夢幻の書: Grants Atk+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.

泡影の書: Book of Shadows

泡影の書: Grants Spd+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat.

フラッシュ: Flash

フラッシュ: After combat, if unit attacked, inflicts status on foe preventing counterattacks through its next action.

フラッシュ＋: Flash+

フラッシュ＋: After combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions.

水の飛沫: Draconic Rage

水の飛沫: Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

MID_SKYCASTLE_REWARDS_GAINED_DIALOG: Aether Raids rewards for the previous season can be claimed by entering Aether Raids after the results have been calculated for the previous season but before the current season ends.

MID_SKYCASTLE_DIALOG_SEASON_LAST10_TEXT: The season will end soon.

MID_SKYCASTLE_DIALOG_SEASON_LAST10_WARNING: The results will not be counted if the battle lasts past the end of the current season.

MID_SKYCASTLE_DIALOG_SEASON_END_TEXT: Because the battle lasted past the end of the season, the results were not counted.

MID_SKYCASTLE_ROOT_SEASONEND_TEXT: The season has ended. You can't battle at this time.

MID_SKYCASTLE_ROOT_SEASONEND_WARNING: You can always join the battle next season!

MID_SKYCASTLE_DIALOG_TASKKILLED_TEXT: The previous battle did not end properly.

MID_SKYCASTLE_DIALOG_TASKKILLED_TEXT_WARNING: The attack will count as a defeat.

MID_SKYCASTLE_DIALOG_BATTLE_CONFIRM_WARNING_DAILYBONUS: The first time you play each day, the Aether cost is 0.

MID_SKYCASTLE_DIALOG_BATTLE_CONFIRM_WARNING_TUTORIAL: No Aether will be consumed for the tutorial battle. Also, your EXP, Aetheric Lift, etc. will not be affected. Note: Fortress (O) and Fortress (D) will be treated as if they have the same level for this battle.

MID_SKYCASTLE_EDIT_FACILITY_WARNING_UNREMOVABLE: This structure cannot be removed.

MID_SKYCASTLE_EDIT_FACILITY_WARNING_TUTORIAL: Unavailable in the tutorial.

MID_SKYCASTLE_EDIT_FACILITY_BTN_DAYS: $a$a0 days left.

MID_SKYCASTLE_EDIT_FACILITY_BTN_HOURS: $a$a0 hrs. left.

MID_SKYCASTLE_EDIT_FACILITY_BTN_MINUTES: $a$a0 mins. left.

MID_SKYCASTLE_EDIT_FACILITY_BTN_NO_LEVEL: No LV.

MID_SKYCASTLE_EDIT_UNITEDIT_RATE: Maximum Lift

MID_SKYCASTLE_EDIT_UNITEDIT_RATE_HELP: ・ This value is the maximum Lift you can earn by making a successful attack. ・ A successful attack yields 80 Lift. You earn 20 more for having a Bonus Ally in your raiding party. (You will not receive more bonus Lift for adding more than one Bonus Ally.)

MID_SKYCASTLE_EDIT_AUTO_TEXT: Structures and allies will be placed automatically.

MID_SKYCASTLE_EDIT_AUTO_BTN_ADD: Auto Build/Improve

MID_SKYCASTLE_EDIT_AUTO_BTN_ADD_EX: Structures will be built/placed automatically.

MID_SKYCASTLE_EDIT_HELP_DIALOG_03: Defense Map: Place defensive structures, traps, resources, ornaments, and allies. Defensive Team: You can place your defensive team in the top two rows of your defense map.

MID_SKYCASTLE_EDIT_HELP_DIALOG_04: Offense Map: Place offensive structures. Raiding Party: The raiding party will be placed one row above the offense map.

MID_SKYCASTLE_EDIT_HELP_DIALOG_05: Placing Defensive Structures: Defensive structures, resources, traps, and ornaments can be placed in any open space other than special terrain (forests, trenches, etc.).

MID_SKYCASTLE_EDIT_HELP_DIALOG_06: Permanent Structures: Fortresses and resources cannot be removed. Destroying Structures: Fortresses cannot be destroyed. Other structures can be destroyed with a single attack.

MID_SKYCASTLE_EDIT_HELP_DIALOG_07: Auto Setup: You can use this function to both automatically build, place, and improve structures at your choosing, as well as create and place defensive teams. Note: Aether Stones and Heavenly Dew will be consumed as required to create or strengthen structures.

