It was Pixar that kept the relevant titles coming, as you can see in that list. I'm sure that Disney struggled in the beginning of the digital age, and with the hand-drawn to digital conversion that was happening around then. But from the non-Pixar titles offered you can see that they were struggling with inspiration and conceptualization issues as well.

In recent years, Disney has rekindled some of that magic in their animated feature films again.

That said I don't think you'll see a great looking female. Massive seems apposed to it. They really took an ugly stick to Faye Lau character model if you look at at the voice actresses. (She was on Dark Matter and is currently on the Rookie.)

Hopefully its better than the first one as it seemed like everyone used the same face for their female characters.

Because she was the only face that didn't look like it has been beaten with an ugly stick. I ain't looking for "sexy glamor princess" but maybe someone who looks as though they didn't just climb out of a hole under an Appalachian meth lab would be nice. Like I said, it's doubly weird because there's a number of normal looking female NPCs around the world but the PC creation default is "Drug Goblin".

I'm honestly not understanding the 1.5 comparisons. It doesn't play the same, need to use cover, less healing is available, issues with movement have been dealt with, new skills, skills don't happen as often

It was rough going between 2002 (Lilo & Stitch) and 2010 (Tangled) for actual Walt Disney films (i.e. not Pixar). Since then you had Tangled, Brave, Wreck-It Ralph, Frozen, Moana, etc. Before that you had Mulan as late as 1998. That said, I'm not a Disney devotee by any measure so I'm just going off what I recognize as recognizable and not a flop (Treasure Island, Atlantis, various farmyard animal hijinx flicks).

It was rough going between 2002 (Lilo & Stitch) and 2010 (Tangled) for actual Walt Disney films (i.e. not Pixar). Since then you had Tangled, Brave, Wreck-It Ralph, Frozen, Moana, etc. Before that you had Mulan as late as 1998. That said, I'm not a Disney devotee by any measure so I'm just going off what I recognize as recognizable and not a flop (Treasure Island, Atlantis, various farmyard animal hijinx flicks).

The 'Walt Disney Animation Studios' feature films that have come out since 2012 took an incredible leap forward in regards to quality and have been massive hits:

If you didn't feel that the last 15-20 minutes of Rogue One was the best Star Wars... then I'm not sure about your Star Wars qualifications. Vader finally did something that showed why he was VADER. Up til that point him and Alec Guinness' lightsaber was... eh at best. But I'm also a fan who didn't particularly care for ESB (I know, I know).

But even if you dont count that (and you should) if you're going back to "The Lion King" you're missing out on (just from the 2000's) "Cars", "Ratatouille", "The Princess and the Frog", "Wreck-it-Ralph", "Moana" and the perhaps the biggest kiddie-cultural icon of this decade "Frozen".

You're missing Brave. It's up there with Moana. And I guess, Big Hero 6.

What would make it "new" and still maintain the flavor of the franchise?

Good question. The only thing they really added was “specialization” which from what I played was not even fun or impactful. The “dungeon” ENDGAME was just higher level enemies in the low level intro dungeon. Hoping the demo was just lacking and the full game is better.

I mean farcry has been the same for 4 games now, yet those are sequels, same thing just in a new setting with a coat of paint on the weapons and enemies. Div2 would appear to me to be as much of a sequel as any other, changing the whole location while maintaining the same gameplay still looks like a sequel to me

I mean farcry has been the same for 4 games now, yet those are sequels, same thing just in a new setting with a coat of paint on the weapons and enemies. Div2 would appear to me to be as much of a sequel as any other, changing the whole location while maintaining the same gameplay still looks like a sequel to me

It is a sequel but Ubi said they had the largest team working on a game for them...the beta didn’t display this huge teams work.

It was rough going between 2002 (Lilo & Stitch) and 2010 (Tangled) for actual Walt Disney films (i.e. not Pixar). Since then you had Tangled, Brave, Wreck-It Ralph, Frozen, Moana, etc. Before that you had Mulan as late as 1998. That said, I'm not a Disney devotee by any measure so I'm just going off what I recognize as recognizable and not a flop (Treasure Island, Atlantis, various farmyard animal hijinx flicks).

I'd go one movie later and earlier with Treasure Planet (2002) and The Princess and the Frog (2009). Between those, yeah, not a great run. I'd blame that rough run on Disney doing computer animation that looked nothing like typical animation that all came across a bit like Pixar-lite, but Brother Bear (2003) and Home on the Range (2004) were in a traditional style and were forgettable. The style of the following few movies may have been a reaction to response to those two versus the response to their Pixar contemporaries.

