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Anointed Procession Discussion

57 minutes ago

@thebome101 Thank you! And thank you for the feedback! I had faintly thought of Panharmonicon and have one copy currently (yes it's quite a bit cheaper). My initial thoughts were this... that it was a dime in one hand and 10 pennies in the other. Doubling tokens creates double the damage output for Impact Tremors and Kessig Malcontents..

Upon further thought, however, Anointed Procession comes with the temptation of holding off on Kessig or Burn at the Stake when really, I should just be slamming those things down like there's no tomorrow. Dual Casting as well, can give me the double token output from my sorcery drops.. and turning all my Impact Tremors into Purphoros, God of the Forge's is quite attractive. Good suggestion! I'll make the change and keep my Anointed Processions nearby.

6 days ago

So, I run this commander with a similar strategy and I've found the following cards works really good for beating face when they come out. Anointed Procession is a powerhouse card if you can get it out onto the field. Since Edgar naturally produces tokens no matter where he it, this doubles those tokens made. I usually use them for a meat shield and sacrifice outlet when this happens,
Teferi's Protection
is an amazing card to draw when things aren't going your way with this deck also. Specially when you have more than two opponents and need to figure out what to do next, and Sanguine Bond + Blood Tribute is a great infinite combo that was pointed out to me that goes great in this deck.

1 week ago

Interesting use of my favorite commander. I had always imagined Ghave, Guru of Spores would be the best abzan enchantress deck due to the fact that he combos so well with powerful enchantments like Doubling Season and Anointed Procession plus the fact that you have built in blockers. That is a tangent though, my main point here is that I like the way you went with this. +1

1 week ago

Welcome to the format! The first thing thats jumping out at me is this deck needs ramp. The good thing is you're in Green, so you have a lot of nice options for ramping and colour fixing. Traveler's Amulet is something I'd cut, because you have access to spells that put extra land directly on the battlefield. Rampant Growth, Cultivate, Kodama's Reach, Grow from the Ashes, Harrow and Natural Connection are the types of cards you should be considering. Emmara has lovely Mark Winters art so lets try and make sure we can pay to get her out on the battlefield! Growth Spasm finds land and gets you a token! I try to run 36/7 lands and at least 6 pieces of ramp, but prefer 8-10. The most important thing in EDH is getting to cast your spells.

Sundering Growth fits your populate theme and you're going to find that SO MANY decks in Commander have problem artifacts and enchantments you're going to want to destroy.

Another fun (and very cheap) effect for GW tokens is Glare of Subdual. I don't think its essential, but its a nice trick.

When I had a token deck, if I was running Decimator of the Provinces like you are I liked to run From Beyond. Gets you a token every turn but then searching out your big eldrazi when your ready for a big attack is great. Awakening Zone also gives you a free token once a turn. AZ is like $3 as of this posting, most everything else so far I've mentioned should be a buck or under. Going up in price to $7 or $8 is Anointed Procession, which is the cheapest token-doubling effect I think you can get right now.

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