Creating vectors using the guilloche technique12

Autodesk ArtCAM 2018 Contents • i

New features

The following new features and enhancements have been

introduced since ArtCAM 2017:  Creating vector shadows from reliefs (see page 3) — You can now create vectors from reliefs to produce 2D designs that look 3D.  Selecting colours (see page 5) — The Colour dialog has been replaced to provide greater flexibility when selecting user-defined colours.  Desktop analytics (see page 8) — ArtCAM now includes a Desktop Analytics program to enable us to improve your user experience.  Working with reliefs in real-time (see page 9) — When working with reliefs, several features now work in real-time, enabling you to instantly see the effects of your changes in the 3D view.  Creating vectors using the guilloche technique (see page 12) — You can now create unique, intricate vector patterns using the guilloche technique.  Creating reliefs with latent images (see page 14) — You can now create reliefs with latent images whose appearances change depending on the angle at which you look at them.  Miscellaneous enhancements (see page 16) — ArtCAM includes several minor enhancements, such as, increasing the number of shortcuts you can create for Toolbox add-ins; providing support for 4K ultra-high-definition resolution screens; being able to preview textures before applying them to reliefs; returning points to their original Z height when creating an angled plane; simplifying editing polylines; being able to restore the ArtCAM interface directly from within the software; making it easier to identify active items in the Project Tree; specifying the default view displayed when creating a model; and specifying the language setting directly from within the software.

The availability of some features is license dependent.

Autodesk ArtCAM 2018 New features • 1

2 • New features What's NewCreating vector shadowsfrom reliefs

You can now create vector shadows from reliefs, which enable you to produce 2D designs that look 3D. To create the vector shadow, ArtCAM generates vector polylines from numerous cross-sections of the relief, and then projects these vectors onto the active vector layer in a specified direction and at a specified inclination. For example, from this relief:

you can create these vectors:

To create a vector shadow from a relief:

1 Select the Vector > Create > Vector Shadow menu option. The Tool Settings: Vector Shadow panel is displayed and a preview of the vector shadow is displayed in red in the 2D and 3D views.

Autodesk ArtCAM 2018 Creating vector shadows from reliefs • 3

2 Choose the relief from which you want to create the vector shadow. Click:  Composite relief to create vectors from the composite relief of the active relief-layer stack.  Selected relief layer to create vectors from the active relief layer. 3 Enter a Direction angle, in degrees, or click and drag in the 2D or 3D views, to specify the direction in which you want to project the vectors. The preview of the vector shadow is updated. 4 Enter a Shadow angle, between 0 and 80 degrees, or click and drag in the 3D view, to specify the inclination at which you want to project the vectors. The preview of the vector shadow is updated.

Entering 0 projects the vectors directly down the Z axis.

5 Enter a Stepover value to specify the distance between each resulting vector polyline. 6 Choose an option in the Vector orientation list. Select:  Horizontal to create horizontal vectors.  Vertical to create vertical vectors.  Horizontal and vertical to create horizontal and vertical vectors. The preview of the vector shadow is updated. 7 To use Bézier curves for the spans in the resulting vectors, select the Smooth curves check box. The preview of the vector shadow is updated. 8 Click Create. ArtCAM creates the vectors and groups them.

4 • Creating vector shadows from reliefs What's New

Selecting colours

The Colour dialog has been replaced with a new dialog, which provides greater flexibility when selecting user-defined colours. The dialog includes a colour wheel and new colour square to make it easier to specify colours of particular hues, saturations, and luminosities, and you can now select colours interactively from areas displayed on the screen.

The name of the dialog changes depending on what you are

selecting colours for. For example, if you are selecting colours to add to the colour Palette, the dialog is called Add New Colour to Palette, and if you are selecting a colour for the screen's background, the dialog is called Set Background Colour. The following example demonstrates how to use the new dialog when selecting colours to add to the Palette.

