Err...Any gaming folk got oblivion yet?

This is a discussion on Err...Any gaming folk got oblivion yet? within the A Brief History of Cprogramming.com forums, part of the Community Boards category; I do...it's cool. Further discussion pending outcome of thread success....

I'm at work so I'm not assuming all of them quit, or don't have a job. I played aroudn 13 hours and am ate level five custom assasin/stealth type character. Though My weapons such and I do crap all damage.

Yeah, I have it. Regular editon though, not the collector's edition. I got it for my Xbox 360, since I don't want to be worried about upgrading my computer if it runs bad. It's a pretty sweet game though, do anything you want, and have some fun. That's why I like the series soooooooo much.

I never got into the Elder Scrolls series since I heard about how glitchy Morrowind was. But then again, I played, and thoroughly enjoyed both Gothic games, which were about as glitchy as a game gets. Mad_guy's lockpick comment made me think of it.

only glitches I encountered in Morrowind were the occasional memory leaks.

Lockpicking is in part ruled by chance, in part by the quality of your lockpicks, in part by your skills and their levels.
It's quite possible for a character to pick a lock in one try that another needs 20 tries to pick or can't pick at all because it's too complex.

Only two complaints so far about Oblivion. One is that the the face gen is a little too realistic making most faces in the game look like they've been bashed in with an ugly stick. Other complaint is that the ability wheel is not shown on the screen meaning I have memorize which number key I put all of my action/spells. For a magic using character its a serious pain to have to remember that I put my fireball spell as key '4' instead of say a healing spell while in the middle of a fight.

The only other complaint was not being able to sell stolen items but they've just created a mod to fix that