Juiced 2: Hot Import Nights Walkthrough :

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Walkthrough - FAQ/Walkthrough

Page 1

The Un-official Juiced 2: HIN FAQ/Walkthrough
Started on June 24, 2009
Written by Oldskoolkammy (Michael Cameron Cutler)
oldskoolkammy829@yahoo.com
Juiced 2: Hot Import Nights
Developed by Juice Games
Published by THQ
* - * - * - * U P D A T E C E N T R A L * - * - * - *
Started the FAQ (V 1.00)
Completed Rookie and League 7 Sections (V 1.01)
Completed the League 6 section FINALLY! (V 1.02)
Covered the League 6 Tuning Challenges (V 1.03)
Coompleted the League 5 section (V 1.04)
* - * - * - * I N T R O D U C T I O N * - * - * - *
Welcome to the un-official FAQ/Strategy guide of Juiced 2: Hot Import Nights.
If you're reading this, either you're bored or want an easier way to get
through this game. You've got questions, I've got some answers. Let's get
going, shall we?
* - * - * - * T A B L E O F C O N T E N T S * - * - * - *
Game Menus
> Career
> Multiplayer
> Driver DNA Lab
> Options
> Credits
Car Talk
> Car List
Mod Shop Time!
> Visuals
> Decal Editor
> Paint Shop
> Tuning and Mod Unlocking
Tracks and Events
> Event Types and Stipulations
> Track List
The Un-Official Walkthrough
> Building from Scratch (Rookie)
> This Ain't Minor League (7)
> Pink Skies Abroad (6)
> Made to Prototype (5)
> Endurance-Free (4)
> Super Speed (3)
> Power Hungry (2)
> Extreme Exotics (1)
> International Eventr of the Streets (World Class)
> Legend in the Making (HIN Elite)
* - * - * - * G A M E M E N U S * - * - * - *
Career - The main backbone of the game. Career is where you can test your
street racing skills against computer drivers and earn money for it. You can
also mod and tune as many rides as you want, provided you have the cash for
it.
Multiplayer - Not online unfortunately, but pretty simple concept. You and a
friend drive for fun.
Driver DNA Lab - A.K.A. Arcade. You can either choose to (A) set up your own
events between 1-5 other rivals, (B) set up a showdown with one of the game's
10 custom characters, (C) square off against celebrity cars, (D) battle HIN
crews, or (E) if you know the codes, unlock HIN challenges to win pre-tuned
rides.
Options - Tweak the music, sounds, etc.
Credits - Ok, seriously, do you need a description on this?
* - * - * - * C A R T A L K * - * - * - *
Rookie
1987 Toyota Corolla GT-S [AE86 Trueno]
Retail: $16,666
Drivetrain: RWD (Good Drift Car)
Max Class: League 5 (45)
2004 Scion tC
Retail: $17,780
Drivetrain: FWD
Max Class: League 5 (45)
2003 Citroen C2 VTR
Retail: $22,059 (That much for a crappy car? Wow.)
Drivetrain: FWD
Max Class: League 5 (45)
2002 Hyundai Coupe 2.7 V6
Retail: $23,295
Drivetrain: FWD
Max Class: League 5 (45)
1974 Ford Gran Torino (Muscle Car)
Retail: $16,250
Drivetrain: RWD (Good Drift Car)
Max Class: League 1 (82)
2003 Ford Focus SVT
Retail: $16,045 (Lol. Cheapest car in the game)
Drivetrain: FWD
Max Class: League 5 (45)
1999 Mazda MX-5 Miata
Retail: $24,995
Drivetrain: RWD (Good Drift Car)
Max Class: League 5 (45)
2006 Pontiac G6 Coupe
Retail: $24,850
Drivetrain: FWD
Max Class: League 3 (63)
2006 VW Beetle GLS
Retail: $18,885
Drivetrain: FWD
Max Class: League 5 (45)
* 1999 Audi TT 1.8T Quattro *
Retail: No Price - You need to win it in a pink slip Event or connect
your PS2 with a USB cord to a PSP that also has a HIN save game.
Drivetrain: AWD
Max Class: League 5 (45)
* 2000 Toyota MR-S (MR2 Spyder in the States) *
Retail: No Price - Same as the TT
Drivetrain: RWD (Good Drift Car)
Max Class: League 5 (45)
1988 Honda CRX Si-R
Retail: $16,889
Drivetrain: FWD
Max Class: League 5 (45)
1994 Nissan 200SX [Silvia S14]
Retail: $22,010
Drivetrain: RWD (Good Drift Car)
Max Class: League 3 (63)
2003 Mini Cooper S
Retail: $21,850
Drivetrain: FWD
Max Class: League 5 (45)
2005 Mazda RX-8
Retail: $32,365
Drivetrain: RWD (Good Drift Car)
Max Class: League 4 (54)
League 7
2006 Honda Civic Si
Retail: $23,635 (Oddly enough, it contains the exact same numbers as
the price of the RX-8)
Drivetrain: FWD
Max Class: League 4 (54)
2001 Toyota Celica 1.8 VVTi (why not call it a GT-S? It looks the same)
Retail: $23,575
Drivetrain: FWD
Max Class: League 5 (45)
1999 Peugeot 206 GTi
Retail: $30,539
Drivetrain: FWD
Max Class: League 5 (45)
1989 Toyota MR2 GT-S
Retail: $25,900
Drivetrain: RWD (Good Drift Car)
Max Class: League 5 (45)
2005 Lexus IS300 (Toyota Altezza RS200)
Retail: $36,420
Drivetrain: RWD (Good Drift Car)
Max Class: League 5 (45)
2006 VW Golf GTi
Retail: $23,805
Drivetrain: FWD
Max Class: League 5 (45)
1999 Seat Leon Cupra R
Retail: $23,740
Drivetrain: FWD
Max Class: League 4 (54)
* 2003 Mitsubishi Eclipse GTS *
Retail: No Price - Must be won in Pniks or acquired by PSP save
Drivetrain: FWD)
Max Class: League 5 (45)
2001 Acura Integra Type R
Retail: $29,980
Drivetrain: FWD
Max Class: League 5 (45)
2002 Acura RSX Type S (Honda Integra DC5)
Retail: $30,539
Drivetrain: RWD (It's really FWD, though)
Max Class: League 5 (45)
