Reason being, it takes me a lot longer than the 20 or 30 mins warning time to run Poorjoy's.

I was lucky that I had done the map two prior to getting the warning and I only saw the 10 min one then.

I'm not going to dwell on the issues that arise if a player misses the warning, but it's highly probable that someone could enter Poorjoy's, get the warning, and be screwed.

The map is great, one has to take care soloing it, one can attempt it at relatively low gear levels for challenge and let's face it, there are not many builds even in GG gear that are going to be steam-rolling that map quickly if they care for their life -_-

Thanks.

The design goal for divination cards is to give different rewards for different areas. This will mean that people can't have both the reward they want and the area they want. They don't have to grind for a specific card - they can trade for it if they'd like ~ CW GGG. Wait, what?