“You don’t need a publisher now to be successful. You don’t need the ‘gatekeepers’ any more. You don’t need to worry about the ‘gatekeepers’ any more. ” ~ Michael Dolce

Want to know how to break into comics?

Whether you’ve always wanted to write a graphic novel or illustrate pages for Marvel, DC or any other publishing house, this week’s podcast with Michael Dolce, creator of The Sire, has got the blueprint you need to get your project off the ground.

Having successfully launched numerous titles on Kickstarter and worked with a team of fellow artists over the years, he’s got plenty of experience in the industry and advice to share.

He’s been through all the highs and lows of breaking into the comics industry, from reaching out to publishers and handling rejection through to fine-tuning your passion project and seeing it sell in droves.

And now, in this revealing and insightful interview, he’s sharing his own action plan for success with you.

You’ll learn how he developed the concepts behind his comics and networked with other artists to help bring his projects, such as The Sire, Descendant and many other titles, to life.

And, you’ll also discover how to market yourself as an artist and attract a large following for your work by making sure your art gets seen by the right people.

Highlights From This Interview:

How to self-publish your comics through funding campaigns on Kickstarter and Patreon

Why it’s so important to make others aware of what you’re working on as an artist

Why networking is such a huge factor in developing your career as an artist

The realities of creating your own comic book and successfully launching your project

Why it’s so important to see your art career as a business and think like an entrepreneur

How to handle rejection and keep ploughing on regardless

Why Mike’s radio show and podcast, Secrets of The Sire, now attracts major-league guests

How to find other artists to work with...even if you have no connections

“You don’t need a publisher now to be successful. You don’t need the ‘gatekeepers’ any more. You don’t need to worry about the ‘gatekeepers’ any more. ” ~ Michael Dolce

Want to know how to break into comics?

Whether you’ve always wanted to write a graphic novel or illustrate pages for Marvel, DC or any other publishing house, this week’s podcast with Michael Dolce, creator of The Sire, has got the blueprint you need to get your project off the ground.

Having successfully launched numerous titles on Kickstarter and worked with a team of fellow artists over the years, he’s got plenty of experience in the industry and advice to share.

He’s been through all the highs and lows of breaking into the comics industry, from reaching out to publishers and handling rejection through to fine-tuning your passion project and seeing it sell in droves.

And now, in this revealing and insightful interview, he’s sharing his own action plan for success with you.

You’ll learn how he developed the concepts behind his comics and networked with other artists to help bring his projects, such as The Sire, Descendant and many other titles, to life.

And, you’ll also discover how to market yourself as an artist and attract a large following for your work by making sure your art gets seen by the right people.

Highlights From This Interview:

How to self-publish your comics through funding campaigns on Kickstarter and Patreon

Why it’s so important to make others aware of what you’re working on as an artist

Why networking is such a huge factor in developing your career as an artist

The realities of creating your own comic book and successfully launching your project

Why it’s so important to see your art career as a business and think like an entrepreneur

How to handle rejection and keep ploughing on regardless

Why Mike’s radio show and podcast, Secrets of The Sire, now attracts major-league guests

How to find other artists to work with...even if you have no connections

]]>40:25cleanbooks,the,creative,comic,comics,graphic,novel,michael,marvel,dc,career,publishing,dolce,sireWant to know how to break into comics?
Whether you’ve always wanted to write a graphic novel or illustrate pages for Marvel, DC or any other publishing house, this week’s podcast with Michael Dolce, creator of The Sire, has got the blueprint you need to get your project off the ground.
And now, in this revealing and insightful interview, he’s sharing his own action plan for success with you.172fullMitch BowlerPK 171: How to Unlock Your Creativity - Interview with Author and Psychiatrist, Dr Srini PillayHow to Unlock Your Creativity - Interview with Author and Psychiatrist, Dr Srini Pillay.Wed, 06 Dec 2017 08:30:00 +0000Show Notes at:https://www.pencilkings.com/podcast-home/

“There is something in every one of us that is waiting for this motivation to arrive, that is waiting to be moved. Start scribbling if you don’t know what to do and allow this scribbling to continue. Because when new memories arise, novel ideas will also form. ” ~ DrSrini Pillay.

Want to know how to unlock your creativity?

If you’ve ever made any art, you’ll be familiar with the feeling of getting into the ‘flow’ - that creative state of mind where time just seems to melt away and you reach an almost meditative state while drawing or painting.

But have you ever wondered what’s actually going on in your brain while you’re making art? And, is it possible to unlock your creativity and find inspiration more easily just by making a few simple changes to your lifestyle?

In this week’s interview, best-selling author and renowned psychiatrist, DrSrini Pillay, talks about the research and experiences behind his new book, Tinker, Dabble, Doodle, Try.

You’ll hear some fascinating insights into what makes us creative and how you can become a sharper thinker in every aspect of your life through harnessing the brain’s ability to wander.

And, if you’ve ever been described as a daydreamer, you’ll discover plenty of easy tips and techniques to help channel this into a powerful force for your creativity.

Highlights From This Interview:

What actually happens in your brain when you make art

How to understand and harness the power of creative motivation

Why each and every human being has the ability to be creative

How to enhance your creative powers through simple daily practices

How doodling can actually improve your memory

How creativity can help improve the attention span of people with ADHD

Why just a 15-minute nap can reboot your brain and boost your creativity

“There is something in every one of us that is waiting for this motivation to arrive, that is waiting to be moved. Start scribbling if you don’t know what to do and allow this scribbling to continue. Because when new memories arise, novel ideas will also form. ” ~ Dr Srini Pillay.

Want to know how to unlock your creativity?

If you’ve ever made any art, you’ll be familiar with the feeling of getting into the ‘flow’ - that creative state of mind where time just seems to melt away and you reach an almost meditative state while drawing or painting.

But have you ever wondered what’s actually going on in your brain while you’re making art? And, is it possible to unlock your creativity and find inspiration more easily just by making a few simple changes to your lifestyle?

In this week’s interview, best-selling author and renowned psychiatrist, Dr Srini Pillay, talks about the research and experiences behind his new book, Tinker, Dabble, Doodle, Try.

You’ll hear some fascinating insights into what makes us creative and how you can become a sharper thinker in every aspect of your life through harnessing the brain’s ability to wander.

And, if you’ve ever been described as a daydreamer, you’ll discover plenty of easy tips and techniques to help channel this into a powerful force for your creativity.

Highlights From This Interview:

What actually happens in your brain when you make art

How to understand and harness the power of creative motivation

Why each and every human being has the ability to be creative

How to enhance your creative powers through simple daily practices

How doodling can actually improve your memory

How creativity can help improve the attention span of people with ADHD

Why just a 15-minute nap can reboot your brain and boost your creativity

]]>39:04cleanart,inspiration,psychiatry,creativity,mindfulness,doodling,daydreamingWant to know how to unlock your creativity?
If you’ve ever made any art, you’ll be familiar with the feeling of getting into the ‘flow’ - that creative state of mind where time just seems to melt away and you reach an almost meditative state while drawing or painting.
In this week’s interview, best-selling author and renowned psychiatrist, Dr Srini Pillay, talks about the research and experiences behind his new book, Tinker, Dabble, Doodle, Try.171fullMitch BowlerPK 170: How to Live Creatively. Interview With Mixed Media Artist, Tracy Verdugo.How to Live Creatively. Interview With Mixed Media Artist, Tracy Verdugo.Wed, 29 Nov 2017 08:30:00 +0000Show Notes at:https://www.pencilkings.com/podcast-home/

“This whole idea that we should be as good as whoever it is next to us is just crazy. If you really want to do something badly enough and you step into it, then you will be taken care of.” ~ Tracy Verdugo

Want to know more about how to live creatively?

Sometimes, finding the one thing you’re truly passionate about as an artist can be tricky...and having some guidance along the way can really help.

But where should you look to for guidance...and how can you get to that stage in your life when you’re completely satisfied with where you’re at as an artist?

In this week’s interview, mixed media artist, Tracy Verdugo, reveals how she found the courage and the inspiration to develop her career and learn how to live creatively...even though she didn’t decide to follow this path until she was 33.

This journey hasn’t always been easy, and Tracy’s had to overcome many hurdles to get to where she is today...but she’s learned something from each and every experience, whether good or bad.

And now, in this revealing interview, she’s sharing everything she’s learned with you.

Key Topics in This Interview:

What first made Tracy want to become an artist...at the age of 33

Why you need to stop comparing your art with others

How to silence your inner critic and allow yourself to have fun and experiment

How reading and other influences can help you find clarity in your creative career

How one opportunity can often open up the doors to others

Why finding the right balance between work and making art is so important

How to find the strength to go out there and follow your true passion in life

]]>Show Notes at: https://www.pencilkings.com/podcast-home/

“This whole idea that we should be as good as whoever it is next to us is just crazy. If you really want to do something badly enough and you step into it, then you will be taken care of.” ~ Tracy Verdugo

Want to know more about how to live creatively?

Sometimes, finding the one thing you’re truly passionate about as an artist can be tricky...and having some guidance along the way can really help.

But where should you look to for guidance...and how can you get to that stage in your life when you’re completely satisfied with where you’re at as an artist?

In this week’s interview, mixed media artist, Tracy Verdugo, reveals how she found the courage and the inspiration to develop her career and learn how to live creatively...even though she didn’t decide to follow this path until she was 33.

This journey hasn’t always been easy, and Tracy’s had to overcome many hurdles to get to where she is today...but she’s learned something from each and every experience, whether good or bad.

And now, in this revealing interview, she’s sharing everything she’s learned with you.

Key Topics in This Interview:

What first made Tracy want to become an artist...at the age of 33

Why you need to stop comparing your art with others

How to silence your inner critic and allow yourself to have fun and experiment

How reading and other influences can help you find clarity in your creative career

How one opportunity can often open up the doors to others

Why finding the right balance between work and making art is so important

How to find the strength to go out there and follow your true passion in life

]]>39:43cleaninspiration,painting,drawing,creativity,mindfulness,tracy,chopra,deepak,verdugoWant to know more about how to live creatively?
Sometimes, finding the one thing you’re truly passionate about as an artist can be tricky...and having some guidance along the way can really help.
In this week’s interview, mixed media artist, Tracy Verdugo, reveals how she found the courage and the inspiration to develop her career and learn how to live creatively.
And now, she’s sharing everything she’s learned with you.170fullMitch BowlerPK 169: Witches, Demons, and Art. Inside the Creative Mind of Occult and Fantasy Artist, Jim Pavelec.Witches, Demons, and Art. Inside the Creative Mind of Occult and Fantasy Artist, Jim Pavelec.Wed, 22 Nov 2017 08:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“Make sure it’s something you really, really have a passion for...not just a thing that you think is gonna make money.” ~Jim Pavelec

Witches, demons, and art have always been strongly linked. If you look back through art history, you’ll find countless artists such as William Blake who have been inspired by the writings of Aleister Crowley and themes such as Ars Goetia…

And now, in the 21st Century, occult and fantasy artist, Jim Pavelec, is bringing these darkly wonderful themes to new audiences with his powerful paintings and prints.

But what does it take to make an impact in the art world today? Should you be making the art you truly want to make...or making the art you think might sell?

And, how can you as an artist learn to treat your creativity as a business without feeling too much like a salesperson?

In this week’s podcast interview, Jim Pavelec talks about making the break from a busy (but financially unstable) freelance fantasy artist career to building a huge new audience for his occult art.

You’ll hear a lot of common sense advice, some home truths, and a refreshing insight into the reality of carving out a career as an artist in this busy age of social media, art conventions, and establishing an online presence....

Key Takeaways From This Interview:

Why Jim decided to leave his career as a freelance fantasy artist and focus on making the art he felt truly passionate about

“Make sure it’s something you really, really have a passion for...not just a thing that you think is gonna make money.” ~ Jim Pavelec

Witches, demons, and art have always been strongly linked. If you look back through art history, you’ll find countless artists such as William Blake who have been inspired by the writings of Aleister Crowley and themes such as Ars Goetia…

And now, in the 21st Century, occult and fantasy artist, Jim Pavelec, is bringing these darkly wonderful themes to new audiences with his powerful paintings and prints.

But what does it take to make an impact in the art world today? Should you be making the art you truly want to make...or making the art you think might sell?

And, how can you as an artist learn to treat your creativity as a business without feeling too much like a salesperson?

In this week’s podcast interview, Jim Pavelec talks about making the break from a busy (but financially unstable) freelance fantasy artist career to building a huge new audience for his occult art.

You’ll hear a lot of common sense advice, some home truths, and a refreshing insight into the reality of carving out a career as an artist in this busy age of social media, art conventions, and establishing an online presence....

Key Takeaways From This Interview:

Why Jim decided to leave his career as a freelance fantasy artist and focus on making the art he felt truly passionate about

How Jim got over the problem of selling his art in public

How to balance your lifestyle with making art

Why investing in your art career can pay dividends in the long run

How to grow your social media following...without burning out

Why the ‘follow your dreams’ rhetoric will only get you so far

How to find the thing you love doing most...and keep doing it

]]>54:21cleanfantasy,art,demons,witches,career,illustration,occult,freelance,ars,goetiaWitches, demons, and art have always been strongly linked throughout art history.
And now, in the 21st Century, occult and fantasy artist, Jim Pavelec, is bringing these darkly wonderful themes to new audiences with his powerful paintings and prints.
But what does it take to make an impact in the art world today? Should you be making the art you truly want to make...or making the art you think might sell?169fullMitch BowlerPK 168: Can Making Art Change Your Life? Interview with Tamara Laporte From Willowing ArtsCan Making Art Change Your Life? Interview with Tamara Laporte From Willowing ArtsWed, 15 Nov 2017 08:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“That’s a key thing - to be willing to make art that you don’t like and be almost neutral about it, be objective about it, rather than making it mean anything.” ~Tamara Laporte.

Can making art change your life?

Today’s guest, mixed media artist, Tamara Laporte, certainly thinks so. Like so many creative types, she struggled for years with self-doubt and hating every painting she produced.

But then, one day, she made a pact with herself to give up making art if it continued to make her feel this way…

And that’s when something happened which inspired her to carry on and use what she’d learned to help others.

That’s when she learned to let go of the preciousness and quest for perfection that stops so many artists in their tracks.

And, in today’s interview, she relives this defining moment in her own life and shares lots of great advice to help you overcome any hurdles you might be facing.

How Tamara overcame her struggles with self-doubt and many of the other familiar roadblocks faced by artists

How she discovered the art journaling community and developed her own system of helping other artists based on her own experiences

How to actually feel good about the art you make...and how to keep making it

How her online course at Willowing Arts has helped thousands of artists make real progress and break through many of the issues which were holding them back

How to let go of self-doubt and insecurities and enjoy your creativity instead

How to find out more about Willowing Arts and how Tamara’s program can help you

]]>42:23cleanart,arts,inspiration,laporte,wellness,illustration,journal,creativity,tamara,willowingCan making art change your life?
Today’s guest, mixed media artist, Tamara Laporte, certainly thinks so. Like so many creative types, she struggled for years with self-doubt and hating every painting she produced.
But then, one day, she made a pact with herself to give up making art if it continued to make her feel this way…
And, in today’s interview, she relives this defining moment in her own life and shares lots of great advice to help you overcome any hurdles you might be facing.168fullMitch BowlerPK 167: Travel and Creativity. How to Reboot The Artist in You.Travel and Creativity. Interview with Jenni Onn From Creative Traveller Magazine.Wed, 08 Nov 2017 08:30:00 +0000Show notes at:https://www.pencilkings.com/podcast-home/

“Somebody always knows somebody in this creative industry. And, because of the internet, we have a global reach now.” ~Jenni Onn.

Travel and creativity are closely linked, withscientific researchnow suggesting that people who travel tend to become more creative as a result.

But, have you ever wanted to just pack your bags and passport and jump on a plane to be inspired by the new sights and sounds of a different country?

In this week’s podcast, artist Jenni Onn explains why she founded her new magazine, Creative Traveller, and how this has enabled her to make contact with travelling artists from all over the world and get involved with all kinds of exciting creative projects.

So, if you’ve been getting itchy feet lately and wondering whether travelling is the right way to kickstart your creativity, then you might like to hear her story…

Because you’ll soon discover there’s a worldwide network of like-minded artists just waiting to meet you.

And, if buying a plane ticket to explore other countries isn’t an option, then don’t worry - there’s probably a cultural event taking place on your doorstep that could inspire you and help you connect with other artists.

Key Takeaways From This Interview:

Why travel and creativity are so closely linked...and why so many people decide to up sticks and experience different cultures to reboot their love of making art

How Jenni used her experience as an artist and art director to get her magazine started

The skills you need to start working on your own magazine

Why the internet has opened up the doors for artists to collaborate worldwide

Why photographers, writers, musicians and portrait painters are choosing to travel more

Why making global connections with other artists can help your creative career

“Somebody always knows somebody in this creative industry. And, because of the internet, we have a global reach now.” ~ Jenni Onn.

Travel and creativity are closely linked, with scientific research now suggesting that people who travel tend to become more creative as a result.

But, have you ever wanted to just pack your bags and passport and jump on a plane to be inspired by the new sights and sounds of a different country?

In this week’s podcast, artist Jenni Onn explains why she founded her new magazine, Creative Traveller, and how this has enabled her to make contact with travelling artists from all over the world and get involved with all kinds of exciting creative projects.

So, if you’ve been getting itchy feet lately and wondering whether travelling is the right way to kickstart your creativity, then you might like to hear her story…

Because you’ll soon discover there’s a worldwide network of like-minded artists just waiting to meet you.

And, if buying a plane ticket to explore other countries isn’t an option, then don’t worry - there’s probably a cultural event taking place on your doorstep that could inspire you and help you connect with other artists.

Key Takeaways From This Interview:

Why travel and creativity are so closely linked...and why so many people decide to up sticks and experience different cultures to reboot their love of making art

How Jenni used her experience as an artist and art director to get her magazine started

The skills you need to start working on your own magazine

Why the internet has opened up the doors for artists to collaborate worldwide

Why photographers, writers, musicians and portrait painters are choosing to travel more

Why making global connections with other artists can help your creative career

]]>28:46cleantravel,art,photography,magazine,music,inspiration,visual,illustrationTravel and creativity are closely linked, with scientific research now suggesting that people who travel tend to become more creative as a result.
But, have you ever wanted to just pack your bags and passport and jump on a plane?
In this week’s podcast, artist Jenni Onn explains why she founded her new magazine, Creative Traveller, and how this has enabled her to make contact with travelling artists from all over the world and get involved with all kinds of exciting creative projects.
167fullMitch BowlerPK 166: How to Promote Your Art on Instagram. How to Promote Your Art on Instagram.Wed, 01 Nov 2017 07:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“Even if you don’t know what you want to do, just keep doing, keep trying, keep learning. Listen to yourself, listen to your heart, listen to what you love...and eventually the pieces will come together.” ~Donna Adi.

Want to know how to promote your art on Instagram to gain followers and attract the attention of the kind of clients you want to work with?

In this week’s interview, we talk to Donna Adi, a mixed media illustrator from Los Angeles. After working in the fashion industry for several years, she felt the urge to combine her love of fashion photography with illustration and animation and develop her own style of art.

And, since posting her work online since January 2017, she’s seen her audience on Instagram grow to a huge 75.8K followers, with clothing designers and many more clients approaching her for her fun images, which bring an animated twist to photos of people in various situations.

So, what motivates her to make art? And how did she overcome self-doubt and all the other hurdles faced by artists to carve out an exciting career doing what she loves?

You’ll find out in this week’s’ podcast...

Key Takeaways From This Interview:

Why liking what you do...andlovingwhat you do are two different things

Why the moment when you discover what you really love doing is the moment when things start changing for you as an artist

How to stay focused on your art - even when others don’t take your dream seriously

Why copying the work of artists you admire can often be a great place to start

Why you should make today the day you start following your true passion

How to find your own voice as an artist - even if you’re just starting out

“Even if you don’t know what you want to do, just keep doing, keep trying, keep learning. Listen to yourself, listen to your heart, listen to what you love...and eventually the pieces will come together.” ~ Donna Adi.

Want to know how to promote your art on Instagram to gain followers and attract the attention of the kind of clients you want to work with?

In this week’s interview, we talk to Donna Adi, a mixed media illustrator from Los Angeles. After working in the fashion industry for several years, she felt the urge to combine her love of fashion photography with illustration and animation and develop her own style of art.

And, since posting her work online since January 2017, she’s seen her audience on Instagram grow to a huge 75.8K followers, with clothing designers and many more clients approaching her for her fun images, which bring an animated twist to photos of people in various situations.

So, what motivates her to make art? And how did she overcome self-doubt and all the other hurdles faced by artists to carve out an exciting career doing what she loves?

You’ll find out in this week’s’ podcast...

Key Takeaways From This Interview:

Why liking what you do...and loving what you do are two different things

Why the moment when you discover what you really love doing is the moment when things start changing for you as an artist

How to stay focused on your art - even when others don’t take your dream seriously

Why copying the work of artists you admire can often be a great place to start

Why you should make today the day you start following your true passion

How to find your own voice as an artist - even if you’re just starting out

Why inspiring others with your art can help fuel your own creativity

How to promote your art on Instagram and other online channels

]]>38:42cleanart,social,inspiration,media,fashion,animation,illustration,creativity,instagramWant to know how to promote your art on Instagram to gain followers and attract the attention of the kind of clients you want to work with?
In this week’s interview, we talk to Donna Adi, a mixed media illustrator from Los Angeles.
She reveals what motivates her to make art, and how she overcome self-doubt and all the other hurdles faced by artists to carve out an exciting career doing what she loves.166fullMitch BowlerPK 165: How to Live Like an Artist...and Build a Successful Creative Career.How to Live Like an Artist...and Build a Successful Creative Career.Wed, 25 Oct 2017 07:30:00 +0000Show Notes at:https://www.pencilkings.com/podcast-home/

“I make art. It makes me happy. There’s a certain number of people that it also makes happy. And that’s better for me than scrolling through social media feeds and looking at all the terrible things that are happening.” ~Marc Scheff.

Want to learn how to live like an artist and build a successful creative career...but feel like you’re getting nowhere even though you’ve been working really hard?

With social media, Kickstarter campaigns, and networking (not to mention all the other things freelance artists have to do to get their work out there), you can start to feel pretty burned out if you’re not careful.

“I make art. It makes me happy. There’s a certain number of people that it also makes happy. And that’s better for me than scrolling through social media feeds and looking at all the terrible things that are happening.” ~ Marc Scheff.

Want to learn how to live like an artist and build a successful creative career...but feel like you’re getting nowhere even though you’ve been working really hard?

With social media, Kickstarter campaigns, and networking (not to mention all the other things freelance artists have to do to get their work out there), you can start to feel pretty burned out if you’re not careful.

Because, with a young family to support and his own art career to look after, he’s had first-hand experience of just about all the issues an artist can face.

And now, with www.makeyourartwork.com, a site dedicated to helping artists move forwards in their careers, he’s sharing everything he’s learned with you.

Key Takeaways From This Interview:

Why networking and collaborating with other artists can make your projects happen

Why you need to be patient and keep hustling to eventually get the results you want

How Marc’s teaching modules and bootcamps are helping artists...and some of the biggest questions most artists ask

Why authenticity is the key to building a successful social media presence...but why all those likes and shares don’t necessarily equate to sales of your work

What really drives a viral post on social media...and how a chance photo with Ivanka Trump (yes, really!) brought Marc more, erm, 'attention' than he ever really wanted

Why your art career requires constant attention and development...and why even the biggest names still have to do exactly the same kind of things as you do

Why regular exercise can have a much bigger impact upon your creativity than you might think

How to make time for yourself and get a really good night’s sleep (Tip: This is also super important for creativity)

Why learning how to ask for help from others can help you reach your goals

Why limiting your time on social media really can enhance your general wellbeing

How to find out more about Marc’s dedicated artist programs and finally start having the creative career you’ve always wanted.

]]>47:52cleanart,creative,social,networking,media,artist,career,motivation,artbizWant to learn how to live like an artist and build a successful creative career...but feel like you’re getting nowhere even though you’ve been working really hard?
Then you might find this week’s interview with artist, Marc Scheff, really helpful.
Because, with a young family to support and his own art career to look after, he’s had first-hand experience of just about all the issues an artist can face.
And now, he’s sharing everything he’s learned with you.165fullMitch BowlerPK 164: Dragons, Myths and Illustration - How Collette J Ellis Turned Her Passion Into a CareerDragons, Myths and Illustration - How Collette J Ellis Turned Her Passion Into a CareerWed, 18 Oct 2017 07:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“Illustration was something I knew I always wanted to do - it was just finding a way to do it full-time. And, as soon as I started drawing what I wanted to draw and what I was interested in, that’s when it started to change.” ~ Collette J Ellis.

Dragons, myths and illustration are just some of the things that inspire today’s guest, Collette J Ellis.

And, in this inspiring interview, you’ll hear how she turned her passion for making art inspired by legends from her native Wales into a full-time career as a freelance illustrator.

You’ll hear how art gradually became a bigger and bigger part of her life, how she developed her own unique style, and how a series of successful Kickstarter campaigns inspired her to leave her part-time job and carve out a new creative career.

So, if you’ve got a passion for drawing something (but you’re wondering how to take the next steps as an artist), you’ll find plenty of great advice in this interview to help you move forwards.

“Illustration was something I knew I always wanted to do - it was just finding a way to do it full-time. And, as soon as I started drawing what I wanted to draw and what I was interested in, that’s when it started to change.” ~ Collette J Ellis.

Dragons, myths and illustration are just some of the things that inspire today’s guest, Collette J Ellis.

And, in this inspiring interview, you’ll hear how she turned her passion for making art inspired by legends from her native Wales into a full-time career as a freelance illustrator.

You’ll hear how art gradually became a bigger and bigger part of her life, how she developed her own unique style, and how a series of successful Kickstarter campaigns inspired her to leave her part-time job and carve out a new creative career.

So, if you’ve got a passion for drawing something (but you’re wondering how to take the next steps as an artist), you’ll find plenty of great advice in this interview to help you move forwards.

How to make the art you really want to make - not the art you think others would like to see

How to launch a successful Kickstarter or Patreon campaign

How to say no to low-paid art commissions and working for free

Why exploring ideas in your sketchbook is so important

How to approach organizations for funding opportunities

Why your local audience can often be your best one

Why dragons, myths and illustration are loved by audiences all over the world

How to approach galleries and publishers

Why pursuing your passion can take you to all kinds of new and exciting places!

]]>38:34cleanart,dragons,mythology,illustration,freelance,wales,welsh,kickstarter,patreonDragons, myths and illustration are just some of the things that inspire today’s guest, Collette J Ellis.
And, in this inspiring interview, you’ll hear how she turned her passion for making art inspired by legends from her native Wales into a full-time career as a freelance illustrator.
So, if you’ve got a passion for drawing something (but you’re wondering how to take the next steps as an artist), you’ll find plenty of great advice in this interview to help you move forwards.
164fullPencil KingsPK 163: Can ANYONE Learn How to Draw? Interview With Jason Brubaker from Coffee Table ComicsCan ANYONE Learn How to Draw? Interview With Jason Brubaker from Coffee Table ComicsWed, 11 Oct 2017 07:30:00 +0000Show Notes at:https://www.pencilkings.com/podcast-home/

“I wanna do stuff because I want a finished product at the end, or I want a piece of animation, or I want a comic book at the end of it. And I’m learning everything so I candothat finished product - I’m not learning everything just so I can learn everything.” ~Jason Brubaker.

Can anyone learn how to draw?

Jason Brubaker, this week’s podcast guest, certainly thinks so.

And he should know. After starting out as a completely self-taught artist, he ended up working in Hollywood for 20 years, spending his last 7 years at Dreamworks working on the Kung Fu Panda trilogy.

These days, he makes comics full-time, having produced titles such as the award-winning reMIND, Phobos, and Sithrah.

He also finds time to help other artists, offering a wide range of resources on his website.

And now, he’s include theexact same techniqueshe used to learn how to draw anatomy in one handy resource for artists - The Cognitive Drawing workbook.

So, we caught up with him to find out more about this exciting project...and why he genuinely believes anyone can learn how to draw if they use the right learning techniques...

Key Takeaways From This Interview:

Why working on personal projects can help you learn new skills and open doors for your creative career

Why even experienced artists are still learning

How Jason got started in the industry, and how he developed his technique of cognitive drawing to help him draw anatomy (and pretty much everything else)

How to focus on learning the stuff you really enjoy doing

How to develop your own style, and why this is always influenced in part by the artists you admire

How to learn a new skill quickly...without burning yourself out

How to retain more information about the things you’re trying to draw

Why the Cognitive Drawing worksheet is so effective for individualsandstudy groups

How to really learn something new from using reference pics

Where to get the Cognitive Drawing worksheet and find out more about Coffee Table Comics and Jason’s other projects.

“I wanna do stuff because I want a finished product at the end, or I want a piece of animation, or I want a comic book at the end of it. And I’m learning everything so I can do that finished product - I’m not learning everything just so I can learn everything.” ~ Jason Brubaker.

Can anyone learn how to draw?

Jason Brubaker, this week’s podcast guest, certainly thinks so.

And he should know. After starting out as a completely self-taught artist, he ended up working in Hollywood for 20 years, spending his last 7 years at Dreamworks working on the Kung Fu Panda trilogy.

These days, he makes comics full-time, having produced titles such as the award-winning reMIND, Phobos, and Sithrah.

He also finds time to help other artists, offering a wide range of resources on his website.

And now, he’s include the exact same techniques he used to learn how to draw anatomy in one handy resource for artists - The Cognitive Drawing workbook.

So, we caught up with him to find out more about this exciting project...and why he genuinely believes anyone can learn how to draw if they use the right learning techniques...

Key Takeaways From This Interview:

Why working on personal projects can help you learn new skills and open doors for your creative career

Why even experienced artists are still learning

How Jason got started in the industry, and how he developed his technique of cognitive drawing to help him draw anatomy (and pretty much everything else)

How to focus on learning the stuff you really enjoy doing

How to develop your own style, and why this is always influenced in part by the artists you admire

How to learn a new skill quickly...without burning yourself out

How to retain more information about the things you’re trying to draw

Why the Cognitive Drawing worksheet is so effective for individuals and study groups

How to really learn something new from using reference pics

Where to get the Cognitive Drawing worksheet and find out more about Coffee Table Comics and Jason’s other projects.

]]>45:01cleanbooks,how,to,comic,comics,coffee,table,drawing,illustration,anatomy,cognitive,drawCan anyone learn how to draw?
Jason Brubaker, this week’s podcast guest, certainly thinks so. And he should know. After starting out as a completely self-taught artist, he ended up working in Hollywood for 20 years, spending his last 7 years at Dreamworks working on the Kung Fu Panda trilogy.
And now, he’s include the exact same techniques he used to learn how to draw anatomy in one handy resource for artists - The Cognitive Drawing workbook.
Find out more in this week's interview...163fullPencil KingsPK 162: Self Publishing for Artists.Self Publishing for Artists. Interview With Author, JP Cawood.Wed, 04 Oct 2017 07:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“When you have the creative fire burning inside you, sometimes you just don’t know what to do with it and ithasto come out” ~JP Cawood.

Self publishing can be a great way to get your ideas out there, but how do you even get started with a project as huge as this?

In this week’s interview, we talk to JP Cawood, author of Love From Mars - a romantic sci-fi/fantasy novel.

You’ll hear how she used her experience as a television developer to create the plot and characters in her book, and you’ll discover how to break a huge project down into manageable chunks to help you achieve your goals.

So, if you’ve got an idea that’s been floating around your head for some time, you’ll find plenty of effective ideas in this week’s interview to take the next steps...

Highlights From This Interview:

Why collaborating with others (such as editors, other artists, and getting feedback) is the key to successful self publishing

“When you have the creative fire burning inside you, sometimes you just don’t know what to do with it and it has to come out” ~ JP Cawood.

Self publishing can be a great way to get your ideas out there, but how do you even get started with a project as huge as this?

In this week’s interview, we talk to JP Cawood, author of Love From Mars - a romantic sci-fi/fantasy novel.

You’ll hear how she used her experience as a television developer to create the plot and characters in her book, and you’ll discover how to break a huge project down into manageable chunks to help you achieve your goals.

So, if you’ve got an idea that’s been floating around your head for some time, you’ll find plenty of effective ideas in this week’s interview to take the next steps...

Highlights From This Interview:

Why collaborating with others (such as editors, other artists, and getting feedback) is the key to successful self publishing

How to learn from what others have done and adapt this to your own idea

How to create the outline for your story and write your first draft (without worrying too much about perfection)

How to help your audience relate to your story

How to ask for feedback and weigh up advice from others

How to enjoy the highs and get through the lows when working on a self publishing project

Why getting help with your project is more affordable than you might think

How to promote your work effectively and reach out to the right audience

How to develop your ideas beyond self publishing and take them into all kinds of new and exciting directions

]]>40:59cleanart,book,self,artists,publishing,promotion,selfpublishingSelf publishing can be a great way to get your ideas out there, but how do you even get started with a project as huge as this?
In this week’s interview, we talk to JP Cawood, author of Love From Mars - a romantic sci-fi/fantasy novel.
You’ll hear how she used her experience as a television developer to create the plot and characters in her book, and you’ll discover how to break a huge project down into manageable chunks to help you achieve your goals.
162fullMitch BowlerPK 161: How to Navigate Your way to Artistic Success.How to Navigate Your way to Artistic Success. Interview With Hand-drawn Lettering Artist, Sean McCabe.Wed, 27 Sep 2017 07:30:00 +0000Show Notes at:https://www.pencilkings.com/podcast-home/

In this chapter, he talks about his two-year-long journey towards artistic success - a journey that began with him holding down a day job while dedicating 6-8 hours a night to making art and posting everything he made online.

You’ll hear how he gradually got a feel for what people liked (and what they didn’t), and how Sean learned a valuable lesson about what kind of work to put online.

[03:57-05:31]

How did the big Shift Happen for Sean?

At first, Sean used to post absolutelyeverythinghe made online - from the user interface designs, logos, and illustrations he did in his day job as a web designer...to the hand-drawn typography he’d always loved to make since being a kid.

But sometimes, less is more...and it was only when Sean realized he was puttingtoomuch information out there for people to process that they started taking notice.

[06:27-06:58]

What Kind of Hand-drawn Lettering was Sean Making?

It was Sean’s hand-drawn typography or lettering that first got him noticed, but what kind of lettering was he making?

In this chapter, you’ll hear where to find his work online and check out many other examples of hand-drawn lettering from other artists working in this field.

[07:30-35:38]

Was Sean Really Working 6-8 hours a day on his art?

Spending 6-8 hours making art while holding down a day might sound impossible, but that’s exactly what Sean did to get his career going.And, while he doesn’t think that’s whateveryoneshould do, he’s a strong believer in having the commitment to show up every day and make something - regardless of how tired you feel or what’s showing on Netflix. You’ll find out what motivates him in this chapter.

[08:54-10:58]

What Made Sean Choose Hand-lettering as his Thing?

Like many artists and creatives, Sean tried his hand at lots of different things before finding his true niche of hand-drawn lettering or typography.

So, how did he decide this was his thing? And how he feel once he’d made that decision?

In this chapter, Sean describes the relief he felt once he knew he’d found his niche...and reveals howyoucan find yours, too.

[11:11-12:43]

How did Sean Know he’d Found his Niche?

Searching for your niche isn’t always easy, and Sean tried lots of different things before returning to the hand-drawn lettering he loved making when he was a kid.

Like many artists, he’d told himself there was no way he could possibly make any money from doing this, so his true passion lay dormant for years…until a chance meeting with a fellow designer (who also loved hand-drawn typography) changed everything.

[13:03-16:30]

But How can you Turn Your Passion Into Making Serious Money?

As an artist, you’ve probably done the odd commission for somebody and wondered just how many of these you’d have to do to earn any kind of reasonable income.

Well, that’s exactly what Sean thought, too...until he started to look more closely at how seriously successful artists generate their income.

[16:51-19:07]

How did Sean Build his Audience on Social Media?

Once Sean had thought more about what to post online (and what not to), he started to see an increase in the amount of followers he was getting on social media.

So, how can you learn from him and do something similar withyourartwork?

You’ll get plenty of clues in this chapter.

[20:42-26:56]

How did Sean Find out Who to sell his Work to?

Getting likes on your social media posts is one thing, but how can you find out what people are going to part with their hard-earned cash for?

In this chapter, Sean reveals how he tailored his work based on people’s reactions to it, why he decided to share what he’d learned, and how he reached out to those engaged customers who wanted to buy his art.

[28:57-32:03]

Why did Sean Decide to Write his Book, Overlap?

As his career began to take off, Sean started to get lots of questions from aspiring artists asking him how he’d done it. So, he decided to write a book, Overlap, which is specifically aimed at people who work a 9-5 but really want to develop their creative career instead.

In this chapter, you’ll hear how he applied the same commitment to writing as he did to hand-drawn lettering, how he stayed motivated, and why his book struck such a chord with people all over the world.

[34:03-39:45]

What Advice Does Sean Have for Artists Ready to Take the Next Step?

Ready to take the next step...but not sure exactly which way to turn?

In this chapter, Sean shares stacks of useful advice based on his own experiences and reveals why figuring out the next steps in your creative career is all part of the process.

[39:57-40:25]

How can you get Hold of Sean’s Book?

If you’re interested in Sean’s book, Overlap, this section will give you all the information you need. Plus, there’s a special introductory offer you won’t want to miss out on!

[40:26-41:31]

Conclusion

Mitch wraps up today’s interview with Sean McCabe and offers his own feedback on all the invaluable insights in Overlap.

In this chapter, he talks about his two-year-long journey towards artistic success - a journey that began with him holding down a day job while dedicating 6-8 hours a night to making art and posting everything he made online.

You’ll hear how he gradually got a feel for what people liked (and what they didn’t), and how Sean learned a valuable lesson about what kind of work to put online.

[03:57-05:31]

How did the big Shift Happen for Sean?

At first, Sean used to post absolutely everything he made online - from the user interface designs, logos, and illustrations he did in his day job as a web designer...to the hand-drawn typography he’d always loved to make since being a kid.

But sometimes, less is more...and it was only when Sean realized he was putting too much information out there for people to process that they started taking notice.

[06:27-06:58]

What Kind of Hand-drawn Lettering was Sean Making?

It was Sean’s hand-drawn typography or lettering that first got him noticed, but what kind of lettering was he making?

In this chapter, you’ll hear where to find his work online and check out many other examples of hand-drawn lettering from other artists working in this field.

[07:30-35:38]

Was Sean Really Working 6-8 hours a day on his art?

Spending 6-8 hours making art while holding down a day might sound impossible, but that’s exactly what Sean did to get his career going.And, while he doesn’t think that’s what everyone should do, he’s a strong believer in having the commitment to show up every day and make something - regardless of how tired you feel or what’s showing on Netflix. You’ll find out what motivates him in this chapter.

[08:54-10:58]

What Made Sean Choose Hand-lettering as his Thing?

Like many artists and creatives, Sean tried his hand at lots of different things before finding his true niche of hand-drawn lettering or typography.

So, how did he decide this was his thing? And how he feel once he’d made that decision?

In this chapter, Sean describes the relief he felt once he knew he’d found his niche...and reveals how you can find yours, too.

[11:11-12:43]

How did Sean Know he’d Found his Niche?

Searching for your niche isn’t always easy, and Sean tried lots of different things before returning to the hand-drawn lettering he loved making when he was a kid.

Like many artists, he’d told himself there was no way he could possibly make any money from doing this, so his true passion lay dormant for years…until a chance meeting with a fellow designer (who also loved hand-drawn typography) changed everything.

[13:03-16:30]

But How can you Turn Your Passion Into Making Serious Money?

As an artist, you’ve probably done the odd commission for somebody and wondered just how many of these you’d have to do to earn any kind of reasonable income.

Well, that’s exactly what Sean thought, too...until he started to look more closely at how seriously successful artists generate their income.

[16:51-19:07]

How did Sean Build his Audience on Social Media?

Once Sean had thought more about what to post online (and what not to), he started to see an increase in the amount of followers he was getting on social media.

So, how can you learn from him and do something similar with your artwork?

You’ll get plenty of clues in this chapter.

[20:42-26:56]

How did Sean Find out Who to sell his Work to?

Getting likes on your social media posts is one thing, but how can you find out what people are going to part with their hard-earned cash for?

In this chapter, Sean reveals how he tailored his work based on people’s reactions to it, why he decided to share what he’d learned, and how he reached out to those engaged customers who wanted to buy his art.

[28:57-32:03]

Why did Sean Decide to Write his Book, Overlap?

As his career began to take off, Sean started to get lots of questions from aspiring artists asking him how he’d done it. So, he decided to write a book, Overlap, which is specifically aimed at people who work a 9-5 but really want to develop their creative career instead.

In this chapter, you’ll hear how he applied the same commitment to writing as he did to hand-drawn lettering, how he stayed motivated, and why his book struck such a chord with people all over the world.

[34:03-39:45]

What Advice Does Sean Have for Artists Ready to Take the Next Step?

Ready to take the next step...but not sure exactly which way to turn?

In this chapter, Sean shares stacks of useful advice based on his own experiences and reveals why figuring out the next steps in your creative career is all part of the process.

[39:57-40:25]

How can you get Hold of Sean’s Book?

