wxWidgets is a C++ library that lets developers create applications for
Windows, Mac OS X, Linux and other platforms with a single code base. It
has popular language bindings for
Python,
Perl,
Ruby and
many other languages, and unlike other cross-platform toolkits,
wxWidgets gives applications a truly native look and feel because it
uses the platform's native API rather than emulating the GUI. It's also
extensive, free, open-source and mature.

Latest News

wxWidgets 3.0.2 maintenance release is now available. Upgrading to it is
strongly recommended for all users of the previous 3.0.x release as it bring a
lot of bug fixes but remains 100% compatible with 3.0.0, both at the API and
the ABI level, and so upgrading to it doesn't require absolutely any changes
to the existing applications.

In addition to the fixes, described in more details in the change log,
this release also includes a few minor new features, notably a couple of
additions to XRC.

As usual, please download the sources or binaries if you are using
one of the supported Windows compilers (Microsoft Visual C++ or MinGW-TDM)
from SourceForge or our FTP mirror. The documentation can be downloaded
for the offline use from the same locations or consulted online.

Thanks to everybody who contributed, by reporting bugs and submitting patches,
to this wxWidgets release. We hope you will find it even better than the
previous one and will enjoy using it!

Google Summer of Code 2014 wrapped up back on August 25th, and we're
pleased to announce that all six of our students passed their evaluations!
We wanted to share the results of these projects today.

wxGraphicsContext using Direct2D - Alexandru Pana has brought together a
very functional Direct2D wxGraphicsContext renderer for Windows 7 and later.
This work has been merged to wxWidgets SVN trunk. You can review a summary of
what has been done here. Be sure to check out the "drawing" sample!

wxTaskBarButton under Windows Vista/7+ - Chaobin Zhang has implemented the
native Windows 7 taskbar functionality with a very clean and easy to use API
available through wxTaskBarButton. This project was cut short of an OSX
implementation, however, nearly every native feature of the Windows 7 taskbar
is available for use, and has been merged to wxWidgets SVN trunk. We would
encourage others interested in working on the OSX implemention to get involved
now that GSoC has ended. Here's an overview of the features, and be sure
to check out the new "taskbarbutton" sample.

Chromium backend for wxWebView - Haojian Wu has brought wxWidgets the
ability to integrate a single common, modern browser engine on all platforms
based on the CEF3 library. This adds wxWebViewChromium to wxWidgets, but
requires a bit more work to enable out of the box due to library dependencies.
This has not been merged to SVN trunk yet, check out the pull request to
get involved in the review, and it's new "webview_chromium" sample. Here's the
overview of the project as well.

wxQt Port - Mariano Reingart continues the work from Peter Most, Javier
Torres, Kolya Kosenko, and his own work even back in 2013, building out the
new Qt-based wxWidgets port to a usable state. Being one of the more ambitious
projects, we're very pleased to see the success of this project. We'd also
like to thank Sean D'Epagnier for his help as well. This work has been merged
to SVN trunk. Check out the installation instructions, the
project overview and wxQt status, and the merge pull request with
screenshots.

wxAndroid Port - Nikola Miljkovic worked on this fresh new port, with the
goal of building just a single minimal sample into an Android app. The
majority of this project involved working out the details of wrapping
wxWidgets C++ calls through JNI just for the main required application
components. Nikola has achieved this as seen by the wxWidgets-based
android app in the Google Play Store, but to be clear, this port still
requires a lot of work before it's usable. There aren't any plans to merge
this to SVN trunk just yet, but we would encourage interested developers to
check out the documentation, and the SOC2014_ANDROID branch Nikola
has been working on.

wxUniversal Cleanup - Sun Boxiang chose to tackle general issues with our
very neglected wxUniversal port. About 80 unique issues were resolved while
expanding the test coverage from 308 to 518 unit tests. This work has not been
merged to SVN trunk yet, but hopefully soon. In the mean time, check out the
project overview, and the development branch.

Once again, we really want to thank all of our students for one of the most
exceptional years we've had participating in the Google Summer of Code
program. We'd also like to thank all of the community who stepped up to help
these students besides just their mentors.

wxWidgets 3.0.1 bug fix release is now available. Upgrading to it is
strongly recommended for all users of 3.0.0 as it contains more than a hundred
of important bug fixes to all ports but remains 100% compatible with 3.0.0,
both at the API and the ABI level, and so upgrading to it doesn't require
absolutely any changes to the existing applications.

In addition to the fixes, described in more details in the change log,
this release also includes project files for Microsoft Visual C++ 2012 and
2013 users.

As usual, please download the sources or binaries if you are using
one of the supported Windows compilers (Microsoft Visual C++ or MinGW-TDM)
from SourceForge or our FTP mirror. The documentation can be downloaded
for the offline use from the same locations or consulted online.

Thanks to everybody who contributed, by reporting bugs and submitting patches,
to this wxWidgets release. We hope you will find it even better than the
previous one and will enjoy using it!

We are very happy to announce that six students have been accepted to work on
wxWidgets during this year Google Summer of Code. This is the most
projects we have ever had, but unfortunately we still had to reject several
other good proposals. We hope to see the students who couldn't be accepted
this year during the next year GSoC.

In the meanwhile, congratulations to the students chosen this year and we hope
to see a lot of great changes in wxWidgets at the end of the summer. The most
exciting project this year is probably the new wxAndroid port, but there are
also projects to add support for Direct2D and DirectText, integrate Chromium
backend in wxWebView, improve the state of wxUniv port, add support for the
Windows taskbar features such as jump lists and even wxQt port.

We are looking forward to all of them and good luck to our students and big
thanks to their mentors!

Andrew Smart has created a NuGet package containing a template allowing
to easily configure and build wxWidgets applications in Microsoft Visual
Studio. See the detailed instructions on the wiki and give it a try if
you use MSVS 2010 or later!

Notice that the template works with the official binaries if you use the
matching options, i.e. DLL with the correct version-dependent compiler prefix,
but if you prefer to use another configuration, for example a static library
build of wxWidgets, you can easily build it using the solution files for MSVS
2011 and 2013 which are now also provided (and will be included in the
upcoming 3.0.1 release) thanks to the contribution from Artur Wieczorek.