Disrupting Shout Interrupts all spellcasting within 10 yards and prevents any spell in that school from being cast for 4 sec. This ability shares a 15 sec cooldown with Pummel. Warrior - LvL 45 Talent. Instant. 40 sec cooldown.

CHARACTER_UPGRADE_FREE_CHARACTER_UPGRADE_DESCRIPTION - Thank you for joining us! us in Warlords of Draenor!\nHere's a free level boost for one of your characters.us! Here is the boost that comes with your purchase of Warlords of Draenor.

CHARACTER_UPGRADE_TOKEN_DESCRIPTION - Can be used on one character on your Battle.net account.

CHARACTER_UPGRADE_TOKEN_TITLE - Character Boost

CHARACTER_UPGRADE_WOD_TOKEN_DESCRIPTION - Included with your expansion purchase. Can be used on one character on this World of Warcraft account.

Players under the effects of the Censer of Eternal Agony no longer gain Blood Coins for defeating players in their party or raid.

Raids, Dungeons, and Scenarios

Siege of Orgrimmar

Galakras

Resolved an issue where players that perform a soft-reset on the raid instance after defeating Galakras would incorrectly zone into the raid at Norushen.

Kor'kron Dark Shaman

Resolved an issue where Earthbreaker Haromm and Wavebinder Kardris could potentially path underneath the world.

Icecrown Citadel: Fixed an issue where defeating The Lich King too quickly could prevent players from receiving loot.

Connected Realms Update - 03/02

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

The following realms are scheduled to be connected next:

English Realms

(PvP) Dragonmaw and Haomarush

(PvP) Zenedar and Bladefist

(PvP) Deathwing and Karazhan/Lightning’s Blade

French Realms

(PvE) Eitrigg and Krasus

German Realms

(PvP) Blutkessel and Arthas/Vek’lor

The following realms are scheduled to be connected after the batch above:

English Realms

(PvP) Bloodfeather and Kor'gall/Executus/Burning Steppes

(PvP) Spinebreaker and Dragonmaw/Haomarush

(PvP) Dunemaul and Auchindoun/Jaedenar

French Realms

(RP PvP) La Croisade écarlate and Culte de la Rive noire

German Realms

(RP PvP) Die Todeskrallen and Die Arguswacht / Das Syndikat

Plans for these connections may change at any time. We’ll provide additional updates for future connections here as soon as we can.

Free Character Migrations Available

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

If you're on one of the source realms listed below, you can move your characters to one of the designated destination realms and avoid the queues—for free!

By initiating one of these transfers, you will be moving your character to a new realm and home. This is a one-time, one-way move. If you wish to move your character elsewhere, you will need to use the paid transfer service.

Please be aware that, due to the unpredictable nature of free transfers, we may close down any Free Character Migrations at any time and without warning if the target realm becomes full. If you plan to move with friends or your guild, we suggest that you coordinate the effort to reduce the chance of any stragglers being left behind.

Early closures aside, this set of Free Character Migrations will end on Tuesday, February 4.

So on the free character migrations, it looks like some servers that merged together are now high population, and you can move to a server that is a low population. How does that make sense?

None of these EU realms that you can migrate from are merged realms. Grim Batol was merged with the Portuguese realm Aggra. Grim Batol were the home for Portguese people before they got their own realm, and since then more English players probably moved to the realm. I'm guessing that's why they are opening free migration there to balance the English/Portuguese population... or they are just clueless.

4 sec stun ... YEAAAAAAAAAAAAAAAHHHHHHHHHH!!!!!!!!!!!!!!!!!! and once again welcome back warbringer's stun ... even if some douches will complain about shockwave which significally has a 40s CD!!! (yeah I'm talking pvp base 1 - 1) , and stormbolt talent (which most will rather prefer to take our root breaking AVATAR) ... man it started to suck so much each time after a charge to see how it would only root.

Even though I got him already, I'm glad they changed Huolon's spawn point. Some servers where getting outta hand with the trolling.

I talked about the warrior QQ and not the huolon fix.
Im all for stopping griefing

Originally Posted by Hellravager

Oh screw off with your pvp crap, FINALLY Arms is used for raids and now your complaining that its too op for pvp?! Really?! If you say its op then learn to play your class better so you can destroy us its not that hard to destroy a warrior just dont let them get in close

Charge was never a problem, it was pummel followed by disrupting shout that annoyed me as Resto Shaman. And I think this change is a bigger nerf for warriors who play against higher skilled healers/casters.