Verdun is the first multiplayer FPS set in a realistic World War One setting, the game which started the 1914-1918 WW1 Game series. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun France in 1916. The game includes many historically accurate features such as realistic WW1 weaponry, authentic uniforms and maps based on the real battlefields of France and Belgium.

With the release of the Open Beta of Verdun we have received great response from the community. There has been a lot of positive feedback and bug reports. We are now working as hard as possible to improve the game even more and a lot has happened lately! We have done many bugfixes, added standalone, forum and some content updates.

With the release of the Open Beta of Verdun we have received great response from the community. There has been a lot of positive feedback and bug reports. We are now working as hard as possible to improve the game even more and a lot has happened lately! We have done many bugfixes, added standalone, forum and some content updates.

Standalones:
We now offer standalones for Beta testing. Windows, Mac and even Linux is supported. This should fix all the previous performance issues and it allows for better graphics than the webplayer. Try it out yourself!

Forum:

We have launched the official Verdun forum. This is the place to discuss the game, see and discuss changelogs, report bugs, post feedback, join a clan or many more Verdun related stuff. We as developers are watching the forum closely and actively trying to join the discussions whenever we are not fixing bugs ;)!

Bugfixes and Updates:

We are very grateful for all your support in the Beta. We have received a lot of feedback and we are working on it to make the game better. A lot of bugs have been fixed and cool new features have been added to the Beta. Here is an overview of most changes of Verdun:

Verdun wrote:

Personal level in lobby now displayed correctly

Problems with going fullscreen/windowed fixed

squadlobby playercounter fixed

Spies have been killed

levels have been reset

losing side unable to respawn has been fixed

ingame join bug where players would join wrong

Removed display of active abilities of player who left the game

Fixed connection security error

Fixed dodgy grenade physics

Prepared game for stand-alone distribution

Custom controls. you can now adjust your controls in the mainmenu and ingame (including joystick input)

Added NCO "Active" Abilities. "Command" and "Mortar shot".

Players can now join squad matches in progress (they join an existing squad in-game as a replacement)

If after 3 minutes a squad match has not found proper opponents for 2v2, a game will commence 1v1.

we have a whole bunch of weapons ready including the berthier, chauchat etc, we want to polish the weapon mechanics and gameplay first which has come a long way thanks to the webplayer alpha/beta. This game is growing every day so please do help us with feedback and your ideas on how to make the game better. Tell us what you would like to see.