Update - We had a little mishap with the news post and are still trying to track it down. For now, we reactivated the comments on the thread and try to figure out where we lost the old ones.

Mists of Pandaria Beta - Patch 15589
A new patch should hit the Mists of Pandaria beta servers in the next few days, changes below!

New Models
A few new models popped up this time, some Tier 14 gear, Challenge mode gear, creature models, and the remaining gathering nodes. The item sets are missing belt models for now and will be updated to include them as soon as we are able.

Tier 14 - Warrior

Challenge Mode Set - Monk

Mantid Tank and Mogu King

Gathering Nodes

New Strings

Originally Posted by MMO-Champion

BATTLE_PET_PUT_IN_CAGE - Put In Cage

BONUS_LOOT_LABEL - Bonus Loot

BONUS_ROLL_COST - Cost: %d \124T%s:14\124t

BONUS_ROLL_CURRENT_COUNT - %d \124T%s:14\124t

BONUS_ROLL_TOOLTIP_TEXT - You can use one special token for a bonus chance at loot! If you use a token, you will get another chance at the loot on the boss, independent of what anyone else has received.

BONUS_ROLL_TOOLTIP_TITLE - Bonus Loot

CHALLENGE_MODE_COMPLETED - Challenge Complete!

CHALLENGE_MODE_NEW_BEST - New Best!

CONFIRM_RESET_CHALLENGE_MODE - Do you really want to reset your challenge?

ERR_PETBATTLE_CREATE_FAILED - Failed to create pet-battle.

ERR_PETBATTLE_DECLINED - Pet-battle invitation declined.

ERR_PETBATTLE_IN_BATTLE - Pet-battle already in progress.

ERR_PETBATTLE_NOT_A_TRAINER - Must be a battle pet trainer to pet-battle.

ERR_PETBATTLE_TARGET_NOT_CAPTURABLE - Creature is not a valid pet-battle target.

ERR_PETBATTLE_TARGET_OUT_OF_RANGE - Pet-battle target out of range.

ERR_PLAYER_IS_NEUTRAL - Target has not selected a faction.

GUILD_CHALLENGE_LABEL4 - Guild Scenario Challenge

GUILD_CHALLENGE_LABEL5 - Guild Challenge Mode Dungeon Challenge

LOOT_PASS_NEWBIE - You don't want the item at all.

PET_BATTLE_PVP_DUEL - Pet-battle Duel

PET_BATTLE_PVP_DUEL_REQUESTED - %s has challenged you to a pet-battle.

PET_PUT_IN_CAGE_LABEL - Put This Pet In A Cage?

POWER_TYPE_DARK_POWER - Sha Power

POWER_TYPE_GOLD_POWER - Gold Power

POWER_TYPE_WILLPOWER - Willpower

RESET_CHALLENGE_MODE - Reset Challenge

STARTUP_STRINGSENUM_MSG_GX_FAIL_API_VERSION - World of Warcraft requires the latest version of the DirectX Runtime to be installed. The latest DirectX runtime can be installed through Windows Update or downloaded directly from Microsoft. For more information please see http://us.battle.net/support/en/arti...te-information

STARTUP_STRINGSENUM_MSG_GX_FAIL_NO_DRIVER - World of Warcraft was unable to find a suitable graphics card, please check that your graphics driver is up to date and that you are not running in safe (VGA) mode. For more information please see http://us.battle.net/support/en/arti...te-information

Item Additions
Only a few items added with this patch,we only kept the most interesting ones! To see the full list, check out WoWDB.

Disentanglement - Shapeshifting now heals for up to 15% of maximum health. Healing is proportional to time elapsed since this effect was last triggered, reaching its maximum after 60 sec, up from 30 sec.

Heart of the Wild - Now also allows Rejuvenation to be cast while shapeshifted for the Guardian Form bonus.

Incarnation - Now Improved Moonkin Form gains ?% increased Arcane and Nature damage while Eclipse is active, instead of double Lunar and Solar Power generation.

Druid - Restoration

Nature's Focus - Now also increases your chance to hit with Moonfire and Wrath by 15%.

Nourish - Now heals for 6,151 to 7,148 [+ 61.4% of SP], up from 4,319 to 5,019 [+ 43.1% of SP].

Regrowth - Now heals for 9,813 to 10,955 [+ 95.8% of SP] and another 2,361[ + 7.3%of SP] over 6 sec, up from 2,070[ + 5.1%of SP].

Wild Growth - Now heals for 6,930 [+ 9.2% of SP], up from 4,865 [+ 6.4% of SP].

Wild Mushroom: Bloom - Now heals for 6,073 to 7,348 [+ 62.0% of SP]. up from 4,264 to 5,159 [+ 43.5% of SP].

Dampen Harm New: You dampen the damage from the most harmful attacks done to you. The next 3 attacks that deal damage equal to 10% or more of your total health are reduced in half. 1 Chi, Instant cast, 30 sec cooldown.

Healing Elixers New: Anytime you drink from a Brew or Tea, you gain 10% of your total health. This effect cannot occur once every 15 sec.

Demateralize New: When you are stunned, you phase out of existence temporary causing all melee attacks and spells to miss you for until cancelled. This effect has a 10 sec cooldown. Requires Serpent Stance

(Designer Notes) - Demonology's DPS rotation is being adjusted. In the end it will do just as much as Affliction/Destro. Don't panic.

Shadowflame is now Breath of Gul'dan - Targets in a 10 yard cone in front of the caster take 1,015 to 1,122 Shadow damage and are afflicted by Shadowflame. (Shadowflame - Reduces movement speed by 30% and deals 1,284 [+ 20.0% of SP] Shadowflame damage over 6 sec. Generates 10 Demonic Fury every time it deals damage.)

Hand of Gul'dan now lands after 1.5 sec, down from 2.5 sec. Now applies Shadowflame to all enemies within 6 yards instead of Guldan's Grasp.

Molten Core (Passive) - When your Shadow Bolt and Demonic Slash abilities are used on a target afflicted with Shadowflame, you have a 30% chance to trigger Molten Core. (Molten Core - Reduces the cast time of your Soul Fire ability by 50%.)

T14 looks good, minus the helm, but I tend to not be partial to helms in general. Same thing with the gathering nodes. Very interested in seeing them in game. Hopefully the priest changes will mean the mana issue will be more manageable. Overall, very interesting changes.

I'm usually a fan of blizzard's tier art, even if the majority of people don't like a particular tier, i generally thought that thus far, all the tier gear looked pretty good.

Maybe with all the artwork I've been seeing for MoP, my expectations were raised, but the monk challenge mode set looks...not good. Shoulders dont look like they are a cohesive part of the rest of the set, they are disproportionate and look at odds with the rest of the set which looks minimal, clean and too simple. I can't imagine that set looking good on any race.

The warrior set looks like they took components of the DeathKnight sets of the past, along with pieces of tier 5 and threw them together. I guess I was just hoping to be awed but these sets just aren't doing it for me, which is a stark contrast to the newest rogue set that was shown a couple weeks ago.

I understand that this is beta, and that the final sets may look better, but as for what i am seeing right now....i'm underwhelmed. Sucks cuz thus far i've been 100% behind each tier blizzard has created.

Bear in mind that given the strange insistence to show new armour sets on human males, it probably doesn't look its best. They are after all one of the stiffest/rigid models in the game. If we were to see it on a Blood Elf or a Pandaren for example, it would probably look leagues better.