Sword of the Stars II: Lords of Winter Update Released

Product Update - Valve

31 ago 2012

1.0.22993.1------

Critical fixes:+ Fixed an audio problem that was leading to framerate loss over time.+ Fixed known intermittent combat crashes.

Other fixes:+ Fixed battle riders getting lost in limbo during combat.+ Fixed some issues relating to start positions in combat.+ Addressed some accelerated combat issues.+ Fixed muzzle sounds not playing.+ Fixed some cases where inappropriate ship designs were unintentionally rolling for attributes.+ Addressed the poroblem of players getting the same salvage project multiple times.+ Fixed some government related consequences and actions.+ Strategic AI now properly assigns battle riders to carriers.+ Fixed an issue with the ionic thruster technology effect.+ Fixed target avoidance while in the pursuit stance.+ Trade view no longer hides icons under the star.+ Fixed an issue that was preventing AI players from building stations in some cases, and allowing them to build too many in others.+ Strategic AI now properly coordinates and escalates attacks.+ Strategic AI now executes appropriate requests and demand diplomatic actions.+ Fixed an issue where planets were firing missiles when they shouldn't.+ Emitter COL now fully functional.

Other changes and additions:+ Tuned point defense targeting in combat.+ Tuned combat AI target prioritization.+ Combat AI is now aware of ships without weapons.+ Added small-scale fusion technology effects.+ Hiver players now start with deployed gate ships instead of gate stations.+ Psi potential is now hidden until a psi technology is researched.+ The battle rider manager is now hidden until battle rider technology is researched.+ Fixed detonating torpedoes not doing appropriate damage.+ Adjustments to various weapons systems.