I thought it a good idea to start a new thread about posting people's Work In Progress CD32 discs, ala in the style of WHD slaves.

The main reason is to stop people working on something only for someone else to release something, rendering the work obsolete, case in point being the recent Bubble Bobble Trilogy.

I know part of the fun is to surprise people with these releases, so you don't have to list everything on the disc, just a vague outline so people can say 'ok that's being done, i'll do something else'.

And if you have loads of discs planned again you don't have to list them all, this is just for any releases you have planned to come out in the next couple of weeks, anything longer than that i think fair to say is not going to come out anytime soon.

I'll start with my next releases, and update this post with whoever want's to

[CDTV]
- Another World (95% ready - waiting on a response)
- Flight of the Amazon Queen (Potential)
- Powder (Ready except for cover, may do this as part of Shoot-Em-Up pack for CDTV)
- Test Drive 2 (95% ready, I should ask Steve for a cover!)

When I canadapt psygore cd read code, I d like to dump a big cd containing all playable games using cd32load, with the correct button mapping.
Games needing saves like cadaver or unenterable codes like lemmings would be banned, if you have a keyboard good for you but not all cd32 owners have one
(I have one, and my cd32 is working so thats good news for real hw tests)

Edit: snowbros works with cd32load? Liquid kids does but snowbros crashed last time I tried.

When I canadapt psygore cd read code, I d like to dump a big cd containing all playable games using cd32load, with the correct button mapping.
Games needing saves like cadaver or unenterable codes like lemmings would be banned, if you have a keyboard good for you but not all cd32 owners have one
(I have one, and my cd32 is working so thats good news for real hw tests)

Edit: snowbros works with cd32load? Liquid kids does but snowbros crashed last time I tried.

Yeah i did think about doing that myself i,e having only games that use cd32load and not need saves, but feel free to go ahead with yours, i still want themed discs which is what i'm doing atm.

Yeah Snow Bros and Liquid Kids both work with cd32load (the latest, didn't try with earlier versions)

Not an exhaustive list. Also most of our existing releases will be updated to take advantage of CD32load.

[CDTV]
- Another World (95% ready - waiting on a response)
- Flight of the Amazon Queen (Potential)
- Powder (Ready except for cover, may do this as part of Shoot-Em-Up pack for CDTV)
- Test Drive 2 (95% ready, I should ask Steve for a cover!)

Heh, it'll be a long time before I get everything out, especially with my CD32 away for caps replacement.

AmigaJay what's in your Mega Drive classics list? I vaguely had an idea for a Master System collection, the two could compliment each other but I just wanted to make sure we're not overlapping anywhere. Currently the only two games I have in mind for the SMS collection are just Action Fighter and Wonderboy in Monster Land.

Edit: Gunbee is like, two euros (archive download of the DMS files). More than worth it. It's a pity more Amiga software isn't commercially available like this for next to nothing.

Edit 2: I have a tentative list of games for the SMS compilation, the criteria being "Sega Master System games copyrighted by Sega that weren't on the Mega Drive and have a Lemon Amiga rating of at least 5", of which there are only 8

- Action Fighter
- Afterburner (Amiga version is technically After Burner 2, but doesn't have throttle control so plays more like SMS After Burner 1)
- Alien Syndrome
- Dynamite Dux
- Out Run Europa
- Shadow Dancer (Actually this was on Mega Drive, but Amiga version is much more akin the Master System version)
- Shinobi
- Wonder Boy in Monster Land

These four meet the above criteria EXCEPT for being on Mega Drive as well. Are you going to take any/all of these?
- Bonanza Bros
- Golden Axe
- Space Harrier
- Super Monaco Grand Prix

AmigaJay what's in your Mega Drive classics list? I vaguely had an idea for a Master System collection, the two could compliment each other but I just wanted to make sure we're not overlapping anywhere. Currently the only two games I have in mind for the SMS collection are just Action Fighter and Wonderboy in Monster Land.

Edit 2: I have a tentative list of games for the SMS compilation, the criteria being "Sega Master System games copyrighted by Sega that weren't on the Mega Drive and have a Lemon Amiga rating of at least 5", of which there are only 8

- Action Fighter
- Afterburner (Amiga version is technically After Burner 2, but doesn't have throttle control so plays more like SMS After Burner 1)
- Alien Syndrome
- Dynamite Dux
- Out Run Europa
- Shadow Dancer (Actually this was on Mega Drive, but Amiga version is much more akin the Master System version)
- Shinobi
- Wonder Boy in Monster Land

These four meet the above criteria EXCEPT for being on Mega Drive as well. Are you going to take any/all of these?
- Bonanza Bros
- Golden Axe
- Space Harrier
- Super Monaco Grand Prix

Don't have any of the above going in the pack, mine are Megadrive games first and foremost that weren't arcade ports;

Aladdin and Lion King CD32 were Psygore's doing, but I believe he'll be OK with it so long as he's credited.

FIFA's on the 160 game compilation I believe, I think the only way to get it working was using a disk mounting utility. Just copy whatever I did from the disk. I don't think keyboard is a strict requirement and the game does support two button pads.

Edit: Instead of a SMS pack, maybe I should make it Sega Arcade then..

Edit 2: Double check Global Gladiators and Cool Spot work on real hardware, they never have in the past even though they work in WinUAE fine

Aladdin and Lion King CD32 were Psygore's doing, but I believe he'll be OK with it so long as he's credited.

FIFA's on the 160 game compilation I believe, I think the only way to get it working was using a disk mounting utility. Just copy whatever I did from the disk. I don't think keyboard is a strict requirement and the game does support two button pads.

Edit: Instead of a SMS pack, maybe I should make it Sega Arcade then..

Oops sorry Psygore! I hope its ok with you?!

Ok will have a look at FIFA.

Any luck with Road Rash? It plays fine but you need keyboard to get to the bike screen, so to get further in the game its a must, maybe the next cd32load will bring more luck with this one?

Yeah i always burn and test on real HW before uploading. will test them this weekend.

All self explanatory in what types of game they will contain, though the final list is on-going on a couple.

Other than those I'm dipping my toe into playing around with Backbone, (i know not everyone likes it but i can't code for jack so it's the only method for me), so yesterday got something basic running and got it working on a bootable cd32 disc finally (pesky mathstrans.library!) just to see if it could, didn't want to get 6 months down the line and not have something i could play on the CD32!

Anyway as i said i won't have anything to show for at least a couple of months, and then probably the latter half of the year I'm guessing, don't want to make it too complicated or big for my first game otherwise I'll never finish it!