There comes a time in an alien Warlock revolutionary’s life that compromises need to be made. Compromises like breaking your arch nemesis out of a stable time loop in which they burn to death without end, for all time, in order to stop your grief-crazed, time travelling son from destroying reality by crashing a black hole and a white hole together.

Nemesis the Warlock is a 2000AD series that is filled to bursting with mad ideas that 40k shamelessly stole from. Along with the ABC Warriors, a series about ancient PTSD ravaged warbots with which it crosses over, it is one of the longest running and best-loved of all the classic British comic’s properties.

Hello and welcome back to Mortal Kombat Konquest! When we last left our hero, reality was merging to the point of making fictional characters real! After a narrow escape from a deadly situation involving Yautja and Xenomorphs, our hero is brought by Nightwolf to an abandonned Black Dragon camp, where he seeks a ninja who can control the earth itself...

After traveling for some time with Nightwolf and speaking to him at length about the strange happenings across the realms, bringing the shaman up to speed on the invasion in Edenia, the shaman imparts Otiak with a gift; a technique of his that is essentially a meditative trance in order to experience visions. Having told the shaman of his quest, Nightwolf gave him this new technique in the hopes of guiding him on the path of truth towards his otherworldly foe.

Eventually, the two of them come to the Black Dragon encampment that he spoke of. True to his word, it is empty,...Comment too long. Click here to view the full text.

Otiak kneels down and runs his eyes across the terrain of the camp, seeking out footprints. He finds them, and much more, as well as lots of strange, broken-up areas of the ground. It seems like there was a fight... lots of people running around, bodies hitting the ground, but no corpses. Perhaps merely a scuffle? Could the Predator have come through here?

As Otiak inspects the ground, he notices that chunks of it are missing,...Comment too long. Click here to view the full text.

Out the all the galaxy destroying forces the 'nids are the only group who could legitimately win the war against all the other factions. The Orks are too stupid to use their numbers to unite into one massive Waaagh to defeat all the other races, the Chaos gods are just as likely to attack one another than their common foes. The Tyranids are the only ones who are truly focused on an all out victory against their enemies; their as zealous as the Imperium but with 100 times...Comment too long. Click here to view the full text.

Arguably it might be possible to defeat the Tyranids at their own game, at least telepathically. Have a whole bunch of extremely powerful psykers scream at the Nids and disrupt their synapse web. But there just aren't that many high powered psykers for this to work in all of the races combined.

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