Elephant Mud is one of the older, larger and more advanced
muds out on the net today, with a wealth of experience
behind it. Offering a wealth of features not found on
its competitors, it brings totally unique guilds, noble
Houses, sophisticated multi-classing, bloodlines, stamina,
player run newspapers, exploration rewards, and much much
more to an arena awash with 'stock' alternatives.

Elephant Mud allows PK, but it is socially controlled. The
town Council can bounty, fine, jail and execute people
for breaking the law. Laws are both set and enforced by
players and Council have sophisticated investigative tools
as their disposal. A clever criminal still has a chance
of course, and the fight between law and chaos goes on
eternally.

The mud is set in a medieval/dark ages world, where
magic, not science, is the key area of research. Humans,
Dwarves, Elves and many other races rub shoulders and
work with (and against) each other to defend, or bring
down the town of Drakenwood and its environs. It is a
dangerous world, but a world equally of great rewards,
and truely has something for everyone.

Elephant Mud has 3000-4000 regular players, many of which
have been playing for in excess of 5 years with a notable
number who have been here for 7, 8, 9 or even 10 years.
With longevity like that we invite you to come and find
out for yourself what all the fuss is about. Who knows,
you may even decide to stay!