This is original. It's got a lot of background that is interesting, but not necessary. It is basically a time waster for in between rounds, and I think it's pretty high-quality. The presentation is professional, and the games are well described. It's not perfect, since it's so simple and could use a little more, but it's priced right.

Rating:

[4 of 5 Stars!]

Creator Reply:

Hey, thanks for the review, Erathoniel.
"It is basically a time waster for in between rounds..."
Heh, heh. That sums it up pretty well from a certain point of view. And that was the goal — a little bit of flavor that was easy to learn and simple enough to implement quickly so as not to divert too much time from the plundering of the dungeon. Plus, the rules are simple enough you can remember them readily for a distraction before a session, while you're waiting for the GM to get his butt moving!

This is a great little supplement for GMs looking to add some flavor for characters, especially the betting kind. It's a short read with two simple dice games that NPCs may be playing or more interestingly that your players can play to pass the time.

Some of my players aren't as into the roleplaying portions of the game and end up heading off to the local tavern for some gambling. Though I'm sure I could have come up with some games for them to play rather than a simple skill challenge, this supplement gives two good examples with the background that goblins often play these with marked caltrops. A little fluff and a little crunch. My kind of supplement. Break out the d4's and ante up.

Rating:

[4 of 5 Stars!]

Creator Reply:

"A little fluff and a little crunch."
Exactly what I was going for. I hope the balance pleases the average customer. There was great temptation to over fluff.
Thanks for the review Neil.
Q