Further to these, are there any major "holes" in the AI discussions in terms of each major power's strategies/tactics that require work? I can scarcely imagine that the discussion has been anything less than completely thorough; nevertheless it may be the case that we are missing big chunks of material that the AIO needs to be effective.

ORIGINAL: Shannon V. OKeets Task #1 is to get the AIO so it can win against poor play. Backing off its skill level is easy.

Clearly an adept AI is paramount, but I'm a fan of the historical at least being possible. By that I mean, I hope that an AI Germany won't always invade Spain to get Gibraltar, or an AI Allies attack Turkey. It might be tricky, lord knows I can't code much less play adeptly. But my love of WiF is partially because of how close it can sometimes mimic what actually happened.

I have noticed the various minor strategies, including the Marauder ones. I love the variations. I imagine the Major AI strategies will be much more complicated.