Chrono Space!

Some of you may have caught the comment I posted a few weeks back regarding some upcoming news, and my not wanting to make a formal post about it until things were a bit more finalized. Well, we’re still working on finalizing things, but regardless, THIS is that post!

Before I get started on updates, I should go ahead and do my usual “sorry for never updating the blog” thing, so:

“SORRY FOR NEVER UPDATING THE BLOG THING.” - Me

Both Jared and myself have moved on to/started various other projects, so it has at times been difficult to balance the distribution of energy between commitments. For this, we apologize. As has also been previously mentioned, there are a few things around the site that are broken due to a recent server migration. We are aware of this and are in the process of [slowly] fixing things. Patience.

Moving on…

Alright, there are two biggish things happening over here at Hero, but unfortunately we can only really talk about the first until the second has been 100% confirmed. So, without further delay….

CHRONO SPACE!

See that banner up there? Look familiar?!? That’s because it’s essentially the same logo and font from STAR FORGE! Confused yet..? Well, you should be… because I sure am taking my time explaining what’s going on:

We are FINALLY taking some of the necessary steps toward bringing our games to mobile, and to get our toes wet we’re partnering with our good friends over at Super2Games to port Star Forge (Which will now be called Chrono Space, due to a naming conflict with another game) over to iOS and Android!

Star Forge was developed right from the start with hopes of being brought to mobile, so we’re super pumped for this to happen!

I don’t have a whole lot to show you guys yet, but what I CAN say is that we’re only a few weeks out from launch and that it’s looking GREAT! We’re right smack in the middle of testing, creating trailers, creating a website for the game, etc. so I will have a LOT more for you very soon!

I’m going to hold off with mentioning anything else at the moment, as this is already quite a wall of text, but MORE is coming!

Yay! This is so awesome, Star Forge really is perfect for mobile, and I can assure you I’ll download it the moment it comes out! It’s so great to see you pushing into new areas and showing that your games are always fun. I’m so excited!

On another note, if you don’t mind me asking, what has been going on these past seven months? I’m not a game developer, so maybe I’m just being ignorant, but this doesn’t seem like it took that many months to get this far. Maybe it’s just personal stuff, and I can respect that, but I am genuinely curious if you’re willing to tell us.

Yep! We’ve got a number of games that would be perfect for mobile (Shifty, Bashing Grounds, StormWinds, Vector Boom, just to name a few!).

That’s a valid question, and I should begin answering by explaining that currently it is just Jared and myself (Eric) running things here at Hero Interactive, and neither of us does this full time, currently. We both are working on a number of other projects outside of Hero, but this in no way means that Hero doesn’t have awesome stuff planned for the future.

Once I can announce the second piece of big news, this’ll be a lot more clear

I know the game’s been out for about 4 years, but could you please add more parts packs to Bubble Tanks 3?

Also, I too think that games such as Stormwinds, Shifty, the BTTD series, Pirate Defense, and even Lightsprites and Starshine would be great for mobile. However, games like Bluep, Microbe Kombat, and the Bubble Tanks series would not be the best mobile games.

At the moment there are no Parts Packs in the works, but more could still come in the future.

I really like the idea of getting LightSprites to mobile! I think it’d be PERFECT.

And I mostly agree with you regarding Bubble Tanks not being a great fit for mobile, though we get approached almost weekly by people who think differently. At some point we may settle on a way for it to happen, but the controls just aren’t catered to a non-mouse experience.

By the way, for those interested, Chrono Space is looking like it’ll be released near the end of this month. I’ll do an actual blog post closer to the time, trying to only do actual blog posts when I have substantial information to give you guys so that you don’t get sick of me always just saying “stuff’s happening soon!”