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I played the game on launch day and dealt with crashes rather frequently, so save often to avoiding repeating tough sections. This will hopefully be fixed in future updates. Regardless of the small issues with AI and crashes, Deus Ex: The Fall is must play experience that no iOS gamer should miss.

If you're like me and aren't up to snuff with your knowledge of previous Deus Ex games and are worried if you'll be able to get enjoyment out of The Fall, I think that you will. I certainly have. If you're a Deus Ex fan who was upset that the new game is mobile only, I still think it's worth giving a chance, and you might be pleasantly surprised. Impressions in our forums have been overwhelmingly positive, and for all future top-tier action games on iOS, the bar has been set high with the release of Deus Ex: The Fall.

Frustrating combat aside, it’s almost astounding how successful The Fall is at distilling the core Deus Ex experience onto a mobile device. The mysterious and well-told story, steady stream of powerful new augments, and impressive game world all combined to create a mobile experience I didn’t want to put down after I started.

Defying expectations, Deus Ex: The Fall is a slick-looking, enjoyable offshoot — and while it doesn't feature quite the same level of depth or versatility as other games in the series, it's still a staggering achievement for iOS.

If it sounds like I’m ripping on Deus Ex: The Fall it’s only because I care so much. It legitimately feels like someone took the console experience and just shrunk it down. A few concessions had to be made, such as character model diversity and a lengthier campaign, but in the grand scheme of things those aren’t so bad. I honestly can’t wait to see what else is in store for the series.

Even with these problems, Deus Ex: The Fall sets a precedent for first-person shooters on mobile. The touch controls are the best among mobile shooters, and the story does a great job complementing them. There’s a ton of customization, from abilities to weapons and weapon upgrades, and it’s unfortunately impossible to even begin to taste the depth of the arsenal in a single playthough. The Fall misses its shot a few times, but the targets it hits more than make up for a few mistakes. If your hardware can handle it, The Fall is well worth your time.

Deus Ex: The Fall may not have been the game we were asking for, but it’s definitely a worthy addition to the franchise. Its less-than-stellar controls and a handful of bugs keep The Fall from being truly great, but if you’re looking to hop back into the yellow-tinted world of human augmentation, seven dollars isn’t a bad price to pay for sneaking around and reading everyone’s emails.

Unsurprisingly, The Fall finishes with an ending that leads on to another yet unwritten chapter of the Deus Ex saga. When compared to the PC and console games, I would say there is enough material in The Fall for one, or if you really push it, maybe two chapters of a typical Deus Ex corpus. The story is incredibly rich. Veterans of the franchise will appreciate the references to the NSF, Versalife, Bob Page, Gunther Hermann, etc. — so much so that any Deus Ex fan ought to check this game out.

Deus Ex: The Fall works far better with touch controls than one would think, and it offers up a lighter, if a little bare-bones Human Revolution experience. In many ways though this experiment feels like a waste, as it would really be stronger as either a PlayStation Vita game or even a downloadable console title. Until a potential port rolls along, I'd only really recommend The Fall for mobile veterans who are already acquainted with first-person games on the go.

Despite the game's stumbles, there's an awful lot to like about this mobile Deus Ex. It's an impressive adventure, one that sets a few new standards when it comes to navigating mobile 3D worlds, and squeezing mechanics onto touchscreens. It's an inescapable conclusion, however, that the game's undeniable accomplishments also serve to highlight its rougher edges.

Deus Ex: The Fall is an interesting title. It’s a fun game that is absolutely in the vein of the Deus Ex series, but with certain aspects that keep it from being essential. The voice-acting is one major problem, but the slow pacing of the story is another low point. Overall, the entire package is a fun little distraction, and it has certainly got plenty of content -but it’s purely for the Deus Ex fans, as they’re the only people who are going to be able to get over the annoyances and see the game how it wants (and deserves) to be seen. Download it now if you’re a fan, but wait for a price drop if you’re on the fence. Either way, you should play it, because if console-quality games like The Fall signal where the iOS gaming market is going, you should get in on the ground floor.

The abrupt ending of Deus Ex: The Fall, which comes well before you even get to the meat of the story, begs elaboration. If Square Enix hopes to grow this brand further on mobile devices, it needs to find a suitable first-person control scheme or bite the bullet and support a gamepad. The technical feat of getting a game of this pedigree up and running on iOS is impressive. Without competent combat, however, all that work is for naught.

The Fall is at times rewarding but, unfortunately, often frustrating. It’s certainly ambitious and a step towards progression in mobile gaming, intending to deliver a comprehensive blockbusting experience. Ultimately, it falls short of the mark.

Deus Ex: The Fall is a very ambitious game that pays off in some significant ways but fails in some fairly key areas. While the game might be fun to explore and look at, the actual action of the game just feels clunky and sometimes just plain broken. For hardcore fans looking for just a little taste of some new Deus Ex action, The Fall might be worth checking out but if these issues are enough to keep you away then you are probably right to just wait for the next proper sequel. Deus Ex is an amazing concept for a game and I’m willing to accept this as a stepping stone to a proper sequel but if this is all we ever get then I will be thoroughly disappointed.