Fps Stuttering

I am still getting this same issue that I had during the beta. My game will stutter each time I see a new-ish spell or animation or something similar to that. It gets really annoying to play like this.

My friend who has a very similar setup is getting the exact same issue as I am.

I tried using a USB headset instead of my soundcard for audio. Tried low/medium/high sound channels. I also tried my CPU at stock speed. Tried disabling all power saving features in bios and in windows.

It's a problem with the game and high end machines it seems like. Perhaps the way its optimized to run on ancient hardware is what makes it run bad on modern machines.

2 core helped a little but it still is pretty bad on 1 of my 2 desktops with an i7.

I have a feeling it's sound related as my 2 PC's are very similar except the 1 that is hardly stuttering at all has an SB X-Fi where as this PC which is stuttering badly uses onboard audio only. Both are Windows 7 x64 boxes.

The badly stuttering PC has a ATI 5750, 16GB ram, a better i7 processor, and an SSD.

The hardly stuttering (though still noticeable) has a GTX 570, 8GB ram, an older i7 processor, and no SSD, but an X-Fi dedicated sound card.

Also echoing disappointment of being an early D3 beta tester, bringing this issue up, having seen no resolution and it still is exactly the same thing happening on release.

Game would otherwise be a 10/10 if it were not for this extremely annoying issue.

And no, it's not video card lag, or internet lag. It's obviously some kind of disk access, or caching issue for some kind of internal game assets.

+1 on this issue. I was in the beta and never encountered any sort of stuttering problem. The game typically ran on my GTX 460 1GB at well over 60FPS. Now it is unplayable to to the stuttering issue. I am on the latest NVidia drivers (verified this morning).

I'm also having this problem, it's the same one experienced in the open beta.

Basically the game runs great, feels smooth and reports ~60FPS, but occasionally it will stutter and the framerate drops down to 10 for a split second, then goes back up. It's intermittent and can occur in any environment, even just running around town with no enemies or combat effects going on. The result is an instant feeling of "lag" while the game catches up, and it's quite distracting.