The Challenge:
The Monotype Challenge is a challenge where you use only Pokemon of a single type throughout your game.

Rules:
1. Your final team must consist of at least 2 Elite Four-viable Pokémon who share the type you specified in your sign up. No Pokémon may be used in Trainer Battles outside of that specified type. Monotypes may not be stacked into a single run. (ie, using Vileplume and Victreebel and calling it both Poison and Grass monotypes)

2. A Pokémon of your type must be obtained before you earn your second badge or before Lana's Trial (S/M). If this is impossible in your game, you may hack or trade a single Non-Legendary Pokémon of your type within your region's Pokédex. See below for a list of qualifying challenges. No hacking is permitted otherwise. Hacking or trading items into your game is never permitted. Before you obtain the first Pokémon of your type, you may only use your starter Pokémon.

3. Pokémon outside your type may be used as long as they evolve into your type by the end of the challenge.

4. All Pokémon on this list plus Mega Latias/os are banned from use in this challenge: Banned Pokémon in Battle Maison
Any other legendaries (i.e. Legendary Birds) are allowed, but only 1.

5. Trading is permitted for evolution, and obtaining version exclusive Pokémon in your region's Pokédex that cannot be obtained otherwise, as long as its level does not exceed the highest level on your team. No HA/Egg Moves/Perfect IVs for this trade in. You may hack Pokemon to evolve if they evolve by trading if you are incapable of doing so. If the Pokemon requires an item, you must wait until you have the item before hacking the evolution. Using a trade evolution patch on a ROM is also acceptable.
Trading to another game and evolving is allowed at level 30 or above, but only for Leafeon/Glaceon in B2W2, and Glaceon/Crabominable in SM.

*Note: Trading in Nectars for Oricorio is allowed, as it's a simple form change that doesn't change base stats, this also allows anyone using a specific Oricorio to be used from the first island.
**Note2: Island Scan Pokemon are allowed as well, because although they are not in the Pokedex, they are obtainable within the limits of the game/challenge.

6. HM Slaves are permitted. They do not need to match your type.

7. Hacked ROMs are permitted. Any hacks are only viable for single challenges.
*This was added 8/4/17, any ultimate challenges that includes hacks started before this will not count against you.

8. Pokéwalker and Pokémon Dream Radar may be used to obtain Pokémon of your type for the challenge, as long as they are imported directly into the game you are playing and not traded in from a separate game.

9. Dark and Steel are exempt from needing Kanto for Ultimate Challenges, since the types were introduced in Generation 2, with only Magnemite being available in FireRed and LeafGreen with one of these types.

10. Affection is not allowed (Sylveon is the only exception, but a max of two for Sylveon, no hearts at all for everything else). Mega Stones are not allowed.
Z-Moves are allowed as of 8/5/17.

11. An Ultimate Challenge is accomplished by reaching the end game of one game from all seven official regions using the same type. They do not need to be completed in chronological order. Fairy type only needs Kalos, Hoenn, and Alola to complete.

12. Should you want to play outside the standard rules, You may opt out of championship by setting your Challenge Mode to Free Mode. Free Mode allows you to play the Monotype challenge how you want to while still being able to post updates.

End Game PointsThese points are considered the end of the game.R/B/Y/FR/LG - Defeat Blue/Rival as ChampionG/S/C/HG/SS - Defeat LanceR/S/E/OR/AS - Defeat Steven (R/S/OR/AS) or Wallace (E)D/P/Pt - Defeat CynthiaB/W - Defeat GhetsisB2/W2 - Defeat Iris (B2/W2)X/Y - Defeat DianthaS/M - Defeat KukuiHacks - Determined by player (usually the Champion or Final Boss of the hack)

Optional End Game Points *Anyone that completes these will get an icon of the game's mascot next to their name in the champion's list, to indicate that they have put more effort into their challenge.FR/LG - Complete the Sevii Islands side-quests and rematch the Elite FourG/S/C/HG/SS - Collect the Kanto Badges, rematch the Elite Four, and Defeat Red (Rematching the Elite Four is only HG/SS)E/OR/AS - Defeat Steven (E), Complete the Delta Episode and rematch the Elite Four (OR/AS)Pt - Complete the Stark Mountain side-quest and rematch the Elite FourB/W - Rematch the Elite Four and defeat AlderB2/W2 - Rematch the Elite FourX/Y - Finish the Looker Bureau side-questS/M - Finish the Ultra Beast side-quest, get to the Battle Tree, and defeat Red/BlueUS/UM - Finish the RR side-quest, get to the Battle Tree, and defeat Red/Blue