If you’re interested in Sean’s book, Overlap, this section will give you all the information you need. Plus, there’s a special introductory offer you won’t want to miss out on!

[40:26-41:31]

Conclusion

Mitch wraps up today’s interview with Sean McCabe and offers his own feedback on all the invaluable insights in Overlap.

]]>41:30cleanart,marketing,business,career,success,typography,artistic,overlapHow do you navigate your way to artistic success?
After all, the path towards a successful creative career can often be a tricky one, with all kinds of hurdles to jump before you can even get off the starting blocks.
And that’s exactly what happened to today’s guest - hand-drawn lettering artist and author, Sean McCabe.
For two whole years, his regular posts on social media went virtually unnoticed...until, one day, people finally began to really take notice of what he was up to.161fullPencil KingsPK 160: How to Turn Your Ideas Into an Animated Cartoon Series.How to Turn Your Ideas Into an Animated Cartoon SeriesWed, 20 Sep 2017 07:30:00 +0000Show Notes at:https://www.pencilkings.com/podcast-home/

“What I’d say to people with a great idea is to be prepared to take a few risks, be prepared to commit time, be prepared to learn new software, and be prepared to stick with your ideas.” ~Peter Richardson.

Want to know how to turn your ideas into an animated cartoon series?

Do you have a cool creative idea trapped in your head and you're wondering how to turn your idea into something more?

In this week’s interview, PK member, Peter Richardson, tells the story of how his new project, Spook Squad, went from a book, to a graphic novel and eventually into an animated show.

There are many important lessons inside this story and we'll break them down for you piece by piece so you can take that big idea you have and turn it into something bigger.

The steps are easy once you know how. And, most importantly, you don't need to be an amazing artist to get started...because the idea is where it all begins!

Interview Chapters

[00:37-16:07]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, illustrator Peter Richardson, who talks about his 40-year career in the industry and how the idea for Spook Squad, his new project with writer, Roger Hurn, came about.

In this chapter, you’ll hear how their project developed from an initial idea for a children’s book and graphic novel into an animated cartoon series.

Along the way, Peter taught himself how to use animation software such asMoho(Anime Studio Pro), and developed his skills as a storyboard artist by studying the work of other artists he admired.

[17:09-22:20]

How did Spook Squad Start to Gain Momentum?

Creating a project is one thing, but what happens next?

In this section, you’ll hear how Peter and Roger took their initial concept for Spook Squad to schools first, picking up an award from children’s literacy charity,The Book Trust, along the way.

You’ll hear how feedback from the kids influenced their ideas, and how both men worked hard to eventually turn this project into a fully-fledged animation series through networking with other artists, agents and publishers.

[22:21-30:08]

How did the Idea for Spook Squad Take Shape?

The idea for Spook Squad began on a wet weekday afternoon, when writer Roger got feedback from a young girl in school who’d seen his book.

After taking what she’d said on board, he starting thinking of ideas...and the project started to come to life.

In this chapter, you’ll learn why having a good idea is the most important thing for a successful book or animation...and why you don’t have to be the world’s greatest artist to accomplish this.

You’ll also hear how Peter and Roger have learned to handle rejection over the years, and why self-belief and supportive online communities such as Pencil Kings can help you through any difficult times.

[31:06-35:38]

What Research did Peter and Roger do for Their Project?

Spook Squad went through several changes before it eventually became an animated series.

Peter and Roger found their initial idea for a book and graphic novel didn’t generate as much interest from publishers as they’d hoped, so a little more research was needed before they could decide which way to go next.

In this section, you’ll hear how an online search for an artist led to Peter and Roger having a stall atBrand Licensing, a large trade show for creatives and the book industry, where they were able to start getting their project seen by the right people.

[37:12-39:24]

So how can you Turn Your Ideas into an Animated Cartoon Series?

Through getting feedback from their target audience, learning from what other artists had done, and networking with the right people, Peter and Roger were finally able to get their Spook Squad project off the ground.

But, how can you do the same? You’ll find out in this chapter.

[40:40-44:25]

Where can you Find out More About Spook Squad?

Want to find out more about Spook Squad? In this chapter, Peter lets you know exactly where to see his work and offers stacks of really useful advice from his long-running career as an illustrator in the creative industry.

So, if you’re ready to turn your ideas into an animated cartoon series or start working on that graphic novel you’ve been dreaming about, here’s where you can get started.

[44:25-46:35]

Conclusion

Mitch wraps up today’s interview with Peter Richardson and offers his own advice on how you can start turning your creative ideas into reality.

“What I’d say to people with a great idea is to be prepared to take a few risks, be prepared to commit time, be prepared to learn new software, and be prepared to stick with your ideas.” ~ Peter Richardson.

Want to know how to turn your ideas into an animated cartoon series?

Do you have a cool creative idea trapped in your head and you're wondering how to turn your idea into something more?

In this week’s interview, PK member, Peter Richardson, tells the story of how his new project, Spook Squad, went from a book, to a graphic novel and eventually into an animated show.

There are many important lessons inside this story and we'll break them down for you piece by piece so you can take that big idea you have and turn it into something bigger.

The steps are easy once you know how. And, most importantly, you don't need to be an amazing artist to get started...because the idea is where it all begins!

Interview Chapters

[00:37-16:07]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, illustrator Peter Richardson, who talks about his 40-year career in the industry and how the idea for Spook Squad, his new project with writer, Roger Hurn, came about.

In this chapter, you’ll hear how their project developed from an initial idea for a children’s book and graphic novel into an animated cartoon series.

Along the way, Peter taught himself how to use animation software such as Moho (Anime Studio Pro), and developed his skills as a storyboard artist by studying the work of other artists he admired.

[17:09-22:20]

How did Spook Squad Start to Gain Momentum?

Creating a project is one thing, but what happens next?

In this section, you’ll hear how Peter and Roger took their initial concept for Spook Squad to schools first, picking up an award from children’s literacy charity, The Book Trust, along the way.

You’ll hear how feedback from the kids influenced their ideas, and how both men worked hard to eventually turn this project into a fully-fledged animation series through networking with other artists, agents and publishers.

[22:21-30:08]

How did the Idea for Spook Squad Take Shape?

The idea for Spook Squad began on a wet weekday afternoon, when writer Roger got feedback from a young girl in school who’d seen his book.

After taking what she’d said on board, he starting thinking of ideas...and the project started to come to life.

In this chapter, you’ll learn why having a good idea is the most important thing for a successful book or animation...and why you don’t have to be the world’s greatest artist to accomplish this.

You’ll also hear how Peter and Roger have learned to handle rejection over the years, and why self-belief and supportive online communities such as Pencil Kings can help you through any difficult times.

[31:06-35:38]

What Research did Peter and Roger do for Their Project?

Spook Squad went through several changes before it eventually became an animated series.

Peter and Roger found their initial idea for a book and graphic novel didn’t generate as much interest from publishers as they’d hoped, so a little more research was needed before they could decide which way to go next.

In this section, you’ll hear how an online search for an artist led to Peter and Roger having a stall at Brand Licensing, a large trade show for creatives and the book industry, where they were able to start getting their project seen by the right people.

[37:12-39:24]

So how can you Turn Your Ideas into an Animated Cartoon Series?

Through getting feedback from their target audience, learning from what other artists had done, and networking with the right people, Peter and Roger were finally able to get their Spook Squad project off the ground.

But, how can you do the same? You’ll find out in this chapter.

[40:40-44:25]

Where can you Find out More About Spook Squad?

Want to find out more about Spook Squad? In this chapter, Peter lets you know exactly where to see his work and offers stacks of really useful advice from his long-running career as an illustrator in the creative industry.

So, if you’re ready to turn your ideas into an animated cartoon series or start working on that graphic novel you’ve been dreaming about, here’s where you can get started.

[44:25-46:35]

Conclusion

Mitch wraps up today’s interview with Peter Richardson and offers his own advice on how you can start turning your creative ideas into reality.

]]>46:32cleanart,animation,cartoon,visual,illustration,publishing,squad,spookWant to know how to turn your ideas into an animated cartoon series?
Do you have a cool creative idea trapped in your head and you're wondering how to turn your idea into something more?
In this week’s interview, PK member, Peter Richardson, tells the story of how his new project, Spook Squad, went from a book, to a graphic novel and eventually into an animated show. 160fullPencil KingsPK 159: How to Become a Better Artist...in Just 4 Months!How to Become a Better Artist...in Just 4 Months!Wed, 13 Sep 2017 07:30:00 +0000Show notes at:https://www.pencilkings.com/podcast-home/

“With what I’ve produced at the Evolve Art Academy, I’m very confident I could submit a portfolio to a prestigious art school and get accepted. Because that’s how much progress I’ve had.” ~Michelle Lopez.

Want to know how to become a better artist...but just don’t know where to start?

Whether you’re a complete beginner or someone who wants to take their art skills further, we think you’ll find this week’s interview pretty interesting…

Because you’re about to hear how Evolve Artist student, Michelle Lopez, went from being a novice artists to one who gets paid for portrait commissions...in just four months!

Interview Chapters

[00:37-05:07]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Evolve Artist Student, Michelle Lopez. In this chapter, you’ll hear why listening to Kevin Murphy’s Pencil Kings podcast interviewinspired her to quit her job as an IT consultant and enrol atThe Art Academy...and how she made incredible progress during her time there.

[05:33-06:16]

Why did Michelle Want to Learn how to Become a Better Artist?

Deciding upon a change of career can be pretty daunting at any stage of your life, but even more so when you’re taking a leap into the complete unknown. So what made Michelle decide to swap repairing computers for becoming a realistic painter?

In this section, you’ll hear how Kevin Murphy’s art program helped her develop confidence in her abilities and make real progress as an artist.

[07:12-07:52]

Why did Michelle Think The Art Academy was Right for her?

Like many aspiring artists, Michelle had already tried various college courses and community art groups to help her develop her creative skills...but they’d all fallen flat. So what made her decide this course was right for her...and did it meet her expectations?

[08:27-08:49]

How did Michelle Know This Course was Right for her?

Thinkingsomething is right for you andknowingsomething is right for you are two very different things...so how long did it take for Michelle to realize she’ddefinitelymade the right decision by enrolling in The Art Academy?

[08:57-09:45]

How far did Michelle Travel to Take This Course?

Enrolling at The Art Academy wasn’t exactly like joining a class at her local community college for Michelle. Instead, she had a 10-hour journey to make from her home to New Jersey before she could get started. So, what was this experience like for her?

[09:58-11:32]

What Were Michelle’s First Weeks Like at The Art Academy?

Starting something new can feel like a daunting experience, but the team at The Art Academy made Michelle feel welcome from the moment she walked through the door.

So what were her first few weeks studying with Kevin like? In this chapter, you’ll hear how she want from drawing basic shapes and learning shading techniques to creating a fully-rendered drawing in less than two weeks.

[11:48-12:33]

What Were the Beginner Exercises Like for Michelle?

Because Michelle had already had some art lessons, you might have thought the beginner lessons would be too basic for her.

However, she discovered that she’d actually missed out on learning many of these fundamentals in previous classes...and that learning to be meticulous and patient was one of the best ways to improve her art skills.

[13:41-14:10]

How Many Hours did Michelle Study for Each day?

Once you really get into making art, it’s amazing how the hours fly by without you noticing. So how many hours each day did Michelle dedicate to drawing and painting while at The Art Academy?

[15:22-17:42]

Michelle Worked Hard...but did she Enjoy Herself, too?

Hard work and enjoyment don’t always go hand in hand, but Michelle found she had a completely positive experience while pushing herself to improve as an artist. You’ll find out why in this section.

[17:52-19:05]

Were There Ever Times When she Wanted to Quit?

Even though she had a positive experience, there were times when Michelle felt the pressure and wanted to quit.

So how did she get over this? And how did Kevin and his team help her push through those roadblocks and make real progress?

[20:37-21:36]

Why is This Program so Effective?

Kevin Murphy’s art program has a 100% success rate. So what makes his methods so much more effective than all the others out there?

[21:53-23:17]

What was Michelle’s Study Schedule Like?

Michelle made incredible progress in less than four months at The Art Academy, but what was her study schedule like during this time?

[23:35-26:13]

How Much Progress did Michelle Make?

Michelle entered The Art Academy as a beginner artist and left with a portfolio of work which she’s confident would get her into the most prestigious art schools in the country. Find out how she did it in this chapter.

[26:39-28:28]

How do People React to Michelle’s Work now?

Some of Michelle’s friends and family were sceptical at first when she first told them she was going away for a while to study art.

So what are their reactions like now? In this chapter, you’ll hear why Michelle now feels she’s on the right path to develop her career as an artist and has even started taking commissions for her work.

[29:07-30:12]

What’s Next for Michelle?

So, with four months at the Art Academy under her belt, what’s next for Michelle? In this section, you’ll hear how she plans to develop her skills further and work on her art career.

[31:57-33:28]

What Does Michelle Think of the Evolve Artist Realistic Art Program?

Michelle left her home town for four months to study at The Art Academy, but this just isn’t practical for everyone. So that’s why Pencil Kings has teamed up with Kevin Murphy to create the Evolve Artist Realistic Art Program - a new way to study that incorporates all the elements of his art education from the comfort of your own home.

But does Michelle think this will be just as effective for other people who want to know how to become a better artist? In this chapter, you’ll find out why she’s also decided to join this program and where to see examples of her progress on Instagram.

[34:27-36:37]

How to Find out More About the Evolve Artist Program

Ready to find out more about how to become a better artist by joining the Evolve Artist Program? This final chapter contains everything you need to know.

“With what I’ve produced at the Evolve Art Academy, I’m very confident I could submit a portfolio to a prestigious art school and get accepted. Because that’s how much progress I’ve had.” ~ Michelle Lopez.

Want to know how to become a better artist...but just don’t know where to start?

Whether you’re a complete beginner or someone who wants to take their art skills further, we think you’ll find this week’s interview pretty interesting…

Because you’re about to hear how Evolve Artist student, Michelle Lopez, went from being a novice artists to one who gets paid for portrait commissions...in just four months!

Interview Chapters

[00:37-05:07]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Evolve Artist Student, Michelle Lopez. In this chapter, you’ll hear why listening to Kevin Murphy’s Pencil Kings podcast interview inspired her to quit her job as an IT consultant and enrol at The Art Academy...and how she made incredible progress during her time there.

[05:33-06:16]

Why did Michelle Want to Learn how to Become a Better Artist?

Deciding upon a change of career can be pretty daunting at any stage of your life, but even more so when you’re taking a leap into the complete unknown. So what made Michelle decide to swap repairing computers for becoming a realistic painter?

In this section, you’ll hear how Kevin Murphy’s art program helped her develop confidence in her abilities and make real progress as an artist.

[07:12-07:52]

Why did Michelle Think The Art Academy was Right for her?

Like many aspiring artists, Michelle had already tried various college courses and community art groups to help her develop her creative skills...but they’d all fallen flat. So what made her decide this course was right for her...and did it meet her expectations?

[08:27-08:49]

How did Michelle Know This Course was Right for her?

Thinking something is right for you and knowing something is right for you are two very different things...so how long did it take for Michelle to realize she’d definitely made the right decision by enrolling in The Art Academy?

[08:57-09:45]

How far did Michelle Travel to Take This Course?

Enrolling at The Art Academy wasn’t exactly like joining a class at her local community college for Michelle. Instead, she had a 10-hour journey to make from her home to New Jersey before she could get started. So, what was this experience like for her?

[09:58-11:32]

What Were Michelle’s First Weeks Like at The Art Academy?

Starting something new can feel like a daunting experience, but the team at The Art Academy made Michelle feel welcome from the moment she walked through the door.

So what were her first few weeks studying with Kevin like? In this chapter, you’ll hear how she want from drawing basic shapes and learning shading techniques to creating a fully-rendered drawing in less than two weeks.

[11:48-12:33]

What Were the Beginner Exercises Like for Michelle?

Because Michelle had already had some art lessons, you might have thought the beginner lessons would be too basic for her.

However, she discovered that she’d actually missed out on learning many of these fundamentals in previous classes...and that learning to be meticulous and patient was one of the best ways to improve her art skills.

[13:41-14:10]

How Many Hours did Michelle Study for Each day?

Once you really get into making art, it’s amazing how the hours fly by without you noticing. So how many hours each day did Michelle dedicate to drawing and painting while at The Art Academy?

[15:22-17:42]

Michelle Worked Hard...but did she Enjoy Herself, too?

Hard work and enjoyment don’t always go hand in hand, but Michelle found she had a completely positive experience while pushing herself to improve as an artist. You’ll find out why in this section.

[17:52-19:05]

Were There Ever Times When she Wanted to Quit?

Even though she had a positive experience, there were times when Michelle felt the pressure and wanted to quit.

So how did she get over this? And how did Kevin and his team help her push through those roadblocks and make real progress?

[20:37-21:36]

Why is This Program so Effective?

Kevin Murphy’s art program has a 100% success rate. So what makes his methods so much more effective than all the others out there?

[21:53-23:17]

What was Michelle’s Study Schedule Like?

Michelle made incredible progress in less than four months at The Art Academy, but what was her study schedule like during this time?

[23:35-26:13]

How Much Progress did Michelle Make?

Michelle entered The Art Academy as a beginner artist and left with a portfolio of work which she’s confident would get her into the most prestigious art schools in the country. Find out how she did it in this chapter.

[26:39-28:28]

How do People React to Michelle’s Work now?

Some of Michelle’s friends and family were sceptical at first when she first told them she was going away for a while to study art.

So what are their reactions like now? In this chapter, you’ll hear why Michelle now feels she’s on the right path to develop her career as an artist and has even started taking commissions for her work.

[29:07-30:12]

What’s Next for Michelle?

So, with four months at the Art Academy under her belt, what’s next for Michelle? In this section, you’ll hear how she plans to develop her skills further and work on her art career.

[31:57-33:28]

What Does Michelle Think of the Evolve Artist Realistic Art Program?

Michelle left her home town for four months to study at The Art Academy, but this just isn’t practical for everyone. So that’s why Pencil Kings has teamed up with Kevin Murphy to create the Evolve Artist Realistic Art Program - a new way to study that incorporates all the elements of his art education from the comfort of your own home.

But does Michelle think this will be just as effective for other people who want to know how to become a better artist? In this chapter, you’ll find out why she’s also decided to join this program and where to see examples of her progress on Instagram.

[34:27-36:37]

How to Find out More About the Evolve Artist Program

Ready to find out more about how to become a better artist by joining the Evolve Artist Program? This final chapter contains everything you need to know.

]]>36:36cleanart,visual,painting,portrait,realisticWant to know how to become a better artist...but just don’t know where to start?
Whether you’re a complete beginner or someone who wants to take their art skills further, we think you’ll find this week’s interview pretty interesting…
Because you’re about to hear how Evolve Artist student, Michelle Lopez, went from being a novice artists to one who gets paid for portrait commissions...in just four months!159fullPencil KingsPK 158: How to Create a Webcomic...That Gets Noticed!How to Create a Web Comic...That Gets Noticed! Interview with Deep Dark Fears Creator, Fran KrauseWed, 06 Sep 2017 07:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“Just put your stuff up on everything, because you don’t know where the next big thing is gonna be.” ~Fran Krause.

Want to know how to create a webcomic...that actually gets noticed?!

In this week’s interview, we speak toFran Krause, creator of the famous ‘Deep Dark Fears’ web comic.

You’ll hear how he went from an established career as an animation artist to making his first web comics. And, he’ll reveal why angry reactions to one of his projects on YouTube made him reconsider which online platforms were the best home for his creations.

So, if you’ve been thinking about creating your own webcomic for a while (but just haven’t gotten around to it yet), then check out this inspiring podcast interview.

Because it’s crammed with great advice on what to - and whatnotto - do to get your project off the ground and noticed by people.

Interview Chapters

[00:37-03:16]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, webcomic creator, Fran Krause. In this chapter, he talks about how studying animation led to him pursuing a career in this industry before moving into teaching digital animation and, of course, creating Deep Dark Fears.

[03:26-10:56]

How did Deep Dark Fears Come About?

Ironically, it was adverse reactions online to a project Fran was working on with American Elf creator, James Kochalka, that gave riseto Deep Dark Fears.

The project, an adult-rated comic book series called ‘Super f**kers’, was intended as an irreverent take on superheroes and featured a bunch of rude, crude, slacker heroes who never actually did any of the things superheroes are supposed to do.

However, the audience on YouTube didn’t quite get the humor. In fact, theyhatedit...and wasted no time in filling the comments section with all kinds of abuse.

So Fran went back to the drawing board, had a good long think about whether YouTube was the right platform for his ideas...and eventually started producing short webcomics based on the irrational fears we all have. And, luckily, this project fared better with the online community...

[11:28-21:34]

Why did Fran Choose Tumblr to Showcase his Work?

After doing some research into the best online platform for his creation, Fran eventually decided to start posting his webcomics regularly on Tumblr.

But what made him choose this network above all the others...and how does he even have time to make a webcomic in between teaching and working on other projects? You’ll find out in this chapter.

[23:05-25:10]

Why is it Good to set Deadlines for Yourself?

One of the ways Fran manages to be so productive is by setting deadlines for himself. So, for example, after he’s finished teaching for the day, he’ll sit down for a few hours and dedicate his time to working on Deep Dark Fears and his current book project, The Creeps.

And, if you want to know how to create a webcomic and find time foryourpersonal projects, you’ll find lots of great advice in this section.

[25:30-27:23]

Why is it so Important to Love What you do as an Artist?

Some artists are unhappy doing the work they get paid to do, but you’ll be relieved to hear thereisanother way.

And, in this chapter, Fran shares plenty of advice based on his own experiences with his students to help you create the art youreallywant to make...and hopefully find an audience who appreciates it.

[27:39-29:55]

Where can you Find out More About Fran’s Work?

Want to find out more about Fran’s work and get your hands on a copy of his new book, The Creeps? All the info you need is in this chapter.

[31:24-37:07]

Want to Know how to Create a Webcomic? Here’s Fran’s Advice

Want to know more about how to create a webcomic? Check out this chapter for some great advice from Fran about how to get your project off the ground, how to build up a following for your work online…and how to create something people can really relate to.

[37:20-40:34]

Conclusion

Mitch wraps up today’s interview with Fran Krause, who offers up some final words of advice on how to make a webcomic people will remember.

“Just put your stuff up on everything, because you don’t know where the next big thing is gonna be.” ~ Fran Krause.

Want to know how to create a webcomic...that actually gets noticed?!

In this week’s interview, we speak to Fran Krause, creator of the famous ‘Deep Dark Fears’ web comic.

You’ll hear how he went from an established career as an animation artist to making his first web comics. And, he’ll reveal why angry reactions to one of his projects on YouTube made him reconsider which online platforms were the best home for his creations.

So, if you’ve been thinking about creating your own webcomic for a while (but just haven’t gotten around to it yet), then check out this inspiring podcast interview.

Because it’s crammed with great advice on what to - and what not to - do to get your project off the ground and noticed by people.

Interview Chapters

[00:37-03:16]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, webcomic creator, Fran Krause. In this chapter, he talks about how studying animation led to him pursuing a career in this industry before moving into teaching digital animation and, of course, creating Deep Dark Fears.

[03:26-10:56]

How did Deep Dark Fears Come About?

Ironically, it was adverse reactions online to a project Fran was working on with American Elf creator, James Kochalka, that gave rise to Deep Dark Fears.

The project, an adult-rated comic book series called ‘Super f**kers’, was intended as an irreverent take on superheroes and featured a bunch of rude, crude, slacker heroes who never actually did any of the things superheroes are supposed to do.

However, the audience on YouTube didn’t quite get the humor. In fact, they hated it...and wasted no time in filling the comments section with all kinds of abuse.

So Fran went back to the drawing board, had a good long think about whether YouTube was the right platform for his ideas...and eventually started producing short webcomics based on the irrational fears we all have. And, luckily, this project fared better with the online community...

[11:28-21:34]

Why did Fran Choose Tumblr to Showcase his Work?

After doing some research into the best online platform for his creation, Fran eventually decided to start posting his webcomics regularly on Tumblr.

But what made him choose this network above all the others...and how does he even have time to make a webcomic in between teaching and working on other projects? You’ll find out in this chapter.

[23:05-25:10]

Why is it Good to set Deadlines for Yourself?

One of the ways Fran manages to be so productive is by setting deadlines for himself. So, for example, after he’s finished teaching for the day, he’ll sit down for a few hours and dedicate his time to working on Deep Dark Fears and his current book project, The Creeps.

And, if you want to know how to create a webcomic and find time for your personal projects, you’ll find lots of great advice in this section.

[25:30-27:23]

Why is it so Important to Love What you do as an Artist?

Some artists are unhappy doing the work they get paid to do, but you’ll be relieved to hear there is another way.

And, in this chapter, Fran shares plenty of advice based on his own experiences with his students to help you create the art you really want to make...and hopefully find an audience who appreciates it.

[27:39-29:55]

Where can you Find out More About Fran’s Work?

Want to find out more about Fran’s work and get your hands on a copy of his new book, The Creeps? All the info you need is in this chapter.

[31:24-37:07]

Want to Know how to Create a Webcomic? Here’s Fran’s Advice

Want to know more about how to create a webcomic? Check out this chapter for some great advice from Fran about how to get your project off the ground, how to build up a following for your work online…and how to create something people can really relate to.

[37:20-40:34]

Conclusion

Mitch wraps up today’s interview with Fran Krause, who offers up some final words of advice on how to make a webcomic people will remember.

]]>40:33cleanWant to know how to create a webcomic...that actually gets noticed?!
In this week’s interview, we speak to Fran Krause, creator of the famous ‘Deep Dark Fears’ web comic.
You’ll hear how he went from an established career as an animation artist to making his first web comics. And, he’ll reveal why angry reactions to one of his projects on YouTube made him reconsider which online platforms were the best home for his creations.
158fullPK 157: Creating Your Own Comic Books and Breaking Into the Industry.Creating Your Own Comic Books and Breaking Into the Industry.Wed, 30 Aug 2017 07:30:00 +0000Complete Show Notes at:

“For the people who come to me and say: ‘how did you do it and how can we do the same?’ I say find your partner. Find somebody who already has a foot in the door of the business and bring him or her something to the table.” ~Fabrice Sapolsky.

Ever wanted to know more about creating your own comic books?

In this week’s interview, we speak toFabrice Sapolsky, co-creator of the Spider-Man Noir series published by Marvel.

You’ll hear how he went from growing up as a French kid who was crazy about American comics to working with highly-acclaimed fellow writers and artists such as David Hine and Carmine Di Giandomenico.

But this interview is not about becoming an overnight success story in your chosen creative field. It’s an open and honest account of what it’s really like to work in the comic book industry, including the many struggles and hurdles faced by most freelance creators.

So, if you’ve got an idea for a comic book that you’ve been itching to bring to life, you’ll find stacks of straightforward advice in this interview to relate to.

Because, sometimes, you need to take a few risks to get your ideas out there to the people who matter...

In this chapter, he talks about growing up in France, and how his love of American comics led to him working in the industry, co-creating Spider-Man Noir, and eventually moving to the USA to further his career.

04:12-09:28

What Made Fabrice so Determined to Work in the Comic Book Industry?

Lots of young creatives dream of working in the comic industry, but how do you find the determination to turn that dream into reality?

In this chapter, Fabrice reveals what kept him motivated during his early years, and eventually led to co-creating Spider-Man Noir - one of the highlights of his career so far.

10:45-24:19

How Did Fabrice Turn his ‘Impossible Dream’ Into Reality?

Having the dream and working hard to reach your goals is one thing, but there are often many other factors to consider when carving out a career in the creative industry.

In this section, Fabrice expands upon some of the key points in the previous chapter and reveals how the comic book industry has changed since he first started working in it.

24:30-30:24

Why Does Fabrice Believe Creator-Owned Comics are the way Forwards?

Having worked in the mainstream comic book industry and seen how it’s changed over the years, Fabrice is now a strong believer in the creator-owned comics movement.

In this chapter, he explains more about this exciting initiative for creatives, and how online platforms such as social media can open up new doors and possibilities for you if you’re thinking about creating your own comic books.

31:26-40:21

How can you get Started With Your First Creator-owned Comic?

Want to start your first creator-owned comic project? In this chapter, Fabrice shares stacks of useful advice to help you get your ideas out of your head and onto the paper.

You’ll learn about the importance of developing a strong work ethic, and why networking with a supportive community of fellow creatives can open up all kinds of possibilities for you as an artist or writer.

40:22-52:59

Conclusion

Mitch wraps up today’s interview with Fabrice Sapolsky, who offers even more gems of advice about creating your own comic books.

You’ll find out where to find him online, hear about which comic cons he’s attending...and you’ll also be the first to hear about the exciting news for fans of the Pencil Kings podcast!

“For the people who come to me and say: ‘how did you do it and how can we do the same?’ I say find your partner. Find somebody who already has a foot in the door of the business and bring him or her something to the table.” ~ Fabrice Sapolsky.

Ever wanted to know more about creating your own comic books?

In this week’s interview, we speak to Fabrice Sapolsky, co-creator of the Spider-Man Noir series published by Marvel.

You’ll hear how he went from growing up as a French kid who was crazy about American comics to working with highly-acclaimed fellow writers and artists such as David Hine and Carmine Di Giandomenico.

But this interview is not about becoming an overnight success story in your chosen creative field. It’s an open and honest account of what it’s really like to work in the comic book industry, including the many struggles and hurdles faced by most freelance creators.

So, if you’ve got an idea for a comic book that you’ve been itching to bring to life, you’ll find stacks of straightforward advice in this interview to relate to.

Because, sometimes, you need to take a few risks to get your ideas out there to the people who matter...

In this chapter, he talks about growing up in France, and how his love of American comics led to him working in the industry, co-creating Spider-Man Noir, and eventually moving to the USA to further his career.

04:12-09:28

What Made Fabrice so Determined to Work in the Comic Book Industry?

Lots of young creatives dream of working in the comic industry, but how do you find the determination to turn that dream into reality?

In this chapter, Fabrice reveals what kept him motivated during his early years, and eventually led to co-creating Spider-Man Noir - one of the highlights of his career so far.

10:45-24:19

How Did Fabrice Turn his ‘Impossible Dream’ Into Reality?

Having the dream and working hard to reach your goals is one thing, but there are often many other factors to consider when carving out a career in the creative industry.

In this section, Fabrice expands upon some of the key points in the previous chapter and reveals how the comic book industry has changed since he first started working in it.

24:30-30:24

Why Does Fabrice Believe Creator-Owned Comics are the way Forwards?

Having worked in the mainstream comic book industry and seen how it’s changed over the years, Fabrice is now a strong believer in the creator-owned comics movement.

In this chapter, he explains more about this exciting initiative for creatives, and how online platforms such as social media can open up new doors and possibilities for you if you’re thinking about creating your own comic books.

31:26-40:21

How can you get Started With Your First Creator-owned Comic?

Want to start your first creator-owned comic project? In this chapter, Fabrice shares stacks of useful advice to help you get your ideas out of your head and onto the paper.

You’ll learn about the importance of developing a strong work ethic, and why networking with a supportive community of fellow creatives can open up all kinds of possibilities for you as an artist or writer.

40:22-52:59

Conclusion

Mitch wraps up today’s interview with Fabrice Sapolsky, who offers even more gems of advice about creating your own comic books.

You’ll find out where to find him online, hear about which comic cons he’s attending...and you’ll also be the first to hear about the exciting news for fans of the Pencil Kings podcast!

]]>52:58cleanEver wanted to know more about creating your own comic books?
In this week’s interview, we speak to Fabrice Sapolsky, co-creator of the Spider-Man Noir series published by Marvel.
You’ll hear how he went from growing up as a French kid who was crazy about American comics to working with highly-acclaimed fellow writers and artists such as David Hine and Carmine Di Giandomenico.157fullPencil KingsPK 156: Printing For Artists Made Affordable. Interview With Matt Davies From Digital Print House.How one Company is Shaking up the Print Industry for ArtistsWed, 23 Aug 2017 07:30:00 +0000Show Notes at: https://www.pencilkings.com/podcast-home/

“At certain periods of time, the status quo should always be challenged for the better. Not a revolution, but a disruption to the way these things are done.” ~ Matt Davis.

Ever wished printing for artists was more straightforward?

Ever wished there was a one-stop printing shop dedicated to your needs as a creative?

And, ever wished you could earn more than just a few bucks from selling your art on gallery websites?

In this week’s artist interview, we talk to Matt Davis from Digital Print House - a company dedicated to supporting artists by offering an affordable, efficient and easy-to-use service.

So, if you’ve ever spent hours searching for printers online, or if you’ve ever been stung by huge printing costs for a project, then you might like to know thereisa better way.

And, with the option to make decent money selling prints of your work via his easy-to-use website, you’ll see why Matt’s promise to artists is: “Just create. We’ll do the rest.”

Interview Chapters

[00:38-04:30]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Matt Davis, from Digital Print House. In this chapter, he talks about his many years of experience in the printing industry, and how going to conventions and talking to artists helped him see a gap in the market for reliable, affordable printing services which are designed to support creatives all the way.

[05:23-10:37]

What is Digital Print House and how did it Come About?

In this section, you’ll learn more about the wide range of services Matt and his team at Digital Print House can offer artists. You’ll also hear about the history behind this exciting new venture, and why Matt is dedicated to making selling prints, books and other merchandise more profitable for artists.

[12:33-24:42]

Why is it Important for Artists to Think About Sales and Marketing?

Sales and marketing is often something artists prefer not to think about, but it’s an essential thing to consider if you want to make decent money from your work.

In this chapter, Matt talks about the huge commissions charged by some artist gallery sites, and why he felt there was a real need to provide a service which treats creatives more fairly.

[27:15-36:38]

Digital Print House is a Great Idea...but is it Sustainable?

Matt and his team at Digital Print House are dedicated to giving as much back to artists as possible...but does this make for a sustainable business?

In this section, he talks about going to conventions all across America to get feedback from artists about his idea. And, he explains why offering printing for artists and the opportunity to sell your work while earning a decent commission is already proving to be a hugely popular idea.

[38:00-43:25]

How is Digital Print House Different to Other Companies Offering Printing for Artists?

Matt and his team offer a wide range of services, including free membership to a great-looking gallery site and all the support you need as an artist to push your career forwards.

But whatreallysets Digital Print House apart from other companies? You’ll find out in this chapter.

[44:25-47:21]

Conclusion

Mitch wraps up today’s interview with Matt Davis from Digital Print House, who offers some final thoughts on why he believes in disrupting the print industry to provide a much better service for artists.

“At certain periods of time, the status quo should always be challenged for the better. Not a revolution, but a disruption to the way these things are done.” ~ Matt Davis.

Ever wished printing for artists was more straightforward?

Ever wished there was a one-stop printing shop dedicated to your needs as a creative?

And, ever wished you could earn more than just a few bucks from selling your art on gallery websites?

In this week’s artist interview, we talk to Matt Davis from Digital Print House - a company dedicated to supporting artists by offering an affordable, efficient and easy-to-use service.

So, if you’ve ever spent hours searching for printers online, or if you’ve ever been stung by huge printing costs for a project, then you might like to know there is a better way.

And, with the option to make decent money selling prints of your work via his easy-to-use website, you’ll see why Matt’s promise to artists is: “Just create. We’ll do the rest.”

Interview Chapters

[00:38-04:30]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Matt Davis, from Digital Print House. In this chapter, he talks about his many years of experience in the printing industry, and how going to conventions and talking to artists helped him see a gap in the market for reliable, affordable printing services which are designed to support creatives all the way.

[05:23-10:37]

What is Digital Print House and how did it Come About?

In this section, you’ll learn more about the wide range of services Matt and his team at Digital Print House can offer artists. You’ll also hear about the history behind this exciting new venture, and why Matt is dedicated to making selling prints, books and other merchandise more profitable for artists.

[12:33-24:42]

Why is it Important for Artists to Think About Sales and Marketing?

Sales and marketing is often something artists prefer not to think about, but it’s an essential thing to consider if you want to make decent money from your work.

In this chapter, Matt talks about the huge commissions charged by some artist gallery sites, and why he felt there was a real need to provide a service which treats creatives more fairly.

[27:15-36:38]

Digital Print House is a Great Idea...but is it Sustainable?

Matt and his team at Digital Print House are dedicated to giving as much back to artists as possible...but does this make for a sustainable business?

In this section, he talks about going to conventions all across America to get feedback from artists about his idea. And, he explains why offering printing for artists and the opportunity to sell your work while earning a decent commission is already proving to be a hugely popular idea.

[38:00-43:25]

How is Digital Print House Different to Other Companies Offering Printing for Artists?

Matt and his team offer a wide range of services, including free membership to a great-looking gallery site and all the support you need as an artist to push your career forwards.

But what really sets Digital Print House apart from other companies? You’ll find out in this chapter.

[44:25-47:21]

Conclusion

Mitch wraps up today’s interview with Matt Davis from Digital Print House, who offers some final thoughts on why he believes in disrupting the print industry to provide a much better service for artists.

]]>47:18cleanEver wished printing for artists was more straightforward?
Ever wished there was a one-stop printing shop dedicated to your needs as a creative?
And, ever wanted to earn more than just a few bucks from your sales on gallery sites?
In this week’s artist interview, we talk to Matt Davis from Digital Print House - a company dedicated to supporting artists by offering an affordable, efficient and easy-to-use service.156fullMitch BowlerrrrrPK 155: How to Become a Fantasy Illustrator. Interview With Fantasy Artist, Crystal Sully.How to Become a Fantasy Illustrator. Interview With Fantasy Artist, Crystal Sully.Wed, 16 Aug 2017 07:30:00 +0000

“Find that thing that makes your heart sing (it sounds so cheesy, I know!) ; that thing you could draw or paint forever. Find a way to do that, and then market that and find which people buy that...and you’ll be golden! ” ~ Crystal Sully.

Want to know more about how to become a fantasy illustrator?

In this week’s artist interview, fantasy illustrator,Crystal Sully, reveals how she’s turned her love of drawing dragons into a successful creative career.

You’ll hear about her early career as an artist, and the numerous projects she’s worked on, such as Elder Scrolls,The Dragon Lords Book Series, Lord of the Rings TCG and more.

Crystal will be sharing her experiences of exhibiting at art conventions, and how she’s grown her audience via social media and targeting marketing. So, if you’ve been wondering how to make a living from making the art you love, you’ll find stacks of great advice in this interview to help you take the next steps.

And, as if that wasn’t enough, she’ll also be talking about her Kickstarter project, The Untamed Beastiary book, and revealing details about all the exciting goodies on offer for fans of her art.

Interview Chapters

[00:37-02:26]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Crystal Sully, a fantasy illustrator from Colorado. In this chapter, she talks about her exciting Kickstarter project, The Untamed Beastiary book, and her journey as a professional artist so far.

[03:16-06:39]

What has Crystal Learned Through Exhibiting at Art Conventions?

When she first started exhibiting at comic conventions a few years ago, Crystal says she ‘had no idea what she was doing’. Since then, though, she’s steadily built up a huge fanbase of people who want to buy her work, and has learned some valuable lessons about how to market your work at such events. And, in this chapter, she shares them with you.

[07:22-08:21]

Conventions Have Become Increasingly Commercialised. Has This Affected Her Sales?

Comic conventions have changed considerably over the last 10 years, with many artists complaining that they’re losing sales to large corporations such as Marvel. What’s Crystal’s take on this...and has she been affected by it?

[08:45-11:41]

Did Crystal Always Want to Draw Dragons?

These days, Crystal has built up a large following thanks to her lavishly illustrated dragons and other mythical creatures. But did she start off drawing these...or is it something she just found herself doing? In this section, you’ll hear about her early days in art school and how she’s turned a lifelong passion into something which she can earn a decent living from.

[12:20-13:25]

How Did Art Conventions Lead to Her Producing a Book?

Crystal first had the idea for her book about two years ago, but how did this come about? In this chapter, you’ll hear how her client work played a large part in inspiring her, and how seeing the demand for her work at conventions gave her the motivation she needed.

[13:39-17:04]

Why Did Crystal Launch Her Book With a Kickstarter Project?

Launching a Kickstarter project doesn’t always equal success. So what made Crystal decide to go down the self-publishing route? In this section, she talks about her book, The Untamed Beastiary, and how this project has taken shape over the last two years.

[17:30-19:29]

What Are The Perks For People Who Back Her Kickstarter?

No Kickstarter campaign is complete without a whole stash of exclusive goodies for potential buyers to get excited about. So what can people who back Crystal’s campaign expect to receive in the mail? You’ll find out in this chapter.

[19:52-19:29]

Where Can You Find Out More About The Untamed Beastiary Book?

Want to find out more about how to back Crystal’s Kickstarter project and get your hands on a copy of The Untamed Beastiary Book? The links you’ll need are in this section.

[21:56-27:44]

What Does The Timeline For a Kickstarter Project Look Like?

Launching a successful Kickstarter project can take a huge amount of time and effort. In this chapter, Crystal shares a fascinating insight into what happens behind the scenes, and the complicated logistics behind every successful launch. Like she says, it’s a lot of hard work, but the end result can be incredibly rewarding if you stick at it.

[21:56-30:59]

Which Audience is The Untamed Beastiary Book Aimed at?

