Doom 4 will support the Oculus Rift, John Carmack told Polygon at QuakeCon, saying the once he finishes adding support for the just kickstarted VR headset (which has already surpassed its funding goals) to the upcoming Doom 3: BFG Edition he will get to adding it to the next installment in the shooter series. "I'm excited for once Doom 3 ships, and gets out there, I'll put all this stuff into the Doom 4 platform, which will be nice to take our current top-of-the-line stuff and have that in virtual reality," id Software's Technical Director tells them. "I'm looking forward to doing that."

Cutter wrote on Aug 4, 2012, 03:50:Yeah and how many other games will utilize it? $300 is an expensive peripheral for what may not amount to more than a few games. Shit, I'm still waiting for 64 bit to be realized in a major way. Remember Intel's MMX and how that was supposed to change gaming? How about SLI support? 3D? etc. Every few years we get some cool new code or device that's supposed to change everything and it ends up falling by the wayside much sooner than later or never realized at all.

SLI has been killer since Fermi came out (GeForce 400 series). No more 20-50% speed boost for running two cards, it's up in the 80-100% range now. Not sure what else could be expected from that technology.