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Fatshark announces Warhammer: Vermintide 2, a sequel to their first-person
shooter set in the Warhammer fantasy universe. They say this is coming to Steam
and consoles, but they are holding back details until a livestream reveal on
October 17th. In the meantime they offer
a teaser trailer, a
Steam
page, and the following reveal schedule:

Independent developer
Fatshark today announced the sequel to the million selling game Warhammer: End
Times - Vermintide.

“On October 23rd, 2015 we introduced the world to Warhammer: Vermintide, and
since then it has sold over 1.5 million units.” says Martin Wahlund, CEO of
Fatshark and continues “Now it’s time to introduce the upcoming sequel -
Warhammer: Vermintide 2”

Warhammer: Vermintide 2 is making its way to PC via Steam, as well as consoles.

More details about Warhammer: Vermintide 2 will be revealed via a Live Stream on
October 17, 7PM CET / 10AM PST via
www.twitch.tv/fatsharkgames .

Wallshadows wrote on Aug 30, 2017, 12:00:Needs more than just the Skaven. They're neat but they're kind of.... meh.

What a blasphemous statement Nothing can compete against furry death-balls of backstabbery and doooooooom.

That said, I really wish for a game kinda like this, just with a bit more of a story/RPG/progression focus. If this is just more of the same from Vermintide 1 I am not gonna care. Quite enjoyed this game in PUB (surprisingly enough) but the grind.. and the loot system, was just... not really conductive to fun. The levels were always the same, and without a director like in L4D I always found them to always be kinda boring when it comes down to it.

Yeah, the loot system and the grind killed it for me beyond maybe 15 hours with friends in 1-2 hour sessions. Still good overall for the $25 or so I paid. Solo, I just couldn't get back into it or want to pug.

Wallshadows wrote on Aug 30, 2017, 12:00:Needs more than just the Skaven. They're neat but they're kind of.... meh.

What a blasphemous statement Nothing can compete against furry death-balls of backstabbery and doooooooom.

That said, I really wish for a game kinda like this, just with a bit more of a story/RPG/progression focus. If this is just more of the same from Vermintide 1 I am not gonna care. Quite enjoyed this game in PUB (surprisingly enough) but the grind.. and the loot system, was just... not really conductive to fun. The levels were always the same, and without a director like in L4D I always found them to always be kinda boring when it comes down to it.

I agree it needs a director like L4D to moderate the difficulty and keep the pace of the game tight.

Wallshadows wrote on Aug 30, 2017, 12:00:Needs more than just the Skaven. They're neat but they're kind of.... meh.

What a blasphemous statement Nothing can compete against furry death-balls of backstabbery and doooooooom.

That said, I really wish for a game kinda like this, just with a bit more of a story/RPG/progression focus. If this is just more of the same from Vermintide 1 I am not gonna care. Quite enjoyed this game in PUB (surprisingly enough) but the grind.. and the loot system, was just... not really conductive to fun. The levels were always the same, and without a director like in L4D I always found them to always be kinda boring when it comes down to it.

The first game was a lot of fun, but it felt like a Corvette that never went above 45 mph.

They really need to put in the features, functionality and customization that players have been asking for in the current game. Leaving all that out would make the sequel not much more than an over priced DLC.