Friday, 17 February 2017

I
finally had my 3D-printer, a M3D, repaired and finally set up in my
hobby-corner in the garage. It also got a dedicated computer to feed it
3D-files.

So,
it is finally working more or less 24 hours a day all week long. Yay!

Printable Scenery had a smashing
kickstarter on Indiegogo last fall (and you can still back it here).
It’s a modular dungeon thingie where you print out your floors, walls and
whatnot and connect them with clips. Simply brilliant!

I’ve
had the printer working for a week chugging out these parts and yesterday we
used them in our just started Dungeons & Dragons campaign. It was a success
with much oohing and aahing from the players.

So
if you have a 3D-printer or have an idea about getting yourself one and fancy
dungeon crawls this is really a no-brainer. I cannot recommend it enough (and
Printable Scenery’s got a lot of other cool stuff too). Check them out for all
that printable goodness.

I
guess you will see a lot of 3D-stuff here in the future.

Update! Just this morning Printable Scenery unveiled a new
kickstarter – Time
Warp – Rampage Castle, Europe and the Americas. You’ll find a castle,
European church and Old West buildings and stretch goals. Lots of ‘em. Check it
out, it could be your thing and if you're fast you might snatch one of the very few early pledges left.

Monday, 13 February 2017

Sajan, Iconic Monk also from
Reaper and sculpted by Gene van Horne. I needed him immediately in our D&D
campaign and did a very fast paintjob. There are quite a lot of details on his
belt that I ignored.

Not pleased with the result but I had to have him in
yesterday’s game and had to rush it.

Another plot point played and an enraged Little Solberga citizen starts whacking one of the berserkers over the head, being a nuicance until he can be taken care of.

A vampiric zone takes down another man, who is out of the game.

End of turn and we see action all over the town

Another view of the town.

Eviline Dark of the Masonic League tries a plot point. That is one deadly cultist!

But they are vampiric and she goes down.

Hans deLaval have a go at another cultist but falls under a hail of enemy fire.

Plåt-Petter bashes the berserker who retreats, giving Lars deLaval a chance to move and shoot with with his ray-gun. To no effect but it was fun.

A vampiric zone moved close to the berserker and fells him.

Retribution and Lars is down.

A sneaky Section IV operative lobs a grenade at Greta who, having just claimed a plot point, retreats.

Hans recuperates!

Greta moves towards the cultist but can't quite get into position to unlock the plot point.

Sigh, Hans goes down due to the cowardly action of the Section IV cowards.

Plåt-Petter is also down and Section IV unlocks another plot point.

Battle rages around one of the final cultists. In the background we see Anders who moved up and managed to take the cultist.

What about the Star Vampire? Well, it arrived on turn 3 and moved towards a board-edge, where it stayed during the rest of the game. It tried to use its vampiric powers on Albertina several times, as she was closest to it, but failed. It would have been a much bloodier affair if the Star Vampire had stayed in the centre of the board and moved around there. Luckily for us it didn't.

Greta falls and with that the game is over as we are at the end of round 6.

That was a fun game! Carnage all over the table and everyone taking lots of risks to unlock the cultist/plot points.In the end Anders' league unlocked three plot points while the other leagues got two each. We all eliminated quite a few vampiric zones during the game, giving one Tip per zone.I want more Pulp Alley!

My rating system

5 - A masterpiece. You have to read/see/visit.4 - Really good. Strongly recommended it if it is a subject of interest, and probably worth reading/seeing/visiting if not.3 – It’s OK. If it’s a subject you’re interested in, it’s probably worth reading/seeing/visiting. Otherwise you can probably skip it.2 - Well, not really... If it’s your subject you could possibly find something in it worth your while. Otherwise stay clear.1 - Stay clear. This is a waste of your time.