Game designer - Voice actor - Graphic artist

I am surprised by how many really good games this machine has. Uncharted was a game I did not have any high expectations of but it really impressed me. The gameplay was better than I imagined and when Uncharted 2 came I just sat in awe of the graphics, gameplay and incredible cinematic feeling. It is very hard to make a game that has a cinematic feel to it without loosing gameplay. Making a cinematic game usually creates the "Dragon's Lair" syndrome, where all you do is press a button when you are told too and watch the consequence like a movie. But Uncharted has the real gameplay intact which is incredible. It would be wrong to say that it is the only game that have done this but it was the game that made me think "Wow, I'm playing a movie!".

"Heavy Rain" tried to create a cinematic game but suffers heavily from the "Dragon's Lair" syndrome. Although it's not a bad game, it's not much of a game at all. It has great visual quality and a very interesting story which makes it stand out in a genre where very few titles have succeeded. It tried to create a new way of interacting with the gameworld but fell a bit short in it's implementation. All to many times there were just one thing you could do and no consequence of how you did it.