Uncharted 4: A Thief’s End developer won’t go with 60FPS if its impact on Player Experience

The most awaited game by the owners of the PlayStation 4? The Answers are probably a lot, but there is no doubt that in the forefront of such a statement would be placed Uncharted 4: A Thief’s End. If so, then they will be angry on the latest portion of the information on this production.It seems like Naughty Dogs is facing some problem in game optimization they want to give the best gaming experience to the player, but if they lose something on 60FPS and it really impacts on the player’s experience then they will not take such risks. The director of Uncharted 4: A Thief’s End confirmed in conversation that the PlayStation Experience demo was locked to 30 frames-per-second.

“We’re actually above 30, but we locked it [for the demo],”

“We’re going to do whatever it takes to make the game we want to make. If it means we could go for 60 but lose something that would really impact the player’s experience, then it’s our choice as developers to say, ‘Well, we’re going to go for the experience over the 60 frames.’”

Whether its locked to 30FPS or near-locked 30 frames-per-second was always the norm for Naughty Dog games on the PS3, including all previous Uncharted games and The Last of Us.