Naruto Shippuden: Ultimate Ninja Storm 3 launched in Japan today and Namco Bandai tallied up the shipment numbers. CyberConnect2’s fighting game shipped 1.2 million units worldwide. Namco Bandai released Naruto Shippuden: Ultimate Ninja Storm 3 in the West first with March 5 being the release date for North America,

According to the NPD, Naruto Shippuden: Ultimate Ninja Storm 3was the tenth best selling game in a busy month with Tomb Raider, Bioshock Infinite, and prequels to God of War and Gears of War.

Well I’ve never really gotten dislikes here before… I thought I had did something wrong :/
Apparently thinking I did something wrong was wrong in itself, considering the dislikes on my response.

Edzo04

everyone hates you :p

randominternetperson

But it got beaten by The Walking Dead: Survival Instinct.
Fuck gamers.

Asura

Honestly, people can look at this game and say “Fuck gamers” pretty easily too. This is not a good game by any stretch of the imagination.

KingKellogg The Waffle Haggler

The game is awesome.

OathkeeperSoraXIII

The game is ‘good’. Awesome is what Storm 1 was at the time, new and fresh, Storm 3 hasn’t expanded much on gameplay OR on the story since Gens. Storm 3 only told half an arc more than what generations did. However it told it with some good looking cutscenes. Other than the story mode. Storm 3 is more or less Generations. It’s a good game, but not awesome imo

Rayshawn Davis

Umm…Storm 3 covered the entire Kage Arc, the Jinchuuriki Training Arc, and the entire first half of the war with some of the second half covered. Storm 3 covered over more than ‘half an arc more’. Generations covered Kage Arc while stopping at the beginning point of the Jinchuuriki Training Arc. Generations just covered an arc with bits of a second arc.
Storm 3 did expand on the gameplay fairly well while adding a few new gameplay implementations.

The game does have its flaws, the main flaw to me being is that they removed a combo. The game is already casual and fairly shallow, taking out an entire combo is pretty much moving a step back in my book. And is a glaring con as well to me. None the less, I do agree that “Storm 3 is “Good”.

OathkeeperSoraXIII

I agree, however I always counted the war arc straight after the kage summit. the Jinchuuriki training was just the start of it imo.

Combos being taken out was just laziness on their part so that they didn’t have to add combos for more characters

the framerate is also a problem at times. whenever someone with a big awakening awakens the framerate dips dramatically. That’s one thing that turned me off from the game. When the initial Storm series was introduced one of its appeals was ‘Animation better than the show’…well since Storm 2, Gens and Storm 3 ‘animation/framerate’ has been a problem, more so in Storm 3 though

My gripe with CC2 is before storm 3 was even announced they said they wanted storm 3 to cover the whole war so they’d wait for the manga to finish, I kid you not, like 2 months later they announce Storm 3. If they just waited and spent more time on the game engine, gameplay and characters instead of making the story 70% cutscenes this game could have been a real winner. It’s still good just… not much of an improvement over Gens

KingKellogg The Waffle Haggler

The story was so fun though,and yeah S1 had the best combat oddly enough…and it had exploration of the city all free roam style…It was amazing

Adam Duffield

Im glad I skipped Generations then!

randominternetperson

Yeah but survival instinct is an 32 rating game. Low budget and it is full retail price.

Herok♞

Why isn’t it good it is easily the best Naruto game this gen.

Pinwheel

Because that’s an extremely specific thing to be the best at. A game isn’t good just because it’s the best one of it’s franchise on one generation of games.

The fights/cinematics are alright, but the combat is extremely shallow and repetitive. The voice acting (in English, specifically) isn’t very well localized. The actors are certainly good, but you can tell they’re very strained at times by having to say lines super quickly. Sometimes you sit in silence waiting for the japanese length of a line to finish while the English line was much shorter. There wasn’t much work put into localizing this aspect of the game, and they still have yet to improve it over the Storm series.

The story has also hardly advanced much from the last game in the series. It just seems to lengthen out by an almost boring amount of storytelling at times with large amounts of dialogue between, y’know, actually playing the game. Plus, didn’t we get anime cutscenes and a plethora of nice extras in Generations? Why exactly did they take that step forward and then pull it back for the game after it in the series that was supposedly trying to be more innovative?

