Saturday, November 30, 2013

Today's Pokemon Card Review is of Munna from the Plasma Blast Pokemon Card Set. Munna is a basic, psychic type Pokemon card with an hp of 60. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Munna does not have an Ability but it does have two moves. The first move that this card has is called Mumble, for one colorless energy card this move does 10 damage. Munna's second move is called Focused Wish, this move requires two energy cards, one each of psychic and colorless, and does 10 damage plus 20 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Munna is a basic Pokemon card with a stage 1 evolution in Musharna, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon. However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution. So on its own, this card would definitely be a worthy starter type Pokemon card in your deck. I say this because Munna has an average hp, low retreat cost, and two moves that are both fairly quick. I wouldn't use four of these in a deck as a starter Pokemon, but I would definitely consider using two, and if in the active Pokemon spot I would use whichever move I could, I would use Mumble if I only had one energy on Munna, Focused Health if I had two.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average basic Pokemon card. Like I mentioned in the strategy section of this post, this card is very solid and is a good, quick, starter type Pokemon card for your psychic type deck. I like that this card requires 50% colorless energy cards which makes it fit well in many decks. You really can't go wrong using this card in your deck, there are a few better psychic Pokemon out there for starters, but this one is pretty good.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Munna from the Plasma Blast set, stay tuned for tomorrow's card review of Munna's stage 1 evolution in Musharna, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What set was the last Munna card I reviewed from, and what rating did I give that card?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Friday, November 29, 2013

Today's Pokemon Card Review is of Azelf from the Plasma Blast Pokemon Card Set. Azelf is a basic, psychic type Pokemon card with an hp of 60. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Azelf does not have an Ability but it does have two moves. The first move that this card has is called Trading Places, this move requires one colorless energy card and allows you to switch Azelf with one of your benched Pokemon. Azelf's second move is called Psyjamming, this move requires three energy cards, two colorless and one psychic, and allows you to move as many special energy cards as you'd like from your opponent's Pokemon to their other Pokemon in play.

Pokemon Card Strategy:
So as far as strategy goes, since Azelf is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card. With that being said, I would highly recommend using this card in a deck that includes Uxie and Mesprit from this set so you can use Mesprit's Ability to allow everyone on your team to have a free retreat cost. So I would include 4 Uxie, and 1 each of Azelf and Mesprit in a spread damage psychic type deck. Uxie would be the card I would want to get into the active Pokemon spot to attack, I would definitely keep Mesprit on the bench, and I would potentially put Azelf into the active Pokemon spot if my opponent is using a lot of Team Plasma cards, then I could use Psyjamming and transfer all the energy on the defending Pokemon to the benched Pokemon making it unable to attack. Looking solely at this Azelf card, I would not use this card without Uxie and Mesprit because the card can not do any damage to defending Pokemon, and really can't do much at all.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion, this is a below average basic Pokemon card from the Plasma Blast set. This card is definitely the worst out of the three that I've reviewed the past few days, Azelf, Mesprit, and Uxie, however even though I don't like this card individually, I would highly recommend using all three in a deck together, and would give the three cards a 4 out of 5 rating even though individually the cards received a 5 (Uxie), 3 (Mesprit), and 2 (Azelf) ratings wise.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Azelf from the Plasma Blast set, stay tuned for tomorrow's card review of Munna, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --Of the 3 Lv. X cards, Azelf, Mesprit, and Uxie, which one is worth the most?
Please respond by including the correct answer and a link to your YouTube channel.

Thursday, November 28, 2013

Today's Pokemon Card Review is of Mesprit from the Plasma Blast Pokemon Card Set. Mesprit is a basic, psychic type Pokemon card with an hp of 60. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Mesprit's Ability is called Mental Shroud, this ability says that if you have Mesprit, Uxie, and Azelf all in play, none of your Pokemon have retreat costs. Besides the Ability, Mesprit only has one move called Psyshot, this move requires three energy cards, two colorless and one psychic, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Mesprit is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card. With that being said, if you want to use this card in a deck the only time you should be using it is if you have Uxie and Azelf in the deck as well, that way you can utilize its Ability. I reviewed Uxie from this set yesterday and it is very good, so you should have four of those in a spread damage type deck, I would definitely add one Mesprit card to that deck to try and utilize Mesprit's Mental Shroud Ability, that way if you're building a spread damage type deck, those Pokemon can move in and out of the active Pokemon spot with no problem at all. Besides the Ability on this card, I would always try to keep Mesprit on the bench since Psyshot does below average damage for the number of energy cards it requires.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average basic Pokemon card from the Plasma Blast set. Even though this card can't do much attacking wise, it is a vital card for a deck if you want all of your Pokemon to have free retreat costs. So the Ability only makes this card an average card, because of course Psyshot is too slow and doesn't do enough damage to even be an average move.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Mesprit from the Plasma Blast set, stay tuned for tomorrow's card review of Azelf, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Wednesday, November 27, 2013

Today's Pokemon Card Review is of Uxie from the Plasma Blast Pokemon Card Set. Uxie is a basic, psychic type Pokemon card with an hp of 60. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Uxie does not have an Ability, and it only has one move. The only move that this card has is called Psypower, for one psychic energy card this move allows you to place 3 damage counters on your opponent's Pokemon in any way you would like.

Pokemon Card Strategy:
So as far as strategy goes, since Uxie is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card. With that being said, if you're building a deck that does a lot of spread damage, this card is a must in that deck. I would recommend using 4 Uxie cards in just about every deck out there. Not only does Psypower do above average damage for only one energy card, but you can do that damage in any way you like. So this is the perfect Pokemon card to get into the active Pokemon spot early in the game, and spread damage to all of your opponent's Pokemon, then move a much stronger Pokemon into play that can attack any of your opponent's Pokemon and knock those already damaged Pokemon out one by one.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating. In my opinion, this is an above average basic Pokemon card from the Plasma Blast set. It isn't often I give out two consecutive 5 star ratings but it is true here. This Uxie card is an awesome basic Pokemon card and a card that should be in all decks that have psychic energy cards in them. There really isn't anything I don't like about this card, it is pretty amazing.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Uxie from the Plasma Blast set, stay tuned for tomorrow's card review of Mesprit, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What trio is Uxie a part of?
Please respond by including the correct answer and a link to your YouTube channel.

