I'm currently working on the 0.38 videos and realized that there's not much to say on the part of OpenMW-CS. So I came up with the idea to say something about the goals and the current status of both the Example Suite as well as the OpenMW Game Template project. I think that this could be really interesting for modders watching the OpenMW-CS video, and maybe some people are willing to support these projects.

What I figured out so far (correct me if I'm wrong):

Example Suite:
- goal: provide fully playable demo that presents improvements over the vanilla engine as well as new features of the OpenMW engine
- uses completely free content; CC-BY license? (Well, you know more about the licensing stuff than I do...)
- creates a world distinct from Bethesda's Nirn
- provides an own storyline --> recent story drafts/poll
- status: decide on story, discuss game mechanics, wait for OpenMW-CS to catch up, land mass including height map has been suggested
- lure: modders, artists, modellers, animators could work freely within the limits of the Example Suite

Game Template:
- goal: provide the minimum of ressources needed to start creating a game using the OpenMW engine
- maybe add some extra content to speed up early development
- status: early work on base animations, some basic scripting and modelling... (What else?)
- lure: help creating a basic framework that allows people to quickly start game development using the OpenMW engine

The roadmap has very little to do, especially in the way of beginner tasks. If modders hear about ES and come here, they´ll have no direction. Of course, in a perfect world they would take the initiative and populate the roadmap by themselves. Right now we are setting things up so that when they come here, they´ll have a long list of things to do.

My guess would be that we´ll be ready for advertisement in 0.39 or 0.40 or 1.0.

Regarding the template, is this available to download? I ask because I have been playing around with a blank esp file for morrowind TC and I have yet to be able to bring in any land that I generate in tesannwyn. I have not yet had any success on this, and I thought that the template may allow me to do this.

ST the land grabber

"Hurry, hurry! Last boat to Solstheim! Until the next one. Hah-ha-hah."

Looks like the Example Suite is dead again. Perhaps it was a mistake to make a story draft. Since things aren´t moving, I´m going to take the roadmap and fill it according to my vision so that we´d have something for 0.39 or 0.40.

All models and construction set work will be tasks. Features will be taken straight from the OpenMW roadmap. Releases will match OpenMW releases.