AuthorTopic: WME is 6 today (Read 16931 times)

It's totally unbelievable for me, but it's been six long years since the release of a first public version of WME. No doubt it came a long way since then. The last year was particulary successful, in my opinion. Many excellent and popular games were released in 2008, which is something that makes me very proud and happy.

However, since software ages faster than humans, 6 years is quite an old age for a game engine. For that reason one has to start thinking about the future. I already announced that I was now concentrating my efforts on a new generation engine (codenamed, surprisingly, WME2). Also, this weekend, the engine code of WME1 silently became open.

I don't know about you, but I see the future of WME in bright colors There are some cool looking games to be released and the development of wme2 is going well (albeit slowly).

I would like to thank you all WME users and IRC regulars for your support, for making great games and for helping each other. Cheers

Update: I have just been told that WME is six, but still acts like 3 years old, oh well

<Antoine de Saint-Exupéry> In any thing at all, perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away...<Carl Sagan> If you want to make a apple pie from scratch. You must first... invent the universe

I'm not sure it was your intention back then when you first started coding WME, but you actually changed my life for good with this engine as it played a significant role in me making a big change in life becoming a game developer.

I'm not sure it was your intention back then when you first started coding WME, but you actually changed my life for good with this engine as it played a significant role in me making a big change in life becoming a game developer.

I hope you're not going to hate me for that one day Game development is an ungrateful job (but it has that strange charm...).