The UnrealSP.Org 10th Anniversary Speedmapping Contest will commence in a week! The objective is to create a map using exclusively stock assets within the time frame of six weeks. Special focus is on maintaining compatibility with all Unreal platforms and recreating that good old "Unreal" feeling by working without any sort of custom content.

In preparation for the contest start on April 21st, 2011, the contest board has been made available on the UnrealSP.Org forums. You can look up the submission rules by clicking here and sign up for the contest here.