Slender: The Nine Pages begins with the player in a basement. The player is equipped with a flashlight and He is able to run for a short period of time before running out of breath. The objective of the game is to find nine pages and then escape from there, so this is classic Slender game.

Controls:

Tips (Please read before playing!):

- One page always will be in a wardrobe.
- Don't stay in one place for too long. - When you collect 6 pages, and If Slender see you, he will stop teleporting, and he will be always following you until you lost him.- If you have problem to collect key, try to make it from some distance.- (Hardcore) You can recharge your flashlight by turning it off.