Earthdawn

An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul creatures from the depths of astral space that sought to feed upon and destroy all that was living and good.

The Earthdawn Gamemaster's Screen displays the cover art from the two guides and the Companion on the front and the most important tables for the Gamemaster on the reverse. It measures 24" long and 9" tall, wide enough to cover the GMs dice and notes but low enough to see his players across the table.

The Player’s Guide provides you with the rules for playing characters from First to Eighth Circle, with all the talents, spells, and other tools needed to forge your own legends in the Earthdawn Roleplaying Game!