- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v5.1.0

- TOC updates.

v5.0.6a

- Unit frames should now hide during pet battle.
- Some tweaks to the way Blizzard's party/raid frames are hidden.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 4.3.1b

- fixed vehicle bug
- some small changes and additions
- fixed the code the target auras
- clean up the code

v. 4.3.1a BETA

- added new combo point textures and animation
- added totem support
- added druid shrooms support
- fixed some px issues
- new "set focus" and "clear focus" system
- some small changes and additions
- you can now drag the frames by rightklicking on the unitframe > make moveable (work with target, player and focus)

Originally posted by Zeronic
I search in the LUA file, but I could not find anything to edit for that. But well, I don't know anything about LUA. So if anyone could enlighten me on this matter: thanks in advance

I really dont know the exact code to change that, but seems to me that you would change line 115/117.

I really love the simplicity of this addon. Gogo Neal! You make great addons.

The health is only displayed on mouse-over. I changed that, it's now always displayed. So far, so good. Now comes the hard part for me. The health is displayed like: actual health / maximum health (example: 8000/10000). I would like to see only the actual health (example: 8000) and not the maximum health.

How do I change the health from (example) 8000/10000 to only (example) 8000. I hope someone understands what I mean, I just dont want to see the "/ maximum health" in the healthbars, only the "actual health". You could also say that I want to see the health just like the power (only the actual power is displayed).

I search in the LUA file, but I could not find anything to edit for that. But well, I don't know anything about LUA. So if anyone could enlighten me on this matter: thanks in advance

Originally posted by Shadowskiii is there a way that you can add combopoints?

If you look off to the left side of the screen you should notice a little text. I'm not sure if this is a bug or not, but the combo points are there, they're just aligned with the left side of the screen. No worries though, just a little Lua edit to fix them.

Hit ctrl-f and search for "rogue." The second instance to show up should have a block of code that looks like this:

self.CPoints:SetPoint("RIGHT", self.Portraitbg, "CENTER", 0, -50) being the line you care about. I just changed "LEFT" to "CENTER" and the points sit on top of my character.

I'm sure there's a much better way to do this, but afterall I'm no Lua expert. I believe the last revision had the combo point indicator sitting on the unit frame, and it looks like the line of code is setup to do so, but it doesn't seem to be working.