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This is a completely free game, not "free to play"; there are no in-app purchases or any of that nonsense.

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Lovely This is a beautiful little poem of a game. The controls are pretty dismal but it's a short enough game that I appreciate a mechanism that helps slow things down a bit. Well worth the hour or so it took to beat it and I really love everything else about it.

Controls are just too small It's just too frustrating on a Nexus 7, the buttons are too tiny to reliably press. Your main opponent is the UI and that's no fun. Kudos for fixing the crash bug, but I can't rate higher until the experience is more enjoyable. :/

Good game,can't play. The game is great , but it has one feature that makes it unplayable. The buttons are way too tiny to precisely push. I'm on a large HTC one m8 phone, and the walk and jump/shoot buttons are tiny. I always fall short, stand still when trying to avoid monsters, and most annoyingly, hit the on-screen back button sending me to my home screen. Will rate 5/5 if larger/customizable buttons are added. If they were as large as the advertised screenshots, it'd be perfect.

The best Android game I've ever played. Wonderful visuals, sound, and challenge here. A narrative I found haunting in its simplicity. Excellent except for the sometimes difficult controls--on a Galaxy S3 the buttons felt a little small, which made everything a little tougher. Still, wonderful game.

A good game ruined by bad controls I tried playing this game with my moga controller and it didn't work then I tried Xbox 360 controller but only the d-pad worked and so I couldn't shoot any of the enemies so I decided to use the touchscreen controls but I just kept dying.

Lovely This is a beautiful little poem of a game. The controls are pretty dismal but it's a short enough game that I appreciate a mechanism that helps slow things down a bit. Well worth the hour or so it took to beat it and I really love everything else about it.

Controls are just too small It's just too frustrating on a Nexus 7, the buttons are too tiny to reliably press. Your main opponent is the UI and that's no fun. Kudos for fixing the crash bug, but I can't rate higher until the experience is more enjoyable. :/

Good game,can't play. The game is great , but it has one feature that makes it unplayable. The buttons are way too tiny to precisely push. I'm on a large HTC one m8 phone, and the walk and jump/shoot buttons are tiny. I always fall short, stand still when trying to avoid monsters, and most annoyingly, hit the on-screen back button sending me to my home screen. Will rate 5/5 if larger/customizable buttons are added. If they were as large as the advertised screenshots, it'd be perfect.

The best Android game I've ever played. Wonderful visuals, sound, and challenge here. A narrative I found haunting in its simplicity. Excellent except for the sometimes difficult controls--on a Galaxy S3 the buttons felt a little small, which made everything a little tougher. Still, wonderful game.

A good game ruined by bad controls I tried playing this game with my moga controller and it didn't work then I tried Xbox 360 controller but only the d-pad worked and so I couldn't shoot any of the enemies so I decided to use the touchscreen controls but I just kept dying.

I think your just a mean person for this Why make a game this frustrating? The buttons are obviously purposely made that small to make this game harder. Then the game it's self is super hard as it is... then you make a game like vvvvvvv and that game is stupid hard too... you sir are evil. 3 stars is all you get from me till you make an easier difficulty with bigger buttons. I mean how hard is it to scale the button up hmmm? It's not..

Poorly developed but nice concept?? Lol Did you even test your game or project before compiling it and shared to us? The controller layout is very slow to response, very repetitive game, the delay between shots fired is very long, the platform movement speed is slow which makes it a certified game for PRO CHALLENGERS meaning, your audience is limited. If a player is not a quick and freaky fast, he might break his LCD accidentally... XD

Tiny buttons (galaxy s4) The on-screen controls are hopelessly small. I'd estimate that 50% of my inputs fail to register or are misinterpreted. For a game where timing is so important 50% starts to feel like 80% as frustration quickly becomes the defining characteristic. Seems such a basic flaw, a shame as I was really looking forward to this.

Amazing I loved everything about this game. Great visuals, great story, and yet so simple of a game. Finished the game, now I understand the title lol. Controls were very small but I liked it because it made everything harder, which made it a lot more fun and entertaining. This game has a similar mood to the Silent Age too. Excellent work Terry, I loved this and Super Hexagon. I never knew you made that one as well until I got this recently. Thumbs up, please make more games like these.

Good concept bad controls I really do enjoy indie and concept games and this one regarding the visual aspect of the game is top notch, but sadly the control buttons are such a pain in the "finger".I guess its intended for the game to have such frustrating controls otherwise i cannot get it why would u make a game with such annoying and frustrating control buttons.

Controls are fine The controls are perfectly fine. Obviously not as good as a gamepad or keyboard, but still perfectly fine. The scrubs who can't play the game need to get gud. I've beaten it many times on many devices without excessive frustration. Android, iOS, and PC. Very fun and challenging, also has an excellent story. 10/10 do recommend.

Easily one of the worst games out there. Sorry, Terry, but this is one of your worse entries in the indie genre. On the PC, this game is fantastic. On Android - not so much... Controls randomly stop working at times, choppy sound and lots of framerate issues makes me unhappy, and I'm a fan of Terry's games. Until the issues are resolved, this game gets a 2/5.

