Moga Ace Power game controller for iPhone is official

Previously rumored, the Moga Ace Power game controller for iPhone is now official. The $99 accessory is now available to reserve online, and offers compatibility with iOS 7 on the iPhone 5s, iPhone 5c, iPhone 5 and 5th generation iPod touch.

The controller is expandable and your iPhone sits in the centre, connected by the Lightning connector which also means your phone will charge as you're playing. Control wise we're looking at dual analog sticks, a d-pad, 4 action buttons and two triggers on each side. There's also a headphone jack so you can still listen to your game sounds through a headset. Pretty sweet.

It isn't going to suit everyone, but Moga makes some pretty impressive game controllers already for Android devices, so it's at least worth consideration should you be in the market for something like this. Head on over to the source link below to reserve. Anyone buying?

Every time they come out with a great accessory, it's just about 50-75% towards the next generation device that ends up making that accessory obsolete. If a 5" iPhone 6 comes out, will it fit properly?

With this and airplay streaming to the tv I think this would be a great device, one I would really want! But like most peoples concern, I need to know it will be supported by all apps or certain apps updated with support for the device...

I'm more interested in a controller for the iPad. I'm still hoping for more console quality games that I can play on the small screen. A huge clunky controller doesn't appeal to me when I'm most likely to be playing games in my iPhone.

I want to know if this is going to work with any game or if it's going to work with certain games. I hate seeing really nice controllers and then they only work with two games that aren't very good. This would be great if it worked with any game. Hopefully that is the case.

Well, the price tag is about $25-$30 more than I would've expected.
My real reserve with something like this is the fact that you're holding your screen in a controller... I've never seen anyone hold a controller, of any type, still while playing a game. I would imagine it could be tough to play efficiently. Now, if you're playing a game that you could Airplay to your Apple TV... That would make it a worth while investment for me.

Last Christmas, I begged my girlfriend to get me a Duo Gamer and I really liked it. It only supported Gameloft games (and really only 5 good ones... they never did add any new titles that supported it), but it worked great. That thing was $39 back then, and now it's completely discontinued and available for $6. What happened?!

That being said, I'd gladly take another plunge into that pool if the controller stuck around and grew support over time. We should be seeing a lot more of these controllers by now.

Now that these MiFi controllers are coming out this opens a lot of doors as far as mobile gaming is concerned. Now with killer fast processors like the A7 developers can release more complex controller based games.

I've been wanting a controller for the iPhone since I first purchases the 3G 6 years ago. I'm excited that they finally implemented external control into the os but I think I'll hold off until a few more competitors throw their hat in the ring.

polygon:
One of the first official iOS controllers sets a low bar for the competition.
Despite a $100 price point, the Moga Ace Power does not feel like a premium controller. It has a cheap, plastic feel and a rattle that makes it seem like the controller could shake apart at any moment.

I watched a video hands on at touch arcade and it's a great start but I'm holding off. Buttons are analog and really clicky. In the video they played ocean horn, dead trigger 2, bastion and Lego lord of the rings. $99 seems a bit steep for a controller.

Richard, any ideas on if games will need to build in support? I assume so for advanced support, but wondering if any game with a virtual D-stick (such as Madden) would be able to use some functionality.

I want to know the answer to this question as well. (I'm guessing it would need some build in support from the app itself because about a month ago, I saw 2-3 apps with "iOS7 controller support" as one of the updates on their 'What's New' log. I think one of them is the game Walking Dead. Though I'm hoping I'm wrong and that it would be more like plug-n-play for all games.)
On another note, isn't the price a tad higher than it should be. Maybe we can see some changes once other competitors release their own controller. Also, I'm surprised that it is also compatible with the iPod Touch 5.