Slideshare uses cookies to improve functionality and performance, and to provide you with relevant advertising. If you continue browsing the site, you agree to the use of cookies on this website. See our User Agreement and Privacy Policy.

Slideshare uses cookies to improve functionality and performance, and to provide you with relevant advertising. If you continue browsing the site, you agree to the use of cookies on this website. See our Privacy Policy and User Agreement for details.

2.
What is Multimedia? <ul><li>Derived from the word “Multi” and “Media” </li></ul><ul><ul><li>Multi </li></ul></ul><ul><ul><ul><li>Many, Multiple, </li></ul></ul></ul><ul><ul><li>Media </li></ul></ul><ul><ul><ul><li>Tools that is used to represent or do a certain things, delivery medium, a form of mass communication – newspaper, magazine / tv. </li></ul></ul></ul><ul><ul><ul><li>Distribution tool & information presentation – text, graphic, voice, images, music and etc. </li></ul></ul></ul>

3.
Definition of Multimedia <ul><li>Multimedia is a combination of text, graphic, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means. </li></ul>MULTIMEDIA TEXT AUDIO GRAPHIC VIDEO ANIMATION

16.
Linear VS Non-Linear <ul><li>A Multimedia Project is identified as Linear when: </li></ul><ul><ul><li>It is not interactive </li></ul></ul><ul><ul><li>User have no control over the content that is being showed to them. </li></ul></ul><ul><li>Example: </li></ul><ul><ul><li>A movie </li></ul></ul><ul><ul><li>A non-interactive lecture / demo show </li></ul></ul>LINEAR

17.
Linear VS Non-Linear <ul><li>A Multimedia Project is identified as Non-Linear when: </li></ul><ul><ul><li>It is interactive </li></ul></ul><ul><ul><li>Users have control over the content that is being showed to them. </li></ul></ul><ul><ul><li>Users are given navigational control </li></ul></ul><ul><li>Example: </li></ul><ul><ul><li>Games </li></ul></ul><ul><ul><li>Courseware </li></ul></ul><ul><ul><li>Interactive CD </li></ul></ul>NON-LINEAR

20.
Importance of Multimedia <ul><li>There are a number of fields where multimedia could be of use. Examples are:- </li></ul><ul><ul><li>Business </li></ul></ul><ul><ul><li>Education </li></ul></ul><ul><ul><li>Entertainment </li></ul></ul><ul><ul><li>Home </li></ul></ul><ul><ul><li>Public Places </li></ul></ul>