SUPER SMASH BROS. MELEE
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| |%%%%% KIRBY CHARACTER GUIDE %%%%%| |
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By me frog
GAMECUBE
Rated T (TEEN)
Created on: 12/30/01
Last updated: 11/20/03
cskull@frogdesign.com
Version Final
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| TABLE OF CONTENTS |
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1 Version History
2 Kirby Introduction
3 Kirby Move Guide: Regular
4 Kirby Move Guide: Special
5 Kirby Fighting Tatics
6 Suggested Kirby Combos
7 Kirby Guide: Adventure Mode
8 Kirby Guide: Classic Mode
9 Kirby Guide: All-Star Mode
10 Kirby Guide: Target Test
11 Kirby Guide: Special Melee
12 Event Match guide
13 Legal Information
14 Credits
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| |%%%%% VERSION HISTORY %%%%%| |
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1.0- 12/30/01 I just got started. This is the first time I am writing
two FAQs at once but I didn't want anyone to beat me to it. ;) As
you see from the Table of Contents, I have gotten halfway through
Adventure Mode and have completed everything above it. More to
come!
1.01- 01/03/02 Got a litttle more of Adventure mode in and fixed some
spelling mistakes. Also got some new combos in. Added a "best
combo" section in the combo chapter. Right now, it is filled in by
ItSaPhReAk. He doesn't really have a "combo" but it will help
players a TON!
1.02- 01/05/02 The combos keep coming in! Got about three more and I
added a lot more to adventure mode.
1.03- 01/13/02 Finished adventure and got (!!!) seven new combos. More
soon!
1.04- 08/05/02 Wow... its been seven months! Lets all thank school.
Anyway began classic mode and changed legal info.
1.4- 08/02/03 Almost a year since my last update.... wow.... Lots more
stuff added, but still more to come!
1.5- 11/05/03 Matrix Revolutions. Yay. Oh sorry. Anyway, expect some rapid-fire
updates in the next week or so as I hurry to get to the final version of this
FAQ. I started by fixing the layout, so that it's actually readable.
1.55- 11/06/03 Here's a quick update for you. I finished three event matches
here. Yeah, it's small, but I'm going to have at least twenty more event matches
completed by the time the weekend ends. Then the FAQ will be almost done! YAY!
1.7- 11/18/03 Sorry about the lack of updates, but I've been pretty busy with
my other stuff. I'm here to tell you to expect the final version tomorrow, and I
added some event matches.
Final- 11/20/03 Final update here. Everything is in.
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| |%%%%% KIRBY INTRODUCTION %%%%%| |
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<(^^)> This is Kirby. Well it isn't very good. Kirby, as you probably
know, is a popular Nintendo character. He has appeared in many Super NES
games, Game Boy games, Game Boy Color games, and a couple on the N64.
Now he is in his first GCN (Nintendo Gamecube) game: Super Smash Bros.
Melee (SSBM). He is, in my opinion, the best character (that isn't
factual) in the game except for Mewtwo. He enters with his infamous
ability to suck things up and float and returns from the origional Super
Smash Bros. with his Stone move and his Final Cutter move. He may be
light, but this guy shouldn't be underestimated. His jump is the easiest
to control (except for Jigglypuff) and he can throw characters easily.
His rock can send enemies flying and protect him from damage at the same
time. An he has one of the highest triple jumps. Are you convinced?
Good.
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| |%%%%% KIRBY GUIDE: REGULAR %%%%%| |
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This chapter will tell you all of Kirbys' regular moves, and the amount
of damage they do.
A Right Punch 1-3 damage
A+A Left Punch 1-3 damage
A (rapidly) Vulcan Jab 1-3 damage
(dash) A Fire Kirby 2-7 damage
Left+A Spinning Kick 6-10 damage
Right+A Spinning Kick 6-10 damage
Up+A Back Kick 3-8 damage
Down+A Squish Kick 5-11 damage
(Smash) Left+A Smash Kick 7-20 damage
(Smash) Right+A Smash Kick 7-20 damage
(Smash) Up+A Kirby Flip Kick 5-20 damage
(Smash) Down+A Propeller Kick 5-19 damage
(in air) A Twinkle Star 3-11 damage
(in air) Foward+A Spiral Kick 1-4 damage
(in air) Backward+A Drop Kick 5-14 damage
(in air) up+A Floating Flip Kick 8-16 damage
(in air) down+A Screw Driver 1-3 damage
Z Grab no damage
R+A Grab no damage
Grab+A (hold) Slap 1-3 damage
Grab+Z (hold) Slap 1-3 damage
Grab+Foward (hold) Power Bomb 3-8 damage
Grab+Backward (hold) Brain Buster 4-8 damage
Grab+up (hold) Ninja Drop 5-10 damage
Grab+down (hold) Victory Dance 4-7 damage
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| |%%%%% KIRBY GUIDE: SPECIAL %%%%%| |
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This chapter will tell you about Kirby's four special moves.
SWALLOW (B button)
This move is great. Press and hold B to vacuum up any character, then
press down on the control stick or B again to copy the enemy's B button
move. This is great for Donkey Kong, Marth, Roy, Captain Falcon, Samus,
and Ganondorf because they all have great B button attacks.
HAMMER (right or left+B button)
Kirby's Hammer attack is a great Smash move because it can knock
opponents far away from you, and deal a fair amount of damage. If you
are on the ground Kirby will swing the hammer left or right. If you are
in the air Kirby will spin while holding the hammer above his head.
FINAL CUTTER (SPINNING BLADE) (up+B button)
This is an exellent, long range attack because it is one of the highest
triple jumps, and can deal lots of damage depending on how unlucky the
enemy is. Kirby will stick a blade out in front of him, laucnch him
himself into the air wihle spinning, and land, sending a faint colored
blade out and hitting enemies. This move is great when you run out of
power for a double jump also!
STONE (ROCK DROP) (down+B button)
This move can be used from above or on the ground and it is one of the
best (maybe THE best) special move out there. Kriby will turn into on of
three objects: A spike bomb, a Thwomp, or an anvil. They are all the
same. If in the air, Kirby will fall to the ground inflecting heavy
damage and sending an enemy flying if he hits one. While in rock form,
Kirby is invincible too! Also, when you are high up in the air, in the
magnifying glass, and are about to become a star, use the Rock Drop to
save yourself.
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| |%%%%% KIRBY FIGHTING TACTICS %%%%%| |
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This is a great chapter for begginers. Advanced players, like me ;),
probably don't need to read this but they should anyway.
Kirby is fast. Kirby is strong. Kirby is light. Kirby is light: that is
a problem. When facing characters like Bowser, Captain Falcon, Samus,
and Donkey Kong you need to learn speed over power which is pretty easy
to learn (unlike power over speed which is tough to get used too). You
can easily outrun enemies, but you need to be careful that they don't
build up your damage meter because all it takes is about 75% damage to
turn you into a star. Try too stay away from enemies when you have heavy
damage and stick with long range attackes until you find a Maximum
Tomato, which is a powerful fruit that will recover half of your damage,
or a Heart Container, which will recover 100% damage. Also, food is good
too but it may take a lot to bring you back to around 20% damage or so.
Try out this stuff in the training mode if you are new to SSB or SSBM.
You will know you are weak when your opponent sends you into the
magnifying glass (or close to that) without using a smash attack or a
throw. Try to use your Spinning Blade attack most of the time. If you
master these fighting tatics, you'll have no problem becoming a
champion!!!!!
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| |%%%%% KIRBY COMBINATIONS %%%%%| |
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This is the place to go if you want good combos. If you have a good
Kirby combo, e-mail me and I'll try it out and if it is good, I'll post
it.
by me frog: Start with the Right and Left punch, then a Vulcan Jab.