Rule #5 applies to any Pokemon only available in the post-game or not at all, but are still in the Regional Dex, which are: (also incluing all of evo line)
- G/S/C: Anything only available in Kanto/Mt. Silver (i.e. Houndour, Misdreavus, etc.) Same applies to HG/SS, but much more limited due to Safari Zone. More detailed list is coming at some point
- R/S/E/OR/AS: Beldum
- B2/W2: Archen, Tirtouga, Tympole, Munna, Durant, Heatmor, Cyrogonal, Stunfisk, Larvitar, Croagunk, Carnivine, Tropius, Yanma, Lickitung, Igglybuff, Slakoth, Corphish
- S/M: Porygon, Scyther, Emolga, Riolu, Sewaddle, Togepi, Timburr, Tynamo

Sign-Up
Make sure you read the rules carefully before signing up. Include the following form in a post. Feel free to group it into a single sign-up, as I did below.

Forum User Name:
Game(s): *If this is a hack, please say both the hack name and the base game.
Pokémon Type:
Single/Ultimate/Free Mode?: *Single is one game, Ultimate is going through all six regions.

Old thread champions not being ported? Awww... I still want to see my name next to my favorite type in the Ultimate section...

Anyway, I completed my Electric Sun monotype from the last thread a couple weeks ago but forgot to post about it. Oops.

Aaaand I think the exception pokemon listed at the bottom apply to rule 5, not 6. Necrum had the same mistake.

I will for any that have Sun/Moon completed as well.
But before I update it, I want to get it right. You have completed Ultimate Grass and Electric Single on Sun, correct?
And yeah, I used his thread as a basis and changed some things, so I accidentally missed that, it's been fixed. :)

Will you be letting people port existing progress on Ultimates into this thread? If so, I am carrying over my Bug Monotype Challenge, which is complete in Leaf Green and Heart Gold and currently in progress with Alpha Sapphire.

Will you be letting people port existing progress on Ultimates into this thread? If so, I am carrying over my Bug Monotype Challenge, which is complete in Leaf Green and Heart Gold and currently in progress with Alpha Sapphire.

I'm going to be completing an Ultimate Fire challenge and working through the games in Regional order, starting with Kanto. It's been years since I've played the Gen III games so I'm excited to get started.

I will update this post for the entirety of Leaf Green, and use one new post per game.

Update Log

• Picked up Charmander at Professor Oak's lab.
• Won my first battle against my rival.
• Not much to discuss here, made my way through route 2 and Viridian Forest to get to Pewter City.
• Trained Charmander to level 13 in order to learn Metal Claw to be used against Brock.
• Traded across a Growlithe (version exclusive not available in Leaf Green) at level 5.

Pewter City Gym Team

Update Log

• Continued through Route 3 to Mt. Moon.
• Battled through Mt. Moon and picked up the Helix Fossil.
• Made it to Cerulean City, defeated my rival at the bridge.
• Charmander evolved into Charmeleon!
• After receiving the S.S. Anne ticket from Bill, I skipped Misty's gym and continued down to Vermilion City.
• Boarded the S.S. Anne and defeated my Rival again before obtaining cut from the seasick captain.
• Headed back up to Cerulean City to face Misty now that my team has leveled up a bit.

Cerulean City Gym Team

Update Log

• Picked up a bicycle while in Cerulean city.
• Made a bee-line back to Vermilion City to face Lt. Surge now that I can use cut.

Vermilion City Gym Team

Update Log

• Did circles on route 8 trying to find a Vulpix who eluded me for a good 20 minutes! When I did find one he roared me away! :'(
• Caught a Vulpix (finally)!
• Obtained (actually, I pretty much just stole the pokeball off some poor blokes desk) Eevee from Celadon City.
• Evolved Eevee into Flareon with a fire stone.

Celadon City Gym Team

Update Log

• Defeated Giovanni in the Game Corner Hideout.
• Defeated my rival at the Pokemon Tower (again, sucker)!
• Made my way to Fuschia City via Cycling Road.
• Flareon and Vulpix only had Quick Attack as a viable move, so after what felt like forever switching them both in and out of battle they finally reached 30 & 29 respectively and got a decent move to use on their own.
• Charmeleon evolved into Charizard!

