So, uh, wow. This is pretty unexpected – At a Distance is a finalist at this year’s IGF. (I mean, I think it is. I keep expecting to reread the list and discover that it’s all actually some kind of terrible misunderstanding.)

At a Distance is up for the Nuovo Award, a prize “designed to honor abstract, shortform, and unconventional game development“. I’ve actually played a lot of the other entries up for the same award, and they’re all pretty incredible, to say the least. It’s going to be a tough category to judge. I’m floored to be nominated, considering the competition.

Being an IGF finalist is a dream come true for me – it’s something I’ve aspired to ever since I went indie. I’m incredibly proud to be on that list, and can’t wait to go to San Francisco this year.

Just played this with my girlfriend, had a great time figuring out what was going on. Definitely best played with two screens next to each other. The only thing that really threw us a bit was the ending. Having it reset with no confirmation that we were done was a bit confusing.