Follow that by a Rock Drop, and then the Final Cutter move
by me frog: DO a fire Kirby, followed by the Final Blade, then do a left
and right punch, and finally, a rock drop.
By srdan gajic: 1. use "fire kirby" and you will go through the
opponent, then turn around and load up a kick, 9/10
times the computer opponent will run at you, when they
do hit them with your loaded up kick.
2. in hyrule castle kirby can jump of the edge on
either side and make it to the platform at the bottom.
no opponent (except jigglypuff) can follow you off the
edge without dying.
3. the ice climbers are easiest to beat with kirby.
you can hit them with your brick almost all the time.
i once beat 3 level 9 ice climbers in a 99 life team
battle. (i had 35 lives left, it was too easy)
BEST COMBO AWARD: by ItSaPhReAk (congragulations!):
The Suck attack (Literally)
This attack consists of standing near the edge of a platform (That drops
off into nothing, so you'll die if you fall) and sucking in your
opponent. Once you do this, walk to the edge and jump off, after about 1
second your opponent will come out of your mouth and drop like a rock
(hopefully dying), while you, with your awesome jump combos, will safely
make it back to the edge. A real "sucky attack", and sure to piss of all
your foes. This is great for last minute kills, no matter how much
damage your foe has, great for securing a win!
By srdan gajic: on the yoshi's island stage go on the farthest cloud
to the right. then face the middle island and start
doing your final cutter. all the computers will come
at you head on so the final cutter will just keep
knocking them away until they are out of jumps and
fall down and die.
i just beat level 9 DK, Falco, and mario at the same
time using the yoshi's island tequnique. i found out
the computers get confused by your jumping up and down
on the cloud they will start jumping in the air and
dying without me even having to touch them. i won the
6 minute match with -4 points. but DK had -15, falco
had -12, and that idiot mario had, get this: -21. in 6
minutes! no i'm not joking! these ARE level 9's! AND I
ONLY HAD 6 KILLS!!!!!!!!!!!
on STAMINA MODE play against mario at the pokemon
stadium level. pause the game when the scoreboard is
in view and it will say Nario instead of Mario.
By Thor Thunder: It may kill you, but if
you are really in trouble and you have more lives than your opponent,
go for
it!
1) Go to the very edge of the level until you are balencing on the
edge
itself, and turn around.
2) Wait for your opponent to come and try to kill you.
3) Grab him/her.
4) Hit Back while you have him/her in your grasp, and Suplex the both
of you
right off the level!
By IMChillin730
1) The first combo with Kirby is to grab them and do the slam dunk.
Quickly
run up to them and do the Kirby fire.
2) The second combo is to do the Kirby drill kick. Before the enemy
has a
chance to recover you can either smash kick them to the side or smash
kick
them up in the air.
3) The third combo is to use your Kirby sword when an enemy is very
close to
you. If you hit the enemy with the second hit of the sword you are
doing it
right. Next you quickly run up to them and do the Kirby fire.
4) The fourth combo is to jumb in the air and do the Kirby spinning
hammer
(by pressing right or left + b) and then you can either hit them up,
do the
spinning smash kick, or brick them if they go below you.
5) when your enemy has about 50% damage use the brick move above their
head.
Then when they pop in the air do the Kirby spinning hammer attack or
you can
hit them up in the air.
6) Make sure ur enemy has about 50% damage, then grab them and do the
Kirby
combo kick into the ground. When they pop up hit them up in the air
quickly.
7) The first thing you do is try 2 weaken your enemy then jump above
and
do the Kirby drill kick. As soon as you hit the ground the will be
just a
little above you in the air, then smash kick the enemy in the air.
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| |%%%%% KIRBY GUIDE: ADVENTURE %%%%%| |
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You have evrything mastered? Well good because we are gonnna venture
deep into adventure mode where you wiull put all your skills to the
test, and come out with a trophy or two, expirience, coins, and maybe a
secret character.......................................
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STAGE ONE
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Mushroom Kingdom 7 minutes
You begin your journey at Mushroom Kingdom where you will have to fight
Goombas, Koopas, and Yoshis. Start by Rushing over the bricks and gray
pillar. When you reach the place where 27 blocks are in midair, be
careful because you have little jumping range to get over the Goombas.
Walk a little more and you'll reach a pipe, which is a checkpoint. Now
be really careful because there is water below you and if you fall,
you'll loose a life. Use Kirby's floating ability to get over the water.
When you reach the platform with Toad, you'll have to fight ten Yoshis.
These little guys are easy to defeat. Use Kirbys spinning blade attack
take care of them. 0r, you could use the Stone attack. Either one will
take care of them. Once you beat all ten you can continue. Walk accross
the pipe at the bottom, jump to the gray platfoms, and to the flag.
VS. PEACH AND MARIO/LUIGI 4 minutes
If the second digit in your seconds meter ends with a two (such as
4:32.33) you'll fight Luigi instead of Mario. Peach and the plumber
(I'll just say Mario) will try to souround you so make sure that doesn't
happen. Hit them both with a smash attack like the hammer or use the
Stone or Final Cutter. They are pretty easy to defeat. Peach is really
light so focus on her first. You should use a Rock Drop on Mario to send
him flying. These guys can be defeated in about thirty seconds if you
use this stratagy.
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STAGE TWO
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Kongle Jungle 4 minutes
VS. TINY DONKEY KONGS
You will fight two tiny DKs in this level. Bigger players would have a
lot of trouble with this level because the DKs are such small targets
and their attacks don't really go low. This is one of those times where
the Super Mushroom is NOT your friend. Try to get both DKs next to each
other, then use the Rock Drop on them. The best on is the happy face
because it covers the most distance (barley though). Also, the final
cutter is a great move if they are futher away or above you. Avoid using
your punches because you will probably miss the DKs.
VS. GIANT DK
This is the totally opposite of tiny DKs. Giant DK is bigger and
stronger but he is slower. He is also pretty easy to beat. Start by
rapidly punching him then use a final cutter. Use a stone on him and
then doa smash attack. If all goes well, he should be in the 70s in
damage so use your Ninja Drop and then do on last Stone. It should KO
him.
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STAGE THREE
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Underground Maze 7 minutes
This maze is filled with ReDeads, Octoroks, and LikeLikes. Try to kill
at least one each because they are bonuses. At the beggining run for a
bit and you'll reach the tunnel's middle tower. There are ReDeads on
pratically all of the platforms so try to float over them. There are
five paths to take: Northwest, northeast, directly east, southwest, and
southeast. The southwest path takes you to a volcano tunne lwith lava at
the bottom and the platforms just brind you to the northwest entrance.
If your taking that way, just take northwest. There is a room with
either the Triforce (exit) or a Link battle. I can't tell you which
because it is random each time. So if you get through that room, just
exit and go through the northwest sction. Kirby can float to the
platforms in the volcano passage, but I don't reccomend it. The directly
east path takes you to a fork. Go up to end up at the northeast entrance
(there are two rooms on the way) or down to end up at a dead end (there
are two more rooms on the way).
FIGHTING LINK
There are six rooms in the maze. One has the Triforce and the other five
have Links. If you see a room with a Master Sword, you'll fight Link.
Link is very easy to defeat. Try to use your Ninja Drop on him, then a
Final Cutter move. Now use a Stone move. He should have about 30 damage.
Grab him and throw him off the edge. You might want to vacuum him up
since his bow is a good weapon. Once you beat him, you can proceed.
