Thursday, May 25, 2006

Post-E3: First Elebits screenshots

First of all, apologies for the recent lack of updates. I will post a whole lot of E3 stuff very soon. I interviewed Satoru Iwata, Phil Harrison (Sony Computer Entertainment), Robbie Bach (Microsoft), Cliff Bleszinski (Epic Games), Todd Hollenshead (id Software), Peter Molyneux (Lionhead Studios), Doug Lombardi (Valve Software) and Denis Dyack (Silicon Knights) to only name a few. If I get clearance, I will post all interviews in full right here, so please stick around.

In the meantime, I would like to give you a little taster. Here are the first official Elebits screenshots, courtesy of Konami:

There you go. Also, I still owe you the Red Steel story, which I hope to be able to share with you either later today or tomorrow.

Hey Fal, thank god you're still alive. I honestly thought you choked on one of those airport peanuts.So... is there a reason why you're showing us these not so great looking screenshots? They don't really make me happy...

If Elebits follows a "sandbox" style, like the GTA and True Crime games, then its pretty usual for the game to look relatively bad. The payoff is that the world is so much larger and the number of interactions with that world increase.

So, yeah, the graphics running off of early GameCube-based devkits are pretty bland. However, the physics look fun, and the world looks pretty large.

So, what about that Star Wars game that you had the scoop on that doesn't actually exist and has been publicly and officially denied by the Lucas people?

You are wrong. Noone has ever denied the game. At E3, I have had a frank (and off-the-record) discussion with a very senior executive at LucasArts and he told me that they will show the game at E3 2007. Don´t forget: my original informer is a very senior figure in the industry. It´s a shame the title wasn´t shown this year. But my information is 100% accurate. Remember where you heard it first, people.

Elebits looks awesome. I just saw the demo at Cubetoons.com, and I've fallen in love with the game. I've read four impressions of it, two of which adored the game and the other two loathed it with a passion. I'm definitely picking this up at launch.

The screenshots are not representative for the game. There is also a movie that shows a demo of the game. The real game looks a lot better than on those screenshots. The physics used in the game is also an added bonus.