Crytek Announces Their New CRYENGINE

Crytek is well known for their Crysisseries that always seems to push the envelope as far as visuals are concerned. Gamers in the PC community typically take the new Crysis installment as a good indication of when to update their hardware, and AMD has even taken to giving Crysis games away as part of it’s Never Settle Bundle.

Historically, Crytek has numbered their CRYENGINE updates, but it looks like that practice is a thing of the past. Their newest CRYENGINE is described as an ever evolving piece of technology. State-of-the-art developer tools and the merger of Crytek’s Engine Licensing and R&D department make for an expertly supported future for the proprietary engine.

The new CRYENGINE is compatible with current and next gen consoles, including PlayStation 4, Xbox One, WiiU, and of course the PC. The move from the numbered updates has to do with the sheer multitude of improvements the team has made to their CRYENGINE 3 tools. Two years ago, Crytek introduced a free CRYENGINE SDK that’s now used by over 400 universities.

Crytek and it’s CRYENGINE is being used on the Xbox One title, Ryse: Son of Rome, and the engine has been used by game developers from all over the world.

Dylan splits time between games journalism, designing video games, and playing them. Outside of his deep involvement in the games industry, he enjoys It’s Always Sunny in Philadelphia, Shameless, A Song of Ice and Fire, fitness, and family.