Chapter 1 : Unity 5: Creating the Game Environment The Course Overview Game Project Workflow Game and Level Design Creating the User Interface Objects Laying Out the User Interface Scripting the UI Controls Testing and Editing the UI Functionality Creating the Height Map Painting the Terrain Adding Grass and Trees Creating Your Own Trees Importing and Using Vegetation Objects Preparing the Terrain for Water Adding Surface Water Adding Water Depth Using Default Textures Creating Your Own Textures