I better see some warrior and hunter nerfs to go with this. There's nothing more obscene than warrior stun locks, and nothing more disgusting than the amount of sustained ranged burst a hunter can put out right now.

I didn't notice any nerf. As a resto druid I can easily kill most opponents unless they use all defensive CD's or simply run away. With this talent activated I'm probably the best DPS around. Yesterday I killed other resto druid with 380k hp and I did 800k damage to him in about 20 secs. Melee classes are most easy to kill as they are constantly in range. I'm always going for flag carriers, they are dying like a chickens.

Funny is, no-one expect that huge damage from resto druid. People are dying sometimes in a few seconds and they've got no idea why !!

It appears that Paragon found that HotW was good enough to bring in 4 druids who were all specced with it. The only one not specced with it, comicly changed everything thing about his/her gear/spec before logging out to troll anyone looking at him on the armory.

At this point resto druid can't really manage that much DPS, but Feral kitty and probably boomkin can pull insane numbers by switching to each others spec with HotW.

I think a nerf is coming to the ability to bring the damage to the abilities much closer to the spec you're switching to.

when they stealth nerf something, it's so they can use the number of people who use it after as a defense for how good it still is

let's say you choose A
A is great
i nerf A without telling you
you don't notice at first, so you still have A
3 weeks later you quit using A
you say A sucks now
i say that post-nerf, 97% of people still used A, because nobody knew A sucked
A sucks, no doubt, but i've "responded" so you can't accuse me of not caring.
fanbois defend me and point to the "facts" that 97% still used A.
you don't have the means to counter with how many people use A right NOW.

It appears that Paragon found that HotW was good enough to bring in 4 druids who were all specced with it. The only one not specced with it, comicly changed everything thing about his/her gear/spec before logging out to troll anyone looking at him on the armory.

At this point resto druid can't really manage that much DPS, but Feral kitty and probably boomkin can pull insane numbers by switching to each others spec with HotW.

I think a nerf is coming to the ability to bring the damage to the abilities much closer to the spec you're switching to.

You know, I thought HoTW was really good too, until I started raiding and saw how much other players can burst to as well. We're currently working on Garajal, a huge patchwerk type boss, and everyone's doing their damnedest to maximize damage. Here are some rough numbers for the first minute of the fight:

Yes it is and it was necessary. I'd argue though that the CD should now be 2 or 3 minutes.

Problem with that is the nerf only effects some users while a cool-down reduction would effect all. For example, I only use the cool-down to cast rejuvenation in bear form. So shorter cool-down would be a major buff for me.

It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning.

I was broken for feral and resto doing dps for arena and in raids. Wrath for feral was doing close to 200k. The only dps benefit it is supposed to have is the 6% stats for all classes, which stacks multiplicative with +5% from wearing leather. Don't complain about nerfs for bugs.

^^

I feel the 6% boost to prime stat is more than enough the xtra ability was never even needed.

Funny how many people think the switching specs part got added when it was actually the complete opposite. The 6% got added afterwards to make Druids competitive. Other classes trolling the Druid forums again I guess.