Alright! Evaluation complete!
Your aptitudes are divided into four equally important categories. Here's how you interpret them.
All categories range from a percentage between 0 and 100.
Mental Toughness is all about how well you handle the situation mentally. Low scores in this area means that when shit goes down and starts getting intense, you're more likely to curl up in a corner and cry and help out your buddies in combat or think of a smart way out of the mess. High mental toughness also means that you're firm in your opinions, and are able to talk to troublemakers within your own group. Low mental toughness means more often than not, you're taking orders rather than giving them.
Hitpoints are related to your health. If you're strong, agile and have endurance, you'll start off with more hit points. When you take actions that are good for your health, like rest or eat, then you gain hitpoints. Do something bad for your health, like getting into fights, and you will lose hitpoints. Finishing with high HP means that you made healthy descisions, finishing low means that you barely made it out alive.
Tactics is a measure of your intelligence and forsight. Whenever you had a good idea that is ultimately good for you, you are rated higher in tactics. Do something stupid-- like taking unnecessary risks, and your tactics score drops. Finishing with high tactics means that you were efficient in your methods. Finishing low means that you had a lot of bad ideas, which ultimately might have lead to your demise.
Finally, Teamwork is a measure of how well you can operate with your team. Finishing with a high teamwork rating means that you commanded great respect and were able to keep up morale in your group. This results from saving people, or doing inspiring things. Low Teamwork is the result of getting people killed or doing things that might demoralize your buddies.
We think it's fair to assume that for someone to survive the Zombie invasion, they need to score an average of 50% across the board. However, in some cases, someone might score high in some categories but extremely low in others-- this might still get you killed! Less than 20% in any attribute means that you will most likely die, unless you have over 80% in two other categories to compensate for that critical weakness.
For example, you might have terrible teamwork, but you could still be cool headed enough and tactically enclined to survive.
How did you do? Compare it with all your friends!

All possible test results

Alright! Evaluation complete!
Your aptitudes are divided into four equally important categories. Here's how you interpret them.
All categories range from a percentage between 0 and 100.
Mental To... Read more