StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more!
WE HAVE MOVED TO GITHUB.

Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone

HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.

Zelda Oni Link Begins is a PSP port of the second game in the French homebrew Zelda trilogy by Vincent Jouillat. New version 1.0 released - Added full screen support and 2 bug fixes.
This game is longer than the first one "Return of the Hylian" and somewhat harder.

yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.

dvd2xbox is a DVD/CD-R to hdd copy program for the xbox which supports the formats UDF/ISO9660/CDDA (Audio 2 Ogg ripping with freecddb naming, dvd ripping with libdvdread). It provides a simple all at once copy mode and a win commander style disc browser

A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.

Battle worms is a cross platform, multiplayer game for 2-8 players where you try to control your worm so that it doesn't collide with any walls, other worms or itself. The original version is version 1.2 but another branch of the game is being planned.

The source code in this project is a conversion of NeHe OpenGL lessons to use Parallax (kos-ports) instead of OpenGL. NOTE: These lessons are 1 number behind the NeHe OpenGL lessons. For example, Lesson 2 for NeHe would be Lesson 1 for PLX.

GMenu2X is an alternative frontend for the GP2X handheld. It features direct links to applications and games, built-in free space monitor of sd-cards, built-in overclocker. All of this with a nice & clean look 'n' feel and easily customisable.

Code::Blocks (codeblocks) plugin that auto increments the version of your project (application) every time a change has been made. Helping you keep track of your project version and status with easy to use variable declarations on version.h.