The Moke starts without a medbay, so i gave it a Heal Burst bomb to compensate for that. If you buy it from a store, though, it will be able to heal up to four crew members at once!

The Firestarter was meant to have only two available weapon slots but, partly because of UI issues and partly because the ship *might* be a little bit underpowered, i chose to add a third slot at the last moment.
The artillery laser too was meant to fire five shots, but i nerfed it because i haven’t had the chance to playtest it very much and i was afraid it’d be overpowered.

I've drawn the ship's exterior from scratch using original ships as references. To make the gibs and interiors I used parts of existing images from the game files.

I really appreciate feedback and criticism, so feel free to give me your opinions! If you have any advice for me i’ll be sure to take it into consideration. : )

- You need Slipstream Mod Manager to install either of the mod packs.
- You can use a Savegame Editor to edit your savegame and unlock the needed ships. (But use it parsimoniously!) (Also backup your savegames!)

Special Thanks to:
- DryEagle for the support he gave me in the IRC channel.
- VanguardOfValor for both his ship-making introductory video and making a let's play with my ship.

Also thanks to the forum's community for the awesome tutorials and all the feedback given. : )

The Moke starts without a medbay, so i gave it a Heal Burst bomb to compensate for that. If you buy it from a store, though, it will be able to heal up to four crew members at once!

The Firestarter was meant to have only two available weapon slots but, partly because of UI issues and partly because the ship *might* be a little bit underpowered, i chose to add a third slot at the last moment. The artillery laser too was meant to fire five shots, but i nerfed it because i haven’t had the chance to playtest it very much and i was afraid it’d be overpowered.

I've drawn the ship's exterior from scratch using original ships as references. To make the gibs and interiors I used parts of existing images from the game files.

I really appreciate feedback and criticism, so feel free to give me your opinions! If you have any advice for me i’ll be sure to take it into consideration. : )

- You need [url=http://www.ftlgame.com/forum/viewtopic.php?f=12&t=17102]Slipstream Mod Manager[/url] to install either of the mod packs.- You can use a [url=http://www.ftlgame.com/forum/viewtopic.php?f=7&t=10959]Savegame Editor[/url] to edit your savegame and unlock the needed ships. (But use it parsimoniously!) (Also backup your savegames!)

[color=#FF8080][b]Special Thanks to[/b]:[/color]- [b]DryEagle[/b] for the support he gave me in the IRC channel. - [b]VanguardOfValor[/b] for both his ship-making introductory video and making a let's play with my ship.

Also thanks to the forum's community for the awesome tutorials and all the feedback given. : )

[color=#FF8080]Changelog:[/color][b]2.0[/b]- Added "Firestarter" ship to the pack- Ships now replace Fed Cruiser A and B- Slight modification of the Moke's gibs.

[b]1.3 (Kestrel-replacing version with no B layout)[/b]- Slight modification of the gibs.