1999 Mitsubishi Eclipse GSX
Retail: $18,900
Drivetrain: AWD
Max Class: League 5 (45)
1994 Fiat Coupe 2.0 Turbo
Retail: $17,685
Drivetrain: FWD
Max Class: League 4 (54)
2006 Mitsubishi Eclipse GT
Retail: $24,924
Drivetrain: FWD
Max Class: League 4 (54)
1997 Mitsubishi FTO GPvR
Retail: $32,862
Drivetrain: FWD
Max Class: League 5 (45)
1989 Nissan Skyline R32 GTS-t Type M
Retail: $52,050
Drivetrain: RWD (AWESOME DRIFT CAR, not Good)
Max Class: League 5 (72)
1999 Nissan Skyline R34 GT-R
Retail: $94,560
Drivetrain: AWD
Max Class: HIN Elite (100)
2008 Ford Falcon XR8
Retail: $36,035
Drivetrain: RWD (Good Drift Car)
Max Class: League 4 (54)
2000 Audi S3 1.8T Quattro
Retail: $42,270
Drivetrain: FWD
Max Class: League 5 (45)
League 6
2004 Renault Megane Renaultsport 225
Retail: $40,168
Drivetrain: FWD
Max Class: League 4 (54)
2005 Vauxhall Astra VXR
Retail: $18,995
Drivetrain: FWD
Max Class: League 4 (54)
2001 Renault Clio Renaultsport V6
Retail: $53,661
Drivetrain: RWD (Good Drift Car)
Max Class: League 4 (54)
2006 Audi TT 3.2 Coupe
Retail: $43,675
Drivetrain: AWD (To those of you who are wondering, it's actually 4WD,
though I like to call it All-Wheel Drive)
Max Class: League 5 (45)
1999 Ford Mustang GT
Retail: $28,000
Drivetrain: RWD (Good Drift Car)
Max Class: League 4 (54)
1994 Toyota Celica GT-FOUR
Retail: $22,335
Drivetrain: AWD
Max Class: League 4 (54)
2001 Honda Civic Type R
Retail: $34,735
Drivetrain: FWD
Max Class: League 4 (54)
1996 Nissan Skyline R33 GTS 2.5-t
Retail: $63,844
Drivetrain: RWD (Good Drift Car)
Max Class: World Class (90)
2008 Mitsubishi Prototype X
Retail: $70,889
Drivetrain: AWD
Max Class: League 1 (90)
2004 VW Golf R32
Retail: $21,230
Drivetrain: AWD
Max Class: League 3 (63)
2000 Honda S2000
Retail: $34,845
Drivetrain: RWD (Good Drift Car)
Max Class: League 3 (63)
2006 Audi S3 2.0 Quattro
Retail: $53,283
Drivetrain: AWD
Max Class: League 3 (63)
2003 Infiniti G35 [V35]
Retail: $23,295
Drivetrain: RWD (Good Drift Car)
Max Class: League 4 (55)
2003 Mitsubishi Lancer Evolution VIII GSR
Retail: $35,814
Drivetrain: AWD
Max Class: HIN Elite (100)
1990 Nissan 300ZX [Z32]
Retail: $26,250
Drivetrain: RWD (Good Drift Car)
Max Class: League 1 (81)
1992 Mitsubishi 3000GT VR-4
Retail: $21,568
Drivetrain: RWD (Good Drift Car - really supposed to be AWD)
Max Class: League 3 (63)
League 5
2001 Subaru Impreza 2.0 WRX
Retail: $33,260
Drivetrain: AWD
Max Class: League 1 (81)
1995 Mazda RX-7
Retail: $24,630
Drivetrain: RWD (Good Drift Car)
Max Class: League 1 (81)
2005 Subaru Impreza 2.0 WRX STI
Retail: $34,120
Drivetrain: AWD
Max Class: League 1 (81)
1999 Nissan Silvia S15 Spec-R
Retail: $28,700
Drivetrain: RWD (Good Drift Car)
Max Class: League 1 (81)
2003 Dodge SRT-4
Retail: $21,195
Drivetrain: FWD
Max Class: World Class (90)
1991 Acura / Honda NSX
Retail: $49,937
Drivetrain: RWD (Good Drift Car)
Max Class: League 3 (63)
2005 Ford Mustang GT
Retail: $32,025
Drivetrain: RWD (Good Drift Car)
Max Class: Leauge 3 (63)
2007 Saleen Mustang S281
Retail: $50,000
Drivetrain: RWD (Good Drift Car)
Max Class: League 3 (63)
2003 Nissan 350Z
Retail: $34,079
Drivetrain: RWD (Good Drift Car)
Max Class: League 4 (54)
2005 Acura / Honda NSX Targa
Retail: $89,765
Drivetrain: RWD (Good Drift Car)
Max Class: League 3 (63)
1969 Chevrolet Camaro SS (Muscle Car)
Retail: $18,250
Drivetrain: RWD (Good Drift Car)
Max Class: League 1 (81)
2004 Pontiac GTO
Retail: $31,990
Drivetrain: RWD (Good Drift Car)
Max Class: League 2 (72)
2004 Holden Monaro
Retail: $70,023
Drivetrain: RWD (Good Drift Car)
Max Class: League 2 (72)
* - * - * - * M O D S H O P T I M E ! * - * - * - *
= VISUALS (AS SEEN ON TV) =
Modify the looks of your ride. The availability of mods vary from car to car.
For example, a japanese import (say, a Honda CRX Si-R or a Nissan 350Z) will
have 2-3 options in every aspect of the car, modern and classic muscles are
pending on which car you have (some are VERY limited), and Euro's have little
to no modding availability with the exception of the rims.
You can mod the following:
Hood
Front Bumper
Side Skirts
Wheels (with this, you can increase or decrease the wheel size)
Rear Spoiler/Wing
Rear Bumper
= DECAL EDITOR =
If any of you watch NOPI Tunervision or any other tuner program or have
actually been to a Hot Import Nights event, you would see cars with
crazy-looking graphics and a set of sponsor decals. This game gives you a
chance to do that. This decal editor is hands down the best of any game with
50 layers and a plethora of graphics at your disposal.
Basic Decal Packs:
Flames
Tears
Geometry
Gradients
Numbers
Stripes
Tribals
Misc.
Airbrushed Decals:
Demon
Weapon X (My FAVORITE pack out of all)
The Alien
Dead Metal
Girls! Girls! Girls!
Ice
Pirate
Robots
Rock (Fifth...)
Ice
Tiger
American Dreams
Winner
In The City
Widow
Japanese Dragon (Third...)
Death Bomb
Regenerate
Crash n' Burn
Vampire
Dread-Lox (2nd Favorite)
Ghost Warrior
Grunt
Cartoon Decals:
Twilight Hours
Beach Closed
Urban Hitman
Polynesian (Fourth...)
