No mention of the increased pet effects for lvl6 pets (despite previous announcements that L6 would only allow better stats). For example L6 Storm discharged every 5 secs same as lvl 5, now apparently it’s every 3 secs. Can you confirm? What about probability of orbs, mithril etc. from coops. Drop rates appear to have seriously reduced. Any comment? When are the future skills going to be available? When are the remaining dungeons going to be finished? Any plan?

Looking forward to seeing what the new pets bring ( when they are available) but agree, would be good to increase char levels and stat limits.

Ethelwalder wrote:No mention of the increased pet effects for lvl6 pets (despite previous announcements that L6 would only allow better stats). For example L6 Storm discharged every 5 secs same as lvl 5, now apparently it’s every 3 secs. Can you confirm? What about probability of orbs, mithril etc. from coops. Drop rates appear to have seriously reduced. Any comment? When are the future skills going to be available? When are the remaining dungeons going to be finished? Any plan?

Looking forward to seeing what the new pets bring ( when they are available) but agree, would be good to increase char levels and stat limits.

I think that there is some misunderstanding with the pets.

All pets improve their stats, and their special skill when upgraded to level 6. However, some of them did not show the new stats after being evolved to level 6.

Can you explain the “show” part about the pet stats going from 5* to 6*. Does this mean the stats were already in place but just didn’t show in the text of the pet? Or did the update unlock the 6* stats?