Well if you keep going at this rate, you aren't gonna hit 1PB. You're gonna want to increase your growth by almost decacuple, and maintain that rate if you wanna be considered for the Petabyte club in your lifetime. This is assuming you hit 100 years of age.

At your current rate, you'll only have about 119.5TB, when you hit 100 years of age.

Really depends on the size and format of future content. A DVD rip that could be compressed to fit on a CD was common a decade ago but now 1080p rips are multiple gigabytes and 4k rips are gigantic. If we move to VR 360 with depth info for 60+fps in a couple decades and we hoard the files instead of streaming it all, it will add up quick.

If you're in windows, AnyDup is my favorite tool. Various file comparison methods, including hashes for finding differently named duplicate files, and a lot of good tools for selecting exactly what files you want to delete, move, etc. Automatic renaming tools are a little weak unless I'm missing a feature, you may still need to do some of that one by one inside the program, but bulk moving/deletion is very smart. And it's freeware.

Also in windows land, Everything (the file index searching) also has a feature to show size duplicate files, but it's just a byte size comparison, not content matching. Still useful I've found for deduplicating some files, especially pictures as they can be previewed inside the program.

I can't think of a reason you'd want to dual wield two of the same good weapon over a shield with stats. 10% more damage more attack speed is not good compared to what a shield could potentially give you: max res, life gain on block, flat damage, etc.

It's unlikely he will. He'll stay a top Twitch name, in the style of a Summit or Lirik. Ninja won the lottery on timing, image, and game choice to appeal to a massive audience of younger players who have a different view of streamers/"influencers" than the average twitch viewer, which is really the way that Ninja blew up so much.

In general just being the top dog of one popular directory gets you name recognition inside that directory more than it makes you a household name.

My point is that, consistently, syndicate content is far more dangerous than its surrounding environment. I happened to need to run back through an act 10 zone to pick up a recipe I missed last night. Nothing in the instance moved my HP at all except for the syndicate encounter that dinged me to ~50% hp (healed instantly, but still).

And all this for a board that moves insanely slowly and some crafting recipes. I could do 200+ depth delves and t15 temples more safely for more rewards.

This is just an overview with junk items. The real secret here is to limit your mod pool so that you can target the implicit that you want with greater reliability. You can also craft on mods, or use essences, etc. Those will all be translated to an implicit (depending on the item class).

For example you could use one of the new unique herald rings, and toss in two fractured Rings with explicit life on them in order to increase your odds of the unique ring coming out with % increased Life Modifier.

Edit: Remember that I didn't make this system, and I'm still figuring it out as well. This is a working template for now, but we may discover that a few of these assumptions work differently.

Edit-2: I'm beginning to think that implicit modifiers can never affect the outcome.

Edit-3: The average of the implicit modifiers is up in the air as well. We'll know for sure once we get results that include 3 fractured mod items.