Double Fine works on four smaller projects instead of Brutal Legend sequel

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Due to the cancellation of a planned Brutal Legend sequel, Tim Schafer’s Double Fine Productions will be working on four smaller projects, each headed by a different producer, said Schafer at his keynote presentation at the Develop Conference Thursday morning.

“Apparently when they said it was a done deal, they meant there was no deal, and we’re done,” he said, regarding Brutal Legend.

The four smaller projects entail:

A “sort of retro but also really new” game, led by Brutal Legend art director Lee Petty

A game that is “quite cutting edge,” helmed by Brutal Legend lead programmer Nathan Marts

A title that “focuses on gameplay mechanics,” led by Brad Muir, who designed a lot of the combat and multiplayer for Brutal Legend

And a fourth game, produced by Brutal Legend lead animator Tasha Harris, who was also formerly a senior animator at Pixar

While Schafer mentioned little else regarding the projects, he let slip that the development process meant some of the projects would be coming out within the year before saying:

I didn’t announce that. I see you writing that down. That was not a ship date.

Schafer explained how working on multiple projects with smaller budgets is freeing since the publisher demands fewer compromises when less cash is at stake:

When you only make one game at once, everything about that games defines you … you are the company that makes that game.