[UE4] Environment Neon Murder WIP

I have been working on this scene mostly after work and I am at a stage where any feedback and critique would greatly help. I wanted to have bolder color choices and focus on something simple. Basically, somebody got assassinated while he was peAing, I know, it sucks.

Currently, on my to do list:

a. working on some detail props to fill up the scene with bits like paper, cups, bottles and stuff. b. Lighting tweaks and overall color balance.c. better story telling.d. add a bit more interest on the ledt side of the scene. probably with a wooden wall shelf with some cups and cocktail glass or something.e. work on the sign/ chnage the font. Any ideas?

The blood should be a lot more highlighted since you're trying to tell a story about someone who was killed in this place. For now, the lights kinda makes it disappear from your sight, at least on the first image.

The blood should be a lot more highlighted since you're trying to tell a story about someone who was killed in this place. For now, the lights kinda makes it disappear from your sight, at least on the first image.

True. Agree. I thought so too and that's why I have a second shot because of that lol. I guess I will try brightening that area a bit more to make the blood a bit more visible. Also planning to add a bit more smear there too. Thanks!

Ahh. I was playing around at first with something more dramatic but that was in the early blockout stage. I guess I will give it another go. My thought process of having a camera super balanced was to contradict with the chaos on the left. I do think having a lower camera could be pretty cool.

Thanks for the great feedback. I am gonna post an update soon. Cheers.