Add to vertex group

24 Ⅷ 2013

To work with Vertex groups and BMesh combined, you must be aware that the actual group is always part of the Object, not the vertex… So… to add a vertex group, you need to use the old bpy.data way. What we need to work with is the index of the actual vertex group… so lets say you want a group called “cluster”.. lets see if it exists, and if it doesn’t… make one… then get the index.

import bpy, bmesh
groupName = 'cluster'
ob = bpy.context.active_object
me = ob.data
# Try to retrieve the vertex group, and if we can't make a new one
try:
group_index = ob.vertex_groups[groupName].index
except:
group = ob.vertex_groups.new(groupName)
group_index = group.index
#Let's get the bmesh data
bm = bmesh.new()
bm.from_mesh(me)
# Now here's something new... we have to get the custom data layer
# The vertex groups are all in the deform layer (there is always just one, which we retrieve as the active one)
deform_layer = bm.verts.layers.deform.active
if deform_layer is None: deform_layer = bm.verts.layers.deform.new()
# Let's loop through all faces and if they are selected put the verts in the group!
for f in bm.faces:
if f.select:
for v in f.verts:
v[deform_layer][group_index] = 1.0
# Now here's a quick way to see if a vertex is in a vertex group
for v in bm.verts:
if group_index in v[deform_layer]:
print('vert',v.index,'is in the group')
# That's it... we're done... so we put the bmesh back in the object
bm.to_mesh(me)
bm.free()