Website: http://apocgaming.org | Server IP: TRPG.APOCGAMING.ORG | Discord: https://discord.gg/uctbDQb Technic Modpack Link: https://www.technicpack.net/modpack/apocalyptic-gaming-tech-rpg.363244
For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here: http://apocgaming.org/servers
AGN is a community of gamers for minecraft and other online games founded in 1999 for gaming and setup in 2010 for minecraft servers.
We host independently from Zilacon's own privately hosted dedicated servers.
(Bungeecord, Vanilla, & Tekkit Classic are on a paid host. All others are hosted by Zilacon)
I pride myself in hosting and managing high performance servers with virtually zero down time. All of our servers have deadlock, lag, and crash detection.
Automated restart scripts, entity clearing/merging, spawn limits, timing adjustments, etc. To make the server run as smooth as possible.
Our servers normally maintain 19-20 TPS no matter what. If you experience any type of lag with a good ping to the network, please contact us so we can look into it.
Me and my staff team are available almost 24/7 on our discord server.
On APOC we have many gameplay styles for you to choose from, along with over a dozen modpacks and servers to play on.
All of our servers (excluding skyblock modpacks) have all of the features below.
System Requirements: Your computer must have the following to be able to run this modpack.
4GB+ of Memory allocated to your Technic Launcher. (We recommend 6GB+)
Java 8 64-Bit (JRE or JDK)
A good Dedicated GPU for the included Textures/Shaders. If your GPU cannot handle these, they can be turned off in the options.
There is known issues with the KUDA shaders our pack uses with Windows 10. If you have a black screen or stained glass effect on your screen, your PC is not compatible with KUDA shaders. Switch to the LOW shaders in the pack or disable it.
Client Mod List: These mods run on the client only and help change or modify how the client runs and functions.
AI Improvements
Better Placement
Better Foilage
Fast Craft
Fast Leaf Decay
Inventory Tweaks
Java 8 Checker
Lumy's Skin Patch
NEI Addons
NEI Integration
Not Enough Items
Not Enough Keys
Not Enough Ids
nTweaks
Optifine
Optileaves
WAILA
Waila Harvestability
WAWLA
Voxelmap
Core Mods: These mods have their own API's to allow other mods to operate.
Applecore
ASIELIB
ASIE Tweaks
Buildcraft Compat
Binnie Mods
COFH Core
COFH Lib
Coding Lib
Cookie Core
Code Chicken Core
Eureka
Guide API
Guilded Games Util
Inpure Core
IV Toolkit
Lunatrius Core
Mantle
Metallurgy Core
Micdoodle Core
Radix Core
Numina - Discontinued
Voltz Engine
Mods: These are what give the modpack its glory. All of the custom items, blocks, mobs, etc come from these.
Advanced Generators
Advent of Ascension
The Aether II
Avaritia
AE2 Stuff
Ancient Warfare 2
Another One Bites The Dust
Applied Energistics 2
Baubles
Biomes o' Plenty
Bookshelf
BiblioCraft
BiblioCraftWoods Highlands Edition
BiblioCraftWoods Forestry Edition
BiblioCraftWoods Natura Edition
Big Reactors
Blood Magic: Alchemical Wizardry
Botania
BuildCraft
BuildCraft Compat
Carpenter's Blocks
Chisel 2
Chocolate Quest
ChocoCraft
Draconic Evolution
Dynamic Trees
Enchanting Plus
Enchiridion
Enchiridion 2
Ender Compass
Ender IO
EnderStorage
Extra Bees
Extra Cells 2
Extra Trees
Extra Utilities
ExtraTiC
Forbidden Magic
Forestry for Minecraft
Forge Microblocks
ForgeRelocation
Galacticraft Planets
Galactic Space
GenDustry
Hardcore Ender Expansion
HexxitGear
Highlands
Heart Drop
Iguana Tinker Tweaks
IndustrialCraft 2
Iron Chest
Legend Gear
Logistics Pipes
Loot Bags
Lucky Block
MachineMuse's Modular Powersuits
Magic Bees
Magical Crops
Magical Crops Armory
Mantle
MCFrames
Mekanism
MekanismGenerators
MekanismTools
Metallurgy 4
MineFactory Reloaded
Minecraft Comes Alive
Modular Force Field System
More Swords Mod
Natural Absorption
Natura
Nether Ores
Open Modular Turrets
OpenBlocks
OpenComputers
Ore Dictionary Converter
Pam's DesertCraft
Pam's HarvestCraft
Primitive Mobs
ProjectRed Compatibility
ProjectRed Expansion
ProjectRed Exploration
ProjectRed Fabrication
ProjectRed Illumination