Tuesday, November 26, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Drifblim from the Plasma Blast Pokemon Card Set. Drifblim is a stage 1, psychic type Pokemon card, with an hp of 100. It has a x2 weakness to darkness type Pokemon, no resistance type, and a free retreat cost. Drifblim's Ability is called Drifting Balloon, this allows for each of your Pokemon attacks to require one colorless energy card less for each Team Plasma Pokemon card your opponent has in play. Besides the Ability, Drifblim just has one move called Derail, this move requires three colorless energy cards and does 70 damage, plus you can discard a special energy card attached to the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Drifblim is a stage 1 Pokemon card, you'll first have to get Drifloon into play (I reviewed Drifloon from this set yesterday) and then evolve Drifloon into Drifblim. If you read yesterday's review, you'll know that I thought Drifloon was a below average Pokemon card because even though it had two moves and a good hp, overall the card was just not anything special and I would not recommend using it without this card. So I would definitely use this Drifblim card in two specific types of decks. The first deck would be a deck that is setup to counteract Team Plasma type decks, the second type of deck would be a deck that has a multitude of types in it, since this card requires colorless energy cards to attack, it will fit right in. Regardless of the type of deck you use this card in, I would use a 2-2 line of Drifloon and Drifblim. I would definitely keep one Drifblim on the bench to utilize its Ability, and then the other I would move in and out of the active Pokemon spot using Derail when possible.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating. In my opinion this is a superb stage 1 Pokemon card from the Plasma Blast set. There are a number of things I like about this card including its high hp, free retreat cost, and move. This card is above average all around and definitely a great card to counteract Team Plasma heavy decks. So if you're considering using this Drifblim card in your deck, I would highly recommend it. So overall, I would give the line of Drifloon and Drifblim from this set a 4 out of 5 rating, Drifloon was a 2, Drifblim was a 5.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Drifblim from the Plasma Blast set, stay tuned for tomorrow's card review of Uxie, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What does Drifblim seem to resemble?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, November 25, 2013

Today's Pokemon Card Review is of Drifloon from the Plasma Blast Pokemon Card Set. Drifloon is a basic, psychic type Pokemon card with an hp of 70. It has a x2 weakness to darkness type Pokemon, no resistance type, and a two colorless energy card retreat cost. Drifloon does not have an Ability but it does have two moves. The first move that this card has is called Creepy Wind, this move requires one psychic energy card and confuses the defending Pokemon if you get a heads when you flip a coin. Drifloon's second move is called Wind Blast, this move requires three colorless energy cards and does 40 damage to any one of your opponent's Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Drifloon is a basic Pokemon card with a stage 1 evolution in Drifblim, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon. However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution. So on its own, I would not recommend using Drifloon in a deck. I say this because even though Drifloon has above average hp and two moves, this card cannot do much attack wise, and even if you spend three turns putting energy cards on Drifloon, it still can only do below average damage. So I would not use this card like I said, if you want to use this card in a deck, make sure it is in a deck that does spread damage so Wind Blast will be more effective, I would then include no more than 2 Drifloon cards in that deck and start the game with one, and use the other to finish off your opponent's benched Pokemon with a bit of hp left.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion, this is a below average basic Pokemon card. I mentioned above why I thought this card was below average, and again I would not use this card in a deck, especially since both of Drifloon's moves are below average and it has a high retreat cost for a basic Pokemon card. In general this card should not be used, but if you're building a spread damage type, this card could be an average card in that deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Drifloon from the Plasma Blast set, stay tuned for tomorrow's card review of Drifloon's stage 1 evolution in Drifblim, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --At what level does Drifloon evolve into Drifblim?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Sunday, November 24, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Eelektross from the Plasma Blast Pokemon Card Set. Eelektross is a stage 2, lightning type Pokemon card, with an hp of 140. It has a x2 weakness to fighting type Pokemon, no resistance type, and a three colorless energy card retreat cost. Eelektross does not have an Ability, but it does have two moves. The first move that this card has is called Crush and Burn, this move requires two energy cards, one each of lightning and colorless, and does 30 damage times the number of energy cards you discard from any of your Pokemon in play. Eelektross's second move is called Thunder Tempest, this move requires four energy cards, three colorless and one lightning, and does 50 damage times the number of heads you get when you flip four coins.

Pokemon Card Strategy:
So as far as strategy goes, since Eelektross is a stage 2 Pokemon card, you'll first have to get Tynamo into play and then evolve it into Eelektrik before you can evolve Eelektrik into Eelektross, both of those Pokemon are from this set and I've reviewed both of them the last couple of days. Neither of the two Pokemon I mentioned are that great from this set, both have low hp, so I would recommend setting up Eelektross on the bench if you're using it in your deck. If you're using this line in a deck, I would not use more than a 2-1-1 line of Tynamo, Eelektrik, and Elektross. I would get four energy cards on Eelektross on the bench, or load up energy cards on your Pokemon and only put two energy cards on Eelektross. Then when Eelektross is in the active Pokemon position I would use Thunder and Tempest if you put four energy cards on Eelektross, if you only have two, I would wait until you need a one hit KO to win the game, then I would move Eelektross into the active Pokemon spot, use Crush and Burn and discard all the energy cards you have attached to your Pokemon in play. I personally would not use this card or line in a deck because it is too slow and doesn't consistently do as much damage as I would like.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion this is an average stage 2 Pokemon card from the Plasma Blast Pokemon card set. I do like that this card can do 200+ damage a turn, however the card isn't as consistent as I would like it to be and it does require a lot of energy cards to use, but still it isn't a bad card, just not one I would use. Overall, I would give the line of Tynamo, Eelektrik, and Eelektross from the Plasma Blast set a 2 out of 5 rating, Tynamo was a 2, Eelektrik and Eelektross were both 3s, but overall, the line just doesn't have anything that stands out so that is why I'm giving it a 2 rating instead of 3.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Eelektross from the Plasma Blast set, stay tuned for tomorrow's card review of Drifloon, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What theme decks include an Eelektross card in them?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, November 23, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Eelektrik from the Plasma Blast Pokemon Card Set. Eelektrik is a stage 1, lightning type Pokemon card, with an hp of 80. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Eelektrik does not have an Ability, but it does have two moves. The first move that this card has is called Thunder Wave, for one lightning energy card this move does 20 damage plus if you get a heads when you flip a coin it paralyzes the defending Pokemon. Eelektrik's second move is called Headbutt, this move requires two colorless energy cards and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Eelektrik is a stage 1 Pokemon card, you'll first have to get Tynamo into play (I reviewed Tynamo from this set yesterday) and then evolve Tynamo into Eelektrik. Eelektrik does have a stage 2 evolution in Eelektross that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Eelektrik is the final evolution in this line. So if you read yesterday's review of Tynamo, you'll know that I thought it was a below average basic Pokemon card because of its extremely low hp, other than the hp, the card was pretty decent overall. So knowing this about Tynamo and looking at its stage 1 evolution in Eelektrik, I would probably not use these two cards in a deck together without using Eelektross. I say this because even though both Eelektrik and Tynamo's moves do above average damage for the energy cards they require, they don't do enough damage for the moves to make up for the low hp on both cards. If you decide to use this line in a deck, I wouldn't use more than 1 each of Tynamo and Eeletrik, I would try and set the line up on the bench, get two energy cards on Eelektrik and then use Headbutt most turns. The earlier in the game you get this line into the active Pokemon spot the better.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion this is an average stage 1 Pokemon card. Even though I don't recommend using Tynamo and Eelektrik together, I still think Eelektrik is an average Pokemon card, other than its below average hp, both moves on this card and quick and do above average damage. However, combined, I would give the line of Tynamo and Eelektrik from the Plasma Blast Pokemon card set a 2 out of 5 rating, Tynamo was a 2, Eelektrik a 3.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Eelektrik from the Plasma Blast set, stay tuned for tomorrow's card review of Eelektrik's stage 2 evolution in Eelektross which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --How many Eelektrik Pokemon cards are in the English Pokemon card sets?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Friday, November 22, 2013