Themed Decals:
Hot Import Nights
The Crazy Swede
Juiced Retro
Destroy All Humans 2!
Frontlines
Logos: (Here were those sponsor decals I was talking about earlier.)
A-D, 0-9
E-I
J-N
O-S
T-Z
= PAINT SHOP =
Simply put, there are three kinds of paint in this game: Gloss ($3,000),
Metallic ($5,000), Pearlscent ($12,000).
= TUNING AND MOD UNLOCKING =
All Level 1 mod packages are unlocked from the get-go. They're even
pre-installed in the Rookie League (as I said earlier), but to get more power
out of your ride, you'll need to go a step further. To do THAT, you'll need
to complete challenges. L2 Challenges have you do various things with a
certain stipulation, while L3 Challenges give you a handicap against a super
car which would normally smoke you even before you reach half the track.
These are the following types of challenges you will find when
unlocking mods:
Speed Challenge
Beat Car Challenge
Lap Time Challenge
Perfect Lap Challenge
Drift Endurance
More on this momentarily...
* - * - * - * T R A C K S A N D R A C E S * - * - * - *
= Event TYPES =
Circuit Event - A normal Event with varying number of opponents. You and up to
5 others for the podium.
Circuit Eliminator - This is just like a normal Event, but after every lap, the
driver in last place is eliminated. You don't have to be first at the start of
the Event, but you must stay away from the back.
Last Man Standing - The only difference from a normal circuit is the fact that
if you even scratch a barrier you automatically lose. This is the toughest
type of circuit Event for those who are just trigger-happy with their gas
pedal.
Drift Solo - Only you are in the track, free to practice your skills and
evolve your DNA as well.
Drfit Obliterator - A circuit-type drift Event where you must score a set
amount of points each lap, and get first place. Failure to get the amount of
points results in an elimination.
Drift King - Drift, just drift. The driver with the most points after the time
limit expires wins. You don't have to get first place as long as you have the
most drift points.
Drift Endurance - TOUGHEST DRIFT TYPE OF ALL. You must score a set
amount of points in one continuous drift. Yes, that's right, it means getting
10+ chain drifts in tracks that aren't the easiest. Hit the wall or bank the
score early and the challenge ends. If you get the points you need, keep
drifting, and if you hit a wall you won't have to start over.
= STIPULATIONS =
Crew Event - First appears in League 6. Crew Events involves 2 or 3 teams
consisting of, again, 2 to 3 Eventrs, the winner being the team that has all
Eventrs finish before the other team(s).
Endurance Event - A VERY Extended Circuit Event. Hope you like bathroom breaks,
because you may have to do this in more than one sitting. Trust me, it gets
exhausting in the upper leagues of the game.
Extreme Nitrous Event - An Event where an endless tank on N20 is supplied on
hand. There is a downside to this: If you hit the wall hard, some of that
Nitro will disappear (even though it fills back up eventually).
Muscle Car / Super Car Restricted - Only cars with the "Muscle Car" or "Super
Car" seal of approval get to enter these types of Events.
Prototype Event - A Event that only allows cars with Prototype mods installed,
but the catch is that the car must be in the same league as the Event.
= TRACKS =
United States Tracks:
Bayside Hustle (Circuit - It's also where the game begins - HIN Initiation)
Continental Drift (Drift)
San Francisco Heights (Circuit - First Listed Event in Rookie)
San Frantic (Drift - First in the Initiation)
Union of Speed (Circuit)
United Kingdom Tracks:
Battle Royale (Drift)
Buckingham Malice (Circuit - About the only circuit track with level ground -
No dips, hills or anything)
Regal Rampage (Circuit - SHORTEST TRACK IN THE GAME)
Riverside Dash (Circuit)
South Bank Showdown (Drift)
German Tracks:
Black Ice (Drift)
Frost Bite (Circuit)
Ice Ridge (Citcuit)
Switch Back, The (Drift)
Toboggan Run, The (Circuit)
Italian Tracks:
Driftus Maximus (Drift)
Fallen Emperor, The (Circuit)
Gladiator, The (Circuit)
Laps of the Gods, The (Drift - Most Complicated Drift track ever)
Roman Charge (Circuit)
Japanese Tracks:
Caged Dragon (Drift - It has that FnF: Tokyo Drift feel to it)
Megacity Madness (Drift - The Japanese drifting equivalent of the Regal
Rampage)
Neon Blast (Circuit - Almost leveled like the Buckingham Malice)
Shibuya Showdown (Circuit)
Tokyo Rush (Circuit)
Australian Tracks (Drift Only):
Phantom, The
Rocks, The
* - * - * T H E U N - O F F I C I A L W A L K T H R O U G H * - * - *
Now this is where the Walkthrough officially begins. The game begins with you
at Bayside Hustle and in a 1999 Nissan Silvia S15 Spec R (sponsored by Hot
Import Nights no doubt). So sit back and relax as you hear the sultry sound
of the voice of Ursula.
"Welcome to the track. You've gotta take at least third place. Let's go down
to the grid and check out some of the competition."
And now for some character introductions!
"This is Tyrone (Albercete), or the Storm as he likes to call himself. His
DNA (will also be covered later) is cooking, so don't get burned... and this
is Crystal (Simmons), with crystal cool DNA that will put you on ice. Place a
bet with her and break the ice. Go ahead, put your money down."
And after you place your bet, (either way you bet, you'll get your first
marker of your Driver Bet DNA, though personally the best bet would be $2,000
since Crystal bets low anyway)
"Now scope out of the rest of the grid, and when you're good to go, drop the
hammer."
This first Event is pretty simple, really. This will give you the chance to
start evolving your DNA on a high note with all aspects (Overtake, Nitrous,
Spooking, Powerslide - definitely Powerslide, and Cornering). Win the Event and
earn $10K as a cash prize. As an added bonus, you get to keep your money and
Crystal's money from the bet, increasing your bank to $52K.
"You smoked that one. Take your place on the podium and soak it up."
Switching gears to the next part of initiation, you go to San Frantic to get a
crash course in drifting. Basic stuff really. Just beat the target score to
complete the challenge (in this case, 25,000). Overtake, unfortunately, won't
be going anywhere so the only thing you can do is just reach the target. Your
chaining and points DNA, however, are fair game, as those can be easily
evolved, especially Chaining. Beat that and you're ready to go in the Rookie
Leauge.
= BUILDING FROM SCRATCH (ROOKIE) =
INTRODUCING...
