Set in the golden age of pirates, this is your chance to become pirate king and conquer the Caribbean. Join, champion, and unite the three pirate factions: Pirates, Corsairs and Buccaneers. You must ultimately leverage this unity in all out war against the evil Pirates of Black Cove.

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Set in the golden age of pirates, this is your chance to become pirate king and conquer the Caribbean.

Join, champion, and unite the three pirate factions: Pirates, Corsairs and Buccaneers. You must ultimately leverage this unity in all out war against the evil Pirates of Black Cove.

Manage and develop parts of three strongholds and visit them to pick up faction and storyline missions. Visit the Alchemist to find out what special ingredients are needed for the wacky potions and embark on adventures to find and collect them.

Unite the three Pirate factions to gain access to their hero units and ultimately take down the Pirates of Black Cove and become King of all the pirates. If you have what it takes that is.

Key features:

Roam the open World with your Pirate crew and pick up missions as you sail the seas.

Notoriety and fame brings you closer to your ultimate goal: the King of All Pirates

Battle it out with the forces of Black Cove and other colonial nations on both land and sea

Select your character from several different Pirate Captains, each with their own unique skills and features

Make creative use of some of he wackiest land and sea based weapons ever to grace a Pirate world

Varied units and weapons allows You to carry out the battles as You see fit

Enjoyable but a pale comparison to Sid Mier's Pirates in my opinion. I was entertained enough to play it and complete it though. It has a wiry sense of humor. The sea battles are enjoyable particularly with the different ordance you earn at different pirate ports but the land battles are a little tedious. Not overly so but they could have used some refinement.

If you enjoy Pirate games, this one is for you. If not, I would likely skip this one.

I like this game! Its very colourful, its not meant to be a historical recreation of pirating & its addictively fun!

Your character starts off with a ship, a crew & a pirate base to sail from. The game is mostly quest-driven, the goal being to complete quests for the different factions in the game (there are three), which rewards you with gold & reputation with that respective faction. The ultimate goal is to unite the three factions in order to take on the dreaded Black Cove Pirates & then become the Pirate King. Your character gains experience & reputation along the way, which unlock new skills. Your ship can be upgraded to become ever more powerful & you can recruit a pirate army to help you plunder colonies around the Caribbean. I found that the game mechanics were quite intuitive & its not a game you need to spend hours poring over a manual or practicing detailed tutorials just to play.

Sea combat is very easy & basic, but I have found it to be less cumbersome than the mechanics in "Sid Meier's Pirates! Gold". If this game were only about sailing around, fighting other ships & plundering gold from their wreckage, it would be a boring game. But it isn't. Its about questing, accomplishing missions, gaining rewards & experience, & following a storyline. That keeps it interesting & fun & not too serious, enough to hold the player's attention. There are loads of corny pirate jokes to be picked up in bottles floating in the sea so you might even get a laugh out of it. I think the developers have done a lot of work trying to make the game as least serious as possible, to make it a fun game to play rather than a simulation.

At the price that its being offered on Steam, in my opinion it is worth the money. Its becoming one of my most enjoyable games to play :)

It's certainly never short of ideas, but inept execution sends Pirates of Black Cove toppling off the gangplank. However, for all its short comings, Pirates of Black Cove is still a very endearing game.

As you start a campaign the first thing to smack you in the face is the horrific voice acting. If you choose Walker de Planc (side note, expect several puns of dad-quality throughout), you will get an immediate front-row seat to just how little the developers cared about who they hired to voice act. To his credit, I could tell he was trying to pull off an Irish accent. He's immediately joined by a forgettable side character that also made me want to pull my hair out. I barely made it out of the first ten minutes of gameplay.

With that out of the way, the rest of the game is actually pretty well done for what it is. PoBC is a silly little arcade game that never attempts to take itself seriously, and that's not necessarily a bad thing. Sea navigation/battles are compelling, though weather and day/night cycles are sorely missed. Land navigation/battles are unremarkable, but passable. A.I. leaves something to be desired, especially when one or two of your men somehow manage to get stuck behind a pillar, resulting in their death in the event of a retreat. The story is only as good as the voice actors sell it, so as things go, it's not great.

