Apotheon Released As Free PlayStation™ Plus Title

Apotheon (Alientrap Games) is heroic action game set within the vibrant world of Ancient Greek Mythology, and is our newest indie game to move to the PlayStation™ 4. PS Plus members get it for free during the month of February. It debuted with an 89 on Metacritic and 9.5/10 on Destructoid. Well done, Alientrap! Check it out on the PlayStation™ Store.

Ironclad Tactics Out Now on PS4™

Civil War-themed, tactical, card-based video game (!) Ironclad Tactics (Zachtronics) has launched for the PlayStation 4™, the latest in our efforts to port every great indie game to the PS4™. Check it out!

New PS Vita Titles Announced at PlayStation™ Experience

We were excited to hear Sickhead Games mentioned at the PlayStation™ Experience keynote in December! As Gio noted, we are currently helping to bring TowerFall Ascension, TowerFall Darkworld (Matt Makes Games) and Octodad: Dad-liest Catch (Young Horses, Inc) to PlayStation Vita. We’ve had our hands on the Vita dev kits for a while now but have not been able to talk about it. These games will be perfect additions to the PS Vita lineup and we’re excited to help put them there.

Escape Goat 2 Out Now!

Our latest indie title to bring to the PlayStation 4™… Escape Goat 2! The fantastical, hand-drawn puzzle platformer created by Ian Stocker (Magical Time Bean) can now be found on the PlayStation Store. Goatness awaits!

Dust: An Elysian Tail Released on the PlayStation™ Store

We recently completed work on the PS4™ port for Dust: and Elysian Tail (Humble Hearts), and it debuted in the PlayStation™ Store as a part of the Instant Game Collection, free for PlayStation Plus subscribers. Dean Dodrill created a rich, charming world in this critically acclaimed indie rpg, and it was a blast to help it get to current consoles in full HD. Check it out now.

Sickhead Helps Bring TowerFall Ascension to the PS4™

We were honored to help bring Matt Thorson’s excellent TowerFall Ascension (Matt Makes Games) to the PlayStation 4™. We’ve been using MonoGame extensively over the last few years, so working with Matt and Sony to port the game to PS4™ was a good fit. This one will go down in video game history as one of the best local multiplayers of all time. Pick it up on Playstation™ Network or Steam now!

ARMED! gets Greenlit!

ARMED! Postmortem at the Dallas Society of Play

Tom, Russell, and James presented a comprehensive postmortem for ARMED! at the local indie meetup, the Dallas Society of Play, covering everything from tech and game design to art creation and marketing. Everyone had a blast. We spoke honestly about what has worked and what hasn’t. We had a blast, and were able to meet a ton of great local indies. Thanks, Society of Play! A few more photos on the Flickr page.

Porting ARMED! To OUYA

Sickhead’s Tom Spilman and James Ford took a Saturday afternoon to jam on getting ARMED! onto the upcoming Android-based OUYA console. ARMED! was developed in XNA, and moving it to other platforms using MonoGame has been a relatively painless process. Check out Tom’s liveblog of the event on the MonoGame site.