OpenGL Books?

Yeah, I also recommend the Superbible. But make sure that you double check the man pages rather than trusting their reference in the back of each chapter. I was caught out once, and it's never going to happen again; it was way too frustrating.

And while we're all waiting for "OpenGL Programming for the Mac OS X" to finally be published, Apple has put together the "OpenGL Programming Guide for Mac OS X", which is free on there developer site.