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Another Eden

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Another Eden: The Cat Beyond Time and Space is a free-to-play Eastern RPG for mobile.

Aldo lives a relatively peaceful life as a town guard in Baruoki, until his sister, Feinne, is captured by the king of the beastfolk, and his failed attempt to rescue her launches him several years into the future. Aldo finds himself on a time-traveling adventure to save the world before the fabric of space-time is completely torn asunder.

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The game is an attempt to create a pure J/RPG experience on mobile platforms, with an emphasis on plot and a de-emphasis on Revenue-Enhancing Devices. It shares some programmers and themes with Chrono Trigger, as well as its sequel Chrono Cross. The latter's influence is most visible in the game's non-linear plot. Character-focused Side Quests are only unlocked when you actually gain access to that character... and while some of them are handed to you by the main plot, others are only available via the "Gallery of Dreams" gacha. The gacha itself is fueled by "Chronos Stones," the game's premium currency, which can be earned by Level Grinding the rather comprehensive Achievement System.

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This game provides examples of:

Anti Poop-Socking: Another Dungeon access is restricted by keycards, of which you get one of each color every six hours.

Arbitrary Headcount Limit: The player can only have six characters from a rather large list of playable characters, and only four of those people can be on the front line at any given time.

Boss Bonanza: Chronos Umbra, the final dungeon of the first act, has six miniboss fights against the primal elements. Defeating them weakens the main boss, since he'll use the gimick of each primal element still standing during his own fight.

Bribing Your Way to Victory: You can purchase Chronos Stones, which let you encounter additional party members. However, the main story is completely beatable using the characters the story gives you, and you get Chronos Stones from completing quests, so you have a few opportunities to encounter party members if you stay free-to-play.

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Color-Coded for Your Convenience: Horrors are marked one of three colors on the minimap; red means that it will be very hard to take down with your current party, yellow means that it will be a challenge, but possible, to defeat, and blue means that it poses minimal threat.

Combination Attack: If there are two or more characters that share a trait on the frontline when using a fully charged Another Force, they'll unleash a special combo attack at the end of it.

Convection Schmonvection: An aversion comes up with the fight against the primal flame. Everyone in the frontline is damaged each turn, just from being near it. Played straight with Nadara Volcano.

A Day in the Limelight: Most party members have a sidequest chain that features them, which might reveal a bit more about them and their backstory.

Death Is a Slap on the Wrist: Dying respawns the player in the nearest town. If the player dies in Another Dungeon, they'll also lose all the crafting ingredients they picked up, but otherwise there is no other consequence.

Feinne comes to wake Aldo up in the beginning of the game, telling him to not fall asleep again. The player then has an option to fall asleep in bed again; if you choose that option, Feinne will come up to wake Aldo again.

Aldo ends up in Man-Eating Swamp with no way to escape, unless the player loses a fight, which respawns the player in the nearest town. Since Aldo has no narrative reason to want to return to the swamp, Riica will lose an important battery in the swamp to give Aldo a reason to return and meet Cyrus.

Early-Bird Cameo: Playable side characters have a designated spot where the player can meet them to before they're recruited into the party.

Easing into the Adventure: The game starts with Aldo running around town doing simple errands and fighting basic monsters, before the beast men attack and capture his sister.

Effortless Achievement: there are tons of things that will gain you Chronos Stones: for instance, you get 5 every time you fight an enemy for the first time.

Elite Mook: Referred to as Horrors in this game. They're powerful versions of regular enemies, can be seen on the map, and are usually a higher level than what you're expected to be on your first visit to an area. Defeating them usually gets you materials that can be used to make powerful weapons and armor.

Heroic Sacrifice: The Elemental Spirits from antiquity sacrifice themselves to minimize the damage from the timequake.

Item Crafting: a weird variant. There's only one shop in town, to which you sell the Vendor Trash you've picked up over the course of your latest travels; you get money ("Git") in exchange. However, one man's trash is another man's treasure: the items you sold allow the shopkeeper to craft weapons, and you can't buy what you want unless you have enough Git and you've sold him the necessary quantity of Monster Body Parts.

