I dont have any social media group nor friends who plays MS atm. I see that the rewards will reset after claiming all the reward. Does that mean if i have many groups and friends, i can get MANY/unlimited orbs in one day??

How can they max luck their leader, Arthur, Gabriel etc? Do they really fuse 99 copy of that monster into it...?

I have a max luck monster(i dont know where it comes from), its an orange colour dragon. Will my Gabriel get max luck if i fuse the dragon into her?

Long time didnt play, forgot what higher % legend hatcher looks like. I know there are 2 hatchers, one low % and one high %. Is this the legend hatcher with the higher drop rate? http://imgur.com/jNwUXKO

1) Yes, you can get Affinity for everyone on your friend list each day, if you play enough with them. You can try to find a Line group to join, to find multiplayer friends that way.

2) Yes, you'd have to pull a shit-ton of hatcher units and fuse identical ones together to ML them. I honestly doubt anyone in Global has a ML Arthur or ML Gabby. Some people in JP surely do, though.

3) The Sanctuary Dragon was a reward from a Mission for completing enough of the Trial dungeons. No, you can't fuse it to anything else for Luck - units only increase Luck for others of the same unit, so a Sanctuary Dragon will only increase Luck for another Sanctuary Dragon (which would be silly in this specific example because he comes with max luck, but you get the idea) and fusing a Gabby would only increase luck for another Gabby (but don't do that in this specific example either because having both an Evo Gabby and an Asc Gabby would be awesome).

4) I can't read Japanese so I can't help you (which is why I honestly never suggest that people play on JP if they can't read it), but the lineup in the picture looks right for Legends. You can try the Google Translate app for your phone; it'll translate from a screenshot.

Just recovered from sickness, so i can only go with some softcore training. And im doing this at home with only one single handed 20kg dumbbell. Im doing this like 1 week now. My aim is to gain arms muscle and abs.

I will start with 20 pushups(my limit). After that, I lift the dumbbell 30times on one hand then I switch to another hand, repeatly switching/lifting for 20mins. Last, i do a 20 pushups again as the ending. Repeat the same steps everyday.

I know this is kinda easy compares to all the hardcore training u guys did. But will my traning works? Its fine even it takes longer time than usual.

If I had to choose two exercises for upper body, they would be chin ups (straight legs, slow and controlled, no cheating) and chest dips. Those two train your chest, back, abs, tricep and biceps extremely well (some coaches refer to them as "upper body squats"). Do 3-6 sets of 5-12 reps of each and you'll see gains. Take at least one day off between sessions to let muscles recover. If you can do more than 5-12, put your dumbbells in your feet to add weight, never let them be easy. You can complement them with some arms and shoulder work with your dumbbells: bicep/hammer/reverse curls, tricep extensions, shoulder presses.

That's much better! But you're lacking a pulling exercise. Pushing exercises train your pecs, anterior deltoid and tricep. Pulling trains back, rear deltoid and bicep. Both are necessary to have a complete development and avoid imbalances (if your pecs get too strong compared to your back, you are prone to shoulder injury. If you're not doing chins (which I can't stop recommending really), try this. Also, do you compounds first and the isolations like bicep curls last. I'd recommend doing laying tricep extensions if you want complete arm development.

Edit: It's better that you combine them all in a day. It's not so much volume you're doing. Do dips, inverse rows, planks/sit ups, bicep curl and laying tricep extension, in that order. In planks, remember you can progress putting your hands more forward, and then putting some weight over you.

I quited this game like 5months ago. Just casual playing, hoarding orbs till i have 100 and try to get Lucy(strongest monster that time). Of course i didnt get her and rage quited lol.

Today, i feel like playing this game again and realised that so many things had changed. Like the purple bar stuff and some level thing on the left side of my main screen etc...i will check these stuff myself.

I believe that the meta in this game changed a lot. So i wanna ask which hatcher should i roll now? Early or middle of the month? They give me so many orbs after i return lol. My box http://imgur.com/4dx4L35 Thanks

From what happened in the last year, it's expeculated for her to reappear in December either on Christmas or New Year along with the next year's character, at least that's what i've heard on this reddit

First of all: Get the points dagger (Flohrenberk), as long as this is in your grid and it's level 100 you'll get 10% extra honours during story events and GW.

After that you wanna get the weapon and seal of your main element, if you're Light/Dark you can essentially skip this.

The third item on your list is at least 10 nuggets for the golden brick (in preparation for your eventual GW character), preferably 5 through the daily missions and 5 through pendants.

Finally, get the half elixirs and the berries, they're dirt cheap and a good investment.