Autodesk ArtCAM 2018 Selecting colours • 5

2 Choose the custom colour you want to add:

 To select a pre-set colour, click a colour swatch in the Preset Colours area.  To select a user-defined colour: Click and drag the circle icons on the colour wheel and colour square; Specify the colour's red intensity (R), green intensity (G), blue intensity (B), or its hue (H), saturation (S), and luminosity (L); or

6 • Selecting colours What's New

Click and drag the pipette icon to a colour on the screen, then release the mouse button. 3 Click Add to Custom Colours. The colour is added to the palette in the Custom Colours area. 4 Repeat steps 2 to 3 to continue adding up to 16 custom colours. 5 Click OK to add the custom colours to the Palette. 6 Click Cancel to close the dialog.

Autodesk ArtCAM 2018 Selecting colours • 7

Desktop analytics

To enable us to improve your user experience, ArtCAM now includes

a Desktop Analytics program. To find out more about Desktop Analytics, select the Help > Desktop Analytics menu option. The Data Collection and Use dialog is displayed.

8 • Desktop analytics What's New

Working with reliefs inreal-time

When working with reliefs, the following features now work in real- time, enabling you to instantly see the effects of your changes in the 3D view:  Smoothing a relief (see page 9).  Scaling a relief (see page 10).  Creating a dome relief (see page 10).

The availability of some features is license dependent.

Smoothing a relief You can now smooth the surface irregularities on a relief layer in real-time. To smooth irregularities on the surface of a relief layer: 1 In the Project Tree, select the relief layer.

2 Click the Smooth Relief button. The Smooth Relief panel is

displayed.

Alternatively, select the Relief > Edit > Smooth menu option. 3 Choose the area of the relief layer's surface you want to smooth. Select:  Whole Layer to smooth the entire surface.  Selected vector to smooth an area of the surface within a closed vector, and then select the vector.

Autodesk ArtCAM 2018 Working with reliefs in real-time • 9

 Selected colour to smooth an area of the surface defined by a bitmap colour, and then select the colour in the Palette. 4 Enter a Smooth strength value, or move the slider, to specify the smoothing intensity. 5 Click Apply.

Scaling a relief When scaling the Z height of relief layers or specific areas of relief layers defined by vectors or bitmaps, you can now do so in real- time. You can also dynamically scale relief layers in the 3D view using the mouse. To scale the Z height of a relief layer: 1 In the Project Tree, select the relief layer.

Alternatively, select the Relief > Edit > Scale menu option. 3 Specify the Mask and Details settings in the panel. 4 Click and drag the arrows in the 3D view to scale the height of the relief layer: click and drag the red arrow to change the Scale factor and Scale height; click and drag the purple arrow to change the Detail height. 5 Click Apply.

The existing ability to scale a relief layer to an exact volume is

now available using the new Relief > Edit > Scale by Volume menu option. Scaling a relief layer by volume does not work in real-time.

Creating a dome relief

You can now create a concave or convex dome shape on a relief layer in real-time. To create a dome on a relief layer: 1 Select the vector that represents the size and position of the dome you want to create. 2 In the Project Tree, select the relief layer.

10 • Working with reliefs in real-time What's New

3 Select the Relief > Create > Dome menu option. The Tool Settings: Create Dome panel is displayed, and a hemisphere is shown in the 3D view, which fits within the bounding box of the selected vector. 4 Specify the dimensions of the dome: a To keep the dome's height and radius in proportion, select the Lock height to radius check box. b Enter a Maximum dome height. c Enter a Dome radius that is equal to or greater than the Maximum dome height. 5 Choose the type of dome you want to create. Select:  Male to create a convex dome.  Female to create a concave dome. 6 Choose how you want to combine the dome with the relief layer. Select:  Add to add the dome to the relief layer.  Merge to merge the dome with the relief layer. 7 Click Apply.

The availability of this feature is license dependent.

Autodesk ArtCAM 2018 Working with reliefs in real-time • 11

Creating vectors usingthe guilloche technique

You can now create unique, intricate vector patterns using the guilloche technique. The resulting patterns are difficult to reproduce without knowing the exact settings used, which can add a level of security to your design. To create the vector pattern, ArtCAM rolls a circle along a fixed circle . It then creates a vector polyline from the resulting path of a fixed point , which is a specified distance from the centre of the rolling circle.

