HTC begins 2012 with the reveal of a new unified brand strategy. Although HTC as a company has made significant progress in attaining mindshare, its devices lack a single focus to compete with the likes of Apple’s iPhone or Samsung’s Galaxy S brands. HTC, like many of its competitors, chose to spread its brand equity across multiple device brands like EVO, Sensation, Thunderbolt, Desire, and so forth. Moving forward, HTC is hoping to change that with the introduction of a new unified brand to do battle with these other brands: the HTC One.

The goal is that you’ll be able to walk into any mobile operator store, in any region, in any part of the world and ask for the HTC One. There will still obviously be variants of the One, but the brand will remain constant across them.

Today HTC is announcing the first three members of the HTC One family: the HTC One X, HTC One S and HTC One V. We’ve played with all three phones and they’re easily the best phones we’ve ever seen come from the company. HTC initially allowed no photos of devices, but we'll update as soon as some are released.

Note: The performance data contained within this article is based off of preproduction hardware and software. Final performance can (and will likely) change from what you see here. There's a ton of optimization work that still needs to be done, both for performance and stability. We'll of course provide full coverage once we have final hardware in hand.

The HTC One X

The One X is the new flagship phone from HTC. If features a 4.7-inch 1280 x 720 Super LCD II (not PenTile) display and a quad-core NVIDIA Tegra 3 (AP33) SoC running at up to 1.5GHz. 1080p video encode and decode are both supported.

Despite the large screen size, the One X felt perfect in my hand, arguably even better than Samsung’s Galaxy Nexus did. The One X measures 134.6mm x 69.9mm x 9.27mm.

Internally the phone features DC-HSPA+ (42Mbps) support as well as dual-band 802.11a/b/g/n. The US version will feature LTE but I’ll get to the differences between that model and the HSPA+ version in a moment. NFC and Bluetooth 4.0 are supported. The One X features 1GB of LPDDR2 memory, the current standard for high-end Android smartphones.

The back of the One X is plastic but the phone itself feels dense and very high quality. The phone will be offered in both a white and dark grey, almost black, finish. Overall I was very impressed by the One X, it was definitely one of my favorites of all of the Android phones I’ve interacted with. HTC has been spending quite a bit of time on improving build quality and being a bit less conservative on design, and it shows.

The front facing camera is backed by a 1.3MP sensor capable of capturing images at 720p. The rear facing camera uses an 8MP sensor behind a F2.0 lens assembly.

The styling of the One X embodies HTC’s newfound focus on simplicity. There’s only a single LED flash on the back but with five different intensity levels. The front features no physical buttons, not too uncommon for a modern Android phone and expected for one running Ice Cream Sandwich. The One X has an integrated (non-removable) 1800mAh battery. If we assume it’s a standard 3.7V chemistry that puts it at 6.66Whr. There’s also no removable storage support, just 32GB of eMMC on-board.

On the back of the phone is a dock connector that can be used with an optional car dock. When docked the One X launches a 4-ft UI optimized for operation while driving. All of the icons are larger and you can easily swipe between screens allowing you access to Google Maps, music, and so on.

As I mentioned above, the One X runs Android 4.0.3 however HTC has added its own UI customizations on top of it. Sense 4.0 does feature some nice customizations, for example the task switcher is now a Windows Phone/webOS like horizontal list of windows that you can scroll through. Just as is the case with the regular ICS task switcher, you can quit applications from the Sense task switcher - just fling them off the screen (ala PlayBook OS, webOS).

Wireless Display Support

The One X has wireless display support, presumably via WiFi Display. To take advantage of the phone’s wireless display you’ll need HTC’s Media Link HD dock. Connect the dock to your TV, enable support on your phone, and then simply perform a three finger swipe up on the One X to launch the Media Link HD app. After doing so, anything on your display will be mirrored, wirelessly to your TV. I’m expecting to see wireless display featured in many of the high-end Android smartphones released in 2012.

25GB of Free Dropbox Storage

HTC has partnered with Dropbox to provide all HTC One (not just the X) owners with 25GB of free storage for two years. Access is integrated with Android via HTC’s Sense layer.

The HTC One XL: Krait + LTE for the US on AT&T

Although the standard HTC One X features NVIDIA’s Tegra 3, the version headed to AT&T drops Tegra 3 in favor of Qualcomm’s MSM8960 with integrated LTE. The dual-core MSM8960 runs its Krait cores at up to 1.5GHz. Although it has fewer cores than the One X, each individual core should be faster. It remains to be seen how the two compare from a battery life standpoint (NVIDIA’s companion/battery saver core at 40nm LP vs. lower power consumption from Qualcomm’s 28nm LP process), but performance should be comparable at worst. If we look at GLBenchmark, NVIDIA has a GPU advantage, while Qualcomm likely holds a single threaded CPU performance advantage. Overall I’d expect the tradeoff to be worthwhile, particularly as MSM8960 delivers integrated LTE, but we’ll find out for sure in the next 60 days as both phones become available.

