Thanks for checking out our 9th devblog! We’ve released the 0.8.21 build to our default branch on Steam. The build introduces the beginnings of our fortification mechanic among other quality of life improvements and bug fixes.

It has been a little over 3 months since our last default update and a lot of that time has been spent improving our workflow. In the last few weeks we've adapted a completely new workflow and have begun using Jira. We're using it to streamline our time...

Thanks for checking out our 8th devblog! We’ve released the initial 0.8 build to our experimental branch on Steam. Feel free to please check that out, we need some feedback. There’s a lot of testing and breaking to do so go at it! Below you can find our patch notes. We’ll be doing a full fledged branch update once exp is tested and stable. Please do your best to check against the list of changes below!

***This is only the initial introduction of the fortification mechanic...

Thanks for checking out our seventh devblog! The 0.8 update is coming along nicely but it will not be released this week. We're still bringing the boys up to speed and also putting some additional work into fortifications. As mentioned in last weeks devblog, we're not far off an experimental build. Once we have something (most likely next week) we'll...

Thanks for checking out our sixth devblog! The 0.8 update is coming along nicely but it will not be released this week. The new interns (Rik and Marko) have slowed us just a bit but the boys are keen and going to be a fantastic addition to the project and team! We’ve not had new blood in the office for some time now. Bringing the guys up to speed, showing them our workflows and development process has taken a bit of time.

Thanks for checking out our fifth devblog! The 0.8 fortification update is nearly ready for our experimental branch. We're hoping to have an experimental build next Friday. We are taking on new interns today! Marko and Rik arrived safely and mostly intact this morning. They’ll be getting settled over the weekend before being sized for intern cages..I mean starting with us Monday morning. This could put a kink in our experimental release but we think all should be fine. There will...

Thanks for checking out our forth devblog! The 0.8 fortification update is coming along nicely. We're hoping to have an experimental build in the the next week or two. You can check in on our progress by having a look at the changelog.

Fortifications

Fortifications are really starting to shape up. Below is a concept .gif from the start of the month. This is the core...

Thanks for checking out our third devblog! We're making great progress on the 0.8 fortification update. You can check in on our progress by having a look at the changelog.
Animation Updates and Additions (0.8)

@woto has been busy animating zombies. We've taken some of your Twitter and Steam remarks and have started adding additional animation variants...

Thanks for checking in on our second devblog. We'll be getting these out every week if there's not an official update. We've been busy this week. After the 0.7 patch went live, we've done some bug hunting and continued development.

Our 0.7 build is live on our experimental branch. We've been pretty busy, optimizing for 0.7 and starting on our new fortification systems. We've decided to do smaller weekly forum updates to keep everyone in the loop. We will also do a small updates like this when any builds go live on Steams experimental branch.

How to get into experimental branch
1. Open Steam and go to your games library.
2. Right click on STN and select "Properties"
3. Navigate to the "Betas"...