BlizzCon: All You Need to Know About Legacy of the Void (Interview)

The opening ceremony of BlizzCon 2014 had plenty of surprises. What with the new intellectual property and two expansions. One of those is the culmination of the Starcraft II trilogy, Legacy of the Void. Focused on the powerful Protoss, Legacy of the Void’s part of the opening ceremony had its own surprises, including a two-person PvP mode known as Archon mode after merging Dark Templars. Lead Producer Tim Morten detailed how the mode came to fruition. Apparently, it had nothing to do with the World of Warcraft April Fools joke from a few years back.

That’s the tip of the iceberg of unexpected StarCraft II announcements. Sure, no one would discuss the four other multiplayer units past the return of the Brood Wars Lurker. And there wasn’t a fixed released date to speak of. Morten was happy to discuss the decision behind making Legacy of the Void a standalone, how new players are going to slip into the lore, and the other new mode I learned about from Morten himself, Allied Commanders.

StarCraft II: Legacy of the Void culminates the epic story of the Zerg, Terran and Protoss as they all struggle to find a place in the known and unknown universe. Focused on Artanis, Void will wrap up the stories of all our favorite characters no matter their race over the course of 20 or so missions. More than the previous titles. Oh, and it’ll remain at the expansion price set by Heart of the Swarm before it.