How about a scene with a horizontally-flipped copy of the bunker for the second player? I could place it where the destroyed house is on the map, since that seems to trap AI-controlled actors.

Yes, that would be great!

Sat May 11, 2013 7:10 pm

The_Blog

Joined: Tue Sep 20, 2011 10:03 pmPosts: 14

Re: Southlands - WWI Style Skirmish

Maybe I'm too stupid but I extracted the .rte folder in my Cortex Command folder. And it has no error on startup. But wehere exactly do I find this map? There is no real Skirmish mode anymore (btw. whay exactly did they remove it O.o) in Cortex Command so I assume you mean the massacre scenario. But I dont see it there either. Maybe someone has an idea?

I would really like to play this map

/e.: Ok I found it now under skirmish defense. Btw. It this the same as the calssic Skirmish mode? Why did they put it in the scenario tap? oh and awesome map btw

I've tried going into the code and removing the bunker (Because I like the map on it's own and like to do my own things on it)

But my efforts are fruitless because 1) There are two .ini files and I'm not sure why2) I've tried removing them from the code of one of them and then both, but the game crashes each time I load the scene

Could the creator (Or anyone else who knows how to remove the bunker) please give me the map without it, or at least the edited .ini files?

Edit: I deleted the second copy, it works fine.I have no idea why the second .ini even existed

Sat Nov 16, 2013 10:44 pm

halo117

Joined: Tue Feb 19, 2013 2:50 amPosts: 111Location: the midwest

Re: Southlands - WWI Style Skirmish

Not sure if this counts as a necro, but I just came here to say that the map and its scripts still work on build 30 and 31

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