This video shows the positive use of mobile devices in the classroom to provide a “back channel ; and also discusses other aspects of mobility, such as the teacher being able to interact with her class even though she was physically away that day. Uncategorized back channel classroom feedback twittertools to support and enhance learning.

This video shows the positive use of mobile devices in the classroom to provide a “back channel ; and also discusses other aspects of mobility, such as the teacher being able to interact with her class even though she was physically away that day. Twitter in the Classroom. Tags: Uncategorized back channel classroom feedback twitter The comments are worth reading too as they provide significant perspectives and additional information on this innovative use of mobile Web 2.0 tools to support and enhance learning.

I think for many teachers one of the biggest concerns about including cell phones in classroom learning activities is that they will be used inappropriately. would like to brainstorm some "rules" for including cell phones inside of the school classroom. Teachers do not want to be responsible for harmful mobile behavior. Yet, by ignoring cell phone etiquette, we are not doing the students any favors. We could teach appropriate cell phone etiquette, while showing students how to use cell phones as learning tools. What are your top 5 rules? Or what would your top 5 rules be

In the post, we will consider the use of mobile devices within the Flipped Classroom method. As I myself am currently learning about and thinking about the concept of the Flipped Classroom, it would be prudent to look elsewhere for a more definitive definition of the Flipped Classroom. For the purposes of this blog post, a simple description will do so simply put, a flipped classroom is a classroom where the instructional time and student activity time are reversed. In the Flipped Classroom model, the sequence is flipped.

This afforded me the opportunity to focus on the messages provided by the presenters in why technology integration is crucial in today’s classroom. When we buy a new TV, we are shopping for the creative experiences presented by visual artists - kids are doing the same thing when they are shopping for video games. Video games are changing the nature of learning but this industry will also drive an increased need in story writers, artists, musicians, etc - we should not shortchange the arts in our funding and in our instructional focus. David Warlick. Amber MacArthur.

Although the challenge today is integrate current technology in today’s classroom in a way that is useful and practical for personal productivity and for learning, it is always interesting to see what the future of technology will be and the potential uses for it. In this newly released TED video, Pattie Mae and Pranav Mistry demo their wearable technology nicknamed “Sixth Sense and discuss what may be possible in the near future. Tags: video Mobilelearner youtube reflections Enjoy.

'For all the mind-boggling stats we read about the video revolution, like how we are publishing video to YouTube at the rate of 72 hours every minute, and consuming over 3 billion hours of video each month, as well as other stats you can see here , video as a medium hasn’t really evolved. mean we sit back and watch a video, pause and play it, and rewind and fast forward it, but that’s about it. There’s been little innovation in video around interactivity and engagement as compared to what we may find in a Flash-based interaction for example.
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Classroom Integration Homework The very first thing I thought of when I was playing with DailyBooth was image-based homework assignments! Students could easily capture images of everyday culture that reflects classroom learning. Storyboarding What a fun way to create a storyboard for a video project by texting in images and text describing the different scenes. I have a few favorite sites that couple with my cell phone camera for posting images to the web. Three of my favorites are Pixelpipe, Photobucket and Flickr. now have a fourth. It is called DailyBooth.
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There has been a new buzz word added to the education lexicon of late (as if one were needed) – the flipped classroom. Case in point is Salman Kahn whose prolific creation of online science and maths lessons is often cited as one of the best examples of the flipped classroom. There is understandably much potential in this model thanks to the extra ease and accessibility current technology such as ubiquitous video cameras and internet access is providing it, but it is by no means an answer of itself. Full PDF with higher res figures can be downloaded HERE ). Figure 1.
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Classroom Integration Homework The very first thing I thought of when I was playing with DailyBooth was image-based homework assignments! Students could easily capture images of everyday culture that reflects classroom learning. Storyboarding What a fun way to create a storyboard for a video project by texting in images and text describing the different scenes. I have a few favorite sites that couple with my cell phone camera for posting images to the web. Three of my favorites are Pixelpipe, Photobucket and Flickr. now have a fourth. It is called DailyBooth.
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We all see in our classrooms and in our schools how girls generally tend to outperform boys. At the end of this video, Mr. Zimbardo challenges us to come up with solutions to deal with current realities of gender differences. digital culture video gender differences mobilelearningIn this short talk by Philip Zimbrardo, we hear some stats and some larger consequences of the effects of digital rewiring of boys’ brains.
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