Snap Sites are a series of system agnostic digital products for Game Masters. What you’ll find inside is a description of a location, a cast of NPCs, a map, props and story ideas. These locations can easily be dropped into your campaign or help you quickly generate a scenario for the night. Each page has been designed to fit inside most landscape Game Master screens.
How to use this... [pulse aquí para ver más]

Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep... [pulse aquí para ver más]

Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and... [pulse aquí para ver más]

Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles!
There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we... [pulse aquí para ver más]

GO ON, BE A HERO...You know you want to.
How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right?
Well now you can.
Play Mighty Six, the super powered roleplaying game compatible... [pulse aquí para ver más]

How often have you, as a GM or as a player, encountered a description of a gemstone that goes something like this: GM: "You have overcome the last trap in the ancient temple. Ahead of you stands the stone statue you have been seeking, a pair of red gems for eyes." Players: "What kind of gems?" GM: Checks a small table in his book that isn?t detailed enough and tries to think... [pulse aquí para ver más]

System: Any, contains no rules-specific material.
Bride of Bloody Hooks, the follow up to BFG's popular Bloody Hooks, is the collection of adventure hooks that lives to kill again! The ideas in this ebook are designed to inspire new scenarios for your horror roleplaying game. Each entry is short, usually no more than a paragraph, containing only the strange premise, the hook, that... [pulse aquí para ver más]

What's the dragon actually hoarding?What part of the starship just went dark?Where did those bites come from?Whose fingerprints are all over the crime scene?What's the superhero's weakness?
Roll XX is a system-agnostic book of random tables for fantasy, sci-fi, superheroes, and horror role-playing games.
Packed with adventure hooks, story... [pulse aquí para ver más]

Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.
This edition of the Oddities series looks at items that might be found variously in the trunk,... [pulse aquí para ver más]

Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ...
"The Return of Cyris Crane" is a LARP scenario... [pulse aquí para ver más]

Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many... [pulse aquí para ver más]

Welcome to Plate Mail Game's Hooks Throughout History 3: Time Travel & Space Adventure. Inside, you will find 100 hooks covering all of human history. These hooks can be used as one-shot games or added to ongoing campaigns. You can easily modify them to use with any fantasy world. Also, Check out my Hooks Throughout History 1: Horror, Hooks Throughout History 2:... [pulse aquí para ver más]

With eight different Little Spaces products out in the wild, it was time for a compilation product. The Big Book of Little Spaces: Haunts combines six different products (Ghostly Effects, Scary Basements, Abandoned Places, Gruesome Graves, Creepy Copses, and Horrid Hallways) and rolls them into a single book with an expanded list of descriptors for each of the five senses, expanded... [pulse aquí para ver más]

Old Shanghai, "The Gateway to China", "Paris of the East" and "Pearl of the Orient". In the thirties, Shanghai had many names. It was a city where politics, business and crime whirled with a glitzy nightlife full of Jazz, creating a dark but sparkling metropolis. Old Shanghai is a resource provided to bring Old Shanghai into your favorite game.
" As the passenger... [pulse aquí para ver más]

Bringing magic back into the world could mean untold wonders - or unleash hell on earth. For the secret service, it's just a damn headache. Four agents and one power hungry President race back to safety as new beings stalk the night. Will the U.S. Government stay pure? Or will it eat itself to survive?
A module for the RPG game system: Dread. ... [pulse aquí para ver más]

Sugar Maple Hemlock is a setting and scenario for a noir thriller roleplaying game.
The sleepy town of Morren has recently experienced a spate of missing persons cases, and the Vermont Bureau of Criminal Investigations has brought in a special detectives unit to investigate two of the most recent disappearances.
Caught between the blight of the opioid epidemic and a self-help group with ominous... [pulse aquí para ver más]

The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read... [pulse aquí para ver más]

72 “one page dungeons” are contained within the compendium featuring a giant's dollhouse, futuristic zeppelin, and everything inbetween!
The dungeons/ adventures were produced by members of the gaming community as entries in the 2013 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license.
The 2013 edition of the One Page Dungeon... [pulse aquí para ver más]

“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways.
This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu... [pulse aquí para ver más]

