(Ignore Bow)Isai is known to wear casual clothing regardless of event, this includes his favorite white and blue stripped hoodie. His medium length unruly blonde hair seems nice some of the time but is often construed as just uncleanly. Wearing cargo shorts in all weather conditions most people would consider his attire odd to say the least. Isai hangs his Katana off his back, sheathed in a shoulder strap.

Isai is a very lazy person, often taking any and every chance he can get to doze off. This of course would account for a weakness as a Shinobi, yet it does not. Isai is extremely powerful for his age and is considered a natural 'Genius' of his time. Many people dislike Isai's talents seeming to come from nowhere, thinking of it sometimes as unfair. Isai has been known to hang around known criminals, and spends a lot of his time chasing women, not that he's ever very successful.

Isai hates all kinds of sweet things, including personality and foods.

Name: Terra’s MajestyRequirements: Doton becomes first element, No element besides Doton/elements that are related to Doton, Gained at character creation, no bloodline, Second stage is 30 SP training.Description: An ability that very few have been known to have over the many years that humanity has been upon the earth, or at least for as long as they have bothered to keep track of such things. This ability is much like an inborn trait that takes over the nature of one’s elemental chakra, and body’s make up to the point where they feel as though they are a part of the very earth itself. This allows for them in essence too communicate with the earth, allowing them to know the location of almost anything upon a part of the earth, at almost any distance away. They also due to the flow they can feel within the earth, as a part of them control over the earth slightly, allowing for them to mold it over their body, or control the makeup of the earth, molding and shaping it to their will. This cannot create anything to attack, or rather anything strong to attack with, but can reshape, and recreate basically allowing for them to recreate the battle field to anything they wish, with but a flick of their finger, a twitch of the eye, or even through willpower, and metal exercise alone. This ability also allows one with it to learn Doton jutsu as though they were one style point higher in that area, for the obvious price of having no other elements usable.

Another power of this ability (Second stage) is one that allows the user to fully control the veins of the earth, allowing them to create, and manifest minerals from within it, to create, and attack with in other Doton jutsu, or abilities, such as changing stone to iron, or the like. This will not take additional Chakra to perform, and can be done so long as the user is upon the ground at the time of usage. Besides this, the second stage of this ability allows the user to also see through the earth instead of using their own eyes, thusly allowing them to get a wide spread view over the field, though if a bit blurry for the first second or two.

Empath of the Void

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Name: Empath of the VoidRequirements: No Bloodline, -1 Style Point Spent at Character Creation, Cannot Learn Empath of EssenceDescription: Empathy is the ability to read and understand people and be in-tune with or resonate with others, voluntarily or involuntarily of one's Empath capacity.

Empaths have the ability to scan another's psyche for thoughts and feelings or for past, present, and future life occurrences. Many Empaths are unaware of how this actually works, and have long accepted that they were sensitive to others. In reality its the ability to trace threads of Chakra that others cannot sense, these threads reveal the persons entire past, including times they were unconscious or have no memory of. This ability is activated by physical contact with a person and the user suffers 'lag' time between not knowing and then knowing everything about a person. This ability is normally used in interrogation as it bypasses Jutsu that prevents Shinobi from giving away information. Although it hasn't been seen in centuries.

The Empath of the Void in specific has the ability to track targets that have been revealed through false techniques (Illusions) such as Clones and Henge. This ability doesn't seem to work on any Kinjutsu Technique. It also seems the help the user understand the nature of being trapped in a Genjutsu, giving them vision through techniques 3 ranks lower than themselves.

The Immovable

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Name: The ImmovableRequirements: No Bloodline, Taken at Character Creation, Non-JinchurikiDescription: A person born with this Kekkai Genkai can consider themselves extremely lucky. In laden terms they're skin is extremely tough, durable, and scratch-proof. Someone with this ability can never scar, they can never have blemishes, and they are immune to physical attacks from users two ranks beneath them. The durability continues on lowering all damage taken from physical attacks of someone 1 rank lower by 50% and users of the same rank deal 10% less damage. The users blood also clots very quickly in wounds, preventing them from losing large quantities of blood in many situations

Ninjutsu is also considered physical but the differences are as follows:

Note: The user does not feel their own weight from this ability, nor does it slow them, but in character creation may weigh up to 1 tonne.

Mask of the Demon

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Name: Isai's Mask of The DemonRequirements: Mask of The Demon/Isai RimenshiDescription: Isai's demon mask belonged to a Demon who called himself Haramaki or "Beast-Protector." The Demon was skilled in defense as well as speed. His primary ability was his intense ability to continue fighting, no matter the circumstance.

Isai is held together by dark tentacle-like substances inside his body during damage while wearing the mask, these tentacles pull his body together and help him maintain full functionality. The pain is still there, it's just ignorable.

Appearance:

Spirit of the Sword

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Name:Shinsō 神鎗Requirements: Spirit of The Sword Stage One/IsaiDescription: Shinsō (神鎗, God Spear; Viz "Sacred Spear"): It looks like an ordinary wakizashi. The hilt is light-blue with a tsuba made of two slim swirls of metal looping around the blade to make an open oval, resembling an "S".

