Really need help with this, using a glow plugin and it have to catch the player's current render and then set it back after a few milliseconds.
If he don't have a render, use "else" then.

Example:

PHP Code:

#include "meta_api.h"
void Class::Touch( edict_t *pOther )
{
// Here it have to store the current rendering the player have
// and add a task/timer to reset back to the previous render
// the player had before this was set.
META_CONS("Set Render");
pOther->v.renderfx = kRenderFxGlowShell;
pOther->v.rendercolor.x = 0;
pOther->v.rendercolor.y = 130;
pOther->v.rendercolor.z = 255;
pOther->v.rendermode = kRenderNormal;
pOther->v.renderamt = 128;
}