Alpha 3.0

hey rip, thanks for the updates as usual. Everything I've seen has blown me away so far with the exception of the flight model. Do you know if there's been much discussion about changes that need to be made to make the flight model a bit more believable? Take a look at this video to see what I mean (go to 13:55):

1. If there is one thing that is for certain then it´s the next change of the flight model. The FM in general has been changed a lot and it will be balanced again. It´s like a pendulum until it finds a state where everyone is happy with.

The current focus is only on stability, performance and bug fixing. A pre test of an alpha version

2. Especially in "atmosphere" (as far as you can speak of atmosphere on a moon) all the ships are behaving quiet similar atm. But they already said that this will change depending on the ship you fly AND depending on the planet. A Herald (info runner, no "wings") should drop like a stone without thrusters whereas a Gladius is more like an aircraft.

BTW what you can compare on the moons already is the different gravity (walking/jumping on the surface) and the day/nightime cycles since planetary rotation is implemented.

Oh and here is a chance to win an Anvil Hawk (bounty hunter ship) during this years anniversary sale: Anniversary special week

SC Alpha 3.0 PTU Build is now open to all backers so anyone should be able to download it.Personal opinion: I would not say it´s unplayable but at a stage where it´s far from being enjoyable due to low performance. Well, it´s a test build for an alpha release so don´t expect to much.Edit: https://robertsspaceindustries…tu-3-0-0-all-backers-test