Platoon level combined arms mission, your duty is to take the strategical town of Colleville.

Playable units:

4 infantry squads

1 Sherman

1 P-47

1 mortar

High command module RTS style available too to control the AI

I really recommend you to play this mission at a difficulty level of not below veteran, otherwise all the orienting part and realistic features will be missing, making the mission too easy and ruining the atmosphere of costant peril that real soldiers faced back in WWII.

This mission requires that you have the Iron Front and the D-Day DLC mods for Arma 3 (either full or FREE lite versions) installed to play this.

Mission Tasks:

Your tasks are to move from the beach area to clear the 4 forward locations of enemy forces. Then move to the village area to destroy enemy assets. Including 3 PAK40s, tank and a radio mast.

Your Team and Resources:

In this CO-OP/SP mission, you play a US 15 man combined arms assault team, operating on the normandy, France area in 1944, fighting German forces.

The team consists of a 9 man US Army squad. In addition, there is a sherman tank, with 2 playable slots, which infantry can ride on the back if required (under high command if needed).

There is also a 1 man flyable P47 support aircraft, with service assets near its airfield. (under high command if needed)

Furthermore there is a 1 man playable mortar/artillery team, whom also have access to a towable anti-tank if needed. (under high command if needed).

Lastly, there is a 2 man sniper/spotter team, for recon' purpose and elimination of HVTs. (under high command if needed)

The FOB, has weapon crates, including a limited virtual ammo system box, explosives, back packs, static weapons and limited, none respawnable vehicles, including a halftrack.

Enemy Forces:

Enemy forces consisting of elements of Waffen SS and Heer, are operating a defensive strategy in the AO. Expect upto 2 companies in the AO, with an extremely well defended area around the village, including 3 PAK40 anti tank guns, several MG42 nests, mortar, entrenched infantry and a tank of unknown type.

Important Mission Notes:

It's important to note here, that only the team leader, of Sadist squad, has both Zeus control of Iron Front in Arma 3 assets only and has radio support control of artillery if they feel that the mission needs this support.

Also, please note that, at the spawn starting point, players have the option of para-dropping into a selected map position if needed.

When players die, they will respawn back at the US starting base.

Finally, the mission admin/lead when logged in, can change the mission parameters to suit their needs. This includes AI caching at different distances to help with game performance.

Mission Credits:

*** Mission by Chief from Alpha Squad. ***

Made with F3

Paradrop Script by TayUK

Virtual Ammobox System (VAS) by Tonic

UPSMON Updated to ArmaIII by Cool=Azroul13

Foggy Breath Script by TPW

Iron Front Mod in Arma 3 by Kju and his team.

BIS for all Arma games content

Please enjoy the mission either on your own in SP using the high Command system for the other assets or with other coop players.

For More info and Discussion on this Mission please visit the Release thread

The Battle of Carentan was an engagement in World War II between airborne forces of the United States Army and the German Wehrmacht during the Battle of Normandy. The battle took place between 10 and 15 June 1944, on the approaches to and within the city of Carentan, France.[1]

The objective of the attacking American forces was consolidation of the U.S. beachheads (Utah Beach and Omaha Beach) and establishment of a continuous defensive line against expected German counterattacks. The defending German force attempted to hold the city long enough to allow reinforcements en route from the south to arrive, prevent or delay the merging of the lodgments, and keep the U.S. First Army from launching an attack towards Lessay-Périers that would cut off the Cotentin Peninsula.

Carentan was defended by the 6th Parachute Regiment, two Ost battalions and remnants of other German forces. The 17th SS Panzergrenadier Division, ordered to reinforce Carentan, was delayed by transport shortages and attacks by Allied aircraft. The attacking 101st Airborne Division, landed by parachute on 6 June as part of the American airborne landings in Normandy, was ordered to seize Carentan.

In the ensuing battle, the 101st forced passage across the causeway into Carentan on 10 and 11 June. A lack of ammunition forced the German forces to withdraw on 12 June. The 17th SS PzG Division counter-attacked the 101st Airborne on 13 June. Initially successful, its attack was thrown back by Combat Command A (CCA) of the U.S. 2nd Armored Division.

(required dday-addon for Iron Front 1944) (NOTE: This is a sp-mission > copy it into "mission-folder")

have fun!

please feel free to post bugs - so this is my first mission I build...

Apon all my work this past weekend and the energy I have to put forth to updating and fixing the site in various areas, I have finally got around to uploading and listing missions that I had collected from the the Iron front 2012 Mission makers Competition.

The majority of the missions listed in the competition had been lost except for about 6 of them, as there were no

A new Singleplayer Mission from Laguerre has been added to the site for Iron Front

Description:

The beginning of a possible SP campaign mission. I put a lot of focus on creating atmosphere in a Mission: on that note, I would say the mission is quite dark and chaotic and frightening. You play a Soviet private who has lost the rest of his group and must retreat back to a position in order to recuperate....(mount a truck at the waypoint to end mission)

In this mission you will be playing as the Sturmer's. Your unit has been dropped behind Soviet lines late at night, with the intention of attacking and destroying a HQ and its staff. You can optionally locate an ammobox which has dropped somewhere near the LZ for some extra firepower.

This mission has been designed so it can be played solo, or with up to 6 other friends, no respawn has been included, and uses the BIS first aid modules.