Commentaires

Commentaire de rodmin

All Retribution paladins must have this Glyph on to increase their dps with their talent spell. Period.

Edit: Making some calculations. If Seal of comand procs always 7 times every minute, according to several guides that state this as true, with this glyph it will proc 8.4 times each minute, for a total of 42 times in a 5 minute fight

Commentaire de 112924

man u mistook it its doesn t increase the PPM (Proc Per Minute) of Seal of Command it just increase the Proccing Chance which is dependant on weapon speed. That makes seal of command more viable in pve rather Seal of Martyr/Blood

Commentaire de 34066

Looks to me like its a flat out "20% higher chance on each swing" kinda addition.This Glyph will make SoC worth more when swinging faster, so with either faster weapons, or when you have haste added, a few calculations:

SoC is 7ppm, therefor with a 3.4sec weapon (will be quite common in WotLK, and a fast 2H) you will have around 39,7% chance, per swing, to get a SoC proc.So with the glyph you will get 59,7% chance every swing...this is a major increase, but not what was the goal of my post ;)

Now if you add a little haste (lets say 10%) and WindFury totem (20%), you will now swing 32% faster.You will now have 2.3sec attack speed, and therefor your normal SoC will only be 27% chance per swing, but with the glyph, it will be 47%.

That means, if you have the glyph, you will only have to use Seal of Blood/Martyr, when you have under ~2.6sec attack speed (couldnt be arsed to include all figures).

Conclusion will be, SoC is more effective (over 50% proc chance per swing) when you have an attack speed OVER 2.6sec, but as soon as you gain over 8% haste from gear (when you have the 20% from WF totem), your attack speed will fall to UNDER 2.6sec, and the seal of Blood/Martyr will be higher dps.

Hope it made sense ^^

Commentaire de 112924

well the procc chance of seal of command is not affected by haste mate and based on the new formula on mana regen for pallys using seal of command and (abusing) judgement spell wont run you dry in a moment so with seal of blood/martyr u only benefit if u use a 3.4 weapon speed 2 hand if u use 3.6 or higher u BENEFIT from seal of command and this glyph a lotl.And Generaly with the new skills seals can procc with each crusader strike/Holy storm so @!$! up with the PPM and do ur dps Hope this clears the fog around the "ret pally's best friend glyph"

Commentaire de Almarsguides

This Glyph along with the Judgement and Crusader Strike one are the best Glyphs currently for a Ret Pally.

Commentaire de Elver

Commentaire de theholychicken

I would like to note that you CANNOT stack several glyphs of the same type to increase the effect. Upon attempting to inscribe a duplicate Glyph at the Lexicon of Power you recieve the message:

"That Glyph is already inscribed in your spellbook."

Commentaire de SID67

"Now if you add a little haste (lets say 10%) and WindFury totem (20%), you will now swing 32% faster.You will now have 2.3sec attack speed"

Learn how the weapon speed works: it will be 28% faster with a weapon speed ~2.65100% faster weapon speed does not mean 0.0sec attack speed. Haste effects from different sources (wf, flurry, bf, snd, hero/bl, gear) will be calculated multiplicativly.

I hope it still works this way (at least it did when i tested ages ago)

Commentaire de 52304

Here is a list of the facts I bring you for those wondering about SoC. This is a compilation of old and new information as it seems some people do not know what has happened in the past.

The percentage gain from the 20% glyph is not statically added. It does indeed go from ~7 ppm to ~8.4 ppm. I will submit the recounts of the two tests, before and after, but to sum it up, the 1.8 speed weapon went from 20.40% to 26.51% when adding the glyph. The 3.7 speed mace went from 44.50% to 52.66% when adding the glyph. (When looking at the photos, the "with glyph 1.8 went beyond the 300 i counted, but the seal ran off right then and I did not stop the attack action) Also, keep in mind that I subtracted the dodges from the total melees due to a seal cannot proc off a dodge. There were no other full "misses" of any kind.

Commentaire de Deficineiron

Have you (or anyone) read any number-crunching, factoring in the possible librams for either sob or soc? Libram of Divine Judgement for SoC, Venture Co. Libram of Retribution for SoB...max dps says the badge libram is several dps better than the venture co. libram, but I am not sure what rotation those numbers take into account...

