Fixed a bug causing the center button icon to change to Strength of Earth Totem when adding or removing a ring.

v0.06002

Updated Ace Libraries.

v0.06001

Ensure Unlimited number of Rings.

Fix FuBar Text show/hide, and minimap button positioning.

Added a "Lock Positions" function to the FuBar menu. Defaults to Unlocked. Shared among all characters.

Hotkeys added for all buttons via FuBar menu.
Shockolate>RingName>Keybindings>Desired Button. Hold Ctrl/Alt/Shift as desired, press desired key. Then press [Enter] to save the hotkey. Use [Escape] then [Enter] with "None" displayed to remove hotkey.(This function WILL overwrite over functions assigned to this hotkey, but will inform in chat as to what was un-bound.)

If you hide a Ring then click Show, it shows ALL buttons, not just those that were visible originally (hidden smaller buttons reappear). -- Fixed.

v0.06000

Shockolate now works for all classes. Creation of Rings now results in an empty ring, no defaults at all.

Keybindings do not work at this time. Trying to figure out the best way of doing them--next release! :(

Dragging spells out of the Rings requires Shift to be held down. Also, in combat, the mod will not attempt to remove spells.

Totem timers no longer display. This will be added back in next release.

v0.05

Fire Elemental Totem is not properly showing the remaining duration.

Fixed FuBar Tooltip display of Reincarnation Cooldown to show in minutes instead of always in seconds. Oops!

Add unit of time (typically "sec," but possibly "m") to displayed timer text.

Added options to Show/Hide Fubar Text and Icon.

v0.03

Error, Line 1317, nil value. Fixed.

Fire Elemental Totem was missing its timer. Added.

Spell not always max rank. Hold Shift *during dragging* to use the rank dragged. If Shift is not held down, it will use the max rank. Also note, ranks will not auto-upgrade when you train a new rank if you set a specific rank this way.

Spells can be removed from a button by SHIFT+DRAGGING from the button. This should prevent an accidental removal. This *cannot* be done during combat. As always, the same rules apply for removing the buttons via the options UI.

Changed some Default totems for the main button of each ring, based on feedback.

Changed number of buttons for each ring to 8 + main button, based on feedback. Might change to a lower number if requested.