Hello everyone,
I’ve tried to achieve modern day 3D animation textures and color grading but, my characters and (most importantly) my environment doesn’t come out looking BRIGHT, VIBRANT, AND COLORFUL like others’. Rather it comes out looking like a bad attempt at creating realistic textures.
Below is an example of my edited renders VS how I would want it to look. I know I’m nowhere close to comparing my work with frozen but, just for people to get what I’m driving at.

i think that good look is caused by profesional character design… also look to your skies - its overburn - no color information on left side, one color on right side… also they use subsurface scattering for skin, eyes and maybe also for hair, there is also fur on clothes