Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]

In-Game Description

Empty invertebrate shell that is said to be a familiar of a
Great One. The Healing Church has discovered a great
variety of invertebrates, or phantasms, as they are called.

Shells with slime still harbour arcane power, and can be
rubbed on weapons to imbue them with their strength.

Effects

The Empty Phantasm Shell requires 15 arcane to be used and consumes three bullets with each use. It adds 80 points of arcane damage to each attack while it persists, and it lasts for one minute. The main point here is that it adds exactly 80 points of damage to each individual attack. No matter how strong or weak your attack is, it adds 80 points. No more, and no less. This means that weapons that attack quickly and cost little stamina gain more benefit from Empty Phantasm Shell than slow, stamina-expensive weapons do.

The Reiterpallasch is one good choice; it has fast, low-stamina attacks. More interestingly, the bullets it fires in transformed mode benefit! As a result, you can actually shoot arcane damage bullets. The Threaded Cane and the Stake Driver are also good choices, as are the normal modes of the Kirkhammer and Ludwig's Holy Blade.

Stats Requirements / Bonuses

Requirements
The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: [ / / / ]
W is the Strength required
X is the Skill required
Y is the Bloodtinge required
Z is the Arcane required

Stat Bonuses
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).