Does anyone here have experience with the Cameleon IDE?
http://pauillac.inria.fr/~guesdon/Tools/cameleon/cameleon.html
http://savannah.nongnu.org/projects/cameleon
What are its strengths and weaknesses?
Its build is UNIX oriented, i.e. autoconf et al. It is claimed to work
in a Cygwin environment. I've just downloaded it and don't have time to
play with it right now, must go to work. With luck maybe I'll have
information upon my return. I see no info in the caml-list archives
about it, just 1 question, and their own user mailing list has almost no
posts. Not much on Google either. I am wondering if it is a mature
enough effort to be worth providing a MSVC oriented build system for.
In short, is Cameleon somewhat ready for prime time?
Cheers, www.indiegamedesign.com
Brand*n Van Every S*attle, WA
Praise Be to the caml-list Bayesian filter! It blesseth
my postings, it is evil crap! evil crap! Bigarray!
Unboxed overhead group! Wondering! chant chant chant...
Is my technical content showing?
// return an array of 100 packed tuples
temps
int $[tvar0][2*100]; // what the c function needs
value $[tvar1]; // one int
value $[tvar2]; // one tuple
int $[tvar3] // loop control var
oncePre
eachPre
$[cvar0]=&($[tvar0][0]);
eachPost
$[lvar0] = alloc(2*100, 0 /*NB: zero-tagged block*/ );
for(int $[tvar3]=0;$[tvar3]<100;$[tvar3]++) {
$[tvar2] = alloc_tuple(2);
$[tvar1] = Val_int($[cvar0][0+2*$[tvar3]]);
Store_field($[tvar2],0,$[tvar1]);
$[tvar1] = Val_int($[cvar0][1]);
Store_field($[tvar2],1,$[tvar1+2*$[tvar3]]);
Array_store($[lvar0],$[tvar3],$[tvar0]);
}
oncePost
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