Dev Spotlight: Examining 5 of the Best Storytellers in Gaming

Entertainment Buddha's Matt Heywood writes, "Over the years a major debate has raged between fans of traditional entertainment mediums such as films and TV, and fans of video games, namely over the artistic value of a game when compared to a movie, book, or TV show. Many critics who don’t eat, sleep, and breathe video games don’t feel that they constitute art, and while that may be true for certain genres of games, a handful of studios have really made a case for video games as art."
(Beyond: Two Souls, BioShock: Infinite, Dev, Mass Effect 3, The Last Of Us, The Walking Dead: Episode 1 "A New Day")

Uh....and CD Project Red. Though the ones he listed are so damn good. For so long I have wanted Bethesda to hire a few ppl from Bioware and create the best rpg ever made. Then I saw the witcher 3...and that may just be what ive always wanted.

In a strange way, I kinda think From Software should get an honorable mention for creating a game that allows players to create and live out their own epic stories...that are burned into the players minds in a similar fashion to those like Bioware and Irrational. Its a different approach but Dark Souls story had me so engaged that I just couldn't get enough. I probably spent more time studying its lore than any other rpg b/c the immersion was unbelievable.

Don't put Beyond Two Souls or David Cage's name anywhere near good storytelling and video games unless the words "This is not" is before the words good storytelling. David Cage is a terrible hack of a writer, I was extremely excited for Beyond Two Souls but the game is just god awful in it's storytelling with one of the most mary sue protagonists ever seen in gaming. Not to mention the fact that Uncharted 3 has terrible writing as well. Although unlike Beyond Two Souls there is actually some good gameplay. More on why Beyond Two Souls is a stain on video game storytelling(and storytelling in general) watch this http://www.youtube.com/watc... And for more stories that are better than beyond two souls watch this http://www.youtube.com/watc... Riddle me this n4g users, did the navajo live in teepees? http://lmgtfy.com/?q=did+th...http://imgur.com/Mnstg3T

It boggles my mind that Aiden was spook poorly used. He could have supplied all the gameplay needed to keep players interested, intrigued and coming back. They should have hired a puzzle creator to implement different situations using both protagonists. It could have been amazing...and it would allowed players something to do while they experienced the story. Also, actions must have consequences. Beyond was a major step backwards from Heavy Rain in that regard.