If you didn't feel that the last 15-20 minutes of Rogue One was the best Star Wars... then I'm not sure about your Star Wars qualifications. Vader finally did something that showed why he was VADER. Up til that point him and Alec Guinness' lightsaber was... eh at best. But I'm also a fan who didn't particularly care for ESB (I know, I know).

Taken on its own, yeah, you could make that argument. Probably better than any 15-20 minute stretch of the originals. Perhaps Revenge of the Sith once Order 66 is given can compare. But even beyond that 15-20 minutes Rogue One was excellent. It stands well with some of the greatest examples of suicide mission stories from (mostly) westerns.

I'm the guy who liked Rogue One. It fit the story, but it was a bummer that all of the (um, spoiler alert? I think if you haven't seen it by now. . . .) main characters are massacred at the end.

Solo was very meh.

I also liked The Last Jedi. Except for the Leia swimming through space part. That's stupid no matter how many times I see it. Also, if you didn't tear up just a little when Luke and Leia met each other on Hoth (I mean, whatever the salt planet was called), you have no heart.

I didn't care about Big Hero 6, Frozen, Cars, or Ratatouille. I should get around to watching Moana one of these days. Wreck-It Ralph was okay, but it wasn't exactly Toy Story.

The reason there haven't been any good Pirates movies is that they didn't need to make any more after the first one. They should have looked at it and said, "Gore, you did a fine piece of directing there. Johnny, you seem batsh*t-crazy as ever, and that's just great. Go be weird in another movie, maybe something Harry Potter-related."

The Beauty and the Beast live-action movie was actually okay, but the idea that you can make live-action characters seem less real than animated ones really says everything there is to say about how superfluous all of this is. It can't be that hard to come up with new ideas for movies to throw money at. If nothing else, there are still a crapton of books out there. How about a GOOD production of The Martian Chronicles? The Moon is a Harsh Mistress? Robert Asprin's Myth series? Zelazny's Jack of Shadows? What the hell, a remake of The 27th Day? Graphic-novel adaptations are all the rage, so how about Revival (I know that one's way too "adult" for Disney, but still)?

I mean farcry has been the same for 4 games now, yet those are sequels, same thing just in a new setting with a coat of paint on the weapons and enemies. Div2 would appear to me to be as much of a sequel as any other, changing the whole location while maintaining the same gameplay still looks like a sequel to me

That's my thinking. Not sure what people think a sequel should be.

Haha... this brings me great joy for some reason.

Except when you remember how useless Steam pre-loading is because it takes longer to unpack or whatever once the game releases than to just start your download then.

No on character creation but it seems a bigger selection is available based upon hitting new character. (All of the characters in the beta are random.)

I'm honestly not understanding the 1.5 comparisons. It doesn't play the same, need to use cover, less healing is available, issues with movement have been dealt with, new skills, skills don't happen as often, and the biggest thing is a new map (which is bigger with more playable space), and all new missions. Even the side activities have changed. Story, we are going to disagree but I didn't and still don't feel like the story has ever taken a back seat in the game(s).

I see a sequel that sticks very close to what made the original compelling while moving on from what didn't really work.

I guess we will have differentiating opinions on it, movement is still easily exploited as the 1st one, the new skills are just lacking, when some of those same skills from last game have gotten worse in this one and some of them are pretty much useless.I guess on Story is debatable if you feel there is enough or has one. The UI is garbage especially on PC and there is other issues I wont go over since this is just a rant.

Rogue One and Solo were both better than episode 7 and episode 8. Episode 7 was alright, but episode 8 is down there with #2. It just wasnt a very good movie.

Judging from my kids Disney has had a lot of good titles recently. Frozen and Moana were constantly on our tv for a week or two after we bought them. I am probably mixing up pixar and Disney but Inside Out and Coco were both really good animated films too.

Rogue One and Solo were both better than episode 7 and episode 8. Episode 7 was alright, but episode 8 is down there with #2. It just wasnt a very good movie.

Judging from my kids Disney has had a lot of good titles recently. Frozen and Moana were constantly on our tv for a week or two after we bought them. I am probably mixing up pixar and Disney but Inside Out and Coco were both really good animated films too.

Coco's another one I need to get around to watching.

I thought Inside Out was one of the weaker recent efforts; wasn't it a Pixar film? The whole conceit made very little sense.

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