For ages untold, Dazar’alor has stood at the center of the great and powerful Zandalari empire. Its guards have thwarted numerous attempts on King Rastakhan’s life, and it has endured trials both ancient and new. But as war reaches the shores of Zuldazar, the Alliance embarks on a daring gambit to besiege the golden pyramid and sever the Zandalari’s bond to the Horde.

New Raid – Battle of Dazar’alor

The Battle of Dazar’alor is now open. The Alliance is set to stage an attack on the heart of the Zandalari empire in a bid to sever the ties of the Zandalari and the Horde, while Horde players will begin the raid by defending against an invasion in the northern jungle of Zuldazar.

Along the way, players will get to shift to the other faction’s perspective and take on three additional bosses. For the first time in a raid, your character will transform into the opposite faction (including their associated racial abilities).

Mythic difficulty and Raid Finder Wing 1 will open with scheduled weekly maintenance in each region the week of January 29, 2019.

Raid Finder Wing 2 will open the week of February 12, 2019, and Raid Finder Wing 3 will open the week of February 26, 2019.

Battle for Azeroth Season 2

Both the adventures and the war being waged across Azeroth are signified by seasons: times at which many factors and measurements change. Today begins Season 2 of Battle for Azeroth, and you’ll find many new challenges and new rewards are now available in Dungeons and PvP content.

Dungeons

A new season of rewards from dungeons has begun. Complete your best Mythic Keystone each week to earn higher item-level gear, and save up your Titan Residuum to purchase new, powerful Azerite items.

Item levels of rewards from level 120 Normal, Heroic, and Mythic dungeons have been increased by 30. Baseline rewards are now item-level 340 from Normal, 355 from Heroic, and 370 from non-Keystone Mythic dungeons.

The difficulty of Heroic and Mythic dungeons has been increased by 30%. Normal difficulty dungeons are unchanged.

Mythic Keystones have been reduced by an additional 3 levels, to account for this difficulty increase.

Mythic Keystone rewards have been increased by 30 item levels. During the first week of Season 2, rewards from end-of-run chests will be capped at item-level 385, and the reward cache contains a Season 1 reward.

Beginning the second week of Season 2, the weekly cache will not be affected by the cap, and will reward Season 2 items at the higher item levels.

Added a new Tier 3 Mythic Keystone affix: Reaping. This bestows the power of Bwonsamdi on all non-boss creatures in the dungeon, giving them a chance to avenge their own deaths.

The Infested affix has been removed.

Player versus Player

Battle for Azeroth PvP Season 2 is now underway. Ranks and ratings have been reset, and you can now begin earning new rewards.

Season 2 rewards from PvP sources have been increased by 30 item-levels. This includes Conquest rewards and the weekly chest.

Players who earn 500 Conquest points in a given week now receive one Quartermaster’s Coin and an item from that week’s selection.

Players might also earn an additional piece of gear or Quartermaster’s Coin each week by using a weekly bonus roll token in PvP.

Quartermaster’s Coins can be exchanged for a Warlord’s Trophy, which can be used to upgrade a piece of Sinister Gladiator gear to a higher item level.

During weeks when the Conquest reward is a head, shoulder, or chest item, players can choose from one of four different pieces of Azerite gear. For the weeks when the Conquest reward is not an Azerite piece, trinket, or weapon, players will be able to choose gear from one of two different slots such as legs and wrists, hands and back, or finger and feet.

The PvP reward UI now shows the criteria needed to receive your weekly chest. Elite sets (available to earn for a limited time only) can also be viewed in the Appearances interface on the Sets tab.

Players can now work toward earning the Vicious Black Bonesteed or Vicious Black Warsaber. Once earned, fill the bar again to receive a Vicious Saddle, which can be used to purchase a mount from previous seasons.

The Gladiator title and achievement are can now be earned by winning 50 games in 3v3 Arenas above a 2400 rating. Players in the top 0.1% at the end of Season 2 in this bracket will earn the Sinister Gladiator title.

End-of-match rewards will be capped at item-level 385 during the first week of the season, to maintain parity with other endgame systems until Mythic Battle of Dazar’alor becomes available.

