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nullDC vs2013-fix Git (2015/09/18) is compiled. nullDC is an open source Sega Dreamcast(DC) and NAOMI videogame systems emulator for Microsoft Windows. nullDC runs several Dreamcast games at good speed, with full sound and music. NullDC requires the latest version of Microsoft DirectX, the latest Visual C++ runtime libraries and optionally WinPcap for modem emulation. As usual for emulators, a dump of the original console BIOS is also needed. It has a plugin architecture, with several alternative implementations (some ported from Chankast) for graphics, sound, reading games burned to CD-ROMs (it cannot read GD-ROMs directly) or disk image files, memory cards, etc....More

Developer Ys Net has embarked on yet another crowdfunding campaign for RPG sequel Shenmue 3.The game has already raised $6,333,295 Kickstarter, but the studio has opened what it calls a ‘Slacker Backer’ period designed to encourage those who didn’t pledge first time around to add their cash to the pile.“There are so many people told us they could not pledge on Kickstarter, or could not make the deadline, and have asked for a PayPal page for another opportunity to contribute to Shenmue III,” the studio said.“The Slacker Backer period will continue through December 31st. While the full game will be completed as promised with the use of the funding collected on Kickstarter, any additional funding collected here will go towards reaching the Stretch Goals to make the game even bigger and deeper.“The three month window was set to allow a long enough time to for everyone who wants to support Shenmue III to do so, but short enough to keep the release date on track. The PayPal page will feature a selection of rewards from the Kickstarter campaign including the Trial Version and the Collector’s Edition.”Shemue 3’s Kickstarter total made it the highest ever funded video game and the third highest funded ‘games’ project behind card game Exploding Kitten ($8,782,571) and the Ouya Android console ($8,596,474). It also became the sixth highest Kickstarter total of all time.Previous to that it became the fastest game to hit $1m on the service, taking only one hour and 42 minutes, and the fastest to hit $2m, which it achieved in just over nine hours.

Developer Ys Net has embarked on yet another crowdfunding campaign for RPG sequel Shenmue 3.The game has already raised $6,333,295 Kickstarter, but the studio has opened what it calls a ‘Slacker Backer’ period designed to encourage those who didn’t pledge first time around to add their cash to the pile.“There are so many people told us they could not pledge on Kickstarter, or could not make the deadline, and have asked for a PayPal page for another opportunity to contribute to Shenmue III,” the studio said.“The Slacker Backer period will continue through December 31st. While the full game will be completed as promised with the use of the funding collected on Kickstarter, any additional funding collected here will go towards reaching the Stretch Goals to make the game even bigger and deeper.“The three month window was set to allow a long enough time to for everyone who wants to support Shenmue III to do so, but short enough to keep the release date on track. The PayPal page will feature a selection of rewards from the Kickstarter campaign including the Trial Version and the Collector’s Edition.”Shemue 3’s Kickstarter total made it the highest ever funded video game and the third highest funded ‘games’ project behind card game Exploding Kitten ($8,782,571) and the Ouya Android console ($8,596,474). It also became the sixth highest Kickstarter total of all time.Previous to that it became the fastest game to hit $1m on the service, taking only one hour and 42 minutes, and the fastest to hit $2m, which it achieved in just over nine hours.

Our Kickstarter is going on! While we have Nintendo 3DS and PC Steam as main goals, we also have real, physical Sega Dreamcast, SNES and PC Engine versions as stretch goal! Real 80s IP on real classic consoles!
When I was a kid, I always wanted to have a SNES game about my favorite anime series, Saber Rider and the Star Sheriffs. This never has happened. In 2005 I went ahead and contacted the licensor of the show and now finally we can make the game, if we reach the goals on Kickstarter. In order to give you the most accurate 16-Bit GFX experience, we are working with Simon Butler, a veteran from the good old times. He was one of the GFX guys from Ocean Software. The regular games press is laughing at us because we include real classic (homebrew) ports as stretch goals, even before PS4 and Xbox One. My first consoles were Megadrive and SNES and I want to do what nobody has done before.
Saber Rider and the Star Sheriffs is an all-new 2D 16-Bit style run'n'gun shoot-'em-up including giant Mecha action, based upon the original series from 1986. Allow us to take you back in time with this original 80's IP. Power Stride and Ready to Ride!Please support us to make the real classic ports a reality.You can find us here on Kickstarter:https://www.kickstarter.com/projects...the-video-game

Let us show them, that homebrew is kicking ass!Thank you very much for supporting us.

