Lose yourself in a tale of magic and wonder, where anything is possible and where nothing is quite as it seems: join young Jerry and follow a peculiar white rabbit to the wondrous realm of Mousewood, a land where critters can speak and where mystery abounds.

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Includes 11 items:
Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

About This Game

Lose yourself in a tale of magic and wonder, where anything is possible and where nothing is quite as it seems: join young Jerry and follow a peculiar white rabbit to the wondrous realm of Mousewood, a land where critters can speak and where mystery abounds.

It is here that Jerry’s dream of being a magician comes true, though a haunting, sinister force casts a long shadow over the forest. Someone offers the residents of Mousewood a deal of their lifetime - tickets to the greatest magic show that the world has ever seen. But the price is steep, as they'll have to stake their most precious possessions and also their lives.

As the shadows grow deeper, the residents of Mousewood have only Jerry to turn to. On an adventure full of laughter and tears, joy and fear, the young boy will face the ultimate trial, leaving behind the world he once knew, and his childhood, too, will become a thing of the past.

Key Features

Story-driven exploration/adventure: The Night of the Rabbit was conceived, written and designed by Matthias Kempke, who believes that games design is all about creating new worlds to be explored by players.

Multi-layered story: it starts out in a light-hearted and funny way, but soon shift to a dramatic and thought-provoking tone over the 20 hours of gameplay.

Original character and world design: the animal people who populate the game were originally developed in short stories written by game creator; these stories are included as the in-game bonuses.

This is Daedalic's true masterpiece and it could possibly be the best p&c adventure game ever made. I can't recommend it highly enough.

It gets the atmosphere perfectly... the game's world is absolutely beautiful and the characters are quirky and interesting. The themes are deep and though there is a bittersweet and nostalgic feeling to it in certain ways, the game is fun and lighthearted and it will quickly draw you in to its enchanted world. I only wish more games were this thoughtful and incredibly well done.

This is a great game. The plot is interesting and the art style is so cool. It can get a little tedious at times, like when you can't figure out what to do, but that's what walkthoughs are for. It does not have much in the way of replay-ability, but that's not what point and click games are for. The game is very well done and dosn't have many characters that leave you wondering why they put them in the game. If you haven't played this game you should. It's well worth the price.

At first glance, this game looked very promising. Decent music and graphics (comparable to Deponia series) and voice acting wasn't bad either. From a pure technical point this game is comparable to other Daedalic titles, so I picked it up as I've enjoyed every one of them so far.

BUT the story turns out very weak. The main character is like a toddler Guybrush Threepwood, the story weak and shallow. Dialogue lines don't change after the first conversation, which makes it tedious if you have to explore more deeply. The biggest problem I had with the game was its puzzles. The puzzles mostly make or break a game of that kind. Puzzles of this game often times don't follow the story and you have to talk to random people or try random stuff to progress. Some puzzles are illogical and often times the solution is set in strict trails. Two simple examples:- for one puzzle you have to polish a trophy and put it on a window sill. The only way to solve the puzzle is to put the unpolished trophy first and polish it after it won't be accepted. You cant polish it beforehand although it's obvious you'll have to.- for another puzzle you have to plant a tree that will soak up water. If you try that at night, you wont be able to and get a generic message. You have to change to daytime to plant the tree and it will work.

I've run across this kind of stuff all game long, making it a very tedious experience. Good point & click games will give you hints, so you stay on track. This game will give you nothing , even if you did everything right and didn't follow some stupid random rule.

Some puzzles have week puzzles, some a week story, but this has both. It was the first daedalic and first p&c I won't finish.

One of the best games that I've ever played when I first started my steam account. This game was what got me in love with story-based games for its beautiful storyline about a boy and a rabbit. It's graphics, music and even voice acting was pretty well done, and the storyline was really straightforward. It contained puzzles that you'll have to solve, it's not that hard and pretty simple for a nuthead like me to play (although I have to admit to looking up the guide list).

Even completing the story I had to replay a secondtime only because it was really amazing and I wanted to collect the 'Bonus' storylines as it felt like an 'afterstory' to The Night Of The Rabbit. Until now I still feel like replaying it again just to see the storyline. Really worth my $20 I could say, never regretted it at all.

This is one of the best adventure games that I played in last few years. And the most important it is very family friendly game. We have a lot of fun playing it with kids. Game has beautiful graphic and quest/riddles are logical and not overcomplicated. If we didn't solved anything right away it always ended - 'silly us , it was so obvious'. Story itself as the characters are just charming and reminds me a lot of Miss Potter fairy tales. I would recommend Night of the Rabbit to anyone who loves animals and has young soul or at least has young children :).