well, i don't know. but what i do know is that you should make turbolasers damage small ships more. imagine this: you are invading bespin and are playing the empire. eventually, you only have a star destroyer left and it is out of fighters, and the rebels only have a squad of Y-wings left. what follows is an hour long game of hit-and-run. the bombers keep hitting one hardpoint whitout doing much damage since the destroyer is turning all the time, so the torpedoes miss. but it also doesn't do anything against the bombers. i think petroglyph was like: f*ck logics: let's have light laser cannons destroy bombers in 2 or 3 shots, but turbolasers, 20x as heavy, don't do ****.