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Walkthrough

The assignment can be completed by first finding and rescuing Clarissa from a group of Blackguards in City of Sarn. Clarissa then gives you the task of finding Tolman who was dragged off by Piety's henchmen into The Crematorium.

Clarissa:I don’t mean to sound ungrateful but we’ve no time for talk. Tolman was out here with me and now… Piety has him.

They’re headed for the Crematorium. I’ve no chance against Piety and her Blackguards, but you – you’re another matter entirely.

Please, you found it in your heart to rescue me. Tolman is just as worthy of your generosity.

The entrance to The Crematorium is in the Slums. At the end of The Crematorium you can find Tolman's body and take his bracelet after fighting off a full team of blackguards and Piety (who flees after losing half of her health). Alternatively, you can go to The Crematorium first and get the bracelet and then rescue Clarissa who recognizes it immediately. Either way, Clarissa returns to Sarn Encampment and fills the role of accessory trader which isn't available in town before you find her.

Clarissa:Poor Tolman. I made this bracelet for him… when he first arrived here. Idiot said he’d never take it off. I called him a liar. He didn’t, though. Not once.

Clarissa:I need to give you something. I asked a lot of you out there in the Slums. More than I should have.

You tried, and that’s all we exiles can ever hope to do.

Return to Sarn Encampment and talk to Maramoa to receive your reward.

Maramoa:Tolman’s dead then. Another victim of Piety’s cruelty. Perhaps he escaped lightly. Look upon Grigor to see what life entails under Piety’s influence.

I give you this, in recognition of all that you have done for us. We shall mourn Tolman’s death as we shall treasure Clarissa’s life.

Quest rewards

BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConvocationConvocationMinion, Spell, DurationMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 3.00 secRequires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:1% increased Skill Effect Duration1% increased Cooldown Recovery SpeedBase duration is 2 secondsRegenerate (0.7-1.65)% of Life per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DisciplineDisciplineAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (60-217) additional Energy ShieldYou and nearby Allies gain 30% increased Energy Shield Recharge rate+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of ElementsPurity of ElementsAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants elemental resistances to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain +(12-27)% to all Elemental Resistances+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Assassin's MarkAssassin's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Power Charge when slainBase duration is (6-9.8) secondsCursed enemies take 20% increased Extra Damage from Critical StrikesHits against Cursed Enemies have +(1.5-2.5)% to Critical Strike ChanceCursed enemies grant (16-25) Life when KilledCursed enemies grant (16-25) Mana when KilledCursed enemies have a (21-30)% chance to grant a Power Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Plague BearerPlague BearerSpell, Chaos, AoEMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 0.50 secRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:0.5% increased Area of EffectMaximum Plague Value is (4000-1000000)When you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague Value+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.GraceGraceAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (227-2575) additional Evasion Rating+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Projectile HitsBase duration is (9-10.9) secondsProjectiles Pierce Cursed EnemiesHits on Cursed Enemies have an additional 25% chance to KnockbackCursed enemies take (25-44)% increased Damage from Projectile Hits+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Dread BannerDread BannerAoE, Spell, Duration, Aura, PhysicalMana Reserved: 10%Can Store 1 Use(s)Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:0.5% increased effect of AuraNearby Enemies have (15-21)% less Accuracy RatingYou and nearby Allies have 20% chance to Impale Enemies on Hit with AttacksWhen placed, 8% increased Area of Effect per StageWhen placed, 1% increased Aura effect per Stage+1 second to Base Placed Banner Duration per StageGain Fortify for 0.05 seconds per Stage on Placing the Banner2% increased Fortify effect per StageGain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per secondYou and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.GraceGraceAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (227-2575) additional Evasion Rating+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PridePrideSpell, AoE, Aura, PhysicalMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:2% increased Area of EffectNearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage Over Time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when Hit by AttacksCursed enemies grant 2% Mana Leech when Hit by AttacksCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DeterminationDeterminationAura, Spell, AoE, PhysicalRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (32-51)% more Armour+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PridePrideSpell, AoE, Aura, PhysicalMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:2% increased Area of EffectNearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VengeanceVengeanceTrigger, Attack, AoE, Physical, MeleeCan Store 1 Use(s)Cooldown Time: 1.20 secCast Time: 1.00 secEffectiveness of Added Damage: (170%-255%)Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:0.5% chance to Trigger this Skill when HitDeals (170-255)% of Base Damage30% chance to Trigger this Skill when Hit(8-56) to (12-85) Added Attack Physical DamageYou cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage Over Time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when Hit by AttacksCursed enemies grant 2% Mana Leech when Hit by AttacksCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VitalityVitalityAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby Allies Regenerate (0.7-1.65)% of Life per second+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when Hit by AttacksCursed enemies grant 2% Mana Leech when Hit by AttacksCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Vendor rewards

