Transmogrification is a feature released with Patch 4.3.0[1] that players can access via an etherealTransmogrifier NPC. It allows players to alter the appearance of their weapons and armor for a fee (in gold).

Contents

Note: This is a genericsectionstub. You can help expand it by clicking Edit to the right of the section title.

Tabard collection

Wardrobe

As part of the 0700 Legion system pre-patch (Patch 7.0.3), significant changes were made to the transmogrification system. Every item in the bank and Void Storage of a character is now added to the player's Collections window under a new tab called "Appearances". In addition, all items from quests completed in the past - even items not chosen for a reward - are included as possible item appearances. The changes also added new appearance slots for shirts, weapon enchants, and tabards.[2]

The following additional changes were made to transmogrification as part of the patch:

Wardrobe

As soon as an item is bound to the player, it is placed into the collection, with the following exception: the character's class must be able to equip the item for it to be logged. For instance, looting a one-hand sword on your priest won't allow you to transmogrify your swords into that appearance on other characters, since the priest cannot wield the sword. This is account-wide. Players can then discard the physical item.

Any character, provided they are high enough level, can equip any armor or weapon that their class can normally equip once one character learns it

Outfits

Added to keep sets together

Can link outfit to others; missing items can be listed as a sort of "shopping list"

Can save different outfits per specialization, which will automatically swap

Can hide slots per outfit, including shoulders

Tooltips

The text You have not collected this appearance will appear on the tooltip of items that have not been added to the Appearances collection.

Player characters are able to visit one of the EtherealTransmogrifiers to use the service. Once a player speaks to the NPC, the transmogrification interface will appear. This interface displays the character's item slots on the left, and a collection of all available appearances on the right. Players select the "skin" of the new appearance by clicking on the item slot they want to change (on the left), then selecting the desired appearance from the right. The appearance will be previewed on the character within the interface, before players commit to the change by spending gold.

This includes meeting necessary reputation, class or other requirements for the item.

Only uncommon (green), rare (blue), heirloom (pale gold) or epic (purple) items may be transmogrified (exceptions: a select few of these items will be prevented from being used to transmogrify if they are deemed inappropriate).

There may be individual items that are excluded from being transmogrified on the basis that they were originally added to the game as absurdities. (examples: a weapon that looks like a fish, or a chest piece that is invisible...)

Trading, auctioning or depositing an item in a guild bank will remove the Transmogrified art, returning the item in question to its original artwork.[5] So be careful!

It seems at this point you will have to own the items you want to transform things into.

There is talk of having some items already available in the interface, such as the Death Knight starting gear and items no longer available in the game. However, Death Knights who want to retain their original appearance can simply open a Death Gate and return to Acherus. There, you can purchase the original gear from Quartermaster Ozorg. And players who missed out on obtaining certain armor sets, like the Wildheart Raiment for instance, might be able to still get the look.[6]

Sadly, "silly" weapons will probably not be allowed as source items.[7]

Players building their garrisons while on Draenor that desire access to Void Storage and transmogrification should consider building a level 3 Storehouse. The Storehouse is classified as a small building.

The term "transmogrification" is also seen in Red Dwarf, when the crew manage to turn one of Lister's curries in a curry monster. Link here.

The word was used in a riff on a 1997 episode of Mystery Science Theater 3000 (Ep. 817, The Horror of Party Beach). In the movie, human remains are exposed to toxic waste at the bottom of the ocean and turned into zombie-like creatures. The drawn-out transformation sequence prompts Servo to quip about transmogrification.

Servo (as the zombie) Look, fish, you have the whole ocean. Can you swim somewhere else while I'm transmogrifying?