I have a question regarding Spain. There are many decision events that would move Spain closer to the Axis camp. Will they eventually bring Spain to war or is it still necessary to invest in the diplomacy, to gain the final pro Axis % ?

Also, is there any campaign guide or a list of the FWII decision events?

Hi Ivanov, the events and diplomatic chits are meant to be used in unison, as much of the diplomatic events are. It will be very difficult to have Spain join the war with only chits, and most likely not possible with the events alone.

Thanks for the info. It's October 1940 in my game, Spain is around 70% pro Axis, I've just accepted the military aid to Spain event. Portugal is on the side of the British, so that helped a lot. I'm wondering if there'll be any adicional Spanish event? Is there any documentation, where I can find all the FWII event list?

Another thing - in Fall Weiss - France is able to build a tank army from the very beginning of the war, much earlier than the other nations. Is this correct?

Similarly - USSR can build one tank army from the very start. Historically it was from 1942, also 6 of them were fielded during WW2.

I'm not sure it is really an issue, as both nations had lots of tanks and the player will have to go out of their way to spend MPP for a different OOB.

I'm just pointing this out for the historial reasons. The French had a lot of tanks, but didn't use them in mass as the Germans did. The Soviet had thousands of tanks, but they were able to field the first real tank army in 1942. Sure they had the massive ( and incomplete ) mechanized corps in 1941, however they were completely inefficient and evaporated during the first days of the fighting. When Soviets join the war, they are already automatically provided with those mechanized corps on the border. For those reasons, I would prefer to see the French tank armies locked until later years of the war and the six Soviet armies until 1942. They could receive some as free reinforcements. Of course that's only a suggestion for the realism sake.

I have a question regarding Spain. There are many decision events that would move Spain closer to the Axis camp. Will they eventually bring Spain to war or is it still necessary to invest in the diplomacy, to gain the final pro Axis % ?

Also, is there any campaign guide or a list of the FWII decision events?

Hi Ivanov, the events and diplomatic chits are meant to be used in unison, as much of the diplomatic events are. It will be very difficult to have Spain join the war with only chits, and most likely not possible with the events alone.

Thanks for the info. It's October 1940 in my game, Spain is around 70% pro Axis, I've just accepted the military aid to Spain event. Portugal is on the side of the British, so that helped a lot. I'm wondering if there'll be any additional Spanish event? Is there any documentation, where I can find all the FWII event list?

Sending military equipment to Spain is usually the final one, and that is why it is recommended to only accept if Spain is heavily leaning towards the Axis, as now you will have to rely on diplomacy. There are still a few decision events that can sway Spain up or down, including the acceptance of the Blue Division (post USSR war) and the UK DE of how to react if Spain send's the Blue Division to the Eastern Front but you are mainly rolling the dice now

Thanks for the info Crispy. For now my opponent threw the towel after the Germans managed to pull off successful landings in the UK. Now I have to convince him to continue the game, so I can bring Spain to the Axis camp ;)

First and foremost, due to the fact that it's my first post on the SC:WiE forum, hello everybody :) It's really great to be here.

I have a newbie question (I bought the SC:WiE just few days ago). Is it possible to use any other counter mod with Fall Weiss II? I realized it's no so easy, due to the fact that in Fall Weiss II we have a modified unit structure (please, fell free to correct me if I'm wrong).

Bearing in mind the above - is it possible to use for example Iron Cross 2D Counter Mod? If it is necessary, will I be able to modyfi (just for my personal use) Fall Weiss II in orderd to restore vanilla units structure just in order to make using another counters possible (if yes, how to do that)?

First and foremost, due to the fact that it's my first post on the SC:WiE forum, hello everybody :) It's really great to be here.

I have a newbie question (I bought the SC:WiE just few days ago). Is it possible to use any other counter mod with Fall Weiss II? I realized it's no so easy, due to the fact that in Fall Weiss II we have a modified unit structure (please, fell free to correct me if I'm wrong).

Bearing in mind the above - is it possible to use for example Iron Cross 2D Counter Mod? If it is necessary, will I be able to modyfi (just for my personal use) Fall Weiss II in orderd to restore vanilla units structure just in order to make using another counters possible (if yes, how to do that)?

Thank you in advance for any answer :)

it would be a lot of work, as you would have to review the unit scripts, decisions, bitmaps, and consider the balance once again.

Not sure on others experience, My first game im finding the wheels are starting to fall off the Axis warm machine as income around 600 for German and the soviets on there own are around 900 odd with Germans getting bashed and just cant compete

Generally the AI has a lot of help, but in my experience it's really all I can do to help the AI match history. As an example right now I am playing an AI match and I will report where I am.

I played a very standard match, Poland>Norway>Low Countries>France>Greece>Yugoslavia>USSR, and I have not committed any German units other then the DAK to North Africa. Basically following the historical script exactly. I declared war on USSR the final turn of May 1941. AI settings are on max.

It is now the beginning of the turn December 31, 1941 and I am pretty close to achieving historical results (See below). Unfortunately the AI will always need extras to make a game of it. Perhaps if you are unfamiliar with the AI getting so much help it will be difficult the first couple of games, but I would see that as a bonus as I purposely tried to make the AI challenging however I could, as it will never compare to a PBEM opponent in a balanced arena.

Hi Titan, I digged up this post as I heard some similar feedback in the past. However I typically find results like the above when I have played. The AI gets a lot of help, but if you focus your attack on the USSR you should succeed.

I'm planning an update to Fall Weiss II, after the big patch by the developers I'm a bit rejuvenated to revisit and start playing again. As I was porting the Mod to WaW I realized I like this scenario much more.

Multiple changes from the developer patch I want to incorporate as they are well thought improvements (i.e. increase cost of Mechanized [Corps], increased fortification entrenchment, reduced aircraft defense bonus against infantry attacks etc.)

I have some ideas for tweaks and new events as well but I am open to any feedback on what could be improved. I've toyed with the idea of adding back in Romania as a (minor) Major again however I think they feel right as a German minor, so I'd like to leave that off the table.

I've felt Spain tips the scales too much so I've made some big changes. Spain, which was very dependent on American imports will now experience general supply issues after joining the Axis (10% chance per turn), which when occurred will effect the Northern region which connects the country to Berlin by rail, effectively reducing overall Supply of the entire Iberian Peninsula, and thus total MPP collected will be unpredictable and quick rail between Madrid and Berlin will not always be an option.

Secondly, beginning in June 1943 Spain will abandon the Axis and switch to the Allies if the Allies hold Washington, London, Moscow, Paris, Algiers and Bordeaux. This event will only trigger if Spain had joined the Axis prior to American entry into the war. This caveat will avoid any gamey abuse of the rule, and reflects an altered political arena then when Spain joined the war initially.