I have a similar result with my i7 7700K and GTX 1080 by using the Sildurs Vibrant Shaders (High). :D

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Playing in an area with a lot of modded blocks? Almost impossible because FPS is going down to like 20. Probably have to upgrade my rig to something even more powerful. xD

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But the biggest problem about Minecraft performance:, Minecraft uses a single thread for most processing tasks. Also, most of the graphic stuff is done by the CPU instead of the GPU. I guess it would use the hardware much better if it would do all the graphic stuff on the GPU and using multiple threads.

I started with the original game, maybe a year after it has been released (I was around 11 years old). I know it from the PS2 demo disks shipped with each sold PS2. I liked the game so much, so I bought it and got addicted to the series.
Today, Ratchet & Clank is the only game I bought for my PS4 so far, as I usually only play games on PCs.

A few days ago, I managed to get started in GUI development and complexer developing stuff in Python. Before that, I used Python only for scripts which are easier to write in Python instead of in a Shell/Bash script.

The new Python version is on the "python-rewrite" branch on GitLab. It will take some time to get to the state of the current application written in PureBasic, especially as I have never written any GUI applications in Python before. But it's fun to try out something new.

The glitches are weird... You can start it hidden by passing the "--hidden" option to it.

The project is written in PureBasic. Unfortunately, the compiler is not available for free. But I already thought about rewriting the whole thing in something like Python even if I really like the simplicity of PureBasic providing standalone executables that just run.

In the end they will search for "string slicing", "string splitting" or "string manipulation" and find the question on Stackoverflow again because of those keywords already used in one of the answers. :D