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Description

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Warm Up (5 mins)

Organization:

Field spacing is half of a soccer field or whatever is available

Players work in groups of 3s

Each group with 1 ball

Instructions:

The sequence is two short passes and one long pass

Player 1 plays a give and go with player 2. One the return pass player 1 hits a long ball (15-20 yards) to player 3.

After making the return pass player 2 makes a run towards play 3 to offer support for the long pass

Player 2&3 then repeat the sequence with player 1 now becoming the furthest player.

Coaching Points:

Getting into line with the ball

Assess the flight as ball travels

Select appropriate surface for receiving the long pass

weight and accuracy of passes between players to maintain good tempo

Progressions:

1.P – Increase the passing distance

2.P – Limit players to two touches

3.R – Reduce the distance of the longer pass

4. Making passing sequence competitive first team to 10 reps.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Main Theme (10 mins)

Organization: 4 lines setup as shown, with the balls at A

Instructions: A plays ball who B, B sets the ball back for A to play a ball into the path of C on the wing. Immediately after the pass A&B make runs into the box C takes a touch and plays a cross into the path of A/B. Sequence is now repeated with D now being played in down the wing.

Rotation is A-B-C/D-A

Coaching Points:

Timing of the runs- How must we delay our runs to be able to provide us with an angle to attack the flighted ball? Communication amongst the 2 runners

Delivery quality and placement- crosser must recognize where the ball must be played to allow the runners to be able to make a a play on the ballwhile eliminating the keepers ability to make a save on the ball

Communication- Verbal and Visual communication amongst the players off the ball and the crosser.

Progressions:

Semi Opposed- Add in a central defender

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

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Conditioned Game (20 mins)

Organization:

Full or half field divided to provide channels for wingers

Half line mark of field represents a divider between midfielders and attackers

Lots of balls in either goals

Instructions:

All players must stay in their designated areas

Wide players are unopposed

When attacking, the defensive players should try to get the ball to their attackers ASAP. Attackers must try to combine to get the ball to their wide players in an attempt to replicate passing sequence from main theme.

Teams score 3 points if goal is scored directly from a cross or 1pt if goal is from a shot in the middle

Game is restarted from GK every time is goes out

Coaching Points:

Quality and direction of first touch

Quality of passes and service

Selecting the appropriate surface for finishing based on type of serve

Timing of runs from strikers and players movement of the ball

Strikers awareness of goalkeepers positioning as well has defensive players when finishing

Progressions:

1. P – Wide players can defend after ball is played to attacking wide players.

2. P – Inside players can combine with wide players for overlapping runs or plays through the middle

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.