Reality Hacks

Good morning and welcome to another edition of “Games with Coffee!” How is everyone today?

As you may or may not know, November is National Novel Writing Month (NaNoWriMo): the annual event where writers from all over write a minimum 50,000 word novel in one month. It’s a pretty big deal, since it motivates people to get off of their butts and start writing, instead of thinking about writing something, but not doing anything about it.

Why am I mentioning this? Well, one of my goals in my Quest to be a better person this year was to improve my writing with the determination to fulfill one of my biggest life goals; to write and publish my own original story. While I’ve made a lot of progress on it this year by building a world, a loose timeline of events, some character development and a plot structure, I’m probably a year or two away from starting to put it all together. A lot of my progress was possible thanks to all the practice I’ve done writing fanfiction, which (as I may have mentioned this once or twice in previous posts) I’ve been doing ever since I was a kid. The biggest problem I have, however, is the fact that I’ve been unable to properly finish a story that I’ve started, whether it was an original story or fanfiction. Most times, I’d start, only to give up after the first few sentences and scrap the story. Other times though, I got pretty far into it, but my endings were terrible. However, there’s one story right now that I’m determined on finishing: a fanfic that crosses the universes of Final Fantasy VII and Sonic the Hedgehog, which I’m using mostly as a practice board for the real thing when I get to it.

Now, the operative thought you may have here may be; “A crossover fanfic!? What in hell’s name are you talking about?!” But seriously, here me out for a second; it may not be as far-fetched as you think!

Ten years ago, I got bored with studying advanced mechanical dynamics for my engineering degree, so I started writing character comparisons between the personalities of Sonic the Hedgehog and Zack Fair and Miles “Tails” Prower and Cloud Strife (from the Sonic the Hedgehog and Final Fantasy VII games respectively) after noticing similarities between them. As I delved deeper, I noticed a lot of things in both games/series somewhat coincided with one another. Examples include:

FF VII’s ‘Materia’ system consists of the five common types of Materia (Green, Red, Blue, Purple and Yellow), along with the rare White and Black Materia, which makes seven. Know seven other multicolored gems that fit that profile? Chaos Emeralds.

Robotnik’s (Eggman’s) desire for world conquest is analogous to Shinra’s naked ambition for world domination. Both achieve this through scientific means; genetic, robotic or otherwise.

In the Sonic comic series published by Archie Comics, several issues speak of a gold-silver substance called “The Source of All,” which is a form of spirit energy used to create life in the Sonic universe and which also has a link to the Chaos Emeralds and Power Rings in that canon. A similar link exists between the Lifestream, Mako and Materia in FF VII.

Finally, in the Sonic Archie Comic canon, prior to the start of the war between the Freedom Fighters and Robotnik, the Power Rings, created by an object called a “Ring Forge,” allowed the Mobian race to rapidly move from a primitive, medieval age to a hyper-advanced golden age. The same can be said about the Shinra Company’s discovery of Mako and the subsequent construction of Midgar leading to an age of advancement and prosperity thanks to cheap energy.

Using what I’ve found, I expanded on the initial comparison and eventually created an alternate Sonic universe, combining the story elements from the games and the Archie Sonic comic book universe canon with Final Fantasy VII’s plot as its backbone. I published portions of the first installment (out of six or seven!) on the Fanfiction.net website (My pen name’s ZonicWarrior-STH) – one of the largest sources of online fanfiction.

Six years later, I started rewriting the story, partially due to some harsh, yet constructive criticism, partially due to paying attention to how other author’s structure their stories and mostly because I hated how the original sounded. I mean, I read it out loud once and I cringed at how terrible it sounded…

So, for the rewrite, I decided to change my approach to writing. I started taking notes on what to write in terms of narrative and character dialogue relative to the backbone of the plot. I did even more research into FF VII’s plot and the world encompassing both the Sonic games and comics and continued to note things that sort of matched between the two and things that would need to be modified to fit the narrative that I wanted to portray. I studied both action and dramatic scenes in movies, TV shows and other games and wrote what it would look like in a book. And finally, using those same mediums, I tried to interpret how the dialogue and narrative would play out in scenes and how to describe in detail the present setting and character’s body language to better form an image in a reader’s mind. These strategies proved valuable both for developing the fanfic and eventually my original writing; in fact, just this June, I finished all the rough notes for the fanfic, which would make finishing this thing much easier, while I use note-taking apps like Google Keep, on a day-to-day basis to jot down and organize my plot, dialogue and action scenes for my own personal work.

