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James Bond 007: Agent Under Fire Gold Medal Walkthrough
By: Legomondo (David T.) and Zeratul 999
Version: 1.00 (Last Updated: 12/30/02)
Game System: Nintendo GameCube
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TABLE OF CONTENTS
1. Version
2. Introduction
3. Medals
4. Gold Medal Walkthrough
5. Legal Info.
6. Thanks
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[1. Version]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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12/30/02 - 1.00: Added some readers' comments.
08/15/02 - 0.91: Added some information on Forbidden Depths and Night
of the Jackal.
07/20/02 - 0.90: Finished the last mission, though it's a cheating way.
I'll add the honorable way in the next update. If you're the person
that sent me that, then could you please email me again so I can give
you proper credit. My email account is gone temporarily.
07/16/02 - 0.80: Finished Poseidon. Evil Summit is left.
07/10/02 - 0.70: Completed the level Fire and Water.
06/07/02 - 0.60: Finished all the odd numbered missions and even
numbered missions through Night of the Jackal. Will update as soon
as possible, and any feedback would be appreciated.
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-=-=-=-=-=-=-=-=-=-=-=-=-=-[2. Introduction]-=-=-=-=-=-=-=-=-=-=-=-=-=-
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Ok folks. This is a FAQ that we created. Now, the purpose of this FAQ
is to help people get gold medals that they couldn't previously get.
Basically, this is just a walkthrough for those medals, because, who
really cares about the silvers and the bronzes. They look nice and
all, but that's all they're really there for. Now on with this FAQ.
~WARNING: This FAQ contains spoilers~ If you want to submit your own
gold medal walkthrough, email me at Legomondo@yahoo.com and we'll post
them. Also, you can email me if you see a typo or have anything to
correct in our FAQ.
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[3. Medals]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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Now, what's there to explain about medals. Well, for starters, they
look nice and they show your accomplishments. Just like in real life,
you get Bronze, Silver, Gold, Platinum, or no medals; bronze being the
least desirable. If you get gold, you earn a single-player cheat, and
a platinum gets you a multiplayer cheat. The game judges you in the
following catergories:
Bond Moves The more, the better.
Enemies Subdued The more, the better.
Ammo Efficiency The higher the percentage, the more
points you get.
Weapons Accuracy Again, in percentile, the higher, the
better.
Damage Taken The lower the percentile, the better.
Mission Duration The lower the time, the more points
you get.
007 Bonus 007 Icons will only appear after
getting a gold on that level. Collect
all of them in one stage to earn tons
of points and a platinum medal.
_______________________________________
Subtotal:
Difficulty Bonus:
_______________________________________
Total Sum:
That's about it.
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-=-=-=-=-=-=-=-=-=-=-=-[4. Gold Medal Walkthrough]-=-=-=-=-=-=-=-=-=-=-
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This section is for levels where you are trying to get gold medals.
Once you do, you can move on to platinums where you can earn more
cheats. We'll list: the recommended difficulty level, the weapons
available, recommended gold medal cheats, gold medal target, and then
the walkthrough itself.
-=-=-=-=-=-=-=-=-=-=-=-=[4a. Trouble in Paradise]=-=-=-=-=-=-=-=-=-=-=-
Difficulty: Operative
Weapons: P2K, MRL-22, Grenades, KS7, SSR 4000, and Frinesi
Gold Cheats: Golden Clip, Golden Accuracy, and Rapid Fire
Gold Medal Target: 50,000
Skip the cutscene and use your Q-Decryptor on the door. Then, Q-Claw
your way up to the grate and walk across the walkway into the gap. You
should fall, and see a guard by a computer. Equip your Fist and punch
him until he falls, thus giving the armory card. Open the door in
front of the computer with the decryptor and it gives you a bond move.
Open the armory door and pick the rocket launcher and the 4 grenades.
Backtrack to the computer room and head out to the big room. Head to
your right and go down the elevator.
Once you regain control, shoot the guard and pick up his ammo. Cut the
lock with your laser, and proceed slowly across the walkway. Try and
target him in the head, but it's ok if you miss. Follow him and target
the red barrel , which should kill all three of them. Collect their
weapons and face the open hallway. Shoot the wire that's holding the
box and it should crash down on a hidden guard. Two things can happen.
When you walk down the hallway, a cutscene will show guards in another
hallway just standing, or rushing toward you. You can either hide
behind the box where the body armor is, or gun them down. Either way,
you need to go down the hallway they came from.