Herok♞

The reason the story isn’t much further is because it follows the anime and in that sense its as current as possible with it even going a little further then the anime is at this moment. Fine if we need to be less specific it is the best anime game to come out this generation something less specific but open to more debate. The fighting I feel isn’t really shallow and repetitive in my opinion because every character has different Jutsu to utilize which changes how they play and then you can make a lot of different teams to assist make the game pretty deep, but then again you can make the shallow repetitive argument about anything. The anime cutscenes in generations were used to take the place of the boss battles which returned in 3.

Asura

You can’t make this game deep no matter how hard you try.

CC2 maybe could if they started from the ground-up for the next iteration. The chances of them doing so are pretty much non-existent however.

Herok♞

What Fighting game do you consider deep then?

15byou

Guilty Gear, BlazBlue, KoF XIII, and Street Fighter, to name a few. Storm is not even close to these games in terms of depth (or anything else, but that’s besides the point). Even the Clash of Ninja series, a game where you have two (lol) attack buttons is deeper than Storm.

Storm is and has always been a shallow fighter, and clearly CC2 is okay with that. They lowered the number of combos in a game where a combo is mashing one button. And, if you want to get REALLY advanced, you can push the control stick in a single different direction. Saying that it’s a deep fighter is just wrong.

Also, about the Story mode:
1) You spend more time watching the cutscenes than you do actually playing the game
2) CC2 could have waited (and said they would, yet etc) for the current arc to finish instead of completely misrepresenting the story halfway through
3) The localization (the aforementioned voice sync is an example of this) is poor (and has been since Storm 2)

Herok♞

I knew someone would counter with these games, they all have one thing in common they are all 2D fighters, I am not saying that NUNS3 is the b all to end all but 3D fighters are never that deep.

Asura

If 3D fighters aren’t deep you should perhaps avoid calling them deep in the future and save everybody a lot of time.

Not to mention bloody Dark Souls is tons deeper than NUNS and it’s predominantly a single-player experience.

Herok♞

I never said they weren’t deep at all just not as deep or complex as 2D fighters you know they are like apples and oranges since the mechanics are very different and Dark Souls isn’t a fighter so how does it tie into at a conversation about Fighting games, that is about as random as bringing in Mario to a conversation about Street Fighter?

KingRuff

I couldn’t help but laugh at how you said that like it had competition.

Edzo04

no matter what type of gamer you are survival instinct is still terrible

Asura

I have no idea what it’s like other than being a shooter, and you’re probably right about it being terrible. But this game selling a ton would not give me hope for the taste of gamers either.

Okay, now use that profit to make Ultimate Adventure better. Cutscenes were fantastic, but running on a map for 5 seconds in some terrain of no importance really didn’t seem all that necessary.

Regardless, I’m happy for this milestone. UNS3 is a great addition, but I hope that they keep on improving it.

TruSpindash

I started watching Naruto again recently and just finished the Pain arc, so I picked up Ninja Storm 2 this past weekend on a whim. I was surprised at how much fun the game is to play between the boss battles and just regular matches. When I catch up to whatever point in the story Ninja Storm 3 covers I will have to pick it up also.

Same game. New character models. More stage hazards that end fights prematurely. More penalties for missusing game mechanics. A QTE-Centric Story Mode that would match Asura’s Wrath. Might become GOTD, actually!

KuchikiSentou

Moral of the story: Annual franchises work.
I’m only buying this one because it has Madara. I’m pretty much done after this.

Was anyone else really disappointed in this one in comparison to storm 1/2? I was really looking forward to the Danzo fight and kisame fight but they were just generic battles. And my favorite part was the adventure mode but it was really dull this time.

Go2hell66

I think I finally understand namco’s logic now

now that they’ve established that everyone likes anime using these naruto sales figures, they’re going to charge $50+ a pop for iOS idolmaster games, obviously this plan cannot fail

With as much money would be piece of cake to correct the Brazilian portuguese translation. But Carlson Choi Namco Bandai’s marketing vice-presidente said to brazilian press that have no intent to correct the poor full of wrongness and mediocre translation.
I have bought a U.S. limited edition because I speak english. But much of the students in the school I work got translated ones. And was great his disappointment. That is very sad.

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