Fuschia City Gym Team

Update Log

• Spent some time at the safari zone to obtain HM Strength and Surf.
• Battled through Silph Co and defeated my rival and Giovanni again.
• Challenged the fighting dojo.

Saffron City Gym Team

Update Log

• Surfed to Cinnabar Island from Pallet Town - this was pretty tedious with my fire team..
• Evolved Vulpix into Ninetails with a firestone at level 45 due to no more learned moves available with Vulpix and in order to not miss learning Firespin at 45 with Ninetails.
• Battled through the Pokemon Mansion to find the key to Cinnabar Island's gym.

Cinnabar Island Gym Team

Update Log

• Headed over to One/Two/Three Island with Bill - time to catch me a Moltres!
• Almost all of my pokemon have the Flash Fire ability, so catching Moltres was pretty easy.
• Evolved Growlithe into Arcanine with a Fire Stone at 49 after learning Flamethrower.
• Made my way back to Viridian City to face the final gym leader.

I've just finished the Kanto region in Leaf Green and am about to start my next chapter in the Johto Region. I will be playing through Johto in Heart Gold and will update this post for the entirety of my Heart Gold adventure!

• Continued down to Azalea Town.
• Defeated Team Rocket at Slowpoke Well.

Azalea Town Gym Team

Update Log

• My egg hatched, so ran all the way back to professor Elm.
• Received an Everstone and gave it to Cyndaquil.
• Made my way to Goldenrod City.
• Borrowed a bicycle from the shop owner!
• Battled Whitney at Golden Rod gym. This was really hard as I still only have Cyndaquil and her Miltank always attacks first / twice in a row!

Goldenrod City Gym Team

Update Log

• Used the Squirt Bottle to clear Sudowudo out of the way to Ecruteak City.
• Caught Growlithe on Route 37!
• Caught Magmar in Burned Tower!
• Now begins the swap out grind to level these two dudes up...

Ecruteak City Gym Team

Update Log

• Reached the Miltank farm but realised I didn't plant any berries for the sick Miltank, oops.
• Headed down to Olivine and battled up the lighthouse to reach Jasmine and sick Amphy.
• Surfed across to Cianwood City to fetch the medicine - this sucked with my fire team, ha.

Cianwood City Gym Team

Update Log

• Received HM Fly from the lady outside the gym after defeating Chuck, flew back to Olivine.
• Gave the medicine to Jasmine, prompting her to return to her gym.

Olivine City Gym Team

Update Log

• Continued on to Mahogany Town.
• Battled Red Gyarados at Lake of Rage.
• Defeated Team Rocket at the Souvenir Shop HQ.
• Growlithe and Magmar are still significantly under-leveled. Regular trainers along routes seem to have quite low leveled pokemon in contrast with the Gym trainers/leaders which is quite frustrating.
• Just realised I can get a Slugma egg from Primo in Violet City! Waaah. Picked it up, but not sure I'll use it considering the difficulty I'm having leveling up Growlithe and Magmar..
• Traded a Red Gyarados scale for Exp. Share with Mr. Pokemon. Might keep Slugma after all.
• Zipped around on my bike to hatch Slugma!

Mahogany Town Gym Team

Update Log

• Slugma ended up at level 12 after facing off with Pryce thanks to the Exp. Share. Hah.
• Back to Goldenrod to run Team Rocket out of the radio tower.
• Really struggled against Archer in the Goldenrod Radio Tower - I feel like my pokemon are really under-leveled.
• Traversed Ice Path to Blackthorn City.
• Did the tall grass grind to try and bring my team up to scratch for the final gym.
• Slugma evolved into Magcargo!
• Been strugglings through the trainers in Clair's gym - level 35 Dratini and Seadra's are wiping me out even though my team is sitting at around 40 - I have no idea how I'll manage Clair.

Update #1: Played through the entire Kanto region, forgot how few water types there were in the beginning. Probably going to finish crystal in one go as well while off of work, more pictures this time though.

I actually restarted my fighting type run in soul silver as I deleted foresight from my machop and therefore was unable to beat the rival's ghastly legit. (I ended up using a random smoochum I got from poke walker to beat it which was a big no no)

Completed my Flying run in Red. I played through the game in four sessions, though I didn't get to writing it up till afterwards, so I'll use those divisions in my summary.

