bilalmarri said
the point at which the images are being lost. flicks in fact, instead of glitch. those are unintentional
still checking whats wrong there..

It could be that cache is not being cleared on certain frames. Although this is a problem more common to CS6 with its global caching, it can also happen in CS5 .5. I’ve a feeling that Trapcode Particular might have something to do with it, but don’t quote me on that.

I doubt very much that it was the Ramp effect, but removing the Ramp effect, will have invalidated the cache, allowing the frames to render properly. You could also have tried very slightly changing the parameters of the Ramp effect. I expect this would have had the same effect.

I met similar glitch a couple of times, basically everytime I was creating a new 3D project. It was always caused by 3D layers and their aligment in the 3D space. If you use 3D layers and have some camera movement, this glitch may appear when these layers have the same Z-position, so they are overlaying themselves. Moving every layer in the z-space (few pixels are enough) always solved the problem.