1.0.5 Patch Notes

Version 1.0.5Major Features/Content:

Added a new Intelligence support gem - Enlighten: This is a world-drop-only gem with three levels that only performs its function at level two and above. It increases the experience gained by active skills that it supports.

Added four new Unique items, two of which were designed by supporters.

Trade chat has been rate-limited to prevent message flooding. The speed that it is set to (3 seconds per message) is still faster than the amount that is classified as abusive. If this reduces the amount of repeated messages in trade chat then we may be able to make the trade channels larger, so that messages get more exposure.

Added race rewards for Race Season Six.

Added alternate Demigod's Touch art for special race rewards.

The art for Exalted Orbs has been updated.

The art for the Empower skill gem has been updated.

Added a buff icon for being under the effects of Proximity Shield.

Added some new slashing sounds.

The buff name and description for Flameblast has been updated.

Microtransaction helmet effects have had some names and descriptions updated to be consistent.

Various improvements have been made to monster death animations.

Balance:

Freeze Mine now deals damage, increasing as it goes up in levels. It always freezes and the freeze duration is longer than the damage would normally cause.

Punishment has had its base damage reflection increased by a flat 6%. Damage reflection against higher rarity monsters has been also been increased. For example, damage reflection against unique monsters has been increased by a flat 11%.

Flame Totem has had its cast duration slowed from 80ms to 200ms. Its damage has been increased by 270% at level 1 of the gem, increasing to 294% at level 15 of the gem.

Searing bond no longer stacks damage from multiple beams. The damage of Searing Bond has been increased by around 400%.

Cast on Critical Strike now has a 10 millisecond cooldown. The chance to cast supported skills has been increased by a flat 20%.

If Multiple Traps supports a skill gem that can raise minions and those minions use traps, those traps are now supported by Multiple Traps.

Fixed more issues related to having an unarmed main hand with other offhand weapons.

Fixed various issues with skill gem and skill bar descriptions.

Fixed an issue with overlapping resistance auras where maximum resistance benefits were prioritised after resistance gains, and characters did not get the maximum resistance they could get from those auras.

Fixed some issues with visual clipping with the Templar and some armours.

Fixed an issue where you were unable to leave the Torture Chamber's boss room.

Fixed an issue where Undying Incinerators with Soul Conduit did not correctly grant experience and loot when self-exploding.

Fixed a bug where monsters could spawn in an inaccessible area in the Hedge Maze.