Virtual Reality: Not Just For Gamers Anymore?

May 25, 2017

Virtual reality (VR) is all the rage in the video game industry nowadays. But if you think VR is just for gamers, you’re mistaken. It also has a bright future in the boardroom. Ask any 3D architecture company and other similar enterprises and you’ll get an idea. More companies are using virtual reality show rooms, and the technology is only getting better.

SPACIALISTS shares some information about virtual reality and the way it affects industries these days.

Looking Ahead

Businesses are slowly leaving PowerPoint presentations – VR is their new option. It’s true that visuals further reinforce how people process information, but VR takes it to a whole new level. The key to its effectiveness is immersion — just like video games, people can feel like they’re inside the information they’re processing.

There are certain areas where VR excels like nothing else. One example is architectural or engineering applications. For instance, companies looking to move into a new office can preview the new space in virtual reality. That way, they can see what it’s like inside the new office without actually being in it. Imagine how much time, effort, and resources you can save because of VR.

Some companies may think that VR is expensive. They would be correct in some ways, but there are more affordable alternatives. In addition, creating virtual reality content is easy. 360-degree videos can be created using commercially available 360 cameras.

VR content will also be valuable in training scenarios. Industries wherein employees need continuous training can use VR for immersion. This is an excellent choice if companies want to produce highly skilled employees. An immersive training regimen is also an engaging one, and there’s less chance of trainees dozing off on boring audio-visual presentations.

Virtual reality is not for gamers anymore. With more advancement on the way, VR has a bright future ahead in the corporate world.