The 'a' rivals are used to qualify for Sunday races. 'A' rivals do not earn points.The 'b' rivals are the Rivals path events that earn points.

For Week 2, the "ForzaRC Qualifier 3" event on Road Atlanta is open from today through Wednesday May 10, and the top 24 times from each Region in that event will enter the Sunday May 14th racing tournament.

The 40 Rivals races will be invited based on the standing of the worldwide time trial leader boards on the Gfinity ForzaRC Xbox App. The 60 Drivers will be invited based on the standings of the leader boards per region as seen below.

4096 cap per regionThe tournament will be played in a 1v1 format until the tournament reaches round 8 (32 players remaining)Round 8 (Quarter Finals) will consist of 4 Races with 8 drivers in each (top 5 Progress)Round 9 (Semi Finals) will consist of 2 Races with 10 drivers (Top 5 Progress)Round 10 (Grand Finals) will consist of 1 Race with 10 drivers.

1.1.2 Game HostFor Rounds 1 – 8 when games are played as a 1v1, the player on the top of each match up on the bracket (Higher seed) will host the race. An example of this can be seen below where for the avoidance of doubt ‘The player on the top of the match up on the bracket’ has been clearly highlighted:

For Rounds 8-10 Games will be played with more than one opponent. A member of the ForzaRC Administration will host the game and Live Marshal each match.

1.2 Tournament PointsThroughout season 3, players will earn Tournament Points that will be used when inviting players to compete in the finals of the season at offline events. Points will be awarded based on the final positions players earn at the end of each cup.

A breakdown of the points and positions can be seen below.

1st500

2nd480

3rd460

4th440

5th420

6th400

7th380

8th360

9th340

10th320

11th – 20th300

21st- 32nd220

33rd – 64th160

65th – 128th100

129th – 256th50

1.3 Key Dates1.3.1 RacesRaces will take place every Sunday and the start times will be staggered regionally. The Race dates are as follow:

May7th14th21st28th

1.3.2 RivalsRivals will take place between certain dates (Listed below) and any player that is register to compete will have their time trials automatically pushed to the global leader board. Leader boards will be updated every 3 days with the previous days results. The top 256 Players on the leader boards will then receive Tournament points based off their position. Rivals start and finish times will also be regionally timed. The dates for the Rivals Time Trials can be found below:

Drivers total points will be viewable through the Gfinity ForzaRC Xbox App.

2. General Rules2.1 Game ChatAll attempts to contact an ForzaRC official must be done through the Gfinity.net Website. We do not take responsibility if attempts made through other channels including support tickets as they are not seen in time to be handled.

2.2 No showIf we are not able to contact the contestant 15 minutes after the start of the next round, the player will be reported as “no show” and the race will commence without the missing player/players. Delays caused by Players that are not ready to compete at the scheduled time may result in a major penalty. If 3 Players are reported as a no show in a round, The 3 remaining players will move up into the next stage of the tournament.

2.3 ForfeitIf a contestant chooses to forfeit a race, they will forfeit the tournament and forfeit any prizes associated with that tournament.

2.4 DisputesDisputes must be made as soon as possible, or they may be ignored depending on the circumstances. The replay file needs to be provided.

2.5 DecisionsDecisions outside the Rulebook - Admins have the right to decide outside or even against the rulebook in special cases to guarantee fair play.

2.6 Race EtiquetteRace etiquette rules will be enforced in all ForzaRC matches. Intentional damage including, but not limited to;

RingingFakingPittingobstruction of other vehiclesrammingcutting tracksBreaking any of these rules may result in immediate forfeit of participation and prizing for a period of 12 months. The violation of race etiquette will be at the sole determination of Turn 10 and Gfinity with a valid replay. All players that qualify and race in the broadcasts are not allowed to chat about tournament decisions and tournament intel in the stream chats and other public places.

2.7 BettingNo betting is allowed under any circumstances.

2.8 Unsportsmanlike BehaviourAny offensive, disrespectful or unsportsmanlike behaviour (including but not limited to insults and physical violence) connected to the event will be punished and can lead to disqualification.

