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This is a really nice render! I don't really have any critique, except for that the ground in the very front looks kinda strange (especially with the sudden cut off to smooth ground), and the trash on the sides of the streets don't look like they 'fit'. I can't put my finger on why though.

There's a stunning sense of contrast here and much of the image is very well done (especially the buildings).

The one thing I'm not sure about is what appears to be waves in the street, but it's not water (at least water in the street wouldn't usually produce such a pattern).

Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
Adventures in Cycles; My official sketchbook

Bottom third of the image, between the rough patch of street in the foreground and the car.

The material combined with the shading and lighting gives an appearance of a wavy pattern.

Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
Adventures in Cycles; My official sketchbook

This is simply awesome. I love your idea of comparison, and I'm pretty impressed how you managed the night scene. I'm currently trying to do a "very late evening" render and it's not a piece of cake for me : D

I found myself overly curious about the reflection in the first puddle. Is that faked reflection? The color of the building in the reflection seems too light - like it's daytime or something, compared to the buildings in the distance.