Stop Right There! Enemies which try to move past the apocalypse dragon (move within 30 feet) are subject to a free action attack, which stops their movement if successful.

Snatch. Grabbing a smaller creature in its jaws, the apocalypse dragon inflicts the Restrained condition on one target, which requires a melee attack to escape. The target suffers 10d6+15 fire damage at the start of each of its turns while grabbed.

Roar. With a mighty roar, in a Burst 20, the apocalypse dragon does a 10d6 mental attack, inflicting Afraid condition.

Trample. The apocalypse dragon can move through a smaller creature’s square, making a melee attack to knock it aside and prone for natural damage.

Quake. The apocalypse dragon slams a foot, fist, or tail on the ground, shaking the area within 10 squares. The apocalypse dragon makes an attack against everybody within the area, knocking targets prone and doing 1d6 damage to them.