I’ve been enjoying Heat Signature a lot lately, but one of my favorite aspects to the game is how it lets you name items, and/or have your character captured. Named items can be found by steam friends, and captured characters can be rescued by them, which adds a lot of storytelling potential to this game.

I’ve been working on a personal wiki in Erlang, and I just got done adding Markdown support. That involved a lot of fighting with Erlang’s somewhat lackluster dependency management story, thankfully, I think the Markdown is the last thing I’ll be adding a dependency for, as all the other features I have in mind are likely to be ones I write.