- DFX can use NLH without JO
- now its possible to set your game directory
- now show up Game and Mod on top
- NLH ask for move/delete or copy of all needfull files if you install an update in a another directory
- NLH now notice also own MOD's (wrong pff names)
- NLH now save all MOD weapon sets (Save your Game Configuration)
- add select all (Objects_Block)
- 'Improve the Missions Editor' now checking the right Nile version. (pre install)
- fixed ID to Clipboard/fade
- fixed tiles count
- several stuff updated.
- known bug's removed.

- known bug's removed.
I see so much wac files, where are so much 'if never() then' condition in, therefore:
- summarizing the condition 'if never() then' added. all 'if never() then' in one single condition on top of the file.

Changes to 6.1.0

- from FEZ: 'when i select lots of AI to change, i click 'apply' but if i click on the list of AI before it has finished the selection changed'
fixed at all (AI and objects)
- Statistic: Map Attributes added to show and change.
- Briefing: AI Name List -> right mouse menu changed, multi select, different menu when you click slected Items or only in the non selected list
- Objects Block: List right mouse menu, Static and all added
- Avents AI's: bug fixed, button 'clear all' didn't clear the spawn value.
- Chase a Player: now show up all, also if you set ssnatt or ssnmax in your wac file you get the right numbers
- EventSyntax: some stuff added.