Deadlands Reloaded: Blood Drive 1-Bad Times on the Goodnight

Head ’em up and move ’em out! Your cowpokes are joining one of the longest, most dangerfraught cattle drives in the Weird West—spanning two countries, a war-torn no man’s land, and the Sioux Nations! Along the way, they’ll cross paths with virtually every major railroad, bloodthirsty border raiders, Indian war parties, and of course, nightmares of the sort found only in a land ravaged by the horrors of the Reckoning. They may make an ally or two, as well as at least one dogged enemy. Bad Times on the Goodnight is the first of three in the Blood Drive series.

The Blood Drive series is a complete campaign. Each adventure starts and ends in such a fashion that if you want to use it by itself without the others in the series, you can easily do so. In fact, they’re perfect for getting a posse from one part of the Weird West to another if that’s what you’re looking for, Marshal. Used together, the three combine to take the heroes from greenhorn cowpunchers to hardened trail hands fighting for their cattle, their land, and even their lives!

Bad Times on the Goodnight is not a complete game. It’s a supplement for the Deadlands Reloaded setting for the Savage Worlds game system.

WHAT WORKS: The "slice of Weird West life" stuff is very much welcome, with a "common" cattle drive also being peppered with a number of distinctly Deadlands encounters. The Act Two stopover is very nice touch that helps drive home the oddity of the setti [...]

‘Bad Times on the Goodnight’ acts as a good introductory campaign for Deadlands, but I would recommend that both the players and Marshal have a few games under their belts before taking it on. The basic premise revolves around the characters being [...]

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