As a Standard Action, you can increase the speed of one adjacent Droid or Vehicle that you occupy by 1 square (Applied to any method of Locomotion) until the end of your next turn. Any droid or vehicle can only benefit from this talent once per round.

As a Standard Action, you can make a DC 15 Mechanics check to grant one Vehicle you occupy a number of bonus Hit Points equal to 5 x your Class Level. Damage is subtracted from the bonus Hit Points first, and any bonus Hit Points remaining at the end of the encounter go away. Bonus Hit Points from multiple sources do not stack.