A man is nothing without his suit. And Justice will not be caught without his old-school suit and tie with all the accessories, from his silver pocket watch to his white gloves. The only times where he is not impeccably dressed is when he is bathing and sleeping. The dapper nature of his attire is cancelled out by his pale white skin and black hair, causing him to have an eerie air around him on first encounter.

Standing at 6'1 and weighing 194 lbs, Justice's body is hidden well under his preferred attire. His legs are longer than average and his general body shape is tall and thin. He tends to keep his emotions subtle, with a small smirk or frown being most of his emoting.

History: As Justice would tell those curious enough to pry into his personal life, there is nothing truly extraordinary about his childhood. He was raised the son of a schoolteacher and a doctor, and his life in Atlas was mostly normal. He excelled in school, taking to most of the subjects easily. This caused him to get acceptance into an accelerated program. He took to it, abandoning most of his friends and focusing deeply on study.

The one thing that stood out from his early years was the period after he discovered his semblance. There was no grand display, rather he simply found that he could sense the varied feelings of those on the streets. Each one told the stories of the complex emotional states these people were in. Taking his natural aptitude for learning, Justice would spend much of his free time learning the basics of psychology.

His early teenage years is when he discovered his love of the logic behind the scientific process. He was simply fascinated by the way everything around him worked, and he was near constantly in the library looking up one thing or another to satiate his curiosity. Eventually, everything clicked for him and he realized that his talent was given to him for a purpose. He dropped out of his accelerated program, taking a year off of his normal schooling to heavily devote himself into the study of psychology.

As that year ended, right around his 14th birthday, Justice finally found what he thought his purpose was. He needed to study the Grimm, their behaviors, and the way they are drawn to negative human emotion. Taking matter into his own hands, he enrolled at Atlas Academy. He stayed there for several years, quickly taking to fighting styles like new subjects, taking and discarding several before finding the style that suits him best.

After many years, he found that the school's military focus was dampening his creative freedom and taking away from his scientific focus. His transfer to Beacon was for several reasons, most important of which is the wide areas around the school with Grimm population for him to study. Like Justice would tell you himself, nothing especially interesting.

Personality: Justice is not the most sociable of people. Having been away from friends and driven towards study for so many years, he is not suited to making friends. He is cold and egotistic, seeing the worth in other people mostly for the data they can provide and the aid they can bring to his research. He is always using his words to try and coax certain responses out of people. Anyone he has any substantial contact with will have their personalities and mental states analyzed, probably out loud.

From his cold exterior, you would never see the person on the inside begging for validation. His goal is acclaim for his scientific endeavors, and his fear is that he will be forgotten by history like so many others. He is also afraid of keeping anyone too close to him. He wants to be as objective as possible, and not keeping any close friendships is one of the ways he believes will better him. At least, that is how he justifies his fears of commitment and being mocked by those around him.

Aura and Semblance: Justice's semblance is empathy. He is able to sense and mimic the emotional states of those around him. When activated, he can sense the general location and emotional state of any living being within 15 meters of him and instantly switch to the emotional state they are in. He can keep up his semblance for roughly 20 seconds before the effective range starts fading in. After a combined 40 seconds of use, he needs to stop for 20 seconds before he can start again.

Combat Behavior: Justice is a tactician through and through. He uses the ranged capabilities of his weapon and his hand to hand skill to be able to engage foes up to a good range. He is always thinking a few steps ahead, and that helps him keep an edge when taking on a single enemy. It also leaves him open to sudden surprises, and he is prone to being caught off-guard by less predictable opponents.

In combat, he chooses to continue his impeccable attire, leaving him with only a light amount of armor under his suit. He uses his speed and cunning to keep him in the fight, although those with incredibly long range will have a significant advantage on him.

He uses his semblance along with the ranged functionality of his main weapon to be able to hit a single target from multiple directions at the same time. When he does so, it will be rather easy to counter-attack him and get serious damage in, as his focus will be split between controlling his weapon and his melee strikes.

WEAPON

Name: Hanlon's Razor

Primary Form: It's primary form is a walking stick with a silver handle and a sturdy metallic shaft. It complements his outfit well, and he takes it wherever he goes.

Secondary Form: The tip of the walking stick will fold out into a short spear at the press of a button. The blade is approximately 12 cm in length and 3 cm in width.

Tertiary Form: After the front blade has extended, it can be picked up by the handle of the walking stick and fired as a rocket-propelled spear. It is piloted by lazer emitted from the handle of the walking stick and has an effective range of 30 meter.

History: Justice experimented with several ideas for a weapon, and this one stuck in his mind as the most amusing in terms of reactions. The fighting style then grew on him, and he's been using it ever since.

