Warlords of Draenor - All Mounts Work as Ground MountsAlmost all mounts will work as ground mounts in Warlords of Draenor!

Warlords of Draenor Flying

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

I've already said that what we said at BlizzCon still holds true at current. If ongoing development changes this including testing, feedback, and etc, then we'll keep people informed. We are in the midst of development and as with anytime we get into it, we often will change design ideas or implementations from what we originally thought we wanted to do to what we believe will more likely work better. We will continue to discuss our ideas as openly as possible (as Alex did) and keep an eye out on constructive feedback. We will do our utmost to address as many concerns that people may have as possible while still keeping in mind the overall health and objectives we have for the game.

We don't work in stone and design is a very fluid thing. We're going to keep moving forward toward creating fun experiences for as many people as possible. I said this over on Twitter and I'll say it again here- "Sometimes I feel I need to say this, but game design decisions are not personal. They aren't meant to cause personal distress. We do care." We want to make sure that Warlords of Draenor (and the game as a whole) continues to deliver truly great experiences and plenty of fun.

Battle.Net Launcher Feedback

Originally Posted by Blizzard
(Blue Tracker / Official Forums)

The fact that YOU think I need MY desktop 'cleaned up' or I can't keep it organized is pretty damned infuriating and condescending, quite frankly.
I don't personally care what your desktop looks like or how many icons you have on it, or if you're able or not able to keep track of them; but icons on your desktop has little-to-nothing to do with offering a unified launcher platform. You can have the Battle.net app create a desktop icon for each game still, if that's what you want to click on.

Right now each of our games is started through a launcher. The launchers help ensure games are up to date, offer functionality to launch other versions (beta/PTR/etc.), has some file management tools (repair), provide quick links to helpful resources (support), and helps bring info front and center when starting a game like patch notes, game info, news, etc.

Instead of having separate launchers for each game, which are individually updated and maintained, and each of which also likely having different requirements and specifics for how it works and operates, it makes a lot of sense for us to have a single platform (e.g. launcher) that brings all the games together under a single roof, streamlines our platforms, and provides a single launcher--instead of many of them--to provide the same features those launchers always have, plus more, and additional flexibility to add features into the future.

If you're launching Blizzard games now, it's quite likely you're seeing a launcher, and that's not really any different than seeing the Battle.net desktop app "launcher".

What the heck ever happened to just double clicking the executable and running the game. That doesn't need "improving."
Online games, like World of Warcraft, usually require that everyone playing use the same files and file versions to ensure content parity. If you and I are playing and the information we each hold about the game differs, it becomes exceedingly difficult for the server to reconcile how those differences play out and also how the client perceives those differences. Everyone needs to be playing the same game, essentially. To help try to make that process smoother, a launcher that starts up before the game checks file versions when starting the game. If your files are not current a patch is downloaded and installed. Additionally, we've added functionality for the launcher to download future patch data ahead of time to reduce the time required on patch day to get into the game, as well as the ability to stream game data so that the entire game doesn't need to be downloaded for new players, or those just reinstalling.

World of Warcraft has had a launcher for the purposes of file version verification since at least 2003. The Battle.net desktop app is, for the purposes of this discussion, an updated launcher.

However: I recommend Blizzard create a list of offline games to play specifically during patch downloads.
If you used the launcher you'd have downloaded the patch data well in advance, and wouldn't need to wait.

Just don't make the battle.net app mandatory in the future. I like double clicking the WoW icon from my desktop to launch WoW. Kthxbai.
You can still do that with the Battle.net app. Cya.

Blue Tweets

Originally Posted by Blizzard Entertainment

PvPis tyrannical gear, for those who like it as x-mog, never to be obtainable again? strange: all other MoP pvp gear is available
It will become available again on a vendor in a future patch. (holinka)

Why the change to feats for PVP titles? Are they going to be permanent now or something?
We've made technical changes to how we deliver rewards and we added a Feat of Strength. Titles are still temporary. (holinka)IE feats stay, but after a season you lose the title it grants.
Yes you keep the achievement but lose the title. (holinka)Are the feats permanent, though? Do they stay as 'proof' of your accomplishment for the season? Or gone in S16.
You will always have the achievement that says "Season 14" (holinka)

season 15? .............15.......I've been playing this game for too long.
Yeah, we have been talking about that. The numbers are getting high enough that players are often confused about what season it is. (holinka)

So if we're getting 3 new world bosses, which are dropping the PvP gear?
We're still sorting that out. A lot of things are going to be different. (holinka)
Also keep in mind there were multiple world bosses at MoP launch as well. (holinka)Should be a chest in a FFA zone somewhere with PvP item in it with a long respawn time.(wtbgurubashi)
Agree it would be fun to so more of this sort of thing (holinka)By "FFA" you mean "come with the most friends so you can solo loot the chest," right?
World PvP, it can be pretty mean. (holinka)

any plans for fixing Wintergrasp and Tol Barad for Warlords?
Not at this point. The best thing to do would be convert them to battlegrounds, but it requires significant work. (holinka)

So tabards... Are they likely to get a tab? If not, can Scarlet Tabard be added to the vendor for my other toons?
Maybe! And I believe the vendor only covers achievement/perma-lost tabards, not bought or mob-dropped (Heroic Harlan has it). (Dave_Maldo)

PvP Tournament This WeekendPvP Live is holding a tournament this weekend, starting at 2PM EST / 11 AM PST on Saturday and 12:30 PM EST / 9:30 AM PST on Sunday. Eight teams are competing in a double elimination tournament casted by Azael and Vhell. You can watch the games on Twitch.