To create a vector pattern using the guilloche technique:

1 On the Vector Creation toolbar, click the Guilloche button.

The Guilloche panel is displayed.

Alternatively, select the Vector > Create > Guilloche menu

option. 2 In the Drive Circle area: a Enter the coordinates of the fixed circle's centre in the Centre X and Centre Y boxes, or click and drag in the 2D or 3D views.

12 • Creating vectors using the guilloche technique What's New

b Enter the Radius of the fixed circle.

When you have entered a Radius, click and drag on

the fixed circle to change its size. 3 In the Rolling Circle area: a Enter the Radius of the rolling circle. A preview of the vector pattern is displayed in blue in the 2D and 3D views.

When you have entered a Radius, click and drag on

the rolling circle to change its size. b Enter the Point to centre distance, or click and drag in the 2D or 3D views, to specify the distance between the centre of the rolling circle and the point whose path ArtCAM uses to generate the resulting vector pattern. The preview of the vector pattern is updated. 4 Choose the method by which you want to roll the circle along the fixed circle. Select:  Inside to roll the circle along the inside of the fixed circle.  Outside to roll the circle along the outside of the fixed circle. 5 Enter a Revolution limit value to specify the number of times ArtCAM rolls the circle along the fixed circle. By default, ArtCAM rolls the circle the minimum number of times required to create a closed vector, up to 100 revolutions. To create an open vector, enter a limit that is less than the Revolution to close value. The preview of the vector pattern is updated.

Creating an open vector can produce vector patterns that

are asymmetrical. 6 Click Create to create the vector pattern, for example:

The availability of this feature is license dependent.

You can now create latent images within reliefs using vectors. This enables you to produce 3D designs whose appearances change depending on the angle at which you look at them. Latent imaging means you can be more creative with your designs and is useful as a security feature, for example, for reducing counterfeiting of coins. To create latent images within a relief, ArtCAM generates corrugated sections on the active relief layer at a specified size and slope angle. It then uses closed vectors selected as latent images to create pockets within the numerous sections. For example, from these two, overlapping vectors:

you can create the following relief that displays one image at one angle and another image at another angle:

14 • Creating reliefs with latent images What's New

To create a relief with latent images:

1 On the Relief Creation toolbar, click the Create Latent Images

button. The Create Latent Images panel is displayed.

Alternatively, select the Relief > Create > Latent Images menu option. 2 In the Number of Faces area, choose an option to specify the maximum number of latent images you can embed within the relief. 3 Choose the latent images you want to embed within the relief: a In the 2D or 3D views, select a closed vector, or group of closed vectors, that represents a latent image. b In the Latent Image Outlines area, click Set Image. c Repeat steps a to b to continue choosing latent images to embed. 4 By default, ArtCAM creates the relief across the entire selected relief layer. If you want to limit the area of the relief layer on which ArtCAM creates the relief: a In the 2D or 3D views, select a closed vector that represents the extent of the relief. b In the Outer Boundary area, click Set Boundary Vector. 5 Enter a Size value to specify the distance between the grooves of the corrugated sections. 6 Enter a Slope angle, between 0 and 90 degrees and measured from the relief layer, to specify the gradient of the corrugated sections. 7 Enter a Draft angle, in degrees and measured from the vertical, between 0 and the result of 90 less the Slope angle, to specify the taper of the pockets. 8 To limit the depth of the pockets within the sections, select the Limit bottom height check box, then enter a value in the box to specify the distance between the bottom of the pockets and the zero plane of the relief layer. 9 Click Create. ArtCAM calculates and creates the relief.

The availability of this feature is license dependent.

Autodesk ArtCAM 2018 Creating reliefs with latent images • 15

Miscellaneousenhancements

ArtCAM includes the following minor enhancements:

The availability of some features is license dependent.

