0:33 - Adding the Hurt function to our Enemy
1:47 - Check contact point(s) between Enemy and Player
4:04 - Visualizing our contact points and normals in game
5:13 - Changing player colliders to work properly
6:25 - Explaination of how we will check to see if the Player or the Enemy should get hurt
7:50 - Demonstration of Enemy kill code working
8:08 - Adding small jump force when killing an Enemy
9:04 - Demonstration of pop up code working

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Check out the videos above to hear the explanation and see the code in action