Dork Discussion Group

Before I close the book on the Savage Tide Adventure Path, I must acknowledge that defeating Demogorgon on his home plane (I guess Wat Dagon counts?) wasn’t the end of the Savage Tide. The crew of the Sea Wyvern would need to destroy the Master Pearl before all would be well again in the multiverse. Demogorgon’s dying roar reverberated throughout his realm …

I’ve been so preoccupied with Zindia lately, that I haven’t kept you all up to date on the actual game that I played involving Demogorgon and the Savage Tide Adventure Path. Once I realized that there was a great Demogorgon “miniature” that was made for Loot Crate, I picked one up so that I could use it in my epic conclusion. …

When it comes to rogue characters and Greyhawk, my thoughts ALWAYS go to one of two places: a halfing from the notorious Hardbuckle clan of Elmshire, or a female Rhennee from either the City of Greyhawk or the waters of the Nyr Dyv. I’ve played both quite a few times; in fact, a Hardbuckle perished outside the moathouse in Hommlet …

When my friends and I initially started the Savage Tide Adventure Path, I tried to write down a summary of all of our adventures. I’ve only found one such summary, the one for the introductory adventure “There is No Honor.” The rest of what follows are fairly simplified versions of the events that transpired during the groups inevitable voyage to …

It was bound to happen that I would create an elven character for this experiment. Elves are my favorite fantasy race, and most of my fighters have never performed very well, so I wanted to see how a 20th level fighter would fare. During the battle, Belanor didn’t disappoint, in fact, he struck the killing blow. His equipment is a …

Damien was the character of one of my friends when we originally started the Savage Tide Adventure Path. When I decided to move the adventure up to the final confrontation with Demogorgon, I had to basically create him from whole cloth. My first character ever was a ranger, so they’ll always hold a place in my heart, so the work …

I was first inspired to create Eshana by the iconic psychic artwork by Wayne Reynolds. I decided to do a little research on the area of Oerik known as Zindia, and I’ve been learning a lot about Hinduism along the way. Eshana Female human (Zindian) cleric of (The Goddess) 20 LN Medium humanoid (human) Init +1; Senses detect chaos; Perception +10 …

While working on a party for my Savage Tide game I was going to run for myself, I saw the illustration for Paizo’s iconic psychic character Rivani and I decided I wanted to create a character from Zindia. I did some online research, because I had no idea about Zindia until I saw some place names on Anna B. Meyer’s …

I’ve been developing a couple of artifacts for Eshana, my Zindian character for the Savage Tide Adventure Path. I’m not a hundred percent certain I like the powers or wording of this one, but it’s a work in progress. What do you think? The idea was inspired by the spell one with the cosmos in the Deep Magic sourcebook by Kobold …

Oloma was initially created to fill an arcane spellcasting / rogue void in the initial makeup of the original party. I was inspired to create a female spellcaster by the iconic sorcerer in the Savage Tide Adventure Path, who would eventually grace the cover of Dungeon Magazine #143. Oloma Female half-human (Suel) / half-succubus rogue 1 / sorcerer 19 (Pathfinder …