Today's Pokemon Card Review is of Tynamo from the Plasma Blast Pokemon Card Set. Tynamo is a basic, lightning type Pokemon card with an hp of 30. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Tynamo does not have an Ability and it only has one move. The only move that this card has is called Razor Fin, for one lightning energy card this move does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Tynamo is a basic Pokemon card with a stage 1 evolution in Eeletrik and a stage 2 evolution in Eelektross, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon. However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions. So on its own, even though this card's only move is pretty good, I would not use it in a deck. The main reason I wouldn't use this card in a deck on its own is because it has such a low hp, and it will get knocked out right away, especially if you don't get it into the active Pokemon spot to start the game. If you do plan on using this card in your deck, definitely do not use more than 1 without its evolutions, and your only option with this card is to use Razor Fin, I would use the card right away to start the game and retreat it as soon as possible.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion, this is a below average basic Pokemon card. I am extremely tempted to give this card a 1 out of 5 rating just because its hp is so low, but Razor Fin is a good move, and its retreat cost is low, so I won't be giving it my lowest rating, however, I would not use this card in a deck unless you use it with its evolutions in Eeletrik and Eelektross.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Tynamo from the Plasma Blast set, stay tuned for tomorrow's card review of Tynamo's stage 1 evolution in Eelektrik, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --How many total lightning type Pokemon cards are in the Plasma Blast set?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day. Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer.

Thursday, November 21, 2013

Today's Pokemon Card Review is of Kyurem EX from the Plasma Blast Pokemon Card Set. Kyurem is a basic, EX, water type Pokemon card with an hp of 180. It has a x2 weakness to metal type Pokemon, no resistance type, and a three colorless energy card retreat cost. Kyurem EX does not have an Ability but it does have two moves. The first move that this card has is called Outrage, this move requires two colorless energy cards and does 30 damage plus 10 more damage for each damage counter on Kyurem. Kyurem's second move is called Giga Frost, this move requires four energy cards, two each of colorless and water, and does 150 damage, however after using this move, you must discard two water energy cards from Kyurem.

Pokemon Card Strategy:
So as far as strategy goes, because Kyurem EX is a basic Pokemon card you won't need to use any other cards with this card. But remember, because this card is an EX card, if this card is knocked out, two prize cards are taken instead of one. So knowing this, you definitely won't want to use too many of this EX card in a deck. This card is probably one of the poorer EX cards out there, but if do include this card in your deck I would keep it on the bench, put at least four energy cards on it, then late in the game when you need a one hit KO, move it into the active Pokemon spot and use Giga Frost. Another strategy you could take with this card is to use this in a deck where one of your Pokemon does damage to your benched Pokemon, that way you could already get damage on Kyurem, up to 170 damage, and then do 200 damage in one turn with Outrage and knockout every Pokemon that could possibly be in the active Pokemon spot in one turn.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is a very average EX Pokemon card. So compared to the first two EX Pokemon cards in this set, this one is much worse, but I still think it is average overall. I definitely couldn't see myself building a deck around this card just because it can't do that much damage very quickly, and the only way it can do a lot of damage is too have consequences (either discarding energy or having damage on Kyurem) so it definitely isn't a card to build a deck around. This is just a supporting type card in your deck, and one that doesn't have to be in every water type deck out there.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Kyurem EX from the Plasma Blast set, stay tuned for tomorrow's card review of Tynamo, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What are the other EX cards from this set that do not have EX Full Art versions?
Please respond by including the correct answer and a link to your YouTube channel. I will give the first person with the correct answer the code card, and an estimate for the price of Deoxys is what I'm asking, as long as you're in $10 of what I know the price is I will consider it a right answer.

Wednesday, November 20, 2013

Today's Pokemon Card Review is of Ducklett from the Plasma Blast Pokemon Card Set. Ducklett is a basic, water type Pokemon card with an hp of 60. It has a x2 weakness to lightning type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost. Ducklett does not have an Ability and it only has one move. The only move this card has is called Splatter, for two energy cards, one each of water and colorless, this card does 20 damage to one of your opponent's benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Ducklett is a basic Pokemon card with a stage 1 evolution in Swanna, which is not in this set but is in the Dark Explorers and Boundaries Crossed set, I'll just act as though I plan on using this card without its evolution. So if you're looking at using Ducklett on its own, I would suggest using 2 of these cards in a spread damage type deck. That way if you get Ducklett into the active Pokemon spot early in the game you can start spreading damage around with Ducklett's only move called Splatter. The reason I wouldn't put more than 2 of these in a deck is because it is a slower card requiring two energy cards to attack.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average basic Pokemon card. This card has an average hp, retreat cost, and move therefore it is an average card overall. However if you plan on using this card in a spread damage type deck, this card would be an above average basic Pokemon card in that deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Ducklett from the Plasma Blast set, stay tuned for tomorrow's card review of Kyurem EX, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What was the first Black and White series set to have a Ducklett card in it?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Tuesday, November 19, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Carracosta from the Plasma Blast Pokemon Card Set. Carracosta is a stage 1, water type Pokemon card, with an hp of 140. It has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost. Carracosta does not have an Ability but it does have two moves. The first move that this card has is called Fossil Clutch, this move requires three energy cards, to colorless and one water, and does 50 damage, plus if you want to discard a card in your hand that has Fossil in the name, this move does 100 damage instead of 50. Carracosta's second move is called Waterfall, this move does 80 damage for four energy cards, two each of water and colorless.

