Do you have a track that you are studying? The problem is that the frequencies that would need EQing would depend entirely on how the guitar track needs to be sculpted to fit in with other instruments unless there are some obvious issues with the guitar track itself.

Do you have a track that you are studying? The problem is that the frequencies that would need EQing would depend entirely on how the guitar track needs to be sculpted to fit in with other instruments unless there are some obvious issues with the guitar track itself.

When I said about eqing the frequencies on the guitars i kind of meant what frequencies help bring clarity or make it less boomy or muddy???

Generally electric guitars don't go much higher than 10 (to at most generally 15) kHz due to roll-off in the speakers and also some roll off in the typical SM57. Analog cab sims usually implement a 10-15 kHz rolloff to emulate this.

Related to that, in practice, some cabs/speakers might have grating peaks up high above that may be unusable and benefit from a cut or lpf.

It's more the full frequency range I am looking for.. like the snare drum is 100Hz to 10kHz i think???

Sorry about that. I hadn't had my coffee yet. Here is what I will do for a distorted electric track:

Roll off to 80hz with a high pass. Then I'll put a low shelf just above where my bass guitar fundamental lives (100-160hz), and take a couple of db off of that as well. Just enough so that the boomy quality is reduced, and the low end of the bass can come through.

Mud is interesting because it's also where the fundamental often lives. So I'll sweep through the 250-500hz to find the body, add a peaking band, and then a small cut just after the peaking band. Also make sure you don't have the same freq's boosted on different instruments.

500-800hz is where the boxiness will be. Boxiness reduces the clarity and definition of the guitar. Sweep here with a narrow peaking filter until you find where the guitar has very little focus. Then cut until the guitar comes into focus.

800-1khz usually contains the bass guitar upper harmonic. Attenuating here can give the bass some room to be heard.

1-3khz is the presence zone. If your guitar sounds like its coming out of a telephone, this is where you should look to attenuate. If the guitar is not able to be heard, a little boost in here is helpful.

4-6khz will be where you can make the guitars cut through the mix better by boosting. I like to stay between 4-5khz if I can, but that's where a lot of the drum freq's are, so it can be tough. Also, there are considerations for vocals as well. I just find boosting 6khz and above on distorted electrics thins them out and adds a lot of static.

Hope this is helpful, and sorry I wasn't more helpful before. This is just what I've picked up for distorted guitars. I find you have to do far less work on clean electric guitars.