Great game but awful controls I really enjoyed this game on PC and on mobile but the controls on the nexus 5 were god awful. More often than not I was killed because I couldn't make the player jump or shoot. The buttons were too small and at most times didn't have a proper touch zone for me to perform the appropriate reaction. So, if you plan to play this game keep in mind the controls can really hurt the game play in parts.

Fiendish and Frustrating ...but in a somewhat addictive old game styling. My only criticisms, are the very sudden deaths (as opposed to maybe having an energy or life bar), and no option for music...cue some Monty Mole style chip music? :P

Excellent game, but alternate control methods needed I played this around the time of its original freeware release as a Windows game. Touch controls or none, it's a difficult game - especially the bosses - but it's worth playing to the end. I think this port would benefit greatly from keyboard and/or Moga/HID controller support. Super Hexagon has it, so it's a bit bewildering that this doesn't.

Nice simple game, but the controls are horrible. It's been mentioned before in these ratings, but the controls are most certainly NOT fine, at least on higher DPI screens. On my Galaxy S5, the buttons are no larger than a thumb tack. If you can't make the buttons larger, at least give us the option to control the game by tapping different locations of the screen (left and right sides for movement, top for jump, and perhaps middle for shoot).

Poor controls hides that it's too short As everyone else has pointed out, the controls are poor. But if you persevere, you can finish the game in an hour or 2. Would love to see more levels with the controls fixed

Minimalist and amazing! Saw this game being discussed on r/pcmasterrace, so I decided to test it out. The game is amazing! Frustrating at times because of some confusing puzzles, but it added a challenging element that fueled my desire to finish the game. I hope you create more games like this and continue the good work!

Nice game to pass time Loved the story and the interesting characters. 11/10 for the sexy shades of red. The characters were hot, would feast my eyes upon them again C: tho I dont like people disappearing everytime I lool at them, or little controls. Make them bigger...actually just leave them like that cuz it makes the game harder and more enjoyable (so masochistic) Conclusion: good retro game. Worth it, get it x)

Buttons way too tiny on Note 4 This game seems like it could be more fun, but the buttons are way too small on the Note 4's screen. The left/right and jump/shoot button clusters are about the size of my pinky nail on each side (no joke), so actually playing the game turns out to be the real challenge. Stopped playing out of sheer frustration.

Don't Look Back This game is... different. I downloaded it because it was free and got a beautifully crafted game. The story is very simple yet effective and the sound design is great. The buttons are a little too small and the game is very short but it is a free game and I played it again straight after finishing it. What I like most about this game is that it made me think after playing it. You should get it. Like Limbo, this is a ghostly platformer that sticks with you after playing. Who is this guy? What is he looking for? What is the meaning of the gho- actually, just get it and find out for yourself.

Masterpiece A clear and beautiful pixeled game. I just love the idea of the "don't look back" that reminds me of the Greek myth Orpheus and Eurydice. Suspense and action, a lot of well defined puzzles (more like trial and error) for a moderate level of difficulty.

There's Just Nothing Else Quite Like It. While its EASY TO DIE, its NOT HARD TO WIN the game 4An experienced gamer, or people who grew up on 8-Bit Nintendo Games WILL APPRECIATE this type of challenge. The Next-Gen Console Players may or may not "get it." Regardless, this game's An EXPERIENCE every gamer MUST TRY, and u MUST PLAY to appreciate it. Its a BRILLIANT Side-Scrolling Adventure. Minimalistic like Terry's other games, retro as the trends go, there's no reason NOT to Checkout this TOTALLY FREE, Short but Sweet WORK OF ART. DON'T LOOK BACK.

Absolutely beautiful. Controls were perfect (I use a 9 inch Supersonic Matrix tablet). Some areas present a moderate challenge, which is a good thing. Game is able to be completed within a single sitting. It would be interesting if it had a 1 life mode where if you die you would restart from the beginning. Make this available after normal completion in order to preserve the atmosphere of the game the first time through. You should make more games like this.

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Welcome to the world of silence. The only sound that you can hear is this – knock, knock. Maybe it can make feel uncomfortable, especially if you are walking around in the gloom.

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Contact UsCheetah Mobile is the exclusive agent of Don't Tap The White Tile and Just Get 10. We recommend the best games for Cheetah's 800 million users! Contact us: contact_game@cmcm.com

We'd love to hear your Ideas and Reviews! We read all of them! We have a lot of great ideas planned for the future! Thank you for downloading this game!!!

Permissions are used for:◈ Google Play Services◈ Screenshot Sharing◈ Online Play (Work in Progress)

Im thinking of making it so that the better you play the game, the less ads will show? What do you think? Check out our facebook page to give us feedback? Or email me! We could work out a way everyone wins!

Email me with Suggestions: sidney@cyberkomm.chOr write a Review! (We will read all of them!)or Check out The Facebook Page: https://www.facebook.com/pages/100-Jumps-Dont-Die/1572297649656773

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★ ★ ★ ★ ★

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Permission 'READ PHONE STATE AND IDENTITY' - Quote from Swarm website: Allows Swarm to prevent fraud and create a secure environment (no personally identifiable information is used). Is announced to be removed in the next version of Swarm.

"The very best videogames in existence leave you with a whole mess of memories that are so varied and entertaining that you can leaf through them like a photo album. VVVVVV is one of those games." - Quintin Smith, Rock Paper Shotgun