Knowing your audience is a crucial part of any marketing plan - especially if you want to earn a living as an artist. So who did Crystal have in mind when she started working on her book? In this chapter, you’ll learn about the importance of aiming your work at one particular audience, but still keeping general appeal in mind.

[31:40-30:59]

How Has Crystal Built Her Following on Social Media?

Building a large following on social media enables you to reach out to more people as an artist - the people who could potentially buy your work. But how do you go about doing this and which platform is right for you? In this section, Crystal shares some incredible useful insights about using social media, and explains why Facebook turned out to be the best channel when promoting her art and her Kickstarter project.

[34:39-30:59]

What’s The Scariest Part of Launching a Kickstarter Campaign?

Most artists are familiar with the saying ‘If it scares you, do it’, but what does it actually feel like to step outside your comfort zone and take on something as huge as a Kickstarter campaign? In this chapter, Crystal talks openly and honestly about the challenges she faced while working on this project...but reveals why she’s so glad she completed it.

[39:28-41:10]

Conclusion

Mitch wraps up today’s interview with Crystal Sully, and she shares some final words of inspiration for all you artists out there.

“Find that thing that makes your heart sing (it sounds so cheesy, I know!) ; that thing you could draw or paint forever. Find a way to do that, and then market that and find which people buy that...and you’ll be golden! ” ~ Crystal Sully.

Want to know more about how to become a fantasy illustrator?

In this week’s artist interview, fantasy illustrator, Crystal Sully, reveals how she’s turned her love of drawing dragons into a successful creative career.

You’ll hear about her early career as an artist, and the numerous projects she’s worked on, such as Elder Scrolls, The Dragon Lords Book Series, Lord of the Rings TCG and more.

Crystal will be sharing her experiences of exhibiting at art conventions, and how she’s grown her audience via social media and targeting marketing. So, if you’ve been wondering how to make a living from making the art you love, you’ll find stacks of great advice in this interview to help you take the next steps.

And, as if that wasn’t enough, she’ll also be talking about her Kickstarter project, The Untamed Beastiary book, and revealing details about all the exciting goodies on offer for fans of her art.

Interview Chapters

[00:37-02:26]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Crystal Sully, a fantasy illustrator from Colorado. In this chapter, she talks about her exciting Kickstarter project, The Untamed Beastiary book, and her journey as a professional artist so far.

[03:16-06:39]

What has Crystal Learned Through Exhibiting at Art Conventions?

When she first started exhibiting at comic conventions a few years ago, Crystal says she ‘had no idea what she was doing’. Since then, though, she’s steadily built up a huge fanbase of people who want to buy her work, and has learned some valuable lessons about how to market your work at such events. And, in this chapter, she shares them with you.

[07:22-08:21]

Conventions Have Become Increasingly Commercialised. Has This Affected Her Sales?

Comic conventions have changed considerably over the last 10 years, with many artists complaining that they’re losing sales to large corporations such as Marvel. What’s Crystal’s take on this...and has she been affected by it?

[08:45-11:41]

Did Crystal Always Want to Draw Dragons?

These days, Crystal has built up a large following thanks to her lavishly illustrated dragons and other mythical creatures. But did she start off drawing these...or is it something she just found herself doing? In this section, you’ll hear about her early days in art school and how she’s turned a lifelong passion into something which she can earn a decent living from.

[12:20-13:25]

How Did Art Conventions Lead to Her Producing a Book?

Crystal first had the idea for her book about two years ago, but how did this come about? In this chapter, you’ll hear how her client work played a large part in inspiring her, and how seeing the demand for her work at conventions gave her the motivation she needed.

[13:39-17:04]

Why Did Crystal Launch Her Book With a Kickstarter Project?

Launching a Kickstarter project doesn’t always equal success. So what made Crystal decide to go down the self-publishing route? In this section, she talks about her book, The Untamed Beastiary, and how this project has taken shape over the last two years.

[17:30-19:29]

What Are The Perks For People Who Back Her Kickstarter?

No Kickstarter campaign is complete without a whole stash of exclusive goodies for potential buyers to get excited about. So what can people who back Crystal’s campaign expect to receive in the mail? You’ll find out in this chapter.

[19:52-19:29]

Where Can You Find Out More About The Untamed Beastiary Book?

Want to find out more about how to back Crystal’s Kickstarter project and get your hands on a copy of The Untamed Beastiary Book? The links you’ll need are in this section.

[21:56-27:44]

What Does The Timeline For a Kickstarter Project Look Like?

Launching a successful Kickstarter project can take a huge amount of time and effort. In this chapter, Crystal shares a fascinating insight into what happens behind the scenes, and the complicated logistics behind every successful launch. Like she says, it’s a lot of hard work, but the end result can be incredibly rewarding if you stick at it.

[21:56-30:59]

Which Audience is The Untamed Beastiary Book Aimed at?

Knowing your audience is a crucial part of any marketing plan - especially if you want to earn a living as an artist. So who did Crystal have in mind when she started working on her book? In this chapter, you’ll learn about the importance of aiming your work at one particular audience, but still keeping general appeal in mind.

[31:40-30:59]

How Has Crystal Built Her Following on Social Media?

Building a large following on social media enables you to reach out to more people as an artist - the people who could potentially buy your work. But how do you go about doing this and which platform is right for you? In this section, Crystal shares some incredible useful insights about using social media, and explains why Facebook turned out to be the best channel when promoting her art and her Kickstarter project.

[34:39-30:59]

What’s The Scariest Part of Launching a Kickstarter Campaign?

Most artists are familiar with the saying ‘If it scares you, do it’, but what does it actually feel like to step outside your comfort zone and take on something as huge as a Kickstarter campaign? In this chapter, Crystal talks openly and honestly about the challenges she faced while working on this project...but reveals why she’s so glad she completed it.

[39:28-41:10]

Conclusion

Mitch wraps up today’s interview with Crystal Sully, and she shares some final words of inspiration for all you artists out there.

]]>41:08cleanWant to know more about how to become a fantasy illustrator?
In this week’s artist interview, fantasy illustrator, Crystal Sully, reveals how she’s turned her love of drawing dragons into a successful creative career.
And, as if that wasn’t enough, she’ll also be talking about her Kickstarter project, The Untamed Beastiary book, and revealing details about all the exciting goodies on offer for fans of her art.155fullPencil KingsPK 154: How an Artist Agency can Help Your Career.Can an Artist Agency Help With Your Creative CareerWed, 09 Aug 2017 07:30:00 +0000Full Show Notes at:https://www.pencilkings.com/podcast-home/

“I think what’s really important is to work on a style that makes you happy. I think you have to create artwork or work in a style that you get really excited about.” ~ Anna Goodson.

Can an art agency help your career?

In this week’s interview, we talk to illustration agency owner, Anna Goodson.

Since setting up in 1996 with a tiny budget, no clients (but stacks of ambition), Anna Goodson Illustration Agency has now grown to be one of Canada and North America’s most respected creative houses.

And, over the years, she’s helped artists go from obscurity into the pages of The New Yorker and the homes of famous pop stars.

So, is getting an agent the right move for you as an artist? Check out this week’s interview to find out...

Interview Chapters

[01:18-07:29]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Anna Goodson, owner of the Anna Goodson Illustration Agency. She talks about how her background in advertising and fashion photography eventually led her to set up her own illustration agency back in 1996. Find out why it’s been one hell of a ride in this chapter...

[08:32-15:08]

What was Anna’s Breakthrough Moment?

When Anna started her agency, the internet was still in its infancy and social media hadn’t even been invented yet.

So how did she break through and make a name for herself in the hugely competitive world of creative agencies? In this section, you’ll hear how she went from being told ‘you’ll never make it’ to selling artwork to the legendary pop star, Prince.

[15:52-22:33]

What Does Anna Look for in an Artist?

The Anna Goodson Illustration Agency represents artists from all over the world with a wide range of styles. So how does she choose artists to work with? In this chapter, you’ll hear how to make an impact with your art when reaching out to an illustration agency...and how to invest in your own career as a professional artist.

[23:06-27:24]

What Should Your Vision be as an Artist?

Many aspiring artists have a vision of where they’d like to be, but they often don’t know how to go about getting there. In this section, Anna reveals the importance of having a realistic, attainable vision and the steps you need to start taking to reach this goal.

[27:59-33:34]

How Has The Internet Changed Things for Artists?

The development of the internet and social media has brought about all kinds of changes, but how do these relate to artists?

In this chapter, Anna talks about going from competing as an agency on a local scale to a worldwide one, but reveals why the traditional values of hard work, dedication, and passion for your craft are just as important today as they ever were.

[33:39-37:54]

How Should You Approach an Artist Agency?

Decided you’re ready to reach out to an agent to help promote your art to a wider audience and get more clients?

In this final part of today’s interview, Anna reveals the key mistakes to avoid when approaching an illustration agency, and why developing your own style should always be a deeply personal choice.

[37:55-39:42]

Conclusion

Mitch wraps up today’s interview with Anna Goodson and lets you know where to find out more about her illustration agency.

“I think what’s really important is to work on a style that makes you happy. I think you have to create artwork or work in a style that you get really excited about.” ~ Anna Goodson.

Can an art agency help your career?

In this week’s interview, we talk to illustration agency owner, Anna Goodson.

Since setting up in 1996 with a tiny budget, no clients (but stacks of ambition), Anna Goodson Illustration Agency has now grown to be one of Canada and North America’s most respected creative houses.

And, over the years, she’s helped artists go from obscurity into the pages of The New Yorker and the homes of famous pop stars.

So, is getting an agent the right move for you as an artist? Check out this week’s interview to find out...

Interview Chapters

[01:18-07:29]

Introduction and Overview

Your host, Mitch Bowler, introduces today’s guest, Anna Goodson, owner of the Anna Goodson Illustration Agency. She talks about how her background in advertising and fashion photography eventually led her to set up her own illustration agency back in 1996. Find out why it’s been one hell of a ride in this chapter...

[08:32-15:08]

What was Anna’s Breakthrough Moment?

When Anna started her agency, the internet was still in its infancy and social media hadn’t even been invented yet.

So how did she break through and make a name for herself in the hugely competitive world of creative agencies? In this section, you’ll hear how she went from being told ‘you’ll never make it’ to selling artwork to the legendary pop star, Prince.

[15:52-22:33]

What Does Anna Look for in an Artist?

The Anna Goodson Illustration Agency represents artists from all over the world with a wide range of styles. So how does she choose artists to work with? In this chapter, you’ll hear how to make an impact with your art when reaching out to an illustration agency...and how to invest in your own career as a professional artist.

[23:06-27:24]

What Should Your Vision be as an Artist?

Many aspiring artists have a vision of where they’d like to be, but they often don’t know how to go about getting there. In this section, Anna reveals the importance of having a realistic, attainable vision and the steps you need to start taking to reach this goal.

[27:59-33:34]

How Has The Internet Changed Things for Artists?

The development of the internet and social media has brought about all kinds of changes, but how do these relate to artists?

In this chapter, Anna talks about going from competing as an agency on a local scale to a worldwide one, but reveals why the traditional values of hard work, dedication, and passion for your craft are just as important today as they ever were.

[33:39-37:54]

How Should You Approach an Artist Agency?

Decided you’re ready to reach out to an agent to help promote your art to a wider audience and get more clients?

In this final part of today’s interview, Anna reveals the key mistakes to avoid when approaching an illustration agency, and why developing your own style should always be a deeply personal choice.

[37:55-39:42]

Conclusion

Mitch wraps up today’s interview with Anna Goodson and lets you know where to find out more about her illustration agency.

]]>39:40cleanCan an art agency help your career?
In this week’s interview, we talk to illustration agency owner, Anna Goodson.
Since setting up in 1996 with a tiny budget, no clients (but stacks of ambition), Anna Goodson Illustration Agency has now grown to be one of Canada and North America’s most respected creative houses.
And, over the years, she’s helped artists go from obscurity into the pages of The New Yorker and the homes of famous pop stars.
154fullMitch BowlerPK 153: How to Make an Animated Short FilmHow to Make an Animated Short FilmWed, 02 Aug 2017 07:30:00 +0000

“You can teach yourselfsomuch from the internet these days” ~ Michael Cawood.

Want to know how to make an animated short film?

In this week’s interview, we speak to Michael Cawood, creator of the award-winning Devils, Angels & Dating, about his exciting new project, The Wrong Rock.

You'll hear what it was like to work on big name movies, such as The Mummy, Happy Feet, and Dawn of the Planet of the Apes, but you'll also get a fascinating insight into what it's like to work on your own animated short film.

So, if making an animated movie has been a dream of yours for some time (but you just didn't know how to get started), then check it out...

Because you just might pick up all the advice and motivation you need to start work on your passion project right now.

In this chapter, you’ll hear how he got started using his dad’s computer, and how the skills he learned at college eventually led him to work on big name movies such asThe Mummy, Happy Feet, and Dawn of the Planet of the Apes.

[09:07-20:01]

What was the Idea Behind Making The Wrong Rock?

In this chapter, Michael reveals the ideas behind his new animated short film, The Wrong Rock.

You’ll hear how he developed his initial concepts and characters, and why reaching out to creatives across the world helped him put together a team to bring his project to life.

[20:36-21:05]

How can you get Started on Your own Short Animated Film?

Want to get started on your own short animated film but don’t know what your first steps should be?

In this section, Michael talks about all the resources available to artists online, and why learning new skills are now within everyone’s reach.

[21:24-03:41]

What Motivated Michael to Make The Wrong Rock?

For Michael, making The Wrong Rock is an opportunity to express his creativity and tell a story that resonates deeply with him. But is he expecting to make money out of this project, too?

In this chapter, you’ll hear why his reasons for making this film go beyond financial matters, and why working on so-called ‘passion projects’ can actually lead to well-paid career opportunities.

You’ll hear why members of his team volunteered their time and experience, and why it’s so important for people to lend their support to independent creative projects.

[34:43-43:34 ]

Where can you Find out More About The Wrong Rock?

Want to find out more about The Wrong Rock and how you can support this project? In this chapter, Michael points you in the right direction and talks about all the perks available to people who want to get behind him and his team.

For example, if you’re interested in making your own animated short film, you’ll be able to follow along with the project at every stage and see how it was developed.

By the time his film is finished, Michael says there’ll be around 100 different edits for people to choose from, so you’ll be able to see how every single aspect of The Wrong Rock came together.

[43:35-45:38]

Conclusion

Mitch wraps up today’s interview and Michael talks about the final preparations for launching his short animated film, The Wrong Rock.

“You can teach yourself so much from the internet these days” ~ Michael Cawood.

Want to know how to make an animated short film?

In this week’s interview, we speak to Michael Cawood, creator of the award-winning Devils, Angels & Dating, about his exciting new project, The Wrong Rock.

You'll hear what it was like to work on big name movies, such as The Mummy, Happy Feet, and Dawn of the Planet of the Apes, but you'll also get a fascinating insight into what it's like to work on your own animated short film.

So, if making an animated movie has been a dream of yours for some time (but you just didn't know how to get started), then check it out...

Because you just might pick up all the advice and motivation you need to start work on your passion project right now.

In this chapter, you’ll hear how he got started using his dad’s computer, and how the skills he learned at college eventually led him to work on big name movies such as The Mummy, Happy Feet, and Dawn of the Planet of the Apes.

[09:07-20:01]

What was the Idea Behind Making The Wrong Rock?

In this chapter, Michael reveals the ideas behind his new animated short film, The Wrong Rock.

You’ll hear how he developed his initial concepts and characters, and why reaching out to creatives across the world helped him put together a team to bring his project to life.

[20:36-21:05]

How can you get Started on Your own Short Animated Film?

Want to get started on your own short animated film but don’t know what your first steps should be?

In this section, Michael talks about all the resources available to artists online, and why learning new skills are now within everyone’s reach.

[21:24-03:41]

What Motivated Michael to Make The Wrong Rock?

For Michael, making The Wrong Rock is an opportunity to express his creativity and tell a story that resonates deeply with him. But is he expecting to make money out of this project, too?

In this chapter, you’ll hear why his reasons for making this film go beyond financial matters, and why working on so-called ‘passion projects’ can actually lead to well-paid career opportunities.

You’ll hear why members of his team volunteered their time and experience, and why it’s so important for people to lend their support to independent creative projects.

[34:43-43:34 ]

Where can you Find out More About The Wrong Rock?

Want to find out more about The Wrong Rock and how you can support this project? In this chapter, Michael points you in the right direction and talks about all the perks available to people who want to get behind him and his team.

For example, if you’re interested in making your own animated short film, you’ll be able to follow along with the project at every stage and see how it was developed.

By the time his film is finished, Michael says there’ll be around 100 different edits for people to choose from, so you’ll be able to see how every single aspect of The Wrong Rock came together.

[43:35-45:38]

Conclusion

Mitch wraps up today’s interview and Michael talks about the final preparations for launching his short animated film, The Wrong Rock.

]]>45:36cleanWant to know how to make an animated short film?
In this week’s interview, we speak to Michael Cawood, creator of the award-winning Devils, Angels & Dating, about his exciting new project, The Wrong Rock.
So, if making an animated movie has been a dream of yours for some time (but you just didn't know how to get started), then check it out...
Because you just might pick up all the advice and motivation you need to start work on your passion project right now.153fullMitch BowlerPK 152: Want to Become a Magazine Designer or Illustrator?Want to Become a Magazine Designer or Illustrator? How Katie Buckleitner landed her dream job on Cosmopolitan.Wed, 26 Jul 2017 07:30:00 +0000Full Show Notes at:https://www.pencilkings.com/podcast-home/

“It doesn’t have to be perfect to be done. You canalwaysrework it.” ~ KatieBuckleitner.

Want to become a magazine designer or illustrator but don’t know where to start?

In this week’s interview, we hear howKatie Buckleitner landed her dream job as a digital designer for one of the world’s most iconic publications, Cosmopolitan Magazine, in New York.

You’ll hear how she worked on her skills and transitioned into graphic design after initially studying fine art at college, and you’ll find out how you can do the same by developing standout personal projects to put in your portfolio.

And, you’ll get a fascinating insight into the fast-paced world of a leading magazine and what it’s really like to work in this exciting environment.

But did she always work in this area...or did she cut her teeth working as a print designer beforehand?

[03:22-03:41]

What’s it Like to Land Your Dream Job as a Designer in New York?

On paper, Katie’s job sounds ideal. But what’s it live and work in New York...and how does it feel to be part of the team on the number-one young women’s magazine in the world?

[03:59-04:48 ]

How Did Katie Get Started in her Career?

Katie has landed her dream job at Cosmo, but how did she get started as an artist?

In this chapter, you’ll hear how her earlier experiences as a fine art student and keen interest in fashion eventually led to her becoming a digital designer.

[05:43-19:14]

Did Katie Have a Job Lined up Before Moving to New York?

Many young artists and designers dream of moving to a big city such as New York and finding their dream role.

But does it really ever work out like that? In this chapter, Katie reveals why she took the decision to move to the ‘big apple’...and why the advice of her art tutors in college turned out to be right after all.

[06:12-09:20]

How Long did it Take Katie to Find her Dream job?

Finding her dream job didn’t happen immediately for Katie. In fact, it was only after months of applying that she found her position at Cosmo.

In this chapter, she reveals what she thinks helped her land this role...and how you can take the same steps in your own creative career by having a portfolio that gets you noticed.

[10:02-11:36]

What has Katie Learned From Working on Personal Projects?

Although Katie started out as a fine artist, her portfolio gradually developed to incorporate many of the design elements which also interest her.

So what did she learn from working on personal projects...and how can doing this help you build a varied portfolio, too?

[12:48-13:55]

How is Being a Designer Different to Being a Fine Artist?

Although fine art and graphic design fall under the same banner of ‘creative careers’, there are lots of differences between these two areas.

In this section, you’ll hear how Katie switched from one to the other, but why she still loves to wind down after a hard day at the computer by picking up her sketchbook and pencil.

[14:06-14:47]

How Does Katie Find Time to Work on Personal Projects?

Like many of us, Katie sometimes feels drained after a day in the office and doesn’t always have the mental energy to start working on personal projects.

However, she gets around this by motivating herself to do paintings as gifts for friends, or pursuing her other passion for interior design.

So, if you work a 9-5 and often find yourself lacking in motivation for making art, this chapter should give you some good ideas to incorporate into your regular lifestyle.

[15:21-19:50]

Did Katie aim for a Particular Style in her Portfolio?

When you’re putting together your portfolio, you might wonder if you should be producing work in a particular style to get noticed.

In this chapter, Katie explains why she feels her love of infographics and attention to design principles such as visual hierarchy helped her create a body of work which stood out from the rest.

And, in this section, you’ll hear why many of these principles are such a key part of her current role as a digital designer.

[20:03-22:53]

What Does a Typical day Working at Cosmopolitan Look Like?

As the number-one magazine in the world for young women, it’s safe to say an average day working at Cosmopolitan can get pretty busy.

In this chapter, Katie describes what her day looks like as digital designer and gives you a fascinating insight into a world of deadlines, huge amounts of content, and having a great team of people to work with.

[23:03-23:43]

What’s Next for Katie?

Where does Katie see her career moving in future? In this chapter, she talks about her current interests (such as photoshoots and art direction), and how she can see herself moving forward to incorporate these into her job in the future.

[23:44-25:38]

Conclusion

Mitch wraps up today’s interview with Katie Buckleitner and tells you where to see more of her work online.

“It doesn’t have to be perfect to be done. You can always rework it.” ~ Katie Buckleitner.

Want to become a magazine designer or illustrator but don’t know where to start?

In this week’s interview, we hear how Katie Buckleitner landed her dream job as a digital designer for one of the world’s most iconic publications, Cosmopolitan Magazine, in New York.

You’ll hear how she worked on her skills and transitioned into graphic design after initially studying fine art at college, and you’ll find out how you can do the same by developing standout personal projects to put in your portfolio.

And, you’ll get a fascinating insight into the fast-paced world of a leading magazine and what it’s really like to work in this exciting environment.

But did she always work in this area...or did she cut her teeth working as a print designer beforehand?

[03:22-03:41]

What’s it Like to Land Your Dream Job as a Designer in New York?

On paper, Katie’s job sounds ideal. But what’s it live and work in New York...and how does it feel to be part of the team on the number-one young women’s magazine in the world?

[03:59-04:48 ]

How Did Katie Get Started in her Career?

Katie has landed her dream job at Cosmo, but how did she get started as an artist?

In this chapter, you’ll hear how her earlier experiences as a fine art student and keen interest in fashion eventually led to her becoming a digital designer.

[05:43-19:14]

Did Katie Have a Job Lined up Before Moving to New York?

Many young artists and designers dream of moving to a big city such as New York and finding their dream role.

But does it really ever work out like that? In this chapter, Katie reveals why she took the decision to move to the ‘big apple’...and why the advice of her art tutors in college turned out to be right after all.

[06:12-09:20]

How Long did it Take Katie to Find her Dream job?

Finding her dream job didn’t happen immediately for Katie. In fact, it was only after months of applying that she found her position at Cosmo.

In this chapter, she reveals what she thinks helped her land this role...and how you can take the same steps in your own creative career by having a portfolio that gets you noticed.

[10:02-11:36]

What has Katie Learned From Working on Personal Projects?

Although Katie started out as a fine artist, her portfolio gradually developed to incorporate many of the design elements which also interest her.

So what did she learn from working on personal projects...and how can doing this help you build a varied portfolio, too?

[12:48-13:55]

How is Being a Designer Different to Being a Fine Artist?

Although fine art and graphic design fall under the same banner of ‘creative careers’, there are lots of differences between these two areas.

In this section, you’ll hear how Katie switched from one to the other, but why she still loves to wind down after a hard day at the computer by picking up her sketchbook and pencil.

[14:06-14:47]

How Does Katie Find Time to Work on Personal Projects?

Like many of us, Katie sometimes feels drained after a day in the office and doesn’t always have the mental energy to start working on personal projects.

However, she gets around this by motivating herself to do paintings as gifts for friends, or pursuing her other passion for interior design.

So, if you work a 9-5 and often find yourself lacking in motivation for making art, this chapter should give you some good ideas to incorporate into your regular lifestyle.

[15:21-19:50]

Did Katie aim for a Particular Style in her Portfolio?

When you’re putting together your portfolio, you might wonder if you should be producing work in a particular style to get noticed.

In this chapter, Katie explains why she feels her love of infographics and attention to design principles such as visual hierarchy helped her create a body of work which stood out from the rest.

And, in this section, you’ll hear why many of these principles are such a key part of her current role as a digital designer.

[20:03-22:53]

What Does a Typical day Working at Cosmopolitan Look Like?

As the number-one magazine in the world for young women, it’s safe to say an average day working at Cosmopolitan can get pretty busy.

In this chapter, Katie describes what her day looks like as digital designer and gives you a fascinating insight into a world of deadlines, huge amounts of content, and having a great team of people to work with.

[23:03-23:43]

What’s Next for Katie?

Where does Katie see her career moving in future? In this chapter, she talks about her current interests (such as photoshoots and art direction), and how she can see herself moving forward to incorporate these into her job in the future.

[23:44-25:38]

Conclusion

Mitch wraps up today’s interview with Katie Buckleitner and tells you where to see more of her work online.

]]>25:37cleanWant to become a magazine designer or illustrator but don’t know where to start?
In this week’s interview, we hear how Katie Buckleitner landed her dream job as a digital designer for one of the world’s most iconic publications, Cosmopolitan Magazine, in New York.
You’ll hear how she worked on her skills and transitioned into graphic design after initially studying fine art at college, and you’ll find out how you can do the same by developing standout personal projects to put in your portfol152fullMitch Bowler PK 151: Creativity, Art & Mindfulness. Interview With Hyperrealist Artist, Ian Ingram.Wed, 19 Jul 2017 07:30:00 +0000Full Show Notes at: https://www.pencilkings.com/podcast-home/

“Just let go of any intention towards making a cool drawing, and somehow that cool drawing comes of itself.” ~ Ian Ingram.

Art and mindfulness are closely linked,, but what really happens in your brain when you put pencil to paper and lose yourself completely in your art?

In this interview, hyperrealist artist, Ian Ingram, explains why he swapped the craziness of US city life for the more relaxed surroundings of a seaside town in Mexico…

...and why not being bombarded with advertising and the demands of 21st century culture has helped him find a new inner calm where he’s free to let his imagination roam.

Having worked primarily in charcoal for the last 15 years, he’s recently started creating highly detailed self-portraits in oils which explore the human condition in deep and incredibly powerful detail.

[04:18-06:53]

Why Did Ian Move to Mexico?

A few years ago, Ian and his family made the bold decision to swap the hustle and bustle of urban American life for the more serene surroundings of a small coastal town in Mexico.

In this chapter, he explains why he did this, and how escaping the noise of the city has helped him find a new inner calm.

[07:58-10:03]

How Did Moving to Mexico Change Ian’s Life as an Artist?

Since moving, Ian has found it’s not only his lifestyle that’s changed - his new surroundings have also had a positive effect on his creative process as an artist.

In this chapter, he explains how this happened, and reveals why leaving city life behind has helped him discover who he really is as a person.

[10:27-11:50]

What Stage was Ian’s Career at When he Moved?

Do you need to establish yourself as an artist before moving somewhere new?

In this chapter, Ian talks about his career so far, and why big changes regarding his agent and galleries led to him starting afresh in a new town and seeking new inspiration from his surroundings.

[12:42-15:59]

Was Moving to Mexico Easy?

In this chapter, Ian reveals the struggles he faced in adjusting to life in a new country and continuing to develop as an artist.

On one hand, he wasn’t feeling overwhelmed by modern life any more...but, on the other, it took many months of hard work and intense concentration to produce many of his more recent paintings.

[16:41-19:14]

What’s the Reality of Working as an Artist in a new Country?

Many of us have a fantasy about a new life in a different country, but how does this differ from reality?

In this chapter, Ian explains how his vision of life compared to the practical realities of working as an artist in Mexico, and how these changes eventually filtered into the art he started making.

[20:28-22:38]

Art and Mindfulness. Why Creativity is the Perfect Tool for Meditation.

Ian believes art and mindfulness are strongly linked, and that the creative process is the perfect tool for meditation.

In this chapter, he explains how intense concentration on drawing an object can help unlock parts of the subconscious mind, and why so many people can benefit from this in their daily lives.

[22:52-38:57]

How has Mindfulness Influenced Ian’s Teaching Methods and his art?

In this chapter, Ian explains his teaching methods and philosophy on art in great detail.

You’ll hear why he believes the eye is superior to the brain in how we perceive and interpret things, and why certain works of art resonate with us on a deeper level than others.

If you’re looking for a fascinating insight into the mind of a fine artist, you’ll find plenty of food for thought in this section.

[40:35-42:27]

Conclusion and Where to Find Ian Online

In this final chapter, you’ll hear Ian’s final thoughts on the creative process as he shares some of the biggest insights and advice from his career as an artist so far. You’ll also find out where to see more of his work online.

Having worked primarily in charcoal for the last 15 years, he’s recently started creating highly detailed self-portraits in oils which explore the human condition in deep and incredibly powerful detail.

[04:18-06:53]

Why Did Ian Move to Mexico?

A few years ago, Ian and his family made the bold decision to swap the hustle and bustle of urban American life for the more serene surroundings of a small coastal town in Mexico.

In this chapter, he explains why he did this, and how escaping the noise of the city has helped him find a new inner calm.

[07:58-10:03]

How Did Moving to Mexico Change Ian’s Life as an Artist?

Since moving, Ian has found it’s not only his lifestyle that’s changed - his new surroundings have also had a positive effect on his creative process as an artist.

In this chapter, he explains how this happened, and reveals why leaving city life behind has helped him discover who he really is as a person.

[10:27-11:50]

What Stage was Ian’s Career at When he Moved?

Do you need to establish yourself as an artist before moving somewhere new?

In this chapter, Ian talks about his career so far, and why big changes regarding his agent and galleries led to him starting afresh in a new town and seeking new inspiration from his surroundings.

[12:42-15:59]

Was Moving to Mexico Easy?

In this chapter, Ian reveals the struggles he faced in adjusting to life in a new country and continuing to develop as an artist.

On one hand, he wasn’t feeling overwhelmed by modern life any more...but, on the other, it took many months of hard work and intense concentration to produce many of his more recent paintings.

[16:41-19:14]

What’s the Reality of Working as an Artist in a new Country?

Many of us have a fantasy about a new life in a different country, but how does this differ from reality?

In this chapter, Ian explains how his vision of life compared to the practical realities of working as an artist in Mexico, and how these changes eventually filtered into the art he started making.

[20:28-22:38]

Art and Mindfulness. Why Creativity is the Perfect Tool for Meditation.

Ian believes art and mindfulness are strongly linked, and that the creative process is the perfect tool for meditation.

In this chapter, he explains how intense concentration on drawing an object can help unlock parts of the subconscious mind, and why so many people can benefit from this in their daily lives.

[22:52-38:57]

How has Mindfulness Influenced Ian’s Teaching Methods and his art?

In this chapter, Ian explains his teaching methods and philosophy on art in great detail.

You’ll hear why he believes the eye is superior to the brain in how we perceive and interpret things, and why certain works of art resonate with us on a deeper level than others.

If you’re looking for a fascinating insight into the mind of a fine artist, you’ll find plenty of food for thought in this section.

[40:35-42:27]

Conclusion and Where to Find Ian Online

In this final chapter, you’ll hear Ian’s final thoughts on the creative process as he shares some of the biggest insights and advice from his career as an artist so far. You’ll also find out where to see more of his work online.

“There are so many moments in your daily life when you can actually draw! Lunch break is half an hour, you’ve finished your sandwiches in 20. 10 minutes left...what do you do? Do you go and check your Facebook status, or do you draw? If you want to be a better artist, you draw.” ~ Iris Compiet.

Want to know how to have a successful art career and build your audience?

In this week’s interview, fantasy artist and illustrator, Iris Compiet, reveals how concentrating on her creative career and sketching and posting daily enabled her to quit her day job as a graphic designer and become a full-time illustrator.

This inspiring interview contains the blueprint for anyone wanting to build an art career on their own terms, from how to balance your day job with your creative passion, to posting daily, finding what resonates with the audience you're building, making connections and so much more.

Iris really is a shining example of what's possible when you finally make the decision to make the jump and stop making excuses for yourself. It takes time and hard work, but the steps are easy to understand and available to anyone…

She’s about to launch her book, Faeries of The Faultlines, thanks to a Kickstarter campaign which has already raised more than 88,000 Euros! So, how did she get started and end up actually living her dream of becoming a full-time artist?

[03:12-05:43]

Was Quitting Her Day Job a Difficult Decision?

Iris always dreamed of becoming an illustrator, but actually ended up working as a graphic designer for 16 years. So what made her decide to take the plunge...and did she have an action plan?

[06:17-08:21]

How Did Iris Become an Illustrator?

Iris didn’t suddenly wake up one day and decide to become an illustrator. Instead, she juggled her day job as a graphic designer with improving her art skills...and, eventually, she was able to concentrate on making art full time.

But how did she manage to make time for all this?

[05:56-09:34]

Where Can You Find Out More About Faeries of The Faultlines?

When Iris had the idea for her book, Faeries of The Faultlines, she had a clear end product in mind - a beautifully illustrated and printed book which she hopes will inspire generations.

But how did she go about bringing this product to life and raising enough money on Kickstarter to make it happen?

[09:53-13:18]

How Did Iris Get Serious About Becoming an Artist?

Iris made the decision to become a full-time fantasy artist five years before she quit her day job as a graphic designer.

So what did she do to start working towards her dream? In this chapter, you’ll hear how she got her priorities straight, invested in her future, and focused completely on where she wanted to be...

[13:42-19:12]

How Did Iris Build a Successful Brand as an Artist?

After having made the decision to become an artist, Iris also worked hard on developing her brand and getting her work seen.

In this chapter, you’ll find out exactly how she did this, and why sketching daily and posting your work can lead on to bigger things than you might think...

[20:28-22:44]

How Can You Make Time For Art in Your Life?

Finding the time to actually make art can be a real issue for many people. So how did Iris manage to fit daily sketching into her daily routine?

In this chapter, you’ll hear how to manage your time more efficiently and fit art into your schedule - no matter how busy you are.

[23:16-29:08]

How Did Iris Become a Main Stage Artist at Illuxcon?

Becoming a main stage artist at Illuxcon in Pennsylvania, USA, was one of the many highlights of Iris’ creative career so far. So how did she get there...and how did this help her art career?

[30:03-42:20]

What Kind of Work Did Iris Show at Illuxcon?

Choosing the right work to show at any art or comic con can be difficult, so how did Iris decide which pieces to show? In this chapter, you’ll hear how she prepared for this hugely popular and highly-regarded art event.

[32:45-35:08]

How Did Taking Part in Art Challenges Help Boost Iris’ Audience?

Iris took part in many of the popular art challenges on Instagram, such as #junefae and #mermay , which she says helped boost her following significantly. So how can you build your audience on social media using the same approach?

[35:37-43:12]

How Did Iris Launch Her Kickstarter Campaign?

As we mentioned earlier, Iris always had an end product in mind when she began preparing for her Kickstarter campaign and book launch.

But how did this take shape as the months went by and how did Iris find inspiration for her project?

In this chapter, you’ll hear why she believes in making art that stays true to you as a person...and why your passion for your art will always shine through in the quality of your work if you do.

[43:13-47:09]

Conclusion

If you’re interested in buying Faeries of the Faultlines and boosting your art skills at the same time, you might like to know about our special offer for anyone who purchases Iris’ book.

You’ll get the full details of how to take advantage of this deal in this chapter, along with information about another exciting art project...

“There are so many moments in your daily life when you can actually draw! Lunch break is half an hour, you’ve finished your sandwiches in 20. 10 minutes left...what do you do? Do you go and check your Facebook status, or do you draw? If you want to be a better artist, you draw.” ~ Iris Compiet.

Want to know how to have a successful art career and build your audience?

In this week’s interview, fantasy artist and illustrator, Iris Compiet, reveals how concentrating on her creative career and sketching and posting daily enabled her to quit her day job as a graphic designer and become a full-time illustrator.

This inspiring interview contains the blueprint for anyone wanting to build an art career on their own terms, from how to balance your day job with your creative passion, to posting daily, finding what resonates with the audience you're building, making connections and so much more.

Iris really is a shining example of what's possible when you finally make the decision to make the jump and stop making excuses for yourself. It takes time and hard work, but the steps are easy to understand and available to anyone…

She’s about to launch her book, Faeries of The Faultlines, thanks to a Kickstarter campaign which has already raised more than 88,000 Euros! So, how did she get started and end up actually living her dream of becoming a full-time artist?

[03:12-05:43]

Was Quitting Her Day Job a Difficult Decision?

Iris always dreamed of becoming an illustrator, but actually ended up working as a graphic designer for 16 years. So what made her decide to take the plunge...and did she have an action plan?

[06:17-08:21]

How Did Iris Become an Illustrator?

Iris didn’t suddenly wake up one day and decide to become an illustrator. Instead, she juggled her day job as a graphic designer with improving her art skills...and, eventually, she was able to concentrate on making art full time.

But how did she manage to make time for all this?

[05:56-09:34]

Where Can You Find Out More About Faeries of The Faultlines?

When Iris had the idea for her book, Faeries of The Faultlines, she had a clear end product in mind - a beautifully illustrated and printed book which she hopes will inspire generations.

But how did she go about bringing this product to life and raising enough money on Kickstarter to make it happen?

[09:53-13:18]

How Did Iris Get Serious About Becoming an Artist?

Iris made the decision to become a full-time fantasy artist five years before she quit her day job as a graphic designer.

So what did she do to start working towards her dream? In this chapter, you’ll hear how she got her priorities straight, invested in her future, and focused completely on where she wanted to be...

[13:42-19:12]

How Did Iris Build a Successful Brand as an Artist?

After having made the decision to become an artist, Iris also worked hard on developing her brand and getting her work seen.

In this chapter, you’ll find out exactly how she did this, and why sketching daily and posting your work can lead on to bigger things than you might think...

[20:28-22:44]

How Can You Make Time For Art in Your Life?

Finding the time to actually make art can be a real issue for many people. So how did Iris manage to fit daily sketching into her daily routine?

In this chapter, you’ll hear how to manage your time more efficiently and fit art into your schedule - no matter how busy you are.

[23:16-29:08]

How Did Iris Become a Main Stage Artist at Illuxcon?

Becoming a main stage artist at Illuxcon in Pennsylvania, USA, was one of the many highlights of Iris’ creative career so far. So how did she get there...and how did this help her art career?

[30:03-42:20]

What Kind of Work Did Iris Show at Illuxcon?

Choosing the right work to show at any art or comic con can be difficult, so how did Iris decide which pieces to show? In this chapter, you’ll hear how she prepared for this hugely popular and highly-regarded art event.

[32:45-35:08]

How Did Taking Part in Art Challenges Help Boost Iris’ Audience?

Iris took part in many of the popular art challenges on Instagram, such as #junefae and #mermay , which she says helped boost her following significantly. So how can you build your audience on social media using the same approach?

[35:37-43:12]

How Did Iris Launch Her Kickstarter Campaign?

As we mentioned earlier, Iris always had an end product in mind when she began preparing for her Kickstarter campaign and book launch.

But how did this take shape as the months went by and how did Iris find inspiration for her project?

In this chapter, you’ll hear why she believes in making art that stays true to you as a person...and why your passion for your art will always shine through in the quality of your work if you do.

[43:13-47:09]

Conclusion

If you’re interested in buying Faeries of the Faultlines and boosting your art skills at the same time, you might like to know about our special offer for anyone who purchases Iris’ book.

You’ll get the full details of how to take advantage of this deal in this chapter, along with information about another exciting art project...

Want to know how to ask for feedback from an artist and take the next steps in your creative career?

This episode will show you how to ask for feedback the right way, so the artist feedback you receive will be as on point as possible.

It doesn't matter if you want to work in a studio or you want to work as a freelancer...

Because, when you follow these key points, the feedback you receive will always be the most helpful it can be:

Have a visual quality target example

Who are you designing your portfolio for?

Have at least 4 pieces that show what you are going for

Educate yourself about the market you want to enter

BONUS:How much time per day are you spending on your art?

Interview Chapters

[00:38-01:04]

Introduction and Overview

Your host, Mitch Bowler, talks about the subject of today’s short podcast episode, and reveals what inspired him to put together this handy resource of actionable tips and advice to help you take the next steps in your art career.

So, whether you want to work as a freelance illustrator or in a studio environment, be sure to check out the key takeaways from this podcast. Because the next 20 minutes might just give you all the light bulb moments you’ve been looking for.

[01:05-02:51]

What’s Your Target and Where are you Trying to get to in Your Work?

If you’re wondering how to get feedback from an artist, one of the first things you’ll want to do is make sure you have a specific target in mind.

Why? Because, if the person reviewing your portfolio has an idea of where you’re trying to get to, it’ll make it a whole lot easier for them to offer you their advice.

For example, if you want to become a comic book artist, then it makes total sense to show someone an example of your work that fits this style, along with something by another artist you admire to compare it to.

[02:52-05:47]

Think About who you are Designing or Making art for

Making art is one thing, but it’s going to be difficult to sell this to anybody without a target audience in mind. Therefore, it’s always worth thinking about the kind of people who might like your work.

For example, if pet portraits are your thing, then your target audience is likely to be people who love animals.

After all, you wouldn’t try and sell a stack of smoked ribs to vegetarians, so why take the risk with your own art? Find out where your audience hangs out and reach out them!

