I've tried this plugin with normal HLDM (the hll.dll is located in my own mod-directory called "abc"). but i really don't see any differences (except that the opponents/bots are bleeding when the close to death). does this only work right for cs?

bmann_420, thank you! Of course I've read the discription and i know, how to use flags. The problem is, when player is bleeding, the blood sprays in very wide angle, within a few meters! I want it to drop on the ground right under the player's feet. Also i want to reduce the amount of spreaded blood to some realistic values, by editing the .sma of this great plugin. Can somebody help me with this task, please?