Platform

zScore

Need for Speed Most Wanted [2005]

About The Game

The new speedster in EA's successful series combines the tuner customization of Need for Speed Underground with an expanded take on the police chases of the Need for Speed: Hot Pursuit series. The game will feature a Rap Sheet option that works hand in hand with a player's street reputation as they move up from the "Black List" to the A-List. Users will also be able to go head-to-head with their opponents while simultaneously trying to avoid more than six different police cars at once through a dynamically changing open-ended world. Get your car peaked for outrunning the cops by customizing your muscle cars, supercars, tuners, and sports cars.

Need for Speed Most Wanted [2005] Review

By Steven Conover | June 05, 2012

Developers of racing games received a new injection of life and purpose in the last two years. The growing popularity of street racing and modding has flourished in the popular culture, while Criterion's Burnout series has blazed a path all its own, bringing arcade racing back to its pre-Gran Turismo glory days. The Need for Speed series has never clung to a particular aspect of pop culture like Rockstar's Midnight Club or a particular car like Sega's Ferrari 360, but the long-time series struck gold with its light implementation of modding with Need for Speed Underground, selling more units worldwide than any game in 2003 with 7.5 million. Need for Speed Most Wanted continues the street culture thing, but EA's Canadian development team has mined one of the better iterations of the series, Need for Speed Hot Pursuit, fusing both rudiments into a newly refined, yet strangely familiar racer.

NFS Most Wanted is a well-balanced, challenging, and substantial racing game that's worth your while on any system. It returns the series to its cop chasing days while incorporating street cars, culture, and an impressive display of stylized FMV without forgetting the fundamentals: People like to drive sweet-looking, fast cars, they want more than a little freedom, and hey, if there are a bunch of hot chicks too? All the better.

Something Different
Though this is obviously a racing game, the first, most noticeable aspect of Most Wanted is the story and presentation. The game is draped in a crazily chromed out, sepia-tone landscape of industrial structures, and populated with heavily bloom-lit FMV characters. The first time you see the story being told, like me, you will probably gasp in horror, "Wha??? The return of crappy FMV?!?!?!!! OOOHHH NOOOOO!" But this mixture of animated, highly colored FMV characters and stylized backgrounds is both imaginative and refreshing. And it's risky. I mean damn risky. I wouldn't touch FMV with a 50 foot pole if I was a developer these days, but this presentation is creative and striking. The actors aren't phenomenally awful either, which helps.

Race and smash the hell out of aggressive but dumb cops.The story is a typical Saturday morning special narrative. It spins an unimaginative tale of revenge and restoration of order, and the bad guys, Razor, and the local cop who meanly keys your car in the beginning of the game, are just annoying and evil enough to get your goat. From a creative standpoint, the story is worthless, but EA liked its trial run with Brooke Burke last year in NFSU2 and retained a less cold, angular female figure to narrate this game with Josie Maran (who, in my opinion, is svelte, curvy, and far better at her job than the icy Burke). So, you'll keep wanting hook up with her as often as possible.

But that's not all. The tutorials and blacklist characters are introduced with flair and a friendly 'tude. Whole chunks of the background dramatically drop into place to form a landscape before you start a race, and the whole presentation is laced with slick, stylish graffiti and flickering Fight Club imagery. I like it all. EA may be a corporate, market-driven mega-company with monopolistic tendencies, and this may be just another attempt to tap into the "underground street" market, but it's done with appealing artistry and smart style.

Need for Speed Most Wanted [2005] Cheats

June 05, 2012

You can raise your bounty as much as you want and complete that part of your milestones. First get in a pursuit and then find a ledge (ex. on top of the buses at the bus station) go as closes to the end of the buses away from the up ramp as possible without falling off and without a cop following you up the ramp. Then sit there and watch the cops go crazy. It's better if your heat is 2 or up as the lower level cops will sometimes lose sight of you and you'll cool off. At higher levels though the police will hover below you ramming into each other and everything else. This destroys their vehicles which in turn raises you bounty and length of your pursuit. You can sit there as long as you like but check behind you periodically just to make sure one of them hasn't gotten smart enough to come up the ramp. The highest I've gotten off one pursuit is almost 6 million bounty.

Need for Speed Most Wanted [2005] Game Walkthrough

June 05, 2012

IGN presents assorted guides for Need for Speed Most Wanted by GamingDragon91
You will need to download the file and use Adobe Acrobat Reader to read it.
If your browser is set to automatically open PDF files and you wish to save
it instead, right-mouse-click on the link and choose to "Save As".
For Mac users, mouse over the download link and a context menu will appear
with the commands.
Download file - Pink Slips Guide