And, if you want to work in a studio, you’ll also find all the advice you need to get your work seen by the right people in this chapter.

[05:48-06:36]

Have at Least 4 Pieces of Work to Show People

Once you’ve established your target audience and have a clear idea of where you want to get to, put the 4 pieces of work which best demonstrate this into your portfolio.

This will help the artist reviewing your work get a better picture of your style and highlight any areas that need a little more work.

[06:38-08:42]

Educate Yourself About the Market You’re Trying to get Into

Having established your target market or audience, it’s also a great idea to do some research on them.

For example, if you want to become a video game concept artist, you’ll want to find out what goes on behind the scenes on a daily basis.

To do this, read books, articles and interviews on the subject, follow artists who work in this field on social media, and generally gather as much information as you can about the industry. If you already know someone who works in your chosen field, ask them what a typical day looks like.

The more knowledge you have, the easier it will be to tailor your portfolio accordingly.

[08:44-12:57]

How Much Time per day are you Spending on Your art?

As with anything else in life, you’ll need to put the time in if you want to pursue a career as an artist. But just how much time should you be spending on your art each day?

In this chapter, you’ll learn how to make the most of your time and make real progress with your art.

It won’t always be easy, and it won’t happen overnight...but if you’re wondering how to get feedback on your art and take the next steps with your career, it’s important for the artist reviewing your work to know you’re serious about it.

[12:58-18:33]

Recap on how to ask for Feedback From an Artist

In the final chapter of this short podcast, Mitch recaps the key points from each section and tells you how to start moving towards your goals as an artist.

You’ll also hear some exciting news about our partnership with Shane Madden’s Illustration Lighthouse, and how artists all over the world are already benefiting from the advice in this course.

Want to know how to ask for feedback from an artist and take the next steps in your creative career?

This episode will show you how to ask for feedback the right way, so the artist feedback you receive will be as on point as possible.

It doesn't matter if you want to work in a studio or you want to work as a freelancer...

Because, when you follow these key points, the feedback you receive will always be the most helpful it can be:

Have a visual quality target example

Who are you designing your portfolio for?

Have at least 4 pieces that show what you are going for

Educate yourself about the market you want to enter

BONUS: How much time per day are you spending on your art?

Interview Chapters

[00:38-01:04]

Introduction and Overview

Your host, Mitch Bowler, talks about the subject of today’s short podcast episode, and reveals what inspired him to put together this handy resource of actionable tips and advice to help you take the next steps in your art career.

So, whether you want to work as a freelance illustrator or in a studio environment, be sure to check out the key takeaways from this podcast. Because the next 20 minutes might just give you all the light bulb moments you’ve been looking for.

[01:05-02:51]

What’s Your Target and Where are you Trying to get to in Your Work?

If you’re wondering how to get feedback from an artist, one of the first things you’ll want to do is make sure you have a specific target in mind.

Why? Because, if the person reviewing your portfolio has an idea of where you’re trying to get to, it’ll make it a whole lot easier for them to offer you their advice.

For example, if you want to become a comic book artist, then it makes total sense to show someone an example of your work that fits this style, along with something by another artist you admire to compare it to.

[02:52-05:47]

Think About who you are Designing or Making art for

Making art is one thing, but it’s going to be difficult to sell this to anybody without a target audience in mind. Therefore, it’s always worth thinking about the kind of people who might like your work.

For example, if pet portraits are your thing, then your target audience is likely to be people who love animals.

After all, you wouldn’t try and sell a stack of smoked ribs to vegetarians, so why take the risk with your own art? Find out where your audience hangs out and reach out them!

And, if you want to work in a studio, you’ll also find all the advice you need to get your work seen by the right people in this chapter.

[05:48-06:36]

Have at Least 4 Pieces of Work to Show People

Once you’ve established your target audience and have a clear idea of where you want to get to, put the 4 pieces of work which best demonstrate this into your portfolio.

This will help the artist reviewing your work get a better picture of your style and highlight any areas that need a little more work.

[06:38-08:42]

Educate Yourself About the Market You’re Trying to get Into

Having established your target market or audience, it’s also a great idea to do some research on them.

For example, if you want to become a video game concept artist, you’ll want to find out what goes on behind the scenes on a daily basis.

To do this, read books, articles and interviews on the subject, follow artists who work in this field on social media, and generally gather as much information as you can about the industry. If you already know someone who works in your chosen field, ask them what a typical day looks like.

The more knowledge you have, the easier it will be to tailor your portfolio accordingly.

[08:44-12:57]

How Much Time per day are you Spending on Your art?

As with anything else in life, you’ll need to put the time in if you want to pursue a career as an artist. But just how much time should you be spending on your art each day?

In this chapter, you’ll learn how to make the most of your time and make real progress with your art.

It won’t always be easy, and it won’t happen overnight...but if you’re wondering how to get feedback on your art and take the next steps with your career, it’s important for the artist reviewing your work to know you’re serious about it.

[12:58-18:33]

Recap on how to ask for Feedback From an Artist

In the final chapter of this short podcast, Mitch recaps the key points from each section and tells you how to start moving towards your goals as an artist.

You’ll also hear some exciting news about our partnership with Shane Madden’s Illustration Lighthouse, and how artists all over the world are already benefiting from the advice in this course.

“It takes application and it’s hard work, but that’s no different to building any other kind of career. Nothing comes easy!” ~ Barney Davey.

What does it really take to make it as a fine artist?

In this week’s interview, Barney Davey fromwww.artmarketingnews.comshares some of the biggest insights gained from years of experience in the art market and holds nothing back as he dives deep into what it takes to make a career as an artist.

So, if you’re keen to start building a career as a working artist (but don’t know what your next steps should be), then prepare to be enlightened.

Because the advice and information in this interview might just be what you’ve been looking for all along...

Interview Chapters

[00:37-02:02]

Introduction and Overview

Your host. Mitch Bowler, introduces today’s guest, Barney Davey, an expert in the art industry with more than 30 years’ experience helping artists make sales. In this chapter, he explains how he does this, and why his website has developed over the years into an indispensable resource for artists all over the world.

[02:07-02:28]

What Kind of Artists Does Barney Work With?

Over the years, Barney has worked with a wide range of artists to help them develop their careers and market their work to the right markets. But what kind of artists are most likely to go to him for help? You’ll find out in this chapter.

[02:36-04:33]

Why Barney Doesn’t Subscribe to The ‘Starving Artist’ Myth

Many people believe it’s impossible to make a living from art and refer back to the image of ‘the starving artist’ to make their point.

But is this really the case...or is it just a myth we need to move away from in our careers? In this chapter, Barney explains why he believes any artist can turn their creativity into a sustainable business with the right approach to marketing and networking.

[05:56-12:47]

What Type of Art Should You be Making to Have a Successful Career?

The fine art business can be confusing at first. On one hand, you see abstract or controversial works changing hands for millions, while on the other, you see artists struggling to get their work accepted in galleries or make sales.

So what kind of art should you be making in order to make a good regular income from your work and which kind of clients should you reach out to?

In this chapter, Barney shares some of the key takeaways from his extensive career in the art industry...and reveals why you may not need as many customers as you might think.

[13:47-17:22]

How Should You Price Your Artwork to Generate a Good Income?

Some artists make the mistake of pricing their work low in a bid to attract customers, but Barney believes this approach is counter-productive.

And, in this chapter, you’ll hear why he feels finding the right audience, working hard, and building your art career are more important things to focus on for long-term success.

[18:10-24:33]

What Are The Most Common Stumbling Blocks For Artists?

Does Barney’s approach work for everyone….or do you need to have a certain mindset to success in the art market?

In this chapter, he reveals many of the pitfalls he’s experienced from years of working with artists, and explains why he believes there’s a certain trade-off between the work you want to make for yourself...and the work that’s actually going to start bringing the dollars in.

[25:12-32:05]

Is Becoming a Professional Artist The Right Career Choice For You?

Even though you love making art, becoming a professional artist and carving out a creative career might not be the best route for you to take. Why? In this chapter, Barney explains how to be honest with yourself and establish whether you have a viable art business or not.

[32:21-34:14]

What if You Aren’t Prepared to Market Yourself as an Artist?

Love making art but don’t want to market yourself? Then here comes the cold water. In this chapter, you’ll hear why promoting your work to others is the crucial difference between professional and hobby artists, and why marketing doesn’t always have to feel ‘icky’.

[34:46-42:20]

How Does Barney Work With Artists And Help Them?

Barney’s website is already a treasure trove of super-useful bounty for artists, but what are the new ways in which he’s working with people to help them get the most from their creative careers?

In this chapter, he talks about the idea behind his new Art Business Book Club, and reveals what motivates him to keep helping artists reach their full potential. You’ll also hear about where to find Barney online, and how to take advantage of his free initial consultation service.

[43:08-46:48]

Conclusion

Mitch wraps up today’s interview, and Barney offers some final thoughts and advice for any artists who are keen to take the next step in their careers.

“It takes application and it’s hard work, but that’s no different to building any other kind of career. Nothing comes easy!” ~ Barney Davey.

What does it really take to make it as a fine artist?

In this week’s interview, Barney Davey from www.artmarketingnews.com shares some of the biggest insights gained from years of experience in the art market and holds nothing back as he dives deep into what it takes to make a career as an artist.

So, if you’re keen to start building a career as a working artist (but don’t know what your next steps should be), then prepare to be enlightened.

Because the advice and information in this interview might just be what you’ve been looking for all along...

Interview Chapters

[00:37-02:02]

Introduction and Overview

Your host. Mitch Bowler, introduces today’s guest, Barney Davey, an expert in the art industry with more than 30 years’ experience helping artists make sales. In this chapter, he explains how he does this, and why his website has developed over the years into an indispensable resource for artists all over the world.

[02:07-02:28]

What Kind of Artists Does Barney Work With?

Over the years, Barney has worked with a wide range of artists to help them develop their careers and market their work to the right markets. But what kind of artists are most likely to go to him for help? You’ll find out in this chapter.

[02:36-04:33]

Why Barney Doesn’t Subscribe to The ‘Starving Artist’ Myth

Many people believe it’s impossible to make a living from art and refer back to the image of ‘the starving artist’ to make their point.

But is this really the case...or is it just a myth we need to move away from in our careers? In this chapter, Barney explains why he believes any artist can turn their creativity into a sustainable business with the right approach to marketing and networking.

[05:56-12:47]

What Type of Art Should You be Making to Have a Successful Career?

The fine art business can be confusing at first. On one hand, you see abstract or controversial works changing hands for millions, while on the other, you see artists struggling to get their work accepted in galleries or make sales.

So what kind of art should you be making in order to make a good regular income from your work and which kind of clients should you reach out to?

In this chapter, Barney shares some of the key takeaways from his extensive career in the art industry...and reveals why you may not need as many customers as you might think.

[13:47-17:22]

How Should You Price Your Artwork to Generate a Good Income?

Some artists make the mistake of pricing their work low in a bid to attract customers, but Barney believes this approach is counter-productive.

And, in this chapter, you’ll hear why he feels finding the right audience, working hard, and building your art career are more important things to focus on for long-term success.

[18:10-24:33]

What Are The Most Common Stumbling Blocks For Artists?

Does Barney’s approach work for everyone….or do you need to have a certain mindset to success in the art market?

In this chapter, he reveals many of the pitfalls he’s experienced from years of working with artists, and explains why he believes there’s a certain trade-off between the work you want to make for yourself...and the work that’s actually going to start bringing the dollars in.

[25:12-32:05]

Is Becoming a Professional Artist The Right Career Choice For You?

Even though you love making art, becoming a professional artist and carving out a creative career might not be the best route for you to take. Why? In this chapter, Barney explains how to be honest with yourself and establish whether you have a viable art business or not.

[32:21-34:14]

What if You Aren’t Prepared to Market Yourself as an Artist?

Love making art but don’t want to market yourself? Then here comes the cold water. In this chapter, you’ll hear why promoting your work to others is the crucial difference between professional and hobby artists, and why marketing doesn’t always have to feel ‘icky’.

[34:46-42:20]

How Does Barney Work With Artists And Help Them?

Barney’s website is already a treasure trove of super-useful bounty for artists, but what are the new ways in which he’s working with people to help them get the most from their creative careers?

In this chapter, he talks about the idea behind his new Art Business Book Club, and reveals what motivates him to keep helping artists reach their full potential. You’ll also hear about where to find Barney online, and how to take advantage of his free initial consultation service.

[43:08-46:48]

Conclusion

Mitch wraps up today’s interview, and Barney offers some final thoughts and advice for any artists who are keen to take the next step in their careers.

“You just have to do what appeals to you and just do it! Because that’s how you’re gonna get a job that you want to be doing. You just have to grab every minute you have, every second, and just doodle, draw, do whatever you can and don’t get discouraged.” ~ Kate Oleska.

Are you thinking of becoming an illustrator...but feel stuck in an unfulfilling job? In this interview, Kate Oleska reveals how she made the transition over a number of years from her regular job as an architect to becoming a full time freelance artist.

So, if you’re wondering how to get your first client or find your own style as an artist and illustrator, you should find plenty of useful insights in the interview to help you make the switch and start doing what you really love for a living.

Interview Chapters

[00:38-02:11]

Introduction and Overview

Your host. Mitch Bowler, introduces today’s guest, Kate Oleska, a professional artist and illustrator based in the UK. In this chapter, you’ll hear about Kate’s previous career as an architect, and why she eventually decided to make the switch to becoming a full-time freelance artist over 14 years ago.

[02:31-03:48]

What did Kate do as an Architect?

You may not know it, but there are actually some strong links between being an architect and being an artist. In this chapter, Kate explains why she chose this career path to begin with, and why she eventually decided to take the plunge and become a freelance illustrator instead.

[04:26-06:13]

What are the Similarities Between Being an Architect and Being an Artist?

Kate became an architect because she wanted a career where she could use her creative skills. But what are the similarities between being an architect and being an artist?

In this chapter, she explains how she made the transition from one career to the other, and reveals the links between the two and the skills she picked up which made the journey much smoother for her.

[07:33-08:55]

How Did Kate Find Time to Develop her Skills as an Artist?

At first, Kate was juggling her day job as an architect with working on her art and developing her creative skills. But how did she find time to do this?

In this chapter, you’ll pick up some great tips for managing your time more effectively, and learn why it’s so much easier to put the hours in when you love what you’re doing.

[09:16-10:14]

What was Kate’s Main Focus as an Artist When she was Starting out?

From day one, Kate’s focus as an artist was on developing and improving her drawing and painting skills. In this chapter, you’ll hear how she did this...and how you can also develop your creative skills by constantly finding ways to improve.

[10:22-13:48]

Which Clients has Kate Worked for...and how did she Find Them?

Kate has worked for a wide range of clients so far, including illustrations for the much-lovedTerry Pratchettbook series, Discworld.

But how did she find her first clients? In this chapter, you’ll learn why it’s so important to keep your social media channels updated...but also to reach out to people who might be willing to offer you work.

[14:36-24:23]

How did Kate Develop her own Style as an Artist and Illustrator?

It’s one thing to be influenced by another artist, but it’s quite another to develop your own unique style as an artist and stand out from the crowd. So how did Kate find hers? In this chapter, you’ll hear why she believes individuality is so important....and why producing work in the style of already established artists will only get you so far.

[25:06-27:04]

Is There a Right or Wrong way to Develop Your art Style?

Everyone has a different approach as an artist. And, in this chapter, you’ll hear why Kate believes you have to follow your own path and not worry so much about whether you’re going about it the right way or not.

[27:44-43:21]

How to Make the Switch to Becoming a Freelance Illustrator

Going it alone can be scary, but Kate shares some super-useful advice to help you on your way in this chapter. You’ll learn why it’s often a good idea to have a regular job which pays the bills (especially when you’re just starting out), and why all your hard work will eventually pay off if you stick at it.

And, in this chapter, she describes exactly what you’ll learn from watching her clear, step-by-step instructions which take you all the way from a blank piece of board to a finished portrait painting in oils.

[45:10-46:47]

Conclusion - Where to Find Kate Online

In the concluding chapter of this interview, Kate tells you where to see more of her work online and follow her on her various social media channels.

“You just have to do what appeals to you and just do it! Because that’s how you’re gonna get a job that you want to be doing. You just have to grab every minute you have, every second, and just doodle, draw, do whatever you can and don’t get discouraged.” ~ Kate Oleska.

Are you thinking of becoming an illustrator...but feel stuck in an unfulfilling job? In this interview, Kate Oleska reveals how she made the transition over a number of years from her regular job as an architect to becoming a full time freelance artist.

So, if you’re wondering how to get your first client or find your own style as an artist and illustrator, you should find plenty of useful insights in the interview to help you make the switch and start doing what you really love for a living.

Interview Chapters

[00:38-02:11]

Introduction and Overview

Your host. Mitch Bowler, introduces today’s guest, Kate Oleska, a professional artist and illustrator based in the UK. In this chapter, you’ll hear about Kate’s previous career as an architect, and why she eventually decided to make the switch to becoming a full-time freelance artist over 14 years ago.

[02:31-03:48]

What did Kate do as an Architect?

You may not know it, but there are actually some strong links between being an architect and being an artist. In this chapter, Kate explains why she chose this career path to begin with, and why she eventually decided to take the plunge and become a freelance illustrator instead.

[04:26-06:13]

What are the Similarities Between Being an Architect and Being an Artist?

Kate became an architect because she wanted a career where she could use her creative skills. But what are the similarities between being an architect and being an artist?

In this chapter, she explains how she made the transition from one career to the other, and reveals the links between the two and the skills she picked up which made the journey much smoother for her.

[07:33-08:55]

How Did Kate Find Time to Develop her Skills as an Artist?

At first, Kate was juggling her day job as an architect with working on her art and developing her creative skills. But how did she find time to do this?

In this chapter, you’ll pick up some great tips for managing your time more effectively, and learn why it’s so much easier to put the hours in when you love what you’re doing.

[09:16-10:14]

What was Kate’s Main Focus as an Artist When she was Starting out?

From day one, Kate’s focus as an artist was on developing and improving her drawing and painting skills. In this chapter, you’ll hear how she did this...and how you can also develop your creative skills by constantly finding ways to improve.

[10:22-13:48]

Which Clients has Kate Worked for...and how did she Find Them?

Kate has worked for a wide range of clients so far, including illustrations for the much-loved Terry Pratchett book series, Discworld.

But how did she find her first clients? In this chapter, you’ll learn why it’s so important to keep your social media channels updated...but also to reach out to people who might be willing to offer you work.

[14:36-24:23]

How did Kate Develop her own Style as an Artist and Illustrator?

It’s one thing to be influenced by another artist, but it’s quite another to develop your own unique style as an artist and stand out from the crowd. So how did Kate find hers? In this chapter, you’ll hear why she believes individuality is so important....and why producing work in the style of already established artists will only get you so far.

[25:06-27:04]

Is There a Right or Wrong way to Develop Your art Style?

Everyone has a different approach as an artist. And, in this chapter, you’ll hear why Kate believes you have to follow your own path and not worry so much about whether you’re going about it the right way or not.

[27:44-43:21]

How to Make the Switch to Becoming a Freelance Illustrator

Going it alone can be scary, but Kate shares some super-useful advice to help you on your way in this chapter. You’ll learn why it’s often a good idea to have a regular job which pays the bills (especially when you’re just starting out), and why all your hard work will eventually pay off if you stick at it.

And, in this chapter, she describes exactly what you’ll learn from watching her clear, step-by-step instructions which take you all the way from a blank piece of board to a finished portrait painting in oils.

[45:10-46:47]

Conclusion - Where to Find Kate Online

In the concluding chapter of this interview, Kate tells you where to see more of her work online and follow her on her various social media channels.

“You have to do the legwork. I strongly believe you have to go to the conventions and physically meet people.” ~ Kensuke Okabayashi

Want to know how to become an illustrator?

This week, we speak to Kensuke Okabayashi, creator of the bestselling book, Manga for Dummies, and an artist who has worked on all kinds of projects, including Magic The Gathering .

So how did he get started in the industry and get his first big break?

In this in-depth interview, you’ll get a fascinating insight into what it’s really like to work as an illustrator and commercial artist in the fast-paced world of game studios and advertising agencies.

You’ll hear why traditional skills such as drawing and oil painting still form the foundations of a successful career as an artist, and why actually getting out there and meeting people is just as important as keeping your social media channels updated.

Interview Chapters

[00:00-02:07]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Kensuke Okabayashi. In this chapter, you'll hear about his work on Magic The Gathering, creating the Amazon bestseller, Manga for Dummies, and his current career as a storyboard artist in the fast-paced world of New York’s many design agencies.

[02:19-03:14]

Kensuke on his Latest Graphic Novel Project, The Foreigner

When he’s not busy working on storyboards or book illustrations, Kensuke has found time to work on his graphic novel project, The Foreigner. After successfully funding this title on Kickstarter last summer, he’s now adding the finishing touches with a view to publishing it in the next few weeks.

[03:46-05:14]

How did Kensuke get Started in his Career as an Artist?

Incredibly, Kensuke didn’t actually go to art school at first. Although he always loved Manga comics as a kid, he couldn’t find enough support in his native Japan to further his career as an artist.

So, after an initial attempt to join the studio team behindStar Blazersas an apprentice fell through, he decided to ‘play it safe’ and opt for a career in childcare. However, it wasn’t too long before he felt burned out and expressed his real dream of going to art school and becoming an artist to his parents...

[05:27-07:23]

What was art School Like for Kensuke?

Soon after deciding to pursue a career in art, Kensuke enrolled at the School of Visual Arts (SVA) in New York. What was his time there like and which fundamental skills did he learn?

In this chapter, you’ll hear how his enduring passion for oil painting started, and why he came to the conclusion that focusing solely on Manga and comic books wasn’t necessarily going to be the best career option for the future.

[08:31-10:10]

Why is it so Important to be Adaptable as an Artist and Develop Your Own Style?

Although many people dream of becoming a rock star comic book artist, the reality of working in this industry is often quite different.

In this chapter, you’ll hear why Kensuke believes it’s so important to be open to lots of different career routes as an artist, and why developing your own signature style is a great way to stand out from the crowd.

[10:38-11:36]

How is the Manga Industry in Japan Different to the Comic Book Industry in America?

While the American comic book industry is dominated by huge studios such as Marvel and DC, the Manga scene in Japan offers a wide range of scope for artists. In fact, you can buy a Manga comic on just about any topic you can imagine!

In this chapter, Kensuke shares his insights into the Manga industry, and explains why he feels it offers much more potential for creative growth than the more rigid framework of the big American companies.

[11:43-12:37]

What did Kensuke do After Art School?

After leaving art school, Kensuke was fortunate enough to land a book illustration gig via one of his tutors. From there, he made sure he went to as many comic cons as possible, which is where he met the art director behind Magic The Gathering.

After this, he continued to reach out and make contacts, which is how he got a foot in the door of New York’s bustling advertisement and entertainment agencies and continued to grow his career...

[13:35-15:30]

How did Kensuke get Noticed at San Diego Comic Con?

Although Kensuke’s art career sounds incredibly easy and straightforward so far, he naturally had to prove himself to art directors and other clients first.

In this chapter, he reveals how he first landed the gig working on Magic The Gathering, and why it’s often a great idea to step out of your comfort zone and put everything you have into something you might not have tried before.

[16:40-21:44]

How did Kensuke get his Graphic Novel Project Finished?

Creating a graphic novel is a huge undertaking. Not only do you have to have a great story to begin with, you’ve also got lots of other things to consider, such as editing, typography, coloring, illustration and much, much more. So how did Kensuke even begin to put his project together?

In this chapter, you’ll learn a lot about the importance of teamwork and reaching out to fellow artists. You’ll discover why it’s ok to admit you’re not the greatest at absolutely everything. And, you’ll also hear why keeping in touch with your old buddies from art school can pay dividends when you start working on a big project.

[22:34-25:14]

How do you Promote a Graphic Novel?

The business and promotion side to an art project is equally as important as the creative side. But how do you even go about promoting your art to others?

In this chapter, Kensuke shares his experiences of putting together a graphic novel, and reveals why overcoming social awkwardness or shyness is one of the key ways to help get your creative project out there.

[25:52-33:35]

What’s it Like to Work in the Advertising and Entertainment Industries?

These days, Kensuke often works in the relentlessly fast-paced world of New York’s many advertising agencies. Although it can often be a high-pressure environment, Kensuke has picked up many tips along the way to help him rise above the stress and get his work done.

And, in this insightful chapter, he shares many of them with you.

[33:49-41:53]

What’s Next for Kensuke?

Kensuke has packed so much into his creative career already, but what’s next on the horizon?

In this chapter, you’ll hear what really inspires him, and why he feels there’s still so much he wants to explore as an artist.

You’ll also hear why Kensuke believes social media is so important for artists, but that it’s only truly effective if you combine this marketing strategy with going out and meeting people face-to-face.

[42:11-44:00]

Conclusion and Where to see Kensuke’s Work Online

Mitch wraps up today’s interview, and Kensuke tells you about all the places you can see his work online.

So, whether you’re a fan of Manga or just want to learn more about how to become an illustrator, this final chapter should give you everything you’re looking for.

“You have to do the legwork. I strongly believe you have to go to the conventions and physically meet people.” ~ Kensuke Okabayashi

Want to know how to become an illustrator?

This week, we speak to Kensuke Okabayashi, creator of the bestselling book, Manga for Dummies, and an artist who has worked on all kinds of projects, including Magic The Gathering .

So how did he get started in the industry and get his first big break?

In this in-depth interview, you’ll get a fascinating insight into what it’s really like to work as an illustrator and commercial artist in the fast-paced world of game studios and advertising agencies.

You’ll hear why traditional skills such as drawing and oil painting still form the foundations of a successful career as an artist, and why actually getting out there and meeting people is just as important as keeping your social media channels updated.

Interview Chapters

[00:00-02:07]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Kensuke Okabayashi. In this chapter, you'll hear about his work on Magic The Gathering, creating the Amazon bestseller, Manga for Dummies, and his current career as a storyboard artist in the fast-paced world of New York’s many design agencies.

[02:19-03:14]

Kensuke on his Latest Graphic Novel Project, The Foreigner

When he’s not busy working on storyboards or book illustrations, Kensuke has found time to work on his graphic novel project, The Foreigner. After successfully funding this title on Kickstarter last summer, he’s now adding the finishing touches with a view to publishing it in the next few weeks.

[03:46-05:14]

How did Kensuke get Started in his Career as an Artist?

Incredibly, Kensuke didn’t actually go to art school at first. Although he always loved Manga comics as a kid, he couldn’t find enough support in his native Japan to further his career as an artist.

So, after an initial attempt to join the studio team behind Star Blazers as an apprentice fell through, he decided to ‘play it safe’ and opt for a career in childcare. However, it wasn’t too long before he felt burned out and expressed his real dream of going to art school and becoming an artist to his parents...

[05:27-07:23]

What was art School Like for Kensuke?

Soon after deciding to pursue a career in art, Kensuke enrolled at the School of Visual Arts (SVA) in New York. What was his time there like and which fundamental skills did he learn?

In this chapter, you’ll hear how his enduring passion for oil painting started, and why he came to the conclusion that focusing solely on Manga and comic books wasn’t necessarily going to be the best career option for the future.

[08:31-10:10]

Why is it so Important to be Adaptable as an Artist and Develop Your Own Style?

Although many people dream of becoming a rock star comic book artist, the reality of working in this industry is often quite different.

In this chapter, you’ll hear why Kensuke believes it’s so important to be open to lots of different career routes as an artist, and why developing your own signature style is a great way to stand out from the crowd.

[10:38-11:36]

How is the Manga Industry in Japan Different to the Comic Book Industry in America?

While the American comic book industry is dominated by huge studios such as Marvel and DC, the Manga scene in Japan offers a wide range of scope for artists. In fact, you can buy a Manga comic on just about any topic you can imagine!

In this chapter, Kensuke shares his insights into the Manga industry, and explains why he feels it offers much more potential for creative growth than the more rigid framework of the big American companies.

[11:43-12:37]

What did Kensuke do After Art School?

After leaving art school, Kensuke was fortunate enough to land a book illustration gig via one of his tutors. From there, he made sure he went to as many comic cons as possible, which is where he met the art director behind Magic The Gathering.

After this, he continued to reach out and make contacts, which is how he got a foot in the door of New York’s bustling advertisement and entertainment agencies and continued to grow his career...

[13:35-15:30]

How did Kensuke get Noticed at San Diego Comic Con?

Although Kensuke’s art career sounds incredibly easy and straightforward so far, he naturally had to prove himself to art directors and other clients first.

In this chapter, he reveals how he first landed the gig working on Magic The Gathering, and why it’s often a great idea to step out of your comfort zone and put everything you have into something you might not have tried before.

[16:40-21:44]

How did Kensuke get his Graphic Novel Project Finished?

Creating a graphic novel is a huge undertaking. Not only do you have to have a great story to begin with, you’ve also got lots of other things to consider, such as editing, typography, coloring, illustration and much, much more. So how did Kensuke even begin to put his project together?

In this chapter, you’ll learn a lot about the importance of teamwork and reaching out to fellow artists. You’ll discover why it’s ok to admit you’re not the greatest at absolutely everything. And, you’ll also hear why keeping in touch with your old buddies from art school can pay dividends when you start working on a big project.

[22:34-25:14]

How do you Promote a Graphic Novel?

The business and promotion side to an art project is equally as important as the creative side. But how do you even go about promoting your art to others?

In this chapter, Kensuke shares his experiences of putting together a graphic novel, and reveals why overcoming social awkwardness or shyness is one of the key ways to help get your creative project out there.

[25:52-33:35]

What’s it Like to Work in the Advertising and Entertainment Industries?

These days, Kensuke often works in the relentlessly fast-paced world of New York’s many advertising agencies. Although it can often be a high-pressure environment, Kensuke has picked up many tips along the way to help him rise above the stress and get his work done.

And, in this insightful chapter, he shares many of them with you.

[33:49-41:53]

What’s Next for Kensuke?

Kensuke has packed so much into his creative career already, but what’s next on the horizon?

In this chapter, you’ll hear what really inspires him, and why he feels there’s still so much he wants to explore as an artist.

You’ll also hear why Kensuke believes social media is so important for artists, but that it’s only truly effective if you combine this marketing strategy with going out and meeting people face-to-face.

[42:11-44:00]

Conclusion and Where to see Kensuke’s Work Online

Mitch wraps up today’s interview, and Kensuke tells you about all the places you can see his work online.

So, whether you’re a fan of Manga or just want to learn more about how to become an illustrator, this final chapter should give you everything you’re looking for.

Want to find out how to make an awesome art portfolio and find more clients? In this interview, we speak to Paul Yates, a concept and fantasy artist from Montreal, Canada.

Since leaving uni and going freelance, Paul has scored a number of wins as an artist, including being featured in Spectrum - a leading magazine for fantasy art. However, despite this, Paul is struggling to find regular work as an artist. And that's why he reached out to us here at Pencil Kings to see if we could help.

In this interview, you'll learn why having a great portfolio is only part of the package...and why making connections with fellow artists and getting involved with as many art-related events as possible is your key to finding more paid opportunities.

So, if you feel stuck in your career as an artist and don't know which way to turn next, we hope some of the topics covered in this interview will give you some super-useful tips which you can start acting on right now.

Interview Chapters

[00:00-03:30]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Paul Yates. In this chapter, you'll hear about his creative career so far, and why he decided to approach the team at Pencil Kings for their advice on his art career.

[03:46-04:39]

What is Paul's Professional Experience of Working as an Artist?

Since leaving uni and going freelance, Paul has worked on a variety of projects, including personal commissions and book illustration projects. However, he's been struggling to find concrete leads since then, which is why he turned to Pencil Kings for help.

[04:44-05:38]

What has Paul Been Doing to Reach out to People so far?

After putting your portfolio together, one of the biggest challenges as an artist can be knowing who to reach out to...and how to approach them. So how has Paul been reaching out to prospective clients...and is there anything he could change to have more success?

[05:50-07:42]

How Much Time Does Paul Spend on Improving his art Skills?

Since quitting his 9-5, Paul has been putting in the hours on developing his art skills every day. But how is he dividing his day up...and is there anything he could do to use his time more effectively?

[07:57-17:36]

What Does Paul Think is Holding him Back?

Paul's portfolio features a high standard of work and he's been featured in an industry-leading magazine, Spectrum. Yet, despite this, he's struggling to find his next big gig. So what does he think is holding him back...and what can he do to change this? In this chapter, you'll get some great tips on how to reach out to other artists and prospective clients based on our own experiences as working artists.

[18:08-20:25]

What Does 'Paying Your Dues' Mean?

A lot of artists feel held back in their careers because they feel they 'haven't paid their dues yet'. But what are these dues...and what can you do as an artist to overcome hurdles like these?

[34:40-27:52]

What Inspires Paul to Make art?

In this chapter, we asked Paul to tell us how he'd like his portfolio to be perceived by other artists and prospective clients. He reveals what inspires him as an artist, and the message he tries to convey with his paintings. Is there anything else he could be doing to make his portfolio and website stand out from the rest?

[40:32-45:54]

Conclusion

Mitch wraps up today's interview and offers Paul some more insights on how to grow his client base and hopefully find more paid gigs. In this chapter, you'll also find out where to see Paul's work online and follow him on his social media channels.

Want to find out how to make an awesome art portfolio and find more clients? In this interview, we speak to Paul Yates, a concept and fantasy artist from Montreal, Canada.

Since leaving uni and going freelance, Paul has scored a number of wins as an artist, including being featured in Spectrum - a leading magazine for fantasy art. However, despite this, Paul is struggling to find regular work as an artist. And that's why he reached out to us here at Pencil Kings to see if we could help.

In this interview, you'll learn why having a great portfolio is only part of the package...and why making connections with fellow artists and getting involved with as many art-related events as possible is your key to finding more paid opportunities.

So, if you feel stuck in your career as an artist and don't know which way to turn next, we hope some of the topics covered in this interview will give you some super-useful tips which you can start acting on right now.

Interview Chapters [00:00-03:30] Introduction and Overview Your host, Mitch Bowler, introduces today's guest, Paul Yates. In this chapter, you'll hear about his creative career so far, and why he decided to approach the team at Pencil Kings for their advice on his art career.

[03:46-04:39] What is Paul's Professional Experience of Working as an Artist? Since leaving uni and going freelance, Paul has worked on a variety of projects, including personal commissions and book illustration projects. However, he's been struggling to find concrete leads since then, which is why he turned to Pencil Kings for help. [04:44-05:38] What has Paul Been Doing to Reach out to People so far? After putting your portfolio together, one of the biggest challenges as an artist can be knowing who to reach out to...and how to approach them. So how has Paul been reaching out to prospective clients...and is there anything he could change to have more success? [05:50-07:42] How Much Time Does Paul Spend on Improving his art Skills? Since quitting his 9-5, Paul has been putting in the hours on developing his art skills every day. But how is he dividing his day up...and is there anything he could do to use his time more effectively? [07:57-17:36] What Does Paul Think is Holding him Back? Paul's portfolio features a high standard of work and he's been featured in an industry-leading magazine, Spectrum. Yet, despite this, he's struggling to find his next big gig. So what does he think is holding him back...and what can he do to change this? In this chapter, you'll get some great tips on how to reach out to other artists and prospective clients based on our own experiences as working artists. [18:08-20:25] What Does 'Paying Your Dues' Mean? A lot of artists feel held back in their careers because they feel they 'haven't paid their dues yet'. But what are these dues...and what can you do as an artist to overcome hurdles like these? [34:40-27:52] What Inspires Paul to Make art? In this chapter, we asked Paul to tell us how he'd like his portfolio to be perceived by other artists and prospective clients. He reveals what inspires him as an artist, and the message he tries to convey with his paintings. Is there anything else he could be doing to make his portfolio and website stand out from the rest? [40:32-45:54] Conclusion Mitch wraps up today's interview and offers Paul some more insights on how to grow his client base and hopefully find more paid gigs. In this chapter, you'll also find out where to see Paul's work online and follow him on his social media channels.

In this week's podcast, we speak to freelance concept artist, Nik Hagialas.

When his main source of income dried up, he decided to put his time to good use and do something he'd always wanted to do - create his own video game.

So, he started expanding on the coding skills he'd already learned in college and, working with a developer buddy, eventually came up with the concept of Mask of Semblance.

In this interview, you'll hear how he taught himself to use the game development software, Unity, through watching YouTube tutorials. And, you'll discover that if you're prepared to work hard at something, there's no reason why you can't develop and release your own video game, too.

Interview Chapters

[00:00-02:57]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Nikolas Hagialas. In this chapter, you'll hear about his creative career so far, and why he's decided that now is the time to release his new video game, Mask of Semblance.

[04:30-05:52]

Launching a Successful Video Game can be Really Tough. How has Nik Prepared for This?

Lots of new video games are launched every year, but very few actually make it past the Kickstarter stage. What has Nik done to prepare himself for this, and why is he launching a video game at this stage of his creative career?

[06:28-07:22]

What's The Worst That Could Happen...And What Can You Do If It Does?

When launching any new creative project, it's always a good idea to have a backup plan if things don't work out. So what can you do if your project isn't as successful as you'd hoped it would be?

[07:30-13:36]

What is Mask of Semblance About...and Where is Nik at with it?

In this chapter, Nik explains the concept behind his video game, Mask of Semblance, and why he believes it offers something different to lots of other game titles out there.

[15:34-17:36]

How is Nik Getting Others Excited About His Video Game?

Developing your video game is one thing, but how do you get potential investors and consumers excited about it? In this chapter, Nik talks about creating demos and showreels to help generate a buzz around a new video game.

[18:04-20:25]

How Did Nik get Started With Mask of Semblance?

Many of us have great ideas about projects, but lots of them never really get off the ground. So how did Nik get started with Mask of Semblance? Did he start with a story or a character...and how did he then start building this into a fully-fledged video game?

[21:28-27:52]

Which Skills do you Need to Make a Video Game?

Being good at art is one thing, but which other skills do you need to develop and launch a video game? In this chapter, you'll hear how Nik put his skills in other areas, such as math and languages, to good use when developing his project. And, you'll hear how he built upon the coding skills he learned at college to master the game development software, Unity.

[28:13-31:18]

What if Your Friends and Family Don't Understand Why You're Doing This?

Friends and family don't always understand what it means to be an artist and spend countless hours developing a project. So how has Nik been able to put his dream project first without the usual distractions?

[31:51-37:11]

What Motivates Nik To Do This?

Finding the inspiration and motivation necessary to complete a project can sometimes be tricky, so how has Nik stayed on track...and what has he found to be the most important factor in getting your ideas out there and reaching people?

[38:13-39:24]

Conclusion

Where can you find out more about Mask of Semblance and Nik's other work? This concluding chapter will give you all the info you need.

In this week's podcast, we speak to freelance concept artist, Nik Hagialas.

When his main source of income dried up, he decided to put his time to good use and do something he'd always wanted to do - create his own video game.

So, he started expanding on the coding skills he'd already learned in college and, working with a developer buddy, eventually came up with the concept of Mask of Semblance.

In this interview, you'll hear how he taught himself to use the game development software, Unity, through watching YouTube tutorials. And, you'll discover that if you're prepared to work hard at something, there's no reason why you can't develop and release your own video game, too. Interview Chapters [00:00-02:57] Introduction and Overview Your host, Mitch Bowler, introduces today's guest, Nikolas Hagialas. In this chapter, you'll hear about his creative career so far, and why he's decided that now is the time to release his new video game, Mask of Semblance. [04:30-05:52] Launching a Successful Video Game can be Really Tough. How has Nik Prepared for This? Lots of new video games are launched every year, but very few actually make it past the Kickstarter stage. What has Nik done to prepare himself for this, and why is he launching a video game at this stage of his creative career? [06:28-07:22] What's The Worst That Could Happen...And What Can You Do If It Does? When launching any new creative project, it's always a good idea to have a backup plan if things don't work out. So what can you do if your project isn't as successful as you'd hoped it would be? [07:30-13:36] What is Mask of Semblance About...and Where is Nik at with it? In this chapter, Nik explains the concept behind his video game, Mask of Semblance, and why he believes it offers something different to lots of other game titles out there. [15:34-17:36] How is Nik Getting Others Excited About His Video Game? Developing your video game is one thing, but how do you get potential investors and consumers excited about it? In this chapter, Nik talks about creating demos and showreels to help generate a buzz around a new video game. [18:04-20:25] How Did Nik get Started With Mask of Semblance? Many of us have great ideas about projects, but lots of them never really get off the ground. So how did Nik get started with Mask of Semblance? Did he start with a story or a character...and how did he then start building this into a fully-fledged video game? [21:28-27:52] Which Skills do you Need to Make a Video Game? Being good at art is one thing, but which other skills do you need to develop and launch a video game? In this chapter, you'll hear how Nik put his skills in other areas, such as math and languages, to good use when developing his project. And, you'll hear how he built upon the coding skills he learned at college to master the game development software, Unity. [28:13-31:18] What if Your Friends and Family Don't Understand Why You're Doing This? Friends and family don't always understand what it means to be an artist and spend countless hours developing a project. So how has Nik been able to put his dream project first without the usual distractions? [31:51-37:11] What Motivates Nik To Do This? Finding the inspiration and motivation necessary to complete a project can sometimes be tricky, so how has Nik stayed on track...and what has he found to be the most important factor in getting your ideas out there and reaching people? [38:13-39:24] Conclusion Where can you find out more about Mask of Semblance and Nik's other work? This concluding chapter will give you all the info you need.