Other than the difference in SoC and baseband, the One XL and One X are identical.

The HTC One S: Krait for the US on T-Mobile

Moving down the lineup is the HTC One S, but you don’t give up performance to get here. The One S trades in the Tegra 3 or MSM8960 for a Qualcomm MSM8260A, another Krait based 28nm SoC but without integrated LTE. The CPU cores in the One S also operate at up to 1.5GHz, making its performance identical (in theory) to the HTC One XL.

The body moves from plastic to aluminum and drops in thickness to a mere 7.9mm. The overall dimensions shrink as well to 130.8mm x 64.8mm.

The screen shrinks compared to the One X/XL down to 4.3-inches. The Super AMOLED (PenTile) panel features a 960 x 540 (qHD) resolution. The front facing camera drops to a VGA resolution, while the rear facing camera (and lens assembly) remain unchanged from the One X.

Battery capacity drops to 1650mAh (6.105Whr @ 3.7V), but power requirements should be lower as well thanks to the smaller, lower resolution screen. Like the One X, the S features 1GB of LPDDR2.

Storage capacity drops to 16GB of eMMC on-board but you still do get 25GB of free storage via Dropbox. 1080p is supported on both the video encode and decode.

One ISP - ImageChip

In an attempt to deliver a uniform camera experience across the HTC One X and S, both feature a discrete Image Signal Processor (ISP) to handle camera sensor output. Rather than relying on the integrated Tegra 3 or Qualcomm ISPs, HTC uses its own ISP called ImageChip for all processing. It’s unclear to me how the external ISP interfaces with the SoC, nor how HTC can guarantee sufficient memory bandwidth to it. As HTC enters the realm of purchasing SoCs from multiple manufacturers, ImageSense is a unique (albeit costly) way of guaranteeing a consistent experience across all devices.

HTC claims its ImageChip enables phones equipped with it to capture images in 0.7 seconds and autofocus in 0.2 seconds. Burst mode is supported as well.

The Sense 4.0 camera app has been greatly improved as well. Video recording now begins immediately upon switching modes from still to video. You can also now capture full sensor resolution images in the middle of recording a video without switching modes by tapping the camera capture button.

The HTC One V

Finally bringing up the low end we have HTC’s One V. The V uses an aluminum unibody design borrowed from the old HTC Legend. Based on a single-core Snapdragon S2 running at up to 1.0GHz, the One V is headed for lower cost regional carriers in the US with availability in late Q2.

The One V has 512MB of memory and 4GB of eMMC on-board with a 1500mAh battery.

Performance

We were able to spend some time benchmarking the One X and One S, the results are below. Note that these phones are running preproduction software, the performance you see here isn't final. In the ~60 days between now and launch you can expect to see a lot of performance and stability tweaking across all of these phones.

While the above results were taken using GLBenchmark's offscreen test which disables vsync and runs the benchmark at 1280 x 720, the graph below is run at each device's native screen resolution. For the HTC One X that works out to be 1280 x 720 (921K pixels) and for the HTC One S that is (518K pixels). Keep that difference in mind as the One X does have more (around 77%) pixels than the One S.

The One S (MSM8260A - dual core Krait 1.5GHz) performs surprisingly close to our MDP MSM8960 in many tests. The software build on the One S was pretty immature, it was apparently 10 days old at the time I ran these numbers. We should have time with a device tonight that uses a newer build. The Tegra 3 equipped One X performed very well, easily equaling the Krait based SoC in the browser tests. It remains to be seen how these two SoCs compare in real world browsing tests however. NVIDIA continues to have the advantage in GLBenchmark, and unfortunately due to time constraints we weren’t able to run Basemark on the devices.

HTC's strategy here makes a lot of sense for a host of reasons. First, having a concise and easy branding message makes execution and marketing simpler - just look at the success of Galaxy S II - you can't do that without a unified message. Handset makers really only get one or two opportunities in a two year contract to drive that unified message home, and HTC's new One strategy is the realization of this reality. In addition, doing this on a platform across different SoCs is no longer a huge no-no when the performance margins are narrow enough - Samsung does it, Sony is doing it, and so forth. HTC is going figuratively all-in with this strategy, but the dividends won't start to become readily apparent until HTC One devices start showing up - at this point it does seem like a solid strategy.

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66 Comments

1. HTC used S-LCD2. Right now people are raving about how the screen is better than the Galaxy Nexus. What does this tell you? I think Peter Chou was serious when he said that HTC was going to make "Hero" devices.

