Okay, perhaps the words aren't working in your favor and time to switch it up to something more visual. Do you have replays turned on? If not, load the game, go into Settings (the gear icon next to Profile, top middle of the screen), select Game and tick the box.

Now, play out a few battles in tier III and/or IV. By default, your replays should be saved here C:\Users\(whatever your name is)\Videos and pick out one to upload. Go to http://www.tinyupload.com/ and follow the instructions on your screen (no account needed) and copy the created link in a response.

I color coded my responses for easier tracking. You handle your planes well. I don't see you stalling or running out of boost. That alone gives you a leg up on many pilots. Some general thoughts below.

Remember your ranges and try to hold fire until you are well in range and on target. Short bursts rather than spraying will help to keep your guns from overheating.

Maintain situational awareness, and stay with the pack to avoid getting stomped without help.

Try to utilize the rudder more. It is absurdly effective in this game and can make for some very unusual maneuvers. My joystick has a twist rudder that works great with this game. Mouse players are not be able to maneuver like a joystick player. Some have adapted very well and can utilize a mouse to out-fly a stick, but that will take you some time.

You tend to hold the trigger down as you're trying to get on target. Tier 1 guns overheat slowly and cool quickly. Higher tier weapons are less forgiving. Fire in shorter bursts when you know you're on target.

When you left your team to kill both GAs, you were fortunate you didn't come back to all red planes. Going after GAs early leaves your fighters short-handed and gives away any altitude and energy advantage.

You started out well, good altitude and boost management while remaining with the pack in friendly territory. You were fortunate the 410 pilot was a bot and not a veteran player.

You took a big chance chasing the 410 up. Human pilots in HFs will outclimb you and roast you when you stall all day long.

After killing the 410 you strayed from what was left of your team. Unfortunately you tried to flank veteran human pilots and were left alone vs 3 aircraft.

There were 3 humans per team. The red pilots had >9600, >16000, and >6600 battles logged. Green team had >6500, >2100, and you at <200 battles. Experience matters.

If you pause the replay at 2:16 and look at the mini-map, you will see where you went wrong.

Situational awareness, even at tier 1, is essential. Don't stray out on your own or you'll get toasted.

This was a generally well-played battle.

Accuracy seems to be a struggle. Be careful not to spray when you're not on target. Consider retrying your joystick?

P51 battle - 1st video I watched..no offence but you are really bad at this. 1) You don't do anything for the 1st 3 minutes of the game while your team all dies. 2) You finally engage with 410, shoot when you are not close to firing range, pull of his tail when you DO get into fore range, then let him come back head to head against you. Clearly not ready for T6.

Mustang 1 battle - your team sucked. But you still attempted to shoot a plane well out of range and stalled out while trying to climb without using boost. Battle went too fast to critique anything else.

Goldfinch T1 - this is an all T1 battle vs 1 human and drone bots. You still shoot at planes not even close to being in range (one plane was 1500M away!!!). You target fixate and don't use your other radars enough to see what's getting behind you. Other than that, good battle.

Other Goldfinch T1 - you flew off on your own and flew right into a group of 7 red planes. What did you expect to happen after that other than a quick death?

At the 2:20 mark, you had a great opportunity to dive down and pounce on 2 enemy, but you remained out of the fight until over 2 minutes later.

You did well boosting up and away after your first run on the 410. You then started to go head-on with it (a big no-no) and peeled off but took considerable damage.

You became target-focused and got tunnel vision. The Spit that killed you was on the mini-map for several seconds before you got killed. Stuff happens fast at higher tiers. A few seconds of inattention will get you killed.

At 1:56 you're all alone - check that mini-map. Don't get crafty trying to flank at this stage. Hide in the back of the pack and clean up after the bots & vets.

You need to watch your speed. You went into a stall and recovered with boost - that was good. Then you immediately tried to chase a HF up again with no momentum and low speed. If the multi-role didn't get you, the HF would have when you stalled again. Energy management is crucial in this game.

So, this one was interesting because at about 3:35 I was compelled to switch my view to free camera. I saw an enemy sweep in behind you on the mini-map & radar in a very un-bot-like manner. It was indeed the lone human on the other team. Fortunately for you, he was inexperienced or you might have been toast right there. After he did some damage on your tail, you maneuvered out of harm's way, only to go back to shooting a bot and letting him go. An experienced enemy wouldn't have let you get away with that. Otherwise, your flying is pretty good on the whole.

Thanks for sharing these and listening to the critiques. You will benefit from this, I'm sure.

