Is royal crypts really that big of a gold farm? Some guy paid me 500k to open a game for him down there. the sad thing is, he had better gear than I did.

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mentioned this a couple of pages back

no its not about the items maybe lucky to get 1 or 2 each run
you go in there with all gold find gear on like 200%+
its cheap from the ah and other stats don't matter as you will only run into like 3 skeletons
go in there smash all vase collect gold and leave game then resume just rinse repeat
seen guy making 600k an hour farming it
i dont have as much gf as him and made a little lower, still very profitable

Why does having the ability to sell damaged/broken items change anything?
Since they are auto-repaired upon purchase I don't see prices going down or anything.

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Because ifyou have 2 or 3 bank tabs full of items, some you have used, some you haven't, and you decide to go sell them. Then you notice numerous ones in random spots are damaged items, you now need to remember each and every item, exit the AH open a game, open your bank, grab all the items (I usually can't remember them all as my banks decently full), then run to a vendor to repair them. It just becomes a pain. I wish they would change it to allow stat comparison of items on the AH to your damaged items, thats annoying too, but doesn't put so much of a tax on my memory.

Hey guys I really want to try this game out, but do you have to have always on Internet? because mine turns on and off randomly. I was hoping it was use internet to get on, but can keep playing with out it.

got through nightmare very easily.. however i'm having a hard time with act 2 hell lol. my 6k HP doesnt help either ^^

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Me too. It's slow going alone.
Found that it's best to dispose of the follower(s) as they are just a nasty mob spawning magnet.
I've only got about 3K damage and about 23K HP. It's when a group spawns that has multiple nasty attributes that I run into no-win situations.

Me too. It's slow going alone.Found that it's best to dispose of the follower(s) as they are just a nasty mob spawning magnet.
I've only got about 3K damage and about 23K HP. It's when a group spawns that has multiple nasty attributes that I run into no-win situations.

You are definitely going to have to get more HP.

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True and false: when you have a pack of blues / yellows to tackle, it's better to have another target, other then you, is it not?

It's the same with the mirror image spell for wizards: though it only works for a few seconds, it distracts them and that's advantageous in a fight.

True and false: when you have a pack of blues / yellows to tackle, it's better to have another target, other then you, is it not?

It's the same with the mirror image spell for wizards: though it only works for a few seconds, it distracts them and that's advantageous in a fight.

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I thought that too, but it seems that the mobs just ignore the follower and beat me to death. It also seems that harder groups spawn if I have a follower.
It seems advantageous to wait for a group to spawn and then cast my mystic ally, who does a lot more damage than the follower.
Either way I die horrible deaths frequently. But I'm having fun, so that's what counts.

I thought that too, but it seems that the mobs just ignore the follower and beat me to death. It also seems that harder groups spawn if I have a follower. It seems advantageous to wait for a group to spawn and then cast my mystic ally, who does a lot more damage than the follower.
Either way I die horrible deaths frequently. But I'm having fun, so that's what counts.

The bosses are a LOT easier than getting to them. lol

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The follower(s) do need a buff in dmg: my enchantress has over 2K dmg but that's petty, compared to my 21K. She's using an 800+ dmg staff and i'm using a 600+ wand.