Yeah, kinda, but it's *really* bad on SGI. I have a 200MHz PentiumPro sh*tbox with a Matrox Millennium I (remember that thing -- it pre-dates the incorporation of 3Dfx by three years...). This system will slap my 2x600 Octane left and right running GTK2 apps. Something doesn't compute with GTK2... Missing X extension or Intel-optimized SIMD?? Something 'aint right.

Axatax_ wrote:I have a 200MHz PentiumPro sh*tbox with a Matrox Millennium I (remember that thing -- it pre-dates the incorporation of 3Dfx by three years...). This system will slap my 2x600 Octane left and right running GTK2 apps. Something doesn't compute with GTK2... Missing X extension or Intel-optimized SIMD?? Something 'aint right.

sure, gtk2 is likely made for linux/x86. however even comparing gtk1 and gtk2 on x86 still shows quite a difference

Axatax_ wrote:Yeah, kinda, but it's *really* bad on SGI. I have a 200MHz PentiumPro sh*tbox with a Matrox Millennium I (remember that thing -- it pre-dates the incorporation of 3Dfx by three years...). This system will slap my 2x600 Octane left and right running GTK2 apps. Something doesn't compute with GTK2... Missing X extension or Intel-optimized SIMD?? Something 'aint right.

We don't have any support of antialiasing in our hardware, cairo and xrender have to calculate this on your main cpu. I am quite sure your Matrox Millennium can do this in hardware.

It feels like browsing is now much faster, I think twice as fast. I have an 400MHz V8 Octane and browse through ebay with 200 articles on screen. Well, my claims are not particulary high, but I never did that with the old firefox3, because that would have taken half an hour, or so

55cancri wrote:It feels like browsing is now much faster, I think twice as fast. I have an 400MHz V8 Octane and browse through ebay with 200 articles on screen. Well, my claims are not particulary high, but I never did that with the old firefox3, because that would have taken half an hour, or so

Thank you for testing.I am still surprised about the difference, I didn't change anything of the code, I just added some optimizing options to the compilers: