- This Alpha version includes all previous updates!- Early Beta versions canceled.- New Pit finishing animations with the new blood effects.- All CPU character able finish You in the Pit stages!- New animated options screen.- New Versus screen.- Added Victory screen.- Added Preintro all characters.- Fixed Combo blood effects for all characters.- Added 16 new stages.- New Logo screen.- New Title Screen.- New End Credit screen.- Fixed character problems.

Enjoy the game My Friends!

Some screenshots of the game:

Ruivo Gameplay Video:

Last edited by gabesz911 on Sat May 14, 2016 2:56 pm; edited 3 times in total

- This version includes all previous updates!- F.S.T. 3.0 updated (CPU A.I. fight system.)- Added BRUTALITY all non-boss characters.- Updated stage fatality animations & sound effects.- 100% working combo blood effects.- All characters updated with new special move effects and sound effects. Read more in the readme file.- Updated basic fatalities for all characters.- MK1 & MK2 shang tsung are not finished. Next update is expected, along with the fatalities.

- Enjoy the game!

Ruivo gameplay video:

Introduction video for the game with new elements:

Last edited by gabesz911 on Sat May 14, 2016 2:57 pm; edited 8 times in total

Nowadays more and more people rightly say, and accept that the human body can work wonders.We also could prove this better than the way we live our daily life. We are thinking, care, love.As individuals, we respond to the spiritual and other environmental impacts.So we are divided into two parts, invisible to the eye values.

Behavior determining factors:

1. Neurology - based on data portability, upgradeable, less vulnerable.

2. spiritual, intellectual - initially carry some basic data, scalable, closely related to the first factor, and very vulnerable.

1.1 - The CMD (command) file, such as "invisible part of the body." The character features. -(The following are controlled by artificial intelligence character is mentioned.)A.I. Control (Var) 50 Control (Var) 30

These two factors greatly affects the physical functioning of the body, whose strength is affecting the following:

(A) Reaction time, problem-solving skills.

(B) fear, doubt, self-confidence.

If we are certainly aware of the fact that "there is order in our heads," then our bodies perfectly and back. In this case, combat and self-defense purposes.

1.2 - Martial Arts knowledgeable characters. -

I worked on the principle of a structure, program leader horse shows in the batch file (CMD) that the human body is built (neural networks, neural nets) in the following order:Head, trunk and extremities. The head controls everything, as the program begins to read the program from top to bottom lines. Indirect paths to ensure the involvement of the other leg as well.

Only the character special abilities predetermined variable.Since only individual special abilities of the characters are different from each other,I think, as two characters interact with each other,(controlled by one man, the other by the A.I.)a kind of "spark of instinctive action" can be discovered once the A.I. ​​will do everything to destroy the enemy by all available means.

With this method achieved very strong artificial intelligence activity, regardless of the game difficulty level.

- The update includes 6 new characters.- Neural network topology for all characters A.I.(C ++ programming form.)- The first time in the history of MUGEN.(Fighting Sense Technology 4.0 - NEURAL)- More challenging. More interesting fights.

6 new characters, who have been found worthy to incorporate into the game.- Chameleon- Cyber Chameleon- Cyber Sub-Zero- Khameleon- Skarlet- Tanya

Last edited by gabesz911 on Mon Dec 26, 2016 4:58 pm; edited 6 times in total

It includes all of the previous updates.ScreenPack update.More animation.Exciting rounds.Big challenge to beat opponents controlled by the computer.I' set ittle easier the A.I. difficulty level.New Lifebar.New character: Tremor.I' set the pits (Stage Fatalities).