- Your Driver DNA (Circuit Overtake, Nitrous, Spooking, Powerslide, Cornering,
Points, Chaining, and Driver Bets provided you bet in Rookie) and DNA
milestones
- League Goals
- Your first Circuit Eliminator (San Francisco Heights)
- Your first Drift King Event (Megacity Madness)
- Your first Promotion Event (Circuit Eliminator in Bayside Hustle)
A little heads-up on Driver DNA first. This is a feature that tells you
exactly how you drive in the game. There are three levels of the DNA: Wild
(Aggression), Sane (Zen), or Cool (Precision). Think of it as the yin-yang
symbol. Wild and Cool have four phases each, Phase 1 being the lowest
(Lukewarm or Dripping Wet) and Phase 4 being the highest (Scorching Blaze or
Subzero). You can also earn DNA milestones. For example, if you completed
10 Overtakes, you would get a milestone. The next milestone would come at 20,
50, 100 and so on.
As far as phases go, with Circuit Overtake, passing cars with very little risk
factor cools your DNA, while nutjob passing heats it up. Conserving your
Nitrous will cool the N20 DNA as opposed to using it constantly, resulting in
Wild DNA. (Not sure about Spooking yet, e-mail me on that one) Powersliding
with precision will cool the DNA, but smashing walls constantly in a
powerslide will only heat the DNA, and perfect cornering will cool the DNA,
and it heats up if you go through corners crazily.
In drifting, you can cool your points DNA in long drifts, or in other words, a
LOT of points. Hitting walls can be a crutch, as it is the easiest way to
heat the Points DNA, same with chaining (which can be cooled by making
constant chains successfully). Overtake in drifting is no different than the
Circuit DNA, so the same goes in that department.
GOALS
In order to progress through the game, you have to win in promotion events,
and to go to promotion events, you need to meet several (not all) goals.
These goals can range from those in circuits, drifting, gambling, spooking,
and miscellaneous goals. You can make more than one goal at an event, as in
you can make four of your goals even before you complete half the league's
Events.
- Place 3rd or above in a US Circuit Event
- Place 3rd or above in an Eliminator Event
- Complete a Solo Drift Challenge (w/ Bonus Visuals - I forgot to mention that
you start with 5 of those)
- Place 3rd or above in a Drift King Event
- Beat Bobby Sawyer in a European Circuit Event (w/ Bonus Visuals - By "beat",
the game means you don't have to win, just be ahead of that Eventr)
- Win a $2,500 Driver Bet (With that said, it's probably not a good idea to
bet on Crystal Simmons or Keiko Miyama)
- Accumulate 50,000 Drift Points
- Accumulate 3 seconds of Air Time (easily can be done in SF Heights)
- Spook Crystal Simmons
- Break the Speed Barrier at 160 MPH
- PROMOTION GOAL: Win an Eliminator Event
In order to unlock the Promotion event, you'll need to meet 6 of those goals.
So after you pick your first car out, you'll receive your pink slip. It shows
(besides the obvious owner and vehicle name) the number of owners, value,
Events entered, Events won, winnings earn with said car, and money spent on the
car. Gaining value is simple, win Events and the value increases. Lose, and
the value takes a hit. Simple car economics made easy. :) From this point,
you can either take the tuning challenges now or later since they don't make
an actual difference until you leave Rookie league. After all, as I said
before, ALL Rookie League cars have pre-installed L1 mods. Personally, I'd
say get them out of the way first so you can use those parts for Celebrity
and HIN Crew face-offs in the Driver DNA Lab later on. Get ready for your
first Event.
ROOKIE TUNING CHALLENGES
ROOKIE POWER PACKAGE LEVEL 2: LAP TIME CHALLENGE
Location: Regal Rampage (UK)
Target: :40
Notes: As Ursula says, it's as straight up as can be. Just beat the time
limit in one lap.
ROOKIE HANDLING PACKAGE LEVEL 2: SPEED CHALLENGE
Location: Neon Blast (Japan)
Target: 40 MPH
Notes: It's not really that tough. Just keep your cornering in mind and you
won't have to worry about going below target speed.
ROOKIE WEIGHT PACKAGE LEVEL 2: PERFECT LAP CHALLENGE
Location: Frost Bite (Germany)
Target: 1:25
Notes: This is THE hardest tuning challenge mode in the entire game (next to
Drift Endurance). Since, however, this is ice you're dealing with, best get a
FWD car, but don't forget, you will need a RWD car for the drift events.
ROOKIE POWER PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: Ice Ridge (Germany)
Versus: 2001 BMW M3 E46
Handicap: 27
Notes: Not that tough, but you'll be racing against Driver X (who has ALL
cool DNA) so don't expect a pushover in later Beat Car Challenges. Enjoy
bullying a League 4 car, because from here on out, the guy uses super cars,
ALL of which are tuned to HIN Elite standards.
ROOKIE HANDLING PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: Frost Bite AGAIN (Germany)
Versus: 2007 Melling Hellcat
Handicap: 25
Notes: Same procedure, same country, different car, AND it's powered to HIN
Elite standards. Still too easy to beat beecause of the high handicap.
ROOKIE WEIGHT PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: San Francisco Heights (USA)
Versus: 2008 Chevrolet Corvette Z51 (How appropriate. XD)
Handicap: 14
Notes: Don't expect much out of this one. Only if you get nailed by the wall
while flying will you have any chance of failing this challenge.
At the end of all of that, you have unlocked all of the mods for the Rookie
League. The costs go as follows...
Power Package L2: $8,166
Power Package L3: $8,833
Handling Package L2: $3,666
Handling Package L3: $4,333
Weight Package L2: $6,166
Weight Package L3: $6,833
To sweeten the deal, if you choose a supplier that has a sponsor decal on your
ride, you get a 5% discount. You can get a total of 40% off on mods that way.
Power Package + Handling / 40 = More money for you (but then there's the
weight package that doesn't provide ANY supplier, not even Sparco).
ROOKIE REGULAR EVENTS
Event 1
Event Type: Circuit
Stipulations: None
Location: San Francisco Heights (USA)
Laps: 3 (4.2 Miles)
Drivers: 6
Prize Money: $5,000
Goal Opportunities: 5
Notes: Your first full-grid Event, plus an in-depth look on another character.
"There's no love lost between Leon (Tyrell) and Tyrone. Leon drives just as
hard but without the 'tude, so other drivers respect him and the crowds love
him." The guy also is a bit of a chatterbox. Pass him, spook him, let him
pass you, and he's bound to say something stupid. Enough of that. There's an
easy opportunity to achieve the air time goal since most of SF Heights
consists of hills and slopes. Spooking Crystal Simmons you'll have to do
yourself since you need to get behind her.
