This shield was found deactivated in the game files, possibly used as a test item during development. It was reactivated with CM Patch 1.50. This shield's name and properties are a recreation of Dralkcib's Protection from Sacred: Underworld, as the design is identical.

This is the shield of the soldiers of the Urtamark barony. They range far and wide over the land, and are known to the people as stalwart and dependable protectors. These guardians are easily recognized by their green shields, armor and capes displaying the white tree of Kufferath castle. This shield was formerly NPC-only until it was unlocked in CM Patch 1.50

This shield is used by the Dark Army, a ruthless and savage entity bent on terrorizing the surrounding area and razing villages all in the name of the Unholy Crusade. Their wooden shields are unnaturally sturdy, deflecting fatal blows and enhancing the powers of their fiery weapons. This shield was formerly NPC-only until it was unlocked in CM Patch 1.50

Lizard settlements that are home to the Cult of the Unnamed are even more dismal and dark than the rest of the Swamps. The leaders of the Unnamed have devised a ritual that allows them to feed off the life force of the local creatures to obtain a sort of immortality for themselves. Their ritual shields bear the image of worm-like creatures feeding on one another. This shield was formerly NPC-only until it was unlocked in CM Patch 1.50

This item was originally created for the Community Items Mod, where it was a recreation of a torch from Torchlight 2. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch.

This item was originally created for the Community Items Mod, where it was a recreation of an axe from Torchlight 2. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch.

This item was originally created for the Community Items Mod, where it was a recreation of the axe of the same name from Torchlight 2. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch.

This sword is an easter egg from the Conan the Barbarian films. The sword was forged by Conan's father at the beginning of the story and which was used to defeat his main enemy at the end. The stats were inspired by the scene when Conan uses this sword to avenge his parents' murder, despite his enemy's attempt to mesmerise him.

Rebellion is the main starting weapon in the game Devil May Cry, that actually morphs into the other weapons in the campaign. Its Sacred 2 counterpart retains its swift speed, shock waves (chance to stun), and crowd control ability.

Trolls are a constant menace to the Orc tribes, to which Ogres belong. Ogres therefore have no shortage of mighty swords to cut down these mountain giants. This weapon was NPC-only until it was unlocked in the CM Patch 1.50.

This item was originally created for the Community Items Mod, where the design was inspired by fist weapons from Torchlight 2. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch.

This item was originally created for the Community Items Mod, where the design was inspired by fist weapons from Torchlight 2. The design was changed when this item was brought into CM Patch 1.50. The original design can be restored by installing the current Community Items Mod on top of the CM Patch.

This item that serves as the basis of this weapon's design can be seen as a huge decorative element for Tyr Lysia dungeons and battlegrounds. It was remodelled into a weapon of a proper size and proportions. The weapon is named after a Dark Elf combat move from Sacred: Underworld, and the bonuses are similar to the properties of that Combat Art.

This item was present in game before the Community Patch, but was absent from droplists. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.

In the game files this sword is labeled as "Goodie Day One" so it was probably meant to be a promotional item for the first players or a pre-order bonus.

The name and bonuses of this weapon are inspired by the Vampiress Swords of Sacred: Underworld. As such, this blade wounds and draws life and energy from enemies. The sword design is further influenced by some of the official artwork for the Vampiress.

Our picks

We can add the ability to stack runes. Doing so will save inventory space. But, it will also make the bonuses on all runes in the stack identical. So, if you have a low level Darting Assault Rune with +1 Darting Assault and 2.0% Chance to Poison, then every Darting Assault rune you pick up afterwards will be added to that stack and the bonuses conformed to match it.

Diablo 2 Fallen is on SacredWiki! Get all the in-depth info and details on the mod!

Features:
7 completely overhauled character classes with brand new combat arts, runes, skills and voices
The worlds of Ancaria and Sanctuary merged - the lore of both games has been combined
6 new deities with new divine gifts, god statues, and quests (see list below)
Dozens of new enemy designs, creature overhauls, plus new hero monsters and bosses (read about them in the D2F Creatures Thread)
New Diablo-inspired user interface, loading screens, fx, and shrines (read about them HERE)
Complete soundtrack and sound effects revamp (see link for D2F Music Pack download above)
Gems, jewels, and charms integrated into gameplay
New items: Necromancer Shrunken Heads, Amazon Trophies, Throwing Axes, Magic Wands, and more!
Overhaul and rebalance for old item designs and modifiers

Better quest rewards for bosses and chain quests - find more uniques and special items through questing!See full list of new quest rewards HERE.

Elite Mounts project custom version integrated into mod.
Custom integration of Survival Mod: Fight more powerful and aggressive enemies - with better XP & rewards!
Custom version of Wardust's Serious Textures built in - No need for separate download

Old enemies have been redesigned, and all kinds of new enemies will appear across the map. Look out for the new bosses and "super-unique" elite enemies that will have special abilities. Read about all the enemies in the Diablo 2 Fallen Creatures Thread.