Half-Life 2

The Beta for Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, Half-Life 2: Deathmatch, and Half-Life: Source.

Changes include:

Fixed default refresh rate when using a Virtual Reality display at higher than the desktop refresh rate.

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Half-Life 2 Updated

2. jun, 2014

Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, and Half-Life: Source. This is the release of everything in the previous beta.

Changes include:

Fixed radio buttons in the Difficulty options.

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Half-Life 2 Beta Updated

30. mai, 2014

The Beta for Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, and Half-Life: Source.

Changes include:

Fixed radio buttons in the Difficulty options.

Half-Life 2

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Half-Life 2 Updated

29. mai, 2014

Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated. This includes all the changes in the Beta since November 2013.

The following changes are included:

Improved readability of the UI in VR

Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.

Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.

Added the ability to switch in and out of VR mode without quitting the game

By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.

Added support for VR mode on Linux

Added VR support to Half-Life: Source

Fix for an issue some players were seeing for the second train in Route Kanal getting stuck and blocking forward progress.

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Half-Life 2 Beta Updated

29. mai, 2014

The Beta version of Half-Life 2 has been updated. This update includes a fix some players were seeing for the second train in Route Kanal getting stuck and blocking forward progress. Episode 1, Episode 2, Lost Coast, and Half-Life: Source betas have also been updated because of the code they share with Half-Life 2.

Half-Life 2

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Half-Life 2 Beta Updated

16. mai, 2014

The Half-Life 2 Beta has been updated to include support for launching directly into VR mode when started from VR mode in Steam. This includes Episode 1, Episode 2, Lost Coast, and Half-Life: Source.

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Half-Life 2 Beta Updated

12. des, 2013

Updated the beta to fix a bug that could cause Steam to fail to update game binaries for Episode 1, Episode 2, Lost Coast, and Half-Life: Source. After this update it is possible that one or more of these games will fail to start with the message "Unable to load library client." If this happens to you, just run the game again and the problem will correct itself.

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Half-Life 2 Beta Updated

13. nov, 2013

The beta for Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated with VR bug fixes.

The following Virtual Reality-related changes are included:

Support has been fixed for resolutions other than 1280x800

Support has been fixed for cloning the main display (instead of using the Rift as an extended display)

Sharpness of the VR output has been significantly improved

Head-and-neck model has been fixed. It was often moving the camera along axes that should have been unchanged, such as moving the camera forward and backward when it rolled from side to side

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Half-Life 2 Beta Updated

8. nov, 2013

The beta for Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated with enhanced VR support. To opt-in to these changes open the Properties for Half-Life 2, click on the Betas tab and pick Beta from the dropdown (in a few cases this is labelled SteamPipe beta.)

The following Virtual Reality-related changes are included:

Improved readability of the UI in VR

Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.

Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.

Added the ability to switch in and out of VR mode without quitting the game

By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.

Added support for VR mode on Linux

Added VR support to Half-Life: Source

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Half-Life 2 update released

25. sep, 2013

We have released an update to Half-Life 2. This update contains the fixes from the current beta. Changes for this update are: