If you guys saw my intro post you know what i'm working on, so i wont bore you with that.I still have to do a few things, such as make an alternate grass tile to break up the repetition, same for cliff face.Thinking about decreasing character saturation a tad too..

Howdy! A screenshot to show that i'm still working on this.I've yet to add a few more things like the water auto tile, rotting logs/trunks, bird nests, bushes, a hole for the ground (2 diff sizes), and possibly a tile for spots where you can jump off the cliff.The small tree still needs a bit more work, and i already have a some other alternate tiles for the cliff face (not present here) which i need to make for the sides of the cliff too.As you guys can see i also fixed up the main grass, not very repetitious by itself anymore, i did make an alternate grass tile (still one or two more to go.. i think) but i forgot to add that to the map.Forgot, also been working on extra pieces for the tree, for clumping stuff together in some ways.

I've created a new original monster, a type of fish-toad creature that drags itself along the ground using it's hind legs. Have it in mind to make it a healing monster with high defense, it will appear in the first zone along with the Brownie Goblins and Slimes (which i will also add something to).

Anyway, just wanted to let you guys know that i'm still about, it's not the best screenshot but more coming soon.

Ah, ive also worked on an extra skin color, which you can see.[spoiler][/spoiler]

If I could make a recommendation, it would be to add more detail to the ground in the form of simple props (flowers, grass variations, dirt patches, etc.) to break up the monotony of continuous grass. It all looks nice, but it's a bit too plain.

Already have an extra grass tile, but i forgot to add it to the screenshot (next screen shot), and i will make one more variation after those flowers and bushes are ready.After a few of the things i mentioned are complete i will start work on the Hill of Destiny map, and finally really start working on that intro scene

Sorry about the sizes but this is as big as Image Shack can get them and right now it's all I got that's free.

A little tribute to my favorite ghost XD I did this when I first was playing with fun graphics on the lobby floor of Benit Inc.

Alternate laylout of a ship to ship battle system using the DBS.

A scrapped X-mas Game that I soon realized had little to do with X-mas and more to do with me being nostalgic for Charas and the old forum unity. Alex, Marduk and Sai'Kar standing united against an army of trolls lead by a cloaked figure.