What We Do

Working with established or new entertainment brands requires attention to detail and the ability to adapt to production schedule constraints. Whether launching day and date with a major movie release, or creating the next game for a legion of established fans, our teams immerse themselves in brand lore and values, to create an experience that builds engagement and delights fans.

Big Hero 6: Battle in the Bay

Disney's Big Hero 6 is a great example of the work we do with emerging brands. As a movie game, the development team needs to quickly learn the world, characters, and story, and identify a compatible game story. In this case as soon as we learned about the story it was clear that a story set after the film would work best for the game. Our game featured the BH6 solving a new story where Yama takes center stage as the antagonist using a legion of out of control bot fighters.. Our team's work was reviewed and approved by the movie production team so had to be meticulously on brand. We pride ourselves on creating a great ineractive experience with as little impact on the movie team as possible.