[GTA IV] Player Rigging Tutorial

BloopedOut

Can anyone explain why Niko imports all his envelopes in such a messed up manner? They come in absolutely huge and don't seem to pertain to any of the bones whatsoever. For example, there's no order to them. They are just bunched together, and the fingers will influence verts on the face or the neck. Very annoying, as it'll require a complete remap of weights going by verts.

kosseboy

hello, i´v trying to edit player model and can not get gims working, i followed this tutorial

and i´m jammed in section 3 of this tutorial, i did not find 3ds max 2012 or 2010 version and i downloaded the 30 day free trial of 2015 version.

problem is when i try to start gims it says error message as

"file open failed c:\program files\autodesk\3ds max 2015\gims iv.mse"

my project is to only change the player height as high as some buildings( 4-5 floor) so i can build whit trainer 6.5 object robot whit game objects which are all ready have correct dimensions, is this even possible whit this program, or could it be done different way and not as complicated as i am trying?