Archive for December, 2007

I’m happy to report that the Operanoid game is now also available as widget.

The gameplay is basically the same as for the DS version, except you use the mouse to move the paddle. The widget also features a minimize button and a spiffy logo. I know, just what you’ve been waiting for.

Inspired by this, I thought I’d try my hand and at creating a game of my own for the system. Here, finally, is the result of that work. The game is fairly straightforward, move the paddle around to bounce back the ball, break all blocks to proceed to next level. Bonuses can fall and can be good or bad. Currently only four levels available, more (and further game improvements) may come later.