NVIDIA is using CUDA and the power of GeForce to accelerate Adaptive Scalable Texture Compression (ASTC) along multiple axes!
Guest Blogger: Fei Yang
As a programmer, I love challenging jobs, and this is one them!
Adaptive Scalable Texture Compression (ASTC) is a new standard for texture compression that provides development teams and art directors with the ability to balance texture quality and texture size. Texture compression is not new, but ASTC provides a far greater number of options...

Get ready to develop for the cutting edge of the gaming revolution with Tegra Android Development Pack 4.0R1 (TADP 4.0R1). With support for the newly announced NVIDIA® SHIELD™ powered by NVIDIA® Tegra® X1 processor with NVIDIA® Maxwell™ PC graphics architecture running Google Android TV operating system, TADP 4.0R1 will prepare your development environment with Android application development needs, including all software tools required to start development in a...

NVIDIA® Nsight™ Visual Studio Edition 4.2 is available for download under the NVIDIA GameWorks Registered Developer Program. This release adds support for the new Tesla K80 and includes several bug fixes.
Download Nsight Visual Studio Edition 4.2 Now!
To download, you must be a member of the NVIDIA GameWorks Registered Developer Program. To join, simply create a new account (it's free and easy) and then view the latest available version here.
Here are a few highlights of the new...