Items and Rewards Updates

New epic Azerite gear is now available from Season 2 PvP, the Battle of Dazar’alor raid, World Quest Emissaries, and from the Mythic Keystone vendor Thaumaturge Vashreen in Zuldazar and Boralus. These new items will have a fifth ring with additional new trait options, starting at Heart of Azeroth level 15.

The new ring of traits provides two choices of traits per specialization, allowing players the opportunity to find items that have traits they particularly want and the freedom to create new and interesting combinations that may not have been possible before.

Further changes to items and rewards include:

Azerite Knowledge will increase weekly from January 22 through March 26.

The maximum possible item level is now 425 (was 395).

Seals of Wartorn Fate have not been changed or reset, and will be used for Battle of Dazar’alor and other Season 2 bonus rolls.

Emissary weapon and armor rewards will scale up to item-level 385 (was 370).

Loot from Kul Tiras and Zandalar world bosses will remain at item-level 355.

Rewards for in-progress emissary quests may reroll or update when Season 2 begins; the quests themselves won’t reset or change.

Warfronts

Darkshore Warfront rewards have been increased by 15 item levels, and the outdoor world boss and the once-per-cycle quest now award item-level 400 gear.

The power of all enemies in the Darkshore Warfront have been increased by 15%, and the item level required to queue for Darkshore is now 335 (was 320).

Developers’ notes: These Darkshore changes will take effect after the current Warfront cycle has ended. If an attack is already underway in your region, the Warfront will give Season 1 rewards until the attack phase ends. This is being done to avoid any unfairness to people who had already completed the Warfront or killed the world boss before the start of the new season.

Rewards from Arathi Basin and Stromgarde Warfront have not changed.

December 10, 2018

The war raging across Azeroth between Alliance and Horde has intensified. As the Alliance lays plans to retake Darkshore and regain a foothold in Kalimdor, both factions have redoubled their attacks across the zones of Kul Tiras and Zandalar.

War Campaign

New Questlines

New chapters in the War Campaign are now available. Head to Boralus or Zuldazar to rejoin your faction’s war efforts.

New Missions

Several new Missions are now available at both your War Table, as well as from new drops from various activities, such as Island Expeditions. Look for new Missions to upgrade your faction’s outposts, level up followers so that they gain access to a new equipment slot, send your followers on lucrative new weekly treasure hunts, and unlock a vendor who offers the opposing faction’s pets.

Faction Assaults

Periodically, the Alliance or the Horde will launch an assault against a hostile position in Kul Tiras or Zandalar. When an Assault is active, a group of new World Quests will be available to both factions in that area. Rally to the location to fight on behalf of your faction and earn new Honorbound or 7th Legion Service Medals that can be exchanged for a variety of rewards.

Players who have unlocked World Quests at level 120 on at least one character will have Assault World Quests available to any of their other characters.

Warfront: The Battle for Darkshore

The conflict over the home of the night elves has reached a fever pitch, and new questlines will lead you to the all-new Battle for Darkshore. In this new Warfront, you’ll unlock access to powerful hero transformations that give you temporary abilities themed around your role as a tank, healer, or damage dealer.

Contributions for Darkshore as well as the Stromgarde Warfront now operate on a daily cycle. When resources are being mustered, three quartermasters will each put out a request for a different contribution each day. The requested turn-ins have also been adjusted to be more consistent in their value.

When your faction controls either Arathi Highlands or Darkshore, world quests will now be available in those zones, in place of the once-per-cycle kill quests that were previously offered for Arathi.

Heritage Armor Questlines

New questlines to find and obtain new Heritage armor are available to two mighty races – the dwarves and the blood elves. Available at level 120 to dwarves who are Exalted with Ironforge and blood elves who are exalted with Silvermoon, look for “Keep Yer Feet on the Ground” at the Stormwind Embassy, or “The Pride of the Sin’dorei” at the Orgrimmar Embassy, and get started rediscovering your heritage.