I’m determined to finish this thing, more as a way to prove to myself that I can actually and properly finish a story. That’s why I’m using NaNoWriMo as motivation to finishing it. By scheduling time every day in November to write a few hundred, even a thousand words, I’ll be much more closer to finishing this thing than any other point before.

So far, as of writing… I haven’t gotten too much done, sadly; I barely hit 20% of the goal. But there’s still just under half a month left – I got time and resources (Thanks Google Docs!) on my side! And even if I don’t make 50,000, I would have done more now than I have in the past, which is something I can be proud of.

If you want to take a peek at my writing style or get a better idea of what the story’s about, check it out here. Bear in mind that I’ll be revising the hell out whatever you’ll be reading when I finish writing the whole thing, but still, let me know what you think. I’m always open to constructive criticism.

Stay tuned for the next edition, because I’m not done with November just yet! This month will mark twenty years that I first played Final Fantasy VII, the game that made a HUGE influence in my life. That will likely show up at the end of the month. Also coming up soon, I’m going to talk about some hardware I picked up a while ago, how to use a gaming mouse for work purposes and two more Espresso Shot Reviews!

This has been Ryan from Games with Coffee, getting back to work on writing this beast of a story and always reminding you, dear reader, to Keep Gaming and Keep Brewing!

Good afternoon and welcome to a special edition of Games with Coffee. Why special? Because today, July the 13th, is my 30th birthday! And while the jokes start coming around about how I’ve become practically ancient, I want to talk today about something completely different than the usual stuff I talk about.

Today’s subject is something I like to call, “The Quest.” Why is it in quotation marks? To signify its importance of course! Joking aside, “The Quest” is something I developed in late 2016 for myself to do one thing: to make my dreams reality.

The Back Story

I’m going to be honest here: I always hated New Year’s Resolutions. You make a set of broad, sweeping goals in the hopes that you’ll achieve something this year, like losing weight, or finishing that personal project or develop a new skill, only for it to go off the rails after February hits. Don’t get me wrong though, I made resolutions as well, in fact, the very same ones I listed, but I got lazy, forgot about my resolutions and wound up at the end of the year wondering what exactly did I achieve?

2016 was no different than the other years. At the start, I was on track to fulfill my resolutions: I started a job closer to home with better pay (get a new job), I was on track with my writing (write more often) and I was eating healthy and working out fairly often (lose weight). But by the end of summer, it all went downhill.

The company’s busiest time of the year is the summer, since our major client’s (a large school board) facilities close down for two months and creates a scramble to get things fixed up for when they open in the fall. During this time though, little mistakes made by myself and other new people opened huge cans of worms with the school board, who questioned our ability to do our jobs, hurting our reputation and making this the worst year the company has ever seen since it started back in the 70’s. Everyone in the office absolutely hated each other at that point, with screaming matches going on almost weekly amidst the countless fires that needed to be put out on job sites. In the middle the chaos, I started looking for a new job even though I’ve only worked there for six months. I thought to myself at the time, “Working at such a volatile company isn’t good for me or my family. I need something more stable and established.”

Everyone’s attitude at work, with people consistently blaming each other, coupled with my sneaky attempts at trying to find a new job put my writing permanently on the backburner and, even though exercise could have decreased my stress during that time, I stopped working out to focus more on job applications and interview preparations. Even playing video games wasn’t enough to help me relax. It was a pretty bad time.

