Hey look, my tweet is posted on MMO-Champ's front page, and now a thread. Neat!

Anyways, I feel that the following need to be fixed:

- L90 talents are garbage. In all honesty, who likes having an "ultimate" talent that is nothing but an annoying hassle and restricts you in one way or another?
- Blazing Speed needs to be revamped or buffed massively. Make it Improved Blink (70% Sprint for 3s after using Blink) and I'd have a tough time choosing IB/TS over it.
- Arcane's Mana management system is clunky and a thing of the past. It's also the driving force for ruining both Frost and Fire having to put up with awful L90 talents.
- Fire is still too RNG dependent. It has no place anywhere unless you're a lucky mofo.
- Frost is too procc dependent (also RNGish like Fire, but not as much).
- PvP is total hit or miss for Frost. Either you totally win or you totally lose. There is no gray area with it due to having nothing but burst and control.

My biggest thing though is the L90 talents. GC himself said they needed fixes and yet we've seen nothing but a 25% mana nerf to RoP. TWO proposed Invocation changes have been made, and BOTH times they made it to the PTR notes, but not ever implemented into the actual PTR (I was on it two days ago. Invocation is still 40s dur, 10s cd, 25% damage, and normal casting time. Not at all the proposed 60s dur, 0s cd, 15% damage, and half casting time...)

Uses the same signature for over a year, just randomly gets infracted for it recently.
Placeholder signature is placeholder and will hopefully make me finish my shit.
Oh yeah, I'm a Druid and stuff.

1. RoP and Evocation timers start on entering combat.
2. Some glyph for RoP to be cast on self, but with a move to cancel - so you can use them in odd fights like Elagon where RoP doesn't work properly on the floor.
3. I'd like to see Incanter's Absorbtion last longer than it does for the 'soak' phase, but cost mana to do so.

Apart from a few technical glitches, I don't mind my arcane mage at all.

Pretty much everything Imnick said.
And yeah, GC is giving us false promises.. and he is way too stubborn to actually come here and read the issues.
I'm probably jumping ship before xpack 5 if mages remain the same.

Overall I am rather content with PvE Fire, and have no intention of jumping ship... Granted I have a lot of crit and pretty decent gear, but I feel very competitive on single target, cleave, and AoE fights. And there is still a lot room to improve this tier through drops, valor upgrades, possible change to blacksmithing, a possible race change to worgen... and there is another ~5% crit. not all that excited about the upcoming invocation change though... to be honest i prefer the longer ~6 second evocation. more often than not i can cast an inferno blast prior to evocation, so that i am heating up while channeling evocation, all while spamming my /cast [nochanneling] Fireball or any other global, and then follow that up with an immediate inferno blast which would just be coming off cooldown to force a Pyroblast! all very fluidly. that will be gone, in addition to losing 8% damage, but will be gaining on average 6 seconds of casting every minute in return if my math is correct.

Mages is fine for the most part. We do lack in mobility big time though.
On Imperial Vizier Zor'lok I feel really punished for being a mage. You almost constantly gotta move somewere in this fight, and I can hardly use the rotation of any of the speccs when I constantly have to move around.
It is really frustrating.

The only thing wrong with fire right now is that blizzard has a broken calculator

Mages are fine. Damage numbers are not. That needs to be done by a dev actually playing a mage to its full potential, and actually change it. Not just plug random numbers in until they "think" its right... until new gear drops.

How long(and how many times...) until they change Arcane Blast mana in 5.2?

Most op class in pvp (yet again,amazing huh?) and viable in all 3 specs in pve and it was just a short time ago fire was dominating pve and now arcane is taking that spot just slightly behind where fire was.And you still bitch and moan on the forums? LOL the WoW community never ceases to amaze me.And just a friendly reminder:If you dont like the class then play another one,problem solved for fucks sake.

p.s. we'll all await you next rant and faux intelligent banter on how you are right and the other 9,999,999 people and all the employess at Blizzard are wrong.

Most op class in pvp (yet again,amazing huh?) and viable in all 3 specs in pve and it was just a short time ago fire was dominating pve and now arcane is taking that spot just slightly behind where fire was.And you still bitch and moan on the forums? LOL the WoW community never ceases to amaze me.And just a friendly reminder:If you dont like the class then play another one,problem solved for fucks sake.

p.s. we'll all await you next rant and faux intelligent banter on how you are right and the other 9,999,999 people and all the employess at Blizzard are wrong.

You are a very angry person. A lot of what is in this thread isn't necessarily about just damage. It is a combination of things, in fact, that drive a lot of the opinions and commentary in this thread. If you actually read what people are putting in their replies, it isn't JUST about damage.

That said, I love my mage. I don't care for having to retool him every patch, but I love what he can do and his skill set. I won't be leaving. Especially with people like Spaace, dreamspyre, and others that inspire me to try new things.

I tried leaving this open to have discussion about the OP in a single thread instead of dispersed throughout our sub-forum. However, things couldn't stay on topic and now I'm kind of regretting my original decision. Locking the thread and it will stay locked this time.