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UPDATE 13.2.3 RELEASED for Football Manager 2013

I’m very pleased to be able to announce the latest update for Football Manager 2013, 13.2.3 is now available. As always the update is save game compatible allowing you to continue your current save game, and we've provided a change list below.

To update you will need to close the game down and re-launch for it to update. If this does not work for you or you feel it has not updated you will need to restart Steam.

Once updated the version number will be 13.2.3 with match engine v1339, more specifically the full version numbers are listed below:

PC: 350104
Mac: 350176

As with the previous updates there are no database changes, if you start a new game the database number will remain 13.0.0.

- Tuned dribbling generally
- Fixed issue that counted too many dubious instances of running past opponent
- Toned down poor decision long shots
- Fixed some instances of short, under hit passes
- Made keepers more aggressive in meeting short back passes
- Slight improvement to defender positioning for short goal kicks
- Fixed bug that could cause players to try to clear ball from in front of own goal instead of scooping it clear
- Improved last ditch tackling and engaging of ball close to own goal
- Slightly reduced defender reactions at lower levels
- Improved engagement of ball player to reduce effectiveness of running with ball
- Fixed some instances where defenders don’t engage ball player around own area until it’s too late
- Further tuned kick and header accuracy
- Reduced aimless passes into channel from high up pitch
- Fixed rare instances of dead ball not being delivered correctly into opposing area
- Further tweaked defending against ball player
- Fine-tuned run past opponent counts slightly further
- Made dribbling slightly harder to achieve at higher speeds
- Made most players a favour more direct passes slightly
- Small fix to player reactions to loose balls
- Made defenders more aggressive in terms of looking to tackle ball player
- Fixed players with low closing down settings doing it so high up the pitch
- Fixed players set to specifically man mark opponent from leaving him too eagerly to engage ball player
- Small fix to specific man marking when opponent goes close to opposition d-line
- Fixed some interceptions being logged as tackles
- Fixed some instances of players playing opposition onside when defending free kicks
- Fixed some more instances of players not reacting to loose balls
- Fixed corner phase of play not ending when ball cleared way outside area, causing some bizarre knock-ons
- Fixed rare occurrence of play not restarting after a goal
- Fixed player not trying to turn and shoot when close to goal
- Fixed rare instances of unrealistically inaccurate kicks and passes
- Fixed some further issues with players closing down or not closing down properly
- Fixed some headers being unrealistically unchallenged due to collision avoidance code
- Fixed too many unrealistically weak penalty kicks
- Fixed some instances of unrealistically poor first touch
- Fixed players getting stuck in nets when retrieving ball
- Fixed rare issue causing keepers not to pick up routine ball near edge of own area
- Reduced crowding of players going for same ball on some crosses/corners
- Fixed assigned throw in takers not always being used for throws in attacking areas
- Further refinements to closing down and engagement of the ball player
- Some fine tuning of the weighting of short passes
- Made wide midfielders pay a bit more attention to opposition full backs
- One minor ball physics related fix
- Fixed unrealistic dallying on ball
- Less aimless clearances up field when not under pressure
- Couple more tweaks to closing down logic
- Fixed bug where keeper fumbles ball then doesn’t react properly
- Reduced risky passes across defence line
- Fix for ball passing through net occasionally
- Couple more small tweaks to closing down logic
- Further improved wide midfielder tracking of full backs
- Fixed goal kicks not being taken short
- Fixed quick free kicks rarely being taken
- Fixed bug where keeper moves a long distance to retrieve ball at free kick and is caught out of position when it’s taken quickly
- Fixed bug where keepers’ don’t always try to dive at attackers' feet
- Fixed players dropping too deep on some free kicks
- Fixed a couple of bugs causing keepers not to intercept speculative balls properly
- Fixed a couple of bugs causing players not to react to loose balls or passes correctly
- Fixed bug causing player not to attempt jump for ball that he cannot quite reach
- Tweak to off ball movement
- Slightly encouraged high reward lofted passes
- Made players who have just done a burst of running more prone to miscontrol
- Fixed bug where player may over-run ball unnecessarily
- Slight toning down on accuracy of more difficult kicks
- Further fix for incorrect players taking attacking throw-ins
- Team talk fix relating to overfamiliarity with manager talk
- Improved challenging for headers on long kicks
- Fixed nasty knock on relating to players switching off when taking control of ball
- Fixed some lofted passes being a bit extreme
- Reduced power of ball bounce off post and crossbar
- Fixed rare instances of players dallying on ball
- Yet further tweaks to closing down logic
- Fixed some instances of keeper short distribution not working
- Couple more fixes relating to player reactions to ball
- Reduced some instances of dangerous passes in defensive areas
- Fixed rare bug where play freezes when two players close to stationary ball
- Fixed rare bug where quick free kick is decided upon but never taken resulting in deadlock until end of period
- Fixed unrealistic instances of players deciding to take over receiving ball from team mate
- Very slight increase in width of defensive unit to try to open play up slightly
- Fixed bug in pass choice AI that should now result in a bit better decision making
- Slight reduction in 50:50 challenges for lower aggression players
- Small ball collision fix
- Fixed a couple of bugs causing keeper to not try a save
- Fixed a rare bug causing players to double up on closing down an attacking player prematurely
- Made first touch a key attribute for sweeper keeper
- Fixed a bug with players going for the ball too early in the animations
CHANGE LIST 13.2.2

