I use the same loadout because it allows you to constantly put shots on everything you see no matter the distance, without worrying about running low. It is also useful because if your in the middle of dropping someone at a distance and you need to reload, you can quickly switch weapons instead. Added bonus is you become chief vehicle destroyer for you team (I use plasma grenades instead).

edit: I also use jetpack because you can cut out a lot of stuff blocking shooting lines etc.

Since I play BTB and Dominion most encounters are long range and mid range. The DMR can wreck people from afar and since I have deadly Accuracy, I can demolish anyone in mid/close range with my BR(unless they have the SAW,shotgun, engery sword, or scattershot

if it's a map like Haven its either BR and suppressor or BR and Boltshot

As stated by the others, it's a distance thing, I find myself switching a lot between them dependant on what the context is, open fields with the DMR, the BR in more enclosed areas. I use them a lot more than I use pistols in my other load outs other than BTB.

I thought the same. 55 or 56 before I ever used it and first time using it I immediately noticed it goes a bit farther than radar and let me see the guy up the ramp in the middle of Exile was waiting with a shoulder hoisted power weapon (likely a fuel rod cannon) so I aborted that assault and terrorised someone else.

People with promethean vision are the most predictable players on the map. The radar gets pinged the second you activate it and with the limited time it's up, the players almost always rush into a room thinking they will catch me off guard. Never works. This is one armor ability I wouldn't recommend at all.

Covenant carbine, Plasma pistol, sticky grenades, thruster pack, grenades. Freeze a worthog with plasma pistol, then stick it with two sticky grenades. It's a very fun way to kill, if the people are dumb enough to say in the vehicle.

Pretty much just catch people off guard with Camo plus AR, and use the BR to pick people off from range. When I get ordinance I get a lot more aggressive and typically rely on being able to go on a spree with most ordinance drops.

Ill take this opportunity to ask the players using Thruster Pack: When do you use it?

I don't know why I'd ever use it. For getting away, I find the hardlight shield provides the cover I need to escape, and for closing the gap between me and the enemy, well, I never do that because DMR or Assault Rifle do the job.

Thank you for this detailed response, friend. So you can thrust in reverse? I did not know that. That sounds interesting.

Shield has saved me a bunch of times, but you are right, in certain situations I feel vulnerable. I'm going to go ahead and give thrusters a bit more play and see what happens. I also understand you can use them in mid-air, which sounds fun.

Going off memory here: I only just got the game yesterday,
but my most used class is called "All Rounder". It's a BR-Magnum Pistol class-Plasma loadout, with jetpack and the quick-reloading-thingy. (Read: I am only SR12)

BR, Boltshot, Plasma grenade, Hologram, Dexterity and the one that allows unlimited sprint. honestly, after putting on dexterity, anything other than that perk makes me seem like i'm reloading a muzzle-loading musket.

Plasma Nades (friends have considere banning me from using them in our Custom FFAs because of how lucky I am with sticks)

Jet pack

Dexterity

Mobility

I call it Scout, though I'm considering the title of "parkour."

Suits my playstyle very well, skirting around the main battles, then attacking from the sides, and the Jet Pack allows me to get to the high ground, forego the chokepoints called lifts, and provide cover fire in CTF. Plus it's a fucking jet pack.

DMR, Magnum, Frag, Thruster, Mobility, Dexterity. Love it.. Any active camo users out there come out with good reasoning for it? I briefly tried it and didn't like how you couldn't really move around without it wearing off.

Really nice setup in my opinion, Truster pack with AA efficiency equals to roughly 5-6 seconds cooldown and it will save your life plenty of times if you use it correctly. Also with such a low cooldown you can spam it to get to places faster. it increases your mobility shitloads!

I believe a charged boltshot hit can ko someone from full shields? Not too sure because I rarely see it, but I have been OHKOd before I think.
While we're on this, is there any reason people use an assault rifle over a storm/ suppressor? At least up close (where assault rifles are mainly used?) the assault rifle<storm rifle< suppressor. Did some testing with a friend on forge.

Ideal for Slayer, it seems to make you a killing machine. DMR for long range, assault rifle close up (just started to try out the suppressor which i dig). Promethean Vision for good awareness, and grenades that do work.

Been playing a lot of BTB lately, this became my go to loadout after a bit of tweaking. Didn't know this until I tried it, but ammo gives you extra ammo for all ordnance drops too! 6 splaser shots instead of 4, yes please!