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While it took a little bit longer than I was expecting, because we wanted to make sure the Early Access release was as polished as possible, I am happy to announce that we're launching Drifter on Steam Early Access this coming Tuesday, March 4th!

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

Drifter will feature:

20,000 procedurally generated star systems

Varied ships to choose from which you can then customize to suit how you want to play

Many ways to play such as trading, mining, bounty hunting, piracy, and exploration

Dozens of procedurally generated missions

A crafting system which allows you to create equipment and ships not found elsewhere in the game

The ability to develop your character's skills and reputation to meet your goals

Optional story missions which further immerse you in the world of Drifter

Granted, it's been a while since I played EVE but assuming that game hasn't fundamentally changed in the last couple of years, I can confirm this is nothing like it. The only similarities are it's 3rd person and set in space. Seriously, they're completely different games.

The feel of flying is completely different, the combat is completely different, the gameplay (it being single-player in particular) is completely different.

I honestly don't get the comparison, unless you're making a snap judgement based on the video alone. If so, you're a bit of a tit.