Event 2
Event Type: Circuit
Stipulations: None
Location: Union of Speed (USA)
Laps: 4 (5.6 Miles)
Drivers: 6
Prize Money: $5,300
Goal Opportunities: 5 (1 isn't likely though)
Notes: A bit longer Event than the previous, w/ another character introduction
much different from the initiation. "Crystal (Simmons) grew up helping her
dad wrench cars in a Kansas pig farm, but she ain't no backward country
bumpkin when it comes to racing and drifting." Crystal is like a female
weaker version of Driver X, but even EASIER to beat, even though she won't
give without a fight. The Union of Speed's goal opportunities are just as
good as the opportunities over at SF Heights, although the air time goal may
be out of the question as this track has less slopes and hills.
Event 3
Event Type: Circuit
Stipulations: None
Location: Buckingham Malice (UK)
Laps: 3 (4.2 Miles)
Drivers: 6
Prize Money: $5,100
Goal Opportunities: 4
Notes: Prepare to Event in the only ground-level track on the game, and
prepare to reinstate your opinions on Tryone. "Look out for Tyrone
(Albercete). He's full-on agro. He hails from a fat cat family in Columbia
that gives him whatever he wants. Get in his way and he'll try to run you
down." This goes double for pinks (coming later), but early in the game, the
guy's a wuss. To compromise for the ground-level attribute, Buckingham Malice
has tight turns to make it seem like a drift track. Pay attention to the
yellow signs before each turn to tell when to make your move. You'll need it
here and on Roman Charge.
Event 4
Event Type: Circuit
Stipulations: None
Location: Regal Rampage (UK)
Laps: 3 (1.8 Miles)
Drivers: 6
Prize Money: $5,000
Goal Opportunities: 4
Notes: Are you ready to run one of the quickest Events on the game on the
shortest track on the game? First, get a load of this. "Bobby never turns
down a good thing when he sees it AND he knows all the odds. He's got
confidence and mad skills. Watch out." That's no joke, and his Gambling DNA
also speaks for itself. He's isn't unbeatable though. As for Regal Rampage,
it looks somewhat like a Nascar track, the only difference is YOU'RE MAKING
RIGHT TURNS INSTEAD (and I hate Nascar)! Plus, one straightaway is a bit
slanted.
Event 5
Event Type: Circuit
Stipulations: None
Location: Ice Ridge (Germany)
Laps: 3 (6.9 Miles)
Drivers: 6
Prize Money: $5,500
Goal Opportunities: 5
Notes: Back on the Ice you go, but the usual first. "The crowd's always down
with Keiko (Miyama). She's been driving hot import since her 17th birthday,
and all that track time has wired her genius brain to always make the right
play." Too bad you can't say the same about her gambling, but she is a good
driver. Ice Ridge, however, isn't a good land of opportunity. Since this
was already covered in the tuning challenges, I don't think I need to give you
a lowdown on this track. May as well bet over $2.5K, beat Bobby Sawyer, or
spook Crystal if you haven't done it because you ain't flying off this track.
Event 6
Event Type: Circuit Eliminator
Stipulations: None
Location: San Francisco Heights (USA)
Laps: 4 (5.6 Miles)
Drivers: 5
Prize Money: $5,300
Goal Opportunities: 5
Notes: Time for your first Circuit Eliminator, but first... "Tara (Johnson)
loves the limelight and driving fast cars is her favorite way to get it. It's
been her thing ever since she jacked Daddy's Aston in junior high." Wow, hope
she didn't get pulled over. All I will say is keep yourself away from last
place.
Event 7
Event Type: Solo Drift
Stipulations: None
Target: 30K Points
Location: Black Ice (Germany)
Laps: 2 (1.2 Miles)
Prize Money: $5,000
Goal Opportunities: 2
Notes: A crowd of spectators. You. Your car. A track, and a target score.
That's all that matters in Solo Drift. In this mode you obviously need to
meet the target score in order to complete the challenge. Strangely enough,
however, FWD is the safest in winter conditions. [/sarcasm]By drifting in ice
this game is basically advocating dangerous driving[sarcasm]. Also, like in
Need for Speed: Underground, if you hit the wall, you lose points. The only
difference between the two is that here you don't lose ALL points. It hurts
either way as it can heat any drifting DNA.
Event 8
Event Type: Solo Drift
Stipulations: None
Target: 30K Points
Location: The Rocks (Australia)
Laps: 2 (1.8 Miles)
Prize Money: $5,000
Goal Opportunities: 2
Notes: Same as last time, but at least you're out of the ice and into the
heat, as in now you have to grab the target score in Australia.
Event 9
Event Type: Drift King
Stipulations: None
Location: Megacity Madness (Japan)
Time Limit: 1:00
Drivers: 4
Prize Money: $5,000
Goal Opportunities: 2
Notes: Now it's on. Those Solo Drifts were practice, but now, at Megacity
Madness, you have to test your skill against the three ladies of the game
(Keiko, Crystal, and Tara)... IN A DRIFT KING EVENT. The object is to simply
out-score your opponents, a feat that can only be accomplished in a RWD car
and with a further point of view (Camera change) than usual. No mistakes
here either, as in, just the slightest rubbing of the barrier can mean winning
AND/OR losing a Drift King event. As I said before, Megacity is the drifting
equivalent of the Regal Rampage, so it comes as no surprise that you'll end up
hitting the same curb about 2-3, maybe 4 times in this Event.
PROMOTION EVENT: "VENGEANCE AT BAYSIDE"
Event Type: Circuit Eliminator
Stipulations: None
Location: Bayside Hustle (USA)
Laps: 4 (5.6 Miles)
Drivers: 5
Prize Money: $50,000
Notes: Back at Bayside already? That seemed short. In any case, your
Promotion event will take place at Bayside Hustle, same place where you had
the initiation. Only thing is, however, that the event, instead of a
traditional Event, will be an Eliminator Event. Plus, since the goal is to win
the Event, there's very little margin of error.
Enjoyed that? But there's a plethora more to come in this game. Once you
enter League 7, you get new Event types, new cars, more chances to evolve your
DNA and so on.
= THIS AIN'T MINOR LEAGUE (LEAGUE 7) =
As the title says, you're not in the minors anymore. Things get a little more
tough in League 7 as the bets hike and the prizes get bigger.
INTRODUCING...
- Circuit Championships (you Event in two of them)
- The two UK drift tracks (South Bank and Battle Royale)
- Last Man Standing (A Event version of the Perfect Lap Challenge)
- Tokyo Circuits
- Your First UK Circuit Eliminator
- Riverside Dash, the third and final UK circuit
- Drift Obliterator (On Battle Royale, one of the two drift tracks also
introduced)
- The Phantom (the second Australian drift track)
- Italy Track Racing (All three tracks, at the very end of the list)
- All Wheel Drive (there's only one; care to guess what it is?)
