Ferals always been OP now in MoP people are just to dumb to relise it when they get oneshotted by a warrior or such, + not that many ferals out there and most of them arent top level either, never seen a feral druid favor hybernaite or what its called vs druid / shaman teams, to get longer cc with follow up clones, Anyway was fightin a kittycleave and warrior and druid on me, i teleported away since i play with a lock, healed me up to fully with hots rolling, feral jumped me killed me in 4 sec with full hots, cant rememer right what moves he did but 100k crits came up few times + bleed tics,
saw the samething happend in vanguards team, feral solo'd rsham on full hp in 5 sec after cds

At this point I start hating AJ. Mages are nerfed, Warriors got some nerfs and now the community starts to search for the new op class. When this gets nerfed the communit bitches about the next class. A vicious circle...

WELL GUYS, BETTER STOP LOOKING FOR WAYS TO FIX THE GAME OR ELSE WE'RE IN A "VICIOUS CIRCLE"

At this point I start hating AJ. Mages are nerfed, Warriors got some nerfs and now the community starts to search for the new op class. When this gets nerfed the communit bitches about the next class. A vicious circle...

Well, as long as they're making changes/nerfs to bring classes to more balanced level, I think pointing out things that have been on most of our minds up can't hurt. Also it's not qq and crying, it's more of constructive. If you don't like it, don't read it, because it's never going to end

ferals use a makro for tigers fury,berserk,nature's vigil,incarnation and trinket.
on leather wearers i crit up to ~130k+ with ravage on resilienced players.
and you can spam it for 15 secs. and you crit alot.

What does everyone think of Feral druids right now? Underrated? Overrated?

Here's my take:
-Insanely powerful cooldowns
-Very high consistent damage
-Absurd CC (all instant)
-Ranged pummel with a mana-loss attachment
-Able to remove snares
-Run much faster than their prey
-Take some of the best abilities of their partners (bubble, disperse, shattering blow)

Considering the above, I think we're going to see a lot more ferals in this patch. With healing nerfed by another 15%, OOMing against a feral is an inevitability as opposed to a probability.

Not to mention they got the unique moonkin ability Typhoon. Best thing would be to not let them shape out of roots exept when using stampeding roar and dash, remove NS from them (Predatory Swiftness is enough by far), remove Symbiosis from the game, or let there be 1-5 spells that the classes can choose between when using symbiosis on a class.

Just remove the class, as you can see its insanely OP just looking at the ladder..

funny how all mages and locks complains now, if anything they could tune down CD stacking a bit and put a 10sec cd on cyclone, but then for the love of good remove that fking instant fear/stun locks can do every 10 sec with 100 dots 20 pets and half team hitting you and still it aint breaking plus you end up being on another continent once you're free

ferals use a makro for tigers fury,berserk,nature's vigil,incarnation and trinket.
on leather wearers i crit up to ~130k+ with ravage on resilienced players.
and you can spam it for 15 secs. and you crit alot.

The only reason nobody has complained about Ferals until recently is because all Cata ferals rerolled resto for MoP.

It was only once people realized they were still OP that people brought them back out of hibernation.

OT: Yeah they are OP, make clone dispellable and don't let Ravage be cast during Incarnation. Job done. CD stacking is as much an issue for Feral as it was(is?) for Warriors. TF>Incarnation/Berserk/Trinket/Nature'sVigil oneshot macro and then ravage spam, flawless victory.

Also, please don't complain about symbiosis, in my opinion it adds so much to the game. with kittycleave, who the Feral casts symbiosis on can change the playstyle of that comp hugely. Same with Feral/Enh/Healer, bubble vs solarbeam changes not only how they play, but how the other team plays too. It adds a skillcap and active decision.