Appearance: Medium build. About 5’9”. Mostly human-like, buttinges of decayed flesh are strewn across the body. At different times of the year, at random,these defects are more noticeable. When the skin in is the more decayed state,shining metal can be seen underneath the skin.

Personalities: He isa friendly fellow just trying to find his place in the world. He is a very loyal person to people he thinksof as friends. He is laid-back andsomewhat careless; he has already died once and survived, giving him a powerfulfearlessness in the face of death.

Skills: · Range Attack Deflection 3: The magical auras givenoff by all the magic material inside of Arthas gives a good protective shieldagainst ranged attacks (spells, arrows, etc.) However, this does nothing to help against melee attacks, and beingundead, certain attacks like bludgeoning are very effective against him.

· Communication with Spirits / Dead 0: Due to coming back from the realm ofthe dead, Arthas gained the ability to talk to those who were less fortunatethan him, those who left for the Realm of the Dead.

Powers:

· Raise / Command Undead 3: Arthas’s main use of force. Arthas can use his magic to animateany dead being or creature within a 50ft. radius and use them for combat. Also,being somewhat new in the arts of necromancy, Arthas can only summon up to 3creatures (For the time being.)

· Soul Orb Ammo 3: Arthas can absorb the souls of the fallen into his metal bodythat acts as a capacitor, which can be created into slight power-ups later whenhe needs them. The powers below are all based on the amount of souls stored up;can be used little bits at a time also.1. Soul-cast Healing Aura: Can be used to heal atarget of choice2. Soul-cast Health Drain: Can be used to drain thelife out of others (Different than their souls.)3. Power Boost: Can give a target a boost ofstrength for a certain period of time.

[Maybe more to add later..]

· Whisper in the Ear 1: Arthas can create a voice projection that comes out as a whispn a target’s ear, only that person can hear it. It can be used to scare oreven influence a target into doing something they normally wouldn’t. Has a 25ft. radius, and works better on people with lower intelligence.

History:Arthas was put into a magic academy at a very young age;magic and discipline is all he ever grew up with. There was never any timegiven to just be a kid. However, theelders at the temple noticed much promise in Arthas. They knew he would be a very valuable assetin their civil war with the rival temples. As time went on, Arthas was trainedin all kinds of magical arts, but he became very fond of necromancy for somereason.

After years of training, the day finally came for Arthas tograduate from being an apprentice. In order to be promoted from the academy hehad to cast the most powerful spell he had learned in the academy toperfection. As he readied his spell, the academy was attacked by the rivalwizards. A spell shot out and hit Arthas’s prepared spell causing a hugeexplosion, almost like a mini supernova.

Months later, Arthas wakes up to find he has been buried. Hedigs himself out of the ground only to find the academy he was training at tobe completely destroyed. He finds abroken mirror shard on the ground and picks it up. As he looks into it, he seesthat his face is burnt, rotting, and very disfigured. Underneath the skin, agrayish color shows, glistening in the moonlight. It’s hard like metal. He sitsdown in disbelief and looks up to the sky with tears on his face, wondering howthis could have happened to him..

Well, when the enemy’s spell hit his prepared spell, itcause a major disruption. If the bolt that intended to hit directly hadactually struck him, he would surely be dead. But the disruption of the spell that caused the explosion turned Arthasinstantly undead. Everything elsewas destroyed.. or so it seemed the scouting party that ended up burying himand his comrades. The heat from the blast also fused together many of themagical items in the academy into his flesh, turning him into a sort of magicalconstruct.

With no one else to turn to, Arthas goes on to search forthing he never had before.. someone to call a friend. Of course, that is why Arthas fanciednecromancy so much; with his ability he was able to conjure up friends, whetherthey were zombies or skeletons. It was just someone to keep him company. His travels take him to a big place, with alarge gathering of people. The sign above the gate says, “The Bloodgate.” Inhopes of finding a friend, someone like him, Arthas joined up with the crew atthe Bloodgate.

