The moderators of this subreddit reserve the right to remove any post for being too far off from these guidelines. This includes submissions that follow the letter of the guidelines, but not the spirit.

So next month I'll be leveling up to 31, but I still don't have the +1 to having friends attribute. When I started playing, I was able to get this attribute pretty easily but as I advance further, I'm having a hard time gaining it. Anyone else around lvl 30 or so find this to be true? If so, how did you overcome it?

It's a lot harder to convince people to add you on their friends list the higher level you get. This isn't because higher level characters are just less friendly (although I'm sure some are). It just means that you have less access to strangers. When we were in [Primary School], [Secondary School], and [University], we were put in situations where we were SURROUNDED by other players. It was much easier to find someone to chat up and party with.

Now that we're older, our options are more limited, as we only see the people at our career spawns, or people out in the public, who are usually busy with their own quests and don't have time for partying. That's just the nature of the game.

The nice thing about the [Internet] is that there are LOTS of places to find people who want to [Socialize]. This subreddit is a great example. Visit places and try to add folks to your friend list if you think they're cool - it'll help in the short term. In the long term, make sure to go to places that put you in social situations, like events such as [Concerts] or [Art Show], or find an adult club that meets regularly where you can meet people.

The game is largely designed around getting characters to interact a lot at lower levels to help ease the difficulty while the player's stats are still low. Solo questing becomes more viable around lv18-22 so there's usually a pretty sharp decline in social interactions. Think of the first 18-22 levels as a warm-up period, if you will, before the player has to go out and face real challenges.

Due to the long warm-up period however, this often gives players the opportunity to form stronger bonds with specific individuals who tend to stick around and help the player with questing throughout the duration of the game. Players can join guilds or explore new regions if they're looking for more people to quest with but that's entirely up to them.

I found an event, [tabletop gaming: D&D]. Funny thing is that when I was around lvl 16 or so, this event added +2 to [invisibility to women]. Now, though, I've seen just as many female players as I do male ones (and a decent amount of players seem to be around my level and skill set).

You have to really invest some time in grinding [Hobbies] and [Skills]. While grinding you'll interact with other players who are collecting XP for the same purposes and with some luck they'll add you to their friends lists.