These are some great critiques man!! very helpful! just one question, what do you mean bots vs human? are there AIs in tire 1? so all the 8 kills or 7 kills per game, all i killed were AIs bots? or mostly bots?

and also, there are often times when I'll get into a situation where the enemy and me fly around in circles with each other. that's really really really boring and extremely annoying. At that point I'd rather "back to hanger" than keep fighting. Seriously how can i avoid getting into these kind of situation? I don't even want to know how to get out, let me in some advice on how to NOT get into these situation.

unrelated: how the h3ll does the exp work?

I kill 6-8 planes and win, I get 1100 exp to 1300 exp;

I kill 6-8 planes and lose, I get 200????????? 200??? Really?

and there was this one game I used a premium fighter, i got in the game and didnt do anything at all and died, afterwards my team won, I earned 441(x2) exp. So ... I do nothing, team win, i get 200 exp?? shouldn't I just get 0?

These are some great critiques man!! very helpful! just one question, what do you mean bots vs human? are there AIs in tire 1? so all the 8 kills or 7 kills per game, all i killed were AIs bots? or mostly bots?

and also, there are often times when I'll get into a situation where the enemy and me fly around in circles with each other. that's really really really boring and extremely annoying. At that point I'd rather "back to hanger" than keep fighting. Seriously how can i avoid getting into these kind of situation? I don't even want to know how to get out, let me in some advice on how to NOT get into these situation.

unrelated: how the h3ll does the exp work?

I kill 6-8 planes and win, I get 1100 exp to 1300 exp;

I kill 6-8 planes and lose, I get 200????????? 200??? Really?

and there was this one game I used a premium fighter, i got in the game and didnt do anything at all and died, afterwards my team won, I earned 441(x2) exp. So ... I do nothing, team win, i get 200 exp?? shouldn't I just get 0?

It's really that big a difference?

Most of the "players" you see in game are bots (ai). We unfortunately have a very low population of human players; so, WG had to fill in with bots after some failed patches that drove many players away.

I've included 3 screenshots in my spoiler. Many players use a mod called Hryunomod which does a few things. Most importantly it gives you player ratings and lets you instantly discern bots from humans. It's how I knew how many battles your opponents had in my review.

Spoiler

This is what you see at the loading screen using Hryunomod.

Here are your stats

What it looks like in game

As far as turn-fighting goes, I find it one of the most intense, exciting parts of this game. You must figure out how to outmaneuver (rudder can be huge here) your enemy without leaving yourself vulnerable. It may not prove to be your favorite aspect of the game, but by all means please don't back out to the hangar because you don't like how a battle is going.

You get in that situation by becoming target focused and chasing him all over creation before you realize you're chasing him in a circle. If your plane has the maneuverability advantage then good for you. If it doesn't, then you just flew yourself into a bad situation. You need to learn what each plane's strengths and weaknesses are and learn to exploit them. Most of that learning will only come with more battles.

These are some great critiques man!! very helpful! just one question, what do you mean bots vs human? are there AIs in tire 1? so all the 8 kills or 7 kills per game, all i killed were AIs bots? or mostly bots?

Yes, there are bots in every tier. You can identify them easily by their names, they'll have a single name that fits their aircraft's nationality. You can double check by holding down the ctrl key and right clicking their name. If a menu pops up, they're human, if not they're a bot.

DEUT5CH, on 20 April 2017 - 12:46 AM, said:

and also, there are often times when I'll get into a situation where the enemy and me fly around in circles with each other. that's really really really boring and extremely annoying. At that point I'd rather "back to hanger" than keep fighting. Seriously how can i avoid getting into these kind of situation? I don't even want to know how to get out, let me in some advice on how to NOT get into these situation.

Turn fights are a part of the game and require patience. As long as you are both deadlocked, the first person to turn out of it usually loses, and the longer you wait the better chance that it'll be the other guy. The best way to avoid them is to either single out the more maneuverable aircraft on the other team and take them out when they're distracted, or fly heavies and other "boom and zoom" style aircraft, which require their own brand of patience as well.

DEUT5CH, on 20 April 2017 - 12:46 AM, said:

unrelated: how the h3ll does the exp work?

I kill 6-8 planes and win, I get 1100 exp to 1300 exp;

I kill 6-8 planes and lose, I get 200????????? 200??? Really?

and there was this one game I used a premium fighter, i got in the game and didnt do anything at all and died, afterwards my team won, I earned 441(x2) exp. So ... I do nothing, team win, i get 200 exp?? shouldn't I just get 0?

It's really that big a difference?

