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Hi-Res Scenes and Models

Most of the pieces below are personal work that I did in my limited free time. I am responsible for all aspects of the images below.

Los HeroesThis building in Santiago, Chile received a facelift a few years back and was featured on an architectural site. I was fascinated with all of the colored windows and thought I'd take a stab at making a rendering. Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with VRay.

FlamethrowerWith FEAR 3 coming to a close, most of my time at work was spent polishing and bug fixing (as most games would go), so I spent my few hours outside of crunch mode working on a model just to keep me inspired. Model is based off of a concept from CGHub.Modeling, Lighting and Rendering Done with 3DSMax.

V-RODBack in the hey-day I assembled motorcycles for Harley-Davidson on their assembly line. While most of the bikes I assembled were their giant touring bikes, I remember how awesome it was to see some of the very first VRSCs roll off. I decided to pay homage to one of Harley's coolest bikes. Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with VRay.

Reich A former co-worker of mine was working on Reich Downfall and while the game was unfortunately cancelled, I wanted to produce a marketing concept based off of the game.Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with 3DSMax Scanline.

Rock StudyThis is a high poly sculpt done to test my Lenovo Helix.Sculpted in ZBrush, Rendered with Keyshot.

50's DinerLike most people, I enjoy food. There's something about the American diner in the 1950s that is attractive with it's suburban, homestyle charm. The scene itself provided some interesting surfaces to model and a less-than-straightforward shader combination. The top image was given frontpage on Evermotion.Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with VRay.

PoweradeA little while back I had done this as a rendering test for a packaging company in order to acquire future contract work. Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with Mental Ray.

Toy SceneAs a father of a 1-year old, this was a common scene found around the house. This was a simple, for-fun project just because I love Toy Story and I love seeing my son enjoy playtime. All of these objects are real-world toys he played with. Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with VRay.

Wheel AssemblyThis model was done to provide a client with an example of a simple explosion rendering for animation purposes. Modeled in 3DSMax, Shader Setup, Lighting, and Rendering Done with VRay.