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<p>Another monthly development progress update on The Age of Decadence <a href="http://www.irontowerstudio.com/forum/index.php/topic,2272.0.html" target="_blank">is available</a>. Seems like they've been working on the issues raised by the beta-tester feedback.</p>
<blockquote>
<p><span>Improvements:<br /><br />- Improvements to the character screen looks, plus now has descriptions for all stats and reputations.<br />- Now you get a description overhead text when you are near an important location.<br />- When you enter an important building for the first time, you get a description of it.<br />- Camera can zoom closer and tilt a little more.<br />- Made walking and running speed faster.<br />- New shadow distance algorithm, with sharper shadows at no performance loss, plus better performance at tilts higher than 45º and it's more fexibile, allowing other camera angles without graphical artifacts.<br />- Added a new model for Feng's house, making it stand out more.<br />- Improved the looks of the area around Feng's house and the inn.<br />- Made it clearer in the loremaster vignette that a night passes.<br />- Made better transitions in TG1.<br />- Expanded the loremaster vignette, adding the option to buy an artifact of the olden days.<br />- Added the option to go to Feng in Assassin Vignette.<br />- Added an extra conversation with Feng about guilds if you are his apprentice.<br />- Improved the look of the terrain in the Plaza.<br />- Added some ambient sounds (thanks to GhanBuriGhan). More to be added.<br />- Added a storyteller at the inn, who fleshes out the lore of the game.<br />- Configured HDR and SSAO. Enable and disable them using these commands in the console: SSAOPostFX.enable(); SSAOPostFX.disable(); HDRPostFX.enable(); HDRPostFX.disable();<br />- Added some extra sounds. Will add more later.<br />- New Intimidate checks: They include checks to body count, combat reputation and stats like strength, dexterity and constitution.</span></p>
</blockquote>

I pretty much only check ITS's site once a month when it's mentioned in the news here, so I'm consistently amazed at how good this game looks whenever I see any new screens. It's definitely come a long way since I first started following it.

Yeah, BG was a hardcore RPG, especially compared to the casual shite like Realms of Arkania, Wizardry, and Darklands.

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If you cannot get into Mass Effect n Dragon Age, perhaps RPG's are not you're stuff? Or give Oblivion a try, Bethesda usualy made there games for casual players not like Bioware that stickies to more hardcore oldschool RPG mecanics of deep, engrossing storylines and character delvopement.

By now, I am really tone deaf to hearing how my future includes carrying worthless money, singing Russian and Chinese national anthems at the same time, while walking with water up to my waist, swimming away from death-panel-sponsored Mad Max style union gangs and insurance agents about to steal the gasoline tank on me, before I die and head straight to hell.