Overview

"Welcome to Paradise".

The fifth game in the Burnout series, Burnout Paradise makes a dramatic shift from the traditional Burnout formula by moving from a format of set races and closed tracks to Paradise City, an open world with events at nearly every intersection and a unique set of cooperative multiplayer challenges.

In the single-player mode, players earn upgraded licenses by completing events: Point-to-point races; "Road Rage" challenges (in which the player must wreck a predetermined number of cars within the time limit); "Marked Man" challenges (in which the player must reach a destination without being wrecked by opposing vehicles); Stunt runs (in which the player must execute tricks and accrue points within a time limit); and "Burning Route" challenges (in which the player must use a specified vehicle to reach a predetermined destination within a time limit). Completing a set number of events gives the player a new license and an additional car. Other unlockable cars occasionally show up on the roads around Paradise City. When not in an event, the player can earn these cars by catching up to them and running them off the road.

Online, the player can participate in standard point-to-point races or engage in any of 300 cooperative challenges. These challenges force players to work together on a variety of tasks, such as drifting a set distance, crashing into each other in mid-air over a specific jump, meeting at a specified location to perform stunts.

In addition to these set tasks, there are also hidden shortcuts to find, billboards to break, and super jumps from which the player can launch their vehicle. Finding all of the game's hidden items unlocks several additional vehicles (one for each type of hidden item). The game also has a competitive leaderboard that monitors your time on every road in the game. A new destruction-based mode, "Showtime", also makes its debut in Burnout Paradise. This mode replaces the puzzle-like crash mode of the previous games and effectively lets the player start a large, slow-motion crash anywhere in Paradise City. Damage totals are also stored and compared against friends for each road in the game.

Free Updates

The Xbox 360 and PlayStation 3 have all received multiple updates and free downloads. Each one of these was released as a download on each platform's marketplace but each new download includes all content from previous packs so only the most recent patch is required to play online and access all content. What this means is that Burnout Paradise 1.6 includes all released content and so any previous packs such as the Bike and Cagney updates can be deleted. The free DLC is also required to play online, this is due to the Premium content being included as a part of the free download meaning.

The most recent version of Burnout Paradise is Burnout Paradise 1.9 and it can be found on the Xbox Live Marketplace here.

Patch #1: Codename: Astaire (1.1)

Release date: January 22, 2009

This fixed a firewall and security bug, a problem encountered online which was discovered in the demo. It helped a number of people trying to get online and repeatedly getting kicked out of games due to connection errors.

Custom Routes are no longer featured in competition races - You can choose from 40 predefined Paradise Drives – 7 came from fans, 10 more came from the team. Each will have their own time leaderboard.

Traffic can no longer be switched off in competition races

No more ‘rounds’ in competition racing

Cars can be grouped by Boost Rating - If you're hosting, you can limit the cars available based on the Boost Speed of the car. Limiting to Boost Level 3 cars, for example, still gives you 10 massively varied cars but they'll all be pretty closely matched for great racing.

Car Select now appears after the Race Route has been selected - Switching to single races also allows us to make sure everyone gets to see the route before the car select. The host can't make sure they're the only one who knows the route, and now everyone gets a chance to choose an appropriate car.

The host can't kick other players any more. In the future there will be a simple vote system that allows the host to vote to kick someone - they'll still need a majority decision from the remaining players for the kick to activate.

Grid position is based on player ranking - In the past, the very first grid was set randomly. Now, the grid's based on ranking with the highest ranked player at the back.

Full Boost Bars - All cars have full boost off the grid.

Rank and Ranking Points are displayed in game.

New map icons differentiate the Start and Finish points.

Custom Soundtracks

Custom Soundtrack support on PS3

Other high-priority fixes and updates

If you're in a 3 or more player challenge and a player drops out, the remaining players can still complete it (subject to it being a challenge that can handle this)

"Previously" section on the search games list now displays Challenges, Today's Best and Freeburn game modes, making it easier to decide which game you want to join

You can now view Leaderboards and Options in an online game

You can now mute other online players in the show players screen

You can now mute yourself if you have a PS3 Eye/Eye toy

Increased time-out for online races, and if all players complete the races within the timer, then you go straight to results

The Airfield has been changed to help with the drivability of the area and make it a little easier to complete the hoop challenges

Online cars now show damage.

