If I have a model and the eyes are attached to the mesh and everything gets skinned.....is there a way to have controls for the eyes to rotate? i.e.It's like you'd have to be in element mode to select the eyes and give them controls.

Basically I want the eyes to be deformable with face as it morphs and still be able to give the eyes their own controllers.

Think I explained it good enough eh?

read 787 times6/18/2011 2:00:14 PM (last edit: 6/18/2011 2:00:14 PM)

mrgrotey

How's this?Cant guaratee it works with morph, you'll have to test that yourself.