2.9 Changes to the rulebookGfinity is allowed to change rules in the existing rulebook at any time.

2.10 Mandatory registration on Gfinity.netEvery player that takes part in the Forza Racing Championship Season 3 Grand Finals must be registered on the Gfinity.net Platform.

2.11 EquipmentDrivers are responsible for their own hardware and internet connection. Matches will not be rescheduled due to technical issues.

3. On track rules3.1 In-game3.1.1 Driver dropsIf a Driver drops during the race, there will be no type of re-start of the session.

If 4 or more Driver drop out before the cars launched off the start line, the session will be restarted.

3.1.2 Re-hostIn a re-hosted race each player has to choose the same settings as they picked at the start of the original race.

3.1.3 ObserversObservers are not allowed. Exception to this rules are GFINITY admins and people that are explicitly allowed to observe by an admin (e.g. shoutcasters or streamer). Under no conditions is it allowed to play with referees other those decided by an admin.

3.1.4 Illegal ActionsAny actions that result in an unfair advantage are illegal. Race etiquette rules will be enforced in all Elite Series matches. Intentional damage including, but not limited to,

ringingfakingpittingobstruction of other vehiclesrammingcutting tracksdoing any of the following may result in immediate forfeit of participation and prizing for a period of 12 months. The violation of race etiquette will be at the sole determination of Turn 10 and Gfinity with a valid replay.

3.1.5. Track behaviourAs the ForzaRC is a serious racing championship, on track behaviour has to be in line with the sportsman-like behaviour and appropriate clean racing. Therefore, we will punish following behaviour but not only limited to:

Purposely crashingcorner-cuttingvulgarity in game chatattempting to cause disruptions to your own benefit in online lobbiesFor the avoidance of doubt, Purposely Crashing can be caused by a players loss of control of their vehicle, for example this can include but is not limited to;

Crashing into a wallOver or understeer.2 wheels have to remain in between the white (sometimes yellow) lines defining the track. Curbs are NOT part of the track, so 2 wheels have to be on the tarmac at every time. This does not apply to situations in which it happens occasionally but as soon as this is your racing line or you get an advantage with doing it, it can be penalized.

You are allowed to block a line in front of a corner once, plus getting back to your racing line. Zigzag style is not allowed

Gfinity will provide live-marshalling for the broadcasted races but players are still free to open up a dispute ticket and file a case against another Driver if they feel it´s necessary.

3.1.6 PenaltiesTime penalties will be given to Drivers who break race etiquette. These time penalties are set as 5 seconds by default but may vary based on the severity of the incident. As per any article in this rulebook, the head marshal will have the final call on the time penalty given to the offender.

3.1.6. Live-marshallingAll broadcasted races (weekly finals and grand final) will be held with marshals/race-admins in the session

Race-marshals are allowed to penalize cuts or unsportsmanlike-behaviour/crashes during the event. Please refer to the ForzaRC Handbook for clarification on all unsportsmanlike conduct.

Such actions might lead to penalty points/seconds, drive-through-penalties or even disqualification but not limited to

3.1.7. Leave broadcasted RacesPlayers who leave the session/event during a broadcast will not be eligible for any prizes. This includes but is not limited to;

rage-quits on one of the racesDisconnects/lags which are not the fault of the player are not included.

3.1.8. Rivals qualification in gameLaps are considered as clean/valid if the game marks them as valid

3.1.9. Track orderAll tracks can be found in the event information document accompanied by this document

3.1.10 Stoppage of PlayPlayers may not end a game under any circumstances without approval from Administration. Failure to abide by this rule will result in a penalty.

3.1.11 Inviting Additional Players Inviting additional Players to the lobby is strictly prohibited and will be penalized with a minor penalty

4. Conduct4.1 ConsequencesIf any article in the rulebook is broken a standard formal procedure will take place as punishment. The procedure is as follows.

Warning 1 (Verbal Warning)STRIKE (10 Second Time Penalty)Waring 2 (Additional 5 Second Time Penalty)STRIKE (Disqualification)For example, Warnings are given but not limited to; cutting corners and crashing into an opponent. Strikes can be handed out without warning for purposely crashing into an opponent or purposely breaking race etiquette.

