Gameboy Boy Game

Genre: Puzzle
Keywords: 2D, Cartoonie, Puzzle, Top Down

Gameboy Boy Game is a game created for the 24 hour DGDARC Gamejam 2015 with the theme ‘Gameception’. My team and I participated from the UU, located in Utrecht, The Netherlands.

Gameboy Boy Game is a top down view game in which the player plays a little boy returning home from school. He is completely focussed on his Pacman game on his gameboy. The real world and the game world start to merge. The player controls Pacman and by controling him, he also automatically controls the motion of the little boy.

Wherever Pacman goes, the little boy goes too. But if the little boy somehow gets stuck somewhere in his world, even if Pacman can still walk around freely, the little boy will stay where he is. He’ll stay there until Pacman moves into a direction in which he can move too. If Pacman gets stuck somewhere, the little boy does not necessary stop. If Pacman walks into a wall, but the way is free in the real world, the little boy will keep on walking in that direction.

By moving Pacman correctly, the player has to help the little boy return to his house with the ‘welcome mat’ savely.