Standard Tower Defense

Table of Contents

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I HAVE NO CONTROL OVER UPDATING MY MAP ON REALMS OTHER THAN SEA. IF YOU ARE PLAYING AN OUTDATED VERSION THERE IS NOTHING I CAN DO ABOUT IT.

Standard Tower Defense based on Elemental TD
Current Version - Alpha 2.1a
slightly less early development

check Files section for changelog

Features

4 players

2 Game modes

Lots of Towers

Upgrade system

50 waves

Elemental TD Layout

If you discover any Bugs, Faults, Oversights in my map please use the ticket system in the link above.
I know siege tanks are OP. but another map project is taking 100% of my time currently.
I'll hit it with the nerf bat when i get time.

I just placed down a Siege Tank Tower and upgraded it to Level 2. It disappeared. It still fires like normal, but I can't sell it, tell it what to shoot, upgrade it, nothing. It just fires off when it feels like it.

/

Well i have the same problem as cameron has. And i didnt build my towers at the start i build them in the middle. What i fear is that it is a way to make sure your not ending up fighting forever and that it has to do with the last spawned mob if you spawn that in a group of like say 10 other mobs then it uses it's ability to heal but instead just disappears from the map and you lose lifes. I've found out that the best tactic to win is rush tier 2 mobs and then dont send anything until you got the last one of the list and then spam everything. That basicly = auto win. And thats something i reallly really dont like.

If the problem is there that else the game would end up in a draw then either he would have to adjust the strenght of the mobs that spawn so that its harder to let them get killed or he should make us able to research mob speed and strenght or add mobs that attack the towers.

The way it is now it isnt fun playing versus mode because you know the first one to send the big fella's = a winner.

If you place a storm tower at the beginning of the maze and the creeps don't have any room to spawn they auto spawn at the end. From the looks of the posts this map isn't really updated anymore although it would be nice to see an update with the spawning area increased in size to prevent auto dying from no spawning room.

in versus, when you get ur second mob spawner, and when its all filled up, if you mash your keyboard press all th ehotkeys and click to spawn, it will spawn fast enough where there wont be enough room to spawn anymore, then it starts to spawn where the unit ends. instant life lost ;o

also you should make two maps. one for survivor and one for versus. cuz i hate joining a game where i want to paly vs and they choose survival.. or add a vote? or something! also you need stronger mobs for versus... because it gets to the point where youll kill anything thrown at you...

So far my record is 634 kills on Normal (0.17?). There's a lot of room for improvement, but each run takes over an hour :(
I wish I could speed it up since you literally don't have to do anything for minutes at a time sometimes.