Pokemon Card Strategy:
So as far as strategy goes, since Carracosta is a stage 1 Pokemon card, you'll first have to get Tirtouga into play (I reviewed Tirtouga from this set yesterday) and then evolve Tirtouga into Carracosta, remember that if you want to use Tirtouga from this set, you must first evolve it from a fossil before being able to put it on your bench. If you read yesterday's review, you'll know that I thought Tirtouga was a pretty miserable Pokemon card that should not be used on its own for any reason, so if you decide to use Carracosta in your deck, make sure to evolve this line on the bench. Because Carracosta is so slow and has such a high retreat cost, you'll definitely want to set this card up on the bench, I would try and get four energy cards on Carracosta before putting it into the active Pokemon spot, once in that spot, I would then use Waterfall every turn. I would not discard an item card with Fossil in the name when using Fossil Clutch, because those fossil item cards are very important in getting restored Pokemon into play. Because both Tirtouga and Carracosta are so slow and have such high retreat costs, if using this line I would not put more than 1 each of these Pokemon in a water type deck, but me personally, I would not want to use this line in a deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion this is a below average stage 1 Pokemon card. Even though this card has a very good hp, and two somewhat powerful moves, this card gets a below average rating from me because both moves this card does have are extremely slow, and the retreat cost for this card is way way way too high. Overall, the line of Tirtouga and Carracosta from the Plasma Blast set would only get a 2 out of 5 rating for me, Tirtouga was a 1, Carracosta was a 2.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Carracosta from the Plasma Blast set, stay tuned for tomorrow's card review of Ducklett, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --At what level does Tirtouga evolve into Carracosta?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, November 18, 2013

Today's Pokemon Card Review is of Tirtouga from the Plasma Blast Pokemon Card Set. Tirtouga is a restored, water type Pokemon card with an hp of 90. It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost. Tirtouga's Ability is called Prehistoric Call which says that if you have a Tirtouga card in your discard pile, you may move that card from your discard pile to the bottom of your deck. Besides the Ability, Tirtouga has just one move called Slam, this move requires three energy cards, two colorless and one water, and does 30 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Tirtouga is a restored Pokemon card with a stage 1 evolution in Carracosta, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon. However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution. So on its own since this is a restored Pokemon, you'll have to make sure to have plenty of Cover Fossil trainer cards in your deck, since the only way you can move Tirtouga onto your bench is by playing that trainer card the same time you're moving Tirtouga to the bench. So once you get Tirtouga to your bench, if you aren't using this card with Carrosta I wouldn't recommend having it in your deck at all, but if you are using it on its own, your only option is to put three energy cards on this card and use Slam when you can. But because this card may end up doing 0 damage for three energy cards and Tirtouga has a high retreat cost, I would definitely not use this card in any situation.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating. In my opinion, this is an absolutely worthless Pokemon card. This card has got to be one of the worst cards I have ever reviewed on my blog. Not only does Tirtouga just have one move that requires three energy cards which makes this card extremely slow, but the only move it has could end up doing zero damage which is not good at all. To make matters worse, this card isn't a basic Pokemon, and if you put it into the active Pokemon spot you have to waste 3 energy cards to retreat it. So again, stay away from this card on its own.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Tirtouga from the Plasma Blast set, stay tuned for tomorrow's card review of Tirtouga's stage 1 evolution in Carracosta, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What Pokemon card have a I reviewed from this set was also a restored Pokemon?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Sunday, November 17, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Abomasnow from the Plasma Blast Pokemon Card Set. Abomasnow is a stage 1, water type Pokemon card, with an hp of 120. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Abomasnow does not have an Ability but it does have two moves. The first move that this card has is called Razor Leaf, this move requires two grass energy cards and does 40 damage. Abomasnow's second move is called Bang Heads, this move requires three energy cards, two grass and one colorless, and does 80 damage, however after using this move both Abomasnow and the defending Pokemon are confused.

Pokemon Card Strategy:
So as far as strategy goes, since Abomasnow is a stage 1 Pokemon card, you'll first have to get Snover into play (I reviewed Snover from this set yesterday) and then evolve Snover into Abomasnow. If you read yesterday's review, you'll know that I thought Snover was a below average Pokemon card mainly because both of its attacks required a fair amount of energy cards to use, so it was too slow for my liking. So after knowing that and looking at this card, I can conclude that both of the Pokemon in this line are very slow so if you plan on using this line in your deck, you'll want to use a minimal amount of these cards, probably 1 each, and set them up on your bench. One thing to make sure and note about this card is that it does not need any water energy cards to attack even though it is a water type card, both Snover and Abomasnow require grass energy cards to attack. Like I mentioned, since both of the Pokemon in this line are pretty slow I would use 1 each of Snover and Abomasnow, but since Razor Leaf is the better move on this card, if you get Snover into your hand early, I would definitely recommend doing all you can to get Abomasnow into the active Pokemon to use Razor Leaf as soon as possible since this is an above average move. If you are going to use this line in your deck, make sure to include cards that will remove confusion from you so you can actually use Bang Heads without unintended consequences. I personally would not use this line in any type deck, because both Pokemon are pretty slow, and neither do much for me.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion this is a below average stage 1 Pokemon card. Even though this card has an extremely high hp for a stage 1 card and has two moves that both do damage, I'm giving this card a below average rating because the card is pretty slow, and the move that does the most damage on this card, Bang Heads, may end up making Abomasnow do 80 damage to itself. So overall, I would not use this line in a deck, and would give the entire line of Snover and Abomasnow from the Plasma Blast set a 2 out of 5 rating, both cards are 2 out of 5 in my opinion.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Abomasnow from the Plasma Blast set, stay tuned for tomorrow's card review of Tirtouga, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What U.S. president sounds like the way I pronounce Abomasnow?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, November 16, 2013

Today's Pokemon Card Review is of Snover from the Plasma Blast Pokemon Card Set. Snover is a basic, water type Pokemon card with an hp of 70. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Snover does not have an Ability but it does have two moves. The first move that this card has is called Beat, this move does 20 damage for two colorless energy cards. Snover's second move is called Razor Leaf, this move requires three energy cards, two grass and one colorless, and does 40 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Snover is a basic Pokemon card with a stage 1 evolution in Abomasnow, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon. However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution. One thing to make sure and note with this card is that even though it is a water type card, both Snover and its evolution require grass energy cards. If I am only considering this card without its evolution, I would not use this card in a deck because it is too slow for my liking. If you try and use this card as a starter Pokemon in your deck you'll have to wait two to three turns before attacking and even if you get three energy cards on Snover and use Razor Leaf every turn, it is way below average damage wise for a move that requires three energy cards. If you do choose to use this card in a deck, definitely do not use more than one, and when this card is in the active Pokemon spot, use whichever move you have enough energy cards for.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion, this is a below average basic Pokemon card. Like I mentioned in the strategy section of this post, this card is too slow in my opinion to be a good basic Pokemon card. I am giving this

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Snover from the Plasma Blast set, stay tuned for tomorrow's card review of Snover's stage 1 evolution in Abomasnow, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What other basic "fish" Pokemon evolve into a stage 1 Pokemon that is much stronger and larger?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Friday, November 15, 2013

Today's Pokemon Card Review is of Relicanth from the Plasma Blast Pokemon Card Set. Relicanth is a basic, water type Pokemon card with an hp of 90. It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost. Relicanth does not have an Ability, but it does have two moves. The first move that this card has is called Fossil Hunt, this move requires one colorless energy card and allows you to put 2 item cards that have Fossil in the name in your discard pile back into your hand. Relicanth's second move is called Water Gun, this move does 30 damage for two energy cards, one each of water and colorless.

