Microsoft has removed all reference to Minecraft creator Markus "Notch" Persson from the game.
Twitter user decrepitlab noticed the quotes "Made by Notch!" and "The Work of Notch!" have been scrubbed from the game as part of the latest patch (confirmed by PC Gamer).
Persson sold Mojang -- along with all Minecraft ownership rights -- to Microsoft in 2014 for $2.5 billion. During a Q&A after the deal, a Mojang reprsentative said Persson didn't "want the responsibility of owning a company of such global significance."
In the subsequent years Persson has become both prolific and controversial on Twitter, offering up such gems as: "I'd rather be a fascist **** than have a feminine dick."

DS4Windows v1.6.13 is released. DS4Windows is a portable program that allows you to get the best experience while using a DualShock 4 on your PC. By emulating a Xbox 360 controller, many more games are accessible.

Though yesterday's announcement of the PC version of Halo: The Master Chief Collection stole the show in terms of Microsoft news, that wasn't all that the company had up its sleeve in terms of new things that they're bringing to the table. After being beta tested in private for quite a while, Microsoft has officially updated their Wireless Display app to allow players to stream their PC games to their Xbox One systems. Similar in function to Steam's Big Picture Mode, you can remotely play your PC games on your TV by beaming it to the Xbox. Any games can be streamed, be it from the Epic, Steam, or even the Windows Games Store, with the only limit being on media streaming content, such as Netflix or Hulu, which shouldn't be an issue, as both services have native Xbox One apps. The update is now live, and can be downloaded off the Microsoft Store.

The same casting experience available on Microsoft's Surface Hub and Windows has finally arrived on Xbox One! Microsoft's Wireless Display app lets you wirelessly project your Windows or Android based devices to your Xbox One. - Instantly share photos you've just taken with family and friends without having the photos sync through a cloud service. - Share video clips you’ve recorded with family and friends - Project your favorite websites with Microsoft Edge to the biggest screen in your house - Mirror your Android games to your TV so your friends can watch - Play your PC games on your Xbox while using the Xbox controller as a gamepad - Use your PC on your Xbox One and use the Xbox controller as a mouse/keyboard
Click to expand...

In its patch notes for Fortnite today, Epic Games announced it was adjusting how cross-platform play pools are set up by default in the game.
Before, the game's cross-platform capabilities put Xbox One, PS4, Nintendo Switch, iOS, and Android players all in the same matchmaking pools for games. Now, it seems Epic has opted to divvy them up to improve the game experience for those on Switch and mobile.
Now, Xbox One and PS4 players will be grouped together by default, while Switch users will be grouped with mobile. This does not apply if players are in cross-platform parties already. Fortnite will still allow cross-platform play across all platforms for those already in parties or who accept an invite to one. So, if a Nintendo Switch user is in a party with a friend on Xbox One, they can still play together.

Ahead of GDC, Microsoft has announced that Xbox Live services will be coming to iOS and Android.
That includes features such as achievements, gamerscore, friend lists, family settings and Xbox Live security measures. Developers are now able to implement these into their smartphone titles.
"If you watch what we've done, especially with Minecraft, over the past few years, we've taken Xbox Live to as many platforms as Minecraft is on as possible," says Kareem Choudhry, Microsoft CVP of Gaming Cloud. "We're uniting those communities together with a consistent, singular experience for all of those gamers.
"We're now making that available to developers with our new mobile SDK for developers, which is available for iOS and Android. With one sign-in, iOS and Android games will have a consistent experience with fan favourite Xbox Live features such as achievements, gamerscore, hero stats, friends lists, club memberships, and even family settings -- no matter what device you're playing on.
"All of those features will be made available to mobile game developers, whether they're looking for the entire experience that we offer in Minecraft, or Solitaire, but also standalone features like achievements or gamerscore. Xbox Trusted Identity Network supports log-in, privacy, online safety, and child accounts. All things around safety, security, and privacy that we hold near and dear."
However, the company has nothing to report in terms of these services coming to Nintendo Switch. Microsoft was expected to announce a similar tie-up with Nintendo's machine, as detailed in a GDC talk description.

Rumours of the enigmatic disc-less Xbox One are doing the rounds again, this time with a little more substance.
According to Windows Central, which claims to have information from sources close to the issue, the new console is called the Xbox One S All-Digital Edition.
There is no indication of price, or any other hardware specifics, but initial reports suggested that dropping the disc-drive could bring it to anywhere between $100 and $200.
Reports of the disc-less Xbox, codenamed Maverick, first surfaced in November last year after tech site Thurrott leaked information about the console suggesting a Spring 2019 launch.
The most recent information appears to confirm this, suggesting a "near-global simultaneous launch" for the disc-less console, with pre-orders going up in April this year, and hitting shelves in May.

