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Nohr (pronounced /nɔɹ/?[1]; Japanese: 暗夜王国Black Night Kingdom) is a powerful "glory-seeking" kingdom present in Fire Emblem Fates. It is ruled by Garon. This kingdom has many qualities that are opposite to its counterpart, Hoshido. Hoshido is a peace loving kingdom, while Nohr thirsts for glory. Nohr also looks aesthetically different from Hoshido, Nohr's architecture resembles a European influence, instead of Hoshido's Japanese influence. Their color preferences also seem to be at odds, Hoshido generally features red and white colors, while Nohr has blue and black as their corresponding colors.

All members of the Nohrian royal family possess the power of Dragon Vein, the ability to alter the environment around them.

Notable locations within Nohr

Dragon's Gate

An ancient draconic ruin built long ago by the First Dragons. It grants access to other worlds across time and space.

Cheve

Cheve (Japanese: シュヴァリエChevalier) is a location in Nohr. A group of rebels was located within Cheve.

In Conquest, by King Garon's orders, Corrin's army was sent to suppress the rebellion. Corrin refused to kill the rebels, but Hans killed them and gave Corrin credit.

Despite the existence of a rebellion, most citizens actually are loyal to Nohr.

Woods of the Forlorn

The Woods of the Forlorn is a heavily forested area in central Nohr, where the thick canopy causes no light to enter the woods. The forest is - or was - also used as a graveyard to members of Nohr, as many graves can be spotted around the woods. According to Camilla, there is also a mansion within the woods, known to be "more terrifying" than the haunted mountain in the Boo CampDLC. The woods also contain marsh puddles frequently around the forest, causing harm towards people not raised in Nohr.

In Birthright, Corrin's army head from the Ice Tribe village to the capital of Nohr - Windmire - with the quickest route being the Woods of the Forlorn. Whilst heading deep into the forest, they are ambushed by Leo and his retainers, by summoning Faceless and using the marsh to his advantage. Despite this, Corrin's Army were able to defeat Leo, and granted the army a Warp Book to warp once from the Woods of the Forlorn to Notre Sagesse.