WG hasn't shared the exact formula, but these are some of the factors that we know about:

How much damage you dealt

What type of aircraft you damaged

What tier of aircraft you damaged

How much damage you dealt to ground targets

How many ground targets you destroyed

How many kills you get

How many assists you get

How long you were engaged with an enemy

What medals/ribbons/awards you got

Whether you won or lost

Whether you survived or not

Damage to aircraft is one of the biggest contributors, though, so getting a kill on an enemy that's down to single digit health won't get you as much XP as an enemy that had full health. A win gives you 50% more XP than if you had lost, and surviving gives you another bonus.

I am a beginner like you. I have read the tips of the experienced pilots here very intensive.

Thanks also from me to the top pilots, who have answered here the beginner questions very well.

Many tips were concerned with looking at the minimap. That's easier said than done. If one is concerned with bringing the pointer to the target point, it is difficult to keep the minimap in sight at the same time.
I also work very hard on this art but it becomes better and better with plenty more battles.

As Yoda would say: "A long way to become a Jedi it is, but a good Padawan being helps."

I am a beginner like you. I have read the tips of the experienced pilots here very intensive.

Thanks also from me to the top pilots, who have answered here the beginner questions very well.

Many tips were concerned with looking at the minimap. That's easier said than done. If one is concerned with bringing the pointer to the target point, it is difficult to keep the minimap in sight at the same time.
I also work very hard on this art but it becomes better and better with plenty more battles.

Welcome to WoWP. Glad some of the tips are helping you too. Regarding watching the mini-map and radar while engaging an enemy, this will indeed come with more experience. It is not unlike a new driver on a busy highway - very intimidating with so much to keep track of. After you've been driving for a while, rush hour is merely annoying, not intimidating any longer. It will become second nature to use these adjuncts to assist in situational awareness. Practice, practice, practice.

Reviewing your own replays can help too. If you can't figure out what you did wrong in a battle you can always post the replay as DEUT5CH did, and ask a vet to review it.

I'd like to add a comment to the minimap/radar. There's a circle you can adjust in size (you can call it zooming). For the slower moving planes in the lower tiers you can minimize the diameter. All planes outside the circle are not imminent threads. That reduces the planes you need to keep an eye on.

I'd like to add a comment to the minimap/radar. There's a circle you can adjust in size (you can call it zooming). For the slower moving planes in the lower tiers you can minimize the diameter. All planes outside the circle are not imminent threads. That reduces the planes you need to keep an eye on.

I see the circle, but how can i adjust its size?

As Yoda would say: "A long way to become a Jedi it is, but a good Padawan being helps."

Okay, I want to jump in here.
I started playing with the Beta, so my 744 battles is a bit subjective... maybe 744 with the "modern" setup.

I used to be okay. Not real good, not bad, but not useless, and not an embarrassment to have on your team.

Now, I can't do anything. The only way I get kills is if someone runs into the back of my ground attacker. (or maybe if my gunner shoots a very low hp enemy)

I started playing a lot of GA because putting me in a fighter is about pointless, and heavy fighters just means that the other team's HFs shoot me down before they are in my range.

Multirole means that I am even less maneuverable and slower than if I'm in a fighter.

I want to like this game so much. I keep coming back to it, but I genuinely have no idea what to do to not be so frustrated that I have to walk away for months at a time.

Really, I wonder if anything would be different if I just started a match and walked away. -I never help my team.
I've looked at your recommendations to Deutch and I do that stuff. -stick with the pack, don't chase heavies, leave attackers for last, and so forth. None of it matters. There is no learning curve, it is either my team wins the match or not. The only time I get a good score is if my team wins and keeps them off my GA so I can rack up some points on ground targets. ...which doesn't actually help my team one iota.

you say to grind through, but take my P38 tier V for instance- in order to get halfway decent guns and engines I'd have to play 40 games or more. (at the rate I earn xp in that plane) That is 40 games of frustration and mindless dying. And even then I'm not at the good weapons and engines, only ones that might keep me in the match a few seconds longer and do a couple more points of damage.

I can't help but compare this game to WoTanks, which I started playing while I waited for this game to come online. Sure, in WoT, you face tanks of higher tiers, but there is terrain to utilize. I might not be able to go one on one with a tier higher tank, but I'm not usually just target practice. In WoWp, I'm not even useful target practice: I die too quickly. ...which the other guys never do. How do their guns do so much damage, while mine don't? I mean, if I have an enemy plane lined up, big, fat, red circle with my reticle right smack dab in the middle, and I open up, I pling him for a couple points, then he flies away. If bullets start flying near me, I'm twisting, turning, boosting, climbing, diving, whatever... none of it works, I'm reduced to a burning hulk in a moment.
I just don't get it. WoWp gives new players and just plain old flabbergasted ones absolutely no motivation to power through and keep playing.