Last edited by FrenchPopo on Wed Aug 17, 2011 10:43 pm; edited 2 times in total (Reason for editing : fixed format)

To clarify, Grand and Finik are in the same squad. Vash is with up to four people of Loki's choosing. Loki and I will work out her activities once he returns from Berlin. Assuming there is Since there is an upcoming character he will be a last minute addition to Grand and Finik's squad, find himself in the Safron province, or begin in some other unmentioned way. Please edit your posts to account for all of this.

I would also like to mention that I expect you to take a bit more control (at least for this campaign). For instance, Grand could post about whats happening in the mess hall, or Finik could post his discovery at the training grounds. If you want me to define setting or create something for you, let me know via PM. If you don't want me to interfere with something (ie if Elite wanted to direct wholely the mess hall) also let me know. In that case I'll PM if I have issues. Also, you can run things by me to see if its cool (<-- you should do that alot, to get the feel of things). Create your own stories within the story (The changlings having a deep bond with minotaurs is a good example). If you have any ideas about the main plot, let me know.

I will try to post don't do's as they come to mind. For instance, right now, you may not end the day and start tomorrow. I reserve that right.

All in all, I'm trying to see how we work with this type of open playing. I also wanna try a strict DnD campaign (you enter room, DM explains, you try something, dice rolled), a larger scoped campaign (I am working on), as well as multipule PvP systems. In regards to PvP, and even PvE, I want to see how we handle defeat as well as how we recognize it.

Name: Samuel L. JacksonRace (includes description, if applicable): African AmericanGender (if applicable): MaleAge: 63Appearance: BlackPersonality(ies): BlackEquipment: Purple Lightsaber, Eye patchSkills: Basketball Proficiency, Sleight of Hand, Hand gun proficiency, Speaks 'Hood'Powers: The ForceHistory: Jackson was born in Washington, D.C. He grew up as an only child in Chattenooga, Tennessee with his mother, Elizabeth Jackson (nee Montgomery), who was a factory worker and later a supplies buyer for a mental institution, and his maternal grandparents and extended family. His father lived away from the family, in Kansas City, Missouri, and later died from alcoholism; Jackson had only met his father twice during his life. Jackson attended several segregated schools and graduated from Riverside High School in Chattanooga. Between the third and twelfth grades, he played the French Horn and trumpet in the school orchestra. Initially intent on pursuing a degree in marine biology, he attended Morehouse College in Atlanta, Georgia. After joining a local acting group to earn extra points in a class, Jackson found an interest in acting and switched his major. Before graduating in 1972, he co-founded the "Just Us Theatre"

Vampire is its own race but they attempt to be civil as not to cause conflict with the otehr races of the world. They are kind hearted and prefer to be called Elderborne as they are all born from the wombs of the first vampire able to control her bloodlust. To be called a Vampire is equivalent to saying "JUDEN SWEIN! HEIL HITLER!" in a jew's face.

@FrenchPopo:: Arthas, as in Prince Arthas Menethil of the Alliance? Lol, anyway, I need a bit more clarification on abilities.

1: Can Arthas raise the bones of a 2km dragon as one of his 3? How capable are his animations (they keep on without their heads and whatnot?), and do they retain anything of their former life (a animated wizard keeps his powers?).

2: What is the effect of health drain on the target? How does it feel to have "life" sucked out, or sucked in (if the drain returns "life" to a friendly).

3: Potency and capability of Soul-cast Healing Aura (healing will be under high scrutiny, btw).

4: Is Power Boost physical strength? Additionally, considering that 3 points are divided over these 3 powers they will likely be weak, their only saving grace being that they require souls.

Feel free to post IC even if your character sheet isn't completely rounded out yet. I will set you up IC shortly. I have PM'd you concerning how necromancy works with the Bloodfort.

Incredibly foreign to this land, Its recommendable that one should even recognize a humanoid as an Elf. Native to a Continent Far far away from our own, the Elf's flourish in there primal magic and hardly ever venture out from there clan.

@Everyone:: Areia is the only known continent to any given soul inhabiting it. Intercontinental travel, thus, is not even a concept that occurs to many inland peoples. Ocean-faring boats are above Areia's tech level, and magic transport to another land has not been discovered. I apologize for not making this apparent earlier.