(I signed up on the previous thread, but here's a copy of the sign-up for ease of record-keeping:
User name: calenlily
Game: Red
Type: Flying
Challenge mode: Single)

Session 1:

Spoiler:

-Started new game, named self Calen and rival Gary. Chose Charmander as my starter and named it Char.
-Grinded Char to level 10, beat Gary on route 22, collected 5 free Pokeballs from Oak and set out to catch stuff
-Caught a Spearow on route 22, named it Cpt Jack
-Caught a Caterpie in Viridian Forest, name it Lowfat
-(Start catching and boxing one of every species I come across so I can get items from Oak's assistants later on)
-Get to Pewter, grind like crazy. Train Lowfat to level 15, it evolves to Metapod then to Butterfree then learns confusion. Train Captain Jack to level 15. Train Char to level 16, it evolves to Charmeleon.
-Take on Pewter Gym. Not as hard as I expected. Char's ember two-shots Geodude and three-shots Onix despite being not very effective since their special sucks. 1/8
-Get to Mt. Moon Pokecenter. Buy the Magikarp from the salesman, name it Mage. Grind some more. Get Mage to level 10 and Lowfat and Char to level 20 before daring to venture into Mt. Moon.
-Take Mt. Moon in like five phases because I'm terrified that Lowfat will run out of confusions and I'll die horribly. Was probably overcautious, don't have much trouble.
-Get to Cerulean, time for more grinding! Captain Jack evolves to Fearow. Mage grows to level 15, learns tackle, I head to Nugget Bridge to challenge Gary for the pleasure of letting Mage take down his Abra with tackle (Char and Jack take the rest). Fight rest of the trainers on Nugget Bridge and route 25 to level Mage faster, visit Bill, then grind a bit more.
-Mage finally evolves to Gyarados! I now have all my main team members for the bulk of the game, and the super grindy stage of the game is past.
-Let Mage go on a rampage and destroy everything on route 24 with bite for a while till he reaches level 25 (which is about where the rest of the team is at this point).
-Challenge Cerulean Gym. Mage two-shots both Staryu and Starmie with bite while they do negligible damage with tackle. (Probably the easiest time I've ever had with this gym, and I usually pack a Pikachu.) 2/8
-Teach Mage bubblebeam and Char dig. Head south to Vermillion. Between Lowfat's confusion and Mage's bite and bubblebeam, the SS Anne is a breeze, and Gary doesn't give me much trouble either. Get body slam TM and teach it to Mage. Get cut HM, trade for Dux the Farfetch'd, teach it cut.
-Challenge Vermillion Gym, Char's dig OHKOs everything. I was way more afraid of this one than I needed to be. 3/8
-Head through Diglett's Tunnel, let Lowfat and Captain Jack snipe Digletts until they learn psybeam and drill peck respectively. Get flash HM and collect items in the western region, return to Cerulean and get bike, grab a Clefairy from my box (and evolve it to Clefable for the Pokedex entry since I have moonstones) and teach it Flash.
-Get teleport TM and teach it to Lowfat. Head to Rock Tunnel. Mage easily takes down nearly everything, and Char gets to help out with a few trainers' grass and normal types.
-Reach Lavender Town. Am amused to find I have exactly $66666 when I stop in at the Mart. Go challenge Gary at Pokemon Tower for easy exp, then head on to Celadon.
-Get ice beam TM and teach it to Mage.
-Celadon Gym, this should be easy. Let Lowfat and Captain Jack split the trainers between them since they need the experience the most. 4/8
-Take down the Rocket Hideout with primarily Lowfat and Char, along the way Char evolves into Charizard, yay all my team have gained their flying type. Mage takes Giovanni's team. Silph Scope acquired.

Session 2:

Spoiler:

-Return to Lavender, time for some ghostbusting. Lowfat takes pretty much everything and Mage deals with the Marowak. Acquire Pokeflute.
-Head to Saffron, Captain Jack takes down the fighting dojo, I acquire Psychic TM and teach it to Lowfat, then it's time for Silph Co. Lowfat takes the poison types, Char takes the electric types, and Mage takes everything else. Find earthquake TM and teach Char. Get to the battle with Gary, and I discover that between bubblebeam, ice beam, and body slam, Mage can solo his whole team (and one or two-shot all but Blastoise). Heal up, then Mage sweeps Giovanni's team too.

