The original is the one on the left. The new face is the one on the right.

I actually think the new one looks better. She doesnt have that creepy look to her as much. The original had that super wide mouth and giant cheeks. It's still far from great, but it's a big improvement.

Agreed! Looks so much better now. Why couldn't they make her look like this on the first place instead of that ugly monster that's on the left? I don't get it. The game got a lot of hate because of the ugliness of this character.

No you are right, the one on the left is taken from the patched build EA early access, whereas the on the right is from a french stream, unpatched, but also potentially a bug that occurs when creating multiple ryders

No, the one on the right is the pre-patch Face. After the patch she looks like she does on the left, hence why no has seen the pre-patch face because everyone is playing the Xbox one EA access version which comes patched already

Ha. The people have spoken. This is getting hilarious, but its good they are listening. I see this being a meme for years to come like Giant Enemy Crab.

I dont want to turn this into a Mass Effect vs Horizon thing, but its pretty funny when you remember all some people had to whinge about that game were the facial animations. And this game is supposed to be a lot more focused on conversations and dialogue.

Also worth pointing out that yeah, some of Horizons animations were a bit weird, but the character models themselves, when not talking or in a screen shot, some of them were very good looking indeed, with textures and lighting. The eyes were waaaay better. In fact it was only because the models looked so good that was why the animation stood out as below that standard. Thats what Uncanny Valley is.

ME's models dont even come close from what Ive seen. And these are the main characters, not random NPCs. Am I off the mark here? Anyone else thinking this? I dont see how this happens when they have 3 games experience and the facial performance is integral to the game, while characters in Guerillas previous games have nearly all been wearing helmets

The lighting is more natural on almost all faces now. It was harsh before. It makes the skin tones look more natural. This is a step in the correct direction when it comes to this part of the game. They have also made pupils and eyes look better across the board. On NPC's as well.