Re: [FAQ] Available hacks, cheats, bugs for Requiem

Re: [Release] darkREQ – Requiem Universal Attack and Speed H

hey i have some questions...
1) is it possible to hack the downtime of skills? (short range skills like stunns) for spamming the skills all the time.
2) is it possible to hack the speed in stealth mode?
3)is it possible to hack the downtime of the potions? like using restore potions all the time witout the downtime?

Re: [Release] darkREQ – Requiem Universal Attack and Speed H

Originally Posted by Kakadoo

hey i have some questions...
1) is it possible to hack the downtime of skills? (short range skills like stunns) for spamming the skills all the time.
2) is it possible to hack the speed in stealth mode?
3)is it possible to hack the downtime of the potions? like using restore potions all the time witout the downtime?

Re: [FAQ] Available hacks, cheats, bugs for Requiem

I read the first page and saw no mention of this so I was forced to wonder about it. Would it be possible to change the number of enemies an aoe skill effected? Such as curse effect with its 4 enemy limit. Such a hack would prove extremely useful to many aoe classes for grinding. Just a question though ~

About "casting one spell several times in a row without cooldown"... I think this feature was semi-patched. I've made, let's call it "skill spammer" and got semi-nothing Maybe I'll check casting routines, but anyway, I'll explain soon how to get this feature (the most suitable way is code injection)

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