I seem to see the most development in freehost warbirds 2.77 and freehost's attempts at IL2 multiplayer and am hoping some of the innovations on server settings seen on tabahost warbirds 3 will end up being implemented in other sims.

It's been quite while since attending the 1994 air warrior convention at washington dc that gave rise to confirmed kill (warbirds) and I think blame for decreasing player base is due more to a change in gamer personalities than the obvious bad decisions made by the game and arena hosts.

Back in the day, gamers who desired to play multiplayer spent time configuring to thier wits end just for a few minutes play time.....because that was what was required to "game".

There was no plug and play or easy route to a game and this attracted people with skill sets and knowledge in a the right areas as well as the desire for something so new that few knew about it.

These people have moved on (most anyway) and the circumstances that caused this group of people to have the requesite skills and desire at that frame of time do not exist any more.

multiplayer gaming is now easy to achieve, realism has given way to eye candy, and "canned events" are now more common than not.

There will always be a small group who want accurate multiplayer flight simming but a profit can not be made hosting these arenas unless more users can be attracted.

I've flown since 1993 steadily and the best fighter simming I see is at warbirds or warbirds freehost but I might try the others again if they have gotten the flight, damage, and gunnery models as accurate as the are where I now fly.

I'm building a new rig and will celebrate it by delivering airframe pepperidge to any and all opponents in a lightning round of trying out all the multiplayer sims in a couple of months and then stick with the ones I like best.

If you fall victim to a supposedly inferior and least popular plane in the planeset that shows up with a huge altitude advantage, it may well be me.

Icepac, on the clipboard, choose options>flight uncheck stall limiter. The stall limiter is a bit of an easymode for the newer players, you should have no trouble flopping out of the sky then. If you prefer more realistic settings try Friday Squad Opperations, your more than welcome to join 9GIAP for a run to try it out. MA is just practice. Look me up, same name in there.

Thanks for the suggestion.........I unchecked that right away but I did disable combat trim after your suggestion.

I'll look you up....thanks

I fly the mostly knights but will go to whatever side allows me to explore what I haven't already seen yet in game.

Still haven't spun a plane yet like warbirds 2.7 does.

Once combat trim is disabled, mapping trim to joystick axis is necessary if you want have the authority over your plane that many there have though I just trim up using the "K" key and fly with forward pressure when I find a fight and things got a lot easier.

They say the pulling through a blackout ends up relaxing elevator but it seems the full up elevator trim still works under those conditions and a lot of guys are able to maintain a tight turn using that.....not sure though.

I do like aces high and the mannable acks and tanking has been worth exploring but it seems nobody flies anything but late war speedsters.

That's probably why the amazingly cool terrains in the early war and Axis vs Allies arenas sit empty.

I'm concentrating now on killing b29s but will begin to start getting kills in early war non-uber iron.

Man, I hope Oleg leaving doesn't mean the combat flight sim genre is screwed.....Though I guess all those nitpicky crap the flight sim community has thrown and Ubisoft have taken its toll on him. I wish him the best, after all he's given us one of the best simulators ever released.

well Hitech just updated aces high and made quite a **** up of it aperantly. I dont get involved in the ground game or win the war crowd much but thats where most of the noise is coming from. He should stick to aircraft.

It's also a good, and very unusual thing if it's a flight simulator that's going on 13 or 14 years, like, uh, let me see,....

THIS ONE!

And it looks like this old forum is going to be around a while longer too.

Yep. That's right. When you get down to it the are a couple of die hard's out there who just couldn't stand the thought of not supporting us old cobb webs and keeping these old dark corners open for us to hang around.

Seriously though, WW 2 Fighters forums have been renewed for a couple more years thanks to the generosity of a couple of anonymous benefactors. So, for those of us who peek in every now and then, you might want to offer a word of gratitude to those generous old souls who probably have grown accustomed this old HANG OUT just as much as, if not more than, we have.