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Some people have been saying that Psychic and Fighting is identical to Light, but in my opinion... it doesn't feel like that unfortunately. 'Cause I feel that Psychic-type was based on "Kinetic Energy Power", which has nothing to do with Light at all. Thinking of what the move Psybeam is about... it seems that it's about using some kinetic energy beam at the opponent, which again... kinetic energy doesn't mean that it's based on Light. Same goes for Fighting-type in how it is unable to effect Ghost-types, "Fighting-type" comes from real Fighting, not as in "Fighting for Good"... it's about actual Fighting, so it can either be good or bad, which again I feel has nothing to do with Light.

Either way, the only moves that would enable other moves to be Super Effective against a Ghost/Dark-type in Generation IV and onwards, is to either use the moves Foresight/Odor Sleuth (to remove the immunity for Ghost-types have against Normal or Fighting types) or Miracle Eye (to remove the Dark-types' immunity to Psychic-types, then use the move that is Super Effective respectively, but it still costs two turns to do so.

Unless there is a new type to counter the immunity that Ghost/Dark-types have, probably not gonna be possible to take down a Ghost/Dark Pokémon in one hit unless the Pokémon is at a higher level than the opponent's Pokémon to do so, or uses a powerful enough move... which at the same time, would indeed have to be either near the opponent's Pokémon level or higher.

But having said that, the Dark/Ghost-type does indeed show that the type chart is still unbalanced. Some of us might be thinking that a new type may make the type chart unbalanced, but I believe that if they introduce one Light-type it may actually fix the type chart. I would recommend having a think about it and reading up about the types before making your final decision about whenever there should be a new type or not. Since we all have our own opinions, and that's fine, I respect them.

As far as I know, Psychic-type was immune to Ghost-type moves in Generation I, but this was fixed in Generation II when they made Psychic-type weak against Ghost-type moves, which kind of balanced it out a bit. The Dark and Steel types were more to balance out the over-powerful Psychic-type and the underused Fighting-type. But this does kind of raise the question of "How would it have been if there wasn't a Dark-type or Steel-type, but had the same weaknesses and resistances as Generation II?". It quite possibly would've been interesting to know what it could've been like. xD

But if Light-type was introduced, I would be expecting weaknesses and resistances to be somewhat more like this:Weak against: Fighting ('cause anything fighting can be good or bad), Grass (because plants photosynthesize light) and Normal ('cause anything Normal takes in sunlight, but can harmed in some way due to the UV, as opposed to other types)Strong against: Dark (light lights up a dark area), Ghost (don't like places with light) and Dragon (most live in caverns, not used to light) Immune against: Dark (because dark energy can't blot out light)Can't damage: Fire ('cause light can't do anything to a fire)

Giving Normal-type a type that it would be strong against would surely make things more balanced. Since Normal-type doesn't even have a type that it's strong against yet.

I think Cosmic-type is pretty much Psychic-type as it is. 'Cause it still represents the same thing: kinetic energy!

I completely disagree, the whole point of Dark/Ghost is to have no weaknesses, that's why they created Pokémon with this combination in the first place. Besides, both Pokémon with that type aren't very stellar anyway, Spiritomb is usable but Sableye is quite weak.

Normal-type was never supposed to have advantage against other types, it's "normal" meaning it has no special qualities, therefore it can't damage anything super-effectively. It can be walled, though, because ordinary hits can't do much against Rock and Steel-types, and can't do anything against Ghosts. And usually Normal-types are fairly resourceful and learn tons of moves, so it's not like they can't damage anything super-effectively.

A Light type that was strong against Dark would add one weakness to pretty much all Dark-types in the game, it would make things way unbalanced since Pokémon like Tyranitar, Weavile and Krookodile, which already have tons of weaknesses, would gain one more and become harder to use effectively. There's no need to nerf the Dark-type, it's already tough to use effectively because 5th gen introduced many powerful Fighting-types as well as an ability which blocks Dark-type moves (Justified). Weakness against Fighting would make Fighting-types even more powerful than they are. It would break the game.

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Omega Ruby & Alpha Sapphire, the day Pokémon pulled a Dallas and jumped the shark.