It's a below average game, but it's definitely a fun way to pass a few nights playing. Well worth the $2.49 I paid for it on a Steam sale.

this game like a torchlight II + a ship battle game, nicebut without the complex of equipment, it just about hiring crew, upgrade your boat/buy a new boat, captain's skilllack of hotkey, what you will do is just click and clickingfun enough, not too challenging

So long as you know what your getting, this game is decent. The story line is simplistic, the dialgue cheesey, and the voice acting comically bad. Gameplay can be a touch repetitive and isn't particularly complicated, but its a fair way to spend a few hours playing pirate without having to commit to an exceptionally in depth game.

Fun, simple, and pretty easy. Not sure I would pay full price for it, but if you pick it up on sale I doubt you will regret it.

I'd really like to love this game, i almost do, but it's got so many flaws it's hard not to condemn it to hell and back.

First impressions are awesome! It looks great, sounds great except for the worst Voice Over in the history of videogames.But.... It is so so so slooooow. Sailing is slow but it's pretty and things to do, and upgrades and new ships help. But sailing from west to east every damn mission sucks. Land missions, thats the worst part. No AI at all it seems, if it's there it's very random but with a slight tendancy to be forgetful and dumb. The walking on land is even slower, and the Health regen is rediculous. Combat is way to flawed and should be what combat straight out of an Alpha build might look like.No minimap sucks. Quest rewards would be nice to see. So many important things are not explained in any way. Give me some numbers or hints on what stuff does!

But the game has so many good features, like base upgrades and stats and NPCs that can join, ship upgrades and special items. But nothing feels finished.

Eh. Not bad. Just played through the tutorial missions (an hour or two). Feels a lot like Sid Meier's Pirates, but a bit less... I dunno. Just a bit less. Almost feels like this was what somebody on Sid's team wanted to do with that game, but split off and did their own thing instead.

The big differences aa that there's no "battle map," (when you meet another ship, you just start shooting, you don't run into it and then get whisked away to the enconter grid) and you actually have to walk around town to do things, as opposed to just clicking around town to access the buildings. When you meet a ship on the ocean, you just start shooting.

If you've never played Sid Meier's Pirates, I recommend this game. If you HAVE played Sid's game, and wish it was just a little bit different, give this a try. Overall I'm disappointed that it's so much like SMP, but it's not a bad game; it's juts not worth playing this AND Pirates.

This game was great! It took me about 15 hours to beat it. It is a very easy casual game, just care-free fun. The music is pleasant and the action is good. I'm going to keep playing to try and get the achievments but 1001 jokes might take awhile.

this is a good game, but it is not done yet, the AI is too simple, the pathfinder is bad and get stock in houses or rocks, your units don't defence them self, this is sad because it would a great game if just they use a few weeks to fix this, there is non pirate things like rockets sad too, i really want to complete this game but i can't because it dies when you are getting your 2nt hero :(

A decent piratey adventure game. On paper it's good: you get to upgrade your ship to pillage other ships, and you get to land on islands and pillage them with a bunch of your crew. It's arcadey enough to be fun to play and not like those other pirate simulators where you have to resource manage everything down to acquiring enough shoelaces for your crew before you set off to trade some more goats for cumen.Unfortunately the ship to ship combat becomes tedious after a few hours, and the controls in the land battles are so bad that the later battles become almost impossible.

I've played 3 hours of this game. I loved the original Pirates! game from the 1990's and its remakes, so I thought I'd give this game a try. It sucks. One big drawback is the land based motion. Characters seemingly take forever to get from A to B. After a few hours of this, I'd had enough waiting for my character to move around. There's also no wind effects, so "sailing" your ship is really driving your ship using either fast speed or slow speed. The dialog is clunky, I eventually worked out you could left click the inane banter bubble to speed things along. You can only take over enemy ships by selecting one particular talent where you catapult sailors at the enemy ship, who then try to take it over. Otherwise, any prize ship you may defeat will simply be sunk in battle. All in all, this games bears little semblance to anything nautical. Save your money, wait for another Pirates! remake.