5/1/12

"You will be revealed" mechanic improved such that only buildings have shared vision instead of all units

Fixed a bug where cloaked units were not actually cloaked after Reveal mechanic was triggered in previous match

Name panel will now correctly display the match number

Fixed a bug where clicking avatar too quickly asks if you want to join a team with yourself

Bet window now disappears immediately after making a bet (used to be on 2 second delay)

Fixed issue where Marauder grenades had Area of Effect (as in the Campaign)

Win/loss ratios in player profiles now display as "wins-losses" instead of "wins/total"

Removed HP bars from symbols/decals

4/3/12

Match players can no longer access the Kick Player dialog via hotkey

Pressing spacebar after match start will now return a match player to the Start Location

Kicking a player now requires only 4 votes or majority of players, whichever is less

"Instant jump" auto cam modes will now pan for any events within 20 radius (was 10); should prevent jitters during battles

Peepmode controls now remain hidden in subsequent matches if player hides them with Ctrl + Alt + E

Turf markers will now wander around their spawn point

Turf markers are no longer visible beneath fog of war

Turf makers now spawn at the very beginning of the match...place markers outside your base at your own risk (reveals your location without enemy actually entering your base if you place a market at your natural, for example)

Pets are now tinted to match the player color

Shape-based Turf Markers (such as the Star and Smiley Face) are now tinted to match the player color

15 new avatars added based on Wings of Liberty campaign heroes

15 Turf Symbols added (new type of Bling): large player-colored decals for placing on the ground