Very impressive. I added mirror links to your post that are hosted here should mediafire do something with your uploads. I will also add it to the homebrew section and on the homepage later on today.

There is a huge problem with your XA playback code. It only works under emulation. I tested it on a 1002 and 5502 with no music being played. The only other suggestion I have is that you should be able to press something like 'Start' to skip text dialogs since they reset every time you replay a level. No big deal though. Apart from that, I could not find any bugs!

Shadow wrote:There is a huge problem with your XA playback code. It only works under emulation. I tested it on a 1002 and 5502 with no music being played.

Well, that's strange. My XA playback code which was based off of t0rxe's example worked fine on my SCPH-5501 (before it died) and SCPH-7000 in the older builds of this game... I'll fix it once I get home next month since its practically impossible to trace the problem without any real hardware to test on.

Tommy wrote:It's got my vote. Great work!

Thanks!

PSXSDK is for scrubs, PsyQ all the way!
One of the few competently skilled PSX homebrew developers in PSXDEV.

Okay. I added it to the homepage and homebrew link. Oh, another suggestion I forgot to mention was that you should dim the parallax backgrounds slightly (maybe something like 10%) to give more depth since it's very difficult to distinguish between what is active in the foreground and not.

Found some bugs. If you press the X button several times extremely quick on the level select and pause menu, things repeat. Also, if you press and hold UP or DOWN whilst then trying jump and move (using LEFT or RIGHT), Marilyn locks up.

Just updated this game to v0.12a which doesn't have much in it other than that I have finally fixed the CD-XA playback code which didn't work on a real PSX and fixed some minor bugs that Shadow mentioned.

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