Minecraft 1.6 will be released in the coming week. If you want to continue playing on my server DO NOT update until I give the go ahead. My server will likely remain on the older version for a week or longer until Bukkit and the plug-ins are updated.

I believe it means that each server will be able to have multiple worlds, like single player, that players can switch between.

Another thing I just noticed was "It’s no longer possible to build solid blocks on the top layer of the maps". I hope that doesn't mean anything already built on the top layer will get destroyed, because the TPU logo will be screwed. And really, I was wanting notch to increase the height of the map, not decrease it, that really does suck...

Another thing I just noticed was "It’s no longer possible to build solid blocks on the top layer of the maps". I hope that doesn't mean anything already built on the top layer will get destroyed, because the TPU logo will be screwed. And really, I was wanting notch to increase the height of the map, not decrease it, that really does suck...

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I'd be more concerned about the UFO. If my math is correct, there are 12868 blocks up there and it being placed on top layer of the map prevents anything from spawning up there. In other words, if that layer is no more, the roof will have to come down a tile and the whole thing is going to torches and lots of them. I just hope that the mobs will still spawn in a 2 height area otherwise the entire structure would have to be lowered.

I'd be more concerned about the UFO. If my math is correct, there are 12868 blocks up there and it being placed on top layer of the map prevents anything from spawning up there. In other words, if that layer is no more, the roof will have to come down a tile and the whole thing is going to torches and lots of them. I just hope that the mobs will still spawn in a 2 height area otherwise the entire structure would have to be lowered.

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Yeah, I'm really hoping existing structures aren't affected, and it only means nothing new can be built on that layer.

Too bad he made the new "visible chunks" an overall server setting instead of making it a "per user" setting. :/
It does look like he made a couple other changes to reduce the overall packet load.

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I think what that does is determine how many chunks (distance from current chunk) the server sends to clients. In other words, if tekie turned it way down, it might be possible for you to play. Then again, doing so would make it impossible to take pictures like this...

TPU! It is an exact mirror of the "P Stairwell"

Stairwell shaft dug to bedrock--walls are finished with the floors laid out:

Stairwell built from bedrock up:

Sandstone, glass, and glowstone shroud completed:

Appoximately 8000 blocks were mined, hundreds of smooth slabs were used, close to a thousand sandstone used. It took hours to mine but less than an hour to build the stairwell and shroud since I already had all the materials.

If you're curious how the other letters were built, that pretty much sums it up.

Edit: Now it's time for renovations (replacing torches with glowstone) on the other TPU letters. I'll post pictures of a nude "U" soon (what it looked like before it was shrouded in lava and water). I have to stop the lava anyway to gain access to the torches under it (yes, they are there but lava is opaque).

Edit: The renovated, naked U (it took forever to beat that lava down ):

Edit: Renovations complete:

Note: Do NOT try to swim up in the T from ground level. It's a death trap.

It is possible to swim up or down below water level, just make sure to stop at all the exposed floors for air. Swim in the center when going up and swim on the edge when going down.

I think what that does is determine how many chunks (distance from current chunk) the server sends to clients. In other words, if tekie turned it way down, it might be possible for you to play. Then again, doing so would make it impossible to take pictures like this...

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I know it would. I meant that it's too bad that the setting could not be on a "per-user" level.
So Newt could set mine to 3 and yours to 15.

Tekie hasn't said anything about it so I will (save him some time). Tectonicus now supports signs (you have to check the box in the lower right corner because it is unchecked by default). Only signs that start with ~ on the very first line will appear on Tectonicus.

Recommended sign layout:

Code:

~<what it is>
<what it is or who made it>
<what it is or who made it>
<who made it>

Example sign layout:

Code:

~Very High Dive
FordGT90Concept
_Mr_Anderson_
_KarL_

They won't show up immediately on Tectonicus. If memory serves, the Tectonicus data is updated every Monday, Wednesday, and Friday.

Please label the stuff you built or know who built it and what it is (that isn't already labeled--these signs are often somewhat hidden) so those who are interested can find it.

You know, I've been watching some videos of 1.6, and I really must say that I don't give a flying fuck about maps! It seems like everyone is making a big deal out of them, but I think they are stupid. I have tectonicus, and at the very least cartograph, that shows me the entire world in one image. Why would I want a tiny little slice of the world that I have to hold in my hands to even even update it and view, leaving me defenseless? It just seems stupid.

Now maybe if notch made an automatic way that all the maps were stitched together that you could bring up in game a whole world map of everything that has been explored with say the M key, I might find it usefull...