In later re-runs of this event you might wanna invest in the SR tickets for weapon stones and a chance at characters, finally you might want to grab a copy of each seal to summon Huanglong or Qirin, Huanglong drops Legendary Merits and Creeds (not worth it imo) and Qirin drops crystals, both drop their summons very rarely.

Im still in the pretty early stage of the game. I have the Grueler summon and his SSR fist. Since i have so many ashen remnant and flame breathe, I want to know should i use my 20/30 AP to start the wolfire or Grueler raid?? Any reason to farm the raid?? My total AP is now 38.

you should be fine with not farming the rest of the event. i can't think of anything worthwhile to grind for besides all of the basic rewards and the fist, and fully uncapping the fist would be too difficult for a brand new player.

So i checked the tier list. So the next 2 accounts should be Vampy(the girl) and Petra right?? They are both on the top. Plus the Petra account has a Halo Cag inside, u said shes good. Or any other better choice??

Those are reasonable, but keep in mind that a single SSR will not get you top tier for end-game. This game is very much about team compositions. Unless you're willing to sink money in for surprise tickets, your Anchira or Vampy accounts may be useless due to rolling SSR (or SR) from other elements.

Rerolling will give you a good start, but sometimes the gacha will give you something completely different. On the bright side, the game is flexible enough that you can clear pretty much anything with a sufficiently strong weapon grid and some clever strategy.

Erm...just started this game 2 days ago, i rolled Beatric from today's daily roll. May i ask, what does the "Beatric for a skin" in ur comment means?? Is that i can use her to change my other character's appearance?? Sorry for noob question lol :/

There is a non-holiday version of Beatrix which is higher rarity, and thus typically more powerful. If you have SSR Beatrix but like the appearance of SR Halloween Beatrix, you can swap in the sprite and picture from the SR version while still using the SSR character's level, stats, and abilities.

Note that you can't make any other characters look like SR Beatrix, just other versions of Beatrix.

Guardians is coming up in a few days. You can roll units like Uriel, Robin Hood, Amakusa Shiro, Alice, Agnamut X, Nightingale, and a bunch of others. Or if you're patient you can wait until the end of the month for Legends which can give you Himiko, Lucifer, Gabriel, Godstriker, Noah, and has the highest drop rate for 5* units (20% compared to Guardians' 15% and I think 10% normally). If you're going to pull casually, then Legends and Guardians are the only hatchers you should use.

She has a strong chain lightning bump that can eliminate or deal heavy damage to a nearby cluster of enemies, as the bump affects the nearby targets in a small radius around her, and the shock transmits to the nearby enemies around those affected enemies too. Like Lucy's energy circle, I believe there's no unit that negates it. (In situations where the floor becomes too mob infested, Gabriel shines)

(Think of people touching one another (the enemies) and someone touching an electric socket).

She's very valued due to her dual slayer ability of light and dark units since no other units currently has two elemental slayers, the fact that she's a green unit and a she has a null damage wall on top of that (a common null). (she's effective against 3 out of the 5 elements!)

Her ss is also very versatile and strong, making her immune to all core gimmicks (mines, warps, damage walls, and gravity barriers) while making her a pierce type.
This can be used in many situations such as grabbing hearts, damaging the boss, hitting hard to reach units for bump combos.

THE main advantage of this ss as compared to command ss of lucy is that Gabriel is not affected by gravity barriers while those motivated by lucy's command ss has to have a base ability of null gravity barrier to not be slowed down by gravity barriers. However Lucy's ss has more potential mob clearing and overall damage than gabriel's ss.

Yes, the Null Damage Wall and neutralizing damage wall effect is the same on both her normal ability and her strike shot. However, if her ability gets locked, she can use her Strike Shot to continue neutralizing damage walls.

The types of abilities, to the best of my memory, are as follows:

Null Gravity Barrier: Gravity barriers are something that you'll see in a good amount of missions and slow your monster down if you don't have this ability. If you do, it becomes, well, nullified.

Null Warp: If your monster doesn't have Null Warp, then they're prone to being caught in a warp, which is a little purple swirly thing that enemies can shoot out. There's no way to predict what warp you'll shoot out of if there are more than two, and some maps will have warps that continue the movement you were following before entering the warp while others will have you being shot in a random direction afterwards.

Null Damage Wall: You won't take damage from damage walls if you have this ability, which is pretty self-explanatory.

Minesweeper: Some enemies will shoot out mines. If a monster with Minesweeper runs over these mines, then they'll become picked up and give the monster a slight attack boost (if I remember correctly; feel free to correct me if I'm wrong). Units without Minesweeper will be hit with a decent amount of damage.

Flight: Instead of picking up the mines, units with Flight will simply ignore mines and continue going over them; however, they can still be damaged if they're in the vicinity of one that was tagged by another non-Minesweeper/non-Flight monster or if the timer on the mine goes off.

