Last Solus

Honours Project - 2015

Last Solus is a psychological horror game that takes place in an abandoned ocean washed lighthouse. I created the game as a part of my honours year research at Abertay which explored the creation of atmosphere in 3D environments. I designed and scripted the game as well as creating all art assets. It was for this project I received the Design in Action Award for Commercial Potential.

For a detailed breakdown of Last Solus visit my Honours Dev Blog where I posted my weekly progress.