The Portal

The Portal

Portal Luminance Interactive Art Piece

The top section of the portal, the nest, is round and is comprised of four layers with eight structural supports, indicating an ability to channel XM in a reflection of its portal deployment status. Each vertical rib can be lighted independently, or in synchronization with the other ribs of the nest. The four horizontal supports also are lighted and have the potential to react to the mod status of the portal. Organic materials such as cloth, vines and reproductions of raven feathers will be interwoven in the structure, providing additional visual interest. The Trickster is known for his duplicitous nature, so don’t be surprised if additional puzzles to be solved by interacting agents are planned and placed within the nest.

The nest is supported by 11 pillars in the same formation as the glyph chart agents have been receiving messages through for years now. The portal can thus react to messages sent via XM and agents can verify those messages by touching the correct pillars in turn to verify receipt and confirm understanding of these glyphs. As the translation of XM into the human visual spectrum is still experimental, ViridCascadia team members have had the most luck channeling glyphs into the infrared spectrum, requiring that agents use a digital image capture device to view and interpret the glyphs.

Use Your Pointer Controls To Interact With This 3D Rendering Of The Portal Now:

Total height of the portal will reach approximately 11 feet, with a base, slightly over 10 feet wide. While this is a seemingly large installation, the base structures are simple shapes that are easy to assemble / disassemble. It will be as impressive to view at a distance, as up close, day or night.

All portal XM interactions will be able to be manually triggered, respond to the Tecthulu interface, or human physical interaction at the portal itself. Multiple sensor types will be utilized, including motion and sound. The central pillar provides a physical port for the techtulu device, if specified by Niantic Labs, as well as housing the microprocessors and electronics needed to direct the portal’s actions. Currently the portal is being designed to be powered by XM and 110v AC as specified on the Camp Navarro information website. However, there are contingency plans in place to reduce the power footprint if XM is the only available external power source.

See our Gallery Page for additional pictures of the model development and our brainstorming process.