Pokemon Card Strategy:
So as far as strategy goes, since Relicanth is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card. With that being said, you'll definitely want to use this card in a deck if you're using restored Pokemon in your deck like Tirtouga from this set, that way you can utilize Relicanth's Fossil Hunt move and get your restored Pokemon into play faster. Other than using this card in a deck with restored Pokemon, this card wouldn't be a bad starter type Pokemon, and if you plan on using this card as a starter type Pokemon I would use 2 of these in a water type deck. I would try and get this card into the active Pokemon to start the game and put two energy cards on it and use Water Gun every turn until you get your benched Pokemon set up, then you can retreat Relicanth for only one energy card.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. In my opinion, this is an above average basic Pokemon card from the Plasma Blast set. This card would be a very good basic Pokemon card to have in your water type deck. I am giving this card an above average rating because it has a high hp, low retreat cost, and two moves, which is much better than most basic Pokemon out there. So if you need one or two more Pokemon cards in your 60 card deck, this card may be worth your while.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Relicanth from the Plasma Blast set, stay tuned for tomorrow's card review of Snover, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --When pulling a Relicanth card in a booster pack in my YouTube videos, what extra letter do I put into Relicanth's name when saying it?
Please respond by including the correct answer and a link to your YouTube channel.

Thursday, November 14, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Froslass from the Plasma Blast Pokemon Card Set. Froslass is a stage 1, water type Pokemon card, with an hp of 90. It has a x2 weakness to metal type Pokemon, no resistance type, and a one colorless energy card retreat cost. Froslass's Ability is called Cursed Glare and says that as long as Froslass is in the active Pokemon spot, your opponent cannot attach any special energy cards to their Pokemon. Besides the Ability, Froslass just has one move called Blizzard, this move requires two energy cards, one each of water and colorless, and does 30 damage, plus 10 damage to each of your opponent's benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Froslass is a stage 1 Pokemon card, you'll first have to get Snorunt into play (I reviewed Snorunt from this set two days ago) and then evolve Snorunt into Froslass. Just to note, Snorunt does have two stage 1 evolution cards in this set in Glalie and Froslass, I reviewed Glalie from this set yesterday and will be comparing the two stage 1 evolutions of Snorunt later in this section. So, if you read the review on Snorunt from this set, you'll know that I thought Snorunt was an average basic Pokemon card that had two good moves, but its retreat cost was a little too high for my liking. So after knowing this and summarizing Froslass in the overview section of this post, I would definitely recommend using Froslass and Snorunt from the Plasma Blast set in a water type deck. I would definitely want to include Froslass in a deck that specializes in spread damage type attacks and/or a deck that is trying to prevent Team Plasma attacks. So I would include 2 each of Snorunt and Froslass and try to get Froslass into the active Pokemon spot as soon as possible. I would of course try and put the defending Pokemon to sleep with Snorunt, then setup my benched Pokemon while using Froslass's Blizzard attack every turn, then when my opponent's Pokemon have 20 or more damage on them, I would retreat Froslass and use a Pokemon that does even more damage to benched Pokemon, or a card that can move your opponent's benched Pokemon into the active Pokemon spot so I could one hit KO them. The reason I would include two Froslass in a deck would be so I could use one of these cards for the strategy I just outlined, and save one Froslass in case my opponent wants to move Plasma Energy onto their Pokemon. So comparing both stage 1 evolution cards of Snorunt from this set, Froslass is definitely the better one, especially with so many Team Plasma decks out there.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. In my opinion this is an above average stage 1 Pokemon card. This card really is excellent in my opinion, I love Froslass's Ability, even though you may never use it in a game, it still will greatly help you in the scenario when you're facing a Team Plasma heavy deck. So this card would be a staple for me in any spread damage type deck I would try and build. So overall, the line of Snorunt and Froslass from the Plasma Blast set would get a 4 out of 5 rating, Froslass was a 4, Snorunt was a 3, I highly recommend using this line.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Froslass from the Plasma Blast set, stay tuned for tomorrow's card review of Relicanth, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --Excluding Plasma Blast, what rarity does Froslass usually have in English sets?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, November 13, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Glalie from the Plasma Blast Pokemon Card Set. Glalie is a stage 1, water type Pokemon card, with an hp of 100. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Glalie does not have an Ability but it does have two moves. The first move that this card has is called Powder Snow, this move requires two energy cards, one each of colorless and water, and does 30 damage, plus it puts the defending Pokemon to sleep. Glalie's second move is called Reflect Energy, this move requires three energy cards to use, one water and two colorless, and does 60 damage, however after using the move you must move a water energy card attached to Glalie to one of your benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Glalie is a stage 1 Pokemon card, you'll first have to get Snorunt into play (I reviewed Snorunt from this set yesterday) and then evolve Snorunt into Glalie. Just to note, Snorunt does have two stage 1 evolution cards in this set in Glalie and Froslass, I'll be reviewing Froslass tomorrow and in that review will compare the two stage 1 evolutions of Snorunt. So, if you read yesterday's review, you'll know that I thought Snorunt was an average basic Pokemon card that had two good moves, but its retreat cost was a little too high for my liking. So after knowing this and summarizing Glalie in the overview section of this post, I would not recommend using the line of Snorunt and Glalie in a deck. I say this because both Snorunt and Glalie's retreat costs are two energy cards and the strategy I would use with these two cards would be to put these cards into the active Pokemon spot early in the game and put the defending Pokemon to sleep giving you time to setup your benched Pokemon, I just don't like that you'll have to discard both energy cards attached to Glalie to retreat it and then have to attach two more energy cards if you want to use Glalie again. Plus, if you don't want to retreat Glalie and want to use Reflect Energy you're going to have to keep attaching energy cards to Glalie to use that move more than one turn in a row. So if I were to use this card in a deck, I would use a 2-1 line of Snorunt and Glalie, and like I just mentioned, use this line for its ability to put defending Pokemon to sleep.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion this is an average to slightly below average stage 1 Pokemon card. Even though I wouldn't use this card in a deck, I am still giving Glalie an average rating because that is what it is, average. It has an above average hp, below average retreat cost, one above average move in Powder Snow, and one below average move in Reflect Energy. So if you need 2 or 3 more water type Pokemon cards to use in your deck, this line wouldn't be my first choice but it wouldn't be my last choice either. So overall, the line of Snorunt and Glalie from the Plasma Blast set would get a 3 out of 5 rating, both Snorunt and Glalie were 3 out of 5.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Glalie from the Plasma Blast set, stay tuned for tomorrow's card review of Snorunt's other stage 1 evolution in Froslass, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --Are there any other basic Pokemon from the Plasma Blast set that evolve into two different stage 1 Pokemon, if yes, which ones?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, November 12, 2013

