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It's surprising that a game like The Hong Kong Massacre hasn't been done before.
It's a bloody, top-down twin-stick homage to violent Hong Kong cinema – more-specifically the visual-affluence of influential director John Woo. There may have been games that offered the same triad elements, but none of its over-the-top bullet-bathed totality.
As such, the game already garners point for originality, although it may have benefited from a more variable game play and it has difficult sections that feel more frustrating than fun to play through.
The game's best elements relate to their Woo-heavy sense of glorious violence. The sense of near-cartoonish chaos is constant, with bullets, enemies, pieces of broken windows and walls endlessly filling the screen alongside decrepit locations ripe for 1990s action acrobatics.
Indeed, the characteristic Woo slow-motion s...