Here we worked on creating a 32 map megawad consisting of efforts by those who are new to the Doom mapping experience. The restrictions are as follows: - All maps must be in limit removing format (-complevel 2 if that definition means anything to you) - All maps are to be made entirely from stock Doom II textures.

Credits:

id software, kildeth for being the NOVA project leader and creating various graphics; dobu gabu maru for taking over in kildeth's absences; dobu, Hurricyclone, and kildeth for making text blurbs, EvilNed for creating skies, nub_hat for donating custom music tracks, and pretty much everyone who worked on making a great MAP30 for this, as well as 31 other awesome maps.

Base:

New from scratch

Build time:

More than two years

Editor(s) used:

Various

Bugs:

Corrupt BLOCKMAP for MAP30 and MAP31, various slime trails, texture bleeding, & HOMs; this is a newbie's PWAD, deal with it ;).