GOALS
- Complete a Solo Drift Challenge
- Win a Circuit Event
- Place 3rd or above in a Circuit Championship (w/ Bonus Visuals)
- Win a Last Man Standing Event
- Win at any Drift Event (w/ Bonus Visuals)
- Place 2nd or above in an Eliminator Event
- Place 3rd or above on a London Circuit Event
- Win a Drift Obliterator Event
- Accumulate 100,000 Drift Points
- Spook Tara Johnson
- Win a Event by at least a 2 second margin (w/ Bonus Visuals)
- PROMOTION GOAL: Beat Bobby Sawyer in a Circuit Event
You'll need to knock down 7 of those to go to the promotion event.
LEAGUE 7 TUNING CHALLENGES
L7 POWER PACKAGE LEVEL 2: PERFECT LAP CHALLENGE
Location: Neon Blast (Japan)
Target: :57
Notes: Don't fret. You'll do a regular Event on Neon Blast at some point in
this game. For now, try not to splash the walls on this Event. Best done with
a Nissan Skyline R34 GT-R.
L7 HANDLING PACKAGE LEVEL 2: SPEED CHALLENGE
Location: Ice Ridge (Germany)
Target: 39 MPH
Notes: Yep, ice again. I'm just hoping at this point, my IS doesn't slide
toward the barrier. *gulp*
L7 WEIGHT PACKAGE LEVEL 2: LAP TIME CHALLENGE
Location: San Francisco Heights (USA)
Target: :55
Notes: Nothing to write here. Do what you did in the SF Heights circuit Event
in the Rookie League.
L7 POWER PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: The Toboggan Run (Germany)
Versus: 2007 Melling Hellcat
Handicap: 27
Notes: Ice AGAIN, Hellcat AGAIN, long handicap AGAIN. Recycled challenge.
L7 HANDLING PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: Regal RAmpage (UK)
Versus: 2006 Dodge SRT-10 Viper
Handicap: 7
Notes: Gets interesting now. Only 7 seconds of handicap at your disposal.
Plus, the Viper catches up pretty quickly. Hit a wall and you can possibly be
toast.
L7 WEIGHT PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: The Gladiator
Versus: 2001 Chevrolet Corvette Z06
Handicap: 7
Notes: Gets better, doesn't it?
Another League, another car. Pick one out OR upgrade one of your Rookie cars
to League 7 status. BEWARE: You don't get the luxury of pre-installed cars
with cars League 7 & up, so think about this wisely.
LEAGUE 7 REGULAR EVENTS
Event 11
Event Type: Circuit Championship
Stipulations: None
Locations: Union of Speed (USA), Roman Charge (Italy), Tokyo Rush (Japan)
Laps: 3 Each
Drivers: 6
Prize Money: $35,000
Goal Opportunities: 4
Notes: Since Union of Speed is already covered, I'll start with Roman Charge.
This track is one of the most technical tracks in the game if not the most
technical, as there are almost NO 5-second straights on the course. My
suggestion would be to get a FWD car to ease some of the pressure. As for
Tokyo Rush, there are two paths you can take. The left path has a straight
before the tight turn, and the right has a tight turn before the straight.
My advice, take the left.
Event 12
Event Type: Solo Drift
Stipulations: None
Target: 50K Points
Location: South Bank Showdown (UK)
Laps: 2 (1.2 Miles)
Prize Money: $5,000
Goal Opportunities: 3
Notes: Who'd have though the UK would have such awesome drift track designs?
It beats the crap out of Driftus Maximus (later to come), that's for sure
(even though my favorite overall is the Caged Dragon - also coming later).
South Bank Showdown consists of turns that are pretty confusing for first-
timers, while vets like myself (I reached League 1 before, but I made a new
save game specifically for this Walkthrough) will be in our zone. There's a
catch to South Bank, though. There's a grey part of the track that you can
drive on moments before the starting point. Confusing it for a barrier could
throw you off and increase the chance of actually hitting one. Watch out.
Event 13
Event Type: Circuit Championship
Stipulations: None
Locations: Riverside Dash (UK), Shibuya Showdown (Japan), The Gladiator
(Italy)
Laps: 3 Each
Drivers: 6
Prize Money: $35,000
Goal Opportunities: 5
Notes: I'll tell you about these tracks later. Just Event for now.
Event 14
Event Type: Last Man Standing
Stipulations: None
Location: Bayside Hustle (USA)
Laps: 5 (7 Miles)
Drivers: 6
Prize Money: $11,000
Goal Opportunities: 2
Notes: This is where things are going to change, for better or worse. You
are now participating in the toughest circuit type Event in this game. You've
had to do Initiations and an Eliminator in Bayside; now you have to be the
Last Man Standing. This is basically a Event version of the Perfect Lap
Challenge, where even slightly kissing the barrier will get you eliminated.
The Event is over when there's only one safe driver OR, if for some reason your
opponents have a brain and handle the corners very well, when someone finishes
all 5 laps first. Don't think you can just sit there while everyone else hits
the wall, for there is a time limit. Fail to meet the time and you're gone.
Simple as that.
Event 15
Event Type: Last Man Standing
Stipulations: None
Location: Frost Bite (Germany)
Laps: 5 (10.5 Miles)
Drivers: 6
Prize Money: $11,000
Goal Opportunities: 2
Notes: Even worse than Bayside's LMS because now IT'S ON ICE! Again, fail to
meet the time limit or hit a barrier and you're done.
Event 16
Event Type: Circuit Eliminator
Stipulations: None
Location: Shibuya Showdown (Japan)
Laps: 3 (4.8 Miles)
Drivers: 4
Prize Money: $7,300
Goal Opportunities: 3
Notes: So after "BS-racing-on-ice Day", next you have three Circuit
Eliminator Events on the list. The first is in Shibuya Showdown. I also found
it crazy that I went into Shibuya with a Nissan. Go figure. On this track,
you have a human version of Vegas (Bobby Sawyer), an egotistical idiot (Leon
Tyrell), and a straight up a-hole (Tyrone Albercete). To master Shibuya
Showdown, take the shortcut on the right and handle the corners. Racing
continues as normal until the fork, to which you should take the left path
(the right works, but the left shaves a few seconds). At the last corner,
JUST POWERSLIDE. POWERSLIDE GOOD AND HARD.
