Jeff Strain, ArenaNet co-founder and Guild Wars producer, speaks to AVault about some of the more interesting aspects of recent standalone Guild Wars expansion Factions.

Were in over 35 different countries right now. So we want to make sure that each new campaign explores a different art style, a different mythology or fantasy tradition or cultural tradition. But most importantly, we want to make sure that each new one looks drastically different than the one that came before it. So as you point out, the first campaign was a more traditional Medieval European fantasy, Factions is very much an Asian theme, and campaign three is also going to be very visually distinct. Its going to have more of a North African feel. So think of Tunisia, Morocco kind of look to it.

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.