Infinity Ward had option to leave Call of Duty; Decided on Ghosts right after MW3

MCV UK interviewed Infinity Ward’s Mark Rubin recently and had a chance to shed some light on the development process at Infinity Ward before they start their next project. Some details that Mark revealed were the fact that they had the option to leave the Call of Duty franchise after MW3 was released. He also revealed that the decision to leave the MW series “story-arc” was made right after MW3 during a brainstorming session at the studio.

“We don’t get a chance when making a game to think about the next one until we are done actually making that first game,” he said. “When we finished Modern Warfare 3, we had this big brainstorming session that lasted for weeks. Everybody gets to come up with ideas of what we want to do, not just what game we want to do, but moments in games.

“We all really knew we wanted to continue making Call of Duty. We could have done something else, but we wanted to make Call of Duty, and we wanted to create a new universe, or a new story at least. We wanted new characters and new experiences.

“The easy thing would have been – as we had finished the arc of Modern Warfare 1, 2 and 3 – to start a new arc within that same universe. That was the first step. But due to a lot of the changes we wanted to make with this new world, it really dictated out that we needed to make something that wasn’t Modern Warfare.”