Everyone has been clamoring for a new Battlefront game for years. But when it finally comes out everyone will whine because: A. It's too different and "no longer Battlefront" or B. It's the same game but with better graphics.

If it's the same game but with better graphics I will be happy. I had very few complaints to the original games so even of it was just next gen graphics that distinguishes the two, I'll before than happy.

Definitely. I guess my comment is more of a hyperbole than I meant it to be. I think they could do great stuff with the maps and vehicles. But the graphics bump across two generations still gets me all worked up. That's what I'm most looking forward to.

Is anyone else worried that they might do away with the instant action mode? I don't want to be forced to play online multiplayer all the time. The only thing I really really want is an offline bot mode.

You know what was worse than that? If you had the upgraded fusion cutter and switched weapons as Han Solo you could not switch back and were forced to run around repairing health and ammo droids and sparking angrily at the enemies.

Han Solo's son Jaba Solo (who was raised by the Huts) pulls off something similar in the alternate reality comics Revenge of the Huts. Its insanely rare but you should be able to find it on amazon. It costs about three fiddy.

To anyone whose actually played Battlefield and doesn't think Battlefront would be a good game, please explain.

DICE's approach to "Premium," "DLCs," "Battlepacks," have been incredible. Their previous game, Battlefield 3, launched with 9 packed maps that contained several elements of destructibility. Each "Premium DLC," contained not just maps, but weapons, vehicles, achievements, new gamemodes, and new technological destructible improvements. Battlepacks (from what I can tell from playing Battlefield 4) simply make it a little more interesting for people who don't play the game 8 hours a day by giving them a chance to get advanced weapon modifications earlier.

DLC has a bad wrap, but DICE really does a good job at packaging new content. For the $50 you paid for the DLCs you got 20 additional maps + all the stuff I mentioned.. Large destructible environments with new gamemodes to keep things fresh. I think people demand a little much from DICE considering their competition doesn't innovate at all.

BF4 launched with 10 maps and has 20 more on the way. The first 4 new maps are free if you bought the game before launch (I pre-ordered it for $48). The game needs to be patched (they've acknowledged lots of the problems publicly) and every battlefield starts off a little rocky but they support their game through its life-cycle.

The only "problem" with Battlefront I see is how old fans of the title will want it to be like the old games. DICE already said they will be making it their own game the way they see fit. That's why its called "Battlefront," instead of "Battlefront 3". It's a re-imagining of the series and honestly there is no better studio to take the helm of this game than DICE.

The game will be amazing to people who haven't played Battlefront, and the people who have played previous Battlefront's will most likely find every nit-picky thing to complain about because its a reimagining of the entire series and likely won't be what they expect.

edit: Thanks for the gold stranger! I've been on Reddit for 2 years and never thought people read the stuff I've written haha!

The problem I see with the expansions is that they are exclusive. You get left behind if you don't buy them, and if you do buy them...you leave people behind. It splits the playerbase, more and more with each expansion as not everyone buys each one.

A free-to-play system like LoL, however, doesn't leave anyone behind, but it does create enough revenue to keep the game developers working.

I really liked how you just started with the base unit so like a trooper, and then as you progressed you could buy the different units and upgrades for them. If I remember you could also buy/get perks for each map, so you would have 200 more units, or your blasters would do more damage. Not to mention the other fleets patrolling around the map, which you could take out in a space fight, and only then could you invade the planet they were protecting. 10/10 would love to see a remake. (Though IIRC battlefront was a 3rd person game, and I don't know if dice has ever made a 3rd person game, and if they made it first person I don't know if it would be as good, but still, will wait and see)

That's true, however there are still many populated BF3 servers which only run vanilla maps. The only thing that leaves a sour taste are the premium only servers but anyone who hosts such a server is dumb anyways

True, but the problem is exacerbated by the kind of game BF is. They've been pushing for more and more squads and teamwork. I love playing battlefield with my friends although everyone having different maps really fucks up things. You either end up playing vanilla with a slightly frustrated friend because 1/2 his favorite maps aren't available or you pay through the nose for maps you didn't really want to buy.

Which is why i had steared clear from halo for awhile. I couldnt play a good chunk of stuff cause i was barely able to afford the game, let alone buying all the dlc. Hence why ill be skipping out on cod and bf this gen.

Yeah, look at what was done with Mass Effect 3. Over the course of a year after the game's release, they added 10 new maps, a metric fuckton of weapons and equipment, a whole new enemy faction and platinum difficulty level, and more than tripled the amount of playable classes. The game launched with 18 classes playable. Now there are 59, all with unique playstyles and ability sets. Not to mention the standard numerous patches with bugfixes and balance changes in between.

