Edmund McMillen's The Binding of Isaac managed to be one of the creepiest, most f-ed up games come out in quite some time. So, it's especially fitting that the co-creator of Super Meat Boy's offering a sizable update on All Hallow's Eve for his action-RPG shooter. Here's what the update adds, from McMillen's blog:

The most common complaint about The Binding of Isaac is that it doesn’t contain enough horrid things in it, being a rather delicate cocktail of blood, tears and poo. Thankfully, the Halloween update, which will automatically apply itself to Steam copies of the game by noon PST today, adds “20% more evil”. It says so [...]

Update Notes: -fixed bug leaving a room thru a broken door -item pickup sounds now play properly -save system improved -fixed music bug with boss music/ambush room music -removed a few exploits that break the game -prepped the game for Halloween update coming on the 31st!

The Binding of Isaac, Ed McMillen and Florian Himsl’s icky, ingenious Zeldalike now benefits from an online demo, hosted in the browser-based medium of Flash at Newgrounds.

It only includes two areas of the game and a few of the items and foes, so may struggle to convey the randomly-generated wonder/horror of this shooter/roleplayer/matricide curio, but if you’re still confused about exactly what this game is, this will give you a broad sense of it.

The Binding of Isaac is a roguelike-or-is-it/shooter/body-horror/religion-bating curio from Edmund McMillen and Florian Himsl. It’s… different. It’s nasty. It’s funny. It’s lightning fast. It’s cruel. It’s a lot of things, in one small and very cheap package. But is it any good? In the name of finding out, Alec and Adam gathered to discuss mutant babies, shooting human waste products, dicing with the devil and laser eyeballs.> (more…)

-Fixed wall clipping bug-Upgraded game save so it wont be deleted by clean up tools-Added options to the start screen-Added control options within the options menu-Added lefty support-Added azerty keyboard options-Fixed minor music issues

In a world crowded with games spawned from Super Mario Bros. how wonderful it is to see the progeny of the Nintendo Entertainment System's The Legend of Zelda. That is The Binding of Isaac, a bloody dungeon adventure displayed from an overhead view.

The game descends from Zelda, heart health icons and all, but its themes are a bit older than the NES. This game is as violent as the Old Testament, from which it takes its story of a boy threatened with death by his parent at the behest of the Almighty.

I'd like to show you this game and let it speak mostly for itself. So settle in for 11-minutes of footage, mostly of me reaching my first death in this game. You'll see the kind of top-down dungeon crawling that was so much fun in the original Zelda, with fewer puzzles and more blood. (My video will show you how the game plays and what's so Zelda and warped about it; if you want to see how insane the action gets, check out the trailer.)

I cannot lie, and I smut must give credit to Super Meat Boy co-creator Edmund McMillen and the rest of the Isaac crew that have created a game that will probably look and sound great on your computer and played wonderfully on my Mac. Get it on Steam for Mac or Windows. It's just $5.

I’ve spent hours in a basement full of demented nightmare children, using my own tears, blood and urine to fend them off. That’s a lie. I’m not just fending them off, I’m going out of my way to seek them out and to kill them in case my murderous mother’s undergarments or shoes appear when I’ve reduced every living thing in a room to blood-pudding. Then I’ll be able to put on mother’s clothes and that will make my tears all the more bitter. The other children won’t stand a chance against me then. It’s The Binding Of Isaac. Here’s Wot I Think.>

When Isaacs mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.