General Discussion

Everything gets smaller now the further that I goTowards the mouth and the reunion of the known and the unknownConsider yourself lucky if you think of it as homeYou can move mountains with your misery if you don't

In other news I've discovered a new method for coming up with my posts.

We've already discussed what our overall vision is and that we have some areas to address with the crimcode. There is an active discussion going on with administrative staff regarding the direction they are going to go. We don't discuss specifics of our vision or when we plan to implement such features on the GDB. If you feel the staff are not working quickly enough for your taste, please put in a staff complaint so that your problem can be addressed as we see fit.

It's odd to me that it seems that people are more or less universally dissatisfied with how PvP is playing out, and yet it continues to be that way. I'm curious to know if it's both the victors and the defeated that are dissatisfied, or is it only one side or the other? Does the victor feel a rush of satisfaction if they "win" the engagement and cause injury/fleeing/death, or are they just as dissatisfied as the "loser" who has likely suffered some form of damage to their character?

TBH I've been totally ok with the opposition fleeing and getting away. I have no desire to kill anyone's PC and add anymore notches to my belt. That may contrast how my character would act somewhat but I'm a big fan of, "I'll get you next time Gadget! Next time!" myself.

Things that made me smile:

Icarus wrote:I'm going to kill the next character I see doing stuff like that. I'm not joking.