Session 3:

Spoiler:

-Stop in and get fly HM. Teach Captain Jack to fly. Take bike path south to Fuschia (Lowfat psybeams bikers, Mage ice beams bird keepers). Stop by the Safari Zone and get surf HM and gold teeth, teach Mage to surf. Return gold teeth to Warden, get strength HM, teach Clefable strength.
-Challenge Fuschia Gym, Mage and Char take on the gym trainers, Lowfat psychics Koga's team. ("Winning takes strategy, you can't just use brute force", a juggler tells me, right before I take down his Hypno with the brute force of Mage's body slam.) 5/8
-Realize I completely forgot to challenge the gym while I was in Saffron City, so I fly back and do that. Lowfat takes out the gym channelers' ghosts and Char takes out all the psychic types, one-shotting most and two-shotting the rest. 6/8
-With my team in the low to mid 40s, fly back to Cerulean and surf to the Power Plant. Time for an exercise in trying not to die! Mage digs and earthquakes through the random encounters and we manage to get to Zapdos unscathed. Trying not to die part two! Lowfat uses sleep powder, Zapdos falls asleep, Zapdos immediately wakes up, Lowfat uses sleep powder again, misses, somehow survives a thundershock, uses sleep powder a third time and doesn't miss. Mage switches in, takes its health down to a fraction with an ice beam or two, I chuck Ultra Balls and manage to catch it before it wakes. (Belatedly remember that I was planning to use my Master Ball here since it's the only legendary I care about catching in this run. Oh well.) Name it Zappybird, teach it thunderbolt and flash. Teach Mage strength, then permanently box Clefable; no more off-type HM slaves.
-Zappybird tears through the marathon of water and flying types that is routes 12-15. Char helps out where convenient, and finally learns flamethrower. Upon arriving back in Fuschia, we surf south and Zappybird takes on all the trainers on the water routes up to the west entrance to Seafoam Islands. Then we fly to Pallet Town and do the same up to the east entrance before stopping by Cinnabar Island for real.
-Mage gets us safely through Pokemon Mansion to retrieve the Secret Key. Char and Lowfat get in some training there too.
-Mage bubblebeams and surfs through Cinnabar Gym, OHKOing everyone. 7/8
-Surf to Seafoam, Zappybird takes down everything. Fly to Viridian.

Session 4:

Spoiler:

-Challenge Viridian Gym, Lowfat and Mage split the gym trainers, then Mage sweeps Giovanni's team. All but Nidoqueen are OHKOd by bubblebeam, I don't even need to use surf. 8/8
-Set out on route 22, meet Gary again, Mage solos his team again because I can, this time all but Blastoise are OHKOs. (Blastoise takes three strengths, and he uses skull bash so he doesn't even do me any damage on one of those turns.)
-Mage takes all the wild encounters on Victory Road while Zappybird, Char, and Lowfat split the trainer battles. Arrive at Indigo Plateau, heal up from the journey, and head on to challenge the Elite Four.
-Lorelei is easy. Zappybird's thunderbolt one-shots all her water/ice types and Slowbro. Char's flamethrower two-shots Jynx.
-Bruno is easy too. Mage's surf takes his rock/ground types and Lowfat's psychic fells the fighters. All OHKOs.
-Agatha is harder. Gengar takes two psychics to fell, and gets a confuse ray in on Lowfat in between. I switch Lowfat out afterwards to dispel the confusion, and let Mage ice beam Golbat. Lowfat takes Haunter with another two psychics, Char takes Arbok with two earthquakes (and gets paralyzed in between), then when she brings out her second Gengar I accidentally bring out Mage instead of Lowfat. It takes two ice beams and a surf (and Mage has to deal with confusion and tank a few night shades in the meantime), but Gengar goes down. I heal Mage and Lowfat with potions and Char with a full heal before continuing to the next room.
-Lance is easy, Gyarados goes down to Zappybird's thunderbolt, Aerodactyl to Mage's surf, and both Dragonairs and Dragonite to Mage's ice beam, all OHKOs.
-Gary's Pidgeot gets OHKOd by Zappybird's thunderbolt, Alakazam falls to two Slashes from Char, Rhydon and Arcanine both one-shot by Mage's surf, Exeggutor two-shot by Char's flamethrower, and Blastoise OHKOd by Zappybird's thunderbolt. I become the Kanto Champion, on my first try, with minimal use of healing items and only between members.