Supporting ultra-high-definition screens

You can now display ArtCAM on screens using 4K ultra-high- definition (UHD) resolutions. This means you no longer have to change the display scale to accommodate the higher dots per inch (dpi).

Creating shortcuts for Toolbox add-ins

The number of menu entries and keyboard shortcuts you can create for add-ins available on the Toolbox panel has been extended from 12 to 24. To create a shortcut for an add-in, use the Window > Toolbox Shortcuts > Manage menu option.

Previewing textures When applying texture to a relief layer, you can now preview the texture before applying it. Blend effects and the combine mode cannot be previewed. To apply texture to a relief layer, use the Relief > Edit > Texture menu option.

Creating angled planes

When creating an angled plane, you can now double-click the red arrows in the 3D view to return points to their original Z height.

16 • Miscellaneous enhancements What's New

To create an angled plane, use the Create Angled Plane button on the Relief Creation toolbar or use the Relief > Create > Angled Plane menu option.

Editing polylines Previously, when resizing a horizontal, or vertical, linear polyline using the Tool Settings: Transform panel, you needed to edit the Width and Height of the polyline's bounding box. To simplify this process, these two options have now been replaced by a single Length box.

To resize a polyline, use the Transform button or the Edit >

Transform menu option.

Restoring the interface

A Window > Reset Workspace menu option has been added, which replaces Reset Autodesk ArtCAM Workspace in the Windows Start menu or Start screen, and means you can now restore the ArtCAM interface directly from within the software. Selecting this menu option removes all customizations, and returns toolbars, menus, and panels to their default positions and states, when you next start ArtCAM.

When you select Window > Reset Workspace while working on

a model or project, you are prompted to close the model or project and then select the menu option again.

Identifying active items in the Project Tree

Active items in the Project Tree are now coloured yellow to make it easier to identify which items you are working with.

Specifying the default view

You can now specify whether the 2D view or the 3D view is displayed by default when you create a model. To specify which view is displayed by default: 1 Select the Edit > Options menu option. The Options panel is displayed. 2 In the Miscellaneous area, select the Start new models in the 3D view check box to display the 3D view by default. Deselect the check box to display the 2D view by default. 3 Click Apply to save your changes. In addition, when you reopen a model, ArtCAM now displays the view that was active when you last saved the model.

Autodesk ArtCAM 2018 Miscellaneous enhancements • 17

Specifying the language setting You can now specify the language setting for ArtCAM directly from within the software. Previously, you could do this only during the installation process. To specify the language setting for ArtCAM: 1 Select the Edit > Options menu option. The Options panel is displayed. 2 In the Miscellaneous area, select an option in the Language list. 3 Click Apply to save your changes. This applies the next time you start ArtCAM.

18 • Miscellaneous enhancements What's New

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Autodesk ArtCAM 2018 Autodesk Legal Notice • 21

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22 • Autodesk Legal Notice What's New

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Autodesk ArtCAM 2018 Autodesk Legal Notice • 23

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26 • Autodesk Legal Notice What's New

a. Each time You Distribute or Publicly Perform the Work or a Collection, the Licensor offers to the recipient a license to the Work on the same terms and conditions as the license granted to You under this License. b. Each time You Distribute or Publicly Perform an Adaptation, Licensor offers to the recipient a license to the original Work on the same terms and conditions as the license granted to You under this License. c. If any provision of this License is invalid or unenforceable under applicable law, it shall not affect the validity or enforceability of the remainder of the terms of this License, and without further action by the parties to this agreement, such provision shall be reformed to the minimum extent necessary to make such provision valid and enforceable. d. No term or provision of this License shall be deemed waived and no breach consented to unless such waiver or consent shall be in writing and signed by the party to be charged with such waiver or consent. e. This License constitutes the entire agreement between the parties with respect to the Work licensed here. There are no understandings, agreements or representations with respect to the Work not specified here. Licensor shall not be bound by any additional provisions that may appear in any communication from You. This License may not be modified without the mutual written agreement of the Licensor and You. f. The rights granted under, and the subject matter referenced, in this License were drafted utilizing the terminology of the Berne Convention for the Protection of Literary and Artistic Works (as amended on September 28, 1979), the Rome Convention of 1961, the WIPO Copyright Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996 and the Universal Copyright Convention (as revised on July 24, 1971). These rights and subject matter take effect in the relevant jurisdiction in which the License terms are sought to be enforced according to the corresponding provisions of the implementation of those treaty provisions in the applicable national law. If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law.