Event 17
Event Type: Circuit Eliminator
Stipulations: None
Location: San Francisco Heights (USA)
Laps: 4 (5.6 Miles)
Drivers: 5
Prize Money: $7,400
Goal Opportunities: 3
Notes: You've obviously already done this before...
Event 18
Event Type: Circuit Eliminator
Stipulations: None
Location: Regal Rampage (UK)
Laps: 3 (1.8 Miles)
Drivers: 4
Prize Money: $7,000
Goal Opportunities: 3
Notes: Landscape's changed. Now you're on the Regal Rampage in a Circuit
Eliminator event against a Frenchman (Nicolas Jamet), and two street racing
"prodigies" (Keiko Miyama and Ken Tanaka).
Event 19
Event Type: Circuit
Stipulations: None
Location: Buckingham Malice (UK)
Laps: 3 (4.2 Miles)
Drivers: 6
Prize Money: $7,200
Goal Opportunities: 4
Notes: Holding the peace...
Event 20
Event Type: Circuit
Stipulations: None
Location: Riverside Dash (UK)
Laps: 3 (3.9 Miles)
Drivers: 6
Prize Money: $7,100
Goal Opportunities: 4
Notes: Meet the Riverside Dash, or as I like to call it, the milkshake track,
because looking at it from the Driver DNA Lab, that's exactly what it looks
like. The track is straightfoward for the most part, except for the second
straight (not the one involving the finish line) which has 3 pillars IN THE
MIDDLE OF THE ROAD. Hit one of those and it just might cost you. Otherwise,
this track is fairly easy.
Event 21
Event Type: Drift Obliterator
Stipulations: None
Min. per Lap: 10K Points
Location: Battle Royale (UK)
Laps: 4 (2.4 Miles)
Prize Money: $7,000
Goal Opportunities: 3
Notes: This is the true place to test your drift diplomacy. Your first Drift
Obliterator event will be held at the appropriately-named Battle Royale United
Kingdom track, where you have to win the Event and collect points at the same
time. It works like this: you must be in first place to win, so that makes
the obvious difference between Obliterator and King events. There's a catch,
though, as there is a minimum per lap you must reach to continue in the Event
(for this Event, it's 10K). Don't make it by the time you cross the line and
you're done for the remainder for the Event.
Event 22
Event Type: Solo Drift
Stipulations: None
Target: 50K Points
Location: The Phantom (Australia)
Laps: 3 (3.3 Miles)
Prize Money: $5,000
Goal Opportunities: 3
Notes: Ah, the Phantom. This follows the Laps of the Gods as the most
complicated track in the game. There's so many twists and turns that you'll
probably end up dizzy before you actually finish.
Event 23
Event Type: Drift King
Stipulations: None
Location: The Rocks (Australia)
Time Limit: 1:40
Prize Money: $7,000
Goal Opportunities: 2
Notes: Already discussed this one.
Event 24
Event Type: Circuit
Stipulations: None
Location: The Gladiator (Italy)
Laps: 3 (3.3 Miles)
Drivers: 6
Prize Money: $7,000
Goal Opportunities: 3
Notes: The Gladiator is the first of the three tracks in Italy. It's very
straight-up for the most part. Only two things I would advise is that you
don't take the shortcut at the beginning and use the one near the end only
if absolutely necessary.
Event 25
Event Type: Circuit
Stipulations: None
Location: Roman Charge (Italy)
Laps: 3 (3.9 Miles)
Drivers: 6
Prize Money: $7,100
Goal Opportunities: 3
Notes: Covered...
Event 26
Event Type: Circuit
Stipulations: None
Location: The Fallen Emperor (Italy)
Laps: 3 (4.8 Miles)
Drivers: 6
Prize Money: $7,300
Goal Opportunities: 3
Notes: The Fallen Emperor, the last of the Italy circuits, is straight in
between its sister tracks. The Gladiator and Roman Charge. It starts (and
ends) on a straightaway. There's a HUGE U-turn at the beginning, so brake as
early as you can so you don't end up like the others that smash the barrier.
After two easy rights, you come by a zig-zag path, followed by another U-turn.
I suggest you conserve your N20 until AFTER you leave the zig-zags.
PROMOTION EVENT: "RIVERSIDE RAVAGE"
Event Type: Circuit
Stipulations: None
Location: Riverside Dash (UK)
Laps: 3 (3.9 Miles)
Drivers: 6
Prize Money: $70,000
Notes: Just win. I can't give anymore info on Riverside than the first time
you Eventd it.
= PINK SKIES ABROAD (LEAGUE 6) =
Another bet hike and a new prize is involved. Care to guess what it is?
INTRODUCING...
- Circuit Tournaments
- Endurance Events (They're small at first, but trust me, it will get a lot
worse before it gets ANY better)
- Crew Events
- Pink Slip Circuit Events
- Pink Slip Drift King Events
- Drift Endurances
GOALS
- Win a Circuit Event
- Win a Drift King Event
- Complete a Solo Drift Challenge
- Place 3rd or above in an Endurance Event
- Win a Crew Event
- Win a Pink Slip Circuit Showdown
- Win a Pink Slip Drift Showdown
- Place 2nd or above in a Circuit Championship
- Reach the final in a Curcuit Tournament
- Score 100K in a Drift Endurance
- Beat Keiko Miyama in a Drift Obliterator Event
- Win a $10K Driver Bet against Leon Tyrrell
- Spook Tyrone Albercete
- Spook Leon Tyrrell
- Spook Bobby Sawyer
10 of those goals will take you to the promotion event.
LEAGUE 6 TUNING CHALLENGES
L6 POWER PACKAGE LEVEL 2: SPEED CHALLENGE
Location: Neon Blast (Japan)
Target: 49 MPH
Notes: No different from the PL Challenge from League 7...
L6 HANDLING PACKAGE LEVEL 2: DRIFT ENDURANCE
Location: Black Ice (Germany)
Target: 350K Points
Notes: Slide time! I'll tell you about Drift Endurance later...
L6 WEIGHT PACKAGE LEVEL 2: LAP TIME CHALLENGE
Location: Bayside Hustle (USA)
Target: :53
Notes: Nothing to write here.
L6 POWER PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: Bayside Hustle (USA)
Versus: 2004 TVR Sagaris
Handicap: 11
Notes: Crashing will actually cause you a loss here. DIVERSITY FTW!
L6 HANDLING PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: Shibuya Showdown (Japan)
Versus: 2009 Ascari KZ1
Handicap: 13
Notes: Tougher... XD
L6 WEIGHT PACKAGE LEVEL 3: BEAT CAR CHALLENGE
Location: Tokyo Rush (Japan)
Versus: 1996 Dodge Viper GTS
Handicap: 12
Notes: Trust me when I say, "The straights AREN'T your friend."
