Once upon a time, memfis, during his search for all kinds of wads to play, stumbled upon one which was called Projet 15. As time went, a few development versions, some of which were played on ZDaemon servers, appeared. Now, a megawad by Datacore, with 5 maps made by Subject119 and GFX provided by FranckFrag, is almost ready to see the light of day under its new name "And The Bloodshed Began".

Come this Thursday for the final stress test before the release, both if you wonder what this is all about or if you just want to see the changes since the last version you have played. We should get to twist the wad around with one of our TNS mods too, but not until we are done with a legitimate playthrough and the usual second round of pain with fast monsters dealing double damage.

Freedoom is back with a 0.8 release. Ultimate Freedoom's episode 4 is now the Cacoward-winning Double Impact. Many maps have been updated, and a few sprites and sounds have been upgraded as well. Freedoom's deathmatch spinoff project, FreeDM, is now vanilla compatible and has quite a few new maps. A .bex file has replaced many strings such as weapon pickups and intermission text. There are very many other changes you can check out here. Download latest version here.

All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy