No sour grapes at all. As I said before, this happens all the time. I just don't understand why some see this as a big deal. Former Sony exec Phil Harrison went from Sony to Atari to Microsoft. Peter Moore went from Sega to Microsoft to EA. Looking at Corrinne Yu's resume, she's been around the industry block herself. Normal standard industry modus operandi.

I know lots of people personally that work in silicon valley and they all have moved from company to company over the years. There is very little loyalty on both the company side and employee side in the industry. People's resumes are floated around all the time.

No sour grapes at all. As I said before, this happens all the time. I just don't understand why some see this as a big deal. Former Sony exec Phil Harrison went from Sony to Atari to Microsoft. Peter Moore went from Sega to Microsoft to EA. Looking at Corrinne Yu's resume, she's been around the industry block herself. Normal standard industry modus operandi.

I know lots of people personally that work in silicon valley and they all have moved from company to company over the years. There is very little loyalty on both the company side and employee side in the industry. People's resumes are floated around all the time.

perhaps it's a big deal to some people because her resume isnt exactly "just another programmer" based on her past experience, her name is attached to one of the top exclusives from a competing platform. In addition, she's joining ND, probably the best first party developer for Sony Playstation brand. A good talent being added to a great team, and you are suggesting it's weird for people to get excited?

I like when there is positive news on the Playstation side and when people get excited there are a couple of people that really try to make it so no one should feel good about the product they buy. If this was the other way around, you wouldn't hear two words against it.

No sour grapes at all. As I said before, this happens all the time. I just don't understand why some see this as a big deal. Former Sony exec Phil Harrison went from Sony to Atari to Microsoft. Peter Moore went from Sega to Microsoft to EA. Looking at Corrinne Yu's resume, she's been around the industry block herself. Normal standard industry modus operandi.

All you can name are corporate people switching between Sony and MS.

I know lots of people personally that work in silicon valley and they all have moved from company to company over the years. There is very little loyalty on both the company side and employee side in the industry. People's resumes are floated around all the time.

Good news I guess. I don't know much about major players in the developing world unless they are always in the limelight. But from her resume she sounds like a talented individual to have on your team. Nice add for ND.

343 Studios is the only new console first party studio that MS started and is still existing. There was a lot of fanfare when it formed in 2008, with much yodeling about the devs from Bungie that decided to stay with MS. Since then, many of those devs have left. Corrine Yu was the Principal Engine Programmer, so losing her is like losing your lead game engine designer. In game programming, she is considered a heavy hitter.

It's kind of funny how so many Xbox guys are now saying, "So what? Who is she?". Back when she went from Gearbox to 343, there were many interviews saying she was the future of Halo. She has also done programming in the nuclear physics field.

http://channel9.msdn.com/Shows/TechW...Team-MicrosoftCorrinne Yu: Principal Engine Architect, Halo Team Microsoft
Nov 23, 2009
Corrinne Yu is Principal Engine Architect at Halo Team Microsoft. She is a 1st Party Halo Lead. She is the first and only female Technical Lead of the whole Microsoft Game Studios. With almost 20 years of programming experience in large companies, she has programmed games and engines since the beginning of the 3D game industry and was an early pioneer of game engine development. She has worked as Director of Technology of several 3D game companies like ION Storm and Gearbox and was Lead Programmer of an early version of the Prey engine. She is the first female founding member of Microsoft's Direct 3D Advisory Board and Graphics Advisory Board. Besides gaming, she had programmed on the Space Shuttle Project at Rockwell International California. She had designed and conducted accelerator experiments at LINAC in California and the accelerator at Brookhaven National Laboratory. Her nuclear physics research had won her a national award from the U.S. Department of Energy. She volunteered time in the past to advise on CUDA, visual computer and GPU simulation at NVidia. She remains active on the GAB and continues to volunteer time to review the designs of new Direct 3Ds.

Last edited by Bligmerk; 11-24-2013 at 19:22.

Pacing in wait of Sony's imminent DOOM!...since 2006

PS4 - The Only Hardcore Gaming Console = All Your Baserape Are Belong To Us

I never heard if her either, but apparently in the dev world she must be a big deal. Funny how each sub-segment of each industry has their own celebrities that no one else has ever heard if. Guys like Kojima are well-known in the gaming community but the rest of the world doesn't have a clue who he is.

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