A conversion for 'Empire at War: Forces of Corruption', Return of the Clones is based on a what-if senario - what if parts of the old Republic had survived Order 66, leading to a civil war between the Empire and Republic. Meanwhile a grassroots Rebellion has started against the tyranny of the Empire, whilst Tyber Zann and his Consortium salvage old Confederacy droid, vehicles, and starships in order to make his own grab for power.

Hi folks,
I haven't been here for a long, long time but have recently gotten back into EaW/FoC modding. I'm considering doing a RotC v5.3 and require community help. Yes I know RaW is out, I don't care.
I've fixed a few bugs from RotC v5.2, but if anyone has had any bugs from v5.2, please let me know so I can fix them for the proposed v5.3.
Cheers.

darth windu, return of the clones 5.2 was absolutely stellar. i still love it. please do a 5.3 . i cant mod, i cant skin, i cant do anything to help. but i can offer some encouragement. excellent work. we would love a 5.3

I have a little free time here and there. What areas are you looking for help in?
I've done a bit to add new units and play style with 5.1. I got the Rebel AI to work in skirmish and am still testing it out. So far, it has nearly beaten me on hard on both land and space with a decent mix of units and heroes. It tends to outpace the Empire and Consortium in GC, as well. I'm still working on the right balance of T1B, T2B, T3B, T4B, and AAC.
I like raids, so I coded all factions to raid with up to one (ground) vehicle or infantry platoon and hero, generic or named for a total force of 2.
I just wish soneone would do a KAAC Freerunner model. That would be a great addition to the Rebel armor.

The first time I played RotC 4.3, the first version I downloaded, I fell in love with it. You have made an amazing mod, and you have my congratulations. While playing 5.2, I noticed that the Republic-era Rebublic heros aren't present. Jan Dodonna's "Freedom", Garm Bel Iblis' Juggernaut, and Beta are missing in all of the RotC games I've played.

I actually found out that Dodonna is in Skirmish, and Garm Bel Iblis is in Galactic conquest. However, Beta is still gone, and Bel Iblis' Juggernaut is backwards. I don't know if that was intentional or not.

I would be quite thrilled to see a new version of this mod! I know it is 2013 but I would be quite excited to see this if i could. I only joined this site so I could support you Darth_Windu! If you do decide to do this then I wish you the best of luck!

i would like too help but im kid 12 year old and i like too help out with rotc v5.3 but there is some little troubl when i play it then play much then 20 or 30 it automaticaly take me off of it then little qindow pop and said u can retry or cancel i press retry too debug but it didnt work then another window pop up and foc having problem i try to find trouble

Problem 1: AI doesnt spawn anyunits at all(repulic only)
Problem 2: the tanks are way under powered
Problem 3: why are there rebbelion heroes on the republic? Capt rex, echo, wolf, and possibly gregor should be the heroes as shown in rebels
Problem 4: Im pretty sure the republic remnant should have upgraded their ships with venator and imperial star destroyers to create a hybrid (Possibly called the Artemis Hybrid Destroyer/Artemis star destroyer)
Suggestion 1: Can you equip the republic clones with new modern equipment?
Suggestion 2: Stormtrooper jengo fett clones defect to the republic remnant sometimes giving free soldiers
Suggestion 3: As said by dds95555, you should work with the modders of the second clone wars mod
Suggestion 4: Create tech tree for republic
Suggestion 5: Create a vid of you creating the mod pls