Hi, Matt Perrett here. I enjoy writing short fiction and one-shots, with my longest work to date clocking in at 102 pages. I'm frequently inspired by unusual situations in the games I play or videos I watch, and most of my comedy shorts are a direct result of something that tickled my funny bone. A quick look at my story list will show that I typically write very light or very dark without much middle ground, though I do also enjoy examining the fine line between humor and horror. I don't like to settle on one game or genre, and currently have ideas for comedies for Final Fantasy X-2, Final Fantasy XIII-2, Final Fantasy Tactics, and Kingdom Hearts. As an amateur writer seeking to go pro, I'm constantly working to improve my craft, so constructive criticism is immensely appreciated.

I am currently working in South Korea as an English teacher at Baron's English Academy in Incheon. My current project is an original screenplay titled The Resurrection War, which I jokingly refer to as Defense of the Ancients or Legend of Legends the Movie. It is sitting at 102/130 pages, and is the main reason (aside from work) why I haven't written any fanfiction shorts for a long time. I also maintain a blog about my adventures in Korea and Japan at mattperrett.blogspot.com. Thanks for reading, and I hope you enjoy my work!

It's Peace Time for the Hunters, which means that instances of back-stabbing and bad blood should be minimal...but instead they're skyrocketing along with a sense of intense unease. C'est la vie, X and Zero. Save the world. You can do it.

On a parallel Earth that diverged from the standard Ranma timeline over five hundred years ago, the Empire of Japan rules almost half the world and has done so for almost a century. This is the story of the Ranma 1/2 cast set on that Earth.

With Terra's betrayal still haunting them, the Titans rescue a young kineticist in need of a home from certain death. But after their loss, can they extend their trust to an outsider again, especially one being hunted by an unknown enemy? BBxRae, RobxStar

Shampoo casts a spell with dragon blood and sends Akane to the realm of gods and demons. Ranma decides to get her back, and nothing - not even insanity or death - will stop him. Hearts of Ice is complete as of 6/20/2009.

One of several sets of side stories I did for JuraiKnights Quantum Destinies series. This one focuses on Shampoo's trials and tribulations as she leaves her village, intent on joining the Battledome in Japan

Thirteen years after the events of Final Fantasy IX, and Eiko Carol's life is turned upside-down once again by an enemy supposedly long dead. What's a girl to do? Chapter thirteen; the last crusade of Black Tango. Completed. Thanks to all readers!

The 17th angel is dead, the last obstacle to Instrumentality has been removed. There is nothing to prevent the next step in humanity's evolution... or is there? As the citizens of Tokyo-3 attempt to rebuild their shattered city, a new enemy threatens.

You may have read BNF already. Or you may have not. It's the story of Zero from his birth to his death at the hands of Vile during the first Maverick War. "Book One" covers his creation in Wily's lab, and his education with his beloved big bro, Bass.

Book Two of BNF. This fellow covers Zero's icky angst after waking up in war-torn 21XX, lost and confused without the guidence of Bass, and disgusted at a world populated with hated humans. But he has a lesson or three ahead of him, courtesy of the Mave

The exciting(?) conclusion of BNF! In a fun twist of fate that would've made his father spin in his grave, Zero has become the leader of the Maverick Hunters, sworn protectors of humanity. And with the former Hunter Sigma now in charge of the Mavericks,

Ranma is in the Eva world, having lost all that is dear to him. He struggles to make a new life in a harsh world of the abusive red-head, an introspective boy, and a quiet, enigmatic girl with blue hair and red eyes.

Mega Man defeats Dr. Wily, foiling his schemes for world domination. However, his greatest challenge lies ahead: enduring a lengthy drive to prison with only the mad scientist for company. Takes place at the end of MM1.

Alexi Romerov, an acolyte of the Scourge, must construct an abomination before he is promoted to the rank of Necromancer. His creation is a greater accomplishment than he ever imagined, but will it be content to remain a servant forever?

Years after his confrontation with cosmic horror, Ness's youthful resilience erodes under the stresses of adulthood. In desperation, he searches for proof that his adventures were real, and not just a product of his questionable sanity.