Version History

Tags

Other Languages

Feeding Frenzy, you silly goose, watchoo do'n in the 4th column? Oh, I see... you and Ambitious Assassin are now besties? I can dig it.

5

ColonelPanda @ 3/18/2020

Warmind Cells make this good for PvE but makes this gun pointless for PvPFeeding frenzy is a must and combos really well with both FTtC and Ambitious has decent range so you can go for extended mag without risking anything

1

Rain @ 3/16/2020

Really enjoy using this gun in PVE. This gun is at its best when you use it in conjunction with the seasonal "Warmind Cell" mods , like pretty much every Seventh Seraph weapon. Looking forward to getting a couple of these with random rolls. Main roll I'm looking for is going to be Ambitious Assassin + Feeding Frenzy. As far as PVP goes it's not the worst, it'll still kill people if you can track heads and stuff but there's no point in using it over the Recluse.

1

hleb @ 3/28/2020

-PVP: feels like antiope in energy slot (precision frame smg with 90 range)-PVE: spawns warmind cells which can annihilate entire locations of mobs with a couple of modsThe only downside is poor perk pool. If it could roll any damage perks, it would be 10/10 both in pvp and pve imho.

0

Dutch Chaqal @ 4/17/2020

Dont want to be dramatic... but this thing rocks! With dragonfly it detonates the warmind cells instantly. Combine it with the Warmind Armor Mods and this things can do Crazy things.

0

Tatsui Chiyo @ 3/25/2020

I got really lucky with my roll but by Eir was it a good one. Fourth Time + Vorpal Weapon = Not so fun time for roaming supers in Crucible. My team went flawless this past weekend and two matches were definitely won thanks to the shutdown potential of those perks. Found a new main weapon for a bit

0

BatmanLives001 @ 3/18/2020

Maybe I just suck but this is the worst weapon i have ever touched. Have not used it in pvp but i dont plan on ever using it again in general. I have dragonfly and Ambitious Assassin on my roll

0

Leukos @ 3/18/2020

If Warmind Cells weren't a thing, this gun might be in the running for one of the worst weapons ever created.*HOWEVER*By being able to mow down enemies using an Ambitious Assassin + Feeding Frenzy or FTTC + Vorpal all the while spawning Warmind Cells using the new Seasonal Mods, this thing transforms into something else entirely. I think I prefer the Carbine more for Overload Champions and the Sidearm seems to be better on paper for Barrier Champs but we'll see how that turns out.

0

Spaceless Corgi @ 3/18/2020

Ambi/4th + Feeding Frenzy would be the god roll given the only damage perk on this weapon is Vorpal Weapon.

PVP:Given it's low handling, it is not a good secondary to run with a longer range weapon like a sniper rifle or pulse.But it is a precision frame and it's recoil is very mild.

PVE: Stay away from this. If it was Kinetic, it would maybe compete with some kinetic smgs but sadly it is Energy with Recluse. Definitely not worth running.

0

TheSlacker @ 3/18/2020

Extremely limited perk pool, but it's the only SMG with Dragonfly so that's... something. The low, predictable recoil might make that actually, you know, capable of being triggered, which is interesting in the context of the Seraph Cell mods. Outside of that, I don't see how this is going to muscle into the energy SMG space while Recluse still exists, especially in PvP.

0

TheJuggr @ 3/14/2020

It lets you use the Anti-Barrier mod and roll with good perks such as Feeding Frenzy or Vorpal. Fourth Time the Charm is the on that got me curious the most, can't wait to try it. My first roll was [Corkscrew Rifling - Appended Mag - Ambitious Assassin - Elemental Capacitor]. Vorpal might be a better perk to look for so its RPM doesn't let you down next to something like Recluse, Exit Strategy or Escape Velocity.

0

Drkiller201 @ 4/25/2020

for a good PVP roll for console would have to be Firmly Planted and Elemental Compacitor, this would be the most consistent roll to have on console and shreds.

0

Orcus Varuna @ 5/17/2020

The SOTW weapons are in a weird spot. I see where bungie is going and I like it. Separating reload and damage perks has been needed for awhile and I like having to chase rolls on guns for a specific use case. But with weapon sun setting not in full effect yet these weapons are lackluster for now...

0

Le_Handsome @ 3/26/2020

Under rated as fuck. It's one of those over looked weapon like Gnawing Hunger which is now a hidden beast in this auto rifle noob meta. I play all game mode-Gambit: fucking slays! slays noob invaders with their noob ass supers. slays the fucking boss with warlock well or the new mod that gives you weapon of light. -PVP: clapping cheeks! specially with those roaming noobs with their supers on, jump back throw nades slap them with this weapon.

0

Egger @ 5/18/2020

It's an very average gun alone, and a fantastic gun with warmind cell build. Too bad feeding frenzy is in the same slot as vorpal because the gun takes ages to reload. However in Nightfall FTTC+Vorpal+crazy high range on the gun makes breaking barriers so much faster than recluse. You do need to use some reload mods on it tho.

