At the moment these are still mostly bug fixes, however there are a couple of balance changes and additions in there as well! We very much appreciate your feedback and do keep letting us know if any issues occur.

Additions and Improvements

Added photo mode:

Please note - this is an early feature. It is fully possible to see off the edge of the map or inside the terrain with this feature. Additionally, there are some issues with shadows that will be looked into in forthcoming builds

By default F9 will enter photo mode. This Pauses the game, hides the UI and gives you control of a unique camera allowing you to get closer screenshots and interesting angles. Additionally, you can unpause and re-pause the game whilst in this mode. Note the photo mode camera is tethered to a limited distance from the initial point the camera was activated

Digging out the tunnel to the surface is now done in the same way as tagging any other tile to dig

Formicarium ability purchases can now be swapped for the other (but for the full cost)

Subtle increase of light levels underground

Formicarium challenge mission button graphic updated to make it more obvious it is a mission

Alert message added about seeds dropping on the surface each time you receive seed rewards

Changes to Mac build to allow lower OS requirements

Updates to Formica ereptor queen animations

OpenGL has been added to windows (considered alpha)

Balance Changes

Beach wolf spider nest behaviour has been changed - It will now path to random nursery tiles for 40 - 60s. During this time it will not attack the queen. This should give players time to respond to the attacks even if they have nurseries right next to the queen.

I like the photo mode very much. This game already has some very nice and new aspects that makes it interesting. Things like the photo mode are great additions (besides gaemplay, balance etc.) that let a good game become a favorite.

Good job devs. One of the hardest working studios Iíve seen in a while.

Keeper of: 1 Pheidole sp.

Past colonies:Various species of camponotus, MANY past colonies of Solenopsis invicta (Red Imported Fire Ant), many colonies of brachymyrmex patagonicus, and Iíll post on here others I have kept when I remember!

We're talking more January / February for freeplay (which will then get regular updates since there's nothing to be spoiled by it) and March / April for 3.1 and 3.2 (but as Serafine says, no promises - there's a ton of things that have to come together for the campaign missions to happen).

Note these are minor fixes added for a couple of issues that have come to light recently. Mac and Linux users do not yet have these hot fixes and so we recommend turning Arachnophobia mode off for these users. We will get fixes for those platforms up as soon as we can!

Bug Fixes

Fixed and issue with Arachnophobia Mode festive hats causing wood ants to not be able to attack the spiders Fixed an issue where the cavern tunnelled into south of your queen in the formicarium did not refund territory spent to mark it Main menu link to the forum now takes you to the correct forum landing page