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Adieu의 댓글

Might be similar to Ouro/Corborus attack. This one also deals some damage, unlike some other pet skills.

bitehattori의 댓글

WORMY! USE YOUR DIG ATTACK!

cooespooh의 댓글

They said they don't want one pet to be taken over another because one has a higher DPS than the rest... so I am going to assume that having your pet channel this ability will have less single target DPS than having it melee attack the target and use its basic attacks.

It's also possible that they added two AoE skills to exotic pets so that Beast Master hunters will have their own form of propped up AoE, just like Marksman have improvements on Multi Shot and Survival has improvements on Explosive Trap.

elitearthas의 댓글

Cuz explosive trap is sooo good @_@

MS = main aoe skill now period.

I believe the dmg is currently a placeholder... they can ramp it up if need be (probably waiting for feedback about chimaeras' new aoe skill).

I believe the unique skills (to buff the raid esp) will mark a new age of 'Best pet to buff the raid' rather than 'best dps pet'.Like, if there is no HERO (shaman/mage)... corehounds ftw? lol etc etc

bayjordan의 댓글

"dealing 1 Nature damage over 8 sec."

I know that it doesn't indicate the real value ofc but I lol'ed hard XD.

itgrowls의 댓글

they just buffed the aoe froststorm on another pet i have a feeling they will be buffing this one as well. im hoping they have another aoe exotic ability before release, two is just not enough since the second pet the worm is a tenacity pet and not ferocity.

semlar의 댓글

On the 4.0.1 ptr, this move does not actually have a cooldown, despite the 30 seconds noted on the tooltip. It also drags the mobs you're fighting under ground with it (or flat on their face) for the duration. Something to keep in mind is that the worm can't be issued commands (namely kill command) while burrowed.

I'm fairly certain that this ability won't go live in its current state.

Nagoragama의 댓글

Kind of strange ability. You can't set the pet to automatically use it, you have to click the ability or make a hot key for it. You can't make a hotkey normally by dragging it from your spellbook, you have to make a macro for it like this:

#showtooltip Burrow Attack/cast Burrow Attack

For some reason, even when the attack is available to use, it will be darkened as though it is not available or on cooldown when you make a hot key in this way.

Also, this ability currently does very high AoE damage. I was doing a heroic and it accounted for over 40% of my pet's damage when I used it on every AoE pull and significantly increased my overall damage when I used it regularly.

Deathbang의 댓글

A basic summary of this attack:- It cannot be set to autocast and must be activated manually- During the attack the worm is considered "stunned" even though the worm is inflicting damage. This does however mean the worm cannot be issued commands ie Kill Command- This does a good amount of damage

All in all I HIGHLY recommend getting a worm as your soloing pet if you are BM spec. This ability is incredible!

Ryna의 댓글

As of this moment, Kill Command can be used while the worm is channeling this.

fushio의 댓글

I took my worm to heroic Sethekk Halls to give a try to Anzu, and I noticed that while burrowed, mobs stop attacking the worm. They simply wait for it to come to the surface, while the pet continues damaging them without retaliation.

Edit: Nevermind. The mobs still attack the worm while underground, they simply do no display the attack animation, but the pet takes damage as usual.

Exhorder의 댓글

I CANNOT pull aggro off my worm spamming the new multi-shot while this is activated. As of patch 4.0.1.13164 Kill Command CAN be used while Burrow Attack is in use.Extremely powerful, expect worms to become the pet of choice for soloing.

jacqui835의 댓글

This is an amazing pet ability. The ability is not autocast, and annoyingly, because your pet will spam its focus dump activating the global cooldown, it can actually be hard to use this ability - I find myself just spamming the button when I want him to use it. It also costs 30 focus, and rarely does my pet seem to have that much saved up so I typically have to use 'fervor' cooldown, or turn the focus dump off for a bit. That said, it does amazing damage. You can not pull threat from your worm whilst he's doing this, you can't even match his damage on a single target. You can still order him to use kill command and intimidate. He can still be hit and you can still cast mend pet on him, despite the fact that he is underground and the mobs on him will appear to be just standing there on top of him. I soloed H mgt (for the mount and pet) with this guy and a spirit beast for boss fights, something I was unable to do before this ability because the groups of mobs did not die fast enough.

xJackelx의 댓글

Amrasillias의 댓글

Don't forget to mention this, it is vital for using a worm in Cataclysm:

Other functionality changes to Burrow seem to be that the pet will now continue its single-target attack while burrowed; however, the pet is not on the aggro tabled while burrowed. This means that if the worm pet is tanking, it will lose all aggro while underground.

So that might be tricky coz you will be the next on the aggro table. You figure out the rest...

Shageki의 댓글

This ability has the awkward side-effect of causing NPCs with digging animations (Like nerubians, crypt lords, and other worms) to burrow underground with the worm, though they can be attacked and targetted as normal.

For everything else, it seems to stop their animations for the duration of the ability (They can still attack and move as normal, they just do it without moving their legs or arms).

tyler2k의 댓글

RIP Burrow Attack, you will be missed

Burrow Attack currently causes your pet to be untargetable and has the awful side effect of causing your pet to drop all aggro on their current target(s). Be sure not to Feign Death as your pet is underground though, as you'll thereby cause your target to fully reset.

sietelle의 댓글

I want to know what this move does to the worm's mitigation. Does it still take damage as normal/able to dodge attacks, what's it's armor when it's underground? Long story short, do I have to heal it more during this attack? It's probably not important for a lot of reasons, but soloing old dungeons/raids made me wonder.

