You're restating a problem that has no solution by your sentiment what we need to fix the gap between p2w and ftw by removing all in app purchases I'm adding a new spin that adds a brand new dimension to pvp and I introduced a new line of ebs and a potential new eb line giving us more than 4 battle actions encourages ppl to try it so I did touch on pvp/e and I gave an option to increase loyalty through spell links while encouraging the clan bank system don't slam me for enhancing an issue unless you have a way to promote fighting , in a refreshing new way , that doesn't increase the gap & yea we do need to fix the inflation issue

Ok I may of gone off base my rejection to your rebuttal is that I'm attempting to update pvp and your rejection belittled my opinion at least I came up with something the gap sucks but shooting down ideas just because they worsen one problem doesn't invalidate it you should always work to improve your position BTW I'll rephrase my challenge name something that energizes pvp without doing more of the same , that doesn't impact ptw

chad_da_king wrote:This was a spontaneous idea that I feel is worth being looked at its inspired by the furniture addition but is strictly war based

In regards of the wolfs the horses and the hawk ...why should we restrict ourselves and use the prized animals as mcs when we can actually incorporate them into wars

What I have in mind is a kaw twist to a common RPG theme of equiping and evolving the character only I'm suggesting we do it by arming our loyal mounts but there's more Beyond powering up the animals I say we should give them powers my 1st thought was the introduction of Narnia ( yes based off the show) a deep blue scaled majestic dragon that imparts on its choosen champion a gift

Introducing a new era of kaw , magical spells a series of powers that grant buffs and debuffs like

Narnias Eternal flame A devastating spell that reduces the amount of gold won from enemy attacks as well as reducing your gold lost by powering Narnia up you have the chance of stealing wealth from your enemy such as "Alert your enemy (?) Raided your treasury and aquired gold , you don't steal sbs rather you gain a gold award based on your enemies stockpiles the horses can acquire a new battle action charge which reduces your regen time for a time this form of advanced combat can't be free right , and devs want money last I checked so I can satisfy both conditions and give us a revitalization of war there should be frequent ,optional pvp engagements , like pvp weekends only throughout the week and shorter instead of crowns we earn sage tokens which cast spells the stronger you make your loyal allies the stronger the spell you might have a link bonus where your affects get stronger by having multiple spells active or by having clan mates cast with you another idea is based off a post I once read forgot who made it involving clan banks where people donate to clans as well as clans being able to earn them through wars as well as ebs ( to satisfy everyone) but you should only be able to use these banks if you stay in the clan for x time which promotes loyalty on a side note only the link function was inspired by clan banks this is an original idea