PridePrideSpell, AoE, Aura, PhysicalMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:2% increased Area of EffectNearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of ElementsPurity of ElementsAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants elemental resistances to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain +(12-27)% to all Elemental Resistances+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Assassin's MarkAssassin's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Power Charge when slainBase duration is (6-9.8) secondsCursed enemies take 20% increased Extra Damage from Critical StrikesHits against Cursed Enemies have +(1.5-2.5)% to Critical Strike ChanceCursed enemies grant (16-25) Life when KilledCursed enemies grant (16-25) Mana when KilledCursed enemies have a (21-30)% chance to grant a Power Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConvocationConvocationMinion, Spell, DurationMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 3.00 secRequires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:1% increased Skill Effect Duration1% increased Cooldown Recovery SpeedBase duration is 2 secondsRegenerate (0.7-1.65)% of Life per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DisciplineDisciplineAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (60-217) additional Energy ShieldYou and nearby Allies gain 30% increased Energy Shield Recharge rate+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Elemental WeaknessElemental WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:Cursed enemies have -0.25% to Elemental ResistancesBase duration is (9-10.9) secondsCursed enemies have -(20-39)% to Elemental Resistances+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.EnfeebleEnfeebleSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:Cursed enemies have 0.2% reduced Accuracy RatingCursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) secondsCursed enemies have (10-19)% reduced Accuracy RatingCursed enemies have 25% reduced Critical Strike ChanceCursed Normal or Magic enemies deal (21-30)% less DamageCursed enemies have -(21-30)% to Critical Strike MultiplierCursed Rare or Unique enemies deal (10-15)% less Damage+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of LightningPurity of LightningAura, Spell, AoE, LightningRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Lightning Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Lightning ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Assassin's MarkAssassin's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Power Charge when slainBase duration is (6-9.8) secondsCursed enemies take 20% increased Extra Damage from Critical StrikesHits against Cursed Enemies have +(1.5-2.5)% to Critical Strike ChanceCursed enemies grant (16-25) Life when KilledCursed enemies grant (16-25) Mana when KilledCursed enemies have a (21-30)% chance to grant a Power Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DisciplineDisciplineAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (60-217) additional Energy ShieldYou and nearby Allies gain 30% increased Energy Shield Recharge rate+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Elemental WeaknessElemental WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:Cursed enemies have -0.25% to Elemental ResistancesBase duration is (9-10.9) secondsCursed enemies have -(20-39)% to Elemental Resistances+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.EnfeebleEnfeebleSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:Cursed enemies have 0.2% reduced Accuracy RatingCursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) secondsCursed enemies have (10-19)% reduced Accuracy RatingCursed enemies have 25% reduced Critical Strike ChanceCursed Normal or Magic enemies deal (21-30)% less DamageCursed enemies have -(21-30)% to Critical Strike MultiplierCursed Rare or Unique enemies deal (10-15)% less Damage+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.GraceGraceAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (227-2575) additional Evasion Rating+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HasteHasteAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (9-16)% increased Attack SpeedYou and nearby allies gain (9-16)% increased Cast SpeedYou and nearby allies gain (4-9)% increased Movement Speed+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Plague BearerPlague BearerSpell, Chaos, AoEMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 0.50 secRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:0.5% increased Area of EffectMaximum Plague Value is (4000-1000000)When you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague Value+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Projectile HitsBase duration is (9-10.9) secondsProjectiles Pierce Cursed EnemiesHits on Cursed Enemies have an additional 25% chance to KnockbackCursed enemies take (25-44)% increased Damage from Projectile Hits+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of IcePurity of IceAura, Spell, AoE, ColdRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Cold Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of LightningPurity of LightningAura, Spell, AoE, LightningRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Lightning Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Lightning ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Temporal ChainsTemporal ChainsSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:Cursed Normal and Magic Enemies have 0.5% less Action SpeedBase duration is (5-5.95) secondsCursed Normal and Magic Enemies have (20-29)% less Action SpeedOther effects on Cursed enemies expire 40% slower40% reduced Effect of Curse against PlayersCursed Rare and Unique Enemies have (10-14)% less Action Speed+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Assassin's