I’m not gonna ramble too much about Arkham Knight just yet because I’m going to save my final thoughts for a review of the game itself. Here are just a few things I took away from Arkham Knight so far.

The Batmobile: At first, the Batmobile rubbed me the wrong way while starting Arkham Knight; it felt sluggish, slow, and not necessary. Over the course of a day or so, I’ve warmed up to it a bit. For one thing, the expanded map in Arkham Knight is huge; it’s like they’re signalling you to use it as much as possible. I wasn’t a fan of it at first but after getting used to it, it’s been a fun change of pace. The best utilized purpose of the Batmobile is when I got to use it for the Riddler challenges; those have been a great feature for the Batmobile.

DC says ‘enough’ to continuity.

I’m not really the best guy to write about this, I’m not a huge DC guy. News is news though, so here we go. I just won’t have really in depth commentary on the subject.

It was announced earlier today that DC, in the aftermath of their Convergence event, is cancelling a slew of books (27 of their 52 to be exact) and launching 2 dozen new ones in their place. They are also dropping the “New 52” label from all their titles.

Supposedly, this move will also bring about a shift in DC’s storytelling.

“In this new era of storytelling, story will trump continuity as we continue to empower creators to tell the best stories in the industry,” DC Comics Co-Publisher Dan Didio commented.

There are a couple of strange moves in this new strategy. Supergirl is among the titles cancelled, even though a TV series staring the character was just green lighted by CBS.
Also, just as (if not more) puzzling is that both Bizzaro and Bat-Mite are getting their own titles. Yes, Bat-mite.

It will be interesting to see how this new direction plays out for DC. The de-emphasis on continuity will clearly free up the writers in what they can do in future stories, but for continuity freaks like me, it could take a while to adjust to it.