VS. ZELDA/SHEIK 4 minutes
You'll fight Zelda/Shiek at Hyrule Temple. Try to use a Final Cutter
move and hit her two times with it. The stone is also an exellent weapon
to use. Vacuum Zelda up (not Sheik) because Nayru's Love is an exellent
move that can reflect attacks and cause damage! Also, try to use your
smash attacks. If you see Zelda transforming into Sheik, hit her to stop
the transformation.
If Zelda does transform into Sheik you need to change your stratagy. Use
you final cutter move and if you still have Zelda's hat, use Nayru's
Love. Also try to release a barrage of punches on her. Using this
stratagy, Sheik should go down easily.
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STAGE FOUR
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Brinstar 4 minutes
VS. SAMUS
Samus is easy to beat as long as you focus on attacks and don't go
beserk. Begin a nice combo by releasing a barrage of punches and keep
her from charging her blaster by hitting her when she begins to charge
it. Use a Stone move when she is below you and when the acid comes up,
use your Stone to stay under it and lead Samus to getting burned. Wait a
few seconds after the acid rises before doing this otherwise you'll go
back to regular form and get hurt. At the bottom platform: see that
gooey stuff? Use you Final Cutter on it and it will break and separate
the bottom platform into two parts. Use a Ninja Drop on Samus when her
damage gets high and then use another Stone. That should beat her.
Escape from Brinstar 40 seconds
Brinstar is about to explode and you have 40 seconds to make it to the
evaccuation platform. This is easy for Kirby because his jump is very
easy to control. Jump from platform to platform and be on the lookout
for a trophy. If you can't reach a platform with your jump, use a Final
Cutter to get a little extra air.
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STAGE FIVE
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Green Greens 4 minutes
You are batling a Kirby against a Kirby in this battle. Try to catch him
twice in a final cutter and then use a Stone move on him. Make sure he
doesn't do the same! Also try to release a barrrage of punches on him.
Try to keep him near the edge too. When his damage is high, throw him.
Green Greens 4 minutes
You'll have to battle fifteen Kirbys in this battle and each one is
wearing a different character hat. If you vacuum one up, you'll steal
their hat. Try to use a Final Cutter while you are positioned in the
center of the stage to wipe out a lot of the Kirbys. You can also use
the stone when a bunch of Kirbys are clumped up in a group. Using this
stratagy, you should easily win.
Green Greens 4 minutes
If you beat stage 5-2 in under 30 seconds, you will get to battle a
Giant Kirby. Begin by using a stone on him, then toss him. When he
reaches you again, hit him with a smash attack to send him far again.
Now use your Final Cutter move and then another stone. Throw him again
when he reaches about 100 damage.
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STAGE SIX
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Corneria 4 minutes
In this level, you'll battle Fox on the Great Fox. Fox is pretty light
but beware of his up B move because although it takes about two seconds,
it can really hurt. His Illusion move is weak so don't worry about that.
Try to use as many smashes as you can on Fox. Try not to use the stone
move often; you'll probably miss. As always, a Final Cutter move is
good. Also try to vacuum him up because his blaster, even though it
isn't that powerful, can harm your enemies if they try to get near you.
Be careful that Fox doesn't use his Mirror Shield when you fire because
it will bounce back to you. When his damage is high, throw him..
Peppy, Slippy, and Falco will now come to help Fox. You will now have to
fight Fox again. (If you have unlocked Falco, you might vs. him). He is
wearing different clothes but other than that, nothing has changed.
There will be a lot of fire during the battle from Slippy, Peppy, and
Falco's Arwings so try to avoid jumping. Fox can get hit by the fire too
though so use a Ninja Drop on him to damage him, then send him into the
air. You can also use the same stratagy you used when you fought the
first battle.
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STAGE SEVEN
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Pokemon Stadium 4 minutes
You'll battle 15 Pikachus (sometimes Jigglypuff and Pichu will appear if
you have unlocked them) in this level. It is extremly easy. Just use the
same stratagy you used on the 15 Kirbys. Beware of the Thunder attack
because it can hurt. There will be lots and lots of Poke' Balls so pick
them up and throw them at the Pikachus to KO them. You can also just let
the Pokemon from the Poke' Balls do the work for you. Either way, this
is an easy battle.
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STAGE EIGHT
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Big Blue (F-Zero Grand Prix) 4 minutes
Your on the F-Zero track and you have to make it to the end in four
minutes. Double tap the control stick right to begin running. You should
have reached the thrid floating platform by the time a little (!)
appears over your head. That means get on a platform because the F-Zero
vehicles are coming. One hit from just one vehicle will give you 35
damage so be careful! After the cars zoom by continue running. When you
reach a floating gray platform jump on it. FOR GOD'S SAKE DON'T PRESS
DOWN ON THIS PLATFORM! You will fall through and it will make you loose
a ton of time. You'll probably also loose a life. Jump to the next
platform with the pink ramp.
The (!) should appear over your head if you ran all the way here. Just duck (you
can press down on this one) and the cars will zoom right over you. Now jump to
the pink platform, and then the pink one after that. If the (!) appears over
your head while you are on these platforms you can just stand there and the cars
will go right over you. Jump to the next platform and continue running. The (!)
might appear (it probably won't) while your running. If it does, just jump on
the narrow pink platform. When you reached the red section of the
platform, you'll finish. Don't be upset if you loose a life on this if
it's your first try because there is a good chance you might.
VS. CAPTAIN FALCON 4 minutes
Captain Falcon is really easy if you focus. Begin the battle by jumping
because Captain Falcon almost ALWAYS uses his Raptor Boost at the
beggining. Use a stone attack and then a Final Cutter. When the platform
you are on lands, you'll have more room. Use a smash attack, and hit him
when he begins to do his Falcon Punch. When the (!) appears over your
head and the word Go! appears get to the middle of the stage because the
platform will rise and take you to another area. Some areas have F-Zero
vehicles racing through them. Get on top of the platforms on that part
of the track a fight there to avoid them. Throw Captain Falcon when he
has about 125 damage on him.
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STAGE NINE
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Onett 4 minutes
You will battle 3 Nesses in this level. They aren't too easy (Pikachu)
or too hard (Giga Bowser). Use a Final Cutter move and then do a smash
attack. If your smash attack is used correctly, you can probably KO one
of the Nesses. You only need to get the Nesses damage up to about 50
before you use a smash attack to knock them out. When the (!) appears
over your head then get out of the street because a car will come and
zoom by.
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STAGE TEN
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Icicle Mountain 4 minutes
Remember the Ice Climbers? You don't? Well these guys are tough (no
actually they are easy with Kirby) in their game but in Melee, Kriby can
so whoop their asses.
You start out on a mountain that will scroll upwards. You'll meet the
Ice Climbers after 50 seconds of this so try not to get your damage up
high. The Topsis are very easy so kill at least one for a bonus. The
Polar Bears are tough. Do a smash attack on them. If you kill them you
get a bonus (not a lot of points but you need to get all bonuses to get
a trophy). Jump up from platform to platform as the screen scrolls and
keep your eyes peeled for a trophy. After about thirty seconds, the
scrolling will get much faster but it is still easy to keep up with if
you don't doze off. You only need to kill Popo (the blue Ice Climber) to
win (I guess they think that killing Nana isn't nice cause shes a girl)
but that doesn't mean you shouldn't focus on Nana. If you get rid of
her, Popo looses his triple jump (he jumps, like, a cenimeter higher
when he uses it without Nana) so he won't be able to keep up with the
scrolling that easily (yes the mountain will continue to scroll but it
is much slower than it was at the beggining). Both climbers are easy to
kill. Do a smash attack to send them flying in either the right or left
magnifying glass then do another smash attack to kill them.
