Hammer of Democracy Phase 1

"Sir, scouts report that the town up ahead is crawling with Jerries and their Panzers and we can't flank them.

The only way through is some good old-fashioned steel on steel action".

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Welcome to Hammer of Democracy.

Are you tired of old fashioned WW2 rules that take forever to play, require memorizing 20 modifiers just to move a guy and don't really end up feeling any more tactical for all that trouble?

Do you long for a more gentlemanly type of game that isn't sacrificing tactical finesse?

Based on the flexible game engine used in titles like Trench Hammer and Squad Hammer, these rules move quickly and let you play out combined arms battles with tactics that really work.

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The rules use a simple command roll system, ensuring you can ALWAYS act with some of your troops, but often preventing you from doing everything you need to.

Availability of support fire can come and go.

Simple, consistent and cohesive damage system incorporating both casualties and morale into a single, simple value, making the game both simpler and arguably more realistic in the process.

Support weapons such as machine guns and anti-tank guns are not simply extra attack dice. They can dictate your battle tactics.

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This is Phase 1 of the rules, offering an early look at the core game mechanics, without all the chrome and shine.

As we did with our Renegade Scout rules, the initial funding was obtained through crowd-funding.

The Phase 1 release allows us to solicit feedback from actual players and let you get your claws into the game and kick the tires.

Phase 1 is not a few hand-written notes: Its a 56 page booklet containing all the parts you need in a full game: Movement, combat, support rules, tank warfare and more. The intention is that it is robust enough that it could stand as a full game in its own right.

It IS however a preview of the full game, but without all the juicy bits such as extensive explanations, custom illustrations, scenario generation and all the other cool things.

If you purchase Phase 1, you will get 5 dollars off the cost of the finished rules set.

In the event that Hammer of Democracy ends up falling through, you can instead get 5 dollars off the cost of any Nordic Weasel Games title, so that's a pretty safe bet then.

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While the full rules will offer the ability to play at both "platoon" and "battalion" scale, for Phase 1, the game is set at the platoon-to-company level with each unit representing a single tank or infantry section.

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