Chase (Tim Woods) is the best at every game you can think of; baseball,
basketball, jump-rope; you name the game and he's the best. The only thing he
can't do is schoolwork. His new classmate Lucy (Julia Arazi) is terrific in the
classroom, but hopeless on the playground; can’t catch, can’t throw, can’t
jump!Lucy's having trouble making new
friends, and Chase's old pals are starting to make fun of him for his lousy
grades in Astronomy. Chase and Lucy are both looking for an escape from their
troubles, and they find that escape with the coolest toy ever; "Marathon To Mars"!

"Marathon to Mars" is
a lot like a Nintendo Game Boy, but better! It's so much fun that Chase and
Lucy just can't help but buy it from the slick-talking, high-pressure salesman
at the electronics shop, who assures them that all the cool kids are playing
"Marathon to Mars".

Soon the pressures of friends,
school, and family are lost in the blue shift as Chase and Lucy devote
themselves to their new game, rocketing through outer space, via cyberspace. Grades
start to slip, old pals stop asking Chase to play, and Mom & Dad even
threaten to take away Chase's game if he doesn't start doing better in school (who'll
save the solar system then, Mom?)

Playwright Robin Rothstein wisely sidesteps the recent controversial
shenanigans about violent video games like Grand Theft Auto, and doesn't try to
blame the video game industry for all the evils of society (unlike certain politicians).
Rather, Rothstein deals with video game addiction, and the tendency to use
theoretically harmless hobbies as a way to withdrawal from life's problems.

This phenomenon is slowly
becoming recognized as a legitimate medical problem, with video game addiction
clinics popping up in Europe and Asia (mostly to treat the millions of World of
Warcraft junkies out there). In fact, a certain
theatre critic almost missed this show because he was trying to reach the next
save point in God of War for Playstation 2.

Rothstein takes an even handed
view of this, and even points out that sometimes games can be used to prompt
interest in school subjects (who wouldn’t want to learn more about ancient
Greece after playing God of War?) and can help build new friendships, like when
Chase and Lucy unknowingly play together online.

Despite the fact that The Game Boy addresses a serious issue,
the tone of the show is light and upbeat, featuring a small, versatile group of
adults who do a great job portraying kids (with Lance Marshall standing out as a variety of adult authority figures).
There are lots of tuneful songs by Mathew
Gandolfowhich keep the tone bouncy and kid-fun;
of particular note is the music used to represent computer games, which is made
up of classic Nintendo beeps and bloops. There’s also
a few moments of audience interaction as well, letting some of brighter kids in
the audience help Chase answer questions in class.

Video games are a terrific
hobby, but kids would do well to heed Rothstein's message, and go outside 'n’
play every now and then.