A long time ago, two races ruled peacefully over the Earth: HUMANS and MONSTERS. One day, a terrible war broke out between the two races. After a long battle, the humans were victorious. They sealed the monsters underground with a magical spell.

In the year 201X, a small child scales Mt. Ebott. It is said that those who climb the mountain never return.

Seeking refuge from the rainy weather, the child enters a cave and discovers an enormous hole.

Moving closer to get a better look... the child falls in.

Now, our story begins.

UNDERTALE is a Role-playing Game for Windows.

Although UNDERTALE is an original game, the demo has already received many favorable comparisons to the MOTHER (Earthbound) series, specifically MOTHER 3. Other have compared it to Cave Story, the Shin Megami Tensei series, Touhou, and Homestuck.

Existing features:

- Fighting is wholly unnecessary: negotiate your way out of danger using the unique battle system. - Time your attacks for extra damage, then dodge enemy attacks in a style reminiscent of top-down shooters. - Use the format of a video game to tell the story: traditional fourth-wall breaking tropes such as "SAVING," "EXP," and "LV" are an intergrated part of the game's world. - Obligatory puzzles. Lots and lots of obligatory puzzles. - Original art and soundtrack brimming with personality. - Captivating story with an emphasis on humor.

Planned features:

- Become friends with all of the bosses! - Hilariously bad dating sim segments! - Seriously, you can literally have a robot husband.

Team Members

Toby Fox is the creator, lead composer, writer, main programmer, community manager, and enemy artist of the game. His musical compositions are often featured in the mixed media webcomic, Homestuck. He has a degree in Ruins Biology from Toriel Tech.

Tuyoki is the main artistic assistant for Undertale. She drew the prologue artwork, the inside of Toriel's house, most of the overworld sprites, and the concept art in the manual. She loves pomeranians.

Other artists are also lending a hand. easynam and merrigo have already contributed overworld art to the demo!

Guzusuru drew the kickstarter thumbnail and will be assisting with animations in the full game.

Froggit doesn't know why he's here.

KICKSTARTER REWARD TIERS

WHERE WILL THE MONEY GO?:

- First, I will absorb the money into my bloodstream and use it to fuel the creation of this game. With your contributions I will be able to support myself and focus on the game.

- More money will be used to ensure all artists contributing to the game are fairly compensated.

- A chunk of money will go to taxes, item production costs, and processing fees.

- Any money left over after the game's development will go towards extending the world of UnderTale outside of the game... maybe through another game!

With your funding, I estimate a full release of UNDERTALE by Summer 2014. This project means a lot to me - I'd really appreciate the opportunity to bring my characters to life! Let's make a game about LOVE.

Risks and challenges

Most of the technical challenges I was worried about have been resolved during my work on the demo.

My most significant challenge will be balancing my work on the game with my professional work. I am returning to school in the Fall for the final few semesters of my undergraduate degree. There is also some work I must still complete for Homestuck. I wouldn't be surprised if I end up working on the game to the exclusion of these other two things. But for now I am factoring my work on them into the predicted release date.

The only risk is that I will not finish the game on time. However, the majority of the systems are already in place, and I have all of the major points of the game planned out.