Theme: Russian Roulette based tournament where in the 20 people (scaled up to meet tournament requirements) stand in a circle with guns drawn at the back of the head of the participant in front of them. Being eliminated is based on luck and the reaction time of the person behind you.

Three possible outcomes can occur; first being you get offed, second being the guy behind you does not have a bullet in the chamber, third being the guy behind you had all the means to kill you but was too slow and died...

For the first round you start with 1 bullet (a 1v1 game) as a chance to get a kill. Each consecutive round 1 more bullet gets added to the gun until either all 6 chambers are full and it goes to a draw.

At this point the winner is determined by most eliminations, and if this is a tie it will go to most near deaths.

- For sake of potentially having 10 games at once this tournament is open to premiums only.- If you miss 2 turns in any Defend match you are eliminated from the tournament and anyone you eliminate that round is brought back to life (Stalling matches to stay alive longer is not acceptable, please have a sitter available if you are unable to take turns)- Time officially starts once the match has begun (waiting 47 hours to join a game does not give any advantage)- After 48 hours from round starting you will be replaced by a reserve for reason of not joining games- If the match lasts longer then 25 rounds it is considered a near death for the person defending- Participants will be randomized as to what position they will start at (ie. sign up position does not dictate the order of where you start in the circle)

For each round you survive you will have a corresponding amount of Attack games and Defend games. For round 1 you will have 1 chance to kill your target and 1 chance to defend yourself. In round 2 it will be two Attack games and two Defend games and so on up to the fifth and final round.

You will be playing Attack games against the person in front of you and Defend games against the person behind you. (for example in a 3 person circle. player 1 will be attacking player 3 and defending against player 2. While player 2 will be attacking player 1 and defending against player 3)

Being eliminated: This occurs when a player loses a defending round while their attacker is still alive and the game is valid. If you lose a defending match but your attacker has been eliminated before that exact time of winning the game with you, this is called a near death and you live to see another day. If however you lose a defending match and your attacker was alive at that time you are eliminated from the tournament.

drunkmonkey wrote:Is elimination based on time or round? If it's based on time, isn't there the possibility of players stalling on games to see if their attacker gets killed?

Elimination is based on time from when the game started, however if stalling becomes a lengthy problem the rules may be changed to lessen the amount of rounds before the game does not result in an elimination and will consider making it round based (only concern with round based is it would be very possible to have a conflict with a player killing someone in round 10 and also dying in round 10 in another game)