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Unepic Review

It is curious what can cheat a game when you take a simple look at their screens. Anyone who look at this Unepic a little over will think that it is a ‘media’, a platform that uses the ‘pixel perfect’ to entice a ‘retro’ public asking increasingly more tributes to the 80s and 90s.

That this Unepic it won’t jump, pick up objects, potions, kill the enemies and is already. It has much more crumb, as well as a very ‘patriotic’ humor born from a hobby excessive by role-playing games and some typical rules of their games that give it a veneer of depth which, as I said before, no one would imagine a development with a few ‘pints as well’.

The story is very simple and so elemental that four buddies are playing a game of role, with a Dungeons &amp; Dragons (Second Edition) and both drinking beers, one of them needs to go to the bathroom, with such bad luck that light goes off and when you turn on your burner now is not at your friend’s House, but in a dark Dungeon filled with monsters and skulls.

Platforms, and roleplaying

And here begins the game. Unepic is a title that refers to an astounding ease since it uses the old canons of the genre of platforms and if only for this reason, we’ll realize quickly what we can do. Obviously not everyone will be jumping or take weapons to go beating enemies If you have a point of ‘originality’ is that a developing so many of those rules of the role pure have been incorporated are going.

In this way our hero will have an inventory of objects that can gather while kill the enemies or opening chests, breaking some objects of screens, as barrels and buy vendors scattered around the Dungeon. These, by the way, have an essential role since our hero at the beginning does not have any expertise or acquired class and only as we collect swords, maces, bows and arrows or different ‘ tiers’ can specialize in a class specific.

This choice of class is not performed style devil, where in the same menu of the start of the game and we chose a barbarian or a wizard, but it is through the use of weapons, the clothes we put him and the powers that we are learning how you configure it completely. This gives the game an enormous complexity since many of the enemies are more sensitive to some types of attacks than others and as do not have clear what we want to be, we could end up conceiving a ‘mixed’ class is never the best choice for a title role.

Our protagonist, in addition, comply with other rules of a role-playing game: levels. To win his enemies will be getting experience points that allow you to upload ‘LVL’ which translates into a greater power that, unfortunately, is neutralized by a greater difficulty of the enemies. Do you sound?

If you are fans of role-playing games you’ll be very accustomed to these rules and Unepic look like you really great so it has mirror of these Dungeons &amp; Dragons that have captivated generations of kids in recent decades. If you have not heard or never played with one of them, by the way in which the guys from Unepic have carried out this amazing game RPG and platforms.

Difficult but with much logic

The difficulty of the game can be selected and we have it from the easiest to the most high, but even in the lowest, there are a number of rules that must be respected for not dying every few screens. Keep in mind that each one of the obstacles that exist in the game are designed so that our hero combat them as you would in the Board game so you have to be very cautious to damage caused by us or the time lasting some harmful effects. Logically there is no shift and everything is played continuously, but you should know that there are places where the dangers are not but are there. What’s more, even when we enter the pause menu the game never stops, so if you make use of to organize the inventory when a dragon comes you to attack, or you will die between terrible suffering.

Precisely one of the funniest moments comes when we get into water with leeches that begin to eat us life and when we leave them believing us saved, is that we will access inventory and see that one of those parasites us has crept between potions, weapons and magical powders. So we evacuated from there, or will continue to tug while we escape from the waters already makes some screens.

The game is organized like a huge maze completely off 2D where we must go opening ways to try to return home. Those corridors will be able to see them thanks to the torch we carry over and that will help us to go leaving illuminated sites that we are going through. In this way we will make us a much sharper image of the path that we took while we imagine where we can take.

These dungeons come and go with dozens of rooms that may seem closed and have no output but that do lead us to new phases where it changes not only the stage, but also enemies. With pinpoint accuracy, Unepic will make increasingly difficult the game, going up the fingerboard of the difficulty to adapt to the evolution that leads our ‘char’. In this way all what we are learning in terms of powers, weapons or clothes, allow us to walk by those new places without fear to die at the first hurdle.

Unepic is not left alone in a back and forth across the map. Distributed by their screens there are NPC that are crucial in the game because that will enable us to get items and, more important still, stop us making potions or get secondary missions that will give us as rewards certain knowledge essential to the evolution of our hero. So stay tuned.

The best version of Unepic, in Wii U

Wii U can boast of having the most complete edition which has been in the market of Unepic. After leaving for computer (which not for Steam, still), the Nintendo console welcomes which is the version that is easier to use and manage, in part, thanks to your Gamepad and your screen that will allow us to carry inventory in sight at all times. This makes what we see on TV is much more and free numbers or indicators that, like it or not, always end up distracting.

Graphically can already see it, by screens or video, and isn’t really a game worthy of the present generation, but without a doubt it’s a mirage since his true grace is not in the beauty that is all but in the depth of his way of playing, that we need to understand the perspective of the role, and never action.

If we start to play with Unepic as if it were a Mario Bros in which we want to kill the enemies by jumping on them without heed to the inventory and objects that we collect, we will be removing 90% of his grace, of his magic. And will amuse us only if we understand that every decision we make affects what we can do in the game and how it will be possible to kill more easily to a devil or a worm and that if we do not think it enough all what we will become an unplayable nightmare.

Unepic is a game for perfect out and a great excuse for those to which these rules of Dungeon &amp; Dragons are completely not learn them and enjoy within a development platforms that well Nintendo could have signed it in the 90s for a SNES cartridge.

A very good game that, Yes, you must enjoy it with much calm, understanding what you do and how do you. If not, will lose much of its enormous magic.