Depending on the units used, you might or might not see your plan on screen.
In case you don't see your object, click on the "zoom extents" button which is on the lower right of your screen.

You can go to the "Tools" menu and select "Layer Manager". There you can turn off or on any layers you like, just like in AutoCAD. Note: The Layer Manager window only displays the layers that were selected while importing your file. If you wish you can import ALL of the layers from the DWG file and then just turn them off in Max's Layer Manager.

Next you can select splines, convert them to editable mesh objects and extrude, bevel or edit them as you would do any objects within 3DSMax.

That's about it for this tutorial. Let me know if you have any questions or comments. I really hope this was of some help.

(ID: 200328, pid: 0) Trevor Belmont on Thu, 30 May 2013 9:01pm Sorry I took so much time to answer. I get no e-mail notification of the comments posted here.
Scaling is done in AutoCAD. That's where you set the units. When you export your file to 3DSMax, the units and proportions are the same than in AutoCAD. You can adjust distances or measurements directly in Max if you need to.

(ID: 162073, pid: 0) Dixit on Wed, 14 November 2012 10:26am Very useful, thank you. I was tried with my data (dwg file containing 3D buildings) to import in 3D Max, but the data was not properly imported i observed that some of the buildings getting shapedout and building position was moved at some vertices. please help me in this regard thank you.