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About This Game

When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.
The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

Key features:

Randomly generated dungeons, items enemies and bosses, you never play the same game twice.

Over 100 unique items that not only give you powers but visually change your character.

50+ enemy types each with the ability to become "special" making them extra deadly but they also drop better loot.

+ Wonderful iteration of a classic top-down dungeon crawler+ Fantastic and engaging soundtrack; really keeps you in the game and sets the mood+ Boasts an art-style that strikes one as being both creepy and cute+ Hilariously strange stage-to-stage intermissions+ Wholly satisfying variety of enemies and boss creatures+ Tons and tons of stat-altering item pickups+ Controls are simple, intuitive and responsive+ Contains an additional cast of unlockable characters, each with a differing playstyle+ No matter where you are or what items you pick up, the gameplay is entirely skill-based; this, I think, is one of the game's biggest selling points+ Gameplay is challenging in many ways, yet the lack of pandering to the player increases the sense of reward and accomplishment on completion+ Between the unlockables and the randomly generated playthroughs, this game has quite a bit of replay value+ Dungeon-map is easy to use and makes navigation easy; works well to help one backtrack to items that one might have passed over in other areas+ Multiple endings

- Game is intensely unforgiving of mistakes; personally, I appreciate the challenge, but I recognize that many will be turned away as a result, and therefore this game is not for everyone- Each boss creature has a static move-set, making them predictable over successive playthroughs

This is pretty much a roguelike dungeon crawler with quite a bit of influences taken from Zelda, and a ton of religious/Satanic overtones and pretty taboo themes, which was probably designed for masochists....And I mean this in the best way possible.

Pros+ Fun and rewarding combat+ The game is difficult, but also fair towards the player+ Nice cutesy but brutal art style+ Gameplay is random with its roguelike elements, making it very addictive+ A lot of different items and powerups to mess around with+ Multiple unlockable characters to suit multiple playstyles+ Plot has a ton of social commentary that will hopefully leave you thinking even after you stop playing

Cons- Can be glitchy at times- Difficulty curve can be very brutal for newcomers

Questionable? If you're a pretty religious person, you may be pretty offended by the game's style, plot, messages and humor, but you may be able to overlook these things.