At the start of December, I ceased my job search for the time being since no one’s going to hire somebody during the holidays. I instead looked at the paper that I wrote 2016’s resolutions on and, again, wondered:

What exactly did I achieve?

The short answer was only a little bit (the getting a new, higher paying job was the only thing I accomplished) and I was tired of only getting a little bit done every year. On top of that, 2017 is the year I’d be turning 30, a huge milestone, and while I could say that I’ve accomplished much by that age, to me, I felt truthfully that my efforts towards accomplishing those things were mediocre at best.

I jumped from one thing to another and left things half done, both with work and my own personal projects. I had trouble focusing at times, especially with things I have no interest in. I wasn’t very good at planning ahead and whatever plans I did make, I barely followed through with them. I’ve set the same goals for the last ten years and I wasn’t getting anywhere with them with my current methods (of which, I had none). I’d try to work out on a consistent basis, only to stop and not start again until the next year comes. Finally, I knew that I’ll eventually be a dad myself one day and the last thing I’d want my kids to see is their father being unable to work hard enough to see his goals through to the end. I want to be a role model for them, for them to see that, with hard work, perseverance and discipline, even a life-long gamer can achieve anything.

It was from that moment on, with all of the above in mind, that “The Quest” came into existence.

So, What is “The Quest?”

Instead of trying to achieve my goals outright, I decided that I would get into the habit of doing things that aligned with my goals instead. For instance, instead of having a goal to work out and lose weight, instead I’d try to get into the habit of working out at least 15 days in the month. If I made twenty, that’s great! If I felt short, then I’ll try for 15 next month.

The bigger question though, was how to stay motivated to do 15 days of exercise, or half an hour of writing, or anything really on a daily basis? Well, video games have always motivated me to keep going to that next level, beat that next boss, reveal that latest story twist and find that rare item, and I thought, “Why not make that work for me!?”

That’s what “The Quest” really is: my goals gamified*. Inspired by both “The Legend of Zelda” and “Final Fantasy”, I modeled the game around the RPG mechanics used Final Fantasy XV and Link’s quest to save Hyrule.

In Final Fantasy XV, even the most insignificant of actions, like helping someone stranded on the road, driving in your car or even fishing, yielded experience for the four friends. So, I decided that for every action I took that aligned with my goals, I would earn experience points. After a set amount, I’d gain a level in relation to that goal, showing me that my commitment to achieving it had grown stronger.

For Link, storming Gannon’s main stronghold right from the start was practically suicide. Instead, the Hylian warrior and bearer of the Triforce of Courage started small; breaking his objective (Defeating Gannon) down into smaller chunks (infiltrating dungeons across Hyrule to obtain powers to defeat Gannon) and accomplishing them one by one. I decided to do the same with all of the goals I wanted to achieve this year; start small and follow through.

“The Quest” is also similarly modeled by what real-world comic, Jerry Seinfeld did to keep motivated, back when he did the comedy circuit before hitting the big time. He’d mark on a calendar the days he would do any writing with a big ‘X’. Soon enough, there was a chain of X’s and it made it harder to break that chain because he was so motivated to maintain that string of X’s. It’s the same feeling I got whenever I saw those points accumulate. After a while, it became harder to break that chain of experience points that I kept pushing every day to get something done to keep it going. Which in turn gained me levels, which then strengthened my commitments to keep going.

Writing this down here and now on the blog, it sounds really childish. (Experience points? Levels? Final Fantasy?! Legend of Zelda!? X’s?!?! Balderdash! Poppycock! You’re thirty for God’s sake!) But, honestly, it’s actually working! For some reason, I felt motivated to keep earning points and gaining levels and the more levels I gained, the more I felt that I accomplished! Even when life threw curveballs, screwballs and knuckleballs (Haha! Baseball references!) to try and derail me, I found that I didn’t want to give up. I mean, you gotta work for your dreams, right? And doing it this way, using video game concepts, helped me to stay on top of my dreams.

