Action List

All terminal blocks have the following properties:
Interface name: this name is the name of the block in code, it can differ from the name as displayed in the building screen. E.g. Antenna interface name is IMyRadioAntenna - you need to use this interface if you want to get all antennas.

Parent: this is parent of the block (all blocks have IMyTerminalBlock as parent), this can be used for getting type of blocks instead of concrete block type. E.g. if you want to get all lights in grid you will use IMyLightingBlock, if you want only interior light you can use IMyInteriorLight.

Field: this is read only field available for block e.g. for IMyBeacon you can get Radius property. Based on this property you can increase/decrease radius of beacon.

Actions: these are all available actions for block with their names in game, so if you want to increase broadcast radius for antenna, you need to execute DecreaseRadius action for block.

Actions:
ControlThrusters -> Control thrusters On/Off
ControlWheels -> Control wheels On/Off
HandBrake -> Handbrake On/Off
DampenersOverride -> Inertia dampeners On/Off
MainCockpit -> Main cockpit On/Off
AutoPilot -> Autopilot On/Off
AutoPilot_On -> Autopilot On
AutoPilot_Off -> Autopilot Off
CollisionAvoidance -> Collision avoidance On/Off
CollisionAvoidance_On -> Collision avoidance On
CollisionAvoicance_Off -> Collision avoidance Off
DockingMode -> Precision mode On/Off
DockingMode_On -> Precision mode On
DockingMode_Off -> Precision mode Off
Forward -> Set front part of remote control as reference for autopilot
Backward -> Set rear part of remote control as reference for autopilot
Left -> Set left part of remote control as reference for autopilot
Right -> Set right part of remote control as reference for autopilot
Up -> Set top part of remote control as reference for autopilot
Down -> Set bottom part of remote control as reference for autopilot