Charging in 5e is done through the optional feats. ... sacrificing your Ability Score
Increase for said Feat is the only option you have to gain the ability to charge. https://rpg.stackexchange.com/q/53825

During the playtest, there was a Charge action that all characters could use. What
it allowed was that as an action, you could move up to half your speed, and&nbsp;... https://rpg.stackexchange.com/q/67056

Dec 24, 2017 ... Anyone remember how charging was a thing in 3.5e D&amp;D? The removal of the
charge action from the 5th edition is one of the more baffling&nbsp;... https://dnd-wiki.org/wiki/Charge_(5e_Variant_Rule)

Charge. Charging is a special full-round action that allows you to move up to
twice your speed and attack during the action. However, it carries tight restrictions
&nbsp;... https://www.dandwiki.com/wiki/SRD:Charge

Trampling Charge. If the horse moves at least 20 feet straight toward a creature
and then hits it with a hooves attack on the same turn, that target must succeed&nbsp;... https://www.aidedd.org/dnd/monstres.php?vo=warhorse

Charge.If the rhinoceros moves at least 20 feet straight toward a target and then
hits it with a gore attack on the same turn, the target takes an extra 9 (2d8)&nbsp;... http://www.orcpub.com/dungeons-and-dragons/5th-edition/monsters/rhinoceros

A Knight charging into battle on a Warhorse, a Wizard casting Spells from the
back of a Griffon, or a Cleric soaring through the sky on a Pegasus all enjoy the&nbsp;... https://roll20.net/compendium/dnd5e/Combat

Charge. If a centaur moves at least 30 feet straight toward a target and then hits it
with an attack on the same turn, the target takes extra damage of the weapon&#39;s&nbsp;... https://www.dndbeyond.com/characters/races/1260-centaur