- Justiciar set effect added:
* When the full set of Justiciar armour is equipped, the player gains a set effect: all combat damage taken is reduced (except in PvP).
The exact formula for the amount of damage reduced is bonus / 3000, where the bonus is the player's defence bonus for that particular style.
For example, if an enemy was using a crush style attack, and the player has a crush defence bonus of +450, then 15% of the damage (450/3,000) is reduced.
The set effect does stack with the Elysian spirit shield's passive effect.

- PVP item's new in-game.

- The avernic defender has been added:
* The item is untradeable.
* Breaks upon death and costs 50,000 blood money to repair.
* You can build it up by using a Dragon defender & Avernic hilt.
* The best hilt available in-game.

- Wilderness champion amulet and Amulet of madness:
* The wilderness champion amulet will be given as a reward to the players with highest kill count.
* It will be limited to only 3 in-game.
* It is also the best and most unique amulet in-game.

- Thammaron's scepter added:
* Hits a superior double fire wave.
* 20% more accurate than the average fire wave.
* Needs to be charged to be used.
* Each charge takes five blood runes, six revenant's ether, and 15 blood runes.
* Can hit up to 41.

- Rune pouch added:
* The rune pouch is an item that can store 16,000 of three types of runes.
* Players can use the runes from within the pouch, saving inventory space. If a player dies while carrying a rune pouch in the Wilderness or in a PVP world, they will lose the rune pouch.
* You can save up inventory space by using the rune pouch.

Great update but yea we are going to need a roll back this update is eco breaking, id suggest nerfing drop rates from revs, removing tbows and infernal cape from bm store or atleast make it an obscene price like 5m for a tbow and 10m for a infernal cape. overall its great but definitely needs a coupe tweaks or eco is going to turn to shite real fast @Lou Grinder