Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Wed Jul 10, 2013 9:51 pm

Been having some Netflix problems recently myself, although in my case, the specific problem is that my oldest brother hasn't updated the payment information for it and has been putting off doing so. :c

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Wed Jul 10, 2013 9:54 pm

Hiroko wrote:Been having some Netflix problems recently myself, although in my case, the specific problem is that my oldest brother hasn't updated the payment information for it and has been putting off doing so. :c

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Wed Jul 10, 2013 10:10 pm

i didn't buy any weed while i was out there because the laws are a lot stricter, but i did share joints with the hotel staff on some nights after everything closed.

also i asked the bed-maker on the overnight train where i can go to smoke a cigarette and he explains that i can do it in the bathroom. so i go there and he follows me in. i think that's weird as fuck but i figure maybe he misunderstood what i was saying and thought i was inviting him for a fag because we'd already smoked together on the train platform. he then produces a fucking bong from the cabinet under the sink and we hit the bong for a few minutes.

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Thu Jul 11, 2013 5:55 am

I don't see why the hype around Cube World. If it's trying to be an RPG then there are better and cooler ones that also look better in terms of graphics. Honestly it seems like just another WoW descendant with block graphics. So unless they design it to allow players to alter the open world to a huge and free degree (like mining and building in minecraft and similar games) I won't be impressed.

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Thu Jul 11, 2013 9:37 am

I have mixed feelings about cubeworld, on one hand it's visually charming and the world seems big, but as QU said i feel as it is right now there are better choices. It has a lot of poitential, i hope the devs exploit it as max as possible.

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Thu Jul 11, 2013 11:39 am

Currently Cube World only really has its aesthetics going for it, the voxel based graphics are quite impressive and kinda makes me wish Minecraft was based on this. I've managed to find a few items that hint towards eventual house building, and it would be fun to see a city slowly develop.

The world is what impresses me the most though. I dont know how randomly it is generated, but its so smooth! No weird glitches in the map like you see in Minecraft, and I absolutely love how there's always something to do in the vicinity, be it a boss or a dungeon. Crafting system is also far more straight forward than in Minecraft, where if you dont have a wiki page at the ready, you're pretty much bumbling in the dark. Here it clearly shows you what you need in order to craft the item you want.

In an ideal world, the creativity of Minecraft and the RPG elements of Cube World would be combined to create the ultimate game.

Oh, one HUGE ass plus, is that your character is persistent between worlds. Meaning you can keep using that same character, with all the gear you found/crafted, on any server you want.