You'd just have to go in and manually edit the .TRK file like the old days, that's all. The difficulty would be maintaining compatibility with older trucks. So say you ended up with separate models for left right and front rear. So you have four models for the game - WHL16RR, WHL16LR, WHL16RF, WHL16LF...but what happens when the game finds a truck that doesn't have those files?

Think keeping compatibility might not be that problematic. They implemented a rudimentary check to see if it's a mtm1 or an mtm2 truck. Using same rudimentary check I can differentiate the new truck and have new instructions for it.

Note: However... this would render any "advanced" truck totally unusable with the non-patched version of the game as the original code will probably crash if it can't find the right tires.

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