5. Game MediaAll game media (screenshots, replays, etc.) must be kept for at least 14 days. Faking or manipulating game media is of course forbidden and will result in severe penalties. Game media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad game media naming. However, if an admin is hindered in their work because of bad game media names then it can be punished for.

5.1. ReplaysEvery Driver who wants to participate in the final needs to let the game upload his fastest lap time in the rival’s mode.

6. General Conditions6.1. IndemnityBy entering, Players agree to abide by these Official Rules; and to release and hold harmless Microsoft Corporation, Turn 10 & Gfinity (together “Sponsors”) and their respective parents, subsidiaries, affiliates, employees and agents from any and all liability or any injury, loss or damage of any kind arising from or in connection with this Tournament or any prize won.

6.2. CancellationIf cheating, a virus, bug, catastrophic event, or any other unforeseen or unexpected event that cannot be reasonably anticipated or controlled affects the fairness and / or integrity of this Tournament, Sponsors reserve the right to cancel, change or suspend this Tournament. This right is reserved whether the event is due to human or technical error.

6.3. PublicityBy accepting a prize, Player agrees that Sponsors may use their proper name and location of residence online and in print, or in any other media, in connection with this Tournament, without payment or compensation, except where prohibited by law.

7. MiscellaneousThe rules are open to many different interpretations. The only interpretation, which matters, is the interpretation of the Admin team. We reserve the right to modify the rules at any time. This includes changes due to software updates or releases, and any other change deemed necessary by the league. You must understand that the rules listed are guidelines to try and ensure fair and competitive play, and they will be applied by officials based on the spirit of the game. Teams should check the rules prior to any event to ensure they are in compliance. They should also keep an eye on the website as changes will be announced on the website. You must be familiar with the current rule set

I have a question that I've been unable to resolve through research. It may seem trivial but I can't figure out what "ringing" is, in terms of racing offences. Which also leads me to wonder what is meant by "Pitting"? Is this in reference to the Pit lane and stopping for repairs, or P.I.T. Manoeuvres?I'm just trying to clarify the nomenclature, not argue the merits of Pitting, or Ringing.

"Race EtiquetteRace etiquette rules will be enforced in all ForzaRC matches. Intentional damage including, but not limited to;

RingingFakingPittingobstruction of other vehiclesrammingcutting tracksBreaking any of these rules may result in immediate forfeit of participation and prizing for a period of 12 months. The violation of race etiquette will be at the sole determination of Turn 10 and Gfinity with a valid replay. All players that qualify and race in the broadcasts are not allowed to chat about tournament decisions and tournament intel in the stream chats and other public places."

I am also in search of any information that may clear up how one is to participate in these races, if one is chosen? I was never able to successfully navigate the ESL Style racing, and I can't make heads or tales of he GFINITY app either. It doesn't show FORZA as one of the participating games.

I have a question that I've been unable to resolve through research. It may seem trivial but I can't figure out what "ringing" is, in terms of racing offences. Which also leads me to wonder what is meant by "Pitting"? Is this in reference to the Pit lane and stopping for repairs, or P.I.T. Manoeuvres?I'm just trying to clarify the nomenclature, not argue the merits of Pitting, or Ringing.

"Race EtiquetteRace etiquette rules will be enforced in all ForzaRC matches. Intentional damage including, but not limited to;

RingingFakingPittingobstruction of other vehiclesrammingcutting tracksBreaking any of these rules may result in immediate forfeit of participation and prizing for a period of 12 months. The violation of race etiquette will be at the sole determination of Turn 10 and Gfinity with a valid replay. All players that qualify and race in the broadcasts are not allowed to chat about tournament decisions and tournament intel in the stream chats and other public places."

I am also in search of any information that may clear up how one is to participate in these races, if one is chosen? I was never able to successfully navigate the ESL Style racing, and I can't make heads or tales of he GFINITY app either. It doesn't show FORZA as one of the participating games.

