General ideas

most people are comfortable with Java and would like to use it over other languages

create a game that involves both digital and physical interfaces. For example (albeit a bad one) asteroids with a ship building card game

equal interest in both design and programming

M.A.S.S. (Multiplayer asteroids)

This idea has been floating around for some time now.

those attending technical discussions are probably more interested in this idea because it involves programming

mechanic ideas

Friendly fire provided feedback but does no damage

black hole gun

in-game level and game editor

programming language should be platform independent

Trading Card Game

If implemented on the computer it would be easier to program because it is turned based (debatable)

it should be expansion focused

multiple unique play styles similar to the colour breakdown for Magic

might not be as interesting to programmers

Blender game web

create small games using the Blender Game Engine (free)

connect all the small games together in a hub world

perhaps it is easier to do with flash since people don't have to download blender to play them

Themes for next week

It was decided that for the next design discussion we will attempt to generate ideas for a card game. We had some time so we brainstormed some themes to think about over the weekend. Try to bring ideas with some detailed mechanics to the discussion.

cyrodream (a continuation of a board/card game made in a GDC competition)

space

detective

racing

steampunk

fantasy druidic

science fantasy

budget movies

psychological

food

physical card mechanics ie. Slap Jack

Contributors

includes GDC members who contributed to this idea and were present during the discussion