To accompany this info, I made some short blurbs on the custom maps that will be played today.

ONS-AncientTempels-Sed-1:
A work in progress by veteran mapper Sedoy, this map is a 16-32 player map, with gorgeous temples and pyramids. Vehicles are strong but not too much so, with EONS Scorpions, Mantas, Raptors, and Cobras being available from nodes. Much like MasterShower, this map has a middle node that connects to all primaries. This node also has an Omnitaur, which might be extremely powerful on this map. Only a gametest can tell how this map will play!

ONS-Rapanui-32p-beta1
A "Tropical island with butterflies", this map features a sprawling map layout, with many interconnected link nodes. All vehicles are vanilla or from the Editor's Choice Edition (ECE), so deathmatching will be on equal footing with this map. Never played this one myself, so can't say too much about it.

ONS-Tyrant-)o(-Renovation-V1
An OMNI variant of the venerable Tyrant, this version like the others has all the action focused on three nodes in the middle of the map. A Goliath is your team's main source of defense, and losing it opens up the other team to encroach your high ground. The top level of the middle area contains a super shock rifle spawn, but its power is balanced by the long amount of time needed to take it. Push nodes with a Link Tank from the core. Deathmatch in the mid to propel your team to victory. Coordinate pushes with Paladins to take primary nodes. Crush node build attempts with a charging EONS Hellbender.

ONS-AbandonedCity-SedV3-C
A CEONSS spin on Sedoy's latest edit to AbandonedCity, edited with CEONSS vehicles. Fight along 3 lanes, including an underground chamber with two nodes on opposite corners. Fliers (Raptor, Cicada) and fast movers (Manta, EONS Scorpion, Tarantula) will have to navigate through (relatively) heavy hitters (King Hellhound, Paladin, Goliath). Defend your garage pit from intruders. Attack key choke point nodes from multiple levels. Use SPMAs to ruin this city even more than it already is.

ONS-Denum-Turbo)K(-V4
The closest map this event will get to an OMNI-style TankMeUp (TMU) map, and this map doesn't have that many tanks. In place of OMNI TMU's usual suspects of the Omnitaur, Dragon, and Ion Tanks dictating the flow of the map, Denum instead has a completely different set of power vehicles. These are the Short Circuit (extremely high-damage, high inertia Manta), Link Badger (Durable, powerful mobile linking platform), Hoverbadger (high damage, high speed, unwieldly hovercraft), and Railgun Tank (Hitscan sniper tank). Denum's node layout is an H-format, with two closely located middle nodes. Each team also has an invulnerable node near the middle nodes with two Hoverbadgers and a Link Badger. As such, pushes into enemy territory have to be carefully balanced with holding the middle nodes, as a deep push can quickly and easily be isolated.

For today, we will likely be using the CEONSS Discord for VoIP purposes. Instructions on how to install Discord can be found on this thread from the CEONSS forums listed below, with some optional extra steps to isolate Discord's datamining:

I know McLovin would prefer to use in-game VoIP, so I'll be contacting Ema to see if a switch can be flipped for that.

The showcase map match is planned to start around 3:10 PM EDT (12:10 PM PDT, 19:10 UTC), and the first scored map is planned to start around 3:30 PM EDT. This isn't an exact schedule, and may change depending on whether people are ready earlier or later. Each match will start when everyone is ready, so don't worry about taking a break if you want to!

Rosters will be mixed close to the start of matches, depending on who shows up.

Lastly, Enyo told me that he might be a bit late for the event, so we will be needing subs.

Guys, I apologize for not showing today. I got held up with my son's delayed baseball tournament and my parents showed up announced too. Really sorry for being a no-show, but, you know... real life and all.

Will there be another one of these? I'd like to join for the next one.

I've expressed the want to have another one of these that comes up sooner than one year, but I haven't talked with the CEONSS people about an exact time yet. I was thinking of having one sometime in the middle of January. Does that sound good to you?

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