3D features | Creative Cloud-only

For users who are new to Creative Cloud, the following features have been updated and added.

32-bit color pickers can now be used when specifying colors for materials, lines, surfaces, or lights in the Properties panel.

Normal maps can be generated from Diffuse maps. In the 3D panel, select the 3D object you want to affect and then, click the Filter By Materials icon in the top area of the panel. Then, in the Properties panel, click the folder icon next to Normal: and choose Generate Normals From Diffuse from the menu.

If you pause a rendering and make one or more selections, resuming the rendering will be applied to the selections. Resuming a rendering also works even after saving your document as a PSD.

Cross Section now works with reflective surfaces and other surface styles such as Constant, Cartoon, and Sketch.

You can change the Ray Trace rendering tile size from its default, which is set based on how many cores are in your computer. Choose Edit > Preferences > 3D (Windows) or Photoshop > Preferences > 3D (Mac OS) and then, choose a size from the Render Tile Size menu in the Ray Tracer section of the Preferences dialog box.

During rendering, both the time remaining and percentage rendered are displayed in the Status Bar at the bottom of the document window.

On-image controls directly edit elements

With on-image controls, you can often edit an entire 3D scene without accessing any workspace panels. To maximize your view, press the F key to cycle between full screen and standard screen modes.

In the document window, you can directly interact with the following elements:

Scene, Mesh, and Light settings To quickly access Scene properties in the document window, right-click the canvas away from 3D objects. Or right-click meshes and lights to access their properties.

Shadows Shift-click them, and then drag to reposition the related light.

Object bounding box controls Click an object once to activate, and then position the mouse pointer over various planes; when a plane is shaded yellow, drag to adjust the object along that axis. Or drag corners to rotate on the X or Y axis.