At the 2014 Game Developers Conference (GDC14) this morning Microsoft revealed DirectX 12, built upon Direct3D 12. For those who ride the cutting edge of game development, the latest features announced in Direct3D 12 are strikingly similar to those already present from one of their partners: AMD’s Mandle API. Benchmark Reviews will deliver a preview of DirectX 12 features and improvements in a parallel article, and focus on one very important question in this piece: will DirectX 12 support the Microsoft Windows 7 operating system?