Today's Pokemon Card Review is of Glalie from the Plasma Blast Pokemon Card Set. Glalie is a basic, water type Pokemon card with an hp of 60. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Snorunt does not have an Ability but it does have two moves. The first move that this card has is called Powder Snow, this move requires one water energy card and puts the defending Pokemon to sleep. Snorunt's second move is called Headbutt, this move requires two energy cards, one each of water and colorless, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Snorunt is a basic Pokemon card with 2 stage 1 Pokemon, Glalie and Froslass, which I'll be reviewing the next two days, you'll more than likely want to use this card with those Pokemon. However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions. So on its own, I would definitely consider using this card in a water type deck because it has an average hp, and two moves. The only reason I'm a little hesitant on doing this is because Snorunt has a two energy card retreat cost. But if you do decide to use this basic Pokemon card in your water type deck, I would include up to 4 of these cards in your deck, I would probably use 2, and I would try to use Snorunt to start the game. I would use Powder Snow right away to put the defending Pokemon to sleep, then while the defending Pokemon is asleep, start attacking with Headbutt, while setting up your benched Pokemon. I wish Snorunt's retreat cost was lower because then no matter the time in the game, I would use Powder Snow and then retreat Snorunt out the next turn.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average to slightly above average basic Pokemon card. Like I mentioned in the strategy section of this review, I would probably use this card in a deck since it is good overall, the only thing that would prevent me from doing this would be Snorunt's somewhat high retreat cost. But I still think I would use this card in a deck because not only can it 100% put a Pokemon to sleep every turn but it can attack as well and do 20 damage a turn. So if you're looking for a solid basic Pokemon card to put in your water type deck, this is definitely one to consider.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Snorunt from the Plasma Blast set, stay tuned for tomorrow's card review of Snorunt's stage 1 evolution in Glalie, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --Snorunt has two stage 1 evolutions, how does Snorunt evolve into each of these?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Monday, November 11, 2013

Today's Pokemon Card Review is of Suicune from the Plasma Blast Pokemon Card Set. Suicune is a basic, water type Pokemon card with an hp of 100. It has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost. Suicune's Ability is called Safeguard, it says that all effects of attacks are prevented from EX Pokemon on Suicune. Besides the Ability, Suicune just has one move called Aurora Beam, this move requires three energy cards, two colorless and one water, and does 70 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Suicune is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card. With that being said, I would definitely consider using this card in a water type deck of mine, but since its only move requires three energy cards I wouldn't put more than 1 of these cards in a deck. But I would include this card in a deck for two reasons, the first being its Ability, you could just keep this card in your hand and if your opponent starts using an EX card just move this card into play and into the active Pokemon spot and use its Ability to prevent your opponent from attacking. The second reason I would use this card is that Aurora Beam does do above average damage for three energy cards. So to summarize, I would include one Suicune card in a water type deck, preferably keep it in my hand or on the bench, and only use it if my opponent was using an EX Pokemon.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average basic Pokemon card from the Plasma Blast set. I like pretty much everything about this card from its hp, to its Ability, and then to its only move. But the reason I'm not giving this card any higher than an average rating is because nothing really jumps out at me with this card, it is just pretty average overall. But if you have one spot left in a water type deck, this is a card I would definitely include in it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Suicune from the Plasma Blast set, stay tuned for tomorrow's card review of Snorunt, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --Suicune is 1 of the 3 Legendary Beasts, what are the other 2 in that group?
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Sunday, November 10, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Octillery from the Plasma Blast Pokemon Card Set. Octillery is a stage 1, water type Pokemon card, with an hp of 90. It has a x2 weakness to lightning type Pokemon, no resistance type, and a one colorless energy card retreat cost. Octillery does not have an Ability but it does have two moves. The first move that this card has is called Sharpshooting, this move requires one water energy card and does 30 damage to one of your opponent's Pokemon. Octillery's second move is called Bubble Beam, this move requires two water energy cards and does 40 damage, plus paralyzes the defending Pokemon if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Octillery is a stage 1 Pokemon card, you'll first have to get Remoraid into play (I reviewed Remoraid from this set yesterday) and then evolve Remoraid into Octillery. If you read yesterday's review, you'll know that I thought Remoraid was an average to slightly below average basic Pokemon that albeit a little slow could still be used in a deck on its own. With that being said, this Octillery card is pretty fast for a stage 1 Pokemon, so if I were to use this line in a deck, I would use a 2-2 line, and try and evolve Remoraid into Octillery on the bench. And as soon as you get Octillery into play, I would move it to the active Pokemon spot and use Sharpshooting right away. I would definitely include this line in a spread damage type deck, so then early in the game I would use Sharpshooting turn after turn to really spread the damage around on my opponent's Pokemon.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. In my opinion this is an above average stage 1 Pokemon card. I think this card is above average because it has a low retreat cost, average hp and two quick, very solid moves. I like this stage 1 card as a card to get into the active Pokemon spot early in games and a card that allows you to not only spread damage around using Sharpshooting, but gives you time to set up your bench since it has the ability to paralyze the defending Pokemon. Overall, I would give the line of Remoraid and Octillery from the Plasma Blast set a 3 out of 5 rating, Remoraid was a 2 and Octillery was a 4.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Octillery from the Plasma Blast set, stay tuned for tomorrow's card review of Suicune, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What is Octillery's catch rare percentage?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, November 9, 2013

Today's Pokemon Card Review is of Remoraid from the Plasma Blast Pokemon Card Set. Remoraid is a basic, water type Pokemon card with an hp of 60. It has a x2 weakness to lightning type Pokemon, no resistance type, and a one colorless energy card retreat cost. Remoraid does not have an Ability and it only has one move. The only move that this card has is called Bubble Beam, this move requires two water energy cards and does 20 damage, plus paralyzes the defending Pokemon if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Remoraid is a basic Pokemon card with a stage 1 evolution in Octillery, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon. However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution. So on its own, I personally wouldn't use this card in a deck, but it wouldn't be the worse possible basic Pokemon card to use either. I say this because, Remoraid does have a solid hp and retreat cost and the one move it does have, albeit slow, does do above average damage. The reason I wouldn't use this card is because I prefer to use basic Pokemon in my deck that can attack for one energy card. If you do choose to use this Remoraid card in your deck, I wouldn't use more than 2, and I would try and get the card into the active Pokemon spot early in games to not only do damage with Bubble Beam, but to paralyze the defending Pokemon and give yourself more time to set up your benched Pokemon.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion, this is a slightly below average basic Pokemon card. Like I mentioned in the strategy section of this post, I would not use this card, but it really isn't that bad. Bubble Beam is a good move, but I am too impatient to wait two turns to start attacking with a basic Pokemon like this Remoraid card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Remoraid from the Plasma Blast set, stay tuned for tomorrow's card review of Remoraid's stage 1 evolution in Octillery, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What other basic "fish" Pokemon evolve into a stage 1 Pokemon that is much stronger and larger?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

