L O R EInspired by J.R.R Tolkien series "Lord of the Rings" and built for AtlanticCraft, this map features many elements from Tolkiens classic series packed into a 1k by 1k area. From the lands of Gondor across the river to the black lands of Mordor, this map attempts to capture the spirit of Tolkien's epic while still providing an opportunity for enjoyable gameplay. On the Gondor side of things first and foremost is Minas Tirith or the "White City". With its massive walls and impressive terrain, Minas Tirith consists of many completed interiors, library, bank, stable, restaurants, barracks and Captains quarters along with many living quarters. Scale the formidable walls of the city or climb to the top and see the White Tree of Merethrond lying in front of the citadel. From Minas Tirith travel east along the river (past the Entmoot) to a small village where a naval battle ensues or cross south to the black lands of Mordor. Once you cross the bridge south, be wary. Mordor's forces have begun to rebuild, establishing war camps and siege engines, decimating the landscape with industry and corruption. To the west of the war camp reside the dwellings of Sauron's acolytes, and beyond a path to the queen of all spiders. To the east of the war camp the Dead Marshes, land of forgotten battles. Directly behind the war camp stands the ominous Black Gates, and the dark fortress of Barad Dur. Here Sauron, guarded by his Nine, await the capture of the One Ring and the annihilation of all of Middle Earth. Behind Barad Dur to the east stands a massive Balrog, enchained and subdued by Sauron the beast yearns to be freed, to wreak havoc upon the lands.

I N F O R M A T I O N

General Information & More screenshots

This map is an old map made for AtlanticCraft﻿ back in 2014. This means that there is NOworld download added. Please do not ask where the world download is in the comments, as it was just stated here.

More information and screenshots can also be found on our official website: http://Qubion.net/

Qubion... Do you guys support the Shotbow Network? *Added* Oh wait, ya you do. You guys don't use a whole lot of McEditors, do you? Cuz that would ruin all the nice things I've been saying about you :)You really have the best building style and you're my favorite building team. Too bad I can't join xD (I am a terrible builder)

We most certainly do support the Shotbow network, we use Voxel and World edit like most builders or teams out there, and tyvm Joseph :). I think anyone can learn to build amazing things really - just takes a bit oftime and prcatice :)

Thanks Gray, also check out mcmiddleearth's excellent Minas Tirith build, It's a beautiful build and I would say a bit more of a purist interpretation of it. Our map is more of an "inspired" build, though we did want to try and get it close to imagery of Tolkien's classic, we also had to work within the limitations of gamemode/playability, workspace and timeframe. Looking back can see things we would change... maybe in the future :)

We do not recruit people per build, we are a build team consisting of a group of people working on different projects. Commissions are being paid for by the client, just like most of the build teams out there.