You find yourself in a room that's well lit, for now. As soon you take
a few steps forward, the lights should go out. Now's the time to put
the rocket launcher and grenades to good use. Equip the launcher first
and try to take out groups of enemies. Since this is the first level,
resistance should be minimum. Fire your rocket at the grenade thrower
first, and then take out whoever you choose. Save your grenades for
encamped enemies and preceed to eliminate enemies along the way. Pick
up the vial and walk into the open door.
Walk up to the steps in front of you and a cutscene should show. Skip
that and take out the sniper and head down the steps in front of you.
Take his gun and equip it. Go up to the rail and take out as many men
as you can with the gun. Shoot barrels for an explosive effect. Pull
out the shotgun and ride down the elevator. Now most of the men should
be gone if you took them out with the sniper rifle and just go ahead
and toward the sub. Leftover guards and two new ones that come from an
elevator to attack you. Dispose of them; cut the lock that Zoe is
chained to, and the mission is complete.
-=-=-=-=-=-=-=-=-=-=-=-=-=[4b. Precious Cargo]=-=-=-=-=-=-=-=-=-=-=-=-=
Difficulty: Operative
Weapons: KA-57, Shotgun, and CH-6
Gold Cheats: Golden Clip, and Golden CH-6
Gold Medal Target: 50,000
This is your first rail-shooting mission, but it should be a cinch to
get a gold on. First, turn to your left and you should see a
helicopter coming down from the mountains. Use your KA-57 and shoot
the gunner before taking down the copter to earn a bond move. Next,
pick up the CH-6 and bring it out. Turn back to the front, where your
target will be the missile launching helicopter. Since you're on
Operative, the gun will auto-aim. Fire one or two shots, and you
should see a nice ball of flame.
Bring out your KA-57 again and do a 180 degree turn. You'll see a blue
car coming up. Shoot for the tires if you're good enough to take out
the car without destroying it. Doing this will also earn you many bond
moves. Swivel around again and wait for a van to appear in front of
you. Even though Zoe says it's armored, you can take it out with
regular machine gun fire, or do as you did above and take out it's
tires.
Zoe will now drive into a city. At an intersection, a limo will come
up behind you. You know the drill, pop its tires before another one
comes up. At the next T-intersection, another will come. Eventually,
after a blockade, which you should blow up, you'll end up in a deserted
place and stop, surrounded by three limos.. near some EXPLOSIVE
barrels. Hm.. shoot all the barrels to blow up the cars to earn a bond
move. As soon as you exit the place, look up and shoot a helicopter.
Do the same to the car behind you. Now, as you're racing along the
streets, don't forget to look in front of you and take out any thugs
who are in your way. Finally, you'll come up into another blockade,
this time, with two limos, a van near a gas station, and an attack
helicopter. Shoot the gunner in the helicopter, than demolish it.
Shoot the gas pumps near the van to blow up the cars. Proceed ahead
and take out the three guards on the building.
When you crash inside, you should take out your CH-6 and shoot at the
middle column. This will take out most of the guards and allow you to
proceed ahead. Take out the two guards on the gang plank above you and
then the rest of the guards in the room. Shoot the red barrel in the
next one, and then proceed to eliminate everyone else. Finally, shoot
the red blinking panel to move a heavy box over the generator. Shoot
the box to cause it to come crashing down, and end the mission.
-=-=-=-=-=-=-=-=-=-=-=-=-[4c. Dangerous Pursuit]-=-=-=-=-=-=-=-=-=-=-=-
Difficulty: Operative
Weapons: Q-Smoke, Missiles, Rockets, Q-Booster, and Q-Pulse
Gold Cheats: Lotus Esprit
Gold Medal Target: 70,000
At the very start of this mission, switch to your rockets if it isn't
already selected and drive forward. After two rights, you find the
blockade that was in the cutscene. To the left of it are barrels.
Shoot them with a rocket for a bond move and pick up the rockets that
they drop. Drive forward and you'll come to a tunnel with barrels and
men on the side. Shoot the barrel on the road causing a chain reaction
and giving you another bond move. Now you have two options. Go to the
left, or go to the right. Go to the right and follow the map where the
arrow is pointing. Be sure it's always pointing at 12:00 or at least
close to that direction. Go full speed too as you're trying for a fast
time. Follow the map until the van is in sight. Switch to your
missiles now and target the cars and limos that are tailing the van.
If you run out, switch to your rockets. After chasing the van through
a subway tunnel and over steps, you should have a Q-Pulse. If you
don't, you can find one by following the van until you come in front of
a building with a Q-Booster in front of the door. Pick it up and crash
through the door and drive up. Go at full speed, jump the gap and you
should be on top of some building. Keep on going and drive through to
activate a cutscene.