Face the Dangers that Lie Beneath
Regardless of what you may think... Canada is neither boring nor safe. There are untold dangers around every corner, and few of our kind to fight. We will strike back with determination and wit. We will be triumphant... because there is no other choice.
...And Stay Ready for Anything
API Worldwide: Canada is the first regional sourcebook for Apocalypse Prevention,... [pulse aquí para ver más]

The second Sourcebook for The Squared Circle Wrestling RPG visits Japan and details the wrestling style found there. This book also brings a more extreme and ultra-violent version of Hardcore wrestling, adding new weapons, rules and Deathmatches.
Introduces new classes and skills as well as new game mechanics. This mega-sourcebook also adds the biggest amount of moves to the game since the original... [pulse aquí para ver más]

We Stayed Behind for a Purpose
Spectrals are fueled by their passions and their desperate connection to the world of the living. They ignored the calling of the Bright Lights for reason or another, only to continue on as ephemeral beings. Some find only despair in their choice, while other hope their final destiny still awaits. Could the dead truly hold the key to life itself?
...But... [pulse aquí para ver más]

D-Percent - 100 Modern Improvised Weapons puts everyday items at hand for melee mayhem! The list includes items you would find in a home, an office, a construction site, or a department store. In an emergency, most anything can be used as a weapon. Get creative in what you find around!
This is perfect for horror or post-apocalyptic games as well as modern games when a battle was not expected.... [pulse aquí para ver más]

D-Percent - 100 Modern Zombies puts a horde in your hands! The dead walk and hunger for the living, and your players hunger for some description! Presented within are one hundred formerly living humans given some physical description, clothing, items of interest, and visible injury, if any. Some will have weapons imbedded in the their flesh or other signs of previous encounters with mankind.... [pulse aquí para ver más]

Rented storage buildings are perfect places for modern day criminals to hide a variety of dark secrets and contraband items. Of course, for every building containing the criminal's "dirty little secret", there's a dozen or more surrounding storage units containing everyone else's dusty junk and "dirty little secrets". In order to fill these other storage units up, roll on the percentile chart below... [pulse aquí para ver más]

D-Percent – 100 Humanoid Mutations puts a page of mutations, benign, malignant, or dangerous, at your fingertips! The mutations are designed with a humanoid creature in mind, but some could be appropriate for other creature types. Most of the mutations are fairly obvious but may be concealable with bulky clothing.
Use this generator to populate mutants in a fantasy, future, or even... [pulse aquí para ver más]

Making a game seem alive and 'real' is a challenge all gamemasters face. If the players need to visit a bar or nightclub during their adventures in a modern or near-future setting, it's an extra chore for the gamemaster to come up with a name on the fly that hasn't been used previously (and isn't the name of a local club that all the players are familiar with!) 120 Modern Bars & Nightclubs... [pulse aquí para ver más]

100 Modern Happenings On A City Street
Whether your campaign be cyberpunk or simply modern urban on a Friday night, this list has 100 different random happenings that could occur on a modern city street. Simply roll the percentile dice and consult the chart.
Example Rolls:
15- A street musician plays his guitar and sings.
30- People are lining up in front of a movie house.
45-... [pulse aquí para ver más]

100 Curious Backgrounds For Modern Bar Drunks
So the player character is in a regular, everyday modern bar..right? And they are chatting up that person next to them (that you, as the GM, probably didn’t intend to detail-yes?)...right? Well, what’s that drunk sod’s background story anyways? Save yourself a few headaches of having to say “family... [pulse aquí para ver más]

100 Curious Backgrounds For Modern Bar Drunks, Set 2
So the player character is in a regular, everyday modern bar..right? And they are chatting up that person next to them (that you, as the GM, probably didn’t intend to detail-yes?)...right? Well, what’s that drunk sod’s background story anyways? Save yourself a few headaches of having to say “family man/soccer... [pulse aquí para ver más]

BAM! While in a mighty battle in the city, your player's superhero goes flying through the air, struck hard by the fists of the supervillan, Baron VonBlack. But what happens then? What does the hero crash into?
This handy random chart gives 100 interesting results! Some of the ideas are classic, such as a car or skyscraper, but some of them unexpected - how about the hero that crashes into a police... [pulse aquí para ver más]

