Type: GeneralAnswer: This guide explains how you go about booking for an event.

What are Goblin Points?

Type: GeneralAnswer: Goblin Points are reward points that players can earn for helping the game. This can be anything from donating costuming to helping out at a stall for something like GeekFest or ICON.

These can then be used to buy build blankets, production points or extra lives for your character.

What are the banking details for Mead Legends?

Type: GeneralAnswer:

The banking details for MEAD are:

Bank: ABSA

Account Number: 9298344223

Branch Number: 632005

What do we mean when we say we need monsters for a event?

Type: GeneralAnswer: At events people also do what we call a monstering slot. For about 2 hours you get to play monsters and NPCs instead of your characters. Everyone takes turns so you have something to fight or interact with. This is normally for only 4 hours over a weekend, but you can sign up for a lot of monstering on mini events if the adventures aren't open or specifically for your character. You also earn Goblin Points for monstering.

Chapter Choice: Alternative Lock Picking Rule

Type: RulesAnswer:

Alternative Lock Picking Rule There is an alternate lock picking section on page 40 of the Nero rulebook. It states that puzzle boxes or something similar may be used when picking locks.

Mead Legends Choice

Mead legends will employ the alternative lock picking rule and players must solve the puzzle when picking a lock.

Chapter Choice: Production Drops

Type: RulesAnswer:

Production Drops A chapter can choose to drop refined materials used in production skills in addition or instead of just purchasing additional materials

Mead Legends Choice:

Monster hut/Plot may drop refined components used in production skills.

Chapter Choice: Tracking Character Spells

Type: RulesAnswer:

Tracking Character Spells In the first part of the Magic Section in the Nero Rulebook (page 46) a chapter can choose one of the following options with regard to spells:

Memorization

The Memorization system requires the caster to choose which spells they will cast at the start of each reset period. All casters have access to all spells when memorizing.

Cast on the Fly

The caster can select what spell he uses for each slot at the time of casting.