This week brings us some great blogs, so please set aside some time to read them. And check out this week's playdate!

Community Blogs For February 25 – March 2:

Is Beating A Game Truly Satisfying? GerardoExber ponders the question of game completion, of whittling away at the pile of shame. On the one hand many games get beaten. On the other hand, it seems almost like work sometimes. Gone are the days of our blogger playing a game to completion twice and completely enjoying it.

Deadly Premonition sure is a strange game. It's also proving to be rather memorable, often coming up in conversations about modern narrative-focused games.

The unique combination of survival-horror and open world RPG, as well as its innate Twin Peaks-inspired quirkiness, has made it a natural choice for our Chronicles series. We're going to be playing through Deadly Premonition and chatting about the good, the bad, and plain ol' weird.

Myself, Andrew Reiner, and Kyle Hilliard will stick with it as long as it holds our interest and we hope you'll join us as we experience Swery65's oddball odyssey. Let us know in the comments below if you want us to keep playing.

There is something I’ve been wondering for a long time: What happens when you put some of gaming’s more popular quotes through Google Translate upwards of 14 times and then translate them back to English? A lot of hilarious gibberish.

Resident EvilOriginal phrase: “Jill, here's a lockpick. It might come in handy if you, the master of unlocking, take it with you."

Barry dishes out this adorable line near the beginning of the first Resident Evil right before handing Jill a lock pick, but after running it through Google Translate several times, it turns out he was trying to say:

Over the weekend, a retailer may have accidentally leaked the setting for Battlefield 5. It could have been a typo or a joke gone awry, and was promptly removed from the site after people started buzzing. Still, the thoughts of a World War I Battlefield game is rattling around our brains. Would a game set in a war known for trench warfare, years-long stalemates, and poor military tactics that led to ridiculously large casualties really work within the Battlefield paradigm? The more we read about the war, the more we think there is a way DICE could make it work for its venerable multiplayer shooter series.

Contrary to prevailing sentiment, World War I wasn't just all chemical warfare from entrenched positions. Over the course of the four years of conflict involving six continents, the Great War featured large-scale naval battles, romanticized aerial dogfights, tank battles involving hundreds of armored vehicles, and aggressive technological innovation – plenty of fodder for DICE to make an interesting multiplayer shooter.

Here are a few reasons why World War I could work for Battlefield, and a few reasons why it it wouldn't, for good measure.

Following today's surprising announcement of Nien Nunb and Greedo joining Star Wars Battlefront's minuscule roster of playable heroes, we dove into the Star Wars archives to see if we could come up with a list of 10 characters who make more sense for Battlefront's fast-paced combat than the temporary co-pilot of the Millennium Falcon and the bounty hunter who died sitting at a bar table.

Greedo and Nien Nunb are strange choices on DICE and Electronic Arts' part, especially when you look at the wealth of recognizable characters not yet in the game, but we'd be lying if we said we weren't excited to play as them. What we know about Greedo and Nien Nunb is based solely on their motion-picture appearances. We'll have to wait to see what DICE does with them on the Battlefield before complaining too much about their inclusion.

Regardless though, seeing them get the call before any of the characters in the list below is worth complaining about. Here's who we'd like to see in the game next:

Deadly Premonition sure is a strange game. It's also proving to be rather memorable, often coming up in conversations about modern narrative-focused games.

The unique combination of survival-horror and open world RPG, as well as its innate Twin Peaks-inspired quirkiness, has made it a natural choice for our Chronicles series. We're going to be playing through Deadly Premonition and chatting about the good, the bad, and plain ol' weird.

Myself, Andrew Reiner, and Kyle Hilliard will stick with it as long as it holds our interest and we hope you'll join us as we experience Swery65's oddball odyssey. Let us know in the comments below if you want us to keep playing.

Mortal Kombat X welcomed four new combatants today through the Kombat Pack 2 DLC. Texas Chainsaw Massacre's Leatherface, a Xenomorph from Alien, Mortal Kombat veteran Bo Rai Cho, and Triborg (a cyborg that can perfectly imitate Smoke, Sektor, Cyrax, and Sub-Zero), expand the game's roster to 33 playable characters. In this short video, Brian Shea and I take a look at all four of these new combatants, and show off a few new Fatalities in the process.

If you haven't picked up Mortal Kombat X yet, Warner Bros. is offering a new bundle called Mortal Kombat XL that comes bundled with all of the existing DLC, along with the new characters, for the standard retail price. The game also features improved netcode, which we sadly weren't able to show off in this video.

Last week, Microsoft and Xbox held a big event showing off the releases coming to Xbox One and Windows 10 PC over the next few months. From announcements hinting at the future of the Xbox and Windows platforms to hands-on time with Xbox's biggest upcoming games, we had a lot of content come from this event, so we wanted to gather it all in one place to make it easy for you to find the coverage that most interests you.

Check out the articles that resulted from the Xbox Spring Showcase 2016 below.

"Xbox, Record That" is the best thing to come from Kinect, and I put it to good use to capture one of the strangest and most amusing glitches I've seen in a game. I won't spoil what happens in this short clip, but I love that the enemy reacts to the situation like any of us would. That's some nice attention to detail on Ubisoft's part.

Enjoy the clip, and if you want to see more of my "Xbox, Record That" action, you can follow me on Xbox One here.

Killer Instinct is set to bring a new collection of playable combatants with its upcoming third season, so we decided to check them out as they showed off their best moves and combos.

Join Wade and myself as we chat about the new characters of Season 3: Tusk, Kim Wu, Rash, and Arbiter. The fights you see aren't actually us playing, unfortunately, but we did go hands-on with these characters. You can read our extended impressions here or watch the video below.

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Jun 7, 2017Updates and bug fixes OTW.

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Jun 7, 2017Updates and bug fixes OTW.

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