The first priority in melee range is to apply the Piercing Beam debuff. After that use the ST macro. When you get an Eldritch proc, use the Eldritch macro once to use either Nature’s Touch or Vile Spores (this is the highest priority). Do not spam the macro or you will begin hard-casting Vile Spores after the 0.5s GCD. If this is an issue you can use Nature’s Touch and Vile Spores separately on the bar.

Keep up Withering Vine for extra damage and healing, and in an extended fight you can keep up Blazing Light as well, refreshing it with Lucent Slash. Make sure to keep Radiant Spores up when it drops if you need the healing. When you are high enough level for Tempest Winds, you can use it for a bit of extra damage. Make sure you let it channel the full 3 seconds since there is a burst of damage when it finishes.

In AoE use Phase Step as a gap closer and also decent damage, note that you can continue to use other abilities while Phase Step is still teleporting you around. Otherwise use Lucent Slash. Continue to use Eldritch Armor procs on Nature’s Touch and Vile Spores. Also use Vorpal Slash whenever it’s up for additional healing. Make sure to keep up Radiant Spores up.

The ST and AoE macros will automatically turn on Charged Blade when you have enough charge, which is a damage boost to Nature’s Touch/Vile Spores as well even though they don’t consume charge. If you are using Eldritch procs whenever they happen then you will have no problem maintaining charge with Charged Blade on. Alternatively you can take out Charged Blade from the macros and maintain Entropic Veil manually if you need additional healing (Charged Blade will not increase your healing).

In a group situation (where you do not need the survivability) use Reaper’s Blade if enemies are dying at least every 15 seconds, and use Lightning Blade when they aren’t (boss fights). Remember that you can use Bloom to help spot-heal others. Entropic Veil is also useful to help your group healing.

For additional healing you can use the alternative ST macro to use Piercing Beam and Ruin on cooldown, as they are Life damage attacks so they will heal more than your Air slashes. In a group you can also do a lot of healing by simply spamming Vile Spores or even Withering Vine, but you won’t get any Eldritch Armor procs for Nature’s Touch this way, and you won’t do much DPS.