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Video games are a very popular form of media and entertainment—though not without controversy. This thesis seeks to understand the effects of video games on those who play them, because the U.S. Armed Forces have begun to adopt video games as training tools. This thesis attempts to determine whether playing video games will affect the nature of a military member’s recruitment, job performance, and training. There are several potential effects that video games have on those who play them, which include increased violent and aggressive behavior on one hand, and increased cognitive ability and a more positive learning environment on the other hand. Overall, the research indicates that video games have a more positive effect on the people who play them, and in turn, would have a generally positive effect on military recruitment, job performance, and training.

This thesis investigated the effects of migration on the post-service earnings of 21-to-27 year old veterans from the All-Volunteer Force Era. The National Longitudinal Survey of Labor Market Experience, Youth Cohort, years ...

This thesis investigated the effects of migration on the post-service earnings of 21-to-27 year old veterans from the All-Volunteer Force Era. The National Longitudinal Survey of Labor Market Experience, Youth Cohort, years ...

Transnational crime, violent extremism, insecurity, and instability are common challenges that negatively impact U.S. interests in Africa, including democracy promotion, development, trade, peace, and security. Professional ...