That's the site. There are no selections on who can or cannot participate. First come first serve basically. I think the rules limit around 4,000 players per region. The link provided is for the North America region. Select the region that best applies to you. The descriptions imply that a massive 1v1 bracket will exist so if you sign up in time, you'll race. As for how seeding will work, that's not clear. I'm assuming it's based on cumulative points earned via rivals and races (for weeks 2 until last week).

So basically Lightning and Raceboy will have high seeds all tournament since they are suoer fast rivals players and super smooth/fast racers.

The site is different but it's basically filter based. First filter is race/rivals/rules/handout, next filter is cups/leaderboards, and final filter is region.

A lot of the filter options have minimal or no data due to the events not starting yet.

Under race filter -> cups you can sign up for all or a handful of the races. I would sign up for all.

I have a question that I've been unable to resolve through research. It may seem trivial but I can't figure out what "ringing" is, in terms of racing offences. Which also leads me to wonder what is meant by "Pitting"? Is this in reference to the Pit lane and stopping for repairs, or P.I.T. Manoeuvres?I'm just trying to clarify the nomenclature, not argue the merits of Pitting, or Ringing.

"Race EtiquetteRace etiquette rules will be enforced in all ForzaRC matches. Intentional damage including, but not limited to;

RingingFakingPittingobstruction of other vehiclesrammingcutting tracksBreaking any of these rules may result in immediate forfeit of participation and prizing for a period of 12 months. The violation of race etiquette will be at the sole determination of Turn 10 and Gfinity with a valid replay. All players that qualify and race in the broadcasts are not allowed to chat about tournament decisions and tournament intel in the stream chats and other public places."

I am also in search of any information that may clear up how one is to participate in these races, if one is chosen? I was never able to successfully navigate the ESL Style racing, and I can't make heads or tales of he GFINITY app either. It doesn't show FORZA as one of the participating games.

That's the site. There are no selections on who can or cannot participate. First come first serve basically. I think the rules limit around 4,000 players per region. The link provided is for the North America region. Select the region that best applies to you. The descriptions imply that a massive 1v1 bracket will exist so if you sign up in time, you'll race. As for how seeding will work, that's not clear. I'm assuming it's based on cumulative points earned via rivals and races (for weeks 2 until last week).

So basically Lightning and Raceboy will have high seeds all tournament since they are suoer fast rivals players and super smooth/fast racers.

The site is different but it's basically filter based. First filter is race/rivals/rules/handout, next filter is cups/leaderboards, and final filter is region.

A lot of the filter options have minimal or no data due to the events not starting yet.

Under race filter -> cups you can sign up for all or a handful of the races. I would sign up for all.

Thank you for the help. I figured p.i.t.ing was what they meant, but it wasn't very clear. How am I supposed to win if I can't do p.i.t. Manoeuvres? What a buzz kill. Which ones the brake? LolI still wouldn't be suprised if using the pit lane became a definition issue. I haven't ever heard of ringing so I hope someone who has can help me out. Thanks again

I'd fight for Asia if I lived in Georgia. That would be the easier route to success vs navigating thru all of the insanely fast Europeans. That's the hardest division IMO. Seems to be so many players that actually participate in this kind of stuff from that area and all seem to be fast.

Whereas in North America, there's a lot of active and quick drivers from the US that just won't try it. I've been trying to get friends to join but I doubt they will. The amount of hours it takes to put into this seems to be a big issue. I only recognize one D class lobby vet so far in the registration.

Thanks guys. North America has lighting and harmonic and hornet and a bunch of other fast guys. I think all regions are gonna be tough

This may not matter all that much. If the MLG tourney is a good benchmark, many fast players from NA will miss or skip out on some of the races or rivals events.

Racing occurs around same time people take vacations or have final exams in college. For example I'm going on a week long vacation the last week of may. If I don't accrue enough points before then, I'm out.

In the MLG tourney you had good but not elite players get higher seeds and some elite players getting mid pack seeds, lows seeds, or DNQs. You also had players sneak in the top 16 that theoretically shouldn't. I know I squeaked in after missing a few events and upset the higher seed 1st round battle.

