Damage dealer, stunner for a short period of time.Links with , and for Shocking Speed.Passive: ATK +80% when Ki is 6 or more.

High

Damage dealer, links with and for Super Saiyan.Passive: ATK +75% when performing a Super Attack.

High

Damage dealer, links with for Kamehameha.Passive: ATK +2000 at start of turn.

High

Mostly support card. The Giant Ape is a must.Links with and for The Saiyan Lineage.Passive: Ki +3 for all allies when HP is 80% or below; may turn into Giant Ape.

High

Friend:

Mostly.

High

Strategy

No time to lose with +70k damage received on SA's and +150k HP.6 charges MAX and done.

Healing items always for safety, Puar and co to have fun.

I prefered to for a more balanced ki distribution. can be replaced by , his passive should compensate the loss of one S.Vegito.

Obliteration

TEQ Nukes

Team Cost: 228

Tactics

Leader:

This guy is really important to the operation. If you put the SS Gotenks right in front of him (The Gotenks turns AGL ki into RBW) he turns all of the RBW ki he changed into TEQ. His leader skill of plus 33% attack per TEQ ki makes this nuke, without him it is much more difficult. His in Dokkan awakened card also works perfectly for this spot.

Necessary

This guy makes the bomb happen with his plus 12% attack for every ki, that with the Goku blue's 33% plus attack, it is almost unfair at how much damage it does. Another good character for this slot is All-Out SS GT Goku

Necessary

This guy fits the SS bill, changes STR ki into TEQ, and Super stuns with his super. He is really useful.

High

This guy is expendable. He is only here to eat up damage, but if you think there is a better card for here by all means tell me.

Med

This guy is only here for Goku blue, but them together make one killer pair.

High

He is only here for the fact that his super greatly lowers enemy defense. He is also a SS which is nice, but he is not needed.

Med

Friend:

He is the friend mainly for survivability, however on easier events like this one you could spring for another Goku blue to cause total havoc. Either way tho he is still very useful.

High

Strategy

This team can really be used for any event with an AGL boss,it is really useful, and it is my main TEQ team.Here is an example of my team, not even at its fullest power.

Mono TEQ

Gets The Job Done Reliably

Team Cost: 228

Tactics

Leader:

Gets a large boost for the entire team's stats. Adds a lot of extra damage to their attacks.

High

TEQ nuker, works very well with Bardock's orb changing.

High

Stong TEQ character, links well with Majin Vegeta.

High

Good damage dealer.

High

Essential orb changer for the whole team, especially God Vegeta.

High

Decent support card for extra ki, can be replaced with similar

Medium

Friend:

Great damage dealer, plus additional ki and stats from leader skill.

High

Strategy

Straight forward strategy, don't even need any special rotation. Just blast him with SAs until he goes down. Should only take 3-4 turns to beat him, depending on how many STR orbs get changed into TEQ orbs by Bardock.

Free to Play

Nuke

Team Cost: 228

Tactics

Leader:

Either him or can be used as leaders, as the main part of it is using TEQ allies to get ki, or you can also get as leader, if you want to purely nuke with GT Goku.Either to give ki or more ATK and DEF, doesn't matter which, the main objective is to nuke - although I prefer going after ki so everybody else can do a super attack aswell, or atleast have a chance to.

Medium

He's a hard hitter that can also greatly lower def, and greatly lowering the def of an enemy with no leader skill that you're about to nuke against is pretty good, in my opinion atleast, allowing you to deal more damage. He's got a passive skill which will never activate in this fight, however all what he does is greatly lower defense.

Medium

This Piccolo can launch super attack at 8 ki, and lowers attack due to it. That paired with and can lower Goku's attack even more.

Medium

Yamcha can greatly lower attack, and if you do manage to get the super attack with him, he'll make the fight much easier, as Goku won't hit so hard. He can be paired with and to lower the attack furthermore.

Medium

He's here just to put a unit, but in the end you can use any other unit here, such as , but since this guide is made for Global, then I'd recommend more using this once since he also lowers ATK I'd put the other super strike cards here, such as or , but him paired with or can save your life and makes thing easier. E D I T: Now the TEQ SSR Xeno Trunks () is now in global, he is still a viable option but so is the SR since he still lowers ATK. Again, choice's yours.

Low

This is the main obviously, the nuker, his main objective will be to use his nuke passive skill paired up with a , and he also links a bit well with him (with the super saiyan link.), he can get an even stronger buff (It is NOT necessary for them to link.).

High

Friend:

You basically use him to nuke. Since he's a friend, it is considered F2P to use him.

High

Strategy

This team is 100% F2P, they're all gotten from drops (except , who isn't avaible in the global baba shop anymore - you don't need him anyways, and as mentioned earlier, can be replaced by other units, such as ). Use Jackie Chun's passive to defend your units by the way, since the PHY stage will be a pain in the ass, I'd say It's fine to 'nuke' him, even if it isn't with , just to kill him quick. I recommend bringing: , then , , and (use the orb changing items in that order)).