Fluffball

0.0.0.6
Improvement: Item states can now be remembered between rooms. (ex: If you destroy an item, it will not re-spawn when you re-enter the room)
Fix: Bats: Wall Bouncing and how the enemy looks towards the player.
Change: Bushes and Trees now use different wall and destruction methods.

Fluffball

0.0.0.7
Added: Title screen.
Added: Basic save and loading. Only saves/loads the room the player is in at the moment. To save, press the "I" key. There is no notice that the save worked, but it did. You can then choose continue from the title screen on next launch.

Fluffball

0.0.0.9Improvement: Secret level is now properly designed instead of just being a box.
Addition: Added the ability to interact with objects.
Improvement: Use new object interaction functions to allow the player to obtain the sword from the stone. (Press one of the action buttons while next to the sword to pick it up)
Improvement: Added controller support! (Joysticks in menu's don't work that well, use the d-pad for those)
Removal: Removed bomb from starting inventory.
Removal: Removed trees from main level.