Overlord - Previews @ 1Up, GameSpy

Triumph is obviously on the marketing trail for Overlord with fresh previews at 1Up and GameSpy. Here&#39;s a bit from the first, with a bonus Peter Molyneux insult just for good measure:

And if that&#39;s all that there was to it, I&#39;d be happy enough. But it&#39;s not. You see, there&#39;s a whole spectrum of good and evil at play here. You want to play nice-nice with the peasants and make their life suck less? Totally an option. Better yet, you can make their life suck less for a while and then violently betray them when it serves you best. Or just raise pure unmitigated hell with them from day one. Do it well enough and they&#39;ll start staking out virgins on your doorstep in the hopes of being left alone for a few minutes. The fact that you&#39;re not completely railroaded into being an evil dick just lends more weight to your actions when you decide to be. It&#39;s like something Peter Molyneux might have done if he simultaneously grew a sense of humor and the ability to finish a game.

…and then on to GameSpy who call say the minions are "awesome" but find the concept sometimes stretched and disagree with 1Up on the interface, calling it "needlessly difficult":

Setting your minions on foes or tasks is just intrinsically funny. The developers have done a great job of giving them a set of stupidly funny animations and sounds and then outdone themselves executing them. When a brown finds a new weapon or piece of armor on the ground, since you&#39;re not one to wear such detritus, the minion will proclaim "For me!" and put the item on cheerfully. Sure, it raises its combat effectiveness, but mostly it&#39;s hilarious to watch and hear. And the quests, such as defending a farmer (who&#39;s been hung out as a scarecrow) from the vengeance of his pumpkins, or freeing the human villagers who the hobbits have taken and forced to work at making hobbit food, are all sharply scripted and voiced.