The 100 Best Turbografx Games

Welcome to Retro-Sanctuary's Top 100 Best Turbografx HuCard games. Now, for anyone new to the site we follow a set of guidelines for all our lists. We aim to represent the best of all genre's, we try to limit the number of sequels included to allow more underrated games to shine, and also tend to avoid games that have been ported from earlier systems that don't use the hardware to its full potential. The best Import games are allowed, but only when they're import friendly and don't require an FAQ to play.

Thanks and enjoy the list!

100

Doraemon-Nobita's Dorabian Night

Only just making the list we have Dorabian Nights, an inoffensive platformer that has you playing as Doraemon, a fat blue cat who's a popular character in Japan. You get a lot of the normal platform tropes and level designs, as well as a plethora of different guns that you amass as the game goes on. All in all its a solid, though often unremarkable game that whilst sometimes coming across as being a little too sedate, offers some staple gameplay, a decent length and reasonable presentation.

Here's a pretty decent Pool game with respectable presentation, and a nice number of game modes. Its nothing that hasn't been seen before, but its fun, and does everything to a pretty good standard. This should keep Pool playing PC-Engine fans happy.

This is Taito's update of their old arcade game Qix. In the game you have to claim a certain percentage of each stage by cutting out sections of it piece by piece, being careful to avoid the multitude of enemies. Like all the best puzzle games its a simple but ultimately compulsive premise.

Columns is your general block falling puzzle game, you have to match three squares of the same symbol in a line or diagonally to remove them from the playfield and gain points. This is a decent enough version of the popular game, with colourful graphics and respectable sound. Sadly 2-player mode is only supported when playing the game on the PC-Engine's handheld counterpart, the GT/Express.

Naxat Open is a golf game that utilises a birds-eye view. The usual elements are here, with the gameplay involving aiming against wind resistance, and pressing the button at the right time on power and accuracy meters. Its just a solid game where everything is polished, and presentation is fairly nice.

As the original pack-in for the console, this was most people's first experience on the Engine. Keith Courage is a platform game which alternates between slower, platform focused levels where you play as a boy, and more frenetic, action focused levels where you're kitted out as a robot. The game has an odd stop-start nature to it, but the robot stages are pretty fun when you get the hang of the controls, with a lot of action and some cool boss fights.

This is a puzzle game where the aim is to kick all of the matching animals into each other without getting yourself stuck. Its a smartly designed puzzle game that is light on accessible action, but heavy on no-nonsence head-scratching puzzle solving.

Here's an odd, quirky shooter where you control a slinky-like object which sticks to walls and ceilings and can be powered up with a number of features (extra fire-power, speed-up, extra health etc). The game feels a little unpolished at times, but its a very unique experience, and has some fairly nice art design, with colourful backgrounds and some interesting zodiac themes.

Armed F is a fun vertical shmup which gives you floating pods that can be maneuvered to fire in front of you, or behind with the touch of a button. The levels here are of the cramped variety, meaning a lot of precise flying is required, and the floating pods lend an element of tactics to everything.

This Alice in Wonderland-themed game is a top-down run n' gun with a higher than average focus on jumping elements. Instead of merely shooting the enemies dead, and avoiding getting shot yourself, in this game the shots shove the enemies (and you) backwards, so you have to knock bad guys off the platforms to properly deal with them. The gameplay here works pretty well, with a lot of last minute dodges and frantic scrambles to get away from the edges, the control is nice and responsive, and many of the boss fights are memorable.