Arian Manchego

@otdoy

active 1 month, 2 weeks ago

ARGH! Second run-through of MnB3. This time – no signaler allowed. And MUST stay on or ahead of schedule. Had three of four close calls, they wore me down to schedule. But stayed the course and got all the way to day 281, Czech Mountains…. until !! These bastards starting dropping precise mortar and regular artillery. Finally got me! Gotta […] View

ARGH! Second run-through of MnB3. This time – no signaler allowed. And MUST stay on or ahead of schedule. Had three of four close calls, they wore me down to schedule. But stayed the course and got all the way to day 281, Czech Mountains…. until !! These bastards starting dropping precise mortar and regular artillery. Finally got me! Gotta…[Read more]

Finally noticed your message about 3e being out. Am using Chrome on Windows 10… tried loading and force-refreshing both MnB3 and MnB3 full-screen… both of them end up loading 3c. Am I doing something wrong?

“That’s not my leg! You find my f**ing leg!!”
So many horrible yet hilarious moments in this game. 🙂

It’s hard to write down the German calls without even knowing what they’re saying. There’s still a couple that stand out. One is when you’re advancing, they say something about a platoon? And another a guy roars something like “Here they COOOMME…[Read more]

Both types of tanks had two weaknesses. First off they would generally go to a certain point and become more or less stationary. Then, their range of vision seemed poor. So I would generally find a “safe” position and then peck and peck and peck until destroying them. They were still pretty…[Read more]

Ha! That’s good to hear. It’s an amazingly fun squad-level game that you’ve created. All the shortcomings (narrow vertical field of play, weird click behavior) become quite forgettable when you’ve played enough.

One thing I might mention, is that it would be terrifying – and fun – to have more armor + infantry advances by the Germans. Or simply a…[Read more]

Well, the last few fields of MnB3 were…. Pisak!!!! Which were pretty standard forested terrain, nothing much special except for the very attentive Germans. It felt like the “awareness” and “reaction time” variables were all cranked up to the max. I had to be very careful when progressing and always ready to…[Read more]

Wanted to say thanks for all the hard work in making such a playable game. Ended up sticking to a comfortable pattern, a mix of scout and gunners who would pin down enemy groups so the sig could call in arty and pound them nice and flat.

I seen to have run into a glitch that impedes progress. One of my squad members is a marksman and has the Assassination skill. I clicked it, but then the kraut I wanted to target died otherwise. Now there are no other kraut targets and I cannot seem to un-select the skill? And I am unable to select other squad members or make my team advance in…[Read more]