I noticed that in the documentation of NYGM, at some point in manual 2.2a it is said :
; "> Corrected/Adjusted 16 km Visibility Mod
Ships will now appear “hull down” when over the horizon. Numerous corrections to the 16 km visibility
mod to improve the horizon banding and the extremely dark horizon band at sunrise/sunset.

However the ships dont appear hull down, they kind of float above the horizon, i noticed that the earth radius value in the main mod is 640000 which i guess is fine since it's double the value of the vanilla SH3 ( a 16 km vs a 8 km environment ).
Now, the NYGM3_New mod modifies the scene.dat and Earth Radius value is now 9999999 - a kind of flat disc for us .
Now, if i change it back to 640000, ships will appear hull down which is something i like ; if anybody knows : are there other implications also for changing that value or only affects how we perceive objects on the horizon?

However the ships dont appear hull down, they kind of float above the horizon, i noticed that the earth radius value in the main mod is 640000 which i guess is fine since it's double the value of the vanilla SH3 ( a 16 km vs a 8 km environment ).
Now, the NYGM3_New mod modifies the scene.dat and Earth Radius value is now 9999999 - a kind of flat disc for us .
Now, if i change it back to 640000, ships will appear hull down which is something i like ; if anybody knows : are there other implications also for changing that value or only affects how we perceive objects on the horizon?

Your statement about the error in NYGM3_New is correct - well observed.
If you change EarthRadius parameter back to 640000 in scene.dat, it restores the hull-down aspect as it was previously. I don't think that there will be any other consequences.

I've sent you a PM concerning another idea that you had about the EarthRadius.

@J0313:

Quote:

Why doesn't the SH3 Commander files for NYGM not have anything related to the 3rd flotilla? I've looked through the cfg files and 3rd flotilla isn't in there. And I can't pick it.

I've got a little problem. I'm setting up NYGM Tonnage War with all of the different parts. I'm trying to patch my SH3.exe with the H.sie v1.6B1 patch. I'm using an original copy of SH3.exe but every time I try to install the patch, it tells me it can't find an original SH3.exe file. Both are in the same folder. I used the 4GB patch on my SH3.exe file before attempting H.sie's patch. Is that the reason the patch is failing to work? Should I start with an SH3.exe file that does not have the 4GB patch. Before I saved my vanilla copy of SH3 I patched it with the 4GB patch. Trying to save some work.