MarkAssassin's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Power Charge when slainBase duration is (6-9.8) secondsCursed enemies take 20% increased Extra Damage from Critical StrikesHits against Cursed Enemies have +(1.5-2.5)% to Critical Strike ChanceCursed enemies grant (16-25) Life when KilledCursed enemies grant (16-25) Mana when KilledCursed enemies have a (21-30)% chance to grant a Power Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Dread BannerDread BannerAoE, Spell, Duration, Aura, PhysicalMana Reserved: 10%Can Store 1 Use(s)Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:0.5% increased effect of AuraNearby Enemies have (15-21)% less Accuracy RatingYou and nearby Allies have 20% chance to Impale Enemies on Hit with AttacksWhen placed, 8% increased Area of Effect per StageWhen placed, 1% increased Aura effect per Stage+1 second to Base Placed Banner Duration per StageGain Fortify for 0.05 seconds per Stage on Placing the Banner2% increased Fortify effect per StageGain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per secondYou and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.GraceGraceAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (227-2575) additional Evasion Rating+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HasteHasteAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (9-16)% increased Attack SpeedYou and nearby allies gain (9-16)% increased Cast SpeedYou and nearby allies gain (4-9)% increased Movement Speed+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Plague BearerPlague BearerSpell, Chaos, AoEMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 0.50 secRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:0.5% increased Area of EffectMaximum Plague Value is (4000-1000000)When you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague Value+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Projectile HitsBase duration is (9-10.9) secondsProjectiles Pierce Cursed EnemiesHits on Cursed Enemies have an additional 25% chance to KnockbackCursed enemies take (25-44)% increased Damage from Projectile Hits+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of IcePurity of IceAura, Spell, AoE, ColdRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Cold Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Temporal ChainsTemporal ChainsSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:Cursed Normal and Magic Enemies have 0.5% less Action SpeedBase duration is (5-5.95) secondsCursed Normal and Magic Enemies have (20-29)% less Action SpeedOther effects on Cursed enemies expire 40% slower40% reduced Effect of Curse against PlayersCursed Rare and Unique Enemies have (10-14)% less Action Speed+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage Over Time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DeterminationDeterminationAura, Spell, AoE, PhysicalRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (32-51)% more Armour+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Dread BannerDread BannerAoE, Spell, Duration, Aura, PhysicalMana Reserved: 10%Can Store 1 Use(s)Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:0.5% increased effect of AuraNearby Enemies have (15-21)% less Accuracy RatingYou and nearby Allies have 20% chance to Impale Enemies on Hit with AttacksWhen placed, 8% increased Area of Effect per StageWhen placed, 1% increased Aura effect per Stage+1 second to Base Placed Banner Duration per StageGain Fortify for 0.05 seconds per Stage on Placing the Banner2% increased Fortify effect per StageGain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per secondYou and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.GraceGraceAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (227-2575) additional Evasion Rating+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HasteHasteAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (9-16)% increased Attack SpeedYou and nearby allies gain (9-16)% increased Cast SpeedYou and nearby allies gain (4-9)% increased Movement Speed+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Poacher's MarkPoacher's MarkCurse, Spell, AoE, DurationRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainBase duration is (6-9.8) secondsCursed enemies have (30-49)% less EvasionCursed enemies grant 100% increased Flask ChargesCursed enemies grant (5-24) Life when Hit by AttacksCursed enemies grant (5-12) Mana when Hit by AttacksCursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Projectile HitsBase duration is (9-10.9) secondsProjectiles Pierce Cursed EnemiesHits on Cursed Enemies have an additional 25% chance to KnockbackCursed enemies take (25-44)% increased Damage from Projectile Hits+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of FirePurity of FireAura, Spell, AoE, FireRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Fire Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of IcePurity of IceAura, Spell, AoE, ColdRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Cold Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Temporal ChainsTemporal ChainsSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:Cursed Normal and Magic Enemies have 0.5% less Action SpeedBase duration is (5-5.95) secondsCursed Normal and Magic Enemies have (20-29)% less Action SpeedOther effects on Cursed enemies expire 40% slower40% reduced Effect of Curse against PlayersCursed Rare and Unique Enemies have (10-14)% less Action Speed+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VengeanceVengeanceTrigger, Attack, AoE, Physical, MeleeCan Store 1 Use(s)Cooldown Time: 1.20 secCast Time: 1.00 secEffectiveness of Added Damage: (170%-255%)Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:0.5% chance to Trigger this Skill when HitDeals (170-255)% of Base Damage30% chance to Trigger this Skill when Hit(8-56) to (12-85) Added Attack Physical DamageYou cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VitalityVitalityAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby Allies Regenerate (0.7-1.65)% of Life per second+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage Over Time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when Hit by AttacksCursed enemies grant 2% Mana Leech when Hit by AttacksCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DeterminationDeterminationAura, Spell, AoE, PhysicalRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (32-51)% more Armour+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Dread BannerDread BannerAoE, Spell, Duration, Aura, PhysicalMana Reserved: 10%Can Store 1 Use(s)Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:0.5% increased effect of AuraNearby Enemies have (15-21)% less Accuracy RatingYou and nearby Allies have 20% chance to Impale Enemies on Hit with AttacksWhen placed, 8% increased Area of Effect per StageWhen placed, 1% increased Aura effect per Stage+1 second to Base Placed Banner Duration per StageGain Fortify for 0.05 seconds per Stage on Placing the Banner2% increased Fortify effect per StageGain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per secondYou and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of FirePurity of FireAura, Spell, AoE, FireRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Fire Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VengeanceVengeanceTrigger, Attack, AoE, Physical, MeleeCan Store 1 Use(s)Cooldown Time: 1.20 secCast Time: 1.00 secEffectiveness of Added Damage: (170%-255%)Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:0.5% chance to Trigger this Skill when HitDeals (170-255)% of Base Damage30% chance to Trigger this Skill when Hit(8-56) to (12-85) Added Attack Physical DamageYou cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VitalityVitalityAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby Allies Regenerate (0.7-1.65)% of Life per second+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage Over Time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when Hit by AttacksCursed enemies grant 2% Mana Leech when Hit by AttacksCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConvocationConvocationMinion, Spell, DurationMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 3.00 secRequires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:1% increased Skill Effect Duration1% increased Cooldown Recovery SpeedBase duration is 2 secondsRegenerate (0.7-1.65)% of Life per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DeterminationDeterminationAura, Spell, AoE, PhysicalRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (32-51)% more Armour+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DisciplineDisciplineAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (60-217) additional Energy ShieldYou and nearby Allies gain 30% increased Energy Shield Recharge rate+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Dread BannerDread BannerAoE, Spell, Duration, Aura, PhysicalMana Reserved: 10%Can Store 1 Use(s)Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:0.5% increased effect of AuraNearby Enemies have (15-21)% less Accuracy RatingYou and nearby Allies have 20% chance to Impale Enemies on Hit with AttacksWhen placed, 8% increased Area of Effect per StageWhen placed, 1% increased Aura effect per Stage+1 second to Base Placed Banner Duration per StageGain Fortify for 0.05 seconds per Stage on Placing the Banner2% increased Fortify effect per StageGain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per secondYou and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Elemental WeaknessElemental WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:Cursed enemies have -0.25% to Elemental ResistancesBase duration is (9-10.9) secondsCursed enemies have -(20-39)% to Elemental Resistances+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.EnfeebleEnfeebleSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:Cursed enemies have 0.2% reduced Accuracy RatingCursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) secondsCursed enemies have (10-19)% reduced Accuracy RatingCursed enemies have 25% reduced Critical Strike ChanceCursed Normal or Magic enemies deal (21-30)% less DamageCursed enemies have -(21-30)% to Critical Strike MultiplierCursed Rare or Unique enemies deal (10-15)% less Damage+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of FirePurity of FireAura, Spell, AoE, FireRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Fire Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of LightningPurity of LightningAura, Spell, AoE, LightningRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Lightning Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Lightning ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VengeanceVengeanceTrigger, Attack, AoE, Physical, MeleeCan Store 1 Use(s)Cooldown Time: 1.20 secCast Time: 1.00 secEffectiveness of Added Damage: (170%-255%)Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:0.5% chance to Trigger this Skill when HitDeals (170-255)% of Base Damage30% chance to Trigger this Skill when Hit(8-56) to (12-85) Added Attack Physical DamageYou cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VitalityVitalityAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby Allies Regenerate (0.7-1.65)% of Life per second+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Warlord's MarkWarlord's MarkSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainBase duration is (6-9.8) secondsCursed enemies have (21-30)% reduced Stun and Block RecoveryCursed enemies have an additional 10% chance to be StunnedCursed enemies grant 2% Life Leech when Hit by AttacksCursed enemies grant 2% Mana Leech when Hit by AttacksCursed enemies have a (21-30)% chance to grant an Endurance Charge when slain+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

