Super Smash Bros. Wii U Will Be Worth the Wait, Says Developer

The team is currently working on the core game features

Masashiro Sakurai, the main developer behind the Super Smash Bros series, believes that fans of the franchise will be happy to wait a little longer for a Wii U because the team working on it will deliver a quality experience that uses the unique features of the new Nintendo console.

The Official Nintendo Magazine quotes the game maker as saying in his Famitsu column that, “I’ll need to have you guys wait a while longer. I hardly ever write anything on Twitter any longer, and that’s because I think right now is the time to stop tweeting and start putting in a real effort here. If I could put it a really harsh way, I think it’d be better if I could be forgotten by gamers for a while.”

Sakurai adds, “Instead of talking about what Smash Bros. will be like, I’m just going to say ‘I’m making you wait for it!’ and keep going along. I want to put my all into a full-on launch that really makes that wait worth it.”

The developer will also limit use of his Twitter because fans of Super Smash Bros tend to speculate about all the information that he gives out, forcing him to dispel inaccuracies instead of working on the actual game.

A new Super Smash Bros. was first unveiled during E3 in 2011, as part of the first montage of games that were linked to the Wii U home console.

Since then, the development team at Nintendo has been rather quiet, announcing only that Japanese publisher Namco Bandai is working on the title.

Super Smash Bros. Wii U will probably be launched in late 2013 as Nintendo aims to deliver more high-profile games for the new home console, just as Sony and Nintendo announce and launch their own next-generation devices.