The players in a team must be citizens or residents of the country they wish to represent in the European Qualifiers.

IP checks:

The players in a team must be citizens of the country they represent. By entering the competition, the players consent to collection and further processing of their name, surname and their country of nationality by Wargaming, as may be needed for the purpose of verifying the qualifiers in which they are supposed to play.

At the end of the National Qualifiers, IP checks will be conducted to ensure that this rule is respected. In case the IP don’t match the selected qualifier, the players will be asked (via forum, in-game messaging or via their registered email) to provide a proof of citizenship, and will have 24 hours to provide it.

In case a team is disqualified, the 2nd team in the winning order will take its place. If additional games are required to determine a winner, the teams will be contacted, and the details (date and time) will also be available on the page of the relevant qualifier.

National Qualifiers Structure:

In the first stage, all the registered teams are sorted into groups of 10 teams. They play a round robin tournament. The top 2 teams advance to the next stage.

In the second stage, the teams play a single-elimination tournament until a winner emerges as the country’s representative. In case of a draw, both teams will be disqualified (in case of draw in the final game, an organizer may/will set up another battle)

The battles are played in the encounter mode. The team that wins the battle wins the match (best of 1). The duration of a battle is 7 minutes.

In case more than 320 teams register for a specific country’s championship, the last round of the playoffs for this country will be played on the following day.

Note: the team that wins the national qualifiers of Germany automatically advances to Gamescom to play as the host nation.

European Qualifiers Structure:

At this stage, each of the represented countries has one national team engaged in the competition.

In the first stage, all the countries are sorted into 8 groups of 4 to 5 teams. They play a round robin tournament. The top 2 teams of each group advance to the next stage.

In the second stage, all the qualified countries play a single elimination tournament. The top 3 teams are qualified to go to the Finals at Gamescom.

The Battles are played in the attack/defence mode. The first team to win two battles wins the match (best of 3). The duration of a battle is 7 minutes.

Gamescom Finals:

The teams that finish in the top 3 at the end of the European Qualifiers, and the team from Germany (as the host nation) will be eligible for the finals in Cologne during Gamescom 2016, on August 20.

The cost of travel and accommodation will be covered by Wargaming for all the participants.

All the participants will require to be physically present at Gamescom to be able to play in the finals.

Any participant under the age of 16 will be required to travel with a parent or guardian. The cost of travel and accommodation will be covered for that person.

All the participants will require a valid passport or ID card and, if necessary, the relevant legal authorization (VISA) to enter Germany.

Players should show a high level of professionalism while conducting themselves with locals, staff and organisers.

Team captain obligations:

Team captain obligations:

All teams’ captains must stay up to date on the forum. The tournament administration recommends every captain to follow the “rules and information” thread of the European Championship tournament, in case of critical changes.

Rule violations must be posted within 15 minutes after the round end in the “rules enforcement” thread in the specific forum section. After the deadline passes, reports will be deemed invalid.

The team captain is responsible for his team: only a team captain can make requests on behalf of his team on the forum.

Captains and players are advised to use the in-game reporting system to report foul language, rather than the official rules enforcement thread.

Vehicle limitations:

Vehicle limitations:

No specific vehicles are prohibited: the maximum tier that any player can use is Tier VI.

The use of premium tanks, shells and consumables is allowed.

Players and teams:

Players and teams:

Each player can only play for one team in the tournament.

Wargaming.net staff or affiliates are not prohibited from playing, unless they are part of the tournament administration.

The Wargaming.net League Gold Series players are not allowed to participate in the tournament. This includes the players from Season 2 2015/2016 and Season 1, 2016-2017 qualifiers.

Once the team has been created, it cannot change its name (please be very careful when naming your team).

Team and player names must not violate the Wargaming.net naming rules. Any team violating these rules will be disqualified. Highly offensive names may be further sanctioned with an in-game suspension.

Teams must keep all names alpha-numeric. Teams are not allowed to use special signs, unprintable words and similar. All names have to be clearly readable.

Before the battle:

Before the battle:

Teams have 5-10 minutes before the allocated start time to join the lobby.

Additional information:

Starting spawn points for all games will be automatically allocated by the system

Games cannot be replayed unless an issue with the set up causes a problem. Unfortunately we will be unable to restart games due to disconnections or PC crashes.

In case a national winner is disqualified (for example as a consequence of incorrect nationality), the 2nd team in the winning order will take its place as the country’s champion. In some cases, additional games may be required to determine the winner.

Admins and Casters:

Admins and Casters:

The official Wargaming.net admins are: Berbo,Karlie, Kejjak and Soov. Any employee of Wargaming may participate in the tournament on his free time, but neither the admins nor any employee involved in the organisation of the tournament may participate.

Tournament broadcasting - Official Casters will be named during the tournament in an official tournament forum thread.

If any official Caster requests entrance to a game, they must be invited/added to the team.

Replays:

Replays:

Replays must be recorded by the teams from the quarter final of the National qualifiers onwards. If replays are required (i.e. to resolve disputes between teams), the details on where to send the files will be provided by the admins.

Rewards:

The rewards may include experience boosters, consumables, gold, and hardware, as well as a paid trip to Gamescom. More information about the rewards will be available in the portal news, in the tournament section and on the forum.

In-game gold and other rewards are usually sent within a week (maximum two) after the tournament’s completion.

If your team is missing gold or any other rewards after two weeks, you may report it on the forum by posting in the section of the specific tournament.