Alright, your character stats have been added to the 'guide' page. It might be worth checking them out since every knight is slightly different. Also you could potentially spend your starting 10g and first Skill Point as long as you're in the neutral zone (the throne room).

Yeah, it does, that information is outdated though. It's outdated because at the time I introduced them, I didn't think I was going to use them as characters, rather as NPC's. A heavy weapon is awesome though, especially 'cos you can use it to charge (which is pretty much a certain kill if it hits + has a chance to disable your opponent even if you don't kill him). You can get another HP once you have 2 SP and are simultaneously in the neutral zone (where you train your character / buy new stuff).

But you know how this works. When one hero is occupied, we simply create an alter ego:

Stubhammer the Banhawk, also known as Bannerman.

He starts out with a shield, a heavy weapon and level 1 strength, but no gold. The extra strength allows him to carry / hold 1 extra size point of weapons and attempt minor strength feats. This is as good as it gets, Zupponn.

Round 1

The NPC's move first, the Falx jumping down the slopes and killing all but one horse, which takes a hit.

When Lord James and his warriors strike back, 3 Falx are killed. At this rate, there'll be nothing left for you guys.

The distraction is enough for Lord Godfrey (Alex) to rush in unnoticed.

A direct hit somehow glances off the grinning Falx's helmet.

Godfrey gets angry and tries to bash the guy's head in with his lance, and he would've too, if the alerted spearman hadn't parried.

It's to no avail, however, as Sir Marcriss (Scratch) comes in and strikes him down. Since this is what we'll call let's say 'a joined kill' the rewards are split and Sir Marcriss gets 1 XP while Godfrey gets 1 G. When / if a target is worth more than 1 G and / or XP, it's split evenly as well, if not the 1 XP goes to the character who strikes the final blow.

Almond the Cunning (Falk) is the next to emerge.

He angry inches himself closer, strikes past the soldier's parry, but doesn't break the armour.

Sir Egon the Quick (lawmaster) is somehow the last to arrive.

He attacks, failing to kill but pursuing his enemy up a slope.

Since this is going too well for you guys, 4 more Falx emerge from their hiding spots to even up the odds.

Those of you who do not have quests can go to Queen Lara to receive one. Or look around to find one of the undiscovered ones.

Last edited by Bragallot on Wed Jan 23, 2013 7:28 pm, edited 3 times in total.

Bragallot wrote:But you know how this works. When one hero is occupied, we simply create an alter ego:

Stubhammer the Banhawk, also known as Bannerman.

He starts out with a shield, a heavy weapon and level 1 strength, but no gold. The extra strength allows him to carry / hold 1 extra size point of weapons and attempt minor strength feats. This is as good as it gets, Zupponn.