AngerAngerAura, Spell, AoE, FireRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with AttacksYou and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.BaneBaneChaos, Trigger, Spell, AoE, Duration, CurseMana Cost: (10-20)Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Applied Curses have 0.5% increased EffectDeals (45.6-895.6) Base Chaos Damage per second(28-47)% more Damage per Curse applied50% increased Debuff Duration per Curse appliedOnly applies Curses from Skill Gems requiring Level (24-70) or lowerModifiers to Spell Damage apply to this Skill's Damage Over Time effect+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConductivityConductivitySpell, AoE, Duration, Curse, LightningRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:Shocks on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Lightning ResistanceCursed enemies have +(10-14)% chance to be Shocked by Lightning Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ConvocationConvocationMinion, Spell, DurationMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 3.00 secRequires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:1% increased Skill Effect Duration1% increased Cooldown Recovery SpeedBase duration is 2 secondsRegenerate (0.7-1.65)% of Life per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DespairDespairSpell, AoE, Duration, Curse, ChaosRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.DisciplineDisciplineAura, Spell, AoERadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (60-217) additional Energy ShieldYou and nearby Allies gain 30% increased Energy Shield Recharge rate+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Dread BannerDread BannerAoE, Spell, Duration, Aura, PhysicalMana Reserved: 10%Can Store 1 Use(s)Cooldown Time: 1.00 secRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:0.5% increased effect of AuraNearby Enemies have (15-21)% less Accuracy RatingYou and nearby Allies have 20% chance to Impale Enemies on Hit with AttacksWhen placed, 8% increased Area of Effect per StageWhen placed, 1% increased Aura effect per Stage+1 second to Base Placed Banner Duration per StageGain Fortify for 0.05 seconds per Stage on Placing the Banner2% increased Fortify effect per StageGain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per secondYou and nearby Allies have (0-19)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Elemental WeaknessElemental WeaknessSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:Cursed enemies have -0.25% to Elemental ResistancesBase duration is (9-10.9) secondsCursed enemies have -(20-39)% to Elemental Resistances+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.EnfeebleEnfeebleSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:Cursed enemies have 0.2% reduced Accuracy RatingCursed enemies have 0.5% reduced Critical Strike ChanceBase duration is (9-10.9) secondsCursed enemies have (10-19)% reduced Accuracy RatingCursed enemies have 25% reduced Critical Strike ChanceCursed Normal or Magic enemies deal (21-30)% less DamageCursed enemies have -(21-30)% to Critical Strike MultiplierCursed Rare or Unique enemies deal (10-15)% less Damage+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FlammabilityFlammabilitySpell, AoE, Duration, Curse, FireRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Fire ResistanceCursed enemies have +(10-14)% chance to be Ignited by Fire Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.FrostbiteFrostbiteSpell, AoE, Duration, Curse, ColdRadius: 22Mana Cost: (24-50)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:Freezes on Cursed enemies have 1% increased DurationBase duration is (9-10.9) secondsCursed enemies have -(25-44)% to Cold ResistanceCursed enemies have +(10-14)% chance to be Frozen by Cold