A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too little, and—well,... [Klicke hier für weiteres]

A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take control. Too little, and—well,... [Klicke hier für weiteres]

Character creation. Strategies and Tactics. Combat, conflicts, advantage, and collateral damage. Screwtape options. Sin and repentance. Death and despair. Demonic powers and aspects. And four panels of gorgeous art by Brett Barkley and Kurt Komoda. The Better Angels Game Moderator Screen is ready for your table.
This product comes in eight cardstock sheets that you can insert into the pockets of... [Klicke hier für weiteres]

"So... this is amazing. Like, one of the 10 best RPGs I've ever read amazing. Hilarious and smart and just really well written."Anyway, I'll stop gushing. But great job. I'm really glad I supported this Kickstarter."—Marc Sollinger via Kickstarter.comAn epic campaign of supervillainy—for the kids!
A demon gave you superpowers.... [Klicke hier für weiteres]

The supervillain Stargazer has a plan. He’s getting old and villainy just isn’t as rewarding anymore, and he’s come up with a way to make everything better. He just needs a hand from some fellow supervillains.
The superheroine Chainsaw Sue has a plan, too. Her plan is to chainsaw supervillains. And disturbers of the peace. And pretty much anybody else who annoys her. Chainsaw Sue... [Klicke hier für weiteres]

ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book!
“A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation... [Klicke hier für weiteres]

WELCOME TO THE APOCALYPSE
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. Each two-page sheet includes:
Stats as recommended in the rulebook for each profession
Professional skills
A summary of bonus skill options for each profession
A brief description of the... [Klicke hier für weiteres]

Silver Ennie Award winner for Best Supplement, 2016.WELCOME TO THE APOCALYPSEBorn of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,... [Klicke hier für weiteres]

"From here on out we are playing by Moscow Rules. New Orleans should be considered enemy held territory and the authorities a hostile force."
Back in 2002, a Delta Green team made contact with a cult in New Orleans possessed of unnatural powers and deep influence. The confrontation that followed would expose some of the conspiracy's key agents to unexpected horrors.
"Down in the Delta" is a story... [Klicke hier für weiteres]

Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far... [Klicke hier für weiteres]

"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those... [Klicke hier für weiteres]

"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [Klicke hier für weiteres]

This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta... [Klicke hier für weiteres]

The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior... [Klicke hier für weiteres]

WHEN FIREPOWER FAILS."Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have... [Klicke hier für weiteres]

LOATHSOME SECRETS AWAKEN.
An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,... [Klicke hier für weiteres]

PLACES, LIKE PEOPLE, GO WRONG
They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom.... [Klicke hier für weiteres]

Gold Ennie Award winner for Best Free Game, 2016WELCOME TO THE APOCALYPSEBorn of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,... [Klicke hier für weiteres]

If we look too deeply into the roiling chaos of reality, chaos may look back.
The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military.
A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline... [Klicke hier für weiteres]

A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it.
This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old... [Klicke hier für weiteres]

"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without... [Klicke hier für weiteres]

The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult.
The sign has been seen in old tomes that... [Klicke hier für weiteres]

Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller.
These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can.... [Klicke hier für weiteres]

A killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still. Your Agents have to stop the madness before it spreads. The Last Equation is a full-color scenario of personal apocalypse and lethal mystery. It is playable with Delta Green: Need to Know... [Klicke hier für weiteres]

ENnie Award Nominee for 2018: Best Game, Production Values, Rules, and Product of the Year!
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal... [Klicke hier für weiteres]

Judges and jury.
Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force.
Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,... [Klicke hier für weiteres]

ENnie Award Nominee for 2018: Best Writing
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
The Key
The Junk Shop
Into the West
Inside
At the Shore
In the Back Seat
Kay’s Voice
The Witness
Dear Cind
The Phone Man and I
The Lady of the Rock
Between Here and Forever
It Was Not Her
Words
End of the World of the End
What... [Klicke hier für weiteres]

"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without... [Klicke hier für weiteres]

Even Death Has a Half-LifeTwo days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose.... [Klicke hier für weiteres]

Everything you need to know to play the game in only six pages! The GODLIKE Character Guide takes new players and veterans alike through the character creation process, step by clearly-explained step, including an introduction to GODLIKE's innovative dice mechanic and handy sheets filled with useful chart and rules. Whether you?re a player or a GM, you'll want to have this guide in... [Klicke hier für weiteres]