The head of Microsoft has defended the company's decision to take a $479 million contract that will supply HoloLens devices to the US Army.
Microsoft won the contract last year, fending off competition from the likes of Magic Leap, and will develop HoloLens to become an 'Integrated Visual Augmentation System' for the military -- potentially delivering up to 100,000 headsets.
The device will be used to help soldiers identify threats and "increase lethality" on the battlefield.
Earlier this week, a group of Microsoft employees posted an open letter calling for the company to cancel the contract, stating: "We did not sign up to develop weapons."
Speaking to CNN, CEO Satya Nadella defended the contract, saying: "We made a principled decision that we're not going to withhold technology from institutions that we have elected in democracies to protect the freedoms we enjoy."

With Sony staying out of E3 2019, Microsoft has a chance to command quite a bit of attention. And according to reports, they stand poised to do exactly that with the unveiling of not one, but two new consoles, at least one of which is in the code-named Xbox Scarlett family of devices.
French site Jeux Video reports (via Google Translate, and corroborated by Thurrott) that at Microsoft's E3 2019 press conference, the company will unveil consoles code-named Lockhart and Anaconda.
These devices have been reported on before. The first, Lockhart, is part of the Xbox Scarlett family of devices and is a disc-less console that will be far cheaper than the regular Xbox One - possibly around just $200. The second, the Anaconda, is a slimmer, newer version of the Xbox One X. Both consoles are still reportedly planned for release in fall of 2020 despite their imminent unveiling.
One source told Jeux Video that Halo Infinite's launch will coincide with that of the Lockhart, though the game will also be available on Xbox One.

While its physical launch sales were somewhat disappointing -- certainly if the UK figures are anything to go by -- there is data to suggest Crackdown has still been a hit on Xbox One.True Achievements has released its latest weekly chart of the platform's most played games, which shows Crackdown 3 was the third most popular title of the week. It was only surpassed by Apex Legends and Fortnite, in terms of the number of Xbox users that played it, and both of those are free-to-play titles.
Interestingly, it's the single-player campaign specifically that reached No.3 in the charts. The multiplayer and the technically ambitious Wrecking Zone mode placed much lower at No.22.
True Achievements' chart is calculated by scanning Xbox user accounts -- a sample of more than half a million from around the world -- for which games they have played in the previous week, running from Monday to Sunday. It's worth emphasising that these are games actively played, not just ones where achievements have been unlocked.
One in ten of these users played Crackdown 3 last week, more than double the number that played Red Dead Redemption 2 in the same period. To further demonstrate the popularity of the single-player campaign, less than a third of the Xbox owners that played Crackdown 3 were indulged in Wrecking Zone.
The reason for the disparity between Crackdown's active userbase and its retail woes is almost certainly the title's inclusion in Xbox Game Pass, making it readily available to anyone who has already subscribed -- or even those who sign up for a trial around launch.

During today's Inside Xbox livestream, corporate VP of Microsoft Studios Matt Booty announced that Microsoft Studios under its current name was no more. Rather, the company's collective development studios will now be known as Xbox Game Studios.
The move is largely a rebrand and does not change the position of the 13 studios that comprise what is now called Xbox Game Studios: 343 Industries, The Coalition, Compulsion Games, The Initiative, inXile Entertainment, Minecraft, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, Turn 10 Studios, Undead Labs, and Xbox Global Publishing.
Rather, Booty said the change was intended to bring all things gaming at Microsoft under the Xbox branding - including PC and mobile endeavors.
"At Xbox, we believe when everyone plays, we all win," Booty said during the stream, "It's why we're passionate about building a portfolio of games for players across console, PC, and mobile. As we've expanded our focus beyond the console, the Xbox brand has also evolved from its original roots. Today, Xbox is our gaming brand across all devices, no matter how or where you want to play, or who you want to play with."

Final Burn Legends v1.25 is released. Final Burn Legends is a port of Final Burn Alpha 2.99.07 to the Xbox. It also includes parts of FBA-XXX Pro 1.29. Support for over 2700 games. Some games are not playable anywhere else on the Xbox.

new drivers ported to fbl
Added driver for games on Taito's SJ System [iq_132, dink]
Added driver for games on Williams 6809 Hardware [iq_132, dink]
Added driver for The Return Of The Jedi [iq_132, dink ]

Libretro’s Twitter account had already teased us by saying a new Retroarch version was coming our way and now they’ve kept their promise!
RetroArch v1.7.6 is now available for download from their website. The new release includes an initial PS2 port (which includes four cores at the moment: FCEUmm, QuickNES, Picodrive and 2048), a new menu driver called Ozone made by @natinusala inspired by the Nintendo Switch's UI, a theme format for RGUI - aka RetroArch' simpler user interface used by default on some cores & ports, and finally Discord matchmaking. The update also announces ports for the PlayStation 4 and Xbox One (UWP) consoles but due to a few issues, such as slow loading times on the latter, they have not been officially released yet, although unofficial builds for the UWP version are already available to be downloaded elsewhere.