Power Package L1: $11,000
Power Package L2: $11,666
Power Package L3: $12,333
Handling Package L1: $7,000
Handling Package L2: $7,666
Handling Package L3: $8,333
Weight Package L1: $9,000
Weight Package L2: $9,666
Weight Package L3: $10,333
LEAGUE 6 REGULAR EVENTS
Event 28
Event Type: Circuit Championship
Stipulations: None
Locations: Roman Charge (Italy), Riverside Dash (UK), Bayside Hustle (USA),
The Toboggan Run (Germany)
Laps: 2 Each
Drivers: 6
Prize Money: $80,000
Goal Opportunities: 3
Notes: Shouldn't be that hard. After all, it's only 4 tracks, right?
Event 29
Event Type: Circuit Tournament
Stipulations: None
Locations: San Francisco Heights, Bayside Hustle, Union of Speed (USA)
Laps: 3 Each
Drivers: Tyrone Albercete (First), Ken Tanaka (Second), Keiko Miyama
(Final)
Prize Money: $50,000
Goal Opportunities: 2
Notes: Not to be confused with Circuit Championships. In Tournaments, 4
pairs of drivers start out and racing continues until one triumphs in the
final (which will most likely between you and Keiko).
Event 30
Event Type: Circuit
Stipulations: Endurance
Locations: The Fallen Emperor (Italy)
Laps: 9 (14.4 Miles)
Drivers: 6
Prize Money: $23,000
Goal Opportunities: 5
Motes: Can you honestly spare the burden of having to do The Fallen Emperor
for triple of what you did before? Good for you, because I can't.
Event 31
Event Type: Circuit
Stipulations: Endurance
Locations: Shibuya Showdown (Japan)
Laps: 9 (14.4 Miles)
Drivers: 5
Prize Money: $23,000
Goal Opportunities: 5
Notes: Doing the same thing in Japan, only there's 4 opponents.
Event 32
Event Type: Circuit
Stipulations: Endurance
Locations: Union of Speed (USA)
Laps: 10 (14 Miles)
Drivers: 6
Prize Money: $23,000
Goal Opportunities: 5
Notes: Throw in an extra lap and see if you can survive that!
Before I go to the next Event, let me give you a lowdown on potential crew
members.
Jason Quinn - Guy's trigger happy in circuits, but it seems like the opposite
in drift racing. Cost to hire him is $26K.
Tamara Alvis - Is this woman Crystal's sister? Her DNA is almost similar. It
takes $27.5K to hire her.
Joe Five-O - For $30K, you can have the benefit of a nutjob policeman in
circuits and a mad drifter in your crew!
Melissa Stone - A mixed bag of traits, this girl is. Going rate is $35K.
Marcus Jackson - $40K will give your crew Marcus Jackson, a man who has as
much agro as Tyrone.
Eduardo Perez - For $50K, you can get Eduardo Perez, also a mixed bag of
traits.
Taro Yoshida - The last of the three custom Japanese characters is ready to
drive for you. All it takes is $75K
Karl Zeigler - A famous man who does his work in the streets. He costs a
pretty dollar, though, 80K of those in fact.
Scott Mitchell - This is a guy who knows the track like the back of his hand.
His services are available for $100K
Rachel WIlliams - You want her, she's all yours, my friends, as long as you
have enough money ($150K).
Driver X - The ultimate driver in the game. His DNA is literally Subzero and
can destroy anyone in a matter of seconds. It'll cost you 1 Million to hire.
Event 33
Event Type: Circuit
Stipulations: Crew Racing
Locations: Tokyo Rush (Japan)
Laps: 4 (6.8 Miles)
Drivers: 6 (3 teams of 2)
Prize Money: $32,000
Goal Opportunities: 1 (Yep, ONLY one)
Notes: After picking one of the above members, we take you to Tokyo for your
first crew Event. Tokyo Rush is already covered, but you can control your crew
members with the D-Pad using three commands, Push (your members floor it and
keep flooring it until they cross the line), Hold (I'm assuming this means to
hold their current position), and Group (make sure you keep watch over 'em).
Event 34
Event Type: Circuit
Stipulations: Crew Racing
Locations: Riverside Dash (UK)
Laps: 4 (5.2 Miles)
Drivers: 6 (3 teams of 2)
Prize Money: $15,000
Goal Opportunities: 1
Notes: Back at Riverside Dash with another Crew Event, for less money
(ripoff). But this time, avoiding the three pillars are crucial to success.
Event 35
Event Type: Pink Slip Circuit
Stipulations: None
Locations: Tokyo Rush (Japan)
Laps: 2 (3.4 Miles)
Drivers: Tyrone Albercete, Bobby Sawyer, and Ken Tanaka
Prize: 1 Pink Slip per Event
Goal Opportunities: 4
Notes: Prepare to bow down to the ultimate prize, a pink slip. Once the
challenge is made, it's all or nothing as the winner takes all and loser goes
home in a taxi. This is where those Tuning packages come in handy.
Event 36
Event Type: Pink Slip Circuit
Stipulations: None
Location: Buckingham Malice (UK)
Laps: 3 (4.2 Miles)
Drivers: Tara Johnson, Nicolas Jamet, and Crystal Simmons
Prize: 1 Pink Slip per Event
Goal Opportunities: 2
Notes: Same as on Tokyo Rush (PS: Go for Crystal first - if she has a car
you want - she's the easiest to beat in head-to-head)...
Event 37
Event Type: Pink Slip Drift King
Stipulations: None
Location: South Bank Showdown (UK)
Time: 1:00
Drivers: Leon Tyrrell and Keiko Miyama
Prize: 1 Pink Slip per Event
Goal Opportunities: 2
Notes: The track lives up to its name. XD I digress. Now you must defend
your pink slip in drift Events, and this one is the hardest one to defend it
in. Probably because in-head-to-head, your opponent has little distractions.
Event 38
Event Type: Drift King
Stipulations: None
Location: The Phantom (Australia)
Time Limit: 1:20
Prize Money: $10,000
Goal Opportunities: Again, only ONE
Notes: Similar to the League 7 event on The Phantom, only now it's a Drift
King event.
Event 39
Event Type: Drift Endurance
Stipulatons: None
Target: 100K Points
Location: Megacity Madness (Japan)
Prize Money: $10,000
Goal Opportunities: 1
Notes: Ah, yes, Drift Endurance. Not as bad a Circuit Endurnace, but still a
pain in the butt. Here you have to reach your target score without smacking a
wall OR stopping. Even if you reach the score, the sky's the limit, so try