Cosmic Ray is a game about exploring space in search of hospitable planets for colonization. It's pretty easy to pick up--dare I say casual--and features fairly short rounds, so we think it's a good option for killing a few minutes.

Despite the simplicity we try to keep things challenging and interesting with permadeath, randomized galaxies, ship upgrades and alien artifacts to be found with each run.

We're hoping to launch next month. In the meantime, feel free to follow along with the progress on our devlog.

Last but not least, we have a Discord[cosmocatgames.com]! Stop in and say hello, learn more about our previous games, and our upcoming closed beta for Cosmic Ray.

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Now available for Switch!

Jun 25, 2018

We’re excited to announce that Operation Hardcore is now available for the Nintendo Switch! Head on over to the Switch eShop[www.nintendo.com] to grab your copy!

Also note that we'll be running some giveaways over on our Discord server[discordapp.com] in the next few weeks. Be sure to join early to get in on the action!

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Coming soon to Nintendo Switch!

Apr 28, 2018

We're pleased to announce that Operation Hardcore will be coming to Nintendo Switch, courtesy of our friends at Greenlight Games. Stay tuned for more information!

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Presenting: Undermine

Sep 9, 2017

Hi everyone,

We're pleased to announce the upcoming release of our next game: Undermine!

As with Operation Hardcore, we'll be using Early Access to refine and evolve the experience; early adopters will be rewarded with the ability to help influence the direction. While we realize there's some stigma attached to Early Access, those who purchased Operation Hardcore during EA will understand our commitment to ensuring an engaging and stable experience right from the start, and to seeing our projects through to full release.

We hope to enter Early Access within the next few weeks, so keep an eye on the store page for more details.

Thanks for supporting the games we make, it's very much appreciated!

P.S. For those who haven't picked up a copy of Operation Hardcore yet, we'll be running a weeklong deal next week (starting September 11): 45% of the base game, and 50% off the deluxe edition.

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Now available for macOS!

Apr 14, 2017

We’re excited to announce that we’ve added support for macOS! To celebrate, we’re offering a discount this weekend: 33% of the base game / 40% of the Deluxe Edition.

P.S. in order to use an Xbox 360 controller on Mac you will need to install this party driver: http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver

I just wanted to take a moment thank you for your purchase. It means a lot to us, and we hope you're having fun with it!

Secondly, I wanted to let you know that I intend to keep investing in the game over time. It may not happen for a while, as I've since moved on to my next project (follow @snugsound on Twitter if you're curious), but at some point in the near future I plan on adding new challenge levels, weapons, upgrades, game modes, and perhaps even new episodic content. As with most games, we had to drop A LOT of ideas in order to release within a reasonable timeframe, but I really hope to have some of them eventually see the light of day!

In the meantime, anything you can do to help spread the word is greatly appreciated, as is a Like or follow on social media, or an honest review.

And as always, if you run into any bugs please post in the forums or reach out to me directly--supporting OH will always take priority over anything new I'm working on :)

Thanks again!Adam / OH team

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Build 1.11.2

Jan 7, 2017

Build 1.11.2 is now live and includes the following:

Fixes

possible fix for City boss leaving scren and never returning

possible fix for Ascension boss leaving scren and never returning

fix for recoiling off-screen in Cave level

fix for health reset when respawning from off-screen

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Transition to full release

Dec 28, 2016

Today marks a major milestone for us: today we pulled the trigger on the transition to full release!

It’s been a long (but fun) couple of years, full of experimentation and learning. While we’re sad to see it come to an end, we know this is just the start of something much bigger!

Thanks to all who supported us during Early Access, and watch this space for news about our upcoming games!

To celebrate the full release, we’re offering a week-long launch discount of 25% off the base game and OST, and 35% off the Deluxe Edition.

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Build 1.11

Dec 27, 2016

Build 1.11 is now live and includes the following:

Fixes

fix for both players able to select same badass

fix for missing damage trigger for regular (non-grenade) bats

fix for elevators triggered from touching side

fix for pressing A in menus not auto-hiding mouse

Pause menu: fix for controls menu option not resetting to default state