2011/09/30

Adventure Shorts #21: The Rotting Mill

No It's not skipped! It was just pending! Here's the final part of the september challenge series.

Near the edge of town, in the fields, there stands a dark, ruinous, rotting wooden windmill. It was not there the night before. And neither were the leaping, whispering, ravenous bodies with their yellow eyes.

What may occur next:

The rotting, dark windmill appeared overnight through a mirrorlike portal with a missing shard. It is no doubt part of the same portal as the shard where the stirges came from. The mill comes from an evil dimension.

The ravenous bodies are ghouls that eat not only the dead but also the living. They will swarm out next night and attack villagers and heroes alike.

The mill is actually a travelling device itself. Inside is a set of wheels within wheels, full of runic symbols that can be set to direct it to a new destination. Perhaps it can even travel through time, within limits. There will be fuel for 1d6 transportations. And it may attract new ghouls between dimensions with every trip.

Ghoul

The ghoul is a foul, undead creature, naked, gibbering, licking, leaping, clawing, gnawing. Sometimes covered with rotting poisonous slime which causes paralysis if it touches the skin of living creatures. They are often found near graveyards, and other dry deserted areas where carcasses can be found.

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all texts and pictures on this site are copyrighted by Jaap de Goede unless stated otherwise - or unless they are blatant screen grabs or publicity shots used for review purposes. If you wish to make use of these texts or pictures elsewhere, you may contact the writer by posting a reply. Linking through to this site, with proper credits, is allowed.