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STAGE ELEVEN
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Battlefield 4 minutes
You vs. a frakish fifteen (oh no not fifteen) Wireframes dudes in this
level. C'mon if you don't know how to whhop these guys, you need to
reread the discription for level seven and five. This is just like the
Kirbys and Pikachus remember? Oh yeah... just use the final cutter and
shamsh attacks and the rock AND the hammer to defeat these guys.
VS. MARIO AND LUIGI (METAL)
If you haven't unlocked Luigi (and you should've) then you'll just face
Metal Mario but if you have, you'll also face metal Luigi. These guys
are slower, and can't jump as high but they have more defense and more
power, Use a hammer attack on them and use a charged smash attack. As
always when your facing tweo characters, don't let them sourround you!
They are very weak jumpers so a shamsh attack when they're near the edge
should take care of 'em.
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STAGE TWELVE
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Final Destination 4 minutes
VS. BOWSER
Oh look it's the big and fat and smelly Koopa King who can't even beat a
plumber. Don't be afraid to use short range attacks. Just go crazy on
him and don't let him have a chance to attack you. Smashes, Final
Cutters, Ninja Drops, hammers, and more smashes. Just do one after
another then smash him off the stage. After that, hang on the edge so he
can't get back on. Great you have beaten the game.....
OH NO YOU HAVEN'T
VS. GIGA BOWSER
Beat the game on Nrmal or higher without continuing in under 18 minutes
to fight this guy. This is the part where there is a scary scene that is
supposed to scare you and make you cringe in fear. When the battle
begins get as far away as you can from Giga Bowser and use your Final
Cutter because it is long-range. After you get him to about fifty damage
with this, do a stone on him and stay a stone is he attacks. Then
release a barrage of hammer attacks on him and then introduce him to
your fists. This should get him up to about 100 damage. Do a Ninja Drop
after that. Avoid his attacks because they can cause some serious damage
(Bowser Bomb especially). When you get him to about 150 damage, try to
throw him. If you manage to get him off the edge then hand on the edg of
the Final Destination stage so he can't get back up.
GREAT YOU'VE BEATEN ADVENTURE MODE!
Now'll you'll get a cool "smash" trophy of Kirby and the Giga Bowser
trophy if you beat Giga Bowser.
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| |%%%%% KIRBY GUIDE: CLASSIC %%%%%| |
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CLASSIC MODE
Note: The characters you fight in classic will be random so this chapter might
be a bit
different.
STAGES 1,4,7 AND 10
Normal Melee 5 minutes
Note: this covers 1, 4, 7 and 10 so they will be skipped in the rest of the
Classic
Walkthrough
You will battle random characters in these stages. There are three different
kinds of
battles. Light, Regular, and Heavy.
NOTE: Hidden characters will appear after you have unlocked them
~~~~~~~~~~~~~~
LIGHT WARRIORS
~~~~~~~~~~~~~~
Pikachu
Peach
Fox
Ness
Ice Climbers
Zelda/Sheik
Jigglypuff
Falco
Kirby
Young Link
Pichu
Mr. Game & Watch
~~~~~~~~~~~~~~~~
REGULAR WARRIORS
~~~~~~~~~~~~~~~~
Dr. Mario
Mario
Link
Yoshi
Samus
Mewtwo
Roy
Marth
Luigi
Captain Falcon
Ganondorf
~~~~~~~~~~~~~~
HEAVY WARRIORS
~~~~~~~~~~~~~~
Bowser
Donkey Kong
-----------------------
Battling light warriors
-----------------------
Kirby doesn't really have a lot of power in the throwing catatgory so I
suggest Final Cutter rapidly and DEFENETLY Rock Drop to do a lot of
damage. Ninja Drop is also suggested and it will help you A TON! After
they have around 100 to 150 percent damage on them, do a rock drop.
-------------------------
Battling regular warriors
-------------------------
You have to be careful when battling these guys because they are pretty
even. They are fast and strong so you need to use moves from long
distance if you must. Final cutter is suggested and use rock drop too.
All regular characters have good B attacks so suck them up. Also most
of their B attacks are long range so you can use them against the enemy.
Rock Drop after they have around 125 percent damage.
-------------------------
Battling heavy characters
-------------------------
Try not to let them throw you because even if you have only about 50
percent damage you can get thrown far. I sugest sucking them up and
then whooping their ass using their B move, rock drop, ninja drop, final
cutter, and regular A button moves. Try to get their damage around 225
before using a brain buster or just Power Bomb.
><><>----------------------------------------------------------------------<><><
><><><><><><> STAGE TWO: TEAM MELEE <><><><><><><>
<><><----------------------------------------------------------------------<><><
5 minutes
If you are battling heavy characters, sit back and let your teammate do
all the work. If you are battling regular or light characters... rock
drop, ninja drop, final cutter, swallow, rock drop, punch, rock drop,
punches, rock drop, more punches. Finally throw them over the edge when
thier damage is at 100 percent.
><><>----------------------------------------------------------------------<><><
><><><><><><> STAGE THREE: BREAK THE TARGETS <><><><><><><>
<><><----------------------------------------------------------------------<><><
See my target test chapter for information on target test.
><><>----------------------------------------------------------------------<><><
><><><><><><> STAGE FIVE: GIANT MELEE <><><><><><><>
<><><----------------------------------------------------------------------<><><
5 minutes
You will battle a random giant character with two CPU characters helping
you. As with team melee, let your partners do all the work no matter
what, and join in when you see an opportunity to hit him/her. When
their damage is around 150-200 percent, throw them or use a Rock Drop.
Note: If you want a lot of points try to deal as much damage as possible
instead of letting your teammates do it.
><><>----------------------------------------------------------------------<><><
><><><><><><> STAGE SIX: SNAG THE TROPHIES! <><><><><><><>
<><><----------------------------------------------------------------------<><><
2 minutes
Three trophies will fall from the sky and if they hit you you die.
Kidding, just kidding you want to hit THEM! Using basic A attacks, make
sure the trophies fall into the little hoop thing. If they do and you
complete classic, you get them!
><><>----------------------------------------------------------------------<><><
><><><><><><> MULTI-MAN MELEE <><><><><><><>
<><><----------------------------------------------------------------------<><><
5 minutes
C'mon people you have to remember when you fought the Wireframes, and
Kirbys, and Pikachus! You know about this! All you have to do is Rock
Drop or Ninja Drop and they are gone!
><><>----------------------------------------------------------------------<><><
><><><><><><> STAGE EIGHT: RACE TO THE FINISH! <><><><><><><>
<><><----------------------------------------------------------------------<><><
53 seconds
There are 18 exits in this level and you can choose to take any of them.
The farther the exit is, the more points and coins you get. The first
part of the level is easy. Run past the obsticles and jump up the
platforms in the zig-zag tunnel. When you drop off the top off the zig-
zag tunnel, keep going right and be careful of the pit. If you fall in,
you'll loose time. You'll come to a split with three paths.
Top path
DO NOT UNDER ANY CIRCUMSTANCES TAKE THIS ROUTE! It is terrible terrible
TERRIBLE! If you do decide to take it be VERYYYYYY careful! There are
spikes everywhere and if you touch even one of these spikes you'll get
hit and bounced around and lose tons (I'm talking about 2 whole seconds)
of time. Avoid this path. You are Kirby. Not Peach. If you do take
it float carfully and avoid any area NEAR the spikes. At the end you
come to a tight corner so it will become verrrrrrrry difficult and if
you do manage to make it to the eighteenth exit, you'll probably have
less than a second left.
