Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.

Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

"No More Heroes" Out now! - "If I become #1, will you do it with me?"

Posts

it had a more serious vibe that was absent from a lot of the rest of the game...plus it was cool to see just how good Jeane was, compared to yourself. Even darkstepping wouldn't work against her. Not to mention how goddamn good you have to be to fight a swordsman with just your body. And the feeling of dread that goes through you when you lose that last blow and she punches you...oh man.

It was appropriate for a last boss fight.

Eh...

Spoiler:

She was waaaay to easy though. After the first time I grabbed her I thought, "Hrm, maybe I shouldn't grab her anymore..." So every time I stunned her I just opened up a new combo on her, which lead to another stun, which lead to another combo, etc. I really thought Henry was the better fight of the two.

Spoiler:

I agree that Henry's fight was far more fun, but it was also way easier. His strong attacks are ridiculously easy to avoid, if you just keep your distance, and darkstepping him is a total cinch.

it had a more serious vibe that was absent from a lot of the rest of the game...plus it was cool to see just how good Jeane was, compared to yourself. Even darkstepping wouldn't work against her. Not to mention how goddamn good you have to be to fight a swordsman with just your body. And the feeling of dread that goes through you when you lose that last blow and she punches you...oh man.

It was appropriate for a last boss fight.

Eh...

Spoiler:

She was waaaay to easy though. After the first time I grabbed her I thought, "Hrm, maybe I shouldn't grab her anymore..." So every time I stunned her I just opened up a new combo on her, which lead to another stun, which lead to another combo, etc. I really thought Henry was the better fight of the two.

Spoiler:

I agree that Henry's fight was far more fun, but it was also way easier. His strong attacks are ridiculously easy to avoid, if you just keep your distance, and darkstepping him is a total cinch.

Man, that'd be awesome. It would also (hopefully) secure us a sequel. Maybe next time Ubisoft will stay far far away from it.

Who else would be willing to publish a Grasshopper game over here, though?

Capcom's not going to do it (not after Killer7). Marvelous is too small to even market as little as Ubi did. Atlus is too small to market it. Nintendo probably wouldn't do it. most of the western publishers, besides Ubi, tend to stay away from this sort of thing.

I hate that Ubi didn't market this thing more, but at least they had the brains to pay the license to publish over here. I just wish they had scraped a little off the top of their excessive and glutinous Assassin's Creed Marketing Fund to pay a little more for this.

Man, that'd be awesome. It would also (hopefully) secure us a sequel. Maybe next time Ubisoft will stay far far away from it.

Who else would be willing to publish a Grasshopper game over here, though?

Capcom's not going to do it (not after Killer7). Marvelous is too small to even market as little as Ubi did. Atlus is too small to market it. Nintendo probably wouldn't do it. most of the western publishers, besides Ubi, tend to stay away from this sort of thing.

I hate that Ubi didn't market this thing more, but at least they had the brains to pay the license to publish over here. I just wish they had scraped a little off the top of their excessive and glutinous Assassin's Creed Marketing Fund to pay a little more for this.

The rumor is that it wasn't a money issue, actually. Supposedly Ubisoft thought Suda would be okay with releasing the ash version in the United States, which he wasn't, especially after Europe cowed to the pressure and decided to release the censored version. Ubisoft was scared they had another Manhunt 2 on their hands, so they decided to release it as quietly as possible.

NMH wasn't completely ignored in the press, though. I seem to recall it getting cover stories and such in Nintendo Power last year.

Anyway, yeah, that's great news.

Well, it may have had media coverage, but that's a far cry from Ubi going out and doing some legwork to market the thing.

But I think most media coverage of No More Heroes has been incidental rather than purposeful on Ubi's part.

Which is nice, and certainly helps, and good for those media outlets. But Ubi could have done more proactively to get this game more sales. And I think that there's a much larger market there for a game like this that they could have marketed towards more effectively and made a lot more money off of larger game sales.

But... like I've said before, I don't think Ubi has a very large stake in this game. I think they bought the license to publish it in the west for some small sum, planned on selling a few copies for a small profit, and budgeted Marketing accordingly.

It's not their own in-house game after all.

But I still think that they could have had a sales blockbuster on their hands if they had done more with this.

The rumor is that it wasn't a money issue, actually. Supposedly Ubisoft thought Suda would be okay with releasing the ash version in the United States, which he wasn't, especially after Europe cowed to the pressure and decided to release the censored version. Ubisoft was scared they had another Manhunt 2 on their hands, so they decided to release it as quietly as possible.

Or so the story goes.

That's an interesting rumor..

The thing about NMH is that, while it's bloody, it's not realistic at all. It's cel shaded. As gory and violent as it may be, I'd be more afraid of media outcry over Assassin's Creed than this.

By Grasshopper's track record, this game is already selling very well (assuming the NPD rumor that it's between 100k and 130k sales is true).