I Was Named "My Name": Averted with Kyros the cat, who appears to have had a different name before traveling to the future, and gets a completely new name when he travels to the past.

Lazy Backup: The player loses the fight if everyone on the frontline is defeated, even if the backup characters are at full health.

Level-Locked Loot: Weapons and armor can only be used by characters that have reached the same level.

Limit Break: You eventually unlock Another Force for use. When activated, time stands still and your party is able to use any skills for free as long as you have meter.

Loads and Loads of Characters: While the main story characters are manageable, the cast of playable characters is quite large due to all the different characters gotten through the dream system.

Loot Boxes: The main way to unlock new characters for the game. It is possible, but extremely hard, to go through the main story without spending any in-game currency. You can get about four to five batches of ten straight gachas worth of currency to test your luck throughout the main story.

One sidequest has Aldo deliver a love letter, and then having to convince the writer to be more true to herself instead of creating a persona her crush isn't even interested in.

Another quest involves Aldo trying to get an artist and the girl he drew pictures of together out of frustration from how willing they were to sit there pining after each other instead of just talking to each other.

Most Definitely Not Accompanying Us: After rescuing Feinne from the Beast King's Castle, Aldo tries to leave Feinne with their honorary grandpa. Naturally, Feinne stows away on their airship.

Nice Job Breaking It, Hero!: After the future is altered, wiping Elzion from existence, Aldo goes back in time to restore the world to the way it was originally. He only learns after shutting down the Tower of Time for good that the original timeline would eventually result in the destruction of all reality.

Nominal Importance: Aldo doesn't bother to learn the name of every NPC, even the ones that give him quests. Reality Ensues frequently, such as when Aldo has to return a letter to the original quest giver and doesn't know her name, or when a kid refuses to believe that he was sent by the kid's father since Aldo doesn't know his name.

Opening the Sandbox: Once you reach the Spacetime Rift, you can freely visit any location you've been to previously and grind and complete sidequests at your leisure.

Play Every Day: You gain a small amount of Chronos Stones each day when you start up the game.

Preexisting Encounters: The monsters that can be seen on the map that are much more difficult than the Random Encounters in the same area, but drop rare crafting ingredients and sometimes guard chests with weapons or armor.

Robot War: Humanity's problem in the future. The Synth Humans led by Galliard suddenly rebelled against their masters.

Shrouded in Myth: After defeating the Beast King, Aldo is breifly known among the local kids as a hero who can deflect attacks with his iron skin and shoot laser beams from his eyes.

Spiritual Successor: Of Chrono Trigger; they even have the same scenario writer and music composer.

Surprisingly Easy Miniquest: After being separated from his comrades in the Corridors of Time, Aldo ends up in a new area alone. It's possible for Aldo to be underleveled for the area's random encounters, since you can drop the hero in this game. Not only is the nearest town really close, if an enemy would deal a lethal blow, they are instantly destroyed.

Temporal Paradox: The side episode "Two Knights and the Holy Sword", has an Object Loop. As a child, Deirdre gets the demon sword from a hooded woman. But the hooded woman is Deirdre from the future, and she only had the sword because she received it from herself as a child.

There's a bigger one at the core of the main plot. The Phantom is trying to destroy the universe by taking advantage of the temporal distortions caused by Xeno Prisma, artificial enhanced Prisma humanity creates in the future after normal Prisma became scarce. Professor Chronos studied regular Prisma to create Xeno Prisma. The Phantom tries to drop the floating island of the future onto the past to cause the apocalypse, but the Elementals sacrifice themselves to stop this. The direct result of their sacrifice is to be shattered into Prisma shards. If the island hadn't been flung back in time, the Elementals wouldn't have to sacrifice themselves, and there wouldn't be any Prisma for Chronos to study.

2½D: The game's aesthetic. The team primarily moves left and right, but there are vertical walkways that allow you to transition between different rows of the map.

Word Salad Title: The title of the game turns out to make sense in context. It's a major plot point that a time-displaced cat got transformed into a replica of another character, who is named Eden.

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