When we sit down across the table from a group of players – whether they are lifelong friends or merely gaming buddies, we are taking on a role. Across the table from us sit a group of people who have appointed us as caretakers of their trust, their imaginations, and indeed a good many of their evenings for the coming weeks – perhaps months or even years.
By taking on this role, you take... [pulse aquí para ver más]

The Forever Diamonds is a fantasy espionage campaign-level sourcebook for creating and running a series of sequential campaign-style game sessions using the support material found in Encryptopedia.
Encryptopedia gave you a general background on how to add espionage to your fantasy genre game, or add fantasy to your espionage game. The first adventure for the sourcebook, “Live & Let Dye,”... [pulse aquí para ver más]

This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Most of them are suitable for any setting or time period, but a few require settings having a technology equivalent to at least the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players... [pulse aquí para ver más]

Binder Tables are an offshoot of our Binder Maps line, and like them, they are designed to live in a Gamemaster’s three-ring binder for those off the cuff moments in the narrative when you want an unexpected twist to open up new paths for your players to stumble down that will lead them to fresh moments of delightful discovery or ridiculous ruin.
Urban... [pulse aquí para ver más]

There are many ways of making characters “feel real” in a tabletop roleplaying game.
Experienced game masters (GMs) can use improvisation to bring life to even the most common NPC. But some GMs, some gaming groups, might not be good at improv, or may wish to have a slightly more formalized, thought-out-in-advance approach to breathing life into NPCs.
This document introduces an approach... [pulse aquí para ver más]

Map! products are in full color, providing a basic a visual location for the Referee (DM/GM) to populate and for the player characters to discover. Serviceable for print or for use straight from your computer, this product contains a master PDF and six versions in PNG. Though drawn with meticulous time consuming detail (300 DPI; Standard Page Size, 8 1/2 by 11 inches); this map was not made utilizing... [pulse aquí para ver más]

Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style.
I analyze collaborative storytelling and how it can be fused with more linear story... [pulse aquí para ver más]

The Book of Contemporary Magical Things is 134 pages of modern, seemingly mundane, items that are imbued with magical power. Some are quite minor; A tuning fork that will quiet a room, a pair cufflinks that tell you the name and family details of those with whom you shake hands, a set of polyhedral dice that temporarily change the fortune of the roller, but some are spectacular, or dangerously... [pulse aquí para ver más]

President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game... [pulse aquí para ver más]

This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side.
As with most Pelgrane publications, this... [pulse aquí para ver más]

President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.
The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite... [pulse aquí para ver más]

Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations!
Las Vegas: 1968... [pulse aquí para ver más]

Amaze your friends and yourself with stories of once-mighty civilizations and how they fell, then tell your own stories as you pick through their ruins.
This generator provides you with ten different traits, informing important aspects of the city: what life was like in the city, what the buildings looked like, what strange features made it remarkable, what caused the city to be lost, and what remains... [pulse aquí para ver más]

This is a systemless sourcebook for espionage in a fantasy genre game.
Ravens in the sky.
Whispers in the shadows.
Things that go boom in the night.
Ciphers and ‘crypts, signs and symbols, glyphs and sigils.
The sigh of an informant as he’s found out.
Secrets.
What makes the power behind the throne? Secrets.
The might of a religion? Secrets.
The offer you can’t... [pulse aquí para ver más]

Need something to handout to your players next time they find a magical scroll, mystical text or a page from a long forgotten spellbook?
Here you go, the first page of the Gork Stuff Handouts.
I have more pages like this, but i want to know if this is something you would want or need? So consider this a free test, tease and sample.
I used stock art... [pulse aquí para ver más]

D-Percent - 100 Random Colors provides you with one hundred color names allowing great descriptions of the items, clothes, and other items encountered in your campaign. Use this list while creating areas or when a player asks you to "describe that item." Make your game vibrant and vivid for your players with 100 color choices!
Your players zigged when you expect a zag. They asked... [pulse aquí para ver más]

D-Percent - 100 Modern Health and Hygiene Items gives you a quick reference when the players are searching for emergency items, medical assistance, long-term health and survival items, and other situations where planned shopping for medical and health supplies is impractical or impossible.
This is perfect for horror or post-apocalyptic games as well as modern games when the search for medical... [pulse aquí para ver más]