EditUncharted 2 Among Thieves Brutal Difficulty Walkthrough, All Treasures Included

Having managed to successfully escape from Borneo, Nate finds himself in an entirely new location -- Nepal. The documents, maps and other evidence he got to browse back on Borneo indicated that the treasure wasn't actually located there. What he did walk away from was some sort of dagger that will act as a key to, presumably, the treasures' location, as well as a map that indicates where the treasure might be found. Chloe will be on Nate's headset, so you can presume after her temporary double-cross in Borneo, she's back on your side.

This chapter will open up interestingly enough, but once you gain control of Nate, things get really interesting. Having been run off the road by a truck much larger than the Jeep he was riding in, Nate is now being pursued by that same heavy truck while on foot. The game will instruct you how to run-and-gun, which is done simply by running forward while pressing the fire button. Don't be fooled into thinking that you have to press backwards to make the gun point that way; doing so will get you run over quite quickly. Instead, run forward and keep gunning. The game seems to be set so that by the time you exhaust your assault rifle's ammunition and are forced to switch over to your pistol, the truck should have already taken an adequate enough beating to crash and explode harmlessly behind you.

Unfortunately, you're not quite out of the woods yet. After all, there were hostile occupants chasing you in that very vehicle, and they're still alive. Once you've pressed forward to the street ahead, the game will temporarily take over as you see Nate run across the street to hide behind a jersey barrier, while four surviving enemies start to scour the area around for any signs of you. Suddenly, a truck busts down the road attempting to run over the enemies, and shots are fired. Use this distraction to initiate hostilities, capping one or two enemies before the others even know you're there. Then, while staying behind the jersey barrier, finish off the other two enemies in short order. Scour their bodies for ammunition when all is quiet.

With the four enemies downed, you should first run towards the location of the crashed bus. Not only will the bus explode, blocking your path forward down the street, but you'll also be able to swap out your standard AK-47 for a high-powered automatic sniper rifle. Just search the nearby corpse for the weapon you seek. Then, to continue, backtrack slightly down the street, and seek out a green colored electrical box that will give you leverage to a makeshift ladder along the side of an electrical pole. Once you've climbed up there, you can jump to the right, and then to the right again, so that you're hanging off of a blue pipe alongside a half-bombed out building. Use the jutting-out bricks along the building's facade to push rightward, and then pull yourself through a window so that you're now inside the building.

Onward from here, you'll want to push rightward once more, out of the window. Jump across to another blown out building with an overflowing bathroom. As soon as you arrive, the floor will give way, and the bathtub, along with the floor itself, will crash down to the first floor. Drake will be hanging on in the second floor bathroom, but you'll want to drop down to the first floor yourself in order to proceed. The bookshelves along the far wall here, adjacent to the front of a green truck that's broken through the wall, are the key to climbing back up to the second floor. Use the crate to hoist yourself to the top of the bookshelf (hanging), and then jump to the other side, where half of the second floor still exists. You can then pull yourself up and climb up the stairs to the top of the building. There's no roof here, but you'll see an enemy gunship flying around looking for you. Not a good sign.

Once the gunship passes by, things will be quiet. In your vicinity is a lone, well-armed thug, and you'll need to take him out before continuing onward. He's on a balcony on a building across from yours, and you can shoot him easily, in the head, without him knowing what hit him. With that enemy slain, jump over to the platform he was formerly occupying, and then use the blue pipe on the wall below you to shimmy down to ground level. You'll see the bus that crashed nearby, so you know now that you're on the other side of the debris that was blocking your path earlier. Head in the opposite direction from the bus, and you'll be forced to go either right or left. You'll want to go left to continue, but first, head to the right.

The Strange Relic is back in Uncharted 2, and it's nearby. The Strange Relic isn't a treasure per se, though it does count as one. Instead, it's a standalone item that, once found, will net you a bronze trophy. At the aforementioned intersection, where you can't continue forward and are forced to go either right or left, go rightward (with your back facing the crashed bus). You'll find a couple of rickshaws down an otherwise inconspicuous alleyway. However, it's the open manhole at the end of the alley that's the key. Drop into this isolated part of the sewer, and in a corner, you'll find the Strange Relic sitting on a pile of debris.