Introducing Mupen64Plus-Next:
This is the WIP new Mupen core @m4xw has been working on.
It is developed with a close-to-upstream approach, which eases the maintainability
and provides a easier way to update core components.

Microsoft has inadvertently revealed its plans to bring Xbox Live to Switch and mobile after submitting a session report for GDC 2019.
In the description for a GDC session titled Xbox Live: Growing & Engaging Your Gaming Community Across iOS, Android, Switch, Xbox, and PC (spotted by Windows Central), the platform holder revealed its plans to release a new Xbox Development Kit.

"Get a first look at the SDK to enable game developers to connect players between iOS, Android, and Switch in addition to Xbox and any game in the Microsoft Store on Windows PCs," reads the description.
Although Microsoft already requires an Xbox Live login for Minecraft on all other platforms save for PlayStation, this SDK should allow developers to implement Xbox Live cross-platform support, such as achievements and multiplayer, directly into their games.
From opening up its console exclusives to PC players and advocating cross-platform play, to Xbox Game Pass and its reported plans for a digital-only console, Microsoft continues to push outside of the industry's comfort zones.

Microsoft's games revenue increased 8% in the second fiscal quarter, which CEO Satya Nadella declared as the "largest gaming revenue quarter" in the company's history.
In the three-month period ended December 31, 2018, Microsoft earned $4.23 billion in revenue from its games business -- an overall increase of 8% year-on-year.
That improvement did not come from hardware revenue, however. Hardware sales actually fell 19% over the same quarter last year, which hosted the launch of the Xbox One X.
Instead, Microsoft drew strength from software and services, which saw a 31% increase in revenue thanks to a combination of third-party sales, Game Pass subscribers, and Xbox Live users. In a call with investors, Microsoft CEO Satya Nadella confirmed that Xbox Live MAUs increased by 8% to reach a record 64 million people across console, PC and mobile.

The two latest iterations (Xbox 360 and Xbox One) offer cloud storage capabilities that allow players to access their game saves from any Xbox console.

This storage also serves as a reliable backup in the event of a console breaking; with these powerful features, players can continue to game virtually anywhere, at any time.

It’s all a matter of connecting to the cloud offered through a typical Xbox Live subscription; enabling the system to allow for cloud saved games is half the battle. From there, players can choose to save their games on the cloud instead of a local cache.
Click to expand...

Microsoft CEO Satya Nadella has positioned Microsoft at the forefront of an industry-wide push to create a "Netflix for games."
Speaking to the press at Microsoft's headquarters, Nadella explicitly stated that the company's ambition with Project xCloud is to create a platform equivalent to the tv and film streaming service in terms of reach and popularity.
"We describe it as, shorthand, 'Netflix for games,'" Nadella said, as quoted by Business Insider, adding, "We have as much a shot to build a subscription service as anybody else."
In additional comments, Nadella indicated that, due to various aspects of its Xbox business, Microsoft has key advantages over other companies with similar ambitions.

MAMEoXtras v2.1u1 is released. MAMEoXtras is a port of the popular MAME (Multi Arcade Machine Emulator) system for the XBOX. This is an update to MameDOX based on Version 1.1. Featuring new updated driver work and brand spanking new skins. Contains coding by Erik Abair, opcode, luckyMIC, superfro, XPort, bendermike, Ebsy, HK$, IQ_132, gamezfan, destronger, cbagy, And BritneysPAIRS.

MAMEoXtras v2.1u1 Changelog:

New games now supported

Segasonic Bros

Games now fixed and working

Ganbare! Gonta!! 2 / Party Time: Gonta the Diver II

Games now with sound

Mirax

Games now with improved sound

96 Flag Rally
Double Wings

General Fixes And Improvements

Fixed missing sprites and incorrect tile blending in Desert Assault / Thunderzone
Fixed bad background colours in Dynamite Duke at various points all through the game.
Ported Clint Taylor's timing and pallette fixes for Mr Do in MAME2003-plus across to this core.
Added missing input for Led Storm Rally 2011 which is used to change vehicle types when playing.

Big thankyou to dink of the FBA dev team for helping me out with the above sound fixes

EA’s first-person World War II shooter, Battlefield V, kicks off 2019 with a big new patch for the game, as the second Chapter of its Tides of War free expansion, Lightning Strikes is ready for takeoff today, January 15 on PS4, Xbox One, and PC. Lightning Strikes features new modes, weapons, vehicles and other content to the game.

