Star Prospector offers a gameplay mix of strategy (real-time) and RPG elements and I was intrigued not only by that but probably most of all due to its curious gameplay features. At first glance Star Prospector does not seem to be like your typical RTS game, and it seems to have something to offer for everyone. See this clip taken from the 2012′s sci-fi games list about Star Prospector, that I think describes well my thoughts on the game.

“Star Prospector features a mix between RPG and real-time strategy elements and your mission, in the role of a prospector, is to mine, salvage and build bases on remote planets in search for resources, technology and adventure. In the good tradition of RPG games you also get loot drops from your foes and skill points that will allow you to get access to new units, buildings and items. Although certainly not like StarCraft 2 in terms of graphics, Star Prospector seems to be a decent title, that intertwines some 4X elements and RPG elements. I’m curious to see what Cryptsone Games has assembled for us.” ~Adam Solo (Space Sector)

In answer to Tony, I can tell you the game has been released on Impulse first, but Cryptstone is certainly open to releasing it through other distributors. Impulse (Gamestop) was very supportive in getting the game out, and as a “very” small independent and 100% self funded developer, you accept help from good people like Impulse when it’s offered. We would love to see it on Steam as well, and encourage you to contact Steam and let them know you’d like to see Star Prospector there too :)

Hey folks, just uploaded a tutorial video outlining initial base set-up and build orders for Star Prospector. Dev is working on a demo and should have some press copies very soon for Adam’s review :) Youtube Link: http://youtu.be/QwY_0BKodac

I’ve just posted about the demo.
I played for a few minutes and the first impressions were good. Easy to learn, simple mechanics, quite an enjoyable experience. Will play it a bit more when I find some time.
Cheers.

You actually make it appear really easy along with your presentation but I in finding this matter to be really something that I believe I might never understand. It sort of feels too complicated and extremely extensive for me. I’m taking a look ahead on your next post, I will attempt to get the grasp of it!

Hey folks, not sure if this thread is still alive, but just thought I’d let Space Sector know that we’ve submitted Star Prospector to Green Light on STEAM – could really use some votes :) Thanks Adam et. al.