My hate for qliphorts grows and grows... I mean come on!!! The duel lasted for 3 turns and the only card I got to use was Leo!!! What's the fun in this archetype if winning comes so easy? Where's the challenge and skill??? Do you guys have any archetypes that you can't stand dueling or hate qliphorts just as much?? type in the comments your least favorite deck and why as I'm curious and what you guys think about qliphorts

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Well as for hate. There is only one that I truly ever hated. Yosenju.They infuriate me so much.I'm screaming inside like STAND YOUR GROUND AND FIGHT ME! Or something like COME BACK HERE SO I CAN RIP YOU LIMB FROM LIMB. Some sense of honor inside me cannot accept their way of fighting and take it as extreme cowardice. Hit and run in the worst possible way.Well my apologiez if I insulted anyone but this is my personal opinion after all.

before i say mine i will say a comment about each of the earlier one´s

Qliphort: Hello Reapers! (ME)Yosenju: COME BACK HERE LEE! FINISH ME! (one of the canibal brothers from a game i will not mention wich one in case your gonna play it becuse that game is epic and spoiling it would be a dick move)

The deck i hate most is nutellaknights, not becuse of their repedetive swarm (though it certtanly doesnt help to see them do the same plays over and over again) but becuse of their huge amount of backrow

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meniallight5516 wrote:before i say mine i will say a comment about each of the earlier one´s

Qliphort: Hello Reapers! (ME)Yosenju: COME BACK HERE LEE! FINISH ME! (one of the canibal brothers from a game i will not mention wich one in case your gonna play it becuse that game is epic and spoiling it would be a dick move)

The deck i hate most is nutellaknights, not becuse of their repedetive swarm (though it certtanly doesnt help to see them do the same plays over and over again) but becuse of their huge amount of backrow

A deck that I hate eh? This is the most simple answer and I'm sure everyone can relate. The solitaire decks. The degenerate decks where your opponent would most likely can't do anything to stop you from either drawing all you need, of wiping their LP to 0 during the standby phase.

While Quiloths, Tellerknights, and Yosenjus yes are all annoying, they can be dealt with. Yosenjus and Tellerknights suffer from the same cards, a good Dekko or enough MST-ish cards will shut them up. While Tellerknights will have monsters onboard, Yosenjus are extremely prone to OTKs. Quiloths, you must stop their scale. Though, not everyone runs backrow destruction.

Lets see Im not really one for hating any decks that much just the playstyle of some decks. As for qliphort its not a big problem as Tactiction said a good denko or backrow destruction or backrow lockdown "Royal Decree" can hold them down. But there are builds of qliphort out that just want to 1rst turn tower you and those builds play 0 traps and main 3 royal decree themselves.

Decks that i really hate is a deck that says no to playing mostly lockdown decks. To me I consider heroes this because of dark law. Sure Nekroz were able to do that but thats all taken care of now.

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Tormmentor wrote:Lets see Im not really one for hating any decks that much just the playstyle of some decks. As for qliphort its not a big problem as Tactiction said a good denko or backrow destruction or backrow lockdown "Royal Decree" can hold them down. But there are builds of qliphort out that just want to 1rst turn tower you and those builds play 0 traps and main 3 royal decree themselves.

Decks that i really hate is a deck that says no to playing mostly lockdown decks. To me I consider heroes this because of dark law. Sure Nekroz were able to do that but thats all taken care of now.

I especially HATE the first turn tower builds, in the duel I got to play 1 single card before he killed me in 3 turns!

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"Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards."

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"Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it."