Island Expeditions

Scouts have discovered two new destinations for Island Expeditions – the vrykul land of Jorundall and the Gilnean town of Havenswood. These, as well as the previous Island Expeditions, now feature new enemies, achievements, events, items, and vendors.

The logic used to spawn Island Expeditions has been adjusted to favor more organic concentrations of foes, with more clear paths in between, to make it easier to navigate without being forced into combat.

The chance for cosmetic rewards are now based on all the enemies and Azerite present on the island, and no longer tied to only the enemy camps your team defeats. Completing an Island Expedition at a higher difficulty increases the chance of receiving these bonus rewards.

Battle pets rewarded from the completion of islands that were previously uncageable can now be caged.

Look for new vendors in Boralus and Dazar’alor who offer exclusive rewards in exchange for your Seafarer’s Dubloons.

Dungeons and Raids

You can now speak to Archmage Timear in Dalaran above the Broken Isles to access Legion Raid Finder solo or with a private group.

Siege of Boralus and Kings’ Rest are now available on Heroic difficulty.

Mythic Keystones can no longer be deleted.

The new Raid: Battle of Dazar’alor, and Season 2 for PvP and Mythic Keystone Dungeons will begin with the weekly reset in each region starting on January 22, 2019.

Achievements

Many new achievements related to the new Assaults, Island Expeditions, and Warfront are now available.

Two new Mythic Keystone Feats of Strength are now available. To earn them, complete all available Battle for Azeroth Mythic Keystone dungeons before the time limit, at +10 and +15 difficulty, by the end of the season.

Progress toward the new 100 Exalted Reputations achievement is account-wide. Complete it to earn the Pureheart Courser mount and the “Esteemed” title.

Items and Rewards

Account-bound maps to unlock many flight points on Kul Tiras and Zandalar can be purchased from the War Campaign emissary to send to your alts.

The Tortollans have new trinkets they’re willing to share if you’ll help the baby turtles make it to the water.

The Meat Wagon mount is now available to players who purchased Warcraft III: Reforged - Spoils of War Edition.

Azerite Gear Vendor

You can now target specific kinds of Azerite armor by earning Titan Residuum, which can be used to purchase Azerite armor from everyone’s favorite purveyor of exquisite furnishings: Thaumaturge Vashreen.

The item contained in your Mythic Keystone weekly cache can no longer be a piece of Azerite gear. You’ll now receive an amount of Titan Residuum in addition to your weekly item.

Paragon Reputations

All Battle for Azeroth factions now offer repeatable Paragon reward caches when you earn reputation with them after reaching Exalted.

Rewards include toys such as the Bowl of Glowing Pufferfish and companion pets such as the Cobalt Raven.

Gold Rewards

World Quests and Missions now reward more gold.

New PvP Brawl: Cooking: Impossible

Nomi is back, and he wants you to bring your most dangerous pots and pans to The Valley of the Four Winds for a new brawl in the kitchen. Look to your in-game calendar for round one of this cutthroat culinary conflict.

Battle Pets: There’s Gnome Place Like Gnomeregan

You’re called to an all-new pet dungeon experience. Pick up your first quest to head to Gnomeregan from Radek Fuselock in Dazar’alor or Tizzy Gearjolt in Boralus. You’ll find the new vendor Micro Zoox just outside Gnomeregan, offering four new companions: Mechanical Cockroach, Leper Rat, Mechantula (a schematic for Engineers to craft and trade), and everyone’s best friend, Alarm-o-Dog.

Completing the normal version of the pet dungeon rewards an Ultimate Battle-Training Stone, and completing the Challenge version rewards your very own Mini Spider Tank pet.

The Gnomeregan battle pet dungeon does not require that you have completed previous battle pet dungeons.

If you’d like to compete head-to-head with other players, the PvP pet battle matchmaker has been improved. Now, players who are new to the PvP battle pet system are more likely to be matched up against other new PvP pet battlers.

Professions

Keep an eye out for new additions to many Professions, including new gear, new feasts for your raid and dungeon groups, new Jewelcrafting rings, inscription Contracts for increased Honorbound and 7th Legion reputation, and new craftable pets.

