Dear all, I have a problem making this concept to work.I spent 3 day thinking and testing different gravity methods but I think that my knowledge of maths and construct is not enough to make this to work.

So... my player is on a planet and rotates in his gravity. He cant move but can use jetpack(jump). When he jumps, he can go to another nearby planet and starts rotating inn his gravity.

Hope the concept is clear.

Thank you all for helping me :)

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Yes I see this and watched other forum post regarding gravity.I tried with this method but doesn't work like planed.... if the player is rotating with the planet, I have to pin it on the planet :( or...?I don't know.... I will make a test capx to show you.

Thank you

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