Build something cool at CodeDay San Diego.

What Is CodeDay?

CodeDay is a worldwide event where student programmers, artists, musicians, actors, and everyone else can get together and build apps & games for 24 hours. Students of all skill levels are welcome — we have workshops and mentors who can help if you're new!

At the beginning of CodeDay, everyone with an idea comes up and pitches it to the group. If you're on your own, or just without an idea, this is the time for you to find a team.

How It Works

FAQ

No! In fact, most people don't come with a team! At the beginning of the event, everyone will pitch ideas for what they want to build. You can form a team then.

What should I bring?

Bring your laptop and mouse. Food is included in your ticket. If you're planning on sleeping, bring a sleeping bag, pillow, and toothbrush. Desktop PCs and monitors are also allowed, although less common.

Can you tell me about CodeDay in the form of a song?

Yes! Here's a song from our friend Matt Farley:

Can I really come if I don't code?

Yes! Part of the fun is learning how to program when working with other people. We'll also provide some great workshops that you can attend. Or you can always just hang out and have fun!

Schedule

Saturday, February 17

11:00am
Doors open
Please don't show up earlier, you'll be waiting outside!

11:30am
Lunch
All food is included with your ticket!

12:00pm
Kickoff & Pitches
Not sure what you want to work on? Our Code Evangelists will help you get some ideas and form a team.

12:30pm
Start Coding!
After forming teams, it's time to get to work on your project! Our Code Evangelists and other mentors will be helping teams throughout the event.

1:00pm Beginner: Intro to coding
Totally new to coding? No problem! Attend this workshop and our Code Evangelists will walk you through creating your first game.

4:30pm
Making Javascript Games with AirConsole
Learn how to make a console-type game, with smartphones as the controllers and the laptop as the tv-screen! We'll be teaching you how to use Javascript, Cloud9, Git, and AirConsole's API