Learn new Sanguicell recipes for Engineering, Alchemy, Enchanting, and Cooking.

Look out for the Enchanting new pet: Enchanted Tiki Mask.

Level 111-120 gems can no longer be placed into the sockets of items from previous expansions.

Darkmoon Faire quest-based skillups now apply automatically to the most recent expansion profession progress that is not at its maximum.

Professions-related World Quests now have a chance to reward Expulsom.

Herbalism World Quests now have a chance to reward Anchor Weed.

Character Appearances

Night elves who complete the new Darkshore questline may earn a new custom appearance that may then be selected at barber shops throughout Azeroth.

Partially collected transmog sets will now tell you more information about which missing appearances are relevant to your current character.

Items with reputation requirements to acquire no longer require that reputation to apply as a transmog appearance, once acquired.

Fist weapons can now be transmogrified over other types of one-handed melee weapons, and vice-versa.

If your character’s race or faction cosmetically changes (such as in Battle of Dazar’alor or Mercenary Mode), any Horde or Alliance-centric armor and weapon appearances your character is wearing or has transmogrified to will update to appear as the enemy faction’s version. If you have a transmogrified appearance that isn’t considered valid for the race you change in to, the transmog will be removed and your equipped armor will show, subject to the same faction split.

Group Finder

Dungeons from prior expansions will no longer appear when searching for Dungeon groups in the Premade Group Finder. For example, level 120 players will no longer see groups listed for Lower Blackrock Spire.

Battle for Azeroth dungeons now automatically change you to a spec that matches the role you chose when you queued.

Fixed issues that could prevent groups from using the Premade Group Finder to form or backfill groups for Timewalking raids.

When an attempt to queue for an activity fails due to party member eligibility, the group leader is now informed which party members are not eligible.

Mobile Companion App

Added new Missions and rewards.

Added new World Quests and additional zones: Arathi Highlands and Darkshore.

Fixed performance and disconnection issues.

Fixed a bug where Azerite Armor Caches showed incorrect item level.

World and Questing

Time to level from 1 to 110 has been reduced by approximately 25%.

Legion World Quests for the Highmountain Tribe, Nightfallen, Army of the Light, and Argussian Reach now reward increased reputation.

The initial chapters of the War Campaign now reward more reputation with the 7th Legion or Honorbound.

Most world quests are no longer completable in a raid group, and Premade Group Finder groups for them will automatically delist upon reaching 5 players. Epic world boss quests are still raid-eligible.

Rest areas have been added to Hook Point and The Mugambala.

A new flight point has been added to The Mugambala.

User Interface

The flight maps in Eastern Kingdoms and Kalimdor have been updated to a higher resolution.

Reputation rewards from world quests and missions now use quality to indicate their potency.

Bag search will now help find new things including item quality, Azerite, specific Azerite traits, and stats appearing on an item.

Items which have stats that scale with your character’s level (such as gems in the auction house) will now show their stats at the maximum value.

Pending summons now show on party/raid frames.

While the scrapper UI is open, scrappable items will be marked with an overlaid icon.

The location of the scrapper will now show on your minimap.

The Mythic Keystone Dungeon tab now shows the highest-level Mythic dungeon that was completed in time. Higher-level completions that were not in time are still stored and can be seen when mousing over a given dungeon in the interface.

Inbound and outbound blocks (both melee and ranged) will now show in floating combat text.

The responsiveness of the Communities UI has been improved.

Upcoming calendar events are now shown in Community chat.

Classes

All Classes

Area damage abilities such as Chain Lightning or Avenger’s Shield can now properly destroy totems or Explosive orbs in Mythic Keystone dungeons if the player targets them directly.

Shield users can now block ranged physical attacks.

Fixed pathing issues that could cause some spells such as Frozen Orb to become stuck.

Azerite Traits

Cold Hearted - Icebound Fortitude heals for 1908 every second and its cooldown is reduced by 15 seconds.

Frostwhelp's Indignation (replaces Glacial Contagion) - Pillar of Frost summons a Frostwhelp who breathes on all enemies within 20 yards in front of you for 864 Frost damage. Each unique enemy hit by Frostwhelp's Indignation grants you 35 Mastery for 6 seconds, up to 175.

