It destroys most files out there and puts ppl too back in the sp and field curve. There are no ways to make it backfire unless opponent is using mediator 1st ss. I will only be doing 5/7 events and will not spend (not that I've put money into this game for the last couple of months) until he is reworked. You all will see why when people start spamming it.

Let's try some opens:Kurina Tiger/SalamanderOpponent plays jewel, tidal, faytis. First ss gives him 2 sp and drains you 1 (if you played salamander)End result: you have 2 sp and a level 2 out (probably kurina or tiger) and opponent has faytis out and 4 loose sp.

Ex Wiz/Owl SageOpponent plays jewel, tidal, faytis. First ss gives him 2 sp and drains you 1End result: you have 2 sp and a level 2 out that always dies to faytis and opponent has faytis out and 4 loose sp.

Refugee citizens/Unwanted charityOpponent plays jewel, tidal, faytis. First ss gives him 2 sp and drains you 1End result: if you lost the tidal charity roll, you have 2 sp and nothing out and opponent has faytis out and 4 loose sp, enough to overwhelm any unit you place on the field.

KP/Refugee citizens. KP/Recovery Powder:Same thing

Cath/Level 3Possibly the best open vs itSame thing but opponent does not play faytis and you don't get drained. It is still good for the one playing jewel.

Cath/Backlash tidalYou get drained 1 sp due to mediator. Opponent plays faytis next turn and cath gets returned. You have a level 3 on the field and 2 spare sp compared to opponent level 4 and 4 spare sp.

Shade/Shade/level 3Oh look the only counter to that open if and only if your opponent used mediator and you have to guess and win a roll. If your opponent used sp+2, that's too bad for you.

You're complaining about a lot of things here Icy. All Jewel does is allow you to activate your first soul skill 1 turn sooner than you would otherwise be able to. Now that is pretty significant, but I think if you want to argue why Jewel is OP you need to base it around the idea why SS activation 1 turn sooner is so strong and what it allows you to do.

GonFreeces31 wrote:You're complaining about a lot of things here Icy. All Jewel does is allow you to activate your first soul skill 1 turn sooner than you would otherwise be able to. Now that is pretty significant, but I think if you want to argue why Jewel is OP you need to base it around the idea why SS activation 1 turn sooner is so strong and what it allows you to do.