The Witcher 3 to have no load times, improved and reworked combat

Looking better and better.

CDProjekt RED have confirmed that The Witcher 3: Wild Hunt will use the power of the new REDEngine3 to ditch loading screens entirely.

“Thanks to new technology on REDEngine3, we were actually able to create a world without loading screens,” claimed gameplay producer Marek Ziemak in an interview with OnlySP.

Ziemak also confirmed that combat will be extended from The Witcher 2, saying “You have new ways to dodge enemies and parry their blows. But also, for each magical sign, you can use two versions of it. One is extended.”

“For example, the Igni sign has a constant flamethrower thing whereas there’s also single, more destructive blow of fire. This is one of the new elements. We’re also introducing new alchemical potions, and other minor elements that will change the experience.”

Also confirmed in the interview is the continuity of voice actors, with Ziemak stating that CDPR would be attempting to retain as many as possible, even in additional non-English languages.

InAUGral:
The Witcher 3 trailer got me back into the first one. Might actually finish it this time around. A witcher without so many loading screens is a definite plus.

haha yeah watching these trailers, i need to really finish the first and get into the 2nd!
loved what i played of the first, heaps of choices which is cool. The combats unique, not a huge fan of it, but its works lol Moving around was a pain sometimes as well, but i can let all that go because its so unique, love the settings, characters etc.
I heard the 2nd is jsut as good as well :D