MID_SKYCASTLE_EDIT_SELECTFACILITY_HELP_DIALOG_01: Structure Limit: You can place only a certain number of each type of structure.

MID_SKYCASTLE_EDIT_ADDFACILITY_HELP_DIALOG_00: Build Structures: Use Aether Stones and Heavenly Dew to build new structures.

MID_SKYCASTLE_EDIT_ADDFACILITY_HELP_DIALOG_01: Improve Structures: Use Aether Stones and Heavenly Dew to improve structures by one level.

MID_SKYCASTLE_EDIT_ADDFACILITY_HELP_DIALOG_02: Limited-Time Structures: Some structures are available to build for a limited time. To build them, you'll need items obtainable only during a set time period. Once created, however, the structures are yours to keep.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_00: Attack and defend against foes!

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_01: Aether Raids: Place structures, a defensive team, and more on your maps, and then attack or defend to increase your Lift. If the defender is defeated within seven turns, the attacker wins.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_02: Aether: This is used to take part in Aether Raids. It's replenished by a fixed amount once a day. It is totally replenished at the start of a new season. Note: It cannot be replenished beyond the maximum amount. The higher your Lift, the more Aether you'll need to battle.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_03: Lift and Tier: Your Lift will change based on your attack and defense results. Your Tier is based on your Lift. When a new season begins, you will start the season with an amount of Lift based on your Tier.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_04: Acquiring Lift: ・ Putting a bonus character in your raiding party will give you a +20 bonus to Lift. ・ The defensive side's maximum Lift will not be reduced. ・ If you have multiple bonus characters, only the single highest bonus value is applied. ・ If your raiding party is defeated, you will acquire less Lift.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_05: Special Conditions: If your Lift is 4,000 or lower, a failed attack or defense will not lower your total Lift.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_06: Additional Information: If a battle does not end properly, neither the attacker nor the defender will see a change in their total Lift.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_07: Bonus Characters Stat Boost: When bonus characters are used in Aether Raids, they'll be granted HP+10 and Atk/Spd/Def/Res+4. The amount of EXP and SP they gain will be doubled.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_08: Bonus Structures: Place bonus structures in your Aether Keep to increase the Fortress (O) or Fortress (D) by one level.

MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_09: Fortress (D) and Tier Demotion: If you're demoted to a lower Tier, the level of your Fortress (D) will be lowered.

MID_SKYCASTLE_BATTLE_REWARD_HELP_DIALOG_00: Checking Rewards: You can check the rewards you can earn for the current season.

MID_SKYCASTLE_BATTLE_REWARD_HELP_DIALOG_01: Receiving Rewards: You can receive Aether Raids rewards earned in the previous season by entering Aether Raids after that season's results have been calculated but before the current season ends.

MID_SKYCASTLE_BATTLE_RESULT_HELP_DIALOG_00: Defense Results: This list shows your defense results for Aether Raids. You can see how much Lift you earned for each win and loss, as well as the number of foes defeated.

MID_SKYCASTLE_BATTLE_RESULT_HELP_DIALOG_02: Rematch: You can attack an opponent that defeated your defenses one time. This will consume Aether. If the same opponent appears on your list multiple times, you can only challenge them to a rematch once.

MID_SKYCASTLE_BATTLE_RESULT_HELP_DIALOG_03: Lift Decrease Limit: If you're attacked once, for the next 20 hours, your Lift will not decrease even if your defense fails.

MID_SKYCASTLE_BATTLE_RANKING_HELP_DIALOG_00: Rank: This is your current rank. Note that it may take time for updated placement information to be reflected.

MID_SKYCASTLE_BATTLE_RANKING_HELP_DIALOG_01: Your Rank and Top Players: These options show player rankings for the current season. Friends: This option shows your friends' rankings for the current season and past seasons.

MID_SCF_防軍師_HELP: $aAt start of turn, if any foes are within 7 rows and 3 columns centered on structure and their HP ≤ $a0 and they use bow, dagger, magic, or staff, restricts those foes' movement to 1 space through their next actions.

MID_SCF_攻軍師_HELP: $aAt start of turn, if any foes are within the same column as structure and their HP ≤ $a0 and they use bow, dagger, magic, or staff, restricts those foes' movement to 1 space through their next actions.