A Light type that was strong against Dark would add one weakness to pretty much all Dark-types in the game, it would make things way unbalanced since Pokémon like Tyranitar, Weavile and Krookodile, which already have tons of weaknesses, would gain one more and become harder to use effectively. There's no need to nerf the Dark-type, it's already tough to use effectively because 5th gen introduced many powerful Fighting-types as well as an ability which blocks Dark-type moves (Justified). Weakness against Fighting would make Fighting-types even more powerful than they are. It would break the game.

Well then, the solution to that is to introduce fewer Fighting-types in X and Y, or to include more powerful Dark-type Pokemon, perhaps with Psychic or Flying attacks (a Psychic/Dark-type would be awesome) to counter those Fighting types.

Anyway, if there are new types introduced, I'm betting they'd be the Light and Sound types. Mainly because of Xerneas and Yveltal, which seem like they'd match those types perfectly. I can totally see Xerneas being Light-type and Yveltal being Sound-type.

And it's not just Pokemon that could be Light or Sound-type... there are quite a few techniques that would be a perfect fit for those two types:Light: Morning Sun, Sunny Day, Solarbeam, Flash... New attacks could implement other bright light flashes, and also laser beams. What type would laser beams fit into otherwise, after all?Sound: Supersonic, Sonicboom, Echoed Voice, Hyper Voice, Screech, Sing... Anything music-related would fall into this type... it just seems odd to make them Normal-type.

I think the Cosmic-type would not be necessary because it seems like a division of the Psychic-type. Especially given a connection between psychic powers and astrology... there's a reason why Cosmic Power is Psychic-type. Moon-related attacks could fall into either the Psychic or the Dark-type depending on their specific attributes. And besides, the Psychic-type is kind of underrepresented nowadays anyway, despite the number of Psychic-types that were introduced in Black/White.

Also, what needs to change regarding type effectiveness is A) something else Poison attacks should be super-effective against, and B) a difference between the strengths of Ghost and Dark attacks. They're both super-effective against Ghost and Psychic types and nothing else, therefore making it silly to have a Ghost-type with a Dark attack or vice-versa due to lack of STAB despite same type coverage, unless you're dealing with Meditite or Girafarig or the three Musketeers.

Ah! That reminds me. When Pokémon Gold/Silver introduced Dark-type and Steel-type, there wern't many Pokémon that actually got these new types in Generation II. There were no old moves that became Steel-type, as every Steel-type move was completely new to Generation II, but the only Generation I Pokémon that adapted the Steel-type were Magnemite and Magneton. As for the Dark-type, it had no old Generation I Pokémon that got that new type, only the move Bite changed from Normal-type to Dark-type. And the only Generation II Pokémon that actually got the Dark-type were Umbreon, Murkrow, Sneasel, Houndour, Houndoom and Tyranitar. As for Steel-types for Johto Pokémon, they were Steelix, Skarmory, Forretress and Scizor. As for moves in Generation II, the only Steel-type ones were Iron Tail, Metal Claw and Steel Wing. While Dark-type moves exclusive to Generation II and onwards were Beat Up, Crunch, Faint Attack, Pursuit and Theif. Not too many, were there? As of today, the only types that Dark-type is actually weak against is Fighting and Bug, which is only two types that it's weak against, compared to other types where they have a few more weaknesses than just 2. And because of the many Dark-type Pokémon and moves that were introduced in later generations has kind of gave Dark-type Pokémon more advantage over other types, it's made Dark-type the #1 type of Pokémon to use in battle. Steel-type has three weaknesses, where as Dark-type only has two, and it's been that way since Generation II.

If there was ever a Light-type introduced, I would actually be expecting as few as 4 new moves. While older moves that use Light... I'm thinking After You, Feint, Flash, Focus Energy, Follow Me, Heal Bell, Morning Sun, Moonlight, Swift, Helping Hand, Sweet Kiss and Wish should be the moves that would be older moves that would close enough to be Light-type, I'm thinking about how most Light-type attacks would be about helping, lowering stats with bright light and healing HP as well as status ailments, and if there was to be a Light-type... then there should only be two Light-type attacks that would do damage, with Swift being an old one and a new one that only some Legendary would have. It would be fair to change a Normal-type attack into the new type if a new type was introduced, seeing as it happened with Generation II. Also, if Solarbeam was changed into a Light-type, it would no longer be Super-Effective against Water-types, Ground-types or even Rock-types.

