Ahh, my bad, yes a Kyrie Male, most likely a Warrior, maybe a front line Tek. But, I'd be lying if if I said I wasnt curious as hell about the "disciples". I'll try and post my initial thoughts on the character later today and you guys can tell me how far off base I am :)

Hey Dorian, been thinking about my character somewhat recently and I was wondering what you thought about this idea.

I'm thinking that at some point my marine lost a good chuck on his right forearm and hand, got cut right off during a battle with the Quartona, while he was trying to pull a wounded, female, comrade from the fight and had it replaced with a biomechanical prosthetic. He chose a pure metal arm and hand, rather then having his own skin grown over it. He chose it to look that way as a reminder that he failed to save a fellow marine and let her get carried off by the enemy. Install inside the hand part, I was thinking there would be a section for a pair of shotgun shell (or maybe something like a flechette burst) in the "back" of the hand, with very short barrels, located in his "knuckles". It would be a very short range weapon, controlled by a cybernetic link to his brain, to add a little surprise to any punches he would land (or have a near miss on).

Dorian, quick question, how strong can the psychics in the game be? Could it be something where they have been bred to be stronger and stronger for a few generations and they (particularly those in communications positions) can hear each other over long distances, or would they just be random folks with a gift?

Actually, both your ideas apply. Psychics, specially among the Terrans, have been trained/bred for such a purpose, to the point that some of them are quite powerful. Because of this most Terran warships are equipped with Psi-shields, as well as regular shielding. Ship shields, including psi-shields, are much more powerful than personal ones, due to the availability of power aboard a ship.

*Will be adding this to the info..*

Kdyami:

Actually, both abilities you mentioned would be considered psi-power. A Psychic, however, is one that has taken one or more psi disciplines, and studied them carefully. The two you have mentioned, were clairsentience, and psychokinesis, respectively. Sorry to sound so brainiac-like, but I blame reading the old AD&D 2nd ed Psionics Handbook waaay too much for that.

Keepers tend to specialize in psychometabolism, I.E. healing and disease treatment, using mind power. It is also used for various 'buffs', usually on the psychic him or herself, but they can also be used on others.

Feel free to keep asking, I'll keep aswering.. and finding out what the answers are if I don't have them available. *grins*

Dorian, would there be a Wiki or something with the info you're using that would give a clear picture of what you have in mind? Your answer is giving me some more ideas for my girl but I don't want them to be too out there and I knew what you were using for your template it would be helpful! :)