The first thing that they have introduced is the Squad Conquest. According to DICE, Squad Conquest “is an intense version of Conquest that enables more tactical gameplay between two teams of 16 players on the Arras, Rotterdam, and Hamada maps.”

Moreover, DICE is adding four new weapons to the game which can be unlocked by players through completing Weekly Challenges that will be made available during the period of Chapter 2: Lightning Strikes.

Aside from that, players can expect for a handful of improvements from Time to Death and Death Experience in the new update. DICE has a bag full of improvements for Battlefield V, from visual updates to audio fixes, the addition of new weapons and vehicles to a new Grand Operation (Battle of Hannut) and more.

In fact, the developer published an eight-page PDF document for the full patch notes of the game which can be viewed on the Battlefield website.

Game Overview

Battlefield V is a first-person shooting game that focuses on the events of World War II. It will go back to its roots with a never-before-seen portrayal of World War II. Take the battle with some unexpected but crucial moments of the war.

Battlefield V is available worldwide for PS4, Xbox One, and PC. If you still don’t have a copy of the game yet, better grab yours here at Playasia. Click the button below to get yours!

Bandai Namco‘s highly anticipated fighting game, Jump Force, is due out next month. And before fans can dive right into the biggest crossovers in recent times, the company revealed an Open Beta Test for Xbox One and PlayStation 4. So players, if you’ve been planning to be the first fighter to defend the Earth with your favorite manga characters, you definitely shouldn’t miss this opportunity!

Without further ado, let’s get into the details!

Bandai Namco US and Europe took their respective Twitter pages to reveal the information about the upcoming Open Beta Test for Jump Force. According to the publisher, the game’s Open Beta will kick off on January 18th until January 20th. From those dates, players can download the Jump Force Open Beta client and jump into battles against other players around the globe, which will be divided into four three-hour sessions.

Moreover, Bandai Namco announced that players can choose their favorite fighters from the whopping 17 playable characters. But not only that, there will also be five available stages during the Open Beta Test. See the complete list below.

The legend of Tales Of series is as old as time itself, all is started when a bard called Yoshiharu Gotanda from the archipelago of Jipang traveled far and wide across the country to tell many fantasy tales to the people who have had the patience to hear them.
Inspired by real history facts, mythologies, and foreign folklore; in every single chapter of this monumental series, people could feel a true sense of wonder who helped many of them to face the life’s challenges with renewed courage and determination.

Set in a fantastical universe infused with magic; the series of Tales Of overstepped the myth to appear in our world in the form of video games, anime, audio dramas, and many other opuses who influence modern day culture with a bit of enchantment. Talking about games, until today 16 main episodes have reached our planet; indeed the first adventure entitled Tales of Phantasia was available for the good, old Super Famicom. It sees a 17 years-old boy called Cress Albane that with the aid of a bunch of wizards, clerics, warriors, and elves traveled in across the world to defeat Dhaos; the wicked sorcerer who has cast the world into darkness.
Since then, many heroes, villains, and kingdoms appeared on the screens of millions of players; all of them bring this vivid characters and lands to life…

Finally, the magically revamped version of the tenth installment is ready to reach all the cities, towns, and villages of Gaia with Tales of Vesperia: Definitive Edition for PS4, NS, and XB1!

Get ready to go on the planet Terca Lumireis. Composed of six continents (Ilyccia, Tolbyccia, Desier, Hypionia, Weccea, Yurzorea) and surrounded by the Outer Ocean. Its main energy source is “Blastia”; an ancient technology capable to absorb and store the power Aer substance, and reuse it to provide fire, water, light, and even fuel the huge seal that keeps the monsters far away.
So, the power of the world is concentrated in the single kingdom that controls the Blastia and this power led some of the people down the path of dictatorship. To oppose this force, people joined guilds to fight against the unfair rules.
In there the fates of 10 unconventional heroes headed by the former member of Brave Vesperia guild Yuri Lowell; will cross each other to bring to light a shadowy plan who aim to control the people, and eventually destroy the civilization.

Featuring additional scenarios, two new characters, new locations, and latest fashion’s costumes; Tales of Vesperia: Definitive Edition for PS4, NS, and XB1 offers a brand new fantasy-themed adventure beyond any imagination. Thanks to the much-beloved Linear Motion Battle System prove your worth as a hero, fighting hundreds of creatures that popping up when you least expect it. With four characters under your control think fast, and act faster. Switch between them during the battles to perform almost endless combos that exploit both physical and magical attacks!

With more than 20 years of epicness and a plethora of features that rounds the experience out, Tales of Vesperia: Definitive Edition for PS4, NS, and XB1 is an emotionally charged adventure that blurs the lines between good and evil as the six interconnected kingdoms hang in the balance.
Join the party digitally or physically!

The DCEmu Homebrew and Gaming Network

Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.