As of July 14, 2011, there are only a few days left to support the fundraiser for a PDF and paperback release of GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946. You can see the details of the fundraiser here.In the meantime, here's a look at the most common framework of GODLIKE games, the commando teams of the U.S. Army's Talent Operation Group, including... [Klicke hier für weiteres]

Black Devils Brigade is the first full-length adventure campaign for GODLIKE: Superhero Roleplaying in a World on Fire, the critically acclaimed game of deadly action and superheroic courage in World War 2. It lets your players become the Americans and Canadians who made up one of the deadliest outfits in the Allied armies, the First Special Service Force -- the Black Devils Brigade.... [Klicke hier für weiteres]

It is July 1943, and the greatest naval armada the world has ever seen is driving through the night toward Sicily. Before it gets there, a small team of American Talents and veteran British soldiers has a critical mission to accomplish behind enemy lines -- find and neutralize Mjollnir, a superhuman German Ubermensch capable of sinking the mightiest Allied ships with a glance. Donar's Hammer... [Klicke hier für weiteres]

With a beautiful painting by Samuel Araya (Wild Talents, Unknown Armies), the GODLIKE GM Screen is the perfect centerpiece to any game table. The three-panel interior has every rule and chart a GM needs to run a fast, thrilling GODLIKE adventure.
Powers:
Hyperstats
Hyperskills
Custom Miracles
"Cafeteria" Miracles
Using Powers Defensively
Combat:... [Klicke hier für weiteres]

In the vastness of the Pacific . . . . . . The Devil's Own wait for the enemy. The Talent forces of the U.S. Marines hold the line. As the eye of the world focuses on Europe, you and your compatriots do your best to stem the tide of the Japanese war machine in the Pacific. No equipment, no replacements, and no support -- you are on your own, except for your fellow Marines. The world looks... [Klicke hier für weiteres]

"One o'Clock Wake-Up" follows the exploits of a handful of ordinary fighting men in the Battle of the Bulge, December 1944, as they set out to rescue an American unit trapped by the onrush of the dreaded ?berkommandogruppe SS Heinrich Himmler ? the first army composed entirely of Talents. Written by GODLIKE co-creator Greg Stolze and Arc Dream editor Shane Ivey, and illustrated... [Klicke hier für weiteres]

THE VALLEY OF DEATH. June 1944. On the other side of the world the Allies are attacking Fortress Europa, but here in the Pacific a force of American sailors, soldiers and Marines drift toward yet another grim, rocky island. Yet another stronghold of the Japanese Empire. Yet another bloodbath. Your mission: SAIPAN. From the blood-soaked beaches to the devastation of Harakiri Gulch, you face enemies... [Klicke hier für weiteres]

“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.”Franklin D. Roosevelt November 10, 1941
At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them... [Klicke hier für weiteres]

"It wasn't hell. It was the courtyard of hell. It was a maelstrom of noise and hot, splitting steel... the rattling of machine guns never stops... wounded men refuse to leave, and the men don't want to be relieved after seven days and seven nights... the battlefield is still an appalling thing to see, in its mud, ruin, dead, and its blight and desolation."--Matthew... [Klicke hier für weiteres]

In 1942, the Japanese launched an ineffective attack against the Aleutian Islands off Alaska in the hopes of drawing American forces from the conflict in the Pacific. This poorly planned and executed invasion did not last. Time, weather, lack of supplies and an American counter-invasion all spelled doom for the operation.
Many believe this was the only physical invasion of the United States... [Klicke hier für weiteres]

“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940
PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN!
Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi... [Klicke hier für weiteres]

The Unspeakable Oath launched with a centerpiece article by John Tynes (now John Scott Tynes) about the “Hastur Mythos” of Robert W. Chambers. Tynes was affected deeply by Chambers’ stories of otherworldly Carcosa and the dreaded King in Yellow. He thought that in Call of Cthulhu they could be something deeper than what the game had envisioned before. He began to... [Klicke hier für weiteres]

An unsettlingly introductory adventure for The Dreadful Secrets of Candlewick Manor. Orphans beware! Read no further if you expect to be a player rather than the Game Moderator. ... [Klicke hier für weiteres]

Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. Monsters and Other Childish Things is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters... [Klicke hier für weiteres]

The Best Summer Vacation Ever. . . and maybe the last!
A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them.
Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the United States to the other. You'll... [Klicke hier für weiteres]