An interview on IGN answers some "burning questions" about Grand Theft Auto V, the next installment in Rockstar's open-world action series (thanks VG247). Along the way Dan Houser replies to a question about the prospects for a PC edition of the game, which we've presuming is a given based on history. Here's word:

Everything else is up for consideration. That's all I can give you. The main thing is we are not... we are a third-party publisher. We're not Nintendo, we're not Sony, we're not Microsoft. We love all of them in different ways. But we can do what we want wherever there's the appropriate business opportunity and chance to find a market. If that's on Apple we put something on Apple. Wherever it might be. I think that's the fun in what we do. We see ourselves as a content company that uses technology. We don't make it; we use it to make the most fun stuff.

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Only difference is now Microsoft coughs up enough dough to match, so only PC, with no single giant corporation to watch over its interests, is left out in the cold.

Or it could be that, you know, sales on either console will outsell the PC by like a million to one. PC sales are a drop in the bucket. Why would Rockstar spend time and money, however little of either is required, when they could make more console content that will drown out miniscule PC sales? When all is said and done on the consoles we may get a port. Or we may not. Maybe Rockstar is better off focusing all their considerable efforts and funds where the pastures are so much, much greener.