Uh, Windows vs. Mac is not the issue. I have lots of computers, just that my main one is down and has been for a while. There are workarounds but none of them are totally safe, especially after not syncing for so long.

Besides which I'd rather cut my fingers off than use Windows for anything.

I happened to have my MBA with me today at work, so didn't do it with 4.3, but I can confirm that this has worked in the past: simply plug your iPhone into any computer with iTunes and do the software update. Doesn't need to be the computer you normally sync, can even be a PC when you normally use Mac, and maintains all settings.

Thanks for the info. I know this already, but I'm concerned about what will happen when I eventually do have to sync. If it doesn't recognise my substantially changed device it could cause me huge amounts of work so I'm waiting.

I havent synced for over a month now, and I run with very little space left on all my iOs devices. So over the last month lots of things have crashed and screwed up like cover art disappearing and random changes to the iTunes library. I have a rather vast media library and a lot of documents that are currently only saved in MobileMe's cloud.

Since all of the glitches I've been experiencing over the last month as iOS slowly corrupts itself in the absence of the sync shouldn't really, technically be happening at all, I'm erring on the side of caution instead. I already have no clear idea what's going to happen when I eventually plug-in again, I don't want to exacerbate the problem.

I understand it for some features, but why is the 2'nd gen Touch left out for things like the faster Javascript engine? Especially considering the 8GB model last year was the 2'nd gen hardware, not third, so its still fairly new. That sucks. And they didn't fully fix the slowness issue on iOS4 on the older hardware, apparently they never will.

I also would like to see a high-level programming capability for the iPad on the iPad!

HyperCard anyone?

Yeah, it's a free download for developers. But for the general public wanting to enable gestures with their iPad, this may be an option. If I remember correctly, to enable gestures with Xcode, all you have to do is opt to use your device for development.

Yeah, it's a free download for developers. But for the general public wanting to enable gestures with their iPad, this may be an option. If I remember correctly, to enable gestures with Xcode, all you have to do is opt to use your device for development.

Can someone confirm?

Yes, I have enabled the gestures on my iPad with a plain vanilla 4.3 iOS version and a (free) copy of Xcode 3.2.5 (you could download it with a free developer account, don't know if you still can with the release of Xcode 4).
Here is how to enable it:http://www.tipb.com/2011/03/04/daily...stures-ios-43/

Quote:

Originally Posted by Cramyor

It there a list somewhere for these new gestures?

Once you have enabled them, they are described in the General Settings on the iPad (and also in the link above).

I suspect that you get the official AppleTV update through the AppleTV.

Is the NDA for the 4.3 beta lifted?

Yep.. Apple also removed xcode 3.x from the developers website. Good thing that I have been watching the WWDC xcode 4 videos. The more I learn about xcode 4 the more I like it. I am having problem with one of my iPad apps not running on the simulator and needed to add i386 to the list of valid architecture field. It is strange though that my other iPad/iPhone apps didn't require that.

I'm a little worried that they didn't release iMovie and GarageBand for iPad early, as well.

(insinuating they might not work with the 1st gen iPad)

Not TOO worried, mind, but a little. I wouldn't put ANYTHING past Apple.

That would not surprise me...both from a compatibility standpoint, and a flat processing power standpoint. When GarageBand first came out for Mac it was (and still is) very processor intensive and was really sluggish on older Macs.

Also, and correct me if I am wrong, it has a built-in check to see that you had a G4 processor of a certain speed otherwise it wouldn't go. It might be iDVD I am thinking of...

When in any app, five finger pinch gets you back to home screen. 4 or 5 finger swipe to the left or right switches app, 4 to 5 up reveals multitasking bar. Works like a charm.

No, the 4 & 5 Finger Pinches & Swipes Don't Work With The Public Release. Bummer.

Quote:

Originally Posted by Tallest Skil

Because you don't GET them in the final release. You have to enable the device for development.

So how do we do that? Is there a tutorial step by step for dummies?

Quote:

Originally Posted by noirdesir

Yes, I have enabled the gestures on my iPad with a plain vanilla 4.3 iOS version and a (free) copy of Xcode 3.2.5 (you could download it with a free developer account, don't know if you still can with the release of Xcode 4).
Here is how to enable it:http://www.tipb.com/2011/03/04/daily...stures-ios-43/

Once you have enabled them, they are described in the General Settings on the iPad (and also in the link above).

Thank you. I didn't read above first. I have one of those free developer accounts and still can download Snow Leopard Xcode 3.2.6 for free. Downloading it now - 4.14 GB.

Need a paid developer account to be able to get Xcode 4 for free. Don't want to pay $5. Much appreciated noirdesir.

Are these gestures available for the iPhone 4 and iPod Touch 3rd & 4 Gen as well? I guess not.

Success! Thanks a lot guys. I now have multitasking gestures working on my iPad. Neat trick.

Yep.. Apple also removed xcode 3.x from the developers website. Good thing that I have been watching the WWDC xcode 4 videos. The more I learn about xcode 4 the more I like it. I am having problem with one of my iPad apps not running on the simulator and needed to add i386 to the list of valid architecture field. It is strange though that my other iPad/iPhone apps didn't require that.

All Right! No NDA!

Here's some WAG speculation:

iOS 4.3 contains all the prores codecs -- I wonder why -- there is nothing [currently] running on iOS that uses prores codecs.

I can think of several possibilities:

-- iMovie on the Mac recognizes AVCHD on SD cards
-- it is possible that iMovie on the iPad 2 with the CCK could do the same thing
-- the next release of Final Cut for the Mac could support the iPad
-- the iPad 2 could include Thunderbolt support through the dock connector
-- this would allow high-speed transfer of large files between Macs and iPads
-- this would allow the iPad to be used as an additional display for the Mac
-- this, also, could allow the iPad 2 to be used as a touch control surface for Final Cut apps running on the Mac

... Mac meet Touch -- Touch meet Mac

.

"Swift generally gets you to the right way much quicker." - auxio -

"The perfect [birth]day -- A little playtime, a good poop, and a long nap." - Tomato Greeting Cards -

I happened to have my MBA with me today at work, so didn't do it with 4.3, but I can confirm that this has worked in the past: simply plug your iPhone into any computer with iTunes and do the software update. Doesn't need to be the computer you normally sync, can even be a PC when you normally use Mac, and maintains all settings.

Quote:

Originally Posted by melgross

Heh! You can use a Windows PC instead.

Quote:

Originally Posted by Bergermeister

You can connect it like somebody said to any computer running iTunes. Last fall when my computer was getting repaired I did an update on a friend's computer.

I never get my iPhone or iPad to work the update like that. I use my mac for the reg and software but sync with a pc as my downloaded media are all there. It download the update alright but failed at the 11th hour on installation. Maybe I'm holding it wrong?

Has anyone tried this update on iPad 1 yet? Is the browsing speed improved?

Yes. The install went smoothly on my 64GB 3G including retaining all 1554 Apps in the same place I left them in. Took about 2 hours. All is noticeably faster but part of that perception could be placebo.