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Unbelievably, stunningly beautiful. Touching, atmospheric fairytale coming alive. Most gorgeous game I ever saw. Gameplay is very good too; moderalety difficult and fair with very precise controls and physics. All in all, complete must have if you know at least a thing about 2D platformers.

Recently I was on Facebook talking with some folk and the topic of Heroes of Might and Magic came up. I forget which recent one was the topic, but a statement was made that Heroes IV was the last good one in the series. I was pretty flabbergasted by this because I remember Heroes IV as being objectively the worst one of all time (though I'd never played the very first one [and most other people hadn't either]). By happenstance, I saw a couple streaming it from a link in a GOG email, so I said "What the heck, let's buy it and try it out again." These are my thoughts.

All that said, the good news is that if you enjoy Heroes of Might and Magic, that’s still the game you’re playing. You still travel around an exciting adventurous world collecting resources and trinkets while trying to build your armies up as strong as possible before clashing with your opponents. If you just want a new experience, then this is a perfectly reasonable game to turn to. If, however, you’re looking for the best Heroes of Might and Magic experience, this game is seriously lacking.

Since the core of the gameplay is the combat and trying to clear battles as efficiently as possible, the screen should be easy to use and understand so you can make proper strategic decisions. Unfortunately, the new grid makes that nearly impossible. While you are able to see a grid of where your enemies can currently move, it is very difficult to tell how terrain interacts with line of sight, or how you might maneuver your troops to control the battlefield. This can quickly become frustrating, especially when a misplaced or misjudged causes your archers to get stuck in melee combat with some terrifying beast that kills several dozen of them per swing, or simply stands in the way when you have other things you could be shooting at.

And on the topic of archers, the retaliation issue becomes most apparent. Because retaliation damage is calculated immediately, things that avoid retaliation take a massive preference over things that do not. This places almost every single melee creature in the realm of unusable, since entering combat at all is liable to lose you half your soldiers or more. Creatures with the First Strike or No Retaliation abilities, or creatures that simply don’t enter melee, become prized. One of the best strategies I’ve found is to have early melee units simply stand in front of your ranged units to take hits for them while they deal with the entire battlefield singlehandedly.

One place combat actually recovers somewhat is from heroes. A lot of emphasis was placed on making them cool and useful (even if their art and animations still leaves a lot to be desired). Slapping the Combat ability

The end result is a game that seems fun at first, while you explore the various mechanics, but then devolves into an incredibly biased selection of very limited strategies that don’t do much for replayability, even with how many different maps there are. Depending on how OCD you are, entire factions may seem to be completely unplayable by comparison, cutting down replays even more. All this combined with the laughable art direction shows off just why this really is one of the least liked games in the series and so many people decided to just stick to playing III.

The game is returning soon, and with the /vg/ of the game looking incredibly shitty, I'm wondering if anybody here is planning to return to the game as well. Basic idea is make an MLP guild so everypony will have a nice and fun environment rather than one infested with shitposters from DFOSource or /v/.

Going to spread the word so to see who's interested in banding together as a guild, but we can eventually branch out to recruit people that are tolerant of the show and want a peaceful/cooperative guild.

Yes I know it's everywhere and I know that it's an overplayed, over rated game to some, but I've been immersing myself in the lore and the theories around all 3 of the games.

My favorite theory probably has to be how the marionette (the puppet) has caused everything and has always been around (video link). Another good one is the story behind the purple man and the murderer in the golden freddy suit.

>>133945New content patches are making steady pace, with extra features which usually gets people back into the game. Plus seasons and the addition of new legendaries all the time. Depends on how taken one is by new features and class changes.

It's more likely to get boring in single player, so long as you have a good bunch of people to play with, it goes well.

I wanted to know if there was any interest in a Pony Munchkin Style game/expansion. I figured seeking any input on the subject would be good. I have most of the cards decided I just need to design the cards themselves and wanted to know if there was any interest in something like this.

>>133247You're awesome, thanks a million!Sorry I wasn't online when you got onI may as well tell you now, better late than never… I'm grateful that you gifted me the game even though I didn't answer your message :)