Some people are finding that the character they created showed up after they later logged in. I tried to make a pvp server character for kicks and it got stuck. Logged in this morning and there he was.

No such luck. Tried that immediately last night after I alt-tabbed and ended the game.

Seems to be the same thing this morning. Click Enter Game and mouse icon turns into hourglass but nothing ever happens.

Played a little on Warhound (US PVP) by starting a dominion Chua medic. The starter area wasn't bad lag, but I had to try the loading screen 3 times before I got in. I really appreciate some of the animation and artwork in this game when I just take my time. I noticed the idle animation for my evil rat character he looks around suspicously and that kind of got me. I forgot to cancel pay to play so I didn't see a line to join the US PvP server tonight, not sure about F2P. It was hiccuping for a second or two here or there but otherwise ok.

Does anyone know if they add 4 servers what that means? How many are they running now?

Yeah I've got a Dominion medic alternate I made on the US PvE main server. I played some this morning and now I'm up to level 7. I'd just logged in again and now they're doing maintenance again. It was laggy but playable for low level stuff. Kind of nuts they have extra servers and the wait time is still so long.

The game seems to be running pretty well now. I finally hit level 50 on my Exile Stalker and started running veteran expeditions for gear. I was really proud of myself for getting a full set of blues and improving my character. Then I tried my first few veteran adventures. Wrecked, completely wrecked, destroyed, humiliated. It seems like the adventures pop less and when they do a lot of new players means no one really knows what to do.

Is the story quest actually any good? I've made my characters at this point but haven't dived in yet.

I only fully played it from the rebel side, but I can say it's at least interesting. Was fascinating to see that they did commit themselves to making sure neither side can really be perceived as all GOOD. The "elven zombies" are not great people and are just as capable of some awful sh*t as the Chua are... and their commitment to being "not the Dominion" definitely leads them to being somewhat scattered and even possibly lawless in some ways... while being just as tyrannical with things like conscription of military service.

Meanwhile, from the bits I played, the Dominion does have some law and order and stability kind of stuff going on. Their church and gods are generally well meaning from what I saw.

"What forest are you talking about?! I can't see anything with all these trees in the way!" ~Farscry

There has been some changes to starter zones, amongst which is causing a (minor) uproar, that the Dominion is no longer quite as evil as they used to be depicted - For instance, no more cattle prods in the beginning to those suspected of being spies. I think the reasoning was, that people didn't read the quest text, and just saw people being prodded by cattle prods.

There has been some changes to starter zones, amongst which is causing a (minor) uproar, that the Dominion is no longer quite as evil as they used to be depicted - For instance, no more cattle prods in the beginning to those suspected of being spies. I think the reasoning was, that people didn't read the quest text, and just saw people being prodded by cattle prods.

...was that evil? It was prodding people who were loitering, slowing down the process of getting everyone out of hibernation and such. You were cattle prodding them to reveal them to be spies or not, you were prodding them to get into the neural scanner to determine who and who wasn't a spy.

Frankly, that's nothing compared to the undead elves who kidnapped some native inhabitants in one zone and testing fire, ice, and electricity on them to determine if their bodily fluids would be useful for undoing the undead part.

"What forest are you talking about?! I can't see anything with all these trees in the way!" ~Farscry