysm Beta - Build 12942 (Codename Fluffy)
A new build has been ... well, discovered, and just like the previous one I have no idea if it will be ever pushed on beta realms. That's not a reason to not work on the changes and give it a stupid codename, stay tuned for more updates!

Item - Druid T11 Feral 4P Bonus - Each time you use Mangle (Cat) you gain a 1% increase to attack power for 30 sec stacking up to 3 times, and the duration of your Survival Instinct ability is increased by 50%. / Instant

Item - Priest T11 Healer 4P Bonus - Each time your Penance spell heals a target with Weakened Soul you gain 540 Spirit for 10 sec, and being in a Chakra state grants you 540 Spirit for the duration of the Chakra. / Instant

Spell Diffs
These changes are from the comparison of game files, they are not official changes and nothing is final until it's confirmed by Blizzard AND on live servers. It could be a simple test change, or me being stupid and not doing things properly.

Originally Posted by Blizzard Entertainment

Mounts

Golden King - Summons and dismisses the Golden King. This is a very fast mount. / 1.5 sec cast

Ghoul Frenzy is now Dark Transformation - Consume 5 charges of Shadow Infusion on your Ghoul to transform it into a powerful undead monstrosity for 30 sec. The Ghoul's abilities are empowered and take on new functions while the transformation is active. / 1 Unholy, 60 yd range, Instant

Ravenous Dead has been replaced with Shadow Infusion - When you cast Death Coil, you have a 33/66/100% chance to empower your active Ghoul, increasing its damage dealt by 10% for 30 sec. Stacks up to 5 times.

Resilient Infection implemented - When your diseases are dispelled by an enemy, you have a 50/100% chance to activate a Frost rune if Frost Fever was removed, or an Unholy rune if Blood Plague was removed.

Combustion revamped - Instantly deals 954.57 to 1131.92 Fire damage and combines your Fire damage over time effects on the target into a single effect, burning for the same total damage for 10 sec. 40 yd range, Instant, 2 min cooldown

Hot Streak is now a Tier 3 talent, down from Tier 4. Modified - Your spells no longer trigger Arcane Missiles. Instead, your critical strikes with Fireball, Frostfire Bolt, Scorch, or Fire Blast have a chance to cause your next Pyroblast spell cast within 15 sec to be instant cast and cost no mana.

Selfless Healer now also boosts your damage - When you heal others with your Word of Glory, it increases the effectiveness of the heal by 50/100% and increases your damage done by 2/4% per charge of Holy Power for 10 sec.

Sanctified Wrath is now a Tier 4 talent, down from Tier 5. Now increases the critical chance of Hammer of Wrath by 20/40%, down from 25/50% and reduces the cooldown of Avenging Wrath by 20/40 secs, down from 30/60 secs.

Seals of Command now affects Seal of Righteousness, Seal of Truth and Seal of Justice.

Power Word: Barrier now absorbs [ 1.2% of Spell Power + 4245.032 ] damage, up from [ 0.75% of Spell Power + 1650 ] and lasts until it absorbs [ 6% of Spell Power + 21225.16 ] damage, up from [ 5% of Spell Power + 11000 ] damage.

Borrowed Time no longer increases the amount absorbed by your Power Word: Shield.

Improved Inner Fire renamed to Inner Sanctum - Your Inner Fire also reduces all spell damage taken by 5/10/15% while it is active, and the movement speed bonus of your Inner Will is increased by 2/4/6%.

Earthquake base damage increased by 55%. Now has a 10% chance to knock down the targets (down from 20%). Lasts 8 sec, down from 10 sec. Mana cost changed to 60% of base mana, down from 86% of base mana. Cooldown removed.

Nether Protection slightly revamped - After being hit with a spell while using Nether Ward, you gain Nether Protection, reducing all damage by that spell school by 15/30% for 8 sec. Nether Protection can only occur once per Nether Ward.

So glad Horde won't be getting that horrendous lion as a guild mount. With so much time left before Cata goes live, I sincerely hope that's not the final version of Alliance's guild mount. The poly count is so low it makes it horribly ugly.

The Scepter of Az'Aqir, though... Bug mount? Or will it be a mount that looks like the Nerubians? Or something else? Very curious and anxious to see it.

