Sniper Ghost Warrior 3 releases massive patch

Last month CI games released the bug riddled and unstable “Sniper Ghost Warrior 3.” Almost immediately after launch, glitches and problems with the game were flooding all over the internet. This coupled with the mediocre reviews, and the baffling decision to not release the multiplayer modes at launch seem to have hurt the sales significantly.

Shortly after launch, the CEO of CI games Marek Tyminski released a damage control statement, stating that they are already working on fixes for the state of the game, and that they will not release any more content until the base game is working properly.

Well, earlier this week CI Games kept to their promise and released the first giant patch for “Sniper Ghost Warrior 3.” The patch released on Xbox One, PS4 and Steam at around 6GB. Here are the many patch notes below:

Features

Added POI completion reward for Mining Town and Village

Code

Reduced loading times

Fixed an issue that could cause the save files to become corrupted

Fixed crash during Party Crasher mission

Animations

Fixed animation bugs with Sawn-off Shotgun

Graphics

Fixed Shadows cast by local lights

Fixed invisible objects on lamps

Fixed green channel flip in ddna textures on terrain

Fixed incorrect collision on several building and objects

Several objects LOD’s and settings tweaks

Several extreme navigation improvements

Added new proxy for glass

Gameplay

Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)

Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)

Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

Fixed Herstal Voelpe Collimator unlock

Fixed KT-R extended magazine unlock

Fixed ES25 Silencer unlock

Fixed ES25 Bipod unlock

Increased ammunition for Sawn-off Shotgun

Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

Fixed inconsistent button icon for “docking laptop” action

Fixed wrong legend icon for POI’s in map menu

Minimap readability fixes

Mining Town

Fixed exploit of respawning AI at POI by changing AI spawn rule

Fixed issue that made player unable to tag 23S soldiers by using CCTV

Improved skydome in the afternoon

Fixed lighting in tunnels in Hotel area

Fixed extreme navigation near the church, antenna area and dam transfer tunnel

Fixed issue of destroyed lamps casting light in the safehouse

Player is now able to go under AC system during Cut Off mission

Village

Tweaked light brightness on village horizon

Fixed incorrect animation for hanging on stone wall in several places

Fixed that player can get stuck on lying tires at Burning Brides I mission area

Fixed improper size of the axe head collectible

Fixed broken shimmy lines on stairs model

Fixed holes in geometry of destroyed church in the Awas Family mission area