doodads on wargus

well, i was thinking in that, it would be very interesting idea to the add doodads like those that are in starcraft, to wargus, for example bridges, rocks, bushes or anything else, what you say about it?

How doesn't it work? If you want units to be able to walk over it, you should put the bridge on land. You'll also want the tilesize to be 0, but I believe right now if you put that it would crash the engine.

Can you help with this problem?

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