At the time of writing (2014) this remains without a doubt the worst CoD game ever made. The only reason this will get high scores is because of console players who never played one of the earlier PC games which were generations beyond this travesty.

One word, "disappointing" the battle action is great, but everything else is a letdown. what I liked about COD 2 was going through war with one outfit (The Big Red 1) in COD 3 You bounce around between an American unit, a Polish, a Canadian, and British. I never got that feeling of comradery half the time I wasn;t shure what My name was. in My opinion They should have picked a unit like One word, "disappointing" the battle action is great, but everything else is a letdown. what I liked about COD 2 was going through war with one outfit (The Big Red 1) in COD 3 You bounce around between an American unit, a Polish, a Canadian, and British. I never got that feeling of comradery half the time I wasn;t shure what My name was. in My opinion They should have picked a unit like the big red 1, 86nd, or 101st airborne so You get to know the men You're fighting beside. I also would love to see a series of Marine Corps battles in the Pacific theater...Semper Fi.…Expand

This is one of the worst games I've ever played. The campaign is just crazy, single line to follow style and the guys who follow you around are always getting in your way. ONLINE IT"S THE WORST. No registration for your name so anybody can just use it. Ranking system/ score reset after every match so everybody just team kills. No way to kick players, was just on a game with a guy who This is one of the worst games I've ever played. The campaign is just crazy, single line to follow style and the guys who follow you around are always getting in your way. ONLINE IT"S THE WORST. No registration for your name so anybody can just use it. Ranking system/ score reset after every match so everybody just team kills. No way to kick players, was just on a game with a guy who had -108 and a couple of -50's, just stupid and pointless. No friend lists and 75% of the time you can't connect to games + there…Expand

It's almost as if Treyarch won the bid to make this game, had a meeting, and came to the consensus: "you know everything that made the first two games of this series great? Yeah, screw that." I'm not going to rate the multiplayer. I get paid to deal with griefers for eight hours a day; I don't want to cough up five or ten bucks a month to do the same thing when I get home. It's almost as if Treyarch won the bid to make this game, had a meeting, and came to the consensus: "you know everything that made the first two games of this series great? Yeah, screw that." I'm not going to rate the multiplayer. I get paid to deal with griefers for eight hours a day; I don't want to cough up five or ten bucks a month to do the same thing when I get home. First of all, the gameplay of this incarnation of COD is not a tenth as immersive as that of the original and its sequel. I blame some of this on its "console only" status (upon playing the game, it's clear why it remained only on console. Activision did not want to pay to port this pile of crap to PC). Using a joystick to look around will never have the same natural feel as a mouse; it will always be a little too jerky, go a little too fast or slow, to match the mouse's precision and speed. Not being able to map the various commands to specific keys, and no lean command, is also a bit of a pain. The next issue, and this is where they really shoot themselves in the foot, in my opinion: storyline. God, it's painful. I mean, what the fuck was Treyarch thinking? The first two games have great storylines; the best part is that they never come up while you're being shot at. The American storyline, at least for the first few chapters, seems to be culled from a terrible war movie. That sergeant redeeming himself on the bridge and dying moments later just tugs at my heartstrings. My third, possibly most major, complaint: the lack of a Soviet storyline, and all the other jingoistic bullshit. I can just imagine the thought process that went into the ridding of the Soviets (who, interestingly enough, appear to be the bad guys in the upcoming Call of Duty 4. Whereas, the Germans are apparently not even featured, despite being one of the our biggest allies in real life. Ridiculous nationalism. ) "These damn pinkos have been gettin' all the credit! Screw those Communist dogs! O SAY CAN YOU SEE...!" Lordy. If any storyline should be culled from the script, it should be the Americans. Our single largest contribution to the war was the supply of war materiel to Great Britain, the Soviet Union, China, France, and the rest of the allies. 5 million tons of food and 15 million pairs of boots probably had more of an impact than D-Day, Bastogne, and the rest. I'm sure Soviet atrocities were used to justify their removal from the game, despite the fact that we were just as bad (coughDRESDENcough). A final, minor, sticking point was the title of the D-Day chapter: "Bloodiest Battle of the War". This patriotic chest-beating is so hilariously delusional. Total casualties of the Battle of Normandy, including civilian: around 320,000. Battle of Stalingrad: 1.5 million. Kursk: well over a million. Battle of Moscow: nearly 2 million. Should I go on? You know, I originally gave this game a 4, but upon rereading this long-winded mess, I think I'll change it up a bit.…Expand

Take one part classic Call of Duty scripted FPS action, add in two parts improved level design, another one part updated graphics, and just about four parts upgraded multiplayer and you’ve got the ultimate Call of Duty stew.