The Collective Update – End Space 1.0.4

We are extremely excited to release the new ‘Collective Update’ for End Space on August 2nd. End Space originally released 2.5 years ago for the Gear VR and since then we have brought it to PlayStation VR, Oculus Rift, HTC Vive, Windows Mixed Reality, and most recently Oculus Go. With every release on a new platform the last platform suffered from a lack of attention while we tried to get the next platform ready. As you may know End Space is made just by Lee and I. Since the Gear VR release I have had two babies, and Lee is still celebrating his first baby born just two weeks ago. We try to do our best but it’s not easy becoming fathers, starting a business, and working on a game across so many platforms.

Sadly that meant the PlayStation VR version hasn’t had an update since December, Rift and Vive since March. Every release also has made the game better and better but not everyone has benefited from those changes. Our PlayStation VR community has had to endure a less than perfect experience filled with bugs and crashes, while the Steam community found the game to be not challenging enough with a bug making the player invincible. This has lead to bad reviews, player frustration and stress for us because we want End Space to be great for everyone.

So starting August 2nd every platform will be updated to End Space 1.0.4 the ‘Collective Update’. We are going to do our best moving forward when releasing a patch that every platform receives the same update (unless it’s platform specific). In creating the Collective Update we have taken every piece of feedback, every review, and every fan email into consideration to craft the best update to End Space yet. We have improved the graphics, made the game more challenging, fixed crashes, bugs and pain points, and made the game a much more enjoyable experience.

Also as a big thank you to our Oculus community we have worked with Oculus to enable cross buy across the Oculus ecosystem. If you buy End Space on Go or Gear VR you will receive a copy to play on your Oculus Rift and vice versa. *Note as of August 9th, 2018 the request has been put into the Oculus store team to enable cross buy but it hasn’t been enabled yet. We will update this as soon as it is confirmed to be working.

We hope you enjoy playing this new update regardless of what platform you choose to experience End Space on.

Fly safe,

Justin

End Space 1.0.4 – The Collective Update Patch Notes

Updates (all platforms)

Update to Unity 2018.1.6

New Planet shaders

Added a pointer to the end of motion controllers for easier UI navigation

Added option to disable controller vibration

Added armor and shield hit sound effects

Added a voice prompt when shields are critical

Ship Upgrades menu now shows actual stats of weapon upgrades

Added in warp sound effect

Added smoothing to transitioning between Boosting & Braking while using Gaze for Flight

One of my first PSVR games. I just love cockpit spaceship games and yours is really good and has so much more potential. Keep these updates coming! Some people like me are psyched about playing tonight on the new version.

Love what you guys are doing would love multiplayer for end space, it would make the game so much more replayable, I would not care if you charged extra I love the game and this would make my year. Thanks

12/31/18.How can i bypass level Messier 36 (or any level for that matter). I find it impossible to complete the mission. With 3 targets each protected by 3 guns, then having about 10 ships shooting at me it’s seems to be unwinable for me. I’m new to gaming. I have to shoot each target way too many times while being shot at by multiple others. Thanks

Hi Bruce, A tip for that level is too shoot the missiles coming at you to reduce the damage you take. You should be able to take out all the missiles and then take out the turret. If your shields get low then break off and let them recharge before attacking again.

And to think. Frontier Developments have been telling PSVR users that the consoles not powerful enough to give a good experience in VR. I think you guys could show David Braberns people a thing or two!!!