Middle Path
Much much safer than the spikes but still very dangerous. There is lava
and like the spikes if you touch it it will bounce you around and eat up
at least 3 SECONDS (if you're lucky maybe around two seconds) of your
time so be careful. If you do take it you can float over the first
three with ease but make sure to pause on the ground in between or on
the floating rocks otherwise Kirby will get tired and fall into the
lava. For the last lava pit TAKE A REST ON THE FLOATING ROCK otherwise
you might not make it.
Lower Path
HIGHLY RECOMENDED! There are no traps at all and it is a big wide room
although there is a bottomless pit and the uh... bottom. but with
kirby's floating ability, you don't have to worry. Take a rest on the
second, third, fourth, and sixth platforms (actually you might just want
to take a rest on the second platform, the white platform, the fifth
platform, and then go to the end of the room.
The goal is just a few steps away! It'll be at a dead end.
><><>----------------------------------------------------------------------<><><
><><><><><><> STAGE ELEVEL: VS. MASATER HAND <><><><><><><>
<><><----------------------------------------------------------------------<><><
4 minutes 59.99 seconds
Master Hand's health varies depending on which difficulty you are playing on.
Here is a
chart:
Very Easy: 150 HP
Easy: 250 HP
Normal: 300 HP
Hard: 325 HP
Very Hard: 360 HP
Unlike other levels, you must drain Master Hand's hit points to defeat him.
Master Hand has eleven attacks:
Finger Shot: when master hand makes his hand like a gun, duck. If you do, Master
Hand will fire his bullet over you. Master Hands can fire up to three bullets so
wait a second if you think he is done before getting up.
Catch: Master Hand will try to catch you in its fist. If he does, he'll squeeze
you three times then either throw you off the platform or slam you down. When he
starts to reach for you, get out of the way!
Finger Laser:Master Hand will shoot beams at you, one from the Pinky, Ring,
Middle, and Pointer finger. Get under Master Hand's wrist and attack from there
until he is done.
Screw Drive: Master Hand will shoot fire from where his arm should be and
dissapear. Then he will come back, twirling his hand. Use a triple jump to get
out of the way and then attack.
Fist Attack: Master Hand will make a fist and slam hard on the ground. Roll out
of the way when you see him make a fist.
Slap: Master Hand will make a swing with his hand and do this three times
accross the stage. Jump behind the hand and attack
Finger Drill: this move can do a lot of damage. When master hand slams his hand
down when his fingersare together, he will spin them and then throw you off to
the side. Roll out of the way to dodge it. If you get hit, you can still escape
it by rolling.
Palm Press: Master hand will slam his palm on the ground. Roll or jump to dodge.
Once his hand is on the ground, attack.
Punch: Master Hand will sometimes try to punch you. As with the other attacks,
roll out of the way and then attack.
Finger Walk: Master hand will use his pointer and middle finger to walk and if
he hits you, he'll kick you off the platform. Jump over the attack and hit him
from behind.
Finger Poke: This attack is so easy to avoid but it can hurt if you are hit.When
Master Hand's pointer finger has a little star on the end, just move away from
Master Hand. It will poke three times, and then you can attack him.
To defeat Master Hand just jump up in the air and hit him by holding A. Yes
that actually does a lot of damage. Use rock drop at the end of the palm press.
He'll be stationary when he isn't doing an attack and DON'T use the hammer or
final cutter it does very little damage. Also at the end of the palm press, you
can punch (rapidly A) and that actually does more damage than the rock drop to
him. It's reccomended highly! Using this stratagy, you will beat him.
What the hell? A crazy clone?
If you are playing on Normal difficulty or higher and beat the first 10 stages
in under fifteen minutes without continuing, Crazy Hand will fly into the arena
when you get Master Hand's HP down to half.
Crazy Hand has all of Master Hand's attacks and also has three attacks of his
own:
Spider Walk: Like the Finger Walk but he uses all of his fingers. Just jump
over.
Struggle: When Crazy Hand uses his Struggle attack jump out of the way!
Bomb Drop: When Crazy Hand drops a bomb roll out the way to dodge it!
To beat Crazy Hand just use the same stratagy you used to battle Master Hand.
Take out Master Hand first because sometimes the two hands will team up. They
will begin to glow when they are about to team up. Don't try to attack them,
just get out of the way!
CONGRAGULATIONS! You have beaten Classic. Now you get a different Kirby trophy
than the one you get in adventure mode!
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% KIRBY GUIDE: ALL-STAR %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
Yeah okay you've beaten classic and adventure and can whoop your friend's butts
but can you beat All-Star mode? This mode is unlocked after you unlock all the
secret characters so let me tell you how to unlock them:
Luigi: Play 800 VS. mode matches or run past the flag at the end of Mushroom
Kingdom
when your seconds ends with a two (like 4:12.34)
Marth: Use all of the origional 14 characters in either regular mode or VS. mode
or play
more than 400 vs. mode matches.
Roy: Beat Classic Mode with Marth without continuing or play mor than 900 VS.
mode
matches
Mr. Game and Watch: Clear Adventure, Classic, or Target Test with every
character except
Mr. Game and Watch or play more than 1000 VS. mode matches.
Dr. Mario: Beat Classic or Adventure mode with Mario without continuing or play
more
than 100 vs. mode matches
Ganondorf: Beat Event Match 29 or play more than 600 vs. mode matches
Young Link: Beat Classic or Adventure mode with more than ten characters or play
more
than 500 vs. mode matches
Falco: Survive the 100-man Melee or play more than 300 vs. mode matches
Pichu: Beat Event Match 37 or play more than 200 vs. mode matches
Mewtwo: Play more than 20 hours of vs. mode or play vs. mode more than 700 times
Jigglypuff:Beat classic or adventure mode (you can use a continue) with any
character or
play more than 50 vs. mode matches
Think you can do that? Okay so lets begin.
RULES:
You have one life.
Your damage meter stays the same after each battle.
After every battle, you'll come to a wooded area with three heart contianers.
Once
they're gone, they're gone. (The wooded area sometimes has trophies)
There are 13 rounds.
Opponents for rounds one-twleve are random.
Round 13 is a battle with 25 Mr. Game and Watches.
DO NOT TAKE THE HEART CONTAINERS UNTIL YOU HAVE OVER 100 DAMAGE!!!!!!!!!!!!!
For the first through fourth battles you face one character.
For the fifth through eigth battles you fzce two characters.
For the ninth through twelth battles you face three characters.
For the thirteenth battle you face 25 Mr. Game and Watches.
BATTLES ONE THROUGH FOUR
Okay here are the stratagies for battles one through four:
If you are facing a light character then use Ninja Drop, Brain Buster, Power
Bomb, and defentely Final Cutter and Rock Drop! You can also "corner" them so
they are about to fall off and start punching them then using a smash attack to
send them off the edge. Anyway when their damage is around 125 percent, smash
them out of the arena.
If you are facing a medium character then stick with Rock Drop and Final Cutter.
Ninja Drop is okay too although I suggest it only when you MUST use it! Try to
swallow them because as I said earlier some medium characters have powerful,
long range attacks (Samus, DK, Captain Falcon, Ganondorf, etc.) Also do a lot
of combos (try some of the combos readers sent in) and smash attacks and when
their damage is around 125 percent, do the usual.
If you are facing a heavy character use your speed and do small A and B button
attacks. Also rock drop because they are SLOW! A good stratagy would be to use
rock drop, then start juggling them in the air until they finally turn into a
star. Otherwise, make sure their damage gets around 150-200 percent and then do
the usual.
BATTLES FIVE THROUGH EIGHT
Two against one? That doesn't seem very fair. To survive, use this stratagy:
DO NOT LET THEM SURROND YOU! I do not know a way to survive this unless i get
lucky and are able to jump away. Focus on the light(est) character first and
use the tatics described above (for battles one through four) and then use the
tatics above also (for the medium or heavy characters) If both are light,
medium, or heavy, it doesn't matter who you go for first although I would try to
take out the more powerful ones first (Bowser, DK, Captain Falcon, etc.)