- Further refined engagement of ball player
- Toned down speed players can run with ball a little
- Slight toning down of run with ball probability
- Fine-tuned kick and header accuracy a little further

These changes should help to fix the following issues;

- Players dribbling through the middle of the pitch too easily, too often
- High number of goals per game
- Teams winning games by margins of 5+ goals far too often

CHANGE LIST 13.2

The new build includes, but is not limited to, the changes below:

PERFORMANCE

Fixed rare history crash in edited databases
Fixed crash when closing game
Fixed crash when changing language with holiday prompt on screen
Fixed rare crash when asking backroom staff for team talk advice
Fixed crash when using ‘Set for Release’ button

Added Financial Storm and Unrest at Home Challenges to Store
Fixed cut off on Player profile Transfer Price tag graphic in certain currencies
Added Player Training Progression graphic to the Player Profile screen
Fixed Player silhouettes being recoloured on news items
Added string to FMC Store to indicate unlockables are for FMC only.
Fixed news item cut off for Team of the Week items
Fixed old media inbox questions being asked incorrectly
Fixed Transfer and Loan Listed status text appearing correctly on the player profile
Fixed Progression Bar always being in the middle on Player Coach Reports
Added reason for failing a challenge on the Challenge Result screen
Fixed the possibility of being able to start new games or Challenges in 2011
Fixed player wage demands when applying All players interested unlockable
Fixed Squad Registration panel incorrectly appearing for clubs
Fixed New Stadium Unlockable so that no loans are taken out to cover its costs

NEWS

Fixed calculation of “shock” cup defeats
Fixed calculation of first league goal in news items

NETWORK

Fixed client being unable to join game with edited database
Fixed assistant taking charge of team when loading save on match day

SCOUTING

Fixed scouts with full knowledge returning with no results

TRANSFERS & CONTRACTS

Fixed DoF repeatedly targeting uninterested staff
Fixed rounding of figures used in clauses
Improved balance of player interest in club vs wages
Improved sale prices of low valued youth players
Fixed club withdrawing loan offer when negotiations are met
Fixed DOF not adhering to maximum amount when adding players to transfer targets
Fixed exploit allowing acceptance of £0 bids
Fixed trigger of wage after international appearance clause
Fixed career games clause including appearances when out on loan
Fixed being able to offer automatic one year contract extension in final season to young players

More improvements to on ball decision making and pass choice
Improved central midfielder starting position when team is in possession
Tweaked midfielder and attacker positions when team is defending
Fixed a couple of bugs causing players to fail to turn to face required direction properly
Improved facing direction of player marking opponent who is moving onto a pass
Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised
Small tweaks to improve the way players move onto passes or loose balls
Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions
Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs
A bunch of ball physics fixes mainly related to collisions and ball spin after bounce
Reduced slightly unrealistic ball to player deflections
More improvements to pass choice AI
Tweaks to run with ball and first touch AI
Reduced tackles that end in own goals
Some tweaks to basic central midfielder positions
Fixed some dodgy marking at mid pitch free kicks
Improved full back positioning when waiting for short keeper distribution
Improved near and far post corner aim point
Some further ball physics fixes and refinements
Fixed goal not always given if ball stops just over goal line
Fixed some rare instances of player collision avoidance failing
Further refinements to pass AI
Improved pass, shot or header accuracy logic
Further improvements to player reactions to the ball
Fixed defences staying to deep just after corner taken
Refined player positioning when defending free kicks from wide
Made players press more collectively and aggressively when required
Improved positioning of defenders against attackers running at pace
Refined tackling AI a bit
Improved facing direction while marking opponent around own area
Fixed some more keeper AI bugs
Improved collision avoidance AI slightly
Fine tuned ball trajectory chosen by player for kick, header etc.
Fine tuned kick and header accuracy logic
Fine-tuned pass and general on ball AI
Tuned long shot frequency and AI
Toned down pressing slightly in certain situations
Improved marking and engagement of ball player in wide areas
Tuned tackling AI further
Couple of small fixes to player reactions
Fixed some small player pathing anomalies
Fixed a couple of goalkeeper AI anomalies
Improved marking and engagement of ball player further
Fixed some instances of risky keeper distribution
Fine-tuned kick/header accuracy