There was a new version released, Version 0.10.1, that seemed to fix whatever issue I had. He also streamlined the drag physics, so it should work better. He also stretched drag calculations past 34500 feet. It goes up to 68000 now, and the drag is as small as 0.0000001 of whatever they use as units. It means that close orbits will slowly degrade over time

Too lazy to look it up, but does the game allow you to multi-launch to build a space station now? (haven't played in a long time and am debating buying it)

-Lego

Yes, there is persistent missions, and five planets, two dwarf planets, and nine moons to explore. It also allows you to design and build space planes now, although the aerodynamics model is still overly simplified (nose cones for example don't reduce drag).

You can click on your command module or kerbals in the corner, and go spacewalk. There are also internal views for command pods, probe cores that let you control a spacecraft without crew, docking modules for orbital docking, a few simple sensors. You can create maneuver nodes now on the orbital map by just clicking on your orbit path(You still need to perform the burn).