The last map in the 5 ways to die trilogy. This is the best single player map i have ever made. I spent a lot of time on puzzles and architecture.

The player must solve the puzzle in each room. When that is done, a clue will be displayed, telling the player which door to take. (if they decypher the clue.)

Helpful hints:
1) Have a reflective surface near you. (a CD case or a mirror will do fine)

2) Do not attempt to guess a door. If you do, both will result in death.

3) If you dont see a clue, there is a puzzle in the room that needs to be solved.

4) OMFG FLOATING SEVENTH MONKEY HEADS
Installation Instructions
All files are included in mini-mod format. Simply extract the .zip in your root HL directory.
Notes :1) The fade at the end stops on purpose, for the player who wants to explore the final room after the game has ended.

well, it definately was an improvement on the previoius versions, although I did find it a little dark throughout, but that could just be me! Well mapped though, nice architeture, and I liked the broken effects. I also enjoyed the 'word on the floor' challenge, and reflection. Overall, short but fun - however, obviously not much replay possiblity.

There is no clue. The voice at the start warns you not to guess a door, because if you do - both doors will lead to death. Find the hidden button. It's on the far side of the support collumn.

Room 2:

The Indiana Jones Reference without the missing bit reads"In the words of Dr. Jones from Raiders of The Lost Ark 'Don't touch the light'"Avoid the light beams.

Room 3: Mother of Xen -

A male and a female toilet door. doesn't take a professor to work out that you choose the female one (mother of xen.)Then into the second part of room 3. Using the same clue - Mother of Xen. The answer, obvious to anyone who has completed HL is Gonarch. Step on the tiles in order to get to the other side.

Room 4 - Without them you wouldn't be in this mess.

The answer is of course 'Valve' the creators of Half-Life.Turn the valve to reveal the second clue. "Seek your reflection."Look in the puddle. Something isn't right. One of the reflections doesn't match. Get a mirror to read the sign. It says "Decypher this! The door that you must travel through is not on the left"therefor you choose the right door.

Room 5 - A Leap of Faith. Only those who truly believe in Seventh Monkey will cross alive.Simple - leap into Seventh's avatar and he will secure your safety.

End - I don't lose! >_<

Activate sv_cheats 1 and god mode then type impulse 101 a few times if you want to survive
End of official walkthrough

btw, I wasn't killed at the end, because when he appeared, he just stood in the corner. I could actually run up to him and jump around him, and he didn't do anything. You should maybe place some info points, and defianetely make that room brighter, because i could hardly see him anyway!

All the good remarks, I thought this was going to rock.. but I was wrong.

I didn't really looked all that nice, I understand it's a puzzle map but still, I would have atleast thought the first room were the guy talked(funny voice. ^.-) would have been all pretty. The whole map was filled with bland texturing.

Puzzles:

The first one was just dull, it wasn't that much of a puzzle was it?Ow look, a button. Presses. BOEM!. Room 1 done.

The second was very stupid aswell. You describe exactly what you have to do, just avoid the light and done room 2. Ooooow the challange!

Room 3 was somewhat interesting, the first part was kinda dull but I did like the letter puzzle, this was the only time I failed, because as the nub I am, I had no clue what the name of the mother of xen would be. Yet, for the people that did know, kinda simple eh'..

Room 4, meh. Easy and boring stuff.

Room 5, bigger meh. I just jumped to seventh and done was room 5!The rocks and then the blackness around it looked really strange btw.

In the end this was a alright map, but I didn't found it any challanging and it lacked prettyness. I had somewhat fun, but this isn't going to be replayer for me. 3 stars for you.

5 minutes.I found a bug, in room,, 3 I think?When you jump around on letters.I fell once (matter of fact I fell many times) and then I landed on a non-stright-face (I've forgotten the english word, but, you know what I mean. Non straight as in surf map tracks) and therefore I survived the fall and got directly into room 4.However, you've blocked the enterense with something inviseble right?

+Minimod format(with no config.cfg :))+I don't get the screenie, but yay for anything besides gordon +Animated texture video FTW!+the light-ray thingies were an excellent idea!+was there something I could have did to make it easier to read the backwards letters, other than noclipping, and getting close?+Nice thought into the puzzles in general.+blinky gametext--how?!--and music at the end pwn

minor nipicks:-no two-sided volumetric light at the beginning( but it was still nice)-The animated texture would look better, if you forced the player to stay back a ways until it was complete, and then render it invisible.-add autosaves for each room

The hunter: Just read the walk through and I didn't get through room 1 that way, so what I did must be a bug.I opened the door with the laser and the laser was turned on, but for some reason the door closed again, then I waited for a few seconds and then the trap in the door to the left exploded and then I was free to pass.