I'm wondering how selections to finals will work since many will play both rivals and races and will qualify for finals both ways. Does the top X come from rivals, then top X from divisions excluding those who already made it via rivals? Or is it the other way around?

Some big changes! Sadly still no number of laps in each circuit available. However, it should not matter at all considering how a staff person will marshal each race.

BIGGEST CHANGE: RACING LINE HAS TO BE SET TO OFF! NO ONE WILL BE PERMITED TO RACE WITH SUGGESTED LINE ON.

Quote:

Turn 10 Studios is proud to announce that the Forza Racing Championship Season 3: The Porsche Cup Finals will be held at unique location to be disclosed during Season 3: The Porsche Cup. The event will see 108 Drivers (50 From Rivals, 50 From Races & 8 invited players) race over the duration of the event to be named ForzaRC Racing Champion of Season 3. The 50 Rivals races will be invited based on the standing of the worldwide time trial leader boards on the Gfinity ForzaRC website and Gfinity ForzaRC Xbox App (available soon). The 50 Race Drivers will be invited based on the standings of the leader boards per region as seen below.

More information on tournament format and event specifics will be revealed about Season 3: The Porsche Cup finals closer to the event date.The prize pool for Season 3: The Porsche Cup Finals will be $100,000 USD.Drivers who are in the top 100 within the race leaderboard for their region, or the top 100 global rivals leaderboards are not eligible for Recreation Series prizes.

1.1 Tournament format Tournament format is as follows192 cap per regionThe tournament will be played in a FFA format with a maximum 12 drivers in each race with the top 3 progressing from each heat into the next round.

1.1.2 Game HostFor All Rounds games will be played with more than one opponent. A member of the ForzaRC Administration will host the game and Live Marshal each race.

1.4 Game settings (Rivals)All rivals times must be set with the following maximum level of assists – For example, ABS could be turned off if drivers wish:Suggested Line = Off Braking = ABS OnSteering = NormalTraction & Stability Control = TCS & STM On Shifting = AutomaticDamage, Fuel & Tire Wear = CosmeticRewind = Off

2.2 No showIf we are not able to contact the contestant 15 minutes after the start of the next round, the player will be reported as “no show” and the race will commence without the missing player/players. Delays caused by Players that are not ready to compete at the scheduled time may result in a major penalty.

2.3 ForfeitIf a contestant chooses to forfeit a race, they will forfeit the tournament and forfeit any prizes associated with that tournament.

3.1.5. Track behaviourAs the ForzaRC is a serious racing championship, on track behaviour has to be in line with the sportsman-like behaviour and appropriate clean racing. Therefore, we will punish following behaviour but not only limited to:Purposely crashingcorner-cuttingvulgarity in game chatattempting to cause disruptions to your own benefit in online lobbiesFor the avoidance of doubt, Purposely Crashing can be caused by a players loss of control of their vehicle, for example this can include but is not limited to:Crashing into a wallOver or understeer.2 wheels have to remain in between the white (sometimes yellow) lines defining the track. Curbs are NOT part of the track, so 2 wheels have to be on the tarmac at every time. This does not apply to situations in which it happens occasionally but as soon as this is your racing line or you get an advantage with doing it, it can be penalized.You are allowed to block a line in front of a corner once, plus getting back to your racing line. Zigzag style is not allowedGfinity will provide live-marshalling for the broadcasted races but players are still free to open up a dispute ticket and file a case against another Driver if they feel it´s necessary.

Some big changes! Sadly still no number of laps in each circuit available. However, it should not matter at all considering how a staff person will marshal each race.

BIGGEST CHANGE: RACING LINE HAS TO BE SET TO OFF! NO ONE WILL BE PERMITED TO RACE WITH SUGGESTED LINE ON.