Last edited by Ippy on Thu Aug 18, 2011 2:11 pm; edited 4 times in total

@Rockem:: I control most NPC's, and will share control of lesser ones. One's you create are yours to control, though I may use them from time to time (let me know if I'm not to touch). I will use this post to list characters that are under my explicit control, and will edit it time to time.

Any named Safroni I introduce (Sezzoru).Any named Ravilian I introduce (Remes, The Five).Any named Imperial/Cythian I introduce (Tzu, Honlo, Ponto, Raichu).Any named Greighbaughite I introduce.Any named Northeasterner I introduce.These Cadkisi:Bullwinkle, Janthir, Leo, Lea, Mileen, Kav, Areol, Min.

Mark is a shared character. You may use the man when and if you need him. He is a concerned healer, and serves as an instructor for Cadkisi recruits.

Last edited by Ippy on Thu Sep 08, 2011 10:22 pm; edited 2 times in total

Ippy wrote:@FrenchPopo:: Arthas, as in Prince Arthas Menethil of the Alliance? Lol, anyway, I need a bit more clarification on abilities.

1: Can Arthas raise the bones of a 2km dragon as one of his 3? How capable are his animations (they keep on without their heads and whatnot?), and do they retain anything of their former life (a animated wizard keeps his powers?).

2: What is the effect of health drain on the target? How does it feel to have "life" sucked out, or sucked in (if the drain returns "life" to a friendly).

3: Potency and capability of Soul-cast Healing Aura (healing will be under high scrutiny, btw).

4: Is Power Boost physical strength? Additionally, considering that 3 points are divided over these 3 powers they will likely be weak, their only saving grace being that they require souls.

Feel free to post IC even if your character sheet isn't completely rounded out yet. I will set you up IC shortly. I have PM'd you concerning how necromancy works with the Bloodfort.

Size is definitely a factor in what he can raise up. So at most 3 medium build creatures is what I should've posted. Which can equal to maybe 2 large creatures, and the 4 or 5 smaller ones, depending on what needs to be conjured up. If it happens to be remains that he able to physically work on, then yes, the creature would obtain it's powers it had when it's alive, but this takes up more slots of the other conjurations because of the power it takes to bring a creature back that way.

Health drain and Healing Aura are both similar but are opposite effects. Basically, he holds out his hand and within 10ft. of himself can either drain the health essence of another and use it for himself. Or he can do the opposite to heal another person. But they all require soul absorption first. The more souls absorbed from the battle the more potent.

Power boost is physical strength, yes. So he can use it to make himself with a short burst of agility, or can use it to help an allies strength when attacking. Also depends on the amount of souls.

And exactly; the 3 points in that category is to the basis of absorbing the souls and converting them into attacks or healing. All those abilities depend on the amount of souls or life essence drawn out.

P.S. the name was given by Rock'em. I liked it, so I used it. I have horrible creativity when it comes to that. XD

@French:: where did those skeles come from? Its not really a big deal though...

@LokiLeader:: Oh shoot, just realized. 1 point in 'Agile' is not enough to catch an arrow flying 180 feet per second, which is average I believe for a wooden longbow (Areia arrows on average would likely fly slower, but still)

Once everyone posts their char sleeping (minus Vash), tomorrow will begin and it will be your duty to report to the outside training grounds.

Last edited by Ippy on Sat Aug 20, 2011 12:31 pm; edited 1 time in total

Sorta expected people to sleep IC, but this works just as well. Sorry if you had any plans, but I just sort of moved everyone's characters for expediency. You will have some time to discuss strategy as you walk to your flag, however, I will butt in randomly and say you've reached it and the battle is starting.

As a side note, I don't feel much like typing right now so I will likely add another section to the first East Training Field post later. Or just post a random, unrelated topic in the middle of the fight.

ok.Alright Rabbi, it is time to come up with a genious plan of action and teamwork. The plan must be so brilliant and cunning that people will talk of it for years to come and write books on this new and awsome stratagy.