-- v1.09 --Mists of Pandaria Beta release.Added support for 5 Holy Power (enabled by default). Changing this option requires ReloadUI.Added new offsets to move Holy Power 4 & 5 independently.Guardian of Ancient Kings was split into 3 spell IDs. This may cause issues.Removed Word of Glory as it no longer has a cooldown.Removed Divine Sacrifice, Aura Mastery, Zealotry, and Divine Favor.Added Hand of Purity, Devotion Aura, Holy Avenger, Speed of Light, and Fist of Justice.Added Execution Sentence, Holy Prism, and Light's Hammer.Disabled audio preview button as it is currently broken.

Holy Trinity was developed from Suicidalkatt's SoulBurned addon during the Cataclysm Beta. It is a simple, lightweight Holy Power and cooldown addon with manual configuration options.

Last edited by PsiVen on Fri Oct 12, 2012 10:04 pm, edited 5 times in total.

Non wrote:I really like it. Do you think it's possible to split the Holypower bar from the Cooldowns?

I would just be happy with them 'collapsing'. Like when playing with ret, I would have my wings CD in one spot, then Zealotry waaay below that... or am I just missing something in the config to make it do that?

I haven't used Wowinterface for a while, have you found that there downloads are working properly?

Will I need the Soulburned addon, or am I good with just this?

I haven't had any problems with downloads from WoWI. You won't need SoulBurned, that's just the code base.

Shathus wrote:

Non wrote:I really like it. Do you think it's possible to split the Holypower bar from the Cooldowns?

I would just be happy with them 'collapsing'. Like when playing with ret, I would have my wings CD in one spot, then Zealotry waaay below that... or am I just missing something in the config to make it do that?

Right now they are anchored together, but I plan to implement more options that will allow them to split.

I'm working on a collapsing option, but for now you can configure the order of your cooldowns. Check the [+] by HolyTrinity in the options and you should see config for each CD. Dual spec support will make this easier in the future as well.

Phonic wrote:P, I'm getting lots of Lua errors with this mod? Do you know what's going on? I really like it and wanna keep it, but it errors continuously reducing my fps to like 5.

It seems to pick an ability like Divine Shield or Hand of Freedom and will error that until you cast it. Then it'll be okay for a bit, then it picks another one and continuously errors that, etc. etc.

Yikes. Please copy/paste your errors and I'll see what the problem is. For now disable all the cooldowns and it should still work for Holy Power.

-- v1.02 --Added a checkbox to enable collapsing cooldowns (enabled by default).Added Hammer of Justice.Fixed a bug preventing Light of Dawn and Divine Favor from working.Cooldown anchor can now be offset from the HP bar.Cooldown spacing can now be adjusted.

Hey, I'd like to ask if it is possible to add Holy Shock CD as it is a really important spell to a Holy Pally now. Basically you pretty much want to use it on CD except if you have 3 holy power for Word of Glory so it would be a huge help.

I began using this mod a few hours ago and I really like it. However, I'm wondering if there is a mod out there that says, "3 holy power!" on your screen like how scrolling text says, "Hammer of Wrath!" It would make it one less thing for me to watch and allow me to concentrate more on using SotR when sacred duty procs.Any help is appreciated.

I will throw in Holy Shock with the next build, though it will probably default to disabled... Not sure why you want to track a 6sec cooldown

Updates:

-- v1.04 --Corrected the default Holy Power spacing to be left-to-right (negative values flip the spacing direction).Fixed a bug where timers would expire with nil durations and produce LUA errors.

-- v1.03 --Added configuration options for spacing the Holy Power bars. They can now be stacked vertically and reversed.Added configuration options for resizing the Holy Power bars. This stretches the texture and may not look ideal in all shapes and sizes.

Edit: Hey there, I'd like to thank you for considering Holy Shock as CD for HolyTrinity but after thinking abit more about it there is better ways for tracking such small CD and it would be just a loss of time. Honestly I dont wanna make it any "heavier" specially because its a really well designed addon that many pallys can use regardless of the spec.Tbh yesterday was the first day I've came to this website and what I can say is that I really enjoined what I saw^^. I am considering playing prot as OS on Cataclysm so I will definatly come here to read the forums and check on new updates.Thanks for everything

Just to add to the litany of requests: Would it be possible to have some sort of convenient (and optional) indicator that Holy Shield is up? If something happens to break my rotation I do tend to lose track of when it expires while trying to get back on-track.

Just noticed the update you posted after my initial post, problem i was having was other paladins stuff was causing a massive fps drop until i reloaded my ui - just put the 1.05 in and so far, so good. no massive fps drops.

Would it be feasible to add a bar that's just above the HP bars to show vendgeance? say, same width, that "fills" up as vengeance stacks? when there's no vengeance just collapses. perhaps some minimalistic text to show "current / max" attack power changing on the fly as your AP is changed?

i made a quick mockup in paint to illustrate what i meant, it's crude, forgive me

I think that placement would be distracting for actually seeing your Holy Power, but if I can find a configuration that seems sensible I'll look into it. Vengeance is a different animal so I hope there is a simpler API for it than just scanning player buffs.

I have thought about calculating the number for WoG/ShoR based on your current Holy Power and stats, but the more I considered that the more I realized it would be fairly useless and only a curiosity. A simple percentage for Vengeance could probably find itself useful though.

I am aware of a bug in the current version that will cause the spam errors again if you cast various glyphs whose spells are named the same as the cooldown spells they affect. Hopefully in fixing this one I will be able to prevent all the different machine-gun errors from cropping up again.