May 2, 2020, 5:29 PM
To be true about this list, I don't think it's that good, it's fine but it was built quickly and still needs some work. Here are a few notes if you want to give it a shot

- I don't think the counterspells are that good of an idea because they require to be specifically 1 blue up, and they don't do much more than apostle's blessing (maybe daze is still fine but not amazing because of the numerous 1-mana or free removals in the current metagame).

- Being UG has the inconvenience of being slower (you can't double-boost as easily as in mono-G) but has the advantage of being better on the long run thanks to the unblockable agent.

- playing 1 giant growth instead of the last seal of strength is a mistake, you always want to have seal on turn one before playing your creature on turn 2

- Snap proved to be very efficient in the sideboard, it won me two games, once against standard bearer (doing the same job as gut shot but being more versatile, you may want to reduce your gut shot amount in SB), and once coming unexpected against a lethal atog + leaving mana up to play more spells in the turn.

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On mtg-peasant, you will find the last top 8 decks of peasant, tools to verify the legality of your deck, you will discover a new format mtg

The peasant is a format Mtg (Magic The Gathering), it is unknown, but as diverse as technical. it includes a ban list and rules of construction like other mtg formats.

On mtg-peasant, you will find the last top 8 decks of peasant, tools to verify the legality of your deck, you will discover a new format mtg