: Pipstickz gutted Ungod
: Pipstickz thrashed *Sunfire*
: Pipstickz cut in pieces Bathsha
: Pipstickz BFH the WHITE
As you can see in the fourth entry, one of the wins in the new chat messages for fights is empty.

If you (Mur) are inspired to write more spell docs, then capitalize on that inspiration, totally!
Now let's jump into the future for a second: Assuming more spell docs have been written and there's a way to distribute them in place again, I'd also like to see an implemented system for performing inner magic. It would make sense to have such a feature use the Research and Connections interface with some slight alterations.

It's clear to me that dst is trying to boost your confidence and tell you to judge your quest independently next time
I had fun doing this quest, and it gave me some confidence in my drawing ability. I know I'm not very good, but at least you can tell what it is I drew! Thanks for hosting, Blackshade!

Here's a slightly edited log of the meeting today, full proper log coming from Chew later!
Chewett: So im going to be changing how I work/code on MD
Chewett: Each month I will set some kind of possible goal,etc, for the week
Chewett: for th e month even
Chewett: This means each month will have a single objective which I willattempt to coplete,a nd we wont be jumping around stuff
Chewett: This month will be the fixed quest system
Chewett: There will be 3 main aims to this current month.
Chewett: The first is to allow a easier to access quest system as the quest page is dire.
Chewett: This is to improve the visibility of quests and allow newbies to more easily find them withot the forum
Chewett: One of the features will however be to link to a forum post so it wont be removing the use of the forum
Chewett: The second part will be to publicize some of the internal MD quests such as the Lr guards, BPG and such
Chewett: This will direct people to some of the permanent puzzles. This will also include the new quest chains people are working o
Chewett: On. It means that if people are less sociable they can do Md quests, espicalyl in the time when we have fewer players around
Chewett: The third, and most important IMO, will be opening it up to people running their own quests entirely indepent of MD staff.
Chewett: They would be able to add/close/manage/etc their quests
Chewett: This would let their quests integrate into MD just like the "permanent offical" ones
Chewett: Hopefully these three will also let things like automatically leaving the gateway island rather easy
Chewett: And reduces the need for people to be around as much, as we dont have many people at the moment
Chewett: Does anyone have any questions about this months work, or the future plans for working this way?
MRF: wouldnt it make more sense to have a story for the game to build quests off of first? >.<
Burns: Does that mean people can make additions to scenes, probably with a25 features?
Burns: Does that mean people can make additions to scenes, probably with a25 features?
Chewett: What do you mean by a storyF?
Chewett: That would be in the future plans yeah potentially
Pipstickz: Chew, that second answer was in reference to Burns, correct?
Chewett: Yes
MRF: like story mode was... some idea and basic goal to work towards when you first start the game
Chewett: The first quests, will be kinda like story mode
Chewett: Without creating much lore, etc
Pipstickz: So, is it fair to say elimination of canon lore is a goal for MD?
Chewett: Nope
Chewett: MD has canon lore
Chewett: You think it doesnt?
Burns: less question, more suggestion: you could split the quest page into permanent and player.
Chewett: There would be various filters, difficulty, time, etc
: Pipstickz shrugs
Burns: make the chain quests appear in that section one after the other, have the finished ones tick themselves off
Chewett: Yeah there would be quest chains, and other tuff
Chewett: Like in the first gateway ones would be shown at the top
Burns: alright
MRF: [Spoiler: isn't md about using the story and environs for self discovery like zen?]
Chewett: The first quests will suggest canon and ideas, while showing them most of the mechanics
Chewett: You first draw in the many players with the mechanics, then you pick out the few with lore
Chewett: Before we did it the other way, and reduced the pool too fast
*Sunfire*: are the adds still running?
Chewett: Not atm as far as I am aware
Chewett: but maybe they are... not sure
*Sunfire*: *nods* might as well shut them down until that questwork is done
*Sunfire*: once we got a good foundation to welcome them it might be more productive
Chewett: Indeed I think thats fair
Chewett: With a more automated start which teaches people how it works, I think it should give a decent amount of guidance
Chewett: Miq is doing wonders but he is one person
Chewett: I think that Mur put him is a crappy position espically with BR and Fang disappearing
Chewett: But he is wonderful and needs more support
Chewett: The first couple quests will not just be automatic, they will require getting things from players
Chewett: So it wont be 100% automatic
Chewett: Afk for 10 minutes while I do washing up
Chewett: The life of a rockstar me
Chewett: We could bring back PC maybe, but Mur wants gateway to be "the thing"
Chewett: so... not sure
*Sunfire*: let it be "the thing" when we can support it?
Chewett: Thats a fair argument
Pipstickz: So, will requirements for unlocking the quest page change?
Chewett: As in,adding quests to it?
Pipstickz: Talking about the current requirement of giving 3 WP, or whatever it is
Chewett: The current requirements, are that, or ping me a good quest and I give you access.
Chewett: So no those wont change
Pipstickz: So then, will WPCodes start to circulate more, in the future?
Chewett: maybe, are they not circulating as much as you waant?
: Pipstickz shrugs
Pipstickz: Just refering to a hypothetical future with more newbies
*Sunfire*: then there will need to be more quests
Chewett: Probably
*Sunfire*: but looking at the birthday, we are a bit burned out on creating those
Pipstickz: Which chained quests should address?
*Sunfire*: those are fixed, we'll need some originals in between now and then, for ewample to fill the festivals
Chewett: I want to work with someone, or a couple people to implement the first chained quests
Chewett: using the new quest system
Chewett: considering th enumber of people I am very happy with the birthday
Pipstickz: Why do they need to be original, Sunfire?
Pipstickz: Valoryn's quest is a great example of something tradition-based, rather than original
*Sunfire*: so we vets can do them too?
Chewett: Sorry sunfire, you mean the chained quests?
*Sunfire*: what i mean is quests that are not from the chains and are not reruns of past quests
Chewett: And the gateway quests?
*Sunfire*: i mean quests independent of the chained or gateway ones
*Sunfire*: "normal" playercreated ones
Chewett: Those could be made permanant?
*Sunfire*: what i mean is that we cant "survive" on the chained quests alone
Chewett: True true, but if you make a decent number, it can start things off right?
*Sunfire*: ofc
*Sunfire*: it's a problem for long term i guess
Chewett: if people can finish 20+ quests we have shackled them to MD
Chewett: To be less flippant, I hope by then they will be more involved in social aspects of MD
Chewett: I want to start up some of the monthly things
*Sunfire*: just cant get them to fall into a dark hole afterwards
*Sunfire*: ahh thats good as well, sparking a bit of differeent interests
Chewett: Indeed, to start with I want to start the HC up every 2 months
Chewett: Minus the medals to start with
: Pipstickz cheers
Chewett: Anyone have any final comments before I go play some awesomenauts

