I'm developing my first tile-based 2D-game with Javascript. To learn the basics, I decided to write my own "game engine". I have successfully implemented collision detection using the separating axis ...

I've just successfully implemented Separating Axis Theorem (SAT) in my game but I was wondering how do I find the penetration vector? I heard it can be useful for collision response. e.g. The harder ...

I've been implementing the SAT based on: http://www.geometrictools.com/Documentation/DynamicCollisionDetection.pdf for 3D collisions
On page 7, in the table, it refers the 15 axis to test so we can ...