Cho'gall, once a key executor of the nihilistic Twilight's Hammer's vision, has been struck down. Lady Sinestra, consort of Deathwing and mother to the malevolent black dragons Nefarian and Onyxia, has fallen at the hands of great heroes. Ragnaros, lord of the realm of fire in the Elemental Plane, and Al’Akir, baron of the realm of air -- both mighty arbiters of Deathwing's destructive ends -- have themselves been purged. But even with so many of Deathwing's servants now vanquished, he freely roams the skies of Azeroth, wreaking havoc on the land and its people. It's in these darkest of hours that the forces standing against Deathwing must carry out a desperate plan to put an end to his devastating twilight flight.

The other Dragon Aspects, with allegiance from Thrall, have devised a dangerous and unorthodox strategy to bring Deathwing down once and for all. But to do so, they must acquire the Dragon Soul from a pivotal moment in the distant past... and they're going to need your help. In patch 4.3, level-85 players will gain access to three new Heroic-difficulty five-player dungeons, embarking on quests to aid the Aspects and other familiar faces in a fight against Deathwing, the Twilight's Hammer, ancient armies of the Burning Legion and Highborne... and even time itself.

Much like the experience in the five-player content of Icecrown Citadel, players must quest through these dungeons sequentially to unlock access to them in the Dungeon Finder. You'll also be afforded the opportunity for all-new epic loot, including new dungeon sets. While these sets aren't broken down by class and contain no set bonuses, they offer cohesive aesthetic looks for each armor type: cloth, leather, mail, and plate. These set pieces can be taken from the grasps of defeated bosses in each of the new Heroic dungeons.

Now read on for a taste of what lies ahead and -- interestingly enough -- behind you in the first of these three new dungeons: End Time.

End Time
One of an infinite number of potential outcomes, this timeway depicts the desolate future of Azeroth should its defenders fail to stop Deathwing. In this bleak future, Nozdormu has identified an anomaly that bars access to both the past and the Dragon Soul: a powerful creature from out of time, living alone amid time-twisted echoes of the past.
In order for Nozdormu to provide you the ability to travel back in time to a point before the Dragon Soul was hidden by Malfurion Stormrage from anyone who’d seek its power, you must first go to a distant and desolate future to discover the anomaly blocking the past. You'll find yourself in a very different Dragonblight, stripped of its snowy landscape, with little more than ruins of the once-great dragonshrines. Wyrmrest Temple itself stands only as a reminder of Deathwing's madness -- what's left of his scorched remains is impaled atop the structure.

Before you confront the creature disrupting Nozdormu's access to the past, you'll first be called to fight any two of the following four ostensibly familiar leaders, chosen at random each time you play through End Time.

Excerpts from the Dungeon Journal

Echo of Sylvanas: Spawned from shattered timeways and cloistered within the Ruby Dragonshrine, a maddened fragment of the Forsaken's leader, Sylvanas Windrunner, waits restlessly. Having lost everything and unable to find peace, this tormented echo aches for a chance to unleash her dark fury at anything still living within these barren, time-twisted wastes.

Echo of Tyrande: Once high priestess of Elune and leader of the night elves, this time-twisted fragment of Tyrande Whisperwind now wanders the desolate future of Azeroth. Enveloped by eternal midnight, she is forever separated from the comforting light of Elune and torn by questions about why her goddess did nothing to put an end to such madness.

Echo of Jaina: The tormented fragment of Jaina Proudmoore has been split and infused within the shattered pieces of her staff. To restore balance to the timeways, this echo must be defeated. However, the devastating magical power possessed by the once-proud ruler of Theramore is hardly lost to her time-havocked spectre. In this future Azeroth, she is only divided, and waiting....

Echo of Baine: Enraged by his failure to protect the world and, most importantly, the Horde, this time-ravaged shade of Baine Bloodhoof lingers within the ruins of the Obsidian Dragonshrine. Although he's still as powerful as the tauren high chieftain from the present, within this shattered future Azeroth, this guilt-ridden echo is little more than a discordant vessel of unquenchable malice and anger.

These long-dead heroes are mere echoes of their former glory, further warped by the corruptive force of time. Their presence here is a great mystery, even to Nozdormu. Once these shades have been laid to rest, the maniacal figure blocking Nozdormu's vision will be revealed at the Bronze Dragonshrine. None of the Dragon Aspects could have predicted what entity would have such power to interrupt the sight of the Timeless One… the ability to create a new and infinite dragonflight. Only by destroying a mysterious dragon known as Murozond will you give Azeroth's protectors the opportunity to avoid the potential outcome to which your eyes bear witness.

Stay tuned for part two of our patch 4.3 dungeons preview: Well of Eternity.

So mad that there will be no epic JC cuts. I have 107 JC tokens=wasted. Been buying pyrite for epic jems=waste of time/gold. FML! Oh and im a mage with a fugly T13 on the way. Diablo 3 anyone!?!?

but why the hell have you bin gathering jc tokens + stacking up pyrite ore when there have bin no information at all about the gems untill now?, you cant blame anyone else than your self for that tbh if your so damn eager.

seen so many posts like this and i just wanna point and laugh at them all since they fail to wait every bloody time for some official patch information.

Nozdormu becomes Murozond ONLY IN ONE TIMELINE, which may not be the original one. Maybe if we defeat Deathwing he doesnt become Murozond.

