tag:blogger.com,1999:blog-2225875593099728358.post6400307188825251020..comments2017-09-23T19:03:54.676+01:00Comments on DROPSHIP HORIZON: Future War Commander: A Tabletop ReviewMarkhttp://www.blogger.com/profile/13835446049246785287noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-2225875593099728358.post-67910801739320523732012-02-17T07:33:06.456+00:002012-02-17T07:33:06.456+00:00I now own these rules and they give my old Epic tr...I now own these rules and they give my old Epic troops an chance for an outing. In defense of the lack of &quot;realism&quot; in his depiction of futuristic gaming, the author states, in the book, that future battle fields could be so dominated by electronic warfare, drones, nanotech, etc. that troops might never see each other, even at stupidly long ranges. This would make it difficult, if not impossible, to make a fun or compelling game in 6-15mm with even a massive table. So, the direction FWC went with is intentional and, in many cases, reflects that &quot;future warfare&quot;, as depicted in a variety of media is essentially WWII-Vietnam War era concepts of warfare with pointy ears and a funny hat. Aliens is a great example of this retro futuristic view. Hell, Dune and Warhammer 40k are so backward that an IBM compatible from 1988 running DOS would count as a technological marvel. So, while it may not be Future Warfare in a realistic fashion, based on speculation and extrapolation on current real world trends, it IS the kind of ridiculous and fun sci fi which supports jump pack assault troops rushing into hand to hand and settings where people bother to do silly things like paint camouflage on walking bipedal robots the size of office blocks. Both things which are stupid beyond all reason and beloved by many gamers.Smallworldhttps://www.blogger.com/profile/13917760718366883110noreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-3959356965217952312009-03-10T20:01:00.000+00:002009-03-10T20:01:00.000+00:00Brilliant site,cheers for the hard work.Excellcent...Brilliant site,cheers for the hard work.Excellcent news on the new REBEL-MINIS marines,i did not know about them,<BR/>HUSSAR !! HUSSAR !! HUSSAR !!.<BR/>I also love 15mm sci fi and your site has just inspired me more:).<BR/>"OUTSTANDING" i look forward to more.<BR/><BR/>Cheers TONY:)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-61616688786827341992009-03-06T15:24:00.000+00:002009-03-06T15:24:00.000+00:00Thanks very much for this excellent review. Confi...Thanks very much for this excellent review. Confirms some of my suspicions about FWC, and indicates it won't be the ruleset for me (except maybe for pickup games at a club against GW fanatics). I was hoping for more at the realism end of the spectrum (i.e. some decent LOS rules that would encourage realistic tactics rather than 'line up and shoot').<BR/><BR/>Each to their own though!dylanhttps://www.blogger.com/profile/11669778678182740270noreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-5129388652577335842009-03-03T19:20:00.000+00:002009-03-03T19:20:00.000+00:00Hi EliVery easy to create your own House Rules for...Hi Eli<BR/><BR/>Very easy to create your own House Rules for FWC. The Master Chef and I will be posting our 'House Rules' as we play over the coming weeks/months.<BR/><BR/>Cheers<BR/>MarkMarkhttps://www.blogger.com/profile/13835446049246785287noreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-5547684185565594152009-03-03T02:07:00.000+00:002009-03-03T02:07:00.000+00:00I will take a look at it now. It didn't make much ...I will take a look at it now. It didn't make much sense then, but should make more sense now.<BR/><BR/>I agree with you that there should be a better set of LOS rules. Also the inclusion of a tech level above advanced would have been nice.<BR/><BR/>How hard would these be to make house rules for and if you do, are you going to post them?<BR/><BR/>-EliEli Arndthttps://www.blogger.com/profile/10445801567500822187noreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-49033566612447758922009-03-02T20:55:00.000+00:002009-03-02T20:55:00.000+00:00Yes EliYou build and assign stats to your elements...Yes Eli<BR/><BR/>You build and assign stats to your elements ('Units') first then you build your 'Formation/s'. Go back several posts and look at the Master Chef's notes on building HALO SPARTANS in FWC.<BR/><BR/>Cheers<BR/>MarkMarkhttps://www.blogger.com/profile/13835446049246785287noreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-37180647955538236812009-03-02T20:03:00.000+00:002009-03-02T20:03:00.000+00:00Does the system allow for the construction/creatio...Does the system allow for the construction/creation of your own units?Eli Arndthttps://www.blogger.com/profile/10445801567500822187noreply@blogger.comtag:blogger.com,1999:blog-2225875593099728358.post-40036896787709171172009-03-02T15:29:00.000+00:002009-03-02T15:29:00.000+00:00As someone who doesn't use these rules, I found th...As someone who doesn't use these rules, I found this very informative.<BR/><BR/>Cheers<BR/><BR/>VultureVulturehttps://www.blogger.com/profile/00759930564552310327noreply@blogger.com