Submissions must be received by Sunday the 7th to be eligible for Anniversary rewards. I plan to continue holding this quest afterwards, so if you don't have enough time to finish before then, fear not!

This exemplifies the weakness of any claim to Eastern Rulership that Sunfire might think he has:
His own description, which he chooses to wear via the tag interface, states that he doesn't serve any land. The symbolism and meaning behind this action cannot be denied.

: Pipstickz grabs a Golemus Golemicarum Flag.
: Pipstickz arranges some branches and lumber in a campfire
: Pipstickz strikes a heat stone against his basic iron ingot until a spark catches and the fire is lit
: Pipstickz places some water in his empty paint can and places it beside the fire
: Pipstickz plants his walking stick between the two
: Pipstickz plucks a thorn from one of his flowers and uses it to carefully sew the Golemus Flag onto the walking stick
: Pipstickz stands in front of the flag
: Pipstickz bows his head
: Pipstickz clasps his hands together
: Pipstickz prays to Kelle'tha

: Pipstickz clears his throat
: Pipstickz places his Final Argument on the ground just off the centre of the Park
: Pipstickz balances one-footed on the Final Argument
Pipstickz: Hear ye, hear ye!
Pipstickz: The Feral Queen of the East shall tell a tale!
Pipstickz: Once upon a time, there were players crawling these streets at all hours
Pipstickz: They were so distracted with asking each other if they could fight each other, they didn't notice my coming!
Pipstickz: Some Shades came together to make a short exodus from Necrovion
Pipstickz: They slithered down the Road of Battles, and left in the Paper Cabin a small, brown tuber
Pipstickz: At the same time, from the heavens rained down a meteorite!
Pipstickz: It sped through the opening in the roof of the Cabin at precisely the same moment the Shades placed their tuber
Pipstickz: The two objects collided, and so I came to be, two wholes of a half, or something like that!
: Pipstickz collects his Final Argument, and moseys on home

Make alliance invitations automated by creating clickie quests or hard-coded requirements for entry (also remove the loyalty leader's ability to kick people, leave that power in the monarch's hands, lands without active monarchs - too bad, get organized!)
Start with GotR, KoB, NS and GG as proof of concept, then expand to smaller guilds if it works