The rankings on this page show the strongest Azerite traits to take when
playing an Outlaw Rogue in World of Warcraft: Battle for Azeroth,
Patch 8.1. To use these traits, you will need to have obtained
the Heart of Azeroth first. If you are yet to do so, you can find out how to
in our Heart
of Azeroth guide.

1. Choosing Azerite Gear as an Outlaw Rogue

In most cases, you will want to use highest item level Azerite piece, as
the raw damage gain from extra Agility almost always out-weights the trait
values. However there can still be some edge cases where that would not be an
upgrade, so it is recommended to sim your gear regardless. It is also important
to remember that Azerite pieces have a much higher Stamina item budget compared
to any other slot, so those upgrades will be very noticeable for your
survivability.

2. Choosing Azerite Traits as a Outlaw Rogue

The following sections will discuss some of the best-simming traits in each
category, but also some of the potential pitfalls. Be sure to check out
our simulation section to get a better
idea of how the traits stack up against each other.

2.1. Outer Ring

Outer Ring traits are the heavy hitters of Azerite, generally carrying most
of the value on a piece of gear, and generally will decide most of the choices
for Azerite pieces of same item level.

Keep Your Wits About You is a new addition in 8.1, and currently
it has the potential to be very powerful a in dungeon setting. However, that is
very much subject to tuning currently.

Snake Eyes looks fairly powerful, but the key issue with it is
the dependency on having 3 traits for it to be optimal. Due to this, it is not
optimal in raids, but can still be useful in Mythic+. One thing to note is that
this trait scales a lot with the Azerite piece's item level, and if you happen
to get a 3-piece set at 385 item level, the "meme" build becomes a lot stronger
and gets a lot closer to the normal build's effectiveness. However, due to 8.1
changes of halving its effect, but doubling its stacks, there is still no real
situation where you would want to actively go for stacking it.

Deadshot is generally the to-go trait, as it is fairly
strong without needing to stack it, and scales in AoE setting, unlike some of
the other high damage traits (Thunderous Blast /
Dagger in the Back). The main issue with this trait is that it is not
present on any raid pieces, so it is fairly random in acquisition.

Ace Up Your Sleeve is another fairly decent trait that has the
same benefits as Deadshot, but one copy of it does show up on
raid gear.

At least one copy of Archive of the Titans /
Laser Matrix is effectively required for raiding, as the stat gain
(Reorigination Array) from it is incredible. However, since you do
not gain said bonus outside of Uldir, they fall off in value greatly in
Mythic+. One thing to note is that Laser Matrix behavior in
Mythic+ can be often detrimental (currently breaking crowd control, and
engaging NPCs who can be in combat with one another), as such it is best to
avoid it there.

Overall, for raiding, one should aim for Archive of the Titans x1
+ Deadshot x2 and for Deadshot /
Snake Eyes x3 for Mythic+ or most other content. Some of the other
decent traits that are fairly effective in most situations are
Blightborne Infusion and Swirling Sands, due to both
of those traits granting stat values that scale well with number of targets
while not performing too poorly on single target.

2.2. Middle Ring

Middle Ring traits are fairly simple and straightforward. They might make
a difference when picking between two Azerite pieces of same item level, but
they are unlikely to influence your choice when one of the Azerite pieces is
higher.

Overwhelming Power is generally the highest damage option,
however you do lose its stacks (and thus diminish its duration and effect)
when you take damage, which might make it somewhat less effective in some
situations.

Heed My Call is a decent but not amazing trait. It has some
built in-cleave, but in a small radius, and with a greatly reduced AoE
component.

Azerite Globules is probably the only bad choice in this
category, as its damage depends on the AoE damage component, but in most
situations the enemies do not live long enough to get 3 stacks and explode.

2.3. Inner Ring

This Ring contains just utility / defensive traits, and while some of them
give movement speed, which can be considered DPS, it is hard to quantify that
gain.

Resounding Protection is the best pure defensive trait, as it
is a strong absorb, which does not have an activation condition.