Its obvious that the Titans showed Nozdormu his death as Nozdormu, since its quite clear that Nozdormu didnt knew about him becoming leader of the infinite flight till twilight of aspects, and thats because IT HEPPENS IN ONLY ONE TIMELINE.

I'm pretty sure this whole "happens in only one time line" argument doesn't make any sense, really.

When he sees his death, he sees probabaly ONE death, not a million ways he could have died in a million different time lines (Cause that wouldn't be nearly as shocking as knowing how he really dies, here). When we go into CoT to keep the timeline intact, it's because the changes that would happen would happen to THIS time line, not create a separate, alternative timeline where everything went bad.

There's reasons to believe there's just a single time line in the lore.

I'm pretty sure this whole "happens in only one time line" argument doesn't make any sense, really.

When he sees his death, he sees probabaly ONE death, not a million ways he could have died in a million different time lines (Cause that wouldn't be nearly as shocking as knowing how he really dies, here). When we go into CoT to keep the timeline intact, it's because the changes that would happen would happen to THIS time line, not create a separate, alternative timeline where everything went bad.

There's reasons to believe there's just a single time line in the lore.

No there are numerous timelines. A new timeline is created whenever someone uses time travel and changes things. Thus, we see a different outcome of things to happen. Nozdormu becoming Muozond is, obviously (hopefully) not the..."alpha" or "true" timeline. Else we'd be screwed. Like all the other CoTs we're fighting against the Infinite dragonflight, which were probably created when End Time's timeline happens. Nozdormu goes crazy after Deathwing "wins" and the old gods get free, and wants to stop it from happening. So he changes the past. That's why we have to go back to Hillsbrad and get Thrall out, make sure Medivh opens the Dark Portal, and that Arthas becomes the Lich King. So yea, it odes make sense for the whole "it happens in one timeline" arguement. :S Seriously go watch Eureka. I want to say its like the end of s2, where it really puts alternate timelines into perspective. And why time travel really shouldn't be messed with.

...at least the Wyrmrest Accord tower had a couple hours work put into it. :P

How are jain a, Sylvanas, Baine, and Tyrande rehashes? When have we fought them in the past? I don't recall these times...ever. I mean...sweet christ, are people slinking this low to complain about shit?

How are jain a, Sylvanas, Baine, and Tyrande rehashes? When have we fought them in the past? I don't recall these times...ever. I mean...sweet christ, are people slinking this low to complain about shit?

Because he thinks we'll be fighting them in waves like HoR or Black Morass. Though we don't know if that's how End Time is going to play out or not.

I'm pretty sure this whole "happens in only one time line" argument doesn't make any sense, really.

When he sees his death, he sees probabaly ONE death, not a million ways he could have died in a million different time lines (Cause that wouldn't be nearly as shocking as knowing how he really dies, here). When we go into CoT to keep the timeline intact, it's because the changes that would happen would happen to THIS time line, not create a separate, alternative timeline where everything went bad.

There's reasons to believe there's just a single time line in the lore.

He sees his death in the original timeline, the only one he has to protect. There are multiple lines, the only one that matters is the original.

Making sense or not, thats how time works in WoW. Its quite clear in twilight of aspects that there are multiple timelines and that only the original matters.

Blizz disappoints me further...
[3:17:04 PM] TaurenTom: "The link to this thread"
[3:17:25 PM] TaurenTom: the blue post doesn't even attempt to hide what we've known from the start of the caverns of time setup

No there are numerous timelines. A new timeline is created whenever someone uses time travel and changes things. Thus, we see a different outcome of things to happen. Nozdormu becoming Muozond is, obviously (hopefully) not the..."alpha" or "true" timeline. Else we'd be screwed. Like all the other CoTs we're fighting against the Infinite dragonflight, which were probably created when End Time's timeline happens. Nozdormu goes crazy after Deathwing "wins" and the old gods get free, and wants to stop it from happening. So he changes the past. That's why we have to go back to Hillsbrad and get Thrall out, make sure Medivh opens the Dark Portal, and that Arthas becomes the Lich King. So yea, it odes make sense for the whole "it happens in one timeline" arguement. :S Seriously go watch Eureka. I want to say its like the end of s2, where it really puts alternate timelines into perspective. And why time travel really shouldn't be messed with.

See, that's exactly what doesn't make sense.

If altering the past just create alternative timelines, then it makes no sense for Nozdormu to go insane and then try to go back and prevent it all from happening. It already happened. Even if he changes things, he only create alternative timelines, without being able to actually change anything in all other timelines (his included). As a guardian of time, I'm pretty sure even in "crazy" mode he'd know how time works and all.

How are jain a, Sylvanas, Baine, and Tyrande rehashes? When have we fought them in the past? I don't recall these times...ever. I mean...sweet christ, are people slinking this low to complain about shit?

...do you have a black war bear?

You can fight them anytime in the game right now if you wish. They're rehashes as they're not new models, just copying existing ones and calling them "a boss".

I'm pretty sure this whole "happens in only one time line" argument doesn't make any sense, really.

When he sees his death, he sees probabaly ONE death, not a million ways he could have died in a million different time lines (Cause that wouldn't be nearly as shocking as knowing how he really dies, here). When we go into CoT to keep the timeline intact, it's because the changes that would happen would happen to THIS time line, not create a separate, alternative timeline where everything went bad.

There's reasons to believe there's just a single time line in the lore.

Read twilight of aspects and come back so we can continue this conversation without having to explain half a book to you.