When you land, you should be right behind the van. Use a Q-Booster if
you're lagging behind and get ready to use the Q-Pulse. It takes a few
seconds to charge, so make sure you're right beside it, or at least
really close behind it. Use it and disable the van with the first Q-
Pulse to earn another bond move and end the mission.
-=-=-=-=-=-=-=-=-=-=-=-=-=-[4d. Bad Diplomacy]-=-=-=-=-=-=-=-=-=-=-=-=-
Difficulty: Operative
Weapons: Dart Gun
Gold Cheats: NONE
Gold Medal Target: 70,000
As soon as the mission starts, pop the guard in front of you with a
dart. Make sure the guards don't sound the alarm or the mission will
end. Open the doors and take out any guards you see along the way,
there should only be one. Go past the elevator for now, and then move
into the next room, where you should find more darts.
Go up the elevator, and to your right. Open the door to the kitchen,
making sure not to step on the glass, as it will cause nose and alert
the guards. Very clever of the designers I say. Jump over them if you
must, and take out the guard in front of the doors. Keep your dart gun
out and take out the guard as he walks by you. Now you can take out
your Q-Specs and Q-Laser to deactivate the lasers. If you're attentive
enough, you can find them without the Specs. Proceed to deactivate all
three of them. Continue through the hallway until you come to a
seemingly dead end and use the Q-Specs on the wall to your left. Open
the secret door and collect the darts, and armor if needed.
Head outside, Q-Claw up onto the next level and go through the window.
Open the door to your right, skip the cutscene, and then open the next
door on your left. After collecting the darts in the closet, you can
then open the door that needs a card, and meet the dead Griffin. Shoot
the clone with two darts, or karate chop him, then collect the items he
drops. Go back to the computer, press the button on the CPU, and then
proceed to escape. You can either backtrack, or go back to Griffin's
room, out the other door, and down the steps. Shoot the guard with a
dart, and then through the hallways. Watch out for the laser you need
to deactivate. When you go down the elevator, and out the door, shoot
the last guard on your way. Then, just walk out.
-=-=-=-=-=-=-=-=-=-=-=-=-=[4e. Cold Reception]=-=-=-=-=-=-=-=-=-=-=-=-
Difficulty: Agent
Weapons: P2K, KS7, KA-57, Frinesi, MRL-22, Grenades, Defender, and SSR
4000
Gold Cheats: Golden Gun, Rapid Fire, Golden Accuracy, and Golden Armor
Gold Medal Target: 90,000
You find yourself in a room. Go up to the desks, look at the Malprave
painting and press the button on the right desk. Pressing any other
ones will activate alarms.
-=[Kathy or Chris Campshure]=-
"In the Cold Reception level, you say that pushing any buttons other than
the one to open the left door will set off alarms. I thought this to be true
at first as well, but after a little experimenting I found out that when you
push those buttons guards come out and ring the alarms next to the doors.
If you look next to either of those doors you will see alarm switches. Now,
you can either pick the guards off from the computers if you have a good aim
(go for the one that runs at the switch first. Duh!), or you can use my strategy.
Note: You must have the Golden Grenades.
Chuck a grenade at the door you're about to open and then open it quickly.
The guards will be destroyed by the explosion, without you losing ammo, health,
or time! (And they won't set off that damn alarm either) Another note: If
the door is shut when the explosion goes off, the guards won't be harmed,
you'll waste a grenade, and chances are they'll ring the alarm."
Go through the open door and laser the lock on the grate. Craw through and
laser all of the locks on the other grates. Now, stay in the grate and with
your silenced P2K, target the guard's head. The guard should just be standing
there. After taking him out, quickly take his weapon and photograph the plans
on the stand. If you don't do it fast enough, another guard will walk in
on you. Go back into the grate and try to pick off both the guards in the
second
room. Get out, and photograph the building on the table. If you look
at the wall, you'll see a MRL-22 and body armor, but don't shoot the
glass or you'll sound the alarm. Laser the lock on the grate and crawl
through. Keep on lasering all the locks on all of the grates and
dispose of the guard while in it. Photograph the second set of plans,
and check the wall. There should be a painting of one of the twins.
Press the A button to reveal the hidden room with the MRL-22. Keep on,
and go down the hallway. Before you reach the elevator, there should
be another guard. Take care of him and take the Key Card off the
bookshelf. Go into the elevator and ride it down. As soon as the door
opens, take the guard out and pick up the body armor if you need it.
Go down the steps and take out the two guards in the room before they
sound the alarm. If they do, go up to the alarm and press the A button
to turn it off. Use the keycard on the card slot on the side of the
room to turn off the Data Port alarms. Use your Q-Decryptor on all
three of them and take a picture of a building near a wall. Then, go
through the door and take the elevator down.