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[Platinum Lucario's Signature]

Researching the NDS ROMs...

sure does feel like a brand new adventure!

I'm gradually learning to use Microsoft Visual Studio!

Always focus on the present, best thing to do! Never look back into the past and never worry about anything bad of the future!

While it really doesn't help. Just realized, Gen 6 is the technical "Generation 2" for the reset as Gen 5 was supposed to be our Pokemon world reset with it being 150+ unique Pokemon with no older ones making up the original Pokedex in B/W.

So with Gen 6 being the new Gen 2 and Gen 2 added two new types then, then maybe there is a chance we'd see a new type emerge... XD Just a maybe.

The only two types that seem plausible and have a chance right now is Light and Sound but even then, I wouldn't put money on it, I just think it's something that they could have done at an earlier date.

For some odd reason I totally agree with the new types... We are stuck with the same type for over 10 years.. Same type would eventually give same sort of Pokemon...
A new type would make new kinds of Pokemon...

Light is a option - could encounter dark. May be weak against ghost and NORMAL
yes maybe Normal will finaly get a type that it does hit super effective..
Or a wind type because IMO flying and wind are 2 different things
Maybe a Smoke/mist/fog type even though It doesn't like seem its needed

Or maybe they'll do something completely different a Hybrid type... One type that is fused from 3 types
Like magma (Fire/rock/gound)
or Storm (electricity/water/flying)
With new weaknesses and resistances...

No, it'll never happen, please no, never, thanks.
I really think I'd stop playing Pokemon if new types were added at this point.
Let's just think about things, okay? The only reason new types were added in Gen II was to balance out weaknesses and the like; mainly that Psychic was too overpowered.
At this point, a new type is unthinkable; there's too many Pokemon now to go back and change the type of. Besides, if Game Freak wanted new types to balance things more, they'd have done it in Gen III, definitely not Gen VI.

Of course, now that I've ranted about this, Game Freak will announce 67 new types tomorrow.

No, it'll never happen, please no, never, thanks.
I really think I'd stop playing Pokemon if new types were added at this point.
Let's just think about things, okay? The only reason new types were added in Gen II was to balance out weaknesses and the like; mainly that Psychic was too overpowered.
At this point, a new type is unthinkable; there's too many Pokemon now to go back and change the type of. Besides, if Game Freak wanted new types to balance things more, they'd have done it in Gen III, definitely not Gen VI.

Of course, now that I've ranted about this, Game Freak will announce 67 new types tomorrow.

I would probably leave it to the developers at GameFreak to decide whether or not we have too many Pokémon currently to go back and add new types to some of them. Otherwise, never say never since that's ultimately not something left for us to decide on.

The introduction of new types isn't necessarily a bad thing. I would actually welcome any new types they introduce, so long as it doesn't tip the balance of the current type system. I know some are hesitant about the idea, I myself have my own reservations about it, but in terms of expanding on their creative limits, there is a positive side to it.

I mentioned this in another thread. A Light-type attribute might be in the cards and would be a cool addition as an opposite to the Dark-type. Light would be strong against Dark and Ghost (typical strengths in real life) and weak against Dark (another typical strength/fear). It could be a secondary type to fairy/angel-like Pokémon like Cleffa's evolutionary line for example.

Ninfia, whose English name is Ninfeon, would be Eevee's 8th Eeveelution. Eevee so far has only evolved into a Water-type (Vaporeon), Electric-type (Jolteon), Fire-type (Flareon), Psychic-type (Espeon), Dark-type (Umbreon), Grass-type (Leafeon) and Ice-type (Glaceon). Eevee has still not evolved into another Normal-type, or a Fighting, Flying, Ghost, Steel, Bug, Poison, Rock, Ground or Dragon type. Ninfia comes from "ninfu", which means "nymph" in Japanese, as in the stage before adult in insects and/or fairies in mythology. Ninfeon looks nothing like a Bug-type, so it's possible it could be a Normal-type, as alot of the fairy-looking Pokémon are Normal-types (Clefairy, Togetic, etc.) or a Flying-type (because of the wavy ribbons that seem to blow freely in the wind, but yet Ninfeon isn't winged). Some say Ninfeon could be a Fighting-type but I hardly see any attributes of that.

