I do remember ages ago when we naively thought we could write a game using the group talents of Fabrice Frances, Dbug, me (apparently) and a few others that we should program Worms. And that the general idea was to use number sequencing to artificially generate a landscape from a single number. All very clever stuff. Dbug can probably exaplin if you are interested?

Twilighte wrote:to use number sequencing to artificially generate a landscape from a single number.

you make me think that I have a few listings in BASIC where you can generate this kind of things like that :
- you can generate a landscape (background decoration)
- you can generate a whole terrain in 3D