Concept is very straight forward and fun when played in Singleplayer or with only 2 players, but what if you got like 6-8 players. You've got to wait kinda long before it's your turn. Any solution you got to the waiting time? =3

Hehehe interesting. :) I was just in the process of 'fixing' models from the Heroes of Might and Magic VI to create something similar in SC2. Looks like you beat me to it. Must have taken a lot of work with all the dialog interaction :)

its not practical because you may want to buy something at city or manage stats at that time.
If i may continue working on it then it will be timer for turns and pause when someone will be at battlefield.