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As an app consultant, I guide you through the process of developing your app idea from start to launch. From helping you to validate your idea, to support you in hiring the right web developers and securing investment.

Go to https://www.vrdesktop.net and install the client on your new Shadow using your Quest/Oculus username. Note: enable “Cloud Computing” in the dialog box for the Virtual Desktop.

Grab your quest, run Virtual Desktop app. Shadow should show in the list.

Run Steam VR from Steam, it should detect* a headset. Set up standing room space*

Play something!

*Buy the official Virtual Desktop app first

*So during this process, the only time I got stuck was where Steam said: “No headset detected”. Somehow the Virtual Desktop app version was the Store version, meaning no VR (you’ll be missing the “Go to Desktop” “Go to VR” buttons on the left options). I deleted the APK and re-installed it.

*Room space doesn’t work as you’re not “in a room”. But with standing, you can move about anyway, and your Oculus guardian will kick in if you go too far.

Messing with APKs, developer controls and side-loading might sound a bit intimidating, but it’s all perfectly viable and legal. Sideloading is a common developer practice for testing apps. My only caution would be other apps on the SideQuest store: do some research before installing anything as these APKs are all open repos and might do harm if not treated with care.

Notes on WiFi connections, speed and bandwidth:

Check your router supports 5ghz band

Your router might have 2.4ghz band and 5ghz band using the same SSID. Ideally, rename your 5ghz band to a unique name and connect your Oculus Quest exclusively to it.

Of course, faster connections help, but I achieved the above on ~51mbps down and ~20mbps up fibre broadband.