This is what a next-generation Mass Effect game could look like – Final Part

DSOGaming writes: "Talented 3D artist “Baolong” has finally finished his next-generation 3D character that is based on BioWare’s RPG series, Mass Effect. We’ve covered Baolong’s in the past and we strongly think that he deserves the spotlight. It would be cool to also see this character in motion, but that won’t happen anytime soon."

Not impressive face modeling and environment as a next-gen game !IMO This is in-game modeling of Joel, the main character in The Last of Us . it looks more impressive to me and run on current gen hardware . http://24.media.tumblr.com/...

The one in the video definitely has more polygons but its not much of a step up over the last of us. This just shows that we're beginning to reach the pinnacle of graphics. Where games just can't look anymore realistic.

I have to disagree. Though Last of Us looks really impressive it's not on the same level as the character in this video. If you look at best face model this gen I would say Beyond is even more realistic than Last of Us.

Keep in mind that all cutscenes in Last of Us are probably done in the same way as in the uncharted games. All cutscenes are pre-rendered (not really real time), and they use different models with higher detail, and the whole thing is in higher resolution as well. Its pretty obvious too :/

If the above video is indeed in real time, and with UE3, then it is kind of impressive imo

looks about right.. Im sure nx gen will be similar to this after a few years of optimization.. Unreal 4, luminous, etc need some time to be worked with to create visuals that are native 1080p 60FPS on consoles.. They will be downscaled im sure too cuz nx gen wont be a massive jump