Your ability to distinguish between friend and foe is limited once you enter a rage.Prerequisite: Rage ability.Effect: You may not end your rage voluntarily. Once you enter a rage, you continue to rage for the entire duration. While in a rage, you must attack a creature every round if able. You can charge or move in order to make the attack, and you may move to attack a foe rather than stay still to attack afriend. If there are no creatures within sight, you attack the nearest breakable object. You may attempt a DC 15 Will save once per round on your turn in order stop attacking an ally. If foes become visible, you may immediately switch targets and engage them.Suggested Class/Race: BarbariansSource: Dragon Magazine #325 (Class Acts - Flaws For Barbarians)