Lyon, France, April 29 - The French company Widescreen Games has announced that the adaptation of the video game “The Witcher: Rise of the White Wolf” for Playstation3 and Xbox360 consoles is being frozen.
The game was under development in partnership with Atari (publisher) and CDProjekt (creator of the original game on PC).

“The development of the game “The Witcher: Rise of the White Wolf” has been suspended in an attempt to resolve financial problems among the various project partners.

We regret this measure, particularly on behalf of the fans who were impatiently awaiting the release of the game. I hope that we can find an amicable solution with our present and former partners involved in this ambitious project,” commented Olivier Masclef, manager at Widescreen Games.

Although the finalization of the role-playing game “The Witcher :Rise of the White Wolf” is indeed frozen, the video games studio will continue to concentrate on its other productions.
Widescreen Games is also strengthening its R&D department as its proprietary technology continues to contribute major added-value.

“The experience gained on the “Witcher” project shows the incredible talent, competence and tenacity of our teams. In fact the entire code of the original game was recreated by means of our proprietary engine (Da Vinci). The quality does not disappoint in relation to the improvement of the graphic assets, the creation of dynamic lights or also the mechanics of combat," added Olivier Masclef.

The company is also undertaking other projects and, although they are still confidential, is developing several other games for Playstation3, Xbox360 or Online (via the Identifiction brand).

About Widescreen Games

WideScreen Games was established in Lyon in December 1999.
WideScreen develops many games for PS2, PS3, XBOX360 games consoles and for PC in cooperation with international publishers.