Game Types

You know the drill: kill or be killed. Each time you kill someone, you earn $100; whoever has the most cash at the end wins. Thankfully, you don't lose money for being killed by another player; however, you will lose $100 for deaths by any other means, such as by drowning, explosions, cops, etc. In addition, fallen foes drop additional cash that can be collected for another $10-$20, but act fast before someone else grabs the stash.

Become Kenny Petrovic's lackey in a race against your opponents to complete the tasks he assigns. He'll contact everyone simultaneously with the same objective, which will then appear on your radar. The objectives range from killing specific targets, destroying objects, stealing specific cars, collecting a particular item, or escorting a target.

You'll typically earn $500 for each completed objective, while any additional kills will net you $100. If an objective provides you with two possible outcomes (such as steal or destroy a vehicle), the more difficult option (steal, in this case) will earn you a bit more moolah.

Hijacking cars is the name of the game. The cars will be marked on your radar as either a blue or green square; the blue ones are normal cars, while the green ones contain drugs, and are worth more. Sometimes the cars are guarded by a thug or two—it's generally in your best interest to wipe them out before hopping in, as they can quickly dwindle your health.

It's not always best to head toward the closest vehicle; instead, look for one that's closest to you, but furthest from your opponents.

If you encounter some thugs watching over a car, try using the vehicle as a shield to guard yourself against any other nearby thugs while you try to get a head shot on the first one, for a quick death. Then quickly turn your focus on the remaining ones and take them down.

After stealing a car, a yellow marker will appear on your radar, showing the drop-off location. Carefully maneuver around the city toward that location to receive your reward, but remember, the amount of money you earn decreases as your car takes damage (unless the car is full of drugs, in which case damage doesn't matter).

If you spot a yellow marker on your radar, but you didn't steal a vehicle, that means someone else did. At this point you have a few options: Track them down and either steal or destroy their car or wait for them to complete the objective and go for the next car. If you manage to steal their vehicle, you can then deliver it yourself for the reward, but if you destroy it, then no one will get the reward. On the other hand, if you're too far from your opponent, it may just be best to let them have it, while you wait for the next car to appear.

A straight-up race that'll take you across town through a series of checkpoints. You can't exit your vehicle at all in this mode (unlike GTA's Race), nor can use weapons of any kind. This is just a straight-up race, baby.

As you race, you'll have to drive through the yellow checkpoints that appear; if you miss one, you had better go back, otherwise you won't be able to complete the race. In addition, if you're racing using helicopters, it can be tricky triggering the checkpoints. Make sure to check out your radar to find an arrow showing whether the next checkpoint is above or below you.

If you get too far off the beaten track, try holding down the "Enter Vehicle" button for several seconds to appear at the last checkpoint you cross with a new vehicle.

Now this is what we're taking about. Like with Race, your ultimate goal is to drive through the various checkpoints, but now you can collect weapon and health power-ups by driving over them. After someone has been killed, they'll respawn next to one of the game's slowest vehicles: the faggio.

NOTE: Since you can only carry one weapon at a time in this mode, you'll have to ditch your current one first if you'd like to grab another. To ditch a weapon, hold down the Jump button for a second or two.

So the name pretty much gives this one away. In short, the players are divided into two teams: One consisting of cops, the other robbers. The goal of the robbers is to help the boss (or themselves, depending on the game mode) reach the getaway car, while it's up to the cops to stop that from happening. To make things a little bit more unfair, the cops can always see where the robbers are on their radar, but not visa-versa. Even worse, the crooks always start off on foot, while the cops already start with a police car. And to top things off, everyone has infinite lives...except for those who must reach the getaway vehicle (either just the boss, or all of the crooks, depending on game mode) who only have one—ouch.

All for One

When playing as the robbers, your ultimate goal is to ensure the boss gets to the getaway vehicles, without him being killed. The getaway vehicle is marked on your radar, but it's going to a long journey. Thankfully, in this mode only the boss needs to reach the getaway car; the others are just for his protection.

If playing as the cops, it's up to you to prevent the boss from reaching the getaway car. Thankfully, all of the crooks' locations are visible on your radar, as the boss is even designated with a unique icon. However, the cops cannot see where the getaway vehicle is located at, allowing the crooks to mislead them.

One for All

In this mode, all of the crooks must reach the getaway vehicle. When someone reaches the getaway vehicle, they can drive it around to pick up the remaining gang members until they have enough to complete the objective. Once you have enough crooks in the vehicle, drive away from Liberty City to complete the objective Also, keep in mind that everyone on the crook's team has only one life.

When playing as the cops, you'll have to kill a majority of the crooks in order to prevent them from completing their objective. Likewise, if you're able to find the location of the getaway vehicle, you can destroy it to win as well.