Remarks

In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%.

VERY IMPORTANT!! I am placing a comment here so that it is seen by newer players.The Rainbow Keeper is used many times on the team build page. For the past two years, its active skill was different than it is now. It used to be ARMOR BREAK and it reduced enemy defense for five turns and reduced received damage slightly for five turns. Now, the active skill is EVIL NOVA. Although this current skill can be used in this dungeon, it wasn't initially set into a team with this active skill in mind. The orginal team builder wasn't suggesting that Evil Nova would help with the rest of the team that was put together.

The cool thing about PAD is that we can use evo materials in our team. The not so cool part is when we post those team builds and the evo material skill is changed to something completely different.

This is a pretty great place to farm light xp on the weekends when 1.5 drop rate is active. Decent Xp/Sta, +eggs and Coins too. Great for when you don't want to spend all day farming due to limited play time.

My CHALLENGE BUILD , dragon zombie lead.. For light reduce and enhanced green/dark.. Subs.. Your best green and dark monster friends.. I used green Odin.. Luci ( for boss) .. Dark ripper, zhuge liang and Neptune to poison dragons and angels.. For boss get one friend with Gravity or 1/2 def and one shot with luci.. Easy and safe.. Odin for speed and safety .. Good luck

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My Previous Builds

Team Builds

By Fix: everything was ~50 to 60 lvl. the 2 dragon leads let me blast through every floor. aimed for synced things first, but the floors were usually 1 shot. activated shogun (then chester) and was able to 1 hit boss

By Koji: Should be able to get through most levels in one turn. Be careful of synced monsters - you don't want to be hit more than 3 times - check with the monsters' hit amounts. Can sub one of the Ronias for Odin for a slightly longer but safer run (make sure to stall to get up Jyaki and Odin actives)

By kabuto: F1, match reds, hearts, yellows until they hit you to 40-80% left. Then sweep, all while matching reds. In fact, just sweep everything without matching hearts. Use skills when not enough greens or darks. Blow skills on F10.
Easiest orb skill team possible

By ★Jonathan★: In all floors except FL 5, 9 and 10, do dark mass attacks followed by around 5 combos. 2 mass attacks with 5 combos would kill a whole floor. In FL 5, stall if ms isn't yet available. In FL 9, kill the angel that is going to attack first with ms, don't use if no heal orbs on the board. 2nd angel cannot kill you. FL 10, use 1 ms

By Justin0618: You can replace Lilith with anyone, and also replace leader OR friend with Chaos Dragon Knight Voice. Dragon attacks will be X9 for this build. Sweep floors 1-4 and stall on floor 5. Then sweep through floors 6-8 and focus attacking on 1 angel at a time. At least 3 combo. At Boss you must heal & attack. You will win easily.

By Shwnboy: Duel chaos dragon leaders 4x HP and Attack for all dragons. Just add what ever dragons you have to the build and 1 heart changing dragon just incase(probably won't be needed). Quick fast burn thru. Target any synced attack bosses 1st

By JD@PG: This devil team will make you go faster than a Lucifer team. Just keep matching orbs and use skills if necessary. At the final boss, use Drawn Joker skill first, then use Vampire skill to heartbreak, and finally use Hera-Ur skill to do damage. You will get Valhalla if you're lucky because it's 40%. Otherwise, wait for x2 drop.

By Shgnsty@PF: Pretty simple, just burn through with 16x. Kinda dependent on orb drops but surviving the odd attack here and there shouldn't be a problem. Average level of 45 with 2300 RCV. Friend's Horus was 90 with +131. Can sub Siren for Sieg for heals and/or combo-ing with vamp for dark orbs. Good Luck.

By hellgirl45: Really easy the Lighting dragon to halve the damage and the friend's monster to speed thing up a bit. But make sure you have Lucifer and Hera's skill by the boss. Then use all the skills on boss and its dead. echidna was there just in case but didnt really need it.