Longstrider is probably the only trait that can be considered
a DPS gain, since as melee DPS, travel time is a damage loss.

Gemhide is worth mentioning, since almost any damage taken
will activate its effect, and the avoidance rating can help in surviving raid
damage.

Most of the other traits are too situational to be chosen or simply too
underpowered.

5.3. Outer Ring AoE

5.4. Middle Ring AoE

6. Azerite Traits for Outlaw Rogue

6.1. Outer Ring Traits

The first Ring of Azerite Traits are special effects that can be activated
through Azerite Armor throughout Battle for Azeroth. These traits are mixed
between those that are universal between all classes, and those specific to
Rogues. While currently there is no overlap in traits between Outlaw and other
specializations (unlike Assassination / Sub), they might get added in the
future.

Relational Normalization Gizmo causes your spells to have a
chance to grant you a primary stat and maximum health buff or Haste and 50%
movement speed for 10 seconds. This trait is only obtainable through
crafting Engineering goggles (AZ3-R1-T3 Gearspun Goggles) that cannot
be upgraded past item level 340.

Secrets of the Deep causes your spells to have a chance to
spawn a Surging Droplet nearby, which you can collect to increase your primary
stat for 18 seconds. Rarely, a Void Droplet will be created instead, which
increases your primary stat for twice as much as Surging Droplet's when
collected.

Unstable Catalyst causes your spells and abilities to have
a chance to create a zone standing in which increases your primary stat.

Anduin's Dedication / Sylvanas' Resolve
causes your spells to have a chance to increase your primary stat for 10
seconds. If an ally dies nearby you also instantly gain this effect. Note
that this is a PvP trait.

Champion of Azeroth gives your abilities a chance to increase
all your secondary stats for a minute, stacking up to 4 times. Getting a new
proc will refresh the duration, so you will keep this at 4 stacks throughout
an entire fight.

Filthy Transfusion gives your damaging ability a chance
to do damage over 6 seconds to the target, healing you for the damage done.

Glory in Battle / Liberator's Might causes
your spells to have a chance to grant Critical Strike and Haste for 10 seconds.
Note that this is a PvP trait, and attacking a member of the opposing
faction significantly increases this chance, making these traits are much
stronger in PvP content.

Meticulous Scheming causes you to gain a buff for 8 seconds
that transforms into a 20-second Haste buff after you cast 3 different spells
while it is active.

Swirling Sands causes your spells to have a chance to
increase your Critical Strike for 12 seconds. This duration can be extended by
landing Critical Strikes up to a maximum of 18 seconds.

Collective Will / Stand As One causes your
spells to have a chance to increase your primary stat and maximum health. This
effect is also applied to up to 4 nearby allies. Note that this is a PvP
trait.

Combined Might / Stronger Together gives you
and 4 allies a bonus to one of your secondary stats or to your Spellpower / Attackpower (depending on your role), chosen at random, for 10 seconds. Note
that this is a PvP trait.

Last Gift / Retaliatory Fury causes your
spells and abilities to have a chance to grant Mastery and an absorb shield .
Note that this is a PvP trait; also, taking damage from a member of the
opposite faction has a chance to activate this effect, making these traits much
strong in PvP content.

Dagger in the Back gives your abilities a chance to shoot
a dagger at your target, applying a damage over time effect for 12 seconds,
stacking up to 4 times. If you shoot this dagger when behind the target,
it will apply 2 stacks.

Thunderous Blast gives your damaging abilities a chance
blast the target for extra Nature damage, and cause the target to take 20% more
damage from your next blast. When the bonus damage reaches 100%, the next blast
will Critically Strike, and reset the bonus damage back to 0%.

Tidal Surge gives your damaging abilities a chance to deal
some Frost damage to the target and slow it by 20%.

Rezan's Fury causes your damaging abilities to have a chance
to summon a Child of Rezan, which deals Physical damage to your target and causes
them to bleed for additional damage over 12 seconds.

Ruinous Bolt gives your abilities a chance to summon a Soul
(pet) by your side for 14 seconds. The Soul deals Shadow damage to a random
nearby target.

