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Author: Frank M. CarranoPublisher: PearsonISBN: 013447743XSize: 44.28 MBFormat: PDF, DocsView: 368Download and Read
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. For courses in C++ Data Structures Concepts of Data Abstraction and Manipulation for C++ Programmers The Seventh Edition of Data Abstraction & Problem Solving with C++: Walls and Mirrors introduces fundamental computer science concepts related to the study of data structures. The text Explores problem solving and the efficient access and manipulation of data and is intended for readers who already have a basic understanding of C++. The “walls and mirrors” mentioned in the title represent problem-solving techniques that appear throughout the text. Data abstraction hides the details of a module from the rest of the program, whereas recursion is a repetitive technique that solves a problem by solving smaller versions of the same problems, much as images in facing mirrors grow smaller with each reflection. Along with general changes to improve clarity and correctness, this Seventh Edition includes new notes, programming tips, and sample problems.

Author: Janet J. PrichardPublisher:ISBN: 9780273751205Size: 15.45 MBFormat: PDF, ePubView: 3988Download and Read
Data Abstraction and Problem Solving in C++, and is now updated to the Java programming language. It uses the running theme of "Walls and Mirrors" to help make clear the challenging concepts of recursion (the mirrors) and data abstraction (the walls). Authors Carrano and Prichard cover key object-oriented concepts, including encapsulation, inheritance, and polymorphism. However, the focus of the book remains on data abstraction instead of simply Java syntax.

Author: Frank M. CarranoPublisher: PearsonISBN: 9780134831695Size: 17.69 MBFormat: PDF, KindleView: 6491Download and Read
A relatable and friendly introduction to data structures and their implementation The 5th Edition of Data Structures and Abstractions with Java introduces readers to data structures (CS-2) in a supportive, reader-friendly way. The book's organization, sequencing, and pace of topic coverage make teaching and learning easier by: Focusing the reader's attention on one concept at a time Providing flexibility in the order in which one can cover topics Clearly separating the specification of each abstract data type (ADT) from its implementation Placing relevant coverage of Java into Java Interludes, which you can use as needed. To increase readability and learning potential, the numbered segments and modular presentation provide a flexible, customizable pathway through the material and focus the reader's attention on one concept at a time. Numerous examples that mimic real-world situations provide a context for the new material and help to make it easier for audiences to learn and retain abstract concepts. The 5th Edition has a revamped structure and additional pedagogical tools to assist in mastering concepts.

Author: David GriesPublisher: Springer Science & Business MediaISBN: 1475738374Size: 31.28 MBFormat: PDFView: 3858Download and Read
Here, the authors strive to change the way logic and discrete math are taught in computer science and mathematics: while many books treat logic simply as another topic of study, this one is unique in its willingness to go one step further. The book traets logic as a basic tool which may be applied in essentially every other area.

Author: Antonella CupillariPublisher: Academic PressISBN: 0123822181Size: 39.55 MBFormat: PDF, ePubView: 2652Download and Read
The Nuts and Bolts of Proofs: An Introduction to Mathematical Proofs provides basic logic of mathematical proofs and shows how mathematical proofs work. It offers techniques for both reading and writing proofs. The second chapter of the book discusses the techniques in proving if/then statements by contrapositive and proofing by contradiction. It also includes the negation statement, and/or. It examines various theorems, such as the if and only-if, or equivalence theorems, the existence theorems, and the uniqueness theorems. In addition, use of counter examples, mathematical induction, composite statements including multiple hypothesis and multiple conclusions, and equality of numbers are covered in this chapter. The book also provides mathematical topics for practicing proof techniques. Included here are the Cartesian products, indexed families, functions, and relations. The last chapter of the book provides review exercises on various topics. Undergraduate students in engineering and physical science will find this book invaluable. Jumps right in with the needed vocabulary—gets students thinking like mathematicians from the beginning Offers a large variety of examples and problems with solutions for students to work through on their own Includes a collection of exercises without solutions to help instructors prepare assignments Contains an extensive list of basic mathematical definitions and concepts needed in abstract mathematics

Author: Jakob IversenPublisher: Pearson EducationISBN: 032194786XSize: 31.62 MBFormat: PDFView: 7585Download and Read
Now, one book can help you master mobile app development with both market-leading platforms: Apple's iOS and Google's Android. Perfect for both students and professionals, Learning Mobile App Development is the only tutorial with complete parallel coverage of both iOS and Android. With this guide, you can master either platform, or both--and gain a deeper understanding of the issues associated with developing mobile apps. You'll develop an actual working app on both iOS and Android, mastering the entire mobile app development lifecycle, from planning through licensing and distribution. Each tutorial in this book has been carefully designed to support readers with widely varying backgrounds and has been extensively tested in live developer training courses. If you're new to iOS, you'll also find an easy, practical introduction to Objective-C, Apple's native language.

Author: John D. CarpinelliPublisher: Addison WesleyISBN: 9780201612530Size: 78.16 MBFormat: PDF, KindleView: 2873Download and Read
This book provides up-to-date coverage of fundamental concepts for the design of computers and their subsystems. It presents material with a serious but easy-to-understand writing style that makes it accessible to readers without sacrificing important topics. The book emphasizes a finite state machine approach to CPU design, which provides a strong background for reader understanding. It forms a solid basis for readers to draw upon as they study this material and in later engineering and computer science practice. The book also examines the design of computer systems, including such topics as memory hierarchies, input/output processing, interrupts, and direct memory access, as well as advanced architectural aspects of parallel processing.To make the material accessible to beginners, the author has included two running examples of increasing complexity: the Very Simple CPU, which contains four instruction sets and shows very simple CPU design; and the Relatively Simple CPU which contains 16 instruction sets and adds enough complexity to illustrate more advanced concepts. Each chapter features a real-world machine on which the discussed organization and architecture concepts are implemented.This book is designed to teach computer organization/architecture to engineers and computer scientists.

Author: Kathryn E. SandersPublisher: Addison-Wesley LongmanISBN: 9780321245748Size: 40.91 MBFormat: PDFView: 1382Download and Read
This book has a strong focus on object-oriented design and gives readers a realistic experience of writing programs that are systems of cooperating objects. Programming fundamentals are learned through visually appealing graphics applications in all examples and exercises. Introduction of object-oriented concepts from the beginning including objects, classes, polymorphism, inheritance, and interfaces. It fully embraces Java 5.0 topics including the standard scanner class and makes extensive use of graphical user-interfaces and real graphics applications. This book is appropriate for beginning programmers who want to learn to program with Java as well as experienced programmers who want to add Java to their skill-set.

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