this thread is for those of you who are interested in making maps for the lands of classic castle group project. for right now your map should be a rough draft that shows only major land marks, more details can be added later. the dead line is this Saturday, I know its not much time but a draft shouldn't take very long EDIT:the submission time for map contest is over you can vote for you favorite map here

Also keep in mind that the map chosen will have to be tweaked later to completely fit with all the other details. The map should be finalized made after the lore.

just to make thing a bit more organized I am putting a link to all entries in the first post.

Bentoft wrote:I know this might not be the right place, but I just throw in an idea: It would be awesome with an interactive map, where you can mouse over a pixel and then see the buildings at that location.

I suggested that on the other thread but it seems liek it may be hard to do. Still I think it is possible too!

Bentoft wrote:I know this might not be the right place, but I just throw in an idea: It would be awesome with an interactive map, where you can mouse over a pixel and then see the buildings at that location.

I suggested that on the other thread but it seems liek it may be hard to do. Still I think it is possible too!

With FlickR, I believe this could be done to some extent. When the final map is chosen, the maker could add non-overlapping notes (little "signs" on the picture, in case you'e not familiar with FlickR) with links to the builds located there. Furthermore, we could have a full map of the whole LCC world, with notes leading to maps of the separate factions' lands. Werefrom there could then be notes leading to the actual builds. This way, the map will get less cluttered and messy, and you will actually be able to have two buildings in the same town.

Bentoft wrote:I know this might not be the right place, but I just throw in an idea: It would be awesome with an interactive map, where you can mouse over a pixel and then see the buildings at that location.

I suggested that on the other thread but it seems liek it may be hard to do. Still I think it is possible too!

With FlickR, I believe this could be done to some extent. When the final map is chosen, the maker could add non-overlapping notes (little "signs" on the picture, in case you'e not familiar with FlickR) with links to the builds located there. Furthermore, we could have a full map of the whole LCC world, with notes leading to maps of the separate factions' lands. Werefrom there could then be notes leading to the actual builds. This way, the map will get less cluttered and messy, and you will actually be able to have two buildings in the same town.

Bentoft wrote:I know this might not be the right place, but I just throw in an idea: It would be awesome with an interactive map, where you can mouse over a pixel and then see the buildings at that location.

I suggested that on the other thread but it seems liek it may be hard to do. Still I think it is possible too!

With FlickR, I believe this could be done to some extent. When the final map is chosen, the maker could add non-overlapping notes (little "signs" on the picture, in case you'e not familiar with FlickR) with links to the builds located there. Furthermore, we could have a full map of the whole LCC world, with notes leading to maps of the separate factions' lands. Werefrom there could then be notes leading to the actual builds. This way, the map will get less cluttered and messy, and you will actually be able to have two buildings in the same town.