Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a journey through the wastelands of New California. An unofficial prequel to New Vegas, FPB adds hours of new gameplay and a fully voice stand alone campaign.

okay, cool. have finished 1st installment with the jock. will try the nerd later.

I and am currently exploring the wasteland, lots and lots of cool potential and I can see that you have some good stories to unleash on us, especially the "mystery" behind Col. Bragg and his sister. No spoilers.

Curiously, I thought it was a program glitch until one of the NPCs told me to put another round in him "just to make sure".

Yes, I'm glad you had a Vault Security NPC explain the situation,...I was intrigued by the way you used dialogue to help the player through puzzling events.

I am also intrigued by the amount of very slick and professional work you and your team have put into this. I will continue tracking this and take notes on how the game design unfolds from vision to to finished product.

You have the beginnings of a decent game development studio, keep up the good work, don't get burned out and your team will go far!

I'm only paying attention because I have ideas and stories of my own, I just don't have the resources or knowledge to implement them.

Btw, B6RK is a really useful companion, his animation is awesome, but somebody mentioned that his dialog needed more work? Is that true? Can he "fetch" things for the player? Like ammo, meds, or a B6RK manual?