Although not a True Spellcaster, the Wisdomancer makes up for this by addressing the two problems with The Two Most MAD Classes in Core. Paladin, and Monk. We'll be sacrificing 3 Paladin Spellcasting Levels. (Oh noes.) But we'll be gaining some nice bonuses to Lay on Hands, Divine Grace Saves, and pretty much everything else. If your DM does not allow Oriental Adventures, then pop that extra level into Monk or Paladin, your choice (I'd suggest Paladin.)

Well you don't get a whole lot this level, except for a new discipline level, so that's not too bad.

8th

Pal2/Monk2/Swordsage4

+6/+1

+7

+7

+7

Discipline Focus (Insightful Strike

-

You get to add your wisdom to your damage rolls now. Not too shabby.

9th

Pal2/Monk2/Swordsage4/Protector of Shiba1

+6/+1

+9

+7

+9

Ascetic Knight/Superior Unarmed Strike

Now you get to add your wisdom to your damage AGAIN, plus you add it to your attack rolls. So with Intuitive Attack, Insightful Strike, and No Thought, you get to add your wisdom to your Attack and Damage rolls twice. See? wasn't that worth it?

10th

Pal2/Mnk2/S.Sage4/Protector of Shiba1/Forsaker1

+7/+2

+11

+7

+11

-

-

You're probably asking why you should be going Forsaker. Well it's because you get +1 to one of your ability scores per level. So put it in Wisdom, considering it controls your AC, Saves, Attack, and Damage Rolls. That, and you've already given up magic items, might as well get an extra payoff for it. Once you max out Forsaker, take a level in Barbarian for the Spirit Lion Totem variant. Full attack after a charge? Yes, please.

This class doesn't use magic. It's sort of his thing. No magic items, no magic spells. This can definitely suck for you, so get friendly with the party mage (Don't worry, he can get past your SR with no difficulty whatsoever).

Now. So what we can see here, is that much of your abilities are now boosted AND controlled by your wisdom.

Your Attack Rolls are boosted by +14 by using stacking Intuitive Attack and the Shiba Protector's "No Thought" Ability. This is boosted by the VoP's special "Exalted Bonuses" Applied to their unarmed strike.

Your Damage Rolls are boosted by +14 due to the Shiba Protector's "No Thought" Ability combined with your +2 Exalted Bonus to unarmed Strikes and the Swordsage's Insightful Strike ability.

Your AC is controlled by Wisdom due to your Monk/Swordsage Levels, in addition to the tasty boosts from VoP.

All of your Paladin Abilities are Controlled by Wisdom. So your Divine Grace increases your Saves by +6, Your smite evil is now controlled by Wisdom, granting you +6 to your attack rolls, and +3-6 to your damage rolls (courtesy of Sanctify Natural Attack)
In addition, your fists are now Good Aligned. Pretty sweet, AND, with every attack against an evil creature, they're afflicted with Golden Ice.

All of those other tasty boosts will be coming from VoP. This just goes to show you that you do not need "moar swordz."

Really, there's not much you can do to make this character too much more badass. Sure, you could forget the VoP And get some kooky magical items. But what if your DM doesn't want to give you those shiny things? VoP is the only sure thing in DnD. It might not be as powerful as Level 20 gear (by about 30,000 GP), but you're versatile and able to hold your own.