Complete and up-to-date market data, information and analysis on the global interactive leisure software marketplace. Coverage includes well-established games markets such as consoles and handhelds, digital games and subscription services, as well as emerging areas including eSports and virtual reality. Also provides extensive visibility into the Asia games markets.

The most comprehensive global view, with in-depth business intelligence data and market insights, on the home appliances industry as well as its associated electronics content and semiconductor market.

Focused research on the global home networks ecosystem and connectivity within the home for both service provider and retail market segments. Covers cable, DSL, FTTH, and Fixed LTE consumer premise equipment (CPE), with regional and country level data, as well as Wi-Fi, voice, and different access technologies.

The Channel Line-up & Availability Database provides continuously updated information on the availability and distribution of pay TV and free to air channels across traditional broadcast and online platforms.

Detailed information on channel revenue and program expenditure. Revenue data includes splits for carriage revenue, direct to consumer subscriptions and advertising. Programming data covers spend on original content, acquisitions and sport.

PC games market data and forecasts across physical retail, digital retail and download, subscriptions, micro-transactions and pay per play monetization by territory. Includes segmentation for multiplayer online games and casual games markets.

Governments in Malaysia and Singapore are stepping up anti-piracy initiatives as pay TV operators and online subscription platforms suffer from the impact of set-top-boxes offering illegal access to their services. The Malaysian Communications and Multimedia Commission (MCMC) held an Anti-Piracy Summit on 14 February with support from Coalition Against Piracy, the Asia Video Industry Association, TV and online broadcasters Astro, Media Prima, Dim Sum, and iFlix. The event highlighted the revenues lost by industry and government because of piracy.