Do you expect to play an online game in the next 10 years using VR hardware (head mounted display)?

Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.

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Voted probably. I watched a short documentary shot at a consumer electronics show, and there seems to be a good amount of buzz surrounding VR displays with integrated head tracking and integrated optical hand tracking (something I never saw before the video).

It kind of looks like it would be fun in multiplayer RPGs.

Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.

Probably. I won't be using it; I don't want to be trapped in a game- I have too much other stuff going on. It is partly why I dislike old school lengthy raids or 3D TVs that require you to sit in a specific place wearing glasses.

I remember something like this growing up. You strapped screens to your head basically. If this crap was going on in the 90's, you'd think we could come a bit further. I realize that there is probably a bit more going on here, but it looks just like the Vega VR headset i remember when I was young.

Until they are able to plug my ass in, like the Matrix, I won't be very impressed.

VR is supported now in most major engines. Even Unity 5 already has VR camera support. The cost may prevent games from being designed completely around these headsets, but there will be plenty of games in the next 3-5 years that will at least support VR.

Probably not, but you never know. I have bad eyesight so I'm a little leery of that. You never know where technology will be in ten years though. I envision something more like the Microsoft hologram than I do wearing some head gear.

VR is supported now in most major engines. Even Unity 5 already has VR camera support. The cost may prevent games from being designed completely around these headsets, but there will be plenty of games in the next 3-5 years that will at least support VR.

Any idea on how they will handle UI for things like chat?

I've been prototyping, and I keep coming up that with the headset on, keyboard is unlikely to be useful.

In my design, it's trackball left hand and mouse right hand. A S D W are replaced with ball moves (could be joystick too).

Right hand is body facing with mouse (RMB down for body facing) and normal HUD when RMB is up.

Typing text, like chat is done with a fly-in virtual keyboard on screen that works like a tablet's virtual keyboard. When typing isn't needed, it flies off.

note: head angle for look around would be head tracker, if present. If not, it's like the FPS games where there is no neck, and you turn body to look around.

What I don't have figured out is hotkeys for skills and and spells. Player needs to move, change facing and hotkey skills, but I'm out of hands and buttons. If hotkeys become virtual, then one cannot change facing while in mouse cursor mode.

It's a reverse of the problem with portables. In a portable, you can't see the screen for the virtual keyboard and fingers in the way. In an HMD, you can't see the keyboard or fingers because the screen is in the way.

Maybe a console like controller with a gazzilion buttons ???

Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.

Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.

I said probably not because ,i do not expect anything good but you never know,a few good developers pop up every year out of nowhere.All i expect to see for many years are really cheap applications.

There is only one way i would use VR and that is if it allows me to fully control my players every move.

The concept actually started way back around 97/99 so to see it has got almost nowhere in 15 years,expect another 15 to move very slowly .

They were making destructive surfaces 15 years ago,how often we see any kind of physics in a MMO,so yeah tech moves incredibly slow because there are not enough developers that can afford all the added cost and time.

Look at how many games don't even have buildings with insides or working doors.Don't expect anything good to come of VR for a very long time.

Never forget 3 mile Island and never trust a government official or company spokesman.

Probably not. While I think VR would be a great thing for games like FPS, flight sims or racing games I just don't see it bringing anything significant to the single or multiplayer RPG genres. I like to see my character that I spent so much time creating and gearing up to look a certain way, so it's 3rd person all the way and VR just doesn't look like it offers any advantages in a 3rd person setting.

Probably not. While I think VR would be a great thing for games like FPS, flight sims or racing games I just don't see it bringing anything significant to the single or multiplayer RPG genres. I like to see my character that I spent so much time creating and gearing up to look a certain way, so it's 3rd person all the way and VR just doesn't look like it offers any advantages in a 3rd person setting.

yeah the amount of $ ppl waste on "looking cool" , and mmorpgs have been about slaying dragons and monsters all the games would be played like elder scrolls 1 person view , and while thats its cool for 1 -2 games ....

mmorpgs are usually played for hours , with VR u would play 1h...2h and stop , im sure devs dont want you to stop p(l)aying

i am sure there will be a game supporting a vr probbably wow will be one of the first but i think it will take 2-4 years untill we have a vr that u can buy easy on somthing like amazon that is not too expensive and good enough to use on some games and handled by the playertop of that untill a "good" game comes out supporting the controll of the vr in a satisfying way will take at least 3 more years.all that in mind to succes a mmo with a vr is a probbably no. we have problems bringing up a good mmo right now the the current cam we are using

No. I don't even like wearing 3 D classes at the cinema so these giant bug eyed goggles for VR are right out. These devices in their current state put me in mind of the 80s movie Brainstorm about the creation of a device that allows wearers to experience the memories and actions of others. At first they had a giant installation, then got the device down to an large unwieldy and surely unconformable helmet, and in the final stage finally down to a sleek and comfortable headset sized device. I'm seeing current VR tech as still being in the aforementioned second stage.

"People worry about kids playing with guns, or watching violent videos...That some sort of culture of violence will take them over.Nobody worries about kids listening to thousands - literally, thousands of songsAbout heartbreak, rejection...pain, misery and loss. Did I listen to pop musicBecause I was miserable... or was I miserable because I listened to pop music?"

No. I don't even like wearing 3 D classes at the cinema so these giant bug eyed goggles for VR are right out. These devices in their current state put me in mind of the 80s movie Brainstorm about the creation of a device that allows wearers to experience the memories and actions of others. At first they had a giant installation, then got the device down to an large unwieldy and surely unconformable helmet, and in the final stage finally down to a sleek and comfortable headset sized device. I'm seeing current VR tech as still being in the aforementioned second stage.

Ditto. I hate movies that rely on gimmicks and have endless scenes of people poking objects at the audience for no apparent reason.

absolutely not. If its anything like those 3d glass's thing (that still failed) it will not cater for people who wear glass's, only for those who have no need to wear glass's.Add that to the fact that it would be just another shitty appliance that would cost a couple hundred quid for something that probably would not work and would have an extreamly limited software that would use it.