With so many types of data systems and ways to use them - not to mention virtual currencies and inventory, statistics, and other services, finding the best way to architect your gameplay concepts can be a challenge. While the team at PlayFab is always monitoring the forums for any questions on how to use our features to achieve your goals, and we're constantly adding to the documentation, we also maintain a "recipe" sample repository in GitHub which provides code showing how to create some of the more common gameplay features developers have asked us about.