40300.04 (matching Roth UI 40300.10)
- tweaked combo bar textures in oUF_Diablo
- fixed the positioning problem for party, raid and bossframes in oUF_Diablo
- added heal prediction (disabled by default)
- added config option to disable the raid frame chains
- new move functions you can now lock, unlock and reset all your frames ingame
- changed the raid frame mangager code, you can now use the raidframe manager in combat while still maintaining the mouseover effect
- changed the oUF_Smooth modulation code
- new orb animations
- Enabled aurawatch example for the raidframes (druid example)
- Tweaked the boss power display in bossframes especially if they combine with an alternative power (onyxia charges, madness of deathwing charges etc.)
- If animations and classcoloring is enabled in oUF_Diablo the orb color will now switch upon entering a vehicle
- Changed the way how raid groups in oUF_Diablo get sorted. They now match the default UI by using a group header for each raid group

4.006
- adjusted version id to match roth ui
- move raid/party attributes to the config
- fix combo point display for fights that appear in a vehicle but still use class skills
- Make PlayerPowerAlt bar movable (sound bar in atramedes fight etc) via SHIFT+ALT+Drag
- added bossframes in Diablo style
- added a second row to raidframes to display name and health both at the same time
- added aura icon to raidfames (you can add a spellid to the raid aura spelllist to track it)

4.003
- added raid unit

4.002
- all units included except raid
- added a slash command use "/diablo" for more

4.001
- first version running under 4.0.1

019
- patch 3.3 rdy

018
- aggro coloring and all the other new rothui features

017
- even better galaxy textures

016
- updated for patch 3.2
- new animation with galaxies, m2-files are currently not working anymore

015
- Names now get a grey color for offline and dead users
- Healthbar blanks out for dead units
- Added oUF_AuraWatch for specific buff/debuff filters
- Added missing HP to party/pet/focus frames
- Added transparency to party members out of range
- Added indicators for druid hots for party, focus and raid units

Good evening, I searched the posts and topics and not found anything about, in which configuration I could increase the size of the raid frame? he could spells that can lead dispel? you guys could help me?

Hi, I have a problem. This addon makes Shadowed Unit Frames not update properly the target and focus units MANA bar (energy, rage and focus power works perfectly). It overlaps Shadowed Unit Frames color for mana and the power bar text also remains static, unless I target something else and target back, but then again it freezes. I have everything in OUF Diablo disabled except for the player unit. What could be wrong?}

@Byakko
Of course that is possible. All you need is a technique to make split orbs possible. Discokugel shows you how to do exactly that. (ScrollFrames crop animations)
So what has to be done is to create a layout that matches the split orbs and hook oUF elements on to it.
That cannot be done to oUF_Diablo itself. A new layout has to be written from ground up.

I have been trying to get the buffs in the party frames to fade out as they near completion, as they used to, and as debuffs do still currently, as well as buffs in other frames. It just doesnt seem to work in the party frame.

I'm not too experienced with lua, but have been trying to edit the config file to get it to work, aurawatch is enabled in the party area of config.lua. Ouf, ouf_diablo etc are all upto date, with clean installs of the latest versions. Ive disabled all other addons to see if there was interference. Still cannot get it to work like it used to.

Anyone know what i can change to get it to work? Does it work for you guys?

Well i realized that i need to update ouF. Debuffs now shows duration but there is no number on them. As i recall there was something indicating remaining time of the debuff. Is there a possibility to configure this?