When it comes to resources though, I'd much prefer to have a smaller selection of good to high quality resources available. Imagine having a repository of the entire FE6 and FE7 soundtracks ready for insertion with buildfiles. Or a collection of custom tilesets and map palettes. The animation repository is full of high quality animations to choose from because we demand the high quality there. It'd be lovely to see other aspects of FE hacking receive similar treatment instead of mostly relying on picking out a couple good items from the occasional resource blitzes.

We currently hae zero.That's part of the point of this exercise! VBA took, end to end, under 60 days. A single SoA release takes longer than that.

How many projects die after 10-11 maps due to burnout? EN 2020 is looking like less and less of a meme these days. I'm legitimately curious -- what projects have both as much gameplay as VBA while also having better quality than it? I can think of exactly one (The Last Promise), and that took ten years to finish.

It's not like you can't go back and revise a blitzed project. We just don't, because there's no interest in doing so.