IGN's
Half-Life 2 Media Page now offers a link to a Half-Life 2 teaser (the link
was broken for a bit after being posted, but seems to work properly now). The
11.9 MB movie is in QuickTime format. There are also Half-Life
2 Impressions on GameSpot with a detailed rundown on what they saw,
concluding with: "Frankly, we were blown away by what we saw of Half-Life 2
here, and though this was a rolling demo (albeit of real-time gameplay), Valve
proceeded to demonstrate the bug bait level in action, which looked just as good
as in the rolling demo. Based on the 25-minute Half-Life 2 demo, we can say with
reasonable certainty that this is definitely a game worth looking forward to."

the animation in HL2 is amazing, just watch how Barney turns around in the last few frames of the street fight scene... the openness of HL2 is awesome looking at the dried seabed/jeep scene... D3's animation looks stiff when you see the marine takedown the fat zombie... but we'll see...

QT 5.02 and plays the FP one fine for me. File size 544,804,829 in case that might mean something.

Most of my friends are on dialup so I'm organising an evening where we're going to plug my video card into a TV and watch all the E3 trailers I've downloaded, ending with the 25min HL2 trailer. Popcorn will be provided.

Before you complain about the quality of TV screens, remember that all of these trailers are low rez anyway

So, if I've already gotten the 9 GameSpot videos, is the quality sufficiently improved to bother with this one?

overall I'd say yeah, its worth it. on the downside the full FP one is a bit too dark in spots and it also has some fool in the audience who can't resist running his mouth (sounds an awful lot like that guy that ruined that SWG vid several months ago). I kind of enjoyed Newells narration better too. On the upside it has bits that aren't shown in the Gamespot vids like the G-man close-ups and the headcrab zombies getting chopped in half by the whirlygig doohickey. Best of all you can view it practically fullscreen and not have to keep loading separate files.

I'll be viewing this thing daily until the hour the game is on shelves.

Well, if "perceived" than only by him and to me he doesn't have much credibility. Until yesterday, this artcile spoke of the HL engine as being based on Quake II source (that portion has been changed by the author in the meantime) while everyone and his mother knows that HL is based on Quake I source. The complaint about "the worst vehicle code ever in a game" remains mysterious to me as well, I always thought that the engine had zero vehicle code in it from the start.

Anyhow, that guy just rants and rambles, he doesn't seem to have more than a slight idea of what he's talking about. We've all seen the E3 videos and know that each of his arguments has been dismantled by pure proof. If I were him, I'd feel embarrassed to the bone and would just erase this "article".

Not unless you are bored and have broadband. It looks a little nicer, but it is still not the same as the source material. The GameSpot videos are just fine for as they are.

Gearing up to halt the ever-growing Combine :o,Ray

----------------------------------------------------------------------------------------------------------May 24th, 2000: The day I learned that Looking Glass was to be no more.http://users.ign.com/collection/RayMardenCurrently playing: Enclave, Half-Life (still the best), Rygar, and Raven Shield.

The Fileplanet movie is still a shaky-cam movie, but it is of the entire Half-Life 2 presentation. In addition to being nearly tweny-three minutes in length, the colors are more consistent, the resolution has been increased (640x360), and it does include the verbal description of what you are seeing by a Valve employee/spokeman. -Ray

So, if I've already gotten the 9 GameSpot videos, is the quality sufficiently improved to bother with this one?

The Fileplanet movie is still a shaky-cam movie, but it is of the entireHalf-Life 2 presentation. In addition to being nearly tweny-three minutes in length, the colors are more consistent, the resolution has been increased (640x360), and it does include the verbal description of what you are seeing by a Valve employee/spokeman.

Yelling out "Stttrrriiiddeerrrr!" :o,Ray

----------------------------------------------------------------------------------------------------------May 24th, 2000: The day I learned that Looking Glass was to be no more.http://users.ign.com/collection/RayMardenCurrently playing: Enclave, Half-Life (still the best), Rygar, and Raven Shield.