VOLT PROTO SKIN COLLECTION
Charge up Volt with this collection of items that includes the Volt Proto Skin, Diode Hammer Skin, and Cathode Syandana.
*The Volt Proto Skin Collection is available for purchase in the In-Game Market.

Volt Changes:

Since Volt has a new cosmetic entry, we’ve reviewed some long-requested QoL tweaks to his abilities to go along with it!

Fixed incorrect coloring on Mirage Prime’s helmet making it appear as a totally different helmet.

Fixed having a player join while a session is paused resulting in all players unable to move.

Fixed the End of Mission screen upon returning to Cetus from the Plains not showing Affinity gained on not fully Ranked weapons, Warframes, Companions, etc. This was leading to confusion on if you were losing that gained Affinity or if it was simply not displaying it.

Fixed not seeing any of your squadmate stats in the End of Mission screen when returning to Cetus from the Plains as the Host.

Fixed seeing no extraction marker in the Plains when a squad member transitions to Cetus.

Fixed the remaining Client post-Host migration joining the Client who left the squad instead of the new Host in the Plains.

Fixed Nyx being able to create allied Infested by Mind Controlling a Boiler and then Melee attacking it. This caused an infinite amount of friendly Infested to be spawned from the Boiler spawn pods – which is pretty cool but not intended.

Fixed Octavia’s Resonator Roller not animating when rolling.

Fixed experiencing a hitch when transitioning to Cetus from the Plains as the Client.

Fixed the Capture Target deviating from their normal navigation path and falling into kill volumes (water, etc) in the Plains.

Fixed the minimap appearing gigantic when loading into the first mission of the Jordas Veridict.

Fixed experiencing a long hitch when viewing your Sigils in the Arsenal.

Fixed an invisible blocking volume in an air vent on Venera, Venus.

Fixed Zaw energy colours not working.

Fixed a missing War Within cinematic.

More fixes towards losing from HUD elements when reviving while transitioning from the Plains to Cetus.

Fixed a loss of functionality when viewing the pause Menu while transitioning to the Plains from Cetus.

Fixed for Chroma Elemental Ward fire & Volt Stunning Speed Augment not canceling out when Transferring to the Operator.

Fixed using a Pistol with the Mod Targeting Subsystem equipped resulting in the UI suggesting you have a 65506% accuracy buff when hitting an enemy. The high accuracy buff you can gain from Targeting Subsystem is 30%.

Fixed Operator not remaining crouched after crouching (would crouch for a couple seconds and then stand up even though you’re still holding crouch).

Fixed an issue where starting a looping Emote in Sky Archwing mode and getting knocked out of Archwing would leave you stuck in place with a permanent upper body emote that could be combined with other emotes to great comedic effect.

Tweaked parts of the Yaksha Nezha Skin/Helmet to better match original concept.

Fixed the Carrier’s Looter precept not working for some Plains resources like Grokdrul containers.

Fixed Companions being unable to pass through doors.

Fixed losing functionality if you died while transitioning back to Cetus from the Plains.

Fixed Clients not being able to use Operators in Caves.

Fixed the Amp crafting preview disappearing upon selecting the Brace.

Fixed the Hunter Mod sets not being linkable in Chat or in the Codex.

Fixed Gilding a Zaw not resetting the Rank til you return to your Orbiter.

Fixed Zaws with Covert Lethality and Exodia Epidemic unintentionally insta-killing enemies. Covert Lethality does not carry over to projectiles or other effects created by weapons and only applies on Melee finishers.