Hi, I just wanted to say that I absolutely love MoI! I have successfully modelled many great things with it.

A question I have recently thought about is this... Is it possible to move a line of a specific length so that it snaps to two other lines? Or create a new line that snaps between two points at a specific length?

Thanks for your help!

Michael you are a genius and a valuable contributer to the 3D community!

So for your lines, is it that you want to pick the first point of your line freely, then have a snap for the end point of your new line making it a specific length?

If so then you can use "Distance constraint" to do that - run the line command and pick the first point of the line. Then before placing the end point activate distance constraint which you can do by just typing in your distance value and pushing enter.

Once distance constraint is activated, if you move your mouse around you should see that it's set at that length and if you move to the other line you'll see an "Int" snap there which is the point you want, it's the intersection between a circle with radius of your line's length around your original point.

Hi Michael, many thanks for your kind response! I have used a few 3D packages over the years and I can say that what you have achieved with MoI is fantastic! The user experience of MoI is an absolute pleasure! There is no other software with such intuitive ease of use and functionality. I have never used any other software, 3D or 2D that has as impressive snaps (smart guides) as MoI does! You should feel incredibly proud for what you have accomplished.

Yeah, I am familiar with the distance constraint (another great feature!), although I would prefer the line that I am moving to remain at the same angle and 'snap' into the corner on the two edges. I do appreciate that this function may not be available as I cannot think of any other software that is able to do this. I was just hoping that there may be someone able to help with an alternative solution.

Your picture is missing information, unless the dotted line from the point denotes a "new angle value". Which then changes the length of A. If thats the case, B is a single intersection move point and C is derived in a rotation from B as its center.

But i didnt get that he was "modifying" his lines length and rotation. At that point, just draw a line with the "given"

<< because distance "A" is limited
I said a reasonnable length / Point ;)
we have yet infinite possibility with my image of the previous post with this "trivial solution"!
A = 4,472136 unity in this case
If you take A = 5 and same point...you must find another angle...for cut...

Hi Tyler ok sorry I didn't understand fully before about keeping the line at the same angle.

If I understand you correctly now, you can use the Transform > Move tool to do that if you set up a construction line to help get the snap point you need.

You'd start by putting the line onto one of those lines like this:

Select the line to move and run the Transform > Move command. Now you need to set up a construction line like this to help you get the snap you want:

The way you make a construction line is to press the mouse button down and keep it held down while you are dragging it. You want to snap the ends of the construction line onto the ends (or anywhere is ok) of the upper line that is being touched already. So you'll initially have the construction line going right over top of that line. Now you want to move that construction line over, you can do that by pressing and holding the mouse button down for 1 second or so on the little chevron that pops up, see here for more details:http://moi3d.com/3.0/docs/moi_command_reference11.htm#constructionlines , on the menu that pops up after holding down the button there, choose "Relocate cline" and you'll be able to move the construction line to a different area while keeping it in the same orientation. This way you can basically capture a direction and apply it to a different spot.

After your construction line is relocated to the other end of the line being moved, you then want to use these 2 snap points for the Move command:

Hopefully that is what you needed? Please let me know if I still did not get it quite right though.

Hi michael,
Well, not really for me, but you may want to look at that for the forum later. Here's the jist:

Youtubes embed is an iframe code tag when "not logged into a youtube account".. when "logged in" they seem to be wrapping it in html5 div container, which no longer embeds in the forum properly. I left my first post with this code intact so you can reference it if you wanted.

So, i dont really need anything anymore. Its just a note for you now... thanks