0

Xeoh501 @ 4/25/2020

Ok for Pvp if you have enhancement mods on armor. for PvE you want drop mag, with drop mag you dont need feeding frenzy and instead you can get VORPAL (or dragonfly if thats your thing). The god roll is Arrowhead Break for stability, Drop mag for Reload Speed, Ambitious assasin and Vorpal Weapon. MW to fit your play style. I like stability

0

DEA187MDKjr @ 5/2/2020

I was skeptical about this smg but as time passed I grew to liking this smg. I did testing between this and recluse with master of arms, the seraph smg has better impact then recluse. I have fluted barrel accurized rounds ambitious assassin feeding frenzy with a range masterwork. Overall I give it a 9/10.

0

Amber @ 3/24/2020

I don't know who thought "Let's add Dragonfly to a SMG" but I'd like to walk up and shake their hands. Love dragonfly, especially when it rolls with Ambitious Assassin. Works shockingly well for a PVE gun, and reloads decently well. Can't rate in PVP, as I have yet to do any PVP.

0

reapo1 @ 4/30/2020

wouldn't recommend for pvp use. However its underatted in PVE due to the horrible reload and low magazine size. Put drop mag on with ambitious assassin and you negate these issues completley. Add in boosted stability via masterwork or barrell and this thing is fantastic ad-clear/antibarrier with dragonfly or vorpal weapon.

0

Starkiller @ 3/27/2020

The curated roll is actually pretty good.Normally I'm not fond of elemental capacitor, but running solar with this weapon makes the reloads feel like i have feeding frenzy procced at all times, which is very nice. Combined with the ability to produce warmind cells, and this is my replacement for recluse (in pve, this season at least)

-2

Lemniscate @ 4/13/2020

Another useless gun. Bungie makes this seasonal guns trash so people who miss these seasons wouldn't complain much since seasonal content will be unobtainable.

-10

Greem @ 3/14/2020

Another SotW gun with no good damage perks. The gun itself may be great, no one has tried it and I may be wrong, but I'd rather use anything else.

Change Language

Random Rolls FAQ

Q: What does "random rolls" mean?

A: This item is capable of rolling with random perks when it drops.
For example, every time you get a Better Devils from Shaxx, it has the potential to be a slightly different version than others before it — maybe better, maybe worse.

Q: Why are there some perks inside of a dashed box and some outside?

A: The dashed boxes contain the perks that Bungie's API says are possibilities in each column when the item drops.

Q: What about the stuff outside of those boxes?

A: The perks outside of the boxes are a fixed, "curated" roll from Bungie. Sometimes, that fixed version of the item will drop fully masterworked
(see Nation of Beasts or Vouchsafe for examples). Other times, those perks are just for display, such as when you preview an item from your collection.

Q: Do the two sets of perks ever cross over? Can I get a Vouchsafe with double Dragonfly?

A: If the item is capable of randomly rolling one of its fixed-roll perks, it will be included in the random rolls section as well.

Item Sunsetting FAQ

Q: What do you mean by "sunsetting"?

A: Bungie has announced that beginning in Season 12, weapons will have a cap on the power to which you are able to infuse them. We're calling this process "sunsetting".

Q: How often does this happen?

A: There will be one large sunset beginning in Season 12, in which all* legendary weapons and armor from Seasons 1-8 will be retired. After that, weapons and armor will essentially be sunset 1 year after their release.

Q: Are there any exceptions?

A: Yes. Bungie has stated that exotics will not sunset. Beyond that, gear from the Last Wish and Garden of Salvation raids will play by different rules than standard armor and weapons, though Bungie has not been fully clear on what those rules will be.

Q: So I can never use my Mountaintop / Luna's Howl / etc again?

A: Not exactly. This change essentially only matters in activities where power matters, such as raids, Nightfalls, Trials, etc. In most open world activities and standard Crucible playlists, you will still be able to use whatever armor/weapons you want.

Furthermore, Bungie has also hinted that they intend to "re-issue" certain weapons/armor in the future, thus giving them another 12 months in the sun.

Thanks to @48klocs for compiling all of the different recommendations into a single, easy to parse place. Check out his github project here for all the source files that power these recommendations.

Masterwork Rolls FAQ

Q: What are masterwork rolls?

A: Most legendary weapons are capable of being Masterworked. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential.

Q: What does it take to upgrade a weapon to a masterwork?

A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores.
Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10).

Q: What benefits do I get for masterworking a weapon?

A: Each tier that you increase your weapon will grant a small buff to a single stat, chosen randomly when the item drops.
Beyond that, at Tier 5 you gain access to a kill tracker. At Tier 10, your multi-kills will generate orbs of light.

Q: So what are these "masterwork roll" stats?

A: These are the possible stats that upgrading your weapon will grant a bonus to. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon.

Q: Any catch with this?

A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. This obviously isn't accurate, as Blast Radius isn't applicable to, say, Auto Rifles.
The list you see on this page is trimmed to only show stats that actually appear on the weapon. However, it is possible that Bungie has additional logic behind the scenes that further filters these
possibilities to, for example, prevent certain items from being able to have an Impact masterwork. Until Bungie modifies the API files to 100% accurately display which masterwork stats are possible on
each item, take what you see here with a pinch of salt.