Overall underwhelming. Not enough items to make the vault "functional." And as is the case with any settlment, not enough of raiders/mutants launching organized raid on my 20-man (max) rathole with a shitload of food and clean water. I guess it'd be great if I had autism.

You and me both comrade, though not literally. A new Obsidian made Fallout but not a direct sequel to NV.

I like Fallout 4 but in many areas its been pretty underwhelming especially the DLC. I enjoyed the fuck out of it but all the Workshop crap got on my nerves. I enjoy fucking around in the Workshop but when the DLC is crap worse then what mods before the GECK made thats some pretty shite mods.

I have yet to play Vault Tec Workshop or Nuka World (obviously) but I'll get around to playing it in a day or two.

Just doesn't have the excitement I had for Far Harbor. That was a fantastic expansion. If the rest of the DLC was even half as good as that or atleast as good as Automatron I wouldn't have a problem.

So I hear the only way to play the new DLC is to be a "bad guy" and start a raider band, and that if you refuse to do that the only thing you're allowed to do is kill all the raiders and you basically get zero quest or story out of the DLC.

Because if so my want to play this expansion is going up considerably. Also might wonder if an OPERATOR is working for Beth.

That fucking sucks about the forced joining of the raiders. Thats one thing Bethesda seems to fail at constantly is not having choices in factions. It was Brotherhood or nothing in Fallout 3, couldn't join the Outcasts or the outcast Outcasts, wasn't shit to join in any other expansion.

They actually seemed to mostly fix it in F4 but sounds like they fucked it up again.

I play as something of a lawful evil or chaotic good. I play as the good guy that happens to do very bad, very messy, very painful things to the baddies. Essentially a psycho with a code of honor who is only too happy to live in a world where he can freely kill without getting anything on his conscience. Like a vampire who only kills and feeds on bad people, still a monster but one that good people don't have to fear.

I'm a bit like Pickman in the game actually.

I don't like raiders or cannibals and I go completely fucking wacky around slavers.

But I guess I'll join them so its all the more easy to stab them in the back later. With a super sledge. It technically stabs kinda.

>>58568One thing you can say about Fallout 4 compared to Fallout 3 is its tries far more to connect to earlier games. From things like company name, like Poseidon Energy and Wattz, to mentioning Shady Sands and the NCR. Spoiler alert but the character Kellogg actually is from the NCR, during a flashback they have on the radio the forming of the NCR and later have him working for the Shi in San Fran with the Golden Gate bridge shown.

The X-01 power armor is the just the MK1 Enclave Power armor (even though I would have preferred the Beth style MK2 or the glorious Hellfire). Alongside that Enclave reference they reference the Oil Rig. There are a few references to New Vegas including a mention of Fixer, some of the Nuka Cola's from that game being mentioned and apparently returning in Nuka World, the crazy scientist guy mentioning wanting to dig up cities in the Mojave (not meaning Vegas though, ancient alien cities, you know I'm sure I would have noticed those tromping around the Mojave but maybe I didn't have high enough Perception) and the New Vegas sign appearing in the Atomic Command game (not the Las Vegas, the post war New Vegas, thus confirming in the Fallout universe game mods exist).

Certainly an improvement from Fallout 3 where they practically tried to act like the previous games didn't exist even though they referenced Fallout Tactics.