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Saturday, 21 January 2017

Global Game Jam 2017

It's Game Jam time again! I haven't participated in a couple of years, but this time my colleagues and I decided to have our own jam site at the office. It's a weird feeling to spend the weekend at the office just drawing, painting and having fun. The idea of a game jam is that games are created within a limited time from scratch.

The team I'm in is working on a god-game where the player controls rain clouds over an island and tries to get water where it is needed and not flood places while doing so. We are working with Unity, so most of the work falls on the programmers, so I've been painting user interface stuff, promo pictures, a logo and basically anything that comes to mind. I'm a trained graphic artist but haven't worked with art in years, so it's always nice to whip out the drawing tablet and do something creative. I also did little whiny sounds for the Rain God's followers, there might not be time to implement those, but it was fun, so why not. Who wouldn't want to whimper in a microphone in the meeting room? ;D