Posts tagged gdc

PlayStation Home, Sony's answer to the Second Life question no one asked, was never where the company's heart lived. Maybe its greasy, suppurating id lived in those gleaming neon halls, somewhere between the bowling alley full of dead-eyed polygon people and the virtual shopping mall. You know the...

Why is Valve getting into virtual reality? Why is Valve making Steam Machines and the Steam Controller? Why did Valve make its own Linux-based operating system? Why did Valve make the Steam Controller? Why is Valve releasing its game engine, Source, for free? It's the Steam economy, stupid!
Valve...

Alex Schwartz expected robes. His development studio, Owlchemy Labs, received a cryptic email from Valve, one of the largest and most mysterious companies in the gaming industry, on an otherwise normal day in October: The message contained a secrecy agreement, plane tickets and the vague assertion...

A consumer release is en route for Gear VR. Hey, alright! If you've been paying attention, you might realize the problem with that first sentence, though. Think for a few minutes, I'll be here. Give up? Well, here's the answer: Unlike Oculus' still-in-prototype Rift headset, you can go to Best Buy...

Not to be outdone by Nintendo's upcoming lineup of digital indie games, Microsoft has a bevy of new titles on their way to Xbox One via the ID@Xbox developer outreach program. Standouts include Shovel Knight, a retro platformer that was one of the absolute best games of 2014; The Flame in the Floo...

Modern virtual reality is pretty adept at tricking your brain into thinking what you're seeing is real, so it seems natural that someone'd try to further that by adding your schnoz to the mix. The guilty party is Feelreal, and it's developed a battery-powered Bluetooth add-on for the Oculus Rift t...

It usually takes millions of dollars, a decade and hundreds of developers to create a single massively multiplayer online (MMO) game. This is the standard in the gaming industry. Smaller studios generally don't have the resources to create huge, persistent games, and larger ones have shut down and...

Nintendo's digital store is beefing up with some top-notch independent titles in the coming months, and the company showed off a few familiar games during a presentation at GDC 2015. We're talking games headed to the Wii U eShop that have already launched on other platforms, including Klei Enterta...

Currently, the HTC Vive is the only virtual reality headset that's part of Valve's Steam VR push. That's not because it's the only one, but because it's the only one we know about thus far. "You should think of the Vive as the first in the same way there are multiple Steam Machines," Valve preside...

The studio that created SimCity and The Sims is no more. Today, EA confirmed that it will shut down Maxis Emeryville, displacing the folks primarily responsible for the aforementioned titles. In a statement, EA said that it'll relocate Maxis' development to its other offices in Redwood Shores, Cal...

NVIDIA just announced the Titan X, its latest powerhouse graphics card, at Epic Game's GDC session this morning. And boy, it sounds like a monster: According to NVIDIA CEO Jen-Hsun Huang, it's now the world's most powerful GPU with more than 8 billion transistors (a bit of a jump from the 7 billio...

I spent roughly 10 minutes with the final Steam Controller at GDC 2015, playing snippets of Middle-earth: Shadow of Mordor, The Talos Principle and Unreal Tournament on various Steam Machines. The body of the controller is wonderful to hold. Two long, clickable pads running along the backside of t...