White Wolf's tabletop RPG publishing continues via Onyx Path Publishing. Onyx Path has released Demon: the Descent, Mummy: the Curse, Werewolf: the Apocalypse 20th Anniversary Edition, as well as supplements for Vampire: the Masquerade 20th Anniversary Edition, the World of Darkness, Vampire: the Requiem and more.

The multi-genre anime and manga game Returns!!! * Featuring an expanded and streamlined version of the Tri-Stat System, offering enhanced character options without sacrificing ease of use. * Modular toolkits for races, occupations, and archetypes will make the game faster and easier for new players to explore, helping them turn their initial concepts into final character designs.... [Klicke hier für weiteres]

Big Eyes, Small Mouth is a multi-genre RPG, inspired by the dynamic characters and stories found in Japanese animation. Comedy or horror, fantasy or science-fiction...if you can imagine it, you can play it! The game rules accurately reflect the "anime atmosphere" by emphasizing role playing rather than numbers and charts. Additionally, character creation can take less than ten minutes,... [Klicke hier für weiteres]

The two-time Origins Award nominated multi-genre Japanese anime RPG is now available in a more compact Revised Second Edition format! BESM is inspired by the dynamic settings and stories found in a wide range of anime shows, allowing players to create characters from any genre or sub-genre. Comedy or horror, fantasy or science-fiction, mecha action or passionate romance...if you can image... [Klicke hier für weiteres]

Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists... [Klicke hier für weiteres]

The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,... [Klicke hier für weiteres]

Neither Fully Fae
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible... [Klicke hier für weiteres]

An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1!
The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets... [Klicke hier für weiteres]

Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new... [Klicke hier für weiteres]

Humankind has been fascinated with death since the beginning.
Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new,... [Klicke hier für weiteres]

The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and... [Klicke hier für weiteres]

Reap The Whirlwind Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels... [Klicke hier für weiteres]

Sex, Blood, and Rock `n RollLos Angeles, 1977. A Camarilla spy has infiltrated the Sabbat. When an investigation into leaked information came to the domain, he fled. The trail to bring him back will take the characters from Southern California to Las Vegas and then Tijuana in a seedy, action-packed adventure inspired by the works of Hunter S. Thompson, Martin Scorcese,... [Klicke hier für weiteres]

The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do?
FOR THE DAMNED
Drawing the Vampire Line to a close, GEHENNA brings about the conclusion of Vampire's World of Darkness. Featuring... [Klicke hier für weiteres]

Take Back The Night
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness... [Klicke hier für weiteres]

May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers... [Klicke hier für weiteres]

Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the... [Klicke hier für weiteres]

Reality Overthrown!
Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of... [Klicke hier für weiteres]

An Epic Game of Reality on the Brink
Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ... [Klicke hier für weiteres]

ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms... [Klicke hier für weiteres]

ENnie Nominee Best Free Product or Web Enhancement Gloria MundiGazing Into You
The first scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to... [Klicke hier für weiteres]

Driving Angry
The second scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to play your first game of Mage: The Awakening, White Wolf's... [Klicke hier für weiteres]

A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world.... [Klicke hier für weiteres]

A brief look into our classic Mind's Eye Theatre system.
This free booklet gives you a taste of the mechanics for our original live-action roleplaying system.
If you like what you see, you can purchase our complete Mind's Eye Theatre books here on DriveThruRPG.com! ... [Klicke hier für weiteres]

Orpheus was crafted as a bold experiment in tabletop roleplaying games. Each book in the series advances a broad and world-changing metaplot in addition to introducing new systems and mechanics. Individual troupes may decide to introduce metaplot elements at their own pace, change the presentation of events, or ignore the metaplot entirely, keeping the focus of the game on the paranormal... [Klicke hier für weiteres]

Osiris Awakens. The Undying Rise Anew
Given the choice of life or death, we choose to live again as soldiers of Osiris. We are stronger and more alive than any mortal in the union of ancient wisdom and modern will. The Lands of Faith have been plundered by agents of Set and Apophis for long enough. Their time is over. Those who violate the principles of justice and balance are our prey, and... [Klicke hier für weiteres]

Note: The new World of Darkness game line is now called Chronicles of Darkness, get the new core rule book from Onyx Path Publishing here at DriveThruRPG.com.
Where the Shadows Grow Long
We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the... [Klicke hier für weiteres]

Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state.
Pain, Rage, and... [Klicke hier für weiteres]

Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state.
Pain, Rage, and... [Klicke hier für weiteres]

Promethean: The Created is a new game set in the World of Darkness, featuring a whole new type of character for players, inspired by the classic Frankenstein monster and the worldwide myths of Golems. Prometheans are soulless corpses animated by a mysterious, alchemical force — the Divine Fire stolen from the gods. Their hideousness forces humans, animals, and even nature itself to reject them... [Klicke hier für weiteres]

