Messages - PG_Segal

I like it. Nice textures, coloring and everything. I'm new myself, so I have no advice. But I look forward to seeing more from you. One more thing...if you try modelling things from the real world, you may get more advice. The members will know what it's supposed to look like and then be able to help you make it more realistic.

Here is my most recent project. Some folks calls it an open-end wrench. I just calls it a railroad wrench. Mmm mmm. There are four different views. I've had this program for about a week. Not too bad for being so new, if I do say so myself.

Hi! New to Anim8or!! I'm working on a model of an open-end wrench. I built the block model, and it looks good. What I wanted to do is round out all the edges except the inside of the jaws of the wrench. I thought that all I had to do was select the edges I wanted to keep square, go edit>edge properties>crease, and that would make it work. However, I was sadly mistaken. Can anyone tell me what I need to do? Would I be better off to use a method other than block modelling?

Hello All! I'd like to introduce myself...my web alias is PG Segal. I've just recently discovered Anim8or, and am letting stuff fall by the wayside. I just wanted to say hello. And thank you for the forum Steve.