As for the rest, so much to look forward to, both good and bad. XD

The flavour text lends itself to the unevolved ancestor of the Qiraj/Nerubians before the civilisations were seperated.

Why do they have to bring back the old titles instead of simply coming up with new ones? I've been proud of my Lieutenant General (rank 11) title for years as it shows that my character has been around since the old days. Now we'll be seeing random keyboard-turner #5833 running around with his High Warlord title going "omg lol im high werlord now so pro lol".

I was hoping that the old players would be receiving the Veteran/Hero of the Horde/Alliance title as a compensation but I found out now that they aren't.

There's nothing left to show who is a veteran or who just started playing 6 months ago anymore, which is truly a shame in my opinion.

Why do they have to bring back the old titles instead of simply coming up with new ones? I've been proud of my Lieutenant General (rank 11) title for years as it shows that my character has been around since the old days. Now we'll be seeing random keyboard-turner #5833 running around with his High Warlord title going "omg lol im high werlord now so pro lol".

I was hoping that the old players would be receiving the Veteran/Hero of the Horde/Alliance title as a compensation but I found out now that they aren't.

There's nothing left to show who is a veteran or who just started playing 6 months ago anymore, which is truly a shame in my opinion.

1. A bad keyboard turner will not get High Warlord, that requires a pretty high rating. Just because someone is newer to the game, does not mean they are automatically a keyboard turning idiot.
2. The old PvP titles don't accomplish the goal of showing who is a veteran or not, as not every veteran player has an old PvP title. So really, there is no distinction in the first place.

There's nothing wrong with wanting to be recognized as a veteran player, but PvP titles are not the place to look.

Why do they have to bring back the old titles instead of simply coming up with new ones? I've been proud of my Lieutenant General (rank 11) title for years as it shows that my character has been around since the old days. Now we'll be seeing random keyboard-turner #5833 running around with his High Warlord title going "omg lol im high werlord now so pro lol".

I was hoping that the old players would be receiving the Veteran/Hero of the Horde/Alliance title as a compensation but I found out now that they aren't.

There's nothing left to show who is a veteran or who just started playing 6 months ago anymore, which is truly a shame in my opinion.

100% Agree.

For 4 f***in years i've been proud Grand Marshal on our server.
Grand Marshal meant a lot a time, a lot a BGs, a lot a skill (hey, remember, there weren't realmpools back then...).
And now? Just like the arena titles every dumb retard will have it...

Seriously it's a slap in the face for everyone who did Rank 14 the "old fashioned way".
I mean yeah, we all knew that blizzard is brining ridiculous stuff like 310% mounts and stuff just to bring 310% riding skill a few month later so everyone can have a 310% mount and so on...but seriously...giving our old PvP titles to some stupid nubs who probably didn't even play back in vanilla is a fu**in disgrace to the title...

Agreed, for the most part. PvP titles back then really was just a mark of how much time was invested in BGs, with skill being a bonus, because you had to be gaining more HCP (honor contribution points) & HK (honorable kills) than other players in order to ascend through the ranks.

The part I do not agree with is that players with such titles are shameful. Bad system was bad system, not bad (usually) players.

Yeah you're right, it was just a bad system. I was a little hard with the shame part. The guildy just pissed me off because they thought they were awesome because of their title, when in reality they were horrible at every class they ever tried. So i'm a tad bitter.

I do agree with the veteran title, though, to show who had a title since vanilla. Not very prestigious but shows that you are old school.

And some one mentioned this, but I highly doubt keyboard turners will be getting HWL or GM in cata... its more like the other way around.

For 4 f***in years i've been proud Grand Marshal on our server.
Grand Marshal meant a lot a time, a lot a BGs, a lot a skill (hey, remember, there weren't realmpools back then...).
And now? Just like the arena titles every dumb retard will have it...

Seriously it's a slap in the face for everyone who did Rank 14 the "old fashioned way".
I mean yeah, we all knew that blizzard is brining ridiculous stuff like 310% mounts and stuff just to bring 310% riding skill a few month later so everyone can have a 310% mount and so on...but seriously...giving our old PvP titles to some stupid nubs who probably didn't even play back in vanilla is a fu**in disgrace to the title...

