VR in Schools

we bring virtual reality to you

Experience the future of education in a
Virtual Reality Demonstration by Optimus Gaming, Perth’s No.1 VR Studio, using some of the latest VR technologies available in the market today. The demo also is showcasing the
state-of-the-art AR technology set to sweep the education world.

The 2-4 hour school demo allows your students to experience Virtual Reality and the impact that it will have in their life.

demo includes

a presentation describing AR and VR technologies and the impact of the technology in the modern world

an instructor to guide students through controls and the various
VR experiences and games

2 x HTC VIVE VR headsets (wireless*)

1 x Meta2 AR headset

interactive room-scale experience

*1-6 Oculus go standalone headsets (optional)

WHAT YOU WILL NEED TO PROVIDE

Classroom / gymnasium
space at least 40 sqm

Teacher to support our instructor to manage students who are not
involved in the VR experience

CLASSROOM EXPERIENCES

We are moving away from simply ‘learning’ a subject or topic to ‘feeling’ the content. This is not simply an engagement tool or a gimmick, it allows a student to explore, to experience
or to be involved in something, as if they are actually present in that environment or place. Choose from the following experiences to reinvigorate classroom engagement:

Educational & meditation experiences included

Seated experience & very simple to use

. .

2/hr

from

$199*

GST inc.

4/hr

from

$299*

GST inc.

What is Immersive learning?

Immersive learning is the process of learning with the usage of a simulated or artificial environment. The environment enables the learners to completely get immersed in the learning and in a way that feels like experiencing an actual learning environment.

Our Immersive learning package includes:

15-20 minute lecture (with powerpoint) on the screen where we speak about the history and future of Virtual Reality (Jobs, Development, training, etc).

Our experienced and friendly instructors will guide you throughout the session.

Event sizes with HTC VIVE - Essentially the demo will allow students to experience VR but it is recommended to allow for at most 4 students per headset per
hour (which allows about 10 minutes of high-end VR view-time).
So it would be advisable to book at least a two hour session (2 headsets) for a class of up to 16
students.

Event sizes with Oculus GO headset - We recommend to allow for at most 2 students per headset per
hour (which allows about 20 minutes of VR view-time).
It would be advisable to book at least a two hour session (7 headsets) for a class of up to 30
students.

technology

HTC Vive - VIVE is a first-of-its-kind virtual reality system. The HTC Vive is a high-end virtual reality headset developed by
HTC and Valve Corporation. The headset uses "room scale" tracking technology, allowing the user to move in 3D space and use motion-tracked handheld controllers to interact with
the VR environment.Oculus Go - Easily enter virtual reality with no PC or wires attached. Oculus Go is a standalone VR headset made to fit you. Designed with breathable fabrics, adjustable straps
and our best lenses yet.