I'd be more ok with no flying in current content if they found some other way to pretend we weren't all virtual levels 1s again. Being able to fly in Cata let you continue to feel like the badass who killed the Lich King, etc. Then going to MoP... welcome level 1, not even fit to plant a garden yet. Great.

Ah, brilliant! No flying mounts was cool enough, now that we have access to pretty much all flying mounts for use as ground mounts (including everywhere, not just on Draenor) this is looking pretty sweet. Props to Blizzard, I'm excited to see how this will wrap out.

I have separate ground and air mount lists in my random mount add-on, for the EXACT reason that it looks stupid and cumbersome as hell to run around as a Sandstone Drake or chug away on my Flying Machine in no-fly zones. I don't want to use my flying mounts on ground, I want to fly on them. So, I guess while it was well-meant by Blizzard to attempt to give the people a shallow feeling of not having collected (or bought!) all those flying mounts for nothing, the tweak is pointless and doesn't change anything about the fact that the whole no-flying idea is still complete nonsense.

its almost like they give you the choice to use what you want? OH MY GOD GET THE TORCHES!

Actually your opinion is not a fact, it is an opinion. Here is the actual fact: the game is whatever Blizzard want's it to be. They develop it, not you. And your mentality is what is leading to the downfall of gaming in general: "All I want is to get from A to B as quickly as possible" is hilarious.

You want the real fact? Ok, here is a real fact:

Video GAMES by definition are supposed to be entertaining. My definition of entertaining may not be the same as yours. Doesn't make me wrong. I find it actually fun to explore. That's why in games like, say Skyrim, I actually WALK to my destination rather than using fast travel. You find so many places to explore and get lost in. And believe it or not even WoW does stuff like that. Little details you wouldn't have noticed otherwise...getting lost in the zone and just...ENJOYING the atmosphere of it.

So please, do us all a favor and keep your promise not to buy this expansion, we need less single-minded, self-centered, short-sighted people like you playing. Go back to playing games like Call of Duty where they basically require you to press forward to win with their half-assed on-rails single player modes and their done over and over and over and over again multiplayer modes.

Well you know this no- flying fiasco at lvl. 100 can easily tank the game, when majority of players realize that they cannot fly at all even at lvl. 100 in WoD zones.

Convenience of not fighting "hundreds of" mobs while in "transit" from A to B is the main point of it. It annoy me to no end (and others also) when I get struck by a mob, de-mounted and then I need to kill and spend 15 - 20 sec to kill just one mob.

It just bollock what kind of a mess have Blizard done in that regard! During leveling and up to lvl. 80+ player can two shot (4 second MAX!!!) any normal mob. After that and especially in MoP zones while leveling to lvl 90 player need to spend at minimum 20 seconds to kill just 1, ONE mob. Now imagine a horror of 2+ mobs on your mount tail, then suddenly another mob de-mount you and you need to fight 3+ mobs of the same level as you. Unless you are uber geared and very skilled along with AoE tools (or Rogue), you are pretty much dead. Even if you managed to kill all the mobs, you already need at least 1 hectic minute to dispose of them. If you are healer you probalby spend 3 times more time than a dps, but those are in most cases dead and are now probably running from graveyard in spirit form

Instead of actually building the WoD zones and game with flying in mind, developers instead just disable the feature.

That is just lazy approach sorry. Instead of making flying a part of the game of exploration and gameplay. Also instead of making no fly zone there should be "danger zones with flying elite mobs in the air" who can dismount and or kill players even in air. That way player would be more willing to stay on ground and travel on ground mounts.

All mounts already do work as ground mounts in zones where you can mount them. Sure, some don't touch the ground while "walking", but it's not like we didn't already have such hybrid mounts before: the Lorewalker disk/Tailoring carpets, Engineering flying machines (which only have "landing" as a /mountspecial), the Heart of the Aspects, the different types of rockets...
It's just a matter of enabling you to mount them everywhere (where you can mount at all)
And some of the current "ground mounts" were quite large, too, so that's not a reason against enabling all mounts either.

There are more (and more valid) arguments against "No flying even at 100".

Species mass evolution incoming! Every mountable creature without legs will now grow a pair of legs I wonder if I'll be able to use my Abyssal Seahorse in BGs now, and if so, will it have a fishbowl helmet and a new grown pair of legs?

all mounts to the ground..
what a waste time of developing..
blizzard pls hire a chef devoloper so that these shitty ideas never leave the house..

ghostcrawler i miss you..

it seems that all decisions nowadays was made by a activision prince..

Your grammar is a little annoying, but I do feel there is a point buried in there somewhere.

Let's make all flying mounts able to be used on the ground, instead of just enabling flying mounts to be.. I don't know... flyable? Nahhh.. that's dumb.

Let's just let all of these dragons and winged creatures tuck their wings in and horribly waddle around in the good ole' grass while we look for defenseless talbuk and wolves to slaughter for no apparent reason. They're endangering the environment! I'm riding around on a giant dragon that could eat it in one bite, but let me just hop off of said dragon and spend 30 seconds throwing fireballs at it!

I guess all mounts will be able to be used at all levels then? So twinks can ride dragons then? If only they would get rid of this cloud serpent gating mechanism that's been completely unnecessary for the past 2 patches so I could actually enjoy my cloud serpents on all characters.