Hello everyone. Once in a while, a random member of this forum updates a tool from XCC Utilities, which Olaf van der Spek (the real author of these utilities) doesn't seem to be so much interested to update them anymore.

And if, for some reason, this topic also disappears from your radar, bear in mind that we have a download link for it at the left menu of this site -> CnC Editing Tools -> XCC Utilities. Just grab the PPM's Edition there. And yea, everyone else is invited to redistribute it in your sites as well. At least until our friend Olaf gets interested in his utilities again.

Interesting sidenode, one of the OpenRA devs discovered that EA used XCC Mixer when repackaging the mixes for the Ultimate Collection. Anyhow, this is nice. I'm surprised the old XCC website is still up to be honest._________________QUICK_EDIT

It is known that XCC Mixer was used in re-packaging movies01/02.mix in those TS releases.
Local mix database.dat file is in them.

@Banshee:

Replacing TMP Editor with the Unofficial 1.05 version is good, but the tomsons26lv's version has
PNG support broken like you can't save complete image as PNG. Better to include the Unofficial
version from here - http://www.ppmforums.com/viewtopic.php?t=18810

Also a readme.txt stating the changes and what RW (For Rewire mod) meant and the link to those
forum topics would also be helpful.QUICK_EDIT

If I can get a diff of the edits tomsons26lv made for the changes to TMP editor, I can merge it into my updated tree and rebuild it as I've built against the latest library versions and png support appears to be correct in the XCC Mixer build I made.QUICK_EDIT

If I can get a diff of the edits tomsons26lv made for the changes to TMP editor, I can merge it into my updated tree and rebuild it as I've built against the latest library versions and png support appears to be correct in the XCC Mixer build I made.

tomsons26lv wrote:

Today's fixes is some paste crash issues (that i dealt with i think a while back but never compiled a new exe).

I have the impression that he has hacked the executable. I'm not sure if he has the source code and he has never distributed it. But MetalMario's version has the source code. The changes on tomsons26lv's version are minimal:

Quote:

Today's fixes is some paste crash issues (that i dealt with i think a while back but never compiled a new exe).

Removed the limit of being able to only enter positive values in the Y and Y Extra tile offsets because the original tiles had minus values there.

Messed around and did new icons as well.

I don't know how he fixed the paste crash issue, but the Y and Y Extra negative values and the icons should be very easy to fix in the code.QUICK_EDIT

Interesting sidenode, one of the OpenRA devs discovered that EA used XCC Mixer when repackaging the mixes for the Ultimate Collection. Anyhow, this is nice. I'm surprised the old XCC website is still up to be honest.

This was noted year ago, the "freeware" releases were like this too. It was APOC who packaged the releases with the help from a member of the community as none of the internal dev tools are available anymore.QUICK_EDIT

Seeing that someone is interested in editing XCC unities, there are some bugs i noticed with Mixer, i'll be happy if someone fixes them.

I only remember one now, if i can remeber any i'll add.

When using .CSF editor in Mixer, after first opening of CSF editor then close it(save or just close both works), if i reopen it for a second time Mixer crashes when i click a category. I have to reopem Mixer after using CSF editor to be sure it won't crash.

Edit: OK, another one, maybe not related to mixer but FA2 but when FA2 is open, i can't add anything in any mix that game uses. It fails, i think because FA2 is using them. I think there should be a way to bypass it._________________

Just to be clear, I'm not taking requests. If the work is already done, I'll try and merge it in and compile a new build, but any additions I make will be to "scratch an itch" as it were for something about XCC that bothers me personally.

The FA2 issues is probably that a file lock is held upon on the mix files so XCC can't write to them while FA2 has them open.QUICK_EDIT

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