Continue down the hallway and go to the door. If you look up, you
should see where you can Q-Claw up. Do that and go through the grate,
picking off guards from there. Q-Claw to the next one and continue.
Finally, drop off and eliminate the rest of the guards. Go into the
main room. If you managed to eliminate all of the guards without
raising the alarm, you should be able to walk through the blast doors.
If not, look up to the ceiling to find a grate and Q-Claw up. Go to
the left and at the very edge, take out the guard with a head shot.
Drop down, and download the program into your remote. Continue forward
and you should be a catwalk looking down at guards. The guards will
shoot at you but if you shoot the handles on the tanks they're standing
next to you, they'll explode the barrels and give you bond moves. Or
you can just shoot the barrels, either way. After killing all of the
guards, head to the door. Use your Q-Remote on it and get ready for
the mercenaries. Using the Frinesi, peek out, shoot, hide behind wall,
and repeat. This should give you enough time to reload and shoot him
again before he can fire back at you. 2-3 shotgun blasts should put
him down. Follow the hallway to meet another mercenary. Repeat the
tactic and kill the guard by the door. Eliminate the sniper, and climb
up the ladder in the building. Press A to use the hook and the mission
is over.
-=-=-=-=-=-=-=-=-=-=-=-=[4f. Night of the Jackal]=-=-=-=-=-=-=-=-=-=-=-
Difficulty: Agent
Weapons: P2K, KA-57, Grenades, Frinesi, SSR 4000, Viper, Ingalls, MRL-
22 and FSU-4
Gold Cheats: Golden Armor, Golden Gun, and Golden Bullets
Gold Medal Target: 90,000
Run forward, past the bus and take out the two guards who emerge from a
doorway. Proceed to pick up their KA-57s, then turn right, and take
out the grenade thrower. If you pick up his grenades, the two guards
firing on the building will come after you. You know what to do, take
them out.
Since you can't go past the fence, use your grenades and throw them
inbetween the bars and near the terrorists. You can take out groups of
them at a time, but be sure to stay out of the sniper's view. When
you've taken them all out, head as close to the sniper as you can
without letting him see you. Lean out and pop him with a few shots of
your Viper. Pick up the body armor near the area if you deem fit.
From the sniper's alley, go left and continue to a dead end where you
can find more body armor, and a Frinesi. Sweet! Go back out and turn
left. A baddie should pop out from under the bridge/tunnel/arch. Take
him down, and proceed through. Two more guys should come out, under
the watchful view of another sniper. Once their eliminated, rush to
the tree and take cover. Pop out and take the sniper out. Use the Q-
Claw and go up to the balcony. Jump into the balcony where the now
deceased sniper was and collect his gun. Use the Q-Claw to get back on
the ledge, and enter the room. Go through the unlocked door, view a
cutscene of a woman in the shower who turns out to be R (Darn! :P) and
Q-Claw onto the other side of the street. Take out your Frinesi and
open the door. Go up the steps, open the door, and wait for the women
to come out. Following her will be a guard, so pump him full of lead.
One shot from the powerful shotgun should do it. Go to your left,
around a corner, and shoot the guy over the hostage. Don't worry about
killing the hostage, as EA seems to have taken it away. Go down the
hallway, and sneak close to the windows. You can hear some terrorists
talking to the hostages. Shoot them, and jump through any holes to
enter. Collect their Ingalls, and head into the next room. There's
some armor behind the cabinets, just watch out for the live wire.
Fight your way through the kitchen, taking out the guard in front of
you, while you hide behind the door. Then, pop out and take out
another two guards. If you have any grenades, than you can throw them
to take out the guy behind the counter. Proceed through the door,
taking out the three guards in the hallway. When you enter the room
with all the flags, M should tell you of a secret passage. If you
already know where it is, go through it, but if not, use your Q-Specs.
Go through and grab the body armor, and into the elevator.
Open the door and shoot the barrels to blow up the guy. Head through
and get ready to fight the Jackal. If you've got the Golden Gun, use
it all the way and pump her full of lead. When she moves in front of
the barrels, shoot them. Moving her one more time will position her in
front of the crane. Push the button to send her into a pit of acid.
Collect any ammo, climb up the ladder, her gun, and the body armor if
you need it. Go up the steps and take out your SSR4000. When the
attack helicopter appears, shoot the pilot in the head to earn a bond
move and cause it to crash without fighting it. However, for fun, you
can pick up the MRL-22 and the rockets, or use the mounted machine
guns. Whatever way you choose, you should finish the mission with
90,000 points or higher.
