Hold-Power Leech. Hold absorbs weapon energy from enemy monster and stores it for use (protrusions on back expand, Hedorah gains means to emit ray attack. Acidic nature of Hedorah's body deals damage while in contact).

Various shape shifts Quadruped-Faster mobility than "Biped" mode.Flying-emits toxic acid cloud in a stream directly beneath the monster as it flies overhead, which remains for a short period, can emit weaker version of the ray attack.Biped mode-extend-o punch/grab- "Arms" can lash out at enemies out of reach distance, can emit a powerful ray from above eye.

Divide and Conquer-Hedora can split apart into a kind of "shell game" where one of the enemies is real, and the others are kind of like smart deployed weapons. different button combinations yield different incarnations and numbers, and the real one is not damaged when the weaker decoys are eliminated.

As for a beam weapon for Ebirah, what if instead of having one it could use its giant claw as a kind of absorber or even a reflector of a beam weapon, one that could be over loaded, at which point the arm dies and falls off, or explodes, and then the monster would have to deal with the loss of armor and offense until the arm regenerates? Maybe a trade of would be a boost in speed.

Mr. Strange wrote:So - do you know what Mothra's Rage attack is in StE? I always get a kick out of people suggesting things that are already in the game... it happes so frequently that I always think someone must be trying to bait me.

If I remember correctly, Mothra never had a rage move in STE, she only gained health and energy. (Helpful in tight spots I'll admit)Although I can see why some suggestions have been thrown Mothra's way for a Rage Move, when you have a game like Godzilla Kaiju Daikessen showing that Mothra can have extremely powerful offensive attacks.

(^ This was a pain in the ass to deal with sometimes )

(^This was a killer finisher, I hated getting caught in the range of it, but the finisher itself is so awesome looking that you can't help but enjoy the show.)

Although this maybe just me, but I find Mothra Leo to probably be the only Mothra that can actually bare a Rage Finisher Attack. Fans you all know why, you've seen the battles during the films.

Mr. Strange wrote:So - do you know what Mothra's Rage attack is in StE? I always get a kick out of people suggesting things that are already in the game... it happes so frequently that I always think someone must be trying to bait me.

If I remember correctly, Mothra never had a rage move in STE, she only gained health and energy. (Helpful in tight spots I'll admit)

Yes, exactly. Just as HammySammy proposed at the top of this page. That was why I (once again) suspected that someone might be paying a trick on me...

matrix wrote:Mr. Strange, how much does the average building cost to make in the game?

That's not really something that costs "per-building." If I were to hire a competent artist to make buildings, I'd be looking at ~$45,000 or so. Probably get a few hundred buildings out of that contract.

If we somehow manage to get Gabara in the game, I'd love to see him really live up to his bully personality through his moveset--I think he'd make a great semi-joke character. Three words: Electrified. Wet. Willy. Picture it. Also a special move where does the old "Quit hitting yourself!" thing would be fantastic. If Godzilla monsters wore pants, you know he'd be giving out atomic wedgies any chance he got.

Oasis_S wrote:Isn't there a price for the use of more iconic buildings? Or some kind of legal thing? Thought I read forever ago that there was a reason that some buildings couldn't be used. Not sure which.

I'd be fine if there was just one generic "city" stage if it lessened the cost and workload. Totally want a VOLCANO stage. Loved Seattle in Unleashed.

Ah yes, we would need to obtain the rights to use trademarked landmarks.

hammysammy59 wrote:If we somehow manage to get Gabara in the game, I'd love to see him really live up to his bully personality through his moveset--I think he'd make a great semi-joke character. Three words: Electrified. Wet. Willy. Picture it. Also a special move where does the old "Quit hitting yourself!" thing would be fantastic. If Godzilla monsters wore pants, you know he'd be giving out atomic wedgies any chance he got.

Yeees, I love the idea of Gabara in the game. The Godzilla games have always been good with giving or bringing out the personalities of monsters. Gabara is such a goofy character full of CAMP. He'd be a great addition. One of his winning poses should definitely be a "cool guy" pose with his arms crossed. You just know he thinks he's the greatest when he really isn't. Joke character really fits him well. Maybe the Dan Hibiki of Godzilla, lol.

Anyway, he should have a move where he charges his body with electricity (he would probably be stationary during this), and anyone who HITS him will be stunned (like with MKG's projectile). I like the idea of him having a gimmick where he can charge his fists with electricity to augment the power of his punches. Maybe change their elemental type as well? A nightmare for any mechanical monster.

I also like the idea of him having one really powerful (probably an uppercut) electrical punch, that when it connects it causes a blinding flash on the screen and sends the opponent flying. It'd be great if it was accompanied with a THUNDER sound effect. Since it would be so powerful, he should have a long, goofy "winding up" animation to go with it, lol.

Doesn't Manda have like, little tiny baby arms? T-Rex style? I feel like his whole move set should revolve around constricting, coiling, biting, head-butting and tail slapping. The only way I could see him using his limbs in combat without it looking hilarious would be to slice and claw an opponent he's already wrapped around.

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