Xbox One's Launch Line-Up: What's Left Without Watch Dogs?

Imagine the horror of a console launch slate suddenly short one of its most exciting games. With Watch Dogs delayed into next year, what's left in the Xbox One starting line-up? Are there reasons enough to adopt an Xbox One early or is it time to cancel the pre-order? It's time to run down the remaining launch titles and take stock.

The One has some serious franchise contenders coming out of the gates. I'm impressed by the games, no doubt.

I'm getting a PS4 first because I'm more of a Sony fan, and they have the cheaper and more powerful hardware. I'm real excited about Killzone:SF, because it looks like Sony's answer to Halo.. And I love me some Halo... But as far as launch lineups are concerned, Xbox has the more appealing group imo.

Well, I don't think they're the same by any means, by they share similarities. Both futuristic sci-fi shooters with neato torpedo gadgets. Mainly, I compared it to Halo because I believe this generation Killzone will become a big name franchise such as Halo. A REAL system seller. Sony did it right by releasing this game at launch, establishing an early and new fanbase while also appealing to us bros that enjoyed the other entries.

What's left without it? No one will notice it's gone on the XB1. It's crazy that this logic is being applied to the XB1 as if it is the console with the most delayed games and weakest launch lineup. Is this article for real?

Most the people I talk to were not even going to buy this game right away LOL

What's left? Is that a joke? Xbone has the strongest launch line up excluding multiplatform games. That question should be applied to the PS4. Even though I have a Killzone PS4 bundle, with Drive Club and Watchdogs delayed, there's not much left for the PS4 at launch besides the same crap we get annually. Watch Dogs being delayed hurt Sony more than it did Microsoft.

Killzone and Knack (which looks terrible). The rest are F2P and on another platform. I'm struggling to find games to purchase for my PS4 that I'd rather get on there than my PC. The list is incredibly small compared to if I owned an Xbone. However, with all that mandatory Kinect crap, I'm never buying one until an SKU is released without it. Which, I doubt will happen.

I know plenty of people that have decided to jump to Xbox One,calling the PS4 the weaker lineup! Like your choice in console, it's all personal preference - there is no war, just people looking to start a fight!

The thing is there are fighters right now that have a better roster for the same amount. KI looks like to be a great game but the launch is pretty asinine. I would rather wait for the "complete" edition later on.

KI is going with a release model that hasn't been seen on a console before. It's prevalent in games like LoL, SMITE, and Dota. But let me tell ya when done well it makes the game completely better in every way shape and form. Sure it doesn't fit within your ideology as a "complete" game but when I downloaded LoL back in beta it had around 16 characters. When would you consider it being "complete" when the 30th character was added? When the visual overhauls finished of the map? When the 60th champion was released? How about when the 110th champion was released? Games like this become a platform and the constant support makes the community thrive and the game grow. So I'd be very hard pressed to agree that the launch is "asinine"

You know what I consider a "complete" fighting game? A game that has a large enough roster to adhere a wide array of fighting styles instead of feeling bottle necked and left to be. Would you buy a Street Fighter game with only Vega and Chunli and Blanka for only 5 bucks and have to wait almost another year for other characters to trickle down the tube? I know my example sounds rather extreme but this will be the infrastructure of fighting games in the future so companies can make a quick buck.

All I am saying is I think it would have been better to release a fighter with decent fighter roster with unlockables characters, story mode and other essentials off the bat and I can see this practice being abused by other companies in the long run similar to the "horse armour"

I get what you're saying dude, you don't want to see a game released so anemic that the core experience isn't there. And you're afraid some company is going to one day do this and take the money and run.... But this is simply not that case. The roster is rounded enough to have pretty much every class of fighter covered. Sure theirs not much variety amongst those classes but once again when I started to play LoL their were around 3 mages... now there's around 34... Plus with all the community support of KI I think we'll see enough support for continuous seasons. But would you honestly prefer the Capcom method of "Hey we made 2 new fighters... give us 60$ For a brand new game and now you can no longer play with your friends who haven't upgraded"?

I really don't prefer any of the companies now-a-days when it comes quelling my fighting needs with King OF Fighters XIII being my only purchase in the genre because I fear that its SNK last game.

I agree that is it much better than the practices followed by most fighters now-a-days. I don't think fighting be sold at full price due to the DLC alienating their fanbase. I should hold my judgement until I play the game to question it's quality as well but like stated before, my biggest fear is other companies adopting this practice and I severely doubt they will play with the same rules as Double Helix.

The x1 and the PS4 are fine. I got to admit MS came ready with the x1 only games but sony has alot of p.c ports planetside2 DCUO warthunder warframe outlast plus all the indie games and they were able to sneak a great fighter on the ps4(injustice ) both systems have over 25 games coming out before 2013.

one or two games being push to next year will not really matter. I know gaming journalist can come with better articles then this.

"I'm more interested to see what MS does down the road. What will next year look like? What will Fall look like? Will they keep pushing exclusive, or waste money on timed crap?"

I agree with you on that, I think the backlash they received during the reveal did more good then harm. I think it woke Microsoft up, and they have gotten their sh*t together.

"I'm also finding it ironic to see Xbox fans support Sunset Overdrive after all the Insomniac is so sub par" comments lol"

Same could be said about Sony fans support for Destiny after all the Halo/Bungie is sub par" comments

@timotim

I can't wait to see what Crackdown on XBOX ONE will be like. I know it's coming, simply because of it being released for Games with Gold this summer. Every game that was given away for free, seemed to have an Xbox one title releasing or in the works.

This article is pretty low class fluff from Eurogamer. There are plenty of AAA Blockbuster titles to choose from on the Xbox One. This is just tasteless and shameful from what I thought was a decent journalism company.

Are they serious? This article should be directed to the PS4. I'm getting Killzone SF and I WAS getting Watch Dogs for a change of pace game. Now it's just Killzone. Might spring for Knack. Waiting on final reviews.