My GTX 760 is not (though I doubt it will not be able to handle it at 1080p with most high settings just I really want to have 1440p by this games release) that is why I am saving for a GTX 780 or ti, but hopefully instead the R9 290 drops back $400 eventually.

I think everything else is good except my HDD which is almost out of space. Everybody has plenty of time to prepare though because it probably wont be out until after at least august. (or is there an official date?)

@LAWSON - SLI 2GB 760s would be fine for 1440p depending on the game and settings. It may not be for Witcher 3, but it remains to be seen. I'm running SLI 2GB 670s and they have yet to give VRAM issues with anything, just bear in mind you cannot use both 1440p together with exotic forms of AA with 2GB VRAM (not that you really need to if you're running 1440p).

If a PS4 (HD 7850/7870)and Xbone (HD 7790) can handle Witcher 3 you sure can. A GTX 670 poops all over those 2 GPUs and is most of the time even a little better than the HD 7950. That is not even including the your CPU which is most likely way better than what the consoles offer.

Yes but consoles have much better optimisation because of fixed hardware. Especially for a demanding game like this. I have a better system than both of them but Tomb Raider and AC4 performed better on the consoles (PS4 and X1) than my PC.

You can't go comparing the PC equivalent of consoles because it just doesn't work like that.

It'll look better on pc, but it'll also require better parts to match the performance. And if Witcher 2 has taught the pc gaming crowd anything it's that your rig can never be too good if you want ubersampling on.

@BATTOUSAI - Ubersampling is supersampling. If you're running at 1080p or 1440p, you can expect supersampling to be a severe performance cutter. It is highly unnecessary when gaming at resolutions above 1080p.

I can't say that graphics don't play a part in video games anymore. Some of these games coming out that are 8-bit/16-bit? I can't play them anymore. It's 2014. Don't get me wrong, if other people enjoy them then that alone is enough to keep making them, but for me? I'm all good.

I need a game that can use both graphics and art direction to build a world I actually WANT to play in, otherwise I lose interest.

That's for when its in the unplayable range of fps. 40 fps is actually very playable. While its not the most fluid amount as 60+ its still better than most of the games locked at 30 on last gen and current consoles. Not to mention it will be on ultra and have textures that are worlds ahead of the console version of the game. Yes I paid more for the best experience but in the long run it's just as much as I spent on my ps3 during the last gen with 3 replacement consoles that I had to buy. First replacement was free but I don't count that one obviously.

I do plan to sli my 770 but that's down the road when games actually challenge it and cause me to have to match my settings to those of the next gen consoles. For now.... still getting a better visual experience with way more of fluid experience via fps so it's not a smart purchase right now. I do love my ps4 though just haven't been able to play any games since it doesn't have any that catch my interest but that will change when second son comes out.

Actually optimizations only help weak systems improve in performance. The Mantle patch from AMD proved this. People with weak CPU's got high gains with Mantle, but those of us with uber powerful CPU's like the Intel i7's, got no performance improvement at all because the CPU has more than enough power to handle sending data to the GPU. Only CPU bottle necked systems gained performance with optimizations. Have a look at the Mantle benchmarks yourselves.

So, if this game maxes out the top of line video card for those that are not CPU bound, then that means a new video card will have to come out because no amount of optimizations will help if the GPU is already being taken advantage of 100%, which they are on high end PC systems with good CPU's that can feed the GPU all the data it needs.