"Fans want a definitive end," he said. "They'll be the judge of that ultimately when they play it and see how we do that. Certainly, what this game absolutely does represent is the culmination of almost a decade's worth of work for the studio and for Casey [Hudson] and his team in terms of exactly what we're trying to do with the game we kicked off almost ten years ago. They're working really hard to make it a real proper conclusion, something that's fitting to what they've worked on for so long, and what the fans are telling us they're dying to see.
"It feels good for them. They're excited about the story they're going to tell and what's going to happen in the game. They've got lots of surprises up their sleeve and stuff they've been holding onto for a while."

Any time a company comes out with a new game it's their best game ever….until the next game comes out. Somehow I don'tthink a game would sell that well if they marketed it as "kind of ok, but not as good as our others".

Originally Posted by fadedc
Any time a company comes out with a new game it's their best game ever….until the next game comes out. Somehow I don'tthink a game would sell that well if they marketed it as "kind of ok, but not as good as our others".

Yeah, I can see them going "Well, umm…it didn't quite turn out the way we envisioned it, there wasn't enough time to make the new dialogue system work properly so we removed it. I mean…nobody really cares about dialogue anymore right? And some other content had to be removed too, basically umm…most of the game. But yeah, it's still playable. Kind of."