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Hey everyone,
This is thread to follow the development of a project that I have been developing called Gladiotron. It is an original project and hopefully the first of many. My pipeline consists primarily of Blender and 3D Coat, with some other applications for authoring PBR textures and then ending up in Unity. Our target platform is PC and Console initially, then possibly mobile afterwards.
I have a few goals with this project.
1. To engage the 3d Coat and Blender communites
2. To share development progress on the art assets and the game
3. To work with the 3D Coat team in a similar way to the way the Blender Foundation creates film projects to drive the development of the application

Here are quick rough concepts sketches for the Steampunk Vehicle Challenge. Sketched on my iphone while commuting. Not locked down but searching for interesting shapes/designs to bring these ideas in 3d. I just began delving in 3d this year and found out about 3D Coat that I could sculpt and paint in the same package. This challenge is a best way I could do to try this awesome program, so far I'm liking sculpting in Voxels! Will practice more and will post some rough models base on these sketches. Stay tuned. Cheers!
More a bit of the food truck. It's run by a fly chef that cooks food truck food...not sure what yet. May I ask fellow 3DCoat members what grub you think this guy will cook up.
Thank you.
John B.