It’s Alive!
This free booklet introduces you to those shadowy figures inhabiting the World of Darkness known as Prometheans.
A storytelling game of stolen lives.
This is the first time that White Wolf has explored the traditional horror genre of created monsters — characters who from the outset stand apart from the rest of society, isolated.
Only... [Klicke hier für weiteres]

A Righteous and Thankless Calling
The Order of Reason is founded on ideals of strength, unity, and safety through shared vision and indefatigable purpose. Despite this solid foundation, a schism has formed in the Order once in the past. The departure of the Solificati led the Maximi to form a secret Convention, bound to act as the conscience of the Order.
Secrets of the KsirafaiRazors... [Klicke hier für weiteres]

ENnie Nominee Best Free Product or Web Enhancement
To present Exalted Second Edition to new players, and provide a valuable resource to longtime fans, White Wolf has put together the Return to the Tomb of 5 Corners. Return to the Tomb of 5 Corners contains a demo version of the Exalted Second Edition rules and a sample adventure of epic scope. Return to the Tomb of 5 Corners... [Klicke hier für weiteres]

Abundant access to firedust, the overflowing coffers of the Arbani family’s firewand trade, and no small amount of ingenuity have given birth to a new mixture: firepowder. Scroll of Firearms offers rules options for introducing firearms and explosives as an emergent technology to your Exalted: Second Edition campaign!
MORE FROM TRAVIS LEGGE:
... [Klicke hier für weiteres]

Morality has always played an important role in Vampire. Whether playing a kind-hearted Kindred who desperately clings to Humanity, or a monstrous Cainite who follows the Path of Power and the Inner Voice, the character relies on morality to keep their personality intact and keep the Beast from taking control. Any vampire who has not fallen to the Wassail subscribes to some form of... [Klicke hier für weiteres]

White Wolf's Storytelling Adventure System (SAS for short) is a series of stories in PDF format for our various Storytelling game lines. Think of a Storytelling Adventure System product (SAS) as a story kit, as if you’d bought a piece of modern furniture and brought it home in a big flat box. The basic parts that make up most SAS stories are simple: Storyteller characters, scenes and some... [Klicke hier für weiteres]

A band of mighty heroes is brought together by hazy visions of its members past lives and of the tomb wherein their forsaken bodies lie, defended by deadly traps and surrounded by untold riches. Four of these stalwart souls find their way to a valley north and east of the city of Nexus, rediscover the bonds of their ancient brotherhood and determine to join together to recover their forgotten artifacts... [Klicke hier für weiteres]

Elevate Your Game This full-color strategy guide and exhaustive encyclopedia of cards offers both new and veteran VTES players insight into the strategies and tactics of the game. Every card is included and every strategy examined. A Strategy Guide and Visual Encyclopedia
Over 100 pages of strategy advice from the world’s top rated players, including sample... [Klicke hier für weiteres]

Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar.
You, along... [Klicke hier für weiteres]

They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires\' grand Masquerade is imperiled, and the night... [Klicke hier für weiteres]

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [Klicke hier für weiteres]

Welcome to the Danse Macabre
Since time immemorial, the Kindred — vampires — have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the... [Klicke hier für weiteres]

Danse de la Mort Mary's Child
Your Requiem Begins Here
This free booklet gives you and four of your friends
everything you need to play your first game of Vampire:
The Requiem, White Wolf's all-new game of Modern
Gothic Storytelling. Discover the seductive and dangerous
world of the undead in "Mary's Child," a complete
introductory scenario.
All the necessary rules are... [Klicke hier für weiteres]

ENnie Nominee Best Art, Cover Best Writing Best Adversary/Monster Product You don't believe me? You think I am lying? You think I would lie to my Prince about something like this? Seven did this to your people liege. Here, tonight, the truth was in this room. It stood here and cut up your subjects - my sire! - to speak to us, and still you doubt it? Seven is real. This is the... [Klicke hier für weiteres]

When the teenage daughter of a local Hermetic mage dies in a terrible accident, the mourning father goes to unconscionable lengths to see his child again. The sheer hubris and potency of his willwork call down immense Paradox, driving him into permanent Quiet. It falls to the players to deal with the repercussions of this newborn Marauder’s actions, contain the damage brought about by his wild... [Klicke hier für weiteres]

Manitou Springs
the Hunt Begins
This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.") Those of you who... [Klicke hier für weiteres]

Manitou Springs Welcome to Manitou Springsthe Hunt Begins This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.")... [Klicke hier für weiteres]

This is a subscription to the White Wolf Blogcast. This is NOT a podcast feed -- check out podcast.white-wolf.com for that. This is a way to get regular updates on new episodes of the White Wolf Blogcast as they are uploaded to DriveThruRPG.com. ... [Klicke hier für weiteres]

Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East.
This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ... [Klicke hier für weiteres]

The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series.
Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you?
Includes 14... [Klicke hier für weiteres]

The Storytelling Game of Passion and Horror
This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way... [Klicke hier für weiteres]