An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC. .

Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
Heroes® the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems..

..

.

If you encounter any issues during installation or whilst playing, visit our technical support forum.
If you have any suggestions or wish to provide feedback, please do so via our official balance forum..

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:

.

Firstly:

As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Beta version of the Modern Combat Steam page.

.

Secondly:

Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding)..

Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore..

Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own)..

Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.

Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

.
However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.

I keep getting crashes about five minutes in while playing as China. I tried reinstalling, but it did not work. I found this in the warning log (posted above); any help would be greatly appreciated, thank you.

Hi , I just started playing the mod and I love it , good work guys , but i was wondering if there is any posibility to have an infantry mode , that would be great , and another thing , sometimes when Im playing 1v1 or 2v2 in skirmish de AI just stop doing things

are you playing on oficial MC maps? some COH WWII maps cause problems...

sometimes when you have a really good defense the AI just stop the attack to avoid lose units...

the AI it is always a problem, why? well the AI always play to win, that mean, if you see the AI attack a specific position, it is because the AI will win the battle.

for example: if you put your M1A2 abrams in a specific place, the AI never will confront your tank, they prefer make a round and avoid confront your tank.

if you have a MG, ATweapon and sniper together, the AI will build many mortar team, to destroy your defense position, if you add and mortar team, they AI will send napal airstrike over your defense, if you build Anti- Aircraft vehicles, they will use the missile rain ability to destroy your defense...

thats sucks ,I like to play in defensive way and holding a certain point of the battlefield :/ maybe they will fix it , and btw dont you know how to play an infantry match only , any sub mod or option ?

Yes, the AI suck! but the machine only thinks on what is the best option to confront you and the AI apply the tactic, the same happen if you play chess, when you move and specific piece the AI reacts moving the respective piece to confront that because was designed like this.

machine does not think just do..!!

I think this problem with the AI will fix with new total game rework, the problem is; this things take lot of time and effort to be completed, you need to be patient and wait for them...

About the only infantry mod... could be a possibility, lots of people want the same thing... Spoon are thinking on add this option but first he and they need concentrate their effort on finish the new Steam patch and the new total rework patch, after that can be implemented "only infantry mod"...

Mod Watch

Share

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012, 1:55pm by SMGJohn

Style

Genre

Real Time Strategy

Theme

War

Players

Single & Multiplayer

Embed Buttons

Promote Company of Heroes: Modern Combat on your homepage or blog by selecting a button and using the embed code provided (more).