We are releasing a patch today to fix some of the bugs that have been reported since the Flak Tower update.

KNOWN ISSUES

- Bots tend to just stand around when the doors are closed on Flakturm VII Entrenchment.

MAP CHANGES

- Flakturm VII

- Enlarged catwalk area on the 3rd floor of the tower to give players at the bottom more cover from players at the top of the tower. - Fixed Stronghold spawning bug that caused players to spawn too close to the enemy. - Fixed Entrenchment spawning bug that caused the enemy to spawn within the tower too early. - Moved the generator room spawn to prevent people from spawning inside a railing. - Removed a dark spot near one of the secondary staircases going up to the ammo storage - Fixed several navigation mesh issues. - Fixed issue that marked navigation areas underneath blast doors as blocked when they weren’t.

- Fixed blast doors blocking simulated entities such as grenades and rockets even when the doors are open or destroyed. - Fixed VBSP light source gathering issue for WorldGGX surfaces. - Fixed several crash on exit issues. - Fixed issue that allowed Commonwealth to use the Model 1917.

MICROPATCH FIXES

(these have been released over the past few days since the Flak Tower update)