Belgian graphic artist Vadu Amka redesigned a Sega Dreamcast, turning it into a memento of one of the most iconic games for the system: Skies of Arcadia.The main idea was to make the system look like a heavily damaged spacecraft. Just like something from the classic, Jules Verne-inspired JRPG.

I used lime wood I previously cut with a rotating cutter (called a dremel) for the hood. All the wood’s imperfections were first resealed with some light colour wood paste, then sanded stained with mahogany stain. After that, I painted it with a blue and grey colour before sanding it one more time to give it a more degraded and aged look. I waxed the hood and made it waterproof. I put inside a small grid, oxidising it with ocher pigment called « natural earth shade » (synthetic iron oxide). All the rest is an optical illusion made from several black and brown juices. What seems to be metal ring is, in fact, a leather band treated and painted with oxide paint. I used the same pattern for the gamepads slots. I finally reproduced the logo with plexiglass and remoulded it with some 2-component silicone slim before moulding it in resin and painting it.

Sales of pre-owned Dreamcast consoles have ‘gone through the roof’ since Shenmue III was announced at E3. Indie retailers have told MCV that sales of Sega’s last console have skyrocketed since the LA-based trade show. That’s in addition to software sales of the original two Shenmue games, as well as retro copies of Final Fantasy VII. A remake to the latter was also unveiled at E3. “We sold 20 Dreamcasts in the last week alone,” said Alex Bowness of Canterbury’s Level Up Games. “All of sudden, people are asking where they can play the original two Shenmue games. The announcement of Shenmue III really piqued everyone’s interest.”Reload Games Michael Wealleans added: “People are trying to get hold of the original copies of Shenmue and Final Fantasy VII, even if they don’t have the console to play it on. They
just want it in their collection. But with that demand, the price has gone up.”David James-Turvey of Llanelli’s Retrobution adds that this renewed popularity is also driven by the fact that Sega is yet to launch HD Shenmue titles.“Sega has really lost out on a load of digital sales by not releasing HD versions, so naturally indies like myself are the only place that would satisfy that itch to get back into these titles,” he said.“I’ve had more customers hyped about Shenmue III than Call of Duty, and I am glad there are gamers out there like this, because it proves that gaming is not as disposable as other forms of entertainment. Indies should be confident in their physical stock.“Dreamcast sales have come from nowhere almost, what’s exciting now is that young gamers who perhaps didn’t even know what the Dreamcast was are interested in it.”

Those who pre-ordered the upcoming Isotope title SLaVE today received an update on the game's progress from the GOAT store:

Quote:
Good news! After trying many things with the old code and not finding the proper fix for the bug that caused this delay, the SLaVE team decided to rewrite much of the engine code using new techniques. This will result in a better product, as some other minor issues and glitches that were not fixed in the previous code have been addressed and the game will run on the Dreamcast even better than originally planned!

We are pleased to report that the game is back to running on the Dreamcast, this time with no major show-stopping bugs.

Due to the nature of the rewrite, we still need to take a little time for additional bug testing but Jay Townsend's SLaVE is definitely closer to release!

It'd be an understatement to say that the Sonic the Hedgehog game franchise hasn't held up well over time. Sonic was once nearly as big as Mario, but a long string of bad titles (with exceptions) ruined his rep -- you're more likely to spot him in dodgy fan fiction and internet memes than a popular game. And the homebrew developers from Arcane Kids know it. They've built the Sonic Dreams Collection, a batch of tiny tribute games for Macs and Windows PCs that acknowledge the Sega mascot's fall from grace. It masquerades as a leaked set of Dreamcast protoypes, but it's really a nod to the weird places Sonic fandom has gone in the 21st century. There's a "Sonic Movie Maker" where the hedgehog calls you his dad, and "My Roommate Sonic..." well, let's just say it turns romance stories on their head.

Records, like rules, were made to be broken. Shenmue 3's Kickstarter campaign recently wrapped and upon doing so it set the bar for video-game projects on the crowdfunding platform by pulling in some $6.3 million in pledges. It's pretty impressive when you consider that just last month the previous record-holder, the Castlevania spiritual successor Bloodstained, raised over $5.5 million in a similar span of time. Both games come from legendary game developers striking out on their own (thanks to risk-averse publishers) and both are more or less the sequels fans have been asking for for years.

