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Thanks to all of you who donated in October and November, including the guest and anonymous donations

King of the Hill is a three team sector control mission within ArmA 3. As you play you will gain experience which will in turn unlock new gear and vehicles to aid your teams efforts to control the zone.

[NEW]New countermeasures behavior. Dropped flares deflect incoming missiles into the ground, single flare drop lasts for 3 seconds, burst for around 9 seconds. If a missile is launched at you from your front (90' cone) while you’re flying over ~50kmh, no protection applies.[NEW]New priority area objective inside the main objective, each player inside it counts as “two” towards the score[NEW]UI re-done to show the exact number of team control over the objective[NEW]Hunter now has smoke screens like other MRAPs for balance purposes[NEW]Press Shift+F2 to quickly set view distance to just 300 meters for FPS boost[NEW]View distance and other mission settings now save between games[NEW]Bipod perk is back, all weapons get properly colored bipods where applicable[NEW]Option for server hosts, to disable in-game VON for all but group leaders. (Side and Global chat only).[NEW]If you NEVER switch to third person view during a game, you will receive up to 50% more end-game bonus!

[CHANGE]Since countermeasures are much more effective, all aircraft only get 60 now[CHANGE]Repairing on repair site instantly makes you “safe zone invulnerable”[CHANGE]Ground vehicles and helicopter prices rebalanced and decreased[CHANGE]Reward calculation function curve adjusted, rewards for high-cost vehicles increased[CHANGE]Ground vehicles get 6 smoke screens instead of 4, MRAPs get just 2[CHANGE]PCML has more missiles, 2 normally and 3 with AMMO perk[CHANGE]Being in buffer safe zone (not in base or repair site) for 5 minutes now disables your invulnerability[CHANGE]Revive reward timeout is now 3 minutes before you get an award again for reviving the same player

[FIX]Fixed an exploit that allowed players to look and shoot through the floor[FIX]You’re no longer able to revive players through objects and floors, there is an actual check for obstacles between you and the body[FIX]You’re no longer able to start reviving players and then enter a vehicle, this will cancel the revive action