CoreTML framework is an open-source template-based configuration system allowing the developer to create parametrized templates by inserting special content to any text files.
Its main purpose is to serve as a toolkit for semiconductor IP core creation (based on VHDL/Verilog).

LuaSofia is a Lua binding of Sofia-Sip library. Sofia-SIP is an open-source SIP User-Agent library, compliant with the IETF RFC3261 specification. We decided to use git, source code can be get at: git://github.com/ppizarro/luasofia.git

The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.

Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.

WS means WangShu in Chinese PinYin,and it refers to both the moon and watching the moon.
WS aslo means "Very Very Simple",thus WS is a very very simple game engine.
WS is made to be used easily and flexible

War In Space (AATM) is a classic space shooting game, with a LUA underground.
For the less technical people, it's just a fun space shooting game that starts very extremely easy but will get harder as the game progresses. Fun for hours.

This is the game engine that I'm using for maxantcolony. The engine is on multiple operating systems I will put it up for all of source forge. It also works on other programming environments. It renders great 3D games, and 2D games.