The 14-year wait for Shenmue fans has been a long one, but finally there is some (very early) in-game footage of Shenmue 3.The project is approaching its final two days on Kickstarter. It currently stands at $4,972,983, meaning it has every chance of hitting the $5m village expansion and character perspective system stretch goal.However, it now looks certain to fall short of at least 13 of the 14 subsequent stretch goals, and will almost certainly not hitthe $10m creator Yu Suzuki was targeting – although the developer later downplayed this target."We have come to the final three days of the Shenmue 3 Kickstarter! Your support and encouragement alone have already made this project a huge success. Thank you," the Kickstarter campaign page said."But we are not finished yet! It is our pleasure to announce the new scene from Shenmue 3! It is still a work in progress, but Yu Suzuki has sent it with loving care and hopes it will be all that the fans of the series have come to love, and will show those new to the game some of the wonder and magic they can expect from the continually unfolding world of Shenmue."Shenmue 3 was announced during the Sony E3 press conference. It hit its $2m goal after just 12 hours on Kickstarter, breaking a record in the process, although funding progress has since slowed considerably.

The CEO and president of Sega has admitted that it has failed its fans – but is determined to win back their trust.“We did our best to build a relationship of mutual trust with older fans of Sega, but looking back, there’ve been some titles that have partially betrayed that [trust] in the past 10 years,” Hajime Satomi told Famitsu, as reported bySiliconera.“Sega in the ‘90s was known for its brand, but after that, we’ve lost trust, and we were left with nothing but reputation. For this reason, we’d like to win back the customers’ trust, and become a brand once again.”Recent releases such as Sonic’s recent Wii U and 3DS outings have been met with critical and commercial failure, with the company’s recent annual report citing a “weak” 12 months for software sales.“I’ve been talking to the employees about how we should start putting serious consideration into quality from this point on,” Satomi added. “Especially in North America and Europe, where it’s always been more of a focus on schedules, I believe that if we can’t maintain quality, it would be better to not release anything at all.“Since we’re seriously considering quality, I can’t make that promise for the time being, but I believe we will announce something for home console at Tokyo Game Show.”

The Shenmue series represents a milestone in the gaming industry for many fans, a point where console experiences truly took off. The first Shenmue, released in 1999 for the Sega Dreamcast, was an immersive, emotional, cinematic role-playing game that expanded the definition of an action experience and pushed existing technology to its limits. A new documentary from filmmaker Adam Sipione and Fauxpop Media, A Gamer's Journey: The Definitive History of Shenmue, dives into the franchise's history and explores the recent announcement of Shenmue 3. Series creator Yu Suzuki revealedShenmue 3 and its $2 million Kickstarter on-stage during Sony's E3 2015 press conference, and nine hours later, the project had cleanly smashed that goal. Check out the teaser for A Gamer's Journey, including footage direct from Sony's E3 showcase and accompanying fan reactions, below.

Shenmue, auteur-creator Yu Suzuki’s impressive, interactive R.P.G. was developed to be the definitive hit that would drive sales of the fledging console and set a high bar for what gamers could expect from the state of the art gaming tech presented by this, the first sixth generation console to be released.

Unfortunately, it didn’t work out as planned.

Although Shenmue was years ahead of its time, and no matter how revolutionary and immersive, the development and production of such a cutting edge game burned up what was rumoured to be seventy million dollars, which made it an enormous risk.

And the risk wasn’t just for the game. It was for the console itself.

Every console needs its primary driver, and for the Dreamcast, Shenmue would be it.

Or not.

Although it has been fifteen years since its release, Shenmue remains one of the most popular and beloved games of all time, and a third game to finally finish the story has been a fixture on gamers’ Most Wanted lists for years.

Until June of 2015 when their dreams came true and blew Kickstarter off the net until they could reboot their servers for a deluge of adoring fans.

Begun well before the news that Shemue III was announced at E3, A Gamer’s Journey: The Definitive History of Shenmue was designed to tell the story of this unparalleled game – a financial flop that generated a dedicated following of hardcore fans worldwide who showed their unending support on YouTube, message boards, websites and beyond. Originally, this feature documentary was filmmaker and longtime Shenmue fan Adam Sipione’s Hail Mary pass to help galvanize the community and tell the world that there was indeed a fan base hungry for more of the game they loved so much.

And then it happened anyway!

So now, our mandate has grown.

Through interviews with fans, voice actors, critics and creators, A Gamer’s Journey will take you deeper into the world of Shenmue as Adam and the Definitive Film team at FauxPop Media discover what happened to this inspiring game that had such an impact on so many.

