It's protocol here at Push Square Towers to pour one out whenever Silent Hills is mentioned. Come on, let's raise a toast. The cancelled survival horror project was something we were looking forward to, but Death Stranding has thankfully picked up the pieces to a degree. The two titles do share some connections, however, with one being that they both cast The Walking Dead star Norman Reedus as their main protagonist.

Speaking with Hollywood Reporter, the man himself actually had some thoughts to share on the now-deceased game. When asked whether there were any similarities between the two projects, Reedus goes on to discuss his relationship with Hideo Kojima and says: "He’s great to hang out with. I’ve really gotten to know the mind of Hideo a little bit. I like the fact that Silent Hills didn’t happen, to be honest, because I’ve gotten such a peek into the way he works and the way he thinks and I’m completely blown away by this guy."

Norman Reedus then goes on to explore a little bit of the backstory of how Death Stranding came together before its E3 2016 announcement.

So, Hideo, Guillermo and I were going to do another game, a Silent Hill game, but Konami and Kojima had a falling out so it went radio silence for a minute. Then they came back and said Sony’s back in with Hideo and we’re going to make a brand new game. I was more excited about that, to be honest, because Hideo came down to San Diego Comic-Con and had an iPad and was showing me some of the graphics he was working on which were just mindblowing.

It's an interesting set of comments to make considering the amount of hype that had been built up off the back of the incredible PT. Maybe we got lucky in the end with its cancellation? Who knows. How do you react to these comments? Mourn the loss in the comments below.

I dont think he was pleased that Silent Hills got cancelled as such, I think what he means is that after it got cancelled and kojima left konami that he could see his true potential without being held back.

Clickbaity title aside - you guys need the money from these to do your proper articles, I get it - I think he was trying to say that Death Stranding gave him more of an insight into Kojima's world, instead of a world defined by older games in a series.

@ShogunRok Except you’ve added a full stop? I could write an article headlined “I don’t like cheese” but then the actual quote says “I don’t like cheese, except for cheesecake which happens to be my favourite food”. Norman Reedus is acknowledging that this project wouldn’t have happened if Silent Hills went ahead and in that sense, he’s glad. It’s not like he has anything against Silent Hills in itself.

I don't think he means he is glad that game in particular was cancelled just that the cancellation allowed him to work on a whole new project instead and be involved from the start.Its like saying "I'm glad I missed the bus because I found £10 walking home"

@nessisonett We're not going to put a quote that long in a headline. The thing is, I don't mind people posting feedback, but when you throw words around like "clickbait" and make assumptions about how we're looking to run this site, I have no choice but to step in to defend what we do.

Again, totally open to feedback, but please don't assume we have to write "clickbait" in order to pay for our "proper articles". We've never worked like that and we never will.

Maybe Reedus saw how frustrated Kojima was with Komami breathing down his neck with Silent Hills after starting to work on Death Stranding?He may have seen a difference with his creativity and work ethic being with his own studio as compared to Konami.

@Deadlyblack he’s not a gamer, he has no real clue what Silent Hill is, hasn’t played PT and didn’t really even know he was in the post game teaser (all in the interview) so I think the reality is he just didn’t have any substantial connection to the franchise, wasn’t invested and understandably didn’t give a damn when it was cancelled. All of this is fine, of course, but really his opinion on the subject appears to be kind of meaningless, or at least of no more value than mine or yours.

@ShogunRok I understood exactly what the article was about when I read the title. Obviously there was more to the story, otherwise we'd have headlines alone; no text after the break. I thought the headline was fine. I didn't feel tricked when I read it, I was pretty satisfied with what I got.