MID_SCF_攻対歩行_HELP: $aAt start of turn, inflicts Atk/Spd/Def/Res-$a0 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.

MID_SCF_攻対重装: Armor School (O)

MID_SCF_攻対重装_HELP: $aAt start of turn, inflicts Atk/Spd/Def/Res-$a0 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.

MID_SCF_攻対騎馬: Cavalry School (O)

MID_SCF_攻対騎馬_HELP: $aAt start of turn, inflicts Atk/Spd/Def/Res-$a0 on cavalry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.

MID_SCF_攻対飛行: Flier School (O)

MID_SCF_攻対飛行_HELP: $aAt start of turn, inflicts Atk/Spd/Def/Res-$a0 on flying foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.

MID_SCF_攻恐慌: Panic Manor (O)

MID_SCF_攻恐慌_HELP: $aAt start of turn, if any foes are within 3 columns centered on structure and their HP ≤ $a0, converts bonuses on those foes into penalties through their next actions.

MID_SCF_攻投石: Catapult (O)

MID_SCF_攻投石_HELP: At start of turn, destroys defensive structures within the same column as this structure if their level ≤ this structure's level. Note: Fortress (D), traps, resources, and ornaments cannot be destroyed.

MID_SCF_重圧の罠A_HELP: $aIf foe ends movement on this structure's space, restricts movement of target and units within 2 spaces with HP ≤ $a0 to 1 space through their next actions. (Cancels foe's attack and Assist skills.)

MID_SCF_重圧の罠A_BATTLEHELP: Some kind of trap...

MID_SCF_落雷の罠ダミー: False Bolt Trap

MID_SCF_落雷の罠ダミー_BATTLE: Trap

MID_SCF_落雷の罠ダミー_HELP: This looks like a Bolt Trap, but it's just a fake.

MID_SCF_落雷の罠ダミー_BATTLEHELP: Some kind of trap...

MID_SCF_重圧の罠ダミー: False Heavy Trap

MID_SCF_重圧の罠ダミー_BATTLE: Trap

MID_SCF_重圧の罠ダミー_HELP: This looks like a Heavy Trap, but it's just a fake.

MID_SCF_重圧の罠ダミー_BATTLEHELP: Some kind of trap...

(Datamine Note: The "Battle" versions appear to be the names/descriptions a player sees when on offense, hiding whether the trap is fake or not.)

MID_SCF_金の玉座: Golden Throne

MID_SCF_金の玉座_HELP: $aA throne suitable only for those who have achieved a rank from $a0 to $a1 in Aether Raids. From the second time onward, the number of times this feat has been achieved will be inscribed upon it.

MID_SCF_銀の玉座: Silver Throne

MID_SCF_銀の玉座_HELP: $aA throne suitable only for those who have achieved a rank from $a0 to $a1 in Aether Raids. From the second time onward, the number of times this feat has been achieved will be inscribed upon it.

MID_SCF_銅の玉座: Bronze Throne

MID_SCF_銅の玉座_HELP: $aA throne suitable only for those who have achieved a rank from $a0 to $a1 in Aether Raids. From the second time onward, the number of times this feat has been achieved will be inscribed upon it.

MID_SCF_その他1: Feh Statue

MID_SCF_その他1_HELP: An objet d'art produced under the direct supervision of its model. It's an event item.

MID_SCF_その他2: Flower Bed

MID_SCF_その他2_HELP: An arrangement of flowers in vivid colors. It's an event item.

MID_SCF_その他3: Streetlamp

MID_SCF_その他3_HELP: A lamp in an elegant, classic design. It's an event item.

Aether Raid Terrain Strings:

MID_SCF_K0001: Springwater

MID_SCF_K0001_Ex: Feature: ponds

MID_SCF_K0002: Wintry

MID_SCF_K0002_Ex: Feature: forests

MID_SCF_K0003: Abandoned Castle

MID_SCF_K0003_Ex: Feature: crumbling walls

MID_SCF_K0004: Snowdust

MID_SCF_K0004_Ex: Feature: defensive terrain and trenches

MID_SCF_K0005: Desert

MID_SCF_K0005_Ex: Feature: mountains

MID_SCF_K0006: Spring Breeze

MID_SCF_K0006_Ex: Feature: walls

MID_SCF_K0007: Leafy Canopy

MID_SCF_K0007_Ex: Feature: forests and trenches

MID_SCF_K0008: Lost Castle

MID_SCF_K0008_Ex: Feature: forests and defensive terrain

MID_SCF_K0009: Bright Grassland

MID_SCF_K0009_Ex: Feature: forests

MID_SCF_K0010: Lava Floes

MID_SCF_K0010_Ex: Feature: lava

Other Aether Raid Strings:

MID_ITEM_SKYCASTLE_201811: Aether Stone SP

MID_ITEM_HELP_SKYCASTLE_201811: Used in Aether Raids to build structures that are available for a limited time. If that period has elapsed, these stones will be lost.

MID_UNIT_EDIT_SKYCASTLE_OFFENSE_HELP_DIALOG_01: Maximum Lift: The maximum amount of Lift acquired when a raiding party makes a successful attack.

MID_UNIT_EDIT_SKYCASTLE_OFFENSE_HELP_DIALOG_02: Increase Raiding Party Size: If you increase your Tier in Aether Raids, you'll be able to add a 5th unit to your raiding party. Aether Stones are required to unlock additional unit slots.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_ESTIMATED_RATE_HELP: This is the largest amount of Lift you can lose given the makeup of your defensive team.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_BTN_0: Lock Team

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_BTN_1: Unlock

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_0: Lock this team? All team members' current levels, stats, skills, Sacred Seals, and blessings will be locked, but only for Aether Raids defense battles.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_1: Unlock this team? All team members' stats and equipment will reflect the most recent changes.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_BTN_DECIDE_0: Lock

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_BTN_DECIDE_1: Unlock

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_LOCK_BTN_CANCEL: Back

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_NO_UNIT_TEXT: A defensive team has not been set.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_TROOP_NO_UNIT_WARNING: When no units have been set to the defensive team, level 40 Alfonse, Sharena, and Anna will defend in place of other units.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_HELP_DIALOG_00: Edit Defensive Team: Edit the team that foes will battle on defense maps.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_HELP_DIALOG_01: Defensive Team Lock: All members' current levels, stats, skills, Sacred Seals, and blessings will be locked, but only for Aether Raids defense battles. Unlocking the team will allow the most recent changes to the units to be reflected.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_HELP_DIALOG_02: Increasing Defensive Team Size: You can increase the size of your defensive team if you raise your AR Tier. You can get up to six unit slots total. Aether Stones are required to unlock additional slots.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_HELP_DIALOG_03: Additional Unit Slot Conditions: To get a 5th slot, you must reach Tier 11 or higher. To get a 6th slot, you must reach Tier 19 or higher. If your Tier declines, you will not be able to deploy units in these slots. Regaining your Tier will make them deployable again.

MID_UNIT_EDIT_SKYCASTLE_DEFENSE_HELP_DIALOG_04: If There Are No Defenders: When no units have been set to the defensive team, level 40 Alfonse, Sharena, and Anna will defend in place of other units.

Heroic Grail Text Strings:

MID_UNIT_EDIT_HOLY_GRAIL: Use Heroic Grails

MID_UNIT_EDIT_HOLY_GRAIL_HELP1: Select a Hero to summon.

MID_UNIT_EDIT_HOLY_GRAIL_REMAIN_COUNT: Summons Left:

MID_UNIT_EDIT_HOLY_GRAIL_CONFIRM: Summon using Heroic Grails?

MID_UNIT_EDIT_HOLY_GRAIL_DECIDE: Summon

MID_UNIT_EDIT_HOLY_GRAIL_WARNING: You don't have enough Heroic Grails to summon.

MID_UNIT_EDIT_UNIT_FULL_INFOR: You have reached your maximum number of allies.

MID_UNIT_EDIT_HOLY_GRAIL_HELP_DIALOG_01: Heroic Grails: Use Heroic Grails to summon specific Heroes to your barracks! You can earn Heroic Grails from Aether Raids and other sources.

MID_UNIT_EDIT_HOLY_GRAIL_HELP_DIALOG_02: More Information: You can summon the same Hero up to 20 times using Heroic Grails. The number of Heroic Grails needed will increase each time you summon a Hero.

Other New Text Strings:

MID_STAGE_SELECT_BLESSING_GARDEN_INFO_2: For Legendary and blessed Heroes.