BATTLES NINE-TWELVE
Three against one? Okay THAT REALLY isn't fair. I have two words for you: go
crazy. A button, B button, Z button moves, combos, juggling, rock drop, final
cutter, hammer, ninja drop, punch, swallow... Don't let those assholes hurt you.
You will take around 150 damage unless you are really good with Kirby but if you
were, you probably wouldn't be reading this :) Anyway wait until they have
around 100 (light) damage, 125-140 (balanced) damage, or 200 (heavy) damage
before doing you-know-what.
VS. MR. GAME AND WATCH (x25)
Okay people lets go back to adventure mode. Remember these battles: Yoshis,
Kirbys, Wireframes. This is just another one of those battles. Very easy. Just
pick a spot and do rock drops and final cutters and you'll beat them. That's
really it. C'mon you've made it past 24 characters with one life so you can
easily beat 25 Game and Watches espesically when they are meat (verrrrrrrrrrrry
easy).
CONGRAGULATIONS! You have beaten All-Star! Now you unlock a secret stage, and
you get the coolest Kirby trophy!
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% KIRBY GUIDE: TARGET TEST %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
Note: Due to intense difficulty of the stage map i cannot draw a map of the
stage. I can, however, give you a terrible guide which I don't reccomend but
its worked for me :) Kidding the guide is okay but I know there are some better
ones. If you have a map or a good target test guide PLEASE send it in!
Hit the target right in front of you then use the rock drop to get the two
targets in the little passage.
When you land on the log platform, jump up and to the left, and break number
four which you'll see.
Back on the wood platform jump up and to the right to get the target near the
raised platform.
Go right and grab the target you'll see...
Float up to break the two targets, then using one of the platforms where 7 and 8
were float up to break 9.
Drop down to the log platform, and float near the bottom of the stage, and use
Final Cutter to get to the log platform with the final target!
Yes I know that wasn't a good guide. If you can, send me a map or a better
guide!
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% SPECIAL MELEE TIPS %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
------------
10 MAN MELEE
------------
Okay so just how fast can you beat 10 Wireframs? Final Cutter and Rock
Drop are really all you need to win so use them!
-------------
100 MAN MELEE
-------------
I have some tips on how to beat this. If you do you get a chance to try
and get a secret character so good luck!
- don't die
- Rock Drop
- Final Cutter
- Grab every item you see (those Heart Containers are a huge help!
- When you area on high damage AVOID THEM AND WAIT FOR AN ITEM!
- Pick one spot and stay there to attack and only move unless there is a
good item (I mean good items not like the fan)
- I suggest the center of the arena on the floor
- SPINNING HAMMER SPINNING HAMMER SPINNING HAMMER
- Smash attacks are also good
- DON'T THROW THEM AT ALL!
- Don't pick a spot near the edge!
- If you get knocked toward the edge, move back to the center fast
especially when you're at around 100 damage!
--------------
3 MINUTE MELEE
--------------
Here are some good tips
- more and more appear as time gets closer to zero so keep your guard up!
- don't die
- Rock Drop
- Final Cutter
- Grab every item you see (those Heart Containers are a huge help!
- When you area on high damage AVOID THEM AND WAIT FOR AN ITEM!
- Pick one spot and stay there to attack and only move unless there is a
good item (I mean good items not like the fan)
- I suggest the center of the arena on the floor
- SPINNING HAMMER SPINNING HAMMER SPINNING HAMMER
- Smash attacks are also good
- DON'T THROW THEM AT ALL!
- Don't pick a spot near the edge!
- If you get knocked toward the edge, move back to the center fast
especially when you're at around 100 damage!
---------------
15 MINUTE MELEE
---------------
I have NEVER beaten this with Kirby (I've lasted about seven minutes but
then I get knocked off) so if you have a good stratagy please e-mail it to
me!
-----------
CRUEL MELEE
-----------
These guys are very hard to kill
Rock Drop is what i suggest! My best is 6 with Kirby! good luck!
CRUEL MELEE HALL OF FAME (kills)
1. me frog (6)
2.
3.
4.
5.
6.
7.
8.
9.
10.
CRUEL MELEE HALL OF FAME (time)
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
(I don't remember my best time)
I can tell when you are lying. You must tell me EXACTLY HOW YOU SURVIVED/KILLED.
Lie and i'll ignore it. If I don't post it I don't believe. So don't
lie.If you don't tell me your stratagy I'll just guess you aren't telling
the truth. Oh if you send me something like 34 or 37:57.46 the chances are
1:100,000,000 that you aren't telling the truth. But I'll check your
stratagy anyway.
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% EVENT MATCH GUIDE %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
This guide will tell you how to beat all of the event matches with Kirby.
I will tell you how to beat only the event matches where you can play as
Kirby.
Difficulty key:
* Very Easy
** Easy
*** Medium
**** Hard
***** Very Hard
****** EXTREMELY Hard
ALL DIFFICULTY RATINGS ARE BASED ON SOMEONE'S FIRST TIME THROUGH A MATCH!
EVENT MATCH THREE
BOMB-FEST
DIFFICULTY: **
TIME: UNLIMITED
STOCK: ONE EACH
LOCATION: PRINCESS PEACH'S CASTLE
VS. LINK AND SAMUS
This is a pretty easy event match as Kirby. Bob-ombs will fall from the
sky constantly and Link and Samus will both throw bombs at you. Kirby is a
light character, so he can get blasted away easily by the bombs.
First take out Link because his bombs are more dangerous. Just do a couple
Final Cutters and a Rock Drop and he is dead. Next is Samus. Use the same
strategy against her. Watch out for the bob-ombs falling from the sky
because they can seriously damage you.
EVENT MATCH FOUR
DINO-WRANGLING
DIFFICULTY: *
TIME: UNLIMITED
STOCK: THREE
ENEMY STOCK: ONE
LOCATION: YOSHI'S STORY
VS. GIANT YOSHI
Yoshi spends most of his time up in the air, avoiding attacks, so you'll
have to do upward smash attacks against him. If you are a beggining
player, you'll probably die at least once. Once, Yoshi just fell off the
stage and died, and I don't know if that will happen to you or not. Anyway
stick with the upward smash attack strategy and he'll be dead in fifteen
seconds
EVENT MATCH SIX
KIRBYS ON PARADE
DIFFCULTY: ***
TIME: UNLIMITED
STOCK: ONE
ENEMY STOCK: TWO
LOCATION: FOUTAIN OF DREAMS
VS. KIRBY x3
You'll fight three of your own here. Two Kirby's will most likely surround
you while the other stands above you and does a rock drop so watch out.
The final cutter works great here because it has good range and can damage
all three Kirbys at once. When a Kirby reaches high damage, do a rock drop
on them. Be careful not to get hit too much, since you only have one life.
EVENT MATCH SEVEN
POKeMON BATTLE
DIFFICULTY: *
TIME: UNLMITED
STOCK: TWO EACH
LOCATION: POKeMON STADIUM
VS. PIKACHU
You are only allowed to use Poke Balls in this level. That isn't a problem
since five Poke Balls fall about every three seconds. You are a fast
character, so you can easily beat Pikachu to the Balls. Remember to watch
out for Pikachu's pokemon. If you avoid them, this is a SUPER easy battle.
