"The most perfidious way of harming a cause consists of defending it deliberately with faulty arguments."
— Friedrich Nietzsche
------------------------------------------DC and VG mod. Feel free to PM me with your concerns.My SteamNote that I have that infamous edit-a-lot-after-posting syndrome.

but how the map size is 7.13mb when the icons are imported? did he removed the loading screen?

well , icons are imported obviously , and i dont know shit about coding , but couldnt he like ... swap them? icons are icons , difference is size should be almost unexistent , so if he found a way to remove old icons and import new ones ...
just a wild guess tho.

well , icons are imported obviously , and i dont know shit about coding , but couldnt he like ... swap them? icons are icons , difference is size should be almost unexistent , so if he found a way to remove old icons and import new ones ...
just a wild guess tho.

Nah, it doesn't work that way. Icons aren't stored in the map itself, only imported ones are. But the thing is, original map stores them (and the loadscreen btw) in a format that isn't "compact" in any way. As I've said, even IF himself don't see problems with map space.

"The most perfidious way of harming a cause consists of defending it deliberately with faulty arguments."
— Friedrich Nietzsche
------------------------------------------DC and VG mod. Feel free to PM me with your concerns.My SteamNote that I have that infamous edit-a-lot-after-posting syndrome.

It has only limited skill DotA 2 icons so you can play with it thou..
just like Nevermore, Venom, Traxex Vengeful Spirit etc,etc...
and the others I Don't Know..
and the UI PrO_SoZaI is working on it..

It has only limited skill DotA 2 icons so you can play with it thou..
just like Nevermore, Venom, Traxex Vengeful Spirit etc,etc...
and the others I Don't Know..
and the UI PrO_SoZaI is working on it..

He said the UI is already there, but I downloaded it and it's not there??? :O