Step 47

Decrease its opacity to 70%. Change blending mode to Multiply. Keep calm, that was last layer with dragon’s shadow!

Step 48

Back on the top of the layers. Add new layer (Shift+Ctrl+N, Layer > New > Layer…, or shortcut) and pick soft, 1px light-orange brush. Draw outline of model’s body. Remember about laces and dress frills.

Step 49

Again add new layer (or make it on this one). Pick the same brush. Use light-blue color. Draw the outline on model’s body. I also drew some strokes on branches on the right side.

Step 50

As you can see, dragon isn’t blend so good. Crack should leave shadow on his body. You’ll make it by adding new layer (Shift+Ctrl+N, Layer > New > Layer…, or shortcut). Then, pick 5-7px soft gray brush and draw shadow as is shown.

Now change blending mode of this layer to Multiply.

Step 51

Awesome! I think, crack texture itself is too flatty. For fixing this, create new layer (Shift+Ctrl+N, Layer > New > Layer…, or shortcut), and pick 1px soft brush. Draw some strokes on the edges of crack.

Step 52

You’ll create particles on skin – your work will be more dynamic. Create new layer. Pick Clone Stamp Tool (S). Set any kind of debris/particles brush or use Photoshop preset brush – Rough Round Bristle. Click by holding alt, where it’s marked. Then, click on her skin. Play with it as you want.

Step 53

Add new layer (Shift+Ctrl+N, Layer > New > Layer…, or shortcut). Do the same as in 52 step, but use bigger brush. Also, you can change brush to any kind with particles/debris/dust, for better effect.