The Star Citizen Thread V10

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Interesting take on what the legislative body in the US considers pay 2 win:

(i) with respect to an interactive digital entertainment product that, from the perspective of a reasonable user of the product, is a game offering a scoring system, a set of goals to achieve, a set of rewards, or a sense of interactive progression
through the product’s content including but not limited to narrative progression—
(I) eases a user’s progression through content otherwise available within the game without the purchase of such transaction;
(II) assists a user in accomplishing an achievement within the game that can otherwise be accomplished without the purchase of such transaction;
(III) assists a user in receiving an award associated with the game that is otherwise available in association with the game without the purchase of such transaction; or
(IV) permits a user to continue to access content of the game that had previously been accessible to the user but has been made inaccessible after the expiration of a timer or a number of gameplay attempts; or

(ii) with respect to an interactive digital entertainment product that, from the perspective of a reasonable user of the product, is a game featuring competition with other users, provides a user with a competitive advantage with respect to the game’s competitive aspects over users who do not make such a transaction.

Even ED's thrusters are unrealistic. Scott Manly did a good vid on how large the lateral thrusters would have to be to achieve the turn rates in ED, never mind the full speed reverski with no apparent front thrusters.

Yeah that was what i was saying in a nutshell (though there are front manoeuver thrusters on all ED ships, some are quite big and obvious like on the Krait (*)). A modded KSP would be able to reproduce most ships from these games at least in mass and rough shape, but with proper physics, and we'd found out they mostly fly in straight line...

(*) side note, typing this i remembered many ships in ED have bigger downwards thrusters, and sometimes front ones, while all others are just small round ports. in Star Citizen if we exclude the rotating VTOL main thrusters all of them are of the small round variety (or i didnt notice bigger ones yet ?).

However - the last time the "game" did this it required a complete delete and reinstall - when it didn't decide to delete itself of course - and to be completely honest I can't be bothered with either the time nor bandwidth involved for yet another reinstall

I'm one of the harshest critics of SC on the forum (seriously, don't buy this game!) but 3.6 doesn't look that bad. I've watched hours of streams and have seen people enjoying it (and even getting a handle on hover mode).

Priceless. The old use-a-lift-instead-of-an-escalator trick. I particularly liked the part where it had to reverse. But the funniest part is CRoberts presenting it so proudly. To be fair, he did call it a test case.