Web Good Looking

WebGL, sounds like a new service plan from an Internet provider, but in reality WebGL will be what everyone drools over. Computer and technology giant Microsoft has already labeled the program ‘harmful’ to security, in a recent article. However, Apple has embraced WebGL, by allowing a usable platform on Safari. What would cause such a stir in the computer mega-world? It’s all in the technology!

WebGL (Web-based Graphics Library) is software that extends the functions of JavaScript within a browser. We all know JavaScript, and it does have limits: 3D graphics is one limit of JavaScript. Using WebGL with JavaScript, a designer now has the ability integrate low-level 3D based functions into a supported web browser.

Released in March of 2011 by the non-profit Khronos Group, one of the early impressionable uses of the program is with Google Body. I do remember playing with the program and thought it was very cool. I like the way it allows the viewer to see ‘through’ the entire human body: pull things apart, zoom-in and out, it was easy to learn from the website and be entertained.

WebGL is beginning to gain speed in the tech-world. Most major web browser affiliates have begun to support the platform, except for Internet Explorer. Some phone makers such as Nokia and BlackBerry have already support WebGL on their mobile devices and it’s a matter of time before the I-Phone begins to support WebGL. This is an amazing move for 3D Web hopefuls.

The best part of this program is that effects are connected to the mouse and keyboard: each user will experience the program on different levels. A writer for Chrome Experiments explains that they think both browsers and JavaScript are amazing and “Together, they can do some beautiful, magical, crazy things” and I feel the same way. I have been scouting out the newest WebGL experiments and the field is becoming more sophisticated.

One of my favorite showings of WebGL, include The Paikilizer. This experience gives feedback using the mouse and the colors can be changed. It is a mix of sophistication and allusions to the psychedelic 60’s. Another one of my favorites is the Cloth Simulator. This is shader code at it’s best, but simple and clean. Angulations and movements that resemble blowing cloth is the primary focus of this experiment.

I find that WebGL is the foundation for shader code web interface. I find this technology to be exciting, 3D inspired and fully multifunctional in the modern world. This is the kind of technology that we all want, but have not developed. I give kudos to the Khronos Group for this addition to society. The first music video has been created using WebGL.

As a reminder of how sophisticated this software is, check out the video made for a browser. “3 Dreams of Black” is the first music Video made for web browsers and is a collaboration for Danger Mouse and Daniel Luppi’s ROME; Featuring Norah Jones and Jack White. In the video they explain that the concept for the song includes various dreams and the viewer of the video has a chance to guide him or herself through the video.

Post a Comment

About 3d Blog

Welcome to our 3D blog, where you can get the latest news, resources and lots of other information regarding all aspects of 3D. Here you can find articles about cutting-edge technologies of 3D imaging and visualization. You will learn how professional 3d developers successfully integrate 3d technologies in web design, create video clips, intros, 3D configurators, realistic simulations of physical processes, etc.