I don't have much experience in this format but I think this was an interesting draft.

Pack 1 pick 1:

Flatten and Den Protector are the two best cards here. Flatten is probably better but getting some tix out of this pick justifies taking the rare.

My Pick:

Pack 1 pick 2:

Pacifism and Epic Confrontation are the two best cards so I'd rather take the green one to stay on color.

My Pick:

Pack 1 pick 3:

This time there's nothing that really stands out to me and instead there are several cards of similar level so I stayed on green taking Aerie Bowmasters.

My Pick:

Pack 1 pick 4:

Ainok Artillerist is not good enough to stay on color and Ainok Artillerist doesn't seem great, although I'm not sure. Aven Tactician seems the best card in here.

My Pick:

Pack 1 pick 5:

Echoes of the Kin Tree seems like a good card in the late game but it might be too slow and I'd still prefer keep taking green cards in possible.

My Pick:

Pack 1 pick 6:

Glade Watcher is a fine pick here over nothing good enough on another color.

My Pick:

Pack 1 pick 7:

Between Guardian Shield-Bearer and Atarka Beastbreaker I don't know which one is better so I when with the one with Megamorph.

My Pick:

Pack 1 pick 8:

Here I took the sideboard card over the pump spell that I'll probably be able to get later.

My Pick:

Pack 1 pick 9:
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Pack 1 pick 10:
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Pack 1 pick 11:
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Pack 1 pick 12:
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Pack 1 pick 13:
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Pack 1 pick 14:
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Pack 1 pick 15:
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Pack 2 pick 1:

Salt Road Quartermasters is pretty good but if I am able to splash the mythic dragon, it's insane so I made the greedy pick.

My Pick:

Pack 2 pick 2:

Even if I splash black and red, there's no reason to something of those colors that is not very good so I easily took another Aerie Bowmasters.

My Pick:

Pack 2 pick 3:

With two Bowmasters already I think I get more valued out of Salt Road Ambushers than the third Bowmasters.

My Pick:

Pack 2 pick 4:

No green cards so I took Summit Prowler even though the double read in the cost makes it very unlikely to be played.

My Pick:

Pack 2 pick 5:

This time I took Atarka Beastbreaker over Dromoka's Gift.

My Pick:

Pack 2 pick 6:

Sandcrafter Mage is a better card than Sandsteppe Scavenger but at this point I don't see myself playing white.

My Pick:

Pack 2 pick 7:

Happy to have one Lurking Arynx in the deck because this effect can win stalled games.

My Pick:

Pack 2 pick 8:
My Pick:

Pack 2 pick 9:

It's a good sign when the card you wanted the most wheels. So by taking the dragon, I just lost the ability to also have Stampeding Elk Herd out of this pack which isn't a big deal.

My Pick:

Pack 2 pick 10:
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Pack 2 pick 11:
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Pack 2 pick 12:
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Pack 2 pick 13:
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Pack 2 pick 14:
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Pack 2 pick 15:
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Pack 3 pick 1:

A very disappointing pack. There's Return to the Earth for the sideboard, the GW land but I only have one white card and Typhoid Rats which I took. If I end up splashing for the dragon, I might also play the Rats and it's also a very annoying card against green decks.

My Pick:

Pack 3 pick 2:

A very easy Hunt the Weak.

My Pick:

Pack 3 pick 3:

There are three green cards in the pack but none of them is great while Pyrotechnics is insane and I will certainly splash it.

My Pick:

Pack 3 pick 4:

I could play Whisperer or Mastodon but I decided to take the land in case I can still play my Mythic.

My Pick:

Pack 3 pick 5:
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Pack 3 pick 6:
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Pack 3 pick 7:
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Pack 3 pick 8:

After some mediocre picks it's great to find another Hunt the Weak in the last possible pack.

I gave up on the Mythic dragon and I think that was correct without a bit more fixing.

M1G1:

He dashed Reckless Imp and I played Ainok Guide as a 2/2. He played the Imp and I attacked for 2 and played Salt Road Quartermasters. He attacked, played a morph and passed without playing a land. I attacked with both and he blocked my 2/2 so I moved a +1/+1 counter to it. On his turn he drew Mountain and played Wild Slash to kill my 2/2 Quartermasters and another morph. I killed the morph with Epic Confrontation, played Frontier Mastodon as a 4/3 and attacked. He attack and played Orc Sureshot. I played another Mastodon and attacked. He traded his 4/2 for my 4/3 and I morphed Salt Road Ambushers. He had Bathe in Dragonfire to kill my 4/3 but I still attacked him down to 2 after unmorphing my creature. I also played Atarka Beastbreaker and he conceded after drawing.