Still not convinced? Think I’m full of it? Well, let me tell you how I organized it and my results so far. Perhaps you’ll be impressed?

The Method

I created the infrastructure using several Microsoft Excel spreadsheets. The first thing I did before delving into game mechanics, was to list all of the goals that I’ve ever wanted to accomplish in the last ten or twenty years of my life, and eliminated the one’s that were either unrealistic or that I didn’t care much for, until I narrowed it down to five core goals:

Advance in my career.

Read more books.

Finish and publish my fanfiction/ work on my original story

Work out.

Start a blog about video games (The one you’re reading right now!).

Once I established my core goals, I built a spreadsheet for each of them to track my progress. In one of the tabs on the spreadsheet, I set up an experience chart and built a formula to calculate the experience required for a level up (there are lots of resources online to help set this up). In another tab, I have my full status for that goal, including my current level, experience and what experience I needed to get to the next level. Finally, I set up tabs for every month of the year, which I used to track my progress Here’s a sample of my Writing Goals sheet for the month of May:

This was back in May, a pretty productive month for me in terms of my writing.

And a sample of last month’s Blog Goals sheet:

June was a good month for the blog.

So, in that mess above, I calculated how much experience I’d gain per action based on a function of time and relative to the XP Difficulty Factor of the goal (Each sheet had its own formula for determining that amount). I’d tally up my experience (under the XP Gained column) to get the experience I would earn for the month. On top of that, I’d determine if any bonus experience was gained, either from finishing and publishing chapters or posts online, or how many days I’ve worked out in total, or how many books I read, or if I fulfilled my Monthly Side Quests (Listed as Quest XP). Summing up all that experience back to the main status tab gave me my total experience thus far, giving me a good indication of how well I’m doing with my goal.

I mentioned Monthly Side Quests in the above and they are just that: Optional goals, or side quests, for the month that would earn me extra experience once completed. They’re usually highly ambitious, like publishing blog posts three times in a month, working out for more than 20 days in a month, or writing notes for or actually writing out three chapters for example. The rewards were always worth it though – not only did I accrue more experience, I also furthered myself in each of my goals. And even if I didn’t finish the quest, I was a lot farther along at the end of the month, since I broke the monumental task at hand down into smaller monthly chunks. Side quests are one of three things I used to keep myself motivated. I call these my “Fail-Safes.”

Fail-Safes???

The side quests were one of three fail-safes I initiated after starting “The Quest” to keep myself motivated throughout this experiment. The second of these was my Quest Log: a daily journal listing down all the things I did that day and how much time I spent working on actions related to my goals. At the end of each entry, I noted both the successes and failures of my day. I found that noting down the failures of the day motivated me for the next day. For instance, if I skipped my workout for the day, I’d note that down as a fail. From there, I’d tell myself “OK, I’m definitely going to make an effort to work out tomorrow!” And nine times out of ten, it happened. Plus, writing everything down helped me to keep my goal status sheets accurate and up-to-date.

My Quest Log – You may have seen it in many of my posts and part of the site banner as well. Ush gave this to me for Christmas last year and it was one of the best things I’ve ever received.

The final fail-safe is what we engineers call a Post Mortem report. Post Mortem reports are done at the end of a project, where they highlight what made the project successful, what hindered or held it back, what things to change for the next project and any additional thoughts or reflections about the project itself. At the end of every month, I prepared a Post Mortem of my own, reflecting on the successes and failures of the month in relation to my goals along with what I think needs to change for the next month and any additional comments about anything that made this month a success or failure. Writing this report helped me to list priorities and prepare side-quests for the following month, while giving me an idea of how I performed on the previous month.

All of this looks like a lot of hard work and sometimes it can be. Trying to find time to record everything on top of writing for myself or the blog, working out, taking courses to build new skills for my job or read, along with spending time with the wife and family AND playing games can sometimes be a bit difficult. The results, however… I’m glad to say have been worth it so far.

