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Map Drawer Needed!

So I'm not going to hold my breath or anything because I know I'm asking for a handout, but I'm going to run a pirate-themed game soon set in a Pirates of the Carribean-like world: imperialism, wooden ships, lots of islands, etc. Only problem is, I don't have the skillz to make an appropriate campaign map.

Things I need:

Islands, bays, coves, caves, etc. Use your imagination!

Centers of industrial production

Centers of agricultural production

Centers of other raw material production (preferably these are not on the same island normally so my players will have some booty to plunder)

A place for the half-orc slaves to be captured from (like early to mid 19th century earth, the slave trade is illegal but slavery is still a generally accepted practice. It'll be interesting to see what the players do, because they'll have a Letter of Marquis but they can turn a much higher profit by selling the slaves)

Re: Map Drawer Needed!

You could just use a real-world map and photoshop.

[/sarcasm]

FAQ is not RAW!

Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.