This 3 x 3 slip-resistant gamemat immerses you in the twisted world of Arkham Horror, providing a full space to layout the sprawling labyrinth that is the city of Arkham. Not only that, but the mat is the perfect way to organize your game, with room for the board in the center of the mat, and the various components found in the game on the edges.

Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigators of Arkham must first survive their journey!

Arkham Horror Third Edition is a cooperative board game for one to six players who take on the role of investigators trying to rid the world of ancient beings known as Ancient Ones in the 1920s. Based on the works of H.P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies to stand any hope of defeating the ancient creatures that exist just beyond the veil of our reality.

Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within.
This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play.

Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites.

Elder Sign: Omens of the Pharaoh is an expansion for Elder Sign, a dice game for one to eight players filled with Lovecraftian horrors. Based on the Dark Pharaoh expansion for the Elder Sign: Omens app, a team of investigators must join an expedition into Egypt to stop the rise of the Dark Pharaoh Nephren-Ka!

Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives.

Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.

This set of custom dice will allow you to immerse yourself even deeper in the horrors of Mansions of Madness Second Edition. Seamlessly progress through each and every battle and skill test by keeping six additional dice, identical to those included in the core game, close at hand. With the exceptionally convenient Mansions of Madness Second Edition Dice Pack in your collection, you can dive headfirst into the gameplay experience, fighting off gruesome monsters and swiftly solving tricky puzzles without interruption.

Protect your cards and dice from the horrors of Elder Sign—as well as the imperfections of your tabletop—by playing atop the Museum Gamemat! With its map of the Miskatonic Museum and its occult exhibits, the 26” by 26” Museum Gamemat brings you a step closer to the investigations you’re attempting in your game. You’ll find line illustrations of some of the Museum’s stranger and more terrifying objects, as well as an art nouveau border that encourages you to action with heroic art of two investigators and two monsters.

The murky depths of the Pacific ocean conceal untold horrors in Omens of the Deep, a new expansion for Elder Sign, the cooperative dice game steeped in the lore of H.P. Lovecraft’s terrifying mythos. Based on the popular The Call of Cthulhu expansion for the Elder Sign: Omens app, players can now venture forth from the confines of the museum and board The Ultima Thule to combat the Ancient Ones that have begun to stir in the depths of the Pacific.

An essential tome for all the most daring fans of Arkham Horror, Eldritch Horror, Elder Sign, Mansions of Madness, and the other Arkham Horror Files games, The Investigators of Arkham Horror contains fifty-two short stories with full-color illustrations by more than forty of the industry's most talented artists.

The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of cards and tokens, this expansion integrates seamlessly with the existing components and scenarios. These components introduce both new gameplay elements and unique insanity effects for the investigators who were unable to bear the terror. Two brand new scenarios will become available with Beyond the Threshold, leading to countless hours of suspenseful investigation and thrilling terror.

Descend into a world of sleep and splendor with The Dreamlands, the latest expansion for Eldritch Horror. For the first time, you have the chance to walk upon the sweet-smelling grass of the Enchanted Wood, travel into the Underworld, or sail off the edge of the world and voyage to the moon—this expansion introduces an entirely new side board, portraying the mystical, ethereal Dreamlands. As the realm of dreams leaks into our waking world, you’ll find eight new investigators that stand united against two insidious Ancient Ones: Altach-Nacha the Dreamweaver and Hypnos, the Lord of Sleep. With a massive array of new Spells, Conditions, Assets, Adventures, Mythos cards, and encounters for every location, The Dreamlands promises adventures unmatched by anything in the waking world.

Plunge deep into the mysteries of Arkham with the Suppressed Memories Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion kit to unlock alternate maps for your existing scenarios and gain access to one new spine-chilling adventure. Play as your favorite characters from the Mansions of Madness expansions, battling old terrors once again as you struggle to find the truth and maintain your sanity.

Dive deeper into horrifying Arkham with the Recurring Nightmares Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion kit to unlock alternate maps for your existing scenarios and gain access to one new bloodcurdling adventure. Play as your favorite Mansions of Madness core game characters as you battle old terrors once again, struggling to find the truth and maintain your sanity.

Mansions of Madness Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldrich Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham’s cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness Second Edition. It will take more than just survival to conquer the evils terrorizing this town.

Confront the maddening influence of the Unspeakable One in Signs of Carcosa, a new expansion for Eldritch Horror. Within this expansion, you’ll find Hastur entering the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensures that fresh adventures are just around the next street corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draws you deeper into a world of madness and fear.

Designed by Richard Launius, the creator of Arkham Horror, the Grave Consequences expansion for Elder Sign introduces fifty new cards in three modular decks: Phobia, Epic Battle, and Epitaph. These decks and their cards can be used together or separately, and they’re all fully compatible with the core game, as well as all of its expansions. Whether you use one deck, or all of them, you’ll find they increase the challenge and drama of your Elder Sign adventure. Even more, they’ll immerse you more deeply into its world and help you connect more fully to the investigator that you’re playing.

Venture into the far north and combat ancient American horrors in Omens of Ice, an expansion for the cooperative dice game Elder Sign. Deep in the Alaskan wilderness Ancient Ones are awakening whose diabolical forces cannot be fought within the safe confines of the Arkham Museum. You must brave the Tundra, solve the mysteries of native Inuit traditions, and make the treacherous ascent up the mountains of the Alaska Range. There, wild animals and monsters are far from the only dangers you’ll encounter, for frostbite and starvation are among the Ancient Ones’ deadliest weapons.

The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror.

The struggle against the Ancient Ones spreads out of the museum and into the haunted city of Arkham in the Gates of Arkham expansion for Elder Sign. Adventures take place in over twenty locations including Velma’s Diner and the Curiositie Shoppe, Arkham Asylum and the Uninvited Isle. Meanwhile, gates to Other Worlds open throughout Arkham, destabilizing time and space.

Explore the farthest reaches of Antarctica in Mountains of Madness, the second expansion for Eldritch Horror. Inspired by H.P. Lovecraft’s novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expedition’s path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe.

Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards. Meanwhile, Yig’s cultists and Serpent People work to prepare the way for the Father of Serpents to dominate our planet. With the help of powerful new Spells and Assets, along with mighty new Arfifacts, Investigators must once again race across the globe in order to prevent humanity’s destruction in Forsaken Lore.

Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature.

Master Mythos cards present horrifying new challenges for veteran players, and Entrance Cards offer players new options and new locations to visit. Two custom dice along with new Ancient Ones, investigators, monsters, and adventures await in Elder Sign: Unseen Forces!

Elder Sign lets players control investigators who must successfully endure adventures within the museum in order to gather clues, items, and the eldritch knowledge they need to seal the rifts between dimensions and prevent the Ancient One’s arrival. A clever and thematic dice mechanic pits their exploration against monsters and the sheer difficulty of staying sane and healthy while investigating the most dangerous exhibits and most terrifying instances of insanity.

Call of Cthulhu: The Card Game is 2-player, customizable dueling game in which players command both human and monster factions. As a Living Card Game, hundreds of addtional Cards are available for all seven factions, allowing players to customize the contents of this set, or create thier own original decks.