8 songs, 3 difficulties, 12 speeds, 6 crazy modes... 1728 different games to play!
More songs are planned for the release! This is beta!

WARNING:
- This is the Beta version. There maybe several bugs here and there, please report them via PM or review if you find any.
- This game is made in AS3. It may lag because of my lack of knowledge of coding correctly :/.

What I gotta say...
Well, first off... I would like to say Thank You to everybody that supported me in the release of F2Jam v1. Special thanks to PanicX for the constant support.
Next off, I would like to say that ActionScript 3 sucks... Okay, it's easy BUT it doesn't give enough information in the debugging mode... This made it really hard to fix some bugs but I tried my best. This delayed me the most too!
Lastly, I had fun making this (yet again) and I hope you enjoy it!

Reviews

Rated 2.5 / 5 stars2007-04-12 19:12:00

Good -- for a beta.

I have suggestions for a better game. For one, try to make the code more stable. the window will sometimes orient itself about a foot to the northwest, and it's annoying when you can't see the left hand. Another thing: we should be able to put in our own steps somehow. or a practice mode where it clicks whenever you're supposed to hit a note. or a practice mode where you can't die. stuff like that. otherwise, great idea.

Rated 5 / 5 stars2007-04-10 23:44:58

Great game, but just a few minor things....

Okay, yeah, first off, I LOVE THIS GAME. Even though I suck at it <_<.
Great music, gameplay, etc.
Now, the criticisms:
1) I'm not sure if it's just me, but the notes seemed to be lagging behind the music. If I hit them the same time they were hit in the song, I'd get a "bad" or even miss.
2)WHHHHHHHHYYYY!?! Oh why did you take out "The Epic Battle"?! It was my favorite song from the last game, yet you port every song EXCEPT "The Epic Battle"
3)The games a bit too strict, seeing as if you miss about 10 notes, you lose. And since you usually miss a few notes after you miss one...well, bluntly, it's a bit unfair.
4)Insanly steep learning curve, especially when compared to the previous game.