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Sunday, 7 August 2016

Following on from my post the other day, describing the basic premise for random encounter tables in Dolmenwood, here are fleshed-out tables for the different types of creatures that may be encountered (animals, fairies, monsters, people) during the day and night. Each chart has 20 entries. A random encounter may thus be determined by rolling a d12 and a d20, then consulting the appropriate charts.

(The Animals charts, by the way, also include mobile or semi-mobile plants or fungi.)

Creatures marked with an asterisk appear in currently published issues of Wormskin. As more creatures are described in the zine, the encounter charts will be updated / expanded.

Animals - DayNeutral creatures of animal or lesser intelligence, active during the day.

Deer

Deer

Boar

Boar

Bear

Bear

Wolves

Wolves

Giant weasel

Sentient crow

Sentient squirrel

Sentient hare

Giant centipedes

Snake

Giant ants

Killer bees

Insect swarm

Giant fungus (shrieker)

Giant stag beetle

Griffon

Animals - NightNeutral creatures of animal or lesser intelligence, active during the night.

Giant toad

Giant stag

Giant boar

Giant snail

Giant snail (psionic)

Giant rats

Giant weasel

Sentient fox

Sentient owl

Sentient badger

Giant centipedes

Bog salamander

Sentinel owl

Moon doe

Giant fungus (shrieker)

Shambling mound

Translucent ape

Giant leech

Shaggy mammoth

Flying horse

Fairies - Day

Barrow bogies *

Mogglewomp *

Scrabey *

Sprites

Sprites

Dryad

Elves

Elves

Unicorn (noble)

Unicorn (black)

Grimalkin, estray *

Grimalkin, chester *

Changeling

Changeling

Boggart

Grigg

Leshii

Pook

Poppet

Hob

Fairies - Night

Barrow bogies *

Scrabey *

Dryad

Nymph

Nymph

Elves

Wild hunt

Unicorn (noble)

Unicorn (black)

Will o’ the wisp

Will o’ the wisp

Grimalkin, wilder *

Changeling

Crepuscular gnome

Glegg

Tomfools

Woodgrue

Woodgrue

Redcap

Hob

Monsters - DayInhuman creatures, active during the day, which are often antagonistic toward or prey on mortals.

Gloam *

Scrycke *

Ogre

Troll

Grey worm

Root thing * (autumn) or giant spider

Giant spider

Centaur

Basilisk

Goatmen, longhorn *

Goatmen, shorthorn *

Goatmen, wild

Deodand

Chimera (any number of hybrid monstrosities)

Evil tree

Lycanthrope

Wyrm

Scarecrow or wickerling

Atacorn

Peryton

Monsters - NightInhuman creatures, active during the night, which are often antagonistic toward or prey on mortals.

Antler wraith

Giant spider

Giant spider (spell-weaver)

Devil goat

Bog zombies *

Gelatinous hulk

Nightworms *

Witch owls *

Gloam *

Centaur (deformed)

Groaning spirit

Sodder/grasper

Ghost

Evil wolves

Goatmen, wild

Wyrm

Ogre, horned

Nightgaunt

Evil tree

Lycanthrope

People - Day

Pedlar/merchant

Beggar

Villager

Villager

Villager

Pilgrim/friar (travelling to random shrine)

Soldiers/knights (in the High Wold, 2 in 6 chance of shorthorn goatmen)

Yeah, they're planned for gradual inclusion in Wormskin. I also have in mind to write up a simplified list of stat lines for all of the monsters in the encounter tables... but it's kind of on the back burner ;)