Kind of Soccer is true to its name. You fling a ball from one player to another, hoping to line up a shot—not at the goal, however, but the referee, who runs about like a headless chicken desperate to avoid becoming dinner. Goals don't matter at all, in fact, nor do offside rulings, corner kicks, or any of the complexities of the beautiful game that bewilder non-believers. This is the kind of silliness that anyone can get behind.

Vlambeer specializes in twitchy, arcade-style games that get really hairy (while remaining plenty fun) in a hurry—like iOS greats Super Crate Box and Ridiculous Fishing—and its latest Mac entry, Luftrausers, certainly maintains that philosophy. You'll pilot a tiny plane as enemy craft and carriers launch a barrage of gunfire, zipping about and laying waste to foes while trying to maintain a score-boosting combo streak. And much as the combat itself proves entertaining, it's matched well by an awesome customization system that allows you to swap various parts to create the fighter of your dreams.

Your challenge is simple: fly a wedge-shaped spaceship around an orange slice of space, collecting circular coins. All you need to do is grab 15, and each successful pick-up increments a circular score indicator at the center of the screen. How hard could that be? The twist is that your actions are cloned and represented on screen by an increasingly large robotic swarm of black ships. Collide with one of your echoes and it’s game over.

Glorkian Warrior: Trials of Glork is what would probably happen if a quirky cartoon series was suddenly invaded by a host of goofy aliens trained by the kamikaze pilots from classic arcade blasters Galaxian and Galaga. The hero of the hour—a bipedal, three-eyed fellow wearing a talking backpack with automatic weaponry—must defend his asteroid from countless terrors intending on blowing it to bits. It’s here where you come in, guiding the purple protector left and right, blasting pulsating alien formations and occasionally having him leap about a bit in order to avoid swooping foes.

Dudeski asks just one question: are you rad enough to be a Shred Lord? Evoking fond memories of classic Windows game SkiFree (or MacSki for veteran Mac-heads), the game at its core is an arcade-style take on downhill skiing. Red and blue gates check your progress against a pursuing avalanche and a host of gnarly obstacles waiting to trip you up, while fast-moving pixel graphics and cheery chiptune music lend a light, playful air to what is an inherently difficult game.

Crazy Taxi is meant to be played in short bursts — which makes sense given that it started out as a quarter-munching arcade game. The pick-up-and-play nature of Crazy Taxi makes it ideal for mobile devices, as the 2012 iOS version illustrates. But as fun as that game was, it was still just a port. Now Sega has a brand-new entry in the franchise that was made specifically for mobile devices — Crazy Taxi: City Rush.

Shattering a pane of glass can bring a moment of sheer joy — or abject terror, depending on intentions — but the resulting expense and hassle rarely balance out the fun. Smash Hit provides a remarkably vivid simulation of splintering glass, letting you toss metal balls at shiny digital sheets and watch the shards fly, but it’s not a gimmick app. That sensation instead forms the core of an entertaining and smartly balanced survival game, wherein precise timing and aiming let you continue crashing ahead through the colorful levels.

Abe Lincoln looks pretty mean with a chainsaw. He’s one of 12 historical figures called in via cloning to save the world (and an underground hobo kingdom) from hordes of monsters, zombies, evil dudes, and man-eating cheeseburgers in Rocket City Studios’ dual-stick hack-and-slash game, Second Chance Heroes. It’s just about as crazy as it sounds, and the wacky premise is backed by solid gameplay. Lincoln is joined by a who’s who lineup of historical clones, including Leonardo da Vinci, Napoleon Bonaparte, Joan of Arc, and Queen Elizabeth I (who carries a gatling gun).

To carry the breakfast analogy through to its full extent, Force of Habit’s retro-styled tower defense/shoot-‘em-up hybrid Toast Time comes with a glass of insanity and a side of ridiculousness. It’s utterly bonkers and lightning-fast right from the start, with a typically British kind of over-the-top silliness and tongue-in-cheek humor, though there’s a solid mechanic at the core. Your singular preserve from a ruined breakfast is Terry the toaster’s projectile bread slices, which you fire at inter-dimensional, time-rushing beasts intent on sneaking off with your morning meal time (seriously).

If you’re in an area currently blitzed by heavy snowfall, you’ll likely appreciate the distraction offered up by the frantically challenging Dawn of the Plow. Taking the wheel of a pixelated plow in a lo-fi world of cars, snow, and asphalt, you’ll battle to keep the roads clear for the never-ending influx of traffic. It’s at once silly, hectic fun and frustrating brutality, punctuated by chirpy chiptune music.