After the great success of the previous two Box Robots Courses (Box Robot 1 and Box Robot 2) we are improving the construction even further showing one more way to build Box Robots and to resolve some of the challenges that we all had with the previous robots.

Of course attachments are a great topic of the robots. We show the general way in which one is to build attachments with the Knob Wheels and Gear Wheels mechanisms.

There comes a time when you need to program the robot to "follow a line, but if another sensor detects something you would like to stop, do some work, and then continue following the line". This is applicable to competition robots as it is applicable to real-life robots.

There comes the State Machine Pattern. An advanced and very powerful concept that allows you to easily implement complex robot behaviours with a simple, well-organized, extensible, bug-free program where the robot could be in 1,2, 10 or 100 states and you will still be able to manage the complexity of the world around the robot.

In this course, we would like to introduce you to multi-purpose attachments. These are attachments designed to accomplish a number of missions when the robot goes out of the base in the FIRST LEGO League competitions.

You've all seen them. They are kind of large, powered by a few motors and sometimes use rubber bands, levers and other mechanisms.

Use the course as a preseason preparation and try to solve the tasks to prepare for next year competition. Even if you don't have the field, build the attachments and follow the tasks to inspect their behaviour. Modify them as needed when said.

This is the first draft of the course including only the attachments in different sections. If you are interested in learning more please enrol in the course and in the next few weeks we would try to record the video tutorials.

One of the most controversial topics when it comes to LEGO Mindstorms robots is how to make them move in a straight line. This is a problem that has caused a lot of confusion among teachers, parents, rookie teams and students. The robot makes about 2-3 centimetres error for every meter, which is about an inch for every 3-4 feets. In this course, I would like to discuss the different ways in which you can improve the behaviour of the robot and how you could make it move in a straight line with the help of the LEGO Mindstorms EV3 Gyro Sensor.

"How to use the LEGO robots to facilitate the learning of robotics by my student at home" or simply put - "what to build now?"

After enrolling in this course we will send you a few (1-2-3) emails each month with a title "A robot a 'day'". Each email contains a robot building instructions and/or video tutorials and/or tasks that should be accomplished. After a task is accomplished we might sometimes ask for a video or picture.

This process gives a structure of the learning process where you can learn from the content. The student participates in a course, but from home and on the schedule that you decide.

Disassemble a remote control car. Change the brain of the car with a smart computer like Raspberry Pi. Build a smart device with artificial intelligence that you could control from your phone and that could freely navigate itself in the real world and on the Internet. Use your hands. Develop programs for your robot and your phone. Be curious and invent.

The perfect course lives up to its name. You move through the content, we check it and return feedback to you.

In the end, you should be able to program and design smart devices that would make the world a better place. For everybody age 12+, 16+, 21+, 35+, etc. The hardware costs about 150$ and you could also use it in many of the other courses that we are planning to release.

This course is a collection of materials for many of the attachments that we've built at FLLCasts before introducing courses. The videos were built as separate different attachments for different competitions and with the following course, we try to give it a structure.

The course contains a number of sections with specific examples and tasks on how you could improve your FLL robot game in order to achieve more points. It is designed mostly for after season teams that would like to prepare for next year, but could also work for teams that are currently working on their competition robots.

This course is currently being developed. Sections up to position 9 (without 4) could be used. The rest will be released soon.

Designed to get students started with VEX EDR and RobotC. The robotics set is not very easy to use and offers its challenges. In the course we take a step-by-step approach to moving, turning and using sensors. A big part of the course is about programming and using the RobotC software for the Cortext controller.

This course is still under development and constantly change and extended.

Robotics is great. Mindstorms are great. But for a student to take the next step he or she needs to take a step back, learn what's 'below' and from there discover what would be 'above'.

So we, the content creators at FLLCasts, in order to teach the world of electronics and prepare the next generation of creators from the youngest age, by presenting knowledge, asking questions and searching for the answers of these questions, are building this course for basic electronics with Arduino, that we call "Starting with Electronics and Arduino".

Videos for this course are still being released and the course should be completely in 2017!

After the first box robot course and its enormous success, we decided to build a second box robot. This time with fewer parts and with only three motors. The EV3 set comes with one medium motor and this robot will be easier for new teams. It is also lighter and more simple. Take the course and learn the ideas that we have in mind in simplifying a robot. Use this course with students and try to experiment to make the attachments and construction even simpler.

Robotics competitions with LEGO Mindstorms robots are very popular. One of the more popular types of robot constructions that are build for such competitions are the so-called "Box Robots". In this course we are gathering a series of videos on this box robots along with building instructions and recommendations of improvements.

This course if used by teams, mentors and students to structure the preparation for the Robotics Game of the FIRST LEGO League Robotics Competitions. One thing that is common each year at FLL is that experience matters a lot. Our goal with this course is to quickly bring new teams up to speed with experienced teams and to share some new tricks, patterns, constructions with the more experienced teams.

This course is designed for classes of students, teams and mentors that are new to LEGO Mindstorms EV3 robots and would like to start using them to learn, in classes or at competitions. It is quite different from previously built resources at FLLCasts because it makes no assumption on any previous knowledge and tries to introduce everything step-by-step.