Interesting, I like the idea ˝everything in the same thread˝. Nice, looking forward to see all ˝reserved˝ posts filled

Thank you! I also think this is quite an interesting way to organise a topic; you don't have to scroll or look for the specific army composition, you just need to click on the hyper link from the main post!

Originally Posted by Diegoxx

am a th 9 ... hoping to learn how to loon ... and hopefully 3 star bases in clan wars

I will do them all pretty soon. With university and other stuff it may take me few more days until I will finish it! Check it out every day, I will try to add at least one attack strategy a day until I finish them all.TODAY:
- added the GoWiPe attack strategy! Check the guide here.
- added the Mass Dragons attack strategy! Check the guide here.
- fixed few spelling mistakes on Hog Riders.

I tried something new for me at the Mass Dragons attack, I included some attacks of mine or my clan mates. Do you find that useful? Should I do that for any attack, if possible?
Thanks.

Originally Posted by BRLESNAR

Mr.Devil does have a quality that he gives formal and good posts. A man of intellect, sorry, a demon of intellect.

Originally Posted by DaOneNOnly799

It seems that we have a devilish devil here; that even the devil himself approves.

"Trust those who seek the truth but doubt those who say they have found it."

Great job typing up all the information here. Keep on doing the guides - it'll be great when all the strategies are done. However, the one critique that I have is that you are not showcasing hybrid attacks such as GoLaLoon. While these strategies are entirely useless outside of revenge and war, I think that you should recognize them in some way.

Two errors I found out in your th8 guide for gowipe is that you recommend us (town hall 8 players ) to use a jump spell when the jump spell is unlocked at town hall level 9, remember we can only have 3 spells maximum and the last one is rage spell for both town hall 7 & 8. The other, for best results in a gowipe (or any attack composition really), is that you recommend level 4 wallbreakers, level 5 is the maximum level for town halls 8 & 9, if you could change those two things it would be great since I noticed you recommend maximum level for the other units/spells.

Great job typing up all the information here. Keep on doing the guides - it'll be great when all the strategies are done. However, the one critique that I have is that you are not showcasing hybrid attacks such as GoLaLoon. While these strategies are entirely useless outside of revenge and war, I think that you should recognize them in some way.
Also, a key component to hog raids is killing the queen.

I've seen lots of attacks using this army composition, but never actually tried them myself! I will give it a go and accept this challenge; I shall reorganise the topic tomorrow to include that too, thanks!

Originally Posted by Aeterno

Two errors I found out in your th8 guide for gowipe is that you recommend us (town hall 8 players ) to use a jump spell when the jump spell is unlocked at town hall level 9, remember we can only have 3 spells maximum and the last one is rage spell for both town hall 7 & 8. The other, for best results in a gowipe (or any attack composition really), is that you recommend level 4 wallbreakers, level 5 is the maximum level for town halls 8 & 9, if you could change those two things it would be great since I noticed you recommend maximum level for the other units/spells.

Apologies for the misunderstanding, fixed the issue and raised the number of wall breakers to support for the missing Jump Spell. Looking back now I can't believe I didn't figure out the mistake myself ♥♥♥♥.

Originally Posted by BRLESNAR

Mr.Devil does have a quality that he gives formal and good posts. A man of intellect, sorry, a demon of intellect.

Originally Posted by DaOneNOnly799

It seems that we have a devilish devil here; that even the devil himself approves.

"Trust those who seek the truth but doubt those who say they have found it."

Apologies for the misunderstanding, fixed the issue and raised the number of wall breakers to support for the missing Jump Spell. Looking back now I can't believe I didn't figure out the mistake myself ♥♥♥♥.

Haha no problem, it happens, I am glad to be of help for your post/guide, it's a pretty good guide so keep up the good work!