Helchains (replaces Horrid Experimentation) - Dark Transformations links you and your pet with chains that deal 467 Fire damage every second to enemies between you for 15 seconds.

Magus of the Dead (replaces Festering Doom) - Apocalypse and Army of the Damned additionally summon a Magus of the Dead who hurls Frostbolts and Shadowbolts at your foes, dealing 933 each.

Blood

Bonestorm now heals you for a maximum of 15% of your health.

Purgatory no longer clears on death.

Will of the Necropolis now reduces damage taken below 30% by 30% (was 35% reduction below 35% health).

Frost

Breath of Sindragosa damage decreased by 10%.

Dreadwake Armor 2-piece bonus value reduced to 3% (was 15%).

Unholy

All Will Serve Skulker Shot damage reduced by 15%.

Bursting Sores now affects all nearby targets.

Death and Decay’s Necrotic Strike now also hits up to 3 additional targets.

Demon Hunter

Chaos Brand now triggers from all damage (was only Fire/Chaos damage).

Guardian

Ursol’s Vortex (replaces Intimidating Roar) - Conjures a vortex of wind for 10 seconds at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center.

Azerite Traits

Empyrean Power (replaces Divine Right) - Your attacks have a chance to make your next Divine Storm free and deal 2559 additional damage.

Glimmer of Light (replaces Martyr's Breath) - Holy Shock leaves a Glimmer of Light on the target for 30 seconds. When you Holy Shock, all targets with Glimmer of Light are damaged for 421 or healed for 730.

Light's Decree (replaces Zealotry) - Spending Holy Power during Avenging Wrath causes you to explode with Holy light for 1182 damage per Holy Power spent to nearby enemies. Avenging Wrath's duration is increased by 5 seconds.

Greater Blessing of Kings absorption increased 19% and can no longer stack.

Greater Blessing of Wisdom no longer restores health, only mana, and can no longer stack.

New Talent: Ultimate Retribution - When an ally within 40 yards falls below 25% health, you gain Avenging Wrath for 6 seconds. When an ally is slain within 40 yards of you, your Redemption spell can now be cast while in combat within the next 20 seconds, with a 6 second cast time. Using Divine Shield or Blessing of Protection on yourself will cancel this effect.

Priest

Focused Will now stacks to a maximum of 1 (was 2).

Halo damage and healing reduced 6%.

Power Word: Shield applies Weakened Soul, preventing the same caster from recasting it on the same target for 7.5 seconds.

Azerite Traits

New: Death Denied - Leap of Faith absorbs the next 10,736 damage to the target within 10 seconds. While the shield holds, Leap of Faith cools down 200% faster.

Depth of the Shadows healing bonus increased 100%, and now increases Atonement duration, when applied by Shadow Mend, by 2 seconds.

Promise of Deliverance (replaces Sacred Flame) - For 10 seconds after you cast Holy Word: Serenity, Heal and Flash Heal heal for an additional 472, and reduce the cooldown of Holy Word: Serenity by an additional 1 seconds.

Searing Dialogue now also causes Mind Sear to snare targets hit by Mind Sear by 30% for 1 second.

Sudden Revelation (replaces Gift of Forgiveness) - Power Word: Radiance has a 50% chance to cause your next Holy Nova to deal 1470 additional damage and reduce the cooldown of Power Word: Radiance by 3 seconds.

Thought Harvester redesigned. Vampiric Touch damage is increased, and each time Vampiric Touch deals damage you have a chance to increase the damage of your next Mind Sear within 20 seconds by 300%.

Void Torrent damage increased by 20%, now generates 25 Insanity over its duration, and no longer requires Voidform.

Rogue

Azerite Traits

Blade in the Shadows now reduces the cost of Shadowstrike by 2 Energy as a non-stacking bonus. Damage bonus reduced by 40%.

Echoing Blades (replaces Fan of Blades) - Fan of Knives damage is increased by 321. For each of the first 5 critical strikes, it will fire a second spray of knives at that location, dealing 1282 damage to enemies within 8 yards.