EVENT MATCH EIGHT
HOT DATE ON BRINSTAR
DIFFICULTY: **
TIME: UNLMITED
STOCK: TWO EACH
LOCATION: BRINSTAR
VS. SAMUS
This is a super-easy battle if you avoid the acid below you. Use the same
strategy as you did in event match three. Upward smash attack. You can
also try to knock Samus into the acid but she usually gets back up pretty
quickly. Dodge her attacks and attack whenever she charges her beam.
EVENT MATCH NINE
HIDE 'N' SHEIK
DIFFICULTY: ***
TIME: UNLMITED
STOCK: ONE EACH
LOCATION: GREAT BAY
VS. ZELDA/SHIEK x2
The characters are easy to defeat, but it is the objective that makes this
level hard: Defeat Shiek only. If you KO Zelda, she'll reappear in
seconds. Only Shiek can die for good, so fend off the Zeldas with weak
attacks and use strong attacks when you are attacking Shiek.
EVENT MATCH TEN
ALL-STAR MATCH ONE
DIFFICULTY: ***
TIME: UNLIMITED
STOCK: TWO
ENEMY STOCK: ONE
LOCATION: YOSHI'S ISLAND, JUNGLE JAPES, YOSHI'S STORY, PEACH'S CASTLE,
RAINBOW CRUISE
VS. MARIO, DONKEY KONG, YOSHI, PEACH, BOWSER
There are five all-star event matchs and this is your first one. I will
describe how to beat each character with a simple, yet effective strategy.
VS. MARIO (YOSHI'S ISLAND)
You'll want to inhale Mario first off because his fireball attack is
useful. Then use your final cutter move against him a couple times and
throw a couple fireballs at him. He should reach 100 damage quickly. You
should then do a rock drop on him to defeat him.
VS. DONKEY KONG (JUNGLE JAPES)
Inhale Donkey Kong when the battle starts and then use his mega punch
against him. That should do some high damage. Do a final cutter when he
recovers and then charage another mega punch. The moment he recovers from
the cutter, relase the second mega punch and he should fly out of the
ring.
VS. YOSHI (YOSHI'S STORY)
Try to keep Yoshi on the ground for the match because he can't be hurt
easily when he is in the air. Inhale him for his licking attack, then get
near the very edge of the ring and swallow him. When you let him out as an
egg, he should fall right off the edge and instantly die.
VS. PEACH (PEACH'S CASTLE)
Peach is the easiest character in this match. She is very light, which
allows you to do only one or two rock smashes before she goes up very
high. Start by doing a final cutter or two then do continuous rock smashes
until she turns into a star.
VS. BOWSER (RAINBOW CRUISE)
Bowser is the hardest character to battle here. Inhale him for his fire
breathing attack and then use in on him until you run out of breath. Then
do a couple of final cutters and breathe on him again. End it with a rock
smash and then throw him off the edge.
EVENT MATCH ELEVEN
KING OF THE MOUNTAIN
DIFFICULTY: **
TIME: 1:02
STOCK: ONE
ENEMY STOCK: UNLIMITED
LOCATION: ICICLE MOUNTAIN
VS. ICE CLIMBERS x2
The objective of this level is not to defeat the Climbers, but to survive
until time runs out. The mountain will scroll upward and if you fall
behind, you'll fail. Fend off the Ice Climbers with weak attacks and avoid
them as much as you can especially when the scrolling speeds up.
EVENT MATCH TWELVE
SECONDS, ANYONE?
DIFFICULTY: ****
TIME: 0:07
STOCK: ONE EACH
LOCATION: MUTE CITY
VS. CAPTAIN FALCON
Yes I _D0_ have a strategy for this! It is VERY VERY hard to do though so
have patience. You have seven seconds, which leaves time for a good smash
attack and that's exactly what you should do. The moment the level begins
charage up a smash attack to its full power and release. C. Falcon should
fly off the edge and die. Falcon might also do his Falcon Punch at the
same time you do your attack so watch out.
EVENT MATCH FOURTEEN
TROPHY TUSSLE ONE
DIFFICULTY: **
TIME: 3:00
STOCK: TWO EACH
LOCATION: GIANT GOOMBA TROPHY
VS. RANDOM CHARACTERS x3
You will always fight three random characters in the trophy tussles so all
I can tell you is to sit back and let them fight each other. When one of
them gets to high damage, do a good smash attack to KO them.
EVENT MATCH FIFTEEN
GIRL POWER
DIFFICULTY: ***
TIME: UNLMITED
STOCK: TWO EACH
LOCATION: FOUNTAIN OF DREAMS
VS. PEACH, ZELDA, AND SAMUS
You'll fight the three playable girls in this level. Kirby is excellent
because he is fast. Focus on one girl at a time and do some final cutters
and rock drops. Some good smash attacks wouldn't hurt either. If they
surround you, GET OUT OF THERE! It is a good idea to inhale Zelda, since
Nayru's Love is a great attack. Use it against the girls to defeat them.
EVENT MATCHS SIXTEEN
KIRBY'S AIR-RAIDE
DIFFICULTY: ***
TIME: 38 SECONDS
STOCK: ONE EACH
LOCATION: CORNERIA
VS. KIRBY (x10)
Here, you'll be fighting ten yellow Kirbys. Only five Kirbys will appear at one
time, and the Kirbys can't hurt you at all. What makes this three stars? Well,
the only way you can hurt them is by the warp stars that appear all over the
place. Try to group two or three Kirbys together, then grab a warp star and aim
for the group. If you do that, you should clear this event match with about
three seconds to spare.
EVEN MATCH TWENTY
ALL-STAR MATCH TWO
DIFFICULTY: ***
TIME: 4:00
STOCK: 2
ENEMY STOCK: 1
LOCATION: Brinstar, Great Bay, Temple, Mute City, Corneria
VS. Link, Zelda, Samus, Captain Falcon, Fox
~~~~~
SAMUS
~~~~~
Samus is realatively easy. You simply need to get her near the edge, and then do
a smash attack to have her fall into the acid. If she tries to get back, jump
off the edge and strike her, then use your jumping skills to get back to the
top.
----
LINK
----
Link is slightly tougher. You'll want to use Rock Drop on him rapidly to build
up damage. Inhale him, since his B move has good range. If you get damage built
up, then do a final Rock Drop to take care of him.
-----
ZELDA
-----
Zelda is really easy as, well, Zelda. But when she transforms into Sheik, it can
be difficult. Stay close to her and strike her whenever she begins to transform.
By doing that, you can prevent from transforming. Use multiple rock drops on her
and use your Copy ability on her. Nayru's Love is her B move and it damages and
counters the attacks an enemy does!
--------------
CAPTAIN FALCON
--------------
Captain Falcon is somewhat easy. His Falcon Punch is deadly, but it's also a
graet way to use a Rock Drop on him without him being able to dodge it. If you
inhale him, his Falcon Punch can easily turn the odds in your favor. Be careful
though, because it leaves you veurnable to attacks!
---
FOX
---
You should have a life and about forty-five seconds left on the clock. That's
fine, since you should be able to take out Fox in that amount of time anyway.
What you should do is stay next to him at all times and do small combos with
your A attacks. It wouldn't be a good idea to juggle him either. Once he has
high damage, lure him to the edge and perform a smash attack to defeat him.
EVENT MATCH TWENTY-ONE
ICE BREAKER
TIME: 1:00
STOCK: ONE EACH
VS. ICE CLIMBERS (2 pairs)
LOCATION: Princess Peach's Castle.
I have not yet found a strategy to defeat this with Kirby. It's hard! If you
have one, please send it to me.
EVENT MATCH TWENTY-TWO
SUPER MARIO 128
TIME: N/A
STOCK: ONE EACH
LOCATION: Mushroom Kingdom
VS. TINY MARIO (x128)
Again, no strategy here. If you have one, send it in!
