February 14, 2018, 03:56:54 pm

-increase xp from mobs by 10%, halve the bonus from scaling. Grouping is also means to be safer, no need to over reward.

-add mutually exclusive self buffs: Mob stealthy (0 scaling), Mob aggressive (2 scaling), Mob taunt (3 scaling) to be able to tune spawn to group strength. This will make the PvE more rewarding and fun for advanced characters while allowing even newer characters to experience whole plethora of mobs (although with smaller gain)

-lower speed of meditation by 30%; allow meditating even while logged in (med taken and effect added upon relog)

All these changes should be simple to implement and would help smaller groups. It would also be an incentive for bitter vets to play