Size and (in come cases) radii can be adjusted interactively in the Viewport using handles.

Type

The Field type can be changed here. The settings will change accordingly in the Field menu. Any layer settings that were defined in the Field list, such as Remapping or color settings, will be maintained.

Height[0..+∞m]

Use this setting to define the cylinder’s height.

Radius[0..+∞m]

Use this setting to define the cylinder’s radius.

Direction

Use this setting to define the cylinder’s orientation.

Clip to Shape

This function is often required for spaces that have an inside and an outside. This is entirely logical for the shape Fields (e.g., Spherical Field) but less obvious for particle, spline and volume objects, etc. Volume objects often have settings such as radius, with which a space can also be placed around a point or they define the space themselves. There is always in inside and an outside. This function defines how the inside should be treated. If nothing should happen (option enabled) or should null values, for example, be applied (option disabled), which will hide Fields below it if Blending Mode is set to Normal.