hoschke118 has not been on CC since April 30th and is therefore removed. God Emperor Q has his online status blanked so I can't be sure. He doesn't seem to be in any active games, but to be safe I have to give him the benefit of the doubt. There is therefore a 5-player game to decide Group 8. Random number drawn = 2, which corresponds to NYC, so Game 11189294 is created. If GEQ misses two consecutive invites then this group will also be decided.

Damn, somehow I missed Group 9. Five valid players remain in Group 9: adam666, Evil Semp, italianipastido, KiIIface, and Crarg. Another Stage 1 game coming up to decide Group 9.

Random number drawn = 5, corresponding to Poker Club.

Edit, June 10th. Crarg made short work of Game 11200675 and Stage 1 is officially finished.

Stage 2 beginning today: Link to Stage 2 groups list and games list.58 players survived Stage 1, so the first 8 groups will have 6 players and the last two groups will only have 5.Groups 3, 9, and 10 are now down to four players each and will not have to play a second game this round. Second games for the other seven groups have been created and invitations sent out. Same link as before.

Current Updates:Stage 2 is finally completely finished! We are starting Stage 3!

A few announcements.:

1. Gilligan has switched his home map to Poison Rome.

2. I have been eliminated in Stage 2...

3. Starting with Stage 3, I am switching from making the groups with Random.org to using the built-in RAND function in Excel. For those with mathematically-oriented OCD issues, this will result in a slightly less perfect level of randomization. For myself, it will be a time saver, and I honestly don't see it being unfair in any way.Scoreboard for Stage 3 is HERE.

Stage 5 is over, and we now enter Stage 6. The unique thing about Stage 6 is there are no more groups. All eight surviving players now compete in a single group.

Blind luck may have carried one through about half of this tournament, but to have reached this stage, and survived fifteen Assassin games, takes not just luck, but skill. I therefore have no hesitation in tipping my hat to our eight very capable Assassins:

MrGlassB wrote:[*]Ties will be broken by an extra game between the tied players. If there are only two players that are tied, the game will obviously be standard instead of assassin.

MrGlassB did not address the issue of what map to use in a tiebreaker. There are two ties possible: Four players win one game each, or two players win two games each. I think the only fair way to resolve this is to play more than one tiebreaker game as follows.

If four players win one game each, we will completely replay the Final with four game (one on each player's map.)

If two players win two games each, we will play a best-of-three, with the two players' chosen maps for 1 and 2, and Random map for the third.

I'll send out a PM to the Final Four and make sure there are no objections before finalizing it. Of course, the preferred solution is for somebody to win 3 or more games on the first try so that we don't need a tiebreaker...

Last edited by Dukasaur on Sat Mar 30, 2013 6:23 pm, edited 30 times in total.