Expected at the turn, Battlefield Hardline download did not benefit from a development of the wealthiest. Regularly criticized during the various betas, it has been the subject of many modifications. And there was nothing good about his solo mode, so Visceral Games had remained elusive about it. However, the title is more than honorable. As well as alone.

Nick Mendoza is a former police cop in Miami who has been investigating drug dealers on the streets of the city. He is on his way today to prison in a police van on the prisoners side. What could he have done to find himself in such a situation? Three years earlier, however, he was not only about to dismantle the network, but had also discovered that people internally were steeped in dark stories of corruption … Did he really commit a crime? Perhaps it is only a plan to approach other actors in the cartel? Or is it the victim of a mounted blow? Flashback.

It is with these questions that we begin the solo campaign. And for once, this game works pretty well in a Battlefield. The basis of the scenario is certainly classic, with many clichés from television series and other film productions, but we follow with pleasure the adventures of Mendoza. Several elements of gameplay and narration are indeed fly. The division of adventure into episodes is already for many. Like TV shows, a summary of past events plunges us into the atmosphere every time we take the story. And short excerpts of what awaits us appear when we leave the game. Already seen, but it works. Then, most of the protagonists prove quite endearing. Whether teammates, Stoddard and Khai, or the various opponents, they have all been entitled to a relatively rich development, involving many twists and turns and thus contributing to the success of the main frame (count a little less than ten hours for Loop the game).

But if this solo succeeds where its predecessors had failed, it is mainly thanks to its game mechanics and its “replayability”. Embodying a law enforcement officer makes it possible to approach missions differently. If it is obviously possible to go there by ducking at all, the subtle approach is much more exciting and rewarding. You can immobilize up to three criminals by taking out your badge before handcuffing them. To do this, approach you discreetly of them avoiding to be pointed out by their companions, then proudly brandish your badge. At this point, they will first have to be held in check, so that they can lay down their weapons, be careful that they do not do any unthinking gestures (a gauge appears above their head indicating their level of aggression) , Then finally pass them the bracelets. This will obviously save ammunition, not alert the surroundings, but also have additional points of success.

These will unlock various equipment and bonuses for the suite. Some suspects will have more value than others and you will be more rewarded. To differentiate them, a scanner is available. At each new location, take time to take it out, analyze environments, enemies and traps, before developing a plan of attack. There are thus various solutions to conclude a single mission. A bit like in the last episodes of Far Cry in short. Another use of the scanner is in the search for clues. By solving different business, you still have access to bonuses. Since it is not necessarily obvious to find everything at the first attempt, you will tend to repeat episodes in order to capture all the important individuals as well as to elucidate all the investigations. It will also be an opportunity to try new ways of approaching missions. A welcome replay-value, therefore.