SSX 3 Wiki Guide

Race: Peak III

Once the course comes to, attempt to knock down an opponent to gain full boost, or at least try to pull off some tricks on all of those ramps. If you take the first glass window shortcut, you will likely hit the snow bank too much, and get caught Out Of Bounds. Follow the path, and hit the second glass window instead. Follow this path, pulling off your Uber tricks to get that Super Uber meter rolling.

You will soon see two purple lights on the left side, so go in between them. Keep on boarding downhill, and you will soon encounter another glass window on the left after a sharp rolling turn to the right. Go through it, and grind the fallen tree where the Collectible is while boosting. This will trigger a series of platforms that you will grind off of.

When you get done with the grinding, you will have to jump across the upcoming bridge, as it will collapse. You can also grind the sides of the bridge as an alternative. Go through the two purple lights for a fast shortcut. After you hit a ramp and land from a fairly large drop, hold far left to hit a major steep shortcut [pictured, 4]. Soon after this, you will want to hug far right to drop down several cliffs to save some time. You will soon pass the finish line after this.

The Throne

The Throne is pretty much exactly like the previous courses where you must face off against your rival. You will be going down the snowy slopes of The Throne, a terrifying roller coaster experience that is sure to turn your hair grey. Start off by quickly cutting right, and falling down below. Watch out for any rocks that are in your way by jumping over them, or simply sliding out of their way. Your edging should be pretty swell by now, so pulling this off will be little to no problem at all.

Wait for the large ramp to appear, and pull off a huge stunt to gain your boost to be top notch. Keep on sliding straight down, and jump over the gap in the cave. Do this once more, and follow the path that will go straight, and pull off to the left soon after. Along the left, you will find a grey tunnel area where you must slip-slide as fast as possible. This is an awesome shortcut that can easily give you the lead.

You will soon reach a light grey-ish white area after following the jagged rocks downward where there are several half pipes. Aim for the highest one, and turn on those boosters to get your groove on. From here on out, you will want to trick off of any ramp that you see, but nothing that will stall your time, and boost like mad further down the slopes. With a little bit of luck and a lot of skill, you can win the race.

All Peak Race

By far the longest race in the entire game, the All Peak Race will send you from the very top of the mountain to the very bottom in a scary rush of adrenaline. This walkthrough will cover the unique Peak III areas of the mountain, and redirect you to the previous peak challenges for further in-depth strategy. Start out by dropping off to the right, and going in between the two rocks that rest here. There are a lot of hills in the mountain that you will hit along the way to the first cave area, so look out for them to perform huge big air tricks to raise that boost power to the top.

Once you reach the cave area, you should easily have at least two Uber tricks completed on your meter, so perform another on the big gap in between the pieces of land. Keep boosting throughout all of this. Once you exit the cave, hit the large ramp on the left to perform the final Uber trick to unlock the Super Uber meter, and hook a sharp left at the fork in the road. Fall into the second cave that is filled with bumps, where you should remain boosting and pulling off tricks on every bump.

After you exit the second cave, begin looking for a third cave area, pictured in the screenshot. This will give you the best possible time on this particular course. Jump as the first side ends to reach the next path, which will lead you to the outside once again. You will soon reach several half pipes that are casually good for tricking, but we need to make the best time possible, so ignore them and go straight along the bottom half pipe.

Follow this path, and avoid all trees that happen to get in your way. You will soon reach the boring section of the stage, where you choose your location. As usual, simply boost as much as possible through this area to make the best of the time you have. Use the grind rocks plus boosting to achieve a better overall time on all of the upcoming "intermission" areas that you will encounter.

Once the "intermission" area has ceased, you will wind up in the Gravitude section of Peak III. By now, you will definitely need some boost power, so perform several big air tricks on the first ramp before you land to score some meter power. Take the first glass window shortcut, but do not jump in the air when you do. Simply ride up the mountain instead of jumping, and ride this area until you find the second glass window area.

Ride through the upcoming cave, and be sure to run over the lightning icon to get an added boost, which is always nice. After the big ramp, if you feel as if you will crash into the mountain on the right, simply position your board to where you can snowboard down the mountain itself. Hit the glass window to roll through and trick off of several objects for extra speed.

As soon as you exit this area, hold hard left to crash through the glass window and follow the ramps through the shortcuts. Soon after you exit, you will have to hold hard left yet again to make it in time for a fast shortcut. Once you reach the area with the several grind poles on the right, jump down all of the cliffs quickly by holding right. After the several ramps, you will reach the end point. Grind on the grind poles, and go through the tunnel to reach the previous peaks.

You will wind up in the racing area, where the course is fairly straightforward. There are a lot of grind poles and fallen trees that you can use to trick off of, so be sure to look out for them. On the tall slopes, get a fast edge on the time limit by falling down them rather than boarding down them. There is a shortcut through several fallen trees that you can board across which is simple enough to find, as well, as you should run straight into it with a rightful eye.

At the goal, you will travel straight past it. After the next intermission, you will have to jump down every slope that you find on this course, as we did before. That is the general strategy to keep in mind here. For every ramp that you find, pull off the money-making tricks to collect more boost. Don't forget to take the two major shortcuts on the course: the purple lights, and the fallen trees around the circle of paths. Avoid the grand poles on the intermission, and follow the Peak I Race steps given previously in the walkthrough to complete the Race section of the game.