I run it beautifully on my 3500+, 2Gb DDR400 and X850XT. Its perfect in all resolutions.My son has 2700+ XP, 1Gb DDR400 and a Ti4200. I expected it to be jerky. It wasn't. Tried it on 1024x768 and it was smooth and fast. BUT the blood looked funny, couldn't notice his shadow and not much smoke filling the room during gun battles. And the opaque glass window on the door looked funny.So it was just detail really.However another freind has a 2000+ XP, 512Mb DDR400, 9600Pro and it hesitated a lot and took ages to lload. Didn't sticka round to watch his battles - probably sad - tthat was on 800x600.SP Ti4200 owner - just get a bit more ram!!!

Game looks about equal on each monitor, and that LCD i nabbed was a GREAT buy from Newegg by the way, LOW response for something that size, and the colour is nice and vibrant, and no issues with brightness...

Found this for info from another message board. The black screen at game start are a codec related sound issue. You can opt to play the game silently (!) from the configurator, or the chances are, you have ACE Mega codec pack (or similar) installed - removing it will let the game start. It worked for me - so I thought I would pass it on.

How many more times do we need to see that dumb ass horror cliche? Little girls singing, crying, whispering, appearing out of no where and disapearing etc...personally I wasn't impressed by that as it's in nearly any horror movie released since the Ring became the so-called "Matrix of the horror genre", with all imitators following suit. One of my only gripes with the direction of F.E.A.R.

I could not agree more. Same old horror as in almost all horror games. The question is how to make it really scary. I guess it isn't that easy.I for sure also agree about the state of horror movies (being a horror fan myself). Not only do ALL japanese movies copy The Ring, think of all the shitty remakes of late. Scary? Nope.

[edit] The F.E.A.R. demo was great, but not very scary imho.This comment was edited on Aug 16, 09:15.

I can play HL2, Battlefield 2, all those games without a hitch...but this game has a serious stuttering problem. I was constantly having to sit and wait for some graphic to load whenever I entered a new area. Not smooth at all.

The use of the little girl in the game is a great idea and adds to the "OH SHIT" effect

How many more times do we need to see that dumb ass horror cliche? Little girls singing, crying, whispering, appearing out of no where and disapearing etc...personally I wasn't impressed by that as it's in nearly any horror movie released since the Ring became the so-called "Matrix of the horror genre", with all imitators following suit. One of my only gripes with the direction of F.E.A.R.

Those shold be all the basic settings to get you good performance. Having said that, I would hate to play this on anything less than a 9700-level card (and even that is not so hot.)BFS: EA's The Sims for FPSNoting it is primarily about the bob and bandwidth,Ray

I can't stand the rubbery/laggy feel of the guns, esp. the SMG. The game should have been balanced more like America's Army or BF2 with respect to the guns, instead of like HALO or something. As it sits the gun feel ruins the gameplay for me completely.

The movement is kinda clunky too. I dunno, just feels weird. The rest of it is great.

Just DL'd and played the demo. Some highlights, VERY satisfying gun feedback, physics system (which is actually ulilized unlike Doom 3), damn good AI, and the graphics which need some definite fine tuning and optimization. On the downside, the whole "Samara"-esque (The Ring) scare tactics...resembles that of the latest string of crap horror movies that rely on cheap scares to carry the movie and not an actual sense of dread or impending danger.

Yes, it made me jump the first time...but going through the same sequences again was very annoying IMO and just filler. Overall, I think I'm getting this when it's released.

One very memorable "wow" moment was getting a nade tossed near me, when it exploded all the boxes on the shelf went everywhere and the hang-down light went flying wildly, casting light/shadow in all different directions, along with the amazing particle effects. Also, I had a very similar feeling of urgency when fighting the AI in certain situations, much like the first Half Life.

Thanks for the reply, Duc. I was thinking that too. I looked a little more however and found a 6800 (non-GT) 128mb for just under $200 which is also within my budget, so I guess that would be the best of the 3, right? I think the GPU might be a tad slower than the 6600GT, but it does have more pipelines.. hmm. Too many choices.