Active:Hecarim surrounds himself with the spirit of dread for 4 seconds, dealing magic damage per second to all enemies within its reach. Additionally, Hecarim is healed for 20% of the damage dealt by any source to enemies within the area. Healing from damage dealt to minions is capped per cast.
Cooldown:22 / 21 / 20 / 19 / 18 seconds
Cost: 50/60/70/80/90 mana
Magic Damage Per Second: 20/31.25/42.5/53.75/65 (+0.2 per ability power)
Maximum Magic Damage: 80/125/170/215/260 (+0.8 per ability power)
Minions Healing Cap: 60/90/120/150/180

Endgame items

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal
Passive: Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).