Inquisitor - English Beta Launches

August 2nd, 2012, 00:43

Several RPGWatch readers are doubtless playing the Inquisitor beta right now, which launched Monday - but Cinemax has just now publically announced:

The Inquisitor RPG launches the English beta
After ten years of development, three years of translations and several months of proofreading, the closed English beta of the old-school RPG game Inquisitor begins. The beta will run throughout August with the release aimed for this autumn.

About Inquisitor
Inquisitor is a dark medieval drama with maximum style and great emphasis on details.

The game brings you, a medieval inquisitor, to a gloomy world full of heresy, betrayal and devilish plots. You will hunt for perpetrators of the most atrocious crimes and you will meet a lot of cunning enemies. You will find yourself in the midst of a powerful conspiracy striving to destroy even the foundations of the thousand-year old Empire. As one of the three main characters you will explore all the mysteries of this depressing world and gain reputation of a fearless inquisitor and a witch hunter. Carry out dozens of secondary quests and develop your potential in order to face the more powerful and dangerous enemies and challenges. And remembereverything you do depends just on your own choice!

The main pillars of Inquisitor are primarily a fast action and a catching storyline supplemented by an original game system and unique skills and abilities of the main heroes. The authors have inspired themselves with the high standards of the RPG genre and added an inexhaustible amount of their own ideas and inventions. The result is an attractive and easy to control game with an intriguing potential. And it's only up to the players which of these possibilities they will discover and utilize.

The storyline is based mainly on the investigation of various crimes, thus the core components of the game are to expose malefactors, gain evidence against them and prove them guilty in court, using both the canon law and the secular law of the Empire. One of the most important laws is the Inquisitional Codex which lays down the rules and principles of the inquisitional process. And it's the codex that governs your methods and actions while hunting for heretics and witches who threaten the whole Empire with their obscure plots.

A very important part of the inquisitional process is the torturing. It allows you to use up to four torture instruments (a rack, a strappado, a pillory and an iron maiden) when interrogating the worst criminals.

its great so far. Not much text problems
It could use some polish , but they said its not gonna get it as there are no programmers working on it anymore.

Few game breaking bugs would be not being able to talk to some NPCs. Not sure yet if they are from the main quest or not.

Fighting works ok, skills work ok, i dont like the magic mechanics.. its more usefull to use Sigils that learn a spell .. as it always seem to fail.

All in all, the experience is worth the money. I haven't played a game that kept me reading text for so long .. I've been playing it 10 hours straight. At one point I was thinking to myself, why am I reading this shit … then I understood that it wasn't shit.. not a single phrase is shit.

Damn why doesn't some1 grab this project and make a masterpiece out of it. A professional team would probably do it in 1 month

Troubling to hear the original team can't wrangle any trouble spots out of it programming wise, but if a talented community could coalesce around this not unlike what happened for Temple of Elemental Evil with Co8 and mess about with it proper—-I'd imagine interesting things are indeed possible.

Originally Posted by getter77
Troubling to hear the original team can't wrangle any trouble spots out of it programming wise, but if a talented community could coalesce around this not unlike what happened for Temple of Elemental Evil with Co8 and mess about with it proper—-I'd imagine interesting things are indeed possible.

I'll give it another 5-10 years then (that ToEE patch must have been in the making for 5-10 years, right?). I'm glad i'm not an impatient gamer

Originally Posted by Corwin
One concern would be their own description. Do I really want to play in a gloomy, depressing world? I play games to escape a gloomy, depressing world!!

Originally Posted by Saxon1974
But, do we actually have to torture in the game? Isn't there a way around it or maybe to work against the inquisition? I know its a game but I dont think torturing people even in a game sounds fun.

Originally Posted by borcanu
gamebreaking bugs fixed, all NPCs from town are functional now.

Awesome news. Even though it sounds like the actiony combat might not be my thing, I'll be picking this.up for just about every other reason I can think of. Can't remember if I pre-ordered this*or not.