Economy is a vital component of many games; ranging from from picking up new ammo and weapons to buying items in bulk to pad your own pocket. Even in games where there is no financial market, such as Fallout 3, good and services can be exchanged with those magical bottle caps. Money doesn’t just make . . . → Read More: Space Trader: Moon Madness iPhone Game Review

Games that revolve around being a badass man (or woman) of business are not entirely unknown in the industry. One of the most famous, Monopoly, has been in existence since the Great Depression era, where people realized that bankrupting their friends made for a fine social event indeed. As the medium of gaming evolved from . . . → Read More: iNetMania iPhone Game Review

The iPhone seems like a pretty nice home for the ever-popular tower defense genre, but it seems like there are only a few developers making a real effort to bring that PC experience into the palm of your hands. Then Subatomic Studios came along and released Fieldrunners, quenching the thirst of TD fanatics everywhere.

A common plight among iPhone developers is how to emulate standard gaming controls on the touch-based device. In theory, virtual buttons and analog sticks should get the job done, and yet somehow, many games fail to allow for precise control. iDracula, a free-roam, 360-degree shoot ’em up, revolves entirely around maneuvering using virtual analogs, much . . . → Read More: iDracula iPhone Game Review

I have memories as far back at the early 90’s of sitting in the back of the family station wagon, playing Monopoly on an old-school brick GameBoy. Even back then, I tried to exploit the AI in order to make trades and purchases in my favor. Of course, playing against computers never gave you that . . . → Read More: Monopoly Here and Now: The World Edition iPhone Game Review