We’ll find out how Shenmue came back with a vengeance, and, hopefully, we’ll show fans what lies ahead for this game that is perhaps now finally ready for its time.

How open-world will be Shenmue 3 be? Will there be a pet dog? Are there going to be Coca Cola collaborations in the game? Shenmue creator Yu Suzuki has been answering fan questions about the project via his Twitter feed, addressing a wide range of topics. While his answers are brief, some of them do shed a little more insight into Shenmue 3 and what to expect from it. Read on.Were there originally 16 chapters in the Shenmue saga or were there 11? please elaborate as to why some say 16 and some say 11.It is 11 chapters, but with branched story line, it will be more than 11.At $5 million, exactly HOW open world will Shenmue 3 be, compared to Shenmue 1/2?I’m expecting something similar to Dobuita in terms of scale.Will you be disappointed if the Kickstarter doesn’t raise $10mill for that ‘open world experience’?No I won’t. I am grateful I have another chance for a new Shenmue. I will do everything I can within the budget.Will the Tiger scroll translated by Guizang in 1 be in 3?Great idea! I will look into it.For Ryo Hazuki’s model and others, are you going to reuse models and generally assets from Shenmue 1 and Shenmue 2?I don’t plan on recycling them, but will use the good parts as an reference.Would love to hear Mandarin voice acting alongside Japanese in Shenmue3. Could we make it stretch goal?Thank you, it is under consideration.Why do you think Shenmue didn’t appeal to the mass audience back then? Would it need to be ‘modernized’ for today?One reason may be there were so many new challenges. New challenges this time too. It’s the most important thing.Can we expect the return of lottery prize in Shenmue 3? May be the first prize can be a figure of Yu Suzuki!Great idea. Thanks. I will need to think about something more appealing than a figure of me.Will you research latest tech in AI so you can include it in Shenmue 3 to make it a pioneering game like its predecessors?Yes. I would like to take on some new challenge in terms of technology.Is there a possibility to film a production process for example motion capture or dubbing, during development of Shenmue 3?Yes, we have it and I would like to feature it in an update.Will Coca Cola join the Party?I’m considering collaborations with companies like Coca Cola.What’s the I.Q. score of Fukuhara-san?Maybe something like 86?What can you tell me of the three blades?Jobs using scissors, razor and knife- barber, cook, and sewer. Skills for jobs with steady demand in any era.My 10-year-old daughter wants to know if she’ll be able to use the phone at will in Shenmue 3 like she does in Shenmue 1.Look forward to it. There will be many nostalgic scenes. Maybe a tin can telephone as well?If future installments of Shenmue become a possibility will we have the option to bring over save data from Shenmue 3?I have not decided it yet.Can we expect epic fights like in Kowloon in Shenmue 2 and a similar battle fight system?There is “Battle System Expanded” Stretch Goal. It will enhance the battles, better than Shenmue 2.Will we start Shenmue 3 with some items/skills/scrolls from Shenmue 1 + 2?The platform is different, so unfortunately we can’t do it.Should we expect any Sega related stuff in Shenmue 3 like arcade games or toy capsules?There is a possibility.Were there any gameplay elements for Shenmue 1 and 2 that had to be cut due to budget constraints?Yes. I wanted the ramen noodles to get soggy and yucky, but couldn’t. I wanted to get that real.Will the “Shenmue Trial” be used for feedback to improve the game like Square Enix have with the Final Fantasy XV demo?I would definitely want to get feedback, so I’m looking into how to put a system like that in place.Will there be official Kickstarter Shenmue 3 forums to discuss and give feedback throughout the development process?I of course would like that and am looking into it.Will everything be voice acted the same way as 1 and 2? or will budget constraints not allow 100% VO all the time?Full voice will be possible if we have enough funding.I was wondering did you get Ryo Hazuki name from Ryudo Uzaki that was a Japanese musician?Nope.My question is why is not possible to use Shenmue Passport models for Shenmue 3?I’m considering about adding some functions from Shenmue Passport.Can we expect custom clothing for Ryo Hazuki? It would be great feature to able to style Ryo Hazuki as we want.There’s a feature on the $250 tier and up to change Ryo’s jacket. Other customizing under consideration.Why was the Dragon Mirror hidden under a cherry tree, a not-so-safe place like the basement?Iwao [Hazuki] thought the place under Cherry blossom tree was safer.Where did Ryo get his bandaid?It didn’t appear in Chp.1, but there was a martial arts event. The scar is from the final match.What is your favourite movie?My favourite 3 are: The Hustler, Casablanca, Roman Holiday. I love Billiards, and I still play it sometimes.Will Shenmue 3 be compatible with the project Morpheus VR headset for the ultimate second life experience?I feel that VR offers great possibilities.Will there be a pet dog in Shenmue 3?Depends on the budget.Shenmue’s core plot is basically Hamlet. Are you a Shakespeare fan and has that been an influence?Sorry, but I have not read Hamlet. I know Hamtaro though.I always wondered how Ryo , being Japanese, could communicate so easily in China. Can Ryo speak Chinese?Let’s not go there…Suzuki-san, can you please tell us some little info about Shenhua that the fans don’t already know yet?The Shenmue tree’s flower is named Shenhua. She is named after that flower.Will Ryo learn the value of forgiveness in Shenmue 3?Please play Shenmue 3 for that answer!Do you have a rough idea how many people will be in the development team for Shenmue 3?It will vary depending on the [Kickstarter] budget.Since relationships between characters will be more prominent, will we see something like a multiple choice conversation system?I am thinking about a dialogue selection system.Please confirm that guns will never be a part of Shenmue gameplay, not for Ryo or any other playable character.I am not thinking about including guns as a weapon at the moment.Will Ryo finally eat and perform other bodily functions?I don’t have plan on implementing it for Shenmue 3.Why does Ryo have a Saturn under his TV in Shenmue 1, but no games? Was Iwao using the promise of a game for it to focus Ryo? :PThat sounds about right. Let’s go with that.Mr. Suzuki, what is your favorite music to listen to?I like Jazz and Rock.Shenmue 3 is in development for PC and PlayStation 4.
Read more at http://www.siliconera.com/2015/07/03...YEKv1oJL7hr.99