By Jasper ^^: Nothing to really say here.
(every monster around lv 25-53)
Only real threat will be at 9th floor going against 2 angels.
Venus can 55% reduce dmg so it will be fairly easy.And use gravity on angles. you dont need it for boss. just heal up as you play.
Lucifier can 1 hit KO boss so just charge it up before going to boss leve

By Bahamut: Double resistance. Stall on boss for the wrath of Odin's Gungnir Type D. Use golem to speed things up slightly, in case of emergency use Angelion. #5 should probably be an orb changer or some Dark monster you prefer to have. Just dont yourself killed. #believe

By HyperMC: Pretty simple build, I had a few close calls where health went under 5000. Lucifer over level 35 and Holy Dragon over level 30. When faced with 4+ harpie demons, throw a holy ball if it's charged. Make sure to stall long enough to charge Lucifer's morning star, it'll 1-hit Mechadragon. Use floor 5 as a chance to heal up.

By Elvis: Pretty easy build if you keep matching purple orbs. Didn't need to use any skills, but they are nice to have if you get unlucky.
Stalled for gravity but did not necessarily need it (just made it quicker)
I also switched out Persephone for Loki on other runs

By menelaos: All monsters in 30s and 40s except DJ (75). Loki can be subbed for any other high HP/ATK devil. Vamp and DJ max skilled. Stall a little (mystic knight is good) for King Baddie to OHKO the dragon. Easy clear.

By Belle: Easy farming build. Luci makes sure you heal all the way when needed. Use voice when out of dark orbs. Use Devil Dragon's nuke on light demons when needed, other than that you are safe. On boss, Hera's & Luci's skill should 1-Hit KO him. I caught three on first day it was out.

By strath: Your goal Store orbs and kill a couple guys each round, you will need to heal each time, get all abilities up and burn them on the non boss rounds if need
You can also use RK's or any other dark in every sub spot. Bring a heartmaker if you have one and are a bit light on anything.

By Xavier: Easy build. You only need amaterasu (RCU 600+)& a momster that cuts light damage in half. I just use the other monsters to speed things up. Just make sure you have something that can either stall, make damage half, or heal. Other than that, these leaders make sure you succeed.

By PYF: Might take longer depending on levels, but this is an example of a super easy build, though be careful and stock up dark orbs: don't use too much because you have 4x attack thanks to leader skills. both chaos monsters are a must, but echidna and lord may be subbed out for better ideas.

By James: Persephone team requires only moderate levels. Charge skills early, on knights, and on round 5. Save gem changers and dragon for multiple devils as needed. Clear one Angel first if low level. Use Keeper against Valhalla, and with other abilities and second Persephone he should go down quickly. A Persephone may swap for Loki.

By OSOK@PFG: LHD leader for resist, AmaO, StE, Angel for other leader spot. Charge skills on round 1. Then burn them on rounds 2-4. Charge up on round 5. Then burn them on 6-8. Round 9-10 don't hit very hard after resist. Match orbs, use rips as they come up, top off healing as needed.

By YCYC: Extremely easy. All you need is a monster have Light damage half with Ohkami HP recover (better +2500 each round) and you will win. The ONLY challenge from Harpie Devil which you will face as many as 5 of them and they hit 1800 each round.

By Mr.ChiKin: A max skill level siren, the enchanter is needed for recovery.
A Chaos Devil Dragon is used to kill all evils if they show up in the same time. A monster having 2x Attack for Dark Ally can replace Duke Vampire Lord but Duke Vampire Lord is better as it can change heal orbs to dark orbs.

By MeiDango: A simple Resist + Healer grind build. Charge skills in the first round, and use keepers when your hp is low. A max skilled Siren proved very useful. If you have a lot more HP and believe that you can risk it, use the siren + vampire skill, though unnecessary.

Suggest a buildNote: Stones and estimated times are still based on monster level, monster skill level, individual player skill, initial orb spawn and luck. Due to these factors, down votes have been disabled for the original poster.

Stone = Estimated number of stones to clear this dungeonTime = An approximation based on each individual build

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