I like the idea of another Eeveelution. Eevee is bound to evolve into all 17 types eventually. There might even be another Eeveelution next to Ninfeon coming out later this year. We got 3 Eeveelutions in Generation I, 2 in Generation II, none in Generation III, 2 in Generation IV and none in Generation V. Seems to be a slight pattern with releasing new Eeveelutions every other generation.

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I have a strong feeling that somethin involving a new type will soon be revealed... Why else would they reveal Nympheon without letting us know it's type? Same with Xerneas and Yevltal. They know we can't tell the typing by their appearance and they're purposefully releasing Pokémon whom have appearance we won't recognize.

Just as i said in another thread,
"But a light type doesn't make any sense. The only argument people give is that Dark type needs a counter. What people miss is that it isn't even called "Dark" type in Japanese. It's "Evil" type. This alone ends he discussion for a light type. There is opposite for Evil type. You can say that Every other Type is an Opposite of Evil."

If you really are looking for an Opposite of Dark(Evil), it should be "Nice" Type. Now that is just Absurd.

Honestly? Given what we have, speculating a new type is fairly understandable. New types can be still up in the air. For the first time, we have what seems to be a single eeveelution being introduced (this, too, is speculation--but they're certainly making Ninfia the center of the promotion for this eevee short). Not only that, but it's type is already proving nearly impossible to place, which puts it starkly at odds with the pattern of other eeveelutions. They're all almost immediately identifiable, and GF is specifically hiding its type. A brand spankin' new eevee evolution does sort of present the perfect opportunity to introduce a new type.

"Dark" isn't "dark" in Japan, but "evil." "Light" could still fit the bill perfectly. In a semiotic sense, "light" is an archetypical representation of "goodness" or "purity." Any of those words (or divine, or celestial, and on and on) could all be interchangeable and work perfectly well at suggesting a new and fairly cohesive and clear type--certainly as conceptually clear as "bug" or "dragon" or "steel" or "poison" or, yes, "dark." I mean, it makes sense what constitutes a bug or dragon or steel pokemon, but in terms of moves it makes no sense, and GF mostly wings it (X-Scissor is bug type! Flash Cannon is Steel!)

Most of these types aren't interpreted in a single way, either. Dark types are suggestive, yes, of darkness or shadows--Umbreon, for instance--but also sometimes suggestive of the "evilness" or at the very least the impishness suggested by the Japanese name for the type--your Weaviles or Hydreigons or Zoroarks. Poison has been interpreted as venom--Toxicroak/Arbok, but also as various forms of pollution. I just wouldn't debunk the possibility of a light type just yet.

The whole chivalry/honor thing makes sense to oppose "dark" or "evil," but so would a pure/light/divine type, just as it makes sense why fire and water have the relationship they do, and why fire and rock have the relationship they do. Because any type that exists, in practical terms, has no single foil. In practical terms, each type has a specific interaction with 16 other types. And while the relationship between Dark and Fighting can be pretty easily explained/interpreted, anybody who honestly thinks that on a thematic/conceptual level that Dark or Evil (either way you want to refer to or think about it) doesn't have a more direct and clearly implied opposite than "fighting" is stretching credibility. And the idea that Japanese culture isn't as preoccupied with dark/light-evil/good schema doesn't do much to convince me. That may very well be true, and they may see things with greater complexity and ambiguity, but these are still ultra-basic, pretty much universally recognized and understood narrative and mythic motifs.

