As mainstream video games strived to be more cinematic and as gaming emerged as a major source of…
Read more Read more

Seems that at one point, years ago, Valve (and its agents) met with both Sony Pictures and Dreamworks over the possibility of making a Half-Life movie.

According to Valve's agent at the time, Larry Shapiro, "the Valve kids' jaws [dropped]" when Steven Spielberg was present at the meeting with Dreamworks.

Advertisement

So where'd it all go wrong? Seems a few things, mostly that Valve didn't like what its share of the profits would be, and there were also disagreements over sequels and problems getting a production timetable together. You know, the usual stuff that kills video game movies.