Someone please come take over the maintenance of this mod. I beg of you. -JC

Version 18 (31 January, 2009)

CHANGES

Revert Crooked Crane script to its old illogical name, for compatibility-friendliness.

More systematic awareness of the BG2Fixpack: components that overlap with the Fixpack are not installed if the Fixpack is present.

"Readme" and "Version" flags added to TP2.

By popular demand (and using Andyr's online comment to justify it), the excursion to the Troll Mound is removed from the Kidnapping of Boo, and we revert to the old version.

Restored Minor Dialogues now uses strings already in the dialog.tlk wherever possible, which should help for translation.

Added Italian translation by Giuseppe Cali.

Updated WeiDU to 210.

Well, since you ask so nicely... -DW

BUGFIXES

Systematic TP2 cleanup, courtesy of Nythrun.

Arbane's Sword is now given to Eldarin in the "Suna Seni" component, not the "Item restoration" component - this prevents situations where there are two copies of it.

Minsc can no longer get multiple THAC0 bonuses when he gets Boo back.

SimDing0's "restored hell minions" no longer turns the Balors into Pit Fiends. This was breaking compatibility with lots of mods that enforce Blood War tanarri-baatezu conflicts, including some of Sim's own. (This is purely cosmetic: all that's changed is name, animation and alignment.)

[The infamous "unkillable trolls" bug is fixed by default by the reversion of the Kidnapping quest to its old form]

Version 18 was produced by DavidW with heavy input from Nythrun (no new content, but plenty of bugfixes).

Fixed the installation for the Polish users and updated the Polish translation. Huge thanks to the translators!

Updated the German translation, thanks to Leonardo Watson's German Textpack. Huge thanks to the translators!

Installed the fixes from the Big World Fixpack, including the script installation warnings.

Fixed the .cre files with Miloch's crefixer(no area crashes).

Corrected a number of typos, thanks to hook71, QPR and Almateria.

Fixed a number of issues with Boo's quest, including the thugs in Sea's Bounty, duplicating bags, Minsc's leaving dialogue, XP for fighting Eleanya, unremovable Boo's Scraps, an amount of money from the Cowled Wizards, Delon's immediate dialogue upon transition to the Government District, "Oops wrong spell" line, Minsc's 'tired' line in the restored soundset and the Cowled Wizard initiating dialogue.

Bodhi leaves her encounter in Athkatla correctly if attacked and doesn't just stand around, the Shadow Thieves and vampires initiate dialogue and become enemies correctly, and vampires no longer randomly run away from their enemies.

Bodhi attacks during the first "Cat and Mouse" attack in Spellhold instead of standing around and having "nothing to say to you".

The reputation encounter with the thieves is restricted to the Docks district and does not interfere with the paladins of the Radiant Heart.

Nilthiri should die correctly when brought to low health.

Used Avenger's code for RR and Fixpack compatibility.

Gorje's diary entries are deleted correctly. The issues with "Unger Hilldark has nothing to say to you" have been fixed.

Suna Seni should not be hostile at the Docks encounter or be present at the first random encounter.

Added UB's Yoshimo's Heart dialogue for the Fixpack's Ilmater priest in the Promenade and adjusted it for the priest's gender.

Changed the names of the components into English in Russian translation because of MS-DOS/Win 7 encoding issues.

Added the cold mistress' encounter to .tra file for translation.

Corrected Maheer's name.

Added CamDawg's CD_STATE_NOTVALID whenever possible.

Minor corrections.

Updated WeiDU to 231.

Thanks to numerous community members who provided bug and typo reports, code snippets and encouragement. Special thanks to QPR for the invaluable help in testing. - Kulyok

Fixed the issue when Minsc's script wasn't updated after he receied the ultimate reward for returning Boo. Now Minsc gets his script and his soundset back. Thanks to Chuta for pointing out the solution.

Duplicated Haer'Dalis' quest dialogue in HAERDAP file. The issues with him switching to the regular "go to the playhouse" dialogue should disappear.

Fixed the dialogue trigger for the night robbers in the Slums, thanks to micbaldur and Lollorian.

The player can now get Yoshimo's things correctly, thanks to Almateria.