They *did* use Dark and Steel to help nerf Psychic, sure. But they could have done that a lot more easily by just tinkering with the type chart. Sort of like how, you know, Ice suddenly (and sadly, though logically) gained another type resistant to it between Gen I and Gen II--fire. Not to mention, again, those two new types also unavoidably interacted with every other type in the game and changed things for those types. If they were added just to nerf Psychic, well, there's many much easier solutions GF could have implemented. How about they did it partly because it was--this may be crazy--fun and interesting? And it's been a long time since we've had a new type. I'd, for one, welcome it. It just switches things up and adds a new layer of complexity and opens up things aesthetically for more varied pokemon designs.

Well look, types can be become even more balanced. Not much people use Ice bug typing pokemon in competitive play, for instance. Sure, Ice is an offensive necessity, so I suppose in that sense you could try to argue there's a balance, but the point of pokemon should really be to be able to battle and win with the pokemon you love, so for me, that defines balance as making as many pokemon as possible from all types as competitively viable as possible. Obviously, it's impossible to completely balance things, but the great disparity in type allocation among the tiers is pretty damning evidence to indicate that things could be *more* balanced. Sorry, this has become longer than I hoped, but, tl;dr, my opinion is that I wouldn't say that pokemon doesn't need new types. Not yet anyway.

I suppose you could say at one hand, I'm of a different opinion, and on the other hand, I'm indifferent.

We've went through five generations completely fine without a new type, and why would that change now? We've had strong Pokemon in certain types, and weak Pokemon in certain types, and that has happened in pretty much every single generation that we've ever really played Pokemon, and even competitively, this has managed to turn out fine. The only real reason I can see something being added is to actually nerf Dragon types which is a slight bit overpowered in my opinion, but you have to consider the likeliness of that happening. That, and most Dragon-types are dual-typed, which gives them more weaknesses so I always really question where it would fit.

Like say, if this "light" type was strong against Dragon, perhaps weak against Dark, that would fit fine for me. Dragon-types themselves only have two weaknesses after all, so why not incorporate the same with Light-type? Using that logic, I can see the Light-type fitting in fairly well within what we currently have, but again, I question why we really need it, because at this point and time, we just seem to be doing fine, so what's the problem? But then again, if we introduce Light-type in order to nerf Dragons, then wouldn't Light-type be the new dominant/overpowered type? That could cause quite a problem especially because most of our dark types don't really fare too well offensively(there are exceptions, of course). Maybe add in a Ghost weakness, and make sure Light doesn't run too rampant or something, idk.

Just to add a little more on the whole "Dark" type thing..If it really signified darkness, Shadow ball,Smokescreen,Shadow sneak,Shadow claw,Shadow force,Shadow punch would be Dark type. Instead, we have moves like Sucker punch,Fling,Fake tears,Foul Play,Taunt,Thief etc. as Dark. It's just a translation blunder. And If 'Light' type signifies 'Kindness', I fail to see how an offensive move can fit into that category.

My Point, If they do introduce new types, I am fairly certain a 'light' type will not be there.

Just to add a little more on the whole "Dark" type thing..If it really signified darkness, Shadow ball,Smokescreen,Shadow sneak,Shadow claw,Shadow force,Shadow punch would be Dark type. Instead, we have moves like Sucker punch,Fling,Fake tears,Foul Play,Taunt,Thief etc. as Dark. It's just a translation blunder. And If 'Light' type signifies 'Kindness', I fail to see how an offensive move can fit into that category.

My Point, If they do introduce new types, I am fairly certain a 'light' type will not be there.

Well according to this tumblr link Leaf Storm sent me on my VM, there probably will be a Light type, but it will be part of a trio with Dragon and Steel, which possibly means no type advantage against Dark types thankfully.

just just look at electric.
this type has only 1 weakness, it's the most overpowered thing in the whole world.
what is the most common type in pokemon?
WATER, and that is weak to electric.
what is the third most common type in pokemon?
FLYING, and guess what, it is weak to electric too

and besides electric types has the best offensive stats and best moves(no, don't tell me you don't think thunder, thunderbolt, zap cannon, volt tackle are the best attacks ever, because you do and you are right)
they are so so so so so so so op. and you know what, they always attack first no matter what.

we must have at least one type to deal with this.

or must cover rock to have immunity against electric but i don't know, just it isnt fair and i hate all the electric pokemons, i want to kill pikachu.

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