When the word got out that Shenmue 3 was getting financial help from Sony, not just E3 stage time, some gamers understandably flipped out. Were Yu Suzuki and crew duping fans into supporting a big-budget sequel in the guise of a crowdfunded indie title? Well, you can relax a little -- Suzuki has come clean and explained to backers just how Sony and partner Shibuya Productions are involved. On top of an apology for misleading supporters, the developer notes that Sony and Shibuya are helping out with marketing, production and (in Sony's case) "some publishing." While he can't talk about the terms, he's adamant that your money is going directly to Shenmue's development. The other companies are "not seeing a cent" of your pledge, Suzuki says.

Could Shenmue 3 be released on Xbox One? That all depends on how you interpret a new addition to the game’s Facebook page.As added to the FAQs today: “Currently we are planning development only for PC (Windows) and PS4. Other platforms have not been decided yet. If other platform versions were added as rewards, an announcement would be made on the update page.”This statement has led to some speculation that were the game to hit a certain unspecified goal on Kickstarter, Xbox One could be added as a platform. This seems unlikely, surely, seeing as Sony is helping to develop it.The game’s FAQ has also added some more detail about its funding, questions of which were asked last week.“No, we cannot make an open world game for $2m,” it now says. “Shenmue will be produced using both the funds raised from the Kickstarter and through other funding sources already secured by Ys Net Inc. We are very sorry, but due to contractual obligations, details of outside investments will not be disclosed.”Speaking in a Reddit AMA, Suzuki also confessed that in his mind $10m is the magic crowdfunding goal that will allow him to fulfil all of his ambitions for the title.“I will say this: if we reach the $5m mark, one of the things I really want to do with Shenmue 3 will become a reality,” he confessed. “At $10m, it will truly have the features of an open world.”Shenmue 3 currently stands at $3,524,474 on Kickstarter.

The long-awaited sequel to the iconic Dreamcast franchise Shenmue is really happening. Shenmue 3, unveiled by series visionary Yu Suzuki at Sony's E3 press conference, has already hit $2 million on Kickstarter. It's almost certainlya crowdfunding record, and means fans will get to play as Ryo once more on their PS4 and PC. Given that Sega doesn't have an E3 booth this year, the game's revival is certainly a shock to fans. The original titles were cult classics on Sega's last console, but many assumed the publisher had given up on a third entry. The company is a little busy developing Sonic and Angry Birdscrossover games for mobile, after all. That's why it wasn't surprising to hear that in order to fund a third entry, the Shenmue team is striking out on its own. The Kickstarter campaign is essentially an open challenge to fans: You say you've always wanted this game, now prove it.

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