ProjectRed Integration
ProjectRed Transmission
ProjectRed Transportation
Railcraft
Redstone Armory
Redstone Arsenal
Reliquary
Sanguimancy
Simply Jetpacks
Soul Shards TOW
Tainted Magic
Technomancy
Thaumcraft
Thaumcraft Mob Aspects
Thaumcraft-Botania Exoflame
Thaumcraft Inventory Scanner
Thaumic Energistics
Thaumic Exploration
Thaumic Tinkerer
The Twilight Forest
Thermal Dynamics
Thermal Expansion
Thermal Foundation
Thermal Recycling
Thermal Smeltery
Tinkers' Construct
Tinkers' Defense
Tinkers' Mechworks
Travellers Gear
Tube Stuff
Vanilla Plus
Witchery
Witching Gadgets
Ztones
Server Features:
TRPG has 100+ modded worlds, 3 overworlds, 18,000+ entities (monsters/animals), and 32,000+ items/blocks!
Always Online: Dedicated, optimized, built for performance servers since 2010. Our servers are fully automated with almost zero need for human intervention to remain online and running smooth.
Multiworld: We have worlds for PVP and PVE. These worlds are Survival (PVE/GriefPrevention Protection), Factions (PVP/Factions Protection), and Towny (PVP/Towny Protection). PVP worlds allow griefing and raiding by following the rules within the factions and towny plugins for war. Survival is PVE only and uses GriefPrevention for its protections.
Custom Economy (APOC-Payday): Our economy is like no other, with one giant plugin (APOC-Payday) this plugin offers rewards for over 30 gameplay activities from killing mobs/players to crafting items. It also rewards you for voting with keys/kits to redeem for items and economy/exp/claimblocks. Our plugin also handles sign shops, player plots, automatic ranking, online/login rewards, and much more.
Admin & Player Shops: We provide basic vanilla items in the spawn tower for admin shops. And we leave the modded side for players to buy a plot in spawn, create a shop, and select their items and prices for their shop. We encourage a competitive player market on APOC. Our admin shops will not interfere with selling modded items.
Custom /help Commands: We have a custom menu of /help commands that explain everything on apoc. How to use our economy, claim systems, worlds, voting, shops, teleportation and homes, and much more. If these help commands cannot answer your questions, staff are available on the servers or on discord.
MCMMO & APOC-RPG: All of our servers come equipped with MCMMO and APOC-RPG which adds skills, bonus drops for actions, custom enchanted item drops from mobs, and randomly placed chests or structures with loot inside in the worlds.
Bungeecord: Our custom bungeecord server allows clients of any version to connect to our network & servers. Once connected to the server of your choice, you can communicate with everyone from every server, and see everyone who is online in the tab list from all servers.
Looking for Staff:
We are seeking active staff members for all servers on apoc. If you are interested in any position please apply on the links below. We are looking for java developers and server staff.
Apply for Chat Mod: http://apocgaming.org/cmodapp
Apply for Server Mod: http://apocgaming.org/smodapp
Apply for Developer: http://apocgaming.org/devapp
Voting & Reviewing Rewards:
Voting for our network on one of the 36 vote sites listed on our /vote command in game or on our site at http://apocgaming.org/vote will give you 1 Common Key and 1 VoteKey.
Common keys are one of 4 types of item reward keys issued on the servers. These keys can be earned by voting, being online, or logging in daily. When redeemed they will give you one item out of a long list of possible rewards. The higher grade the key is the better the rewards. Redeeming keys like Common have a chance to upgrade to Uncommon, and Uncommon to Rare, etc.
Vote Keys are issued only for voting for sites, they give 1 EXP Level, $100 Economy, and 10 Claimblocks.
We also reward for reviewing our network/servers on vote sites and forums like this (technic). If you enjoy our servers, please write us a review by replying to this topic for $2500 Economy and 3 Rare keys as a reward. If you got any suggestions or ideas for improvement, we are open to change. Just let us know!