When Darren Yeow created the Nomad Art Satchel a few years ago, he wanted to create a super-useful tool for artists with one aim in mind - to encourage creativity and help artists everywhere capture their ideas.

Now, after the huge success of this product on Kickstarter, he's back with a brand new brand and a product which takes the design of the Nomad to an exciting new level for artists - the Etchr Lab Multi-purpose Satchel.

In this interview, you'll hear about the fascinating design process behind this new product, and how Darren and Simon invited feedback from working artists to create something which truly met their needs. You'll learn why collaboration is key, and why the best people to work with might be easier to reach than you think.

And, if you've ever wanted to develop and launch your own product (but don't know where to start), you'll get some invaluable insights on doing this from listening to Darren and Simon's experiences.

In this chapter, you'll hear why they decided to take the revolutionary design aspects of the Nomad and evolve these into an exciting new product which is set to become an indispensable tool for all artists.

[07:52-14:45]

Why did Darren Decide to Collaborate on This New Product?

When Darren launched the Nomad Art Satchel a few years ago, he was working as a one-man band looking after everything from marketing to raising financial backing for his product via Kickstarter.

Now, he's teamed up with Simon and other experts to form a new company, Etchr Lab, which promises to deliver a wide range of cutting-edge products into the lives of artists.

So why did he decide to work with others on this new project...and how has this led to a new, improved product?

[10:22-12:10]

How Can You go About Launching Your Own Great Idea?

Got a great idea of your own...but don't know how to get started on developing this into a successful product?

In this chapter, you'll hear about the benefits of networking with others in your niche...and why listening carefully to the advice of others can ultimately help you create the most effective business plan and product.

[12:11-17:33]

What Should You Look For in Potential Collaborators?

Choosing people to collaborate with can sometimes be tricky. After all, you've got to be sure they share your passion and vision for your ideas.

In this chapter, you'll hear about how Darren and Simon met, and why a series of shopping trips helped them decide that collaborating was a very good idea!

[17:34-23:41]

It's Been 3 Years Since the Nomad Satchel Was Launched. What's Been Happening Since?

Darren launched his Nomad art satchel three years ago. So what's he been up to in the meantime...and why did he decide that now was the right time to launch a new product?

In this chapter, you'll also learn about the importance of marketing your product, and how to take full advantage of tools such as social media to help promote your big idea and generate a buzz around it.

[23:42-24:42]

What Happened When Darren Devoted All His Time to His Product?

Like many artists and creators, Darren had to take on freelance work in the beginning to pay the bills while he developed his new idea.

But what happened when he was able to devote all his time and energy to this one project?

[24:43-30:44]

How Can You Work Effectively With Other People?

The success of a collaborative project often revolves around your relationship with the other members of your team. But how do you learn to hand over tasks to others and listen to their input?

In this chapter, you'll get some invaluable insights into teamwork, and why learning how to listen can be one of the most important factors behind success.

[30:45-39:00]

How do You Find Business Contacts as well as Creative Contacts?

As artists, most of us have got creative friends who we can work with and bounce ideas off of. But how do you find the business-minded people to help turn your dreams into reality?

In this chapter, you'll learn about networking...and why personal recommendations can often be much more effective than searching for potential contacts online.

[39:01-42:15]

Where to Find Darren and Etchr Lab Online

Want to find out more about Etchr Lab and their exciting new products for artists? You'll find everything you need in this chapter, including some great advice on the realities of developing a product based on Darren's real-life experiences.

[42:16-44:37]

Conclusion

Mitch wraps up today's interview and Darren lets you know how to get behind his new product launch on Kickstarter and take advantage of some great early-bird deals.

When Darren Yeow created the Nomad Art Satchel a few years ago, he wanted to create a super-useful tool for artists with one aim in mind - to encourage creativity and help artists everywhere capture their ideas.

Now, after the huge success of this product on Kickstarter, he's back with a brand new brand and a product which takes the design of the Nomad to an exciting new level for artists - the Etchr Lab Multi-purpose Satchel.

In this interview, you'll hear about the fascinating design process behind this new product, and how Darren and Simon invited feedback from working artists to create something which truly met their needs. You'll learn why collaboration is key, and why the best people to work with might be easier to reach than you think.

And, if you've ever wanted to develop and launch your own product (but don't know where to start), you'll get some invaluable insights on doing this from listening to Darren and Simon's experiences.

In this chapter, you'll hear why they decided to take the revolutionary design aspects of the Nomad and evolve these into an exciting new product which is set to become an indispensable tool for all artists.

[07:52-14:45]

Why did Darren Decide to Collaborate on This New Product?

When Darren launched the Nomad Art Satchel a few years ago, he was working as a one-man band looking after everything from marketing to raising financial backing for his product via Kickstarter.

Now, he's teamed up with Simon and other experts to form a new company, Etchr Lab, which promises to deliver a wide range of cutting-edge products into the lives of artists.

So why did he decide to work with others on this new project...and how has this led to a new, improved product?

[10:22-12:10]

How Can You go About Launching Your Own Great Idea?

Got a great idea of your own...but don't know how to get started on developing this into a successful product?

In this chapter, you'll hear about the benefits of networking with others in your niche...and why listening carefully to the advice of others can ultimately help you create the most effective business plan and product.

[12:11-17:33]

What Should You Look For in Potential Collaborators?

Choosing people to collaborate with can sometimes be tricky. After all, you've got to be sure they share your passion and vision for your ideas.

In this chapter, you'll hear about how Darren and Simon met, and why a series of shopping trips helped them decide that collaborating was a very good idea!

[17:34-23:41]

It's Been 3 Years Since the Nomad Satchel Was Launched. What's Been Happening Since?

Darren launched his Nomad art satchel three years ago. So what's he been up to in the meantime...and why did he decide that now was the right time to launch a new product?

In this chapter, you'll also learn about the importance of marketing your product, and how to take full advantage of tools such as social media to help promote your big idea and generate a buzz around it.

[23:42-24:42]

What Happened When Darren Devoted All His Time to His Product?

Like many artists and creators, Darren had to take on freelance work in the beginning to pay the bills while he developed his new idea.

But what happened when he was able to devote all his time and energy to this one project?

[24:43-30:44]

How Can You Work Effectively With Other People?

The success of a collaborative project often revolves around your relationship with the other members of your team. But how do you learn to hand over tasks to others and listen to their input?

In this chapter, you'll get some invaluable insights into teamwork, and why learning how to listen can be one of the most important factors behind success.

[30:45-39:00]

How do You Find Business Contacts as well as Creative Contacts?

As artists, most of us have got creative friends who we can work with and bounce ideas off of. But how do you find the business-minded people to help turn your dreams into reality?

In this chapter, you'll learn about networking...and why personal recommendations can often be much more effective than searching for potential contacts online.

[39:01-42:15]

Where to Find Darren and Etchr Lab Online

Want to find out more about Etchr Lab and their exciting new products for artists? You'll find everything you need in this chapter, including some great advice on the realities of developing a product based on Darren's real-life experiences.

[42:16-44:37]

Conclusion

Mitch wraps up today's interview and Darren lets you know how to get behind his new product launch on Kickstarter and take advantage of some great early-bird deals.

]]>44:37cleanPK 142: Why drawing with force may be the most rewarding way to learn figure drawing.Wed, 17 May 2017 07:30:00 +0000Full show notes at: https://www.pencilkings.com/podcast/

Are you looking for a way to learn figure drawing...

but have been put off in the past by scary math formulas and endless anatomy diagrams?

Or perhaps you're just looking for a way to put the fun back into drawing and create sketches full of life and action?

As a teacher with more than 20 years' experience, Mike Mattesi has seen the struggles aspiring artists go through and the hurdles they face.

And that's why he developed Drawing With Force - his own unique method of drawing figures which captures all the dynamism of the human body...without getting all bogged down in the science and technical stuff.

So, if you've been looking for a way to capture movement and form using just the power and beauty of line, we think you'll find this week's interview super interesting...

And the best part? You won't need anything more than the cheapest art materials you can find to get started!

Interview Chapters

[00:00-06:58]

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Mike Mattesi, who gives you an overview of his career as an artist, tutor and senior art director at Zynga games. You'll also find out what Mike decided to develop his Drawing Force method to help other artists.

[07:00-14:45]

How did Mike Mattesi Develop his Drawing Force method and get it Published?

Mike Mattesi launched his Drawing Force method 10 years ago, but how did he develop this unique way of drawing and make it accessible to artists of all abilities? In this chapter, you'll learn about how his book came to be published...and the impact it's had upon the lives of artists and art education ever since.

[16:13-19:08]

How is Drawing With Force Different to Other Figure Drawing Methods?

Drawing with force is very different to many other figure drawing methods you may have seen. In this chapter, Mike explains what excites him about drawing figures this way...and why using these techniques can really help you understand how the human body works.

[26:24-30:47]

Why Mike Believes Making Art Should Always be Fun

One of the key elements of the Drawing Force technique is having fun. In his many years of teaching, Mike observed that students learn best when they feel truly engaged in a subject, so that's exactly what he decided to incorporate in his own techniques.

[31:15-37:27]

How Can Drawing With Force Help Animation or Concept Artists?

Mike's Drawing Force methods may seem like they come from a strictly fine art background, but these techniques actually work really well for artists working in all kinds of industries. In this chapter, Mike explains why teaching his students these techniques has helped them go on to have rewarding careers as concept artists, animators, and many more roles.

[39:19-45:27]

What do you Need to get Started Using the Drawing Force Method?

Unlike some art programs, you don't need expensive materials to get started with the Drawing Force method. In fact, all you need is a soft, stubby pencil and cheap newsprint paper! In this chapter, Mike explains why he feels the cost of materials is a real issue for many beginner artists, and why he's committed to making art accessible to all.

[46:06-50:00]

Why Mike Mattesi Still Loves Figure Drawing More Than Anything Else

Despite having taught for more than 20 years and worked at some of the biggest art and gaming studios, Mike still loves drawing figures more than anything else. So what is it about life drawing that really gets him excited? And how can you take the first steps towards getting that same sense of excitement from making art? Also in this chapter, you'll hear how to take advantage of Mike's exclusive discount for listeners to the Pencil Kings podcast!

[50:01-52:53]

Where to Find Mike Online and Learn More About Drawing Force

Mitch wraps up today's interview by letting you know where to find Mike online and learn more about his Drawing Force program. You'll also hear about Evolve - an exciting new art program which you can sign up to and get early access!

but have been put off in the past by scary math formulas and endless anatomy diagrams?

Or perhaps you're just looking for a way to put the fun back into drawing and create sketches full of life and action?

As a teacher with more than 20 years' experience, Mike Mattesi has seen the struggles aspiring artists go through and the hurdles they face.

And that's why he developed Drawing With Force - his own unique method of drawing figures which captures all the dynamism of the human body...without getting all bogged down in the science and technical stuff.

So, if you've been looking for a way to capture movement and form using just the power and beauty of line, we think you'll find this week's interview super interesting...

And the best part? You won't need anything more than the cheapest art materials you can find to get started!

Interview Chapters

[00:00-06:58]

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Mike Mattesi, who gives you an overview of his career as an artist, tutor and senior art director at Zynga games. You'll also find out what Mike decided to develop his Drawing Force method to help other artists.

[07:00-14:45]

How did Mike Mattesi Develop his Drawing Force method and get it Published?

Mike Mattesi launched his Drawing Force method 10 years ago, but how did he develop this unique way of drawing and make it accessible to artists of all abilities? In this chapter, you'll learn about how his book came to be published...and the impact it's had upon the lives of artists and art education ever since.

[16:13-19:08]

How is Drawing With Force Different to Other Figure Drawing Methods?

Drawing with force is very different to many other figure drawing methods you may have seen. In this chapter, Mike explains what excites him about drawing figures this way...and why using these techniques can really help you understand how the human body works.

[26:24-30:47]

Why Mike Believes Making Art Should Always be Fun

One of the key elements of the Drawing Force technique is having fun. In his many years of teaching, Mike observed that students learn best when they feel truly engaged in a subject, so that's exactly what he decided to incorporate in his own techniques.

[31:15-37:27]

How Can Drawing With Force Help Animation or Concept Artists?

Mike's Drawing Force methods may seem like they come from a strictly fine art background, but these techniques actually work really well for artists working in all kinds of industries. In this chapter, Mike explains why teaching his students these techniques has helped them go on to have rewarding careers as concept artists, animators, and many more roles.

[39:19-45:27]

What do you Need to get Started Using the Drawing Force Method?

Unlike some art programs, you don't need expensive materials to get started with the Drawing Force method. In fact, all you need is a soft, stubby pencil and cheap newsprint paper! In this chapter, Mike explains why he feels the cost of materials is a real issue for many beginner artists, and why he's committed to making art accessible to all.

[46:06-50:00]

Why Mike Mattesi Still Loves Figure Drawing More Than Anything Else

Despite having taught for more than 20 years and worked at some of the biggest art and gaming studios, Mike still loves drawing figures more than anything else. So what is it about life drawing that really gets him excited? And how can you take the first steps towards getting that same sense of excitement from making art? Also in this chapter, you'll hear how to take advantage of Mike's exclusive discount for listeners to the Pencil Kings podcast!

[50:01-52:53]

Where to Find Mike Online and Learn More About Drawing Force

Mitch wraps up today's interview by letting you know where to find Mike online and learn more about his Drawing Force program. You'll also hear about Evolve - an exciting new art program which you can sign up to and get early access!

]]>52:49cleanPK 141: Creativity and Travel - What one Artist Learned From 5 Months on the RoadWed, 10 May 2017 07:30:00 +0000Full show notes at: https://www.pencilkings.com/podcast/

What happens if you give up everything and take your creative show on the road?

That's what Derek Rodenbeck has done, and we catch up with him again to see what he's learned in the past 5 months of travelling city to city and often living out in nature in a tent with his girlfriend and their two huge dogs.

Interview Chapters:

[00:00-05:54]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Derek Rodenbeck, who talks about his epic journey so far and where he's planning on travelling to next.

[06:31-13:34]

How has Travelling Changed Derek's Outlook and his Creativity?

It's impossible to travel to incredible places without them having a profound effect upon your outlook and your creativity. How has travelling helped Derek find inspiration, and how has this changed his approach to being creative?

[14:46-16:57]

Why is it so Important to Enjoy What You do as a Creative Person?

Although his background is in comic books, Derek has discovered a new passion for photography while being out on the road. And, for him, this is where he feels his creative interests really lie right now. So, how did he come to this conclusion...and why is it only worth doing something if you truly enjoy it?

[17:17-18:32]

Why Isn't Derek Thinking About Career Options Right Now?

Although he's now become a keen photographer, Derek isn't doing this with a view to having a career behind the lens. So what's really motivating him...and why has he decided to stop worrying about making money for the moment?

[20:01-22:14]

How Does Derek Find The Strength to Take Risks?

Many of us dream of just packing everything away and going travelling for months, but the fear of paying bills or losing our careers often holds us back. So how does Derek find the strength to give it all up and set out on the open road?

[23:13-26:20]

What are the big Lesson Derek's Learned From Travelling?

Travelling can have a major impact on your life, with some often unexpected lessons to learn from the experience. So what are the big lessons Derek's learned while being on the road?

[28:06-29:47]

How has Travelling Changed Derek as a Person?

The Derek we used to know was always a busy man, hustling his way from one art project to another without pausing to take a breath. Whereas, the Derek we're speaking to now has a new sense of calm about him and a much more relaxed approach to life. Has travelling brought about this change...or was it a direction he was headed in already?

[30:54-32:51]

What's Been the Biggest Change to Derek as a Creative Person?

Previously, Derek used to draw for hours on end as he worked on all kinds of projects from comic books to game cards...but where is he at right now? In this chapter, he explains what inspires him creatively about travelling...and why it's always worth exploring as many different options as you want.

[34:05-35:58]

What Happens When Derek's Travelling Comes to an End?

Travelling is great, but most of us don't get to roam the world forever. What happens when it's time to return to regular life...and is Derek worried about what happens next?

[35:59-37:43]

Conclusion and Where to Find Derek Online

If you want to find out more about Derek's adventures, this chapter will give you the information you need. You'll also hear about what's been happening in the Pencil Kings community and why we're so grateful for everyone's support with our podcasts so far.

What happens if you give up everything and take your creative show on the road?

That's what Derek Rodenbeck has done, and we catch up with him again to see what he's learned in the past 5 months of travelling city to city and often living out in nature in a tent with his girlfriend and their two huge dogs.

Interview Chapters:

[00:00-05:54]

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Derek Rodenbeck, who talks about his epic journey so far and where he's planning on travelling to next.

[06:31-13:34]

How has Travelling Changed Derek's Outlook and his Creativity?

It's impossible to travel to incredible places without them having a profound effect upon your outlook and your creativity. How has travelling helped Derek find inspiration, and how has this changed his approach to being creative?

[14:46-16:57]

Why is it so Important to Enjoy What You do as a Creative Person?

Although his background is in comic books, Derek has discovered a new passion for photography while being out on the road. And, for him, this is where he feels his creative interests really lie right now. So, how did he come to this conclusion...and why is it only worth doing something if you truly enjoy it?

[17:17-18:32]

Why Isn't Derek Thinking About Career Options Right Now?

Although he's now become a keen photographer, Derek isn't doing this with a view to having a career behind the lens. So what's really motivating him...and why has he decided to stop worrying about making money for the moment?

[20:01-22:14]

How Does Derek Find The Strength to Take Risks?

Many of us dream of just packing everything away and going travelling for months, but the fear of paying bills or losing our careers often holds us back. So how does Derek find the strength to give it all up and set out on the open road?

[23:13-26:20]

What are the big Lesson Derek's Learned From Travelling?

Travelling can have a major impact on your life, with some often unexpected lessons to learn from the experience. So what are the big lessons Derek's learned while being on the road?

[28:06-29:47]

How has Travelling Changed Derek as a Person?

The Derek we used to know was always a busy man, hustling his way from one art project to another without pausing to take a breath. Whereas, the Derek we're speaking to now has a new sense of calm about him and a much more relaxed approach to life. Has travelling brought about this change...or was it a direction he was headed in already?

[30:54-32:51]

What's Been the Biggest Change to Derek as a Creative Person?

Previously, Derek used to draw for hours on end as he worked on all kinds of projects from comic books to game cards...but where is he at right now? In this chapter, he explains what inspires him creatively about travelling...and why it's always worth exploring as many different options as you want.

[34:05-35:58]

What Happens When Derek's Travelling Comes to an End?

Travelling is great, but most of us don't get to roam the world forever. What happens when it's time to return to regular life...and is Derek worried about what happens next?

[35:59-37:43]

Conclusion and Where to Find Derek Online

If you want to find out more about Derek's adventures, this chapter will give you the information you need. You'll also hear about what's been happening in the Pencil Kings community and why we're so grateful for everyone's support with our podcasts so far.

]]>39:24cleanPK 140: How to Become a Children's Book Illustrator - Interview With John MartinWed, 03 May 2017 07:30:00 +0000Full show notes and links at: https://www.pencilkings.com/podcast/

John Martin walks us through the process of creating a successful children's book and what it really looks like behind the scenes as a children's book illustrator.

Interview Overview

Here are some of the great insights from John Martin in this interview:

More than anything he stressed how powerful and important having a good agent is. They can open doors for you that you don't even know you need to be opening.

When it comes to the success of your projects good character design is so important. You have to remember that with books you're competing primarily against interactive mediums like video games, and what John does to approach his character design is to pull from design ideas that he's seen and loved from all of the different media he's consumed like comic books, television and moves and then stir them all together to come up with his own new ideas.

But he doesn't just stop there... he uses a fluid design process where he's not afraid to experiment and try new things to come up with his designs, and he uses textures and patterns that he sees in everyday life to use as the basis for his designs.

Music is another big inspiration for him and he will listen to anything from classical music to rob zombie while he is working and use that to inspire the design process and get into the zone.

The job of a book illustrator is a constant juggle, and this is something we've heard before when talking with Francis Vallejo. When the book comes out, you're in full scale promotion mode to get it out to as many people as possible, and if you're like John and part of a multi-book deal you have to balance juggling the promotion with creating work for the second book.

John also talked a bit about his process where he draws an inks everything traditionally and then brings it all into the computer and turns it into vector, which if you've never heard of vector before is a way of working with images that you can easily scale and reposition your images without losing quality, and he works this way so that during the layout process for the book it becomes very easy for him to react to any changes that are needed while in the layout process.

One of the things that I personally loved about this interview is John's mission to create readers for life. This is no small task when you consider the competition with games and movies for the attention span of kids.

John Martin walks us through the process of creating a successful children's book and what it really looks like behind the scenes as a children's book illustrator.

Interview Overview

Here are some of the great insights from John Martin in this interview:

More than anything he stressed how powerful and important having a good agent is. They can open doors for you that you don't even know you need to be opening.

When it comes to the success of your projects good character design is so important. You have to remember that with books you're competing primarily against interactive mediums like video games, and what John does to approach his character design is to pull from design ideas that he's seen and loved from all of the different media he's consumed like comic books, television and moves and then stir them all together to come up with his own new ideas. But he doesn't just stop there... he uses a fluid design process where he's not afraid to experiment and try new things to come up with his designs, and he uses textures and patterns that he sees in everyday life to use as the basis for his designs.

Music is another big inspiration for him and he will listen to anything from classical music to rob zombie while he is working and use that to inspire the design process and get into the zone.

The job of a book illustrator is a constant juggle, and this is something we've heard before when talking with Francis Vallejo. When the book comes out, you're in full scale promotion mode to get it out to as many people as possible, and if you're like John and part of a multi-book deal you have to balance juggling the promotion with creating work for the second book.

John also talked a bit about his process where he draws an inks everything traditionally and then brings it all into the computer and turns it into vector, which if you've never heard of vector before is a way of working with images that you can easily scale and reposition your images without losing quality, and he works this way so that during the layout process for the book it becomes very easy for him to react to any changes that are needed while in the layout process.

One of the things that I personally loved about this interview is John's mission to create readers for life. This is no small task when you consider the competition with games and movies for the attention span of kids.

Want to know how to break out of art jail and finally move forwards with your creative career?

Do you long to leave your day job but just don't know how to make progress as an artist?

In this interview, Chris Oatley from The Oatley Academy reveals the simple changes you can make to really start pushing things forwards.

Drawing on years of experience with students of his hugely popular online courses and community, he highlights the most common roadblocks faced by aspiring artists, and what you can do to get past these and finally start working towards a more fulfilling career.

It's not about becoming a rockstar artist, and it certainly isn't about having overnight success. What it really boils down to is your willingness to keep working and learning from your mistakes.

And, in this week's interview, you'll find everything you need to help you do just that.

Interview Chapters

[00:00:00-00:04:08]

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Chris Oatley, from The Oatley Academy, who reveals how he quit his job as an artist at Disney after five years to become a full-time educator helping other artists break into the creative industries.

[00:04:09-00:15:50]

How Chris Oatley Changed His Career...And How You Can Do The Same

In this chapter, Chris talks about why he decided to leave behind a stable, reliable career as a Disney artist and make the leap of faith to go it alone. It was a risky move and a steep learning curve with many mistakes made along the way, but Chris made it through to the other side. How did he do it? Listen up to find out.

[00:17:30-00:19:08]

What Do You Do When Things Don't Go To Plan?

If you're determined to become an artist, it's highly likely things won't always go to plan. In this chapter, Chris reveals how he picked himself up when things went wrong, and why finding the motivation to keep going is a huge part of winning the battle.

[00:21:04-00:30:47]

How Can The Oatley Academy Help You Reach Your Goals as an Artist?

Constructive critique and support are vital if you want to progress as an artist. In this chapter, Chris talks about nurturing talent in his community, and why it's a safe haven for any aspiring artists who want to improve. He also describes the numerous creative workshops and sessions at The Oatley Academy, and why he's constantly inspired by the progress his students continue to make.

[00:33:12-00:38:01]

Why is Trust Vital to Your Artistic Growth?

To develop as an artist, you need to trust the person mentoring you and be able to give an honest appraisal of your own abilities and progress as an artist. In this chapter, Chris reveals how he works with his students to give them encouragement and provides honest, constructive feedback to help them take the next steps.

[00:40:44-00:42:29]

Can You Really Make a Career as an Artist?

Many aspiring creatives abandon their dreams after being told there isn't any money in making art. However, the creative industry offers all kinds of opportunities for artists of all abilities. In this chapter, Chris reveals what those opportunities are, and why the artists working behind the scenes on projects play an equally vital role as the big names who get all the attention.

[00:44:35-00:57:20]

What Are The Most Common Obstacles Faced by Artists?

Whether it's family life, work, or the constant fear of not being good enough, there are all kinds of obstacles that can get in the way of pursuing a creative career. In this chapter, Chris outlines some of the most common ones faced by his students and shares some useful steps you can take to overcome them. You'll also learn how to avoid falling into the rabbit hole of social media and video games, and how to track your time to work more efficiently.

[01:00:15-01:01:45]

Why There's No Growth Without Risk

Becoming an artist isn't always an easy option, but it can be a truly fulfilling choice for those prepared to take risks. In this section, Chris reveals the big takeaways he's learned from his own experiences, and how you can find the strength to take some risks too.

[01:02:07-01:03:49]

Conclusion and Where to Find Chris Oatley Online

Want to find out more about The Oatley Academy and what it can do for you? Here's where you need to be!

Want to know how to break out of art jail and finally move forwards with your creative career?

Do you long to leave your day job but just don't know how to make progress as an artist?

In this interview, Chris Oatley from The Oatley Academy reveals the simple changes you can make to really start pushing things forwards.

Drawing on years of experience with students of his hugely popular online courses and community, he highlights the most common roadblocks faced by aspiring artists, and what you can do to get past these and finally start working towards a more fulfilling career.

It's not about becoming a rockstar artist, and it certainly isn't about having overnight success. What it really boils down to is your willingness to keep working and learning from your mistakes.

And, in this week's interview, you'll find everything you need to help you do just that.

Interview Chapters

[00:00:00-00:04:08]

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Chris Oatley, from The Oatley Academy, who reveals how he quit his job as an artist at Disney after five years to become a full-time educator helping other artists break into the creative industries.

[00:04:09-00:15:50]

How Chris Oatley Changed His Career...And How You Can Do The Same

In this chapter, Chris talks about why he decided to leave behind a stable, reliable career as a Disney artist and make the leap of faith to go it alone. It was a risky move and a steep learning curve with many mistakes made along the way, but Chris made it through to the other side. How did he do it? Listen up to find out.

[00:17:30-00:19:08]

What Do You Do When Things Don't Go To Plan?

If you're determined to become an artist, it's highly likely things won't always go to plan. In this chapter, Chris reveals how he picked himself up when things went wrong, and why finding the motivation to keep going is a huge part of winning the battle.

[00:21:04-00:30:47]

How Can The Oatley Academy Help You Reach Your Goals as an Artist?

Constructive critique and support are vital if you want to progress as an artist. In this chapter, Chris talks about nurturing talent in his community, and why it's a safe haven for any aspiring artists who want to improve. He also describes the numerous creative workshops and sessions at The Oatley Academy, and why he's constantly inspired by the progress his students continue to make.

[00:33:12-00:38:01]

Why is Trust Vital to Your Artistic Growth?

To develop as an artist, you need to trust the person mentoring you and be able to give an honest appraisal of your own abilities and progress as an artist. In this chapter, Chris reveals how he works with his students to give them encouragement and provides honest, constructive feedback to help them take the next steps.

[00:40:44-00:42:29]

Can You Really Make a Career as an Artist?

Many aspiring creatives abandon their dreams after being told there isn't any money in making art. However, the creative industry offers all kinds of opportunities for artists of all abilities. In this chapter, Chris reveals what those opportunities are, and why the artists working behind the scenes on projects play an equally vital role as the big names who get all the attention.

[00:44:35-00:57:20]

What Are The Most Common Obstacles Faced by Artists?

Whether it's family life, work, or the constant fear of not being good enough, there are all kinds of obstacles that can get in the way of pursuing a creative career. In this chapter, Chris outlines some of the most common ones faced by his students and shares some useful steps you can take to overcome them. You'll also learn how to avoid falling into the rabbit hole of social media and video games, and how to track your time to work more efficiently.

[01:00:15-01:01:45]

Why There's No Growth Without Risk

Becoming an artist isn't always an easy option, but it can be a truly fulfilling choice for those prepared to take risks. In this section, Chris reveals the big takeaways he's learned from his own experiences, and how you can find the strength to take some risks too.

[01:02:07-01:03:49]

Conclusion and Where to Find Chris Oatley Online

Want to find out more about The Oatley Academy and what it can do for you? Here's where you need to be!

]]>01:03:44cleanPK 138: Get your professional art career started with the Illustration LighthouseWed, 19 Apr 2017 07:30:00 +0000Full show notes at: https://www.pencilkings.com/podcast/

Ready to get your career as an artist started, or feeling stuck that you just can't seem to land your first art job?

Today, we talk with Shane Madden from Illustration Lighthouse on how he is working with artists to shortcut the time it takes to start earning money with your creative skills.

Interview Chapters

00:00-03:15

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Shane Madden, who talks about his varied career so far as an artist and the many different projects he's been involved in.

04:24-09:27

Why Being a Rockstar Concept Artist Isn't Your Only Career Option

Many artists have dreams of becoming a rockstar concept artist like the ones you see on big art portfolio sites. But this certainly isn't the only option for you as an artist. There are so many areas where you can use your creative skills and still get paid....and in this chapter, Shane outlines what some of those areas are.

09:55-15:25

What is Illustration Lighthouse All About?

Shane set up Illustration Lighthouse as a way to help artists produce the kind of portfolios employers are looking for and to help them find work in a wide range of creative fields. In this chapter, he explains what it's all about in detail and shares some super-useful tips to help you get your art career started.

16:27-22:16

What are Some of the Biggest Sticking Points for Artists

So many people leave art school and never pick up a pencil again. In this chapter, we look into why this is, and Shane explains why he thinks so many promising art careers fall by the wayside. If you want to get ahead in your art career - but don't know what's holding you back - you might just find out in this chapter.

22:41-25:21

What Makes a Perfect Portfolio?

Many artists think their portfolio should show a wide range of different styles, but this isn't necessarily what's going to get you hired. In this chapter, Shane draws on his own experiences as an artist to help explain what employers are looking for...and why tailoring the work in your portfolio to a specific audience can often be much more beneficial to your career.

25:50-31:04

But What if You Don't Know Which Kind of Artist You Are Yet?

It can take a long time for an artist to find their niche and start producing work in their own unique style. In this chapter, Shane explains why this is a natural part of the creative process and shares some tried and tested techniques to help you discover what really interests and motivates you as an artist.

33:15-35:51

What Career Options are Available for Artists?

We often think artists have a limited range of career options, but there are lots of 'hidden' opportunities out there that you may not have discovered yet. In this chapter, Shane runs through the wide and varied options you can get involved in as an artist, and explains why the demand for creatives is probably stronger now than it's ever been.

37:10-46:08

How Will Illustration Lighthouse Help You Create a Better Portfolio?

Even though art is often a subjective thing, there are still some basic rules you can apply to help you get the results you want in your creative career. In this chapter, Shane explains how he helps artists create better portfolios and focus on their target audience to help them get noticed. You'll also learn how to go out there and make things happen...rather than wait around forever for those opportunities to come to you.

46:10-47:59

Where Can You Find Out More About Illustration Lighthouse?

Ready to take action with your art career? In this section, you'll discover how to find out more about Illustration Lighthouse and how this effective program can help you finally get the opportunities you've been looking for as an artist.

48:00-50:00

Conclusion and Where to Find Shane Online

Mitch wraps up today's interview and lets you know where to find Shane online.

Ready to get your career as an artist started, or feeling stuck that you just can't seem to land your first art job?

Today, we talk with Shane Madden from Illustration Lighthouse on how he is working with artists to shortcut the time it takes to start earning money with your creative skills.

Interview Chapters

00:00-03:15

Introduction and Career Overview

Your host, Mitch Bowler, introduces today's guest, Shane Madden, who talks about his varied career so far as an artist and the many different projects he's been involved in.

04:24-09:27

Why Being a Rockstar Concept Artist Isn't Your Only Career Option

Many artists have dreams of becoming a rockstar concept artist like the ones you see on big art portfolio sites. But this certainly isn't the only option for you as an artist. There are so many areas where you can use your creative skills and still get paid....and in this chapter, Shane outlines what some of those areas are.

09:55-15:25

What is Illustration Lighthouse All About?

Shane set up Illustration Lighthouse as a way to help artists produce the kind of portfolios employers are looking for and to help them find work in a wide range of creative fields. In this chapter, he explains what it's all about in detail and shares some super-useful tips to help you get your art career started.

16:27-22:16

What are Some of the Biggest Sticking Points for Artists

So many people leave art school and never pick up a pencil again. In this chapter, we look into why this is, and Shane explains why he thinks so many promising art careers fall by the wayside. If you want to get ahead in your art career - but don't know what's holding you back - you might just find out in this chapter.

22:41-25:21

What Makes a Perfect Portfolio?

Many artists think their portfolio should show a wide range of different styles, but this isn't necessarily what's going to get you hired. In this chapter, Shane draws on his own experiences as an artist to help explain what employers are looking for...and why tailoring the work in your portfolio to a specific audience can often be much more beneficial to your career.

25:50-31:04

But What if You Don't Know Which Kind of Artist You Are Yet?

It can take a long time for an artist to find their niche and start producing work in their own unique style. In this chapter, Shane explains why this is a natural part of the creative process and shares some tried and tested techniques to help you discover what really interests and motivates you as an artist.

33:15-35:51

What Career Options are Available for Artists?

We often think artists have a limited range of career options, but there are lots of 'hidden' opportunities out there that you may not have discovered yet. In this chapter, Shane runs through the wide and varied options you can get involved in as an artist, and explains why the demand for creatives is probably stronger now than it's ever been.

37:10-46:08

How Will Illustration Lighthouse Help You Create a Better Portfolio?

Even though art is often a subjective thing, there are still some basic rules you can apply to help you get the results you want in your creative career. In this chapter, Shane explains how he helps artists create better portfolios and focus on their target audience to help them get noticed. You'll also learn how to go out there and make things happen...rather than wait around forever for those opportunities to come to you.

46:10-47:59

Where Can You Find Out More About Illustration Lighthouse?

Ready to take action with your art career? In this section, you'll discover how to find out more about Illustration Lighthouse and how this effective program can help you finally get the opportunities you've been looking for as an artist.

48:00-50:00

Conclusion and Where to Find Shane Online

Mitch wraps up today's interview and lets you know where to find Shane online.

Go to any comic con and you'll see countless artists selling fan art featuring some of our most popular characters. From Spiderman to Superman and Harley Quinn to Stormtroopers, it's all there.

But could you be breaking the law as an artist by producing this kind of work? And how can you avoid getting slapped with a lawsuit for infringing copyright?

Well, who better to ask than an expert in these matters? In this interview, we talk with an actual IP lawyer, Seth Polansky, to see exactly where artists stand when making art based on our favorite comic book and game characters.

So, if you've ever innocently produced fan art (even if you haven't actually sold it), you might want to listen closely. Because the advice you'll get from listening to Seth just might save you a stack of money and help keep you on the right side of the law.

But as well as being an expert in legal matters, Seth is also a pretty awesome indie filmmaker and musician. So, you'll also hear about he keeps busy with numerous creative side projects when he's not helping artists avoid huge legal costs from the big boys.

Interview Chapters:

00:00-03:30

Introduction & Overview

Your host, Mitch Bowler, introduces today's guest, Seth Polansky, who gives you a brief overview of his career as an artist and and IP Lawyer. He explains why he decided to specialize in this area after finishing law school, and why he's devoted the past few years to helping artists avoid lawsuits and litigation.

04:01-04:38

What about Seth Polansky's Other Projects?

When he's not helping artists stay on the right side of the law, Seth is busy with indie filmmaking projects and music. How does he find time to fit it all in? You'll find out in this chapter.

05:13-13:46

Could You be Breaking The Law as an Artist?

In this chapter, Seth explains copyright law and clears up any gray areas for artists. So, if you weren't aware of any of this before, you might want to listen up and take note.

14:35-21:01

How can you Avoid Copyright Infringement?

Knowing what is (and what isn't) acceptable use of someone else's intellectual property (IP) can help you stay on the right side of the law and avoid any potential copyright issues as an artist. In this chapter, Seth clearly spells out what you need to be aware of as an artist if you're making fan art...and how you can avoid any potential legal issues.

22:40-24:38

Who should you Speak to First About Licensing?

Many artists don't have too much experience of legal matters, so knowing who to approach can be tricky. In this chapter, Seth explains why contacting a lawyer in the first instance is often a very good (an inexpensive) idea and tells you where to find an extremely useful legal contract template for artists online.

25:42-34:52

Seth on Indie Filmmaking and IP Issues

When he's not being a lawyer, Seth is also a great indie filmmaker. In this chapter, he talks about the projects he's been working on and reveals what he's learned about legal issues and making films in the process.

35:10-38:23

Seth Polansky's Advice for Comic Con Artists

Exhibiting your fan art at a comic con but still unsure if it's legal or not? In this chapter, you'll find all the info you need to help you stay on the right side of the tracks.

38:39-40:07

What about art based on older intellectual property?

Many of today's most popular characters have been around for decades, meaning the original concept might be exempt from copyright law. But how do you know which ones are ok to use? Seth clears up this gray area in this chapter.

Go to any comic con and you'll see countless artists selling fan art featuring some of our most popular characters. From Spiderman to Superman and Harley Quinn to Stormtroopers, it's all there.

But could you be breaking the law as an artist by producing this kind of work? And how can you avoid getting slapped with a lawsuit for infringing copyright?

Well, who better to ask than an expert in these matters? In this interview, we talk with an actual IP lawyer, Seth Polansky, to see exactly where artists stand when making art based on our favorite comic book and game characters.

So, if you've ever innocently produced fan art (even if you haven't actually sold it), you might want to listen closely. Because the advice you'll get from listening to Seth just might save you a stack of money and help keep you on the right side of the law.

But as well as being an expert in legal matters, Seth is also a pretty awesome indie filmmaker and musician. So, you'll also hear about he keeps busy with numerous creative side projects when he's not helping artists avoid huge legal costs from the big boys.

Interview Chapters:

00:00-03:30

Introduction & Overview

Your host, Mitch Bowler, introduces today's guest, Seth Polansky, who gives you a brief overview of his career as an artist and and IP Lawyer. He explains why he decided to specialize in this area after finishing law school, and why he's devoted the past few years to helping artists avoid lawsuits and litigation.

04:01-04:38

What about Seth Polansky's Other Projects?

When he's not helping artists stay on the right side of the law, Seth is busy with indie filmmaking projects and music. How does he find time to fit it all in? You'll find out in this chapter.

05:13-13:46

Could You be Breaking The Law as an Artist?

In this chapter, Seth explains copyright law and clears up any gray areas for artists. So, if you weren't aware of any of this before, you might want to listen up and take note.

14:35-21:01

How can you Avoid Copyright Infringement?

Knowing what is (and what isn't) acceptable use of someone else's intellectual property (IP) can help you stay on the right side of the law and avoid any potential copyright issues as an artist. In this chapter, Seth clearly spells out what you need to be aware of as an artist if you're making fan art...and how you can avoid any potential legal issues.

22:40-24:38

Who should you Speak to First About Licensing?

Many artists don't have too much experience of legal matters, so knowing who to approach can be tricky. In this chapter, Seth explains why contacting a lawyer in the first instance is often a very good (an inexpensive) idea and tells you where to find an extremely useful legal contract template for artists online.

25:42-34:52

Seth on Indie Filmmaking and IP Issues

When he's not being a lawyer, Seth is also a great indie filmmaker. In this chapter, he talks about the projects he's been working on and reveals what he's learned about legal issues and making films in the process.

35:10-38:23

Seth Polansky's Advice for Comic Con Artists

Exhibiting your fan art at a comic con but still unsure if it's legal or not? In this chapter, you'll find all the info you need to help you stay on the right side of the tracks.

38:39-40:07

What about art based on older intellectual property?

Many of today's most popular characters have been around for decades, meaning the original concept might be exempt from copyright law. But how do you know which ones are ok to use? Seth clears up this gray area in this chapter.

Building your art career is so much easier if you have the right advice and resources.

In this interview, 3D Total Publishing studio manager, Simon Morse, reveals why knowing your audience is key, and how their books, website, and magazines, have helped countless artists develop their skills and take their careers to the next level.

Interview Chapters:

00:37-2:20

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Simon Morse from 3D Total Publishing, and asks him to give a brief overview of his main job role as a studio manager.

02:42-05:04

What Does a Studio Manager do?

In this chapter, Simon outlines his day-to-day duties and reveals how the small but highly motivated team at 3d Total Publishing helps everything run smoothly.

05:05-09:09

What are the Key Skills a Successful Artist Needs to Have?

Being really good at painting or drawing is just the start if you want to be a successful artist. There are lots of other skills you need to develop too, such as networking and professionalism. In this chapter, Simon reveals how he works with artists on a daily basis, and outlines the key takeaways from this.