Added a stronger display message if you rule all of Today's Best

The Easy Drive menu & Challenges page now loops from top to bottom

Fixed the navigation system so that it takes into account the next check point in a race

All new sound effects added for Easy Drive

Driving backwards in Road Rage now ends the event as it does in Marked Man

1080i support for "almost HD" sets - PS3 only

Improved the Standard Definition rendering on PS3

Patch #4: The Bike Pack (1.4)

Burnout Bikes.

Release date: September 18, 2008

Playable motorcycles, including male/female driver (which disappears during a crash), very detailed animations, no boost bar.

Two bikes unlocked from the start (the FV1100 street bike and the Japanese Firehawk racing bike), two available to unlock.

Separate bike license.

The last bike you unlock is faster than any car in the game.

You can't do any aerial stunts off ramps.

70 challenges specially for bikes, 35 of these are timed, multi-part challenges which include: everyone doing wheelies on the same road for the same time; get from point A to B in a certain time; and get a number of near misses on one road.

New various of timed Burnout Routes for bikes; Burning Rides during the day and Midnight Rides once the sun has set. These routes feature multiple checkpoints take will you all over the city.

Change between cars and bikes in the junkyard.

Online you're locked to whatever type of vehicle (car/bike) the host is driving.

Day/night cycle includes game changing features

You can change the duration of day/night cycle from between 24 minutes to 24 hours, you can jump to whatever time you want and you can freeze it on a certain time. Online hosts will have these options as well.

Daytime lasts from 8am to 8pm, night challenges available after the sun goes down, night and day time road rules for bikes

Atmospheric weather changes including fog, haze, overcast which are randomized

Online players have their time of day and weather conditions synced to the host

Additional fixes for world bugs found by the team

Patch #5: The Trophies Pack (1.5)

Release date: September 25, 2008 (PS3 Only)

The Trophies Patch added 64 trophies to the game, which were not retroactive and required players to start a new game to start achieving. Subsequent premium updates added more trophies to the game for users who purchased the content.

Patch #6: Burnout 1.6 Update

Release date: February 5, 2009

Addition of in-game browser for PC and PS3 that allows players to access the Criterion Games Network which displays news and information about the game.

An in-game store to all versions of the game to allow users to buy content directly without having to exit the game.

Several Interface changes.

Improved vehicle handling.

Challenges balanced to be more accessible.

A restart option to allow players to try again either during the challenge or after failing. This option is part of the D-pad menu and so does not happen automatically.

Stunt run timer modified to be more accessible to new players.

Graphics improved to appear more vibrant.

Patch #7: Burnout 1.7 Update

Release date: February 19, 2009

This patch allows the purchase of the Legendary Car Pack. People with this patch will only be able to play online with people who also have the patch.

Patch #8: Burnout 1.8 Update

Release date: April 30, 2009

Introduced the Cops and Robbers Pack

GT Nighthawk PlayStation 3 Trophy bugfix

Game freezing on the start line of an online ranked race bugfix

Not being able to select purchased vehicles in the Junkyard bugfix

Smashes and billboards resetting after playing the Party Mode bugfix

Patch #9: Burnout 1.9 Update

Release date: June 11, 2009

This patch allows the purchase of the Big Surf Island.

Premium DLC

Downloadable Versions

Sony released a downloadable version of Burnout Paradise on 25 September 2008 for $19.99 on the PlayStation Network. This version included all the free updates up to the date it was released and works exactly like the retail version of the game allowing the addition of paid DLC.

On 5 February 2009 Sony released a version of Burnout Paradise on PlayStation Network called "Burnout Paradise The Ultimate Bundle". This re-release contains all of the free updates as well as the Party Pack premium DLC for $29.99. The boxed version was released in European regions only for Xbox 360, PS3 and PC. On August 11, 2009, Microsoft released Burnout paradise as a part of their new feature "Games on Demand" for $19.99.

