Rainbow Six Siege Update 5.3 Detailed; Makes Changes to Custom Lobbies and More

Rainbow Six Siege Update 5.3 Detailed; Makes Changes to Custom Lobbies and More

Today, Ubisoft released the full patch notes for Tom Clancy’s Rainbow Six Siege update 5.3, which is set to go live tomorrow on all platforms, January 11th.

The first major update since mid-December’s sizable update, is sadly not that exciting, and mostly just addresses a slab of bugs. However, there is one new feature: in custom lobbies, the host can now pause proceedings while players select their Operator.

Below, you can check out the full patch notes:

Rainbow Six Siege Update 5.3 Patch Notes

Pause Button in Custom Lobby During Operator Selection Phase

We have added a Pause button to the UI that will allow the host of a Player-hosted lobby to pause the match during the Operator Selection phase.

To utilize this functionality, the host will need to press [End]/[Start+D-Pad Up] to stop the timer. Press the button again to resume the timer.

Gameplay

Fixed – Barricade pieces remain stuck in place if hit from a perpendicular angle.

Fixed – In rare instances, a drone is able to use a dead Attacker’s shield to move the Defuser.

Fixed – When deploying a reinforced wall, it is possible to pass through the reinforcement.

Fixed – Muzzle brake also hides the flash for side arms.

Fixed – When a shield user goes prone while attempting to use an observational tool (drone), the shield will stay equipped while prone.

Fixed – In some cases, clipping would cause an Operator’s shield to disappear. This would allow the Operator to be shot through their shield.

Operator

IQ

Fixed – Dropping from any height while holding a breaching charge will make her sidearm invisible.