10:25-17:08

Why is is so Important to see your Art Career as a Business?

Seeing your art career as a business is vital if you want your work to sell. In this chapter, Simon reveals why profitability is so important, and why producing work aimed at your target audience is key. He also talks about an exciting publication coming soon, The Ultimate Career Guide for Concept Artists, which aims to help people find the right audience for their work.

17:33-22:26

What are the most Popular Titles at 3D Total Publishing?

In this chapter, Simon talks about how 3D Total Publishing got started, and reveals why their Beginner's Guide to Digital Painting is just as popular now as when it was first published. He also talks about recent hugely successful titles, such as The Art of Loish, which has generated more than £1 million in sales since its Kickstarter launch last year.

22:27-24:11

Why are 3D Total Publishing Books and Magazines so Useful for Artists?

Simon and his team take great care to ensure each title delivers the best possible learning experience for artists. In this chapter, he reveals how and why they do this.

24:46-28:56

How has 3D Total Publishing gone from a small city in the UK to a Worldwide Success?

You'd be forgiven for thinking 3D Total Publishing is based in some swanky offices in London, but that's not the case. In this chapter, Simon reveals how the ethos behind 3D Total Publishing has helped them reach artists all over the world from their small offices in the small UK city of Worcester.

30:18-33:41

How can Working for a Smaller Company Help You Develop Your Career?

Working for a smaller company can have many benefits - especially if you have the passion and genuine interest to get involved in several different areas. In this chapter, Simon explains why the passion of his team is a key ingredient in the success story of 3D Total Publishing.

35:27-38:47

How can you Break Into the Creative Industry?

How do you go about working with a company such as 3D Total Publishing as a team member or artist? In this chapter, Simon reveals the main qualities employers in the creative industries are looking for when they hire someone.

38:48-41:43

Conclusion and Publication Launch

In this chapter, you'll find out where to check out 3D Total Publishing online and get some exciting news about their latest publications.

Building your art career is so much easier if you have the right advice and resources.

In this interview, 3D Total Publishing studio manager, Simon Morse, reveals why knowing your audience is key, and how their books, website, and magazines, have helped countless artists develop their skills and take their careers to the next level.

Interview Chapters:

00:37-2:20

Introduction and Overview

Your host, Mitch Bowler, introduces today's guest, Simon Morse from 3D Total Publishing, and asks him to give a brief overview of his main job role as a studio manager.

02:42-05:04

What Does a Studio Manager do?

In this chapter, Simon outlines his day-to-day duties and reveals how the small but highly motivated team at 3d Total Publishing helps everything run smoothly.

05:05-09:09

What are the Key Skills a Successful Artist Needs to Have?

Being really good at painting or drawing is just the start if you want to be a successful artist. There are lots of other skills you need to develop too, such as networking and professionalism. In this chapter, Simon reveals how he works with artists on a daily basis, and outlines the key takeaways from this.

10:25-17:08

Why is is so Important to see your Art Career as a Business?

Seeing your art career as a business is vital if you want your work to sell. In this chapter, Simon reveals why profitability is so important, and why producing work aimed at your target audience is key. He also talks about an exciting publication coming soon, The Ultimate Career Guide for Concept Artists, which aims to help people find the right audience for their work.

17:33-22:26

What are the most Popular Titles at 3D Total Publishing?

In this chapter, Simon talks about how 3D Total Publishing got started, and reveals why their Beginner's Guide to Digital Painting is just as popular now as when it was first published. He also talks about recent hugely successful titles, such as The Art of Loish, which has generated more than £1 million in sales since its Kickstarter launch last year.

22:27-24:11

Why are 3D Total Publishing Books and Magazines so Useful for Artists?

Simon and his team take great care to ensure each title delivers the best possible learning experience for artists. In this chapter, he reveals how and why they do this.

24:46-28:56

How has 3D Total Publishing gone from a small city in the UK to a Worldwide Success?

You'd be forgiven for thinking 3D Total Publishing is based in some swanky offices in London, but that's not the case. In this chapter, Simon reveals how the ethos behind 3D Total Publishing has helped them reach artists all over the world from their small offices in the small UK city of Worcester.

30:18-33:41

How can Working for a Smaller Company Help You Develop Your Career?

Working for a smaller company can have many benefits - especially if you have the passion and genuine interest to get involved in several different areas. In this chapter, Simon explains why the passion of his team is a key ingredient in the success story of 3D Total Publishing.

35:27-38:47

How can you Break Into the Creative Industry?

How do you go about working with a company such as 3D Total Publishing as a team member or artist? In this chapter, Simon reveals the main qualities employers in the creative industries are looking for when they hire someone.

38:48-41:43

Conclusion and Publication Launch

In this chapter, you'll find out where to check out 3D Total Publishing online and get some exciting news about their latest publications.

In this week's interview, artist and illustrator, Nick Elias, reveals how attending art conventions such as Illuxcon helped him meet fellow artists and boost his career.

You'll learn how to refine your portfolio to make the best impression on prospective employers, and hear about the fascinating themes of mythology and folklore which inspire Nick's work.

And, you'll hear why even in an age of digital art, Nick feels nothing comes close to the sensation of painting with oil on canvas.

Interview Chapters:

00:36 - 02:53

Introduction and Overview

Your host, Mitch Bowler, introduces Nick Elias and the artist gives a brief overview of his creative career so far.

03:27 - 04:55

Nick Elias on Illuxcon and What he's Gained From Attending Art Conventions

Going to Illuxcon gave Nick his first break as a fantasy artist. In this chapter, he reveals how meeting and networking with fellow artists helped him make valuable contacts and land his first paid gig.

06:01 - 12:47

Why Meeting Your Art Heroes Can Help Your Art Career

Going to art conventions meant Nick was able to meet and get advice from some of his art heroes, such as Michael C Hayes. In this chapter, he explains why this was so valuable to him as a new artist, and how their feedback helped him perfect his portfolio and gave him the confidence to approach Zoe Robinson, the art director of Fantasy Flight Games, for paid work.

13:18 - 17:03

How do get to Exhibit Your Work at an art Convention?

Nick decided to have an exhibition stall at Illuxcon, but his primary goal wasn't selling his work - it was getting his art seen by the right people.

So how can you do this? In this chapter, you'll learn how to get a stall at an art convention...and why you shouldn't feel bad if you don't sell huge amounts of your work at first.

17:40 - 18:24

How do you Prepare for an art Convention?

Getting a stall is one thing, but what about all the other stuff you need to do to prepare for an art convention? In this chapter, you'll learn how much work to take and how to present it professionally.

19:15 - 21:28

Why does Nick Prefer to Paint Using Traditional Media?

Many people associate fantasy and concept art with digital artists, but there's a great number of people working in this genre who prefer traditional media, such as oil paints. Why does Nick prefer to use these materials...and what makes painting in oils so special?

21:51 - 23:26

What are the Advantages of Working Traditionally in a Mainly Digital Field?

You may not know it, but there's a huge collectors' market out there for unique traditional fantasy art. In this chapter, Nick explains why using oil paint helps him reach a larger audience for his work.

23:54 - 32:12

What Inspires Nick and Makes his Work Stand out?

Nick's art encompasses a wide range of themes, including mythology and folklore. But which subjects really inspire him...and how does he manage to create something completely new from historical subjecs in an already established genre of art?

32:13 - 34:46

Conclusion and Where to see Nick's Work Online

Want to see more of Nick's work online? In this final chapter, you'll get all the info you need to follow him on social media and check out his website.

In this week's interview, artist and illustrator, Nick Elias, reveals how attending art conventions such as Illuxcon helped him meet fellow artists and boost his career.

You'll learn how to refine your portfolio to make the best impression on prospective employers, and hear about the fascinating themes of mythology and folklore which inspire Nick's work.

And, you'll hear why even in an age of digital art, Nick feels nothing comes close to the sensation of painting with oil on canvas.

Interview Chapters:

00:36 - 02:53

Introduction and Overview

Your host, Mitch Bowler, introduces Nick Elias and the artist gives a brief overview of his creative career so far.

03:27 - 04:55

Nick Elias on Illuxcon and What he's Gained From Attending Art Conventions

Going to Illuxcon gave Nick his first break as a fantasy artist. In this chapter, he reveals how meeting and networking with fellow artists helped him make valuable contacts and land his first paid gig.

06:01 - 12:47

Why Meeting Your Art Heroes Can Help Your Art Career

Going to art conventions meant Nick was able to meet and get advice from some of his art heroes, such as Michael C Hayes. In this chapter, he explains why this was so valuable to him as a new artist, and how their feedback helped him perfect his portfolio and gave him the confidence to approach Zoe Robinson, the art director of Fantasy Flight Games, for paid work.

13:18 - 17:03

How do get to Exhibit Your Work at an art Convention?

Nick decided to have an exhibition stall at Illuxcon, but his primary goal wasn't selling his work - it was getting his art seen by the right people.

So how can you do this? In this chapter, you'll learn how to get a stall at an art convention...and why you shouldn't feel bad if you don't sell huge amounts of your work at first.

17:40 - 18:24

How do you Prepare for an art Convention?

Getting a stall is one thing, but what about all the other stuff you need to do to prepare for an art convention? In this chapter, you'll learn how much work to take and how to present it professionally.

19:15 - 21:28

Why does Nick Prefer to Paint Using Traditional Media?

Many people associate fantasy and concept art with digital artists, but there's a great number of people working in this genre who prefer traditional media, such as oil paints. Why does Nick prefer to use these materials...and what makes painting in oils so special?

21:51 - 23:26

What are the Advantages of Working Traditionally in a Mainly Digital Field?

You may not know it, but there's a huge collectors' market out there for unique traditional fantasy art. In this chapter, Nick explains why using oil paint helps him reach a larger audience for his work.

23:54 - 32:12

What Inspires Nick and Makes his Work Stand out?

Nick's art encompasses a wide range of themes, including mythology and folklore. But which subjects really inspire him...and how does he manage to create something completely new from historical subjecs in an already established genre of art?

32:13 - 34:46

Conclusion and Where to see Nick's Work Online

Want to see more of Nick's work online? In this final chapter, you'll get all the info you need to follow him on social media and check out his website.

To many aspiring artists, Stan Prokopenko, aka Proko, needs no introduction. Already an established artist inn his own right, Proko has built up a huge following on YouTube for his fun and incredibly useful tutorial videos which show people how to draw figures and anatomy.

In this inspiring interview, we discuss the reasons WHY you make art and do our best to tackle any hurdles that might be holding you back. You'll hear about Proko's background as an artist and teacher, and why even an experienced artist like him never ever stops learning.

You'll also hear his thoughts on the future of online education, and how technology could present all kinds of exciting opportunities for artists in the very near future.

And, as if that wasn't enough, there's a coupon code at the end of this podcast that gets you 20% off everything on Proko's site!

Interview Chapters:

Introduction (00:00-02:27)

Mitch introduces today's guest, Stan Prokopenko, who gives a quick overview of his art career and what inspires him.

How Does Proko Help Artists Who Get Stuck? (02:27-08:41)

Proko has attracted a huge following on YouTube thanks to his fun yet detailed art tutorials which help people learn the skills necessary to progress as an artist. But what are the main sticking points he comes across time and time again?

And how can aspiring artists get past these and start getting the results they're really looking for? In this chapter, Proko reveals why cross-training is the key to developing your creative skills...and why even he finds himself struggling with what direction to take his art in next.

What is Proko's Reason Why? (10:24-12:22)

It's always fascinating to hear an established artist talk about their own creativity. And, in this chapter, Proko reveals the soul-searching he's had to do as a creative to get the best results from his own art.

What Would Proko's Advice to his Younger Self be? (16:05-18:20)

Proko has been making and studying art since he was a kid, but what would he do differently if he could go back in time? In this chapter, he looks at his own art journey and reveals some fascinating insights into the areas of art he wishes he'd devoted more time to.

What was Proko's own art Education like? (18:33-19:47)

These days, Proko is a highly respected art teacher and educator, but what was his own experience of art school like? In this chapter, Proko looks back on his school days and reveals how his interest in several different areas helped him develop his own unique style as an artist and inform his teaching methods.

Did Proko Learn Art Purely by Observation? (20:39-25:08)

Some artists learn by drawing from observation, while other draw from their imagination. So how did Proko learn his art skills? And what advice does he have for people just starting out as artists?

What Can People Learn on Proko's New Caricature Drawing Course? (27:51-37:29)

Proko's latest course, a collaboration with artist Court Jones, aims to help aspiring caricature artists achieve a true likeness of their subjects while exaggerating their features as much as possible. Find out more about the exciting teaching methods used in this course in this chapter.

What Will Art Education Look Like in 5 Years' Time? (38:36-44:25)

What does the future look like for online art education? In this chapter, Proko talks about recent developments in technology and how innovations such as virtual reality could transform the way we learn art and other subjects.

Conclusion (45:18-46:48)

Where can you find Proko online and take advantage of his special Pencil Kings promo code to get 20% off all his products? You'll find out in this final chapter.....

To many aspiring artists, Stan Prokopenko, aka Proko, needs no introduction. Already an established artist inn his own right, Proko has built up a huge following on YouTube for his fun and incredibly useful tutorial videos which show people how to draw figures and anatomy.

In this inspiring interview, we discuss the reasons WHY you make art and do our best to tackle any hurdles that might be holding you back. You'll hear about Proko's background as an artist and teacher, and why even an experienced artist like him never ever stops learning.

You'll also hear his thoughts on the future of online education, and how technology could present all kinds of exciting opportunities for artists in the very near future.

And, as if that wasn't enough, there's a coupon code at the end of this podcast that gets you 20% off everything on Proko's site!

Interview Chapters:

Introduction (00:00-02:27)

Mitch introduces today's guest, Stan Prokopenko, who gives a quick overview of his art career and what inspires him.

How Does Proko Help Artists Who Get Stuck? (02:27-08:41)

Proko has attracted a huge following on YouTube thanks to his fun yet detailed art tutorials which help people learn the skills necessary to progress as an artist. But what are the main sticking points he comes across time and time again?

And how can aspiring artists get past these and start getting the results they're really looking for? In this chapter, Proko reveals why cross-training is the key to developing your creative skills...and why even he finds himself struggling with what direction to take his art in next.

What is Proko's Reason Why? (10:24-12:22)

It's always fascinating to hear an established artist talk about their own creativity. And, in this chapter, Proko reveals the soul-searching he's had to do as a creative to get the best results from his own art.

What Would Proko's Advice to his Younger Self be? (16:05-18:20)

Proko has been making and studying art since he was a kid, but what would he do differently if he could go back in time? In this chapter, he looks at his own art journey and reveals some fascinating insights into the areas of art he wishes he'd devoted more time to.

What was Proko's own art Education like? (18:33-19:47)

These days, Proko is a highly respected art teacher and educator, but what was his own experience of art school like? In this chapter, Proko looks back on his school days and reveals how his interest in several different areas helped him develop his own unique style as an artist and inform his teaching methods.

Did Proko Learn Art Purely by Observation? (20:39-25:08)

Some artists learn by drawing from observation, while other draw from their imagination. So how did Proko learn his art skills? And what advice does he have for people just starting out as artists?

What Can People Learn on Proko's New Caricature Drawing Course? (27:51-37:29)

Proko's latest course, a collaboration with artist Court Jones, aims to help aspiring caricature artists achieve a true likeness of their subjects while exaggerating their features as much as possible. Find out more about the exciting teaching methods used in this course in this chapter.

What Will Art Education Look Like in 5 Years' Time? (38:36-44:25)

What does the future look like for online art education? In this chapter, Proko talks about recent developments in technology and how innovations such as virtual reality could transform the way we learn art and other subjects.

Conclusion (45:18-46:48)

Where can you find Proko online and take advantage of his special Pencil Kings promo code to get 20% off all his products? You'll find out in this final chapter.....

]]>46:46cleanPK 133: Want to Unlock Your Creativity? Get Reckless!Wed, 15 Mar 2017 07:30:00 +0000Ever have the feeling when you are staring at a blank piece of paper that you're not sure what to draw? Clark Huggins had this same problem. He found he was spending extra time and putting extra pressure on himself before he ever put his brush to the canvas - and he realized that all he wanted to be doing was making art.

To get around this he took out some index cards and wrote down different ideas and then shuffled the deck. He then chose 3 cards at random and went to work - leaving chance to decide what he was going to create.

What he found was that this process allowed him to jump immediately into the creation process and also to tap into truly new and unique ideas by combining elements that he would never have chosen on his own.

This discovery led to the creation of the Reckless Deck, where artists can use the exact same process Clark used to come up with new and unique creations.

The Reckless Deck is just about to go live on Kickstarter so you can pick up a deck for yourself and get busy creating your own unique creations.

Interview Chapters:

00:37 - 02:29

Introductions

Mitch introduces today's guest, Clark Huggins, who gives you a quick overview of what Reckless Deck is all about...and how you can use it to help unlock your creativity.

02:53 - 04:31

Why is Reckless Deck Such a Useful Tool for Artists?

Clark has taken Reckless Deck to comic conventions and other events across the US. What's the response been like from the public and how are artists using it to help them create original characters?

05:20 - 05:50

How can a Humble Deck of Cards Boost Your Creativity?

Why does Reckless Deck help you come up with character ideas so quickly? Clark explains the thinking behind his product in this chapter.

05:58 - 09:37

Where did the Idea to Make Reckless Deck Come From?

The idea of Reckless Deck came about through Clark's own experiences as an artist and his desire to start working on a new character as quickly as possible. Find out how this project came to life in this chapter.

09:49 - 13:23

What was the First Character Clark Created Using Reckless Deck?

Clark can still remember the first character he created using Reckless Deck. In fact, it's one he's revisited many times since! Find out more in this chapter.

13:33 - 20:01

How did Clark Start Developing His Idea?

Reckless Deck began life as a set of index cards Clark made for himself. So how did he develop this idea into a fully-fledged product that people can buy online? You'll discover all the hard work that went into Clark's idea (and how long this process took) in this chapter.

20:33 - 21:35

Why Should you Hire a Graphic Designer to Help With Packaging Your Product?

Many artists take it upon themselves to do all the graphic design work on their projects, but this doesn't always give you the professional look you want for a product and its packaging.

In this chapter, you'll learn why Clark - despite being fluent in using Photoshop - decided to hand his logo and packaging design over to a specialist.

22:07 - 23:08

How did Clark Find the Right Printing Company to Produce Reckless Deck

Finding the right printer at the right cost can sometimes be difficult. In this chapter, you'll hear why Clark chose to use a company in China, and why he was overjoyed with the results - especially when an unexpected issue actually added another feature to his project!

24:03 - 32:30

How did Clark Turn a Kickstarter Fail Into a Win?

Clark didn't have an overnight success when he first tried to launch Reckless Deck on Kickstarter. In fact, he had to go back to the drawing board to find out what makes a project successful and get noticed on this site. Find out how he learned from his mistakes and eventually got successfully funded in this chapter.

33:05 - 34:55

How Can You be The First to Hear About New Reckless Deck Products And Offers?

If you're excited by Reckless Deck and want to find out more about new releases and special offers, this is one part of the interview you won't want to miss.

35:48 - 36:57

What is it Really Like to Launch a Product Like Reckless Deck?

It's easy to listen to Clark talking and imagine the whole process behind making and launching Reckless Deck as being super-easy. But it wasn't. Discover the reality and hard work behind launching any new product successfully in this chapter.

37:45 - 39:00

How Can Reckless Deck Help You as an Artist?

Reckless Deck has already helped many concept and fantasy artists get past creative block and searching for ideas. Find out how it can help you too in this chapter.

39:01 - 42:37

Find Our About Special Offers and Swag for Pencil Kings Listeners

There are some exciting offers in the bag for anyone who's interested in finding out more about Pencil Kings and Reckless Deck. Find out how you can get your hands on some cool free stuff and special offers in this chapter.

42:39 - 44:00

Conclusion

Mitch and Clark wrap up their interview and reveal some more exciting things about Reckless Deck.

]]>Ever have the feeling when you are staring at a blank piece of paper that you're not sure what to draw? Clark Huggins had this same problem. He found he was spending extra time and putting extra pressure on himself before he ever put his brush to the canvas - and he realized that all he wanted to be doing was making art.

To get around this he took out some index cards and wrote down different ideas and then shuffled the deck. He then chose 3 cards at random and went to work - leaving chance to decide what he was going to create.

What he found was that this process allowed him to jump immediately into the creation process and also to tap into truly new and unique ideas by combining elements that he would never have chosen on his own.

This discovery led to the creation of the Reckless Deck, where artists can use the exact same process Clark used to come up with new and unique creations.

The Reckless Deck is just about to go live on Kickstarter so you can pick up a deck for yourself and get busy creating your own unique creations.

Interview Chapters:

00:37 - 02:29

Introductions

Mitch introduces today's guest, Clark Huggins, who gives you a quick overview of what Reckless Deck is all about...and how you can use it to help unlock your creativity.

02:53 - 04:31

Why is Reckless Deck Such a Useful Tool for Artists?

Clark has taken Reckless Deck to comic conventions and other events across the US. What's the response been like from the public and how are artists using it to help them create original characters?

05:20 - 05:50

How can a Humble Deck of Cards Boost Your Creativity?

Why does Reckless Deck help you come up with character ideas so quickly? Clark explains the thinking behind his product in this chapter.

05:58 - 09:37

Where did the Idea to Make Reckless Deck Come From?

The idea of Reckless Deck came about through Clark's own experiences as an artist and his desire to start working on a new character as quickly as possible. Find out how this project came to life in this chapter.

09:49 - 13:23

What was the First Character Clark Created Using Reckless Deck?

Clark can still remember the first character he created using Reckless Deck. In fact, it's one he's revisited many times since! Find out more in this chapter.

13:33 - 20:01

How did Clark Start Developing His Idea?

Reckless Deck began life as a set of index cards Clark made for himself. So how did he develop this idea into a fully-fledged product that people can buy online? You'll discover all the hard work that went into Clark's idea (and how long this process took) in this chapter.

20:33 - 21:35

Why Should you Hire a Graphic Designer to Help With Packaging Your Product?

Many artists take it upon themselves to do all the graphic design work on their projects, but this doesn't always give you the professional look you want for a product and its packaging.

In this chapter, you'll learn why Clark - despite being fluent in using Photoshop - decided to hand his logo and packaging design over to a specialist.

22:07 - 23:08

How did Clark Find the Right Printing Company to Produce Reckless Deck

Finding the right printer at the right cost can sometimes be difficult. In this chapter, you'll hear why Clark chose to use a company in China, and why he was overjoyed with the results - especially when an unexpected issue actually added another feature to his project!

24:03 - 32:30

How did Clark Turn a Kickstarter Fail Into a Win?

Clark didn't have an overnight success when he first tried to launch Reckless Deck on Kickstarter. In fact, he had to go back to the drawing board to find out what makes a project successful and get noticed on this site. Find out how he learned from his mistakes and eventually got successfully funded in this chapter.

33:05 - 34:55

How Can You be The First to Hear About New Reckless Deck Products And Offers?

If you're excited by Reckless Deck and want to find out more about new releases and special offers, this is one part of the interview you won't want to miss.

35:48 - 36:57

What is it Really Like to Launch a Product Like Reckless Deck?

It's easy to listen to Clark talking and imagine the whole process behind making and launching Reckless Deck as being super-easy. But it wasn't. Discover the reality and hard work behind launching any new product successfully in this chapter.

37:45 - 39:00

How Can Reckless Deck Help You as an Artist?

Reckless Deck has already helped many concept and fantasy artists get past creative block and searching for ideas. Find out how it can help you too in this chapter.

39:01 - 42:37

Find Our About Special Offers and Swag for Pencil Kings Listeners

There are some exciting offers in the bag for anyone who's interested in finding out more about Pencil Kings and Reckless Deck. Find out how you can get your hands on some cool free stuff and special offers in this chapter.

42:39 - 44:00

Conclusion

Mitch and Clark wrap up their interview and reveal some more exciting things about Reckless Deck.

]]>43:58cleanPK 132: What if you spent 3 years on ONE single art project? Wed, 08 Mar 2017 08:30:00 +0000Artists often have to work to tight deadlines, but what happens when you've got three whole years to complete a single project?

That's exactly what happened to artist, illustrator and Pencil Kings tutor, Francis Vallejo. In this interview, you'll hear all about the fascinating creative process behind illustrating Jazz Day: The Making of a Famous Photograph, and how having more time to research and develop his illustrations actually helped Francis find his true niche as an artist.

So, if the fast-paced world of the average art studio environment just isn't for you, you'll find plenty of valuable advice in this interview to help you plan, research, execute and market your art projects. Plus, you'll get lots of super-useful insights on what it's really like to work as an illustrator, and why good things are more likely to come your way if you stay true to yourself and your art.

Interview Chapters:

00:00 - 03:12 - Introduction

Detroit-born artist and illustrator, Francis Vallejo, introduces himslef and reveals what motivates and inspires him as an artist

03:23 - 04:10 - The Story Behind Illustrating Jazz Day: The Making of a Famous Photograph

Francis describes his book illustration project and what he learned from working on it.

04:36 - 07:29 - What's it Like to Work on a Project That Lasts 3 Years?

Illustrating Jazz Day took 3 years. Here, Francis talks about the reasoning behind this, and how what could have been a huge gamble actually paid off.

08:23 - 11:01 - How Illustrating Jazz Day Changed Francis' Life

Francis says illustrating Jazz Day changed his life as an artist. Find out why in this part of our interview.

12:00 - 14:07 - How did Working on Jazz Day Help Francis Find His Niche as an Artist?

Most artists take a while to find their true niche - the one thing that truly inspires them and motivates them to keep on making art. For Francis, illustrating Jazz Day brought him closer to the world of literature he loved, and enabled him to make lots of new contacts with people in this industry.

14:36 - 16:09 - Is Working in Literature Really as Romantic as you Might Think?

Many artists dream of working in the field of literature, but is it really as romantic as all that? Hear what Francis thinks in this chapter.

16:26 - 18:41 - What's Next for Francis?

Having completed one big project, Francis is ready to move onto the next one. Here, he describes the exciting projects he's got lined up, and how he's inspired by the prospect of travelling and researching in the near future.

19:01 - 20:54 - What are the Benefits of Working at Your Own Pace?

Taking the time to research a project and see it through to completion without feeling rushed can really help you as an artist. Here, Francis explains why he loves working this way, and how you as an artist can find an area of work which best reflects your personality.

21:41 - 22:08 - How Can Working on a Long Project Help You Improve as an Artist?

Francis felt he truly developed as an artist while working on Jazz Day. Find out why in this chapter.

22:44 - 27:10 - What Happens After a Long Project is Finished?

In this chapter, Francis reveals what happens once you've completed a long project and goes into detail on all the associated marketing and promotion which follows.

28:08 - 32:28 - How did Francis get Discovered as an Artist?

Amazingly, Francis didn't reach out to the publishers of Jazz Day looking for work. Instead, they found him. How does this work and what can you do to help promote your art? You'll find out in this chapter.

33:10 - 35:56 - How Should you Present Yourself to Book Publishers and Work With Them on Your Project?

Francis went out of his way to meet his clients face-to-face as often as possible during his project. Find out why he believes this is so important in this chapter.

37:03 - 39:54 - What Advice does Francis Have for Aspiring Artists?

Francis learned a lot through working on his project. Here, he shares his advice for any aspiring artists who have yet to find their true niche.

40:35 - 42:40 - What Makes Your Art Saleable?

A lot of artists fall into the trap of producing work in the style of others in an attempt to make their work more saleable. Find out why staying true to yourself is the way forward in this chapter.

43:25 - 44:53 - Conclusion and Where to Find Francis Online

Where can you see examples of Francis' work online? Find out in the concluding part of this interview.

]]>Artists often have to work to tight deadlines, but what happens when you've got three whole years to complete a single project?

That's exactly what happened to artist, illustrator and Pencil Kings tutor, Francis Vallejo. In this interview, you'll hear all about the fascinating creative process behind illustrating Jazz Day: The Making of a Famous Photograph, and how having more time to research and develop his illustrations actually helped Francis find his true niche as an artist.

So, if the fast-paced world of the average art studio environment just isn't for you, you'll find plenty of valuable advice in this interview to help you plan, research, execute and market your art projects. Plus, you'll get lots of super-useful insights on what it's really like to work as an illustrator, and why good things are more likely to come your way if you stay true to yourself and your art.

Interview Chapters:

00:00 - 03:12 - Introduction

Detroit-born artist and illustrator, Francis Vallejo, introduces himslef and reveals what motivates and inspires him as an artist

03:23 - 04:10 - The Story Behind Illustrating Jazz Day: The Making of a Famous Photograph

Francis describes his book illustration project and what he learned from working on it.

04:36 - 07:29 - What's it Like to Work on a Project That Lasts 3 Years?

Illustrating Jazz Day took 3 years. Here, Francis talks about the reasoning behind this, and how what could have been a huge gamble actually paid off.

08:23 - 11:01 - How Illustrating Jazz Day Changed Francis' Life

Francis says illustrating Jazz Day changed his life as an artist. Find out why in this part of our interview.

12:00 - 14:07 - How did Working on Jazz Day Help Francis Find His Niche as an Artist?

Most artists take a while to find their true niche - the one thing that truly inspires them and motivates them to keep on making art. For Francis, illustrating Jazz Day brought him closer to the world of literature he loved, and enabled him to make lots of new contacts with people in this industry.

14:36 - 16:09 - Is Working in Literature Really as Romantic as you Might Think?

Many artists dream of working in the field of literature, but is it really as romantic as all that? Hear what Francis thinks in this chapter.

16:26 - 18:41 - What's Next for Francis?

Having completed one big project, Francis is ready to move onto the next one. Here, he describes the exciting projects he's got lined up, and how he's inspired by the prospect of travelling and researching in the near future.

19:01 - 20:54 - What are the Benefits of Working at Your Own Pace?

Taking the time to research a project and see it through to completion without feeling rushed can really help you as an artist. Here, Francis explains why he loves working this way, and how you as an artist can find an area of work which best reflects your personality.

21:41 - 22:08 - How Can Working on a Long Project Help You Improve as an Artist?

Francis felt he truly developed as an artist while working on Jazz Day. Find out why in this chapter.

22:44 - 27:10 - What Happens After a Long Project is Finished?

In this chapter, Francis reveals what happens once you've completed a long project and goes into detail on all the associated marketing and promotion which follows.

28:08 - 32:28 - How did Francis get Discovered as an Artist?

Amazingly, Francis didn't reach out to the publishers of Jazz Day looking for work. Instead, they found him. How does this work and what can you do to help promote your art? You'll find out in this chapter.

33:10 - 35:56 - How Should you Present Yourself to Book Publishers and Work With Them on Your Project?

Francis went out of his way to meet his clients face-to-face as often as possible during his project. Find out why he believes this is so important in this chapter.

37:03 - 39:54 - What Advice does Francis Have for Aspiring Artists?

Francis learned a lot through working on his project. Here, he shares his advice for any aspiring artists who have yet to find their true niche.

40:35 - 42:40 - What Makes Your Art Saleable?

A lot of artists fall into the trap of producing work in the style of others in an attempt to make their work more saleable. Find out why staying true to yourself is the way forward in this chapter.

43:25 - 44:53 - Conclusion and Where to Find Francis Online

Where can you see examples of Francis' work online? Find out in the concluding part of this interview.

In this week's interview, artist and illustrator, Diego Jourdan Pereira, shares his essential advice and tips from a long, established career in the creative industry.

Having broken out of his native Chile to live in several different countries and produce work for clients across the globe, he's learned stacks of valuable lessons along the way.

With a refreshing honesty and a no-nonsense approach to the reality of being a working artist, he sheds lights on what a freelance art career actually looks like...and how you can avoid the pitfalls many artists have to face.

Interview Chapters:

00:00 - 02:23 - Introduction and Overview

03:37 - 06:08 - How did Diego get started as a freelance artist?

06:35 - 10:57 - What are the big takeaways from Diego's long freelance career?

11:50 - 13:02 - What is it really like to work as a freelance artist?

13:54 - 18:54 - How do you approach publishers and clients to find work

19:46 - 23:03 - Why are collaboration and teamwork so important in your art career?

23:38 - 31:18 - How has Diego built an established freelance art career and which lessons has he learned along the way?

32:35 - 35:17 - How can you avoid buring yourself out and still enjoy your creative career?

35:58 - 42:08 - What do Diego's latest creative projects look like?

42:36 - 43:39 - Where can you see Diego's work online?

43:40 - 45:18 - Conclusion

]]>Want to know how to build a successful freelance art career...without burning out?

In this week's interview, artist and illustrator, Diego Jourdan Pereira, shares his essential advice and tips from a long, established career in the creative industry.

Having broken out of his native Chile to live in several different countries and produce work for clients across the globe, he's learned stacks of valuable lessons along the way.

With a refreshing honesty and a no-nonsense approach to the reality of being a working artist, he sheds lights on what a freelance art career actually looks like...and how you can avoid the pitfalls many artists have to face.

Interview Chapters:

00:00 - 02:23 - Introduction and Overview

03:37 - 06:08 - How did Diego get started as a freelance artist?

06:35 - 10:57 - What are the big takeaways from Diego's long freelance career?

11:50 - 13:02 - What is it really like to work as a freelance artist?

13:54 - 18:54 - How do you approach publishers and clients to find work

19:46 - 23:03 - Why are collaboration and teamwork so important in your art career?

23:38 - 31:18 - How has Diego built an established freelance art career and which lessons has he learned along the way?

32:35 - 35:17 - How can you avoid buring yourself out and still enjoy your creative career?

35:58 - 42:08 - What do Diego's latest creative projects look like?

42:36 - 43:39 - Where can you see Diego's work online?

43:40 - 45:18 - Conclusion

]]>45:16cleanPK 130: Creating a Graphic Novel and Launching it Successfully on KickstarterWed, 22 Feb 2017 08:30:00 +0000Kickstarter is littered with failed art projects, and one of the biggest reasons for this is the lack of an established audience.

Yet, despite this, today's guest Scott Sawyer was able to buck the trend and raise CA$ 12,181 in just 8 days for his graphic novel, North.

So how did he do it? In this interview, you'll hear just how powerful networking can be, and why this is such an essential part of marketing yourself as an artist.

You'll also hear just how long a passion project like this can take, but how collaboration and dedication can get your dream project off the ground sooner than you think.

So, if you've ever wondered how to create a graphic novel and get it published, you'll find plenty of great advive in this interview to help you get started.

]]>57:35cleanPK 129: Carl Potts on the Golden Age of Marvel...and How to Break Into the Comics IndustryWed, 15 Feb 2017 08:30:00 +0000What was it like to work as editor for Marvel Comics in its heyday?

In this interview, Carl Potts talks about the exciting creative scene in NYC in the 1980s and discovering artists such as Mike Mignola, Arthur Adams, and Jim Lee.

He sheds light on how artists can break into the industry, and breaks down the fundamental skills editors are looking for.

Drawing on his years of experience as an artist, creative director, and teacher, Carl goes on to explain how artists can utilize the power of social media and the internet combined with networking to get a foot in the door of any creative industry, and provides clarity on the mindset you need to adopt if you want to be successful.

Interview Chapters:

00:00 - 01:09 - Introduction

01:10 - 02:04 - Carl Potts Career Overview

02:05 - 06:15 - How Carl got his First Big Break in The Industry

06:16 - 24:00 - Carl on the Golden Age of Marvel Comics

25:00 - 33:30 - Learning Resources for Artists

33:30 - 42:44 - How to Get Your Work Seen by the Right People

42:45 - 45:43 - How to Adopt the Right Mindset for Success

45:44 - 48:24 Conclusion

]]>What was it like to work as editor for Marvel Comics in its heyday?

In this interview, Carl Potts talks about the exciting creative scene in NYC in the 1980s and discovering artists such as Mike Mignola, Arthur Adams, and Jim Lee.

He sheds light on how artists can break into the industry, and breaks down the fundamental skills editors are looking for.

Drawing on his years of experience as an artist, creative director, and teacher, Carl goes on to explain how artists can utilize the power of social media and the internet combined with networking to get a foot in the door of any creative industry, and provides clarity on the mindset you need to adopt if you want to be successful.

Interview Chapters:

00:00 - 01:09 - Introduction

01:10 - 02:04 - Carl Potts Career Overview

02:05 - 06:15 - How Carl got his First Big Break in The Industry

06:16 - 24:00 - Carl on the Golden Age of Marvel Comics

25:00 - 33:30 - Learning Resources for Artists

33:30 - 42:44 - How to Get Your Work Seen by the Right People

42:45 - 45:43 - How to Adopt the Right Mindset for Success

45:44 - 48:24 Conclusion

]]>48:21cleanPK 128: Are you a Creative Introvert?Wed, 08 Feb 2017 08:30:00 +0000Are you a creative introvert? Today we look at how this affects you in social settings, and then go deep on what this means to your art and how you can work around any limitations that you might have.

This is a very fascinating conversation that goes into the experiences that Cat and Mitch have both had with working with creative people to uncover the things that are holding you back.

00:00 - 01:18: Introduction

Cat Rose explains the idea behind www.thecreativeintrovert.com and how she drew on her own experiences as a creative introvert to help others.

01:19 - 03:23: Which Mindset Issues Make You a Creative Introvert?

Cat reveals the roadblocks she faced when she decided to swap her career as a web designer for a freelance career as an illustrator. Are you a creative introvert, too? Then you'll probably recognize many of the issues she talks about.

05:03 - 05:44: How can you Become More Aware of Your Energy Levels When Networking and Promoting Your art?

As an artist, you'll probably already know when the best times to work are. But what about the business side of promoting yourself to others? In this part of the interview, you'll learn how to get stuff done...without burning out.

05:48 - 09:04: What Were Cat's First 6 Months as a Freelance Illustrator Like?

Cat didn't find the going was easy when she decided to become a freelance illustrator. In this section, she gives her honest advice to anyone thinking of going down this route...and how to diversify and adapt if things don't quite go to plan.

10:40 - 11:30: The Tough Medicine You Might Have to Swallow as a Creative

After a while, Cat decided to concentrate on her site instead of being an illustrator. Find out why this part of her interview.

11:32 - 13:40: What has Cat Learned Since Starting her Site?

Cat has had lots of insight into being a creative introvert since starting her site, including a deeper understanding of 'Imposter Syndrome' and why even famous people such as actor, Tom Hanks, lack confidence sometimes.

13:50 - 17:45: How can you Become More Confident?

Ever heard the phrase 'Fake it till you make it'? In this part, Cat reveals why this expression makes her cringe, and reveals some super-actionable steps you can take right now to start building your confidence instead.

19:00 - 22:19: It's all About the Baby Steps

Sometimes, having that big vision or dream of becoming a successful artist or creative can seem overwhelming. Here, Cat reveals why taking small, baby steps can help you get closer to your goal.

22:20 - 34:53: The Key Steps you can Take Today

How does Cat help people who join her site? In this part, she reveals the key steps you can take as a creative introvert.

34:55 - 44:33: Cat's 'A-ha!' Moments

Cat has experienced many lightbulb moments since starting her site. Here' she reveals what these were.

44:44 - 46:54: Are you a Creative Introvert? Where to Find Cat Online

In this concluding part of her interview, Cat tells you where you can find her online and start taking action on whatever's holding you back as an artist and creative introvert.

]]>Are you a creative introvert? Today we look at how this affects you in social settings, and then go deep on what this means to your art and how you can work around any limitations that you might have. This is a very fascinating conversation that goes into the experiences that Cat and Mitch have both had with working with creative people to uncover the things that are holding you back.

00:00 - 01:18: Introduction

Cat Rose explains the idea behind www.thecreativeintrovert.com and how she drew on her own experiences as a creative introvert to help others.

01:19 - 03:23: Which Mindset Issues Make You a Creative Introvert?

Cat reveals the roadblocks she faced when she decided to swap her career as a web designer for a freelance career as an illustrator. Are you a creative introvert, too? Then you'll probably recognize many of the issues she talks about.

05:03 - 05:44: How can you Become More Aware of Your Energy Levels When Networking and Promoting Your art?

As an artist, you'll probably already know when the best times to work are. But what about the business side of promoting yourself to others? In this part of the interview, you'll learn how to get stuff done...without burning out.

05:48 - 09:04: What Were Cat's First 6 Months as a Freelance Illustrator Like?

Cat didn't find the going was easy when she decided to become a freelance illustrator. In this section, she gives her honest advice to anyone thinking of going down this route...and how to diversify and adapt if things don't quite go to plan.

10:40 - 11:30: The Tough Medicine You Might Have to Swallow as a Creative

After a while, Cat decided to concentrate on her site instead of being an illustrator. Find out why this part of her interview.

11:32 - 13:40: What has Cat Learned Since Starting her Site?

Cat has had lots of insight into being a creative introvert since starting her site, including a deeper understanding of 'Imposter Syndrome' and why even famous people such as actor, Tom Hanks, lack confidence sometimes.

13:50 - 17:45: How can you Become More Confident?

Ever heard the phrase 'Fake it till you make it'? In this part, Cat reveals why this expression makes her cringe, and reveals some super-actionable steps you can take right now to start building your confidence instead.

19:00 - 22:19: It's all About the Baby Steps

Sometimes, having that big vision or dream of becoming a successful artist or creative can seem overwhelming. Here, Cat reveals why taking small, baby steps can help you get closer to your goal.

