Take note! After some head-scratching about most of the bug reports this week, it seems that our most recent round of problems was caused by an older, incorrect version of the game being uploaded to the web on Friday!

Thanks for the reports, the utter bafflingness of some of these problems actually helped point this out. At the very least, the issue will be fixed in the coming Friday's update.

I can confirm that god boons hang the game. I just verified with Taurog/Skullpicker.

The effect plays and piety drops, but then the game freezes and browser becomes unresponsive. The Unity Player spikes the processor (and leaks memory rapidly), and on Firefox I had to kill the plugin-container process to restore responsiveness to the browser. I can't imagine it would work well with any browser.

Argh, crap, thanks for mentioning tho -- I know what's going on here. We pulled down the outdated version and got the up-to-date one sorted, but it contains its own little issue which I only discovered on Tuesday and must've made it into this replacement build somehow.