Thursday, October 1, 2009

Although I'm new to WoW and other MMO's, I've a long history of gaming, both electronic and otherwise. As a kid growing up in the 70's and 80's, I played all sorts of boardgames, D&D, and a boatload of computer games. Yes, I did play the original Colossal Cave Adventure (courtesy of a friend's brother-in-law's computer access), Zork, and the old Infocom text adventure games. When I went away to college, I got exposed to the Commodore 64 and The Bard's Tale, the Ultima series of RPGs, and all sorts of other games of the late 80's/early 90's.

While I tend to play the turn based strategy games such as Civ, I have played and enjoyed the RPGs that use the Bioware engine: Baldur's Gate I/II, Planescape: Torment, and Neverwinter Nights.

From all that I entered into the world of MMO's a couple of months ago when I was invited to try out WoW.

As a IT person with a programming background, I've been tremendously impressed with the quality of work in WoW.

As a player... It's definitely more than I expected. Far more. You can do your solo thing if you want to, you can play with a group, you can roleplay, you can just bash heads if that's your thing. The system is flexible and big enough that it's great to simply immerse yourself in and play. I can easily see how people can get so addicted to this game, as it's a helluva lot of fun just to explore.

My angle on this blog is going to be from the standpoint of the noob, but also one who's just enjoying himself along the way. (I do have this anal tendency to want to finish whatever quest I picked up, no matter if it's gone grey or not, but hopefully that won't prove too much of a distraction.)