CAUTION - SLOW VEHICLEPremium

Premium

"Handle" triple monitors, yes. Does it render each monitor separately, no. It doesn't really bother me too much but it would be nice if they would develop proper multi-screen rendering (I hear that they may). I create a bezel adjusted resolution (NVidia Surround) and use that when running R3E.

CAUTION - SLOW VEHICLEPremium

"Handle" triple monitors, yes. Does it render each monitor separately, no. It doesn't really bother me too much but it would be nice if they would develop proper multi-screen rendering (I hear that they may). I create a bezel adjusted resolution (NVidia Surround) and use that when running R3E.

R3E & AMS Club ManagerStaffPremium

They've overhauled the sounds too apparently, and tweaked the physics to reflect "development" compared to the 2016 season. People seem to be liking them better, but it doesn't sound like a drastic change.

They've overhauled the sounds too apparently, and tweaked the physics to reflect "development" compared to the 2016 season. People seem to be liking them better, but it doesn't sound like a drastic change.

R3E & AMS Club ManagerStaffPremium

However Sector3 have made the appropriate visual tweaks to the upgraded machines and physics amendments and adjustments to reflect rate of development achieved since the TC1 regulated cars hit the circuit in 2016.

R3E & AMS Club ManagerStaffPremium

I'm not sure that performance is entirely the same thing as physics. Two cars can set the same lap times while handling very differently. I guess the only way to find out for sure is to give then new cars a try...

I'm not sure that performance is entirely the same thing as physics. Two cars can set the same lap times while handling very differently. I guess the only way to find out for sure is to give then new cars a try...

Click to expand...

The cars drive exactly the same. If they didn't, the eSports WTCC forum would already be full of drivers complaining about their current car and demanding a car change.