UlarnekofArygos의 댓글

Dont you all see? :) in dungeons we have a stronger AOE with this pet, and out of dungeons our pet can finally "feign death"! So we can get out of battles completely without having our pets die! I for one hope that this ability stays in its current state! If blizzard fixes this i hope they add a feign death to our pets

Alteir의 댓글

This ability is not supposed to make the worm drop aggro, according to GM's.

Kratfrotz의 댓글

can anyone check on PTR if it's changed?

Tartonga의 댓글

What he is telling you is that you can dismiss your pet and then feign death.

Shageki의 댓글

While it is possible to make your worm use Kill Command while channeling this ability, it won't properly cancel, and the worm will be stuck in the ground doing absolutely nothing for the remaining duration.

It also currently isn't having its cooldown reduced by the Longevity talent like it should.

foopok의 댓글

i tame grubtor the other day n while i try using burrow attacks it does nothing at all ? y is tat so ?

edit: i jus checked, i tame 2 rare n it doesnt burrow but the 1 i tame frm borean tundra does, y is that

CanadianSniper의 댓글

Just confirming that your pet worm will temporarily drop all threat when performing this attack. Once the burrow attack finishes, the pet will regain it's threat on the targets.

AkaneKurashiki의 댓글

Seems a little buggy as of 4.1

There is no animation but it still does damage.

The pet also drops all aggro and does not generate aggro with the attack.

jdb2007의 댓글

Also, Kill Command pulls the worm out of the ground early as of this patch as well.

spinnerdh의 댓글

As of now, using kill command while channeling this ability will stop the ability and cause the pet to kill command it's target and bring him above ground. It is now affected by longevity, and it indeed does a lot of damage. I suggest popping bestial wrath then having the worm burrow while the hunter spams multi shots, fervor for 2 more multi shots and bam! You got yourself a spicy AoE sandwich.

Myzou의 댓글

... Why is your Onix faster than a Ponyta?

Can I have some of those 'roids?

Stonedbear의 댓글

Well i think blizz needs to change this back, and allow the worm to hold threat while under ground.1. if u want to feign death and keep your pet alive dismiss it, secondly how often does a good hunter have to feign death outside of dungeons. {revive doesn't take that long for as little as it gets used}2.if your worm's burrow is causing your pet to gain aggro your tank sucks or you don't know how to use MD.3. If blizz wants to make this a dps pet that is used in raids and dungeons move it out of the tenacity then give it a group buff because a group is going to want use of an exotic buff from the BM hunter, they'd rather have the group as a whole get a dps boost than just have you get a dps boost on trash. 4. Since this pet has no exotic buff, is a tenacity pet, and its exotic ability is only useful while in a group since it will cause the worm to agg wipe it is rather useless because a ravager gives the 4% dmg increase can be tamed earlier and is in the cunning tree which makes it faster and do more dmg. 5. if your looking for a tanking pet to solo elites there is non better than the turtle with shell shield it cannot die as long as keep mend pet up and it wont lose agg. spec your turtle all def stats rhino blood, thunderstomp, guard dog, grace of mantis then pet barding and silver back you'll be able to solo every group quest np.

HOWEVER, there is a way to use its burrow outside of dungeons, throw out snake trap then burrow, the adds will attack the snakes while your worm burrows when the adds start towards you use kill command to pop him back out of ground and you should have done enough dmg to kill most of the adds. Once you hit lvl81 you can get entrapment which will make this strategy work better.

DemoraX의 댓글

i much prefer Burrow to 냉기폭풍 숨결 with it affecting all of the enemies around instead of in a cone, i dont have enough faith to let my pet decide where to aim a cone attack :PEDIT: fixed some bad grammar XD

Revrant의 댓글

Does the pet still drop aggro? Haven't seen any updates on that.

Alteir의 댓글

In Mists of Pandaria pet families will no longer have fixed talent trees, meaning we will finally be able to have Ferocity worms.

rzzr의 댓글

On PTR

Burrow Attack now does approximately 20% more damage, and has an increased area of effect.

jrallen01의 댓글

Burrow Attack is incredibly helpful in PVP battlegrounds like Arathi Basin, or any bg where you are defending the flag.

First you put the pet on stay at flag.Second, camoThird, any enemy that approaches, you burrow attack 8 secs..

Burrow attack does NOT break camo. The enemy will just see the flying rocks with nothing to attack and go wtf.. then the BA has a 21 sec cool down so there is a 13 sec cap so dump on an ice trap. for another 8 sec delay.Wait 5 secs and another burrowing attack.. still on camo.

Or just a burrow attack if multiple incoming and you are solo defending. it gives your team 8 secs to get to you.

Alnair의 댓글

Now in Mists, we can retalent Tenacity pets as Ferocity pets, so I may use a Worm pet in AoE heavy situations, in addition to Multi-Shot+Beast Cleave, Barrage/Glaive Toss, and Explosive Trap. It's a nice little tool.

zharshoul의 댓글

vanilla model worms finally have a burrow animation as of the mop pre patch

previously only jormungars had these..

and with the intro duction of being able to spec any pet to any spec the worms are actually useful again as they can be ferocity and use burrow..... a nice alternative to a chimera whose aoe ability is a cone

worm has increased phys debuff which makes it more useful for pve compared to the pvp slow oriented chimera

Brightwing의 댓글

An underestimated pet ability. I use it for raiding a lot when there's a boss encounter that requires a bit of AoE action.BM is still no match for SV when killing adds or trash mobs but this thing really boosts your dps without losing BM's effective single target dps when there's only one target left.