Synaptic Spark Capacitor gives your abilities a chance to
put a debuff on your target. This debuff will deal damage to enemies within 8
yards of the target with the debuff, and causes them to do 5% less damage to
you. This trait is only obtainable through crafting Engineering goggles
(AZ3-R1-T3 Gearspun Goggles) that cannot be upgraded past item level
340.

Barrage Of Many Bombs gives you a chance to fire a
clusterbomb at your current target. When the bomb gets close, it explodes into
smaller bombs which do AoE damage when they hit the ground.

Stronger Together causes your abilities to have a chance to
plant a factional banner for 6 seconds, empowering yourself and up to 4 allies
with the spirit of the Alliance.

Battlefield Focus / Battlefield Precision
gives your abilities a chance to apply stacks of a debuff to the target. This
debuff causes them to take more damage from all raid members. Note
that this is a PvP trait.

6.1.3. Uldir

These traits are only found on raid gear within Uldir, and have two traits that can only be found
on these pieces.

Archive of the Titans is an Uldir-specific trait. It gives
you a small primary stat buff every 5 seconds which stacks up to 20 times.
Stacks only decay when out of combat. It also gives the
Reorigination Array buff, which you should always aim to
have active while raiding in Uldir.

Laser Matrix causes your spells to have a chance to unleash
a barrage of lasers which deal damage and heal injured allies for a small
amount which is further split among them. It also gives the
Reorigination Array buff, which you should always aim to
have active while raiding in Uldir.

If either of these traits are active on your gear when you are inside Uldir,
it will also grant the Reorigination Array effect, increasing
your highest secondary stat.

6.2. Middle Ring Traits for Outlaw Rogue

This Ring will only be present on 340 item level Epic gear and above, and
provide options that enhance the roles your class can perform. Therefore, there
will be 3 DPS options.

Azerite Globules gives your damaging abilities a chance to
apply a debuff to your target. This debuff stacks up to 3 times, and when it
reaches 3, the target explodes, doing AoE damage.

Overwhelming Power causes your damaging spells to have a
chance to increase your Haste. The amount of Haste granted decreases every
second or whenever you take damage.

Earthlink increases your primary stat, with the exact
amount cycling between a minimum value and maximum value every 6 seconds.

Elemental Whirl causes your damaging spells to have a
chance to increase one of your secondary stats for 10 seconds.

Unstable Flames causes your damaging spells to have a
chance to grant a Critical Strike buff for 5 seconds, stacking up to 5
times.

Personal Absorb-o-Tron grants you a chance, when taking
damage, to gain a large absorb shield for up to 1 minute. This trait is only
obtainable through crafting Engineering goggles
(AZ3-R1-T3 Gearspun Goggles) that cannot be upgraded past item level
340.

Impassive Visage heals you when you take damage. It can not
occur more often than every 6 seconds.

Auto-Self-Cauterizer grants you a chance, when taking
damage, to self-heal for a large amount and remove most bleed effects as well
as slowing nearby enemies by 30% for 5 seconds. This trait is only
obtainable through crafting Engineering goggles
(AZ3-R1-T3 Gearspun Goggles) that cannot be upgraded past item level 340
.

Self Reliance causes you to be healed every 3 seconds while
no enemies are within 12 yards of you.

Gemhide causes you to gain Avoidance and Armor for 10
seconds when you take damage that exceeds 10% of your maximum health.

Bulwark of the Masses causes you to gain a moderate absorb
shield when surrounded by 4 or more enemies, but can only occur once every 15
seconds.

Vampiric Speed causes you to self-heal and gain Speed for 6
seconds whenever an enemy you damaged dies.

7. Find Azerite Armor By Trait/Power

In the table below, you can see all of the Azerite gear available to your
Outlaw Rogue. By using the +
button located next to each item, you can expand the list of Azerite powers that this item possesses
(to collapse the list, simply click the -
button).

If you want to filter items according to the powers that they offer, you can use the
filters below.