In this one day workshop students will learn how to design and develop services that access local and remote data from various cloud platforms. Students will also learn different technologies associated with Microsoft cloud, Amazon Web Services and IBM cloud.

Overview of service and cloud technologies

· Key Components of Distributed Applications

· Data and Data Access Technologies

· Service Technologies

· Cloud Computing

Creating and consuming ASP.NET Web API services

· What are HTTP services?

· Creating an ASP.NET Web API service

· Handling HTTP requests and responses

· Hosting and consuming ASP.NET Web API services

Windows Azure Storage

· Introduction to Windows Azure Storage

· Windows Azure Blob Storage

· Windows Azure Table Storage

· Windows Azure Queue Storage

AN INTRODUCTION TO AMAZON WEB SERVICES

· A background of AWS and its needs

· The AWS Management Console

· AWS security measures

· AWS interaction through the SDK and IDE tools

· WORKING WITH AWS STORAGE SERVICES

· AWS storage options

· Working with Amazon EBS

· Working with AWS Glacier

MANAGED SERVICES AND THE DATABASES

· Amazon DynamoDB

· Amazon RDS Database

· tools and libraries DynamoDB local

AN INTRODUCTION TO IBM Cloud

· IBM Cloud technologies

· Management Console

· Security measures

· Cloud interaction through the SDK and IDE tools

· IBM Watson Studio

Conducted By-

Uditha Bandara (MVP) is specializes in Microsoft development , AI, Mobile App, Cloud and Software Testing technologies. He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional). He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Indonesia, Sri Lanka and India. He has published several books, articles, tutorials, and demos on his Blog – https://uditha.wordpress.com

DirectX 12 is an expert API which builds on knowing the ins & outs of DirectX 11. DirectX 12 is an extremely low-level API designed for graphic experts who have a solid understanding of the architecture of modern GPU hardware, and can essentially write the DirectX 11 Runtime from scratch. Both DirectX 11 and DirectX 12 provide access to the same hardware features on Windows 10, but drive the hardware in different ways which can allow a well-optimized DirectX 12 engine to achieve much lower CPU overhead than in DirectX 11.

Understanding the Components of a Screen Adapting to Display Orientation Managing Changes to Screen Orientation

Data Persistence Using JSON web service Creating and Using Databases

Location-Based Services Displaying Maps Getting Location Data

Publishing Android Applications

Preparing for Publishing Deploying APK Files Admob Integration

Conducted by.

Uditha Bandara is a corporate trainer and a consultant specializing in Mobile Application development for Android and IOS. He was South East Asia’s First XNA/DirectX MVP (Most Valuable Professional). He has conducted sessions at events and conferences in Singapore, Hong Kong, Indonesia, Malaysia, Sri Lanka and India. –https://uditha.wordpress.com/

This course is designed to provide software quality assurance and testing professionals with the background and tools necessary to organize manual and automated testing efforts for mobile applications. The main objective of this course is to enhance the course participant’s career as a Mobile Test Engineer. This course would be mainly targeted for Android and IOS applications. This course surveys the state of mobile technology, focuses on the software quality challenges it poses, and offers ways to increase the efficiency and effectiveness of mobile testing.

Introduction to Mobile Applications

· What is Mobile Application

· What is Mobile Application Testing

· Mobile Market, Platforms and Ecosystems

· Overview of Main Mobile Platforms

· Android vs. IOS

Overview of Mobile Applications

· Native Mobile Applications

· Hybrid Mobile Applications

· Mobile Web Applications

Challenges in Mobile Application Testing

· Devices

· Networks

· Screen Resolutions

· Environment

· Hardware Compatibility

· Users

· Automation

Types of Mobile Application Testing

· Functional Testing

· GUI Testing

· Interface Testing

· Compatibility Testing

· Performance Testing

· Security Testing

· Content Testing

· Localization Testing

· Usability Testing

· Interrupt Testing

· Installation/Un-Installation Testing

Mobile Testing Terminology and Checklist

· Emulator/Simulator

· Crashlytics

· Freeze

· Wireframes

· Mockup’s/Comps

· Editorials

· Design

Tools necessary For Mobile Application Testing

· ADT Plugins (Android Development Tools)

· Android –SDK (API’s)

· Android SDK Manager

· Emulator

· Android Virtual Device Manager

· Logcat

· Screen Capture

· ADB (Android Debug Bridge)

· Android Screen Monitor

· XCode

· Simulator

· iTunes

· IPhone Configuration Utility

By- Uditha Bandara is specializes in Mobile technologies for Android and IOS. He is the South East Asia`s First XNA/DirectX MVP (Most Valuable Professional). He had delivered sessions at various events and conferences in Hong Kong, Malaysia, Singapore, Sri Lanka and India. He has published several books,articles, tutorials, and game demos on his Blog – https://uditha.wordpress.com