Commentaire de ProphetXyrael

Since placing this glyph on, I have noticed a consistent ~55% proc rate with my 3.6 weapon in every instance when considering both normal attacks, Crusader Strikes and Divine Storms. My own number crunching is showing that Seal of Blood/Martyr just does not cut it for dps anymore, Command simply has higher crits and a proc rate acceptable enough to last. If you really need mana from heals, cast Hand of Sacrifice on the tank instead.

Commentaire de Caranthir82

I only use SoC on the last 2 drakes at Sartharion+3 nowadays, and thus wouldn't recommend this glyph to any raider. Maybe if you run with a small number of healers or crappy healers there might be more fights where you'd also want to use this in pve. Other than that this is a nice seal of leveling and perhaps pvp (wouldn't know, I loathe pvp).

Commentaire de 332073

Such a huge glyph that can be used so early. Will last you forever as a ret pally.

Commentaire de 229383

SoC is good in PvP now since martyr got a big nerf in its judgement, so now SoC judgement does more dmg than Martyr does and automatically crits on stunned and incapacited targets with is a big plus since Ret pally's are all burst in PvP. Also can someone explain to me why they nerfed Exorcism in PvP since we cant use it on the players anymore or there pets or vehicles that the player is in, the last nerf with the pets and vehicles seem very unnecessary. But about the glyph i would get it for PvP on my ret paly im currently using Glyph of Salvation, Glyph of Turn Evil, and this one they all work very great together in my opinion.

Commentaire de 386424

there is a libram from TBC badges that gives you the chance to gain 200AP whilst using seal of command, this along side the glyph makes the dps much more as its proc's are fairly high. i suggest you all take a look at it, maxdps.com says it is the best.

Commentaire de 384121

Seal of Command is being changed in PTR, and is likely to become one of the more used seals for Retribution paladins. It now deals 36% of weapon damage on each hit. As holy damage, obviously. But it's judgement's effect is reduced.

Days of Seal of Blood are over baby. (And it's being removed).

This glyph could prove useful to ret paladins with the uncoming nerfs to Replenishment.

But unlikely, considering how Seals of Vengeance/Corruption are being changed as well - they do stacking DoT damage like usual, but once full stack is applied, every hit does extra instant holy damage, similar in effect to the new Seal of Command - which will probably make it superiour in PvE - especially with it's current glyph that gives a great deal of extra expertise.

Commentaire de SeabeastRivin

Additionally, the Glyph of Seal of Command will be changed:

Glyph of Seal of Command: Redesigned to cause the Paladin to gain 8% of base mana each time the paladin judges Command.

From the 3.2 PTR notes.

Commentaire de 421339

Sry to brake it to you but

Undocumented: Crusader Strike, Divine Storm and Judgement no longer interact in any way with SoV, they neither add to the DoT stack nor proc the 33% direct damage when 5 stacks have been applied. Hammer of Righteousness is unaffected.

CS, DS and Judgement still interact in the same way as previously with SoCommand.

Blizz rly wants ret palys to be using SoComm...

Commentaire de 173249

Changed to gain 8% of base mana each time you use a judgement while Seal of Command is active. Patch 3.2

Commentaire de Deluge

well i would agree too, but seeing it from the pvp aspect, the fact that they have removed the 100% chance to crit on stunned targets for SoC makes it a lot less viable as that was a great burst method (even more if you followed up with Repentance, granting you arn't talented in Righteous Vengeance). I never quite liked the idea of dealing damage with a dot due to it breaking Repentance, but now that it can't crit anyway there's not that much point to use it on my main target. Even less reason now that they have lowered the CD of Crusaders Strike you wont have the problem with 2-3 secs of no abilities to use during your stun.

To the point of actually comparing SoC and SoV i found that SoV did a lot more damage even over a "short" fight of 1 minute. And this was even WITH the Glyph of Seal of Command, thus not the SoV counter part. This would even further put SoV ahead in dps... I don't like where this is going, but i have to disagree with the above posts.

And for the record I did a ~3 minute (20 judgements) test with only judgements and melee swings respectively with SoC and SoV, and SoV came out far on top.

Don't get me wrong in all this, I would LOVE to be proven wrong as i hate to not be able to CC my target when i want to due to dots :( but as it is now... I'm gonna go buy myself a glyph of SoV

Commentaire de Chronalis

I'm curious. I play protection spec. However, on Vezax, it's usually "Protection DPS". Does the mana regain from this Glyph work on the General Vezax fight? I've currently got it in my offspec/pvp spec, and found it helps a lot on most fights, but i've had no way of testing it on the Vezax fight yet.

