Product Description

One of the most popular games ever designed, Ticket to Ride is a simple yet strategic game of connecting cities in the United States with trains. On their turn, players simply draw train cards, claim routes on the board, or draw more destination tickets. Players must balance drawing cards into their hand with claiming routes before opponents in this friendly, yet competitive board game. The rules can be taught in only a few minutes, but games are varied enough to give the game unlimited replayability. With scores of plastic trains and a beautiful board, this is a game you'll find yourself playing time and time again with all ages.

Board Games with Scott is a "video blog" about many different types of board games. In each episode, Scott Nicholson presents a different game, explains it, and briefly reviews it. It's a great way to discover new games as well as learn more about games you're curious about. Enjoy!

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In his series The Dice Tower Audio Reviews, noted reviewer Tom Vasel provides short audio (mp3) reviews of both new and old games. Tom knows games, and these audio reviews are a great way to find out more!

Product Reviews

This is an absolutely terrific family game. We got it last Christmas and
played it everyday of the Christmas vacation. A year later and it is still the
most played board game in our house. My husband, who is not much of
a game player, enjoys this game enough to play two rounds at one
sitting. It is easy to learn. It plays in an hour or less. It does require
some strategy so it not a brainless game. I highly recommend this game.

Although I played these games out of sequence, I can see now the relation between the
Europe and Märklin editions. This is the parent game for the series, and from some of the
reviews I read it was said by some to have some bugs and glitches. Others have said it's good
but needs tweaking. Well I recently got a hold of the unrevised edition and played it just this
weekend against my friends Kevin and Chris. Kevin won (but just barely) I came in second,
and Chris was left holding the bag. I got the 1910 expansion, but we did not play the 1910
version, only the basic version.

I gotta tell ya, there's nothing wrong with this game, I actually like it better than Märklin,
and it's a close second to Europe. I don't see where it needs tweaking, it seems to have less
bugs in it than Märklin and Europe.

The set up is easy and game play with the smaller cards is more manageable, there's less
space taken up on the edge of the table and more room for beer, plus it's a familiar place, the
US of A. Upside down, I'm still able to determine where my routes are and how to finish my
route tickets. With the other versions, this is a little harder, even if you're familiar with
Europe, and Germany (or not) it is still harder to read upside down. I would even be willing to
bet that Europeans have the same trouble I have with their maps, as they have with the T2R
USA map. The more you play them the more you'll become familiar with the cities, and
eventually have no trouble finishing your initial route tix, hell you might even get good
enough to fill in more tix?
All in all a great series, and a lot of fun to play. I see that they have a CDROM version coming
(or already out) and it appears to have the whole world to play on. Personally I like PC games,
but board games tend to be more fun. I'm still hoping that Alan R. Moon will develop an Asian
and Australian board versions so we can have the whole world to conquer with our little
plastic trains. It would also be cool if he would revise the European version to include part (or
all) of the actual Orient Express which if you got it completed, you get extra points, or simply
win hands down! Hmm....perhaps he could develop the Asian version to played in conjunction
WITH the European version? Of course you'd obviously have to use both the boards, and all
the trains from both games for this to work, but who knows, could be fun? It would be
helpful if the Asian version could also be played as a stand alone game as well, not just as an
expansion. I can also envision an East Meets West railroads extension for T2R as well, if you
complete a train from the east coast to the west coast, you get the gold railroad tie (nail) for
again, either extra points or an automatic win. Also looking forward to an airline version too!

But until then, these 3 games Ticket To Ride (T2R), Ticket To Ride: Europe (T2RE) and Ticket
To Ride: Märklin (T2RM) are an excellent series of games, and it won't stagnate your game
closet to have them all, each has aspects, and slightly differing strategies, enough to each
have it's own merits. I own T2R, T2RM and T2R:1910 soon I'll have them all! It's snowballed
into 3 board games, one expansion set, an online edition, and now a CDROM, plus it won for
game of the year at Spiel Des Jahre there must be something to it to justify all that, 5
stars!!!!

And remember you can't pass "GO" if you don't play the game!

by
A Gamer

Everyone loves this game

January 22, 2007

I've played this game with neighbors and family members and
everybody likes to play. The rules of the game are fairly simple
and straightforward and make for a lot of planning throughout
the game.

To reduce the luck in the game a touch, we stole something from
the Europe version of the game. We make two stacks of
destination tickets (those worth 13 or more and those worth less
than 13). When dealing and giving out 3 destination tickets, you
get 2 from the lower-valued stack and 1 from the higher-valued
stack.

Gamers and non-gamers both love Ticket to Ride and can play at
the same table in a competitive game.