Proof? Even more important, explain why they would even bother? They don't need to prove anything to the gamers who already like the game and those who are outside wouldn't know or care about server caps and the whining of haters about population conspiracies.

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Originally posted by jtcgs

Originally posted by hikaru77

Originally posted by jtcgs

As much as any new content is good for a game, a game that is hurting and struggling to bring in new players one would think the company would start focusing on where the game is bad instead of adding little to add to the game. Expanding a near worthless system like the legacy system is just telling everyone to expect more of of the same that made the game lose so many players in the first place.

Good for those that stuck around, short term.

Long term, doesnt do much to bring in or keep new players and certainly doesnt bring back old players. So, fans can cheer all they way, but they are not facing the reality of a game that is hurting, why its hurting or how to save it so it lasts longer.

The expansion is coming soon after the 1.7 uptade. And sorry to dissapoint you, but the game is earning new players and subs everyday.

Too bad for you yet ANOTHER EA quarterly report shows differently.

You guys have been doing NOTHING but deny that SWTOR is having issues ever since they started popping up shortly after release.

Since that time, Bioware has gone through 2 massive shifts in management, mega server mergers and F2P with 4 straight piss poor quarterly earngins reports.

You can like the game all you want, EARNINGS REPORTS DONT LIE and SWTOR has seen yet ANOTHER DROP in the amount of money its bringing in. So you can wave your flag in front of the burning building to try to keep people from noticing it all you want...all you are doing is allowing Bioware to continue on their downward spiral instead of actually doing something to try to put out the fire.

BTW, Age of Conan had near 600,000 new accounts created at the 2 month mark after going lol "f2p", go log on and see how many stuck around...because Funcom didnt address the games issues that drove players away also...and they didnt even merge into mega servers placing all sub players together to inflate the numbers like SWTOR did.

I don't think anybody is going to deny that SWTOR has had it's fair share of issues. We all know the game has been struggling, but things are on the upswing at the moment, and it gets a bit tiresome dealing with the overt negativity that is constantly displayed on this website.

The latest earnings report that is available is from October 30, 2012 and there is no mention of a drop in the amount of money it is bringing in. In fact, in the report you will find that it says, "Subscriptions, advertising, and other digital revenue grew 48%, driven by Star Wars: The Old Republic."

Like you said, EARNING REPORTS DONT LIE, so I'm not going to accpet it if you decide to tell me that the quote I provided is nothing but PR spin.

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Originally posted by hikaru77

Originally posted by catlanaI was hoping for more pvp activities in 1.7. As far as server load goes, tried playing my alt last weekend. Way too many peeps running around for the spawn timers not to mention lag issues due to population. The Harbringer is overloaded.

1.7 will have rep missions from military divisions, maybe that is about some Opvp. We have to wait for the patch notes to know more i guess

my guess is that the rep thing wont be tied to pvp although maybe that was one of the things they meant by this in state of the game #2: We will be experimenting with a different approach to Open World PvP, something that encourages organic PvP in contested areas in a new and interesting way.

hopefully though, since they are placing this gree event in the pvp area of ilum, it will have the same effect as the world bosses in outlaws den causing big battles during the rakghoul event

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you dummies do realize that there are multiple instances of the same zone right? if one is full it puts you into one that has less people. when your thing says there are 257 people on the fleet that means in that instance. there are usualy 4-6 instances of the same fleet every night. this mean that there are more people on the fleet then you think.. you can also switch between instances.

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Although the reputation system is a nice addition, SWTOR stopped being a game I was interested in playing a long time ago. The F2P model is terrible also and gives no incentive to go back unlike TSW and TERA, buying action bars is out right ridiculous.

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You know what I think Bioware should do they are fabulous at stories they need to create alternate routes to level instead of Coruscant -> Taris -> Nar Shaddaa or Dromund Kaas -> Balmoral -> Nar Shaddaa and do new quests for that route and voice overs. I would be very happy because then while levelling my 9 toons I can take another path.

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This community is so negative about games all the time. They can't be satisfied.

Why can't you just be happy others are enjoying a game? Instead, trolls and misinformation about how the game is terrible and fail all because the real reason you don't like the game is it did not live up to your expectations.

Did GW2 live up to my expectations? Absolutely not. But what benefits are gained by bashing the hell out of GW2 and its hype generation squad? None except maybe to make me feel a little relief. But some people actually like GW2. So, I'll just interalize my dislike for that game and let those folks enjoy their release from real life.

Maybe this community could do a little more of this interalizing rather than this constant ebb and flow of hype to hate.