Thanks for reading!

Here at Golden Game Barn, we really want to start a dialog with readers to see what they want to see in a game, and what sort of topics they would like to see in the future? So we are throwing it out there: What posts have you liked so far? Any of the games we are making so far look interesting to you? Anything you want to know about? If you could spare a few moments today to write any feedback, that would be very much appreciated.

To sweeten the deal, we’ll even let you choose which free game we should make first on this site, out of the following:

Bodyhuggers: In this 2D platforming video game, you and a friend both play as blind aliens in love, and try and guide them to each other to hug. Should be fun for couples and families!

Your Grace, My Topiary is Better Than Yours: Free print and play card game, very similar to poker, but more accessible, and you get more points if you pretend to be from the 1800’s. Players will all be shown several pieces of furniture, and they will be able to play their descriptions of furniture in order to have the highest score at the end of the round. The backs of cards will be colored, so players could guess at which cards their opponents have for betting.

Lockdown: Free print and play board game, where you control a country, and some aliens. The player with the most tightly enforced police state wins! This is be very satirical, so expect cards about the NSA and TSA. You have to make sure that your citizens don’t completely panic, so you have to slowly bring the police state rules in.

So what idea from the three above sounds the best to you? Vote below, and we’ll make it, and make blog posts about the construction and design of the game, so you can follow along! Please share this with friends and get them to vote as well! Be quick! Voting ends on the 15th of August!

9 Comments

You miss a key point about playing a Negotiate card in Cosmic Encounter. It is not only useful if the other player plays a Negotiate. A central point of the interaction is that if one player plays Attack and the other Plays Negotiate, the attacking player wins, BUT the negotiating player is compensated with cards from the attacker’s hand. This leads to many a pyrrhic victory on the Attack side as the Negotiator fishes for key cards.

Having the Negotiate card work like that makes a lot of sense. Players could give up fights in order to get stronger attack cards, and if they say they will use their Negotiate card, that rule makes it much more likely for the stronger attacker to use their Negotiate card too. There’s so much strategy in just that one part of the game! Thanks very much for the note. I’ll fix that in my post now.

The ATTACK /ATTACK…ATTACK/NEGOTIATE…NEGOTIATE / NEGOTIATE trilogy is really the heart of the game. By the way you should come to the CosmicCon. All the Cosmic designers will be there. http://cosmiccon.eventbee.com #CosmicMetaCon