A man is nothing without his suit. And Justice will not be caught without his old-school suit and tie with all the accessories, from his silver pocket watch to his white gloves. The only times where he is not impeccably dressed is when he is bathing and sleeping. The dapper nature of his attire is cancelled out by his pale white skin and black hair, causing him to have an eerie air around him on first encounter.

Standing at 6'1 and weighing 194 lbs, Sebastian's body is hidden well under his preferred attire. His legs are longer than average and his general body shape is tall and thin. He tends to keep his emotions subtle, with a small smirk or frown being most of his emoting.

History: As Justice would tell those curious enough to pry into his personal life, there is nothing truly extraordinary about his childhood. He was raised the son of a schoolteacher and a doctor, and his life in Atlas was mostly normal. He excelled in school, taking to most of the subjects easily. This caused him to get acceptance into an accelerated program. He took to it, abandoning most of his friends and focusing deeply on study.

The one thing that stood out from his early years was the period after he discovered his semblance. There was no grand display, rather he simply found that he could sense the varied feelings of those on the streets. Each one told the stories of the complex emotional states these people were in. Taking his natural aptitude for learning, Justice would spend much of his free time learning the basics of psychology.

His early teenage years is when he discovered his love of the logic behind the scientific process. He was simply fascinated by the way everything around him worked, and he was near constantly in the library looking up one thing or another to satiate his curiosity. Eventually, everything clicked for him and he realized that his talent was given to him for a purpose. He dropped out of his accelerated program, taking a year off of his normal schooling to heavily devote himself into the study of psychology.

As that year ended, right around his 14th birthday, Justice finally found what he thought his purpose was. He needed to study the grim, their behaviors, and the way they are drawn to negative human emotion. Taking matter into his own hands, he enrolled at Atlas Academy. He stayed there for several years, quickly taking to fighting styles like new subjects, taking and discarding several before finding the style that suits him best.

After many years, he found that the school's military focus was dampening his creative freedom and taking away from his scientific focus. His transfer to Beacon was for several reasons, most important of which is the wide areas around the school with grimm population for him to study. Like Justice would tell you himself, nothing especially interesting.

Personality: Justice is not the most sociable of people. Having been away from friends and driven towards study for so many years, he is not suited to making friends. He is cold and egotistic, seeing the worth in other people mostly for the data they can provide and the aid they can bring to his research. He is always using his words to try and coax certain responses out of people. Anyone he has any substantial contact with will have their personalities and mental states analyzed, probably out loud.

From his cold exterior, you would never see the person on the inside begging for validation. His goal is acclaim for his scientific endeavors, and his fear is that he will be forgotten by history like so many others. He is also afraid of keeping anyone too close to him. He wants to be as objective as possible, and not keeping any close friendships is one of the ways he believes will better him. At least, that is how he justifies his fears of commitment and being mocked by those around him.

Aura and Semblance: Justice's semblance is empathy. He is able to sense and mimic the emotional states of those around him. When activated, he can sense the general location and emotional state of any living being within 15 meters of him and instantly switch to the emotional state they are in. He can keep up his semblance for roughly 20 seconds before the effective range starts fading in. After a combined 40 seconds of use, he needs to stop for 20 seconds before he can start again.

Combat Behavior: Justice is a tactician through and through. He uses the ranged capabilities of his weapon and his hand to hand skill to be able to engage foes up to a good range. He is always thinking a few steps ahead, and that helps him keep an edge when taking on a single enemy. It also leaves him open to sudden surprises, and he is prone to being caught off-guard by less predictable opponents.

In combat, he chooses to continue his impeccable attire, leaving him with only a light amount of armor under his suit. He uses his speed and cunning to keep him in the fight, although those with incredibly long range will have a significant advantage on him.

He uses his semblance along with the ranged functionality of his main weapon to be able to hit a single target from multiple directions at the same time. When he does so, it will be rather easy to counter-attack him and get serious damage in, as his focus will be split between controlling his weapon and his melee strikes.

WEAPON

Name: Hanlon's Razor

Primary Form: It's primary form is a walking stick with a silver handle and a sturdy metallic shaft. It complements his outfit well, and he takes it wherever he goes.

Secondary Form: The tip of the walking stick will fold out into a short spear at the press of a button. The blade is approximately 12 cm in length and 3 cm in width.

Tertiary Form: After the front blade has extended, it can be picked up by the handle of the walking stick and fired as a rocket-propelled spear. It is piloted by lazer emitted from the handle of the walking stick and has an effective range of 30 meter.

History: Justice experimented with several ideas for a weapon, and this one stuck in his mind as the most amusing in terms of reactions. The fighting style then grew on him, and he's been using it ever since.[/quote]