Lemon - Physics Game Level Editor

Description/Features:Easy to use editor for creating and testing GM Physics based games.

- You can run physic simulatin right inside editor!- Custom defined objects, which you can control in editor as a game object(riding with car,...) (and you can use GML scripts to define these objects!)- Automatic generated menus for placing custom defined objects- Export of terrain to bitmap (for editing your own background picture)- Configurable workspace ( size of your level, custom background image, ...)- Small workspace/level overview map- Simple controls- Simple file format (for including it to your games)

So could you just open the program in game maker 7 and then make a new exe therefor making it work on vista?

Scotty

It depends on GM Physics version, not on GM itself, but, maybe, we can try it I have recompiled it in GM7 for you, please download and try it under your Vista : gm7 exe(ofcourse you will need the original demo files, this is only updated .exe file)

GMP works under Vista. GM7 just has trouble with GMP, and as a result you maybe can say GMP doesnt work on Vista, but it does. On my comp GM7 and GMP don't really have as many problems as others say, but there are still slight freezing problems here and there.

It could be a problem with when creating a body, maybe it somehow creates A LOT of instances of an object or something. Someone noticed that when it froze, it unfroze after a while and ran very slowly. And they happened to be in debug mode and saw that a LOT of instances existed.

This is nice tho. Look at my post in GMP where I ask you if it's OK to see some source code for soemthing I'm doing...

Also, when stopping the physics, the car's wheels don't go back to their orignal positions.
And what's up with the creepy dolls, heh...

GMP works under Vista. GM7 just has trouble with GMP, and as a result you maybe can say GMP doesnt work on Vista, but it does. On my comp GM7 and GMP don't really have as many problems as others say, but there are still slight freezing problems here and there.

It could be a problem with when creating a body, maybe it somehow creates A LOT of instances of an object or something. Someone noticed that when it froze, it unfroze after a while and ran very slowly. And they happened to be in debug mode and saw that a LOT of instances existed.

This is nice tho. Look at my post in GMP where I ask you if it's OK to see some source code for soemthing I'm doing...

Also, when stopping the physics, the car's wheels don't go back to their orignal positions.And what's up with the creepy dolls, heh...

you are more experienced to final check whats happen in gmp with gm7 i will try to use rProfiler soon.