Create VR on the Web using Unity 3D

We are happy to announce Mozilla's latest tool for creating VR content, Unity 3DWebVR Assets. It is free to download and available now on the Unity Asset Store. This tool allows creators to publish VR experiences created in Unity and shared on the open Web, with the power of a URL or link. These experiences can then be viewed with any WebVR-enabled browser such as Firefox (using the Oculus Rift or HTC VIVE) and Microsoft Edge (using a Windows Mixed Reality headset).

With the release of this asset package, we hope to bridge the frictionless distribution, ease of use, and accessibility of the Web with the best-in-class content-creation tools from Unity. We believe WebVR is a great fit for demos, marketing, news content, and any case where traditional application flows may be too time-consuming or troublesome for users.

Since the assets utilize the standards-based WebVR API, it removes the need for any platform-specific SDKs and provides the ability to be responsive to different VR configurations. This enables the creation of experiences that can scale to different requirements, including everything from basic, desktop-based, non-VR environments (for example, using First-Person-Shooter-style controls) to fully immersive, room-scale, and motion-controlled VR configurations (for the HTC VIVE, Oculus Rift, and Windows Mixed Reality headsets).