In my guild i had few HW ranked players, even 1 of them had 3 HW title on 1 account. Its funny how ppl look at that as some waste of time and grinding, most of them never so wow vanilla bgs, never heard/played REAL premade BG, hell most of them today dont know what they need to do in bgs except running around and drooling for HK.

Face truth, Blizzard arent average company which would try to reward loyal customers which play this game from beginning( as leaving earned bg ranks to players would be atleast some sort of minimum) , Blizzard only look to the future and they make marketing plans/game content which can atract new, fresh players into game.

Other question which you can ask self, how come Blizzard never gave some concrete "value" to players which play this game for looong time, how come they never offered lets say 1 month free for lets say players which play longer then 2 year.
Blizzard dont care for loyal long time customers.

sad but true. blizzard only trys to make the casuals happy. and hell they're doing a pretty fine job with it.

still i think everyone who's bashing the old pvp ranks never actually played back then. at least not pvp.
sure it meant a lotta time...but with time alone you never could become #1 which was essential to get rank 14.
you had to win your bgs and that was only possible with a good group.

it's not like today where u get your stuff even if u lose 100% of your BGs...

we had a win quote of at least 80% or even more. at some time we had 2 or 3 perm horde groups against us and some of them became 2800+ arena rating players which meant they sure weren't bad. but we managed to win our bgs anyway. so we couldn't be that bad either. so quit that "oh noez rank 14 was only time"-craptalk. yes you needed time, but you also had to win ;p

but ye...whatever. most people will never understand what this title meant.
it was hard to get...and up to now it was something special.
now it will be useless. just like any other stuff you busted your butt to get to.

i really wish they would at least leave a FEW things ingame which not every casual gimp can achieve.
but whatever they put ingame becomes so easy after a while that everyone can get it...disappointing...

sad but true. blizzard only trys to make the casuals happy. and hell they're doing a pretty fine job with it.

still i think everyone who's bashing the old pvp ranks never actually played back then. at least not pvp.
sure it meant a lotta time...but with time alone you never could become #1 which was essential to get rank 14.
you had to win your bgs and that was only possible with a good group.

it's not like today where u get your stuff even if u lose 100% of your BGs...

we had a win quote of at least 80% or even more. at some time we had 2 or 3 perm horde groups against us and some of them became 2800+ arena rating players which meant they sure weren't bad. but we managed to win our bgs anyway. so we couldn't be that bad either. so quit that "oh noez rank 14 was only time"-craptalk. yes you needed time, but you also had to win ;p

but ye...whatever. most people will never understand what this title meant.
it was hard to get...and up to now it was something special.
now it will be useless. just like any other stuff you busted your butt to get to.

i really wish they would at least leave a FEW things ingame which not every casual gimp can achieve.
but whatever they put ingame becomes so easy after a while that everyone can get it...disappointing...

Today kids watch on BGs from current pov, and they dont understand what was like to play in old days:

1) you couldnt put in queue for 3 diferent bgs and meanwhile go questing and then in some 5 min you are invited into bg, on my old (first server) i waited for AV in average 45 min, imagine some1 today willing to play bg when you need to wait for so long

2) you didnt collect honor points and had them as currency for whole 1 season, you didnt know in 1 day how your ranking will be, you played and waited for next week and pray it will be more then some ppl which had similiar rank as you.

3)Pvp gear in old days wasnt something which were given to you on plate, especialy at your rank 14 while some ppl which were in good raiding guild could get BWL/MC gear every day of raiding AND that gear often was MORE powerfull then PVP gear.

4)I had friend there on old server, he played Arcane mage, with his BWL gear he could eat most of pvp geared ppl ONLY cause of his overbuffed pve gear. Today ppl dont understand in old days there werent ANY ress gear. Lets not talk how hard was to get as dedicated pvp player good weapon.

5) That bg players was true pvp players in old days, they dedicated whole game to pvp, in that days world pvp WAS LIVE and high ranked ppl were additional motivation to rest ppl in world pvp, every1 like to get hands dirty when they stumble on map some rank 14 person.

Im not HW/GM, i have only 2 chars with rank 10 after started to play more pve BUT still respect ppl like you which dedicated self in pvp, earned bloody hard your ranks and even respect more then todays arena players...