PlayStation 3 Update / Hot Fix Information

A hot fix is automatically applied at the "Press Start" screen when Borderlands 2 is connected to the internet. In general, hot fixes are used to temporarily address issues between major updates. Hot fixes are not permanent -- they are temporarily stored in memory during the game session and lost upon exiting Borderlands 2. To ensure that you receive hot fixes, make sure that your system is connected to the internet when Borderlands 2 boots up.

An update contains changes that are permanently stored on your system and only needs to be downloaded once. You can download the latest update by launching Borderlands 2 while connected to PlayStation Network. You will be prompted to install the update if you do not already have the latest version.

Hot Fixes

January 25, 2016

Increased drop rate for the Hyperion assassin skin customizations.

Increased drop rate for Maya's “Frozen Wrath” skin customization.

Increased chance to spawn shield boosters when using the “Whiskey Tango Foxtrot” shield.

Krieg's Release the Beast will correctly activate when health is less than 33%

Adjusted the presentation of Relic attributes

Corrected an issue where Tiny Tina's damsels could become invisible

(TK Baha) Removed the inadvertent health regeneration for the Pumpkin King's head when playing on OP1 - OP8

(TK Baha) Skrakks no longer appear deformed while PhysX is enabled

September 25, 2013

Adjusted the Community Day 2013 character customizations to address an issue where players were sometimes unable to pick them up – these items are extremely rare, so if you see one be sure to use it as quickly as possible!

September 12, 2013

Gearbox Community Day 2013 character customizations added as extremely rare drops from common enemies – if you see one, be sure to use it as quickly as possible!

August 6, 2013

Summoning Deathtrap with "Sharing is Caring" enabled no longer causes a Turtle shield's health penalties to be applied twice.

July 24, 2013

Corrected an issue with certain assault rifles not receiving the proper damage bonus from their barrel.

Various balance refinements and tweaks, with special attention given to Maya to make her more in-line with the other characters.

The Fastball grenade has been added to Boll’s loot pool.

Badass Ranks will now transfer correctly when migrating a save file from PS4 to PS3.

The correct error message will now display when the internet connection is interrupted while transferring a save file between consoles.

Players will no longer encounter a progression blocker in the mission “A Match Made on Pandora” at the objective “Talk to Moxxi” in the Wedding Day Massacre DLC.

The mission “Cleaning Up the Berg” will now adjust to the current OP level instead of always being level 72.

The wedding party should now always appear at the appropriate time during the mission “A Match Made in Pandora”.

Missions that can be failed and re-attempted will now show the correct level when the player re-accepts the mission.

Chests that are dug up by varkids in the Wam Bam Island mission “Fun, Sun, and Guns” will now appear for all co-op players when unopened.

Gun-based splash damage will now scale correctly.

The Aquamarine sniper rifle has been updated with the proper stats. It was previously incorrectly categorized as an SMG. Players with this weapon in their inventory at the time of the update will have an SMG in its place. Future drops of the Aquamarine sniper will be correct.

Player locations will now display correctly after being revived.

French, Italian, German, and Spanish language versions of the game will now properly display Critical Hit FX.

Jack’s protective probe will now take damage from Maya’s Phaselock ability.

Fixed an issue that caused the game to crash after the player had more than 240 missions in their mission log.

Added the ability to preview and purchase add-on characters from the 'New Game' character selection screen and when joining another player's game and choosing your character.

Added un-purchased campaign add-ons to the Fast Travel station list to streamline the ability to purchase the new content. These locations appear with an asterisk next to their names.

Released June 18, 2013

GeneralAdded support and compatibility for upcoming add-on content.Update v1.5.0 (Released April 18, 2013)

General

Added support and compatibility for upcoming content, including character customizations unlocked by playing Poker Night 2.

Fixed an issue where bank and stash capacity could be exceeded. This change prevents additional items from being added to stash / bank until capacity is below the maximum -- it does not forcibly remove or delete any items.

Added a preview of available premium customizations when using a customization station so that players can see what a purchased head or skin would look like before buying.

Fixed an exploit where players could become invincible occasionally through the Siren's Res skill.

Fixed an issue that prevented players from choosing a new customization from SHiFT when creating a character immediately after redeeming a customization code.

Players are now able to type a "c" in their player name without causing the "load a character" overlay to appear while starting a New Game.

Missions

Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:

Bad Hair Day

Best Minion Ever

Fixed a bug that could cause the "Wildlife Preservation" mission boss to sometimes continue fighting after the encounter in Ultimate Vault Hunter Mode.

