Window (Screen Capture) is Flickering

Hello there. I have an issue when doing a Screen Capture with one particular app. The app window is open on my desktop - no issues with viewing it in the monitor. It just flickers every few seconds when there is activity. Specifically - the app is called 'Classroom Maestro'. It connects via MIDI and is used as a piano learning tool. The actual app never flickers; just when I capture the screen. I've attached about a minute video recording going through a couple of screens from the same program.

Steve Hughes Do test Game and Monitor (even though that would require cropping) to see if either behave differently. Since you mention the issue is specific to Classroom Maestro it could give us a clue as to how it's addressing the GPU.

When I minimize so both programs are on screen and tested Game & Monitor, it behaved as if should. This is how it also behaves in other programs like OBS. One of the selling points of this program was being able to screenshot open programs without having to do this. Anyways, let me know what you find out. This is an important part of my video/broadcast workflow moving forward. Thanks!

CraigS In order to do this, I would need to resize both programs so that they fit on the same screen together. Also, I would have to minimize everything else that's open. Ideally, this works optimal when my app is open but 'behind' the Wirecast app. That's how it is supposed to operate. If I use 'Game Mode', I have to resize 'Classroom Meastro' & 'Wirecast' to fit on the screen and it's too difficult to work with. I'm also trying to get two different shot layers as well from Classroom Meastro (splitting the Staff screen & the MIDI keyboard) which is impossible trying to fit everything onto one screen. I do this all the time in Screenflow without any issues. See attached screenshot.

Got it. The screen shots makes the logistical issue clear. Report the issue and note that it works as expected in ScreenFlow but not Wirecast. Also mention that while it doesn't flicker in Game or Monitor mode, the workflow is inconvenient compared to Window mode. That will help us compare the capture implementation in each in relation to the GPU and OS.