Initially I couldn’t actually bring myself to watch this. Those that had assured me that it was “okay, I suppose”, “looking a bit better the first game,” and – ominously – “Jim, it’s a kill x rats mission.” I hoped that’s wasn’t true. I had to take a look.

Also: it’s almost sarcastically karmic. There was me moaning about trailers that had no game footage, and then along comes twenty-five minutes of a game that I didn’t want to spoil for myself by watching. Sigh.

So…

– It has a mixture of Russian and English dialogue, but more English than before, I think.
– It looks as beautiful and desolate as ever.
– Friendly AI is looking remarkably solid. They actually appear to work with you.
– They’re bandits, not rats.
– The blow-out thing looks astonishing. Although I’m not quite sure what happened afterward.
– OH GOD THE TERRIBLE ACTION MUSIC.
– Slightly better-looking inventory.
– More shooters should have RPG-style inventories.
– Intriguing faction stuff going on? There’s already a lot of plot clues in that twenty-five minutes.
– I can’t wait to play this.
– Roll on the 29th of August.

The GSC forum mods have advised that the ass-awful Clear-Sky combat music in the game is disabled by default.
If someone is actually dumb enough to want to listen to it they have to manually enable it in the audio options…

Yeah you have to select them, ive bought the Rus version. I have to say the combat is AMAZING NEVER has getting into Pistol matches with opponents been so fun, they definetly believe (as i do) that less can be more and a bad guy with a pistol can be just as menacing and intense an as army with tanks.