EVENT MATCH TWENTY-THREE
SLIPPY'S INVENTION
TIME: N/A
STOCK: TWO EACH
LOCATION: Venom
VS. Fox and Falco
This is pretty much a playable episode of the Twilight Zone. You're battling FOx
and Falco, and they're invisible! Anyway, what you should do is use rock drops
wherever you see little static in the air. If that doesn't work (they can move
around a lot to make you lose track of where they are), then get right up next
to them and use your Final Cutter move and small A button combos. Once they are
at high damage, get to the edge of a wing and throw them.
EVENT MATCH TWENTY-FOUR
THE YOSHI HERD
TIME: 2:00
STOCK: One each
LOCATION: Yoshi's Island
Vs Yoshi x30 (3 at a time)
This is one of those event matches that is somewhat easy and somewhat hard. It
is "somewhat hard" due to the fact that you have a time limit here, facing 30
Yoshis. It's also "somewhat easy" due to the fact that the Yoshis are pretty
weak. You are going to have to stick to your rock drop here, because it's
probably the only efficient move that can take out the Yoshis in a single hit.
The final Yoshi is a giant Yoshi. Stick to rock drop again, and avoid the
attacks that cause you to lose time.
EVENT MATCH TWENTY-SIX
TROPHY TUSSLE TWO
TIME: 3:00
STOCK: 2
ENEMY STOCK: 2
LOCATION: Entei trophy
Vs. 3 random characters
One of the enemies will always head toward the edge of the Entei at the
beginning, so knock him out quickly before he has a chance to attack. You'll
have to deal with the other two right after that, so don't take too long trying
to take out the first guy. These guys will basically gang up on you, so you'll
have to deal with all three at the same time. Remember that it is really bad if
you get surrounded by all three, so constantly knock them away if you have to.
EVENT MATCH TWENTY-EIGHT
PUFFBALLS UNITE!
TIME: 2:00
STOCK: 1
ENEMY STOCK: 1
LOCATION: Green Greens
Vs Kirby x15 (four at a time)
This is a pretty easy event match. It's basically like level twenty-four, but
you're fighting fifteen Kirbys that are imitating a differert character. Watch
out for the ones like DK and Samus beacuse they pack hard punches. You should be
able to take all of them out easily with your rock drop. Just don't let them
start beating on you too much, or all of them will join in and it'll be hard to
escape.
EVENT MATCH THIRTY
ALL-STAR MATCH 3
TIME: 4:00
STOCK: 2
ENEMY STOCK: 1
LOCATION: Fountain of Dreams to Pokemon Stadium to Onett to Icicle Mountain
Vs Kirby to Pikachu to Ness to Ice Climbers
This is a pretty easy event match, mainly because you're fighting four light
characters. That means that your powerful attacks can easily throw them into the
air. The only thing that might make this difficult is the time limit. If you
usually win battles while taking your time, you're going to have a difficult
time with this one. The easiest thing to do is just use your powerful moves over
and over, and then rock drop on them when they have high damage.
EVENT MATCH THIRTY-ONE
MARIO BROS. MADNESS
TIME: 2:00
STOCK: Infinite
ENEMY STOCK: Infinite
LOCATION: Mushroom Kingdom
Vs. Mario and Luigi
Here, your goal is to defeat Mario and Luigi more times than they can defeat you
in two minutes. A good thing to do would be to lure Mario and... that green guy
with the moustache towards to edges of the screen where they can't be seen, then
punch them off the arena.
EVENT MATCH THIRTY-SEVEN
LEGENDARY POKEMON
TIME: Infinite
STOCK: One
ENEMY STOCK: Two
LOCATION: Battlefield
Vs. Jigglypuff and Wireframes (x3)
Kirby has moderate speed, so this is going to be a tough one. What I suggest is
to avoid fighting any of the enemies and just jump at the Balls when they
appear. That is the key to winning here, since legendary pokemon are VERY
powerful.
EVENT MATCH THIRTY EIGHT
SUPER MARIO BROS. 2
TIME: Infinite
STOCK: Two
ENEMY STOCK: Two
LOCATION: Mushroom Kingdom II
Vs. Mario, Luigi, and Peach
Here, you're fighting Mario, Luigi, and Peach. This is a free-for-all, which
means that the enemies can attack each other as well as you. Still, it's good if
you try to get in and attack them, since it'll go quicker. If you're the type of
person that can't get into a fight without getting hurt, then wait until each
enemy has high damage before going in to KO them.
EVENT MATCH FORTY
ALL-STAR MATCH 4
TIME: 4:00
STOCK: Two
ENEMY STOCK: One
LOCATION: Temple to Mushroom Kingdom II to POke Floats to Flat Zone
Vs. Marth, Luigi, Mewtwo, Jigglypuff, Mr. Game and Watch
I can't beat this with Kirby. I don't know, the time limit always gets me. I can
get past the first four characters using powerful moves like rock drop and
copying their abilities but by then, I only have about ten seconds left. If
that's enough for you to KO Mr. Game and Watch, then congrats. If not, use
another character (This is VERY easy for me with Yoshi).
EVENT MATCH FORTY-FOUR
MEWTWO STRIKES!
TIME: Infinite
STOCK: One
ENEMY STOCK: One
LOCATION: Battlefield
Vs. Mewtwo and Zelda
This match, while it seems simple, is a pain in the ass. Problem here is that if
you defeat Zelda, you lose but she will constantly attack you, which can be very
annoying. What I do is fend her off with very weak attacks, then go full force
on Mewtwo. When Zelda comes back, do a weak attack then full force on Mewtwo
again. Finally, knock Zelda as far back as you can without killing her, and
deliver the finishing blow on Mewtwo.
EVENT MATCH FORTY-SIX
FIRE EMBLEM PRIDE
TIME: Infinite
STOCK: Three
ENEMY STOCK: Three
LOCATION: Temple
Vs. Marth and Roy
This is pretty difficult, since Marth and Roy are both very strong. You'll want
to focus on one character only, and ignore the other character until the first
one is defeated. And by defeated, I mean all three lives lost. Don't alternate
between taking one life from Marth and then taking a life from Roy and so on and
so forth. The little tunnel is good if you have high damage, because it's almost
impossible to get knocked out.
EVENT MATCH FORTY-SEVEN
TROPHY TUSSLE THREE
TIME: 3:00
STOCK: Two
ENEMY STOCK: Two
LOCATION: Majora's Mask trophy
Vs. three random characters
These characters are much stronger than the others. That's a pretty bad thing,
since Kirby is quite a light character. A good strategy would be to rush in, do
a quick, powerful attack on one character, then retreat. As the enemies' damage
meter gets higher, you can get in for longer periods of time.
EVENT MATCH FORTY-EIGHT
PIKACHU AND PICHU
TIME: Infinite
STOCK: Two
ENEMY STOCK: (Pichu: One) (Pikachu: Infinite)
LOCATION: Dream Land
Vs. Pichu, Pichu, and Pikachu
The really annoying thing here is that Pikachu has infinite lives, so you can
never get him out of the way. All you can really do is fend him off with weak
attacks, and then just use powerful moves on the Pichus.
For the final three event matchs, I can't beat with Kirby. I can tell you who to
use though on them. Use Yoshi on Event Match forty-nine, Samus on event match
50, and Jigglypuff on Event Match fifty-one. Yes, I am not drunk or high or
anything, I MEAN Jigglypuff. His down+B move puts him to sleep, but if he's in
the middle of anyone, they will suffer MAJOR damage. Sorry Kirby fans, but
chances are you'll have to go with a different character on these.
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REST OF FAQ COMING SOON!