Friday, November 8, 2013

Today's Pokemon Card Review is of Lapras from the Plasma Blast Pokemon Card Set. Lapras is a basic, water type Pokemon card with an hp of 100. It has a x2 weakness to metal type Pokemon, no resistance type, and a two colorless energy card retreat cost. Lapras does not have an Ability, but it does have two moves. The first move that this card has is called Cleanse Away, for two energy cards, one each of water and colorless, this move heals 30 damage from each of your benched Pokemon. Lapras's other move is called Surf, this move requires four energy cards, three colorless and one water, and does 70 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Lapras is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card. With that being said, I wouldn't include too many of these cards in a deck because the fastest Lapras can do any damage is four turns, and if you move Lapras into the active Pokemon spot to just use Cleanse Away, you're going to have to discard both of those energy cards when retreating. I would include 1 Lapras card in a water type deck, during play, I would make a point to retreat most of my Pokemon before they are knocked out, then later in the game I would move Lapras into the active Pokemon spot, use Cleanse Away a turn or two, then retreat it. Surf is about an average move, but I definitely wouldn't plan on using the move since it requires so many energy cards.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average basic Pokemon card from the Plasma Blast set. I do like that this Lapras card can quickly heal all of your Pokemon at once, but other than that, I don't like much else about this card. It is a slow card overall, and has a high retreat cost for a basic Pokemon. If you do choose to use this card in a deck, I wouldn't move it into the active Pokemon spot if the opposing Pokemon can do 50 or more damage per turn, because then you'd only be able to heal 30 damage from each of your Pokemon, instead of 60 damage if you could use it two turns in a row.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lapras from the Plasma Blast set, stay tuned for tomorrow's card review of Remoraid, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

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Today's Quiz for a Pokemon TCG Online Code Card --What was the rarity of the first Lapras card in an English set?
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Thursday, November 7, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Blastoise from the Plasma Blast Pokemon Card Set. Blastoise is a stage 2, water type Pokemon card, with an hp of 140. It has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost. Blastoise's Ability is called Deluge and says that as often as you'd like during your turn you may attach a water energy card from your hand to one of your Pokemon. Besides the Ability, Blastoise just has one move called Hydro Pump, this move requires four colorless energy cards and does 60 damage plus 10 more damage for each water energy card attached to Blastoise.

Pokemon Card Strategy:
So as far as strategy goes, since Blastoise is a stage 2 Pokemon card, you'll first have to get Squirtle into play and then evolve it into Wartortle before you can evolve Wartortle into Blastoise, both of those Pokemon are from this set and I've reviewed both of them the last couple of days. The first two Pokemon in this line from Plasma Blast aren't the greatest, so if you're looking to build a deck that includes Blastoise you may want to look in other Black and White series sets for Squirtle and Wartortle cards. With that being said, the main reason you'll want to use this entire line at all is for Blastoise's Deluge ability, because this is an Ability, you can utilize it on the bench, so you'll never even have to move any of Blastoise's evolutions into the active Pokemon spot. Because of this, if you're building a water type deck I would try and include a 2-1-1 line of Squirtle, Wartortle, and Blastoise into your deck. I would for sure keep Blastoise on the bench if possible and then make sure to have plenty of energy cards in my deck and to include trainer cards that would get the energy cards into your hand, that way, you could attach tons of energy cards each turn to your benched Pokemon and set them all up in one or two turns. Once you've set up all of your other Pokemon, if you have enough energy cards left I could definitely see setting up Blastoise with four water energy cards and thus being able to do 100 damage per turn with Hydro Pump.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. In my opinion this is an above average stage 2 Pokemon card from the Plasma Blast Pokemon card set. Disregarding the first two Pokemon in the Blastoise line, I think this card is a very good stage 2 Pokemon card. I like that its only move can be used with any types of energy as well as Blastoise's Ability will greatly reduce the time needed to set up your own Pokemon. However, if you consider Blastoise's high retreat cost with the poor prior evolutions in this line, I probably wouldn't build a deck around this line, because of this, I wouldn't give the entire line of Squirtle, Wartortle, and Blastoise a 3 out of 5 rating. Squirtle received a 2, Wartortle a 1, and Blastoise a 4.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Blastoise from the Plasma Blast set, stay tuned for tomorrow's card review of Lapras, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --How many English Pokemon card sets contain a Dark Blastoise card?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, November 6, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Wartortle from the Plasma Blast Pokemon Card Set. Wartortle is a stage 1, water type Pokemon card, with an hp of 80. It has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost. Wartortle does not have an Ability, but it does have two moves. The first move that this card has is called Bubble, for one water energy card, if you get a heads when you flip a coin, this move paralyzes the defending Pokemon. Wartortle's second move is called Double Spin, this move requires three energy cards, two colorless and one water, and does 30 damage times the number of heads you get when you flip 2 coins.

Pokemon Card Strategy:
So as far as strategy goes, since Wartortle is a stage 1 Pokemon card, you'll first have to get Squirtle into play (I reviewed Squirtle from this set yesterday) and then evolve Squirtle into Wartortle. Wartortle does have a stage 2 evolution in Blastoise that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Wartortle is the final evolution in this line. So if you read yesterday's review, you'll know that I thought Squirtle was a below average basic Pokemon card that I would not recommend using in a deck on its own. That card had a low hp, and one average move, and one below average move. Knowing this and looking at this Wartortle card, I would not use either of these cards in a deck without using them with Blastoise. I say this because both Squirtle and Wartortle have below average hp, and this Wartortle card especially has terrible moves. So if you want to use part of this line in your deck I would look at other sets from the Black and White series like Boundaries Crossed. However if you choose to use this line in your water type deck, I wouldn't use more than a 1-1 line of Squirtle and Wartortle, I would want to get these cards into the active Pokemon spot immediately since they have low hp, then paralyze the defending Pokemon so you could set up your benched Pokemon while stalling with Squirtle and Wartortle.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating. In my opinion this is a below average stage 1 Pokemon card. Even though this card does have two moves, I am still giving the card my worst rating. The reason I'm doing this is because Wartortle has a low hp, and both of its moves are terrible, both moves require coin flips and even if the coins flips are always heads, the moves aren't even that good. So overall, I would give the line of Squirtle and Wartortle from the Plasma Blast set a 1 out of 5 rating, neither card is very good at all.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Wartortle from the Plasma Blast set, stay tuned for tomorrow's card review of Wartortle's stage 2 evolution in Blastoise which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What was the hp on the first English set to have a Wartortle card in it?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, November 5, 2013