-Was feeling pretty uninspired while naming these guys so went for a few cheap jokes. I have no regrets.
-Was reminded of all the things I love and hate about first gen game mechanics. Had fun this time, probably not going to play one of the originals again for a while though.
-Gyarados is a beast in first gen and I love it so much. (It's a pity that the special split nerfed it so hard.) Mage was probably MVP of this game, though my team was balanced enough and supported each other so well that that's a hard call to make.
-I was impressed by how versatile Charizard was. His ability to learn strong ground attacks was crucial to covering the team's weakness to electricity (and having a second team member strong against poison was no bad thing either).
-I'd kind of planned Mage to be my anti-psychic weapon, given its amazing physical attack stat. But I realized sometime around Koga's gym that Char was actually better, given its better speed, still very respectable attack, and access to slash's near guaranteed crit.
-Lowfat amazed me with how competent it was as a pseudo-psychic. By the Elite Four it certainly showed that its stats weren't as good as the others, but it did just fine despite that. For a mon I'd previously dismissed as not worth it past the early game, it really surprised and impressed me with how good a special attacker it was and how well it kept up with the rest.
-I don't generally like to use legendaries, but Zappybird was pretty awesome to have on my team.
-Training Captain Jack was probably a mistake. It didn't have any strengths that the others didn't duplicate (Char was at least as good against grass and bugs, Lowfat was better against fighting types, and even its immunity to ghost-type attacks wasn't as useful as Lowfat's possession of attacks super-effective against Kanto's ghosts), I had to keep grinding it throughout the game more than anyone else, and probably ended up taking exp someone else could have used more than really contributing to the team's viability. Once I got Zappybird, who also had its one really good move of drill peck, poor Jack kind of ended up being just a fly slave, which Dux could have done just as well.
-On whole, these guys were a great team and I loved them all.

Alpha Sapphire, Fighting
Log #2
Defeated Roxanne easily enough with Amazon, proceeded to help the Devon guy and made the voyage to Dewford Town. Nothing really changed, defeated Brawly super easy, I think it's the first time my starter isn't't evolved when I fight Brawly.
Met Steven and went to the Slateport City beach where I defeated the trainers, I'm now clearing the Sodapop house.
Team:Ares, lv 14El Cid, lv16 Amazon lv15

After completing Johto in Heart Gold it's time to continue to the region of Hoenn in Emerald. I will update this post for the entirety of my Emerald adventure!

Update Log

• Chose Torchic to help Professor Birch.
• Defeated rival Brendan.
• Continued to Rustboro City.
• Battled the trainers on Route 116 before heading to the gym.
• Torchic evolved into Combusken (wow, that was fast?)!

• Delivered the letter to Steven.
• Continued on to Slateport City with Mr. Briney.
• Defeated Team Aqua at the Slateport Museum.
• Defeated rival Brendan on Route 110.
• Picked up an Acro bike.
• Defeated Wally outside the gym.

Mauville City Gym Team

Update Log

• Picked up Exp. Share after clearing the tunnel from Verdanturf Town to Rustboro City.
• Continued on to Slateport City with Mr. Briney.
• Caught Slugma in Fiery Path!
• Caught Numel in Fiery Path!
• Caught Torkoal in Fiery Path!
• Trained them up against wild pokemon (sort of).
• Combusken evolved into Blaziken!

Petalburg City Gym Team

Update Log

• Battled Team Aqua at the weather institute.
• Defeated rival Brendon.
• Picked up some goodies at the Hidden Base shop! I loveee secret bases!
• Skipped the gym in Fortree City for now and battled all the trainers along the routes to Lilycove City.

Fortree City Gym Team

Update Log

• Battled Team Magma at Mt. Pyre.
• Followed them and cleared out the Magma Hideout.
• Slugma evolved into Magcargo!
• Cleared out Aqua Hideout.

Mossdeep City Gym Team

Update Log

• Cleared Team Magma out of the Space Center.
• Cleared Team Aqua out of the Sea Floor Cavern.
• Awoke Rayquaza on the Sky Pillar.
• Got pummeled by Juan...
• Spent ages grinding my team up, there is no way I can get past this next gym without some significant over-leveling or pure luck.

Sootopolis City Gym Team

Update Log

• Sootopolis gym was really, really, hard! Probably the most difficult gym I've encountered across this ultimate challenge so far.
• Off to Ever Grande City and the Pokemon League...
• Bought so many revives and potions I've got no money left P:

Pokemon League Team

HM dudes I couldn't have done it without
(finally remembered to store them before the league so they didn't photobomb my HoF photo):

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