Longbow seems iconcly Allies to me, mostly because it was one of the few good units they had, which is obviously not the case in ORA. Even just swapping the weapons over and keeping the units on the right side would be fine IMO._________________

The Mi-24 Hind is arguably the most iconic Soviet helicopter ever produced, the fact it's on the Allies has made it the first thing I change in literally _every_ ORA mod I make.

As some have suggested on that GitHub discussion, I would remove the Hind altogether and replace it with a variant of the AH-1 Cobra.

Giving the Soviets the Hind in your vision of RA's balance makes little sense unless it's re-rolled; it's just a slower and tankier version of the Yak otherwise.

that not being possible I'm strongly in favor of anything that gets the most famous Soviet helicopter off the Allies_________________ORA/YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-), RA Tweaked (2015-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)QUICK_EDIT

Longbow seems iconcly Allies to me, mostly because it was one of the few good units they had, which is obviously not the case in ORA. Even just swapping the weapons over and keeping the units on the right side would be fine IMO.

The longbow is, and the Hind is iconic to the Soviets, so was left completely astounded at how making the Hind part of the Allied build tree was a logical decision.

A weapon swap wouldn't be necessary, and while it will be initially painful, all of the air units will be balanced with little impact to the balance of the rest of the game. The Longbow should become more useful for it's price tag too.

EVA-251 wrote:

The Mi-24 Hind is arguably the most iconic Soviet helicopter ever produced, the fact it's on the Allies has made it the first thing I change in literally _every_ ORA mod I make.

As some have suggested on that GitHub discussion, I would remove the Hind altogether and replace it with a variant of the AH-1 Cobra.

Giving the Soviets the Hind in your vision of RA's balance makes little sense unless it's re-rolled; it's just a slower and tankier version of the Yak otherwise.

that not being possible I'm strongly in favor of anything that gets the most famous Soviet helicopter off the Allies

I couldn't agree more. It's iconic and quintessentially Russian just like the AK-47.

The issue transitioned afew times before arriving at giving the Soviets the Hind back. There was a period where I was suggesting replacing the Hind on the Allied build tree with a Cobra or Huey Gunship but the developers wish to only use Westwood created assets for the core mods. That Flack Truck was a rare exception to fill a capability void for balancing reasons. While this is a similar situation that warrants the introduction of a new shp, I am also happy with just moving the Hind back over and balancing everything appropriately.

"that not being possible I'm strongly in favor of anything that gets the most famous Soviet helicopter off the Allies"

What's wrong with the name "rifle infantry" anyway? It makes a lot more sense than TD's "minigunner". I hope you're not under the impression that "rifle" can only refer to sniper rifles and not to assault rifles._________________QUICK_EDIT

IDK too many soldiers that used an assault rifle in underarm stances. people on the other hand did use the Browning Automatic and some russians used the DG thingy but the last one was an LMG but an early Squad Automatic weapon that was later replaced by the RPD and the RPK.QUICK_EDIT

I don't the unit should be given to the soviet team, since it creates a redundancy in the units (either there would be no benefit to buying the yak over the hind, or no benefit to buying the hind over the yak, so only one would ever get built, not both) it would also make allies unbalanced because they'd be lacking a decent anti-infantry aircraft.

Although, since the in-game hind is modeled on an actual soviet helicopter, the name and maybe the image should be changed to be modeled on an american/ west european helicopter. This problem could be solved by just changing the name.

The Apache helicopter from TD could be used, since the real life apache was invented in America only a few years after the hind, which makes it more historically accurate and it would be better from a game design point of view since players would probably assume it serves the same function as the Nod apache (which it does).QUICK_EDIT

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