After looking at the other microspace systems, and deeming them all too complex to remember (and too long to bother to read) I decided to make a simple system, following the original Brikwars rules as much as possible. In fact there are only three rule changes in my system.

1. Pivoting

Ships with a Size of 2 or more can pivot 45 degrees per turn. Smaller ships can pivot freely.

2. Weapons

Weapons on micro ships are small. Guns that are facing the same direction can be counted as a single gun whose Size is the combined Size of its components. Ships carrying fighters or boarding shuttles counts them as a melee weapon.

3. Armor

The Structure Level of a ship must be smaller than its Size. For comparison, a ship with SL 0 is lightly constructed and has no shields (example: X-Wing) while a ship with SL 5 is very sturdily built and heavily shielded (example: Death Star).

For this version, try and keep as much of brikwars as you can. TBD Brikspace was the most realistic, Olothontor's had too many rules for customizing, and Ecabob's - well I found his unnecessary but at least he put effort in.