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November 22, 2017, 8:32 am
Mamoworld’s Squash & Stretch Extension for After Effects serves as a full toolkit for animators wanting to add classic squash and stretch properties to their motion but without creating deformations by hand. The free version includes 10 behaviors while 61 are available in the Pro version.

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November 20, 2017, 10:22 am
Learn with this easy to understand, back to basics Houdini Mantra tutorial from TrainFX. See how to analyze different parts of your image and adjust to increase quality but keep render times reasonable.

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November 17, 2017, 9:25 am
Screen Scene is based out of Ireland and is the leading post house with 50 rooms spread through 20,000 square feet of space. Arrows, fire (more like lots and lots of fire), smoke, and of course bloody gore is all over this showreel from Screen Scene’s work on Game of Thrones Season 7 VFX Breakdown.

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October 26, 2017, 9:54 am
Paul Ambrosiussen is an artist who has developed a little tool for Houdini called Destruction Cleanup, which is intended to optimize your Houdini sims before sending out to another application. Game devs may find this particularly useful.

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October 24, 2017, 8:50 am
was just turned onto this company called Moka Studio with a innovative idea. Doing away with rigging controllers, the software controls the skeleton directly. The starting point is importing a FBX with skeleton already laid out from your 3D software.

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October 19, 2017, 9:06 am
This talk attempts to break down the seemingly complex structure of the Houdini software and the VEX language into simple principles, relating it to C style languages in structure.

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September 26, 2017, 9:44 am
smartCollect is a plugin from cragl vfx tools and allows users to collect their entire nuke script and dependencies (including footage, geo, cameras, and LUTs) into an archive.