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Update: Nintendo has answered some frequently asked questions as a follow up to yesterday's announcement of the NES Mini. Apparently, the system will not accept any external media, connect to the Internet, or ever officially support anything other than the 30 games included. Nintendo refused to discuss technical specifications of the device, including use of emulation of graphical effects like artificial CRT scanlines.

And it can now be be pre-ordered in the UK for £49.99 from Amazon, with November 11 as the scheduled release date.

Original Story

After years spent letting the software-based Virtual Console largely rot on its vine, Nintendo is trying to cash in on its nostalgia-filled back catalog with a new piece of old hardware. The NES Classic Edition, announced today, is a palm-sized, HDMI-equipped re-release of the '80s console that will launch on November 11, preloaded with 30 games for $59.99.

“We wanted to give fans of all ages the opportunity to revisit Nintendo’s original system and rediscover why they fell in love with Nintendo in the first place,” Nintendo of America President and COO Reggie Fils-Aime said in a statement. “The Nintendo Entertainment System: NES Classic Edition is ideal for anyone who remembers playing the NES, or who wants to pass on those nostalgic memories to the next generation of gamers.”

Enlarge/ The NES Classic Controller will also work via a Wii Remote with the Wii and Wii U Virtual Consoles.

Nintendo hasn't said much about the underlying hardware powering the re-release, but it doesn't sound like the new system will be exactly the same as the original. For one thing, the announcement makes no mention of the ability to plug in old NES game cartridges, even though pictures show a familiar, cartridge slot dust-cover styled on the system's boxy case. For another, Nintendo says that "each game has multiple suspend points, so you can start where you left off at a later time, no passwords needed," suggesting that some sort of virtualized, emulated version of the underlying games is being used.

The new system also will not support old NES controllers natively. Instead, it has slots that will fit the existing Wii Classic Controller Pro and will also work with a new NES Classic Controller patterned after the original rectangular design (sorry dog-bone fans). One Classic Controller will be included with the system; extra ones will retail for $9.99.

Further Reading

Nostalgia-minded Nintendo gamers looking for new hardware, on the other hand, have been stuck settling for gray market Famiclone systems or emulation-based hardware like the Retron 5, which have their issues when it comes to compatibility and authenticity. Then there's the Analogue Nt, a high-end, high-def, high-priced NES modification sourced from actual Famicom chips, which we recently reviewed.

Here are the 30 games that will be included on the NES Classic Edition:

Balloon Fight

Bubble Bobble

Castlevania

Castlevania II: Simon’s Quest

Donkey Kong

Donkey Kong Jr.

Double Dragon II: The Revenge

Dr. Mario

Excitebike

Final Fantasy

Galaga

Ghosts N' Goblins

Gradius

Ice Climber

Kid Icarus

Kirby’s Adventure

Mario Bros.

Mega Man 2

Metroid

Ninja Gaiden

Pac-Man

Punch-Out!! Featuring Mr. Dream

StarTropics

Super C

Super Mario Bros.

Super Mario Bros. 2

Super Mario Bros. 3

Tecmo Bowl

The Legend of Zelda

Zelda II: The Adventure of Link

Promoted Comments

My money's on this being something like a cut-down 3DS in a box: all the games they've listed are available for the 3DS Virtual Console complete with save state support. They also send you to the eShop page for each game when you click through for more information. The size and power draw of the DS components are also reasonable for a device like this.

As a corollary, doing a SNES model would require them to make a new3DS in a box at an equally low cost which might not be practical yet.

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Kyle Orland
Kyle is the Senior Gaming Editor at Ars Technica, specializing in video game hardware and software. He has journalism and computer science degrees from University of Maryland. He is based in the Washington, DC area. Emailkyle.orland@arstechnica.com//Twitter@KyleOrl