Hello, I am in the process of creating a custom server hosted on technic so I can play with some friends.
It has taken me all day and I cannot figure out what is wrong with my modpack because it instantly crashes when launched via the technic launcher, yet I had no problems when testing it earlier on the vanilla minecraft client [with forge obv].
I am using a MacOS.
Here are the logs via pastebin: https://pastebin.com/mmfNqs4V
Any help would be great

hHello!
Recently, i have had a huge need to play the original yogbox. I guess i just need to feel the wind of oldschool again, no other pack has given me so much fun. Unfortunately i am not able to play it. I obviously downloaded it, but it just won't launch. After i press play nothing happens, technic launcher doesn't hide as it should and the minecraft window isn't there at all.
I opened the console and got this message:
[B#402] File version.json not found in C:\Users\pawel\AppData\Roaming\.technic\modpacks\yogbox\bin\modpack.jar
[B#402] java.io.FileNotFoundException: C:\Users\pawel\AppData\Roaming\.technic\modpacks\yogbox\bin\natives\lwjgl64.dll (The process cannot access the file because it is being used by another process)
[B#402] at java.io.FileOutputStream.open0(Native Method)
[B#402] at java.io.FileOutputStream.open(Unknown Source)
[B#402] at java.io.FileOutputStream.<init>(Unknown Source)
[B#402] at java.io.FileOutputStream.<init>(Unknown Source)
[B#402] at net.technicpack.utilslib.ZipUtils.unzipEntry(ZipUtils.java:95)
[B#402] at net.technicpack.utilslib.ZipUtils.unzipFile(ZipUtils.java:145)
[B#402] at net.technicpack.launchercore.install.tasks.UnzipFileTask.runTask(UnzipFileTask.java:59)
[B#402] at net.technicpack.launchercore.install.tasks.TaskGroup.runTask(TaskGroup.java:86)
[B#402] at net.technicpack.launchercore.install.InstallTasksQueue.runAllTasks(InstallTasksQueue.java:52)
[B#402] at net.technicpack.launchercore.install.ModpackInstaller.installPack(ModpackInstaller.java:42)
[B#402] at net.technicpack.launcher.launch.Installer$1.run(Installer.java:116)
[B#402] at java.lang.Thread.run(Unknown Source)
[B#402] Starting download of with 3 tries remaining
Is there anyone who knows a bit or two about yogbox and could help me? I'm looking forward to any solutions
btw my java i okay, the most recent and 64 bit as it should be

Hello there,
Since I haven't got any luck of finding a fix or someone mentioning this issue I'll place it down right here.
A few months ago I have noticed that whenever you're launching a Minecraft modpack from the Technic Launcher Minecraft suddenly hijacks all of the available RAM which causes to freeze the entire computer for 10 - 15 minutes before I'm able to terminate the process manually in Task Manager (Windows 10). Since I have 16GB of RAM in my pc I allocated 8GB of RAM to Minecraft (which should be enough for many modpacks) in the settings shown here below but no matter what is set in the Launcher Options seems to have any effect, it straight up ignores it all together.
I'm out of ideas and in desperate need for a solution because this issue makes every modpack I have (small or large) unplayable at this point.

I need people to test out my new mod pack and tell me what I should add I am not looking for likes but more of testing tell me how it runs and different things I can do to better improve my mod pack
this is the link to my mod pack: https://www.technicpack.net/modpack/the-great-beyond-power.1374986

Decided to make a custom modpack, combining the elements my friends and I wanted a lot of which came from Crazy Craft. It lets you download all the mods just fine, but when you click "play" it simply opens the vanilla version of minecraft without any mods. Here's the link to the pack http://api.technicpack.net/modpack/daboiz
The dropbox link is here, note that at the end I have a 1 but put a 0 so you can view it better https://www.dropbox.com/s/415g98pnprntcwv/modpack.zip?dl=1
Using 64bit Java, 8GB of memory. All help is appreciated!

So I was making a server (as you do) and everything was fine and dandy until I went onto it with mods, server doesn't crash, but my modpack does!
https://www.dropbox.com/s/l8fl88fw8uzjebg/crash-2018-11-02_21.33.07-client.txt?dl=1

Hi! Im trying to run the modpack craft & slash rpg, but it won't even get to the loading screen. it stops at:
[B#395] [19:14:45] [main/WARN] [FML]: The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
I dont even get a crash log or anything. Ive tried all versions of java 8 and java 7, testing my ram and removing the only faulty stick in the system, reinstalling java, reinstalling the modpack, reinstalling the launcher, and even wiping the modpacks folder in appdata.
I doubt this will help, but here's the log for the technic launcher console: https://pastebin.com/ex6qY5JA

Hi there, when I download my modpack it downloads perfectly fine, but there are no mods, and I provided the dropbox link: https://www.dropbox.com/s/fxbelaa0rotd4: v1/Thology Craft.zip?dl=1
My modpack link is: https://www.technicpack.net/modpack/thology-craft.1319467

I am trying to set up a new modpack for a new server i wanna set up but when i think i am done with the modpack and i try to launch it it gives this error:
------------------------------------------
Error downloading a file for the following pack: (Modpack name)
failed to download (dropbox link)
please consult the modpack author
-----------------------------------------------
.anybody got a idea what is wrong?

