Subdivision Games is a game developer based in Bristol, UK. We are currently working on our first title that will be announced in autumn 2017.The Game will be a strategy / RPG simulation set in a period between the late Neolithic and the Classical Antiquity (e.g. Romans time).

We are currently looking for a freelancer Spine animator to help us to bring to life our in-game characters.

There is a full project spec linked below with plenty of details and examples but in summary here's the scope of the work:

Produce the following set of animations for each of the provided skeletons, in summary: 8 perspectives (N, NW, W, SW, S, SE, E, NE) * 2 types of skeletons (biped and quadruped).