Ambushed!

Luke Crane and I chat about art and game design for his audio column at See Page XX. It wasn’t actually an ambush; I knew what I was getting into. It is telling that questions about what constitutes art are difficult to answer. In retrospect, I think I’d revise my reply after thinking about what separates “fine art” and “craft” a bit – a beautifully turned chair leg can be functional art, so a game can as well.