Dinnerbone

Over the past few weeks we’ve had a few more updates from the dev team on what to expect in Minecraft 1.14. First up, Java players (who this site is aimed at) won’t see the much vaunted holiday update in…

As the release of Minecraft 1.13 draws ever closer, rumors about Minecraft 1.14 are of course inevitable. Yesterday on Twitter , Dinnerbone happily teased a major one himself: For some reason it was cut out of the @MineVention panel video…

Wow, didn’t see this update coming along. I thought we we’re really headed into bug fix territory on the Minecraft 1.13 release now. Instead, today’s update, 18W15A adds in a ton of new items and mechanics to get to grips…

Things are starting to really heat up for the release of Minecraft 1.13, with the release of Snapshot 18W11A on March 13th. Shipwrecks, a new underwater mob, buried treasure and maps, tridents, coral fans and and and…there’s a lot to…

After a couple of days delay, today sees the release of Minecraft 1.13 snapshot 18W06A. Check out the link for a full list of the updates. For me, the most important thing by far is this short and sweet note…

As Minecraft 1.13 creeps ever closer to complete, today sees the release of the 17W48A snapshot. One of the biggest updates in the release is the addition of custom crating recipes loaded from data packs stored at: data/(namespace)/recipes/(name).json Lets be…

After reading this Reddit post today my mind really started to whirr; EnderRift’s idea for an extra rift accessible dimension based on Dinnerbone’s recent explanation for Endermites is fascinating. Here’s the quote detailing their background: Whenever [Endermen] are teleporting, they’re…

Start the hype now! The following news about Minecraft 1.13 was confirmed on Twitter today by Java edition developer Nathan Adams: On 1.13: snapshots will start “soon” but please remember that 1.13 is a technical update, to improve the game….

Just in case you weren’t clear on the upcoming chaos due to the release of Minecraft 1.13 Dinnerbone spelled out the upcoming changes clearly in a post today: We’re making one very big change that is necessary, cannot be avoided…