I’ve made a huge list of changes since the previous demo, everything from enemy AI to level generation tweaking. The controls are now customizable, and there are keys to quick-switch between equipped weapons.

This is the latest build of The Dungeoning, the video is a bit longer than usual but I was trying to find all of the new enemies I added
Lots of new stuff in this version including new enemies, procedurally generated music (a work in progress), new magic and weapon types, secret rooms (become visible when you go into them), using XP to increase stats, recovery items for fire and poisoned states, and DEADLY FLYING CRABS (not shown). Add me on twitter to find out about updates! @nickd3000
[just noticed the music stops in the menu, sorry about that]