The Division 1.2 Update Now Up For Download, All Formats Sizes Revealed

The Division, the third person shooter developed by Ubisoft Massive released earlier this year in all regions on consoles and PC, has received a couple of updates in the past weeks adding new features and fixing a variety of issues. The latest free update, the 1.2, was officially dated last week, and now it’s finally up for download on all formats.

According to reports, The Division 1.2 update is around 3.2 GB for the Steam version, 3.91 for the UPlay version, 4.6 GB for the Xbox One version and 5.9GB for the PlayStation 4 version. Servers are also undergoing maintenance as of now, and they will be going back up in around two hours.

Last week, Ubisoft Massive confirmed that The Division 1.2 update was going to include a new Incursion called Conflict as well as some gameplay tweaks, a new Dark Zone mechanic and much more. Yesterday, the full patch notes have emerged online, confirming everything that will be changed and fixed by the new update.

New features

-New incursion: Clear Sky

Clear Sky is a new Incursion mission available in Columbus Circle.

You must be level 30.

The encounter is balanced for a team of 4 players outfitted with high level gear.

Hard Mode is available on May 24 when the update is released.

Challenge Mode will be made available the week after update 1.2 launches.

The ISAC Assignment is a new assignment type included in the map overview.

The ISAC Assignment will be available to players at level 30.

Every week a new ISAC Assignment will be available to the player.

The ISAC Assignment will reward players with exclusive vanity items.

-General

Added new high-end named weapons in the game.

Hungry Hog: M60 Light Machinegun

Centurion: M1911 Pistol

Medved: SAIGA12 Shotgun

Historian: M1A Marksman Rifle

(Showstopper – AA12 Shotgun): Please note that while the Showstopper will be implemented in the game with this update, it will not be acquirable in-game until update 1.3

The Historian high-end marksman rifle is now available.

Added a 201+ Gear Score bracket for highly leveled players.

Game changes

-Gameplay

When a player is at max level, matchmaking for Hard and Challenge mode will now only seek players that are Level 30.

Armor damage mitigation cap has been increased to 75%.

Improved weapon blind fire and overall handling while in cover.

Reduced damages from level 34 NPCs using Shotguns and Sniper rifles.

Gear Score will now only take into account the equipped weapon with the highest Gear Score, and discard the other two. This will prevent players from equipping low quality weapons to voluntarily reduce their Gear Score.

Increased Gear Score requirement of Falcon Lost to better represent its difficulty (note that the difficulty of this Incursion hasn’t changed)

Hard Mode: Gear Score 160

Challenge Mode: Gear Score 180

-UI

In the Overview of the Inventory, the Health stat above Stamina has been replaced with Toughness. This is a combination of Health and Armor. The player’s health pool will still be visible in the Character page and Stamina still increases Health.

The Phoenix credit cap has been increased from 1000 to 2000 credits.

Shooting a player while they are interacting with an object will cause the timer to push back. (such as opening a supply crate or hijacking an extraction)

Players now have a voice chat indicator in the game UI to see if their own VOIP works.

The Special Gear Vendor has been renamed Special Equipment Vendor.

-Items

The Sentry’s Call 4 pieces talent will now only apply to semi-automatic weapons (pistols, shotguns, and marksman rifles).

The Second bonus on Performance Mods have been significantly improved.

-Dark Zone

The extraction departure timer once the helicopter arrived has been increased to 60 seconds.

Loot balancing

We have made a number of changes to loot drops. Specific activities will now provide the rewards listed below.