Luke Plunkett

Boy, at the time of release, you'd never have thought BioWare could dig their way out of Mass Effect 3's ending. But some strong DLC and a revised closing sequence managed to do enough to, if not erase the memory of that original series of missteps, at least put a stop to the hate mail.

Mostly.

One of the guys involved in Mass Effect's 12-month epilogue was artist Alex Figini, a former artist at Sony who joined BioWare in April 2012, just a month after Mass Effect 3's release.

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In this gallery you'll see a selection of the work he contributed to everything that's come since, from the extended ending sequence to DLC like Leviathan and Citadel.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!