Fun with Light Machine Guns

Had lots of fun with my new LMG last night and wanted to share some of the high points. Obsessed now with the Diamond camo challenges, I have moved on to the dreaded LMGs. Using this heavy feeling, high powered weapon requires and fairly campy approach but makes for some pretty impressive kill totals. On maps Express, Hijacked, and Yemen I was getting off with this thing (Mk48) including 2 Frenzy Kills, multiple triple kills and the like. I have already gotten gold on the LSAT so only 3 of these beasts remain. Like all gun fights, you need to be on target and firing before the next guy. With LMGs this requires a slow approach so as to keep the gun up at the very least and preferably ADSing.

As mentioned, mine is a campy approach of play and understandably is quite annoying to the enemy forces. 100 round clips are a complete waste if you are not prepared to use them (read Scavenger needed). So I do use them- a constant stream of bullets fired into the sniper windows, along alley ways, and anywhere else foes find themselves hurrying through are perfect "patrolling" locations. Of course my location is well known, even though I am "patrolling" a part of the map, pissed off foes know where I am and are in a hurry to put a hurtin on me. Which leads to an important dynamic when using the LMG. Because of the pick 10 system, I pretty much max out my loadout with no secondary equipped (Foregrip, Silencer, Laser sight and FMG are very useful). The good news is that a high quality, usually highly equipped secondary is usually delivered to me fairly quickly by said pissed-off foes or I may chose from various weapons that are laying all over these maps shortly after the match begins. I think half of the enjoyment of this setup is crackin skulls with someone else's gold Remington or Diamond crusted quick draw AN 94, over and over again, in some cases.

And in the end, the coup de grace, is getting the Final Kill Cam while I have your pretty gold Remington strapped to my back finishing off some tryhard rushing the middle of the map. Good times.

I've really come to love my mk48 these days. Dual band and smoke grenade make a good combo. I throw a smoke grenade in a high traffic area or where people like to camp, ADS and wait for their bright orange bodies to run thru it. I hate the campy approach but its almost impossible to be a quick rusher when you move like a slug with this thing. But every once in a while ill try to switch it up and throw on quickdraw and stock to try and make up for the lack of speed.

I would say use whatever if you're still enjoying the game. I played last night (haven't played in about 10 days or so). Used nothing but shotguns and that last auto pistol. I must say, it was fun cause it was different. That little auto pistol is a ripper!

I've really come to love my mk48 these days. Dual band and smoke grenade make a good combo. I throw a smoke grenade in a high traffic area or where people like to camp, ADS and wait for their bright orange bodies to run thru it. I hate the campy approach but its almost impossible to be a quick rusher when you move like a slug with this thing. But every once in a while ill try to switch it up and throw on quickdraw and stock to try and make up for the lack of speed.

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It's not a bad class, but the dual band needs a nerf, there's no recoil with it. And it's not camping if you keep moving throughout the map.

Hamr with dual band and stock (or grip) literally has 0 recoil, like literally none

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This is why people like this shit. This is idiot mode at it's finest. I can't believe as nooby as MW3 was that LMG's weren't this good(other than the Thermal glitch). What was wrong with LMG's in MW2? They were good, but not great. Black Ops comes along and everything but the Stoner pretty much sucked. Then MW3 adds damage loss at range to make them suck. Then BO2 makes them MW2 ACR like.

I'm not a sniper. In fact, my weapon of choice is usually the Skorpion with three attachments (u mad?) Anyway, yesterday I made a DSR50 class and for three maps in a row, hardscoped the holy hell out of people. Hardscoping is the easiest and greatest thing to do on CoD. Listen to the death chatters from the enemy team for the best results. Good luck!
- RF

If there was 1 gun in this game, you people would complain about it, yes you people.

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You could have 1 gun in the game and it still not be done properly. Let's say the only gun was the Remington but it had 3x the range it does now. That gun would need a nerf......right?

Obviously, an extreme example.

