Here begins the Yugoslav Attack, a very rich way of fighting against the big dragon. Usually White castles queenside and launches a strong attack by pushing his g (g4) and h-pawns (h4-h5) and exchanging the dark-squared bishops (Qd2-Bh6), whereas Black has counterplay with an attack against White's long castle thanks to the c-file, manoeuvres like ...Nc6-e5-c4, pawn pushes like ...b5-b4, ...a5-a4. This kind of game is rarely annoying and very often plenty of sacrifices (ex. sacrifices of the quality in c3 (for Black) and in h5 (for White) are both typical) White should be careful with the g4-square if he plans to castle queenside quickly for an exciting game. Move order is quite important here.