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'Sword of the Stars: A Murder of Crows' - v1.6.4 Patch Available NOW

While the four civilized races battle back the voracious Zuul and seek advantage over each other, a ghost from the past returns to the galaxy in the form of the manipulative Morrigi. Already known for their dark crow-shaped attack drones and deadly traps, this race once thought long extinct, returns looking for vengeance. Using never-before-seen weapons, ships and tactics, the Morrigi fall upon the other five races of the Sword of the Stars universe, who must now adapt to the ancient masters of space or be destroyed.

1- Improved Ortgay's maneuvering and selective targeting.
2- Tweaked some alliance-based relation modifiers to make AI reactions to other players more intuitive.
3- Smart nanites now depend on nanites.
4- Reduced damage of spectres.
5- Ortgay is now prevented from visiting the VN Homeworld.
6- Enemy savings now increases 1-mil per stage in the Progression Wars scenario.
7- Dreadnoughts in Aggressive stance now come in a bit closer.
8- PD weapons fire no longer effective against ships and other large targets.
9- VN Homeworld no longer created for scenarios.
10- Increased pitch limits of CR and DN in combat.
11- When colonizing, output now defaults to full construction.
12- Battle riders are now scuttled when a ship is lost to boarding actions.
13- Habitat population is now included when determining the number of stations that can be built at a system.
14- It is no longer possible to colonize a system when another player's station is present.
15- Extra stations are scuttled in very rare situations where a system would otherwise end up with more than four.
16- Tweaked certain combat speech event timings (some were too frequent).
17- No longer possible to adjust construction/trade sliders after the turn ends.
18- Tweaks to stormers and AI application of them to reduce some of the cpu-burden.
19- Auto-resolve now aware of civilian and imperial population.
20- Increased fadeout distance of stations.
21- Tracking torpedoes tweaked to reduce situations where they may fire at an unwanted target.
22- Plagued systems no longer contribute to trade.
23- In general, ships are no longer issued 'all stop' on arrival to combat, so they should no longer ignore stances or get pushed permanently out of their initial formation.
24- Improved strat AI response to grand menaces.
25- Heavy beams no longer try to track drones or missiles.
26- Planetary missiles no longer track drones.
27- Revisited Locust resource mining. They can no longer sneak out resources or repair while the system is contested.
28- Increased income from Q ships.
29- Drones now respect "Hold Fire" for their banks.

Additions

Added snap points to relevant sliders on the custom game setup screen.

Added auto-pause feature to single-player games. In profile.ini: " [GameOptions] AutoPause=True " This tells the game to start encounters paused when it is possible.

Increased slave output and decreased slave death rate for each language tech researched.

Trade summary now breakers freighters down by type.

Morale bonus is now awarded when a grand menace is destroyed.

News events are now posted when stations are lost.

News events are now posted for alien civilians leaving a planet.

Trade route tabs are now sticky *AND* snappy.

A Murder of Crows is Kerberos Production’s latest addition to its 4X space strategy game franchise Sword of the Stars, exemplifying the continued commitment to the dedicated Sword of the Stars community.

While the four civilized races battle back the voracious Zuul and seek advantage over each other, a ghost from the past returns to the galaxy in the form of the manipulative Morrigi. Already known for their dark crow-shaped attack drones and deadly traps, this race once thought long extinct, returns looking for vengeance.

Using never-before-seen weapons, ships and tactics, the Morrigi fall upon the other five races of the Sword of the Stars universe, who must now adapt to the ancient masters of space or be destroyed.

Time is of the essence as world after world falls to the black winged ships that surge out of the dark like A Murder of Crows.

Key Features :

A New Sixth race – The Morrigi, who appeared as a series of mysterious random events in Born of Blood (the first Sword of the Stars expansion pack), continues to evolve the ever-expanding Sword of the Stars universe

New Ship Sections - Over a dozen new ship sections for all races to match against your opponents

Unique ‘Grav Flock’ Drive System for Morrigi Ships – The more Morrigi ships in a fleet, the faster they can travel, continuing the racial diversity unique to the Sword of the Stars gameplay experience

15 new weapons

27 new technologies and the new Xeno-Cultural and Drones tech trees

Sword of the Stars gameplay continues to deepen with Civilian populations, independent worlds, Espionage options, and demands for planetary surrender

Drone carrying ships in all three size classes

Construction ships, a variety of orbital stations, spy ships, Police Cutters, and more

A whole new set of GUI enhancements and additions

Systme Requirements:

OS: Windows 2000/XP/Vista

CPU: 2.5 GHz Intel Pentium or equivalent AMD processor

RAM: 1 GB RAM (2 GB recommended for Windows Vista)

Video: DirectX 9 compliant video card with 256 MB RAM

PC CD/DVD-ROM: 4x speed

Available Hard Disk Space: 4 GB

Sound: DirectX 8.1 compatible sound card

Multiplayer: High-speed Internet connection

Other: Mouse, Keyboard, and Sound Speakers

A Murder of Crows, requires Sword of the Stars: Collector’s Edition or Born of Blood, will be available for purchase exclusively through GamersGate in September 2008.