Masters of Jade

Merchant princes and trader kings, masters of jade and emperor thieves; salesmen born with the trick of selling fire to the gods; genius tacticians and profiteers, hailed by the Fair Folk for their treachery; the Guild is the greatest roll of mortal merchants the world has ever known. For seven centuries the Guild has dealt in coins, chains, spells, and souls, confounding even the might of the Realm—what will it buy and sell to secure its survival in the Time of Tumult? Will the Exalted become its partners, its masters, or its pawns?

This book includes:• An examination of the Guild by Direction, from the mammoth caravans of the North to the great merchant fleets of the West.• Details of the Guild’s commerce with the supernatural, from the hungry Fair Folk to the restless ghosts of the Timeless Order of Manacle and Coin.• The Creation-Ruling Mandate, a new system for telling large-scale stories of economics, empire, and warfare.

Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small white border around the edge of the pages.

This was the last book published before the announcement of third edition, and I think it deserves at least a whole star for being the book that does the most to expand the scope of the world since...well, since Scavenger Sons. One of the problems with [...]

Ok, so after waiting quite a while to purchase this product, I finally did and gave it a thorough read before writing this review. So I'm going to go over a few different factors that influenced my rating: 1) THE BOOK The physical book is [...]

During a time period in which playing Exalted was becoming more like a habit and less like an adventure, Masters of Jade broke through the monotony and built a whole new world within a world that even the most unenthusiastic player can sink into. [...]

This book is one of the most egregious cases of misrepresentation of the product that I have ever witnessed. We're told it's a book about the Guild, the Creation-spanning trade empire that until now has been untouched in second edition except to explai [...]

I really like the vinettes about, and the emphasis on "ground level" stuff in Creation, while still having cool supernatural things about to chew on and spur some ideas. I also think there was some great story hook stuff, especially in the We [...]