Anti-Vehicle MANA TurretProjectile lifespan from 4.75sec. to 3.2sec.This change effectively reduces the max range of the weapon from 450m to 300m

nerf de la portée de 450 à 300m

ClaymoreNow has an activation time of 320ms

délai d'activation comme les autres mines AI

T7 Mini-ChaingunMagazine from 100 to 125Ammo capacity from 400 to 500Cone of fire bloom from 0.05 to 0Standing hipfire CoF from 2.25 to 2.50Walking hipfire CoF from 2.75 to 2.50Crouching hipfire CoF from 1.75 to 2.50Crouch-walking hipfire CoF from 2.25 to 2.50Velocity from 600 to 500

Chargeur plus grand, nerf du COF au jugé mais plus de bloom

Lasher X2Now uses the new hipfire viewmodel (same as Anniversary edition)Hipfire cone of fire bloom from 0.1 to 0ADS cone of fire bloom from 0.05 to 0(We’re aware of bug with heavy shield obscuring AE version’s ironsights, should be sorted in a later update.)

DarkstarVertical recoil from 0.198 to 0.187Horizontal recoil from 0.16 to 0.15Horizontal recoil tolerance from 0.7 to 0.525

buff du recul et tolérance

T1 UnityHorizontal recoil from 0.18 to 0.16875Horizontal recoil tolerance from 0.5 to 0.375Magazine from 40 to 50Ammo Capacity from 240 to 250Short reload from 2.755sec. to 3.1 sec.Muzzle velocity from 550 to 522

Le médic TR a maintenant une ASM-R sous stéroides

Gauss PrimeVertical recoil from 0.2850 to 0.255Horizontal recoil from 0.14 to 0.13125Horizontal recoil tolerance from 0.4 to 0.3Projectile velocity from 650 to 651 (bug fix)Maximum damage range from 10m to 8m

ButcherRemoved spinup mechanic.Magazine size from 150 to 500Ammo capacity from 450 to 500Refill ammunition per tick from 50 to 10Min damage from 125 to 112Equip time from 1250ms to 1300msShort reload from 5.4sec. to 6.2sec.Long reload from 6.2sec. to 7sec.Muzzle velocity from 570 to 540

SkorpiosForward Grip, HVA, Extended MagazineNow properly restores one magazine per tick from ammo boxesMax damage range from 10 to 8Min damage range from 48 to 60ADS Cone of Fire from 0.2 to 0.3Vertical recoil from 0.3 to 0.2Recoil angle from 20 to 15Horizontal recoil from 0.3/0.392 to 0.225/0.294Horizontal recoil tolerance from 0.9 to 0.675Short reload from 1.74sec. to 2.08sec.Long reload from 2.8sec. to 3.36sec.

ArmisticeshurikenForward Grip, Extended Magazine, HVANow properly restores one magazine per tick from ammo boxesMax damage range from 6 to 4Min damage range from 50 to 62Velocity from 388 to 370ADS Cone of Fire from 0.2 to 0.3Vertical recoil from 0.225 to 0.15Horizontal recoil from 0.3470/0.3760 to 0.26/0.282Horizontal recoil tolerance from 0.9 to 0.675Short reload from 2.25sec. to 2.7sec.Long reload from 2.92sec. to 3.5sec.

TempestForward Grip, Extended Magazine, HVANow properly restores one magazine per tick from ammo boxesMax damage range from 6 to 4Min damage range from 54 to 66ADS Cone of Fire from 0.2 to 0.3Vertical recoil from 0.36 to 0.3First shot recoil multiplier from 2.25 to 2.5Horizontal recoil from 0.212/0.304 to 0.159/0.3Horizontal recoil tolerance from 0.7 to 0.675Short reload from 1.855sec. to 2.23sec.Long reload from 3sec. to 3.6sec.

buf du recul, nerf du COF, ajustement de la courbe des dégats

The ImmortalVelocity from 163 to 325ADS CoF bloom from 0.12 to 0.06Magazine size from 17 to 15Ammo capacity from 85 to 90

The ExecutiveVelocity from 188 to 375ADS CoF bloom from 0.14 to 0.07Magazine size from 15 to 13Ammo capacity from 75 to 78

The PresidentVelocity from 188 to 375ADS CoF bloom from 0.1 to 0.05Magazine size from 21 to 18Ammo capacity from 105 to 108

Vehicle KnockbackVehicle knockback felt too sluggish in realistic conditions, and overall wasn't a good fit for the game. This mechanic has been shelved for now, though we may explore using knockback as a feedback mechanism in the future, instead of a mechanic with more tangible gameplay implications.

Aspis Anti-Air turrets (lattice base version)Projectile lifespan from 3sec. to 1.2sec.Projectiles now detonate at the end of their lifespan.This change brings the maximum effective range of base turrets to 450 meters to focus their role on the defense of the base, instead of influencing far-off fights.

ValkyriePelter Rocket PodsIn-game stats now display correct indirect damage range.Magazine from 8 to 10Ammunition capacity cert line from 8 rockets per rank to 10 rockets per rankVelocity from 150 to 250Ammo capacity from 64 to 100

leger buff des pelter

Harasser

FuryIndirect damage from 334 to 150

Galaxy

BulldogDirect damage from 1000 to 600Indirect damage from 500 to 400

nerf du fury et bulldog sur leurs plateformes respectives

Sunderer

Empire Specific WeaponsThese weapons have had baseline adjustments to damage and in some cases, mechanics. Please provide feedback.Siegebreaker’s camera and model have been fixed and adjusted.

tweak des nouvelles armes du sundy

Deployment ShieldMaximum health from 2000 to 2500.

BasiliskPitch down limit from 24 to 18

BulldogPitch down limit from 17 to 11

FuryPitch down limit from 17 to 11Refill ammo per tick from 32 to 16

WalkerPitch down limit from 0 to 5

RangerPitch down limit from 0 to 5

ANT

Empire Specific top-weapons have been shelvedFixed various third person top-turret cameras

FuryPitch down limit from 17 to 11Refill ammo per tick from 32 to 16Indirect damage from 334 to 150

KobaltPitch down limit from 25 to 18

WalkerPitch down limit from 0 to 5

RangerPitch down limit from 0 to 5

BulldogPitch down limit from 17 to 11

Prowler, Magrider, Vanguard

Top ArmorThe top armor cert line now increases resistance to C4.Currently, two bricks will barely destroy these vehicles (so effectively no change if you were getting destroyed by two bricks prior,) but we are open to adjustment after seeing how it affects the desirability of the top armor cert line.