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en-usCopyright 2015 AOL Inc. The contents of this feed are available for non-commercial use only.Blogsmith http://www.blogsmith.com/http://www.engadget.com/2012/05/20/kudo-tsunoda-on-kinect2/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2012/05/20/kudo-tsunoda-on-kinect2/http://www.engadget.com/2012/05/20/kudo-tsunoda-on-kinect2/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#commentsLast summer, try as we might, we couldn't get too much out of Microsoft's creative director for Kinect Games, Kudo Tsunoda, about what's next from the interactive peripheral. More recently, in an interview with Venture Beat, Tsunoda was a little more verbose about what he thinks the next big thing in Kinect is -- and it isn't a Kinect 2. The good news is, he believes that no new hardware will be required, and the innovations will likely come from developers, as they better understand and utilize the capabilities. A combination of voice, tone and facial recognition along with motion detection will likely be the tools that push the experience into the next era -- such as allowing users to participate in a game's story like an actor. Hit the source if you want to read the full interview, but you can be sure we'll be at E3 again this year to beat him, and others, with the question stick once more.

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developerdeveloperse3interviewkinectKinect 2Kinect2Kudo TsunodaKudoTsunodamicrosoftminipostxboxxbox 360Xbox360Sun, 20 May 2012 10:54:00 -040021|20241153http://www.engadget.com/2011/06/09/kudo-tsunoda-doesnt-tell-us-a-thing-about-windows-8-support-for/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
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Microsoft asked us to drop by at E3 to chat up a generically identified "Xbox executive," imagine our surprise when we found Kudo Tsunoda hiding behind door number six. Wearing his signature shades, Kudo gave us a brief primer on what makes Kinect great, or at least a heavy endorsement of Kinect Fun Labs. While we can certainly dig the bite-sized gadgetry Fun Labs has to offer, we like to dig deeper -- will the Kinect hardware ever be integrated into other devices? Any plans for Microsoft's 3D tracking camera and Windows 8? Kudo did his best to feed our ravenous appetite for answers.

It wasn't easy on poor Kudo, of course -- more than once we saw him glance longingly at his wrangler, a friendly PR rep keeping him from spilling the beans on anything too awesome. Probing about Windows 8 and Kinect produced one such look, and while our man very lightly suggested that Microsoft does more than games -- and that the dual-camera device might start showing up on other devices -- the big M had nothing to announce at that time. Kudo did go on to say, however, that we can expect to see new, innovative, "oh my gosh, I can't believe Kinect can do that" experiences at E3 year after year, citing this year's keynote for some recent examples. While we couldn't coax any leaks about Xbox or Kinect successors out of the man, it's good to see Microsoft's continued dedication to improving the platform.

Well we've made it to our tenth show, and it was nothing short of explosive! For our entry into the world of double digits, we sat down with Late Night host (and all around awesome dude) Jimmy Fallon for a lengthy and hilarious conversation about games, gadgets, "The Wizard," and much, much more. Then Microsoft's Kudo Tsunoda joined the team onstage for a demo of the company's Kinect -- including a look at how the underlying tech actually works. Finally, Josh, Nilay, Paul, and Joanna sat down to rap about -- and play with -- the latest and greatest gadgets (including some unreleased gear). Oh yeah, and then we had a near riot during the giveaways! It was one crazy party, and if you couldn't be in the crowd, this is the next best thing. What are you waiting for? Watch it now!

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That's right, Engadgeteers -- the tables have turned. Tomorrow, June 23rd, The Engadget Show returns full force with a very special guest: Jimmy Fallon, host of NBC's Late Night with Jimmy Fallon (and also a major geek). Jimmy will be sitting down with us for the kind of frank, eye-opening, and downright thrilling one-on-one conversation only The Engadget Show can provide. Not only that, but we'll have the Microsoft Kinect live and on stage for a hands-on demo with Microsoft's own Kudo Tsunoda -- so you'll get a chance to see it in action long before it hits shelves this November! And there are lots of other major surprises in-store.

We'll also have music from the inimitable Glomag, along with some stunning visuals from invaderbacca. Oh, and did we mention the crazy giveaways? Like... a pair of new Xbox 360s? Seriously, you do not want to miss this one -- it's going to be epic.

REMINDER: The Show will be taking place in a lovely new venue, the Rose Auditorium in Cooper Union's New Academic Building (ie. not the TimesCenter), located in Manhattan at 41 Cooper Square. Seating is extremely limited, so get there early!

Here's all the info you need:

There is no admission fee -- tickets are completely free

The event is all ages

Ticketing will begin at 5PM on Wednesday, doors will open for seating at 7:30PM, and the show begins at 8PM

You cannot collect tickets for friends or family -- anyone who would like to come must be present to get a ticket

Seating capacity is limited (only about 200 seats in the theatre), and once we're full, we're full

If you're a member of the media who wishes to attend, please contact us at: engadgetshowmedia [at] engadget [dot] com, and we'll try to accommodate you. All other non-media questions can be sent to: engadgetshow [at] engadget [dot] com.

We'll also be doing our best to stream the show live, so check back here tomorrow at 8pm if you can't make it out to the show.