2. HTC listens. They unlocked bootloaders for custom ROMs, and they've gone for much more stylistic flair than before. For Sense 4.0, they removed the 3D widgets to drastically improve launcher FPS, and definitely made Sense run faster and lighter than before.Reply

I have an HTC Desire Z with SLCD and it is far superior to several panels, including the one in the Galaxy S. My wife has an Xperia Pro with a "BRAVIA Engine" and it washes out and is generally far inferior to my SLCD. The screen of the Rezound has earned universal praise and it's not AMOLED. AMOLEDs all have a tint - yellow in the original generation.

Writing "RGB stripe" instead of "not PenTile" would have been better, but pixel density and subpixel layout is very relevant information for a lot of people. Someone with good eyes will still notice a slight difference well above 300 ppi at perfectly normal viewing distances.Reply

The problem is, does it matter? When the screen color are so much vibrant & lively than HTC S-LCD screen. Or when we are so busy reading materials shown on lovely & marvellously color Super AMOLED screen, we just don't have the time to care about the DPI nor at the purposely calibrated color tint, which can be change through screen color mode. My friend with Sensation XE also admitted his XE screen are so wash out & dimmed and he regretted for not listening. Furthermore millions of Galaxy S, Galaxy Note & Galaxy Nexus users eyes don't lie. We really enjoying every single moment of the screen contents displayed which cannot be found on any other type of screen.

Put it simple. We just,Can't Take Our Eyes Off Super AMOLED screen!It's like Heaven to touch, ooh we love it so muchSo if you feel like what we feel, you'll be just can't take your eyes off Super AMOLED screen too.

When I'm reading, I don't care about vibrant colors, but I do care about clearly defined text without fuzzy edges or color seams. I didn't like the PenTile screens in the Nexus One (250 ppi) and Galaxy S (230 ppi), so I probably won't like the PenTile screen of the One S (260 ppi) either.

So yes, it absolutely does matter, to some people. Just like vibrant colors matter, to some people. If you want unbiased reporting you should insist that Anand mentions all relevant details, not just the ones that matter to you.Reply

Then all you need was just a Black & White cellphone!Or maybe a 1st gen Kindle suit your reading need too.

Nowaday, a color phone are not meant for just plain and simple black & white reading. They should capable to display great color in web page, video, music albums art, games, office presentation files and so on. So a screen that can deliver great colors are the most essential element. Otherwise a wash out color like an old 4096 colors Nokia cellphone does not make a different, for your need.

I'm just requesting Anand to be fair & accepting on new technologies, so he can be more unbias on his article & nothing else. If not he just can make afew other remarks like,"It's S-LCD not Super AMOLED, Nova or IPS screen""It's a Plasma panel not LED TV""It's Hybrid not a full electric car" and so on...Reply

"Super-LCD II" and "not PenTile" are two separate bits of information. I agree Anand should have written "RGB stripe" instead of "not PenTile", but I care about whether a screen uses full RGB pixels, just like you care about whether a screen is SuperAMOLED.Those are two different things. After all, SuperAMOLED Plus has vibrant colors, too - but no PenTile pattern.

"When I'm reading" does not imply that all I do on my phone is reading.Reply

"Nowaday, a color phone are not meant for just plain and simple black & white reading. They should capable to display great color in web page, video, music albums art, games, office presentation files and so on. So a screen that can deliver great colors are the most essential element. Otherwise a wash out color like an old 4096 colors Nokia cellphone does not make a different, for your need."

I personally understand the need in every device. Just like no matter how much I love a 3D Plasma TV and know how good they are in displaying sport & 3D video but I just could not buy into one of it as it does not do whatever 3D LED TV can deliver in most all viewing pleasure for, brightness, contrast, still picture, 2D & 3D video color. Furthermore 98% and above I'm watching non sport 2D video.Reply

And I really don't understand what you're arguing now. Different people have different preferences and priorities. Some people will like SuperAMOLED PenTile screens, others will not. For *my* preferences it does not matter that *you* think great colors are most important.

Unbiased reporting needs to mention the known facts. Then you can decide for yourself whether the product is suitable for you or not.Reply

So known fact should = bias?Common, unbiased mean there shouldn't be thing capped into any individual preference. It shouldn't be one come to think how it should have be with additional stories, explanation to why and why one think he or she don't like. It's just good or bad, yes or no and nothing in between. Just like in a trial, when testifying to a fact/question, the answer is always a Yes or No, without much story telling or explanation to why the answer. Maybe you're right, I'm not too sure why I am spending so much time explaining the argument with you. It's already deviated too much from my initial words for Anand only. Obviously he don't care whether he was capped for being bias or not, after so many years & so many articles he has wrote. I should retire from this article without much anticipation for Anand disposition about "PenTile".Reply