Original Post

Re: The Sims Mobile Update - November 26th, 2018 Patch Notes

Created an account just for this. Seriously EA? After the update not only that the bug is still there, the item limit becomes tighter! I could still add much much more item before, now i can't add ANYTHING at all!

For example when I go to buy a Sage Counter, I have to first pay 95 simoleons for the colour I like. After the colour is bought, I have to pay an additional 330 simoleons again to place the Sage Counter, of the colour I just bought, in the kitchen!!

So in short I'm paying more, first for the colour itself and then again for the counter of that colour! The costs could have just been combined and displayed, this is a bit deceptive.

Re: The Sims Mobile Update - November 26th, 2018 Patch Notes

1. It is stupid to be paying for different colours for the same object

2. Wallpapers are missing???? Both interior and exterior wallpaper. I just build an extra room and I wanted to put up exterior wallpaper and the stone wallpaper I have been using & PAID FOR is missing.

3. Why does the price increases when you purchase more???? For example, I bought a window for $600 when I was buying my fourth one, it cost $1200 for one!!! It’s absurd!

4. Where and how to ice skate????? And where is the pre-event quests???? Why aren’t there snow in my house?

5. Bugs are still not fixed. Items I placed got missing, heirloom tickets got missing, my sims became naked, and they just keep changing tasks.

Re: The Sims Mobile Update - November 26th, 2018 Patch Notes

Plus now i have to buy the poster for the disco, that i only had to buy for home before and was already at the disco... but somehow magically disappeared?

There are a billion little red asterisks that wont go away unless I click on every tab and every tab within it.

You have ruined what was once an awesome game. So many of us have made good friends, enjoyed parties and house designing AND thrown real cash into this game and in return we get a massive slap in the face and our in-game bank accounts emptied unless we settle for whatever random colour you assign to something we want. Why would we want to pay a single penny towards this game when the developers continuously rip us off with unpaid rewards and prizes? EA couldnt be more greedy if they tried right now.

Did we mention the ridiculous and STILL ONGOING issues from the last event that have numerous threads that still remain open and overflowing with more and more issues.

Apparently they seem to have been forgotten, given the happy, cheery ‘new event’ post, which as mentioned by another unhappy player, doesnt even have half the stuff youre spouting it does... what even?!

Someone seriously needs to learn how to code.

Go check my accounts and see how much ive spent on this game that i once loved, then perhaps refund me every cent. Wishful thinking, i know... EA are far from charitable, but It’s almost Christmas and i could use a refund to by gifts. Cheers. 😡

Re: The Sims Mobile Update - November 26th, 2018 Patch Notes

I feel so sorry for the people who actually put money in the game. I noticed people still have the same problems, glitchy events and missing items. EA has a reputation to behold for putting out games with a lot of micro-transactions and payed DLC's within DLC's you pay for. The EA-pay wall™ has finally arrived in the most brutally manner.

I think the way they do it hurts the most. We all get lured into the game, you play for months, and then suddenly they strike a big iron curtain in front of the available items. The color of items (you could even say the items themself) that used to be FREELY AVAILABLE IN THE PAST NOW COST YOU SIMCASH.

I can honestly not think of any mobile or pc game that suddenly charged you money for the basic gameplay mechanics you could freely use in the past.

It feels like I fell down the stairs during the Harvestfest event and when I try to get back up, they slap me in the face and kick my butt!