"Scruples: A Game of Journalists' Dilemmas" student handout -- one game board for each group, cut into separate dilemmas (or distribute uncut game board to each group)

Time Needed:

10-15 minutes to print out handouts and cut them

30 minutes for warm-up activity: "A Reporter's Checklist"

30 minutes for "Scruples: A Game of Journalists' Dilemmas"

30 minute for "Framing the Story" (this could be completed as a homework assignment)

Procedure:

Part One: "A Reporter's Checklist"

Divide the class into seven different groups and distribute a different quotation to each group. (If you prefer to use fewer groups, choose one quote per group.)

Instruct the students to follow the directions on their strip of paper and to record the group's discussion in each of their notebooks.

Distribute copies of "Guidelines on Journalistic Standards and Practices" (WGBH/FRONTLINE Guidelines Excerpted). Students will follow the directions on the handout. They will discuss these standards and compare them to their quotations.

Reconvene as a class. Lead the students through a brief discussion of what they believe are the most important standards for a journalist. Encourage students to evaluate whether their group quotation adheres to these standards. Take notes on the board and instruct students to do the same in their notebooks.

Part Two: "Scruples: A Game of Journalists' Dilemmas"

Explain the rules of the game, "Scruples: A Game of Journalists' Dilemmas."
Students, in the role of reporters, will have to decide whether or not to pursue the reporting or publishing of particular stories. Using their checklist from the preceding activity, they will decide if reporting on these "gray" areas is ethically appropriate. Each student will draw a card, or point to a box, read it out loud and offer a decision. The students will then go around the small group and compare their views.

Divide the class into groups of four. (It is not necessary to keep the same groups from Part One.) Distribute "Scruples: A Game of Journalists' Dilemmas" to each group as either a game sheet or eight separate cards.

Part Three: "Framing the Story"

With the teacher acting as "editor," assign each student a dilemma from "Scruples: A Game of Journalists' Dilemmas" for further exploration.

Students will spend time thinking about how and where to tell this story. They will produce a "mock-up" for this story, which must include:

a description of the medium (TV or print)

(if print) an actual headline and lead paragraph

(if print) an explanation of where in the newspaper to print the story