RX 480 VS GTX 1060 - Low, Medium, High and Ultra Settings

When benchmarking this game on our GTX 1060 and RX 480 GPUs we can see that even at a resolution of 1440p that the game can be played at a steady 30+ FPS at Ultra settings on both GPUs, though it is worth noting that in-engine cutscenes dialogue scenes can suffer from harsher dips in performance.

Moving down to 1080p high and 1440p medium settings will see this game play at average framerates of over 60FPS on both of these GPUs. It is clear from these results that Mass Effect Andromeda prefers to run on GPUs from Nvidia, which is unsurprising given Bioware's work with the company throughout the game's development.

Thankfully these results put to rest concerns about this game's performance, with official EA system requirements listing a GTX 1060 3GB as a suitable GPU for 1080p 30 FPS gameplay. It is clear that this data was false and that Nvidia's GTX 1060 can easily achieve 60FPS gameplay at the correct settings.

The only concern about Mass Effect Andromeda's performance is the huge performance dips during cutscenes and dialogue scenes, which on both the PS4 and Xbox One requires a resolution downgrade to achieve a steady 30 FPS. It would have been nice to see a similar resolution downgrade/scale option for cutscenes for those that desire steadier framerates during cutscenes, as these performance dips are very noticeable.

Thanks a million Mark! I've been waiting to read your results. I should, seemingly, be disappointed by the lacklustre story judging by the euro gamer review, and equally dull and repetitive gameplay. Which would be a shame! What's your and everyone's experience with the story?Quote

Thanks a million Mark! I've been waiting to read your results. I should, seemingly, be disappointed by the lacklustre story judging by the euro gamer review, and equally dull and repetitive gameplay. Which would be a shame! What's your and everyone's experience with the story?

The problem is that it is a Mass Effect game without any of the nostalgia, which means that everything is new while feeling very similar at the same time.

To be honest, it isn't like Mass Effect 1, where I was amazed at the Citadel, but that is because I had already seen a lot of the same things in Mass Effect 1.

I am really enjoying the game, the changes to the movement system with the jump pack really improves combat and adds a lot of verticality to the levels.

A lot of people are complaining about the animations, though IMHO they are no worse that what I have seen in other RPGs. The rest of the game looks so good it just makes the animations more noticeable.

A lot of the complaints that I have seen could have been aimed at any Mass Effect game, like repetitive gameplay, bad animations and occasionally wooden dialogue. I have not played the whole game, so I cannot comment fully on the story.Quote

The problem is that it is a Mass Effect game without any of the nostalgia, which means that everything is new while feeling very similar at the same time.

To be honest, it isn't like Mass Effect 1, where I was amazed at the Citadel, but that is because I had already seen a lot of the same things in Mass Effect 1.

I am really enjoying the game, the changes to the movement system with the jump pack really improves combat and adds a lot of verticality to the levels.

A lot of people are complaining about the animations, though IMHO they are no worse that what I have seen in other RPGs. The rest of the game looks so good it just makes the animations more noticeable.

A lot of the complaints that I have seen could have been aimed at any Mass Effect game, like repetitive gameplay, bad animations and occasionally wooden dialogue. I have not played the whole game, so I cannot comment fully on the story.

Good post! I've decided to watch some gameplay videos, which I hadn't yet, and see for myself. I'm not disappointed at all so I'll give it a go in the future.

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