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Wow, you guys are doing awsome work. I don't support y'all know which flags activate which hidden items in FR/LG? Still, to this day I can't seem to spawn those Heart Scales in Tanoby Ruins or that Big Pearl in Trainer Tower.

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Wow, you guys are doing awsome work. I don't suppose y'all know which flags activate which hidden items in FR/LG? Still, to this day I can't seem to spawn those Heart Scales in Tanoby Ruins or that Big Pearl in Trainer Tower.

Hi, for the Big Pearl at Trainer Tower you need to unset flag 1185

Spoiler

For those who don't know where it is:

As for the Heart Scales, i can't find them... in every island of the Tanoby Ruins the Itemfinder didn't find anything, but they should be there

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Do we need to do something (talk to someone or other...) before we can find the Heart Scales? I used the Itemfinder in the spots where the scales should be, but nothing was found... I'm sure I didn't collect them already

If the event flags also ascend in a similar style, knowing the before or after event flag IDs of the items in the same order,
would have been enough XD

edit2:
Nest Ball in Rocket Warehouse. When obtained, 1068 -> Set
If the flags are sequential, 1064 to 1067 are the tanoby heart scales.
Gonna test it.

edit3: HAHAHAHAHA

I was right. Unsetting those four flags allowed all 4 heart scales to appear in the game.

Final edit (Probably):Based on the table and the numerical difference, I came up with a new table that attempts to match the flag ID with the internal ID.
Note that it is likely not accurate, as the Big Pearl ID doesn't match @cicciochiave previously reported id.
However, it's a good indicator for flag values in the range, as it clearly worked for the 4 heart scales.

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Cool stuff as always, but... I still don't understand why I and even @theSLAYER weren't able to find them.

PS:

It seems like FR/LG are less documented then R/S/E as for the flags and this is the reason why i'm loving this thread... it is growing day by day.

I've read that events such events are either:
1. Tied to talking to NPCs (like how the legendaries only roam after you talk to Celio to complete Sapphire delivery)
2. They randomly respawn after a certain number of steps.

So we either didn't walk enough steps for it to respawn, or we didn't talk to an important character.

In any case, the page @Kaphotics linked us pretty much has RSE items and hidden items,
and we've now cracked all hidden items of FRLG.

As for the Heart Scales, i can't find them... in every island of the Tanoby Ruins the Itemfinder didn't find anything, but they should be there

Lol I don't know how and why but I was able to get the Trainer Tower Big Pearl after either I received the 300 hatch sticker or completed the National Dex, I can't be too sure what happened but I rechecked the area after I completed both achievements. I was also able to make the Memorial Pillar Big Pearl finally appear after I caught my legendary roamer (Suicune) at Route 2. I feel super sure about this because I kept rechecking the Memorial Pillar once per day and once I caught Suicune I rechecked the area on a whim and it finally spawned. It seems that certain hidden items only start to appear after doing particular things?

Edit: I forgot to mention that that I was also missing the Memorial Pillar Big Pearl until VERY recently.

If the event flags also ascend in a similar style, knowing the before or after event flag IDs of the items in the same order,
would have been enough XD

edit2:
Nest Ball in Rocket Warehouse. When obtained, 1068 -> Set
If the flags are sequential, 1064 to 1067 are the tanoby heart scales.
Gonna test it.

edit3: HAHAHAHAHA

I was right. Unsetting those four flags allowed all 4 heart scales to appear in the game.

Final edit (Probably):Based on the table and the numerical difference, I came up with a new table that attempts to match the flag ID with the internal ID.
Note that it is likely not accurate, as the Big Pearl ID doesn't match @cicciochiave previously reported id.
However, it's a good indicator for flag values in the range, as it clearly worked for the 4 heart scales.

I haven't gotten around to using PKHex to unset those Heart Scales yet. I'm still wondering as to what specific in-game event would naturally trigger those flags. I've never used any of those one-time tutors. Maybe the Heart Scale flags are tied to them? No idea how, but this fellow here was able to find the Heart Scales: https://m.youtube.com/watch?v=l8IekFzPfWg. Maybe it's because they used those move tutors? My oh my, what a hassle!

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I haven't gotten around to using PKHex to unset those Heart Scales yet. I'm still wondering as to what specific in-game event would naturally trigger those flags. I've never used any of those one-time tutors. Maybe the Heart Scale flags are tied to them? No idea how, but this fellow here was able to find the Heart Scales: https://m.youtube.com/watch?v=l8IekFzPfWg. Maybe it's because they used those move tutors? My oh my, what a hassle!

As for the Heart Scales, i can't find them... in every island of the Tanoby Ruins the Itemfinder didn't find anything, but they should be there

1 hour ago, theSLAYER said:

You could give that a try XD

Yessssssssss. I can 100% confirm that using up ALL the one-time move tutors will naturally spawn the Heart Scales. Although, it was probably only triggered by using up a particular move tutor. I took no chances and did them all just to cover all bases. I FINALLY found all the Leaf Green hidden items, I can finally rest easy .

2

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Yessssssssss. I can 100% confirm that using up ALL the one-time move tutors will naturally spawn the Heart Scales. Although, it was probably only triggered by using up a particular move tutor. I took no chances and did them all just to cover all bases. I FINALLY found all the Leaf Green hidden items, I can finally rest easy .

At least we know is it tied to a move tutor, now can pinpoint which one.
Also, if you made a save backup per move tutor, could just check at which point the flag was triggered (on PKHeX)

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At least we know is it tied to a move tutor, now can pinpoint which one.
Also, if you made a save backup per move tutor, could just check at which point the flag was triggered (on PKHeX)

Sorry, I didn't make any backups per tutor. I just wanted to get it over with because it was a hassle tracking them all down one by one. I saved immediately after I got all 4 because I was so glad I found everything and didn't wanna risk losing my progress. Thinking back, the developers probably intended for the Heart Scales to ONLY spawn after using up all (or some) in-game move tutors as some form of RSE-related irony. At least the mystery of the hidden Heart Scales has been solved lol.