Just a quick question. Has progression stopped at our current lvls? I mean will there be new mobs / areas / items / bosses for say lvl 200+ I dont mind at all if its 2 weeks or longer just wondering if your plan for this server stopped at 200. Considering how you said weapons are at there best (sword/club/axe) and how you never expected anyone to get to 200. Looking at it now it seems anyone lvl 150ish(Or lower) can do anything a lvl 200 can.

Darger wrote:Just a quick question. Has progression stopped at our current lvls? I mean will there be new mobs / areas / items / bosses for say lvl 200+ I dont mind at all if its 2 weeks or longer just wondering if your plan for this server stopped at 200. Considering how you said weapons are at there best (sword/club/axe) and how you never expected anyone to get to 200. Looking at it now it seems anyone lvl 150ish(Or lower) can do anything a lvl 200 can.

Lol asked about the same thing then it showed up that somebody else posted something, i wanna know too,

Admin wrote:Actually, I DO have plans to add a couple bosses that will be even stronger than the Titans. You know, it was the gods who made the titans

If there will be even stronger bosses while the gods made the titans, who made these new bosses? Plebb? :pLooking forward to challenge them with the titan group or even more people if they will be that hard.Finally some challenge again since Brutus and Visax are now like killing a demon or harder on a level 150+ knight. When I helped LoW with his Brutus solo yesterday I only had to give him mana so now and then and save his ass when he got kicked and thus stopped healing. He doesn't even need healing assistance when killing Visax or Brutus.

My axes are also sharpened to farm magical wood for Oney

Less frequent updates are fine for me if they will be bigger like you said.Bigger updates mean more exiting updates and it leaves place for bigger projects that couldn't be made with the current updates.

Most likely, the way these gods will be fought is through a summoning ritual. Which will take place at a location, and which will require players to have the titan pieces such as the soul of the soul of brutus, along with a series of other items.

This will summon a series of creature which will lead up to the fighting of one of the gods. The whole procedure should take a while (10 minutes?). The good thing is that it will be in a wide open area where you can have any number of shooters to kill the boss (yes it will take a LONG time to kill it).

Darger wrote:O shit we have to kill the soul of brutus to get winthin the soul of OFMG my head hurts!

It's like a walnut, we have to crack the nut before we can enjoy the nut. All we have to do is watching out not to hit our fingers when smashing it with a sledge hammer.

It seems exciting. All we need is a lot of supplies now, a moment on which everyone is online and money for blessings. A big fail at the start since we don't know "it" wouldn't surprise me.

Lol, I just checked it and we got exactly four shooters of level 90 and above if you have to be level 90 for the boss; Saramon, One Shot, Orshabalbro and me.Big chance that it will be three shooters max since I can't shoot runes while healing the blocker which will be most likely my task if we have to heal LoW or Darger for 7k per turn or all the 7 active knights should be online to heal the blocker (if there won't be additional monsters spawning).

Looking forward to what will be a massacre for sure. Hopefully it will be the blood of monsters (with exception of a certain lich and hellfire) that will be spilled and not that of the humans :p

In that case we should make a paladin level 20 in rook, then send it to main and let it bot in trainers. Two to three days should be enough to create a bunch of paladins with 90 distance then :p

It's a summoning process for which you probably need levers or other kind of things.You might remember that Arn wanted to introduce a hall of justice in 1.3.4. (just found it back at the forum). It didn't seemed like the community liked it and it wasn't implemented.

Admin wrote:Effectively what this lets players do is summon any creature (behemoth, demon, etc) into the hall of justice, and then fight it there with players, or lure it further into town.

Admin wrote:Ive already thought of these kind of situations, and some boss fights will be made for this kind of rune usage. Or I could exclude bosses from the runes. Either way, I think it'd make luring really fun.