Gabriel Constantin

I'd like to see an vast improvement in the way your character moves around the urban enviroment in the next Grand Theft Auto. I know this is supposed to be a car game, but I still want to know that I have the option to ustilise these features if I so desire. These features would include the ability to jump, swing, and vault particular objects, allowing you to traverse the city like an urban gymnast almost.

Imagine finishing a mission by being chased by a gang of mobsters across the rooftops of the city only to miss a ledge and land in a dumpster below to begin your car chase to safety!

greebo-man

I do see your point. Most carrjackers and criminals have to be able to run away from confrontations as well. They can't always blast their way out with an AK. And I suppose lots are probably quite good at freerunning. You have to have some skills if you dont wanna get caught.But it might become very fiddly and frustrating on a game. People could get pretty pissed pff and complain that it's not 'true GTA' or some sh*t like that.Obviously it wouldn't work in stories where you are in Orgainised crime, but if you are in a story where you have to start from right at the bottom, jacking cars, mugging peds and sh*t, It could very well work.

08LasVenturas

I'd say that by the next game, players should be able at least to dive, climb anything, and go rooftop to rooftop. In the game after that, Rockstar will implement more, such as rolling, flips in mid-air, etc. This way, the new features will come slowly but surely.

DJDJ

i've been saying this for years, but yet have rockstar figured this out. i would liek to see a charecter development system where you choose wot area to develop - athleticism, strength by visiting gyms (perhaps no a minigame more a quick skill change) or gun combat (resulting in increased accuracy in guns) or hand to hand combat,you have to develop each skill by spending "points" on them and you earn thes epoints by doing stuff around the city (kinda like crackdown) so if u sprint all the time, ull eventually get faster and better staminamore fights u have the stronger u get and new moves you get.

could also apply to cars and driving, and each could lead to an unlock or something (like car customisables, Close combat weapons or advanced guns)

Still free running is a golden idea for a game like GTA. free run aross the docks and the cops would be "wtf" lets hope rockstar see the ideas on here (they should scout this sight )

GarrowsKai

I'd like to see an element of free-running/PK in V. Nothing major or to the extent of Assassins Creed or Mirrors Edge but just a refinement of what it was like in IV while making it easier to do outside of missions. IV let you shimmy on ledges and make leaps across rooftops but I felt that this was added almost as an after though in a couple of missions. This would be a good asset if the police AI is to be greatly improved as it would give the player the edge in getting away.

horserider

I'd like to see an element of free-running/PK in V. Nothing major or to the extent of Assassins Creed or Mirrors Edge but just a refinement of what it was like in IV while making it easier to do outside of missions. IV let you shimmy on ledges and make leaps across rooftops but I felt that this was added almost as an after though in a couple of missions. This would be a good asset if the police AI is to be greatly improved as it would give the player the edge in getting away.