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Topic: Crowd again (Read 739 times)

A little test using the soldier character I used for my Prometheus Cargo image.Accidentally I stumbled across this site:https://www.mixamo.com/#/...which is absolutely cool! If you have a bipedal character (no need for any bone structure, just the mesh), you can upload it, and within minutes you'll get a ready boned and skinned character, or even an animated one as FBX.Unfortunately TG doesn't read FBX (objects!!!!), so you still need another program to export object sequences.

Yes, and at the moment it's free. I read some posts that they made the service free for a limited time in 2015. Seems to be a quite long limited time. I love it!!!I'm not sure if it would be possible to make TG accept these FBX objects. Mixamo builds some bone structures, skins the mesh and applies an animation to it, if you like. Even with an ultra long animation the file size stays more or less the same. Endless possibilities...

Cool. Ever hear of Make Human (http://www.makehuman.org/) ? Check them out if you haven't. We've used them before to create varied people really quick and easy. For crowds, right now we are using Massive (http://www.massivesoftware.com/) after I export the TG terrain object (for shadows only). Then I composite the people back in over the Terragen plate. Nice work.