Procedural Realistic Tree R&D in Houdini A summary of a 2-month project I was busy with during my internship at EA in 2016-17. The goal of the project was to create a setup capable of generating believable-looking trees of various families with all the necessary LODs and textures. I ended up using a biological approach […]

Dog – Houdini Vellum muscle and skin simulation by MattZanimation. >> Learn Houdini Vellum Muscle and skin simulation using Vellum in Houdini. The muscles are vellum tetrahedral soft bodies and the skin is a cloth sim attached to the muscles. Fur done in Houdini. Rigging and animation in Maya.

Tree Simulations for Upcoming Project A Storm Is Coming! Some new research and development for upcoming project , this time I try to figure out how my rig library working smoothly with pyro solver and other solvers