If you've ever been in an MMO beta, you know that everyone in it is terrible at PvP. It's not that the terrible players from current games are looking for a new MMO (although it seems like it at times), it's that players are simply testing out different facets of gameplay.

So I know there are a number of you out there who are excited for RIFT: Planes of Telara. If you're not familiar with it already, we just happen to have a BFF Report on the subject!

So naturally, because this game looks awesome, we've got a ton of coverage up on our new ZAM Rift site. We have a brand new Soul Calculator (inspired, of course, by our own work), an upcoming database, and to round it out we're giving away VIP beta keys to get people into the closed Rift beta events!

So many hoops have been jumped through to make this episode happen, but it was well worth it. Admittedly, superhero games are not very appealing to me, but I do love playing vicariously through the eyes of some rather iconic hero figures: Gizmo Duck, Commander Planet, Black Dyna..wait, what??

I got to play this game back at E3, and the PVP was ssiiickkk. It felt like playing Unreal Tournament (and for good reasons), but with superhero capabilities. Unfortunately, due to some weird beta quirks, I wasn't able to get involved in the gameplay aspects of the game.

The good news: John Smedley, CEO of Sony Online Entertainment, watched the show and wants to hook me up with some gametime when it goes live since beta go rough towards the end there (as they tend to do). Next week I'm going to be covering RIFT (which Im live streaming today from 10-4pm PST), but after that I'm open to suggestions.. Would you guys be interested in a follow up episode to cover gameplay mechanics and pvp in DCUO?

No, seriously.. lawl@this entire fiasco over the holidays with Tol Barad. On top of that we've also been slipped a small tidbit of exclusive TITAN information that may require aluminium foil headwear, and then there's this "issue" with heroics being too hard?? Good lawd.