LOL stood for Lack of Locos this time around since the dealer was kind to the farmer this time around.

Swiss - blocking Bern gave me the win there.
Big Cities - two nice tickets, 6 black and 6 yellow early gives me the win this time.
Asia - onyx doesn't let me go where I want and my choice of a second ticket doesn't work out.
US - locos let me get 6ers early and limit onyx's choices. I suspect he was sitting with a lot of 5 of a kind.
Mega - SSM-OKc/Win-Oma/Bos-Pho isn't a bad combination for Mega.
1910 - I was tired and I'm sure onyx was too. Don't remember this one very well.

It might be the best tactical move for a team, and I think no captain/player should have to take such a decision.
And even if you don't plan to lose on purpose it may well be that the subconscious mind leads to mistakes that wouldn't happen when you are determined to win.

That's why Bridge does it that way and that's why we did it that way in NC.
I agree that the home team issue makes it a little awkward (it's already unpleasant to be picked by the winner when you are 2nd and not having home advantage at that makes it even worse).
What about: "If the winner picks the 2nd he loses home advantage" to address that?

The current situation is:
If DrQ or FLOP would want to avoid having to play the team they expect to come in 4th all they need to do is not win their last match.
This may make them lose home advantage against the other one for a possible final against that team, but is home advantage really that important?
If they did so, this would even influence who qualifies as 4th.

I'm not saying at all that one of us would do that (or would want to avoid this Team in the first place), but such situations have to be avoided in a good movement (Bridge TD speaking here, I was trained to think about such things).