Subscribe to the Show:

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engadget showEngadgetShowglomaginvaderbaccaJimmy FallonJimmyFallonkinectkudo tsunodakudo-tsunodaKudoTsunodaMicrosoftmicrosoft kinectMicrosoftKinectnew xbox 360NewXbox360the engadget showTheEngadgetShowXbox-360Tue, 22 Jun 2010 17:38:00 -040021|19526884http://www.engadget.com/2009/09/28/challenge-make-your-own-natal-demo-video-get-yourself-on-the-e/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
http://www.engadget.com/2009/09/28/challenge-make-your-own-natal-demo-video-get-yourself-on-the-e/http://www.engadget.com/2009/09/28/challenge-make-your-own-natal-demo-video-get-yourself-on-the-e/?utm_source=Feed_Classic&utm_medium=feed&utm_campaign=Engadget#comments
We hope by now you've seen the video of Microsoft's Kudo Tsunoda demoing the latest software to undergo the Project Natal treatment -- Beautiful Katamari and Space Invaders Extreme. If you haven't, you really should, because there's nothing quite like seeing a man gesticulate wildly for seemingly no reason. In that post, a commenter of ours -- aardWolf -- made the genius suggestion that people do their own "demo" videos of Project Natal. We think that's a grand, grand idea... and we're going one better. If you make those videos, we'll put them together in a segment for The Engadget Show. Here's what we want from you, the reader:

Film yourself "playing" a game "with" Project Natal

Upload the video to YouTube, Viddler, or the video site of your choice tagged with "engadget natal contest" (with quotes, at least on Viddler), and specify exactly what game you're playing. Feel free to give details.

Email us at engadgetshow [at] engadget [dot] com with "natal video" in the subject, as well as the link and any pertinent info you'd like to provide (or you can just leave a link in comments)

Lather, rinse, repeat

Once we get some good entries, we'll cut the whole shebang together in a segment for The Engadget Show (provided you guys aren't super boring or something -- though we don't think that will be an issue). It goes without saying that by submitting a video you're granting us the rights to use it on the Show and in any Show promotional materials we might produce. Don't worry, we won't sell you into slavery or anything. Probably. In case your memory is super bad, we've included the clip of Kudo after the break.

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challengeengadget showEngadgetShowkinectKudo TsunodaKudoTsunodaproject natalProjectNatalthe engadget showTheEngadgetShowvideoMon, 28 Sep 2009 14:42:00 -040021|19176880http://www.engadget.com/2009/09/28/video-project-natal-hands-on-goes-round-two-with-katamari-damac/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
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Several months have passed since our last encounter with Project Natal, Microsoft's controller-free, gesture-based interface. Developer enthusiasm and rumored release dates aside, since that time there hasn't been much in the way of new, concrete details or any title announcements. That didn't stop Kudo Tsunoda and gang from coming to Tokyo Game Show to give the Japanese audience a taste of the title. We managed to get ourselves some more time with the system, which included previous demos Ricochet and Burnout Paradise, along with newcomers Beautiful Katamari and Space Invaders Extreme. This time around, things felt a bit more glitchy than before, with some weird graphical maladies around our virtual wrists and a few occasions where recalibration was required (which is simply accomplished by covering up the sensor with your hand for a couple seconds). Our Engadget Japan correspondent Ittousai couldn't get his hair to detect, but Tsunoda inferred that it was something they were working on as the project continued. Going through the menus, we spotted Lumines among the other games on the console -- Tsunoda wouldn't comment on it, but he did note that adding Natal support isn't something that's likely to be patched into existing titles. Care to take another peek at what you'll look like when Natal eventually comes to your living room? Video demonstration after the break.

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featuredfeatureshands onhands-onHandsOnkinectkudokudo tsunodaKudoTsunodanatalproject natalProjectNataltgstgs 09tgs 2009Tgs09Tgs2009tokyotokyo game showtokyo game show 09tokyo game show 2009TokyoGameShowTokyoGameShow09TokyoGameShow2009Mon, 28 Sep 2009 11:03:00 -040021|19173650http://www.engadget.com/2009/06/11/jimmy-fallon-rocks-out-with-project-natal/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
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They weren't just setting up Project Natal on the Late Night with Jimmy Fallon set last night for nothing, you know -- Microsoft's Kudo Tsunoda was on the show, giving a little demo to Jimmy, John Krasinski, and Stephen Moyer. The games were the same Richocet and Burnout Paradise demos we got to play with at E3, but hey, now it's celebrities looking silly on camera instead of us, right? Some are hypothesizing that everyone had to wear the red jumpsuits to compensate for the bright studio lighting and lack of a uniform background behind the players, but it could have just been a Fallon flourish. We're looking into it -- in the meantime, check the video below.

Update: We just hit up Fallon's producer, who told us the suits were just for fun, so that's that. Also, anyone notice Fallon asking Kudo if this would ship in 2010 and Kudo declining to answer during some crosstalk? Good times.

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360jimmy fallonJimmyFallonkinectkudo tsunodaKudoTsunodalate night with jimmy fallonLateNightWithJimmyFallonmicrosoftproject natalProjectNatalxboxxbox 360Xbox360Thu, 11 Jun 2009 12:24:00 -040021|19064558http://www.engadget.com/2009/06/03/project-natal-video-hands-on-impressions-and-further-details/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget&ncid=rss_semi
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We had a chance to go one-on-one with Project Natal -- as well as its steward, Kudo Tsunoda -- and we wanted to give you a little insight on Microsoft's next big play. Plus, how could we pass up an opportunity to show off a video of us essentially flailing around like teenagers on a coffee high?

The first thing to note is that Microsoft is very protective of the actual technology right now, so they weren't letting us film or photograph any of the box itself, though what they had was an extremely rough version of what the device will look like (not at all like the press shot above). It consisted of a small, black box aimed out into the room -- about the size of a Roku Player -- with sensors along the front. It almost looked a bit like a mid-size (between pico and full size) projector.