Resistances: Resistances do pretty much what they say and reduce damage taken from whichever elements they declare.

Slayers: Slayers will do more damage to whichever type they slay against. For example, Gabriel possesses both Light Slayer and Dark Slayer. If the gauge shot for her is hit, then she'll be able to do bonus damage to both Dark and Light monsters.

Recovery and Status Recovery: Recovery heals your allies as you tag them, which (I believe) goes up with the more allies that you tag. Status recovery just removes effects like poison and (I believe again) ability lock and the sort.

Strike Shot Reducer: Every ally you tag during that monster's turn, they shave off one turn for their Strike Shot cooldown.

Barrier: Only Lucy has this ability, which provides a shield that stops 10,000 damage and refreshes for every map. Other versions of this barrier are A.T. Field, which blocks 5,000 damage, and Heart Barrier, which blocks 2,500 damage.

Laser Stop: Decently self-explanatory; the unit will stop lasers so that they do not go past that particular unit.

Drone Breaker/Shield Breaker: These units will deal a particularly high amount of damage to Drones or Shields as they say. Some of them, however, have very high HP and will not be broken by a Drone Breaker or Shield Breaker.

I think that this covers most of the abilities. I also recently rolled for a Gabriel in JP, so I hope you continue to have fun with yours as I've had fun with mine! Good luck and I hope you enjoy the game!

I decided to reroll in this hatcher. The first time i reroll, i can access the choose one 6 stars hatcher but i didnt get a decent green monster. Second time, reinstalled the game but the 6 stars hatcher didnt show up. Why????

I did the "hatcher" thing research and i read it somewhere, some people said that there is a "legend hatcher" something on the first week of every month. Is this something that the gold egg drop rate will increase for a week??

I can read a little japanese, if im not mistaken this is "10rolls comfirm one or more golden eggs" https://m.imgur.com/SdL6NVB If thats the case, should i just save up 50 pearls then roll for the comfirm golden egg?? Or reinstall the game to reroll for the first golden egg??? Im not going to do the delete data reroll because ios9.5 nowadays dont let me access the apps data :(

As far im concerned, to kill the enemies, just simply shoot the marble to hit each other to cast the special effect. Its simple, everyone can do that. But I believe that this game is not that simple, so are there any high level playstyle u all veterans here always use??

Welcome to Monster Strike, and we hope you enjoy your stay! There are some pointers you should know about the version of the game you're playing as it's the JP version, whereas most of us here play on the NA version.

JP version is further ahead of NA in content (which is to be expected)

JP has different units compared to the NA version (we don't get collab units)

Now onto your questions, in which I will answer in the order they come in.

1. The guide is still up-to-date and should be helpful; however, in the case that you still have some questions, this subreddit is always here to help.

2. The Legends hatcher is essentially the highest chance for a gold egg (which could be a 4* or a 5*), since there are no silver eggs in the hatcher.

3. The Golden Ten Shot is 50 orbs for 10 gold eggs. Note that these gold eggs could be all 4* units, or it could potentially contain some useful 5* units; you better pray to RNGesus before you roll. My advice is always to save up your orbs until a hatcher like "guaranteed featured 5* for 50 orbs" or "legends/heroes hatcher" appears.

4. There's not really many high level techniques, but there are certain techniques everybody should know, such as: pinching, stalling, and pushing teammates/other units away from a certain location.

I just wake up and open my pad to do some daily dungeon. After finish farming, i went to box to sell monsters. I scrolled down and noticed OMG why so many box spaces?? Im shocked, first thing i check is my GEMs count. I thought hacker login into my account and spent all my stones LOL!!

My heart beats like crazy. Im a non iap player so gems are so precious to me. D:

My teacher taught me to depress the clutch before i brake. But sometime when comes to the situation like in the picture. I dont know which is the correct method, clutch+brake or brake only. Im not really good at raising the clutch, i stalled the car frequently, so its hard for me to depress clutch+brake and go in a few seconds. I need 7-10 sec slowly raise the clutch to make it success :(

The picture shown that, after a few seconds i will engage the other car if i move forward. So now i need to slow down(not stop) and wait for the car to pass, then i will continue to move faster. Do i need to depress the clutch and brake to slowdown my car? Or just brake is fine?

Yeah i know right...my teacher also complain me that i raise way too slow. So i went a bit faster then stall arghh...The hardest part is when the traffic light turns green, cars behind me always honk at me because im too slow...Sometimes i even stall when the light turns green, nervous fault :(

Raise the clutch and press the gas at the same time. Think of it like a see-saw or a set of scales. First is the only gear with a risk of stalling, so when shifting into 2-3-4-5 just push the clutch in, change gear and let off while getting back on the gas. It may jerk a bit but you won't stall.