We aim to create truly player-centric games. We believe in a rapid product update cycle, in launching fast and changing later. Were creative game makers and excellent engineers but we take our orders from the players, all the time.

At our company you will... take ownership of everything you do. Be in an unique environment, a true no-bullshit meritocracy where your skills and efforts really make a difference. Build fast and ship faster. Try hard and learn harder. Grow with every problem encountered. Be paid at industry level. Have access to management all the time.

And you will not... get your game killed in an intransparent gate process. Wait a week for a management decision. Compromise on a viable idea because of somebody elses gut feelings. Be surrounded by interns who shoulder much of the actual work without real pay or a chance to land a job. Watch the lead engineer fiddle about for days in search of a perfect solution if a solid hack would have solved the problem. Et cetera. You get the picture.

Anforderungen

Responsibilities

- Testing of the latest dev-versions with the help of test plans
- Analyze and summarize functioning and non-functioning aspects of the game
- Write detailed bug reports
- Contribute possible solutions to the discovered bugs
- Work closely with other departments, such as Community Management and IT

Wir bieten

We aim to create truly player-centric games. We believe in a rapid product update cycle, in launching fast and changing later. Were creative game makers and excellent engineers but we take our orders from the players, all the time.

At our company you will... take ownership of everything you do. Be in an unique environment, a true no-bullshit meritocracy where your skills and efforts really make a difference. Build fast and ship faster. Try hard and learn harder. Grow with every problem encountered. Be paid at industry level. Have access to management all the time.

And you will not... get your game killed in an intransparent gate process. Wait a week for a management decision. Compromise on a viable idea because of somebody elses gut feelings. Be surrounded by interns who shoulder much of the actual work without real pay or a chance to land a job. Watch the lead engineer fiddle about for days in search of a perfect solution if a solid hack would have solved the problem. Et cetera. You get the picture.

Responsibilities

- Testing of the latest dev-versions with the help of test plans
- Analyze and summarize functioning and non-functioning aspects of the game
- Write detailed bug reports
- Contribute possible solutions to the discovered bugs
- Work closely with other departments, such as Community Management and IT

Skills

- Passion for games, especially mobile games
- Detail-oriented and well-structured work approach
- Basic knowledge of Microsoft Office products
- Good knowledge of the English language (written and spoken), German is a plus
- Additional knowledge in the field of programming is a plus

Your benefits

- You are aninherent partof a young and motivated team withmore than 20 game enthusiasts from the first day on.
- You experience asteep learning curveand flat hierarchicalstructures that guarantee fast decisions.
- Your workmakes a differencefor our players. Being close to our players and listening to their wishes and needs is our key value.
- You are in aneasy-going environmentwith a productive workingculture during the day and get togethers in the night.
- You are in amodern officein the centre of Karlsruhe, a sunny city inSouthern Germany that combines technology focus with a high life quality