Battle System

Character SheetKamen Rider Name: Any Kamen RiderCharacter Name: Any Character

Subject: Battle System Tue Jun 16, 2009 2:23 am

I am going to explain the Battle System as simple as possible.

So far we have 2 Dice that will be used. The "Attack First" Dice which will determine who will attack first and the "Attack Dice" which will determine the damage of the Attack.

There will be what we will call "Turn". Which will determine the identity of the Player/NPC. For example "KR Kabuto's Turn" or "Worm's Turn". Actually its a Turn based battle system.

An admin must be present in order for the battle to start. The Admin/Referee will calculate the damage and will determine the status.

I will be using Examples. Lets say a one on one. Kabuto vs. Worm. Kabuto is the Player and Worm is the NPC.

Quote :

KabutoHP: 1000/1000SP: 100/100

Fighting Skills:

Normal PunchDamage : 70~100~150

Normal KickDamage : 200~300~400

Rider Skills:

Rider KickDamage : 500~700~1000SP Consumption: 40

Quote :

WormHP: 1000/1000SP: 100/100

ClawDamage : 200~400~700SP Consumption: 5

Who will have the advantage of attacking first?

To Determine who will go first, Kabuto must choose between the 2 faces of the dice. Decade or Joker.The Admin then will roll the Attack First Dice. If Kabuto chooses Decade and Decade's face shows on the dice roll, Kabuto will atack first. However if Jokers face was shown on the Dice Roll, The Worm will go First.

Attacking

To Attack, All you need to do is state how your character will attack and then post the name of the skill that you used including its Information such as SP Consumption and Damage.

Example:

Quote :

Kabuto pressed the 3 buttons above his Zecter. "1", "2", "3", then he jumped against the wall and goes flying to the Worm, with the final pull on his Zecter says, "Rider Kick"...

Rider KickDamage : 500~700~1000SP Consumption: 40

And after posting the attack, you can finally roll a dice once. Sometime in game there will be a special items that will help you attack twice or more. Just remember that 1 attack is equal to 1 dice roll. No more, no less.

Determining your Damage

For you to have any idea on what will be the damage to the enemy, its just simple.

Blocking an attack can decrease the damage you will take. If lucky enough, you will be able to evade it.

The Attack Dice will determine the Damage Decrease or the Evasion. In this case, Even if you received Failed, you will be given another chance to roll a dice.(I will probably will fix this by creating a Blocking Dice but for now, just use the Attack Dice)