The Results So Far

Here’s what I achieved six months into this crazy experiment of mine:

I’ve never been consistent with working out, always starting and stopping and never really getting far with it. Since starting “The Quest,” I’ve spent less time beating myself up about skipping a workout and spending more time pumping out quick (sub 45 minutes), quality workouts that I enjoy, like practicing martial arts (I was a green belt in Tae-Kwon-Do) or my favourite, the Super Saiyan Workout from Darebee; a quick and easy cardio workout that makes me feel like Vegeta training to surpass Goku. It’s awesome and you should try it!

Writing fanfiction is an extremely nerdy and guilty pleasure of mine and I’ve been writing a particular one for the past ten years. Like the workouts, I’ve started and stopped writing it too many times to count, but since focusing on writing something down every day for at least half an hour and tracking that through my status sheets, I’ve finished the rough draft of the fic and am working on the good copy with the hopes of putting it all online by the end of this year! A major leap from previous years when I thought I’d never even finish it!

Speaking of writing, “The Quest” gave me the courage to continue writing my own original content. Last year, I started putting together a few notes here and there of ideas and themes that I’ve been toying with for the last fifteen years. Thanks my continued motivation to write every day, to date, I have characters, a setting, several magic systems (I’m writing a high fantasy) and the beginning of a timeline of events that will span from before the start of the story all the way to the end, which, again, was much farther than I could have imagined a year ago.

Career-wise, I decided to stay at my current job and focused on building my skillsets, moving away from engineering design and into programming, project management and graphics creation/manipulation. Those efforts have helped me move into a more hybrid position instead of pigeon-holing me as a designer. I’m now looking to take some professional development course in order to improve even further.

I love reading, but lately I haven’t set a lot of time aside to do any and I always read the same books over and over again. I’ve changed that by reading a whole wack of books, from self-help titles to high fantasy stories not unlike Game of Thrones. I’ve now noticed these days that my writing style has improved, as I read and analyzed the works of multiple authors, such as Brandon Sanderson, Lily Singh and Pierce Brown.

Finally, I’ve always wanted to start a blog about video games, but never had the guts to do so. Mainly because I could never prioritize and plan ahead for creating new content. Tracking my progress on the blog with “The Quest” made me feel regretful that I didn’t start earlier; I’ve put up content that I feel proud of, made a few new friends along the way and read their amazing content and even those in my current circle of friends and family see me in a different light, which I’m pretty happy about, y’know? The confidence I’ve gained through blogging has led me to think about doing freelance writing on the side, which is something I would have never even considered in the past.

So, there you have it, What do you think? Am I balls-to-the-wall crazy with this quest idea, or does this actually inspire you to go on a Quest of your own? Let me know if the comments below! Stay tuned for the next edition, where I travel back to the dark world of Wraeclast and provide a brief, but entertaining update of my progress in “Path of Exile,” of which I’ve become pretty obsessed with!

Before I sign off, I want to add a few extra notes here. To those individuals who are reading this, have subscribed to this blog, followed me on Instagram or even encouraged me from the sidelines; thank you. Thank you for sharing this experience with me and for making my 30th year on this chaotic plane of existence a great one so far. Here’s to many more where that came from.

And that’s all for today. Once again, this has been Ryan from “Games with Coffee,” reminding you to Keep Gaming and Keep Brewing! See you next time!

*Gamification: applying game elements to real life to achieve real goals or improve productivity. A couple of good examples online include Level Up Life and SuperBetter. I could have used these for my own use, but I decided to be extra and build my own game from scratch. What can I say? I’m complicated like that!

Good morning and welcome to another edition of “Games with Coffee.” How’s everyone doing?

Today’s post is more of a PSA than anything else. Let me set the scene here:

Last month, I went on a cruise up the West Coast, starting from Los Angeles CA and ending in Vancouver BC. As part of my trip preparations, I decided to take my GCW-ZERO system with me, mainly to play a Super Mario Bros. 3 hack.

