Posts tagged world-events

If I were to tell you that there's a Western MMO out there that's as old as Ultima Online and yet still has a half-million players, would you believe me? Heck, I wouldn't believe me even if I came back from the future of having written this article to talk to the past version of me who had yet to s...

I have raided in World of Warcraft since the beginning. Raiding has always been a big part of why I play the game. If not the reason I play, certainly a reason. So when I was sitting up last night and it occurred to me that I've never gone an entire expansion without raiding, I didn't initially thi...

Lately I've been thinking about Warlords of Draenor and how I hope it returns to the tradition of pre-expansion launch patches with big world events. Let me tell you a story.
I was talking with a friend about the period at the end of Burning Crusade when the crates began spawning in major cities....

Over a decade ago, two brothers working out of their parents' house in Nottingham set themselves the impossible task of building their own graphical multi-user dungeon, a genre that later evolved into the MMOs we know today. RuneScape launched to the public in 2001 as a low-res browser game with on...

If you were looking for part two of the Huttball guide, know that I will finish it up next week. Today I have a more timely topic I wish to discuss.
I love live events. These nuggets of content give a static themepark game a sense of life as well as a break from the daily grind. Star Wars: The O...

Have you ever wished MMO developers could put away their checkbooks, pluck out the best bits of their respective MMOs, and weld them together to construct the megalopolis of MMOs? We do too! So today, we're launching a brand-new opinion column, MMO Blender, in which the Massively writers will mix...

Who doesn't love unique live events guided by real people interacting directly with the participants? If you don't, then there is no need to read further. But if you do, have we got some news for you -- a sandbox promising just that! As Embers of Caerus' feature week for Kickstarter continues, Fo...

Maelforge and Laethys better be watching their backs because RIFT's patch 1.8: Infernal Dawn is now live, and players are now able to head into the eponymous Infernal Dawn raid to lay the smack down on the pair of dragon-gods. On top of that, the patch will be ringing in a new world event known...

I may be just the teensiest bit obsessive about collecting mounts. So when I heard this year's Noblegarden featured a new mount, the Swift Springstrider, I might just have logged on and waited until the event started to start gathering chocolates like a madwoman. And I might have gotten all 500...

There has never been a shortage of stories about the Borg assimilating a culture, but it's rare for the race to actively invade a planet. But that's exactly what's happening on Star Trek Online's test serve: Defera undergoing a large-scale invasion by the Collective. Players in both the Federatio...

What's it like to have a post-apocalyptic landscape as your writing canvas? According to Marie Croall, it's pure heaven. Fallen Earth's lead designer opened up to Rock, Paper, Shotgun about the joys of writing and designing the myriad of quests for the game, as well as the free-to-play transition...

The conversion to free-to-play has gone live, but there are more changes in store for Fallen Earth. A new developer blog entry has just been unveiled, discussing two of the bigger features in store for the game -- world events and territory control. The former will be dynamic content that appears...