#RequireAdmin
#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_icon=favicon.ico
#AutoIt3Wrapper_outfile=l4d2_2136.exe
#AutoIt3Wrapper_Res_Comment=elitepvpers.com
#AutoIt3Wrapper_Res_Fileversion=2135.0.0.0
#AutoIt3Wrapper_Add_Constants=n
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
; Done by mArc.LANDER
; Pointerscan not included because not working for 64bit systems
; Everything is BETA STUFF and tested with calculator.exe

then its fine for you..update your client to 2135 and use the 2135 trainer ,-)
just edit your .ini from 2134 to 2135 will not affect anything..
BUT maybe the 2135 trainer is still working with 2134... dunno...just try and tell me the result ,-)

p.s. the 2135/2136 trainer will only work with windows x64 systems...x86 systems will get some "not supported system error"

if u still have problems u are welcome to contact me directly over skype/email.

hey buddy
i installed "[2075]WALLHACK_norwal_blapro_08+-.rar "
when i playing c12m4_barn
i got a big crash and then forced to quit with no any message
i checked the console and found a lot red message
e.g
Error: Material "decals/playerlogo" : proxy "$alpha" not found!
Error! Variable "$basetexture" is multiply defined in material "models/props_urban/elevator_parts001"!
what that mean???

hey buddy
i installed "[2075]WALLHACK_norwal_blapro_08+-.rar "
when i playing c12m4_barn
i got a big crash and then forced to quit with no any message
i checked the console and found a lot red message
e.g
Error: Material "decals/playerlogo" : proxy "$alpha" not found!
Error! Variable "$basetexture" is multiply defined in material "models/props_urban/elevator_parts001"!
what that mean???

The ERRORS in console are not important..just ignore them.
U try to use an old wallhack 2075 is for l4d2 version 2075..and u have l4d2 2135.
Try never version...

p.s. it was never be planned for release..this hack is not for beginners which dont know the way trough a map. because everything is VERY transparent...so newbies cannot see if there is an door/wall or something in the way..
i made it for me personell...so some stuff seems half done..