Now, I’ve had this particular system for a couple years and while it’s a great and versatile unit, it also has its flaws that I didn’t address, or attempt to address at the time. The D-pad didn’t sit well on the unit, and made it register an up-left input instead of a direct up input whenever I pressed the up button. Also, the A button, had a tendency to stick, which made run-and-gun games like “Super Metroid” difficult or nearly impossible to play. Even though there are ways to address those issues, like using silicone grease or taking apart the unit and replacing the buttons with new ones that improved playing performance, I decided not to address them and carry on.

Big mistake.

Long story short, as soon as I got on the plane to LA, the D-pad stopped responding. I tried playing using the stick only to find that control was awkward and uncomfortable after a period of time; it just wasn’t the same. Thus, I was without my preferred system almost the entire trip, which, while only mildly inconvenient, was still annoying nevertheless.

If I was more proactive, I would have addressed these issues much sooner. Thankfully, the guys who manufactured the GCW-ZERO have partnered with a 3-D printing company called Shapeways that provide improved replacement buttons for the system. I’ve ordered and received a full set and I’ll be undergoing the painstaking task of taking apart the system, installing the components and putting it back together again. (Apparently, the process is quite hard. Wish me luck!)

My next personal project.

This leads me to today’s PSA: Please, please, PLEASE, take care of your systems and games! As mature, distinguished gamers, we pay a lot of money to indulge in one of our favourite hobbies, so it’s important that you make sure your systems and your games are in perfect working order. Proper maintenance will allow you to enjoy gaming to your heart’s content, without worrying that your system will break down or that your games will crash. And if you suspect that something may be wrong, whether it’s major or minor, get it looked at ASAP. It could mean the difference between either getting it repaired without cost or spending hundreds of dollars on getting your stuff replaced.

Do you guys have any stories about maintaining your systems and games? Share them in the comments below! And stay tuned to for the next edition, because I’ll be talking about a video game music site that’s dear to my heart: OverClocked ReMix!

This is Ryan from “Games with Coffee,” telling you to Keep Gaming and Keep Brewing. See ya next time!

Good morning and welcome to another edition of “Games with Coffee.” Summertime’s almost here and with it, comes the desire to travel. As mature, distinguished gamers such as ourselves, whether it’s within the country (Canada’s turning 150 this year, so now’s as good a time as any to explore this great land), across the border or overseas, we know that boredom while travelling is an inevitability. You can only watch the same scenery, read that same travel magazine, watch that same movie or socialize with your co-travelers so much. Even when you’re at your destination, after all the sightseeing, visiting friends and relatives, eating exotic and delicious food and shopping the local deals, sometimes, along with proper rest, you just need some downtime for yourself. After all, you’re on vacation! Downtime’s important!

Fortunately, I have a list of essential items I always bring with me during my travels, both to keep me occupied during the journey and to keep me relaxed while I’m at my destination. And no, it’s not just video games either!

As you can see before you

Here’s the list:

Video Games (Obviously)

What better way to start this list than the types of games to bring? For me, portables are my go-to for travelling; they’re easy to store, easy to charge and there are lot of great titles available. I usually take my GCW-ZERO: an excellent little system that plays a huge variety of games, either emulated or homebrew. Other times, when I get the urge to play some classic Playstation games like Final Fantasy VII, Crash Bandicoot or Castlevania: Symphony of the Night, I turn to my PSP or PS Vita. For my Nintendo fix, I have a Nintendo DS Lite – another great choice due to the compact size of the unit.

A couple of honorable mentions:

The Nintendo 2DS/3DS – I never owned this upgrade to the DS, but it has an impressive library of games, including remakes of all-time classics like “Starfox 3D,” “Ocarina of Time,” and “Majora’s Mask.”

The Nintendo Switch – The latest console from Nintendo, it’s a hybrid between a traditional console and portable handheld system. By looks alone, it’s impressive. My cousin has one and he’s convinced me that it’s a worthy system for travelling. I’m hoping to get one of my own soon, so I’ll update this post once I get and test it out on a trip.

