The OpenGL Programming course replaces our industry standard OpenGL Programming 1 and OpenGL Programming 2 sequence by condensing the most useful topics from both into one course. The OpenGL Programming course helps applications programmers master platform-independent graphics programming using OpenGL. Students learn to view and model in 3D, and to create animated, wire frame and solid geometry, under interactive control from input devices. Students add lighting, textures, and other effects to increase realism. Additional information can be found on the Khronos Events pages.