Witch

With the ability to spawn Skeletons after a fixed period of time, Witch is considered to be OP in lower Arena in Clash Royale. Let’s take a look on her basic information including stats, pros and cons, his popular decks as well as some advanced tips!

Witch Stats

Hit Speed

Speed

Deploy Time

Range

Target

Cost

Count

Rarity

0.7 sec

Medium

1 sec

5

Air & Ground

5

1

Epic

This card is unlockable from the Training Camp (Tutorial).

Every 7.5 seconds, the Witch will passively summon a group of three Skeletons.

Level

Hitpoints

Area Damage

Damage per second

Skeleton Level

1

500

36

51

6

2

550

39

55

7

3

605

43

61

8

4

665

47

67

9

5

730

52

74

10

6

800

57

81

11

7

850

63

90

12

8

965

69

98

13

Witch Pros and Cons

Pros:

Deals splash damage with high hit speed, allowing her to clear swarms in seconds.

Spawns Skeletons which is very annoying as they will distract enemy’s troops, especially some certain units such as Sparky.

Great backup troop for Tanks such as Giant, and works incredibly well with Rage spell.

Cons:

Easily countered by splank/splash damage troop like Valkyrie.

Low DPS, ineffective against Tanks.

Quite fragile

Witch Decks/Combos

The well-known Giant + Witch + Rage combo is dreadful in low Arenas as inexperienced players are struggling with countering this deck. Also we can replace Giant with Hog Rider to form this Rage combo.