infoTECH News

[January 16, 2014]

PlayStation® Vita Unity deployment announced

(M2 PressWIRE Via Acquire Media NewsEdge) In March 2013, Unity Technologies announced a partnership with Sony based on support for every single one of SCE's PlayStation platforms, in addition to Unity for PlayStation3.

Today, Unity announced that with Unity 4.3 they are releasing Unity for PlayStationVita to the public.

Developers with a licensed developer agreement from SCE for PS Vita will now be able to deploy their game to PS Vita via the Unity engine and make use of platform-specific functionality including:
Motion sensors
Front and rear cameras
Dual analog sticks
Rear Touch pad
Furthermore, Unity for PS Vita will allow them to integrate the full suite of PSN features into their games, including Trophies, Friends and Matching functionality into your game.

Unity for PS Vita allows developers to develop their game once, without rewriting the code from scratch; simply build and run it on the PS Vita devkit. Not only that, developers can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement awesome graphics.