Rua has a mission. The tower reaches towards the heavens, its secrets safely locked inside. But Rua has been beaten there by some shadowy characters. Help Rua break into the tower and climb to the top! Free allies who have been imprisoned and collect items that will help you reach the final floor!

With original assets by Someoneman (and some added/edited by unity), enjoy a game started by one person and finished by another! :D

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I finally got this finished, after working on it every day for the last couple of weeks. Enjoy! :D Please let me know if you find any bugs. I hope Someoneman and anyone else that plays enjoys what I did with the project! ^_^

I could tell Someoneman started with a puzzle-style gameplay, but unity took it in the RPG direction (as well as added Leta and Marci to complement Rua's abilities. Plus, everyone other than Rua speaks just like a unity character!)

Still though, nice job adding in the battles at the beginning so it feels more natural rather than a complete tonal shift. If I had to nitpick, I think crafting should have been used instead of the shops to get more items/equipment. That way it would still feel like some of Someoneman's initial game carried through, rather than just the story and the setting.

Great job on this, both of you! You should be proud of how well this turned out!

You really did go full combat in this one! In fact, I noticed this was was a lot tougher than your other games. Though that may be because, to nitpick just a little more, the enemies felt like they all lasted just a little longer than they should have. Also, Rua always seemed to run out of MP faster than anyone else. Good thing there were plenty of MP restoring items around.

Or maybe I just had poor, poor timing. As soon as I stop and use my items to heal everyone's HP/MP, I go into the next room and there's always a full heal! Like, literally every single time. Let me tell you it would have been a... well... interesting Let's Play if I had actually recorded myself playing this.

I don't have much to say except I liked the opening of the player trying to get in and fixing his leg, the music reminds of DOOM cause I love that soundtrack, and the monsters are so cute like those squirrels or the skeletons in their underwear.And that end boss is surprising adorable and friendly. I would love a plushie of that thing.