Now that it’s almost winter, what better time to buy a t-shirt! Our NY commercial rep Ghost Robot have a storefront in Brooklyn that sells some mighty fine goods. One of these fancy things is a t-shirt featuring the dead pigeon from our comic The Rooster.

Our lil’ short film for the Toyota Moving Stories series. Based on a true story! Whaaat!! The intro to the video is available below. Saatchi and Saatchi let us do our thing and not much changed from script to screen. You can dig through these pages (1 & 2) to see some of the preliminary design work we did for the spot. Big shout out to our man Jack Khouri and Dan Augsburger for their help with the modeling and rigging. Music was put together by BoomBox Sound.

We’ll be puttin’ together a small collection of pics soon and then getting our shop together so you can buy a bunch of our junk. Sound good? Meh! We’ll see. We’ll let you know when and where you can own a bunch of random stuff like this lil’fellow.

Last one y’all! Thanks for checkin’ out all our posts over the last five days. Where the previous posts were mostly all projects that never got off the ground or ended up in limbo, we wanted to make our last post about things we might be cookin’ up or more recent/relevant things. So let’s see what’s in the oven.

First up is a little pipe smoking, floating, man/child??? I don’t know.

Then back to the sketchbooks we go for different ways to draw mighty beards.

And then super plasma energy shenanigans.

Thanks to our man D for nominating us and making us reassess old things to see where we’re at now. It was immensely helpful. I suggest doing it every year or two.

Alrighty! It’s that time o’day again, where we bombard all your social media with junk that never was or will be. Let’s go!

First up is a page from a comic that’s been done for a while, but haven’t gotten it out to the printers for one reason or another. The plan is to correct that in the next week or two, so you can consider this a very short preview. It’s called The Rooster.

This was a character design we did for our friend Ko. Hopefully he’ll get the funding one day to make his film and we can show you all the other crazy things we designed.

Lastly this was a pitch for Reactine. We didn’t win this job, but it was fun to mix so many styles for one spot.

This was a little animation test of a much bigger project we were going to do for Havas. It was meant to be an internal thing, but never materialized.

These were some preliminary sketches for a couple of spots we did for some cough syrup. They only aired in doctors offices in Quebec. So I doubt many people have seen them, and we’ve never posted them, because they have no audio…for some reason or another? The final spots had no outlines, but like the stuff we posted yesterday, we prefer the bolder black line of these earlier concepts. Maybe one day we’ll bust out some drum machines and post’em.

Lastly for today we’ve done a few automotive spots over the years and have pitched on even more. These are some rough concepts, styleframes , and early character designs for some of the ones we actually made, which haven’t been released yet. See you tomorrow.

Sketchy sketcherton. I’ve always kept a sketchbook on me at all times, mostly because I tend to forget the ideas I come up with pretty quickly. I’ve now come to realize I need one wherever I go, so I’ve come up with a system of having one at home, one in my book bag which I carry at all times, and several at work. These books are a total mess and are filled with nonsense, math calculations, and mostly just trying to figure out how to do something as opposed to finished pieces.

Here’s the office pile.

At the beginning of last year we did a campaign to remind and inform the people of Ontario it was time to vote. These were the preliminary sketches we had come up with. You can see glimpses of what the project eventually became but I still prefer the bold more stylized line of these characters.Lastly, this was a rough concept for a project that never got funded. I won’t go into too much detail of what it was, ‘cuz who knows if we’ll just do it one of these days ourselves. But the character is a combination of several techniques including Stop Motion , CG, and 2D animation.