Atelier Project

Atelier Iris: Eternal Mana is a console role-playing game developed by Japanese developer Gust for the PlayStation 2. This game is the first of the Atelier Iris saga to be released on the PS2. The Atelier strategy RPGs have been released on various consoles in Japan since 1997. Despite its long run and popularity in Japan, Atelier Iris is the first of the series to be released in the U.S.; this release and the English translation are by NIS America.

Atelier Iris 2: The Azoth of Destiny

The sequel to Gust's RPG about an alchemist out to prove himself and make use of his awesome skills. Atelier Iris 2 focuses on two main characters whom you can assume at will. One character embarks on adventures in distant worlds, facing off against enemies via a turn-based battle system. The other character stays behind at home and creates items and weapons.

Atelier Iris 3: Grand Phantasm

A long time has passed since the great destruction of the first civilization and now people once again are unlocking the mystery surrounding the dimensional gates and adventuring to unforeseen territory, seeking the magical book of infinite wisdom. With the fast paced ACCB system, battle sequences are ordered by cards that represent the characters' action order. An innovative change for Atelier Iris 3 is the introduction of a symbol encounter system, in which players no longer randomly encounter enemies, but visually confirm and engage them.