I'm happy that someone enjoyed it. From chatting online with players, you appear to be one of the few.

For the record, the first time that they had RB in this mode, I found it fun and challenging to get to the CML. However, I think that this is the 5th time they've had it in this format, and the 2nd time that they've had the larger point ranges for the higher tiers. So the fun is long gone and now it's just a chore.

What makes it worse is that we players keep giving them feedback about problems with the mode and how to improve it, but nothing appears to change. It's not even acknowledged that there might be an issue.

I wouldn't be surprised if when the CMs summarize this thread for PAINGOD that it will go something like this:

CMs: We had 134 posts on our comment thread. 112 were negatives, 21 were neutral responses, and 1 was a positive.

PG: RBs must be too easy then, for the next event, add another 200 points to each rank requirement.

To be clear, I did make it to CML, so this isn't a case of sour grapes or git gud.

Honestly I only enjoyed it because I had some very good teams at times, especially my last 5 teams. More importantly I learned to be better player! I had some horrible teams too. some were so bad I wanted to ask them "How do you breath"

For the most part I enjoyed it. I would like to see a ranked battles where we would be allowed to plattoon. The best aspect of ranked is the strategic element which only works when you have teammates that use there mic.

Ah... Ranked Battles. Nothing like competitive play to really shine a light on players like to battle.

I think there are two schools of thought on how Ranked Battles should work (arguably multiplayer in general): reward individual performance (damage, assist damage, etc) or reward team play (wins).

I've always believed the latter: a win is more important than any one individuals performance. World of Tanks is a team game, so communication and coordination is as much of a skill as accuracy and tank knowledge. The only stat I've really ever cared about is win percentage.

I also understand that we have certain features in the game that can directly conflict with my view. Marks of Excellence, for example, can put you in a position where you'd rather lose if it meant dealing 3k more damage. That kind of stinks.

I always enjoy reading the feedback in these threads because you can see which way people lean. I need to go back and re-read these, but I wanted to drop by and encourage you to give feedback even if you feel you've done it a few times before. I'm more involved with these events now, and I hope to be able to continue to tweak them in ways that make them more enjoyable overall.

Nice, Give first on winning team an additional 100 points to the rest of the field. I understand it makes it easier to rank, if you can finish first but the other night, 4 members of same clan was on enemy team, we won because an FV215b got over 7,000 damage and 4 kills and i got 1,500-2,000 damage and the FV got the same amount of points, doesn't seem right to me. Also lower the points gap for Silver as took me 90 minutes to get 300 points (3 wins in a row basically). I'm ok with higher leagues being 500 but Bronze, Silver could be 200, Gold could be 300 (Platinum too if you wish) then it's easier to start but gets harder.

Also people complain about lack of rewards, i like Flag Vouchers but a lot of players do not and also while 7 days of premium is nice and welcome (for me at least) for top league, people want the 30 days to return and also War Chests was a nice incentive to play too. An idea could be to do Camo Customization Vouchers instead of Flag Vouchers.

Lastly the positives (let's end on a high), Double Silver every game is most welcome but the true winner was the fact that you could do Contract's inside Ranked Battles which is a surprising change but gets a from me on that one as got 50k+ XP towards Sharpshooter in my T110E5. Keep it up WG.

Overall things could change but it's not all bad as you can make a lot of money playing Ranked and work on Contracts at the same time. My ideal scoring system would be the Chevron System from PC.

i generally post more News on Twitter these days but "may" post on Forum from time to time on my Future Vehicles Thread

Disclaimer Below: If you don't read it and take my guesses as fact then it's not my fault.

Disclaimer: Most of my posts (Mainly Guesses) should be taken with a pinch of salt unless i back it up with an official source. I shouldn't have to but a couple of players have forced my hand due to unintentional "Miscommunication".

First time actually running this competition. I made grand master in like 50 matches made over 5 mil silver not to mention the 5 mil I won from the rank!! I loved this. People need to quit with individual rewards because that’s what’s currently harming regular battles . This ranked battles were all about team play and that’s how it should be. If you blame your team for not ranking I hate to say it but your part of the problem .
It’s called paying attention the to map and helping teammates out. Which entails following team mates learning to focus fire. Paying attention when the reds are firing rounds and if need be taking a few hits while keeping your teammate from dieing . It really isn’t that hard but most here don’t understand that. Which was why I normally lost a third of my matches but easily made it to Grand master.

Enjoyed ranked battles only got to play it after 10pm cstnd time because I worked all weekend. Made it to Chief Master league. Made lots of silver and xp for the Tusk contract using the Sheridan. Not the best tank for most of the maps used but still worked. Was happy that top tank on loosing team was net 0 points, except when you are the same as everyone else and at 0 for that league, you still stayed at 0 so no gain, same as everyone else. Enjoyed it overall. If the teams communicated on the green team it was almost always a team win. People should use mics if they have them that is how team-work works other wise you call it lemming train in 15vs15. Lost to several caps because nobody watched the back door. In the Sheridan I would circle back around if a tank or two did not appear on the map Usually a light or medium French tier 10, Sheridan is not much good alone against these two. Overall was fun and worked for me.

P.S. In the last 6 or 7 matches of the night if people were talking you may have had teammates that were in much lower levels, say a Silver League player in the Chief Master League. That is what you find out when you COMMUNICATE.

