To do this, click on the File Menu and select "New". The left dialogue box will appear. If you know the pixel size of your animation, add the width and height in. If you don't, estimate and you can trim it down later. To the right are my frames, ready to be pasted in separately. Now, select your first frame (in whatever program you've drawn it in) and "Copy" it (Ctrl+C / Edit->Copy). In GIMP, paste the frame in, by going to the Edit Menu, down to "Paste as" and across to "New Layer".
PixelProspector - the indie goldmine.

Other translations are welcome. See email address at the bottom of this article. The A* (pronounced A-star) algorithm can be complicated for beginners. While there are many articles on the web that explain A*, most are written for people who understand the basics already.
3D Software & Stuff. Gamedev / Unity3D Resources. Gd_A*-Algorithm.

Gd_Development. Game Dev Asset Tools. Procedural Audio. Libgdx. See LSD Guru Timothy Leary's Unfinished Video Games. Bonbons graphiques. Piskel - Online sprite editor. 3D & Textures. Category: Beginner. OpenGameArt.org. Open Call for the Open Bundle. 1032 free SVG and PNG icons easily customizable for games or apps. Series 1 - Gamer To Game Developer. A programmer's guide to creating art for your game. One man game development studios are becoming more and more common these days and plenty of them are having success.

That said, what do you do when that one man doesn't happen to be an artist? This post looks at some of the options the Indie game developer has for creating or acquiring art for their game. Pixel Art. 10 cool HTML5 games and how to create your own. Thanks to Apple dropping support for Flash on iOS, HTML5 has gained a lot of traction and is getting very popular.

For games, HTML5 (understand canvas and a lot of javascript) is slowly replacing Flash on online gaming websites and mobile games.
HTML5 Game Dev Tutorials. iOS 7.1 - minimal-ui is anything but minimal for HTML5 game developers Posted 15:16PM on March 20 2014 by Pascal Rettig This is a guest post from Odobo CTO Peter Mareš.

As the developer program for real-money gaming, we assess the impact that any new software update is likely to have on our developer community. The positive news with iOS 7.1 is that this version presents a great opportunity for all HTML5 game developers and full screen app producers. The most exciting addition is a modification to how Safari handles web apps: it makes development easier, improves the look of games and enhances the player experience.
Resources. OpenGameArt.org. Orbit. APIs To Use In Your Movie Movie Controls Stop and play a movie movie.play(); movie.stop(); movie.pause(); Control movie timeline movie.goto(2); // Goto frame 2 movie.goto('10s'); // Goto 10 seconds after start Stage Set background color stage.setBackgroundColor('red');

Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface.
Paper.js - Paper.js. HTML5 Game Devs Forum. Category: Design. Diversity, communication, and Animal Crossing: New Leaf by Christian Nutt [04.02.14] Aya Kyogoku, co-director, and Katsuya Eguchi, producer, sit down and discuss the development of Animal Crossing: New Leaf, and how fostering a diverse, communicative team leads to the best results.

Design, Production, Console/PC, Social/Online What's next for Puzzle & Dragons and GungHo? By Christian Nutt [03.28.14] The president and CEO of GungHo, the studio behind the massive success Puzzle & Dragons, explains his philosophy toward game development, his studio's relationship with Supercell, free-to-play, and more. Business/Marketing, Design, Console/PC, Social/Online, Smartphone/Tablet, Mobile Games Giant Sparrow — Santa Monica, California, United States [04.22.14] Game Designer Blizzard Entertainment — Irvine, California, United States [04.22.14] World of Warcraft - VFX Artist The World of Warcraft team is looking for an animation centric FX artist.
Getting Started With HTML5 Game Development. There are plenty of valid ways to create an HTML5 game, and quite a bit of material on the technical aspect of each, so for this article I’ll be giving more of a broad overview of HTML5 game development.

How “HTML5” can be better than native, where to start with the development process, where to go when you’re stuck, and how to monetize and distribute games. Most of the audience here already sees the value in HTML5, but I want to re-iterate why you should be building an HTML5 game. If you are just targeting iOS for your game, write the game in Objective-C, the cons outweigh the benefits in that scenario… but if you want to build a game that works on a multitude of platforms, HTML5 is the way to go.

Abstract This specification defines an API that provides scripted access to geographical location information associated with the hosting device.

Status of This Document This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at This document was published by the Geolocation Working Group as a Last Call Working Draft on @@ May 2014. it merged errata into the Geolocation API v1 Recommendation, which was published on October 24, 2013.This document is intended to become a W3C Recommendation.

Publication as a Last Call Working Draft does not imply endorsement by the W3C Membership. Comments on the document should be sent to the Working Group's public mailing list public-geolocation@w3.org (subscribe, archives). Table of Contents 1 Conformance requirements 2 Introduction 3 Scope 5 API Description. The Screen Orientation API. Abstract The Screen Orientation API provides the ability to read the screen orientation state, to be informed when this state changes, and to be able to lock the screen orientation to a specific state. Status of This Document This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at.

Check other language versions: [RUSSIAN] Tutorial: Simple game with HTML5 Canvas Part 1 - Introduction & Background Part 2 - Character & Animation Part 3 - Physics & Controls Part 4 - Platforms & Collisions Part 5 - Scrolling & Game States If you are interested in news and updates of that tutorial just follow me on twitter: [MichalBe's Twitter]
HTML5 Game Dev Tutorials. 10 cool HTML5 games and how to create your own. No Tears Guide to HTML5 Games. Introduction So you want to make a game using Canvas and HTML5? Follow along with this tutorial and you'll be on your way in no time. The tutorial assumes at least an intermediate level of knowledge of JavaScript.

You can first play the game or jump directly to the article and view the source code for the game. Creating the canvas.

amsika Apr 7 2013

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