This blade has an amazing cutting power, able to slice through solid rock.

Name:True Shinsō 神鎗Requirements: Spirit of The Sword Stage Two/IsaiDescription: Shinsō (神鎗, God Spear; Viz "Sacred Spear"): It looks like an ordinary wakizashi. The hilt is light-blue with a tsuba made of two slim swirls of metal looping around the blade to make an open oval, resembling an "S".

The Ability is triggered by the phrase "Shoot to kill" (射殺せ, Ikorose).

Shinsō's blade glows white and extends at high speed to impale Isai's opponents from a distance. The blade also carries tremendous force when extending. In addition, Isai can maintain the extension and swing the activated Shinsō in wide arcs, attacking multiple targets quickly and simultaneously. Shinsō is capable of reaching a maximum length equivalent to one hundred times its original length, earning it the nickname Hyapponzashi (百本差し, Hundred-span)

Name:Kamishini no Yari 神殺鎗Requirements: Spirit of The Sword Stage Three/IsaiDescription: Kamishini no Yari (神殺鎗, God-Killing Spear). Isai's blade does not change in appearance at all, retaining its small wakizashi form. However, as Kamishini no Yari, the blade is capable of reaching lengths equivalent to 1 kilometers at amazingly intense speeds. The blade can also retract to its normal size at the same rate.

Name: KillRequirements: Spirit of The Sword Stage ThreeDescription: Kamishini no Yari's true ability as well as its deadliest aspect is not based on its length or speed but rather its ability to turn into dust for just a second when it expands out and contracts. There is a deadly poison inside the blade that dissolves and breaks down cells. He can leave a sliver of his blade in an opponent when he retracts Kamishini no Yari allowing him to try and kill an opponent at any time when he chooses to utter the release command "Kill, Kamishini no Yari" for the technique while placing his hand up to the target. The result causes the target to completely break down and dissolve at the cellular level from the inside out. This process takes 5 posts and can be stopped by basic medical Ninjutsu. The effect does not hinder the opponent until the 5th turn, in which they cease to be.

Using this ability costs 80% of Isai's maximum Chakra.

Alignment

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Name: AlignmentRequirements: NoneDescription: Alignment is the representation of the power gained and lost through interactions as a Shinobi. The bonuses are passive and stack with any ability. Only one is active at a time, completely dependent on your Karma Score. (You go with whichever puts you closer to the min/max, 75 = 80, etc)

Isai was birthed just outside of Iwagkure, in the nearby mountains. Isai was born in panic, the mother was a widow and no medical professional was around to deliver the child, luckily an old man whom was out for a stroll found his mother in birth and assisted to the best of his ability. The birthing was successful but Isai's mother had undergone severe trauma and passed moments later, Strangely the child was born un-crying and continued to do so in the hands of this strange old man. The man took it as a sign, and decided to raise the child until it could enter the academy and fend for itself.

Around the age of four it had become apparent the child was abnormal, he responded with solid stares and the look of deep thought, something far too serious for someone his age. Worried the time had come so early the old man left the boy in the care of a local ninja teacher, whom reluctantly took Isai on as a student once he had matured some. During his time in the academy Isai tended to stay away from other students, making no friends and receiving only excellence in grades. Nobody (even the teacher/mentor) noticed when Isai missed his first class ever, he had fallen in chronic pain on the walk over, his head burning up. Isai felt as if a fever was coming on, but he did not want to show weakness and tricked the guards at the village gate that he needed to grab water from a well located nearby, leaving the village to hide his pain. Coincidentally Isai fell in pain the place he was birthed, not knowing this was his birthplace made the event less than special as he clung to his forehead and passed out from the pain. Awaking the next morning Isai felt different, energetic; alive. He sprung from his resting place and headed toward the village, not believing his heads amazing recovery. The guards had rotated and the new ones did not recognize him, halting him at the gate he explained the situation and the guards called over the mentor/teacher, interrupting his class. upon the teachers arrival Isai felt something, something eerie and dark, he looked upon his mentor with a stare he had not previously shown, worry.

The Teacher warned Isai on the way back not to interrupt his class again or hell would follow. But Isai was not attentive, ignoring what his teacher said and focused on this feeling he had. During the night Isai snuck into his mentors room and paroused his affections, terrified at finding a missing-nin card, with the exact same picture as his teacher. Isai fled, finding the nearest authority and reporting what he had discovered, the teacher was put to death as crime for his actions (the card contained info on murders, ambushes, thievery, and espionage). Isai watched the execution by request, smiling at what he had accomplished. The teacher was replaced and Isai continued to excel, keeping his ability of Empathy a secret.

After graduating the academy with honors Isai left the village with self training, there he learned how to use his ability to talk and interact with demons, and perfected his ability to sense others pasts. Only now at the age of 16 does the boy allow himself to be taken by the demons he talked to, and has gained tremendous powers.

Isai wanders the country seeking to empower himself in any ways possible.