Overon wrote on May 6, 2015, 22:54:According to GMG statement, CD Projekt Red did not make an agreement with GMG about reselling Witcher 3. And they were not happy about that, they said that CD Projekt Red focused on GOG selling instead and didn't make GMG an approved reseller. GMG in their statement also said that they got the keys from CD Projekt approved resellers.

Here is my speculation: GMG got mad that they weren't allowed to be an approved reseller, so they bought keys from official approved resellers and are selling them at no profit or little profit (basically wholesale prices) to purposefully undercut the approved CD Projekt resellers.

They are sending a message that says "This is what happens when you don't allow us to be approved resellers, we undercut your price (even though we get little to no profit) and make you look bad, so next time you come to an agreement and let us officially be your selling partner instead of shutting us out." It's a hell of a way to do it. Companies don't like it when there is variability in the price of their item. It pisses off their approved resellers who do not want to be involved in a price war.

What do you guys think about the likelihood of my speculation?

Good theory, but I don't know of any company that can sell that low at cost. Even in the wholesale end, when I knew what the pricing structure was there's no way anyone was making 50% most of the software especially gaming had a very low markup from wholesale to reseller. Usually in the $5-10 range, sometimes less. CD Projekt though will be able to figure out where the keys came from though, once they get a few of them. And you can bet that they'll buy a sample size from GMG to figure it out.

At the price they're selling, and it's just a guess they're selling at a loss for between $10-19 per unit. Unless they're buying keys from a country that has a huge difference in currency.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

HorrorScope wrote on May 6, 2015, 22:45:It had nowhere near the tech, push or wow comments you get today vs back then. It was less than Money For Nothing Gfx and terrible gameplay at an amusement park costing you a bundle per minute.

Remember the old Mechwarrior setups? They weren't all that either. Well games survived and large scale pvp/coop took off at home vs arcade and continually improved to awesome. But if we were stuck in a Mech or VR world of 1998, yes guaranteed fail.

Dunno about that, for the tech of the time it was big, there was a huge, huge push by several companies, and there was lots of 'wow' comments then just as now. I remember quite a few computer and video game stores that had live demos of it. So I guess we'll see, but I expect that it's going to be a niche product.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

nin wrote on May 6, 2015, 11:53:But for business, there's also a downside. We have to test patches before rolling them out (and have a fallback plan), and doing them at determined times, instead of just at random, when MS kicks one out, is going to be interesting.

You'll probably end up doing what we're doing. Setting up your own "patch tuesday" and locking down the machines so they can't receive updates until you push them through. Though we're watching this as well, the big kicker on how this rolls out in the first couple of months will decide if we go with Win7 or Win10 for the floor.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

Talisorn wrote on May 6, 2015, 19:07:Anytime I hear someone say that VR is a gimmick, I KNOW they haven't actually tried it. It's not a gimmick. It's a game changer!

Your comment reminds me of what people were saying in 1998, it was a gimmick then. I've tried them then, tried these now. I'm still not convinced that it's going to go mainstream either, I expect it'll end up just like the "3d TV" craze that they tried pushing a few years ago...lots of awesome...no content. Then again PC gaming is generally 10-15 years ahead of the home market so who knows.

If they can fix the nausea problem that I get from using them, that'll be great. But even the range of 3D glasses make me sicker than hell, and that's because I've had a serious brain injury in the past.

Anyway, regardless of whether or not it goes mainstream or remains niche pushing the boundaries of what we have is always good.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

Mordecai Walfish wrote on May 6, 2015, 21:57:Never heard of any 3rd party keys selling at GmG until now, which I guess puts them much more in line with other key slanging sites like Kinguin. I guess they decided they were missing out on potential profits from not going this route.

GMG has been doing it for as long as they've been around. Pretty much every site does if you're buying through a 3rd party. Doesn't matter if it's G2A, Nuuvum, GamesRepublic, or GMG. As someone mentioned buying leftover OEM keys happens, so does keys from videocard makers, and bulk orders from wholesalers. I.e. buying 25k physical units from ingram micro and so on with another company and so on.

It's not shady by any stretch, but if you've never wondered why they can swing deals like that you've never worked/been involved in the reseller or wholesale world.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

ForgedReality wrote on May 6, 2015, 21:57:Wow. There's that many hopeless, fat neckbeards in the world?

Considering the number of women that I know that still play it, pretty sure it's not all hopeless, fat neckbeards. For some reasons it's very popular with the women where I work, where as the guys don't find it enjoyable anymore. The last time I enjoyed playing the game was back when Wrath was released. I've tried going back a dozen times to play and nope...no fun now. I enjoyed the hard grind, complex skill trees and all the rest.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

jimnms wrote on May 5, 2015, 20:19:I got an Alpha invite a few days ago, but I haven't tried it yet. I probably won't use it though. I just download the game's installer and extras and back them up to an external HD.

There's a few bugs in both still mostly relating to it detecting installed game, but in terms of stability even the alpha is rock solid.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

I played it on the PC and enjoyed it, I enjoyed GTA V too and would like a sequel just as I'd like a sequel to child of light. I remember a lot of people went on and on about how Just Cause/2 are great games, so I picked them up on sale a year or so back. I can't fucking stand them.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

And said blocklist bans people based on association. You know what other groups have done that? You shouldn't have to wrack your brains too hard, but it's generally those that go through "ideological purges" and all that other BS.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

saluk wrote on Apr 30, 2015, 01:31:Most overhyped game of 2014 for me. Felt totally flat and repetitive. Thought I would be getting the best of batman mixed with the best of assassin's creed in a world I like. But I just found it really boring with no motivation to keep playing.

The main quest is actually pretty good, and the competition system between leaders is neat. But I agree with the rest of your comment, it was a meh game...kinda wish I'd picked it up on sale instead of a few weeks after release.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

Stormsinger wrote on Apr 29, 2015, 22:35:But let's not try to paint this piece of shit as something noble or righteous...it's simple exploitation for free publicity by people with no self-respect, nothing more.

K...so who are they exploiting? They wanted their game to be on various digital platforms, and the SJW's came out of the woodwork crying over it. So far the only ones trying to exploit the game for anything are the ones who don't want it to be sold. Especially when they trot out the discredited "games cause violence..." bullshit.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken

Yeah that's pretty funny. Here's the results of people who said sure we'd like a dialog:

"Blocked."

My tweet to the individual in question which stated they were welcome to come by /r/kotakuinactino or 8ch.net/gamergatehq was also responded to with *blocked* funny that if you ask other developers who's not open to discussion it's sure not the pro-GG side.

--"For every human problem, there is a neat, simple solution; and it is always wrong." --H.L. Mencken