@sportsczy wrote:Skyrim on PC is on a whole different level... there are more mods that you could possibly imagine. In fact, my skyrim mods are 3x the size of vanilla skyrim in size after i optimized them and there are 2x more quests on the mods than on the vanilla version.

You can even make Skyrim pornographic if you want to ffs.

Really unbelievable. Go on the Nexus site for Skyrim to get an idea of the modding available and still going strong. I allocated 60gb on a SSD just to handle Skyrim and i'm out of space (i only have 7 saved games).

I have over 400 mods that have 255 esp files (max allowed)... took me literally 2 months to get it very stable (meaning at least 2 hours of play before a crash happens). But now that it is, it's out of this world.

Well that maybe, but I don't have a PC so I'm comparing the console versions of these games. Also unless these mods can improve the story and combat it probably wouldn't interest me anyway.

Full combat overhaul and magic system overhaul... it's not even the same game. It blows the console game out of the water.

Mods that do overall overhauls:Skyrim RedoneRequiemPerkus Maximus

And then you have all the magic specific ones:Forgotten MagicApocolypseetc.

And then you have mods like Frostfall, Realistic Needs and Diseases, Hunterborn, etc. that make you have to survive like a normal person would.

I've also added 8 full DLCs like Falskaar, Wyrmstooth, Helgen Reborn, Moonpath to Elsewyr, etc that have been written by modders and, in some cases, more extensive than the official DLCs.

It's absolutely unreal. The game is being evolved every freakin month. The only thing these guys use is the basic game engine... they change everything else.

Heck, i've added parallax (textures like roads are bumpy as it adds a dimension) and also HDT (makes things move realistically when you move like your hair, women's boobs, butt animation, etc.)