Agatha is attacking team there are 3 main objectives beginning, middle, and end, The beginning objective is broken into two parts

Objective 1

Agatha - Begins by pushing 2 carts loaded with boulders to catapults to activate them - each actives when the cart of ammo arrives they are then used to do damage to the gate of the mason castle this is modifiable and can be made more difficult, the gate will only take damage from catapults.

Mason - Stop the attack

Objective 2 (If Agatha attack is not stopped)

Agatha - enter castle locate Malric(aicombatbot) and kill him

Mason - Defend Malric

Objective 3 ( if Malric is killed ) Malric’s head in placed at location of his death

Agatha - Claim Malric’s head and retrun it to the Agatha base

Mason - Stop the bounty from being claimed

The maps current state is pretty basic and I will continue to expand upon it I will try and keep this WIP updated as much as i can.

You should upload some map layouts and stuff so we can see how it flows, and take a bunch of screenshots to post here. Of course we cant really critique you on the way the map plays, but we can definately offer help in other areas.
Also, what are your objectives and what kind of themes do you have planned for the map?

Some good screenshots to upload would be things like overhead editor view, possibly drawn over in photoshop to show us your detailed plans :)

Very… Flat ! It looks like you added many pikes for balancing it . I find the objectives fun but do you want to keep malric ? It could be more RP to remplace it with a bourreau(i don’t know the english word) or malric wife or son

This is progressing very nicely. I like the vibe and general layout a lot.

Some crits:

-Need better indication on the Catapult progress on the door. Maybe a progress bar, or some kind of chat indication (The Door is at half health!)
-Loading the Catapult is cool, wonder if there is a way to expand on that (I think you said it was planned.)
-Terrain needs some love in the starting area.
-Very long run to the King. Either need to spawn closer, bring the king into the entrance hall, or reduce the overall size.
-Malric’s Head objective is awesome. Just needs a reset for when it falls out of the level/into water