Creative Commons Notice

Autodesk ArtCAM 2018 Autodesk Legal Notice • 27

Creative Commons is not a party to this License, and makes no warranty whatsoever in connection with the Work. Creative Commons will not be liable to You or any party on any legal theory for any damages whatsoever, including without limitation any general, special, incidental or consequential damages arising in connection to this license. Notwithstanding the foregoing two (2) sentences, if Creative Commons has expressly identified itself as the Licensor hereunder, it shall have all rights and obligations of Licensor. Except for the limited purpose of indicating to the public that the Work is licensed under the CCPL, Creative Commons does not authorize the use by either party of the trademark "Creative Commons" or any related trademark or logo of Creative Commons without the prior written consent of Creative Commons. Any permitted use will be in compliance with Creative Commons' then- current trademark usage guidelines, as may be published on its website or otherwise made available upon request from time to time. For the avoidance of doubt, this trademark restriction does not form part of this License. Creative Commons may be contacted at http://creativecommons.org/. Certain materials included in this publication are reprinted with the permission of the copyright holder.

Creative Commons FAQ

Autodesk's Creative Commons FAQ can be viewed online at http://www.autodesk.com/company/creative-commons, and is reproduced here for offline users. In collaboration with Creative Commons, Autodesk invites you to share your knowledge with the rest of the world, inspiring others to learn, achieve goals, and ignite creativity. You can freely borrow from the Autodesk Help, Support and Video libraries to build a new learning experience for anyone with a particular need or interest. What is Creative Commons? Creative Commons (CC) is a nonprofit organization that offers a simple licensing model that frees digital content to enable anyone to modify, remix, and share creative works. How do I know if Autodesk learning content and Autodesk University content is available under Creative Commons? All Autodesk learning content and Autodesk University content released under Creative Commons is explicitly marked with a Creative Commons icon specifying what you can and cannot do. Always follow the terms of the stated license.

28 • Autodesk Legal Notice What's New

What Autodesk learning content is currently available under Creative Commons? Over time, Autodesk will release more and more learning content under the Creative Commons licenses. Currently available learning content:  Autodesk online help-Online help for many Autodesk products, including its embedded media such as images and help movies.  Autodesk Learning Videos-A range of video-based learning content, including the video tutorials on the Autodesk YouTube™ Learning Channels and their associated iTunes® podcasts.  Autodesk downloadable materials-Downloadable 3D assets, digital footage, and other files you can use to follow along on your own time. Is Autodesk learning and support content copyrighted? Yes. Creative Commons licensing does not replace copyright. Copyright remains with Autodesk or its suppliers, as applicable. But it makes the terms of use much more flexible. What do the Autodesk Creative Commons licenses allow? Autodesk makes some of its learning and support content available under two distinct Creative Commons licenses. The learning content is clearly marked with the applicable Creative Commons license. You must comply with the following conditions:  Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) This license lets you copy, distribute, display, remix, tweak, and build upon our work noncommercially, as long as you credit Autodesk and license your new creations under the identical terms.  Attribution-NonCommercial-No Derivative Works (CC BY-NC-ND) This license lets you copy, distribute, and display only verbatim copies of our work as long as you credit us, but you cannot alter the learning content in any way or use it commercially.  Special permissions on content marked as No Derivative Works For video-based learning content marked as No Derivative Works (ND), Autodesk grants you special permission to make modifications but only for the purpose of translating the video content into another language. These conditions can be modified only by explicit permission of Autodesk, Inc. Send requests for modifications outside of these license terms to creativecommons@autodesk.com.

