Amorith's profile

:
100 million **unique** players of the game (and last I checked this number had been revised down to 80-90 million) per month. 0.006% of that would in fact be 6,000 - but that is **6,000 unique individuals**. That does not include smurf accounts of individuals who were previously permanently banned - remember, this is talking about *humans*, not *accounts*.
Riot has consistently responded confirming that those statistics have not changed recently (back when they spent the time to respond to this sort of baseless complaint with no evidence) - and given the rate of change of players (consistently increasing) it seems plausible if not certain that the percentage hasn't changed.
For example, if a game has 100 players and 1 gets banned, there's a 1% ban rate. If the game then increases to 100,000 players, and there's 1,000 banned, that's still a 1% ban rate - but compared to the original there's 1,000 times as many banned players. More banned accounts in number does not translate to more banned **human players** in number.. which does not translate to a higher percentage.
TLDR: There's absolutely no reason to distrust the statistic at all.

:
I'm pretty sure she would still get zapped by the fountain lazer -.-
just because basic turrets are blinded doesn't mean the fountain one is. It is the turret that tends to ignore abilities after all.

:
> [{quoted}](name=Amorith,realm=NA,application-id=3ErqAdtq,discussion-id=VZruFEW5,comment-id=0001000000000000000100000000,timestamp=2018-07-16T22:30:51.361+0000)
>
> Not how that works.
what, is the all caps not a good enough sign that i'm joking

:
> [{quoted}](name=Amorith,realm=NA,application-id=ZGEFLEUQ,discussion-id=gEI98Uny,comment-id=,timestamp=2018-07-16T22:14:47.734+0000)
>
> https://i.imgur.com/4JHoFgj.png
>
> So, according to the reform card you receive via ban, and every Mod/Adviser/etc has ever told me, that only .006% of the community has been banned from the game, meaning only 6,000 people ever.
>
> Incase you&amp;#039;re wondering what my math is, it&amp;#039;s 100,000,000 x .006% =6,000. I find this to be highly unlikely, so how about you guys at Riot stop pretending your game is an innocent slow-flake, and actually give me real statistics.
I call BS... hell I have 6 perma banned accounts myself.

I have multiple friends who have been banned more than once, so I don't know how this is physically fucking possible. I myself have been banned 4 times, so are we not counting multiple bans per one persona? Not sure how Riot would be able to do that without IP tracing accounts.

Where can Aatrox drop tower aggro more than once in a single sitting? Where can Elise drop tower aggro more than once in a single sitting? Where can Evelynn drop tower aggro more than once in a single sitting? Where can Ekko drop tower aggro more than once in a single sitting? Where can Camille drop tower aggro more than once in a single sitting? Where can fizz drop tower aggro more than once in a single sitting? Where can Kled drop tower aggro more than once in a single sitting? Where can Xayah drop tower aggro more than once in a single sitting? Where can Zed drop tower aggro more than once in a single sitting?
They don't, they all have something in common: It's a once use thing, meaning that they either commit fully, or they disengage completely. Akali's new W is different, where she can place it, walk in it, walk out of it, and get her stealth back again, dropping turret aggro multiple times.

> [{quoted}](name=ı Sona ı,realm=NA,application-id=yrc23zHg,discussion-id=M1ml3tet,comment-id=0003,timestamp=2018-07-11T09:41:05.150+0000)
>
> I don&#x27;t even know who you were playing
{{champion:111}}

:
> [{quoted}](name=Amorith,realm=NA,application-id=3ErqAdtq,discussion-id=hta9UP7H,comment-id=00020000,timestamp=2018-07-11T09:01:22.699+0000)
>
> {{item:3031}} {{item:3087}} {{item:3085}} =9400 gold for 80 AD and 100% crit, meaning i&#x27;ll be getting 51 True damage per auto, factoring base AD. That&#x27;s fucking terrible, pretty sure a red buff would nearly give the same amount of true damage in it&#x27;s burn duration.
And waveclear.
Also, the IE true damage makes it highly effective as a DPS tool. WHich is your job. As a marksman. DPS. Not BPS.
Further, the damage difference between IEs 15% true damage and the old 250% is like 20% in practice. Yes its less damage on paper, but it follows the same damage curve.
(100x)2.5
vs [(100x)2]1.15
And the true damage is.. well... true. In many cases its actually much higher damage against late and mid game tanks than the old IE ever was.
You just have to get over the whole "FANCY NEW ITEM RITO ADDED TO SOLVE ALL PROBLEMS" syndrome. Storm razor is NOT a marksman item; its an assassin item added to compensate assassins for losing IE, as their builds ended with IE+shiv. Now they end with storm razor+shiv.

