Epic’s Unreal Engine Subscription Supports Consoles Now

Epic Games announced during the Game Developer’s Conference in March that for just $19 a month, game developers could have access to Epic’s Unreal Engine 4. However, it would not include support for consoles.

Epic has now released the engine’s first major update, which adds full support for the PlayStation 4 and Xbox One, provided the user is a registered developer with either platform. The update also added official support for SteamOS and Linux, as well as tweaks to the workflow for mobile platforms, and other improvements based on community feedback.

The Unreal Engine 4 subscription program gives users full access to the engine’s toolset as well as the C++ source code. Users are charged $19 a month and 5 percent of all gross revenues that come from games built using the technology. This includes revenues from game subscriptions, DLC, or microtransactions.