As patient gamers countdown to tomorrow's launch of Battlefield 3 in Australia (nevermind the PC users that have craftily stepped around regional restrictions), Nvidia have sent along a new set of videos recorded from their recent GeForce LAN 6 event that feature an hour long presentation by DICE rendering architect Johan Anderson.

The presentation, aimed at the enthusiast audience of the event obviously gets quite technical but really helps paint a picture of how much wizardry goes into raising the bar for game engine technology. Hit the links for the five-part presentation below:

The massively anticipated Battlefield 3 touches down officially in Australia tomorrow, Thursday October 27 and you can read all of our overwhelmingly postive thoughts on the PC version in our in-depth review.

Yeah I was getting it a bit last night too, it's supposedly an issue that only cropped up in the latest server build as it wasn't an issue in the Beta and I never noticed anything like it in the review period either.

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