Setting up the compiler

I personally use Microsoft Visual Studio 2003 to create plugins. If you are using a
command-line compiler, you do not need to perform any of the steps below.

If you are using a different IDE/environment, know that this entire setup step simply
involves adding the AC3D program directory to your Library path. This is not even a
required step, it just makes things easier for setting up new plugin projects.

If others have similar steps for other compilers/platforms, I'd be glad to add them.

Windows : Microsoft Visual C++ (Visual Studio 2003)

In Visual Studio, perform:

Select the Tools -> Options... menu.

Under "Projects" in the left pane, choose "VC++ Directories".

In the right pane, set "Platform" to "Win32" and "Show
directories for" to "Library files".

In the list below, add the main AC3D directory (usually something like "C:\Program
Files\AC3D").

Now ac3d.lib (which is in your AC3D program directory) will be readily available to
all of your future projects.