This is the fourth task in a series of five (the end result being your 70th level spell/tome) and begins with Jarzarrad the Prophet who can be found in Undershore at -960, +650.

You say, 'Hail, Jarzarrad the Prophet'

Jarzarrad the Prophet says 'I know why you are here, _____.' He nods as you approach. 'I have known why you'd be here since before you were born. You are the _____ who will learn the secrets of [Shadowspine].''

You say, 'Shadowspine?'

Jarzarrad the Prophet says 'Yessss, Shadowspine. . . The drachnid book of the dead. . . The tome stolen by the Shiliskin Empire during the War of Four Crests. Shadowspine corrupted Emperor Draygun and drove him mad with the promise of power. Ultimately, Draygun's study of the tome led him to unleash terrible magic in Illsalin which turned him into a lich and bound the fallen warriors of two armies, both drachnid and shiliskin, to his will. You may not even know of Shadowspine yet. . . But you will. . . Let me know when you are [ready] to trace your fate.'

You say, 'I am ready'

Jarzarrad the Prophet says 'So be it. Here is what you must do. '

There are two versions of this task: Normal and hard. The only difference between them is the quality of loot and difficulty of mobs.

You have been assigned the task 'Flights of the Seeker'.

Emperor Draygun has learned of your part in the attack on his Praetorian Guards. The gates of Illsalin open and a dark presence gathers. Ready your weapons and make peace with your god.

Gather your group outside of Jarzarrad's hut 0/1 (Undershore)

You must defend Jarzarrad's base from The Seeker. When you gather outside of Jarzarrad's hut, this task stage completes itself.

Defend yourself from Draygun's Seeker 0/1 (Undershore)

The Seeker spawns a short distance away and begins walking towards the hut.

At 15% health, The Seeker complete-heals and spawns a mezzable add (Swirling Stone) to help him. The Seeker does this again when he reaches 15% and spawns another add (also mezzable).

Upon near-killing him, The Seeker despawns and turns into The Shattered Seeker (a frequent rampager). Upon killing it you win the mission.

Both The Shattered Seeker and Swirling Stones give the following faction hits: +Agents of Dreadspire
+Free Traders of Malgrinnor
+Scions of Dreadspire
-Fallen Guard of Illsalin.

As the last pieces of the seeker fall to the ground the cavern grows eerily quiet. Although you have destroyed Draygun's assassin, you can't shake the feeling that you are being watched.

If you wanna do this with high level just to get the achievement: Bring a lower lvl character without any mob finishing skills (like the rogue AA Finishing Blow). The mob is extremly fragile and you must make sure that you don't damage it below 15%. If you do it just dies instead of triggering the next next step. Two times it will spawn an add, the third time it will change into the final form. Then it can be killed for the mission success. The whole this is about *not* doing much damage, it's mostly a delicate operation. You can instantly restart the mission to give it multiple tries.

Just tried this missin on normal. 2 box 85sk 70rng and rogue merc. I've done this many times before with a merc and it always worked. This time, the Seeker did not CH or spawn his adds. Instead he died on the first round with no loot and no task update.

Ok i have completed every spell mission and i still do not see Fight of the Seeker (harder). There is Preemptive Strike (Hard) and Praetorian Guard (Hard) tho. Is there some special way to get the hard mission for this?

You have done 70.1 hard but not 70.2 hard because if you had completed 70.2 hard - 70.3 hard should be available. What happens is that once you complete the steps in hard, the next one becomes available to you...if that makes sense.

Me and a group of 5 other people went there on july 25, 2006 around 8:30 p.m. We killed The Seeker, his 2 spawns, and The Shattered Seeker the pally in our group looted the shield but it never said we completed the mission and nobody got anything but the pally who looted the shield off the Shattered. We petitioned and the GM said that we never completed the mission and they couldn't do anything about it. any comments as to what we might of done wrong?

The Seeker spawns at loc (-1440, 831, 97) next to Hourglass. If you don't have someone stand over there to grab aggro from him right away, he despawns within seconds of the emote saying he's taken flight from Illsalin.

Its a big gargoyle, yellow con to lvl 70. Once he reaches 15% for the third time, he turns into a big rock dervish similar to Emoush and cons lvl 70 at that point.

This mission is working. We went through the same frustration after the patch too, thinking it was bugged now. The Seeker used to path to Jazz's hut, but now he does not. Seeker's spawn point is just to the right of the stone column right before Ruins zoneline. He pops as soon as you step outside Jazz's hut and get mission update. He will despawn within 5 seconds if he is not aggroed. He will agro the closest person too him if you are within range, so have Tank ready, or as we did, had Ramp tank be there to pull him out. This will set Rampage too. He does ramp, and hits hard and fast. Works like a charm. There is a shiliskin on the bridge that will add if you don't kill him first.

Since it's not instanced, you can get help outside of your group to complete this mission. However, you must make sure that the group who initiates the mission gets the xp credit for killing the seeker, otherwise you fail.

We found this out when we ran a series of three groups through this mission back to back when one group was a little slack on dps.