Re: Shadowpriest resists on boss?

Hit works to reduce the number of misses you see. These are the full resists the person above me speaks about. Your spell misses its target and does 0 dmg. The spellhit cap is 17% fyi. When you get to 17% you won't see any more full resists.

The partial resists however have nothing to do with Hit chance, misses or full resists. Because the boss is considered to be 3 levels higher than you, he has a base spellschool resistance. This is something like 12 resistance to all schools or something. Think of it like a mini druid buff just because he's higher level than you. Because of this small resistance, some of your spells will see some of their dmg resisted. This is what the person above referred to as partial resists. These can not be reduced by stacking Hit.

Just as some extra info, Spell Penetration does not work to reduce these partial resists either. Spell Penetration only works on extra spell resistance gotten through buffs such as Shadow Protection and Mark of the Wild. The spell resistance the boss has is gained through level difference, and can thus not be reduced by Spell Penetration.

If you're thinking that this is wrong compared to say melee, then know that the level difference of a boss also gives melee Glancing Blows. These are basically white hits that partially miss their target and do reduced dmg. They work almost the same as partial spell resists.

Re: Shadowpriest resists on boss?

Partial resists are a normal part of boss mechanics every caster has to deal with, sort of like glancing blows for melee (I think?). Resists can be 0%, 10%, 20%, etc. up to a full resist. Bosses do not (I think) go over 20% resist and I believe resist on average 5% of overall spell damage they take.

Re: Shadowpriest resists on boss?

Re: Shadowpriest resists on boss?

Originally Posted by Kzasch

Beg a lock to do CoE

Originally Posted by rohendar

Just as some extra info, Spell Penetration does not work to reduce these partial resists either. Spell Penetration only works on extra spell resistance gotten through buffs such as Shadow Protection and Mark of the Wild. The spell resistance the boss has is gained through level difference, and can thus not be reduced by Spell Penetration.

Re: Shadowpriest resists on boss?

Glancing Blows don't affect abilities and thus have no influence on Runestrike, which is probably the main-reason for you to not see those. (Not many melee-swings in general + most of them being Runestrike---> 3-4 Glancing Blows per minute or so.)

It's astonishing how confused people get when a sentence does not end as they potato.

Re: Shadowpriest resists on boss?

You can get rid of partial resists with "spell penetration". It's a _very_ rare stat nowdays though. (only available on the gladiator's grimoire at higher item levels as far as I can tell)

Holy crap, so much false information in this.

Partial resist is something you can't do anything about, it's based on your level and the targets level, there will be always partial resist on bosses since they are +3 level, aka "orange".

Spell penetration is lowering the targets resistance, and right now almost no bosses got resistance except a very very few (Rage winterchill got high frost resistance, Supremus fire) but these can be overridden by Curse of Elements. It's a pure pvp stat, to reduce the resistance provided by buffs (auras, Motw, shadow resistance buff from priest, etc.) has nothing to do with pve.