The Rise of the Witch-King is a fairly standard expansion that adds a brief campaign centered around one of the more enigmatic characters from the movies.

Over the course of two Battle for Middle-earth games, EA has managed to thoroughly explore the events of J.R.R. Tolkien's Lord of the Rings novels, seen most famously in Peter Jackson's movie trilogy. The first game let you command the armies of good and evil, as well as re-create the events and battles of the movies, while Battle for Middle-earth II took place in and revolved around events in the north. With the Rise of the Witch-King expansion, EA mines uncharted territory by digging deep into the past of Middle-earth and centering the action on one of its most enigmatic characters. With the new campaign and new faction, The Rise of the Witch-King is a standard expansion pack.

For the uninitiated, the Witch-King is the dark lord Sauron's main lieutenant and the head of the Nazgul, the sinister black-robed generals of his army. The expansion is set after the epic battle that was seen at the opening of the film The Fellowship of the Ring. After Sauron was defeated by the alliance of men and elves--and his powerful One Ring was lost--the forces of evil were sent reeling in defeat. Centuries later, the Witch-King rallies evil once again. The campaign, which runs around seven missions, chronicles how the Witch-King stages a comeback by uniting the various evil factions of the north to form the kingdom of Angmar and crushing the ancient kingdom of Arnor in the process.

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Files:

The Lord Of The Rings The Battle For Middle Earth 2 The Rise Of The Witch King.iso (4.2 GB)