Chargers and Power Banks

No self-respecting gamer would bring a portable system with them without a way to recharge the batteries! It’s a bit of extra wires to bring with, but the convenience they bring outweigh the space it takes up in your bag. However, if you’re planning on taking multiple systems, expect to bring a charger for each one…

Thankfully, companies nowadays have made the realization that gamers don’t want to lug around a bunch of proprietary chargers: take for example the PS Vita, it charges using the ever-popular USB Micro-B plug, ubiquitous with practically every smartphone in existence. So instead of carrying two chargers (one for the phone and the other for the system), I’d only need one, which helps in the space and weight saving department.

For those times when you’re on the go and have no access to an outlet, power banks are a godsend. I have a slim, 10400 mAh capacity power bank that’s perfect for juicing up all my systems along with my phone. I also try to keep it at or near full capacity at all times, in case an emergency happens and my phone battery is dead.

Laptop

I own an ASUS Transformer: a hybrid between a tablet and a laptop. It’s the perfect laptop to bring on a trip – it’s small and it’s powerful enough for me to play emulated games and ROM hacks. I don’t just bring it to play games though, because my laptop serves two other purposes – to maintain the vacation budget and for me to write. Whether it’s in my hotel room, a cruise stateroom or at a relative’s house, I try to take every opportunity I can to do some writing. Speaking of writing…

Notebooks and Pens

Along with video games, writing is a big passion of mine. I’m currently writing (re-writing actually) a fanfic (don’t judge!) that’s been rattling in my head for the better part of a decade. So, to help me actually finish this thing, I’ve taken to writing down rough notes about character dialogues, setting descriptions, action sequences and the like for each and every chapter of the fic, in a notebook which I carry around with me everywhere, even on vacation. The fact that I’m in a foreign location, away from the daily grind of home life, helps me to focus and churn out some high quality rough notes. That’s why I never travel without my notebook and several pens – you never know when inspiration will hit!

Headphones

Headphones are an absolute necessity for me when I’m travelling. I usually take a wired set of earbuds mainly for my gaming systems when I play during my downtime or at nights when I don’t want to disturb my wife’s slumber. When I want to listen to music, I go to my set of Skullcandy Uproar Bluetooth headphones. They don’t take up a lot of real estate in my bag, they have amazing battery life and the sound’s top notch. Playing video game music while you’re traveling to or staying at your destination makes me feel like I’m on an adventure of my own, and it also helps to get my creative juices flowing for my writing when I’m on vacation.

Books

Ah, the staple travel item for many people; a really good book. Books make excellent travelling companions, plus, they give your eyes a break from staring at a screen for long periods of time. On my last trip, I took with me a book called “Mistborn,” the first book in the “Mistborn” series written by Brandon Sanderson. It’s a great-high fantasy book, taking place in a post-apocalyptic, medieval world full of witty, memorable characters, a brilliant magic system and a well-thought out heist that hinges on overthrowing an immortal emperor-god. Bottom line, it’s really good​.

Change of Clothes, a Toothbrush and Spare Change

Why do I have these items as part of my essentials? Simple; because years of playing RPG’s have taught me to be prepared for the unexpected. For example, if I’m at the airport and I’m either booted off of an overbooked flight (Thanks, United) or if my flight’s cancelled and I end up having to stay at a hotel until the next flight or even when I arrive at my destination, but my luggage is halfway to the other side of the world, I know I have a set of spare clothes and a toothbrush with me so I can maintain some form of cleanliness. I also bring spare change, just in case my debit/credit cards don’t work or if my wallet gets misplaced or stolen. Remember, you can never be too prepared!

So, those are my essentials for when I’m travelling. What do you think? Got anything to add to that list? Put it in the comments below! And stay tuned for the next edition, where I talk about the need for taking care of your precious consoles and handhelds.

So, once again, this is Ryan from “Games with Coffee,” telling you to Keep Gaming and Keep Brewing. Happy travelling!

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