M1G2:

Once again, he dashed Reckless Imp and played it on turns 2 and 3. I had Glade Watcher and Salt Road Quartermasters. He killed my Quartermasters with Bathe in Dragonfire and I played Bowmasters. He had Roast for it and put me to 14 already. I played my second Bowmasters and this time all he played was Orc Sureshot. I used Epic Confrontation to kill his 4/2, played Guardian Shield-Bearer as a 2/1 and paid one mana to attack with my defender. He attacked and played Silumgar Butcher sacrificing itself and Wild Slash to kill my 3/4. I played Sandsteppe Scavenger and attacked him down to 6 and he conceded after drawing.

M2G1:

I played a 2/1 on turn two and he responded with his own 2/1 Kolaghan Aspirant. I attacked and he didn't block and since I had no forth land or red mana, I played Guide as a 1/1 to get a Mountain. He played Tormenting Voice discarding a second copy and attacked. I attacked and played my 3/4 reach. He attacked and I decided not to block as he could have Kindled Fury and the 3/4 has a lot of value. He played Alesha, Who Smiles at Death and passed. I attacked with my 3/4 and he took it. I played Lurking Arnyx and passed. He played Rakshasa Gravecaller sacrificing his 2/1 stalling the board. I played Glade Watched and Den Protector morphed which was risky and after looking at the replay was probably unnecessary. I was punished as he played Butcher sacrificing one token and killing my morph. I played Sandsteppe Scavenger making my Guide a 3/3 and passed. He had Bathe to kill my 3/4 and Hand of Silumgar. I drew Atarka Beastbreaker, which was one of my best creatures in this situation. I tried to trade my 3/5 for his Alesha and 2/1 deathtouch but he had Coat with Venom. On his turn he attacked with his 3/6, 3/3 and 2/1 deathtouch which made me very happy. I put both my 3/3s in front of his 3/6 and my 2/1 on his 2/1. All he had was another Kolaghan Aspirant. I drew Hunt the Weak so I killed his Alesha and played Beastbreaker. He played Shambling Goblin and passed. I attacked with my Beastbreaker and he opted to take the damage instead of trading three of his four creatures for it. I pumped and passed. He played Death Wind on my 4/4 Glade Watcher and attacked with everything but his 1/1. I traded my 2/2 for his 2/1. I played Quartermasters and attacked. He didn't block and went to 4. I played a 3/2 Mastodon after combat. He passed and I attacked with Beastbreaker. He blocked with his 1/1 and when he tried to kill my guy with the ability I pumped. On his turn he made the desperation attack and I put my 3/2 on his 3/3 and my 3/3 on his 2/2 and he conceded.

M2G2:

I had only one land so I went to 6. He played a 2/1 and I played Beastbreaker which traded. He played Reckless Imp and I morphed Ambushers. He attacked and played both Hand of Silumgar and Smoldering Efreet. I attacked, he traded with his 2/2 and I didn't have a third land so I played another morph. I traded for his 2/1 and he used Gravecaller to turn his flier into two 2/2s. Without land all I could do was play another 3/2 and when he dashed Sprinting Warbrute I knew I was basically dead. I drew a land but it wasn't enough. His draw was good enough that even getting to 5 lands on time would have made for a difficult game but at least I would have had a change.

M2G3:

I started with Beastbreaker but he had Twin Bolt to kill it. I morphed Shield-Bearer which was killed by Death Wind. I played both the 3/3 defender and Guide as a 2/2. It was his turn to miss on a land and just have an Imp. I played my 3/5 and attacked for 2. He attacked and played a 2/1. I activated both Formidable abilities dealing 5 to him and making him lose his 2/1. He played a morph and I did the same play. He drew for his turn and conceded.

M3:

We split the finals.

It was something different from my usual constructed events and it's not something I'll do often but I hope you enjoy a change once in a while.

p1p2: Yes, at the time I didn't see how powerful the Cobra was but even knowing that, I still prefer staying in green here.

p1p4: It's a playable card but I looked at the rare and it just seemed like it wouldn't be good enough.

p1p7: I think it's M2G1, it should how powerful Beastbreaker is.

p2p6: Yeah but it did end up making the deck and it was actually decent. The Mage is obviously a better card no doubt about that.

p3p1: Because there wasn't anything I would play.

p3p3: Is it? I know it's a powerful card in Standard and drawing 2 cards a turn is very good but I think a basically monogreen deck would prefer something that kills creatures and impacts the board the turn it is played. Also, red would be a splash and that means I wouldn't get to play Siege on turn 4 every time.

I know I don't have much experience with the format but the goal of this wasn't showing a perfectly draft done by a master of the format. It was to show that sometimes it is very good to draft the considered worst color in the format because it is very open.