- In night of the jackal, Carla the Jackal dosen't fall into a pool of
acid. She falls into an air hole. (Jie Li- jieli@yahoo.com)
-=-=-=-=-=-=-=-=-=-=-=-[4g. Streets of Bucharest]-=-=-=-=-=-=-=-=-=-=-=
Difficulty: Agent
Weapons: Rockets, Missiles, Q-Slicks, Q-Booster, Chain Gun, Cannon, and
MGF-34 Shells
Gold Cheats: Unlimited Missiles, and Golden Armor
Gold Medal Target: 100,000
If you have Unlimited Missiles, use them for this whole mission, until
you pilot the tank. At the start, chase down the limo in front of you
and wipe it out with your missiles. Pick up the Q-Slicks underneath
the bridge and take a right. Continue and follow the main road.
Follow your map, and take out any cars in your way. Chase the red van
on the bridge and destroy it with your missiles. You should pick up
some rockets. Keep on following it, and use the Q-Slick on the cars
tailgating you. This earns you a bond move. Follow your radar and
when you come to the big open street, with what looks like a miniature
park, drive across that diagonally and take the road in front of you.
Follow it and you should see a helicopter hover down. Blow it up with
your missiles and pick up the Locater. Blast the other helicopter with
your missiles to earn you another bond move. You can either drive out
through the front to pick up some armor or go out through where the
trains are. Follow your map again and blast the car that's in front of
you. An attack helicopter should attack but you if you maintain
maximum speed, you should outrun it. Keep on going as the helicopter
blasts the bridge, and jump over the gap giving you another bond move.
Continue and blow up the van, but becareful to turn to the left or
you'll crash into a gate. Pick up the chip, and crash into a yellow
sign in the middle. Try to hit it on the side to have your car tilt
and give you a bond move. Continue down and race toward the gap.
Cool cutscene, huh? Keep on going and crash through the gate; jump
over the gap and the Q will talk. Pick up the Q-Booster in front of
the path and go full speed. Use the Q-Booster right BEFORE you hit the
steps or the mission will fail. If you do it correctly, you'll crash
into a building containing...... a tank!
Take your chain gun and mow down the two cars that are in front of you.
Turn around and do the same to the limo behind. This part is mainly
straightforward. Shoot the car that's heading straight for you before
you turn into a clearing. Kill the guard by the bridge and shoot the
barrels near the van. Continue to blow up the cars that are blocking
you. Around the next corner, a cutscene will show a helicopter over a
bridge with a van and a car. The helicopter fires....
Once you regain control, switch to your cannon, aim up at the
helicopter and fire. A huge explosion should take place destroying
everything on that bridge. Switch back to you chain gun. After you're
on the main street again, shoot the tanker to destroy the two vans.
Keep on going and two helicopters should come down. Take your chain
gun and shoot them down (the cannon is too hard to aim with). You'll
crash through a hotel and end up on a different side. Fire at the guy
standning on top of the building and shoot the car in front of you.
You should have the Q-Goggles now, and kill anything that's
highlighted. Turn around and blow up the van following you. A
helicopter should come down and fire on you, and you'll have to turn
around to destroy it, unless you've got quick reflexes. Right before
your goggles run out of juice, you should see a van and two guys with
rocket launchers. Take the chain gun, and aim at the barrels near
them. They should all explode and give you a bond move. The goggles
"expire" and a limo pulls up. Destroy it and another helicopter should
appear. Shoot it down, and you'll pick up the MGF-34 Shells. I'm not
really sure what they're for.
-=[Kathy or Chris Campshure]=-
"I was on GameFAQs and I found your walkthrough on how to get gold medals.
Very nice, I must say. Taught me a few new tricks that would really help.
Thanks. Right now I'm stuck on Water & Fire (SO close to beating it last time.
Stupid snipers!), but I'm sure that it'll be only a matter of time now that
I've read about it. I was reading through some of your other mission
walkthroughs and noticed you didn't know what the MGF-34 shells were in
Streets of Bucharest. Well, I'll help you in return for helping me out. To
put it shortly, they are bullets for your cannon. I know this might not be
very significant, but, I thought I should let you know nonetheless.
I will be sure to let you know if I see any other way that I could help."
You have two options. You can shoot the red tanker up on the train to
destroy the bridge and the two tanks, or you can open fire on them.
I'm not exactly sure if you can destroy both of them, since they kill
you pretty quick. Infact, I'm not sure you can destroy one at all.
I've constantly fired at one, and it stopped firing, but I'm not too
sure. Anyways, destroy the tanker for a faster time and the mission
should end.
