Rathorial's posts - Chinese uPOST

Meant to do this over a week ago, but holidays, work and the flu (still recovering) combined to slow me down. My excuse is now that 2017 is well over, and everyone has some breathing room where late in the year games have lost their release glow. Of those games, what 10 were your favorite experiences this year, and…

So I was browsing around Steam today, and noticed Tales of Zestiria popped up. I was aware of the game getting ported to PC, which seems to be happening more frequently with JRPGs. I’m pretty happy with seeing more of Japan on my platform of preference, especially given their games were one of, if not the biggest…

Over the last couple of days in my spare time, I’ve been looking through all the games that were at E3, like I’m sure plenty of other people have. Lots of info around the specific conferences, and their big reveals. However, on the outskirts of those events some other games I feel have gone unnoticed, including even…

So it's that time of year again. When December is gonna end soon, and we look back on what were are favorite game experiences, echoing amazing moments or disagreeing with someone's opinion. I'm gonna stick with the top 10 format, and list a few notables that were close, but anyone else feel free to extend past that.…

After a normal day of browsing the internet, I came across this interesting article that hints Microsoft isn't going to let Valve, Nvidia, or their main competition Sony, have all the fun with game streaming.

Yep, it's literally been that long since Valve first started their system way back in 2003 on September 12. Kinda hard to believe it's been that long since the service started with initial use for Counter Strike and Half Life 2.

So I woke up later this evening, and missed the live onslaught that was Tomb Raider getting announced as a timed exclusive for the Xbox One. I expected some groans, but instead I saw lots of anger, pissed off at the concept of what is timed exclusivity, or just exclusivity in general.

Just felt like sharing this bit of news that I came across being a semi-regular watcher of Tek Syndicate. Quite recently, some of the good chums from Tek Syndicate, Linus Tech Tips and Newegg, even including some people from Asus, Corsair, and Austin Evans as well (sorry if I left anyone else out).

After the unexpected hit that Bastion became back in 2011, there has been a good deal of buzz surrounding their newest outing, which made a stylish splash at Sony's E3 last year. Proudly contrasting other games shown, which were coated in realism and Hollywood orchestral bombast. Transistor instead oozed vibrant,…

I found myself asking this very question a few days ago, when a friend brought to my attention a few GDC videos of the Witcher 3. They displayed a lot of the technical details that have gone into their art pipeline, how they handled producing huge pieces of land, all strewn with incredible texture resolution,…

I like to think in the world of games, that I'm pretty open to most experiences, and at the very least am interested in a lot of them. Even the games I do dislike aren't because of a failing I can pinpoint down to a whole genre, but more the particular execution of the given title. I thought for a while that I'd…

When Diablo 3 released, there were a lot of changes to the overall formula that were controversial, and some even quite hated. I thought considering the expansion is going to hit, I'd like to hit on one area Diablo 3 changed radically, was considered controversial by many, and hasn't/won't be going anywhere.: skill…

When Diablo 3 released it was an infamous game, one that was
loved widely by critics, yet despised for multiple reasons: late game imbalance
(which those critics likely didn't see), the auction house diluting loot gain,
not enough content to keep grinding, and just the issues with online-only. So much so that…

If you're
thinking to yourself, is this guy going to argue against single-player
games? Immediately dismiss the thought,
because that isn't the case, and I love single-player games. What I am going to be talking about is
something I've noticed in my multiplayer habits, and where I see the format for
most multiplayer…