great map but i can suggest 2 thinks1. BTS part needs fogsolution add global_ents instance and turn on correct fog_controller2. with "stair trick" you can fall from catwalk i guess i don't have to say a solution in this one :)

Unfortunately, Filedropper deleted the files, and so did I when I uploaded them. Here's a short summary of the demos: Basically I solved all the puzzles quickly and quickly figured out what I need to do. But I messed around and tried to break some of your puzzles.

Fun map. Are there several endings? I got confused when I got killed by the bombs, felt like there were more puzzles. Except for the visuals, which could feel a bit repetitive at times, I enjoyed the map. Thanks!

Took me a while to notice the glass was broken. Maybe you could make it more obvious by having broken bits of window fall to the ground below, or have the lights flicker inside the observation room to draw people's attention to it ?

the second room: "...and one test subject even had the nerve to call it broken." - that's me. XDI didn't even had to use the laser. I just had to put a blue portal as high as possible on the wall, and the other - under the button for the ball. I went through my orange portal and shot the blue one under me while falling down. and there - I flinged myself to the ball button. but even if I use the laser, I only have to put an orange portal on the angled panel and make a tripple fling through blue portals on the floor - without using the gel. I suggest you get rid of the white floor under the ball button. it's a nice map after all

nice concept and fun while playing xDI found some little blemishes in cause I started mapping myself and have another view on that things now ^^ The desk in the small obs-room above the first test-area has collisions disabled and is sticked in the wall a bit for example