Experience another terrifying chapter in the Resident Evil series with Resident Evil Code: Veronica X (aka Biohazard CODE: Veronica X in Japan). After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety of weapons, items, and clues scattered around to help you survive the nightmare and make sure the virus doesn't spread any farther.

Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries

Revision

OS Version

CPU

GPU

Result

Tester

r5272

Windows 7

Intel Core 2 Quad Q9505 @ 3.4GHz

NVIDIA GeForce 9800 GT

Game seems to run well, but has some major framerate problems. In order to run the game properly, you have to set framelimit to around 70-90 and disable Audio Throttle. Door opening sequences will still be slow, but most of the game will run faster. In order to get all graphics in game, you gotta disable EFB Copy. Sound works well, but some sounds and music are missing. Control is the only perfect part of the game, I think. Resident Evil Code: Veronica X (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed

Games runs with no problems at all using the latest stable version of Dolphin, 4.0.1. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.

It runs fullspeed and without glitches. I tested the PAL version with IRx2 and an AR widescreen code. Opening the Dolphin graphics menu in game will freeze the game. Don't load savestates before the language menu or sound won't work.