Wednesday, December 14, 2005

My only campaign that looks likely to make it out of '05 alive is my 3.5 Gestalt game. The d20 Modern game was an interesting experiment, but I consider it over. My Marvel-based supers game could still resurface. I hate to change systems yet again, but Mutants & Masterminds isn't working as well as I hoped for. Should I just convert everyone over to the original Marvel game and be done with it? I dunno. Anyway, here are my current ideas for next year:

Dawn Patrol - maybe I'll just read the rules, push it around a bit, and take it to my Monday night get-together

Zombie game - AFMBE? Zombi? Savage Worlds yet again?

Starmada campaign - There's still the Four Years War to be fought for one. I'd like to get some minis fleets together still, but which figure lines? Trek? Star Frontiers? A couple of random fleets from the various sci-fi lines?

Traveller one-shot - Specifically not a tramp merchant game. Maybe something involving nobles and/or espionage. I think this would be a good one for Sue and the boys.

Prisoner one-shot? - I'd like coeli and her hubby to be in on this, not sure who else. And what system?!?

RPG-wise I'm going to continue pushing towards one-shots and mini-campaigns as my normal modus operandi. D&D is the only game for which I can really sustain a campaign.

"Man, is there anything Jeff CAN'T do when it comes to gaming? This guy is like a critical 20 every roll. Jeff can bite the heads offa five game geeks, including their sorry-ass DM, and spit 'em into a large duffel bag ONE AT A TIME!...that's just the kind of messed up bastard he is! You think yer a gamer, punk? Well..do ya? Jeff will depants your weasel-ass right in front of your grandma."