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Muffin Time!

As we all know stealing a muffin in a spaceship triggers the selfdestruction sequence. You have 30 seconds to deactivate it. But don't panic (too much): time will slow down to a crawl when you enter the tiny world of machines.

To activate doors and disable the evil guard robots, you have to enter them with a tiny version of yourself. You can spit out tiny-you by pressing space. Jump by pressing the up key. You can also do walljumps!

Muffin Time is brought to you by Patrick Wachowiak, Dominik Schneider, Austen Fano and Tonio Freitag.

Comments

I really liked it! The only problem for me was that eventually
all the machines led to the same type of running away from lighting level. If there was a bit more variety in that it would have been perfect!

Here my feedback:
- the jumping is okay, you get it after you played it a bit
- the wall jumping is frustrating
- the jump passages are funny, even with this jumpstyle
- muffin xD
- a bit sad that you used the tiny-theme with tiny versions of yourself (nice idea) only on a story level. It would be nice if the theme were used for gameplay, too.

Nice job with the concept. I liked how you had to complete lower levels to unlock areas in higher levels, and the muffin-stealing self-destruction timer was great. Slowing the timer down in the lower levels was a nice touch.

The wall jumping was pretty punishing. I was constantly getting hung up on the edges of platforms, or clinging to a wall or box that I happened to stand near. It would've been great if you could smoothly transition from the side of a ledge to the top of a ledge. Especially on the lowermost platforming levels which could be extremely difficult.

I didn't make it all the way to the end. I kept getting stuck in the topmost world trying to get past crates while I ran out of time.