-=-=-=-=-=-=-=-=-=-=-=-=-=[4h. Fire and Water]=-=-=-=-=-=-=-=-=-=-=-=-=
Difficulty: Agent
Weapons: P2K, Defender, SSR 4000, FSU-4, PS100, and Grenades
Gold Cheats: Golden Armor, Golden Bullets, Regenerative Armor, Golden
Clip, and Golden
Gold Medal Target: 100,000
As soon as the mission starts, climb up the ladder. If you did it fast enough,
you can shoot the guard in the back of the head. Pick up his gun and climb
up the second ladder. Do the same, and continue up the third one. There
are two guards on this walkway, so you need to dispose of them quickly. Climb
up the final ladder into a room. Try to snipe the guard in the back of his
head if possible, but it's not likely. Download the program, and use it on
the crane above Bloch's head.
Go out the door without a lock if you need to regain some health. Next, cut
the lock, and proceed outside, taking cover behind some crates. Kill all
the guys, and throw some grenades at the helicopter if it is still on the
ground. Go down the steps, laser the lock on the gate, and laser the locks
on the grates on either side of the path. Go through the right one, and laser
another lock that blocks your exit. Climb up the stairs, and take out any
guards on the walkway. Kill the sniper, take his gun, and aim for the pilot's
head. Kill anyone else with the sniper rifle, and go inside the building.
Take out the FSU-4 and use it to eliminate the guards. Go behind the pipes,
and pick up the body armor if needed. Crawl under them, and take out the
sniper. Take out the guards behind the pillars, and the one on a ledge. Refill
your Q-Jet. Q-Claw up to the ledge, take out any other snipers, and the
grenade throwing guard on the opposite side of you. Q-Claw to his position,
go inside, and take out the guards. Push the button, go back out, eliminate
the guards with the sniper rifle, and Q-Claw back to the first ledge. Walk
onto the pumps, and use your Jet Pack to lift into the room above. Take out
the guards easily by shooting the red barrel, then, wipe the rest out. Go
outside, take out the snipers, and Q-Claw up to the left tank. Q-Claw to
the right one, and go down the line. Take out any more guards with your FSU-4,
and shoot a grenade into the descending lift. Take out the grenade throwing
guard with your Remote, and go up the lift. Take your sniper rifle out, and
shoot the helicopter pilot in the head. Go up, take out the guard chucking
grenades at you, and Q-Claw to his position. Climb up the ladder, and laser
the lock off.
-=-=-=-=-=-=-=-=-=-=-=-=-[4i. Forbbiden Depths]-=-=-=-=-=-=-=-=-=-=-=-=
Difficulty: Agent
Weapons: KA-57, Shotgun, and Guided Missile Launcher
Gold Cheats: Golden Clip
Gold Medal Target: 110,000
This is Rail Shooter, so this should be another simple mission. Take out
the guard on the rail, and it should drop KA-57 ammo. Continue down and take
out the automated gun on the ceiling. You can tell that there is a gun by
a blinking red light. Continue down and take out guards and anymore machine
guns. Try and shoot the two guards in the window. Now you go through a
"tunnel" which holds the water out. Shooting it will get you nowhere, so
don't even try.
Next, you find yourself at a stop. Bloch is ahead of you, but the door closes.
Take out most of the guards, all if you want, to continue, but you can also
shoot the guard by the computer. Doing so will reveal a red panel and another
guard. Shoot the red panel to progress early and earn a bond move. Shoot
the gun in front of you and swivel around.
-=[Joyce Bendall]=-
"when u first stop . shoot the blue signs on the pillars (only 3) and you
get a ch-9 rocket launcher
p.s.
it is grate for destroying the cars
it kills bloch when he is in the car"
Another car should be behind you. If you fire constantly on the guard, he
will never die. Instead, open fire on his vehicle until it explodes. Destroy
the car in front of you. Now, different doors will open, but you have no
control over them. Shoot the vehicle in front of you and it should crash
into one of the doors. Keep on destroying all of the cars until Bloch is
in front of you. I'm guessing that shooting him will only improve your
accuracy but that's about all. You can't kill him yet. Besides, he's a clone,
so it wouldn't matter. You two seperate yet again and he tells to send all
available men to stop you. You go through a wide tunnel with only two guards.
If you kill the first one, it will drop the shotgun. After exiting the tunnel,
you find yourself at another stop. First thing to do is to look about 45
degrees to your right and shoot the barrel next to the guards. This earns
you a bond move. Kill every guard to open the door in front of you. Watch
out as the door opens though as there's a guy in the car with rocket launchers.
Shoot his car, and occasionally him to blow him up. The vehicle starts up
again and you're back in the type of tunnel as the beginning. Take out the
guards on the sides and the occasional guns. Kill the guards in the second
window too if you can. It's practice for platinum. Bloch appears in front
of you again, dropping mines. If you shoot him, he'll wriggle and stuff and
it MAY stop him from dropping them. I don't know. Shoot the mines or you'll
take damage and you seperate again. This time, you have to contend with fans.