Hello Sir/MadamI have recently created a modpack for minecraft [with a server] called NotEnoughModz and i am asking for "testers" and "staff" to help me with my quest to get a big community of people. I am working towards this goal by creating modpacks, servers and discord servers. I am looking for good builders, Developers and moderators. These people need to be skilled in what they do and have experience with mods. We are also looking for a professional GFX designer to make us a better Logo and IconReasons why you should work for me and benefits1. Once i start getting players in and donations, i will start paying staff small feed for helping out [Maybe] .2. If we succeed in our goal you will be working for many people and helping them throughout there quest to be the best on the server.3. You will have fun, we have a bunch of great mods and plugins.4. You will meet new people, most staff will assigned specific people to look after who are new to modding and can help them throughoutThe modpack download: https://www.technicpack.net/modpack/rnot-enough-modz.1314676Server is in the modpack and a discord server coming soon

So I just installed stoneblock and when I launched it it uses around 1 gb of ram it also warned me that it needed at least 2 gb or else it had performance problems, after a little while of loading it just closes but I have 16 gb of ram and no clue how i give the modpack more ram. I hope i can get an answer ASAP

how do i add mods to an existing modpack on the technic launcher?
i got a server that runs 1.7.10 pack with my friends and we want to add more mods to it. i know how to add mods to a existing modpack but that is for single player.
how do i do it so my friends can play with me?

Explore middle earth in this lord of the rings modpack that includes furniture, carpenter's blocks, forge micro blocks, and of course music among many other mods. On our modpack server complete quests and battle against other players from around the world for the middle earth faction of your choice.
modpack: https://www.technicpack.net/modpack/lotr-and-magic.899754
discord: https://discord.gg/qAaK7z

Hi! I'm going to preface this with saying I'm not the best at all of this, and it's difficult for me to read logs and such, so I was hoping for help!
My modpack that I'm running (1.12.2) was working fine previously, but now it seems to crash anytime I try opening it. (The same happened for True SevTech, but no other modpack has had this issue.) Basically:
-I hit play modpack
-Everything in launcher loads fine
-Minecraft opens, begins loading Forge as well as the other mods, and everything seems to go fine
-Minecraft closes, reopening the Technic launcher with no error message, or anything.
Crash report from modpack: https://pastebin.com/8TT4bAXg
If you need the entire log, let me know so I can get it for you. Sorry once again, I was directed here to post issues like this, and apologies if I'm wrong! This is my first time posting here, and I'm not the best with this stuff. Thank you!

Hey guys! I could really use someone who knows how to look at java files well. I have this problem with my modpack file. Whenever I attempt to load the latest version of my modpack, it displays an error message stating:
Forge mod loader has found a problem with your minecraft installation the mods and versions listed below could not be found
Forge : minimum version required is 10.13.4.1614
I was able to get the modpack working in previous versions of my modpack with less mods. I'm sure that there are simply just mod conflicts although I do not know how to tell which ones are not working. Thanks for anyone who helps
Modpack zip file
Modpack name is: 038126
Crash report file

hi, i have been working on a custom modpack for a while now and i finally got it to run on a clean minecraft client. knowing this i uploaded it on dropbox then uploaded it on the technic website. then i started it up only to find that forge wasnt loading. it wasnt very long before i realized i named it modpack.jar.jar after fixing it i started it up again only for it to crash on startup and reopen the technic launcer. i have no idea where to go from here.
https://www.dropbox.com/s/6jzct6dqqeoq0aj/SSOM.zip?dl=1
http://api.technicpack.net/modpack/spiritedspys-modpack

I recently made my own modpack, Mining in Mass, which I had a couple of problems with, but eventually managed to fix, and it works perfectly well. I went on to build another modpack, The Debby Pack, but this time the problem is unsolved by the same method. The problem is that when I try to initially download the modpack, it cycles through 1 to 99% downloading a file named "the-debby-case-1.0.zip" three times, before giving me the message:
Error downloading a file for the following pack: The Debby Pack
Failed to download https://www.dropbox.com/s/64b91nscwy9s65w/The Debby Pack.zip?dl=1
Please consult the modpack author.
The link works perfectly well, and I have tried many iterations of it, such as replacing the "www.dropbox" with "dl.dropboxusercontent", andnothing has worked. Other than the mods and configs, it is exactly the same in every way to how I uploaded it and structured the files to Mining in Mass, which works perfectly well. I just don't understand what is wrong with how I've set this up, any help would be appreciated.