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This game provided me with countless, countless hours of fun when it was first released. I think it was a mixture of not knowing any better and not realising just how outrageous and far fetched the plot and gameplay was. I didn't care.

It looks fairly dated by todays standards and it is nowhere near as serious as modern RTS games, but I guess that is part of the fun. The game isn't... read more

Description:Sticking firm to the old "if it ain't broke" philosophy, Westwood Studios conjures up memories of the original Command & Conquer games with Command & Conquer: Red Alert 2. The game is set just a few years after the events of the original C&C: Red Alert, and opens with a surprise Soviet invasion of the US mainland. Playing as the startled Americans, you must cobble together a resistance and beat the invaders back into the sea. Playing as the Soviets, you must quickly establish control of your new domain, wiping out all opposition you meet. Red Alert 2 is very similar to the original Red Alert, with some viSticking firm to the old "if it ain't broke" philosophy, Westwood Studios conjures up memories of the original Command & Conquer games with Command & Conquer: Red Alert 2. The game is set just a few years after the events of the original C&C: Red Alert, and opens with a surprise Soviet invasion of the US mainland.

Playing as the startled Americans, you must cobble together a resistance and beat the invaders back into the sea. Playing as the Soviets, you must quickly establish control of your new domain, wiping out all opposition you meet.

Red Alert 2 is very similar to the original Red Alert, with some visual enhancements and gameplay improvements brought in from the recent Command & Conquer: Tiberian Su game.

You still lead a small group of infantry and armoured units in most missions and you still have to assemble a base of operations in order to accomplish just about anything. This time around, however, you'll have a slew of new units to build and command in the field--most of which are pretty slick. The American Prism Tank, for example, can take out numerous enemy units with a single, branching attack. On the Soviet side, Tesla Troopers and Psychics help make ground troops a formidable asset.

Another nice addition to the game is the ability to garrison troops inside buildings. Because much of the fighting is on city streets, it helps to give your troops some cover from time to time. Also, there are a number of special buildings that provide unique advantages once occupied by engineer units. The airport allows you to call in air strikes, for example, while oil derricks provide a resource boost for your war machine.

Multiplayer support is still the calling card of this series, and fans of past C&C games will not be disappointed by Red Alert 2's multiplayer options. The basic free-for-all mode that the original Red Alert made famous is still intact, but the alternative multiplayer modes are the real treat. In Unholy Alliance, players get access to both American and Soviet tech trees, while the naval war variant starts each player off on a small island. In addition, the game includes special cooperative campaigns.

There's no denying Red Alert 2's charm, despite the lack of a funky 3-D engine and the game's reliance on video cut scenes to tell the story. For fast-paced, real-time strategy action that focuses on quick, intense firefights on American soil, no other game holds a candle to C&C: Red Alert 2.--Michael Ryan Amazon.com