[Vortex] [ANN] jsVortex 0.6.1 'Levels' is ready!

>>>> jsVortex 0.6.1 <<<<
'Levels'
>>>> Release note
----------------------------------------------------------------------
Advanced Software Production Line is proud to announce jsVortex
0.6.1 "Levels" release: an Open Source Javascript BEEP
implementation.
jsVortex is a Javascript BEEP implementation that is specially
designed to run in the context of a web browser, turning it into an
effective BEEP peer without too much effort.
Check out the following links to get ready with jsVortex:
- http://www.aspl.es/jsVortex
[jsVortex homepage]
- http://www.aspl.es/jsVortex/docs
[jsVortex API documentation]
- http://www.aspl.es/vortex
[Vortex Library homepage, used to validate jsVortex]
- http://www.aspl.es/jsVortex/downloads/
[Source download]
- http://www.beepcore.org
[BEEP Core community web site]
>>>> This release in short
----------------------------------------------------------------------
- Added BEEP over WebSocket support ;-)
- Improved library partial frame header handling and retry code when
the connection isn't available.
- Several improvements and bug were fixed.
>>>> Changes from last release
----------------------------------------------------------------------
* [fix] Making VortexBase64.{encode,decode} to just return when they
receive null or undefined.
* [fix] Making VortexBase64.{encode,decode} to return the same object
if received a hash or a list.
* [fix] Several modifications to support BEEP over WebSocket using
recent noPoll support added to Vortex Library. Updated regression
tests to check all items are passed. Nice!!!
* [fix] Fixed some wrong variable references when WebSocket connection
fails.
* [fix] Several fixings into reg test and WebSocket send handler to
make it to work with Firefox...poor performance got with this
browser compared with GG. They must catch up!
* [fix] Updated frame reading engine to detect missing header trailing
\r\n not as a failure but instead saving read content waiting for
more octets to come to complete the operation (but with a limit to
avoid infinite header size).
* [fix] More changes to detect where was done the last header read
inside the reading engine.
* [fix] More adjustments to support reading BEEP frames with partial
headers..
* [fix] Fixed bug while reading several consolidated frames but where
the last frame received in just a part of the header. Added code to
save those bytes and retry later.
* [fix] Fixed support to receive incomplete BEEP frames and to retry
later with safety.
* [fix] Adding more debug information when found frame join failures.
* [fix] Making internal frame getter to return the current list of
frames
found when found not enough content to be keep on processing frames
instead
of returning null.
* [fix] Some changes to detect frame seqno mismatch.
* [fix] More updates into the frame reading engine.
>>>> About Us
----------------------------------------------------------------------
ASPL (Advanced Software Production Line) is a Spanish company that
provides services and support to introduce open source products,
especially GNU/Linux, into organisation's processes.
Contact us, English or Spanish, to get commercial support and/or
BEEP based development services.
You can reach us:
http://www.aspl.es - info at aspl.es
--
Francis Brosnan Blázquez - francis at aspl.es
Advanced Software Production Line - http://www.aspl.es
13th Mar 2014, Madrid (Spain)