Ship combat odds no longer affected by crossing a river
Game no longer crashes when you load a save with the diplomacy screen open
Fixed bug where ships could sometimes attack ground units
When the user is the last human player in a multiplayer game, the retire option now works properly
Forts act as cities only if they within friendly (ally or vassal) to the defender borders
GameCore DLL no longer loaded from CustomAssets folder. Mods can still have their own DLL
Fixed pop-rush rounding bug
Fixed absenece of production popup for conquered city under certain circumstances
Fixed multiple missions exploit from the same Great Person
GNP graph shows total commerce generated, not only raw commerce
Just one Cathedral required for OCC
Barbarian Spearmen and Galleys appear as intended
Fixed crop yield history reset on load
Fixed removed spy teleportation mission :-)
Fixed hotseat tech chooser bug
Game no longer hangs when you retire from a one-player hotseat game
Widescreen Laptop video resolution 1280x720 is supported

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DBolical

GameFront

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