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Designed to deliver a true driver's experience that reflects contemporary motorsports, Need for Speed Shift is built by racers for racers, delivering an authentic and immersive driving experience. Players are thrust into the loud, intense, and athletic experience of racing a car from the driver's perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the all-new brutally disorienting crash dynamic. Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.

Shift into high gear! Designed to deliver a true driver’s experience that reflects contemporary motorsports, Need for Speed Shift is built by racers for racers. Need for Speed Shift delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. Need for Speed Shift replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivalled sensation of the speed and feeling of racing a car on the extreme edge of control.

Need for Speed Shift will feature 18 authentic race tracks and over 65 pixel-perfect cars including the one-of-a-kind BMW M3 GT2 that will grace the cover. The spectacular Shift cover car is one of the fastest, most powerful cars ever to be featured in a Need for Speed game.

In the last few years drifting has rocketed in popularity to point where there are large, successful tournaments around the world. When it came time to add it toNeed for Speed Shift Slightly Mad wanted to ensure the mode was treated with the same degree of accuracy as the rest of the game so they worked closely with Team Falken driver and World Champion Vaughn Gittin JR. Initially the plan was for Vaughn to play the game a few times and give some feedback but he ended up spending more than 100 hours with the team to make sure the Drift experience was as close to real-life as possible.

Slightly Mad have worked exceptionally hard to ensure the mode replicated the true driving sensation of Drifting and created the same immersive experience as the rest of the racing in Shift - just check out the detail inside Vaughn's Mustang if you want more detail of this. While you could already expect the physics to be as realistic as possible, particular praise should go to the car team who've managed to re-create some classic Drift cars into the game.

Designing and coding a drift mode has always been a very tricky experience particularly when trying to make it accessible for new gamers and hardcore gamers alike so the design team spent a lot of time working to make sure the mode is as hard (or as easy) as you want it to be. For new gamers an Amateur setting teaches the basic of Drifting and then slowly ups the skill level until they can complete against the best.