The Diablo III Website now offers a sneak peak at what to expect from the upcoming version 1.0.5 patch for Blizzard's action/RPG, saying they will offer articles with more detail over the coming days, implying the patch is not far off. The new version will include defensive skill changes and reduced incoming damage to promote build diversity, a new Infernal Machine device to allow high-level players to play steroidal bosses, and a new Monster Power system designed to give players more control over how challenging enemies are in each difficulty. They also have a new article called Voices of Diablo III, Part One talking with the voice actors behind Tyrael, Azmodan, and Covetous Shen.

That being said, I just learned that the guaranteed yellow for 5 stacks of nephalem is attribute capped, which means there is a definite ceiling on how good that item can be. This in and of itself is a leading reason why people feel that all the drops are terrible, and should definitely be changed.

Metaphor time!

It feels like the carrot that Blizzard is dangling of guaranteed rare drops is just a piece of crap painted orange.

I also feel like a dedicated gambler finding out exactly how my preferred casino is rigging their games.