Unstable Space is a content expansion for Torn Stars. It adds hidden jump routes to the cluster. These unstable jump routes may allow you to sneak past Customs Patrols and Pirates, but they can be very risky and can damage or even destroy your ships. Traversing or discovering these hidden jump routes will be the work of smugglers and explorers. Additionally, a new series of player ownable and minable asteroids will be scattered throughout the cluster. These asteroids will form the backbone of the mining career.

This is the second in a series of articles I will post prior to the much belated release of Unstable Space. It is mostly a rehash of a document I whipped up for internal use by the team. Additionally, the changes that were made followed goals and intentions that GrandpaTrout layed out in our original Rebalance document several years ago. However, in the process of attempting to reach the goals and intentions, a lot of fiddling was done. I will go over the changes made in this article, as well as some of the reasons behind the changes (if they were not the result of finding something that just 'felt right'). I will also include here some of the passages from that original Rebalance document that I took into account while working on the Rebalance.

Loadout, meaning the equiping, prepping and arming of ships prior to spaceflight, has been changed considerably in Unstable Space. In this first of a series of articles I will very briefly go over the changes, and describe how it is handled now.

Firstly, loadout is now referred to as 'Ship Fitting'. Look for the 'Ship Fitter' button in your ships menu, which is accessed as usual, via the 'o' key.

Secondly, ship fitting is no longer done inside a station (Lucretia's base). In fact, we no longer enter stations at all in Unstable Space. Ship fitting is accessed by docking with a station that has a Shipyard Facility. Shipyards, Naval Bases, Mercenary Bases and some Pirate Bases are the typical stations that have a Shipyard Facility and support ship fitting.

Thirdly, ship fitting requires the ship to be fitted to be docked at the Shipyard Facility of the station. If the ship is not docked, ship fitting options will not be available.

Fourthly, ship fitting can be conducted on the player ship, as well as any hired wingmen. To fit a wingmen's ship, simply order your wingman to dock to a station with a Shipyard Facility.

About a year ago I disabled registration, as it was getting swamped under an avalanche of bots. I have turned it back on, and hope to find some way to turn back the spam tide. If you had tried to register legitimately in the past, or wanted to post some comments, now is your chance.

Downloads of Torn Stars, Torn Stars player mods and the original Unstable Space Alpha have been restored.

They have been down for a long time, following various issues which brought several different download systems to their knees. Hopefully this one will hold up better. Likely there will be some 'issues' with various browsers. I will only support firefox. I Just don't have the time or energy to deal with the half dozen other browsers idiosyncrasies.

Of course they are also being updated in anticipation of releasing the Unstable Space Beta.

This is an article from our wiki, created by Joco a while back. However, it is an invaluable aid to modding for Torn Stars, so I thought it would be worth it to repost here.
All credit to Joco for taking the time to so thoroughly explain how to do this. (0)