The Town of Light Developer Diary Talks us Around Ospedale Psichiatrico di Volterra

The Town of Light developers LKA have, alongside publishers Wired Productions, released an inside look at their experiences recreating the Ospedale Psichiatrico di Volterra, for the game.

After the successful launch earlier in the year, the developers of first person exploration title Town of Light -LKA- have started releasing videos looking into the concept and setting of the title.

The latest video, available below, focuses on the Ospedale Psichiatrico di Volterra, a real asylum which was shut down in the 1970s and heavily inspired the story of the game.

An amazing amount of effort went into exploring the standing-ruins of the abandoned asylum and its ground – as evidenced with the drone & camera shots interlaced with in-game footage in the trailer.

For those unfamiliar with the game, here’s the skinny from the press release:

“Play through the eyes of Renée, a 16-year-old girl who suffers from the symptoms of mental illness. She is searching for answers to the many questions from her past, whilst exploring the place where she spent most of her youth. Guide Renée through a dark and emotional journey where the lines between entertainment, storytelling and reality blur.”

The game has spent most of it’s relaunch with Wired Productions (it originally had a small, limited PC release last year before this relaunch) as a horror game which doesn’t employ zombies or monsters – and in many ways it’s true. The game is built as a psychological horror, with the character’s terrible memories serving to build fear of the building you’re exploring.

If you enjoyed the developer diary, it’s worth looking into LKA’s previous one which released last week. It focused on Charlotte, the main character’s doll which serves as a symbolic guide through moments of the game. That trailer can be found here.