We11 my experience was ok i mean most of my teammates were potatoes anyways so if you come in first you should get your 100pts as if you won a battle second1y why not add some perma camo to the grandmaster 1ist of goodies f1ags are coo1 so is everything e1se but some camo for tanks wou1d be awesome def wou1d 1ike to see the other sma11 maps introduced into ranked battles as we11 wou1d be a great addition as we11 as maybe a higher 1eauge higher than grandmaster which gets a free tank or some sort a1ong with a11 the stuff from grandmaster cause sometimes it can be a pain to go up the ranks if you have teammates that don't support you in a 7v7 match

How about awarding Tank Emblems with the highest Rank achieved? How about connecting seasons of Ranked with the incentives of “Reach Grand Master in three seasons of Ranked and get TankX”? What happened to Camo vouchers? I think getting vouchers for one tank’s worth of Camo for each nation would be a great reward!

BR1 has some really nice suggestions here, especially this one with connecting three seasons in a row for a special prize (a tank would suffice, lol). Camo vouchers would be great too, don't get me wrong, but Flag vouchers do tend to just lay around unused. I think I haven't used a single one so far.

Other than that, I like RB, some things could be further improved, like point system. Rewards are nice, I'd say 30 premum days for top league should be the prize if not every season, then at least once per year. Again it would be nice to have some chained rewards for connecting two or more seasons in the same league. Let's say two Masters in a row would give you additional 20% on all earnings.

One of the things that might be improved, is those 100 pts for being top of the losing team. It's especially frustrating when you don't have any points to lose, but you manage to be top of the list even though your team folds. So adds 100 points for personal performance, then takes 100 for team performance, hence you're right where you were before, rock bottom of the League.

Imo, it should actualy add 100 points when you don't have any points to lose, and from there it should work like it is atm.

The 13. (Tiger) Kompanie, of Panzer Regiment Großdeutschland, reported on the performance of the 88 mm KwK 36 L/56, when their Tigers engaged the T-34: "First round hits were usually achieved at ranges between 800 to 1,000 meters. At these ranges, the Panzer Granate (they are referring to the PzGr. 39 APCBC ammunition) absolutely penetrated through the frontal armor, and usually still destroyed the engine at the rear of the T-34 tank. In 80 percent of the cases, shots from the same range hitting the side of the hull toward the rear of the tank resulted in the fuel tanks exploding. Even at ranges of 1,500 meters and longer, during favorable weather, it is possible to succeed in penetrating the T-34 with minimal expenditure of ammunition" (JENTZ, Thomas L.; Germany's TIGER Tanks - Tiger I and II: Combat Tactics; op. cit.).

I really like the Tier 10 ranked battles, it is a great opportunity to play my tier 10's and earn a boat load of silver. The one frustrating part is the match making as per usual. You would think that people with tier 10's would have more game awareness; I thought the skill level of some of the teams I was on was very poor which makes it very difficult to advance. Overall I really like it, can't wait for the next one

I like ranked battles like a lot of other people have said. It is a great opportunity to earn silver as you are playing and earn the prizes from making your way up the leagues. I think it would be good to make it another tier other than tier 10 though, although tier 10 is good for every other ranked battle session. Also, I think it would be awesome if ranked battles lasted a full week instead so you wouldn’t miss out if you couldn’t make it on the weekend. If ranked battles were a full 7 days, I would still keep the same requirements to get into the top league even though it would be easier for those players that play the game every day. It would just be more accommodating to players that can’t play every day

Played a few rounds of RB, queue times were LONG of the few I played each was a round the 2 minute mark. Ok not bad if it's well balanced but when it's 6 E4's and a bunch of waffles it just becomes stale and campy in my opinion and while I enjoyed the challenge I didn't have a lot of time free this weekend to really get more out of it. Didn't pay attention to the points to comment but the silver multiplier was good. rewards? Well I didn't know what they were and if I'd have known it was flag vouchers I probably wtil wouldn't be bothered. I haven't used a single flag on a tank and to be honest forgot they were a thing.

Perhaps a little look at Rainbow six siege ranked system would be an idea for the devs and keep ranked mode as a permanent fixture.

First time actually running this competition. I made grand master in like 50 matches made over 5 mil silver not to mention the 5 mil I won from the rank!! I loved this. People need to quit with individual rewards because that’s what’s currently harming regular battles . This ranked battles were all about team play and that’s how it should be. If you blame your team for not ranking I hate to say it but your part of the problem .
It’s called paying attention the to map and helping teammates out. Which entails following team mates learning to focus fire. Paying attention when the reds are firing rounds and if need be taking a few hits while keeping your teammate from dieing . It really isn’t that hard but most here don’t understand that. Which was why I normally lost a third of my matches but easily made it to Grand master.

Well said. My last 5 games where the best. With great communication. I'm curious did you finish on first day?

I like the ranked battles; it gives me a break from grinding tanks and I can play my 10's and earn boat loads of silver. It does have some issues mainly the match making...how can people have tier 10's and have so little game awareness? It is hard to climb the ladder when you get placed on teams that don't understand fundamentals of the game and you get blown out 7-0. I have talked to some friends that won match after match and ended up in the top league in a very short amount of time, but it seemed that most were win one game lose one game...

I did like that the ranked battles counted toward the Merc Contracts. Overall I like the ranked battles mainly for the silver and look forward to the next one