LTD sales for Killer7 were these:

PS2 KILLER 7: 6,247
GCN KILLER 7: 16,350

For the USA. A little better in japan, but nothing broke 100,000.

Damn. I need to find and buy that.

Killer 7? It's not hard at all to find. There's so many unsold copies of that game that you could probably find it behind a box of Swiss Rolls at your local grocery store. It would also be cheaper than the box of Swiss Rolls.

No worries, I'd be surprised if everyone didn't have at least a little trouble with those parts.

I found that the best way to do it was to make sure my initial stance had the remote in a vertical position, instead of behind my shoulder like you would hold a real bat. If I held it by my head straight up in the air, it seemed more responsive. The swing itself was more of a "chop" than a full out swing. You kind of have to swing it slightly before you think you're supposed to as well - if you swing it where it looks like you should, the swing will probably register too late.

It's definitely not as intuitive as something like Wii Sports baseball, but once you get the hang of how it works it's not too bad.

Maybe I just suck... but I think I need some help. Sometimes the bike powerslides in the opposite direction I want it to even though I made sure I did the right direction. Is there some trick that I'm missing?

Also, maybe I'm the oddball but I find myself not really minding the overworld too much. Granted I've only just beat Rank 9. I just wish you could actually bump into people when you were walking around, and that cars could be crashed/crunched (so that if you hit one with the bike it wouldn't be an automatic wipe out).

And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much.

Maybe I just suck... but I think I need some help. Sometimes the bike powerslides in the opposite direction I want it to even though I made sure I did the right direction. Is there some trick that I'm missing?

Try jerking the remote instead of tilting it, if you aren't already doing so. If you want to powerslide into a left turn, hold B and jerk the remote to the right, and vice versa. I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

Since NMH was released on January 22, it was tracked for 12 days of sales which puts it at 65k in US.

I'd say this is very good considering his last game that had this type of style performed abysmally (K7).

If it can sell 65K in 2 weeks with nil advertising, I think the game will easily reach 100k+ sell-through in US alone.

Right now, Marvelous reported that they have 160k order from retailers in EU.
Given the game's sell-through in US and the scarcity of the games in some areas, I believe Wii EU gamers are going to have a hard time as well looking for the game unless they preordered.

And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much.

Yeah! This has been bugging me.

Also, should I really bother hunting out balls and shirts early in the game or will I get sensors later on? I just got the dig-spot sensor. For that matter, does anything juicy hide out in the dig spots or is it just cash?

And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much.

Yeah! This has been bugging me.

Also, should I really bother hunting out balls and shirts early in the game or will I get sensors later on? I just got the dig-spot sensor. For that matter, does anything juicy hide out in the dig spots or is it just cash?

You can get cards in dig spots. You don't get sensors for dumpsters ever, but Lovikov balls should be on your map from the beginning.

Also, I find myself not very good at figuring out exactly when to use high and low attacks, and I'm finding charge attacks to be nearly impossible to execute (usually get hit before I get any kind of charge). I'm having a rough time killing more than one person at a time. Maybe that's just a consequence of being low level still?

Don't do a charge attack unless you have some distance between you and your opponent. This is something that is easily abused in free fights. In the free fight in the car parking lot since you are surrounded, you should and can safely charge a low attack by separating yourself and your enemies by hiding behind a car. Try hitting your opponent with a few hits and then release an unfully charged low attack for close combat. To kill loads of people you're gonna want to rely on bringing up that "death slash arrow". You shouldn't have much trouble killing multiple "normal" baddies. I'd highly recommend you find 7 lokilov balls and buy the dark moon attack.

It should be noted that there is a counterattack that unleashes a fully charged low attack minus the charge that you can perform. I've rarely pulled this off and as such, I am not fully aware on how it happens. I think you block and then press A just as you sheild an attack.

Also, I find myself not very good at figuring out exactly when to use high and low attacks, and I'm finding charge attacks to be nearly impossible to execute (usually get hit before I get any kind of charge). I'm having a rough time killing more than one person at a time. Maybe that's just a consequence of being low level still?

High vs. Low just depends on watching how the opponent is holding the weapon. Or listening to the sound of a block. Once you hear that, just switch your stance and continue with your combo.

For charge attacks, you should know that while charging or holding a low charge attack, you can move around slowly. There are a few occasions where I've charged one and inched towards an enemy. As a whole though, they use up too much battery power to be used often without specific upgrades on some of the later swords.

And I dislike the fact that when you pick up a shirt it switches to it. Is there an option for that or something? I like to pick my own clothes than you very much.

Yeah! This has been bugging me.

Also, should I really bother hunting out balls and shirts early in the game or will I get sensors later on? I just got the dig-spot sensor. For that matter, does anything juicy hide out in the dig spots or is it just cash?

You can get cards in dig spots. You don't get sensors for dumpsters ever, but Lovikov balls should be on your map from the beginning.

No, Lovikov balls only appear on the map after you're rank 8 and you go to the bar.