Metal Gear Solid: Peace Walker is the latest portable entry in the Metal Gear franchise, and the second canonical Metal Gear title produced for the PSP. Set in Costa Rica, Peace Walker puts you in control of Big Boss once again as he prepares the rise of Outer Heaven.

So Peace Walker wasn't nominated for best story?

Man, not only was there not a Best PSP game category, but Peace Walker wasn't even nominated for Best Story. I mean, what? Seriously? As I was listening to the 'cast I was thinking how it was even possible for them, let alone Brad, to forget this giant elephant in the room. They could have at least addressed why they weren't touching the PSP.

I'm sure none of them played it beyond what's in the Quick Look. I haven't played this particular entry either, but if it sticks with the conventions of the series it sounds like a shoo-in for Most Story, if not Best Story.

" Man, they didn't even nominate GOW3 for best graphics but nominated Alan Wake... "

That's because the category wasn't "Best Graphics", it was "Best Looking Game". I'd put Alan Wake over GOW3 in this case too. "

Seeing as how both games use a realistic style, I find this to be a lame excuse. The only thing Alan Wake has going for it is the lighting (which is indeed impressive), but the character models and animations were terrible and rather old (like as if they were made 5 years ago). Not saying GOW3 should have won (got a soft spot for Kirby myself), but to not even mentioning what is arguably the best looking game on the PS3 in a category that emphasizes looks is downright crazy!

@AuthenticM: Brad played that game, but I don't think he really cared much about it. Also, why would he mention it for best story if he never really completed it? You can't possibly judge story based on just a couple of hours of play.

" Man, they didn't even nominate GOW3 for best graphics but nominated Alan Wake... "

That's because the category wasn't "Best Graphics", it was "Best Looking Game". I'd put Alan Wake over GOW3 in this case too. "

Seeing as how both games use a realistic style, I find this t be a lame excuse. The only thing Alan Wake has going for it is the lighting (which is indeed impressive), but the character models and animations were terrible and rather old (like as if they were made 5 years ago). Not saying GOW3 should have won (got a soft spot for Kirby myself), but to not even mentioning what is arguably the best looking game on the PS3 in a category that emphasizes looks is downright crazy! "

The fact it is what on the PSP didn't help it's exposure, sad but true. Considering how small the crew is, it's a wonder they get through as many games as they do anyway, understandable if they can't cover everything.

Suprisingly the story it tells is relatively straightforward, it is still compelling in the typical MGS way though.

" Man, they didn't even nominate GOW3 for best graphics but nominated Alan Wake... "

That's because the category wasn't "Best Graphics", it was "Best Looking Game". I'd put Alan Wake over GOW3 in this case too. "

Seeing as how both games use a realistic style, I find this to be a lame excuse. The only thing Alan Wake has going for it is the lighting (which is indeed impressive), but the character models and animations were terrible and rather old (like as if they were made 5 years ago). Not saying GOW3 should have won (got a soft spot for Kirby myself), but to not even mentioning what is arguably the best looking game on the PS3 in a category that emphasizes looks is downright crazy! "

"realistic" isn't a style. GoW is technically impressive but bland from an artistic pov. The sequences in Alan Wake in the Forest are some of the best looking moments I've ever seen in the game even if they might not be as clean looking as GoW.

" I wouldn't really say any MGS game has a "good" story, unless good means crazy and convoluted. Sill good games though. "

I'm a big MGS fan and even I have to agree with this. "

A lot of people who don't know much about good stories measure the quality by its number of plotpoints. Forget that every facet of Vamp's story arc is nonesese, everything has been accounted for. Which makes it amazing. Amazing stories is when you write bullshit, then explain the bullshit with bullshit, then explain that bullshit. By the third layer people stop asking why. So you've got this lovely bullshit onion left over, and you call it Peacewalker.

" Man, they didn't even nominate GOW3 for best graphics but nominated Alan Wake... "

That's because the category wasn't "Best Graphics", it was "Best Looking Game". I'd put Alan Wake over GOW3 in this case too. "

Seeing as how both games use a realistic style, I find this to be a lame excuse. The only thing Alan Wake has going for it is the lighting (which is indeed impressive), but the character models and animations were terrible and rather old (like as if they were made 5 years ago). Not saying GOW3 should have won (got a soft spot for Kirby myself), but to not even mentioning what is arguably the best looking game on the PS3 in a category that emphasizes looks is downright crazy! "

"realistic" isn't a style. GoW is technically impressive but bland from an artistic pov. The sequences in Alan Wake in the Forest are some of the best looking moments I've ever seen in the game even if they might not be as clean looking as GoW. "

I can throw that right back at you and say that GOW is anything but bland from an artistic pov. The depiction of greek mythology second to none and the creature design is unrivaled. Hell, the entire game is the best looking game I've ever seen and it's not as muddy looking as AW.

" I wouldn't really say any MGS game has a "good" story, unless good means crazy and convoluted. Sill good games though. "

I'm a big MGS fan and even I have to agree with this. "

A lot of people who don't know much about good stories measure the quality by its number of plotpoints. Forget that every facet of Vamp's story arc is nonesese, everything has been accounted for. Which makes it amazing. Amazing stories is when you write bullshit, then explain the bullshit with bullshit, then explain that bullshit. By the third layer people stop asking why. So you've got this lovely bullshit onion left over, and you call it Peacewalker. "

As far as MGS stories go, Peace Walker is a lot let stupid and full of useless twists than like, say, MGS4. Not saying it should be nominated for best story, just that it's a lot more straightforward (and therefore better) than the typical MGS storyline.

" Man, they didn't even nominate GOW3 for best graphics but nominated Alan Wake... "

That's because the category wasn't "Best Graphics", it was "Best Looking Game". I'd put Alan Wake over GOW3 in this case too. "

Seeing as how both games use a realistic style, I find this to be a lame excuse. The only thing Alan Wake has going for it is the lighting (which is indeed impressive), but the character models and animations were terrible and rather old (like as if they were made 5 years ago). Not saying GOW3 should have won (got a soft spot for Kirby myself), but to not even mentioning what is arguably the best looking game on the PS3 in a category that emphasizes looks is downright crazy! "

"realistic" isn't a style. GoW is technically impressive but bland from an artistic pov. The sequences in Alan Wake in the Forest are some of the best looking moments I've ever seen in the game even if they might not be as clean looking as GoW. "

I can throw that right back at you and say that GOW is anything but bland from an artistic pov. The depiction of greek mythology second to none and the creature design is unrivaled. Hell, the entire game is the best looking game I've ever seen and it's not as muddy looking as AW. "

Not saying GB's awards are the definitive authority on this issue, but I think if GoWs art design was even the slightest bit interesting it would have absolutely crushed everything in the best looking category.