Ok, I worked out who the leader is. The Prometheus unit took captainhood from the Ahab like character. It wasn't a violent takeover, as the Ahab like character was just too busy to do anything.

So with your characters you definitely might want to talk just a sentence or two about how they feel about the current captain (and maybe if they miss the current captain.)

I also decided that the pirate union name should be "Corsairs of the Black Sea".

For now just hash out your current lore with others, try to find at least one other pirate to have some direct lore interactions with. (Make sure to ask the character's owner first) We will be having a gimmick with this pirate union but it will not affect how the entries themselves work so you may now start working on your entries!

Do you know how many bad decisions are made in space? A lot, apparently. But thankfully, the Jellypie Boys (name's a long story) are here to help, providing their professional rethinking services, to make sure you don't make a serious mistake. Like; getting raided by pirates. Do you think a friend, or acquaintance of yours is about make a bad choice? Lucky you, you can call the Jellypie Boys, and they will make sure that friend or acquaintance gets a second opinion. And you and the Jellypie Boys's family can be happy that they ran into space to help their family.

[Pirate Crew]: Expert Tillson Maraudsmith, Captain

Once upon a time, a richife had been caught breaking a law. Long ago, that person would have three options: Either accept the penalty like a gentleman, or flee from society hoping to not be found by either law or the bloddied, or join the bloodied, and hope to end up on top at the end. Then aliens arrived, introducing space travel, which added a fourth option: To flee into space. And now here, Cpt. Tillson Maraudsmith is. Word is, he is running from the High Chancellor of Henshaw Law, and seeking allies from fellow fleeing richife. Direct contact is out-of-the-question, too many potential allies have been intercepted, foul play is afoot.

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Expert Tillson Maraudsmith is actually Grandmaster (26th) Jervis Bladesworth, the High Chancellor of Henshaw Law. This something pretty much all his comparatives know. Including the pirates, whose actions he doesn't care about, although he would like it if they held off on attacking ships trading with Henshaw. It just wouldn't do for such a thing to happen on his watch, and might result in his getting sent back, and their, unfortunate, death. Surely there is something less involved he can do in exchange.

I came up with some ideas in a PM discussion with AC about interaction between Enng Ardde and Hackerman.

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-Ardde just 'bribes' Hackerman into friendship with gifts.
Just random things that he's taken like some stone statue, a weird looking computer. Just things that happened to be present on ships he's raided.

-At some point Ardde might actually ask for something if he needs help with getting into something high security ship carrying some ultra rare archaeological find and request something like, "can you turn off the turrets?", "can you turn off the wall," "can you turn off the air?" etc. But that'd be a rare case

-Most of the interaction would be along the lines of
h: "okay thanks for the random stone fountain...where do I put it"
a: "I'll just put it next to the other masonry."
h: "okay thanks."
a: "okay."
and the entirety of the relationship is effectively just a really complicated bribe for a possible favor that rarely, if ever, gets called in.

they also probably avoid talking about things like open source babies.

Or even more summarized.
Ardde gifts Hackerman weird knick knacks to gain favors that are basically never cashed out. They're 'friends' in a very loose sense.

Bl00d said: "I could care less about the leader of the union. only my captain, Yenna Jane, matters to me".
Unf0rtunately, Arten just happens t0 be h0sting an epis0de 0f his sh0w right n0w, s0 i c0uldn't ask him.