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Why is that? Should you have to be next to one to kill them

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Not sure if serious. A shotgun......pretty much. Let's use another example then......How about if the only gun was an MP-7 that killed in 1 bullet without damage dropoff? That would be garbage too. While I'm using extremes, I'm doing it to simply say that regardless of the number of weapons they have to be balanced. IMO, everyone using the same OP weapon doesn't mean the weapon is balanced correctly.

You could have 1 gun in the game and it still not be done properly. Let's say the only gun was the Remington but it had 3x the range it does now. That gun would need a nerf......right?

Obviously, an extreme example.

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Why is that? Should you have to be next to one to kill them

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Not sure if serious. A shotgun......pretty much. Let's use another example then......How about if the only gun was an MP-7 that killed in 1 bullet without damage dropoff? That would be garbage too. While I'm using extremes, I'm doing it to simply say that regardless of the number of weapons they have to be balanced. IMO, everyone using the same OP weapon doesn't mean the weapon is balanced correctly.

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It would be garbage, but it wouldn't be because of balance. If there is only 1 weapon to use, then balance wont be an issue because everyone will be using the same thing. The point I am trying to make is people will complain no matter what kills them. "Oh you killed me with a stun grenade? That shit is OP" . Has there ever been a worse constant class in COD than LMG's?

Not sure if serious. A shotgun......pretty much. Let's use another example then......How about if the only gun was an MP-7 that killed in 1 bullet without damage dropoff? That would be garbage too. While I'm using extremes, I'm doing it to simply say that regardless of the number of weapons they have to be balanced. IMO, everyone using the same OP weapon doesn't mean the weapon is balanced correctly.

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It would be garbage, but it wouldn't be because of balance. If there is only 1 weapon to use, then balance wont be an issue because everyone will be using the same thing. The point I am trying to make is people will complain no matter what kills them. "Oh you killed me with a stun grenade? That shit is OP" . Has there ever been a worse constant class in COD than LMG's?

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While yes, everyone is still using the same weapon, that doesn't mean the weapon balance is good. Balance not between individuals but s far as how it works. It just would be too much range for anyone using it. That's all I mean, and I understand exactly what you're trying to say. Just because LMG's have been looked over doesn't mean you make them ridiculously easy to use. I don't want any gun to shoot like the ACR in MW2.

LMGs are very strong as long as you are ADSing and stationary. If they were as easy to handle as a pistol or SMG than that would be OP. They are heavy, clumsy and slow to aim. If you are caught running (or moving at all for that matter) and have to gun it out with a shottie, Smg, pistol at close range you will lose that fight 80-90% of the time (60% if you have the laser sight attached). They are a novelty and fun to use just to mix it up and do something different- it is just a game remember.

LMGs are very strong as long as you are ADSing and stationary. If they were as easy to handle as a pistol or SMG than that would be OP. They are heavy, clumsy and slow to aim. If you are caught running (or moving at all for that matter) and have to gun it out with a shottie, Smg, pistol at close range you will lose that fight 80-90% of the time (60% if you have the laser sight attached). They are a novelty and fun to use just to mix it up and do something different- it is just a game remember.

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I have no problem with the LMG's in this game other than their lack of recoil. Most guns could use a bit more.

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

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But nobody runs around with LMG's so the slower movement is just a small nuisance really. They just add their trusty TF and set up shop and wait for the red diamonds. All while shooting with no recoil. Come on man, haven't you ever picked one of those up off the ground and used it? Noob city.

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

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But nobody runs around with LMG's so the slower movement is just a small nuisance really. They just add their trusty TF and set up shop and wait for the red diamonds. All while shooting with no recoil. Come on man, haven't you ever picked one of those up off the ground and used it? Noob city.

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Picked one up? I have 4 classes with lmg's. I did that before it was cool

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

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But nobody runs around with LMG's so the slower movement is just a small nuisance really. They just add their trusty TF and set up shop and wait for the red diamonds. All while shooting with no recoil. Come on man, haven't you ever picked one of those up off the ground and used it? Noob city.

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Picked one up? I have 4 classes with lmg's. I did that before it was lame

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

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I love using my LSAT with RDS and Grip, does so much killing. Only thing is once I am out of ammo I go into panic mode because it takes 30 seconds to reload and there is no safe place to hide for that long.