Keep Your Wits About You (replaces Storm of Steel) - Each time an attack Blade Flurries, increase the chance for Sinister Strike to strike again by 2%. Additional strikes of Sinister Strike deal 1844 more damage.

New: Lying in Wait - While no enemy is within 12 yards, heal for 689 every second. While any enemy is within 12 yards, gain 173 Speed.

Unbridled Ferocity (replaces Trample the Weak) - Rampage deals additional damage and has a 8% chance to grant you Recklessness.

Arms

Charge is no longer subject to the global cooldown.

Execute now refunds 20% of Rage spent if the target doesn’t die (was 30%), and no longer doubles the amount of rage refunded during Sweeping Strikes.

Fury

Charge is no longer subject to the global cooldown.

Protection

Ignore Pain is no longer subject to the global cooldown.

Intercept is no longer subject to the global cooldown.

Shield Block recharge time reduced to 16 seconds (was 18 seconds).

Vanguard now increases Stamina by 45% (was 40%), and armor by 60% of Strength (was 50%).

Player versus Player

The reward bonuses from War Mode can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.

In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 Artifact Power.

War Mode can now be disabled in any rested area. It can still only be enabled in Stormwind or Orgrimmar.

The Honor system reward vendor has been consolidated.

Strongboxes rewarded for unrated PvP have been improved. They now contain Marks of Honor, gold, PvP consumables, and profession materials. Strongboxes granted on victories contain greater amounts of these rewards.

Rated Arenas and Rated Battlegrounds now grant an additional 50% Conquest for all Conquest reward weeks prior to week 9.

Honor pet rewards have consolidated to new vendors in Stormwind and Orgrimmar.

Alterac Valley

The relentless snow in Alterac Valley has raised the height of Stonehearth graveyard, making it more challenging for the Horde to assault.

Lokholar the Ice Lord and Ivus the Forest Lord are now eager for immediate battle, and no longer linger in the Field of Strife for 15 minutes after summoned.

Death Knight

Decomposing Aura now only applies to Blood and Unholy Death Knights.

Heartstop Aura now only applies to Blood and Frost Death Knights and decreases the cooldown recovery rate of abilities by 30% to enemies (was 20%).

New PvP talent (Frost, Unholy): Transfusion. Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 seconds.

Frost

New PvP talent: Dead of Winter. After your Remorseless Winter deals damage 5 times to a target, they are Stunned for 4 seconds, and your Remorseless Winter's cooldown is increased by 25 seconds and its radius is reduced to 5 yards.

Chill Streak now deals up to 6% of the target’s health in Frost damage (was 3%).

Deathchill reworked. It is now applied by Remorseless Winter and Chains of Ice (was Death Grip), and now roots the target in place for 4 seconds.

Delirium now lasts for 15 seconds (was 8 seconds).

Unholy

New PvP talent: Lichborne. Become Undead for 10 seconds, all damage is reduced by 30%, and you are immune to Stun, Snare, Fear and Root effects. You cannot move faster than 50% of normal speed.

New PvP talent: Life and Death. When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. Your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.

New PvP talent: Necromancer’s Bargain. The cooldown of your Apocalypse is reduced by 45 seconds, your Apocalypse applies Crypt Fever to the target, and Crypt Fever deals up to 8% of the target’s maximum health in Shadow damage over 4 seconds. Healing spells cast on this target will refresh the duration of Crypt Fever.

New PvP talent: Raise Abomination. Raises an Abomination for 25 second which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.

Demon Hunter

Havoc

Demonic Origins no longer increases damage outside of Metamorphosis.

Mana Break no longer increases damage based on missing mana, now increases the mana cost of spells by 30% for 10 seconds, and now costs 50 Fury.

New PvP Talent: Heart of the Wild - You become further adept in Caster Form and Bear Form.

New PvP Talent: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of all allies within 40 yards by 5%. Also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 seconds.

Eminence reduces the cooldown of Transcendence by 20 seconds (was 5 seconds), and is no longer available to Windwalker Monks.

