Point 2: purple scraps need taking out of boss chests, at least as you get further in the dungeon.

At a bare minimum, the rewards should scale like the average chests do, with floor ranges increasing the rewards to
Purple full items
Orange shards, rarity increasing with floor
Orange full items (pretty please!!)

There’s only one chest per floor, per blue.
It’s not like it can be abused.

Use a shrine then do not collect the quest that’s the last thing you do
Collect keys 1+2 from boss fights … No favour usage here
Key number 3 is where you use favour
Then collect shrine quest

Bish bash bosh
Minimum 5 keys earned 8 if favour comes good

Yet that shouldn’t be the way we play for keys

You are correct they should drop base line of 5
4 from boss 1 from shrine
If you were to do one 5 key boss run a day, you can’t earn the keys to facilitate this unless doing the above method over and over each day

Not to be a contrarian, but the boss key epic quest is doable, even without favor. Just take the quest 2 hours before your server reset time and then farm your 3 keys in that time. Then after reset, you got another 3 keys available.

Yes, I know stinks and requires planning, but it is epic and worth 2,000 points.

The epic quest is indeed doable. I’ve found way more irritating quests, some aren’t even epic ones. In this instance, 3 boss keys obtainable every day plus the one from your dailies which gives four. One use of favour should do it.
I understand the drop rate of boss keys aren’t exactly great, and who can remember how many already dropped in a day. To that I’d like to actually see a counter of boss keys drop everyday so people know if they can take the quest or not.
Another point is that keys from any sources count, whether from deals, event chests or rewards and I usually make use of these.

I actually like the items obtained in boss dungeon (most of them, not all). My biggest frustration is that they only drop once. Boss dungeon isn’t the place to farm gear, I agree, but it wouldn’t harm to have multiple drops of one item like in endless and epic. A lot of purple items are still needed, and introduction of orange items that we can’t get in endless and actually need cough polymonocular cough, would be greatly appreciated I’m sure.

All in all, the item drops and critical successes must be improved in all dungeons imo.

Or you know, just removing the boss key drop limit. If someone wants to burn their torches in boss dungeon instead of epic that should be acceptable. Even with unlimited keys you will collect them far slower than epic keys.

My horror Story… just got confirmed from perblue that max dungeon lvl is 69… so I can’t progress anymore which is pretty lame considering this is a game based on progression… the key quest… remember the first time I did it, also made the mistake of using favor on the first… got x3 and keys stopped dropping… argued with support for some days😂

Another thing… support didn’t even know max lvl was 69, made me do all sorts of stuff (submit screenshots, do floors, close app and relaunch) before coming back to me with “just got confirmed from devs max is 69, wanted to be sure before telling you” and yes it’s really not good (crap)

@Pixie_Mici you can still get boss keys x4 daily without any favors you only have to favor 1 of them to be able to complete it. You have 3x per day then 1 key given in daily rewards for finding shrine in endless.

Reread that. 4x daily without favor. 1favor used and boom there’s 5. It’s not like the timer for the quest is only 1 hr… if I remember right it’s got an 8 hour timer on it. More than enough time to generate that favor point required.

The current system is outdated even more than that. Just make boss keys unlimited like epic. It really doesn’t matter anyways as a lot of people only run boss when a new hero is introduced and then sporadically for use with epic levels. I can’t remember for myself the last time I did boss dungeon outside of for the xp at a cap raise. Unlimited would only help lower f2p players out. That is why it won’t get changed. All the “good” fixes are always somehow tied to more money spent😉