Atilliary Facilities (Minecraft Adventure Puzzle) Beta!

So lately I've been making a story-puzzle map for minecraft. It's not too big, and it's horrible to look at from outside, but once you're inside, it sucks you into the story. However the mod will NEED Modloader, Forge, IndustrialCraft, MineFactory and the Balkons Weapon's Mod installed.So basically, it takes place in a testing centre of Atiliary Facilities. This story pretty mimics Portal 1 in a more to-the-point way.

Please ignore the large stone building. This was taken from a multiplayer map, and I decided to keep my puzzle in single player mode. The friend's puzzle has no part to do with the Atilliary Facilities puzzle map and is incomplete.

Rules of the map:: Set the game on Peaceful mode.: Do not break any blocks.: You may only pick up and throw sand blocks. You may not place any items, including sand blocks.: You may not take any blocks with you through doors.

The map requires a shitload of mods, so if you are willing to play the map, you will need to install it, or simply relplace your Minecraft.Jar in the "bin' file with this one. Also, replace the "Mods" folder with the mods folder in this link as well.DOWNLOAD LINKhttp://uploading.com/files/4e2e4951/Mods.zip/

The map includes 4 small chapters.1: Playing Nice. (Intro)2: Fault3: Back to testing4: Deep Under5: A hot surprise6: Escape

There is music for every chapter. This is optional.http://www.youtube.com/playlist?list=PL9E151BCD6DCEF0AF

I'll have the story here in a spoiler since I don't know how I'm going to get this mod uploaded for downloading.Always remember to make a backup of your Minecraft.Jar!So yeah, spoilers.

A summary:

Chapter 1: Playing NiceThe player walks into the doors of the facility, to be greeted by a robot A.I. on a teleprompter, and so starting his first test. The first test is easy, as it only requires activating a dispenser to throw a sand block, and for the player to put the sand block on the pressure plate to open the door, and the player walks into the next test.

The pit of lava seen along with ladders on the side of the wall is very intimidating, but the next teleprompter, along with a timer-starting button to open a opposite door temporarily, congratulates the player and urges him to go on.An empty observatory can be seen in this test, but not much is notice is given since the door is timed and the test has to be passed quickly.

After finishing the test, the player walks to a easy test with the exact easy solution as the first test. The telerpromter congratulates him, and tells him to finish the last test to leave. However, a bug in the system causes a hidden door to open instead of the main door to outside, allowing the player to look into the bowels of the facility.

Chapter 2: Escape

The player passes through the observatory, able to see the second test he has passed through, and another teleprompter telling him to go back. The player pushes on forwards into the facility, ending up in a factory. The robot can not see him anymore, but still uses prompters to ask him to go back.

Chapter 3: Back to TestingAfter riding about on conveyor belts and moving blocks, the player ends up in a incomplete broken test chamber. The robot has a change of heart and decides to intend on trapping the player instead, seeing that the player wants to stay.

The player however abuses the broken test chamber's broken walls to gain access backstage areas and fix the puzzle. The computer is infuriated and teleprompts the player that now he set a lock down, and that the player can now not escape, with clear aggressiveness.

Chapter 4: Deep under

The player walks along a twisting hallway and finds a small hole that leads into the first test chamber, but however it has been closed down, and the glass indicates that it now is night time. A new metal grate in front of the main door is also interesting to note.The robot teleprompts the player telling him that he has removed the dispenser and detached the wire from the door, making the test impossible to pass. However, the robot made a mistake and removed the pressure plate and the block under it, allowing the player to access from where the redstone wire previously attached to the dispenser. The player finds a hole downwards and lands deep into a cavern full of obsedian. He is now under the facility, and loses contact withe the A.I for a while.Using a cannon in the middle of the cavern, the player destroys a stone part of the obsidian cavern, and using strangely placed pillairs, the player gets to the new hole out of the cavern and back to the facility.

The player then arrives to a test chamber and the robot greets him with a teleprompter, telling him that he was worrying about where he was, but at least now he would give him a "easy" test chamber and then give him a "hot surprise" afterwards.

Chapter 5: A Hot SurpriseAfter completing the test, the player goes through an opened door and sees another teleprompter, telling him that he would now have the surprise. He goes onto the conveyor belt and realizes it is heading towards a lava pit.The player escapes easily, and the robot retaliates through a teleprompter, asking angrily why the player won't "Play fair" and then angrily decides to destroy the whole facility, along with the player. The player, in a desperate attempt to escape from the large boss area, pulls a lever.He notices that the robot mass near the middle of the room is causing lava to flow from the roof slowly, and also notices that the lever causes a block to jut out from the wall. He quickly gets the idea that he must pull all the levers in the room to activate all the blocks on the side of the wall, so as to go on the other-wise inaccessible conveyor belt in the middle of the room leading to out of the chamber.In the boss battle, the A.I. SADOS (As indicated on the robot's sides) taunts the player with another teleprompter at one of the switches, saying if the player wanted "Some more heat" and calls the player a "Brat."However, despite the many new lava flowing about and making walking on the boss area dangerous, and causing the player to slow down his mobility, the player manages to get all the levers and activate all the wall-blocks that lead to the converbelt to outside. The player than dangerously jumps from the wall blocks to get to outside.The player makes it out of the boss chamber....

That's it for now. I'm adding a second part of the boss level, where you escape from the self destructing facility.

Known Bugs:Sometimes. usually during laggy gameplay, the test before the boss level will not give the sandblock when the button is pressed, causing the player to be trapped. If this happens, go back into the obsidian mine and collect an item as a replacement.When you die, you spawn in the middle of nowhere. This seems to be unfixable and very annoying. USE THE BED BEFORE GOING INSIDE.

Last edited by The Constipator on Fri May 25, 2012 7:03 pm; edited 17 times in total