Please come and listen to the presentations by Digital Economy CDT Network Manager, Felicia Knowles and Network Social Media Advocate, Chris Carter. Felicia will giving advice on DEN funding available to individual students and the CDTs.

HighWire Students, Louise Mullagh, Vanessa Thomas and Ding Wang, along with Professor Nick Dunn, received the Best Paper Award at the 8th conference of International Forum of Urbanism (IFoU) that took place in Incheon, Korea from 22 to 24 June 2015.

Highwire PhD student Liz Edwards has designed a ‘Rhubaphone’ – real sticks of rhubarb that explain facts about the varieties when grasped. This project is in conjunction with the garden team at Clumber Park’s Walled Garden and is featured in the National Trust Magazine.

Gilbert Cockton joins us to talk about the legacy of design research since Frayling's seminal paper in 1993. While design research is more ubiquitous, it is still not clear how and why it has matured enough to be beyond adolescence. Join us for a review of progress.

We're all at different points in our HighWire journey. In this session we will hear four 'status updates' from across the HighWire cohorts on the topic of 'cities'. Importantly, this aims to create a chance for people to listen and discuss.

Choice on the back of pack of camel cigarettes.
I recently re-read the book "Still Life with Woodpecker" by Tom Robbins. This isn't a recommendation or anything like that, if you want to read post-modern novel about the end of the 20th century (or as he puts it the last quarter of the twentieth century) then it is worth a few rainy afternoons of time. A book about princess, a dynamite and love.

Simon Borkin will share his experiences in the emerging crowdfunding and P2P financing market by discuss the development of Microgenius, a platform that enables trading of "community shares". Microgenius makes it easier and simple for supporters to buy shares in community-based projects and for enterprises themselves to manage their share offers.

Christopher recently presented a paper at the 27th IEEE Conference on Software Engineering Education and Training (CSEE&T 2014), in Klagenfurt, Austria. It introduces Lancaster University's Software Engineering Studio for undergraduate students, and also shares some observations and reflections of the studio, relating it to his previous work.

We are busy working on The HeartLink project! Did you have a look at he newly launched website www.heartlink.co.uk? A new version of the HeartLink research app will be launched in the coming days packed with new features and a bit of intelligence! Until then you can download the latest version of HeartLink App from Google Play.

In this hands-on workshop Stuart will teach principles of physical and psychological deception that he has used with, amongst others, architects in Manchester, digital artists in Lima and Madrid and many others in the context of designing pervasive media.

​"Too much sanity may be madness. And maddest of all, to see life as it is and not as it should be.”
Don Quoixote (Cervantes)
The new is not the new, the sustainable is not sustainable and the past is not the past.

The Internet-of-things, Ubicomp, and cloud computing and just darn good design, are allowing tools to disappear and withdrawal before we can get to know them. The technology of Post-modernity is ashamed of itself.

In this interactivity we present Mind Pool, an exploratory Brain-Computer Interface (BCI) interactive artwork that provides real-time feedback of brain activity to those interacting with it. Brain activity is represented sonically and physically via a magnetically reactive liquid that sits in a pool in front of the participant. Mind Pool is designed to present this information ambiguously so as to encourage sustained interactions and self-reflection from participants through motivating them to relate the ambiguous feedback with their brain activity.

This paper presents a study that investigates how, when, why people seek football match-related information via their second screens when they watch football matches on Television (TV). The study focuses on the type of match-related information that TV football audience seek during their act of football match viewing and whether this info seeking activity improves their TV experience in that context. In addition, triangulating the ideal second experience of the aforementioned group is another aspect of this study. In order to gather data, an online questionnaire was distributed and interviews were conducted. A total of 70 people completed the questionnaire and 12 participated in the interviews. The key findings indicate that, almost half of TV football audiences seek match-related information that is not provided by the TV broadcast, usually in the moments of any pause during the game, b

There is growing research interest in exploring how biometric data is and can be shared across online social networks. However, most existing tools for sharing biometric data lock researchers into vendor-specific solutions that cannot be easily adapted to the specific researchers’ requirements, users’ needs and ethical considerations.
To mitigate this, we investigate the requirements for open source researcher-oriented biometric data sharing systems. Requirements were captured using: first-hand insights from two prototype deployments, a systematic review of the literature, and interviews with HCI researchers who have built such tools. The requirements thus captured were implemented in the BioShare system and insights from implementing these requirements are presented. BioShare allows users both to share data but also receive inputs from remote viewers of the data in real-time. Concurr

I was going to write some rabble rousing anti-capitalist gibberish about presenting the question of what 'innovation' in a post capitalist society might look like. Whether 'disruptive innovation' as defined by Clayton Christianson has any meaning outside of his strict western/market centric ideology.

The audio has just been made available for an interview I did at CHI'13 for Sustainable Lens Podcast. I talk about HighWire, my research, and my thoughts about where sustainable computing ought to be heading. Available here: http://sustainablelens.org/?p=625

In early 2013 Google tried to get overly precious about the Swedish Language Council releasing a list of neologisms the Swedish began using in 2012 and in particular "ogooglebar" (loosely ungoogleable).
The Swedish reaction was not what you might expect but did highlight that people really don’t care about IPR in the context of language. The verbification of brands, trademarked or not, for use in language just seems to make sense to people.

An example of cross cohort collaboration, this paper built upon work carried out in the MRes Regional Challenge, placing it in the wider context of food production and consumption. It was accepted into the Green Food Technologies workshop at Ubicomp 2013 in Zurich.

This is a paper that Christopher presented at the 2013 International Conference of Software Engineering a few months back. It presents interview analyses discussing what a studio is, from the various disciplines that the studio originated from.
Presentation: http://www.slideshare.net/christophernbull/icse-2013-bull-studios-in-see