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So my Arma 3 group uses a preset on PWS to have a set of mods that we use. Before we add any mods we usually discuss the pros and cons, and if the mod brings something good to the table. What is the benefit of this mod vs the vanilla Headless Client?

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For some reason, WHM is doing some weird AI behavior. For example, I have some preplaced units. Normally they would stay where they are placed if they were not given any way points to follow. Now they go off somewhere, in the same formation shape they were placed, stay there for a bit, then walk back to their original location. Also another thing to note, I also use DAC. DAC from my understanding creates random way points for the units to follow. WHM seems to overwrite them? Any help would be very much appreciated.

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For some reason, WHM is doing some weird AI behavior. For example, I have some preplaced units. Normally they would stay where they are placed if they were not given any way points to follow. Now they go off somewhere, in the same formation shape they were placed, stay there for a bit, then walk back to their original location. Also another thing to note, I also use DAC. DAC from my understanding creates random way points for the units to follow. WHM seems to overwrite them? Any help would be very much appreciated.

In my experience with using both WHM and DAC you need to give DAC time to run its scripts and generate units and waypoint. Try setting a delay of about 120 seconds or so with your WHM so that the DAC units are spawned, waypoints generated and un-needed units are cached before the mission tries to pass them off to the HC.

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In my experience with using both WHM and DAC you need to give DAC time to run its scripts and generate units and waypoint. Try setting a delay of about 120 seconds or so with your WHM so that the DAC units are spawned, waypoints generated and un-needed units are cached before the mission tries to pass them off to the HC.

After giving it 2 and even 5 minutes, still get some weird way point issues. Preplaced units move around, DAC units lose their "patrol". If it helps I am using the 3d editor on the EDEN update. What I notice is that they always seem to move down then left on the map. So Southwest. Depending on the size of the DAC zone, they might just leave it.

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WHM is delayed by 2 minutes to give DAC time create way points, spawn units, then cache the extra units. The units go about in their random little patrols. After WHM activates and does their thing, The get a way point and start heading Southwest. Thus also happens to manual placed units but sometimes they go back to their original location.

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Yup confirmed i am getting this on dedicated as well, most noticeable when keeping AI in playable slots at the lobby, loading in and waiting for the balance hit. They will start walking off in the same direction.

Also effects all editor units groups including vehicles that are balanced, but as alex stated not units that are spawned onto a HC directly