(Captain Scarlett DLC) Fixed an issue that could cause Scarlett to not drop Scarlett's Greed in the fight with Roscoe.

Equipment

Fixed a bug that caused the player's grenade count to not be saved properly if they were using a Grenadier class mod.

Fixed a bug causing Seraph items of the day to incorrectly be capped at level 55.

Rebalanced the Gunzerker's Titan class mod to be more in line other Gunzerker class mods.

Fixed an issue where the Evolution shield could incorrectly list a Recharge Delay of 0.00 seconds.

Fixed audio from Impact shields not playing when connected to another player.

Fixed an issue causing audio distortion in some cases when a transfusion projectile got stuck inside an object.

Update v1.4.0 (Released April 2, 2013)

General

Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50!

In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players.

Added new items to the Black Market:

One additional ammo upgrade for each ammo type, at 50 Eridium each.

Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.

Two more bank storage space upgrades, at 50 and 100 Eridium respectively.

Increased the maximum amount of Eridium players can hold from 99 to 500.

Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.

Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.

Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.

Fixed a bug that could cause Deathtrap's Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned.

Fixed a bug that could stop the Gunzerker's Keep It Piping Hot skill from functioning as intended.

Covered an area of the world near Claptrap's ship where the player could fall in and be unable to get out.

Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances.

Fixed an issue involving progress on some area-specific challenges being incorrectly associated with the wrong challenge. As a result, progress on some area-specific challenges made following the 1.2.0 update may be shifted to another challenge.

Update 1.2.1 (Released November 14, 2012)

Fixed an issue causing bank slots to be capped at 14 instead of 16.

Fixed a crash when loading a character that had the "Mighty Morphin" mission active in the "Collect 4 samples" state.

Fixed a bug where the player's active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.

Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.

Added a confirmation dialog when opening the golden chest in Sanctuary.

Fixed Arid Nexus Badlands showing an undiscovered challenge that was not attainable.

Restored some lost progress to players who have had their profiles reset. To ensure you are credited for as much progress as possible, please load your character, select "Continue" on the Main Menu, and then "Save and Quit" after you enter the world. Repeat this process for each character in your character list.

Fixed a bug causing players to sometimes get stuck zoomed in when in "fight for your life" mode.

Fixed challenge "For The Hoard!" to work properly after resetting challenges.

Fixed a bug that could sometimes cause players' skill points to be reset when loading their character.

Fixed a bug that could cause enemies and missions to be locked to an incorrect level.

Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.

Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.

Balance adjustments to "The Bee":

Increased Recharge Delay

Significantly increased Recharge Rate

Reduced Amplify damage

DLC raid bosses no longer drop Seraph crystals in Normal Mode.

Reduced level of DLC raid bosses in Normal Mode.

Fixed issue resulting in infinite leveling exploit with Fleshstick.

Increased the health of Terramorphous, Willhelm, and Blue.

Additional miscellaneous balance tweaks.

Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:

Plan B

Wildlife Preservation

Mighty Morphin

Animal Rescue: Food

The Man Who Would Be Jack

Get To Know Jack

Where Angels Fear to Tread

Trailer Trashing

Clan War: First Place

Stalker of Stalkers

The Once and Future Slab

Home Movies

Shielded Favors

You Are Cordially Invited: Tea Party

(Captain Scarlett) Freedom of Speech

Update v1.1.3 (Released October 25, 2012)

Added a toggle for whether textures should fade or pop in when a higher-resolution version loads. High-end computers can disable this to avoid seeing lower-resolution textures streaming in.

Added the ability to reset all challenge progress for a character once they've completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player's current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. Resetting is available on the "challenges" screen of the status menu and will display as a tooltip at the bottom of the screen if the player has met the criteria.

Fixed a bug where profile files set to "read only" were not being saved.

Fixed a performance issue in Captain Scarlett and her Pirate's Booty content with PhysX set to Medium or High.

Update v1.1.2 (Released October 17, 2012)

Prevents data instability when launched with unsupported commands.

Update v1.1.1 (Released October 11, 2012)

Modified profile behavior to prevent possible data loss.

Update v1.1.0 (Released October 9, 2012)

Fixed some cases where the Logitech G19 screen would show incorrect information for the friends list.

Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.

Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.

Fixed the favorite/trash icons in the inventory sometimes disappearing when scrolling the inventory list.

Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.

Fixed co-op players sometimes spawning at different places after a level transition.

Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.

Fixed mini-map fog of war sometimes not uncovering correctly when first loading a saved game as a client.

Fixed a rare crash when trying to select a menu item with the keyboard after playing the game with a gamepad.

Added "(undiscovered)" entries to the challenge log for challenges that the player has not yet found.