Edit: My thinking with the LMGs is that I will die before I reload it so I want 5ish kills out of it. But if I can get off a reload then I am gonna unleash the fury upon my enemies (until I am empty again then I cower in a corner crying like a baby)

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

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I love using my LSAT with RDS and Grip, does so much killing. Only thing is once I am out of ammo I go into panic mode because it takes 30 seconds to reload and there is no safe place to hide for that long.

Edit: My thinking with the LMGs is that I will die before I reload it so I want 5ish kills out of it. But if I can get off a reload then I am gonna unleash the fury upon my enemies (until I am empty again then I cower in a corner crying like a baby)

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The long reload is fair because of the large amount of ammo. It reminds me of the RPD(I loved that gun). Maybe try SOH instead of the RDS, but even SOH got nerfed for some stupid reason.

LMG's are the most balanced imo. They are powerful, and have alot of ammo, but you move as you are in a wheelchair. They are just used more in this game because there is no ACR or MP7 or Famas, that 1 obvious choice

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I love using my LSAT with RDS and Grip, does so much killing. Only thing is once I am out of ammo I go into panic mode because it takes 30 seconds to reload and there is no safe place to hide for that long.

Edit: My thinking with the LMGs is that I will die before I reload it so I want 5ish kills out of it. But if I can get off a reload then I am gonna unleash the fury upon my enemies (until I am empty again then I cower in a corner crying like a baby)

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The long reload is fair because of the large amount of ammo. It reminds me of the RPD(I loved that gun). Maybe try SOH instead of the RDS, but even SOH got nerfed for some stupid reason.

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I'm not complaining about the reload, I think's it's fair because of the clip size. I just hate having to reload in the game because I know at least 75% of the time I hit reload a guy pops out in front of me and kills me. I was just adding onto your comment about moving slow as a wheelchair going uphill.

I love using my LSAT with RDS and Grip, does so much killing. Only thing is once I am out of ammo I go into panic mode because it takes 30 seconds to reload and there is no safe place to hide for that long.

Edit: My thinking with the LMGs is that I will die before I reload it so I want 5ish kills out of it. But if I can get off a reload then I am gonna unleash the fury upon my enemies (until I am empty again then I cower in a corner crying like a baby)

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The long reload is fair because of the large amount of ammo. It reminds me of the RPD(I loved that gun). Maybe try SOH instead of the RDS, but even SOH got nerfed for some stupid reason.

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I'm not complaining about the reload, I think's it's fair because of the clip size. I just hate having to reload in the game because I know at least 75% of the time I hit reload a guy pops out in front of me and kills me. I was just adding onto your comment about moving slow as a wheelchair going uphill.

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I understand.......I can see how a long reload would get you killed quite often on these maps. Every route has 10 connected routes and gives you little room for seclusion to reload the LMG.

I am now working on Gold for the QBB LSW- whatever- it is a big Type 25. Again, a little bit lazy on the part of the developers, making the Big Type 25 and the Big Scar- come on. Its like they just ran out of time so just ported over these 2 guns to the LMG class and tweeked a couple of characteristic codes. Oh well, considering that I have this QBB and the HAMR remaining and that they are both easy- to-use killing machines, the LMG class is now my choice for the easiest class for one to complete the Diamond camo challenge, supplanting the SMGs.

The long reload is fair because of the large amount of ammo. It reminds me of the RPD(I loved that gun). Maybe try SOH instead of the RDS, but even SOH got nerfed for some stupid reason.

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I'm not complaining about the reload, I think's it's fair because of the clip size. I just hate having to reload in the game because I know at least 75% of the time I hit reload a guy pops out in front of me and kills me. I was just adding onto your comment about moving slow as a wheelchair going uphill.

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I understand.......I can see how a long reload would get you killed quite often on these maps. Every route has 10 connected routes and gives you little room for seclusion to reload the LMG.

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your only chance is to keep moving with a group of teammates who will hopefully keep you alive. But even then it's dangerous as can be.