This first paid DLC is focused on local multiplayer content and allows players to compete in challenges where they take turns to achieve a goal. Challenges are split into "Speed", "Stunt" and "Skill" with up to 8 rounds per game and 8 separate players able to compete at one time.

Toy 2

Consists of the two fastest cars in the game, the Hawker Mech and Carson Extreme Hot Rod. These cars have new handling, boost and drift systems that are more realistic than any of the other cars in the game. The Hawker Mech is able to switch between the three regular boost types at will, while the Carson Extreme Hot Rod has a "locked" boost; once the boost starts, it cannot stop until the car crashes.

The Cops and Robbers pack brings you 33 all new police cars to roam Paradise City in, all themed off of international police cars. The pack also makes the online Cops and Robbers game mode available. In this 4 (Cops) v 4 (Robbers) game, each team chases after a block of gold that is randomly spawned at a location on the map. The cops must get the gold and return it to the Country Club, and the robbers must get it and return it to the docks. To make the game more intense takedowns were made easier to get and the car carrying the gold with handle worse and drive slower.

This was originally planned as a small area to the east of the original game map to be released as free content; however Criterion reworked their ideas and the content has grown considerably into a complete new island called "Big Surf Island". The developers stated that the new area will focus on the playground aspect of Burnout with many parts of the environment that the player can interact with.

9 New Cars

15 Events

10 Freeburn Challenges

12 Road Rules

75 Island Smashes

45 Island Billboards

15 Island Mega Jumps

You unlock all 9 cars by completing different events on the Island. Four of the cars are toy versions of the legendary cars; Janson 88 Special, Hunter Manhattan Spirit, Carson GT Nighthawk, Hunter Cavalry Bootlegger. Another two of the cars that come with the Island are dune buggies that are perfect cars for jumping off the big jumps on the island. You can also unlock the Hunter Olympus Governor, which is a new version of a previously released online-only car, the Olympus. By getting 100% in the island, you unlock the Carson Annihilator Street Rod, which is an incredibly fast car when boosting. The ninth and final car included in this pack is the Diamond P12, which only unlocks if you complete all 500 online challenges.

Soundtrack

Adam And The Ants - Stand And Deliver

Agent Blue - Snowhill

Airborne - Too Much, Too Young, Too Fast

Alice In Chains - Would?

Army Of Me - Going Through Changes

Avril Lavigne - Girlfriend

B’z - FRICTION

Brain Failure feat. Dicky Barrett - Coming Down To Beijing

Brand New - The Archers Bows Have Broken

Bromheads Jacket - Fight Music For The Fight

Depeche Mode - Route 66 (Beatmasters Mix)

Faith No More - Epic

Guns N’ Roses - Paradise City

Innerpartysystem - Heart Of Fire

Jane’s Addiction - Stop!

Jimmy Eat World - Electable (Give It Up)

Junkie XL feat. Lauren Rocket - Cities In Dust

Jupiter One - Fire Away

Kerli - Creepshow

Killswitch Engage - My Curse

LCD Soundsystem - Us V. Them

Make Good Your Escape - Beautiful Ruin

Maxeen - Block Out The World

Mexicolas - Come Clean

N.E.R.D. - Rockstar (Jason Nevins Mix)

Never Heard Of It - Finger On The Trigger

Operator - Nothing To Lose

Permanent ME - Until You Leave

Saosin - Collapse

Seether - Fake It

Senses Fail - Calling All Cars

Showing Off To Thieves - Everyone Has Their Secrets

Skybombers - It Goes Off

Soundgarden - Rusty Cage

Sugarcult - Dead Living

Swervedriver - Duel

The Photo Atlas - Red Orange Yellow

The Pigeon Detectives - I’m Not Sorry

The Styles - Glitter Hits (J.J. Puig Mix)

Twisted Sister - I Wanna Rock

Burnout Paradise also features 30 tracks made by Criterion from previous Burnout Games.

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