I reworked my previous post "Lamplights" [link] pretty heavily trying to get the light in the lamps to be more accurate...added some more interesting geometry and tweaked it a bit in Photoshop...I'm pretty happy with how it turned out...I hope you all like it

Thanks as always for stopping by for a look!

resolution 1600 x 1000

modeled in 3ds max and rendered with mental ray

Thanks to for the very helpful comment on Lamplights which helped me create this scene..

This is such an improvement, Dan! You did a fantastic job with the changes to the internal lamp lights and I adore the addition of the elegant vases. The change in material on one of the orbs has added more variety and interest to the scene too. Overall this is so much more polished, very well done indeed!