Update 2.12 - 5.2.2019
If Player (leader) respawns on the mission begining at the FOB, all AI squad members respawn at the FOB as well.
Teleports (flags at the FOB, BASE and runway) now teleport whole squad, if player is a squad leader.

Update 2.12 - 5.2.2019
If Player (leader) respawns on the mission begining at the FOB, all AI squad members respawn at the FOB as well.
Teleports (flags at the FOB, BASE and runway) now teleport whole squad, if player is a squad leader.

Update 2.1 - 14.1.2019
Autonomous AI system improved. If it's "Enabled, use vehicles", then AI use APC, Truck in the 1st phase and Tank in 2nd phase of the game.
Respawn system reworked from the ground up. Now works well with or without Autonomous AI enabled. AI choose best position to respawn, support players and occupy available seats in the vehicles.(Driver, Gunner, Commander)
Adjusted amount of the respawn tickets. 1st phase (Sector control) is now longer, 2nd phase (Fight for FOB) is shorter.
Briefing updated.

Update 2.1 - 14.1.2019
Autonomous AI system improved. If it's "Enabled, use vehicles", then AI use APC, Truck in the 1st phase and Tank in 2nd phase of the game.
Respawn system reworked from the ground up. Now works well with or without Autonomous AI enabled. AI choose best position to respawn, support players and occupy available seats in the vehicles.(Driver, Gunner, Commander)
Adjusted amount of the respawn tickets. 1st phase (Sector control) is now longer, 2nd phase (Fight for FOB) is shorter.
Briefing updated.