Torchlight Version History

Patch 1.15 includes 5 new challenge room maps to test your bravery and wit! New players can now obtain these maps as rewards for completing various quests from Vasman in Torchlight. New challenges await in the Tomb of the Awakened, Estherian Ruins, Dwarven Fortress, Molten Prison, and Black Palace.

Content Fixes

Root Golem Fire Breath now deals damage

Ember Bolt had a bad value in higher levels

Zealot lightning bolt now does damage

Gem effects accumulating when recovering from socketed items

Sushi Helm Recipe fix

Added Blind Effect for modders

New Unittype of Bossmap for modders

Multiple spelling fixes

Fixed a few spots where floor tiles where missing or had the wrong collision set

Fixed various locations where monsters were getting stuck in some levels

Limited Multi-language support added for modders ( tool coming )

You can now attach layouts to items – for modders

You can now have up to 50 waypoints – for modders

Scale effect can now be permanent – for modders Soul Rend magic damage scales with strength and magic 50%, 50%

Doom Quake, Titan Stomp dmg scales with strength 50%

Needle Arc dot damage scales with strength and dex 100%, 100%

Ember Lightning additionally deals 20% of weapon damage on the first chain

Magic Weapon expertise passive does not interact strangely with other passives around level 9

Shock Trap now scales with ranks.

Flame Trap and Shock Trap now scale with pet mastery.

Ember Lance no longer stops passive buffs

Code Fixes

Option in Settings file to turn off Steam Cloud added

Settings broke into 2 files. LocalSettings and settings

Fixed rare teleport crash

Fix for input latency on low FPS for skills; hotbar skills and items

Alric Achievement now works on steam

Fixed XP not being removed correctly after death if choosing to respond at the level start

Passive skills now adhere to equipment requirement

Fixed rare case when triggers wouldn’t fire correctly

Texture overrides fixed in paper doll view

Fixed issue with some looping skills

Masteries now properly apply to elemental effects

1.12b

Hotfix for the enchanting bug preventing items from using their proper level to determine enchant level in town.

November 6, 2009 1.12

Torchlight 1.12 Patch Notes -

Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.

Much reduced load times for many users

Some minor ingame performance improvements

Fixed Needle Arc XP exploit

Fixed Shadow Armor stacking effects

Fixed vendor dupe bug

Fixed various fullscreen startup issues

Fixed broken Brink cinematic on subsequent plays

Fixed merchant 'thief' exploit

Fixed right clicking in inventory casting certain spells

Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion

Fixed issue with Syl's cinematic not being "skippable" during first boss fight

Fixed some DOT deaths not dropping loot

Quest items no longer allowed in stash

Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up

Fixed texture/mesh/ replacement issues with mods

You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )

Fixed pet minions not awarding fame

Fixed slow load times when mods were enabled

Pets inherit your spell masteries

Magic find takes the max value between you and your pet when pets or pet minions make a kill