The Firefly Diary, a new game from the developers behind Disgaea and The Guided Fate Paradox, is due out on Vita on February 24, 2015, published by NIS America. The standard edition is $ 20, while a limited edition runs $ 30 with pre-orders directly…Joystiq RSS Feed

Crystal Dynamics’ latest developer diary for Lara Croft and the Temple of Osiris discusses the game’s puzzles, which change based on the number of cooperating players solving them at a given moment. Temple of Osiris will launch on December 9 for PS4,…Joystiq RSS Feed

With the incredible success enjoyed by The Elder Scrolls V: Skyrim, more role-playing games are emboldened to pursue the open world experience. Count The Witcher 3: The Wild Hunt among them.

Abandoning the zoned environments of its predecessors, The Witcher 3 embraces a wide open world filled with towns to visit, side quest to pursue, and monsters to battle. In this developer diary, CD Projekt Red discusses its approach to tackling this behemoth task and showcases some of the surprises awaiting gamers when they step into the Northern Kingdoms.

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The Witcher 3: The Wild Hunt is coming to PlayStation 4, Xbox One, and PC on February 24.

Digitizing real people and putting them into a game used to be the stuff of science fiction films such as Tron, but now it's an everyday practice in the video game industry. Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast.

Fifteen years after the events of Alien, Ellen Ripley's daughter, Amanda enters a desperate battle for survival, on a mission to discover the truth behind her mother's disappearance. Below you can watch The Creative Assembly's new developer diary, where the team shows off some in-game footage and explains how they cast real-life actors and used motion
capture technology to bring their characters to life. Then read about why were excited for the game here.

Skywind, the mod to recreate The Elder Scrolls 3: Morrowind inside of The Elder Scrolls 5: Skyrim, is chugging along like a Siltstrider on its way to Seyda Neen – which, to those who may not be aware of what a Siltstrider is, means well. It’s coming…Joystiq RSS Feed

Wondered how Alien: Isolation, a game being made in 2014 on modern computers can emulate its 1979 heritage? According to Creative Assembly’s new dev diary, the secret lies in twisting cables and generally ruining perfectly good VHS tapes. Ah, the…Joystiq RSS Feed

We’re going to have garden-themed nightmares thanks to this sound design-focused Alien: Isolation dev diary, which reveals that stomping on ripe vegetables sounds suspiciously similar to an alien sinking its teeth into people. And here we were just…Joystiq RSS Feed

The latest developer diary for Yaiba: Ninja Gaiden Z focused on how the concept of its strange zombie enemies was born, and how they will have a goofy edge to them. Apart from their silliness, they will stray further from traditional zombie design, and some will have elemental powers.

Their humorous edge came up often in the diary, and was exemplified by footage of a zombie staring dumbly at a stream roller as it runs him over. Zombies will occasionally have flashes of personality from their previous life, and Sergeants’ (the mini bosses) personalities will be more prominent.

Yaiba: Ninja Gaiden Z is a Ninja Gaiden game, but it doesn't star Ryu Hayabusa. It stars Yaiba Kamikaze, a cyber ninja. The latest developer diary for the game examines his creation.

You can check out the developer diary below with executive producer Yosuke Hayashi, producer and conceptor Keiji Inafune, art director Shinsuke Komaki, Game Director Masahiro Yasuma, lead game designer Cory Davis, and producer John Garcia-Shelton as they discuss creating a new ninja for a new Ninja Gaiden.

Yaiba: Ninja Gaiden Z is coming to PC, PlayStation 3, and Xbox 360 on March 18.