I would guess that Everquest gobbles up as much cpu as it can also, but it probably can run as fast as the monitor will let it. Which means the cpu will be idle waiting for the monitor's refresh time.

Agreed, but not for every second of runtime. Typically I see %100 CPU usage when an application has a tight "event" loop that doesn't allow the "scheduler" (depending on platform) a sufficient slice of inactivity. I've seen the addition of a simple sleep call (for as little as a tenth of a second) dramatically reduce the amount of reported CPU utilization, without negatively impacting game play.

I would be happy to test out a "MaxFrameRate" setting if you do end up throwing together a beta"!

Minimized using [Command] + M keys. It puts an icon down in the same place safari goes when I minimize that.

I'm new to macs, so I don't know how to take screenshots, but it basically looks just like the pic you posted. Kinda weird, your machine has a little more oomph than mine, methinks. Other than that, it's just got the basic programs on it than come with OS X, so there's not much out of standard running along with DoP. Nor am I closing down processes.

*shrug*

If I can provide you any more information on my system to help figure out what's going on, lemme know.

Greetings, I just purchased the Mac version and notice that the game is utilizing 100% CPU a good portion of time. So much so, that the laptop case above the keyboard gets almost too hot to touch.

This is on a Macbook Pro 2.4GHz Intel Core 2 Duo.

I love the game but I'm concerned with long term play and the health of my hardware.

-Dave

Hi, Dave,

I've played DoP on a MacBook Pro, a dual G5 Power Mac, and an Intel-based iMac. I had a similar experience on the notebook -- fans that normally run at 2K RPM were reaching 6K RPM! & I was literally sweating just sitting in front of it. However, according to iStat Pro, the GPU diode was approaching 160*F. It wasn't the CPU but the GPU that was causing the heating issue. Unfortunately it seems to be a pretty common phenomenon with gaming on laptops. I lowered the samples and filtering in Graphics prefs and that helped some.