While practicing at Kyalami, I noticed an odd thing happening with the AI drivers: Their cars are failing at an astounding rate. I adjusted the seasons configuration file for the track so that the Grand Prix race would be 120 laps. That produces a 36-lap race at the Int Long level. But almost none of the AI drivers' cars can go that distance. They're failing with every engine problem imaginable. With 19 drivers starting the race, all but one or two will have retired before even the 30th lap. In one 18-lap race I watched at an accelerated speed every single car was out by the 15th lap. I thought maybe I'd created this problem by screwing around with the length of the Grand Prix race, but that isn't it. If I change that length in the seasons folder to 36, they still drop out like flies. It doesn't seem to change a thing. I've also used different driver.ini files, but that doesn't keep them from blowing up either.

I wonder if I haven't screwed up some variable in some other configuration file. Can anyone suggest a solution to get the cars of these poor drivers running again? TIA, of course.

Thank you Bob!! In the meantime, you can also try the oAo league. They race on Saturdays, 2 hours earlier than AtlasF1 and they use the 1967 F1s. Their forum is here at Speedgeezers. The schedules of both leagues were coordinated in a way that oAo´s Division 2 schedule didn´t interfere with the AtlasF1´s. That is why I run in the Division 2. Very clean driving and 1 hour long races.