I'm Kevin Gable. I live in NYC, and am a junior in High school. I don't know how to mod myself, but have been on the game and forums for about a year. I hope I can help contribute with beta testing and look forward to further adventures.

Got picked for some beta-testing and I´m looking forward to it. I´m stuck up with M&B since .890 and PoP is among the best mods available so I´m honored to help you. I reckon I can pull out a good background story for a even deeper feeling as well - if need arises. After all you want to capture the player and hook him to PoP, right?

To the chap who worked for Orgin: Where did you participate? Ultima series or Wing Commander? Or even my old time favourite, Strike Commander?

Heck, yeah! I´ve had my fair share of gaming from Panzer General via Ultima anad SSI to Black Isles and the total war series, Gothic, Morrowind, couple of shootes and finally M6B.

Hey guys, name is Richard, 25 years old and come from Norway of all places.Can't say i'm much of a modder as my greatest moment as one so far was when i finally got a sword i moddeled in game and was able to get it of the arms merchant in Tihr I think it was ;D.Well anyways, I'll do my best to bug report anything i might come across my travels of Pendor.

Hi, I am French , 34 and professional singer.I've discovered Mount and blade recently and want to thank my wife for letting me playing far too much at this game. My favorite games are total war series ( with mod ), hearts of irons 2, witcher and stalker.I already done some modding, so if it's not far from the scripting difficulty for games like, medieval total war or hearts of iron, I will try to understand it in order to help debugging. I am also a sound technician and have some abilities in photoshop and other graphics tools. I have played three campaigns with this mod up to 365 days with three different faction and love it ( I've also tested three mods ).

My name is Michael, I'm from Denmark and I'm a confirmed 31 year old "addict" of M&B (and later PoP) since almost the early birth of the game. I don't have any programming skills but I am very good at spotting small flaws in games, such as little things to optimize gameplay and misspellings. It's an honour to be a part of this!

I'm Sabaron, from northern California. I'm 25 and have been playing Mount & Blade since version... .7something. .732? I've also been designing and running games of my own for years and it will be my pleasure to help beta-test Prophecy of Pendor!

Greetings. My internet pen name is Hanakoganei, but my name is Takuya. You can call me whichever you like. Hanakoganei is a train station in Tokyo.

I'm a 25 year old linguist, working in the Philippines as an English teacher and accent trainer, and part-time as a voice recording artist for the same [linguistics/educational] company. I've been studying linguistics both in class and by myself as a hobby since 2001.

I used to do voices and narrations of stories for a program to help people learn to pronounce words properly as my full-time job, but I requested that I be placed in the training department. I also do voices and accents for fun and have been doing it for quite some time now. At this point I have dozens of accents, including all of the well-known ones like British English, Welsh, Scottish, Indian (various kinds; still unsure which region uses what though), Hong Kong Cantonese, Texan, Korean, New York Italian, Italian Italian, etc.

But I don't copy the accents to make fun of them. I originally just spent a lot of time listening to some of the accents I'm learning so I know what they sound like, so that I would be able to understand the accents of linguistic backgrounds if I ever have to talk to any of them. But familiarity and learning how to control my voice and my mouth movements allowed me to copy them. It was also to understand the weaknesses of these accents when trying to learn the neutral American accent, so I know what they need to fix. If I can do the mispronunciation of the accent, I can better describe to my students what they need to do to fix their pronunciation.

I'm also dancer, a poet, a musician and an artist. It sounds like I have a lot of talents but actually it's more like I have a lot of interests and I try to pursue them all, which actually leads to my downfall in all areas because I can't concentrate on just one, so I'm not "excellent" at any of them.

Typically I'll be doing voice work for PoP. Beta testing is also up there but I still wanna accomplish my goals for the first PoP, so I honestly dunno how much I can help in the beta testing side haha. I'm kinda hooked.

Greetings. My internet pen name is Hanakoganei, but my name is Takuya. You can call me whichever you like. Hanakoganei is a train station in Tokyo.

I'm a 25 year old linguist, working in the Philippines as an English teacher and accent trainer, and part-time as a voice recording artist for the same [linguistics/educational] company. I've been studying linguistics both in class and by myself as a hobby since 2001.

I used to do voices and narrations of stories for a program to help people learn to pronounce words properly as my full-time job, but I requested that I be placed in the training department. I also do voices and accents for fun and have been doing it for quite some time now. At this point I have dozens of accents, including all of the well-known ones like British English, Welsh, Scottish, Indian (various kinds; still unsure which region uses what though), Hong Kong Cantonese, Texan, Korean, New York Italian, Italian Italian, etc.

But I don't copy the accents to make fun of them. I originally just spent a lot of time listening to some of the accents I'm learning so I know what they sound like, so that I would be able to understand the accents of linguistic backgrounds if I ever have to talk to any of them. But familiarity and learning how to control my voice and my mouth movements allowed me to copy them. It was also to understand the weaknesses of these accents when trying to learn the neutral American accent, so I know what they need to fix. If I can do the mispronunciation of the accent, I can better describe to my students what they need to do to fix their pronunciation.