30 • Autodesk Legal Notice What's New

Can I translate Autodesk learning videos? Yes. Even though our learning videos are licensed as No Derivative Works (ND), we grant everyone permission to translate the audio and subtitles into other languages. In fact, if you want to recapture the video tutorial as-is but show the user interface in another language, you are free to do so. Be sure to give proper attribution as indicated on the video's Creative Commons end-plate. This special permission only applies to translation projects. Requests for modifications outside of these license terms can be directed to creativecommons@autodesk.com. How do I let others know that I have translated Autodesk learning content into another language? Autodesk is happy to see its learning content translated into as many different languages as possible. If you translate our videos or any of our learning content into other languages, let us know. We can help promote your contributions to our growing multilingual community. In fact, we encourage you to find creative ways to share our learning content with your friends, family, students, colleagues, and communities around the world. Contact us at creativecommons@autodesk.com. I have translated Autodesk learning videos into other languages. Can I upload them to my own YouTube channel? Yes, please do and let us know where to find them so that we can help promote your contributions to our growing multilingual Autodesk community. Contact us at creativecommons@autodesk.com. Can I repost or republish Autodesk learning content on my site or blog? Yes, you can make Autodesk learning material available on your site or blog as long as you follow the terms of the Creative Commons license under which the learning content is released. If you are simply referencing the learning content as-is, then we recommend that you link to it or embed it from where it is hosted by Autodesk. That way the content will always be fresh. If you have translated or remixed our learning content, then by all means you can host it yourself. Let us know about it, and we can help promote your contributions to our global learning community. Contact us at creativecommons@autodesk.com. Can I show Autodesk learning content during my conference? Yes, as long as it's within the scope of a noncommercial event, and as long as you comply with the terms of the Creative Commons license outlined above. In particular, the videos must be shown unedited with the exception of modifications for the purpose of translation. If you wish to use Autodesk learning content in a commercial context, contact us with a request for permission at creativecommons@autodesk.com.

Autodesk ArtCAM 2018 Autodesk Legal Notice • 31

Can I use Autodesk learning content in my classroom? Yes, as long as you comply with the terms of the Creative Commons license under which the learning material is released. Many teachers use Autodesk learning content to stimulate discussions with students or to complement course materials, and we encourage you to do so as well. Can I re-edit and remix Autodesk video learning content? No, but for one exception. Our Creative Commons BY-NC-ND license clearly states that "derivative works" of any kind (edits, cuts, remixes, mashups, and so on) are not allowed without explicit permission from Autodesk. This is essential for preserving the integrity of our instructors' ideas. However, we do give you permission to modify our videos for the purpose of translating them into other languages. Can I re-edit and remix Autodesk downloadable 3D assets and footage? Yes. The Autodesk Learning Channels on YouTube provide downloadable 3D assets, footage, and other files for you to follow along with the video tutorials on your own time. This downloadable material is made available under a Creative Commons Attribution- NonCommercial-ShareAlike (CC BY-NC-SA) license. You can download these materials and experiment with them, but your remixes must give us credit as the original source of the content and be shared under the identical license terms. Can I use content from Autodesk online help to create new materials for a specific audience? Yes, if you want to help a specific audience learn how to optimize the use of their Autodesk software, there is no need to start from scratch. You can use, remix, or enrich the relevant help content and include it in your book, instructions, examples, or workflows you create, then Share-Alike with the community. Always be sure to comply with the terms of the Creative Commons license under which the learning content is released. What are the best practices for marking content with Creative Commons Licenses? When reusing a CC-licensed work (by sharing the original or a derivative based on the original), it is important to keep intact any copyright notice associated with the work, including the Creative Commons license being used. Make sure you abide by the license conditions provided by the licensor, in this case Autodesk, Inc.

Disclaimer THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. "AS IS." AUTODESK, INC. DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS.

Except where otherwise noted, this work is licensed

under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Please see the Autodesk Creative Commons FAQ for more information.