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kmbogd

Posted 05 October 2018 - 06:40 AM

kmbogd

(4) Theurgist

Members

272 posts

As per my tests it does scale with PL but I don't know the exact formula. Every time the character is hit a side unbending effect is applied (has the same name but it's different). This side unbending effect heals at every tick. Now the heal per tick does not seem to scale with PL or Might but looks to be dependent on the damage received: DmgReceived*0.33*0.6 (for unbending trunk). However, the length of this side unbending effect scales with PL. At PL 7 I was seeing a duration of 5.6s irrespective of the damage dealt. This should be the default duration as the unbending trunk is also a martial ability of level 7. Also the intelligence of my character was at 10 (not sure yet if intelligence affects the duration of this side unbending effect). I am wondering though, why this weird default value. With the same character, at PL 9 I was seeing a duration of 6.2s. So, I guess it's roughly a 5% increase in length per PL (neglecting errors due to roundings as displayed in the various interfaces).

Interesting that Might does not seem to have an effect whatsoever.

Later edit:

Intelligence does also affect the length of the side unbending effect together with PL. It 's again roughly 5% per attribute point.

So, to sum up, I think we have something like this for unbending trunk: Health_per_Tick=Received_Dmg*0.33*0.6; Duration_of_Healing=5.6s*[1+0.05*(Intelligence-10)]*[1+0.05*(PL-7)]