The upcoming firefight is going to be a pretty fierce one. Thankfully, you should be well-equipped to enter the fray. Head to the opposite side of the alleyway, across the street, from the sewer where the Strange Relic was acquired. You'll see a couple of guys in the doorway with their backs facing you, so quickly do them in with rapid headshots, and then immediately take cover, because this will instigate the ensuing firefight. The bar directly in front of the door is a good place to nestle in for much of the firefight, but you absolutely, positively must keep an eye on your left, because that's the conduit where enemies will dump into this area, and if you let them advance too far, they will flank you with ease, effectively ruining your day.

You'll have plenty of weapons to work with, from pistols and AKs to your sniper rifle and Uzis. Swap weapons constantly to use what's best for the ever-changing situation. Your sniper rifle is great to use from afar, but consider using an Uzi or assault rifle for enemies closer-by. And remember, if you get inundated with enemies or are otherwise in trouble, don't hesitate to fall back to the previous street and let the enemies stream down the alleyway towards you. You'll be able to clean them up like fish in a barrel here (this is especially effective when the shielded enemy shows up, who can be quickly felled with a grenade). When things quiet down a bit, you can press forward from the bar into the next street, where more ammunition and enemies can be found. Thankfully, only three or four robust waves of enemies are all you'll have to deal with. For now, anyway.

As you proceed leftward down the next street, you'll quickly be intercepted by another vehicle full of enemies. However, this fight won't last very long. The car will eventually explode, and you'll find out it was Chloe who detonated the car for you. After the two lovebirds reunite, Nate plays around with the ceremonial dagger he found earlier in Borneo, when he gets an idea. It seems these two are on the right track towards finding the treasure, but they need to head to a hotel within the city that will give he and Chloe the view they need to uncover the next clue. After all, as Chloe remarks, this hotel is the tallest point in the city.

Following the cutscene, the first order of business is to figure out a way to get to the other side of the buildings on your right. The only conduit through, a red door Chloe located on your right, is sealed shut from the other side. Naturally, you're going to have to perform a few feats of platforming to launch over these buildings and unlock that door for the helpless Chloe on the other side. Start by looking for a telephone pole on the right side of the road, near the debris left behind from Chloe's RPG launch. Use the sturdy signs hanging off of the pole to pull yourself upward, and then head rightward to the same building Chloe is currently occupying (you'll need to use some bricks to pull yourself into said building). On the right side of the second floor, you'll be able to swing on some horizontal metal poles and then jump to the left. You should now be over the sealed red door, and can continue to the road on the other side hereafter.

Now, you don't want to hastily jump down to the road below. It's possible, but it would also prove to be a huge mistake. Instead of doing that, use the conveniently-placed wooden beam extending outward to a platform on the other side of the alleyway, and then launch from there over to another sign-riddled pole sticking out of the ground. It's from this advantageous vantage point that you'll find the first four enemies you have to deal with walking the streets below. Use the kerosene can right next to the sealed red door to destroy all four enemies instantly, and then drop down. Quickly approach the door and attempt to open it. You'll find that it's locked. Use your gun to shoot the padlock, and then attempt to open the door again. Execute these moves quickly, because getting Chloe into the fight as soon as you can will only help you. Failing to do so will prove to be a hindrance in the upcoming battle.

The enemies will all come from the area ahead, and there's no place to fall back if you become inundated with enemies, though you can retreat back through the red door to the previous area if you find yourself in a pinch. Otherwise, deal with the enemies as they come forward, prioritizing the death of the shielded enemy first and foremost, preferably with a well-aimed grenade throw. Then, when the street-bound enemies are slain, you can concentrate on the enemies ahead, shielded partially by a fire escape on the left and some debris straight-ahead. The magnum you can find nearby will prove to be an awesome weapon to snipe these foes from afar, though just about any other weapon will work as well.

When the coast is clear, you can approach the newly-vacated fire escape on your left. Follow the on-screen prompt to launch Chloe upward, and she'll drop the ladder down for you so you can climb up behind her. Go down the dark corridor once inside, and swing rightward into a disheveled kitchen. Shoot through (or blow through) the half-boarded up doorway, and then swing rightward towards the wood near the fires that are blocking your path forward. Follow the on-screen prompt to push the wood out of the way, and then swing out of this building and back outside. This chapter will thus conclude, and the next one, Desperate Times, will begin seamlessly thereafter.