The original Playstation never really opened up to indie game development though a developers "Net Yaroze" version was released which allowed games to be made in the allowed 2MB space. The sheer number of titles made for this platform (many of which were pirated) since chipping and coping CDs isn't difficult is probably a strong reason why indie game development never gained traction. That and the fact that Sony never opened up the platform to indie developers (excluding the extremely limiting Net Yaroze) meaning custom game creations are not supported or available.

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