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Darksteel Mutation Discussion

1 day ago

Yeah, Shalai is illegal in mono white. Commander uses something called color identity when determining a card's legality, which includes any colored symbol showing up on the card in addition to the card's color. For example, Alesha Who Smiles At Death is a 3 color commander, not 1.

Considering how high your curve is, I'd say you need a lot more lands and ramp spells, probably like another 5 lands and another 8-10 ramp spells. I just tried the Playtest button with the deck as is, and I hit an angel on curve only once out of five times. I'd highly recommend starting your cuts at the top of the curve - kill two birds with one stone. Other cards to consider cutting are ones that don't totally synergize with your game plan. Additionally, you may want to consider changing up your removal to cheaper and more universal effects. Specifically, here's what I would change:

Cards I'd recommend removing from your deck: Danitha Capshen, Baird, Angelic Chorus, Oketra's Last Mercy, Immolating Glare, Reprisal, Invoke the Divine, Helm of the Host, Angelheart Vial. These ones don't do enough for their mana, are worse versions of other cards, or don't match your game plan. After that start cutting from the top of your angel curve.

I didn't see a budget posted so some of these cards can be pricey, but hopefully that helps!

2 days ago

Hi! First and foremost, welcome to EDH! I do have a small piece of unfortunate news regarding
Sygg, River Cutthroat
. Since you commander has a Bant color identity (Green, white, blue), a card such as
Sygg, River Cutthroat
cannot be run, since he is a Dimir color card (color identity Blue Black). Although he can be cast using just blue mana (great job on your fixing btw), cards with hybrid mana costs still unfortunately cannot find a home in a deck outside the Commander's color identity.

1 week ago

Since you said you Are light on removal,
Darksteel Mutation
,
Imprisoned in the Moon
, and
Deep Freeze
are all decent casual removal spells that can be tutored by Zur. Because they transform the enemy creature instead of causing it to change zones, your opponents cannot send their commanders back to the command zone to be recast; they linger on the battlefield in their new state.

Also, do to the way auras work, if you tutor an aura directly onto the battlefield, they attach to a creature without targeting. Thus, if Zur fetches up an aura removal enchantment, you can attach it to creatures with shroud or hexproof.

1 week ago

For mono white weenie approach,
Jazal Goldmane
would definitely be fun. Definitely a fan, I would support it hands down. Jazal can pump all your weenies and it's pretty open ended how you want to build your go wide strategy, enables a lot of choices and not as narrow and Kytheon or Anafenza.

For mono , my friend had an Etali deck, it's really simple and linear albeit. It's pretty much running extra combat steps, land destruction if you choose to go that route, and ramp. It will get boring fairly quick and you will hate cards like
Song of the Dryads
,
Lignify
,
Darksteel Mutation
, and
Imprisoned in the Moon
type of cards. Kazuul is interesting and can be unexpected shenanigans, maybe swarm approach?

@xeratheenigma, I've considered cards such as
Go for the Throat
and
Terminate
, but holding up 2 mana every turn can feel like a serious drag and slows my board progression over time, so I would prefer to keep it to 1-mana instant speed spells if applicable. (Plus a lot of popular commanders utilize black anyway, but I agree that I'd like a card that had better range as it feels like a worse
Pyroblast
.)

The Gitrog player in my play group doesn't own a
Chains of Mephistopheles
, but I'm fairly certain it's discard effect would trigger before the dredge trigger unless they have two
Dakmor Salvage
's. Either way, it's discard effect by itself isn't an activated ability, so I question if using one to cycle through the deck this way would share the same un-deterministic qualities as using the discard phase. (And thus be frowned upon in tournament settings.)

1 week ago

Dark Betrayal
doesn't seem like it would set the Gitrog player back that much, it probably only buys you a turn. Slapping
Darksteel Mutation
on it at least forces them to dig for enchantment removal or a sac outlet [and the sample list I looked at only has discard outlets] so maybe you get a couple more turns to find a longer term answer or win with your own combo.

Not an expert on the differences but I believe Gitrog's abilities are as follows: Deathtouch = static ability, upkeep cost, play extra land = static and draw card = triggered ability; so no activated ones so I don't think
Cursed Totem
or
Suppression Field
hurt it, but they would stop your
Walking Ballista

Darksteel Mutation occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

White: 0.19%

W/B (Orzhov): 0.09%

W/U (Azorius): 0.1%

GW (Selesnya): 0.09%

W/U/B (Esper): 0.09%

GWU (Bant): 0.18%

RUW (Jeskai, America): 0.14%

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