As per the
rules each turn each company roles a orders dice (1 D6) and that is how many
orders it has (Conscripts re roll 5 and 6 while Veterans re roll 1 and 2) and
players alternate moving companies (conscripts go first and so on)

We had 3
Obj along the center of the table (1x Hill + 1x Forest + 1x Farm).

The USSR
plan called for the infantry to go for the hill and the forest while the Tanks
went for the farm. As all of the USSR was conscript they moved first along with
the German infantry, this gave the German commander an advantage as his Veteran
tanks always moved at the end and he had an idea of what his enemy wanted to do
so the German tanks went for the farm as well.

After a few
turns of movement a fire fight started on the left of the battlefield as the 3
Panther tried to stop the 7 soviet tanks. The soviet commander put his T-34/76
on hull down position on a hill overlooking the farm and ordered the rest to
charge in.

The outcome
was a first for us (we had never seen this in any rules we have played) after
many round of shooting 2 Panthers had lost their main guns but were still
operational. The soviets had 3 immobilized tanks and 3 destroyed tanks and one
fully operational (Su-76 hidden behind the farm). The German commander who was
left with only one Panther had managed to pass all his tests (as had the
soviet) and was starting to brake off with his wounded Panthers.

On the
other side of the table the infantry was moving very slowly and never managed
to come to contact although the Su-152 that were attached to the soviet
infantry managed to fire a few shoot at the German foot causing some casualties

In conclusion it was a very good game full of suspense.
We will certainly have a few more games in the coming weeks. But we need to get
transports for our infantry so it can get close to the Obj fast

20.1.14

Last
Saturday we had another game of FFT3 (Modern). The scenario was loosely based
on the 1990s friction between Russia and Ukraine concerning the naval bases of
the former USSR.

In our scenario
Russia took the bases with special forces and attacked to make a buffer.

The Russian infantry attacking

The forces

Russia good

2 light
para battalions (Inf)

2 para
assault battalions (BMD + Inf)

Rocket
launchers in support

Ukraine fair

3 BTR rifle
battalions (BTR + Inf)

The Ukrainian Reservs

As we set
up the Board the Ukrainian commander seeing his 3 OBJ (2x Towns + 1 Hill) decided
to put 1 battalion in each town and to keep the third in reserve close to the
hill. The Russians on the other hand decided to attack the Town close to the
hill with their infantry and use the BMD battalions to attack the further most
town.

The Russian attack from two sides

As the
assault (BMD) battalions attacked the Russian art fired a few smoke rounds to
cover their move.

When they
were close the infantry disembarked and they all assaulted the Town. Both sides
put up a good fight in the Town but after a few rounds the Ukrainians gave way,
the Russian losses were substantial.

The assault
battalions then turned and started to go for the hill. The Ukrainian commander
seeing this ordered his reserve battalion to disembark its troop on the path of
the incoming BMDs. The battalion ATGMs started to take shots at the incoming Russians
taking out a few BMDs.

The aatck on the first Town

Finally the
Russian infantry battalions started to assault the second Town. The Ukrainians
against all hope held the Town until the end of the game.

The attack on the first Town

When we
finished the game each had a town and the Ukranians held the hill, but they
(Ukrainian) had lost 1+3/4 battalions.

9.1.14

The USSR is advancing in all fronts the NATO forces are under immense pressure. The NATO SHAPE (supreme headquarters allied powers) decides that an attack must be made in order for the pressure to be relieved on the other fronts.

The place is the Crimean peninsula deep behind enemy territory. The force that will be used is a mix of USMC battalions and regular W. German army units.

The goal is to capture the peninsula and hold it. So as to force the enemy to bring forces from other fronts to re take it. And finally to break off via the sea.

The game was an encounter and as we set up
Panzer Takis was not very happy with his choice of units. We had 3 Obj (2 towns
and a road junction) all along the center line of the table.

My plan was
simple use one brigade to get each Obj and hold it. Panzer Takis still in shock
from the army lists went for the central town with both battalions and hoped
for the best.

The first 2
round went by fast as both opponents used strategic move to go for the Obj. but
the USSR due to the fast moving units it had especially in the center (T-34s)
got to all of the Obj first.

The Luftwaffe
and Soviet air force were fighting over the battlefield and the first plane to
arrive was a Soviet one that due to bad luck (die roll) dint hit any of the 3
Panthers in tis cannons path.

Panzer
Takis was steadily advancing for the central town and I dicided to put the tank
brigades SMG battalion in the town and start pull the T-34s back as they were
no match for the Tigers and Panthers in open ground. I also started sending
units from the two other Obj to support the center (Is-2 and some Inf)

The IS-2
started to hit the German tanks from the side while the 76mm & 45mm ATGs
from the town also shot at them (the ATG were not a match for the Panzers heavy
armor)

Finally Panzer
Takis came close to the town and started firing at the inf inside. Unfortunately
for him the Soviet infantry charged out and took out some tanks

By then the Panther battalion had taken
casualties and had to make a test which it failed and Panzer Takis having lost
2 Tigers as well called the game.I
think Panzer Takis will start getting more infantry in his lists after this
game.