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"Pubstomp" characters are there for the express purpose of making bad players better. If you get ravaged by a Ryze, chances are next time you fight him you'll buy some MR so he doesn't instagib you. Or at least intelligent people will figure that out eventually.

I'm all in favor of only worrying about balancing high-end play because it's really the only aspect you can balance. There's no taking into account how inexperienced players will react to situations that better players know how to avoid or get out of. It's unfortunate that someone might roll a new player's face and that guy won't want to play anymore, but honestly, what is better: balancing for skilled players or balancing for non-skilled players? In a competitive game, the former is always preferred because eventually all players obtain a semblance of skill.

... then he would still be a pub stomper, and he'd be OPed...
I mean, how often do you see Ryze without his ult on in a fight?
You'd have to lower the damage output for that, but then, really, what's the point. He's a decent champ now, I just don't think the higher ELO guys like using him, because he's difficult to learn when it comes to countering his counters (he has alot, for one champ, and some completely shut him down like you wouldn't believe.)