Shoot them right in the middle to destroy them and give you another bond move.
Next, you have to deal with steam. Shoot the red panels sticking on the sides
to turn them off to get you yet another bond move. Break through a wooden
barrier and shoot the next one to get a bond move. Finally, you deal with
Bloch.
After the cutscene, you'll be driving around in a circle. Kill the three
guards once you come into range, or zoom in on them with the scope. Once
you deal with them, another cutscene shows.
Shoot Bloch with, perferably the KA-57. He'll fire back at you and it'll
take at least one full rotation to make him go inside.
Does the cutscene give you a clue? Kill the three rocket toting guys to pick
up their Guided Rocket Launchers. Aim up and fire on the red objects on the
ceiling. When you destroy one of them, another cutscene shows.
If you noticed, you're slowly taking damage. This is from the lava down below
and you'll die if you don't shoot all of the red objects on the ceiling. Fire
at the last two and the mission will end showing the clone of Bloch falling
down to his doom.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-[4j. Poseidon]-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Difficulty: Agent
Weapons: P2K, Viper, SSR4000, UGW, PS100, and Grenades
Gold Cheats: Golden Armor, and Golden Gun
Gold Medal Target: 120,000
Laser the lock off the grate to your right, climb inside, and laser the second
lock that blocks your exit. Take out your silenced P2K, and shoot the guard
in the head. Open the door with the Q-Decryptor and shoot the guard inside.
Pick up the grenades and guns, and head to the door to your left. Stand on
one side and shoot the guards. Climb into the elevator and go down.
When you walk forward, two cylinder tubes will reveal mercenaries. You can
either choose to stay and fight, or go through the doors. Shoot the three
guards in the central room, and pick up the body armor if needed. Go into
the next room.
Shoot the guards in the head if you can, and take cover behind the tanks.
Download the programs, and at the third one, guards should come up behind
you. Kill them, collect their UGWs, and head for the exit. Equip the UGW,
and shoot the mercenary charging through the door. Pick up the body armor
in this room if needed. Walk into the elevator, go down, and have the guards
notice you. They should trip the wires, and the auto-guns should take care
of them. However, some are still alive, so take them out. Use your Remote
on the consoles, and head through one of the two doorways. Pick up the
Verification Card and go to the exit. Decrypt the door, and shoot the
mercenary inside.
Head up, take your UGW out, and shoot the snipers and grenade throwing guys.
Head into the room on your right if you want some grenades. If not, go to
your left, take out the guy, and another sniper. Push the button, go down
the steps, and equip your grenades. When the men start to come out, throw
them. When all is safe, go up the stairs and onto the submarine, or Q-Claw
onto it.
-=-=-=-=-=-=-=-=-=-=-=-[4k. Mediterranean Crisis]-=-=-=-=-=-=-=-=-=-=-=
Difficulty: Agent
Weapons: P2K, Frinesi, PS100, UGW, SSR 4000, Grenades, and Defender
Gold Cheats: Golden Gun, Golden Bullets, Golden Armor, and Golden
Accuracy
Gold Medal Target: 130,000
There are two ways to begin this level, but I'm only going to start off with
the second/first one. The one where you are outside the carrier. I'll add
the other one in later once I try it out.
Pick up the Frinesi and jump up. You should see the guard by the barrels.
Shoot the barrels to send him flying. If not, he'll most likely spot you
giving the guard inside the carrier the advantage. Pick up his gun and go
inside, but be prepared. The guard will either have his back to you, or he
will be there with his gun pointing at you. Shoot him and go down the stairs.
You have three options. You can go to the Brig, a little "closet" I guess,
or the Briefing Room. Go inside the "closet" first (the middle door) and
kill the guard inside. Pick up his gun and then go through to the Brig (a.k.a.
Jail Cell). Shoot the guard and pick up the Frinesi shotgun ammo. Cut the
locks on the doors and climb into one of the cells. Laser the lock on the
grate and climb in for a bond move. Crawl through and laser the lock so you
can see out into the hallway. You can shoot the barrels by the guard if you
want, but you take damage that way. Continue down into the Briefing Room
and drop out. Sometimes there's a mercenary inside, so watch out. About
now, M should report in. Climb up the steps and kill the guard in front of
the computers. There should be a guard to your left, so kill him too. You
can take out the guards that are hiding, and you have another choice. You
can go through the crate which is advised, or continue down the steps. First
though, download the program from the window (it can reach that far) and go
through either way. Choose number 1 for going through the grate, and number
2 for going down the steps.
