Typically if you have time you would use only guns on a soft target, however since you are trying to complete a mission and you are pressed for time, I would say use a rocket or 2 just to finish off the soft targets quicker. Yesterday I had to grind out 100 ground targets at each of the 3 tier levels. The missions will sometimes change the way you play, but I basically had to rush in and pick off as many as I could, averaging 12 - 15 total GT destroyed each battle.

I think I can put a quick video together tonight if I get any GA missions.

Hi GhostPrime. I am still only a new player. I have mostly used the Soviet T3, 4 and 5 attack planes, including the IL mod. I don't know how things go at higher tiers, would it be possible there could be a lower tier balance issue here?

It depends if the mission calls for neutral targets or not. You may have to rush from sector to sector. Some maps are easier for this than others.

You must Read & Understand the mission, a few simple words in it's description of the mission changes everything. Don't read anything into it that's not there. Also some missions are " yes "bugged, so if you fly the mission & nothing gets accomplished, rather then getting frustrated with it, just replace it. Your allowed 1 replaced mission a day.

Now, as one of those new players that need help, there are two things that I think make the difference as to why you feel confused and why it seems a bit strange to you.

The first is you are using a tier 10 planes, obviously more capable and more than just guns. As a lower tier player, I am only now just getting my hands of some of that.

Second, the time it takes for you to kill a ground module with guns, even soft targets, is substantially less than what I have been dealing with. I think this may be the crux of the problem. I can use the whole run, hitting a target non-stop and still only take out a few modules or even just one. Sure bombs and rockets seem to help but the time to kill just isn't there for me.

I am a bit happier to see that thing seem to get a bit easier at top tier, but this is the newcomer section....

As long time player, how would you deal with a 'kill 10 AA' or 'kill 5 neutral targets' in a T3, 4 or 5 Soviet GAA with a fresh pilot?

You must Read & Understand the mission, a few simple words in it's description of the mission changes everything. Don't read anything into it that's not there. Also some missions are " yes "bugged, so if you fly the mission & nothing gets accomplished, rather then getting frustrated with it, just replace it. Your allowed 1 replaced mission a day.

Speaking for myself, yes I get that. Lets assume I get that right.

Again, speaking for myself I don't think the daily missions are bugged. I do feel however, they are grossly out of touch with the capabilities of low tier GAA's and newer players. I would personally like to see some review of these by WG, including allowing only one mission replacement per day.

Again, speaking for myself I don't think the daily missions are bugged. I do feel however, they are grossly out of touch with the capabilities of low tier GAA's and newer players. I would personally like to see some review of these by WG, including allowing only one mission replacement per day.

Its typical WG/Persha arbitrary decision making. Used to be a 4 hour window to change missions. You can see their thought process: "Igor! Let's offer 10 tokens instead of 3 as the max reward, but add 20 hours to the swap window! That'll keep the players on their toes".

Now, as one of those new players that need help, there are two things that I think make the difference as to why you feel confused and why it seems a bit strange to you.

The first is you are using a tier 10 planes, obviously more capable and more than just guns. As a lower tier player, I am only now just getting my hands of some of that.

Second, the time it takes for you to kill a ground module with guns, even soft targets, is substantially less than what I have been dealing with. I think this may be the crux of the problem. I can use the whole run, hitting a target non-stop and still only take out a few modules or even just one. Sure bombs and rockets seem to help but the time to kill just isn't there for me.

I am a bit happier to see that thing seem to get a bit easier at top tier, but this is the newcomer section....

As long time player, how would you deal with a 'kill 10 AA' or 'kill 5 neutral targets' in a T3, 4 or 5 Soviet GAA with a fresh pilot?

Thanks again for the effort.

If you watch the whole video I flew Tier 10, Tier 7 and Tier 4. Let me know what plane you are flying, I'll run through the setup I like for it and make a vid on that as well.

If you are not destroying a soft target on a single pass, something is wrong. Are you sure it is a soft and not armored target? I explained in the video how to identify them.

Its typical WG/Persha arbitrary decision making. Used to be a 4 hour window to change missions. You can see their thought process: "Igor! Let's offer 10 tokens instead of 3 as the max reward, but add 20 hours to the swap window! That'll keep the players on their toes".

I thiink the dailies are harder because of the 3 premium planes they are giving away. Time will tell though, I think they will change when the event ends Nov 2nd.

Hi GhostPrime. I am still only a new player. I have mostly used the Soviet T3, 4 and 5 attack planes, including the IL mod. I don't know how things go at higher tiers, would it be possible there could be a lower tier balance issue here?

MARS's video explaines the planes and targets really well, if you have not watched it yet, give it a try. It's very informative and should help you out a lot.

MARS's video explaines the planes and targets really well, if you have not watched it yet, give it a try. It's very informative and should help you out a lot.

Thanks GhostPrime. Yes, his videos are quite valuable and do help.

However, the point I was trying to make is that as a new player I am finding these objectives, missions and the requirements for obtaining the chevrons in a match very difficult indeed especially with GAA that have no external ordinance. I am sure an expert player like Mars has no issues but I do. I could just be a bad player but I suspect there is a large element of just being new and getting to grips with the game on top.

Compare how easy it is to get 5 chevrons in a fighter vs GAA for example of some objective mismatches. Capture 5 sectors? How an earth is this supposed to work.

With all that said, if you are comfortable with how it plays then that is fine. I think I have had my say and don't wish to bang on about it any more than I have to. Please take my feedback for what it is and thanks for taking the time!

I am on mission #8 I think in which you have to capture a military base, I have done this in my t4 in the attrition gamemode and I have won the battery yet the mission still isnt saying I did. Please help

I am on mission #8 I think in which you have to capture a military base, I have done this in my t4 in the attrition gamemode and I have won the battery yet the mission still isnt saying I did. Please help

(this thread is a bit of a necro but it's still relevant I presume since combat reconnaissance is a thing)

It's been months since I've done it, however, I would assume it requires you playing on Conquest mode like the daily missions which means Attrition locks you out of it on tier 4+ for the time being.

If this is the case then, hmm... it certainly is problematic that so much stuff gets locked out when there's an event gamemode running, especially for newer players who don't have mountains of resources yet.

You should be able to. However do keep in mind that some missions require you to repeat the same task over several battles as well, so even if they function in Attrition you'll need to complete the mission several times in order to get the reward.

Overall, you might want to take some time to read the finer print of the mission (even though descriptions can be confusing) and see if you can make heads or tails as to why you didn't complete it and/or make progress.