Today's Pokemon Card Review is of Squirtle from the Plasma Blast Pokemon Card Set. Squirtle is a basic, water type Pokemon card with an hp of 50. It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost. Squirtle does not have an Ability but it does have two moves. The first move that this card has is called Bubble, this move requires one water energy card and paralyzes the defending Pokemon if you get a heads when you flip a coin. Squirtle's second move is called Water Gun, this move for two energy cards, one each of water and colorless, does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Squirtle is a basic Pokemon card with a stage 1 evolution in Wartortle and a stage 2 evolution in Blastoise, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon. However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions. So on its own, I would not include this in a deck. I say this because not only does Squirtle have a below average hp, but the first move that actually does damage on this card requires two energy cards, so you'll have to wait a couple of turns before making your mark on the game. If you do plan on using this card in a water type deck without its evolutions, I would definitely not use more than one of these. I would try and get Squirtle into the active Pokemon spot to start the game, use Bubble first to try and prevent your opponent from attacking, then Water Gun every turn after that.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating. In my opinion, this is a below average basic Pokemon card. This card is below average because of its poor one energy card move, Bubble, as well as the fact it is slower to do damage and because of this its already low hp will seem even lower. So I would not recommend using this card in a deck on its own, but I didn't give this card a 1 out of 5 rating because Squirtle does have two moves, and a low retreat cost, so it definitely isn't a horrible basic Pokemon card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Squirtle from the Plasma Blast set, stay tuned for tomorrow's card review of Squirtle's stage 1 evolution in Wartortle, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What were the other 2 starters in the Kanto region?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day. Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer.

Monday, November 4, 2013

Pokemon Card Overview:
Today's Pokemon Card Review is of Volcarona from the Plasma Blast Pokemon Card Set. Volcarona is a stage 1, fire type Pokemon card, with an hp of 100. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Volcarona does not have an Ability but it does have two moves. The first move that this card has is called Solar Transporter, this move requires one colorless energy card and lets you reveal the top 5 cards of your deck and put all Team Plasma cards you have there into your hand, however you have to discard the rest of those cards. Volcarona's second move is called Leech Life, this move requires three energy cards, two fire and one colorless, and does 50 damage, plus however much damage Volcarona does to the defending Pokemon, you can heal that amount of damage from Volcarona.

Pokemon Card Strategy:
So as far as strategy goes, since Volcarona is a stage 1 Pokemon card, you'll first have to get Larvesta into play (I reviewed Larvesta from this set yesterday) and then evolve Larvesta into Volcarona. If you read yesterday's review, you'll know that I thought Larvesta was an average basic Pokemon card that could be used on its own but I would not do so personally. The card had decent moves but its retreat cost was a ridiculous three colorless energy cards. Because the retreat cost was so hard on that card, I didn't recommend using it, but I would recommend using one of those cards with this Volcarona card. The strategy I would have with this line is to have one of each Pokemon and include these two cards in a Team Plasma heavy deck. I would then try and get Volcarona into the active Pokemon spot as soon as possible and use Solar Transporter a few turns to get the cards you need into your hand quickly. After using that move a few turns, I would then use Leech Life as many turns as I could while setting up my benched Pokemon, then when Volcarona is close to feinting I would retreat it for only one energy card.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. In my opinion this is an above average stage 1 Pokemon card. I think this card is above average because it has a low retreat cost, high hp and two good moves, especially if you're using this card in a Team Plasma type deck. The downfall of this card in my opinion is that Leech Life doesn't do the standard 60 damage per turn for three energy cards and that you have to discard the cards that aren't Team Plasma cards when you use Solar Transporter. But the positives outweigh the negatives on this card so I would definitely recommend using this card in a deck. Overall I would give the line of Larvesta and Volcarona from this set a 3 out of 5 rating, Larvesta was a 3 and Volcarona a 4.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Volcarona from the Plasma Blast set, stay tuned for tomorrow's card review of Squirtle, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --What was the last English set that Volcarona was in, and what rating did I give this card?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, November 3, 2013

Today's Pokemon Card Review is of Larvesta from the Plasma Blast Pokemon Card Set. Larvesta is a basic, fire type Pokemon card with an hp of 70. It has a x2 weakness to water type Pokemon, no resistance type, and a three colorless energy card retreat cost. Larvesta does not have an Ability but it does have two moves. The first move that this card has is called Flare, for one fire energy card this move does 10 damage. Larvesta's second move is called Ember, for two energy cards, one each of fire and colorless, this move does 30 damage, however you must discard an energy card attached to Larvesta after using this move.

Pokemon Card Strategy:
So as far as strategy goes, since Larvesta is a basic Pokemon card with a stage 1 evolution in Volcarona, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon. However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution. So on its own, if I'm building a fire type Pokemon card deck and desperately need a basic Pokemon I will consider using just one of these in that deck. I say this because Larvesta overall is pretty good, with high hp, and two moves, but Larvesta's retreat cost is too much for a basic Pokemon especially if you aren't using Volcarona and if you want to use Ember as its attack. So if you decide to include one of these Larvesta cards in your deck, I would of course recommend using this card as a starter card or at least get it into the active Pokemon spot early in the game so you can use Flare right away, then Ember after that. If you want to use Larvesta in your deck, I would highly recommend including a way to retreat this card for free or at least reduce its retreat cost.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion, this is an average basic Pokemon card. Even though I more than likely wouldn't use this card in a deck, I am still giving this card an average rating because the positives and negatives on this card balance out. The positives would be its high hp, and two moves. The negatives would be its extremely high retreat cost, and the fact that its Ember move will make this card even harder to retreat. So again, I probably wouldn't use this card in a deck, but if you're in dire need of a basic Pokemon, there are much worse ones out there than this one.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Larvesta from the Plasma Blast set, stay tuned for tomorrow's card review of Larvesta's stage 1 evolution in Volcarona, which is also from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --How many fire type Pokemon cards are in the Plasma Blast set?
Please comment with your answer and a link to your YouTube channel. Only one entry per person per day.

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About Me

Hey, I'm Primetime Pokemon, I'm an avid collector of Pokemon cards and have been collecting since I was 10. Besides Pokemon, I enjoy exercising and working out, watching Minnesota sports, and working. If you have any comments or questions for me please feel free to ask them I will answer as soon as possible, and it would be greatly appreciated if you would follow me on here and subscribe to my YouTube channel.