The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others.

To rid the world of evil, again, up to four Wizards, and their guide Vlad, will traverse Midgård armed with the next iteration of the famous Magicka dynamic spellcasting system, as players reprise their roles as the most overpowered, unpredictably funny Wizards ever known to fantasy!

Learn to Spell Again

As an all-powerful Wizard, you will have thousands of spells at your fingertips to experiment and defeat evil with, use them together with special Magicks to annihilate foes or give necessary aid to your companions. • Combine up to five elements at a time and work together with—or against—your friends for that full Magicka co-op experience. • Four Player Friendly Fire Compatible Co-op • Full co-op support! All levels and game modes in Magicka 2 will be supported for four player co-op with hot join, checkpoints, and other supportive features and functionality. • Friendly fire is always on, promoting emergent gameplay humor as players accidentally hurt or kill their friends in their attempts to annihilate enemies.

Be the Wizard You Want to Be!

With tons of robes, staffs, and weapons you can play as the robed Wizard of your choice to wreak havoc amongst hordes of fantasy creatures as you see fit. Magicka 2's dynamic spellcasting system can be used in many different ways, offering hours of experimentation for players to figure out which spells belong in their repertoire. Add both co-op and friendly fire on top of that and you have a recipe for hilarious disasters.

Replay the Next Chapter with Artifacts

Magicka 2 offers players a story-driven campaign mode set in a lush fantasy world influenced heavily by Nordic folklore. New to the franchise are "Artifacts," which act as different switches and options for players to customize and change the gameplay experience, adding more replayability when utilized.

Shopper Reviews

Delightful game.

I've never played the first one, so no comparisons with that from me. Apparently there was some grumbling over certain spell combos (water + fire = steam) not working in M2, but that's been fixed, and a new combo for poison was added to boot. The graphics are on the very pretty side of cartoony, and the whole game is clearly tongue-in-cheek. The humor didn't always have me slapping my knees, but it's very charming, from the pervasive nods to pop culture ("A massive cold front is coming," says John Frost) to the option of giving your character a voice set called "Arnold" that sounds a lot like Will Sasso spoofing Schwarzenegger on Mad TV, and, last but certainly not least, the hilarious gibberish spoken by the NPCs. It sounds a lot more spirited than Simlish, and I'm ashamed to admit that I briefly thought it was Swedish.

The main draw here is obviously the clever and addictive experimenting with sheer endless combinations of various elements, which you can then unleash on your enemies (and on yourself, for better or for worse) in a number of different ways: as good old-fashioned rays and sprays, branching charges, weapon enchantments, area blasts, mines, and more. Want a fiery death ray that arcs to several foes at once, like lightning? You got it.

If the game has a drawback, it's that it's pretty damn hard, at least in solo mode. Magicka 2 was intended as a multiplayer experience, of course, and although the single player difficulty has been dialed down a bit in recent patches, later enemies come in such overwhelming numbers, to say nothing of certain bosses, that even the most adroit keyboard wizard will be hard put to survive without some assistance. Fortunately, it's easy to call in other aspiring mages. And even though they can do each other as much harm as the swarming monsters (friendly fire is always on), frustration is kept at bay through the sheer zaniness of the chaotic battles. It's a rather unique game, and comes at a very decent price, too—definitely a winner in my book.