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As a serious PC gamer I can seriously say that I seriously have serious friends.

Serious friends sound boring, why not have whimsical friends instead? Anyway, I once saw you defending some games company on some subject on this forum, so clearly you aren't a serious gamer, and are probably a shill.

Serious friends sound boring, why not have whimsical friends instead? Anyway, I once saw you defending some games company on some subject on this forum, so clearly you aren't a serious gamer, and are probably a shill.

Dammit I've been found!!

BUY MIDWAY GAMES!!!

"Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""

look, mr dead herald, its nice that everyone hates you and your life is shit; but noone here will be shit to you. well, except when you give them a reason to.

also hypernetic, chill. nobody here is saying you shouldnt commemorate your own loved ones that died, but to be fair, that's your perogative and imagine youd be forced to commemorate your customers as a developer. I'd hate it.

nalano, I love that you always seem to find the exact bit of the discussion that is sore. love, Q.

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it." - The Conclave

My point is that it is just as stupid. You can either explain how it's not stupid in either case or make an argument for why it's not stupid in games, unless you just want to keep screaming the same line in lieu of making a point, which, I suppose, would not be out of place on here.

Alright fine, I'll take the bait.

Shopping at a store is completely different from gaming. Have you ever played an MMO? Been part of the same guild for an amount of time? How about an FPS clan or something similar? Any kind of gaming community? There is comradery, friendships, and even real relationships and marriages forged out of said guilds and clans. Our gaming accomplishments might not mean a damn thing in the grand scheme of things or in the real world at all, but in the gaming world they do.

I'm not asking for game companies to go out of their way and have a memorial in every game (i'm not asking them to do anything at all really), nor am I asking for them to have a personal memorial to every gamer who dies. I just thought it would be cool if in some largely static game worlds (such as WoW or any other long running MMO) they had a memorial type place where you could go to pay respects to online friends who have passed, similar to how you would go to their grave in real life. Developers wouldn't even have to do anything, gamers could pick an existing in-game graveyard or monument and dedicate it to this purpose themselves.

As to how your shitty Walmart analogy is irrelevant I don't go to Walmart with a group of 100+ people every night for 5 years and slay dragons in aisle 9. Shopping at your local big box store is completely different from enjoying your hobby with good friends.

Originally Posted by QuantaCat

the force of unexcellence is strong in this one.

look, mr dead herald, its nice that everyone hates you and your life is shit; but noone here will be shit to you. well, except when you give them a reason to.

also hypernetic, chill. nobody here is saying you shouldnt commemorate your own loved ones that died, but to be fair, that's your perogative and imagine youd be forced to commemorate your customers as a developer. I'd hate it.

nalano, I love that you always seem to find the exact bit of the discussion that is sore. love, Q.

See above.

Also "woe is me" hipster man pretty much did say exactly that. Something about how the death of people we care about isn't important because they didn't sacrifice themselves in honorable combat.

Oh I dont like the walmart analogy either, but thats the thing, games do not equal game communities. If the community is fostered by the game itself, as in MMOs or multiplayer games or similar, then yes, obviously, why not do stuff like that. But if youre making games that do not have any kind of multiplayer of competitive aspect. Meh?

Which begs the question, why commemorate at all? I mean, if you knew him/her or played with him/her for many years, then yeah sure, but Id feel ackward about "having to" mention or say something about someone that died. More especially because not everyone views death the same way, and Id feel weird if you didnt know the guy personally in some way (even if just from voice chat and multiplayer) and youd say hes a loss to the community/game.

"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it." - The Conclave

Oh I dont like the walmart analogy either, but thats the thing, games do not equal game communities. If the community is fostered by the game itself, as in MMOs or multiplayer games or similar, then yes, obviously, why not do stuff like that. But if youre making games that do not have any kind of multiplayer of competitive aspect. Meh?

Which begs the question, why commemorate at all? I mean, if you knew him/her or played with him/her for many years, then yeah sure, but Id feel ackward about "having to" mention or say something about someone that died. More especially because not everyone views death the same way, and Id feel weird if you didnt know the guy personally in some way (even if just from voice chat and multiplayer) and youd say hes a loss to the community/game.

You wouldn't have to do anything. Maybe I'm not conveying my thoughts clearly, but my idea is something pretty simple. Just some little monument off somewhere in the game world with maybe a little plaque on it with a short message like "To our fallen comrades" or something. Nothing special. And no it wouldn't be in every game, and certainly not single player games. I just thought it would be cool if someone did something like that, even if it was only in one game. I'm not suggesting it be some kind of industry standard or anything.

If you have nobody to mourn or commemorate then you'd never have to visit that area of the game, or you could just walk past it without a moments thought.

You wouldn't have to do anything. Maybe I'm not conveying my thoughts clearly, but my idea is something pretty simple.

I don't think your idea is that hard to comprehend.

Honestly folks, this is like giving out about options in games like auto-blocking or aim assist in single player. You might never use it, but someone will and it takes nothing away from you because they have the option.

I've had mates that I've met through MMOs, people who lived in countries that I'd never be able to get to, who have died. I'd love it if WoW had a day dedicated to them, where somewhere in the world people could gather peacefully and buy a crappy little virtual stick of incense or flowers and place them on the ground. Such a small gesture can mean a lot to people.

"Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""

It was a 'shitty' analogy, as you so nicely put it, because it was designed to demonstrate the absurdity. Having said that, I do see your point now (look, it's the magic of explaining yourself rather than abusing people!), though I still think it would be more meaningful if you all came up with a way to memorialise someone yourselves rather than have a generic one for everybody.