Quote:

Turn 10 Studios is proud to announce that the Forza Racing Championship Season 3: The Porsche Cup Finals will be held at unique location to be disclosed during Season 3: The Porsche Cup. The event will see 108 Drivers (50 From Rivals, 50 From Races & 8 invited players) race over the duration of the event to be named ForzaRC Racing Champion of Season 3. The 50 Rivals races will be invited based on the standing of the worldwide time trial leader boards on the Gfinity ForzaRC website and Gfinity ForzaRC Xbox App (available soon). The 50 Race Drivers will be invited based on the standings of the leader boards per region as seen below.

More information on tournament format and event specifics will be revealed about Season 3: The Porsche Cup finals closer to the event date.The prize pool for Season 3: The Porsche Cup Finals will be $100,000 USD.Drivers who are in the top 100 within the race leaderboard for their region, or the top 100 global rivals leaderboards are not eligible for Recreation Series prizes.

1.1 Tournament format Tournament format is as follows192 cap per regionThe tournament will be played in a FFA format with a maximum 12 drivers in each race with the top 3 progressing from each heat into the next round.

1.1.2 Game HostFor All Rounds games will be played with more than one opponent. A member of the ForzaRC Administration will host the game and Live Marshal each race.

1.4 Game settings (Rivals)All rivals times must be set with the following maximum level of assists – For example, ABS could be turned off if drivers wish:Suggested Line = Off Braking = ABS OnSteering = NormalTraction & Stability Control = TCS & STM On Shifting = AutomaticDamage, Fuel & Tire Wear = CosmeticRewind = Off

2.2 No showIf we are not able to contact the contestant 15 minutes after the start of the next round, the player will be reported as “no show” and the race will commence without the missing player/players. Delays caused by Players that are not ready to compete at the scheduled time may result in a major penalty.

2.3 ForfeitIf a contestant chooses to forfeit a race, they will forfeit the tournament and forfeit any prizes associated with that tournament.

3.1.5. Track behaviourAs the ForzaRC is a serious racing championship, on track behaviour has to be in line with the sportsman-like behaviour and appropriate clean racing. Therefore, we will punish following behaviour but not only limited to:Purposely crashingcorner-cuttingvulgarity in game chatattempting to cause disruptions to your own benefit in online lobbiesFor the avoidance of doubt, Purposely Crashing can be caused by a players loss of control of their vehicle, for example this can include but is not limited to:Crashing into a wallOver or understeer.2 wheels have to remain in between the white (sometimes yellow) lines defining the track. Curbs are NOT part of the track, so 2 wheels have to be on the tarmac at every time. This does not apply to situations in which it happens occasionally but as soon as this is your racing line or you get an advantage with doing it, it can be penalized.You are allowed to block a line in front of a corner once, plus getting back to your racing line. Zigzag style is not allowedGfinity will provide live-marshalling for the broadcasted races but players are still free to open up a dispute ticket and file a case against another Driver if they feel it´s necessary.

No brake lines in races = chaos. Not all players who signed up are highly skilled. Turn 1 of Spa in the 919 will be a wreck fest. So does that mean no 1v1 battles prior to top 32?

For rivals, no line isn't a big deal. I actually found in was a little faster.

The issue with Rivals is rewind off. How will they know if someone used rewind en route to their top time? That data doesnt show up on the normal leaderboards. Is it hidden? Hopefully the rivals events are pre-set to be like this. FM2 style hotlapping returns.

Time to bring out the ice packs, tequila shots, beer, and weights. Yes, weights. Gotta stretch so might as well work on the guns. Lol.

Nevermind. Race list changed too. Thank god no more round 1 919 at Spa! That would have been a massive corner cut fail.

I like how the rivals during week are also the first 2 races on Sunday. Very logical since everyone who tried in rivals should know the car well enough to race without a line. Man that was really smart and thought out. I'm impressed.

Looking forward to next week. Thank goodness I've had a good bit of experience in hotlapping with no line. Let's see who really has the most skill!

Also like that no matter how bad the races get, you'll walk away with some points. Top 3 will be tough and require luck.

During the coverage of the NYC invitational more than one of these elite drivers was using the braking line. Removing it for everyone is going to be interesting & will cause a fair few crashes; Swerve is right, luck will play a part in this.