Huffman Points

I’m playing this game a little looser than the Pigglewiggles. Unlike then, I’m not really trying for points here, but I am tracking them – for now. Just to see what happens. At least until the story causes me to break the rules. Oh and in a way I’ve already lost since I’m using mods (specifically MC Command Center) – but while it could be used to cheat, you’ll have to trust me that I’m not.

Inheritance Laws

Legacy games basically mean that you start with 1 sim and no money and play for 10 generations. What makes each legacy unique (beyond the player themselves) is the law for inheritance. Here are the Huffman’s laws:

Gender law: Male (heir must be male)

Bloodline law: Traditional (Heir must be the born child of the previous heir)

Heir law: Eldest (The oldest male child will be heir)

Species law: Tolerant (Aliens may be heir)

Scoring

Not everyone who plays a legacy chooses to score it. But according to Pinstar’s rules, if you do, there is a maximum of 101 points available. You get points for doing things, achieving things, collecting things, and generally just playing. There are 10 categories of 10 points, some are easier to achieve than others.

CURRENT POINT TALLY 9

Start your legacy on a 64 x 64 lot. Once you purchase the lot you cannot buy ANYTHING until you earn enough to purchase the Knight of the Octagon Table.

FAMILY – 2/10 POINTS

2/9 Points per heir to reach young adulthood

Gen 1 Founder: Arturo Huffman

Gen 2 Heir: Sam Huffman

Gen 3 Heir:

Gen 4 Heir:

Gen 5 Heir:

Gen 6 Heir:

Gen 7 Heir:

Gen 8 Heir:

Gen 9 Heir:

0/1 Point for a generation with 10 Children

CREATIVE – 0/10 POINTS

0/9 Points per generation heir & spouse memorialized by high level song, portrait, biography, photo, video game, or comedy routine. Sims must be memorialized by a sim who knew them when they were alive.