Damage+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HasteHasteAura, Spell, AoERadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (9-16)% increased Attack SpeedYou and nearby allies gain (9-16)% increased Cast SpeedYou and nearby allies gain (4-9)% increased Movement Speed+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.HatredHatredAura, Spell, AoE, ColdRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold DamageYou and nearby allies deal (14-18)% more Cold Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.MalevolenceMalevolenceAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (14-20)% more Damage over TimeYou and nearby allies have (10-19)% increased Skill Effect Duration+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Plague BearerPlague BearerSpell, Chaos, AoEMana Cost: (6-13)Can Store 1 Use(s)Cooldown Time: 0.50 secRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:0.5% increased Area of EffectMaximum Plague Value is (4000-1000000)When you inflict Poison while Incubating, adds 40% of the Expected PoisonDamage to Plague ValueWhile Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate20% less Damage with Poison while Incubating and not at Maximum Plague Value+(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.PunishmentPunishmentSpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:Cursed enemies grant 0.25% increased Attack Speed on Melee hitBase duration is (9-10.9) secondsCursed enemies grant (25-35)% more Melee Physical Damage on Melee hitCursed enemies grant (10-19)% increased Attack Speed on Melee hitBuff is applied for a Base Duration of 4 seconds+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of FirePurity of FireAura, Spell, AoE, FireRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Fire Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of IcePurity of IceAura, Spell, AoE, ColdRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Cold Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Purity of LightningPurity of LightningAura, Spell, AoE, LightningRadius: 36Mana Reserved: 35%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:2% increased Area of EffectYou and nearby allies gain (22-41)% additional Lightning Resistance+(0-19) to radiusYou and nearby allies gain (0-4)% additional maximum Lightning ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Temporal ChainsTemporal ChainsSpell, AoE, Duration, CurseRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:Cursed Normal and Magic Enemies have 0.5% less Action SpeedBase duration is (5-5.95) secondsCursed Normal and Magic Enemies have (20-29)% less Action SpeedOther effects on Cursed enemies expire 40% slower40% reduced Effect of Curse against PlayersCursed Rare and Unique Enemies have (10-14)% less Action Speed+(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, PhysicalRadius: 22Mana Cost: (16-33)Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is (9-10.9) secondsCursed enemies take (30-39)% increased Physical DamageCursed Enemies have 20% chance to Bleed when Hit by AttacksCursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by AttacksCursed enemies take 30% increased Physical Damage from Damage Over Time+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.WrathWrathAura, Spell, AoE, LightningRadius: 36Mana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (2-16) to (37-248) additional Lightning Damage with AttacksYou and nearby allies deal (15-21)% more Spell Lightning Damage+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.ZealotryZealotryAura, Spell, AoEMana Reserved: 50%Can Store 1 Use(s)Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:2% increased Area of EffectYou and nearby allies deal (10-15)% more Spell DamageYou and nearby allies have (20-39)% increased Spell Critical Strike ChanceYou and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

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