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Gaming hardware was (and still is) the cornerstone of the interactive entertainment industry, but it is the games, stored on external media, that lead to sales and market share. and The Legend of Zelda, captivated video-game players in Asian and North American markets alike.

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The system sold more than sixty million units during a decade-long production run.

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Following the incredible success of NES, Nintendo released the cartridge-based handheld GameBoy in 1989.

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Cartridge-based systems, such as NES and GameBoy, offered consumers (and manufacturers) the advantage of an infinitely expandable library of game titles via interchangeable game cartridges.