All for free. This entire system of content production was fueled by the real-money store for buying packs. It allowed people with money but no time to unlock stuff, people with time but no money to unlock stuff, and allowed the community to stay unified by giving everyone access to the new content that was released. This is the model all multiplayer game modes should follow in the future.

Ding ding ding! We have a winner! I'm all for supporting a game post-launch but games this day and age are getting out of hand. I pay $60 for a game and unless I want to pay another $50, I probably won't be able to play very often with my friends if they're more hardcore than me and buy the DLC? I think comprehensive, fleshed-out DLC is great. But I think fracturing the player base (and for a cost of $50! $110 to get the "complete" experience?!?!?!?) is terrible and really nothing kills my enthusiasm for a game like this faster than finding out that I can't play with my buddies because I didn't buy a new map pack.

lets say hoth was a DLC map, one of the most iconic battles in star wars and the battlefront series.

how many people would be playing it if dlc compared to if it was part of the real game? it's staggering. how little dlc maps get played in battlefield compared to the regular game. yes, people still play the dlc maps regularly (sometimes) but it's still a significantly smaller portion of players.

I played Battlefront a lot as a kid, especially on the PSP when my family was on long trips or something, but if they make it like a Battlefront 4 just with a Star Wars style I would be more than happy.
Running around as a Stormtrooper blowing up a wall to access an area that was blocked off at some other point? No problem.
Flying an X-Wing that gets taken down and knocks down a small hut? Sure, let's change the map a little bit.

I'm sorry but I would easily pay the $60 and whatever the fuck the premium pack costs (if it even has one) for a Battlefro t that plays like Battlefield. Don't see how people don't think the idea sounds cool. Dice was the perfect company to make the new Battlefront.

As long as they have 3rd person option, auto-aim option, tons of maps, don't overpower the Jedi, provide class balance so people don't rocket-whore it up, implement seamless ground-to-space combat, logical space CTF and other game modes, and keep the basic spirit of the original 2 games, I'll be happy.

It was definitely in the console versions. Back when it came out I only played it on console and it was ridiculously easy to lead shots with anything but a sniper rifle because it would do it automatically.

on xbox 360 the game "frontline fuel of war" (basically battlefield honestly) had a great system for this

snipers sucked.

they were the worst weapons in the game. they had 0 accuracy unless zoomed in and prone pretty much, and it took like 3 hits to kill unless a headshot. oh, and nearly every bullet was a tracer round so it wasn't hard to spot you.

it was hillarious when the game came out, people tried sniping all the time only to have someone like me, zig zag toward them for like 30 seconds and then blast them with an assault rifle.

i actually like that they gave them c-4 at least gives me a reason to grap a shotgun and blows tanks but 70% other recons steals the copters and bails them and camp at the rooftops and you cant go and kill them because your teams recons are doing the same leaving you zero copters

My good sir, I actually enjoy the fact they gave snipers C4. It, at least, gives me a reason to equip a shotgun and throw said C4 on tanks. However, 70% of the other recon players steal the helicopters only to abandon them mid flight, thus killing team mates and wasting the helicopter so that they may camp on rooftops. You cannot simply kill them, because your teams recons are also leaving you zero helicopters. Pip pip cheerio!

I'm worried they will fuck it up honestly. I hope they remake 1 and 2 with updated graphics though. I loved battlefront 2 but the maps were meh, if I got battlefront 2 with better graphics and battlefront 1 maps I'd be happy

If you haven't played it and you're a fan of Star Wars games, you need to go and play that shit ASAP.

It's a squad oriented FPS taking place during the clone wars. Much darker and grittier than Star Wars usually is. It's incredible to see the war from the eyes of the foot soldiers and the characters are extremely likable.

Not just squad AI: GOOD squad AI. It was the first game I remember playing with AI squaddies that acted intelligently and didn't jump in front of you while you were shooting and shit. It was a pleasure to play with instead of a hindrance like in most games with ai teammates.

From what it sounds Luke it won't be a direct sequel. It definitely seems like it will a new style of game. I really want to see essentially a battlefront 3 but that won't happen. It will still take a lot of fucking up to stop me from buying this game.

As long as they don't force me to play it in first person. I don't want Battlefield witha fucking Star Wars skin, I want Battlefront. I want space battles, I want space to planet conversion, but most importantly, I want 3rd person action because that's what Battlefront is.

Battlefront is being made by a different dice studio.
EDIT: My apologies. I guess they are. Not sure if the article I read when it was first announced was wrong or they changed it from Dice LA to Stockholm. Thank you for the replies and info! That's good news to me!