Here's the problem though: 9400 gold for just the core build is almost impossible to obtain in this games current state. The average game time right now in this patch is 24 minutes, it takes 43 cs to get a BF sword, which is 1300 gold and you obtain that around the 6 minute mark if you're csing at a competent level. This doesn't account for dying, getting ganked, being forced to back, etc. Lets say that you miraculously got 2 kills, 600 gold on top of your 1300 at the 8 minute mark. ok, I still need another 2300 gold, not even including boots to complete my first zeal item, which I'll further on complete at around the 15-16 minute mark.
So, that leaves me with about 10 more minutes. I still need 6000 gold to complete my core build, which will give me a whopping 51 true damage per auto attack ontop of my 80 bonus AD from IE, which doesn't even account against armor, so we'll reduce that number by 25% just from base armor alone, and accounting for my base AD as well. So, that's 168.75 AD per auto since i'll be critting every auto ontop of 51 true damage, roughly. To me, that doesn't sound rewarding at all
About the wave clear thing, almost every champion that isn't a support has some sort of waveclear in their kit for the most part, so in my eyes, that also isn't worth the 9400 gold.

> [{quoted}](name=ı Sona ı,realm=NA,application-id=yrc23zHg,discussion-id=M1ml3tet,comment-id=0000,timestamp=2018-07-11T09:05:58.180+0000)
>
> Perhaps adjusting your build will help. Maybe having 400 armor is more of the issue because it lacks balance in the build.
Well they had a {{champion:5}} {{champion:92}} {{champion:126}} {{champion:555}} {{champion:81}} on their team. What else am I supposed to do Vs that?
https://i.imgur.com/GPjkDnR.png

Yes, it's normal. People get permabanned constantly and are forced to make new accounts, AKA smurfs. Low levels are filled with them, and they're honestly insanely toxic beyond belief. I've made my fair share of low level accounts, and it's honestly just not fun at all. Games are always insanely one sided, one team having smurfs and the other having new players.
Riot refuses to fix this problem, so what can you do.

:
Don't have Braum yet :/ I've been meaning to get him for a while though, and definitely like his kit.
How does Braum counter Lucian though? I can see that he'll be able to block the damage, but not really how I would get the stun off.

Lucian is focused heavily on close combat due to his lack of range, which braum is a favor of. His W is great for getting onto his carry, his E completely negates his ult, his ult also fucks his ult, and his passive coordinates well with certain ADCS/Bruisers bot lane.

:
you know what would fix the gold funneling?
REVERTING THE FUCKING JUNGLE.
take all the gold and xp off scuttle crab, increase camp spawn rates.
no time to farm mid lane between camp respawns. you lose half the gold and jungle xp if you spend your time on mid and dont clear efficiently.
why does gold funneling work now? because fucking junglers have soo much free time on their hands, that they dont lose anything when theyre taking their time to farm an entire fucking lane between camps.

:
> [{quoted}](name=Amorith,realm=NA,application-id=ZGEFLEUQ,discussion-id=KnThMWl5,comment-id=00000000,timestamp=2018-07-10T00:26:13.177+0000)
>
> I&#x27;m just waiting for the &quot;Riot has tried the permanent chat restriction thing before&quot;, except what I mean by perma chat restriction, is &quot;legit not allowed to say a single word the entire game&quot;, not &quot;You get another message every 3 minutes and 3 at the start of the game&quot;.
Think about this logically: If players turned to trolling when they had *restricted* chat, do you really think a full mute would make it any better?

:
> [{quoted}](name=Amorith,realm=NA,application-id=ZGEFLEUQ,discussion-id=KnThMWl5,comment-id=00010000,timestamp=2018-07-10T02:22:44.101+0000)Where's the stats though.
If you don't trust what Riot tells us, it's likely you wouldn't trust the stats if Riot released them, as if they're making up one they could easily falsify the other.

:
>Kinda wish Riot would IP ban people, but of course against government polices.
It's not government policies -- it's that IP bans are easily circumvented and can hit innocent players at shared houses, dorms, or cyber cafes.
>Honestly, permanent chat restrictions, meaning like they cannot chat at all would be healthier for the game instead of just slamming the permaban down.
I disagree, personally, as Riot has found that, when denied the ability to talk, players resort to other, harder-to-detect ways of ruining games -- and that a good percentage of permanently banned players don't return to *League*.

:
Yes, I doubt someone with a permanent chat restriction will create another account to continue being toxic.
But someone who is permabanned has no other CHOICE but to do so if they want to keep playing. And consider me doubtful that they will reform in that time.
Buuut this will never happen, Riot seems to like the endless alt-account looping.

I'm just waiting for the "Riot has tried the permanent chat restriction thing before", except what I mean by perma chat restriction, is "legit not allowed to say a single word the entire game", not "You get another message every 3 minutes and 3 at the start of the game".

You do realize that if they have 200 AD, which is REALLY EASY to obtain, not even mentioning the bonus AD they get from Conqueror, they get 40 true damage flat, which also works on abilities in a fight right? That is the same as Master Yi's E.

:
Might be because you can't play ranked at all? (want better answers it helps if you actually post on a account where your question makes sense)
Or you're in Platinum+. You won't get free wins in promos past Gold.

> [{quoted}](name=SadKill,realm=NA,application-id=yrc23zHg,discussion-id=lK9O5Eoa,comment-id=0000,timestamp=2018-07-09T05:18:48.902+0000)
>
> Might be because you can&#x27;t play ranked at all? (want better answers it helps if you actually post on a account where your question makes sense)
> Or you&#x27;re in Platinum+. You won&#x27;t get free wins in promos past Gold.
Oh, i'm in diamond promos. That would make sense.