22:20 - 34:53: The Key Steps you can Take Today

How does Cat help people who join her site? In this part, she reveals the key steps you can take as a creative introvert.

34:55 - 44:33: Cat's 'A-ha!' Moments

Cat has experienced many lightbulb moments since starting her site. Here' she reveals what these were.

44:44 - 46:54: Are you a Creative Introvert? Where to Find Cat Online

In this concluding part of her interview, Cat tells you where you can find her online and start taking action on whatever's holding you back as an artist and creative introvert.

]]>46:51cleanPK127: Artist Kirsten Zirngibl on Da Vinci Syndrome, Synesthesia and Going Deeper With the Creative Process Wed, 01 Feb 2017 08:30:00 +0000Are you one of those creatives with 'Da Vinci Syndrome' who gets ideas faster than they can actually implement them? Good news! You're not alone. In fact, you're in very good company.

In this inspiring, in-depth interview, artist Kirsten Zirngibl delves deep into the creative process and reveals the wide range of influences which inspire her to make art.

She sheds light on the fascinating subjects of synesthesia, abstract and fractal art, sci-fi illustration, concept art and many more. And, she reveals how to get all those ideas out of your head and into production as visual art.

So, if you've been looking for a deeper explanation of the creative process and what it really means to be an artist, you'll find plenty of food for thought here.

Interview overview:

[01:24 - 07:40] How does Kirsten describe her work and her influences?

[07:50 - 11:20] What do the terms 'Synesthesia' and 'Ideasthesia' really mean

[11:21 - 14:20] How can you learn to think more deeply about the creative process without over-analyzing things?

[14:53 - 21:20] How do you carve out your own new genre as an artist and find your voice?

[21:21 - 24:00] How can you find out more about singularity, smart matter and futurist thinking?

[24:01 - 29:25] How do you get your ideas out to a wider audience?

[29:26 - 42:24] How can you find the one thing that truly inspires you as an artist?

]]>Are you one of those creatives with 'Da Vinci Syndrome' who gets ideas faster than they can actually implement them? Good news! You're not alone. In fact, you're in very good company.

In this inspiring, in-depth interview, artist Kirsten Zirngibl delves deep into the creative process and reveals the wide range of influences which inspire her to make art.

She sheds light on the fascinating subjects of synesthesia, abstract and fractal art, sci-fi illustration, concept art and many more. And, she reveals how to get all those ideas out of your head and into production as visual art.

So, if you've been looking for a deeper explanation of the creative process and what it really means to be an artist, you'll find plenty of food for thought here.

Interview overview:

[01:24 - 07:40] How does Kirsten describe her work and her influences?

[07:50 - 11:20] What do the terms 'Synesthesia' and 'Ideasthesia' really mean

[11:21 - 14:20] How can you learn to think more deeply about the creative process without over-analyzing things?

[14:53 - 21:20] How do you carve out your own new genre as an artist and find your voice?

[21:21 - 24:00] How can you find out more about singularity, smart matter and futurist thinking?

[24:01 - 29:25] How do you get your ideas out to a wider audience?

[29:26 - 42:24] How can you find the one thing that truly inspires you as an artist?

]]>36:51cleanPK 125: How to Stay Creative...Even When Things Don't go to Plan!Wed, 18 Jan 2017 08:30:00 +0000How do you stay creative when life throws you a curveball?

In this interview, we catch up with artist, Derek Rodenbeck, and hear his advice on how to keep moving forwards when a big project falls through.

You'll learn:

How to have a cushion in place for when things don’t work out

How to stay creative in any environment

Why networking and meeting other people is so important

How to turn that curveball into a new opportunity

]]>How do you stay creative when life throws you a curveball?

In this interview, we catch up with artist, Derek Rodenbeck, and hear his advice on how to keep moving forwards when a big project falls through.

You'll learn:

How to have a cushion in place for when things don’t work out

How to stay creative in any environment

Why networking and meeting other people is so important

How to turn that curveball into a new opportunity

]]>37:01cleanPK 124: How to Publish Your First Children's Book Wed, 11 Jan 2017 08:30:00 +0000Ever wanted to know how to publish your first children's book? Hear how illustrator, Oliver Kriel, achieved this in just three months in this inspiring podcast interview.

You'll learn:

How to develop the concept of your story

How to find the right style for your illustrations

How to turn procrastination into action

Why perfectionism could be holding you back

]]>Ever wanted to know how to publish your first children's book? Hear how illustrator, Oliver Kriel, achieved this in just three months in this inspiring podcast interview.

You'll learn:

How to develop the concept of your story

How to find the right style for your illustrations

How to turn procrastination into action

Why perfectionism could be holding you back

]]>43:12cleanPK 123: How to Balance Your Career With Your CreativityWed, 04 Jan 2017 08:30:00 +0000Feeling stuck in a job that you know isn't right for you or doesn't allow you to maximize your creative talents?

Or perhaps you're struggling to find time for art in your busy schedule?

In this interview, illustrator, Liz Gera, reveals how she balances family life and a day job with making art and selling her work at conventions.

You'll learn:

How to make time for making art

How to set goals and deadlines for your creative projects

How to approach prospective clients for illustration jobs

How to leave your 9-5 and pursue your real passion

]]>Feeling stuck in a job that you know isn't right for you or doesn't allow you to maximize your creative talents?

Or perhaps you're struggling to find time for art in your busy schedule?

In this interview, illustrator, Liz Gera, reveals how she balances family life and a day job with making art and selling her work at conventions.

You'll learn:

How to make time for making art

How to set goals and deadlines for your creative projects

How to approach prospective clients for illustration jobs

How to leave your 9-5 and pursue your real passion

]]>34:26cleanPK 122: Are you cut out for a Creative Career?Wed, 28 Dec 2016 08:30:00 +0000Are you cut out for a creative career...or should you just give up on your art dreams altogether?

In this interview with freelance concept artist and instructor, Ned Rogers, you'll finally get your answer.

It's a simple framework anyone can use to establish if you really have what it takes to make it as a creative.

You'll also learn what Ned's art school looks for in portfolios - and, thankfully, 'being the best' isn't one of the requirements.

Along the way, he'll dispel several common myths about artists and give you a real sense of what it's actually like to work as a creative in the entertainment field.

So, if you've been wondering if a creative career is for you (or not) - this is the interview that will help you decide once and for all!

]]>Are you cut out for a creative career...or should you just give up on your art dreams altogether?

In this interview with freelance concept artist and instructor, Ned Rogers, you'll finally get your answer.

It's a simple framework anyone can use to establish if you really have what it takes to make it as a creative.

You'll also learn what Ned's art school looks for in portfolios - and, thankfully, 'being the best' isn't one of the requirements.

Along the way, he'll dispel several common myths about artists and give you a real sense of what it's actually like to work as a creative in the entertainment field.

So, if you've been wondering if a creative career is for you (or not) - this is the interview that will help you decide once and for all!

]]>46:10cleanPK 121: How to make it as an artist - Interview with fashion illustrator, Christina BurtonWed, 21 Dec 2016 08:30:00 +000032:58cleanPK 120: How to bring your creative project to life with Jon SchindehetteWed, 14 Dec 2016 08:30:00 +0000How do you take the next step as an artist and bring your creative project to life?

In this interview we talk to Jon Schindehette, owner of Art Order, about how to take your great idea from a sketch on a napkin to a fully-fledged product that actually makes you money.

Having worked as an artist for more than 30 years with clients such as Dungeons and Dragons and Microsoft, Jon has a wealth of industry experience which he is now passing on to others.

You'll learn:

How to take that big idea for a creative project and turn it into a profitable reality

The biggest hangups that prevent artists from moving forward - and how to avoid them

The three big mistakes you never want to make in your art career

So, if you've got a great idea but don't know what steps to take next, you'll want to tune into this episode so that you can finally start bringing your project to life.

]]>How do you take the next step as an artist and bring your creative project to life?

In this interview we talk to Jon Schindehette, owner of Art Order, about how to take your great idea from a sketch on a napkin to a fully-fledged product that actually makes you money.

Having worked as an artist for more than 30 years with clients such as Dungeons and Dragons and Microsoft, Jon has a wealth of industry experience which he is now passing on to others.

You'll learn:

How to take that big idea for a creative project and turn it into a profitable reality

The biggest hangups that prevent artists from moving forward - and how to avoid them

The three big mistakes you never want to make in your art career

So, if you've got a great idea but don't know what steps to take next, you'll want to tune into this episode so that you can finally start bringing your project to life.

]]>38:44cleanPK 119: Indie Gaming and Iron Tides - How Crash Wave Games Sailed to SuccessWed, 07 Dec 2016 08:30:00 +0000Indie gaming is a big industry, but what's it like to launch your own title?

In this podcast, co-founder of Crash Wave Games and co-creator of Iron Tides, Carina Kom, shares her story.

You'll learn:

How to pitch your idea to the right people

How to reach out to your target audience of gamers

Why your initial design doesn't have to be perfect

Why feebback from the gaming community is crucial

Why there are so many opportunities in the indie gaming industry

]]>Indie gaming is a big industry, but what's it like to launch your own title?

In this podcast, co-founder of Crash Wave Games and co-creator of Iron Tides, Carina Kom, shares her story.

You'll learn:

How to pitch your idea to the right people

How to reach out to your target audience of gamers

Why your initial design doesn't have to be perfect

Why feebback from the gaming community is crucial

Why there are so many opportunities in the indie gaming industry

]]>37:02cleanPK 118: How Thumbnail Sketching Helps Artist Katy Grierson Find her Creative FlowWed, 30 Nov 2016 08:30:00 +0000Thumbnail sketching and creative flow go hand in hand for many artists, but how can you make these part of your daily routine, too?

In this podcast, UK concept artist and illustrator, Katy Grierson, explains why the freedom of thumbnail sketching helps her stay creative while constantly improving her skills.

You'll learn how to start a thumbnail sketch with just a few basic shapes, and why doing this will kick-start your imagination and help you develop your ideas.

So, if you've ever been hit by creative block, or are looking for an easy way to fit creativity into your busy lifestyle, this interview could be just what you need to get started again.

]]>Thumbnail sketching and creative flow go hand in hand for many artists, but how can you make these part of your daily routine, too?

In this podcast, UK concept artist and illustrator, Katy Grierson, explains why the freedom of thumbnail sketching helps her stay creative while constantly improving her skills.

You'll learn how to start a thumbnail sketch with just a few basic shapes, and why doing this will kick-start your imagination and help you develop your ideas.

So, if you've ever been hit by creative block, or are looking for an easy way to fit creativity into your busy lifestyle, this interview could be just what you need to get started again.

Sometimes, your head can be swimming around with so many ideas that it's impossible to see the wood for the trees and concentrate on your main creative strengths.

In this podcast, artist Derek Rodenbeck reveals how he learned how to say no to projects which were distracting him from his main passion.

And he shares his action plan for letting go of the things that are holding you back from where you really want to be as an artist.

]]>Finding your focus as an artist can be tough.

Sometimes, your head can be swimming around with so many ideas that it's impossible to see the wood for the trees and concentrate on your main creative strengths.

In this podcast, artist Derek Rodenbeck reveals how he learned how to say no to projects which were distracting him from his main passion.

And he shares his action plan for letting go of the things that are holding you back from where you really want to be as an artist.

]]>35:37cleanPK 116: Inside the Creative Mind With Fine Artist, Tutor & Former DC and Marvel Colorist John WellingtonWed, 16 Nov 2016 08:30:00 +0000Take a fascinating journey inside the creative mind with fine artist and tutor at the New York Academy of Art, John Wellington.

In this interview, the former DC and Marvel colorist draws on his years of experience to give you a wide range of insights into what it really means to be creative.

You'll discover:

The artists who influence him

Why staying true to your art is always the best option

How to incorporate different influences into your art

Comic book & storyboard techniques that always get great results

The Number One ingredient for a successful painting

Who to approach for feedback

How to find the right audience for your art

]]>Take a fascinating journey inside the creative mind with fine artist and tutor at the New York Academy of Art, John Wellington.

In this interview, the former DC and Marvel colorist draws on his years of experience to give you a wide range of insights into what it really means to be creative.

You'll discover:

The artists who influence him

Why staying true to your art is always the best option

How to incorporate different influences into your art

Comic book & storyboard techniques that always get great results

The Number One ingredient for a successful painting

Who to approach for feedback

How to find the right audience for your art

]]>59:35cleanPK 115: How YOU Can Become a Great Artist in Just 2 YearsWed, 09 Nov 2016 08:30:00 +0000There's an art school out there that has been nicknamed 'The Charles Xavier School for Gifted Artists' and today we talk with its founder, Kevin Murphy.

Some of his students have, quite literally, gone from drawing stickmen to becoming accomplished artists in under 2 years.

Why are his methods so effective? Because they simplify the drawing process down to the core essence of observation, and put 100% of the responsibility for learning onto the students themselves.

Kevin doesn't hold back on any of his techniques in this blockbuster interview. So if you have been wondering how to approach your drawings, or even if you have what it takes to become a great artist, you'll find plenty of inspiration here.

]]>There's an art school out there that has been nicknamed 'The Charles Xavier School for Gifted Artists' and today we talk with its founder, Kevin Murphy.

Some of his students have, quite literally, gone from drawing stickmen to becoming accomplished artists in under 2 years.

Why are his methods so effective? Because they simplify the drawing process down to the core essence of observation, and put 100% of the responsibility for learning onto the students themselves.

Kevin doesn't hold back on any of his techniques in this blockbuster interview. So if you have been wondering how to approach your drawings, or even if you have what it takes to become a great artist, you'll find plenty of inspiration here.

]]>49:50cleanPK 114: Concept Artist David Tilton Reveals How to Get Hired as an ArtistWed, 02 Nov 2016 07:30:00 +0000No money for art school? No problem...

In today's interview with concept artist, David Tilton, you're going to learn exactly how you can:

- Self-evaluate your work - Build a support network of mentors - Work out how many hours you should be putting in - Track your time effectively - Systematically apply to studios and stand out from the crowd

If you are currently working on getting your first paid gig and want to work in the highly competitive entertainment industry, you should take the next 30 minutes to just listen and take notes.

Because this is the plan of attack that you've been looking for, and it's surprisingly straightforward.

]]>No money for art school? No problem...

In today's interview with concept artist, David Tilton, you're going to learn exactly how you can:

- Self-evaluate your work - Build a support network of mentors - Work out how many hours you should be putting in - Track your time effectively - Systematically apply to studios and stand out from the crowd

If you are currently working on getting your first paid gig and want to work in the highly competitive entertainment industry, you should take the next 30 minutes to just listen and take notes.

Because this is the plan of attack that you've been looking for, and it's surprisingly straightforward.

]]>34:30cleanPK 113: How the Freedom of a Freelance Art Career Can Help You See The WorldWed, 26 Oct 2016 07:30:00 +0000The freedom of a freelance art career can help you see the world and get involved with all kinds of exciting opportunities.

In this interview, acclaimed Canadian illustrator, Derek Stenning, talks about traveling through Europe, living in Iceland, and getting to work with concept art legend, Scott Robertson.

He also reveals why building up a regular client base and collaborating with other artists is the key to a fulfilling and successful creative career.

]]>The freedom of a freelance art career can help you see the world and get involved with all kinds of exciting opportunities.

In this interview, acclaimed Canadian illustrator, Derek Stenning, talks about traveling through Europe, living in Iceland, and getting to work with concept art legend, Scott Robertson.

He also reveals why building up a regular client base and collaborating with other artists is the key to a fulfilling and successful creative career.

]]>29:14cleanPK 112: Creating a Graphic Novel and Finding Time for Art - Interview With Patricio ClareyWed, 19 Oct 2016 07:30:00 +0000It's not easy making a graphic novel, yet this seem to be the number one goal for so many artists.

In this interview, we're going to look at the mindset behind your creative projects. And, if you've ever wondered how to make a graphic novel, this advice could end up saving you years of time by really thinking deeply about how you approach your creative projects.

Today's guest, Patricio Clarey, has created 3 graphic novels - and his first one was over 200 pages!

]]>It's not easy making a graphic novel, yet this seem to be the number one goal for so many artists.

In this interview, we're going to look at the mindset behind your creative projects. And, if you've ever wondered how to make a graphic novel, this advice could end up saving you years of time by really thinking deeply about how you approach your creative projects.

Today's guest, Patricio Clarey, has created 3 graphic novels - and his first one was over 200 pages!

]]>33:57cleanPK 111: Making the most of your time in art school - with Cathleen McAllisterWed, 12 Oct 2016 07:30:00 +0000Like everything worth doing in life there's hard work involved, and today you'll learn how Cathleen McAllister made the most of her time in art school when she made the decision to get serious and take things to the next level.

If you're in art school, or thinking about going... this is the perfect place to start and see a real example of what it takes to go from wherever you're at right now to actually getting a job as a full-time creative.

]]>Like everything worth doing in life there's hard work involved, and today you'll learn how Cathleen McAllister made the most of her time in art school when she made the decision to get serious and take things to the next level.

If you're in art school, or thinking about going... this is the perfect place to start and see a real example of what it takes to go from wherever you're at right now to actually getting a job as a full-time creative.

]]>34:04cleanPK 110: Interview with Jonas Koffler, author of New York Times bestseller, Hustle, on how artists can raise their profiles and sell more work by making simple changes to their mindsetWed, 05 Oct 2016 07:30:00 +0000In this interview, Jonas Koffler, co-author of New York Times bestseller, Hustle, reveals exactly how artists can leave the cliche of the starving artist behind and propel their careers forward in new and exciting ways.]]>In this interview, Jonas Koffler, co-author of New York Times bestseller, Hustle, reveals exactly how artists can leave the cliche of the starving artist behind and propel their careers forward in new and exciting ways.]]>31:00cleanPK 109: How to create your own comic books with Fright Comics founder, Alex BanchittaWed, 28 Sep 2016 07:30:00 +0000Creating your own comic book or graphic novel is the big goal of many artists, but very few actually make it to the finish line.

In this podcast, you'll hear from Alex Banchitta, founder of Fright Comics, on how he's working to create his own comic books by focusing on being the writer and then hiring out to different people to get the whole thing made.

And, if you've been wanting to make your own book, we hope this really gives you some insight into what the actual process looks like and how trying to do everything yourself may be the biggest thing holding you back from getting your book published.

]]>Creating your own comic book or graphic novel is the big goal of many artists, but very few actually make it to the finish line.

In this podcast, you'll hear from Alex Banchitta, founder of Fright Comics, on how he's working to create his own comic books by focusing on being the writer and then hiring out to different people to get the whole thing made.

And, if you've been wanting to make your own book, we hope this really gives you some insight into what the actual process looks like and how trying to do everything yourself may be the biggest thing holding you back from getting your book published.

]]>49:03cleanPK 108: What REALLY Makes You An Artist?Wed, 21 Sep 2016 07:30:00 +0000It's one thing to create a beautiful work of art that's rendered to perfection, but it's an entirely different challenge to express complex ideas with your art.

Today we talk with Dorian Vallejo and explore how he approaches his paintings and the thought process that goes into applying deeper meaning to your art.

We'll also touch on why being comfortable in a career can hold you back, and what it really means to live a fully-engaged life as an artist.

]]>It's one thing to create a beautiful work of art that's rendered to perfection, but it's an entirely different challenge to express complex ideas with your art.

Today we talk with Dorian Vallejo and explore how he approaches his paintings and the thought process that goes into applying deeper meaning to your art.

We'll also touch on why being comfortable in a career can hold you back, and what it really means to live a fully-engaged life as an artist.

]]>41:07cleanart,creative,philosophy,freelancePK 107: Why Consistency is Crucial to Your Success as an ArtistWed, 14 Sep 2016 13:00:00 +0000Consistency is one of the best ways to improve as an artist, but how do you make time in your busy day for practicing your drawing and painting skills?

In this podcast, Pencil Kings founder, Mitch Bowler, shares his own methods for staying on track and seeing a project through.

And, if you can incorporate these into your busy schedule like he does, you should start to see real improvements in your creativity and art career too.

]]>Consistency is one of the best ways to improve as an artist, but how do you make time in your busy day for practicing your drawing and painting skills?

In this podcast, Pencil Kings founder, Mitch Bowler, shares his own methods for staying on track and seeing a project through.

And, if you can incorporate these into your busy schedule like he does, you should start to see real improvements in your creativity and art career too.

]]>16:22cleanPK 106: Why the future of the independent animation industry is so exciting for artistsWed, 07 Sep 2016 07:30:00 +0000The independent animation industry is changing the way movies are made.

In this podcast, former Lucasfilm and Disney artist, Spyros Tsiounis, explains how new technology is making production more affordable for artists, why this is such a good thing for creativity, and how you can get your own animation project off the ground.

]]>The independent animation industry is changing the way movies are made.

In this podcast, former Lucasfilm and Disney artist, Spyros Tsiounis, explains how new technology is making production more affordable for artists, why this is such a good thing for creativity, and how you can get your own animation project off the ground.

]]>29:46cleanPK 105: Assassin's Creed artist Fred Rambaud reveals the key things you need to do to become a successful concept artistWed, 31 Aug 2016 07:30:00 +0000Struggling to figure out how to make a go of your freelance career?

In this podcast, acclaimed Assassin's Creed artist Fred Rambaud shares some incredible insights on how to build a career as a successful freelance concept artist.

Listen as he holds absolutely nothing back and explains exactly what it takes to get your career off the ground. And, if you think that means busting your butt to be the best in the world - well... that's only 50% of the battle.

Amazingly, there's a whole other side to being a successful artist that you may not have been aware of before. And it's thanks to the sharp business mind of Fred's wife that he discovered this invaluable insight too!

So if you're really serious about developing your creative career, you'll want to listen to this episode over and over again (Yes... it's that good).

Because Fred reveals why producing outstanding paintings is only part of the challenge, and outlines the key simple steps you can take to get your career off the ground...and never have to hustle for work again.

]]>Struggling to figure out how to make a go of your freelance career?

In this podcast, acclaimed Assassin's Creed artist Fred Rambaud shares some incredible insights on how to build a career as a successful freelance concept artist.

Listen as he holds absolutely nothing back and explains exactly what it takes to get your career off the ground. And, if you think that means busting your butt to be the best in the world - well... that's only 50% of the battle.

Amazingly, there's a whole other side to being a successful artist that you may not have been aware of before. And it's thanks to the sharp business mind of Fred's wife that he discovered this invaluable insight too!

So if you're really serious about developing your creative career, you'll want to listen to this episode over and over again (Yes... it's that good).

Because Fred reveals why producing outstanding paintings is only part of the challenge, and outlines the key simple steps you can take to get your career off the ground...and never have to hustle for work again.

]]>51:31cleanPK 104: The mindset behind leaving your job for a full time creative career.Wed, 24 Aug 2016 07:30:00 +0000Thinking about giving up your day job in favor of a creative career? In this podcast we cover the things that you need to consider before making the leap and how you can take small steps to minimize any risk you might face.

Steve Riederer had a career as a counsellor, but he found that his day job left him feeling drained and unfulfilled. However at night when he would spend time working on his art he'd feel full of energy and happy.

This got him thinking... what if...

What if I made the change?

]]>Thinking about giving up your day job in favor of a creative career? In this podcast we cover the things that you need to consider before making the leap and how you can take small steps to minimize any risk you might face.

Steve Riederer had a career as a counsellor, but he found that his day job left him feeling drained and unfulfilled. However at night when he would spend time working on his art he'd feel full of energy and happy.

This got him thinking... what if...

What if I made the change?

]]>34:22cleanPK 103: Should You Be Exhibiting at Art conventions?Wed, 17 Aug 2016 07:30:00 +0000Ever wondered what you need to do to attend and exhibit at your first convention? Exhibit as in setting up your own table or booth and interacting with fans and selling your work?

Today we explore what it's like to go to an art convetion and what you need to do to prepare for your first one.

We'll also look into the mindset issues that hold you back from actually making the leap to do your first exhibit.

]]>Ever wondered what you need to do to attend and exhibit at your first convention? Exhibit as in setting up your own table or booth and interacting with fans and selling your work?

Today we explore what it's like to go to an art convetion and what you need to do to prepare for your first one.

We'll also look into the mindset issues that hold you back from actually making the leap to do your first exhibit.

]]>23:08cleanPK 102: The organizers of Artistacon reveal how to make the most of your conference experienceWed, 10 Aug 2016 07:30:00 +0000There's something magical about actually going to a live event that you just can't quite capture through a screen. Of course there's the amazing heros that you'll get to meet there, but there's so much more that makes attending live events spectacular.

In this episode we talk with Chris and Enrico of Artistacon - a brand new conference for creatives that focuses on learning the craft from experienced masters.

You'll learn why going to a con is so important and can put your career on the fast track, as well as helpful ideas for how you can prepare yourself to make the most of attending any live event, as well as what you should do after the event to make yourself stand out.

]]>There's something magical about actually going to a live event that you just can't quite capture through a screen. Of course there's the amazing heros that you'll get to meet there, but there's so much more that makes attending live events spectacular.

In this episode we talk with Chris and Enrico of Artistacon - a brand new conference for creatives that focuses on learning the craft from experienced masters.

You'll learn why going to a con is so important and can put your career on the fast track, as well as helpful ideas for how you can prepare yourself to make the most of attending any live event, as well as what you should do after the event to make yourself stand out.

]]>45:02cleanPK 101: Getting back into being a full time artist after taking a long breakWed, 03 Aug 2016 07:30:00 +0000It's pretty painful when you hop back into the seat of a full time artist after an extended time off.

The good news however, is that the old skills come back pretty quick - it just takes some time.

Today we look into the mindset issues that any artist will face when you decide to get serious about your art and what you're able to put down on the page doesn't quite match up with the ideas in your mind.

]]>It's pretty painful when you hop back into the seat of a full time artist after an extended time off.

The good news however, is that the old skills come back pretty quick - it just takes some time.

Today we look into the mindset issues that any artist will face when you decide to get serious about your art and what you're able to put down on the page doesn't quite match up with the ideas in your mind.

]]>31:37cleanPK 100: The best bits from the Top 10 Pencil Kings interviews compiled into one handy podcast.Wed, 27 Jul 2016 07:30:00 +0000To celebrate reaching our 100th episode, we've taken the best bits from our most popular interviews and compiled them into one handy podcast.

Hear invaluable advice from artists working in all areas of the creative industry and get the answers to all your questions, such as:

]]>01:05:25cleanPK 099: Getting Your Big Creative Project Started and Funded with Princess Merida Creator Brenda ChapmanWed, 20 Jul 2016 07:30:00 +0000Do you have an idea for a huge project that you'd like to bring to life?

Today we talk with Oscar winner and creator and director of Pixar's Brave, Brenda Chapman, to understand what it looks like to create something on the scale of a major animated film.

Brenda has worked on several films and generously shares her wealth of knowledge on what it really takes when you have a huge idea in your mind.

During the interview we'll talk about what life is like working inside Disney, how to get funding for your big idea, and why you may not want to share your big idea if you're already working inside a studio.

]]>Do you have an idea for a huge project that you'd like to bring to life?

Today we talk with Oscar winner and creator and director of Pixar's Brave, Brenda Chapman, to understand what it looks like to create something on the scale of a major animated film.

Brenda has worked on several films and generously shares her wealth of knowledge on what it really takes when you have a huge idea in your mind.

During the interview we'll talk about what life is like working inside Disney, how to get funding for your big idea, and why you may not want to share your big idea if you're already working inside a studio.

]]>39:30cleanPK 098: Finding Your Voice as an Artist with Renee ChioWed, 13 Jul 2016 07:30:00 +0000In this episode we talk with Fine Artist and Animator Renee Chio about what her path has been like.

She grew up in Mexico and when she found animation she fell in love. There was a problem though... at the time there weren't any schools in Mexico she could attend, so she made the decision to study in Vancouver, Canada for 2 years before returning home to work as a animator.

During her time as an animator she started to experiment with digital painting, and while she started with fan art - eventually she found her own unique style and voice, and this is what is now making her famous.

]]>In this episode we talk with Fine Artist and Animator Renee Chio about what her path has been like.

She grew up in Mexico and when she found animation she fell in love. There was a problem though... at the time there weren't any schools in Mexico she could attend, so she made the decision to study in Vancouver, Canada for 2 years before returning home to work as a animator.

During her time as an animator she started to experiment with digital painting, and while she started with fan art - eventually she found her own unique style and voice, and this is what is now making her famous.

]]>45:56cleanPK 097: How one tweet helped launch the career of digital artist Phil Galloway.Wed, 06 Jul 2016 07:30:00 +0000It's funny how one single event can change your life. In this episode, you'll hear how one fateful tweet took Phil Galloway on a wild ride that has established him as a sought after digital fine artist. ]]>It's funny how one single event can change your life. In this episode, you'll hear how one fateful tweet took Phil Galloway on a wild ride that has established him as a sought after digital fine artist. ]]>40:03cleanPK096: City of Gateway Creator Sean Murray on Fantasy Concept ArtWed, 29 Jun 2016 07:30:00 +0000Ever wondered how to become a fantasy concept artist?

A lot of artists have big dreams for that special project that's been kicking around inside their heads for years...

The problem is how do you bring your creative vision to life? Sometimes the project is so big that you don't even know where to start.

Sean Murray has been building worlds for a long time and he's recently released his first fantasy role-play project "The Great City of Gateway" which promises to be a huge world filled with amazing stories, characters and magic.

But it didn't happen in a day, and on this call we'll dive into how Sean was able to bring his ideas to life and combine ideas from many different sources to come up with something completely creative and new.

You'll also discover how his journey as an artist has led to him working with famous director Guillermo del Toro and Pacific Rim writer Travis Beacham.

]]>Ever wondered how to become a fantasy concept artist?

A lot of artists have big dreams for that special project that's been kicking around inside their heads for years...

The problem is how do you bring your creative vision to life? Sometimes the project is so big that you don't even know where to start.

Sean Murray has been building worlds for a long time and he's recently released his first fantasy role-play project "The Great City of Gateway" which promises to be a huge world filled with amazing stories, characters and magic.

But it didn't happen in a day, and on this call we'll dive into how Sean was able to bring his ideas to life and combine ideas from many different sources to come up with something completely creative and new.

You'll also discover how his journey as an artist has led to him working with famous director Guillermo del Toro and Pacific Rim writer Travis Beacham.

]]>37:16cleanPK 095: Corey Pelton Reveals How to Get Hired in the Video Game IndustryWed, 22 Jun 2016 07:30:00 +0000Corey Pelton is a senior cinematic animator at Blizzard Entertainment, creators of the hugely popular Overwatch game.

In this podcast, he talks about the importance of collaborating with other artists, and explains exactly what animation studios are looking for when they hire new people.

]]>Corey Pelton is a senior cinematic animator at Blizzard Entertainment, creators of the hugely popular Overwatch game.

In this podcast, he talks about the importance of collaborating with other artists, and explains exactly what animation studios are looking for when they hire new people.

]]>25:50cleanPK 094: Derek Rodenbeck is back to update his journey as a comic book artist and creativeWed, 15 Jun 2016 07:30:00 +0000Derek Rodenbeck is back with the latest update on his journey and things are certainly looking up! The last time we talked with him he was just starting to get some traction with his career.

While we're exploring his story we also take time to look at the key changes he made along the way with how he was thinking that led to the success he is enjoying now.

At the end of the episode there are clear instructions you can use to find out if you are holding yourself back like Derek was for so long, and what you can start doing right now to completely change your reality and start accelerating your own art career.

]]>Derek Rodenbeck is back with the latest update on his journey and things are certainly looking up! The last time we talked with him he was just starting to get some traction with his career.

While we're exploring his story we also take time to look at the key changes he made along the way with how he was thinking that led to the success he is enjoying now.

At the end of the episode there are clear instructions you can use to find out if you are holding yourself back like Derek was for so long, and what you can start doing right now to completely change your reality and start accelerating your own art career.

]]>35:04cleanPK 093: Understanding the reality of a freelance art careerWed, 08 Jun 2016 07:30:00 +0000There are a lot of misconceptions around the topic of making money with your art. Today we talk with Shane Madden and start to explore some of the common ideas about getting paid to create art that aren't true and hold you back.

We explore the difference between the life of a studio artist and a freelance artist and how a freelancer career gives you the opportunity to really be in control of your life and schedule.

You will explore the idea if you are ready to start making money with your art now, or if you really do need to go back to school.

]]>There are a lot of misconceptions around the topic of making money with your art. Today we talk with Shane Madden and start to explore some of the common ideas about getting paid to create art that aren't true and hold you back.

We explore the difference between the life of a studio artist and a freelance artist and how a freelancer career gives you the opportunity to really be in control of your life and schedule.

You will explore the idea if you are ready to start making money with your art now, or if you really do need to go back to school.

]]>36:04cleanpodcast,art,creative,inspiration,visual,creativity,motivation,freelancePK 092: Learn to push past creative block with Youngman Brown of the Your Creative Push PodcastWed, 01 Jun 2016 07:30:00 +0000Youngman Brown is fast on his way to having interviewed more than 100 creatives from all walks of life, and it was great to have a chance to get him to pass on some of the wisdom he's gained from all those interviews.

You will learn how to get past creative block, how to balance your day job with following your creative passion, and the single most important decision that you absolutely must make when you decide to 'go for it.'

]]>Youngman Brown is fast on his way to having interviewed more than 100 creatives from all walks of life, and it was great to have a chance to get him to pass on some of the wisdom he's gained from all those interviews.

You will learn how to get past creative block, how to balance your day job with following your creative passion, and the single most important decision that you absolutely must make when you decide to 'go for it.'

]]>29:47cleanart,creative,inspiration,visual,motivation,blockPK 091: The best advice from hundreds of artist interviews with Carl Olson of the Digital Convervence PodcastWed, 25 May 2016 07:30:00 +0000What's the best way to start when you're just at the beginning?

Talking to hundreds of artists seems like a good place, and that's exactly what Carl Olson has been doing for the past six years with the Digital Convergence podcast.

Here's the interesting thing however... while he set out to learn more about skills, what he actually found along the way were some amazing business opportunities to use the skills he was learning in unique markets.

]]>What's the best way to start when you're just at the beginning?

Talking to hundreds of artists seems like a good place, and that's exactly what Carl Olson has been doing for the past six years with the Digital Convergence podcast.

Here's the interesting thing however... while he set out to learn more about skills, what he actually found along the way were some amazing business opportunities to use the skills he was learning in unique markets.

]]>35:18cleanart,creative,arts,digital,visual,career,convergencePK 090: A Blueprint for kickstarting your freelance career with Author and Illustrator Cale AtkinsonWed, 18 May 2016 07:30:00 +0000Today we break down the path that artist and illustrator Cale took to get his freelance career off the ground.

One of the things you'll learn is just how far Cale is willing to go to make sure that his work is always getting into the hands of the right people.

He even tells the stories of how many times he's been rejected and why he sees those as a badge of honor instead of being disappointed.

]]>Today we break down the path that artist and illustrator Cale took to get his freelance career off the ground.

One of the things you'll learn is just how far Cale is willing to go to make sure that his work is always getting into the hands of the right people.

He even tells the stories of how many times he's been rejected and why he sees those as a badge of honor instead of being disappointed.

]]>38:09cleanPK 089: How to break in as a digital artist and propel your career faster than you ever thought possible. Wed, 11 May 2016 07:30:00 +0000Learn how using lesser known software can help you to stand out and create unique opportunities for yourself that will help you skyrocket your career.

Conrad Allan's career hasn't been 'normal' he's spoken from the stage, and even changed countries.

Learn how this digital artist is approaching his career with hustle and an entrepreneur's mindset that allows him not only to grow faster than most artists, but also create unique opportunities while he's at it.

]]>Learn how using lesser known software can help you to stand out and create unique opportunities for yourself that will help you skyrocket your career.

Conrad Allan's career hasn't been 'normal' he's spoken from the stage, and even changed countries.

Learn how this digital artist is approaching his career with hustle and an entrepreneur's mindset that allows him not only to grow faster than most artists, but also create unique opportunities while he's at it.

]]>45:16cleanart,film,visual,painting,industry,vfx,mattePK 088: Should Visual Artists Start a YouTube Channel?Wed, 04 May 2016 07:30:00 +0000PK 088: Should you start a YouTube channel as a visual artist? Freelance concept artist Nikolas Hagialas talks about his plans for doing this with fellow artist Derek Rodenbeck and outlines the important questions he asked himself first, such as:

What kind of content should you be posting?

Can you afford to spend time making YouTube videos?

Is this really going to help raise your profile as an artist?

]]>PK 088: Should you start a YouTube channel as a visual artist? Freelance concept artist Nikolas Hagialas talks about his plans for doing this with fellow artist Derek Rodenbeck and outlines the important questions he asked himself first, such as:

What kind of content should you be posting?

Can you afford to spend time making YouTube videos?

Is this really going to help raise your profile as an artist?

]]>36:17cleanart,artist,visual,youtube,motivation,freelancePK 087: Blizzard cinematic VFX artist David Luong shares his path to getting into one of the world's premiere game studios and tells us what creative life looks like outside the studio. Wed, 27 Apr 2016 07:30:00 +0000How do you become a cinematic VFX artist at Blizzard, one of the world's top game studios? Hear how David Luong found his dream career, and why he's committed to helping emerging artists by showing their work in his personal art gallery.]]>How do you become a cinematic VFX artist at Blizzard, one of the world's top game studios? Hear how David Luong found his dream career, and why he's committed to helping emerging artists by showing their work in his personal art gallery.]]>30:56cleanPK 086: Why do creativity and depression often go together for many artists? Wed, 20 Apr 2016 07:30:00 +0000Creativity and depression often go together for many artists, but overcoming them isn't always as difficult as you might think. In this interview, concept artist Jonah Lobe talks openly about how he learned to control his anxiety attacks, and how artists can learn to beat their fear of failure and follow their true creative dreams.]]>Creativity and depression often go together for many artists, but overcoming them isn't always as difficult as you might think. In this interview, concept artist Jonah Lobe talks openly about how he learned to control his anxiety attacks, and how artists can learn to beat their fear of failure and follow their true creative dreams.]]>39:27cleanPK 085: Artist Eliot Min talks about making Manga Art and his new video game, Cerebrawl.Wed, 13 Apr 2016 07:30:00 +0000Ever wanted to make Manga Art and video games? In this podcast, artist Eliot Min talks abot what inspired him to create his first indie video game, Cerebrawl, and why it's still so important for artists to hustle for every opportunity that comes their way.]]>Ever wanted to make Manga Art and video games? In this podcast, artist Eliot Min talks abot what inspired him to create his first indie video game, Cerebrawl, and why it's still so important for artists to hustle for every opportunity that comes their way.]]>31:20cleanPK 084: Animation director Cinzia Angelini talks about making the Mila FilmWed, 06 Apr 2016 07:30:00 +0000The Mila Film is more than an incredibly moving animation about a young girl in WWII. It's also the result of a worldwide collaboration between 250 artists from 25 countries who volunteered their time and expertise to make it. In this exclusive podcast interview, director Cinzia Angelini tells us how this incredible project took shape, and why her mother's real-life experiences of the horrors of war are as relevant and poignant today as they've ever been.]]>The Mila Film is more than an incredibly moving animation about a young girl in WWII. It's also the result of a worldwide collaboration between 250 artists from 25 countries who volunteered their time and expertise to make it. In this exclusive podcast interview, director Cinzia Angelini tells us how this incredible project took shape, and why her mother's real-life experiences of the horrors of war are as relevant and poignant today as they've ever been.]]>36:00noPK 083: What is the difference between an artist and a craftsman? We explore this question and many others with extremely talented Jake Mengers. Wed, 30 Mar 2016 07:30:00 +0000The work of Jake Mengers speaks for itself - you can see the care that goes into all of the subtle details that make up the final pieces.

It's this level of expertise and expression that Jake is so passionate about and tries to bring to the table with each project he takes on.

But it's not just a one man show, and we explore the difference of this high level thinking and then bring it back to understanding how each and every one of us can work to bring the same level of passion into our work to push the art forms that we are involved in to a higher standard and ultimately break new ground.

]]>The work of Jake Mengers speaks for itself - you can see the care that goes into all of the subtle details that make up the final pieces.

It's this level of expertise and expression that Jake is so passionate about and tries to bring to the table with each project he takes on.

But it's not just a one man show, and we explore the difference of this high level thinking and then bring it back to understanding how each and every one of us can work to bring the same level of passion into our work to push the art forms that we are involved in to a higher standard and ultimately break new ground.

]]>37:01cleanart,design,jake,inspiration,animation,3d,character,motivation,mengers,bruvvaPK 082: Ready to get your creative career started? We explore the 3 key steps to get your career rolling. Wed, 23 Mar 2016 07:30:00 +0000Mike Clarida is back with even more information on how to get your creative career off the ground by focusing on the 3 key steps, which are:

- Portfolio - Outreach - Interviews

But it doesn't just stop there, because Mike dives deep into each topic to explain the more important motivating factors that need to be there throughout the whole process.

]]>Mike Clarida is back with even more information on how to get your creative career off the ground by focusing on the 3 key steps, which are:

- Portfolio - Outreach - Interviews

But it doesn't just stop there, because Mike dives deep into each topic to explain the more important motivating factors that need to be there throughout the whole process.