Commentaire de Ismat

The mana regen from this glyph is invaluable for leveling ret pallies prior to obtaining Judgements of the Wise.

Commentaire de DeeZS

I'm sorry, is it just me, or is the Glyph malfunctioning? It only gives me 5% base mana instead of 8%...I'm sure about it, it gives me less than Blood Elf racial, which is 6% (after I noticed this, I computed it to be 5%)Anyone else have this problem?

Commentaire de 462924

Porbably because this glyph only gives base mana and arcane torrent gives total mana.

So unless you're running with no +int on your gear, torrent would be giving more mana.

Commentaire de Kensh

Well, most ret pally gear doesn't have any int on it (since it's just warrior gear), so maybe he's using that as a reference.

But, you're probably right in assuming he has some int from something and is confusing base mana with total mana.

Commentaire de Zavador

Yes the 8% mana gain from this glyph works on Vezzax in Ulduar. Considering the judgement cost to be around 210 mana, the regen is around 320 or so, which means you get a free judgement and 110 mana every time you judge.

(These numbers are not exact, and I was trying this as a holy pally to see if I could keep my mana up all fight without having to jump in saronite vapors)

Commentaire de 158559

The extra int is coming from the intellect gained with levels. Every time you level you gain x health, y mana, and stats. Your base mana is the accumulation of those gains of y mana.

Let's assume I have ~16k mana as a holy pally, each Judgement will return ~1200 mana. Imp judgments allow me to do this more often, combined with enlightened judgements in the holy tree (and JotP) and you have a nice mana battery that can be tapped from a safe distance. Additionally, with a macro you wouldn't even need to change targets (assuming you're healing the tank most of the time) to judge and get some mana.

I realise of course this causes damage, but in a normal instance/raid situation you shouldn't have to worry about aggro too much.

EDIT: Put in macro bit.

Commentaire de Mortenz

No, it gives you 8% of your base mana, not total mana. Paladins base mana is about 5200, so 8% of 5200 is about 420.

Since Seal of Wisdom's judgement is considered a Physical attack, the seal can proc when you judge. 5% of total mana, which SoW grants, is about 1700 mana (considered you have 35k mana raid buffed). It's even a worse idea since Glyph of Seal of Wisdom reduces the mana cost of all healing spells by 5%, which in the long run overkills this glyph by far.

Commentaire de AmicaGL

This is a good glyph for an offtank paladin spec'd into SoComm. Since you're not getting mana back from Sanc, using this glyph with Judgment of Wisdom and keeping Divine Plea up will alleviate some of the pain of trying to keep your mana pool up.

Commentaire de Jazzria

I've played Ret spec before and this glyph was a blessing. Few glyphs helped me as much. This glyph in combination with Judgements of the Wise may seem redundant, and it probably is end-game, but while leveling I had both and I don't think I ever dropped below 95% mana (I spec changed later but that's beside the point).

Either way, an excellent glyph for leveling. All early Ret Pallys should grab this by 20 (when Seal of Command is available).

Commentaire de 534605

I use this Glyph in end game because of the new T10 2pc Bonus...I was running into serious issues on trash in ICC with mana even with JoL AND Divine Plea because the 2pc procs 3-4 times while fighting trash in ICC and bam, I'm down 2000 mana in just a few seconds and JoL can't keep up with it...I wound up using Judgement/Command/Exorcism glyph...Thought about getting rid of the exorcism glyph but supplanting the Command glyph with the Consecration glyph makes up for the 2 seconds less duration of Consecration. I have 0 issues with mana now.

Commentaire de 475776

I was running into serious issues on trash in ICC with mana even with JoL..."

... I'm down 2000 mana in just a few seconds and JoL can't keep up with it...

JoL? You're either illiterate or a failadin.

Commentaire de blackcrusader

effectively says:

when Seal of Command is active, Gain 3% base mana whenever you cast a judgement spell

Commentaire de jostor

As the tooltip says, this glyph makes your Rebuke cost 0 mana, which can of course help with mana on interrupt heavy fights. That said though, if you have mana problems Glyphe carbonisé and Glyphe carbonisé are much better options for saving mana than this glyph.

Commentaire de PriestessAur

In Mists of Pandaria this glyph has changed.

OLD: Glyph of RebukeReduces the mana cost of Rebuke by 100%.

NEW: Glyph of RebukeIncreases the cooldown by 5 sec and lockout by 2 sec of Rebuke.