Set which instruments play in the Tune Smithy parts, and the volumes for parts etc...

You can set up any part with an instrument, volume, controllers and other parameters here. You can also set a different tuning for each part too using the Scales for Parts window.

This part then can be used in many places in Tune Smithy using the part number, and is the equivalent of a Midi Out channel in FTS. You can't use Midi channels directly as the notes for a single part often have to be relayed to many different channels for retuning purposes.

Parts...

Select the part you want to highlight

The part number can be used in many places in Tune Smithy, and is the equivalent of a Midi Out channel in FTS. You can't use Midi channels directly as the notes for a single part often have to be relayed to many different channels for retuning purposes.

What is a part

In a program without instant pitch bend retuning, this window would just show the midi out channels. However when you use pitch bends to change the tuning of the scale, it is the software that deals with the midi out channels rather than the user. The user doesn't work at that level at all (normally). So we need another way of working with instruments, volumes etc, so we need the Parts to take the place of channels.

Why are parts needed

This is why: To play a chord, say the just intonation major chord 1/1 5/4 3/2, using midi pitch bends, you have to play the notes on different output channels - for instance the 1/1 may be played on channel 1, the 5/4 on channel 2 and the 3/2 on channel 3. That's because the pitch bend is set for a channel as a whole in MIDI (normally anyway). This happens automatically in FTS, notes change channel frequently to let them be retuned correctly and smoothly. So notes of a single chord or melodic phrase will often be spread out over several midi channels. This sort of thing is something software can be programmed to keep track of in a routine (though complicated) fashion, but is mind boggling for a user of the software.

So as a user of the software, you need something else to work with rather than Midi out channels, and that's where the Parts come in. You just set up a part much as you would do for a channel in twelve equal type Midi work. You set it up with a midi instrument, controllers, pan position etc. You don't need to worry about the techy details of which midi out channels to send all the pitch bends and other messages to. FTS keeps track of all those details for you. The software will send the notes on whatever channel is appropriate, depending on its records of which notes have been sent on them previously - and it will also set the pitch bends accordingly for each channel, and also send any controllers and other messages to the correct channels as well.

What if I want to see which midi channels are used by the parts

However, if you are interested to see where the notes did get relayed to, just show the Out |
Notes in Play - Midi Out (Ctrl + 47) window. In the More version of that window, you will see the notes currently in play for the part listed by output channel, with the pitch bends in cents for each channel.

You will find that notes that need the same pitch bend often share channels, for instance all the 5/4s may play on one channel, or notes a quarter tone sharp or flat or whatever may all get played on the same channel - as long as they have the same requirements in terms of other controllers such as pan position etc.

So for instance, notes in twenty four equal (quarter tone) only need two channels, one for the "standard" 12-et notes and one for all the notes a quarter tone sharp (or flat). Notes in any pentatonic scale only need five channels at most for the pitch bends, a seven note scale only needs seven channels at most, and a twelve note octave repeating scale needs only twelve channels to play all the notes (if the controllers and pan positions are the same) - less if there are any 12-et intervals in the scale.

Instr.

Shows which instruments play which parts.

To change the instrument for a part, use the PARTS window. Then highlight the part to change, and select a new instrument from the Instruments menu, the Wave shape player, non melodic percussion, or the custom voices.

You can highlight more than one part - click on the first part in the
Parts (Ctrl + 9), and then drag with the mouse to seelct more than one part. Or use Shift + click on the last part or Ctrl + click to add just one part to the highlight.

Then you will be able to change the instrument for all the highlighted parts at once. If you hold the SHIFT key down when you select an instrument, then you can select it, and the instruments that follow it in the menu into all the highlighted parts in the parts window - that's useful if you want to try out several instruments at once.

You can select non melodic percussion into any part. The non melodic percussion needs to be played on a General Midi synth or sound card - most sound cards are GM, but many specialist musicians synths are not. The non melodic percussion notes all get played on the Midi output channel 10 (normally).

You can select melodic instruments into part 10 as well, they will be relayed to other channels instead of channel 10 for a GM synth.

When you play notes from Midi IN, you would expect notes sent to FTS from channel 10 to play non melodic percussion. That's what happens if you have In | Options | Select Parts by Input Channel - then FTS will treat all notes from channel 10 as non melodic percussion instrument selections.

Set the notation such as cents, ratios etc used for display of all scale values...

Also has various options to configure how other numbers (volumes etc) are displayed in Tune Smithy.

F12 = All sound off

Switch off all sounding notes at any time - shortcut F12

Less <<

Shows this window with either less space, less options, or alternative layout

Help = F1

Click for help for this window. Or F1. Other opts: Shift , Alt, Ctrl + click...

F1 or click shows the help for the current window in your web browser.

Some windows may have no help yet in which case the help icon is shown crossed out with a red line.

Shift + F1 or Shift + Click brings up the tool tips extra help window (this window) to show any extra help for a tool tip.

You can tell if a tool tip has extra help if it ends ... like this one.

Ctrl + F1 or Ctrl + click takes you to the list of keyboard shortcuts for Tune Smithy.

Alt + F1 or Alt + click (alternatively Caps lock physically held down + F1 or Click) takes you to the on-line page at the robertinventor.com web site about the current main window task - which gives a short introduction to it for newbies to the program. If there is no on-line page specific to a task, takes you to the main tune smithy page on the web site.

Since the help for Tune Smithy is currently a bit out of date and needs to be redone completely for the new 3.0 release, then you may find the on-line page for some of the newer tasks particularly useful.