I'm also dancer, a poet, a musician and an artist. It sounds like I have a lot of talents but actually it's more like I have a lot of interests and I try to pursue them all, which actually leads to my downfall in all areas because I can't concentrate on just one, so I'm not "excellent" at any of them.

Typically I'll be doing voice work for PoP. Beta testing is also up there but I still wanna accomplish my goals for the first PoP, so I honestly dunno how much I can help in the beta testing side haha. I'm kinda hooked.

Anyway, cheers!

Welcome to the Team friend..

Take a look around.. and I eagerly await your voice work.. it is one of the last pieces to add to this project.

I am a amateur scifi/fantasy writer with 1 book up for publishing now. I am a disabled vet and so have tons of time on my hands. I am learning rigging, texturing and code as a base to be as solid a bug hunter as possible. I can also do voice acting in needed.

I am a amateur scifi/fantasy writer with 1 book up for publishing now. I am a disabled vet and so have tons of time on my hands. I am learning rigging, texturing and code as a base to be as solid a bug hunter as possible. I can also do voice acting in needed.

Welcome to the team VonLowe... sounds like your book is an exciting proposition, I hope that it is picked up and published!

Take a look around, get familiar with the format and what is up. The new build should be up within the next 30 min or so.

Hi fellow fans of PoP. My name is Louis (not pronounced the French way), my internet alias is Phenix or Leiferouis. I am 17 and going into university next year.

I live in Ontario, Canada.

I am an amateur programmer (C++, Java) and web developer (server administration, using scripts, basic html, php and javascript). My hobbies include writing my own stories (though i never share on internet before), working on my private mmorpg server (I am currently running and developming a Ragnarok Online server with my own gameplay systems) and practicing card tricks and flourishes. Unfortunately my experience and skills in developing games is almost non existent. Though, I frequently come up with fairly interesting ideas (at least in my opinion) and I believe that I have good taste in games and art (I truly envy those with great artistic talent, especially original computer graphics).

I'm an engineer in Washington DC (ish) who discovered Civilization (no roman numerals) in college and hasn't recovered yet. My reflexes are awful, so Mount & Blade is one of the very few first person games I've ever played and PoP is one of the very few M&B mods I play with. Both of which are indicators of the high quality you guys have achieved.

I don't bring a lot of skills to the table, so I was flattered by the invite to join here. My main asset is my permanent itch to grok how things work, and an engineer's talent for putting existing bits of know-how together to create something new. Alas, in this arena, that'll mostly be in the conceptual design, as I can just barely code my way out of a wet paper bag. Basically I'll be looking at things other modders have done and suggesting how they could be adapted to suit. Which I know is something SD is reluctant to do much of for legitimate fear of having to support other folks code :/

My other contributions will mostly be as support for the moderators in the public forum, and whatever bits and pieces of help I can chip in as I find them. So I'm off to browse this board and see if I can't make myself useful

I'm an engineer in Washington DC (ish) who discovered Civilization (no roman numerals) in college and hasn't recovered yet. My reflexes are awful, so Mount & Blade is one of the very few first person games I've ever played and PoP is one of the very few M&B mods I play with. Both of which are indicators of the high quality you guys have achieved.

I don't bring a lot of skills to the table, so I was flattered by the invite to join here. My main asset is my permanent itch to grok how things work, and an engineer's talent for putting existing bits of know-how together to create something new. Alas, in this arena, that'll mostly be in the conceptual design, as I can just barely code my way out of a wet paper bag. Basically I'll be looking at things other modders have done and suggesting how they could be adapted to suit. Which I know is something SD is reluctant to do much of for legitimate fear of having to support other folks code :/

My other contributions will mostly be as support for the moderators in the public forum, and whatever bits and pieces of help I can chip in as I find them. So I'm off to browse this board and see if I can't make myself useful

I'm kaeldragor, but kael is fine. Or really, anything else, so long as I know it's me you're talking to. I'm the 7th of 12 kids, I have 3 kids of my own (divorced) and my interests include computer games (strange, I know), computer generated art (I use Terragen), and books and movies in almost all formats.

I'm honored to be invited here behind the curtain and at the least I'll endeavor to keep helping out on the M&B Forum. This really is the most polished mod I've yet played (and with The Last Days on the verge of death, it may well remain that way for quite some time.)

I work in software, primarily on the business and management side of things, though I'm no stranger to development. I'm currently working from home, which gives me flexibility that may prove useful in helping the team.

Unfortunately, I've only just begun dipping my toes into python, but many of you will be pleased to know that it was PoP that got me truly interested in doing more than just editing the text files. Seeing what can be done has been inspiring. Thank you all for that.

As I learn more, I'll offer my talents, such as they may be, to the team effort, but for now I think I'm just another helper / point of view. And very pleased to be here.