Grapple Weapon cooldown reduced to 45 seconds.

Mistweaver

Chrysalis reduces Life Cocoon by 45 seconds (was 30 seconds).

Windwalker

New PvP talent: Alpha Tiger - Attacking new challengers with Tiger Palm fills you with the spirit of Xuen, granting you 30% haste for 8 seconds. This effect cannot occur more than once every 30 seconds per target.

Chi Burst is no longer cloned by or has its damage reduced by Storm, Earth, and Fire.

New PvP talent: Reverse Harm - Heals a friendly target for 8% of their maximum health and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Generates 2 Chi.

Ride the Wind no longer increases the cooldown of Flying Serpent Kick.

New PvP talent: Turbo Fists - Fists of Fury now deals full damage to all targets hit, reduces all targets movement speed by 90%, and you Parry all attacks while channeling Fists of Fury.

New PvP talent: Wind Waker - When you or allies are snared, the snare is instantly removed, and their movement speed is prevented from being reduced below 100% for 4 seconds.

Paladin

Holy

Blessed Hands now increases the amount of charges of Blessing of Protection and Blessing of Freedom by 1 (was all of your Blessing spells).

Cleanse the Weak now also removes Diseases and Poisons on targets healed by your Holy Light.

Divine Favor cooldown reduced to 25 seconds (was 45 seconds)

Divine Vision now also reduces Shadow damage by 15% dealt by damage over time and area of effect to allies within your aura.

Flash of Light healing increased by 15% in PvP.

Holy Light healing increased by 25% in PvP.

Protection

​Hand of the Protector healing reduced by 40% when cast on friendly players that are engaged in combat with enemy players.

Retribution

Execution Sentence damage reduced by 25% when engaged in combat with enemy players.

​Wake of Ashes damage reduced by 25% when engaged in combat with enemy players.

Word of Glory healing reduced by 40% when engaged in combat with enemy players (was 20%).

Priest

Discipline

Mana regeneration reduced by 15% when engaged in combat with enemy players (was a 20% reduction).

Trinity now also causes Smite, Penance, and Shadowfiend critical strike chance to be increased by 25% when you have Atonement on 3 or more allies.

Shadowmend healing increased by 25% in PvP.

Holy

Heal healing increased by 50% in PvP.

New PvP talent: Holy Word: Concentration - Blesses the ground in an 8 yard radius that causes allies who stand in it to be immune to silence and interrupt effects for 8 seconds.

New PvP talent: Greater Heal - Heals a target for 65% of their maximum health.

Shadow

Edge of Insanity now reduces damage taken by 5% (was 10%).

Shadowmend healing increased by 25% in PvP.

Rogue

Assassination

Deadly Brew removed.

Shiv now costs 35 Energy, and now applies Deadly, Wound, and Crippling Poison to the target.

Shaman

Elemental

Earth Fury (Honor Talent) removed.

Lightning Lasso is no longer dispellable and deals damage of 48% of the target’s health over 6 seconds.

Enhancement

Forked Lightning has been removed and it’s functionality has been merged into Ride the Lightning.

Ride the Lightning now causes Stormstrike to cast a Chain Lightning when 3 enemy targets are nearby. If there aren’t 3 enemies nearby the Shaman, lightning strikes the two furthest enemy targets within 40 yards.

​Static Cling (PvP Talent) has been removed.

Restoration

New PvP talent: Ancestral Gift - Activating Spiritwalker’s Grace causes you to become immune to Silence and Interrupt effects for 5 seconds.

Chain Heal healing increased by 50% in PvP.

New PvP talent: Cleansing Waters - Chain Heal and Healing Rain have a 20% increased critical strike chance, and dispel all harmful magical effects from targets when they critically heal.

Earthen Wall Totem absorbs 30% less damage per attack when engaged in combat with enemy players.

Healing Surge healing increased by 15% in PvP.

Healing Wave healing increased by 25% in PvP.

Rippling Waters (PvP Talent) has been removed.

Warlock

Curse of Weakness now reduces attack power (was physical damage), and its effect is increased to 30% (was 25%).