#1-If you go through the grate, there will be a guard at the other side which
you can pick off. Go out onto the rail, look up and Q-Claw up to reach the
room where the program was. There will be a guard in here. You can either
drop off onto the other side, or enter the room and climb the ladder down.
The only difference will be that you'll either end up behind the locked fence
or in front of it. Choose 1a. for ending up behind the locked fence, or 1b.
for ending in front of it.
1a.-Shoot the valves on the tanks to release pressurized air at the guards
to kill them. Laser the lock on the fence to get out. There is a catwalk
where the sniper is. Or, you can go to the railing again and if you look
up, another Q-Claw point, where you'll find grenades and body armor. Go
through the door and shoot the guy and you'll end up on the catwalk that you
saw.
1b.-You'll end up in a hallway which leads to the room where you lasered the
lock on the door. Shoot the guards that may be standing next to some barrels.
There is also a sniper in this room, but thankfully, he's looking the wrong
way. You can also kill the guards behind the locked fence as they will provide
less of a distraction.
#2-Go down the steps and battle your way toward the guards. If you kill them
all, head for the Flight Deck by going toward the door at the very end. Three
mercenaries will come out. Kill them all to proceed and you should end in
the room with the sniper.
Head for the catwalk and go up to the flight deck, killing guards along the
way. There will be an opening to see the room you were previously in. Go
up the steps and you'll find another mercenary. Lead him to the tank and
blast the valve off to kill him. Open the door.
Go and collect the body armor and head up the steps. Shoot the guard and
proceed slowly. Use the Q-Remote on the jet when you can. This will earn
you a bond move and kill every guard on the platform. Go into the room and
go down the hallway. There will be two people throwing grenades. Go up the
steps quickly to avoid the blast radius and shoot the guards and the mercenary.
Continue up and watch out for the sniper. Pick up the body armor and then
go throught the door. Suggested weapon for this fight would be the Frinesi
since you're in close quarters. Quickly kill the guards and take out your
sniper rifle. Zoom in on the helicopter pilot and take him out to earn a
bond move. Go up the ladder and drop back down and dispose of the two new
guards that enter the room. Laser the lock above the ladder and climb up.
A guard should rush you if you look out over the side. Shoot the barrels.
Quickly pop out and shoot the barrels next to the mounted machine gun to
dispose of the guard. If you don't, he'll mount it and fire on you. Very
annoying. Shoot the barrels that are next to the next ladder to reveal body
armor. Climb up, laser the lock and shoot both bad guys. Laser the lock
that's chaining the woman and she'll unlock the door. Download the computer
program. Exit out, ride down the cable, but fall off as soon as you reach
the platform underneath. Laser the lock and drop down into the room. Press
the green button. This should trigger a crane behind Zoe and she'll grab
onto it. Step out into the doorway and shoot the barrels. Pick up their
ammo (a lot, isn't it?) and head into the new open door. Go down the steps
and outside. Shoot the mercenary that comes out at you and use your program
on the console. This should fire a missile at the sniper. Head up onto the
machine gun and mount it.
Fire at the helicopter and destroy it to end the mission. It's possible to
shoot the clone in there, but it takes great skill. Head down the steps and
as close to the harrier as you can get to end the mission and get your gold.
-=-=-=-=-=-=-=-=-=-=-=-=-=-[4l. Evil Summit]-=-=-=-=-=-=-=-=-=-=-=-=-=-
Difficulty: Agent
Weapons: P2K, PS100, SSR 4000, Grenades, MRL-22, and D17
Gold Cheats: Golden Gun, Golden Armor, and Regnerative Armor
Gold Medal Target: 130,000
For right now, I'm including the cheating method of earning the gold medal.
I will include the full walkthrough, once I get to it.
You can set your difficulty to operative. When you get to the second tower
to download the hatch program, just keep on pressing the B Button to
repeatedly download it and surpass the maximum amount of Bond Moves. About
25-30 times should be enough. Just complete the mission to get your gold.
Credit for this goes to somebody, but I've forgotten. If you've sent me this
strategy, could you please send it to me again?
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-[5. Legal Info.]=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This FAQ is copyright 2002 Legomondo and Zeratul 999. It should not be
reproduced in any way with either owner's consent and is only posted on:
www.GameFAQs.com
Any other websites do not have our permission to post. If you see this FAQ
anywhere else, email me at Legomondo@yahoo.com as soon as possible.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[6. Thanks]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thanks goes to the following people/websites:
-GameFAQs for hosting this
-The Gamecube
=======================================================================
Copyright 2002 Legomondo and Zeratul 999