Appearance: Its a small plane similar to Narancia's Aerosmith except its smaller and is covered with neon colors.

Ability: When attacking an enemy, poisonous spikes appear from it and shoot at the enemy. The spikes cause the enemy to believe that they are in a state of euphoria, when in reality, they are slowly dying.

Ok so like, I know I’m working on this Giorno project, but I already have an idea for what I’ll do next. I want to do the pillar from the second ending for part 5. I love the song, and it just looks soooo cool. Does anyone agree lmao?

Let me explain. Giorno's Stand has some cool assets, but they are all introduced too early in to actually be explained very well or be used good. For example, Life Shot. The ability to 'accelerate' someone's consciousness is very cool and is fatal in a fight. It would've made for an amazing Diavolo finisher. Same as 'damage reflection' in the first episode. That would've proven very amazing in later episodes! It isn't explained the best though, and we're left questioning. The last early ability I will talk about here is Aging. Gold Experience aged a tree to the point where it was completely reduced to dust! It's nothing more than better Grateful Dead though, and, once again, it is put into the boatload of cool abilities that Araki didn't forget, but had already put into existing Stands. With all of this, at the end of Golden Wind we're left with a Stand whose only abilities are to punch not nearly as strong as Star Platinum or Crazy Diamond, resetting actions, and creating organs.

Now, for Crazy Diamond. Josuke used it AMAZINGLY in DIU. It's one of the reasons it's my favorite part. One moment that stood out to me while he was using it was during the Highway Star fight. This has to be my favorite non-final fight in the second half of part 4. In this, he escapes a bunch of Highway Star's feet while on a motorcycle, breaking and fixing it with Crazy Diamond in slow-motion as he jumps over a baby stroller with no momentum lost. He also uses it to entrap Highway Star in a car using the same method. Some other uses of his Stand include making barriers from sidewalks, entrapping someone in stone, and using it to his general best in any given situation. Another one that stands out to me is the Red Hot Chili Pepper fight, a severely underrated fight in part 4 with Joseph's life on the line. Josuke does not underuse this ability, namely when he traps Red Hot Chili Pepper in a tire. He uses it in other ways too, such as creating cover from cleverly punched sidewalks, and bringing Okuyasu out of an ELECTRICAL LINE! The final instance that stands out to me is during the final Kira fight. He uses it to both create automatic tracking projectiles (Gold Experience can't do that) and fix up Okuyasu. Josuke uses it to his best potential throughout the whole part, namely in these segments though. My final conclusion is, Gold Experience may be a powerful and iconic Stand used in most matchups, but it's incredibly powerful abilities earlier in the part are simply left there and not used in later fights. On top of this, Josuke's Crazy Diamond is definitely used in better ways than Gold Experience and its user clearly knows what he is doing with it. It is used in creative ways, where Araki's work always is at its best, and with a shorter arsenal of abilities than a more powerful stand. Thank you for listening to my TED Talk.

Since that Giorno can cure viruses, & Italy is infected with the coronavirus, he can cure the whole country by creating a creature thats immune to the virus, & then use the creature's blood to cure an infected person (or he can just use the creature's blood into a vaccine).

Or use Fugo's (I know this is not canon yet) Purple Haze Distortion to get rid of the virus.

Or use Tonio's Pearl Jam to cure the infected by giving them a special dish.

So I was scrolling through Stand Stats and found that Gold Experience has a destructive power of C and speed of A. It made me think of the 7-page Muda which brought upon the question, "Why would it be so devastating if the destructive power is only C?" My guess is, remember in the beginning how when Giorno used Gold Experience to attack Bruno which heightened his senses and made a weak punch from Gold Experience hurt 20x more than it should've. My guess is that Giorno used GE to increase Cioccalata's senses with every single hit which amped up the pain each consecutive hit sort of like Dereiri's combo star in Nanatsu no Taizai. What do you guys think?