Shelly Palmer Radio Report – July 10, 2014

If you’re one of the early adopters of the Ouya, your video game library just got a lot bigger. Ouya, the video game console that got over $8 million from Kickstarter two years ago, just launched a program called “Ouya All-Access” that gives you access its entire 800 game library for $60 a year. The program doesn’t include games that make their money off microtransactions – think of games like Candy Crush that give you five extra lives for 99 cents – but every other title in the Ouya library is fair game. The new program comes at a pivotal time for Ouya – right after Google’s I/O conference, where Google announced the Android TV and video game “microconsoles” designed by Razer and Asus. Google’s new products won’t strike fear in the hearts of Microsoft’s Xbox One or Sony’s PlayStation 4, but they’re direct competition to the Ouya. This new program is only in its pilot stage right now and may not stick around, so if you want to unlock Ouya’s entire library for sixty bucks, you better act fast.

Shelly Palmer is the host of Fox Television’s "Shelly Palmer Digital Living" television show about living and working in a digital world. He is Fox 5′s (WNYW-TV New York) Tech Expert and the host of United Stations Radio Network’s, MediaBytes, a daily syndicated radio report that features insightful commentary and a unique insiders take on the biggest stories in technology, media, and entertainment.

Development of games is undertaken by a developer, which may be a single person or a large business. Typically, large-scale commercial games are created by development teams within a company specializing in computer or console games. A typical modern video game can cost from USD$1,000,000 to over $20,000,000 to develop.[1] Development is normally funded by a publisher. A contemporary game can take from one to three years to develop, though there are exceptions.

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