What is the one thing that has been missing from both the recent Transformers game reboot with War for Cybertron and the Michael Bay film franchise? Ponder that for a moment.

Last summer kicked off with Transformers: War for Cybertron, a return to the much heralded Transformers original G1 continuity. And we all know that for purists of a series, continuity is everything. Players got to take on the roles of both the Autobots and Decepticons as their civil war ripped all of Cybertron apart. The rise of Optimus Prime and the decent of Starscream were both key story elements as well as the Autobots being brought down to their weakest moments before the story ended in somewhat of a cliffhanger of the fate of the world.

This summer, High Moon Studios had to step back from the series and put out the Transformers: Dark of the Moon tie-in game, which while good for movie game standards, it was no War for Cybertron. Thankfully, the folks at Activision and High Moon Studios have heard the cry of Transformer fanboys world wide and are continuing with the story we have been hungering for over the past year.

At New York Comic Con, Activision released the first trailer for the game with only this statement:

Currently in development by the acclaimed team at High Moon Studios, Transformers: Fall of Cybertron takes fans through the final, darkest hours of the civil war between the AUTOBOTS and DECEPTICONS as they fight for control of their dying planet, ultimately leading to their storied exodus from home.

Transformers: Fall of Cybertron has not been given a release date nor have any platforms been announced though we assume at least the major platforms will all be represented with some handheld versions thrown in too.

And as far as my earlier question on what has been missing? Check out the trailer and see.