]]>44:32cleanart,creative,inspiration,career,creativity,motivationPK 081: From graduation to working at Disney. We explore just what it takes to get your creative career started and see where it can lead to. Wed, 16 Mar 2016 07:30:00 +0000Mike Clarida did everything right coming out of art school. He was talented, and was getting interviews at some of the biggest entertainment companies. There was a problem, however... the timing was all wrong, and instead of going straight off to work at Disney in the beginning - he had to take a different approach.

This interview covers what it takes to be a standout art student, why it might be worth paying a ton of money for art school, how to get noticed in a noisy world and at the end of the day keep a smile on your face while you're doing it.

This is one episode you won't want to miss because Mike's passion for being creative and his depth of knowledge in forging a successful freelance career comes through crystal clear.

]]>Mike Clarida did everything right coming out of art school. He was talented, and was getting interviews at some of the biggest entertainment companies. There was a problem, however... the timing was all wrong, and instead of going straight off to work at Disney in the beginning - he had to take a different approach.

This interview covers what it takes to be a standout art student, why it might be worth paying a ton of money for art school, how to get noticed in a noisy world and at the end of the day keep a smile on your face while you're doing it.

This is one episode you won't want to miss because Mike's passion for being creative and his depth of knowledge in forging a successful freelance career comes through crystal clear.

]]>43:28cleanPK 080: Introducing Pencil Kings Houses! Part 1 of 3: House Animation, where members are coming together to bond over their love of all things animated.Wed, 09 Mar 2016 08:30:00 +0000Jeff Maksuta has been working and teaching animation for years and is the new leader of House Animation in the Pencil Kings Community.

We talk about the first few assignments that are lined up for house animation and what members can expect.

]]>Jeff Maksuta has been working and teaching animation for years and is the new leader of House Animation in the Pencil Kings Community.

We talk about the first few assignments that are lined up for house animation and what members can expect.

]]>24:39cleanPK 079: Pencil Kings community member Chaz Sutherland talks to us about his transition and what he's learned over his career as an artist. Wed, 02 Mar 2016 08:30:00 +0000How do you develop as an artist and find a fulfilling creative career?

In this episode, established artist and Pencil Kings community member, Chaz Sutherland, talks about his career so far and his plans for the future.

You'll learn about studying different art subjects at the same time, and how different personalities adapt to different creative roles.

Finally, you'll discover how to play to your strengths as an artist by seeking out the creative projects which you enjoy doing the most.

]]>How do you develop as an artist and find a fulfilling creative career?

In this episode, established artist and Pencil Kings community member, Chaz Sutherland, talks about his career so far and his plans for the future.

You'll learn about studying different art subjects at the same time, and how different personalities adapt to different creative roles.

Finally, you'll discover how to play to your strengths as an artist by seeking out the creative projects which you enjoy doing the most.

]]>33:35cleanPK 078: Learn how a professional creative learner approaches each new subject with Marco Bauriedel. Thu, 25 Feb 2016 08:30:00 +0000Should you learn the strict fundamentals of art, or actually try and follow something a little more fun? The more we think about it, the more that having fun and having a goal is the best way to learn and stay motivated.

Marco has learned to draw, paint, make 3d, program, make music... in other words, he's a master at learning, and today we sat down to ask him about this learning process.

During the interview we also talk about being rejected from art school and what to do when we're told that we're not good enough to pursue a life as a creative.

]]>Should you learn the strict fundamentals of art, or actually try and follow something a little more fun? The more we think about it, the more that having fun and having a goal is the best way to learn and stay motivated.

Marco has learned to draw, paint, make 3d, program, make music... in other words, he's a master at learning, and today we sat down to ask him about this learning process.

During the interview we also talk about being rejected from art school and what to do when we're told that we're not good enough to pursue a life as a creative.

]]>36:06cleanPK 077: We deconstruct figure drawing to its basic elements with Jon deMartin. Wed, 17 Feb 2016 08:30:00 +0000Jon deMartin has spent the last 20 years exploring figure drawing and he's just released a book on how to draw figures using the same techniques as the classical artists.

In this episode you'll learn about Jon's approach to figure drawing and how it's much different than the path most people take.

]]>Jon deMartin has spent the last 20 years exploring figure drawing and he's just released a book on how to draw figures using the same techniques as the classical artists.

In this episode you'll learn about Jon's approach to figure drawing and how it's much different than the path most people take.

]]>33:37cleanPK 076: Derek Rodenbeck is back with the latest update in his journey to pursure his art career.Wed, 10 Feb 2016 08:30:00 +0000Derek Rodenbeck is back with the next update on his story as he continues to work and get his name out. It's been two month since we last caught up with Derek and as always the story has a few unexpected twists and turns that left Derek living in his car for a few days, and finding traction on social media which is leading to him being busy with paid work. ]]>Derek Rodenbeck is back with the next update on his story as he continues to work and get his name out. It's been two month since we last caught up with Derek and as always the story has a few unexpected twists and turns that left Derek living in his car for a few days, and finding traction on social media which is leading to him being busy with paid work. ]]>37:12cleanPK 075: What are the fundamental skills that an artist needs in order to get started with their career?Wed, 03 Feb 2016 11:00:00 +0000Today Shane Madden joins us to talk about which skills you need to get start in a creative career. The answers we come up with will likely surprise you because it has nothing to do with being the best artist that you can be. The skills you need are actually far easier to acquire than you may have thought possible.]]>Today Shane Madden joins us to talk about which skills you need to get start in a creative career. The answers we come up with will likely surprise you because it has nothing to do with being the best artist that you can be. The skills you need are actually far easier to acquire than you may have thought possible.]]>33:58cleanPK 074: What's Really Stopping You From Making Art?Wed, 27 Jan 2016 08:30:00 +0000Do you want to be more creative...but always find there's something stopping you?

In this podcast, Pencil Kings founder, Mitch Bowler, talks about his own battle with creative block and how he overcame it by learning how to have fun again with his art.

Listen to his story now and see how you can shake off the rust and start believing in yourself as an artist again.

]]>Do you want to be more creative...but always find there's something stopping you?

In this podcast, Pencil Kings founder, Mitch Bowler, talks about his own battle with creative block and how he overcame it by learning how to have fun again with his art.

Listen to his story now and see how you can shake off the rust and start believing in yourself as an artist again.

]]>18:20cleanPK 073: How to finish what you started as an artist in 2016Wed, 13 Jan 2016 08:30:00 +0000Want to know how to finish what you started as an artist in 2016?

Frustrated by all those unfinished projects that started with all the best intentions....but then just fizzled out to nothing?

It's time to take action. And, making an impact with your art is much easier than you think - especially when you start reaching out to other artists and helping them with their artistic journey.

This episode also covers the 4 critical levels of artistic development, so you can see exactly where you are and what your next step is to improve. So make 2016 the year you make real progress as an artist and begin to reach your goals.

]]>Want to know how to finish what you started as an artist in 2016?

Frustrated by all those unfinished projects that started with all the best intentions....but then just fizzled out to nothing?

It's time to take action. And, making an impact with your art is much easier than you think - especially when you start reaching out to other artists and helping them with their artistic journey.

This episode also covers the 4 critical levels of artistic development, so you can see exactly where you are and what your next step is to improve. So make 2016 the year you make real progress as an artist and begin to reach your goals.

]]>24:18cleanPK 072: What is the life of a concept artist like and how do you get there? Pencil Kings instructor Ahmed Aldoori drops in to tell us what it's like. Fri, 08 Jan 2016 08:30:00 +0000Ever wondered how to become a concept artist or how to approach other artists to get feedback on your work? In this podcast, Pencil Kings tutor Ahmed Aldoori talks about his career so far and how you can start creating yours]]>Ever wondered how to become a concept artist or how to approach other artists to get feedback on your work? In this podcast, Pencil Kings tutor Ahmed Aldoori talks about his career so far and how you can start creating yours]]>35:50noPK 071: How can you create opportunities as an artist? Learn how Grey Jabesi moved countries and hustled his way to his rewarding creative career. Wed, 30 Dec 2015 08:30:00 +0000You might feel that the odds are against you... there are so many artists out there, and not enough jobs. It might even feel a little hopeless at times, but it doesn't have to be this way at all and in this interview we'll show you a perfect example of how you can take charge of your career and start making things happen. ]]>You might feel that the odds are against you... there are so many artists out there, and not enough jobs. It might even feel a little hopeless at times, but it doesn't have to be this way at all and in this interview we'll show you a perfect example of how you can take charge of your career and start making things happen. ]]>38:06noPK 070: Update on starting a t-shirt business with Derek Rodenbeck.Wed, 23 Dec 2015 08:30:00 +0000Derek fills us in on what has happened with his new t-shirt business since the last time we talked with him and things are starting to turn around.

We cover an extremely important thing in this interview, which is why you need to meet your customers face to face, and why you need to select a niche that you are going after. As soon as Derek did this, everything changed.

]]>Derek fills us in on what has happened with his new t-shirt business since the last time we talked with him and things are starting to turn around.

We cover an extremely important thing in this interview, which is why you need to meet your customers face to face, and why you need to select a niche that you are going after. As soon as Derek did this, everything changed.

]]>42:55noPK 069: How does a photographer see the world differently? Aaron Kupferman shares his experiences gained through a lifetime of love of photography. Wed, 16 Dec 2015 08:30:00 +0000This episode is a little different than the usual because we're covering photography here and there's so much that we can learn as artists by studying and understanding different mediums.

While listening to Aaron's story you'll also uncover some tips that you can use to improve your own art, as well as what makes the difference between good art and technically-good art.

]]>This episode is a little different than the usual because we're covering photography here and there's so much that we can learn as artists by studying and understanding different mediums.

While listening to Aaron's story you'll also uncover some tips that you can use to improve your own art, as well as what makes the difference between good art and technically-good art.

]]>42:10noPK 068: This guide to buying tablets will help you understand which tablet is the right one for you. Wed, 09 Dec 2015 08:30:00 +0000Vicky Rubin from TabletsforArtists.com helps us to make sense of all the different tablets that are out there and why the age old wisdom of 'just buy a wacom' may no longer be the best advice depending on what your personal sitution is.

We go over a lot of different models here, so make sure to check out http://www.pencilkings.com/vicky-rubin to get all the deails on these models as well as a handy guide to buying tablets in 2015.

]]>Vicky Rubin from TabletsforArtists.com helps us to make sense of all the different tablets that are out there and why the age old wisdom of 'just buy a wacom' may no longer be the best advice depending on what your personal sitution is.

We go over a lot of different models here, so make sure to check out http://www.pencilkings.com/vicky-rubin to get all the deails on these models as well as a handy guide to buying tablets in 2015.

]]>32:18noPK 067: How to go from a job you hate to a creative job you love? Marco Plouffe explains how he took a leap of faith and found a rewarding career.Wed, 02 Dec 2015 08:30:00 +0000Sometimes you're stuck and you just need a big change, and the funny thing is that you can go from being stuck to being totally lit up in a very short time. That's what Marco did when he decided to leave his job, move to the city and go after his dream job to be a video game artist.

We'll dive into his past to see where his creative came from and look for clues along the way that you can use to spark your own career.

]]>Sometimes you're stuck and you just need a big change, and the funny thing is that you can go from being stuck to being totally lit up in a very short time. That's what Marco did when he decided to leave his job, move to the city and go after his dream job to be a video game artist.

We'll dive into his past to see where his creative came from and look for clues along the way that you can use to spark your own career.

]]>43:41noPK 066: What exactly does a theme park artist do, and how do you balance personal projects with your day job? Hendrik Visser explains how theme park design works and why is so fulfilling. Wed, 25 Nov 2015 08:30:00 +0000Today we explore how artists create artwork for theme parks, and why theme park design is such an interesting challenging career.

We'll also cover how to make video games in your free time, and how to find a team of video game makers so that even if you're all alone at the moment you can find people to work with on exciting creative projects.

]]>Today we explore how artists create artwork for theme parks, and why theme park design is such an interesting challenging career.

We'll also cover how to make video games in your free time, and how to find a team of video game makers so that even if you're all alone at the moment you can find people to work with on exciting creative projects.

]]>53:53noPK 065: want to do even more with your art by printing your designs onto real objects? Dennis Brown lets us in on how he's prepping his printed works for a convention.Wed, 18 Nov 2015 08:30:00 +0000Where do you start if you want to start printing your work onto other surfaces to create things like tshirts, patches, buttons and stickers? We dive deep into the answers to these questions in this interview.]]>Where do you start if you want to start printing your work onto other surfaces to create things like tshirts, patches, buttons and stickers? We dive deep into the answers to these questions in this interview.]]>53:53noPK 064: What does finding your voice as an artist really mean? Brendan Carroll explains how he found his way as a fine artist. Wed, 11 Nov 2015 08:30:00 +0000Finding your voice is one of the hardest things to do as an artist, and sometimes it's even harder to know when you're on the right track.

In this interview you'll learn what one artist did to find his voice by surrounding himself with other artists and continuing to work until he had something that he was ready to bring to the world.

]]>Finding your voice is one of the hardest things to do as an artist, and sometimes it's even harder to know when you're on the right track.

In this interview you'll learn what one artist did to find his voice by surrounding himself with other artists and continuing to work until he had something that he was ready to bring to the world.

]]>38:16noPK 063: What makes Pixar so special to work for and how can you be a better storyteller? Noah Klocek gives us insights into how to be a better artist. PK 063: What makes Pixar so special to work for and how can you be a better storyteller? Noah Klocek givWed, 04 Nov 2015 08:30:00 +0000There is a lot of golden wisdom in this episode. You'll learn why collaboration is so important and why you can have an impact on the world with your art no matter where you're working.

We'll also dive into how you can be a better story teller and shockingly it has everything to do with what happens before you ever start drawing.

]]>There is a lot of golden wisdom in this episode. You'll learn why collaboration is so important and why you can have an impact on the world with your art no matter where you're working.

We'll also dive into how you can be a better story teller and shockingly it has everything to do with what happens before you ever start drawing.

]]>28:22noPK 062: From a call center to working on big budget films... Dane Hallet shows how attitude and personality can really open doors in your art career. Wed, 28 Oct 2015 07:30:00 +0000Today's story is extremely inspiring and shows you just how far you can take an opportunity when you really go for it. ]]>Today's story is extremely inspiring and shows you just how far you can take an opportunity when you really go for it. ]]>40:38noPK 061: How to kickstart your career after an extended break and why now is such an amazing time to be a creative. Wed, 21 Oct 2015 07:30:00 +0000You may not realize it, but there is a revolution happening in the creative arts. We are right in the middle of the self-publishing revolution, and we are just at the beginning of a major shift in the way that media is consumed. All of these things are combining into the perfect storm where you can take your ideas and have the resources that you need to get your projects out into the world. ]]>You may not realize it, but there is a revolution happening in the creative arts. We are right in the middle of the self-publishing revolution, and we are just at the beginning of a major shift in the way that media is consumed. All of these things are combining into the perfect storm where you can take your ideas and have the resources that you need to get your projects out into the world. ]]>51:25noPK 060: How do you change careers and become an artist? Matthew Griffin tells his story of how he successfully made the jump to becoming a full time artist. Wed, 14 Oct 2015 07:30:00 +0000Listen and learn the steps to go through when you're ready to make the jump and begin your career as a professional artist. You'll also hear about what to do when you get knocked down, who to turn to for advice and what to ask them to kickstart your own creative career. ]]>Listen and learn the steps to go through when you're ready to make the jump and begin your career as a professional artist. You'll also hear about what to do when you get knocked down, who to turn to for advice and what to ask them to kickstart your own creative career. ]]>40:49noPK 059: What does an established artist get from visiting the museum? Find out how Donato Giancola has continued to develop and find inspiration for his career.Wed, 07 Oct 2015 07:30:00 +0000What does an experienced artist see when he goes to the museum and how does he take that information and translate it back into his work? That's what we're covering in this episode of the Pencil Kings Podcast.]]>What does an experienced artist see when he goes to the museum and how does he take that information and translate it back into his work? That's what we're covering in this episode of the Pencil Kings Podcast.]]>38:39noPK 058: Learn how to time your applications so you can work on the projects that mean the most to you with Brian Blasiak.Wed, 30 Sep 2015 07:30:00 +0000What if you knew exactly when the hiring managers would be looking for new people for their project? That's exactly what we cover in this episode so that you can have the best chance possible to send in your resume at the right time.]]>What if you knew exactly when the hiring managers would be looking for new people for their project? That's exactly what we cover in this episode so that you can have the best chance possible to send in your resume at the right time.]]>36:15noPK 057: Want to break into a big name studio? Kelly Christophers tells us how she was able to work her way into a position at Weta - one of the world's best visual effects studios.Wed, 23 Sep 2015 07:30:00 +0000What if you live somewhere that doesn't have the opportunities that you're looking for in your career? Kelly will tell you how she moved to New Zealand and got her foot in the door at Weta, and the rest as they say - 'is history.' She also talks about how she manages to stay creative and explore her artistic side outside of work, even when in the middle of a production and in crunch mode.]]>What if you live somewhere that doesn't have the opportunities that you're looking for in your career? Kelly will tell you how she moved to New Zealand and got her foot in the door at Weta, and the rest as they say - 'is history.' She also talks about how she manages to stay creative and explore her artistic side outside of work, even when in the middle of a production and in crunch mode.]]>34:40noPK 056: How does an artist successfully change and evolve their style? That's what we're talking about in this interview with visual artist Dennis Brown.Wed, 16 Sep 2015 07:30:00 +0000Learn how Dennis Brown uses the exploration of new artistic mediums to come up with completely new styles while still sticking to his roots. ]]>Learn how Dennis Brown uses the exploration of new artistic mediums to come up with completely new styles while still sticking to his roots. ]]>22:16noPK 055: What to have a career as a fine artist? Jane Radstrom explains everything that you need to know to go from wherever you are at right now to getting your work shown in a professional gallery. Wed, 09 Sep 2015 07:30:00 +0000Ever wondered how to become a fine artist? In this interview we go over the steps that anyone can follow to get your work shown in galleries all over the country, and how to overcome the common roadblocks that artists face when they want to get started. ]]>Ever wondered how to become a fine artist? In this interview we go over the steps that anyone can follow to get your work shown in galleries all over the country, and how to overcome the common roadblocks that artists face when they want to get started. ]]>30:32noPK 054: Need to inject some life into your drawings? Learn how Jesse Aclin keeps his drawings quick, loose, and fresh while at the same time continuing to always push the boundaries of his creativity. Wed, 02 Sep 2015 07:30:00 +0000Are you looking for a high energy and accessible art style to get excited about trying with your own work? Today's guest explains how he's able to stay so loose and continue to have fun being creative with his dynamic style.]]>Are you looking for a high energy and accessible art style to get excited about trying with your own work? Today's guest explains how he's able to stay so loose and continue to have fun being creative with his dynamic style.]]>29:01noPK 053: Learn the simple secret that one artist used to explore his creativity every single day for an entire year with James Cornette.Wed, 26 Aug 2015 07:30:00 +0000What does it really take to stick with the habit of drawing every day? The answer is so simple that it may surprise you. In this interview we find out what it took one artist to stick to his creative pursuits for 365 consecutive days.]]>What does it really take to stick with the habit of drawing every day? The answer is so simple that it may surprise you. In this interview we find out what it took one artist to stick to his creative pursuits for 365 consecutive days.]]>33:05noPK 052: Want to know how to support yourself as an artist? Oliver Wetter dives deep into the world of Patreon and how artists are using it to support their creative lifestyles.Wed, 19 Aug 2015 07:30:00 +0000Learn how to support yourself as an artist so you can give your creative side projects the attention they deserve by allowing your fans to help support you. It's easier than ever to make this happen today and this interview with Oliver Wetter will show you exactly how to take the next step.]]>Learn how to support yourself as an artist so you can give your creative side projects the attention they deserve by allowing your fans to help support you. It's easier than ever to make this happen today and this interview with Oliver Wetter will show you exactly how to take the next step.]]>27:47noPK 051: How to use collaboration as your secret weapon to advance in art and in life. Mat McCosker gives us the inside scoop on his collaborative workplace and why this is such a great way for creatives to work. Wed, 12 Aug 2015 07:30:00 +0000Have you been going at it alone and not making much progress? In this episode you'll learn why working with other people can help accelerate anything that you are putting your attention towards, and it doesn't mean that you have to be an expert either - this way of working is available right now to anyone in the world.]]>Have you been going at it alone and not making much progress? In this episode you'll learn why working with other people can help accelerate anything that you are putting your attention towards, and it doesn't mean that you have to be an expert either - this way of working is available right now to anyone in the world.]]>22:48noPK 050: We follow up with Derek Rodenbeck to hear how he's doing on his journey to transition from a comic book artist to starting his own clothing line. Wed, 05 Aug 2015 07:30:00 +0000Here's the latest update on Derek Rodenbeck's story of transitioning from a comic book artist to starting his own clothing line. ]]>Here's the latest update on Derek Rodenbeck's story of transitioning from a comic book artist to starting his own clothing line. ]]>25:49noPK 049: From creating your own style, to going to a top tier art school, and seeing the world through new eyes - we cover it all in this week's episode with concept artist Brandon Pike.Wed, 29 Jul 2015 07:30:00 +0000Are you struggling to come up with your own style of art? Brandon Pike outlines how he got started, and the unique way that he sees the world that has enabled him to come up with a great cartoon style. ]]>Are you struggling to come up with your own style of art? Brandon Pike outlines how he got started, and the unique way that he sees the world that has enabled him to come up with a great cartoon style. ]]>27:51noPK 048: Want to leave the studio and go freelance? Josh Viers talks about how he made the transition and is now running his own concept art business.Wed, 22 Jul 2015 07:30:00 +0000Are you ready to make the leap and become a freelance artist? Josh Viers shares with us the steps that he took to make the big leap of going out on his own a whole lot less risky. He also shares the steps that you can take to get yourself ready to make your own leap. ]]>Are you ready to make the leap and become a freelance artist? Josh Viers shares with us the steps that he took to make the big leap of going out on his own a whole lot less risky. He also shares the steps that you can take to get yourself ready to make your own leap. ]]>31:39noPK 047: How do you get your first job as a digital artist and what kind of opportunities are even out there? Morten Jaeger talks about the path that he took to work on feature film projects.Wed, 15 Jul 2015 07:30:00 +0000How do you get your first job as a digital artist and what kind of opportunities are even out there? Morten Jaeger talks about his journey and the path that he took by getting into an unrelated field before trying to work on feature film projects. ]]>How do you get your first job as a digital artist and what kind of opportunities are even out there? Morten Jaeger talks about his journey and the path that he took by getting into an unrelated field before trying to work on feature film projects. ]]>24:29noPK 046: Can you learn to produce top quality artwork when you live in a country that has less opportunities? Mohammad Hossein from Iran tells the story of how he learned and how he's working for some of the biggest companies in the world. Wed, 08 Jul 2015 07:30:00 +0000Can you learn to produce top quality artwork when you live in a country that has less opportunities? Mohammad Hossein tells his story of how he is able to create truly amazing artwork and freelance for some of the world's biggest companies, even though he is living in one of the most highly sanctioned countries in the world at the moment - Iran. ]]>21:09noPK 045: Ever wondered what it's like to work at top studios like Blizzard? Brandon Martynowicz talks about his experiences working on some of the games ever made. Wed, 01 Jul 2015 07:30:00 +0000Ever wondered what it's like to work at top studios like Blizzard? Brandon Martynowicz talks about his amazing career working for some of the biggest studios and projects and how he landed a job at Lucas Arts right out of art school.]]>Ever wondered what it's like to work at top studios like Blizzard? Brandon Martynowicz talks about his amazing career working for some of the biggest studios and projects and how he landed a job at Lucas Arts right out of art school.]]>27:29noPK 044: Want to know how to break into the entertainment industry?Wed, 24 Jun 2015 07:30:00 +0000Want to know how to break into the entertainment industry? Byron Slaybaugh shares his story of what it took to land gigs on some of the biggest comic based movies in recent memory. ]]>Want to know how to break into the entertainment industry? Byron Slaybaugh shares his story of what it took to land gigs on some of the biggest comic based movies in recent memory. ]]>26:02noPK 043: Want to become a childrens book artist? Erin McGuire tells her story of how she got into the industry.Wed, 17 Jun 2015 07:30:00 +0000Want to become a childrens book artist? Erin McGuire tells her story of how she got into the industry, what her days are like and how she's consistently getting work. ]]>27:49noPK 042: Want to get your first art job? Elise Hatheway tells you exactly what it takes to get noticed. Wed, 10 Jun 2015 07:30:00 +0000Want to get your first art job? Elise Hatheway peels back the curtain on applying to Disney, how to make an impression, artist confidence and how to tell stories with your art - you don't want to miss this one! ]]>Want to get your first art job? Elise Hatheway peels back the curtain on applying to Disney, how to make an impression, artist confidence and how to tell stories with your art - you don't want to miss this one! ]]>26:18noPK 041: Looking to get your art seen? Try picking up the pace as Justin Harder explains exactly what that means.Wed, 03 Jun 2015 07:30:00 +0000Looking to get your art seen? Try picking up the pace, doing more, and working smarter. Justin Harder talks about his amazing career from his first year out of school barely getting by to now working on hollywood films.]]>Looking to get your art seen? Try picking up the pace, doing more, and working smarter. Justin Harder talks about his amazing career from his first year out of school barely getting by to now working on hollywood films.]]>26:44noPK 040: From illustrator to gallery artist, Dave Calver shares his story spanning over 40 years as an artistWed, 27 May 2015 07:30:00 +0000From illustrator to gallery artist, to graphic novelist and movie maker - Dave Calver shares his story spanning over 40 years as an artist in the illustration industry.]]>From illustrator to gallery artist, to graphic novelist and movie maker - Dave Calver shares his story spanning over 40 years as an artist in the illustration industry.]]>26:49noPK 039: Ever struggled with your art? It's time to dive deep into the mindset of successful artists with Cory Huff.Wed, 20 May 2015 07:30:00 +0000Ever struggled with your art? It's time to dive deep into the mindset of what separates the successful artists from the rest with Cory Huff - and the good news? Anyone can do this.]]>Ever struggled with your art? It's time to dive deep into the mindset of what separates the successful artists from the rest with Cory Huff - and the good news? Anyone can do this.]]>28:31noPK 038: Want to create with an IPad or Tablet? Portrait artist Roz Hall explains how he uses technology to smash the barriers to being creative.Wed, 13 May 2015 07:30:00 +0000Want to create with an IPad or Tablet? Portrait artist Roz Hall explains how he uses technology to smash the barriers to being creative and making art despite having a busy schedule. ]]>Want to create with an IPad or Tablet? Portrait artist Roz Hall explains how he uses technology to smash the barriers to being creative and making art despite having a busy schedule. ]]>28:43noPK 037: Thinking of starting a creative business? Comic artist Derek Rodenbeck walks us through the mental game of starting a t-shirt company.Wed, 15 Apr 2015 07:30:00 +0000Thinking of starting a creative business? Listen to the first steps that comic book artist Derek Rodenbeck is taking to get his t-shirt company off the ground. ]]>Thinking of starting a creative business? Listen to the first steps that comic book artist Derek Rodenbeck is taking to get his t-shirt company off the ground. ]]>27:27noPK 036: Combining all different resources and tools to become a multimedia artist with Simon DyjasWed, 08 Apr 2015 18:39:51 +0000Are you dealing with artist overwhelm and not sure how to put all of the tools and technology together into something meaningful? Simon Dyjas talks about his journey as a multimedia artists and how he has incorporated the different tools into his workflow. ]]>Are you dealing with artist overwhelm and not sure how to put all of the tools and technology together into something meaningful? Simon Dyjas talks about his journey as a multimedia artists and how he has incorporated the different tools into his workflow. ]]>28:51noPK 035: Want a career as an artist but don't know where to start? This podcast with Allan McKay will show you how. Wed, 04 Mar 2015 08:30:00 +0000Want a career as an artist? Vetran FX artist Allan McKay goes through the exact steps that led him from Australia to breaking into Hollywood.]]>Want a career as an artist? Vetran FX artist Allan McKay goes through the exact steps that led him from Australia to breaking into Hollywood.]]>28:39noPK 034: Learn how to create a children's book, where to publish it and how to overcome any problems you will have along the way.Wed, 25 Feb 2015 08:30:00 +0000Learn how to create a children's book, where to publish it and how to overcome any problems you will have along the way with Chandler Bolt.]]>Learn how to create a children's book, where to publish it and how to overcome any problems you will have along the way with Chandler Bolt.]]>26:13noPK 033: UI Designer for Bioware's Dragon age Inquisition Tyler Lee talks about what life is like in the studio and how he became a UI Designer.Wed, 24 Dec 2014 08:30:00 +0000UI Designer for Bioware's Dragon age Inquisition Tyler Lee talks about what life is like in the studio and how he became a UI Designer.]]>UI Designer for Bioware's Dragon age Inquisition Tyler Lee talks about what life is like in the studio and how he became a UI Designer.]]>23:49noPK 032: Learn to sell your tshirts online as Jeff Sheldon tells the story of how he created the Ugmonk design & clothing companyWed, 17 Dec 2014 08:30:00 +0000Learn to sell your tshirts online as Jeff Sheldon tells the story of how he created Ugmonk and explains how artists can get started designing tshirts.]]>Learn to sell your tshirts online as Jeff Sheldon tells the story of how he created Ugmonk and explains how artists can get started designing tshirts.]]>26:44noPK 031: How to get noticed by studios and get your foot in the door for your first art job with Joe Spadaford. Wed, 10 Dec 2014 08:30:00 +0000How to get noticed by an art director, and how to get you first job as an artist. Joe Spadaford let's us know his experience and how he became an art director. ]]>How to get noticed by an art director, and how to get you first job as an artist. Joe Spadaford let's us know his experience and how he became an art director. ]]>27:17noPK 030: Kevin Kramer explains how to draw portraits that are photo realistic.Wed, 03 Dec 2014 08:30:00 +0000Kevin Kramer talks about his four pencil method and the secret he uses to create great looking portraits.]]>Kevin Kramer talks about his four pencil method and the secret he uses to create great looking portraits.]]>27:25noPK 029: Arturo Aguirre talks about how to make your own comic book.Wed, 26 Nov 2014 08:30:00 +0000Arturo Aguirre talks about how to create a comic book and the struggles and determination that compels him to keep producing art and moving forward with his passion project. ]]>Arturo Aguirre talks about how to create a comic book and the struggles and determination that compels him to keep producing art and moving forward with his passion project. ]]>23:59noPK 028: Cyrus Smith talks about what life is like as a fine artists living and working in a foreign country.Wed, 19 Nov 2014 08:30:00 +0000Cyrus Smith talks about what life is like as a fine artists living and working in a foreign country and how he started to make a name for himself while still in art school.]]>Cyrus Smith talks about what life is like as a fine artists living and working in a foreign country and how he started to make a name for himself while still in art school.]]>25:24noPK 027: Dustin D'Arnault talks about setting your goals and creating a proper portfolio.Wed, 12 Nov 2014 08:30:00 +0000Dustin D'Arnault talks about setting your goals and creating a portfolio that's going to get you the art job that you really want.]]>Dustin D'Arnault talks about setting your goals and creating a portfolio that's going to get you the art job that you really want.]]>29:35noPK 026: Yamile Yemoonyah talks about how artists can make more money by selling their artwork through different channels. Wed, 08 Oct 2014 07:30:00 +0000Yamile Yemoonyah talks about all of the opportunities that artists have to monetize their work and how she's working with artists to increase their profitability.]]>Yamile Yemoonyah talks about all of the opportunities that artists have to monetize their work and how she's working with artists to increase their profitability.]]>27:02noPK 025: Cat Lavery talks about how selling prints online and success on kickstarter.Wed, 01 Oct 2014 10:12:16 +0000Cat Lavery talks about how she started selling prints online and is now enjoying major success on kickstarter.]]>Cat Lavery talks about how she started selling prints online and is now enjoying major success on kickstarter.]]>23:31noPK 024: Dwayne Vance talks about what happens when depression hits, how it affects your ability to be an artist, and what the road to recovery looks like.Wed, 24 Sep 2014 07:30:00 +0000Dwayne talks about what happens when depression hits, how it affects your ability to be an artist, and what the road to recovery looks like.]]>Dwayne talks about what happens when depression hits, how it affects your ability to be an artist, and what the road to recovery looks like.]]>26:27noPK 023: Judy tells the story of how she changed from being a writer to a professional 'doodler'Wed, 17 Sep 2014 07:30:00 +0000Judy tells the story of how she changed from being a writer to a 'doodler' and how she was able to start selling her work online and making a name for herself.]]>Judy tells the story of how she changed from being a writer to a 'doodler' and how she was able to start selling her work online and making a name for herself.]]>26:40noPK 022: Jared Fiorino talks about how he became an established artist in the brand name clothing industry.Wed, 10 Sep 2014 07:30:00 +0000Jared Fiorino talks about how he became an established artist in the brand name clothing industry.]]>Jared Fiorino talks about how he became an established artist in the brand name clothing industry.]]>25:37noPK 021: Adam Volker talks about what it's like to be the creative director at Moonbot Studios.Wed, 03 Sep 2014 07:30:00 +0000Adam Volker talks about how he got started at Moonbot Studios and the work that he does there as the creative director.]]>Adam Volker talks about how he got started at Moonbot Studios and the work that he does there as the creative director.]]>27:25noPK 020: Oliver Dominguez talks about becoming a freelance artist right out of school.Wed, 27 Aug 2014 07:30:00 +0000Oliver Dominguez talks about becoming a freelance artist right out of school, illustrating books for children, and how he's managed to make a name for himself with historical art. ]]>Oliver Dominguez talks about becoming a freelance artist right out of school, illustrating books for children, and how he's managed to make a name for himself with historical art. ]]>23:31noPK 019: Daniel Davis aka Steam Crow tells the story of how he went from being a graphic designer to being a successful mainstay on the comic art circuit.Wed, 20 Aug 2014 07:30:00 +0000Daniel Davis aka Steam Crow tells the story of how he went from being a graphic designer to being a successful mainstay on the comic art circuit.]]>Daniel Davis aka Steam Crow tells the story of how he went from being a graphic designer to being a successful mainstay on the comic art circuit.]]>27:42noPK 018: Mitch Bowler on how Pencil Kings came to be and what we're doing to help artists worldwideWed, 13 Aug 2014 07:30:00 +0000Mitch Bowler tells the story of his own artistic journey and how Pencil Kings was created and how the site is working to help artists worldwide. ]]>Mitch Bowler tells the story of his own artistic journey and how Pencil Kings was created and how the site is working to help artists worldwide. ]]>29:59noPK 017: Will Terrell talks about overcoming emotional issues for artists, building communities and his journey to find himself as an artist.Wed, 06 Aug 2014 07:00:00 +0000Will Terrell talks about his journey as an artist and how it's taken him from a comic book artist, to a community leader and now onto a storyboard artist. He also reveals some of the common emotional hurdles that artists face and how to overcome them.]]>Will Terrell talks about his journey as an artist and how it's taken him from a comic book artist, to a community leader and now onto a storyboard artist. He also reveals some of the common emotional hurdles that artists face and how to overcome them.]]>28:04noPK 016: Mechanical Apple Mechanical Apple Artists Ari Gibson and Jason Pamment talk about the steps they took to create their boutique animation studio.Wed, 30 Jul 2014 07:00:00 +0000Mechanical Apple Artists Ari Gibson and Jason Pamment talk about the steps they took to create their boutique animation studio, what makes them different and how they continue to bring in interesting work and stay inspired.]]>Mechanical Apple Artists Ari Gibson and Jason Pamment talk about the steps they took to create their boutique animation studio, what makes them different and how they continue to bring in interesting work and stay inspired.]]>25:18noPK 015: Francis Vallejo talks about the life of a freelance artist.Wed, 23 Jul 2014 07:00:00 +0000Francis Vallejo talks about the life of a freelance artist and what he does to keep his skills sharp and his art fresh and inspired.]]>Francis Vallejo talks about the life of a freelance artist and what he does to keep his skills sharp and his art fresh and inspired.]]>26:15noPK 014: Jennifer Llewellyn on the path from animator, to freelance to app creator.Wed, 16 Jul 2014 07:00:00 +0000Jennifer Llewellyn talks about her path going from an animator, to freelance artist and now what she is doing as an app designer and creator.]]>Jennifer Llewellyn talks about her path going from an animator, to freelance artist and now what she is doing as an app designer and creator.]]>30:18noPK 013: Derek Rodenbeck on setting a direction for your life and your art.Wed, 09 Jul 2014 07:00:00 +0000Derek Rodenbeck talks about setting a direction for your life and your art to focus and achieve whatever you want. ]]>Derek Rodenbeck talks about setting a direction for your life and your art to focus and achieve whatever you want. ]]>26:25noPK 012: Mike Grills on finding bliss as an artist, hustle, and how he discovered his art style.Wed, 02 Jul 2014 07:00:00 +0000Michael Grills talks about finding bliss as an artist and how he discovered his fresh new art style.]]>Michael Grills talks about finding bliss as an artist and how he discovered his fresh new art style.]]>29:59noPK 011: Ken Wong talks Monument Valley and how creates his art.Wed, 25 Jun 2014 07:00:00 +0000Ken Wong talks about his new game Monument Valley and how he uses art to give his own perspective on the world. ]]>Ken Wong talks about his new game Monument Valley and how he uses art to give his own perspective on the world. ]]>27:41noPK 010: Shane Madden talks about his various artist experiences and gives advice to those looking for work. Wed, 18 Jun 2014 12:00:00 +0000Shane's had a number of unique experiences as an artist and let's us know what his journey hjas looked like from student, to graduate to teacher and now a cover artist.]]>Shane's had a number of unique experiences as an artist and let's us know what his journey hjas looked like from student, to graduate to teacher and now a cover artist.]]>27:19noPK 009: Sourav Dhar on what it takes to be a matte painter and how to get your work discovered online.Wed, 11 Jun 2014 07:00:00 +0000Sourav talks about how he got his matte paintings recognized online and how he became an artist.]]>Sourav talks about how he got his matte paintings recognized online and how he became an artist.]]>27:22noPK 008: Andrew Sides on what it takes to be an artist and how he's using 3D PrintingWed, 04 Jun 2014 07:00:00 +0000Andrew Sides has been exploring taking his art to a whole new audience with the help of 3D printing.]]>Andrew Sides has been exploring taking his art to a whole new audience with the help of 3D printing.]]>27:08noPK 007: Darren Yeow talks about his successful kickstarter to create the ultimate bag for artistsWed, 28 May 2014 07:00:00 +0000Darren Yeow talks about his successful Kickstarter launch where he created a new kind of shoulder bag built specifically for artists.]]>Darren Yeow talks about his successful Kickstarter launch where he created a new kind of shoulder bag built specifically for artists.]]>28:38noPK 006: Lazaro Ruiz on how to create toysWed, 21 May 2014 07:00:00 +0000Lazaro Ruiz enlightens us on what it's like to be a toy designer and the steps you should take if you want to create your own toys.]]>Lazaro Ruiz enlightens us on what it's like to be a toy designer and the steps you should take if you want to create your own toys.]]>29:32noPK 005: Sergio Peaz on how being a successful storyboard artistWed, 14 May 2014 07:00:00 +0000Sergio Paez helps us understand what a day in the life of a storyboard artist looks like as well as tips on getting into the biggest studios in the world like Pixar and Lucas Film.]]>Sergio Paez helps us understand what a day in the life of a storyboard artist looks like as well as tips on getting into the biggest studios in the world like Pixar and Lucas Film.]]>30:51noPK 004: Chris Kirkland on selling your artwork onlineWed, 07 May 2014 07:00:00 +0000Chris Kirkland tells us what kinds of artwork are easiest to sell online, how much you should charge and how you can get your art up online and selling fast.]]>Chris Kirkland tells us what kinds of artwork are easiest to sell online, how much you should charge and how you can get your art up online and selling fast.]]>27:49noPK 003: Kan Muftic tells the story of how he spent 12 months to become a concept artistMon, 28 Apr 2014 21:00:00 +0000Kan Muftic tells us how he dropped a promising career to spend the next 12 months becoming a concept artist.]]>Kan Muftic tells us how he dropped a promising career to spend the next 12 months becoming a concept artist.]]>27:27noPK 002: Satchel Winn on how she gets commissions from online communitiesMon, 28 Apr 2014 20:30:00 +0000Satchell Winn goes deep on the topic of getting private art commissions from online communities and forums.]]>Satchell Winn goes deep on the topic of getting private art commissions from online communities and forums.]]>26:33noPK 001: Sycra Yasin on how he created his own styleMon, 28 Apr 2014 20:24:07 +0000Sycra Yasin interview about how he got started as an artist and how he created his own personal style.]]>Sycra Yasin interview about how he got started as an artist and how he created his own personal style.]]>27:14noPK 000: Intro to the PodcastMon, 28 Apr 2014 16:59:51 +0000Intro to the Pencil Kings Podcast! Explore the previews and highlights from the upcoming episodes with Sycra Yasin, Satchel Winn, Kan Muftic, Chris Kirkland, Sergio Paez, Lazaro Ruiz, Darren Yao and Andrew Sides.]]>Intro to the Pencil Kings Podcast! Explore the previews and highlights from the upcoming episodes with Sycra Yasin, Satchel Winn, Kan Muftic, Chris Kirkland, Sergio Paez, Lazaro Ruiz, Darren Yao and Andrew Sides.]]>13:54no